diff options
351 files changed, 6421 insertions, 3623 deletions
diff --git a/.github/workflows/linux_builds.yml b/.github/workflows/linux_builds.yml index 2999154fd3..dbb72ae095 100644 --- a/.github/workflows/linux_builds.yml +++ b/.github/workflows/linux_builds.yml @@ -26,7 +26,7 @@ jobs: target: release_debug tools: true tests: false # Disabled due freeze caused by mix Mono build and CI - sconsflags: module_mono_enabled=yes mono_static=yes mono_glue=no + sconsflags: module_mono_enabled=yes doc-test: true bin: "./bin/godot.linuxbsd.opt.tools.64.mono" build-mono: true @@ -64,7 +64,7 @@ jobs: target: release tools: false tests: false - sconsflags: module_mono_enabled=yes mono_static=yes mono_glue=no debug_symbols=no + sconsflags: module_mono_enabled=yes debug_symbols=no build-mono: false artifact: true @@ -126,16 +126,6 @@ jobs: run: | ./modules/mono/build_scripts/build_assemblies.py --godot-output-dir=./bin --godot-platform=linuxbsd - # Rebuild with mono - - name: Compilation (mono_glue=yes) - uses: ./.github/actions/godot-build - if: ${{ matrix.build-mono }} - with: - sconsflags: ${{ env.SCONSFLAGS }} ${{ matrix.sconsflags }} mono_glue=yes - platform: linuxbsd - target: ${{ matrix.target }} - tools: ${{ matrix.tools }} - # Execute unit tests for the editor - name: Unit tests if: ${{ matrix.tests }} diff --git a/core/config/engine.cpp b/core/config/engine.cpp index 6606557fce..3efc0e822a 100644 --- a/core/config/engine.cpp +++ b/core/config/engine.cpp @@ -36,6 +36,7 @@ #include "core/io/json.h" #include "core/license.gen.h" #include "core/os/os.h" +#include "core/variant/typed_array.h" #include "core/version.h" void Engine::set_physics_ticks_per_second(int p_ips) { @@ -136,8 +137,8 @@ Dictionary Engine::get_author_info() const { return dict; } -Array Engine::get_copyright_info() const { - Array components; +TypedArray<Dictionary> Engine::get_copyright_info() const { + TypedArray<Dictionary> components; for (int component_index = 0; component_index < COPYRIGHT_INFO_COUNT; component_index++) { const ComponentCopyright &cp_info = COPYRIGHT_INFO[component_index]; Dictionary component_dict; diff --git a/core/config/engine.h b/core/config/engine.h index b4364dbda4..121fd4d541 100644 --- a/core/config/engine.h +++ b/core/config/engine.h @@ -36,6 +36,9 @@ #include "core/templates/list.h" #include "core/templates/vector.h" +template <typename T> +class TypedArray; + class Engine { public: struct Singleton { @@ -139,7 +142,7 @@ public: Dictionary get_version_info() const; Dictionary get_author_info() const; - Array get_copyright_info() const; + TypedArray<Dictionary> get_copyright_info() const; Dictionary get_donor_info() const; Dictionary get_license_info() const; String get_license_text() const; diff --git a/core/core_bind.cpp b/core/core_bind.cpp index 630bd68e65..6ce94fa1f3 100644 --- a/core/core_bind.cpp +++ b/core/core_bind.cpp @@ -39,6 +39,7 @@ #include "core/math/geometry_2d.h" #include "core/math/geometry_3d.h" #include "core/os/keyboard.h" +#include "core/variant/typed_array.h" namespace core_bind { @@ -818,7 +819,7 @@ Vector<Point2> Geometry2D::convex_hull(const Vector<Point2> &p_points) { return ::Geometry2D::convex_hull(p_points); } -Array Geometry2D::merge_polygons(const Vector<Vector2> &p_polygon_a, const Vector<Vector2> &p_polygon_b) { +TypedArray<PackedVector2Array> Geometry2D::merge_polygons(const Vector<Vector2> &p_polygon_a, const Vector<Vector2> &p_polygon_b) { Vector<Vector<Point2>> polys = ::Geometry2D::merge_polygons(p_polygon_a, p_polygon_b); Array ret; @@ -829,10 +830,10 @@ Array Geometry2D::merge_polygons(const Vector<Vector2> &p_polygon_a, const Vecto return ret; } -Array Geometry2D::clip_polygons(const Vector<Vector2> &p_polygon_a, const Vector<Vector2> &p_polygon_b) { +TypedArray<PackedVector2Array> Geometry2D::clip_polygons(const Vector<Vector2> &p_polygon_a, const Vector<Vector2> &p_polygon_b) { Vector<Vector<Point2>> polys = ::Geometry2D::clip_polygons(p_polygon_a, p_polygon_b); - Array ret; + TypedArray<PackedVector2Array> ret; for (int i = 0; i < polys.size(); ++i) { ret.push_back(polys[i]); @@ -840,7 +841,7 @@ Array Geometry2D::clip_polygons(const Vector<Vector2> &p_polygon_a, const Vector return ret; } -Array Geometry2D::intersect_polygons(const Vector<Vector2> &p_polygon_a, const Vector<Vector2> &p_polygon_b) { +TypedArray<PackedVector2Array> Geometry2D::intersect_polygons(const Vector<Vector2> &p_polygon_a, const Vector<Vector2> &p_polygon_b) { Vector<Vector<Point2>> polys = ::Geometry2D::intersect_polygons(p_polygon_a, p_polygon_b); Array ret; @@ -851,7 +852,7 @@ Array Geometry2D::intersect_polygons(const Vector<Vector2> &p_polygon_a, const V return ret; } -Array Geometry2D::exclude_polygons(const Vector<Vector2> &p_polygon_a, const Vector<Vector2> &p_polygon_b) { +TypedArray<PackedVector2Array> Geometry2D::exclude_polygons(const Vector<Vector2> &p_polygon_a, const Vector<Vector2> &p_polygon_b) { Vector<Vector<Point2>> polys = ::Geometry2D::exclude_polygons(p_polygon_a, p_polygon_b); Array ret; @@ -862,7 +863,7 @@ Array Geometry2D::exclude_polygons(const Vector<Vector2> &p_polygon_a, const Vec return ret; } -Array Geometry2D::clip_polyline_with_polygon(const Vector<Vector2> &p_polyline, const Vector<Vector2> &p_polygon) { +TypedArray<PackedVector2Array> Geometry2D::clip_polyline_with_polygon(const Vector<Vector2> &p_polyline, const Vector<Vector2> &p_polygon) { Vector<Vector<Point2>> polys = ::Geometry2D::clip_polyline_with_polygon(p_polyline, p_polygon); Array ret; @@ -873,7 +874,7 @@ Array Geometry2D::clip_polyline_with_polygon(const Vector<Vector2> &p_polyline, return ret; } -Array Geometry2D::intersect_polyline_with_polygon(const Vector<Vector2> &p_polyline, const Vector<Vector2> &p_polygon) { +TypedArray<PackedVector2Array> Geometry2D::intersect_polyline_with_polygon(const Vector<Vector2> &p_polyline, const Vector<Vector2> &p_polygon) { Vector<Vector<Point2>> polys = ::Geometry2D::intersect_polyline_with_polygon(p_polyline, p_polygon); Array ret; @@ -884,7 +885,7 @@ Array Geometry2D::intersect_polyline_with_polygon(const Vector<Vector2> &p_polyl return ret; } -Array Geometry2D::offset_polygon(const Vector<Vector2> &p_polygon, real_t p_delta, PolyJoinType p_join_type) { +TypedArray<PackedVector2Array> Geometry2D::offset_polygon(const Vector<Vector2> &p_polygon, real_t p_delta, PolyJoinType p_join_type) { Vector<Vector<Point2>> polys = ::Geometry2D::offset_polygon(p_polygon, p_delta, ::Geometry2D::PolyJoinType(p_join_type)); Array ret; @@ -895,7 +896,7 @@ Array Geometry2D::offset_polygon(const Vector<Vector2> &p_polygon, real_t p_delt return ret; } -Array Geometry2D::offset_polyline(const Vector<Vector2> &p_polygon, real_t p_delta, PolyJoinType p_join_type, PolyEndType p_end_type) { +TypedArray<PackedVector2Array> Geometry2D::offset_polyline(const Vector<Vector2> &p_polygon, real_t p_delta, PolyJoinType p_join_type, PolyEndType p_end_type) { Vector<Vector<Point2>> polys = ::Geometry2D::offset_polyline(p_polygon, p_delta, ::Geometry2D::PolyJoinType(p_join_type), ::Geometry2D::PolyEndType(p_end_type)); Array ret; @@ -988,16 +989,19 @@ Geometry3D *Geometry3D::get_singleton() { return singleton; } -Vector<Plane> Geometry3D::build_box_planes(const Vector3 &p_extents) { - return ::Geometry3D::build_box_planes(p_extents); +TypedArray<Plane> Geometry3D::build_box_planes(const Vector3 &p_extents) { + Variant ret = ::Geometry3D::build_box_planes(p_extents); + return ret; } -Vector<Plane> Geometry3D::build_cylinder_planes(float p_radius, float p_height, int p_sides, Vector3::Axis p_axis) { - return ::Geometry3D::build_cylinder_planes(p_radius, p_height, p_sides, p_axis); +TypedArray<Plane> Geometry3D::build_cylinder_planes(float p_radius, float p_height, int p_sides, Vector3::Axis p_axis) { + Variant ret = ::Geometry3D::build_cylinder_planes(p_radius, p_height, p_sides, p_axis); + return ret; } -Vector<Plane> Geometry3D::build_capsule_planes(float p_radius, float p_height, int p_sides, int p_lats, Vector3::Axis p_axis) { - return ::Geometry3D::build_capsule_planes(p_radius, p_height, p_sides, p_lats, p_axis); +TypedArray<Plane> Geometry3D::build_capsule_planes(float p_radius, float p_height, int p_sides, int p_lats, Vector3::Axis p_axis) { + Variant ret = ::Geometry3D::build_capsule_planes(p_radius, p_height, p_sides, p_lats, p_axis); + return ret; } Vector<Vector3> Geometry3D::get_closest_points_between_segments(const Vector3 &p1, const Vector3 &p2, const Vector3 &q1, const Vector3 &q2) { @@ -2022,10 +2026,10 @@ Dictionary ClassDB::get_signal(StringName p_class, StringName p_signal) const { } } -Array ClassDB::get_signal_list(StringName p_class, bool p_no_inheritance) const { +TypedArray<Dictionary> ClassDB::get_signal_list(StringName p_class, bool p_no_inheritance) const { List<MethodInfo> signals; ::ClassDB::get_signal_list(p_class, &signals, p_no_inheritance); - Array ret; + TypedArray<Dictionary> ret; for (const MethodInfo &E : signals) { ret.push_back(E.operator Dictionary()); @@ -2034,10 +2038,10 @@ Array ClassDB::get_signal_list(StringName p_class, bool p_no_inheritance) const return ret; } -Array ClassDB::get_property_list(StringName p_class, bool p_no_inheritance) const { +TypedArray<Dictionary> ClassDB::get_property_list(StringName p_class, bool p_no_inheritance) const { List<PropertyInfo> plist; ::ClassDB::get_property_list(p_class, &plist, p_no_inheritance); - Array ret; + TypedArray<Dictionary> ret; for (const PropertyInfo &E : plist) { ret.push_back(E.operator Dictionary()); } @@ -2066,10 +2070,10 @@ bool ClassDB::has_method(StringName p_class, StringName p_method, bool p_no_inhe return ::ClassDB::has_method(p_class, p_method, p_no_inheritance); } -Array ClassDB::get_method_list(StringName p_class, bool p_no_inheritance) const { +TypedArray<Dictionary> ClassDB::get_method_list(StringName p_class, bool p_no_inheritance) const { List<MethodInfo> methods; ::ClassDB::get_method_list(p_class, &methods, p_no_inheritance); - Array ret; + TypedArray<Dictionary> ret; for (const MethodInfo &E : methods) { #ifdef DEBUG_METHODS_ENABLED @@ -2254,7 +2258,7 @@ Dictionary Engine::get_author_info() const { return ::Engine::get_singleton()->get_author_info(); } -Array Engine::get_copyright_info() const { +TypedArray<Dictionary> Engine::get_copyright_info() const { return ::Engine::get_singleton()->get_copyright_info(); } diff --git a/core/core_bind.h b/core/core_bind.h index 79230bd685..3624bdf178 100644 --- a/core/core_bind.h +++ b/core/core_bind.h @@ -45,6 +45,8 @@ #include "core/templates/safe_refcount.h" class MainLoop; +template <typename T> +class TypedArray; namespace core_bind { @@ -301,14 +303,14 @@ public: OPERATION_XOR }; // 2D polygon boolean operations. - Array merge_polygons(const Vector<Vector2> &p_polygon_a, const Vector<Vector2> &p_polygon_b); // Union (add). - Array clip_polygons(const Vector<Vector2> &p_polygon_a, const Vector<Vector2> &p_polygon_b); // Difference (subtract). - Array intersect_polygons(const Vector<Vector2> &p_polygon_a, const Vector<Vector2> &p_polygon_b); // Common area (multiply). - Array exclude_polygons(const Vector<Vector2> &p_polygon_a, const Vector<Vector2> &p_polygon_b); // All but common area (xor). + TypedArray<PackedVector2Array> merge_polygons(const Vector<Vector2> &p_polygon_a, const Vector<Vector2> &p_polygon_b); // Union (add). + TypedArray<PackedVector2Array> clip_polygons(const Vector<Vector2> &p_polygon_a, const Vector<Vector2> &p_polygon_b); // Difference (subtract). + TypedArray<PackedVector2Array> intersect_polygons(const Vector<Vector2> &p_polygon_a, const Vector<Vector2> &p_polygon_b); // Common area (multiply). + TypedArray<PackedVector2Array> exclude_polygons(const Vector<Vector2> &p_polygon_a, const Vector<Vector2> &p_polygon_b); // All but common area (xor). // 2D polyline vs polygon operations. - Array clip_polyline_with_polygon(const Vector<Vector2> &p_polyline, const Vector<Vector2> &p_polygon); // Cut. - Array intersect_polyline_with_polygon(const Vector<Vector2> &p_polyline, const Vector<Vector2> &p_polygon); // Chop. + TypedArray<PackedVector2Array> clip_polyline_with_polygon(const Vector<Vector2> &p_polyline, const Vector<Vector2> &p_polygon); // Cut. + TypedArray<PackedVector2Array> intersect_polyline_with_polygon(const Vector<Vector2> &p_polyline, const Vector<Vector2> &p_polygon); // Chop. // 2D offset polygons/polylines. enum PolyJoinType { @@ -323,8 +325,8 @@ public: END_SQUARE, END_ROUND }; - Array offset_polygon(const Vector<Vector2> &p_polygon, real_t p_delta, PolyJoinType p_join_type = JOIN_SQUARE); - Array offset_polyline(const Vector<Vector2> &p_polygon, real_t p_delta, PolyJoinType p_join_type = JOIN_SQUARE, PolyEndType p_end_type = END_SQUARE); + TypedArray<PackedVector2Array> offset_polygon(const Vector<Vector2> &p_polygon, real_t p_delta, PolyJoinType p_join_type = JOIN_SQUARE); + TypedArray<PackedVector2Array> offset_polyline(const Vector<Vector2> &p_polygon, real_t p_delta, PolyJoinType p_join_type = JOIN_SQUARE, PolyEndType p_end_type = END_SQUARE); Dictionary make_atlas(const Vector<Size2> &p_rects); @@ -341,9 +343,9 @@ protected: public: static Geometry3D *get_singleton(); - Vector<Plane> build_box_planes(const Vector3 &p_extents); - Vector<Plane> build_cylinder_planes(float p_radius, float p_height, int p_sides, Vector3::Axis p_axis = Vector3::AXIS_Z); - Vector<Plane> build_capsule_planes(float p_radius, float p_height, int p_sides, int p_lats, Vector3::Axis p_axis = Vector3::AXIS_Z); + TypedArray<Plane> build_box_planes(const Vector3 &p_extents); + TypedArray<Plane> build_cylinder_planes(float p_radius, float p_height, int p_sides, Vector3::Axis p_axis = Vector3::AXIS_Z); + TypedArray<Plane> build_capsule_planes(float p_radius, float p_height, int p_sides, int p_lats, Vector3::Axis p_axis = Vector3::AXIS_Z); Vector<Vector3> get_closest_points_between_segments(const Vector3 &p1, const Vector3 &p2, const Vector3 &q1, const Vector3 &q2); Vector3 get_closest_point_to_segment(const Vector3 &p_point, const Vector3 &p_a, const Vector3 &p_b); Vector3 get_closest_point_to_segment_uncapped(const Vector3 &p_point, const Vector3 &p_a, const Vector3 &p_b); @@ -602,15 +604,15 @@ public: bool has_signal(StringName p_class, StringName p_signal) const; Dictionary get_signal(StringName p_class, StringName p_signal) const; - Array get_signal_list(StringName p_class, bool p_no_inheritance = false) const; + TypedArray<Dictionary> get_signal_list(StringName p_class, bool p_no_inheritance = false) const; - Array get_property_list(StringName p_class, bool p_no_inheritance = false) const; + TypedArray<Dictionary> get_property_list(StringName p_class, bool p_no_inheritance = false) const; Variant get_property(Object *p_object, const StringName &p_property) const; Error set_property(Object *p_object, const StringName &p_property, const Variant &p_value) const; bool has_method(StringName p_class, StringName p_method, bool p_no_inheritance = false) const; - Array get_method_list(StringName p_class, bool p_no_inheritance = false) const; + TypedArray<Dictionary> get_method_list(StringName p_class, bool p_no_inheritance = false) const; PackedStringArray get_integer_constant_list(const StringName &p_class, bool p_no_inheritance = false) const; bool has_integer_constant(const StringName &p_class, const StringName &p_name) const; @@ -661,7 +663,7 @@ public: Dictionary get_version_info() const; Dictionary get_author_info() const; - Array get_copyright_info() const; + TypedArray<Dictionary> get_copyright_info() const; Dictionary get_donor_info() const; Dictionary get_license_info() const; String get_license_text() const; diff --git a/core/extension/extension_api_dump.cpp b/core/extension/extension_api_dump.cpp index 867b1fc637..5cf951a93c 100644 --- a/core/extension/extension_api_dump.cpp +++ b/core/extension/extension_api_dump.cpp @@ -52,6 +52,9 @@ static String get_type_name(const PropertyInfo &p_info) { if (p_info.type == Variant::INT && (p_info.usage & (PROPERTY_USAGE_CLASS_IS_BITFIELD))) { return String("bitfield::") + String(p_info.class_name); } + if (p_info.type == Variant::INT && (p_info.usage & PROPERTY_USAGE_ARRAY)) { + return "int"; + } if (p_info.class_name != StringName()) { return p_info.class_name; } @@ -88,6 +91,7 @@ Dictionary NativeExtensionAPIDump::generate_extension_api() { } const uint32_t vec3_elems = 3; + const uint32_t vec4_elems = 4; const uint32_t ptrsize_32 = 4; const uint32_t ptrsize_64 = 8; static const char *build_config_name[4] = { "float_32", "float_64", "double_32", "double_64" }; @@ -138,7 +142,7 @@ Dictionary NativeExtensionAPIDump::generate_extension_api() { { Variant::AABB, (vec3_elems * 2) * sizeof(float), (vec3_elems * 2) * sizeof(float), (vec3_elems * 2) * sizeof(double), (vec3_elems * 2) * sizeof(double) }, { Variant::BASIS, (vec3_elems * 3) * sizeof(float), (vec3_elems * 3) * sizeof(float), (vec3_elems * 3) * sizeof(double), (vec3_elems * 3) * sizeof(double) }, { Variant::TRANSFORM3D, (vec3_elems * 4) * sizeof(float), (vec3_elems * 4) * sizeof(float), (vec3_elems * 4) * sizeof(double), (vec3_elems * 4) * sizeof(double) }, - { Variant::PROJECTION, 4 * 4 * sizeof(float), 4 * 4 * sizeof(float), 4 * 4 * sizeof(double), 4 * 4 * sizeof(double) }, + { Variant::PROJECTION, (vec4_elems * 4) * sizeof(float), (vec4_elems * 4) * sizeof(float), (vec4_elems * 4) * sizeof(double), (vec4_elems * 4) * sizeof(double) }, { Variant::COLOR, 4 * sizeof(float), 4 * sizeof(float), 4 * sizeof(float), 4 * sizeof(float) }, { Variant::STRING_NAME, ptrsize_32, ptrsize_64, ptrsize_32, ptrsize_64 }, { Variant::NODE_PATH, ptrsize_32, ptrsize_64, ptrsize_32, ptrsize_64 }, @@ -284,6 +288,10 @@ Dictionary NativeExtensionAPIDump::generate_extension_api() { { Variant::BASIS, "z", vec3_elems * 2 * sizeof(float), vec3_elems * 2 * sizeof(float), vec3_elems * 2 * sizeof(double), vec3_elems * 2 * sizeof(double) }, { Variant::TRANSFORM3D, "basis", 0, 0, 0, 0 }, { Variant::TRANSFORM3D, "origin", (vec3_elems * 3) * sizeof(float), (vec3_elems * 3) * sizeof(float), (vec3_elems * 3) * sizeof(double), (vec3_elems * 3) * sizeof(double) }, + { Variant::PROJECTION, "x", 0, 0, 0, 0 }, + { Variant::PROJECTION, "y", vec4_elems * sizeof(float), vec4_elems * sizeof(float), vec4_elems * sizeof(double), vec4_elems * sizeof(double) }, + { Variant::PROJECTION, "z", vec4_elems * 2 * sizeof(float), vec4_elems * 2 * sizeof(float), vec4_elems * 2 * sizeof(double), vec4_elems * 2 * sizeof(double) }, + { Variant::PROJECTION, "w", vec4_elems * 3 * sizeof(float), vec4_elems * 3 * sizeof(float), vec4_elems * 3 * sizeof(double), vec4_elems * 3 * sizeof(double) }, { Variant::COLOR, "r", 0, 0, 0, 0 }, { Variant::COLOR, "g", sizeof(float), sizeof(float), sizeof(float), sizeof(float) }, { Variant::COLOR, "b", 2 * sizeof(float), 2 * sizeof(float), 2 * sizeof(float), 2 * sizeof(float) }, @@ -840,12 +848,16 @@ Dictionary NativeExtensionAPIDump::generate_extension_api() { List<PropertyInfo> property_list; ClassDB::get_property_list(class_name, &property_list, true); for (const PropertyInfo &F : property_list) { - if (F.usage & PROPERTY_USAGE_CATEGORY || F.usage & PROPERTY_USAGE_GROUP || F.usage & PROPERTY_USAGE_SUBGROUP) { + if (F.usage & PROPERTY_USAGE_CATEGORY || F.usage & PROPERTY_USAGE_GROUP || F.usage & PROPERTY_USAGE_SUBGROUP || (F.type == Variant::NIL && F.usage & PROPERTY_USAGE_ARRAY)) { continue; //not real properties } if (F.name.begins_with("_")) { continue; //hidden property } + if (F.name.find("/") >= 0) { + // Ignore properties with '/' (slash) in the name. These are only meant for use in the inspector. + continue; + } StringName property_name = F.name; Dictionary d2; d2["type"] = get_type_name(F); diff --git a/core/input/input.cpp b/core/input/input.cpp index e08647f5ea..ff7ac59e1f 100644 --- a/core/input/input.cpp +++ b/core/input/input.cpp @@ -767,9 +767,6 @@ Point2i Input::warp_mouse_motion(const Ref<InputEventMouseMotion> &p_motion, con return rel_warped; } -void Input::iteration(float p_step) { -} - void Input::action_press(const StringName &p_action, float p_strength) { Action action; diff --git a/core/input/input.h b/core/input/input.h index 3ad8c91ddf..a07174b887 100644 --- a/core/input/input.h +++ b/core/input/input.h @@ -114,6 +114,15 @@ private: int mouse_from_touch_index = -1; + struct VibrationInfo { + float weak_magnitude; + float strong_magnitude; + float duration; // Duration in seconds + uint64_t timestamp; + }; + + HashMap<int, VibrationInfo> joy_vibration; + struct VelocityTrack { uint64_t last_tick = 0; Vector2 velocity; @@ -226,15 +235,6 @@ private: EventDispatchFunc event_dispatch_function = nullptr; protected: - struct VibrationInfo { - float weak_magnitude; - float strong_magnitude; - float duration; // Duration in seconds - uint64_t timestamp; - }; - - HashMap<int, VibrationInfo> joy_vibration; - static void _bind_methods(); public: @@ -295,8 +295,6 @@ public: void action_press(const StringName &p_action, float p_strength = 1.f); void action_release(const StringName &p_action); - void iteration(float p_step); - void set_emulate_touch_from_mouse(bool p_emulate); bool is_emulating_touch_from_mouse() const; void ensure_touch_mouse_raised(); diff --git a/core/input/input_map.cpp b/core/input/input_map.cpp index 942c5248df..702e257fb4 100644 --- a/core/input/input_map.cpp +++ b/core/input/input_map.cpp @@ -34,6 +34,7 @@ #include "core/input/input.h" #include "core/os/keyboard.h" #include "core/os/os.h" +#include "core/variant/typed_array.h" InputMap *InputMap::singleton = nullptr; @@ -99,8 +100,8 @@ void InputMap::erase_action(const StringName &p_action) { input_map.erase(p_action); } -Array InputMap::_get_actions() { - Array ret; +TypedArray<StringName> InputMap::_get_actions() { + TypedArray<StringName> ret; List<StringName> actions = get_actions(); if (actions.is_empty()) { return ret; @@ -190,8 +191,8 @@ void InputMap::action_erase_events(const StringName &p_action) { input_map[p_action].inputs.clear(); } -Array InputMap::_action_get_events(const StringName &p_action) { - Array ret; +TypedArray<InputEvent> InputMap::_action_get_events(const StringName &p_action) { + TypedArray<InputEvent> ret; const List<Ref<InputEvent>> *al = action_get_events(p_action); if (al) { for (const List<Ref<InputEvent>>::Element *E = al->front(); E; E = E->next()) { diff --git a/core/input/input_map.h b/core/input/input_map.h index 2400a4a3f7..414a06b2f1 100644 --- a/core/input/input_map.h +++ b/core/input/input_map.h @@ -36,6 +36,9 @@ #include "core/object/object.h" #include "core/templates/hash_map.h" +template <typename T> +class TypedArray; + class InputMap : public Object { GDCLASS(InputMap, Object); @@ -60,8 +63,8 @@ private: List<Ref<InputEvent>>::Element *_find_event(Action &p_action, const Ref<InputEvent> &p_event, bool p_exact_match = false, bool *r_pressed = nullptr, float *r_strength = nullptr, float *r_raw_strength = nullptr) const; - Array _action_get_events(const StringName &p_action); - Array _get_actions(); + TypedArray<InputEvent> _action_get_events(const StringName &p_action); + TypedArray<StringName> _get_actions(); protected: static void _bind_methods(); diff --git a/core/io/ip.cpp b/core/io/ip.cpp index 25e3bef5fc..a4d8dc3d5b 100644 --- a/core/io/ip.cpp +++ b/core/io/ip.cpp @@ -33,6 +33,7 @@ #include "core/os/semaphore.h" #include "core/os/thread.h" #include "core/templates/hash_map.h" +#include "core/variant/typed_array.h" VARIANT_ENUM_CAST(IP::ResolverStatus); @@ -124,11 +125,11 @@ struct _IP_ResolverPrivate { }; IPAddress IP::resolve_hostname(const String &p_hostname, IP::Type p_type) { - const Array addresses = resolve_hostname_addresses(p_hostname, p_type); - return addresses.size() ? addresses[0].operator IPAddress() : IPAddress(); + const PackedStringArray addresses = resolve_hostname_addresses(p_hostname, p_type); + return addresses.size() ? (IPAddress)addresses[0] : IPAddress(); } -Array IP::resolve_hostname_addresses(const String &p_hostname, Type p_type) { +PackedStringArray IP::resolve_hostname_addresses(const String &p_hostname, Type p_type) { List<IPAddress> res; String key = _IP_ResolverPrivate::get_cache_key(p_hostname, p_type); @@ -148,7 +149,7 @@ Array IP::resolve_hostname_addresses(const String &p_hostname, Type p_type) { } resolver->mutex.unlock(); - Array result; + PackedStringArray result; for (int i = 0; i < res.size(); ++i) { result.push_back(String(res[i])); } @@ -254,8 +255,8 @@ void IP::clear_cache(const String &p_hostname) { } } -Array IP::_get_local_addresses() const { - Array addresses; +PackedStringArray IP::_get_local_addresses() const { + PackedStringArray addresses; List<IPAddress> ip_addresses; get_local_addresses(&ip_addresses); for (const IPAddress &E : ip_addresses) { @@ -265,8 +266,8 @@ Array IP::_get_local_addresses() const { return addresses; } -Array IP::_get_local_interfaces() const { - Array results; +TypedArray<Dictionary> IP::_get_local_interfaces() const { + TypedArray<Dictionary> results; HashMap<String, Interface_Info> interfaces; get_local_interfaces(&interfaces); for (KeyValue<String, Interface_Info> &E : interfaces) { diff --git a/core/io/ip.h b/core/io/ip.h index 4d83515e2b..f2d93a454d 100644 --- a/core/io/ip.h +++ b/core/io/ip.h @@ -34,6 +34,9 @@ #include "core/io/ip_address.h" #include "core/os/os.h" +template <typename T> +class TypedArray; + struct _IP_ResolverPrivate; class IP : public Object { @@ -68,8 +71,8 @@ protected: static IP *singleton; static void _bind_methods(); - Array _get_local_addresses() const; - Array _get_local_interfaces() const; + PackedStringArray _get_local_addresses() const; + TypedArray<Dictionary> _get_local_interfaces() const; static IP *(*_create)(); @@ -82,7 +85,7 @@ public: }; IPAddress resolve_hostname(const String &p_hostname, Type p_type = TYPE_ANY); - Array resolve_hostname_addresses(const String &p_hostname, Type p_type = TYPE_ANY); + PackedStringArray resolve_hostname_addresses(const String &p_hostname, Type p_type = TYPE_ANY); // async resolver hostname ResolverID resolve_hostname_queue_item(const String &p_hostname, Type p_type = TYPE_ANY); ResolverStatus get_resolve_item_status(ResolverID p_id) const; diff --git a/core/math/a_star.cpp b/core/math/a_star.cpp index 41a0848d01..b4281820e2 100644 --- a/core/math/a_star.cpp +++ b/core/math/a_star.cpp @@ -209,8 +209,8 @@ bool AStar3D::has_point(int64_t p_id) const { return points.has(p_id); } -Array AStar3D::get_point_ids() { - Array point_list; +PackedInt64Array AStar3D::get_point_ids() { + PackedInt64Array point_list; for (OAHashMap<int64_t, Point *>::Iterator it = points.iter(); it.valid; it = points.next_iter(it)) { point_list.push_back(*(it.key)); @@ -605,7 +605,7 @@ Vector<int64_t> AStar2D::get_point_connections(int64_t p_id) { return astar.get_point_connections(p_id); } -Array AStar2D::get_point_ids() { +PackedInt64Array AStar2D::get_point_ids() { return astar.get_point_ids(); } diff --git a/core/math/a_star.h b/core/math/a_star.h index c1497d133f..a9e2a62bb2 100644 --- a/core/math/a_star.h +++ b/core/math/a_star.h @@ -133,7 +133,7 @@ public: void remove_point(int64_t p_id); bool has_point(int64_t p_id) const; Vector<int64_t> get_point_connections(int64_t p_id); - Array get_point_ids(); + PackedInt64Array get_point_ids(); void set_point_disabled(int64_t p_id, bool p_disabled = true); bool is_point_disabled(int64_t p_id) const; @@ -183,7 +183,7 @@ public: void remove_point(int64_t p_id); bool has_point(int64_t p_id) const; Vector<int64_t> get_point_connections(int64_t p_id); - Array get_point_ids(); + PackedInt64Array get_point_ids(); void set_point_disabled(int64_t p_id, bool p_disabled = true); bool is_point_disabled(int64_t p_id) const; diff --git a/core/math/quaternion.cpp b/core/math/quaternion.cpp index 36358f6feb..c836a82e37 100644 --- a/core/math/quaternion.cpp +++ b/core/math/quaternion.cpp @@ -112,10 +112,11 @@ Quaternion Quaternion::exp() const { Quaternion src = *this; Vector3 src_v = Vector3(src.x, src.y, src.z); real_t theta = src_v.length(); - if (theta < CMP_EPSILON) { + src_v = src_v.normalized(); + if (theta < CMP_EPSILON || !src_v.is_normalized()) { return Quaternion(0, 0, 0, 1); } - return Quaternion(src_v.normalized(), theta); + return Quaternion(src_v, theta); } Quaternion Quaternion::slerp(const Quaternion &p_to, const real_t &p_weight) const { diff --git a/core/object/object.cpp b/core/object/object.cpp index 5203685c7f..4f7f55c8b6 100644 --- a/core/object/object.cpp +++ b/core/object/object.cpp @@ -38,6 +38,7 @@ #include "core/os/os.h" #include "core/string/print_string.h" #include "core/string/translation.h" +#include "core/variant/typed_array.h" #ifdef DEBUG_ENABLED @@ -102,8 +103,8 @@ PropertyInfo PropertyInfo::from_dict(const Dictionary &p_dict) { return pi; } -Array convert_property_list(const List<PropertyInfo> *p_list) { - Array va; +TypedArray<Dictionary> convert_property_list(const List<PropertyInfo> *p_list) { + TypedArray<Dictionary> va; for (const List<PropertyInfo>::Element *E = p_list->front(); E; E = E->next()) { va.push_back(Dictionary(E->get())); } @@ -519,7 +520,7 @@ void Object::validate_property(PropertyInfo &p_property) const { _validate_propertyv(p_property); } -bool Object::property_can_revert(const String &p_name) const { +bool Object::property_can_revert(const StringName &p_name) const { if (script_instance) { if (script_instance->property_can_revert(p_name)) { return true; @@ -543,7 +544,7 @@ bool Object::property_can_revert(const String &p_name) const { return _property_can_revertv(p_name); } -Variant Object::property_get_revert(const String &p_name) const { +Variant Object::property_get_revert(const StringName &p_name) const { Variant ret; if (script_instance) { @@ -912,16 +913,16 @@ void Object::remove_meta(const StringName &p_name) { set_meta(p_name, Variant()); } -Array Object::_get_property_list_bind() const { +TypedArray<Dictionary> Object::_get_property_list_bind() const { List<PropertyInfo> lpi; get_property_list(&lpi); return convert_property_list(&lpi); } -Array Object::_get_method_list_bind() const { +TypedArray<Dictionary> Object::_get_method_list_bind() const { List<MethodInfo> ml; get_method_list(&ml); - Array ret; + TypedArray<Dictionary> ret; for (List<MethodInfo>::Element *E = ml.front(); E; E = E->next()) { Dictionary d = E->get(); @@ -1109,11 +1110,11 @@ void Object::_add_user_signal(const String &p_name, const Array &p_args) { add_user_signal(mi); } -Array Object::_get_signal_list() const { +TypedArray<Dictionary> Object::_get_signal_list() const { List<MethodInfo> signal_list; get_signal_list(&signal_list); - Array ret; + TypedArray<Dictionary> ret; for (const MethodInfo &E : signal_list) { ret.push_back(Dictionary(E)); } @@ -1121,11 +1122,11 @@ Array Object::_get_signal_list() const { return ret; } -Array Object::_get_signal_connection_list(const StringName &p_signal) const { +TypedArray<Dictionary> Object::_get_signal_connection_list(const StringName &p_signal) const { List<Connection> conns; get_all_signal_connections(&conns); - Array ret; + TypedArray<Dictionary> ret; for (const Connection &c : conns) { if (c.signal.get_name() == p_signal) { @@ -1136,8 +1137,8 @@ Array Object::_get_signal_connection_list(const StringName &p_signal) const { return ret; } -Array Object::_get_incoming_connections() const { - Array ret; +TypedArray<Dictionary> Object::_get_incoming_connections() const { + TypedArray<Dictionary> ret; int connections_amount = connections.size(); for (int idx_conn = 0; idx_conn < connections_amount; idx_conn++) { ret.push_back(connections[idx_conn]); @@ -1553,7 +1554,12 @@ void Object::_bind_methods() { miget.return_val.usage |= PROPERTY_USAGE_NIL_IS_VARIANT; BIND_OBJ_CORE_METHOD(miget); - BIND_OBJ_CORE_METHOD(MethodInfo(Variant::ARRAY, "_get_property_list")); + MethodInfo plget("_get_property_list"); + plget.return_val.type = Variant::ARRAY; + plget.return_val.hint = PROPERTY_HINT_ARRAY_TYPE; + plget.return_val.hint_string = "Dictionary"; + BIND_OBJ_CORE_METHOD(plget); + BIND_OBJ_CORE_METHOD(MethodInfo(Variant::BOOL, "_property_can_revert", PropertyInfo(Variant::STRING_NAME, "property"))); MethodInfo mipgr("_property_get_revert", PropertyInfo(Variant::STRING_NAME, "property")); mipgr.return_val.name = "Variant"; diff --git a/core/object/object.h b/core/object/object.h index 093b104664..f1ac938bb2 100644 --- a/core/object/object.h +++ b/core/object/object.h @@ -45,6 +45,9 @@ #include "core/variant/callable_bind.h" #include "core/variant/variant.h" +template <typename T> +class TypedArray; + enum PropertyHint { PROPERTY_HINT_NONE, ///< no hint provided. PROPERTY_HINT_RANGE, ///< hint_text = "min,max[,step][,or_greater][,or_lesser][,no_slider][,radians][,degrees][,exp][,suffix:<keyword>] range. @@ -207,7 +210,7 @@ struct PropertyInfo { } }; -Array convert_property_list(const List<PropertyInfo> *p_list); +TypedArray<Dictionary> convert_property_list(const List<PropertyInfo> *p_list); enum MethodFlags { METHOD_FLAG_NORMAL = 1, @@ -597,9 +600,9 @@ private: void _add_user_signal(const String &p_name, const Array &p_args = Array()); bool _has_user_signal(const StringName &p_name) const; Error _emit_signal(const Variant **p_args, int p_argcount, Callable::CallError &r_error); - Array _get_signal_list() const; - Array _get_signal_connection_list(const StringName &p_signal) const; - Array _get_incoming_connections() const; + TypedArray<Dictionary> _get_signal_list() const; + TypedArray<Dictionary> _get_signal_connection_list(const StringName &p_signal) const; + TypedArray<Dictionary> _get_incoming_connections() const; void _set_bind(const StringName &p_set, const Variant &p_value); Variant _get_bind(const StringName &p_name) const; void _set_indexed_bind(const NodePath &p_name, const Variant &p_value); @@ -698,8 +701,8 @@ protected: } Vector<StringName> _get_meta_list_bind() const; - Array _get_property_list_bind() const; - Array _get_method_list_bind() const; + TypedArray<Dictionary> _get_property_list_bind() const; + TypedArray<Dictionary> _get_method_list_bind() const; void _clear_internal_resource_paths(const Variant &p_var); @@ -805,8 +808,8 @@ public: void get_property_list(List<PropertyInfo> *p_list, bool p_reversed = false) const; void validate_property(PropertyInfo &p_property) const; - bool property_can_revert(const String &p_name) const; - Variant property_get_revert(const String &p_name) const; + bool property_can_revert(const StringName &p_name) const; + Variant property_get_revert(const StringName &p_name) const; bool has_method(const StringName &p_method) const; void get_method_list(List<MethodInfo> *p_list) const; diff --git a/core/object/script_language.cpp b/core/object/script_language.cpp index b06c2e8896..e56d2e80b9 100644 --- a/core/object/script_language.cpp +++ b/core/object/script_language.cpp @@ -34,6 +34,7 @@ #include "core/core_string_names.h" #include "core/debugger/engine_debugger.h" #include "core/debugger/script_debugger.h" +#include "core/variant/typed_array.h" #include <stdint.h> @@ -61,8 +62,8 @@ Variant Script::_get_property_default_value(const StringName &p_property) { return ret; } -Array Script::_get_script_property_list() { - Array ret; +TypedArray<Dictionary> Script::_get_script_property_list() { + TypedArray<Dictionary> ret; List<PropertyInfo> list; get_script_property_list(&list); for (const PropertyInfo &E : list) { @@ -71,8 +72,8 @@ Array Script::_get_script_property_list() { return ret; } -Array Script::_get_script_method_list() { - Array ret; +TypedArray<Dictionary> Script::_get_script_method_list() { + TypedArray<Dictionary> ret; List<MethodInfo> list; get_script_method_list(&list); for (const MethodInfo &E : list) { @@ -81,8 +82,8 @@ Array Script::_get_script_method_list() { return ret; } -Array Script::_get_script_signal_list() { - Array ret; +TypedArray<Dictionary> Script::_get_script_signal_list() { + TypedArray<Dictionary> ret; List<MethodInfo> list; get_script_signal_list(&list); for (const MethodInfo &E : list) { diff --git a/core/object/script_language.h b/core/object/script_language.h index bfdedbe4a5..12a21150bc 100644 --- a/core/object/script_language.h +++ b/core/object/script_language.h @@ -37,6 +37,8 @@ #include "core/templates/rb_map.h" class ScriptLanguage; +template <typename T> +class TypedArray; typedef void (*ScriptEditRequestFunction)(const String &p_path); @@ -108,9 +110,9 @@ protected: virtual void _placeholder_erased(PlaceHolderScriptInstance *p_placeholder) {} Variant _get_property_default_value(const StringName &p_property); - Array _get_script_property_list(); - Array _get_script_method_list(); - Array _get_script_signal_list(); + TypedArray<Dictionary> _get_script_property_list(); + TypedArray<Dictionary> _get_script_method_list(); + TypedArray<Dictionary> _get_script_signal_list(); Dictionary _get_script_constant_map(); public: diff --git a/core/object/script_language_extension.cpp b/core/object/script_language_extension.cpp index 9de784ea7f..78e9038b66 100644 --- a/core/object/script_language_extension.cpp +++ b/core/object/script_language_extension.cpp @@ -62,6 +62,7 @@ void ScriptExtension::_bind_methods() { GDVIRTUAL_BIND(_has_script_signal, "signal"); GDVIRTUAL_BIND(_get_script_signal_list); + GDVIRTUAL_BIND(_has_property_default_value, "property"); GDVIRTUAL_BIND(_get_property_default_value, "property"); GDVIRTUAL_BIND(_update_exports); diff --git a/core/os/keyboard.h b/core/os/keyboard.h index 517a53e505..29418049cb 100644 --- a/core/os/keyboard.h +++ b/core/os/keyboard.h @@ -329,67 +329,71 @@ enum class KeyModifierMask { // To avoid having unnecessary operators, only define the ones that are needed. -inline Key operator-(uint32_t a, Key b) { +constexpr Key operator-(uint32_t a, Key b) { return (Key)(a - (uint32_t)b); } -inline Key &operator-=(Key &a, int b) { - return (Key &)((int &)a -= b); +constexpr Key &operator-=(Key &a, int b) { + a = static_cast<Key>(static_cast<int>(a) - static_cast<int>(b)); + return a; } -inline Key operator+(Key a, int b) { +constexpr Key operator+(Key a, int b) { return (Key)((int)a + (int)b); } -inline Key operator+(Key a, Key b) { +constexpr Key operator+(Key a, Key b) { return (Key)((int)a + (int)b); } -inline Key operator-(Key a, Key b) { +constexpr Key operator-(Key a, Key b) { return (Key)((int)a - (int)b); } -inline Key operator&(Key a, Key b) { +constexpr Key operator&(Key a, Key b) { return (Key)((int)a & (int)b); } -inline Key operator|(Key a, Key b) { +constexpr Key operator|(Key a, Key b) { return (Key)((int)a | (int)b); } -inline Key &operator|=(Key &a, Key b) { - return (Key &)((int &)a |= (int)b); +constexpr Key &operator|=(Key &a, Key b) { + a = static_cast<Key>(static_cast<int>(a) | static_cast<int>(b)); + return a; } -inline Key &operator|=(Key &a, KeyModifierMask b) { - return (Key &)((int &)a |= (int)b); +constexpr Key &operator|=(Key &a, KeyModifierMask b) { + a = static_cast<Key>(static_cast<int>(a) | static_cast<int>(b)); + return a; } -inline Key &operator&=(Key &a, KeyModifierMask b) { - return (Key &)((int &)a &= (int)b); +constexpr Key &operator&=(Key &a, KeyModifierMask b) { + a = static_cast<Key>(static_cast<int>(a) & static_cast<int>(b)); + return a; } -inline Key operator|(Key a, KeyModifierMask b) { +constexpr Key operator|(Key a, KeyModifierMask b) { return (Key)((int)a | (int)b); } -inline Key operator&(Key a, KeyModifierMask b) { +constexpr Key operator&(Key a, KeyModifierMask b) { return (Key)((int)a & (int)b); } -inline Key operator+(KeyModifierMask a, Key b) { +constexpr Key operator+(KeyModifierMask a, Key b) { return (Key)((int)a + (int)b); } -inline Key operator|(KeyModifierMask a, Key b) { +constexpr Key operator|(KeyModifierMask a, Key b) { return (Key)((int)a | (int)b); } -inline KeyModifierMask operator+(KeyModifierMask a, KeyModifierMask b) { +constexpr KeyModifierMask operator+(KeyModifierMask a, KeyModifierMask b) { return (KeyModifierMask)((int)a + (int)b); } -inline KeyModifierMask operator|(KeyModifierMask a, KeyModifierMask b) { +constexpr KeyModifierMask operator|(KeyModifierMask a, KeyModifierMask b) { return (KeyModifierMask)((int)a | (int)b); } diff --git a/core/string/ustring.cpp b/core/string/ustring.cpp index 13be7516d5..0c43ba9ccc 100644 --- a/core/string/ustring.cpp +++ b/core/string/ustring.cpp @@ -3451,18 +3451,19 @@ String String::replacen(const String &p_key, const String &p_with) const { String String::repeat(int p_count) const { ERR_FAIL_COND_V_MSG(p_count < 0, "", "Parameter count should be a positive number."); - String new_string; - const char32_t *src = this->get_data(); - - new_string.resize(length() * p_count + 1); - new_string[length() * p_count] = 0; - - for (int i = 0; i < p_count; i++) { - for (int j = 0; j < length(); j++) { - new_string[i * length() + j] = src[j]; - } - } - + int len = length(); + String new_string = *this; + new_string.resize(p_count * len + 1); + + char32_t *dst = new_string.ptrw(); + int offset = 1; + int stride = 1; + while (offset < p_count) { + memcpy(dst + offset * len, dst, stride * len * sizeof(char32_t)); + offset += stride; + stride = MIN(stride * 2, p_count - offset); + } + dst[p_count * len] = _null; return new_string; } @@ -4666,6 +4667,71 @@ String String::sprintf(const Array &values, bool *error) const { in_format = false; break; } + case 'v': { // Vector2/3/4/2i/3i/4i + if (value_index >= values.size()) { + return "not enough arguments for format string"; + } + + int count; + switch (values[value_index].get_type()) { + case Variant::VECTOR2: + case Variant::VECTOR2I: { + count = 2; + } break; + case Variant::VECTOR3: + case Variant::VECTOR3I: { + count = 3; + } break; + case Variant::VECTOR4: + case Variant::VECTOR4I: { + count = 4; + } break; + default: { + return "%v requires a vector type (Vector2/3/4/2i/3i/4i)"; + } + } + + Vector4 vec = values[value_index]; + String str = "("; + for (int i = 0; i < count; i++) { + double val = vec[i]; + // Pad decimals out. + String number_str = String::num(ABS(val), min_decimals).pad_decimals(min_decimals); + + int initial_len = number_str.length(); + + // Padding. Leave room for sign later if required. + int pad_chars_count = val < 0 ? min_chars - 1 : min_chars; + String pad_char = pad_with_zeros ? String("0") : String(" "); + if (left_justified) { + number_str = number_str.rpad(pad_chars_count, pad_char); + } else { + number_str = number_str.lpad(pad_chars_count, pad_char); + } + + // Add sign if needed. + if (val < 0) { + if (left_justified) { + number_str = number_str.insert(0, "-"); + } else { + number_str = number_str.insert(pad_with_zeros ? 0 : number_str.length() - initial_len, "-"); + } + } + + // Add number to combined string + str += number_str; + + if (i < count - 1) { + str += ", "; + } + } + str += ")"; + + formatted += str; + ++value_index; + in_format = false; + break; + } case 's': { // String if (value_index >= values.size()) { return "not enough arguments for format string"; @@ -4758,7 +4824,7 @@ String String::sprintf(const Array &values, bool *error) const { } break; } - case '.': { // Float separator. + case '.': { // Float/Vector separator. if (in_decimals) { return "too many decimal points in format"; } @@ -4772,8 +4838,12 @@ String String::sprintf(const Array &values, bool *error) const { return "not enough arguments for format string"; } - if (!values[value_index].is_num()) { - return "* wants number"; + Variant::Type value_type = values[value_index].get_type(); + if (!values[value_index].is_num() && + value_type != Variant::VECTOR2 && value_type != Variant::VECTOR2I && + value_type != Variant::VECTOR3 && value_type != Variant::VECTOR3I && + value_type != Variant::VECTOR4 && value_type != Variant::VECTOR4I) { + return "* wants number or vector"; } int size = values[value_index]; diff --git a/doc/classes/AStar2D.xml b/doc/classes/AStar2D.xml index 977e73e7ca..6e76df647e 100644 --- a/doc/classes/AStar2D.xml +++ b/doc/classes/AStar2D.xml @@ -218,7 +218,7 @@ </description> </method> <method name="get_point_ids"> - <return type="Array" /> + <return type="PackedInt64Array" /> <description> Returns an array of all point IDs. </description> diff --git a/doc/classes/AStar3D.xml b/doc/classes/AStar3D.xml index efce94e25d..45b1019bab 100644 --- a/doc/classes/AStar3D.xml +++ b/doc/classes/AStar3D.xml @@ -245,7 +245,7 @@ </description> </method> <method name="get_point_ids"> - <return type="Array" /> + <return type="PackedInt64Array" /> <description> Returns an array of all point IDs. </description> diff --git a/doc/classes/Animation.xml b/doc/classes/Animation.xml index fef65181ae..faa9ae3569 100644 --- a/doc/classes/Animation.xml +++ b/doc/classes/Animation.xml @@ -130,14 +130,6 @@ Sets the stream of the key identified by [param key_idx] to value [param stream]. The [param track_idx] must be the index of an Audio Track. </description> </method> - <method name="bezier_track_get_key_handle_mode" qualifiers="const"> - <return type="int" /> - <param index="0" name="track_idx" type="int" /> - <param index="1" name="key_idx" type="int" /> - <description> - Returns the handle mode of the key identified by [param key_idx]. See [enum HandleMode] for possible values. The [param track_idx] must be the index of a Bezier Track. - </description> - </method> <method name="bezier_track_get_key_in_handle" qualifiers="const"> <return type="Vector2" /> <param index="0" name="track_idx" type="int" /> @@ -169,7 +161,6 @@ <param index="2" name="value" type="float" /> <param index="3" name="in_handle" type="Vector2" default="Vector2(0, 0)" /> <param index="4" name="out_handle" type="Vector2" default="Vector2(0, 0)" /> - <param index="5" name="handle_mode" type="int" enum="Animation.HandleMode" default="1" /> <description> Inserts a Bezier Track key at the given [param time] in seconds. The [param track_idx] must be the index of a Bezier Track. [param in_handle] is the left-side weight of the added Bezier curve point, [param out_handle] is the right-side one, while [param value] is the actual value at this point. @@ -183,16 +174,6 @@ Returns the interpolated value at the given [param time] (in seconds). The [param track_idx] must be the index of a Bezier Track. </description> </method> - <method name="bezier_track_set_key_handle_mode"> - <return type="void" /> - <param index="0" name="track_idx" type="int" /> - <param index="1" name="key_idx" type="int" /> - <param index="2" name="key_handle_mode" type="int" enum="Animation.HandleMode" /> - <param index="3" name="balanced_value_time_ratio" type="float" default="1.0" /> - <description> - Changes the handle mode of the keyframe at the given [param key_idx]. See [enum HandleMode] for possible values. The [param track_idx] must be the index of a Bezier Track. - </description> - </method> <method name="bezier_track_set_key_in_handle"> <return type="void" /> <param index="0" name="track_idx" type="int" /> @@ -643,11 +624,5 @@ <constant name="LOOP_PINGPONG" value="2" enum="LoopMode"> Repeats playback and reverse playback at both ends of the animation. </constant> - <constant name="HANDLE_MODE_FREE" value="0" enum="HandleMode"> - Assigning the free handle mode to a Bezier Track's keyframe allows you to edit the keyframe's left and right handles independently from one another. - </constant> - <constant name="HANDLE_MODE_BALANCED" value="1" enum="HandleMode"> - Assigning the balanced handle mode to a Bezier Track's keyframe makes it so the two handles of the keyframe always stay aligned when changing either the keyframe's left or right handle. - </constant> </constants> </class> diff --git a/doc/classes/AudioEffectDelay.xml b/doc/classes/AudioEffectDelay.xml index 8223ccd6bd..b9ae12204e 100644 --- a/doc/classes/AudioEffectDelay.xml +++ b/doc/classes/AudioEffectDelay.xml @@ -14,40 +14,40 @@ <member name="dry" type="float" setter="set_dry" getter="get_dry" default="1.0"> Output percent of original sound. At 0, only delayed sounds are output. Value can range from 0 to 1. </member> - <member name="feedback/active" type="bool" setter="set_feedback_active" getter="is_feedback_active" default="false"> + <member name="feedback_active" type="bool" setter="set_feedback_active" getter="is_feedback_active" default="false"> If [code]true[/code], feedback is enabled. </member> - <member name="feedback/delay_ms" type="float" setter="set_feedback_delay_ms" getter="get_feedback_delay_ms" default="340.0"> + <member name="feedback_delay_ms" type="float" setter="set_feedback_delay_ms" getter="get_feedback_delay_ms" default="340.0"> Feedback delay time in milliseconds. </member> - <member name="feedback/level_db" type="float" setter="set_feedback_level_db" getter="get_feedback_level_db" default="-6.0"> + <member name="feedback_level_db" type="float" setter="set_feedback_level_db" getter="get_feedback_level_db" default="-6.0"> Sound level for [code]tap1[/code]. </member> - <member name="feedback/lowpass" type="float" setter="set_feedback_lowpass" getter="get_feedback_lowpass" default="16000.0"> + <member name="feedback_lowpass" type="float" setter="set_feedback_lowpass" getter="get_feedback_lowpass" default="16000.0"> Low-pass filter for feedback, in Hz. Frequencies below this value are filtered out of the source signal. </member> - <member name="tap1/active" type="bool" setter="set_tap1_active" getter="is_tap1_active" default="true"> + <member name="tap1_active" type="bool" setter="set_tap1_active" getter="is_tap1_active" default="true"> If [code]true[/code], [code]tap1[/code] will be enabled. </member> - <member name="tap1/delay_ms" type="float" setter="set_tap1_delay_ms" getter="get_tap1_delay_ms" default="250.0"> + <member name="tap1_delay_ms" type="float" setter="set_tap1_delay_ms" getter="get_tap1_delay_ms" default="250.0"> [code]tap1[/code] delay time in milliseconds. </member> - <member name="tap1/level_db" type="float" setter="set_tap1_level_db" getter="get_tap1_level_db" default="-6.0"> + <member name="tap1_level_db" type="float" setter="set_tap1_level_db" getter="get_tap1_level_db" default="-6.0"> Sound level for [code]tap1[/code]. </member> - <member name="tap1/pan" type="float" setter="set_tap1_pan" getter="get_tap1_pan" default="0.2"> + <member name="tap1_pan" type="float" setter="set_tap1_pan" getter="get_tap1_pan" default="0.2"> Pan position for [code]tap1[/code]. Value can range from -1 (fully left) to 1 (fully right). </member> - <member name="tap2/active" type="bool" setter="set_tap2_active" getter="is_tap2_active" default="true"> + <member name="tap2_active" type="bool" setter="set_tap2_active" getter="is_tap2_active" default="true"> If [code]true[/code], [code]tap2[/code] will be enabled. </member> - <member name="tap2/delay_ms" type="float" setter="set_tap2_delay_ms" getter="get_tap2_delay_ms" default="500.0"> + <member name="tap2_delay_ms" type="float" setter="set_tap2_delay_ms" getter="get_tap2_delay_ms" default="500.0"> [b]Tap2[/b] delay time in milliseconds. </member> - <member name="tap2/level_db" type="float" setter="set_tap2_level_db" getter="get_tap2_level_db" default="-12.0"> + <member name="tap2_level_db" type="float" setter="set_tap2_level_db" getter="get_tap2_level_db" default="-12.0"> Sound level for [code]tap2[/code]. </member> - <member name="tap2/pan" type="float" setter="set_tap2_pan" getter="get_tap2_pan" default="-0.4"> + <member name="tap2_pan" type="float" setter="set_tap2_pan" getter="get_tap2_pan" default="-0.4"> Pan position for [code]tap2[/code]. Value can range from -1 (fully left) to 1 (fully right). </member> </members> diff --git a/doc/classes/AudioServer.xml b/doc/classes/AudioServer.xml index 5bd1c82641..8dc80e3bdc 100644 --- a/doc/classes/AudioServer.xml +++ b/doc/classes/AudioServer.xml @@ -30,7 +30,7 @@ </description> </method> <method name="capture_get_device_list"> - <return type="Array" /> + <return type="PackedStringArray" /> <description> Returns the names of all audio input devices detected on the system. </description> @@ -117,7 +117,7 @@ </description> </method> <method name="get_device_list"> - <return type="Array" /> + <return type="PackedStringArray" /> <description> Returns the names of all audio devices detected on the system. </description> diff --git a/doc/classes/BaseMaterial3D.xml b/doc/classes/BaseMaterial3D.xml index bf680aa88c..fcdf59e36e 100644 --- a/doc/classes/BaseMaterial3D.xml +++ b/doc/classes/BaseMaterial3D.xml @@ -498,10 +498,10 @@ The texture filter blends between the nearest 4 pixels and between the nearest 2 mipmaps. Use this for most cases as mipmaps are important to smooth out pixels that are far from the camera. </constant> <constant name="TEXTURE_FILTER_NEAREST_WITH_MIPMAPS_ANISOTROPIC" value="4" enum="TextureFilter"> - The texture filter reads from the nearest pixel, but selects a mipmap based on the angle between the surface and the camera view. This reduces artifacts on surfaces that are almost in line with the camera. + The texture filter reads from the nearest pixel, but selects a mipmap based on the angle between the surface and the camera view. This reduces artifacts on surfaces that are almost in line with the camera. The anisotropic filtering level can be changed by adjusting [member ProjectSettings.rendering/textures/default_filters/anisotropic_filtering_level]. </constant> <constant name="TEXTURE_FILTER_LINEAR_WITH_MIPMAPS_ANISOTROPIC" value="5" enum="TextureFilter"> - The texture filter blends between the nearest 4 pixels and selects a mipmap based on the angle between the surface and the camera view. This reduces artifacts on surfaces that are almost in line with the camera. This is the slowest of the filtering options, but results in the highest quality texturing. + The texture filter blends between the nearest 4 pixels and selects a mipmap based on the angle between the surface and the camera view. This reduces artifacts on surfaces that are almost in line with the camera. This is the slowest of the filtering options, but results in the highest quality texturing. The anisotropic filtering level can be changed by adjusting [member ProjectSettings.rendering/textures/default_filters/anisotropic_filtering_level]. </constant> <constant name="TEXTURE_FILTER_MAX" value="6" enum="TextureFilter"> Represents the size of the [enum TextureFilter] enum. diff --git a/doc/classes/BitMap.xml b/doc/classes/BitMap.xml index 53fd9a7b67..9323642274 100644 --- a/doc/classes/BitMap.xml +++ b/doc/classes/BitMap.xml @@ -58,7 +58,7 @@ </description> </method> <method name="opaque_to_polygons" qualifiers="const"> - <return type="Array" /> + <return type="PackedVector2Array[]" /> <param index="0" name="rect" type="Rect2" /> <param index="1" name="epsilon" type="float" default="2.0" /> <description> diff --git a/doc/classes/ButtonGroup.xml b/doc/classes/ButtonGroup.xml index 8bedb5a1ac..277bda2836 100644 --- a/doc/classes/ButtonGroup.xml +++ b/doc/classes/ButtonGroup.xml @@ -11,7 +11,7 @@ </tutorials> <methods> <method name="get_buttons"> - <return type="Array" /> + <return type="BaseButton[]" /> <description> Returns an [Array] of [Button]s who have this as their [ButtonGroup] (see [member BaseButton.button_group]). </description> diff --git a/doc/classes/Camera3D.xml b/doc/classes/Camera3D.xml index 6b379e0509..65fdecc3c6 100644 --- a/doc/classes/Camera3D.xml +++ b/doc/classes/Camera3D.xml @@ -37,7 +37,7 @@ </description> </method> <method name="get_frustum" qualifiers="const"> - <return type="Array" /> + <return type="Plane[]" /> <description> Returns the camera's frustum planes in world space units as an array of [Plane]s in the following order: near, far, left, top, right, bottom. Not to be confused with [member frustum_offset]. </description> diff --git a/doc/classes/CameraServer.xml b/doc/classes/CameraServer.xml index d7a9888fac..d346fbde4f 100644 --- a/doc/classes/CameraServer.xml +++ b/doc/classes/CameraServer.xml @@ -19,7 +19,7 @@ </description> </method> <method name="feeds"> - <return type="Array" /> + <return type="CameraFeed[]" /> <description> Returns an array of [CameraFeed]s. </description> diff --git a/doc/classes/CanvasItem.xml b/doc/classes/CanvasItem.xml index a230806c08..fe1fe498d1 100644 --- a/doc/classes/CanvasItem.xml +++ b/doc/classes/CanvasItem.xml @@ -603,11 +603,11 @@ The texture filter blends between the nearest 4 pixels and between the nearest 2 mipmaps. Use this for non-pixel art textures that may be viewed at a low scale (e.g. due to [Camera2D] zoom), as mipmaps are important to smooth out pixels that are smaller than on-screen pixels. </constant> <constant name="TEXTURE_FILTER_NEAREST_WITH_MIPMAPS_ANISOTROPIC" value="5" enum="TextureFilter"> - The texture filter reads from the nearest pixel, but selects a mipmap based on the angle between the surface and the camera view. This reduces artifacts on surfaces that are almost in line with the camera. + The texture filter reads from the nearest pixel, but selects a mipmap based on the angle between the surface and the camera view. This reduces artifacts on surfaces that are almost in line with the camera. The anisotropic filtering level can be changed by adjusting [member ProjectSettings.rendering/textures/default_filters/anisotropic_filtering_level]. [b]Note:[/b] This texture filter is rarely useful in 2D projects. [constant TEXTURE_FILTER_NEAREST_WITH_MIPMAPS] is usually more appropriate. </constant> <constant name="TEXTURE_FILTER_LINEAR_WITH_MIPMAPS_ANISOTROPIC" value="6" enum="TextureFilter"> - The texture filter blends between the nearest 4 pixels and selects a mipmap based on the angle between the surface and the camera view. This reduces artifacts on surfaces that are almost in line with the camera. This is the slowest of the filtering options, but results in the highest quality texturing. + The texture filter blends between the nearest 4 pixels and selects a mipmap based on the angle between the surface and the camera view. This reduces artifacts on surfaces that are almost in line with the camera. This is the slowest of the filtering options, but results in the highest quality texturing. The anisotropic filtering level can be changed by adjusting [member ProjectSettings.rendering/textures/default_filters/anisotropic_filtering_level]. [b]Note:[/b] This texture filter is rarely useful in 2D projects. [constant TEXTURE_FILTER_LINEAR_WITH_MIPMAPS] is usually more appropriate. </constant> <constant name="TEXTURE_FILTER_MAX" value="7" enum="TextureFilter"> diff --git a/doc/classes/CharacterBody2D.xml b/doc/classes/CharacterBody2D.xml index 95612de284..b0594b6409 100644 --- a/doc/classes/CharacterBody2D.xml +++ b/doc/classes/CharacterBody2D.xml @@ -140,12 +140,6 @@ </method> </methods> <members> - <member name="collision/safe_margin" type="float" setter="set_safe_margin" getter="get_safe_margin" default="0.08"> - Extra margin used for collision recovery when calling [method move_and_slide]. - If the body is at least this close to another body, it will consider them to be colliding and will be pushed away before performing the actual motion. - A higher value means it's more flexible for detecting collision, which helps with consistently detecting walls and floors. - A lower value forces the collision algorithm to use more exact detection, so it can be used in cases that specifically require precision, e.g at very low scale to avoid visible jittering, or for stability with a stack of character bodies. - </member> <member name="floor_block_on_wall" type="bool" setter="set_floor_block_on_wall_enabled" getter="is_floor_block_on_wall_enabled" default="true"> If [code]true[/code], the body will be able to move on the floor only. This option avoids to be able to walk on walls, it will however allow to slide down along them. </member> @@ -179,6 +173,12 @@ <member name="moving_platform_wall_layers" type="int" setter="set_moving_platform_wall_layers" getter="get_moving_platform_wall_layers" default="0"> Collision layers that will be included for detecting wall bodies that will act as moving platforms to be followed by the [CharacterBody2D]. By default, all wall bodies are ignored. </member> + <member name="safe_margin" type="float" setter="set_safe_margin" getter="get_safe_margin" default="0.08"> + Extra margin used for collision recovery when calling [method move_and_slide]. + If the body is at least this close to another body, it will consider them to be colliding and will be pushed away before performing the actual motion. + A higher value means it's more flexible for detecting collision, which helps with consistently detecting walls and floors. + A lower value forces the collision algorithm to use more exact detection, so it can be used in cases that specifically require precision, e.g at very low scale to avoid visible jittering, or for stability with a stack of character bodies. + </member> <member name="slide_on_ceiling" type="bool" setter="set_slide_on_ceiling_enabled" getter="is_slide_on_ceiling_enabled" default="true"> If [code]true[/code], during a jump against the ceiling, the body will slide, if [code]false[/code] it will be stopped and will fall vertically. </member> diff --git a/doc/classes/CharacterBody3D.xml b/doc/classes/CharacterBody3D.xml index deb93253ea..7efdeb19b1 100644 --- a/doc/classes/CharacterBody3D.xml +++ b/doc/classes/CharacterBody3D.xml @@ -125,12 +125,6 @@ </method> </methods> <members> - <member name="collision/safe_margin" type="float" setter="set_safe_margin" getter="get_safe_margin" default="0.001"> - Extra margin used for collision recovery when calling [method move_and_slide]. - If the body is at least this close to another body, it will consider them to be colliding and will be pushed away before performing the actual motion. - A higher value means it's more flexible for detecting collision, which helps with consistently detecting walls and floors. - A lower value forces the collision algorithm to use more exact detection, so it can be used in cases that specifically require precision, e.g at very low scale to avoid visible jittering, or for stability with a stack of character bodies. - </member> <member name="floor_block_on_wall" type="bool" setter="set_floor_block_on_wall_enabled" getter="is_floor_block_on_wall_enabled" default="true"> If [code]true[/code], the body will be able to move on the floor only. This option avoids to be able to walk on walls, it will however allow to slide down along them. </member> @@ -164,6 +158,12 @@ <member name="moving_platform_wall_layers" type="int" setter="set_moving_platform_wall_layers" getter="get_moving_platform_wall_layers" default="0"> Collision layers that will be included for detecting wall bodies that will act as moving platforms to be followed by the [CharacterBody3D]. By default, all wall bodies are ignored. </member> + <member name="safe_margin" type="float" setter="set_safe_margin" getter="get_safe_margin" default="0.001"> + Extra margin used for collision recovery when calling [method move_and_slide]. + If the body is at least this close to another body, it will consider them to be colliding and will be pushed away before performing the actual motion. + A higher value means it's more flexible for detecting collision, which helps with consistently detecting walls and floors. + A lower value forces the collision algorithm to use more exact detection, so it can be used in cases that specifically require precision, e.g at very low scale to avoid visible jittering, or for stability with a stack of character bodies. + </member> <member name="slide_on_ceiling" type="bool" setter="set_slide_on_ceiling_enabled" getter="is_slide_on_ceiling_enabled" default="true"> If [code]true[/code], during a jump against the ceiling, the body will slide, if [code]false[/code] it will be stopped and will fall vertically. </member> diff --git a/doc/classes/ClassDB.xml b/doc/classes/ClassDB.xml index 90ce52fdb0..58a536406f 100644 --- a/doc/classes/ClassDB.xml +++ b/doc/classes/ClassDB.xml @@ -66,7 +66,7 @@ </description> </method> <method name="class_get_method_list" qualifiers="const"> - <return type="Array" /> + <return type="Dictionary[]" /> <param index="0" name="class" type="StringName" /> <param index="1" name="no_inheritance" type="bool" default="false" /> <description> @@ -83,7 +83,7 @@ </description> </method> <method name="class_get_property_list" qualifiers="const"> - <return type="Array" /> + <return type="Dictionary[]" /> <param index="0" name="class" type="StringName" /> <param index="1" name="no_inheritance" type="bool" default="false" /> <description> @@ -99,7 +99,7 @@ </description> </method> <method name="class_get_signal_list" qualifiers="const"> - <return type="Array" /> + <return type="Dictionary[]" /> <param index="0" name="class" type="StringName" /> <param index="1" name="no_inheritance" type="bool" default="false" /> <description> diff --git a/doc/classes/CodeEdit.xml b/doc/classes/CodeEdit.xml index 6513b1ee13..ca482a39e0 100644 --- a/doc/classes/CodeEdit.xml +++ b/doc/classes/CodeEdit.xml @@ -18,7 +18,7 @@ </description> </method> <method name="_filter_code_completion_candidates" qualifiers="virtual const"> - <return type="Array" /> + <return type="Dictionary[]" /> <param index="0" name="candidates" type="Dictionary[]" /> <description> Override this method to define what items in [param candidates] should be displayed. @@ -159,13 +159,13 @@ </description> </method> <method name="get_bookmarked_lines" qualifiers="const"> - <return type="Array" /> + <return type="PackedInt32Array" /> <description> Gets all bookmarked lines. </description> </method> <method name="get_breakpointed_lines" qualifiers="const"> - <return type="Array" /> + <return type="PackedInt32Array" /> <description> Gets all breakpointed lines. </description> @@ -226,7 +226,7 @@ </description> </method> <method name="get_executing_lines" qualifiers="const"> - <return type="Array" /> + <return type="PackedInt32Array" /> <description> Gets all executing lines. </description> diff --git a/doc/classes/CollisionObject2D.xml b/doc/classes/CollisionObject2D.xml index 832f47e2bb..67d5a667e8 100644 --- a/doc/classes/CollisionObject2D.xml +++ b/doc/classes/CollisionObject2D.xml @@ -55,7 +55,7 @@ </description> </method> <method name="get_shape_owners"> - <return type="Array" /> + <return type="PackedInt32Array" /> <description> Returns an [Array] of [code]owner_id[/code] identifiers. You can use these ids in other methods that take [code]owner_id[/code] as an argument. </description> diff --git a/doc/classes/CollisionObject3D.xml b/doc/classes/CollisionObject3D.xml index 04ccf3fc62..4d10a33032 100644 --- a/doc/classes/CollisionObject3D.xml +++ b/doc/classes/CollisionObject3D.xml @@ -49,7 +49,7 @@ </description> </method> <method name="get_shape_owners"> - <return type="Array" /> + <return type="PackedInt32Array" /> <description> Returns an [Array] of [code]owner_id[/code] identifiers. You can use these ids in other methods that take [code]owner_id[/code] as an argument. </description> diff --git a/doc/classes/ConeTwistJoint3D.xml b/doc/classes/ConeTwistJoint3D.xml index 5f2ad109f2..1cfe9d197d 100644 --- a/doc/classes/ConeTwistJoint3D.xml +++ b/doc/classes/ConeTwistJoint3D.xml @@ -36,13 +36,13 @@ <member name="softness" type="float" setter="set_param" getter="get_param" default="0.8"> The ease with which the joint starts to twist. If it's too low, it takes more force to start twisting the joint. </member> - <member name="swing_span" type="float" setter="_set_swing_span" getter="_get_swing_span" default="45.0"> + <member name="swing_span" type="float" setter="set_param" getter="get_param" default="0.785398"> Swing is rotation from side to side, around the axis perpendicular to the twist axis. The swing span defines, how much rotation will not get corrected along the swing axis. Could be defined as looseness in the [ConeTwistJoint3D]. If below 0.05, this behavior is locked. </member> - <member name="twist_span" type="float" setter="_set_twist_span" getter="_get_twist_span" default="180.0"> + <member name="twist_span" type="float" setter="set_param" getter="get_param" default="3.14159"> Twist is the rotation around the twist axis, this value defined how far the joint can twist. Twist is locked if below 0.05. </member> diff --git a/doc/classes/Control.xml b/doc/classes/Control.xml index 30d34e4f4d..b7a9ae235e 100644 --- a/doc/classes/Control.xml +++ b/doc/classes/Control.xml @@ -196,7 +196,7 @@ </description> </method> <method name="_structured_text_parser" qualifiers="virtual const"> - <return type="Array" /> + <return type="Vector2i[]" /> <param index="0" name="args" type="Array" /> <param index="1" name="text" type="String" /> <description> diff --git a/doc/classes/DisplayServer.xml b/doc/classes/DisplayServer.xml index 989d0cdb55..bcad75215a 100644 --- a/doc/classes/DisplayServer.xml +++ b/doc/classes/DisplayServer.xml @@ -105,7 +105,7 @@ </description> </method> <method name="get_display_cutouts" qualifiers="const"> - <return type="Array" /> + <return type="Rect2[]" /> <description> Returns an [Array] of [Rect2], each of which is the bounding rectangle for a display cutout or notch. These are non-functional areas on edge-to-edge screens used by cameras and sensors. Returns an empty array if the device does not have cutouts. See also [method get_display_safe_area]. [b]Note:[/b] Currently only implemented on Android. Other platforms will return an empty array even if they do have display cutouts or notches. @@ -857,7 +857,7 @@ </description> </method> <method name="tts_get_voices" qualifiers="const"> - <return type="Array" /> + <return type="Dictionary[]" /> <description> Returns an [Array] of voice information dictionaries. Each [Dictionary] contains two [String] entries: diff --git a/doc/classes/EditorImportPlugin.xml b/doc/classes/EditorImportPlugin.xml index 3555d2fd48..f7f1d456d0 100644 --- a/doc/classes/EditorImportPlugin.xml +++ b/doc/classes/EditorImportPlugin.xml @@ -115,7 +115,7 @@ </tutorials> <methods> <method name="_get_import_options" qualifiers="virtual const"> - <return type="Array" /> + <return type="Dictionary[]" /> <param index="0" name="path" type="String" /> <param index="1" name="preset_index" type="int" /> <description> diff --git a/doc/classes/EditorInterface.xml b/doc/classes/EditorInterface.xml index beed364974..49cd715f5e 100644 --- a/doc/classes/EditorInterface.xml +++ b/doc/classes/EditorInterface.xml @@ -101,7 +101,7 @@ </description> </method> <method name="get_open_scenes" qualifiers="const"> - <return type="Array" /> + <return type="PackedStringArray" /> <description> Returns an [Array] with the file paths of the currently opened scenes. </description> @@ -166,7 +166,7 @@ </description> </method> <method name="make_mesh_previews"> - <return type="Array" /> + <return type="Texture2D[]" /> <param index="0" name="meshes" type="Array" /> <param index="1" name="preview_size" type="int" /> <description> diff --git a/doc/classes/EditorResourcePicker.xml b/doc/classes/EditorResourcePicker.xml index c88a7b75b0..4182ab3c16 100644 --- a/doc/classes/EditorResourcePicker.xml +++ b/doc/classes/EditorResourcePicker.xml @@ -62,9 +62,9 @@ </signal> <signal name="resource_selected"> <param index="0" name="resource" type="Resource" /> - <param index="1" name="edit" type="bool" /> + <param index="1" name="inspect" type="bool" /> <description> - Emitted when the resource value was set and user clicked to edit it. When [param edit] is [code]true[/code], the signal was caused by the context menu "Edit" option. + Emitted when the resource value was set and user clicked to edit it. When [param inspect] is [code]true[/code], the signal was caused by the context menu "Edit" or "Inspect" option. </description> </signal> </signals> diff --git a/doc/classes/EditorSelection.xml b/doc/classes/EditorSelection.xml index 9c3e87ddb0..54029c2ccf 100644 --- a/doc/classes/EditorSelection.xml +++ b/doc/classes/EditorSelection.xml @@ -31,7 +31,7 @@ </description> </method> <method name="get_transformable_selected_nodes"> - <return type="Array" /> + <return type="Node[]" /> <description> Gets the list of selected nodes, optimized for transform operations (i.e. moving them, rotating, etc). This list avoids situations where a node is selected and also child/grandchild. </description> diff --git a/doc/classes/EditorSettings.xml b/doc/classes/EditorSettings.xml index 033f63c5ce..c7ff0a2d59 100644 --- a/doc/classes/EditorSettings.xml +++ b/doc/classes/EditorSettings.xml @@ -85,7 +85,7 @@ </description> </method> <method name="get_changed_settings" qualifiers="const"> - <return type="Array" /> + <return type="PackedStringArray" /> <description> Gets an array of the settings which have been changed since the last save. Note that internally [code]changed_settings[/code] is cleared after a successful save, so generally the most appropriate place to use this method is when processing [constant NOTIFICATION_EDITOR_SETTINGS_CHANGED] </description> diff --git a/doc/classes/EditorSyntaxHighlighter.xml b/doc/classes/EditorSyntaxHighlighter.xml index 15b730acb4..51f4474fe7 100644 --- a/doc/classes/EditorSyntaxHighlighter.xml +++ b/doc/classes/EditorSyntaxHighlighter.xml @@ -17,7 +17,7 @@ </description> </method> <method name="_get_supported_languages" qualifiers="virtual const"> - <return type="Array" /> + <return type="PackedStringArray" /> <description> Virtual method which can be overridden to return the supported language names. </description> diff --git a/doc/classes/EditorVCSInterface.xml b/doc/classes/EditorVCSInterface.xml index cc75861130..89ba79f7d9 100644 --- a/doc/classes/EditorVCSInterface.xml +++ b/doc/classes/EditorVCSInterface.xml @@ -17,7 +17,7 @@ </description> </method> <method name="get_file_diff"> - <return type="Array" /> + <return type="Dictionary[]" /> <param index="0" name="file_path" type="String" /> <description> Returns an [Array] of [Dictionary] objects containing the diff output from the VCS in use, if a VCS addon is initialized, else returns an empty [Array] object. The diff contents also consist of some contextual lines which provide context to the observed line change in the file. diff --git a/doc/classes/Engine.xml b/doc/classes/Engine.xml index 2350a1f51b..301a3e55fb 100644 --- a/doc/classes/Engine.xml +++ b/doc/classes/Engine.xml @@ -34,7 +34,7 @@ </description> </method> <method name="get_copyright_info" qualifiers="const"> - <return type="Array" /> + <return type="Dictionary[]" /> <description> Returns an Array of copyright information Dictionaries. [code]name[/code] - String, component name diff --git a/doc/classes/FontFile.xml b/doc/classes/FontFile.xml index 0f229ea19a..b9b20dc75b 100644 --- a/doc/classes/FontFile.xml +++ b/doc/classes/FontFile.xml @@ -146,7 +146,7 @@ </description> </method> <method name="get_glyph_list" qualifiers="const"> - <return type="Array" /> + <return type="PackedInt32Array" /> <param index="0" name="cache_index" type="int" /> <param index="1" name="size" type="Vector2i" /> <description> @@ -199,7 +199,7 @@ </description> </method> <method name="get_kerning_list" qualifiers="const"> - <return type="Array" /> + <return type="Vector2i[]" /> <param index="0" name="cache_index" type="int" /> <param index="1" name="size" type="int" /> <description> @@ -233,7 +233,7 @@ </description> </method> <method name="get_size_cache_list" qualifiers="const"> - <return type="Array" /> + <return type="Vector2i[]" /> <param index="0" name="cache_index" type="int" /> <description> Returns list of the font sizes in the cache. Each size is [code]Vector2i[/code] with font size and outline size. diff --git a/doc/classes/Generic6DOFJoint3D.xml b/doc/classes/Generic6DOFJoint3D.xml index 5eec089a6f..e6058b1bf9 100644 --- a/doc/classes/Generic6DOFJoint3D.xml +++ b/doc/classes/Generic6DOFJoint3D.xml @@ -102,7 +102,7 @@ <member name="angular_limit_x/force_limit" type="float" setter="set_param_x" getter="get_param_x" default="0.0"> The maximum amount of force that can occur, when rotating around the X axis. </member> - <member name="angular_limit_x/lower_angle" type="float" setter="_set_angular_lo_limit_x" getter="_get_angular_lo_limit_x" default="0.0"> + <member name="angular_limit_x/lower_angle" type="float" setter="set_param_x" getter="get_param_x" default="0.0"> The minimum rotation in negative direction to break loose and rotate around the X axis. </member> <member name="angular_limit_x/restitution" type="float" setter="set_param_x" getter="get_param_x" default="0.0"> @@ -111,7 +111,7 @@ <member name="angular_limit_x/softness" type="float" setter="set_param_x" getter="get_param_x" default="0.5"> The speed of all rotations across the X axis. </member> - <member name="angular_limit_x/upper_angle" type="float" setter="_set_angular_hi_limit_x" getter="_get_angular_hi_limit_x" default="0.0"> + <member name="angular_limit_x/upper_angle" type="float" setter="set_param_x" getter="get_param_x" default="0.0"> The minimum rotation in positive direction to break loose and rotate around the X axis. </member> <member name="angular_limit_y/damping" type="float" setter="set_param_y" getter="get_param_y" default="1.0"> @@ -126,7 +126,7 @@ <member name="angular_limit_y/force_limit" type="float" setter="set_param_y" getter="get_param_y" default="0.0"> The maximum amount of force that can occur, when rotating around the Y axis. </member> - <member name="angular_limit_y/lower_angle" type="float" setter="_set_angular_lo_limit_y" getter="_get_angular_lo_limit_y" default="0.0"> + <member name="angular_limit_y/lower_angle" type="float" setter="set_param_y" getter="get_param_y" default="0.0"> The minimum rotation in negative direction to break loose and rotate around the Y axis. </member> <member name="angular_limit_y/restitution" type="float" setter="set_param_y" getter="get_param_y" default="0.0"> @@ -135,7 +135,7 @@ <member name="angular_limit_y/softness" type="float" setter="set_param_y" getter="get_param_y" default="0.5"> The speed of all rotations across the Y axis. </member> - <member name="angular_limit_y/upper_angle" type="float" setter="_set_angular_hi_limit_y" getter="_get_angular_hi_limit_y" default="0.0"> + <member name="angular_limit_y/upper_angle" type="float" setter="set_param_y" getter="get_param_y" default="0.0"> The minimum rotation in positive direction to break loose and rotate around the Y axis. </member> <member name="angular_limit_z/damping" type="float" setter="set_param_z" getter="get_param_z" default="1.0"> @@ -150,7 +150,7 @@ <member name="angular_limit_z/force_limit" type="float" setter="set_param_z" getter="get_param_z" default="0.0"> The maximum amount of force that can occur, when rotating around the Z axis. </member> - <member name="angular_limit_z/lower_angle" type="float" setter="_set_angular_lo_limit_z" getter="_get_angular_lo_limit_z" default="0.0"> + <member name="angular_limit_z/lower_angle" type="float" setter="set_param_z" getter="get_param_z" default="0.0"> The minimum rotation in negative direction to break loose and rotate around the Z axis. </member> <member name="angular_limit_z/restitution" type="float" setter="set_param_z" getter="get_param_z" default="0.0"> @@ -159,7 +159,7 @@ <member name="angular_limit_z/softness" type="float" setter="set_param_z" getter="get_param_z" default="0.5"> The speed of all rotations across the Z axis. </member> - <member name="angular_limit_z/upper_angle" type="float" setter="_set_angular_hi_limit_z" getter="_get_angular_hi_limit_z" default="0.0"> + <member name="angular_limit_z/upper_angle" type="float" setter="set_param_z" getter="get_param_z" default="0.0"> The minimum rotation in positive direction to break loose and rotate around the Z axis. </member> <member name="angular_motor_x/enabled" type="bool" setter="set_flag_x" getter="get_flag_x" default="false"> diff --git a/doc/classes/Geometry2D.xml b/doc/classes/Geometry2D.xml index 80d19e22c5..392ca2cabb 100644 --- a/doc/classes/Geometry2D.xml +++ b/doc/classes/Geometry2D.xml @@ -10,7 +10,7 @@ </tutorials> <methods> <method name="clip_polygons"> - <return type="Array" /> + <return type="PackedVector2Array[]" /> <param index="0" name="polygon_a" type="PackedVector2Array" /> <param index="1" name="polygon_b" type="PackedVector2Array" /> <description> @@ -19,7 +19,7 @@ </description> </method> <method name="clip_polyline_with_polygon"> - <return type="Array" /> + <return type="PackedVector2Array[]" /> <param index="0" name="polyline" type="PackedVector2Array" /> <param index="1" name="polygon" type="PackedVector2Array" /> <description> @@ -34,7 +34,7 @@ </description> </method> <method name="exclude_polygons"> - <return type="Array" /> + <return type="PackedVector2Array[]" /> <param index="0" name="polygon_a" type="PackedVector2Array" /> <param index="1" name="polygon_b" type="PackedVector2Array" /> <description> @@ -71,7 +71,7 @@ </description> </method> <method name="intersect_polygons"> - <return type="Array" /> + <return type="PackedVector2Array[]" /> <param index="0" name="polygon_a" type="PackedVector2Array" /> <param index="1" name="polygon_b" type="PackedVector2Array" /> <description> @@ -80,7 +80,7 @@ </description> </method> <method name="intersect_polyline_with_polygon"> - <return type="Array" /> + <return type="PackedVector2Array[]" /> <param index="0" name="polyline" type="PackedVector2Array" /> <param index="1" name="polygon" type="PackedVector2Array" /> <description> @@ -130,7 +130,7 @@ </description> </method> <method name="merge_polygons"> - <return type="Array" /> + <return type="PackedVector2Array[]" /> <param index="0" name="polygon_a" type="PackedVector2Array" /> <param index="1" name="polygon_b" type="PackedVector2Array" /> <description> @@ -139,7 +139,7 @@ </description> </method> <method name="offset_polygon"> - <return type="Array" /> + <return type="PackedVector2Array[]" /> <param index="0" name="polygon" type="PackedVector2Array" /> <param index="1" name="delta" type="float" /> <param index="2" name="join_type" type="int" enum="Geometry2D.PolyJoinType" default="0" /> @@ -166,7 +166,7 @@ </description> </method> <method name="offset_polyline"> - <return type="Array" /> + <return type="PackedVector2Array[]" /> <param index="0" name="polyline" type="PackedVector2Array" /> <param index="1" name="delta" type="float" /> <param index="2" name="join_type" type="int" enum="Geometry2D.PolyJoinType" default="0" /> diff --git a/doc/classes/Geometry3D.xml b/doc/classes/Geometry3D.xml index c841842d14..d37b0b7b81 100644 --- a/doc/classes/Geometry3D.xml +++ b/doc/classes/Geometry3D.xml @@ -10,14 +10,14 @@ </tutorials> <methods> <method name="build_box_planes"> - <return type="Array" /> + <return type="Plane[]" /> <param index="0" name="extents" type="Vector3" /> <description> Returns an array with 6 [Plane]s that describe the sides of a box centered at the origin. The box size is defined by [param extents], which represents one (positive) corner of the box (i.e. half its actual size). </description> </method> <method name="build_capsule_planes"> - <return type="Array" /> + <return type="Plane[]" /> <param index="0" name="radius" type="float" /> <param index="1" name="height" type="float" /> <param index="2" name="sides" type="int" /> @@ -28,7 +28,7 @@ </description> </method> <method name="build_cylinder_planes"> - <return type="Array" /> + <return type="Plane[]" /> <param index="0" name="radius" type="float" /> <param index="1" name="height" type="float" /> <param index="2" name="sides" type="int" /> diff --git a/doc/classes/GraphEdit.xml b/doc/classes/GraphEdit.xml index 9f9d1a7ed6..e5aa78971e 100644 --- a/doc/classes/GraphEdit.xml +++ b/doc/classes/GraphEdit.xml @@ -149,7 +149,7 @@ </description> </method> <method name="get_connection_list" qualifiers="const"> - <return type="Array" /> + <return type="Dictionary[]" /> <description> Returns an Array containing the list of connections. A connection consists in a structure of the form [code]{ from_port: 0, from: "GraphNode name 0", to_port: 1, to: "GraphNode name 1" }[/code]. </description> diff --git a/doc/classes/HingeJoint3D.xml b/doc/classes/HingeJoint3D.xml index d2547434e7..99524795f9 100644 --- a/doc/classes/HingeJoint3D.xml +++ b/doc/classes/HingeJoint3D.xml @@ -47,7 +47,7 @@ <member name="angular_limit/enable" type="bool" setter="set_flag" getter="get_flag" default="false"> If [code]true[/code], the hinges maximum and minimum rotation, defined by [member angular_limit/lower] and [member angular_limit/upper] has effects. </member> - <member name="angular_limit/lower" type="float" setter="_set_lower_limit" getter="_get_lower_limit" default="-90.0"> + <member name="angular_limit/lower" type="float" setter="set_param" getter="get_param" default="-1.5708"> The minimum rotation. Only active if [member angular_limit/enable] is [code]true[/code]. </member> <member name="angular_limit/relaxation" type="float" setter="set_param" getter="get_param" default="1.0"> @@ -55,7 +55,7 @@ </member> <member name="angular_limit/softness" type="float" setter="set_param" getter="get_param" default="0.9"> </member> - <member name="angular_limit/upper" type="float" setter="_set_upper_limit" getter="_get_upper_limit" default="90.0"> + <member name="angular_limit/upper" type="float" setter="set_param" getter="get_param" default="1.5708"> The maximum rotation. Only active if [member angular_limit/enable] is [code]true[/code]. </member> <member name="motor/enable" type="bool" setter="set_flag" getter="get_flag" default="false"> diff --git a/doc/classes/IP.xml b/doc/classes/IP.xml index e476a86a49..1e5e6da513 100644 --- a/doc/classes/IP.xml +++ b/doc/classes/IP.xml @@ -24,13 +24,13 @@ </description> </method> <method name="get_local_addresses" qualifiers="const"> - <return type="Array" /> + <return type="PackedStringArray" /> <description> Returns all the user's current IPv4 and IPv6 addresses as an array. </description> </method> <method name="get_local_interfaces" qualifiers="const"> - <return type="Array" /> + <return type="Dictionary[]" /> <description> Returns all network adapters as an array. Each adapter is a dictionary of the form: @@ -74,7 +74,7 @@ </description> </method> <method name="resolve_hostname_addresses"> - <return type="Array" /> + <return type="PackedStringArray" /> <param index="0" name="host" type="String" /> <param index="1" name="ip_type" type="int" enum="IP.Type" default="3" /> <description> diff --git a/doc/classes/ImageTexture.xml b/doc/classes/ImageTexture.xml index c750b540a4..45cbd7ac87 100644 --- a/doc/classes/ImageTexture.xml +++ b/doc/classes/ImageTexture.xml @@ -6,20 +6,20 @@ <description> A [Texture2D] based on an [Image]. For an image to be displayed, an [ImageTexture] has to be created from it using the [method create_from_image] method: [codeblock] - var image = Image.load_from_file("res://icon.png") + var image = Image.load_from_file("res://icon.svg") var texture = ImageTexture.create_from_image(image) $Sprite2D.texture = texture [/codeblock] This way, textures can be created at run-time by loading images both from within the editor and externally. [b]Warning:[/b] Prefer to load imported textures with [method @GDScript.load] over loading them from within the filesystem dynamically with [method Image.load], as it may not work in exported projects: [codeblock] - var texture = load("res://icon.png") + var texture = load("res://icon.svg") $Sprite2D.texture = texture [/codeblock] This is because images have to be imported as a [CompressedTexture2D] first to be loaded with [method @GDScript.load]. If you'd still like to load an image file just like any other [Resource], import it as an [Image] resource instead, and then load it normally using the [method @GDScript.load] method. [b]Note:[/b] The image can be retrieved from an imported texture using the [method Texture2D.get_image] method, which returns a copy of the image: [codeblock] - var texture = load("res://icon.png") + var texture = load("res://icon.svg") var image : Image = texture.get_image() [/codeblock] An [ImageTexture] is not meant to be operated from within the editor interface directly, and is mostly useful for rendering images on screen dynamically via code. If you need to generate images procedurally from within the editor, consider saving and importing images as custom texture resources implementing a new [EditorImportPlugin]. diff --git a/doc/classes/InputMap.xml b/doc/classes/InputMap.xml index d60abd7975..1d7d54f681 100644 --- a/doc/classes/InputMap.xml +++ b/doc/classes/InputMap.xml @@ -41,7 +41,7 @@ </description> </method> <method name="action_get_events"> - <return type="Array" /> + <return type="InputEvent[]" /> <param index="0" name="action" type="StringName" /> <description> Returns an array of [InputEvent]s associated with a given action. @@ -91,7 +91,7 @@ </description> </method> <method name="get_actions"> - <return type="Array" /> + <return type="StringName[]" /> <description> Returns an array of all actions in the [InputMap]. </description> diff --git a/doc/classes/Joint3D.xml b/doc/classes/Joint3D.xml index fef8fdf965..a9ca86d269 100644 --- a/doc/classes/Joint3D.xml +++ b/doc/classes/Joint3D.xml @@ -10,16 +10,16 @@ <link title="3D Truck Town Demo">https://godotengine.org/asset-library/asset/524</link> </tutorials> <members> - <member name="collision/exclude_nodes" type="bool" setter="set_exclude_nodes_from_collision" getter="get_exclude_nodes_from_collision" default="true"> + <member name="exclude_nodes_from_collision" type="bool" setter="set_exclude_nodes_from_collision" getter="get_exclude_nodes_from_collision" default="true"> If [code]true[/code], the two bodies of the nodes are not able to collide with each other. </member> - <member name="nodes/node_a" type="NodePath" setter="set_node_a" getter="get_node_a" default="NodePath("")"> + <member name="node_a" type="NodePath" setter="set_node_a" getter="get_node_a" default="NodePath("")"> The node attached to the first side (A) of the joint. </member> - <member name="nodes/node_b" type="NodePath" setter="set_node_b" getter="get_node_b" default="NodePath("")"> + <member name="node_b" type="NodePath" setter="set_node_b" getter="get_node_b" default="NodePath("")"> The node attached to the second side (B) of the joint. </member> - <member name="solver/priority" type="int" setter="set_solver_priority" getter="get_solver_priority" default="1"> + <member name="solver_priority" type="int" setter="set_solver_priority" getter="get_solver_priority" default="1"> The priority used to define which solver is executed first for multiple joints. The lower the value, the higher the priority. </member> </members> diff --git a/doc/classes/Position2D.xml b/doc/classes/Marker2D.xml index 754fd1fdf1..bf90438bf0 100644 --- a/doc/classes/Position2D.xml +++ b/doc/classes/Marker2D.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="Position2D" inherits="Node2D" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd"> +<class name="Marker2D" inherits="Node2D" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd"> <brief_description> Generic 2D position hint for editing. </brief_description> diff --git a/doc/classes/Position3D.xml b/doc/classes/Marker3D.xml index d91e0fbfdf..5ad1cdf513 100644 --- a/doc/classes/Position3D.xml +++ b/doc/classes/Marker3D.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="Position3D" inherits="Node3D" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd"> +<class name="Marker3D" inherits="Node3D" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd"> <brief_description> Generic 3D position hint for editing. </brief_description> diff --git a/doc/classes/Mesh.xml b/doc/classes/Mesh.xml index 8e98efa6fc..d3d5a7bfaa 100644 --- a/doc/classes/Mesh.xml +++ b/doc/classes/Mesh.xml @@ -60,7 +60,7 @@ </description> </method> <method name="_surface_get_blend_shape_arrays" qualifiers="virtual const"> - <return type="Array" /> + <return type="Array[]" /> <param index="0" name="index" type="int" /> <description> </description> @@ -153,7 +153,7 @@ </description> </method> <method name="surface_get_blend_shape_arrays" qualifiers="const"> - <return type="Array" /> + <return type="Array[]" /> <param index="0" name="surf_idx" type="int" /> <description> Returns the blend shape arrays for the requested surface. diff --git a/doc/classes/NavigationServer2D.xml b/doc/classes/NavigationServer2D.xml index e4e9a7fea9..2067a237dc 100644 --- a/doc/classes/NavigationServer2D.xml +++ b/doc/classes/NavigationServer2D.xml @@ -128,7 +128,7 @@ </description> </method> <method name="get_maps" qualifiers="const"> - <return type="Array" /> + <return type="RID[]" /> <description> Returns all created navigation map [RID]s on the NavigationServer. This returns both 2D and 3D created navigation maps as there is technically no distinction between them. </description> @@ -150,7 +150,7 @@ </description> </method> <method name="map_get_agents" qualifiers="const"> - <return type="Array" /> + <return type="RID[]" /> <param index="0" name="map" type="RID" /> <description> Returns all navigation agents [RID]s that are currently assigned to the requested navigation [param map]. @@ -198,7 +198,7 @@ </description> </method> <method name="map_get_regions" qualifiers="const"> - <return type="Array" /> + <return type="RID[]" /> <param index="0" name="map" type="RID" /> <description> Returns all navigation regions [RID]s that are currently assigned to the requested navigation [param map]. diff --git a/doc/classes/NavigationServer3D.xml b/doc/classes/NavigationServer3D.xml index 7c6b828aa9..92da5cca21 100644 --- a/doc/classes/NavigationServer3D.xml +++ b/doc/classes/NavigationServer3D.xml @@ -128,7 +128,7 @@ </description> </method> <method name="get_maps" qualifiers="const"> - <return type="Array" /> + <return type="RID[]" /> <description> Returns all created navigation map [RID]s on the NavigationServer. This returns both 2D and 3D created navigation maps as there is technically no distinction between them. </description> @@ -150,7 +150,7 @@ </description> </method> <method name="map_get_agents" qualifiers="const"> - <return type="Array" /> + <return type="RID[]" /> <param index="0" name="map" type="RID" /> <description> Returns all navigation agents [RID]s that are currently assigned to the requested navigation [param map]. @@ -216,7 +216,7 @@ </description> </method> <method name="map_get_regions" qualifiers="const"> - <return type="Array" /> + <return type="RID[]" /> <param index="0" name="map" type="RID" /> <description> Returns all navigation regions [RID]s that are currently assigned to the requested navigation [param map]. diff --git a/doc/classes/Node.xml b/doc/classes/Node.xml index d38a724d39..429a9abf51 100644 --- a/doc/classes/Node.xml +++ b/doc/classes/Node.xml @@ -262,7 +262,7 @@ </description> </method> <method name="get_groups" qualifiers="const"> - <return type="Array" /> + <return type="StringName[]" /> <description> Returns an array listing the groups that the node is a member of. [b]Note:[/b] For performance reasons, the order of node groups is [i]not[/i] guaranteed. The order of node groups should not be relied upon as it can vary across project runs. diff --git a/doc/classes/Node3D.xml b/doc/classes/Node3D.xml index e9f1f995a5..53b93beb40 100644 --- a/doc/classes/Node3D.xml +++ b/doc/classes/Node3D.xml @@ -39,7 +39,7 @@ </description> </method> <method name="get_gizmos" qualifiers="const"> - <return type="Array" /> + <return type="Node3DGizmo[]" /> <description> Returns all the gizmos attached to this [code]Node3D[/code]. </description> diff --git a/doc/classes/Object.xml b/doc/classes/Object.xml index 2e03ac5291..5f9b6f7206 100644 --- a/doc/classes/Object.xml +++ b/doc/classes/Object.xml @@ -43,7 +43,7 @@ </description> </method> <method name="_get_property_list" qualifiers="virtual"> - <return type="Array" /> + <return type="Dictionary[]" /> <description> Virtual method which can be overridden to customize the return value of [method get_property_list]. Returns the object's property list as an [Array] of dictionaries. @@ -353,7 +353,7 @@ </description> </method> <method name="get_incoming_connections" qualifiers="const"> - <return type="Array" /> + <return type="Dictionary[]" /> <description> Returns an [Array] of dictionaries with information about signals that are connected to the object. Each [Dictionary] contains three String entries: @@ -394,13 +394,13 @@ </description> </method> <method name="get_method_list" qualifiers="const"> - <return type="Array" /> + <return type="Dictionary[]" /> <description> Returns the object's methods and their signatures as an [Array]. </description> </method> <method name="get_property_list" qualifiers="const"> - <return type="Array" /> + <return type="Dictionary[]" /> <description> Returns the object's property list as an [Array] of dictionaries. Each property's [Dictionary] contain at least [code]name: String[/code] and [code]type: int[/code] (see [enum Variant.Type]) entries. Optionally, it can also include [code]hint: int[/code] (see [enum PropertyHint]), [code]hint_string: String[/code], and [code]usage: int[/code] (see [enum PropertyUsageFlags]). @@ -413,14 +413,14 @@ </description> </method> <method name="get_signal_connection_list" qualifiers="const"> - <return type="Array" /> + <return type="Dictionary[]" /> <param index="0" name="signal" type="StringName" /> <description> Returns an [Array] of connections for the given [param signal]. </description> </method> <method name="get_signal_list" qualifiers="const"> - <return type="Array" /> + <return type="Dictionary[]" /> <description> Returns the list of signals as an [Array] of dictionaries. </description> diff --git a/doc/classes/Performance.xml b/doc/classes/Performance.xml index ddb290f007..92fa1040af 100644 --- a/doc/classes/Performance.xml +++ b/doc/classes/Performance.xml @@ -79,7 +79,7 @@ </description> </method> <method name="get_custom_monitor_names"> - <return type="Array" /> + <return type="StringName[]" /> <description> Returns the names of active custom monitors in an [Array]. </description> diff --git a/doc/classes/PhysicsBody2D.xml b/doc/classes/PhysicsBody2D.xml index 2350fd4458..e8d7ac9920 100644 --- a/doc/classes/PhysicsBody2D.xml +++ b/doc/classes/PhysicsBody2D.xml @@ -32,7 +32,7 @@ Moves the body along the vector [param distance]. In order to be frame rate independent in [method Node._physics_process] or [method Node._process], [param distance] should be computed using [code]delta[/code]. Returns a [KinematicCollision2D], which contains information about the collision when stopped, or when touching another body along the motion. If [param test_only] is [code]true[/code], the body does not move but the would-be collision information is given. - [param safe_margin] is the extra margin used for collision recovery (see [member CharacterBody2D.collision/safe_margin] for more details). + [param safe_margin] is the extra margin used for collision recovery (see [member CharacterBody2D.safe_margin] for more details). </description> </method> <method name="remove_collision_exception_with"> @@ -52,7 +52,7 @@ Checks for collisions without moving the body. In order to be frame rate independent in [method Node._physics_process] or [method Node._process], [param distance] should be computed using [code]delta[/code]. Virtually sets the node's position, scale and rotation to that of the given [Transform2D], then tries to move the body along the vector [param distance]. Returns [code]true[/code] if a collision would stop the body from moving along the whole path. [param collision] is an optional object of type [KinematicCollision2D], which contains additional information about the collision when stopped, or when touching another body along the motion. - [param safe_margin] is the extra margin used for collision recovery (see [member CharacterBody2D.collision/safe_margin] for more details). + [param safe_margin] is the extra margin used for collision recovery (see [member CharacterBody2D.safe_margin] for more details). </description> </method> </methods> diff --git a/doc/classes/PhysicsBody3D.xml b/doc/classes/PhysicsBody3D.xml index 3ef7fc9030..310671274f 100644 --- a/doc/classes/PhysicsBody3D.xml +++ b/doc/classes/PhysicsBody3D.xml @@ -40,7 +40,7 @@ Moves the body along the vector [param distance]. In order to be frame rate independent in [method Node._physics_process] or [method Node._process], [param distance] should be computed using [code]delta[/code]. The body will stop if it collides. Returns a [KinematicCollision3D], which contains information about the collision when stopped, or when touching another body along the motion. If [param test_only] is [code]true[/code], the body does not move but the would-be collision information is given. - [param safe_margin] is the extra margin used for collision recovery (see [member CharacterBody3D.collision/safe_margin] for more details). + [param safe_margin] is the extra margin used for collision recovery (see [member CharacterBody3D.safe_margin] for more details). [param max_collisions] allows to retrieve more than one collision result. </description> </method> @@ -70,7 +70,7 @@ Checks for collisions without moving the body. In order to be frame rate independent in [method Node._physics_process] or [method Node._process], [param distance] should be computed using [code]delta[/code]. Virtually sets the node's position, scale and rotation to that of the given [Transform3D], then tries to move the body along the vector [param distance]. Returns [code]true[/code] if a collision would stop the body from moving along the whole path. [param collision] is an optional object of type [KinematicCollision3D], which contains additional information about the collision when stopped, or when touching another body along the motion. - [param safe_margin] is the extra margin used for collision recovery (see [member CharacterBody3D.collision/safe_margin] for more details). + [param safe_margin] is the extra margin used for collision recovery (see [member CharacterBody3D.safe_margin] for more details). [param max_collisions] allows to retrieve more than one collision result. </description> </method> diff --git a/doc/classes/PhysicsDirectSpaceState2D.xml b/doc/classes/PhysicsDirectSpaceState2D.xml index 6290ea315f..d4cb073d15 100644 --- a/doc/classes/PhysicsDirectSpaceState2D.xml +++ b/doc/classes/PhysicsDirectSpaceState2D.xml @@ -12,7 +12,7 @@ </tutorials> <methods> <method name="cast_motion"> - <return type="Array" /> + <return type="PackedFloat32Array" /> <param index="0" name="parameters" type="PhysicsShapeQueryParameters2D" /> <description> Checks how far a [Shape2D] can move without colliding. All the parameters for the query, including the shape and the motion, are supplied through a [PhysicsShapeQueryParameters2D] object. @@ -21,7 +21,7 @@ </description> </method> <method name="collide_shape"> - <return type="Array" /> + <return type="PackedVector2Array[]" /> <param index="0" name="parameters" type="PhysicsShapeQueryParameters2D" /> <param index="1" name="max_results" type="int" default="32" /> <description> @@ -44,7 +44,7 @@ </description> </method> <method name="intersect_point"> - <return type="Array" /> + <return type="Dictionary[]" /> <param index="0" name="parameters" type="PhysicsPointQueryParameters2D" /> <param index="1" name="max_results" type="int" default="32" /> <description> @@ -72,7 +72,7 @@ </description> </method> <method name="intersect_shape"> - <return type="Array" /> + <return type="Dictionary[]" /> <param index="0" name="parameters" type="PhysicsShapeQueryParameters2D" /> <param index="1" name="max_results" type="int" default="32" /> <description> diff --git a/doc/classes/PhysicsDirectSpaceState3D.xml b/doc/classes/PhysicsDirectSpaceState3D.xml index 619891df90..cc1cf8a323 100644 --- a/doc/classes/PhysicsDirectSpaceState3D.xml +++ b/doc/classes/PhysicsDirectSpaceState3D.xml @@ -12,7 +12,7 @@ </tutorials> <methods> <method name="cast_motion"> - <return type="Array" /> + <return type="PackedFloat32Array" /> <param index="0" name="parameters" type="PhysicsShapeQueryParameters3D" /> <description> Checks how far a [Shape3D] can move without colliding. All the parameters for the query, including the shape, are supplied through a [PhysicsShapeQueryParameters3D] object. @@ -21,7 +21,7 @@ </description> </method> <method name="collide_shape"> - <return type="Array" /> + <return type="PackedVector2Array[]" /> <param index="0" name="parameters" type="PhysicsShapeQueryParameters3D" /> <param index="1" name="max_results" type="int" default="32" /> <description> @@ -46,7 +46,7 @@ </description> </method> <method name="intersect_point"> - <return type="Array" /> + <return type="Dictionary[]" /> <param index="0" name="parameters" type="PhysicsPointQueryParameters3D" /> <param index="1" name="max_results" type="int" default="32" /> <description> @@ -73,7 +73,7 @@ </description> </method> <method name="intersect_shape"> - <return type="Array" /> + <return type="Dictionary[]" /> <param index="0" name="parameters" type="PhysicsShapeQueryParameters3D" /> <param index="1" name="max_results" type="int" default="32" /> <description> diff --git a/doc/classes/ProjectSettings.xml b/doc/classes/ProjectSettings.xml index 9e2c3440c7..0cee71b613 100644 --- a/doc/classes/ProjectSettings.xml +++ b/doc/classes/ProjectSettings.xml @@ -1948,6 +1948,7 @@ <member name="rendering/textures/default_filters/anisotropic_filtering_level" type="int" setter="" getter="" default="2"> Sets the maximum number of samples to take when using anisotropic filtering on textures (as a power of two). A higher sample count will result in sharper textures at oblique angles, but is more expensive to compute. A value of [code]0[/code] forcibly disables anisotropic filtering, even on materials where it is enabled. The anisotropic filtering level also affects decals and light projectors if they are configured to use anisotropic filtering. See [member rendering/textures/decals/filter] and [member rendering/textures/light_projectors/filter]. + [b]Note:[/b] For performance reasons, anisotropic filtering [i]is not enabled by default[/i] on 2D and 3D materials. For this setting to have an effect in 3D, set [member BaseMaterial3D.texture_filter] to [constant BaseMaterial3D.TEXTURE_FILTER_LINEAR_WITH_MIPMAPS_ANISOTROPIC] or [constant BaseMaterial3D.TEXTURE_FILTER_NEAREST_WITH_MIPMAPS_ANISOTROPIC] on materials. For this setting to have an effect in 2D, set [member CanvasItem.texture_filter] to [constant CanvasItem.TEXTURE_FILTER_LINEAR_WITH_MIPMAPS_ANISOTROPIC] or [constant CanvasItem.TEXTURE_FILTER_NEAREST_WITH_MIPMAPS_ANISOTROPIC] on the [CanvasItem] node displaying the texture (or in [CanvasTexture]). However, anisotropic filtering is rarely useful in 2D, so only enable it for textures in 2D if it makes a meaningful visual difference. [b]Note:[/b] This property is only read when the project starts. There is currently no way to change this setting at run-time. </member> <member name="rendering/textures/default_filters/texture_mipmap_bias" type="float" setter="" getter="" default="0.0"> diff --git a/doc/classes/RDUniform.xml b/doc/classes/RDUniform.xml index d144024000..e4b7883f02 100644 --- a/doc/classes/RDUniform.xml +++ b/doc/classes/RDUniform.xml @@ -19,7 +19,7 @@ </description> </method> <method name="get_ids" qualifiers="const"> - <return type="Array" /> + <return type="RID[]" /> <description> </description> </method> diff --git a/doc/classes/RenderingServer.xml b/doc/classes/RenderingServer.xml index 62351ea9ec..15d7fa4d4b 100644 --- a/doc/classes/RenderingServer.xml +++ b/doc/classes/RenderingServer.xml @@ -1959,7 +1959,7 @@ </description> </method> <method name="mesh_surface_get_blend_shape_arrays" qualifiers="const"> - <return type="Array" /> + <return type="Array[]" /> <param index="0" name="mesh" type="RID" /> <param index="1" name="surface" type="int" /> <description> diff --git a/doc/classes/RigidDynamicBody3D.xml b/doc/classes/RigidDynamicBody3D.xml index 83f24be418..7072134250 100644 --- a/doc/classes/RigidDynamicBody3D.xml +++ b/doc/classes/RigidDynamicBody3D.xml @@ -98,7 +98,7 @@ </description> </method> <method name="get_colliding_bodies" qualifiers="const"> - <return type="Array" /> + <return type="Node3D[]" /> <description> Returns a list of the bodies colliding with this one. Requires [member contact_monitor] to be set to [code]true[/code] and [member contacts_reported] to be set high enough to detect all the collisions. [b]Note:[/b] The result of this test is not immediate after moving objects. For performance, list of collisions is updated once per frame and before the physics step. Consider using signals instead. diff --git a/doc/classes/SceneTree.xml b/doc/classes/SceneTree.xml index 0b358bd06f..417703ff01 100644 --- a/doc/classes/SceneTree.xml +++ b/doc/classes/SceneTree.xml @@ -113,14 +113,14 @@ </description> </method> <method name="get_nodes_in_group"> - <return type="Array" /> + <return type="Node[]" /> <param index="0" name="group" type="StringName" /> <description> Returns a list of all nodes assigned to the given group. </description> </method> <method name="get_processed_tweens"> - <return type="Array" /> + <return type="Tween[]" /> <description> Returns an array of currently existing [Tween]s in the [SceneTree] (both running and paused). </description> diff --git a/doc/classes/Script.xml b/doc/classes/Script.xml index 8202f9f536..40ec8ed429 100644 --- a/doc/classes/Script.xml +++ b/doc/classes/Script.xml @@ -44,19 +44,19 @@ </description> </method> <method name="get_script_method_list"> - <return type="Array" /> + <return type="Dictionary[]" /> <description> Returns the list of methods in this [Script]. </description> </method> <method name="get_script_property_list"> - <return type="Array" /> + <return type="Dictionary[]" /> <description> Returns the list of properties in this [Script]. </description> </method> <method name="get_script_signal_list"> - <return type="Array" /> + <return type="Dictionary[]" /> <description> Returns the list of user signals defined in this [Script]. </description> diff --git a/doc/classes/ScriptEditor.xml b/doc/classes/ScriptEditor.xml index 9118f38a3e..becaff975e 100644 --- a/doc/classes/ScriptEditor.xml +++ b/doc/classes/ScriptEditor.xml @@ -22,13 +22,13 @@ </description> </method> <method name="get_open_script_editors" qualifiers="const"> - <return type="Array" /> + <return type="ScriptEditorBase[]" /> <description> Returns an array with all [ScriptEditorBase] objects which are currently open in editor. </description> </method> <method name="get_open_scripts" qualifiers="const"> - <return type="Array" /> + <return type="Script[]" /> <description> Returns an array with all [Script] objects which are currently open in editor. </description> diff --git a/doc/classes/ScriptExtension.xml b/doc/classes/ScriptExtension.xml index b59c49d785..045eadda41 100644 --- a/doc/classes/ScriptExtension.xml +++ b/doc/classes/ScriptExtension.xml @@ -96,6 +96,12 @@ <description> </description> </method> + <method name="_has_property_default_value" qualifiers="virtual const"> + <return type="bool" /> + <param index="0" name="property" type="StringName" /> + <description> + </description> + </method> <method name="_has_script_signal" qualifiers="virtual const"> <return type="bool" /> <param index="0" name="signal" type="StringName" /> diff --git a/doc/classes/Shape2D.xml b/doc/classes/Shape2D.xml index 4d7031ab86..34ca228795 100644 --- a/doc/classes/Shape2D.xml +++ b/doc/classes/Shape2D.xml @@ -21,7 +21,7 @@ </description> </method> <method name="collide_and_get_contacts"> - <return type="Array" /> + <return type="PackedVector2Array" /> <param index="0" name="local_xform" type="Transform2D" /> <param index="1" name="with_shape" type="Shape2D" /> <param index="2" name="shape_xform" type="Transform2D" /> @@ -45,7 +45,7 @@ </description> </method> <method name="collide_with_motion_and_get_contacts"> - <return type="Array" /> + <return type="PackedVector2Array" /> <param index="0" name="local_xform" type="Transform2D" /> <param index="1" name="local_motion" type="Vector2" /> <param index="2" name="with_shape" type="Shape2D" /> diff --git a/doc/classes/SliderJoint3D.xml b/doc/classes/SliderJoint3D.xml index 7470f89979..a67c38b12d 100644 --- a/doc/classes/SliderJoint3D.xml +++ b/doc/classes/SliderJoint3D.xml @@ -28,7 +28,7 @@ The amount of damping of the rotation when the limit is surpassed. A lower damping value allows a rotation initiated by body A to travel to body B slower. </member> - <member name="angular_limit/lower_angle" type="float" setter="_set_lower_limit_angular" getter="_get_lower_limit_angular" default="0.0"> + <member name="angular_limit/lower_angle" type="float" setter="set_param" getter="get_param" default="0.0"> The lower limit of rotation in the slider. </member> <member name="angular_limit/restitution" type="float" setter="set_param" getter="get_param" default="0.7"> @@ -39,7 +39,7 @@ A factor applied to the all rotation once the limit is surpassed. Makes all rotation slower when between 0 and 1. </member> - <member name="angular_limit/upper_angle" type="float" setter="_set_upper_limit_angular" getter="_get_upper_limit_angular" default="0.0"> + <member name="angular_limit/upper_angle" type="float" setter="set_param" getter="get_param" default="0.0"> The upper limit of rotation in the slider. </member> <member name="angular_motion/damping" type="float" setter="set_param" getter="get_param" default="1.0"> diff --git a/doc/classes/SoftDynamicBody3D.xml b/doc/classes/SoftDynamicBody3D.xml index 87492704d7..7f0a1d94d0 100644 --- a/doc/classes/SoftDynamicBody3D.xml +++ b/doc/classes/SoftDynamicBody3D.xml @@ -19,7 +19,7 @@ </description> </method> <method name="get_collision_exceptions"> - <return type="Array" /> + <return type="PhysicsBody3D[]" /> <description> Returns an array of nodes that were added as collision exceptions for this body. </description> diff --git a/doc/classes/TextServer.xml b/doc/classes/TextServer.xml index ee3c87b8e6..7b0fd4b17b 100644 --- a/doc/classes/TextServer.xml +++ b/doc/classes/TextServer.xml @@ -188,7 +188,7 @@ </description> </method> <method name="font_get_glyph_list" qualifiers="const"> - <return type="Array" /> + <return type="PackedInt32Array" /> <param index="0" name="font_rid" type="RID" /> <param index="1" name="size" type="Vector2i" /> <description> @@ -268,7 +268,7 @@ </description> </method> <method name="font_get_kerning_list" qualifiers="const"> - <return type="Array" /> + <return type="Vector2i[]" /> <param index="0" name="font_rid" type="RID" /> <param index="1" name="size" type="int" /> <description> @@ -349,7 +349,7 @@ </description> </method> <method name="font_get_size_cache_list" qualifiers="const"> - <return type="Array" /> + <return type="Vector2i[]" /> <param index="0" name="font_rid" type="RID" /> <description> Returns list of the font sizes in the cache. Each size is [code]Vector2i[/code] with font size and outline size. @@ -993,7 +993,7 @@ </description> </method> <method name="parse_structured_text" qualifiers="const"> - <return type="Array" /> + <return type="Vector2i[]" /> <param index="0" name="parser_type" type="int" enum="TextServer.StructuredTextParser" /> <param index="1" name="args" type="Array" /> <param index="2" name="text" type="String" /> diff --git a/doc/classes/TextServerExtension.xml b/doc/classes/TextServerExtension.xml index 219052d3d5..17df7e841c 100644 --- a/doc/classes/TextServerExtension.xml +++ b/doc/classes/TextServerExtension.xml @@ -180,7 +180,7 @@ </description> </method> <method name="font_get_glyph_list" qualifiers="virtual const"> - <return type="Array" /> + <return type="PackedInt32Array" /> <param index="0" name="font_rid" type="RID" /> <param index="1" name="size" type="Vector2i" /> <description> @@ -258,7 +258,7 @@ </description> </method> <method name="font_get_kerning_list" qualifiers="virtual const"> - <return type="Array" /> + <return type="Vector2i[]" /> <param index="0" name="font_rid" type="RID" /> <param index="1" name="size" type="int" /> <description> @@ -339,7 +339,7 @@ </description> </method> <method name="font_get_size_cache_list" qualifiers="virtual const"> - <return type="Array" /> + <return type="Vector2i[]" /> <param index="0" name="font_rid" type="RID" /> <description> Returns list of the font sizes in the cache. Each size is [code]Vector2i[/code] with font size and outline size. diff --git a/doc/classes/VisualShader.xml b/doc/classes/VisualShader.xml index 558b1086b7..ecfb9000b2 100644 --- a/doc/classes/VisualShader.xml +++ b/doc/classes/VisualShader.xml @@ -81,7 +81,7 @@ </description> </method> <method name="get_node_connections" qualifiers="const"> - <return type="Array" /> + <return type="Dictionary[]" /> <param index="0" name="type" type="int" enum="VisualShader.Type" /> <description> Returns the list of connected nodes with the specified type. diff --git a/drivers/alsa/audio_driver_alsa.cpp b/drivers/alsa/audio_driver_alsa.cpp index f86c4d82ef..1f40641b80 100644 --- a/drivers/alsa/audio_driver_alsa.cpp +++ b/drivers/alsa/audio_driver_alsa.cpp @@ -50,7 +50,7 @@ Error AudioDriverALSA::init_device() { // If there is a specified device check that it is really present if (device_name != "Default") { - Array list = get_device_list(); + PackedStringArray list = get_device_list(); if (list.find(device_name) == -1) { device_name = "Default"; new_device = "Default"; @@ -266,8 +266,8 @@ AudioDriver::SpeakerMode AudioDriverALSA::get_speaker_mode() const { return speaker_mode; } -Array AudioDriverALSA::get_device_list() { - Array list; +PackedStringArray AudioDriverALSA::get_device_list() { + PackedStringArray list; list.push_back("Default"); diff --git a/drivers/alsa/audio_driver_alsa.h b/drivers/alsa/audio_driver_alsa.h index dbb40fa088..3f9d9b33fb 100644 --- a/drivers/alsa/audio_driver_alsa.h +++ b/drivers/alsa/audio_driver_alsa.h @@ -77,7 +77,7 @@ public: virtual void start(); virtual int get_mix_rate() const; virtual SpeakerMode get_speaker_mode() const; - virtual Array get_device_list(); + virtual PackedStringArray get_device_list(); virtual String get_device(); virtual void set_device(String device); virtual void lock(); diff --git a/drivers/coreaudio/audio_driver_coreaudio.cpp b/drivers/coreaudio/audio_driver_coreaudio.cpp index cc38c2352f..51fb1f99e0 100644 --- a/drivers/coreaudio/audio_driver_coreaudio.cpp +++ b/drivers/coreaudio/audio_driver_coreaudio.cpp @@ -493,8 +493,8 @@ Error AudioDriverCoreAudio::capture_stop() { #ifdef MACOS_ENABLED -Array AudioDriverCoreAudio::_get_device_list(bool capture) { - Array list; +PackedStringArray AudioDriverCoreAudio::_get_device_list(bool capture) { + PackedStringArray list; list.push_back("Default"); @@ -637,7 +637,7 @@ void AudioDriverCoreAudio::_set_device(const String &device, bool capture) { } } -Array AudioDriverCoreAudio::get_device_list() { +PackedStringArray AudioDriverCoreAudio::get_device_list() { return _get_device_list(); } @@ -659,7 +659,7 @@ void AudioDriverCoreAudio::capture_set_device(const String &p_name) { } } -Array AudioDriverCoreAudio::capture_get_device_list() { +PackedStringArray AudioDriverCoreAudio::capture_get_device_list() { return _get_device_list(true); } diff --git a/drivers/coreaudio/audio_driver_coreaudio.h b/drivers/coreaudio/audio_driver_coreaudio.h index 7fac8a99ed..aac5077bb1 100644 --- a/drivers/coreaudio/audio_driver_coreaudio.h +++ b/drivers/coreaudio/audio_driver_coreaudio.h @@ -59,7 +59,7 @@ class AudioDriverCoreAudio : public AudioDriver { Vector<int16_t> input_buf; #ifdef MACOS_ENABLED - Array _get_device_list(bool capture = false); + PackedStringArray _get_device_list(bool capture = false); void _set_device(const String &device, bool capture = false); static OSStatus input_device_address_cb(AudioObjectID inObjectID, @@ -107,11 +107,11 @@ public: void stop(); #ifdef MACOS_ENABLED - virtual Array get_device_list(); + virtual PackedStringArray get_device_list(); virtual String get_device(); virtual void set_device(String device); - virtual Array capture_get_device_list(); + virtual PackedStringArray capture_get_device_list(); virtual void capture_set_device(const String &p_name); virtual String capture_get_device(); #endif diff --git a/drivers/pulseaudio/audio_driver_pulseaudio.cpp b/drivers/pulseaudio/audio_driver_pulseaudio.cpp index a6c35b6837..b18d383119 100644 --- a/drivers/pulseaudio/audio_driver_pulseaudio.cpp +++ b/drivers/pulseaudio/audio_driver_pulseaudio.cpp @@ -178,7 +178,7 @@ Error AudioDriverPulseAudio::detect_channels(bool capture) { Error AudioDriverPulseAudio::init_device() { // If there is a specified device check that it is really present if (device_name != "Default") { - Array list = get_device_list(); + PackedStringArray list = get_device_list(); if (list.find(device_name) == -1) { device_name = "Default"; new_device = "Default"; @@ -599,7 +599,7 @@ void AudioDriverPulseAudio::pa_sinklist_cb(pa_context *c, const pa_sink_info *l, ad->pa_status++; } -Array AudioDriverPulseAudio::get_device_list() { +PackedStringArray AudioDriverPulseAudio::get_device_list() { pa_devices.clear(); pa_devices.push_back("Default"); @@ -681,7 +681,7 @@ void AudioDriverPulseAudio::finish() { Error AudioDriverPulseAudio::capture_init_device() { // If there is a specified device check that it is really present if (capture_device_name != "Default") { - Array list = capture_get_device_list(); + PackedStringArray list = capture_get_device_list(); if (list.find(capture_device_name) == -1) { capture_device_name = "Default"; capture_new_device = "Default"; @@ -785,7 +785,7 @@ void AudioDriverPulseAudio::pa_sourcelist_cb(pa_context *c, const pa_source_info ad->pa_status++; } -Array AudioDriverPulseAudio::capture_get_device_list() { +PackedStringArray AudioDriverPulseAudio::capture_get_device_list() { pa_rec_devices.clear(); pa_rec_devices.push_back("Default"); diff --git a/drivers/pulseaudio/audio_driver_pulseaudio.h b/drivers/pulseaudio/audio_driver_pulseaudio.h index af96489972..27c684578e 100644 --- a/drivers/pulseaudio/audio_driver_pulseaudio.h +++ b/drivers/pulseaudio/audio_driver_pulseaudio.h @@ -67,8 +67,8 @@ class AudioDriverPulseAudio : public AudioDriver { int channels = 0; int pa_ready = 0; int pa_status = 0; - Array pa_devices; - Array pa_rec_devices; + PackedStringArray pa_devices; + PackedStringArray pa_rec_devices; bool active = false; bool thread_exited = false; @@ -103,11 +103,11 @@ public: virtual int get_mix_rate() const; virtual SpeakerMode get_speaker_mode() const; - virtual Array get_device_list(); + virtual PackedStringArray get_device_list(); virtual String get_device(); virtual void set_device(String device); - virtual Array capture_get_device_list(); + virtual PackedStringArray capture_get_device_list(); virtual void capture_set_device(const String &p_name); virtual String capture_get_device(); diff --git a/drivers/wasapi/audio_driver_wasapi.cpp b/drivers/wasapi/audio_driver_wasapi.cpp index 3a62850339..8f5e35b251 100644 --- a/drivers/wasapi/audio_driver_wasapi.cpp +++ b/drivers/wasapi/audio_driver_wasapi.cpp @@ -553,8 +553,8 @@ AudioDriver::SpeakerMode AudioDriverWASAPI::get_speaker_mode() const { return get_speaker_mode_by_total_channels(channels); } -Array AudioDriverWASAPI::audio_device_get_list(bool p_capture) { - Array list; +PackedStringArray AudioDriverWASAPI::audio_device_get_list(bool p_capture) { + PackedStringArray list; IMMDeviceCollection *devices = nullptr; IMMDeviceEnumerator *enumerator = nullptr; @@ -563,14 +563,14 @@ Array AudioDriverWASAPI::audio_device_get_list(bool p_capture) { CoInitialize(nullptr); HRESULT hr = CoCreateInstance(CLSID_MMDeviceEnumerator, nullptr, CLSCTX_ALL, IID_IMMDeviceEnumerator, (void **)&enumerator); - ERR_FAIL_COND_V(hr != S_OK, Array()); + ERR_FAIL_COND_V(hr != S_OK, PackedStringArray()); hr = enumerator->EnumAudioEndpoints(p_capture ? eCapture : eRender, DEVICE_STATE_ACTIVE, &devices); - ERR_FAIL_COND_V(hr != S_OK, Array()); + ERR_FAIL_COND_V(hr != S_OK, PackedStringArray()); UINT count = 0; hr = devices->GetCount(&count); - ERR_FAIL_COND_V(hr != S_OK, Array()); + ERR_FAIL_COND_V(hr != S_OK, PackedStringArray()); for (ULONG i = 0; i < count; i++) { IMMDevice *device = nullptr; @@ -600,7 +600,7 @@ Array AudioDriverWASAPI::audio_device_get_list(bool p_capture) { return list; } -Array AudioDriverWASAPI::get_device_list() { +PackedStringArray AudioDriverWASAPI::get_device_list() { return audio_device_get_list(false); } @@ -950,7 +950,7 @@ void AudioDriverWASAPI::capture_set_device(const String &p_name) { unlock(); } -Array AudioDriverWASAPI::capture_get_device_list() { +PackedStringArray AudioDriverWASAPI::capture_get_device_list() { return audio_device_get_list(true); } diff --git a/drivers/wasapi/audio_driver_wasapi.h b/drivers/wasapi/audio_driver_wasapi.h index 9058077a1f..d71e2e914b 100644 --- a/drivers/wasapi/audio_driver_wasapi.h +++ b/drivers/wasapi/audio_driver_wasapi.h @@ -91,7 +91,7 @@ class AudioDriverWASAPI : public AudioDriver { Error audio_device_init(AudioDeviceWASAPI *p_device, bool p_capture, bool reinit); Error audio_device_finish(AudioDeviceWASAPI *p_device); - Array audio_device_get_list(bool p_capture); + PackedStringArray audio_device_get_list(bool p_capture); public: virtual const char *get_name() const { @@ -103,7 +103,7 @@ public: virtual int get_mix_rate() const; virtual float get_latency(); virtual SpeakerMode get_speaker_mode() const; - virtual Array get_device_list(); + virtual PackedStringArray get_device_list(); virtual String get_device(); virtual void set_device(String device); virtual void lock(); @@ -112,7 +112,7 @@ public: virtual Error capture_start(); virtual Error capture_stop(); - virtual Array capture_get_device_list(); + virtual PackedStringArray capture_get_device_list(); virtual void capture_set_device(const String &p_name); virtual String capture_get_device(); diff --git a/editor/animation_bezier_editor.cpp b/editor/animation_bezier_editor.cpp index 11e46152ef..9af8b907c4 100644 --- a/editor/animation_bezier_editor.cpp +++ b/editor/animation_bezier_editor.cpp @@ -41,7 +41,7 @@ float AnimationBezierTrackEdit::_bezier_h_to_pixel(float p_h) { float h = p_h; h = (h - v_scroll) / v_zoom; - h = (get_size().height / 2) - h; + h = (get_size().height / 2.0) - h; return h; } @@ -52,10 +52,10 @@ void AnimationBezierTrackEdit::_draw_track(int p_track, const Color &p_color) { int right_limit = get_size().width; //selection may have altered the order of keys - RBMap<float, int> key_order; + RBMap<real_t, int> key_order; for (int i = 0; i < animation->track_get_key_count(p_track); i++) { - float ofs = animation->track_get_key_time(p_track, i); + real_t ofs = animation->track_get_key_time(p_track, i); if (moving_selection && selection.has(IntPair(p_track, i))) { ofs += moving_selection_offset.x; } @@ -63,7 +63,7 @@ void AnimationBezierTrackEdit::_draw_track(int p_track, const Color &p_color) { key_order[ofs] = i; } - for (RBMap<float, int>::Element *E = key_order.front(); E; E = E->next()) { + for (RBMap<real_t, int>::Element *E = key_order.front(); E; E = E->next()) { int i = E->get(); if (!E->next()) { @@ -75,7 +75,7 @@ void AnimationBezierTrackEdit::_draw_track(int p_track, const Color &p_color) { float offset = animation->track_get_key_time(p_track, i); float height = animation->bezier_track_get_key_value(p_track, i); Vector2 out_handle = animation->bezier_track_get_key_out_handle(p_track, i); - if (p_track == moving_handle_track && moving_handle != 0 && moving_handle_key == i) { + if (p_track == moving_handle_track && (moving_handle == -1 || moving_handle == 1) && moving_handle_key == i) { out_handle = moving_handle_right; } @@ -89,7 +89,7 @@ void AnimationBezierTrackEdit::_draw_track(int p_track, const Color &p_color) { float offset_n = animation->track_get_key_time(p_track, i_n); float height_n = animation->bezier_track_get_key_value(p_track, i_n); Vector2 in_handle = animation->bezier_track_get_key_in_handle(p_track, i_n); - if (p_track == moving_handle_track && moving_handle != 0 && moving_handle_key == i_n) { + if (p_track == moving_handle_track && (moving_handle == -1 || moving_handle == 1) && moving_handle_key == i_n) { in_handle = moving_handle_left; } @@ -139,7 +139,7 @@ void AnimationBezierTrackEdit::_draw_track(int p_track, const Color &p_color) { //narrow high and low as much as possible for (int k = 0; k < iterations; k++) { - float middle = (low + high) / 2; + float middle = (low + high) / 2.0; Vector2 interp = start.bezier_interpolate(out_handle, in_handle, end, middle); @@ -316,7 +316,7 @@ void AnimationBezierTrackEdit::_notification(int p_what) { int h = MAX(text_buf.get_size().y, icon->get_height()); - draw_texture(icon, Point2(ofs, vofs + int(h - icon->get_height()) / 2)); + draw_texture(icon, Point2(ofs, vofs + int(h - icon->get_height()) / 2.0)); ofs += icon->get_width(); margin = icon->get_width(); @@ -403,29 +403,29 @@ void AnimationBezierTrackEdit::_notification(int p_what) { Vector2 string_pos = Point2(margin, vofs); text_buf.draw(get_canvas_item(), string_pos, cc); - float icon_start_height = vofs + rect.size.y / 2; - Rect2 remove_rect = Rect2(remove_hpos, icon_start_height - remove->get_height() / 2, remove->get_width(), remove->get_height()); + float icon_start_height = vofs + rect.size.y / 2.0; + Rect2 remove_rect = Rect2(remove_hpos, icon_start_height - remove->get_height() / 2.0, remove->get_width(), remove->get_height()); if (read_only) { draw_texture(remove, remove_rect.position, dc); } else { draw_texture(remove, remove_rect.position); } - Rect2 lock_rect = Rect2(lock_hpos, icon_start_height - lock->get_height() / 2, lock->get_width(), lock->get_height()); + Rect2 lock_rect = Rect2(lock_hpos, icon_start_height - lock->get_height() / 2.0, lock->get_width(), lock->get_height()); if (locked_tracks.has(current_track)) { draw_texture(lock, lock_rect.position); } else { draw_texture(unlock, lock_rect.position); } - Rect2 visible_rect = Rect2(visibility_hpos, icon_start_height - visible->get_height() / 2, visible->get_width(), visible->get_height()); + Rect2 visible_rect = Rect2(visibility_hpos, icon_start_height - visible->get_height() / 2.0, visible->get_width(), visible->get_height()); if (hidden_tracks.has(current_track)) { draw_texture(hidden, visible_rect.position); } else { draw_texture(visible, visible_rect.position); } - Rect2 solo_rect = Rect2(solo_hpos, icon_start_height - solo->get_height() / 2, solo->get_width(), solo->get_height()); + Rect2 solo_rect = Rect2(solo_hpos, icon_start_height - solo->get_height() / 2.0, solo->get_width(), solo->get_height()); draw_texture(solo, solo_rect.position); RBMap<int, Rect2> track_icons; @@ -456,7 +456,7 @@ void AnimationBezierTrackEdit::_notification(int p_what) { bool first = true; int prev_iv = 0; for (int i = font->get_height(font_size); i < get_size().height; i++) { - float ofs = get_size().height / 2 - i; + float ofs = get_size().height / 2.0 - i; ofs *= v_zoom; ofs += v_scroll; @@ -495,7 +495,7 @@ void AnimationBezierTrackEdit::_notification(int p_what) { Vector2 pos((offset - timeline->get_value()) * scale + limit, _bezier_h_to_pixel(value)); if (pos.x >= limit && pos.x <= right_limit) { - draw_texture(point, pos - point->get_size() / 2, E.value); + draw_texture(point, pos - point->get_size() / 2.0, E.value); } } } @@ -547,14 +547,15 @@ void AnimationBezierTrackEdit::_notification(int p_what) { Vector2 pos((offset - timeline->get_value()) * scale + limit, _bezier_h_to_pixel(value)); Vector2 in_vec = animation->bezier_track_get_key_in_handle(i, j); - if (moving_handle != 0 && moving_handle_track == i && moving_handle_key == j) { + + if ((moving_handle == 1 || moving_handle == -1) && moving_handle_track == i && moving_handle_key == j) { in_vec = moving_handle_left; } Vector2 pos_in(((offset + in_vec.x) - timeline->get_value()) * scale + limit, _bezier_h_to_pixel(value + in_vec.y)); Vector2 out_vec = animation->bezier_track_get_key_out_handle(i, j); - if (moving_handle != 0 && moving_handle_track == i && moving_handle_key == j) { + if ((moving_handle == 1 || moving_handle == -1) && moving_handle_track == i && moving_handle_key == j) { out_vec = moving_handle_right; } @@ -569,7 +570,7 @@ void AnimationBezierTrackEdit::_notification(int p_what) { ep.track = i; ep.key = j; if (pos.x >= limit && pos.x <= right_limit) { - ep.point_rect.position = (pos - bezier_icon->get_size() / 2).floor(); + ep.point_rect.position = (pos - bezier_icon->get_size() / 2.0).floor(); ep.point_rect.size = bezier_icon->get_size(); if (selection.has(IntPair(i, j))) { draw_texture(selected_icon, ep.point_rect.position); @@ -584,18 +585,22 @@ void AnimationBezierTrackEdit::_notification(int p_what) { } ep.point_rect = ep.point_rect.grow(ep.point_rect.size.width * 0.5); } + ep.point_rect = ep.point_rect.grow(ep.point_rect.size.width * 0.5); + if (i == selected_track || selection.has(IntPair(i, j))) { - if (pos_in.x >= limit && pos_in.x <= right_limit) { - ep.in_rect.position = (pos_in - bezier_handle_icon->get_size() / 2).floor(); - ep.in_rect.size = bezier_handle_icon->get_size(); - draw_texture(bezier_handle_icon, ep.in_rect.position); - ep.in_rect = ep.in_rect.grow(ep.in_rect.size.width * 0.5); - } - if (pos_out.x >= limit && pos_out.x <= right_limit) { - ep.out_rect.position = (pos_out - bezier_handle_icon->get_size() / 2).floor(); - ep.out_rect.size = bezier_handle_icon->get_size(); - draw_texture(bezier_handle_icon, ep.out_rect.position); - ep.out_rect = ep.out_rect.grow(ep.out_rect.size.width * 0.5); + if (animation->bezier_track_get_key_handle_mode(i, j) != Animation::HANDLE_MODE_LINEAR) { + if (pos_in.x >= limit && pos_in.x <= right_limit) { + ep.in_rect.position = (pos_in - bezier_handle_icon->get_size() / 2.0).floor(); + ep.in_rect.size = bezier_handle_icon->get_size(); + draw_texture(bezier_handle_icon, ep.in_rect.position); + ep.in_rect = ep.in_rect.grow(ep.in_rect.size.width * 0.5); + } + if (pos_out.x >= limit && pos_out.x <= right_limit) { + ep.out_rect.position = (pos_out - bezier_handle_icon->get_size() / 2.0).floor(); + ep.out_rect.size = bezier_handle_icon->get_size(); + draw_texture(bezier_handle_icon, ep.out_rect.position); + ep.out_rect = ep.out_rect.grow(ep.out_rect.size.width * 0.5); + } } } if (!locked_tracks.has(i)) { @@ -664,7 +669,6 @@ void AnimationBezierTrackEdit::set_editor(AnimationTrackEditor *p_editor) { editor = p_editor; connect("clear_selection", Callable(editor, "_clear_selection").bind(false)); connect("select_key", Callable(editor, "_key_selected"), CONNECT_DEFERRED); - connect("deselect_key", Callable(editor, "_key_deselected"), CONNECT_DEFERRED); } void AnimationBezierTrackEdit::_play_position_draw() { @@ -685,7 +689,7 @@ void AnimationBezierTrackEdit::_play_position_draw() { } } -void AnimationBezierTrackEdit::set_play_position(float p_pos) { +void AnimationBezierTrackEdit::set_play_position(real_t p_pos) { play_position_pos = p_pos; play_position->update(); } @@ -786,13 +790,14 @@ void AnimationBezierTrackEdit::_clear_selection() { update(); } -void AnimationBezierTrackEdit::_change_selected_keys_handle_mode(Animation::HandleMode p_mode) { +void AnimationBezierTrackEdit::_change_selected_keys_handle_mode(Animation::HandleMode p_mode, bool p_auto) { undo_redo->create_action(TTR("Update Selected Key Handles")); - double ratio = timeline->get_zoom_scale() * v_zoom; - for (const IntPair &E : selection) { - const IntPair track_key_pair = E; - undo_redo->add_undo_method(animation.ptr(), "bezier_track_set_key_handle_mode", track_key_pair.first, track_key_pair.second, animation->bezier_track_get_key_handle_mode(track_key_pair.first, track_key_pair.second), ratio); - undo_redo->add_do_method(animation.ptr(), "bezier_track_set_key_handle_mode", track_key_pair.first, track_key_pair.second, p_mode, ratio); + for (SelectionSet::Element *E = selection.back(); E; E = E->prev()) { + const IntPair track_key_pair = E->get(); + undo_redo->add_undo_method(editor, "_bezier_track_set_key_handle_mode", animation.ptr(), track_key_pair.first, track_key_pair.second, animation->bezier_track_get_key_handle_mode(track_key_pair.first, track_key_pair.second), Animation::HANDLE_SET_MODE_NONE); + undo_redo->add_undo_method(animation.ptr(), "bezier_track_set_key_in_handle", track_key_pair.first, track_key_pair.second, animation->bezier_track_get_key_in_handle(track_key_pair.first, track_key_pair.second)); + undo_redo->add_undo_method(animation.ptr(), "bezier_track_set_key_out_handle", track_key_pair.first, track_key_pair.second, animation->bezier_track_get_key_out_handle(track_key_pair.first, track_key_pair.second)); + undo_redo->add_do_method(editor, "_bezier_track_set_key_handle_mode", animation.ptr(), track_key_pair.first, track_key_pair.second, p_mode, p_auto ? Animation::HANDLE_SET_MODE_AUTO : Animation::HANDLE_SET_MODE_RESET); } undo_redo->commit_action(); } @@ -804,7 +809,7 @@ void AnimationBezierTrackEdit::_clear_selection_for_anim(const Ref<Animation> &p _clear_selection(); } -void AnimationBezierTrackEdit::_select_at_anim(const Ref<Animation> &p_anim, int p_track, float p_pos) { +void AnimationBezierTrackEdit::_select_at_anim(const Ref<Animation> &p_anim, int p_track, real_t p_pos) { if (!(animation == p_anim)) { return; } @@ -813,7 +818,7 @@ void AnimationBezierTrackEdit::_select_at_anim(const Ref<Animation> &p_anim, int ERR_FAIL_COND(idx < 0); selection.insert(IntPair(p_track, idx)); - emit_signal(SNAME("select_key"), p_track, idx, true); + emit_signal(SNAME("select_key"), idx, true, p_track); update(); } @@ -869,16 +874,16 @@ void AnimationBezierTrackEdit::gui_input(const Ref<InputEvent> &p_event) { return; } - float minimum_time = INFINITY; - float maximum_time = -INFINITY; - float minimum_value = INFINITY; - float maximum_value = -INFINITY; + real_t minimum_time = INFINITY; + real_t maximum_time = -INFINITY; + real_t minimum_value = INFINITY; + real_t maximum_value = -INFINITY; for (const IntPair &E : selection) { IntPair key_pair = E; - float time = animation->track_get_key_time(key_pair.first, key_pair.second); - float value = animation->bezier_track_get_key_value(key_pair.first, key_pair.second); + real_t time = animation->track_get_key_time(key_pair.first, key_pair.second); + real_t value = animation->bezier_track_get_key_value(key_pair.first, key_pair.second); minimum_time = MIN(time, minimum_time); maximum_time = MAX(time, maximum_time); @@ -888,8 +893,8 @@ void AnimationBezierTrackEdit::gui_input(const Ref<InputEvent> &p_event) { float width = get_size().width - timeline->get_name_limit() - timeline->get_buttons_width(); float padding = width * 0.1; - float desired_scale = (width - padding / 2) / (maximum_time - minimum_time); - minimum_time = MAX(0, minimum_time - (padding / 2) / desired_scale); + float desired_scale = (width - padding / 2.0) / (maximum_time - minimum_time); + minimum_time = MAX(0, minimum_time - (padding / 2.0) / desired_scale); float zv = Math::pow(100 / desired_scale, 0.125f); if (zv < 1) { @@ -943,7 +948,12 @@ void AnimationBezierTrackEdit::gui_input(const Ref<InputEvent> &p_event) { menu->add_icon_item(get_theme_icon(SNAME("Remove"), SNAME("EditorIcons")), TTR("Delete Selected Key(s)"), MENU_KEY_DELETE); menu->add_separator(); menu->add_icon_item(get_theme_icon(SNAME("BezierHandlesFree"), SNAME("EditorIcons")), TTR("Make Handles Free"), MENU_KEY_SET_HANDLE_FREE); + menu->add_icon_item(get_theme_icon(SNAME("BezierHandlesLinear"), SNAME("EditorIcons")), TTR("Make Handles Linear"), MENU_KEY_SET_HANDLE_LINEAR); menu->add_icon_item(get_theme_icon(SNAME("BezierHandlesBalanced"), SNAME("EditorIcons")), TTR("Make Handles Balanced"), MENU_KEY_SET_HANDLE_BALANCED); + menu->add_icon_item(get_theme_icon(SNAME("BezierHandlesMirror"), SNAME("EditorIcons")), TTR("Make Handles Mirrored"), MENU_KEY_SET_HANDLE_MIRRORED); + menu->add_separator(); + menu->add_icon_item(get_theme_icon(SNAME("BezierHandlesBalanced"), SNAME("EditorIcons")), TTR("Make Handles Balanced (Auto Tangent)"), MENU_KEY_SET_HANDLE_AUTO_BALANCED); + menu->add_icon_item(get_theme_icon(SNAME("BezierHandlesMirror"), SNAME("EditorIcons")), TTR("Make Handles Mirrored (Auto Tangent)"), MENU_KEY_SET_HANDLE_AUTO_MIRRORED); } if (menu->get_item_count()) { @@ -985,9 +995,10 @@ void AnimationBezierTrackEdit::gui_input(const Ref<InputEvent> &p_event) { for (int i = 0; i < animation->track_get_key_count(track); ++i) { undo_redo->add_undo_method( - animation.ptr(), - "bezier_track_insert_key", - track, animation->track_get_key_time(track, i), + this, + "_bezier_track_insert_key", + track, + animation->track_get_key_time(track, i), animation->bezier_track_get_key_value(track, i), animation->bezier_track_get_key_in_handle(track, i), animation->bezier_track_get_key_out_handle(track, i), @@ -1094,6 +1105,9 @@ void AnimationBezierTrackEdit::gui_input(const Ref<InputEvent> &p_event) { moving_selection = false; moving_selection_from_key = pair.second; moving_selection_from_track = pair.first; + moving_handle_track = pair.first; + moving_handle_left = animation->bezier_track_get_key_in_handle(pair.first, pair.second); + moving_handle_right = animation->bezier_track_get_key_out_handle(pair.first, pair.second); moving_selection_offset = Vector2(); select_single_attempt = pair; update(); @@ -1103,10 +1117,12 @@ void AnimationBezierTrackEdit::gui_input(const Ref<InputEvent> &p_event) { moving_selection_from_key = pair.second; moving_selection_from_track = pair.first; moving_selection_offset = Vector2(); - set_animation_and_track(animation, pair.first, read_only); + moving_handle_track = pair.first; + moving_handle_left = animation->bezier_track_get_key_in_handle(pair.first, pair.second); + moving_handle_right = animation->bezier_track_get_key_out_handle(pair.first, pair.second); selection.clear(); selection.insert(pair); - update(); + set_animation_and_track(animation, pair.first, read_only); } return; } @@ -1138,24 +1154,23 @@ void AnimationBezierTrackEdit::gui_input(const Ref<InputEvent> &p_event) { //insert new point if (mb->get_position().x >= limit && mb->get_position().x < get_size().width && mb->is_command_pressed()) { Array new_point; - new_point.resize(6); + new_point.resize(5); - float h = (get_size().height / 2 - mb->get_position().y) * v_zoom + v_scroll; + float h = (get_size().height / 2.0 - mb->get_position().y) * v_zoom + v_scroll; new_point[0] = h; new_point[1] = -0.25; new_point[2] = 0; new_point[3] = 0.25; new_point[4] = 0; - new_point[5] = 0; - float time = ((mb->get_position().x - limit) / timeline->get_zoom_scale()) + timeline->get_value(); + real_t time = ((mb->get_position().x - limit) / timeline->get_zoom_scale()) + timeline->get_value(); while (animation->track_find_key(selected_track, time, true) != -1) { time += 0.001; } undo_redo->create_action(TTR("Add Bezier Point")); - undo_redo->add_do_method(animation.ptr(), "track_insert_key", selected_track, time, new_point); + undo_redo->add_do_method(animation.ptr(), "bezier_track_insert_key", selected_track, time, new_point); undo_redo->add_undo_method(animation.ptr(), "track_remove_key_at_time", selected_track, time); undo_redo->commit_action(); @@ -1219,10 +1234,10 @@ void AnimationBezierTrackEdit::gui_input(const Ref<InputEvent> &p_event) { //select by clicking on curve int track_count = animation->get_track_count(); - float animation_length = animation->get_length(); + real_t animation_length = animation->get_length(); animation->set_length(real_t(INT_MAX)); //bezier_track_interpolate doesn't find keys if they exist beyond anim length - float time = ((mb->get_position().x - limit) / timeline->get_zoom_scale()) + timeline->get_value(); + real_t time = ((mb->get_position().x - limit) / timeline->get_zoom_scale()) + timeline->get_value(); for (int i = 0; i < track_count; ++i) { if (animation->track_get_type(i) != Animation::TrackType::TYPE_BEZIER || hidden_tracks.has(i) || locked_tracks.has(i)) { @@ -1246,20 +1261,6 @@ void AnimationBezierTrackEdit::gui_input(const Ref<InputEvent> &p_event) { update(); } - if (moving_handle != 0 && mb.is_valid() && !mb->is_pressed() && mb->get_button_index() == MouseButton::LEFT) { - if (!read_only) { - undo_redo->create_action(TTR("Move Bezier Points")); - undo_redo->add_do_method(animation.ptr(), "bezier_track_set_key_in_handle", selected_track, moving_handle_key, moving_handle_left); - undo_redo->add_do_method(animation.ptr(), "bezier_track_set_key_out_handle", selected_track, moving_handle_key, moving_handle_right); - undo_redo->add_undo_method(animation.ptr(), "bezier_track_set_key_in_handle", selected_track, moving_handle_key, animation->bezier_track_get_key_in_handle(selected_track, moving_handle_key)); - undo_redo->add_undo_method(animation.ptr(), "bezier_track_set_key_out_handle", selected_track, moving_handle_key, animation->bezier_track_get_key_out_handle(selected_track, moving_handle_key)); - undo_redo->commit_action(); - - moving_handle = 0; - update(); - } - } - if (moving_selection_attempt && mb.is_valid() && !mb->is_pressed() && mb->get_button_index() == MouseButton::LEFT) { if (!read_only) { if (moving_selection) { @@ -1268,13 +1269,14 @@ void AnimationBezierTrackEdit::gui_input(const Ref<InputEvent> &p_event) { undo_redo->create_action(TTR("Move Bezier Points")); List<AnimMoveRestore> to_restore; + List<Animation::HandleMode> to_restore_handle_modes; // 1-remove the keys for (SelectionSet::Element *E = selection.back(); E; E = E->prev()) { undo_redo->add_do_method(animation.ptr(), "track_remove_key", E->get().first, E->get().second); } // 2- remove overlapped keys for (SelectionSet::Element *E = selection.back(); E; E = E->prev()) { - float newtime = editor->snap_time(animation->track_get_key_time(E->get().first, E->get().second) + moving_selection_offset.x); + real_t newtime = editor->snap_time(animation->track_get_key_time(E->get().first, E->get().second) + moving_selection_offset.x); int idx = animation->track_find_key(E->get().first, newtime, true); if (idx == -1) { @@ -1293,33 +1295,62 @@ void AnimationBezierTrackEdit::gui_input(const Ref<InputEvent> &p_event) { amr.time = newtime; to_restore.push_back(amr); + to_restore_handle_modes.push_back(animation->bezier_track_get_key_handle_mode(E->get().first, idx)); } // 3-move the keys (re insert them) for (SelectionSet::Element *E = selection.back(); E; E = E->prev()) { - float newpos = editor->snap_time(animation->track_get_key_time(E->get().first, E->get().second) + moving_selection_offset.x); + real_t newpos = editor->snap_time(animation->track_get_key_time(E->get().first, E->get().second) + moving_selection_offset.x); Array key = animation->track_get_key_value(E->get().first, E->get().second); - float h = key[0]; + real_t h = key[0]; h += moving_selection_offset.y; key[0] = h; - undo_redo->add_do_method(animation.ptr(), "track_insert_key", E->get().first, newpos, key, 1); + undo_redo->add_do_method( + this, + "_bezier_track_insert_key", + E->get().first, + newpos, + key[0], + Vector2(key[1], key[2]), + Vector2(key[3], key[4]), + animation->bezier_track_get_key_handle_mode(E->get().first, E->get().second)); } // 4-(undo) remove inserted keys for (SelectionSet::Element *E = selection.back(); E; E = E->prev()) { - float newpos = editor->snap_time(animation->track_get_key_time(E->get().first, E->get().second) + moving_selection_offset.x); + real_t newpos = editor->snap_time(animation->track_get_key_time(E->get().first, E->get().second) + moving_selection_offset.x); undo_redo->add_undo_method(animation.ptr(), "track_remove_key_at_time", E->get().first, newpos); } // 5-(undo) reinsert keys for (SelectionSet::Element *E = selection.back(); E; E = E->prev()) { - float oldpos = animation->track_get_key_time(E->get().first, E->get().second); - undo_redo->add_undo_method(animation.ptr(), "track_insert_key", E->get().first, oldpos, animation->track_get_key_value(E->get().first, E->get().second), 1); + real_t oldpos = animation->track_get_key_time(E->get().first, E->get().second); + Array key = animation->track_get_key_value(E->get().first, E->get().second); + undo_redo->add_undo_method( + this, + "_bezier_track_insert_key", + E->get().first, + oldpos, + key[0], + Vector2(key[1], key[2]), + Vector2(key[3], key[4]), + animation->bezier_track_get_key_handle_mode(E->get().first, E->get().second)); } // 6-(undo) reinsert overlapped keys - for (const AnimMoveRestore &amr : to_restore) { + for (int i = 0; i < to_restore.size(); i++) { + const AnimMoveRestore &amr = to_restore[i]; + Array key = amr.key; undo_redo->add_undo_method(animation.ptr(), "track_insert_key", amr.track, amr.time, amr.key, 1); + undo_redo->add_undo_method( + this, + "_bezier_track_insert_key", + amr.track, + amr.time, + key[0], + Vector2(key[1], key[2]), + Vector2(key[3], key[4]), + to_restore_handle_modes[i]); } undo_redo->add_do_method(this, "_clear_selection_for_anim", animation); @@ -1328,8 +1359,8 @@ void AnimationBezierTrackEdit::gui_input(const Ref<InputEvent> &p_event) { // 7-reselect for (SelectionSet::Element *E = selection.back(); E; E = E->prev()) { - float oldpos = animation->track_get_key_time(E->get().first, E->get().second); - float newpos = editor->snap_time(oldpos + moving_selection_offset.x); + real_t oldpos = animation->track_get_key_time(E->get().first, E->get().second); + real_t newpos = editor->snap_time(oldpos + moving_selection_offset.x); undo_redo->add_do_method(this, "_select_at_anim", animation, E->get().first, newpos); undo_redo->add_undo_method(this, "_select_at_anim", animation, E->get().first, oldpos); @@ -1356,12 +1387,16 @@ void AnimationBezierTrackEdit::gui_input(const Ref<InputEvent> &p_event) { select_single_attempt = IntPair(-1, -1); } - float y = (get_size().height / 2 - mm->get_position().y) * v_zoom + v_scroll; + float y = (get_size().height / 2.0 - mm->get_position().y) * v_zoom + v_scroll; float x = editor->snap_time(((mm->get_position().x - limit) / timeline->get_zoom_scale()) + timeline->get_value()); if (!read_only) { moving_selection_offset = Vector2(x - animation->track_get_key_time(moving_selection_from_track, moving_selection_from_key), y - animation->bezier_track_get_key_value(moving_selection_from_track, moving_selection_from_key)); } + + additional_moving_handle_lefts.clear(); + additional_moving_handle_rights.clear(); + update(); } @@ -1380,8 +1415,8 @@ void AnimationBezierTrackEdit::gui_input(const Ref<InputEvent> &p_event) { update(); } - if (moving_handle != 0 && mm.is_valid()) { - float y = (get_size().height / 2 - mm->get_position().y) * v_zoom + v_scroll; + if ((moving_handle == 1 || moving_handle == -1) && mm.is_valid()) { + float y = (get_size().height / 2.0 - mm->get_position().y) * v_zoom + v_scroll; float x = editor->snap_time((mm->get_position().x - timeline->get_name_limit()) / timeline->get_zoom_scale()) + timeline->get_value(); Vector2 key_pos = Vector2(animation->track_get_key_time(selected_track, moving_handle_key), animation->bezier_track_get_key_value(selected_track, moving_handle_key)); @@ -1394,8 +1429,10 @@ void AnimationBezierTrackEdit::gui_input(const Ref<InputEvent> &p_event) { if (moving_handle == -1) { moving_handle_left = moving_handle_value; - if (animation->bezier_track_get_key_handle_mode(moving_handle_track, moving_handle_key) == Animation::HANDLE_MODE_BALANCED) { - double ratio = timeline->get_zoom_scale() * v_zoom; + Animation::HandleMode handle_mode = animation->bezier_track_get_key_handle_mode(moving_handle_track, moving_handle_key); + + if (handle_mode == Animation::HANDLE_MODE_BALANCED) { + real_t ratio = timeline->get_zoom_scale() * v_zoom; Transform2D xform; xform.set_scale(Vector2(1.0, 1.0 / ratio)); @@ -1403,12 +1440,16 @@ void AnimationBezierTrackEdit::gui_input(const Ref<InputEvent> &p_event) { Vector2 vec_in = xform.xform(moving_handle_left); moving_handle_right = xform.affine_inverse().xform(-vec_in.normalized() * vec_out.length()); + } else if (handle_mode == Animation::HANDLE_MODE_MIRRORED) { + moving_handle_right = -moving_handle_left; } } else if (moving_handle == 1) { moving_handle_right = moving_handle_value; - if (animation->bezier_track_get_key_handle_mode(moving_handle_track, moving_handle_key) == Animation::HANDLE_MODE_BALANCED) { - double ratio = timeline->get_zoom_scale() * v_zoom; + Animation::HandleMode handle_mode = animation->bezier_track_get_key_handle_mode(moving_handle_track, moving_handle_key); + + if (handle_mode == Animation::HANDLE_MODE_BALANCED) { + real_t ratio = timeline->get_zoom_scale() * v_zoom; Transform2D xform; xform.set_scale(Vector2(1.0, 1.0 / ratio)); @@ -1416,26 +1457,26 @@ void AnimationBezierTrackEdit::gui_input(const Ref<InputEvent> &p_event) { Vector2 vec_out = xform.xform(moving_handle_right); moving_handle_left = xform.affine_inverse().xform(-vec_out.normalized() * vec_in.length()); + } else if (handle_mode == Animation::HANDLE_MODE_MIRRORED) { + moving_handle_left = -moving_handle_right; } } update(); } - bool is_finishing_key_handle_drag = moving_handle != 0 && mb.is_valid() && !mb->is_pressed() && mb->get_button_index() == MouseButton::LEFT; - if (is_finishing_key_handle_drag) { + if ((moving_handle == -1 || moving_handle == 1) && mb.is_valid() && !mb->is_pressed() && mb->get_button_index() == MouseButton::LEFT) { if (!read_only) { undo_redo->create_action(TTR("Move Bezier Points")); if (moving_handle == -1) { - double ratio = timeline->get_zoom_scale() * v_zoom; + real_t ratio = timeline->get_zoom_scale() * v_zoom; undo_redo->add_do_method(animation.ptr(), "bezier_track_set_key_in_handle", moving_handle_track, moving_handle_key, moving_handle_left, ratio); undo_redo->add_undo_method(animation.ptr(), "bezier_track_set_key_in_handle", moving_handle_track, moving_handle_key, animation->bezier_track_get_key_in_handle(moving_handle_track, moving_handle_key), ratio); } else if (moving_handle == 1) { - double ratio = timeline->get_zoom_scale() * v_zoom; + real_t ratio = timeline->get_zoom_scale() * v_zoom; undo_redo->add_do_method(animation.ptr(), "bezier_track_set_key_out_handle", moving_handle_track, moving_handle_key, moving_handle_right, ratio); undo_redo->add_undo_method(animation.ptr(), "bezier_track_set_key_out_handle", moving_handle_track, moving_handle_key, animation->bezier_track_get_key_out_handle(moving_handle_track, moving_handle_key), ratio); } undo_redo->commit_action(); - moving_handle = 0; update(); } @@ -1469,7 +1510,7 @@ void AnimationBezierTrackEdit::_zoom_callback(Vector2 p_scroll_vec, Vector2 p_or timeline->get_zoom()->set_value(timeline->get_zoom()->get_value() * 1.05); } } - v_scroll = v_scroll + (p_origin.y - get_size().y / 2) * (v_zoom - v_zoom_orig); + v_scroll = v_scroll + (p_origin.y - get_size().y / 2.0) * (v_zoom - v_zoom_orig); update(); } @@ -1478,20 +1519,19 @@ void AnimationBezierTrackEdit::_menu_selected(int p_index) { case MENU_KEY_INSERT: { if (animation->get_track_count() > 0) { Array new_point; - new_point.resize(6); + new_point.resize(5); - float h = (get_size().height / 2 - menu_insert_key.y) * v_zoom + v_scroll; + float h = (get_size().height / 2.0 - menu_insert_key.y) * v_zoom + v_scroll; new_point[0] = h; new_point[1] = -0.25; new_point[2] = 0; new_point[3] = 0.25; new_point[4] = 0; - new_point[5] = Animation::HANDLE_MODE_BALANCED; int limit = timeline->get_name_limit(); - float time = ((menu_insert_key.x - limit) / timeline->get_zoom_scale()) + timeline->get_value(); + real_t time = ((menu_insert_key.x - limit) / timeline->get_zoom_scale()) + timeline->get_value(); while (animation->track_find_key(selected_track, time, true) != -1) { time += 0.001; @@ -1501,8 +1541,8 @@ void AnimationBezierTrackEdit::_menu_selected(int p_index) { undo_redo->add_do_method(animation.ptr(), "track_insert_key", selected_track, time, new_point); undo_redo->add_undo_method(animation.ptr(), "track_remove_key_at_time", selected_track, time); undo_redo->commit_action(); + update(); } - } break; case MENU_KEY_DUPLICATE: { duplicate_selection(); @@ -1513,9 +1553,21 @@ void AnimationBezierTrackEdit::_menu_selected(int p_index) { case MENU_KEY_SET_HANDLE_FREE: { _change_selected_keys_handle_mode(Animation::HANDLE_MODE_FREE); } break; + case MENU_KEY_SET_HANDLE_LINEAR: { + _change_selected_keys_handle_mode(Animation::HANDLE_MODE_LINEAR); + } break; case MENU_KEY_SET_HANDLE_BALANCED: { _change_selected_keys_handle_mode(Animation::HANDLE_MODE_BALANCED); } break; + case MENU_KEY_SET_HANDLE_MIRRORED: { + _change_selected_keys_handle_mode(Animation::HANDLE_MODE_MIRRORED); + } break; + case MENU_KEY_SET_HANDLE_AUTO_BALANCED: { + _change_selected_keys_handle_mode(Animation::HANDLE_MODE_BALANCED, true); + } break; + case MENU_KEY_SET_HANDLE_AUTO_MIRRORED: { + _change_selected_keys_handle_mode(Animation::HANDLE_MODE_MIRRORED, true); + } break; } } @@ -1524,9 +1576,9 @@ void AnimationBezierTrackEdit::duplicate_selection() { return; } - float top_time = 1e10; + real_t top_time = 1e10; for (SelectionSet::Element *E = selection.back(); E; E = E->prev()) { - float t = animation->track_get_key_time(E->get().first, E->get().second); + real_t t = animation->track_get_key_time(E->get().first, E->get().second); if (t < top_time) { top_time = t; } @@ -1534,17 +1586,17 @@ void AnimationBezierTrackEdit::duplicate_selection() { undo_redo->create_action(TTR("Anim Duplicate Keys")); - List<Pair<int, float>> new_selection_values; + List<Pair<int, real_t>> new_selection_values; for (SelectionSet::Element *E = selection.back(); E; E = E->prev()) { - float t = animation->track_get_key_time(E->get().first, E->get().second); - float dst_time = t + (timeline->get_play_position() - top_time); + real_t t = animation->track_get_key_time(E->get().first, E->get().second); + real_t dst_time = t + (timeline->get_play_position() - top_time); int existing_idx = animation->track_find_key(E->get().first, dst_time, true); undo_redo->add_do_method(animation.ptr(), "track_insert_key", E->get().first, dst_time, animation->track_get_key_value(E->get().first, E->get().second), animation->track_get_key_transition(E->get().first, E->get().second)); undo_redo->add_undo_method(animation.ptr(), "track_remove_key_at_time", E->get().first, dst_time); - Pair<int, float> p; + Pair<int, real_t> p; p.first = E->get().first; p.second = dst_time; new_selection_values.push_back(p); @@ -1559,9 +1611,9 @@ void AnimationBezierTrackEdit::duplicate_selection() { //reselect duplicated selection.clear(); - for (const Pair<int, float> &E : new_selection_values) { + for (const Pair<int, real_t> &E : new_selection_values) { int track = E.first; - float time = E.second; + real_t time = E.second; int existing_idx = animation->track_find_key(track, time, true); @@ -1591,18 +1643,24 @@ void AnimationBezierTrackEdit::delete_selection() { } } +void AnimationBezierTrackEdit::_bezier_track_insert_key(int p_track, double p_time, real_t p_value, const Vector2 &p_in_handle, const Vector2 &p_out_handle, const Animation::HandleMode p_handle_mode) { + ERR_FAIL_COND(animation.is_null()); + int idx = animation->bezier_track_insert_key(p_track, p_time, p_value, p_in_handle, p_out_handle); + animation->bezier_track_set_key_handle_mode(p_track, idx, p_handle_mode); +} + void AnimationBezierTrackEdit::_bind_methods() { - ClassDB::bind_method("_clear_selection", &AnimationBezierTrackEdit::_clear_selection); - ClassDB::bind_method("_clear_selection_for_anim", &AnimationBezierTrackEdit::_clear_selection_for_anim); - ClassDB::bind_method("_select_at_anim", &AnimationBezierTrackEdit::_select_at_anim); - ClassDB::bind_method("_update_hidden_tracks_after", &AnimationBezierTrackEdit::_update_hidden_tracks_after); - ClassDB::bind_method("_update_locked_tracks_after", &AnimationBezierTrackEdit::_update_locked_tracks_after); + ClassDB::bind_method(D_METHOD("_clear_selection"), &AnimationBezierTrackEdit::_clear_selection); + ClassDB::bind_method(D_METHOD("_clear_selection_for_anim"), &AnimationBezierTrackEdit::_clear_selection_for_anim); + ClassDB::bind_method(D_METHOD("_select_at_anim"), &AnimationBezierTrackEdit::_select_at_anim); + ClassDB::bind_method(D_METHOD("_update_hidden_tracks_after"), &AnimationBezierTrackEdit::_update_hidden_tracks_after); + ClassDB::bind_method(D_METHOD("_update_locked_tracks_after"), &AnimationBezierTrackEdit::_update_locked_tracks_after); + ClassDB::bind_method(D_METHOD("_bezier_track_insert_key"), &AnimationBezierTrackEdit::_bezier_track_insert_key); ADD_SIGNAL(MethodInfo("timeline_changed", PropertyInfo(Variant::FLOAT, "position"), PropertyInfo(Variant::BOOL, "drag"))); ADD_SIGNAL(MethodInfo("remove_request", PropertyInfo(Variant::INT, "track"))); ADD_SIGNAL(MethodInfo("insert_key", PropertyInfo(Variant::FLOAT, "offset"))); - ADD_SIGNAL(MethodInfo("select_key", PropertyInfo(Variant::INT, "track"), PropertyInfo(Variant::INT, "index"), PropertyInfo(Variant::BOOL, "single"))); - ADD_SIGNAL(MethodInfo("deselect_key", PropertyInfo(Variant::INT, "track"), PropertyInfo(Variant::INT, "index"))); + ADD_SIGNAL(MethodInfo("select_key", PropertyInfo(Variant::INT, "index"), PropertyInfo(Variant::BOOL, "single"), PropertyInfo(Variant::INT, "track"))); ADD_SIGNAL(MethodInfo("clear_selection")); ADD_SIGNAL(MethodInfo("close_request")); diff --git a/editor/animation_bezier_editor.h b/editor/animation_bezier_editor.h index 3e94b4fa84..beb7a5e9c6 100644 --- a/editor/animation_bezier_editor.h +++ b/editor/animation_bezier_editor.h @@ -32,7 +32,7 @@ #define ANIMATION_BEZIER_EDITOR_H #include "animation_track_editor.h" -#include "core/templates/rb_set.h" +#include "core/templates/hashfuncs.h" class EditorUndoRedoManager; class ViewPanner; @@ -45,14 +45,18 @@ class AnimationBezierTrackEdit : public Control { MENU_KEY_DUPLICATE, MENU_KEY_DELETE, MENU_KEY_SET_HANDLE_FREE, + MENU_KEY_SET_HANDLE_LINEAR, MENU_KEY_SET_HANDLE_BALANCED, + MENU_KEY_SET_HANDLE_MIRRORED, + MENU_KEY_SET_HANDLE_AUTO_BALANCED, + MENU_KEY_SET_HANDLE_AUTO_MIRRORED, }; AnimationTimelineEdit *timeline = nullptr; Ref<EditorUndoRedoManager> undo_redo; Node *root = nullptr; Control *play_position = nullptr; //separate control used to draw so updates for only position changed are much faster - float play_position_pos = 0; + real_t play_position_pos = 0; Ref<Animation> animation; bool read_only = false; @@ -112,25 +116,37 @@ class AnimationBezierTrackEdit : public Control { Vector2 box_selection_from; Vector2 box_selection_to; - int moving_handle = 0; //0 no move -1 or +1 out + int moving_handle = 0; //0 no move -1 or +1 out, 2 both (drawing only) int moving_handle_key = 0; int moving_handle_track = 0; Vector2 moving_handle_left; Vector2 moving_handle_right; int moving_handle_mode = 0; // value from Animation::HandleMode + struct PairHasher { + static _FORCE_INLINE_ uint32_t hash(const Pair<int, int> &p_value) { + int32_t hash = 23; + hash = hash * 31 * hash_one_uint64(p_value.first); + hash = hash * 31 * hash_one_uint64(p_value.second); + return hash; + } + }; + + HashMap<Pair<int, int>, Vector2, PairHasher> additional_moving_handle_lefts; + HashMap<Pair<int, int>, Vector2, PairHasher> additional_moving_handle_rights; + void _clear_selection(); void _clear_selection_for_anim(const Ref<Animation> &p_anim); - void _select_at_anim(const Ref<Animation> &p_anim, int p_track, float p_pos); - void _change_selected_keys_handle_mode(Animation::HandleMode p_mode); + void _select_at_anim(const Ref<Animation> &p_anim, int p_track, real_t p_pos); + void _change_selected_keys_handle_mode(Animation::HandleMode p_mode, bool p_auto = false); Vector2 menu_insert_key; struct AnimMoveRestore { int track = 0; - float time = 0; + double time = 0; Variant key; - float transition = 0; + real_t transition = 0; }; AnimationTrackEditor *editor = nullptr; @@ -145,7 +161,7 @@ class AnimationBezierTrackEdit : public Control { Vector<EditPoint> edit_points; - struct SelectionCompare { + struct PairCompare { bool operator()(const IntPair &lh, const IntPair &rh) { if (lh.first == rh.first) { return lh.second < rh.second; @@ -155,7 +171,7 @@ class AnimationBezierTrackEdit : public Control { } }; - typedef RBSet<IntPair, SelectionCompare> SelectionSet; + typedef RBSet<IntPair, PairCompare> SelectionSet; SelectionSet selection; @@ -187,12 +203,14 @@ public: void set_root(Node *p_root); void set_filtered(bool p_filtered); - void set_play_position(float p_pos); + void set_play_position(real_t p_pos); void update_play_position(); void duplicate_selection(); void delete_selection(); + void _bezier_track_insert_key(int p_track, double p_time, real_t p_value, const Vector2 &p_in_handle, const Vector2 &p_out_handle, const Animation::HandleMode p_handle_mode); + AnimationBezierTrackEdit(); }; diff --git a/editor/animation_track_editor.cpp b/editor/animation_track_editor.cpp index 3df3a3b76a..5df413f0a7 100644 --- a/editor/animation_track_editor.cpp +++ b/editor/animation_track_editor.cpp @@ -38,6 +38,7 @@ #include "editor/editor_undo_redo_manager.h" #include "editor/plugins/animation_player_editor_plugin.h" #include "scene/animation/animation_player.h" +#include "scene/animation/tween.h" #include "scene/gui/separator.h" #include "scene/gui/view_panner.h" #include "scene/main/window.h" @@ -59,17 +60,17 @@ public: return true; } - bool _read_only() { + bool _is_read_only() { return animation_read_only; } static void _bind_methods() { - ClassDB::bind_method("_update_obj", &AnimationTrackKeyEdit::_update_obj); - ClassDB::bind_method("_key_ofs_changed", &AnimationTrackKeyEdit::_key_ofs_changed); - ClassDB::bind_method("_hide_script_from_inspector", &AnimationTrackKeyEdit::_hide_script_from_inspector); - ClassDB::bind_method("get_root_path", &AnimationTrackKeyEdit::get_root_path); - ClassDB::bind_method("_dont_undo_redo", &AnimationTrackKeyEdit::_dont_undo_redo); - ClassDB::bind_method("_read_only", &AnimationTrackKeyEdit::_read_only); + ClassDB::bind_method(D_METHOD("_update_obj"), &AnimationTrackKeyEdit::_update_obj); + ClassDB::bind_method(D_METHOD("_key_ofs_changed"), &AnimationTrackKeyEdit::_key_ofs_changed); + ClassDB::bind_method(D_METHOD("_hide_script_from_inspector"), &AnimationTrackKeyEdit::_hide_script_from_inspector); + ClassDB::bind_method(D_METHOD("get_root_path"), &AnimationTrackKeyEdit::get_root_path); + ClassDB::bind_method(D_METHOD("_dont_undo_redo"), &AnimationTrackKeyEdit::_dont_undo_redo); + ClassDB::bind_method(D_METHOD("_is_read_only"), &AnimationTrackKeyEdit::_is_read_only); } void _fix_node_path(Variant &value) { @@ -350,8 +351,8 @@ public: setting = true; undo_redo->create_action(TTR("Anim Change Keyframe Value"), UndoRedo::MERGE_ENDS); int prev = animation->bezier_track_get_key_handle_mode(track, key); - undo_redo->add_do_method(animation.ptr(), "bezier_track_set_key_handle_mode", track, key, value); - undo_redo->add_undo_method(animation.ptr(), "bezier_track_set_key_handle_mode", track, key, prev); + undo_redo->add_do_method(this, "_bezier_track_set_key_handle_mode", animation.ptr(), track, key, value); + undo_redo->add_undo_method(this, "_bezier_track_set_key_handle_mode", animation.ptr(), track, key, prev); undo_redo->add_do_method(this, "_update_obj", animation); undo_redo->add_undo_method(this, "_update_obj", animation); undo_redo->commit_action(); @@ -636,10 +637,16 @@ public: } break; case Animation::TYPE_BEZIER: { + Animation::HandleMode hm = animation->bezier_track_get_key_handle_mode(track, key); p_list->push_back(PropertyInfo(Variant::FLOAT, PNAME("value"))); - p_list->push_back(PropertyInfo(Variant::VECTOR2, PNAME("in_handle"))); - p_list->push_back(PropertyInfo(Variant::VECTOR2, PNAME("out_handle"))); - p_list->push_back(PropertyInfo(Variant::INT, PNAME("handle_mode"), PROPERTY_HINT_ENUM, "Free,Balanced")); + if (hm == Animation::HANDLE_MODE_LINEAR) { + p_list->push_back(PropertyInfo(Variant::VECTOR2, PNAME("in_handle"), PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_READ_ONLY)); + p_list->push_back(PropertyInfo(Variant::VECTOR2, PNAME("out_handle"), PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_READ_ONLY)); + } else { + p_list->push_back(PropertyInfo(Variant::VECTOR2, PNAME("in_handle"))); + p_list->push_back(PropertyInfo(Variant::VECTOR2, PNAME("out_handle"))); + } + p_list->push_back(PropertyInfo(Variant::INT, PNAME("handle_mode"), PROPERTY_HINT_ENUM, "Free,Linear,Balanced,Mirrored")); } break; case Animation::TYPE_AUDIO: { @@ -720,17 +727,17 @@ public: return true; } - bool _read_only() { + bool _is_read_only() { return animation_read_only; } static void _bind_methods() { - ClassDB::bind_method("_update_obj", &AnimationMultiTrackKeyEdit::_update_obj); - ClassDB::bind_method("_key_ofs_changed", &AnimationMultiTrackKeyEdit::_key_ofs_changed); - ClassDB::bind_method("_hide_script_from_inspector", &AnimationMultiTrackKeyEdit::_hide_script_from_inspector); - ClassDB::bind_method("get_root_path", &AnimationMultiTrackKeyEdit::get_root_path); - ClassDB::bind_method("_dont_undo_redo", &AnimationMultiTrackKeyEdit::_dont_undo_redo); - ClassDB::bind_method("_read_only", &AnimationMultiTrackKeyEdit::_read_only); + ClassDB::bind_method(D_METHOD("_update_obj"), &AnimationMultiTrackKeyEdit::_update_obj); + ClassDB::bind_method(D_METHOD("_key_ofs_changed"), &AnimationMultiTrackKeyEdit::_key_ofs_changed); + ClassDB::bind_method(D_METHOD("_hide_script_from_inspector"), &AnimationMultiTrackKeyEdit::_hide_script_from_inspector); + ClassDB::bind_method(D_METHOD("get_root_path"), &AnimationMultiTrackKeyEdit::get_root_path); + ClassDB::bind_method(D_METHOD("_dont_undo_redo"), &AnimationMultiTrackKeyEdit::_dont_undo_redo); + ClassDB::bind_method(D_METHOD("_is_read_only"), &AnimationMultiTrackKeyEdit::_is_read_only); } void _fix_node_path(Variant &value, NodePath &base) { @@ -971,8 +978,8 @@ public: undo_redo->create_action(TTR("Anim Multi Change Keyframe Value"), UndoRedo::MERGE_ENDS); } Vector2 prev = animation->bezier_track_get_key_in_handle(track, key); - undo_redo->add_do_method(animation.ptr(), "bezier_track_set_key_in_handle", track, key, value); - undo_redo->add_undo_method(animation.ptr(), "bezier_track_set_key_in_handle", track, key, prev); + undo_redo->add_do_method(this, "_bezier_track_set_key_in_handle", track, key, value); + undo_redo->add_undo_method(this, "_bezier_track_set_key_in_handle", track, key, prev); update_obj = true; } else if (name == "out_handle") { const Variant &value = p_value; @@ -982,8 +989,8 @@ public: undo_redo->create_action(TTR("Anim Multi Change Keyframe Value"), UndoRedo::MERGE_ENDS); } Vector2 prev = animation->bezier_track_get_key_out_handle(track, key); - undo_redo->add_do_method(animation.ptr(), "bezier_track_set_key_out_handle", track, key, value); - undo_redo->add_undo_method(animation.ptr(), "bezier_track_set_key_out_handle", track, key, prev); + undo_redo->add_do_method(this, "_bezier_track_set_key_out_handle", track, key, value); + undo_redo->add_undo_method(this, "_bezier_track_set_key_out_handle", track, key, prev); update_obj = true; } else if (name == "handle_mode") { const Variant &value = p_value; @@ -993,8 +1000,8 @@ public: undo_redo->create_action(TTR("Anim Multi Change Keyframe Value"), UndoRedo::MERGE_ENDS); } int prev = animation->bezier_track_get_key_handle_mode(track, key); - undo_redo->add_do_method(animation.ptr(), "bezier_track_set_key_handle_mode", track, key, value); - undo_redo->add_undo_method(animation.ptr(), "bezier_track_set_key_handle_mode", track, key, prev); + undo_redo->add_do_method(this, "_bezier_track_set_key_handle_mode", animation.ptr(), track, key, value); + undo_redo->add_undo_method(this, "_bezier_track_set_key_handle_mode", animation.ptr(), track, key, prev); update_obj = true; } } break; @@ -1325,7 +1332,7 @@ public: p_list->push_back(PropertyInfo(Variant::FLOAT, "value")); p_list->push_back(PropertyInfo(Variant::VECTOR2, "in_handle")); p_list->push_back(PropertyInfo(Variant::VECTOR2, "out_handle")); - p_list->push_back(PropertyInfo(Variant::INT, "handle_mode", PROPERTY_HINT_ENUM, "Free,Balanced")); + p_list->push_back(PropertyInfo(Variant::INT, "handle_mode", PROPERTY_HINT_ENUM, "Free,Linear,Balanced,Mirrored")); } break; case Animation::TYPE_AUDIO: { p_list->push_back(PropertyInfo(Variant::OBJECT, "stream", PROPERTY_HINT_RESOURCE_TYPE, "AudioStream")); @@ -2725,9 +2732,15 @@ String AnimationTrackEdit::get_tooltip(const Point2 &p_pos) const { case Animation::HANDLE_MODE_FREE: { text += TTR("Handle mode: Free\n"); } break; + case Animation::HANDLE_MODE_LINEAR: { + text += TTR("Handle mode: Linear\n"); + } break; case Animation::HANDLE_MODE_BALANCED: { text += TTR("Handle mode: Balanced\n"); } break; + case Animation::HANDLE_MODE_MIRRORED: { + text += TTR("Handle mode: Mirrored\n"); + } break; } } break; case Animation::TYPE_AUDIO: { @@ -3258,7 +3271,6 @@ void AnimationTrackEdit::_bind_methods() { ADD_SIGNAL(MethodInfo("insert_key", PropertyInfo(Variant::FLOAT, "offset"))); ADD_SIGNAL(MethodInfo("select_key", PropertyInfo(Variant::INT, "index"), PropertyInfo(Variant::BOOL, "single"))); ADD_SIGNAL(MethodInfo("deselect_key", PropertyInfo(Variant::INT, "index"))); - ADD_SIGNAL(MethodInfo("bezier_edit")); ADD_SIGNAL(MethodInfo("move_selection_begin")); ADD_SIGNAL(MethodInfo("move_selection", PropertyInfo(Variant::FLOAT, "offset"))); @@ -3421,7 +3433,8 @@ void AnimationTrackEditor::set_animation(const Ref<Animation> &p_anim, bool p_re track_edits[_get_track_selected()]->release_focus(); } if (animation.is_valid()) { - animation->disconnect("changed", callable_mp(this, &AnimationTrackEditor::_animation_changed)); + animation->disconnect("tracks_changed", callable_mp(this, &AnimationTrackEditor::_animation_changed)); + animation->disconnect("changed", callable_mp(this, &AnimationTrackEditor::_sync_animation_change)); _clear_selection(); } animation = p_anim; @@ -3432,7 +3445,8 @@ void AnimationTrackEditor::set_animation(const Ref<Animation> &p_anim, bool p_re _update_tracks(); if (animation.is_valid()) { - animation->connect("changed", callable_mp(this, &AnimationTrackEditor::_animation_changed)); + animation->connect("tracks_changed", callable_mp(this, &AnimationTrackEditor::_animation_changed), CONNECT_DEFERRED); + animation->connect("changed", callable_mp(this, &AnimationTrackEditor::_sync_animation_change), CONNECT_DEFERRED); hscroll->show(); edit->set_disabled(read_only); @@ -4347,13 +4361,12 @@ AnimationTrackEditor::TrackIndices AnimationTrackEditor::_confirm_insert(InsertD } break; case Animation::TYPE_BEZIER: { Array array; - array.resize(6); + array.resize(5); array[0] = p_id.value; array[1] = -0.25; array[2] = 0; array[3] = 0.25; array[4] = 0; - array[5] = Animation::HANDLE_MODE_BALANCED; value = array; bezier_edit_icon->set_disabled(false); @@ -4616,11 +4629,19 @@ void AnimationTrackEditor::_update_tracks() { } } +void AnimationTrackEditor::_sync_animation_change() { + bezier_edit->update(); +} + void AnimationTrackEditor::_animation_changed() { if (animation_changing_awaiting_update) { return; // All will be updated, don't bother with anything. } + if (key_edit) { + _update_key_edit(); + } + if (key_edit && key_edit->setting) { // If editing a key, just update the edited track, makes refresh less costly. if (key_edit->track < track_edits.size()) { @@ -5080,13 +5101,12 @@ void AnimationTrackEditor::_insert_key_from_track(float p_ofs, int p_track) { Variant value; _find_hint_for_track(p_track, bp, &value); Array arr; - arr.resize(6); + arr.resize(5); arr[0] = value; arr[1] = -0.25; arr[2] = 0; arr[3] = 0.25; arr[4] = 0; - arr[5] = 0; undo_redo->create_action(TTR("Add Track Key")); undo_redo->add_do_method(animation.ptr(), "track_insert_key", p_track, p_ofs, arr); @@ -5565,6 +5585,13 @@ void AnimationTrackEditor::_bezier_edit(int p_for_track) { // Search everything within the track and curve - edit it. } +void AnimationTrackEditor::_bezier_track_set_key_handle_mode(Animation *p_anim, int p_track, int p_index, Animation::HandleMode p_mode, Animation::HandleSetMode p_set_mode) { + if (!p_anim) { + return; + } + p_anim->bezier_track_set_key_handle_mode(p_track, p_index, p_mode, p_set_mode); +} + void AnimationTrackEditor::_anim_duplicate_keys(bool transpose) { // Duplicait! if (selection.size() && animation.is_valid() && (!transpose || (_get_track_selected() >= 0 && _get_track_selected() < animation->get_track_count()))) { @@ -5970,6 +5997,89 @@ void AnimationTrackEditor::_edit_menu_pressed(int p_option) { #undef NEW_POS undo_redo->commit_action(); } break; + + case EDIT_EASE_SELECTION: { + ease_dialog->popup_centered(Size2(200, 100) * EDSCALE); + } break; + case EDIT_EASE_CONFIRM: { + undo_redo->create_action(TTR("Make Easing Keys")); + + Tween::TransitionType transition_type = static_cast<Tween::TransitionType>(transition_selection->get_selected_id()); + Tween::EaseType ease_type = static_cast<Tween::EaseType>(ease_selection->get_selected_id()); + float fps = ease_fps->get_value(); + double dur_step = 1.0 / fps; + + // Organize track and key. + HashMap<int, Vector<int>> keymap; + Vector<int> tracks; + for (const KeyValue<SelectedKey, KeyInfo> &E : selection) { + if (!tracks.has(E.key.track)) { + tracks.append(E.key.track); + } + } + for (int i = 0; i < tracks.size(); i++) { + switch (animation->track_get_type(tracks[i])) { + case Animation::TYPE_VALUE: + case Animation::TYPE_POSITION_3D: + case Animation::TYPE_ROTATION_3D: + case Animation::TYPE_SCALE_3D: + case Animation::TYPE_BLEND_SHAPE: { + Vector<int> keys; + for (const KeyValue<SelectedKey, KeyInfo> &E : selection) { + if (E.key.track == tracks[i]) { + keys.append(E.key.key); + } + } + keys.sort(); + keymap.insert(tracks[i], keys); + } break; + default: { + } break; + } + } + + // Make easing. + HashMap<int, Vector<int>>::Iterator E = keymap.begin(); + while (E) { + int track = E->key; + Vector<int> keys = E->value; + int len = keys.size() - 1; + + // Make insert queue. + Vector<Pair<double, Variant>> insert_queue; + for (int i = 0; i < len; i++) { + // Check neighboring keys. + if (keys[i] + 1 == keys[i + 1]) { + double from_t = animation->track_get_key_time(track, keys[i]); + double to_t = animation->track_get_key_time(track, keys[i + 1]); + Variant from_v = animation->track_get_key_value(track, keys[i]); + Variant to_v = animation->track_get_key_value(track, keys[i + 1]); + Variant delta_v; + Variant::sub(to_v, from_v, delta_v); + double duration = to_t - from_t; + double fixed_duration = duration - 0.01; // Prevent to overwrap keys... + for (double delta_t = dur_step; delta_t < fixed_duration; delta_t += dur_step) { + Pair<double, Variant> keydata; + keydata.first = from_t + delta_t; + keydata.second = Tween::interpolate_variant(from_v, delta_v, delta_t, duration, transition_type, ease_type); + insert_queue.append(keydata); + } + } + } + + // Do insertion. + for (int i = 0; i < insert_queue.size(); i++) { + undo_redo->add_do_method(animation.ptr(), "track_insert_key", track, insert_queue[i].first, insert_queue[i].second); + undo_redo->add_undo_method(animation.ptr(), "track_remove_key_at_time", track, insert_queue[i].first); + } + + ++E; + } + + undo_redo->commit_action(); + + } break; + case EDIT_DUPLICATE_SELECTION: { if (bezier_edit->is_visible()) { bezier_edit->duplicate_selection(); @@ -6061,8 +6171,115 @@ void AnimationTrackEditor::_edit_menu_pressed(int p_option) { } break; case EDIT_APPLY_RESET: { AnimationPlayerEditor::get_singleton()->get_player()->apply_reset(true); + } break; + + case EDIT_BAKE_ANIMATION: { + bake_dialog->popup_centered(Size2(200, 100) * EDSCALE); + } break; + case EDIT_BAKE_ANIMATION_CONFIRM: { + undo_redo->create_action(TTR("Bake Animation as Linear keys.")); + + int track_len = animation->get_track_count(); + bool b_trs = bake_trs->is_pressed(); + bool b_bs = bake_blendshape->is_pressed(); + bool b_v = bake_value->is_pressed(); + + double anim_len = animation->get_length() + CMP_EPSILON; // For end key. + float fps = bake_fps->get_value(); + double dur_step = 1.0 / fps; + + for (int i = 0; i < track_len; i++) { + bool do_bake = false; + Animation::TrackType type = animation->track_get_type(i); + do_bake |= b_trs && (type == Animation::TYPE_POSITION_3D || type == Animation::TYPE_ROTATION_3D || type == Animation::TYPE_SCALE_3D); + do_bake |= b_bs && type == Animation::TYPE_BLEND_SHAPE; + do_bake |= b_v && type == Animation::TYPE_VALUE; + if (do_bake && !animation->track_is_compressed(i)) { + if (animation->track_get_interpolation_type(i) == Animation::INTERPOLATION_NEAREST) { + continue; // Nearest interpolation cannot be baked. + } + + // Make insert queue. + Vector<Pair<double, Variant>> insert_queue; + + switch (type) { + case Animation::TYPE_POSITION_3D: { + for (double delta_t = 0.0; delta_t <= anim_len; delta_t += dur_step) { + Pair<double, Variant> keydata; + keydata.first = delta_t; + Vector3 v; + animation->position_track_interpolate(i, delta_t, &v); + keydata.second = v; + insert_queue.append(keydata); + } + } break; + case Animation::TYPE_ROTATION_3D: { + for (double delta_t = 0.0; delta_t <= anim_len; delta_t += dur_step) { + Pair<double, Variant> keydata; + keydata.first = delta_t; + Quaternion v; + animation->rotation_track_interpolate(i, delta_t, &v); + keydata.second = v; + insert_queue.append(keydata); + } + } break; + case Animation::TYPE_SCALE_3D: { + for (double delta_t = 0.0; delta_t <= anim_len; delta_t += dur_step) { + Pair<double, Variant> keydata; + keydata.first = delta_t; + Vector3 v; + animation->scale_track_interpolate(i, delta_t, &v); + keydata.second = v; + insert_queue.append(keydata); + } + } break; + case Animation::TYPE_BLEND_SHAPE: { + for (double delta_t = 0.0; delta_t <= anim_len; delta_t += dur_step) { + Pair<double, Variant> keydata; + keydata.first = delta_t; + float v; + animation->blend_shape_track_interpolate(i, delta_t, &v); + keydata.second = v; + insert_queue.append(keydata); + } + } break; + case Animation::TYPE_VALUE: { + for (double delta_t = 0.0; delta_t < anim_len; delta_t += dur_step) { + Pair<double, Variant> keydata; + keydata.first = delta_t; + keydata.second = animation->value_track_interpolate(i, delta_t); + insert_queue.append(keydata); + } + } break; + default: { + } break; + } + + // Cleanup keys. + int key_len = animation->track_get_key_count(i); + for (int j = key_len - 1; j >= 0; j--) { + undo_redo->add_do_method(animation.ptr(), "track_remove_key", i, j); + } + + // Insert keys. + undo_redo->add_do_method(animation.ptr(), "track_set_interpolation_type", i, Animation::INTERPOLATION_LINEAR); + for (int j = insert_queue.size() - 1; j >= 0; j--) { + undo_redo->add_do_method(animation.ptr(), "track_insert_key", i, insert_queue[j].first, insert_queue[j].second); + undo_redo->add_undo_method(animation.ptr(), "track_remove_key", i, j); + } + + // Undo methods. + undo_redo->add_undo_method(animation.ptr(), "track_set_interpolation_type", i, animation->track_get_interpolation_type(i)); + for (int j = key_len - 1; j >= 0; j--) { + undo_redo->add_undo_method(animation.ptr(), "track_insert_key", i, animation->track_get_key_time(i, j), animation->track_get_key_value(i, j), animation->track_get_key_transition(i, j)); + } + } + } + + undo_redo->commit_action(); } break; + case EDIT_OPTIMIZE_ANIMATION: { optimize_dialog->popup_centered(Size2(250, 180) * EDSCALE); @@ -6225,15 +6442,17 @@ void AnimationTrackEditor::_select_all_tracks_for_copy() { } void AnimationTrackEditor::_bind_methods() { - ClassDB::bind_method("_animation_update", &AnimationTrackEditor::_animation_update); - ClassDB::bind_method("_track_grab_focus", &AnimationTrackEditor::_track_grab_focus); - ClassDB::bind_method("_update_tracks", &AnimationTrackEditor::_update_tracks); - ClassDB::bind_method("_clear_selection_for_anim", &AnimationTrackEditor::_clear_selection_for_anim); - ClassDB::bind_method("_select_at_anim", &AnimationTrackEditor::_select_at_anim); + ClassDB::bind_method(D_METHOD("_animation_update"), &AnimationTrackEditor::_animation_update); + ClassDB::bind_method(D_METHOD("_track_grab_focus"), &AnimationTrackEditor::_track_grab_focus); + ClassDB::bind_method(D_METHOD("_update_tracks"), &AnimationTrackEditor::_update_tracks); + ClassDB::bind_method(D_METHOD("_clear_selection_for_anim"), &AnimationTrackEditor::_clear_selection_for_anim); + ClassDB::bind_method(D_METHOD("_select_at_anim"), &AnimationTrackEditor::_select_at_anim); - ClassDB::bind_method("_key_selected", &AnimationTrackEditor::_key_selected); // Still used by some connect_compat. - ClassDB::bind_method("_key_deselected", &AnimationTrackEditor::_key_deselected); // Still used by some connect_compat. - ClassDB::bind_method("_clear_selection", &AnimationTrackEditor::_clear_selection); // Still used by some connect_compat. + ClassDB::bind_method(D_METHOD("_key_selected"), &AnimationTrackEditor::_key_selected); // Still used by some connect_compat. + ClassDB::bind_method(D_METHOD("_key_deselected"), &AnimationTrackEditor::_key_deselected); // Still used by some connect_compat. + ClassDB::bind_method(D_METHOD("_clear_selection"), &AnimationTrackEditor::_clear_selection); // Still used by some connect_compat. + + ClassDB::bind_method(D_METHOD("_bezier_track_set_key_handle_mode", "animation", "track_idx", "key_idx", "key_handle_mode", "key_handle_set_mode"), &AnimationTrackEditor::_bezier_track_set_key_handle_mode, DEFVAL(Animation::HANDLE_SET_MODE_NONE)); ADD_SIGNAL(MethodInfo("timeline_changed", PropertyInfo(Variant::FLOAT, "position"), PropertyInfo(Variant::BOOL, "drag"), PropertyInfo(Variant::BOOL, "timeline_only"))); ADD_SIGNAL(MethodInfo("keying_changed")); @@ -6470,6 +6689,8 @@ AnimationTrackEditor::AnimationTrackEditor() { edit->get_popup()->add_item(TTR("Scale Selection"), EDIT_SCALE_SELECTION); edit->get_popup()->add_item(TTR("Scale From Cursor"), EDIT_SCALE_FROM_CURSOR); edit->get_popup()->add_separator(); + edit->get_popup()->add_item(TTR("Make Easing Selection"), EDIT_EASE_SELECTION); + edit->get_popup()->add_separator(); edit->get_popup()->add_shortcut(ED_SHORTCUT("animation_editor/duplicate_selection", TTR("Duplicate Selection"), KeyModifierMask::CMD | Key::D), EDIT_DUPLICATE_SELECTION); edit->get_popup()->add_shortcut(ED_SHORTCUT("animation_editor/duplicate_selection_transposed", TTR("Duplicate Transposed"), KeyModifierMask::SHIFT | KeyModifierMask::CMD | Key::D), EDIT_DUPLICATE_TRANSPOSED); edit->get_popup()->add_shortcut(ED_SHORTCUT("animation_editor/add_reset_value", TTR("Add RESET Value(s)"))); @@ -6482,6 +6703,7 @@ AnimationTrackEditor::AnimationTrackEditor() { edit->get_popup()->add_separator(); edit->get_popup()->add_shortcut(ED_SHORTCUT("animation_editor/apply_reset", TTR("Apply Reset")), EDIT_APPLY_RESET); edit->get_popup()->add_separator(); + edit->get_popup()->add_item(TTR("Bake Animation"), EDIT_BAKE_ANIMATION); edit->get_popup()->add_item(TTR("Optimize Animation"), EDIT_OPTIMIZE_ANIMATION); edit->get_popup()->add_item(TTR("Clean-Up Animation"), EDIT_CLEAN_UP_ANIMATION); @@ -6604,6 +6826,88 @@ AnimationTrackEditor::AnimationTrackEditor() { scale_dialog->connect("confirmed", callable_mp(this, &AnimationTrackEditor::_edit_menu_pressed).bind(EDIT_SCALE_CONFIRM)); add_child(scale_dialog); + // + ease_dialog = memnew(ConfirmationDialog); + ease_dialog->set_title(TTR("Select Transition and Easing")); + ease_dialog->connect("confirmed", callable_mp(this, &AnimationTrackEditor::_edit_menu_pressed).bind(EDIT_EASE_CONFIRM)); + add_child(ease_dialog); + GridContainer *ease_grid = memnew(GridContainer); + ease_grid->set_columns(2); + ease_dialog->add_child(ease_grid); + transition_selection = memnew(OptionButton); + transition_selection->add_item("Linear", Tween::TRANS_LINEAR); + transition_selection->add_item("Sine", Tween::TRANS_SINE); + transition_selection->add_item("Quint", Tween::TRANS_QUINT); + transition_selection->add_item("Quart", Tween::TRANS_QUART); + transition_selection->add_item("Quad", Tween::TRANS_QUAD); + transition_selection->add_item("Expo", Tween::TRANS_EXPO); + transition_selection->add_item("Elastic", Tween::TRANS_ELASTIC); + transition_selection->add_item("Cubic", Tween::TRANS_CUBIC); + transition_selection->add_item("Circ", Tween::TRANS_CIRC); + transition_selection->add_item("Bounce", Tween::TRANS_BOUNCE); + transition_selection->add_item("Back", Tween::TRANS_BACK); + transition_selection->select(Tween::TRANS_LINEAR); // Default + ease_selection = memnew(OptionButton); + ease_selection->add_item("In", Tween::EASE_IN); + ease_selection->add_item("Out", Tween::EASE_OUT); + ease_selection->add_item("InOut", Tween::EASE_IN_OUT); + ease_selection->add_item("OutIn", Tween::EASE_OUT_IN); + ease_selection->select(Tween::EASE_IN_OUT); // Default + ease_fps = memnew(SpinBox); + ease_fps->set_min(1); + ease_fps->set_max(999); + ease_fps->set_step(1); + ease_fps->set_value(30); // Default + Label *ease_label1 = memnew(Label); + Label *ease_label2 = memnew(Label); + Label *ease_label3 = memnew(Label); + ease_label1->set_text("Transition Type:"); + ease_label2->set_text("Ease Type:"); + ease_label3->set_text("FPS:"); + ease_grid->add_child(ease_label1); + ease_grid->add_child(transition_selection); + ease_grid->add_child(ease_label2); + ease_grid->add_child(ease_selection); + ease_grid->add_child(ease_label3); + ease_grid->add_child(ease_fps); + + // + bake_dialog = memnew(ConfirmationDialog); + bake_dialog->set_title(TTR("Anim. Baker")); + bake_dialog->connect("confirmed", callable_mp(this, &AnimationTrackEditor::_edit_menu_pressed).bind(EDIT_BAKE_ANIMATION_CONFIRM)); + add_child(bake_dialog); + GridContainer *bake_grid = memnew(GridContainer); + bake_grid->set_columns(2); + bake_dialog->add_child(bake_grid); + bake_trs = memnew(CheckBox); + bake_trs->set_pressed(true); + bake_blendshape = memnew(CheckBox); + bake_blendshape->set_pressed(true); + bake_value = memnew(CheckBox); + bake_value->set_pressed(true); + bake_fps = memnew(SpinBox); + bake_fps->set_min(1); + bake_fps->set_max(999); + bake_fps->set_step(1); + bake_fps->set_value(30); // Default + Label *bake_label1 = memnew(Label); + Label *bake_label2 = memnew(Label); + Label *bake_label3 = memnew(Label); + Label *bake_label4 = memnew(Label); + bake_label1->set_text("Pos/Rot/Scl3D Track:"); + bake_label2->set_text("Blendshape Track:"); + bake_label3->set_text("Value Track:"); + bake_label4->set_text("FPS:"); + bake_grid->add_child(bake_label1); + bake_grid->add_child(bake_trs); + bake_grid->add_child(bake_label2); + bake_grid->add_child(bake_blendshape); + bake_grid->add_child(bake_label3); + bake_grid->add_child(bake_value); + bake_grid->add_child(bake_label4); + bake_grid->add_child(bake_fps); + + // track_copy_dialog = memnew(ConfirmationDialog); add_child(track_copy_dialog); track_copy_dialog->set_title(TTR("Select Tracks to Copy")); diff --git a/editor/animation_track_editor.h b/editor/animation_track_editor.h index 806d3ffb14..9cf3269fd0 100644 --- a/editor/animation_track_editor.h +++ b/editor/animation_track_editor.h @@ -32,6 +32,7 @@ #define ANIMATION_TRACK_EDITOR_H #include "editor/editor_data.h" +#include "editor/editor_properties.h" #include "editor/editor_spin_slider.h" #include "editor/property_selector.h" @@ -323,8 +324,9 @@ class AnimationTrackEditor : public VBoxContainer { Vector<AnimationTrackEditGroup *> groups; bool animation_changing_awaiting_update = false; - void _animation_update(); + void _animation_update(); // Updated by AnimationTrackEditor(this) int _get_track_selected(); + void _sync_animation_change(); void _animation_changed(); void _update_tracks(); @@ -448,9 +450,16 @@ class AnimationTrackEditor : public VBoxContainer { void _toggle_bezier_edit(); void _cancel_bezier_edit(); void _bezier_edit(int p_for_track); + void _bezier_track_set_key_handle_mode(Animation *p_anim, int p_track, int p_index, Animation::HandleMode p_mode, Animation::HandleSetMode p_set_mode = Animation::HANDLE_SET_MODE_NONE); ////////////// edit menu stuff + ConfirmationDialog *bake_dialog = nullptr; + CheckBox *bake_trs = nullptr; + CheckBox *bake_blendshape = nullptr; + CheckBox *bake_value = nullptr; + SpinBox *bake_fps = nullptr; + ConfirmationDialog *optimize_dialog = nullptr; SpinBox *optimize_velocity_error = nullptr; SpinBox *optimize_angular_error = nullptr; @@ -464,6 +473,11 @@ class AnimationTrackEditor : public VBoxContainer { ConfirmationDialog *scale_dialog = nullptr; SpinBox *scale = nullptr; + ConfirmationDialog *ease_dialog = nullptr; + OptionButton *transition_selection = nullptr; + OptionButton *ease_selection = nullptr; + SpinBox *ease_fps = nullptr; + void _select_all_tracks_for_copy(); void _edit_menu_about_to_popup(); @@ -521,6 +535,8 @@ public: EDIT_SCALE_SELECTION, EDIT_SCALE_FROM_CURSOR, EDIT_SCALE_CONFIRM, + EDIT_EASE_SELECTION, + EDIT_EASE_CONFIRM, EDIT_DUPLICATE_SELECTION, EDIT_DUPLICATE_TRANSPOSED, EDIT_ADD_RESET_KEY, @@ -529,6 +545,8 @@ public: EDIT_GOTO_NEXT_STEP_TIMELINE_ONLY, // Next step without updating animation. EDIT_GOTO_PREV_STEP, EDIT_APPLY_RESET, + EDIT_BAKE_ANIMATION, + EDIT_BAKE_ANIMATION_CONFIRM, EDIT_OPTIMIZE_ANIMATION, EDIT_OPTIMIZE_ANIMATION_CONFIRM, EDIT_CLEAN_UP_ANIMATION, diff --git a/editor/code_editor.cpp b/editor/code_editor.cpp index 9e72c8ec10..bdd30dc653 100644 --- a/editor/code_editor.cpp +++ b/editor/code_editor.cpp @@ -1789,7 +1789,7 @@ void CodeTextEditor::toggle_bookmark() { } void CodeTextEditor::goto_next_bookmark() { - Array bmarks = text_editor->get_bookmarked_lines(); + PackedInt32Array bmarks = text_editor->get_bookmarked_lines(); if (bmarks.size() <= 0) { return; } @@ -1813,7 +1813,7 @@ void CodeTextEditor::goto_next_bookmark() { } void CodeTextEditor::goto_prev_bookmark() { - Array bmarks = text_editor->get_bookmarked_lines(); + PackedInt32Array bmarks = text_editor->get_bookmarked_lines(); if (bmarks.size() <= 0) { return; } diff --git a/editor/debugger/editor_debugger_inspector.cpp b/editor/debugger/editor_debugger_inspector.cpp index 58206efc20..6c0ba55ec8 100644 --- a/editor/debugger/editor_debugger_inspector.cpp +++ b/editor/debugger/editor_debugger_inspector.cpp @@ -85,6 +85,7 @@ void EditorDebuggerRemoteObject::_bind_methods() { ClassDB::bind_method(D_METHOD("get_variant"), &EditorDebuggerRemoteObject::get_variant); ClassDB::bind_method(D_METHOD("clear"), &EditorDebuggerRemoteObject::clear); ClassDB::bind_method(D_METHOD("get_remote_object_id"), &EditorDebuggerRemoteObject::get_remote_object_id); + ClassDB::bind_method(D_METHOD("_is_read_only"), &EditorDebuggerRemoteObject::_is_read_only); ADD_SIGNAL(MethodInfo("value_edited", PropertyInfo(Variant::INT, "object_id"), PropertyInfo(Variant::STRING, "property"), PropertyInfo("value"))); } diff --git a/editor/debugger/editor_debugger_inspector.h b/editor/debugger/editor_debugger_inspector.h index 5aac4dbf11..c595e0acaa 100644 --- a/editor/debugger/editor_debugger_inspector.h +++ b/editor/debugger/editor_debugger_inspector.h @@ -50,6 +50,7 @@ public: HashMap<StringName, Variant> prop_values; ObjectID get_remote_object_id() { return remote_object_id; }; + bool _is_read_only() { return true; }; String get_title(); Variant get_variant(const StringName &p_name); diff --git a/editor/editor_data.cpp b/editor/editor_data.cpp index 64bdac1e77..231ae198d2 100644 --- a/editor/editor_data.cpp +++ b/editor/editor_data.cpp @@ -1143,8 +1143,8 @@ void EditorSelection::_emit_change() { emitted = false; } -Array EditorSelection::_get_transformable_selected_nodes() { - Array ret; +TypedArray<Node> EditorSelection::_get_transformable_selected_nodes() { + TypedArray<Node> ret; for (const Node *E : selected_node_list) { ret.push_back(E); diff --git a/editor/editor_data.h b/editor/editor_data.h index 655a62a9ae..1da188c546 100644 --- a/editor/editor_data.h +++ b/editor/editor_data.h @@ -271,7 +271,7 @@ class EditorSelection : public Object { List<Node *> selected_node_list; void _update_node_list(); - Array _get_transformable_selected_nodes(); + TypedArray<Node> _get_transformable_selected_nodes(); void _emit_change(); protected: diff --git a/editor/editor_inspector.cpp b/editor/editor_inspector.cpp index 855f4b1366..73683eeb73 100644 --- a/editor/editor_inspector.cpp +++ b/editor/editor_inspector.cpp @@ -2628,15 +2628,28 @@ void EditorInspector::update_tree() { valid_plugins.push_back(inspector_plugins[i]); } - // Decide if properties should be drawn with the warning color (yellow). + // Decide if properties should be drawn with the warning color (yellow), + // or if the whole object should be considered read-only. bool draw_warning = false; + bool all_read_only = false; if (is_inside_tree()) { + if (object->has_method("_is_read_only")) { + all_read_only = object->call("_is_read_only"); + } + Node *nod = Object::cast_to<Node>(object); Node *es = EditorNode::get_singleton()->get_edited_scene(); if (nod && es != nod && nod->get_owner() != es) { // Draw in warning color edited nodes that are not in the currently edited scene, // as changes may be lost in the future. draw_warning = true; + } else { + if (!all_read_only) { + Resource *res = Object::cast_to<Resource>(object); + if (res) { + all_read_only = EditorNode::get_singleton()->is_resource_read_only(res); + } + } } } @@ -3179,7 +3192,6 @@ void EditorInspector::update_tree() { ep->property_usage = p.usage; //and set label? } - if (!editors[i].label.is_empty()) { ep->set_label(editors[i].label); } else { @@ -3206,7 +3218,7 @@ void EditorInspector::update_tree() { ep->set_checkable(checkable); ep->set_checked(checked); ep->set_keying(keying); - ep->set_read_only(property_read_only); + ep->set_read_only(property_read_only || all_read_only); ep->set_deletable(deletable_properties || p.name.begins_with("metadata/")); } @@ -3253,6 +3265,9 @@ void EditorInspector::update_tree() { add_md->set_icon(get_theme_icon(SNAME("Add"), SNAME("EditorIcons"))); add_md->connect(SNAME("pressed"), callable_mp(this, &EditorInspector::_show_add_meta_dialog)); main_vbox->add_child(add_md); + if (all_read_only) { + add_md->set_disabled(true); + } } // Get the lists of to add at the end. diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp index 362159cb56..13dd1062eb 100644 --- a/editor/editor_node.cpp +++ b/editor/editor_node.cpp @@ -1250,7 +1250,9 @@ void EditorNode::save_resource_in_path(const Ref<Resource> &p_resource, const St } void EditorNode::save_resource(const Ref<Resource> &p_resource) { - if (p_resource->get_path().is_resource_file()) { + // If the resource has been imported, ask the user to use a different path in order to save it. + String path = p_resource->get_path(); + if (path.is_resource_file() && !FileAccess::exists(path + ".import")) { save_resource_in_path(p_resource, p_resource->get_path()); } else { save_resource_as(p_resource); @@ -1260,11 +1262,18 @@ void EditorNode::save_resource(const Ref<Resource> &p_resource) { void EditorNode::save_resource_as(const Ref<Resource> &p_resource, const String &p_at_path) { { String path = p_resource->get_path(); - int srpos = path.find("::"); - if (srpos != -1) { - String base = path.substr(0, srpos); - if (!get_edited_scene() || get_edited_scene()->get_scene_file_path() != base) { - show_warning(TTR("This resource can't be saved because it does not belong to the edited scene. Make it unique first.")); + if (!path.is_resource_file()) { + int srpos = path.find("::"); + if (srpos != -1) { + String base = path.substr(0, srpos); + if (!get_edited_scene() || get_edited_scene()->get_scene_file_path() != base) { + show_warning(TTR("This resource can't be saved because it does not belong to the edited scene. Make it unique first.")); + return; + } + } + } else { + if (FileAccess::exists(path + ".import")) { + show_warning(TTR("This resource can't be saved because it was imported from another file. Make it unique first.")); return; } } @@ -2223,7 +2232,14 @@ void EditorNode::_edit_current(bool p_skip_foreign) { bool stay_in_script_editor_on_node_selected = bool(EDITOR_GET("text_editor/behavior/navigation/stay_in_script_editor_on_node_selected")); bool skip_main_plugin = false; - String editable_warning; // None by default. + String editable_info; // None by default. + bool info_is_warning = false; + + if (current_obj->has_method("_is_read_only")) { + if (current_obj->call("_is_read_only")) { + editable_info = TTR("This object is marked as read-only, so it's not editable."); + } + } if (is_resource) { Resource *current_res = Object::cast_to<Resource>(current_obj); @@ -2237,16 +2253,25 @@ void EditorNode::_edit_current(bool p_skip_foreign) { int subr_idx = current_res->get_path().find("::"); if (subr_idx != -1) { String base_path = current_res->get_path().substr(0, subr_idx); - if (FileAccess::exists(base_path + ".import")) { - editable_warning = TTR("This resource belongs to a scene that was imported, so it's not editable.\nPlease read the documentation relevant to importing scenes to better understand this workflow."); + if (!base_path.is_resource_file()) { + if (FileAccess::exists(base_path + ".import")) { + if (get_edited_scene() && get_edited_scene()->get_scene_file_path() == base_path) { + info_is_warning = true; + } + editable_info = TTR("This resource belongs to a scene that was imported, so it's not editable.\nPlease read the documentation relevant to importing scenes to better understand this workflow."); + } else { + if ((!get_edited_scene() || get_edited_scene()->get_scene_file_path() != base_path) && ResourceLoader::get_resource_type(base_path) == "PackedScene") { + editable_info = TTR("This resource belongs to a scene that was instantiated or inherited.\nChanges to it must be made inside the original scene."); + } + } } else { - if ((!get_edited_scene() || get_edited_scene()->get_scene_file_path() != base_path) && ResourceLoader::get_resource_type(base_path) == "PackedScene") { - editable_warning = TTR("This resource belongs to a scene that was instantiated or inherited.\nChanges to it won't be kept when saving the current scene."); + if (FileAccess::exists(base_path + ".import")) { + editable_info = TTR("This resource belongs to a scene that was imported, so it's not editable.\nPlease read the documentation relevant to importing scenes to better understand this workflow."); } } } else if (current_res->get_path().is_resource_file()) { if (FileAccess::exists(current_res->get_path() + ".import")) { - editable_warning = TTR("This resource was imported, so it's not editable. Change its settings in the import panel and then re-import."); + editable_info = TTR("This resource was imported, so it's not editable. Change its settings in the import panel and then re-import."); } } } else if (is_node) { @@ -2270,7 +2295,8 @@ void EditorNode::_edit_current(bool p_skip_foreign) { if (get_edited_scene() && !get_edited_scene()->get_scene_file_path().is_empty()) { String source_scene = get_edited_scene()->get_scene_file_path(); if (FileAccess::exists(source_scene + ".import")) { - editable_warning = TTR("This scene was imported, so changes to it won't be kept.\nInstancing it or inheriting will allow making changes to it.\nPlease read the documentation relevant to importing scenes to better understand this workflow."); + editable_info = TTR("This scene was imported, so changes to it won't be kept.\nInstancing it or inheriting will allow making changes to it.\nPlease read the documentation relevant to importing scenes to better understand this workflow."); + info_is_warning = true; } } @@ -2278,7 +2304,7 @@ void EditorNode::_edit_current(bool p_skip_foreign) { Node *selected_node = nullptr; if (current_obj->is_class("EditorDebuggerRemoteObject")) { - editable_warning = TTR("This is a remote object, so changes to it won't be kept.\nPlease read the documentation relevant to debugging to better understand this workflow."); + editable_info = TTR("This is a remote object, so it's not editable.\nPlease read the documentation relevant to debugging to better understand this workflow."); disable_folding = true; } else if (current_obj->is_class("MultiNodeEdit")) { Node *scene = get_edited_scene(); @@ -2313,7 +2339,10 @@ void EditorNode::_edit_current(bool p_skip_foreign) { InspectorDock::get_inspector_singleton()->update_tree(); } - InspectorDock::get_singleton()->set_warning(editable_warning); + InspectorDock::get_singleton()->set_info( + info_is_warning ? TTR("Changes may be lost!") : TTR("This object is read-only."), + editable_info, + info_is_warning); if (InspectorDock::get_inspector_singleton()->is_using_folding() == disable_folding) { InspectorDock::get_inspector_singleton()->set_use_folding(!disable_folding); @@ -3828,6 +3857,37 @@ void EditorNode::edit_foreign_resource(Ref<Resource> p_resource) { InspectorDock::get_singleton()->call_deferred("edit_resource", p_resource); } +bool EditorNode::is_resource_read_only(Ref<Resource> p_resource) { + ERR_FAIL_COND_V(p_resource.is_null(), false); + + String path = p_resource->get_path(); + if (!path.is_resource_file()) { + // If the resource name contains '::', that means it is a subresource embedded in another resource. + int srpos = path.find("::"); + if (srpos != -1) { + String base = path.substr(0, srpos); + // If the base resource is a packed scene, we treat it as read-only if it is not the currently edited scene. + if (ResourceLoader::get_resource_type(base) == "PackedScene") { + if (!get_tree()->get_edited_scene_root() || get_tree()->get_edited_scene_root()->get_scene_file_path() != base) { + return true; + } + } else { + // If a corresponding .import file exists for the base file, we assume it to be imported and should therefore treated as read-only. + if (FileAccess::exists(base + ".import")) { + return true; + } + } + } + } else { + // The resource is not a subresource, but if it has an .import file, it's imported so treat it as read only. + if (FileAccess::exists(path + ".import")) { + return true; + } + } + + return false; +} + void EditorNode::request_instance_scene(const String &p_path) { SceneTreeDock::get_singleton()->instantiate(p_path); } @@ -5837,6 +5897,7 @@ void EditorNode::_bind_methods() { ClassDB::bind_method("set_edited_scene", &EditorNode::set_edited_scene); ClassDB::bind_method("open_request", &EditorNode::open_request); ClassDB::bind_method("edit_foreign_resource", &EditorNode::edit_foreign_resource); + ClassDB::bind_method("is_resource_read_only", &EditorNode::is_resource_read_only); ClassDB::bind_method("_close_messages", &EditorNode::_close_messages); ClassDB::bind_method("_show_messages", &EditorNode::_show_messages); diff --git a/editor/editor_node.h b/editor/editor_node.h index 7400bcd422..91c753e480 100644 --- a/editor/editor_node.h +++ b/editor/editor_node.h @@ -776,6 +776,8 @@ public: void open_request(const String &p_path); void edit_foreign_resource(Ref<Resource> p_resource); + bool is_resource_read_only(Ref<Resource> p_resource); + bool is_changing_scene() const; Control *get_main_control(); diff --git a/editor/editor_plugin.cpp b/editor/editor_plugin.cpp index 2e64e46519..b0bd500ef8 100644 --- a/editor/editor_plugin.cpp +++ b/editor/editor_plugin.cpp @@ -48,7 +48,7 @@ #include "scene/gui/popup_menu.h" #include "servers/rendering_server.h" -Array EditorInterface::_make_mesh_previews(const Array &p_meshes, int p_preview_size) { +TypedArray<Texture2D> EditorInterface::_make_mesh_previews(const Array &p_meshes, int p_preview_size) { Vector<Ref<Mesh>> meshes; for (int i = 0; i < p_meshes.size(); i++) { @@ -56,7 +56,7 @@ Array EditorInterface::_make_mesh_previews(const Array &p_meshes, int p_preview_ } Vector<Ref<Texture2D>> textures = make_mesh_previews(meshes, nullptr, p_preview_size); - Array ret; + TypedArray<Texture2D> ret; for (int i = 0; i < textures.size(); i++) { ret.push_back(textures[i]); } @@ -216,8 +216,8 @@ Node *EditorInterface::get_edited_scene_root() { return EditorNode::get_singleton()->get_edited_scene(); } -Array EditorInterface::get_open_scenes() const { - Array ret; +PackedStringArray EditorInterface::get_open_scenes() const { + PackedStringArray ret; Vector<EditorData::EditedScene> scenes = EditorNode::get_editor_data().get_edited_scenes(); int scns_amount = scenes.size(); diff --git a/editor/editor_plugin.h b/editor/editor_plugin.h index 201c7790a3..8357f0960a 100644 --- a/editor/editor_plugin.h +++ b/editor/editor_plugin.h @@ -67,7 +67,7 @@ protected: static void _bind_methods(); static EditorInterface *singleton; - Array _make_mesh_previews(const Array &p_meshes, int p_preview_size); + TypedArray<Texture2D> _make_mesh_previews(const Array &p_meshes, int p_preview_size); public: static EditorInterface *get_singleton() { return singleton; } @@ -87,7 +87,7 @@ public: String get_playing_scene() const; Node *get_edited_scene_root(); - Array get_open_scenes() const; + PackedStringArray get_open_scenes() const; ScriptEditor *get_script_editor(); EditorCommandPalette *get_command_palette() const; diff --git a/editor/editor_properties.cpp b/editor/editor_properties.cpp index f434df3a1e..d08214cb2d 100644 --- a/editor/editor_properties.cpp +++ b/editor/editor_properties.cpp @@ -3653,20 +3653,24 @@ void EditorPropertyResource::_set_read_only(bool p_read_only) { resource_picker->set_editable(!p_read_only); }; -void EditorPropertyResource::_resource_selected(const Ref<Resource> &p_resource, bool p_edit) { +void EditorPropertyResource::_resource_selected(const Ref<Resource> &p_resource, bool p_inspect) { if (p_resource->is_built_in() && !p_resource->get_path().is_empty()) { String parent = p_resource->get_path().get_slice("::", 0); List<String> extensions; ResourceLoader::get_recognized_extensions_for_type("PackedScene", &extensions); - if (extensions.find(parent.get_extension()) && (!EditorNode::get_singleton()->get_edited_scene() || EditorNode::get_singleton()->get_edited_scene()->get_scene_file_path() != parent)) { - // If the resource belongs to another scene, edit it in that scene instead. - EditorNode::get_singleton()->call_deferred("edit_foreign_resource", p_resource); - return; + if (p_inspect) { + if (extensions.find(parent.get_extension()) && (!EditorNode::get_singleton()->get_edited_scene() || EditorNode::get_singleton()->get_edited_scene()->get_scene_file_path() != parent)) { + // If the resource belongs to another (non-imported) scene, edit it in that scene instead. + if (!FileAccess::exists(parent + ".import")) { + EditorNode::get_singleton()->call_deferred("edit_foreign_resource", p_resource); + return; + } + } } } - if (!p_edit && use_sub_inspector) { + if (!p_inspect && use_sub_inspector) { bool unfold = !get_edited_object()->editor_is_section_unfolded(get_edited_property()); get_edited_object()->editor_set_section_unfold(get_edited_property(), unfold); update_property(); diff --git a/editor/editor_properties.h b/editor/editor_properties.h index c1dfb5cb1e..044284ddc4 100644 --- a/editor/editor_properties.h +++ b/editor/editor_properties.h @@ -835,7 +835,7 @@ class EditorPropertyResource : public EditorProperty { bool updating_theme = false; bool opened_editor = false; - void _resource_selected(const Ref<Resource> &p_resource, bool p_edit); + void _resource_selected(const Ref<Resource> &p_resource, bool p_inspect); void _resource_changed(const Ref<Resource> &p_resource); void _viewport_selected(const NodePath &p_path); diff --git a/editor/editor_resource_picker.cpp b/editor/editor_resource_picker.cpp index e5c1836205..7e42c45b01 100644 --- a/editor/editor_resource_picker.cpp +++ b/editor/editor_resource_picker.cpp @@ -81,6 +81,8 @@ void EditorResourcePicker::_update_resource() { } else if (edited_resource.is_valid()) { assign_button->set_tooltip(resource_path + TTR("Type:") + " " + edited_resource->get_class()); } + + assign_button->set_disabled(!editable && !edited_resource.is_valid()); } void EditorResourcePicker::_update_resource_preview(const String &p_path, const Ref<Texture2D> &p_preview, const Ref<Texture2D> &p_small_preview, ObjectID p_obj) { @@ -171,35 +173,50 @@ void EditorResourcePicker::_update_menu_items() { edit_menu->clear(); // Add options for creating specific subtypes of the base resource type. - set_create_options(edit_menu); + if (is_editable()) { + set_create_options(edit_menu); - // Add an option to load a resource from a file using the QuickOpen dialog. - edit_menu->add_icon_item(get_theme_icon(SNAME("Load"), SNAME("EditorIcons")), TTR("Quick Load"), OBJ_MENU_QUICKLOAD); + // Add an option to load a resource from a file using the QuickOpen dialog. + edit_menu->add_icon_item(get_theme_icon(SNAME("Load"), SNAME("EditorIcons")), TTR("Quick Load"), OBJ_MENU_QUICKLOAD); - // Add an option to load a resource from a file using the regular file dialog. - edit_menu->add_icon_item(get_theme_icon(SNAME("Load"), SNAME("EditorIcons")), TTR("Load"), OBJ_MENU_LOAD); + // Add an option to load a resource from a file using the regular file dialog. + edit_menu->add_icon_item(get_theme_icon(SNAME("Load"), SNAME("EditorIcons")), TTR("Load"), OBJ_MENU_LOAD); + } // Add options for changing existing value of the resource. if (edited_resource.is_valid()) { - edit_menu->add_icon_item(get_theme_icon(SNAME("Edit"), SNAME("EditorIcons")), TTR("Edit"), OBJ_MENU_EDIT); - edit_menu->add_icon_item(get_theme_icon(SNAME("Clear"), SNAME("EditorIcons")), TTR("Clear"), OBJ_MENU_CLEAR); - edit_menu->add_icon_item(get_theme_icon(SNAME("Duplicate"), SNAME("EditorIcons")), TTR("Make Unique"), OBJ_MENU_MAKE_UNIQUE); - - // Check whether the resource has subresources. - List<PropertyInfo> property_list; - edited_resource->get_property_list(&property_list); - bool has_subresources = false; - for (PropertyInfo &p : property_list) { - if ((p.type == Variant::OBJECT) && (p.hint == PROPERTY_HINT_RESOURCE_TYPE) && (p.name != "script")) { - has_subresources = true; - break; - } - } - if (has_subresources) { - edit_menu->add_icon_item(get_theme_icon(SNAME("Duplicate"), SNAME("EditorIcons")), TTR("Make Unique (Recursive)"), OBJ_MENU_MAKE_UNIQUE_RECURSIVE); + // Determine if the edited resource is part of another scene (foreign) which was imported + bool is_edited_resource_foreign_import = EditorNode::get_singleton()->is_resource_read_only(edited_resource); + + // If the resource is determined to be foreign and imported, change the menu entry's description to 'inspect' rather than 'edit' + // since will only be able to view its properties in read-only mode. + if (is_edited_resource_foreign_import) { + // The 'Search' icon is a magnifying glass, which seems appropriate, but maybe a bespoke icon is preferred here. + edit_menu->add_icon_item(get_theme_icon(SNAME("Search"), SNAME("EditorIcons")), TTR("Inspect"), OBJ_MENU_INSPECT); + } else { + edit_menu->add_icon_item(get_theme_icon(SNAME("Edit"), SNAME("EditorIcons")), TTR("Edit"), OBJ_MENU_INSPECT); } - edit_menu->add_icon_item(get_theme_icon(SNAME("Save"), SNAME("EditorIcons")), TTR("Save"), OBJ_MENU_SAVE); + if (is_editable()) { + edit_menu->add_icon_item(get_theme_icon(SNAME("Clear"), SNAME("EditorIcons")), TTR("Clear"), OBJ_MENU_CLEAR); + edit_menu->add_icon_item(get_theme_icon(SNAME("Duplicate"), SNAME("EditorIcons")), TTR("Make Unique"), OBJ_MENU_MAKE_UNIQUE); + + // Check whether the resource has subresources. + List<PropertyInfo> property_list; + edited_resource->get_property_list(&property_list); + bool has_subresources = false; + for (PropertyInfo &p : property_list) { + if ((p.type == Variant::OBJECT) && (p.hint == PROPERTY_HINT_RESOURCE_TYPE) && (p.name != "script")) { + has_subresources = true; + break; + } + } + if (has_subresources) { + edit_menu->add_icon_item(get_theme_icon(SNAME("Duplicate"), SNAME("EditorIcons")), TTR("Make Unique (Recursive)"), OBJ_MENU_MAKE_UNIQUE_RECURSIVE); + } + + edit_menu->add_icon_item(get_theme_icon(SNAME("Save"), SNAME("EditorIcons")), TTR("Save"), OBJ_MENU_SAVE); + } if (edited_resource->get_path().is_resource_file()) { edit_menu->add_separator(); @@ -210,14 +227,16 @@ void EditorResourcePicker::_update_menu_items() { // Add options to copy/paste resource. Ref<Resource> cb = EditorSettings::get_singleton()->get_resource_clipboard(); bool paste_valid = false; - if (cb.is_valid()) { - if (base_type.is_empty()) { - paste_valid = true; - } else { - for (int i = 0; i < base_type.get_slice_count(","); i++) { - if (ClassDB::is_parent_class(cb->get_class(), base_type.get_slice(",", i))) { - paste_valid = true; - break; + if (is_editable()) { + if (cb.is_valid()) { + if (base_type.is_empty()) { + paste_valid = true; + } else { + for (int i = 0; i < base_type.get_slice_count(","); i++) { + if (ClassDB::is_parent_class(cb->get_class(), base_type.get_slice(",", i))) { + paste_valid = true; + break; + } } } } @@ -236,7 +255,7 @@ void EditorResourcePicker::_update_menu_items() { } // Add options to convert existing resource to another type of resource. - if (edited_resource.is_valid()) { + if (is_editable() && edited_resource.is_valid()) { Vector<Ref<EditorResourceConversionPlugin>> conversions = EditorNode::get_singleton()->find_resource_conversion_plugin(edited_resource); if (conversions.size()) { edit_menu->add_separator(); @@ -295,7 +314,7 @@ void EditorResourcePicker::_edit_menu_cbk(int p_which) { quick_open->set_title(TTR("Resource")); } break; - case OBJ_MENU_EDIT: { + case OBJ_MENU_INSPECT: { if (edited_resource.is_valid()) { emit_signal(SNAME("resource_selected"), edited_resource, true); } @@ -491,20 +510,21 @@ void EditorResourcePicker::_button_draw() { } void EditorResourcePicker::_button_input(const Ref<InputEvent> &p_event) { - if (!editable) { - return; - } - Ref<InputEventMouseButton> mb = p_event; if (mb.is_valid()) { if (mb->is_pressed() && mb->get_button_index() == MouseButton::RIGHT) { - _update_menu_items(); - - Vector2 pos = get_screen_position() + mb->get_position(); - edit_menu->reset_size(); - edit_menu->set_position(pos); - edit_menu->popup(); + // Only attempt to update and show the menu if we have + // a valid resource or the Picker is editable, as + // there will otherwise be nothing to display. + if (edited_resource.is_valid() || is_editable()) { + _update_menu_items(); + + Vector2 pos = get_screen_position() + mb->get_position(); + edit_menu->reset_size(); + edit_menu->set_position(pos); + edit_menu->popup(); + } } } } @@ -734,7 +754,7 @@ void EditorResourcePicker::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::BOOL, "editable"), "set_editable", "is_editable"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "toggle_mode"), "set_toggle_mode", "is_toggle_mode"); - ADD_SIGNAL(MethodInfo("resource_selected", PropertyInfo(Variant::OBJECT, "resource", PROPERTY_HINT_RESOURCE_TYPE, "Resource"), PropertyInfo(Variant::BOOL, "edit"))); + ADD_SIGNAL(MethodInfo("resource_selected", PropertyInfo(Variant::OBJECT, "resource", PROPERTY_HINT_RESOURCE_TYPE, "Resource"), PropertyInfo(Variant::BOOL, "inspect"))); ADD_SIGNAL(MethodInfo("resource_changed", PropertyInfo(Variant::OBJECT, "resource", PROPERTY_HINT_RESOURCE_TYPE, "Resource"))); } @@ -866,7 +886,7 @@ void EditorResourcePicker::set_toggle_pressed(bool p_pressed) { void EditorResourcePicker::set_editable(bool p_editable) { editable = p_editable; - assign_button->set_disabled(!editable); + assign_button->set_disabled(!editable && !edited_resource.is_valid()); edit_button->set_visible(editable); } diff --git a/editor/editor_resource_picker.h b/editor/editor_resource_picker.h index 3a4d5985bd..3d6127e656 100644 --- a/editor/editor_resource_picker.h +++ b/editor/editor_resource_picker.h @@ -63,7 +63,7 @@ class EditorResourcePicker : public HBoxContainer { enum MenuOption { OBJ_MENU_LOAD, OBJ_MENU_QUICKLOAD, - OBJ_MENU_EDIT, + OBJ_MENU_INSPECT, OBJ_MENU_CLEAR, OBJ_MENU_MAKE_UNIQUE, OBJ_MENU_MAKE_UNIQUE_RECURSIVE, diff --git a/editor/editor_sectioned_inspector.cpp b/editor/editor_sectioned_inspector.cpp index cbca3e9dcd..1faefb5af7 100644 --- a/editor/editor_sectioned_inspector.cpp +++ b/editor/editor_sectioned_inspector.cpp @@ -113,11 +113,11 @@ class SectionedInspectorFilter : public Object { } } - bool property_can_revert(const String &p_name) { + bool property_can_revert(const StringName &p_name) { return edited->property_can_revert(section + "/" + p_name); } - Variant property_get_revert(const String &p_name) { + Variant property_get_revert(const StringName &p_name) { return edited->property_get_revert(section + "/" + p_name); } diff --git a/editor/editor_settings.cpp b/editor/editor_settings.cpp index 36e64cbd7a..4437b1b166 100644 --- a/editor/editor_settings.cpp +++ b/editor/editor_settings.cpp @@ -963,8 +963,8 @@ void EditorSettings::save() { } } -Array EditorSettings::get_changed_settings() const { - Array arr; +PackedStringArray EditorSettings::get_changed_settings() const { + PackedStringArray arr; for (const String &setting : changed_settings) { arr.push_back(setting); } diff --git a/editor/editor_settings.h b/editor/editor_settings.h index f921171c57..09bc4caa22 100644 --- a/editor/editor_settings.h +++ b/editor/editor_settings.h @@ -141,7 +141,7 @@ public: } } void add_property_hint(const PropertyInfo &p_hint); - Array get_changed_settings() const; + PackedStringArray get_changed_settings() const; bool check_changed_settings_in_group(const String &p_setting_prefix) const; void mark_setting_changed(const String &p_setting); diff --git a/editor/editor_themes.cpp b/editor/editor_themes.cpp index 3da9899052..742813666f 100644 --- a/editor/editor_themes.cpp +++ b/editor/editor_themes.cpp @@ -518,8 +518,8 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) { Color warning_color = Color(1, 0.87, 0.4); Color error_color = Color(1, 0.47, 0.42); Color property_color = font_color.lerp(Color(0.5, 0.5, 0.5), 0.5); - Color readonly_color = property_color.lerp(dark_theme ? Color(0, 0, 0) : Color(1, 1, 1), 0.5); - Color readonly_warning_color = error_color.lerp(dark_theme ? Color(0, 0, 0) : Color(1, 1, 1), 0.5); + Color readonly_color = property_color.lerp(dark_theme ? Color(0, 0, 0) : Color(1, 1, 1), 0.25); + Color readonly_warning_color = error_color.lerp(dark_theme ? Color(0, 0, 0) : Color(1, 1, 1), 0.25); if (!dark_theme) { // Darken some colors to be readable on a light background @@ -1849,14 +1849,14 @@ Ref<Theme> create_custom_theme(const Ref<Theme> p_theme) { return theme; } -Ref<ImageTexture> create_unscaled_default_project_icon() { -#ifdef MODULE_SVG_ENABLED +/** + * Returns the SVG code for the default project icon. + */ +String get_default_project_icon() { for (int i = 0; i < editor_icons_count; i++) { - // ESCALE should never affect size of the icon if (strcmp(editor_icons_names[i], "DefaultProjectIcon") == 0) { - return editor_generate_icon(i, false, 1.0); + return String(editor_icons_sources[i]); } } -#endif - return Ref<ImageTexture>(memnew(ImageTexture)); + return String(); } diff --git a/editor/editor_themes.h b/editor/editor_themes.h index 95184b9d4a..1c69761435 100644 --- a/editor/editor_themes.h +++ b/editor/editor_themes.h @@ -38,6 +38,6 @@ Ref<Theme> create_editor_theme(Ref<Theme> p_theme = nullptr); Ref<Theme> create_custom_theme(Ref<Theme> p_theme = nullptr); -Ref<ImageTexture> create_unscaled_default_project_icon(); +String get_default_project_icon(); #endif // EDITOR_THEMES_H diff --git a/editor/editor_vcs_interface.cpp b/editor/editor_vcs_interface.cpp index 3f2012cc16..cb188f9c3e 100644 --- a/editor/editor_vcs_interface.cpp +++ b/editor/editor_vcs_interface.cpp @@ -82,8 +82,8 @@ void EditorVCSInterface::_unstage_file(String p_file_path) { void EditorVCSInterface::_commit(String p_msg) { } -Array EditorVCSInterface::_get_file_diff(String p_file_path) { - return Array(); +TypedArray<Dictionary> EditorVCSInterface::_get_file_diff(String p_file_path) { + return TypedArray<Dictionary>(); } bool EditorVCSInterface::_shut_down() { @@ -133,11 +133,11 @@ void EditorVCSInterface::commit(String p_msg) { } } -Array EditorVCSInterface::get_file_diff(String p_file_path) { +TypedArray<Dictionary> EditorVCSInterface::get_file_diff(String p_file_path) { if (is_addon_ready()) { return call("_get_file_diff", p_file_path); } - return Array(); + return TypedArray<Dictionary>(); } bool EditorVCSInterface::shut_down() { diff --git a/editor/editor_vcs_interface.h b/editor/editor_vcs_interface.h index 6a6fca7eba..d6d7ffa0e9 100644 --- a/editor/editor_vcs_interface.h +++ b/editor/editor_vcs_interface.h @@ -52,7 +52,7 @@ protected: virtual void _stage_file(String p_file_path); virtual void _unstage_file(String p_file_path); virtual void _commit(String p_msg); - virtual Array _get_file_diff(String p_file_path); + virtual TypedArray<Dictionary> _get_file_diff(String p_file_path); virtual bool _shut_down(); virtual String _get_project_name(); virtual String _get_vcs_name(); @@ -76,7 +76,7 @@ public: void stage_file(String p_file_path); void unstage_file(String p_file_path); void commit(String p_msg); - Array get_file_diff(String p_file_path); + TypedArray<Dictionary> get_file_diff(String p_file_path); bool shut_down(); String get_project_name(); String get_vcs_name(); diff 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xmlns="http://www.w3.org/2000/svg"><path d="m2 1050.4c5 0 8-3 8-8" fill="none" stroke="#e0e0e0" stroke-linecap="round" stroke-width="2" transform="translate(0 -1040.4)"/></svg> +<svg height="12" viewBox="0 0 12 12" width="12" xmlns="http://www.w3.org/2000/svg"><path d="m2 1050.4c5 0 8-3 8-8" fill="none" stroke="#80ff45" stroke-linecap="round" stroke-width="2" transform="translate(0 -1040.4)"/></svg> diff --git a/editor/icons/CurveInOut.svg b/editor/icons/CurveInOut.svg index 292dac4573..f099cb83f1 100644 --- a/editor/icons/CurveInOut.svg +++ b/editor/icons/CurveInOut.svg @@ -1 +1 @@ -<svg height="12" viewBox="0 0 12 12" width="12" xmlns="http://www.w3.org/2000/svg"><path d="m2 1050.4c5 0 3-8 8-8" fill="none" stroke="#e0e0e0" stroke-linecap="round" stroke-width="2" transform="translate(0 -1040.4)"/></svg> +<svg height="12" viewBox="0 0 12 12" width="12" xmlns="http://www.w3.org/2000/svg"><path d="m2 1050.4c5 0 3-8 8-8" fill="none" stroke="#45d7ff" stroke-linecap="round" stroke-width="2" transform="translate(0 -1040.4)"/></svg> diff --git a/editor/icons/CurveLinear.svg b/editor/icons/CurveLinear.svg index 3c1fb2a0e2..41d37c9329 100644 --- a/editor/icons/CurveLinear.svg +++ b/editor/icons/CurveLinear.svg @@ -1 +1 @@ -<svg height="12" viewBox="0 0 12 12" width="12" xmlns="http://www.w3.org/2000/svg"><path d="m2 1050.4 8-8" fill="none" stroke="#e0e0e0" stroke-linecap="round" stroke-width="2" transform="translate(0 -1040.4)"/></svg> +<svg height="12" viewBox="0 0 12 12" width="12" xmlns="http://www.w3.org/2000/svg"><path d="m2 1050.4 8-8" fill="none" stroke="#ffe345" stroke-linecap="round" stroke-width="2" transform="translate(0 -1040.4)"/></svg> diff --git a/editor/icons/CurveOut.svg b/editor/icons/CurveOut.svg index dfa9a26144..19710aa38d 100644 --- a/editor/icons/CurveOut.svg +++ b/editor/icons/CurveOut.svg @@ -1 +1 @@ -<svg height="12" viewBox="0 0 12 12" width="12" xmlns="http://www.w3.org/2000/svg"><path d="m2 1050.4c0-5 3-8 8-8" fill="none" stroke="#e0e0e0" stroke-linecap="round" stroke-width="2" transform="translate(0 -1040.4)"/></svg> +<svg height="12" viewBox="0 0 12 12" width="12" xmlns="http://www.w3.org/2000/svg"><path d="m2 1050.4c0-5 3-8 8-8" fill="none" stroke="#45ffa2" stroke-linecap="round" stroke-width="2" transform="translate(0 -1040.4)"/></svg> diff --git a/editor/icons/CurveOutIn.svg b/editor/icons/CurveOutIn.svg index 9a6463d0e9..7f200432bf 100644 --- a/editor/icons/CurveOutIn.svg +++ b/editor/icons/CurveOutIn.svg @@ -1 +1 @@ -<svg height="12" viewBox="0 0 12 12" width="12" xmlns="http://www.w3.org/2000/svg"><path d="m2 1050.4c0-5 8-3 8-8" fill="none" stroke="#e0e0e0" stroke-linecap="round" stroke-width="2" transform="translate(0 -1040.4)"/></svg> +<svg height="12" viewBox="0 0 12 12" width="12" xmlns="http://www.w3.org/2000/svg"><path d="m2 1050.4c0-5 8-3 8-8" fill="none" stroke="#ff4596" stroke-linecap="round" stroke-width="2" transform="translate(0 -1040.4)"/></svg> diff --git a/editor/icons/Position2D.svg b/editor/icons/Marker2D.svg index 191f0b2a03..191f0b2a03 100644 --- a/editor/icons/Position2D.svg +++ b/editor/icons/Marker2D.svg diff --git a/editor/icons/Position3D.svg b/editor/icons/Marker3D.svg index 894b195589..894b195589 100644 --- a/editor/icons/Position3D.svg +++ b/editor/icons/Marker3D.svg diff --git a/editor/icons/NodeInfo.svg b/editor/icons/NodeInfo.svg new file mode 100644 index 0000000000..4e3f0c42d0 --- /dev/null +++ b/editor/icons/NodeInfo.svg @@ -0,0 +1 @@ +<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m8 1a7 7 0 0 0 -7 7 7 7 0 0 0 7 7 7 7 0 0 0 7-7 7 7 0 0 0 -7-7zm-1 3h2v2h-2zm0 3h2v5h-2z" fill="#fff"/></svg> diff --git a/editor/import/editor_import_plugin.cpp b/editor/import/editor_import_plugin.cpp index e822b4963a..3305f241c0 100644 --- a/editor/import/editor_import_plugin.cpp +++ b/editor/import/editor_import_plugin.cpp @@ -115,7 +115,7 @@ void EditorImportPlugin::get_import_options(const String &p_path, List<ResourceI Array needed; needed.push_back("name"); needed.push_back("default_value"); - Array options; + TypedArray<Dictionary> options; if (GDVIRTUAL_CALL(_get_import_options, p_path, p_preset, options)) { for (int i = 0; i < options.size(); i++) { Dictionary d = options[i]; diff --git a/editor/import/editor_import_plugin.h b/editor/import/editor_import_plugin.h index 4548513b6f..e9749c240f 100644 --- a/editor/import/editor_import_plugin.h +++ b/editor/import/editor_import_plugin.h @@ -32,6 +32,7 @@ #define EDITOR_IMPORT_PLUGIN_H #include "core/io/resource_importer.h" +#include "core/variant/typed_array.h" class EditorImportPlugin : public ResourceImporter { GDCLASS(EditorImportPlugin, ResourceImporter); @@ -44,7 +45,7 @@ protected: GDVIRTUAL0RC(int, _get_preset_count) GDVIRTUAL1RC(String, _get_preset_name, int) GDVIRTUAL0RC(Vector<String>, _get_recognized_extensions) - GDVIRTUAL2RC(Array, _get_import_options, String, int) + GDVIRTUAL2RC(TypedArray<Dictionary>, _get_import_options, String, int) GDVIRTUAL0RC(String, _get_save_extension) GDVIRTUAL0RC(String, _get_resource_type) GDVIRTUAL0RC(float, _get_priority) diff --git a/editor/import/post_import_plugin_skeleton_rest_fixer.cpp b/editor/import/post_import_plugin_skeleton_rest_fixer.cpp index 2fa602846c..685cb16eb1 100644 --- a/editor/import/post_import_plugin_skeleton_rest_fixer.cpp +++ b/editor/import/post_import_plugin_skeleton_rest_fixer.cpp @@ -41,14 +41,13 @@ void PostImportPluginSkeletonRestFixer::get_internal_import_options(InternalImpo r_options->push_back(ResourceImporter::ImportOption(PropertyInfo(Variant::BOOL, "retarget/rest_fixer/apply_node_transforms"), true)); r_options->push_back(ResourceImporter::ImportOption(PropertyInfo(Variant::BOOL, "retarget/rest_fixer/normalize_position_tracks"), true)); r_options->push_back(ResourceImporter::ImportOption(PropertyInfo(Variant::BOOL, "retarget/rest_fixer/overwrite_axis"), true)); - r_options->push_back(ResourceImporter::ImportOption(PropertyInfo(Variant::BOOL, "retarget/rest_fixer/fix_silhouette/enable"), false)); - r_options->push_back(ResourceImporter::ImportOption(PropertyInfo(Variant::FLOAT, "retarget/rest_fixer/fix_silhouette/threshold"), 15)); - // TODO: PostImportPlugin need to be implemented such as validate_option(PropertyInfo &property, const Dictionary &p_options). // get_internal_option_visibility() is not sufficient because it can only retrieve options implemented in the core and can only read option values. // r_options->push_back(ResourceImporter::ImportOption(PropertyInfo(Variant::ARRAY, "retarget/rest_fixer/filter", PROPERTY_HINT_ARRAY_TYPE, vformat("%s/%s:%s", Variant::STRING_NAME, PROPERTY_HINT_ENUM, "Hips,Spine,Chest")), Array())); r_options->push_back(ResourceImporter::ImportOption(PropertyInfo(Variant::ARRAY, "retarget/rest_fixer/fix_silhouette/filter", PROPERTY_HINT_ARRAY_TYPE, "StringName"), Array())); + r_options->push_back(ResourceImporter::ImportOption(PropertyInfo(Variant::FLOAT, "retarget/rest_fixer/fix_silhouette/threshold"), 15)); + r_options->push_back(ResourceImporter::ImportOption(PropertyInfo(Variant::FLOAT, "retarget/rest_fixer/fix_silhouette/base_height_adjustment", PROPERTY_HINT_RANGE, "-1,1,0.01"), 0.0)); } } @@ -192,53 +191,6 @@ void PostImportPluginSkeletonRestFixer::internal_process(InternalImportCategory is_rest_changed = true; } - // Set motion scale to Skeleton if normalize position tracks. - if (bool(p_options["retarget/rest_fixer/normalize_position_tracks"])) { - int src_bone_idx = src_skeleton->find_bone(profile->get_scale_base_bone()); - if (src_bone_idx >= 0) { - real_t motion_scale = abs(src_skeleton->get_bone_global_rest(src_bone_idx).origin.y); - if (motion_scale > 0) { - src_skeleton->set_motion_scale(motion_scale); - } - } - - TypedArray<Node> nodes = p_base_scene->find_children("*", "AnimationPlayer"); - while (nodes.size()) { - AnimationPlayer *ap = Object::cast_to<AnimationPlayer>(nodes.pop_back()); - List<StringName> anims; - ap->get_animation_list(&anims); - for (const StringName &name : anims) { - Ref<Animation> anim = ap->get_animation(name); - int track_len = anim->get_track_count(); - for (int i = 0; i < track_len; i++) { - if (anim->track_get_path(i).get_subname_count() != 1 || anim->track_get_type(i) != Animation::TYPE_POSITION_3D) { - continue; - } - - if (anim->track_is_compressed(i)) { - continue; // Shouldn't occur in internal_process(). - } - - String track_path = String(anim->track_get_path(i).get_concatenated_names()); - Node *node = (ap->get_node(ap->get_root()))->get_node(NodePath(track_path)); - if (node) { - Skeleton3D *track_skeleton = Object::cast_to<Skeleton3D>(node); - if (track_skeleton) { - if (track_skeleton && track_skeleton == src_skeleton) { - real_t mlt = 1 / src_skeleton->get_motion_scale(); - int key_len = anim->track_get_key_count(i); - for (int j = 0; j < key_len; j++) { - Vector3 pos = static_cast<Vector3>(anim->track_get_key_value(i, j)); - anim->track_set_key_value(i, j, pos * mlt); - } - } - } - } - } - } - } - } - // Complement Rotation track for compatibility between different rests. { TypedArray<Node> nodes = p_base_scene->find_children("*", "AnimationPlayer"); @@ -406,6 +358,52 @@ void PostImportPluginSkeletonRestFixer::internal_process(InternalImportCategory } } + // Adjust scale base bone height. + float base_adjustment = float(p_options["retarget/rest_fixer/fix_silhouette/base_height_adjustment"]); + if (!Math::is_zero_approx(base_adjustment)) { + StringName scale_base_bone_name = profile->get_scale_base_bone(); + int src_bone_idx = src_skeleton->find_bone(scale_base_bone_name); + Transform3D src_rest = src_skeleton->get_bone_rest(src_bone_idx); + src_skeleton->set_bone_rest(src_bone_idx, Transform3D(src_rest.basis, Vector3(src_rest.origin.x, src_rest.origin.y + base_adjustment, src_rest.origin.z))); + + TypedArray<Node> nodes = p_base_scene->find_children("*", "AnimationPlayer"); + while (nodes.size()) { + AnimationPlayer *ap = Object::cast_to<AnimationPlayer>(nodes.pop_back()); + List<StringName> anims; + ap->get_animation_list(&anims); + for (const StringName &name : anims) { + Ref<Animation> anim = ap->get_animation(name); + int track_len = anim->get_track_count(); + for (int i = 0; i < track_len; i++) { + if (anim->track_get_path(i).get_subname_count() != 1 || anim->track_get_type(i) != Animation::TYPE_POSITION_3D) { + continue; + } + + if (anim->track_is_compressed(i)) { + continue; // Shouldn't occur in internal_process(). + } + + String track_path = String(anim->track_get_path(i).get_concatenated_names()); + Node *node = (ap->get_node(ap->get_root()))->get_node(NodePath(track_path)); + if (node) { + Skeleton3D *track_skeleton = Object::cast_to<Skeleton3D>(node); + if (track_skeleton && track_skeleton == src_skeleton) { + StringName bn = anim->track_get_path(i).get_concatenated_subnames(); + if (bn == scale_base_bone_name) { + int key_len = anim->track_get_key_count(i); + for (int j = 0; j < key_len; j++) { + Vector3 pos = static_cast<Vector3>(anim->track_get_key_value(i, j)); + pos.y += base_adjustment; + anim->track_set_key_value(i, j, pos); + } + } + } + } + } + } + } + } + // For skin modification in overwrite rest. for (int i = 0; i < src_skeleton->get_bone_count(); i++) { silhouette_diff_w[i] = old_skeleton_global_rest[i] * src_skeleton->get_bone_global_rest(i).inverse(); @@ -414,6 +412,51 @@ void PostImportPluginSkeletonRestFixer::internal_process(InternalImportCategory is_rest_changed = true; } + // Set motion scale to Skeleton if normalize position tracks. + if (bool(p_options["retarget/rest_fixer/normalize_position_tracks"])) { + int src_bone_idx = src_skeleton->find_bone(profile->get_scale_base_bone()); + if (src_bone_idx >= 0) { + real_t motion_scale = abs(src_skeleton->get_bone_global_rest(src_bone_idx).origin.y); + if (motion_scale > 0) { + src_skeleton->set_motion_scale(motion_scale); + } + } + + TypedArray<Node> nodes = p_base_scene->find_children("*", "AnimationPlayer"); + while (nodes.size()) { + AnimationPlayer *ap = Object::cast_to<AnimationPlayer>(nodes.pop_back()); + List<StringName> anims; + ap->get_animation_list(&anims); + for (const StringName &name : anims) { + Ref<Animation> anim = ap->get_animation(name); + int track_len = anim->get_track_count(); + for (int i = 0; i < track_len; i++) { + if (anim->track_get_path(i).get_subname_count() != 1 || anim->track_get_type(i) != Animation::TYPE_POSITION_3D) { + continue; + } + + if (anim->track_is_compressed(i)) { + continue; // Shouldn't occur in internal_process(). + } + + String track_path = String(anim->track_get_path(i).get_concatenated_names()); + Node *node = (ap->get_node(ap->get_root()))->get_node(NodePath(track_path)); + if (node) { + Skeleton3D *track_skeleton = Object::cast_to<Skeleton3D>(node); + if (track_skeleton && track_skeleton == src_skeleton) { + real_t mlt = 1 / src_skeleton->get_motion_scale(); + int key_len = anim->track_get_key_count(i); + for (int j = 0; j < key_len; j++) { + Vector3 pos = static_cast<Vector3>(anim->track_get_key_value(i, j)); + anim->track_set_key_value(i, j, pos * mlt); + } + } + } + } + } + } + } + // Overwrite axis. if (bool(p_options["retarget/rest_fixer/overwrite_axis"])) { LocalVector<Transform3D> old_skeleton_rest; diff --git a/editor/inspector_dock.cpp b/editor/inspector_dock.cpp index 1bcbd2fe00..b0ff678a3e 100644 --- a/editor/inspector_dock.cpp +++ b/editor/inspector_dock.cpp @@ -247,7 +247,7 @@ void InspectorDock::_resource_file_selected(String p_file) { } if (res.is_null()) { - warning_dialog->set_text(TTR("Failed to load resource.")); + info_dialog->set_text(TTR("Failed to load resource.")); return; }; @@ -409,8 +409,8 @@ void InspectorDock::_menu_expand_revertable() { inspector->expand_revertable(); } -void InspectorDock::_warning_pressed() { - warning_dialog->popup_centered(); +void InspectorDock::_info_pressed() { + info_dialog->popup_centered(); } Container *InspectorDock::get_addon_area() { @@ -446,8 +446,13 @@ void InspectorDock::_notification(int p_what) { history_menu->set_icon(get_theme_icon(SNAME("History"), SNAME("EditorIcons"))); object_menu->set_icon(get_theme_icon(SNAME("Tools"), SNAME("EditorIcons"))); search->set_right_icon(get_theme_icon(SNAME("Search"), SNAME("EditorIcons"))); - warning->set_icon(get_theme_icon(SNAME("NodeWarning"), SNAME("EditorIcons"))); - warning->add_theme_color_override("font_color", get_theme_color(SNAME("warning_color"), SNAME("Editor"))); + if (info_is_warning) { + info->set_icon(get_theme_icon(SNAME("NodeWarning"), SNAME("EditorIcons"))); + info->add_theme_color_override("font_color", get_theme_color(SNAME("warning_color"), SNAME("Editor"))); + } else { + info->set_icon(get_theme_icon(SNAME("NodeInfo"), SNAME("EditorIcons"))); + info->add_theme_color_override("font_color", get_theme_color(SNAME("font_color"), SNAME("Editor"))); + } } break; } } @@ -476,11 +481,22 @@ void InspectorDock::open_resource(const String &p_type) { _load_resource(p_type); } -void InspectorDock::set_warning(const String &p_message) { - warning->hide(); - if (!p_message.is_empty()) { - warning->show(); - warning_dialog->set_text(p_message); +void InspectorDock::set_info(const String &p_button_text, const String &p_message, bool p_is_warning) { + info->hide(); + info_is_warning = p_is_warning; + + if (info_is_warning) { + info->set_icon(get_theme_icon(SNAME("NodeWarning"), SNAME("EditorIcons"))); + info->add_theme_color_override("font_color", get_theme_color(SNAME("warning_color"), SNAME("Editor"))); + } else { + info->set_icon(get_theme_icon(SNAME("NodeInfo"), SNAME("EditorIcons"))); + info->add_theme_color_override("font_color", get_theme_color(SNAME("font_color"), SNAME("Editor"))); + } + + if (!p_button_text.is_empty() && !p_message.is_empty()) { + info->show(); + info->set_text(p_button_text); + info_dialog->set_text(p_message); } } @@ -515,7 +531,7 @@ void InspectorDock::update(Object *p_object) { resource_extra_popup->set_item_disabled(resource_extra_popup->get_item_index(RESOURCE_MAKE_BUILT_IN), !is_resource || is_text_file); if (!is_object || is_text_file) { - warning->hide(); + info->hide(); editor_path->clear_path(); return; } @@ -707,12 +723,11 @@ InspectorDock::InspectorDock(EditorData &p_editor_data) { object_menu->get_popup()->connect("about_to_popup", callable_mp(this, &InspectorDock::_prepare_menu)); object_menu->get_popup()->connect("id_pressed", callable_mp(this, &InspectorDock::_menu_option)); - warning = memnew(Button); - add_child(warning); - warning->set_text(TTR("Changes may be lost!")); - warning->set_clip_text(true); - warning->hide(); - warning->connect("pressed", callable_mp(this, &InspectorDock::_warning_pressed)); + info = memnew(Button); + add_child(info); + info->set_clip_text(true); + info->hide(); + info->connect("pressed", callable_mp(this, &InspectorDock::_info_pressed)); unique_resources_confirmation = memnew(ConfirmationDialog); add_child(unique_resources_confirmation); @@ -737,8 +752,8 @@ InspectorDock::InspectorDock(EditorData &p_editor_data) { unique_resources_confirmation->connect("confirmed", callable_mp(this, &InspectorDock::_menu_confirm_current)); - warning_dialog = memnew(AcceptDialog); - EditorNode::get_singleton()->get_gui_base()->add_child(warning_dialog); + info_dialog = memnew(AcceptDialog); + EditorNode::get_singleton()->get_gui_base()->add_child(info_dialog); load_resource_dialog = memnew(EditorFileDialog); add_child(load_resource_dialog); diff --git a/editor/inspector_dock.h b/editor/inspector_dock.h index e32410151f..5ebcbf70c7 100644 --- a/editor/inspector_dock.h +++ b/editor/inspector_dock.h @@ -93,8 +93,9 @@ class InspectorDock : public VBoxContainer { MenuButton *object_menu = nullptr; EditorPath *editor_path = nullptr; - Button *warning = nullptr; - AcceptDialog *warning_dialog = nullptr; + bool info_is_warning = false; // Display in yellow and use warning icon if true. + Button *info = nullptr; + AcceptDialog *info_dialog = nullptr; int current_option = -1; ConfirmationDialog *unique_resources_confirmation = nullptr; @@ -118,7 +119,7 @@ class InspectorDock : public VBoxContainer { void _paste_resource(); void _prepare_resource_extra_popup(); - void _warning_pressed(); + void _info_pressed(); void _resource_created(); void _resource_selected(const Ref<Resource> &p_res, const String &p_property); void _edit_forward(); @@ -145,7 +146,7 @@ public: void edit_resource(const Ref<Resource> &p_resource); void open_resource(const String &p_type); void clear(); - void set_warning(const String &p_message); + void set_info(const String &p_button_text, const String &p_message, bool p_is_warning); void update(Object *p_object); Container *get_addon_area(); EditorInspector *get_inspector() { return inspector; } diff --git a/editor/plugins/bone_map_editor_plugin.cpp b/editor/plugins/bone_map_editor_plugin.cpp index 70775c1ee2..5db9249af1 100644 --- a/editor/plugins/bone_map_editor_plugin.cpp +++ b/editor/plugins/bone_map_editor_plugin.cpp @@ -47,6 +47,9 @@ void BoneMapperButton::fetch_textures() { set_offset(SIDE_TOP, 0); set_offset(SIDE_BOTTOM, 0); + // Hack to avoid handle color darkening... + set_modulate(EditorSettings::get_singleton()->is_dark_theme() ? Color(1, 1, 1) : Color(4.25, 4.25, 4.25)); + circle = memnew(TextureRect); circle->set_texture(get_theme_icon(SNAME("BoneMapperHandleCircle"), SNAME("EditorIcons"))); add_child(circle); @@ -98,14 +101,24 @@ BoneMapperButton::~BoneMapperButton() { } void BoneMapperItem::create_editor() { - skeleton_bone_selector = memnew(EditorPropertyTextEnum); - skeleton_bone_selector->setup(skeleton_bone_names, false, true); + HBoxContainer *hbox = memnew(HBoxContainer); + add_child(hbox); + + skeleton_bone_selector = memnew(EditorPropertyText); skeleton_bone_selector->set_label(profile_bone_name); skeleton_bone_selector->set_selectable(false); + skeleton_bone_selector->set_h_size_flags(SIZE_EXPAND_FILL); skeleton_bone_selector->set_object_and_property(bone_map.ptr(), "bone_map/" + String(profile_bone_name)); skeleton_bone_selector->update_property(); skeleton_bone_selector->connect("property_changed", callable_mp(this, &BoneMapperItem::_value_changed)); - add_child(skeleton_bone_selector); + hbox->add_child(skeleton_bone_selector); + + picker_button = memnew(Button); + picker_button->set_icon(get_theme_icon(SNAME("ClassList"), SNAME("EditorIcons"))); + picker_button->connect("pressed", callable_mp(this, &BoneMapperItem::_open_picker)); + hbox->add_child(picker_button); + + add_child(memnew(HSeparator)); } void BoneMapperItem::_update_property() { @@ -114,6 +127,10 @@ void BoneMapperItem::_update_property() { } } +void BoneMapperItem::_open_picker() { + emit_signal(SNAME("pick"), profile_bone_name); +} + void BoneMapperItem::_value_changed(const String &p_property, Variant p_value, const String &p_name, bool p_changing) { bone_map->set(p_property, p_value); } @@ -133,25 +150,153 @@ void BoneMapperItem::_notification(int p_what) { } void BoneMapperItem::_bind_methods() { + ADD_SIGNAL(MethodInfo("pick", PropertyInfo(Variant::STRING_NAME, "profile_bone_name"))); } -BoneMapperItem::BoneMapperItem(Ref<BoneMap> &p_bone_map, PackedStringArray p_skeleton_bone_names, const StringName &p_profile_bone_name) { +BoneMapperItem::BoneMapperItem(Ref<BoneMap> &p_bone_map, const StringName &p_profile_bone_name) { bone_map = p_bone_map; - skeleton_bone_names = p_skeleton_bone_names; profile_bone_name = p_profile_bone_name; } BoneMapperItem::~BoneMapperItem() { } +void BonePicker::create_editors() { + set_title(TTR("Bone Picker:")); + + VBoxContainer *vbox = memnew(VBoxContainer); + add_child(vbox); + + bones = memnew(Tree); + bones->set_select_mode(Tree::SELECT_SINGLE); + bones->set_v_size_flags(Control::SIZE_EXPAND_FILL); + bones->set_hide_root(true); + bones->connect("item_activated", callable_mp(this, &BonePicker::_confirm)); + vbox->add_child(bones); + + create_bones_tree(skeleton); +} + +void BonePicker::create_bones_tree(Skeleton3D *p_skeleton) { + bones->clear(); + + if (!p_skeleton) { + return; + } + + TreeItem *root = bones->create_item(); + + HashMap<int, TreeItem *> items; + + items.insert(-1, root); + + Ref<Texture> bone_icon = get_theme_icon(SNAME("BoneAttachment3D"), SNAME("EditorIcons")); + + Vector<int> bones_to_process = p_skeleton->get_parentless_bones(); + bool is_first = true; + while (bones_to_process.size() > 0) { + int current_bone_idx = bones_to_process[0]; + bones_to_process.erase(current_bone_idx); + + Vector<int> current_bone_child_bones = p_skeleton->get_bone_children(current_bone_idx); + int child_bone_size = current_bone_child_bones.size(); + for (int i = 0; i < child_bone_size; i++) { + bones_to_process.push_back(current_bone_child_bones[i]); + } + + const int parent_idx = p_skeleton->get_bone_parent(current_bone_idx); + TreeItem *parent_item = items.find(parent_idx)->value; + + TreeItem *joint_item = bones->create_item(parent_item); + items.insert(current_bone_idx, joint_item); + + joint_item->set_text(0, p_skeleton->get_bone_name(current_bone_idx)); + joint_item->set_icon(0, bone_icon); + joint_item->set_selectable(0, true); + joint_item->set_metadata(0, "bones/" + itos(current_bone_idx)); + if (is_first) { + is_first = false; + } else { + joint_item->set_collapsed(true); + } + } +} + +void BonePicker::_confirm() { + _ok_pressed(); +} + +void BonePicker::popup_bones_tree(const Size2i &p_minsize) { + popup_centered(p_minsize); +} + +bool BonePicker::has_selected_bone() { + TreeItem *selected = bones->get_selected(); + if (!selected) { + return false; + } + return true; +} + +StringName BonePicker::get_selected_bone() { + TreeItem *selected = bones->get_selected(); + if (!selected) { + return StringName(); + } + return selected->get_text(0); +} + +void BonePicker::_bind_methods() { +} + +void BonePicker::_notification(int p_what) { + switch (p_what) { + case NOTIFICATION_ENTER_TREE: { + create_editors(); + } break; + } +} + +BonePicker::BonePicker(Skeleton3D *p_skeleton) { + skeleton = p_skeleton; +} + +BonePicker::~BonePicker() { +} + void BoneMapper::create_editor() { + // Create Bone picker. + picker = memnew(BonePicker(skeleton)); + picker->connect("confirmed", callable_mp(this, &BoneMapper::_apply_picker_selection)); + add_child(picker, false, INTERNAL_MODE_FRONT); + + profile_selector = memnew(EditorPropertyResource); + profile_selector->setup(bone_map.ptr(), "profile", "SkeletonProfile"); + profile_selector->set_label("Profile"); + profile_selector->set_selectable(false); + profile_selector->set_object_and_property(bone_map.ptr(), "profile"); + profile_selector->update_property(); + profile_selector->connect("property_changed", callable_mp(this, &BoneMapper::_profile_changed)); + add_child(profile_selector); + add_child(memnew(HSeparator)); + + HBoxContainer *group_hbox = memnew(HBoxContainer); + add_child(group_hbox); + profile_group_selector = memnew(EditorPropertyEnum); profile_group_selector->set_label("Group"); profile_group_selector->set_selectable(false); + profile_group_selector->set_h_size_flags(SIZE_EXPAND_FILL); profile_group_selector->set_object_and_property(this, "current_group_idx"); profile_group_selector->update_property(); profile_group_selector->connect("property_changed", callable_mp(this, &BoneMapper::_value_changed)); - add_child(profile_group_selector); + group_hbox->add_child(profile_group_selector); + + clear_mapping_button = memnew(Button); + clear_mapping_button->set_icon(get_theme_icon(SNAME("Clear"), SNAME("EditorIcons"))); + clear_mapping_button->set_tooltip(TTR("Clear mappings in current group.")); + clear_mapping_button->connect("pressed", callable_mp(this, &BoneMapper::_clear_mapping_current_group)); + group_hbox->add_child(clear_mapping_button); bone_mapper_field = memnew(AspectRatioContainer); bone_mapper_field->set_stretch_mode(AspectRatioContainer::STRETCH_FIT); @@ -175,9 +320,6 @@ void BoneMapper::create_editor() { mapper_item_vbox = memnew(VBoxContainer); add_child(mapper_item_vbox); - separator = memnew(HSeparator); - add_child(separator); - recreate_items(); } @@ -201,6 +343,18 @@ void BoneMapper::update_group_idx() { } } +void BoneMapper::_pick_bone(const StringName &p_bone_name) { + picker_key_name = p_bone_name; + picker->popup_bones_tree(Size2(500, 500) * EDSCALE); +} + +void BoneMapper::_apply_picker_selection() { + if (!picker->has_selected_bone()) { + return; + } + bone_map->set_skeleton_bone_name(picker_key_name, picker->get_selected_bone()); +} + void BoneMapper::set_current_group_idx(int p_group_idx) { current_group_idx = p_group_idx; recreate_editor(); @@ -282,6 +436,7 @@ void BoneMapper::clear_items() { // Clear items. int len = bone_mapper_items.size(); for (int i = 0; i < len; i++) { + bone_mapper_items[i]->disconnect("pick", callable_mp(this, &BoneMapper::_pick_bone)); mapper_item_vbox->remove_child(bone_mapper_items[i]); memdelete(bone_mapper_items[i]); } @@ -293,16 +448,11 @@ void BoneMapper::recreate_items() { // Create items by profile. Ref<SkeletonProfile> profile = bone_map->get_profile(); if (profile.is_valid()) { - PackedStringArray skeleton_bone_names; - int len = skeleton->get_bone_count(); - for (int i = 0; i < len; i++) { - skeleton_bone_names.push_back(skeleton->get_bone_name(i)); - } - - len = profile->get_bone_size(); + int len = profile->get_bone_size(); for (int i = 0; i < len; i++) { StringName bn = profile->get_bone_name(i); - bone_mapper_items.append(memnew(BoneMapperItem(bone_map, skeleton_bone_names, bn))); + bone_mapper_items.append(memnew(BoneMapperItem(bone_map, bn))); + bone_mapper_items[i]->connect("pick", callable_mp(this, &BoneMapper::_pick_bone), CONNECT_DEFERRED); mapper_item_vbox->add_child(bone_mapper_items[i]); } } @@ -363,11 +513,754 @@ void BoneMapper::_update_state() { } } +void BoneMapper::_clear_mapping_current_group() { + if (bone_map.is_valid()) { + Ref<SkeletonProfile> profile = bone_map->get_profile(); + if (profile.is_valid() && profile->get_group_size() > 0) { + int len = profile->get_bone_size(); + for (int i = 0; i < len; i++) { + if (profile->get_group(i) == profile->get_group_name(current_group_idx)) { + bone_map->_set_skeleton_bone_name(profile->get_bone_name(i), StringName()); + } + } + recreate_items(); + } + } +} + +#ifdef MODULE_REGEX_ENABLED +int BoneMapper::search_bone_by_name(Skeleton3D *p_skeleton, Vector<String> p_picklist, BoneSegregation p_segregation, int p_parent, int p_child, int p_children_count) { + // There may be multiple candidates hit by existing the subsidiary bone. + // The one with the shortest name is probably the original. + LocalVector<String> hit_list; + String shortest = ""; + + for (int word_idx = 0; word_idx < p_picklist.size(); word_idx++) { + RegEx re = RegEx(p_picklist[word_idx]); + if (p_child == -1) { + Vector<int> bones_to_process = p_parent == -1 ? p_skeleton->get_parentless_bones() : p_skeleton->get_bone_children(p_parent); + while (bones_to_process.size() > 0) { + int idx = bones_to_process[0]; + bones_to_process.erase(idx); + Vector<int> children = p_skeleton->get_bone_children(idx); + for (int i = 0; i < children.size(); i++) { + bones_to_process.push_back(children[i]); + } + + if (p_children_count == 0 && children.size() > 0) { + continue; + } + if (p_children_count > 0 && children.size() < p_children_count) { + continue; + } + + String bn = skeleton->get_bone_name(idx); + if (!re.search(bn.to_lower()).is_null() && guess_bone_segregation(bn) == p_segregation) { + hit_list.push_back(bn); + } + } + + if (hit_list.size() > 0) { + shortest = hit_list[0]; + for (uint32_t i = 0; i < hit_list.size(); i++) { + if (hit_list[i].length() < shortest.length()) { + shortest = hit_list[i]; // Prioritize parent. + } + } + } + } else { + int idx = skeleton->get_bone_parent(p_child); + while (idx != p_parent && idx >= 0) { + Vector<int> children = p_skeleton->get_bone_children(idx); + if (p_children_count == 0 && children.size() > 0) { + continue; + } + if (p_children_count > 0 && children.size() < p_children_count) { + continue; + } + + String bn = skeleton->get_bone_name(idx); + if (!re.search(bn.to_lower()).is_null() && guess_bone_segregation(bn) == p_segregation) { + hit_list.push_back(bn); + } + idx = skeleton->get_bone_parent(idx); + } + + if (hit_list.size() > 0) { + shortest = hit_list[0]; + for (uint32_t i = 0; i < hit_list.size(); i++) { + if (hit_list[i].length() <= shortest.length()) { + shortest = hit_list[i]; // Prioritize parent. + } + } + } + } + + if (shortest != "") { + break; + } + } + + if (shortest == "") { + return -1; + } + + return skeleton->find_bone(shortest); +} + +BoneMapper::BoneSegregation BoneMapper::guess_bone_segregation(String p_bone_name) { + String fixed_bn = p_bone_name.camelcase_to_underscore().to_lower(); + + LocalVector<String> left_words; + left_words.push_back("(?<![a-zA-Z])left"); + left_words.push_back("(?<![a-zA-Z0-9])l(?![a-zA-Z0-9])"); + + LocalVector<String> right_words; + right_words.push_back("(?<![a-zA-Z])right"); + right_words.push_back("(?<![a-zA-Z0-9])r(?![a-zA-Z0-9])"); + + for (uint32_t i = 0; i < left_words.size(); i++) { + RegEx re_l = RegEx(left_words[i]); + if (!re_l.search(fixed_bn).is_null()) { + return BONE_SEGREGATION_LEFT; + } + RegEx re_r = RegEx(right_words[i]); + if (!re_r.search(fixed_bn).is_null()) { + return BONE_SEGREGATION_RIGHT; + } + } + + return BONE_SEGREGATION_NONE; +} + +void BoneMapper::_run_auto_mapping() { + auto_mapping_process(bone_map); + recreate_items(); +} + +void BoneMapper::auto_mapping_process(Ref<BoneMap> &p_bone_map) { + WARN_PRINT("Run auto mapping."); + + int bone_idx = -1; + Vector<String> picklist; // Use Vector<String> because match words have priority. + Vector<int> search_path; + + // 1. Guess Hips + picklist.push_back("hip"); + picklist.push_back("pelvis"); + picklist.push_back("waist"); + picklist.push_back("torso"); + int hips = search_bone_by_name(skeleton, picklist); + if (hips == -1) { + WARN_PRINT("Auto Mapping couldn't guess Hips. Abort auto mapping."); + return; // If there is no Hips, we cannot guess bone after then. + } else { + p_bone_map->_set_skeleton_bone_name("Hips", skeleton->get_bone_name(hips)); + } + picklist.clear(); + + // 2. Guess Root + bone_idx = skeleton->get_bone_parent(hips); + while (bone_idx >= 0) { + search_path.push_back(bone_idx); + bone_idx = skeleton->get_bone_parent(bone_idx); + } + if (search_path.size() == 0) { + bone_idx = -1; + } else if (search_path.size() == 1) { + bone_idx = search_path[0]; // It is only one bone which can be root. + } else { + bool found = false; + for (int i = 0; i < search_path.size(); i++) { + RegEx re = RegEx("root"); + if (!re.search(skeleton->get_bone_name(search_path[i]).to_lower()).is_null()) { + bone_idx = search_path[i]; // Name match is preferred. + found = true; + break; + } + } + if (!found) { + for (int i = 0; i < search_path.size(); i++) { + if (Vector3(0, 0, 0).is_equal_approx(skeleton->get_bone_global_rest(search_path[i]).origin)) { + bone_idx = search_path[i]; // The bone existing at the origin is appropriate as a root. + found = true; + break; + } + } + } + if (!found) { + bone_idx = search_path[search_path.size() - 1]; // Ambiguous, but most parental bone selected. + } + } + if (bone_idx == -1) { + WARN_PRINT("Auto Mapping couldn't guess Root."); // Root is not required, so continue. + } else { + p_bone_map->_set_skeleton_bone_name("Root", skeleton->get_bone_name(bone_idx)); + } + bone_idx = -1; + search_path.clear(); + + // 3. Guess Neck + picklist.push_back("neck"); + picklist.push_back("head"); // For no neck model. + picklist.push_back("face"); // Same above. + int neck = search_bone_by_name(skeleton, picklist, BONE_SEGREGATION_NONE, hips); + picklist.clear(); + + // 4. Guess Head + picklist.push_back("head"); + picklist.push_back("face"); + int head = search_bone_by_name(skeleton, picklist, BONE_SEGREGATION_NONE, neck); + if (head == -1) { + search_path = skeleton->get_bone_children(neck); + if (search_path.size() == 1) { + head = search_path[0]; // Maybe only one child of the Neck is Head. + } + } + if (head == -1) { + if (neck != -1) { + head = neck; // The head animation should have more movement. + neck = -1; + p_bone_map->_set_skeleton_bone_name("Head", skeleton->get_bone_name(head)); + } else { + WARN_PRINT("Auto Mapping couldn't guess Neck or Head."); // Continued for guessing on the other bones. But abort when guessing spines step. + } + } else { + p_bone_map->_set_skeleton_bone_name("Neck", skeleton->get_bone_name(neck)); + p_bone_map->_set_skeleton_bone_name("Head", skeleton->get_bone_name(head)); + } + picklist.clear(); + search_path.clear(); + + int neck_or_head = neck != -1 ? neck : (head != -1 ? head : -1); + if (neck_or_head != -1) { + // 4-1. Guess Eyes + picklist.push_back("eye(?!.*(brow|lash|lid))"); + bone_idx = search_bone_by_name(skeleton, picklist, BONE_SEGREGATION_LEFT, neck_or_head); + if (bone_idx == -1) { + WARN_PRINT("Auto Mapping couldn't guess LeftEye."); + } else { + p_bone_map->_set_skeleton_bone_name("LeftEye", skeleton->get_bone_name(bone_idx)); + } + bone_idx = -1; + + bone_idx = search_bone_by_name(skeleton, picklist, BONE_SEGREGATION_RIGHT, neck_or_head); + if (bone_idx == -1) { + WARN_PRINT("Auto Mapping couldn't guess RightEye."); + } else { + p_bone_map->_set_skeleton_bone_name("RightEye", skeleton->get_bone_name(bone_idx)); + } + bone_idx = -1; + picklist.clear(); + + // 4-2. Guess Jaw + picklist.push_back("jaw"); + bone_idx = search_bone_by_name(skeleton, picklist, BONE_SEGREGATION_NONE, neck_or_head); + if (bone_idx == -1) { + WARN_PRINT("Auto Mapping couldn't guess Jaw."); + } else { + p_bone_map->_set_skeleton_bone_name("Jaw", skeleton->get_bone_name(bone_idx)); + } + bone_idx = -1; + picklist.clear(); + } + + // 5. Guess Foots + picklist.push_back("foot"); + picklist.push_back("ankle"); + int left_foot = search_bone_by_name(skeleton, picklist, BONE_SEGREGATION_LEFT, hips); + if (left_foot == -1) { + WARN_PRINT("Auto Mapping couldn't guess LeftFoot."); + } else { + p_bone_map->_set_skeleton_bone_name("LeftFoot", skeleton->get_bone_name(left_foot)); + } + int right_foot = search_bone_by_name(skeleton, picklist, BONE_SEGREGATION_RIGHT, hips); + if (right_foot == -1) { + WARN_PRINT("Auto Mapping couldn't guess RightFoot."); + } else { + p_bone_map->_set_skeleton_bone_name("RightFoot", skeleton->get_bone_name(right_foot)); + } + picklist.clear(); + + // 5-1. Guess LowerLegs + picklist.push_back("(low|under).*leg"); + picklist.push_back("knee"); + picklist.push_back("shin"); + picklist.push_back("calf"); + picklist.push_back("leg"); + int left_lower_leg = -1; + if (left_foot != -1) { + left_lower_leg = search_bone_by_name(skeleton, picklist, BONE_SEGREGATION_LEFT, hips, left_foot); + } + if (left_lower_leg == -1) { + WARN_PRINT("Auto Mapping couldn't guess LeftLowerLeg."); + } else { + p_bone_map->_set_skeleton_bone_name("LeftLowerLeg", skeleton->get_bone_name(left_lower_leg)); + } + int right_lower_leg = -1; + if (right_foot != -1) { + right_lower_leg = search_bone_by_name(skeleton, picklist, BONE_SEGREGATION_RIGHT, hips, right_foot); + } + if (right_lower_leg == -1) { + WARN_PRINT("Auto Mapping couldn't guess RightLowerLeg."); + } else { + p_bone_map->_set_skeleton_bone_name("RightLowerLeg", skeleton->get_bone_name(right_lower_leg)); + } + picklist.clear(); + + // 5-2. Guess UpperLegs + picklist.push_back("up.*leg"); + picklist.push_back("thigh"); + picklist.push_back("leg"); + if (left_lower_leg != -1) { + bone_idx = search_bone_by_name(skeleton, picklist, BONE_SEGREGATION_LEFT, hips, left_lower_leg); + } + if (bone_idx == -1) { + WARN_PRINT("Auto Mapping couldn't guess LeftUpperLeg."); + } else { + p_bone_map->_set_skeleton_bone_name("LeftUpperLeg", skeleton->get_bone_name(bone_idx)); + } + bone_idx = -1; + if (right_lower_leg != -1) { + bone_idx = search_bone_by_name(skeleton, picklist, BONE_SEGREGATION_RIGHT, hips, right_lower_leg); + } + if (bone_idx == -1) { + WARN_PRINT("Auto Mapping couldn't guess RightUpperLeg."); + } else { + p_bone_map->_set_skeleton_bone_name("RightUpperLeg", skeleton->get_bone_name(bone_idx)); + } + bone_idx = -1; + picklist.clear(); + + // 5-3. Guess Toes + picklist.push_back("toe"); + picklist.push_back("ball"); + if (left_foot != -1) { + bone_idx = search_bone_by_name(skeleton, picklist, BONE_SEGREGATION_LEFT, left_foot); + if (bone_idx == -1) { + search_path = skeleton->get_bone_children(left_foot); + if (search_path.size() == 1) { + bone_idx = search_path[0]; // Maybe only one child of the Foot is Toes. + } + search_path.clear(); + } + } + if (bone_idx == -1) { + WARN_PRINT("Auto Mapping couldn't guess LeftToes."); + } else { + p_bone_map->_set_skeleton_bone_name("LeftToes", skeleton->get_bone_name(bone_idx)); + } + bone_idx = -1; + if (right_foot != -1) { + bone_idx = search_bone_by_name(skeleton, picklist, BONE_SEGREGATION_RIGHT, right_foot); + if (bone_idx == -1) { + search_path = skeleton->get_bone_children(right_foot); + if (search_path.size() == 1) { + bone_idx = search_path[0]; // Maybe only one child of the Foot is Toes. + } + search_path.clear(); + } + } + if (bone_idx == -1) { + WARN_PRINT("Auto Mapping couldn't guess RightToes."); + } else { + p_bone_map->_set_skeleton_bone_name("RightToes", skeleton->get_bone_name(bone_idx)); + } + bone_idx = -1; + picklist.clear(); + + // 6. Guess Hands + picklist.push_back("hand"); + picklist.push_back("wrist"); + picklist.push_back("palm"); + picklist.push_back("fingers"); + int left_hand_or_palm = search_bone_by_name(skeleton, picklist, BONE_SEGREGATION_LEFT, hips, -1, 5); + if (left_hand_or_palm == -1) { + // Ambiguous, but try again for fewer finger models. + left_hand_or_palm = search_bone_by_name(skeleton, picklist, BONE_SEGREGATION_LEFT, hips); + } + int left_hand = left_hand_or_palm; // Check for the presence of a wrist, since bones with five children may be palmar. + while (left_hand != -1) { + bone_idx = search_bone_by_name(skeleton, picklist, BONE_SEGREGATION_LEFT, hips, left_hand); + if (bone_idx == -1) { + break; + } + left_hand = bone_idx; + } + if (left_hand == -1) { + WARN_PRINT("Auto Mapping couldn't guess LeftHand."); + } else { + p_bone_map->_set_skeleton_bone_name("LeftHand", skeleton->get_bone_name(left_hand)); + } + bone_idx = -1; + int right_hand_or_palm = search_bone_by_name(skeleton, picklist, BONE_SEGREGATION_RIGHT, hips, -1, 5); + if (right_hand_or_palm == -1) { + // Ambiguous, but try again for fewer finger models. + right_hand_or_palm = search_bone_by_name(skeleton, picklist, BONE_SEGREGATION_RIGHT, hips); + } + int right_hand = right_hand_or_palm; + while (right_hand != -1) { + bone_idx = search_bone_by_name(skeleton, picklist, BONE_SEGREGATION_RIGHT, hips, right_hand); + if (bone_idx == -1) { + break; + } + right_hand = bone_idx; + } + if (right_hand == -1) { + WARN_PRINT("Auto Mapping couldn't guess RightHand."); + } else { + p_bone_map->_set_skeleton_bone_name("RightHand", skeleton->get_bone_name(right_hand)); + } + bone_idx = -1; + picklist.clear(); + + // 6-1. Guess Finger + bool named_finger_is_found = false; + LocalVector<String> fingers; + fingers.push_back("thumb|pollex"); + fingers.push_back("index|fore"); + fingers.push_back("middle"); + fingers.push_back("ring"); + fingers.push_back("little|pinkie|pinky"); + if (left_hand_or_palm != -1) { + LocalVector<LocalVector<String>> left_fingers_map; + left_fingers_map.resize(5); + left_fingers_map[0].push_back("LeftThumbMetacarpal"); + left_fingers_map[0].push_back("LeftThumbProximal"); + left_fingers_map[0].push_back("LeftThumbDistal"); + left_fingers_map[1].push_back("LeftIndexProximal"); + left_fingers_map[1].push_back("LeftIndexIntermediate"); + left_fingers_map[1].push_back("LeftIndexDistal"); + left_fingers_map[2].push_back("LeftMiddleProximal"); + left_fingers_map[2].push_back("LeftMiddleIntermediate"); + left_fingers_map[2].push_back("LeftMiddleDistal"); + left_fingers_map[3].push_back("LeftRingProximal"); + left_fingers_map[3].push_back("LeftRingIntermediate"); + left_fingers_map[3].push_back("LeftRingDistal"); + left_fingers_map[4].push_back("LeftLittleProximal"); + left_fingers_map[4].push_back("LeftLittleIntermediate"); + left_fingers_map[4].push_back("LeftLittleDistal"); + for (int i = 0; i < 5; i++) { + picklist.push_back(fingers[i]); + int finger = search_bone_by_name(skeleton, picklist, BONE_SEGREGATION_LEFT, left_hand_or_palm, -1, 0); + if (finger != -1) { + while (finger != left_hand_or_palm && finger >= 0) { + search_path.push_back(finger); + finger = skeleton->get_bone_parent(finger); + } + search_path.reverse(); + if (search_path.size() == 1) { + p_bone_map->_set_skeleton_bone_name(left_fingers_map[i][0], skeleton->get_bone_name(search_path[0])); + named_finger_is_found = true; + } else if (search_path.size() == 2) { + p_bone_map->_set_skeleton_bone_name(left_fingers_map[i][0], skeleton->get_bone_name(search_path[0])); + p_bone_map->_set_skeleton_bone_name(left_fingers_map[i][1], skeleton->get_bone_name(search_path[1])); + named_finger_is_found = true; + } else if (search_path.size() >= 3) { + search_path = search_path.slice(-3); // Eliminate the possibility of carpal bone. + p_bone_map->_set_skeleton_bone_name(left_fingers_map[i][0], skeleton->get_bone_name(search_path[0])); + p_bone_map->_set_skeleton_bone_name(left_fingers_map[i][1], skeleton->get_bone_name(search_path[1])); + p_bone_map->_set_skeleton_bone_name(left_fingers_map[i][2], skeleton->get_bone_name(search_path[2])); + named_finger_is_found = true; + } + } + picklist.clear(); + search_path.clear(); + } + + // It is a bit corner case, but possibly the finger names are sequentially numbered... + if (!named_finger_is_found) { + picklist.push_back("finger"); + RegEx finger_re = RegEx("finger"); + search_path = skeleton->get_bone_children(left_hand_or_palm); + Vector<String> finger_names; + for (int i = 0; i < search_path.size(); i++) { + String bn = skeleton->get_bone_name(search_path[i]); + if (!finger_re.search(bn.to_lower()).is_null()) { + finger_names.push_back(bn); + } + } + finger_names.sort(); // Order by lexicographic, normal use cases never have more than 10 fingers in one hand. + search_path.clear(); + for (int i = 0; i < finger_names.size(); i++) { + if (i >= 5) { + break; + } + int finger_root = skeleton->find_bone(finger_names[i]); + int finger = search_bone_by_name(skeleton, picklist, BONE_SEGREGATION_LEFT, finger_root, -1, 0); + if (finger != -1) { + while (finger != finger_root && finger >= 0) { + search_path.push_back(finger); + finger = skeleton->get_bone_parent(finger); + } + } + search_path.push_back(finger_root); + search_path.reverse(); + if (search_path.size() == 1) { + p_bone_map->_set_skeleton_bone_name(left_fingers_map[i][0], skeleton->get_bone_name(search_path[0])); + } else if (search_path.size() == 2) { + p_bone_map->_set_skeleton_bone_name(left_fingers_map[i][0], skeleton->get_bone_name(search_path[0])); + p_bone_map->_set_skeleton_bone_name(left_fingers_map[i][1], skeleton->get_bone_name(search_path[1])); + } else if (search_path.size() >= 3) { + search_path = search_path.slice(-3); // Eliminate the possibility of carpal bone. + p_bone_map->_set_skeleton_bone_name(left_fingers_map[i][0], skeleton->get_bone_name(search_path[0])); + p_bone_map->_set_skeleton_bone_name(left_fingers_map[i][1], skeleton->get_bone_name(search_path[1])); + p_bone_map->_set_skeleton_bone_name(left_fingers_map[i][2], skeleton->get_bone_name(search_path[2])); + } + search_path.clear(); + } + picklist.clear(); + } + } + named_finger_is_found = false; + if (right_hand_or_palm != -1) { + LocalVector<LocalVector<String>> right_fingers_map; + right_fingers_map.resize(5); + right_fingers_map[0].push_back("RightThumbMetacarpal"); + right_fingers_map[0].push_back("RightThumbProximal"); + right_fingers_map[0].push_back("RightThumbDistal"); + right_fingers_map[1].push_back("RightIndexProximal"); + right_fingers_map[1].push_back("RightIndexIntermediate"); + right_fingers_map[1].push_back("RightIndexDistal"); + right_fingers_map[2].push_back("RightMiddleProximal"); + right_fingers_map[2].push_back("RightMiddleIntermediate"); + right_fingers_map[2].push_back("RightMiddleDistal"); + right_fingers_map[3].push_back("RightRingProximal"); + right_fingers_map[3].push_back("RightRingIntermediate"); + right_fingers_map[3].push_back("RightRingDistal"); + right_fingers_map[4].push_back("RightLittleProximal"); + right_fingers_map[4].push_back("RightLittleIntermediate"); + right_fingers_map[4].push_back("RightLittleDistal"); + for (int i = 0; i < 5; i++) { + picklist.push_back(fingers[i]); + int finger = search_bone_by_name(skeleton, picklist, BONE_SEGREGATION_RIGHT, right_hand_or_palm, -1, 0); + if (finger != -1) { + while (finger != right_hand_or_palm && finger >= 0) { + search_path.push_back(finger); + finger = skeleton->get_bone_parent(finger); + } + search_path.reverse(); + if (search_path.size() == 1) { + p_bone_map->_set_skeleton_bone_name(right_fingers_map[i][0], skeleton->get_bone_name(search_path[0])); + named_finger_is_found = true; + } else if (search_path.size() == 2) { + p_bone_map->_set_skeleton_bone_name(right_fingers_map[i][0], skeleton->get_bone_name(search_path[0])); + p_bone_map->_set_skeleton_bone_name(right_fingers_map[i][1], skeleton->get_bone_name(search_path[1])); + named_finger_is_found = true; + } else if (search_path.size() >= 3) { + search_path = search_path.slice(-3); // Eliminate the possibility of carpal bone. + p_bone_map->_set_skeleton_bone_name(right_fingers_map[i][0], skeleton->get_bone_name(search_path[0])); + p_bone_map->_set_skeleton_bone_name(right_fingers_map[i][1], skeleton->get_bone_name(search_path[1])); + p_bone_map->_set_skeleton_bone_name(right_fingers_map[i][2], skeleton->get_bone_name(search_path[2])); + named_finger_is_found = true; + } + } + picklist.clear(); + search_path.clear(); + } + + // It is a bit corner case, but possibly the finger names are sequentially numbered... + if (!named_finger_is_found) { + picklist.push_back("finger"); + RegEx finger_re = RegEx("finger"); + search_path = skeleton->get_bone_children(right_hand_or_palm); + Vector<String> finger_names; + for (int i = 0; i < search_path.size(); i++) { + String bn = skeleton->get_bone_name(search_path[i]); + if (!finger_re.search(bn.to_lower()).is_null()) { + finger_names.push_back(bn); + } + } + finger_names.sort(); // Order by lexicographic, normal use cases never have more than 10 fingers in one hand. + search_path.clear(); + for (int i = 0; i < finger_names.size(); i++) { + if (i >= 5) { + break; + } + int finger_root = skeleton->find_bone(finger_names[i]); + int finger = search_bone_by_name(skeleton, picklist, BONE_SEGREGATION_RIGHT, finger_root, -1, 0); + if (finger != -1) { + while (finger != finger_root && finger >= 0) { + search_path.push_back(finger); + finger = skeleton->get_bone_parent(finger); + } + } + search_path.push_back(finger_root); + search_path.reverse(); + if (search_path.size() == 1) { + p_bone_map->_set_skeleton_bone_name(right_fingers_map[i][0], skeleton->get_bone_name(search_path[0])); + } else if (search_path.size() == 2) { + p_bone_map->_set_skeleton_bone_name(right_fingers_map[i][0], skeleton->get_bone_name(search_path[0])); + p_bone_map->_set_skeleton_bone_name(right_fingers_map[i][1], skeleton->get_bone_name(search_path[1])); + } else if (search_path.size() >= 3) { + search_path = search_path.slice(-3); // Eliminate the possibility of carpal bone. + p_bone_map->_set_skeleton_bone_name(right_fingers_map[i][0], skeleton->get_bone_name(search_path[0])); + p_bone_map->_set_skeleton_bone_name(right_fingers_map[i][1], skeleton->get_bone_name(search_path[1])); + p_bone_map->_set_skeleton_bone_name(right_fingers_map[i][2], skeleton->get_bone_name(search_path[2])); + } + search_path.clear(); + } + picklist.clear(); + } + } + + // 7. Guess Arms + picklist.push_back("shoulder"); + picklist.push_back("clavicle"); + picklist.push_back("collar"); + int left_shoulder = search_bone_by_name(skeleton, picklist, BONE_SEGREGATION_LEFT, hips); + if (left_shoulder == -1) { + WARN_PRINT("Auto Mapping couldn't guess LeftShoulder."); + } else { + p_bone_map->_set_skeleton_bone_name("LeftShoulder", skeleton->get_bone_name(left_shoulder)); + } + int right_shoulder = search_bone_by_name(skeleton, picklist, BONE_SEGREGATION_RIGHT, hips); + if (right_shoulder == -1) { + WARN_PRINT("Auto Mapping couldn't guess RightShoulder."); + } else { + p_bone_map->_set_skeleton_bone_name("RightShoulder", skeleton->get_bone_name(right_shoulder)); + } + picklist.clear(); + + // 7-1. Guess LowerArms + picklist.push_back("(low|fore).*arm"); + picklist.push_back("elbow"); + picklist.push_back("arm"); + int left_lower_arm = -1; + if (left_shoulder != -1 && left_hand_or_palm != -1) { + left_lower_arm = search_bone_by_name(skeleton, picklist, BONE_SEGREGATION_LEFT, left_shoulder, left_hand_or_palm); + } + if (left_lower_arm == -1) { + WARN_PRINT("Auto Mapping couldn't guess LeftLowerArm."); + } else { + p_bone_map->_set_skeleton_bone_name("LeftLowerArm", skeleton->get_bone_name(left_lower_arm)); + } + int right_lower_arm = -1; + if (right_shoulder != -1 && right_hand_or_palm != -1) { + right_lower_arm = search_bone_by_name(skeleton, picklist, BONE_SEGREGATION_RIGHT, right_shoulder, right_hand_or_palm); + } + if (right_lower_arm == -1) { + WARN_PRINT("Auto Mapping couldn't guess RightLowerArm."); + } else { + p_bone_map->_set_skeleton_bone_name("RightLowerArm", skeleton->get_bone_name(right_lower_arm)); + } + picklist.clear(); + + // 7-2. Guess UpperArms + picklist.push_back("up.*arm"); + picklist.push_back("arm"); + if (left_shoulder != -1 && left_lower_arm != -1) { + bone_idx = search_bone_by_name(skeleton, picklist, BONE_SEGREGATION_LEFT, left_shoulder, left_lower_arm); + } + if (bone_idx == -1) { + WARN_PRINT("Auto Mapping couldn't guess LeftUpperArm."); + } else { + p_bone_map->_set_skeleton_bone_name("LeftUpperArm", skeleton->get_bone_name(bone_idx)); + } + bone_idx = -1; + if (right_shoulder != -1 && right_lower_arm != -1) { + bone_idx = search_bone_by_name(skeleton, picklist, BONE_SEGREGATION_RIGHT, right_shoulder, right_lower_arm); + } + if (bone_idx == -1) { + WARN_PRINT("Auto Mapping couldn't guess RightUpperArm."); + } else { + p_bone_map->_set_skeleton_bone_name("RightUpperArm", skeleton->get_bone_name(bone_idx)); + } + bone_idx = -1; + picklist.clear(); + + // 8. Guess UpperChest or Chest + if (neck_or_head == -1) { + return; // Abort. + } + int chest_or_upper_chest = skeleton->get_bone_parent(neck_or_head); + bool is_appropriate = true; + if (left_shoulder != -1) { + bone_idx = skeleton->get_bone_parent(left_shoulder); + bool detect = false; + while (bone_idx != hips && bone_idx >= 0) { + if (bone_idx == chest_or_upper_chest) { + detect = true; + break; + } + bone_idx = skeleton->get_bone_parent(bone_idx); + } + if (!detect) { + is_appropriate = false; + } + bone_idx = -1; + } + if (right_shoulder != -1) { + bone_idx = skeleton->get_bone_parent(right_shoulder); + bool detect = false; + while (bone_idx != hips && bone_idx >= 0) { + if (bone_idx == chest_or_upper_chest) { + detect = true; + break; + } + bone_idx = skeleton->get_bone_parent(bone_idx); + } + if (!detect) { + is_appropriate = false; + } + bone_idx = -1; + } + if (!is_appropriate) { + if (skeleton->get_bone_parent(left_shoulder) == skeleton->get_bone_parent(right_shoulder)) { + chest_or_upper_chest = skeleton->get_bone_parent(left_shoulder); + } else { + chest_or_upper_chest = -1; + } + } + if (chest_or_upper_chest == -1) { + WARN_PRINT("Auto Mapping couldn't guess Chest or UpperChest. Abort auto mapping."); + return; // Will be not able to guess Spines. + } + + // 9. Guess Spines + bone_idx = skeleton->get_bone_parent(chest_or_upper_chest); + while (bone_idx != hips && bone_idx >= 0) { + search_path.push_back(bone_idx); + bone_idx = skeleton->get_bone_parent(bone_idx); + } + search_path.reverse(); + if (search_path.size() == 0) { + p_bone_map->_set_skeleton_bone_name("Spine", skeleton->get_bone_name(chest_or_upper_chest)); // Maybe chibi model...? + } else if (search_path.size() == 1) { + p_bone_map->_set_skeleton_bone_name("Spine", skeleton->get_bone_name(search_path[0])); + p_bone_map->_set_skeleton_bone_name("Chest", skeleton->get_bone_name(chest_or_upper_chest)); + } else if (search_path.size() >= 2) { + p_bone_map->_set_skeleton_bone_name("Spine", skeleton->get_bone_name(search_path[0])); + p_bone_map->_set_skeleton_bone_name("Chest", skeleton->get_bone_name(search_path[search_path.size() - 1])); // Probably UppeChest's parent is appropriate. + p_bone_map->_set_skeleton_bone_name("UpperChest", skeleton->get_bone_name(chest_or_upper_chest)); + } + bone_idx = -1; + search_path.clear(); + + WARN_PRINT("Finish auto mapping."); +} +#endif // MODULE_REGEX_ENABLED + void BoneMapper::_value_changed(const String &p_property, Variant p_value, const String &p_name, bool p_changing) { set(p_property, p_value); recreate_editor(); } +void BoneMapper::_profile_changed(const String &p_property, Variant p_value, const String &p_name, bool p_changing) { + bone_map->set(p_property, p_value); + + // Run auto mapping when setting SkeletonProfileHumanoid by GUI Editor. + Ref<SkeletonProfile> profile = bone_map->get_profile(); + if (profile.is_valid()) { + SkeletonProfileHumanoid *hmn = Object::cast_to<SkeletonProfileHumanoid>(profile.ptr()); + if (hmn) { +#ifdef MODULE_REGEX_ENABLED + _run_auto_mapping(); +#endif // MODULE_REGEX_ENABLED + } + } +} + void BoneMapper::_bind_methods() { ClassDB::bind_method(D_METHOD("set_current_group_idx", "current_group_idx"), &BoneMapper::set_current_group_idx); ClassDB::bind_method(D_METHOD("get_current_group_idx"), &BoneMapper::get_current_group_idx); @@ -444,10 +1337,6 @@ void BoneMapEditor::_notification(int p_what) { create_editors(); } break; case NOTIFICATION_EXIT_TREE: { - if (bone_mapper) { - remove_child(bone_mapper); - bone_mapper->queue_delete(); - } skeleton = nullptr; } break; } diff --git a/editor/plugins/bone_map_editor_plugin.h b/editor/plugins/bone_map_editor_plugin.h index 339547ea10..0541ce6eac 100644 --- a/editor/plugins/bone_map_editor_plugin.h +++ b/editor/plugins/bone_map_editor_plugin.h @@ -34,6 +34,12 @@ #include "editor/editor_node.h" #include "editor/editor_plugin.h" #include "editor/editor_properties.h" + +#include "modules/modules_enabled.gen.h" // For regex. +#ifdef MODULE_REGEX_ENABLED +#include "modules/regex/regex.h" +#endif + #include "scene/3d/skeleton_3d.h" #include "scene/gui/color_rect.h" #include "scene/gui/dialogs.h" @@ -79,12 +85,13 @@ class BoneMapperItem : public VBoxContainer { int button_id = -1; StringName profile_bone_name; - PackedStringArray skeleton_bone_names; Ref<BoneMap> bone_map; - EditorPropertyTextEnum *skeleton_bone_selector; + EditorPropertyText *skeleton_bone_selector; + Button *picker_button; void _update_property(); + void _open_picker(); protected: void _notification(int p_what); @@ -95,20 +102,49 @@ protected: public: void assign_button_id(int p_button_id); - BoneMapperItem(Ref<BoneMap> &p_bone_map, PackedStringArray p_skeleton_bone_names, const StringName &p_profile_bone_name = StringName()); + BoneMapperItem(Ref<BoneMap> &p_bone_map, const StringName &p_profile_bone_name = StringName()); ~BoneMapperItem(); }; +class BonePicker : public AcceptDialog { + GDCLASS(BonePicker, AcceptDialog); + + Skeleton3D *skeleton = nullptr; + Tree *bones = nullptr; + +public: + void popup_bones_tree(const Size2i &p_minsize = Size2i()); + bool has_selected_bone(); + StringName get_selected_bone(); + +protected: + void _notification(int p_what); + static void _bind_methods(); + + void _confirm(); + +private: + void create_editors(); + void create_bones_tree(Skeleton3D *p_skeleton); + +public: + BonePicker(Skeleton3D *p_skeleton); + ~BonePicker(); +}; + class BoneMapper : public VBoxContainer { GDCLASS(BoneMapper, VBoxContainer); Skeleton3D *skeleton; Ref<BoneMap> bone_map; + EditorPropertyResource *profile_selector; + Vector<BoneMapperItem *> bone_mapper_items; + Button *clear_mapping_button; + VBoxContainer *mapper_item_vbox; - HSeparator *separator; int current_group_idx = 0; int current_bone_idx = -1; @@ -126,10 +162,31 @@ class BoneMapper : public VBoxContainer { void update_group_idx(); void _update_state(); + /* Bone picker */ + BonePicker *picker = nullptr; + StringName picker_key_name; + void _pick_bone(const StringName &p_bone_name); + void _apply_picker_selection(); + void _clear_mapping_current_group(); + +#ifdef MODULE_REGEX_ENABLED + /* For auto mapping */ + enum BoneSegregation { + BONE_SEGREGATION_NONE, + BONE_SEGREGATION_LEFT, + BONE_SEGREGATION_RIGHT + }; + int search_bone_by_name(Skeleton3D *p_skeleton, Vector<String> p_picklist, BoneSegregation p_segregation = BONE_SEGREGATION_NONE, int p_parent = -1, int p_child = -1, int p_children_count = -1); + BoneSegregation guess_bone_segregation(String p_bone_name); + void auto_mapping_process(Ref<BoneMap> &p_bone_map); + void _run_auto_mapping(); +#endif // MODULE_REGEX_ENABLED + protected: void _notification(int p_what); static void _bind_methods(); virtual void _value_changed(const String &p_property, Variant p_value, const String &p_name, bool p_changing); + virtual void _profile_changed(const String &p_property, Variant p_value, const String &p_name, bool p_changing); public: void set_current_group_idx(int p_group_idx); diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp index 5682df845e..2e83e2041f 100644 --- a/editor/plugins/canvas_item_editor_plugin.cpp +++ b/editor/plugins/canvas_item_editor_plugin.cpp @@ -2958,6 +2958,9 @@ void CanvasItemEditor::_draw_ruler_tool() { Point2 corner = Point2(begin.x, end.y); Vector2 length_vector = (begin - end).abs() / zoom; + const real_t horizontal_angle_rad = length_vector.angle(); + const real_t vertical_angle_rad = Math_PI / 2.0 - horizontal_angle_rad; + Ref<Font> font = get_theme_font(SNAME("bold"), SNAME("EditorFonts")); int font_size = get_theme_font_size(SNAME("bold_size"), SNAME("EditorFonts")); Color font_color = get_theme_color(SNAME("font_color"), SNAME("Editor")); @@ -2974,6 +2977,42 @@ void CanvasItemEditor::_draw_ruler_tool() { text_pos.x = CLAMP(text_pos.x, text_width / 2, viewport->get_rect().size.x - text_width * 1.5); text_pos.y = CLAMP(text_pos.y, text_height * 1.5, viewport->get_rect().size.y - text_height * 1.5); + // Draw lines. + viewport->draw_line(begin, end, ruler_primary_color, Math::round(EDSCALE * 3)); + + bool draw_secondary_lines = !(Math::is_equal_approx(begin.y, corner.y) || Math::is_equal_approx(end.x, corner.x)); + if (draw_secondary_lines) { + viewport->draw_line(begin, corner, ruler_secondary_color, Math::round(EDSCALE)); + viewport->draw_line(corner, end, ruler_secondary_color, Math::round(EDSCALE)); + + // Angle arcs. + int arc_point_count = 8; + real_t arc_radius_max_length_percent = 0.1; + real_t ruler_length = length_vector.length() * zoom; + real_t arc_max_radius = 50.0; + real_t arc_line_width = 2.0; + + const Vector2 end_to_begin = (end - begin); + + real_t arc_1_start_angle = end_to_begin.x < 0 + ? (end_to_begin.y < 0 ? 3.0 * Math_PI / 2.0 - vertical_angle_rad : Math_PI / 2.0) + : (end_to_begin.y < 0 ? 3.0 * Math_PI / 2.0 : Math_PI / 2.0 - vertical_angle_rad); + real_t arc_1_end_angle = arc_1_start_angle + vertical_angle_rad; + // Constrain arc to triangle height & max size. + real_t arc_1_radius = MIN(MIN(arc_radius_max_length_percent * ruler_length, ABS(end_to_begin.y)), arc_max_radius); + + real_t arc_2_start_angle = end_to_begin.x < 0 + ? (end_to_begin.y < 0 ? 0.0 : -horizontal_angle_rad) + : (end_to_begin.y < 0 ? Math_PI - horizontal_angle_rad : Math_PI); + real_t arc_2_end_angle = arc_2_start_angle + horizontal_angle_rad; + // Constrain arc to triangle width & max size. + real_t arc_2_radius = MIN(MIN(arc_radius_max_length_percent * ruler_length, ABS(end_to_begin.x)), arc_max_radius); + + viewport->draw_arc(begin, arc_1_radius, arc_1_start_angle, arc_1_end_angle, arc_point_count, ruler_primary_color, Math::round(EDSCALE * arc_line_width)); + viewport->draw_arc(end, arc_2_radius, arc_2_start_angle, arc_2_end_angle, arc_point_count, ruler_primary_color, Math::round(EDSCALE * arc_line_width)); + } + + // Draw text. if (begin.is_equal_approx(end)) { viewport->draw_string_outline(font, text_pos, (String)ruler_tool_origin, HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, outline_size, outline_color); viewport->draw_string(font, text_pos, (String)ruler_tool_origin, HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, font_color); @@ -2985,17 +3024,7 @@ void CanvasItemEditor::_draw_ruler_tool() { viewport->draw_string_outline(font, text_pos, TS->format_number(vformat("%.1f px", length_vector.length())), HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, outline_size, outline_color); viewport->draw_string(font, text_pos, TS->format_number(vformat("%.1f px", length_vector.length())), HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, font_color); - bool draw_secondary_lines = !(Math::is_equal_approx(begin.y, corner.y) || Math::is_equal_approx(end.x, corner.x)); - - viewport->draw_line(begin, end, ruler_primary_color, Math::round(EDSCALE * 3)); - if (draw_secondary_lines) { - viewport->draw_line(begin, corner, ruler_secondary_color, Math::round(EDSCALE)); - viewport->draw_line(corner, end, ruler_secondary_color, Math::round(EDSCALE)); - } - if (draw_secondary_lines) { - const real_t horizontal_angle_rad = length_vector.angle(); - const real_t vertical_angle_rad = Math_PI / 2.0 - horizontal_angle_rad; const int horizontal_angle = round(180 * horizontal_angle_rad / Math_PI); const int vertical_angle = round(180 * vertical_angle_rad / Math_PI); @@ -3032,32 +3061,6 @@ void CanvasItemEditor::_draw_ruler_tool() { } viewport->draw_string_outline(font, h_angle_text_pos, TS->format_number(vformat(String::utf8("%d°"), horizontal_angle)), HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, outline_size, outline_color); viewport->draw_string(font, h_angle_text_pos, TS->format_number(vformat(String::utf8("%d°"), horizontal_angle)), HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, font_secondary_color); - - // Angle arcs - int arc_point_count = 8; - real_t arc_radius_max_length_percent = 0.1; - real_t ruler_length = length_vector.length() * zoom; - real_t arc_max_radius = 50.0; - real_t arc_line_width = 2.0; - - const Vector2 end_to_begin = (end - begin); - - real_t arc_1_start_angle = end_to_begin.x < 0 - ? (end_to_begin.y < 0 ? 3.0 * Math_PI / 2.0 - vertical_angle_rad : Math_PI / 2.0) - : (end_to_begin.y < 0 ? 3.0 * Math_PI / 2.0 : Math_PI / 2.0 - vertical_angle_rad); - real_t arc_1_end_angle = arc_1_start_angle + vertical_angle_rad; - // Constrain arc to triangle height & max size - real_t arc_1_radius = MIN(MIN(arc_radius_max_length_percent * ruler_length, ABS(end_to_begin.y)), arc_max_radius); - - real_t arc_2_start_angle = end_to_begin.x < 0 - ? (end_to_begin.y < 0 ? 0.0 : -horizontal_angle_rad) - : (end_to_begin.y < 0 ? Math_PI - horizontal_angle_rad : Math_PI); - real_t arc_2_end_angle = arc_2_start_angle + horizontal_angle_rad; - // Constrain arc to triangle width & max size - real_t arc_2_radius = MIN(MIN(arc_radius_max_length_percent * ruler_length, ABS(end_to_begin.x)), arc_max_radius); - - viewport->draw_arc(begin, arc_1_radius, arc_1_start_angle, arc_1_end_angle, arc_point_count, ruler_primary_color, Math::round(EDSCALE * arc_line_width)); - viewport->draw_arc(end, arc_2_radius, arc_2_start_angle, arc_2_end_angle, arc_point_count, ruler_primary_color, Math::round(EDSCALE * arc_line_width)); } if (grid_snap_active) { diff --git a/editor/plugins/node_3d_editor_gizmos.cpp b/editor/plugins/node_3d_editor_gizmos.cpp index 8f1e6c9ec2..043848080f 100644 --- a/editor/plugins/node_3d_editor_gizmos.cpp +++ b/editor/plugins/node_3d_editor_gizmos.cpp @@ -52,10 +52,10 @@ #include "scene/3d/light_3d.h" #include "scene/3d/lightmap_gi.h" #include "scene/3d/lightmap_probe.h" +#include "scene/3d/marker_3d.h" #include "scene/3d/mesh_instance_3d.h" #include "scene/3d/navigation_region_3d.h" #include "scene/3d/occluder_instance_3d.h" -#include "scene/3d/position_3d.h" #include "scene/3d/ray_cast_3d.h" #include "scene/3d/reflection_probe.h" #include "scene/3d/shape_cast_3d.h" @@ -2292,7 +2292,7 @@ void Label3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) { /// -Position3DGizmoPlugin::Position3DGizmoPlugin() { +Marker3DGizmoPlugin::Marker3DGizmoPlugin() { pos3d_mesh = Ref<ArrayMesh>(memnew(ArrayMesh)); cursor_points = Vector<Vector3>(); @@ -2316,7 +2316,7 @@ Position3DGizmoPlugin::Position3DGizmoPlugin() { // Use the axis color which is brighter for the positive axis. // Use a darkened axis color for the negative axis. - // This makes it possible to see in which direction the Position3D node is rotated + // This makes it possible to see in which direction the Marker3D node is rotated // (which can be important depending on how it's used). const Color color_x = EditorNode::get_singleton()->get_gui_base()->get_theme_color(SNAME("axis_x_color"), SNAME("Editor")); cursor_colors.push_back(color_x); @@ -2352,19 +2352,19 @@ Position3DGizmoPlugin::Position3DGizmoPlugin() { pos3d_mesh->surface_set_material(0, mat); } -bool Position3DGizmoPlugin::has_gizmo(Node3D *p_spatial) { - return Object::cast_to<Position3D>(p_spatial) != nullptr; +bool Marker3DGizmoPlugin::has_gizmo(Node3D *p_spatial) { + return Object::cast_to<Marker3D>(p_spatial) != nullptr; } -String Position3DGizmoPlugin::get_gizmo_name() const { - return "Position3D"; +String Marker3DGizmoPlugin::get_gizmo_name() const { + return "Marker3D"; } -int Position3DGizmoPlugin::get_priority() const { +int Marker3DGizmoPlugin::get_priority() const { return -1; } -void Position3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) { +void Marker3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) { p_gizmo->clear(); p_gizmo->add_mesh(pos3d_mesh); p_gizmo->add_collision_segments(cursor_points); diff --git a/editor/plugins/node_3d_editor_gizmos.h b/editor/plugins/node_3d_editor_gizmos.h index 739bf1b929..7dac1bd360 100644 --- a/editor/plugins/node_3d_editor_gizmos.h +++ b/editor/plugins/node_3d_editor_gizmos.h @@ -334,8 +334,8 @@ public: Label3DGizmoPlugin(); }; -class Position3DGizmoPlugin : public EditorNode3DGizmoPlugin { - GDCLASS(Position3DGizmoPlugin, EditorNode3DGizmoPlugin); +class Marker3DGizmoPlugin : public EditorNode3DGizmoPlugin { + GDCLASS(Marker3DGizmoPlugin, EditorNode3DGizmoPlugin); Ref<ArrayMesh> pos3d_mesh; Vector<Vector3> cursor_points; @@ -346,7 +346,7 @@ public: int get_priority() const override; void redraw(EditorNode3DGizmo *p_gizmo) override; - Position3DGizmoPlugin(); + Marker3DGizmoPlugin(); }; class PhysicalBone3DGizmoPlugin : public EditorNode3DGizmoPlugin { diff --git a/editor/plugins/node_3d_editor_plugin.cpp b/editor/plugins/node_3d_editor_plugin.cpp index 2798f3d93e..6add9e2e1e 100644 --- a/editor/plugins/node_3d_editor_plugin.cpp +++ b/editor/plugins/node_3d_editor_plugin.cpp @@ -46,6 +46,7 @@ #include "editor/scene_tree_dock.h" #include "scene/3d/camera_3d.h" #include "scene/3d/collision_shape_3d.h" +#include "scene/3d/decal.h" #include "scene/3d/light_3d.h" #include "scene/3d/mesh_instance_3d.h" #include "scene/3d/physics_body_3d.h" @@ -2972,6 +2973,13 @@ void Node3DEditorViewport::_menu_option(int p_option) { xform.scale_basis(sp->get_scale()); } + if (Object::cast_to<Decal>(E)) { + // Adjust rotation to match Decal's default orientation. + // This makes the decal "look" in the same direction as the camera, + // rather than pointing down relative to the camera orientation. + xform.basis.rotate_local(Vector3(1, 0, 0), Math_TAU * 0.25); + } + undo_redo->add_do_method(sp, "set_global_transform", xform); undo_redo->add_undo_method(sp, "set_global_transform", sp->get_global_gizmo_transform()); } @@ -2999,7 +3007,16 @@ void Node3DEditorViewport::_menu_option(int p_option) { continue; } - undo_redo->add_do_method(sp, "set_rotation", camera_transform.basis.get_euler_normalized()); + Basis basis = camera_transform.basis; + + if (Object::cast_to<Decal>(E)) { + // Adjust rotation to match Decal's default orientation. + // This makes the decal "look" in the same direction as the camera, + // rather than pointing down relative to the camera orientation. + basis.rotate_local(Vector3(1, 0, 0), Math_TAU * 0.25); + } + + undo_redo->add_do_method(sp, "set_rotation", basis.get_euler_normalized()); undo_redo->add_undo_method(sp, "set_rotation", sp->get_rotation()); } undo_redo->commit_action(); @@ -4113,6 +4130,7 @@ bool Node3DEditorViewport::can_drop_data_fw(const Point2 &p_point, const Variant continue; } Ref<PackedScene> scn = res; + Ref<Mesh> mesh = res; Ref<Material> mat = res; Ref<Texture2D> tex = res; if (scn.is_valid()) { @@ -4131,6 +4149,8 @@ bool Node3DEditorViewport::can_drop_data_fw(const Point2 &p_point, const Variant spatial_editor->set_preview_material(mat); break; + } else if (mesh.is_valid()) { + // Let the mesh pass. } else if (tex.is_valid()) { Ref<StandardMaterial3D> new_mat = memnew(StandardMaterial3D); new_mat->set_texture(BaseMaterial3D::TEXTURE_ALBEDO, tex); @@ -7495,7 +7515,7 @@ void Node3DEditor::_register_all_gizmos() { add_gizmo_plugin(Ref<SoftDynamicBody3DGizmoPlugin>(memnew(SoftDynamicBody3DGizmoPlugin))); add_gizmo_plugin(Ref<Sprite3DGizmoPlugin>(memnew(Sprite3DGizmoPlugin))); add_gizmo_plugin(Ref<Label3DGizmoPlugin>(memnew(Label3DGizmoPlugin))); - add_gizmo_plugin(Ref<Position3DGizmoPlugin>(memnew(Position3DGizmoPlugin))); + add_gizmo_plugin(Ref<Marker3DGizmoPlugin>(memnew(Marker3DGizmoPlugin))); add_gizmo_plugin(Ref<RayCast3DGizmoPlugin>(memnew(RayCast3DGizmoPlugin))); add_gizmo_plugin(Ref<ShapeCast3DGizmoPlugin>(memnew(ShapeCast3DGizmoPlugin))); add_gizmo_plugin(Ref<SpringArm3DGizmoPlugin>(memnew(SpringArm3DGizmoPlugin))); @@ -7615,7 +7635,7 @@ void Node3DEditor::_load_default_preview_settings() { environ_tonemap_button->set_pressed(true); environ_ao_button->set_pressed(false); environ_gi_button->set_pressed(false); - sun_max_distance->set_value(250); + sun_max_distance->set_value(100); sun_color->set_pick_color(Color(1, 1, 1)); sun_energy->set_value(1.0); diff --git a/editor/plugins/script_editor_plugin.cpp b/editor/plugins/script_editor_plugin.cpp index de13c77e1a..de1776c0ea 100644 --- a/editor/plugins/script_editor_plugin.cpp +++ b/editor/plugins/script_editor_plugin.cpp @@ -66,12 +66,12 @@ String EditorSyntaxHighlighter::_get_name() const { return "Unnamed"; } -Array EditorSyntaxHighlighter::_get_supported_languages() const { - Array ret; +PackedStringArray EditorSyntaxHighlighter::_get_supported_languages() const { + PackedStringArray ret; if (GDVIRTUAL_CALL(_get_supported_languages, ret)) { return ret; } - return Array(); + return PackedStringArray(); } Ref<EditorSyntaxHighlighter> EditorSyntaxHighlighter::_create() const { @@ -1156,8 +1156,8 @@ Ref<Script> ScriptEditor::_get_current_script() { } } -Array ScriptEditor::_get_open_scripts() const { - Array ret; +TypedArray<Script> ScriptEditor::_get_open_scripts() const { + TypedArray<Script> ret; Vector<Ref<Script>> scripts = get_open_scripts(); int scrits_amount = scripts.size(); for (int idx_script = 0; idx_script < scrits_amount; idx_script++) { @@ -1732,7 +1732,7 @@ void ScriptEditor::get_breakpoints(List<String> *p_breakpoints) { continue; } - Array bpoints = se->get_breakpoints(); + PackedInt32Array bpoints = se->get_breakpoints(); for (int j = 0; j < bpoints.size(); j++) { p_breakpoints->push_back(base + ":" + itos((int)bpoints[j] + 1)); } @@ -2380,8 +2380,8 @@ bool ScriptEditor::edit(const Ref<Resource> &p_resource, int p_line, int p_col, se->add_syntax_highlighter(highlighter); if (script != nullptr && !highlighter_set) { - Array languages = highlighter->_get_supported_languages(); - if (languages.find(script->get_language()->get_name()) > -1) { + PackedStringArray languages = highlighter->_get_supported_languages(); + if (languages.has(script->get_language()->get_name())) { se->set_syntax_highlighter(highlighter); highlighter_set = true; } @@ -3446,8 +3446,8 @@ Vector<Ref<Script>> ScriptEditor::get_open_scripts() const { return out_scripts; } -Array ScriptEditor::_get_open_script_editors() const { - Array script_editors; +TypedArray<ScriptEditorBase> ScriptEditor::_get_open_script_editors() const { + TypedArray<ScriptEditorBase> script_editors; for (int i = 0; i < tab_container->get_tab_count(); i++) { ScriptEditorBase *se = Object::cast_to<ScriptEditorBase>(tab_container->get_tab_control(i)); if (!se) { diff --git a/editor/plugins/script_editor_plugin.h b/editor/plugins/script_editor_plugin.h index 9f088aac49..d1898efb69 100644 --- a/editor/plugins/script_editor_plugin.h +++ b/editor/plugins/script_editor_plugin.h @@ -59,11 +59,11 @@ protected: static void _bind_methods(); GDVIRTUAL0RC(String, _get_name) - GDVIRTUAL0RC(Array, _get_supported_languages) + GDVIRTUAL0RC(PackedStringArray, _get_supported_languages) public: virtual String _get_name() const; - virtual Array _get_supported_languages() const; + virtual PackedStringArray _get_supported_languages() const; void _set_edited_resource(const Ref<Resource> &p_res) { edited_resourse = p_res; } Ref<RefCounted> _get_edited_resource() { return edited_resourse; } @@ -156,7 +156,7 @@ public: virtual void ensure_focus() = 0; virtual void tag_saved_version() = 0; virtual void reload(bool p_soft) {} - virtual Array get_breakpoints() = 0; + virtual PackedInt32Array get_breakpoints() = 0; virtual void set_breakpoint(int p_line, bool p_enabled) = 0; virtual void clear_breakpoints() = 0; virtual void add_callback(const String &p_function, PackedStringArray p_args) = 0; @@ -386,7 +386,7 @@ class ScriptEditor : public PanelContainer { Array _get_cached_breakpoints_for_script(const String &p_path) const; ScriptEditorBase *_get_current_editor() const; - Array _get_open_script_editors() const; + TypedArray<ScriptEditorBase> _get_open_script_editors() const; Ref<ConfigFile> script_editor_cache; void _save_editor_state(ScriptEditorBase *p_editor); @@ -452,7 +452,7 @@ class ScriptEditor : public PanelContainer { void _file_dialog_action(String p_file); Ref<Script> _get_current_script(); - Array _get_open_scripts() const; + TypedArray<Script> _get_open_scripts() const; HashSet<String> textfile_extensions; Ref<TextFile> _load_text_file(const String &p_path, Error *r_error) const; diff --git a/editor/plugins/script_text_editor.cpp b/editor/plugins/script_text_editor.cpp index 5d5f452390..5e7db17edf 100644 --- a/editor/plugins/script_text_editor.cpp +++ b/editor/plugins/script_text_editor.cpp @@ -596,7 +596,7 @@ void ScriptTextEditor::_update_bookmark_list() { bookmarks_menu->add_shortcut(ED_GET_SHORTCUT("script_text_editor/goto_next_bookmark"), BOOKMARK_GOTO_NEXT); bookmarks_menu->add_shortcut(ED_GET_SHORTCUT("script_text_editor/goto_previous_bookmark"), BOOKMARK_GOTO_PREV); - Array bookmark_list = code_editor->get_text_editor()->get_bookmarked_lines(); + PackedInt32Array bookmark_list = code_editor->get_text_editor()->get_bookmarked_lines(); if (bookmark_list.size() == 0) { return; } @@ -751,7 +751,7 @@ void ScriptTextEditor::_update_breakpoint_list() { breakpoints_menu->add_shortcut(ED_GET_SHORTCUT("script_text_editor/goto_next_breakpoint"), DEBUG_GOTO_NEXT_BREAKPOINT); breakpoints_menu->add_shortcut(ED_GET_SHORTCUT("script_text_editor/goto_previous_breakpoint"), DEBUG_GOTO_PREV_BREAKPOINT); - Array breakpoint_list = code_editor->get_text_editor()->get_breakpointed_lines(); + PackedInt32Array breakpoint_list = code_editor->get_text_editor()->get_breakpointed_lines(); if (breakpoint_list.size() == 0) { return; } @@ -1264,7 +1264,7 @@ void ScriptTextEditor::_edit_option(int p_op) { EditorDebuggerNode::get_singleton()->set_breakpoint(script->get_path(), line + 1, dobreak); } break; case DEBUG_REMOVE_ALL_BREAKPOINTS: { - Array bpoints = tx->get_breakpointed_lines(); + PackedInt32Array bpoints = tx->get_breakpointed_lines(); for (int i = 0; i < bpoints.size(); i++) { int line = bpoints[i]; @@ -1274,7 +1274,7 @@ void ScriptTextEditor::_edit_option(int p_op) { } } break; case DEBUG_GOTO_NEXT_BREAKPOINT: { - Array bpoints = tx->get_breakpointed_lines(); + PackedInt32Array bpoints = tx->get_breakpointed_lines(); if (bpoints.size() <= 0) { return; } @@ -1300,7 +1300,7 @@ void ScriptTextEditor::_edit_option(int p_op) { } break; case DEBUG_GOTO_PREV_BREAKPOINT: { - Array bpoints = tx->get_breakpointed_lines(); + PackedInt32Array bpoints = tx->get_breakpointed_lines(); if (bpoints.size() <= 0) { return; } @@ -1441,7 +1441,7 @@ void ScriptTextEditor::reload(bool p_soft) { scr->get_language()->reload_tool_script(scr, soft); } -Array ScriptTextEditor::get_breakpoints() { +PackedInt32Array ScriptTextEditor::get_breakpoints() { return code_editor->get_text_editor()->get_breakpointed_lines(); } diff --git a/editor/plugins/script_text_editor.h b/editor/plugins/script_text_editor.h index fc87c84a2c..8d2fb98721 100644 --- a/editor/plugins/script_text_editor.h +++ b/editor/plugins/script_text_editor.h @@ -229,7 +229,7 @@ public: virtual void clear_executing_line() override; virtual void reload(bool p_soft) override; - virtual Array get_breakpoints() override; + virtual PackedInt32Array get_breakpoints() override; virtual void set_breakpoint(int p_line, bool p_enabled) override; virtual void clear_breakpoints() override; diff --git a/editor/plugins/shader_editor_plugin.cpp b/editor/plugins/shader_editor_plugin.cpp index d70c50f72a..4641df3dca 100644 --- a/editor/plugins/shader_editor_plugin.cpp +++ b/editor/plugins/shader_editor_plugin.cpp @@ -994,7 +994,7 @@ void ShaderEditor::_update_bookmark_list() { bookmarks_menu->add_shortcut(ED_GET_SHORTCUT("script_text_editor/goto_next_bookmark"), BOOKMARK_GOTO_NEXT); bookmarks_menu->add_shortcut(ED_GET_SHORTCUT("script_text_editor/goto_previous_bookmark"), BOOKMARK_GOTO_PREV); - Array bookmark_list = shader_editor->get_text_editor()->get_bookmarked_lines(); + PackedInt32Array bookmark_list = shader_editor->get_text_editor()->get_bookmarked_lines(); if (bookmark_list.size() == 0) { return; } diff --git a/editor/plugins/skeleton_3d_editor_plugin.cpp b/editor/plugins/skeleton_3d_editor_plugin.cpp index 1e4ef217f0..c25f2bb25c 100644 --- a/editor/plugins/skeleton_3d_editor_plugin.cpp +++ b/editor/plugins/skeleton_3d_editor_plugin.cpp @@ -31,7 +31,6 @@ #include "skeleton_3d_editor_plugin.h" #include "core/io/resource_saver.h" -#include "editor/editor_file_dialog.h" #include "editor/editor_node.h" #include "editor/editor_properties.h" #include "editor/editor_scale.h" diff --git a/editor/plugins/skeleton_3d_editor_plugin.h b/editor/plugins/skeleton_3d_editor_plugin.h index f51d4e60e8..9747ed8374 100644 --- a/editor/plugins/skeleton_3d_editor_plugin.h +++ b/editor/plugins/skeleton_3d_editor_plugin.h @@ -31,6 +31,7 @@ #ifndef SKELETON_3D_EDITOR_PLUGIN_H #define SKELETON_3D_EDITOR_PLUGIN_H +#include "editor/editor_file_dialog.h" #include "editor/editor_plugin.h" #include "editor/editor_properties.h" #include "node_3d_editor_plugin.h" diff --git a/editor/plugins/text_editor.cpp b/editor/plugins/text_editor.cpp index 196d87da36..0900415b04 100644 --- a/editor/plugins/text_editor.cpp +++ b/editor/plugins/text_editor.cpp @@ -128,8 +128,8 @@ Control *TextEditor::get_base_editor() const { return code_editor->get_text_editor(); } -Array TextEditor::get_breakpoints() { - return Array(); +PackedInt32Array TextEditor::get_breakpoints() { + return PackedInt32Array(); } void TextEditor::reload_text() { @@ -165,7 +165,7 @@ void TextEditor::_update_bookmark_list() { bookmarks_menu->add_shortcut(ED_GET_SHORTCUT("script_text_editor/goto_next_bookmark"), BOOKMARK_GOTO_NEXT); bookmarks_menu->add_shortcut(ED_GET_SHORTCUT("script_text_editor/goto_previous_bookmark"), BOOKMARK_GOTO_PREV); - Array bookmark_list = code_editor->get_text_editor()->get_bookmarked_lines(); + PackedInt32Array bookmark_list = code_editor->get_text_editor()->get_bookmarked_lines(); if (bookmark_list.size() == 0) { return; } diff --git a/editor/plugins/text_editor.h b/editor/plugins/text_editor.h index 4f0121da52..15f7c45653 100644 --- a/editor/plugins/text_editor.h +++ b/editor/plugins/text_editor.h @@ -118,7 +118,7 @@ public: virtual Variant get_edit_state() override; virtual void set_edit_state(const Variant &p_state) override; virtual Vector<String> get_functions() override; - virtual Array get_breakpoints() override; + virtual PackedInt32Array get_breakpoints() override; virtual void set_breakpoint(int p_line, bool p_enabled) override{}; virtual void clear_breakpoints() override{}; virtual void goto_line(int p_line, bool p_with_error = false) override; diff --git a/editor/plugins/version_control_editor_plugin.cpp b/editor/plugins/version_control_editor_plugin.cpp index cf55465417..6db499f2c7 100644 --- a/editor/plugins/version_control_editor_plugin.cpp +++ b/editor/plugins/version_control_editor_plugin.cpp @@ -242,7 +242,7 @@ void VersionControlEditorPlugin::_view_file_diff() { } void VersionControlEditorPlugin::_display_file_diff(String p_file_path) { - Array diff_content = EditorVCSInterface::get_singleton()->get_file_diff(p_file_path); + TypedArray<Dictionary> diff_content = EditorVCSInterface::get_singleton()->get_file_diff(p_file_path); diff_file_name->set_text(p_file_path); diff --git a/editor/project_converter_3_to_4.cpp b/editor/project_converter_3_to_4.cpp index a302adc34e..e07a445ce3 100644 --- a/editor/project_converter_3_to_4.cpp +++ b/editor/project_converter_3_to_4.cpp @@ -1362,6 +1362,8 @@ static const char *class_renames[][2] = { { "PinJoint", "PinJoint3D" }, { "PlaneShape", "WorldBoundaryShape3D" }, { "PopupDialog", "Popup" }, + { "Position2D", "Marker2D" }, + { "Position3D", "Marker3D" }, { "ProceduralSky", "Sky" }, { "RayCast", "RayCast3D" }, { "RayShape", "SeparationRayShape3D" }, diff --git a/editor/project_manager.cpp b/editor/project_manager.cpp index 46eb7ac17c..cce71d9508 100644 --- a/editor/project_manager.cpp +++ b/editor/project_manager.cpp @@ -484,12 +484,20 @@ private: project_features.sort(); initial_settings["application/config/features"] = project_features; initial_settings["application/config/name"] = project_name->get_text().strip_edges(); - initial_settings["application/config/icon"] = "res://icon.png"; + initial_settings["application/config/icon"] = "res://icon.svg"; if (ProjectSettings::get_singleton()->save_custom(dir.plus_file("project.godot"), initial_settings, Vector<String>(), false) != OK) { set_message(TTR("Couldn't create project.godot in project path."), MESSAGE_ERROR); } else { - ResourceSaver::save(create_unscaled_default_project_icon(), dir.plus_file("icon.png")); + // Store default project icon in SVG format. + Error err; + Ref<FileAccess> fa_icon = FileAccess::open(dir.plus_file("icon.svg"), FileAccess::WRITE, &err); + fa_icon->store_string(get_default_project_icon()); + + if (err != OK) { + set_message(TTR("Couldn't create icon.svg in project path."), MESSAGE_ERROR); + } + EditorVCSInterface::create_vcs_metadata_files(EditorVCSInterface::VCSMetadata(vcs_metadata_selection->get_selected()), dir); } } else if (mode == MODE_INSTALL) { diff --git a/editor/scene_tree_editor.cpp b/editor/scene_tree_editor.cpp index b977b012a8..00fd0c3aac 100644 --- a/editor/scene_tree_editor.cpp +++ b/editor/scene_tree_editor.cpp @@ -279,7 +279,19 @@ void SceneTreeEditor::_add_nodes(Node *p_node, TreeItem *p_parent) { warning_icon = SNAME("NodeWarnings4Plus"); } - item->add_button(0, get_theme_icon(warning_icon, SNAME("EditorIcons")), BUTTON_WARNING, false, TTR("Node configuration warning:") + "\n" + warning); + // Improve looks on tooltip, extra spacing on non-bullet point newlines. + const String bullet_point = String::utf8("• "); + int next_newline = 0; + while (next_newline != -1) { + next_newline = warning.find("\n", next_newline + 2); + if (warning.substr(next_newline + 1, bullet_point.length()) != bullet_point) { + warning = warning.insert(next_newline + 1, " "); + } + } + + String newline = (num_warnings == 1 ? "\n" : "\n\n"); + + item->add_button(0, get_theme_icon(warning_icon, SNAME("EditorIcons")), BUTTON_WARNING, false, TTR("Node configuration warning:") + newline + warning); } if (p_node->is_unique_name_in_owner()) { diff --git a/main/performance.cpp b/main/performance.cpp index 0de525134e..bdcd07a216 100644 --- a/main/performance.cpp +++ b/main/performance.cpp @@ -32,6 +32,7 @@ #include "core/object/message_queue.h" #include "core/os/os.h" +#include "core/variant/typed_array.h" #include "scene/main/node.h" #include "scene/main/scene_tree.h" #include "servers/audio_server.h" @@ -240,11 +241,11 @@ Variant Performance::get_custom_monitor(const StringName &p_id) { return return_value; } -Array Performance::get_custom_monitor_names() { +TypedArray<StringName> Performance::get_custom_monitor_names() { if (!_monitor_map.size()) { - return Array(); + return TypedArray<StringName>(); } - Array return_array; + TypedArray<StringName> return_array; return_array.resize(_monitor_map.size()); int index = 0; for (KeyValue<StringName, MonitorCall> i : _monitor_map) { diff --git a/main/performance.h b/main/performance.h index 00e00886ef..597666b57d 100644 --- a/main/performance.h +++ b/main/performance.h @@ -37,6 +37,9 @@ #define PERF_WARN_OFFLINE_FUNCTION #define PERF_WARN_PROCESS_SYNC +template <typename T> +class TypedArray; + class Performance : public Object { GDCLASS(Performance, Object); @@ -107,7 +110,7 @@ public: void remove_custom_monitor(const StringName &p_id); bool has_custom_monitor(const StringName &p_id); Variant get_custom_monitor(const StringName &p_id); - Array get_custom_monitor_names(); + TypedArray<StringName> get_custom_monitor_names(); uint64_t get_monitor_modification_time(); diff --git a/modules/gdscript/editor/gdscript_highlighter.cpp b/modules/gdscript/editor/gdscript_highlighter.cpp index e7299b4d3a..681aa45c8f 100644 --- a/modules/gdscript/editor/gdscript_highlighter.cpp +++ b/modules/gdscript/editor/gdscript_highlighter.cpp @@ -526,8 +526,8 @@ String GDScriptSyntaxHighlighter::_get_name() const { return "GDScript"; } -Array GDScriptSyntaxHighlighter::_get_supported_languages() const { - Array languages; +PackedStringArray GDScriptSyntaxHighlighter::_get_supported_languages() const { + PackedStringArray languages; languages.push_back("GDScript"); return languages; } diff --git a/modules/gdscript/editor/gdscript_highlighter.h b/modules/gdscript/editor/gdscript_highlighter.h index 7987582f07..f434d03a31 100644 --- a/modules/gdscript/editor/gdscript_highlighter.h +++ b/modules/gdscript/editor/gdscript_highlighter.h @@ -88,7 +88,7 @@ public: virtual Dictionary _get_line_syntax_highlighting_impl(int p_line) override; virtual String _get_name() const override; - virtual Array _get_supported_languages() const override; + virtual PackedStringArray _get_supported_languages() const override; virtual Ref<EditorSyntaxHighlighter> _create() const override; }; diff --git a/modules/gltf/register_types.cpp b/modules/gltf/register_types.cpp index 1e1204aa57..cc1ca9131d 100644 --- a/modules/gltf/register_types.cpp +++ b/modules/gltf/register_types.cpp @@ -66,17 +66,24 @@ static void _editor_init() { bool blend_enabled = GLOBAL_GET("filesystem/import/blender/enabled"); // Defined here because EditorSettings doesn't exist in `register_gltf_types` yet. - EDITOR_DEF_RST("filesystem/import/blender/blender3_path", ""); + String blender3_path = EDITOR_DEF_RST("filesystem/import/blender/blender3_path", ""); EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::STRING, "filesystem/import/blender/blender3_path", PROPERTY_HINT_GLOBAL_DIR)); if (blend_enabled) { - Ref<EditorSceneFormatImporterBlend> importer; - importer.instantiate(); - ResourceImporterScene::add_importer(importer); + Ref<DirAccess> da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM); + if (blender3_path.is_empty()) { + WARN_PRINT("Blend file import is enabled in the project settings, but no Blender path is configured in the editor settings. Blend files will not be imported."); + } else if (!da->file_exists(blender3_path)) { + WARN_PRINT("Blend file import is enabled, but the Blender path doesn't point to an accessible file. Blend files will not be imported."); + } else { + Ref<EditorSceneFormatImporterBlend> importer; + importer.instantiate(); + ResourceImporterScene::add_importer(importer); - Ref<EditorFileSystemImportFormatSupportQueryBlend> blend_import_query; - blend_import_query.instantiate(); - EditorFileSystem::get_singleton()->add_import_format_support_query(blend_import_query); + Ref<EditorFileSystemImportFormatSupportQueryBlend> blend_import_query; + blend_import_query.instantiate(); + EditorFileSystem::get_singleton()->add_import_format_support_query(blend_import_query); + } } // FBX to glTF importer. @@ -89,9 +96,9 @@ static void _editor_init() { if (fbx_enabled) { Ref<DirAccess> da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM); if (fbx2gltf_path.is_empty()) { - WARN_PRINT("FBX file import is enabled, but no FBX2glTF path is configured. FBX files will not be imported."); + WARN_PRINT("FBX file import is enabled in the project settings, but no FBX2glTF path is configured in the editor settings. FBX files will not be imported."); } else if (!da->file_exists(fbx2gltf_path)) { - WARN_PRINT("FBX file import is enabled, but the FBX2glTF path doesn't point to a valid FBX2glTF executable. FBX files will not be imported."); + WARN_PRINT("FBX file import is enabled, but the FBX2glTF path doesn't point to an accessible file. FBX files will not be imported."); } else { Ref<EditorSceneFormatImporterFBX> importer; importer.instantiate(); diff --git a/modules/gridmap/doc_classes/GridMap.xml b/modules/gridmap/doc_classes/GridMap.xml index 209890a333..6717f23057 100644 --- a/modules/gridmap/doc_classes/GridMap.xml +++ b/modules/gridmap/doc_classes/GridMap.xml @@ -102,13 +102,13 @@ </description> </method> <method name="get_used_cells" qualifiers="const"> - <return type="Array" /> + <return type="Vector3i[]" /> <description> Returns an array of [Vector3] with the non-empty cell coordinates in the grid map. </description> </method> <method name="get_used_cells_by_item" qualifiers="const"> - <return type="Array" /> + <return type="Vector3i[]" /> <param index="0" name="item" type="int" /> <description> Returns an array of all cells with the given item index specified in [code]item[/code]. diff --git a/modules/gridmap/grid_map.cpp b/modules/gridmap/grid_map.cpp index 6384446bce..f207d4a741 100644 --- a/modules/gridmap/grid_map.cpp +++ b/modules/gridmap/grid_map.cpp @@ -1049,23 +1049,23 @@ float GridMap::get_cell_scale() const { return cell_scale; } -Array GridMap::get_used_cells() const { - Array a; +TypedArray<Vector3i> GridMap::get_used_cells() const { + TypedArray<Vector3i> a; a.resize(cell_map.size()); int i = 0; for (const KeyValue<IndexKey, Cell> &E : cell_map) { - Vector3 p(E.key.x, E.key.y, E.key.z); + Vector3i p(E.key.x, E.key.y, E.key.z); a[i++] = p; } return a; } -Array GridMap::get_used_cells_by_item(int p_item) const { - Array a; +TypedArray<Vector3i> GridMap::get_used_cells_by_item(int p_item) const { + TypedArray<Vector3i> a; for (const KeyValue<IndexKey, Cell> &E : cell_map) { if (E.value.item == p_item) { - Vector3 p(E.key.x, E.key.y, E.key.z); + Vector3i p(E.key.x, E.key.y, E.key.z); a.push_back(p); } } diff --git a/modules/gridmap/grid_map.h b/modules/gridmap/grid_map.h index 00cebd35e9..0ed4695fb9 100644 --- a/modules/gridmap/grid_map.h +++ b/modules/gridmap/grid_map.h @@ -273,8 +273,8 @@ public: void set_cell_scale(float p_scale); float get_cell_scale() const; - Array get_used_cells() const; - Array get_used_cells_by_item(int p_item) const; + TypedArray<Vector3i> get_used_cells() const; + TypedArray<Vector3i> get_used_cells_by_item(int p_item) const; Array get_meshes() const; diff --git a/modules/mono/editor/script_templates/CharacterBody3D/basic_movement.cs b/modules/mono/editor/script_templates/CharacterBody3D/basic_movement.cs index 188bbb775c..069908c426 100644 --- a/modules/mono/editor/script_templates/CharacterBody3D/basic_movement.cs +++ b/modules/mono/editor/script_templates/CharacterBody3D/basic_movement.cs @@ -26,7 +26,7 @@ public partial class _CLASS_ : _BASE_ // Get the input direction and handle the movement/deceleration. // As good practice, you should replace UI actions with custom gameplay actions. Vector2 inputDir = Input.GetVector("ui_left", "ui_right", "ui_up", "ui_down"); - Vector3 direction = Transform.basis.Xform(new Vector3(inputDir.x, 0, inputDir.y)).Normalized(); + Vector3 direction = (Transform.basis * new Vector3(inputDir.x, 0, inputDir.y)).Normalized(); if (direction != Vector3.Zero) { velocity.x = direction.x * Speed; diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Basis.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Basis.cs index 646681a9b1..4cb9bf5758 100644 --- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Basis.cs +++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Basis.cs @@ -618,41 +618,6 @@ namespace Godot return tr; } - /// <summary> - /// Returns a vector transformed (multiplied) by the basis matrix. - /// </summary> - /// <seealso cref="XformInv(Vector3)"/> - /// <param name="v">A vector to transform.</param> - /// <returns>The transformed vector.</returns> - public Vector3 Xform(Vector3 v) - { - return new Vector3 - ( - Row0.Dot(v), - Row1.Dot(v), - Row2.Dot(v) - ); - } - - /// <summary> - /// Returns a vector transformed (multiplied) by the transposed basis matrix. - /// - /// Note: This results in a multiplication by the inverse of the - /// basis matrix only if it represents a rotation-reflection. - /// </summary> - /// <seealso cref="Xform(Vector3)"/> - /// <param name="v">A vector to inversely transform.</param> - /// <returns>The inversely transformed vector.</returns> - public Vector3 XformInv(Vector3 v) - { - return new Vector3 - ( - Row0[0] * v.x + Row1[0] * v.y + Row2[0] * v.z, - Row0[1] * v.x + Row1[1] * v.y + Row2[1] * v.z, - Row0[2] * v.x + Row1[2] * v.y + Row2[2] * v.z - ); - } - private static readonly Basis[] _orthoBases = { new Basis(1f, 0f, 0f, 0f, 1f, 0f, 0f, 0f, 1f), new Basis(0f, -1f, 0f, 1f, 0f, 0f, 0f, 0f, 1f), @@ -857,6 +822,41 @@ namespace Godot } /// <summary> + /// Returns a Vector3 transformed (multiplied) by the basis matrix. + /// </summary> + /// <param name="basis">The basis matrix transformation to apply.</param> + /// <param name="vector">A Vector3 to transform.</param> + /// <returns>The transformed Vector3.</returns> + public static Vector3 operator *(Basis basis, Vector3 vector) + { + return new Vector3 + ( + basis.Row0.Dot(vector), + basis.Row1.Dot(vector), + basis.Row2.Dot(vector) + ); + } + + /// <summary> + /// Returns a Vector3 transformed (multiplied) by the transposed basis matrix. + /// + /// Note: This results in a multiplication by the inverse of the + /// basis matrix only if it represents a rotation-reflection. + /// </summary> + /// <param name="vector">A Vector3 to inversely transform.</param> + /// <param name="basis">The basis matrix transformation to apply.</param> + /// <returns>The inversely transformed vector.</returns> + public static Vector3 operator *(Vector3 vector, Basis basis) + { + return new Vector3 + ( + basis.Row0[0] * vector.x + basis.Row1[0] * vector.y + basis.Row2[0] * vector.z, + basis.Row0[1] * vector.x + basis.Row1[1] * vector.y + basis.Row2[1] * vector.z, + basis.Row0[2] * vector.x + basis.Row1[2] * vector.y + basis.Row2[2] * vector.z + ); + } + + /// <summary> /// Returns <see langword="true"/> if the basis matrices are exactly /// equal. Note: Due to floating-point precision errors, consider using /// <see cref="IsEqualApprox"/> instead, which is more reliable. diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Bridge/GodotSerializationInfo.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Bridge/GodotSerializationInfo.cs index 8f26967dcd..6d20f95007 100644 --- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Bridge/GodotSerializationInfo.cs +++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Bridge/GodotSerializationInfo.cs @@ -4,7 +4,7 @@ using Godot.NativeInterop; namespace Godot.Bridge; -public class GodotSerializationInfo : IDisposable +public sealed class GodotSerializationInfo : IDisposable { private readonly Collections.Dictionary _properties; private readonly Collections.Dictionary _signalEvents; diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Callable.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Callable.cs index 8d0e77d171..1b7f5158fd 100644 --- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Callable.cs +++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Callable.cs @@ -149,11 +149,5 @@ namespace Godot NativeFuncs.godotsharp_callable_call_deferred(callable, (godot_variant**)argsPtr, argc); } } - - [MethodImpl(MethodImplOptions.InternalCall)] - internal static extern object godot_icall_Callable_Call(ref Callable callable, object[] args); - - [MethodImpl(MethodImplOptions.InternalCall)] - internal static extern void godot_icall_Callable_CallDeferred(ref Callable callable, object[] args); } } diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Projection.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Projection.cs index df16fe5718..b85a105a0b 100644 --- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Projection.cs +++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Projection.cs @@ -74,18 +74,6 @@ namespace Godot } /// <summary> - /// Constructs a new <see cref="Projection"/> from an existing <see cref="Projection"/>. - /// </summary> - /// <param name="proj">The existing <see cref="Projection"/>.</param> - public Projection(Projection proj) - { - x = proj.x; - y = proj.y; - z = proj.z; - w = proj.w; - } - - /// <summary> /// Constructs a new <see cref="Projection"/> from a <see cref="Transform3D"/>. /// </summary> /// <param name="transform">The <see cref="Transform3D"/>.</param> @@ -355,7 +343,7 @@ namespace Godot public int GetPixelsPerMeter(int forPixelWidth) { - Vector3 result = Xform(new Vector3(1, 0, -1)); + Vector3 result = this * new Vector3(1, 0, -1); return (int)((result.x * (real_t)0.5 + (real_t)0.5) * forPixelWidth); } @@ -588,19 +576,51 @@ namespace Godot } /// <summary> - /// Returns a vector transformed (multiplied) by this projection. + /// Returns a Vector4 transformed (multiplied) by the projection. + /// </summary> + /// <param name="proj">The projection to apply.</param> + /// <param name="vector">A Vector4 to transform.</param> + /// <returns>The transformed Vector4.</returns> + public static Vector4 operator *(Projection proj, Vector4 vector) + { + return new Vector4( + proj.x.x * vector.x + proj.y.x * vector.y + proj.z.x * vector.z + proj.w.x * vector.w, + proj.x.y * vector.x + proj.y.y * vector.y + proj.z.y * vector.z + proj.w.y * vector.w, + proj.x.z * vector.x + proj.y.z * vector.y + proj.z.z * vector.z + proj.w.z * vector.w, + proj.x.w * vector.x + proj.y.w * vector.y + proj.z.w * vector.z + proj.w.w * vector.w + ); + } + + /// <summary> + /// Returns a Vector4 transformed (multiplied) by the inverse projection. /// </summary> /// <param name="proj">The projection to apply.</param> - /// <param name="v">A vector to transform.</param> - /// <returns>The transformed vector.</returns> - public static Vector4 operator *(Projection proj, Vector4 v) + /// <param name="vector">A Vector4 to transform.</param> + /// <returns>The inversely transformed Vector4.</returns> + public static Vector4 operator *(Vector4 vector, Projection proj) { return new Vector4( - proj.x.x * v.x + proj.y.x * v.y + proj.z.x * v.z + proj.w.x * v.w, - proj.x.y * v.x + proj.y.y * v.y + proj.z.y * v.z + proj.w.y * v.w, - proj.x.z * v.x + proj.y.z * v.y + proj.z.z * v.z + proj.w.z * v.w, - proj.x.w * v.x + proj.y.w * v.y + proj.z.w * v.z + proj.w.w * v.w + proj.x.x * vector.x + proj.x.y * vector.y + proj.x.z * vector.z + proj.x.w * vector.w, + proj.y.x * vector.x + proj.y.y * vector.y + proj.y.z * vector.z + proj.y.w * vector.w, + proj.z.x * vector.x + proj.z.y * vector.y + proj.z.z * vector.z + proj.z.w * vector.w, + proj.w.x * vector.x + proj.w.y * vector.y + proj.w.z * vector.z + proj.w.w * vector.w + ); + } + + /// <summary> + /// Returns a Vector3 transformed (multiplied) by the projection. + /// </summary> + /// <param name="proj">The projection to apply.</param> + /// <param name="vector">A Vector3 to transform.</param> + /// <returns>The transformed Vector3.</returns> + public static Vector3 operator *(Projection proj, Vector3 vector) + { + Vector3 ret = new Vector3( + proj.x.x * vector.x + proj.y.x * vector.y + proj.z.x * vector.z + proj.w.x, + proj.x.y * vector.x + proj.y.y * vector.y + proj.z.y * vector.z + proj.w.y, + proj.x.z * vector.x + proj.y.z * vector.y + proj.z.z * vector.z + proj.w.z ); + return ret / (proj.x.w * vector.x + proj.y.w * vector.y + proj.z.w * vector.z + proj.w.w); } /// <summary> @@ -714,21 +734,6 @@ namespace Godot } } - /// <summary> - /// Returns a vector transformed (multiplied) by this projection. - /// </summary> - /// <param name="v">A vector to transform.</param> - /// <returns>The transformed vector.</returns> - private Vector3 Xform(Vector3 v) - { - Vector3 ret = new Vector3( - x.x * v.x + y.x * v.y + z.x * v.z + w.x, - x.y * v.x + y.y * v.y + z.y * v.z + w.y, - x.z * v.x + y.z * v.y + z.z * v.z + w.z - ); - return ret / (x.w * v.x + y.w * v.y + z.w * v.z + w.w); - } - // Constants private static readonly Projection _zero = new Projection( new Vector4(0, 0, 0, 0), diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Quaternion.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Quaternion.cs index 90e4e3b41e..658a14ca1d 100644 --- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Quaternion.cs +++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Quaternion.cs @@ -313,24 +313,6 @@ namespace Godot ); } - /// <summary> - /// Returns a vector transformed (multiplied) by this quaternion. - /// </summary> - /// <param name="v">A vector to transform.</param> - /// <returns>The transformed vector.</returns> - public Vector3 Xform(Vector3 v) - { -#if DEBUG - if (!IsNormalized()) - { - throw new InvalidOperationException("Quaternion is not normalized"); - } -#endif - var u = new Vector3(x, y, z); - Vector3 uv = u.Cross(v); - return v + (((uv * w) + u.Cross(uv)) * 2); - } - // Constants private static readonly Quaternion _identity = new Quaternion(0, 0, 0, 1); @@ -358,15 +340,6 @@ namespace Godot } /// <summary> - /// Constructs a <see cref="Quaternion"/> from the given <see cref="Quaternion"/>. - /// </summary> - /// <param name="q">The existing quaternion.</param> - public Quaternion(Quaternion q) - { - this = q; - } - - /// <summary> /// Constructs a <see cref="Quaternion"/> from the given <see cref="Basis"/>. /// </summary> /// <param name="basis">The <see cref="Basis"/> to construct from.</param> @@ -461,6 +434,36 @@ namespace Godot } /// <summary> + /// Returns a Vector3 rotated (multiplied) by the quaternion. + /// </summary> + /// <param name="quaternion">The quaternion to rotate by.</param> + /// <param name="vector">A Vector3 to transform.</param> + /// <returns>The rotated Vector3.</returns> + public static Vector3 operator *(Quaternion quaternion, Vector3 vector) + { +#if DEBUG + if (!quaternion.IsNormalized()) + { + throw new InvalidOperationException("Quaternion is not normalized"); + } +#endif + var u = new Vector3(quaternion.x, quaternion.y, quaternion.z); + Vector3 uv = u.Cross(vector); + return vector + (((uv * quaternion.w) + u.Cross(uv)) * 2); + } + + /// <summary> + /// Returns a Vector3 rotated (multiplied) by the inverse quaternion. + /// </summary> + /// <param name="vector">A Vector3 to inversely rotate.</param> + /// <param name="quaternion">The quaternion to rotate by.</param> + /// <returns>The inversely rotated Vector3.</returns> + public static Vector3 operator *(Vector3 vector, Quaternion quaternion) + { + return quaternion.Inverse() * vector; + } + + /// <summary> /// Adds each component of the left <see cref="Quaternion"/> /// to the right <see cref="Quaternion"/>. This operation is not /// meaningful on its own, but it can be used as a part of a @@ -503,38 +506,6 @@ namespace Godot } /// <summary> - /// Rotates (multiplies) the <see cref="Vector3"/> - /// by the given <see cref="Quaternion"/>. - /// </summary> - /// <param name="quat">The quaternion to rotate by.</param> - /// <param name="vec">The vector to rotate.</param> - /// <returns>The rotated vector.</returns> - public static Vector3 operator *(Quaternion quat, Vector3 vec) - { -#if DEBUG - if (!quat.IsNormalized()) - { - throw new InvalidOperationException("Quaternion is not normalized."); - } -#endif - var u = new Vector3(quat.x, quat.y, quat.z); - Vector3 uv = u.Cross(vec); - return vec + (((uv * quat.w) + u.Cross(uv)) * 2); - } - - /// <summary> - /// Inversely rotates (multiplies) the <see cref="Vector3"/> - /// by the given <see cref="Quaternion"/>. - /// </summary> - /// <param name="vec">The vector to rotate.</param> - /// <param name="quat">The quaternion to rotate by.</param> - /// <returns>The inversely rotated vector.</returns> - public static Vector3 operator *(Vector3 vec, Quaternion quat) - { - return quat.Inverse() * vec; - } - - /// <summary> /// Multiplies each component of the <see cref="Quaternion"/> /// by the given <see cref="real_t"/>. This operation is not /// meaningful on its own, but it can be used as a part of a diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Transform2D.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Transform2D.cs index ab2c0cd785..70cf8bbe22 100644 --- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Transform2D.cs +++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Transform2D.cs @@ -384,31 +384,6 @@ namespace Godot return copy; } - /// <summary> - /// Returns a vector transformed (multiplied) by this transformation matrix. - /// </summary> - /// <seealso cref="XformInv(Vector2)"/> - /// <param name="v">A vector to transform.</param> - /// <returns>The transformed vector.</returns> - [Obsolete("Xform is deprecated. Use the multiplication operator (Transform2D * Vector2) instead.")] - public Vector2 Xform(Vector2 v) - { - return new Vector2(Tdotx(v), Tdoty(v)) + origin; - } - - /// <summary> - /// Returns a vector transformed (multiplied) by the inverse transformation matrix. - /// </summary> - /// <seealso cref="Xform(Vector2)"/> - /// <param name="v">A vector to inversely transform.</param> - /// <returns>The inversely transformed vector.</returns> - [Obsolete("XformInv is deprecated. Use the multiplication operator (Vector2 * Transform2D) instead.")] - public Vector2 XformInv(Vector2 v) - { - Vector2 vInv = v - origin; - return new Vector2(x.Dot(vInv), y.Dot(vInv)); - } - // Constants private static readonly Transform2D _identity = new Transform2D(1, 0, 0, 1, 0, 0); private static readonly Transform2D _flipX = new Transform2D(-1, 0, 0, 1, 0, 0); @@ -502,7 +477,7 @@ namespace Godot } /// <summary> - /// Returns a Vector2 transformed (multiplied) by transformation matrix. + /// Returns a Vector2 transformed (multiplied) by the transformation matrix. /// </summary> /// <param name="transform">The transformation to apply.</param> /// <param name="vector">A Vector2 to transform.</param> @@ -525,7 +500,7 @@ namespace Godot } /// <summary> - /// Returns a Rect2 transformed (multiplied) by transformation matrix. + /// Returns a Rect2 transformed (multiplied) by the transformation matrix. /// </summary> /// <param name="transform">The transformation to apply.</param> /// <param name="rect">A Rect2 to transform.</param> @@ -536,7 +511,7 @@ namespace Godot Vector2 toX = transform.x * rect.Size.x; Vector2 toY = transform.y * rect.Size.y; - return new Rect2(pos, rect.Size).Expand(pos + toX).Expand(pos + toY).Expand(pos + toX + toY); + return new Rect2(pos, new Vector2()).Expand(pos + toX).Expand(pos + toY).Expand(pos + toX + toY); } /// <summary> @@ -552,11 +527,11 @@ namespace Godot Vector2 to2 = new Vector2(rect.Position.x + rect.Size.x, rect.Position.y + rect.Size.y) * transform; Vector2 to3 = new Vector2(rect.Position.x + rect.Size.x, rect.Position.y) * transform; - return new Rect2(pos, rect.Size).Expand(to1).Expand(to2).Expand(to3); + return new Rect2(pos, new Vector2()).Expand(to1).Expand(to2).Expand(to3); } /// <summary> - /// Returns a copy of the given Vector2[] transformed (multiplied) by transformation matrix. + /// Returns a copy of the given Vector2[] transformed (multiplied) by the transformation matrix. /// </summary> /// <param name="transform">The transformation to apply.</param> /// <param name="array">A Vector2[] to transform.</param> diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Transform3D.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Transform3D.cs index 810f55e150..5481225e3f 100644 --- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Transform3D.cs +++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Transform3D.cs @@ -108,7 +108,7 @@ namespace Godot public Transform3D AffineInverse() { Basis basisInv = basis.Inverse(); - return new Transform3D(basisInv, basisInv.Xform(-origin)); + return new Transform3D(basisInv, basisInv * -origin); } /// <summary> @@ -147,7 +147,7 @@ namespace Godot public Transform3D Inverse() { Basis basisTr = basis.Transposed(); - return new Transform3D(basisTr, basisTr.Xform(-origin)); + return new Transform3D(basisTr, basisTr * -origin); } /// <summary> @@ -286,43 +286,6 @@ namespace Godot )); } - /// <summary> - /// Returns a vector transformed (multiplied) by this transformation matrix. - /// </summary> - /// <seealso cref="XformInv(Vector3)"/> - /// <param name="v">A vector to transform.</param> - /// <returns>The transformed vector.</returns> - public Vector3 Xform(Vector3 v) - { - return new Vector3 - ( - basis.Row0.Dot(v) + origin.x, - basis.Row1.Dot(v) + origin.y, - basis.Row2.Dot(v) + origin.z - ); - } - - /// <summary> - /// Returns a vector transformed (multiplied) by the transposed transformation matrix. - /// - /// Note: This results in a multiplication by the inverse of the - /// transformation matrix only if it represents a rotation-reflection. - /// </summary> - /// <seealso cref="Xform(Vector3)"/> - /// <param name="v">A vector to inversely transform.</param> - /// <returns>The inversely transformed vector.</returns> - public Vector3 XformInv(Vector3 v) - { - Vector3 vInv = v - origin; - - return new Vector3 - ( - (basis.Row0[0] * vInv.x) + (basis.Row1[0] * vInv.y) + (basis.Row2[0] * vInv.z), - (basis.Row0[1] * vInv.x) + (basis.Row1[1] * vInv.y) + (basis.Row2[1] * vInv.z), - (basis.Row0[2] * vInv.x) + (basis.Row1[2] * vInv.y) + (basis.Row2[2] * vInv.z) - ); - } - // Constants private static readonly Transform3D _identity = new Transform3D(Basis.Identity, Vector3.Zero); private static readonly Transform3D _flipX = new Transform3D(new Basis(-1, 0, 0, 0, 1, 0, 0, 0, 1), Vector3.Zero); @@ -399,12 +362,188 @@ namespace Godot /// <returns>The composed transform.</returns> public static Transform3D operator *(Transform3D left, Transform3D right) { - left.origin = left.Xform(right.origin); + left.origin = left * right.origin; left.basis *= right.basis; return left; } /// <summary> + /// Returns a Vector3 transformed (multiplied) by the transformation matrix. + /// </summary> + /// <param name="transform">The transformation to apply.</param> + /// <param name="vector">A Vector3 to transform.</param> + /// <returns>The transformed Vector3.</returns> + public static Vector3 operator *(Transform3D transform, Vector3 vector) + { + return new Vector3 + ( + transform.basis.Row0.Dot(vector) + transform.origin.x, + transform.basis.Row1.Dot(vector) + transform.origin.y, + transform.basis.Row2.Dot(vector) + transform.origin.z + ); + } + + /// <summary> + /// Returns a Vector3 transformed (multiplied) by the transposed transformation matrix. + /// + /// Note: This results in a multiplication by the inverse of the + /// transformation matrix only if it represents a rotation-reflection. + /// </summary> + /// <param name="vector">A Vector3 to inversely transform.</param> + /// <param name="transform">The transformation to apply.</param> + /// <returns>The inversely transformed Vector3.</returns> + public static Vector3 operator *(Vector3 vector, Transform3D transform) + { + Vector3 vInv = vector - transform.origin; + + return new Vector3 + ( + (transform.basis.Row0[0] * vInv.x) + (transform.basis.Row1[0] * vInv.y) + (transform.basis.Row2[0] * vInv.z), + (transform.basis.Row0[1] * vInv.x) + (transform.basis.Row1[1] * vInv.y) + (transform.basis.Row2[1] * vInv.z), + (transform.basis.Row0[2] * vInv.x) + (transform.basis.Row1[2] * vInv.y) + (transform.basis.Row2[2] * vInv.z) + ); + } + + /// <summary> + /// Returns an AABB transformed (multiplied) by the transformation matrix. + /// </summary> + /// <param name="transform">The transformation to apply.</param> + /// <param name="aabb">An AABB to transform.</param> + /// <returns>The transformed AABB.</returns> + public static AABB operator *(Transform3D transform, AABB aabb) + { + Vector3 min = aabb.Position; + Vector3 max = aabb.Position + aabb.Size; + + Vector3 tmin = transform.origin; + Vector3 tmax = transform.origin; + for (int i = 0; i < 3; i++) + { + for (int j = 0; j < 3; j++) + { + real_t e = transform.basis[i][j] * min[j]; + real_t f = transform.basis[i][j] * max[j]; + if (e < f) + { + tmin[i] += e; + tmax[i] += f; + } + else + { + tmin[i] += f; + tmax[i] += e; + } + } + } + + return new AABB(tmin, tmax - tmin); + } + + /// <summary> + /// Returns an AABB transformed (multiplied) by the inverse transformation matrix. + /// </summary> + /// <param name="aabb">An AABB to inversely transform.</param> + /// <param name="transform">The transformation to apply.</param> + /// <returns>The inversely transformed AABB.</returns> + public static AABB operator *(AABB aabb, Transform3D transform) + { + Vector3 pos = new Vector3(aabb.Position.x + aabb.Size.x, aabb.Position.y + aabb.Size.y, aabb.Position.z + aabb.Size.z) * transform; + Vector3 to1 = new Vector3(aabb.Position.x + aabb.Size.x, aabb.Position.y + aabb.Size.y, aabb.Position.z) * transform; + Vector3 to2 = new Vector3(aabb.Position.x + aabb.Size.x, aabb.Position.y, aabb.Position.z + aabb.Size.z) * transform; + Vector3 to3 = new Vector3(aabb.Position.x + aabb.Size.x, aabb.Position.y, aabb.Position.z) * transform; + Vector3 to4 = new Vector3(aabb.Position.x, aabb.Position.y + aabb.Size.y, aabb.Position.z + aabb.Size.z) * transform; + Vector3 to5 = new Vector3(aabb.Position.x, aabb.Position.y + aabb.Size.y, aabb.Position.z) * transform; + Vector3 to6 = new Vector3(aabb.Position.x, aabb.Position.y, aabb.Position.z + aabb.Size.z) * transform; + Vector3 to7 = new Vector3(aabb.Position.x, aabb.Position.y, aabb.Position.z) * transform; + + return new AABB(pos, new Vector3()).Expand(to1).Expand(to2).Expand(to3).Expand(to4).Expand(to5).Expand(to6).Expand(to7); + } + + /// <summary> + /// Returns a Plane transformed (multiplied) by the transformation matrix. + /// </summary> + /// <param name="transform">The transformation to apply.</param> + /// <param name="plane">A Plane to transform.</param> + /// <returns>The transformed Plane.</returns> + public static Plane operator *(Transform3D transform, Plane plane) + { + Basis bInvTrans = transform.basis.Inverse().Transposed(); + + // Transform a single point on the plane. + Vector3 point = transform * (plane.Normal * plane.D); + + // Use inverse transpose for correct normals with non-uniform scaling. + Vector3 normal = (bInvTrans * plane.Normal).Normalized(); + + real_t d = normal.Dot(point); + return new Plane(normal, d); + } + + /// <summary> + /// Returns a Plane transformed (multiplied) by the inverse transformation matrix. + /// </summary> + /// <param name="plane">A Plane to inversely transform.</param> + /// <param name="transform">The transformation to apply.</param> + /// <returns>The inversely transformed Plane.</returns> + public static Plane operator *(Plane plane, Transform3D transform) + { + Transform3D tInv = transform.AffineInverse(); + Basis bTrans = transform.basis.Transposed(); + + // Transform a single point on the plane. + Vector3 point = tInv * (plane.Normal * plane.D); + + // Note that instead of precalculating the transpose, an alternative + // would be to use the transpose for the basis transform. + // However that would be less SIMD friendly (requiring a swizzle). + // So the cost is one extra precalced value in the calling code. + // This is probably worth it, as this could be used in bottleneck areas. And + // where it is not a bottleneck, the non-fast method is fine. + + // Use transpose for correct normals with non-uniform scaling. + Vector3 normal = (bTrans * plane.Normal).Normalized(); + + real_t d = normal.Dot(point); + return new Plane(normal, d); + } + + /// <summary> + /// Returns a copy of the given Vector3[] transformed (multiplied) by the transformation matrix. + /// </summary> + /// <param name="transform">The transformation to apply.</param> + /// <param name="array">A Vector3[] to transform.</param> + /// <returns>The transformed copy of the Vector3[].</returns> + public static Vector3[] operator *(Transform3D transform, Vector3[] array) + { + Vector3[] newArray = new Vector3[array.Length]; + + for (int i = 0; i < array.Length; i++) + { + newArray[i] = transform * array[i]; + } + + return newArray; + } + + /// <summary> + /// Returns a copy of the given Vector3[] transformed (multiplied) by the inverse transformation matrix. + /// </summary> + /// <param name="array">A Vector3[] to inversely transform.</param> + /// <param name="transform">The transformation to apply.</param> + /// <returns>The inversely transformed copy of the Vector3[].</returns> + public static Vector3[] operator *(Vector3[] array, Transform3D transform) + { + Vector3[] newArray = new Vector3[array.Length]; + + for (int i = 0; i < array.Length; i++) + { + newArray[i] = array[i] * transform; + } + + return newArray; + } + + /// <summary> /// Returns <see langword="true"/> if the transforms are exactly equal. /// Note: Due to floating-point precision errors, consider using /// <see cref="IsEqualApprox"/> instead, which is more reliable. diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2.cs index e47efacf69..04c2ea7eb9 100644 --- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2.cs +++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2.cs @@ -639,16 +639,6 @@ namespace Godot } /// <summary> - /// Constructs a new <see cref="Vector2"/> from an existing <see cref="Vector2"/>. - /// </summary> - /// <param name="v">The existing <see cref="Vector2"/>.</param> - public Vector2(Vector2 v) - { - x = v.x; - y = v.y; - } - - /// <summary> /// Creates a unit Vector2 rotated to the given angle. This is equivalent to doing /// <c>Vector2(Mathf.Cos(angle), Mathf.Sin(angle))</c> or <c>Vector2.Right.Rotated(angle)</c>. /// </summary> diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2i.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2i.cs index 84790404d7..a8f42972d7 100644 --- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2i.cs +++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2i.cs @@ -350,27 +350,6 @@ namespace Godot } /// <summary> - /// Constructs a new <see cref="Vector2i"/> from an existing <see cref="Vector2i"/>. - /// </summary> - /// <param name="vi">The existing <see cref="Vector2i"/>.</param> - public Vector2i(Vector2i vi) - { - this.x = vi.x; - this.y = vi.y; - } - - /// <summary> - /// Constructs a new <see cref="Vector2i"/> from an existing <see cref="Vector2"/> - /// by rounding the components via <see cref="Mathf.RoundToInt(real_t)"/>. - /// </summary> - /// <param name="v">The <see cref="Vector2"/> to convert.</param> - public Vector2i(Vector2 v) - { - this.x = Mathf.RoundToInt(v.x); - this.y = Mathf.RoundToInt(v.y); - } - - /// <summary> /// Adds each component of the <see cref="Vector2i"/> /// with the components of the given <see cref="Vector2i"/>. /// </summary> @@ -674,7 +653,10 @@ namespace Godot /// <param name="value">The vector to convert.</param> public static explicit operator Vector2i(Vector2 value) { - return new Vector2i(value); + return new Vector2i( + Mathf.RoundToInt(value.x), + Mathf.RoundToInt(value.y) + ); } /// <summary> diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector3.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector3.cs index e796d2f20f..d5941d6b60 100644 --- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector3.cs +++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector3.cs @@ -518,7 +518,7 @@ namespace Godot throw new ArgumentException("Argument is not normalized", nameof(axis)); } #endif - return new Basis(axis, angle).Xform(this); + return new Basis(axis, angle) * this; } /// <summary> @@ -692,17 +692,6 @@ namespace Godot } /// <summary> - /// Constructs a new <see cref="Vector3"/> from an existing <see cref="Vector3"/>. - /// </summary> - /// <param name="v">The existing <see cref="Vector3"/>.</param> - public Vector3(Vector3 v) - { - x = v.x; - y = v.y; - z = v.z; - } - - /// <summary> /// Adds each component of the <see cref="Vector3"/> /// with the components of the given <see cref="Vector3"/>. /// </summary> diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector3i.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector3i.cs index 897e14ae88..eb46f36e7c 100644 --- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector3i.cs +++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector3i.cs @@ -330,29 +330,6 @@ namespace Godot } /// <summary> - /// Constructs a new <see cref="Vector3i"/> from an existing <see cref="Vector3i"/>. - /// </summary> - /// <param name="vi">The existing <see cref="Vector3i"/>.</param> - public Vector3i(Vector3i vi) - { - this.x = vi.x; - this.y = vi.y; - this.z = vi.z; - } - - /// <summary> - /// Constructs a new <see cref="Vector3i"/> from an existing <see cref="Vector3"/> - /// by rounding the components via <see cref="Mathf.RoundToInt(real_t)"/>. - /// </summary> - /// <param name="v">The <see cref="Vector3"/> to convert.</param> - public Vector3i(Vector3 v) - { - this.x = Mathf.RoundToInt(v.x); - this.y = Mathf.RoundToInt(v.y); - this.z = Mathf.RoundToInt(v.z); - } - - /// <summary> /// Adds each component of the <see cref="Vector3i"/> /// with the components of the given <see cref="Vector3i"/>. /// </summary> @@ -684,7 +661,11 @@ namespace Godot /// <param name="value">The vector to convert.</param> public static explicit operator Vector3i(Vector3 value) { - return new Vector3i(value); + return new Vector3i( + Mathf.RoundToInt(value.x), + Mathf.RoundToInt(value.y), + Mathf.RoundToInt(value.z) + ); } /// <summary> diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector4.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector4.cs index f60033078c..20a24616ce 100644 --- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector4.cs +++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector4.cs @@ -477,18 +477,6 @@ namespace Godot } /// <summary> - /// Constructs a new <see cref="Vector4"/> from an existing <see cref="Vector4"/>. - /// </summary> - /// <param name="v">The existing <see cref="Vector4"/>.</param> - public Vector4(Vector4 v) - { - x = v.x; - y = v.y; - z = v.z; - w = v.w; - } - - /// <summary> /// Adds each component of the <see cref="Vector4"/> /// with the components of the given <see cref="Vector4"/>. /// </summary> diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector4i.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector4i.cs index 2802c1bb06..11c2b7234b 100644 --- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector4i.cs +++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector4i.cs @@ -258,31 +258,6 @@ namespace Godot } /// <summary> - /// Constructs a new <see cref="Vector4i"/> from an existing <see cref="Vector4i"/>. - /// </summary> - /// <param name="vi">The existing <see cref="Vector4i"/>.</param> - public Vector4i(Vector4i vi) - { - this.x = vi.x; - this.y = vi.y; - this.z = vi.z; - this.w = vi.w; - } - - /// <summary> - /// Constructs a new <see cref="Vector4i"/> from an existing <see cref="Vector4"/> - /// by rounding the components via <see cref="Mathf.RoundToInt(real_t)"/>. - /// </summary> - /// <param name="v">The <see cref="Vector4"/> to convert.</param> - public Vector4i(Vector4 v) - { - this.x = Mathf.RoundToInt(v.x); - this.y = Mathf.RoundToInt(v.y); - this.z = Mathf.RoundToInt(v.z); - this.w = Mathf.RoundToInt(v.w); - } - - /// <summary> /// Adds each component of the <see cref="Vector4i"/> /// with the components of the given <see cref="Vector4i"/>. /// </summary> @@ -638,7 +613,12 @@ namespace Godot /// <param name="value">The vector to convert.</param> public static explicit operator Vector4i(Vector4 value) { - return new Vector4i(value); + return new Vector4i( + Mathf.RoundToInt(value.x), + Mathf.RoundToInt(value.y), + Mathf.RoundToInt(value.z), + Mathf.RoundToInt(value.w) + ); } /// <summary> diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Variant.cs b/modules/mono/glue/GodotSharp/GodotSharp/Variant.cs index eb8b061120..85ef258922 100644 --- a/modules/mono/glue/GodotSharp/GodotSharp/Variant.cs +++ b/modules/mono/glue/GodotSharp/GodotSharp/Variant.cs @@ -14,7 +14,7 @@ public partial struct Variant : IDisposable private object? _obj; private Disposer? _disposer; - private class Disposer : IDisposable + private sealed class Disposer : IDisposable { private godot_variant.movable _native; @@ -37,7 +37,7 @@ public partial struct Variant : IDisposable GC.SuppressFinalize(this); } - public void Dispose(bool disposing) + private void Dispose(bool disposing) { _native.DangerousSelfRef.Dispose(); diff --git a/modules/mono/glue/callable_glue.cpp b/modules/mono/glue/callable_glue.cpp deleted file mode 100644 index 521dc3dff7..0000000000 --- a/modules/mono/glue/callable_glue.cpp +++ /dev/null @@ -1,79 +0,0 @@ -/*************************************************************************/ -/* callable_glue.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#ifdef MONO_GLUE_ENABLED - -#include "../mono_gd/gd_mono_marshal.h" -#include "arguments_vector.h" - -MonoObject *godot_icall_Callable_Call(GDMonoMarshal::M_Callable *p_callable, MonoArray *p_args) { - Callable callable = GDMonoMarshal::managed_to_callable(*p_callable); - - int argc = mono_array_length(p_args); - - ArgumentsVector<Variant> arg_store(argc); - ArgumentsVector<const Variant *> args(argc); - - for (int i = 0; i < argc; i++) { - MonoObject *elem = mono_array_get(p_args, MonoObject *, i); - arg_store.set(i, GDMonoMarshal::mono_object_to_variant(elem)); - args.set(i, &arg_store.get(i)); - } - - Variant result; - Callable::CallError error; - callable.callp(args.ptr(), argc, result, error); - - return GDMonoMarshal::variant_to_mono_object(result); -} - -void godot_icall_Callable_CallDeferred(GDMonoMarshal::M_Callable *p_callable, MonoArray *p_args) { - Callable callable = GDMonoMarshal::managed_to_callable(*p_callable); - - int argc = mono_array_length(p_args); - - ArgumentsVector<Variant> arg_store(argc); - ArgumentsVector<const Variant *> args(argc); - - for (int i = 0; i < argc; i++) { - MonoObject *elem = mono_array_get(p_args, MonoObject *, i); - arg_store.set(i, GDMonoMarshal::mono_object_to_variant(elem)); - args.set(i, &arg_store.get(i)); - } - - callable.call_deferredp(args.ptr(), argc); -} - -void godot_register_callable_icalls() { - GDMonoUtils::add_internal_call("Godot.Callable::godot_icall_Callable_Call", godot_icall_Callable_Call); - GDMonoUtils::add_internal_call("Godot.Callable::godot_icall_Callable_CallDeferred", godot_icall_Callable_CallDeferred); -} - -#endif // MONO_GLUE_ENABLED diff --git a/modules/mono/mono_gd/gd_mono.cpp b/modules/mono/mono_gd/gd_mono.cpp index f746d63ce5..0532cc915b 100644 --- a/modules/mono/mono_gd/gd_mono.cpp +++ b/modules/mono/mono_gd/gd_mono.cpp @@ -517,6 +517,10 @@ bool GDMono::_load_project_assembly() { .plus_file(assembly_name + ".dll"); assembly_path = ProjectSettings::get_singleton()->globalize_path(assembly_path); + if (!FileAccess::exists(assembly_path)) { + return false; + } + String loaded_assembly_path; bool success = plugin_callbacks.LoadProjectAssemblyCallback(assembly_path.utf16(), &loaded_assembly_path); diff --git a/modules/navigation/godot_navigation_server.cpp b/modules/navigation/godot_navigation_server.cpp index 2cdb5b7cb4..6bb522cc01 100644 --- a/modules/navigation/godot_navigation_server.cpp +++ b/modules/navigation/godot_navigation_server.cpp @@ -123,8 +123,8 @@ void GodotNavigationServer::add_command(SetCommand *command) const { } } -Array GodotNavigationServer::get_maps() const { - Array all_map_rids; +TypedArray<RID> GodotNavigationServer::get_maps() const { + TypedArray<RID> all_map_rids; List<RID> maps_owned; map_owner.get_owned_list(&maps_owned); if (maps_owned.size()) { @@ -245,8 +245,8 @@ RID GodotNavigationServer::map_get_closest_point_owner(RID p_map, const Vector3 return map->get_closest_point_owner(p_point); } -Array GodotNavigationServer::map_get_regions(RID p_map) const { - Array regions_rids; +TypedArray<RID> GodotNavigationServer::map_get_regions(RID p_map) const { + TypedArray<RID> regions_rids; const NavMap *map = map_owner.get_or_null(p_map); ERR_FAIL_COND_V(map == nullptr, regions_rids); const LocalVector<NavRegion *> regions = map->get_regions(); @@ -257,8 +257,8 @@ Array GodotNavigationServer::map_get_regions(RID p_map) const { return regions_rids; } -Array GodotNavigationServer::map_get_agents(RID p_map) const { - Array agents_rids; +TypedArray<RID> GodotNavigationServer::map_get_agents(RID p_map) const { + TypedArray<RID> agents_rids; const NavMap *map = map_owner.get_or_null(p_map); ERR_FAIL_COND_V(map == nullptr, agents_rids); const LocalVector<RvoAgent *> agents = map->get_agents(); diff --git a/modules/navigation/godot_navigation_server.h b/modules/navigation/godot_navigation_server.h index da1f8cba0b..e5f4b421bc 100644 --- a/modules/navigation/godot_navigation_server.h +++ b/modules/navigation/godot_navigation_server.h @@ -85,7 +85,7 @@ public: void add_command(SetCommand *command) const; - virtual Array get_maps() const override; + virtual TypedArray<RID> get_maps() const override; virtual RID map_create() const override; COMMAND_2(map_set_active, RID, p_map, bool, p_active); @@ -107,8 +107,8 @@ public: virtual Vector3 map_get_closest_point_normal(RID p_map, const Vector3 &p_point) const override; virtual RID map_get_closest_point_owner(RID p_map, const Vector3 &p_point) const override; - virtual Array map_get_regions(RID p_map) const override; - virtual Array map_get_agents(RID p_map) const override; + virtual TypedArray<RID> map_get_regions(RID p_map) const override; + virtual TypedArray<RID> map_get_agents(RID p_map) const override; virtual void map_force_update(RID p_map) override; diff --git a/modules/regex/doc_classes/RegEx.xml b/modules/regex/doc_classes/RegEx.xml index 9adb6acd9c..56404f796c 100644 --- a/modules/regex/doc_classes/RegEx.xml +++ b/modules/regex/doc_classes/RegEx.xml @@ -76,7 +76,7 @@ </description> </method> <method name="get_names" qualifiers="const"> - <return type="Array" /> + <return type="PackedStringArray" /> <description> Returns an array of names of named capturing groups in the compiled pattern. They are ordered by appearance. </description> diff --git a/modules/regex/regex.cpp b/modules/regex/regex.cpp index 569066867a..b2e6ea1004 100644 --- a/modules/regex/regex.cpp +++ b/modules/regex/regex.cpp @@ -351,8 +351,8 @@ int RegEx::get_group_count() const { return count; } -Array RegEx::get_names() const { - Array result; +PackedStringArray RegEx::get_names() const { + PackedStringArray result; ERR_FAIL_COND_V(!is_valid(), result); diff --git a/modules/regex/regex.h b/modules/regex/regex.h index 9296de929f..6920d2634d 100644 --- a/modules/regex/regex.h +++ b/modules/regex/regex.h @@ -94,7 +94,7 @@ public: bool is_valid() const; String get_pattern() const; int get_group_count() const; - Array get_names() const; + PackedStringArray get_names() const; RegEx(); RegEx(const String &p_pattern); diff --git a/modules/regex/tests/test_regex.h b/modules/regex/tests/test_regex.h index 91af393db1..c81094d3ae 100644 --- a/modules/regex/tests/test_regex.h +++ b/modules/regex/tests/test_regex.h @@ -46,7 +46,7 @@ TEST_CASE("[RegEx] Initialization") { CHECK(re1.get_pattern() == pattern); CHECK(re1.get_group_count() == 1); - Array names = re1.get_names(); + PackedStringArray names = re1.get_names(); CHECK(names.size() == 1); CHECK(names[0] == "vowel"); diff --git a/modules/text_server_adv/text_server_adv.cpp b/modules/text_server_adv/text_server_adv.cpp index c0cff08f13..e80eb43369 100644 --- a/modules/text_server_adv/text_server_adv.cpp +++ b/modules/text_server_adv/text_server_adv.cpp @@ -2170,12 +2170,12 @@ double TextServerAdvanced::font_get_oversampling(const RID &p_font_rid) const { return fd->oversampling; } -Array TextServerAdvanced::font_get_size_cache_list(const RID &p_font_rid) const { +TypedArray<Vector2i> TextServerAdvanced::font_get_size_cache_list(const RID &p_font_rid) const { FontAdvanced *fd = font_owner.get_or_null(p_font_rid); - ERR_FAIL_COND_V(!fd, Array()); + ERR_FAIL_COND_V(!fd, TypedArray<Vector2i>()); MutexLock lock(fd->mutex); - Array ret; + TypedArray<Vector2i> ret; for (const KeyValue<Vector2i, FontForSizeAdvanced *> &E : fd->cache) { ret.push_back(E.key); } @@ -2454,15 +2454,15 @@ PackedInt32Array TextServerAdvanced::font_get_texture_offsets(const RID &p_font_ return tex.offsets; } -Array TextServerAdvanced::font_get_glyph_list(const RID &p_font_rid, const Vector2i &p_size) const { +PackedInt32Array TextServerAdvanced::font_get_glyph_list(const RID &p_font_rid, const Vector2i &p_size) const { FontAdvanced *fd = font_owner.get_or_null(p_font_rid); - ERR_FAIL_COND_V(!fd, Array()); + ERR_FAIL_COND_V(!fd, PackedInt32Array()); MutexLock lock(fd->mutex); Vector2i size = _get_size_outline(fd, p_size); - ERR_FAIL_COND_V(!_ensure_cache_for_size(fd, size), Array()); + ERR_FAIL_COND_V(!_ensure_cache_for_size(fd, size), PackedInt32Array()); - Array ret; + PackedInt32Array ret; const HashMap<int32_t, FontGlyph> &gl = fd->cache[size]->glyph_map; for (const KeyValue<int32_t, FontGlyph> &E : gl) { ret.push_back(E.key); @@ -2811,16 +2811,16 @@ Dictionary TextServerAdvanced::font_get_glyph_contours(const RID &p_font_rid, in #endif } -Array TextServerAdvanced::font_get_kerning_list(const RID &p_font_rid, int64_t p_size) const { +TypedArray<Vector2i> TextServerAdvanced::font_get_kerning_list(const RID &p_font_rid, int64_t p_size) const { FontAdvanced *fd = font_owner.get_or_null(p_font_rid); - ERR_FAIL_COND_V(!fd, Array()); + ERR_FAIL_COND_V(!fd, TypedArray<Vector2i>()); MutexLock lock(fd->mutex); Vector2i size = _get_size(fd, p_size); - ERR_FAIL_COND_V(!_ensure_cache_for_size(fd, size), Array()); + ERR_FAIL_COND_V(!_ensure_cache_for_size(fd, size), TypedArray<Vector2i>()); - Array ret; + TypedArray<Vector2i> ret; for (const KeyValue<Vector2i, FontForSizeAdvanced *> &E : fd->cache) { ret.push_back(E.key); } @@ -3065,7 +3065,7 @@ void TextServerAdvanced::font_draw_glyph(const RID &p_font_rid, const RID &p_can if (gl.texture_idx != -1) { Color modulate = p_color; #ifdef MODULE_FREETYPE_ENABLED - if (fd->cache[size]->face && FT_HAS_COLOR(fd->cache[size]->face)) { + if (fd->cache[size]->face && fd->cache[size]->textures[gl.texture_idx].format == Image::FORMAT_RGBA8) { modulate.r = modulate.g = modulate.b = 1.0; } #endif diff --git a/modules/text_server_adv/text_server_adv.h b/modules/text_server_adv/text_server_adv.h index 7ae329d616..6c3e8dbdcb 100644 --- a/modules/text_server_adv/text_server_adv.h +++ b/modules/text_server_adv/text_server_adv.h @@ -537,7 +537,7 @@ public: virtual void font_set_oversampling(const RID &p_font_rid, double p_oversampling) override; virtual double font_get_oversampling(const RID &p_font_rid) const override; - virtual Array font_get_size_cache_list(const RID &p_font_rid) const override; + virtual TypedArray<Vector2i> font_get_size_cache_list(const RID &p_font_rid) const override; virtual void font_clear_size_cache(const RID &p_font_rid) override; virtual void font_remove_size_cache(const RID &p_font_rid, const Vector2i &p_size) override; @@ -566,7 +566,7 @@ public: virtual void font_set_texture_offsets(const RID &p_font_rid, const Vector2i &p_size, int64_t p_texture_index, const PackedInt32Array &p_offset) override; virtual PackedInt32Array font_get_texture_offsets(const RID &p_font_rid, const Vector2i &p_size, int64_t p_texture_index) const override; - virtual Array font_get_glyph_list(const RID &p_font_rid, const Vector2i &p_size) const override; + virtual PackedInt32Array font_get_glyph_list(const RID &p_font_rid, const Vector2i &p_size) const override; virtual void font_clear_glyphs(const RID &p_font_rid, const Vector2i &p_size) override; virtual void font_remove_glyph(const RID &p_font_rid, const Vector2i &p_size, int64_t p_glyph) override; @@ -590,7 +590,7 @@ public: virtual Dictionary font_get_glyph_contours(const RID &p_font, int64_t p_size, int64_t p_index) const override; - virtual Array font_get_kerning_list(const RID &p_font_rid, int64_t p_size) const override; + virtual TypedArray<Vector2i> font_get_kerning_list(const RID &p_font_rid, int64_t p_size) const override; virtual void font_clear_kerning_map(const RID &p_font_rid, int64_t p_size) override; virtual void font_remove_kerning(const RID &p_font_rid, int64_t p_size, const Vector2i &p_glyph_pair) override; diff --git a/modules/text_server_fb/text_server_fb.cpp b/modules/text_server_fb/text_server_fb.cpp index 3b91c6981e..016bcfc886 100644 --- a/modules/text_server_fb/text_server_fb.cpp +++ b/modules/text_server_fb/text_server_fb.cpp @@ -1259,12 +1259,12 @@ double TextServerFallback::font_get_oversampling(const RID &p_font_rid) const { return fd->oversampling; } -Array TextServerFallback::font_get_size_cache_list(const RID &p_font_rid) const { +TypedArray<Vector2i> TextServerFallback::font_get_size_cache_list(const RID &p_font_rid) const { FontFallback *fd = font_owner.get_or_null(p_font_rid); - ERR_FAIL_COND_V(!fd, Array()); + ERR_FAIL_COND_V(!fd, TypedArray<Vector2i>()); MutexLock lock(fd->mutex); - Array ret; + TypedArray<Vector2i> ret; for (const KeyValue<Vector2i, FontForSizeFallback *> &E : fd->cache) { ret.push_back(E.key); } @@ -1543,15 +1543,15 @@ PackedInt32Array TextServerFallback::font_get_texture_offsets(const RID &p_font_ return tex.offsets; } -Array TextServerFallback::font_get_glyph_list(const RID &p_font_rid, const Vector2i &p_size) const { +PackedInt32Array TextServerFallback::font_get_glyph_list(const RID &p_font_rid, const Vector2i &p_size) const { FontFallback *fd = font_owner.get_or_null(p_font_rid); - ERR_FAIL_COND_V(!fd, Array()); + ERR_FAIL_COND_V(!fd, PackedInt32Array()); MutexLock lock(fd->mutex); Vector2i size = _get_size_outline(fd, p_size); - ERR_FAIL_COND_V(!_ensure_cache_for_size(fd, size), Array()); + ERR_FAIL_COND_V(!_ensure_cache_for_size(fd, size), PackedInt32Array()); - Array ret; + PackedInt32Array ret; const HashMap<int32_t, FontGlyph> &gl = fd->cache[size]->glyph_map; for (const KeyValue<int32_t, FontGlyph> &E : gl) { ret.push_back(E.key); @@ -1886,16 +1886,16 @@ Dictionary TextServerFallback::font_get_glyph_contours(const RID &p_font_rid, in #endif } -Array TextServerFallback::font_get_kerning_list(const RID &p_font_rid, int64_t p_size) const { +TypedArray<Vector2i> TextServerFallback::font_get_kerning_list(const RID &p_font_rid, int64_t p_size) const { FontFallback *fd = font_owner.get_or_null(p_font_rid); - ERR_FAIL_COND_V(!fd, Array()); + ERR_FAIL_COND_V(!fd, TypedArray<Vector2i>()); MutexLock lock(fd->mutex); Vector2i size = _get_size(fd, p_size); - ERR_FAIL_COND_V(!_ensure_cache_for_size(fd, size), Array()); + ERR_FAIL_COND_V(!_ensure_cache_for_size(fd, size), TypedArray<Vector2i>()); - Array ret; + TypedArray<Vector2i> ret; for (const KeyValue<Vector2i, Vector2> &E : fd->cache[size]->kerning_map) { ret.push_back(E.key); } @@ -2122,7 +2122,7 @@ void TextServerFallback::font_draw_glyph(const RID &p_font_rid, const RID &p_can if (gl.texture_idx != -1) { Color modulate = p_color; #ifdef MODULE_FREETYPE_ENABLED - if (fd->cache[size]->face && FT_HAS_COLOR(fd->cache[size]->face)) { + if (fd->cache[size]->face && fd->cache[size]->textures[gl.texture_idx].format == Image::FORMAT_RGBA8) { modulate.r = modulate.g = modulate.b = 1.0; } #endif diff --git a/modules/text_server_fb/text_server_fb.h b/modules/text_server_fb/text_server_fb.h index fef19d442b..8e81433a2a 100644 --- a/modules/text_server_fb/text_server_fb.h +++ b/modules/text_server_fb/text_server_fb.h @@ -417,7 +417,7 @@ public: virtual void font_set_oversampling(const RID &p_font_rid, double p_oversampling) override; virtual double font_get_oversampling(const RID &p_font_rid) const override; - virtual Array font_get_size_cache_list(const RID &p_font_rid) const override; + virtual TypedArray<Vector2i> font_get_size_cache_list(const RID &p_font_rid) const override; virtual void font_clear_size_cache(const RID &p_font_rid) override; virtual void font_remove_size_cache(const RID &p_font_rid, const Vector2i &p_size) override; @@ -446,7 +446,7 @@ public: virtual void font_set_texture_offsets(const RID &p_font_rid, const Vector2i &p_size, int64_t p_texture_index, const PackedInt32Array &p_offset) override; virtual PackedInt32Array font_get_texture_offsets(const RID &p_font_rid, const Vector2i &p_size, int64_t p_texture_index) const override; - virtual Array font_get_glyph_list(const RID &p_font_rid, const Vector2i &p_size) const override; + virtual PackedInt32Array font_get_glyph_list(const RID &p_font_rid, const Vector2i &p_size) const override; virtual void font_clear_glyphs(const RID &p_font_rid, const Vector2i &p_size) override; virtual void font_remove_glyph(const RID &p_font_rid, const Vector2i &p_size, int64_t p_glyph) override; @@ -469,7 +469,7 @@ public: virtual Dictionary font_get_glyph_contours(const RID &p_font, int64_t p_size, int64_t p_index) const override; - virtual Array font_get_kerning_list(const RID &p_font_rid, int64_t p_size) const override; + virtual TypedArray<Vector2i> font_get_kerning_list(const RID &p_font_rid, int64_t p_size) const override; virtual void font_clear_kerning_map(const RID &p_font_rid, int64_t p_size) override; virtual void font_remove_kerning(const RID &p_font_rid, int64_t p_size, const Vector2i &p_glyph_pair) override; diff --git a/modules/visual_script/editor/visual_script_editor.cpp b/modules/visual_script/editor/visual_script_editor.cpp index a5eb09f786..fec48d1807 100644 --- a/modules/visual_script/editor/visual_script_editor.cpp +++ b/modules/visual_script/editor/visual_script_editor.cpp @@ -2850,8 +2850,8 @@ void VisualScriptEditor::reload(bool p_soft) { _update_graph(); } -Array VisualScriptEditor::get_breakpoints() { - Array breakpoints; +PackedInt32Array VisualScriptEditor::get_breakpoints() { + PackedInt32Array breakpoints; List<StringName> functions; script->get_function_list(&functions); for (int i = 0; i < functions.size(); i++) { diff --git a/modules/visual_script/editor/visual_script_editor.h b/modules/visual_script/editor/visual_script_editor.h index 306f71ecf8..0378da9700 100644 --- a/modules/visual_script/editor/visual_script_editor.h +++ b/modules/visual_script/editor/visual_script_editor.h @@ -341,7 +341,7 @@ public: virtual void ensure_focus() override; virtual void tag_saved_version() override; virtual void reload(bool p_soft) override; - virtual Array get_breakpoints() override; + virtual PackedInt32Array get_breakpoints() override; virtual void set_breakpoint(int p_line, bool p_enable) override{}; virtual void clear_breakpoints() override{}; virtual void add_callback(const String &p_function, PackedStringArray p_args) override; diff --git a/modules/webp/SCsub b/modules/webp/SCsub index 80d62400c8..72ad1ea5e4 100644 --- a/modules/webp/SCsub +++ b/modules/webp/SCsub @@ -12,123 +12,129 @@ thirdparty_obj = [] if env["builtin_libwebp"]: thirdparty_dir = "#thirdparty/libwebp/" thirdparty_sources = [ - "dec/alpha_dec.c", - "dec/buffer_dec.c", - "dec/frame_dec.c", - "dec/idec_dec.c", - "dec/io_dec.c", - "dec/quant_dec.c", - "dec/tree_dec.c", - "dec/vp8_dec.c", - "dec/vp8l_dec.c", - "dec/webp_dec.c", - "demux/anim_decode.c", - "demux/demux.c", - "dsp/alpha_processing.c", - "dsp/alpha_processing_mips_dsp_r2.c", - "dsp/alpha_processing_neon.c", - "dsp/alpha_processing_sse2.c", - "dsp/alpha_processing_sse41.c", - "dsp/cost.c", - "dsp/cost_mips32.c", - "dsp/cost_mips_dsp_r2.c", - "dsp/cost_neon.c", - "dsp/cost_sse2.c", - "dsp/cpu.c", - "dsp/dec.c", - "dsp/dec_clip_tables.c", - "dsp/dec_mips32.c", - "dsp/dec_mips_dsp_r2.c", - "dsp/dec_msa.c", - "dsp/dec_neon.c", - "dsp/dec_sse2.c", - "dsp/dec_sse41.c", - "dsp/enc.c", - "dsp/enc_mips32.c", - "dsp/enc_mips_dsp_r2.c", - "dsp/enc_msa.c", - "dsp/enc_neon.c", - "dsp/enc_sse2.c", - "dsp/enc_sse41.c", - "dsp/filters.c", - "dsp/filters_mips_dsp_r2.c", - "dsp/filters_msa.c", - "dsp/filters_neon.c", - "dsp/filters_sse2.c", - "dsp/lossless.c", - "dsp/lossless_enc.c", - "dsp/lossless_enc_mips32.c", - "dsp/lossless_enc_mips_dsp_r2.c", - "dsp/lossless_enc_msa.c", - "dsp/lossless_enc_neon.c", - "dsp/lossless_enc_sse2.c", - "dsp/lossless_enc_sse41.c", - "dsp/lossless_mips_dsp_r2.c", - "dsp/lossless_msa.c", - "dsp/lossless_neon.c", - "dsp/lossless_sse2.c", - "dsp/lossless_sse41.c", - "dsp/rescaler.c", - "dsp/rescaler_mips32.c", - "dsp/rescaler_mips_dsp_r2.c", - "dsp/rescaler_msa.c", - "dsp/rescaler_neon.c", - "dsp/rescaler_sse2.c", - "dsp/ssim.c", - "dsp/ssim_sse2.c", - "dsp/upsampling.c", - "dsp/upsampling_mips_dsp_r2.c", - "dsp/upsampling_msa.c", - "dsp/upsampling_neon.c", - "dsp/upsampling_sse2.c", - "dsp/upsampling_sse41.c", - "dsp/yuv.c", - "dsp/yuv_mips32.c", - "dsp/yuv_mips_dsp_r2.c", - "dsp/yuv_neon.c", - "dsp/yuv_sse2.c", - "dsp/yuv_sse41.c", - "enc/alpha_enc.c", - "enc/analysis_enc.c", - "enc/backward_references_cost_enc.c", - "enc/backward_references_enc.c", - "enc/config_enc.c", - "enc/cost_enc.c", - "enc/filter_enc.c", - "enc/frame_enc.c", - "enc/histogram_enc.c", - "enc/iterator_enc.c", - "enc/near_lossless_enc.c", - "enc/picture_csp_enc.c", - "enc/picture_enc.c", - "enc/picture_psnr_enc.c", - "enc/picture_rescale_enc.c", - "enc/picture_tools_enc.c", - "enc/predictor_enc.c", - "enc/quant_enc.c", - "enc/syntax_enc.c", - "enc/token_enc.c", - "enc/tree_enc.c", - "enc/vp8l_enc.c", - "enc/webp_enc.c", - "mux/anim_encode.c", - "mux/muxedit.c", - "mux/muxinternal.c", - "mux/muxread.c", - "utils/bit_reader_utils.c", - "utils/bit_writer_utils.c", - "utils/color_cache_utils.c", - "utils/filters_utils.c", - "utils/huffman_encode_utils.c", - "utils/huffman_utils.c", - "utils/quant_levels_dec_utils.c", - "utils/quant_levels_utils.c", - "utils/random_utils.c", - "utils/rescaler_utils.c", - "utils/thread_utils.c", - "utils/utils.c", + "sharpyuv/sharpyuv.c", + "sharpyuv/sharpyuv_csp.c", + "sharpyuv/sharpyuv_dsp.c", + "sharpyuv/sharpyuv_gamma.c", + "sharpyuv/sharpyuv_neon.c", + "sharpyuv/sharpyuv_sse2.c", + "src/dec/alpha_dec.c", + "src/dec/buffer_dec.c", + "src/dec/frame_dec.c", + "src/dec/idec_dec.c", + "src/dec/io_dec.c", + "src/dec/quant_dec.c", + "src/dec/tree_dec.c", + "src/dec/vp8_dec.c", + "src/dec/vp8l_dec.c", + "src/dec/webp_dec.c", + "src/demux/anim_decode.c", + "src/demux/demux.c", + "src/dsp/alpha_processing.c", + "src/dsp/alpha_processing_mips_dsp_r2.c", + "src/dsp/alpha_processing_neon.c", + "src/dsp/alpha_processing_sse2.c", + "src/dsp/alpha_processing_sse41.c", + "src/dsp/cost.c", + "src/dsp/cost_mips32.c", + "src/dsp/cost_mips_dsp_r2.c", + "src/dsp/cost_neon.c", + "src/dsp/cost_sse2.c", + "src/dsp/cpu.c", + "src/dsp/dec.c", + "src/dsp/dec_clip_tables.c", + "src/dsp/dec_mips32.c", + "src/dsp/dec_mips_dsp_r2.c", + "src/dsp/dec_msa.c", + "src/dsp/dec_neon.c", + "src/dsp/dec_sse2.c", + "src/dsp/dec_sse41.c", + "src/dsp/enc.c", + "src/dsp/enc_mips32.c", + "src/dsp/enc_mips_dsp_r2.c", + "src/dsp/enc_msa.c", + "src/dsp/enc_neon.c", + "src/dsp/enc_sse2.c", + "src/dsp/enc_sse41.c", + "src/dsp/filters.c", + "src/dsp/filters_mips_dsp_r2.c", + "src/dsp/filters_msa.c", + "src/dsp/filters_neon.c", + "src/dsp/filters_sse2.c", + "src/dsp/lossless.c", + "src/dsp/lossless_enc.c", + "src/dsp/lossless_enc_mips32.c", + "src/dsp/lossless_enc_mips_dsp_r2.c", + "src/dsp/lossless_enc_msa.c", + "src/dsp/lossless_enc_neon.c", + "src/dsp/lossless_enc_sse2.c", + "src/dsp/lossless_enc_sse41.c", + "src/dsp/lossless_mips_dsp_r2.c", + "src/dsp/lossless_msa.c", + "src/dsp/lossless_neon.c", + "src/dsp/lossless_sse2.c", + "src/dsp/lossless_sse41.c", + "src/dsp/rescaler.c", + "src/dsp/rescaler_mips32.c", + "src/dsp/rescaler_mips_dsp_r2.c", + "src/dsp/rescaler_msa.c", + "src/dsp/rescaler_neon.c", + "src/dsp/rescaler_sse2.c", + "src/dsp/ssim.c", + "src/dsp/ssim_sse2.c", + "src/dsp/upsampling.c", + "src/dsp/upsampling_mips_dsp_r2.c", + "src/dsp/upsampling_msa.c", + "src/dsp/upsampling_neon.c", + "src/dsp/upsampling_sse2.c", + "src/dsp/upsampling_sse41.c", + "src/dsp/yuv.c", + "src/dsp/yuv_mips32.c", + "src/dsp/yuv_mips_dsp_r2.c", + "src/dsp/yuv_neon.c", + "src/dsp/yuv_sse2.c", + "src/dsp/yuv_sse41.c", + "src/enc/alpha_enc.c", + "src/enc/analysis_enc.c", + "src/enc/backward_references_cost_enc.c", + "src/enc/backward_references_enc.c", + "src/enc/config_enc.c", + "src/enc/cost_enc.c", + "src/enc/filter_enc.c", + "src/enc/frame_enc.c", + "src/enc/histogram_enc.c", + "src/enc/iterator_enc.c", + "src/enc/near_lossless_enc.c", + "src/enc/picture_csp_enc.c", + "src/enc/picture_enc.c", + "src/enc/picture_psnr_enc.c", + "src/enc/picture_rescale_enc.c", + "src/enc/picture_tools_enc.c", + "src/enc/predictor_enc.c", + "src/enc/quant_enc.c", + "src/enc/syntax_enc.c", + "src/enc/token_enc.c", + "src/enc/tree_enc.c", + "src/enc/vp8l_enc.c", + "src/enc/webp_enc.c", + "src/mux/anim_encode.c", + "src/mux/muxedit.c", + "src/mux/muxinternal.c", + "src/mux/muxread.c", + "src/utils/bit_reader_utils.c", + "src/utils/bit_writer_utils.c", + "src/utils/color_cache_utils.c", + "src/utils/filters_utils.c", + "src/utils/huffman_encode_utils.c", + "src/utils/huffman_utils.c", + "src/utils/quant_levels_dec_utils.c", + "src/utils/quant_levels_utils.c", + "src/utils/random_utils.c", + "src/utils/rescaler_utils.c", + "src/utils/thread_utils.c", + "src/utils/utils.c", ] - thirdparty_sources = [thirdparty_dir + "src/" + file for file in thirdparty_sources] + thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources] env_webp.Prepend(CPPPATH=[thirdparty_dir, thirdparty_dir + "src/"]) diff --git a/platform/android/dir_access_jandroid.cpp b/platform/android/dir_access_jandroid.cpp index eb344d3b43..428135de56 100644 --- a/platform/android/dir_access_jandroid.cpp +++ b/platform/android/dir_access_jandroid.cpp @@ -135,6 +135,20 @@ String DirAccessJAndroid::get_drive(int p_drive) { } } +String DirAccessJAndroid::get_current_dir(bool p_include_drive) const { + String base = _get_root_path(); + String bd = current_dir; + if (!base.is_empty()) { + bd = current_dir.replace_first(base, ""); + } + + if (bd.begins_with("/")) { + return _get_root_string() + bd.substr(1, bd.length()); + } else { + return _get_root_string() + bd; + } +} + Error DirAccessJAndroid::change_dir(String p_dir) { String new_dir = get_absolute_path(p_dir); if (new_dir == current_dir) { diff --git a/platform/android/dir_access_jandroid.h b/platform/android/dir_access_jandroid.h index d469c9d317..5b7b4a9c4d 100644 --- a/platform/android/dir_access_jandroid.h +++ b/platform/android/dir_access_jandroid.h @@ -67,6 +67,7 @@ public: virtual int get_drive_count() override; virtual String get_drive(int p_drive) override; + virtual String get_current_dir(bool p_include_drive = true) const override; ///< return current dir location virtual Error change_dir(String p_dir) override; ///< can be relative or absolute, return false on success diff --git a/platform/android/display_server_android.cpp b/platform/android/display_server_android.cpp index b51dd18af6..d3bce12de1 100644 --- a/platform/android/display_server_android.cpp +++ b/platform/android/display_server_android.cpp @@ -83,7 +83,7 @@ bool DisplayServerAndroid::tts_is_paused() const { return TTS_Android::is_paused(); } -Array DisplayServerAndroid::tts_get_voices() const { +TypedArray<Dictionary> DisplayServerAndroid::tts_get_voices() const { return TTS_Android::get_voices(); } @@ -136,7 +136,7 @@ bool DisplayServerAndroid::clipboard_has() const { } } -Array DisplayServerAndroid::get_display_cutouts() const { +TypedArray<Rect2> DisplayServerAndroid::get_display_cutouts() const { GodotIOJavaWrapper *godot_io_java = OS_Android::get_singleton()->get_godot_io_java(); ERR_FAIL_NULL_V(godot_io_java, Array()); return godot_io_java->get_display_cutouts(); diff --git a/platform/android/display_server_android.h b/platform/android/display_server_android.h index 2f30642319..6e14ba3e23 100644 --- a/platform/android/display_server_android.h +++ b/platform/android/display_server_android.h @@ -93,7 +93,7 @@ public: virtual bool tts_is_speaking() const override; virtual bool tts_is_paused() const override; - virtual Array tts_get_voices() const override; + virtual TypedArray<Dictionary> tts_get_voices() const override; virtual void tts_speak(const String &p_text, const String &p_voice, int p_volume = 50, float p_pitch = 1.f, float p_rate = 1.f, int p_utterance_id = 0, bool p_interrupt = false) override; virtual void tts_pause() override; @@ -104,7 +104,7 @@ public: virtual String clipboard_get() const override; virtual bool clipboard_has() const override; - virtual Array get_display_cutouts() const override; + virtual TypedArray<Rect2> get_display_cutouts() const override; virtual Rect2i get_display_safe_area() const override; virtual void screen_set_keep_on(bool p_enable) override; diff --git a/platform/android/java_godot_io_wrapper.cpp b/platform/android/java_godot_io_wrapper.cpp index 5877c15114..cea64a7f22 100644 --- a/platform/android/java_godot_io_wrapper.cpp +++ b/platform/android/java_godot_io_wrapper.cpp @@ -165,8 +165,8 @@ float GodotIOJavaWrapper::get_screen_refresh_rate(float fallback) { return fallback; } -Array GodotIOJavaWrapper::get_display_cutouts() { - Array result; +TypedArray<Rect2> GodotIOJavaWrapper::get_display_cutouts() { + TypedArray<Rect2> result; ERR_FAIL_NULL_V(_get_display_cutouts, result); JNIEnv *env = get_jni_env(); ERR_FAIL_NULL_V(env, result); diff --git a/platform/android/java_godot_io_wrapper.h b/platform/android/java_godot_io_wrapper.h index dc68f4d90d..9a1a877b6f 100644 --- a/platform/android/java_godot_io_wrapper.h +++ b/platform/android/java_godot_io_wrapper.h @@ -38,7 +38,7 @@ #include <jni.h> #include "core/math/rect2i.h" -#include "core/variant/array.h" +#include "core/variant/typed_array.h" #include "string_android.h" // Class that makes functions in java/src/org/godotengine/godot/GodotIO.java callable from C++ @@ -78,7 +78,7 @@ public: int get_screen_dpi(); float get_scaled_density(); float get_screen_refresh_rate(float fallback); - Array get_display_cutouts(); + TypedArray<Rect2> get_display_cutouts(); Rect2i get_display_safe_area(); String get_unique_id(); bool has_vk(); diff --git a/platform/ios/display_server_ios.h b/platform/ios/display_server_ios.h index bbb2dd3ab3..f3624f24ab 100644 --- a/platform/ios/display_server_ios.h +++ b/platform/ios/display_server_ios.h @@ -127,7 +127,7 @@ public: virtual bool tts_is_speaking() const override; virtual bool tts_is_paused() const override; - virtual Array tts_get_voices() const override; + virtual TypedArray<Dictionary> tts_get_voices() const override; virtual void tts_speak(const String &p_text, const String &p_voice, int p_volume = 50, float p_pitch = 1.f, float p_rate = 1.f, int p_utterance_id = 0, bool p_interrupt = false) override; virtual void tts_pause() override; diff --git a/platform/ios/display_server_ios.mm b/platform/ios/display_server_ios.mm index 6ce7e676a2..74d6bc2e97 100644 --- a/platform/ios/display_server_ios.mm +++ b/platform/ios/display_server_ios.mm @@ -336,8 +336,8 @@ bool DisplayServerIOS::tts_is_paused() const { return [tts isPaused]; } -Array DisplayServerIOS::tts_get_voices() const { - ERR_FAIL_COND_V(!tts, Array()); +TypedArray<Dictionary> DisplayServerIOS::tts_get_voices() const { + ERR_FAIL_COND_V(!tts, TypedArray<Dictionary>()); return [tts getVoices]; } diff --git a/platform/javascript/display_server_javascript.cpp b/platform/javascript/display_server_javascript.cpp index 48f637fcfe..30240ad2db 100644 --- a/platform/javascript/display_server_javascript.cpp +++ b/platform/javascript/display_server_javascript.cpp @@ -296,7 +296,7 @@ void DisplayServerJavaScript::update_voices_callback(int p_size, const char **p_ } } -Array DisplayServerJavaScript::tts_get_voices() const { +TypedArray<Dictionary> DisplayServerJavaScript::tts_get_voices() const { godot_js_tts_get_voices(update_voices_callback); return voices; } diff --git a/platform/javascript/display_server_javascript.h b/platform/javascript/display_server_javascript.h index fb7f5d02a8..cbb91477b7 100644 --- a/platform/javascript/display_server_javascript.h +++ b/platform/javascript/display_server_javascript.h @@ -124,7 +124,7 @@ public: // tts virtual bool tts_is_speaking() const override; virtual bool tts_is_paused() const override; - virtual Array tts_get_voices() const override; + virtual TypedArray<Dictionary> tts_get_voices() const override; virtual void tts_speak(const String &p_text, const String &p_voice, int p_volume = 50, float p_pitch = 1.f, float p_rate = 1.f, int p_utterance_id = 0, bool p_interrupt = false) override; virtual void tts_pause() override; diff --git a/platform/linuxbsd/display_server_x11.cpp b/platform/linuxbsd/display_server_x11.cpp index 8efbd2e3c5..63998e2fde 100644 --- a/platform/linuxbsd/display_server_x11.cpp +++ b/platform/linuxbsd/display_server_x11.cpp @@ -322,8 +322,8 @@ bool DisplayServerX11::tts_is_paused() const { return tts->is_paused(); } -Array DisplayServerX11::tts_get_voices() const { - ERR_FAIL_COND_V(!tts, Array()); +TypedArray<Dictionary> DisplayServerX11::tts_get_voices() const { + ERR_FAIL_COND_V(!tts, TypedArray<Dictionary>()); return tts->get_voices(); } diff --git a/platform/linuxbsd/display_server_x11.h b/platform/linuxbsd/display_server_x11.h index 9ce6a557db..0174cfb881 100644 --- a/platform/linuxbsd/display_server_x11.h +++ b/platform/linuxbsd/display_server_x11.h @@ -308,7 +308,7 @@ public: #ifdef SPEECHD_ENABLED virtual bool tts_is_speaking() const override; virtual bool tts_is_paused() const override; - virtual Array tts_get_voices() const override; + virtual TypedArray<Dictionary> tts_get_voices() const override; virtual void tts_speak(const String &p_text, const String &p_voice, int p_volume = 50, float p_pitch = 1.f, float p_rate = 1.f, int p_utterance_id = 0, bool p_interrupt = false) override; virtual void tts_pause() override; diff --git a/platform/macos/display_server_macos.h b/platform/macos/display_server_macos.h index 5fda5dd974..e305ff3593 100644 --- a/platform/macos/display_server_macos.h +++ b/platform/macos/display_server_macos.h @@ -277,7 +277,7 @@ public: virtual bool tts_is_speaking() const override; virtual bool tts_is_paused() const override; - virtual Array tts_get_voices() const override; + virtual TypedArray<Dictionary> tts_get_voices() const override; virtual void tts_speak(const String &p_text, const String &p_voice, int p_volume = 50, float p_pitch = 1.f, float p_rate = 1.f, int p_utterance_id = 0, bool p_interrupt = false) override; virtual void tts_pause() override; diff --git a/platform/macos/display_server_macos.mm b/platform/macos/display_server_macos.mm index 8142f44bb0..fa6bcda902 100644 --- a/platform/macos/display_server_macos.mm +++ b/platform/macos/display_server_macos.mm @@ -1656,7 +1656,7 @@ bool DisplayServerMacOS::tts_is_paused() const { return [tts isPaused]; } -Array DisplayServerMacOS::tts_get_voices() const { +TypedArray<Dictionary> DisplayServerMacOS::tts_get_voices() const { ERR_FAIL_COND_V(!tts, Array()); return [tts getVoices]; } diff --git a/platform/windows/display_server_windows.cpp b/platform/windows/display_server_windows.cpp index 8c8dbef8a4..7eb61b3038 100644 --- a/platform/windows/display_server_windows.cpp +++ b/platform/windows/display_server_windows.cpp @@ -144,8 +144,8 @@ bool DisplayServerWindows::tts_is_paused() const { return tts->is_paused(); } -Array DisplayServerWindows::tts_get_voices() const { - ERR_FAIL_COND_V(!tts, Array()); +TypedArray<Dictionary> DisplayServerWindows::tts_get_voices() const { + ERR_FAIL_COND_V(!tts, TypedArray<Dictionary>()); return tts->get_voices(); } diff --git a/platform/windows/display_server_windows.h b/platform/windows/display_server_windows.h index db9b589304..556ce9ff5d 100644 --- a/platform/windows/display_server_windows.h +++ b/platform/windows/display_server_windows.h @@ -478,7 +478,7 @@ public: virtual bool tts_is_speaking() const override; virtual bool tts_is_paused() const override; - virtual Array tts_get_voices() const override; + virtual TypedArray<Dictionary> tts_get_voices() const override; virtual void tts_speak(const String &p_text, const String &p_voice, int p_volume = 50, float p_pitch = 1.f, float p_rate = 1.f, int p_utterance_id = 0, bool p_interrupt = false) override; virtual void tts_pause() override; diff --git a/scene/2d/collision_object_2d.cpp b/scene/2d/collision_object_2d.cpp index 7f991df36c..85de1fedee 100644 --- a/scene/2d/collision_object_2d.cpp +++ b/scene/2d/collision_object_2d.cpp @@ -361,8 +361,8 @@ void CollisionObject2D::get_shape_owners(List<uint32_t> *r_owners) { } } -Array CollisionObject2D::_get_shape_owners() { - Array ret; +PackedInt32Array CollisionObject2D::_get_shape_owners() { + PackedInt32Array ret; for (const KeyValue<uint32_t, ShapeData> &E : shapes) { ret.push_back(E.key); } diff --git a/scene/2d/collision_object_2d.h b/scene/2d/collision_object_2d.h index f03c6fc72e..af216edc98 100644 --- a/scene/2d/collision_object_2d.h +++ b/scene/2d/collision_object_2d.h @@ -125,7 +125,7 @@ public: uint32_t create_shape_owner(Object *p_owner); void remove_shape_owner(uint32_t owner); void get_shape_owners(List<uint32_t> *r_owners); - Array _get_shape_owners(); + PackedInt32Array _get_shape_owners(); void shape_owner_set_transform(uint32_t p_owner, const Transform2D &p_transform); Transform2D shape_owner_get_transform(uint32_t p_owner) const; diff --git a/scene/2d/position_2d.cpp b/scene/2d/marker_2d.cpp index cfa4d0401e..ba1d2ffbfd 100644 --- a/scene/2d/position_2d.cpp +++ b/scene/2d/marker_2d.cpp @@ -1,5 +1,5 @@ /*************************************************************************/ -/* position_2d.cpp */ +/* marker_2d.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ @@ -28,9 +28,9 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#include "position_2d.h" +#include "marker_2d.h" -void Position2D::_draw_cross() { +void Marker2D::_draw_cross() { const real_t extents = get_gizmo_extents(); // Add more points to create a "hard stop" in the color gradient. @@ -50,7 +50,7 @@ void Position2D::_draw_cross() { // Use the axis color which is brighter for the positive axis. // Use a darkened axis color for the negative axis. - // This makes it possible to see in which direction the Position3D node is rotated + // This makes it possible to see in which direction the Marker3D node is rotated // (which can be important depending on how it's used). // Axis colors are taken from `axis_x_color` and `axis_y_color` (defined in `editor/editor_themes.cpp`). const Color color_x = Color(0.96, 0.20, 0.32); @@ -73,17 +73,17 @@ void Position2D::_draw_cross() { } #ifdef TOOLS_ENABLED -Rect2 Position2D::_edit_get_rect() const { +Rect2 Marker2D::_edit_get_rect() const { real_t extents = get_gizmo_extents(); return Rect2(Point2(-extents, -extents), Size2(extents * 2, extents * 2)); } -bool Position2D::_edit_use_rect() const { +bool Marker2D::_edit_use_rect() const { return false; } #endif -void Position2D::_notification(int p_what) { +void Marker2D::_notification(int p_what) { switch (p_what) { case NOTIFICATION_ENTER_TREE: { update(); @@ -100,21 +100,21 @@ void Position2D::_notification(int p_what) { } } -void Position2D::set_gizmo_extents(real_t p_extents) { +void Marker2D::set_gizmo_extents(real_t p_extents) { gizmo_extents = p_extents; update(); } -real_t Position2D::get_gizmo_extents() const { +real_t Marker2D::get_gizmo_extents() const { return gizmo_extents; } -void Position2D::_bind_methods() { - ClassDB::bind_method(D_METHOD("set_gizmo_extents", "extents"), &Position2D::set_gizmo_extents); - ClassDB::bind_method(D_METHOD("get_gizmo_extents"), &Position2D::get_gizmo_extents); +void Marker2D::_bind_methods() { + ClassDB::bind_method(D_METHOD("set_gizmo_extents", "extents"), &Marker2D::set_gizmo_extents); + ClassDB::bind_method(D_METHOD("get_gizmo_extents"), &Marker2D::get_gizmo_extents); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "gizmo_extents", PROPERTY_HINT_RANGE, "0,1000,0.1,or_greater,suffix:px"), "set_gizmo_extents", "get_gizmo_extents"); } -Position2D::Position2D() { +Marker2D::Marker2D() { } diff --git a/scene/2d/position_2d.h b/scene/2d/marker_2d.h index 99b0266130..e287018dfc 100644 --- a/scene/2d/position_2d.h +++ b/scene/2d/marker_2d.h @@ -1,5 +1,5 @@ /*************************************************************************/ -/* position_2d.h */ +/* marker_2d.h */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ @@ -28,13 +28,13 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#ifndef POSITION_2D_H -#define POSITION_2D_H +#ifndef MARKER_2D_H +#define MARKER_2D_H #include "scene/2d/node_2d.h" -class Position2D : public Node2D { - GDCLASS(Position2D, Node2D); +class Marker2D : public Node2D { + GDCLASS(Marker2D, Node2D); real_t gizmo_extents = 10.0; @@ -53,7 +53,7 @@ public: void set_gizmo_extents(real_t p_extents); real_t get_gizmo_extents() const; - Position2D(); + Marker2D(); }; -#endif // POSITION_2D_H +#endif // MARKER_2D_H diff --git a/scene/2d/physics_body_2d.cpp b/scene/2d/physics_body_2d.cpp index 797f08058f..c7ef3a47ad 100644 --- a/scene/2d/physics_body_2d.cpp +++ b/scene/2d/physics_body_2d.cpp @@ -849,7 +849,7 @@ RigidDynamicBody2D::CCDMode RigidDynamicBody2D::get_continuous_collision_detecti } TypedArray<Node2D> RigidDynamicBody2D::get_colliding_bodies() const { - ERR_FAIL_COND_V(!contact_monitor, Array()); + ERR_FAIL_COND_V(!contact_monitor, TypedArray<Node2D>()); TypedArray<Node2D> ret; ret.resize(contact_monitor->body_map.size()); @@ -1702,7 +1702,7 @@ void CharacterBody2D::_bind_methods() { ClassDB::bind_method(D_METHOD("set_velocity", "velocity"), &CharacterBody2D::set_velocity); ClassDB::bind_method(D_METHOD("get_velocity"), &CharacterBody2D::get_velocity); - ClassDB::bind_method(D_METHOD("set_safe_margin", "pixels"), &CharacterBody2D::set_safe_margin); + ClassDB::bind_method(D_METHOD("set_safe_margin", "margin"), &CharacterBody2D::set_safe_margin); ClassDB::bind_method(D_METHOD("get_safe_margin"), &CharacterBody2D::get_safe_margin); ClassDB::bind_method(D_METHOD("is_floor_stop_on_slope_enabled"), &CharacterBody2D::is_floor_stop_on_slope_enabled); ClassDB::bind_method(D_METHOD("set_floor_stop_on_slope_enabled", "enabled"), &CharacterBody2D::set_floor_stop_on_slope_enabled); @@ -1756,17 +1756,21 @@ void CharacterBody2D::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::BOOL, "slide_on_ceiling"), "set_slide_on_ceiling_enabled", "is_slide_on_ceiling_enabled"); ADD_PROPERTY(PropertyInfo(Variant::INT, "max_slides", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR), "set_max_slides", "get_max_slides"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "wall_min_slide_angle", PROPERTY_HINT_RANGE, "0,180,0.1,radians", PROPERTY_USAGE_DEFAULT), "set_wall_min_slide_angle", "get_wall_min_slide_angle"); + ADD_GROUP("Floor", "floor_"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "floor_stop_on_slope"), "set_floor_stop_on_slope_enabled", "is_floor_stop_on_slope_enabled"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "floor_constant_speed"), "set_floor_constant_speed_enabled", "is_floor_constant_speed_enabled"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "floor_block_on_wall"), "set_floor_block_on_wall_enabled", "is_floor_block_on_wall_enabled"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "floor_max_angle", PROPERTY_HINT_RANGE, "0,180,0.1,radians"), "set_floor_max_angle", "get_floor_max_angle"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "floor_snap_length", PROPERTY_HINT_RANGE, "0,32,0.1,or_greater,suffix:px"), "set_floor_snap_length", "get_floor_snap_length"); + ADD_GROUP("Moving Platform", "moving_platform"); ADD_PROPERTY(PropertyInfo(Variant::INT, "moving_platform_apply_velocity_on_leave", PROPERTY_HINT_ENUM, "Always,Upward Only,Never", PROPERTY_USAGE_DEFAULT), "set_moving_platform_apply_velocity_on_leave", "get_moving_platform_apply_velocity_on_leave"); ADD_PROPERTY(PropertyInfo(Variant::INT, "moving_platform_floor_layers", PROPERTY_HINT_LAYERS_2D_PHYSICS), "set_moving_platform_floor_layers", "get_moving_platform_floor_layers"); ADD_PROPERTY(PropertyInfo(Variant::INT, "moving_platform_wall_layers", PROPERTY_HINT_LAYERS_2D_PHYSICS), "set_moving_platform_wall_layers", "get_moving_platform_wall_layers"); - ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "collision/safe_margin", PROPERTY_HINT_RANGE, "0.001,256,0.001,suffix:px"), "set_safe_margin", "get_safe_margin"); + + ADD_GROUP("Collision", ""); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "safe_margin", PROPERTY_HINT_RANGE, "0.001,256,0.001,suffix:px"), "set_safe_margin", "get_safe_margin"); BIND_ENUM_CONSTANT(MOTION_MODE_GROUNDED); BIND_ENUM_CONSTANT(MOTION_MODE_FLOATING); diff --git a/scene/3d/camera_3d.cpp b/scene/3d/camera_3d.cpp index e07f89fc65..b8b6296c45 100644 --- a/scene/3d/camera_3d.cpp +++ b/scene/3d/camera_3d.cpp @@ -485,7 +485,7 @@ void Camera3D::_bind_methods() { ClassDB::bind_method(D_METHOD("get_keep_aspect_mode"), &Camera3D::get_keep_aspect_mode); ClassDB::bind_method(D_METHOD("set_doppler_tracking", "mode"), &Camera3D::set_doppler_tracking); ClassDB::bind_method(D_METHOD("get_doppler_tracking"), &Camera3D::get_doppler_tracking); - ClassDB::bind_method(D_METHOD("get_frustum"), &Camera3D::get_frustum); + ClassDB::bind_method(D_METHOD("get_frustum"), &Camera3D::_get_frustum); ClassDB::bind_method(D_METHOD("is_position_in_frustum", "world_point"), &Camera3D::is_position_in_frustum); ClassDB::bind_method(D_METHOD("get_camera_rid"), &Camera3D::get_camera); ClassDB::bind_method(D_METHOD("get_pyramid_shape_rid"), &Camera3D::get_pyramid_shape_rid); @@ -615,6 +615,11 @@ Vector<Plane> Camera3D::get_frustum() const { return cm.get_projection_planes(get_camera_transform()); } +TypedArray<Plane> Camera3D::_get_frustum() const { + Variant ret = get_frustum(); + return ret; +} + bool Camera3D::is_position_in_frustum(const Vector3 &p_position) const { Vector<Plane> frustum = get_frustum(); for (int i = 0; i < frustum.size(); i++) { diff --git a/scene/3d/camera_3d.h b/scene/3d/camera_3d.h index 1a00017b0b..bba9b7d1e4 100644 --- a/scene/3d/camera_3d.h +++ b/scene/3d/camera_3d.h @@ -86,6 +86,7 @@ private: // void _camera_make_current(Node *p_camera); friend class Viewport; void _update_audio_listener_state(); + TypedArray<Plane> _get_frustum() const; DopplerTracking doppler_tracking = DOPPLER_TRACKING_DISABLED; Ref<VelocityTracker3D> velocity_tracker; diff --git a/scene/3d/collision_object_3d.cpp b/scene/3d/collision_object_3d.cpp index 22de9a47a2..48eb2a66b1 100644 --- a/scene/3d/collision_object_3d.cpp +++ b/scene/3d/collision_object_3d.cpp @@ -546,8 +546,8 @@ void CollisionObject3D::get_shape_owners(List<uint32_t> *r_owners) { } } -Array CollisionObject3D::_get_shape_owners() { - Array ret; +PackedInt32Array CollisionObject3D::_get_shape_owners() { + PackedInt32Array ret; for (const KeyValue<uint32_t, ShapeData> &E : shapes) { ret.push_back(E.key); } diff --git a/scene/3d/collision_object_3d.h b/scene/3d/collision_object_3d.h index 3f0d070db4..51c31da79f 100644 --- a/scene/3d/collision_object_3d.h +++ b/scene/3d/collision_object_3d.h @@ -135,7 +135,7 @@ public: uint32_t create_shape_owner(Object *p_owner); void remove_shape_owner(uint32_t owner); void get_shape_owners(List<uint32_t> *r_owners); - Array _get_shape_owners(); + PackedInt32Array _get_shape_owners(); void shape_owner_set_transform(uint32_t p_owner, const Transform3D &p_transform); Transform3D shape_owner_get_transform(uint32_t p_owner) const; diff --git a/scene/3d/joint_3d.cpp b/scene/3d/joint_3d.cpp index b0509475a7..d5cab6728a 100644 --- a/scene/3d/joint_3d.cpp +++ b/scene/3d/joint_3d.cpp @@ -221,11 +221,11 @@ void Joint3D::_bind_methods() { ClassDB::bind_method(D_METHOD("set_exclude_nodes_from_collision", "enable"), &Joint3D::set_exclude_nodes_from_collision); ClassDB::bind_method(D_METHOD("get_exclude_nodes_from_collision"), &Joint3D::get_exclude_nodes_from_collision); - ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "nodes/node_a", PROPERTY_HINT_NODE_PATH_VALID_TYPES, "PhysicsBody3D"), "set_node_a", "get_node_a"); - ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "nodes/node_b", PROPERTY_HINT_NODE_PATH_VALID_TYPES, "PhysicsBody3D"), "set_node_b", "get_node_b"); - ADD_PROPERTY(PropertyInfo(Variant::INT, "solver/priority", PROPERTY_HINT_RANGE, "1,8,1"), "set_solver_priority", "get_solver_priority"); + ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "node_a", PROPERTY_HINT_NODE_PATH_VALID_TYPES, "PhysicsBody3D"), "set_node_a", "get_node_a"); + ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "node_b", PROPERTY_HINT_NODE_PATH_VALID_TYPES, "PhysicsBody3D"), "set_node_b", "get_node_b"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "solver_priority", PROPERTY_HINT_RANGE, "1,8,1"), "set_solver_priority", "get_solver_priority"); - ADD_PROPERTY(PropertyInfo(Variant::BOOL, "collision/exclude_nodes"), "set_exclude_nodes_from_collision", "get_exclude_nodes_from_collision"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "exclude_nodes_from_collision"), "set_exclude_nodes_from_collision", "get_exclude_nodes_from_collision"); } Joint3D::Joint3D() { @@ -292,22 +292,6 @@ PinJoint3D::PinJoint3D() { /////////////////////////////////// -void HingeJoint3D::_set_upper_limit(real_t p_limit) { - set_param(PARAM_LIMIT_UPPER, Math::deg2rad(p_limit)); -} - -real_t HingeJoint3D::_get_upper_limit() const { - return Math::rad2deg(get_param(PARAM_LIMIT_UPPER)); -} - -void HingeJoint3D::_set_lower_limit(real_t p_limit) { - set_param(PARAM_LIMIT_LOWER, Math::deg2rad(p_limit)); -} - -real_t HingeJoint3D::_get_lower_limit() const { - return Math::rad2deg(get_param(PARAM_LIMIT_LOWER)); -} - void HingeJoint3D::_bind_methods() { ClassDB::bind_method(D_METHOD("set_param", "param", "value"), &HingeJoint3D::set_param); ClassDB::bind_method(D_METHOD("get_param", "param"), &HingeJoint3D::get_param); @@ -315,17 +299,11 @@ void HingeJoint3D::_bind_methods() { ClassDB::bind_method(D_METHOD("set_flag", "flag", "enabled"), &HingeJoint3D::set_flag); ClassDB::bind_method(D_METHOD("get_flag", "flag"), &HingeJoint3D::get_flag); - ClassDB::bind_method(D_METHOD("_set_upper_limit", "upper_limit"), &HingeJoint3D::_set_upper_limit); - ClassDB::bind_method(D_METHOD("_get_upper_limit"), &HingeJoint3D::_get_upper_limit); - - ClassDB::bind_method(D_METHOD("_set_lower_limit", "lower_limit"), &HingeJoint3D::_set_lower_limit); - ClassDB::bind_method(D_METHOD("_get_lower_limit"), &HingeJoint3D::_get_lower_limit); - ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "params/bias", PROPERTY_HINT_RANGE, "0.00,0.99,0.01"), "set_param", "get_param", PARAM_BIAS); ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "angular_limit/enable"), "set_flag", "get_flag", FLAG_USE_LIMIT); - ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "angular_limit/upper", PROPERTY_HINT_RANGE, "-180,180,0.1"), "_set_upper_limit", "_get_upper_limit"); - ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "angular_limit/lower", PROPERTY_HINT_RANGE, "-180,180,0.1"), "_set_lower_limit", "_get_lower_limit"); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_limit/upper", PROPERTY_HINT_RANGE, "-180,180,0.1,radians"), "set_param", "get_param", PARAM_LIMIT_UPPER); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_limit/lower", PROPERTY_HINT_RANGE, "-180,180,0.1,radians"), "set_param", "get_param", PARAM_LIMIT_LOWER); ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_limit/bias", PROPERTY_HINT_RANGE, "0.01,0.99,0.01"), "set_param", "get_param", PARAM_LIMIT_BIAS); ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_limit/softness", PROPERTY_HINT_RANGE, "0.01,16,0.01"), "set_param", "get_param", PARAM_LIMIT_SOFTNESS); ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_limit/relaxation", PROPERTY_HINT_RANGE, "0.01,16,0.01"), "set_param", "get_param", PARAM_LIMIT_RELAXATION); @@ -420,34 +398,10 @@ HingeJoint3D::HingeJoint3D() { ///////////////////////////////////////////////// -////////////////////////////////// - -void SliderJoint3D::_set_upper_limit_angular(real_t p_limit_angular) { - set_param(PARAM_ANGULAR_LIMIT_UPPER, Math::deg2rad(p_limit_angular)); -} - -real_t SliderJoint3D::_get_upper_limit_angular() const { - return Math::rad2deg(get_param(PARAM_ANGULAR_LIMIT_UPPER)); -} - -void SliderJoint3D::_set_lower_limit_angular(real_t p_limit_angular) { - set_param(PARAM_ANGULAR_LIMIT_LOWER, Math::deg2rad(p_limit_angular)); -} - -real_t SliderJoint3D::_get_lower_limit_angular() const { - return Math::rad2deg(get_param(PARAM_ANGULAR_LIMIT_LOWER)); -} - void SliderJoint3D::_bind_methods() { ClassDB::bind_method(D_METHOD("set_param", "param", "value"), &SliderJoint3D::set_param); ClassDB::bind_method(D_METHOD("get_param", "param"), &SliderJoint3D::get_param); - ClassDB::bind_method(D_METHOD("_set_upper_limit_angular", "upper_limit_angular"), &SliderJoint3D::_set_upper_limit_angular); - ClassDB::bind_method(D_METHOD("_get_upper_limit_angular"), &SliderJoint3D::_get_upper_limit_angular); - - ClassDB::bind_method(D_METHOD("_set_lower_limit_angular", "lower_limit_angular"), &SliderJoint3D::_set_lower_limit_angular); - ClassDB::bind_method(D_METHOD("_get_lower_limit_angular"), &SliderJoint3D::_get_lower_limit_angular); - ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "linear_limit/upper_distance", PROPERTY_HINT_RANGE, "-1024,1024,0.01,suffix:m"), "set_param", "get_param", PARAM_LINEAR_LIMIT_UPPER); ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "linear_limit/lower_distance", PROPERTY_HINT_RANGE, "-1024,1024,0.01,suffix:m"), "set_param", "get_param", PARAM_LINEAR_LIMIT_LOWER); ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "linear_limit/softness", PROPERTY_HINT_RANGE, "0.01,16.0,0.01"), "set_param", "get_param", PARAM_LINEAR_LIMIT_SOFTNESS); @@ -460,8 +414,8 @@ void SliderJoint3D::_bind_methods() { ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "linear_ortho/restitution", PROPERTY_HINT_RANGE, "0.01,16.0,0.01"), "set_param", "get_param", PARAM_LINEAR_ORTHOGONAL_RESTITUTION); ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "linear_ortho/damping", PROPERTY_HINT_RANGE, "0,16.0,0.01"), "set_param", "get_param", PARAM_LINEAR_ORTHOGONAL_DAMPING); - ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "angular_limit/upper_angle", PROPERTY_HINT_RANGE, "-180,180,0.1"), "_set_upper_limit_angular", "_get_upper_limit_angular"); - ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "angular_limit/lower_angle", PROPERTY_HINT_RANGE, "-180,180,0.1"), "_set_lower_limit_angular", "_get_lower_limit_angular"); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_limit/upper_angle", PROPERTY_HINT_RANGE, "-180,180,0.1,radians"), "set_param", "get_param", PARAM_ANGULAR_LIMIT_UPPER); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_limit/lower_angle", PROPERTY_HINT_RANGE, "-180,180,0.1,radians"), "set_param", "get_param", PARAM_ANGULAR_LIMIT_LOWER); ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_limit/softness", PROPERTY_HINT_RANGE, "0.01,16.0,0.01"), "set_param", "get_param", PARAM_ANGULAR_LIMIT_SOFTNESS); ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_limit/restitution", PROPERTY_HINT_RANGE, "0.01,16.0,0.01"), "set_param", "get_param", PARAM_ANGULAR_LIMIT_RESTITUTION); ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_limit/damping", PROPERTY_HINT_RANGE, "0,16.0,0.01"), "set_param", "get_param", PARAM_ANGULAR_LIMIT_DAMPING); @@ -562,34 +516,12 @@ SliderJoint3D::SliderJoint3D() { ////////////////////////////////// -void ConeTwistJoint3D::_set_swing_span(real_t p_limit_angular) { - set_param(PARAM_SWING_SPAN, Math::deg2rad(p_limit_angular)); -} - -real_t ConeTwistJoint3D::_get_swing_span() const { - return Math::rad2deg(get_param(PARAM_SWING_SPAN)); -} - -void ConeTwistJoint3D::_set_twist_span(real_t p_limit_angular) { - set_param(PARAM_TWIST_SPAN, Math::deg2rad(p_limit_angular)); -} - -real_t ConeTwistJoint3D::_get_twist_span() const { - return Math::rad2deg(get_param(PARAM_TWIST_SPAN)); -} - void ConeTwistJoint3D::_bind_methods() { ClassDB::bind_method(D_METHOD("set_param", "param", "value"), &ConeTwistJoint3D::set_param); ClassDB::bind_method(D_METHOD("get_param", "param"), &ConeTwistJoint3D::get_param); - ClassDB::bind_method(D_METHOD("_set_swing_span", "swing_span"), &ConeTwistJoint3D::_set_swing_span); - ClassDB::bind_method(D_METHOD("_get_swing_span"), &ConeTwistJoint3D::_get_swing_span); - - ClassDB::bind_method(D_METHOD("_set_twist_span", "twist_span"), &ConeTwistJoint3D::_set_twist_span); - ClassDB::bind_method(D_METHOD("_get_twist_span"), &ConeTwistJoint3D::_get_twist_span); - - ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "swing_span", PROPERTY_HINT_RANGE, "-180,180,0.1"), "_set_swing_span", "_get_swing_span"); - ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "twist_span", PROPERTY_HINT_RANGE, "-40000,40000,0.1"), "_set_twist_span", "_get_twist_span"); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "swing_span", PROPERTY_HINT_RANGE, "-180,180,0.1,radians"), "set_param", "get_param", PARAM_SWING_SPAN); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "twist_span", PROPERTY_HINT_RANGE, "-40000,40000,0.1,radians"), "set_param", "get_param", PARAM_TWIST_SPAN); ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "bias", PROPERTY_HINT_RANGE, "0.01,16.0,0.01"), "set_param", "get_param", PARAM_BIAS); ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "softness", PROPERTY_HINT_RANGE, "0.01,16.0,0.01"), "set_param", "get_param", PARAM_SOFTNESS); @@ -620,8 +552,6 @@ real_t ConeTwistJoint3D::get_param(Param p_param) const { void ConeTwistJoint3D::_configure_joint(RID p_joint, PhysicsBody3D *body_a, PhysicsBody3D *body_b) { Transform3D gt = get_global_transform(); - //Vector3 cone_twistpos = gt.origin; - //Vector3 cone_twistdir = gt.basis.get_axis(2); Transform3D ainv = body_a->get_global_transform().affine_inverse(); @@ -652,73 +582,7 @@ ConeTwistJoint3D::ConeTwistJoint3D() { ///////////////////////////////////////////////////////////////////// -void Generic6DOFJoint3D::_set_angular_hi_limit_x(real_t p_limit_angular) { - set_param_x(PARAM_ANGULAR_UPPER_LIMIT, Math::deg2rad(p_limit_angular)); -} - -real_t Generic6DOFJoint3D::_get_angular_hi_limit_x() const { - return Math::rad2deg(get_param_x(PARAM_ANGULAR_UPPER_LIMIT)); -} - -void Generic6DOFJoint3D::_set_angular_lo_limit_x(real_t p_limit_angular) { - set_param_x(PARAM_ANGULAR_LOWER_LIMIT, Math::deg2rad(p_limit_angular)); -} - -real_t Generic6DOFJoint3D::_get_angular_lo_limit_x() const { - return Math::rad2deg(get_param_x(PARAM_ANGULAR_LOWER_LIMIT)); -} - -void Generic6DOFJoint3D::_set_angular_hi_limit_y(real_t p_limit_angular) { - set_param_y(PARAM_ANGULAR_UPPER_LIMIT, Math::deg2rad(p_limit_angular)); -} - -real_t Generic6DOFJoint3D::_get_angular_hi_limit_y() const { - return Math::rad2deg(get_param_y(PARAM_ANGULAR_UPPER_LIMIT)); -} - -void Generic6DOFJoint3D::_set_angular_lo_limit_y(real_t p_limit_angular) { - set_param_y(PARAM_ANGULAR_LOWER_LIMIT, Math::deg2rad(p_limit_angular)); -} - -real_t Generic6DOFJoint3D::_get_angular_lo_limit_y() const { - return Math::rad2deg(get_param_y(PARAM_ANGULAR_LOWER_LIMIT)); -} - -void Generic6DOFJoint3D::_set_angular_hi_limit_z(real_t p_limit_angular) { - set_param_z(PARAM_ANGULAR_UPPER_LIMIT, Math::deg2rad(p_limit_angular)); -} - -real_t Generic6DOFJoint3D::_get_angular_hi_limit_z() const { - return Math::rad2deg(get_param_z(PARAM_ANGULAR_UPPER_LIMIT)); -} - -void Generic6DOFJoint3D::_set_angular_lo_limit_z(real_t p_limit_angular) { - set_param_z(PARAM_ANGULAR_LOWER_LIMIT, Math::deg2rad(p_limit_angular)); -} - -real_t Generic6DOFJoint3D::_get_angular_lo_limit_z() const { - return Math::rad2deg(get_param_z(PARAM_ANGULAR_LOWER_LIMIT)); -} - void Generic6DOFJoint3D::_bind_methods() { - ClassDB::bind_method(D_METHOD("_set_angular_hi_limit_x", "angle"), &Generic6DOFJoint3D::_set_angular_hi_limit_x); - ClassDB::bind_method(D_METHOD("_get_angular_hi_limit_x"), &Generic6DOFJoint3D::_get_angular_hi_limit_x); - - ClassDB::bind_method(D_METHOD("_set_angular_lo_limit_x", "angle"), &Generic6DOFJoint3D::_set_angular_lo_limit_x); - ClassDB::bind_method(D_METHOD("_get_angular_lo_limit_x"), &Generic6DOFJoint3D::_get_angular_lo_limit_x); - - ClassDB::bind_method(D_METHOD("_set_angular_hi_limit_y", "angle"), &Generic6DOFJoint3D::_set_angular_hi_limit_y); - ClassDB::bind_method(D_METHOD("_get_angular_hi_limit_y"), &Generic6DOFJoint3D::_get_angular_hi_limit_y); - - ClassDB::bind_method(D_METHOD("_set_angular_lo_limit_y", "angle"), &Generic6DOFJoint3D::_set_angular_lo_limit_y); - ClassDB::bind_method(D_METHOD("_get_angular_lo_limit_y"), &Generic6DOFJoint3D::_get_angular_lo_limit_y); - - ClassDB::bind_method(D_METHOD("_set_angular_hi_limit_z", "angle"), &Generic6DOFJoint3D::_set_angular_hi_limit_z); - ClassDB::bind_method(D_METHOD("_get_angular_hi_limit_z"), &Generic6DOFJoint3D::_get_angular_hi_limit_z); - - ClassDB::bind_method(D_METHOD("_set_angular_lo_limit_z", "angle"), &Generic6DOFJoint3D::_set_angular_lo_limit_z); - ClassDB::bind_method(D_METHOD("_get_angular_lo_limit_z"), &Generic6DOFJoint3D::_get_angular_lo_limit_z); - ClassDB::bind_method(D_METHOD("set_param_x", "param", "value"), &Generic6DOFJoint3D::set_param_x); ClassDB::bind_method(D_METHOD("get_param_x", "param"), &Generic6DOFJoint3D::get_param_x); @@ -794,8 +658,8 @@ void Generic6DOFJoint3D::_bind_methods() { ADD_GROUP("Angular Limit", "angular_limit_"); ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "angular_limit_x/enabled"), "set_flag_x", "get_flag_x", FLAG_ENABLE_ANGULAR_LIMIT); - ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "angular_limit_x/upper_angle", PROPERTY_HINT_RANGE, "-180,180,0.01"), "_set_angular_hi_limit_x", "_get_angular_hi_limit_x"); - ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "angular_limit_x/lower_angle", PROPERTY_HINT_RANGE, "-180,180,0.01"), "_set_angular_lo_limit_x", "_get_angular_lo_limit_x"); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_limit_x/upper_angle", PROPERTY_HINT_RANGE, "-180,180,0.01,radians"), "set_param_x", "get_param_x", PARAM_ANGULAR_UPPER_LIMIT); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_limit_x/lower_angle", PROPERTY_HINT_RANGE, "-180,180,0.01,radians"), "set_param_x", "get_param_x", PARAM_ANGULAR_LOWER_LIMIT); ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_limit_x/softness", PROPERTY_HINT_RANGE, "0.01,16,0.01"), "set_param_x", "get_param_x", PARAM_ANGULAR_LIMIT_SOFTNESS); ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_limit_x/restitution", PROPERTY_HINT_RANGE, "0.01,16,0.01"), "set_param_x", "get_param_x", PARAM_ANGULAR_RESTITUTION); ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_limit_x/damping", PROPERTY_HINT_RANGE, "0.01,16,0.01"), "set_param_x", "get_param_x", PARAM_ANGULAR_DAMPING); @@ -803,8 +667,8 @@ void Generic6DOFJoint3D::_bind_methods() { ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_limit_x/erp"), "set_param_x", "get_param_x", PARAM_ANGULAR_ERP); ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "angular_limit_y/enabled"), "set_flag_y", "get_flag_y", FLAG_ENABLE_ANGULAR_LIMIT); - ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "angular_limit_y/upper_angle", PROPERTY_HINT_RANGE, "-180,180,0.01"), "_set_angular_hi_limit_y", "_get_angular_hi_limit_y"); - ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "angular_limit_y/lower_angle", PROPERTY_HINT_RANGE, "-180,180,0.01"), "_set_angular_lo_limit_y", "_get_angular_lo_limit_y"); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_limit_y/upper_angle", PROPERTY_HINT_RANGE, "-180,180,0.01,radians"), "set_param_y", "get_param_y", PARAM_ANGULAR_UPPER_LIMIT); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_limit_y/lower_angle", PROPERTY_HINT_RANGE, "-180,180,0.01,radians"), "set_param_y", "get_param_y", PARAM_ANGULAR_LOWER_LIMIT); ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_limit_y/softness", PROPERTY_HINT_RANGE, "0.01,16,0.01"), "set_param_y", "get_param_y", PARAM_ANGULAR_LIMIT_SOFTNESS); ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_limit_y/restitution", PROPERTY_HINT_RANGE, "0.01,16,0.01"), "set_param_y", "get_param_y", PARAM_ANGULAR_RESTITUTION); ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_limit_y/damping", PROPERTY_HINT_RANGE, "0.01,16,0.01"), "set_param_y", "get_param_y", PARAM_ANGULAR_DAMPING); @@ -812,8 +676,8 @@ void Generic6DOFJoint3D::_bind_methods() { ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_limit_y/erp"), "set_param_y", "get_param_y", PARAM_ANGULAR_ERP); ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "angular_limit_z/enabled"), "set_flag_z", "get_flag_z", FLAG_ENABLE_ANGULAR_LIMIT); - ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "angular_limit_z/upper_angle", PROPERTY_HINT_RANGE, "-180,180,0.01"), "_set_angular_hi_limit_z", "_get_angular_hi_limit_z"); - ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "angular_limit_z/lower_angle", PROPERTY_HINT_RANGE, "-180,180,0.01"), "_set_angular_lo_limit_z", "_get_angular_lo_limit_z"); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_limit_z/upper_angle", PROPERTY_HINT_RANGE, "-180,180,0.01,radians"), "set_param_z", "get_param_z", PARAM_ANGULAR_UPPER_LIMIT); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_limit_z/lower_angle", PROPERTY_HINT_RANGE, "-180,180,0.01,radians"), "set_param_z", "get_param_z", PARAM_ANGULAR_LOWER_LIMIT); ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_limit_z/softness", PROPERTY_HINT_RANGE, "0.01,16,0.01"), "set_param_z", "get_param_z", PARAM_ANGULAR_LIMIT_SOFTNESS); ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_limit_z/restitution", PROPERTY_HINT_RANGE, "0.01,16,0.01"), "set_param_z", "get_param_z", PARAM_ANGULAR_RESTITUTION); ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_limit_z/damping", PROPERTY_HINT_RANGE, "0.01,16,0.01"), "set_param_z", "get_param_z", PARAM_ANGULAR_DAMPING); diff --git a/scene/3d/joint_3d.h b/scene/3d/joint_3d.h index ea356ef3b7..cb967023e8 100644 --- a/scene/3d/joint_3d.h +++ b/scene/3d/joint_3d.h @@ -136,12 +136,6 @@ protected: virtual void _configure_joint(RID p_joint, PhysicsBody3D *body_a, PhysicsBody3D *body_b) override; static void _bind_methods(); - void _set_upper_limit(real_t p_limit); - real_t _get_upper_limit() const; - - void _set_lower_limit(real_t p_limit); - real_t _get_lower_limit() const; - public: void set_param(Param p_param, real_t p_value); real_t get_param(Param p_param) const; @@ -188,12 +182,6 @@ public: }; protected: - void _set_upper_limit_angular(real_t p_limit_angular); - real_t _get_upper_limit_angular() const; - - void _set_lower_limit_angular(real_t p_limit_angular); - real_t _get_lower_limit_angular() const; - real_t params[PARAM_MAX]; virtual void _configure_joint(RID p_joint, PhysicsBody3D *body_a, PhysicsBody3D *body_b) override; static void _bind_methods(); @@ -221,12 +209,6 @@ public: }; protected: - void _set_swing_span(real_t p_limit_angular); - real_t _get_swing_span() const; - - void _set_twist_span(real_t p_limit_angular); - real_t _get_twist_span() const; - real_t params[PARAM_MAX]; virtual void _configure_joint(RID p_joint, PhysicsBody3D *body_a, PhysicsBody3D *body_b) override; static void _bind_methods(); @@ -281,24 +263,6 @@ public: }; protected: - void _set_angular_hi_limit_x(real_t p_limit_angular); - real_t _get_angular_hi_limit_x() const; - - void _set_angular_hi_limit_y(real_t p_limit_angular); - real_t _get_angular_hi_limit_y() const; - - void _set_angular_hi_limit_z(real_t p_limit_angular); - real_t _get_angular_hi_limit_z() const; - - void _set_angular_lo_limit_x(real_t p_limit_angular); - real_t _get_angular_lo_limit_x() const; - - void _set_angular_lo_limit_y(real_t p_limit_angular); - real_t _get_angular_lo_limit_y() const; - - void _set_angular_lo_limit_z(real_t p_limit_angular); - real_t _get_angular_lo_limit_z() const; - real_t params_x[PARAM_MAX]; bool flags_x[FLAG_MAX]; real_t params_y[PARAM_MAX]; diff --git a/scene/3d/label_3d.cpp b/scene/3d/label_3d.cpp index f2d3dda792..35036b70d8 100644 --- a/scene/3d/label_3d.cpp +++ b/scene/3d/label_3d.cpp @@ -432,7 +432,7 @@ void Label3D::_shape() { TS->shaped_text_set_spacing(text_rid, TextServer::SpacingType(i), font->get_spacing(TextServer::SpacingType(i))); } - Array stt; + TypedArray<Vector2i> stt; if (st_parser == TextServer::STRUCTURED_TEXT_CUSTOM) { GDVIRTUAL_CALL(_structured_text_parser, st_args, text, stt); } else { diff --git a/scene/3d/position_3d.cpp b/scene/3d/marker_3d.cpp index 7dc1b1ace0..3987172561 100644 --- a/scene/3d/position_3d.cpp +++ b/scene/3d/marker_3d.cpp @@ -1,5 +1,5 @@ /*************************************************************************/ -/* position_3d.cpp */ +/* marker_3d.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ @@ -28,7 +28,7 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#include "position_3d.h" +#include "marker_3d.h" -Position3D::Position3D() { +Marker3D::Marker3D() { } diff --git a/scene/3d/position_3d.h b/scene/3d/marker_3d.h index 5514399e6e..95caa101c5 100644 --- a/scene/3d/position_3d.h +++ b/scene/3d/marker_3d.h @@ -1,5 +1,5 @@ /*************************************************************************/ -/* position_3d.h */ +/* marker_3d.h */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ @@ -28,16 +28,16 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#ifndef POSITION_3D_H -#define POSITION_3D_H +#ifndef MARKER_3D_H +#define MARKER_3D_H #include "scene/3d/node_3d.h" -class Position3D : public Node3D { - GDCLASS(Position3D, Node3D); +class Marker3D : public Node3D { + GDCLASS(Marker3D, Node3D); public: - Position3D(); + Marker3D(); }; -#endif // POSITION_3D_H +#endif // MARKER_3D_H diff --git a/scene/3d/node_3d.cpp b/scene/3d/node_3d.cpp index ec60c8fdc2..3865d70ae4 100644 --- a/scene/3d/node_3d.cpp +++ b/scene/3d/node_3d.cpp @@ -561,8 +561,8 @@ void Node3D::clear_gizmos() { #endif } -Array Node3D::get_gizmos_bind() const { - Array ret; +TypedArray<Node3DGizmo> Node3D::get_gizmos_bind() const { + TypedArray<Node3DGizmo> ret; #ifdef TOOLS_ENABLED for (int i = 0; i < data.gizmos.size(); i++) { diff --git a/scene/3d/node_3d.h b/scene/3d/node_3d.h index 2757f9e9ed..90c7bc89ef 100644 --- a/scene/3d/node_3d.h +++ b/scene/3d/node_3d.h @@ -216,7 +216,7 @@ public: void set_subgizmo_selection(Ref<Node3DGizmo> p_gizmo, int p_id, Transform3D p_transform = Transform3D()); void clear_subgizmo_selection(); Vector<Ref<Node3DGizmo>> get_gizmos() const; - Array get_gizmos_bind() const; + TypedArray<Node3DGizmo> get_gizmos_bind() const; void add_gizmo(Ref<Node3DGizmo> p_gizmo); void remove_gizmo(Ref<Node3DGizmo> p_gizmo); void clear_gizmos(); diff --git a/scene/3d/physics_body_3d.cpp b/scene/3d/physics_body_3d.cpp index 515665bde6..d8c0516a94 100644 --- a/scene/3d/physics_body_3d.cpp +++ b/scene/3d/physics_body_3d.cpp @@ -960,10 +960,10 @@ bool RigidDynamicBody3D::is_contact_monitor_enabled() const { return contact_monitor != nullptr; } -Array RigidDynamicBody3D::get_colliding_bodies() const { - ERR_FAIL_COND_V(!contact_monitor, Array()); +TypedArray<Node3D> RigidDynamicBody3D::get_colliding_bodies() const { + ERR_FAIL_COND_V(!contact_monitor, TypedArray<Node3D>()); - Array ret; + TypedArray<Node3D> ret; ret.resize(contact_monitor->body_map.size()); int idx = 0; for (const KeyValue<ObjectID, BodyState> &E : contact_monitor->body_map) { @@ -1947,7 +1947,7 @@ void CharacterBody3D::_bind_methods() { ClassDB::bind_method(D_METHOD("set_velocity", "velocity"), &CharacterBody3D::set_velocity); ClassDB::bind_method(D_METHOD("get_velocity"), &CharacterBody3D::get_velocity); - ClassDB::bind_method(D_METHOD("set_safe_margin", "pixels"), &CharacterBody3D::set_safe_margin); + ClassDB::bind_method(D_METHOD("set_safe_margin", "margin"), &CharacterBody3D::set_safe_margin); ClassDB::bind_method(D_METHOD("get_safe_margin"), &CharacterBody3D::get_safe_margin); ClassDB::bind_method(D_METHOD("is_floor_stop_on_slope_enabled"), &CharacterBody3D::is_floor_stop_on_slope_enabled); ClassDB::bind_method(D_METHOD("set_floor_stop_on_slope_enabled", "enabled"), &CharacterBody3D::set_floor_stop_on_slope_enabled); @@ -2001,17 +2001,21 @@ void CharacterBody3D::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "velocity", PROPERTY_HINT_NONE, "suffix:m/s", PROPERTY_USAGE_NO_EDITOR), "set_velocity", "get_velocity"); ADD_PROPERTY(PropertyInfo(Variant::INT, "max_slides", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR), "set_max_slides", "get_max_slides"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "wall_min_slide_angle", PROPERTY_HINT_RANGE, "0,180,0.1,radians", PROPERTY_USAGE_DEFAULT), "set_wall_min_slide_angle", "get_wall_min_slide_angle"); + ADD_GROUP("Floor", "floor_"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "floor_stop_on_slope"), "set_floor_stop_on_slope_enabled", "is_floor_stop_on_slope_enabled"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "floor_constant_speed"), "set_floor_constant_speed_enabled", "is_floor_constant_speed_enabled"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "floor_block_on_wall"), "set_floor_block_on_wall_enabled", "is_floor_block_on_wall_enabled"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "floor_max_angle", PROPERTY_HINT_RANGE, "0,180,0.1,radians"), "set_floor_max_angle", "get_floor_max_angle"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "floor_snap_length", PROPERTY_HINT_RANGE, "0,1,0.01,or_greater,suffix:m"), "set_floor_snap_length", "get_floor_snap_length"); + ADD_GROUP("Moving Platform", "moving_platform"); ADD_PROPERTY(PropertyInfo(Variant::INT, "moving_platform_apply_velocity_on_leave", PROPERTY_HINT_ENUM, "Always,Upward Only,Never", PROPERTY_USAGE_DEFAULT), "set_moving_platform_apply_velocity_on_leave", "get_moving_platform_apply_velocity_on_leave"); ADD_PROPERTY(PropertyInfo(Variant::INT, "moving_platform_floor_layers", PROPERTY_HINT_LAYERS_2D_PHYSICS), "set_moving_platform_floor_layers", "get_moving_platform_floor_layers"); ADD_PROPERTY(PropertyInfo(Variant::INT, "moving_platform_wall_layers", PROPERTY_HINT_LAYERS_2D_PHYSICS), "set_moving_platform_wall_layers", "get_moving_platform_wall_layers"); - ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "collision/safe_margin", PROPERTY_HINT_RANGE, "0.001,256,0.001,suffix:m"), "set_safe_margin", "get_safe_margin"); + + ADD_GROUP("Collision", ""); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "safe_margin", PROPERTY_HINT_RANGE, "0.001,256,0.001,suffix:m"), "set_safe_margin", "get_safe_margin"); BIND_ENUM_CONSTANT(MOTION_MODE_GROUNDED); BIND_ENUM_CONSTANT(MOTION_MODE_FLOATING); diff --git a/scene/3d/physics_body_3d.h b/scene/3d/physics_body_3d.h index 5d466f7e3c..96e1688c23 100644 --- a/scene/3d/physics_body_3d.h +++ b/scene/3d/physics_body_3d.h @@ -304,7 +304,7 @@ public: void set_use_continuous_collision_detection(bool p_enable); bool is_using_continuous_collision_detection() const; - Array get_colliding_bodies() const; + TypedArray<Node3D> get_colliding_bodies() const; void apply_central_impulse(const Vector3 &p_impulse); void apply_impulse(const Vector3 &p_impulse, const Vector3 &p_position = Vector3()); diff --git a/scene/3d/soft_dynamic_body_3d.cpp b/scene/3d/soft_dynamic_body_3d.cpp index c9eafc77e0..2650d62fa4 100644 --- a/scene/3d/soft_dynamic_body_3d.cpp +++ b/scene/3d/soft_dynamic_body_3d.cpp @@ -591,10 +591,10 @@ Vector<SoftDynamicBody3D::PinnedPoint> SoftDynamicBody3D::get_pinned_points_indi return pinned_points; } -Array SoftDynamicBody3D::get_collision_exceptions() { +TypedArray<PhysicsBody3D> SoftDynamicBody3D::get_collision_exceptions() { List<RID> exceptions; PhysicsServer3D::get_singleton()->soft_body_get_collision_exceptions(physics_rid, &exceptions); - Array ret; + TypedArray<PhysicsBody3D> ret; for (const RID &body : exceptions) { ObjectID instance_id = PhysicsServer3D::get_singleton()->body_get_object_instance_id(body); Object *obj = ObjectDB::get_instance(instance_id); diff --git a/scene/3d/soft_dynamic_body_3d.h b/scene/3d/soft_dynamic_body_3d.h index 04f3365f72..2b86fe2cae 100644 --- a/scene/3d/soft_dynamic_body_3d.h +++ b/scene/3d/soft_dynamic_body_3d.h @@ -34,6 +34,7 @@ #include "scene/3d/mesh_instance_3d.h" #include "servers/physics_server_3d.h" +class PhysicsBody3D; class SoftDynamicBody3D; class SoftDynamicBodyRenderingServerHandler : public PhysicsServer3DRenderingServerHandler { @@ -168,7 +169,7 @@ public: void set_drag_coefficient(real_t p_drag_coefficient); real_t get_drag_coefficient(); - Array get_collision_exceptions(); + TypedArray<PhysicsBody3D> get_collision_exceptions(); void add_collision_exception_with(Node *p_node); void remove_collision_exception_with(Node *p_node); diff --git a/scene/animation/tween.cpp b/scene/animation/tween.cpp index dbc71cd9e7..7d9f83b7a2 100644 --- a/scene/animation/tween.cpp +++ b/scene/animation/tween.cpp @@ -479,12 +479,8 @@ Variant Tween::interpolate_variant(Variant p_initial_val, Variant p_delta_val, f case Variant::QUATERNION: { Quaternion i = p_initial_val; Quaternion d = p_delta_val; - Quaternion r; - - APPLY_EQUATION(x); - APPLY_EQUATION(y); - APPLY_EQUATION(z); - APPLY_EQUATION(w); + Quaternion r = i * d; + r = i.slerp(r, run_equation(p_trans, p_ease, p_time, 0.0, 1.0, p_duration)); return r; } diff --git a/scene/gui/base_button.cpp b/scene/gui/base_button.cpp index 776623f7ce..4bc2fe6ed9 100644 --- a/scene/gui/base_button.cpp +++ b/scene/gui/base_button.cpp @@ -490,8 +490,8 @@ void ButtonGroup::get_buttons(List<BaseButton *> *r_buttons) { } } -Array ButtonGroup::_get_buttons() { - Array btns; +TypedArray<BaseButton> ButtonGroup::_get_buttons() { + TypedArray<BaseButton> btns; for (const BaseButton *E : buttons) { btns.push_back(E); } diff --git a/scene/gui/base_button.h b/scene/gui/base_button.h index 7cf8de6432..68f26b13fd 100644 --- a/scene/gui/base_button.h +++ b/scene/gui/base_button.h @@ -151,7 +151,7 @@ protected: public: BaseButton *get_pressed_button(); void get_buttons(List<BaseButton *> *r_buttons); - Array _get_buttons(); + TypedArray<BaseButton> _get_buttons(); ButtonGroup(); }; diff --git a/scene/gui/code_edit.cpp b/scene/gui/code_edit.cpp index 8968c1cc17..e54ba7ce13 100644 --- a/scene/gui/code_edit.cpp +++ b/scene/gui/code_edit.cpp @@ -1280,8 +1280,8 @@ void CodeEdit::clear_breakpointed_lines() { } } -Array CodeEdit::get_breakpointed_lines() const { - Array ret; +PackedInt32Array CodeEdit::get_breakpointed_lines() const { + PackedInt32Array ret; for (int i = 0; i < get_line_count(); i++) { if (is_line_breakpointed(i)) { ret.append(i); @@ -1309,8 +1309,8 @@ void CodeEdit::clear_bookmarked_lines() { } } -Array CodeEdit::get_bookmarked_lines() const { - Array ret; +PackedInt32Array CodeEdit::get_bookmarked_lines() const { + PackedInt32Array ret; for (int i = 0; i < get_line_count(); i++) { if (is_line_bookmarked(i)) { ret.append(i); @@ -1338,8 +1338,8 @@ void CodeEdit::clear_executing_lines() { } } -Array CodeEdit::get_executing_lines() const { - Array ret; +PackedInt32Array CodeEdit::get_executing_lines() const { + PackedInt32Array ret; for (int i = 0; i < get_line_count(); i++) { if (is_line_executing(i)) { ret.append(i); @@ -2769,7 +2769,7 @@ void CodeEdit::_filter_code_completion_candidates_impl() { i++; } - Array completion_options; + TypedArray<Dictionary> completion_options; GDVIRTUAL_CALL(_filter_code_completion_candidates, completion_options_sources, completion_options); diff --git a/scene/gui/code_edit.h b/scene/gui/code_edit.h index 08bd91a368..2065f3e681 100644 --- a/scene/gui/code_edit.h +++ b/scene/gui/code_edit.h @@ -266,7 +266,7 @@ protected: GDVIRTUAL1(_confirm_code_completion, bool) GDVIRTUAL1(_request_code_completion, bool) - GDVIRTUAL1RC(Array, _filter_code_completion_candidates, TypedArray<Dictionary>) + GDVIRTUAL1RC(TypedArray<Dictionary>, _filter_code_completion_candidates, TypedArray<Dictionary>) public: /* General overrides */ @@ -322,19 +322,19 @@ public: void set_line_as_breakpoint(int p_line, bool p_breakpointed); bool is_line_breakpointed(int p_line) const; void clear_breakpointed_lines(); - Array get_breakpointed_lines() const; + PackedInt32Array get_breakpointed_lines() const; // bookmarks void set_line_as_bookmarked(int p_line, bool p_bookmarked); bool is_line_bookmarked(int p_line) const; void clear_bookmarked_lines(); - Array get_bookmarked_lines() const; + PackedInt32Array get_bookmarked_lines() const; // executing lines void set_line_as_executing(int p_line, bool p_executing); bool is_line_executing(int p_line) const; void clear_executing_lines(); - Array get_executing_lines() const; + PackedInt32Array get_executing_lines() const; /* Line numbers */ void set_draw_line_numbers(bool p_draw); diff --git a/scene/gui/control.cpp b/scene/gui/control.cpp index 545c39a605..9667cfe197 100644 --- a/scene/gui/control.cpp +++ b/scene/gui/control.cpp @@ -2946,13 +2946,13 @@ void Control::end_bulk_theme_override() { // Internationalization. -Array Control::structured_text_parser(TextServer::StructuredTextParser p_parser_type, const Array &p_args, const String &p_text) const { +TypedArray<Vector2i> Control::structured_text_parser(TextServer::StructuredTextParser p_parser_type, const Array &p_args, const String &p_text) const { if (p_parser_type == TextServer::STRUCTURED_TEXT_CUSTOM) { - Array ret; + TypedArray<Vector2i> ret; if (GDVIRTUAL_CALL(_structured_text_parser, p_args, p_text, ret)) { return ret; } else { - return Array(); + return TypedArray<Vector2i>(); } } else { return TS->parse_structured_text(p_parser_type, p_args, p_text); diff --git a/scene/gui/control.h b/scene/gui/control.h index a50c66b634..d7e120260c 100644 --- a/scene/gui/control.h +++ b/scene/gui/control.h @@ -328,7 +328,7 @@ protected: // Internationalization. - virtual Array structured_text_parser(TextServer::StructuredTextParser p_parser_type, const Array &p_args, const String &p_text) const; + virtual TypedArray<Vector2i> structured_text_parser(TextServer::StructuredTextParser p_parser_type, const Array &p_args, const String &p_text) const; // Base object overrides. @@ -341,7 +341,7 @@ protected: // Exposed virtual methods. GDVIRTUAL1RC(bool, _has_point, Vector2) - GDVIRTUAL2RC(Array, _structured_text_parser, Array, String) + GDVIRTUAL2RC(TypedArray<Vector2i>, _structured_text_parser, Array, String) GDVIRTUAL0RC(Vector2, _get_minimum_size) GDVIRTUAL1RC(Variant, _get_drag_data, Vector2) diff --git a/scene/gui/graph_edit.cpp b/scene/gui/graph_edit.cpp index 8d3a61b52e..ddb53f493e 100644 --- a/scene/gui/graph_edit.cpp +++ b/scene/gui/graph_edit.cpp @@ -1591,10 +1591,10 @@ void GraphEdit::remove_valid_left_disconnect_type(int p_type) { valid_left_disconnect_types.erase(p_type); } -Array GraphEdit::_get_connection_list() const { +TypedArray<Dictionary> GraphEdit::_get_connection_list() const { List<Connection> conns; get_connection_list(&conns); - Array arr; + TypedArray<Dictionary> arr; for (const Connection &E : conns) { Dictionary d; d["from"] = E.from; diff --git a/scene/gui/graph_edit.h b/scene/gui/graph_edit.h index cf35aeb8b2..b8c9be9983 100644 --- a/scene/gui/graph_edit.h +++ b/scene/gui/graph_edit.h @@ -206,7 +206,7 @@ private: void _minimap_draw(); void _update_scroll_offset(); - Array _get_connection_list() const; + TypedArray<Dictionary> _get_connection_list() const; bool lines_on_bg = false; diff --git a/scene/gui/rich_text_label.cpp b/scene/gui/rich_text_label.cpp index ab466089a7..381baec38d 100644 --- a/scene/gui/rich_text_label.cpp +++ b/scene/gui/rich_text_label.cpp @@ -1346,7 +1346,7 @@ int RichTextLabel::_draw_line(ItemFrame *p_frame, int p_line, const Vector2 &p_o return line_count; } -void RichTextLabel::_find_click(ItemFrame *p_frame, const Point2i &p_click, ItemFrame **r_click_frame, int *r_click_line, Item **r_click_item, int *r_click_char, bool *r_outside) { +void RichTextLabel::_find_click(ItemFrame *p_frame, const Point2i &p_click, ItemFrame **r_click_frame, int *r_click_line, Item **r_click_item, int *r_click_char, bool *r_outside, bool p_meta) { if (r_click_item) { *r_click_item = nullptr; } @@ -1369,7 +1369,7 @@ void RichTextLabel::_find_click(ItemFrame *p_frame, const Point2i &p_click, Item Point2 ofs = text_rect.get_position() + Vector2(0, main->lines[from_line].offset.y - vofs); while (ofs.y < size.height && from_line < to_line) { MutexLock lock(main->lines[from_line].text_buf->get_mutex()); - _find_click_in_line(p_frame, from_line, ofs, text_rect.size.x, p_click, r_click_frame, r_click_line, r_click_item, r_click_char); + _find_click_in_line(p_frame, from_line, ofs, text_rect.size.x, p_click, r_click_frame, r_click_line, r_click_item, r_click_char, false, p_meta); ofs.y += main->lines[from_line].text_buf->get_size().y + main->lines[from_line].text_buf->get_line_count() * get_theme_constant(SNAME("line_separation")); if (((r_click_item != nullptr) && ((*r_click_item) != nullptr)) || ((r_click_frame != nullptr) && ((*r_click_frame) != nullptr))) { if (r_outside != nullptr) { @@ -1381,7 +1381,7 @@ void RichTextLabel::_find_click(ItemFrame *p_frame, const Point2i &p_click, Item } } -float RichTextLabel::_find_click_in_line(ItemFrame *p_frame, int p_line, const Vector2 &p_ofs, int p_width, const Point2i &p_click, ItemFrame **r_click_frame, int *r_click_line, Item **r_click_item, int *r_click_char, bool p_table) { +float RichTextLabel::_find_click_in_line(ItemFrame *p_frame, int p_line, const Vector2 &p_ofs, int p_width, const Point2i &p_click, ItemFrame **r_click_frame, int *r_click_line, Item **r_click_item, int *r_click_char, bool p_table, bool p_meta) { Vector2 off; bool line_clicked = false; @@ -1479,7 +1479,7 @@ float RichTextLabel::_find_click_in_line(ItemFrame *p_frame, int p_line, const V } if (crect.has_point(p_click)) { for (int j = 0; j < (int)frame->lines.size(); j++) { - _find_click_in_line(frame, j, rect.position + Vector2(0, frame->lines[j].offset.y), rect.size.x, p_click, &table_click_frame, &table_click_line, &table_click_item, &table_click_char, true); + _find_click_in_line(frame, j, rect.position + Vector2(0, frame->lines[j].offset.y), rect.size.x, p_click, &table_click_frame, &table_click_line, &table_click_item, &table_click_char, true, p_meta); if (table_click_frame && table_click_item) { // Save cell detected cell hit data. table_range = Vector2i(INT32_MAX, 0); @@ -1512,7 +1512,15 @@ float RichTextLabel::_find_click_in_line(ItemFrame *p_frame, int p_line, const V if (p_click.y >= rect.position.y && p_click.y <= rect.position.y + rect.size.y) { if ((!rtl && p_click.x >= rect.position.x) || (rtl && p_click.x <= rect.position.x + rect.size.x)) { - char_pos = TS->shaped_text_hit_test_position(rid, p_click.x - rect.position.x); + if (p_meta) { + int64_t glyph_idx = TS->shaped_text_hit_test_grapheme(rid, p_click.x - rect.position.x); + if (glyph_idx >= 0) { + const Glyph *glyphs = TS->shaped_text_get_glyphs(rid); + char_pos = glyphs[glyph_idx].start; + } + } else { + char_pos = TS->shaped_text_hit_test_position(rid, p_click.x - rect.position.x); + } } line_clicked = true; text_rect_begin = rtl ? rect.position.x + rect.size.x : rect.position.x; @@ -1825,7 +1833,7 @@ Control::CursorShape RichTextLabel::get_cursor_shape(const Point2 &p_pos) const Item *item = nullptr; bool outside = true; - const_cast<RichTextLabel *>(this)->_find_click(main, p_pos, nullptr, nullptr, &item, nullptr, &outside); + const_cast<RichTextLabel *>(this)->_find_click(main, p_pos, nullptr, nullptr, &item, nullptr, &outside, true); if (item && !outside && const_cast<RichTextLabel *>(this)->_find_meta(item, nullptr)) { return CURSOR_POINTING_HAND; @@ -1850,7 +1858,7 @@ void RichTextLabel::gui_input(const Ref<InputEvent> &p_event) { selection.drag_attempt = false; - _find_click(main, b->get_position(), &c_frame, &c_line, &c_item, &c_index, &outside); + _find_click(main, b->get_position(), &c_frame, &c_line, &c_item, &c_index, &outside, false); if (c_item != nullptr) { if (selection.enabled) { selection.click_frame = c_frame; @@ -1888,7 +1896,7 @@ void RichTextLabel::gui_input(const Ref<InputEvent> &p_event) { selection.drag_attempt = false; - _find_click(main, b->get_position(), &c_frame, &c_line, &c_item, &c_index, &outside); + _find_click(main, b->get_position(), &c_frame, &c_line, &c_item, &c_index, &outside, false); if (c_frame) { const Line &l = c_frame->lines[c_line]; @@ -1938,7 +1946,7 @@ void RichTextLabel::gui_input(const Ref<InputEvent> &p_event) { Item *c_item = nullptr; bool outside = true; - _find_click(main, b->get_position(), nullptr, nullptr, &c_item, nullptr, &outside); + _find_click(main, b->get_position(), nullptr, nullptr, &c_item, nullptr, &outside, true); if (c_item) { Variant meta; @@ -2044,7 +2052,7 @@ void RichTextLabel::gui_input(const Ref<InputEvent> &p_event) { int c_index = 0; bool outside; - _find_click(main, m->get_position(), &c_frame, &c_line, &c_item, &c_index, &outside); + _find_click(main, m->get_position(), &c_frame, &c_line, &c_item, &c_index, &outside, false); if (selection.click_item && c_item) { selection.from_frame = selection.click_frame; selection.from_line = selection.click_line; @@ -2102,7 +2110,7 @@ String RichTextLabel::get_tooltip(const Point2 &p_pos) const { Item *c_item = nullptr; bool outside; - const_cast<RichTextLabel *>(this)->_find_click(main, p_pos, nullptr, nullptr, &c_item, nullptr, &outside); + const_cast<RichTextLabel *>(this)->_find_click(main, p_pos, nullptr, nullptr, &c_item, nullptr, &outside, true); String description; if (c_item && !outside && const_cast<RichTextLabel *>(this)->_find_hint(c_item, &description)) { @@ -4320,6 +4328,8 @@ void RichTextLabel::append_text(const String &p_bbcode) { } void RichTextLabel::scroll_to_paragraph(int p_paragraph) { + _validate_line_caches(); + if (p_paragraph <= 0) { vscroll->set_value(0); } else if (p_paragraph >= main->first_invalid_line.load()) { @@ -4341,6 +4351,8 @@ int RichTextLabel::get_visible_paragraph_count() const { } void RichTextLabel::scroll_to_line(int p_line) { + _validate_line_caches(); + if (p_line <= 0) { vscroll->set_value(0); return; @@ -4958,6 +4970,8 @@ void RichTextLabel::install_effect(const Variant effect) { } int RichTextLabel::get_content_height() const { + const_cast<RichTextLabel *>(this)->_validate_line_caches(); + int total_height = 0; int to_line = main->first_invalid_line.load(); if (to_line) { @@ -4968,6 +4982,8 @@ int RichTextLabel::get_content_height() const { } int RichTextLabel::get_content_width() const { + const_cast<RichTextLabel *>(this)->_validate_line_caches(); + int total_width = 0; int to_line = main->first_invalid_line.load(); for (int i = 0; i < to_line; i++) { diff --git a/scene/gui/rich_text_label.h b/scene/gui/rich_text_label.h index e5f0469c01..95e55bf1a1 100644 --- a/scene/gui/rich_text_label.h +++ b/scene/gui/rich_text_label.h @@ -444,7 +444,7 @@ private: TextServer::VisibleCharactersBehavior visible_chars_behavior = TextServer::VC_CHARS_BEFORE_SHAPING; bool _is_click_inside_selection() const; - void _find_click(ItemFrame *p_frame, const Point2i &p_click, ItemFrame **r_click_frame = nullptr, int *r_click_line = nullptr, Item **r_click_item = nullptr, int *r_click_char = nullptr, bool *r_outside = nullptr); + void _find_click(ItemFrame *p_frame, const Point2i &p_click, ItemFrame **r_click_frame = nullptr, int *r_click_line = nullptr, Item **r_click_item = nullptr, int *r_click_char = nullptr, bool *r_outside = nullptr, bool p_meta = false); String _get_line_text(ItemFrame *p_frame, int p_line, Selection p_sel) const; bool _search_line(ItemFrame *p_frame, int p_line, const String &p_string, int p_char_idx, bool p_reverse_search); @@ -455,7 +455,7 @@ private: void _update_line_font(ItemFrame *p_frame, int p_line, const Ref<Font> &p_base_font, int p_base_font_size); int _draw_line(ItemFrame *p_frame, int p_line, const Vector2 &p_ofs, int p_width, const Color &p_base_color, int p_outline_size, const Color &p_outline_color, const Color &p_font_shadow_color, int p_shadow_outline_size, const Point2 &p_shadow_ofs, int &r_processed_glyphs); - float _find_click_in_line(ItemFrame *p_frame, int p_line, const Vector2 &p_ofs, int p_width, const Point2i &p_click, ItemFrame **r_click_frame = nullptr, int *r_click_line = nullptr, Item **r_click_item = nullptr, int *r_click_char = nullptr, bool p_table = false); + float _find_click_in_line(ItemFrame *p_frame, int p_line, const Vector2 &p_ofs, int p_width, const Point2i &p_click, ItemFrame **r_click_frame = nullptr, int *r_click_line = nullptr, Item **r_click_item = nullptr, int *r_click_char = nullptr, bool p_table = false, bool p_meta = false); String _roman(int p_num, bool p_capitalize) const; String _letters(int p_num, bool p_capitalize) const; diff --git a/scene/gui/split_container.cpp b/scene/gui/split_container.cpp index d7aa516ee6..cba36885a0 100644 --- a/scene/gui/split_container.cpp +++ b/scene/gui/split_container.cpp @@ -95,14 +95,18 @@ void SplitContainer::_resort() { no_offset_middle_sep = ms_first[axis]; } - // Compute the final middle separation + // Compute the final middle separation. middle_sep = no_offset_middle_sep; + if (prev_no_offset_middle_sep != INT_MAX) { + split_offset -= middle_sep - prev_no_offset_middle_sep; + } + prev_no_offset_middle_sep = middle_sep; + if (!collapsed) { int clamped_split_offset = CLAMP(split_offset, ms_first[axis] - no_offset_middle_sep, (get_size()[axis] - ms_second[axis] - sep) - no_offset_middle_sep); middle_sep += clamped_split_offset; if (should_clamp_split_offset) { split_offset = clamped_split_offset; - should_clamp_split_offset = false; } } diff --git a/scene/gui/split_container.h b/scene/gui/split_container.h index a69ffe4de9..dd15362199 100644 --- a/scene/gui/split_container.h +++ b/scene/gui/split_container.h @@ -47,6 +47,7 @@ private: bool should_clamp_split_offset = false; int split_offset = 0; int middle_sep = 0; + int prev_no_offset_middle_sep = INT_MAX; bool vertical = false; bool dragging = false; int drag_from = 0; diff --git a/scene/main/node.cpp b/scene/main/node.cpp index ea9788de27..9773218574 100644 --- a/scene/main/node.cpp +++ b/scene/main/node.cpp @@ -1778,8 +1778,8 @@ void Node::remove_from_group(const StringName &p_identifier) { data.grouped.remove(E); } -Array Node::_get_groups() const { - Array groups; +TypedArray<StringName> Node::_get_groups() const { + TypedArray<StringName> groups; List<GroupInfo> gi; get_groups(&gi); for (const GroupInfo &E : gi) { diff --git a/scene/main/node.h b/scene/main/node.h index ccd1d561d2..52ccf3d825 100644 --- a/scene/main/node.h +++ b/scene/main/node.h @@ -181,7 +181,7 @@ private: Node *_duplicate(int p_flags, HashMap<const Node *, Node *> *r_duplimap = nullptr) const; TypedArray<Node> _get_children(bool p_include_internal = true) const; - Array _get_groups() const; + TypedArray<StringName> _get_groups() const; Error _rpc_bind(const Variant **p_args, int p_argcount, Callable::CallError &r_error); Error _rpc_id_bind(const Variant **p_args, int p_argcount, Callable::CallError &r_error); diff --git a/scene/main/scene_tree.cpp b/scene/main/scene_tree.cpp index 644fb3e9cc..109799e23a 100644 --- a/scene/main/scene_tree.cpp +++ b/scene/main/scene_tree.cpp @@ -1000,8 +1000,8 @@ int64_t SceneTree::get_frame() const { return current_frame; } -Array SceneTree::_get_nodes_in_group(const StringName &p_group) { - Array ret; +TypedArray<Node> SceneTree::_get_nodes_in_group(const StringName &p_group) { + TypedArray<Node> ret; HashMap<StringName, Group>::Iterator E = group_map.find(p_group); if (!E) { return ret; @@ -1171,8 +1171,8 @@ Ref<Tween> SceneTree::create_tween() { return tween; } -Array SceneTree::get_processed_tweens() { - Array ret; +TypedArray<Tween> SceneTree::get_processed_tweens() { + TypedArray<Tween> ret; ret.resize(tweens.size()); int i = 0; diff --git a/scene/main/scene_tree.h b/scene/main/scene_tree.h index a512feacc8..e66363ab33 100644 --- a/scene/main/scene_tree.h +++ b/scene/main/scene_tree.h @@ -141,7 +141,7 @@ private: _FORCE_INLINE_ void _update_group_order(Group &g, bool p_use_priority = false); - Array _get_nodes_in_group(const StringName &p_group); + TypedArray<Node> _get_nodes_in_group(const StringName &p_group); Node *current_scene = nullptr; @@ -367,7 +367,7 @@ public: Ref<SceneTreeTimer> create_timer(double p_delay_sec, bool p_process_always = true); Ref<Tween> create_tween(); - Array get_processed_tweens(); + TypedArray<Tween> get_processed_tweens(); //used by Main::start, don't use otherwise void add_current_scene(Node *p_current); diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp index cc356e513c..764fc60bc1 100644 --- a/scene/main/viewport.cpp +++ b/scene/main/viewport.cpp @@ -1875,7 +1875,9 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) { } } - DisplayServer::get_singleton()->cursor_set_shape(ds_cursor_shape); + if (DisplayServer::get_singleton()->has_feature(DisplayServer::FEATURE_CURSOR_SHAPE)) { + DisplayServer::get_singleton()->cursor_set_shape(ds_cursor_shape); + } } Ref<InputEventScreenTouch> touch_event = p_event; @@ -2684,7 +2686,9 @@ bool Viewport::_sub_windows_forward_input(const Ref<InputEvent> &p_event) { DisplayServer::CURSOR_FDIAGSIZE }; - DisplayServer::get_singleton()->cursor_set_shape(shapes[resize]); + if (DisplayServer::get_singleton()->has_feature(DisplayServer::FEATURE_CURSOR_SHAPE)) { + DisplayServer::get_singleton()->cursor_set_shape(shapes[resize]); + } return true; // Reserved for showing the resize cursor. } diff --git a/scene/main/window.cpp b/scene/main/window.cpp index 63cc535e26..bf50ca0956 100644 --- a/scene/main/window.cpp +++ b/scene/main/window.cpp @@ -349,7 +349,9 @@ void Window::_event_callback(DisplayServer::WindowEvent p_event) { _propagate_window_notification(this, NOTIFICATION_WM_MOUSE_ENTER); emit_signal(SNAME("mouse_entered")); notification(NOTIFICATION_VP_MOUSE_ENTER); - DisplayServer::get_singleton()->cursor_set_shape(DisplayServer::CURSOR_ARROW); //restore cursor shape + if (DisplayServer::get_singleton()->has_feature(DisplayServer::FEATURE_CURSOR_SHAPE)) { + DisplayServer::get_singleton()->cursor_set_shape(DisplayServer::CURSOR_ARROW); //restore cursor shape + } } break; case DisplayServer::WINDOW_EVENT_MOUSE_EXIT: { notification(NOTIFICATION_VP_MOUSE_EXIT); diff --git a/scene/register_scene_types.cpp b/scene/register_scene_types.cpp index 762d9f2a28..dbe7742ee4 100644 --- a/scene/register_scene_types.cpp +++ b/scene/register_scene_types.cpp @@ -50,6 +50,7 @@ #include "scene/2d/light_2d.h" #include "scene/2d/light_occluder_2d.h" #include "scene/2d/line_2d.h" +#include "scene/2d/marker_2d.h" #include "scene/2d/mesh_instance_2d.h" #include "scene/2d/multimesh_instance_2d.h" #include "scene/2d/navigation_agent_2d.h" @@ -60,7 +61,6 @@ #include "scene/2d/physical_bone_2d.h" #include "scene/2d/physics_body_2d.h" #include "scene/2d/polygon_2d.h" -#include "scene/2d/position_2d.h" #include "scene/2d/ray_cast_2d.h" #include "scene/2d/remote_transform_2d.h" #include "scene/2d/shape_cast_2d.h" @@ -232,6 +232,7 @@ #include "scene/3d/light_3d.h" #include "scene/3d/lightmap_gi.h" #include "scene/3d/lightmap_probe.h" +#include "scene/3d/marker_3d.h" #include "scene/3d/mesh_instance_3d.h" #include "scene/3d/multimesh_instance_3d.h" #include "scene/3d/navigation_agent_3d.h" @@ -241,7 +242,6 @@ #include "scene/3d/occluder_instance_3d.h" #include "scene/3d/path_3d.h" #include "scene/3d/physics_body_3d.h" -#include "scene/3d/position_3d.h" #include "scene/3d/ray_cast_3d.h" #include "scene/3d/reflection_probe.h" #include "scene/3d/remote_transform_3d.h" @@ -524,7 +524,7 @@ void register_scene_types() { GDREGISTER_CLASS(GPUParticlesAttractorSphere3D); GDREGISTER_CLASS(GPUParticlesAttractorVectorField3D); GDREGISTER_CLASS(CPUParticles3D); - GDREGISTER_CLASS(Position3D); + GDREGISTER_CLASS(Marker3D); GDREGISTER_CLASS(RootMotionView); OS::get_singleton()->yield(); // may take time to init @@ -696,7 +696,7 @@ void register_scene_types() { GDREGISTER_CLASS(Sprite2D); GDREGISTER_CLASS(SpriteFrames); GDREGISTER_CLASS(AnimatedSprite2D); - GDREGISTER_CLASS(Position2D); + GDREGISTER_CLASS(Marker2D); GDREGISTER_CLASS(Line2D); GDREGISTER_CLASS(MeshInstance2D); GDREGISTER_CLASS(MultiMeshInstance2D); @@ -1034,6 +1034,8 @@ void register_scene_types() { ClassDB::add_compatibility_class("PhysicsShapeQueryParameters", "PhysicsShapeQueryParameters3D"); ClassDB::add_compatibility_class("PinJoint", "PinJoint3D"); ClassDB::add_compatibility_class("PlaneShape", "WorldBoundaryShape3D"); + ClassDB::add_compatibility_class("Position2D", "Marker2D"); + ClassDB::add_compatibility_class("Position3D", "Marker3D"); ClassDB::add_compatibility_class("ProceduralSky", "Sky"); ClassDB::add_compatibility_class("RayCast", "RayCast3D"); ClassDB::add_compatibility_class("RayShape", "SeparationRayShape3D"); diff --git a/scene/resources/animation.cpp b/scene/resources/animation.cpp index 0782f779b5..da59c4dbd1 100644 --- a/scene/resources/animation.cpp +++ b/scene/resources/animation.cpp @@ -313,29 +313,37 @@ bool Animation::_set(const StringName &p_name, const Variant &p_value) { Dictionary d = p_value; ERR_FAIL_COND_V(!d.has("times"), false); ERR_FAIL_COND_V(!d.has("points"), false); - Vector<real_t> times = d["times"]; Vector<real_t> values = d["points"]; +#ifdef TOOLS_ENABLED + ERR_FAIL_COND_V(!d.has("handle_modes"), false); + Vector<int> handle_modes = d["handle_modes"]; +#endif // TOOLS_ENABLED - ERR_FAIL_COND_V(times.size() * 6 != values.size(), false); + ERR_FAIL_COND_V(times.size() * 5 != values.size(), false); if (times.size()) { int valcount = times.size(); const real_t *rt = times.ptr(); const real_t *rv = values.ptr(); +#ifdef TOOLS_ENABLED + const int *rh = handle_modes.ptr(); +#endif // TOOLS_ENABLED bt->values.resize(valcount); for (int i = 0; i < valcount; i++) { bt->values.write[i].time = rt[i]; bt->values.write[i].transition = 0; //unused in bezier - bt->values.write[i].value.value = rv[i * 6 + 0]; - bt->values.write[i].value.in_handle.x = rv[i * 6 + 1]; - bt->values.write[i].value.in_handle.y = rv[i * 6 + 2]; - bt->values.write[i].value.out_handle.x = rv[i * 6 + 3]; - bt->values.write[i].value.out_handle.y = rv[i * 6 + 4]; - bt->values.write[i].value.handle_mode = static_cast<HandleMode>((int)rv[i * 6 + 5]); + bt->values.write[i].value.value = rv[i * 5 + 0]; + bt->values.write[i].value.in_handle.x = rv[i * 5 + 1]; + bt->values.write[i].value.in_handle.y = rv[i * 5 + 2]; + bt->values.write[i].value.out_handle.x = rv[i * 5 + 3]; + bt->values.write[i].value.out_handle.y = rv[i * 5 + 4]; +#ifdef TOOLS_ENABLED + bt->values.write[i].value.handle_mode = static_cast<HandleMode>(rh[i]); +#endif // TOOLS_ENABLED } } @@ -699,28 +707,39 @@ bool Animation::_get(const StringName &p_name, Variant &r_ret) const { int kk = bt->values.size(); key_times.resize(kk); - key_points.resize(kk * 6); + key_points.resize(kk * 5); real_t *wti = key_times.ptrw(); real_t *wpo = key_points.ptrw(); +#ifdef TOOLS_ENABLED + Vector<int> handle_modes; + handle_modes.resize(kk); + int *whm = handle_modes.ptrw(); +#endif // TOOLS_ENABLED + int idx = 0; const TKey<BezierKey> *vls = bt->values.ptr(); for (int i = 0; i < kk; i++) { wti[idx] = vls[i].time; - wpo[idx * 6 + 0] = vls[i].value.value; - wpo[idx * 6 + 1] = vls[i].value.in_handle.x; - wpo[idx * 6 + 2] = vls[i].value.in_handle.y; - wpo[idx * 6 + 3] = vls[i].value.out_handle.x; - wpo[idx * 6 + 4] = vls[i].value.out_handle.y; - wpo[idx * 6 + 5] = (double)vls[i].value.handle_mode; + wpo[idx * 5 + 0] = vls[i].value.value; + wpo[idx * 5 + 1] = vls[i].value.in_handle.x; + wpo[idx * 5 + 2] = vls[i].value.in_handle.y; + wpo[idx * 5 + 3] = vls[i].value.out_handle.x; + wpo[idx * 5 + 4] = vls[i].value.out_handle.y; +#ifdef TOOLS_ENABLED + whm[idx] = static_cast<int>(vls[i].value.handle_mode); +#endif // TOOLS_ENABLED idx++; } d["times"] = key_times; d["points"] = key_points; +#ifdef TOOLS_ENABLED + d["handle_modes"] = handle_modes; +#endif // TOOLS_ENABLED r_ret = d; @@ -1626,7 +1645,7 @@ int Animation::track_insert_key(int p_track, double p_time, const Variant &p_key BezierTrack *bt = static_cast<BezierTrack *>(t); Array arr = p_key; - ERR_FAIL_COND_V(arr.size() != 6, -1); + ERR_FAIL_COND_V(arr.size() != 5, -1); TKey<BezierKey> k; k.time = p_time; @@ -1635,9 +1654,16 @@ int Animation::track_insert_key(int p_track, double p_time, const Variant &p_key k.value.in_handle.y = arr[2]; k.value.out_handle.x = arr[3]; k.value.out_handle.y = arr[4]; - k.value.handle_mode = static_cast<HandleMode>((int)arr[5]); ret = _insert(p_time, bt->values, k); + Vector<int> key_neighborhood; + key_neighborhood.push_back(ret); + if (ret > 0) { + key_neighborhood.push_back(ret - 1); + } + if (ret < track_get_key_count(p_track) - 1) { + key_neighborhood.push_back(ret + 1); + } } break; case TYPE_AUDIO: { AudioTrack *at = static_cast<AudioTrack *>(t); @@ -1776,13 +1802,12 @@ Variant Animation::track_get_key_value(int p_track, int p_key_idx) const { ERR_FAIL_INDEX_V(p_key_idx, bt->values.size(), Variant()); Array arr; - arr.resize(6); + arr.resize(5); arr[0] = bt->values[p_key_idx].value.value; arr[1] = bt->values[p_key_idx].value.in_handle.x; arr[2] = bt->values[p_key_idx].value.in_handle.y; arr[3] = bt->values[p_key_idx].value.out_handle.x; arr[4] = bt->values[p_key_idx].value.out_handle.y; - arr[5] = (double)bt->values[p_key_idx].value.handle_mode; return arr; } break; @@ -2151,14 +2176,13 @@ void Animation::track_set_key_value(int p_track, int p_key_idx, const Variant &p ERR_FAIL_INDEX(p_key_idx, bt->values.size()); Array arr = p_value; - ERR_FAIL_COND(arr.size() != 6); + ERR_FAIL_COND(arr.size() != 5); bt->values.write[p_key_idx].value.value = arr[0]; bt->values.write[p_key_idx].value.in_handle.x = arr[1]; bt->values.write[p_key_idx].value.in_handle.y = arr[2]; bt->values.write[p_key_idx].value.out_handle.x = arr[3]; bt->values.write[p_key_idx].value.out_handle.y = arr[4]; - bt->values.write[p_key_idx].value.handle_mode = static_cast<HandleMode>((int)arr[5]); } break; case TYPE_AUDIO: { @@ -3347,7 +3371,7 @@ StringName Animation::method_track_get_name(int p_track, int p_key_idx) const { return pm->methods[p_key_idx].method; } -int Animation::bezier_track_insert_key(int p_track, double p_time, real_t p_value, const Vector2 &p_in_handle, const Vector2 &p_out_handle, const HandleMode p_handle_mode) { +int Animation::bezier_track_insert_key(int p_track, double p_time, real_t p_value, const Vector2 &p_in_handle, const Vector2 &p_out_handle) { ERR_FAIL_INDEX_V(p_track, tracks.size(), -1); Track *t = tracks[p_track]; ERR_FAIL_COND_V(t->type != TYPE_BEZIER, -1); @@ -3365,7 +3389,6 @@ int Animation::bezier_track_insert_key(int p_track, double p_time, real_t p_valu if (k.value.out_handle.x < 0) { k.value.out_handle.x = 0; } - k.value.handle_mode = p_handle_mode; int key = _insert(p_time, bt->values, k); @@ -3374,30 +3397,6 @@ int Animation::bezier_track_insert_key(int p_track, double p_time, real_t p_valu return key; } -void Animation::bezier_track_set_key_handle_mode(int p_track, int p_index, HandleMode p_mode, double p_balanced_value_time_ratio) { - ERR_FAIL_INDEX(p_track, tracks.size()); - Track *t = tracks[p_track]; - ERR_FAIL_COND(t->type != TYPE_BEZIER); - - BezierTrack *bt = static_cast<BezierTrack *>(t); - - ERR_FAIL_INDEX(p_index, bt->values.size()); - - bt->values.write[p_index].value.handle_mode = p_mode; - - if (p_mode == HANDLE_MODE_BALANCED) { - Transform2D xform; - xform.set_scale(Vector2(1.0, 1.0 / p_balanced_value_time_ratio)); - - Vector2 vec_in = xform.xform(bt->values[p_index].value.in_handle); - Vector2 vec_out = xform.xform(bt->values[p_index].value.out_handle); - - bt->values.write[p_index].value.in_handle = xform.affine_inverse().xform(-vec_out.normalized() * vec_in.length()); - } - - emit_changed(); -} - void Animation::bezier_track_set_key_value(int p_track, int p_index, real_t p_value) { ERR_FAIL_INDEX(p_track, tracks.size()); Track *t = tracks[p_track]; @@ -3408,10 +3407,11 @@ void Animation::bezier_track_set_key_value(int p_track, int p_index, real_t p_va ERR_FAIL_INDEX(p_index, bt->values.size()); bt->values.write[p_index].value.value = p_value; + emit_changed(); } -void Animation::bezier_track_set_key_in_handle(int p_track, int p_index, const Vector2 &p_handle, double p_balanced_value_time_ratio) { +void Animation::bezier_track_set_key_in_handle(int p_track, int p_index, const Vector2 &p_handle, real_t p_balanced_value_time_ratio) { ERR_FAIL_INDEX(p_track, tracks.size()); Track *t = tracks[p_track]; ERR_FAIL_COND(t->type != TYPE_BEZIER); @@ -3426,7 +3426,11 @@ void Animation::bezier_track_set_key_in_handle(int p_track, int p_index, const V } bt->values.write[p_index].value.in_handle = in_handle; - if (bt->values[p_index].value.handle_mode == HANDLE_MODE_BALANCED) { +#ifdef TOOLS_ENABLED + if (bt->values[p_index].value.handle_mode == HANDLE_MODE_LINEAR) { + bt->values.write[p_index].value.in_handle = Vector2(); + bt->values.write[p_index].value.out_handle = Vector2(); + } else if (bt->values[p_index].value.handle_mode == HANDLE_MODE_BALANCED) { Transform2D xform; xform.set_scale(Vector2(1.0, 1.0 / p_balanced_value_time_ratio)); @@ -3434,12 +3438,15 @@ void Animation::bezier_track_set_key_in_handle(int p_track, int p_index, const V Vector2 vec_in = xform.xform(in_handle); bt->values.write[p_index].value.out_handle = xform.affine_inverse().xform(-vec_in.normalized() * vec_out.length()); + } else if (bt->values[p_index].value.handle_mode == HANDLE_MODE_MIRRORED) { + bt->values.write[p_index].value.out_handle = -in_handle; } +#endif // TOOLS_ENABLED emit_changed(); } -void Animation::bezier_track_set_key_out_handle(int p_track, int p_index, const Vector2 &p_handle, double p_balanced_value_time_ratio) { +void Animation::bezier_track_set_key_out_handle(int p_track, int p_index, const Vector2 &p_handle, real_t p_balanced_value_time_ratio) { ERR_FAIL_INDEX(p_track, tracks.size()); Track *t = tracks[p_track]; ERR_FAIL_COND(t->type != TYPE_BEZIER); @@ -3454,7 +3461,11 @@ void Animation::bezier_track_set_key_out_handle(int p_track, int p_index, const } bt->values.write[p_index].value.out_handle = out_handle; - if (bt->values[p_index].value.handle_mode == HANDLE_MODE_BALANCED) { +#ifdef TOOLS_ENABLED + if (bt->values[p_index].value.handle_mode == HANDLE_MODE_LINEAR) { + bt->values.write[p_index].value.in_handle = Vector2(); + bt->values.write[p_index].value.out_handle = Vector2(); + } else if (bt->values[p_index].value.handle_mode == HANDLE_MODE_BALANCED) { Transform2D xform; xform.set_scale(Vector2(1.0, 1.0 / p_balanced_value_time_ratio)); @@ -3462,7 +3473,10 @@ void Animation::bezier_track_set_key_out_handle(int p_track, int p_index, const Vector2 vec_out = xform.xform(out_handle); bt->values.write[p_index].value.in_handle = xform.affine_inverse().xform(-vec_out.normalized() * vec_in.length()); + } else if (bt->values[p_index].value.handle_mode == HANDLE_MODE_MIRRORED) { + bt->values.write[p_index].value.in_handle = -out_handle; } +#endif // TOOLS_ENABLED emit_changed(); } @@ -3479,18 +3493,6 @@ real_t Animation::bezier_track_get_key_value(int p_track, int p_index) const { return bt->values[p_index].value.value; } -int Animation::bezier_track_get_key_handle_mode(int p_track, int p_index) const { - ERR_FAIL_INDEX_V(p_track, tracks.size(), 0); - Track *t = tracks[p_track]; - ERR_FAIL_COND_V(t->type != TYPE_BEZIER, 0); - - BezierTrack *bt = static_cast<BezierTrack *>(t); - - ERR_FAIL_INDEX_V(p_index, bt->values.size(), 0); - - return bt->values[p_index].value.handle_mode; -} - Vector2 Animation::bezier_track_get_key_in_handle(int p_track, int p_index) const { ERR_FAIL_INDEX_V(p_track, tracks.size(), Vector2()); Track *t = tracks[p_track]; @@ -3515,6 +3517,109 @@ Vector2 Animation::bezier_track_get_key_out_handle(int p_track, int p_index) con return bt->values[p_index].value.out_handle; } +#ifdef TOOLS_ENABLED +void Animation::bezier_track_set_key_handle_mode(int p_track, int p_index, HandleMode p_mode, HandleSetMode p_set_mode) { + ERR_FAIL_INDEX(p_track, tracks.size()); + Track *t = tracks[p_track]; + ERR_FAIL_COND(t->type != TYPE_BEZIER); + + BezierTrack *bt = static_cast<BezierTrack *>(t); + + ERR_FAIL_INDEX(p_index, bt->values.size()); + + bt->values.write[p_index].value.handle_mode = p_mode; + + switch (p_mode) { + case HANDLE_MODE_LINEAR: { + bt->values.write[p_index].value.in_handle = Vector2(0, 0); + bt->values.write[p_index].value.out_handle = Vector2(0, 0); + } break; + case HANDLE_MODE_BALANCED: + case HANDLE_MODE_MIRRORED: { + int prev_key = MAX(0, p_index - 1); + int next_key = MIN(bt->values.size() - 1, p_index + 1); + if (prev_key == next_key) { + break; // Exists only one key. + } + real_t in_handle_x = 0; + real_t in_handle_y = 0; + real_t out_handle_x = 0; + real_t out_handle_y = 0; + if (p_mode == HANDLE_MODE_BALANCED) { + // Note: + // If p_set_mode == HANDLE_SET_MODE_NONE, I don't know if it should change the Tangent implicitly. + // At the least, we need to avoid corrupting the handles when loading animation from the resource. + // However, changes made by the Inspector do not go through the BezierEditor, + // so if you change from Free to Balanced or Mirrored in Inspector, there is no guarantee that + // it is Balanced or Mirrored until there is a handle operation. + if (p_set_mode == HANDLE_SET_MODE_RESET) { + real_t handle_length = 1.0 / 3.0; + in_handle_x = (bt->values[prev_key].time - bt->values[p_index].time) * handle_length; + in_handle_y = 0; + out_handle_x = (bt->values[next_key].time - bt->values[p_index].time) * handle_length; + out_handle_y = 0; + bt->values.write[p_index].value.in_handle = Vector2(in_handle_x, in_handle_y); + bt->values.write[p_index].value.out_handle = Vector2(out_handle_x, out_handle_y); + } else if (p_set_mode == HANDLE_SET_MODE_AUTO) { + real_t handle_length = 1.0 / 6.0; + real_t tangent = (bt->values[next_key].value.value - bt->values[prev_key].value.value) / (bt->values[next_key].time - bt->values[prev_key].time); + in_handle_x = (bt->values[prev_key].time - bt->values[p_index].time) * handle_length; + in_handle_y = in_handle_x * tangent; + out_handle_x = (bt->values[next_key].time - bt->values[p_index].time) * handle_length; + out_handle_y = out_handle_x * tangent; + bt->values.write[p_index].value.in_handle = Vector2(in_handle_x, in_handle_y); + bt->values.write[p_index].value.out_handle = Vector2(out_handle_x, out_handle_y); + } + } else { + real_t handle_length = 1.0 / 4.0; + real_t prev_interval = Math::abs(bt->values[p_index].time - bt->values[prev_key].time); + real_t next_interval = Math::abs(bt->values[p_index].time - bt->values[next_key].time); + real_t min_time = 0; + if (Math::is_zero_approx(prev_interval)) { + min_time = next_interval; + } else if (Math::is_zero_approx(next_interval)) { + min_time = prev_interval; + } else { + min_time = MIN(prev_interval, next_interval); + } + if (p_set_mode == HANDLE_SET_MODE_RESET) { + in_handle_x = -min_time * handle_length; + in_handle_y = 0; + out_handle_x = min_time * handle_length; + out_handle_y = 0; + bt->values.write[p_index].value.in_handle = Vector2(in_handle_x, in_handle_y); + bt->values.write[p_index].value.out_handle = Vector2(out_handle_x, out_handle_y); + } else if (p_set_mode == HANDLE_SET_MODE_AUTO) { + real_t tangent = (bt->values[next_key].value.value - bt->values[prev_key].value.value) / min_time; + in_handle_x = -min_time * handle_length; + in_handle_y = in_handle_x * tangent; + out_handle_x = min_time * handle_length; + out_handle_y = out_handle_x * tangent; + bt->values.write[p_index].value.in_handle = Vector2(in_handle_x, in_handle_y); + bt->values.write[p_index].value.out_handle = Vector2(out_handle_x, out_handle_y); + } + } + } break; + default: { + } break; + } + + emit_changed(); +} + +Animation::HandleMode Animation::bezier_track_get_key_handle_mode(int p_track, int p_index) const { + ERR_FAIL_INDEX_V(p_track, tracks.size(), HANDLE_MODE_FREE); + Track *t = tracks[p_track]; + ERR_FAIL_COND_V(t->type != TYPE_BEZIER, HANDLE_MODE_FREE); + + BezierTrack *bt = static_cast<BezierTrack *>(t); + + ERR_FAIL_INDEX_V(p_index, bt->values.size(), HANDLE_MODE_FREE); + + return bt->values[p_index].value.handle_mode; +} +#endif // TOOLS_ENABLED + real_t Animation::bezier_track_interpolate(int p_track, double p_time) const { //this uses a different interpolation scheme ERR_FAIL_INDEX_V(p_track, tracks.size(), 0); @@ -3911,7 +4016,7 @@ void Animation::_bind_methods() { ClassDB::bind_method(D_METHOD("method_track_get_name", "track_idx", "key_idx"), &Animation::method_track_get_name); ClassDB::bind_method(D_METHOD("method_track_get_params", "track_idx", "key_idx"), &Animation::method_track_get_params); - ClassDB::bind_method(D_METHOD("bezier_track_insert_key", "track_idx", "time", "value", "in_handle", "out_handle", "handle_mode"), &Animation::bezier_track_insert_key, DEFVAL(Vector2()), DEFVAL(Vector2()), DEFVAL(Animation::HandleMode::HANDLE_MODE_BALANCED)); + ClassDB::bind_method(D_METHOD("bezier_track_insert_key", "track_idx", "time", "value", "in_handle", "out_handle"), &Animation::bezier_track_insert_key, DEFVAL(Vector2()), DEFVAL(Vector2())); ClassDB::bind_method(D_METHOD("bezier_track_set_key_value", "track_idx", "key_idx", "value"), &Animation::bezier_track_set_key_value); ClassDB::bind_method(D_METHOD("bezier_track_set_key_in_handle", "track_idx", "key_idx", "in_handle", "balanced_value_time_ratio"), &Animation::bezier_track_set_key_in_handle, DEFVAL(1.0)); @@ -3931,9 +4036,6 @@ void Animation::_bind_methods() { ClassDB::bind_method(D_METHOD("audio_track_get_key_start_offset", "track_idx", "key_idx"), &Animation::audio_track_get_key_start_offset); ClassDB::bind_method(D_METHOD("audio_track_get_key_end_offset", "track_idx", "key_idx"), &Animation::audio_track_get_key_end_offset); - ClassDB::bind_method(D_METHOD("bezier_track_set_key_handle_mode", "track_idx", "key_idx", "key_handle_mode", "balanced_value_time_ratio"), &Animation::bezier_track_set_key_handle_mode, DEFVAL(1.0)); - ClassDB::bind_method(D_METHOD("bezier_track_get_key_handle_mode", "track_idx", "key_idx"), &Animation::bezier_track_get_key_handle_mode); - ClassDB::bind_method(D_METHOD("animation_track_insert_key", "track_idx", "time", "animation"), &Animation::animation_track_insert_key); ClassDB::bind_method(D_METHOD("animation_track_set_key_animation", "track_idx", "key_idx", "animation"), &Animation::animation_track_set_key_animation); ClassDB::bind_method(D_METHOD("animation_track_get_key_animation", "track_idx", "key_idx"), &Animation::animation_track_get_key_animation); @@ -3981,9 +4083,6 @@ void Animation::_bind_methods() { BIND_ENUM_CONSTANT(LOOP_NONE); BIND_ENUM_CONSTANT(LOOP_LINEAR); BIND_ENUM_CONSTANT(LOOP_PINGPONG); - - BIND_ENUM_CONSTANT(HANDLE_MODE_FREE); - BIND_ENUM_CONSTANT(HANDLE_MODE_BALANCED); } void Animation::clear() { diff --git a/scene/resources/animation.h b/scene/resources/animation.h index 367134b94c..5e88980397 100644 --- a/scene/resources/animation.h +++ b/scene/resources/animation.h @@ -73,10 +73,19 @@ public: LOOP_PINGPONG, }; +#ifdef TOOLS_ENABLED enum HandleMode { HANDLE_MODE_FREE, + HANDLE_MODE_LINEAR, HANDLE_MODE_BALANCED, + HANDLE_MODE_MIRRORED, }; + enum HandleSetMode { + HANDLE_SET_MODE_NONE, + HANDLE_SET_MODE_RESET, + HANDLE_SET_MODE_AUTO, + }; +#endif // TOOLS_ENABLED private: struct Track { @@ -166,8 +175,10 @@ private: struct BezierKey { Vector2 in_handle; //relative (x always <0) Vector2 out_handle; //relative (x always >0) - HandleMode handle_mode = HANDLE_MODE_BALANCED; real_t value = 0.0; +#ifdef TOOLS_ENABLED + HandleMode handle_mode = HANDLE_MODE_FREE; +#endif // TOOLS_ENABLED }; struct BezierTrack : public Track { @@ -429,15 +440,17 @@ public: void track_set_interpolation_type(int p_track, InterpolationType p_interp); InterpolationType track_get_interpolation_type(int p_track) const; - int bezier_track_insert_key(int p_track, double p_time, real_t p_value, const Vector2 &p_in_handle, const Vector2 &p_out_handle, const HandleMode p_handle_mode = HandleMode::HANDLE_MODE_BALANCED); - void bezier_track_set_key_handle_mode(int p_track, int p_index, HandleMode p_mode, double p_balanced_value_time_ratio = 1.0); + int bezier_track_insert_key(int p_track, double p_time, real_t p_value, const Vector2 &p_in_handle, const Vector2 &p_out_handle); void bezier_track_set_key_value(int p_track, int p_index, real_t p_value); - void bezier_track_set_key_in_handle(int p_track, int p_index, const Vector2 &p_handle, double p_balanced_value_time_ratio = 1.0); - void bezier_track_set_key_out_handle(int p_track, int p_index, const Vector2 &p_handle, double p_balanced_value_time_ratio = 1.0); + void bezier_track_set_key_in_handle(int p_track, int p_index, const Vector2 &p_handle, real_t p_balanced_value_time_ratio = 1.0); + void bezier_track_set_key_out_handle(int p_track, int p_index, const Vector2 &p_handle, real_t p_balanced_value_time_ratio = 1.0); real_t bezier_track_get_key_value(int p_track, int p_index) const; - int bezier_track_get_key_handle_mode(int p_track, int p_index) const; Vector2 bezier_track_get_key_in_handle(int p_track, int p_index) const; Vector2 bezier_track_get_key_out_handle(int p_track, int p_index) const; +#ifdef TOOLS_ENABLED + void bezier_track_set_key_handle_mode(int p_track, int p_index, HandleMode p_mode, HandleSetMode p_set_mode = HANDLE_SET_MODE_NONE); + HandleMode bezier_track_get_key_handle_mode(int p_track, int p_index) const; +#endif // TOOLS_ENABLED real_t bezier_track_interpolate(int p_track, double p_time) const; @@ -490,7 +503,10 @@ public: VARIANT_ENUM_CAST(Animation::TrackType); VARIANT_ENUM_CAST(Animation::InterpolationType); VARIANT_ENUM_CAST(Animation::UpdateMode); -VARIANT_ENUM_CAST(Animation::HandleMode); VARIANT_ENUM_CAST(Animation::LoopMode); +#ifdef TOOLS_ENABLED +VARIANT_ENUM_CAST(Animation::HandleMode); +VARIANT_ENUM_CAST(Animation::HandleSetMode); +#endif // TOOLS_ENABLED #endif // ANIMATION_H diff --git a/scene/resources/bit_map.cpp b/scene/resources/bit_map.cpp index bef431e980..9b1adde00a 100644 --- a/scene/resources/bit_map.cpp +++ b/scene/resources/bit_map.cpp @@ -31,6 +31,7 @@ #include "bit_map.h" #include "core/io/image_loader.h" +#include "core/variant/typed_array.h" void BitMap::create(const Size2 &p_size) { ERR_FAIL_COND(p_size.width < 1); @@ -576,12 +577,12 @@ void BitMap::shrink_mask(int p_pixels, const Rect2 &p_rect) { grow_mask(-p_pixels, p_rect); } -Array BitMap::_opaque_to_polygons_bind(const Rect2 &p_rect, float p_epsilon) const { +TypedArray<PackedVector2Array> BitMap::_opaque_to_polygons_bind(const Rect2 &p_rect, float p_epsilon) const { Vector<Vector<Vector2>> result = clip_opaque_to_polygons(p_rect, p_epsilon); // Convert result to bindable types - Array result_array; + TypedArray<PackedVector2Array> result_array; result_array.resize(result.size()); for (int i = 0; i < result.size(); i++) { const Vector<Vector2> &polygon = result[i]; diff --git a/scene/resources/bit_map.h b/scene/resources/bit_map.h index 0d0d779c32..d8507dfa8b 100644 --- a/scene/resources/bit_map.h +++ b/scene/resources/bit_map.h @@ -35,6 +35,9 @@ #include "core/io/resource.h" #include "core/io/resource_loader.h" +template <typename T> +class TypedArray; + class BitMap : public Resource { GDCLASS(BitMap, Resource); OBJ_SAVE_TYPE(BitMap); @@ -45,7 +48,7 @@ class BitMap : public Resource { Vector<Vector2> _march_square(const Rect2i &rect, const Point2i &start) const; - Array _opaque_to_polygons_bind(const Rect2 &p_rect, float p_epsilon) const; + TypedArray<PackedVector2Array> _opaque_to_polygons_bind(const Rect2 &p_rect, float p_epsilon) const; protected: void _set_data(const Dictionary &p_d); diff --git a/scene/resources/bone_map.cpp b/scene/resources/bone_map.cpp index f4697a09b8..dfaf82f36a 100644 --- a/scene/resources/bone_map.cpp +++ b/scene/resources/bone_map.cpp @@ -82,9 +82,13 @@ StringName BoneMap::get_skeleton_bone_name(StringName p_profile_bone_name) const return bone_map.get(p_profile_bone_name); } -void BoneMap::set_skeleton_bone_name(StringName p_profile_bone_name, const StringName p_skeleton_bone_name) { +void BoneMap::_set_skeleton_bone_name(StringName p_profile_bone_name, const StringName p_skeleton_bone_name) { ERR_FAIL_COND(!bone_map.has(p_profile_bone_name)); bone_map.insert(p_profile_bone_name, p_skeleton_bone_name); +} + +void BoneMap::set_skeleton_bone_name(StringName p_profile_bone_name, const StringName p_skeleton_bone_name) { + _set_skeleton_bone_name(p_profile_bone_name, p_skeleton_bone_name); emit_signal("bone_map_updated"); } @@ -167,8 +171,10 @@ void BoneMap::_bind_methods() { ADD_SIGNAL(MethodInfo("profile_updated")); } -void BoneMap::_validate_property(PropertyInfo &p_property) const { - // +void BoneMap::_validate_property(PropertyInfo &property) const { + if (property.name == "bonemap" || property.name == "profile") { + property.usage = PROPERTY_USAGE_NO_EDITOR; + } } BoneMap::BoneMap() { diff --git a/scene/resources/bone_map.h b/scene/resources/bone_map.h index e1bb571df9..a07a776e27 100644 --- a/scene/resources/bone_map.h +++ b/scene/resources/bone_map.h @@ -50,9 +50,6 @@ protected: static void _bind_methods(); public: - int get_profile_type() const; - void set_profile_type(const int p_profile_type); - Ref<SkeletonProfile> get_profile() const; void set_profile(const Ref<SkeletonProfile> &p_profile); @@ -60,6 +57,7 @@ public: StringName get_skeleton_bone_name(StringName p_profile_bone_name) const; void set_skeleton_bone_name(StringName p_profile_bone_name, const StringName p_skeleton_bone_name); + void _set_skeleton_bone_name(StringName p_profile_bone_name, const StringName p_skeleton_bone_name); // Avoid to emit signal for editor. StringName find_profile_bone_name(StringName p_skeleton_bone_name) const; diff --git a/scene/resources/font.cpp b/scene/resources/font.cpp index e7d5d40777..f8651fecd6 100644 --- a/scene/resources/font.cpp +++ b/scene/resources/font.cpp @@ -1267,7 +1267,7 @@ void FontFile::_get_property_list(List<PropertyInfo> *p_list) const { } for (int i = 0; i < cache.size(); i++) { String prefix = "cache/" + itos(i) + "/"; - Array sizes = get_size_cache_list(i); + TypedArray<Vector2i> sizes = get_size_cache_list(i); p_list->push_back(PropertyInfo(Variant::DICTIONARY, prefix + "variation_coordinates", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_STORAGE)); p_list->push_back(PropertyInfo(Variant::INT, "face_index", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_STORAGE)); p_list->push_back(PropertyInfo(Variant::FLOAT, "embolden", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_STORAGE)); @@ -1289,7 +1289,7 @@ void FontFile::_get_property_list(List<PropertyInfo> *p_list) const { p_list->push_back(PropertyInfo(Variant::PACKED_INT32_ARRAY, prefix_sz + "textures/" + itos(k) + "/offsets", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_STORAGE)); p_list->push_back(PropertyInfo(Variant::OBJECT, prefix_sz + "textures/" + itos(k) + "/image", PROPERTY_HINT_RESOURCE_TYPE, "Image", PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_RESOURCE_NOT_PERSISTENT)); } - Array glyphs = get_glyph_list(i, sz); + PackedInt32Array glyphs = get_glyph_list(i, sz); for (int k = 0; k < glyphs.size(); k++) { const int32_t &gl = glyphs[k]; if (sz.y == 0) { @@ -1301,7 +1301,7 @@ void FontFile::_get_property_list(List<PropertyInfo> *p_list) const { p_list->push_back(PropertyInfo(Variant::INT, prefix_sz + "glyphs/" + itos(gl) + "/texture_idx", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_STORAGE)); } if (sz.y == 0) { - Array kerning_map = get_kerning_list(i, sz.x); + TypedArray<Vector2i> kerning_map = get_kerning_list(i, sz.x); for (int k = 0; k < kerning_map.size(); k++) { const Vector2i &gl_pair = kerning_map[k]; p_list->push_back(PropertyInfo(Variant::VECTOR2, prefix_sz + "kerning_overrides/" + itos(gl_pair.x) + "/" + itos(gl_pair.y), PROPERTY_HINT_NONE, "", PROPERTY_USAGE_STORAGE)); @@ -2089,7 +2089,7 @@ void FontFile::remove_cache(int p_cache_index) { emit_changed(); } -Array FontFile::get_size_cache_list(int p_cache_index) const { +TypedArray<Vector2i> FontFile::get_size_cache_list(int p_cache_index) const { ERR_FAIL_COND_V(p_cache_index < 0, Array()); _ensure_rid(p_cache_index); return TS->font_get_size_cache_list(cache[p_cache_index]); @@ -2260,8 +2260,8 @@ PackedInt32Array FontFile::get_texture_offsets(int p_cache_index, const Vector2i return TS->font_get_texture_offsets(cache[p_cache_index], p_size, p_texture_index); } -Array FontFile::get_glyph_list(int p_cache_index, const Vector2i &p_size) const { - ERR_FAIL_COND_V(p_cache_index < 0, Array()); +PackedInt32Array FontFile::get_glyph_list(int p_cache_index, const Vector2i &p_size) const { + ERR_FAIL_COND_V(p_cache_index < 0, PackedInt32Array()); _ensure_rid(p_cache_index); return TS->font_get_glyph_list(cache[p_cache_index], p_size); } @@ -2338,7 +2338,7 @@ int FontFile::get_glyph_texture_idx(int p_cache_index, const Vector2i &p_size, i return TS->font_get_glyph_texture_idx(cache[p_cache_index], p_size, p_glyph); } -Array FontFile::get_kerning_list(int p_cache_index, int p_size) const { +TypedArray<Vector2i> FontFile::get_kerning_list(int p_cache_index, int p_size) const { ERR_FAIL_COND_V(p_cache_index < 0, Array()); _ensure_rid(p_cache_index); return TS->font_get_kerning_list(cache[p_cache_index], p_size); diff --git a/scene/resources/font.h b/scene/resources/font.h index 696152a23b..decbcfbb69 100644 --- a/scene/resources/font.h +++ b/scene/resources/font.h @@ -230,7 +230,7 @@ public: virtual void clear_cache(); virtual void remove_cache(int p_cache_index); - virtual Array get_size_cache_list(int p_cache_index) const; + virtual TypedArray<Vector2i> get_size_cache_list(int p_cache_index) const; virtual void clear_size_cache(int p_cache_index); virtual void remove_size_cache(int p_cache_index, const Vector2i &p_size); @@ -271,7 +271,7 @@ public: virtual void set_texture_offsets(int p_cache_index, const Vector2i &p_size, int p_texture_index, const PackedInt32Array &p_offset); virtual PackedInt32Array get_texture_offsets(int p_cache_index, const Vector2i &p_size, int p_texture_index) const; - virtual Array get_glyph_list(int p_cache_index, const Vector2i &p_size) const; + virtual PackedInt32Array get_glyph_list(int p_cache_index, const Vector2i &p_size) const; virtual void clear_glyphs(int p_cache_index, const Vector2i &p_size); virtual void remove_glyph(int p_cache_index, const Vector2i &p_size, int32_t p_glyph); @@ -290,7 +290,7 @@ public: virtual void set_glyph_texture_idx(int p_cache_index, const Vector2i &p_size, int32_t p_glyph, int p_texture_idx); virtual int get_glyph_texture_idx(int p_cache_index, const Vector2i &p_size, int32_t p_glyph) const; - virtual Array get_kerning_list(int p_cache_index, int p_size) const; + virtual TypedArray<Vector2i> get_kerning_list(int p_cache_index, int p_size) const; virtual void clear_kerning_map(int p_cache_index, int p_size); virtual void remove_kerning(int p_cache_index, int p_size, const Vector2i &p_glyph_pair); diff --git a/scene/resources/immediate_mesh.cpp b/scene/resources/immediate_mesh.cpp index 044477e744..90cc3ea5f4 100644 --- a/scene/resources/immediate_mesh.cpp +++ b/scene/resources/immediate_mesh.cpp @@ -340,8 +340,8 @@ Array ImmediateMesh::surface_get_arrays(int p_surface) const { ERR_FAIL_INDEX_V(p_surface, int(surfaces.size()), Array()); return RS::get_singleton()->mesh_surface_get_arrays(mesh, p_surface); } -Array ImmediateMesh::surface_get_blend_shape_arrays(int p_surface) const { - return Array(); +TypedArray<Array> ImmediateMesh::surface_get_blend_shape_arrays(int p_surface) const { + return TypedArray<Array>(); } Dictionary ImmediateMesh::surface_get_lods(int p_surface) const { return Dictionary(); diff --git a/scene/resources/immediate_mesh.h b/scene/resources/immediate_mesh.h index de10fdbfbe..0dad62f555 100644 --- a/scene/resources/immediate_mesh.h +++ b/scene/resources/immediate_mesh.h @@ -97,7 +97,7 @@ public: virtual int surface_get_array_len(int p_idx) const override; virtual int surface_get_array_index_len(int p_idx) const override; virtual Array surface_get_arrays(int p_surface) const override; - virtual Array surface_get_blend_shape_arrays(int p_surface) const override; + virtual TypedArray<Array> surface_get_blend_shape_arrays(int p_surface) const override; virtual Dictionary surface_get_lods(int p_surface) const override; virtual uint32_t surface_get_format(int p_idx) const override; virtual PrimitiveType surface_get_primitive_type(int p_idx) const override; diff --git a/scene/resources/mesh.cpp b/scene/resources/mesh.cpp index 1f75d4a323..7f318af899 100644 --- a/scene/resources/mesh.cpp +++ b/scene/resources/mesh.cpp @@ -71,13 +71,13 @@ Array Mesh::surface_get_arrays(int p_surface) const { return Array(); } -Array Mesh::surface_get_blend_shape_arrays(int p_surface) const { - Array ret; +TypedArray<Array> Mesh::surface_get_blend_shape_arrays(int p_surface) const { + TypedArray<Array> ret; if (GDVIRTUAL_REQUIRED_CALL(_surface_get_blend_shape_arrays, p_surface, ret)) { return ret; } - return Array(); + return TypedArray<Array>(); } Dictionary Mesh::surface_get_lods(int p_surface) const { @@ -1640,8 +1640,8 @@ Array ArrayMesh::surface_get_arrays(int p_surface) const { return RenderingServer::get_singleton()->mesh_surface_get_arrays(mesh, p_surface); } -Array ArrayMesh::surface_get_blend_shape_arrays(int p_surface) const { - ERR_FAIL_INDEX_V(p_surface, surfaces.size(), Array()); +TypedArray<Array> ArrayMesh::surface_get_blend_shape_arrays(int p_surface) const { + ERR_FAIL_INDEX_V(p_surface, surfaces.size(), TypedArray<Array>()); return RenderingServer::get_singleton()->mesh_surface_get_blend_shape_arrays(mesh, p_surface); } diff --git a/scene/resources/mesh.h b/scene/resources/mesh.h index 491a383416..fd3c2c4fa4 100644 --- a/scene/resources/mesh.h +++ b/scene/resources/mesh.h @@ -63,7 +63,7 @@ protected: GDVIRTUAL1RC(int, _surface_get_array_len, int) GDVIRTUAL1RC(int, _surface_get_array_index_len, int) GDVIRTUAL1RC(Array, _surface_get_arrays, int) - GDVIRTUAL1RC(Array, _surface_get_blend_shape_arrays, int) + GDVIRTUAL1RC(TypedArray<Array>, _surface_get_blend_shape_arrays, int) GDVIRTUAL1RC(Dictionary, _surface_get_lods, int) GDVIRTUAL1RC(uint32_t, _surface_get_format, int) GDVIRTUAL1RC(uint32_t, _surface_get_primitive_type, int) @@ -151,7 +151,7 @@ public: virtual int surface_get_array_len(int p_idx) const; virtual int surface_get_array_index_len(int p_idx) const; virtual Array surface_get_arrays(int p_surface) const; - virtual Array surface_get_blend_shape_arrays(int p_surface) const; + virtual TypedArray<Array> surface_get_blend_shape_arrays(int p_surface) const; virtual Dictionary surface_get_lods(int p_surface) const; virtual uint32_t surface_get_format(int p_idx) const; virtual PrimitiveType surface_get_primitive_type(int p_idx) const; @@ -270,7 +270,7 @@ public: void add_surface(uint32_t p_format, PrimitiveType p_primitive, const Vector<uint8_t> &p_array, const Vector<uint8_t> &p_attribute_array, const Vector<uint8_t> &p_skin_array, int p_vertex_count, const Vector<uint8_t> &p_index_array, int p_index_count, const AABB &p_aabb, const Vector<uint8_t> &p_blend_shape_data = Vector<uint8_t>(), const Vector<AABB> &p_bone_aabbs = Vector<AABB>(), const Vector<RS::SurfaceData::LOD> &p_lods = Vector<RS::SurfaceData::LOD>()); Array surface_get_arrays(int p_surface) const override; - Array surface_get_blend_shape_arrays(int p_surface) const override; + TypedArray<Array> surface_get_blend_shape_arrays(int p_surface) const override; Dictionary surface_get_lods(int p_surface) const override; void add_blend_shape(const StringName &p_name); @@ -345,7 +345,7 @@ public: virtual int surface_get_array_len(int p_idx) const override { return 0; } virtual int surface_get_array_index_len(int p_idx) const override { return 0; } virtual Array surface_get_arrays(int p_surface) const override { return Array(); } - virtual Array surface_get_blend_shape_arrays(int p_surface) const override { return Array(); } + virtual TypedArray<Array> surface_get_blend_shape_arrays(int p_surface) const override { return TypedArray<Array>(); } virtual Dictionary surface_get_lods(int p_surface) const override { return Dictionary(); } virtual uint32_t surface_get_format(int p_idx) const override { return 0; } virtual PrimitiveType surface_get_primitive_type(int p_idx) const override { return PRIMITIVE_TRIANGLES; } diff --git a/scene/resources/primitive_meshes.cpp b/scene/resources/primitive_meshes.cpp index f038a79b8f..ec0212a727 100644 --- a/scene/resources/primitive_meshes.cpp +++ b/scene/resources/primitive_meshes.cpp @@ -152,8 +152,8 @@ Dictionary PrimitiveMesh::surface_get_lods(int p_surface) const { return Dictionary(); //not really supported } -Array PrimitiveMesh::surface_get_blend_shape_arrays(int p_surface) const { - return Array(); //not really supported +TypedArray<Array> PrimitiveMesh::surface_get_blend_shape_arrays(int p_surface) const { + return TypedArray<Array>(); //not really supported } uint32_t PrimitiveMesh::surface_get_format(int p_idx) const { diff --git a/scene/resources/primitive_meshes.h b/scene/resources/primitive_meshes.h index 64eefd2c07..f5ed01a162 100644 --- a/scene/resources/primitive_meshes.h +++ b/scene/resources/primitive_meshes.h @@ -75,7 +75,7 @@ public: virtual int surface_get_array_len(int p_idx) const override; virtual int surface_get_array_index_len(int p_idx) const override; virtual Array surface_get_arrays(int p_surface) const override; - virtual Array surface_get_blend_shape_arrays(int p_surface) const override; + virtual TypedArray<Array> surface_get_blend_shape_arrays(int p_surface) const override; virtual Dictionary surface_get_lods(int p_surface) const override; virtual uint32_t surface_get_format(int p_idx) const override; virtual Mesh::PrimitiveType surface_get_primitive_type(int p_idx) const override; diff --git a/scene/resources/shape_2d.cpp b/scene/resources/shape_2d.cpp index 16ef45829f..fe43f345d4 100644 --- a/scene/resources/shape_2d.cpp +++ b/scene/resources/shape_2d.cpp @@ -59,39 +59,39 @@ bool Shape2D::collide(const Transform2D &p_local_xform, const Ref<Shape2D> &p_sh return PhysicsServer2D::get_singleton()->shape_collide(get_rid(), p_local_xform, Vector2(), p_shape->get_rid(), p_shape_xform, Vector2(), nullptr, 0, r); } -Array Shape2D::collide_with_motion_and_get_contacts(const Transform2D &p_local_xform, const Vector2 &p_local_motion, const Ref<Shape2D> &p_shape, const Transform2D &p_shape_xform, const Vector2 &p_shape_motion) { - ERR_FAIL_COND_V(p_shape.is_null(), Array()); +PackedVector2Array Shape2D::collide_with_motion_and_get_contacts(const Transform2D &p_local_xform, const Vector2 &p_local_motion, const Ref<Shape2D> &p_shape, const Transform2D &p_shape_xform, const Vector2 &p_shape_motion) { + ERR_FAIL_COND_V(p_shape.is_null(), PackedVector2Array()); const int max_contacts = 16; Vector2 result[max_contacts * 2]; int contacts = 0; if (!PhysicsServer2D::get_singleton()->shape_collide(get_rid(), p_local_xform, p_local_motion, p_shape->get_rid(), p_shape_xform, p_shape_motion, result, max_contacts, contacts)) { - return Array(); + return PackedVector2Array(); } - Array results; + PackedVector2Array results; results.resize(contacts * 2); for (int i = 0; i < contacts * 2; i++) { - results[i] = result[i]; + results.write[i] = result[i]; } return results; } -Array Shape2D::collide_and_get_contacts(const Transform2D &p_local_xform, const Ref<Shape2D> &p_shape, const Transform2D &p_shape_xform) { - ERR_FAIL_COND_V(p_shape.is_null(), Array()); +PackedVector2Array Shape2D::collide_and_get_contacts(const Transform2D &p_local_xform, const Ref<Shape2D> &p_shape, const Transform2D &p_shape_xform) { + ERR_FAIL_COND_V(p_shape.is_null(), PackedVector2Array()); const int max_contacts = 16; Vector2 result[max_contacts * 2]; int contacts = 0; if (!PhysicsServer2D::get_singleton()->shape_collide(get_rid(), p_local_xform, Vector2(), p_shape->get_rid(), p_shape_xform, Vector2(), result, max_contacts, contacts)) { - return Array(); + return PackedVector2Array(); } - Array results; + PackedVector2Array results; results.resize(contacts * 2); for (int i = 0; i < contacts * 2; i++) { - results[i] = result[i]; + results.write[i] = result[i]; } return results; diff --git a/scene/resources/shape_2d.h b/scene/resources/shape_2d.h index e9dc10eeae..a15aecee93 100644 --- a/scene/resources/shape_2d.h +++ b/scene/resources/shape_2d.h @@ -53,8 +53,8 @@ public: bool collide_with_motion(const Transform2D &p_local_xform, const Vector2 &p_local_motion, const Ref<Shape2D> &p_shape, const Transform2D &p_shape_xform, const Vector2 &p_shape_motion); bool collide(const Transform2D &p_local_xform, const Ref<Shape2D> &p_shape, const Transform2D &p_shape_xform); - Array collide_with_motion_and_get_contacts(const Transform2D &p_local_xform, const Vector2 &p_local_motion, const Ref<Shape2D> &p_shape, const Transform2D &p_shape_xform, const Vector2 &p_shape_motion); - Array collide_and_get_contacts(const Transform2D &p_local_xform, const Ref<Shape2D> &p_shape, const Transform2D &p_shape_xform); + PackedVector2Array collide_with_motion_and_get_contacts(const Transform2D &p_local_xform, const Vector2 &p_local_motion, const Ref<Shape2D> &p_shape, const Transform2D &p_shape_xform, const Vector2 &p_shape_motion); + PackedVector2Array collide_and_get_contacts(const Transform2D &p_local_xform, const Ref<Shape2D> &p_shape, const Transform2D &p_shape_xform); virtual void draw(const RID &p_to_rid, const Color &p_color) {} virtual Rect2 get_rect() const { return Rect2(); } diff --git a/scene/resources/skeleton_modification_3d_ccdik.h b/scene/resources/skeleton_modification_3d_ccdik.h index 7098794038..1fe53e94b6 100644 --- a/scene/resources/skeleton_modification_3d_ccdik.h +++ b/scene/resources/skeleton_modification_3d_ccdik.h @@ -28,13 +28,13 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ +#ifndef SKELETON_MODIFICATION_3D_CCDIK_H +#define SKELETON_MODIFICATION_3D_CCDIK_H + #include "core/templates/local_vector.h" #include "scene/3d/skeleton_3d.h" #include "scene/resources/skeleton_modification_3d.h" -#ifndef SKELETON_MODIFICATION_3D_CCDIK_H -#define SKELETON_MODIFICATION_3D_CCDIK_H - class SkeletonModification3DCCDIK : public SkeletonModification3D { GDCLASS(SkeletonModification3DCCDIK, SkeletonModification3D); diff --git a/scene/resources/skeleton_modification_3d_fabrik.h b/scene/resources/skeleton_modification_3d_fabrik.h index 3d66bb6d99..e2e490d636 100644 --- a/scene/resources/skeleton_modification_3d_fabrik.h +++ b/scene/resources/skeleton_modification_3d_fabrik.h @@ -28,13 +28,13 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ +#ifndef SKELETON_MODIFICATION_3D_FABRIK_H +#define SKELETON_MODIFICATION_3D_FABRIK_H + #include "core/templates/local_vector.h" #include "scene/3d/skeleton_3d.h" #include "scene/resources/skeleton_modification_3d.h" -#ifndef SKELETON_MODIFICATION_3D_FABRIK_H -#define SKELETON_MODIFICATION_3D_FABRIK_H - class SkeletonModification3DFABRIK : public SkeletonModification3D { GDCLASS(SkeletonModification3DFABRIK, SkeletonModification3D); diff --git a/scene/resources/skeleton_modification_3d_jiggle.h b/scene/resources/skeleton_modification_3d_jiggle.h index f41ffcd58d..bd1ee51d93 100644 --- a/scene/resources/skeleton_modification_3d_jiggle.h +++ b/scene/resources/skeleton_modification_3d_jiggle.h @@ -28,13 +28,13 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ +#ifndef SKELETON_MODIFICATION_3D_JIGGLE_H +#define SKELETON_MODIFICATION_3D_JIGGLE_H + #include "core/templates/local_vector.h" #include "scene/3d/skeleton_3d.h" #include "scene/resources/skeleton_modification_3d.h" -#ifndef SKELETON_MODIFICATION_3D_JIGGLE_H -#define SKELETON_MODIFICATION_3D_JIGGLE_H - class SkeletonModification3DJiggle : public SkeletonModification3D { GDCLASS(SkeletonModification3DJiggle, SkeletonModification3D); diff --git a/scene/resources/skeleton_modification_3d_lookat.h b/scene/resources/skeleton_modification_3d_lookat.h index 4e5714b5dc..cea63fc34f 100644 --- a/scene/resources/skeleton_modification_3d_lookat.h +++ b/scene/resources/skeleton_modification_3d_lookat.h @@ -28,12 +28,12 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#include "scene/3d/skeleton_3d.h" -#include "scene/resources/skeleton_modification_3d.h" - #ifndef SKELETON_MODIFICATION_3D_LOOKAT_H #define SKELETON_MODIFICATION_3D_LOOKAT_H +#include "scene/3d/skeleton_3d.h" +#include "scene/resources/skeleton_modification_3d.h" + class SkeletonModification3DLookAt : public SkeletonModification3D { GDCLASS(SkeletonModification3DLookAt, SkeletonModification3D); diff --git a/scene/resources/skeleton_modification_3d_stackholder.h b/scene/resources/skeleton_modification_3d_stackholder.h index ae22099158..2071de5457 100644 --- a/scene/resources/skeleton_modification_3d_stackholder.h +++ b/scene/resources/skeleton_modification_3d_stackholder.h @@ -28,12 +28,12 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#include "scene/3d/skeleton_3d.h" -#include "scene/resources/skeleton_modification_3d.h" - #ifndef SKELETON_MODIFICATION_3D_STACKHOLDER_H #define SKELETON_MODIFICATION_3D_STACKHOLDER_H +#include "scene/3d/skeleton_3d.h" +#include "scene/resources/skeleton_modification_3d.h" + class SkeletonModification3DStackHolder : public SkeletonModification3D { GDCLASS(SkeletonModification3DStackHolder, SkeletonModification3D); diff --git a/scene/resources/skeleton_modification_3d_twoboneik.h b/scene/resources/skeleton_modification_3d_twoboneik.h index 57e8237511..7bd7c8291d 100644 --- a/scene/resources/skeleton_modification_3d_twoboneik.h +++ b/scene/resources/skeleton_modification_3d_twoboneik.h @@ -28,12 +28,12 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#include "scene/3d/skeleton_3d.h" -#include "scene/resources/skeleton_modification_3d.h" - #ifndef SKELETON_MODIFICATION_3D_TWOBONEIK_H #define SKELETON_MODIFICATION_3D_TWOBONEIK_H +#include "scene/3d/skeleton_3d.h" +#include "scene/resources/skeleton_modification_3d.h" + class SkeletonModification3DTwoBoneIK : public SkeletonModification3D { GDCLASS(SkeletonModification3DTwoBoneIK, SkeletonModification3D); diff --git a/scene/resources/skeleton_profile.cpp b/scene/resources/skeleton_profile.cpp index 875d2dcff7..1367ea86dd 100644 --- a/scene/resources/skeleton_profile.cpp +++ b/scene/resources/skeleton_profile.cpp @@ -506,7 +506,7 @@ SkeletonProfileHumanoid::SkeletonProfileHumanoid() { bones.write[5].reference_pose = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.1, 0); bones.write[5].handle_offset = Vector2(0.5, 0.23); bones.write[5].group = "Body"; - bones.write[5].require = true; + bones.write[5].require = false; bones.write[6].bone_name = "Head"; bones.write[6].bone_parent = "Neck"; diff --git a/scene/resources/visual_shader.cpp b/scene/resources/visual_shader.cpp index 0180b2ffcf..5e02aa4dd5 100644 --- a/scene/resources/visual_shader.cpp +++ b/scene/resources/visual_shader.cpp @@ -1036,11 +1036,11 @@ void VisualShader::disconnect_nodes(Type p_type, int p_from_node, int p_from_por } } -Array VisualShader::_get_node_connections(Type p_type) const { +TypedArray<Dictionary> VisualShader::_get_node_connections(Type p_type) const { ERR_FAIL_INDEX_V(p_type, TYPE_MAX, Array()); const Graph *g = &graph[p_type]; - Array ret; + TypedArray<Dictionary> ret; for (const Connection &E : g->connections) { Dictionary d; d["from_node"] = E.from_node; diff --git a/scene/resources/visual_shader.h b/scene/resources/visual_shader.h index 527588b6e6..009decd9cb 100644 --- a/scene/resources/visual_shader.h +++ b/scene/resources/visual_shader.h @@ -132,7 +132,7 @@ private: Shader::Mode shader_mode = Shader::MODE_SPATIAL; mutable String previous_code; - Array _get_node_connections(Type p_type) const; + TypedArray<Dictionary> _get_node_connections(Type p_type) const; Vector2 graph_offset; diff --git a/servers/audio/effects/audio_effect_delay.cpp b/servers/audio/effects/audio_effect_delay.cpp index 80e7a8223c..ae8c58f654 100644 --- a/servers/audio/effects/audio_effect_delay.cpp +++ b/servers/audio/effects/audio_effect_delay.cpp @@ -29,6 +29,7 @@ /*************************************************************************/ #include "audio_effect_delay.h" + #include "core/math/math_funcs.h" #include "servers/audio_server.h" @@ -286,37 +287,21 @@ void AudioEffectDelay::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "dry", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_dry", "get_dry"); - ADD_PROPERTY(PropertyInfo(Variant::BOOL, "tap1/active"), "set_tap1_active", "is_tap1_active"); - ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "tap1/delay_ms", PROPERTY_HINT_RANGE, "0,1500,1,suffix:ms"), "set_tap1_delay_ms", "get_tap1_delay_ms"); - ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "tap1/level_db", PROPERTY_HINT_RANGE, "-60,0,0.01,suffix:dB"), "set_tap1_level_db", "get_tap1_level_db"); - ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "tap1/pan", PROPERTY_HINT_RANGE, "-1,1,0.01"), "set_tap1_pan", "get_tap1_pan"); - - ADD_PROPERTY(PropertyInfo(Variant::BOOL, "tap2/active"), "set_tap2_active", "is_tap2_active"); - ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "tap2/delay_ms", PROPERTY_HINT_RANGE, "0,1500,1,suffix:ms"), "set_tap2_delay_ms", "get_tap2_delay_ms"); - ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "tap2/level_db", PROPERTY_HINT_RANGE, "-60,0,0.01,suffix:dB"), "set_tap2_level_db", "get_tap2_level_db"); - ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "tap2/pan", PROPERTY_HINT_RANGE, "-1,1,0.01"), "set_tap2_pan", "get_tap2_pan"); - - ADD_PROPERTY(PropertyInfo(Variant::BOOL, "feedback/active"), "set_feedback_active", "is_feedback_active"); - ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "feedback/delay_ms", PROPERTY_HINT_RANGE, "0,1500,1,suffix:ms"), "set_feedback_delay_ms", "get_feedback_delay_ms"); - ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "feedback/level_db", PROPERTY_HINT_RANGE, "-60,0,0.01,suffix:dB"), "set_feedback_level_db", "get_feedback_level_db"); - ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "feedback/lowpass", PROPERTY_HINT_RANGE, "1,16000,1"), "set_feedback_lowpass", "get_feedback_lowpass"); -} - -AudioEffectDelay::AudioEffectDelay() { - tap_1_active = true; - tap_1_delay_ms = 250; - tap_1_level = -6; - tap_1_pan = 0.2; - - tap_2_active = true; - tap_2_delay_ms = 500; - tap_2_level = -12; - tap_2_pan = -0.4; - - feedback_active = false; - feedback_delay_ms = 340; - feedback_level = -6; - feedback_lowpass = 16000; - - dry = 1.0; + ADD_GROUP("Tap 1", "tap1_"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "tap1_active"), "set_tap1_active", "is_tap1_active"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "tap1_delay_ms", PROPERTY_HINT_RANGE, "0,1500,1,suffix:ms"), "set_tap1_delay_ms", "get_tap1_delay_ms"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "tap1_level_db", PROPERTY_HINT_RANGE, "-60,0,0.01,suffix:dB"), "set_tap1_level_db", "get_tap1_level_db"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "tap1_pan", PROPERTY_HINT_RANGE, "-1,1,0.01"), "set_tap1_pan", "get_tap1_pan"); + + ADD_GROUP("Tap 2", "tap2_"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "tap2_active"), "set_tap2_active", "is_tap2_active"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "tap2_delay_ms", PROPERTY_HINT_RANGE, "0,1500,1,suffix:ms"), "set_tap2_delay_ms", "get_tap2_delay_ms"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "tap2_level_db", PROPERTY_HINT_RANGE, "-60,0,0.01,suffix:dB"), "set_tap2_level_db", "get_tap2_level_db"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "tap2_pan", PROPERTY_HINT_RANGE, "-1,1,0.01"), "set_tap2_pan", "get_tap2_pan"); + + ADD_GROUP("Feedback", "feedback_"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "feedback_active"), "set_feedback_active", "is_feedback_active"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "feedback_delay_ms", PROPERTY_HINT_RANGE, "0,1500,1,suffix:ms"), "set_feedback_delay_ms", "get_feedback_delay_ms"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "feedback_level_db", PROPERTY_HINT_RANGE, "-60,0,0.01,suffix:dB"), "set_feedback_level_db", "get_feedback_level_db"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "feedback_lowpass", PROPERTY_HINT_RANGE, "1,16000,1"), "set_feedback_lowpass", "get_feedback_lowpass"); } diff --git a/servers/audio/effects/audio_effect_delay.h b/servers/audio/effects/audio_effect_delay.h index 137a4e7dbe..020d45e79b 100644 --- a/servers/audio/effects/audio_effect_delay.h +++ b/servers/audio/effects/audio_effect_delay.h @@ -37,6 +37,7 @@ class AudioEffectDelay; class AudioEffectDelayInstance : public AudioEffectInstance { GDCLASS(AudioEffectDelayInstance, AudioEffectInstance); + friend class AudioEffectDelay; Ref<AudioEffectDelay> base; @@ -66,22 +67,22 @@ class AudioEffectDelay : public AudioEffect { MAX_TAPS = 2 }; - float dry; + float dry = 1.0f; - bool tap_1_active; - float tap_1_delay_ms; - float tap_1_level; - float tap_1_pan; + bool tap_1_active = true; + float tap_1_delay_ms = 250.0f; + float tap_1_level = -6.0f; + float tap_1_pan = 0.2f; - bool tap_2_active; - float tap_2_delay_ms; - float tap_2_level; - float tap_2_pan; + bool tap_2_active = true; + float tap_2_delay_ms = 500.0f; + float tap_2_level = -12.0f; + float tap_2_pan = -0.4f; - bool feedback_active; - float feedback_delay_ms; - float feedback_level; - float feedback_lowpass; + bool feedback_active = false; + float feedback_delay_ms = 340.0f; + float feedback_level = -6.0f; + float feedback_lowpass = 16000.0f; protected: static void _bind_methods(); @@ -128,7 +129,7 @@ public: Ref<AudioEffectInstance> instantiate() override; - AudioEffectDelay(); + AudioEffectDelay() {} }; #endif // AUDIO_EFFECT_DELAY_H diff --git a/servers/audio_server.cpp b/servers/audio_server.cpp index 9052f8e05e..64695557aa 100644 --- a/servers/audio_server.cpp +++ b/servers/audio_server.cpp @@ -144,8 +144,8 @@ int AudioDriver::get_total_channels_by_speaker_mode(AudioDriver::SpeakerMode p_m ERR_FAIL_V(2); } -Array AudioDriver::get_device_list() { - Array list; +PackedStringArray AudioDriver::get_device_list() { + PackedStringArray list; list.push_back("Default"); @@ -156,8 +156,8 @@ String AudioDriver::get_device() { return "Default"; } -Array AudioDriver::capture_get_device_list() { - Array list; +PackedStringArray AudioDriver::capture_get_device_list() { + PackedStringArray list; list.push_back("Default"); @@ -1637,7 +1637,7 @@ Ref<AudioBusLayout> AudioServer::generate_bus_layout() const { return state; } -Array AudioServer::get_device_list() { +PackedStringArray AudioServer::get_device_list() { return AudioDriver::get_singleton()->get_device_list(); } @@ -1649,7 +1649,7 @@ void AudioServer::set_device(String device) { AudioDriver::get_singleton()->set_device(device); } -Array AudioServer::capture_get_device_list() { +PackedStringArray AudioServer::capture_get_device_list() { return AudioDriver::get_singleton()->capture_get_device_list(); } diff --git a/servers/audio_server.h b/servers/audio_server.h index 5613267909..588107c25d 100644 --- a/servers/audio_server.h +++ b/servers/audio_server.h @@ -94,7 +94,7 @@ public: virtual void start() = 0; virtual int get_mix_rate() const = 0; virtual SpeakerMode get_speaker_mode() const = 0; - virtual Array get_device_list(); + virtual PackedStringArray get_device_list(); virtual String get_device(); virtual void set_device(String device) {} virtual void lock() = 0; @@ -105,7 +105,7 @@ public: virtual Error capture_stop() { return FAILED; } virtual void capture_set_device(const String &p_name) {} virtual String capture_get_device() { return "Default"; } - virtual Array capture_get_device_list(); // TODO: convert this and get_device_list to PackedStringArray + virtual PackedStringArray capture_get_device_list(); virtual float get_latency() { return 0; } @@ -419,11 +419,11 @@ public: void set_bus_layout(const Ref<AudioBusLayout> &p_bus_layout); Ref<AudioBusLayout> generate_bus_layout() const; - Array get_device_list(); + PackedStringArray get_device_list(); String get_device(); void set_device(String device); - Array capture_get_device_list(); + PackedStringArray capture_get_device_list(); String capture_get_device(); void capture_set_device(const String &p_name); diff --git a/servers/camera_server.cpp b/servers/camera_server.cpp index 91df3afadd..b83b41a571 100644 --- a/servers/camera_server.cpp +++ b/servers/camera_server.cpp @@ -29,6 +29,7 @@ /*************************************************************************/ #include "camera_server.h" +#include "core/variant/typed_array.h" #include "rendering_server.h" #include "servers/camera/camera_feed.h" @@ -143,8 +144,8 @@ int CameraServer::get_feed_count() { return feeds.size(); }; -Array CameraServer::get_feeds() { - Array return_feeds; +TypedArray<CameraFeed> CameraServer::get_feeds() { + TypedArray<CameraFeed> return_feeds; int cc = get_feed_count(); return_feeds.resize(cc); diff --git a/servers/camera_server.h b/servers/camera_server.h index b70938c34f..c6fb906b3c 100644 --- a/servers/camera_server.h +++ b/servers/camera_server.h @@ -43,6 +43,8 @@ **/ class CameraFeed; +template <typename T> +class TypedArray; class CameraServer : public Object { GDCLASS(CameraServer, Object); @@ -100,7 +102,7 @@ public: // Get our feeds. Ref<CameraFeed> get_feed(int p_index); int get_feed_count(); - Array get_feeds(); + TypedArray<CameraFeed> get_feeds(); // Intended for use with custom CameraServer implementation. RID feed_texture(int p_id, FeedImage p_texture); diff --git a/servers/display_server.cpp b/servers/display_server.cpp index ff6d769a86..0c05570b23 100644 --- a/servers/display_server.cpp +++ b/servers/display_server.cpp @@ -256,14 +256,14 @@ void DisplayServer::tts_resume() { WARN_PRINT("TTS is not supported by this display server."); } -Array DisplayServer::tts_get_voices() const { +TypedArray<Dictionary> DisplayServer::tts_get_voices() const { WARN_PRINT("TTS is not supported by this display server."); - return Array(); + return TypedArray<Dictionary>(); } PackedStringArray DisplayServer::tts_get_voices_for_language(const String &p_language) const { PackedStringArray ret; - Array voices = tts_get_voices(); + TypedArray<Dictionary> voices = tts_get_voices(); for (int i = 0; i < voices.size(); i++) { const Dictionary &voice = voices[i]; if (voice.has("id") && voice.has("language") && voice["language"].operator String().begins_with(p_language)) { diff --git a/servers/display_server.h b/servers/display_server.h index a5c42617af..4e52c58633 100644 --- a/servers/display_server.h +++ b/servers/display_server.h @@ -198,7 +198,7 @@ private: public: virtual bool tts_is_speaking() const; virtual bool tts_is_paused() const; - virtual Array tts_get_voices() const; + virtual TypedArray<Dictionary> tts_get_voices() const; virtual PackedStringArray tts_get_voices_for_language(const String &p_language) const; virtual void tts_speak(const String &p_text, const String &p_voice, int p_volume = 50, float p_pitch = 1.f, float p_rate = 1.f, int p_utterance_id = 0, bool p_interrupt = false); @@ -230,7 +230,7 @@ public: virtual void clipboard_set_primary(const String &p_text); virtual String clipboard_get_primary() const; - virtual Array get_display_cutouts() const { return Array(); } + virtual TypedArray<Rect2> get_display_cutouts() const { return TypedArray<Rect2>(); } virtual Rect2i get_display_safe_area() const { return screen_get_usable_rect(); } enum { diff --git a/servers/navigation_server_2d.cpp b/servers/navigation_server_2d.cpp index 27b49014d8..983a6a4ef7 100644 --- a/servers/navigation_server_2d.cpp +++ b/servers/navigation_server_2d.cpp @@ -263,11 +263,11 @@ NavigationServer2D::~NavigationServer2D() { singleton = nullptr; } -Array FORWARD_0_C(get_maps); +TypedArray<RID> FORWARD_0_C(get_maps); -Array FORWARD_1_C(map_get_regions, RID, p_map, rid_to_rid); +TypedArray<RID> FORWARD_1_C(map_get_regions, RID, p_map, rid_to_rid); -Array FORWARD_1_C(map_get_agents, RID, p_map, rid_to_rid); +TypedArray<RID> FORWARD_1_C(map_get_agents, RID, p_map, rid_to_rid); RID FORWARD_1_C(region_get_map, RID, p_region, rid_to_rid); diff --git a/servers/navigation_server_2d.h b/servers/navigation_server_2d.h index 83271f990e..3316e3c444 100644 --- a/servers/navigation_server_2d.h +++ b/servers/navigation_server_2d.h @@ -53,7 +53,7 @@ public: /// MUST be used in single thread! static NavigationServer2D *get_singleton_mut() { return singleton; } - virtual Array get_maps() const; + virtual TypedArray<RID> get_maps() const; /// Create a new map. virtual RID map_create() const; @@ -82,8 +82,8 @@ public: virtual Vector2 map_get_closest_point(RID p_map, const Vector2 &p_point) const; virtual RID map_get_closest_point_owner(RID p_map, const Vector2 &p_point) const; - virtual Array map_get_regions(RID p_map) const; - virtual Array map_get_agents(RID p_map) const; + virtual TypedArray<RID> map_get_regions(RID p_map) const; + virtual TypedArray<RID> map_get_agents(RID p_map) const; virtual void map_force_update(RID p_map); diff --git a/servers/navigation_server_3d.h b/servers/navigation_server_3d.h index f24c0117d1..b419409851 100644 --- a/servers/navigation_server_3d.h +++ b/servers/navigation_server_3d.h @@ -56,7 +56,7 @@ public: /// MUST be used in single thread! static NavigationServer3D *get_singleton_mut(); - virtual Array get_maps() const = 0; + virtual TypedArray<RID> get_maps() const = 0; /// Create a new map. virtual RID map_create() const = 0; @@ -93,8 +93,8 @@ public: virtual Vector3 map_get_closest_point_normal(RID p_map, const Vector3 &p_point) const = 0; virtual RID map_get_closest_point_owner(RID p_map, const Vector3 &p_point) const = 0; - virtual Array map_get_regions(RID p_map) const = 0; - virtual Array map_get_agents(RID p_map) const = 0; + virtual TypedArray<RID> map_get_regions(RID p_map) const = 0; + virtual TypedArray<RID> map_get_agents(RID p_map) const = 0; virtual void map_force_update(RID p_map) = 0; diff --git a/servers/physics_server_2d.cpp b/servers/physics_server_2d.cpp index ee6764d8e1..bfb5cd8106 100644 --- a/servers/physics_server_2d.cpp +++ b/servers/physics_server_2d.cpp @@ -32,6 +32,7 @@ #include "core/config/project_settings.h" #include "core/string/print_string.h" +#include "core/variant/typed_array.h" PhysicsServer2D *PhysicsServer2D::singleton = nullptr; @@ -347,7 +348,7 @@ Dictionary PhysicsDirectSpaceState2D::_intersect_ray(const Ref<PhysicsRayQueryPa return d; } -Array PhysicsDirectSpaceState2D::_intersect_point(const Ref<PhysicsPointQueryParameters2D> &p_point_query, int p_max_results) { +TypedArray<Dictionary> PhysicsDirectSpaceState2D::_intersect_point(const Ref<PhysicsPointQueryParameters2D> &p_point_query, int p_max_results) { ERR_FAIL_COND_V(p_point_query.is_null(), Array()); Vector<ShapeResult> ret; @@ -356,10 +357,10 @@ Array PhysicsDirectSpaceState2D::_intersect_point(const Ref<PhysicsPointQueryPar int rc = intersect_point(p_point_query->get_parameters(), ret.ptrw(), ret.size()); if (rc == 0) { - return Array(); + return TypedArray<Dictionary>(); } - Array r; + TypedArray<Dictionary> r; r.resize(rc); for (int i = 0; i < rc; i++) { Dictionary d; @@ -372,13 +373,13 @@ Array PhysicsDirectSpaceState2D::_intersect_point(const Ref<PhysicsPointQueryPar return r; } -Array PhysicsDirectSpaceState2D::_intersect_shape(const Ref<PhysicsShapeQueryParameters2D> &p_shape_query, int p_max_results) { - ERR_FAIL_COND_V(!p_shape_query.is_valid(), Array()); +TypedArray<Dictionary> PhysicsDirectSpaceState2D::_intersect_shape(const Ref<PhysicsShapeQueryParameters2D> &p_shape_query, int p_max_results) { + ERR_FAIL_COND_V(!p_shape_query.is_valid(), TypedArray<Dictionary>()); Vector<ShapeResult> sr; sr.resize(p_max_results); int rc = intersect_shape(p_shape_query->get_parameters(), sr.ptrw(), sr.size()); - Array ret; + TypedArray<Dictionary> ret; ret.resize(rc); for (int i = 0; i < rc; i++) { Dictionary d; @@ -392,22 +393,22 @@ Array PhysicsDirectSpaceState2D::_intersect_shape(const Ref<PhysicsShapeQueryPar return ret; } -Array PhysicsDirectSpaceState2D::_cast_motion(const Ref<PhysicsShapeQueryParameters2D> &p_shape_query) { - ERR_FAIL_COND_V(!p_shape_query.is_valid(), Array()); +Vector<real_t> PhysicsDirectSpaceState2D::_cast_motion(const Ref<PhysicsShapeQueryParameters2D> &p_shape_query) { + ERR_FAIL_COND_V(!p_shape_query.is_valid(), Vector<real_t>()); real_t closest_safe, closest_unsafe; bool res = cast_motion(p_shape_query->get_parameters(), closest_safe, closest_unsafe); if (!res) { - return Array(); + return Vector<real_t>(); } - Array ret; + Vector<real_t> ret; ret.resize(2); - ret[0] = closest_safe; - ret[1] = closest_unsafe; + ret.write[0] = closest_safe; + ret.write[1] = closest_unsafe; return ret; } -Array PhysicsDirectSpaceState2D::_collide_shape(const Ref<PhysicsShapeQueryParameters2D> &p_shape_query, int p_max_results) { +TypedArray<PackedVector2Array> PhysicsDirectSpaceState2D::_collide_shape(const Ref<PhysicsShapeQueryParameters2D> &p_shape_query, int p_max_results) { ERR_FAIL_COND_V(!p_shape_query.is_valid(), Array()); Vector<Vector2> ret; @@ -415,9 +416,9 @@ Array PhysicsDirectSpaceState2D::_collide_shape(const Ref<PhysicsShapeQueryParam int rc = 0; bool res = collide_shape(p_shape_query->get_parameters(), ret.ptrw(), p_max_results, rc); if (!res) { - return Array(); + return TypedArray<PackedVector2Array>(); } - Array r; + TypedArray<PackedVector2Array> r; r.resize(rc * 2); for (int i = 0; i < rc * 2; i++) { r[i] = ret[i]; diff --git a/servers/physics_server_2d.h b/servers/physics_server_2d.h index df8b641ffc..d0c5a7189b 100644 --- a/servers/physics_server_2d.h +++ b/servers/physics_server_2d.h @@ -36,6 +36,8 @@ #include "core/object/ref_counted.h" class PhysicsDirectSpaceState2D; +template <typename T> +class TypedArray; class PhysicsDirectBodyState2D : public Object { GDCLASS(PhysicsDirectBodyState2D, Object); @@ -114,10 +116,10 @@ class PhysicsDirectSpaceState2D : public Object { GDCLASS(PhysicsDirectSpaceState2D, Object); Dictionary _intersect_ray(const Ref<PhysicsRayQueryParameters2D> &p_ray_query); - Array _intersect_point(const Ref<PhysicsPointQueryParameters2D> &p_point_query, int p_max_results = 32); - Array _intersect_shape(const Ref<PhysicsShapeQueryParameters2D> &p_shape_query, int p_max_results = 32); - Array _cast_motion(const Ref<PhysicsShapeQueryParameters2D> &p_shape_query); - Array _collide_shape(const Ref<PhysicsShapeQueryParameters2D> &p_shape_query, int p_max_results = 32); + TypedArray<Dictionary> _intersect_point(const Ref<PhysicsPointQueryParameters2D> &p_point_query, int p_max_results = 32); + TypedArray<Dictionary> _intersect_shape(const Ref<PhysicsShapeQueryParameters2D> &p_shape_query, int p_max_results = 32); + Vector<real_t> _cast_motion(const Ref<PhysicsShapeQueryParameters2D> &p_shape_query); + TypedArray<PackedVector2Array> _collide_shape(const Ref<PhysicsShapeQueryParameters2D> &p_shape_query, int p_max_results = 32); Dictionary _get_rest_info(const Ref<PhysicsShapeQueryParameters2D> &p_shape_query); protected: diff --git a/servers/physics_server_3d.cpp b/servers/physics_server_3d.cpp index c985df83b2..6dd5be9ea8 100644 --- a/servers/physics_server_3d.cpp +++ b/servers/physics_server_3d.cpp @@ -32,6 +32,7 @@ #include "core/config/project_settings.h" #include "core/string/print_string.h" +#include "core/variant/typed_array.h" void PhysicsServer3DRenderingServerHandler::set_vertex(int p_vertex_id, const void *p_vector3) { GDVIRTUAL_REQUIRED_CALL(_set_vertex, p_vertex_id, p_vector3); @@ -366,8 +367,8 @@ Dictionary PhysicsDirectSpaceState3D::_intersect_ray(const Ref<PhysicsRayQueryPa return d; } -Array PhysicsDirectSpaceState3D::_intersect_point(const Ref<PhysicsPointQueryParameters3D> &p_point_query, int p_max_results) { - ERR_FAIL_COND_V(p_point_query.is_null(), Array()); +TypedArray<Dictionary> PhysicsDirectSpaceState3D::_intersect_point(const Ref<PhysicsPointQueryParameters3D> &p_point_query, int p_max_results) { + ERR_FAIL_COND_V(p_point_query.is_null(), TypedArray<Dictionary>()); Vector<ShapeResult> ret; ret.resize(p_max_results); @@ -375,10 +376,10 @@ Array PhysicsDirectSpaceState3D::_intersect_point(const Ref<PhysicsPointQueryPar int rc = intersect_point(p_point_query->get_parameters(), ret.ptrw(), ret.size()); if (rc == 0) { - return Array(); + return TypedArray<Dictionary>(); } - Array r; + TypedArray<Dictionary> r; r.resize(rc); for (int i = 0; i < rc; i++) { Dictionary d; @@ -391,13 +392,13 @@ Array PhysicsDirectSpaceState3D::_intersect_point(const Ref<PhysicsPointQueryPar return r; } -Array PhysicsDirectSpaceState3D::_intersect_shape(const Ref<PhysicsShapeQueryParameters3D> &p_shape_query, int p_max_results) { - ERR_FAIL_COND_V(!p_shape_query.is_valid(), Array()); +TypedArray<Dictionary> PhysicsDirectSpaceState3D::_intersect_shape(const Ref<PhysicsShapeQueryParameters3D> &p_shape_query, int p_max_results) { + ERR_FAIL_COND_V(!p_shape_query.is_valid(), TypedArray<Dictionary>()); Vector<ShapeResult> sr; sr.resize(p_max_results); int rc = intersect_shape(p_shape_query->get_parameters(), sr.ptrw(), sr.size()); - Array ret; + TypedArray<Dictionary> ret; ret.resize(rc); for (int i = 0; i < rc; i++) { Dictionary d; @@ -411,22 +412,22 @@ Array PhysicsDirectSpaceState3D::_intersect_shape(const Ref<PhysicsShapeQueryPar return ret; } -Array PhysicsDirectSpaceState3D::_cast_motion(const Ref<PhysicsShapeQueryParameters3D> &p_shape_query) { - ERR_FAIL_COND_V(!p_shape_query.is_valid(), Array()); +Vector<real_t> PhysicsDirectSpaceState3D::_cast_motion(const Ref<PhysicsShapeQueryParameters3D> &p_shape_query) { + ERR_FAIL_COND_V(!p_shape_query.is_valid(), Vector<real_t>()); real_t closest_safe = 1.0f, closest_unsafe = 1.0f; bool res = cast_motion(p_shape_query->get_parameters(), closest_safe, closest_unsafe); if (!res) { - return Array(); + return Vector<real_t>(); } - Array ret; + Vector<real_t> ret; ret.resize(2); - ret[0] = closest_safe; - ret[1] = closest_unsafe; + ret.write[0] = closest_safe; + ret.write[1] = closest_unsafe; return ret; } -Array PhysicsDirectSpaceState3D::_collide_shape(const Ref<PhysicsShapeQueryParameters3D> &p_shape_query, int p_max_results) { +TypedArray<PackedVector2Array> PhysicsDirectSpaceState3D::_collide_shape(const Ref<PhysicsShapeQueryParameters3D> &p_shape_query, int p_max_results) { ERR_FAIL_COND_V(!p_shape_query.is_valid(), Array()); Vector<Vector3> ret; @@ -434,9 +435,9 @@ Array PhysicsDirectSpaceState3D::_collide_shape(const Ref<PhysicsShapeQueryParam int rc = 0; bool res = collide_shape(p_shape_query->get_parameters(), ret.ptrw(), p_max_results, rc); if (!res) { - return Array(); + return TypedArray<PackedVector2Array>(); } - Array r; + TypedArray<PackedVector2Array> r; r.resize(rc * 2); for (int i = 0; i < rc * 2; i++) { r[i] = ret[i]; diff --git a/servers/physics_server_3d.h b/servers/physics_server_3d.h index 01324be0f5..d5c4d9713b 100644 --- a/servers/physics_server_3d.h +++ b/servers/physics_server_3d.h @@ -38,6 +38,8 @@ #include "core/variant/native_ptr.h" class PhysicsDirectSpaceState3D; +template <typename T> +class TypedArray; class PhysicsDirectBodyState3D : public Object { GDCLASS(PhysicsDirectBodyState3D, Object); @@ -120,10 +122,10 @@ class PhysicsDirectSpaceState3D : public Object { private: Dictionary _intersect_ray(const Ref<PhysicsRayQueryParameters3D> &p_ray_query); - Array _intersect_point(const Ref<PhysicsPointQueryParameters3D> &p_point_query, int p_max_results = 32); - Array _intersect_shape(const Ref<PhysicsShapeQueryParameters3D> &p_shape_query, int p_max_results = 32); - Array _cast_motion(const Ref<PhysicsShapeQueryParameters3D> &p_shape_query); - Array _collide_shape(const Ref<PhysicsShapeQueryParameters3D> &p_shape_query, int p_max_results = 32); + TypedArray<Dictionary> _intersect_point(const Ref<PhysicsPointQueryParameters3D> &p_point_query, int p_max_results = 32); + TypedArray<Dictionary> _intersect_shape(const Ref<PhysicsShapeQueryParameters3D> &p_shape_query, int p_max_results = 32); + Vector<real_t> _cast_motion(const Ref<PhysicsShapeQueryParameters3D> &p_shape_query); + TypedArray<PackedVector2Array> _collide_shape(const Ref<PhysicsShapeQueryParameters3D> &p_shape_query, int p_max_results = 32); Dictionary _get_rest_info(const Ref<PhysicsShapeQueryParameters3D> &p_shape_query); protected: diff --git a/servers/rendering/renderer_viewport.cpp b/servers/rendering/renderer_viewport.cpp index 73b03966c5..bfb81925bc 100644 --- a/servers/rendering/renderer_viewport.cpp +++ b/servers/rendering/renderer_viewport.cpp @@ -72,6 +72,41 @@ static Transform2D _canvas_get_transform(RendererViewport::Viewport *p_viewport, return xf; } +Vector<RendererViewport::Viewport *> RendererViewport::_sort_active_viewports() { + // We need to sort the viewports in a "topological order", + // children first and parents last, we use the Kahn's algorithm to achieve that. + + Vector<Viewport *> result; + List<Viewport *> nodes; + + for (Viewport *viewport : active_viewports) { + if (viewport->parent.is_valid()) { + continue; + } + + nodes.push_back(viewport); + } + + while (!nodes.is_empty()) { + Viewport *node = nodes[0]; + nodes.pop_front(); + + result.insert(0, node); + + for (Viewport *child : active_viewports) { + if (child->parent != node->self) { + continue; + } + + if (!nodes.find(child)) { + nodes.push_back(child); + } + } + } + + return result; +} + void RendererViewport::_configure_3d_render_buffers(Viewport *p_viewport) { if (p_viewport->render_buffers.is_valid()) { if (p_viewport->size.width == 0 || p_viewport->size.height == 0) { @@ -548,8 +583,10 @@ void RendererViewport::draw_viewports() { set_default_clear_color(GLOBAL_GET("rendering/environment/defaults/default_clear_color")); } - //sort viewports - active_viewports.sort_custom<ViewportSort>(); + if (sorted_active_viewports_dirty) { + sorted_active_viewports = _sort_active_viewports(); + sorted_active_viewports_dirty = false; + } HashMap<DisplayServer::WindowID, Vector<BlitToScreen>> blit_to_screen_list; //draw viewports @@ -558,9 +595,9 @@ void RendererViewport::draw_viewports() { //determine what is visible draw_viewports_pass++; - for (int i = active_viewports.size() - 1; i >= 0; i--) { //to compute parent dependency, must go in reverse draw order + for (int i = sorted_active_viewports.size() - 1; i >= 0; i--) { //to compute parent dependency, must go in reverse draw order - Viewport *vp = active_viewports[i]; + Viewport *vp = sorted_active_viewports[i]; if (vp->update_mode == RS::VIEWPORT_UPDATE_DISABLED) { continue; @@ -621,8 +658,8 @@ void RendererViewport::draw_viewports() { int objects_drawn = 0; int draw_calls_used = 0; - for (int i = 0; i < active_viewports.size(); i++) { - Viewport *vp = active_viewports[i]; + for (int i = 0; i < sorted_active_viewports.size(); i++) { + Viewport *vp = sorted_active_viewports[i]; if (vp->last_pass != draw_viewports_pass) { continue; //should not draw @@ -814,6 +851,8 @@ void RendererViewport::viewport_set_active(RID p_viewport, bool p_active) { } else { active_viewports.erase(viewport); } + + sorted_active_viewports_dirty = true; } void RendererViewport::viewport_set_parent_viewport(RID p_viewport, RID p_parent_viewport) { @@ -1243,6 +1282,7 @@ bool RendererViewport::free(RID p_rid) { viewport_set_scenario(p_rid, RID()); active_viewports.erase(viewport); + sorted_active_viewports_dirty = true; if (viewport->use_occlusion_culling) { RendererSceneOcclusionCull::get_singleton()->remove_buffer(p_rid); diff --git a/servers/rendering/renderer_viewport.h b/servers/rendering/renderer_viewport.h index 5e37c96336..ab4893a908 100644 --- a/servers/rendering/renderer_viewport.h +++ b/servers/rendering/renderer_viewport.h @@ -185,25 +185,16 @@ public: mutable RID_Owner<Viewport, true> viewport_owner; - struct ViewportSort { - _FORCE_INLINE_ bool operator()(const Viewport *p_left, const Viewport *p_right) const { - bool left_to_screen = p_left->viewport_to_screen_rect.size != Size2(); - bool right_to_screen = p_right->viewport_to_screen_rect.size != Size2(); - - if (left_to_screen == right_to_screen) { - return p_right->parent == p_left->self; - } - return (right_to_screen ? 0 : 1) < (left_to_screen ? 0 : 1); - } - }; - Vector<Viewport *> active_viewports; + Vector<Viewport *> sorted_active_viewports; + bool sorted_active_viewports_dirty = false; int total_objects_drawn = 0; int total_vertices_drawn = 0; int total_draw_calls_used = 0; private: + Vector<Viewport *> _sort_active_viewports(); void _configure_3d_render_buffers(Viewport *p_viewport); void _draw_3d(Viewport *p_viewport); void _draw_viewport(Viewport *p_viewport); diff --git a/servers/rendering/rendering_device_binds.h b/servers/rendering/rendering_device_binds.h index 8bdd3deea1..a56b7eb241 100644 --- a/servers/rendering/rendering_device_binds.h +++ b/servers/rendering/rendering_device_binds.h @@ -443,8 +443,8 @@ public: void add_id(const RID &p_id) { base.append_id(p_id); } void clear_ids() { base.clear_ids(); } - Array get_ids() const { - Array ids; + TypedArray<RID> get_ids() const { + TypedArray<RID> ids; for (uint32_t i = 0; i < base.get_id_count(); i++) { ids.push_back(base.get_id(i)); } @@ -452,7 +452,7 @@ public: } protected: - void _set_ids(const Array &p_ids) { + void _set_ids(const TypedArray<RID> &p_ids) { base.clear_ids(); for (int i = 0; i < p_ids.size(); i++) { RID id = p_ids[i]; diff --git a/servers/rendering_server.cpp b/servers/rendering_server.cpp index bbe78236b5..347a04159c 100644 --- a/servers/rendering_server.cpp +++ b/servers/rendering_server.cpp @@ -31,6 +31,7 @@ #include "rendering_server.h" #include "core/config/project_settings.h" +#include "core/variant/typed_array.h" #include "servers/rendering/rendering_server_globals.h" #include "servers/rendering/shader_language.h" @@ -1337,7 +1338,7 @@ Dictionary RenderingServer::mesh_surface_get_lods(RID p_mesh, int p_surface) con return ret; } -Array RenderingServer::mesh_surface_get_blend_shape_arrays(RID p_mesh, int p_surface) const { +TypedArray<Array> RenderingServer::mesh_surface_get_blend_shape_arrays(RID p_mesh, int p_surface) const { SurfaceData sd = mesh_get_surface(p_mesh, p_surface); ERR_FAIL_COND_V(sd.vertex_count == 0, Array()); @@ -1359,7 +1360,7 @@ Array RenderingServer::mesh_surface_get_blend_shape_arrays(RID p_mesh, int p_sur ERR_FAIL_COND_V(blend_shape_count != (uint32_t)mesh_get_blend_shape_count(p_mesh), Array()); - Array blend_shape_array; + TypedArray<Array> blend_shape_array; blend_shape_array.resize(mesh_get_blend_shape_count(p_mesh)); for (uint32_t i = 0; i < blend_shape_count; i++) { Vector<uint8_t> bs_data = blend_shape_data.slice(i * divisor, (i + 1) * divisor); @@ -1369,7 +1370,7 @@ Array RenderingServer::mesh_surface_get_blend_shape_arrays(RID p_mesh, int p_sur return blend_shape_array; } else { - return Array(); + return TypedArray<Array>(); } } diff --git a/servers/rendering_server.h b/servers/rendering_server.h index d04c62bfd2..9e98f528d2 100644 --- a/servers/rendering_server.h +++ b/servers/rendering_server.h @@ -42,6 +42,9 @@ #include "servers/display_server.h" #include "servers/rendering/rendering_device.h" +template <typename T> +class TypedArray; + class RenderingServer : public Object { GDCLASS(RenderingServer, Object); @@ -325,7 +328,7 @@ public: virtual Error mesh_create_surface_data_from_arrays(SurfaceData *r_surface_data, PrimitiveType p_primitive, const Array &p_arrays, const Array &p_blend_shapes = Array(), const Dictionary &p_lods = Dictionary(), uint32_t p_compress_format = 0); Array mesh_create_arrays_from_surface_data(const SurfaceData &p_data) const; Array mesh_surface_get_arrays(RID p_mesh, int p_surface) const; - Array mesh_surface_get_blend_shape_arrays(RID p_mesh, int p_surface) const; + TypedArray<Array> mesh_surface_get_blend_shape_arrays(RID p_mesh, int p_surface) const; Dictionary mesh_surface_get_lods(RID p_mesh, int p_surface) const; virtual void mesh_add_surface_from_arrays(RID p_mesh, PrimitiveType p_primitive, const Array &p_arrays, const Array &p_blend_shapes = Array(), const Dictionary &p_lods = Dictionary(), uint32_t p_compress_format = 0); diff --git a/servers/text/text_server_extension.cpp b/servers/text/text_server_extension.cpp index 59310ab69b..c53560523d 100644 --- a/servers/text/text_server_extension.cpp +++ b/servers/text/text_server_extension.cpp @@ -634,12 +634,12 @@ double TextServerExtension::font_get_oversampling(const RID &p_font_rid) const { return 0.0; } -Array TextServerExtension::font_get_size_cache_list(const RID &p_font_rid) const { - Array ret; +TypedArray<Vector2i> TextServerExtension::font_get_size_cache_list(const RID &p_font_rid) const { + TypedArray<Vector2i> ret; if (GDVIRTUAL_CALL(font_get_size_cache_list, p_font_rid, ret)) { return ret; } - return Array(); + return TypedArray<Vector2i>(); } void TextServerExtension::font_clear_size_cache(const RID &p_font_rid) { @@ -750,12 +750,12 @@ PackedInt32Array TextServerExtension::font_get_texture_offsets(const RID &p_font return PackedInt32Array(); } -Array TextServerExtension::font_get_glyph_list(const RID &p_font_rid, const Vector2i &p_size) const { - Array ret; +PackedInt32Array TextServerExtension::font_get_glyph_list(const RID &p_font_rid, const Vector2i &p_size) const { + PackedInt32Array ret; if (GDVIRTUAL_CALL(font_get_glyph_list, p_font_rid, p_size, ret)) { return ret; } - return Array(); + return PackedInt32Array(); } void TextServerExtension::font_clear_glyphs(const RID &p_font_rid, const Vector2i &p_size) { @@ -850,12 +850,12 @@ Dictionary TextServerExtension::font_get_glyph_contours(const RID &p_font_rid, i return Dictionary(); } -Array TextServerExtension::font_get_kerning_list(const RID &p_font_rid, int64_t p_size) const { - Array ret; +TypedArray<Vector2i> TextServerExtension::font_get_kerning_list(const RID &p_font_rid, int64_t p_size) const { + TypedArray<Vector2i> ret; if (GDVIRTUAL_CALL(font_get_kerning_list, p_font_rid, p_size, ret)) { return ret; } - return Array(); + return TypedArray<Vector2i>(); } void TextServerExtension::font_clear_kerning_map(const RID &p_font_rid, int64_t p_size) { diff --git a/servers/text/text_server_extension.h b/servers/text/text_server_extension.h index 81af1b60e5..15cffdf152 100644 --- a/servers/text/text_server_extension.h +++ b/servers/text/text_server_extension.h @@ -35,6 +35,7 @@ #include "core/object/script_language.h" #include "core/os/thread_safe.h" #include "core/variant/native_ptr.h" +#include "core/variant/typed_array.h" #include "servers/text_server.h" class TextServerExtension : public TextServer { @@ -172,10 +173,10 @@ public: GDVIRTUAL2(font_set_oversampling, RID, double); GDVIRTUAL1RC(double, font_get_oversampling, RID); - virtual Array font_get_size_cache_list(const RID &p_font_rid) const override; + virtual TypedArray<Vector2i> font_get_size_cache_list(const RID &p_font_rid) const override; virtual void font_clear_size_cache(const RID &p_font_rid) override; virtual void font_remove_size_cache(const RID &p_font_rid, const Vector2i &p_size) override; - GDVIRTUAL1RC(Array, font_get_size_cache_list, RID); + GDVIRTUAL1RC(TypedArray<Vector2i>, font_get_size_cache_list, RID); GDVIRTUAL1(font_clear_size_cache, RID); GDVIRTUAL2(font_remove_size_cache, RID, const Vector2i &); @@ -221,10 +222,10 @@ public: GDVIRTUAL4(font_set_texture_offsets, RID, const Vector2i &, int64_t, const PackedInt32Array &); GDVIRTUAL3RC(PackedInt32Array, font_get_texture_offsets, RID, const Vector2i &, int64_t); - virtual Array font_get_glyph_list(const RID &p_font_rid, const Vector2i &p_size) const override; + virtual PackedInt32Array font_get_glyph_list(const RID &p_font_rid, const Vector2i &p_size) const override; virtual void font_clear_glyphs(const RID &p_font_rid, const Vector2i &p_size) override; virtual void font_remove_glyph(const RID &p_font_rid, const Vector2i &p_size, int64_t p_glyph) override; - GDVIRTUAL2RC(Array, font_get_glyph_list, RID, const Vector2i &); + GDVIRTUAL2RC(PackedInt32Array, font_get_glyph_list, RID, const Vector2i &); GDVIRTUAL2(font_clear_glyphs, RID, const Vector2i &); GDVIRTUAL3(font_remove_glyph, RID, const Vector2i &, int64_t); @@ -262,10 +263,10 @@ public: virtual Dictionary font_get_glyph_contours(const RID &p_font, int64_t p_size, int64_t p_index) const override; GDVIRTUAL3RC(Dictionary, font_get_glyph_contours, RID, int64_t, int64_t); - virtual Array font_get_kerning_list(const RID &p_font_rid, int64_t p_size) const override; + virtual TypedArray<Vector2i> font_get_kerning_list(const RID &p_font_rid, int64_t p_size) const override; virtual void font_clear_kerning_map(const RID &p_font_rid, int64_t p_size) override; virtual void font_remove_kerning(const RID &p_font_rid, int64_t p_size, const Vector2i &p_glyph_pair) override; - GDVIRTUAL2RC(Array, font_get_kerning_list, RID, int64_t); + GDVIRTUAL2RC(TypedArray<Vector2i>, font_get_kerning_list, RID, int64_t); GDVIRTUAL2(font_clear_kerning_map, RID, int64_t); GDVIRTUAL3(font_remove_kerning, RID, int64_t, const Vector2i &); diff --git a/servers/text_server.cpp b/servers/text_server.cpp index 2bf0837d88..75712d0c5a 100644 --- a/servers/text_server.cpp +++ b/servers/text_server.cpp @@ -29,6 +29,7 @@ /*************************************************************************/ #include "servers/text_server.h" +#include "core/variant/typed_array.h" #include "servers/rendering_server.h" TextServerManager *TextServerManager::singleton = nullptr; @@ -1585,8 +1586,8 @@ String TextServer::strip_diacritics(const String &p_string) const { return result; } -Array TextServer::parse_structured_text(StructuredTextParser p_parser_type, const Array &p_args, const String &p_text) const { - Array ret; +TypedArray<Vector2i> TextServer::parse_structured_text(StructuredTextParser p_parser_type, const Array &p_args, const String &p_text) const { + TypedArray<Vector2i> ret; switch (p_parser_type) { case STRUCTURED_TEXT_URI: { int prev = 0; diff --git a/servers/text_server.h b/servers/text_server.h index d45bea3271..6360cc1726 100644 --- a/servers/text_server.h +++ b/servers/text_server.h @@ -37,6 +37,9 @@ #include "core/variant/native_ptr.h" #include "core/variant/variant.h" +template <typename T> +class TypedArray; + struct Glyph; struct CaretInfo; @@ -269,7 +272,7 @@ public: virtual void font_set_oversampling(const RID &p_font_rid, double p_oversampling) = 0; virtual double font_get_oversampling(const RID &p_font_rid) const = 0; - virtual Array font_get_size_cache_list(const RID &p_font_rid) const = 0; + virtual TypedArray<Vector2i> font_get_size_cache_list(const RID &p_font_rid) const = 0; virtual void font_clear_size_cache(const RID &p_font_rid) = 0; virtual void font_remove_size_cache(const RID &p_font_rid, const Vector2i &p_size) = 0; @@ -298,7 +301,7 @@ public: virtual void font_set_texture_offsets(const RID &p_font_rid, const Vector2i &p_size, int64_t p_texture_index, const PackedInt32Array &p_offset) = 0; virtual PackedInt32Array font_get_texture_offsets(const RID &p_font_rid, const Vector2i &p_size, int64_t p_texture_index) const = 0; - virtual Array font_get_glyph_list(const RID &p_font_rid, const Vector2i &p_size) const = 0; + virtual PackedInt32Array font_get_glyph_list(const RID &p_font_rid, const Vector2i &p_size) const = 0; virtual void font_clear_glyphs(const RID &p_font_rid, const Vector2i &p_size) = 0; virtual void font_remove_glyph(const RID &p_font_rid, const Vector2i &p_size, int64_t p_glyph) = 0; @@ -321,7 +324,7 @@ public: virtual Dictionary font_get_glyph_contours(const RID &p_font, int64_t p_size, int64_t p_index) const = 0; - virtual Array font_get_kerning_list(const RID &p_font_rid, int64_t p_size) const = 0; + virtual TypedArray<Vector2i> font_get_kerning_list(const RID &p_font_rid, int64_t p_size) const = 0; virtual void font_clear_kerning_map(const RID &p_font_rid, int64_t p_size) = 0; virtual void font_remove_kerning(const RID &p_font_rid, int64_t p_size, const Vector2i &p_glyph_pair) = 0; @@ -476,7 +479,7 @@ public: virtual String string_to_upper(const String &p_string, const String &p_language = "") const = 0; virtual String string_to_lower(const String &p_string, const String &p_language = "") const = 0; - Array parse_structured_text(StructuredTextParser p_parser_type, const Array &p_args, const String &p_text) const; + TypedArray<Vector2i> parse_structured_text(StructuredTextParser p_parser_type, const Array &p_args, const String &p_text) const; TextServer(); ~TextServer(); diff --git a/tests/core/string/test_string.h b/tests/core/string/test_string.h index 8914dbfd9a..e05757c98d 100644 --- a/tests/core/string/test_string.h +++ b/tests/core/string/test_string.h @@ -803,6 +803,96 @@ TEST_CASE("[String] sprintf") { REQUIRE(error == false); CHECK(output == String("fish -99.990000 frog")); + ////// VECTORS + + // Vector2 + format = "fish %v frog"; + args.clear(); + args.push_back(Variant(Vector2(19.99, 1.00))); + output = format.sprintf(args, &error); + REQUIRE(error == false); + CHECK(output == String("fish (19.990000, 1.000000) frog")); + + // Vector3 + format = "fish %v frog"; + args.clear(); + args.push_back(Variant(Vector3(19.99, 1.00, -2.05))); + output = format.sprintf(args, &error); + REQUIRE(error == false); + CHECK(output == String("fish (19.990000, 1.000000, -2.050000) frog")); + + // Vector4 + format = "fish %v frog"; + args.clear(); + args.push_back(Variant(Vector4(19.99, 1.00, -2.05, 5.5))); + output = format.sprintf(args, &error); + REQUIRE(error == false); + CHECK(output == String("fish (19.990000, 1.000000, -2.050000, 5.500000) frog")); + + // Vector with negative values + format = "fish %v frog"; + args.clear(); + args.push_back(Variant(Vector2(-19.99, -1.00))); + output = format.sprintf(args, &error); + REQUIRE(error == false); + CHECK(output == String("fish (-19.990000, -1.000000) frog")); + + // Vector left-padded + format = "fish %11v frog"; + args.clear(); + args.push_back(Variant(Vector3(19.99, 1.00, -2.05))); + output = format.sprintf(args, &error); + REQUIRE(error == false); + CHECK(output == String("fish ( 19.990000, 1.000000, -2.050000) frog")); + + // Vector right-padded + format = "fish %-11v frog"; + args.clear(); + args.push_back(Variant(Vector3(19.99, 1.00, -2.05))); + output = format.sprintf(args, &error); + REQUIRE(error == false); + CHECK(output == String("fish (19.990000 , 1.000000 , -2.050000 ) frog")); + + // Vector left-padded with zeros + format = "fish %011v frog"; + args.clear(); + args.push_back(Variant(Vector3(19.99, 1.00, -2.05))); + output = format.sprintf(args, &error); + REQUIRE(error == false); + CHECK(output == String("fish (0019.990000, 0001.000000, -002.050000) frog")); + + // Vector given Vector3i. + format = "fish %v frog"; + args.clear(); + args.push_back(Variant(Vector3i(19, 1, -2))); + output = format.sprintf(args, &error); + REQUIRE(error == false); + CHECK(output == String("fish (19.000000, 1.000000, -2.000000) frog")); + + // Vector with 1 decimals. + format = "fish %.1v frog"; + args.clear(); + args.push_back(Variant(Vector3(19.99, 1.00, -2.05))); + output = format.sprintf(args, &error); + REQUIRE(error == false); + CHECK(output == String("fish (20.0, 1.0, -2.0) frog")); + + // Vector with 12 decimals. + format = "fish %.12v frog"; + args.clear(); + args.push_back(Variant(Vector3(19.00, 1.00, -2.00))); + output = format.sprintf(args, &error); + REQUIRE(error == false); + CHECK(output == String("fish (19.000000000000, 1.000000000000, -2.000000000000) frog")); + + // Vector with no decimals. + format = "fish %.v frog"; + args.clear(); + args.push_back(Variant(Vector3(19.99, 1.00, -2.05))); + output = format.sprintf(args, &error); + REQUIRE(error == false); + CHECK(output == String("fish (20, 1, -2) frog")); + /////// Strings. // String @@ -920,14 +1010,14 @@ TEST_CASE("[String] sprintf") { REQUIRE(error); CHECK(output == "too many decimal points in format"); - // * not a number + // * not a number or vector format = "fish %*f frog"; args.clear(); args.push_back("cheese"); args.push_back(99.99); output = format.sprintf(args, &error); REQUIRE(error); - CHECK(output == "* wants number"); + CHECK(output == "* wants number or vector"); // Character too long. format = "fish %c frog"; diff --git a/tests/create_test.py b/tests/create_test.py new file mode 100644 index 0000000000..5a0439084f --- /dev/null +++ b/tests/create_test.py @@ -0,0 +1,132 @@ +#!/usr/bin/env python3 + +import argparse +import os +import re +import sys +from subprocess import call + + +def main(): + # Change to the directory where the script is located, + # so that the script can be run from any location. + os.chdir(os.path.dirname(os.path.realpath(__file__))) + + parser = argparse.ArgumentParser(description="Creates a new unit test file.") + parser.add_argument("name", type=str, help="The unit test name in PascalCase notation") + parser.add_argument( + "path", + type=str, + nargs="?", + help="The path to the unit test file relative to the tests folder (default: .)", + default=".", + ) + parser.add_argument( + "-i", + "--invasive", + action="store_true", + help="if set, the script will automatically insert the include directive in test_main.cpp. Use with caution!", + ) + args = parser.parse_args() + + snake_case_regex = re.compile(r"(?<!^)(?=[A-Z])") + name_snake_case = snake_case_regex.sub("_", args.name).lower() + + file_path = os.path.normpath(os.path.join(args.path, f"test_{name_snake_case}.h")) + + print(file_path) + if os.path.isfile(file_path): + print(f'ERROR: The file "{file_path}" already exists.') + sys.exit(1) + with open(file_path, "w") as file: + file.write( + """/*************************************************************************/ +/* test_{name_snake_case}.h {padding} */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef TEST_{name_upper_snake_case}_H +#define TEST_{name_upper_snake_case}_H + +#include "tests/test_macros.h" + +namespace Test{name_pascal_case} {{ + +TEST_CASE("[{name_pascal_case}] Example test case") {{ + // TODO: Remove this comment and write your test code here. +}} + +}} // namespace Test{name_pascal_case} + +#endif // TEST_{name_upper_snake_case}_H +""".format( + name_snake_case=name_snake_case, + # Capitalize the first letter but keep capitalization for the rest of the string. + # This is done in case the user passes a camelCase string instead of PascalCase. + name_pascal_case=args.name[0].upper() + args.name[1:], + name_upper_snake_case=name_snake_case.upper(), + # The padding length depends on the test name length. + padding=" " * (60 - len(name_snake_case)), + ) + ) + + # Print an absolute path so it can be Ctrl + clicked in some IDEs and terminal emulators. + print("Test header file created:") + print(os.path.abspath(file_path)) + + if args.invasive: + print("Trying to insert include directive in test_main.cpp...") + with open("test_main.cpp", "r") as file: + contents = file.read() + match = re.search(r'#include "tests.*\n', contents) + + if match: + new_string = contents[: match.start()] + f'#include "tests/{file_path}"\n' + contents[match.start() :] + + with open("test_main.cpp", "w") as file: + file.write(new_string) + print("Done.") + # Use clang format to sort include directives afster insertion. + clang_format_args = ["clang-format", "test_main.cpp", "-i"] + retcode = call(clang_format_args) + if retcode != 0: + print( + "Include directives in test_main.cpp could not be sorted automatically using clang-format. Please sort them manually." + ) + else: + print("Could not find a valid position in test_main.cpp to insert the include directive.") + + else: + print("\nRemember to #include the new test header in this file (following alphabetical order):") + print(os.path.abspath("test_main.cpp")) + print("Insert the following line in the appropriate place:") + print(f'#include "tests/{file_path}"') + + +if __name__ == "__main__": + main() diff --git a/tests/scene/test_code_edit.h b/tests/scene/test_code_edit.h index 7605f24cf8..4fc88f398f 100644 --- a/tests/scene/test_code_edit.h +++ b/tests/scene/test_code_edit.h @@ -74,7 +74,7 @@ TEST_CASE("[SceneTree][CodeEdit] line gutters") { code_edit->set_line_as_breakpoint(0, true); CHECK(code_edit->is_line_breakpointed(0)); - CHECK(code_edit->get_breakpointed_lines()[0] == Variant(0)); + CHECK(code_edit->get_breakpointed_lines()[0] == 0); SIGNAL_CHECK("breakpoint_toggled", args); code_edit->set_line_as_breakpoint(0, false); @@ -451,7 +451,7 @@ TEST_CASE("[SceneTree][CodeEdit] line gutters") { ERR_PRINT_ON; code_edit->set_line_as_bookmarked(0, true); - CHECK(code_edit->get_bookmarked_lines()[0] == Variant(0)); + CHECK(code_edit->get_bookmarked_lines()[0] == 0); CHECK(code_edit->is_line_bookmarked(0)); code_edit->set_line_as_bookmarked(0, false); @@ -657,7 +657,7 @@ TEST_CASE("[SceneTree][CodeEdit] line gutters") { ERR_PRINT_ON; code_edit->set_line_as_executing(0, true); - CHECK(code_edit->get_executing_lines()[0] == Variant(0)); + CHECK(code_edit->get_executing_lines()[0] == 0); CHECK(code_edit->is_line_executing(0)); code_edit->set_line_as_executing(0, false); diff --git a/thirdparty/README.md b/thirdparty/README.md index 664401fca6..4514217dd8 100644 --- a/thirdparty/README.md +++ b/thirdparty/README.md @@ -195,6 +195,7 @@ Files extracted from upstream source: to `glslang/build_info.h` - `LICENSE.txt` - Unnecessary files like `CMakeLists.txt`, `*.m4` and `updateGrammar` removed. +- Patch in `patches/unused_cleanup.diff` must be applied. ## graphite @@ -319,12 +320,12 @@ Files extracted from upstream source: ## libwebp - Upstream: https://chromium.googlesource.com/webm/libwebp/ -- Version: 1.2.2 (b0a860891dcd4c0c2d7c6149e5cccb6eb881cc21, 2022) +- Version: 1.2.4 (0d1f12546bd803099a60c070517a552483f3790e, 2022) - License: BSD-3-Clause Files extracted from upstream source: -- `src/*` except from: `.am`, `.rc` and `.in` files +- `src/` and `sharpyuv/` except from: `.am`, `.rc` and `.in` files - `AUTHORS`, `COPYING`, `PATENTS` diff --git a/thirdparty/glslang/glslang/OSDependent/Unix/ossource.cpp b/thirdparty/glslang/glslang/OSDependent/Unix/ossource.cpp index 81da99c2c4..1cbd616e98 100644 --- a/thirdparty/glslang/glslang/OSDependent/Unix/ossource.cpp +++ b/thirdparty/glslang/glslang/OSDependent/Unix/ossource.cpp @@ -66,43 +66,6 @@ static void DetachThreadLinux(void *) } // -// Registers cleanup handler, sets cancel type and state, and executes the thread specific -// cleanup handler. This function will be called in the Standalone.cpp for regression -// testing. When OpenGL applications are run with the driver code, Linux OS does the -// thread cleanup. -// -void OS_CleanupThreadData(void) -{ -#if defined(__ANDROID__) || defined(__Fuchsia__) - DetachThreadLinux(NULL); -#else - int old_cancel_state, old_cancel_type; - void *cleanupArg = NULL; - - // - // Set thread cancel state and push cleanup handler. - // - pthread_setcancelstate(PTHREAD_CANCEL_ENABLE, &old_cancel_state); - pthread_cleanup_push(DetachThreadLinux, (void *) cleanupArg); - - // - // Put the thread in deferred cancellation mode. - // - pthread_setcanceltype(PTHREAD_CANCEL_DEFERRED, &old_cancel_type); - - // - // Pop cleanup handler and execute it prior to unregistering the cleanup handler. - // - pthread_cleanup_pop(1); - - // - // Restore the thread's previous cancellation mode. - // - pthread_setcanceltype(old_cancel_state, NULL); -#endif -} - -// // Thread Local Storage Operations // inline OS_TLSIndex PthreadKeyToTLSIndex(pthread_key_t key) diff --git a/thirdparty/glslang/glslang/OSDependent/osinclude.h b/thirdparty/glslang/glslang/OSDependent/osinclude.h index 218abe4f23..fcfeff2cc4 100644 --- a/thirdparty/glslang/glslang/OSDependent/osinclude.h +++ b/thirdparty/glslang/glslang/OSDependent/osinclude.h @@ -54,8 +54,6 @@ void ReleaseGlobalLock(); typedef unsigned int (*TThreadEntrypoint)(void*); -void OS_CleanupThreadData(void); - void OS_DumpMemoryCounters(); } // end namespace glslang diff --git a/thirdparty/glslang/patches/unused_cleanup.diff b/thirdparty/glslang/patches/unused_cleanup.diff new file mode 100644 index 0000000000..3e9a9c23f9 --- /dev/null +++ b/thirdparty/glslang/patches/unused_cleanup.diff @@ -0,0 +1,61 @@ +diff --git a/thirdparty/glslang/glslang/OSDependent/Unix/ossource.cpp b/thirdparty/glslang/glslang/OSDependent/Unix/ossource.cpp +index 81da99c2c4..1cbd616e98 100644 +--- a/thirdparty/glslang/glslang/OSDependent/Unix/ossource.cpp ++++ b/thirdparty/glslang/glslang/OSDependent/Unix/ossource.cpp +@@ -65,43 +65,6 @@ static void DetachThreadLinux(void *) + DetachThread(); + } + +-// +-// Registers cleanup handler, sets cancel type and state, and executes the thread specific +-// cleanup handler. This function will be called in the Standalone.cpp for regression +-// testing. When OpenGL applications are run with the driver code, Linux OS does the +-// thread cleanup. +-// +-void OS_CleanupThreadData(void) +-{ +-#if defined(__ANDROID__) || defined(__Fuchsia__) +- DetachThreadLinux(NULL); +-#else +- int old_cancel_state, old_cancel_type; +- void *cleanupArg = NULL; +- +- // +- // Set thread cancel state and push cleanup handler. +- // +- pthread_setcancelstate(PTHREAD_CANCEL_ENABLE, &old_cancel_state); +- pthread_cleanup_push(DetachThreadLinux, (void *) cleanupArg); +- +- // +- // Put the thread in deferred cancellation mode. +- // +- pthread_setcanceltype(PTHREAD_CANCEL_DEFERRED, &old_cancel_type); +- +- // +- // Pop cleanup handler and execute it prior to unregistering the cleanup handler. +- // +- pthread_cleanup_pop(1); +- +- // +- // Restore the thread's previous cancellation mode. +- // +- pthread_setcanceltype(old_cancel_state, NULL); +-#endif +-} +- + // + // Thread Local Storage Operations + // +diff --git a/thirdparty/glslang/glslang/OSDependent/osinclude.h b/thirdparty/glslang/glslang/OSDependent/osinclude.h +index 218abe4f23..fcfeff2cc4 100644 +--- a/thirdparty/glslang/glslang/OSDependent/osinclude.h ++++ b/thirdparty/glslang/glslang/OSDependent/osinclude.h +@@ -54,8 +54,6 @@ void ReleaseGlobalLock(); + + typedef unsigned int (*TThreadEntrypoint)(void*); + +-void OS_CleanupThreadData(void); +- + void OS_DumpMemoryCounters(); + + } // end namespace glslang diff --git a/thirdparty/libwebp/AUTHORS b/thirdparty/libwebp/AUTHORS index 8307c2099d..3efcbe25b6 100644 --- a/thirdparty/libwebp/AUTHORS +++ b/thirdparty/libwebp/AUTHORS @@ -1,12 +1,15 @@ Contributors: - Aidan O'Loan (aidanol at gmail dot com) - Alan Browning (browning at google dot com) +- Alexandru Ardelean (ardeleanalex at gmail dot com) +- Brian Ledger (brianpl at google dot com) - Charles Munger (clm at google dot com) - Cheng Yi (cyi at google dot com) - Christian Duvivier (cduvivier at google dot com) - Christopher Degawa (ccom at randomderp dot com) - Clement Courbet (courbet at google dot com) - Djordje Pesut (djordje dot pesut at imgtec dot com) +- Frank Barchard (fbarchard at google dot com) - Hui Su (huisu at google dot com) - Ilya Kurdyukov (jpegqs at gmail dot com) - Ingvar Stepanyan (rreverser at google dot com) @@ -22,6 +25,7 @@ Contributors: - Mans Rullgard (mans at mansr dot com) - Marcin Kowalczyk (qrczak at google dot com) - Martin Olsson (mnemo at minimum dot se) +- Maryla Ustarroz-Calonge (maryla at google dot com) - MikoÅ‚aj Zalewski (mikolajz at google dot com) - Mislav Bradac (mislavm at google dot com) - Nico Weber (thakis at chromium dot org) diff --git a/thirdparty/libwebp/sharpyuv/sharpyuv.c b/thirdparty/libwebp/sharpyuv/sharpyuv.c new file mode 100644 index 0000000000..8b3ab7216b --- /dev/null +++ b/thirdparty/libwebp/sharpyuv/sharpyuv.c @@ -0,0 +1,498 @@ +// Copyright 2022 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +// Sharp RGB to YUV conversion. +// +// Author: Skal (pascal.massimino@gmail.com) + +#include "sharpyuv/sharpyuv.h" + +#include <assert.h> +#include <limits.h> +#include <math.h> +#include <stdlib.h> +#include <string.h> + +#include "src/webp/types.h" +#include "src/dsp/cpu.h" +#include "sharpyuv/sharpyuv_dsp.h" +#include "sharpyuv/sharpyuv_gamma.h" + +//------------------------------------------------------------------------------ +// Sharp RGB->YUV conversion + +static const int kNumIterations = 4; + +#define YUV_FIX 16 // fixed-point precision for RGB->YUV +static const int kYuvHalf = 1 << (YUV_FIX - 1); + +// Max bit depth so that intermediate calculations fit in 16 bits. +static const int kMaxBitDepth = 14; + +// Returns the precision shift to use based on the input rgb_bit_depth. +static int GetPrecisionShift(int rgb_bit_depth) { + // Try to add 2 bits of precision if it fits in kMaxBitDepth. Otherwise remove + // bits if needed. + return ((rgb_bit_depth + 2) <= kMaxBitDepth) ? 2 + : (kMaxBitDepth - rgb_bit_depth); +} + +typedef int16_t fixed_t; // signed type with extra precision for UV +typedef uint16_t fixed_y_t; // unsigned type with extra precision for W + +//------------------------------------------------------------------------------ + +static uint8_t clip_8b(fixed_t v) { + return (!(v & ~0xff)) ? (uint8_t)v : (v < 0) ? 0u : 255u; +} + +static uint16_t clip(fixed_t v, int max) { + return (v < 0) ? 0 : (v > max) ? max : (uint16_t)v; +} + +static fixed_y_t clip_bit_depth(int y, int bit_depth) { + const int max = (1 << bit_depth) - 1; + return (!(y & ~max)) ? (fixed_y_t)y : (y < 0) ? 0 : max; +} + +//------------------------------------------------------------------------------ + +static int RGBToGray(int64_t r, int64_t g, int64_t b) { + const int64_t luma = 13933 * r + 46871 * g + 4732 * b + kYuvHalf; + return (int)(luma >> YUV_FIX); +} + +static uint32_t ScaleDown(uint16_t a, uint16_t b, uint16_t c, uint16_t d, + int rgb_bit_depth) { + const int bit_depth = rgb_bit_depth + GetPrecisionShift(rgb_bit_depth); + const uint32_t A = SharpYuvGammaToLinear(a, bit_depth); + const uint32_t B = SharpYuvGammaToLinear(b, bit_depth); + const uint32_t C = SharpYuvGammaToLinear(c, bit_depth); + const uint32_t D = SharpYuvGammaToLinear(d, bit_depth); + return SharpYuvLinearToGamma((A + B + C + D + 2) >> 2, bit_depth); +} + +static WEBP_INLINE void UpdateW(const fixed_y_t* src, fixed_y_t* dst, int w, + int rgb_bit_depth) { + const int bit_depth = rgb_bit_depth + GetPrecisionShift(rgb_bit_depth); + int i; + for (i = 0; i < w; ++i) { + const uint32_t R = SharpYuvGammaToLinear(src[0 * w + i], bit_depth); + const uint32_t G = SharpYuvGammaToLinear(src[1 * w + i], bit_depth); + const uint32_t B = SharpYuvGammaToLinear(src[2 * w + i], bit_depth); + const uint32_t Y = RGBToGray(R, G, B); + dst[i] = (fixed_y_t)SharpYuvLinearToGamma(Y, bit_depth); + } +} + +static void UpdateChroma(const fixed_y_t* src1, const fixed_y_t* src2, + fixed_t* dst, int uv_w, int rgb_bit_depth) { + int i; + for (i = 0; i < uv_w; ++i) { + const int r = + ScaleDown(src1[0 * uv_w + 0], src1[0 * uv_w + 1], src2[0 * uv_w + 0], + src2[0 * uv_w + 1], rgb_bit_depth); + const int g = + ScaleDown(src1[2 * uv_w + 0], src1[2 * uv_w + 1], src2[2 * uv_w + 0], + src2[2 * uv_w + 1], rgb_bit_depth); + const int b = + ScaleDown(src1[4 * uv_w + 0], src1[4 * uv_w + 1], src2[4 * uv_w + 0], + src2[4 * uv_w + 1], rgb_bit_depth); + const int W = RGBToGray(r, g, b); + dst[0 * uv_w] = (fixed_t)(r - W); + dst[1 * uv_w] = (fixed_t)(g - W); + dst[2 * uv_w] = (fixed_t)(b - W); + dst += 1; + src1 += 2; + src2 += 2; + } +} + +static void StoreGray(const fixed_y_t* rgb, fixed_y_t* y, int w) { + int i; + assert(w > 0); + for (i = 0; i < w; ++i) { + y[i] = RGBToGray(rgb[0 * w + i], rgb[1 * w + i], rgb[2 * w + i]); + } +} + +//------------------------------------------------------------------------------ + +static WEBP_INLINE fixed_y_t Filter2(int A, int B, int W0, int bit_depth) { + const int v0 = (A * 3 + B + 2) >> 2; + return clip_bit_depth(v0 + W0, bit_depth); +} + +//------------------------------------------------------------------------------ + +static WEBP_INLINE int Shift(int v, int shift) { + return (shift >= 0) ? (v << shift) : (v >> -shift); +} + +static void ImportOneRow(const uint8_t* const r_ptr, + const uint8_t* const g_ptr, + const uint8_t* const b_ptr, + int rgb_step, + int rgb_bit_depth, + int pic_width, + fixed_y_t* const dst) { + // Convert the rgb_step from a number of bytes to a number of uint8_t or + // uint16_t values depending the bit depth. + const int step = (rgb_bit_depth > 8) ? rgb_step / 2 : rgb_step; + int i; + const int w = (pic_width + 1) & ~1; + for (i = 0; i < pic_width; ++i) { + const int off = i * step; + const int shift = GetPrecisionShift(rgb_bit_depth); + if (rgb_bit_depth == 8) { + dst[i + 0 * w] = Shift(r_ptr[off], shift); + dst[i + 1 * w] = Shift(g_ptr[off], shift); + dst[i + 2 * w] = Shift(b_ptr[off], shift); + } else { + dst[i + 0 * w] = Shift(((uint16_t*)r_ptr)[off], shift); + dst[i + 1 * w] = Shift(((uint16_t*)g_ptr)[off], shift); + dst[i + 2 * w] = Shift(((uint16_t*)b_ptr)[off], shift); + } + } + if (pic_width & 1) { // replicate rightmost pixel + dst[pic_width + 0 * w] = dst[pic_width + 0 * w - 1]; + dst[pic_width + 1 * w] = dst[pic_width + 1 * w - 1]; + dst[pic_width + 2 * w] = dst[pic_width + 2 * w - 1]; + } +} + +static void InterpolateTwoRows(const fixed_y_t* const best_y, + const fixed_t* prev_uv, + const fixed_t* cur_uv, + const fixed_t* next_uv, + int w, + fixed_y_t* out1, + fixed_y_t* out2, + int rgb_bit_depth) { + const int uv_w = w >> 1; + const int len = (w - 1) >> 1; // length to filter + int k = 3; + const int bit_depth = rgb_bit_depth + GetPrecisionShift(rgb_bit_depth); + while (k-- > 0) { // process each R/G/B segments in turn + // special boundary case for i==0 + out1[0] = Filter2(cur_uv[0], prev_uv[0], best_y[0], bit_depth); + out2[0] = Filter2(cur_uv[0], next_uv[0], best_y[w], bit_depth); + + SharpYuvFilterRow(cur_uv, prev_uv, len, best_y + 0 + 1, out1 + 1, + bit_depth); + SharpYuvFilterRow(cur_uv, next_uv, len, best_y + w + 1, out2 + 1, + bit_depth); + + // special boundary case for i == w - 1 when w is even + if (!(w & 1)) { + out1[w - 1] = Filter2(cur_uv[uv_w - 1], prev_uv[uv_w - 1], + best_y[w - 1 + 0], bit_depth); + out2[w - 1] = Filter2(cur_uv[uv_w - 1], next_uv[uv_w - 1], + best_y[w - 1 + w], bit_depth); + } + out1 += w; + out2 += w; + prev_uv += uv_w; + cur_uv += uv_w; + next_uv += uv_w; + } +} + +static WEBP_INLINE int RGBToYUVComponent(int r, int g, int b, + const int coeffs[4], int sfix) { + const int srounder = 1 << (YUV_FIX + sfix - 1); + const int luma = coeffs[0] * r + coeffs[1] * g + coeffs[2] * b + + coeffs[3] + srounder; + return (luma >> (YUV_FIX + sfix)); +} + +static int ConvertWRGBToYUV(const fixed_y_t* best_y, const fixed_t* best_uv, + uint8_t* y_ptr, int y_stride, uint8_t* u_ptr, + int u_stride, uint8_t* v_ptr, int v_stride, + int rgb_bit_depth, + int yuv_bit_depth, int width, int height, + const SharpYuvConversionMatrix* yuv_matrix) { + int i, j; + const fixed_t* const best_uv_base = best_uv; + const int w = (width + 1) & ~1; + const int h = (height + 1) & ~1; + const int uv_w = w >> 1; + const int uv_h = h >> 1; + const int sfix = GetPrecisionShift(rgb_bit_depth); + const int yuv_max = (1 << yuv_bit_depth) - 1; + + for (best_uv = best_uv_base, j = 0; j < height; ++j) { + for (i = 0; i < width; ++i) { + const int off = (i >> 1); + const int W = best_y[i]; + const int r = best_uv[off + 0 * uv_w] + W; + const int g = best_uv[off + 1 * uv_w] + W; + const int b = best_uv[off + 2 * uv_w] + W; + const int y = RGBToYUVComponent(r, g, b, yuv_matrix->rgb_to_y, sfix); + if (yuv_bit_depth <= 8) { + y_ptr[i] = clip_8b(y); + } else { + ((uint16_t*)y_ptr)[i] = clip(y, yuv_max); + } + } + best_y += w; + best_uv += (j & 1) * 3 * uv_w; + y_ptr += y_stride; + } + for (best_uv = best_uv_base, j = 0; j < uv_h; ++j) { + for (i = 0; i < uv_w; ++i) { + const int off = i; + // Note r, g and b values here are off by W, but a constant offset on all + // 3 components doesn't change the value of u and v with a YCbCr matrix. + const int r = best_uv[off + 0 * uv_w]; + const int g = best_uv[off + 1 * uv_w]; + const int b = best_uv[off + 2 * uv_w]; + const int u = RGBToYUVComponent(r, g, b, yuv_matrix->rgb_to_u, sfix); + const int v = RGBToYUVComponent(r, g, b, yuv_matrix->rgb_to_v, sfix); + if (yuv_bit_depth <= 8) { + u_ptr[i] = clip_8b(u); + v_ptr[i] = clip_8b(v); + } else { + ((uint16_t*)u_ptr)[i] = clip(u, yuv_max); + ((uint16_t*)v_ptr)[i] = clip(v, yuv_max); + } + } + best_uv += 3 * uv_w; + u_ptr += u_stride; + v_ptr += v_stride; + } + return 1; +} + +//------------------------------------------------------------------------------ +// Main function + +static void* SafeMalloc(uint64_t nmemb, size_t size) { + const uint64_t total_size = nmemb * (uint64_t)size; + if (total_size != (size_t)total_size) return NULL; + return malloc((size_t)total_size); +} + +#define SAFE_ALLOC(W, H, T) ((T*)SafeMalloc((W) * (H), sizeof(T))) + +static int DoSharpArgbToYuv(const uint8_t* r_ptr, const uint8_t* g_ptr, + const uint8_t* b_ptr, int rgb_step, int rgb_stride, + int rgb_bit_depth, uint8_t* y_ptr, int y_stride, + uint8_t* u_ptr, int u_stride, uint8_t* v_ptr, + int v_stride, int yuv_bit_depth, int width, + int height, + const SharpYuvConversionMatrix* yuv_matrix) { + // we expand the right/bottom border if needed + const int w = (width + 1) & ~1; + const int h = (height + 1) & ~1; + const int uv_w = w >> 1; + const int uv_h = h >> 1; + uint64_t prev_diff_y_sum = ~0; + int j, iter; + + // TODO(skal): allocate one big memory chunk. But for now, it's easier + // for valgrind debugging to have several chunks. + fixed_y_t* const tmp_buffer = SAFE_ALLOC(w * 3, 2, fixed_y_t); // scratch + fixed_y_t* const best_y_base = SAFE_ALLOC(w, h, fixed_y_t); + fixed_y_t* const target_y_base = SAFE_ALLOC(w, h, fixed_y_t); + fixed_y_t* const best_rgb_y = SAFE_ALLOC(w, 2, fixed_y_t); + fixed_t* const best_uv_base = SAFE_ALLOC(uv_w * 3, uv_h, fixed_t); + fixed_t* const target_uv_base = SAFE_ALLOC(uv_w * 3, uv_h, fixed_t); + fixed_t* const best_rgb_uv = SAFE_ALLOC(uv_w * 3, 1, fixed_t); + fixed_y_t* best_y = best_y_base; + fixed_y_t* target_y = target_y_base; + fixed_t* best_uv = best_uv_base; + fixed_t* target_uv = target_uv_base; + const uint64_t diff_y_threshold = (uint64_t)(3.0 * w * h); + int ok; + assert(w > 0); + assert(h > 0); + + if (best_y_base == NULL || best_uv_base == NULL || + target_y_base == NULL || target_uv_base == NULL || + best_rgb_y == NULL || best_rgb_uv == NULL || + tmp_buffer == NULL) { + ok = 0; + goto End; + } + + // Import RGB samples to W/RGB representation. + for (j = 0; j < height; j += 2) { + const int is_last_row = (j == height - 1); + fixed_y_t* const src1 = tmp_buffer + 0 * w; + fixed_y_t* const src2 = tmp_buffer + 3 * w; + + // prepare two rows of input + ImportOneRow(r_ptr, g_ptr, b_ptr, rgb_step, rgb_bit_depth, width, + src1); + if (!is_last_row) { + ImportOneRow(r_ptr + rgb_stride, g_ptr + rgb_stride, b_ptr + rgb_stride, + rgb_step, rgb_bit_depth, width, src2); + } else { + memcpy(src2, src1, 3 * w * sizeof(*src2)); + } + StoreGray(src1, best_y + 0, w); + StoreGray(src2, best_y + w, w); + + UpdateW(src1, target_y, w, rgb_bit_depth); + UpdateW(src2, target_y + w, w, rgb_bit_depth); + UpdateChroma(src1, src2, target_uv, uv_w, rgb_bit_depth); + memcpy(best_uv, target_uv, 3 * uv_w * sizeof(*best_uv)); + best_y += 2 * w; + best_uv += 3 * uv_w; + target_y += 2 * w; + target_uv += 3 * uv_w; + r_ptr += 2 * rgb_stride; + g_ptr += 2 * rgb_stride; + b_ptr += 2 * rgb_stride; + } + + // Iterate and resolve clipping conflicts. + for (iter = 0; iter < kNumIterations; ++iter) { + const fixed_t* cur_uv = best_uv_base; + const fixed_t* prev_uv = best_uv_base; + uint64_t diff_y_sum = 0; + + best_y = best_y_base; + best_uv = best_uv_base; + target_y = target_y_base; + target_uv = target_uv_base; + for (j = 0; j < h; j += 2) { + fixed_y_t* const src1 = tmp_buffer + 0 * w; + fixed_y_t* const src2 = tmp_buffer + 3 * w; + { + const fixed_t* const next_uv = cur_uv + ((j < h - 2) ? 3 * uv_w : 0); + InterpolateTwoRows(best_y, prev_uv, cur_uv, next_uv, w, + src1, src2, rgb_bit_depth); + prev_uv = cur_uv; + cur_uv = next_uv; + } + + UpdateW(src1, best_rgb_y + 0 * w, w, rgb_bit_depth); + UpdateW(src2, best_rgb_y + 1 * w, w, rgb_bit_depth); + UpdateChroma(src1, src2, best_rgb_uv, uv_w, rgb_bit_depth); + + // update two rows of Y and one row of RGB + diff_y_sum += + SharpYuvUpdateY(target_y, best_rgb_y, best_y, 2 * w, + rgb_bit_depth + GetPrecisionShift(rgb_bit_depth)); + SharpYuvUpdateRGB(target_uv, best_rgb_uv, best_uv, 3 * uv_w); + + best_y += 2 * w; + best_uv += 3 * uv_w; + target_y += 2 * w; + target_uv += 3 * uv_w; + } + // test exit condition + if (iter > 0) { + if (diff_y_sum < diff_y_threshold) break; + if (diff_y_sum > prev_diff_y_sum) break; + } + prev_diff_y_sum = diff_y_sum; + } + + // final reconstruction + ok = ConvertWRGBToYUV(best_y_base, best_uv_base, y_ptr, y_stride, u_ptr, + u_stride, v_ptr, v_stride, rgb_bit_depth, yuv_bit_depth, + width, height, yuv_matrix); + + End: + free(best_y_base); + free(best_uv_base); + free(target_y_base); + free(target_uv_base); + free(best_rgb_y); + free(best_rgb_uv); + free(tmp_buffer); + return ok; +} +#undef SAFE_ALLOC + +// Hidden exported init function. +// By default SharpYuvConvert calls it with NULL. If needed, users can declare +// it as extern and call it with a VP8CPUInfo function. +extern void SharpYuvInit(VP8CPUInfo cpu_info_func); +void SharpYuvInit(VP8CPUInfo cpu_info_func) { + static volatile VP8CPUInfo sharpyuv_last_cpuinfo_used = + (VP8CPUInfo)&sharpyuv_last_cpuinfo_used; + const int initialized = + (sharpyuv_last_cpuinfo_used != (VP8CPUInfo)&sharpyuv_last_cpuinfo_used); + if (cpu_info_func == NULL && initialized) return; + if (sharpyuv_last_cpuinfo_used == cpu_info_func) return; + + SharpYuvInitDsp(cpu_info_func); + if (!initialized) { + SharpYuvInitGammaTables(); + } + + sharpyuv_last_cpuinfo_used = cpu_info_func; +} + +int SharpYuvConvert(const void* r_ptr, const void* g_ptr, + const void* b_ptr, int rgb_step, int rgb_stride, + int rgb_bit_depth, void* y_ptr, int y_stride, + void* u_ptr, int u_stride, void* v_ptr, + int v_stride, int yuv_bit_depth, int width, + int height, const SharpYuvConversionMatrix* yuv_matrix) { + SharpYuvConversionMatrix scaled_matrix; + const int rgb_max = (1 << rgb_bit_depth) - 1; + const int rgb_round = 1 << (rgb_bit_depth - 1); + const int yuv_max = (1 << yuv_bit_depth) - 1; + const int sfix = GetPrecisionShift(rgb_bit_depth); + + if (width < 1 || height < 1 || width == INT_MAX || height == INT_MAX || + r_ptr == NULL || g_ptr == NULL || b_ptr == NULL || y_ptr == NULL || + u_ptr == NULL || v_ptr == NULL) { + return 0; + } + if (rgb_bit_depth != 8 && rgb_bit_depth != 10 && rgb_bit_depth != 12 && + rgb_bit_depth != 16) { + return 0; + } + if (yuv_bit_depth != 8 && yuv_bit_depth != 10 && yuv_bit_depth != 12) { + return 0; + } + if (rgb_bit_depth > 8 && (rgb_step % 2 != 0 || rgb_stride %2 != 0)) { + // Step/stride should be even for uint16_t buffers. + return 0; + } + if (yuv_bit_depth > 8 && + (y_stride % 2 != 0 || u_stride % 2 != 0 || v_stride % 2 != 0)) { + // Stride should be even for uint16_t buffers. + return 0; + } + SharpYuvInit(NULL); + + // Add scaling factor to go from rgb_bit_depth to yuv_bit_depth, to the + // rgb->yuv conversion matrix. + if (rgb_bit_depth == yuv_bit_depth) { + memcpy(&scaled_matrix, yuv_matrix, sizeof(scaled_matrix)); + } else { + int i; + for (i = 0; i < 3; ++i) { + scaled_matrix.rgb_to_y[i] = + (yuv_matrix->rgb_to_y[i] * yuv_max + rgb_round) / rgb_max; + scaled_matrix.rgb_to_u[i] = + (yuv_matrix->rgb_to_u[i] * yuv_max + rgb_round) / rgb_max; + scaled_matrix.rgb_to_v[i] = + (yuv_matrix->rgb_to_v[i] * yuv_max + rgb_round) / rgb_max; + } + } + // Also incorporate precision change scaling. + scaled_matrix.rgb_to_y[3] = Shift(yuv_matrix->rgb_to_y[3], sfix); + scaled_matrix.rgb_to_u[3] = Shift(yuv_matrix->rgb_to_u[3], sfix); + scaled_matrix.rgb_to_v[3] = Shift(yuv_matrix->rgb_to_v[3], sfix); + + return DoSharpArgbToYuv(r_ptr, g_ptr, b_ptr, rgb_step, rgb_stride, + rgb_bit_depth, y_ptr, y_stride, u_ptr, u_stride, + v_ptr, v_stride, yuv_bit_depth, width, height, + &scaled_matrix); +} + +//------------------------------------------------------------------------------ diff --git a/thirdparty/libwebp/sharpyuv/sharpyuv.h b/thirdparty/libwebp/sharpyuv/sharpyuv.h new file mode 100644 index 0000000000..9386ea2185 --- /dev/null +++ b/thirdparty/libwebp/sharpyuv/sharpyuv.h @@ -0,0 +1,81 @@ +// Copyright 2022 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +// Sharp RGB to YUV conversion. + +#ifndef WEBP_SHARPYUV_SHARPYUV_H_ +#define WEBP_SHARPYUV_SHARPYUV_H_ + +#include <inttypes.h> + +#ifdef __cplusplus +extern "C" { +#endif + +// SharpYUV API version following the convention from semver.org +#define SHARPYUV_VERSION_MAJOR 0 +#define SHARPYUV_VERSION_MINOR 1 +#define SHARPYUV_VERSION_PATCH 0 +// Version as a uint32_t. The major number is the high 8 bits. +// The minor number is the middle 8 bits. The patch number is the low 16 bits. +#define SHARPYUV_MAKE_VERSION(MAJOR, MINOR, PATCH) \ + (((MAJOR) << 24) | ((MINOR) << 16) | (PATCH)) +#define SHARPYUV_VERSION \ + SHARPYUV_MAKE_VERSION(SHARPYUV_VERSION_MAJOR, SHARPYUV_VERSION_MINOR, \ + SHARPYUV_VERSION_PATCH) + +// RGB to YUV conversion matrix, in 16 bit fixed point. +// y = rgb_to_y[0] * r + rgb_to_y[1] * g + rgb_to_y[2] * b + rgb_to_y[3] +// u = rgb_to_u[0] * r + rgb_to_u[1] * g + rgb_to_u[2] * b + rgb_to_u[3] +// v = rgb_to_v[0] * r + rgb_to_v[1] * g + rgb_to_v[2] * b + rgb_to_v[3] +// Then y, u and v values are divided by 1<<16 and rounded. +typedef struct { + int rgb_to_y[4]; + int rgb_to_u[4]; + int rgb_to_v[4]; +} SharpYuvConversionMatrix; + +// Converts RGB to YUV420 using a downsampling algorithm that minimizes +// artefacts caused by chroma subsampling. +// This is slower than standard downsampling (averaging of 4 UV values). +// Assumes that the image will be upsampled using a bilinear filter. If nearest +// neighbor is used instead, the upsampled image might look worse than with +// standard downsampling. +// r_ptr, g_ptr, b_ptr: pointers to the source r, g and b channels. Should point +// to uint8_t buffers if rgb_bit_depth is 8, or uint16_t buffers otherwise. +// rgb_step: distance in bytes between two horizontally adjacent pixels on the +// r, g and b channels. If rgb_bit_depth is > 8, it should be a +// multiple of 2. +// rgb_stride: distance in bytes between two vertically adjacent pixels on the +// r, g, and b channels. If rgb_bit_depth is > 8, it should be a +// multiple of 2. +// rgb_bit_depth: number of bits for each r/g/b value. One of: 8, 10, 12, 16. +// Note: 16 bit input is truncated to 14 bits before conversion to yuv. +// yuv_bit_depth: number of bits for each y/u/v value. One of: 8, 10, 12. +// y_ptr, u_ptr, v_ptr: pointers to the destination y, u and v channels. Should +// point to uint8_t buffers if yuv_bit_depth is 8, or uint16_t buffers +// otherwise. +// y_stride, u_stride, v_stride: distance in bytes between two vertically +// adjacent pixels on the y, u and v channels. If yuv_bit_depth > 8, they +// should be multiples of 2. +// width, height: width and height of the image in pixels +int SharpYuvConvert(const void* r_ptr, const void* g_ptr, const void* b_ptr, + int rgb_step, int rgb_stride, int rgb_bit_depth, + void* y_ptr, int y_stride, void* u_ptr, int u_stride, + void* v_ptr, int v_stride, int yuv_bit_depth, int width, + int height, const SharpYuvConversionMatrix* yuv_matrix); + +// TODO(b/194336375): Add YUV444 to YUV420 conversion. Maybe also add 422 +// support (it's rarely used in practice, especially for images). + +#ifdef __cplusplus +} // extern "C" +#endif + +#endif // WEBP_SHARPYUV_SHARPYUV_H_ diff --git a/thirdparty/libwebp/sharpyuv/sharpyuv_csp.c b/thirdparty/libwebp/sharpyuv/sharpyuv_csp.c new file mode 100644 index 0000000000..5334fa64fa --- /dev/null +++ b/thirdparty/libwebp/sharpyuv/sharpyuv_csp.c @@ -0,0 +1,110 @@ +// Copyright 2022 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +// Colorspace utilities. + +#include "sharpyuv/sharpyuv_csp.h" + +#include <assert.h> +#include <math.h> +#include <string.h> + +static int ToFixed16(float f) { return (int)floor(f * (1 << 16) + 0.5f); } + +void SharpYuvComputeConversionMatrix(const SharpYuvColorSpace* yuv_color_space, + SharpYuvConversionMatrix* matrix) { + const float kr = yuv_color_space->kr; + const float kb = yuv_color_space->kb; + const float kg = 1.0f - kr - kb; + const float cr = 0.5f / (1.0f - kb); + const float cb = 0.5f / (1.0f - kr); + + const int shift = yuv_color_space->bit_depth - 8; + + const float denom = (float)((1 << yuv_color_space->bit_depth) - 1); + float scale_y = 1.0f; + float add_y = 0.0f; + float scale_u = cr; + float scale_v = cb; + float add_uv = (float)(128 << shift); + assert(yuv_color_space->bit_depth >= 8); + + if (yuv_color_space->range == kSharpYuvRangeLimited) { + scale_y *= (219 << shift) / denom; + scale_u *= (224 << shift) / denom; + scale_v *= (224 << shift) / denom; + add_y = (float)(16 << shift); + } + + matrix->rgb_to_y[0] = ToFixed16(kr * scale_y); + matrix->rgb_to_y[1] = ToFixed16(kg * scale_y); + matrix->rgb_to_y[2] = ToFixed16(kb * scale_y); + matrix->rgb_to_y[3] = ToFixed16(add_y); + + matrix->rgb_to_u[0] = ToFixed16(-kr * scale_u); + matrix->rgb_to_u[1] = ToFixed16(-kg * scale_u); + matrix->rgb_to_u[2] = ToFixed16((1 - kb) * scale_u); + matrix->rgb_to_u[3] = ToFixed16(add_uv); + + matrix->rgb_to_v[0] = ToFixed16((1 - kr) * scale_v); + matrix->rgb_to_v[1] = ToFixed16(-kg * scale_v); + matrix->rgb_to_v[2] = ToFixed16(-kb * scale_v); + matrix->rgb_to_v[3] = ToFixed16(add_uv); +} + +// Matrices are in YUV_FIX fixed point precision. +// WebP's matrix, similar but not identical to kRec601LimitedMatrix. +static const SharpYuvConversionMatrix kWebpMatrix = { + {16839, 33059, 6420, 16 << 16}, + {-9719, -19081, 28800, 128 << 16}, + {28800, -24116, -4684, 128 << 16}, +}; +// Kr=0.2990f Kb=0.1140f bits=8 range=kSharpYuvRangeLimited +static const SharpYuvConversionMatrix kRec601LimitedMatrix = { + {16829, 33039, 6416, 16 << 16}, + {-9714, -19071, 28784, 128 << 16}, + {28784, -24103, -4681, 128 << 16}, +}; +// Kr=0.2990f Kb=0.1140f bits=8 range=kSharpYuvRangeFull +static const SharpYuvConversionMatrix kRec601FullMatrix = { + {19595, 38470, 7471, 0}, + {-11058, -21710, 32768, 128 << 16}, + {32768, -27439, -5329, 128 << 16}, +}; +// Kr=0.2126f Kb=0.0722f bits=8 range=kSharpYuvRangeLimited +static const SharpYuvConversionMatrix kRec709LimitedMatrix = { + {11966, 40254, 4064, 16 << 16}, + {-6596, -22189, 28784, 128 << 16}, + {28784, -26145, -2639, 128 << 16}, +}; +// Kr=0.2126f Kb=0.0722f bits=8 range=kSharpYuvRangeFull +static const SharpYuvConversionMatrix kRec709FullMatrix = { + {13933, 46871, 4732, 0}, + {-7509, -25259, 32768, 128 << 16}, + {32768, -29763, -3005, 128 << 16}, +}; + +const SharpYuvConversionMatrix* SharpYuvGetConversionMatrix( + SharpYuvMatrixType matrix_type) { + switch (matrix_type) { + case kSharpYuvMatrixWebp: + return &kWebpMatrix; + case kSharpYuvMatrixRec601Limited: + return &kRec601LimitedMatrix; + case kSharpYuvMatrixRec601Full: + return &kRec601FullMatrix; + case kSharpYuvMatrixRec709Limited: + return &kRec709LimitedMatrix; + case kSharpYuvMatrixRec709Full: + return &kRec709FullMatrix; + case kSharpYuvMatrixNum: + return NULL; + } + return NULL; +} diff --git a/thirdparty/libwebp/sharpyuv/sharpyuv_csp.h b/thirdparty/libwebp/sharpyuv/sharpyuv_csp.h new file mode 100644 index 0000000000..63c99ef5cd --- /dev/null +++ b/thirdparty/libwebp/sharpyuv/sharpyuv_csp.h @@ -0,0 +1,59 @@ +// Copyright 2022 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +// Colorspace utilities. + +#ifndef WEBP_SHARPYUV_SHARPYUV_CSP_H_ +#define WEBP_SHARPYUV_SHARPYUV_CSP_H_ + +#include "sharpyuv/sharpyuv.h" + +#ifdef __cplusplus +extern "C" { +#endif + +// Range of YUV values. +typedef enum { + kSharpYuvRangeFull, // YUV values between [0;255] (for 8 bit) + kSharpYuvRangeLimited // Y in [16;235], YUV in [16;240] (for 8 bit) +} SharpYuvRange; + +// Constants that define a YUV color space. +typedef struct { + // Kr and Kb are defined such that: + // Y = Kr * r + Kg * g + Kb * b where Kg = 1 - Kr - Kb. + float kr; + float kb; + int bit_depth; // 8, 10 or 12 + SharpYuvRange range; +} SharpYuvColorSpace; + +// Fills in 'matrix' for the given YUVColorSpace. +void SharpYuvComputeConversionMatrix(const SharpYuvColorSpace* yuv_color_space, + SharpYuvConversionMatrix* matrix); + +// Enums for precomputed conversion matrices. +typedef enum { + kSharpYuvMatrixWebp = 0, + kSharpYuvMatrixRec601Limited, + kSharpYuvMatrixRec601Full, + kSharpYuvMatrixRec709Limited, + kSharpYuvMatrixRec709Full, + kSharpYuvMatrixNum +} SharpYuvMatrixType; + +// Returns a pointer to a matrix for one of the predefined colorspaces. +const SharpYuvConversionMatrix* SharpYuvGetConversionMatrix( + SharpYuvMatrixType matrix_type); + +#ifdef __cplusplus +} // extern "C" +#endif + +#endif // WEBP_SHARPYUV_SHARPYUV_CSP_H_ diff --git a/thirdparty/libwebp/sharpyuv/sharpyuv_dsp.c b/thirdparty/libwebp/sharpyuv/sharpyuv_dsp.c new file mode 100644 index 0000000000..956fa7ce55 --- /dev/null +++ b/thirdparty/libwebp/sharpyuv/sharpyuv_dsp.c @@ -0,0 +1,102 @@ +// Copyright 2022 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +// Speed-critical functions for Sharp YUV. +// +// Author: Skal (pascal.massimino@gmail.com) + +#include "sharpyuv/sharpyuv_dsp.h" + +#include <assert.h> +#include <stdlib.h> + +#include "src/dsp/cpu.h" + +//----------------------------------------------------------------------------- + +#if !WEBP_NEON_OMIT_C_CODE +static uint16_t clip(int v, int max) { + return (v < 0) ? 0 : (v > max) ? max : (uint16_t)v; +} + +static uint64_t SharpYuvUpdateY_C(const uint16_t* ref, const uint16_t* src, + uint16_t* dst, int len, int bit_depth) { + uint64_t diff = 0; + int i; + const int max_y = (1 << bit_depth) - 1; + for (i = 0; i < len; ++i) { + const int diff_y = ref[i] - src[i]; + const int new_y = (int)dst[i] + diff_y; + dst[i] = clip(new_y, max_y); + diff += (uint64_t)abs(diff_y); + } + return diff; +} + +static void SharpYuvUpdateRGB_C(const int16_t* ref, const int16_t* src, + int16_t* dst, int len) { + int i; + for (i = 0; i < len; ++i) { + const int diff_uv = ref[i] - src[i]; + dst[i] += diff_uv; + } +} + +static void SharpYuvFilterRow_C(const int16_t* A, const int16_t* B, int len, + const uint16_t* best_y, uint16_t* out, + int bit_depth) { + int i; + const int max_y = (1 << bit_depth) - 1; + for (i = 0; i < len; ++i, ++A, ++B) { + const int v0 = (A[0] * 9 + A[1] * 3 + B[0] * 3 + B[1] + 8) >> 4; + const int v1 = (A[1] * 9 + A[0] * 3 + B[1] * 3 + B[0] + 8) >> 4; + out[2 * i + 0] = clip(best_y[2 * i + 0] + v0, max_y); + out[2 * i + 1] = clip(best_y[2 * i + 1] + v1, max_y); + } +} +#endif // !WEBP_NEON_OMIT_C_CODE + +//----------------------------------------------------------------------------- + +uint64_t (*SharpYuvUpdateY)(const uint16_t* src, const uint16_t* ref, + uint16_t* dst, int len, int bit_depth); +void (*SharpYuvUpdateRGB)(const int16_t* src, const int16_t* ref, int16_t* dst, + int len); +void (*SharpYuvFilterRow)(const int16_t* A, const int16_t* B, int len, + const uint16_t* best_y, uint16_t* out, + int bit_depth); + +extern void InitSharpYuvSSE2(void); +extern void InitSharpYuvNEON(void); + +void SharpYuvInitDsp(VP8CPUInfo cpu_info_func) { + (void)cpu_info_func; + +#if !WEBP_NEON_OMIT_C_CODE + SharpYuvUpdateY = SharpYuvUpdateY_C; + SharpYuvUpdateRGB = SharpYuvUpdateRGB_C; + SharpYuvFilterRow = SharpYuvFilterRow_C; +#endif + +#if defined(WEBP_HAVE_SSE2) + if (cpu_info_func == NULL || cpu_info_func(kSSE2)) { + InitSharpYuvSSE2(); + } +#endif // WEBP_HAVE_SSE2 + +#if defined(WEBP_HAVE_NEON) + if (WEBP_NEON_OMIT_C_CODE || cpu_info_func == NULL || cpu_info_func(kNEON)) { + InitSharpYuvNEON(); + } +#endif // WEBP_HAVE_NEON + + assert(SharpYuvUpdateY != NULL); + assert(SharpYuvUpdateRGB != NULL); + assert(SharpYuvFilterRow != NULL); +} diff --git a/thirdparty/libwebp/sharpyuv/sharpyuv_dsp.h b/thirdparty/libwebp/sharpyuv/sharpyuv_dsp.h new file mode 100644 index 0000000000..e561d8d3d0 --- /dev/null +++ b/thirdparty/libwebp/sharpyuv/sharpyuv_dsp.h @@ -0,0 +1,29 @@ +// Copyright 2022 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +// Speed-critical functions for Sharp YUV. + +#ifndef WEBP_SHARPYUV_SHARPYUV_DSP_H_ +#define WEBP_SHARPYUV_SHARPYUV_DSP_H_ + +#include <stdint.h> + +#include "src/dsp/cpu.h" + +extern uint64_t (*SharpYuvUpdateY)(const uint16_t* src, const uint16_t* ref, + uint16_t* dst, int len, int bit_depth); +extern void (*SharpYuvUpdateRGB)(const int16_t* src, const int16_t* ref, + int16_t* dst, int len); +extern void (*SharpYuvFilterRow)(const int16_t* A, const int16_t* B, int len, + const uint16_t* best_y, uint16_t* out, + int bit_depth); + +void SharpYuvInitDsp(VP8CPUInfo cpu_info_func); + +#endif // WEBP_SHARPYUV_SHARPYUV_DSP_H_ diff --git a/thirdparty/libwebp/sharpyuv/sharpyuv_gamma.c b/thirdparty/libwebp/sharpyuv/sharpyuv_gamma.c new file mode 100644 index 0000000000..05b5436f83 --- /dev/null +++ b/thirdparty/libwebp/sharpyuv/sharpyuv_gamma.c @@ -0,0 +1,114 @@ +// Copyright 2022 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +// Gamma correction utilities. + +#include "sharpyuv/sharpyuv_gamma.h" + +#include <assert.h> +#include <math.h> +#include <stdint.h> + +#include "src/webp/types.h" + +// Gamma correction compensates loss of resolution during chroma subsampling. +// Size of pre-computed table for converting from gamma to linear. +#define GAMMA_TO_LINEAR_TAB_BITS 10 +#define GAMMA_TO_LINEAR_TAB_SIZE (1 << GAMMA_TO_LINEAR_TAB_BITS) +static uint32_t kGammaToLinearTabS[GAMMA_TO_LINEAR_TAB_SIZE + 2]; +#define LINEAR_TO_GAMMA_TAB_BITS 9 +#define LINEAR_TO_GAMMA_TAB_SIZE (1 << LINEAR_TO_GAMMA_TAB_BITS) +static uint32_t kLinearToGammaTabS[LINEAR_TO_GAMMA_TAB_SIZE + 2]; + +static const double kGammaF = 1. / 0.45; +#define GAMMA_TO_LINEAR_BITS 16 + +static volatile int kGammaTablesSOk = 0; +void SharpYuvInitGammaTables(void) { + assert(GAMMA_TO_LINEAR_BITS <= 16); + if (!kGammaTablesSOk) { + int v; + const double a = 0.09929682680944; + const double thresh = 0.018053968510807; + const double final_scale = 1 << GAMMA_TO_LINEAR_BITS; + // Precompute gamma to linear table. + { + const double norm = 1. / GAMMA_TO_LINEAR_TAB_SIZE; + const double a_rec = 1. / (1. + a); + for (v = 0; v <= GAMMA_TO_LINEAR_TAB_SIZE; ++v) { + const double g = norm * v; + double value; + if (g <= thresh * 4.5) { + value = g / 4.5; + } else { + value = pow(a_rec * (g + a), kGammaF); + } + kGammaToLinearTabS[v] = (uint32_t)(value * final_scale + .5); + } + // to prevent small rounding errors to cause read-overflow: + kGammaToLinearTabS[GAMMA_TO_LINEAR_TAB_SIZE + 1] = + kGammaToLinearTabS[GAMMA_TO_LINEAR_TAB_SIZE]; + } + // Precompute linear to gamma table. + { + const double scale = 1. / LINEAR_TO_GAMMA_TAB_SIZE; + for (v = 0; v <= LINEAR_TO_GAMMA_TAB_SIZE; ++v) { + const double g = scale * v; + double value; + if (g <= thresh) { + value = 4.5 * g; + } else { + value = (1. + a) * pow(g, 1. / kGammaF) - a; + } + kLinearToGammaTabS[v] = + (uint32_t)(final_scale * value + 0.5); + } + // to prevent small rounding errors to cause read-overflow: + kLinearToGammaTabS[LINEAR_TO_GAMMA_TAB_SIZE + 1] = + kLinearToGammaTabS[LINEAR_TO_GAMMA_TAB_SIZE]; + } + kGammaTablesSOk = 1; + } +} + +static WEBP_INLINE int Shift(int v, int shift) { + return (shift >= 0) ? (v << shift) : (v >> -shift); +} + +static WEBP_INLINE uint32_t FixedPointInterpolation(int v, uint32_t* tab, + int tab_pos_shift_right, + int tab_value_shift) { + const uint32_t tab_pos = Shift(v, -tab_pos_shift_right); + // fractional part, in 'tab_pos_shift' fixed-point precision + const uint32_t x = v - (tab_pos << tab_pos_shift_right); // fractional part + // v0 / v1 are in kGammaToLinearBits fixed-point precision (range [0..1]) + const uint32_t v0 = Shift(tab[tab_pos + 0], tab_value_shift); + const uint32_t v1 = Shift(tab[tab_pos + 1], tab_value_shift); + // Final interpolation. + const uint32_t v2 = (v1 - v0) * x; // note: v1 >= v0. + const int half = + (tab_pos_shift_right > 0) ? 1 << (tab_pos_shift_right - 1) : 0; + const uint32_t result = v0 + ((v2 + half) >> tab_pos_shift_right); + return result; +} + +uint32_t SharpYuvGammaToLinear(uint16_t v, int bit_depth) { + const int shift = GAMMA_TO_LINEAR_TAB_BITS - bit_depth; + if (shift > 0) { + return kGammaToLinearTabS[v << shift]; + } + return FixedPointInterpolation(v, kGammaToLinearTabS, -shift, 0); +} + +uint16_t SharpYuvLinearToGamma(uint32_t value, int bit_depth) { + return FixedPointInterpolation( + value, kLinearToGammaTabS, + (GAMMA_TO_LINEAR_BITS - LINEAR_TO_GAMMA_TAB_BITS), + bit_depth - GAMMA_TO_LINEAR_BITS); +} diff --git a/thirdparty/libwebp/sharpyuv/sharpyuv_gamma.h b/thirdparty/libwebp/sharpyuv/sharpyuv_gamma.h new file mode 100644 index 0000000000..2f1a3ff4a0 --- /dev/null +++ b/thirdparty/libwebp/sharpyuv/sharpyuv_gamma.h @@ -0,0 +1,35 @@ +// Copyright 2022 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +// Gamma correction utilities. + +#ifndef WEBP_SHARPYUV_SHARPYUV_GAMMA_H_ +#define WEBP_SHARPYUV_SHARPYUV_GAMMA_H_ + +#include <stdint.h> + +#ifdef __cplusplus +extern "C" { +#endif + +// Initializes precomputed tables. Must be called once before calling +// SharpYuvGammaToLinear or SharpYuvLinearToGamma. +void SharpYuvInitGammaTables(void); + +// Converts a gamma color value on 'bit_depth' bits to a 16 bit linear value. +uint32_t SharpYuvGammaToLinear(uint16_t v, int bit_depth); + +// Converts a 16 bit linear color value to a gamma value on 'bit_depth' bits. +uint16_t SharpYuvLinearToGamma(uint32_t value, int bit_depth); + +#ifdef __cplusplus +} // extern "C" +#endif + +#endif // WEBP_SHARPYUV_SHARPYUV_GAMMA_H_ diff --git a/thirdparty/libwebp/sharpyuv/sharpyuv_neon.c b/thirdparty/libwebp/sharpyuv/sharpyuv_neon.c new file mode 100644 index 0000000000..5cf6aaffb0 --- /dev/null +++ b/thirdparty/libwebp/sharpyuv/sharpyuv_neon.c @@ -0,0 +1,182 @@ +// Copyright 2022 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +// Speed-critical functions for Sharp YUV. +// +// Author: Skal (pascal.massimino@gmail.com) + +#include "sharpyuv/sharpyuv_dsp.h" + +#if defined(WEBP_USE_NEON) +#include <assert.h> +#include <stdlib.h> +#include <arm_neon.h> +#endif + +extern void InitSharpYuvNEON(void); + +#if defined(WEBP_USE_NEON) + +static uint16_t clip_NEON(int v, int max) { + return (v < 0) ? 0 : (v > max) ? max : (uint16_t)v; +} + +static uint64_t SharpYuvUpdateY_NEON(const uint16_t* ref, const uint16_t* src, + uint16_t* dst, int len, int bit_depth) { + const int max_y = (1 << bit_depth) - 1; + int i; + const int16x8_t zero = vdupq_n_s16(0); + const int16x8_t max = vdupq_n_s16(max_y); + uint64x2_t sum = vdupq_n_u64(0); + uint64_t diff; + + for (i = 0; i + 8 <= len; i += 8) { + const int16x8_t A = vreinterpretq_s16_u16(vld1q_u16(ref + i)); + const int16x8_t B = vreinterpretq_s16_u16(vld1q_u16(src + i)); + const int16x8_t C = vreinterpretq_s16_u16(vld1q_u16(dst + i)); + const int16x8_t D = vsubq_s16(A, B); // diff_y + const int16x8_t F = vaddq_s16(C, D); // new_y + const uint16x8_t H = + vreinterpretq_u16_s16(vmaxq_s16(vminq_s16(F, max), zero)); + const int16x8_t I = vabsq_s16(D); // abs(diff_y) + vst1q_u16(dst + i, H); + sum = vpadalq_u32(sum, vpaddlq_u16(vreinterpretq_u16_s16(I))); + } + diff = vgetq_lane_u64(sum, 0) + vgetq_lane_u64(sum, 1); + for (; i < len; ++i) { + const int diff_y = ref[i] - src[i]; + const int new_y = (int)(dst[i]) + diff_y; + dst[i] = clip_NEON(new_y, max_y); + diff += (uint64_t)(abs(diff_y)); + } + return diff; +} + +static void SharpYuvUpdateRGB_NEON(const int16_t* ref, const int16_t* src, + int16_t* dst, int len) { + int i; + for (i = 0; i + 8 <= len; i += 8) { + const int16x8_t A = vld1q_s16(ref + i); + const int16x8_t B = vld1q_s16(src + i); + const int16x8_t C = vld1q_s16(dst + i); + const int16x8_t D = vsubq_s16(A, B); // diff_uv + const int16x8_t E = vaddq_s16(C, D); // new_uv + vst1q_s16(dst + i, E); + } + for (; i < len; ++i) { + const int diff_uv = ref[i] - src[i]; + dst[i] += diff_uv; + } +} + +static void SharpYuvFilterRow16_NEON(const int16_t* A, const int16_t* B, + int len, const uint16_t* best_y, + uint16_t* out, int bit_depth) { + const int max_y = (1 << bit_depth) - 1; + int i; + const int16x8_t max = vdupq_n_s16(max_y); + const int16x8_t zero = vdupq_n_s16(0); + for (i = 0; i + 8 <= len; i += 8) { + const int16x8_t a0 = vld1q_s16(A + i + 0); + const int16x8_t a1 = vld1q_s16(A + i + 1); + const int16x8_t b0 = vld1q_s16(B + i + 0); + const int16x8_t b1 = vld1q_s16(B + i + 1); + const int16x8_t a0b1 = vaddq_s16(a0, b1); + const int16x8_t a1b0 = vaddq_s16(a1, b0); + const int16x8_t a0a1b0b1 = vaddq_s16(a0b1, a1b0); // A0+A1+B0+B1 + const int16x8_t a0b1_2 = vaddq_s16(a0b1, a0b1); // 2*(A0+B1) + const int16x8_t a1b0_2 = vaddq_s16(a1b0, a1b0); // 2*(A1+B0) + const int16x8_t c0 = vshrq_n_s16(vaddq_s16(a0b1_2, a0a1b0b1), 3); + const int16x8_t c1 = vshrq_n_s16(vaddq_s16(a1b0_2, a0a1b0b1), 3); + const int16x8_t e0 = vrhaddq_s16(c1, a0); + const int16x8_t e1 = vrhaddq_s16(c0, a1); + const int16x8x2_t f = vzipq_s16(e0, e1); + const int16x8_t g0 = vreinterpretq_s16_u16(vld1q_u16(best_y + 2 * i + 0)); + const int16x8_t g1 = vreinterpretq_s16_u16(vld1q_u16(best_y + 2 * i + 8)); + const int16x8_t h0 = vaddq_s16(g0, f.val[0]); + const int16x8_t h1 = vaddq_s16(g1, f.val[1]); + const int16x8_t i0 = vmaxq_s16(vminq_s16(h0, max), zero); + const int16x8_t i1 = vmaxq_s16(vminq_s16(h1, max), zero); + vst1q_u16(out + 2 * i + 0, vreinterpretq_u16_s16(i0)); + vst1q_u16(out + 2 * i + 8, vreinterpretq_u16_s16(i1)); + } + for (; i < len; ++i) { + const int a0b1 = A[i + 0] + B[i + 1]; + const int a1b0 = A[i + 1] + B[i + 0]; + const int a0a1b0b1 = a0b1 + a1b0 + 8; + const int v0 = (8 * A[i + 0] + 2 * a1b0 + a0a1b0b1) >> 4; + const int v1 = (8 * A[i + 1] + 2 * a0b1 + a0a1b0b1) >> 4; + out[2 * i + 0] = clip_NEON(best_y[2 * i + 0] + v0, max_y); + out[2 * i + 1] = clip_NEON(best_y[2 * i + 1] + v1, max_y); + } +} + +static void SharpYuvFilterRow32_NEON(const int16_t* A, const int16_t* B, + int len, const uint16_t* best_y, + uint16_t* out, int bit_depth) { + const int max_y = (1 << bit_depth) - 1; + int i; + const uint16x8_t max = vdupq_n_u16(max_y); + for (i = 0; i + 4 <= len; i += 4) { + const int16x4_t a0 = vld1_s16(A + i + 0); + const int16x4_t a1 = vld1_s16(A + i + 1); + const int16x4_t b0 = vld1_s16(B + i + 0); + const int16x4_t b1 = vld1_s16(B + i + 1); + const int32x4_t a0b1 = vaddl_s16(a0, b1); + const int32x4_t a1b0 = vaddl_s16(a1, b0); + const int32x4_t a0a1b0b1 = vaddq_s32(a0b1, a1b0); // A0+A1+B0+B1 + const int32x4_t a0b1_2 = vaddq_s32(a0b1, a0b1); // 2*(A0+B1) + const int32x4_t a1b0_2 = vaddq_s32(a1b0, a1b0); // 2*(A1+B0) + const int32x4_t c0 = vshrq_n_s32(vaddq_s32(a0b1_2, a0a1b0b1), 3); + const int32x4_t c1 = vshrq_n_s32(vaddq_s32(a1b0_2, a0a1b0b1), 3); + const int32x4_t e0 = vrhaddq_s32(c1, vmovl_s16(a0)); + const int32x4_t e1 = vrhaddq_s32(c0, vmovl_s16(a1)); + const int32x4x2_t f = vzipq_s32(e0, e1); + + const int16x8_t g = vreinterpretq_s16_u16(vld1q_u16(best_y + 2 * i)); + const int32x4_t h0 = vaddw_s16(f.val[0], vget_low_s16(g)); + const int32x4_t h1 = vaddw_s16(f.val[1], vget_high_s16(g)); + const uint16x8_t i_16 = vcombine_u16(vqmovun_s32(h0), vqmovun_s32(h1)); + const uint16x8_t i_clamped = vminq_u16(i_16, max); + vst1q_u16(out + 2 * i + 0, i_clamped); + } + for (; i < len; ++i) { + const int a0b1 = A[i + 0] + B[i + 1]; + const int a1b0 = A[i + 1] + B[i + 0]; + const int a0a1b0b1 = a0b1 + a1b0 + 8; + const int v0 = (8 * A[i + 0] + 2 * a1b0 + a0a1b0b1) >> 4; + const int v1 = (8 * A[i + 1] + 2 * a0b1 + a0a1b0b1) >> 4; + out[2 * i + 0] = clip_NEON(best_y[2 * i + 0] + v0, max_y); + out[2 * i + 1] = clip_NEON(best_y[2 * i + 1] + v1, max_y); + } +} + +static void SharpYuvFilterRow_NEON(const int16_t* A, const int16_t* B, int len, + const uint16_t* best_y, uint16_t* out, + int bit_depth) { + if (bit_depth <= 10) { + SharpYuvFilterRow16_NEON(A, B, len, best_y, out, bit_depth); + } else { + SharpYuvFilterRow32_NEON(A, B, len, best_y, out, bit_depth); + } +} + +//------------------------------------------------------------------------------ + +WEBP_TSAN_IGNORE_FUNCTION void InitSharpYuvNEON(void) { + SharpYuvUpdateY = SharpYuvUpdateY_NEON; + SharpYuvUpdateRGB = SharpYuvUpdateRGB_NEON; + SharpYuvFilterRow = SharpYuvFilterRow_NEON; +} + +#else // !WEBP_USE_NEON + +void InitSharpYuvNEON(void) {} + +#endif // WEBP_USE_NEON diff --git a/thirdparty/libwebp/sharpyuv/sharpyuv_sse2.c b/thirdparty/libwebp/sharpyuv/sharpyuv_sse2.c new file mode 100644 index 0000000000..1943873748 --- /dev/null +++ b/thirdparty/libwebp/sharpyuv/sharpyuv_sse2.c @@ -0,0 +1,204 @@ +// Copyright 2022 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +// Speed-critical functions for Sharp YUV. +// +// Author: Skal (pascal.massimino@gmail.com) + +#include "sharpyuv/sharpyuv_dsp.h" + +#if defined(WEBP_USE_SSE2) +#include <stdlib.h> +#include <emmintrin.h> +#endif + +extern void InitSharpYuvSSE2(void); + +#if defined(WEBP_USE_SSE2) + +static uint16_t clip_SSE2(int v, int max) { + return (v < 0) ? 0 : (v > max) ? max : (uint16_t)v; +} + +static uint64_t SharpYuvUpdateY_SSE2(const uint16_t* ref, const uint16_t* src, + uint16_t* dst, int len, int bit_depth) { + const int max_y = (1 << bit_depth) - 1; + uint64_t diff = 0; + uint32_t tmp[4]; + int i; + const __m128i zero = _mm_setzero_si128(); + const __m128i max = _mm_set1_epi16(max_y); + const __m128i one = _mm_set1_epi16(1); + __m128i sum = zero; + + for (i = 0; i + 8 <= len; i += 8) { + const __m128i A = _mm_loadu_si128((const __m128i*)(ref + i)); + const __m128i B = _mm_loadu_si128((const __m128i*)(src + i)); + const __m128i C = _mm_loadu_si128((const __m128i*)(dst + i)); + const __m128i D = _mm_sub_epi16(A, B); // diff_y + const __m128i E = _mm_cmpgt_epi16(zero, D); // sign (-1 or 0) + const __m128i F = _mm_add_epi16(C, D); // new_y + const __m128i G = _mm_or_si128(E, one); // -1 or 1 + const __m128i H = _mm_max_epi16(_mm_min_epi16(F, max), zero); + const __m128i I = _mm_madd_epi16(D, G); // sum(abs(...)) + _mm_storeu_si128((__m128i*)(dst + i), H); + sum = _mm_add_epi32(sum, I); + } + _mm_storeu_si128((__m128i*)tmp, sum); + diff = tmp[3] + tmp[2] + tmp[1] + tmp[0]; + for (; i < len; ++i) { + const int diff_y = ref[i] - src[i]; + const int new_y = (int)dst[i] + diff_y; + dst[i] = clip_SSE2(new_y, max_y); + diff += (uint64_t)abs(diff_y); + } + return diff; +} + +static void SharpYuvUpdateRGB_SSE2(const int16_t* ref, const int16_t* src, + int16_t* dst, int len) { + int i = 0; + for (i = 0; i + 8 <= len; i += 8) { + const __m128i A = _mm_loadu_si128((const __m128i*)(ref + i)); + const __m128i B = _mm_loadu_si128((const __m128i*)(src + i)); + const __m128i C = _mm_loadu_si128((const __m128i*)(dst + i)); + const __m128i D = _mm_sub_epi16(A, B); // diff_uv + const __m128i E = _mm_add_epi16(C, D); // new_uv + _mm_storeu_si128((__m128i*)(dst + i), E); + } + for (; i < len; ++i) { + const int diff_uv = ref[i] - src[i]; + dst[i] += diff_uv; + } +} + +static void SharpYuvFilterRow16_SSE2(const int16_t* A, const int16_t* B, + int len, const uint16_t* best_y, + uint16_t* out, int bit_depth) { + const int max_y = (1 << bit_depth) - 1; + int i; + const __m128i kCst8 = _mm_set1_epi16(8); + const __m128i max = _mm_set1_epi16(max_y); + const __m128i zero = _mm_setzero_si128(); + for (i = 0; i + 8 <= len; i += 8) { + const __m128i a0 = _mm_loadu_si128((const __m128i*)(A + i + 0)); + const __m128i a1 = _mm_loadu_si128((const __m128i*)(A + i + 1)); + const __m128i b0 = _mm_loadu_si128((const __m128i*)(B + i + 0)); + const __m128i b1 = _mm_loadu_si128((const __m128i*)(B + i + 1)); + const __m128i a0b1 = _mm_add_epi16(a0, b1); + const __m128i a1b0 = _mm_add_epi16(a1, b0); + const __m128i a0a1b0b1 = _mm_add_epi16(a0b1, a1b0); // A0+A1+B0+B1 + const __m128i a0a1b0b1_8 = _mm_add_epi16(a0a1b0b1, kCst8); + const __m128i a0b1_2 = _mm_add_epi16(a0b1, a0b1); // 2*(A0+B1) + const __m128i a1b0_2 = _mm_add_epi16(a1b0, a1b0); // 2*(A1+B0) + const __m128i c0 = _mm_srai_epi16(_mm_add_epi16(a0b1_2, a0a1b0b1_8), 3); + const __m128i c1 = _mm_srai_epi16(_mm_add_epi16(a1b0_2, a0a1b0b1_8), 3); + const __m128i d0 = _mm_add_epi16(c1, a0); + const __m128i d1 = _mm_add_epi16(c0, a1); + const __m128i e0 = _mm_srai_epi16(d0, 1); + const __m128i e1 = _mm_srai_epi16(d1, 1); + const __m128i f0 = _mm_unpacklo_epi16(e0, e1); + const __m128i f1 = _mm_unpackhi_epi16(e0, e1); + const __m128i g0 = _mm_loadu_si128((const __m128i*)(best_y + 2 * i + 0)); + const __m128i g1 = _mm_loadu_si128((const __m128i*)(best_y + 2 * i + 8)); + const __m128i h0 = _mm_add_epi16(g0, f0); + const __m128i h1 = _mm_add_epi16(g1, f1); + const __m128i i0 = _mm_max_epi16(_mm_min_epi16(h0, max), zero); + const __m128i i1 = _mm_max_epi16(_mm_min_epi16(h1, max), zero); + _mm_storeu_si128((__m128i*)(out + 2 * i + 0), i0); + _mm_storeu_si128((__m128i*)(out + 2 * i + 8), i1); + } + for (; i < len; ++i) { + // (9 * A0 + 3 * A1 + 3 * B0 + B1 + 8) >> 4 = + // = (8 * A0 + 2 * (A1 + B0) + (A0 + A1 + B0 + B1 + 8)) >> 4 + // We reuse the common sub-expressions. + const int a0b1 = A[i + 0] + B[i + 1]; + const int a1b0 = A[i + 1] + B[i + 0]; + const int a0a1b0b1 = a0b1 + a1b0 + 8; + const int v0 = (8 * A[i + 0] + 2 * a1b0 + a0a1b0b1) >> 4; + const int v1 = (8 * A[i + 1] + 2 * a0b1 + a0a1b0b1) >> 4; + out[2 * i + 0] = clip_SSE2(best_y[2 * i + 0] + v0, max_y); + out[2 * i + 1] = clip_SSE2(best_y[2 * i + 1] + v1, max_y); + } +} + +static WEBP_INLINE __m128i s16_to_s32(__m128i in) { + return _mm_srai_epi32(_mm_unpacklo_epi16(in, in), 16); +} + +static void SharpYuvFilterRow32_SSE2(const int16_t* A, const int16_t* B, + int len, const uint16_t* best_y, + uint16_t* out, int bit_depth) { + const int max_y = (1 << bit_depth) - 1; + int i; + const __m128i kCst8 = _mm_set1_epi32(8); + const __m128i max = _mm_set1_epi16(max_y); + const __m128i zero = _mm_setzero_si128(); + for (i = 0; i + 4 <= len; i += 4) { + const __m128i a0 = s16_to_s32(_mm_loadl_epi64((const __m128i*)(A + i + 0))); + const __m128i a1 = s16_to_s32(_mm_loadl_epi64((const __m128i*)(A + i + 1))); + const __m128i b0 = s16_to_s32(_mm_loadl_epi64((const __m128i*)(B + i + 0))); + const __m128i b1 = s16_to_s32(_mm_loadl_epi64((const __m128i*)(B + i + 1))); + const __m128i a0b1 = _mm_add_epi32(a0, b1); + const __m128i a1b0 = _mm_add_epi32(a1, b0); + const __m128i a0a1b0b1 = _mm_add_epi32(a0b1, a1b0); // A0+A1+B0+B1 + const __m128i a0a1b0b1_8 = _mm_add_epi32(a0a1b0b1, kCst8); + const __m128i a0b1_2 = _mm_add_epi32(a0b1, a0b1); // 2*(A0+B1) + const __m128i a1b0_2 = _mm_add_epi32(a1b0, a1b0); // 2*(A1+B0) + const __m128i c0 = _mm_srai_epi32(_mm_add_epi32(a0b1_2, a0a1b0b1_8), 3); + const __m128i c1 = _mm_srai_epi32(_mm_add_epi32(a1b0_2, a0a1b0b1_8), 3); + const __m128i d0 = _mm_add_epi32(c1, a0); + const __m128i d1 = _mm_add_epi32(c0, a1); + const __m128i e0 = _mm_srai_epi32(d0, 1); + const __m128i e1 = _mm_srai_epi32(d1, 1); + const __m128i f0 = _mm_unpacklo_epi32(e0, e1); + const __m128i f1 = _mm_unpackhi_epi32(e0, e1); + const __m128i g = _mm_loadu_si128((const __m128i*)(best_y + 2 * i + 0)); + const __m128i h_16 = _mm_add_epi16(g, _mm_packs_epi32(f0, f1)); + const __m128i final = _mm_max_epi16(_mm_min_epi16(h_16, max), zero); + _mm_storeu_si128((__m128i*)(out + 2 * i + 0), final); + } + for (; i < len; ++i) { + // (9 * A0 + 3 * A1 + 3 * B0 + B1 + 8) >> 4 = + // = (8 * A0 + 2 * (A1 + B0) + (A0 + A1 + B0 + B1 + 8)) >> 4 + // We reuse the common sub-expressions. + const int a0b1 = A[i + 0] + B[i + 1]; + const int a1b0 = A[i + 1] + B[i + 0]; + const int a0a1b0b1 = a0b1 + a1b0 + 8; + const int v0 = (8 * A[i + 0] + 2 * a1b0 + a0a1b0b1) >> 4; + const int v1 = (8 * A[i + 1] + 2 * a0b1 + a0a1b0b1) >> 4; + out[2 * i + 0] = clip_SSE2(best_y[2 * i + 0] + v0, max_y); + out[2 * i + 1] = clip_SSE2(best_y[2 * i + 1] + v1, max_y); + } +} + +static void SharpYuvFilterRow_SSE2(const int16_t* A, const int16_t* B, int len, + const uint16_t* best_y, uint16_t* out, + int bit_depth) { + if (bit_depth <= 10) { + SharpYuvFilterRow16_SSE2(A, B, len, best_y, out, bit_depth); + } else { + SharpYuvFilterRow32_SSE2(A, B, len, best_y, out, bit_depth); + } +} + +//------------------------------------------------------------------------------ + +extern void InitSharpYuvSSE2(void); + +WEBP_TSAN_IGNORE_FUNCTION void InitSharpYuvSSE2(void) { + SharpYuvUpdateY = SharpYuvUpdateY_SSE2; + SharpYuvUpdateRGB = SharpYuvUpdateRGB_SSE2; + SharpYuvFilterRow = SharpYuvFilterRow_SSE2; +} +#else // !WEBP_USE_SSE2 + +void InitSharpYuvSSE2(void) {} + +#endif // WEBP_USE_SSE2 diff --git a/thirdparty/libwebp/src/dec/vp8i_dec.h b/thirdparty/libwebp/src/dec/vp8i_dec.h index 9af22f8cc6..30c1bd3ef9 100644 --- a/thirdparty/libwebp/src/dec/vp8i_dec.h +++ b/thirdparty/libwebp/src/dec/vp8i_dec.h @@ -32,7 +32,7 @@ extern "C" { // version numbers #define DEC_MAJ_VERSION 1 #define DEC_MIN_VERSION 2 -#define DEC_REV_VERSION 2 +#define DEC_REV_VERSION 4 // YUV-cache parameters. Cache is 32-bytes wide (= one cacheline). // Constraints are: We need to store one 16x16 block of luma samples (y), diff --git a/thirdparty/libwebp/src/dec/vp8l_dec.c b/thirdparty/libwebp/src/dec/vp8l_dec.c index 78db014030..1348055128 100644 --- a/thirdparty/libwebp/src/dec/vp8l_dec.c +++ b/thirdparty/libwebp/src/dec/vp8l_dec.c @@ -178,7 +178,7 @@ static WEBP_INLINE int PlaneCodeToDistance(int xsize, int plane_code) { //------------------------------------------------------------------------------ // Decodes the next Huffman code from bit-stream. -// FillBitWindow(br) needs to be called at minimum every second call +// VP8LFillBitWindow(br) needs to be called at minimum every second call // to ReadSymbol, in order to pre-fetch enough bits. static WEBP_INLINE int ReadSymbol(const HuffmanCode* table, VP8LBitReader* const br) { @@ -321,7 +321,7 @@ static int ReadHuffmanCode(int alphabet_size, VP8LDecoder* const dec, // The first code is either 1 bit or 8 bit code. int symbol = VP8LReadBits(br, (first_symbol_len_code == 0) ? 1 : 8); code_lengths[symbol] = 1; - // The second code (if present), is always 8 bit long. + // The second code (if present), is always 8 bits long. if (num_symbols == 2) { symbol = VP8LReadBits(br, 8); code_lengths[symbol] = 1; @@ -1281,7 +1281,7 @@ static int ExpandColorMap(int num_colors, VP8LTransform* const transform) { uint8_t* const new_data = (uint8_t*)new_color_map; new_color_map[0] = transform->data_[0]; for (i = 4; i < 4 * num_colors; ++i) { - // Equivalent to AddPixelEq(), on a byte-basis. + // Equivalent to VP8LAddPixels(), on a byte-basis. new_data[i] = (data[i] + new_data[i - 4]) & 0xff; } for (; i < 4 * final_num_colors; ++i) { diff --git a/thirdparty/libwebp/src/demux/demux.c b/thirdparty/libwebp/src/demux/demux.c index f04a2b8450..41387ec2d6 100644 --- a/thirdparty/libwebp/src/demux/demux.c +++ b/thirdparty/libwebp/src/demux/demux.c @@ -25,7 +25,7 @@ #define DMUX_MAJ_VERSION 1 #define DMUX_MIN_VERSION 2 -#define DMUX_REV_VERSION 2 +#define DMUX_REV_VERSION 4 typedef struct { size_t start_; // start location of the data @@ -614,7 +614,6 @@ static int IsValidExtendedFormat(const WebPDemuxer* const dmux) { while (f != NULL) { const int cur_frame_set = f->frame_num_; - int frame_count = 0; // Check frame properties. for (; f != NULL && f->frame_num_ == cur_frame_set; f = f->next_) { @@ -649,8 +648,6 @@ static int IsValidExtendedFormat(const WebPDemuxer* const dmux) { dmux->canvas_width_, dmux->canvas_height_)) { return 0; } - - ++frame_count; } } return 1; diff --git a/thirdparty/libwebp/src/dsp/alpha_processing_neon.c b/thirdparty/libwebp/src/dsp/alpha_processing_neon.c index 9e0ace9421..6716fb77f0 100644 --- a/thirdparty/libwebp/src/dsp/alpha_processing_neon.c +++ b/thirdparty/libwebp/src/dsp/alpha_processing_neon.c @@ -83,7 +83,7 @@ static void ApplyAlphaMultiply_NEON(uint8_t* rgba, int alpha_first, static int DispatchAlpha_NEON(const uint8_t* WEBP_RESTRICT alpha, int alpha_stride, int width, int height, uint8_t* WEBP_RESTRICT dst, int dst_stride) { - uint32_t alpha_mask = 0xffffffffu; + uint32_t alpha_mask = 0xffu; uint8x8_t mask8 = vdup_n_u8(0xff); uint32_t tmp[2]; int i, j; @@ -107,6 +107,7 @@ static int DispatchAlpha_NEON(const uint8_t* WEBP_RESTRICT alpha, dst += dst_stride; } vst1_u8((uint8_t*)tmp, mask8); + alpha_mask *= 0x01010101; alpha_mask &= tmp[0]; alpha_mask &= tmp[1]; return (alpha_mask != 0xffffffffu); @@ -135,7 +136,7 @@ static void DispatchAlphaToGreen_NEON(const uint8_t* WEBP_RESTRICT alpha, static int ExtractAlpha_NEON(const uint8_t* WEBP_RESTRICT argb, int argb_stride, int width, int height, uint8_t* WEBP_RESTRICT alpha, int alpha_stride) { - uint32_t alpha_mask = 0xffffffffu; + uint32_t alpha_mask = 0xffu; uint8x8_t mask8 = vdup_n_u8(0xff); uint32_t tmp[2]; int i, j; @@ -157,6 +158,7 @@ static int ExtractAlpha_NEON(const uint8_t* WEBP_RESTRICT argb, int argb_stride, alpha += alpha_stride; } vst1_u8((uint8_t*)tmp, mask8); + alpha_mask *= 0x01010101; alpha_mask &= tmp[0]; alpha_mask &= tmp[1]; return (alpha_mask == 0xffffffffu); diff --git a/thirdparty/libwebp/src/dsp/cpu.c b/thirdparty/libwebp/src/dsp/cpu.c index 3145e190a4..a4ba7f2cb7 100644 --- a/thirdparty/libwebp/src/dsp/cpu.c +++ b/thirdparty/libwebp/src/dsp/cpu.c @@ -11,7 +11,7 @@ // // Author: Christian Duvivier (cduvivier@google.com) -#include "src/dsp/dsp.h" +#include "src/dsp/cpu.h" #if defined(WEBP_HAVE_NEON_RTCD) #include <stdio.h> diff --git a/thirdparty/libwebp/src/dsp/cpu.h b/thirdparty/libwebp/src/dsp/cpu.h new file mode 100644 index 0000000000..57a40d87d4 --- /dev/null +++ b/thirdparty/libwebp/src/dsp/cpu.h @@ -0,0 +1,254 @@ +// Copyright 2022 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +// CPU detection functions and macros. +// +// Author: Skal (pascal.massimino@gmail.com) + +#ifndef WEBP_DSP_CPU_H_ +#define WEBP_DSP_CPU_H_ + +#ifdef HAVE_CONFIG_H +#include "src/webp/config.h" +#endif + +#include "src/webp/types.h" + +#if defined(__GNUC__) +#define LOCAL_GCC_VERSION ((__GNUC__ << 8) | __GNUC_MINOR__) +#define LOCAL_GCC_PREREQ(maj, min) (LOCAL_GCC_VERSION >= (((maj) << 8) | (min))) +#else +#define LOCAL_GCC_VERSION 0 +#define LOCAL_GCC_PREREQ(maj, min) 0 +#endif + +#if defined(__clang__) +#define LOCAL_CLANG_VERSION ((__clang_major__ << 8) | __clang_minor__) +#define LOCAL_CLANG_PREREQ(maj, min) \ + (LOCAL_CLANG_VERSION >= (((maj) << 8) | (min))) +#else +#define LOCAL_CLANG_VERSION 0 +#define LOCAL_CLANG_PREREQ(maj, min) 0 +#endif + +#ifndef __has_builtin +#define __has_builtin(x) 0 +#endif + +#if !defined(HAVE_CONFIG_H) +#if defined(_MSC_VER) && _MSC_VER > 1310 && \ + (defined(_M_X64) || defined(_M_IX86)) +#define WEBP_MSC_SSE2 // Visual C++ SSE2 targets +#endif + +#if defined(_MSC_VER) && _MSC_VER >= 1500 && \ + (defined(_M_X64) || defined(_M_IX86)) +#define WEBP_MSC_SSE41 // Visual C++ SSE4.1 targets +#endif +#endif + +// WEBP_HAVE_* are used to indicate the presence of the instruction set in dsp +// files without intrinsics, allowing the corresponding Init() to be called. +// Files containing intrinsics will need to be built targeting the instruction +// set so should succeed on one of the earlier tests. +#if (defined(__SSE2__) || defined(WEBP_MSC_SSE2)) && \ + (!defined(HAVE_CONFIG_H) || defined(WEBP_HAVE_SSE2)) +#define WEBP_USE_SSE2 +#endif + +#if defined(WEBP_USE_SSE2) && !defined(WEBP_HAVE_SSE2) +#define WEBP_HAVE_SSE2 +#endif + +#if (defined(__SSE4_1__) || defined(WEBP_MSC_SSE41)) && \ + (!defined(HAVE_CONFIG_H) || defined(WEBP_HAVE_SSE41)) +#define WEBP_USE_SSE41 +#endif + +#if defined(WEBP_USE_SSE41) && !defined(WEBP_HAVE_SSE41) +#define WEBP_HAVE_SSE41 +#endif + +#undef WEBP_MSC_SSE41 +#undef WEBP_MSC_SSE2 + +// The intrinsics currently cause compiler errors with arm-nacl-gcc and the +// inline assembly would need to be modified for use with Native Client. +#if ((defined(__ARM_NEON__) || defined(__aarch64__)) && \ + (!defined(HAVE_CONFIG_H) || defined(WEBP_HAVE_NEON))) && \ + !defined(__native_client__) +#define WEBP_USE_NEON +#endif + +#if !defined(WEBP_USE_NEON) && defined(__ANDROID__) && \ + defined(__ARM_ARCH_7A__) && defined(HAVE_CPU_FEATURES_H) +#define WEBP_ANDROID_NEON // Android targets that may have NEON +#define WEBP_USE_NEON +#endif + +// Note: ARM64 is supported in Visual Studio 2017, but requires the direct +// inclusion of arm64_neon.h; Visual Studio 2019 includes this file in +// arm_neon.h. Compile errors were seen with Visual Studio 2019 16.4 with +// vtbl4_u8(); a fix was made in 16.6. +#if defined(_MSC_VER) && ((_MSC_VER >= 1700 && defined(_M_ARM)) || \ + (_MSC_VER >= 1926 && defined(_M_ARM64))) +#define WEBP_USE_NEON +#define WEBP_USE_INTRINSICS +#endif + +#if defined(WEBP_USE_NEON) && !defined(WEBP_HAVE_NEON) +#define WEBP_HAVE_NEON +#endif + +#if defined(__mips__) && !defined(__mips64) && defined(__mips_isa_rev) && \ + (__mips_isa_rev >= 1) && (__mips_isa_rev < 6) +#define WEBP_USE_MIPS32 +#if (__mips_isa_rev >= 2) +#define WEBP_USE_MIPS32_R2 +#if defined(__mips_dspr2) || (defined(__mips_dsp_rev) && __mips_dsp_rev >= 2) +#define WEBP_USE_MIPS_DSP_R2 +#endif +#endif +#endif + +#if defined(__mips_msa) && defined(__mips_isa_rev) && (__mips_isa_rev >= 5) +#define WEBP_USE_MSA +#endif + +#ifndef WEBP_DSP_OMIT_C_CODE +#define WEBP_DSP_OMIT_C_CODE 1 +#endif + +#if defined(WEBP_USE_NEON) && WEBP_DSP_OMIT_C_CODE +#define WEBP_NEON_OMIT_C_CODE 1 +#else +#define WEBP_NEON_OMIT_C_CODE 0 +#endif + +#if !(LOCAL_CLANG_PREREQ(3, 8) || LOCAL_GCC_PREREQ(4, 8) || \ + defined(__aarch64__)) +#define WEBP_NEON_WORK_AROUND_GCC 1 +#else +#define WEBP_NEON_WORK_AROUND_GCC 0 +#endif + +// This macro prevents thread_sanitizer from reporting known concurrent writes. +#define WEBP_TSAN_IGNORE_FUNCTION +#if defined(__has_feature) +#if __has_feature(thread_sanitizer) +#undef WEBP_TSAN_IGNORE_FUNCTION +#define WEBP_TSAN_IGNORE_FUNCTION __attribute__((no_sanitize_thread)) +#endif +#endif + +#if defined(__has_feature) +#if __has_feature(memory_sanitizer) +#define WEBP_MSAN +#endif +#endif + +#if defined(WEBP_USE_THREAD) && !defined(_WIN32) +#include <pthread.h> // NOLINT + +#define WEBP_DSP_INIT(func) \ + do { \ + static volatile VP8CPUInfo func##_last_cpuinfo_used = \ + (VP8CPUInfo)&func##_last_cpuinfo_used; \ + static pthread_mutex_t func##_lock = PTHREAD_MUTEX_INITIALIZER; \ + if (pthread_mutex_lock(&func##_lock)) break; \ + if (func##_last_cpuinfo_used != VP8GetCPUInfo) func(); \ + func##_last_cpuinfo_used = VP8GetCPUInfo; \ + (void)pthread_mutex_unlock(&func##_lock); \ + } while (0) +#else // !(defined(WEBP_USE_THREAD) && !defined(_WIN32)) +#define WEBP_DSP_INIT(func) \ + do { \ + static volatile VP8CPUInfo func##_last_cpuinfo_used = \ + (VP8CPUInfo)&func##_last_cpuinfo_used; \ + if (func##_last_cpuinfo_used == VP8GetCPUInfo) break; \ + func(); \ + func##_last_cpuinfo_used = VP8GetCPUInfo; \ + } while (0) +#endif // defined(WEBP_USE_THREAD) && !defined(_WIN32) + +// Defines an Init + helper function that control multiple initialization of +// function pointers / tables. +/* Usage: + WEBP_DSP_INIT_FUNC(InitFunc) { + ...function body + } +*/ +#define WEBP_DSP_INIT_FUNC(name) \ + static WEBP_TSAN_IGNORE_FUNCTION void name##_body(void); \ + WEBP_TSAN_IGNORE_FUNCTION void name(void) { WEBP_DSP_INIT(name##_body); } \ + static WEBP_TSAN_IGNORE_FUNCTION void name##_body(void) + +#define WEBP_UBSAN_IGNORE_UNDEF +#define WEBP_UBSAN_IGNORE_UNSIGNED_OVERFLOW +#if defined(__clang__) && defined(__has_attribute) +#if __has_attribute(no_sanitize) +// This macro prevents the undefined behavior sanitizer from reporting +// failures. This is only meant to silence unaligned loads on platforms that +// are known to support them. +#undef WEBP_UBSAN_IGNORE_UNDEF +#define WEBP_UBSAN_IGNORE_UNDEF __attribute__((no_sanitize("undefined"))) + +// This macro prevents the undefined behavior sanitizer from reporting +// failures related to unsigned integer overflows. This is only meant to +// silence cases where this well defined behavior is expected. +#undef WEBP_UBSAN_IGNORE_UNSIGNED_OVERFLOW +#define WEBP_UBSAN_IGNORE_UNSIGNED_OVERFLOW \ + __attribute__((no_sanitize("unsigned-integer-overflow"))) +#endif +#endif + +// If 'ptr' is NULL, returns NULL. Otherwise returns 'ptr + off'. +// Prevents undefined behavior sanitizer nullptr-with-nonzero-offset warning. +#if !defined(WEBP_OFFSET_PTR) +#define WEBP_OFFSET_PTR(ptr, off) (((ptr) == NULL) ? NULL : ((ptr) + (off))) +#endif + +// Regularize the definition of WEBP_SWAP_16BIT_CSP (backward compatibility) +#if !defined(WEBP_SWAP_16BIT_CSP) +#define WEBP_SWAP_16BIT_CSP 0 +#endif + +// some endian fix (e.g.: mips-gcc doesn't define __BIG_ENDIAN__) +#if !defined(WORDS_BIGENDIAN) && \ + (defined(__BIG_ENDIAN__) || defined(_M_PPC) || \ + (defined(__BYTE_ORDER__) && (__BYTE_ORDER__ == __ORDER_BIG_ENDIAN__))) +#define WORDS_BIGENDIAN +#endif + +typedef enum { + kSSE2, + kSSE3, + kSlowSSSE3, // special feature for slow SSSE3 architectures + kSSE4_1, + kAVX, + kAVX2, + kNEON, + kMIPS32, + kMIPSdspR2, + kMSA +} CPUFeature; + +#ifdef __cplusplus +extern "C" { +#endif + +// returns true if the CPU supports the feature. +typedef int (*VP8CPUInfo)(CPUFeature feature); +WEBP_EXTERN VP8CPUInfo VP8GetCPUInfo; + +#ifdef __cplusplus +} // extern "C" +#endif + +#endif // WEBP_DSP_CPU_H_ diff --git a/thirdparty/libwebp/src/dsp/dsp.h b/thirdparty/libwebp/src/dsp/dsp.h index c4f57e4d5b..d2000b8efc 100644 --- a/thirdparty/libwebp/src/dsp/dsp.h +++ b/thirdparty/libwebp/src/dsp/dsp.h @@ -18,6 +18,7 @@ #include "src/webp/config.h" #endif +#include "src/dsp/cpu.h" #include "src/webp/types.h" #ifdef __cplusplus @@ -43,225 +44,6 @@ extern "C" { #define WEBP_RESTRICT #endif -//------------------------------------------------------------------------------ -// CPU detection - -#if defined(__GNUC__) -# define LOCAL_GCC_VERSION ((__GNUC__ << 8) | __GNUC_MINOR__) -# define LOCAL_GCC_PREREQ(maj, min) \ - (LOCAL_GCC_VERSION >= (((maj) << 8) | (min))) -#else -# define LOCAL_GCC_VERSION 0 -# define LOCAL_GCC_PREREQ(maj, min) 0 -#endif - -#if defined(__clang__) -# define LOCAL_CLANG_VERSION ((__clang_major__ << 8) | __clang_minor__) -# define LOCAL_CLANG_PREREQ(maj, min) \ - (LOCAL_CLANG_VERSION >= (((maj) << 8) | (min))) -#else -# define LOCAL_CLANG_VERSION 0 -# define LOCAL_CLANG_PREREQ(maj, min) 0 -#endif - -#ifndef __has_builtin -# define __has_builtin(x) 0 -#endif - -#if !defined(HAVE_CONFIG_H) -#if defined(_MSC_VER) && _MSC_VER > 1310 && \ - (defined(_M_X64) || defined(_M_IX86)) -#define WEBP_MSC_SSE2 // Visual C++ SSE2 targets -#endif - -#if defined(_MSC_VER) && _MSC_VER >= 1500 && \ - (defined(_M_X64) || defined(_M_IX86)) -#define WEBP_MSC_SSE41 // Visual C++ SSE4.1 targets -#endif -#endif - -// WEBP_HAVE_* are used to indicate the presence of the instruction set in dsp -// files without intrinsics, allowing the corresponding Init() to be called. -// Files containing intrinsics will need to be built targeting the instruction -// set so should succeed on one of the earlier tests. -#if (defined(__SSE2__) || defined(WEBP_MSC_SSE2)) && \ - (!defined(HAVE_CONFIG_H) || defined(WEBP_HAVE_SSE2)) -#define WEBP_USE_SSE2 -#endif - -#if defined(WEBP_USE_SSE2) && !defined(WEBP_HAVE_SSE2) -#define WEBP_HAVE_SSE2 -#endif - -#if (defined(__SSE4_1__) || defined(WEBP_MSC_SSE41)) && \ - (!defined(HAVE_CONFIG_H) || defined(WEBP_HAVE_SSE41)) -#define WEBP_USE_SSE41 -#endif - -#if defined(WEBP_USE_SSE41) && !defined(WEBP_HAVE_SSE41) -#define WEBP_HAVE_SSE41 -#endif - -#undef WEBP_MSC_SSE41 -#undef WEBP_MSC_SSE2 - -// The intrinsics currently cause compiler errors with arm-nacl-gcc and the -// inline assembly would need to be modified for use with Native Client. -#if ((defined(__ARM_NEON__) || defined(__aarch64__)) && \ - (!defined(HAVE_CONFIG_H) || defined(WEBP_HAVE_NEON))) && \ - !defined(__native_client__) -#define WEBP_USE_NEON -#endif - -#if !defined(WEBP_USE_NEON) && defined(__ANDROID__) && \ - defined(__ARM_ARCH_7A__) && defined(HAVE_CPU_FEATURES_H) -#define WEBP_ANDROID_NEON // Android targets that may have NEON -#define WEBP_USE_NEON -#endif - -// Note: ARM64 is supported in Visual Studio 2017, but requires the direct -// inclusion of arm64_neon.h; Visual Studio 2019 includes this file in -// arm_neon.h. -#if defined(_MSC_VER) && \ - ((_MSC_VER >= 1700 && defined(_M_ARM)) || \ - (_MSC_VER >= 1920 && defined(_M_ARM64))) -#define WEBP_USE_NEON -#define WEBP_USE_INTRINSICS -#endif - -#if defined(WEBP_USE_NEON) && !defined(WEBP_HAVE_NEON) -#define WEBP_HAVE_NEON -#endif - -#if defined(__mips__) && !defined(__mips64) && \ - defined(__mips_isa_rev) && (__mips_isa_rev >= 1) && (__mips_isa_rev < 6) -#define WEBP_USE_MIPS32 -#if (__mips_isa_rev >= 2) -#define WEBP_USE_MIPS32_R2 -#if defined(__mips_dspr2) || (defined(__mips_dsp_rev) && __mips_dsp_rev >= 2) -#define WEBP_USE_MIPS_DSP_R2 -#endif -#endif -#endif - -#if defined(__mips_msa) && defined(__mips_isa_rev) && (__mips_isa_rev >= 5) -#define WEBP_USE_MSA -#endif - -#ifndef WEBP_DSP_OMIT_C_CODE -#define WEBP_DSP_OMIT_C_CODE 1 -#endif - -#if defined(WEBP_USE_NEON) && WEBP_DSP_OMIT_C_CODE -#define WEBP_NEON_OMIT_C_CODE 1 -#else -#define WEBP_NEON_OMIT_C_CODE 0 -#endif - -#if !(LOCAL_CLANG_PREREQ(3,8) || LOCAL_GCC_PREREQ(4,8) || defined(__aarch64__)) -#define WEBP_NEON_WORK_AROUND_GCC 1 -#else -#define WEBP_NEON_WORK_AROUND_GCC 0 -#endif - -// This macro prevents thread_sanitizer from reporting known concurrent writes. -#define WEBP_TSAN_IGNORE_FUNCTION -#if defined(__has_feature) -#if __has_feature(thread_sanitizer) -#undef WEBP_TSAN_IGNORE_FUNCTION -#define WEBP_TSAN_IGNORE_FUNCTION __attribute__((no_sanitize_thread)) -#endif -#endif - -#if defined(WEBP_USE_THREAD) && !defined(_WIN32) -#include <pthread.h> // NOLINT - -#define WEBP_DSP_INIT(func) do { \ - static volatile VP8CPUInfo func ## _last_cpuinfo_used = \ - (VP8CPUInfo)&func ## _last_cpuinfo_used; \ - static pthread_mutex_t func ## _lock = PTHREAD_MUTEX_INITIALIZER; \ - if (pthread_mutex_lock(&func ## _lock)) break; \ - if (func ## _last_cpuinfo_used != VP8GetCPUInfo) func(); \ - func ## _last_cpuinfo_used = VP8GetCPUInfo; \ - (void)pthread_mutex_unlock(&func ## _lock); \ -} while (0) -#else // !(defined(WEBP_USE_THREAD) && !defined(_WIN32)) -#define WEBP_DSP_INIT(func) do { \ - static volatile VP8CPUInfo func ## _last_cpuinfo_used = \ - (VP8CPUInfo)&func ## _last_cpuinfo_used; \ - if (func ## _last_cpuinfo_used == VP8GetCPUInfo) break; \ - func(); \ - func ## _last_cpuinfo_used = VP8GetCPUInfo; \ -} while (0) -#endif // defined(WEBP_USE_THREAD) && !defined(_WIN32) - -// Defines an Init + helper function that control multiple initialization of -// function pointers / tables. -/* Usage: - WEBP_DSP_INIT_FUNC(InitFunc) { - ...function body - } -*/ -#define WEBP_DSP_INIT_FUNC(name) \ - static WEBP_TSAN_IGNORE_FUNCTION void name ## _body(void); \ - WEBP_TSAN_IGNORE_FUNCTION void name(void) { \ - WEBP_DSP_INIT(name ## _body); \ - } \ - static WEBP_TSAN_IGNORE_FUNCTION void name ## _body(void) - -#define WEBP_UBSAN_IGNORE_UNDEF -#define WEBP_UBSAN_IGNORE_UNSIGNED_OVERFLOW -#if defined(__clang__) && defined(__has_attribute) -#if __has_attribute(no_sanitize) -// This macro prevents the undefined behavior sanitizer from reporting -// failures. This is only meant to silence unaligned loads on platforms that -// are known to support them. -#undef WEBP_UBSAN_IGNORE_UNDEF -#define WEBP_UBSAN_IGNORE_UNDEF \ - __attribute__((no_sanitize("undefined"))) - -// This macro prevents the undefined behavior sanitizer from reporting -// failures related to unsigned integer overflows. This is only meant to -// silence cases where this well defined behavior is expected. -#undef WEBP_UBSAN_IGNORE_UNSIGNED_OVERFLOW -#define WEBP_UBSAN_IGNORE_UNSIGNED_OVERFLOW \ - __attribute__((no_sanitize("unsigned-integer-overflow"))) -#endif -#endif - -// If 'ptr' is NULL, returns NULL. Otherwise returns 'ptr + off'. -// Prevents undefined behavior sanitizer nullptr-with-nonzero-offset warning. -#if !defined(WEBP_OFFSET_PTR) -#define WEBP_OFFSET_PTR(ptr, off) (((ptr) == NULL) ? NULL : ((ptr) + (off))) -#endif - -// Regularize the definition of WEBP_SWAP_16BIT_CSP (backward compatibility) -#if !defined(WEBP_SWAP_16BIT_CSP) -#define WEBP_SWAP_16BIT_CSP 0 -#endif - -// some endian fix (e.g.: mips-gcc doesn't define __BIG_ENDIAN__) -#if !defined(WORDS_BIGENDIAN) && \ - (defined(__BIG_ENDIAN__) || defined(_M_PPC) || \ - (defined(__BYTE_ORDER__) && (__BYTE_ORDER__ == __ORDER_BIG_ENDIAN__))) -#define WORDS_BIGENDIAN -#endif - -typedef enum { - kSSE2, - kSSE3, - kSlowSSSE3, // special feature for slow SSSE3 architectures - kSSE4_1, - kAVX, - kAVX2, - kNEON, - kMIPS32, - kMIPSdspR2, - kMSA -} CPUFeature; -// returns true if the CPU supports the feature. -typedef int (*VP8CPUInfo)(CPUFeature feature); -WEBP_EXTERN VP8CPUInfo VP8GetCPUInfo; //------------------------------------------------------------------------------ // Init stub generator @@ -550,15 +332,6 @@ extern void WebPConvertARGBToUV_C(const uint32_t* argb, uint8_t* u, uint8_t* v, extern void WebPConvertRGBA32ToUV_C(const uint16_t* rgb, uint8_t* u, uint8_t* v, int width); -// utilities for accurate RGB->YUV conversion -extern uint64_t (*WebPSharpYUVUpdateY)(const uint16_t* src, const uint16_t* ref, - uint16_t* dst, int len); -extern void (*WebPSharpYUVUpdateRGB)(const int16_t* src, const int16_t* ref, - int16_t* dst, int len); -extern void (*WebPSharpYUVFilterRow)(const int16_t* A, const int16_t* B, - int len, - const uint16_t* best_y, uint16_t* out); - // Must be called before using the above. void WebPInitConvertARGBToYUV(void); diff --git a/thirdparty/libwebp/src/dsp/lossless.h b/thirdparty/libwebp/src/dsp/lossless.h index c26c6bca07..de60d95d0b 100644 --- a/thirdparty/libwebp/src/dsp/lossless.h +++ b/thirdparty/libwebp/src/dsp/lossless.h @@ -182,9 +182,9 @@ extern VP8LPredictorAddSubFunc VP8LPredictorsSub_C[16]; // ----------------------------------------------------------------------------- // Huffman-cost related functions. -typedef double (*VP8LCostFunc)(const uint32_t* population, int length); -typedef double (*VP8LCostCombinedFunc)(const uint32_t* X, const uint32_t* Y, - int length); +typedef float (*VP8LCostFunc)(const uint32_t* population, int length); +typedef float (*VP8LCostCombinedFunc)(const uint32_t* X, const uint32_t* Y, + int length); typedef float (*VP8LCombinedShannonEntropyFunc)(const int X[256], const int Y[256]); @@ -198,7 +198,7 @@ typedef struct { // small struct to hold counters } VP8LStreaks; typedef struct { // small struct to hold bit entropy results - double entropy; // entropy + float entropy; // entropy uint32_t sum; // sum of the population int nonzeros; // number of non-zero elements in the population uint32_t max_val; // maximum value in the population diff --git a/thirdparty/libwebp/src/dsp/lossless_enc.c b/thirdparty/libwebp/src/dsp/lossless_enc.c index 1580631e38..de6c4ace5f 100644 --- a/thirdparty/libwebp/src/dsp/lossless_enc.c +++ b/thirdparty/libwebp/src/dsp/lossless_enc.c @@ -402,7 +402,7 @@ static float FastLog2Slow_C(uint32_t v) { // Compute the combined Shanon's entropy for distribution {X} and {X+Y} static float CombinedShannonEntropy_C(const int X[256], const int Y[256]) { int i; - double retval = 0.; + float retval = 0.f; int sumX = 0, sumXY = 0; for (i = 0; i < 256; ++i) { const int x = X[i]; @@ -418,7 +418,7 @@ static float CombinedShannonEntropy_C(const int X[256], const int Y[256]) { } } retval += VP8LFastSLog2(sumX) + VP8LFastSLog2(sumXY); - return (float)retval; + return retval; } void VP8LBitEntropyInit(VP8LBitEntropy* const entropy) { @@ -636,17 +636,17 @@ void VP8LBundleColorMap_C(const uint8_t* const row, int width, int xbits, //------------------------------------------------------------------------------ -static double ExtraCost_C(const uint32_t* population, int length) { +static float ExtraCost_C(const uint32_t* population, int length) { int i; - double cost = 0.; + float cost = 0.f; for (i = 2; i < length - 2; ++i) cost += (i >> 1) * population[i + 2]; return cost; } -static double ExtraCostCombined_C(const uint32_t* X, const uint32_t* Y, +static float ExtraCostCombined_C(const uint32_t* X, const uint32_t* Y, int length) { int i; - double cost = 0.; + float cost = 0.f; for (i = 2; i < length - 2; ++i) { const int xy = X[i + 2] + Y[i + 2]; cost += (i >> 1) * xy; diff --git a/thirdparty/libwebp/src/dsp/lossless_enc_mips32.c b/thirdparty/libwebp/src/dsp/lossless_enc_mips32.c index 0412a093cf..639f786631 100644 --- a/thirdparty/libwebp/src/dsp/lossless_enc_mips32.c +++ b/thirdparty/libwebp/src/dsp/lossless_enc_mips32.c @@ -103,8 +103,8 @@ static float FastLog2Slow_MIPS32(uint32_t v) { // cost += i * *(pop + 1); // pop += 2; // } -// return (double)cost; -static double ExtraCost_MIPS32(const uint32_t* const population, int length) { +// return (float)cost; +static float ExtraCost_MIPS32(const uint32_t* const population, int length) { int i, temp0, temp1; const uint32_t* pop = &population[4]; const uint32_t* const LoopEnd = &population[length]; @@ -130,7 +130,7 @@ static double ExtraCost_MIPS32(const uint32_t* const population, int length) { : "memory", "hi", "lo" ); - return (double)((int64_t)temp0 << 32 | temp1); + return (float)((int64_t)temp0 << 32 | temp1); } // C version of this function: @@ -148,9 +148,9 @@ static double ExtraCost_MIPS32(const uint32_t* const population, int length) { // pX += 2; // pY += 2; // } -// return (double)cost; -static double ExtraCostCombined_MIPS32(const uint32_t* const X, - const uint32_t* const Y, int length) { +// return (float)cost; +static float ExtraCostCombined_MIPS32(const uint32_t* const X, + const uint32_t* const Y, int length) { int i, temp0, temp1, temp2, temp3; const uint32_t* pX = &X[4]; const uint32_t* pY = &Y[4]; @@ -183,7 +183,7 @@ static double ExtraCostCombined_MIPS32(const uint32_t* const X, : "memory", "hi", "lo" ); - return (double)((int64_t)temp0 << 32 | temp1); + return (float)((int64_t)temp0 << 32 | temp1); } #define HUFFMAN_COST_PASS \ @@ -347,24 +347,24 @@ static void GetCombinedEntropyUnrefined_MIPS32(const uint32_t X[], static void AddVector_MIPS32(const uint32_t* pa, const uint32_t* pb, uint32_t* pout, int size) { uint32_t temp0, temp1, temp2, temp3, temp4, temp5, temp6, temp7; - const uint32_t end = ((size) / 4) * 4; + const int end = ((size) / 4) * 4; const uint32_t* const LoopEnd = pa + end; int i; ASM_START ADD_TO_OUT(0, 4, 8, 12, 1, pa, pb, pout) ASM_END_0 - for (i = end; i < size; ++i) pout[i] = pa[i] + pb[i]; + for (i = 0; i < size - end; ++i) pout[i] = pa[i] + pb[i]; } static void AddVectorEq_MIPS32(const uint32_t* pa, uint32_t* pout, int size) { uint32_t temp0, temp1, temp2, temp3, temp4, temp5, temp6, temp7; - const uint32_t end = ((size) / 4) * 4; + const int end = ((size) / 4) * 4; const uint32_t* const LoopEnd = pa + end; int i; ASM_START ADD_TO_OUT(0, 4, 8, 12, 0, pa, pout, pout) ASM_END_1 - for (i = end; i < size; ++i) pout[i] += pa[i]; + for (i = 0; i < size - end; ++i) pout[i] += pa[i]; } #undef ASM_END_1 diff --git a/thirdparty/libwebp/src/dsp/lossless_enc_sse2.c b/thirdparty/libwebp/src/dsp/lossless_enc_sse2.c index b2f83b871c..948001a3d5 100644 --- a/thirdparty/libwebp/src/dsp/lossless_enc_sse2.c +++ b/thirdparty/libwebp/src/dsp/lossless_enc_sse2.c @@ -239,7 +239,7 @@ static void AddVectorEq_SSE2(const uint32_t* a, uint32_t* out, int size) { static float CombinedShannonEntropy_SSE2(const int X[256], const int Y[256]) { int i; - double retval = 0.; + float retval = 0.f; int sumX = 0, sumXY = 0; const __m128i zero = _mm_setzero_si128(); @@ -273,7 +273,7 @@ static float CombinedShannonEntropy_SSE2(const int X[256], const int Y[256]) { } } retval += VP8LFastSLog2(sumX) + VP8LFastSLog2(sumXY); - return (float)retval; + return retval; } #else diff --git a/thirdparty/libwebp/src/dsp/yuv.c b/thirdparty/libwebp/src/dsp/yuv.c index 48466f8b11..d16c13d3ca 100644 --- a/thirdparty/libwebp/src/dsp/yuv.c +++ b/thirdparty/libwebp/src/dsp/yuv.c @@ -194,50 +194,6 @@ void WebPConvertRGBA32ToUV_C(const uint16_t* rgb, //----------------------------------------------------------------------------- -#if !WEBP_NEON_OMIT_C_CODE -#define MAX_Y ((1 << 10) - 1) // 10b precision over 16b-arithmetic -static uint16_t clip_y(int v) { - return (v < 0) ? 0 : (v > MAX_Y) ? MAX_Y : (uint16_t)v; -} - -static uint64_t SharpYUVUpdateY_C(const uint16_t* ref, const uint16_t* src, - uint16_t* dst, int len) { - uint64_t diff = 0; - int i; - for (i = 0; i < len; ++i) { - const int diff_y = ref[i] - src[i]; - const int new_y = (int)dst[i] + diff_y; - dst[i] = clip_y(new_y); - diff += (uint64_t)abs(diff_y); - } - return diff; -} - -static void SharpYUVUpdateRGB_C(const int16_t* ref, const int16_t* src, - int16_t* dst, int len) { - int i; - for (i = 0; i < len; ++i) { - const int diff_uv = ref[i] - src[i]; - dst[i] += diff_uv; - } -} - -static void SharpYUVFilterRow_C(const int16_t* A, const int16_t* B, int len, - const uint16_t* best_y, uint16_t* out) { - int i; - for (i = 0; i < len; ++i, ++A, ++B) { - const int v0 = (A[0] * 9 + A[1] * 3 + B[0] * 3 + B[1] + 8) >> 4; - const int v1 = (A[1] * 9 + A[0] * 3 + B[1] * 3 + B[0] + 8) >> 4; - out[2 * i + 0] = clip_y(best_y[2 * i + 0] + v0); - out[2 * i + 1] = clip_y(best_y[2 * i + 1] + v1); - } -} -#endif // !WEBP_NEON_OMIT_C_CODE - -#undef MAX_Y - -//----------------------------------------------------------------------------- - void (*WebPConvertRGB24ToY)(const uint8_t* rgb, uint8_t* y, int width); void (*WebPConvertBGR24ToY)(const uint8_t* bgr, uint8_t* y, int width); void (*WebPConvertRGBA32ToUV)(const uint16_t* rgb, @@ -247,18 +203,9 @@ void (*WebPConvertARGBToY)(const uint32_t* argb, uint8_t* y, int width); void (*WebPConvertARGBToUV)(const uint32_t* argb, uint8_t* u, uint8_t* v, int src_width, int do_store); -uint64_t (*WebPSharpYUVUpdateY)(const uint16_t* ref, const uint16_t* src, - uint16_t* dst, int len); -void (*WebPSharpYUVUpdateRGB)(const int16_t* ref, const int16_t* src, - int16_t* dst, int len); -void (*WebPSharpYUVFilterRow)(const int16_t* A, const int16_t* B, int len, - const uint16_t* best_y, uint16_t* out); - extern void WebPInitConvertARGBToYUVSSE2(void); extern void WebPInitConvertARGBToYUVSSE41(void); extern void WebPInitConvertARGBToYUVNEON(void); -extern void WebPInitSharpYUVSSE2(void); -extern void WebPInitSharpYUVNEON(void); WEBP_DSP_INIT_FUNC(WebPInitConvertARGBToYUV) { WebPConvertARGBToY = ConvertARGBToY_C; @@ -269,17 +216,10 @@ WEBP_DSP_INIT_FUNC(WebPInitConvertARGBToYUV) { WebPConvertRGBA32ToUV = WebPConvertRGBA32ToUV_C; -#if !WEBP_NEON_OMIT_C_CODE - WebPSharpYUVUpdateY = SharpYUVUpdateY_C; - WebPSharpYUVUpdateRGB = SharpYUVUpdateRGB_C; - WebPSharpYUVFilterRow = SharpYUVFilterRow_C; -#endif - if (VP8GetCPUInfo != NULL) { #if defined(WEBP_HAVE_SSE2) if (VP8GetCPUInfo(kSSE2)) { WebPInitConvertARGBToYUVSSE2(); - WebPInitSharpYUVSSE2(); } #endif // WEBP_HAVE_SSE2 #if defined(WEBP_HAVE_SSE41) @@ -293,7 +233,6 @@ WEBP_DSP_INIT_FUNC(WebPInitConvertARGBToYUV) { if (WEBP_NEON_OMIT_C_CODE || (VP8GetCPUInfo != NULL && VP8GetCPUInfo(kNEON))) { WebPInitConvertARGBToYUVNEON(); - WebPInitSharpYUVNEON(); } #endif // WEBP_HAVE_NEON @@ -302,7 +241,4 @@ WEBP_DSP_INIT_FUNC(WebPInitConvertARGBToYUV) { assert(WebPConvertRGB24ToY != NULL); assert(WebPConvertBGR24ToY != NULL); assert(WebPConvertRGBA32ToUV != NULL); - assert(WebPSharpYUVUpdateY != NULL); - assert(WebPSharpYUVUpdateRGB != NULL); - assert(WebPSharpYUVFilterRow != NULL); } diff --git a/thirdparty/libwebp/src/dsp/yuv_neon.c b/thirdparty/libwebp/src/dsp/yuv_neon.c index a34d60248f..ff77b00980 100644 --- a/thirdparty/libwebp/src/dsp/yuv_neon.c +++ b/thirdparty/libwebp/src/dsp/yuv_neon.c @@ -173,116 +173,8 @@ WEBP_TSAN_IGNORE_FUNCTION void WebPInitConvertARGBToYUVNEON(void) { WebPConvertRGBA32ToUV = ConvertRGBA32ToUV_NEON; } -//------------------------------------------------------------------------------ - -#define MAX_Y ((1 << 10) - 1) // 10b precision over 16b-arithmetic -static uint16_t clip_y_NEON(int v) { - return (v < 0) ? 0 : (v > MAX_Y) ? MAX_Y : (uint16_t)v; -} - -static uint64_t SharpYUVUpdateY_NEON(const uint16_t* ref, const uint16_t* src, - uint16_t* dst, int len) { - int i; - const int16x8_t zero = vdupq_n_s16(0); - const int16x8_t max = vdupq_n_s16(MAX_Y); - uint64x2_t sum = vdupq_n_u64(0); - uint64_t diff; - - for (i = 0; i + 8 <= len; i += 8) { - const int16x8_t A = vreinterpretq_s16_u16(vld1q_u16(ref + i)); - const int16x8_t B = vreinterpretq_s16_u16(vld1q_u16(src + i)); - const int16x8_t C = vreinterpretq_s16_u16(vld1q_u16(dst + i)); - const int16x8_t D = vsubq_s16(A, B); // diff_y - const int16x8_t F = vaddq_s16(C, D); // new_y - const uint16x8_t H = - vreinterpretq_u16_s16(vmaxq_s16(vminq_s16(F, max), zero)); - const int16x8_t I = vabsq_s16(D); // abs(diff_y) - vst1q_u16(dst + i, H); - sum = vpadalq_u32(sum, vpaddlq_u16(vreinterpretq_u16_s16(I))); - } - diff = vgetq_lane_u64(sum, 0) + vgetq_lane_u64(sum, 1); - for (; i < len; ++i) { - const int diff_y = ref[i] - src[i]; - const int new_y = (int)(dst[i]) + diff_y; - dst[i] = clip_y_NEON(new_y); - diff += (uint64_t)(abs(diff_y)); - } - return diff; -} - -static void SharpYUVUpdateRGB_NEON(const int16_t* ref, const int16_t* src, - int16_t* dst, int len) { - int i; - for (i = 0; i + 8 <= len; i += 8) { - const int16x8_t A = vld1q_s16(ref + i); - const int16x8_t B = vld1q_s16(src + i); - const int16x8_t C = vld1q_s16(dst + i); - const int16x8_t D = vsubq_s16(A, B); // diff_uv - const int16x8_t E = vaddq_s16(C, D); // new_uv - vst1q_s16(dst + i, E); - } - for (; i < len; ++i) { - const int diff_uv = ref[i] - src[i]; - dst[i] += diff_uv; - } -} - -static void SharpYUVFilterRow_NEON(const int16_t* A, const int16_t* B, int len, - const uint16_t* best_y, uint16_t* out) { - int i; - const int16x8_t max = vdupq_n_s16(MAX_Y); - const int16x8_t zero = vdupq_n_s16(0); - for (i = 0; i + 8 <= len; i += 8) { - const int16x8_t a0 = vld1q_s16(A + i + 0); - const int16x8_t a1 = vld1q_s16(A + i + 1); - const int16x8_t b0 = vld1q_s16(B + i + 0); - const int16x8_t b1 = vld1q_s16(B + i + 1); - const int16x8_t a0b1 = vaddq_s16(a0, b1); - const int16x8_t a1b0 = vaddq_s16(a1, b0); - const int16x8_t a0a1b0b1 = vaddq_s16(a0b1, a1b0); // A0+A1+B0+B1 - const int16x8_t a0b1_2 = vaddq_s16(a0b1, a0b1); // 2*(A0+B1) - const int16x8_t a1b0_2 = vaddq_s16(a1b0, a1b0); // 2*(A1+B0) - const int16x8_t c0 = vshrq_n_s16(vaddq_s16(a0b1_2, a0a1b0b1), 3); - const int16x8_t c1 = vshrq_n_s16(vaddq_s16(a1b0_2, a0a1b0b1), 3); - const int16x8_t d0 = vaddq_s16(c1, a0); - const int16x8_t d1 = vaddq_s16(c0, a1); - const int16x8_t e0 = vrshrq_n_s16(d0, 1); - const int16x8_t e1 = vrshrq_n_s16(d1, 1); - const int16x8x2_t f = vzipq_s16(e0, e1); - const int16x8_t g0 = vreinterpretq_s16_u16(vld1q_u16(best_y + 2 * i + 0)); - const int16x8_t g1 = vreinterpretq_s16_u16(vld1q_u16(best_y + 2 * i + 8)); - const int16x8_t h0 = vaddq_s16(g0, f.val[0]); - const int16x8_t h1 = vaddq_s16(g1, f.val[1]); - const int16x8_t i0 = vmaxq_s16(vminq_s16(h0, max), zero); - const int16x8_t i1 = vmaxq_s16(vminq_s16(h1, max), zero); - vst1q_u16(out + 2 * i + 0, vreinterpretq_u16_s16(i0)); - vst1q_u16(out + 2 * i + 8, vreinterpretq_u16_s16(i1)); - } - for (; i < len; ++i) { - const int a0b1 = A[i + 0] + B[i + 1]; - const int a1b0 = A[i + 1] + B[i + 0]; - const int a0a1b0b1 = a0b1 + a1b0 + 8; - const int v0 = (8 * A[i + 0] + 2 * a1b0 + a0a1b0b1) >> 4; - const int v1 = (8 * A[i + 1] + 2 * a0b1 + a0a1b0b1) >> 4; - out[2 * i + 0] = clip_y_NEON(best_y[2 * i + 0] + v0); - out[2 * i + 1] = clip_y_NEON(best_y[2 * i + 1] + v1); - } -} -#undef MAX_Y - -//------------------------------------------------------------------------------ - -extern void WebPInitSharpYUVNEON(void); - -WEBP_TSAN_IGNORE_FUNCTION void WebPInitSharpYUVNEON(void) { - WebPSharpYUVUpdateY = SharpYUVUpdateY_NEON; - WebPSharpYUVUpdateRGB = SharpYUVUpdateRGB_NEON; - WebPSharpYUVFilterRow = SharpYUVFilterRow_NEON; -} - #else // !WEBP_USE_NEON WEBP_DSP_INIT_STUB(WebPInitConvertARGBToYUVNEON) -WEBP_DSP_INIT_STUB(WebPInitSharpYUVNEON) #endif // WEBP_USE_NEON diff --git a/thirdparty/libwebp/src/dsp/yuv_sse2.c b/thirdparty/libwebp/src/dsp/yuv_sse2.c index baa48d5371..970bbb7884 100644 --- a/thirdparty/libwebp/src/dsp/yuv_sse2.c +++ b/thirdparty/libwebp/src/dsp/yuv_sse2.c @@ -747,128 +747,9 @@ WEBP_TSAN_IGNORE_FUNCTION void WebPInitConvertARGBToYUVSSE2(void) { WebPConvertRGBA32ToUV = ConvertRGBA32ToUV_SSE2; } -//------------------------------------------------------------------------------ - -#define MAX_Y ((1 << 10) - 1) // 10b precision over 16b-arithmetic -static uint16_t clip_y(int v) { - return (v < 0) ? 0 : (v > MAX_Y) ? MAX_Y : (uint16_t)v; -} - -static uint64_t SharpYUVUpdateY_SSE2(const uint16_t* ref, const uint16_t* src, - uint16_t* dst, int len) { - uint64_t diff = 0; - uint32_t tmp[4]; - int i; - const __m128i zero = _mm_setzero_si128(); - const __m128i max = _mm_set1_epi16(MAX_Y); - const __m128i one = _mm_set1_epi16(1); - __m128i sum = zero; - - for (i = 0; i + 8 <= len; i += 8) { - const __m128i A = _mm_loadu_si128((const __m128i*)(ref + i)); - const __m128i B = _mm_loadu_si128((const __m128i*)(src + i)); - const __m128i C = _mm_loadu_si128((const __m128i*)(dst + i)); - const __m128i D = _mm_sub_epi16(A, B); // diff_y - const __m128i E = _mm_cmpgt_epi16(zero, D); // sign (-1 or 0) - const __m128i F = _mm_add_epi16(C, D); // new_y - const __m128i G = _mm_or_si128(E, one); // -1 or 1 - const __m128i H = _mm_max_epi16(_mm_min_epi16(F, max), zero); - const __m128i I = _mm_madd_epi16(D, G); // sum(abs(...)) - _mm_storeu_si128((__m128i*)(dst + i), H); - sum = _mm_add_epi32(sum, I); - } - _mm_storeu_si128((__m128i*)tmp, sum); - diff = tmp[3] + tmp[2] + tmp[1] + tmp[0]; - for (; i < len; ++i) { - const int diff_y = ref[i] - src[i]; - const int new_y = (int)dst[i] + diff_y; - dst[i] = clip_y(new_y); - diff += (uint64_t)abs(diff_y); - } - return diff; -} - -static void SharpYUVUpdateRGB_SSE2(const int16_t* ref, const int16_t* src, - int16_t* dst, int len) { - int i = 0; - for (i = 0; i + 8 <= len; i += 8) { - const __m128i A = _mm_loadu_si128((const __m128i*)(ref + i)); - const __m128i B = _mm_loadu_si128((const __m128i*)(src + i)); - const __m128i C = _mm_loadu_si128((const __m128i*)(dst + i)); - const __m128i D = _mm_sub_epi16(A, B); // diff_uv - const __m128i E = _mm_add_epi16(C, D); // new_uv - _mm_storeu_si128((__m128i*)(dst + i), E); - } - for (; i < len; ++i) { - const int diff_uv = ref[i] - src[i]; - dst[i] += diff_uv; - } -} - -static void SharpYUVFilterRow_SSE2(const int16_t* A, const int16_t* B, int len, - const uint16_t* best_y, uint16_t* out) { - int i; - const __m128i kCst8 = _mm_set1_epi16(8); - const __m128i max = _mm_set1_epi16(MAX_Y); - const __m128i zero = _mm_setzero_si128(); - for (i = 0; i + 8 <= len; i += 8) { - const __m128i a0 = _mm_loadu_si128((const __m128i*)(A + i + 0)); - const __m128i a1 = _mm_loadu_si128((const __m128i*)(A + i + 1)); - const __m128i b0 = _mm_loadu_si128((const __m128i*)(B + i + 0)); - const __m128i b1 = _mm_loadu_si128((const __m128i*)(B + i + 1)); - const __m128i a0b1 = _mm_add_epi16(a0, b1); - const __m128i a1b0 = _mm_add_epi16(a1, b0); - const __m128i a0a1b0b1 = _mm_add_epi16(a0b1, a1b0); // A0+A1+B0+B1 - const __m128i a0a1b0b1_8 = _mm_add_epi16(a0a1b0b1, kCst8); - const __m128i a0b1_2 = _mm_add_epi16(a0b1, a0b1); // 2*(A0+B1) - const __m128i a1b0_2 = _mm_add_epi16(a1b0, a1b0); // 2*(A1+B0) - const __m128i c0 = _mm_srai_epi16(_mm_add_epi16(a0b1_2, a0a1b0b1_8), 3); - const __m128i c1 = _mm_srai_epi16(_mm_add_epi16(a1b0_2, a0a1b0b1_8), 3); - const __m128i d0 = _mm_add_epi16(c1, a0); - const __m128i d1 = _mm_add_epi16(c0, a1); - const __m128i e0 = _mm_srai_epi16(d0, 1); - const __m128i e1 = _mm_srai_epi16(d1, 1); - const __m128i f0 = _mm_unpacklo_epi16(e0, e1); - const __m128i f1 = _mm_unpackhi_epi16(e0, e1); - const __m128i g0 = _mm_loadu_si128((const __m128i*)(best_y + 2 * i + 0)); - const __m128i g1 = _mm_loadu_si128((const __m128i*)(best_y + 2 * i + 8)); - const __m128i h0 = _mm_add_epi16(g0, f0); - const __m128i h1 = _mm_add_epi16(g1, f1); - const __m128i i0 = _mm_max_epi16(_mm_min_epi16(h0, max), zero); - const __m128i i1 = _mm_max_epi16(_mm_min_epi16(h1, max), zero); - _mm_storeu_si128((__m128i*)(out + 2 * i + 0), i0); - _mm_storeu_si128((__m128i*)(out + 2 * i + 8), i1); - } - for (; i < len; ++i) { - // (9 * A0 + 3 * A1 + 3 * B0 + B1 + 8) >> 4 = - // = (8 * A0 + 2 * (A1 + B0) + (A0 + A1 + B0 + B1 + 8)) >> 4 - // We reuse the common sub-expressions. - const int a0b1 = A[i + 0] + B[i + 1]; - const int a1b0 = A[i + 1] + B[i + 0]; - const int a0a1b0b1 = a0b1 + a1b0 + 8; - const int v0 = (8 * A[i + 0] + 2 * a1b0 + a0a1b0b1) >> 4; - const int v1 = (8 * A[i + 1] + 2 * a0b1 + a0a1b0b1) >> 4; - out[2 * i + 0] = clip_y(best_y[2 * i + 0] + v0); - out[2 * i + 1] = clip_y(best_y[2 * i + 1] + v1); - } -} - -#undef MAX_Y - -//------------------------------------------------------------------------------ - -extern void WebPInitSharpYUVSSE2(void); - -WEBP_TSAN_IGNORE_FUNCTION void WebPInitSharpYUVSSE2(void) { - WebPSharpYUVUpdateY = SharpYUVUpdateY_SSE2; - WebPSharpYUVUpdateRGB = SharpYUVUpdateRGB_SSE2; - WebPSharpYUVFilterRow = SharpYUVFilterRow_SSE2; -} - #else // !WEBP_USE_SSE2 WEBP_DSP_INIT_STUB(WebPInitSamplersSSE2) WEBP_DSP_INIT_STUB(WebPInitConvertARGBToYUVSSE2) -WEBP_DSP_INIT_STUB(WebPInitSharpYUVSSE2) #endif // WEBP_USE_SSE2 diff --git a/thirdparty/libwebp/src/enc/alpha_enc.c b/thirdparty/libwebp/src/enc/alpha_enc.c index 0b54f3e6ec..f7c02690e3 100644 --- a/thirdparty/libwebp/src/enc/alpha_enc.c +++ b/thirdparty/libwebp/src/enc/alpha_enc.c @@ -86,7 +86,7 @@ static int EncodeLossless(const uint8_t* const data, int width, int height, // a decoder bug related to alpha with color cache. // See: https://code.google.com/p/webp/issues/detail?id=239 // Need to re-enable this later. - ok = (VP8LEncodeStream(&config, &picture, bw, 0 /*use_cache*/) == VP8_ENC_OK); + ok = VP8LEncodeStream(&config, &picture, bw, /*use_cache=*/0); WebPPictureFree(&picture); ok = ok && !bw->error_; if (!ok) { diff --git a/thirdparty/libwebp/src/enc/backward_references_cost_enc.c b/thirdparty/libwebp/src/enc/backward_references_cost_enc.c index 516abd73eb..6968ef3c9f 100644 --- a/thirdparty/libwebp/src/enc/backward_references_cost_enc.c +++ b/thirdparty/libwebp/src/enc/backward_references_cost_enc.c @@ -15,10 +15,11 @@ // #include <assert.h> +#include <float.h> +#include "src/dsp/lossless_common.h" #include "src/enc/backward_references_enc.h" #include "src/enc/histogram_enc.h" -#include "src/dsp/lossless_common.h" #include "src/utils/color_cache_utils.h" #include "src/utils/utils.h" @@ -30,15 +31,15 @@ extern void VP8LBackwardRefsCursorAdd(VP8LBackwardRefs* const refs, const PixOrCopy v); typedef struct { - double alpha_[VALUES_IN_BYTE]; - double red_[VALUES_IN_BYTE]; - double blue_[VALUES_IN_BYTE]; - double distance_[NUM_DISTANCE_CODES]; - double* literal_; + float alpha_[VALUES_IN_BYTE]; + float red_[VALUES_IN_BYTE]; + float blue_[VALUES_IN_BYTE]; + float distance_[NUM_DISTANCE_CODES]; + float* literal_; } CostModel; static void ConvertPopulationCountTableToBitEstimates( - int num_symbols, const uint32_t population_counts[], double output[]) { + int num_symbols, const uint32_t population_counts[], float output[]) { uint32_t sum = 0; int nonzeros = 0; int i; @@ -51,7 +52,7 @@ static void ConvertPopulationCountTableToBitEstimates( if (nonzeros <= 1) { memset(output, 0, num_symbols * sizeof(*output)); } else { - const double logsum = VP8LFastLog2(sum); + const float logsum = VP8LFastLog2(sum); for (i = 0; i < num_symbols; ++i) { output[i] = logsum - VP8LFastLog2(population_counts[i]); } @@ -75,8 +76,8 @@ static int CostModelBuild(CostModel* const m, int xsize, int cache_bits, } ConvertPopulationCountTableToBitEstimates( - VP8LHistogramNumCodes(histo->palette_code_bits_), - histo->literal_, m->literal_); + VP8LHistogramNumCodes(histo->palette_code_bits_), histo->literal_, + m->literal_); ConvertPopulationCountTableToBitEstimates( VALUES_IN_BYTE, histo->red_, m->red_); ConvertPopulationCountTableToBitEstimates( @@ -92,27 +93,27 @@ static int CostModelBuild(CostModel* const m, int xsize, int cache_bits, return ok; } -static WEBP_INLINE double GetLiteralCost(const CostModel* const m, uint32_t v) { +static WEBP_INLINE float GetLiteralCost(const CostModel* const m, uint32_t v) { return m->alpha_[v >> 24] + m->red_[(v >> 16) & 0xff] + m->literal_[(v >> 8) & 0xff] + m->blue_[v & 0xff]; } -static WEBP_INLINE double GetCacheCost(const CostModel* const m, uint32_t idx) { +static WEBP_INLINE float GetCacheCost(const CostModel* const m, uint32_t idx) { const int literal_idx = VALUES_IN_BYTE + NUM_LENGTH_CODES + idx; return m->literal_[literal_idx]; } -static WEBP_INLINE double GetLengthCost(const CostModel* const m, - uint32_t length) { +static WEBP_INLINE float GetLengthCost(const CostModel* const m, + uint32_t length) { int code, extra_bits; VP8LPrefixEncodeBits(length, &code, &extra_bits); return m->literal_[VALUES_IN_BYTE + code] + extra_bits; } -static WEBP_INLINE double GetDistanceCost(const CostModel* const m, - uint32_t distance) { +static WEBP_INLINE float GetDistanceCost(const CostModel* const m, + uint32_t distance) { int code, extra_bits; VP8LPrefixEncodeBits(distance, &code, &extra_bits); return m->distance_[code] + extra_bits; @@ -122,20 +123,20 @@ static WEBP_INLINE void AddSingleLiteralWithCostModel( const uint32_t* const argb, VP8LColorCache* const hashers, const CostModel* const cost_model, int idx, int use_color_cache, float prev_cost, float* const cost, uint16_t* const dist_array) { - double cost_val = prev_cost; + float cost_val = prev_cost; const uint32_t color = argb[idx]; const int ix = use_color_cache ? VP8LColorCacheContains(hashers, color) : -1; if (ix >= 0) { // use_color_cache is true and hashers contains color - const double mul0 = 0.68; + const float mul0 = 0.68f; cost_val += GetCacheCost(cost_model, ix) * mul0; } else { - const double mul1 = 0.82; + const float mul1 = 0.82f; if (use_color_cache) VP8LColorCacheInsert(hashers, color); cost_val += GetLiteralCost(cost_model, color) * mul1; } if (cost[idx] > cost_val) { - cost[idx] = (float)cost_val; + cost[idx] = cost_val; dist_array[idx] = 1; // only one is inserted. } } @@ -172,7 +173,7 @@ struct CostInterval { // The GetLengthCost(cost_model, k) are cached in a CostCacheInterval. typedef struct { - double cost_; + float cost_; int start_; int end_; // Exclusive. } CostCacheInterval; @@ -187,7 +188,7 @@ typedef struct { int count_; // The number of stored intervals. CostCacheInterval* cache_intervals_; size_t cache_intervals_size_; - double cost_cache_[MAX_LENGTH]; // Contains the GetLengthCost(cost_model, k). + float cost_cache_[MAX_LENGTH]; // Contains the GetLengthCost(cost_model, k). float* costs_; uint16_t* dist_array_; // Most of the time, we only need few intervals -> use a free-list, to avoid @@ -262,10 +263,13 @@ static int CostManagerInit(CostManager* const manager, CostManagerInitFreeList(manager); // Fill in the cost_cache_. + // Has to be done in two passes due to a GCC bug on i686 + // related to https://gcc.gnu.org/bugzilla/show_bug.cgi?id=323 + for (i = 0; i < cost_cache_size; ++i) { + manager->cost_cache_[i] = GetLengthCost(cost_model, i); + } manager->cache_intervals_size_ = 1; - manager->cost_cache_[0] = GetLengthCost(cost_model, 0); for (i = 1; i < cost_cache_size; ++i) { - manager->cost_cache_[i] = GetLengthCost(cost_model, i); // Get the number of bound intervals. if (manager->cost_cache_[i] != manager->cost_cache_[i - 1]) { ++manager->cache_intervals_size_; @@ -294,7 +298,7 @@ static int CostManagerInit(CostManager* const manager, cur->end_ = 1; cur->cost_ = manager->cost_cache_[0]; for (i = 1; i < cost_cache_size; ++i) { - const double cost_val = manager->cost_cache_[i]; + const float cost_val = manager->cost_cache_[i]; if (cost_val != cur->cost_) { ++cur; // Initialize an interval. @@ -303,6 +307,8 @@ static int CostManagerInit(CostManager* const manager, } cur->end_ = i + 1; } + assert((size_t)(cur - manager->cache_intervals_) + 1 == + manager->cache_intervals_size_); } manager->costs_ = (float*)WebPSafeMalloc(pix_count, sizeof(*manager->costs_)); @@ -311,7 +317,7 @@ static int CostManagerInit(CostManager* const manager, return 0; } // Set the initial costs_ high for every pixel as we will keep the minimum. - for (i = 0; i < pix_count; ++i) manager->costs_[i] = 1e38f; + for (i = 0; i < pix_count; ++i) manager->costs_[i] = FLT_MAX; return 1; } @@ -457,7 +463,7 @@ static WEBP_INLINE void InsertInterval(CostManager* const manager, // If handling the interval or one of its subintervals becomes to heavy, its // contribution is added to the costs right away. static WEBP_INLINE void PushInterval(CostManager* const manager, - double distance_cost, int position, + float distance_cost, int position, int len) { size_t i; CostInterval* interval = manager->head_; @@ -474,7 +480,7 @@ static WEBP_INLINE void PushInterval(CostManager* const manager, const int k = j - position; float cost_tmp; assert(k >= 0 && k < MAX_LENGTH); - cost_tmp = (float)(distance_cost + manager->cost_cache_[k]); + cost_tmp = distance_cost + manager->cost_cache_[k]; if (manager->costs_[j] > cost_tmp) { manager->costs_[j] = cost_tmp; @@ -492,7 +498,7 @@ static WEBP_INLINE void PushInterval(CostManager* const manager, const int end = position + (cost_cache_intervals[i].end_ > len ? len : cost_cache_intervals[i].end_); - const float cost = (float)(distance_cost + cost_cache_intervals[i].cost_); + const float cost = distance_cost + cost_cache_intervals[i].cost_; for (; interval != NULL && interval->start_ < end; interval = interval_next) { @@ -570,22 +576,21 @@ static int BackwardReferencesHashChainDistanceOnly( const int pix_count = xsize * ysize; const int use_color_cache = (cache_bits > 0); const size_t literal_array_size = - sizeof(double) * (NUM_LITERAL_CODES + NUM_LENGTH_CODES + - ((cache_bits > 0) ? (1 << cache_bits) : 0)); + sizeof(float) * (VP8LHistogramNumCodes(cache_bits)); const size_t cost_model_size = sizeof(CostModel) + literal_array_size; CostModel* const cost_model = (CostModel*)WebPSafeCalloc(1ULL, cost_model_size); VP8LColorCache hashers; CostManager* cost_manager = - (CostManager*)WebPSafeMalloc(1ULL, sizeof(*cost_manager)); + (CostManager*)WebPSafeCalloc(1ULL, sizeof(*cost_manager)); int offset_prev = -1, len_prev = -1; - double offset_cost = -1; + float offset_cost = -1.f; int first_offset_is_constant = -1; // initialized with 'impossible' value int reach = 0; if (cost_model == NULL || cost_manager == NULL) goto Error; - cost_model->literal_ = (double*)(cost_model + 1); + cost_model->literal_ = (float*)(cost_model + 1); if (use_color_cache) { cc_init = VP8LColorCacheInit(&hashers, cache_bits); if (!cc_init) goto Error; @@ -675,7 +680,7 @@ static int BackwardReferencesHashChainDistanceOnly( } ok = !refs->error_; -Error: + Error: if (cc_init) VP8LColorCacheClear(&hashers); CostManagerClear(cost_manager); WebPSafeFree(cost_model); diff --git a/thirdparty/libwebp/src/enc/backward_references_enc.c b/thirdparty/libwebp/src/enc/backward_references_enc.c index 519b36a091..49a0fac034 100644 --- a/thirdparty/libwebp/src/enc/backward_references_enc.c +++ b/thirdparty/libwebp/src/enc/backward_references_enc.c @@ -10,6 +10,8 @@ // Author: Jyrki Alakuijala (jyrki@google.com) // +#include "src/enc/backward_references_enc.h" + #include <assert.h> #include <float.h> #include <math.h> @@ -17,10 +19,11 @@ #include "src/dsp/dsp.h" #include "src/dsp/lossless.h" #include "src/dsp/lossless_common.h" -#include "src/enc/backward_references_enc.h" #include "src/enc/histogram_enc.h" +#include "src/enc/vp8i_enc.h" #include "src/utils/color_cache_utils.h" #include "src/utils/utils.h" +#include "src/webp/encode.h" #define MIN_BLOCK_SIZE 256 // minimum block size for backward references @@ -255,10 +258,13 @@ static WEBP_INLINE int MaxFindCopyLength(int len) { int VP8LHashChainFill(VP8LHashChain* const p, int quality, const uint32_t* const argb, int xsize, int ysize, - int low_effort) { + int low_effort, const WebPPicture* const pic, + int percent_range, int* const percent) { const int size = xsize * ysize; const int iter_max = GetMaxItersForQuality(quality); const uint32_t window_size = GetWindowSizeForHashChain(quality, xsize); + int remaining_percent = percent_range; + int percent_start = *percent; int pos; int argb_comp; uint32_t base_position; @@ -276,7 +282,13 @@ int VP8LHashChainFill(VP8LHashChain* const p, int quality, hash_to_first_index = (int32_t*)WebPSafeMalloc(HASH_SIZE, sizeof(*hash_to_first_index)); - if (hash_to_first_index == NULL) return 0; + if (hash_to_first_index == NULL) { + WebPEncodingSetError(pic, VP8_ENC_ERROR_OUT_OF_MEMORY); + return 0; + } + + percent_range = remaining_percent / 2; + remaining_percent -= percent_range; // Set the int32_t array to -1. memset(hash_to_first_index, 0xff, HASH_SIZE * sizeof(*hash_to_first_index)); @@ -323,12 +335,22 @@ int VP8LHashChainFill(VP8LHashChain* const p, int quality, hash_to_first_index[hash_code] = pos++; argb_comp = argb_comp_next; } + + if (!WebPReportProgress( + pic, percent_start + percent_range * pos / (size - 2), percent)) { + WebPSafeFree(hash_to_first_index); + return 0; + } } // Process the penultimate pixel. chain[pos] = hash_to_first_index[GetPixPairHash64(argb + pos)]; WebPSafeFree(hash_to_first_index); + percent_start += percent_range; + if (!WebPReportProgress(pic, percent_start, percent)) return 0; + percent_range = remaining_percent; + // Find the best match interval at each pixel, defined by an offset to the // pixel and a length. The right-most pixel cannot match anything to the right // (hence a best length of 0) and the left-most pixel nothing to the left @@ -417,8 +439,17 @@ int VP8LHashChainFill(VP8LHashChain* const p, int quality, max_base_position = base_position; } } + + if (!WebPReportProgress(pic, + percent_start + percent_range * + (size - 2 - base_position) / + (size - 2), + percent)) { + return 0; + } } - return 1; + + return WebPReportProgress(pic, percent_start + percent_range, percent); } static WEBP_INLINE void AddSingleLiteral(uint32_t pixel, int use_color_cache, @@ -728,7 +759,7 @@ static int CalculateBestCacheSize(const uint32_t* argb, int quality, int* const best_cache_bits) { int i; const int cache_bits_max = (quality <= 25) ? 0 : *best_cache_bits; - double entropy_min = MAX_ENTROPY; + float entropy_min = MAX_ENTROPY; int cc_init[MAX_COLOR_CACHE_BITS + 1] = { 0 }; VP8LColorCache hashers[MAX_COLOR_CACHE_BITS + 1]; VP8LRefsCursor c = VP8LRefsCursorInit(refs); @@ -813,14 +844,14 @@ static int CalculateBestCacheSize(const uint32_t* argb, int quality, } for (i = 0; i <= cache_bits_max; ++i) { - const double entropy = VP8LHistogramEstimateBits(histos[i]); + const float entropy = VP8LHistogramEstimateBits(histos[i]); if (i == 0 || entropy < entropy_min) { entropy_min = entropy; *best_cache_bits = i; } } ok = 1; -Error: + Error: for (i = 0; i <= cache_bits_max; ++i) { if (cc_init[i]) VP8LColorCacheClear(&hashers[i]); VP8LFreeHistogram(histos[i]); @@ -890,7 +921,7 @@ static int GetBackwardReferences(int width, int height, int i, lz77_type; // Index 0 is for a color cache, index 1 for no cache (if needed). int lz77_types_best[2] = {0, 0}; - double bit_costs_best[2] = {DBL_MAX, DBL_MAX}; + float bit_costs_best[2] = {FLT_MAX, FLT_MAX}; VP8LHashChain hash_chain_box; VP8LBackwardRefs* const refs_tmp = &refs[do_no_cache ? 2 : 1]; int status = 0; @@ -902,7 +933,7 @@ static int GetBackwardReferences(int width, int height, for (lz77_type = 1; lz77_types_to_try; lz77_types_to_try &= ~lz77_type, lz77_type <<= 1) { int res = 0; - double bit_cost = 0.; + float bit_cost = 0.f; if ((lz77_types_to_try & lz77_type) == 0) continue; switch (lz77_type) { case kLZ77RLE: @@ -976,15 +1007,16 @@ static int GetBackwardReferences(int width, int height, const VP8LHashChain* const hash_chain_tmp = (lz77_types_best[i] == kLZ77Standard) ? hash_chain : &hash_chain_box; const int cache_bits = (i == 1) ? 0 : *cache_bits_best; - if (VP8LBackwardReferencesTraceBackwards(width, height, argb, cache_bits, - hash_chain_tmp, &refs[i], - refs_tmp)) { - double bit_cost_trace; - VP8LHistogramCreate(histo, refs_tmp, cache_bits); - bit_cost_trace = VP8LHistogramEstimateBits(histo); - if (bit_cost_trace < bit_costs_best[i]) { - BackwardRefsSwap(refs_tmp, &refs[i]); - } + float bit_cost_trace; + if (!VP8LBackwardReferencesTraceBackwards(width, height, argb, cache_bits, + hash_chain_tmp, &refs[i], + refs_tmp)) { + goto Error; + } + VP8LHistogramCreate(histo, refs_tmp, cache_bits); + bit_cost_trace = VP8LHistogramEstimateBits(histo); + if (bit_cost_trace < bit_costs_best[i]) { + BackwardRefsSwap(refs_tmp, &refs[i]); } } @@ -1000,31 +1032,37 @@ static int GetBackwardReferences(int width, int height, } status = 1; -Error: + Error: VP8LHashChainClear(&hash_chain_box); VP8LFreeHistogram(histo); return status; } -WebPEncodingError VP8LGetBackwardReferences( +int VP8LGetBackwardReferences( int width, int height, const uint32_t* const argb, int quality, int low_effort, int lz77_types_to_try, int cache_bits_max, int do_no_cache, const VP8LHashChain* const hash_chain, VP8LBackwardRefs* const refs, - int* const cache_bits_best) { + int* const cache_bits_best, const WebPPicture* const pic, int percent_range, + int* const percent) { if (low_effort) { VP8LBackwardRefs* refs_best; *cache_bits_best = cache_bits_max; refs_best = GetBackwardReferencesLowEffort( width, height, argb, cache_bits_best, hash_chain, refs); - if (refs_best == NULL) return VP8_ENC_ERROR_OUT_OF_MEMORY; + if (refs_best == NULL) { + WebPEncodingSetError(pic, VP8_ENC_ERROR_OUT_OF_MEMORY); + return 0; + } // Set it in first position. BackwardRefsSwap(refs_best, &refs[0]); } else { if (!GetBackwardReferences(width, height, argb, quality, lz77_types_to_try, cache_bits_max, do_no_cache, hash_chain, refs, cache_bits_best)) { - return VP8_ENC_ERROR_OUT_OF_MEMORY; + WebPEncodingSetError(pic, VP8_ENC_ERROR_OUT_OF_MEMORY); + return 0; } } - return VP8_ENC_OK; + + return WebPReportProgress(pic, *percent + percent_range, percent); } diff --git a/thirdparty/libwebp/src/enc/backward_references_enc.h b/thirdparty/libwebp/src/enc/backward_references_enc.h index 4c0267b41e..4dff1c27b5 100644 --- a/thirdparty/libwebp/src/enc/backward_references_enc.h +++ b/thirdparty/libwebp/src/enc/backward_references_enc.h @@ -134,10 +134,11 @@ struct VP8LHashChain { // Must be called first, to set size. int VP8LHashChainInit(VP8LHashChain* const p, int size); -// Pre-compute the best matches for argb. +// Pre-compute the best matches for argb. pic and percent are for progress. int VP8LHashChainFill(VP8LHashChain* const p, int quality, const uint32_t* const argb, int xsize, int ysize, - int low_effort); + int low_effort, const WebPPicture* const pic, + int percent_range, int* const percent); void VP8LHashChainClear(VP8LHashChain* const p); // release memory static WEBP_INLINE int VP8LHashChainFindOffset(const VP8LHashChain* const p, @@ -227,11 +228,14 @@ enum VP8LLZ77Type { // VP8LBackwardRefs is put in the first element, the best value with no-cache in // the second element. // In both cases, the last element is used as temporary internally. -WebPEncodingError VP8LGetBackwardReferences( +// pic and percent are for progress. +// Returns false in case of error (stored in pic->error_code). +int VP8LGetBackwardReferences( int width, int height, const uint32_t* const argb, int quality, int low_effort, int lz77_types_to_try, int cache_bits_max, int do_no_cache, const VP8LHashChain* const hash_chain, VP8LBackwardRefs* const refs, - int* const cache_bits_best); + int* const cache_bits_best, const WebPPicture* const pic, int percent_range, + int* const percent); #ifdef __cplusplus } diff --git a/thirdparty/libwebp/src/enc/histogram_enc.c b/thirdparty/libwebp/src/enc/histogram_enc.c index 38a0cebcab..8418def2e1 100644 --- a/thirdparty/libwebp/src/enc/histogram_enc.c +++ b/thirdparty/libwebp/src/enc/histogram_enc.c @@ -13,15 +13,17 @@ #include "src/webp/config.h" #endif +#include <float.h> #include <math.h> -#include "src/enc/backward_references_enc.h" -#include "src/enc/histogram_enc.h" #include "src/dsp/lossless.h" #include "src/dsp/lossless_common.h" +#include "src/enc/backward_references_enc.h" +#include "src/enc/histogram_enc.h" +#include "src/enc/vp8i_enc.h" #include "src/utils/utils.h" -#define MAX_COST 1.e38 +#define MAX_BIT_COST FLT_MAX // Number of partitions for the three dominant (literal, red and blue) symbol // costs. @@ -228,8 +230,8 @@ void VP8LHistogramAddSinglePixOrCopy(VP8LHistogram* const histo, // ----------------------------------------------------------------------------- // Entropy-related functions. -static WEBP_INLINE double BitsEntropyRefine(const VP8LBitEntropy* entropy) { - double mix; +static WEBP_INLINE float BitsEntropyRefine(const VP8LBitEntropy* entropy) { + float mix; if (entropy->nonzeros < 5) { if (entropy->nonzeros <= 1) { return 0; @@ -238,67 +240,67 @@ static WEBP_INLINE double BitsEntropyRefine(const VP8LBitEntropy* entropy) { // Let's mix in a bit of entropy to favor good clustering when // distributions of these are combined. if (entropy->nonzeros == 2) { - return 0.99 * entropy->sum + 0.01 * entropy->entropy; + return 0.99f * entropy->sum + 0.01f * entropy->entropy; } // No matter what the entropy says, we cannot be better than min_limit // with Huffman coding. I am mixing a bit of entropy into the // min_limit since it produces much better (~0.5 %) compression results // perhaps because of better entropy clustering. if (entropy->nonzeros == 3) { - mix = 0.95; + mix = 0.95f; } else { - mix = 0.7; // nonzeros == 4. + mix = 0.7f; // nonzeros == 4. } } else { - mix = 0.627; + mix = 0.627f; } { - double min_limit = 2 * entropy->sum - entropy->max_val; - min_limit = mix * min_limit + (1.0 - mix) * entropy->entropy; + float min_limit = 2.f * entropy->sum - entropy->max_val; + min_limit = mix * min_limit + (1.f - mix) * entropy->entropy; return (entropy->entropy < min_limit) ? min_limit : entropy->entropy; } } -double VP8LBitsEntropy(const uint32_t* const array, int n) { +float VP8LBitsEntropy(const uint32_t* const array, int n) { VP8LBitEntropy entropy; VP8LBitsEntropyUnrefined(array, n, &entropy); return BitsEntropyRefine(&entropy); } -static double InitialHuffmanCost(void) { +static float InitialHuffmanCost(void) { // Small bias because Huffman code length is typically not stored in // full length. static const int kHuffmanCodeOfHuffmanCodeSize = CODE_LENGTH_CODES * 3; - static const double kSmallBias = 9.1; + static const float kSmallBias = 9.1f; return kHuffmanCodeOfHuffmanCodeSize - kSmallBias; } // Finalize the Huffman cost based on streak numbers and length type (<3 or >=3) -static double FinalHuffmanCost(const VP8LStreaks* const stats) { +static float FinalHuffmanCost(const VP8LStreaks* const stats) { // The constants in this function are experimental and got rounded from // their original values in 1/8 when switched to 1/1024. - double retval = InitialHuffmanCost(); + float retval = InitialHuffmanCost(); // Second coefficient: Many zeros in the histogram are covered efficiently // by a run-length encode. Originally 2/8. - retval += stats->counts[0] * 1.5625 + 0.234375 * stats->streaks[0][1]; + retval += stats->counts[0] * 1.5625f + 0.234375f * stats->streaks[0][1]; // Second coefficient: Constant values are encoded less efficiently, but still // RLE'ed. Originally 6/8. - retval += stats->counts[1] * 2.578125 + 0.703125 * stats->streaks[1][1]; + retval += stats->counts[1] * 2.578125f + 0.703125f * stats->streaks[1][1]; // 0s are usually encoded more efficiently than non-0s. // Originally 15/8. - retval += 1.796875 * stats->streaks[0][0]; + retval += 1.796875f * stats->streaks[0][0]; // Originally 26/8. - retval += 3.28125 * stats->streaks[1][0]; + retval += 3.28125f * stats->streaks[1][0]; return retval; } // Get the symbol entropy for the distribution 'population'. // Set 'trivial_sym', if there's only one symbol present in the distribution. -static double PopulationCost(const uint32_t* const population, int length, - uint32_t* const trivial_sym, - uint8_t* const is_used) { +static float PopulationCost(const uint32_t* const population, int length, + uint32_t* const trivial_sym, + uint8_t* const is_used) { VP8LBitEntropy bit_entropy; VP8LStreaks stats; VP8LGetEntropyUnrefined(population, length, &bit_entropy, &stats); @@ -314,11 +316,10 @@ static double PopulationCost(const uint32_t* const population, int length, // trivial_at_end is 1 if the two histograms only have one element that is // non-zero: both the zero-th one, or both the last one. -static WEBP_INLINE double GetCombinedEntropy(const uint32_t* const X, - const uint32_t* const Y, - int length, int is_X_used, - int is_Y_used, - int trivial_at_end) { +static WEBP_INLINE float GetCombinedEntropy(const uint32_t* const X, + const uint32_t* const Y, int length, + int is_X_used, int is_Y_used, + int trivial_at_end) { VP8LStreaks stats; if (trivial_at_end) { // This configuration is due to palettization that transforms an indexed @@ -356,7 +357,7 @@ static WEBP_INLINE double GetCombinedEntropy(const uint32_t* const X, } // Estimates the Entropy + Huffman + other block overhead size cost. -double VP8LHistogramEstimateBits(VP8LHistogram* const p) { +float VP8LHistogramEstimateBits(VP8LHistogram* const p) { return PopulationCost(p->literal_, VP8LHistogramNumCodes(p->palette_code_bits_), NULL, &p->is_used_[0]) @@ -373,8 +374,7 @@ double VP8LHistogramEstimateBits(VP8LHistogram* const p) { static int GetCombinedHistogramEntropy(const VP8LHistogram* const a, const VP8LHistogram* const b, - double cost_threshold, - double* cost) { + float cost_threshold, float* cost) { const int palette_code_bits = a->palette_code_bits_; int trivial_at_end = 0; assert(a->palette_code_bits_ == b->palette_code_bits_); @@ -439,12 +439,11 @@ static WEBP_INLINE void HistogramAdd(const VP8LHistogram* const a, // Since the previous score passed is 'cost_threshold', we only need to compare // the partial cost against 'cost_threshold + C(a) + C(b)' to possibly bail-out // early. -static double HistogramAddEval(const VP8LHistogram* const a, - const VP8LHistogram* const b, - VP8LHistogram* const out, - double cost_threshold) { - double cost = 0; - const double sum_cost = a->bit_cost_ + b->bit_cost_; +static float HistogramAddEval(const VP8LHistogram* const a, + const VP8LHistogram* const b, + VP8LHistogram* const out, float cost_threshold) { + float cost = 0; + const float sum_cost = a->bit_cost_ + b->bit_cost_; cost_threshold += sum_cost; if (GetCombinedHistogramEntropy(a, b, cost_threshold, &cost)) { @@ -459,10 +458,10 @@ static double HistogramAddEval(const VP8LHistogram* const a, // Same as HistogramAddEval(), except that the resulting histogram // is not stored. Only the cost C(a+b) - C(a) is evaluated. We omit // the term C(b) which is constant over all the evaluations. -static double HistogramAddThresh(const VP8LHistogram* const a, - const VP8LHistogram* const b, - double cost_threshold) { - double cost; +static float HistogramAddThresh(const VP8LHistogram* const a, + const VP8LHistogram* const b, + float cost_threshold) { + float cost; assert(a != NULL && b != NULL); cost = -a->bit_cost_; GetCombinedHistogramEntropy(a, b, cost_threshold, &cost); @@ -473,24 +472,22 @@ static double HistogramAddThresh(const VP8LHistogram* const a, // The structure to keep track of cost range for the three dominant entropy // symbols. -// TODO(skal): Evaluate if float can be used here instead of double for -// representing the entropy costs. typedef struct { - double literal_max_; - double literal_min_; - double red_max_; - double red_min_; - double blue_max_; - double blue_min_; + float literal_max_; + float literal_min_; + float red_max_; + float red_min_; + float blue_max_; + float blue_min_; } DominantCostRange; static void DominantCostRangeInit(DominantCostRange* const c) { c->literal_max_ = 0.; - c->literal_min_ = MAX_COST; + c->literal_min_ = MAX_BIT_COST; c->red_max_ = 0.; - c->red_min_ = MAX_COST; + c->red_min_ = MAX_BIT_COST; c->blue_max_ = 0.; - c->blue_min_ = MAX_COST; + c->blue_min_ = MAX_BIT_COST; } static void UpdateDominantCostRange( @@ -505,10 +502,9 @@ static void UpdateDominantCostRange( static void UpdateHistogramCost(VP8LHistogram* const h) { uint32_t alpha_sym, red_sym, blue_sym; - const double alpha_cost = - PopulationCost(h->alpha_, NUM_LITERAL_CODES, &alpha_sym, - &h->is_used_[3]); - const double distance_cost = + const float alpha_cost = + PopulationCost(h->alpha_, NUM_LITERAL_CODES, &alpha_sym, &h->is_used_[3]); + const float distance_cost = PopulationCost(h->distance_, NUM_DISTANCE_CODES, NULL, &h->is_used_[4]) + VP8LExtraCost(h->distance_, NUM_DISTANCE_CODES); const int num_codes = VP8LHistogramNumCodes(h->palette_code_bits_); @@ -529,10 +525,10 @@ static void UpdateHistogramCost(VP8LHistogram* const h) { } } -static int GetBinIdForEntropy(double min, double max, double val) { - const double range = max - min; +static int GetBinIdForEntropy(float min, float max, float val) { + const float range = max - min; if (range > 0.) { - const double delta = val - min; + const float delta = val - min; return (int)((NUM_PARTITIONS - 1e-6) * delta / range); } else { return 0; @@ -641,15 +637,11 @@ static void HistogramAnalyzeEntropyBin(VP8LHistogramSet* const image_histo, // Merges some histograms with same bin_id together if it's advantageous. // Sets the remaining histograms to NULL. -static void HistogramCombineEntropyBin(VP8LHistogramSet* const image_histo, - int* num_used, - const uint16_t* const clusters, - uint16_t* const cluster_mappings, - VP8LHistogram* cur_combo, - const uint16_t* const bin_map, - int num_bins, - double combine_cost_factor, - int low_effort) { +static void HistogramCombineEntropyBin( + VP8LHistogramSet* const image_histo, int* num_used, + const uint16_t* const clusters, uint16_t* const cluster_mappings, + VP8LHistogram* cur_combo, const uint16_t* const bin_map, int num_bins, + float combine_cost_factor, int low_effort) { VP8LHistogram** const histograms = image_histo->histograms; int idx; struct { @@ -679,11 +671,10 @@ static void HistogramCombineEntropyBin(VP8LHistogramSet* const image_histo, cluster_mappings[clusters[idx]] = clusters[first]; } else { // try to merge #idx into #first (both share the same bin_id) - const double bit_cost = histograms[idx]->bit_cost_; - const double bit_cost_thresh = -bit_cost * combine_cost_factor; - const double curr_cost_diff = - HistogramAddEval(histograms[first], histograms[idx], - cur_combo, bit_cost_thresh); + const float bit_cost = histograms[idx]->bit_cost_; + const float bit_cost_thresh = -bit_cost * combine_cost_factor; + const float curr_cost_diff = HistogramAddEval( + histograms[first], histograms[idx], cur_combo, bit_cost_thresh); if (curr_cost_diff < bit_cost_thresh) { // Try to merge two histograms only if the combo is a trivial one or // the two candidate histograms are already non-trivial. @@ -731,8 +722,8 @@ static uint32_t MyRand(uint32_t* const seed) { typedef struct { int idx1; int idx2; - double cost_diff; - double cost_combo; + float cost_diff; + float cost_combo; } HistogramPair; typedef struct { @@ -787,10 +778,9 @@ static void HistoQueueUpdateHead(HistoQueue* const histo_queue, // Update the cost diff and combo of a pair of histograms. This needs to be // called when the the histograms have been merged with a third one. static void HistoQueueUpdatePair(const VP8LHistogram* const h1, - const VP8LHistogram* const h2, - double threshold, + const VP8LHistogram* const h2, float threshold, HistogramPair* const pair) { - const double sum_cost = h1->bit_cost_ + h2->bit_cost_; + const float sum_cost = h1->bit_cost_ + h2->bit_cost_; pair->cost_combo = 0.; GetCombinedHistogramEntropy(h1, h2, sum_cost + threshold, &pair->cost_combo); pair->cost_diff = pair->cost_combo - sum_cost; @@ -799,9 +789,9 @@ static void HistoQueueUpdatePair(const VP8LHistogram* const h1, // Create a pair from indices "idx1" and "idx2" provided its cost // is inferior to "threshold", a negative entropy. // It returns the cost of the pair, or 0. if it superior to threshold. -static double HistoQueuePush(HistoQueue* const histo_queue, - VP8LHistogram** const histograms, int idx1, - int idx2, double threshold) { +static float HistoQueuePush(HistoQueue* const histo_queue, + VP8LHistogram** const histograms, int idx1, + int idx2, float threshold) { const VP8LHistogram* h1; const VP8LHistogram* h2; HistogramPair pair; @@ -945,8 +935,8 @@ static int HistogramCombineStochastic(VP8LHistogramSet* const image_histo, ++tries_with_no_success < num_tries_no_success; ++iter) { int* mapping_index; - double best_cost = - (histo_queue.size == 0) ? 0. : histo_queue.queue[0].cost_diff; + float best_cost = + (histo_queue.size == 0) ? 0.f : histo_queue.queue[0].cost_diff; int best_idx1 = -1, best_idx2 = 1; const uint32_t rand_range = (*num_used - 1) * (*num_used); // (*num_used) / 2 was chosen empirically. Less means faster but worse @@ -955,7 +945,7 @@ static int HistogramCombineStochastic(VP8LHistogramSet* const image_histo, // Pick random samples. for (j = 0; *num_used >= 2 && j < num_tries; ++j) { - double curr_cost; + float curr_cost; // Choose two different histograms at random and try to combine them. const uint32_t tmp = MyRand(&seed) % rand_range; uint32_t idx1 = tmp / (*num_used - 1); @@ -1034,7 +1024,7 @@ static int HistogramCombineStochastic(VP8LHistogramSet* const image_histo, *do_greedy = (*num_used <= min_cluster_size); ok = 1; -End: + End: HistoQueueClear(&histo_queue); WebPSafeFree(mappings); return ok; @@ -1057,7 +1047,7 @@ static void HistogramRemap(const VP8LHistogramSet* const in, if (out_size > 1) { for (i = 0; i < in_size; ++i) { int best_out = 0; - double best_bits = MAX_COST; + float best_bits = MAX_BIT_COST; int k; if (in_histo[i] == NULL) { // Arbitrarily set to the previous value if unused to help future LZ77. @@ -1065,7 +1055,7 @@ static void HistogramRemap(const VP8LHistogramSet* const in, continue; } for (k = 0; k < out_size; ++k) { - double cur_bits; + float cur_bits; cur_bits = HistogramAddThresh(out_histo[k], in_histo[i], best_bits); if (k == 0 || cur_bits < best_bits) { best_bits = cur_bits; @@ -1093,13 +1083,13 @@ static void HistogramRemap(const VP8LHistogramSet* const in, } } -static double GetCombineCostFactor(int histo_size, int quality) { - double combine_cost_factor = 0.16; +static float GetCombineCostFactor(int histo_size, int quality) { + float combine_cost_factor = 0.16f; if (quality < 90) { - if (histo_size > 256) combine_cost_factor /= 2.; - if (histo_size > 512) combine_cost_factor /= 2.; - if (histo_size > 1024) combine_cost_factor /= 2.; - if (quality <= 50) combine_cost_factor /= 2.; + if (histo_size > 256) combine_cost_factor /= 2.f; + if (histo_size > 512) combine_cost_factor /= 2.f; + if (histo_size > 1024) combine_cost_factor /= 2.f; + if (quality <= 50) combine_cost_factor /= 2.f; } return combine_cost_factor; } @@ -1169,13 +1159,13 @@ static void RemoveEmptyHistograms(VP8LHistogramSet* const image_histo) { } int VP8LGetHistoImageSymbols(int xsize, int ysize, - const VP8LBackwardRefs* const refs, - int quality, int low_effort, - int histogram_bits, int cache_bits, + const VP8LBackwardRefs* const refs, int quality, + int low_effort, int histogram_bits, int cache_bits, VP8LHistogramSet* const image_histo, VP8LHistogram* const tmp_histo, - uint16_t* const histogram_symbols) { - int ok = 0; + uint16_t* const histogram_symbols, + const WebPPicture* const pic, int percent_range, + int* const percent) { const int histo_xsize = histogram_bits ? VP8LSubSampleSize(xsize, histogram_bits) : 1; const int histo_ysize = @@ -1192,7 +1182,10 @@ int VP8LGetHistoImageSymbols(int xsize, int ysize, WebPSafeMalloc(2 * image_histo_raw_size, sizeof(map_tmp)); uint16_t* const cluster_mappings = map_tmp + image_histo_raw_size; int num_used = image_histo_raw_size; - if (orig_histo == NULL || map_tmp == NULL) goto Error; + if (orig_histo == NULL || map_tmp == NULL) { + WebPEncodingSetError(pic, VP8_ENC_ERROR_OUT_OF_MEMORY); + goto Error; + } // Construct the histograms from backward references. HistogramBuild(xsize, histogram_bits, refs, orig_histo); @@ -1206,16 +1199,15 @@ int VP8LGetHistoImageSymbols(int xsize, int ysize, if (entropy_combine) { uint16_t* const bin_map = map_tmp; - const double combine_cost_factor = + const float combine_cost_factor = GetCombineCostFactor(image_histo_raw_size, quality); const uint32_t num_clusters = num_used; HistogramAnalyzeEntropyBin(image_histo, bin_map, low_effort); // Collapse histograms with similar entropy. - HistogramCombineEntropyBin(image_histo, &num_used, histogram_symbols, - cluster_mappings, tmp_histo, bin_map, - entropy_combine_num_bins, combine_cost_factor, - low_effort); + HistogramCombineEntropyBin( + image_histo, &num_used, histogram_symbols, cluster_mappings, tmp_histo, + bin_map, entropy_combine_num_bins, combine_cost_factor, low_effort); OptimizeHistogramSymbols(image_histo, cluster_mappings, num_clusters, map_tmp, histogram_symbols); } @@ -1229,11 +1221,13 @@ int VP8LGetHistoImageSymbols(int xsize, int ysize, int do_greedy; if (!HistogramCombineStochastic(image_histo, &num_used, threshold_size, &do_greedy)) { + WebPEncodingSetError(pic, VP8_ENC_ERROR_OUT_OF_MEMORY); goto Error; } if (do_greedy) { RemoveEmptyHistograms(image_histo); if (!HistogramCombineGreedy(image_histo, &num_used)) { + WebPEncodingSetError(pic, VP8_ENC_ERROR_OUT_OF_MEMORY); goto Error; } } @@ -1243,10 +1237,12 @@ int VP8LGetHistoImageSymbols(int xsize, int ysize, RemoveEmptyHistograms(image_histo); HistogramRemap(orig_histo, image_histo, histogram_symbols); - ok = 1; + if (!WebPReportProgress(pic, *percent + percent_range, percent)) { + goto Error; + } Error: VP8LFreeHistogramSet(orig_histo); WebPSafeFree(map_tmp); - return ok; + return (pic->error_code == VP8_ENC_OK); } diff --git a/thirdparty/libwebp/src/enc/histogram_enc.h b/thirdparty/libwebp/src/enc/histogram_enc.h index c3428b5d55..4c0bb97464 100644 --- a/thirdparty/libwebp/src/enc/histogram_enc.h +++ b/thirdparty/libwebp/src/enc/histogram_enc.h @@ -40,10 +40,10 @@ typedef struct { int palette_code_bits_; uint32_t trivial_symbol_; // True, if histograms for Red, Blue & Alpha // literal symbols are single valued. - double bit_cost_; // cached value of bit cost. - double literal_cost_; // Cached values of dominant entropy costs: - double red_cost_; // literal, red & blue. - double blue_cost_; + float bit_cost_; // cached value of bit cost. + float literal_cost_; // Cached values of dominant entropy costs: + float red_cost_; // literal, red & blue. + float blue_cost_; uint8_t is_used_[5]; // 5 for literal, red, blue, alpha, distance } VP8LHistogram; @@ -105,21 +105,23 @@ static WEBP_INLINE int VP8LHistogramNumCodes(int palette_code_bits) { ((palette_code_bits > 0) ? (1 << palette_code_bits) : 0); } -// Builds the histogram image. +// Builds the histogram image. pic and percent are for progress. +// Returns false in case of error (stored in pic->error_code). int VP8LGetHistoImageSymbols(int xsize, int ysize, - const VP8LBackwardRefs* const refs, - int quality, int low_effort, - int histogram_bits, int cache_bits, + const VP8LBackwardRefs* const refs, int quality, + int low_effort, int histogram_bits, int cache_bits, VP8LHistogramSet* const image_histo, VP8LHistogram* const tmp_histo, - uint16_t* const histogram_symbols); + uint16_t* const histogram_symbols, + const WebPPicture* const pic, int percent_range, + int* const percent); // Returns the entropy for the symbols in the input array. -double VP8LBitsEntropy(const uint32_t* const array, int n); +float VP8LBitsEntropy(const uint32_t* const array, int n); // Estimate how many bits the combined entropy of literals and distance // approximately maps to. -double VP8LHistogramEstimateBits(VP8LHistogram* const p); +float VP8LHistogramEstimateBits(VP8LHistogram* const p); #ifdef __cplusplus } diff --git a/thirdparty/libwebp/src/enc/picture_csp_enc.c b/thirdparty/libwebp/src/enc/picture_csp_enc.c index 35eede9635..fabebcf202 100644 --- a/thirdparty/libwebp/src/enc/picture_csp_enc.c +++ b/thirdparty/libwebp/src/enc/picture_csp_enc.c @@ -15,12 +15,19 @@ #include <stdlib.h> #include <math.h> +#include "sharpyuv/sharpyuv.h" +#include "sharpyuv/sharpyuv_csp.h" #include "src/enc/vp8i_enc.h" #include "src/utils/random_utils.h" #include "src/utils/utils.h" #include "src/dsp/dsp.h" #include "src/dsp/lossless.h" #include "src/dsp/yuv.h" +#include "src/dsp/cpu.h" + +#if defined(WEBP_USE_THREAD) && !defined(_WIN32) +#include <pthread.h> +#endif // Uncomment to disable gamma-compression during RGB->U/V averaging #define USE_GAMMA_COMPRESSION @@ -76,16 +83,16 @@ int WebPPictureHasTransparency(const WebPPicture* picture) { #if defined(USE_GAMMA_COMPRESSION) -// gamma-compensates loss of resolution during chroma subsampling -#define kGamma 0.80 // for now we use a different gamma value than kGammaF -#define kGammaFix 12 // fixed-point precision for linear values -#define kGammaScale ((1 << kGammaFix) - 1) -#define kGammaTabFix 7 // fixed-point fractional bits precision -#define kGammaTabScale (1 << kGammaTabFix) -#define kGammaTabRounder (kGammaTabScale >> 1) -#define kGammaTabSize (1 << (kGammaFix - kGammaTabFix)) +// Gamma correction compensates loss of resolution during chroma subsampling. +#define GAMMA_FIX 12 // fixed-point precision for linear values +#define GAMMA_TAB_FIX 7 // fixed-point fractional bits precision +#define GAMMA_TAB_SIZE (1 << (GAMMA_FIX - GAMMA_TAB_FIX)) +static const double kGamma = 0.80; +static const int kGammaScale = ((1 << GAMMA_FIX) - 1); +static const int kGammaTabScale = (1 << GAMMA_TAB_FIX); +static const int kGammaTabRounder = (1 << GAMMA_TAB_FIX >> 1); -static int kLinearToGammaTab[kGammaTabSize + 1]; +static int kLinearToGammaTab[GAMMA_TAB_SIZE + 1]; static uint16_t kGammaToLinearTab[256]; static volatile int kGammaTablesOk = 0; static void InitGammaTables(void); @@ -93,13 +100,13 @@ static void InitGammaTables(void); WEBP_DSP_INIT_FUNC(InitGammaTables) { if (!kGammaTablesOk) { int v; - const double scale = (double)(1 << kGammaTabFix) / kGammaScale; + const double scale = (double)(1 << GAMMA_TAB_FIX) / kGammaScale; const double norm = 1. / 255.; for (v = 0; v <= 255; ++v) { kGammaToLinearTab[v] = (uint16_t)(pow(norm * v, kGamma) * kGammaScale + .5); } - for (v = 0; v <= kGammaTabSize; ++v) { + for (v = 0; v <= GAMMA_TAB_SIZE; ++v) { kLinearToGammaTab[v] = (int)(255. * pow(scale * v, 1. / kGamma) + .5); } kGammaTablesOk = 1; @@ -111,12 +118,12 @@ static WEBP_INLINE uint32_t GammaToLinear(uint8_t v) { } static WEBP_INLINE int Interpolate(int v) { - const int tab_pos = v >> (kGammaTabFix + 2); // integer part + const int tab_pos = v >> (GAMMA_TAB_FIX + 2); // integer part const int x = v & ((kGammaTabScale << 2) - 1); // fractional part const int v0 = kLinearToGammaTab[tab_pos]; const int v1 = kLinearToGammaTab[tab_pos + 1]; const int y = v1 * x + v0 * ((kGammaTabScale << 2) - x); // interpolate - assert(tab_pos + 1 < kGammaTabSize + 1); + assert(tab_pos + 1 < GAMMA_TAB_SIZE + 1); return y; } @@ -124,7 +131,7 @@ static WEBP_INLINE int Interpolate(int v) { // U/V value, suitable for RGBToU/V calls. static WEBP_INLINE int LinearToGamma(uint32_t base_value, int shift) { const int y = Interpolate(base_value << shift); // final uplifted value - return (y + kGammaTabRounder) >> kGammaTabFix; // descale + return (y + kGammaTabRounder) >> GAMMA_TAB_FIX; // descale } #else @@ -158,415 +165,41 @@ static int RGBToV(int r, int g, int b, VP8Random* const rg) { //------------------------------------------------------------------------------ // Sharp RGB->YUV conversion -static const int kNumIterations = 4; static const int kMinDimensionIterativeConversion = 4; -// We could use SFIX=0 and only uint8_t for fixed_y_t, but it produces some -// banding sometimes. Better use extra precision. -#define SFIX 2 // fixed-point precision of RGB and Y/W -typedef int16_t fixed_t; // signed type with extra SFIX precision for UV -typedef uint16_t fixed_y_t; // unsigned type with extra SFIX precision for W - -#define SHALF (1 << SFIX >> 1) -#define MAX_Y_T ((256 << SFIX) - 1) -#define SROUNDER (1 << (YUV_FIX + SFIX - 1)) - -#if defined(USE_GAMMA_COMPRESSION) - -// We use tables of different size and precision for the Rec709 / BT2020 -// transfer function. -#define kGammaF (1./0.45) -static uint32_t kLinearToGammaTabS[kGammaTabSize + 2]; -#define GAMMA_TO_LINEAR_BITS 14 -static uint32_t kGammaToLinearTabS[MAX_Y_T + 1]; // size scales with Y_FIX -static volatile int kGammaTablesSOk = 0; -static void InitGammaTablesS(void); - -WEBP_DSP_INIT_FUNC(InitGammaTablesS) { - assert(2 * GAMMA_TO_LINEAR_BITS < 32); // we use uint32_t intermediate values - if (!kGammaTablesSOk) { - int v; - const double norm = 1. / MAX_Y_T; - const double scale = 1. / kGammaTabSize; - const double a = 0.09929682680944; - const double thresh = 0.018053968510807; - const double final_scale = 1 << GAMMA_TO_LINEAR_BITS; - for (v = 0; v <= MAX_Y_T; ++v) { - const double g = norm * v; - double value; - if (g <= thresh * 4.5) { - value = g / 4.5; - } else { - const double a_rec = 1. / (1. + a); - value = pow(a_rec * (g + a), kGammaF); - } - kGammaToLinearTabS[v] = (uint32_t)(value * final_scale + .5); - } - for (v = 0; v <= kGammaTabSize; ++v) { - const double g = scale * v; - double value; - if (g <= thresh) { - value = 4.5 * g; - } else { - value = (1. + a) * pow(g, 1. / kGammaF) - a; - } - // we already incorporate the 1/2 rounding constant here - kLinearToGammaTabS[v] = - (uint32_t)(MAX_Y_T * value) + (1 << GAMMA_TO_LINEAR_BITS >> 1); - } - // to prevent small rounding errors to cause read-overflow: - kLinearToGammaTabS[kGammaTabSize + 1] = kLinearToGammaTabS[kGammaTabSize]; - kGammaTablesSOk = 1; - } -} - -// return value has a fixed-point precision of GAMMA_TO_LINEAR_BITS -static WEBP_INLINE uint32_t GammaToLinearS(int v) { - return kGammaToLinearTabS[v]; -} - -static WEBP_INLINE uint32_t LinearToGammaS(uint32_t value) { - // 'value' is in GAMMA_TO_LINEAR_BITS fractional precision - const uint32_t v = value * kGammaTabSize; - const uint32_t tab_pos = v >> GAMMA_TO_LINEAR_BITS; - // fractional part, in GAMMA_TO_LINEAR_BITS fixed-point precision - const uint32_t x = v - (tab_pos << GAMMA_TO_LINEAR_BITS); // fractional part - // v0 / v1 are in GAMMA_TO_LINEAR_BITS fixed-point precision (range [0..1]) - const uint32_t v0 = kLinearToGammaTabS[tab_pos + 0]; - const uint32_t v1 = kLinearToGammaTabS[tab_pos + 1]; - // Final interpolation. Note that rounding is already included. - const uint32_t v2 = (v1 - v0) * x; // note: v1 >= v0. - const uint32_t result = v0 + (v2 >> GAMMA_TO_LINEAR_BITS); - return result; -} - -#else - -static void InitGammaTablesS(void) {} -static WEBP_INLINE uint32_t GammaToLinearS(int v) { - return (v << GAMMA_TO_LINEAR_BITS) / MAX_Y_T; -} -static WEBP_INLINE uint32_t LinearToGammaS(uint32_t value) { - return (MAX_Y_T * value) >> GAMMA_TO_LINEAR_BITS; -} - -#endif // USE_GAMMA_COMPRESSION - -//------------------------------------------------------------------------------ - -static uint8_t clip_8b(fixed_t v) { - return (!(v & ~0xff)) ? (uint8_t)v : (v < 0) ? 0u : 255u; -} - -static fixed_y_t clip_y(int y) { - return (!(y & ~MAX_Y_T)) ? (fixed_y_t)y : (y < 0) ? 0 : MAX_Y_T; -} - -//------------------------------------------------------------------------------ - -static int RGBToGray(int r, int g, int b) { - const int luma = 13933 * r + 46871 * g + 4732 * b + YUV_HALF; - return (luma >> YUV_FIX); -} - -static uint32_t ScaleDown(int a, int b, int c, int d) { - const uint32_t A = GammaToLinearS(a); - const uint32_t B = GammaToLinearS(b); - const uint32_t C = GammaToLinearS(c); - const uint32_t D = GammaToLinearS(d); - return LinearToGammaS((A + B + C + D + 2) >> 2); -} - -static WEBP_INLINE void UpdateW(const fixed_y_t* src, fixed_y_t* dst, int w) { - int i; - for (i = 0; i < w; ++i) { - const uint32_t R = GammaToLinearS(src[0 * w + i]); - const uint32_t G = GammaToLinearS(src[1 * w + i]); - const uint32_t B = GammaToLinearS(src[2 * w + i]); - const uint32_t Y = RGBToGray(R, G, B); - dst[i] = (fixed_y_t)LinearToGammaS(Y); - } -} - -static void UpdateChroma(const fixed_y_t* src1, const fixed_y_t* src2, - fixed_t* dst, int uv_w) { - int i; - for (i = 0; i < uv_w; ++i) { - const int r = ScaleDown(src1[0 * uv_w + 0], src1[0 * uv_w + 1], - src2[0 * uv_w + 0], src2[0 * uv_w + 1]); - const int g = ScaleDown(src1[2 * uv_w + 0], src1[2 * uv_w + 1], - src2[2 * uv_w + 0], src2[2 * uv_w + 1]); - const int b = ScaleDown(src1[4 * uv_w + 0], src1[4 * uv_w + 1], - src2[4 * uv_w + 0], src2[4 * uv_w + 1]); - const int W = RGBToGray(r, g, b); - dst[0 * uv_w] = (fixed_t)(r - W); - dst[1 * uv_w] = (fixed_t)(g - W); - dst[2 * uv_w] = (fixed_t)(b - W); - dst += 1; - src1 += 2; - src2 += 2; - } -} - -static void StoreGray(const fixed_y_t* rgb, fixed_y_t* y, int w) { - int i; - for (i = 0; i < w; ++i) { - y[i] = RGBToGray(rgb[0 * w + i], rgb[1 * w + i], rgb[2 * w + i]); - } -} - -//------------------------------------------------------------------------------ - -static WEBP_INLINE fixed_y_t Filter2(int A, int B, int W0) { - const int v0 = (A * 3 + B + 2) >> 2; - return clip_y(v0 + W0); -} - //------------------------------------------------------------------------------ +// Main function -static WEBP_INLINE fixed_y_t UpLift(uint8_t a) { // 8bit -> SFIX - return ((fixed_y_t)a << SFIX) | SHALF; -} - -static void ImportOneRow(const uint8_t* const r_ptr, - const uint8_t* const g_ptr, - const uint8_t* const b_ptr, - int step, - int pic_width, - fixed_y_t* const dst) { - int i; - const int w = (pic_width + 1) & ~1; - for (i = 0; i < pic_width; ++i) { - const int off = i * step; - dst[i + 0 * w] = UpLift(r_ptr[off]); - dst[i + 1 * w] = UpLift(g_ptr[off]); - dst[i + 2 * w] = UpLift(b_ptr[off]); - } - if (pic_width & 1) { // replicate rightmost pixel - dst[pic_width + 0 * w] = dst[pic_width + 0 * w - 1]; - dst[pic_width + 1 * w] = dst[pic_width + 1 * w - 1]; - dst[pic_width + 2 * w] = dst[pic_width + 2 * w - 1]; - } -} - -static void InterpolateTwoRows(const fixed_y_t* const best_y, - const fixed_t* prev_uv, - const fixed_t* cur_uv, - const fixed_t* next_uv, - int w, - fixed_y_t* out1, - fixed_y_t* out2) { - const int uv_w = w >> 1; - const int len = (w - 1) >> 1; // length to filter - int k = 3; - while (k-- > 0) { // process each R/G/B segments in turn - // special boundary case for i==0 - out1[0] = Filter2(cur_uv[0], prev_uv[0], best_y[0]); - out2[0] = Filter2(cur_uv[0], next_uv[0], best_y[w]); - - WebPSharpYUVFilterRow(cur_uv, prev_uv, len, best_y + 0 + 1, out1 + 1); - WebPSharpYUVFilterRow(cur_uv, next_uv, len, best_y + w + 1, out2 + 1); - - // special boundary case for i == w - 1 when w is even - if (!(w & 1)) { - out1[w - 1] = Filter2(cur_uv[uv_w - 1], prev_uv[uv_w - 1], - best_y[w - 1 + 0]); - out2[w - 1] = Filter2(cur_uv[uv_w - 1], next_uv[uv_w - 1], - best_y[w - 1 + w]); - } - out1 += w; - out2 += w; - prev_uv += uv_w; - cur_uv += uv_w; - next_uv += uv_w; - } -} - -static WEBP_INLINE uint8_t ConvertRGBToY(int r, int g, int b) { - const int luma = 16839 * r + 33059 * g + 6420 * b + SROUNDER; - return clip_8b(16 + (luma >> (YUV_FIX + SFIX))); -} +extern void SharpYuvInit(VP8CPUInfo cpu_info_func); -static WEBP_INLINE uint8_t ConvertRGBToU(int r, int g, int b) { - const int u = -9719 * r - 19081 * g + 28800 * b + SROUNDER; - return clip_8b(128 + (u >> (YUV_FIX + SFIX))); -} +static void SafeInitSharpYuv(void) { +#if defined(WEBP_USE_THREAD) && !defined(_WIN32) + static pthread_mutex_t initsharpyuv_lock = PTHREAD_MUTEX_INITIALIZER; + if (pthread_mutex_lock(&initsharpyuv_lock)) return; +#endif -static WEBP_INLINE uint8_t ConvertRGBToV(int r, int g, int b) { - const int v = +28800 * r - 24116 * g - 4684 * b + SROUNDER; - return clip_8b(128 + (v >> (YUV_FIX + SFIX))); -} + SharpYuvInit(VP8GetCPUInfo); -static int ConvertWRGBToYUV(const fixed_y_t* best_y, const fixed_t* best_uv, - WebPPicture* const picture) { - int i, j; - uint8_t* dst_y = picture->y; - uint8_t* dst_u = picture->u; - uint8_t* dst_v = picture->v; - const fixed_t* const best_uv_base = best_uv; - const int w = (picture->width + 1) & ~1; - const int h = (picture->height + 1) & ~1; - const int uv_w = w >> 1; - const int uv_h = h >> 1; - for (best_uv = best_uv_base, j = 0; j < picture->height; ++j) { - for (i = 0; i < picture->width; ++i) { - const int off = (i >> 1); - const int W = best_y[i]; - const int r = best_uv[off + 0 * uv_w] + W; - const int g = best_uv[off + 1 * uv_w] + W; - const int b = best_uv[off + 2 * uv_w] + W; - dst_y[i] = ConvertRGBToY(r, g, b); - } - best_y += w; - best_uv += (j & 1) * 3 * uv_w; - dst_y += picture->y_stride; - } - for (best_uv = best_uv_base, j = 0; j < uv_h; ++j) { - for (i = 0; i < uv_w; ++i) { - const int off = i; - const int r = best_uv[off + 0 * uv_w]; - const int g = best_uv[off + 1 * uv_w]; - const int b = best_uv[off + 2 * uv_w]; - dst_u[i] = ConvertRGBToU(r, g, b); - dst_v[i] = ConvertRGBToV(r, g, b); - } - best_uv += 3 * uv_w; - dst_u += picture->uv_stride; - dst_v += picture->uv_stride; - } - return 1; +#if defined(WEBP_USE_THREAD) && !defined(_WIN32) + (void)pthread_mutex_unlock(&initsharpyuv_lock); +#endif } -//------------------------------------------------------------------------------ -// Main function - -#define SAFE_ALLOC(W, H, T) ((T*)WebPSafeMalloc((W) * (H), sizeof(T))) - static int PreprocessARGB(const uint8_t* r_ptr, const uint8_t* g_ptr, const uint8_t* b_ptr, int step, int rgb_stride, WebPPicture* const picture) { - // we expand the right/bottom border if needed - const int w = (picture->width + 1) & ~1; - const int h = (picture->height + 1) & ~1; - const int uv_w = w >> 1; - const int uv_h = h >> 1; - uint64_t prev_diff_y_sum = ~0; - int j, iter; - - // TODO(skal): allocate one big memory chunk. But for now, it's easier - // for valgrind debugging to have several chunks. - fixed_y_t* const tmp_buffer = SAFE_ALLOC(w * 3, 2, fixed_y_t); // scratch - fixed_y_t* const best_y_base = SAFE_ALLOC(w, h, fixed_y_t); - fixed_y_t* const target_y_base = SAFE_ALLOC(w, h, fixed_y_t); - fixed_y_t* const best_rgb_y = SAFE_ALLOC(w, 2, fixed_y_t); - fixed_t* const best_uv_base = SAFE_ALLOC(uv_w * 3, uv_h, fixed_t); - fixed_t* const target_uv_base = SAFE_ALLOC(uv_w * 3, uv_h, fixed_t); - fixed_t* const best_rgb_uv = SAFE_ALLOC(uv_w * 3, 1, fixed_t); - fixed_y_t* best_y = best_y_base; - fixed_y_t* target_y = target_y_base; - fixed_t* best_uv = best_uv_base; - fixed_t* target_uv = target_uv_base; - const uint64_t diff_y_threshold = (uint64_t)(3.0 * w * h); - int ok; - - if (best_y_base == NULL || best_uv_base == NULL || - target_y_base == NULL || target_uv_base == NULL || - best_rgb_y == NULL || best_rgb_uv == NULL || - tmp_buffer == NULL) { - ok = WebPEncodingSetError(picture, VP8_ENC_ERROR_OUT_OF_MEMORY); - goto End; - } - assert(picture->width >= kMinDimensionIterativeConversion); - assert(picture->height >= kMinDimensionIterativeConversion); - - WebPInitConvertARGBToYUV(); - - // Import RGB samples to W/RGB representation. - for (j = 0; j < picture->height; j += 2) { - const int is_last_row = (j == picture->height - 1); - fixed_y_t* const src1 = tmp_buffer + 0 * w; - fixed_y_t* const src2 = tmp_buffer + 3 * w; - - // prepare two rows of input - ImportOneRow(r_ptr, g_ptr, b_ptr, step, picture->width, src1); - if (!is_last_row) { - ImportOneRow(r_ptr + rgb_stride, g_ptr + rgb_stride, b_ptr + rgb_stride, - step, picture->width, src2); - } else { - memcpy(src2, src1, 3 * w * sizeof(*src2)); - } - StoreGray(src1, best_y + 0, w); - StoreGray(src2, best_y + w, w); - - UpdateW(src1, target_y, w); - UpdateW(src2, target_y + w, w); - UpdateChroma(src1, src2, target_uv, uv_w); - memcpy(best_uv, target_uv, 3 * uv_w * sizeof(*best_uv)); - best_y += 2 * w; - best_uv += 3 * uv_w; - target_y += 2 * w; - target_uv += 3 * uv_w; - r_ptr += 2 * rgb_stride; - g_ptr += 2 * rgb_stride; - b_ptr += 2 * rgb_stride; - } - - // Iterate and resolve clipping conflicts. - for (iter = 0; iter < kNumIterations; ++iter) { - const fixed_t* cur_uv = best_uv_base; - const fixed_t* prev_uv = best_uv_base; - uint64_t diff_y_sum = 0; - - best_y = best_y_base; - best_uv = best_uv_base; - target_y = target_y_base; - target_uv = target_uv_base; - for (j = 0; j < h; j += 2) { - fixed_y_t* const src1 = tmp_buffer + 0 * w; - fixed_y_t* const src2 = tmp_buffer + 3 * w; - { - const fixed_t* const next_uv = cur_uv + ((j < h - 2) ? 3 * uv_w : 0); - InterpolateTwoRows(best_y, prev_uv, cur_uv, next_uv, w, src1, src2); - prev_uv = cur_uv; - cur_uv = next_uv; - } - - UpdateW(src1, best_rgb_y + 0 * w, w); - UpdateW(src2, best_rgb_y + 1 * w, w); - UpdateChroma(src1, src2, best_rgb_uv, uv_w); - - // update two rows of Y and one row of RGB - diff_y_sum += WebPSharpYUVUpdateY(target_y, best_rgb_y, best_y, 2 * w); - WebPSharpYUVUpdateRGB(target_uv, best_rgb_uv, best_uv, 3 * uv_w); - - best_y += 2 * w; - best_uv += 3 * uv_w; - target_y += 2 * w; - target_uv += 3 * uv_w; - } - // test exit condition - if (iter > 0) { - if (diff_y_sum < diff_y_threshold) break; - if (diff_y_sum > prev_diff_y_sum) break; - } - prev_diff_y_sum = diff_y_sum; + const int ok = SharpYuvConvert( + r_ptr, g_ptr, b_ptr, step, rgb_stride, /*rgb_bit_depth=*/8, + picture->y, picture->y_stride, picture->u, picture->uv_stride, picture->v, + picture->uv_stride, /*yuv_bit_depth=*/8, picture->width, + picture->height, SharpYuvGetConversionMatrix(kSharpYuvMatrixWebp)); + if (!ok) { + return WebPEncodingSetError(picture, VP8_ENC_ERROR_OUT_OF_MEMORY); } - // final reconstruction - ok = ConvertWRGBToYUV(best_y_base, best_uv_base, picture); - - End: - WebPSafeFree(best_y_base); - WebPSafeFree(best_uv_base); - WebPSafeFree(target_y_base); - WebPSafeFree(target_uv_base); - WebPSafeFree(best_rgb_y); - WebPSafeFree(best_rgb_uv); - WebPSafeFree(tmp_buffer); return ok; } -#undef SAFE_ALLOC //------------------------------------------------------------------------------ // "Fast" regular RGB->YUV @@ -591,8 +224,8 @@ static const int kAlphaFix = 19; // and constant are adjusted very tightly to fit 32b arithmetic. // In particular, they use the fact that the operands for 'v / a' are actually // derived as v = (a0.p0 + a1.p1 + a2.p2 + a3.p3) and a = a0 + a1 + a2 + a3 -// with ai in [0..255] and pi in [0..1<<kGammaFix). The constraint to avoid -// overflow is: kGammaFix + kAlphaFix <= 31. +// with ai in [0..255] and pi in [0..1<<GAMMA_FIX). The constraint to avoid +// overflow is: GAMMA_FIX + kAlphaFix <= 31. static const uint32_t kInvAlpha[4 * 0xff + 1] = { 0, /* alpha = 0 */ 524288, 262144, 174762, 131072, 104857, 87381, 74898, 65536, @@ -818,11 +451,20 @@ static WEBP_INLINE void AccumulateRGB(const uint8_t* const r_ptr, dst[0] = SUM4(r_ptr + j, step); dst[1] = SUM4(g_ptr + j, step); dst[2] = SUM4(b_ptr + j, step); + // MemorySanitizer may raise false positives with data that passes through + // RGBA32PackedToPlanar_16b_SSE41() due to incorrect modeling of shuffles. + // See https://crbug.com/webp/573. +#ifdef WEBP_MSAN + dst[3] = 0; +#endif } if (width & 1) { dst[0] = SUM2(r_ptr + j); dst[1] = SUM2(g_ptr + j); dst[2] = SUM2(b_ptr + j); +#ifdef WEBP_MSAN + dst[3] = 0; +#endif } } @@ -863,18 +505,18 @@ static int ImportYUVAFromRGBA(const uint8_t* r_ptr, use_iterative_conversion = 0; } - if (!WebPPictureAllocYUVA(picture, width, height)) { + if (!WebPPictureAllocYUVA(picture)) { return 0; } if (has_alpha) { assert(step == 4); #if defined(USE_GAMMA_COMPRESSION) && defined(USE_INVERSE_ALPHA_TABLE) - assert(kAlphaFix + kGammaFix <= 31); + assert(kAlphaFix + GAMMA_FIX <= 31); #endif } if (use_iterative_conversion) { - InitGammaTablesS(); + SafeInitSharpYuv(); if (!PreprocessARGB(r_ptr, g_ptr, b_ptr, step, rgb_stride, picture)) { return 0; } @@ -1044,7 +686,7 @@ int WebPPictureYUVAToARGB(WebPPicture* picture) { return WebPEncodingSetError(picture, VP8_ENC_ERROR_INVALID_CONFIGURATION); } // Allocate a new argb buffer (discarding the previous one). - if (!WebPPictureAllocARGB(picture, picture->width, picture->height)) return 0; + if (!WebPPictureAllocARGB(picture)) return 0; picture->use_argb = 1; // Convert @@ -1106,6 +748,8 @@ static int Import(WebPPicture* const picture, const int width = picture->width; const int height = picture->height; + if (abs(rgb_stride) < (import_alpha ? 4 : 3) * width) return 0; + if (!picture->use_argb) { const uint8_t* a_ptr = import_alpha ? rgb + 3 : NULL; return ImportYUVAFromRGBA(r_ptr, g_ptr, b_ptr, a_ptr, step, rgb_stride, @@ -1163,24 +807,24 @@ static int Import(WebPPicture* const picture, #if !defined(WEBP_REDUCE_CSP) int WebPPictureImportBGR(WebPPicture* picture, - const uint8_t* rgb, int rgb_stride) { - return (picture != NULL && rgb != NULL) - ? Import(picture, rgb, rgb_stride, 3, 1, 0) + const uint8_t* bgr, int bgr_stride) { + return (picture != NULL && bgr != NULL) + ? Import(picture, bgr, bgr_stride, 3, 1, 0) : 0; } int WebPPictureImportBGRA(WebPPicture* picture, - const uint8_t* rgba, int rgba_stride) { - return (picture != NULL && rgba != NULL) - ? Import(picture, rgba, rgba_stride, 4, 1, 1) + const uint8_t* bgra, int bgra_stride) { + return (picture != NULL && bgra != NULL) + ? Import(picture, bgra, bgra_stride, 4, 1, 1) : 0; } int WebPPictureImportBGRX(WebPPicture* picture, - const uint8_t* rgba, int rgba_stride) { - return (picture != NULL && rgba != NULL) - ? Import(picture, rgba, rgba_stride, 4, 1, 0) + const uint8_t* bgrx, int bgrx_stride) { + return (picture != NULL && bgrx != NULL) + ? Import(picture, bgrx, bgrx_stride, 4, 1, 0) : 0; } @@ -1201,9 +845,9 @@ int WebPPictureImportRGBA(WebPPicture* picture, } int WebPPictureImportRGBX(WebPPicture* picture, - const uint8_t* rgba, int rgba_stride) { - return (picture != NULL && rgba != NULL) - ? Import(picture, rgba, rgba_stride, 4, 0, 0) + const uint8_t* rgbx, int rgbx_stride) { + return (picture != NULL && rgbx != NULL) + ? Import(picture, rgbx, rgbx_stride, 4, 0, 0) : 0; } diff --git a/thirdparty/libwebp/src/enc/picture_enc.c b/thirdparty/libwebp/src/enc/picture_enc.c index c691622d03..3af6383d38 100644 --- a/thirdparty/libwebp/src/enc/picture_enc.c +++ b/thirdparty/libwebp/src/enc/picture_enc.c @@ -45,6 +45,22 @@ int WebPPictureInitInternal(WebPPicture* picture, int version) { //------------------------------------------------------------------------------ +int WebPValidatePicture(const WebPPicture* const picture) { + if (picture == NULL) return 0; + if (picture->width <= 0 || picture->height <= 0) { + return WebPEncodingSetError(picture, VP8_ENC_ERROR_BAD_DIMENSION); + } + if (picture->width <= 0 || picture->width / 4 > INT_MAX / 4 || + picture->height <= 0 || picture->height / 4 > INT_MAX / 4) { + return WebPEncodingSetError(picture, VP8_ENC_ERROR_BAD_DIMENSION); + } + if (picture->colorspace != WEBP_YUV420 && + picture->colorspace != WEBP_YUV420A) { + return WebPEncodingSetError(picture, VP8_ENC_ERROR_INVALID_CONFIGURATION); + } + return 1; +} + static void WebPPictureResetBufferARGB(WebPPicture* const picture) { picture->memory_argb_ = NULL; picture->argb = NULL; @@ -63,18 +79,17 @@ void WebPPictureResetBuffers(WebPPicture* const picture) { WebPPictureResetBufferYUVA(picture); } -int WebPPictureAllocARGB(WebPPicture* const picture, int width, int height) { +int WebPPictureAllocARGB(WebPPicture* const picture) { void* memory; + const int width = picture->width; + const int height = picture->height; const uint64_t argb_size = (uint64_t)width * height; - assert(picture != NULL); + if (!WebPValidatePicture(picture)) return 0; WebPSafeFree(picture->memory_argb_); WebPPictureResetBufferARGB(picture); - if (width <= 0 || height <= 0) { - return WebPEncodingSetError(picture, VP8_ENC_ERROR_BAD_DIMENSION); - } // allocate a new buffer. memory = WebPSafeMalloc(argb_size + WEBP_ALIGN_CST, sizeof(*picture->argb)); if (memory == NULL) { @@ -86,10 +101,10 @@ int WebPPictureAllocARGB(WebPPicture* const picture, int width, int height) { return 1; } -int WebPPictureAllocYUVA(WebPPicture* const picture, int width, int height) { - const WebPEncCSP uv_csp = - (WebPEncCSP)((int)picture->colorspace & WEBP_CSP_UV_MASK); +int WebPPictureAllocYUVA(WebPPicture* const picture) { const int has_alpha = (int)picture->colorspace & WEBP_CSP_ALPHA_BIT; + const int width = picture->width; + const int height = picture->height; const int y_stride = width; const int uv_width = (int)(((int64_t)width + 1) >> 1); const int uv_height = (int)(((int64_t)height + 1) >> 1); @@ -98,15 +113,11 @@ int WebPPictureAllocYUVA(WebPPicture* const picture, int width, int height) { uint64_t y_size, uv_size, a_size, total_size; uint8_t* mem; - assert(picture != NULL); + if (!WebPValidatePicture(picture)) return 0; WebPSafeFree(picture->memory_); WebPPictureResetBufferYUVA(picture); - if (uv_csp != WEBP_YUV420) { - return WebPEncodingSetError(picture, VP8_ENC_ERROR_INVALID_CONFIGURATION); - } - // alpha a_width = has_alpha ? width : 0; a_stride = a_width; @@ -152,15 +163,12 @@ int WebPPictureAllocYUVA(WebPPicture* const picture, int width, int height) { int WebPPictureAlloc(WebPPicture* picture) { if (picture != NULL) { - const int width = picture->width; - const int height = picture->height; - WebPPictureFree(picture); // erase previous buffer if (!picture->use_argb) { - return WebPPictureAllocYUVA(picture, width, height); + return WebPPictureAllocYUVA(picture); } else { - return WebPPictureAllocARGB(picture, width, height); + return WebPPictureAllocARGB(picture); } } return 1; diff --git a/thirdparty/libwebp/src/enc/picture_rescale_enc.c b/thirdparty/libwebp/src/enc/picture_rescale_enc.c index a75f5d9c06..839f91cacc 100644 --- a/thirdparty/libwebp/src/enc/picture_rescale_enc.c +++ b/thirdparty/libwebp/src/enc/picture_rescale_enc.c @@ -13,14 +13,15 @@ #include "src/webp/encode.h" -#if !defined(WEBP_REDUCE_SIZE) - #include <assert.h> #include <stdlib.h> #include "src/enc/vp8i_enc.h" + +#if !defined(WEBP_REDUCE_SIZE) #include "src/utils/rescaler_utils.h" #include "src/utils/utils.h" +#endif // !defined(WEBP_REDUCE_SIZE) #define HALVE(x) (((x) + 1) >> 1) @@ -56,6 +57,7 @@ static int AdjustAndCheckRectangle(const WebPPicture* const pic, return 1; } +#if !defined(WEBP_REDUCE_SIZE) int WebPPictureCopy(const WebPPicture* src, WebPPicture* dst) { if (src == NULL || dst == NULL) return 0; if (src == dst) return 1; @@ -81,6 +83,7 @@ int WebPPictureCopy(const WebPPicture* src, WebPPicture* dst) { } return 1; } +#endif // !defined(WEBP_REDUCE_SIZE) int WebPPictureIsView(const WebPPicture* picture) { if (picture == NULL) return 0; @@ -120,6 +123,7 @@ int WebPPictureView(const WebPPicture* src, return 1; } +#if !defined(WEBP_REDUCE_SIZE) //------------------------------------------------------------------------------ // Picture cropping @@ -198,34 +202,34 @@ static void AlphaMultiplyY(WebPPicture* const pic, int inverse) { } } -int WebPPictureRescale(WebPPicture* pic, int width, int height) { +int WebPPictureRescale(WebPPicture* picture, int width, int height) { WebPPicture tmp; int prev_width, prev_height; rescaler_t* work; - if (pic == NULL) return 0; - prev_width = pic->width; - prev_height = pic->height; + if (picture == NULL) return 0; + prev_width = picture->width; + prev_height = picture->height; if (!WebPRescalerGetScaledDimensions( prev_width, prev_height, &width, &height)) { return 0; } - PictureGrabSpecs(pic, &tmp); + PictureGrabSpecs(picture, &tmp); tmp.width = width; tmp.height = height; if (!WebPPictureAlloc(&tmp)) return 0; - if (!pic->use_argb) { + if (!picture->use_argb) { work = (rescaler_t*)WebPSafeMalloc(2ULL * width, sizeof(*work)); if (work == NULL) { WebPPictureFree(&tmp); return 0; } // If present, we need to rescale alpha first (for AlphaMultiplyY). - if (pic->a != NULL) { + if (picture->a != NULL) { WebPInitAlphaProcessing(); - if (!RescalePlane(pic->a, prev_width, prev_height, pic->a_stride, + if (!RescalePlane(picture->a, prev_width, prev_height, picture->a_stride, tmp.a, width, height, tmp.a_stride, work, 1)) { return 0; } @@ -233,17 +237,15 @@ int WebPPictureRescale(WebPPicture* pic, int width, int height) { // We take transparency into account on the luma plane only. That's not // totally exact blending, but still is a good approximation. - AlphaMultiplyY(pic, 0); - if (!RescalePlane(pic->y, prev_width, prev_height, pic->y_stride, + AlphaMultiplyY(picture, 0); + if (!RescalePlane(picture->y, prev_width, prev_height, picture->y_stride, tmp.y, width, height, tmp.y_stride, work, 1) || - !RescalePlane(pic->u, - HALVE(prev_width), HALVE(prev_height), pic->uv_stride, - tmp.u, - HALVE(width), HALVE(height), tmp.uv_stride, work, 1) || - !RescalePlane(pic->v, - HALVE(prev_width), HALVE(prev_height), pic->uv_stride, - tmp.v, - HALVE(width), HALVE(height), tmp.uv_stride, work, 1)) { + !RescalePlane(picture->u, HALVE(prev_width), HALVE(prev_height), + picture->uv_stride, tmp.u, HALVE(width), HALVE(height), + tmp.uv_stride, work, 1) || + !RescalePlane(picture->v, HALVE(prev_width), HALVE(prev_height), + picture->uv_stride, tmp.v, HALVE(width), HALVE(height), + tmp.uv_stride, work, 1)) { return 0; } AlphaMultiplyY(&tmp, 1); @@ -257,18 +259,17 @@ int WebPPictureRescale(WebPPicture* pic, int width, int height) { // weighting first (black-matting), scale the RGB values, and remove // the premultiplication afterward (while preserving the alpha channel). WebPInitAlphaProcessing(); - AlphaMultiplyARGB(pic, 0); - if (!RescalePlane((const uint8_t*)pic->argb, prev_width, prev_height, - pic->argb_stride * 4, - (uint8_t*)tmp.argb, width, height, - tmp.argb_stride * 4, work, 4)) { + AlphaMultiplyARGB(picture, 0); + if (!RescalePlane((const uint8_t*)picture->argb, prev_width, prev_height, + picture->argb_stride * 4, (uint8_t*)tmp.argb, width, + height, tmp.argb_stride * 4, work, 4)) { return 0; } AlphaMultiplyARGB(&tmp, 1); } - WebPPictureFree(pic); + WebPPictureFree(picture); WebPSafeFree(work); - *pic = tmp; + *picture = tmp; return 1; } @@ -280,23 +281,6 @@ int WebPPictureCopy(const WebPPicture* src, WebPPicture* dst) { return 0; } -int WebPPictureIsView(const WebPPicture* picture) { - (void)picture; - return 0; -} - -int WebPPictureView(const WebPPicture* src, - int left, int top, int width, int height, - WebPPicture* dst) { - (void)src; - (void)left; - (void)top; - (void)width; - (void)height; - (void)dst; - return 0; -} - int WebPPictureCrop(WebPPicture* pic, int left, int top, int width, int height) { (void)pic; diff --git a/thirdparty/libwebp/src/enc/picture_tools_enc.c b/thirdparty/libwebp/src/enc/picture_tools_enc.c index 38cb01534a..147cc18608 100644 --- a/thirdparty/libwebp/src/enc/picture_tools_enc.c +++ b/thirdparty/libwebp/src/enc/picture_tools_enc.c @@ -190,27 +190,28 @@ static WEBP_INLINE uint32_t MakeARGB32(int r, int g, int b) { return (0xff000000u | (r << 16) | (g << 8) | b); } -void WebPBlendAlpha(WebPPicture* pic, uint32_t background_rgb) { +void WebPBlendAlpha(WebPPicture* picture, uint32_t background_rgb) { const int red = (background_rgb >> 16) & 0xff; const int green = (background_rgb >> 8) & 0xff; const int blue = (background_rgb >> 0) & 0xff; int x, y; - if (pic == NULL) return; - if (!pic->use_argb) { - const int uv_width = (pic->width >> 1); // omit last pixel during u/v loop + if (picture == NULL) return; + if (!picture->use_argb) { + // omit last pixel during u/v loop + const int uv_width = (picture->width >> 1); const int Y0 = VP8RGBToY(red, green, blue, YUV_HALF); // VP8RGBToU/V expects the u/v values summed over four pixels const int U0 = VP8RGBToU(4 * red, 4 * green, 4 * blue, 4 * YUV_HALF); const int V0 = VP8RGBToV(4 * red, 4 * green, 4 * blue, 4 * YUV_HALF); - const int has_alpha = pic->colorspace & WEBP_CSP_ALPHA_BIT; - uint8_t* y_ptr = pic->y; - uint8_t* u_ptr = pic->u; - uint8_t* v_ptr = pic->v; - uint8_t* a_ptr = pic->a; + const int has_alpha = picture->colorspace & WEBP_CSP_ALPHA_BIT; + uint8_t* y_ptr = picture->y; + uint8_t* u_ptr = picture->u; + uint8_t* v_ptr = picture->v; + uint8_t* a_ptr = picture->a; if (!has_alpha || a_ptr == NULL) return; // nothing to do - for (y = 0; y < pic->height; ++y) { + for (y = 0; y < picture->height; ++y) { // Luma blending - for (x = 0; x < pic->width; ++x) { + for (x = 0; x < picture->width; ++x) { const uint8_t alpha = a_ptr[x]; if (alpha < 0xff) { y_ptr[x] = BLEND(Y0, y_ptr[x], alpha); @@ -219,7 +220,7 @@ void WebPBlendAlpha(WebPPicture* pic, uint32_t background_rgb) { // Chroma blending every even line if ((y & 1) == 0) { uint8_t* const a_ptr2 = - (y + 1 == pic->height) ? a_ptr : a_ptr + pic->a_stride; + (y + 1 == picture->height) ? a_ptr : a_ptr + picture->a_stride; for (x = 0; x < uv_width; ++x) { // Average four alpha values into a single blending weight. // TODO(skal): might lead to visible contouring. Can we do better? @@ -229,24 +230,24 @@ void WebPBlendAlpha(WebPPicture* pic, uint32_t background_rgb) { u_ptr[x] = BLEND_10BIT(U0, u_ptr[x], alpha); v_ptr[x] = BLEND_10BIT(V0, v_ptr[x], alpha); } - if (pic->width & 1) { // rightmost pixel + if (picture->width & 1) { // rightmost pixel const uint32_t alpha = 2 * (a_ptr[2 * x + 0] + a_ptr2[2 * x + 0]); u_ptr[x] = BLEND_10BIT(U0, u_ptr[x], alpha); v_ptr[x] = BLEND_10BIT(V0, v_ptr[x], alpha); } } else { - u_ptr += pic->uv_stride; - v_ptr += pic->uv_stride; + u_ptr += picture->uv_stride; + v_ptr += picture->uv_stride; } - memset(a_ptr, 0xff, pic->width); // reset alpha value to opaque - a_ptr += pic->a_stride; - y_ptr += pic->y_stride; + memset(a_ptr, 0xff, picture->width); // reset alpha value to opaque + a_ptr += picture->a_stride; + y_ptr += picture->y_stride; } } else { - uint32_t* argb = pic->argb; + uint32_t* argb = picture->argb; const uint32_t background = MakeARGB32(red, green, blue); - for (y = 0; y < pic->height; ++y) { - for (x = 0; x < pic->width; ++x) { + for (y = 0; y < picture->height; ++y) { + for (x = 0; x < picture->width; ++x) { const int alpha = (argb[x] >> 24) & 0xff; if (alpha != 0xff) { if (alpha > 0) { @@ -262,7 +263,7 @@ void WebPBlendAlpha(WebPPicture* pic, uint32_t background_rgb) { } } } - argb += pic->argb_stride; + argb += picture->argb_stride; } } } diff --git a/thirdparty/libwebp/src/enc/predictor_enc.c b/thirdparty/libwebp/src/enc/predictor_enc.c index 2b5c767280..b3d44b59d5 100644 --- a/thirdparty/libwebp/src/enc/predictor_enc.c +++ b/thirdparty/libwebp/src/enc/predictor_enc.c @@ -16,6 +16,7 @@ #include "src/dsp/lossless.h" #include "src/dsp/lossless_common.h" +#include "src/enc/vp8i_enc.h" #include "src/enc/vp8li_enc.h" #define MAX_DIFF_COST (1e30f) @@ -31,10 +32,10 @@ static WEBP_INLINE int GetMin(int a, int b) { return (a > b) ? b : a; } // Methods to calculate Entropy (Shannon). static float PredictionCostSpatial(const int counts[256], int weight_0, - double exp_val) { + float exp_val) { const int significant_symbols = 256 >> 4; - const double exp_decay_factor = 0.6; - double bits = weight_0 * counts[0]; + const float exp_decay_factor = 0.6f; + float bits = (float)weight_0 * counts[0]; int i; for (i = 1; i < significant_symbols; ++i) { bits += exp_val * (counts[i] + counts[256 - i]); @@ -46,9 +47,9 @@ static float PredictionCostSpatial(const int counts[256], int weight_0, static float PredictionCostSpatialHistogram(const int accumulated[4][256], const int tile[4][256]) { int i; - double retval = 0; + float retval = 0.f; for (i = 0; i < 4; ++i) { - const double kExpValue = 0.94; + const float kExpValue = 0.94f; retval += PredictionCostSpatial(tile[i], 1, kExpValue); retval += VP8LCombinedShannonEntropy(tile[i], accumulated[i]); } @@ -472,12 +473,15 @@ static void CopyImageWithPrediction(int width, int height, // with respect to predictions. If near_lossless_quality < 100, applies // near lossless processing, shaving off more bits of residuals for lower // qualities. -void VP8LResidualImage(int width, int height, int bits, int low_effort, - uint32_t* const argb, uint32_t* const argb_scratch, - uint32_t* const image, int near_lossless_quality, - int exact, int used_subtract_green) { +int VP8LResidualImage(int width, int height, int bits, int low_effort, + uint32_t* const argb, uint32_t* const argb_scratch, + uint32_t* const image, int near_lossless_quality, + int exact, int used_subtract_green, + const WebPPicture* const pic, int percent_range, + int* const percent) { const int tiles_per_row = VP8LSubSampleSize(width, bits); const int tiles_per_col = VP8LSubSampleSize(height, bits); + int percent_start = *percent; int tile_y; int histo[4][256]; const int max_quantization = 1 << VP8LNearLosslessBits(near_lossless_quality); @@ -491,17 +495,24 @@ void VP8LResidualImage(int width, int height, int bits, int low_effort, for (tile_y = 0; tile_y < tiles_per_col; ++tile_y) { int tile_x; for (tile_x = 0; tile_x < tiles_per_row; ++tile_x) { - const int pred = GetBestPredictorForTile(width, height, tile_x, tile_y, - bits, histo, argb_scratch, argb, max_quantization, exact, - used_subtract_green, image); + const int pred = GetBestPredictorForTile( + width, height, tile_x, tile_y, bits, histo, argb_scratch, argb, + max_quantization, exact, used_subtract_green, image); image[tile_y * tiles_per_row + tile_x] = ARGB_BLACK | (pred << 8); } + + if (!WebPReportProgress( + pic, percent_start + percent_range * tile_y / tiles_per_col, + percent)) { + return 0; + } } } CopyImageWithPrediction(width, height, bits, image, argb_scratch, argb, low_effort, max_quantization, exact, used_subtract_green); + return WebPReportProgress(pic, percent_start + percent_range, percent); } //------------------------------------------------------------------------------ @@ -532,7 +543,7 @@ static float PredictionCostCrossColor(const int accumulated[256], const int counts[256]) { // Favor low entropy, locally and globally. // Favor small absolute values for PredictionCostSpatial - static const double kExpValue = 2.4; + static const float kExpValue = 2.4f; return VP8LCombinedShannonEntropy(counts, accumulated) + PredictionCostSpatial(counts, 3, kExpValue); } @@ -714,11 +725,14 @@ static void CopyTileWithColorTransform(int xsize, int ysize, } } -void VP8LColorSpaceTransform(int width, int height, int bits, int quality, - uint32_t* const argb, uint32_t* image) { +int VP8LColorSpaceTransform(int width, int height, int bits, int quality, + uint32_t* const argb, uint32_t* image, + const WebPPicture* const pic, int percent_range, + int* const percent) { const int max_tile_size = 1 << bits; const int tile_xsize = VP8LSubSampleSize(width, bits); const int tile_ysize = VP8LSubSampleSize(height, bits); + int percent_start = *percent; int accumulated_red_histo[256] = { 0 }; int accumulated_blue_histo[256] = { 0 }; int tile_x, tile_y; @@ -768,5 +782,11 @@ void VP8LColorSpaceTransform(int width, int height, int bits, int quality, } } } + if (!WebPReportProgress( + pic, percent_start + percent_range * tile_y / tile_ysize, + percent)) { + return 0; + } } + return 1; } diff --git a/thirdparty/libwebp/src/enc/quant_enc.c b/thirdparty/libwebp/src/enc/quant_enc.c index 6cede28ab4..6d8202d277 100644 --- a/thirdparty/libwebp/src/enc/quant_enc.c +++ b/thirdparty/libwebp/src/enc/quant_enc.c @@ -533,7 +533,8 @@ static void InitScore(VP8ModeScore* const rd) { rd->score = MAX_COST; } -static void CopyScore(VP8ModeScore* const dst, const VP8ModeScore* const src) { +static void CopyScore(VP8ModeScore* WEBP_RESTRICT const dst, + const VP8ModeScore* WEBP_RESTRICT const src) { dst->D = src->D; dst->SD = src->SD; dst->R = src->R; @@ -542,7 +543,8 @@ static void CopyScore(VP8ModeScore* const dst, const VP8ModeScore* const src) { dst->score = src->score; } -static void AddScore(VP8ModeScore* const dst, const VP8ModeScore* const src) { +static void AddScore(VP8ModeScore* WEBP_RESTRICT const dst, + const VP8ModeScore* WEBP_RESTRICT const src) { dst->D += src->D; dst->SD += src->SD; dst->R += src->R; @@ -588,10 +590,10 @@ static WEBP_INLINE score_t RDScoreTrellis(int lambda, score_t rate, // Coefficient type. enum { TYPE_I16_AC = 0, TYPE_I16_DC = 1, TYPE_CHROMA_A = 2, TYPE_I4_AC = 3 }; -static int TrellisQuantizeBlock(const VP8Encoder* const enc, +static int TrellisQuantizeBlock(const VP8Encoder* WEBP_RESTRICT const enc, int16_t in[16], int16_t out[16], int ctx0, int coeff_type, - const VP8Matrix* const mtx, + const VP8Matrix* WEBP_RESTRICT const mtx, int lambda) { const ProbaArray* const probas = enc->proba_.coeffs_[coeff_type]; CostArrayPtr const costs = @@ -767,9 +769,9 @@ static int TrellisQuantizeBlock(const VP8Encoder* const enc, // all at once. Output is the reconstructed block in *yuv_out, and the // quantized levels in *levels. -static int ReconstructIntra16(VP8EncIterator* const it, - VP8ModeScore* const rd, - uint8_t* const yuv_out, +static int ReconstructIntra16(VP8EncIterator* WEBP_RESTRICT const it, + VP8ModeScore* WEBP_RESTRICT const rd, + uint8_t* WEBP_RESTRICT const yuv_out, int mode) { const VP8Encoder* const enc = it->enc_; const uint8_t* const ref = it->yuv_p_ + VP8I16ModeOffsets[mode]; @@ -819,10 +821,10 @@ static int ReconstructIntra16(VP8EncIterator* const it, return nz; } -static int ReconstructIntra4(VP8EncIterator* const it, +static int ReconstructIntra4(VP8EncIterator* WEBP_RESTRICT const it, int16_t levels[16], - const uint8_t* const src, - uint8_t* const yuv_out, + const uint8_t* WEBP_RESTRICT const src, + uint8_t* WEBP_RESTRICT const yuv_out, int mode) { const VP8Encoder* const enc = it->enc_; const uint8_t* const ref = it->yuv_p_ + VP8I4ModeOffsets[mode]; @@ -855,7 +857,8 @@ static int ReconstructIntra4(VP8EncIterator* const it, // Quantize as usual, but also compute and return the quantization error. // Error is already divided by DSHIFT. -static int QuantizeSingle(int16_t* const v, const VP8Matrix* const mtx) { +static int QuantizeSingle(int16_t* WEBP_RESTRICT const v, + const VP8Matrix* WEBP_RESTRICT const mtx) { int V = *v; const int sign = (V < 0); if (sign) V = -V; @@ -869,9 +872,10 @@ static int QuantizeSingle(int16_t* const v, const VP8Matrix* const mtx) { return (sign ? -V : V) >> DSCALE; } -static void CorrectDCValues(const VP8EncIterator* const it, - const VP8Matrix* const mtx, - int16_t tmp[][16], VP8ModeScore* const rd) { +static void CorrectDCValues(const VP8EncIterator* WEBP_RESTRICT const it, + const VP8Matrix* WEBP_RESTRICT const mtx, + int16_t tmp[][16], + VP8ModeScore* WEBP_RESTRICT const rd) { // | top[0] | top[1] // --------+--------+--------- // left[0] | tmp[0] tmp[1] <-> err0 err1 @@ -902,8 +906,8 @@ static void CorrectDCValues(const VP8EncIterator* const it, } } -static void StoreDiffusionErrors(VP8EncIterator* const it, - const VP8ModeScore* const rd) { +static void StoreDiffusionErrors(VP8EncIterator* WEBP_RESTRICT const it, + const VP8ModeScore* WEBP_RESTRICT const rd) { int ch; for (ch = 0; ch <= 1; ++ch) { int8_t* const top = it->top_derr_[it->x_][ch]; @@ -922,8 +926,9 @@ static void StoreDiffusionErrors(VP8EncIterator* const it, //------------------------------------------------------------------------------ -static int ReconstructUV(VP8EncIterator* const it, VP8ModeScore* const rd, - uint8_t* const yuv_out, int mode) { +static int ReconstructUV(VP8EncIterator* WEBP_RESTRICT const it, + VP8ModeScore* WEBP_RESTRICT const rd, + uint8_t* WEBP_RESTRICT const yuv_out, int mode) { const VP8Encoder* const enc = it->enc_; const uint8_t* const ref = it->yuv_p_ + VP8UVModeOffsets[mode]; const uint8_t* const src = it->yuv_in_ + U_OFF_ENC; @@ -994,7 +999,8 @@ static void SwapOut(VP8EncIterator* const it) { SwapPtr(&it->yuv_out_, &it->yuv_out2_); } -static void PickBestIntra16(VP8EncIterator* const it, VP8ModeScore* rd) { +static void PickBestIntra16(VP8EncIterator* WEBP_RESTRICT const it, + VP8ModeScore* WEBP_RESTRICT rd) { const int kNumBlocks = 16; VP8SegmentInfo* const dqm = &it->enc_->dqm_[it->mb_->segment_]; const int lambda = dqm->lambda_i16_; @@ -1054,7 +1060,7 @@ static void PickBestIntra16(VP8EncIterator* const it, VP8ModeScore* rd) { //------------------------------------------------------------------------------ // return the cost array corresponding to the surrounding prediction modes. -static const uint16_t* GetCostModeI4(VP8EncIterator* const it, +static const uint16_t* GetCostModeI4(VP8EncIterator* WEBP_RESTRICT const it, const uint8_t modes[16]) { const int preds_w = it->enc_->preds_w_; const int x = (it->i4_ & 3), y = it->i4_ >> 2; @@ -1063,7 +1069,8 @@ static const uint16_t* GetCostModeI4(VP8EncIterator* const it, return VP8FixedCostsI4[top][left]; } -static int PickBestIntra4(VP8EncIterator* const it, VP8ModeScore* const rd) { +static int PickBestIntra4(VP8EncIterator* WEBP_RESTRICT const it, + VP8ModeScore* WEBP_RESTRICT const rd) { const VP8Encoder* const enc = it->enc_; const VP8SegmentInfo* const dqm = &enc->dqm_[it->mb_->segment_]; const int lambda = dqm->lambda_i4_; @@ -1159,7 +1166,8 @@ static int PickBestIntra4(VP8EncIterator* const it, VP8ModeScore* const rd) { //------------------------------------------------------------------------------ -static void PickBestUV(VP8EncIterator* const it, VP8ModeScore* const rd) { +static void PickBestUV(VP8EncIterator* WEBP_RESTRICT const it, + VP8ModeScore* WEBP_RESTRICT const rd) { const int kNumBlocks = 8; const VP8SegmentInfo* const dqm = &it->enc_->dqm_[it->mb_->segment_]; const int lambda = dqm->lambda_uv_; @@ -1211,7 +1219,8 @@ static void PickBestUV(VP8EncIterator* const it, VP8ModeScore* const rd) { //------------------------------------------------------------------------------ // Final reconstruction and quantization. -static void SimpleQuantize(VP8EncIterator* const it, VP8ModeScore* const rd) { +static void SimpleQuantize(VP8EncIterator* WEBP_RESTRICT const it, + VP8ModeScore* WEBP_RESTRICT const rd) { const VP8Encoder* const enc = it->enc_; const int is_i16 = (it->mb_->type_ == 1); int nz = 0; @@ -1236,9 +1245,9 @@ static void SimpleQuantize(VP8EncIterator* const it, VP8ModeScore* const rd) { } // Refine intra16/intra4 sub-modes based on distortion only (not rate). -static void RefineUsingDistortion(VP8EncIterator* const it, +static void RefineUsingDistortion(VP8EncIterator* WEBP_RESTRICT const it, int try_both_modes, int refine_uv_mode, - VP8ModeScore* const rd) { + VP8ModeScore* WEBP_RESTRICT const rd) { score_t best_score = MAX_COST; int nz = 0; int mode; @@ -1352,7 +1361,8 @@ static void RefineUsingDistortion(VP8EncIterator* const it, //------------------------------------------------------------------------------ // Entry point -int VP8Decimate(VP8EncIterator* const it, VP8ModeScore* const rd, +int VP8Decimate(VP8EncIterator* WEBP_RESTRICT const it, + VP8ModeScore* WEBP_RESTRICT const rd, VP8RDLevel rd_opt) { int is_skipped; const int method = it->enc_->method_; diff --git a/thirdparty/libwebp/src/enc/vp8i_enc.h b/thirdparty/libwebp/src/enc/vp8i_enc.h index b4bba08f27..71f76702ae 100644 --- a/thirdparty/libwebp/src/enc/vp8i_enc.h +++ b/thirdparty/libwebp/src/enc/vp8i_enc.h @@ -32,7 +32,7 @@ extern "C" { // version numbers #define ENC_MAJ_VERSION 1 #define ENC_MIN_VERSION 2 -#define ENC_REV_VERSION 2 +#define ENC_REV_VERSION 4 enum { MAX_LF_LEVELS = 64, // Maximum loop filter level MAX_VARIABLE_LEVEL = 67, // last (inclusive) level with variable cost @@ -470,7 +470,8 @@ int VP8EncAnalyze(VP8Encoder* const enc); // Sets up segment's quantization values, base_quant_ and filter strengths. void VP8SetSegmentParams(VP8Encoder* const enc, float quality); // Pick best modes and fills the levels. Returns true if skipped. -int VP8Decimate(VP8EncIterator* const it, VP8ModeScore* const rd, +int VP8Decimate(VP8EncIterator* WEBP_RESTRICT const it, + VP8ModeScore* WEBP_RESTRICT const rd, VP8RDLevel rd_opt); // in alpha.c @@ -490,19 +491,24 @@ int VP8FilterStrengthFromDelta(int sharpness, int delta); // misc utils for picture_*.c: +// Returns true if 'picture' is non-NULL and dimensions/colorspace are within +// their valid ranges. If returning false, the 'error_code' in 'picture' is +// updated. +int WebPValidatePicture(const WebPPicture* const picture); + // Remove reference to the ARGB/YUVA buffer (doesn't free anything). void WebPPictureResetBuffers(WebPPicture* const picture); -// Allocates ARGB buffer of given dimension (previous one is always free'd). -// Preserves the YUV(A) buffer. Returns false in case of error (invalid param, -// out-of-memory). -int WebPPictureAllocARGB(WebPPicture* const picture, int width, int height); +// Allocates ARGB buffer according to set width/height (previous one is +// always free'd). Preserves the YUV(A) buffer. Returns false in case of error +// (invalid param, out-of-memory). +int WebPPictureAllocARGB(WebPPicture* const picture); -// Allocates YUVA buffer of given dimension (previous one is always free'd). -// Uses picture->csp to determine whether an alpha buffer is needed. +// Allocates YUVA buffer according to set width/height (previous one is always +// free'd). Uses picture->csp to determine whether an alpha buffer is needed. // Preserves the ARGB buffer. // Returns false in case of error (invalid param, out-of-memory). -int WebPPictureAllocYUVA(WebPPicture* const picture, int width, int height); +int WebPPictureAllocYUVA(WebPPicture* const picture); // Replace samples that are fully transparent by 'color' to help compressibility // (no guarantee, though). Assumes pic->use_argb is true. diff --git a/thirdparty/libwebp/src/enc/vp8l_enc.c b/thirdparty/libwebp/src/enc/vp8l_enc.c index e330e716f1..2b345df610 100644 --- a/thirdparty/libwebp/src/enc/vp8l_enc.c +++ b/thirdparty/libwebp/src/enc/vp8l_enc.c @@ -15,15 +15,16 @@ #include <assert.h> #include <stdlib.h> +#include "src/dsp/lossless.h" +#include "src/dsp/lossless_common.h" #include "src/enc/backward_references_enc.h" #include "src/enc/histogram_enc.h" #include "src/enc/vp8i_enc.h" #include "src/enc/vp8li_enc.h" -#include "src/dsp/lossless.h" -#include "src/dsp/lossless_common.h" #include "src/utils/bit_writer_utils.h" #include "src/utils/huffman_encode_utils.h" #include "src/utils/utils.h" +#include "src/webp/encode.h" #include "src/webp/format_constants.h" // Maximum number of histogram images (sub-blocks). @@ -183,10 +184,9 @@ static void CoOccurrenceFindMax(const uint32_t* const cooccurrence, } // Builds the cooccurrence matrix -static WebPEncodingError CoOccurrenceBuild(const WebPPicture* const pic, - const uint32_t* const palette, - uint32_t num_colors, - uint32_t* cooccurrence) { +static int CoOccurrenceBuild(const WebPPicture* const pic, + const uint32_t* const palette, uint32_t num_colors, + uint32_t* cooccurrence) { uint32_t *lines, *line_top, *line_current, *line_tmp; int x, y; const uint32_t* src = pic->argb; @@ -195,7 +195,10 @@ static WebPEncodingError CoOccurrenceBuild(const WebPPicture* const pic, uint32_t idx_map[MAX_PALETTE_SIZE] = {0}; uint32_t palette_sorted[MAX_PALETTE_SIZE]; lines = (uint32_t*)WebPSafeMalloc(2 * pic->width, sizeof(*lines)); - if (lines == NULL) return VP8_ENC_ERROR_OUT_OF_MEMORY; + if (lines == NULL) { + WebPEncodingSetError(pic, VP8_ENC_ERROR_OUT_OF_MEMORY); + return 0; + } line_top = &lines[0]; line_current = &lines[pic->width]; PrepareMapToPalette(palette, num_colors, palette_sorted, idx_map); @@ -226,7 +229,7 @@ static WebPEncodingError CoOccurrenceBuild(const WebPPicture* const pic, src += pic->argb_stride; } WebPSafeFree(lines); - return VP8_ENC_OK; + return 1; } struct Sum { @@ -237,7 +240,7 @@ struct Sum { // Implements the modified Zeng method from "A Survey on Palette Reordering // Methods for Improving the Compression of Color-Indexed Images" by Armando J. // Pinho and Antonio J. R. Neves. -static WebPEncodingError PaletteSortModifiedZeng( +static int PaletteSortModifiedZeng( const WebPPicture* const pic, const uint32_t* const palette_sorted, uint32_t num_colors, uint32_t* const palette) { uint32_t i, j, ind; @@ -247,15 +250,16 @@ static WebPEncodingError PaletteSortModifiedZeng( uint32_t first, last; uint32_t num_sums; // TODO(vrabaud) check whether one color images should use palette or not. - if (num_colors <= 1) return VP8_ENC_OK; + if (num_colors <= 1) return 1; // Build the co-occurrence matrix. cooccurrence = (uint32_t*)WebPSafeCalloc(num_colors * num_colors, sizeof(*cooccurrence)); - if (cooccurrence == NULL) return VP8_ENC_ERROR_OUT_OF_MEMORY; - if (CoOccurrenceBuild(pic, palette_sorted, num_colors, cooccurrence) != - VP8_ENC_OK) { - WebPSafeFree(cooccurrence); - return VP8_ENC_ERROR_OUT_OF_MEMORY; + if (cooccurrence == NULL) { + WebPEncodingSetError(pic, VP8_ENC_ERROR_OUT_OF_MEMORY); + return 0; + } + if (!CoOccurrenceBuild(pic, palette_sorted, num_colors, cooccurrence)) { + return 0; } // Initialize the mapping list with the two best indices. @@ -316,7 +320,7 @@ static WebPEncodingError PaletteSortModifiedZeng( for (i = 0; i < num_colors; ++i) { palette[i] = palette_sorted[remapping[(first + i) % num_colors]]; } - return VP8_ENC_OK; + return 1; } // ----------------------------------------------------------------------------- @@ -434,8 +438,8 @@ static int AnalyzeEntropy(const uint32_t* argb, curr_row += argb_stride; } { - double entropy_comp[kHistoTotal]; - double entropy[kNumEntropyIx]; + float entropy_comp[kHistoTotal]; + float entropy[kNumEntropyIx]; int k; int last_mode_to_analyze = use_palette ? kPalette : kSpatialSubGreen; int j; @@ -949,11 +953,11 @@ static WEBP_INLINE void WriteHuffmanCodeWithExtraBits( VP8LPutBits(bw, (bits << depth) | symbol, depth + n_bits); } -static WebPEncodingError StoreImageToBitMask( +static int StoreImageToBitMask( VP8LBitWriter* const bw, int width, int histo_bits, const VP8LBackwardRefs* const refs, const uint16_t* histogram_symbols, - const HuffmanTreeCode* const huffman_codes) { + const HuffmanTreeCode* const huffman_codes, const WebPPicture* const pic) { const int histo_xsize = histo_bits ? VP8LSubSampleSize(width, histo_bits) : 1; const int tile_mask = (histo_bits == 0) ? 0 : -(1 << histo_bits); // x and y trace the position in the image. @@ -1006,44 +1010,53 @@ static WebPEncodingError StoreImageToBitMask( } VP8LRefsCursorNext(&c); } - return bw->error_ ? VP8_ENC_ERROR_OUT_OF_MEMORY : VP8_ENC_OK; + if (bw->error_) { + WebPEncodingSetError(pic, VP8_ENC_ERROR_OUT_OF_MEMORY); + return 0; + } + return 1; } -// Special case of EncodeImageInternal() for cache-bits=0, histo_bits=31 -static WebPEncodingError EncodeImageNoHuffman( - VP8LBitWriter* const bw, const uint32_t* const argb, - VP8LHashChain* const hash_chain, VP8LBackwardRefs* const refs_array, - int width, int height, int quality, int low_effort) { +// Special case of EncodeImageInternal() for cache-bits=0, histo_bits=31. +// pic and percent are for progress. +static int EncodeImageNoHuffman(VP8LBitWriter* const bw, + const uint32_t* const argb, + VP8LHashChain* const hash_chain, + VP8LBackwardRefs* const refs_array, int width, + int height, int quality, int low_effort, + const WebPPicture* const pic, int percent_range, + int* const percent) { int i; int max_tokens = 0; - WebPEncodingError err = VP8_ENC_OK; VP8LBackwardRefs* refs; HuffmanTreeToken* tokens = NULL; - HuffmanTreeCode huffman_codes[5] = { { 0, NULL, NULL } }; - const uint16_t histogram_symbols[1] = { 0 }; // only one tree, one symbol + HuffmanTreeCode huffman_codes[5] = {{0, NULL, NULL}}; + const uint16_t histogram_symbols[1] = {0}; // only one tree, one symbol int cache_bits = 0; VP8LHistogramSet* histogram_image = NULL; HuffmanTree* const huff_tree = (HuffmanTree*)WebPSafeMalloc( - 3ULL * CODE_LENGTH_CODES, sizeof(*huff_tree)); + 3ULL * CODE_LENGTH_CODES, sizeof(*huff_tree)); if (huff_tree == NULL) { - err = VP8_ENC_ERROR_OUT_OF_MEMORY; + WebPEncodingSetError(pic, VP8_ENC_ERROR_OUT_OF_MEMORY); goto Error; } // Calculate backward references from ARGB image. - if (!VP8LHashChainFill(hash_chain, quality, argb, width, height, - low_effort)) { - err = VP8_ENC_ERROR_OUT_OF_MEMORY; + if (!VP8LHashChainFill(hash_chain, quality, argb, width, height, low_effort, + pic, percent_range / 2, percent)) { + goto Error; + } + if (!VP8LGetBackwardReferences(width, height, argb, quality, /*low_effort=*/0, + kLZ77Standard | kLZ77RLE, cache_bits, + /*do_no_cache=*/0, hash_chain, refs_array, + &cache_bits, pic, + percent_range - percent_range / 2, percent)) { goto Error; } - err = VP8LGetBackwardReferences( - width, height, argb, quality, /*low_effort=*/0, kLZ77Standard | kLZ77RLE, - cache_bits, /*do_no_cache=*/0, hash_chain, refs_array, &cache_bits); - if (err != VP8_ENC_OK) goto Error; refs = &refs_array[0]; histogram_image = VP8LAllocateHistogramSet(1, cache_bits); if (histogram_image == NULL) { - err = VP8_ENC_ERROR_OUT_OF_MEMORY; + WebPEncodingSetError(pic, VP8_ENC_ERROR_OUT_OF_MEMORY); goto Error; } VP8LHistogramSetClear(histogram_image); @@ -1054,7 +1067,7 @@ static WebPEncodingError EncodeImageNoHuffman( // Create Huffman bit lengths and codes for each histogram image. assert(histogram_image->size == 1); if (!GetHuffBitLengthsAndCodes(histogram_image, huffman_codes)) { - err = VP8_ENC_ERROR_OUT_OF_MEMORY; + WebPEncodingSetError(pic, VP8_ENC_ERROR_OUT_OF_MEMORY); goto Error; } @@ -1071,7 +1084,7 @@ static WebPEncodingError EncodeImageNoHuffman( tokens = (HuffmanTreeToken*)WebPSafeMalloc(max_tokens, sizeof(*tokens)); if (tokens == NULL) { - err = VP8_ENC_ERROR_OUT_OF_MEMORY; + WebPEncodingSetError(pic, VP8_ENC_ERROR_OUT_OF_MEMORY); goto Error; } @@ -1083,27 +1096,32 @@ static WebPEncodingError EncodeImageNoHuffman( } // Store actual literals. - err = StoreImageToBitMask(bw, width, 0, refs, histogram_symbols, - huffman_codes); + if (!StoreImageToBitMask(bw, width, 0, refs, histogram_symbols, huffman_codes, + pic)) { + goto Error; + } Error: WebPSafeFree(tokens); WebPSafeFree(huff_tree); VP8LFreeHistogramSet(histogram_image); WebPSafeFree(huffman_codes[0].codes); - return err; + return (pic->error_code == VP8_ENC_OK); } -static WebPEncodingError EncodeImageInternal( +// pic and percent are for progress. +static int EncodeImageInternal( VP8LBitWriter* const bw, const uint32_t* const argb, VP8LHashChain* const hash_chain, VP8LBackwardRefs refs_array[4], int width, int height, int quality, int low_effort, int use_cache, const CrunchConfig* const config, int* cache_bits, int histogram_bits, - size_t init_byte_position, int* const hdr_size, int* const data_size) { - WebPEncodingError err = VP8_ENC_ERROR_OUT_OF_MEMORY; + size_t init_byte_position, int* const hdr_size, int* const data_size, + const WebPPicture* const pic, int percent_range, int* const percent) { const uint32_t histogram_image_xysize = VP8LSubSampleSize(width, histogram_bits) * VP8LSubSampleSize(height, histogram_bits); + int remaining_percent = percent_range; + int percent_start = *percent; VP8LHistogramSet* histogram_image = NULL; VP8LHistogram* tmp_histo = NULL; int histogram_image_size = 0; @@ -1112,9 +1130,8 @@ static WebPEncodingError EncodeImageInternal( 3ULL * CODE_LENGTH_CODES, sizeof(*huff_tree)); HuffmanTreeToken* tokens = NULL; HuffmanTreeCode* huffman_codes = NULL; - uint16_t* const histogram_symbols = - (uint16_t*)WebPSafeMalloc(histogram_image_xysize, - sizeof(*histogram_symbols)); + uint16_t* const histogram_symbols = (uint16_t*)WebPSafeMalloc( + histogram_image_xysize, sizeof(*histogram_symbols)); int sub_configs_idx; int cache_bits_init, write_histogram_image; VP8LBitWriter bw_init = *bw, bw_best; @@ -1126,14 +1143,27 @@ static WebPEncodingError EncodeImageInternal( assert(hdr_size != NULL); assert(data_size != NULL); - // Make sure we can allocate the different objects. memset(&hash_chain_histogram, 0, sizeof(hash_chain_histogram)); + if (!VP8LBitWriterInit(&bw_best, 0)) { + WebPEncodingSetError(pic, VP8_ENC_ERROR_OUT_OF_MEMORY); + goto Error; + } + + // Make sure we can allocate the different objects. if (huff_tree == NULL || histogram_symbols == NULL || - !VP8LHashChainInit(&hash_chain_histogram, histogram_image_xysize) || - !VP8LHashChainFill(hash_chain, quality, argb, width, height, - low_effort)) { + !VP8LHashChainInit(&hash_chain_histogram, histogram_image_xysize)) { + WebPEncodingSetError(pic, VP8_ENC_ERROR_OUT_OF_MEMORY); + goto Error; + } + + percent_range = remaining_percent / 5; + if (!VP8LHashChainFill(hash_chain, quality, argb, width, height, + low_effort, pic, percent_range, percent)) { goto Error; } + percent_start += percent_range; + remaining_percent -= percent_range; + if (use_cache) { // If the value is different from zero, it has been set during the // palette analysis. @@ -1142,22 +1172,27 @@ static WebPEncodingError EncodeImageInternal( cache_bits_init = 0; } // If several iterations will happen, clone into bw_best. - if (!VP8LBitWriterInit(&bw_best, 0) || - ((config->sub_configs_size_ > 1 || - config->sub_configs_[0].do_no_cache_) && - !VP8LBitWriterClone(bw, &bw_best))) { + if ((config->sub_configs_size_ > 1 || config->sub_configs_[0].do_no_cache_) && + !VP8LBitWriterClone(bw, &bw_best)) { + WebPEncodingSetError(pic, VP8_ENC_ERROR_OUT_OF_MEMORY); goto Error; } + for (sub_configs_idx = 0; sub_configs_idx < config->sub_configs_size_; ++sub_configs_idx) { const CrunchSubConfig* const sub_config = &config->sub_configs_[sub_configs_idx]; int cache_bits_best, i_cache; - err = VP8LGetBackwardReferences(width, height, argb, quality, low_effort, - sub_config->lz77_, cache_bits_init, - sub_config->do_no_cache_, hash_chain, - &refs_array[0], &cache_bits_best); - if (err != VP8_ENC_OK) goto Error; + int i_remaining_percent = remaining_percent / config->sub_configs_size_; + int i_percent_range = i_remaining_percent / 4; + i_remaining_percent -= i_percent_range; + + if (!VP8LGetBackwardReferences( + width, height, argb, quality, low_effort, sub_config->lz77_, + cache_bits_init, sub_config->do_no_cache_, hash_chain, + &refs_array[0], &cache_bits_best, pic, i_percent_range, percent)) { + goto Error; + } for (i_cache = 0; i_cache < (sub_config->do_no_cache_ ? 2 : 1); ++i_cache) { const int cache_bits_tmp = (i_cache == 0) ? cache_bits_best : 0; @@ -1172,11 +1207,17 @@ static WebPEncodingError EncodeImageInternal( histogram_image = VP8LAllocateHistogramSet(histogram_image_xysize, cache_bits_tmp); tmp_histo = VP8LAllocateHistogram(cache_bits_tmp); - if (histogram_image == NULL || tmp_histo == NULL || - !VP8LGetHistoImageSymbols(width, height, &refs_array[i_cache], - quality, low_effort, histogram_bits, - cache_bits_tmp, histogram_image, tmp_histo, - histogram_symbols)) { + if (histogram_image == NULL || tmp_histo == NULL) { + WebPEncodingSetError(pic, VP8_ENC_ERROR_OUT_OF_MEMORY); + goto Error; + } + + i_percent_range = i_remaining_percent / 3; + i_remaining_percent -= i_percent_range; + if (!VP8LGetHistoImageSymbols( + width, height, &refs_array[i_cache], quality, low_effort, + histogram_bits, cache_bits_tmp, histogram_image, tmp_histo, + histogram_symbols, pic, i_percent_range, percent)) { goto Error; } // Create Huffman bit lengths and codes for each histogram image. @@ -1189,6 +1230,7 @@ static WebPEncodingError EncodeImageInternal( // GetHuffBitLengthsAndCodes(). if (huffman_codes == NULL || !GetHuffBitLengthsAndCodes(histogram_image, huffman_codes)) { + WebPEncodingSetError(pic, VP8_ENC_ERROR_OUT_OF_MEMORY); goto Error; } // Free combined histograms. @@ -1211,12 +1253,14 @@ static WebPEncodingError EncodeImageInternal( write_histogram_image = (histogram_image_size > 1); VP8LPutBits(bw, write_histogram_image, 1); if (write_histogram_image) { - uint32_t* const histogram_argb = - (uint32_t*)WebPSafeMalloc(histogram_image_xysize, - sizeof(*histogram_argb)); + uint32_t* const histogram_argb = (uint32_t*)WebPSafeMalloc( + histogram_image_xysize, sizeof(*histogram_argb)); int max_index = 0; uint32_t i; - if (histogram_argb == NULL) goto Error; + if (histogram_argb == NULL) { + WebPEncodingSetError(pic, VP8_ENC_ERROR_OUT_OF_MEMORY); + goto Error; + } for (i = 0; i < histogram_image_xysize; ++i) { const int symbol_index = histogram_symbols[i] & 0xffff; histogram_argb[i] = (symbol_index << 8); @@ -1227,12 +1271,17 @@ static WebPEncodingError EncodeImageInternal( histogram_image_size = max_index; VP8LPutBits(bw, histogram_bits - 2, 3); - err = EncodeImageNoHuffman( - bw, histogram_argb, &hash_chain_histogram, &refs_array[2], - VP8LSubSampleSize(width, histogram_bits), - VP8LSubSampleSize(height, histogram_bits), quality, low_effort); + i_percent_range = i_remaining_percent / 2; + i_remaining_percent -= i_percent_range; + if (!EncodeImageNoHuffman( + bw, histogram_argb, &hash_chain_histogram, &refs_array[2], + VP8LSubSampleSize(width, histogram_bits), + VP8LSubSampleSize(height, histogram_bits), quality, low_effort, + pic, i_percent_range, percent)) { + WebPSafeFree(histogram_argb); + goto Error; + } WebPSafeFree(histogram_argb); - if (err != VP8_ENC_OK) goto Error; } // Store Huffman codes. @@ -1256,9 +1305,10 @@ static WebPEncodingError EncodeImageInternal( } // Store actual literals. hdr_size_tmp = (int)(VP8LBitWriterNumBytes(bw) - init_byte_position); - err = StoreImageToBitMask(bw, width, histogram_bits, &refs_array[i_cache], - histogram_symbols, huffman_codes); - if (err != VP8_ENC_OK) goto Error; + if (!StoreImageToBitMask(bw, width, histogram_bits, &refs_array[i_cache], + histogram_symbols, huffman_codes, pic)) { + goto Error; + } // Keep track of the smallest image so far. if (VP8LBitWriterNumBytes(bw) < bw_size_best) { bw_size_best = VP8LBitWriterNumBytes(bw); @@ -1278,7 +1328,10 @@ static WebPEncodingError EncodeImageInternal( } } VP8LBitWriterSwap(bw, &bw_best); - err = VP8_ENC_OK; + + if (!WebPReportProgress(pic, percent_start + remaining_percent, percent)) { + goto Error; + } Error: WebPSafeFree(tokens); @@ -1292,7 +1345,7 @@ static WebPEncodingError EncodeImageInternal( } WebPSafeFree(histogram_symbols); VP8LBitWriterWipeOut(&bw_best); - return err; + return (pic->error_code == VP8_ENC_OK); } // ----------------------------------------------------------------------------- @@ -1305,22 +1358,23 @@ static void ApplySubtractGreen(VP8LEncoder* const enc, int width, int height, VP8LSubtractGreenFromBlueAndRed(enc->argb_, width * height); } -static WebPEncodingError ApplyPredictFilter(const VP8LEncoder* const enc, - int width, int height, - int quality, int low_effort, - int used_subtract_green, - VP8LBitWriter* const bw) { +static int ApplyPredictFilter(const VP8LEncoder* const enc, int width, + int height, int quality, int low_effort, + int used_subtract_green, VP8LBitWriter* const bw, + int percent_range, int* const percent) { const int pred_bits = enc->transform_bits_; const int transform_width = VP8LSubSampleSize(width, pred_bits); const int transform_height = VP8LSubSampleSize(height, pred_bits); // we disable near-lossless quantization if palette is used. - const int near_lossless_strength = enc->use_palette_ ? 100 - : enc->config_->near_lossless; + const int near_lossless_strength = + enc->use_palette_ ? 100 : enc->config_->near_lossless; - VP8LResidualImage(width, height, pred_bits, low_effort, enc->argb_, - enc->argb_scratch_, enc->transform_data_, - near_lossless_strength, enc->config_->exact, - used_subtract_green); + if (!VP8LResidualImage( + width, height, pred_bits, low_effort, enc->argb_, enc->argb_scratch_, + enc->transform_data_, near_lossless_strength, enc->config_->exact, + used_subtract_green, enc->pic_, percent_range / 2, percent)) { + return 0; + } VP8LPutBits(bw, TRANSFORM_PRESENT, 1); VP8LPutBits(bw, PREDICTOR_TRANSFORM, 2); assert(pred_bits >= 2); @@ -1328,19 +1382,23 @@ static WebPEncodingError ApplyPredictFilter(const VP8LEncoder* const enc, return EncodeImageNoHuffman( bw, enc->transform_data_, (VP8LHashChain*)&enc->hash_chain_, (VP8LBackwardRefs*)&enc->refs_[0], transform_width, transform_height, - quality, low_effort); + quality, low_effort, enc->pic_, percent_range - percent_range / 2, + percent); } -static WebPEncodingError ApplyCrossColorFilter(const VP8LEncoder* const enc, - int width, int height, - int quality, int low_effort, - VP8LBitWriter* const bw) { +static int ApplyCrossColorFilter(const VP8LEncoder* const enc, int width, + int height, int quality, int low_effort, + VP8LBitWriter* const bw, int percent_range, + int* const percent) { const int ccolor_transform_bits = enc->transform_bits_; const int transform_width = VP8LSubSampleSize(width, ccolor_transform_bits); const int transform_height = VP8LSubSampleSize(height, ccolor_transform_bits); - VP8LColorSpaceTransform(width, height, ccolor_transform_bits, quality, - enc->argb_, enc->transform_data_); + if (!VP8LColorSpaceTransform(width, height, ccolor_transform_bits, quality, + enc->argb_, enc->transform_data_, enc->pic_, + percent_range / 2, percent)) { + return 0; + } VP8LPutBits(bw, TRANSFORM_PRESENT, 1); VP8LPutBits(bw, CROSS_COLOR_TRANSFORM, 2); assert(ccolor_transform_bits >= 2); @@ -1348,23 +1406,21 @@ static WebPEncodingError ApplyCrossColorFilter(const VP8LEncoder* const enc, return EncodeImageNoHuffman( bw, enc->transform_data_, (VP8LHashChain*)&enc->hash_chain_, (VP8LBackwardRefs*)&enc->refs_[0], transform_width, transform_height, - quality, low_effort); + quality, low_effort, enc->pic_, percent_range - percent_range / 2, + percent); } // ----------------------------------------------------------------------------- -static WebPEncodingError WriteRiffHeader(const WebPPicture* const pic, - size_t riff_size, size_t vp8l_size) { +static int WriteRiffHeader(const WebPPicture* const pic, size_t riff_size, + size_t vp8l_size) { uint8_t riff[RIFF_HEADER_SIZE + CHUNK_HEADER_SIZE + VP8L_SIGNATURE_SIZE] = { 'R', 'I', 'F', 'F', 0, 0, 0, 0, 'W', 'E', 'B', 'P', 'V', 'P', '8', 'L', 0, 0, 0, 0, VP8L_MAGIC_BYTE, }; PutLE32(riff + TAG_SIZE, (uint32_t)riff_size); PutLE32(riff + RIFF_HEADER_SIZE + TAG_SIZE, (uint32_t)vp8l_size); - if (!pic->writer(riff, sizeof(riff), pic)) { - return VP8_ENC_ERROR_BAD_WRITE; - } - return VP8_ENC_OK; + return pic->writer(riff, sizeof(riff), pic); } static int WriteImageSize(const WebPPicture* const pic, @@ -1384,36 +1440,29 @@ static int WriteRealAlphaAndVersion(VP8LBitWriter* const bw, int has_alpha) { return !bw->error_; } -static WebPEncodingError WriteImage(const WebPPicture* const pic, - VP8LBitWriter* const bw, - size_t* const coded_size) { - WebPEncodingError err = VP8_ENC_OK; +static int WriteImage(const WebPPicture* const pic, VP8LBitWriter* const bw, + size_t* const coded_size) { const uint8_t* const webpll_data = VP8LBitWriterFinish(bw); const size_t webpll_size = VP8LBitWriterNumBytes(bw); const size_t vp8l_size = VP8L_SIGNATURE_SIZE + webpll_size; const size_t pad = vp8l_size & 1; const size_t riff_size = TAG_SIZE + CHUNK_HEADER_SIZE + vp8l_size + pad; - err = WriteRiffHeader(pic, riff_size, vp8l_size); - if (err != VP8_ENC_OK) goto Error; - - if (!pic->writer(webpll_data, webpll_size, pic)) { - err = VP8_ENC_ERROR_BAD_WRITE; - goto Error; + if (!WriteRiffHeader(pic, riff_size, vp8l_size) || + !pic->writer(webpll_data, webpll_size, pic)) { + WebPEncodingSetError(pic, VP8_ENC_ERROR_BAD_WRITE); + return 0; } if (pad) { const uint8_t pad_byte[1] = { 0 }; if (!pic->writer(pad_byte, 1, pic)) { - err = VP8_ENC_ERROR_BAD_WRITE; - goto Error; + WebPEncodingSetError(pic, VP8_ENC_ERROR_BAD_WRITE); + return 0; } } *coded_size = CHUNK_HEADER_SIZE + riff_size; - return VP8_ENC_OK; - - Error: - return err; + return 1; } // ----------------------------------------------------------------------------- @@ -1429,18 +1478,16 @@ static void ClearTransformBuffer(VP8LEncoder* const enc) { // Flags influencing the memory allocated: // enc->transform_bits_ // enc->use_predict_, enc->use_cross_color_ -static WebPEncodingError AllocateTransformBuffer(VP8LEncoder* const enc, - int width, int height) { - WebPEncodingError err = VP8_ENC_OK; +static int AllocateTransformBuffer(VP8LEncoder* const enc, int width, + int height) { const uint64_t image_size = width * height; // VP8LResidualImage needs room for 2 scanlines of uint32 pixels with an extra // pixel in each, plus 2 regular scanlines of bytes. // TODO(skal): Clean up by using arithmetic in bytes instead of words. const uint64_t argb_scratch_size = - enc->use_predict_ - ? (width + 1) * 2 + - (width * 2 + sizeof(uint32_t) - 1) / sizeof(uint32_t) - : 0; + enc->use_predict_ ? (width + 1) * 2 + (width * 2 + sizeof(uint32_t) - 1) / + sizeof(uint32_t) + : 0; const uint64_t transform_data_size = (enc->use_predict_ || enc->use_cross_color_) ? VP8LSubSampleSize(width, enc->transform_bits_) * @@ -1448,17 +1495,16 @@ static WebPEncodingError AllocateTransformBuffer(VP8LEncoder* const enc, : 0; const uint64_t max_alignment_in_words = (WEBP_ALIGN_CST + sizeof(uint32_t) - 1) / sizeof(uint32_t); - const uint64_t mem_size = - image_size + max_alignment_in_words + - argb_scratch_size + max_alignment_in_words + - transform_data_size; + const uint64_t mem_size = image_size + max_alignment_in_words + + argb_scratch_size + max_alignment_in_words + + transform_data_size; uint32_t* mem = enc->transform_mem_; if (mem == NULL || mem_size > enc->transform_mem_size_) { ClearTransformBuffer(enc); mem = (uint32_t*)WebPSafeMalloc(mem_size, sizeof(*mem)); if (mem == NULL) { - err = VP8_ENC_ERROR_OUT_OF_MEMORY; - goto Error; + WebPEncodingSetError(enc->pic_, VP8_ENC_ERROR_OUT_OF_MEMORY); + return 0; } enc->transform_mem_ = mem; enc->transform_mem_size_ = (size_t)mem_size; @@ -1471,19 +1517,16 @@ static WebPEncodingError AllocateTransformBuffer(VP8LEncoder* const enc, enc->transform_data_ = mem; enc->current_width_ = width; - Error: - return err; + return 1; } -static WebPEncodingError MakeInputImageCopy(VP8LEncoder* const enc) { - WebPEncodingError err = VP8_ENC_OK; +static int MakeInputImageCopy(VP8LEncoder* const enc) { const WebPPicture* const picture = enc->pic_; const int width = picture->width; const int height = picture->height; - err = AllocateTransformBuffer(enc, width, height); - if (err != VP8_ENC_OK) return err; - if (enc->argb_content_ == kEncoderARGB) return VP8_ENC_OK; + if (!AllocateTransformBuffer(enc, width, height)) return 0; + if (enc->argb_content_ == kEncoderARGB) return 1; { uint32_t* dst = enc->argb_; @@ -1497,7 +1540,7 @@ static WebPEncodingError MakeInputImageCopy(VP8LEncoder* const enc) { } enc->argb_content_ = kEncoderARGB; assert(enc->current_width_ == width); - return VP8_ENC_OK; + return 1; } // ----------------------------------------------------------------------------- @@ -1559,16 +1602,19 @@ static WEBP_INLINE uint32_t ApplyPaletteHash2(uint32_t color) { // using 'row' as a temporary buffer of size 'width'. // We assume that all src[] values have a corresponding entry in the palette. // Note: src[] can be the same as dst[] -static WebPEncodingError ApplyPalette(const uint32_t* src, uint32_t src_stride, - uint32_t* dst, uint32_t dst_stride, - const uint32_t* palette, int palette_size, - int width, int height, int xbits) { +static int ApplyPalette(const uint32_t* src, uint32_t src_stride, uint32_t* dst, + uint32_t dst_stride, const uint32_t* palette, + int palette_size, int width, int height, int xbits, + const WebPPicture* const pic) { // TODO(skal): this tmp buffer is not needed if VP8LBundleColorMap() can be // made to work in-place. uint8_t* const tmp_row = (uint8_t*)WebPSafeMalloc(width, sizeof(*tmp_row)); int x, y; - if (tmp_row == NULL) return VP8_ENC_ERROR_OUT_OF_MEMORY; + if (tmp_row == NULL) { + WebPEncodingSetError(pic, VP8_ENC_ERROR_OUT_OF_MEMORY); + return 0; + } if (palette_size < APPLY_PALETTE_GREEDY_MAX) { APPLY_PALETTE_FOR(SearchColorGreedy(palette, palette_size, pix)); @@ -1613,7 +1659,7 @@ static WebPEncodingError ApplyPalette(const uint32_t* src, uint32_t src_stride, } } WebPSafeFree(tmp_row); - return VP8_ENC_OK; + return 1; } #undef APPLY_PALETTE_FOR #undef PALETTE_INV_SIZE_BITS @@ -1621,9 +1667,7 @@ static WebPEncodingError ApplyPalette(const uint32_t* src, uint32_t src_stride, #undef APPLY_PALETTE_GREEDY_MAX // Note: Expects "enc->palette_" to be set properly. -static WebPEncodingError MapImageFromPalette(VP8LEncoder* const enc, - int in_place) { - WebPEncodingError err = VP8_ENC_OK; +static int MapImageFromPalette(VP8LEncoder* const enc, int in_place) { const WebPPicture* const pic = enc->pic_; const int width = pic->width; const int height = pic->height; @@ -1641,19 +1685,22 @@ static WebPEncodingError MapImageFromPalette(VP8LEncoder* const enc, xbits = (palette_size <= 16) ? 1 : 0; } - err = AllocateTransformBuffer(enc, VP8LSubSampleSize(width, xbits), height); - if (err != VP8_ENC_OK) return err; - - err = ApplyPalette(src, src_stride, + if (!AllocateTransformBuffer(enc, VP8LSubSampleSize(width, xbits), height)) { + return 0; + } + if (!ApplyPalette(src, src_stride, enc->argb_, enc->current_width_, - palette, palette_size, width, height, xbits); + palette, palette_size, width, height, xbits, pic)) { + return 0; + } enc->argb_content_ = kEncoderPalette; - return err; + return 1; } // Save palette_[] to bitstream. static WebPEncodingError EncodePalette(VP8LBitWriter* const bw, int low_effort, - VP8LEncoder* const enc) { + VP8LEncoder* const enc, + int percent_range, int* const percent) { int i; uint32_t tmp_palette[MAX_PALETTE_SIZE]; const int palette_size = enc->palette_size_; @@ -1668,7 +1715,7 @@ static WebPEncodingError EncodePalette(VP8LBitWriter* const bw, int low_effort, tmp_palette[0] = palette[0]; return EncodeImageNoHuffman(bw, tmp_palette, &enc->hash_chain_, &enc->refs_[0], palette_size, 1, /*quality=*/20, - low_effort); + low_effort, enc->pic_, percent_range, percent); } // ----------------------------------------------------------------------------- @@ -1712,7 +1759,6 @@ typedef struct { CrunchConfig crunch_configs_[CRUNCH_CONFIGS_MAX]; int num_crunch_configs_; int red_and_blue_always_zero_; - WebPEncodingError err_; WebPAuxStats* stats_; } StreamEncodeContext; @@ -1729,7 +1775,6 @@ static int EncodeStreamHook(void* input, void* data2) { #if !defined(WEBP_DISABLE_STATS) WebPAuxStats* const stats = params->stats_; #endif - WebPEncodingError err = VP8_ENC_OK; const int quality = (int)config->quality; const int low_effort = (config->method == 0); #if (WEBP_NEAR_LOSSLESS == 1) @@ -1737,6 +1782,7 @@ static int EncodeStreamHook(void* input, void* data2) { #endif const int height = picture->height; const size_t byte_position = VP8LBitWriterNumBytes(bw); + int percent = 2; // for WebPProgressHook #if (WEBP_NEAR_LOSSLESS == 1) int use_near_lossless = 0; #endif @@ -1750,12 +1796,13 @@ static int EncodeStreamHook(void* input, void* data2) { if (!VP8LBitWriterInit(&bw_best, 0) || (num_crunch_configs > 1 && !VP8LBitWriterClone(bw, &bw_best))) { - err = VP8_ENC_ERROR_OUT_OF_MEMORY; + WebPEncodingSetError(picture, VP8_ENC_ERROR_OUT_OF_MEMORY); goto Error; } for (idx = 0; idx < num_crunch_configs; ++idx) { const int entropy_idx = crunch_configs[idx].entropy_idx_; + int remaining_percent = 97 / num_crunch_configs, percent_range; enc->use_palette_ = (entropy_idx == kPalette) || (entropy_idx == kPaletteAndSpatial); enc->use_subtract_green_ = @@ -1779,11 +1826,10 @@ static int EncodeStreamHook(void* input, void* data2) { use_near_lossless = (config->near_lossless < 100) && !enc->use_palette_ && !enc->use_predict_; if (use_near_lossless) { - err = AllocateTransformBuffer(enc, width, height); - if (err != VP8_ENC_OK) goto Error; + if (!AllocateTransformBuffer(enc, width, height)) goto Error; if ((enc->argb_content_ != kEncoderNearLossless) && !VP8ApplyNearLossless(picture, config->near_lossless, enc->argb_)) { - err = VP8_ENC_ERROR_OUT_OF_MEMORY; + WebPEncodingSetError(picture, VP8_ENC_ERROR_OUT_OF_MEMORY); goto Error; } enc->argb_content_ = kEncoderNearLossless; @@ -1805,14 +1851,17 @@ static int EncodeStreamHook(void* input, void* data2) { enc->palette_); } else { assert(crunch_configs[idx].palette_sorting_type_ == kModifiedZeng); - err = PaletteSortModifiedZeng(enc->pic_, enc->palette_sorted_, - enc->palette_size_, enc->palette_); - if (err != VP8_ENC_OK) goto Error; + if (!PaletteSortModifiedZeng(enc->pic_, enc->palette_sorted_, + enc->palette_size_, enc->palette_)) { + goto Error; + } } - err = EncodePalette(bw, low_effort, enc); - if (err != VP8_ENC_OK) goto Error; - err = MapImageFromPalette(enc, use_delta_palette); - if (err != VP8_ENC_OK) goto Error; + percent_range = remaining_percent / 4; + if (!EncodePalette(bw, low_effort, enc, percent_range, &percent)) { + goto Error; + } + remaining_percent -= percent_range; + if (!MapImageFromPalette(enc, use_delta_palette)) goto Error; // If using a color cache, do not have it bigger than the number of // colors. if (use_cache && enc->palette_size_ < (1 << MAX_COLOR_CACHE_BITS)) { @@ -1823,8 +1872,7 @@ static int EncodeStreamHook(void* input, void* data2) { // In case image is not packed. if (enc->argb_content_ != kEncoderNearLossless && enc->argb_content_ != kEncoderPalette) { - err = MakeInputImageCopy(enc); - if (err != VP8_ENC_OK) goto Error; + if (!MakeInputImageCopy(enc)) goto Error; } // ----------------------------------------------------------------------- @@ -1835,15 +1883,22 @@ static int EncodeStreamHook(void* input, void* data2) { } if (enc->use_predict_) { - err = ApplyPredictFilter(enc, enc->current_width_, height, quality, - low_effort, enc->use_subtract_green_, bw); - if (err != VP8_ENC_OK) goto Error; + percent_range = remaining_percent / 3; + if (!ApplyPredictFilter(enc, enc->current_width_, height, quality, + low_effort, enc->use_subtract_green_, bw, + percent_range, &percent)) { + goto Error; + } + remaining_percent -= percent_range; } if (enc->use_cross_color_) { - err = ApplyCrossColorFilter(enc, enc->current_width_, height, quality, - low_effort, bw); - if (err != VP8_ENC_OK) goto Error; + percent_range = remaining_percent / 2; + if (!ApplyCrossColorFilter(enc, enc->current_width_, height, quality, + low_effort, bw, percent_range, &percent)) { + goto Error; + } + remaining_percent -= percent_range; } } @@ -1851,12 +1906,13 @@ static int EncodeStreamHook(void* input, void* data2) { // ------------------------------------------------------------------------- // Encode and write the transformed image. - err = EncodeImageInternal(bw, enc->argb_, &enc->hash_chain_, enc->refs_, - enc->current_width_, height, quality, low_effort, - use_cache, &crunch_configs[idx], - &enc->cache_bits_, enc->histo_bits_, - byte_position, &hdr_size, &data_size); - if (err != VP8_ENC_OK) goto Error; + if (!EncodeImageInternal( + bw, enc->argb_, &enc->hash_chain_, enc->refs_, enc->current_width_, + height, quality, low_effort, use_cache, &crunch_configs[idx], + &enc->cache_bits_, enc->histo_bits_, byte_position, &hdr_size, + &data_size, picture, remaining_percent, &percent)) { + goto Error; + } // If we are better than what we already have. if (VP8LBitWriterNumBytes(bw) < best_size) { @@ -1886,18 +1942,15 @@ static int EncodeStreamHook(void* input, void* data2) { } VP8LBitWriterSwap(&bw_best, bw); -Error: + Error: VP8LBitWriterWipeOut(&bw_best); - params->err_ = err; // The hook should return false in case of error. - return (err == VP8_ENC_OK); + return (params->picture_->error_code == VP8_ENC_OK); } -WebPEncodingError VP8LEncodeStream(const WebPConfig* const config, - const WebPPicture* const picture, - VP8LBitWriter* const bw_main, - int use_cache) { - WebPEncodingError err = VP8_ENC_OK; +int VP8LEncodeStream(const WebPConfig* const config, + const WebPPicture* const picture, + VP8LBitWriter* const bw_main, int use_cache) { VP8LEncoder* const enc_main = VP8LEncoderNew(config, picture); VP8LEncoder* enc_side = NULL; CrunchConfig crunch_configs[CRUNCH_CONFIGS_MAX]; @@ -1909,15 +1962,24 @@ WebPEncodingError VP8LEncodeStream(const WebPConfig* const config, // The main thread uses picture->stats, the side thread uses stats_side. WebPAuxStats stats_side; VP8LBitWriter bw_side; + WebPPicture picture_side; const WebPWorkerInterface* const worker_interface = WebPGetWorkerInterface(); int ok_main; + if (enc_main == NULL || !VP8LBitWriterInit(&bw_side, 0)) { + WebPEncodingSetError(picture, VP8_ENC_ERROR_OUT_OF_MEMORY); + VP8LEncoderDelete(enc_main); + return 0; + } + + // Avoid "garbage value" error from Clang's static analysis tool. + WebPPictureInit(&picture_side); + // Analyze image (entropy, num_palettes etc) - if (enc_main == NULL || - !EncoderAnalyze(enc_main, crunch_configs, &num_crunch_configs_main, + if (!EncoderAnalyze(enc_main, crunch_configs, &num_crunch_configs_main, &red_and_blue_always_zero) || - !EncoderInit(enc_main) || !VP8LBitWriterInit(&bw_side, 0)) { - err = VP8_ENC_ERROR_OUT_OF_MEMORY; + !EncoderInit(enc_main)) { + WebPEncodingSetError(picture, VP8_ENC_ERROR_OUT_OF_MEMORY); goto Error; } @@ -1946,25 +2008,32 @@ WebPEncodingError VP8LEncodeStream(const WebPConfig* const config, StreamEncodeContext* const param = (idx == 0) ? ¶ms_main : ¶ms_side; param->config_ = config; - param->picture_ = picture; param->use_cache_ = use_cache; param->red_and_blue_always_zero_ = red_and_blue_always_zero; if (idx == 0) { + param->picture_ = picture; param->stats_ = picture->stats; param->bw_ = bw_main; param->enc_ = enc_main; } else { + // Create a side picture (error_code is not thread-safe). + if (!WebPPictureView(picture, /*left=*/0, /*top=*/0, picture->width, + picture->height, &picture_side)) { + assert(0); + } + picture_side.progress_hook = NULL; // Progress hook is not thread-safe. + param->picture_ = &picture_side; // No need to free a view afterwards. param->stats_ = (picture->stats == NULL) ? NULL : &stats_side; // Create a side bit writer. if (!VP8LBitWriterClone(bw_main, &bw_side)) { - err = VP8_ENC_ERROR_OUT_OF_MEMORY; + WebPEncodingSetError(picture, VP8_ENC_ERROR_OUT_OF_MEMORY); goto Error; } param->bw_ = &bw_side; // Create a side encoder. - enc_side = VP8LEncoderNew(config, picture); + enc_side = VP8LEncoderNew(config, &picture_side); if (enc_side == NULL || !EncoderInit(enc_side)) { - err = VP8_ENC_ERROR_OUT_OF_MEMORY; + WebPEncodingSetError(picture, VP8_ENC_ERROR_OUT_OF_MEMORY); goto Error; } // Copy the values that were computed for the main encoder. @@ -1988,7 +2057,7 @@ WebPEncodingError VP8LEncodeStream(const WebPConfig* const config, // Start the second thread if needed. if (num_crunch_configs_side != 0) { if (!worker_interface->Reset(&worker_side)) { - err = VP8_ENC_ERROR_OUT_OF_MEMORY; + WebPEncodingSetError(picture, VP8_ENC_ERROR_OUT_OF_MEMORY); goto Error; } #if !defined(WEBP_DISABLE_STATS) @@ -1998,8 +2067,6 @@ WebPEncodingError VP8LEncodeStream(const WebPConfig* const config, memcpy(&stats_side, picture->stats, sizeof(stats_side)); } #endif - // This line is only useful to remove a Clang static analyzer warning. - params_side.err_ = VP8_ENC_OK; worker_interface->Launch(&worker_side); } // Execute the main thread. @@ -2011,7 +2078,10 @@ WebPEncodingError VP8LEncodeStream(const WebPConfig* const config, const int ok_side = worker_interface->Sync(&worker_side); worker_interface->End(&worker_side); if (!ok_main || !ok_side) { - err = ok_main ? params_side.err_ : params_main.err_; + if (picture->error_code == VP8_ENC_OK) { + assert(picture_side.error_code != VP8_ENC_OK); + WebPEncodingSetError(picture, picture_side.error_code); + } goto Error; } if (VP8LBitWriterNumBytes(&bw_side) < VP8LBitWriterNumBytes(bw_main)) { @@ -2022,18 +2092,13 @@ WebPEncodingError VP8LEncodeStream(const WebPConfig* const config, } #endif } - } else { - if (!ok_main) { - err = params_main.err_; - goto Error; - } } -Error: + Error: VP8LBitWriterWipeOut(&bw_side); VP8LEncoderDelete(enc_main); VP8LEncoderDelete(enc_side); - return err; + return (picture->error_code == VP8_ENC_OK); } #undef CRUNCH_CONFIGS_MAX @@ -2046,14 +2111,12 @@ int VP8LEncodeImage(const WebPConfig* const config, size_t coded_size; int percent = 0; int initial_size; - WebPEncodingError err = VP8_ENC_OK; VP8LBitWriter bw; if (picture == NULL) return 0; if (config == NULL || picture->argb == NULL) { - err = VP8_ENC_ERROR_NULL_PARAMETER; - WebPEncodingSetError(picture, err); + WebPEncodingSetError(picture, VP8_ENC_ERROR_NULL_PARAMETER); return 0; } @@ -2064,13 +2127,13 @@ int VP8LEncodeImage(const WebPConfig* const config, initial_size = (config->image_hint == WEBP_HINT_GRAPH) ? width * height : width * height * 2; if (!VP8LBitWriterInit(&bw, initial_size)) { - err = VP8_ENC_ERROR_OUT_OF_MEMORY; + WebPEncodingSetError(picture, VP8_ENC_ERROR_OUT_OF_MEMORY); goto Error; } if (!WebPReportProgress(picture, 1, &percent)) { UserAbort: - err = VP8_ENC_ERROR_USER_ABORT; + WebPEncodingSetError(picture, VP8_ENC_ERROR_USER_ABORT); goto Error; } // Reset stats (for pure lossless coding) @@ -2086,28 +2149,26 @@ int VP8LEncodeImage(const WebPConfig* const config, // Write image size. if (!WriteImageSize(picture, &bw)) { - err = VP8_ENC_ERROR_OUT_OF_MEMORY; + WebPEncodingSetError(picture, VP8_ENC_ERROR_OUT_OF_MEMORY); goto Error; } has_alpha = WebPPictureHasTransparency(picture); // Write the non-trivial Alpha flag and lossless version. if (!WriteRealAlphaAndVersion(&bw, has_alpha)) { - err = VP8_ENC_ERROR_OUT_OF_MEMORY; + WebPEncodingSetError(picture, VP8_ENC_ERROR_OUT_OF_MEMORY); goto Error; } - if (!WebPReportProgress(picture, 5, &percent)) goto UserAbort; + if (!WebPReportProgress(picture, 2, &percent)) goto UserAbort; // Encode main image stream. - err = VP8LEncodeStream(config, picture, &bw, 1 /*use_cache*/); - if (err != VP8_ENC_OK) goto Error; + if (!VP8LEncodeStream(config, picture, &bw, 1 /*use_cache*/)) goto Error; - if (!WebPReportProgress(picture, 90, &percent)) goto UserAbort; + if (!WebPReportProgress(picture, 99, &percent)) goto UserAbort; // Finish the RIFF chunk. - err = WriteImage(picture, &bw, &coded_size); - if (err != VP8_ENC_OK) goto Error; + if (!WriteImage(picture, &bw, &coded_size)) goto Error; if (!WebPReportProgress(picture, 100, &percent)) goto UserAbort; @@ -2126,13 +2187,11 @@ int VP8LEncodeImage(const WebPConfig* const config, } Error: - if (bw.error_) err = VP8_ENC_ERROR_OUT_OF_MEMORY; - VP8LBitWriterWipeOut(&bw); - if (err != VP8_ENC_OK) { - WebPEncodingSetError(picture, err); - return 0; + if (bw.error_) { + WebPEncodingSetError(picture, VP8_ENC_ERROR_OUT_OF_MEMORY); } - return 1; + VP8LBitWriterWipeOut(&bw); + return (picture->error_code == VP8_ENC_OK); } //------------------------------------------------------------------------------ diff --git a/thirdparty/libwebp/src/enc/vp8li_enc.h b/thirdparty/libwebp/src/enc/vp8li_enc.h index 00de48946c..3d35e1612d 100644 --- a/thirdparty/libwebp/src/enc/vp8li_enc.h +++ b/thirdparty/libwebp/src/enc/vp8li_enc.h @@ -89,9 +89,10 @@ int VP8LEncodeImage(const WebPConfig* const config, // Encodes the main image stream using the supplied bit writer. // If 'use_cache' is false, disables the use of color cache. -WebPEncodingError VP8LEncodeStream(const WebPConfig* const config, - const WebPPicture* const picture, - VP8LBitWriter* const bw, int use_cache); +// Returns false in case of error (stored in picture->error_code). +int VP8LEncodeStream(const WebPConfig* const config, + const WebPPicture* const picture, VP8LBitWriter* const bw, + int use_cache); #if (WEBP_NEAR_LOSSLESS == 1) // in near_lossless.c @@ -103,13 +104,18 @@ int VP8ApplyNearLossless(const WebPPicture* const picture, int quality, //------------------------------------------------------------------------------ // Image transforms in predictor.c. -void VP8LResidualImage(int width, int height, int bits, int low_effort, - uint32_t* const argb, uint32_t* const argb_scratch, - uint32_t* const image, int near_lossless, int exact, - int used_subtract_green); - -void VP8LColorSpaceTransform(int width, int height, int bits, int quality, - uint32_t* const argb, uint32_t* image); +// pic and percent are for progress. +// Returns false in case of error (stored in pic->error_code). +int VP8LResidualImage(int width, int height, int bits, int low_effort, + uint32_t* const argb, uint32_t* const argb_scratch, + uint32_t* const image, int near_lossless, int exact, + int used_subtract_green, const WebPPicture* const pic, + int percent_range, int* const percent); + +int VP8LColorSpaceTransform(int width, int height, int bits, int quality, + uint32_t* const argb, uint32_t* image, + const WebPPicture* const pic, int percent_range, + int* const percent); //------------------------------------------------------------------------------ diff --git a/thirdparty/libwebp/src/enc/webp_enc.c b/thirdparty/libwebp/src/enc/webp_enc.c index ce2db2e94b..9620e05070 100644 --- a/thirdparty/libwebp/src/enc/webp_enc.c +++ b/thirdparty/libwebp/src/enc/webp_enc.c @@ -336,9 +336,7 @@ int WebPEncode(const WebPConfig* config, WebPPicture* pic) { if (!WebPValidateConfig(config)) { return WebPEncodingSetError(pic, VP8_ENC_ERROR_INVALID_CONFIGURATION); } - if (pic->width <= 0 || pic->height <= 0) { - return WebPEncodingSetError(pic, VP8_ENC_ERROR_BAD_DIMENSION); - } + if (!WebPValidatePicture(pic)) return 0; if (pic->width > WEBP_MAX_DIMENSION || pic->height > WEBP_MAX_DIMENSION) { return WebPEncodingSetError(pic, VP8_ENC_ERROR_BAD_DIMENSION); } diff --git a/thirdparty/libwebp/src/mux/muxedit.c b/thirdparty/libwebp/src/mux/muxedit.c index 02c3edecd7..63e71a0aba 100644 --- a/thirdparty/libwebp/src/mux/muxedit.c +++ b/thirdparty/libwebp/src/mux/muxedit.c @@ -70,6 +70,7 @@ void WebPMuxDelete(WebPMux* mux) { err = ChunkAssignData(&chunk, data, copy_data, tag); \ if (err == WEBP_MUX_OK) { \ err = ChunkSetHead(&chunk, (LIST)); \ + if (err != WEBP_MUX_OK) ChunkRelease(&chunk); \ } \ return err; \ } diff --git a/thirdparty/libwebp/src/mux/muxi.h b/thirdparty/libwebp/src/mux/muxi.h index d9bf9b3770..0f4af1784d 100644 --- a/thirdparty/libwebp/src/mux/muxi.h +++ b/thirdparty/libwebp/src/mux/muxi.h @@ -29,7 +29,7 @@ extern "C" { #define MUX_MAJ_VERSION 1 #define MUX_MIN_VERSION 2 -#define MUX_REV_VERSION 2 +#define MUX_REV_VERSION 4 // Chunk object. typedef struct WebPChunk WebPChunk; diff --git a/thirdparty/libwebp/src/mux/muxinternal.c b/thirdparty/libwebp/src/mux/muxinternal.c index b9ee6717d3..75b6b416b9 100644 --- a/thirdparty/libwebp/src/mux/muxinternal.c +++ b/thirdparty/libwebp/src/mux/muxinternal.c @@ -155,17 +155,18 @@ WebPMuxError ChunkSetHead(WebPChunk* const chunk, WebPMuxError ChunkAppend(WebPChunk* const chunk, WebPChunk*** const chunk_list) { + WebPMuxError err; assert(chunk_list != NULL && *chunk_list != NULL); if (**chunk_list == NULL) { - ChunkSetHead(chunk, *chunk_list); + err = ChunkSetHead(chunk, *chunk_list); } else { WebPChunk* last_chunk = **chunk_list; while (last_chunk->next_ != NULL) last_chunk = last_chunk->next_; - ChunkSetHead(chunk, &last_chunk->next_); - *chunk_list = &last_chunk->next_; + err = ChunkSetHead(chunk, &last_chunk->next_); + if (err == WEBP_MUX_OK) *chunk_list = &last_chunk->next_; } - return WEBP_MUX_OK; + return err; } //------------------------------------------------------------------------------ diff --git a/thirdparty/libwebp/src/webp/encode.h b/thirdparty/libwebp/src/webp/encode.h index b4c599df87..56b68e2f10 100644 --- a/thirdparty/libwebp/src/webp/encode.h +++ b/thirdparty/libwebp/src/webp/encode.h @@ -441,7 +441,7 @@ WEBP_EXTERN int WebPPictureCrop(WebPPicture* picture, // the original dimension will be lost). Picture 'dst' need not be initialized // with WebPPictureInit() if it is different from 'src', since its content will // be overwritten. -// Returns false in case of memory allocation error or invalid parameters. +// Returns false in case of invalid parameters. WEBP_EXTERN int WebPPictureView(const WebPPicture* src, int left, int top, int width, int height, WebPPicture* dst); @@ -455,7 +455,7 @@ WEBP_EXTERN int WebPPictureIsView(const WebPPicture* picture); // dimension will be calculated preserving the aspect ratio. // No gamma correction is applied. // Returns false in case of error (invalid parameter or insufficient memory). -WEBP_EXTERN int WebPPictureRescale(WebPPicture* pic, int width, int height); +WEBP_EXTERN int WebPPictureRescale(WebPPicture* picture, int width, int height); // Colorspace conversion function to import RGB samples. // Previous buffer will be free'd, if any. @@ -526,7 +526,7 @@ WEBP_EXTERN int WebPPictureHasTransparency(const WebPPicture* picture); // Remove the transparency information (if present) by blending the color with // the background color 'background_rgb' (specified as 24bit RGB triplet). // After this call, all alpha values are reset to 0xff. -WEBP_EXTERN void WebPBlendAlpha(WebPPicture* pic, uint32_t background_rgb); +WEBP_EXTERN void WebPBlendAlpha(WebPPicture* picture, uint32_t background_rgb); //------------------------------------------------------------------------------ // Main call |