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-rw-r--r--core/image.cpp38
-rw-r--r--core/image.h2
2 files changed, 20 insertions, 20 deletions
diff --git a/core/image.cpp b/core/image.cpp
index c6d1c07332..3a7c3a9d7e 100644
--- a/core/image.cpp
+++ b/core/image.cpp
@@ -2271,7 +2271,7 @@ void Image::_bind_methods() {
ClassDB::bind_method(D_METHOD("premultiply_alpha"), &Image::premultiply_alpha);
ClassDB::bind_method(D_METHOD("srgb_to_linear"), &Image::srgb_to_linear);
ClassDB::bind_method(D_METHOD("normalmap_to_xy"), &Image::normalmap_to_xy);
- ClassDB::bind_method(D_METHOD("bumpmap_to_normalmap","bump_scale"), &Image::bumpmap_to_normalmap, DEFVAL(1.0));
+ ClassDB::bind_method(D_METHOD("bumpmap_to_normalmap", "bump_scale"), &Image::bumpmap_to_normalmap, DEFVAL(1.0));
ClassDB::bind_method(D_METHOD("blit_rect", "src", "src_rect", "dst"), &Image::blit_rect);
ClassDB::bind_method(D_METHOD("blit_rect_mask", "src", "mask", "src_rect", "dst"), &Image::blit_rect_mask);
@@ -2384,41 +2384,41 @@ void Image::bumpmap_to_normalmap(float bump_scale) {
ERR_FAIL_COND(!_can_modify(format));
convert(Image::FORMAT_RF);
- PoolVector<uint8_t> result_image; //rgba output
- result_image.resize(width * height* 4);
+ PoolVector<uint8_t> result_image; //rgba output
+ result_image.resize(width * height * 4);
{
PoolVector<uint8_t>::Read rp = data.read();
PoolVector<uint8_t>::Write wp = result_image.write();
unsigned char *write_ptr = wp.ptr();
- float *read_ptr = (float*) rp.ptr();
+ float *read_ptr = (float *)rp.ptr();
for (int ty = 0; ty < height; ty++) {
- int py = ty+1;
- if (py >= height) py-=height;
+ int py = ty + 1;
+ if (py >= height) py -= height;
for (int tx = 0; tx < width; tx++) {
- int px=tx+1;
- if (px >= width) px-=width;
- float here = read_ptr[ty*width + tx];
- float to_right= read_ptr[ty*width + px];
- float above= read_ptr[py*width + tx];
- Vector3 up = Vector3(0,1,(here-above)*bump_scale);
- Vector3 across = Vector3(1,0,(to_right-here)*bump_scale);
+ int px = tx + 1;
+ if (px >= width) px -= width;
+ float here = read_ptr[ty * width + tx];
+ float to_right = read_ptr[ty * width + px];
+ float above = read_ptr[py * width + tx];
+ Vector3 up = Vector3(0, 1, (here - above) * bump_scale);
+ Vector3 across = Vector3(1, 0, (to_right - here) * bump_scale);
Vector3 normal = across.cross(up);
normal.normalize();
- write_ptr[ ((ty*width + tx) <<2) +0 ]= (128.0 + normal.x * 127.0);
- write_ptr[ ((ty*width + tx) <<2) +1 ]= (128.0 + normal.y * 127.0);
- write_ptr[ ((ty*width + tx) <<2) +2 ]= (128.0 + normal.z * 127.0);
- write_ptr[ ((ty*width + tx) <<2) +3 ]= 255;
+ write_ptr[((ty * width + tx) << 2) + 0] = (128.0 + normal.x * 127.0);
+ write_ptr[((ty * width + tx) << 2) + 1] = (128.0 + normal.y * 127.0);
+ write_ptr[((ty * width + tx) << 2) + 2] = (128.0 + normal.z * 127.0);
+ write_ptr[((ty * width + tx) << 2) + 3] = 255;
}
}
}
- format=FORMAT_RGBA8;
- data=result_image;
+ format = FORMAT_RGBA8;
+ data = result_image;
}
void Image::srgb_to_linear() {
diff --git a/core/image.h b/core/image.h
index 69f7bb2ff0..17477d88ea 100644
--- a/core/image.h
+++ b/core/image.h
@@ -284,7 +284,7 @@ public:
void premultiply_alpha();
void srgb_to_linear();
void normalmap_to_xy();
- void bumpmap_to_normalmap(float bump_scale=1.0);
+ void bumpmap_to_normalmap(float bump_scale = 1.0);
void blit_rect(const Ref<Image> &p_src, const Rect2 &p_src_rect, const Point2 &p_dest);
void blit_rect_mask(const Ref<Image> &p_src, const Ref<Image> &p_mask, const Rect2 &p_src_rect, const Point2 &p_dest);