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-rw-r--r--drivers/unix/packet_peer_udp_posix.cpp4
-rw-r--r--platform/windows/packet_peer_udp_winsock.cpp21
2 files changed, 22 insertions, 3 deletions
diff --git a/drivers/unix/packet_peer_udp_posix.cpp b/drivers/unix/packet_peer_udp_posix.cpp
index 94b4c35923..2111619080 100644
--- a/drivers/unix/packet_peer_udp_posix.cpp
+++ b/drivers/unix/packet_peer_udp_posix.cpp
@@ -121,7 +121,7 @@ Error PacketPeerUDPPosix::_poll(bool p_wait) {
struct sockaddr_in from = {0};
socklen_t len = sizeof(struct sockaddr_in);
int ret;
- while ( (ret = recvfrom(sockfd, recv_buffer, MIN(sizeof(recv_buffer),rb.data_left()-12), p_wait?0:MSG_DONTWAIT, (struct sockaddr*)&from, &len)) > 0) {
+ while ( (ret = recvfrom(sockfd, recv_buffer, MIN((int)sizeof(recv_buffer),MAX(rb.space_left()-12, 0)), p_wait?0:MSG_DONTWAIT, (struct sockaddr*)&from, &len)) > 0) {
rb.write((uint8_t*)&from.sin_addr, 4);
uint32_t port = ntohs(from.sin_port);
rb.write((uint8_t*)&port, 4);
@@ -131,6 +131,8 @@ Error PacketPeerUDPPosix::_poll(bool p_wait) {
++queue_count;
};
+
+ // TODO: Should ECONNRESET be handled here?
if (ret == 0 || (ret == -1 && errno != EAGAIN) ) {
close();
return FAILED;
diff --git a/platform/windows/packet_peer_udp_winsock.cpp b/platform/windows/packet_peer_udp_winsock.cpp
index aff92b8fc8..0ca2d358af 100644
--- a/platform/windows/packet_peer_udp_winsock.cpp
+++ b/platform/windows/packet_peer_udp_winsock.cpp
@@ -121,7 +121,7 @@ Error PacketPeerUDPWinsock::_poll(bool p_wait) {
struct sockaddr_in from = {0};
int len = sizeof(struct sockaddr_in);
int ret;
- while ( (ret = recvfrom(sockfd, (char*)recv_buffer, MIN(sizeof(recv_buffer),rb.data_left()-12), 0, (struct sockaddr*)&from, &len)) > 0) {
+ while ( (ret = recvfrom(sockfd, (char*)recv_buffer, MIN((int)sizeof(recv_buffer),MAX(rb.space_left()-12, 0)), 0, (struct sockaddr*)&from, &len)) > 0) {
rb.write((uint8_t*)&from.sin_addr, 4);
uint32_t port = ntohs(from.sin_port);
rb.write((uint8_t*)&port, 4);
@@ -132,8 +132,25 @@ Error PacketPeerUDPWinsock::_poll(bool p_wait) {
++queue_count;
};
+ if (ret == SOCKET_ERROR){
+ int error = WSAGetLastError();
+
+ if (error == WSAEWOULDBLOCK){
+ // Expected when doing non-blocking sockets, retry later.
+ }
+ else if (error == WSAECONNRESET){
+ // If the remote target does not accept messages, this error may occur, but is harmless.
+ // Once the remote target gets available, this message will disappear for new messages.
+ }
+ else
+ {
+ close();
+ return FAILED;
+ }
+ }
+
- if (ret == 0 || (ret == SOCKET_ERROR && WSAGetLastError() != WSAEWOULDBLOCK) ) {
+ if (ret == 0) {
close();
return FAILED;
};