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-rw-r--r--core/io/marshalls.cpp7
-rw-r--r--doc/classes/CodeEdit.xml166
-rw-r--r--doc/classes/TextEdit.xml30
-rw-r--r--doc/classes/TileMap.xml94
-rw-r--r--doc/classes/TileSet.xml2
-rw-r--r--editor/code_editor.cpp25
-rw-r--r--editor/editor_inspector.cpp6
-rw-r--r--editor/editor_inspector.h2
-rw-r--r--editor/editor_spin_slider.cpp10
-rw-r--r--editor/icons/TileMapHighlightSelected.svg1
-rw-r--r--editor/plugins/canvas_item_editor_plugin.cpp124
-rw-r--r--editor/plugins/canvas_item_editor_plugin.h64
-rw-r--r--editor/plugins/editor_preview_plugins.cpp2
-rw-r--r--editor/plugins/node_3d_editor_gizmos.cpp2
-rw-r--r--editor/plugins/node_3d_editor_gizmos.h2
-rw-r--r--editor/plugins/node_3d_editor_plugin.cpp134
-rw-r--r--editor/plugins/node_3d_editor_plugin.h27
-rw-r--r--editor/plugins/polygon_2d_editor_plugin.cpp30
-rw-r--r--editor/plugins/polygon_2d_editor_plugin.h12
-rw-r--r--editor/plugins/script_text_editor.cpp29
-rw-r--r--editor/plugins/shader_editor_plugin.cpp6
-rw-r--r--editor/plugins/tiles/tile_atlas_view.cpp5
-rw-r--r--editor/plugins/tiles/tile_data_editors.h2
-rw-r--r--editor/plugins/tiles/tile_map_editor.cpp689
-rw-r--r--editor/plugins/tiles/tile_map_editor.h35
-rw-r--r--editor/plugins/tiles/tile_proxies_manager_dialog.h2
-rw-r--r--editor/plugins/version_control_editor_plugin.cpp26
-rw-r--r--editor/plugins/version_control_editor_plugin.h1
-rw-r--r--editor/plugins/visual_shader_editor_plugin.cpp4
-rw-r--r--modules/visual_script/visual_script.cpp1
-rw-r--r--scene/2d/tile_map.cpp1618
-rw-r--r--scene/2d/tile_map.h127
-rw-r--r--scene/animation/tween.cpp2
-rw-r--r--scene/gui/code_edit.cpp479
-rw-r--r--scene/gui/code_edit.h55
-rw-r--r--scene/gui/text_edit.cpp376
-rw-r--r--scene/gui/text_edit.h37
-rw-r--r--scene/gui/tree.h4
-rw-r--r--scene/resources/default_theme/default_theme.cpp3
-rw-r--r--scene/resources/environment.cpp1
-rw-r--r--scene/resources/surface_tool.cpp1
-rw-r--r--scene/resources/tile_set.cpp886
-rw-r--r--scene/resources/tile_set.h74
43 files changed, 3066 insertions, 2137 deletions
diff --git a/core/io/marshalls.cpp b/core/io/marshalls.cpp
index 4f85eced93..e7d5b78d14 100644
--- a/core/io/marshalls.cpp
+++ b/core/io/marshalls.cpp
@@ -746,7 +746,7 @@ Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int
} break;
case Variant::PACKED_INT64_ARRAY: {
ERR_FAIL_COND_V(len < 4, ERR_INVALID_DATA);
- int64_t count = decode_uint64(buf);
+ int32_t count = decode_uint32(buf);
buf += 4;
len -= 4;
ERR_FAIL_MUL_OF(count, 8, ERR_INVALID_DATA);
@@ -795,7 +795,7 @@ Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int
} break;
case Variant::PACKED_FLOAT64_ARRAY: {
ERR_FAIL_COND_V(len < 4, ERR_INVALID_DATA);
- int64_t count = decode_uint64(buf);
+ int32_t count = decode_uint32(buf);
buf += 4;
len -= 4;
ERR_FAIL_MUL_OF(count, 8, ERR_INVALID_DATA);
@@ -804,7 +804,6 @@ Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int
Vector<double> data;
if (count) {
- //const double*rbuf=(const double*)buf;
data.resize(count);
double *w = data.ptrw();
for (int64_t i = 0; i < count; i++) {
@@ -1519,7 +1518,7 @@ Error encode_variant(const Variant &p_variant, uint8_t *r_buffer, int &r_len, bo
int datasize = sizeof(int64_t);
if (buf) {
- encode_uint64(datalen, buf);
+ encode_uint32(datalen, buf);
buf += 4;
const int64_t *r = data.ptr();
for (int64_t i = 0; i < datalen; i++) {
diff --git a/doc/classes/CodeEdit.xml b/doc/classes/CodeEdit.xml
index 6a3f38f51e..0b060ec277 100644
--- a/doc/classes/CodeEdit.xml
+++ b/doc/classes/CodeEdit.xml
@@ -1,8 +1,10 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="CodeEdit" inherits="TextEdit" version="4.0">
<brief_description>
+ Multiline text control intended for editing code.
</brief_description>
<description>
+ CodeEdit is a specialised [TextEdit] designed for editing plain text code files. It contains a bunch of features commonly found in code editors such as line numbers, line folding, code completion, indent management and string / comment management.
[b]Note[/b]: By default [CodeEdit] always use left-to-right text direction to correctly display source code.
</description>
<tutorials>
@@ -30,6 +32,15 @@
Override this method to define what happens when the user requests code completion. If [code]force[/code] is true, any checks should be bypassed.
</description>
</method>
+ <method name="add_auto_brace_completion_pair">
+ <return type="void" />
+ <argument index="0" name="start_key" type="String" />
+ <argument index="1" name="end_key" type="String" />
+ <description>
+ Adds a brace pair.
+ Both the start and end keys must be symbols. Only the start key has to be unique.
+ </description>
+ </method>
<method name="add_code_completion_option">
<return type="void" />
<argument index="0" name="type" type="int" enum="CodeEdit.CodeCompletionKind" />
@@ -81,11 +92,13 @@
<method name="clear_bookmarked_lines">
<return type="void" />
<description>
+ Clears all bookmarked lines.
</description>
</method>
<method name="clear_breakpointed_lines">
<return type="void" />
<description>
+ Clears all breakpointed lines.
</description>
</method>
<method name="clear_comment_delimiters">
@@ -97,6 +110,7 @@
<method name="clear_executing_lines">
<return type="void" />
<description>
+ Clears all executed lines.
</description>
</method>
<method name="clear_string_delimiters">
@@ -137,14 +151,23 @@
Folds the given line, if possible (see [method can_fold_line]).
</description>
</method>
+ <method name="get_auto_brace_completion_close_key" qualifiers="const">
+ <return type="String" />
+ <argument index="0" name="open_key" type="String" />
+ <description>
+ Gets the matching auto brace close key for [code]open_key[/code].
+ </description>
+ </method>
<method name="get_bookmarked_lines" qualifiers="const">
<return type="Array" />
<description>
+ Gets all bookmarked lines.
</description>
</method>
<method name="get_breakpointed_lines" qualifiers="const">
<return type="Array" />
<description>
+ Gets all breakpointed lines.
</description>
</method>
<method name="get_code_completion_option" qualifiers="const">
@@ -205,6 +228,7 @@
<method name="get_executing_lines" qualifiers="const">
<return type="Array" />
<description>
+ Gets all executing lines.
</description>
</method>
<method name="get_folded_lines" qualifiers="const">
@@ -219,6 +243,26 @@
Returns the full text with char [code]0xFFFF[/code] at the caret location.
</description>
</method>
+ <method name="get_text_for_symbol_lookup">
+ <return type="String" />
+ <description>
+ Returns the full text with char [code]0xFFFF[/code] at the cursor location.
+ </description>
+ </method>
+ <method name="has_auto_brace_completion_close_key" qualifiers="const">
+ <return type="bool" />
+ <argument index="0" name="close_key" type="String" />
+ <description>
+ Returns [code]true[/code] if close key [code]close_key[/code] exists.
+ </description>
+ </method>
+ <method name="has_auto_brace_completion_open_key" qualifiers="const">
+ <return type="bool" />
+ <argument index="0" name="open_key" type="String" />
+ <description>
+ Returns [code]true[/code] if open key [code]open_key[/code] exists.
+ </description>
+ </method>
<method name="has_comment_delimiter" qualifiers="const">
<return type="bool" />
<argument index="0" name="start_key" type="String" />
@@ -259,18 +303,21 @@
<return type="bool" />
<argument index="0" name="line" type="int" />
<description>
+ Returns whether the line at the specified index is bookmarked or not.
</description>
</method>
<method name="is_line_breakpointed" qualifiers="const">
<return type="bool" />
<argument index="0" name="line" type="int" />
<description>
+ Returns whether the line at the specified index is breakpointed or not.
</description>
</method>
<method name="is_line_executing" qualifiers="const">
<return type="bool" />
<argument index="0" name="line" type="int" />
<description>
+ Returns whether the line at the specified index is marked as executing or not.
</description>
</method>
<method name="is_line_folded" qualifiers="const">
@@ -327,6 +374,7 @@
<argument index="0" name="line" type="int" />
<argument index="1" name="bookmarked" type="bool" />
<description>
+ Sets the line as bookmarked.
</description>
</method>
<method name="set_line_as_breakpoint">
@@ -334,6 +382,7 @@
<argument index="0" name="line" type="int" />
<argument index="1" name="breakpointed" type="bool" />
<description>
+ Sets the line as breakpointed.
</description>
</method>
<method name="set_line_as_executing">
@@ -341,6 +390,14 @@
<argument index="0" name="line" type="int" />
<argument index="1" name="executing" type="bool" />
<description>
+ Sets the line as executing.
+ </description>
+ </method>
+ <method name="set_symbol_lookup_word_as_valid">
+ <return type="void" />
+ <argument index="0" name="valid" type="bool" />
+ <description>
+ Sets the symbol emitted by [signal symbol_validate] as a valid lookup.
</description>
</method>
<method name="toggle_foldable_line">
@@ -353,6 +410,7 @@
<method name="unfold_all_lines">
<return type="void" />
<description>
+ Unfolds all lines, folded or not.
</description>
</method>
<method name="unfold_line">
@@ -378,6 +436,15 @@
</method>
</methods>
<members>
+ <member name="auto_brace_completion_enabled" type="bool" setter="set_auto_brace_completion_enabled" getter="is_auto_brace_completion_enabled" default="false">
+ Sets whether brace pairs should be autocompleted.
+ </member>
+ <member name="auto_brace_completion_highlight_matching" type="bool" setter="set_highlight_matching_braces_enabled" getter="is_highlight_matching_braces_enabled" default="false">
+ Highlight mismatching brace pairs.
+ </member>
+ <member name="auto_brace_completion_pairs" type="Dictionary" setter="set_auto_brace_completion_pairs" getter="get_auto_brace_completion_pairs" default="{&quot;\&quot;&quot;: &quot;\&quot;&quot;,&quot;&apos;&quot;: &quot;&apos;&quot;,&quot;(&quot;: &quot;)&quot;,&quot;[&quot;: &quot;]&quot;,&quot;{&quot;: &quot;}&quot;}">
+ Sets the brace pairs to be autocompleted.
+ </member>
<member name="code_completion_enabled" type="bool" setter="set_code_completion_enabled" getter="is_code_completion_enabled" default="false">
Sets whether code completion is allowed.
</member>
@@ -387,18 +454,26 @@
<member name="delimiter_comments" type="String[]" setter="set_comment_delimiters" getter="get_comment_delimiters" default="[]">
Sets the comment delimiters. All existing comment delimiters will be removed.
</member>
- <member name="delimiter_strings" type="String[]" setter="set_string_delimiters" getter="get_string_delimiters" default="[]">
+ <member name="delimiter_strings" type="String[]" setter="set_string_delimiters" getter="get_string_delimiters" default="[&quot;&apos; &apos;&quot;, &quot;\&quot; \&quot;&quot;]">
Sets the string delimiters. All existing string delimiters will be removed.
</member>
- <member name="draw_bookmarks" type="bool" setter="set_draw_bookmarks_gutter" getter="is_drawing_bookmarks_gutter" default="false">
+ <member name="gutters_draw_bookmarks" type="bool" setter="set_draw_bookmarks_gutter" getter="is_drawing_bookmarks_gutter" default="false">
+ Sets if bookmarked should be drawn in the gutter. This gutter is shared with breakpoints and executing lines.
</member>
- <member name="draw_breakpoints_gutter" type="bool" setter="set_draw_breakpoints_gutter" getter="is_drawing_breakpoints_gutter" default="false">
+ <member name="gutters_draw_breakpoints_gutter" type="bool" setter="set_draw_breakpoints_gutter" getter="is_drawing_breakpoints_gutter" default="false">
+ Sets if breakpoints should be drawn in the gutter. This gutter is shared with bookmarks and executing lines.
</member>
- <member name="draw_executing_lines" type="bool" setter="set_draw_executing_lines_gutter" getter="is_drawing_executing_lines_gutter" default="false">
+ <member name="gutters_draw_executing_lines" type="bool" setter="set_draw_executing_lines_gutter" getter="is_drawing_executing_lines_gutter" default="false">
+ Sets if executing lines should be marked in the gutter. This gutter is shared with breakpoints and bookmarks lines.
</member>
- <member name="draw_fold_gutter" type="bool" setter="set_draw_fold_gutter" getter="is_drawing_fold_gutter" default="false">
+ <member name="gutters_draw_fold_gutter" type="bool" setter="set_draw_fold_gutter" getter="is_drawing_fold_gutter" default="false">
+ Sets if foldable lines icons should be drawn in the gutter.
</member>
- <member name="draw_line_numbers" type="bool" setter="set_draw_line_numbers" getter="is_draw_line_numbers_enabled" default="false">
+ <member name="gutters_draw_line_numbers" type="bool" setter="set_draw_line_numbers" getter="is_draw_line_numbers_enabled" default="false">
+ Sets if line numbers should be drawn in the gutter.
+ </member>
+ <member name="gutters_zero_pad_line_numbers" type="bool" setter="set_line_numbers_zero_padded" getter="is_line_numbers_zero_padded" default="false">
+ Sets if line numbers drawn in the gutter are zero padded.
</member>
<member name="indent_automatic" type="bool" setter="set_auto_indent_enabled" getter="is_auto_indent_enabled" default="false">
Sets whether automatic indent are enabled, this will add an extra indent if a prefix or brace is found.
@@ -413,18 +488,23 @@
Use spaces instead of tabs for indentation.
</member>
<member name="layout_direction" type="int" setter="set_layout_direction" getter="get_layout_direction" override="true" enum="Control.LayoutDirection" default="2" />
- <member name="line_folding" type="bool" setter="set_line_folding_enabled" getter="is_line_folding_enabled" default="true">
+ <member name="line_folding" type="bool" setter="set_line_folding_enabled" getter="is_line_folding_enabled" default="false">
Sets whether line folding is allowed.
</member>
+ <member name="line_length_guidelines" type="int[]" setter="set_line_length_guidelines" getter="get_line_length_guidelines" default="[]">
+ Draws vertical lines at the provided columns. The first entry is considered a main hard guideline and is draw more prominently
+ </member>
<member name="structured_text_bidi_override_options" type="Array" setter="set_structured_text_bidi_override_options" getter="get_structured_text_bidi_override_options" override="true" default="[]" />
- <member name="text_direction" type="int" setter="set_text_direction" getter="get_text_direction" override="true" enum="Control.TextDirection" default="1" />
- <member name="zero_pad_line_numbers" type="bool" setter="set_line_numbers_zero_padded" getter="is_line_numbers_zero_padded" default="false">
+ <member name="symbol_lookup_on_click" type="bool" setter="set_symbol_lookup_on_click_enabled" getter="is_symbol_lookup_on_click_enabled" default="false">
+ Set when a validated word from [signal symbol_validate] is clicked, the [signal symbol_lookup] should be emitted.
</member>
+ <member name="text_direction" type="int" setter="set_text_direction" getter="get_text_direction" override="true" enum="Control.TextDirection" default="1" />
</members>
<signals>
<signal name="breakpoint_toggled">
<argument index="0" name="line" type="int" />
<description>
+ Emitted when a breakpoint is added or removed from a line. If the line is moved via backspace a removed is emitted at the old line.
</description>
</signal>
<signal name="request_code_completion">
@@ -432,114 +512,176 @@
Emitted when the user requests code completion.
</description>
</signal>
+ <signal name="symbol_lookup">
+ <argument index="0" name="symbol" type="String" />
+ <argument index="1" name="line" type="int" />
+ <argument index="2" name="column" type="int" />
+ <description>
+ Emitted when the user has clicked on a valid symbol.
+ </description>
+ </signal>
+ <signal name="symbol_validate">
+ <argument index="0" name="symbol" type="String" />
+ <description>
+ Emitted when the user hovers over a symbol. The symbol should be validated and responded to, by calling [method set_symbol_lookup_word_as_valid].
+ </description>
+ </signal>
</signals>
<constants>
<constant name="KIND_CLASS" value="0" enum="CodeCompletionKind">
+ Marks the option as a class.
</constant>
<constant name="KIND_FUNCTION" value="1" enum="CodeCompletionKind">
+ Marks the option as a function.
</constant>
<constant name="KIND_SIGNAL" value="2" enum="CodeCompletionKind">
+ Marks the option as a Godot signal.
</constant>
<constant name="KIND_VARIABLE" value="3" enum="CodeCompletionKind">
+ Marks the option as a variable.
</constant>
<constant name="KIND_MEMBER" value="4" enum="CodeCompletionKind">
+ Marks the option as a member.
</constant>
<constant name="KIND_ENUM" value="5" enum="CodeCompletionKind">
+ Marks the option as a enum entry.
</constant>
<constant name="KIND_CONSTANT" value="6" enum="CodeCompletionKind">
+ Marks the option as a constant.
</constant>
<constant name="KIND_NODE_PATH" value="7" enum="CodeCompletionKind">
+ Marks the option as a Godot node path.
</constant>
<constant name="KIND_FILE_PATH" value="8" enum="CodeCompletionKind">
+ Marks the option as a file path.
</constant>
<constant name="KIND_PLAIN_TEXT" value="9" enum="CodeCompletionKind">
+ Marks the option as unclassified or plain text.
</constant>
</constants>
<theme_items>
<theme_item name="background_color" type="Color" default="Color(0, 0, 0, 0)">
+ Sets the background [Color].
</theme_item>
<theme_item name="bookmark" type="Texture2D">
+ Sets a custom [Texture2D] to draw in the bookmark gutter for bookmarked lines.
</theme_item>
<theme_item name="bookmark_color" type="Color" default="Color(0.5, 0.64, 1, 0.8)">
+ [Color] of the bookmark icon for bookmarked lines.
</theme_item>
<theme_item name="brace_mismatch_color" type="Color" default="Color(1, 0.2, 0.2, 1)">
+ [Color] of the text to highlight mismatched braces.
</theme_item>
<theme_item name="breakpoint" type="Texture2D">
+ Sets a custom [Texture2D] to draw in the breakpoint gutter for breakpointed lines.
</theme_item>
<theme_item name="breakpoint_color" type="Color" default="Color(0.9, 0.29, 0.3, 1)">
+ [Color] of the breakpoint icon for bookmarked lines.
</theme_item>
<theme_item name="can_fold" type="Texture2D">
+ Sets a custom [Texture2D] to draw in the line folding gutter when a line can be folded.
</theme_item>
<theme_item name="caret_background_color" type="Color" default="Color(0, 0, 0, 1)">
+ [Color] of the text behind the caret when block caret is enabled.
</theme_item>
<theme_item name="caret_color" type="Color" default="Color(0.88, 0.88, 0.88, 1)">
+ [Color] of the caret.
</theme_item>
<theme_item name="code_folding_color" type="Color" default="Color(0.8, 0.8, 0.8, 0.8)">
+ [Color] for all icons related to line folding.
</theme_item>
<theme_item name="completion" type="StyleBox">
+ [StyleBox] for the code completion popup.
</theme_item>
<theme_item name="completion_background_color" type="Color" default="Color(0.17, 0.16, 0.2, 1)">
+ Sets the background [Color] for the code completion popup.
</theme_item>
<theme_item name="completion_existing_color" type="Color" default="Color(0.87, 0.87, 0.87, 0.13)">
+ Background highlight [Color] for matching text in code completion options.
</theme_item>
<theme_item name="completion_font_color" type="Color" default="Color(0.67, 0.67, 0.67, 1)">
+ Font [Color] for the code completion popup.
</theme_item>
<theme_item name="completion_lines" type="int" default="7">
+ Max number of options to display in the code completion popup at any one time.
</theme_item>
<theme_item name="completion_max_width" type="int" default="50">
+ Max width of options in the code completion popup. Options longer then this will be cut off.
</theme_item>
<theme_item name="completion_scroll_color" type="Color" default="Color(1, 1, 1, 1)">
+ [Color] of the scrollbar in the code completion popup.
</theme_item>
<theme_item name="completion_scroll_width" type="int" default="3">
+ Width of the scrollbar in the code completion popup.
</theme_item>
<theme_item name="completion_selected_color" type="Color" default="Color(0.26, 0.26, 0.27, 1)">
+ Background highlight [Color] for the current selected option item in the code completion popup.
</theme_item>
<theme_item name="current_line_color" type="Color" default="Color(0.25, 0.25, 0.26, 0.8)">
+ Background [Color] of the line containing the caret.
</theme_item>
<theme_item name="executing_line" type="Texture2D">
+ Icon to draw in the executing gutter for executing lines.
</theme_item>
<theme_item name="executing_line_color" type="Color" default="Color(0.98, 0.89, 0.27, 1)">
+ [Color] of the executing icon for executing lines.
</theme_item>
<theme_item name="focus" type="StyleBox">
+ Sets the [StyleBox] when in focus.
</theme_item>
<theme_item name="folded" type="Texture2D">
+ Sets a custom [Texture2D] to draw in the line folding gutter when a line is folded and can be unfolded.
</theme_item>
<theme_item name="folded_eol_icon" type="Texture2D">
+ Sets a custom [Texture2D] to draw at the end of a folded line.
</theme_item>
<theme_item name="font" type="Font">
+ Sets the default [Font].
</theme_item>
<theme_item name="font_color" type="Color" default="Color(0.88, 0.88, 0.88, 1)">
+ Sets the font [Color].
</theme_item>
<theme_item name="font_outline_color" type="Color" default="Color(1, 1, 1, 1)">
The tint of text outline of the [CodeEdit].
</theme_item>
<theme_item name="font_readonly_color" type="Color" default="Color(0.88, 0.88, 0.88, 0.5)">
+ Sets the font [Color] when [member readonly] is enabled.
</theme_item>
<theme_item name="font_selected_color" type="Color" default="Color(0, 0, 0, 1)">
+ Sets the [Color] of the selected text. [member override_selected_font_color] has to be enabled.
</theme_item>
<theme_item name="font_size" type="int">
- Font size of the [CodeEdit]'s text.
+ Sets default font size.
+ </theme_item>
+ <theme_item name="line_length_guideline_color" type="Color" default="Color(0.3, 0.5, 0.8, 0.1)">
+ [Color] of the main line length guideline, secondary guidelines will have 50% alpha applied.
</theme_item>
<theme_item name="line_number_color" type="Color" default="Color(0.67, 0.67, 0.67, 0.4)">
+ Sets the [Color] of line numbers.
</theme_item>
<theme_item name="line_spacing" type="int" default="4">
+ Sets the spacing between the lines.
</theme_item>
<theme_item name="normal" type="StyleBox">
+ Sets the [StyleBox].
</theme_item>
<theme_item name="outline_size" type="int" default="0">
The size of the text outline.
</theme_item>
<theme_item name="read_only" type="StyleBox">
- </theme_item>
- <theme_item name="safe_line_number_color" type="Color" default="Color(0.67, 0.78, 0.67, 0.6)">
+ Sets the [StyleBox] when [member readonly] is enabled.
</theme_item>
<theme_item name="selection_color" type="Color" default="Color(0.49, 0.49, 0.49, 1)">
+ Sets the highlight [Color] of text selections.
</theme_item>
<theme_item name="space" type="Texture2D">
+ Sets a custom [Texture2D] for space text characters.
</theme_item>
<theme_item name="tab" type="Texture2D">
+ Sets a custom [Texture2D] for tab text characters.
</theme_item>
<theme_item name="word_highlighted_color" type="Color" default="Color(0.8, 0.9, 0.9, 0.15)">
+ Sets the highlight [Color] of multiple occurrences. [member highlight_all_occurrences] has to be enabled.
</theme_item>
</theme_items>
</class>
diff --git a/doc/classes/TextEdit.xml b/doc/classes/TextEdit.xml
index 5444721e10..5d62050a94 100644
--- a/doc/classes/TextEdit.xml
+++ b/doc/classes/TextEdit.xml
@@ -16,6 +16,12 @@
A virtual method that is called whenever backspace is triggered.
</description>
</method>
+ <method name="_handle_unicode_input" qualifiers="virtual">
+ <return type="void" />
+ <argument index="0" name="unicode" type="int" />
+ <description>
+ </description>
+ </method>
<method name="add_gutter">
<return type="void" />
<argument index="0" name="at" type="int" default="-1" />
@@ -256,6 +262,11 @@
Returns the [TextEdit]'s' tab size.
</description>
</method>
+ <method name="get_total_gutter_width" qualifiers="const">
+ <return type="int" />
+ <description>
+ </description>
+ </method>
<method name="get_visible_line_count" qualifiers="const">
<return type="int" />
<description>
@@ -281,6 +292,11 @@
Returns [code]true[/code] if the caret is visible on the screen.
</description>
</method>
+ <method name="is_dragging_cursor" qualifiers="const">
+ <return type="bool" />
+ <description>
+ </description>
+ </method>
<method name="is_gutter_clickable" qualifiers="const">
<return type="bool" />
<argument index="0" name="gutter" type="int" />
@@ -654,18 +670,6 @@
<description>
</description>
</signal>
- <signal name="symbol_lookup">
- <argument index="0" name="symbol" type="String" />
- <argument index="1" name="row" type="int" />
- <argument index="2" name="column" type="int" />
- <description>
- </description>
- </signal>
- <signal name="symbol_validate">
- <argument index="0" name="symbol" type="String" />
- <description>
- </description>
- </signal>
<signal name="text_changed">
<description>
Emitted when the text changes.
@@ -790,8 +794,6 @@
<theme_item name="background_color" type="Color" default="Color(0, 0, 0, 0)">
Sets the background [Color] of this [TextEdit].
</theme_item>
- <theme_item name="brace_mismatch_color" type="Color" default="Color(1, 0.2, 0.2, 1)">
- </theme_item>
<theme_item name="caret_background_color" type="Color" default="Color(0, 0, 0, 1)">
</theme_item>
<theme_item name="caret_color" type="Color" default="Color(0.88, 0.88, 0.88, 1)">
diff --git a/doc/classes/TileMap.xml b/doc/classes/TileMap.xml
index 957619ad81..f3c64c3c7d 100644
--- a/doc/classes/TileMap.xml
+++ b/doc/classes/TileMap.xml
@@ -31,22 +31,43 @@
</method>
<method name="get_cell_alternative_tile" qualifiers="const">
<return type="int" />
- <argument index="0" name="coords" type="Vector2i" />
- <argument index="1" name="use_proxies" type="bool" />
+ <argument index="0" name="layer" type="int" />
+ <argument index="1" name="coords" type="Vector2i" />
+ <argument index="2" name="use_proxies" type="bool" />
<description>
</description>
</method>
<method name="get_cell_atlas_coords" qualifiers="const">
<return type="Vector2i" />
- <argument index="0" name="coords" type="Vector2i" />
- <argument index="1" name="use_proxies" type="bool" />
+ <argument index="0" name="layer" type="int" />
+ <argument index="1" name="coords" type="Vector2i" />
+ <argument index="2" name="use_proxies" type="bool" />
<description>
</description>
</method>
<method name="get_cell_source_id" qualifiers="const">
<return type="int" />
- <argument index="0" name="coords" type="Vector2i" />
- <argument index="1" name="use_proxies" type="bool" />
+ <argument index="0" name="layer" type="int" />
+ <argument index="1" name="coords" type="Vector2i" />
+ <argument index="2" name="use_proxies" type="bool" />
+ <description>
+ </description>
+ </method>
+ <method name="get_layer_name" qualifiers="const">
+ <return type="String" />
+ <argument index="0" name="layer" type="int" />
+ <description>
+ </description>
+ </method>
+ <method name="get_layer_y_sort_origin" qualifiers="const">
+ <return type="int" />
+ <argument index="0" name="layer" type="int" />
+ <description>
+ </description>
+ </method>
+ <method name="get_layer_z_indexd" qualifiers="const">
+ <return type="int" />
+ <argument index="0" name="layer" type="int" />
<description>
</description>
</method>
@@ -65,6 +86,7 @@
</method>
<method name="get_used_cells" qualifiers="const">
<return type="Vector2i[]" />
+ <argument index="0" name="layer" type="int" />
<description>
Returns a [Vector2] array with the positions of all cells containing a tile from the tileset (i.e. a tile index different from [code]-1[/code]).
</description>
@@ -75,6 +97,18 @@
Returns a rectangle enclosing the used (non-empty) tiles of the map.
</description>
</method>
+ <method name="is_layer_enabled" qualifiers="const">
+ <return type="bool" />
+ <argument index="0" name="layer" type="int" />
+ <description>
+ </description>
+ </method>
+ <method name="is_layer_y_sort_enabled" qualifiers="const">
+ <return type="bool" />
+ <argument index="0" name="layer" type="int" />
+ <description>
+ </description>
+ </method>
<method name="map_to_world" qualifiers="const">
<return type="Vector2" />
<argument index="0" name="map_position" type="Vector2i" />
@@ -84,18 +118,48 @@
</method>
<method name="set_cell">
<return type="void" />
- <argument index="0" name="coords" type="Vector2i" />
- <argument index="1" name="source_id" type="int" default="-1" />
- <argument index="2" name="atlas_coords" type="Vector2i" default="Vector2i(-1, -1)" />
- <argument index="3" name="alternative_tile" type="int" default="-1" />
+ <argument index="0" name="layer" type="int" />
+ <argument index="1" name="coords" type="Vector2i" />
+ <argument index="2" name="source_id" type="int" default="-1" />
+ <argument index="3" name="atlas_coords" type="Vector2i" default="Vector2i(-1, -1)" />
+ <argument index="4" name="alternative_tile" type="int" default="-1" />
<description>
Sets the tile index for the cell given by a Vector2i.
</description>
</method>
- <method name="update_dirty_quadrants">
+ <method name="set_layer_enabled">
+ <return type="void" />
+ <argument index="0" name="layer" type="int" />
+ <argument index="1" name="enabled" type="bool" />
+ <description>
+ </description>
+ </method>
+ <method name="set_layer_name">
+ <return type="void" />
+ <argument index="0" name="layer" type="int" />
+ <argument index="1" name="name" type="String" />
+ <description>
+ </description>
+ </method>
+ <method name="set_layer_y_sort_enabled">
<return type="void" />
+ <argument index="0" name="layer" type="int" />
+ <argument index="1" name="y_sort_enabled" type="bool" />
+ <description>
+ </description>
+ </method>
+ <method name="set_layer_y_sort_origin">
+ <return type="void" />
+ <argument index="0" name="layer" type="int" />
+ <argument index="1" name="y_sort_origin" type="int" />
+ <description>
+ </description>
+ </method>
+ <method name="set_layer_z_index">
+ <return type="void" />
+ <argument index="0" name="layer" type="int" />
+ <argument index="1" name="z_index" type="int" />
<description>
- Updates the tile map's quadrants, allowing things such as navigation and collision shapes to be immediately used if modified.
</description>
</method>
<method name="world_to_map" qualifiers="const">
@@ -110,9 +174,11 @@
<member name="cell_quadrant_size" type="int" setter="set_quadrant_size" getter="get_quadrant_size" default="16">
The TileMap's quadrant size. Optimizes drawing by batching, using chunks of this size.
</member>
- <member name="show_collision" type="int" setter="set_collision_visibility_mode" getter="get_collision_visibility_mode" enum="TileMap.VisibilityMode" default="0">
+ <member name="collision_visibility_mode" type="int" setter="set_collision_visibility_mode" getter="get_collision_visibility_mode" enum="TileMap.VisibilityMode" default="0">
+ </member>
+ <member name="layers_count" type="int" setter="set_layers_count" getter="get_layers_count" default="1">
</member>
- <member name="show_navigation" type="int" setter="set_navigation_visibility_mode" getter="get_navigation_visibility_mode" enum="TileMap.VisibilityMode" default="0">
+ <member name="navigation_visibility_mode" type="int" setter="set_navigation_visibility_mode" getter="get_navigation_visibility_mode" enum="TileMap.VisibilityMode" default="0">
</member>
<member name="tile_set" type="TileSet" setter="set_tileset" getter="get_tileset">
The assigned [TileSet].
diff --git a/doc/classes/TileSet.xml b/doc/classes/TileSet.xml
index 27e31f25a4..439c6e3830 100644
--- a/doc/classes/TileSet.xml
+++ b/doc/classes/TileSet.xml
@@ -329,8 +329,6 @@
</member>
<member name="uv_clipping" type="bool" setter="set_uv_clipping" getter="is_uv_clipping" default="false">
</member>
- <member name="y_sorting" type="bool" setter="set_y_sorting" getter="is_y_sorting" default="false">
- </member>
</members>
<constants>
<constant name="TILE_SHAPE_SQUARE" value="0" enum="TileShape">
diff --git a/editor/code_editor.cpp b/editor/code_editor.cpp
index 285084a72b..eeb99b3677 100644
--- a/editor/code_editor.cpp
+++ b/editor/code_editor.cpp
@@ -951,14 +951,20 @@ void CodeTextEditor::update_editor_settings() {
text_editor->set_line_folding_enabled(EditorSettings::get_singleton()->get("text_editor/appearance/code_folding"));
text_editor->set_draw_fold_gutter(EditorSettings::get_singleton()->get("text_editor/appearance/code_folding"));
text_editor->set_wrap_enabled(EditorSettings::get_singleton()->get("text_editor/appearance/word_wrap"));
- text_editor->set_show_line_length_guidelines(EditorSettings::get_singleton()->get("text_editor/appearance/show_line_length_guidelines"));
- text_editor->set_line_length_guideline_soft_column(EditorSettings::get_singleton()->get("text_editor/appearance/line_length_guideline_soft_column"));
- text_editor->set_line_length_guideline_hard_column(EditorSettings::get_singleton()->get("text_editor/appearance/line_length_guideline_hard_column"));
text_editor->set_scroll_pass_end_of_file(EditorSettings::get_singleton()->get("text_editor/cursor/scroll_past_end_of_file"));
text_editor->cursor_set_block_mode(EditorSettings::get_singleton()->get("text_editor/cursor/block_caret"));
text_editor->cursor_set_blink_enabled(EditorSettings::get_singleton()->get("text_editor/cursor/caret_blink"));
text_editor->cursor_set_blink_speed(EditorSettings::get_singleton()->get("text_editor/cursor/caret_blink_speed"));
- text_editor->set_auto_brace_completion(EditorSettings::get_singleton()->get("text_editor/completion/auto_brace_complete"));
+ text_editor->set_auto_brace_completion_enabled(EditorSettings::get_singleton()->get("text_editor/completion/auto_brace_complete"));
+
+ if (EditorSettings::get_singleton()->get("text_editor/appearance/show_line_length_guidelines")) {
+ TypedArray<int> guideline_cols;
+ guideline_cols.append(EditorSettings::get_singleton()->get("text_editor/appearance/line_length_guideline_hard_column"));
+ if (EditorSettings::get_singleton()->get("text_editor/appearance/line_length_guideline_soft_column") != guideline_cols[0]) {
+ guideline_cols.append(EditorSettings::get_singleton()->get("text_editor/appearance/line_length_guideline_soft_column"));
+ }
+ text_editor->set_line_length_guidelines(guideline_cols);
+ }
}
void CodeTextEditor::set_find_replace_bar(FindReplaceBar *p_bar) {
@@ -1609,16 +1615,9 @@ void CodeTextEditor::_apply_settings_change() {
} break;
}
- // Auto brace completion.
- text_editor->set_auto_brace_completion(
- EDITOR_GET("text_editor/completion/auto_brace_complete"));
-
- code_complete_timer->set_wait_time(
- EDITOR_GET("text_editor/completion/code_complete_delay"));
-
- // Call hint settings.
text_editor->set_code_hint_draw_below(EDITOR_GET("text_editor/completion/put_callhint_tooltip_below_current_line"));
+ code_complete_timer->set_wait_time(EDITOR_GET("text_editor/completion/code_complete_delay"));
idle->set_wait_time(EDITOR_GET("text_editor/completion/idle_parse_delay"));
}
@@ -1832,7 +1831,7 @@ CodeTextEditor::CodeTextEditor() {
}
text_editor->set_draw_line_numbers(true);
- text_editor->set_brace_matching(true);
+ text_editor->set_highlight_matching_braces_enabled(true);
text_editor->set_auto_indent_enabled(true);
status_bar = memnew(HBoxContainer);
diff --git a/editor/editor_inspector.cpp b/editor/editor_inspector.cpp
index 4a3413d9ef..d7b7e8e52d 100644
--- a/editor/editor_inspector.cpp
+++ b/editor/editor_inspector.cpp
@@ -417,7 +417,7 @@ bool EditorPropertyRevert::may_node_be_in_instance(Node *p_node) {
return might_be; // or might not be
}
-bool EditorPropertyRevert::get_instantiated_node_original_property(Node *p_node, const StringName &p_prop, Variant &value) {
+bool EditorPropertyRevert::get_instantiated_node_original_property(Node *p_node, const StringName &p_prop, Variant &value, bool p_check_class_default) {
Node *node = p_node;
Node *orig = node;
@@ -455,7 +455,7 @@ bool EditorPropertyRevert::get_instantiated_node_original_property(Node *p_node,
node = node->get_owner();
}
- if (!found && p_node) {
+ if (p_check_class_default && !found && p_node) {
//if not found, try default class value
Variant attempt = ClassDB::class_get_default_property_value(p_node->get_class_name(), p_prop);
if (attempt.get_type() != Variant::NIL) {
@@ -548,7 +548,7 @@ Variant EditorPropertyRevert::get_property_revert_value(Object *p_object, const
if (!ignore_parent) {
//check for difference including instantiation
Variant vorig;
- if (EditorPropertyRevert::get_instantiated_node_original_property(node, p_property, vorig)) {
+ if (EditorPropertyRevert::get_instantiated_node_original_property(node, p_property, vorig, false)) {
return vorig;
}
}
diff --git a/editor/editor_inspector.h b/editor/editor_inspector.h
index 2bb856dc81..3c9ba9f39d 100644
--- a/editor/editor_inspector.h
+++ b/editor/editor_inspector.h
@@ -40,7 +40,7 @@ class UndoRedo;
class EditorPropertyRevert {
public:
static bool may_node_be_in_instance(Node *p_node);
- static bool get_instantiated_node_original_property(Node *p_node, const StringName &p_prop, Variant &value);
+ static bool get_instantiated_node_original_property(Node *p_node, const StringName &p_prop, Variant &value, bool p_check_class_default = true);
static bool is_node_property_different(Node *p_node, const Variant &p_current, const Variant &p_orig);
static bool is_property_value_different(const Variant &p_a, const Variant &p_b);
static Variant get_property_revert_value(Object *p_object, const StringName &p_property);
diff --git a/editor/editor_spin_slider.cpp b/editor/editor_spin_slider.cpp
index 58ab7d3cef..a802afda0f 100644
--- a/editor/editor_spin_slider.cpp
+++ b/editor/editor_spin_slider.cpp
@@ -32,12 +32,18 @@
#include "core/input/input.h"
#include "core/math/expression.h"
+#include "core/os/keyboard.h"
#include "editor_node.h"
#include "editor_scale.h"
String EditorSpinSlider::get_tooltip(const Point2 &p_pos) const {
if (grabber->is_visible()) {
- return TS->format_number(rtos(get_value())) + "\n\n" + TTR("Hold Ctrl to round to integers. Hold Shift for more precise changes.");
+#ifdef OSX_ENABLED
+ const int key = KEY_META;
+#else
+ const int key = KEY_CTRL;
+#endif
+ return TS->format_number(rtos(get_value())) + "\n\n" + vformat(TTR("Hold %s to round to integers. Hold Shift for more precise changes."), find_keycode_name(key));
}
return TS->format_number(rtos(get_value()));
}
@@ -116,7 +122,7 @@ void EditorSpinSlider::_gui_input(const Ref<InputEvent> &p_event) {
pre_grab_value = get_max();
}
- if (mm->is_ctrl_pressed()) {
+ if (mm->is_command_pressed()) {
// If control was just pressed, don't make the value do a huge jump in magnitude.
if (grabbing_spinner_dist_cache != 0) {
pre_grab_value += grabbing_spinner_dist_cache * get_step();
diff --git a/editor/icons/TileMapHighlightSelected.svg b/editor/icons/TileMapHighlightSelected.svg
new file mode 100644
index 0000000000..de8a291b8e
--- /dev/null
+++ b/editor/icons/TileMapHighlightSelected.svg
@@ -0,0 +1 @@
+<svg clip-rule="evenodd" fill-rule="evenodd" stroke-linejoin="round" stroke-miterlimit="2" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg"><g fill="#e0e0e0" fill-rule="nonzero"><path d="m4.5 5.2011663h10.5v2.005h-10.5z" stroke-width="1.14115"/><g stroke-width=".862635"><path d="m2 4.2340105v-1h1l1 2z"/><path d="m2 8.2340105v1h1l1-2z"/><path d="m1.3786796 5.5269037-.70710677.7071068.70710677.7071068 2.1213204-.7071068z"/></g><path d="m4.5 1.7061663h10.5v2.005h-10.5z" stroke-width="1.14117"/><g stroke-width="1.14116"><path d="m4.5 8.7011663h10.5v2.0049997h-10.5z"/><path d="m4.5 12.206166h10.5v2.005h-10.5z"/></g></g></svg>
diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp
index cf9e94bd3b..61d435cde1 100644
--- a/editor/plugins/canvas_item_editor_plugin.cpp
+++ b/editor/plugins/canvas_item_editor_plugin.cpp
@@ -81,8 +81,8 @@ public:
SnapDialog() {
const int SPIN_BOX_GRID_RANGE = 16384;
const int SPIN_BOX_ROTATION_RANGE = 360;
- const float SPIN_BOX_SCALE_MIN = 0.01f;
- const float SPIN_BOX_SCALE_MAX = 100;
+ const real_t SPIN_BOX_SCALE_MIN = 0.01;
+ const real_t SPIN_BOX_SCALE_MAX = 100;
Label *label;
VBoxContainer *container;
@@ -210,7 +210,7 @@ public:
child_container->add_child(scale_step);
}
- void set_fields(const Point2 p_grid_offset, const Point2 p_grid_step, const int p_primary_grid_steps, const float p_rotation_offset, const float p_rotation_step, const float p_scale_step) {
+ void set_fields(const Point2 p_grid_offset, const Point2 p_grid_step, const int p_primary_grid_steps, const real_t p_rotation_offset, const real_t p_rotation_step, const real_t p_scale_step) {
grid_offset_x->set_value(p_grid_offset.x);
grid_offset_y->set_value(p_grid_offset.y);
grid_step_x->set_value(p_grid_step.x);
@@ -221,7 +221,7 @@ public:
scale_step->set_value(p_scale_step);
}
- void get_fields(Point2 &p_grid_offset, Point2 &p_grid_step, int &p_primary_grid_steps, float &p_rotation_offset, float &p_rotation_step, float &p_scale_step) {
+ void get_fields(Point2 &p_grid_offset, Point2 &p_grid_step, int &p_primary_grid_steps, real_t &p_rotation_offset, real_t &p_rotation_step, real_t &p_scale_step) {
p_grid_offset = Point2(grid_offset_x->get_value(), grid_offset_y->get_value());
p_grid_step = Point2(grid_step_x->get_value(), grid_step_y->get_value());
p_primary_grid_steps = int(primary_grid_steps->get_value());
@@ -249,12 +249,12 @@ bool CanvasItemEditor::_is_node_movable(const Node *p_node, bool p_popup_warning
}
void CanvasItemEditor::_snap_if_closer_float(
- float p_value,
- float &r_current_snap, SnapTarget &r_current_snap_target,
- float p_target_value, SnapTarget p_snap_target,
- float p_radius) {
- float radius = p_radius / zoom;
- float dist = Math::abs(p_value - p_target_value);
+ const real_t p_value,
+ real_t &r_current_snap, SnapTarget &r_current_snap_target,
+ const real_t p_target_value, const SnapTarget p_snap_target,
+ const real_t p_radius) {
+ const real_t radius = p_radius / zoom;
+ const real_t dist = Math::abs(p_value - p_target_value);
if ((p_radius < 0 || dist < radius) && (r_current_snap_target == SNAP_TARGET_NONE || dist < Math::abs(r_current_snap - p_value))) {
r_current_snap = p_target_value;
r_current_snap_target = p_snap_target;
@@ -264,9 +264,9 @@ void CanvasItemEditor::_snap_if_closer_float(
void CanvasItemEditor::_snap_if_closer_point(
Point2 p_value,
Point2 &r_current_snap, SnapTarget (&r_current_snap_target)[2],
- Point2 p_target_value, SnapTarget p_snap_target,
- real_t rotation,
- float p_radius) {
+ Point2 p_target_value, const SnapTarget p_snap_target,
+ const real_t rotation,
+ const real_t p_radius) {
Transform2D rot_trans = Transform2D(rotation, Point2());
p_value = rot_trans.inverse().xform(p_value);
p_target_value = rot_trans.inverse().xform(p_target_value);
@@ -459,7 +459,7 @@ Point2 CanvasItemEditor::snap_point(Point2 p_target, unsigned int p_modes, unsig
return output;
}
-float CanvasItemEditor::snap_angle(float p_target, float p_start) const {
+real_t CanvasItemEditor::snap_angle(real_t p_target, real_t p_start) const {
if (((smart_snap_active || snap_rotation) ^ Input::get_singleton()->is_key_pressed(KEY_CTRL)) && snap_rotation_step != 0) {
if (snap_relative) {
return Math::snapped(p_target - snap_rotation_offset, snap_rotation_step) + snap_rotation_offset + (p_start - (int)(p_start / snap_rotation_step) * snap_rotation_step);
@@ -923,7 +923,7 @@ bool CanvasItemEditor::_gui_input_rulers_and_guides(const Ref<InputEvent> &p_eve
}
// Hover over guides
- float minimum = 1e20;
+ real_t minimum = 1e20;
is_hovering_h_guide = false;
is_hovering_v_guide = false;
@@ -1264,7 +1264,7 @@ bool CanvasItemEditor::_gui_input_zoom_or_pan(const Ref<InputEvent> &p_event, bo
if (pan_gesture.is_valid() && !p_already_accepted) {
// If ctrl key pressed, then zoom instead of pan.
if (pan_gesture->is_ctrl_pressed()) {
- const float factor = pan_gesture->get_delta().y;
+ const real_t factor = pan_gesture->get_delta().y;
zoom_widget->set_zoom_by_increments(1);
if (factor != 1.f) {
@@ -1490,9 +1490,9 @@ bool CanvasItemEditor::_gui_input_anchors(const Ref<InputEvent> &p_event) {
anchor_pos[i] = (transform * control->get_global_transform_with_canvas()).xform(_anchor_to_position(control, anchor_pos[i]));
anchor_rects[i] = Rect2(anchor_pos[i], anchor_handle->get_size());
if (control->is_layout_rtl()) {
- anchor_rects[i].position -= anchor_handle->get_size() * Vector2(float(i == 1 || i == 2), float(i <= 1));
+ anchor_rects[i].position -= anchor_handle->get_size() * Vector2(real_t(i == 1 || i == 2), real_t(i <= 1));
} else {
- anchor_rects[i].position -= anchor_handle->get_size() * Vector2(float(i == 0 || i == 3), float(i <= 1));
+ anchor_rects[i].position -= anchor_handle->get_size() * Vector2(real_t(i == 0 || i == 3), real_t(i <= 1));
}
}
@@ -1646,7 +1646,7 @@ bool CanvasItemEditor::_gui_input_resize(const Ref<InputEvent> &p_event) {
};
DragType resize_drag = DRAG_NONE;
- float radius = (select_handle->get_size().width / 2) * 1.5;
+ real_t radius = (select_handle->get_size().width / 2) * 1.5;
for (int i = 0; i < 4; i++) {
int prev = (i + 3) % 4;
@@ -1692,7 +1692,7 @@ bool CanvasItemEditor::_gui_input_resize(const Ref<InputEvent> &p_event) {
bool symmetric = m->is_alt_pressed();
Rect2 local_rect = canvas_item->_edit_get_rect();
- float aspect = local_rect.get_size().y / local_rect.get_size().x;
+ real_t aspect = local_rect.get_size().y / local_rect.get_size().x;
Point2 current_begin = local_rect.get_position();
Point2 current_end = local_rect.get_position() + local_rect.get_size();
Point2 max_begin = (symmetric) ? (current_begin + current_end - canvas_item->_edit_get_minimum_size()) / 2.0 : current_end - canvas_item->_edit_get_minimum_size();
@@ -1883,7 +1883,7 @@ bool CanvasItemEditor::_gui_input_scale(const Ref<InputEvent> &p_event) {
Size2 scale = canvas_item->call("get_scale");
Size2 original_scale = scale;
- float ratio = scale.y / scale.x;
+ real_t ratio = scale.y / scale.x;
if (drag_type == DRAG_SCALE_BOTH) {
Size2 scale_factor = drag_to_local / drag_from_local;
if (uniform) {
@@ -2541,7 +2541,7 @@ void CanvasItemEditor::_update_cursor() {
List<CanvasItem *> selection = _get_edited_canvas_items();
if (selection.size() == 1) {
- float angle = Math::fposmod((double)selection[0]->get_global_transform_with_canvas().get_rotation(), Math_PI);
+ const double angle = Math::fposmod((double)selection[0]->get_global_transform_with_canvas().get_rotation(), Math_PI);
if (angle > Math_PI * 7.0 / 8.0) {
rotation_array_index = 0;
} else if (angle > Math_PI * 5.0 / 8.0) {
@@ -2647,7 +2647,7 @@ void CanvasItemEditor::_draw_margin_at_position(int p_value, Point2 p_position,
}
}
-void CanvasItemEditor::_draw_percentage_at_position(float p_value, Point2 p_position, Side p_side) {
+void CanvasItemEditor::_draw_percentage_at_position(real_t p_value, Point2 p_position, Side p_side) {
String str = TS->format_number(vformat("%.1f ", p_value * 100.0)) + TS->percent_sign();
if (p_value != 0) {
_draw_text_at_position(p_position, str, p_side);
@@ -2672,7 +2672,7 @@ void CanvasItemEditor::_draw_guides() {
if (drag_type == DRAG_V_GUIDE && i == dragged_guide_index) {
continue;
}
- float x = xform.xform(Point2(vguides[i], 0)).x;
+ real_t x = xform.xform(Point2(vguides[i], 0)).x;
viewport->draw_line(Point2(x, 0), Point2(x, viewport->get_size().y), guide_color, Math::round(EDSCALE));
}
}
@@ -2683,7 +2683,7 @@ void CanvasItemEditor::_draw_guides() {
if (drag_type == DRAG_H_GUIDE && i == dragged_guide_index) {
continue;
}
- float y = xform.xform(Point2(0, hguides[i])).y;
+ real_t y = xform.xform(Point2(0, hguides[i])).y;
viewport->draw_line(Point2(0, y), Point2(viewport->get_size().x, y), guide_color, Math::round(EDSCALE));
}
}
@@ -2747,7 +2747,7 @@ void CanvasItemEditor::_draw_rulers() {
ruler_transform.scale_basis(Point2(2, 2));
}
} else {
- float basic_rule = 100;
+ real_t basic_rule = 100;
for (int i = 0; basic_rule * zoom > 100; i++) {
basic_rule /= (i % 2) ? 5.0 : 2.0;
}
@@ -2776,7 +2776,7 @@ void CanvasItemEditor::_draw_rulers() {
Point2 position = (transform * ruler_transform * major_subdivide * minor_subdivide).xform(Point2(i, 0)).round();
if (i % (major_subdivision * minor_subdivision) == 0) {
viewport->draw_line(Point2(position.x, 0), Point2(position.x, RULER_WIDTH), graduation_color, Math::round(EDSCALE));
- float val = (ruler_transform * major_subdivide * minor_subdivide).xform(Point2(i, 0)).x;
+ real_t val = (ruler_transform * major_subdivide * minor_subdivide).xform(Point2(i, 0)).x;
viewport->draw_string(font, Point2(position.x + 2, font->get_height(font_size)), TS->format_number(vformat(((int)val == val) ? "%d" : "%.1f", val)), HALIGN_LEFT, -1, font_size, font_color);
} else {
if (i % minor_subdivision == 0) {
@@ -2793,7 +2793,7 @@ void CanvasItemEditor::_draw_rulers() {
Point2 position = (transform * ruler_transform * major_subdivide * minor_subdivide).xform(Point2(0, i)).round();
if (i % (major_subdivision * minor_subdivision) == 0) {
viewport->draw_line(Point2(0, position.y), Point2(RULER_WIDTH, position.y), graduation_color, Math::round(EDSCALE));
- float val = (ruler_transform * major_subdivide * minor_subdivide).xform(Point2(0, i)).y;
+ real_t val = (ruler_transform * major_subdivide * minor_subdivide).xform(Point2(0, i)).y;
Transform2D text_xform = Transform2D(-Math_PI / 2.0, Point2(font->get_height(font_size), position.y - 2));
viewport->draw_set_transform_matrix(viewport->get_transform() * text_xform);
@@ -2926,8 +2926,8 @@ void CanvasItemEditor::_draw_ruler_tool() {
viewport->draw_string(font, text_pos, TS->format_number(vformat("%.1f px", length_vector.length())), HALIGN_LEFT, -1, font_size, font_color, outline_size, outline_color);
if (draw_secondary_lines) {
- const float horizontal_angle_rad = atan2(length_vector.y, length_vector.x);
- const float vertical_angle_rad = Math_PI / 2.0 - horizontal_angle_rad;
+ const real_t horizontal_angle_rad = atan2(length_vector.y, length_vector.x);
+ const real_t vertical_angle_rad = Math_PI / 2.0 - horizontal_angle_rad;
const int horizontal_angle = round(180 * horizontal_angle_rad / Math_PI);
const int vertical_angle = round(180 * vertical_angle_rad / Math_PI);
@@ -2963,28 +2963,28 @@ void CanvasItemEditor::_draw_ruler_tool() {
// Angle arcs
int arc_point_count = 8;
- float arc_radius_max_length_percent = 0.1;
- float ruler_length = length_vector.length() * zoom;
- float arc_max_radius = 50.0;
- float arc_line_width = 2.0;
+ real_t arc_radius_max_length_percent = 0.1;
+ real_t ruler_length = length_vector.length() * zoom;
+ real_t arc_max_radius = 50.0;
+ real_t arc_line_width = 2.0;
const Vector2 end_to_begin = (end - begin);
- float arc_1_start_angle =
+ real_t arc_1_start_angle =
end_to_begin.x < 0 ?
(end_to_begin.y < 0 ? 3.0 * Math_PI / 2.0 - vertical_angle_rad : Math_PI / 2.0) :
(end_to_begin.y < 0 ? 3.0 * Math_PI / 2.0 : Math_PI / 2.0 - vertical_angle_rad);
- float arc_1_end_angle = arc_1_start_angle + vertical_angle_rad;
+ real_t arc_1_end_angle = arc_1_start_angle + vertical_angle_rad;
// Constrain arc to triangle height & max size
- float arc_1_radius = MIN(MIN(arc_radius_max_length_percent * ruler_length, ABS(end_to_begin.y)), arc_max_radius);
+ real_t arc_1_radius = MIN(MIN(arc_radius_max_length_percent * ruler_length, ABS(end_to_begin.y)), arc_max_radius);
- float arc_2_start_angle =
+ real_t arc_2_start_angle =
end_to_begin.x < 0 ?
(end_to_begin.y < 0 ? 0.0 : -horizontal_angle_rad) :
(end_to_begin.y < 0 ? Math_PI - horizontal_angle_rad : Math_PI);
- float arc_2_end_angle = arc_2_start_angle + horizontal_angle_rad;
+ real_t arc_2_end_angle = arc_2_start_angle + horizontal_angle_rad;
// Constrain arc to triangle width & max size
- float arc_2_radius = MIN(MIN(arc_radius_max_length_percent * ruler_length, ABS(end_to_begin.x)), arc_max_radius);
+ real_t arc_2_radius = MIN(MIN(arc_radius_max_length_percent * ruler_length, ABS(end_to_begin.x)), arc_max_radius);
viewport->draw_arc(begin, arc_1_radius, arc_1_start_angle, arc_1_end_angle, arc_point_count, ruler_primary_color, Math::round(EDSCALE * arc_line_width));
viewport->draw_arc(end, arc_2_radius, arc_2_start_angle, arc_2_end_angle, arc_point_count, ruler_primary_color, Math::round(EDSCALE * arc_line_width));
@@ -3022,7 +3022,7 @@ void CanvasItemEditor::_draw_control_anchors(Control *control) {
RID ci = viewport->get_canvas_item();
if (tool == TOOL_SELECT && !Object::cast_to<Container>(control->get_parent())) {
// Compute the anchors
- float anchors_values[4];
+ real_t anchors_values[4];
anchors_values[0] = control->get_anchor(SIDE_LEFT);
anchors_values[1] = control->get_anchor(SIDE_TOP);
anchors_values[2] = control->get_anchor(SIDE_RIGHT);
@@ -3061,7 +3061,7 @@ void CanvasItemEditor::_draw_control_helpers(Control *control) {
Color color_base = Color(0.8, 0.8, 0.8, 0.5);
// Compute the anchors
- float anchors_values[4];
+ real_t anchors_values[4];
anchors_values[0] = control->get_anchor(SIDE_LEFT);
anchors_values[1] = control->get_anchor(SIDE_TOP);
anchors_values[2] = control->get_anchor(SIDE_RIGHT);
@@ -3107,7 +3107,7 @@ void CanvasItemEditor::_draw_control_helpers(Control *control) {
Vector2 line_starts[4];
Vector2 line_ends[4];
for (int i = 0; i < 4; i++) {
- float anchor_val = (i >= 2) ? ANCHOR_END - anchors_values[i] : anchors_values[i];
+ real_t anchor_val = (i >= 2) ? ANCHOR_END - anchors_values[i] : anchors_values[i];
line_starts[i] = corners_pos[i].lerp(corners_pos[(i + 1) % 4], anchor_val);
line_ends[i] = corners_pos[(i + 3) % 4].lerp(corners_pos[(i + 2) % 4], anchor_val);
anchor_snapped = anchors_values[i] == 0.0 || anchors_values[i] == 0.5 || anchors_values[i] == 1.0;
@@ -3115,7 +3115,7 @@ void CanvasItemEditor::_draw_control_helpers(Control *control) {
}
// Display the percentages next to the lines
- float percent_val;
+ real_t percent_val;
percent_val = anchors_values[(dragged_anchor + 2) % 4] - anchors_values[dragged_anchor];
percent_val = (dragged_anchor >= 2) ? -percent_val : percent_val;
_draw_percentage_at_position(percent_val, (anchors_pos[dragged_anchor] + anchors_pos[(dragged_anchor + 1) % 4]) / 2, (Side)((dragged_anchor + 1) % 4));
@@ -3134,9 +3134,9 @@ void CanvasItemEditor::_draw_control_helpers(Control *control) {
}
// Draw the margin values and the node width/height when dragging control side
- float ratio = 0.33;
+ const real_t ratio = 0.33;
Transform2D parent_transform = xform * control->get_transform().affine_inverse();
- float node_pos_in_parent[4];
+ real_t node_pos_in_parent[4];
Rect2 parent_rect = control->get_parent_anchorable_rect();
@@ -3453,10 +3453,10 @@ void CanvasItemEditor::_draw_straight_line(Point2 p_from, Point2 p_to, Color p_c
points.push_back(Point2(0, to.y));
points.push_back(Point2(viewport_size.x, to.y));
} else {
- float y_for_zero_x = (to.y * from.x - from.y * to.x) / (from.x - to.x);
- float x_for_zero_y = (to.x * from.y - from.x * to.y) / (from.y - to.y);
- float y_for_viewport_x = ((to.y - from.y) * (viewport_size.x - from.x)) / (to.x - from.x) + from.y;
- float x_for_viewport_y = ((to.x - from.x) * (viewport_size.y - from.y)) / (to.y - from.y) + from.x; // faux
+ real_t y_for_zero_x = (to.y * from.x - from.y * to.x) / (from.x - to.x);
+ real_t x_for_zero_y = (to.x * from.y - from.x * to.y) / (from.y - to.y);
+ real_t y_for_viewport_x = ((to.y - from.y) * (viewport_size.x - from.x)) / (to.x - from.x) + from.y;
+ real_t x_for_viewport_y = ((to.x - from.x) * (viewport_size.y - from.y)) / (to.y - from.y) + from.x; // faux
//bool start_set = false;
if (y_for_zero_x >= 0 && y_for_zero_x <= viewport_size.y) {
@@ -3602,7 +3602,7 @@ void CanvasItemEditor::_draw_locks_and_groups(Node *p_node, const Transform2D &p
RID viewport_canvas_item = viewport->get_canvas_item();
if (canvas_item) {
- float offset = 0;
+ real_t offset = 0;
Ref<Texture2D> lock = get_theme_icon(SNAME("LockViewport"), SNAME("EditorIcons"));
if (p_node->has_meta("_edit_lock_") && show_edit_locks) {
@@ -3726,7 +3726,7 @@ void CanvasItemEditor::_notification(int p_what) {
Control *control = Object::cast_to<Control>(canvas_item);
if (control) {
- float anchors[4];
+ real_t anchors[4];
Vector2 pivot;
pivot = control->get_pivot_offset();
@@ -4003,7 +4003,7 @@ void CanvasItemEditor::_update_scrollbars() {
bool constrain_editor_view = bool(EditorSettings::get_singleton()->get("editors/2d/constrain_editor_view"));
if (canvas_item_rect.size.height <= (local_rect.size.y / zoom)) {
- float centered = -(size.y / 2) / zoom + screen_rect.y / 2;
+ real_t centered = -(size.y / 2) / zoom + screen_rect.y / 2;
if (constrain_editor_view && ABS(centered - previous_update_view_offset.y) < ABS(centered - view_offset.y)) {
view_offset.y = previous_update_view_offset.y;
}
@@ -4024,7 +4024,7 @@ void CanvasItemEditor::_update_scrollbars() {
}
if (canvas_item_rect.size.width <= (local_rect.size.x / zoom)) {
- float centered = -(size.x / 2) / zoom + screen_rect.x / 2;
+ real_t centered = -(size.x / 2) / zoom + screen_rect.x / 2;
if (constrain_editor_view && ABS(centered - previous_update_view_offset.x) < ABS(centered - view_offset.x)) {
view_offset.x = previous_update_view_offset.x;
}
@@ -4091,7 +4091,7 @@ void CanvasItemEditor::_popup_warning_temporarily(Control *p_control, const floa
info_overlay->set_offset(SIDE_LEFT, (show_rulers ? RULER_WIDTH : 0) + 10);
}
-void CanvasItemEditor::_update_scroll(float) {
+void CanvasItemEditor::_update_scroll(real_t) {
if (updating_scroll) {
return;
}
@@ -4185,14 +4185,14 @@ void CanvasItemEditor::_set_anchors_preset(Control::LayoutPreset p_preset) {
undo_redo->commit_action();
}
-void CanvasItemEditor::_zoom_on_position(float p_zoom, Point2 p_position) {
+void CanvasItemEditor::_zoom_on_position(real_t p_zoom, Point2 p_position) {
p_zoom = CLAMP(p_zoom, MIN_ZOOM, MAX_ZOOM);
if (p_zoom == zoom) {
return;
}
- float prev_zoom = zoom;
+ real_t prev_zoom = zoom;
zoom = p_zoom;
view_offset += p_position / prev_zoom - p_position / zoom;
@@ -4201,7 +4201,7 @@ void CanvasItemEditor::_zoom_on_position(float p_zoom, Point2 p_position) {
// in small details (texts, lines).
// This correction adds a jitter movement when zooming, so we correct only when the
// zoom factor is an integer. (in the other cases, all pixels won't be aligned anyway)
- float closest_zoom_factor = Math::round(zoom);
+ const real_t closest_zoom_factor = Math::round(zoom);
if (Math::is_zero_approx(zoom - closest_zoom_factor)) {
// make sure scene pixel at view_offset is aligned on a screen pixel
Vector2 view_offset_int = view_offset.floor();
@@ -4213,7 +4213,7 @@ void CanvasItemEditor::_zoom_on_position(float p_zoom, Point2 p_position) {
update_viewport();
}
-void CanvasItemEditor::_update_zoom(float p_zoom) {
+void CanvasItemEditor::_update_zoom(real_t p_zoom) {
_zoom_on_position(p_zoom, viewport_scrollable->get_size() / 2.0);
}
@@ -4898,8 +4898,8 @@ void CanvasItemEditor::_focus_selection(int p_op) {
} else { // VIEW_FRAME_TO_SELECTION
if (rect.size.x > CMP_EPSILON && rect.size.y > CMP_EPSILON) {
- float scale_x = viewport->get_size().x / rect.size.x;
- float scale_y = viewport->get_size().y / rect.size.y;
+ real_t scale_x = viewport->get_size().x / rect.size.x;
+ real_t scale_y = viewport->get_size().y / rect.size.y;
zoom = scale_x < scale_y ? scale_x : scale_y;
zoom *= 0.90;
viewport->update();
@@ -4964,7 +4964,7 @@ void CanvasItemEditor::set_state(const Dictionary &p_state) {
if (state.has("zoom")) {
// Compensate the editor scale, so that the editor scale can be changed
// and the zoom level will still be the same (relative to the editor scale).
- zoom = float(p_state["zoom"]) * MAX(1, EDSCALE);
+ zoom = real_t(p_state["zoom"]) * MAX(1, EDSCALE);
zoom_widget->set_zoom(zoom);
}
diff --git a/editor/plugins/canvas_item_editor_plugin.h b/editor/plugins/canvas_item_editor_plugin.h
index d466032588..1f59dfbc49 100644
--- a/editor/plugins/canvas_item_editor_plugin.h
+++ b/editor/plugins/canvas_item_editor_plugin.h
@@ -48,10 +48,10 @@ class CanvasItemEditorSelectedItem : public Object {
public:
Transform2D prev_xform;
- float prev_rot = 0;
+ real_t prev_rot = 0;
Rect2 prev_rect;
Vector2 prev_pivot;
- float prev_anchors[4] = { 0.0f };
+ real_t prev_anchors[4] = { (real_t)0.0 };
Transform2D pre_drag_xform;
Rect2 pre_drag_rect;
@@ -250,7 +250,7 @@ private:
bool show_edit_locks;
bool show_transformation_gizmos;
- float zoom;
+ real_t zoom;
Point2 view_offset;
Point2 previous_update_view_offset;
@@ -262,9 +262,9 @@ private:
int primary_grid_steps;
int grid_step_multiplier;
- float snap_rotation_step;
- float snap_rotation_offset;
- float snap_scale_step;
+ real_t snap_rotation_step;
+ real_t snap_rotation_offset;
+ real_t snap_scale_step;
bool smart_snap_active;
bool grid_snap_active;
@@ -292,7 +292,7 @@ private:
struct _SelectResult {
CanvasItem *item = nullptr;
- float z_index = 0;
+ real_t z_index = 0;
bool has_z = true;
_FORCE_INLINE_ bool operator<(const _SelectResult &p_rr) const {
return has_z && p_rr.has_z ? p_rr.z_index < z_index : p_rr.has_z;
@@ -309,7 +309,7 @@ private:
struct BoneList {
Transform2D xform;
- float length = 0.f;
+ real_t length = 0;
uint64_t last_pass = 0;
};
@@ -332,7 +332,7 @@ private:
struct PoseClipboard {
Vector2 pos;
Vector2 scale;
- float rot = 0;
+ real_t rot = 0;
ObjectID id;
};
List<PoseClipboard> pose_clipboard;
@@ -432,7 +432,7 @@ private:
void _popup_callback(int p_op);
bool updating_scroll;
- void _update_scroll(float);
+ void _update_scroll(real_t);
void _update_scrollbars();
void _append_canvas_item(CanvasItem *p_item);
void _snap_changed();
@@ -459,7 +459,7 @@ private:
void _draw_text_at_position(Point2 p_position, String p_string, Side p_side);
void _draw_margin_at_position(int p_value, Point2 p_position, Side p_side);
- void _draw_percentage_at_position(float p_value, Point2 p_position, Side p_side);
+ void _draw_percentage_at_position(real_t p_value, Point2 p_position, Side p_side);
void _draw_straight_line(Point2 p_from, Point2 p_to, Color p_color);
void _draw_smart_snapping();
@@ -501,16 +501,16 @@ private:
SnapTarget snap_target[2];
Transform2D snap_transform;
void _snap_if_closer_float(
- float p_value,
- float &r_current_snap, SnapTarget &r_current_snap_target,
- float p_target_value, SnapTarget p_snap_target,
- float p_radius = 10.0);
+ const real_t p_value,
+ real_t &r_current_snap, SnapTarget &r_current_snap_target,
+ const real_t p_target_value, const SnapTarget p_snap_target,
+ const real_t p_radius = 10.0);
void _snap_if_closer_point(
Point2 p_value,
Point2 &r_current_snap, SnapTarget (&r_current_snap_target)[2],
- Point2 p_target_value, SnapTarget p_snap_target,
- real_t rotation = 0.0,
- float p_radius = 10.0);
+ Point2 p_target_value, const SnapTarget p_snap_target,
+ const real_t rotation = 0.0,
+ const real_t p_radius = 10.0);
void _snap_other_nodes(
const Point2 p_value,
const Transform2D p_transform_to_snap,
@@ -527,8 +527,8 @@ private:
VBoxContainer *controls_vb;
EditorZoomWidget *zoom_widget;
- void _update_zoom(float p_zoom);
- void _zoom_on_position(float p_zoom, Point2 p_position = Point2());
+ void _update_zoom(real_t p_zoom);
+ void _zoom_on_position(real_t p_zoom, Point2 p_position = Point2());
void _button_toggle_smart_snap(bool p_status);
void _button_toggle_grid_snap(bool p_status);
void _button_override_camera(bool p_pressed);
@@ -557,28 +557,6 @@ protected:
HBoxContainer *get_panel_hb() { return hb; }
- struct compare_items_x {
- bool operator()(const CanvasItem *a, const CanvasItem *b) const {
- return a->get_global_transform().elements[2].x < b->get_global_transform().elements[2].x;
- }
- };
-
- struct compare_items_y {
- bool operator()(const CanvasItem *a, const CanvasItem *b) const {
- return a->get_global_transform().elements[2].y < b->get_global_transform().elements[2].y;
- }
- };
-
- struct proj_vector2_x {
- float get(const Vector2 &v) { return v.x; }
- void set(Vector2 &v, float f) { v.x = f; }
- };
-
- struct proj_vector2_y {
- float get(const Vector2 &v) { return v.y; }
- void set(Vector2 &v, float f) { v.y = f; }
- };
-
template <class P, class C>
void space_selected_items();
@@ -599,7 +577,7 @@ public:
};
Point2 snap_point(Point2 p_target, unsigned int p_modes = SNAP_DEFAULT, unsigned int p_forced_modes = 0, const CanvasItem *p_self_canvas_item = nullptr, List<CanvasItem *> p_other_nodes_exceptions = List<CanvasItem *>());
- float snap_angle(float p_target, float p_start = 0) const;
+ real_t snap_angle(real_t p_target, real_t p_start = 0) const;
Transform2D get_canvas_transform() const { return transform; }
diff --git a/editor/plugins/editor_preview_plugins.cpp b/editor/plugins/editor_preview_plugins.cpp
index 81c340e9a4..d7618b973e 100644
--- a/editor/plugins/editor_preview_plugins.cpp
+++ b/editor/plugins/editor_preview_plugins.cpp
@@ -724,7 +724,7 @@ Ref<Texture2D> EditorMeshPreviewPlugin::generate(const RES &p_from, const Size2
xform.basis = Basis().rotated(Vector3(0, 1, 0), -Math_PI * 0.125);
xform.basis = Basis().rotated(Vector3(1, 0, 0), Math_PI * 0.125) * xform.basis;
AABB rot_aabb = xform.xform(aabb);
- float m = MAX(rot_aabb.size.x, rot_aabb.size.y) * 0.5;
+ real_t m = MAX(rot_aabb.size.x, rot_aabb.size.y) * 0.5;
if (m == 0) {
return Ref<Texture2D>();
}
diff --git a/editor/plugins/node_3d_editor_gizmos.cpp b/editor/plugins/node_3d_editor_gizmos.cpp
index 2138f943da..46e15d97bf 100644
--- a/editor/plugins/node_3d_editor_gizmos.cpp
+++ b/editor/plugins/node_3d_editor_gizmos.cpp
@@ -320,7 +320,7 @@ void EditorNode3DGizmo::add_vertices(const Vector<Vector3> &p_vertices, const Re
instances.push_back(ins);
}
-void EditorNode3DGizmo::add_unscaled_billboard(const Ref<Material> &p_material, float p_scale, const Color &p_modulate) {
+void EditorNode3DGizmo::add_unscaled_billboard(const Ref<Material> &p_material, real_t p_scale, const Color &p_modulate) {
ERR_FAIL_COND(!spatial_node);
Instance ins;
diff --git a/editor/plugins/node_3d_editor_gizmos.h b/editor/plugins/node_3d_editor_gizmos.h
index 61ee3a95a9..f303a61607 100644
--- a/editor/plugins/node_3d_editor_gizmos.h
+++ b/editor/plugins/node_3d_editor_gizmos.h
@@ -84,7 +84,7 @@ public:
void add_mesh(const Ref<ArrayMesh> &p_mesh, const Ref<Material> &p_material = Ref<Material>(), const Transform3D &p_xform = Transform3D(), const Ref<SkinReference> &p_skin_reference = Ref<SkinReference>());
void add_collision_segments(const Vector<Vector3> &p_lines);
void add_collision_triangles(const Ref<TriangleMesh> &p_tmesh);
- void add_unscaled_billboard(const Ref<Material> &p_material, float p_scale = 1, const Color &p_modulate = Color(1, 1, 1));
+ void add_unscaled_billboard(const Ref<Material> &p_material, real_t p_scale = 1, const Color &p_modulate = Color(1, 1, 1));
void add_handles(const Vector<Vector3> &p_handles, const Ref<Material> &p_material, const Vector<int> &p_ids = Vector<int>(), bool p_billboard = false, bool p_secondary = false);
void add_solid_box(Ref<Material> &p_material, Vector3 p_size, Vector3 p_position = Vector3(), const Transform3D &p_xform = Transform3D());
diff --git a/editor/plugins/node_3d_editor_plugin.cpp b/editor/plugins/node_3d_editor_plugin.cpp
index af04c9566a..c342d30012 100644
--- a/editor/plugins/node_3d_editor_plugin.cpp
+++ b/editor/plugins/node_3d_editor_plugin.cpp
@@ -107,8 +107,8 @@ void ViewportRotationControl::_notification(int p_what) {
}
void ViewportRotationControl::_draw() {
- Vector2i center = get_size() / 2.0;
- float radius = get_size().x / 2.0;
+ const Vector2i center = get_size() / 2.0;
+ const real_t radius = get_size().x / 2.0;
if (focused_axis > -2 || orbiting) {
draw_circle(center, radius, Color(0.5, 0.5, 0.5, 0.25));
@@ -149,15 +149,13 @@ void ViewportRotationControl::_draw_axis(const Axis2D &p_axis) {
}
void ViewportRotationControl::_get_sorted_axis(Vector<Axis2D> &r_axis) {
- Vector2i center = get_size() / 2.0;
- float radius = get_size().x / 2.0;
-
- float axis_radius = radius - AXIS_CIRCLE_RADIUS - 2.0 * EDSCALE;
- Basis camera_basis = viewport->to_camera_transform(viewport->cursor).get_basis().inverse();
+ const Vector2i center = get_size() / 2.0;
+ const real_t radius = get_size().x / 2.0 - AXIS_CIRCLE_RADIUS - 2.0 * EDSCALE;
+ const Basis camera_basis = viewport->to_camera_transform(viewport->cursor).get_basis().inverse();
for (int i = 0; i < 3; ++i) {
Vector3 axis_3d = camera_basis.get_axis(i);
- Vector2i axis_vector = Vector2(axis_3d.x, -axis_3d.y) * axis_radius;
+ Vector2i axis_vector = Vector2(axis_3d.x, -axis_3d.y) * radius;
if (Math::abs(axis_3d.z) < 1.0) {
Axis2D pos_axis;
@@ -259,7 +257,7 @@ void ViewportRotationControl::_bind_methods() {
ClassDB::bind_method(D_METHOD("_gui_input"), &ViewportRotationControl::_gui_input);
}
-void Node3DEditorViewport::_update_camera(float p_interp_delta) {
+void Node3DEditorViewport::_update_camera(real_t p_interp_delta) {
bool is_orthogonal = camera->get_projection() == Camera3D::PROJECTION_ORTHOGONAL;
Cursor old_camera_cursor = camera_cursor;
@@ -279,7 +277,7 @@ void Node3DEditorViewport::_update_camera(float p_interp_delta) {
// We interpolate a different point here, because in freelook mode the focus point (cursor.pos) orbits around eye_pos
camera_cursor.eye_pos = old_camera_cursor.eye_pos.lerp(cursor.eye_pos, CLAMP(factor, 0, 1));
- float orbit_inertia = EDITOR_GET("editors/3d/navigation_feel/orbit_inertia");
+ real_t orbit_inertia = EDITOR_GET("editors/3d/navigation_feel/orbit_inertia");
orbit_inertia = MAX(0.0001, orbit_inertia);
camera_cursor.x_rot = Math::lerp(old_camera_cursor.x_rot, cursor.x_rot, MIN(1.f, p_interp_delta * (1 / orbit_inertia)));
camera_cursor.y_rot = Math::lerp(old_camera_cursor.y_rot, cursor.y_rot, MIN(1.f, p_interp_delta * (1 / orbit_inertia)));
@@ -297,13 +295,13 @@ void Node3DEditorViewport::_update_camera(float p_interp_delta) {
} else {
//when not being manipulated, move softly
- float free_orbit_inertia = EDITOR_GET("editors/3d/navigation_feel/orbit_inertia");
- float free_translation_inertia = EDITOR_GET("editors/3d/navigation_feel/translation_inertia");
+ real_t free_orbit_inertia = EDITOR_GET("editors/3d/navigation_feel/orbit_inertia");
+ real_t free_translation_inertia = EDITOR_GET("editors/3d/navigation_feel/translation_inertia");
//when being manipulated, move more quickly
- float manip_orbit_inertia = EDITOR_GET("editors/3d/navigation_feel/manipulation_orbit_inertia");
- float manip_translation_inertia = EDITOR_GET("editors/3d/navigation_feel/manipulation_translation_inertia");
+ real_t manip_orbit_inertia = EDITOR_GET("editors/3d/navigation_feel/manipulation_orbit_inertia");
+ real_t manip_translation_inertia = EDITOR_GET("editors/3d/navigation_feel/manipulation_translation_inertia");
- float zoom_inertia = EDITOR_GET("editors/3d/navigation_feel/zoom_inertia");
+ real_t zoom_inertia = EDITOR_GET("editors/3d/navigation_feel/zoom_inertia");
//determine if being manipulated
bool manipulated = Input::get_singleton()->get_mouse_button_mask() & (2 | 4);
@@ -311,8 +309,8 @@ void Node3DEditorViewport::_update_camera(float p_interp_delta) {
manipulated |= Input::get_singleton()->is_key_pressed(KEY_ALT);
manipulated |= Input::get_singleton()->is_key_pressed(KEY_CTRL);
- float orbit_inertia = MAX(0.00001, manipulated ? manip_orbit_inertia : free_orbit_inertia);
- float translation_inertia = MAX(0.0001, manipulated ? manip_translation_inertia : free_translation_inertia);
+ real_t orbit_inertia = MAX(0.00001, manipulated ? manip_orbit_inertia : free_orbit_inertia);
+ real_t translation_inertia = MAX(0.0001, manipulated ? manip_translation_inertia : free_translation_inertia);
zoom_inertia = MAX(0.0001, zoom_inertia);
camera_cursor.x_rot = Math::lerp(old_camera_cursor.x_rot, cursor.x_rot, MIN(1.f, p_interp_delta * (1 / orbit_inertia)));
@@ -327,7 +325,7 @@ void Node3DEditorViewport::_update_camera(float p_interp_delta) {
}
camera_cursor.pos = old_camera_cursor.pos.lerp(cursor.pos, MIN(1.f, p_interp_delta * (1 / translation_inertia)));
- camera_cursor.distance = Math::lerp(old_camera_cursor.distance, cursor.distance, MIN(1.f, p_interp_delta * (1 / zoom_inertia)));
+ camera_cursor.distance = Math::lerp(old_camera_cursor.distance, cursor.distance, MIN((real_t)1.0, p_interp_delta * (1 / zoom_inertia)));
}
}
@@ -537,7 +535,7 @@ ObjectID Node3DEditorViewport::_select_ray(const Point2 &p_pos) {
continue;
}
- float dist = pos.distance_to(point);
+ const real_t dist = pos.distance_to(point);
if (dist < 0) {
continue;
@@ -601,7 +599,7 @@ void Node3DEditorViewport::_find_items_at_pos(const Point2 &p_pos, Vector<_RayRe
continue;
}
- float dist = pos.distance_to(point);
+ const real_t dist = pos.distance_to(point);
if (dist < 0) {
continue;
@@ -646,7 +644,7 @@ void Node3DEditorViewport::_select_region() {
return; //nothing really
}
- float z_offset = MAX(0.0, 5.0 - get_znear());
+ const real_t z_offset = MAX(0.0, 5.0 - get_znear());
Vector3 box[4] = {
Vector3(
@@ -912,20 +910,19 @@ bool Node3DEditorViewport::_transform_gizmo_select(const Vector2 &p_screenpos, b
Vector3 ray = _get_ray(Vector2(p_screenpos.x, p_screenpos.y));
Transform3D gt = spatial_editor->get_gizmo_transform();
- float gs = gizmo_scale;
if (spatial_editor->get_tool_mode() == Node3DEditor::TOOL_MODE_SELECT || spatial_editor->get_tool_mode() == Node3DEditor::TOOL_MODE_MOVE) {
int col_axis = -1;
- float col_d = 1e20;
+ real_t col_d = 1e20;
for (int i = 0; i < 3; i++) {
- Vector3 grabber_pos = gt.origin + gt.basis.get_axis(i) * gs * (GIZMO_ARROW_OFFSET + (GIZMO_ARROW_SIZE * 0.5));
- float grabber_radius = gs * GIZMO_ARROW_SIZE;
+ const Vector3 grabber_pos = gt.origin + gt.basis.get_axis(i) * gizmo_scale * (GIZMO_ARROW_OFFSET + (GIZMO_ARROW_SIZE * 0.5));
+ const real_t grabber_radius = gizmo_scale * GIZMO_ARROW_SIZE;
Vector3 r;
if (Geometry3D::segment_intersects_sphere(ray_pos, ray_pos + ray * MAX_Z, grabber_pos, grabber_radius, &r)) {
- float d = r.distance_to(ray_pos);
+ const real_t d = r.distance_to(ray_pos);
if (d < col_d) {
col_d = d;
col_axis = i;
@@ -944,17 +941,17 @@ bool Node3DEditorViewport::_transform_gizmo_select(const Vector2 &p_screenpos, b
// Allow some tolerance to make the plane easier to click,
// even if the click is actually slightly outside the plane.
- const Vector3 grabber_pos = gt.origin + (ivec2 + ivec3) * gs * (GIZMO_PLANE_SIZE + GIZMO_PLANE_DST * 0.6667);
+ const Vector3 grabber_pos = gt.origin + (ivec2 + ivec3) * gizmo_scale * (GIZMO_PLANE_SIZE + GIZMO_PLANE_DST * 0.6667);
Vector3 r;
Plane plane(gt.origin, gt.basis.get_axis(i).normalized());
if (plane.intersects_ray(ray_pos, ray, &r)) {
- float dist = r.distance_to(grabber_pos);
+ const real_t dist = r.distance_to(grabber_pos);
// Allow some tolerance to make the plane easier to click,
// even if the click is actually slightly outside the plane.
- if (dist < (gs * GIZMO_PLANE_SIZE * 1.5)) {
- float d = ray_pos.distance_to(r);
+ if (dist < (gizmo_scale * GIZMO_PLANE_SIZE * 1.5)) {
+ const real_t d = ray_pos.distance_to(r);
if (d < col_d) {
col_d = d;
col_axis = i;
@@ -991,12 +988,12 @@ bool Node3DEditorViewport::_transform_gizmo_select(const Vector2 &p_screenpos, b
continue;
}
- float dist = r.distance_to(gt.origin);
- Vector3 r_dir = (r - gt.origin).normalized();
+ const real_t dist = r.distance_to(gt.origin);
+ const Vector3 r_dir = (r - gt.origin).normalized();
if (_get_camera_normal().dot(r_dir) <= 0.005) {
- if (dist > gs * (GIZMO_CIRCLE_SIZE - GIZMO_RING_HALF_WIDTH) && dist < gs * (GIZMO_CIRCLE_SIZE + GIZMO_RING_HALF_WIDTH)) {
- float d = ray_pos.distance_to(r);
+ if (dist > gizmo_scale * (GIZMO_CIRCLE_SIZE - GIZMO_RING_HALF_WIDTH) && dist < gizmo_scale * (GIZMO_CIRCLE_SIZE + GIZMO_RING_HALF_WIDTH)) {
+ const real_t d = ray_pos.distance_to(r);
if (d < col_d) {
col_d = d;
col_axis = i;
@@ -1023,13 +1020,13 @@ bool Node3DEditorViewport::_transform_gizmo_select(const Vector2 &p_screenpos, b
float col_d = 1e20;
for (int i = 0; i < 3; i++) {
- Vector3 grabber_pos = gt.origin + gt.basis.get_axis(i) * gs * GIZMO_SCALE_OFFSET;
- float grabber_radius = gs * GIZMO_ARROW_SIZE;
+ const Vector3 grabber_pos = gt.origin + gt.basis.get_axis(i) * gizmo_scale * GIZMO_SCALE_OFFSET;
+ const real_t grabber_radius = gizmo_scale * GIZMO_ARROW_SIZE;
Vector3 r;
if (Geometry3D::segment_intersects_sphere(ray_pos, ray_pos + ray * MAX_Z, grabber_pos, grabber_radius, &r)) {
- float d = r.distance_to(ray_pos);
+ const real_t d = r.distance_to(ray_pos);
if (d < col_d) {
col_d = d;
col_axis = i;
@@ -1043,22 +1040,22 @@ bool Node3DEditorViewport::_transform_gizmo_select(const Vector2 &p_screenpos, b
col_d = 1e20;
for (int i = 0; i < 3; i++) {
- Vector3 ivec2 = gt.basis.get_axis((i + 1) % 3).normalized();
- Vector3 ivec3 = gt.basis.get_axis((i + 2) % 3).normalized();
+ const Vector3 ivec2 = gt.basis.get_axis((i + 1) % 3).normalized();
+ const Vector3 ivec3 = gt.basis.get_axis((i + 2) % 3).normalized();
// Allow some tolerance to make the plane easier to click,
// even if the click is actually slightly outside the plane.
- Vector3 grabber_pos = gt.origin + (ivec2 + ivec3) * gs * (GIZMO_PLANE_SIZE + GIZMO_PLANE_DST * 0.6667);
+ const Vector3 grabber_pos = gt.origin + (ivec2 + ivec3) * gizmo_scale * (GIZMO_PLANE_SIZE + GIZMO_PLANE_DST * 0.6667);
Vector3 r;
Plane plane(gt.origin, gt.basis.get_axis(i).normalized());
if (plane.intersects_ray(ray_pos, ray, &r)) {
- float dist = r.distance_to(grabber_pos);
+ const real_t dist = r.distance_to(grabber_pos);
// Allow some tolerance to make the plane easier to click,
// even if the click is actually slightly outside the plane.
- if (dist < (gs * GIZMO_PLANE_SIZE * 1.5)) {
- float d = ray_pos.distance_to(r);
+ if (dist < (gizmo_scale * GIZMO_PLANE_SIZE * 1.5)) {
+ const real_t d = ray_pos.distance_to(r);
if (d < col_d) {
col_d = d;
col_axis = i;
@@ -1293,7 +1290,7 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
if (b.is_valid()) {
emit_signal(SNAME("clicked"), this);
- float zoom_factor = 1 + (ZOOM_FREELOOK_MULTIPLIER - 1) * b->get_factor();
+ const real_t zoom_factor = 1 + (ZOOM_FREELOOK_MULTIPLIER - 1) * b->get_factor();
switch (b->get_button_index()) {
case MOUSE_BUTTON_WHEEL_UP: {
if (is_freelook_active()) {
@@ -1780,13 +1777,13 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
}
} else {
- float center_click_dist = click.distance_to(_edit.center);
- float center_inters_dist = intersection.distance_to(_edit.center);
+ const real_t center_click_dist = click.distance_to(_edit.center);
+ const real_t center_inters_dist = intersection.distance_to(_edit.center);
if (center_click_dist == 0) {
break;
}
- float scale = center_inters_dist - center_click_dist;
+ const real_t scale = center_inters_dist - center_click_dist;
motion = Vector3(scale, scale, scale);
}
@@ -3527,18 +3524,15 @@ void Node3DEditorViewport::update_transform_gizmo_view() {
return;
}
- Vector3 camz = -camera_xform.get_basis().get_axis(2).normalized();
- Vector3 camy = -camera_xform.get_basis().get_axis(1).normalized();
- Plane p(camera_xform.origin, camz);
- float gizmo_d = MAX(Math::abs(p.distance_to(xform.origin)), CMP_EPSILON);
- float d0 = camera->unproject_position(camera_xform.origin + camz * gizmo_d).y;
- float d1 = camera->unproject_position(camera_xform.origin + camz * gizmo_d + camy).y;
- float dd = Math::abs(d0 - d1);
- if (dd == 0) {
- dd = 0.0001;
- }
+ const Vector3 camz = -camera_xform.get_basis().get_axis(2).normalized();
+ const Vector3 camy = -camera_xform.get_basis().get_axis(1).normalized();
+ const Plane p(camera_xform.origin, camz);
+ const real_t gizmo_d = MAX(Math::abs(p.distance_to(xform.origin)), CMP_EPSILON);
+ const real_t d0 = camera->unproject_position(camera_xform.origin + camz * gizmo_d).y;
+ const real_t d1 = camera->unproject_position(camera_xform.origin + camz * gizmo_d + camy).y;
+ const real_t dd = MAX(Math::abs(d0 - d1), CMP_EPSILON);
- float gizmo_size = EditorSettings::get_singleton()->get("editors/3d/manipulator_gizmo_size");
+ const real_t gizmo_size = EditorSettings::get_singleton()->get("editors/3d/manipulator_gizmo_size");
// At low viewport heights, multiply the gizmo scale based on the viewport height.
// This prevents the gizmo from growing very large and going outside the viewport.
const int viewport_base_height = 400 * MAX(1, EDSCALE);
@@ -3794,7 +3788,7 @@ void Node3DEditorViewport::focus_selection() {
}
if (count != 0) {
- center /= float(count);
+ center /= count;
}
cursor.pos = center;
@@ -4458,14 +4452,14 @@ void Node3DEditorViewportContainer::_gui_input(const Ref<InputEvent> &p_event) {
}
if (dragging_h) {
- float new_ratio = drag_begin_ratio.x + (mm->get_position().x - drag_begin_pos.x) / get_size().width;
+ real_t new_ratio = drag_begin_ratio.x + (mm->get_position().x - drag_begin_pos.x) / get_size().width;
new_ratio = CLAMP(new_ratio, 40 / get_size().width, (get_size().width - 40) / get_size().width);
ratio_h = new_ratio;
queue_sort();
update();
}
if (dragging_v) {
- float new_ratio = drag_begin_ratio.y + (mm->get_position().y - drag_begin_pos.y) / get_size().height;
+ real_t new_ratio = drag_begin_ratio.y + (mm->get_position().y - drag_begin_pos.y) / get_size().height;
new_ratio = CLAMP(new_ratio, 40 / get_size().height, (get_size().height - 40) / get_size().height);
ratio_v = new_ratio;
queue_sort();
@@ -5016,13 +5010,13 @@ void Node3DEditor::set_state(const Dictionary &p_state) {
}
if (d.has("zfar")) {
- settings_zfar->set_value(float(d["zfar"]));
+ settings_zfar->set_value(double(d["zfar"]));
}
if (d.has("znear")) {
- settings_znear->set_value(float(d["znear"]));
+ settings_znear->set_value(double(d["znear"]));
}
if (d.has("fov")) {
- settings_fov->set_value(float(d["fov"]));
+ settings_fov->set_value(double(d["fov"]));
}
if (d.has("show_grid")) {
bool use = d["show_grid"];
@@ -7623,8 +7617,8 @@ Vector3 Node3DEditor::snap_point(Vector3 p_target, Vector3 p_start) const {
return p_target;
}
-float Node3DEditor::get_translate_snap() const {
- float snap_value;
+double Node3DEditor::get_translate_snap() const {
+ double snap_value;
if (Input::get_singleton()->is_key_pressed(KEY_SHIFT)) {
snap_value = snap_translate->get_text().to_float() / 10.0;
} else {
@@ -7634,8 +7628,8 @@ float Node3DEditor::get_translate_snap() const {
return snap_value;
}
-float Node3DEditor::get_rotate_snap() const {
- float snap_value;
+double Node3DEditor::get_rotate_snap() const {
+ double snap_value;
if (Input::get_singleton()->is_key_pressed(KEY_SHIFT)) {
snap_value = snap_rotate->get_text().to_float() / 3.0;
} else {
@@ -7645,8 +7639,8 @@ float Node3DEditor::get_rotate_snap() const {
return snap_value;
}
-float Node3DEditor::get_scale_snap() const {
- float snap_value;
+double Node3DEditor::get_scale_snap() const {
+ double snap_value;
if (Input::get_singleton()->is_key_pressed(KEY_SHIFT)) {
snap_value = snap_scale->get_text().to_float() / 2.0;
} else {
diff --git a/editor/plugins/node_3d_editor_plugin.h b/editor/plugins/node_3d_editor_plugin.h
index 6ac3345daf..cb2edbcbc1 100644
--- a/editor/plugins/node_3d_editor_plugin.h
+++ b/editor/plugins/node_3d_editor_plugin.h
@@ -201,7 +201,7 @@ private:
bool orthogonal;
bool auto_orthogonal;
bool lock_rotation;
- float gizmo_scale;
+ real_t gizmo_scale;
bool freelook_active;
real_t freelook_speed;
@@ -221,7 +221,7 @@ private:
struct _RayResult {
Node3D *item = nullptr;
- float depth = 0;
+ real_t depth = 0;
_FORCE_INLINE_ bool operator<(const _RayResult &p_rr) const { return depth < p_rr.depth; }
};
@@ -306,7 +306,7 @@ private:
struct Cursor {
Vector3 pos;
- float x_rot, y_rot, distance;
+ real_t x_rot, y_rot, distance;
Vector3 eye_pos; // Used in freelook mode
bool region_select;
Point2 region_begin, region_end;
@@ -340,8 +340,7 @@ private:
void set_message(String p_message, float p_time = 5);
- //
- void _update_camera(float p_interp_delta);
+ void _update_camera(real_t p_interp_delta);
Transform3D to_camera_transform(const Cursor &p_cursor) const;
void _draw();
@@ -450,8 +449,8 @@ public:
private:
View view;
bool mouseover;
- float ratio_h;
- float ratio_v;
+ real_t ratio_h;
+ real_t ratio_v;
bool hovering_v;
bool hovering_h;
@@ -534,9 +533,9 @@ private:
Ref<Node3DGizmo> current_hover_gizmo;
int current_hover_gizmo_handle;
- float snap_translate_value;
- float snap_rotate_value;
- float snap_scale_value;
+ real_t snap_translate_value;
+ real_t snap_rotate_value;
+ real_t snap_scale_value;
Ref<ArrayMesh> selection_box_xray;
Ref<ArrayMesh> selection_box;
@@ -554,7 +553,7 @@ private:
struct Gizmo {
bool visible = false;
- float scale = 0;
+ real_t scale = 0;
Transform3D transform;
} gizmo;
@@ -752,9 +751,9 @@ public:
ToolMode get_tool_mode() const { return tool_mode; }
bool are_local_coords_enabled() const { return tool_option_button[Node3DEditor::TOOL_OPT_LOCAL_COORDS]->is_pressed(); }
bool is_snap_enabled() const { return snap_enabled ^ snap_key_enabled; }
- float get_translate_snap() const;
- float get_rotate_snap() const;
- float get_scale_snap() const;
+ double get_translate_snap() const;
+ double get_rotate_snap() const;
+ double get_scale_snap() const;
Ref<ArrayMesh> get_move_gizmo(int idx) const { return move_gizmo[idx]; }
Ref<ArrayMesh> get_move_plane_gizmo(int idx) const { return move_plane_gizmo[idx]; }
diff --git a/editor/plugins/polygon_2d_editor_plugin.cpp b/editor/plugins/polygon_2d_editor_plugin.cpp
index b420372eff..9377395418 100644
--- a/editor/plugins/polygon_2d_editor_plugin.cpp
+++ b/editor/plugins/polygon_2d_editor_plugin.cpp
@@ -400,25 +400,25 @@ void Polygon2DEditor::_set_show_grid(bool p_show) {
uv_edit_draw->update();
}
-void Polygon2DEditor::_set_snap_off_x(float p_val) {
+void Polygon2DEditor::_set_snap_off_x(real_t p_val) {
snap_offset.x = p_val;
EditorSettings::get_singleton()->set_project_metadata("polygon_2d_uv_editor", "snap_offset", snap_offset);
uv_edit_draw->update();
}
-void Polygon2DEditor::_set_snap_off_y(float p_val) {
+void Polygon2DEditor::_set_snap_off_y(real_t p_val) {
snap_offset.y = p_val;
EditorSettings::get_singleton()->set_project_metadata("polygon_2d_uv_editor", "snap_offset", snap_offset);
uv_edit_draw->update();
}
-void Polygon2DEditor::_set_snap_step_x(float p_val) {
+void Polygon2DEditor::_set_snap_step_x(real_t p_val) {
snap_step.x = p_val;
EditorSettings::get_singleton()->set_project_metadata("polygon_2d_uv_editor", "snap_step", snap_step);
uv_edit_draw->update();
}
-void Polygon2DEditor::_set_snap_step_y(float p_val) {
+void Polygon2DEditor::_set_snap_step_y(real_t p_val) {
snap_step.y = p_val;
EditorSettings::get_singleton()->set_project_metadata("polygon_2d_uv_editor", "snap_step", snap_step);
uv_edit_draw->update();
@@ -569,11 +569,11 @@ void Polygon2DEditor::_uv_input(const Ref<InputEvent> &p_input) {
}
int closest = -1;
- float closest_dist = 1e20;
+ real_t closest_dist = 1e20;
for (int i = points_prev.size() - internal_vertices; i < points_prev.size(); i++) {
Vector2 tuv = mtx.xform(uv_create_poly_prev[i]);
- float dist = tuv.distance_to(Vector2(mb->get_position().x, mb->get_position().y));
+ real_t dist = tuv.distance_to(Vector2(mb->get_position().x, mb->get_position().y));
if (dist < 8 && dist < closest_dist) {
closest = i;
closest_dist = dist;
@@ -639,11 +639,11 @@ void Polygon2DEditor::_uv_input(const Ref<InputEvent> &p_input) {
if (uv_move_current == UV_MODE_ADD_POLYGON) {
int closest = -1;
- float closest_dist = 1e20;
+ real_t closest_dist = 1e20;
for (int i = 0; i < points_prev.size(); i++) {
Vector2 tuv = mtx.xform(points_prev[i]);
- float dist = tuv.distance_to(Vector2(mb->get_position().x, mb->get_position().y));
+ real_t dist = tuv.distance_to(Vector2(mb->get_position().x, mb->get_position().y));
if (dist < 8 && dist < closest_dist) {
closest = i;
closest_dist = dist;
@@ -825,7 +825,7 @@ void Polygon2DEditor::_uv_input(const Ref<InputEvent> &p_input) {
}
center /= uv_new.size();
- float angle = (uv_drag_from - mtx.xform(center)).normalized().angle_to((uv_drag_to - mtx.xform(center)).normalized());
+ real_t angle = (uv_drag_from - mtx.xform(center)).normalized().angle_to((uv_drag_to - mtx.xform(center)).normalized());
for (int i = 0; i < uv_new.size(); i++) {
Vector2 rel = points_prev[i] - center;
@@ -848,13 +848,13 @@ void Polygon2DEditor::_uv_input(const Ref<InputEvent> &p_input) {
}
center /= uv_new.size();
- float from_dist = uv_drag_from.distance_to(mtx.xform(center));
- float to_dist = uv_drag_to.distance_to(mtx.xform(center));
+ real_t from_dist = uv_drag_from.distance_to(mtx.xform(center));
+ real_t to_dist = uv_drag_to.distance_to(mtx.xform(center));
if (from_dist < 2) {
break;
}
- float scale = to_dist / from_dist;
+ real_t scale = to_dist / from_dist;
for (int i = 0; i < uv_new.size(); i++) {
Vector2 rel = points_prev[i] - center;
@@ -881,8 +881,8 @@ void Polygon2DEditor::_uv_input(const Ref<InputEvent> &p_input) {
{
int pc = painted_weights.size();
- float amount = bone_paint_strength->get_value();
- float radius = bone_paint_radius->get_value() * EDSCALE;
+ real_t amount = bone_paint_strength->get_value();
+ real_t radius = bone_paint_radius->get_value() * EDSCALE;
if (uv_mode == UV_MODE_CLEAR_WEIGHT) {
amount = -amount;
@@ -925,7 +925,7 @@ void Polygon2DEditor::_uv_input(const Ref<InputEvent> &p_input) {
}
}
-void Polygon2DEditor::_uv_scroll_changed(float) {
+void Polygon2DEditor::_uv_scroll_changed(real_t) {
if (updating_uv_scroll) {
return;
}
diff --git a/editor/plugins/polygon_2d_editor_plugin.h b/editor/plugins/polygon_2d_editor_plugin.h
index af3b2f5aef..cbe7ecf360 100644
--- a/editor/plugins/polygon_2d_editor_plugin.h
+++ b/editor/plugins/polygon_2d_editor_plugin.h
@@ -95,7 +95,7 @@ class Polygon2DEditor : public AbstractPolygon2DEditor {
void _update_bone_list();
Vector2 uv_draw_ofs;
- float uv_draw_zoom;
+ real_t uv_draw_zoom;
Vector<Vector2> points_prev;
Vector<Vector2> uv_create_uv_prev;
Vector<Vector2> uv_create_poly_prev;
@@ -127,17 +127,17 @@ class Polygon2DEditor : public AbstractPolygon2DEditor {
void _cancel_editing();
void _update_polygon_editing_state();
- void _uv_scroll_changed(float);
+ void _uv_scroll_changed(real_t);
void _uv_input(const Ref<InputEvent> &p_input);
void _uv_draw();
void _uv_mode(int p_mode);
void _set_use_snap(bool p_use);
void _set_show_grid(bool p_show);
- void _set_snap_off_x(float p_val);
- void _set_snap_off_y(float p_val);
- void _set_snap_step_x(float p_val);
- void _set_snap_step_y(float p_val);
+ void _set_snap_off_x(real_t p_val);
+ void _set_snap_off_y(real_t p_val);
+ void _set_snap_step_x(real_t p_val);
+ void _set_snap_step_y(real_t p_val);
void _uv_edit_mode_select(int p_mode);
void _uv_edit_popup_hide();
diff --git a/editor/plugins/script_text_editor.cpp b/editor/plugins/script_text_editor.cpp
index 65459d159d..5bbe56a800 100644
--- a/editor/plugins/script_text_editor.cpp
+++ b/editor/plugins/script_text_editor.cpp
@@ -204,7 +204,13 @@ void ScriptTextEditor::_set_theme_for_script() {
for (const String &string : strings) {
String beg = string.get_slice(" ", 0);
String end = string.get_slice_count(" ") > 1 ? string.get_slice(" ", 1) : String();
- text_edit->add_string_delimiter(beg, end, end == "");
+ if (!text_edit->has_string_delimiter(beg)) {
+ text_edit->add_string_delimiter(beg, end, end == "");
+ }
+
+ if (!end.is_empty() && !text_edit->has_auto_brace_completion_open_key(beg)) {
+ text_edit->add_auto_brace_completion_pair(beg, end);
+ }
}
List<String> comments;
@@ -214,6 +220,10 @@ void ScriptTextEditor::_set_theme_for_script() {
String beg = comment.get_slice(" ", 0);
String end = comment.get_slice_count(" ") > 1 ? comment.get_slice(" ", 1) : String();
text_edit->add_comment_delimiter(beg, end, end == "");
+
+ if (!end.is_empty() && !text_edit->has_auto_brace_completion_open_key(beg)) {
+ text_edit->add_auto_brace_completion_pair(beg, end);
+ }
}
}
@@ -742,7 +752,7 @@ void ScriptTextEditor::_lookup_symbol(const String &p_symbol, int p_row, int p_c
EditorNode::get_singleton()->load_resource(p_symbol);
}
- } else if (script->get_language()->lookup_code(code_editor->get_text_editor()->get_text_for_lookup_completion(), p_symbol, script->get_path(), base, result) == OK) {
+ } else if (script->get_language()->lookup_code(code_editor->get_text_editor()->get_text_for_symbol_lookup(), p_symbol, script->get_path(), base, result) == OK) {
_goto_line(p_row);
result.class_name = result.class_name.trim_prefix("_");
@@ -845,18 +855,17 @@ void ScriptTextEditor::_validate_symbol(const String &p_symbol) {
}
ScriptLanguage::LookupResult result;
- if (ScriptServer::is_global_class(p_symbol) || p_symbol.is_resource_file() || script->get_language()->lookup_code(code_editor->get_text_editor()->get_text_for_lookup_completion(), p_symbol, script->get_path(), base, result) == OK || (ProjectSettings::get_singleton()->has_autoload(p_symbol) && ProjectSettings::get_singleton()->get_autoload(p_symbol).is_singleton)) {
- text_edit->set_highlighted_word(p_symbol);
+ if (ScriptServer::is_global_class(p_symbol) || p_symbol.is_resource_file() || script->get_language()->lookup_code(code_editor->get_text_editor()->get_text_for_symbol_lookup(), p_symbol, script->get_path(), base, result) == OK || (ProjectSettings::get_singleton()->has_autoload(p_symbol) && ProjectSettings::get_singleton()->get_autoload(p_symbol).is_singleton)) {
+ text_edit->set_symbol_lookup_word_as_valid(true);
} else if (p_symbol.is_rel_path()) {
String path = _get_absolute_path(p_symbol);
if (FileAccess::exists(path)) {
- text_edit->set_highlighted_word(p_symbol);
+ text_edit->set_symbol_lookup_word_as_valid(true);
} else {
- text_edit->set_highlighted_word(String());
+ text_edit->set_symbol_lookup_word_as_valid(false);
}
-
} else {
- text_edit->set_highlighted_word(String());
+ text_edit->set_symbol_lookup_word_as_valid(false);
}
}
@@ -1544,7 +1553,7 @@ void ScriptTextEditor::_text_edit_gui_input(const Ref<InputEvent> &ev) {
base = _find_node_for_script(base, base, script);
}
ScriptLanguage::LookupResult result;
- if (script->get_language()->lookup_code(code_editor->get_text_editor()->get_text_for_lookup_completion(), word_at_pos, script->get_path(), base, result) == OK) {
+ if (script->get_language()->lookup_code(code_editor->get_text_editor()->get_text_for_symbol_lookup(), word_at_pos, script->get_path(), base, result) == OK) {
open_docs = true;
}
}
@@ -1829,7 +1838,7 @@ ScriptTextEditor::ScriptTextEditor() {
code_editor->get_text_editor()->set_code_hint_draw_below(EditorSettings::get_singleton()->get("text_editor/completion/put_callhint_tooltip_below_current_line"));
- code_editor->get_text_editor()->set_select_identifiers_on_hover(true);
+ code_editor->get_text_editor()->set_symbol_lookup_on_click_enabled(true);
code_editor->get_text_editor()->set_context_menu_enabled(false);
context_menu = memnew(PopupMenu);
diff --git a/editor/plugins/shader_editor_plugin.cpp b/editor/plugins/shader_editor_plugin.cpp
index 2c45b96106..95973f9dfd 100644
--- a/editor/plugins/shader_editor_plugin.cpp
+++ b/editor/plugins/shader_editor_plugin.cpp
@@ -158,6 +158,10 @@ void ShaderTextEditor::_load_theme_settings() {
text_editor->add_comment_delimiter("/*", "*/", false);
text_editor->add_comment_delimiter("//", "", true);
+ if (!text_editor->has_auto_brace_completion_open_key("/*")) {
+ text_editor->add_auto_brace_completion_pair("/*", "*/");
+ }
+
if (warnings_panel) {
// Warnings panel
warnings_panel->add_theme_font_override("normal_font", EditorNode::get_singleton()->get_gui_base()->get_theme_font(SNAME("main"), SNAME("EditorFonts")));
@@ -659,7 +663,7 @@ ShaderEditor::ShaderEditor(EditorNode *p_node) {
shader_editor->get_text_editor()->set_code_hint_draw_below(EditorSettings::get_singleton()->get("text_editor/completion/put_callhint_tooltip_below_current_line"));
- shader_editor->get_text_editor()->set_select_identifiers_on_hover(true);
+ shader_editor->get_text_editor()->set_symbol_lookup_on_click_enabled(true);
shader_editor->get_text_editor()->set_context_menu_enabled(false);
shader_editor->get_text_editor()->connect("gui_input", callable_mp(this, &ShaderEditor::_text_edit_gui_input));
diff --git a/editor/plugins/tiles/tile_atlas_view.cpp b/editor/plugins/tiles/tile_atlas_view.cpp
index 84e40e2ffa..13f04cb804 100644
--- a/editor/plugins/tiles/tile_atlas_view.cpp
+++ b/editor/plugins/tiles/tile_atlas_view.cpp
@@ -32,6 +32,7 @@
#include "core/input/input.h"
#include "core/os/keyboard.h"
+#include "scene/2d/tile_map.h"
#include "scene/gui/box_container.h"
#include "scene/gui/label.h"
#include "scene/gui/panel.h"
@@ -259,7 +260,7 @@ void TileAtlasView::_draw_base_tiles() {
Vector2i offset_pos = (margins + (atlas_coords * texture_region_size) + tile_set_atlas_source->get_tile_texture_region(atlas_coords).size / 2 + tile_set_atlas_source->get_tile_effective_texture_offset(atlas_coords, 0));
// Draw the tile.
- TileSetPluginAtlasRendering::draw_tile(base_tiles_draw->get_canvas_item(), offset_pos, tile_set, source_id, atlas_coords, 0);
+ TileMap::draw_tile(base_tiles_draw->get_canvas_item(), offset_pos, tile_set, source_id, atlas_coords, 0);
}
}
}
@@ -375,7 +376,7 @@ void TileAtlasView::_draw_alternatives() {
}
// Draw the tile.
- TileSetPluginAtlasRendering::draw_tile(alternatives_draw->get_canvas_item(), offset_pos, tile_set, source_id, atlas_coords, alternative_id);
+ TileMap::draw_tile(alternatives_draw->get_canvas_item(), offset_pos, tile_set, source_id, atlas_coords, alternative_id);
// Increment the x position.
current_pos.x += transposed ? texture_region.size.y : texture_region.size.x;
diff --git a/editor/plugins/tiles/tile_data_editors.h b/editor/plugins/tiles/tile_data_editors.h
index 781f26cc02..99998dc779 100644
--- a/editor/plugins/tiles/tile_data_editors.h
+++ b/editor/plugins/tiles/tile_data_editors.h
@@ -36,10 +36,10 @@
#include "editor/editor_node.h"
#include "editor/editor_properties.h"
+#include "scene/2d/tile_map.h"
#include "scene/gui/box_container.h"
#include "scene/gui/control.h"
#include "scene/gui/label.h"
-#include "scene/resources/tile_set.h"
class TileDataEditor : public VBoxContainer {
GDCLASS(TileDataEditor, VBoxContainer);
diff --git a/editor/plugins/tiles/tile_map_editor.cpp b/editor/plugins/tiles/tile_map_editor.cpp
index e70aed8ed6..77084f551a 100644
--- a/editor/plugins/tiles/tile_map_editor.cpp
+++ b/editor/plugins/tiles/tile_map_editor.cpp
@@ -377,6 +377,11 @@ bool TileMapEditorTilesPlugin::forward_canvas_gui_input(const Ref<InputEvent> &p
return false;
}
+ if (tile_map_layer < 0) {
+ return false;
+ }
+ ERR_FAIL_INDEX_V(tile_map_layer, tile_map->get_layers_count(), false);
+
Ref<TileSet> tile_set = tile_map->get_tileset();
if (!tile_set.is_valid()) {
return false;
@@ -391,7 +396,7 @@ bool TileMapEditorTilesPlugin::forward_canvas_gui_input(const Ref<InputEvent> &p
for (Set<Vector2i>::Element *E = tile_map_selection.front(); E; E = E->next()) {
coords_array.push_back(E->get());
}
- tile_map_clipboard = tile_map->get_pattern(coords_array);
+ tile_map_clipboard = tile_map->get_pattern(tile_map_layer, coords_array);
}
if (ED_IS_SHORTCUT("tiles_editor/cut", p_event)) {
@@ -399,8 +404,8 @@ bool TileMapEditorTilesPlugin::forward_canvas_gui_input(const Ref<InputEvent> &p
if (!tile_map_selection.is_empty()) {
undo_redo->create_action(TTR("Delete tiles"));
for (Set<Vector2i>::Element *E = tile_map_selection.front(); E; E = E->next()) {
- undo_redo->add_do_method(tile_map, "set_cell", E->get(), TileSet::INVALID_SOURCE, TileSetSource::INVALID_ATLAS_COORDS, TileSetSource::INVALID_TILE_ALTERNATIVE);
- undo_redo->add_undo_method(tile_map, "set_cell", E->get(), tile_map->get_cell_source_id(E->get()), tile_map->get_cell_atlas_coords(E->get()), tile_map->get_cell_alternative_tile(E->get()));
+ undo_redo->add_do_method(tile_map, "set_cell", tile_map_layer, E->get(), TileSet::INVALID_SOURCE, TileSetSource::INVALID_ATLAS_COORDS, TileSetSource::INVALID_TILE_ALTERNATIVE);
+ undo_redo->add_undo_method(tile_map, "set_cell", tile_map_layer, E->get(), tile_map->get_cell_source_id(tile_map_layer, E->get()), tile_map->get_cell_atlas_coords(tile_map_layer, E->get()), tile_map->get_cell_alternative_tile(tile_map_layer, E->get()));
}
undo_redo->add_undo_method(this, "_set_tile_map_selection", _get_tile_map_selection());
tile_map_selection.clear();
@@ -430,8 +435,8 @@ bool TileMapEditorTilesPlugin::forward_canvas_gui_input(const Ref<InputEvent> &p
if (!tile_map_selection.is_empty()) {
undo_redo->create_action(TTR("Delete tiles"));
for (Set<Vector2i>::Element *E = tile_map_selection.front(); E; E = E->next()) {
- undo_redo->add_do_method(tile_map, "set_cell", E->get(), TileSet::INVALID_SOURCE, TileSetSource::INVALID_ATLAS_COORDS, TileSetSource::INVALID_TILE_ALTERNATIVE);
- undo_redo->add_undo_method(tile_map, "set_cell", E->get(), tile_map->get_cell_source_id(E->get()), tile_map->get_cell_atlas_coords(E->get()), tile_map->get_cell_alternative_tile(E->get()));
+ undo_redo->add_do_method(tile_map, "set_cell", tile_map_layer, E->get(), TileSet::INVALID_SOURCE, TileSetSource::INVALID_ATLAS_COORDS, TileSetSource::INVALID_TILE_ALTERNATIVE);
+ undo_redo->add_undo_method(tile_map, "set_cell", tile_map_layer, E->get(), tile_map->get_cell_source_id(tile_map_layer, E->get()), tile_map->get_cell_atlas_coords(tile_map_layer, E->get()), tile_map->get_cell_alternative_tile(tile_map_layer, E->get()));
}
undo_redo->add_undo_method(this, "_set_tile_map_selection", _get_tile_map_selection());
tile_map_selection.clear();
@@ -456,9 +461,9 @@ bool TileMapEditorTilesPlugin::forward_canvas_gui_input(const Ref<InputEvent> &p
}
Vector2i coords = E->key();
if (!drag_modified.has(coords)) {
- drag_modified.insert(coords, tile_map->get_cell(coords));
+ drag_modified.insert(coords, tile_map->get_cell(tile_map_layer, coords));
}
- tile_map->set_cell(coords, E->get().source_id, E->get().get_atlas_coords(), E->get().alternative_tile);
+ tile_map->set_cell(tile_map_layer, coords, E->get().source_id, E->get().get_atlas_coords(), E->get().alternative_tile);
}
} break;
case DRAG_TYPE_BUCKET: {
@@ -472,9 +477,9 @@ bool TileMapEditorTilesPlugin::forward_canvas_gui_input(const Ref<InputEvent> &p
}
Vector2i coords = E->key();
if (!drag_modified.has(coords)) {
- drag_modified.insert(coords, tile_map->get_cell(coords));
+ drag_modified.insert(coords, tile_map->get_cell(tile_map_layer, coords));
}
- tile_map->set_cell(coords, E->get().source_id, E->get().get_atlas_coords(), E->get().alternative_tile);
+ tile_map->set_cell(tile_map_layer, coords, E->get().source_id, E->get().get_atlas_coords(), E->get().alternative_tile);
}
}
}
@@ -497,7 +502,9 @@ bool TileMapEditorTilesPlugin::forward_canvas_gui_input(const Ref<InputEvent> &p
if (mb->get_button_index() == MOUSE_BUTTON_LEFT) {
if (mb->is_pressed()) {
// Pressed
- if (tool_buttons_group->get_pressed_button() == select_tool_button) {
+ if (drag_type == DRAG_TYPE_CLIPBOARD_PASTE) {
+ // Do nothing.
+ } else if (tool_buttons_group->get_pressed_button() == select_tool_button) {
drag_start_mouse_pos = mpos;
if (tile_map_selection.has(tile_map->world_to_map(drag_start_mouse_pos)) && !mb->is_shift_pressed()) {
// Move the selection
@@ -505,8 +512,8 @@ bool TileMapEditorTilesPlugin::forward_canvas_gui_input(const Ref<InputEvent> &p
drag_modified.clear();
for (Set<Vector2i>::Element *E = tile_map_selection.front(); E; E = E->next()) {
Vector2i coords = E->get();
- drag_modified.insert(coords, tile_map->get_cell(coords));
- tile_map->set_cell(coords, TileSet::INVALID_SOURCE, TileSetSource::INVALID_ATLAS_COORDS, TileSetSource::INVALID_TILE_ALTERNATIVE);
+ drag_modified.insert(coords, tile_map->get_cell(tile_map_layer, coords));
+ tile_map->set_cell(tile_map_layer, coords, TileSet::INVALID_SOURCE, TileSetSource::INVALID_ATLAS_COORDS, TileSetSource::INVALID_TILE_ALTERNATIVE);
}
} else {
// Select tiles
@@ -530,9 +537,9 @@ bool TileMapEditorTilesPlugin::forward_canvas_gui_input(const Ref<InputEvent> &p
}
Vector2i coords = E->key();
if (!drag_modified.has(coords)) {
- drag_modified.insert(coords, tile_map->get_cell(coords));
+ drag_modified.insert(coords, tile_map->get_cell(tile_map_layer, coords));
}
- tile_map->set_cell(coords, E->get().source_id, E->get().get_atlas_coords(), E->get().alternative_tile);
+ tile_map->set_cell(tile_map_layer, coords, E->get().source_id, E->get().get_atlas_coords(), E->get().alternative_tile);
}
} else if (tool_buttons_group->get_pressed_button() == line_tool_button) {
drag_type = DRAG_TYPE_LINE;
@@ -556,9 +563,9 @@ bool TileMapEditorTilesPlugin::forward_canvas_gui_input(const Ref<InputEvent> &p
}
Vector2i coords = E->key();
if (!drag_modified.has(coords)) {
- drag_modified.insert(coords, tile_map->get_cell(coords));
+ drag_modified.insert(coords, tile_map->get_cell(tile_map_layer, coords));
}
- tile_map->set_cell(coords, E->get().source_id, E->get().get_atlas_coords(), E->get().alternative_tile);
+ tile_map->set_cell(tile_map_layer, coords, E->get().source_id, E->get().get_atlas_coords(), E->get().alternative_tile);
}
}
}
@@ -587,6 +594,11 @@ void TileMapEditorTilesPlugin::forward_canvas_draw_over_viewport(Control *p_over
return;
}
+ if (tile_map_layer < 0) {
+ return;
+ }
+ ERR_FAIL_INDEX(tile_map_layer, tile_map->get_layers_count());
+
Ref<TileSet> tile_set = tile_map->get_tileset();
if (!tile_set.is_valid()) {
return;
@@ -623,7 +635,7 @@ void TileMapEditorTilesPlugin::forward_canvas_draw_over_viewport(Control *p_over
for (int x = rect.position.x; x < rect.get_end().x; x++) {
for (int y = rect.position.y; y < rect.get_end().y; y++) {
Vector2i coords = Vector2i(x, y);
- if (tile_map->get_cell_source_id(coords) != TileSet::INVALID_SOURCE) {
+ if (tile_map->get_cell_source_id(tile_map_layer, coords) != TileSet::INVALID_SOURCE) {
Rect2 cell_region = xform.xform(Rect2(tile_map->map_to_world(coords) - tile_shape_size / 2, tile_shape_size));
tile_set->draw_tile_shape(p_overlay, cell_region, Color(1.0, 1.0, 1.0), false);
}
@@ -637,7 +649,7 @@ void TileMapEditorTilesPlugin::forward_canvas_draw_over_viewport(Control *p_over
for (int x = rect.position.x; x < rect.get_end().x; x++) {
for (int y = rect.position.y; y < rect.get_end().y; y++) {
Vector2i coords = Vector2i(x, y);
- if (tile_map->get_cell_source_id(coords) != TileSet::INVALID_SOURCE) {
+ if (tile_map->get_cell_source_id(tile_map_layer, coords) != TileSet::INVALID_SOURCE) {
to_draw.insert(coords);
}
}
@@ -914,6 +926,8 @@ Map<Vector2i, TileMapCell> TileMapEditorTilesPlugin::_draw_rect(Vector2i p_start
TileMapPattern erase_pattern;
erase_pattern.set_cell(Vector2i(0, 0), TileSet::INVALID_SOURCE, TileSetSource::INVALID_ATLAS_COORDS, TileSetSource::INVALID_TILE_ALTERNATIVE);
TileMapPattern *pattern = erase_button->is_pressed() ? &erase_pattern : selection_pattern;
+ Map<Vector2i, TileMapCell> err_output;
+ ERR_FAIL_COND_V(pattern->is_empty(), err_output);
// Compute the offset to align things to the bottom or right.
bool aligned_right = p_end_cell.x < p_start_cell.x;
@@ -956,6 +970,12 @@ Map<Vector2i, TileMapCell> TileMapEditorTilesPlugin::_draw_bucket_fill(Vector2i
return Map<Vector2i, TileMapCell>();
}
+ if (tile_map_layer < 0) {
+ return Map<Vector2i, TileMapCell>();
+ }
+ Map<Vector2i, TileMapCell> output;
+ ERR_FAIL_INDEX_V(tile_map_layer, tile_map->get_layers_count(), output);
+
Ref<TileSet> tile_set = tile_map->get_tileset();
if (!tile_set.is_valid()) {
return Map<Vector2i, TileMapCell>();
@@ -966,9 +986,8 @@ Map<Vector2i, TileMapCell> TileMapEditorTilesPlugin::_draw_bucket_fill(Vector2i
erase_pattern.set_cell(Vector2i(0, 0), TileSet::INVALID_SOURCE, TileSetSource::INVALID_ATLAS_COORDS, TileSetSource::INVALID_TILE_ALTERNATIVE);
TileMapPattern *pattern = erase_button->is_pressed() ? &erase_pattern : selection_pattern;
- Map<Vector2i, TileMapCell> output;
if (!pattern->is_empty()) {
- TileMapCell source = tile_map->get_cell(p_coords);
+ TileMapCell source = tile_map->get_cell(tile_map_layer, p_coords);
// If we are filling empty tiles, compute the tilemap boundaries.
Rect2i boundaries;
@@ -985,9 +1004,9 @@ Map<Vector2i, TileMapCell> TileMapEditorTilesPlugin::_draw_bucket_fill(Vector2i
Vector2i coords = to_check.back()->get();
to_check.pop_back();
if (!already_checked.has(coords)) {
- if (source.source_id == tile_map->get_cell_source_id(coords) &&
- source.get_atlas_coords() == tile_map->get_cell_atlas_coords(coords) &&
- source.alternative_tile == tile_map->get_cell_alternative_tile(coords) &&
+ if (source.source_id == tile_map->get_cell_source_id(tile_map_layer, coords) &&
+ source.get_atlas_coords() == tile_map->get_cell_atlas_coords(tile_map_layer, coords) &&
+ source.alternative_tile == tile_map->get_cell_alternative_tile(tile_map_layer, coords) &&
(source.source_id != TileSet::INVALID_SOURCE || boundaries.has_point(coords))) {
if (!erase_button->is_pressed() && random_tile_checkbox->is_pressed()) {
// Paint a random tile.
@@ -1027,13 +1046,13 @@ Map<Vector2i, TileMapCell> TileMapEditorTilesPlugin::_draw_bucket_fill(Vector2i
}
}
} else {
- to_check = tile_map->get_used_cells();
+ to_check = tile_map->get_used_cells(tile_map_layer);
}
for (int i = 0; i < to_check.size(); i++) {
Vector2i coords = to_check[i];
- if (source.source_id == tile_map->get_cell_source_id(coords) &&
- source.get_atlas_coords() == tile_map->get_cell_atlas_coords(coords) &&
- source.alternative_tile == tile_map->get_cell_alternative_tile(coords) &&
+ if (source.source_id == tile_map->get_cell_source_id(tile_map_layer, coords) &&
+ source.get_atlas_coords() == tile_map->get_cell_atlas_coords(tile_map_layer, coords) &&
+ source.alternative_tile == tile_map->get_cell_alternative_tile(tile_map_layer, coords) &&
(source.source_id != TileSet::INVALID_SOURCE || boundaries.has_point(coords))) {
if (!erase_button->is_pressed() && random_tile_checkbox->is_pressed()) {
// Paint a random tile.
@@ -1066,6 +1085,11 @@ void TileMapEditorTilesPlugin::_stop_dragging() {
return;
}
+ if (tile_map_layer < 0) {
+ return;
+ }
+ ERR_FAIL_INDEX(tile_map_layer, tile_map->get_layers_count());
+
Ref<TileSet> tile_set = tile_map->get_tileset();
if (!tile_set.is_valid()) {
return;
@@ -1091,7 +1115,7 @@ void TileMapEditorTilesPlugin::_stop_dragging() {
tile_map_selection.erase(coords);
}
} else {
- if (tile_map->get_cell_source_id(coords) != TileSet::INVALID_SOURCE) {
+ if (tile_map->get_cell_source_id(tile_map_layer, coords) != TileSet::INVALID_SOURCE) {
tile_map_selection.insert(coords);
}
}
@@ -1123,7 +1147,7 @@ void TileMapEditorTilesPlugin::_stop_dragging() {
coords = tile_map->map_pattern(top_left, selection_used_cells[i], selection_pattern);
cells_undo[coords] = TileMapCell(drag_modified[coords].source_id, drag_modified[coords].get_atlas_coords(), drag_modified[coords].alternative_tile);
coords = tile_map->map_pattern(top_left + offset, selection_used_cells[i], selection_pattern);
- cells_undo[coords] = TileMapCell(tile_map->get_cell_source_id(coords), tile_map->get_cell_atlas_coords(coords), tile_map->get_cell_alternative_tile(coords));
+ cells_undo[coords] = TileMapCell(tile_map->get_cell_source_id(tile_map_layer, coords), tile_map->get_cell_atlas_coords(tile_map_layer, coords), tile_map->get_cell_alternative_tile(tile_map_layer, coords));
}
Map<Vector2i, TileMapCell> cells_do;
@@ -1138,10 +1162,10 @@ void TileMapEditorTilesPlugin::_stop_dragging() {
undo_redo->create_action(TTR("Move tiles"));
// Move the tiles.
for (Map<Vector2i, TileMapCell>::Element *E = cells_do.front(); E; E = E->next()) {
- undo_redo->add_do_method(tile_map, "set_cell", E->key(), E->get().source_id, E->get().get_atlas_coords(), E->get().alternative_tile);
+ undo_redo->add_do_method(tile_map, "set_cell", tile_map_layer, E->key(), E->get().source_id, E->get().get_atlas_coords(), E->get().alternative_tile);
}
for (Map<Vector2i, TileMapCell>::Element *E = cells_undo.front(); E; E = E->next()) {
- undo_redo->add_undo_method(tile_map, "set_cell", E->key(), E->get().source_id, E->get().get_atlas_coords(), E->get().alternative_tile);
+ undo_redo->add_undo_method(tile_map, "set_cell", tile_map_layer, E->key(), E->get().source_id, E->get().get_atlas_coords(), E->get().alternative_tile);
}
// Update the selection.
@@ -1162,12 +1186,12 @@ void TileMapEditorTilesPlugin::_stop_dragging() {
for (int x = rect.position.x; x < rect.get_end().x; x++) {
for (int y = rect.position.y; y < rect.get_end().y; y++) {
Vector2i coords = Vector2i(x, y);
- if (tile_map->get_cell_source_id(coords) != TileSet::INVALID_SOURCE) {
+ if (tile_map->get_cell_source_id(tile_map_layer, coords) != TileSet::INVALID_SOURCE) {
coords_array.push_back(coords);
}
}
}
- selection_pattern = tile_map->get_pattern(coords_array);
+ selection_pattern = tile_map->get_pattern(tile_map_layer, coords_array);
if (!selection_pattern->is_empty()) {
_update_tileset_selection_from_selection_pattern();
} else {
@@ -1178,8 +1202,8 @@ void TileMapEditorTilesPlugin::_stop_dragging() {
case DRAG_TYPE_PAINT: {
undo_redo->create_action(TTR("Paint tiles"));
for (Map<Vector2i, TileMapCell>::Element *E = drag_modified.front(); E; E = E->next()) {
- undo_redo->add_do_method(tile_map, "set_cell", E->key(), tile_map->get_cell_source_id(E->key()), tile_map->get_cell_atlas_coords(E->key()), tile_map->get_cell_alternative_tile(E->key()));
- undo_redo->add_undo_method(tile_map, "set_cell", E->key(), E->get().source_id, E->get().get_atlas_coords(), E->get().alternative_tile);
+ undo_redo->add_do_method(tile_map, "set_cell", tile_map_layer, E->key(), tile_map->get_cell_source_id(tile_map_layer, E->key()), tile_map->get_cell_atlas_coords(tile_map_layer, E->key()), tile_map->get_cell_alternative_tile(tile_map_layer, E->key()));
+ undo_redo->add_undo_method(tile_map, "set_cell", tile_map_layer, E->key(), E->get().source_id, E->get().get_atlas_coords(), E->get().alternative_tile);
}
undo_redo->commit_action(false);
} break;
@@ -1190,8 +1214,8 @@ void TileMapEditorTilesPlugin::_stop_dragging() {
if (!erase_button->is_pressed() && E->get().source_id == TileSet::INVALID_SOURCE) {
continue;
}
- undo_redo->add_do_method(tile_map, "set_cell", E->key(), E->get().source_id, E->get().get_atlas_coords(), E->get().alternative_tile);
- undo_redo->add_undo_method(tile_map, "set_cell", E->key(), tile_map->get_cell_source_id(E->key()), tile_map->get_cell_atlas_coords(E->key()), tile_map->get_cell_alternative_tile(E->key()));
+ undo_redo->add_do_method(tile_map, "set_cell", tile_map_layer, E->key(), E->get().source_id, E->get().get_atlas_coords(), E->get().alternative_tile);
+ undo_redo->add_undo_method(tile_map, "set_cell", tile_map_layer, E->key(), tile_map->get_cell_source_id(tile_map_layer, E->key()), tile_map->get_cell_atlas_coords(tile_map_layer, E->key()), tile_map->get_cell_alternative_tile(tile_map_layer, E->key()));
}
undo_redo->commit_action();
} break;
@@ -1202,16 +1226,16 @@ void TileMapEditorTilesPlugin::_stop_dragging() {
if (!erase_button->is_pressed() && E->get().source_id == TileSet::INVALID_SOURCE) {
continue;
}
- undo_redo->add_do_method(tile_map, "set_cell", E->key(), E->get().source_id, E->get().get_atlas_coords(), E->get().alternative_tile);
- undo_redo->add_undo_method(tile_map, "set_cell", E->key(), tile_map->get_cell_source_id(E->key()), tile_map->get_cell_atlas_coords(E->key()), tile_map->get_cell_alternative_tile(E->key()));
+ undo_redo->add_do_method(tile_map, "set_cell", tile_map_layer, E->key(), E->get().source_id, E->get().get_atlas_coords(), E->get().alternative_tile);
+ undo_redo->add_undo_method(tile_map, "set_cell", tile_map_layer, E->key(), tile_map->get_cell_source_id(tile_map_layer, E->key()), tile_map->get_cell_atlas_coords(tile_map_layer, E->key()), tile_map->get_cell_alternative_tile(tile_map_layer, E->key()));
}
undo_redo->commit_action();
} break;
case DRAG_TYPE_BUCKET: {
undo_redo->create_action(TTR("Paint tiles"));
for (Map<Vector2i, TileMapCell>::Element *E = drag_modified.front(); E; E = E->next()) {
- undo_redo->add_do_method(tile_map, "set_cell", E->key(), tile_map->get_cell_source_id(E->key()), tile_map->get_cell_atlas_coords(E->key()), tile_map->get_cell_alternative_tile(E->key()));
- undo_redo->add_undo_method(tile_map, "set_cell", E->key(), E->get().source_id, E->get().get_atlas_coords(), E->get().alternative_tile);
+ undo_redo->add_do_method(tile_map, "set_cell", tile_map_layer, E->key(), tile_map->get_cell_source_id(tile_map_layer, E->key()), tile_map->get_cell_atlas_coords(tile_map_layer, E->key()), tile_map->get_cell_alternative_tile(tile_map_layer, E->key()));
+ undo_redo->add_undo_method(tile_map, "set_cell", tile_map_layer, E->key(), E->get().source_id, E->get().get_atlas_coords(), E->get().alternative_tile);
}
undo_redo->commit_action(false);
} break;
@@ -1221,8 +1245,8 @@ void TileMapEditorTilesPlugin::_stop_dragging() {
TypedArray<Vector2i> used_cells = tile_map_clipboard->get_used_cells();
for (int i = 0; i < used_cells.size(); i++) {
Vector2i coords = tile_map->map_pattern(tile_map->world_to_map(mpos - mouse_offset), used_cells[i], tile_map_clipboard);
- undo_redo->add_do_method(tile_map, "set_cell", coords, tile_map_clipboard->get_cell_source_id(used_cells[i]), tile_map_clipboard->get_cell_atlas_coords(used_cells[i]), tile_map_clipboard->get_cell_alternative_tile(used_cells[i]));
- undo_redo->add_undo_method(tile_map, "set_cell", coords, tile_map->get_cell_source_id(coords), tile_map->get_cell_atlas_coords(coords), tile_map->get_cell_alternative_tile(coords));
+ undo_redo->add_do_method(tile_map, "set_cell", tile_map_layer, coords, tile_map_clipboard->get_cell_source_id(used_cells[i]), tile_map_clipboard->get_cell_atlas_coords(used_cells[i]), tile_map_clipboard->get_cell_alternative_tile(used_cells[i]));
+ undo_redo->add_undo_method(tile_map, "set_cell", tile_map_layer, coords, tile_map->get_cell_source_id(tile_map_layer, coords), tile_map->get_cell_atlas_coords(tile_map_layer, coords), tile_map->get_cell_alternative_tile(tile_map_layer, coords));
}
undo_redo->commit_action();
} break;
@@ -1301,13 +1325,15 @@ void TileMapEditorTilesPlugin::_update_selection_pattern_from_tilemap_selection(
return;
}
+ ERR_FAIL_INDEX(tile_map_layer, tile_map->get_layers_count());
+
memdelete(selection_pattern);
TypedArray<Vector2i> coords_array;
for (Set<Vector2i>::Element *E = tile_map_selection.front(); E; E = E->next()) {
coords_array.push_back(E->get());
}
- selection_pattern = tile_map->get_pattern(coords_array);
+ selection_pattern = tile_map->get_pattern(tile_map_layer, coords_array);
}
void TileMapEditorTilesPlugin::_update_selection_pattern_from_tileset_selection() {
@@ -1344,8 +1370,7 @@ void TileMapEditorTilesPlugin::_update_selection_pattern_from_tileset_selection(
TileSetAtlasSource *atlas_source = Object::cast_to<TileSetAtlasSource>(source);
if (atlas_source) {
// Organize using coordinates.
- for (List<const TileMapCell *>::Element *E_cell = E_source->get().front(); E_cell; E_cell = E_cell->next()) {
- const TileMapCell *current = E_cell->get();
+ for (const TileMapCell *current : E_source->get()) {
if (current->alternative_tile == 0) {
organized_pattern[current->get_atlas_coords()] = current;
} else {
@@ -1364,8 +1389,8 @@ void TileMapEditorTilesPlugin::_update_selection_pattern_from_tileset_selection(
}
} else {
// Add everything unorganized.
- for (List<const TileMapCell *>::Element *E_cell = E_source->get().front(); E_cell; E_cell = E_cell->next()) {
- unorganized.push_back(E_cell->get());
+ for (const TileMapCell *cell : E_source->get()) {
+ unorganized.push_back(cell);
}
}
@@ -1375,8 +1400,8 @@ void TileMapEditorTilesPlugin::_update_selection_pattern_from_tileset_selection(
}
Vector2i organized_size = selection_pattern->get_size();
int unorganized_index = 0;
- for (List<const TileMapCell *>::Element *E_cell = unorganized.front(); E_cell; E_cell = E_cell->next()) {
- selection_pattern->set_cell(Vector2(organized_size.x + unorganized_index, vertical_offset), E_cell->get()->source_id, E_cell->get()->get_atlas_coords(), E_cell->get()->alternative_tile);
+ for (const TileMapCell *cell : unorganized) {
+ selection_pattern->set_cell(Vector2(organized_size.x + unorganized_index, vertical_offset), cell->source_id, cell->get_atlas_coords(), cell->alternative_tile);
unorganized_index++;
}
vertical_offset += MAX(organized_size.y, 1);
@@ -1711,13 +1736,19 @@ TypedArray<Vector2i> TileMapEditorTilesPlugin::_get_tile_map_selection() const {
return output;
}
-void TileMapEditorTilesPlugin::edit(ObjectID p_tile_map_id) {
- tile_map_id = p_tile_map_id;
+void TileMapEditorTilesPlugin::edit(ObjectID p_tile_map_id, int p_tile_map_layer) {
+ _stop_dragging(); // Avoids staying in a wrong drag state.
- // Clear the selection.
- tile_set_selection.clear();
- tile_map_selection.clear();
- selection_pattern->clear();
+ if (tile_map_id != p_tile_map_id) {
+ tile_map_id = p_tile_map_id;
+
+ // Clear the selection.
+ tile_set_selection.clear();
+ tile_map_selection.clear();
+ selection_pattern->clear();
+ }
+
+ tile_map_layer = p_tile_map_layer;
}
void TileMapEditorTilesPlugin::_bind_methods() {
@@ -2299,6 +2330,7 @@ Set<TileMapEditorTerrainsPlugin::Constraint> TileMapEditorTerrainsPlugin::_get_c
}
ERR_FAIL_INDEX_V(p_terrain_set, tile_set->get_terrain_sets_count(), Set<Constraint>());
+ ERR_FAIL_INDEX_V(tile_map_layer, tile_map->get_layers_count(), Set<Constraint>());
// Build a set of dummy constraints get the constrained points.
Set<Constraint> dummy_constraints;
@@ -2322,7 +2354,7 @@ Set<TileMapEditorTerrainsPlugin::Constraint> TileMapEditorTerrainsPlugin::_get_c
Map<Vector2i, TileSet::CellNeighbor> overlapping_terrain_bits = c.get_overlapping_coords_and_peering_bits();
for (Map<Vector2i, TileSet::CellNeighbor>::Element *E_overlapping = overlapping_terrain_bits.front(); E_overlapping; E_overlapping = E_overlapping->next()) {
if (!p_to_replace.has(E_overlapping->key())) {
- TileMapCell neighbor_cell = tile_map->get_cell(E_overlapping->key());
+ TileMapCell neighbor_cell = tile_map->get_cell(tile_map_layer, E_overlapping->key());
TileData *neighbor_tile_data = nullptr;
if (terrain_tiles.has(neighbor_cell) && terrain_tiles[neighbor_cell]->get_terrain_set() == p_terrain_set) {
neighbor_tile_data = terrain_tiles[neighbor_cell];
@@ -2629,6 +2661,90 @@ Map<Vector2i, TileMapCell> TileMapEditorTerrainsPlugin::_draw_terrains(const Map
return output;
}
+void TileMapEditorTerrainsPlugin::_stop_dragging() {
+ TileMap *tile_map = Object::cast_to<TileMap>(ObjectDB::get_instance(tile_map_id));
+ if (!tile_map) {
+ return;
+ }
+
+ Transform2D xform = CanvasItemEditor::get_singleton()->get_canvas_transform() * tile_map->get_global_transform();
+ Vector2 mpos = xform.affine_inverse().xform(CanvasItemEditor::get_singleton()->get_viewport_control()->get_local_mouse_position());
+
+ switch (drag_type) {
+ case DRAG_TYPE_PICK: {
+ Vector2i coords = tile_map->world_to_map(mpos);
+ TileMapCell tile = tile_map->get_cell(tile_map_layer, coords);
+
+ if (terrain_tiles.has(tile)) {
+ Array terrains_tile_pattern = _build_terrains_tile_pattern(terrain_tiles[tile]);
+
+ // Find the tree item for the right terrain set.
+ bool need_tree_item_switch = true;
+ TreeItem *tree_item = terrains_tree->get_selected();
+ if (tree_item) {
+ Dictionary metadata_dict = tree_item->get_metadata(0);
+ if (metadata_dict.has("terrain_set") && metadata_dict.has("terrain_id")) {
+ int terrain_set = metadata_dict["terrain_set"];
+ int terrain_id = metadata_dict["terrain_id"];
+ if (per_terrain_terrains_tile_patterns[terrain_set][terrain_id].has(terrains_tile_pattern)) {
+ need_tree_item_switch = false;
+ }
+ }
+ }
+
+ if (need_tree_item_switch) {
+ for (tree_item = terrains_tree->get_root()->get_first_child(); tree_item; tree_item = tree_item->get_next_visible()) {
+ Dictionary metadata_dict = tree_item->get_metadata(0);
+ if (metadata_dict.has("terrain_set") && metadata_dict.has("terrain_id")) {
+ int terrain_set = metadata_dict["terrain_set"];
+ int terrain_id = metadata_dict["terrain_id"];
+ if (per_terrain_terrains_tile_patterns[terrain_set][terrain_id].has(terrains_tile_pattern)) {
+ // Found
+ tree_item->select(0);
+ _update_tiles_list();
+ break;
+ }
+ }
+ }
+ }
+
+ // Find the list item for the given tile.
+ if (tree_item) {
+ for (int i = 0; i < terrains_tile_list->get_item_count(); i++) {
+ Dictionary metadata_dict = terrains_tile_list->get_item_metadata(i);
+ TerrainsTilePattern in_meta_terrains_tile_pattern = metadata_dict["terrains_tile_pattern"];
+ bool equals = true;
+ for (int j = 0; j < terrains_tile_pattern.size(); j++) {
+ if (terrains_tile_pattern[j] != in_meta_terrains_tile_pattern[j]) {
+ equals = false;
+ break;
+ }
+ }
+ if (equals) {
+ terrains_tile_list->select(i);
+ break;
+ }
+ }
+ } else {
+ ERR_PRINT("Terrain tile not found.");
+ }
+ }
+ picker_button->set_pressed(false);
+ } break;
+ case DRAG_TYPE_PAINT: {
+ undo_redo->create_action(TTR("Paint terrain"));
+ for (Map<Vector2i, TileMapCell>::Element *E = drag_modified.front(); E; E = E->next()) {
+ undo_redo->add_do_method(tile_map, "set_cell", tile_map_layer, E->key(), tile_map->get_cell_source_id(tile_map_layer, E->key()), tile_map->get_cell_atlas_coords(tile_map_layer, E->key()), tile_map->get_cell_alternative_tile(tile_map_layer, E->key()));
+ undo_redo->add_undo_method(tile_map, "set_cell", tile_map_layer, E->key(), E->get().source_id, E->get().get_atlas_coords(), E->get().alternative_tile);
+ }
+ undo_redo->commit_action(false);
+ } break;
+ default:
+ break;
+ }
+ drag_type = DRAG_TYPE_NONE;
+}
+
bool TileMapEditorTerrainsPlugin::forward_canvas_gui_input(const Ref<InputEvent> &p_event) {
if (!is_visible_in_tree()) {
// If the bottom editor is not visible, we ignore inputs.
@@ -2649,6 +2765,11 @@ bool TileMapEditorTerrainsPlugin::forward_canvas_gui_input(const Ref<InputEvent>
return false;
}
+ if (tile_map_layer < 0) {
+ return false;
+ }
+ ERR_FAIL_COND_V(tile_map_layer >= tile_map->get_layers_count(), false);
+
// Get the selected terrain.
TerrainsTilePattern selected_terrains_tile_pattern;
int selected_terrain_set = -1;
@@ -2690,9 +2811,9 @@ bool TileMapEditorTerrainsPlugin::forward_canvas_gui_input(const Ref<InputEvent>
Map<Vector2i, TileMapCell> modified = _draw_terrains(to_draw, selected_terrain_set);
for (Map<Vector2i, TileMapCell>::Element *E = modified.front(); E; E = E->next()) {
if (!drag_modified.has(E->key())) {
- drag_modified[E->key()] = tile_map->get_cell(E->key());
+ drag_modified[E->key()] = tile_map->get_cell(tile_map_layer, E->key());
}
- tile_map->set_cell(E->key(), E->get().source_id, E->get().get_atlas_coords(), E->get().alternative_tile);
+ tile_map->set_cell(tile_map_layer, E->key(), E->get().source_id, E->get().get_atlas_coords(), E->get().alternative_tile);
}
}
} break;
@@ -2728,86 +2849,14 @@ bool TileMapEditorTerrainsPlugin::forward_canvas_gui_input(const Ref<InputEvent>
Map<Vector2i, TileMapCell> to_draw = _draw_terrains(terrains_to_draw, selected_terrain_set);
for (Map<Vector2i, TileMapCell>::Element *E = to_draw.front(); E; E = E->next()) {
- drag_modified[E->key()] = tile_map->get_cell(E->key());
- tile_map->set_cell(E->key(), E->get().source_id, E->get().get_atlas_coords(), E->get().alternative_tile);
+ drag_modified[E->key()] = tile_map->get_cell(tile_map_layer, E->key());
+ tile_map->set_cell(tile_map_layer, E->key(), E->get().source_id, E->get().get_atlas_coords(), E->get().alternative_tile);
}
}
}
} else {
// Released
- switch (drag_type) {
- case DRAG_TYPE_PICK: {
- Vector2i coords = tile_map->world_to_map(mpos);
- TileMapCell tile = tile_map->get_cell(coords);
-
- if (terrain_tiles.has(tile)) {
- Array terrains_tile_pattern = _build_terrains_tile_pattern(terrain_tiles[tile]);
-
- // Find the tree item for the right terrain set.
- bool need_tree_item_switch = true;
- TreeItem *tree_item = terrains_tree->get_selected();
- if (tree_item) {
- Dictionary metadata_dict = tree_item->get_metadata(0);
- if (metadata_dict.has("terrain_set") && metadata_dict.has("terrain_id")) {
- int terrain_set = metadata_dict["terrain_set"];
- int terrain_id = metadata_dict["terrain_id"];
- if (per_terrain_terrains_tile_patterns[terrain_set][terrain_id].has(terrains_tile_pattern)) {
- need_tree_item_switch = false;
- }
- }
- }
-
- if (need_tree_item_switch) {
- for (tree_item = terrains_tree->get_root()->get_first_child(); tree_item; tree_item = tree_item->get_next_visible()) {
- Dictionary metadata_dict = tree_item->get_metadata(0);
- if (metadata_dict.has("terrain_set") && metadata_dict.has("terrain_id")) {
- int terrain_set = metadata_dict["terrain_set"];
- int terrain_id = metadata_dict["terrain_id"];
- if (per_terrain_terrains_tile_patterns[terrain_set][terrain_id].has(terrains_tile_pattern)) {
- // Found
- tree_item->select(0);
- _update_tiles_list();
- break;
- }
- }
- }
- }
-
- // Find the list item for the given tile.
- if (tree_item) {
- for (int i = 0; i < terrains_tile_list->get_item_count(); i++) {
- Dictionary metadata_dict = terrains_tile_list->get_item_metadata(i);
- TerrainsTilePattern in_meta_terrains_tile_pattern = metadata_dict["terrains_tile_pattern"];
- bool equals = true;
- for (int j = 0; j < terrains_tile_pattern.size(); j++) {
- if (terrains_tile_pattern[j] != in_meta_terrains_tile_pattern[j]) {
- equals = false;
- break;
- }
- }
- if (equals) {
- terrains_tile_list->select(i);
- break;
- }
- }
- } else {
- ERR_PRINT("Terrain tile not found.");
- }
- }
- picker_button->set_pressed(false);
- } break;
- case DRAG_TYPE_PAINT: {
- undo_redo->create_action(TTR("Paint terrain"));
- for (Map<Vector2i, TileMapCell>::Element *E = drag_modified.front(); E; E = E->next()) {
- undo_redo->add_do_method(tile_map, "set_cell", E->key(), tile_map->get_cell_source_id(E->key()), tile_map->get_cell_atlas_coords(E->key()), tile_map->get_cell_alternative_tile(E->key()));
- undo_redo->add_undo_method(tile_map, "set_cell", E->key(), E->get().source_id, E->get().get_atlas_coords(), E->get().alternative_tile);
- }
- undo_redo->commit_action(false);
- } break;
- default:
- break;
- }
- drag_type = DRAG_TYPE_NONE;
+ _stop_dragging();
}
CanvasItemEditor::get_singleton()->update_viewport();
@@ -3080,8 +3129,12 @@ void TileMapEditorTerrainsPlugin::_update_tiles_list() {
}
}
-void TileMapEditorTerrainsPlugin::edit(ObjectID p_tile_map_id) {
+void TileMapEditorTerrainsPlugin::edit(ObjectID p_tile_map_id, int p_tile_map_layer) {
+ _stop_dragging(); // Avoids staying in a wrong drag state.
+
tile_map_id = p_tile_map_id;
+ tile_map_layer = p_tile_map_layer;
+
_update_terrains_cache();
_update_terrains_tree();
_update_tiles_list();
@@ -3166,10 +3219,12 @@ void TileMapEditor::_notification(int p_what) {
advanced_menu_button->set_icon(get_theme_icon(SNAME("Tools"), SNAME("EditorIcons")));
toggle_grid_button->set_icon(get_theme_icon(SNAME("Grid"), SNAME("EditorIcons")));
toggle_grid_button->set_pressed(EditorSettings::get_singleton()->get("editors/tiles_editor/display_grid"));
+ toogle_highlight_selected_layer_button->set_icon(get_theme_icon(SNAME("TileMapHighlightSelected"), SNAME("EditorIcons")));
break;
case NOTIFICATION_INTERNAL_PROCESS:
if (is_visible_in_tree() && tileset_changed_needs_update) {
_update_bottom_panel();
+ _update_layers_selection();
tile_map_editor_plugins[tabs->get_current_tab()]->tile_set_changed();
CanvasItemEditor::get_singleton()->update_viewport();
tileset_changed_needs_update = false;
@@ -3178,6 +3233,16 @@ void TileMapEditor::_notification(int p_what) {
case EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED:
toggle_grid_button->set_pressed(EditorSettings::get_singleton()->get("editors/tiles_editor/display_grid"));
break;
+ case NOTIFICATION_VISIBILITY_CHANGED:
+ TileMap *tile_map = Object::cast_to<TileMap>(ObjectDB::get_instance(tile_map_id));
+ if (tile_map) {
+ if (is_visible_in_tree()) {
+ tile_map->set_selected_layer(tile_map_layer);
+ } else {
+ tile_map->set_selected_layer(-1);
+ }
+ }
+ break;
}
}
@@ -3185,6 +3250,63 @@ void TileMapEditor::_on_grid_toggled(bool p_pressed) {
EditorSettings::get_singleton()->set("editors/tiles_editor/display_grid", p_pressed);
}
+void TileMapEditor::_layers_selection_button_draw() {
+ if (!has_theme_icon(SNAME("arrow"), SNAME("OptionButton"))) {
+ return;
+ }
+
+ RID ci = layers_selection_button->get_canvas_item();
+ Ref<Texture2D> arrow = Control::get_theme_icon(SNAME("arrow"), SNAME("OptionButton"));
+
+ Color clr = Color(1, 1, 1);
+ if (get_theme_constant(SNAME("modulate_arrow"))) {
+ switch (layers_selection_button->get_draw_mode()) {
+ case BaseButton::DRAW_PRESSED:
+ clr = get_theme_color(SNAME("font_pressed_color"));
+ break;
+ case BaseButton::DRAW_HOVER:
+ clr = get_theme_color(SNAME("font_hover_color"));
+ break;
+ case BaseButton::DRAW_DISABLED:
+ clr = get_theme_color(SNAME("font_disabled_color"));
+ break;
+ default:
+ clr = get_theme_color(SNAME("font_color"));
+ }
+ }
+
+ Size2 size = layers_selection_button->get_size();
+
+ Point2 ofs;
+ if (is_layout_rtl()) {
+ ofs = Point2(get_theme_constant(SNAME("arrow_margin"), SNAME("OptionButton")), int(Math::abs((size.height - arrow->get_height()) / 2)));
+ } else {
+ ofs = Point2(size.width - arrow->get_width() - get_theme_constant(SNAME("arrow_margin"), SNAME("OptionButton")), int(Math::abs((size.height - arrow->get_height()) / 2)));
+ }
+ Rect2 dst_rect = Rect2(ofs, arrow->get_size());
+ if (!layers_selection_button->is_pressed()) {
+ dst_rect.size = -dst_rect.size;
+ }
+ arrow->draw_rect(ci, dst_rect, false, clr);
+}
+
+void TileMapEditor::_layers_selection_button_pressed() {
+ if (!layers_selection_popup->is_visible()) {
+ Size2 size = layers_selection_popup->get_contents_minimum_size();
+ size.x = MAX(size.x, layers_selection_button->get_size().x);
+ layers_selection_popup->set_position(layers_selection_button->get_screen_position() - Size2(0, size.y * get_global_transform().get_scale().y));
+ layers_selection_popup->set_size(size);
+ layers_selection_popup->popup();
+ } else {
+ layers_selection_popup->hide();
+ }
+}
+
+void TileMapEditor::_layers_selection_id_pressed(int p_id) {
+ tile_map_layer = p_id;
+ _update_layers_selection();
+}
+
void TileMapEditor::_advanced_menu_button_id_pressed(int p_id) {
TileMap *tile_map = Object::cast_to<TileMap>(ObjectDB::get_instance(tile_map_id));
if (!tile_map) {
@@ -3198,18 +3320,20 @@ void TileMapEditor::_advanced_menu_button_id_pressed(int p_id) {
if (p_id == 0) { // Replace Tile Proxies
undo_redo->create_action(TTR("Replace Tiles with Proxies"));
- TypedArray<Vector2i> used_cells = tile_map->get_used_cells();
- for (int i = 0; i < used_cells.size(); i++) {
- Vector2i cell_coords = used_cells[i];
- TileMapCell from = tile_map->get_cell(cell_coords);
- Array to_array = tile_set->map_tile_proxy(from.source_id, from.get_atlas_coords(), from.alternative_tile);
- TileMapCell to;
- to.source_id = to_array[0];
- to.set_atlas_coords(to_array[1]);
- to.alternative_tile = to_array[2];
- if (from != to) {
- undo_redo->add_do_method(tile_map, "set_cell", cell_coords, to.source_id, to.get_atlas_coords(), to.alternative_tile);
- undo_redo->add_undo_method(tile_map, "set_cell", cell_coords, from.source_id, from.get_atlas_coords(), from.alternative_tile);
+ for (int layer_index = 0; layer_index < tile_map->get_layers_count(); layer_index++) {
+ TypedArray<Vector2i> used_cells = tile_map->get_used_cells(layer_index);
+ for (int i = 0; i < used_cells.size(); i++) {
+ Vector2i cell_coords = used_cells[i];
+ TileMapCell from = tile_map->get_cell(layer_index, cell_coords);
+ Array to_array = tile_set->map_tile_proxy(from.source_id, from.get_atlas_coords(), from.alternative_tile);
+ TileMapCell to;
+ to.source_id = to_array[0];
+ to.set_atlas_coords(to_array[1]);
+ to.alternative_tile = to_array[2];
+ if (from != to) {
+ undo_redo->add_do_method(tile_map, "set_cell", tile_map_layer, cell_coords, to.source_id, to.get_atlas_coords(), to.alternative_tile);
+ undo_redo->add_undo_method(tile_map, "set_cell", tile_map_layer, cell_coords, from.source_id, from.get_atlas_coords(), from.alternative_tile);
+ }
}
}
undo_redo->commit_action();
@@ -3315,7 +3439,7 @@ void TileMapEditor::_tile_map_changed() {
void TileMapEditor::_tab_changed(int p_tab_id) {
// Make the plugin edit the correct tilemap.
- tile_map_editor_plugins[tabs->get_current_tab()]->edit(tile_map_id);
+ tile_map_editor_plugins[tabs->get_current_tab()]->edit(tile_map_id, tile_map_layer);
// Update toolbar.
for (int i = 0; i < tile_map_editor_plugins.size(); i++) {
@@ -3339,7 +3463,129 @@ void TileMapEditor::_tab_changed(int p_tab_id) {
CanvasItemEditor::get_singleton()->update_viewport();
}
+void TileMapEditor::_layers_select_next_or_previous(bool p_next) {
+ TileMap *tile_map = Object::cast_to<TileMap>(ObjectDB::get_instance(tile_map_id));
+ if (!tile_map) {
+ return;
+ }
+
+ if (tile_map->get_layers_count() < 1) {
+ return;
+ }
+
+ if (tile_map_layer < 0) {
+ tile_map_layer = 0;
+ }
+
+ int inc = p_next ? 1 : -1;
+ int origin_layer = tile_map_layer;
+ tile_map_layer = Math::posmod((tile_map_layer + inc), tile_map->get_layers_count());
+ while (tile_map_layer != origin_layer) {
+ if (tile_map->is_layer_enabled(tile_map_layer)) {
+ break;
+ }
+ tile_map_layer = Math::posmod((tile_map_layer + inc), tile_map->get_layers_count());
+ }
+
+ _update_layers_selection();
+}
+
+void TileMapEditor::_update_layers_selection() {
+ layers_selection_popup->clear();
+
+ TileMap *tile_map = Object::cast_to<TileMap>(ObjectDB::get_instance(tile_map_id));
+ if (!tile_map) {
+ return;
+ }
+
+ // Update the selected layer.
+ if (is_visible_in_tree() && tile_map->get_layers_count() >= 1) {
+ tile_map_layer = CLAMP(tile_map_layer, 0, tile_map->get_layers_count() - 1);
+
+ // Search for an enabled layer if the current one is not.
+ int origin_layer = tile_map_layer;
+ while (tile_map_layer >= 0 && !tile_map->is_layer_enabled(tile_map_layer)) {
+ tile_map_layer--;
+ }
+ if (tile_map_layer < 0) {
+ tile_map_layer = origin_layer;
+ while (tile_map_layer < tile_map->get_layers_count() && !tile_map->is_layer_enabled(tile_map_layer)) {
+ tile_map_layer++;
+ }
+ }
+ if (tile_map_layer >= tile_map->get_layers_count()) {
+ tile_map_layer = -1;
+ }
+ } else {
+ tile_map_layer = -1;
+ }
+ tile_map->set_selected_layer(toogle_highlight_selected_layer_button->is_pressed() ? tile_map_layer : -1);
+
+ // Build the list of layers.
+ for (int i = 0; i < tile_map->get_layers_count(); i++) {
+ String name = tile_map->get_layer_name(i);
+ layers_selection_popup->add_item(name.is_empty() ? vformat(TTR("Layer #%d"), i) : name, i);
+ layers_selection_popup->set_item_as_radio_checkable(i, true);
+ layers_selection_popup->set_item_disabled(i, !tile_map->is_layer_enabled(i));
+ layers_selection_popup->set_item_checked(i, i == tile_map_layer);
+ }
+
+ // Update the button label.
+ if (tile_map_layer >= 0) {
+ layers_selection_button->set_text(layers_selection_popup->get_item_text(tile_map_layer));
+ } else {
+ layers_selection_button->set_text(TTR("Select a layer"));
+ }
+
+ // Set button minimum width.
+ Size2 min_button_size = Size2(layers_selection_popup->get_contents_minimum_size().x, 0);
+ if (has_theme_icon(SNAME("arrow"), SNAME("OptionButton"))) {
+ Ref<Texture2D> arrow = Control::get_theme_icon(SNAME("arrow"), SNAME("OptionButton"));
+ min_button_size.x += arrow->get_size().x;
+ }
+ layers_selection_button->set_custom_minimum_size(min_button_size);
+ layers_selection_button->update();
+
+ tile_map_editor_plugins[tabs->get_current_tab()]->edit(tile_map_id, tile_map_layer);
+}
+
+void TileMapEditor::_undo_redo_inspector_callback(Object *p_undo_redo, Object *p_edited, String p_property, Variant p_new_value) {
+ UndoRedo *undo_redo = Object::cast_to<UndoRedo>(p_undo_redo);
+ ERR_FAIL_COND(!undo_redo);
+
+ TileMap *tile_map = Object::cast_to<TileMap>(p_edited);
+ if (tile_map) {
+ if (p_property == "layers_count") {
+ int new_layers_count = (int)p_new_value;
+ if (new_layers_count < tile_map->get_layers_count()) {
+ List<PropertyInfo> property_list;
+ tile_map->get_property_list(&property_list);
+
+ for (PropertyInfo property_info : property_list) {
+ Vector<String> components = String(property_info.name).split("/", true, 2);
+ if (components.size() == 2 && components[0].begins_with("layer_") && components[0].trim_prefix("layer_").is_valid_int()) {
+ int index = components[0].trim_prefix("layer_").to_int();
+ if (index >= new_layers_count) {
+ undo_redo->add_undo_property(tile_map, property_info.name, tile_map->get(property_info.name));
+ }
+ }
+ }
+ }
+ }
+ }
+}
+
bool TileMapEditor::forward_canvas_gui_input(const Ref<InputEvent> &p_event) {
+ if (ED_IS_SHORTCUT("tiles_editor/select_next_layer", p_event) && p_event->is_pressed()) {
+ _layers_select_next_or_previous(true);
+ return true;
+ }
+
+ if (ED_IS_SHORTCUT("tiles_editor/select_previous_layer", p_event) && p_event->is_pressed()) {
+ _layers_select_next_or_previous(false);
+ return true;
+ }
+
return tile_map_editor_plugins[tabs->get_current_tab()]->forward_canvas_gui_input(p_event);
}
@@ -3363,49 +3609,52 @@ void TileMapEditor::forward_canvas_draw_over_viewport(Control *p_overlay) {
Vector2i tile_shape_size = tile_set->get_tile_size();
// Draw tiles with invalid IDs in the grid.
- TypedArray<Vector2i> used_cells = tile_map->get_used_cells();
- for (int i = 0; i < used_cells.size(); i++) {
- Vector2i coords = used_cells[i];
- int tile_source_id = tile_map->get_cell_source_id(coords);
- if (tile_source_id >= 0) {
- Vector2i tile_atlas_coords = tile_map->get_cell_atlas_coords(coords);
- int tile_alternative_tile = tile_map->get_cell_alternative_tile(coords);
-
- TileSetSource *source = nullptr;
- if (tile_set->has_source(tile_source_id)) {
- source = *tile_set->get_source(tile_source_id);
- }
-
- if (!source || !source->has_tile(tile_atlas_coords) || !source->has_alternative_tile(tile_atlas_coords, tile_alternative_tile)) {
- // Generate a random color from the hashed values of the tiles.
- Array a = tile_set->map_tile_proxy(tile_source_id, tile_atlas_coords, tile_alternative_tile);
- if (int(a[0]) == tile_source_id && Vector2i(a[1]) == tile_atlas_coords && int(a[2]) == tile_alternative_tile) {
- // Only display the pattern if we have no proxy tile.
- Array to_hash;
- to_hash.push_back(tile_source_id);
- to_hash.push_back(tile_atlas_coords);
- to_hash.push_back(tile_alternative_tile);
- uint32_t hash = RandomPCG(to_hash.hash()).rand();
-
- Color color;
- color = color.from_hsv(
- (float)((hash >> 24) & 0xFF) / 256.0,
- Math::lerp(0.5, 1.0, (float)((hash >> 16) & 0xFF) / 256.0),
- Math::lerp(0.5, 1.0, (float)((hash >> 8) & 0xFF) / 256.0),
- 0.8);
-
- // Draw the scaled tile.
- Rect2 cell_region = xform.xform(Rect2(tile_map->map_to_world(coords) - Vector2(tile_shape_size) / 2, Vector2(tile_shape_size)));
- tile_set->draw_tile_shape(p_overlay, cell_region, color, true, warning_pattern_texture);
+ if (tile_map_layer >= 0) {
+ ERR_FAIL_COND(tile_map_layer >= tile_map->get_layers_count());
+ TypedArray<Vector2i> used_cells = tile_map->get_used_cells(tile_map_layer);
+ for (int i = 0; i < used_cells.size(); i++) {
+ Vector2i coords = used_cells[i];
+ int tile_source_id = tile_map->get_cell_source_id(tile_map_layer, coords);
+ if (tile_source_id >= 0) {
+ Vector2i tile_atlas_coords = tile_map->get_cell_atlas_coords(tile_map_layer, coords);
+ int tile_alternative_tile = tile_map->get_cell_alternative_tile(tile_map_layer, coords);
+
+ TileSetSource *source = nullptr;
+ if (tile_set->has_source(tile_source_id)) {
+ source = *tile_set->get_source(tile_source_id);
}
- // Draw the warning icon.
- int min_axis = missing_tile_texture->get_size().min_axis();
- Vector2 icon_size;
- icon_size[min_axis] = tile_set->get_tile_size()[min_axis] / 3;
- icon_size[(min_axis + 1) % 2] = (icon_size[min_axis] * missing_tile_texture->get_size()[(min_axis + 1) % 2] / missing_tile_texture->get_size()[min_axis]);
- Rect2 rect = Rect2(xform.xform(tile_map->map_to_world(coords)) - (icon_size * xform.get_scale() / 2), icon_size * xform.get_scale());
- p_overlay->draw_texture_rect(missing_tile_texture, rect);
+ if (!source || !source->has_tile(tile_atlas_coords) || !source->has_alternative_tile(tile_atlas_coords, tile_alternative_tile)) {
+ // Generate a random color from the hashed values of the tiles.
+ Array a = tile_set->map_tile_proxy(tile_source_id, tile_atlas_coords, tile_alternative_tile);
+ if (int(a[0]) == tile_source_id && Vector2i(a[1]) == tile_atlas_coords && int(a[2]) == tile_alternative_tile) {
+ // Only display the pattern if we have no proxy tile.
+ Array to_hash;
+ to_hash.push_back(tile_source_id);
+ to_hash.push_back(tile_atlas_coords);
+ to_hash.push_back(tile_alternative_tile);
+ uint32_t hash = RandomPCG(to_hash.hash()).rand();
+
+ Color color;
+ color = color.from_hsv(
+ (float)((hash >> 24) & 0xFF) / 256.0,
+ Math::lerp(0.5, 1.0, (float)((hash >> 16) & 0xFF) / 256.0),
+ Math::lerp(0.5, 1.0, (float)((hash >> 8) & 0xFF) / 256.0),
+ 0.8);
+
+ // Draw the scaled tile.
+ Rect2 cell_region = xform.xform(Rect2(tile_map->map_to_world(coords) - Vector2(tile_shape_size) / 2, Vector2(tile_shape_size)));
+ tile_set->draw_tile_shape(p_overlay, cell_region, color, true, warning_pattern_texture);
+ }
+
+ // Draw the warning icon.
+ int min_axis = missing_tile_texture->get_size().min_axis();
+ Vector2 icon_size;
+ icon_size[min_axis] = tile_set->get_tile_size()[min_axis] / 3;
+ icon_size[(min_axis + 1) % 2] = (icon_size[min_axis] * missing_tile_texture->get_size()[(min_axis + 1) % 2] / missing_tile_texture->get_size()[min_axis]);
+ Rect2 rect = Rect2(xform.xform(tile_map->map_to_world(coords)) - (icon_size * xform.get_scale() / 2), icon_size * xform.get_scale());
+ p_overlay->draw_texture_rect(missing_tile_texture, rect);
+ }
}
}
}
@@ -3476,14 +3725,19 @@ void TileMapEditor::edit(TileMap *p_tile_map) {
return;
}
- // Disconnect to changes.
TileMap *tile_map = Object::cast_to<TileMap>(ObjectDB::get_instance(tile_map_id));
if (tile_map) {
+ // Unselect layer if we are changing tile_map.
+ if (tile_map != p_tile_map) {
+ tile_map->set_selected_layer(-1);
+ }
+
+ // Disconnect to changes.
tile_map->disconnect("changed", callable_mp(this, &TileMapEditor::_tile_map_changed));
}
- // Change the edited object.
if (p_tile_map) {
+ // Change the edited object.
tile_map_id = p_tile_map->get_instance_id();
tile_map = Object::cast_to<TileMap>(ObjectDB::get_instance(tile_map_id));
// Connect to changes.
@@ -3494,8 +3748,10 @@ void TileMapEditor::edit(TileMap *p_tile_map) {
tile_map_id = ObjectID();
}
+ _update_layers_selection();
+
// Call the plugins.
- tile_map_editor_plugins[tabs->get_current_tab()]->edit(tile_map_id);
+ tile_map_editor_plugins[tabs->get_current_tab()]->edit(tile_map_id, tile_map_layer);
_tile_map_changed();
}
@@ -3503,6 +3759,10 @@ void TileMapEditor::edit(TileMap *p_tile_map) {
TileMapEditor::TileMapEditor() {
set_process_internal(true);
+ // Shortcuts.
+ ED_SHORTCUT("tiles_editor/select_next_layer", TTR("Select Next Tile Map Layer"), KEY_PAGEUP);
+ ED_SHORTCUT("tiles_editor/select_previous_layer", TTR("Select Previous Tile Map Layer"), KEY_PAGEDOWN);
+
// TileMap editor plugins
tile_map_editor_plugins.push_back(memnew(TileMapEditorTilesPlugin));
tile_map_editor_plugins.push_back(memnew(TileMapEditorTerrainsPlugin));
@@ -3516,18 +3776,46 @@ TileMapEditor::TileMapEditor() {
tabs->connect("tab_changed", callable_mp(this, &TileMapEditor::_tab_changed));
// --- TileMap toolbar ---
- tilemap_toolbar = memnew(HBoxContainer);
- tilemap_toolbar->set_h_size_flags(SIZE_EXPAND_FILL);
- tilemap_toolbar->add_child(tabs);
+ tile_map_toolbar = memnew(HBoxContainer);
+ tile_map_toolbar->set_h_size_flags(SIZE_EXPAND_FILL);
+
+ // Tabs.
+ tile_map_toolbar->add_child(tabs);
+
+ // Tabs toolbars.
for (int i = 0; i < tile_map_editor_plugins.size(); i++) {
tile_map_editor_plugins[i]->get_toolbar()->hide();
- tilemap_toolbar->add_child(tile_map_editor_plugins[i]->get_toolbar());
+ tile_map_toolbar->add_child(tile_map_editor_plugins[i]->get_toolbar());
}
// Wide empty separation control.
Control *h_empty_space = memnew(Control);
h_empty_space->set_h_size_flags(SIZE_EXPAND_FILL);
- tilemap_toolbar->add_child(h_empty_space);
+ tile_map_toolbar->add_child(h_empty_space);
+
+ // Layer selector.
+ layers_selection_popup = memnew(PopupMenu);
+ layers_selection_popup->connect("id_pressed", callable_mp(this, &TileMapEditor::_layers_selection_id_pressed));
+ layers_selection_popup->set_close_on_parent_focus(false);
+
+ layers_selection_button = memnew(Button);
+ layers_selection_button->set_toggle_mode(true);
+ layers_selection_button->connect("draw", callable_mp(this, &TileMapEditor::_layers_selection_button_draw));
+ layers_selection_button->connect("pressed", callable_mp(this, &TileMapEditor::_layers_selection_button_pressed));
+ layers_selection_button->connect("hidden", callable_mp((Window *)layers_selection_popup, &Popup::hide));
+ layers_selection_button->set_tooltip(TTR("Tile Map Layer"));
+ layers_selection_button->add_child(layers_selection_popup);
+ tile_map_toolbar->add_child(layers_selection_button);
+
+ toogle_highlight_selected_layer_button = memnew(Button);
+ toogle_highlight_selected_layer_button->set_flat(true);
+ toogle_highlight_selected_layer_button->set_toggle_mode(true);
+ toogle_highlight_selected_layer_button->set_pressed(true);
+ toogle_highlight_selected_layer_button->connect("pressed", callable_mp(this, &TileMapEditor::_update_layers_selection));
+ toogle_highlight_selected_layer_button->set_tooltip(TTR("Highlight Selected TileMap Layer"));
+ tile_map_toolbar->add_child(toogle_highlight_selected_layer_button);
+
+ tile_map_toolbar->add_child(memnew(VSeparator));
// Grid toggle.
toggle_grid_button = memnew(Button);
@@ -3535,14 +3823,14 @@ TileMapEditor::TileMapEditor() {
toggle_grid_button->set_toggle_mode(true);
toggle_grid_button->set_tooltip(TTR("Toggle grid visibility."));
toggle_grid_button->connect("toggled", callable_mp(this, &TileMapEditor::_on_grid_toggled));
- tilemap_toolbar->add_child(toggle_grid_button);
+ tile_map_toolbar->add_child(toggle_grid_button);
// Advanced settings menu button.
advanced_menu_button = memnew(MenuButton);
advanced_menu_button->set_flat(true);
advanced_menu_button->get_popup()->add_item(TTR("Automatically Replace Tiles with Proxies"));
advanced_menu_button->get_popup()->connect("id_pressed", callable_mp(this, &TileMapEditor::_advanced_menu_button_id_pressed));
- tilemap_toolbar->add_child(advanced_menu_button);
+ tile_map_toolbar->add_child(advanced_menu_button);
missing_tileset_label = memnew(Label);
missing_tileset_label->set_text(TTR("The edited TileMap node has no TileSet resource."));
@@ -3561,6 +3849,9 @@ TileMapEditor::TileMapEditor() {
}
_tab_changed(0);
+
+ // Registers UndoRedo inspector callback.
+ EditorNode::get_singleton()->get_editor_data().add_undo_redo_inspector_hook_callback(callable_mp(this, &TileMapEditor::_undo_redo_inspector_callback));
}
TileMapEditor::~TileMapEditor() {
diff --git a/editor/plugins/tiles/tile_map_editor.h b/editor/plugins/tiles/tile_map_editor.h
index 236774a06b..6e2f2ce2ba 100644
--- a/editor/plugins/tiles/tile_map_editor.h
+++ b/editor/plugins/tiles/tile_map_editor.h
@@ -47,7 +47,7 @@ public:
virtual bool forward_canvas_gui_input(const Ref<InputEvent> &p_event) { return false; };
virtual void forward_canvas_draw_over_viewport(Control *p_overlay){};
virtual void tile_set_changed(){};
- virtual void edit(ObjectID p_tile_map_id){};
+ virtual void edit(ObjectID p_tile_map_id, int p_tile_map_layer){};
};
class TileMapEditorTilesPlugin : public TileMapEditorPlugin {
@@ -56,7 +56,8 @@ class TileMapEditorTilesPlugin : public TileMapEditorPlugin {
private:
UndoRedo *undo_redo = EditorNode::get_undo_redo();
ObjectID tile_map_id;
- virtual void edit(ObjectID p_tile_map_id) override;
+ int tile_map_layer = -1;
+ virtual void edit(ObjectID p_tile_map_id, int p_tile_map_layer) override;
///// Toolbar /////
HBoxContainer *toolbar;
@@ -185,7 +186,8 @@ class TileMapEditorTerrainsPlugin : public TileMapEditorPlugin {
private:
UndoRedo *undo_redo = EditorNode::get_undo_redo();
ObjectID tile_map_id;
- virtual void edit(ObjectID p_tile_map_id) override;
+ int tile_map_layer = -1;
+ virtual void edit(ObjectID p_tile_map_id, int p_tile_map_layer) override;
// Toolbar.
HBoxContainer *toolbar;
@@ -258,9 +260,9 @@ private:
Map<Vector2i, TerrainsTilePattern> _wave_function_collapse(const Set<Vector2i> &p_to_replace, int p_terrain_set, const Set<TileMapEditorTerrainsPlugin::Constraint> p_constraints) const;
TileMapCell _get_random_tile_from_pattern(int p_terrain_set, TerrainsTilePattern p_terrain_tile_pattern) const;
Map<Vector2i, TileMapCell> _draw_terrains(const Map<Vector2i, TerrainsTilePattern> &p_to_paint, int p_terrain_set) const;
+ void _stop_dragging();
// Cached data.
-
TerrainsTilePattern _build_terrains_tile_pattern(TileData *p_tile_data);
LocalVector<Map<TerrainsTilePattern, Set<TileMapCell>>> per_terrain_terrains_tile_patterns_tiles;
LocalVector<LocalVector<Set<TerrainsTilePattern>>> per_terrain_terrains_tile_patterns;
@@ -300,12 +302,20 @@ private:
UndoRedo *undo_redo = EditorNode::get_undo_redo();
bool tileset_changed_needs_update = false;
ObjectID tile_map_id;
+ int tile_map_layer = -1;
// Vector to keep plugins.
Vector<TileMapEditorPlugin *> tile_map_editor_plugins;
// Toolbar.
- HBoxContainer *tilemap_toolbar;
+ HBoxContainer *tile_map_toolbar;
+
+ PopupMenu *layers_selection_popup;
+ Button *layers_selection_button;
+ Button *toogle_highlight_selected_layer_button;
+ void _layers_selection_button_draw();
+ void _layers_selection_button_pressed();
+ void _layers_selection_id_pressed(int p_id);
Button *toggle_grid_button;
void _on_grid_toggled(bool p_pressed);
@@ -313,19 +323,26 @@ private:
MenuButton *advanced_menu_button;
void _advanced_menu_button_id_pressed(int p_id);
- // Bottom panel
+ // Bottom panel.
Label *missing_tileset_label;
Tabs *tabs;
void _update_bottom_panel();
- // TileMap
+ // TileMap.
Ref<Texture2D> missing_tile_texture;
Ref<Texture2D> warning_pattern_texture;
- // CallBack
+ // CallBack.
void _tile_map_changed();
void _tab_changed(int p_tab_changed);
+ // Updates.
+ void _layers_select_next_or_previous(bool p_next);
+ void _update_layers_selection();
+
+ // Inspector undo/redo callback.
+ void _undo_redo_inspector_callback(Object *p_undo_redo, Object *p_edited, String p_property, Variant p_new_value);
+
protected:
void _notification(int p_what);
void _draw_shape(Control *p_control, Rect2 p_region, TileSet::TileShape p_shape, TileSet::TileOffsetAxis p_offset_axis, Color p_color);
@@ -335,7 +352,7 @@ public:
void forward_canvas_draw_over_viewport(Control *p_overlay);
void edit(TileMap *p_tile_map);
- Control *get_toolbar() { return tilemap_toolbar; };
+ Control *get_toolbar() { return tile_map_toolbar; };
TileMapEditor();
~TileMapEditor();
diff --git a/editor/plugins/tiles/tile_proxies_manager_dialog.h b/editor/plugins/tiles/tile_proxies_manager_dialog.h
index f6898e960b..6849be2cd6 100644
--- a/editor/plugins/tiles/tile_proxies_manager_dialog.h
+++ b/editor/plugins/tiles/tile_proxies_manager_dialog.h
@@ -34,9 +34,9 @@
#include "editor/editor_node.h"
#include "editor/editor_properties.h"
+#include "scene/2d/tile_map.h"
#include "scene/gui/dialogs.h"
#include "scene/gui/item_list.h"
-#include "scene/resources/tile_set.h"
class TileProxiesManagerDialog : public ConfirmationDialog {
GDCLASS(TileProxiesManagerDialog, ConfirmationDialog);
diff --git a/editor/plugins/version_control_editor_plugin.cpp b/editor/plugins/version_control_editor_plugin.cpp
index 5804f54649..a9a36427db 100644
--- a/editor/plugins/version_control_editor_plugin.cpp
+++ b/editor/plugins/version_control_editor_plugin.cpp
@@ -31,6 +31,7 @@
#include "version_control_editor_plugin.h"
#include "core/object/script_language.h"
+#include "core/os/keyboard.h"
#include "editor/editor_file_system.h"
#include "editor/editor_node.h"
#include "editor/editor_scale.h"
@@ -292,6 +293,29 @@ void VersionControlEditorPlugin::_update_commit_button() {
commit_button->set_disabled(commit_message->get_text().strip_edges() == "");
}
+void VersionControlEditorPlugin::_commit_message_gui_input(const Ref<InputEvent> &p_event) {
+ if (!commit_message->has_focus()) {
+ return;
+ }
+ if (commit_message->get_text().strip_edges().is_empty()) {
+ // Do not allow empty commit messages.
+ return;
+ }
+ const Ref<InputEventKey> k = p_event;
+
+ if (k.is_valid() && k->is_pressed()) {
+ if (ED_IS_SHORTCUT("version_control/commit", p_event)) {
+ if (staged_files_count == 0) {
+ // Stage all files only when no files were previously staged.
+ _stage_all();
+ }
+ _send_commit_msg();
+ commit_message->accept_event();
+ return;
+ }
+ }
+}
+
void VersionControlEditorPlugin::register_editor() {
if (!EditorVCSInterface::get_singleton()) {
EditorNode::get_singleton()->add_control_to_dock(EditorNode::DOCK_SLOT_RIGHT_UL, version_commit_dock);
@@ -462,7 +486,9 @@ VersionControlEditorPlugin::VersionControlEditorPlugin() {
commit_message->set_custom_minimum_size(Size2(200, 100));
commit_message->set_wrap_enabled(true);
commit_message->connect("text_changed", callable_mp(this, &VersionControlEditorPlugin::_update_commit_button));
+ commit_message->connect("gui_input", callable_mp(this, &VersionControlEditorPlugin::_commit_message_gui_input));
commit_box_vbc->add_child(commit_message);
+ ED_SHORTCUT("version_control/commit", TTR("Commit"), KEY_MASK_CMD | KEY_ENTER);
commit_button = memnew(Button);
commit_button->set_text(TTR("Commit Changes"));
diff --git a/editor/plugins/version_control_editor_plugin.h b/editor/plugins/version_control_editor_plugin.h
index 7d7c66a7ee..d2ba63c86c 100644
--- a/editor/plugins/version_control_editor_plugin.h
+++ b/editor/plugins/version_control_editor_plugin.h
@@ -111,6 +111,7 @@ private:
void _update_stage_status();
void _update_commit_status();
void _update_commit_button();
+ void _commit_message_gui_input(const Ref<InputEvent> &p_event);
friend class EditorVCSInterface;
diff --git a/editor/plugins/visual_shader_editor_plugin.cpp b/editor/plugins/visual_shader_editor_plugin.cpp
index add75d47fd..07167ae199 100644
--- a/editor/plugins/visual_shader_editor_plugin.cpp
+++ b/editor/plugins/visual_shader_editor_plugin.cpp
@@ -921,6 +921,10 @@ void VisualShaderGraphPlugin::add_node(VisualShader::Type p_type, int p_id) {
expression_box->add_comment_delimiter("/*", "*/", false);
expression_box->add_comment_delimiter("//", "", true);
+ if (!expression_box->has_auto_brace_completion_open_key("/*")) {
+ expression_box->add_auto_brace_completion_pair("/*", "*/");
+ }
+
expression_box->set_text(expression);
expression_box->set_context_menu_enabled(false);
expression_box->set_draw_line_numbers(true);
diff --git a/modules/visual_script/visual_script.cpp b/modules/visual_script/visual_script.cpp
index 7a2404fd80..86793af77f 100644
--- a/modules/visual_script/visual_script.cpp
+++ b/modules/visual_script/visual_script.cpp
@@ -271,6 +271,7 @@ void VisualScript::_node_ports_changed(int p_id) {
void VisualScript::add_node(int p_id, const Ref<VisualScriptNode> &p_node, const Point2 &p_pos) {
ERR_FAIL_COND(instances.size());
ERR_FAIL_COND(nodes.has(p_id)); // ID can exist only one in script.
+ ERR_FAIL_COND(p_node.is_null());
NodeData nd;
nd.node = p_node;
diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp
index e9efa1cf84..6afa0c0779 100644
--- a/scene/2d/tile_map.cpp
+++ b/scene/2d/tile_map.cpp
@@ -34,6 +34,8 @@
#include "core/math/geometry_2d.h"
#include "core/os/os.h"
+#include "servers/navigation_server_2d.h"
+
void TileMapPattern::set_cell(const Vector2i &p_coords, int p_source_id, const Vector2i p_atlas_coords, int p_alternative_tile) {
ERR_FAIL_COND_MSG(p_coords.x < 0 || p_coords.y < 0, vformat("Cannot set cell with negative coords in a TileMapPattern. Wrong coords: %s", p_coords));
@@ -235,40 +237,42 @@ Vector2i TileMap::transform_coords_layout(Vector2i p_coords, TileSet::TileOffset
return output;
}
-int TileMap::get_effective_quadrant_size() const {
+int TileMap::get_effective_quadrant_size(int p_layer) const {
// When using YSort, the quadrant size is reduced to 1 to have one CanvasItem per quadrant
- if (tile_set.is_valid() && tile_set->is_y_sorting()) {
+ if (is_y_sort_enabled() && layers[p_layer].y_sort_enabled) {
return 1;
} else {
return quadrant_size;
}
}
-Vector2i TileMap::_coords_to_quadrant_coords(const Vector2i &p_coords) const {
- int quadrant_size = get_effective_quadrant_size();
+void TileMap::set_selected_layer(int p_layer_id) {
+ ERR_FAIL_COND(p_layer_id < -1 || p_layer_id >= (int)layers.size());
+ selected_layer = p_layer_id;
+ emit_signal(SNAME("changed"));
+ _make_all_quadrants_dirty();
+}
- // Rounding down, instead of simply rounding towards zero (truncating)
- return Vector2i(
- p_coords.x > 0 ? p_coords.x / quadrant_size : (p_coords.x - (quadrant_size - 1)) / quadrant_size,
- p_coords.y > 0 ? p_coords.y / quadrant_size : (p_coords.y - (quadrant_size - 1)) / quadrant_size);
+int TileMap::get_selected_layer() const {
+ return selected_layer;
}
void TileMap::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_ENTER_TREE: {
pending_update = true;
- _recreate_quadrants();
+ _recreate_internals();
} break;
case NOTIFICATION_EXIT_TREE: {
- _clear_quadrants();
+ _clear_internals();
} break;
}
// Transfers the notification to tileset plugins.
if (tile_set.is_valid()) {
- for (int i = 0; i < tile_set->get_tile_set_atlas_plugins().size(); i++) {
- tile_set->get_tile_set_atlas_plugins()[i]->tilemap_notification(this, p_what);
- }
+ _rendering_notification(p_what);
+ _physics_notification(p_what);
+ _navigation_notification(p_what);
}
}
@@ -283,64 +287,210 @@ void TileMap::set_tileset(const Ref<TileSet> &p_tileset) {
// Set the tileset, registering to its changes.
if (tile_set.is_valid()) {
- tile_set->disconnect("changed", callable_mp(this, &TileMap::_make_all_quadrants_dirty));
tile_set->disconnect("changed", callable_mp(this, &TileMap::_tile_set_changed));
}
if (!p_tileset.is_valid()) {
- _clear_quadrants();
+ _clear_internals();
}
tile_set = p_tileset;
if (tile_set.is_valid()) {
- tile_set->connect("changed", callable_mp(this, &TileMap::_make_all_quadrants_dirty), varray(true));
tile_set->connect("changed", callable_mp(this, &TileMap::_tile_set_changed));
- _recreate_quadrants();
+ _recreate_internals();
}
emit_signal(SNAME("changed"));
}
+void TileMap::set_quadrant_size(int p_size) {
+ ERR_FAIL_COND_MSG(p_size < 1, "TileMapQuadrant size cannot be smaller than 1.");
+
+ quadrant_size = p_size;
+ _recreate_internals();
+ emit_signal(SNAME("changed"));
+}
+
int TileMap::get_quadrant_size() const {
return quadrant_size;
}
-void TileMap::set_quadrant_size(int p_size) {
- ERR_FAIL_COND_MSG(p_size < 1, "TileMapQuadrant size cannot be smaller than 1.");
+void TileMap::set_layers_count(int p_layers_count) {
+ ERR_FAIL_COND(p_layers_count < 0);
+ _clear_internals();
- quadrant_size = p_size;
- _recreate_quadrants();
+ layers.resize(p_layers_count);
+ _recreate_internals();
+ notify_property_list_changed();
+
+ if (selected_layer >= p_layers_count) {
+ selected_layer = -1;
+ }
+
+ emit_signal(SNAME("changed"));
+
+ update_configuration_warnings();
+}
+
+int TileMap::get_layers_count() const {
+ return layers.size();
+}
+
+void TileMap::set_layer_name(int p_layer, String p_name) {
+ ERR_FAIL_INDEX(p_layer, (int)layers.size());
+ layers[p_layer].name = p_name;
+ emit_signal(SNAME("changed"));
+}
+
+String TileMap::get_layer_name(int p_layer) const {
+ ERR_FAIL_INDEX_V(p_layer, (int)layers.size(), String());
+ return layers[p_layer].name;
+}
+
+void TileMap::set_layer_enabled(int p_layer, bool p_enabled) {
+ ERR_FAIL_INDEX(p_layer, (int)layers.size());
+ layers[p_layer].enabled = p_enabled;
+ _recreate_internals();
+ emit_signal(SNAME("changed"));
+
+ update_configuration_warnings();
+}
+
+bool TileMap::is_layer_enabled(int p_layer) const {
+ ERR_FAIL_INDEX_V(p_layer, (int)layers.size(), false);
+ return layers[p_layer].enabled;
+}
+
+void TileMap::set_layer_y_sort_enabled(int p_layer, bool p_y_sort_enabled) {
+ ERR_FAIL_INDEX(p_layer, (int)layers.size());
+ layers[p_layer].y_sort_enabled = p_y_sort_enabled;
+ _recreate_internals();
emit_signal(SNAME("changed"));
+
+ update_configuration_warnings();
+}
+
+bool TileMap::is_layer_y_sort_enabled(int p_layer) const {
+ ERR_FAIL_INDEX_V(p_layer, (int)layers.size(), false);
+ return layers[p_layer].y_sort_enabled;
+}
+
+void TileMap::set_layer_y_sort_origin(int p_layer, int p_y_sort_origin) {
+ ERR_FAIL_INDEX(p_layer, (int)layers.size());
+ layers[p_layer].y_sort_origin = p_y_sort_origin;
+ _recreate_internals();
+ emit_signal(SNAME("changed"));
+}
+
+int TileMap::get_layer_y_sort_origin(int p_layer) const {
+ ERR_FAIL_INDEX_V(p_layer, (int)layers.size(), false);
+ return layers[p_layer].y_sort_origin;
+}
+
+void TileMap::set_layer_z_index(int p_layer, int p_z_index) {
+ ERR_FAIL_INDEX(p_layer, (int)layers.size());
+ layers[p_layer].z_index = p_z_index;
+ _recreate_internals();
+ emit_signal(SNAME("changed"));
+
+ update_configuration_warnings();
+}
+
+int TileMap::get_layer_z_index(int p_layer) const {
+ ERR_FAIL_INDEX_V(p_layer, (int)layers.size(), false);
+ return layers[p_layer].z_index;
}
void TileMap::set_collision_visibility_mode(TileMap::VisibilityMode p_show_collision) {
- show_collision = p_show_collision;
- _recreate_quadrants();
+ collision_visibility_mode = p_show_collision;
+ _recreate_internals();
emit_signal(SNAME("changed"));
}
TileMap::VisibilityMode TileMap::get_collision_visibility_mode() {
- return show_collision;
+ return collision_visibility_mode;
}
void TileMap::set_navigation_visibility_mode(TileMap::VisibilityMode p_show_navigation) {
- show_navigation = p_show_navigation;
- _recreate_quadrants();
+ navigation_visibility_mode = p_show_navigation;
+ _recreate_internals();
emit_signal(SNAME("changed"));
}
TileMap::VisibilityMode TileMap::get_navigation_visibility_mode() {
- return show_navigation;
+ return navigation_visibility_mode;
}
void TileMap::set_y_sort_enabled(bool p_enable) {
Node2D::set_y_sort_enabled(p_enable);
- _recreate_quadrants();
+ _recreate_internals();
emit_signal(SNAME("changed"));
}
-void TileMap::update_dirty_quadrants() {
+Vector2i TileMap::_coords_to_quadrant_coords(int p_layer, const Vector2i &p_coords) const {
+ int quadrant_size = get_effective_quadrant_size(p_layer);
+
+ // Rounding down, instead of simply rounding towards zero (truncating)
+ return Vector2i(
+ p_coords.x > 0 ? p_coords.x / quadrant_size : (p_coords.x - (quadrant_size - 1)) / quadrant_size,
+ p_coords.y > 0 ? p_coords.y / quadrant_size : (p_coords.y - (quadrant_size - 1)) / quadrant_size);
+}
+
+Map<Vector2i, TileMapQuadrant>::Element *TileMap::_create_quadrant(int p_layer, const Vector2i &p_qk) {
+ ERR_FAIL_INDEX_V(p_layer, (int)layers.size(), nullptr);
+
+ TileMapQuadrant q;
+ q.layer = p_layer;
+ q.coords = p_qk;
+
+ rect_cache_dirty = true;
+
+ // Create the debug canvas item.
+ RenderingServer *rs = RenderingServer::get_singleton();
+ q.debug_canvas_item = rs->canvas_item_create();
+ rs->canvas_item_set_z_index(q.debug_canvas_item, RS::CANVAS_ITEM_Z_MAX - 1);
+ rs->canvas_item_set_parent(q.debug_canvas_item, get_canvas_item());
+
+ // Call the create_quadrant method on plugins
+ if (tile_set.is_valid()) {
+ _rendering_create_quadrant(&q);
+ _physics_create_quadrant(&q);
+ }
+
+ return layers[p_layer].quadrant_map.insert(p_qk, q);
+}
+
+void TileMap::_make_quadrant_dirty(Map<Vector2i, TileMapQuadrant>::Element *Q) {
+ // Make the given quadrant dirty, then trigger an update later.
+ TileMapQuadrant &q = Q->get();
+ if (!q.dirty_list_element.in_list()) {
+ layers[q.layer].dirty_quadrant_list.add(&q.dirty_list_element);
+ }
+ _queue_update_dirty_quadrants();
+}
+
+void TileMap::_make_all_quadrants_dirty() {
+ // Make all quandrants dirty, then trigger an update later.
+ for (unsigned int layer = 0; layer < layers.size(); layer++) {
+ for (Map<Vector2i, TileMapQuadrant>::Element *E = layers[layer].quadrant_map.front(); E; E = E->next()) {
+ if (!E->value().dirty_list_element.in_list()) {
+ layers[layer].dirty_quadrant_list.add(&E->value().dirty_list_element);
+ }
+ }
+ }
+ _queue_update_dirty_quadrants();
+}
+
+void TileMap::_queue_update_dirty_quadrants() {
+ if (pending_update || !is_inside_tree()) {
+ return;
+ }
+ pending_update = true;
+ call_deferred(SNAME("_update_dirty_quadrants"));
+}
+
+void TileMap::_update_dirty_quadrants() {
if (!pending_update) {
return;
}
@@ -349,43 +499,130 @@ void TileMap::update_dirty_quadrants() {
return;
}
- // Update the coords cache.
- for (SelfList<TileMapQuadrant> *q = dirty_quadrant_list.first(); q; q = q->next()) {
- q->self()->map_to_world.clear();
- q->self()->world_to_map.clear();
- for (Set<Vector2i>::Element *E = q->self()->cells.front(); E; E = E->next()) {
- Vector2i pk = E->get();
- Vector2i pk_world_coords = map_to_world(pk);
- q->self()->map_to_world[pk] = pk_world_coords;
- q->self()->world_to_map[pk_world_coords] = pk;
+ for (unsigned int layer = 0; layer < layers.size(); layer++) {
+ // Update the coords cache.
+ for (SelfList<TileMapQuadrant> *q = layers[layer].dirty_quadrant_list.first(); q; q = q->next()) {
+ q->self()->map_to_world.clear();
+ q->self()->world_to_map.clear();
+ for (Set<Vector2i>::Element *E = q->self()->cells.front(); E; E = E->next()) {
+ Vector2i pk = E->get();
+ Vector2i pk_world_coords = map_to_world(pk);
+ q->self()->map_to_world[pk] = pk_world_coords;
+ q->self()->world_to_map[pk_world_coords] = pk;
+ }
+ }
+
+ // Call the update_dirty_quadrant method on plugins.
+ _rendering_update_dirty_quadrants(layers[layer].dirty_quadrant_list);
+ _physics_update_dirty_quadrants(layers[layer].dirty_quadrant_list);
+ _navigation_update_dirty_quadrants(layers[layer].dirty_quadrant_list);
+ _scenes_update_dirty_quadrants(layers[layer].dirty_quadrant_list);
+
+ // Redraw the debug canvas_items.
+ RenderingServer *rs = RenderingServer::get_singleton();
+ for (SelfList<TileMapQuadrant> *q = layers[layer].dirty_quadrant_list.first(); q; q = q->next()) {
+ rs->canvas_item_clear(q->self()->debug_canvas_item);
+ Transform2D xform;
+ xform.set_origin(map_to_world(q->self()->coords * get_effective_quadrant_size(layer)));
+ rs->canvas_item_set_transform(q->self()->debug_canvas_item, xform);
+
+ _rendering_draw_quadrant_debug(q->self());
+ _physics_draw_quadrant_debug(q->self());
+ _navigation_draw_quadrant_debug(q->self());
+ _scenes_draw_quadrant_debug(q->self());
}
- }
- // Call the update_dirty_quadrant method on plugins.
- for (int i = 0; i < tile_set->get_tile_set_atlas_plugins().size(); i++) {
- tile_set->get_tile_set_atlas_plugins()[i]->update_dirty_quadrants(this, dirty_quadrant_list);
+ // Clear the list
+ while (layers[layer].dirty_quadrant_list.first()) {
+ layers[layer].dirty_quadrant_list.remove(layers[layer].dirty_quadrant_list.first());
+ }
}
- // Redraw the debug canvas_items.
- RenderingServer *rs = RenderingServer::get_singleton();
- for (SelfList<TileMapQuadrant> *q = dirty_quadrant_list.first(); q; q = q->next()) {
- rs->canvas_item_clear(q->self()->debug_canvas_item);
- Transform2D xform;
- xform.set_origin(map_to_world(q->self()->coords * get_effective_quadrant_size()));
- rs->canvas_item_set_transform(q->self()->debug_canvas_item, xform);
- for (int i = 0; i < tile_set->get_tile_set_atlas_plugins().size(); i++) {
- tile_set->get_tile_set_atlas_plugins()[i]->draw_quadrant_debug(this, q->self());
+ pending_update = false;
+
+ _recompute_rect_cache();
+}
+
+void TileMap::_recreate_internals() {
+ // Clear all internals.
+ _clear_internals();
+
+ for (unsigned int layer = 0; layer < layers.size(); layer++) {
+ if (!layers[layer].enabled) {
+ continue;
+ }
+
+ // Upadate the layer internals.
+ _rendering_update_layer(layer);
+
+ // Recreate the quadrants.
+ const Map<Vector2i, TileMapCell> &tile_map = layers[layer].tile_map;
+ for (Map<Vector2i, TileMapCell>::Element *E = tile_map.front(); E; E = E->next()) {
+ Vector2i qk = _coords_to_quadrant_coords(layer, Vector2i(E->key().x, E->key().y));
+
+ Map<Vector2i, TileMapQuadrant>::Element *Q = layers[layer].quadrant_map.find(qk);
+ if (!Q) {
+ Q = _create_quadrant(layer, qk);
+ layers[layer].dirty_quadrant_list.add(&Q->get().dirty_list_element);
+ }
+
+ Vector2i pk = E->key();
+ Q->get().cells.insert(pk);
+
+ _make_quadrant_dirty(Q);
}
}
- // Clear the list
- while (dirty_quadrant_list.first()) {
- dirty_quadrant_list.remove(dirty_quadrant_list.first());
+ _update_dirty_quadrants();
+}
+
+void TileMap::_erase_quadrant(Map<Vector2i, TileMapQuadrant>::Element *Q) {
+ // Remove a quadrant.
+ TileMapQuadrant *q = &(Q->get());
+
+ // Call the cleanup_quadrant method on plugins.
+ if (tile_set.is_valid()) {
+ _rendering_cleanup_quadrant(q);
+ _physics_cleanup_quadrant(q);
+ _navigation_cleanup_quadrant(q);
+ _scenes_cleanup_quadrant(q);
}
- pending_update = false;
+ // Remove the quadrant from the dirty_list if it is there.
+ if (q->dirty_list_element.in_list()) {
+ layers[q->layer].dirty_quadrant_list.remove(&(q->dirty_list_element));
+ }
- _recompute_rect_cache();
+ // Free the debug canvas item.
+ RenderingServer *rs = RenderingServer::get_singleton();
+ rs->free(q->debug_canvas_item);
+
+ layers[q->layer].quadrant_map.erase(Q);
+ rect_cache_dirty = true;
+}
+
+void TileMap::_clear_layer_internals(int p_layer) {
+ ERR_FAIL_INDEX(p_layer, (int)layers.size());
+
+ // Clear quadrants.
+ while (layers[p_layer].quadrant_map.size()) {
+ _erase_quadrant(layers[p_layer].quadrant_map.front());
+ }
+
+ // Clear the layers internals.
+ _rendering_cleanup_layer(p_layer);
+
+ // Clear the dirty quadrants list.
+ while (layers[p_layer].dirty_quadrant_list.first()) {
+ layers[p_layer].dirty_quadrant_list.remove(layers[p_layer].dirty_quadrant_list.first());
+ }
+}
+
+void TileMap::_clear_internals() {
+ // Clear quadrants.
+ for (unsigned int layer = 0; layer < layers.size(); layer++) {
+ _clear_layer_internals(layer);
+ }
}
void TileMap::_recompute_rect_cache() {
@@ -397,16 +634,18 @@ void TileMap::_recompute_rect_cache() {
}
Rect2 r_total;
- for (Map<Vector2i, TileMapQuadrant>::Element *E = quadrant_map.front(); E; E = E->next()) {
- Rect2 r;
- r.position = map_to_world(E->key() * get_effective_quadrant_size());
- r.expand_to(map_to_world((E->key() + Vector2i(1, 0)) * get_effective_quadrant_size()));
- r.expand_to(map_to_world((E->key() + Vector2i(1, 1)) * get_effective_quadrant_size()));
- r.expand_to(map_to_world((E->key() + Vector2i(0, 1)) * get_effective_quadrant_size()));
- if (E == quadrant_map.front()) {
- r_total = r;
- } else {
- r_total = r_total.merge(r);
+ for (unsigned int layer = 0; layer < layers.size(); layer++) {
+ for (Map<Vector2i, TileMapQuadrant>::Element *E = layers[layer].quadrant_map.front(); E; E = E->next()) {
+ Rect2 r;
+ r.position = map_to_world(E->key() * get_effective_quadrant_size(layer));
+ r.expand_to(map_to_world((E->key() + Vector2i(1, 0)) * get_effective_quadrant_size(layer)));
+ r.expand_to(map_to_world((E->key() + Vector2i(1, 1)) * get_effective_quadrant_size(layer)));
+ r.expand_to(map_to_world((E->key() + Vector2i(0, 1)) * get_effective_quadrant_size(layer)));
+ if (E == layers[layer].quadrant_map.front()) {
+ r_total = r;
+ } else {
+ r_total = r_total.merge(r);
+ }
}
}
@@ -418,94 +657,884 @@ void TileMap::_recompute_rect_cache() {
#endif
}
-Map<Vector2i, TileMapQuadrant>::Element *TileMap::_create_quadrant(const Vector2i &p_qk) {
- TileMapQuadrant q;
- q.coords = p_qk;
+/////////////////////////////// Rendering //////////////////////////////////////
- rect_cache_dirty = true;
+void TileMap::_rendering_notification(int p_what) {
+ switch (p_what) {
+ case CanvasItem::NOTIFICATION_VISIBILITY_CHANGED: {
+ bool visible = is_visible_in_tree();
+ for (int layer = 0; layer < (int)layers.size(); layer++) {
+ for (Map<Vector2i, TileMapQuadrant>::Element *E_quadrant = layers[layer].quadrant_map.front(); E_quadrant; E_quadrant = E_quadrant->next()) {
+ TileMapQuadrant &q = E_quadrant->get();
+
+ // Update occluders transform.
+ for (Map<Vector2i, Vector2i, TileMapQuadrant::CoordsWorldComparator>::Element *E_cell = q.world_to_map.front(); E_cell; E_cell = E_cell->next()) {
+ Transform2D xform;
+ xform.set_origin(E_cell->key());
+ for (const RID &occluder : q.occluders) {
+ RS::get_singleton()->canvas_light_occluder_set_enabled(occluder, visible);
+ }
+ }
+ }
+ }
+ } break;
+ case CanvasItem::NOTIFICATION_TRANSFORM_CHANGED: {
+ if (!is_inside_tree()) {
+ return;
+ }
+ for (int layer = 0; layer < (int)layers.size(); layer++) {
+ for (Map<Vector2i, TileMapQuadrant>::Element *E_quadrant = layers[layer].quadrant_map.front(); E_quadrant; E_quadrant = E_quadrant->next()) {
+ TileMapQuadrant &q = E_quadrant->get();
+
+ // Update occluders transform.
+ for (Map<Vector2i, Vector2i, TileMapQuadrant::CoordsWorldComparator>::Element *E_cell = q.world_to_map.front(); E_cell; E_cell = E_cell->next()) {
+ Transform2D xform;
+ xform.set_origin(E_cell->key());
+ for (const RID &occluder : q.occluders) {
+ RS::get_singleton()->canvas_light_occluder_set_transform(occluder, get_global_transform() * xform);
+ }
+ }
+ }
+ }
+ } break;
+ case CanvasItem::NOTIFICATION_DRAW: {
+ if (tile_set.is_valid()) {
+ RenderingServer::get_singleton()->canvas_item_set_sort_children_by_y(get_canvas_item(), is_y_sort_enabled());
+ }
+ } break;
+ }
+}
+
+void TileMap::_rendering_update_layer(int p_layer) {
+ ERR_FAIL_INDEX(p_layer, (int)layers.size());
- // Create the debug canvas item.
RenderingServer *rs = RenderingServer::get_singleton();
- q.debug_canvas_item = rs->canvas_item_create();
- rs->canvas_item_set_z_index(q.debug_canvas_item, RS::CANVAS_ITEM_Z_MAX - 1);
- rs->canvas_item_set_parent(q.debug_canvas_item, get_canvas_item());
+ if (!layers[p_layer].canvas_item.is_valid()) {
+ RID ci = rs->canvas_item_create();
+ rs->canvas_item_set_parent(ci, get_canvas_item());
- // Call the create_quadrant method on plugins
- if (tile_set.is_valid()) {
- for (int i = 0; i < tile_set->get_tile_set_atlas_plugins().size(); i++) {
- tile_set->get_tile_set_atlas_plugins()[i]->create_quadrant(this, &q);
- }
+ /*Transform2D xform;
+ xform.set_origin(Vector2(0, p_layer));
+ rs->canvas_item_set_transform(ci, xform);*/
+ rs->canvas_item_set_draw_index(ci, p_layer);
+
+ layers[p_layer].canvas_item = ci;
}
+ RID &ci = layers[p_layer].canvas_item;
+ rs->canvas_item_set_sort_children_by_y(ci, layers[p_layer].y_sort_enabled);
+ rs->canvas_item_set_use_parent_material(ci, get_use_parent_material() || get_material().is_valid());
+ rs->canvas_item_set_z_index(ci, layers[p_layer].z_index);
+ rs->canvas_item_set_default_texture_filter(ci, RS::CanvasItemTextureFilter(get_texture_filter()));
+ rs->canvas_item_set_default_texture_repeat(ci, RS::CanvasItemTextureRepeat(get_texture_repeat()));
+ rs->canvas_item_set_light_mask(ci, get_light_mask());
+}
- return quadrant_map.insert(p_qk, q);
+void TileMap::_rendering_cleanup_layer(int p_layer) {
+ ERR_FAIL_INDEX(p_layer, (int)layers.size());
+
+ RenderingServer *rs = RenderingServer::get_singleton();
+ if (!layers[p_layer].canvas_item.is_valid()) {
+ rs->free(layers[p_layer].canvas_item);
+ }
}
-void TileMap::_erase_quadrant(Map<Vector2i, TileMapQuadrant>::Element *Q) {
- // Remove a quadrant.
- TileMapQuadrant *q = &(Q->get());
+void TileMap::_rendering_update_dirty_quadrants(SelfList<TileMapQuadrant>::List &r_dirty_quadrant_list) {
+ ERR_FAIL_COND(!is_inside_tree());
+ ERR_FAIL_COND(!tile_set.is_valid());
- // Call the cleanup_quadrant method on plugins.
- if (tile_set.is_valid()) {
- for (int i = 0; i < tile_set->get_tile_set_atlas_plugins().size(); i++) {
- tile_set->get_tile_set_atlas_plugins()[i]->cleanup_quadrant(this, q);
+ bool visible = is_visible_in_tree();
+
+ SelfList<TileMapQuadrant> *q_list_element = r_dirty_quadrant_list.first();
+ while (q_list_element) {
+ TileMapQuadrant &q = *q_list_element->self();
+
+ RenderingServer *rs = RenderingServer::get_singleton();
+
+ // Free the canvas items.
+ for (const RID &ci : q.canvas_items) {
+ rs->free(ci);
+ }
+ q.canvas_items.clear();
+
+ // Free the occluders.
+ for (const RID &occluder : q.occluders) {
+ rs->free(occluder);
}
+ q.occluders.clear();
+
+ // Those allow to group cell per material or z-index.
+ Ref<ShaderMaterial> prev_material;
+ int prev_z_index = 0;
+ RID prev_canvas_item;
+
+ // Iterate over the cells of the quadrant.
+ for (Map<Vector2i, Vector2i, TileMapQuadrant::CoordsWorldComparator>::Element *E_cell = q.world_to_map.front(); E_cell; E_cell = E_cell->next()) {
+ TileMapCell c = get_cell(q.layer, E_cell->value(), true);
+
+ TileSetSource *source;
+ if (tile_set->has_source(c.source_id)) {
+ source = *tile_set->get_source(c.source_id);
+
+ if (!source->has_tile(c.get_atlas_coords()) || !source->has_alternative_tile(c.get_atlas_coords(), c.alternative_tile)) {
+ continue;
+ }
+
+ TileSetAtlasSource *atlas_source = Object::cast_to<TileSetAtlasSource>(source);
+ if (atlas_source) {
+ // Get the tile data.
+ TileData *tile_data = Object::cast_to<TileData>(atlas_source->get_tile_data(c.get_atlas_coords(), c.alternative_tile));
+ Ref<ShaderMaterial> mat = tile_data->tile_get_material();
+ int z_index = layers[q.layer].z_index + tile_data->get_z_index();
+
+ // Quandrant pos.
+ Vector2 position = map_to_world(q.coords * get_effective_quadrant_size(q.layer));
+ if (is_y_sort_enabled() && layers[q.layer].y_sort_enabled) {
+ // When Y-sorting, the quandrant size is sure to be 1, we can thus offset the CanvasItem.
+ position.y += layers[q.layer].y_sort_origin + tile_data->get_y_sort_origin();
+ }
+
+ // --- CanvasItems ---
+ // Create two canvas items, for rendering and debug.
+ RID canvas_item;
+
+ // Check if the material or the z_index changed.
+ if (prev_canvas_item == RID() || prev_material != mat || prev_z_index != z_index) {
+ // If so, create a new CanvasItem.
+ canvas_item = rs->canvas_item_create();
+ if (mat.is_valid()) {
+ rs->canvas_item_set_material(canvas_item, mat->get_rid());
+ }
+ rs->canvas_item_set_parent(canvas_item, layers[q.layer].canvas_item);
+ rs->canvas_item_set_use_parent_material(canvas_item, get_use_parent_material() || get_material().is_valid());
+
+ Transform2D xform;
+ xform.set_origin(position);
+ rs->canvas_item_set_transform(canvas_item, xform);
+
+ rs->canvas_item_set_light_mask(canvas_item, get_light_mask());
+ rs->canvas_item_set_z_index(canvas_item, z_index);
+
+ rs->canvas_item_set_default_texture_filter(canvas_item, RS::CanvasItemTextureFilter(get_texture_filter()));
+ rs->canvas_item_set_default_texture_repeat(canvas_item, RS::CanvasItemTextureRepeat(get_texture_repeat()));
+
+ q.canvas_items.push_back(canvas_item);
+
+ prev_canvas_item = canvas_item;
+ prev_material = mat;
+ prev_z_index = z_index;
+
+ } else {
+ // Keep the same canvas_item to draw on.
+ canvas_item = prev_canvas_item;
+ }
+
+ // Drawing the tile in the canvas item.
+ Color modulate = get_self_modulate();
+ if (selected_layer >= 0) {
+ if (q.layer < selected_layer) {
+ modulate = modulate.darkened(0.5);
+ } else if (q.layer > selected_layer) {
+ modulate = modulate.darkened(0.5);
+ modulate.a *= 0.3;
+ }
+ }
+ draw_tile(canvas_item, E_cell->key() - position, tile_set, c.source_id, c.get_atlas_coords(), c.alternative_tile, modulate);
+
+ // --- Occluders ---
+ for (int i = 0; i < tile_set->get_occlusion_layers_count(); i++) {
+ Transform2D xform;
+ xform.set_origin(E_cell->key());
+ if (tile_data->get_occluder(i).is_valid()) {
+ RID occluder_id = rs->canvas_light_occluder_create();
+ rs->canvas_light_occluder_set_enabled(occluder_id, visible);
+ rs->canvas_light_occluder_set_transform(occluder_id, get_global_transform() * xform);
+ rs->canvas_light_occluder_set_polygon(occluder_id, tile_data->get_occluder(i)->get_rid());
+ rs->canvas_light_occluder_attach_to_canvas(occluder_id, get_canvas());
+ rs->canvas_light_occluder_set_light_mask(occluder_id, tile_set->get_occlusion_layer_light_mask(i));
+ q.occluders.push_back(occluder_id);
+ }
+ }
+ }
+ }
+ }
+
+ _rendering_quadrant_order_dirty = true;
+ q_list_element = q_list_element->next();
}
- // Remove the quadrant from the dirty_list if it is there.
- if (q->dirty_list_element.in_list()) {
- dirty_quadrant_list.remove(&(q->dirty_list_element));
+ // Reset the drawing indices
+ if (_rendering_quadrant_order_dirty) {
+ int index = -(int64_t)0x80000000; //always must be drawn below children.
+
+ for (int layer = 0; layer < (int)layers.size(); layer++) {
+ // Sort the quadrants coords per world coordinates
+ Map<Vector2i, Vector2i, TileMapQuadrant::CoordsWorldComparator> world_to_map;
+ for (Map<Vector2i, TileMapQuadrant>::Element *E = layers[layer].quadrant_map.front(); E; E = E->next()) {
+ world_to_map[map_to_world(E->key())] = E->key();
+ }
+
+ // Sort the quadrants
+ for (Map<Vector2i, Vector2i, TileMapQuadrant::CoordsWorldComparator>::Element *E = world_to_map.front(); E; E = E->next()) {
+ TileMapQuadrant &q = layers[layer].quadrant_map[E->value()];
+ for (const RID &ci : q.canvas_items) {
+ RS::get_singleton()->canvas_item_set_draw_index(ci, index++);
+ }
+ }
+ }
+ _rendering_quadrant_order_dirty = false;
}
+}
- // Free the debug canvas item.
+void TileMap::_rendering_create_quadrant(TileMapQuadrant *p_quadrant) {
+ ERR_FAIL_COND(!tile_set.is_valid());
+
+ _rendering_quadrant_order_dirty = true;
+}
+
+void TileMap::_rendering_cleanup_quadrant(TileMapQuadrant *p_quadrant) {
+ // Free the canvas items.
+ for (const RID &ci : p_quadrant->canvas_items) {
+ RenderingServer::get_singleton()->free(ci);
+ }
+ p_quadrant->canvas_items.clear();
+
+ // Free the occluders.
+ for (const RID &occluder : p_quadrant->occluders) {
+ RenderingServer::get_singleton()->free(occluder);
+ }
+ p_quadrant->occluders.clear();
+}
+
+void TileMap::_rendering_draw_quadrant_debug(TileMapQuadrant *p_quadrant) {
+ ERR_FAIL_COND(!tile_set.is_valid());
+
+ if (!Engine::get_singleton()->is_editor_hint()) {
+ return;
+ }
+
+ // Draw a placeholder for scenes needing one.
RenderingServer *rs = RenderingServer::get_singleton();
- rs->free(q->debug_canvas_item);
+ Vector2 quadrant_pos = map_to_world(p_quadrant->coords * get_effective_quadrant_size(p_quadrant->layer));
+ for (Set<Vector2i>::Element *E_cell = p_quadrant->cells.front(); E_cell; E_cell = E_cell->next()) {
+ const TileMapCell &c = get_cell(p_quadrant->layer, E_cell->get(), true);
- quadrant_map.erase(Q);
- rect_cache_dirty = true;
+ TileSetSource *source;
+ if (tile_set->has_source(c.source_id)) {
+ source = *tile_set->get_source(c.source_id);
+
+ if (!source->has_tile(c.get_atlas_coords()) || !source->has_alternative_tile(c.get_atlas_coords(), c.alternative_tile)) {
+ continue;
+ }
+
+ TileSetAtlasSource *atlas_source = Object::cast_to<TileSetAtlasSource>(source);
+ if (atlas_source) {
+ Vector2i grid_size = atlas_source->get_atlas_grid_size();
+ if (!atlas_source->get_texture().is_valid() || c.get_atlas_coords().x >= grid_size.x || c.get_atlas_coords().y >= grid_size.y) {
+ // Generate a random color from the hashed values of the tiles.
+ Array to_hash;
+ to_hash.push_back(c.source_id);
+ to_hash.push_back(c.get_atlas_coords());
+ to_hash.push_back(c.alternative_tile);
+ uint32_t hash = RandomPCG(to_hash.hash()).rand();
+
+ Color color;
+ color = color.from_hsv(
+ (float)((hash >> 24) & 0xFF) / 256.0,
+ Math::lerp(0.5, 1.0, (float)((hash >> 16) & 0xFF) / 256.0),
+ Math::lerp(0.5, 1.0, (float)((hash >> 8) & 0xFF) / 256.0),
+ 0.8);
+
+ // Draw a placeholder tile.
+ Transform2D xform;
+ xform.set_origin(map_to_world(E_cell->get()) - quadrant_pos);
+ rs->canvas_item_add_set_transform(p_quadrant->debug_canvas_item, xform);
+ rs->canvas_item_add_circle(p_quadrant->debug_canvas_item, Vector2(), MIN(tile_set->get_tile_size().x, tile_set->get_tile_size().y) / 4.0, color);
+ }
+ }
+ }
+ }
}
-void TileMap::_make_all_quadrants_dirty(bool p_update) {
- // Make all quandrants dirty, then trigger an update later.
- for (Map<Vector2i, TileMapQuadrant>::Element *E = quadrant_map.front(); E; E = E->next()) {
- if (!E->value().dirty_list_element.in_list()) {
- dirty_quadrant_list.add(&E->value().dirty_list_element);
+void TileMap::draw_tile(RID p_canvas_item, Vector2i p_position, const Ref<TileSet> p_tile_set, int p_atlas_source_id, Vector2i p_atlas_coords, int p_alternative_tile, Color p_modulation) {
+ ERR_FAIL_COND(!p_tile_set.is_valid());
+ ERR_FAIL_COND(!p_tile_set->has_source(p_atlas_source_id));
+ ERR_FAIL_COND(!p_tile_set->get_source(p_atlas_source_id)->has_tile(p_atlas_coords));
+ ERR_FAIL_COND(!p_tile_set->get_source(p_atlas_source_id)->has_alternative_tile(p_atlas_coords, p_alternative_tile));
+
+ TileSetSource *source = *p_tile_set->get_source(p_atlas_source_id);
+ TileSetAtlasSource *atlas_source = Object::cast_to<TileSetAtlasSource>(source);
+ if (atlas_source) {
+ // Get the texture.
+ Ref<Texture2D> tex = atlas_source->get_texture();
+ if (!tex.is_valid()) {
+ return;
+ }
+
+ // Check if we are in the texture, return otherwise.
+ Vector2i grid_size = atlas_source->get_atlas_grid_size();
+ if (p_atlas_coords.x >= grid_size.x || p_atlas_coords.y >= grid_size.y) {
+ return;
+ }
+
+ // Get tile data.
+ TileData *tile_data = Object::cast_to<TileData>(atlas_source->get_tile_data(p_atlas_coords, p_alternative_tile));
+
+ // Compute the offset
+ Rect2i source_rect = atlas_source->get_tile_texture_region(p_atlas_coords);
+ Vector2i tile_offset = atlas_source->get_tile_effective_texture_offset(p_atlas_coords, p_alternative_tile);
+
+ // Compute the destination rectangle in the CanvasItem.
+ Rect2 dest_rect;
+ dest_rect.size = source_rect.size;
+ dest_rect.size.x += FP_ADJUST;
+ dest_rect.size.y += FP_ADJUST;
+
+ bool transpose = tile_data->get_transpose();
+ if (transpose) {
+ dest_rect.position = (p_position - Vector2(dest_rect.size.y, dest_rect.size.x) / 2 - tile_offset);
+ } else {
+ dest_rect.position = (p_position - dest_rect.size / 2 - tile_offset);
+ }
+
+ if (tile_data->get_flip_h()) {
+ dest_rect.size.x = -dest_rect.size.x;
+ }
+
+ if (tile_data->get_flip_v()) {
+ dest_rect.size.y = -dest_rect.size.y;
}
+
+ // Get the tile modulation.
+ Color modulate = tile_data->get_modulate();
+ modulate = Color(modulate.r * p_modulation.r, modulate.g * p_modulation.g, modulate.b * p_modulation.b, modulate.a * p_modulation.a);
+
+ // Draw the tile.
+ tex->draw_rect_region(p_canvas_item, dest_rect, source_rect, modulate, transpose, p_tile_set->is_uv_clipping());
}
+}
- if (pending_update) {
+/////////////////////////////// Physics //////////////////////////////////////
+
+void TileMap::_physics_notification(int p_what) {
+ switch (p_what) {
+ case CanvasItem::NOTIFICATION_TRANSFORM_CHANGED: {
+ // Update the bodies transforms.
+ if (is_inside_tree()) {
+ for (int layer = 0; layer < (int)layers.size(); layer++) {
+ Transform2D global_transform = get_global_transform();
+
+ for (Map<Vector2i, TileMapQuadrant>::Element *E = layers[layer].quadrant_map.front(); E; E = E->next()) {
+ TileMapQuadrant &q = E->get();
+
+ Transform2D xform;
+ xform.set_origin(map_to_world(E->key() * get_effective_quadrant_size(layer)));
+ xform = global_transform * xform;
+
+ for (int body_index = 0; body_index < q.bodies.size(); body_index++) {
+ PhysicsServer2D::get_singleton()->body_set_state(q.bodies[body_index], PhysicsServer2D::BODY_STATE_TRANSFORM, xform);
+ }
+ }
+ }
+ }
+ } break;
+ }
+}
+
+void TileMap::_physics_update_dirty_quadrants(SelfList<TileMapQuadrant>::List &r_dirty_quadrant_list) {
+ ERR_FAIL_COND(!is_inside_tree());
+ ERR_FAIL_COND(!tile_set.is_valid());
+
+ Transform2D global_transform = get_global_transform();
+ PhysicsServer2D *ps = PhysicsServer2D::get_singleton();
+
+ SelfList<TileMapQuadrant> *q_list_element = r_dirty_quadrant_list.first();
+ while (q_list_element) {
+ TileMapQuadrant &q = *q_list_element->self();
+
+ Vector2 quadrant_pos = map_to_world(q.coords * get_effective_quadrant_size(q.layer));
+
+ // Clear shapes.
+ for (int body_index = 0; body_index < q.bodies.size(); body_index++) {
+ ps->body_clear_shapes(q.bodies[body_index]);
+
+ // Position the bodies.
+ Transform2D xform;
+ xform.set_origin(quadrant_pos);
+ xform = global_transform * xform;
+ ps->body_set_state(q.bodies[body_index], PhysicsServer2D::BODY_STATE_TRANSFORM, xform);
+ }
+
+ for (Set<Vector2i>::Element *E_cell = q.cells.front(); E_cell; E_cell = E_cell->next()) {
+ TileMapCell c = get_cell(q.layer, E_cell->get(), true);
+
+ TileSetSource *source;
+ if (tile_set->has_source(c.source_id)) {
+ source = *tile_set->get_source(c.source_id);
+
+ if (!source->has_tile(c.get_atlas_coords()) || !source->has_alternative_tile(c.get_atlas_coords(), c.alternative_tile)) {
+ continue;
+ }
+
+ TileSetAtlasSource *atlas_source = Object::cast_to<TileSetAtlasSource>(source);
+ if (atlas_source) {
+ TileData *tile_data = Object::cast_to<TileData>(atlas_source->get_tile_data(c.get_atlas_coords(), c.alternative_tile));
+
+ for (int body_index = 0; body_index < q.bodies.size(); body_index++) {
+ // Add the shapes again.
+ for (int polygon_index = 0; polygon_index < tile_data->get_collision_polygons_count(body_index); polygon_index++) {
+ bool one_way_collision = tile_data->is_collision_polygon_one_way(body_index, polygon_index);
+ float one_way_collision_margin = tile_data->get_collision_polygon_one_way_margin(body_index, polygon_index);
+
+ int shapes_count = tile_data->get_collision_polygon_shapes_count(body_index, polygon_index);
+ for (int shape_index = 0; shape_index < shapes_count; shape_index++) {
+ Transform2D xform = Transform2D();
+ xform.set_origin(map_to_world(E_cell->get()) - quadrant_pos);
+
+ // Add decomposed convex shapes.
+ Ref<ConvexPolygonShape2D> shape = tile_data->get_collision_polygon_shape(body_index, polygon_index, shape_index);
+ ps->body_add_shape(q.bodies[body_index], shape->get_rid(), xform);
+ ps->body_set_shape_metadata(q.bodies[body_index], shape_index, E_cell->get());
+ ps->body_set_shape_as_one_way_collision(q.bodies[body_index], shape_index, one_way_collision, one_way_collision_margin);
+ }
+ }
+ }
+ }
+ }
+ }
+
+ q_list_element = q_list_element->next();
+ }
+}
+
+void TileMap::_physics_create_quadrant(TileMapQuadrant *p_quadrant) {
+ ERR_FAIL_COND(!tile_set.is_valid());
+
+ //Get the TileMap's gobla transform.
+ Transform2D global_transform;
+ if (is_inside_tree()) {
+ global_transform = get_global_transform();
+ }
+
+ // Clear all bodies.
+ p_quadrant->bodies.clear();
+
+ // Create the body and set its parameters.
+ for (int layer = 0; layer < tile_set->get_physics_layers_count(); layer++) {
+ RID body = PhysicsServer2D::get_singleton()->body_create();
+ PhysicsServer2D::get_singleton()->body_set_mode(body, PhysicsServer2D::BODY_MODE_STATIC);
+
+ PhysicsServer2D::get_singleton()->body_attach_object_instance_id(body, get_instance_id());
+ PhysicsServer2D::get_singleton()->body_set_collision_layer(body, tile_set->get_physics_layer_collision_layer(layer));
+ PhysicsServer2D::get_singleton()->body_set_collision_mask(body, tile_set->get_physics_layer_collision_mask(layer));
+
+ Ref<PhysicsMaterial> physics_material = tile_set->get_physics_layer_physics_material(layer);
+ if (!physics_material.is_valid()) {
+ PhysicsServer2D::get_singleton()->body_set_param(body, PhysicsServer2D::BODY_PARAM_BOUNCE, 0);
+ PhysicsServer2D::get_singleton()->body_set_param(body, PhysicsServer2D::BODY_PARAM_FRICTION, 1);
+ } else {
+ PhysicsServer2D::get_singleton()->body_set_param(body, PhysicsServer2D::BODY_PARAM_BOUNCE, physics_material->computed_bounce());
+ PhysicsServer2D::get_singleton()->body_set_param(body, PhysicsServer2D::BODY_PARAM_FRICTION, physics_material->computed_friction());
+ }
+
+ if (is_inside_tree()) {
+ RID space = get_world_2d()->get_space();
+ PhysicsServer2D::get_singleton()->body_set_space(body, space);
+
+ Transform2D xform;
+ xform.set_origin(map_to_world(p_quadrant->coords * get_effective_quadrant_size(layer)));
+ xform = global_transform * xform;
+ PhysicsServer2D::get_singleton()->body_set_state(body, PhysicsServer2D::BODY_STATE_TRANSFORM, xform);
+ }
+
+ p_quadrant->bodies.push_back(body);
+ }
+}
+
+void TileMap::_physics_cleanup_quadrant(TileMapQuadrant *p_quadrant) {
+ // Remove a quadrant.
+ for (int body_index = 0; body_index < p_quadrant->bodies.size(); body_index++) {
+ PhysicsServer2D::get_singleton()->free(p_quadrant->bodies[body_index]);
+ }
+ p_quadrant->bodies.clear();
+}
+
+void TileMap::_physics_draw_quadrant_debug(TileMapQuadrant *p_quadrant) {
+ // Draw the debug collision shapes.
+ ERR_FAIL_COND(!tile_set.is_valid());
+
+ if (!get_tree()) {
return;
}
- pending_update = true;
- if (!is_inside_tree()) {
+
+ bool show_collision = false;
+ switch (collision_visibility_mode) {
+ case TileMap::VISIBILITY_MODE_DEFAULT:
+ show_collision = !Engine::get_singleton()->is_editor_hint() && (get_tree() && get_tree()->is_debugging_navigation_hint());
+ break;
+ case TileMap::VISIBILITY_MODE_FORCE_HIDE:
+ show_collision = false;
+ break;
+ case TileMap::VISIBILITY_MODE_FORCE_SHOW:
+ show_collision = true;
+ break;
+ }
+ if (!show_collision) {
return;
}
- if (p_update) {
- call_deferred(SNAME("update_dirty_quadrants"));
+
+ RenderingServer *rs = RenderingServer::get_singleton();
+
+ Vector2 quadrant_pos = map_to_world(p_quadrant->coords * get_effective_quadrant_size(p_quadrant->layer));
+
+ Color debug_collision_color = get_tree()->get_debug_collisions_color();
+ for (Set<Vector2i>::Element *E_cell = p_quadrant->cells.front(); E_cell; E_cell = E_cell->next()) {
+ TileMapCell c = get_cell(p_quadrant->layer, E_cell->get(), true);
+
+ Transform2D xform;
+ xform.set_origin(map_to_world(E_cell->get()) - quadrant_pos);
+ rs->canvas_item_add_set_transform(p_quadrant->debug_canvas_item, xform);
+
+ if (tile_set->has_source(c.source_id)) {
+ TileSetSource *source = *tile_set->get_source(c.source_id);
+
+ if (!source->has_tile(c.get_atlas_coords()) || !source->has_alternative_tile(c.get_atlas_coords(), c.alternative_tile)) {
+ continue;
+ }
+
+ TileSetAtlasSource *atlas_source = Object::cast_to<TileSetAtlasSource>(source);
+ if (atlas_source) {
+ TileData *tile_data = Object::cast_to<TileData>(atlas_source->get_tile_data(c.get_atlas_coords(), c.alternative_tile));
+
+ for (int body_index = 0; body_index < p_quadrant->bodies.size(); body_index++) {
+ for (int polygon_index = 0; polygon_index < tile_data->get_collision_polygons_count(body_index); polygon_index++) {
+ // Draw the debug polygon.
+ Vector<Vector2> polygon = tile_data->get_collision_polygon_points(body_index, polygon_index);
+ if (polygon.size() >= 3) {
+ Vector<Color> color;
+ color.push_back(debug_collision_color);
+ rs->canvas_item_add_polygon(p_quadrant->debug_canvas_item, polygon, color);
+ }
+ }
+ }
+ }
+ }
+ rs->canvas_item_add_set_transform(p_quadrant->debug_canvas_item, Transform2D());
+ }
+};
+
+/////////////////////////////// Navigation //////////////////////////////////////
+
+void TileMap::_navigation_notification(int p_what) {
+ switch (p_what) {
+ case CanvasItem::NOTIFICATION_TRANSFORM_CHANGED: {
+ if (is_inside_tree()) {
+ for (int layer = 0; layer < (int)layers.size(); layer++) {
+ Transform2D tilemap_xform = get_global_transform();
+ for (Map<Vector2i, TileMapQuadrant>::Element *E_quadrant = layers[layer].quadrant_map.front(); E_quadrant; E_quadrant = E_quadrant->next()) {
+ TileMapQuadrant &q = E_quadrant->get();
+ for (Map<Vector2i, Vector<RID>>::Element *E_region = q.navigation_regions.front(); E_region; E_region = E_region->next()) {
+ for (int layer_index = 0; layer_index < E_region->get().size(); layer_index++) {
+ RID region = E_region->get()[layer_index];
+ if (!region.is_valid()) {
+ continue;
+ }
+ Transform2D tile_transform;
+ tile_transform.set_origin(map_to_world(E_region->key()));
+ NavigationServer2D::get_singleton()->region_set_transform(region, tilemap_xform * tile_transform);
+ }
+ }
+ }
+ }
+ }
+ } break;
}
}
-void TileMap::_make_quadrant_dirty(Map<Vector2i, TileMapQuadrant>::Element *Q, bool p_update) {
- // Make the given quadrant dirty, then trigger an update later.
- TileMapQuadrant &q = Q->get();
- if (!q.dirty_list_element.in_list()) {
- dirty_quadrant_list.add(&q.dirty_list_element);
+void TileMap::_navigation_update_dirty_quadrants(SelfList<TileMapQuadrant>::List &r_dirty_quadrant_list) {
+ ERR_FAIL_COND(!is_inside_tree());
+ ERR_FAIL_COND(!tile_set.is_valid());
+
+ // Get colors for debug.
+ SceneTree *st = SceneTree::get_singleton();
+ Color debug_navigation_color;
+ bool debug_navigation = st && st->is_debugging_navigation_hint();
+ if (debug_navigation) {
+ debug_navigation_color = st->get_debug_navigation_color();
+ }
+
+ Transform2D tilemap_xform = get_global_transform();
+ SelfList<TileMapQuadrant> *q_list_element = r_dirty_quadrant_list.first();
+ while (q_list_element) {
+ TileMapQuadrant &q = *q_list_element->self();
+
+ // Clear navigation shapes in the quadrant.
+ for (Map<Vector2i, Vector<RID>>::Element *E = q.navigation_regions.front(); E; E = E->next()) {
+ for (int i = 0; i < E->get().size(); i++) {
+ RID region = E->get()[i];
+ if (!region.is_valid()) {
+ continue;
+ }
+ NavigationServer2D::get_singleton()->region_set_map(region, RID());
+ }
+ }
+ q.navigation_regions.clear();
+
+ // Get the navigation polygons and create regions.
+ for (Set<Vector2i>::Element *E_cell = q.cells.front(); E_cell; E_cell = E_cell->next()) {
+ TileMapCell c = get_cell(q.layer, E_cell->get(), true);
+
+ TileSetSource *source;
+ if (tile_set->has_source(c.source_id)) {
+ source = *tile_set->get_source(c.source_id);
+
+ if (!source->has_tile(c.get_atlas_coords()) || !source->has_alternative_tile(c.get_atlas_coords(), c.alternative_tile)) {
+ continue;
+ }
+
+ TileSetAtlasSource *atlas_source = Object::cast_to<TileSetAtlasSource>(source);
+ if (atlas_source) {
+ TileData *tile_data = Object::cast_to<TileData>(atlas_source->get_tile_data(c.get_atlas_coords(), c.alternative_tile));
+ q.navigation_regions[E_cell->get()].resize(tile_set->get_navigation_layers_count());
+
+ for (int layer_index = 0; layer_index < tile_set->get_navigation_layers_count(); layer_index++) {
+ Ref<NavigationPolygon> navpoly;
+ navpoly = tile_data->get_navigation_polygon(layer_index);
+
+ if (navpoly.is_valid()) {
+ Transform2D tile_transform;
+ tile_transform.set_origin(map_to_world(E_cell->get()));
+
+ RID region = NavigationServer2D::get_singleton()->region_create();
+ NavigationServer2D::get_singleton()->region_set_map(region, get_world_2d()->get_navigation_map());
+ NavigationServer2D::get_singleton()->region_set_transform(region, tilemap_xform * tile_transform);
+ NavigationServer2D::get_singleton()->region_set_navpoly(region, navpoly);
+ q.navigation_regions[E_cell->get()].write[layer_index] = region;
+ }
+ }
+ }
+ }
+ }
+
+ q_list_element = q_list_element->next();
}
+}
- if (pending_update) {
+void TileMap::_navigation_cleanup_quadrant(TileMapQuadrant *p_quadrant) {
+ // Clear navigation shapes in the quadrant.
+ for (Map<Vector2i, Vector<RID>>::Element *E = p_quadrant->navigation_regions.front(); E; E = E->next()) {
+ for (int i = 0; i < E->get().size(); i++) {
+ RID region = E->get()[i];
+ if (!region.is_valid()) {
+ continue;
+ }
+ NavigationServer2D::get_singleton()->free(region);
+ }
+ }
+ p_quadrant->navigation_regions.clear();
+}
+
+void TileMap::_navigation_draw_quadrant_debug(TileMapQuadrant *p_quadrant) {
+ // Draw the debug collision shapes.
+ ERR_FAIL_COND(!tile_set.is_valid());
+
+ if (!get_tree()) {
return;
}
- pending_update = true;
- if (!is_inside_tree()) {
+
+ bool show_navigation = false;
+ switch (navigation_visibility_mode) {
+ case TileMap::VISIBILITY_MODE_DEFAULT:
+ show_navigation = !Engine::get_singleton()->is_editor_hint() && (get_tree() && get_tree()->is_debugging_navigation_hint());
+ break;
+ case TileMap::VISIBILITY_MODE_FORCE_HIDE:
+ show_navigation = false;
+ break;
+ case TileMap::VISIBILITY_MODE_FORCE_SHOW:
+ show_navigation = true;
+ break;
+ }
+ if (!show_navigation) {
+ return;
+ }
+
+ RenderingServer *rs = RenderingServer::get_singleton();
+
+ Color color = get_tree()->get_debug_navigation_color();
+ RandomPCG rand;
+
+ Vector2 quadrant_pos = map_to_world(p_quadrant->coords * get_effective_quadrant_size(p_quadrant->layer));
+
+ for (Set<Vector2i>::Element *E_cell = p_quadrant->cells.front(); E_cell; E_cell = E_cell->next()) {
+ TileMapCell c = get_cell(p_quadrant->layer, E_cell->get(), true);
+
+ TileSetSource *source;
+ if (tile_set->has_source(c.source_id)) {
+ source = *tile_set->get_source(c.source_id);
+
+ if (!source->has_tile(c.get_atlas_coords()) || !source->has_alternative_tile(c.get_atlas_coords(), c.alternative_tile)) {
+ continue;
+ }
+
+ TileSetAtlasSource *atlas_source = Object::cast_to<TileSetAtlasSource>(source);
+ if (atlas_source) {
+ TileData *tile_data = Object::cast_to<TileData>(atlas_source->get_tile_data(c.get_atlas_coords(), c.alternative_tile));
+
+ Transform2D xform;
+ xform.set_origin(map_to_world(E_cell->get()) - quadrant_pos);
+ rs->canvas_item_add_set_transform(p_quadrant->debug_canvas_item, xform);
+
+ for (int layer_index = 0; layer_index < tile_set->get_navigation_layers_count(); layer_index++) {
+ Ref<NavigationPolygon> navpoly = tile_data->get_navigation_polygon(layer_index);
+ if (navpoly.is_valid()) {
+ PackedVector2Array navigation_polygon_vertices = navpoly->get_vertices();
+
+ for (int i = 0; i < navpoly->get_polygon_count(); i++) {
+ // An array of vertices for this polygon.
+ Vector<int> polygon = navpoly->get_polygon(i);
+ Vector<Vector2> vertices;
+ vertices.resize(polygon.size());
+ for (int j = 0; j < polygon.size(); j++) {
+ ERR_FAIL_INDEX(polygon[j], navigation_polygon_vertices.size());
+ vertices.write[j] = navigation_polygon_vertices[polygon[j]];
+ }
+
+ // Generate the polygon color, slightly randomly modified from the settings one.
+ Color random_variation_color;
+ random_variation_color.set_hsv(color.get_h() + rand.random(-1.0, 1.0) * 0.05, color.get_s(), color.get_v() + rand.random(-1.0, 1.0) * 0.1);
+ random_variation_color.a = color.a;
+ Vector<Color> colors;
+ colors.push_back(random_variation_color);
+
+ rs->canvas_item_add_polygon(p_quadrant->debug_canvas_item, vertices, colors);
+ }
+ }
+ }
+ }
+ }
+ }
+}
+
+/////////////////////////////// Scenes //////////////////////////////////////
+
+void TileMap::_scenes_update_dirty_quadrants(SelfList<TileMapQuadrant>::List &r_dirty_quadrant_list) {
+ ERR_FAIL_COND(!tile_set.is_valid());
+
+ SelfList<TileMapQuadrant> *q_list_element = r_dirty_quadrant_list.first();
+ while (q_list_element) {
+ TileMapQuadrant &q = *q_list_element->self();
+
+ // Clear the scenes.
+ for (Map<Vector2i, String>::Element *E = q.scenes.front(); E; E = E->next()) {
+ Node *node = get_node(E->get());
+ if (node) {
+ node->queue_delete();
+ }
+ }
+
+ q.scenes.clear();
+
+ // Recreate the scenes.
+ for (Set<Vector2i>::Element *E_cell = q.cells.front(); E_cell; E_cell = E_cell->next()) {
+ const TileMapCell &c = get_cell(q.layer, E_cell->get(), true);
+
+ TileSetSource *source;
+ if (tile_set->has_source(c.source_id)) {
+ source = *tile_set->get_source(c.source_id);
+
+ if (!source->has_tile(c.get_atlas_coords()) || !source->has_alternative_tile(c.get_atlas_coords(), c.alternative_tile)) {
+ continue;
+ }
+
+ TileSetScenesCollectionSource *scenes_collection_source = Object::cast_to<TileSetScenesCollectionSource>(source);
+ if (scenes_collection_source) {
+ Ref<PackedScene> packed_scene = scenes_collection_source->get_scene_tile_scene(c.alternative_tile);
+ if (packed_scene.is_valid()) {
+ Node *scene = packed_scene->instantiate();
+ add_child(scene);
+ Control *scene_as_control = Object::cast_to<Control>(scene);
+ Node2D *scene_as_node2d = Object::cast_to<Node2D>(scene);
+ if (scene_as_control) {
+ scene_as_control->set_position(map_to_world(E_cell->get()) + scene_as_control->get_position());
+ } else if (scene_as_node2d) {
+ Transform2D xform;
+ xform.set_origin(map_to_world(E_cell->get()));
+ scene_as_node2d->set_transform(xform * scene_as_node2d->get_transform());
+ }
+ q.scenes[E_cell->get()] = scene->get_name();
+ }
+ }
+ }
+ }
+
+ q_list_element = q_list_element->next();
+ }
+}
+
+void TileMap::_scenes_cleanup_quadrant(TileMapQuadrant *p_quadrant) {
+ // Clear the scenes.
+ for (Map<Vector2i, String>::Element *E = p_quadrant->scenes.front(); E; E = E->next()) {
+ Node *node = get_node(E->get());
+ if (node) {
+ node->queue_delete();
+ }
+ }
+
+ p_quadrant->scenes.clear();
+}
+
+void TileMap::_scenes_draw_quadrant_debug(TileMapQuadrant *p_quadrant) {
+ ERR_FAIL_COND(!tile_set.is_valid());
+
+ if (!Engine::get_singleton()->is_editor_hint()) {
return;
}
- if (p_update) {
- call_deferred(SNAME("update_dirty_quadrants"));
+ // Draw a placeholder for scenes needing one.
+ RenderingServer *rs = RenderingServer::get_singleton();
+ Vector2 quadrant_pos = map_to_world(p_quadrant->coords * get_effective_quadrant_size(p_quadrant->layer));
+ for (Set<Vector2i>::Element *E_cell = p_quadrant->cells.front(); E_cell; E_cell = E_cell->next()) {
+ const TileMapCell &c = get_cell(p_quadrant->layer, E_cell->get(), true);
+
+ TileSetSource *source;
+ if (tile_set->has_source(c.source_id)) {
+ source = *tile_set->get_source(c.source_id);
+
+ if (!source->has_tile(c.get_atlas_coords()) || !source->has_alternative_tile(c.get_atlas_coords(), c.alternative_tile)) {
+ continue;
+ }
+
+ TileSetScenesCollectionSource *scenes_collection_source = Object::cast_to<TileSetScenesCollectionSource>(source);
+ if (scenes_collection_source) {
+ if (!scenes_collection_source->get_scene_tile_scene(c.alternative_tile).is_valid() || scenes_collection_source->get_scene_tile_display_placeholder(c.alternative_tile)) {
+ // Generate a random color from the hashed values of the tiles.
+ Array to_hash;
+ to_hash.push_back(c.source_id);
+ to_hash.push_back(c.alternative_tile);
+ uint32_t hash = RandomPCG(to_hash.hash()).rand();
+
+ Color color;
+ color = color.from_hsv(
+ (float)((hash >> 24) & 0xFF) / 256.0,
+ Math::lerp(0.5, 1.0, (float)((hash >> 16) & 0xFF) / 256.0),
+ Math::lerp(0.5, 1.0, (float)((hash >> 8) & 0xFF) / 256.0),
+ 0.8);
+
+ // Draw a placeholder tile.
+ Transform2D xform;
+ xform.set_origin(map_to_world(E_cell->get()) - quadrant_pos);
+ rs->canvas_item_add_set_transform(p_quadrant->debug_canvas_item, xform);
+ rs->canvas_item_add_circle(p_quadrant->debug_canvas_item, Vector2(), MIN(tile_set->get_tile_size().x, tile_set->get_tile_size().y) / 4.0, color);
+ }
+ }
+ }
}
}
-void TileMap::set_cell(const Vector2i &p_coords, int p_source_id, const Vector2i p_atlas_coords, int p_alternative_tile) {
+void TileMap::set_cell(int p_layer, const Vector2i &p_coords, int p_source_id, const Vector2i p_atlas_coords, int p_alternative_tile) {
+ ERR_FAIL_INDEX(p_layer, (int)layers.size());
+
// Set the current cell tile (using integer position).
+ Map<Vector2i, TileMapCell> &tile_map = layers[p_layer].tile_map;
Vector2i pk(p_coords);
Map<Vector2i, TileMapCell>::Element *E = tile_map.find(pk);
@@ -526,9 +1555,9 @@ void TileMap::set_cell(const Vector2i &p_coords, int p_source_id, const Vector2i
}
// Get the quadrant
- Vector2i qk = _coords_to_quadrant_coords(pk);
+ Vector2i qk = _coords_to_quadrant_coords(p_layer, pk);
- Map<Vector2i, TileMapQuadrant>::Element *Q = quadrant_map.find(qk);
+ Map<Vector2i, TileMapQuadrant>::Element *Q = layers[p_layer].quadrant_map.find(qk);
if (source_id == TileSet::INVALID_SOURCE) {
// Erase existing cell in the tile map.
@@ -555,7 +1584,7 @@ void TileMap::set_cell(const Vector2i &p_coords, int p_source_id, const Vector2i
// Create a new quadrant if needed, then insert the cell if needed.
if (!Q) {
- Q = _create_quadrant(qk);
+ Q = _create_quadrant(p_layer, qk);
}
TileMapQuadrant &q = Q->get();
q.cells.insert(pk);
@@ -579,8 +1608,11 @@ void TileMap::set_cell(const Vector2i &p_coords, int p_source_id, const Vector2i
}
}
-int TileMap::get_cell_source_id(const Vector2i &p_coords, bool p_use_proxies) const {
+int TileMap::get_cell_source_id(int p_layer, const Vector2i &p_coords, bool p_use_proxies) const {
+ ERR_FAIL_INDEX_V(p_layer, (int)layers.size(), TileSet::INVALID_SOURCE);
+
// Get a cell source id from position
+ const Map<Vector2i, TileMapCell> &tile_map = layers[p_layer].tile_map;
const Map<Vector2i, TileMapCell>::Element *E = tile_map.find(p_coords);
if (!E) {
@@ -595,8 +1627,11 @@ int TileMap::get_cell_source_id(const Vector2i &p_coords, bool p_use_proxies) co
return E->get().source_id;
}
-Vector2i TileMap::get_cell_atlas_coords(const Vector2i &p_coords, bool p_use_proxies) const {
+Vector2i TileMap::get_cell_atlas_coords(int p_layer, const Vector2i &p_coords, bool p_use_proxies) const {
+ ERR_FAIL_INDEX_V(p_layer, (int)layers.size(), TileSetSource::INVALID_ATLAS_COORDS);
+
// Get a cell source id from position
+ const Map<Vector2i, TileMapCell> &tile_map = layers[p_layer].tile_map;
const Map<Vector2i, TileMapCell>::Element *E = tile_map.find(p_coords);
if (!E) {
@@ -611,8 +1646,11 @@ Vector2i TileMap::get_cell_atlas_coords(const Vector2i &p_coords, bool p_use_pro
return E->get().get_atlas_coords();
}
-int TileMap::get_cell_alternative_tile(const Vector2i &p_coords, bool p_use_proxies) const {
+int TileMap::get_cell_alternative_tile(int p_layer, const Vector2i &p_coords, bool p_use_proxies) const {
+ ERR_FAIL_INDEX_V(p_layer, (int)layers.size(), TileSetSource::INVALID_TILE_ALTERNATIVE);
+
// Get a cell source id from position
+ const Map<Vector2i, TileMapCell> &tile_map = layers[p_layer].tile_map;
const Map<Vector2i, TileMapCell>::Element *E = tile_map.find(p_coords);
if (!E) {
@@ -627,7 +1665,8 @@ int TileMap::get_cell_alternative_tile(const Vector2i &p_coords, bool p_use_prox
return E->get().alternative_tile;
}
-TileMapPattern *TileMap::get_pattern(TypedArray<Vector2i> p_coords_array) {
+TileMapPattern *TileMap::get_pattern(int p_layer, TypedArray<Vector2i> p_coords_array) {
+ ERR_FAIL_INDEX_V(p_layer, (int)layers.size(), nullptr);
ERR_FAIL_COND_V(!tile_set.is_valid(), nullptr);
TileMapPattern *output = memnew(TileMapPattern);
@@ -673,7 +1712,7 @@ TileMapPattern *TileMap::get_pattern(TypedArray<Vector2i> p_coords_array) {
for (int i = 0; i < coords_in_pattern_array.size(); i++) {
Vector2i coords = p_coords_array[i];
Vector2i coords_in_pattern = coords_in_pattern_array[i];
- output->set_cell(coords_in_pattern + ensure_positive_offset, get_cell_source_id(coords), get_cell_atlas_coords(coords), get_cell_alternative_tile(coords));
+ output->set_cell(coords_in_pattern + ensure_positive_offset, get_cell_source_id(p_layer, coords), get_cell_atlas_coords(p_layer, coords), get_cell_alternative_tile(p_layer, coords));
}
return output;
@@ -702,17 +1741,20 @@ Vector2i TileMap::map_pattern(Vector2i p_position_in_tilemap, Vector2i p_coords_
return output;
}
-void TileMap::set_pattern(Vector2i p_position, const TileMapPattern *p_pattern) {
+void TileMap::set_pattern(int p_layer, Vector2i p_position, const TileMapPattern *p_pattern) {
+ ERR_FAIL_INDEX(p_layer, (int)layers.size());
ERR_FAIL_COND(!tile_set.is_valid());
TypedArray<Vector2i> used_cells = p_pattern->get_used_cells();
for (int i = 0; i < used_cells.size(); i++) {
Vector2i coords = map_pattern(p_position, used_cells[i], p_pattern);
- set_cell(coords, p_pattern->get_cell_source_id(coords), p_pattern->get_cell_atlas_coords(coords), p_pattern->get_cell_alternative_tile(coords));
+ set_cell(p_layer, coords, p_pattern->get_cell_source_id(coords), p_pattern->get_cell_atlas_coords(coords), p_pattern->get_cell_alternative_tile(coords));
}
}
-TileMapCell TileMap::get_cell(const Vector2i &p_coords, bool p_use_proxies) const {
+TileMapCell TileMap::get_cell(int p_layer, const Vector2i &p_coords, bool p_use_proxies) const {
+ ERR_FAIL_INDEX_V(p_layer, (int)layers.size(), TileMapCell());
+ const Map<Vector2i, TileMapCell> &tile_map = layers[p_layer].tile_map;
if (!tile_map.has(p_coords)) {
return TileMapCell();
} else {
@@ -727,77 +1769,62 @@ TileMapCell TileMap::get_cell(const Vector2i &p_coords, bool p_use_proxies) cons
}
}
-Map<Vector2i, TileMapQuadrant> &TileMap::get_quadrant_map() {
- return quadrant_map;
+Map<Vector2i, TileMapQuadrant> *TileMap::get_quadrant_map(int p_layer) {
+ ERR_FAIL_INDEX_V(p_layer, (int)layers.size(), nullptr);
+
+ return &layers[p_layer].quadrant_map;
}
void TileMap::fix_invalid_tiles() {
ERR_FAIL_COND_MSG(tile_set.is_null(), "Cannot fix invalid tiles if Tileset is not open.");
- Set<Vector2i> coords;
- for (Map<Vector2i, TileMapCell>::Element *E = tile_map.front(); E; E = E->next()) {
- TileSetSource *source = *tile_set->get_source(E->get().source_id);
- if (!source || !source->has_tile(E->get().get_atlas_coords()) || !source->has_alternative_tile(E->get().get_atlas_coords(), E->get().alternative_tile)) {
- coords.insert(E->key());
+ for (unsigned int i = 0; i < layers.size(); i++) {
+ const Map<Vector2i, TileMapCell> &tile_map = layers[i].tile_map;
+ Set<Vector2i> coords;
+ for (Map<Vector2i, TileMapCell>::Element *E = tile_map.front(); E; E = E->next()) {
+ TileSetSource *source = *tile_set->get_source(E->get().source_id);
+ if (!source || !source->has_tile(E->get().get_atlas_coords()) || !source->has_alternative_tile(E->get().get_atlas_coords(), E->get().alternative_tile)) {
+ coords.insert(E->key());
+ }
}
- }
- for (Set<Vector2i>::Element *E = coords.front(); E; E = E->next()) {
- set_cell(E->get(), TileSet::INVALID_SOURCE, TileSetSource::INVALID_ATLAS_COORDS, TileSetSource::INVALID_TILE_ALTERNATIVE);
- }
-}
-
-void TileMap::_recreate_quadrants() {
- // Clear then recreate all quadrants.
- _clear_quadrants();
-
- for (Map<Vector2i, TileMapCell>::Element *E = tile_map.front(); E; E = E->next()) {
- Vector2i qk = _coords_to_quadrant_coords(Vector2i(E->key().x, E->key().y));
-
- Map<Vector2i, TileMapQuadrant>::Element *Q = quadrant_map.find(qk);
- if (!Q) {
- Q = _create_quadrant(qk);
- dirty_quadrant_list.add(&Q->get().dirty_list_element);
+ for (Set<Vector2i>::Element *E = coords.front(); E; E = E->next()) {
+ set_cell(i, E->get(), TileSet::INVALID_SOURCE, TileSetSource::INVALID_ATLAS_COORDS, TileSetSource::INVALID_TILE_ALTERNATIVE);
}
-
- Vector2i pk = E->key();
- Q->get().cells.insert(pk);
-
- _make_quadrant_dirty(Q, false);
}
-
- update_dirty_quadrants();
}
-void TileMap::_clear_quadrants() {
- // Clear quadrants.
- while (quadrant_map.size()) {
- _erase_quadrant(quadrant_map.front());
- }
+void TileMap::clear_layer(int p_layer) {
+ ERR_FAIL_INDEX(p_layer, (int)layers.size());
- // Clear the dirty quadrants list.
- while (dirty_quadrant_list.first()) {
- dirty_quadrant_list.remove(dirty_quadrant_list.first());
- }
+ // Remove all tiles.
+ _clear_layer_internals(p_layer);
+ layers[p_layer].tile_map.clear();
+
+ used_size_cache_dirty = true;
}
void TileMap::clear() {
// Remove all tiles.
- _clear_quadrants();
- tile_map.clear();
+ _clear_internals();
+ for (unsigned int i = 0; i < layers.size(); i++) {
+ layers[i].tile_map.clear();
+ }
used_size_cache_dirty = true;
}
-void TileMap::_set_tile_data(const Vector<int> &p_data) {
- // Set data for a given tile from raw data.
+void TileMap::_set_tile_data(int p_layer, const Vector<int> &p_data) {
+ ERR_FAIL_INDEX(p_layer, (int)layers.size());
ERR_FAIL_COND(format > FORMAT_3);
+ // Set data for a given tile from raw data.
+
int c = p_data.size();
const int *r = p_data.ptr();
int offset = (format >= FORMAT_2) ? 3 : 2;
ERR_FAIL_COND_MSG(c % offset != 0, "Corrupted tile data.");
- clear();
+ clear_layer(p_layer);
#ifdef DISABLE_DEPRECATED
ERR_FAIL_COND_MSG(format != FORMAT_3, vformat("Cannot handle deprecated TileMap data format version %d. This Godot version was compiled with no support for deprecated data.", format));
@@ -831,7 +1858,7 @@ void TileMap::_set_tile_data(const Vector<int> &p_data) {
uint16_t atlas_coords_x = decode_uint16(&local[6]);
uint16_t atlas_coords_y = decode_uint16(&local[8]);
uint16_t alternative_tile = decode_uint16(&local[10]);
- set_cell(Vector2i(x, y), source_id, Vector2i(atlas_coords_x, atlas_coords_y), alternative_tile);
+ set_cell(p_layer, Vector2i(x, y), source_id, Vector2i(atlas_coords_x, atlas_coords_y), alternative_tile);
} else {
#ifndef DISABLE_DEPRECATED
// Previous decated format.
@@ -854,21 +1881,25 @@ void TileMap::_set_tile_data(const Vector<int> &p_data) {
if (tile_set.is_valid()) {
Array a = tile_set->compatibility_tilemap_map(v, Vector2i(coord_x, coord_y), flip_h, flip_v, transpose);
if (a.size() == 3) {
- set_cell(Vector2i(x, y), a[0], a[1], a[2]);
+ set_cell(p_layer, Vector2i(x, y), a[0], a[1], a[2]);
} else {
ERR_PRINT(vformat("No valid tile in Tileset for: tile:%s coords:%s flip_h:%s flip_v:%s transpose:%s", v, Vector2i(coord_x, coord_y), flip_h, flip_v, transpose));
}
} else {
int compatibility_alternative_tile = ((int)flip_h) + ((int)flip_v << 1) + ((int)transpose << 2);
- set_cell(Vector2i(x, y), v, Vector2i(coord_x, coord_y), compatibility_alternative_tile);
+ set_cell(p_layer, Vector2i(x, y), v, Vector2i(coord_x, coord_y), compatibility_alternative_tile);
}
#endif
}
}
+ emit_signal(SNAME("changed"));
}
-Vector<int> TileMap::_get_tile_data() const {
+Vector<int> TileMap::_get_tile_data(int p_layer) const {
+ ERR_FAIL_INDEX_V(p_layer, (int)layers.size(), Vector<int>());
+
// Export tile data to raw format
+ const Map<Vector2i, TileMapCell> &tile_map = layers[p_layer].tile_map;
Vector<int> data;
data.resize(tile_map.size() * 3);
int *w = data.ptrw();
@@ -894,7 +1925,7 @@ Vector<int> TileMap::_get_tile_data() const {
Rect2 TileMap::_edit_get_rect() const {
// Return the visible rect of the tilemap
if (pending_update) {
- const_cast<TileMap *>(this)->update_dirty_quadrants();
+ const_cast<TileMap *>(this)->_update_dirty_quadrants();
} else {
const_cast<TileMap *>(this)->_recompute_rect_cache();
}
@@ -903,38 +1934,99 @@ Rect2 TileMap::_edit_get_rect() const {
#endif
bool TileMap::_set(const StringName &p_name, const Variant &p_value) {
+ Vector<String> components = String(p_name).split("/", true, 2);
if (p_name == "format") {
if (p_value.get_type() == Variant::INT) {
format = (DataFormat)(p_value.operator int64_t()); // Set format used for loading
return true;
}
- } else if (p_name == "tile_data") {
+ } else if (p_name == "tile_data") { // Kept for compatibility reasons.
if (p_value.is_array()) {
- _set_tile_data(p_value);
+ if (layers.size() < 1) {
+ layers.resize(1);
+ }
+ _set_tile_data(0, p_value);
return true;
}
return false;
+ } else if (components.size() == 2 && components[0].begins_with("layer_") && components[0].trim_prefix("layer_").is_valid_int()) {
+ int index = components[0].trim_prefix("layer_").to_int();
+ if (index < 0 || index >= (int)layers.size()) {
+ return false;
+ }
+
+ if (components[1] == "name") {
+ set_layer_name(index, p_value);
+ return true;
+ } else if (components[1] == "enabled") {
+ set_layer_enabled(index, p_value);
+ return true;
+ } else if (components[1] == "y_sort_enabled") {
+ set_layer_y_sort_enabled(index, p_value);
+ return true;
+ } else if (components[1] == "y_sort_origin") {
+ set_layer_y_sort_origin(index, p_value);
+ return true;
+ } else if (components[1] == "z_index") {
+ set_layer_z_index(index, p_value);
+ return true;
+ } else if (components[1] == "tile_data") {
+ _set_tile_data(index, p_value);
+ return true;
+ } else {
+ return false;
+ }
}
return false;
}
bool TileMap::_get(const StringName &p_name, Variant &r_ret) const {
+ Vector<String> components = String(p_name).split("/", true, 2);
if (p_name == "format") {
r_ret = FORMAT_3; // When saving, always save highest format
return true;
- } else if (p_name == "tile_data") {
- r_ret = _get_tile_data();
- return true;
+ } else if (components.size() == 2 && components[0].begins_with("layer_") && components[0].trim_prefix("layer_").is_valid_int()) {
+ int index = components[0].trim_prefix("layer_").to_int();
+ if (index < 0 || index >= (int)layers.size()) {
+ return false;
+ }
+
+ if (components[1] == "name") {
+ r_ret = get_layer_name(index);
+ return true;
+ } else if (components[1] == "enabled") {
+ r_ret = is_layer_enabled(index);
+ return true;
+ } else if (components[1] == "y_sort_enabled") {
+ r_ret = is_layer_y_sort_enabled(index);
+ return true;
+ } else if (components[1] == "y_sort_origin") {
+ r_ret = get_layer_y_sort_origin(index);
+ return true;
+ } else if (components[1] == "z_index") {
+ r_ret = get_layer_z_index(index);
+ return true;
+ } else if (components[1] == "tile_data") {
+ r_ret = _get_tile_data(index);
+ return true;
+ } else {
+ return false;
+ }
}
return false;
}
void TileMap::_get_property_list(List<PropertyInfo> *p_list) const {
- PropertyInfo p(Variant::INT, "format", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL);
- p_list->push_back(p);
-
- p = PropertyInfo(Variant::OBJECT, "tile_data", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL);
- p_list->push_back(p);
+ p_list->push_back(PropertyInfo(Variant::INT, "format", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL));
+ p_list->push_back(PropertyInfo(Variant::NIL, "Layers", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_GROUP));
+ for (unsigned int i = 0; i < layers.size(); i++) {
+ p_list->push_back(PropertyInfo(Variant::STRING, vformat("layer_%d/name", i), PROPERTY_HINT_NONE));
+ p_list->push_back(PropertyInfo(Variant::BOOL, vformat("layer_%d/enabled", i), PROPERTY_HINT_NONE));
+ p_list->push_back(PropertyInfo(Variant::BOOL, vformat("layer_%d/y_sort_enabled", i), PROPERTY_HINT_NONE));
+ p_list->push_back(PropertyInfo(Variant::INT, vformat("layer_%d/y_sort_origin", i), PROPERTY_HINT_NONE));
+ p_list->push_back(PropertyInfo(Variant::INT, vformat("layer_%d/z_index", i), PROPERTY_HINT_NONE));
+ p_list->push_back(PropertyInfo(Variant::OBJECT, vformat("layer_%d/tile_data", i), PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR));
+ }
}
Vector2 TileMap::map_to_world(const Vector2i &p_pos) const {
@@ -1557,12 +2649,14 @@ Vector2i TileMap::get_neighbor_cell(const Vector2i &p_coords, TileSet::CellNeigh
}
}
-TypedArray<Vector2i> TileMap::get_used_cells() const {
+TypedArray<Vector2i> TileMap::get_used_cells(int p_layer) const {
+ ERR_FAIL_INDEX_V(p_layer, (int)layers.size(), TypedArray<Vector2i>());
+
// Returns the cells used in the tilemap.
TypedArray<Vector2i> a;
- a.resize(tile_map.size());
+ a.resize(layers[p_layer].tile_map.size());
int i = 0;
- for (Map<Vector2i, TileMapCell>::Element *E = tile_map.front(); E; E = E->next()) {
+ for (Map<Vector2i, TileMapCell>::Element *E = layers[p_layer].tile_map.front(); E; E = E->next()) {
Vector2i p(E->key().x, E->key().y);
a[i++] = p;
}
@@ -1573,18 +2667,20 @@ TypedArray<Vector2i> TileMap::get_used_cells() const {
Rect2 TileMap::get_used_rect() { // Not const because of cache
// Return the rect of the currently used area
if (used_size_cache_dirty) {
- if (tile_map.size() > 0) {
- used_size_cache = Rect2(tile_map.front()->key().x, tile_map.front()->key().y, 0, 0);
+ bool first = true;
+ for (unsigned int i = 0; i < layers.size(); i++) {
+ const Map<Vector2i, TileMapCell> &tile_map = layers[i].tile_map;
+ if (tile_map.size() > 0) {
+ if (first) {
+ used_size_cache = Rect2(tile_map.front()->key().x, tile_map.front()->key().y, 1, 1);
+ first = false;
+ }
- for (Map<Vector2i, TileMapCell>::Element *E = tile_map.front(); E; E = E->next()) {
- used_size_cache.expand_to(Vector2(E->key().x, E->key().y));
+ for (Map<Vector2i, TileMapCell>::Element *E = tile_map.front(); E; E = E->next()) {
+ used_size_cache.expand_to(Vector2(E->key().x + 1, E->key().y + 1));
+ }
}
-
- used_size_cache.size += Vector2(1, 1);
- } else {
- used_size_cache = Rect2();
}
-
used_size_cache_dirty = false;
}
@@ -1596,10 +2692,13 @@ Rect2 TileMap::get_used_rect() { // Not const because of cache
void TileMap::set_light_mask(int p_light_mask) {
// Occlusion: set light mask.
CanvasItem::set_light_mask(p_light_mask);
- for (Map<Vector2i, TileMapQuadrant>::Element *E = quadrant_map.front(); E; E = E->next()) {
- for (const RID &F : E->get().canvas_items) {
- RenderingServer::get_singleton()->canvas_item_set_light_mask(F, get_light_mask());
+ for (unsigned int layer = 0; layer < layers.size(); layer++) {
+ for (Map<Vector2i, TileMapQuadrant>::Element *E = layers[layer].quadrant_map.front(); E; E = E->next()) {
+ for (const RID &ci : E->get().canvas_items) {
+ RenderingServer::get_singleton()->canvas_item_set_light_mask(ci, get_light_mask());
+ }
}
+ _rendering_update_layer(layer);
}
}
@@ -1608,11 +2707,14 @@ void TileMap::set_material(const Ref<Material> &p_material) {
CanvasItem::set_material(p_material);
// Update material for the whole tilemap.
- for (Map<Vector2i, TileMapQuadrant>::Element *E = quadrant_map.front(); E; E = E->next()) {
- TileMapQuadrant &q = E->get();
- for (const RID &F : q.canvas_items) {
- RS::get_singleton()->canvas_item_set_use_parent_material(F, get_use_parent_material() || get_material().is_valid());
+ for (unsigned int layer = 0; layer < layers.size(); layer++) {
+ for (Map<Vector2i, TileMapQuadrant>::Element *E = layers[layer].quadrant_map.front(); E; E = E->next()) {
+ TileMapQuadrant &q = E->get();
+ for (const RID &ci : q.canvas_items) {
+ RS::get_singleton()->canvas_item_set_use_parent_material(ci, get_use_parent_material() || get_material().is_valid());
+ }
}
+ _rendering_update_layer(layer);
}
}
@@ -1621,35 +2723,44 @@ void TileMap::set_use_parent_material(bool p_use_parent_material) {
CanvasItem::set_use_parent_material(p_use_parent_material);
// Update use_parent_material for the whole tilemap.
- for (Map<Vector2i, TileMapQuadrant>::Element *E = quadrant_map.front(); E; E = E->next()) {
- TileMapQuadrant &q = E->get();
- for (const RID &F : q.canvas_items) {
- RS::get_singleton()->canvas_item_set_use_parent_material(F, get_use_parent_material() || get_material().is_valid());
+ for (unsigned int layer = 0; layer < layers.size(); layer++) {
+ for (Map<Vector2i, TileMapQuadrant>::Element *E = layers[layer].quadrant_map.front(); E; E = E->next()) {
+ TileMapQuadrant &q = E->get();
+ for (const RID &ci : q.canvas_items) {
+ RS::get_singleton()->canvas_item_set_use_parent_material(ci, get_use_parent_material() || get_material().is_valid());
+ }
}
+ _rendering_update_layer(layer);
}
}
void TileMap::set_texture_filter(TextureFilter p_texture_filter) {
// Set a default texture filter for the whole tilemap
CanvasItem::set_texture_filter(p_texture_filter);
- for (Map<Vector2i, TileMapQuadrant>::Element *F = quadrant_map.front(); F; F = F->next()) {
- TileMapQuadrant &q = F->get();
- for (const RID &E : q.canvas_items) {
- RenderingServer::get_singleton()->canvas_item_set_default_texture_filter(E, RS::CanvasItemTextureFilter(p_texture_filter));
- _make_quadrant_dirty(F);
+ for (unsigned int layer = 0; layer < layers.size(); layer++) {
+ for (Map<Vector2i, TileMapQuadrant>::Element *F = layers[layer].quadrant_map.front(); F; F = F->next()) {
+ TileMapQuadrant &q = F->get();
+ for (const RID &ci : q.canvas_items) {
+ RenderingServer::get_singleton()->canvas_item_set_default_texture_filter(ci, RS::CanvasItemTextureFilter(p_texture_filter));
+ _make_quadrant_dirty(F);
+ }
}
+ _rendering_update_layer(layer);
}
}
void TileMap::set_texture_repeat(CanvasItem::TextureRepeat p_texture_repeat) {
// Set a default texture repeat for the whole tilemap
CanvasItem::set_texture_repeat(p_texture_repeat);
- for (Map<Vector2i, TileMapQuadrant>::Element *F = quadrant_map.front(); F; F = F->next()) {
- TileMapQuadrant &q = F->get();
- for (const RID &E : q.canvas_items) {
- RenderingServer::get_singleton()->canvas_item_set_default_texture_repeat(E, RS::CanvasItemTextureRepeat(p_texture_repeat));
- _make_quadrant_dirty(F);
+ for (unsigned int layer = 0; layer < layers.size(); layer++) {
+ for (Map<Vector2i, TileMapQuadrant>::Element *F = layers[layer].quadrant_map.front(); F; F = F->next()) {
+ TileMapQuadrant &q = F->get();
+ for (const RID &ci : q.canvas_items) {
+ RenderingServer::get_singleton()->canvas_item_set_default_texture_repeat(ci, RS::CanvasItemTextureRepeat(p_texture_repeat));
+ _make_quadrant_dirty(F);
+ }
}
+ _rendering_update_layer(layer);
}
}
@@ -1744,6 +2855,28 @@ void TileMap::draw_cells_outline(Control *p_control, Set<Vector2i> p_cells, Colo
}
}
+TypedArray<String> TileMap::get_configuration_warnings() const {
+ TypedArray<String> warnings = Node::get_configuration_warnings();
+
+ // Retrieve the set of Z index values with a Y-sorted layer.
+ Set<int> y_sorted_z_index;
+ for (int layer = 0; layer < (int)layers.size(); layer++) {
+ if (layers[layer].y_sort_enabled) {
+ y_sorted_z_index.insert(layers[layer].z_index);
+ }
+ }
+
+ // Check if we have a non-sorted layer in a Z-index with a Y-sorted layer.
+ for (int layer = 0; layer < (int)layers.size(); layer++) {
+ if (!layers[layer].y_sort_enabled && y_sorted_z_index.has(layers[layer].z_index)) {
+ warnings.push_back(TTR("A Y-sorted layer has the same Z-index value as a not Y-sorted layer.\nThis may lead to unwanted behaviors, as a layer that is not Y-sorted will be Y-sorted as a whole with tiles from Y-sorted layers."));
+ break;
+ }
+ }
+
+ return warnings;
+}
+
void TileMap::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_tileset", "tileset"), &TileMap::set_tileset);
ClassDB::bind_method(D_METHOD("get_tileset"), &TileMap::get_tileset);
@@ -1751,22 +2884,35 @@ void TileMap::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_quadrant_size", "size"), &TileMap::set_quadrant_size);
ClassDB::bind_method(D_METHOD("get_quadrant_size"), &TileMap::get_quadrant_size);
- ClassDB::bind_method(D_METHOD("set_collision_visibility_mode", "show_collision"), &TileMap::set_collision_visibility_mode);
+ ClassDB::bind_method(D_METHOD("set_layers_count", "layers_count"), &TileMap::set_layers_count);
+ ClassDB::bind_method(D_METHOD("get_layers_count"), &TileMap::get_layers_count);
+ ClassDB::bind_method(D_METHOD("set_layer_name", "layer", "name"), &TileMap::set_layer_name);
+ ClassDB::bind_method(D_METHOD("get_layer_name", "layer"), &TileMap::get_layer_name);
+ ClassDB::bind_method(D_METHOD("set_layer_enabled", "layer", "enabled"), &TileMap::set_layer_enabled);
+ ClassDB::bind_method(D_METHOD("is_layer_enabled", "layer"), &TileMap::is_layer_enabled);
+ ClassDB::bind_method(D_METHOD("set_layer_y_sort_enabled", "layer", "y_sort_enabled"), &TileMap::set_layer_y_sort_enabled);
+ ClassDB::bind_method(D_METHOD("is_layer_y_sort_enabled", "layer"), &TileMap::is_layer_y_sort_enabled);
+ ClassDB::bind_method(D_METHOD("set_layer_y_sort_origin", "layer", "y_sort_origin"), &TileMap::set_layer_y_sort_origin);
+ ClassDB::bind_method(D_METHOD("get_layer_y_sort_origin", "layer"), &TileMap::get_layer_y_sort_origin);
+ ClassDB::bind_method(D_METHOD("set_layer_z_index", "layer", "z_index"), &TileMap::set_layer_z_index);
+ ClassDB::bind_method(D_METHOD("get_layer_z_indexd", "layer"), &TileMap::get_layer_z_index);
+
+ ClassDB::bind_method(D_METHOD("set_collision_visibility_mode", "collision_visibility_mode"), &TileMap::set_collision_visibility_mode);
ClassDB::bind_method(D_METHOD("get_collision_visibility_mode"), &TileMap::get_collision_visibility_mode);
- ClassDB::bind_method(D_METHOD("set_navigation_visibility_mode", "show_navigation"), &TileMap::set_navigation_visibility_mode);
+ ClassDB::bind_method(D_METHOD("set_navigation_visibility_mode", "navigation_visibility_mode"), &TileMap::set_navigation_visibility_mode);
ClassDB::bind_method(D_METHOD("get_navigation_visibility_mode"), &TileMap::get_navigation_visibility_mode);
- ClassDB::bind_method(D_METHOD("set_cell", "coords", "source_id", "atlas_coords", "alternative_tile"), &TileMap::set_cell, DEFVAL(TileSet::INVALID_SOURCE), DEFVAL(TileSetSource::INVALID_ATLAS_COORDS), DEFVAL(TileSetSource::INVALID_TILE_ALTERNATIVE));
- ClassDB::bind_method(D_METHOD("get_cell_source_id", "coords", "use_proxies"), &TileMap::get_cell_source_id);
- ClassDB::bind_method(D_METHOD("get_cell_atlas_coords", "coords", "use_proxies"), &TileMap::get_cell_atlas_coords);
- ClassDB::bind_method(D_METHOD("get_cell_alternative_tile", "coords", "use_proxies"), &TileMap::get_cell_alternative_tile);
+ ClassDB::bind_method(D_METHOD("set_cell", "layer", "coords", "source_id", "atlas_coords", "alternative_tile"), &TileMap::set_cell, DEFVAL(TileSet::INVALID_SOURCE), DEFVAL(TileSetSource::INVALID_ATLAS_COORDS), DEFVAL(TileSetSource::INVALID_TILE_ALTERNATIVE));
+ ClassDB::bind_method(D_METHOD("get_cell_source_id", "layer", "coords", "use_proxies"), &TileMap::get_cell_source_id);
+ ClassDB::bind_method(D_METHOD("get_cell_atlas_coords", "layer", "coords", "use_proxies"), &TileMap::get_cell_atlas_coords);
+ ClassDB::bind_method(D_METHOD("get_cell_alternative_tile", "layer", "coords", "use_proxies"), &TileMap::get_cell_alternative_tile);
ClassDB::bind_method(D_METHOD("fix_invalid_tiles"), &TileMap::fix_invalid_tiles);
ClassDB::bind_method(D_METHOD("get_surrounding_tiles", "coords"), &TileMap::get_surrounding_tiles);
ClassDB::bind_method(D_METHOD("clear"), &TileMap::clear);
- ClassDB::bind_method(D_METHOD("get_used_cells"), &TileMap::get_used_cells);
+ ClassDB::bind_method(D_METHOD("get_used_cells", "layer"), &TileMap::get_used_cells);
ClassDB::bind_method(D_METHOD("get_used_rect"), &TileMap::get_used_rect);
ClassDB::bind_method(D_METHOD("map_to_world", "map_position"), &TileMap::map_to_world);
@@ -1774,15 +2920,19 @@ void TileMap::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_neighbor_cell", "coords", "neighbor"), &TileMap::get_neighbor_cell);
- ClassDB::bind_method(D_METHOD("update_dirty_quadrants"), &TileMap::update_dirty_quadrants);
+ ClassDB::bind_method(D_METHOD("_update_dirty_quadrants"), &TileMap::_update_dirty_quadrants);
- ClassDB::bind_method(D_METHOD("_set_tile_data"), &TileMap::_set_tile_data);
- ClassDB::bind_method(D_METHOD("_get_tile_data"), &TileMap::_get_tile_data);
+ ClassDB::bind_method(D_METHOD("_set_tile_data", "layer"), &TileMap::_set_tile_data);
+ ClassDB::bind_method(D_METHOD("_get_tile_data", "layer"), &TileMap::_get_tile_data);
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "tile_set", PROPERTY_HINT_RESOURCE_TYPE, "TileSet"), "set_tileset", "get_tileset");
ADD_PROPERTY(PropertyInfo(Variant::INT, "cell_quadrant_size", PROPERTY_HINT_RANGE, "1,128,1"), "set_quadrant_size", "get_quadrant_size");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "show_collision", PROPERTY_HINT_ENUM, "Default,Force Show,Force Hide"), "set_collision_visibility_mode", "get_collision_visibility_mode");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "show_navigation", PROPERTY_HINT_ENUM, "Default,Force Show,Force Hide"), "set_navigation_visibility_mode", "get_navigation_visibility_mode");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "collision_visibility_mode", PROPERTY_HINT_ENUM, "Default,Force Show,Force Hide"), "set_collision_visibility_mode", "get_collision_visibility_mode");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "navigation_visibility_mode", PROPERTY_HINT_ENUM, "Default,Force Show,Force Hide"), "set_navigation_visibility_mode", "get_navigation_visibility_mode");
+
+ ADD_GROUP("Layers", "");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "layers_count"), "set_layers_count", "get_layers_count");
+ ADD_PROPERTY_DEFAULT("layers_count", 1);
ADD_PROPERTY_DEFAULT("format", FORMAT_1);
@@ -1795,17 +2945,19 @@ void TileMap::_bind_methods() {
void TileMap::_tile_set_changed() {
emit_signal(SNAME("changed"));
- _make_all_quadrants_dirty(true);
+ _recreate_internals();
}
TileMap::TileMap() {
set_notify_transform(true);
set_notify_local_transform(false);
+
+ layers.resize(1);
}
TileMap::~TileMap() {
if (tile_set.is_valid()) {
tile_set->disconnect("changed", callable_mp(this, &TileMap::_tile_set_changed));
}
- _clear_quadrants();
+ _clear_internals();
}
diff --git a/scene/2d/tile_map.h b/scene/2d/tile_map.h
index 9e35e73ad8..4800780f94 100644
--- a/scene/2d/tile_map.h
+++ b/scene/2d/tile_map.h
@@ -99,7 +99,8 @@ struct TileMapQuadrant {
// Dirty list element
SelfList<TileMapQuadrant> dirty_list_element;
- // Quadrant coords.
+ // Quadrant layer and coords.
+ int layer = -1;
Vector2i coords;
// TileMapCells
@@ -126,6 +127,7 @@ struct TileMapQuadrant {
Map<Vector2i, String> scenes;
void operator=(const TileMapQuadrant &q) {
+ layer = q.layer;
coords = q.coords;
debug_canvas_item = q.debug_canvas_item;
canvas_items = q.canvas_items;
@@ -136,6 +138,7 @@ struct TileMapQuadrant {
TileMapQuadrant(const TileMapQuadrant &q) :
dirty_list_element(this) {
+ layer = q.layer;
coords = q.coords;
debug_canvas_item = q.debug_canvas_item;
canvas_items = q.canvas_items;
@@ -196,11 +199,13 @@ private:
};
mutable DataFormat format = FORMAT_1; // Assume lowest possible format if none is present;
+ static constexpr float FP_ADJUST = 0.00001;
+
// Properties.
Ref<TileSet> tile_set;
int quadrant_size = 16;
- VisibilityMode show_collision = VISIBILITY_MODE_DEFAULT;
- VisibilityMode show_navigation = VISIBILITY_MODE_DEFAULT;
+ VisibilityMode collision_visibility_mode = VISIBILITY_MODE_DEFAULT;
+ VisibilityMode navigation_visibility_mode = VISIBILITY_MODE_DEFAULT;
// Updates.
bool pending_update = false;
@@ -211,25 +216,69 @@ private:
Rect2 used_size_cache;
bool used_size_cache_dirty = true;
- // Map of cells.
- Map<Vector2i, TileMapCell> tile_map;
+ // TileMap layers.
+ struct TileMapLayer {
+ String name;
+ bool enabled = true;
+ bool y_sort_enabled = false;
+ int y_sort_origin = 0;
+ int z_index = 0;
+ RID canvas_item;
+ Map<Vector2i, TileMapCell> tile_map;
+ Map<Vector2i, TileMapQuadrant> quadrant_map;
+ SelfList<TileMapQuadrant>::List dirty_quadrant_list;
+ };
+ LocalVector<TileMapLayer> layers;
+ int selected_layer = -1;
+
+ // Quadrants and internals management.
+ Vector2i _coords_to_quadrant_coords(int p_layer, const Vector2i &p_coords) const;
+
+ Map<Vector2i, TileMapQuadrant>::Element *_create_quadrant(int p_layer, const Vector2i &p_qk);
+
+ void _make_quadrant_dirty(Map<Vector2i, TileMapQuadrant>::Element *Q);
+ void _make_all_quadrants_dirty();
+ void _queue_update_dirty_quadrants();
+
+ void _update_dirty_quadrants();
- // Quadrants management.
- Map<Vector2i, TileMapQuadrant> quadrant_map;
- Vector2i _coords_to_quadrant_coords(const Vector2i &p_coords) const;
- SelfList<TileMapQuadrant>::List dirty_quadrant_list;
+ void _recreate_internals();
- Map<Vector2i, TileMapQuadrant>::Element *_create_quadrant(const Vector2i &p_qk);
void _erase_quadrant(Map<Vector2i, TileMapQuadrant>::Element *Q);
- void _make_all_quadrants_dirty(bool p_update = true);
- void _make_quadrant_dirty(Map<Vector2i, TileMapQuadrant>::Element *Q, bool p_update = true);
- void _recreate_quadrants();
- void _clear_quadrants();
+ void _clear_layer_internals(int p_layer);
+ void _clear_internals();
+
+ // Rect caching.
void _recompute_rect_cache();
+ // Per-system methods.
+ bool _rendering_quadrant_order_dirty = false;
+ void _rendering_notification(int p_what);
+ void _rendering_update_layer(int p_layer);
+ void _rendering_cleanup_layer(int p_layer);
+ void _rendering_update_dirty_quadrants(SelfList<TileMapQuadrant>::List &r_dirty_quadrant_list);
+ void _rendering_create_quadrant(TileMapQuadrant *p_quadrant);
+ void _rendering_cleanup_quadrant(TileMapQuadrant *p_quadrant);
+ void _rendering_draw_quadrant_debug(TileMapQuadrant *p_quadrant);
+
+ void _physics_notification(int p_what);
+ void _physics_update_dirty_quadrants(SelfList<TileMapQuadrant>::List &r_dirty_quadrant_list);
+ void _physics_create_quadrant(TileMapQuadrant *p_quadrant);
+ void _physics_cleanup_quadrant(TileMapQuadrant *p_quadrant);
+ void _physics_draw_quadrant_debug(TileMapQuadrant *p_quadrant);
+
+ void _navigation_notification(int p_what);
+ void _navigation_update_dirty_quadrants(SelfList<TileMapQuadrant>::List &r_dirty_quadrant_list);
+ void _navigation_cleanup_quadrant(TileMapQuadrant *p_quadrant);
+ void _navigation_draw_quadrant_debug(TileMapQuadrant *p_quadrant);
+
+ void _scenes_update_dirty_quadrants(SelfList<TileMapQuadrant>::List &r_dirty_quadrant_list);
+ void _scenes_cleanup_quadrant(TileMapQuadrant *p_quadrant);
+ void _scenes_draw_quadrant_debug(TileMapQuadrant *p_quadrant);
+
// Set and get tiles from data arrays.
- void _set_tile_data(const Vector<int> &p_data);
- Vector<int> _get_tile_data() const;
+ void _set_tile_data(int p_layer, const Vector<int> &p_data);
+ Vector<int> _get_tile_data(int p_layer) const;
void _tile_set_changed();
@@ -258,27 +307,45 @@ public:
void set_quadrant_size(int p_size);
int get_quadrant_size() const;
+ static void draw_tile(RID p_canvas_item, Vector2i p_position, const Ref<TileSet> p_tile_set, int p_atlas_source_id, Vector2i p_atlas_coords, int p_alternative_tile, Color p_modulation = Color(1.0, 1.0, 1.0, 1.0));
+
+ // Layers management.
+ void set_layers_count(int p_layers_count);
+ int get_layers_count() const;
+ void set_layer_name(int p_layer, String p_name);
+ String get_layer_name(int p_layer) const;
+ void set_layer_enabled(int p_layer, bool p_visible);
+ bool is_layer_enabled(int p_layer) const;
+ void set_layer_y_sort_enabled(int p_layer, bool p_enabled);
+ bool is_layer_y_sort_enabled(int p_layer) const;
+ void set_layer_y_sort_origin(int p_layer, int p_y_sort_origin);
+ int get_layer_y_sort_origin(int p_layer) const;
+ void set_layer_z_index(int p_layer, int p_z_index);
+ int get_layer_z_index(int p_layer) const;
+ void set_selected_layer(int p_layer_id); // For editor use.
+ int get_selected_layer() const;
+
void set_collision_visibility_mode(VisibilityMode p_show_collision);
VisibilityMode get_collision_visibility_mode();
void set_navigation_visibility_mode(VisibilityMode p_show_navigation);
VisibilityMode get_navigation_visibility_mode();
- void set_cell(const Vector2i &p_coords, int p_source_id = -1, const Vector2i p_atlas_coords = TileSetSource::INVALID_ATLAS_COORDS, int p_alternative_tile = TileSetSource::INVALID_TILE_ALTERNATIVE);
- int get_cell_source_id(const Vector2i &p_coords, bool p_use_proxies = false) const;
- Vector2i get_cell_atlas_coords(const Vector2i &p_coords, bool p_use_proxies = false) const;
- int get_cell_alternative_tile(const Vector2i &p_coords, bool p_use_proxies = false) const;
+ void set_cell(int p_layer, const Vector2i &p_coords, int p_source_id = -1, const Vector2i p_atlas_coords = TileSetSource::INVALID_ATLAS_COORDS, int p_alternative_tile = TileSetSource::INVALID_TILE_ALTERNATIVE);
+ int get_cell_source_id(int p_layer, const Vector2i &p_coords, bool p_use_proxies = false) const;
+ Vector2i get_cell_atlas_coords(int p_layer, const Vector2i &p_coords, bool p_use_proxies = false) const;
+ int get_cell_alternative_tile(int p_layer, const Vector2i &p_coords, bool p_use_proxies = false) const;
- TileMapPattern *get_pattern(TypedArray<Vector2i> p_coords_array);
+ TileMapPattern *get_pattern(int p_layer, TypedArray<Vector2i> p_coords_array);
Vector2i map_pattern(Vector2i p_position_in_tilemap, Vector2i p_coords_in_pattern, const TileMapPattern *p_pattern);
- void set_pattern(Vector2i p_position, const TileMapPattern *p_pattern);
+ void set_pattern(int p_layer, Vector2i p_position, const TileMapPattern *p_pattern);
// Not exposed to users
- TileMapCell get_cell(const Vector2i &p_coords, bool p_use_proxies = false) const;
- Map<Vector2i, TileMapQuadrant> &get_quadrant_map();
- int get_effective_quadrant_size() const;
+ TileMapCell get_cell(int p_layer, const Vector2i &p_coords, bool p_use_proxies = false) const;
+ Map<Vector2i, TileMapQuadrant> *get_quadrant_map(int p_layer);
+ int get_effective_quadrant_size(int p_layer) const;
+ //---
- void update_dirty_quadrants();
virtual void set_y_sort_enabled(bool p_enable) override;
Vector2 map_to_world(const Vector2i &p_pos) const;
@@ -287,7 +354,7 @@ public:
bool is_existing_neighbor(TileSet::CellNeighbor p_cell_neighbor) const;
Vector2i get_neighbor_cell(const Vector2i &p_coords, TileSet::CellNeighbor p_cell_neighbor) const;
- TypedArray<Vector2i> get_used_cells() const;
+ TypedArray<Vector2i> get_used_cells(int p_layer) const;
Rect2 get_used_rect(); // Not const because of cache
// Override some methods of the CanvasItem class to pass the changes to the quadrants CanvasItems
@@ -297,13 +364,19 @@ public:
virtual void set_texture_filter(CanvasItem::TextureFilter p_texture_filter) override;
virtual void set_texture_repeat(CanvasItem::TextureRepeat p_texture_repeat) override;
+ // Fixing a nclearing methods.
void fix_invalid_tiles();
+
+ void clear_layer(int p_layer);
void clear();
// Helpers
TypedArray<Vector2i> get_surrounding_tiles(Vector2i coords);
void draw_cells_outline(Control *p_control, Set<Vector2i> p_cells, Color p_color, Transform2D p_transform = Transform2D());
+ // Configuration warnings.
+ TypedArray<String> get_configuration_warnings() const override;
+
TileMap();
~TileMap();
};
diff --git a/scene/animation/tween.cpp b/scene/animation/tween.cpp
index a57e986877..542011618d 100644
--- a/scene/animation/tween.cpp
+++ b/scene/animation/tween.cpp
@@ -140,6 +140,8 @@ bool Tween::is_valid() {
}
Ref<Tween> Tween::bind_node(Node *p_node) {
+ ERR_FAIL_NULL_V(p_node, this);
+
bound_node = p_node->get_instance_id();
is_bound = true;
return this;
diff --git a/scene/gui/code_edit.cpp b/scene/gui/code_edit.cpp
index be5e0bf4e5..45d74c631a 100644
--- a/scene/gui/code_edit.cpp
+++ b/scene/gui/code_edit.cpp
@@ -72,13 +72,34 @@ void CodeEdit::_notification(int p_what) {
code_completion_background_color = get_theme_color(SNAME("completion_background_color"));
code_completion_selected_color = get_theme_color(SNAME("completion_selected_color"));
code_completion_existing_color = get_theme_color(SNAME("completion_existing_color"));
+
+ line_length_guideline_color = get_theme_color(SNAME("line_length_guideline_color"));
} break;
case NOTIFICATION_DRAW: {
RID ci = get_canvas_item();
+ const Size2 size = get_size();
const bool caret_visible = is_caret_visible();
const bool rtl = is_layout_rtl();
const int row_height = get_row_height();
+ if (line_length_guideline_columns.size() > 0) {
+ const int xmargin_beg = cache.style_normal->get_margin(SIDE_LEFT) + get_total_gutter_width();
+ const int xmargin_end = size.width - cache.style_normal->get_margin(SIDE_RIGHT) - (is_drawing_minimap() ? get_minimap_width() : 0);
+ const int char_size = (int)cache.font->get_char_size('0', 0, cache.font_size).width;
+
+ for (int i = 0; i < line_length_guideline_columns.size(); i++) {
+ const int xoffset = xmargin_beg + char_size * (int)line_length_guideline_columns[i] - get_h_scroll();
+ if (xoffset > xmargin_beg && xoffset < xmargin_end) {
+ Color guideline_color = (i == 0) ? line_length_guideline_color : line_length_guideline_color * Color(1, 1, 1, 0.5);
+ if (rtl) {
+ RenderingServer::get_singleton()->canvas_item_add_line(ci, Point2(size.width - xoffset, 0), Point2(size.width - xoffset, size.height), guideline_color);
+ continue;
+ }
+ RenderingServer::get_singleton()->canvas_item_add_line(ci, Point2(xoffset, 0), Point2(xoffset, size.height), guideline_color);
+ }
+ }
+ }
+
bool code_completion_below = false;
if (caret_visible && code_completion_active && code_completion_options.size() > 0) {
Ref<StyleBox> csb = get_theme_stylebox(SNAME("completion"));
@@ -278,6 +299,39 @@ void CodeEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
}
}
}
+ } else {
+ if (mb->get_button_index() == MOUSE_BUTTON_LEFT) {
+ if (mb->is_command_pressed() && symbol_lookup_word != String()) {
+ Vector2i mpos = mb->get_position();
+ if (is_layout_rtl()) {
+ mpos.x = get_size().x - mpos.x;
+ }
+ int line, col;
+ _get_mouse_pos(Point2i(mpos.x, mpos.y), line, col);
+
+ emit_signal(SNAME("symbol_lookup"), symbol_lookup_word, line, col);
+ return;
+ }
+ }
+ }
+ }
+
+ Ref<InputEventMouseMotion> mm = p_gui_input;
+ if (mm.is_valid()) {
+ Vector2i mpos = mm->get_position();
+ if (is_layout_rtl()) {
+ mpos.x = get_size().x - mpos.x;
+ }
+
+ if (symbol_lookup_on_click_enabled) {
+ if (mm->is_command_pressed() && mm->get_button_mask() == 0 && !is_dragging_cursor()) {
+ symbol_lookup_new_word = get_word_at_pos(mpos);
+ if (symbol_lookup_new_word != symbol_lookup_word) {
+ emit_signal(SNAME("symbol_validate"), symbol_lookup_new_word);
+ }
+ } else {
+ set_symbol_lookup_word_as_valid(false);
+ }
}
}
@@ -288,6 +342,25 @@ void CodeEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
return;
}
+ /* Ctrl + Hover symbols */
+#ifdef OSX_ENABLED
+ if (k->get_keycode() == KEY_META) {
+#else
+ if (k->get_keycode() == KEY_CTRL) {
+#endif
+ if (symbol_lookup_on_click_enabled) {
+ if (k->is_pressed() && !is_dragging_cursor()) {
+ symbol_lookup_new_word = get_word_at_pos(_get_local_mouse_pos());
+ if (symbol_lookup_new_word != symbol_lookup_word) {
+ emit_signal(SNAME("symbol_validate"), symbol_lookup_new_word);
+ }
+ } else {
+ set_symbol_lookup_word_as_valid(false);
+ }
+ }
+ return;
+ }
+
/* If a modifier has been pressed, and nothing else, return. */
if (!k->is_pressed() || k->get_keycode() == KEY_CTRL || k->get_keycode() == KEY_ALT || k->get_keycode() == KEY_SHIFT || k->get_keycode() == KEY_META) {
return;
@@ -437,7 +510,12 @@ void CodeEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
}
}
+/* General overrides */
Control::CursorShape CodeEdit::get_cursor_shape(const Point2 &p_pos) const {
+ if (symbol_lookup_word != String()) {
+ return CURSOR_POINTING_HAND;
+ }
+
if ((code_completion_active && code_completion_rect.has_point(p_pos)) || (is_readonly() && (!is_selecting_enabled() || get_line_count() == 0))) {
return CURSOR_ARROW;
}
@@ -459,6 +537,58 @@ Control::CursorShape CodeEdit::get_cursor_shape(const Point2 &p_pos) const {
return TextEdit::get_cursor_shape(p_pos);
}
+void CodeEdit::handle_unicode_input(uint32_t p_unicode) {
+ bool had_selection = is_selection_active();
+ if (had_selection) {
+ begin_complex_operation();
+ delete_selection();
+ }
+
+ // Remove the old character if in insert mode and no selection.
+ if (is_insert_mode() && !had_selection) {
+ begin_complex_operation();
+
+ // Make sure we don't try and remove empty space.
+ if (cursor_get_column() < get_line(cursor_get_line()).length()) {
+ _remove_text(cursor_get_line(), cursor_get_column(), cursor_get_line(), cursor_get_column() + 1);
+ }
+ }
+
+ const char32_t chr[2] = { (char32_t)p_unicode, 0 };
+
+ if (auto_brace_completion_enabled) {
+ int cl = cursor_get_line();
+ int cc = cursor_get_column();
+ int caret_move_offset = 1;
+
+ int post_brace_pair = cc < get_line(cl).length() ? _get_auto_brace_pair_close_at_pos(cl, cc) : -1;
+
+ if (has_string_delimiter(chr) && cc > 0 && _is_char(get_line(cl)[cc - 1]) && post_brace_pair == -1) {
+ insert_text_at_cursor(chr);
+ } else if (cc < get_line(cl).length() && _is_char(get_line(cl)[cc])) {
+ insert_text_at_cursor(chr);
+ } else if (post_brace_pair != -1 && auto_brace_completion_pairs[post_brace_pair].close_key[0] == chr[0]) {
+ caret_move_offset = auto_brace_completion_pairs[post_brace_pair].close_key.length();
+ } else if (is_in_comment(cl, cc) != -1 || (is_in_string(cl, cc) != -1 && has_string_delimiter(chr))) {
+ insert_text_at_cursor(chr);
+ } else {
+ insert_text_at_cursor(chr);
+
+ int pre_brace_pair = _get_auto_brace_pair_open_at_pos(cl, cc + 1);
+ if (pre_brace_pair != -1) {
+ insert_text_at_cursor(auto_brace_completion_pairs[pre_brace_pair].close_key);
+ }
+ }
+ cursor_set_column(cc + caret_move_offset);
+ } else {
+ insert_text_at_cursor(chr);
+ }
+
+ if ((is_insert_mode() && !had_selection) || (had_selection)) {
+ end_complex_operation();
+ }
+}
+
/* Indent management */
void CodeEdit::set_indent_size(const int p_size) {
ERR_FAIL_COND_MSG(p_size <= 0, "Indend size must be greater than 0.");
@@ -527,13 +657,13 @@ void CodeEdit::do_indent() {
}
if (!indent_using_spaces) {
- _insert_text_at_cursor("\t");
+ insert_text_at_cursor("\t");
return;
}
int spaces_to_add = _calculate_spaces_till_next_right_indent(cursor_get_column());
if (spaces_to_add > 0) {
- _insert_text_at_cursor(String(" ").repeat(spaces_to_add));
+ insert_text_at_cursor(String(" ").repeat(spaces_to_add));
}
}
@@ -713,34 +843,6 @@ int CodeEdit::_calculate_spaces_till_next_right_indent(int p_column) const {
return indent_size - p_column % indent_size;
}
-/* TODO: remove once brace completion is refactored. */
-static char32_t _get_right_pair_symbol(char32_t c) {
- if (c == '"') {
- return '"';
- }
- if (c == '\'') {
- return '\'';
- }
- if (c == '(') {
- return ')';
- }
- if (c == '[') {
- return ']';
- }
- if (c == '{') {
- return '}';
- }
- return 0;
-}
-
-static bool _is_pair_left_symbol(char32_t c) {
- return c == '"' ||
- c == '\'' ||
- c == '(' ||
- c == '[' ||
- c == '{';
-}
-
void CodeEdit::_new_line(bool p_split_current_line, bool p_above) {
if (is_readonly()) {
return;
@@ -803,9 +905,8 @@ void CodeEdit::_new_line(bool p_split_current_line, bool p_above) {
if (should_indent) {
ins += indent_text;
- /* TODO: Change when brace completion is refactored. */
- char32_t closing_char = _get_right_pair_symbol(indent_char);
- if (closing_char != 0 && closing_char == line[cc]) {
+ String closing_pair = get_auto_brace_completion_close_key(String::chr(indent_char));
+ if (!closing_pair.is_empty() && line.find(closing_pair, cc) == cc) {
/* No need to move the brace below if we are not taking the text with us. */
if (p_split_current_line) {
brace_indent = true;
@@ -873,12 +974,20 @@ void CodeEdit::backspace() {
merge_gutters(cl, prev_line);
- /* TODO: Change when brace completion is refactored. */
- if (auto_brace_completion_enabled && cc > 0 && _is_pair_left_symbol(get_line(cl)[cc - 1])) {
- _consume_backspace_for_pair_symbol(prev_line, prev_column);
- cursor_set_line(prev_line, false, true);
- cursor_set_column(prev_column);
- return;
+ if (auto_brace_completion_enabled && cc > 0) {
+ int idx = _get_auto_brace_pair_open_at_pos(cl, cc);
+ if (idx != -1) {
+ prev_column = cc - auto_brace_completion_pairs[idx].open_key.length();
+
+ if (_get_auto_brace_pair_close_at_pos(cl, cc) == idx) {
+ _remove_text(prev_line, prev_column, cl, cc + auto_brace_completion_pairs[idx].close_key.length());
+ } else {
+ _remove_text(prev_line, prev_column, cl, cc);
+ }
+ cursor_set_line(prev_line, false, true);
+ cursor_set_column(prev_column);
+ return;
+ }
}
/* For space indentation we need to do a simple unindent if there are no chars to the left, acting in the */
@@ -896,6 +1005,93 @@ void CodeEdit::backspace() {
cursor_set_column(prev_column);
}
+/* Auto brace completion */
+void CodeEdit::set_auto_brace_completion_enabled(bool p_enabled) {
+ auto_brace_completion_enabled = p_enabled;
+}
+
+bool CodeEdit::is_auto_brace_completion_enabled() const {
+ return auto_brace_completion_enabled;
+}
+
+void CodeEdit::set_highlight_matching_braces_enabled(bool p_enabled) {
+ highlight_matching_braces_enabled = p_enabled;
+ update();
+}
+
+bool CodeEdit::is_highlight_matching_braces_enabled() const {
+ return highlight_matching_braces_enabled;
+}
+
+void CodeEdit::add_auto_brace_completion_pair(const String &p_open_key, const String &p_close_key) {
+ ERR_FAIL_COND_MSG(p_open_key.is_empty(), "auto brace completion open key cannot be empty");
+ ERR_FAIL_COND_MSG(p_close_key.is_empty(), "auto brace completion close key cannot be empty");
+
+ for (int i = 0; i < p_open_key.length(); i++) {
+ ERR_FAIL_COND_MSG(!is_symbol(p_open_key[i]), "auto brace completion open key must be a symbol");
+ }
+ for (int i = 0; i < p_close_key.length(); i++) {
+ ERR_FAIL_COND_MSG(!is_symbol(p_close_key[i]), "auto brace completion close key must be a symbol");
+ }
+
+ int at = 0;
+ for (int i = 0; i < auto_brace_completion_pairs.size(); i++) {
+ ERR_FAIL_COND_MSG(auto_brace_completion_pairs[i].open_key == p_open_key, "auto brace completion open key '" + p_open_key + "' already exists.");
+ if (p_open_key.length() < auto_brace_completion_pairs[i].open_key.length()) {
+ at++;
+ }
+ }
+
+ BracePair brace_pair;
+ brace_pair.open_key = p_open_key;
+ brace_pair.close_key = p_close_key;
+ auto_brace_completion_pairs.insert(at, brace_pair);
+}
+
+void CodeEdit::set_auto_brace_completion_pairs(const Dictionary &p_auto_brace_completion_pairs) {
+ auto_brace_completion_pairs.clear();
+
+ Array keys = p_auto_brace_completion_pairs.keys();
+ for (int i = 0; i < keys.size(); i++) {
+ add_auto_brace_completion_pair(keys[i], p_auto_brace_completion_pairs[keys[i]]);
+ }
+}
+
+Dictionary CodeEdit::get_auto_brace_completion_pairs() const {
+ Dictionary brace_pairs;
+ for (int i = 0; i < auto_brace_completion_pairs.size(); i++) {
+ brace_pairs[auto_brace_completion_pairs[i].open_key] = auto_brace_completion_pairs[i].close_key;
+ }
+ return brace_pairs;
+}
+
+bool CodeEdit::has_auto_brace_completion_open_key(const String &p_open_key) const {
+ for (int i = 0; i < auto_brace_completion_pairs.size(); i++) {
+ if (auto_brace_completion_pairs[i].open_key == p_open_key) {
+ return true;
+ }
+ }
+ return false;
+}
+
+bool CodeEdit::has_auto_brace_completion_close_key(const String &p_close_key) const {
+ for (int i = 0; i < auto_brace_completion_pairs.size(); i++) {
+ if (auto_brace_completion_pairs[i].close_key == p_close_key) {
+ return true;
+ }
+ }
+ return false;
+}
+
+String CodeEdit::get_auto_brace_completion_close_key(const String &p_open_key) const {
+ for (int i = 0; i < auto_brace_completion_pairs.size(); i++) {
+ if (auto_brace_completion_pairs[i].open_key == p_open_key) {
+ return auto_brace_completion_pairs[i].close_key;
+ }
+ }
+ return String();
+}
+
/* Main Gutter */
void CodeEdit::_update_draw_main_gutter() {
set_gutter_draw(main_gutter, draw_breakpoints || draw_bookmarks || draw_executing_lines);
@@ -1700,35 +1896,40 @@ void CodeEdit::confirm_code_completion(bool p_replace) {
insert_text_at_cursor(insert_text.substr(matching_chars));
}
- /* TODO: merge with autobrace completion, when in CodeEdit. */
/* Handle merging of symbols eg strings, brackets. */
const String line = get_line(caret_line);
char32_t next_char = line[cursor_get_column()];
char32_t last_completion_char = insert_text[insert_text.length() - 1];
char32_t last_completion_char_display = display_text[display_text.length() - 1];
- if ((last_completion_char == '"' || last_completion_char == '\'') && (last_completion_char == next_char || last_completion_char_display == next_char)) {
+ int pre_brace_pair = cursor_get_column() > 0 ? _get_auto_brace_pair_open_at_pos(caret_line, cursor_get_column()) : -1;
+ int post_brace_pair = cursor_get_column() < get_line(caret_line).length() ? _get_auto_brace_pair_close_at_pos(caret_line, cursor_get_column()) : -1;
+
+ if (post_brace_pair != -1 && (last_completion_char == next_char || last_completion_char_display == next_char)) {
_remove_text(caret_line, cursor_get_column(), caret_line, cursor_get_column() + 1);
}
- if (last_completion_char == '(') {
- if (next_char == last_completion_char) {
- _remove_text(caret_line, cursor_get_column() - 1, caret_line, cursor_get_column());
- } else if (auto_brace_completion_enabled) {
- insert_text_at_cursor(")");
- cursor_set_column(cursor_get_column() - 1);
- }
- } else if (last_completion_char == ')' && next_char == '(') {
- _remove_text(caret_line, cursor_get_column() - 2, caret_line, cursor_get_column());
- if (line[cursor_get_column() + 1] != ')') {
- cursor_set_column(cursor_get_column() - 1);
+ if (pre_brace_pair != -1 && pre_brace_pair != post_brace_pair && (last_completion_char == next_char || last_completion_char_display == next_char)) {
+ _remove_text(caret_line, cursor_get_column(), caret_line, cursor_get_column() + 1);
+ } else if (auto_brace_completion_enabled && pre_brace_pair != -1 && post_brace_pair == -1) {
+ insert_text_at_cursor(auto_brace_completion_pairs[pre_brace_pair].close_key);
+ cursor_set_column(cursor_get_column() - auto_brace_completion_pairs[pre_brace_pair].close_key.length());
+ }
+
+ if (pre_brace_pair == -1 && post_brace_pair == -1 && cursor_get_column() > 0 && cursor_get_column() < get_line(caret_line).length()) {
+ pre_brace_pair = _get_auto_brace_pair_open_at_pos(caret_line, cursor_get_column() + 1);
+ if (pre_brace_pair == _get_auto_brace_pair_close_at_pos(caret_line, cursor_get_column() - 1)) {
+ _remove_text(caret_line, cursor_get_column() - 2, caret_line, cursor_get_column());
+ if (_get_auto_brace_pair_close_at_pos(caret_line, cursor_get_column() - 1) != pre_brace_pair) {
+ cursor_set_column(cursor_get_column() - 1);
+ }
}
}
end_complex_operation();
cancel_code_completion();
- if (last_completion_char == '(') {
+ if (code_completion_prefixes.has(String::chr(last_completion_char))) {
request_code_completion();
}
}
@@ -1742,6 +1943,58 @@ void CodeEdit::cancel_code_completion() {
update();
}
+/* Line length guidelines */
+void CodeEdit::set_line_length_guidelines(TypedArray<int> p_guideline_columns) {
+ line_length_guideline_columns = p_guideline_columns;
+ update();
+}
+
+TypedArray<int> CodeEdit::get_line_length_guidelines() const {
+ return line_length_guideline_columns;
+}
+
+/* Symbol lookup */
+void CodeEdit::set_symbol_lookup_on_click_enabled(bool p_enabled) {
+ symbol_lookup_on_click_enabled = p_enabled;
+ set_symbol_lookup_word_as_valid(false);
+}
+
+bool CodeEdit::is_symbol_lookup_on_click_enabled() const {
+ return symbol_lookup_on_click_enabled;
+}
+
+String CodeEdit::get_text_for_symbol_lookup() {
+ int line, col;
+ Point2i mp = _get_local_mouse_pos();
+ _get_mouse_pos(mp, line, col);
+
+ StringBuilder lookup_text;
+ const int text_size = get_line_count();
+ for (int i = 0; i < text_size; i++) {
+ String text = get_line(i);
+
+ if (i == line) {
+ lookup_text += text.substr(0, col);
+ /* Not unicode, represents the cursor. */
+ lookup_text += String::chr(0xFFFF);
+ lookup_text += text.substr(col, text.size());
+ } else {
+ lookup_text += text;
+ }
+
+ if (i != text_size - 1) {
+ lookup_text += "\n";
+ }
+ }
+ return lookup_text.as_string();
+}
+
+void CodeEdit::set_symbol_lookup_word_as_valid(bool p_valid) {
+ symbol_lookup_word = p_valid ? symbol_lookup_new_word : "";
+ symbol_lookup_new_word = "";
+ _set_symbol_lookup_word(symbol_lookup_word);
+}
+
void CodeEdit::_bind_methods() {
/* Indent management */
ClassDB::bind_method(D_METHOD("set_indent_size", "size"), &CodeEdit::set_indent_size);
@@ -1762,6 +2015,22 @@ void CodeEdit::_bind_methods() {
ClassDB::bind_method(D_METHOD("indent_lines"), &CodeEdit::indent_lines);
ClassDB::bind_method(D_METHOD("unindent_lines"), &CodeEdit::unindent_lines);
+ /* Auto brace completion */
+ ClassDB::bind_method(D_METHOD("set_auto_brace_completion_enabled", "enable"), &CodeEdit::set_auto_brace_completion_enabled);
+ ClassDB::bind_method(D_METHOD("is_auto_brace_completion_enabled"), &CodeEdit::is_auto_brace_completion_enabled);
+
+ ClassDB::bind_method(D_METHOD("set_highlight_matching_braces_enabled", "enable"), &CodeEdit::set_highlight_matching_braces_enabled);
+ ClassDB::bind_method(D_METHOD("is_highlight_matching_braces_enabled"), &CodeEdit::is_highlight_matching_braces_enabled);
+
+ ClassDB::bind_method(D_METHOD("add_auto_brace_completion_pair", "start_key", "end_key"), &CodeEdit::add_auto_brace_completion_pair);
+ ClassDB::bind_method(D_METHOD("set_auto_brace_completion_pairs", "pairs"), &CodeEdit::set_auto_brace_completion_pairs);
+ ClassDB::bind_method(D_METHOD("get_auto_brace_completion_pairs"), &CodeEdit::get_auto_brace_completion_pairs);
+
+ ClassDB::bind_method(D_METHOD("has_auto_brace_completion_open_key", "open_key"), &CodeEdit::has_auto_brace_completion_open_key);
+ ClassDB::bind_method(D_METHOD("has_auto_brace_completion_close_key", "close_key"), &CodeEdit::has_auto_brace_completion_close_key);
+
+ ClassDB::bind_method(D_METHOD("get_auto_brace_completion_close_key", "open_key"), &CodeEdit::get_auto_brace_completion_close_key);
+
/* Main Gutter */
ClassDB::bind_method(D_METHOD("_main_gutter_draw_callback"), &CodeEdit::_main_gutter_draw_callback);
@@ -1890,19 +2159,35 @@ void CodeEdit::_bind_methods() {
BIND_VMETHOD(MethodInfo("_request_code_completion", PropertyInfo(Variant::BOOL, "force")));
BIND_VMETHOD(MethodInfo(Variant::ARRAY, "_filter_code_completion_candidates", PropertyInfo(Variant::ARRAY, "candidates")));
+ /* Line length guidelines */
+ ClassDB::bind_method(D_METHOD("set_line_length_guidelines", "guideline_columns"), &CodeEdit::set_line_length_guidelines);
+ ClassDB::bind_method(D_METHOD("get_line_length_guidelines"), &CodeEdit::get_line_length_guidelines);
+
+ /* Symbol lookup */
+ ClassDB::bind_method(D_METHOD("set_symbol_lookup_on_click_enabled", "enable"), &CodeEdit::set_symbol_lookup_on_click_enabled);
+ ClassDB::bind_method(D_METHOD("is_symbol_lookup_on_click_enabled"), &CodeEdit::is_symbol_lookup_on_click_enabled);
+
+ ClassDB::bind_method(D_METHOD("get_text_for_symbol_lookup"), &CodeEdit::get_text_for_symbol_lookup);
+
+ ClassDB::bind_method(D_METHOD("set_symbol_lookup_word_as_valid", "valid"), &CodeEdit::set_symbol_lookup_word_as_valid);
+
/* Inspector */
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "draw_breakpoints_gutter"), "set_draw_breakpoints_gutter", "is_drawing_breakpoints_gutter");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "symbol_lookup_on_click"), "set_symbol_lookup_on_click_enabled", "is_symbol_lookup_on_click_enabled");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "line_folding"), "set_line_folding_enabled", "is_line_folding_enabled");
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "draw_bookmarks"), "set_draw_bookmarks_gutter", "is_drawing_bookmarks_gutter");
+ ADD_PROPERTY(PropertyInfo(Variant::PACKED_INT32_ARRAY, "line_length_guidelines"), "set_line_length_guidelines", "get_line_length_guidelines");
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "draw_executing_lines"), "set_draw_executing_lines_gutter", "is_drawing_executing_lines_gutter");
+ ADD_GROUP("Gutters", "gutters_");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "gutters_draw_breakpoints_gutter"), "set_draw_breakpoints_gutter", "is_drawing_breakpoints_gutter");
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "draw_line_numbers"), "set_draw_line_numbers", "is_draw_line_numbers_enabled");
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "zero_pad_line_numbers"), "set_line_numbers_zero_padded", "is_line_numbers_zero_padded");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "gutters_draw_bookmarks"), "set_draw_bookmarks_gutter", "is_drawing_bookmarks_gutter");
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "draw_fold_gutter"), "set_draw_fold_gutter", "is_drawing_fold_gutter");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "gutters_draw_executing_lines"), "set_draw_executing_lines_gutter", "is_drawing_executing_lines_gutter");
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "line_folding"), "set_line_folding_enabled", "is_line_folding_enabled");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "gutters_draw_line_numbers"), "set_draw_line_numbers", "is_draw_line_numbers_enabled");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "gutters_zero_pad_line_numbers"), "set_line_numbers_zero_padded", "is_line_numbers_zero_padded");
+
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "gutters_draw_fold_gutter"), "set_draw_fold_gutter", "is_drawing_fold_gutter");
ADD_GROUP("Delimiters", "delimiter_");
ADD_PROPERTY(PropertyInfo(Variant::PACKED_STRING_ARRAY, "delimiter_strings"), "set_string_delimiters", "get_string_delimiters");
@@ -1918,11 +2203,74 @@ void CodeEdit::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "indent_automatic"), "set_auto_indent_enabled", "is_auto_indent_enabled");
ADD_PROPERTY(PropertyInfo(Variant::PACKED_STRING_ARRAY, "indent_automatic_prefixes"), "set_auto_indent_prefixes", "get_auto_indent_prefixes");
+ ADD_GROUP("Auto brace completion", "auto_brace_completion_");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "auto_brace_completion_enabled"), "set_auto_brace_completion_enabled", "is_auto_brace_completion_enabled");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "auto_brace_completion_highlight_matching"), "set_highlight_matching_braces_enabled", "is_highlight_matching_braces_enabled");
+ ADD_PROPERTY(PropertyInfo(Variant::DICTIONARY, "auto_brace_completion_pairs"), "set_auto_brace_completion_pairs", "get_auto_brace_completion_pairs");
+
/* Signals */
+ /* Gutters */
ADD_SIGNAL(MethodInfo("breakpoint_toggled", PropertyInfo(Variant::INT, "line")));
+
+ /* Code Completion */
ADD_SIGNAL(MethodInfo("request_code_completion"));
+
+ /* Symbol lookup */
+ ADD_SIGNAL(MethodInfo("symbol_lookup", PropertyInfo(Variant::STRING, "symbol"), PropertyInfo(Variant::INT, "line"), PropertyInfo(Variant::INT, "column")));
+ ADD_SIGNAL(MethodInfo("symbol_validate", PropertyInfo(Variant::STRING, "symbol")));
}
+/* Auto brace completion */
+int CodeEdit::_get_auto_brace_pair_open_at_pos(int p_line, int p_col) {
+ const String &line = get_line(p_line);
+
+ /* Should be fast enough, expecting low amount of pairs... */
+ for (int i = 0; i < auto_brace_completion_pairs.size(); i++) {
+ const String &open_key = auto_brace_completion_pairs[i].open_key;
+ if (p_col - open_key.length() < 0) {
+ continue;
+ }
+
+ bool is_match = true;
+ for (int j = 0; j < open_key.length(); j++) {
+ if (line[(p_col - 1) - j] != open_key[(open_key.length() - 1) - j]) {
+ is_match = false;
+ break;
+ }
+ }
+
+ if (is_match) {
+ return i;
+ }
+ }
+ return -1;
+}
+
+int CodeEdit::_get_auto_brace_pair_close_at_pos(int p_line, int p_col) {
+ const String &line = get_line(p_line);
+
+ /* Should be fast enough, expecting low amount of pairs... */
+ for (int i = 0; i < auto_brace_completion_pairs.size(); i++) {
+ if (p_col + auto_brace_completion_pairs[i].close_key.length() > line.length()) {
+ continue;
+ }
+
+ bool is_match = true;
+ for (int j = 0; j < auto_brace_completion_pairs[i].close_key.length(); j++) {
+ if (line[p_col + j] != auto_brace_completion_pairs[i].close_key[j]) {
+ is_match = false;
+ break;
+ }
+ }
+
+ if (is_match) {
+ return i;
+ }
+ }
+ return -1;
+}
+
+/* Gutters */
void CodeEdit::_gutter_clicked(int p_line, int p_gutter) {
if (p_gutter == main_gutter) {
if (draw_breakpoints) {
@@ -2547,6 +2895,17 @@ CodeEdit::CodeEdit() {
auto_indent_prefixes.insert('[');
auto_indent_prefixes.insert('(');
+ /* Auto brace completion */
+ add_auto_brace_completion_pair("(", ")");
+ add_auto_brace_completion_pair("{", "}");
+ add_auto_brace_completion_pair("[", "]");
+ add_auto_brace_completion_pair("\"", "\"");
+ add_auto_brace_completion_pair("\'", "\'");
+
+ /* Delimiter traking */
+ add_string_delimiter("\"", "\"", false);
+ add_string_delimiter("\'", "\'", false);
+
/* Text Direction */
set_layout_direction(LAYOUT_DIRECTION_LTR);
set_text_direction(TEXT_DIRECTION_LTR);
diff --git a/scene/gui/code_edit.h b/scene/gui/code_edit.h
index 25b518402b..72fdc6e787 100644
--- a/scene/gui/code_edit.h
+++ b/scene/gui/code_edit.h
@@ -66,6 +66,19 @@ private:
void _new_line(bool p_split_current_line = true, bool p_above = false);
+ /* Auto brace completion */
+ bool auto_brace_completion_enabled = false;
+
+ /* BracePair open_key must be uniquie and ordered by length. */
+ struct BracePair {
+ String open_key = "";
+ String close_key = "";
+ };
+ Vector<BracePair> auto_brace_completion_pairs;
+
+ int _get_auto_brace_pair_open_at_pos(int p_line, int p_col);
+ int _get_auto_brace_pair_close_at_pos(int p_line, int p_col);
+
/* Main Gutter */
enum MainGutterType {
MAIN_GUTTER_BREAKPOINT = 0x01,
@@ -112,7 +125,7 @@ private:
void _update_gutter_indexes();
/* Line Folding */
- bool line_folding_enabled = true;
+ bool line_folding_enabled = false;
/* Delimiters */
enum DelimiterType {
@@ -210,6 +223,16 @@ private:
void _lines_edited_from(int p_from_line, int p_to_line);
+ /* Line length guidelines */
+ TypedArray<int> line_length_guideline_columns;
+ Color line_length_guideline_color;
+
+ /* Symbol lookup */
+ bool symbol_lookup_on_click_enabled = false;
+
+ String symbol_lookup_new_word = "";
+ String symbol_lookup_word = "";
+
protected:
void _gui_input(const Ref<InputEvent> &p_gui_input) override;
void _notification(int p_what);
@@ -217,7 +240,9 @@ protected:
static void _bind_methods();
public:
+ /* General overrides */
virtual CursorShape get_cursor_shape(const Point2 &p_pos = Point2i()) const override;
+ virtual void handle_unicode_input(uint32_t p_unicode) override;
/* Indent management */
void set_indent_size(const int p_size);
@@ -240,6 +265,22 @@ public:
virtual void backspace() override;
+ /* Auto brace completion */
+ void set_auto_brace_completion_enabled(bool p_enabled);
+ bool is_auto_brace_completion_enabled() const;
+
+ void set_highlight_matching_braces_enabled(bool p_enabled);
+ bool is_highlight_matching_braces_enabled() const;
+
+ void add_auto_brace_completion_pair(const String &p_open_key, const String &p_close_key);
+ void set_auto_brace_completion_pairs(const Dictionary &p_auto_brace_completion_pairs);
+ Dictionary get_auto_brace_completion_pairs() const;
+
+ bool has_auto_brace_completion_open_key(const String &p_open_key) const;
+ bool has_auto_brace_completion_close_key(const String &p_close_key) const;
+
+ String get_auto_brace_completion_close_key(const String &p_open_key) const;
+
/* Main Gutter */
void set_draw_breakpoints_gutter(bool p_draw);
bool is_drawing_breakpoints_gutter() const;
@@ -347,6 +388,18 @@ public:
void confirm_code_completion(bool p_replace = false);
void cancel_code_completion();
+ /* Line length guidelines */
+ void set_line_length_guidelines(TypedArray<int> p_guideline_columns);
+ TypedArray<int> get_line_length_guidelines() const;
+
+ /* Symbol lookup */
+ void set_symbol_lookup_on_click_enabled(bool p_enabled);
+ bool is_symbol_lookup_on_click_enabled() const;
+
+ String get_text_for_symbol_lookup();
+
+ void set_symbol_lookup_word_as_valid(bool p_valid);
+
CodeEdit();
~CodeEdit();
};
diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp
index be3edccc99..1b3935dd25 100644
--- a/scene/gui/text_edit.cpp
+++ b/scene/gui/text_edit.cpp
@@ -63,45 +63,6 @@ static bool _is_char(char32_t c) {
return (c >= 'a' && c <= 'z') || (c >= 'A' && c <= 'Z') || c == '_';
}
-static bool _is_pair_right_symbol(char32_t c) {
- return c == '"' ||
- c == '\'' ||
- c == ')' ||
- c == ']' ||
- c == '}';
-}
-
-static bool _is_pair_left_symbol(char32_t c) {
- return c == '"' ||
- c == '\'' ||
- c == '(' ||
- c == '[' ||
- c == '{';
-}
-
-static bool _is_pair_symbol(char32_t c) {
- return _is_pair_left_symbol(c) || _is_pair_right_symbol(c);
-}
-
-static char32_t _get_right_pair_symbol(char32_t c) {
- if (c == '"') {
- return '"';
- }
- if (c == '\'') {
- return '\'';
- }
- if (c == '(') {
- return ')';
- }
- if (c == '[') {
- return ']';
- }
- if (c == '{') {
- return '}';
- }
- return 0;
-}
-
///////////////////////////////////////////////////////////////////////////////
void TextEdit::Text::set_font(const Ref<Font> &p_font) {
@@ -633,29 +594,6 @@ void TextEdit::_notification(int p_what) {
RenderingServer::get_singleton()->canvas_item_add_rect(ci, Rect2(Point2i(), get_size()), cache.background_color);
}
- if (line_length_guidelines) {
- const int hard_x = xmargin_beg + (int)cache.font->get_char_size('0', 0, cache.font_size).width * line_length_guideline_hard_col - cursor.x_ofs;
- if (hard_x > xmargin_beg && hard_x < xmargin_end) {
- if (rtl) {
- RenderingServer::get_singleton()->canvas_item_add_line(ci, Point2(size.width - hard_x, 0), Point2(size.width - hard_x, size.height), cache.line_length_guideline_color);
- } else {
- RenderingServer::get_singleton()->canvas_item_add_line(ci, Point2(hard_x, 0), Point2(hard_x, size.height), cache.line_length_guideline_color);
- }
- }
-
- // Draw a "Soft" line length guideline, less visible than the hard line length guideline.
- // It's usually set to a lower column compared to the hard line length guideline.
- // Only drawn if its column differs from the hard line length guideline.
- const int soft_x = xmargin_beg + (int)cache.font->get_char_size('0', 0, cache.font_size).width * line_length_guideline_soft_col - cursor.x_ofs;
- if (hard_x != soft_x && soft_x > xmargin_beg && soft_x < xmargin_end) {
- if (rtl) {
- RenderingServer::get_singleton()->canvas_item_add_line(ci, Point2(size.width - soft_x, 0), Point2(size.width - soft_x, size.height), cache.line_length_guideline_color * Color(1, 1, 1, 0.5));
- } else {
- RenderingServer::get_singleton()->canvas_item_add_line(ci, Point2(soft_x, 0), Point2(soft_x, size.height), cache.line_length_guideline_color * Color(1, 1, 1, 0.5));
- }
- }
- }
-
int brace_open_match_line = -1;
int brace_open_match_column = -1;
bool brace_open_matching = false;
@@ -665,7 +603,7 @@ void TextEdit::_notification(int p_what) {
bool brace_close_matching = false;
bool brace_close_mismatch = false;
- if (brace_matching_enabled && cursor.line >= 0 && cursor.line < text.size() && cursor.column >= 0) {
+ if (highlight_matching_braces_enabled && cursor.line >= 0 && cursor.line < text.size() && cursor.column >= 0) {
if (cursor.column < text[cursor.line].length()) {
// Check for open.
char32_t c = text[cursor.line][cursor.column];
@@ -1239,11 +1177,11 @@ void TextEdit::_notification(int p_what) {
}
}
- if (!clipped && select_identifiers_enabled && highlighted_word.length() != 0) { // Highlight word
- if (_is_char(highlighted_word[0]) || highlighted_word[0] == '.') {
- int highlighted_word_col = _get_column_pos_of_word(highlighted_word, str, SEARCH_MATCH_CASE | SEARCH_WHOLE_WORDS, 0);
+ if (!clipped && lookup_symbol_word.length() != 0) { // Highlight word
+ if (_is_char(lookup_symbol_word[0]) || lookup_symbol_word[0] == '.') {
+ int highlighted_word_col = _get_column_pos_of_word(lookup_symbol_word, str, SEARCH_MATCH_CASE | SEARCH_WHOLE_WORDS, 0);
while (highlighted_word_col != -1) {
- Vector<Vector2> sel = TS->shaped_text_get_selection(rid, highlighted_word_col + start, highlighted_word_col + highlighted_word.length() + start);
+ Vector<Vector2> sel = TS->shaped_text_get_selection(rid, highlighted_word_col + start, highlighted_word_col + lookup_symbol_word.length() + start);
for (int j = 0; j < sel.size(); j++) {
Rect2 rect = Rect2(sel[j].x + char_margin + ofs_x, ofs_y, sel[j].y - sel[j].x, row_height);
if (rect.position.x + rect.size.x <= xmargin_beg || rect.position.x > xmargin_end) {
@@ -1260,7 +1198,7 @@ void TextEdit::_notification(int p_what) {
draw_rect(rect, cache.font_selected_color);
}
- highlighted_word_col = _get_column_pos_of_word(highlighted_word, str, SEARCH_MATCH_CASE | SEARCH_WHOLE_WORDS, highlighted_word_col + 1);
+ highlighted_word_col = _get_column_pos_of_word(lookup_symbol_word, str, SEARCH_MATCH_CASE | SEARCH_WHOLE_WORDS, highlighted_word_col + 1);
}
}
}
@@ -1308,7 +1246,7 @@ void TextEdit::_notification(int p_what) {
int char_pos = char_ofs + char_margin + ofs_x;
if (char_pos >= xmargin_beg) {
- if (brace_matching_enabled) {
+ if (highlight_matching_braces_enabled) {
if ((brace_open_match_line == line && brace_open_match_column == glyphs[j].start) ||
(cursor.column == glyphs[j].start && cursor.line == line && cursor_wrap_index == line_wrap_index && (brace_open_matching || brace_open_mismatch))) {
if (brace_open_mismatch) {
@@ -1567,130 +1505,6 @@ void TextEdit::_notification(int p_what) {
}
}
-void TextEdit::_consume_pair_symbol(char32_t ch) {
- int cursor_position_to_move = cursor_get_column() + 1;
-
- char32_t ch_single[2] = { ch, 0 };
- char32_t ch_single_pair[2] = { _get_right_pair_symbol(ch), 0 };
- char32_t ch_pair[3] = { ch, _get_right_pair_symbol(ch), 0 };
-
- if (is_selection_active()) {
- int new_column, new_line;
-
- begin_complex_operation();
- _insert_text(get_selection_from_line(), get_selection_from_column(),
- ch_single,
- &new_line, &new_column);
-
- int to_col_offset = 0;
- if (get_selection_from_line() == get_selection_to_line()) {
- to_col_offset = 1;
- }
-
- _insert_text(get_selection_to_line(),
- get_selection_to_column() + to_col_offset,
- ch_single_pair,
- &new_line, &new_column);
- end_complex_operation();
-
- cursor_set_line(get_selection_to_line());
- cursor_set_column(get_selection_to_column() + to_col_offset);
-
- deselect();
- update();
- return;
- }
-
- if ((ch == '\'' || ch == '"') &&
- cursor_get_column() > 0 && _is_text_char(text[cursor.line][cursor_get_column() - 1]) && !_is_pair_right_symbol(text[cursor.line][cursor_get_column()])) {
- insert_text_at_cursor(ch_single);
- cursor_set_column(cursor_position_to_move);
- return;
- }
-
- if (cursor_get_column() < text[cursor.line].length()) {
- if (_is_text_char(text[cursor.line][cursor_get_column()])) {
- insert_text_at_cursor(ch_single);
- cursor_set_column(cursor_position_to_move);
- return;
- }
- if (_is_pair_right_symbol(ch) &&
- text[cursor.line][cursor_get_column()] == ch) {
- cursor_set_column(cursor_position_to_move);
- return;
- }
- }
-
- String line = text[cursor.line];
-
- bool in_single_quote = false;
- bool in_double_quote = false;
- bool found_comment = false;
-
- int c = 0;
- while (c < line.length()) {
- if (line[c] == '\\') {
- c++; // Skip quoted anything.
-
- if (cursor.column == c) {
- break;
- }
- } else if (!in_single_quote && !in_double_quote && line[c] == '#') {
- found_comment = true;
- break;
- } else {
- if (line[c] == '\'' && !in_double_quote) {
- in_single_quote = !in_single_quote;
- } else if (line[c] == '"' && !in_single_quote) {
- in_double_quote = !in_double_quote;
- }
- }
-
- c++;
-
- if (cursor.column == c) {
- break;
- }
- }
-
- // Do not need to duplicate quotes while in comments
- if (found_comment) {
- insert_text_at_cursor(ch_single);
- cursor_set_column(cursor_position_to_move);
-
- return;
- }
-
- // Disallow inserting duplicated quotes while already in string
- if ((in_single_quote || in_double_quote) && (ch == '"' || ch == '\'')) {
- insert_text_at_cursor(ch_single);
- cursor_set_column(cursor_position_to_move);
-
- return;
- }
-
- insert_text_at_cursor(ch_pair);
- cursor_set_column(cursor_position_to_move);
-}
-
-void TextEdit::_consume_backspace_for_pair_symbol(int prev_line, int prev_column) {
- bool remove_right_symbol = false;
-
- if (cursor.column < text[cursor.line].length() && cursor.column > 0) {
- char32_t left_char = text[cursor.line][cursor.column - 1];
- char32_t right_char = text[cursor.line][cursor.column];
-
- if (right_char == _get_right_pair_symbol(left_char)) {
- remove_right_symbol = true;
- }
- }
- if (remove_right_symbol) {
- _remove_text(prev_line, prev_column, cursor.line, cursor.column + 1);
- } else {
- _remove_text(prev_line, prev_column, cursor.line, cursor.column);
- }
-}
-
void TextEdit::backspace() {
ScriptInstance *si = get_script_instance();
if (si && si->has_method("_backspace")) {
@@ -1719,14 +1533,7 @@ void TextEdit::backspace() {
if (is_line_hidden(cursor.line)) {
set_line_as_hidden(prev_line, true);
}
-
- if (auto_brace_completion_enabled &&
- cursor.column > 0 &&
- _is_pair_left_symbol(text[cursor.line][cursor.column - 1])) {
- _consume_backspace_for_pair_symbol(prev_line, prev_column);
- } else {
- _remove_text(prev_line, prev_column, cursor.line, cursor.column);
- }
+ _remove_text(prev_line, prev_column, cursor.line, cursor.column);
cursor_set_line(prev_line, false, true);
cursor_set_column(prev_column);
@@ -2101,6 +1908,7 @@ void TextEdit::delete_selection() {
}
selection.active = false;
+ selection.selecting_mode = SelectionMode::SELECTION_MODE_NONE;
_remove_text(selection.from_line, selection.from_column, selection.to_line, selection.to_column);
cursor_set_line(selection.from_line, false, false);
cursor_set_column(selection.from_column);
@@ -2137,13 +1945,21 @@ void TextEdit::_move_cursor_document_end(bool p_select) {
}
}
-void TextEdit::_handle_unicode_character(uint32_t unicode, bool p_had_selection) {
- if (p_had_selection) {
+void TextEdit::handle_unicode_input(uint32_t p_unicode) {
+ ScriptInstance *si = get_script_instance();
+ if (si && si->has_method("_handle_unicode_input")) {
+ si->call("_handle_unicode_input", p_unicode);
+ return;
+ }
+
+ bool had_selection = selection.active;
+ if (had_selection) {
+ begin_complex_operation();
delete_selection();
}
// Remove the old character if in insert mode and no selection.
- if (insert_mode && !p_had_selection) {
+ if (insert_mode && !had_selection) {
begin_complex_operation();
// Make sure we don't try and remove empty space.
@@ -2152,15 +1968,10 @@ void TextEdit::_handle_unicode_character(uint32_t unicode, bool p_had_selection)
}
}
- const char32_t chr[2] = { (char32_t)unicode, 0 };
+ const char32_t chr[2] = { (char32_t)p_unicode, 0 };
+ insert_text_at_cursor(chr);
- if (auto_brace_completion_enabled && _is_pair_symbol(chr[0])) {
- _consume_pair_symbol(chr[0]);
- } else {
- _insert_text_at_cursor(chr);
- }
-
- if ((insert_mode && !p_had_selection) || (selection.active != p_had_selection)) {
+ if ((insert_mode && !had_selection) || (had_selection)) {
end_complex_operation();
}
}
@@ -2301,6 +2112,10 @@ void TextEdit::_get_minimap_mouse_row(const Point2i &p_mouse, int &r_row) const
r_row = row;
}
+bool TextEdit::is_dragging_cursor() const {
+ return dragging_selection || dragging_minimap;
+}
+
void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
ERR_FAIL_COND(p_gui_input.is_null());
@@ -2478,14 +2293,6 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
}
} else {
if (mb->get_button_index() == MOUSE_BUTTON_LEFT) {
- if (mb->is_command_pressed() && highlighted_word != String()) {
- int row, col;
- _get_mouse_pos(Point2i(mpos.x, mpos.y), row, col);
-
- emit_signal(SNAME("symbol_lookup"), highlighted_word, row, col);
- return;
- }
-
dragging_minimap = false;
dragging_selection = false;
can_drag_minimap = false;
@@ -2520,18 +2327,6 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
if (is_layout_rtl()) {
mpos.x = get_size().x - mpos.x;
}
- if (select_identifiers_enabled) {
- if (!dragging_minimap && !dragging_selection && mm->is_command_pressed() && mm->get_button_mask() == 0) {
- String new_word = get_word_at_pos(mpos);
- if (new_word != highlighted_word) {
- emit_signal(SNAME("symbol_validate"), new_word);
- }
- } else {
- if (highlighted_word != String()) {
- set_highlighted_word(String());
- }
- }
- }
if (mm->get_button_mask() & MOUSE_BUTTON_MASK_LEFT && get_viewport()->gui_get_drag_data() == Variant()) { // Ignore if dragging.
_reset_caret_blink_timer();
@@ -2566,23 +2361,6 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
Ref<InputEventKey> k = p_gui_input;
if (k.is_valid()) {
- // Ctrl + Hover symbols
-#ifdef OSX_ENABLED
- if (k->get_keycode() == KEY_META) {
-#else
- if (k->get_keycode() == KEY_CTRL) {
-#endif
- if (select_identifiers_enabled) {
- if (k->is_pressed() && !dragging_minimap && !dragging_selection) {
- Point2 mp = _get_local_mouse_pos();
- emit_signal(SNAME("symbol_validate"), get_word_at_pos(mp));
- } else {
- set_highlighted_word(String());
- }
- }
- return;
- }
-
if (!k->is_pressed()) {
return;
}
@@ -2598,9 +2376,6 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
// * No Modifiers are pressed (except shift)
bool allow_unicode_handling = !(k->is_command_pressed() || k->is_ctrl_pressed() || k->is_alt_pressed() || k->is_meta_pressed());
- // Save here for insert mode, just in case it is cleared in the following section.
- bool had_selection = selection.active;
-
selection.selecting_text = false;
// Check and handle all built in shortcuts.
@@ -2806,9 +2581,9 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
return;
}
+ // Handle Unicode (if no modifiers active).
if (allow_unicode_handling && !readonly && k->get_unicode() >= 32) {
- // Handle Unicode (if no modifiers active).
- _handle_unicode_character(k->get_unicode(), had_selection);
+ handle_unicode_input(k->get_unicode());
accept_event();
return;
}
@@ -3151,16 +2926,6 @@ void TextEdit::_remove_text(int p_from_line, int p_from_column, int p_to_line, i
current_op = op;
}
-void TextEdit::_insert_text_at_cursor(const String &p_text) {
- int new_column, new_line;
- _insert_text(cursor.line, cursor.column, p_text, &new_line, &new_column);
- _update_scrollbars();
- cursor_set_line(new_line, false);
- cursor_set_column(new_column);
-
- update();
-}
-
int TextEdit::get_char_count() {
int totalsize = 0;
@@ -3704,23 +3469,19 @@ int TextEdit::get_column_x_offset_for_line(int p_char, int p_line) const {
void TextEdit::insert_text_at_cursor(const String &p_text) {
if (selection.active) {
- cursor_set_line(selection.from_line, false);
- cursor_set_column(selection.from_column);
-
- _remove_text(selection.from_line, selection.from_column, selection.to_line, selection.to_column);
- selection.active = false;
- selection.selecting_mode = SelectionMode::SELECTION_MODE_NONE;
+ delete_selection();
}
- _insert_text_at_cursor(p_text);
+ int new_column, new_line;
+ _insert_text(cursor.line, cursor.column, p_text, &new_line, &new_column);
+ _update_scrollbars();
+
+ cursor_set_line(new_line, false);
+ cursor_set_column(new_column);
update();
}
Control::CursorShape TextEdit::get_cursor_shape(const Point2 &p_pos) const {
- if (highlighted_word != String()) {
- return CURSOR_POINTING_HAND;
- }
-
int row, col;
_get_mouse_pos(p_pos, row, col);
@@ -3753,7 +3514,7 @@ void TextEdit::set_text(String p_text) {
setting_text = true;
if (!undo_enabled) {
_clear();
- _insert_text_at_cursor(p_text);
+ insert_text_at_cursor(p_text);
}
if (undo_enabled) {
@@ -3762,7 +3523,7 @@ void TextEdit::set_text(String p_text) {
begin_complex_operation();
_remove_text(0, 0, MAX(0, get_line_count() - 1), MAX(get_line(MAX(get_line_count() - 1, 0)).size() - 1, 0));
- _insert_text_at_cursor(p_text);
+ insert_text_at_cursor(p_text);
end_complex_operation();
selection.active = false;
}
@@ -3903,30 +3664,6 @@ bool TextEdit::get_draw_control_chars() const {
return draw_control_chars;
}
-String TextEdit::get_text_for_lookup_completion() {
- int row, col;
- Point2i mp = _get_local_mouse_pos();
- _get_mouse_pos(mp, row, col);
-
- String longthing;
- int len = text.size();
- for (int i = 0; i < len; i++) {
- if (i == row) {
- longthing += text[i].substr(0, col);
- longthing += String::chr(0xFFFF); // Not unicode, represents the cursor.
- longthing += text[i].substr(col, text[i].size());
- } else {
- longthing += text[i];
- }
-
- if (i != len - 1) {
- longthing += "\n";
- }
- }
-
- return longthing;
-}
-
String TextEdit::get_line(int line) const {
if (line < 0 || line >= text.size()) {
return "";
@@ -4015,9 +3752,8 @@ void TextEdit::_update_caches() {
cache.font_readonly_color = get_theme_color(SNAME("font_readonly_color"));
cache.selection_color = get_theme_color(SNAME("selection_color"));
cache.current_line_color = get_theme_color(SNAME("current_line_color"));
- cache.line_length_guideline_color = get_theme_color(SNAME("line_length_guideline_color"));
cache.code_folding_color = get_theme_color(SNAME("code_folding_color"), SNAME("CodeEdit"));
- cache.brace_mismatch_color = get_theme_color(SNAME("brace_mismatch_color"));
+ cache.brace_mismatch_color = get_theme_color(SNAME("brace_mismatch_color"), SNAME("CodeEdit"));
cache.word_highlighted_color = get_theme_color(SNAME("word_highlighted_color"));
cache.search_result_color = get_theme_color(SNAME("search_result_color"));
cache.search_result_border_color = get_theme_color(SNAME("search_result_border_color"));
@@ -4364,7 +4100,7 @@ void TextEdit::paste() {
clipboard += ins;
}
- _insert_text_at_cursor(clipboard);
+ insert_text_at_cursor(clipboard);
end_complex_operation();
update();
@@ -5324,21 +5060,6 @@ void TextEdit::insert_at(const String &p_text, int at) {
}
}
-void TextEdit::set_show_line_length_guidelines(bool p_show) {
- line_length_guidelines = p_show;
- update();
-}
-
-void TextEdit::set_line_length_guideline_soft_column(int p_column) {
- line_length_guideline_soft_col = p_column;
- update();
-}
-
-void TextEdit::set_line_length_guideline_hard_column(int p_column) {
- line_length_guideline_hard_col = p_column;
- update();
-}
-
void TextEdit::set_draw_minimap(bool p_draw) {
if (draw_minimap != p_draw) {
draw_minimap = p_draw;
@@ -5515,19 +5236,11 @@ void TextEdit::menu_option(int p_option) {
}
}
-void TextEdit::set_highlighted_word(const String &new_word) {
- highlighted_word = new_word;
+void TextEdit::_set_symbol_lookup_word(const String &p_symbol) {
+ lookup_symbol_word = p_symbol;
update();
}
-void TextEdit::set_select_identifiers_on_hover(bool p_enable) {
- select_identifiers_enabled = p_enable;
-}
-
-bool TextEdit::is_selecting_identifiers_on_hover_enabled() const {
- return select_identifiers_enabled;
-}
-
void TextEdit::set_context_menu_enabled(bool p_enable) {
context_menu_enabled = p_enable;
}
@@ -5719,6 +5432,7 @@ void TextEdit::_bind_methods() {
ClassDB::bind_method(D_METHOD("delete_selection"), &TextEdit::delete_selection);
ClassDB::bind_method(D_METHOD("backspace"), &TextEdit::backspace);
BIND_VMETHOD(MethodInfo("_backspace"));
+ BIND_VMETHOD(MethodInfo("_handle_unicode_input", PropertyInfo(Variant::INT, "unicode")))
ClassDB::bind_method(D_METHOD("cut"), &TextEdit::cut);
ClassDB::bind_method(D_METHOD("copy"), &TextEdit::copy);
@@ -5727,6 +5441,7 @@ void TextEdit::_bind_methods() {
ClassDB::bind_method(D_METHOD("select", "from_line", "from_column", "to_line", "to_column"), &TextEdit::select);
ClassDB::bind_method(D_METHOD("select_all"), &TextEdit::select_all);
ClassDB::bind_method(D_METHOD("deselect"), &TextEdit::deselect);
+ ClassDB::bind_method(D_METHOD("is_dragging_cursor"), &TextEdit::is_dragging_cursor);
ClassDB::bind_method(D_METHOD("is_selection_active"), &TextEdit::is_selection_active);
ClassDB::bind_method(D_METHOD("get_selection_from_line"), &TextEdit::get_selection_from_line);
@@ -5777,6 +5492,7 @@ void TextEdit::_bind_methods() {
ClassDB::bind_method(D_METHOD("is_gutter_overwritable", "gutter"), &TextEdit::is_gutter_overwritable);
ClassDB::bind_method(D_METHOD("merge_gutters", "from_line", "to_line"), &TextEdit::merge_gutters);
ClassDB::bind_method(D_METHOD("set_gutter_custom_draw", "column", "object", "callback"), &TextEdit::set_gutter_custom_draw);
+ ClassDB::bind_method(D_METHOD("get_total_gutter_width"), &TextEdit::get_total_gutter_width);
// Line gutters.
ClassDB::bind_method(D_METHOD("set_line_gutter_metadata", "line", "gutter", "metadata"), &TextEdit::set_line_gutter_metadata);
@@ -5858,8 +5574,6 @@ void TextEdit::_bind_methods() {
ADD_SIGNAL(MethodInfo("gutter_clicked", PropertyInfo(Variant::INT, "line"), PropertyInfo(Variant::INT, "gutter")));
ADD_SIGNAL(MethodInfo("gutter_added"));
ADD_SIGNAL(MethodInfo("gutter_removed"));
- ADD_SIGNAL(MethodInfo("symbol_lookup", PropertyInfo(Variant::STRING, "symbol"), PropertyInfo(Variant::INT, "row"), PropertyInfo(Variant::INT, "column")));
- ADD_SIGNAL(MethodInfo("symbol_validate", PropertyInfo(Variant::STRING, "symbol")));
BIND_ENUM_CONSTANT(MENU_CUT);
BIND_ENUM_CONSTANT(MENU_COPY);
diff --git a/scene/gui/text_edit.h b/scene/gui/text_edit.h
index 62d576b48a..9e6dedb267 100644
--- a/scene/gui/text_edit.h
+++ b/scene/gui/text_edit.h
@@ -280,9 +280,6 @@ private:
bool cursor_changed_dirty = false;
bool text_changed_dirty = false;
bool undo_enabled = true;
- bool line_length_guidelines = false;
- int line_length_guideline_soft_col = 80;
- int line_length_guideline_hard_col = 100;
bool hiding_enabled = false;
bool draw_minimap = false;
int minimap_width = 80;
@@ -291,7 +288,6 @@ private:
bool highlight_all_occurrences = false;
bool scroll_past_end_of_file_enabled = false;
- bool brace_matching_enabled = false;
bool highlight_current_line = false;
String cut_copy_line;
@@ -309,7 +305,7 @@ private:
float target_v_scroll = 0.0;
float v_scroll_speed = 80.0;
- String highlighted_word;
+ String lookup_symbol_word;
uint64_t last_dblclk = 0;
@@ -386,7 +382,6 @@ private:
Size2 get_minimum_size() const override;
int _get_control_height() const;
- Point2 _get_local_mouse_pos() const;
int _get_menu_action_accelerator(const String &p_action);
void _reset_caret_blink_timer();
@@ -431,10 +426,9 @@ private:
void _delete(bool p_word = false, bool p_all_to_right = false);
void _move_cursor_document_start(bool p_select);
void _move_cursor_document_end(bool p_select);
- void _handle_unicode_character(uint32_t unicode, bool p_had_selection);
protected:
- bool auto_brace_completion_enabled = false;
+ bool highlight_matching_braces_enabled = false;
struct Cache {
Ref<Texture2D> tab_icon;
@@ -455,7 +449,6 @@ protected:
Color selection_color;
Color code_folding_color;
Color current_line_color;
- Color line_length_guideline_color;
Color brace_mismatch_color;
Color word_highlighted_color;
Color search_result_color;
@@ -470,19 +463,17 @@ protected:
void _insert_text(int p_line, int p_char, const String &p_text, int *r_end_line = nullptr, int *r_end_char = nullptr);
void _remove_text(int p_from_line, int p_from_column, int p_to_line, int p_to_column);
- void _insert_text_at_cursor(const String &p_text);
virtual void _gui_input(const Ref<InputEvent> &p_gui_input);
void _notification(int p_what);
- void _consume_pair_symbol(char32_t ch);
- void _consume_backspace_for_pair_symbol(int prev_line, int prev_column);
-
static void _bind_methods();
bool _set(const StringName &p_name, const Variant &p_value);
bool _get(const StringName &p_name, Variant &r_ret) const;
void _get_property_list(List<PropertyInfo> *p_list) const;
+ void _set_symbol_lookup_word(const String &p_symbol);
+
public:
/* Syntax Highlighting. */
Ref<SyntaxHighlighter> get_syntax_highlighter();
@@ -577,8 +568,10 @@ public:
virtual CursorShape get_cursor_shape(const Point2 &p_pos = Point2i()) const override;
+ Point2 _get_local_mouse_pos() const;
void _get_mouse_pos(const Point2i &p_mouse, int &r_row, int &r_col) const;
void _get_minimap_mouse_row(const Point2i &p_mouse, int &r_row) const;
+ bool is_dragging_cursor() const;
//void delete_char();
//void delete_line();
@@ -607,7 +600,6 @@ public:
void set_structured_text_bidi_override_options(Array p_args);
Array get_structured_text_bidi_override_options() const;
- void set_highlighted_word(const String &new_word);
void set_text(String p_text);
void insert_text_at_cursor(const String &p_text);
void insert_at(const String &p_text, int at);
@@ -635,13 +627,6 @@ public:
scroll_past_end_of_file_enabled = p_enabled;
update();
}
- inline void set_auto_brace_completion(bool p_enabled) {
- auto_brace_completion_enabled = p_enabled;
- }
- inline void set_brace_matching(bool p_enabled) {
- brace_matching_enabled = p_enabled;
- update();
- }
void center_viewport_to_cursor();
@@ -686,6 +671,7 @@ public:
void delete_selection();
+ virtual void handle_unicode_input(uint32_t p_unicode);
virtual void backspace();
void cut();
void copy();
@@ -751,10 +737,6 @@ public:
void set_highlight_current_line(bool p_enabled);
bool is_highlight_current_line_enabled() const;
- void set_show_line_length_guidelines(bool p_show);
- void set_line_length_guideline_soft_column(int p_column);
- void set_line_length_guideline_hard_column(int p_column);
-
void set_draw_minimap(bool p_draw);
bool is_drawing_minimap() const;
@@ -766,9 +748,6 @@ public:
void set_tooltip_request_func(Object *p_obj, const StringName &p_function, const Variant &p_udata);
- void set_select_identifiers_on_hover(bool p_enable);
- bool is_selecting_identifiers_on_hover_enabled() const;
-
void set_context_menu_enabled(bool p_enable);
bool is_context_menu_enabled();
@@ -784,8 +763,6 @@ public:
bool is_menu_visible() const;
PopupMenu *get_menu() const;
- String get_text_for_lookup_completion();
-
virtual bool is_text_field() const override;
TextEdit();
~TextEdit();
diff --git a/scene/gui/tree.h b/scene/gui/tree.h
index 10e6642303..be711b4c4f 100644
--- a/scene/gui/tree.h
+++ b/scene/gui/tree.h
@@ -462,8 +462,6 @@ private:
void _gui_input(Ref<InputEvent> p_event);
void _notification(int p_what);
- Size2 get_minimum_size() const override;
-
void item_edited(int p_column, TreeItem *p_item, bool p_lmb = true);
void item_changed(int p_column, TreeItem *p_item);
void item_selected(int p_column, TreeItem *p_item);
@@ -721,6 +719,8 @@ public:
void set_allow_reselect(bool p_allow);
bool get_allow_reselect() const;
+ Size2 get_minimum_size() const override;
+
Tree();
~Tree();
};
diff --git a/scene/resources/default_theme/default_theme.cpp b/scene/resources/default_theme/default_theme.cpp
index a4e126fcc6..d0dee2b5e3 100644
--- a/scene/resources/default_theme/default_theme.cpp
+++ b/scene/resources/default_theme/default_theme.cpp
@@ -457,7 +457,6 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const
theme->set_color("current_line_color", "TextEdit", Color(0.25, 0.25, 0.26, 0.8));
theme->set_color("caret_color", "TextEdit", control_font_color);
theme->set_color("caret_background_color", "TextEdit", Color(0, 0, 0));
- theme->set_color("brace_mismatch_color", "TextEdit", Color(1, 0.2, 0.2));
theme->set_color("word_highlighted_color", "TextEdit", Color(0.8, 0.9, 0.9, 0.15));
theme->set_constant("line_spacing", "TextEdit", 4 * scale);
@@ -502,8 +501,8 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const
theme->set_color("caret_background_color", "CodeEdit", Color(0, 0, 0));
theme->set_color("brace_mismatch_color", "CodeEdit", Color(1, 0.2, 0.2));
theme->set_color("line_number_color", "CodeEdit", Color(0.67, 0.67, 0.67, 0.4));
- theme->set_color("safe_line_number_color", "CodeEdit", Color(0.67, 0.78, 0.67, 0.6));
theme->set_color("word_highlighted_color", "CodeEdit", Color(0.8, 0.9, 0.9, 0.15));
+ theme->set_color("line_length_guideline_color", "CodeEdit", Color(0.3, 0.5, 0.8, 0.1));
theme->set_constant("completion_lines", "CodeEdit", 7);
theme->set_constant("completion_max_width", "CodeEdit", 50);
diff --git a/scene/resources/environment.cpp b/scene/resources/environment.cpp
index 8550af8bcb..cab6c0378a 100644
--- a/scene/resources/environment.cpp
+++ b/scene/resources/environment.cpp
@@ -449,6 +449,7 @@ bool Environment::is_sdfgi_enabled() const {
}
void Environment::set_sdfgi_cascades(SDFGICascades p_cascades) {
+ ERR_FAIL_INDEX(p_cascades, SDFGI_CASCADES_8 + 1);
sdfgi_cascades = p_cascades;
_update_sdfgi();
}
diff --git a/scene/resources/surface_tool.cpp b/scene/resources/surface_tool.cpp
index 9f8c35b668..875aa30824 100644
--- a/scene/resources/surface_tool.cpp
+++ b/scene/resources/surface_tool.cpp
@@ -1120,6 +1120,7 @@ SurfaceTool::CustomFormat SurfaceTool::get_custom_format(int p_index) const {
void SurfaceTool::optimize_indices_for_cache() {
ERR_FAIL_COND(optimize_vertex_cache_func == nullptr);
ERR_FAIL_COND(index_array.size() == 0);
+ ERR_FAIL_COND(index_array.size() % 3 != 0);
LocalVector old_index_array = index_array;
memset(index_array.ptr(), 0, index_array.size() * sizeof(int));
diff --git a/scene/resources/tile_set.cpp b/scene/resources/tile_set.cpp
index 737b47ed95..fcd31143a8 100644
--- a/scene/resources/tile_set.cpp
+++ b/scene/resources/tile_set.cpp
@@ -62,11 +62,6 @@ const char *TileSet::CELL_NEIGHBOR_ENUM_TO_TEXT[] = {
"top_right_corner"
};
-// --- Plugins ---
-Vector<TileSetPlugin *> TileSet::get_tile_set_atlas_plugins() const {
- return tile_set_plugins_vector;
-}
-
// -- Shape and layout --
void TileSet::set_tile_shape(TileSet::TileShape p_shape) {
tile_shape = p_shape;
@@ -205,21 +200,11 @@ void TileSet::set_uv_clipping(bool p_uv_clipping) {
uv_clipping = p_uv_clipping;
emit_changed();
}
+
bool TileSet::is_uv_clipping() const {
return uv_clipping;
};
-void TileSet::set_y_sorting(bool p_y_sort) {
- if (y_sorting == p_y_sort) {
- return;
- }
- y_sorting = p_y_sort;
- emit_changed();
-}
-bool TileSet::is_y_sorting() const {
- return y_sorting;
-};
-
void TileSet::set_occlusion_layers_count(int p_occlusion_layers_count) {
ERR_FAIL_COND(p_occlusion_layers_count < 0);
if (occlusion_layers.size() == p_occlusion_layers_count) {
@@ -2604,8 +2589,6 @@ void TileSet::_bind_methods() {
// Rendering.
ClassDB::bind_method(D_METHOD("set_uv_clipping", "uv_clipping"), &TileSet::set_uv_clipping);
ClassDB::bind_method(D_METHOD("is_uv_clipping"), &TileSet::is_uv_clipping);
- ClassDB::bind_method(D_METHOD("set_y_sorting", "y_sorting"), &TileSet::set_y_sorting);
- ClassDB::bind_method(D_METHOD("is_y_sorting"), &TileSet::is_y_sorting);
ClassDB::bind_method(D_METHOD("set_occlusion_layers_count", "occlusion_layers_count"), &TileSet::set_occlusion_layers_count);
ClassDB::bind_method(D_METHOD("get_occlusion_layers_count"), &TileSet::get_occlusion_layers_count);
@@ -2670,7 +2653,6 @@ void TileSet::_bind_methods() {
ADD_GROUP("Rendering", "");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "uv_clipping"), "set_uv_clipping", "is_uv_clipping");
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "y_sorting"), "set_y_sorting", "is_y_sorting");
ADD_PROPERTY(PropertyInfo(Variant::INT, "occlusion_layers_count", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR), "set_occlusion_layers_count", "get_occlusion_layers_count");
ADD_GROUP("Physics", "");
@@ -2727,12 +2709,6 @@ TileSet::TileSet() {
// Instantiate the tile meshes.
tile_lines_mesh.instantiate();
tile_filled_mesh.instantiate();
-
- // Instantiate and list all plugins.
- tile_set_plugins_vector.append(memnew(TileSetPluginAtlasRendering));
- tile_set_plugins_vector.append(memnew(TileSetPluginAtlasPhysics));
- tile_set_plugins_vector.append(memnew(TileSetPluginAtlasNavigation));
- tile_set_plugins_vector.append(memnew(TileSetPluginScenesCollections));
}
TileSet::~TileSet() {
@@ -2744,9 +2720,6 @@ TileSet::~TileSet() {
while (!source_ids.is_empty()) {
remove_source(source_ids[0]);
}
- for (int i = 0; i < tile_set_plugins_vector.size(); i++) {
- memdelete(tile_set_plugins_vector[i]);
- }
}
/////////////////////////////// TileSetSource //////////////////////////////////////
@@ -2972,23 +2945,22 @@ void TileSetAtlasSource::_get_property_list(List<PropertyInfo> *p_list) const {
// Get the alternative tile's properties and append them to the list of properties.
List<PropertyInfo> alternative_property_list;
E_alternative->get()->get_property_list(&alternative_property_list);
- for (List<PropertyInfo>::Element *E_property = alternative_property_list.front(); E_property; E_property = E_property->next()) {
- property_info = E_property->get();
+ for (PropertyInfo &alternative_property_info : alternative_property_list) {
bool valid;
- Variant default_value = ClassDB::class_get_default_property_value("TileData", property_info.name, &valid);
- Variant value = E_alternative->get()->get(property_info.name);
+ Variant default_value = ClassDB::class_get_default_property_value("TileData", alternative_property_info.name, &valid);
+ Variant value = E_alternative->get()->get(alternative_property_info.name);
if (valid && value == default_value) {
property_info.usage ^= PROPERTY_USAGE_STORAGE;
}
- property_info.name = vformat("%s/%s", vformat("%d", E_alternative->key()), property_info.name);
- tile_property_list.push_back(property_info);
+ alternative_property_info.name = vformat("%s/%s", vformat("%d", E_alternative->key()), alternative_property_info.name);
+ tile_property_list.push_back(alternative_property_info);
}
}
// Add all alternative.
- for (List<PropertyInfo>::Element *E_property = tile_property_list.front(); E_property; E_property = E_property->next()) {
- E_property->get().name = vformat("%s/%s", vformat("%d:%d", E_tile->key().x, E_tile->key().y), E_property->get().name);
- p_list->push_back(E_property->get());
+ for (PropertyInfo &tile_property_info : tile_property_list) {
+ tile_property_info.name = vformat("%s/%s", vformat("%d:%d", E_tile->key().x, E_tile->key().y), tile_property_info.name);
+ p_list->push_back(tile_property_info);
}
}
}
@@ -3817,6 +3789,7 @@ int TileData::get_terrain_set() const {
}
void TileData::set_peering_bit_terrain(TileSet::CellNeighbor p_peering_bit, int p_terrain_index) {
+ ERR_FAIL_INDEX(p_peering_bit, TileSet::CellNeighbor::CELL_NEIGHBOR_MAX);
ERR_FAIL_COND(terrain_set < 0);
ERR_FAIL_COND(p_terrain_index < -1);
if (tile_set) {
@@ -4238,842 +4211,3 @@ void TileData::_bind_methods() {
ADD_SIGNAL(MethodInfo("changed"));
}
-/////////////////////////////// TileSetPluginAtlasRendering //////////////////////////////////////
-
-void TileSetPluginAtlasRendering::tilemap_notification(TileMap *p_tile_map, int p_what) {
- switch (p_what) {
- case CanvasItem::NOTIFICATION_VISIBILITY_CHANGED: {
- bool visible = p_tile_map->is_visible_in_tree();
- for (Map<Vector2i, TileMapQuadrant>::Element *E_quadrant = p_tile_map->get_quadrant_map().front(); E_quadrant; E_quadrant = E_quadrant->next()) {
- TileMapQuadrant &q = E_quadrant->get();
-
- // Update occluders transform.
- for (Map<Vector2i, Vector2i, TileMapQuadrant::CoordsWorldComparator>::Element *E_cell = q.world_to_map.front(); E_cell; E_cell = E_cell->next()) {
- Transform2D xform;
- xform.set_origin(E_cell->key());
- for (List<RID>::Element *E_occluder_id = q.occluders.front(); E_occluder_id; E_occluder_id = E_occluder_id->next()) {
- RS::get_singleton()->canvas_light_occluder_set_enabled(E_occluder_id->get(), visible);
- }
- }
- }
- } break;
- case CanvasItem::NOTIFICATION_TRANSFORM_CHANGED: {
- if (!p_tile_map->is_inside_tree()) {
- return;
- }
-
- for (Map<Vector2i, TileMapQuadrant>::Element *E_quadrant = p_tile_map->get_quadrant_map().front(); E_quadrant; E_quadrant = E_quadrant->next()) {
- TileMapQuadrant &q = E_quadrant->get();
-
- // Update occluders transform.
- for (Map<Vector2i, Vector2i, TileMapQuadrant::CoordsWorldComparator>::Element *E_cell = q.world_to_map.front(); E_cell; E_cell = E_cell->next()) {
- Transform2D xform;
- xform.set_origin(E_cell->key());
- for (List<RID>::Element *E_occluder_id = q.occluders.front(); E_occluder_id; E_occluder_id = E_occluder_id->next()) {
- RS::get_singleton()->canvas_light_occluder_set_transform(E_occluder_id->get(), p_tile_map->get_global_transform() * xform);
- }
- }
- }
- } break;
- case CanvasItem::NOTIFICATION_DRAW: {
- Ref<TileSet> tile_set = p_tile_map->get_tileset();
- if (tile_set.is_valid() || p_tile_map->is_y_sort_enabled()) {
- RenderingServer::get_singleton()->canvas_item_set_sort_children_by_y(p_tile_map->get_canvas_item(), tile_set->is_y_sorting() || p_tile_map->is_y_sort_enabled());
- }
- } break;
- }
-}
-
-void TileSetPluginAtlasRendering::draw_tile(RID p_canvas_item, Vector2i p_position, const Ref<TileSet> p_tile_set, int p_atlas_source_id, Vector2i p_atlas_coords, int p_alternative_tile, Color p_modulation) {
- ERR_FAIL_COND(!p_tile_set.is_valid());
- ERR_FAIL_COND(!p_tile_set->has_source(p_atlas_source_id));
- ERR_FAIL_COND(!p_tile_set->get_source(p_atlas_source_id)->has_tile(p_atlas_coords));
- ERR_FAIL_COND(!p_tile_set->get_source(p_atlas_source_id)->has_alternative_tile(p_atlas_coords, p_alternative_tile));
-
- TileSetSource *source = *p_tile_set->get_source(p_atlas_source_id);
- TileSetAtlasSource *atlas_source = Object::cast_to<TileSetAtlasSource>(source);
- if (atlas_source) {
- // Get the texture.
- Ref<Texture2D> tex = atlas_source->get_texture();
- if (!tex.is_valid()) {
- return;
- }
-
- // Check if we are in the texture, return otherwise.
- Vector2i grid_size = atlas_source->get_atlas_grid_size();
- if (p_atlas_coords.x >= grid_size.x || p_atlas_coords.y >= grid_size.y) {
- return;
- }
-
- // Get tile data.
- TileData *tile_data = Object::cast_to<TileData>(atlas_source->get_tile_data(p_atlas_coords, p_alternative_tile));
-
- // Compute the offset
- Rect2i source_rect = atlas_source->get_tile_texture_region(p_atlas_coords);
- Vector2i tile_offset = atlas_source->get_tile_effective_texture_offset(p_atlas_coords, p_alternative_tile);
-
- // Compute the destination rectangle in the CanvasItem.
- Rect2 dest_rect;
- dest_rect.size = source_rect.size;
- dest_rect.size.x += fp_adjust;
- dest_rect.size.y += fp_adjust;
-
- bool transpose = tile_data->get_transpose();
- if (transpose) {
- dest_rect.position = (p_position - Vector2(dest_rect.size.y, dest_rect.size.x) / 2 - tile_offset);
- } else {
- dest_rect.position = (p_position - dest_rect.size / 2 - tile_offset);
- }
-
- if (tile_data->get_flip_h()) {
- dest_rect.size.x = -dest_rect.size.x;
- }
-
- if (tile_data->get_flip_v()) {
- dest_rect.size.y = -dest_rect.size.y;
- }
-
- // Get the tile modulation.
- Color modulate = tile_data->get_modulate();
- modulate = Color(modulate.r * p_modulation.r, modulate.g * p_modulation.g, modulate.b * p_modulation.b, modulate.a * p_modulation.a);
-
- // Draw the tile.
- tex->draw_rect_region(p_canvas_item, dest_rect, source_rect, modulate, transpose, p_tile_set->is_uv_clipping());
- }
-}
-
-void TileSetPluginAtlasRendering::update_dirty_quadrants(TileMap *p_tile_map, SelfList<TileMapQuadrant>::List &r_dirty_quadrant_list) {
- ERR_FAIL_COND(!p_tile_map);
- ERR_FAIL_COND(!p_tile_map->is_inside_tree());
- Ref<TileSet> tile_set = p_tile_map->get_tileset();
- ERR_FAIL_COND(!tile_set.is_valid());
-
- bool visible = p_tile_map->is_visible_in_tree();
-
- SelfList<TileMapQuadrant> *q_list_element = r_dirty_quadrant_list.first();
- while (q_list_element) {
- TileMapQuadrant &q = *q_list_element->self();
-
- RenderingServer *rs = RenderingServer::get_singleton();
-
- // Free the canvas items.
- for (const RID &E : q.canvas_items) {
- rs->free(E);
- }
- q.canvas_items.clear();
-
- // Free the occluders.
- for (const RID &E : q.occluders) {
- rs->free(E);
- }
- q.occluders.clear();
-
- // Those allow to group cell per material or z-index.
- Ref<ShaderMaterial> prev_material;
- int prev_z_index = 0;
- RID prev_canvas_item;
-
- // Iterate over the cells of the quadrant.
- for (Map<Vector2i, Vector2i, TileMapQuadrant::CoordsWorldComparator>::Element *E_cell = q.world_to_map.front(); E_cell; E_cell = E_cell->next()) {
- TileMapCell c = p_tile_map->get_cell(E_cell->value(), true);
-
- TileSetSource *source;
- if (tile_set->has_source(c.source_id)) {
- source = *tile_set->get_source(c.source_id);
-
- if (!source->has_tile(c.get_atlas_coords()) || !source->has_alternative_tile(c.get_atlas_coords(), c.alternative_tile)) {
- continue;
- }
-
- TileSetAtlasSource *atlas_source = Object::cast_to<TileSetAtlasSource>(source);
- if (atlas_source) {
- // Get the tile data.
- TileData *tile_data = Object::cast_to<TileData>(atlas_source->get_tile_data(c.get_atlas_coords(), c.alternative_tile));
- Ref<ShaderMaterial> mat = tile_data->tile_get_material();
- int z_index = tile_data->get_z_index();
-
- // Quandrant pos.
- Vector2 position = p_tile_map->map_to_world(q.coords * p_tile_map->get_effective_quadrant_size());
- if (tile_set->is_y_sorting()) {
- // When Y-sorting, the quandrant size is sure to be 1, we can thus offset the CanvasItem.
- position.y += tile_data->get_y_sort_origin();
- }
-
- // --- CanvasItems ---
- // Create two canvas items, for rendering and debug.
- RID canvas_item;
-
- // Check if the material or the z_index changed.
- if (prev_canvas_item == RID() || prev_material != mat || prev_z_index != z_index) {
- // If so, create a new CanvasItem.
- canvas_item = rs->canvas_item_create();
- if (mat.is_valid()) {
- rs->canvas_item_set_material(canvas_item, mat->get_rid());
- }
- rs->canvas_item_set_parent(canvas_item, p_tile_map->get_canvas_item());
- rs->canvas_item_set_use_parent_material(canvas_item, p_tile_map->get_use_parent_material() || p_tile_map->get_material().is_valid());
-
- Transform2D xform;
- xform.set_origin(position);
- rs->canvas_item_set_transform(canvas_item, xform);
-
- rs->canvas_item_set_light_mask(canvas_item, p_tile_map->get_light_mask());
- rs->canvas_item_set_z_index(canvas_item, z_index);
-
- rs->canvas_item_set_default_texture_filter(canvas_item, RS::CanvasItemTextureFilter(p_tile_map->CanvasItem::get_texture_filter()));
- rs->canvas_item_set_default_texture_repeat(canvas_item, RS::CanvasItemTextureRepeat(p_tile_map->CanvasItem::get_texture_repeat()));
-
- q.canvas_items.push_back(canvas_item);
-
- prev_canvas_item = canvas_item;
- prev_material = mat;
- prev_z_index = z_index;
-
- } else {
- // Keep the same canvas_item to draw on.
- canvas_item = prev_canvas_item;
- }
-
- // Drawing the tile in the canvas item.
- draw_tile(canvas_item, E_cell->key() - position, tile_set, c.source_id, c.get_atlas_coords(), c.alternative_tile, p_tile_map->get_self_modulate());
-
- // --- Occluders ---
- for (int i = 0; i < tile_set->get_occlusion_layers_count(); i++) {
- Transform2D xform;
- xform.set_origin(E_cell->key());
- if (tile_data->get_occluder(i).is_valid()) {
- RID occluder_id = rs->canvas_light_occluder_create();
- rs->canvas_light_occluder_set_enabled(occluder_id, visible);
- rs->canvas_light_occluder_set_transform(occluder_id, p_tile_map->get_global_transform() * xform);
- rs->canvas_light_occluder_set_polygon(occluder_id, tile_data->get_occluder(i)->get_rid());
- rs->canvas_light_occluder_attach_to_canvas(occluder_id, p_tile_map->get_canvas());
- rs->canvas_light_occluder_set_light_mask(occluder_id, tile_set->get_occlusion_layer_light_mask(i));
- q.occluders.push_back(occluder_id);
- }
- }
- }
- }
- }
-
- quadrant_order_dirty = true;
- q_list_element = q_list_element->next();
- }
-
- // Reset the drawing indices
- if (quadrant_order_dirty) {
- int index = -(int64_t)0x80000000; //always must be drawn below children.
-
- // Sort the quadrants coords per world coordinates
- Map<Vector2i, Vector2i, TileMapQuadrant::CoordsWorldComparator> world_to_map;
- Map<Vector2i, TileMapQuadrant> quadrant_map = p_tile_map->get_quadrant_map();
- for (Map<Vector2i, TileMapQuadrant>::Element *E = quadrant_map.front(); E; E = E->next()) {
- world_to_map[p_tile_map->map_to_world(E->key())] = E->key();
- }
-
- // Sort the quadrants
- for (Map<Vector2i, Vector2i, TileMapQuadrant::CoordsWorldComparator>::Element *E = world_to_map.front(); E; E = E->next()) {
- TileMapQuadrant &q = quadrant_map[E->value()];
- for (const RID &F : q.canvas_items) {
- RS::get_singleton()->canvas_item_set_draw_index(F, index++);
- }
- }
-
- quadrant_order_dirty = false;
- }
-}
-
-void TileSetPluginAtlasRendering::create_quadrant(TileMap *p_tile_map, TileMapQuadrant *p_quadrant) {
- Ref<TileSet> tile_set = p_tile_map->get_tileset();
- ERR_FAIL_COND(!tile_set.is_valid());
-
- quadrant_order_dirty = true;
-}
-
-void TileSetPluginAtlasRendering::cleanup_quadrant(TileMap *p_tile_map, TileMapQuadrant *p_quadrant) {
- // Free the canvas items.
- for (const RID &E : p_quadrant->canvas_items) {
- RenderingServer::get_singleton()->free(E);
- }
- p_quadrant->canvas_items.clear();
-
- // Free the occluders.
- for (const RID &E : p_quadrant->occluders) {
- RenderingServer::get_singleton()->free(E);
- }
- p_quadrant->occluders.clear();
-}
-
-void TileSetPluginAtlasRendering::draw_quadrant_debug(TileMap *p_tile_map, TileMapQuadrant *p_quadrant) {
- Ref<TileSet> tile_set = p_tile_map->get_tileset();
- ERR_FAIL_COND(!tile_set.is_valid());
-
- if (!Engine::get_singleton()->is_editor_hint()) {
- return;
- }
-
- // Draw a placeholder for scenes needing one.
- RenderingServer *rs = RenderingServer::get_singleton();
- Vector2 quadrant_pos = p_tile_map->map_to_world(p_quadrant->coords * p_tile_map->get_effective_quadrant_size());
- for (Set<Vector2i>::Element *E_cell = p_quadrant->cells.front(); E_cell; E_cell = E_cell->next()) {
- const TileMapCell &c = p_tile_map->get_cell(E_cell->get(), true);
-
- TileSetSource *source;
- if (tile_set->has_source(c.source_id)) {
- source = *tile_set->get_source(c.source_id);
-
- if (!source->has_tile(c.get_atlas_coords()) || !source->has_alternative_tile(c.get_atlas_coords(), c.alternative_tile)) {
- continue;
- }
-
- TileSetAtlasSource *atlas_source = Object::cast_to<TileSetAtlasSource>(source);
- if (atlas_source) {
- Vector2i grid_size = atlas_source->get_atlas_grid_size();
- if (!atlas_source->get_texture().is_valid() || c.get_atlas_coords().x >= grid_size.x || c.get_atlas_coords().y >= grid_size.y) {
- // Generate a random color from the hashed values of the tiles.
- Array to_hash;
- to_hash.push_back(c.source_id);
- to_hash.push_back(c.get_atlas_coords());
- to_hash.push_back(c.alternative_tile);
- uint32_t hash = RandomPCG(to_hash.hash()).rand();
-
- Color color;
- color = color.from_hsv(
- (float)((hash >> 24) & 0xFF) / 256.0,
- Math::lerp(0.5, 1.0, (float)((hash >> 16) & 0xFF) / 256.0),
- Math::lerp(0.5, 1.0, (float)((hash >> 8) & 0xFF) / 256.0),
- 0.8);
-
- // Draw a placeholder tile.
- Transform2D xform;
- xform.set_origin(p_tile_map->map_to_world(E_cell->get()) - quadrant_pos);
- rs->canvas_item_add_set_transform(p_quadrant->debug_canvas_item, xform);
- rs->canvas_item_add_circle(p_quadrant->debug_canvas_item, Vector2(), MIN(tile_set->get_tile_size().x, tile_set->get_tile_size().y) / 4.0, color);
- }
- }
- }
- }
-}
-
-/////////////////////////////// TileSetPluginAtlasPhysics //////////////////////////////////////
-
-void TileSetPluginAtlasPhysics::tilemap_notification(TileMap *p_tile_map, int p_what) {
- switch (p_what) {
- case CanvasItem::NOTIFICATION_TRANSFORM_CHANGED: {
- // Update the bodies transforms.
- if (p_tile_map->is_inside_tree()) {
- Map<Vector2i, TileMapQuadrant> quadrant_map = p_tile_map->get_quadrant_map();
- Transform2D global_transform = p_tile_map->get_global_transform();
-
- for (Map<Vector2i, TileMapQuadrant>::Element *E = quadrant_map.front(); E; E = E->next()) {
- TileMapQuadrant &q = E->get();
-
- Transform2D xform;
- xform.set_origin(p_tile_map->map_to_world(E->key() * p_tile_map->get_effective_quadrant_size()));
- xform = global_transform * xform;
-
- for (int body_index = 0; body_index < q.bodies.size(); body_index++) {
- PhysicsServer2D::get_singleton()->body_set_state(q.bodies[body_index], PhysicsServer2D::BODY_STATE_TRANSFORM, xform);
- }
- }
- }
- } break;
- }
-}
-
-void TileSetPluginAtlasPhysics::update_dirty_quadrants(TileMap *p_tile_map, SelfList<TileMapQuadrant>::List &r_dirty_quadrant_list) {
- ERR_FAIL_COND(!p_tile_map);
- ERR_FAIL_COND(!p_tile_map->is_inside_tree());
- Ref<TileSet> tile_set = p_tile_map->get_tileset();
- ERR_FAIL_COND(!tile_set.is_valid());
-
- Transform2D global_transform = p_tile_map->get_global_transform();
- PhysicsServer2D *ps = PhysicsServer2D::get_singleton();
-
- SelfList<TileMapQuadrant> *q_list_element = r_dirty_quadrant_list.first();
- while (q_list_element) {
- TileMapQuadrant &q = *q_list_element->self();
-
- Vector2 quadrant_pos = p_tile_map->map_to_world(q.coords * p_tile_map->get_effective_quadrant_size());
-
- // Clear shapes.
- for (int body_index = 0; body_index < q.bodies.size(); body_index++) {
- ps->body_clear_shapes(q.bodies[body_index]);
-
- // Position the bodies.
- Transform2D xform;
- xform.set_origin(quadrant_pos);
- xform = global_transform * xform;
- ps->body_set_state(q.bodies[body_index], PhysicsServer2D::BODY_STATE_TRANSFORM, xform);
- }
-
- for (Set<Vector2i>::Element *E_cell = q.cells.front(); E_cell; E_cell = E_cell->next()) {
- TileMapCell c = p_tile_map->get_cell(E_cell->get(), true);
-
- TileSetSource *source;
- if (tile_set->has_source(c.source_id)) {
- source = *tile_set->get_source(c.source_id);
-
- if (!source->has_tile(c.get_atlas_coords()) || !source->has_alternative_tile(c.get_atlas_coords(), c.alternative_tile)) {
- continue;
- }
-
- TileSetAtlasSource *atlas_source = Object::cast_to<TileSetAtlasSource>(source);
- if (atlas_source) {
- TileData *tile_data = Object::cast_to<TileData>(atlas_source->get_tile_data(c.get_atlas_coords(), c.alternative_tile));
-
- for (int body_index = 0; body_index < q.bodies.size(); body_index++) {
- // Add the shapes again.
- for (int polygon_index = 0; polygon_index < tile_data->get_collision_polygons_count(body_index); polygon_index++) {
- bool one_way_collision = tile_data->is_collision_polygon_one_way(body_index, polygon_index);
- float one_way_collision_margin = tile_data->get_collision_polygon_one_way_margin(body_index, polygon_index);
-
- int shapes_count = tile_data->get_collision_polygon_shapes_count(body_index, polygon_index);
- for (int shape_index = 0; shape_index < shapes_count; shape_index++) {
- Transform2D xform = Transform2D();
- xform.set_origin(p_tile_map->map_to_world(E_cell->get()) - quadrant_pos);
-
- // Add decomposed convex shapes.
- Ref<ConvexPolygonShape2D> shape = tile_data->get_collision_polygon_shape(body_index, polygon_index, shape_index);
- ps->body_add_shape(q.bodies[body_index], shape->get_rid(), xform);
- ps->body_set_shape_metadata(q.bodies[body_index], shape_index, E_cell->get());
- ps->body_set_shape_as_one_way_collision(q.bodies[body_index], shape_index, one_way_collision, one_way_collision_margin);
- }
- }
- }
- }
- }
- }
-
- q_list_element = q_list_element->next();
- }
-}
-
-void TileSetPluginAtlasPhysics::create_quadrant(TileMap *p_tile_map, TileMapQuadrant *p_quadrant) {
- Ref<TileSet> tile_set = p_tile_map->get_tileset();
- ERR_FAIL_COND(!tile_set.is_valid());
-
- //Get the TileMap's gobla transform.
- Transform2D global_transform;
- if (p_tile_map->is_inside_tree()) {
- global_transform = p_tile_map->get_global_transform();
- }
-
- // Clear all bodies.
- p_quadrant->bodies.clear();
-
- // Create the body and set its parameters.
- for (int layer_index = 0; layer_index < tile_set->get_physics_layers_count(); layer_index++) {
- RID body = PhysicsServer2D::get_singleton()->body_create();
- PhysicsServer2D::get_singleton()->body_set_mode(body, PhysicsServer2D::BODY_MODE_STATIC);
-
- PhysicsServer2D::get_singleton()->body_attach_object_instance_id(body, p_tile_map->get_instance_id());
- PhysicsServer2D::get_singleton()->body_set_collision_layer(body, tile_set->get_physics_layer_collision_layer(layer_index));
- PhysicsServer2D::get_singleton()->body_set_collision_mask(body, tile_set->get_physics_layer_collision_mask(layer_index));
-
- Ref<PhysicsMaterial> physics_material = tile_set->get_physics_layer_physics_material(layer_index);
- if (!physics_material.is_valid()) {
- PhysicsServer2D::get_singleton()->body_set_param(body, PhysicsServer2D::BODY_PARAM_BOUNCE, 0);
- PhysicsServer2D::get_singleton()->body_set_param(body, PhysicsServer2D::BODY_PARAM_FRICTION, 1);
- } else {
- PhysicsServer2D::get_singleton()->body_set_param(body, PhysicsServer2D::BODY_PARAM_BOUNCE, physics_material->computed_bounce());
- PhysicsServer2D::get_singleton()->body_set_param(body, PhysicsServer2D::BODY_PARAM_FRICTION, physics_material->computed_friction());
- }
-
- if (p_tile_map->is_inside_tree()) {
- RID space = p_tile_map->get_world_2d()->get_space();
- PhysicsServer2D::get_singleton()->body_set_space(body, space);
-
- Transform2D xform;
- xform.set_origin(p_tile_map->map_to_world(p_quadrant->coords * p_tile_map->get_effective_quadrant_size()));
- xform = global_transform * xform;
- PhysicsServer2D::get_singleton()->body_set_state(body, PhysicsServer2D::BODY_STATE_TRANSFORM, xform);
- }
-
- p_quadrant->bodies.push_back(body);
- }
-}
-
-void TileSetPluginAtlasPhysics::cleanup_quadrant(TileMap *p_tile_map, TileMapQuadrant *p_quadrant) {
- // Remove a quadrant.
- for (int body_index = 0; body_index < p_quadrant->bodies.size(); body_index++) {
- PhysicsServer2D::get_singleton()->free(p_quadrant->bodies[body_index]);
- }
- p_quadrant->bodies.clear();
-}
-
-void TileSetPluginAtlasPhysics::draw_quadrant_debug(TileMap *p_tile_map, TileMapQuadrant *p_quadrant) {
- // Draw the debug collision shapes.
- Ref<TileSet> tile_set = p_tile_map->get_tileset();
- ERR_FAIL_COND(!tile_set.is_valid());
-
- if (!p_tile_map->get_tree()) {
- return;
- }
-
- bool show_collision = false;
- switch (p_tile_map->get_collision_visibility_mode()) {
- case TileMap::VISIBILITY_MODE_DEFAULT:
- show_collision = !Engine::get_singleton()->is_editor_hint() && (p_tile_map->get_tree() && p_tile_map->get_tree()->is_debugging_navigation_hint());
- break;
- case TileMap::VISIBILITY_MODE_FORCE_HIDE:
- show_collision = false;
- break;
- case TileMap::VISIBILITY_MODE_FORCE_SHOW:
- show_collision = true;
- break;
- }
- if (!show_collision) {
- return;
- }
-
- RenderingServer *rs = RenderingServer::get_singleton();
-
- Vector2 quadrant_pos = p_tile_map->map_to_world(p_quadrant->coords * p_tile_map->get_effective_quadrant_size());
-
- Color debug_collision_color = p_tile_map->get_tree()->get_debug_collisions_color();
- for (Set<Vector2i>::Element *E_cell = p_quadrant->cells.front(); E_cell; E_cell = E_cell->next()) {
- TileMapCell c = p_tile_map->get_cell(E_cell->get(), true);
-
- Transform2D xform;
- xform.set_origin(p_tile_map->map_to_world(E_cell->get()) - quadrant_pos);
- rs->canvas_item_add_set_transform(p_quadrant->debug_canvas_item, xform);
-
- if (tile_set->has_source(c.source_id)) {
- TileSetSource *source = *tile_set->get_source(c.source_id);
-
- if (!source->has_tile(c.get_atlas_coords()) || !source->has_alternative_tile(c.get_atlas_coords(), c.alternative_tile)) {
- continue;
- }
-
- TileSetAtlasSource *atlas_source = Object::cast_to<TileSetAtlasSource>(source);
- if (atlas_source) {
- TileData *tile_data = Object::cast_to<TileData>(atlas_source->get_tile_data(c.get_atlas_coords(), c.alternative_tile));
-
- for (int body_index = 0; body_index < p_quadrant->bodies.size(); body_index++) {
- for (int polygon_index = 0; polygon_index < tile_data->get_collision_polygons_count(body_index); polygon_index++) {
- // Draw the debug polygon.
- Vector<Vector2> polygon = tile_data->get_collision_polygon_points(body_index, polygon_index);
- if (polygon.size() >= 3) {
- Vector<Color> color;
- color.push_back(debug_collision_color);
- rs->canvas_item_add_polygon(p_quadrant->debug_canvas_item, polygon, color);
- }
- }
- }
- }
- }
- rs->canvas_item_add_set_transform(p_quadrant->debug_canvas_item, Transform2D());
- }
-};
-
-/////////////////////////////// TileSetPluginAtlasNavigation //////////////////////////////////////
-
-void TileSetPluginAtlasNavigation::tilemap_notification(TileMap *p_tile_map, int p_what) {
- switch (p_what) {
- case CanvasItem::NOTIFICATION_TRANSFORM_CHANGED: {
- if (p_tile_map->is_inside_tree()) {
- Map<Vector2i, TileMapQuadrant> quadrant_map = p_tile_map->get_quadrant_map();
- Transform2D tilemap_xform = p_tile_map->get_global_transform();
- for (Map<Vector2i, TileMapQuadrant>::Element *E_quadrant = quadrant_map.front(); E_quadrant; E_quadrant = E_quadrant->next()) {
- TileMapQuadrant &q = E_quadrant->get();
- for (Map<Vector2i, Vector<RID>>::Element *E_region = q.navigation_regions.front(); E_region; E_region = E_region->next()) {
- for (int layer_index = 0; layer_index < E_region->get().size(); layer_index++) {
- RID region = E_region->get()[layer_index];
- if (!region.is_valid()) {
- continue;
- }
- Transform2D tile_transform;
- tile_transform.set_origin(p_tile_map->map_to_world(E_region->key()));
- NavigationServer2D::get_singleton()->region_set_transform(region, tilemap_xform * tile_transform);
- }
- }
- }
- }
- } break;
- }
-}
-
-void TileSetPluginAtlasNavigation::update_dirty_quadrants(TileMap *p_tile_map, SelfList<TileMapQuadrant>::List &r_dirty_quadrant_list) {
- ERR_FAIL_COND(!p_tile_map);
- ERR_FAIL_COND(!p_tile_map->is_inside_tree());
- Ref<TileSet> tile_set = p_tile_map->get_tileset();
- ERR_FAIL_COND(!tile_set.is_valid());
-
- // Get colors for debug.
- SceneTree *st = SceneTree::get_singleton();
- Color debug_navigation_color;
- bool debug_navigation = st && st->is_debugging_navigation_hint();
- if (debug_navigation) {
- debug_navigation_color = st->get_debug_navigation_color();
- }
-
- Transform2D tilemap_xform = p_tile_map->get_global_transform();
- SelfList<TileMapQuadrant> *q_list_element = r_dirty_quadrant_list.first();
- while (q_list_element) {
- TileMapQuadrant &q = *q_list_element->self();
-
- // Clear navigation shapes in the quadrant.
- for (Map<Vector2i, Vector<RID>>::Element *E = q.navigation_regions.front(); E; E = E->next()) {
- for (int i = 0; i < E->get().size(); i++) {
- RID region = E->get()[i];
- if (!region.is_valid()) {
- continue;
- }
- NavigationServer2D::get_singleton()->region_set_map(region, RID());
- }
- }
- q.navigation_regions.clear();
-
- // Get the navigation polygons and create regions.
- for (Set<Vector2i>::Element *E_cell = q.cells.front(); E_cell; E_cell = E_cell->next()) {
- TileMapCell c = p_tile_map->get_cell(E_cell->get(), true);
-
- TileSetSource *source;
- if (tile_set->has_source(c.source_id)) {
- source = *tile_set->get_source(c.source_id);
-
- if (!source->has_tile(c.get_atlas_coords()) || !source->has_alternative_tile(c.get_atlas_coords(), c.alternative_tile)) {
- continue;
- }
-
- TileSetAtlasSource *atlas_source = Object::cast_to<TileSetAtlasSource>(source);
- if (atlas_source) {
- TileData *tile_data = Object::cast_to<TileData>(atlas_source->get_tile_data(c.get_atlas_coords(), c.alternative_tile));
- q.navigation_regions[E_cell->get()].resize(tile_set->get_navigation_layers_count());
-
- for (int layer_index = 0; layer_index < tile_set->get_navigation_layers_count(); layer_index++) {
- Ref<NavigationPolygon> navpoly;
- navpoly = tile_data->get_navigation_polygon(layer_index);
-
- if (navpoly.is_valid()) {
- Transform2D tile_transform;
- tile_transform.set_origin(p_tile_map->map_to_world(E_cell->get()));
-
- RID region = NavigationServer2D::get_singleton()->region_create();
- NavigationServer2D::get_singleton()->region_set_map(region, p_tile_map->get_world_2d()->get_navigation_map());
- NavigationServer2D::get_singleton()->region_set_transform(region, tilemap_xform * tile_transform);
- NavigationServer2D::get_singleton()->region_set_navpoly(region, navpoly);
- q.navigation_regions[E_cell->get()].write[layer_index] = region;
- }
- }
- }
- }
- }
-
- q_list_element = q_list_element->next();
- }
-}
-
-void TileSetPluginAtlasNavigation::cleanup_quadrant(TileMap *p_tile_map, TileMapQuadrant *p_quadrant) {
- // Clear navigation shapes in the quadrant.
- for (Map<Vector2i, Vector<RID>>::Element *E = p_quadrant->navigation_regions.front(); E; E = E->next()) {
- for (int i = 0; i < E->get().size(); i++) {
- RID region = E->get()[i];
- if (!region.is_valid()) {
- continue;
- }
- NavigationServer2D::get_singleton()->free(region);
- }
- }
- p_quadrant->navigation_regions.clear();
-}
-
-void TileSetPluginAtlasNavigation::draw_quadrant_debug(TileMap *p_tile_map, TileMapQuadrant *p_quadrant) {
- // Draw the debug collision shapes.
- Ref<TileSet> tile_set = p_tile_map->get_tileset();
- ERR_FAIL_COND(!tile_set.is_valid());
-
- if (!p_tile_map->get_tree()) {
- return;
- }
-
- bool show_navigation = false;
- switch (p_tile_map->get_navigation_visibility_mode()) {
- case TileMap::VISIBILITY_MODE_DEFAULT:
- show_navigation = !Engine::get_singleton()->is_editor_hint() && (p_tile_map->get_tree() && p_tile_map->get_tree()->is_debugging_navigation_hint());
- break;
- case TileMap::VISIBILITY_MODE_FORCE_HIDE:
- show_navigation = false;
- break;
- case TileMap::VISIBILITY_MODE_FORCE_SHOW:
- show_navigation = true;
- break;
- }
- if (!show_navigation) {
- return;
- }
-
- RenderingServer *rs = RenderingServer::get_singleton();
-
- Color color = p_tile_map->get_tree()->get_debug_navigation_color();
- RandomPCG rand;
-
- Vector2 quadrant_pos = p_tile_map->map_to_world(p_quadrant->coords * p_tile_map->get_effective_quadrant_size());
-
- for (Set<Vector2i>::Element *E_cell = p_quadrant->cells.front(); E_cell; E_cell = E_cell->next()) {
- TileMapCell c = p_tile_map->get_cell(E_cell->get(), true);
-
- TileSetSource *source;
- if (tile_set->has_source(c.source_id)) {
- source = *tile_set->get_source(c.source_id);
-
- if (!source->has_tile(c.get_atlas_coords()) || !source->has_alternative_tile(c.get_atlas_coords(), c.alternative_tile)) {
- continue;
- }
-
- TileSetAtlasSource *atlas_source = Object::cast_to<TileSetAtlasSource>(source);
- if (atlas_source) {
- TileData *tile_data = Object::cast_to<TileData>(atlas_source->get_tile_data(c.get_atlas_coords(), c.alternative_tile));
-
- Transform2D xform;
- xform.set_origin(p_tile_map->map_to_world(E_cell->get()) - quadrant_pos);
- rs->canvas_item_add_set_transform(p_quadrant->debug_canvas_item, xform);
-
- for (int layer_index = 0; layer_index < tile_set->get_navigation_layers_count(); layer_index++) {
- Ref<NavigationPolygon> navpoly = tile_data->get_navigation_polygon(layer_index);
- if (navpoly.is_valid()) {
- PackedVector2Array navigation_polygon_vertices = navpoly->get_vertices();
-
- for (int i = 0; i < navpoly->get_polygon_count(); i++) {
- // An array of vertices for this polygon.
- Vector<int> polygon = navpoly->get_polygon(i);
- Vector<Vector2> vertices;
- vertices.resize(polygon.size());
- for (int j = 0; j < polygon.size(); j++) {
- ERR_FAIL_INDEX(polygon[j], navigation_polygon_vertices.size());
- vertices.write[j] = navigation_polygon_vertices[polygon[j]];
- }
-
- // Generate the polygon color, slightly randomly modified from the settings one.
- Color random_variation_color;
- random_variation_color.set_hsv(color.get_h() + rand.random(-1.0, 1.0) * 0.05, color.get_s(), color.get_v() + rand.random(-1.0, 1.0) * 0.1);
- random_variation_color.a = color.a;
- Vector<Color> colors;
- colors.push_back(random_variation_color);
-
- rs->canvas_item_add_polygon(p_quadrant->debug_canvas_item, vertices, colors);
- }
- }
- }
- }
- }
- }
-}
-
-/////////////////////////////// TileSetPluginScenesCollections //////////////////////////////////////
-
-void TileSetPluginScenesCollections::update_dirty_quadrants(TileMap *p_tile_map, SelfList<TileMapQuadrant>::List &r_dirty_quadrant_list) {
- Ref<TileSet> tile_set = p_tile_map->get_tileset();
- ERR_FAIL_COND(!tile_set.is_valid());
-
- SelfList<TileMapQuadrant> *q_list_element = r_dirty_quadrant_list.first();
- while (q_list_element) {
- TileMapQuadrant &q = *q_list_element->self();
-
- // Clear the scenes.
- for (Map<Vector2i, String>::Element *E = q.scenes.front(); E; E = E->next()) {
- Node *node = p_tile_map->get_node(E->get());
- if (node) {
- node->queue_delete();
- }
- }
-
- q.scenes.clear();
-
- // Recreate the scenes.
- for (Set<Vector2i>::Element *E_cell = q.cells.front(); E_cell; E_cell = E_cell->next()) {
- const TileMapCell &c = p_tile_map->get_cell(E_cell->get(), true);
-
- TileSetSource *source;
- if (tile_set->has_source(c.source_id)) {
- source = *tile_set->get_source(c.source_id);
-
- if (!source->has_tile(c.get_atlas_coords()) || !source->has_alternative_tile(c.get_atlas_coords(), c.alternative_tile)) {
- continue;
- }
-
- TileSetScenesCollectionSource *scenes_collection_source = Object::cast_to<TileSetScenesCollectionSource>(source);
- if (scenes_collection_source) {
- Ref<PackedScene> packed_scene = scenes_collection_source->get_scene_tile_scene(c.alternative_tile);
- if (packed_scene.is_valid()) {
- Node *scene = packed_scene->instantiate();
- p_tile_map->add_child(scene);
- Control *scene_as_control = Object::cast_to<Control>(scene);
- Node2D *scene_as_node2d = Object::cast_to<Node2D>(scene);
- if (scene_as_control) {
- scene_as_control->set_position(p_tile_map->map_to_world(E_cell->get()) + scene_as_control->get_position());
- } else if (scene_as_node2d) {
- Transform2D xform;
- xform.set_origin(p_tile_map->map_to_world(E_cell->get()));
- scene_as_node2d->set_transform(xform * scene_as_node2d->get_transform());
- }
- q.scenes[E_cell->get()] = scene->get_name();
- }
- }
- }
- }
-
- q_list_element = q_list_element->next();
- }
-}
-
-void TileSetPluginScenesCollections::cleanup_quadrant(TileMap *p_tile_map, TileMapQuadrant *p_quadrant) {
- // Clear the scenes.
- for (Map<Vector2i, String>::Element *E = p_quadrant->scenes.front(); E; E = E->next()) {
- Node *node = p_tile_map->get_node(E->get());
- if (node) {
- node->queue_delete();
- }
- }
-
- p_quadrant->scenes.clear();
-}
-
-void TileSetPluginScenesCollections::draw_quadrant_debug(TileMap *p_tile_map, TileMapQuadrant *p_quadrant) {
- Ref<TileSet> tile_set = p_tile_map->get_tileset();
- ERR_FAIL_COND(!tile_set.is_valid());
-
- if (!Engine::get_singleton()->is_editor_hint()) {
- return;
- }
-
- // Draw a placeholder for scenes needing one.
- RenderingServer *rs = RenderingServer::get_singleton();
- Vector2 quadrant_pos = p_tile_map->map_to_world(p_quadrant->coords * p_tile_map->get_effective_quadrant_size());
- for (Set<Vector2i>::Element *E_cell = p_quadrant->cells.front(); E_cell; E_cell = E_cell->next()) {
- const TileMapCell &c = p_tile_map->get_cell(E_cell->get(), true);
-
- TileSetSource *source;
- if (tile_set->has_source(c.source_id)) {
- source = *tile_set->get_source(c.source_id);
-
- if (!source->has_tile(c.get_atlas_coords()) || !source->has_alternative_tile(c.get_atlas_coords(), c.alternative_tile)) {
- continue;
- }
-
- TileSetScenesCollectionSource *scenes_collection_source = Object::cast_to<TileSetScenesCollectionSource>(source);
- if (scenes_collection_source) {
- if (!scenes_collection_source->get_scene_tile_scene(c.alternative_tile).is_valid() || scenes_collection_source->get_scene_tile_display_placeholder(c.alternative_tile)) {
- // Generate a random color from the hashed values of the tiles.
- Array to_hash;
- to_hash.push_back(c.source_id);
- to_hash.push_back(c.alternative_tile);
- uint32_t hash = RandomPCG(to_hash.hash()).rand();
-
- Color color;
- color = color.from_hsv(
- (float)((hash >> 24) & 0xFF) / 256.0,
- Math::lerp(0.5, 1.0, (float)((hash >> 16) & 0xFF) / 256.0),
- Math::lerp(0.5, 1.0, (float)((hash >> 8) & 0xFF) / 256.0),
- 0.8);
-
- // Draw a placeholder tile.
- Transform2D xform;
- xform.set_origin(p_tile_map->map_to_world(E_cell->get()) - quadrant_pos);
- rs->canvas_item_add_set_transform(p_quadrant->debug_canvas_item, xform);
- rs->canvas_item_add_circle(p_quadrant->debug_canvas_item, Vector2(), MIN(tile_set->get_tile_size().x, tile_set->get_tile_size().y) / 4.0, color);
- }
- }
- }
- }
-}
diff --git a/scene/resources/tile_set.h b/scene/resources/tile_set.h
index 0a07981171..35e6999d13 100644
--- a/scene/resources/tile_set.h
+++ b/scene/resources/tile_set.h
@@ -191,7 +191,6 @@ private:
Vector2 tile_skew = Vector2(0, 0);
// Rendering.
- bool y_sorting = false;
bool uv_clipping = false;
struct OcclusionLayer {
uint32_t light_mask = 1;
@@ -245,9 +244,6 @@ private:
int next_source_id = 0;
// ---------------------
- // Plugins themselves.
- Vector<TileSetPlugin *> tile_set_plugins_vector;
-
void _compute_next_source_id();
void _source_changed();
@@ -299,9 +295,6 @@ public:
Ref<TileSetSource> get_source(int p_source_id) const;
// Rendering
- void set_y_sorting(bool p_y_sort);
- bool is_y_sorting() const;
-
void set_uv_clipping(bool p_uv_clipping);
bool is_uv_clipping() const;
@@ -666,73 +659,6 @@ public:
Variant get_custom_data_by_layer_id(int p_layer_id) const;
};
-#include "scene/2d/tile_map.h"
-
-class TileSetPlugin : public Object {
- GDCLASS(TileSetPlugin, Object);
-
-public:
- // Tilemap updates.
- virtual void tilemap_notification(TileMap *p_tile_map, int p_what){};
- virtual void update_dirty_quadrants(TileMap *p_tile_map, SelfList<TileMapQuadrant>::List &r_dirty_quadrant_list){};
- virtual void create_quadrant(TileMap *p_tile_map, TileMapQuadrant *p_quadrant){};
- virtual void cleanup_quadrant(TileMap *p_tile_map, TileMapQuadrant *p_quadrant){};
-
- virtual void draw_quadrant_debug(TileMap *p_tile_map, TileMapQuadrant *p_quadrant){};
-};
-
-class TileSetPluginAtlasRendering : public TileSetPlugin {
- GDCLASS(TileSetPluginAtlasRendering, TileSetPlugin);
-
-private:
- static constexpr float fp_adjust = 0.00001;
- bool quadrant_order_dirty = false;
-
-public:
- // Tilemap updates
- virtual void tilemap_notification(TileMap *p_tile_map, int p_what) override;
- virtual void update_dirty_quadrants(TileMap *p_tile_map, SelfList<TileMapQuadrant>::List &r_dirty_quadrant_list) override;
- virtual void create_quadrant(TileMap *p_tile_map, TileMapQuadrant *p_quadrant) override;
- virtual void cleanup_quadrant(TileMap *p_tile_map, TileMapQuadrant *p_quadrant) override;
- virtual void draw_quadrant_debug(TileMap *p_tile_map, TileMapQuadrant *p_quadrant) override;
-
- // Other.
- static void draw_tile(RID p_canvas_item, Vector2i p_position, const Ref<TileSet> p_tile_set, int p_atlas_source_id, Vector2i p_atlas_coords, int p_alternative_tile, Color p_modulation = Color(1.0, 1.0, 1.0, 1.0));
-};
-
-class TileSetPluginAtlasPhysics : public TileSetPlugin {
- GDCLASS(TileSetPluginAtlasPhysics, TileSetPlugin);
-
-public:
- // Tilemap updates
- virtual void tilemap_notification(TileMap *p_tile_map, int p_what) override;
- virtual void update_dirty_quadrants(TileMap *p_tile_map, SelfList<TileMapQuadrant>::List &r_dirty_quadrant_list) override;
- virtual void create_quadrant(TileMap *p_tile_map, TileMapQuadrant *p_quadrant) override;
- virtual void cleanup_quadrant(TileMap *p_tile_map, TileMapQuadrant *p_quadrant) override;
- virtual void draw_quadrant_debug(TileMap *p_tile_map, TileMapQuadrant *p_quadrant) override;
-};
-
-class TileSetPluginAtlasNavigation : public TileSetPlugin {
- GDCLASS(TileSetPluginAtlasNavigation, TileSetPlugin);
-
-public:
- // Tilemap updates
- virtual void tilemap_notification(TileMap *p_tile_map, int p_what) override;
- virtual void update_dirty_quadrants(TileMap *p_tile_map, SelfList<TileMapQuadrant>::List &r_dirty_quadrant_list) override;
- virtual void cleanup_quadrant(TileMap *p_tile_map, TileMapQuadrant *p_quadrant) override;
- virtual void draw_quadrant_debug(TileMap *p_tile_map, TileMapQuadrant *p_quadrant) override;
-};
-
-class TileSetPluginScenesCollections : public TileSetPlugin {
- GDCLASS(TileSetPluginScenesCollections, TileSetPlugin);
-
-public:
- // Tilemap updates
- virtual void update_dirty_quadrants(TileMap *p_tile_map, SelfList<TileMapQuadrant>::List &r_dirty_quadrant_list) override;
- virtual void cleanup_quadrant(TileMap *p_tile_map, TileMapQuadrant *p_quadrant) override;
- virtual void draw_quadrant_debug(TileMap *p_tile_map, TileMapQuadrant *p_quadrant) override;
-};
-
VARIANT_ENUM_CAST(TileSet::CellNeighbor);
VARIANT_ENUM_CAST(TileSet::TerrainMode);
VARIANT_ENUM_CAST(TileSet::TileShape);