diff options
43 files changed, 3066 insertions, 2137 deletions
diff --git a/core/io/marshalls.cpp b/core/io/marshalls.cpp index 4f85eced93..e7d5b78d14 100644 --- a/core/io/marshalls.cpp +++ b/core/io/marshalls.cpp @@ -746,7 +746,7 @@ Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int } break; case Variant::PACKED_INT64_ARRAY: { ERR_FAIL_COND_V(len < 4, ERR_INVALID_DATA); - int64_t count = decode_uint64(buf); + int32_t count = decode_uint32(buf); buf += 4; len -= 4; ERR_FAIL_MUL_OF(count, 8, ERR_INVALID_DATA); @@ -795,7 +795,7 @@ Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int } break; case Variant::PACKED_FLOAT64_ARRAY: { ERR_FAIL_COND_V(len < 4, ERR_INVALID_DATA); - int64_t count = decode_uint64(buf); + int32_t count = decode_uint32(buf); buf += 4; len -= 4; ERR_FAIL_MUL_OF(count, 8, ERR_INVALID_DATA); @@ -804,7 +804,6 @@ Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int Vector<double> data; if (count) { - //const double*rbuf=(const double*)buf; data.resize(count); double *w = data.ptrw(); for (int64_t i = 0; i < count; i++) { @@ -1519,7 +1518,7 @@ Error encode_variant(const Variant &p_variant, uint8_t *r_buffer, int &r_len, bo int datasize = sizeof(int64_t); if (buf) { - encode_uint64(datalen, buf); + encode_uint32(datalen, buf); buf += 4; const int64_t *r = data.ptr(); for (int64_t i = 0; i < datalen; i++) { diff --git a/doc/classes/CodeEdit.xml b/doc/classes/CodeEdit.xml index 6a3f38f51e..0b060ec277 100644 --- a/doc/classes/CodeEdit.xml +++ b/doc/classes/CodeEdit.xml @@ -1,8 +1,10 @@ <?xml version="1.0" encoding="UTF-8" ?> <class name="CodeEdit" inherits="TextEdit" version="4.0"> <brief_description> + Multiline text control intended for editing code. </brief_description> <description> + CodeEdit is a specialised [TextEdit] designed for editing plain text code files. It contains a bunch of features commonly found in code editors such as line numbers, line folding, code completion, indent management and string / comment management. [b]Note[/b]: By default [CodeEdit] always use left-to-right text direction to correctly display source code. </description> <tutorials> @@ -30,6 +32,15 @@ Override this method to define what happens when the user requests code completion. If [code]force[/code] is true, any checks should be bypassed. </description> </method> + <method name="add_auto_brace_completion_pair"> + <return type="void" /> + <argument index="0" name="start_key" type="String" /> + <argument index="1" name="end_key" type="String" /> + <description> + Adds a brace pair. + Both the start and end keys must be symbols. Only the start key has to be unique. + </description> + </method> <method name="add_code_completion_option"> <return type="void" /> <argument index="0" name="type" type="int" enum="CodeEdit.CodeCompletionKind" /> @@ -81,11 +92,13 @@ <method name="clear_bookmarked_lines"> <return type="void" /> <description> + Clears all bookmarked lines. </description> </method> <method name="clear_breakpointed_lines"> <return type="void" /> <description> + Clears all breakpointed lines. </description> </method> <method name="clear_comment_delimiters"> @@ -97,6 +110,7 @@ <method name="clear_executing_lines"> <return type="void" /> <description> + Clears all executed lines. </description> </method> <method name="clear_string_delimiters"> @@ -137,14 +151,23 @@ Folds the given line, if possible (see [method can_fold_line]). </description> </method> + <method name="get_auto_brace_completion_close_key" qualifiers="const"> + <return type="String" /> + <argument index="0" name="open_key" type="String" /> + <description> + Gets the matching auto brace close key for [code]open_key[/code]. + </description> + </method> <method name="get_bookmarked_lines" qualifiers="const"> <return type="Array" /> <description> + Gets all bookmarked lines. </description> </method> <method name="get_breakpointed_lines" qualifiers="const"> <return type="Array" /> <description> + Gets all breakpointed lines. </description> </method> <method name="get_code_completion_option" qualifiers="const"> @@ -205,6 +228,7 @@ <method name="get_executing_lines" qualifiers="const"> <return type="Array" /> <description> + Gets all executing lines. </description> </method> <method name="get_folded_lines" qualifiers="const"> @@ -219,6 +243,26 @@ Returns the full text with char [code]0xFFFF[/code] at the caret location. </description> </method> + <method name="get_text_for_symbol_lookup"> + <return type="String" /> + <description> + Returns the full text with char [code]0xFFFF[/code] at the cursor location. + </description> + </method> + <method name="has_auto_brace_completion_close_key" qualifiers="const"> + <return type="bool" /> + <argument index="0" name="close_key" type="String" /> + <description> + Returns [code]true[/code] if close key [code]close_key[/code] exists. + </description> + </method> + <method name="has_auto_brace_completion_open_key" qualifiers="const"> + <return type="bool" /> + <argument index="0" name="open_key" type="String" /> + <description> + Returns [code]true[/code] if open key [code]open_key[/code] exists. + </description> + </method> <method name="has_comment_delimiter" qualifiers="const"> <return type="bool" /> <argument index="0" name="start_key" type="String" /> @@ -259,18 +303,21 @@ <return type="bool" /> <argument index="0" name="line" type="int" /> <description> + Returns whether the line at the specified index is bookmarked or not. </description> </method> <method name="is_line_breakpointed" qualifiers="const"> <return type="bool" /> <argument index="0" name="line" type="int" /> <description> + Returns whether the line at the specified index is breakpointed or not. </description> </method> <method name="is_line_executing" qualifiers="const"> <return type="bool" /> <argument index="0" name="line" type="int" /> <description> + Returns whether the line at the specified index is marked as executing or not. </description> </method> <method name="is_line_folded" qualifiers="const"> @@ -327,6 +374,7 @@ <argument index="0" name="line" type="int" /> <argument index="1" name="bookmarked" type="bool" /> <description> + Sets the line as bookmarked. </description> </method> <method name="set_line_as_breakpoint"> @@ -334,6 +382,7 @@ <argument index="0" name="line" type="int" /> <argument index="1" name="breakpointed" type="bool" /> <description> + Sets the line as breakpointed. </description> </method> <method name="set_line_as_executing"> @@ -341,6 +390,14 @@ <argument index="0" name="line" type="int" /> <argument index="1" name="executing" type="bool" /> <description> + Sets the line as executing. + </description> + </method> + <method name="set_symbol_lookup_word_as_valid"> + <return type="void" /> + <argument index="0" name="valid" type="bool" /> + <description> + Sets the symbol emitted by [signal symbol_validate] as a valid lookup. </description> </method> <method name="toggle_foldable_line"> @@ -353,6 +410,7 @@ <method name="unfold_all_lines"> <return type="void" /> <description> + Unfolds all lines, folded or not. </description> </method> <method name="unfold_line"> @@ -378,6 +436,15 @@ </method> </methods> <members> + <member name="auto_brace_completion_enabled" type="bool" setter="set_auto_brace_completion_enabled" getter="is_auto_brace_completion_enabled" default="false"> + Sets whether brace pairs should be autocompleted. + </member> + <member name="auto_brace_completion_highlight_matching" type="bool" setter="set_highlight_matching_braces_enabled" getter="is_highlight_matching_braces_enabled" default="false"> + Highlight mismatching brace pairs. + </member> + <member name="auto_brace_completion_pairs" type="Dictionary" setter="set_auto_brace_completion_pairs" getter="get_auto_brace_completion_pairs" default="{"\"": "\"","'": "'","(": ")","[": "]","{": "}"}"> + Sets the brace pairs to be autocompleted. + </member> <member name="code_completion_enabled" type="bool" setter="set_code_completion_enabled" getter="is_code_completion_enabled" default="false"> Sets whether code completion is allowed. </member> @@ -387,18 +454,26 @@ <member name="delimiter_comments" type="String[]" setter="set_comment_delimiters" getter="get_comment_delimiters" default="[]"> Sets the comment delimiters. All existing comment delimiters will be removed. </member> - <member name="delimiter_strings" type="String[]" setter="set_string_delimiters" getter="get_string_delimiters" default="[]"> + <member name="delimiter_strings" type="String[]" setter="set_string_delimiters" getter="get_string_delimiters" default="["' '", "\" \""]"> Sets the string delimiters. All existing string delimiters will be removed. </member> - <member name="draw_bookmarks" type="bool" setter="set_draw_bookmarks_gutter" getter="is_drawing_bookmarks_gutter" default="false"> + <member name="gutters_draw_bookmarks" type="bool" setter="set_draw_bookmarks_gutter" getter="is_drawing_bookmarks_gutter" default="false"> + Sets if bookmarked should be drawn in the gutter. This gutter is shared with breakpoints and executing lines. </member> - <member name="draw_breakpoints_gutter" type="bool" setter="set_draw_breakpoints_gutter" getter="is_drawing_breakpoints_gutter" default="false"> + <member name="gutters_draw_breakpoints_gutter" type="bool" setter="set_draw_breakpoints_gutter" getter="is_drawing_breakpoints_gutter" default="false"> + Sets if breakpoints should be drawn in the gutter. This gutter is shared with bookmarks and executing lines. </member> - <member name="draw_executing_lines" type="bool" setter="set_draw_executing_lines_gutter" getter="is_drawing_executing_lines_gutter" default="false"> + <member name="gutters_draw_executing_lines" type="bool" setter="set_draw_executing_lines_gutter" getter="is_drawing_executing_lines_gutter" default="false"> + Sets if executing lines should be marked in the gutter. This gutter is shared with breakpoints and bookmarks lines. </member> - <member name="draw_fold_gutter" type="bool" setter="set_draw_fold_gutter" getter="is_drawing_fold_gutter" default="false"> + <member name="gutters_draw_fold_gutter" type="bool" setter="set_draw_fold_gutter" getter="is_drawing_fold_gutter" default="false"> + Sets if foldable lines icons should be drawn in the gutter. </member> - <member name="draw_line_numbers" type="bool" setter="set_draw_line_numbers" getter="is_draw_line_numbers_enabled" default="false"> + <member name="gutters_draw_line_numbers" type="bool" setter="set_draw_line_numbers" getter="is_draw_line_numbers_enabled" default="false"> + Sets if line numbers should be drawn in the gutter. + </member> + <member name="gutters_zero_pad_line_numbers" type="bool" setter="set_line_numbers_zero_padded" getter="is_line_numbers_zero_padded" default="false"> + Sets if line numbers drawn in the gutter are zero padded. </member> <member name="indent_automatic" type="bool" setter="set_auto_indent_enabled" getter="is_auto_indent_enabled" default="false"> Sets whether automatic indent are enabled, this will add an extra indent if a prefix or brace is found. @@ -413,18 +488,23 @@ Use spaces instead of tabs for indentation. </member> <member name="layout_direction" type="int" setter="set_layout_direction" getter="get_layout_direction" override="true" enum="Control.LayoutDirection" default="2" /> - <member name="line_folding" type="bool" setter="set_line_folding_enabled" getter="is_line_folding_enabled" default="true"> + <member name="line_folding" type="bool" setter="set_line_folding_enabled" getter="is_line_folding_enabled" default="false"> Sets whether line folding is allowed. </member> + <member name="line_length_guidelines" type="int[]" setter="set_line_length_guidelines" getter="get_line_length_guidelines" default="[]"> + Draws vertical lines at the provided columns. The first entry is considered a main hard guideline and is draw more prominently + </member> <member name="structured_text_bidi_override_options" type="Array" setter="set_structured_text_bidi_override_options" getter="get_structured_text_bidi_override_options" override="true" default="[]" /> - <member name="text_direction" type="int" setter="set_text_direction" getter="get_text_direction" override="true" enum="Control.TextDirection" default="1" /> - <member name="zero_pad_line_numbers" type="bool" setter="set_line_numbers_zero_padded" getter="is_line_numbers_zero_padded" default="false"> + <member name="symbol_lookup_on_click" type="bool" setter="set_symbol_lookup_on_click_enabled" getter="is_symbol_lookup_on_click_enabled" default="false"> + Set when a validated word from [signal symbol_validate] is clicked, the [signal symbol_lookup] should be emitted. </member> + <member name="text_direction" type="int" setter="set_text_direction" getter="get_text_direction" override="true" enum="Control.TextDirection" default="1" /> </members> <signals> <signal name="breakpoint_toggled"> <argument index="0" name="line" type="int" /> <description> + Emitted when a breakpoint is added or removed from a line. If the line is moved via backspace a removed is emitted at the old line. </description> </signal> <signal name="request_code_completion"> @@ -432,114 +512,176 @@ Emitted when the user requests code completion. </description> </signal> + <signal name="symbol_lookup"> + <argument index="0" name="symbol" type="String" /> + <argument index="1" name="line" type="int" /> + <argument index="2" name="column" type="int" /> + <description> + Emitted when the user has clicked on a valid symbol. + </description> + </signal> + <signal name="symbol_validate"> + <argument index="0" name="symbol" type="String" /> + <description> + Emitted when the user hovers over a symbol. The symbol should be validated and responded to, by calling [method set_symbol_lookup_word_as_valid]. + </description> + </signal> </signals> <constants> <constant name="KIND_CLASS" value="0" enum="CodeCompletionKind"> + Marks the option as a class. </constant> <constant name="KIND_FUNCTION" value="1" enum="CodeCompletionKind"> + Marks the option as a function. </constant> <constant name="KIND_SIGNAL" value="2" enum="CodeCompletionKind"> + Marks the option as a Godot signal. </constant> <constant name="KIND_VARIABLE" value="3" enum="CodeCompletionKind"> + Marks the option as a variable. </constant> <constant name="KIND_MEMBER" value="4" enum="CodeCompletionKind"> + Marks the option as a member. </constant> <constant name="KIND_ENUM" value="5" enum="CodeCompletionKind"> + Marks the option as a enum entry. </constant> <constant name="KIND_CONSTANT" value="6" enum="CodeCompletionKind"> + Marks the option as a constant. </constant> <constant name="KIND_NODE_PATH" value="7" enum="CodeCompletionKind"> + Marks the option as a Godot node path. </constant> <constant name="KIND_FILE_PATH" value="8" enum="CodeCompletionKind"> + Marks the option as a file path. </constant> <constant name="KIND_PLAIN_TEXT" value="9" enum="CodeCompletionKind"> + Marks the option as unclassified or plain text. </constant> </constants> <theme_items> <theme_item name="background_color" type="Color" default="Color(0, 0, 0, 0)"> + Sets the background [Color]. </theme_item> <theme_item name="bookmark" type="Texture2D"> + Sets a custom [Texture2D] to draw in the bookmark gutter for bookmarked lines. </theme_item> <theme_item name="bookmark_color" type="Color" default="Color(0.5, 0.64, 1, 0.8)"> + [Color] of the bookmark icon for bookmarked lines. </theme_item> <theme_item name="brace_mismatch_color" type="Color" default="Color(1, 0.2, 0.2, 1)"> + [Color] of the text to highlight mismatched braces. </theme_item> <theme_item name="breakpoint" type="Texture2D"> + Sets a custom [Texture2D] to draw in the breakpoint gutter for breakpointed lines. </theme_item> <theme_item name="breakpoint_color" type="Color" default="Color(0.9, 0.29, 0.3, 1)"> + [Color] of the breakpoint icon for bookmarked lines. </theme_item> <theme_item name="can_fold" type="Texture2D"> + Sets a custom [Texture2D] to draw in the line folding gutter when a line can be folded. </theme_item> <theme_item name="caret_background_color" type="Color" default="Color(0, 0, 0, 1)"> + [Color] of the text behind the caret when block caret is enabled. </theme_item> <theme_item name="caret_color" type="Color" default="Color(0.88, 0.88, 0.88, 1)"> + [Color] of the caret. </theme_item> <theme_item name="code_folding_color" type="Color" default="Color(0.8, 0.8, 0.8, 0.8)"> + [Color] for all icons related to line folding. </theme_item> <theme_item name="completion" type="StyleBox"> + [StyleBox] for the code completion popup. </theme_item> <theme_item name="completion_background_color" type="Color" default="Color(0.17, 0.16, 0.2, 1)"> + Sets the background [Color] for the code completion popup. </theme_item> <theme_item name="completion_existing_color" type="Color" default="Color(0.87, 0.87, 0.87, 0.13)"> + Background highlight [Color] for matching text in code completion options. </theme_item> <theme_item name="completion_font_color" type="Color" default="Color(0.67, 0.67, 0.67, 1)"> + Font [Color] for the code completion popup. </theme_item> <theme_item name="completion_lines" type="int" default="7"> + Max number of options to display in the code completion popup at any one time. </theme_item> <theme_item name="completion_max_width" type="int" default="50"> + Max width of options in the code completion popup. Options longer then this will be cut off. </theme_item> <theme_item name="completion_scroll_color" type="Color" default="Color(1, 1, 1, 1)"> + [Color] of the scrollbar in the code completion popup. </theme_item> <theme_item name="completion_scroll_width" type="int" default="3"> + Width of the scrollbar in the code completion popup. </theme_item> <theme_item name="completion_selected_color" type="Color" default="Color(0.26, 0.26, 0.27, 1)"> + Background highlight [Color] for the current selected option item in the code completion popup. </theme_item> <theme_item name="current_line_color" type="Color" default="Color(0.25, 0.25, 0.26, 0.8)"> + Background [Color] of the line containing the caret. </theme_item> <theme_item name="executing_line" type="Texture2D"> + Icon to draw in the executing gutter for executing lines. </theme_item> <theme_item name="executing_line_color" type="Color" default="Color(0.98, 0.89, 0.27, 1)"> + [Color] of the executing icon for executing lines. </theme_item> <theme_item name="focus" type="StyleBox"> + Sets the [StyleBox] when in focus. </theme_item> <theme_item name="folded" type="Texture2D"> + Sets a custom [Texture2D] to draw in the line folding gutter when a line is folded and can be unfolded. </theme_item> <theme_item name="folded_eol_icon" type="Texture2D"> + Sets a custom [Texture2D] to draw at the end of a folded line. </theme_item> <theme_item name="font" type="Font"> + Sets the default [Font]. </theme_item> <theme_item name="font_color" type="Color" default="Color(0.88, 0.88, 0.88, 1)"> + Sets the font [Color]. </theme_item> <theme_item name="font_outline_color" type="Color" default="Color(1, 1, 1, 1)"> The tint of text outline of the [CodeEdit]. </theme_item> <theme_item name="font_readonly_color" type="Color" default="Color(0.88, 0.88, 0.88, 0.5)"> + Sets the font [Color] when [member readonly] is enabled. </theme_item> <theme_item name="font_selected_color" type="Color" default="Color(0, 0, 0, 1)"> + Sets the [Color] of the selected text. [member override_selected_font_color] has to be enabled. </theme_item> <theme_item name="font_size" type="int"> - Font size of the [CodeEdit]'s text. + Sets default font size. + </theme_item> + <theme_item name="line_length_guideline_color" type="Color" default="Color(0.3, 0.5, 0.8, 0.1)"> + [Color] of the main line length guideline, secondary guidelines will have 50% alpha applied. </theme_item> <theme_item name="line_number_color" type="Color" default="Color(0.67, 0.67, 0.67, 0.4)"> + Sets the [Color] of line numbers. </theme_item> <theme_item name="line_spacing" type="int" default="4"> + Sets the spacing between the lines. </theme_item> <theme_item name="normal" type="StyleBox"> + Sets the [StyleBox]. </theme_item> <theme_item name="outline_size" type="int" default="0"> The size of the text outline. </theme_item> <theme_item name="read_only" type="StyleBox"> - </theme_item> - <theme_item name="safe_line_number_color" type="Color" default="Color(0.67, 0.78, 0.67, 0.6)"> + Sets the [StyleBox] when [member readonly] is enabled. </theme_item> <theme_item name="selection_color" type="Color" default="Color(0.49, 0.49, 0.49, 1)"> + Sets the highlight [Color] of text selections. </theme_item> <theme_item name="space" type="Texture2D"> + Sets a custom [Texture2D] for space text characters. </theme_item> <theme_item name="tab" type="Texture2D"> + Sets a custom [Texture2D] for tab text characters. </theme_item> <theme_item name="word_highlighted_color" type="Color" default="Color(0.8, 0.9, 0.9, 0.15)"> + Sets the highlight [Color] of multiple occurrences. [member highlight_all_occurrences] has to be enabled. </theme_item> </theme_items> </class> diff --git a/doc/classes/TextEdit.xml b/doc/classes/TextEdit.xml index 5444721e10..5d62050a94 100644 --- a/doc/classes/TextEdit.xml +++ b/doc/classes/TextEdit.xml @@ -16,6 +16,12 @@ A virtual method that is called whenever backspace is triggered. </description> </method> + <method name="_handle_unicode_input" qualifiers="virtual"> + <return type="void" /> + <argument index="0" name="unicode" type="int" /> + <description> + </description> + </method> <method name="add_gutter"> <return type="void" /> <argument index="0" name="at" type="int" default="-1" /> @@ -256,6 +262,11 @@ Returns the [TextEdit]'s' tab size. </description> </method> + <method name="get_total_gutter_width" qualifiers="const"> + <return type="int" /> + <description> + </description> + </method> <method name="get_visible_line_count" qualifiers="const"> <return type="int" /> <description> @@ -281,6 +292,11 @@ Returns [code]true[/code] if the caret is visible on the screen. </description> </method> + <method name="is_dragging_cursor" qualifiers="const"> + <return type="bool" /> + <description> + </description> + </method> <method name="is_gutter_clickable" qualifiers="const"> <return type="bool" /> <argument index="0" name="gutter" type="int" /> @@ -654,18 +670,6 @@ <description> </description> </signal> - <signal name="symbol_lookup"> - <argument index="0" name="symbol" type="String" /> - <argument index="1" name="row" type="int" /> - <argument index="2" name="column" type="int" /> - <description> - </description> - </signal> - <signal name="symbol_validate"> - <argument index="0" name="symbol" type="String" /> - <description> - </description> - </signal> <signal name="text_changed"> <description> Emitted when the text changes. @@ -790,8 +794,6 @@ <theme_item name="background_color" type="Color" default="Color(0, 0, 0, 0)"> Sets the background [Color] of this [TextEdit]. </theme_item> - <theme_item name="brace_mismatch_color" type="Color" default="Color(1, 0.2, 0.2, 1)"> - </theme_item> <theme_item name="caret_background_color" type="Color" default="Color(0, 0, 0, 1)"> </theme_item> <theme_item name="caret_color" type="Color" default="Color(0.88, 0.88, 0.88, 1)"> diff --git a/doc/classes/TileMap.xml b/doc/classes/TileMap.xml index 957619ad81..f3c64c3c7d 100644 --- a/doc/classes/TileMap.xml +++ b/doc/classes/TileMap.xml @@ -31,22 +31,43 @@ </method> <method name="get_cell_alternative_tile" qualifiers="const"> <return type="int" /> - <argument index="0" name="coords" type="Vector2i" /> - <argument index="1" name="use_proxies" type="bool" /> + <argument index="0" name="layer" type="int" /> + <argument index="1" name="coords" type="Vector2i" /> + <argument index="2" name="use_proxies" type="bool" /> <description> </description> </method> <method name="get_cell_atlas_coords" qualifiers="const"> <return type="Vector2i" /> - <argument index="0" name="coords" type="Vector2i" /> - <argument index="1" name="use_proxies" type="bool" /> + <argument index="0" name="layer" type="int" /> + <argument index="1" name="coords" type="Vector2i" /> + <argument index="2" name="use_proxies" type="bool" /> <description> </description> </method> <method name="get_cell_source_id" qualifiers="const"> <return type="int" /> - <argument index="0" name="coords" type="Vector2i" /> - <argument index="1" name="use_proxies" type="bool" /> + <argument index="0" name="layer" type="int" /> + <argument index="1" name="coords" type="Vector2i" /> + <argument index="2" name="use_proxies" type="bool" /> + <description> + </description> + </method> + <method name="get_layer_name" qualifiers="const"> + <return type="String" /> + <argument index="0" name="layer" type="int" /> + <description> + </description> + </method> + <method name="get_layer_y_sort_origin" qualifiers="const"> + <return type="int" /> + <argument index="0" name="layer" type="int" /> + <description> + </description> + </method> + <method name="get_layer_z_indexd" qualifiers="const"> + <return type="int" /> + <argument index="0" name="layer" type="int" /> <description> </description> </method> @@ -65,6 +86,7 @@ </method> <method name="get_used_cells" qualifiers="const"> <return type="Vector2i[]" /> + <argument index="0" name="layer" type="int" /> <description> Returns a [Vector2] array with the positions of all cells containing a tile from the tileset (i.e. a tile index different from [code]-1[/code]). </description> @@ -75,6 +97,18 @@ Returns a rectangle enclosing the used (non-empty) tiles of the map. </description> </method> + <method name="is_layer_enabled" qualifiers="const"> + <return type="bool" /> + <argument index="0" name="layer" type="int" /> + <description> + </description> + </method> + <method name="is_layer_y_sort_enabled" qualifiers="const"> + <return type="bool" /> + <argument index="0" name="layer" type="int" /> + <description> + </description> + </method> <method name="map_to_world" qualifiers="const"> <return type="Vector2" /> <argument index="0" name="map_position" type="Vector2i" /> @@ -84,18 +118,48 @@ </method> <method name="set_cell"> <return type="void" /> - <argument index="0" name="coords" type="Vector2i" /> - <argument index="1" name="source_id" type="int" default="-1" /> - <argument index="2" name="atlas_coords" type="Vector2i" default="Vector2i(-1, -1)" /> - <argument index="3" name="alternative_tile" type="int" default="-1" /> + <argument index="0" name="layer" type="int" /> + <argument index="1" name="coords" type="Vector2i" /> + <argument index="2" name="source_id" type="int" default="-1" /> + <argument index="3" name="atlas_coords" type="Vector2i" default="Vector2i(-1, -1)" /> + <argument index="4" name="alternative_tile" type="int" default="-1" /> <description> Sets the tile index for the cell given by a Vector2i. </description> </method> - <method name="update_dirty_quadrants"> + <method name="set_layer_enabled"> + <return type="void" /> + <argument index="0" name="layer" type="int" /> + <argument index="1" name="enabled" type="bool" /> + <description> + </description> + </method> + <method name="set_layer_name"> + <return type="void" /> + <argument index="0" name="layer" type="int" /> + <argument index="1" name="name" type="String" /> + <description> + </description> + </method> + <method name="set_layer_y_sort_enabled"> <return type="void" /> + <argument index="0" name="layer" type="int" /> + <argument index="1" name="y_sort_enabled" type="bool" /> + <description> + </description> + </method> + <method name="set_layer_y_sort_origin"> + <return type="void" /> + <argument index="0" name="layer" type="int" /> + <argument index="1" name="y_sort_origin" type="int" /> + <description> + </description> + </method> + <method name="set_layer_z_index"> + <return type="void" /> + <argument index="0" name="layer" type="int" /> + <argument index="1" name="z_index" type="int" /> <description> - Updates the tile map's quadrants, allowing things such as navigation and collision shapes to be immediately used if modified. </description> </method> <method name="world_to_map" qualifiers="const"> @@ -110,9 +174,11 @@ <member name="cell_quadrant_size" type="int" setter="set_quadrant_size" getter="get_quadrant_size" default="16"> The TileMap's quadrant size. Optimizes drawing by batching, using chunks of this size. </member> - <member name="show_collision" type="int" setter="set_collision_visibility_mode" getter="get_collision_visibility_mode" enum="TileMap.VisibilityMode" default="0"> + <member name="collision_visibility_mode" type="int" setter="set_collision_visibility_mode" getter="get_collision_visibility_mode" enum="TileMap.VisibilityMode" default="0"> + </member> + <member name="layers_count" type="int" setter="set_layers_count" getter="get_layers_count" default="1"> </member> - <member name="show_navigation" type="int" setter="set_navigation_visibility_mode" getter="get_navigation_visibility_mode" enum="TileMap.VisibilityMode" default="0"> + <member name="navigation_visibility_mode" type="int" setter="set_navigation_visibility_mode" getter="get_navigation_visibility_mode" enum="TileMap.VisibilityMode" default="0"> </member> <member name="tile_set" type="TileSet" setter="set_tileset" getter="get_tileset"> The assigned [TileSet]. diff --git a/doc/classes/TileSet.xml b/doc/classes/TileSet.xml index 27e31f25a4..439c6e3830 100644 --- a/doc/classes/TileSet.xml +++ b/doc/classes/TileSet.xml @@ -329,8 +329,6 @@ </member> <member name="uv_clipping" type="bool" setter="set_uv_clipping" getter="is_uv_clipping" default="false"> </member> - <member name="y_sorting" type="bool" setter="set_y_sorting" getter="is_y_sorting" default="false"> - </member> </members> <constants> <constant name="TILE_SHAPE_SQUARE" value="0" enum="TileShape"> diff --git a/editor/code_editor.cpp b/editor/code_editor.cpp index 285084a72b..eeb99b3677 100644 --- a/editor/code_editor.cpp +++ b/editor/code_editor.cpp @@ -951,14 +951,20 @@ void CodeTextEditor::update_editor_settings() { text_editor->set_line_folding_enabled(EditorSettings::get_singleton()->get("text_editor/appearance/code_folding")); text_editor->set_draw_fold_gutter(EditorSettings::get_singleton()->get("text_editor/appearance/code_folding")); text_editor->set_wrap_enabled(EditorSettings::get_singleton()->get("text_editor/appearance/word_wrap")); - text_editor->set_show_line_length_guidelines(EditorSettings::get_singleton()->get("text_editor/appearance/show_line_length_guidelines")); - text_editor->set_line_length_guideline_soft_column(EditorSettings::get_singleton()->get("text_editor/appearance/line_length_guideline_soft_column")); - text_editor->set_line_length_guideline_hard_column(EditorSettings::get_singleton()->get("text_editor/appearance/line_length_guideline_hard_column")); text_editor->set_scroll_pass_end_of_file(EditorSettings::get_singleton()->get("text_editor/cursor/scroll_past_end_of_file")); text_editor->cursor_set_block_mode(EditorSettings::get_singleton()->get("text_editor/cursor/block_caret")); text_editor->cursor_set_blink_enabled(EditorSettings::get_singleton()->get("text_editor/cursor/caret_blink")); text_editor->cursor_set_blink_speed(EditorSettings::get_singleton()->get("text_editor/cursor/caret_blink_speed")); - text_editor->set_auto_brace_completion(EditorSettings::get_singleton()->get("text_editor/completion/auto_brace_complete")); + text_editor->set_auto_brace_completion_enabled(EditorSettings::get_singleton()->get("text_editor/completion/auto_brace_complete")); + + if (EditorSettings::get_singleton()->get("text_editor/appearance/show_line_length_guidelines")) { + TypedArray<int> guideline_cols; + guideline_cols.append(EditorSettings::get_singleton()->get("text_editor/appearance/line_length_guideline_hard_column")); + if (EditorSettings::get_singleton()->get("text_editor/appearance/line_length_guideline_soft_column") != guideline_cols[0]) { + guideline_cols.append(EditorSettings::get_singleton()->get("text_editor/appearance/line_length_guideline_soft_column")); + } + text_editor->set_line_length_guidelines(guideline_cols); + } } void CodeTextEditor::set_find_replace_bar(FindReplaceBar *p_bar) { @@ -1609,16 +1615,9 @@ void CodeTextEditor::_apply_settings_change() { } break; } - // Auto brace completion. - text_editor->set_auto_brace_completion( - EDITOR_GET("text_editor/completion/auto_brace_complete")); - - code_complete_timer->set_wait_time( - EDITOR_GET("text_editor/completion/code_complete_delay")); - - // Call hint settings. text_editor->set_code_hint_draw_below(EDITOR_GET("text_editor/completion/put_callhint_tooltip_below_current_line")); + code_complete_timer->set_wait_time(EDITOR_GET("text_editor/completion/code_complete_delay")); idle->set_wait_time(EDITOR_GET("text_editor/completion/idle_parse_delay")); } @@ -1832,7 +1831,7 @@ CodeTextEditor::CodeTextEditor() { } text_editor->set_draw_line_numbers(true); - text_editor->set_brace_matching(true); + text_editor->set_highlight_matching_braces_enabled(true); text_editor->set_auto_indent_enabled(true); status_bar = memnew(HBoxContainer); diff --git a/editor/editor_inspector.cpp b/editor/editor_inspector.cpp index 4a3413d9ef..d7b7e8e52d 100644 --- a/editor/editor_inspector.cpp +++ b/editor/editor_inspector.cpp @@ -417,7 +417,7 @@ bool EditorPropertyRevert::may_node_be_in_instance(Node *p_node) { return might_be; // or might not be } -bool EditorPropertyRevert::get_instantiated_node_original_property(Node *p_node, const StringName &p_prop, Variant &value) { +bool EditorPropertyRevert::get_instantiated_node_original_property(Node *p_node, const StringName &p_prop, Variant &value, bool p_check_class_default) { Node *node = p_node; Node *orig = node; @@ -455,7 +455,7 @@ bool EditorPropertyRevert::get_instantiated_node_original_property(Node *p_node, node = node->get_owner(); } - if (!found && p_node) { + if (p_check_class_default && !found && p_node) { //if not found, try default class value Variant attempt = ClassDB::class_get_default_property_value(p_node->get_class_name(), p_prop); if (attempt.get_type() != Variant::NIL) { @@ -548,7 +548,7 @@ Variant EditorPropertyRevert::get_property_revert_value(Object *p_object, const if (!ignore_parent) { //check for difference including instantiation Variant vorig; - if (EditorPropertyRevert::get_instantiated_node_original_property(node, p_property, vorig)) { + if (EditorPropertyRevert::get_instantiated_node_original_property(node, p_property, vorig, false)) { return vorig; } } diff --git a/editor/editor_inspector.h b/editor/editor_inspector.h index 2bb856dc81..3c9ba9f39d 100644 --- a/editor/editor_inspector.h +++ b/editor/editor_inspector.h @@ -40,7 +40,7 @@ class UndoRedo; class EditorPropertyRevert { public: static bool may_node_be_in_instance(Node *p_node); - static bool get_instantiated_node_original_property(Node *p_node, const StringName &p_prop, Variant &value); + static bool get_instantiated_node_original_property(Node *p_node, const StringName &p_prop, Variant &value, bool p_check_class_default = true); static bool is_node_property_different(Node *p_node, const Variant &p_current, const Variant &p_orig); static bool is_property_value_different(const Variant &p_a, const Variant &p_b); static Variant get_property_revert_value(Object *p_object, const StringName &p_property); diff --git a/editor/editor_spin_slider.cpp b/editor/editor_spin_slider.cpp index 58ab7d3cef..a802afda0f 100644 --- a/editor/editor_spin_slider.cpp +++ b/editor/editor_spin_slider.cpp @@ -32,12 +32,18 @@ #include "core/input/input.h" #include "core/math/expression.h" +#include "core/os/keyboard.h" #include "editor_node.h" #include "editor_scale.h" String EditorSpinSlider::get_tooltip(const Point2 &p_pos) const { if (grabber->is_visible()) { - return TS->format_number(rtos(get_value())) + "\n\n" + TTR("Hold Ctrl to round to integers. Hold Shift for more precise changes."); +#ifdef OSX_ENABLED + const int key = KEY_META; +#else + const int key = KEY_CTRL; +#endif + return TS->format_number(rtos(get_value())) + "\n\n" + vformat(TTR("Hold %s to round to integers. Hold Shift for more precise changes."), find_keycode_name(key)); } return TS->format_number(rtos(get_value())); } @@ -116,7 +122,7 @@ void EditorSpinSlider::_gui_input(const Ref<InputEvent> &p_event) { pre_grab_value = get_max(); } - if (mm->is_ctrl_pressed()) { + if (mm->is_command_pressed()) { // If control was just pressed, don't make the value do a huge jump in magnitude. if (grabbing_spinner_dist_cache != 0) { pre_grab_value += grabbing_spinner_dist_cache * get_step(); diff --git a/editor/icons/TileMapHighlightSelected.svg b/editor/icons/TileMapHighlightSelected.svg new file mode 100644 index 0000000000..de8a291b8e --- /dev/null +++ b/editor/icons/TileMapHighlightSelected.svg @@ -0,0 +1 @@ +<svg clip-rule="evenodd" fill-rule="evenodd" stroke-linejoin="round" stroke-miterlimit="2" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg"><g fill="#e0e0e0" fill-rule="nonzero"><path d="m4.5 5.2011663h10.5v2.005h-10.5z" stroke-width="1.14115"/><g stroke-width=".862635"><path d="m2 4.2340105v-1h1l1 2z"/><path d="m2 8.2340105v1h1l1-2z"/><path d="m1.3786796 5.5269037-.70710677.7071068.70710677.7071068 2.1213204-.7071068z"/></g><path d="m4.5 1.7061663h10.5v2.005h-10.5z" stroke-width="1.14117"/><g stroke-width="1.14116"><path d="m4.5 8.7011663h10.5v2.0049997h-10.5z"/><path d="m4.5 12.206166h10.5v2.005h-10.5z"/></g></g></svg> diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp index cf9e94bd3b..61d435cde1 100644 --- a/editor/plugins/canvas_item_editor_plugin.cpp +++ b/editor/plugins/canvas_item_editor_plugin.cpp @@ -81,8 +81,8 @@ public: SnapDialog() { const int SPIN_BOX_GRID_RANGE = 16384; const int SPIN_BOX_ROTATION_RANGE = 360; - const float SPIN_BOX_SCALE_MIN = 0.01f; - const float SPIN_BOX_SCALE_MAX = 100; + const real_t SPIN_BOX_SCALE_MIN = 0.01; + const real_t SPIN_BOX_SCALE_MAX = 100; Label *label; VBoxContainer *container; @@ -210,7 +210,7 @@ public: child_container->add_child(scale_step); } - void set_fields(const Point2 p_grid_offset, const Point2 p_grid_step, const int p_primary_grid_steps, const float p_rotation_offset, const float p_rotation_step, const float p_scale_step) { + void set_fields(const Point2 p_grid_offset, const Point2 p_grid_step, const int p_primary_grid_steps, const real_t p_rotation_offset, const real_t p_rotation_step, const real_t p_scale_step) { grid_offset_x->set_value(p_grid_offset.x); grid_offset_y->set_value(p_grid_offset.y); grid_step_x->set_value(p_grid_step.x); @@ -221,7 +221,7 @@ public: scale_step->set_value(p_scale_step); } - void get_fields(Point2 &p_grid_offset, Point2 &p_grid_step, int &p_primary_grid_steps, float &p_rotation_offset, float &p_rotation_step, float &p_scale_step) { + void get_fields(Point2 &p_grid_offset, Point2 &p_grid_step, int &p_primary_grid_steps, real_t &p_rotation_offset, real_t &p_rotation_step, real_t &p_scale_step) { p_grid_offset = Point2(grid_offset_x->get_value(), grid_offset_y->get_value()); p_grid_step = Point2(grid_step_x->get_value(), grid_step_y->get_value()); p_primary_grid_steps = int(primary_grid_steps->get_value()); @@ -249,12 +249,12 @@ bool CanvasItemEditor::_is_node_movable(const Node *p_node, bool p_popup_warning } void CanvasItemEditor::_snap_if_closer_float( - float p_value, - float &r_current_snap, SnapTarget &r_current_snap_target, - float p_target_value, SnapTarget p_snap_target, - float p_radius) { - float radius = p_radius / zoom; - float dist = Math::abs(p_value - p_target_value); + const real_t p_value, + real_t &r_current_snap, SnapTarget &r_current_snap_target, + const real_t p_target_value, const SnapTarget p_snap_target, + const real_t p_radius) { + const real_t radius = p_radius / zoom; + const real_t dist = Math::abs(p_value - p_target_value); if ((p_radius < 0 || dist < radius) && (r_current_snap_target == SNAP_TARGET_NONE || dist < Math::abs(r_current_snap - p_value))) { r_current_snap = p_target_value; r_current_snap_target = p_snap_target; @@ -264,9 +264,9 @@ void CanvasItemEditor::_snap_if_closer_float( void CanvasItemEditor::_snap_if_closer_point( Point2 p_value, Point2 &r_current_snap, SnapTarget (&r_current_snap_target)[2], - Point2 p_target_value, SnapTarget p_snap_target, - real_t rotation, - float p_radius) { + Point2 p_target_value, const SnapTarget p_snap_target, + const real_t rotation, + const real_t p_radius) { Transform2D rot_trans = Transform2D(rotation, Point2()); p_value = rot_trans.inverse().xform(p_value); p_target_value = rot_trans.inverse().xform(p_target_value); @@ -459,7 +459,7 @@ Point2 CanvasItemEditor::snap_point(Point2 p_target, unsigned int p_modes, unsig return output; } -float CanvasItemEditor::snap_angle(float p_target, float p_start) const { +real_t CanvasItemEditor::snap_angle(real_t p_target, real_t p_start) const { if (((smart_snap_active || snap_rotation) ^ Input::get_singleton()->is_key_pressed(KEY_CTRL)) && snap_rotation_step != 0) { if (snap_relative) { return Math::snapped(p_target - snap_rotation_offset, snap_rotation_step) + snap_rotation_offset + (p_start - (int)(p_start / snap_rotation_step) * snap_rotation_step); @@ -923,7 +923,7 @@ bool CanvasItemEditor::_gui_input_rulers_and_guides(const Ref<InputEvent> &p_eve } // Hover over guides - float minimum = 1e20; + real_t minimum = 1e20; is_hovering_h_guide = false; is_hovering_v_guide = false; @@ -1264,7 +1264,7 @@ bool CanvasItemEditor::_gui_input_zoom_or_pan(const Ref<InputEvent> &p_event, bo if (pan_gesture.is_valid() && !p_already_accepted) { // If ctrl key pressed, then zoom instead of pan. if (pan_gesture->is_ctrl_pressed()) { - const float factor = pan_gesture->get_delta().y; + const real_t factor = pan_gesture->get_delta().y; zoom_widget->set_zoom_by_increments(1); if (factor != 1.f) { @@ -1490,9 +1490,9 @@ bool CanvasItemEditor::_gui_input_anchors(const Ref<InputEvent> &p_event) { anchor_pos[i] = (transform * control->get_global_transform_with_canvas()).xform(_anchor_to_position(control, anchor_pos[i])); anchor_rects[i] = Rect2(anchor_pos[i], anchor_handle->get_size()); if (control->is_layout_rtl()) { - anchor_rects[i].position -= anchor_handle->get_size() * Vector2(float(i == 1 || i == 2), float(i <= 1)); + anchor_rects[i].position -= anchor_handle->get_size() * Vector2(real_t(i == 1 || i == 2), real_t(i <= 1)); } else { - anchor_rects[i].position -= anchor_handle->get_size() * Vector2(float(i == 0 || i == 3), float(i <= 1)); + anchor_rects[i].position -= anchor_handle->get_size() * Vector2(real_t(i == 0 || i == 3), real_t(i <= 1)); } } @@ -1646,7 +1646,7 @@ bool CanvasItemEditor::_gui_input_resize(const Ref<InputEvent> &p_event) { }; DragType resize_drag = DRAG_NONE; - float radius = (select_handle->get_size().width / 2) * 1.5; + real_t radius = (select_handle->get_size().width / 2) * 1.5; for (int i = 0; i < 4; i++) { int prev = (i + 3) % 4; @@ -1692,7 +1692,7 @@ bool CanvasItemEditor::_gui_input_resize(const Ref<InputEvent> &p_event) { bool symmetric = m->is_alt_pressed(); Rect2 local_rect = canvas_item->_edit_get_rect(); - float aspect = local_rect.get_size().y / local_rect.get_size().x; + real_t aspect = local_rect.get_size().y / local_rect.get_size().x; Point2 current_begin = local_rect.get_position(); Point2 current_end = local_rect.get_position() + local_rect.get_size(); Point2 max_begin = (symmetric) ? (current_begin + current_end - canvas_item->_edit_get_minimum_size()) / 2.0 : current_end - canvas_item->_edit_get_minimum_size(); @@ -1883,7 +1883,7 @@ bool CanvasItemEditor::_gui_input_scale(const Ref<InputEvent> &p_event) { Size2 scale = canvas_item->call("get_scale"); Size2 original_scale = scale; - float ratio = scale.y / scale.x; + real_t ratio = scale.y / scale.x; if (drag_type == DRAG_SCALE_BOTH) { Size2 scale_factor = drag_to_local / drag_from_local; if (uniform) { @@ -2541,7 +2541,7 @@ void CanvasItemEditor::_update_cursor() { List<CanvasItem *> selection = _get_edited_canvas_items(); if (selection.size() == 1) { - float angle = Math::fposmod((double)selection[0]->get_global_transform_with_canvas().get_rotation(), Math_PI); + const double angle = Math::fposmod((double)selection[0]->get_global_transform_with_canvas().get_rotation(), Math_PI); if (angle > Math_PI * 7.0 / 8.0) { rotation_array_index = 0; } else if (angle > Math_PI * 5.0 / 8.0) { @@ -2647,7 +2647,7 @@ void CanvasItemEditor::_draw_margin_at_position(int p_value, Point2 p_position, } } -void CanvasItemEditor::_draw_percentage_at_position(float p_value, Point2 p_position, Side p_side) { +void CanvasItemEditor::_draw_percentage_at_position(real_t p_value, Point2 p_position, Side p_side) { String str = TS->format_number(vformat("%.1f ", p_value * 100.0)) + TS->percent_sign(); if (p_value != 0) { _draw_text_at_position(p_position, str, p_side); @@ -2672,7 +2672,7 @@ void CanvasItemEditor::_draw_guides() { if (drag_type == DRAG_V_GUIDE && i == dragged_guide_index) { continue; } - float x = xform.xform(Point2(vguides[i], 0)).x; + real_t x = xform.xform(Point2(vguides[i], 0)).x; viewport->draw_line(Point2(x, 0), Point2(x, viewport->get_size().y), guide_color, Math::round(EDSCALE)); } } @@ -2683,7 +2683,7 @@ void CanvasItemEditor::_draw_guides() { if (drag_type == DRAG_H_GUIDE && i == dragged_guide_index) { continue; } - float y = xform.xform(Point2(0, hguides[i])).y; + real_t y = xform.xform(Point2(0, hguides[i])).y; viewport->draw_line(Point2(0, y), Point2(viewport->get_size().x, y), guide_color, Math::round(EDSCALE)); } } @@ -2747,7 +2747,7 @@ void CanvasItemEditor::_draw_rulers() { ruler_transform.scale_basis(Point2(2, 2)); } } else { - float basic_rule = 100; + real_t basic_rule = 100; for (int i = 0; basic_rule * zoom > 100; i++) { basic_rule /= (i % 2) ? 5.0 : 2.0; } @@ -2776,7 +2776,7 @@ void CanvasItemEditor::_draw_rulers() { Point2 position = (transform * ruler_transform * major_subdivide * minor_subdivide).xform(Point2(i, 0)).round(); if (i % (major_subdivision * minor_subdivision) == 0) { viewport->draw_line(Point2(position.x, 0), Point2(position.x, RULER_WIDTH), graduation_color, Math::round(EDSCALE)); - float val = (ruler_transform * major_subdivide * minor_subdivide).xform(Point2(i, 0)).x; + real_t val = (ruler_transform * major_subdivide * minor_subdivide).xform(Point2(i, 0)).x; viewport->draw_string(font, Point2(position.x + 2, font->get_height(font_size)), TS->format_number(vformat(((int)val == val) ? "%d" : "%.1f", val)), HALIGN_LEFT, -1, font_size, font_color); } else { if (i % minor_subdivision == 0) { @@ -2793,7 +2793,7 @@ void CanvasItemEditor::_draw_rulers() { Point2 position = (transform * ruler_transform * major_subdivide * minor_subdivide).xform(Point2(0, i)).round(); if (i % (major_subdivision * minor_subdivision) == 0) { viewport->draw_line(Point2(0, position.y), Point2(RULER_WIDTH, position.y), graduation_color, Math::round(EDSCALE)); - float val = (ruler_transform * major_subdivide * minor_subdivide).xform(Point2(0, i)).y; + real_t val = (ruler_transform * major_subdivide * minor_subdivide).xform(Point2(0, i)).y; Transform2D text_xform = Transform2D(-Math_PI / 2.0, Point2(font->get_height(font_size), position.y - 2)); viewport->draw_set_transform_matrix(viewport->get_transform() * text_xform); @@ -2926,8 +2926,8 @@ void CanvasItemEditor::_draw_ruler_tool() { viewport->draw_string(font, text_pos, TS->format_number(vformat("%.1f px", length_vector.length())), HALIGN_LEFT, -1, font_size, font_color, outline_size, outline_color); if (draw_secondary_lines) { - const float horizontal_angle_rad = atan2(length_vector.y, length_vector.x); - const float vertical_angle_rad = Math_PI / 2.0 - horizontal_angle_rad; + const real_t horizontal_angle_rad = atan2(length_vector.y, length_vector.x); + const real_t vertical_angle_rad = Math_PI / 2.0 - horizontal_angle_rad; const int horizontal_angle = round(180 * horizontal_angle_rad / Math_PI); const int vertical_angle = round(180 * vertical_angle_rad / Math_PI); @@ -2963,28 +2963,28 @@ void CanvasItemEditor::_draw_ruler_tool() { // Angle arcs int arc_point_count = 8; - float arc_radius_max_length_percent = 0.1; - float ruler_length = length_vector.length() * zoom; - float arc_max_radius = 50.0; - float arc_line_width = 2.0; + real_t arc_radius_max_length_percent = 0.1; + real_t ruler_length = length_vector.length() * zoom; + real_t arc_max_radius = 50.0; + real_t arc_line_width = 2.0; const Vector2 end_to_begin = (end - begin); - float arc_1_start_angle = + real_t arc_1_start_angle = end_to_begin.x < 0 ? (end_to_begin.y < 0 ? 3.0 * Math_PI / 2.0 - vertical_angle_rad : Math_PI / 2.0) : (end_to_begin.y < 0 ? 3.0 * Math_PI / 2.0 : Math_PI / 2.0 - vertical_angle_rad); - float arc_1_end_angle = arc_1_start_angle + vertical_angle_rad; + real_t arc_1_end_angle = arc_1_start_angle + vertical_angle_rad; // Constrain arc to triangle height & max size - float arc_1_radius = MIN(MIN(arc_radius_max_length_percent * ruler_length, ABS(end_to_begin.y)), arc_max_radius); + real_t arc_1_radius = MIN(MIN(arc_radius_max_length_percent * ruler_length, ABS(end_to_begin.y)), arc_max_radius); - float arc_2_start_angle = + real_t arc_2_start_angle = end_to_begin.x < 0 ? (end_to_begin.y < 0 ? 0.0 : -horizontal_angle_rad) : (end_to_begin.y < 0 ? Math_PI - horizontal_angle_rad : Math_PI); - float arc_2_end_angle = arc_2_start_angle + horizontal_angle_rad; + real_t arc_2_end_angle = arc_2_start_angle + horizontal_angle_rad; // Constrain arc to triangle width & max size - float arc_2_radius = MIN(MIN(arc_radius_max_length_percent * ruler_length, ABS(end_to_begin.x)), arc_max_radius); + real_t arc_2_radius = MIN(MIN(arc_radius_max_length_percent * ruler_length, ABS(end_to_begin.x)), arc_max_radius); viewport->draw_arc(begin, arc_1_radius, arc_1_start_angle, arc_1_end_angle, arc_point_count, ruler_primary_color, Math::round(EDSCALE * arc_line_width)); viewport->draw_arc(end, arc_2_radius, arc_2_start_angle, arc_2_end_angle, arc_point_count, ruler_primary_color, Math::round(EDSCALE * arc_line_width)); @@ -3022,7 +3022,7 @@ void CanvasItemEditor::_draw_control_anchors(Control *control) { RID ci = viewport->get_canvas_item(); if (tool == TOOL_SELECT && !Object::cast_to<Container>(control->get_parent())) { // Compute the anchors - float anchors_values[4]; + real_t anchors_values[4]; anchors_values[0] = control->get_anchor(SIDE_LEFT); anchors_values[1] = control->get_anchor(SIDE_TOP); anchors_values[2] = control->get_anchor(SIDE_RIGHT); @@ -3061,7 +3061,7 @@ void CanvasItemEditor::_draw_control_helpers(Control *control) { Color color_base = Color(0.8, 0.8, 0.8, 0.5); // Compute the anchors - float anchors_values[4]; + real_t anchors_values[4]; anchors_values[0] = control->get_anchor(SIDE_LEFT); anchors_values[1] = control->get_anchor(SIDE_TOP); anchors_values[2] = control->get_anchor(SIDE_RIGHT); @@ -3107,7 +3107,7 @@ void CanvasItemEditor::_draw_control_helpers(Control *control) { Vector2 line_starts[4]; Vector2 line_ends[4]; for (int i = 0; i < 4; i++) { - float anchor_val = (i >= 2) ? ANCHOR_END - anchors_values[i] : anchors_values[i]; + real_t anchor_val = (i >= 2) ? ANCHOR_END - anchors_values[i] : anchors_values[i]; line_starts[i] = corners_pos[i].lerp(corners_pos[(i + 1) % 4], anchor_val); line_ends[i] = corners_pos[(i + 3) % 4].lerp(corners_pos[(i + 2) % 4], anchor_val); anchor_snapped = anchors_values[i] == 0.0 || anchors_values[i] == 0.5 || anchors_values[i] == 1.0; @@ -3115,7 +3115,7 @@ void CanvasItemEditor::_draw_control_helpers(Control *control) { } // Display the percentages next to the lines - float percent_val; + real_t percent_val; percent_val = anchors_values[(dragged_anchor + 2) % 4] - anchors_values[dragged_anchor]; percent_val = (dragged_anchor >= 2) ? -percent_val : percent_val; _draw_percentage_at_position(percent_val, (anchors_pos[dragged_anchor] + anchors_pos[(dragged_anchor + 1) % 4]) / 2, (Side)((dragged_anchor + 1) % 4)); @@ -3134,9 +3134,9 @@ void CanvasItemEditor::_draw_control_helpers(Control *control) { } // Draw the margin values and the node width/height when dragging control side - float ratio = 0.33; + const real_t ratio = 0.33; Transform2D parent_transform = xform * control->get_transform().affine_inverse(); - float node_pos_in_parent[4]; + real_t node_pos_in_parent[4]; Rect2 parent_rect = control->get_parent_anchorable_rect(); @@ -3453,10 +3453,10 @@ void CanvasItemEditor::_draw_straight_line(Point2 p_from, Point2 p_to, Color p_c points.push_back(Point2(0, to.y)); points.push_back(Point2(viewport_size.x, to.y)); } else { - float y_for_zero_x = (to.y * from.x - from.y * to.x) / (from.x - to.x); - float x_for_zero_y = (to.x * from.y - from.x * to.y) / (from.y - to.y); - float y_for_viewport_x = ((to.y - from.y) * (viewport_size.x - from.x)) / (to.x - from.x) + from.y; - float x_for_viewport_y = ((to.x - from.x) * (viewport_size.y - from.y)) / (to.y - from.y) + from.x; // faux + real_t y_for_zero_x = (to.y * from.x - from.y * to.x) / (from.x - to.x); + real_t x_for_zero_y = (to.x * from.y - from.x * to.y) / (from.y - to.y); + real_t y_for_viewport_x = ((to.y - from.y) * (viewport_size.x - from.x)) / (to.x - from.x) + from.y; + real_t x_for_viewport_y = ((to.x - from.x) * (viewport_size.y - from.y)) / (to.y - from.y) + from.x; // faux //bool start_set = false; if (y_for_zero_x >= 0 && y_for_zero_x <= viewport_size.y) { @@ -3602,7 +3602,7 @@ void CanvasItemEditor::_draw_locks_and_groups(Node *p_node, const Transform2D &p RID viewport_canvas_item = viewport->get_canvas_item(); if (canvas_item) { - float offset = 0; + real_t offset = 0; Ref<Texture2D> lock = get_theme_icon(SNAME("LockViewport"), SNAME("EditorIcons")); if (p_node->has_meta("_edit_lock_") && show_edit_locks) { @@ -3726,7 +3726,7 @@ void CanvasItemEditor::_notification(int p_what) { Control *control = Object::cast_to<Control>(canvas_item); if (control) { - float anchors[4]; + real_t anchors[4]; Vector2 pivot; pivot = control->get_pivot_offset(); @@ -4003,7 +4003,7 @@ void CanvasItemEditor::_update_scrollbars() { bool constrain_editor_view = bool(EditorSettings::get_singleton()->get("editors/2d/constrain_editor_view")); if (canvas_item_rect.size.height <= (local_rect.size.y / zoom)) { - float centered = -(size.y / 2) / zoom + screen_rect.y / 2; + real_t centered = -(size.y / 2) / zoom + screen_rect.y / 2; if (constrain_editor_view && ABS(centered - previous_update_view_offset.y) < ABS(centered - view_offset.y)) { view_offset.y = previous_update_view_offset.y; } @@ -4024,7 +4024,7 @@ void CanvasItemEditor::_update_scrollbars() { } if (canvas_item_rect.size.width <= (local_rect.size.x / zoom)) { - float centered = -(size.x / 2) / zoom + screen_rect.x / 2; + real_t centered = -(size.x / 2) / zoom + screen_rect.x / 2; if (constrain_editor_view && ABS(centered - previous_update_view_offset.x) < ABS(centered - view_offset.x)) { view_offset.x = previous_update_view_offset.x; } @@ -4091,7 +4091,7 @@ void CanvasItemEditor::_popup_warning_temporarily(Control *p_control, const floa info_overlay->set_offset(SIDE_LEFT, (show_rulers ? RULER_WIDTH : 0) + 10); } -void CanvasItemEditor::_update_scroll(float) { +void CanvasItemEditor::_update_scroll(real_t) { if (updating_scroll) { return; } @@ -4185,14 +4185,14 @@ void CanvasItemEditor::_set_anchors_preset(Control::LayoutPreset p_preset) { undo_redo->commit_action(); } -void CanvasItemEditor::_zoom_on_position(float p_zoom, Point2 p_position) { +void CanvasItemEditor::_zoom_on_position(real_t p_zoom, Point2 p_position) { p_zoom = CLAMP(p_zoom, MIN_ZOOM, MAX_ZOOM); if (p_zoom == zoom) { return; } - float prev_zoom = zoom; + real_t prev_zoom = zoom; zoom = p_zoom; view_offset += p_position / prev_zoom - p_position / zoom; @@ -4201,7 +4201,7 @@ void CanvasItemEditor::_zoom_on_position(float p_zoom, Point2 p_position) { // in small details (texts, lines). // This correction adds a jitter movement when zooming, so we correct only when the // zoom factor is an integer. (in the other cases, all pixels won't be aligned anyway) - float closest_zoom_factor = Math::round(zoom); + const real_t closest_zoom_factor = Math::round(zoom); if (Math::is_zero_approx(zoom - closest_zoom_factor)) { // make sure scene pixel at view_offset is aligned on a screen pixel Vector2 view_offset_int = view_offset.floor(); @@ -4213,7 +4213,7 @@ void CanvasItemEditor::_zoom_on_position(float p_zoom, Point2 p_position) { update_viewport(); } -void CanvasItemEditor::_update_zoom(float p_zoom) { +void CanvasItemEditor::_update_zoom(real_t p_zoom) { _zoom_on_position(p_zoom, viewport_scrollable->get_size() / 2.0); } @@ -4898,8 +4898,8 @@ void CanvasItemEditor::_focus_selection(int p_op) { } else { // VIEW_FRAME_TO_SELECTION if (rect.size.x > CMP_EPSILON && rect.size.y > CMP_EPSILON) { - float scale_x = viewport->get_size().x / rect.size.x; - float scale_y = viewport->get_size().y / rect.size.y; + real_t scale_x = viewport->get_size().x / rect.size.x; + real_t scale_y = viewport->get_size().y / rect.size.y; zoom = scale_x < scale_y ? scale_x : scale_y; zoom *= 0.90; viewport->update(); @@ -4964,7 +4964,7 @@ void CanvasItemEditor::set_state(const Dictionary &p_state) { if (state.has("zoom")) { // Compensate the editor scale, so that the editor scale can be changed // and the zoom level will still be the same (relative to the editor scale). - zoom = float(p_state["zoom"]) * MAX(1, EDSCALE); + zoom = real_t(p_state["zoom"]) * MAX(1, EDSCALE); zoom_widget->set_zoom(zoom); } diff --git a/editor/plugins/canvas_item_editor_plugin.h b/editor/plugins/canvas_item_editor_plugin.h index d466032588..1f59dfbc49 100644 --- a/editor/plugins/canvas_item_editor_plugin.h +++ b/editor/plugins/canvas_item_editor_plugin.h @@ -48,10 +48,10 @@ class CanvasItemEditorSelectedItem : public Object { public: Transform2D prev_xform; - float prev_rot = 0; + real_t prev_rot = 0; Rect2 prev_rect; Vector2 prev_pivot; - float prev_anchors[4] = { 0.0f }; + real_t prev_anchors[4] = { (real_t)0.0 }; Transform2D pre_drag_xform; Rect2 pre_drag_rect; @@ -250,7 +250,7 @@ private: bool show_edit_locks; bool show_transformation_gizmos; - float zoom; + real_t zoom; Point2 view_offset; Point2 previous_update_view_offset; @@ -262,9 +262,9 @@ private: int primary_grid_steps; int grid_step_multiplier; - float snap_rotation_step; - float snap_rotation_offset; - float snap_scale_step; + real_t snap_rotation_step; + real_t snap_rotation_offset; + real_t snap_scale_step; bool smart_snap_active; bool grid_snap_active; @@ -292,7 +292,7 @@ private: struct _SelectResult { CanvasItem *item = nullptr; - float z_index = 0; + real_t z_index = 0; bool has_z = true; _FORCE_INLINE_ bool operator<(const _SelectResult &p_rr) const { return has_z && p_rr.has_z ? p_rr.z_index < z_index : p_rr.has_z; @@ -309,7 +309,7 @@ private: struct BoneList { Transform2D xform; - float length = 0.f; + real_t length = 0; uint64_t last_pass = 0; }; @@ -332,7 +332,7 @@ private: struct PoseClipboard { Vector2 pos; Vector2 scale; - float rot = 0; + real_t rot = 0; ObjectID id; }; List<PoseClipboard> pose_clipboard; @@ -432,7 +432,7 @@ private: void _popup_callback(int p_op); bool updating_scroll; - void _update_scroll(float); + void _update_scroll(real_t); void _update_scrollbars(); void _append_canvas_item(CanvasItem *p_item); void _snap_changed(); @@ -459,7 +459,7 @@ private: void _draw_text_at_position(Point2 p_position, String p_string, Side p_side); void _draw_margin_at_position(int p_value, Point2 p_position, Side p_side); - void _draw_percentage_at_position(float p_value, Point2 p_position, Side p_side); + void _draw_percentage_at_position(real_t p_value, Point2 p_position, Side p_side); void _draw_straight_line(Point2 p_from, Point2 p_to, Color p_color); void _draw_smart_snapping(); @@ -501,16 +501,16 @@ private: SnapTarget snap_target[2]; Transform2D snap_transform; void _snap_if_closer_float( - float p_value, - float &r_current_snap, SnapTarget &r_current_snap_target, - float p_target_value, SnapTarget p_snap_target, - float p_radius = 10.0); + const real_t p_value, + real_t &r_current_snap, SnapTarget &r_current_snap_target, + const real_t p_target_value, const SnapTarget p_snap_target, + const real_t p_radius = 10.0); void _snap_if_closer_point( Point2 p_value, Point2 &r_current_snap, SnapTarget (&r_current_snap_target)[2], - Point2 p_target_value, SnapTarget p_snap_target, - real_t rotation = 0.0, - float p_radius = 10.0); + Point2 p_target_value, const SnapTarget p_snap_target, + const real_t rotation = 0.0, + const real_t p_radius = 10.0); void _snap_other_nodes( const Point2 p_value, const Transform2D p_transform_to_snap, @@ -527,8 +527,8 @@ private: VBoxContainer *controls_vb; EditorZoomWidget *zoom_widget; - void _update_zoom(float p_zoom); - void _zoom_on_position(float p_zoom, Point2 p_position = Point2()); + void _update_zoom(real_t p_zoom); + void _zoom_on_position(real_t p_zoom, Point2 p_position = Point2()); void _button_toggle_smart_snap(bool p_status); void _button_toggle_grid_snap(bool p_status); void _button_override_camera(bool p_pressed); @@ -557,28 +557,6 @@ protected: HBoxContainer *get_panel_hb() { return hb; } - struct compare_items_x { - bool operator()(const CanvasItem *a, const CanvasItem *b) const { - return a->get_global_transform().elements[2].x < b->get_global_transform().elements[2].x; - } - }; - - struct compare_items_y { - bool operator()(const CanvasItem *a, const CanvasItem *b) const { - return a->get_global_transform().elements[2].y < b->get_global_transform().elements[2].y; - } - }; - - struct proj_vector2_x { - float get(const Vector2 &v) { return v.x; } - void set(Vector2 &v, float f) { v.x = f; } - }; - - struct proj_vector2_y { - float get(const Vector2 &v) { return v.y; } - void set(Vector2 &v, float f) { v.y = f; } - }; - template <class P, class C> void space_selected_items(); @@ -599,7 +577,7 @@ public: }; Point2 snap_point(Point2 p_target, unsigned int p_modes = SNAP_DEFAULT, unsigned int p_forced_modes = 0, const CanvasItem *p_self_canvas_item = nullptr, List<CanvasItem *> p_other_nodes_exceptions = List<CanvasItem *>()); - float snap_angle(float p_target, float p_start = 0) const; + real_t snap_angle(real_t p_target, real_t p_start = 0) const; Transform2D get_canvas_transform() const { return transform; } diff --git a/editor/plugins/editor_preview_plugins.cpp b/editor/plugins/editor_preview_plugins.cpp index 81c340e9a4..d7618b973e 100644 --- a/editor/plugins/editor_preview_plugins.cpp +++ b/editor/plugins/editor_preview_plugins.cpp @@ -724,7 +724,7 @@ Ref<Texture2D> EditorMeshPreviewPlugin::generate(const RES &p_from, const Size2 xform.basis = Basis().rotated(Vector3(0, 1, 0), -Math_PI * 0.125); xform.basis = Basis().rotated(Vector3(1, 0, 0), Math_PI * 0.125) * xform.basis; AABB rot_aabb = xform.xform(aabb); - float m = MAX(rot_aabb.size.x, rot_aabb.size.y) * 0.5; + real_t m = MAX(rot_aabb.size.x, rot_aabb.size.y) * 0.5; if (m == 0) { return Ref<Texture2D>(); } diff --git a/editor/plugins/node_3d_editor_gizmos.cpp b/editor/plugins/node_3d_editor_gizmos.cpp index 2138f943da..46e15d97bf 100644 --- a/editor/plugins/node_3d_editor_gizmos.cpp +++ b/editor/plugins/node_3d_editor_gizmos.cpp @@ -320,7 +320,7 @@ void EditorNode3DGizmo::add_vertices(const Vector<Vector3> &p_vertices, const Re instances.push_back(ins); } -void EditorNode3DGizmo::add_unscaled_billboard(const Ref<Material> &p_material, float p_scale, const Color &p_modulate) { +void EditorNode3DGizmo::add_unscaled_billboard(const Ref<Material> &p_material, real_t p_scale, const Color &p_modulate) { ERR_FAIL_COND(!spatial_node); Instance ins; diff --git a/editor/plugins/node_3d_editor_gizmos.h b/editor/plugins/node_3d_editor_gizmos.h index 61ee3a95a9..f303a61607 100644 --- a/editor/plugins/node_3d_editor_gizmos.h +++ b/editor/plugins/node_3d_editor_gizmos.h @@ -84,7 +84,7 @@ public: void add_mesh(const Ref<ArrayMesh> &p_mesh, const Ref<Material> &p_material = Ref<Material>(), const Transform3D &p_xform = Transform3D(), const Ref<SkinReference> &p_skin_reference = Ref<SkinReference>()); void add_collision_segments(const Vector<Vector3> &p_lines); void add_collision_triangles(const Ref<TriangleMesh> &p_tmesh); - void add_unscaled_billboard(const Ref<Material> &p_material, float p_scale = 1, const Color &p_modulate = Color(1, 1, 1)); + void add_unscaled_billboard(const Ref<Material> &p_material, real_t p_scale = 1, const Color &p_modulate = Color(1, 1, 1)); void add_handles(const Vector<Vector3> &p_handles, const Ref<Material> &p_material, const Vector<int> &p_ids = Vector<int>(), bool p_billboard = false, bool p_secondary = false); void add_solid_box(Ref<Material> &p_material, Vector3 p_size, Vector3 p_position = Vector3(), const Transform3D &p_xform = Transform3D()); diff --git a/editor/plugins/node_3d_editor_plugin.cpp b/editor/plugins/node_3d_editor_plugin.cpp index af04c9566a..c342d30012 100644 --- a/editor/plugins/node_3d_editor_plugin.cpp +++ b/editor/plugins/node_3d_editor_plugin.cpp @@ -107,8 +107,8 @@ void ViewportRotationControl::_notification(int p_what) { } void ViewportRotationControl::_draw() { - Vector2i center = get_size() / 2.0; - float radius = get_size().x / 2.0; + const Vector2i center = get_size() / 2.0; + const real_t radius = get_size().x / 2.0; if (focused_axis > -2 || orbiting) { draw_circle(center, radius, Color(0.5, 0.5, 0.5, 0.25)); @@ -149,15 +149,13 @@ void ViewportRotationControl::_draw_axis(const Axis2D &p_axis) { } void ViewportRotationControl::_get_sorted_axis(Vector<Axis2D> &r_axis) { - Vector2i center = get_size() / 2.0; - float radius = get_size().x / 2.0; - - float axis_radius = radius - AXIS_CIRCLE_RADIUS - 2.0 * EDSCALE; - Basis camera_basis = viewport->to_camera_transform(viewport->cursor).get_basis().inverse(); + const Vector2i center = get_size() / 2.0; + const real_t radius = get_size().x / 2.0 - AXIS_CIRCLE_RADIUS - 2.0 * EDSCALE; + const Basis camera_basis = viewport->to_camera_transform(viewport->cursor).get_basis().inverse(); for (int i = 0; i < 3; ++i) { Vector3 axis_3d = camera_basis.get_axis(i); - Vector2i axis_vector = Vector2(axis_3d.x, -axis_3d.y) * axis_radius; + Vector2i axis_vector = Vector2(axis_3d.x, -axis_3d.y) * radius; if (Math::abs(axis_3d.z) < 1.0) { Axis2D pos_axis; @@ -259,7 +257,7 @@ void ViewportRotationControl::_bind_methods() { ClassDB::bind_method(D_METHOD("_gui_input"), &ViewportRotationControl::_gui_input); } -void Node3DEditorViewport::_update_camera(float p_interp_delta) { +void Node3DEditorViewport::_update_camera(real_t p_interp_delta) { bool is_orthogonal = camera->get_projection() == Camera3D::PROJECTION_ORTHOGONAL; Cursor old_camera_cursor = camera_cursor; @@ -279,7 +277,7 @@ void Node3DEditorViewport::_update_camera(float p_interp_delta) { // We interpolate a different point here, because in freelook mode the focus point (cursor.pos) orbits around eye_pos camera_cursor.eye_pos = old_camera_cursor.eye_pos.lerp(cursor.eye_pos, CLAMP(factor, 0, 1)); - float orbit_inertia = EDITOR_GET("editors/3d/navigation_feel/orbit_inertia"); + real_t orbit_inertia = EDITOR_GET("editors/3d/navigation_feel/orbit_inertia"); orbit_inertia = MAX(0.0001, orbit_inertia); camera_cursor.x_rot = Math::lerp(old_camera_cursor.x_rot, cursor.x_rot, MIN(1.f, p_interp_delta * (1 / orbit_inertia))); camera_cursor.y_rot = Math::lerp(old_camera_cursor.y_rot, cursor.y_rot, MIN(1.f, p_interp_delta * (1 / orbit_inertia))); @@ -297,13 +295,13 @@ void Node3DEditorViewport::_update_camera(float p_interp_delta) { } else { //when not being manipulated, move softly - float free_orbit_inertia = EDITOR_GET("editors/3d/navigation_feel/orbit_inertia"); - float free_translation_inertia = EDITOR_GET("editors/3d/navigation_feel/translation_inertia"); + real_t free_orbit_inertia = EDITOR_GET("editors/3d/navigation_feel/orbit_inertia"); + real_t free_translation_inertia = EDITOR_GET("editors/3d/navigation_feel/translation_inertia"); //when being manipulated, move more quickly - float manip_orbit_inertia = EDITOR_GET("editors/3d/navigation_feel/manipulation_orbit_inertia"); - float manip_translation_inertia = EDITOR_GET("editors/3d/navigation_feel/manipulation_translation_inertia"); + real_t manip_orbit_inertia = EDITOR_GET("editors/3d/navigation_feel/manipulation_orbit_inertia"); + real_t manip_translation_inertia = EDITOR_GET("editors/3d/navigation_feel/manipulation_translation_inertia"); - float zoom_inertia = EDITOR_GET("editors/3d/navigation_feel/zoom_inertia"); + real_t zoom_inertia = EDITOR_GET("editors/3d/navigation_feel/zoom_inertia"); //determine if being manipulated bool manipulated = Input::get_singleton()->get_mouse_button_mask() & (2 | 4); @@ -311,8 +309,8 @@ void Node3DEditorViewport::_update_camera(float p_interp_delta) { manipulated |= Input::get_singleton()->is_key_pressed(KEY_ALT); manipulated |= Input::get_singleton()->is_key_pressed(KEY_CTRL); - float orbit_inertia = MAX(0.00001, manipulated ? manip_orbit_inertia : free_orbit_inertia); - float translation_inertia = MAX(0.0001, manipulated ? manip_translation_inertia : free_translation_inertia); + real_t orbit_inertia = MAX(0.00001, manipulated ? manip_orbit_inertia : free_orbit_inertia); + real_t translation_inertia = MAX(0.0001, manipulated ? manip_translation_inertia : free_translation_inertia); zoom_inertia = MAX(0.0001, zoom_inertia); camera_cursor.x_rot = Math::lerp(old_camera_cursor.x_rot, cursor.x_rot, MIN(1.f, p_interp_delta * (1 / orbit_inertia))); @@ -327,7 +325,7 @@ void Node3DEditorViewport::_update_camera(float p_interp_delta) { } camera_cursor.pos = old_camera_cursor.pos.lerp(cursor.pos, MIN(1.f, p_interp_delta * (1 / translation_inertia))); - camera_cursor.distance = Math::lerp(old_camera_cursor.distance, cursor.distance, MIN(1.f, p_interp_delta * (1 / zoom_inertia))); + camera_cursor.distance = Math::lerp(old_camera_cursor.distance, cursor.distance, MIN((real_t)1.0, p_interp_delta * (1 / zoom_inertia))); } } @@ -537,7 +535,7 @@ ObjectID Node3DEditorViewport::_select_ray(const Point2 &p_pos) { continue; } - float dist = pos.distance_to(point); + const real_t dist = pos.distance_to(point); if (dist < 0) { continue; @@ -601,7 +599,7 @@ void Node3DEditorViewport::_find_items_at_pos(const Point2 &p_pos, Vector<_RayRe continue; } - float dist = pos.distance_to(point); + const real_t dist = pos.distance_to(point); if (dist < 0) { continue; @@ -646,7 +644,7 @@ void Node3DEditorViewport::_select_region() { return; //nothing really } - float z_offset = MAX(0.0, 5.0 - get_znear()); + const real_t z_offset = MAX(0.0, 5.0 - get_znear()); Vector3 box[4] = { Vector3( @@ -912,20 +910,19 @@ bool Node3DEditorViewport::_transform_gizmo_select(const Vector2 &p_screenpos, b Vector3 ray = _get_ray(Vector2(p_screenpos.x, p_screenpos.y)); Transform3D gt = spatial_editor->get_gizmo_transform(); - float gs = gizmo_scale; if (spatial_editor->get_tool_mode() == Node3DEditor::TOOL_MODE_SELECT || spatial_editor->get_tool_mode() == Node3DEditor::TOOL_MODE_MOVE) { int col_axis = -1; - float col_d = 1e20; + real_t col_d = 1e20; for (int i = 0; i < 3; i++) { - Vector3 grabber_pos = gt.origin + gt.basis.get_axis(i) * gs * (GIZMO_ARROW_OFFSET + (GIZMO_ARROW_SIZE * 0.5)); - float grabber_radius = gs * GIZMO_ARROW_SIZE; + const Vector3 grabber_pos = gt.origin + gt.basis.get_axis(i) * gizmo_scale * (GIZMO_ARROW_OFFSET + (GIZMO_ARROW_SIZE * 0.5)); + const real_t grabber_radius = gizmo_scale * GIZMO_ARROW_SIZE; Vector3 r; if (Geometry3D::segment_intersects_sphere(ray_pos, ray_pos + ray * MAX_Z, grabber_pos, grabber_radius, &r)) { - float d = r.distance_to(ray_pos); + const real_t d = r.distance_to(ray_pos); if (d < col_d) { col_d = d; col_axis = i; @@ -944,17 +941,17 @@ bool Node3DEditorViewport::_transform_gizmo_select(const Vector2 &p_screenpos, b // Allow some tolerance to make the plane easier to click, // even if the click is actually slightly outside the plane. - const Vector3 grabber_pos = gt.origin + (ivec2 + ivec3) * gs * (GIZMO_PLANE_SIZE + GIZMO_PLANE_DST * 0.6667); + const Vector3 grabber_pos = gt.origin + (ivec2 + ivec3) * gizmo_scale * (GIZMO_PLANE_SIZE + GIZMO_PLANE_DST * 0.6667); Vector3 r; Plane plane(gt.origin, gt.basis.get_axis(i).normalized()); if (plane.intersects_ray(ray_pos, ray, &r)) { - float dist = r.distance_to(grabber_pos); + const real_t dist = r.distance_to(grabber_pos); // Allow some tolerance to make the plane easier to click, // even if the click is actually slightly outside the plane. - if (dist < (gs * GIZMO_PLANE_SIZE * 1.5)) { - float d = ray_pos.distance_to(r); + if (dist < (gizmo_scale * GIZMO_PLANE_SIZE * 1.5)) { + const real_t d = ray_pos.distance_to(r); if (d < col_d) { col_d = d; col_axis = i; @@ -991,12 +988,12 @@ bool Node3DEditorViewport::_transform_gizmo_select(const Vector2 &p_screenpos, b continue; } - float dist = r.distance_to(gt.origin); - Vector3 r_dir = (r - gt.origin).normalized(); + const real_t dist = r.distance_to(gt.origin); + const Vector3 r_dir = (r - gt.origin).normalized(); if (_get_camera_normal().dot(r_dir) <= 0.005) { - if (dist > gs * (GIZMO_CIRCLE_SIZE - GIZMO_RING_HALF_WIDTH) && dist < gs * (GIZMO_CIRCLE_SIZE + GIZMO_RING_HALF_WIDTH)) { - float d = ray_pos.distance_to(r); + if (dist > gizmo_scale * (GIZMO_CIRCLE_SIZE - GIZMO_RING_HALF_WIDTH) && dist < gizmo_scale * (GIZMO_CIRCLE_SIZE + GIZMO_RING_HALF_WIDTH)) { + const real_t d = ray_pos.distance_to(r); if (d < col_d) { col_d = d; col_axis = i; @@ -1023,13 +1020,13 @@ bool Node3DEditorViewport::_transform_gizmo_select(const Vector2 &p_screenpos, b float col_d = 1e20; for (int i = 0; i < 3; i++) { - Vector3 grabber_pos = gt.origin + gt.basis.get_axis(i) * gs * GIZMO_SCALE_OFFSET; - float grabber_radius = gs * GIZMO_ARROW_SIZE; + const Vector3 grabber_pos = gt.origin + gt.basis.get_axis(i) * gizmo_scale * GIZMO_SCALE_OFFSET; + const real_t grabber_radius = gizmo_scale * GIZMO_ARROW_SIZE; Vector3 r; if (Geometry3D::segment_intersects_sphere(ray_pos, ray_pos + ray * MAX_Z, grabber_pos, grabber_radius, &r)) { - float d = r.distance_to(ray_pos); + const real_t d = r.distance_to(ray_pos); if (d < col_d) { col_d = d; col_axis = i; @@ -1043,22 +1040,22 @@ bool Node3DEditorViewport::_transform_gizmo_select(const Vector2 &p_screenpos, b col_d = 1e20; for (int i = 0; i < 3; i++) { - Vector3 ivec2 = gt.basis.get_axis((i + 1) % 3).normalized(); - Vector3 ivec3 = gt.basis.get_axis((i + 2) % 3).normalized(); + const Vector3 ivec2 = gt.basis.get_axis((i + 1) % 3).normalized(); + const Vector3 ivec3 = gt.basis.get_axis((i + 2) % 3).normalized(); // Allow some tolerance to make the plane easier to click, // even if the click is actually slightly outside the plane. - Vector3 grabber_pos = gt.origin + (ivec2 + ivec3) * gs * (GIZMO_PLANE_SIZE + GIZMO_PLANE_DST * 0.6667); + const Vector3 grabber_pos = gt.origin + (ivec2 + ivec3) * gizmo_scale * (GIZMO_PLANE_SIZE + GIZMO_PLANE_DST * 0.6667); Vector3 r; Plane plane(gt.origin, gt.basis.get_axis(i).normalized()); if (plane.intersects_ray(ray_pos, ray, &r)) { - float dist = r.distance_to(grabber_pos); + const real_t dist = r.distance_to(grabber_pos); // Allow some tolerance to make the plane easier to click, // even if the click is actually slightly outside the plane. - if (dist < (gs * GIZMO_PLANE_SIZE * 1.5)) { - float d = ray_pos.distance_to(r); + if (dist < (gizmo_scale * GIZMO_PLANE_SIZE * 1.5)) { + const real_t d = ray_pos.distance_to(r); if (d < col_d) { col_d = d; col_axis = i; @@ -1293,7 +1290,7 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) { if (b.is_valid()) { emit_signal(SNAME("clicked"), this); - float zoom_factor = 1 + (ZOOM_FREELOOK_MULTIPLIER - 1) * b->get_factor(); + const real_t zoom_factor = 1 + (ZOOM_FREELOOK_MULTIPLIER - 1) * b->get_factor(); switch (b->get_button_index()) { case MOUSE_BUTTON_WHEEL_UP: { if (is_freelook_active()) { @@ -1780,13 +1777,13 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) { } } else { - float center_click_dist = click.distance_to(_edit.center); - float center_inters_dist = intersection.distance_to(_edit.center); + const real_t center_click_dist = click.distance_to(_edit.center); + const real_t center_inters_dist = intersection.distance_to(_edit.center); if (center_click_dist == 0) { break; } - float scale = center_inters_dist - center_click_dist; + const real_t scale = center_inters_dist - center_click_dist; motion = Vector3(scale, scale, scale); } @@ -3527,18 +3524,15 @@ void Node3DEditorViewport::update_transform_gizmo_view() { return; } - Vector3 camz = -camera_xform.get_basis().get_axis(2).normalized(); - Vector3 camy = -camera_xform.get_basis().get_axis(1).normalized(); - Plane p(camera_xform.origin, camz); - float gizmo_d = MAX(Math::abs(p.distance_to(xform.origin)), CMP_EPSILON); - float d0 = camera->unproject_position(camera_xform.origin + camz * gizmo_d).y; - float d1 = camera->unproject_position(camera_xform.origin + camz * gizmo_d + camy).y; - float dd = Math::abs(d0 - d1); - if (dd == 0) { - dd = 0.0001; - } + const Vector3 camz = -camera_xform.get_basis().get_axis(2).normalized(); + const Vector3 camy = -camera_xform.get_basis().get_axis(1).normalized(); + const Plane p(camera_xform.origin, camz); + const real_t gizmo_d = MAX(Math::abs(p.distance_to(xform.origin)), CMP_EPSILON); + const real_t d0 = camera->unproject_position(camera_xform.origin + camz * gizmo_d).y; + const real_t d1 = camera->unproject_position(camera_xform.origin + camz * gizmo_d + camy).y; + const real_t dd = MAX(Math::abs(d0 - d1), CMP_EPSILON); - float gizmo_size = EditorSettings::get_singleton()->get("editors/3d/manipulator_gizmo_size"); + const real_t gizmo_size = EditorSettings::get_singleton()->get("editors/3d/manipulator_gizmo_size"); // At low viewport heights, multiply the gizmo scale based on the viewport height. // This prevents the gizmo from growing very large and going outside the viewport. const int viewport_base_height = 400 * MAX(1, EDSCALE); @@ -3794,7 +3788,7 @@ void Node3DEditorViewport::focus_selection() { } if (count != 0) { - center /= float(count); + center /= count; } cursor.pos = center; @@ -4458,14 +4452,14 @@ void Node3DEditorViewportContainer::_gui_input(const Ref<InputEvent> &p_event) { } if (dragging_h) { - float new_ratio = drag_begin_ratio.x + (mm->get_position().x - drag_begin_pos.x) / get_size().width; + real_t new_ratio = drag_begin_ratio.x + (mm->get_position().x - drag_begin_pos.x) / get_size().width; new_ratio = CLAMP(new_ratio, 40 / get_size().width, (get_size().width - 40) / get_size().width); ratio_h = new_ratio; queue_sort(); update(); } if (dragging_v) { - float new_ratio = drag_begin_ratio.y + (mm->get_position().y - drag_begin_pos.y) / get_size().height; + real_t new_ratio = drag_begin_ratio.y + (mm->get_position().y - drag_begin_pos.y) / get_size().height; new_ratio = CLAMP(new_ratio, 40 / get_size().height, (get_size().height - 40) / get_size().height); ratio_v = new_ratio; queue_sort(); @@ -5016,13 +5010,13 @@ void Node3DEditor::set_state(const Dictionary &p_state) { } if (d.has("zfar")) { - settings_zfar->set_value(float(d["zfar"])); + settings_zfar->set_value(double(d["zfar"])); } if (d.has("znear")) { - settings_znear->set_value(float(d["znear"])); + settings_znear->set_value(double(d["znear"])); } if (d.has("fov")) { - settings_fov->set_value(float(d["fov"])); + settings_fov->set_value(double(d["fov"])); } if (d.has("show_grid")) { bool use = d["show_grid"]; @@ -7623,8 +7617,8 @@ Vector3 Node3DEditor::snap_point(Vector3 p_target, Vector3 p_start) const { return p_target; } -float Node3DEditor::get_translate_snap() const { - float snap_value; +double Node3DEditor::get_translate_snap() const { + double snap_value; if (Input::get_singleton()->is_key_pressed(KEY_SHIFT)) { snap_value = snap_translate->get_text().to_float() / 10.0; } else { @@ -7634,8 +7628,8 @@ float Node3DEditor::get_translate_snap() const { return snap_value; } -float Node3DEditor::get_rotate_snap() const { - float snap_value; +double Node3DEditor::get_rotate_snap() const { + double snap_value; if (Input::get_singleton()->is_key_pressed(KEY_SHIFT)) { snap_value = snap_rotate->get_text().to_float() / 3.0; } else { @@ -7645,8 +7639,8 @@ float Node3DEditor::get_rotate_snap() const { return snap_value; } -float Node3DEditor::get_scale_snap() const { - float snap_value; +double Node3DEditor::get_scale_snap() const { + double snap_value; if (Input::get_singleton()->is_key_pressed(KEY_SHIFT)) { snap_value = snap_scale->get_text().to_float() / 2.0; } else { diff --git a/editor/plugins/node_3d_editor_plugin.h b/editor/plugins/node_3d_editor_plugin.h index 6ac3345daf..cb2edbcbc1 100644 --- a/editor/plugins/node_3d_editor_plugin.h +++ b/editor/plugins/node_3d_editor_plugin.h @@ -201,7 +201,7 @@ private: bool orthogonal; bool auto_orthogonal; bool lock_rotation; - float gizmo_scale; + real_t gizmo_scale; bool freelook_active; real_t freelook_speed; @@ -221,7 +221,7 @@ private: struct _RayResult { Node3D *item = nullptr; - float depth = 0; + real_t depth = 0; _FORCE_INLINE_ bool operator<(const _RayResult &p_rr) const { return depth < p_rr.depth; } }; @@ -306,7 +306,7 @@ private: struct Cursor { Vector3 pos; - float x_rot, y_rot, distance; + real_t x_rot, y_rot, distance; Vector3 eye_pos; // Used in freelook mode bool region_select; Point2 region_begin, region_end; @@ -340,8 +340,7 @@ private: void set_message(String p_message, float p_time = 5); - // - void _update_camera(float p_interp_delta); + void _update_camera(real_t p_interp_delta); Transform3D to_camera_transform(const Cursor &p_cursor) const; void _draw(); @@ -450,8 +449,8 @@ public: private: View view; bool mouseover; - float ratio_h; - float ratio_v; + real_t ratio_h; + real_t ratio_v; bool hovering_v; bool hovering_h; @@ -534,9 +533,9 @@ private: Ref<Node3DGizmo> current_hover_gizmo; int current_hover_gizmo_handle; - float snap_translate_value; - float snap_rotate_value; - float snap_scale_value; + real_t snap_translate_value; + real_t snap_rotate_value; + real_t snap_scale_value; Ref<ArrayMesh> selection_box_xray; Ref<ArrayMesh> selection_box; @@ -554,7 +553,7 @@ private: struct Gizmo { bool visible = false; - float scale = 0; + real_t scale = 0; Transform3D transform; } gizmo; @@ -752,9 +751,9 @@ public: ToolMode get_tool_mode() const { return tool_mode; } bool are_local_coords_enabled() const { return tool_option_button[Node3DEditor::TOOL_OPT_LOCAL_COORDS]->is_pressed(); } bool is_snap_enabled() const { return snap_enabled ^ snap_key_enabled; } - float get_translate_snap() const; - float get_rotate_snap() const; - float get_scale_snap() const; + double get_translate_snap() const; + double get_rotate_snap() const; + double get_scale_snap() const; Ref<ArrayMesh> get_move_gizmo(int idx) const { return move_gizmo[idx]; } Ref<ArrayMesh> get_move_plane_gizmo(int idx) const { return move_plane_gizmo[idx]; } diff --git a/editor/plugins/polygon_2d_editor_plugin.cpp b/editor/plugins/polygon_2d_editor_plugin.cpp index b420372eff..9377395418 100644 --- a/editor/plugins/polygon_2d_editor_plugin.cpp +++ b/editor/plugins/polygon_2d_editor_plugin.cpp @@ -400,25 +400,25 @@ void Polygon2DEditor::_set_show_grid(bool p_show) { uv_edit_draw->update(); } -void Polygon2DEditor::_set_snap_off_x(float p_val) { +void Polygon2DEditor::_set_snap_off_x(real_t p_val) { snap_offset.x = p_val; EditorSettings::get_singleton()->set_project_metadata("polygon_2d_uv_editor", "snap_offset", snap_offset); uv_edit_draw->update(); } -void Polygon2DEditor::_set_snap_off_y(float p_val) { +void Polygon2DEditor::_set_snap_off_y(real_t p_val) { snap_offset.y = p_val; EditorSettings::get_singleton()->set_project_metadata("polygon_2d_uv_editor", "snap_offset", snap_offset); uv_edit_draw->update(); } -void Polygon2DEditor::_set_snap_step_x(float p_val) { +void Polygon2DEditor::_set_snap_step_x(real_t p_val) { snap_step.x = p_val; EditorSettings::get_singleton()->set_project_metadata("polygon_2d_uv_editor", "snap_step", snap_step); uv_edit_draw->update(); } -void Polygon2DEditor::_set_snap_step_y(float p_val) { +void Polygon2DEditor::_set_snap_step_y(real_t p_val) { snap_step.y = p_val; EditorSettings::get_singleton()->set_project_metadata("polygon_2d_uv_editor", "snap_step", snap_step); uv_edit_draw->update(); @@ -569,11 +569,11 @@ void Polygon2DEditor::_uv_input(const Ref<InputEvent> &p_input) { } int closest = -1; - float closest_dist = 1e20; + real_t closest_dist = 1e20; for (int i = points_prev.size() - internal_vertices; i < points_prev.size(); i++) { Vector2 tuv = mtx.xform(uv_create_poly_prev[i]); - float dist = tuv.distance_to(Vector2(mb->get_position().x, mb->get_position().y)); + real_t dist = tuv.distance_to(Vector2(mb->get_position().x, mb->get_position().y)); if (dist < 8 && dist < closest_dist) { closest = i; closest_dist = dist; @@ -639,11 +639,11 @@ void Polygon2DEditor::_uv_input(const Ref<InputEvent> &p_input) { if (uv_move_current == UV_MODE_ADD_POLYGON) { int closest = -1; - float closest_dist = 1e20; + real_t closest_dist = 1e20; for (int i = 0; i < points_prev.size(); i++) { Vector2 tuv = mtx.xform(points_prev[i]); - float dist = tuv.distance_to(Vector2(mb->get_position().x, mb->get_position().y)); + real_t dist = tuv.distance_to(Vector2(mb->get_position().x, mb->get_position().y)); if (dist < 8 && dist < closest_dist) { closest = i; closest_dist = dist; @@ -825,7 +825,7 @@ void Polygon2DEditor::_uv_input(const Ref<InputEvent> &p_input) { } center /= uv_new.size(); - float angle = (uv_drag_from - mtx.xform(center)).normalized().angle_to((uv_drag_to - mtx.xform(center)).normalized()); + real_t angle = (uv_drag_from - mtx.xform(center)).normalized().angle_to((uv_drag_to - mtx.xform(center)).normalized()); for (int i = 0; i < uv_new.size(); i++) { Vector2 rel = points_prev[i] - center; @@ -848,13 +848,13 @@ void Polygon2DEditor::_uv_input(const Ref<InputEvent> &p_input) { } center /= uv_new.size(); - float from_dist = uv_drag_from.distance_to(mtx.xform(center)); - float to_dist = uv_drag_to.distance_to(mtx.xform(center)); + real_t from_dist = uv_drag_from.distance_to(mtx.xform(center)); + real_t to_dist = uv_drag_to.distance_to(mtx.xform(center)); if (from_dist < 2) { break; } - float scale = to_dist / from_dist; + real_t scale = to_dist / from_dist; for (int i = 0; i < uv_new.size(); i++) { Vector2 rel = points_prev[i] - center; @@ -881,8 +881,8 @@ void Polygon2DEditor::_uv_input(const Ref<InputEvent> &p_input) { { int pc = painted_weights.size(); - float amount = bone_paint_strength->get_value(); - float radius = bone_paint_radius->get_value() * EDSCALE; + real_t amount = bone_paint_strength->get_value(); + real_t radius = bone_paint_radius->get_value() * EDSCALE; if (uv_mode == UV_MODE_CLEAR_WEIGHT) { amount = -amount; @@ -925,7 +925,7 @@ void Polygon2DEditor::_uv_input(const Ref<InputEvent> &p_input) { } } -void Polygon2DEditor::_uv_scroll_changed(float) { +void Polygon2DEditor::_uv_scroll_changed(real_t) { if (updating_uv_scroll) { return; } diff --git a/editor/plugins/polygon_2d_editor_plugin.h b/editor/plugins/polygon_2d_editor_plugin.h index af3b2f5aef..cbe7ecf360 100644 --- a/editor/plugins/polygon_2d_editor_plugin.h +++ b/editor/plugins/polygon_2d_editor_plugin.h @@ -95,7 +95,7 @@ class Polygon2DEditor : public AbstractPolygon2DEditor { void _update_bone_list(); Vector2 uv_draw_ofs; - float uv_draw_zoom; + real_t uv_draw_zoom; Vector<Vector2> points_prev; Vector<Vector2> uv_create_uv_prev; Vector<Vector2> uv_create_poly_prev; @@ -127,17 +127,17 @@ class Polygon2DEditor : public AbstractPolygon2DEditor { void _cancel_editing(); void _update_polygon_editing_state(); - void _uv_scroll_changed(float); + void _uv_scroll_changed(real_t); void _uv_input(const Ref<InputEvent> &p_input); void _uv_draw(); void _uv_mode(int p_mode); void _set_use_snap(bool p_use); void _set_show_grid(bool p_show); - void _set_snap_off_x(float p_val); - void _set_snap_off_y(float p_val); - void _set_snap_step_x(float p_val); - void _set_snap_step_y(float p_val); + void _set_snap_off_x(real_t p_val); + void _set_snap_off_y(real_t p_val); + void _set_snap_step_x(real_t p_val); + void _set_snap_step_y(real_t p_val); void _uv_edit_mode_select(int p_mode); void _uv_edit_popup_hide(); diff --git a/editor/plugins/script_text_editor.cpp b/editor/plugins/script_text_editor.cpp index 65459d159d..5bbe56a800 100644 --- a/editor/plugins/script_text_editor.cpp +++ b/editor/plugins/script_text_editor.cpp @@ -204,7 +204,13 @@ void ScriptTextEditor::_set_theme_for_script() { for (const String &string : strings) { String beg = string.get_slice(" ", 0); String end = string.get_slice_count(" ") > 1 ? string.get_slice(" ", 1) : String(); - text_edit->add_string_delimiter(beg, end, end == ""); + if (!text_edit->has_string_delimiter(beg)) { + text_edit->add_string_delimiter(beg, end, end == ""); + } + + if (!end.is_empty() && !text_edit->has_auto_brace_completion_open_key(beg)) { + text_edit->add_auto_brace_completion_pair(beg, end); + } } List<String> comments; @@ -214,6 +220,10 @@ void ScriptTextEditor::_set_theme_for_script() { String beg = comment.get_slice(" ", 0); String end = comment.get_slice_count(" ") > 1 ? comment.get_slice(" ", 1) : String(); text_edit->add_comment_delimiter(beg, end, end == ""); + + if (!end.is_empty() && !text_edit->has_auto_brace_completion_open_key(beg)) { + text_edit->add_auto_brace_completion_pair(beg, end); + } } } @@ -742,7 +752,7 @@ void ScriptTextEditor::_lookup_symbol(const String &p_symbol, int p_row, int p_c EditorNode::get_singleton()->load_resource(p_symbol); } - } else if (script->get_language()->lookup_code(code_editor->get_text_editor()->get_text_for_lookup_completion(), p_symbol, script->get_path(), base, result) == OK) { + } else if (script->get_language()->lookup_code(code_editor->get_text_editor()->get_text_for_symbol_lookup(), p_symbol, script->get_path(), base, result) == OK) { _goto_line(p_row); result.class_name = result.class_name.trim_prefix("_"); @@ -845,18 +855,17 @@ void ScriptTextEditor::_validate_symbol(const String &p_symbol) { } ScriptLanguage::LookupResult result; - if (ScriptServer::is_global_class(p_symbol) || p_symbol.is_resource_file() || script->get_language()->lookup_code(code_editor->get_text_editor()->get_text_for_lookup_completion(), p_symbol, script->get_path(), base, result) == OK || (ProjectSettings::get_singleton()->has_autoload(p_symbol) && ProjectSettings::get_singleton()->get_autoload(p_symbol).is_singleton)) { - text_edit->set_highlighted_word(p_symbol); + if (ScriptServer::is_global_class(p_symbol) || p_symbol.is_resource_file() || script->get_language()->lookup_code(code_editor->get_text_editor()->get_text_for_symbol_lookup(), p_symbol, script->get_path(), base, result) == OK || (ProjectSettings::get_singleton()->has_autoload(p_symbol) && ProjectSettings::get_singleton()->get_autoload(p_symbol).is_singleton)) { + text_edit->set_symbol_lookup_word_as_valid(true); } else if (p_symbol.is_rel_path()) { String path = _get_absolute_path(p_symbol); if (FileAccess::exists(path)) { - text_edit->set_highlighted_word(p_symbol); + text_edit->set_symbol_lookup_word_as_valid(true); } else { - text_edit->set_highlighted_word(String()); + text_edit->set_symbol_lookup_word_as_valid(false); } - } else { - text_edit->set_highlighted_word(String()); + text_edit->set_symbol_lookup_word_as_valid(false); } } @@ -1544,7 +1553,7 @@ void ScriptTextEditor::_text_edit_gui_input(const Ref<InputEvent> &ev) { base = _find_node_for_script(base, base, script); } ScriptLanguage::LookupResult result; - if (script->get_language()->lookup_code(code_editor->get_text_editor()->get_text_for_lookup_completion(), word_at_pos, script->get_path(), base, result) == OK) { + if (script->get_language()->lookup_code(code_editor->get_text_editor()->get_text_for_symbol_lookup(), word_at_pos, script->get_path(), base, result) == OK) { open_docs = true; } } @@ -1829,7 +1838,7 @@ ScriptTextEditor::ScriptTextEditor() { code_editor->get_text_editor()->set_code_hint_draw_below(EditorSettings::get_singleton()->get("text_editor/completion/put_callhint_tooltip_below_current_line")); - code_editor->get_text_editor()->set_select_identifiers_on_hover(true); + code_editor->get_text_editor()->set_symbol_lookup_on_click_enabled(true); code_editor->get_text_editor()->set_context_menu_enabled(false); context_menu = memnew(PopupMenu); diff --git a/editor/plugins/shader_editor_plugin.cpp b/editor/plugins/shader_editor_plugin.cpp index 2c45b96106..95973f9dfd 100644 --- a/editor/plugins/shader_editor_plugin.cpp +++ b/editor/plugins/shader_editor_plugin.cpp @@ -158,6 +158,10 @@ void ShaderTextEditor::_load_theme_settings() { text_editor->add_comment_delimiter("/*", "*/", false); text_editor->add_comment_delimiter("//", "", true); + if (!text_editor->has_auto_brace_completion_open_key("/*")) { + text_editor->add_auto_brace_completion_pair("/*", "*/"); + } + if (warnings_panel) { // Warnings panel warnings_panel->add_theme_font_override("normal_font", EditorNode::get_singleton()->get_gui_base()->get_theme_font(SNAME("main"), SNAME("EditorFonts"))); @@ -659,7 +663,7 @@ ShaderEditor::ShaderEditor(EditorNode *p_node) { shader_editor->get_text_editor()->set_code_hint_draw_below(EditorSettings::get_singleton()->get("text_editor/completion/put_callhint_tooltip_below_current_line")); - shader_editor->get_text_editor()->set_select_identifiers_on_hover(true); + shader_editor->get_text_editor()->set_symbol_lookup_on_click_enabled(true); shader_editor->get_text_editor()->set_context_menu_enabled(false); shader_editor->get_text_editor()->connect("gui_input", callable_mp(this, &ShaderEditor::_text_edit_gui_input)); diff --git a/editor/plugins/tiles/tile_atlas_view.cpp b/editor/plugins/tiles/tile_atlas_view.cpp index 84e40e2ffa..13f04cb804 100644 --- a/editor/plugins/tiles/tile_atlas_view.cpp +++ b/editor/plugins/tiles/tile_atlas_view.cpp @@ -32,6 +32,7 @@ #include "core/input/input.h" #include "core/os/keyboard.h" +#include "scene/2d/tile_map.h" #include "scene/gui/box_container.h" #include "scene/gui/label.h" #include "scene/gui/panel.h" @@ -259,7 +260,7 @@ void TileAtlasView::_draw_base_tiles() { Vector2i offset_pos = (margins + (atlas_coords * texture_region_size) + tile_set_atlas_source->get_tile_texture_region(atlas_coords).size / 2 + tile_set_atlas_source->get_tile_effective_texture_offset(atlas_coords, 0)); // Draw the tile. - TileSetPluginAtlasRendering::draw_tile(base_tiles_draw->get_canvas_item(), offset_pos, tile_set, source_id, atlas_coords, 0); + TileMap::draw_tile(base_tiles_draw->get_canvas_item(), offset_pos, tile_set, source_id, atlas_coords, 0); } } } @@ -375,7 +376,7 @@ void TileAtlasView::_draw_alternatives() { } // Draw the tile. - TileSetPluginAtlasRendering::draw_tile(alternatives_draw->get_canvas_item(), offset_pos, tile_set, source_id, atlas_coords, alternative_id); + TileMap::draw_tile(alternatives_draw->get_canvas_item(), offset_pos, tile_set, source_id, atlas_coords, alternative_id); // Increment the x position. current_pos.x += transposed ? texture_region.size.y : texture_region.size.x; diff --git a/editor/plugins/tiles/tile_data_editors.h b/editor/plugins/tiles/tile_data_editors.h index 781f26cc02..99998dc779 100644 --- a/editor/plugins/tiles/tile_data_editors.h +++ b/editor/plugins/tiles/tile_data_editors.h @@ -36,10 +36,10 @@ #include "editor/editor_node.h" #include "editor/editor_properties.h" +#include "scene/2d/tile_map.h" #include "scene/gui/box_container.h" #include "scene/gui/control.h" #include "scene/gui/label.h" -#include "scene/resources/tile_set.h" class TileDataEditor : public VBoxContainer { GDCLASS(TileDataEditor, VBoxContainer); diff --git a/editor/plugins/tiles/tile_map_editor.cpp b/editor/plugins/tiles/tile_map_editor.cpp index e70aed8ed6..77084f551a 100644 --- a/editor/plugins/tiles/tile_map_editor.cpp +++ b/editor/plugins/tiles/tile_map_editor.cpp @@ -377,6 +377,11 @@ bool TileMapEditorTilesPlugin::forward_canvas_gui_input(const Ref<InputEvent> &p return false; } + if (tile_map_layer < 0) { + return false; + } + ERR_FAIL_INDEX_V(tile_map_layer, tile_map->get_layers_count(), false); + Ref<TileSet> tile_set = tile_map->get_tileset(); if (!tile_set.is_valid()) { return false; @@ -391,7 +396,7 @@ bool TileMapEditorTilesPlugin::forward_canvas_gui_input(const Ref<InputEvent> &p for (Set<Vector2i>::Element *E = tile_map_selection.front(); E; E = E->next()) { coords_array.push_back(E->get()); } - tile_map_clipboard = tile_map->get_pattern(coords_array); + tile_map_clipboard = tile_map->get_pattern(tile_map_layer, coords_array); } if (ED_IS_SHORTCUT("tiles_editor/cut", p_event)) { @@ -399,8 +404,8 @@ bool TileMapEditorTilesPlugin::forward_canvas_gui_input(const Ref<InputEvent> &p if (!tile_map_selection.is_empty()) { undo_redo->create_action(TTR("Delete tiles")); for (Set<Vector2i>::Element *E = tile_map_selection.front(); E; E = E->next()) { - undo_redo->add_do_method(tile_map, "set_cell", E->get(), TileSet::INVALID_SOURCE, TileSetSource::INVALID_ATLAS_COORDS, TileSetSource::INVALID_TILE_ALTERNATIVE); - undo_redo->add_undo_method(tile_map, "set_cell", E->get(), tile_map->get_cell_source_id(E->get()), tile_map->get_cell_atlas_coords(E->get()), tile_map->get_cell_alternative_tile(E->get())); + undo_redo->add_do_method(tile_map, "set_cell", tile_map_layer, E->get(), TileSet::INVALID_SOURCE, TileSetSource::INVALID_ATLAS_COORDS, TileSetSource::INVALID_TILE_ALTERNATIVE); + undo_redo->add_undo_method(tile_map, "set_cell", tile_map_layer, E->get(), tile_map->get_cell_source_id(tile_map_layer, E->get()), tile_map->get_cell_atlas_coords(tile_map_layer, E->get()), tile_map->get_cell_alternative_tile(tile_map_layer, E->get())); } undo_redo->add_undo_method(this, "_set_tile_map_selection", _get_tile_map_selection()); tile_map_selection.clear(); @@ -430,8 +435,8 @@ bool TileMapEditorTilesPlugin::forward_canvas_gui_input(const Ref<InputEvent> &p if (!tile_map_selection.is_empty()) { undo_redo->create_action(TTR("Delete tiles")); for (Set<Vector2i>::Element *E = tile_map_selection.front(); E; E = E->next()) { - undo_redo->add_do_method(tile_map, "set_cell", E->get(), TileSet::INVALID_SOURCE, TileSetSource::INVALID_ATLAS_COORDS, TileSetSource::INVALID_TILE_ALTERNATIVE); - undo_redo->add_undo_method(tile_map, "set_cell", E->get(), tile_map->get_cell_source_id(E->get()), tile_map->get_cell_atlas_coords(E->get()), tile_map->get_cell_alternative_tile(E->get())); + undo_redo->add_do_method(tile_map, "set_cell", tile_map_layer, E->get(), TileSet::INVALID_SOURCE, TileSetSource::INVALID_ATLAS_COORDS, TileSetSource::INVALID_TILE_ALTERNATIVE); + undo_redo->add_undo_method(tile_map, "set_cell", tile_map_layer, E->get(), tile_map->get_cell_source_id(tile_map_layer, E->get()), tile_map->get_cell_atlas_coords(tile_map_layer, E->get()), tile_map->get_cell_alternative_tile(tile_map_layer, E->get())); } undo_redo->add_undo_method(this, "_set_tile_map_selection", _get_tile_map_selection()); tile_map_selection.clear(); @@ -456,9 +461,9 @@ bool TileMapEditorTilesPlugin::forward_canvas_gui_input(const Ref<InputEvent> &p } Vector2i coords = E->key(); if (!drag_modified.has(coords)) { - drag_modified.insert(coords, tile_map->get_cell(coords)); + drag_modified.insert(coords, tile_map->get_cell(tile_map_layer, coords)); } - tile_map->set_cell(coords, E->get().source_id, E->get().get_atlas_coords(), E->get().alternative_tile); + tile_map->set_cell(tile_map_layer, coords, E->get().source_id, E->get().get_atlas_coords(), E->get().alternative_tile); } } break; case DRAG_TYPE_BUCKET: { @@ -472,9 +477,9 @@ bool TileMapEditorTilesPlugin::forward_canvas_gui_input(const Ref<InputEvent> &p } Vector2i coords = E->key(); if (!drag_modified.has(coords)) { - drag_modified.insert(coords, tile_map->get_cell(coords)); + drag_modified.insert(coords, tile_map->get_cell(tile_map_layer, coords)); } - tile_map->set_cell(coords, E->get().source_id, E->get().get_atlas_coords(), E->get().alternative_tile); + tile_map->set_cell(tile_map_layer, coords, E->get().source_id, E->get().get_atlas_coords(), E->get().alternative_tile); } } } @@ -497,7 +502,9 @@ bool TileMapEditorTilesPlugin::forward_canvas_gui_input(const Ref<InputEvent> &p if (mb->get_button_index() == MOUSE_BUTTON_LEFT) { if (mb->is_pressed()) { // Pressed - if (tool_buttons_group->get_pressed_button() == select_tool_button) { + if (drag_type == DRAG_TYPE_CLIPBOARD_PASTE) { + // Do nothing. + } else if (tool_buttons_group->get_pressed_button() == select_tool_button) { drag_start_mouse_pos = mpos; if (tile_map_selection.has(tile_map->world_to_map(drag_start_mouse_pos)) && !mb->is_shift_pressed()) { // Move the selection @@ -505,8 +512,8 @@ bool TileMapEditorTilesPlugin::forward_canvas_gui_input(const Ref<InputEvent> &p drag_modified.clear(); for (Set<Vector2i>::Element *E = tile_map_selection.front(); E; E = E->next()) { Vector2i coords = E->get(); - drag_modified.insert(coords, tile_map->get_cell(coords)); - tile_map->set_cell(coords, TileSet::INVALID_SOURCE, TileSetSource::INVALID_ATLAS_COORDS, TileSetSource::INVALID_TILE_ALTERNATIVE); + drag_modified.insert(coords, tile_map->get_cell(tile_map_layer, coords)); + tile_map->set_cell(tile_map_layer, coords, TileSet::INVALID_SOURCE, TileSetSource::INVALID_ATLAS_COORDS, TileSetSource::INVALID_TILE_ALTERNATIVE); } } else { // Select tiles @@ -530,9 +537,9 @@ bool TileMapEditorTilesPlugin::forward_canvas_gui_input(const Ref<InputEvent> &p } Vector2i coords = E->key(); if (!drag_modified.has(coords)) { - drag_modified.insert(coords, tile_map->get_cell(coords)); + drag_modified.insert(coords, tile_map->get_cell(tile_map_layer, coords)); } - tile_map->set_cell(coords, E->get().source_id, E->get().get_atlas_coords(), E->get().alternative_tile); + tile_map->set_cell(tile_map_layer, coords, E->get().source_id, E->get().get_atlas_coords(), E->get().alternative_tile); } } else if (tool_buttons_group->get_pressed_button() == line_tool_button) { drag_type = DRAG_TYPE_LINE; @@ -556,9 +563,9 @@ bool TileMapEditorTilesPlugin::forward_canvas_gui_input(const Ref<InputEvent> &p } Vector2i coords = E->key(); if (!drag_modified.has(coords)) { - drag_modified.insert(coords, tile_map->get_cell(coords)); + drag_modified.insert(coords, tile_map->get_cell(tile_map_layer, coords)); } - tile_map->set_cell(coords, E->get().source_id, E->get().get_atlas_coords(), E->get().alternative_tile); + tile_map->set_cell(tile_map_layer, coords, E->get().source_id, E->get().get_atlas_coords(), E->get().alternative_tile); } } } @@ -587,6 +594,11 @@ void TileMapEditorTilesPlugin::forward_canvas_draw_over_viewport(Control *p_over return; } + if (tile_map_layer < 0) { + return; + } + ERR_FAIL_INDEX(tile_map_layer, tile_map->get_layers_count()); + Ref<TileSet> tile_set = tile_map->get_tileset(); if (!tile_set.is_valid()) { return; @@ -623,7 +635,7 @@ void TileMapEditorTilesPlugin::forward_canvas_draw_over_viewport(Control *p_over for (int x = rect.position.x; x < rect.get_end().x; x++) { for (int y = rect.position.y; y < rect.get_end().y; y++) { Vector2i coords = Vector2i(x, y); - if (tile_map->get_cell_source_id(coords) != TileSet::INVALID_SOURCE) { + if (tile_map->get_cell_source_id(tile_map_layer, coords) != TileSet::INVALID_SOURCE) { Rect2 cell_region = xform.xform(Rect2(tile_map->map_to_world(coords) - tile_shape_size / 2, tile_shape_size)); tile_set->draw_tile_shape(p_overlay, cell_region, Color(1.0, 1.0, 1.0), false); } @@ -637,7 +649,7 @@ void TileMapEditorTilesPlugin::forward_canvas_draw_over_viewport(Control *p_over for (int x = rect.position.x; x < rect.get_end().x; x++) { for (int y = rect.position.y; y < rect.get_end().y; y++) { Vector2i coords = Vector2i(x, y); - if (tile_map->get_cell_source_id(coords) != TileSet::INVALID_SOURCE) { + if (tile_map->get_cell_source_id(tile_map_layer, coords) != TileSet::INVALID_SOURCE) { to_draw.insert(coords); } } @@ -914,6 +926,8 @@ Map<Vector2i, TileMapCell> TileMapEditorTilesPlugin::_draw_rect(Vector2i p_start TileMapPattern erase_pattern; erase_pattern.set_cell(Vector2i(0, 0), TileSet::INVALID_SOURCE, TileSetSource::INVALID_ATLAS_COORDS, TileSetSource::INVALID_TILE_ALTERNATIVE); TileMapPattern *pattern = erase_button->is_pressed() ? &erase_pattern : selection_pattern; + Map<Vector2i, TileMapCell> err_output; + ERR_FAIL_COND_V(pattern->is_empty(), err_output); // Compute the offset to align things to the bottom or right. bool aligned_right = p_end_cell.x < p_start_cell.x; @@ -956,6 +970,12 @@ Map<Vector2i, TileMapCell> TileMapEditorTilesPlugin::_draw_bucket_fill(Vector2i return Map<Vector2i, TileMapCell>(); } + if (tile_map_layer < 0) { + return Map<Vector2i, TileMapCell>(); + } + Map<Vector2i, TileMapCell> output; + ERR_FAIL_INDEX_V(tile_map_layer, tile_map->get_layers_count(), output); + Ref<TileSet> tile_set = tile_map->get_tileset(); if (!tile_set.is_valid()) { return Map<Vector2i, TileMapCell>(); @@ -966,9 +986,8 @@ Map<Vector2i, TileMapCell> TileMapEditorTilesPlugin::_draw_bucket_fill(Vector2i erase_pattern.set_cell(Vector2i(0, 0), TileSet::INVALID_SOURCE, TileSetSource::INVALID_ATLAS_COORDS, TileSetSource::INVALID_TILE_ALTERNATIVE); TileMapPattern *pattern = erase_button->is_pressed() ? &erase_pattern : selection_pattern; - Map<Vector2i, TileMapCell> output; if (!pattern->is_empty()) { - TileMapCell source = tile_map->get_cell(p_coords); + TileMapCell source = tile_map->get_cell(tile_map_layer, p_coords); // If we are filling empty tiles, compute the tilemap boundaries. Rect2i boundaries; @@ -985,9 +1004,9 @@ Map<Vector2i, TileMapCell> TileMapEditorTilesPlugin::_draw_bucket_fill(Vector2i Vector2i coords = to_check.back()->get(); to_check.pop_back(); if (!already_checked.has(coords)) { - if (source.source_id == tile_map->get_cell_source_id(coords) && - source.get_atlas_coords() == tile_map->get_cell_atlas_coords(coords) && - source.alternative_tile == tile_map->get_cell_alternative_tile(coords) && + if (source.source_id == tile_map->get_cell_source_id(tile_map_layer, coords) && + source.get_atlas_coords() == tile_map->get_cell_atlas_coords(tile_map_layer, coords) && + source.alternative_tile == tile_map->get_cell_alternative_tile(tile_map_layer, coords) && (source.source_id != TileSet::INVALID_SOURCE || boundaries.has_point(coords))) { if (!erase_button->is_pressed() && random_tile_checkbox->is_pressed()) { // Paint a random tile. @@ -1027,13 +1046,13 @@ Map<Vector2i, TileMapCell> TileMapEditorTilesPlugin::_draw_bucket_fill(Vector2i } } } else { - to_check = tile_map->get_used_cells(); + to_check = tile_map->get_used_cells(tile_map_layer); } for (int i = 0; i < to_check.size(); i++) { Vector2i coords = to_check[i]; - if (source.source_id == tile_map->get_cell_source_id(coords) && - source.get_atlas_coords() == tile_map->get_cell_atlas_coords(coords) && - source.alternative_tile == tile_map->get_cell_alternative_tile(coords) && + if (source.source_id == tile_map->get_cell_source_id(tile_map_layer, coords) && + source.get_atlas_coords() == tile_map->get_cell_atlas_coords(tile_map_layer, coords) && + source.alternative_tile == tile_map->get_cell_alternative_tile(tile_map_layer, coords) && (source.source_id != TileSet::INVALID_SOURCE || boundaries.has_point(coords))) { if (!erase_button->is_pressed() && random_tile_checkbox->is_pressed()) { // Paint a random tile. @@ -1066,6 +1085,11 @@ void TileMapEditorTilesPlugin::_stop_dragging() { return; } + if (tile_map_layer < 0) { + return; + } + ERR_FAIL_INDEX(tile_map_layer, tile_map->get_layers_count()); + Ref<TileSet> tile_set = tile_map->get_tileset(); if (!tile_set.is_valid()) { return; @@ -1091,7 +1115,7 @@ void TileMapEditorTilesPlugin::_stop_dragging() { tile_map_selection.erase(coords); } } else { - if (tile_map->get_cell_source_id(coords) != TileSet::INVALID_SOURCE) { + if (tile_map->get_cell_source_id(tile_map_layer, coords) != TileSet::INVALID_SOURCE) { tile_map_selection.insert(coords); } } @@ -1123,7 +1147,7 @@ void TileMapEditorTilesPlugin::_stop_dragging() { coords = tile_map->map_pattern(top_left, selection_used_cells[i], selection_pattern); cells_undo[coords] = TileMapCell(drag_modified[coords].source_id, drag_modified[coords].get_atlas_coords(), drag_modified[coords].alternative_tile); coords = tile_map->map_pattern(top_left + offset, selection_used_cells[i], selection_pattern); - cells_undo[coords] = TileMapCell(tile_map->get_cell_source_id(coords), tile_map->get_cell_atlas_coords(coords), tile_map->get_cell_alternative_tile(coords)); + cells_undo[coords] = TileMapCell(tile_map->get_cell_source_id(tile_map_layer, coords), tile_map->get_cell_atlas_coords(tile_map_layer, coords), tile_map->get_cell_alternative_tile(tile_map_layer, coords)); } Map<Vector2i, TileMapCell> cells_do; @@ -1138,10 +1162,10 @@ void TileMapEditorTilesPlugin::_stop_dragging() { undo_redo->create_action(TTR("Move tiles")); // Move the tiles. for (Map<Vector2i, TileMapCell>::Element *E = cells_do.front(); E; E = E->next()) { - undo_redo->add_do_method(tile_map, "set_cell", E->key(), E->get().source_id, E->get().get_atlas_coords(), E->get().alternative_tile); + undo_redo->add_do_method(tile_map, "set_cell", tile_map_layer, E->key(), E->get().source_id, E->get().get_atlas_coords(), E->get().alternative_tile); } for (Map<Vector2i, TileMapCell>::Element *E = cells_undo.front(); E; E = E->next()) { - undo_redo->add_undo_method(tile_map, "set_cell", E->key(), E->get().source_id, E->get().get_atlas_coords(), E->get().alternative_tile); + undo_redo->add_undo_method(tile_map, "set_cell", tile_map_layer, E->key(), E->get().source_id, E->get().get_atlas_coords(), E->get().alternative_tile); } // Update the selection. @@ -1162,12 +1186,12 @@ void TileMapEditorTilesPlugin::_stop_dragging() { for (int x = rect.position.x; x < rect.get_end().x; x++) { for (int y = rect.position.y; y < rect.get_end().y; y++) { Vector2i coords = Vector2i(x, y); - if (tile_map->get_cell_source_id(coords) != TileSet::INVALID_SOURCE) { + if (tile_map->get_cell_source_id(tile_map_layer, coords) != TileSet::INVALID_SOURCE) { coords_array.push_back(coords); } } } - selection_pattern = tile_map->get_pattern(coords_array); + selection_pattern = tile_map->get_pattern(tile_map_layer, coords_array); if (!selection_pattern->is_empty()) { _update_tileset_selection_from_selection_pattern(); } else { @@ -1178,8 +1202,8 @@ void TileMapEditorTilesPlugin::_stop_dragging() { case DRAG_TYPE_PAINT: { undo_redo->create_action(TTR("Paint tiles")); for (Map<Vector2i, TileMapCell>::Element *E = drag_modified.front(); E; E = E->next()) { - undo_redo->add_do_method(tile_map, "set_cell", E->key(), tile_map->get_cell_source_id(E->key()), tile_map->get_cell_atlas_coords(E->key()), tile_map->get_cell_alternative_tile(E->key())); - undo_redo->add_undo_method(tile_map, "set_cell", E->key(), E->get().source_id, E->get().get_atlas_coords(), E->get().alternative_tile); + undo_redo->add_do_method(tile_map, "set_cell", tile_map_layer, E->key(), tile_map->get_cell_source_id(tile_map_layer, E->key()), tile_map->get_cell_atlas_coords(tile_map_layer, E->key()), tile_map->get_cell_alternative_tile(tile_map_layer, E->key())); + undo_redo->add_undo_method(tile_map, "set_cell", tile_map_layer, E->key(), E->get().source_id, E->get().get_atlas_coords(), E->get().alternative_tile); } undo_redo->commit_action(false); } break; @@ -1190,8 +1214,8 @@ void TileMapEditorTilesPlugin::_stop_dragging() { if (!erase_button->is_pressed() && E->get().source_id == TileSet::INVALID_SOURCE) { continue; } - undo_redo->add_do_method(tile_map, "set_cell", E->key(), E->get().source_id, E->get().get_atlas_coords(), E->get().alternative_tile); - undo_redo->add_undo_method(tile_map, "set_cell", E->key(), tile_map->get_cell_source_id(E->key()), tile_map->get_cell_atlas_coords(E->key()), tile_map->get_cell_alternative_tile(E->key())); + undo_redo->add_do_method(tile_map, "set_cell", tile_map_layer, E->key(), E->get().source_id, E->get().get_atlas_coords(), E->get().alternative_tile); + undo_redo->add_undo_method(tile_map, "set_cell", tile_map_layer, E->key(), tile_map->get_cell_source_id(tile_map_layer, E->key()), tile_map->get_cell_atlas_coords(tile_map_layer, E->key()), tile_map->get_cell_alternative_tile(tile_map_layer, E->key())); } undo_redo->commit_action(); } break; @@ -1202,16 +1226,16 @@ void TileMapEditorTilesPlugin::_stop_dragging() { if (!erase_button->is_pressed() && E->get().source_id == TileSet::INVALID_SOURCE) { continue; } - undo_redo->add_do_method(tile_map, "set_cell", E->key(), E->get().source_id, E->get().get_atlas_coords(), E->get().alternative_tile); - undo_redo->add_undo_method(tile_map, "set_cell", E->key(), tile_map->get_cell_source_id(E->key()), tile_map->get_cell_atlas_coords(E->key()), tile_map->get_cell_alternative_tile(E->key())); + undo_redo->add_do_method(tile_map, "set_cell", tile_map_layer, E->key(), E->get().source_id, E->get().get_atlas_coords(), E->get().alternative_tile); + undo_redo->add_undo_method(tile_map, "set_cell", tile_map_layer, E->key(), tile_map->get_cell_source_id(tile_map_layer, E->key()), tile_map->get_cell_atlas_coords(tile_map_layer, E->key()), tile_map->get_cell_alternative_tile(tile_map_layer, E->key())); } undo_redo->commit_action(); } break; case DRAG_TYPE_BUCKET: { undo_redo->create_action(TTR("Paint tiles")); for (Map<Vector2i, TileMapCell>::Element *E = drag_modified.front(); E; E = E->next()) { - undo_redo->add_do_method(tile_map, "set_cell", E->key(), tile_map->get_cell_source_id(E->key()), tile_map->get_cell_atlas_coords(E->key()), tile_map->get_cell_alternative_tile(E->key())); - undo_redo->add_undo_method(tile_map, "set_cell", E->key(), E->get().source_id, E->get().get_atlas_coords(), E->get().alternative_tile); + undo_redo->add_do_method(tile_map, "set_cell", tile_map_layer, E->key(), tile_map->get_cell_source_id(tile_map_layer, E->key()), tile_map->get_cell_atlas_coords(tile_map_layer, E->key()), tile_map->get_cell_alternative_tile(tile_map_layer, E->key())); + undo_redo->add_undo_method(tile_map, "set_cell", tile_map_layer, E->key(), E->get().source_id, E->get().get_atlas_coords(), E->get().alternative_tile); } undo_redo->commit_action(false); } break; @@ -1221,8 +1245,8 @@ void TileMapEditorTilesPlugin::_stop_dragging() { TypedArray<Vector2i> used_cells = tile_map_clipboard->get_used_cells(); for (int i = 0; i < used_cells.size(); i++) { Vector2i coords = tile_map->map_pattern(tile_map->world_to_map(mpos - mouse_offset), used_cells[i], tile_map_clipboard); - undo_redo->add_do_method(tile_map, "set_cell", coords, tile_map_clipboard->get_cell_source_id(used_cells[i]), tile_map_clipboard->get_cell_atlas_coords(used_cells[i]), tile_map_clipboard->get_cell_alternative_tile(used_cells[i])); - undo_redo->add_undo_method(tile_map, "set_cell", coords, tile_map->get_cell_source_id(coords), tile_map->get_cell_atlas_coords(coords), tile_map->get_cell_alternative_tile(coords)); + undo_redo->add_do_method(tile_map, "set_cell", tile_map_layer, coords, tile_map_clipboard->get_cell_source_id(used_cells[i]), tile_map_clipboard->get_cell_atlas_coords(used_cells[i]), tile_map_clipboard->get_cell_alternative_tile(used_cells[i])); + undo_redo->add_undo_method(tile_map, "set_cell", tile_map_layer, coords, tile_map->get_cell_source_id(tile_map_layer, coords), tile_map->get_cell_atlas_coords(tile_map_layer, coords), tile_map->get_cell_alternative_tile(tile_map_layer, coords)); } undo_redo->commit_action(); } break; @@ -1301,13 +1325,15 @@ void TileMapEditorTilesPlugin::_update_selection_pattern_from_tilemap_selection( return; } + ERR_FAIL_INDEX(tile_map_layer, tile_map->get_layers_count()); + memdelete(selection_pattern); TypedArray<Vector2i> coords_array; for (Set<Vector2i>::Element *E = tile_map_selection.front(); E; E = E->next()) { coords_array.push_back(E->get()); } - selection_pattern = tile_map->get_pattern(coords_array); + selection_pattern = tile_map->get_pattern(tile_map_layer, coords_array); } void TileMapEditorTilesPlugin::_update_selection_pattern_from_tileset_selection() { @@ -1344,8 +1370,7 @@ void TileMapEditorTilesPlugin::_update_selection_pattern_from_tileset_selection( TileSetAtlasSource *atlas_source = Object::cast_to<TileSetAtlasSource>(source); if (atlas_source) { // Organize using coordinates. - for (List<const TileMapCell *>::Element *E_cell = E_source->get().front(); E_cell; E_cell = E_cell->next()) { - const TileMapCell *current = E_cell->get(); + for (const TileMapCell *current : E_source->get()) { if (current->alternative_tile == 0) { organized_pattern[current->get_atlas_coords()] = current; } else { @@ -1364,8 +1389,8 @@ void TileMapEditorTilesPlugin::_update_selection_pattern_from_tileset_selection( } } else { // Add everything unorganized. - for (List<const TileMapCell *>::Element *E_cell = E_source->get().front(); E_cell; E_cell = E_cell->next()) { - unorganized.push_back(E_cell->get()); + for (const TileMapCell *cell : E_source->get()) { + unorganized.push_back(cell); } } @@ -1375,8 +1400,8 @@ void TileMapEditorTilesPlugin::_update_selection_pattern_from_tileset_selection( } Vector2i organized_size = selection_pattern->get_size(); int unorganized_index = 0; - for (List<const TileMapCell *>::Element *E_cell = unorganized.front(); E_cell; E_cell = E_cell->next()) { - selection_pattern->set_cell(Vector2(organized_size.x + unorganized_index, vertical_offset), E_cell->get()->source_id, E_cell->get()->get_atlas_coords(), E_cell->get()->alternative_tile); + for (const TileMapCell *cell : unorganized) { + selection_pattern->set_cell(Vector2(organized_size.x + unorganized_index, vertical_offset), cell->source_id, cell->get_atlas_coords(), cell->alternative_tile); unorganized_index++; } vertical_offset += MAX(organized_size.y, 1); @@ -1711,13 +1736,19 @@ TypedArray<Vector2i> TileMapEditorTilesPlugin::_get_tile_map_selection() const { return output; } -void TileMapEditorTilesPlugin::edit(ObjectID p_tile_map_id) { - tile_map_id = p_tile_map_id; +void TileMapEditorTilesPlugin::edit(ObjectID p_tile_map_id, int p_tile_map_layer) { + _stop_dragging(); // Avoids staying in a wrong drag state. - // Clear the selection. - tile_set_selection.clear(); - tile_map_selection.clear(); - selection_pattern->clear(); + if (tile_map_id != p_tile_map_id) { + tile_map_id = p_tile_map_id; + + // Clear the selection. + tile_set_selection.clear(); + tile_map_selection.clear(); + selection_pattern->clear(); + } + + tile_map_layer = p_tile_map_layer; } void TileMapEditorTilesPlugin::_bind_methods() { @@ -2299,6 +2330,7 @@ Set<TileMapEditorTerrainsPlugin::Constraint> TileMapEditorTerrainsPlugin::_get_c } ERR_FAIL_INDEX_V(p_terrain_set, tile_set->get_terrain_sets_count(), Set<Constraint>()); + ERR_FAIL_INDEX_V(tile_map_layer, tile_map->get_layers_count(), Set<Constraint>()); // Build a set of dummy constraints get the constrained points. Set<Constraint> dummy_constraints; @@ -2322,7 +2354,7 @@ Set<TileMapEditorTerrainsPlugin::Constraint> TileMapEditorTerrainsPlugin::_get_c Map<Vector2i, TileSet::CellNeighbor> overlapping_terrain_bits = c.get_overlapping_coords_and_peering_bits(); for (Map<Vector2i, TileSet::CellNeighbor>::Element *E_overlapping = overlapping_terrain_bits.front(); E_overlapping; E_overlapping = E_overlapping->next()) { if (!p_to_replace.has(E_overlapping->key())) { - TileMapCell neighbor_cell = tile_map->get_cell(E_overlapping->key()); + TileMapCell neighbor_cell = tile_map->get_cell(tile_map_layer, E_overlapping->key()); TileData *neighbor_tile_data = nullptr; if (terrain_tiles.has(neighbor_cell) && terrain_tiles[neighbor_cell]->get_terrain_set() == p_terrain_set) { neighbor_tile_data = terrain_tiles[neighbor_cell]; @@ -2629,6 +2661,90 @@ Map<Vector2i, TileMapCell> TileMapEditorTerrainsPlugin::_draw_terrains(const Map return output; } +void TileMapEditorTerrainsPlugin::_stop_dragging() { + TileMap *tile_map = Object::cast_to<TileMap>(ObjectDB::get_instance(tile_map_id)); + if (!tile_map) { + return; + } + + Transform2D xform = CanvasItemEditor::get_singleton()->get_canvas_transform() * tile_map->get_global_transform(); + Vector2 mpos = xform.affine_inverse().xform(CanvasItemEditor::get_singleton()->get_viewport_control()->get_local_mouse_position()); + + switch (drag_type) { + case DRAG_TYPE_PICK: { + Vector2i coords = tile_map->world_to_map(mpos); + TileMapCell tile = tile_map->get_cell(tile_map_layer, coords); + + if (terrain_tiles.has(tile)) { + Array terrains_tile_pattern = _build_terrains_tile_pattern(terrain_tiles[tile]); + + // Find the tree item for the right terrain set. + bool need_tree_item_switch = true; + TreeItem *tree_item = terrains_tree->get_selected(); + if (tree_item) { + Dictionary metadata_dict = tree_item->get_metadata(0); + if (metadata_dict.has("terrain_set") && metadata_dict.has("terrain_id")) { + int terrain_set = metadata_dict["terrain_set"]; + int terrain_id = metadata_dict["terrain_id"]; + if (per_terrain_terrains_tile_patterns[terrain_set][terrain_id].has(terrains_tile_pattern)) { + need_tree_item_switch = false; + } + } + } + + if (need_tree_item_switch) { + for (tree_item = terrains_tree->get_root()->get_first_child(); tree_item; tree_item = tree_item->get_next_visible()) { + Dictionary metadata_dict = tree_item->get_metadata(0); + if (metadata_dict.has("terrain_set") && metadata_dict.has("terrain_id")) { + int terrain_set = metadata_dict["terrain_set"]; + int terrain_id = metadata_dict["terrain_id"]; + if (per_terrain_terrains_tile_patterns[terrain_set][terrain_id].has(terrains_tile_pattern)) { + // Found + tree_item->select(0); + _update_tiles_list(); + break; + } + } + } + } + + // Find the list item for the given tile. + if (tree_item) { + for (int i = 0; i < terrains_tile_list->get_item_count(); i++) { + Dictionary metadata_dict = terrains_tile_list->get_item_metadata(i); + TerrainsTilePattern in_meta_terrains_tile_pattern = metadata_dict["terrains_tile_pattern"]; + bool equals = true; + for (int j = 0; j < terrains_tile_pattern.size(); j++) { + if (terrains_tile_pattern[j] != in_meta_terrains_tile_pattern[j]) { + equals = false; + break; + } + } + if (equals) { + terrains_tile_list->select(i); + break; + } + } + } else { + ERR_PRINT("Terrain tile not found."); + } + } + picker_button->set_pressed(false); + } break; + case DRAG_TYPE_PAINT: { + undo_redo->create_action(TTR("Paint terrain")); + for (Map<Vector2i, TileMapCell>::Element *E = drag_modified.front(); E; E = E->next()) { + undo_redo->add_do_method(tile_map, "set_cell", tile_map_layer, E->key(), tile_map->get_cell_source_id(tile_map_layer, E->key()), tile_map->get_cell_atlas_coords(tile_map_layer, E->key()), tile_map->get_cell_alternative_tile(tile_map_layer, E->key())); + undo_redo->add_undo_method(tile_map, "set_cell", tile_map_layer, E->key(), E->get().source_id, E->get().get_atlas_coords(), E->get().alternative_tile); + } + undo_redo->commit_action(false); + } break; + default: + break; + } + drag_type = DRAG_TYPE_NONE; +} + bool TileMapEditorTerrainsPlugin::forward_canvas_gui_input(const Ref<InputEvent> &p_event) { if (!is_visible_in_tree()) { // If the bottom editor is not visible, we ignore inputs. @@ -2649,6 +2765,11 @@ bool TileMapEditorTerrainsPlugin::forward_canvas_gui_input(const Ref<InputEvent> return false; } + if (tile_map_layer < 0) { + return false; + } + ERR_FAIL_COND_V(tile_map_layer >= tile_map->get_layers_count(), false); + // Get the selected terrain. TerrainsTilePattern selected_terrains_tile_pattern; int selected_terrain_set = -1; @@ -2690,9 +2811,9 @@ bool TileMapEditorTerrainsPlugin::forward_canvas_gui_input(const Ref<InputEvent> Map<Vector2i, TileMapCell> modified = _draw_terrains(to_draw, selected_terrain_set); for (Map<Vector2i, TileMapCell>::Element *E = modified.front(); E; E = E->next()) { if (!drag_modified.has(E->key())) { - drag_modified[E->key()] = tile_map->get_cell(E->key()); + drag_modified[E->key()] = tile_map->get_cell(tile_map_layer, E->key()); } - tile_map->set_cell(E->key(), E->get().source_id, E->get().get_atlas_coords(), E->get().alternative_tile); + tile_map->set_cell(tile_map_layer, E->key(), E->get().source_id, E->get().get_atlas_coords(), E->get().alternative_tile); } } } break; @@ -2728,86 +2849,14 @@ bool TileMapEditorTerrainsPlugin::forward_canvas_gui_input(const Ref<InputEvent> Map<Vector2i, TileMapCell> to_draw = _draw_terrains(terrains_to_draw, selected_terrain_set); for (Map<Vector2i, TileMapCell>::Element *E = to_draw.front(); E; E = E->next()) { - drag_modified[E->key()] = tile_map->get_cell(E->key()); - tile_map->set_cell(E->key(), E->get().source_id, E->get().get_atlas_coords(), E->get().alternative_tile); + drag_modified[E->key()] = tile_map->get_cell(tile_map_layer, E->key()); + tile_map->set_cell(tile_map_layer, E->key(), E->get().source_id, E->get().get_atlas_coords(), E->get().alternative_tile); } } } } else { // Released - switch (drag_type) { - case DRAG_TYPE_PICK: { - Vector2i coords = tile_map->world_to_map(mpos); - TileMapCell tile = tile_map->get_cell(coords); - - if (terrain_tiles.has(tile)) { - Array terrains_tile_pattern = _build_terrains_tile_pattern(terrain_tiles[tile]); - - // Find the tree item for the right terrain set. - bool need_tree_item_switch = true; - TreeItem *tree_item = terrains_tree->get_selected(); - if (tree_item) { - Dictionary metadata_dict = tree_item->get_metadata(0); - if (metadata_dict.has("terrain_set") && metadata_dict.has("terrain_id")) { - int terrain_set = metadata_dict["terrain_set"]; - int terrain_id = metadata_dict["terrain_id"]; - if (per_terrain_terrains_tile_patterns[terrain_set][terrain_id].has(terrains_tile_pattern)) { - need_tree_item_switch = false; - } - } - } - - if (need_tree_item_switch) { - for (tree_item = terrains_tree->get_root()->get_first_child(); tree_item; tree_item = tree_item->get_next_visible()) { - Dictionary metadata_dict = tree_item->get_metadata(0); - if (metadata_dict.has("terrain_set") && metadata_dict.has("terrain_id")) { - int terrain_set = metadata_dict["terrain_set"]; - int terrain_id = metadata_dict["terrain_id"]; - if (per_terrain_terrains_tile_patterns[terrain_set][terrain_id].has(terrains_tile_pattern)) { - // Found - tree_item->select(0); - _update_tiles_list(); - break; - } - } - } - } - - // Find the list item for the given tile. - if (tree_item) { - for (int i = 0; i < terrains_tile_list->get_item_count(); i++) { - Dictionary metadata_dict = terrains_tile_list->get_item_metadata(i); - TerrainsTilePattern in_meta_terrains_tile_pattern = metadata_dict["terrains_tile_pattern"]; - bool equals = true; - for (int j = 0; j < terrains_tile_pattern.size(); j++) { - if (terrains_tile_pattern[j] != in_meta_terrains_tile_pattern[j]) { - equals = false; - break; - } - } - if (equals) { - terrains_tile_list->select(i); - break; - } - } - } else { - ERR_PRINT("Terrain tile not found."); - } - } - picker_button->set_pressed(false); - } break; - case DRAG_TYPE_PAINT: { - undo_redo->create_action(TTR("Paint terrain")); - for (Map<Vector2i, TileMapCell>::Element *E = drag_modified.front(); E; E = E->next()) { - undo_redo->add_do_method(tile_map, "set_cell", E->key(), tile_map->get_cell_source_id(E->key()), tile_map->get_cell_atlas_coords(E->key()), tile_map->get_cell_alternative_tile(E->key())); - undo_redo->add_undo_method(tile_map, "set_cell", E->key(), E->get().source_id, E->get().get_atlas_coords(), E->get().alternative_tile); - } - undo_redo->commit_action(false); - } break; - default: - break; - } - drag_type = DRAG_TYPE_NONE; + _stop_dragging(); } CanvasItemEditor::get_singleton()->update_viewport(); @@ -3080,8 +3129,12 @@ void TileMapEditorTerrainsPlugin::_update_tiles_list() { } } -void TileMapEditorTerrainsPlugin::edit(ObjectID p_tile_map_id) { +void TileMapEditorTerrainsPlugin::edit(ObjectID p_tile_map_id, int p_tile_map_layer) { + _stop_dragging(); // Avoids staying in a wrong drag state. + tile_map_id = p_tile_map_id; + tile_map_layer = p_tile_map_layer; + _update_terrains_cache(); _update_terrains_tree(); _update_tiles_list(); @@ -3166,10 +3219,12 @@ void TileMapEditor::_notification(int p_what) { advanced_menu_button->set_icon(get_theme_icon(SNAME("Tools"), SNAME("EditorIcons"))); toggle_grid_button->set_icon(get_theme_icon(SNAME("Grid"), SNAME("EditorIcons"))); toggle_grid_button->set_pressed(EditorSettings::get_singleton()->get("editors/tiles_editor/display_grid")); + toogle_highlight_selected_layer_button->set_icon(get_theme_icon(SNAME("TileMapHighlightSelected"), SNAME("EditorIcons"))); break; case NOTIFICATION_INTERNAL_PROCESS: if (is_visible_in_tree() && tileset_changed_needs_update) { _update_bottom_panel(); + _update_layers_selection(); tile_map_editor_plugins[tabs->get_current_tab()]->tile_set_changed(); CanvasItemEditor::get_singleton()->update_viewport(); tileset_changed_needs_update = false; @@ -3178,6 +3233,16 @@ void TileMapEditor::_notification(int p_what) { case EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED: toggle_grid_button->set_pressed(EditorSettings::get_singleton()->get("editors/tiles_editor/display_grid")); break; + case NOTIFICATION_VISIBILITY_CHANGED: + TileMap *tile_map = Object::cast_to<TileMap>(ObjectDB::get_instance(tile_map_id)); + if (tile_map) { + if (is_visible_in_tree()) { + tile_map->set_selected_layer(tile_map_layer); + } else { + tile_map->set_selected_layer(-1); + } + } + break; } } @@ -3185,6 +3250,63 @@ void TileMapEditor::_on_grid_toggled(bool p_pressed) { EditorSettings::get_singleton()->set("editors/tiles_editor/display_grid", p_pressed); } +void TileMapEditor::_layers_selection_button_draw() { + if (!has_theme_icon(SNAME("arrow"), SNAME("OptionButton"))) { + return; + } + + RID ci = layers_selection_button->get_canvas_item(); + Ref<Texture2D> arrow = Control::get_theme_icon(SNAME("arrow"), SNAME("OptionButton")); + + Color clr = Color(1, 1, 1); + if (get_theme_constant(SNAME("modulate_arrow"))) { + switch (layers_selection_button->get_draw_mode()) { + case BaseButton::DRAW_PRESSED: + clr = get_theme_color(SNAME("font_pressed_color")); + break; + case BaseButton::DRAW_HOVER: + clr = get_theme_color(SNAME("font_hover_color")); + break; + case BaseButton::DRAW_DISABLED: + clr = get_theme_color(SNAME("font_disabled_color")); + break; + default: + clr = get_theme_color(SNAME("font_color")); + } + } + + Size2 size = layers_selection_button->get_size(); + + Point2 ofs; + if (is_layout_rtl()) { + ofs = Point2(get_theme_constant(SNAME("arrow_margin"), SNAME("OptionButton")), int(Math::abs((size.height - arrow->get_height()) / 2))); + } else { + ofs = Point2(size.width - arrow->get_width() - get_theme_constant(SNAME("arrow_margin"), SNAME("OptionButton")), int(Math::abs((size.height - arrow->get_height()) / 2))); + } + Rect2 dst_rect = Rect2(ofs, arrow->get_size()); + if (!layers_selection_button->is_pressed()) { + dst_rect.size = -dst_rect.size; + } + arrow->draw_rect(ci, dst_rect, false, clr); +} + +void TileMapEditor::_layers_selection_button_pressed() { + if (!layers_selection_popup->is_visible()) { + Size2 size = layers_selection_popup->get_contents_minimum_size(); + size.x = MAX(size.x, layers_selection_button->get_size().x); + layers_selection_popup->set_position(layers_selection_button->get_screen_position() - Size2(0, size.y * get_global_transform().get_scale().y)); + layers_selection_popup->set_size(size); + layers_selection_popup->popup(); + } else { + layers_selection_popup->hide(); + } +} + +void TileMapEditor::_layers_selection_id_pressed(int p_id) { + tile_map_layer = p_id; + _update_layers_selection(); +} + void TileMapEditor::_advanced_menu_button_id_pressed(int p_id) { TileMap *tile_map = Object::cast_to<TileMap>(ObjectDB::get_instance(tile_map_id)); if (!tile_map) { @@ -3198,18 +3320,20 @@ void TileMapEditor::_advanced_menu_button_id_pressed(int p_id) { if (p_id == 0) { // Replace Tile Proxies undo_redo->create_action(TTR("Replace Tiles with Proxies")); - TypedArray<Vector2i> used_cells = tile_map->get_used_cells(); - for (int i = 0; i < used_cells.size(); i++) { - Vector2i cell_coords = used_cells[i]; - TileMapCell from = tile_map->get_cell(cell_coords); - Array to_array = tile_set->map_tile_proxy(from.source_id, from.get_atlas_coords(), from.alternative_tile); - TileMapCell to; - to.source_id = to_array[0]; - to.set_atlas_coords(to_array[1]); - to.alternative_tile = to_array[2]; - if (from != to) { - undo_redo->add_do_method(tile_map, "set_cell", cell_coords, to.source_id, to.get_atlas_coords(), to.alternative_tile); - undo_redo->add_undo_method(tile_map, "set_cell", cell_coords, from.source_id, from.get_atlas_coords(), from.alternative_tile); + for (int layer_index = 0; layer_index < tile_map->get_layers_count(); layer_index++) { + TypedArray<Vector2i> used_cells = tile_map->get_used_cells(layer_index); + for (int i = 0; i < used_cells.size(); i++) { + Vector2i cell_coords = used_cells[i]; + TileMapCell from = tile_map->get_cell(layer_index, cell_coords); + Array to_array = tile_set->map_tile_proxy(from.source_id, from.get_atlas_coords(), from.alternative_tile); + TileMapCell to; + to.source_id = to_array[0]; + to.set_atlas_coords(to_array[1]); + to.alternative_tile = to_array[2]; + if (from != to) { + undo_redo->add_do_method(tile_map, "set_cell", tile_map_layer, cell_coords, to.source_id, to.get_atlas_coords(), to.alternative_tile); + undo_redo->add_undo_method(tile_map, "set_cell", tile_map_layer, cell_coords, from.source_id, from.get_atlas_coords(), from.alternative_tile); + } } } undo_redo->commit_action(); @@ -3315,7 +3439,7 @@ void TileMapEditor::_tile_map_changed() { void TileMapEditor::_tab_changed(int p_tab_id) { // Make the plugin edit the correct tilemap. - tile_map_editor_plugins[tabs->get_current_tab()]->edit(tile_map_id); + tile_map_editor_plugins[tabs->get_current_tab()]->edit(tile_map_id, tile_map_layer); // Update toolbar. for (int i = 0; i < tile_map_editor_plugins.size(); i++) { @@ -3339,7 +3463,129 @@ void TileMapEditor::_tab_changed(int p_tab_id) { CanvasItemEditor::get_singleton()->update_viewport(); } +void TileMapEditor::_layers_select_next_or_previous(bool p_next) { + TileMap *tile_map = Object::cast_to<TileMap>(ObjectDB::get_instance(tile_map_id)); + if (!tile_map) { + return; + } + + if (tile_map->get_layers_count() < 1) { + return; + } + + if (tile_map_layer < 0) { + tile_map_layer = 0; + } + + int inc = p_next ? 1 : -1; + int origin_layer = tile_map_layer; + tile_map_layer = Math::posmod((tile_map_layer + inc), tile_map->get_layers_count()); + while (tile_map_layer != origin_layer) { + if (tile_map->is_layer_enabled(tile_map_layer)) { + break; + } + tile_map_layer = Math::posmod((tile_map_layer + inc), tile_map->get_layers_count()); + } + + _update_layers_selection(); +} + +void TileMapEditor::_update_layers_selection() { + layers_selection_popup->clear(); + + TileMap *tile_map = Object::cast_to<TileMap>(ObjectDB::get_instance(tile_map_id)); + if (!tile_map) { + return; + } + + // Update the selected layer. + if (is_visible_in_tree() && tile_map->get_layers_count() >= 1) { + tile_map_layer = CLAMP(tile_map_layer, 0, tile_map->get_layers_count() - 1); + + // Search for an enabled layer if the current one is not. + int origin_layer = tile_map_layer; + while (tile_map_layer >= 0 && !tile_map->is_layer_enabled(tile_map_layer)) { + tile_map_layer--; + } + if (tile_map_layer < 0) { + tile_map_layer = origin_layer; + while (tile_map_layer < tile_map->get_layers_count() && !tile_map->is_layer_enabled(tile_map_layer)) { + tile_map_layer++; + } + } + if (tile_map_layer >= tile_map->get_layers_count()) { + tile_map_layer = -1; + } + } else { + tile_map_layer = -1; + } + tile_map->set_selected_layer(toogle_highlight_selected_layer_button->is_pressed() ? tile_map_layer : -1); + + // Build the list of layers. + for (int i = 0; i < tile_map->get_layers_count(); i++) { + String name = tile_map->get_layer_name(i); + layers_selection_popup->add_item(name.is_empty() ? vformat(TTR("Layer #%d"), i) : name, i); + layers_selection_popup->set_item_as_radio_checkable(i, true); + layers_selection_popup->set_item_disabled(i, !tile_map->is_layer_enabled(i)); + layers_selection_popup->set_item_checked(i, i == tile_map_layer); + } + + // Update the button label. + if (tile_map_layer >= 0) { + layers_selection_button->set_text(layers_selection_popup->get_item_text(tile_map_layer)); + } else { + layers_selection_button->set_text(TTR("Select a layer")); + } + + // Set button minimum width. + Size2 min_button_size = Size2(layers_selection_popup->get_contents_minimum_size().x, 0); + if (has_theme_icon(SNAME("arrow"), SNAME("OptionButton"))) { + Ref<Texture2D> arrow = Control::get_theme_icon(SNAME("arrow"), SNAME("OptionButton")); + min_button_size.x += arrow->get_size().x; + } + layers_selection_button->set_custom_minimum_size(min_button_size); + layers_selection_button->update(); + + tile_map_editor_plugins[tabs->get_current_tab()]->edit(tile_map_id, tile_map_layer); +} + +void TileMapEditor::_undo_redo_inspector_callback(Object *p_undo_redo, Object *p_edited, String p_property, Variant p_new_value) { + UndoRedo *undo_redo = Object::cast_to<UndoRedo>(p_undo_redo); + ERR_FAIL_COND(!undo_redo); + + TileMap *tile_map = Object::cast_to<TileMap>(p_edited); + if (tile_map) { + if (p_property == "layers_count") { + int new_layers_count = (int)p_new_value; + if (new_layers_count < tile_map->get_layers_count()) { + List<PropertyInfo> property_list; + tile_map->get_property_list(&property_list); + + for (PropertyInfo property_info : property_list) { + Vector<String> components = String(property_info.name).split("/", true, 2); + if (components.size() == 2 && components[0].begins_with("layer_") && components[0].trim_prefix("layer_").is_valid_int()) { + int index = components[0].trim_prefix("layer_").to_int(); + if (index >= new_layers_count) { + undo_redo->add_undo_property(tile_map, property_info.name, tile_map->get(property_info.name)); + } + } + } + } + } + } +} + bool TileMapEditor::forward_canvas_gui_input(const Ref<InputEvent> &p_event) { + if (ED_IS_SHORTCUT("tiles_editor/select_next_layer", p_event) && p_event->is_pressed()) { + _layers_select_next_or_previous(true); + return true; + } + + if (ED_IS_SHORTCUT("tiles_editor/select_previous_layer", p_event) && p_event->is_pressed()) { + _layers_select_next_or_previous(false); + return true; + } + return tile_map_editor_plugins[tabs->get_current_tab()]->forward_canvas_gui_input(p_event); } @@ -3363,49 +3609,52 @@ void TileMapEditor::forward_canvas_draw_over_viewport(Control *p_overlay) { Vector2i tile_shape_size = tile_set->get_tile_size(); // Draw tiles with invalid IDs in the grid. - TypedArray<Vector2i> used_cells = tile_map->get_used_cells(); - for (int i = 0; i < used_cells.size(); i++) { - Vector2i coords = used_cells[i]; - int tile_source_id = tile_map->get_cell_source_id(coords); - if (tile_source_id >= 0) { - Vector2i tile_atlas_coords = tile_map->get_cell_atlas_coords(coords); - int tile_alternative_tile = tile_map->get_cell_alternative_tile(coords); - - TileSetSource *source = nullptr; - if (tile_set->has_source(tile_source_id)) { - source = *tile_set->get_source(tile_source_id); - } - - if (!source || !source->has_tile(tile_atlas_coords) || !source->has_alternative_tile(tile_atlas_coords, tile_alternative_tile)) { - // Generate a random color from the hashed values of the tiles. - Array a = tile_set->map_tile_proxy(tile_source_id, tile_atlas_coords, tile_alternative_tile); - if (int(a[0]) == tile_source_id && Vector2i(a[1]) == tile_atlas_coords && int(a[2]) == tile_alternative_tile) { - // Only display the pattern if we have no proxy tile. - Array to_hash; - to_hash.push_back(tile_source_id); - to_hash.push_back(tile_atlas_coords); - to_hash.push_back(tile_alternative_tile); - uint32_t hash = RandomPCG(to_hash.hash()).rand(); - - Color color; - color = color.from_hsv( - (float)((hash >> 24) & 0xFF) / 256.0, - Math::lerp(0.5, 1.0, (float)((hash >> 16) & 0xFF) / 256.0), - Math::lerp(0.5, 1.0, (float)((hash >> 8) & 0xFF) / 256.0), - 0.8); - - // Draw the scaled tile. - Rect2 cell_region = xform.xform(Rect2(tile_map->map_to_world(coords) - Vector2(tile_shape_size) / 2, Vector2(tile_shape_size))); - tile_set->draw_tile_shape(p_overlay, cell_region, color, true, warning_pattern_texture); + if (tile_map_layer >= 0) { + ERR_FAIL_COND(tile_map_layer >= tile_map->get_layers_count()); + TypedArray<Vector2i> used_cells = tile_map->get_used_cells(tile_map_layer); + for (int i = 0; i < used_cells.size(); i++) { + Vector2i coords = used_cells[i]; + int tile_source_id = tile_map->get_cell_source_id(tile_map_layer, coords); + if (tile_source_id >= 0) { + Vector2i tile_atlas_coords = tile_map->get_cell_atlas_coords(tile_map_layer, coords); + int tile_alternative_tile = tile_map->get_cell_alternative_tile(tile_map_layer, coords); + + TileSetSource *source = nullptr; + if (tile_set->has_source(tile_source_id)) { + source = *tile_set->get_source(tile_source_id); } - // Draw the warning icon. - int min_axis = missing_tile_texture->get_size().min_axis(); - Vector2 icon_size; - icon_size[min_axis] = tile_set->get_tile_size()[min_axis] / 3; - icon_size[(min_axis + 1) % 2] = (icon_size[min_axis] * missing_tile_texture->get_size()[(min_axis + 1) % 2] / missing_tile_texture->get_size()[min_axis]); - Rect2 rect = Rect2(xform.xform(tile_map->map_to_world(coords)) - (icon_size * xform.get_scale() / 2), icon_size * xform.get_scale()); - p_overlay->draw_texture_rect(missing_tile_texture, rect); + if (!source || !source->has_tile(tile_atlas_coords) || !source->has_alternative_tile(tile_atlas_coords, tile_alternative_tile)) { + // Generate a random color from the hashed values of the tiles. + Array a = tile_set->map_tile_proxy(tile_source_id, tile_atlas_coords, tile_alternative_tile); + if (int(a[0]) == tile_source_id && Vector2i(a[1]) == tile_atlas_coords && int(a[2]) == tile_alternative_tile) { + // Only display the pattern if we have no proxy tile. + Array to_hash; + to_hash.push_back(tile_source_id); + to_hash.push_back(tile_atlas_coords); + to_hash.push_back(tile_alternative_tile); + uint32_t hash = RandomPCG(to_hash.hash()).rand(); + + Color color; + color = color.from_hsv( + (float)((hash >> 24) & 0xFF) / 256.0, + Math::lerp(0.5, 1.0, (float)((hash >> 16) & 0xFF) / 256.0), + Math::lerp(0.5, 1.0, (float)((hash >> 8) & 0xFF) / 256.0), + 0.8); + + // Draw the scaled tile. + Rect2 cell_region = xform.xform(Rect2(tile_map->map_to_world(coords) - Vector2(tile_shape_size) / 2, Vector2(tile_shape_size))); + tile_set->draw_tile_shape(p_overlay, cell_region, color, true, warning_pattern_texture); + } + + // Draw the warning icon. + int min_axis = missing_tile_texture->get_size().min_axis(); + Vector2 icon_size; + icon_size[min_axis] = tile_set->get_tile_size()[min_axis] / 3; + icon_size[(min_axis + 1) % 2] = (icon_size[min_axis] * missing_tile_texture->get_size()[(min_axis + 1) % 2] / missing_tile_texture->get_size()[min_axis]); + Rect2 rect = Rect2(xform.xform(tile_map->map_to_world(coords)) - (icon_size * xform.get_scale() / 2), icon_size * xform.get_scale()); + p_overlay->draw_texture_rect(missing_tile_texture, rect); + } } } } @@ -3476,14 +3725,19 @@ void TileMapEditor::edit(TileMap *p_tile_map) { return; } - // Disconnect to changes. TileMap *tile_map = Object::cast_to<TileMap>(ObjectDB::get_instance(tile_map_id)); if (tile_map) { + // Unselect layer if we are changing tile_map. + if (tile_map != p_tile_map) { + tile_map->set_selected_layer(-1); + } + + // Disconnect to changes. tile_map->disconnect("changed", callable_mp(this, &TileMapEditor::_tile_map_changed)); } - // Change the edited object. if (p_tile_map) { + // Change the edited object. tile_map_id = p_tile_map->get_instance_id(); tile_map = Object::cast_to<TileMap>(ObjectDB::get_instance(tile_map_id)); // Connect to changes. @@ -3494,8 +3748,10 @@ void TileMapEditor::edit(TileMap *p_tile_map) { tile_map_id = ObjectID(); } + _update_layers_selection(); + // Call the plugins. - tile_map_editor_plugins[tabs->get_current_tab()]->edit(tile_map_id); + tile_map_editor_plugins[tabs->get_current_tab()]->edit(tile_map_id, tile_map_layer); _tile_map_changed(); } @@ -3503,6 +3759,10 @@ void TileMapEditor::edit(TileMap *p_tile_map) { TileMapEditor::TileMapEditor() { set_process_internal(true); + // Shortcuts. + ED_SHORTCUT("tiles_editor/select_next_layer", TTR("Select Next Tile Map Layer"), KEY_PAGEUP); + ED_SHORTCUT("tiles_editor/select_previous_layer", TTR("Select Previous Tile Map Layer"), KEY_PAGEDOWN); + // TileMap editor plugins tile_map_editor_plugins.push_back(memnew(TileMapEditorTilesPlugin)); tile_map_editor_plugins.push_back(memnew(TileMapEditorTerrainsPlugin)); @@ -3516,18 +3776,46 @@ TileMapEditor::TileMapEditor() { tabs->connect("tab_changed", callable_mp(this, &TileMapEditor::_tab_changed)); // --- TileMap toolbar --- - tilemap_toolbar = memnew(HBoxContainer); - tilemap_toolbar->set_h_size_flags(SIZE_EXPAND_FILL); - tilemap_toolbar->add_child(tabs); + tile_map_toolbar = memnew(HBoxContainer); + tile_map_toolbar->set_h_size_flags(SIZE_EXPAND_FILL); + + // Tabs. + tile_map_toolbar->add_child(tabs); + + // Tabs toolbars. for (int i = 0; i < tile_map_editor_plugins.size(); i++) { tile_map_editor_plugins[i]->get_toolbar()->hide(); - tilemap_toolbar->add_child(tile_map_editor_plugins[i]->get_toolbar()); + tile_map_toolbar->add_child(tile_map_editor_plugins[i]->get_toolbar()); } // Wide empty separation control. Control *h_empty_space = memnew(Control); h_empty_space->set_h_size_flags(SIZE_EXPAND_FILL); - tilemap_toolbar->add_child(h_empty_space); + tile_map_toolbar->add_child(h_empty_space); + + // Layer selector. + layers_selection_popup = memnew(PopupMenu); + layers_selection_popup->connect("id_pressed", callable_mp(this, &TileMapEditor::_layers_selection_id_pressed)); + layers_selection_popup->set_close_on_parent_focus(false); + + layers_selection_button = memnew(Button); + layers_selection_button->set_toggle_mode(true); + layers_selection_button->connect("draw", callable_mp(this, &TileMapEditor::_layers_selection_button_draw)); + layers_selection_button->connect("pressed", callable_mp(this, &TileMapEditor::_layers_selection_button_pressed)); + layers_selection_button->connect("hidden", callable_mp((Window *)layers_selection_popup, &Popup::hide)); + layers_selection_button->set_tooltip(TTR("Tile Map Layer")); + layers_selection_button->add_child(layers_selection_popup); + tile_map_toolbar->add_child(layers_selection_button); + + toogle_highlight_selected_layer_button = memnew(Button); + toogle_highlight_selected_layer_button->set_flat(true); + toogle_highlight_selected_layer_button->set_toggle_mode(true); + toogle_highlight_selected_layer_button->set_pressed(true); + toogle_highlight_selected_layer_button->connect("pressed", callable_mp(this, &TileMapEditor::_update_layers_selection)); + toogle_highlight_selected_layer_button->set_tooltip(TTR("Highlight Selected TileMap Layer")); + tile_map_toolbar->add_child(toogle_highlight_selected_layer_button); + + tile_map_toolbar->add_child(memnew(VSeparator)); // Grid toggle. toggle_grid_button = memnew(Button); @@ -3535,14 +3823,14 @@ TileMapEditor::TileMapEditor() { toggle_grid_button->set_toggle_mode(true); toggle_grid_button->set_tooltip(TTR("Toggle grid visibility.")); toggle_grid_button->connect("toggled", callable_mp(this, &TileMapEditor::_on_grid_toggled)); - tilemap_toolbar->add_child(toggle_grid_button); + tile_map_toolbar->add_child(toggle_grid_button); // Advanced settings menu button. advanced_menu_button = memnew(MenuButton); advanced_menu_button->set_flat(true); advanced_menu_button->get_popup()->add_item(TTR("Automatically Replace Tiles with Proxies")); advanced_menu_button->get_popup()->connect("id_pressed", callable_mp(this, &TileMapEditor::_advanced_menu_button_id_pressed)); - tilemap_toolbar->add_child(advanced_menu_button); + tile_map_toolbar->add_child(advanced_menu_button); missing_tileset_label = memnew(Label); missing_tileset_label->set_text(TTR("The edited TileMap node has no TileSet resource.")); @@ -3561,6 +3849,9 @@ TileMapEditor::TileMapEditor() { } _tab_changed(0); + + // Registers UndoRedo inspector callback. + EditorNode::get_singleton()->get_editor_data().add_undo_redo_inspector_hook_callback(callable_mp(this, &TileMapEditor::_undo_redo_inspector_callback)); } TileMapEditor::~TileMapEditor() { diff --git a/editor/plugins/tiles/tile_map_editor.h b/editor/plugins/tiles/tile_map_editor.h index 236774a06b..6e2f2ce2ba 100644 --- a/editor/plugins/tiles/tile_map_editor.h +++ b/editor/plugins/tiles/tile_map_editor.h @@ -47,7 +47,7 @@ public: virtual bool forward_canvas_gui_input(const Ref<InputEvent> &p_event) { return false; }; virtual void forward_canvas_draw_over_viewport(Control *p_overlay){}; virtual void tile_set_changed(){}; - virtual void edit(ObjectID p_tile_map_id){}; + virtual void edit(ObjectID p_tile_map_id, int p_tile_map_layer){}; }; class TileMapEditorTilesPlugin : public TileMapEditorPlugin { @@ -56,7 +56,8 @@ class TileMapEditorTilesPlugin : public TileMapEditorPlugin { private: UndoRedo *undo_redo = EditorNode::get_undo_redo(); ObjectID tile_map_id; - virtual void edit(ObjectID p_tile_map_id) override; + int tile_map_layer = -1; + virtual void edit(ObjectID p_tile_map_id, int p_tile_map_layer) override; ///// Toolbar ///// HBoxContainer *toolbar; @@ -185,7 +186,8 @@ class TileMapEditorTerrainsPlugin : public TileMapEditorPlugin { private: UndoRedo *undo_redo = EditorNode::get_undo_redo(); ObjectID tile_map_id; - virtual void edit(ObjectID p_tile_map_id) override; + int tile_map_layer = -1; + virtual void edit(ObjectID p_tile_map_id, int p_tile_map_layer) override; // Toolbar. HBoxContainer *toolbar; @@ -258,9 +260,9 @@ private: Map<Vector2i, TerrainsTilePattern> _wave_function_collapse(const Set<Vector2i> &p_to_replace, int p_terrain_set, const Set<TileMapEditorTerrainsPlugin::Constraint> p_constraints) const; TileMapCell _get_random_tile_from_pattern(int p_terrain_set, TerrainsTilePattern p_terrain_tile_pattern) const; Map<Vector2i, TileMapCell> _draw_terrains(const Map<Vector2i, TerrainsTilePattern> &p_to_paint, int p_terrain_set) const; + void _stop_dragging(); // Cached data. - TerrainsTilePattern _build_terrains_tile_pattern(TileData *p_tile_data); LocalVector<Map<TerrainsTilePattern, Set<TileMapCell>>> per_terrain_terrains_tile_patterns_tiles; LocalVector<LocalVector<Set<TerrainsTilePattern>>> per_terrain_terrains_tile_patterns; @@ -300,12 +302,20 @@ private: UndoRedo *undo_redo = EditorNode::get_undo_redo(); bool tileset_changed_needs_update = false; ObjectID tile_map_id; + int tile_map_layer = -1; // Vector to keep plugins. Vector<TileMapEditorPlugin *> tile_map_editor_plugins; // Toolbar. - HBoxContainer *tilemap_toolbar; + HBoxContainer *tile_map_toolbar; + + PopupMenu *layers_selection_popup; + Button *layers_selection_button; + Button *toogle_highlight_selected_layer_button; + void _layers_selection_button_draw(); + void _layers_selection_button_pressed(); + void _layers_selection_id_pressed(int p_id); Button *toggle_grid_button; void _on_grid_toggled(bool p_pressed); @@ -313,19 +323,26 @@ private: MenuButton *advanced_menu_button; void _advanced_menu_button_id_pressed(int p_id); - // Bottom panel + // Bottom panel. Label *missing_tileset_label; Tabs *tabs; void _update_bottom_panel(); - // TileMap + // TileMap. Ref<Texture2D> missing_tile_texture; Ref<Texture2D> warning_pattern_texture; - // CallBack + // CallBack. void _tile_map_changed(); void _tab_changed(int p_tab_changed); + // Updates. + void _layers_select_next_or_previous(bool p_next); + void _update_layers_selection(); + + // Inspector undo/redo callback. + void _undo_redo_inspector_callback(Object *p_undo_redo, Object *p_edited, String p_property, Variant p_new_value); + protected: void _notification(int p_what); void _draw_shape(Control *p_control, Rect2 p_region, TileSet::TileShape p_shape, TileSet::TileOffsetAxis p_offset_axis, Color p_color); @@ -335,7 +352,7 @@ public: void forward_canvas_draw_over_viewport(Control *p_overlay); void edit(TileMap *p_tile_map); - Control *get_toolbar() { return tilemap_toolbar; }; + Control *get_toolbar() { return tile_map_toolbar; }; TileMapEditor(); ~TileMapEditor(); diff --git a/editor/plugins/tiles/tile_proxies_manager_dialog.h b/editor/plugins/tiles/tile_proxies_manager_dialog.h index f6898e960b..6849be2cd6 100644 --- a/editor/plugins/tiles/tile_proxies_manager_dialog.h +++ b/editor/plugins/tiles/tile_proxies_manager_dialog.h @@ -34,9 +34,9 @@ #include "editor/editor_node.h" #include "editor/editor_properties.h" +#include "scene/2d/tile_map.h" #include "scene/gui/dialogs.h" #include "scene/gui/item_list.h" -#include "scene/resources/tile_set.h" class TileProxiesManagerDialog : public ConfirmationDialog { GDCLASS(TileProxiesManagerDialog, ConfirmationDialog); diff --git a/editor/plugins/version_control_editor_plugin.cpp b/editor/plugins/version_control_editor_plugin.cpp index 5804f54649..a9a36427db 100644 --- a/editor/plugins/version_control_editor_plugin.cpp +++ b/editor/plugins/version_control_editor_plugin.cpp @@ -31,6 +31,7 @@ #include "version_control_editor_plugin.h" #include "core/object/script_language.h" +#include "core/os/keyboard.h" #include "editor/editor_file_system.h" #include "editor/editor_node.h" #include "editor/editor_scale.h" @@ -292,6 +293,29 @@ void VersionControlEditorPlugin::_update_commit_button() { commit_button->set_disabled(commit_message->get_text().strip_edges() == ""); } +void VersionControlEditorPlugin::_commit_message_gui_input(const Ref<InputEvent> &p_event) { + if (!commit_message->has_focus()) { + return; + } + if (commit_message->get_text().strip_edges().is_empty()) { + // Do not allow empty commit messages. + return; + } + const Ref<InputEventKey> k = p_event; + + if (k.is_valid() && k->is_pressed()) { + if (ED_IS_SHORTCUT("version_control/commit", p_event)) { + if (staged_files_count == 0) { + // Stage all files only when no files were previously staged. + _stage_all(); + } + _send_commit_msg(); + commit_message->accept_event(); + return; + } + } +} + void VersionControlEditorPlugin::register_editor() { if (!EditorVCSInterface::get_singleton()) { EditorNode::get_singleton()->add_control_to_dock(EditorNode::DOCK_SLOT_RIGHT_UL, version_commit_dock); @@ -462,7 +486,9 @@ VersionControlEditorPlugin::VersionControlEditorPlugin() { commit_message->set_custom_minimum_size(Size2(200, 100)); commit_message->set_wrap_enabled(true); commit_message->connect("text_changed", callable_mp(this, &VersionControlEditorPlugin::_update_commit_button)); + commit_message->connect("gui_input", callable_mp(this, &VersionControlEditorPlugin::_commit_message_gui_input)); commit_box_vbc->add_child(commit_message); + ED_SHORTCUT("version_control/commit", TTR("Commit"), KEY_MASK_CMD | KEY_ENTER); commit_button = memnew(Button); commit_button->set_text(TTR("Commit Changes")); diff --git a/editor/plugins/version_control_editor_plugin.h b/editor/plugins/version_control_editor_plugin.h index 7d7c66a7ee..d2ba63c86c 100644 --- a/editor/plugins/version_control_editor_plugin.h +++ b/editor/plugins/version_control_editor_plugin.h @@ -111,6 +111,7 @@ private: void _update_stage_status(); void _update_commit_status(); void _update_commit_button(); + void _commit_message_gui_input(const Ref<InputEvent> &p_event); friend class EditorVCSInterface; diff --git a/editor/plugins/visual_shader_editor_plugin.cpp b/editor/plugins/visual_shader_editor_plugin.cpp index add75d47fd..07167ae199 100644 --- a/editor/plugins/visual_shader_editor_plugin.cpp +++ b/editor/plugins/visual_shader_editor_plugin.cpp @@ -921,6 +921,10 @@ void VisualShaderGraphPlugin::add_node(VisualShader::Type p_type, int p_id) { expression_box->add_comment_delimiter("/*", "*/", false); expression_box->add_comment_delimiter("//", "", true); + if (!expression_box->has_auto_brace_completion_open_key("/*")) { + expression_box->add_auto_brace_completion_pair("/*", "*/"); + } + expression_box->set_text(expression); expression_box->set_context_menu_enabled(false); expression_box->set_draw_line_numbers(true); diff --git a/modules/visual_script/visual_script.cpp b/modules/visual_script/visual_script.cpp index 7a2404fd80..86793af77f 100644 --- a/modules/visual_script/visual_script.cpp +++ b/modules/visual_script/visual_script.cpp @@ -271,6 +271,7 @@ void VisualScript::_node_ports_changed(int p_id) { void VisualScript::add_node(int p_id, const Ref<VisualScriptNode> &p_node, const Point2 &p_pos) { ERR_FAIL_COND(instances.size()); ERR_FAIL_COND(nodes.has(p_id)); // ID can exist only one in script. + ERR_FAIL_COND(p_node.is_null()); NodeData nd; nd.node = p_node; diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp index e9efa1cf84..6afa0c0779 100644 --- a/scene/2d/tile_map.cpp +++ b/scene/2d/tile_map.cpp @@ -34,6 +34,8 @@ #include "core/math/geometry_2d.h" #include "core/os/os.h" +#include "servers/navigation_server_2d.h" + void TileMapPattern::set_cell(const Vector2i &p_coords, int p_source_id, const Vector2i p_atlas_coords, int p_alternative_tile) { ERR_FAIL_COND_MSG(p_coords.x < 0 || p_coords.y < 0, vformat("Cannot set cell with negative coords in a TileMapPattern. Wrong coords: %s", p_coords)); @@ -235,40 +237,42 @@ Vector2i TileMap::transform_coords_layout(Vector2i p_coords, TileSet::TileOffset return output; } -int TileMap::get_effective_quadrant_size() const { +int TileMap::get_effective_quadrant_size(int p_layer) const { // When using YSort, the quadrant size is reduced to 1 to have one CanvasItem per quadrant - if (tile_set.is_valid() && tile_set->is_y_sorting()) { + if (is_y_sort_enabled() && layers[p_layer].y_sort_enabled) { return 1; } else { return quadrant_size; } } -Vector2i TileMap::_coords_to_quadrant_coords(const Vector2i &p_coords) const { - int quadrant_size = get_effective_quadrant_size(); +void TileMap::set_selected_layer(int p_layer_id) { + ERR_FAIL_COND(p_layer_id < -1 || p_layer_id >= (int)layers.size()); + selected_layer = p_layer_id; + emit_signal(SNAME("changed")); + _make_all_quadrants_dirty(); +} - // Rounding down, instead of simply rounding towards zero (truncating) - return Vector2i( - p_coords.x > 0 ? p_coords.x / quadrant_size : (p_coords.x - (quadrant_size - 1)) / quadrant_size, - p_coords.y > 0 ? p_coords.y / quadrant_size : (p_coords.y - (quadrant_size - 1)) / quadrant_size); +int TileMap::get_selected_layer() const { + return selected_layer; } void TileMap::_notification(int p_what) { switch (p_what) { case NOTIFICATION_ENTER_TREE: { pending_update = true; - _recreate_quadrants(); + _recreate_internals(); } break; case NOTIFICATION_EXIT_TREE: { - _clear_quadrants(); + _clear_internals(); } break; } // Transfers the notification to tileset plugins. if (tile_set.is_valid()) { - for (int i = 0; i < tile_set->get_tile_set_atlas_plugins().size(); i++) { - tile_set->get_tile_set_atlas_plugins()[i]->tilemap_notification(this, p_what); - } + _rendering_notification(p_what); + _physics_notification(p_what); + _navigation_notification(p_what); } } @@ -283,64 +287,210 @@ void TileMap::set_tileset(const Ref<TileSet> &p_tileset) { // Set the tileset, registering to its changes. if (tile_set.is_valid()) { - tile_set->disconnect("changed", callable_mp(this, &TileMap::_make_all_quadrants_dirty)); tile_set->disconnect("changed", callable_mp(this, &TileMap::_tile_set_changed)); } if (!p_tileset.is_valid()) { - _clear_quadrants(); + _clear_internals(); } tile_set = p_tileset; if (tile_set.is_valid()) { - tile_set->connect("changed", callable_mp(this, &TileMap::_make_all_quadrants_dirty), varray(true)); tile_set->connect("changed", callable_mp(this, &TileMap::_tile_set_changed)); - _recreate_quadrants(); + _recreate_internals(); } emit_signal(SNAME("changed")); } +void TileMap::set_quadrant_size(int p_size) { + ERR_FAIL_COND_MSG(p_size < 1, "TileMapQuadrant size cannot be smaller than 1."); + + quadrant_size = p_size; + _recreate_internals(); + emit_signal(SNAME("changed")); +} + int TileMap::get_quadrant_size() const { return quadrant_size; } -void TileMap::set_quadrant_size(int p_size) { - ERR_FAIL_COND_MSG(p_size < 1, "TileMapQuadrant size cannot be smaller than 1."); +void TileMap::set_layers_count(int p_layers_count) { + ERR_FAIL_COND(p_layers_count < 0); + _clear_internals(); - quadrant_size = p_size; - _recreate_quadrants(); + layers.resize(p_layers_count); + _recreate_internals(); + notify_property_list_changed(); + + if (selected_layer >= p_layers_count) { + selected_layer = -1; + } + + emit_signal(SNAME("changed")); + + update_configuration_warnings(); +} + +int TileMap::get_layers_count() const { + return layers.size(); +} + +void TileMap::set_layer_name(int p_layer, String p_name) { + ERR_FAIL_INDEX(p_layer, (int)layers.size()); + layers[p_layer].name = p_name; + emit_signal(SNAME("changed")); +} + +String TileMap::get_layer_name(int p_layer) const { + ERR_FAIL_INDEX_V(p_layer, (int)layers.size(), String()); + return layers[p_layer].name; +} + +void TileMap::set_layer_enabled(int p_layer, bool p_enabled) { + ERR_FAIL_INDEX(p_layer, (int)layers.size()); + layers[p_layer].enabled = p_enabled; + _recreate_internals(); + emit_signal(SNAME("changed")); + + update_configuration_warnings(); +} + +bool TileMap::is_layer_enabled(int p_layer) const { + ERR_FAIL_INDEX_V(p_layer, (int)layers.size(), false); + return layers[p_layer].enabled; +} + +void TileMap::set_layer_y_sort_enabled(int p_layer, bool p_y_sort_enabled) { + ERR_FAIL_INDEX(p_layer, (int)layers.size()); + layers[p_layer].y_sort_enabled = p_y_sort_enabled; + _recreate_internals(); emit_signal(SNAME("changed")); + + update_configuration_warnings(); +} + +bool TileMap::is_layer_y_sort_enabled(int p_layer) const { + ERR_FAIL_INDEX_V(p_layer, (int)layers.size(), false); + return layers[p_layer].y_sort_enabled; +} + +void TileMap::set_layer_y_sort_origin(int p_layer, int p_y_sort_origin) { + ERR_FAIL_INDEX(p_layer, (int)layers.size()); + layers[p_layer].y_sort_origin = p_y_sort_origin; + _recreate_internals(); + emit_signal(SNAME("changed")); +} + +int TileMap::get_layer_y_sort_origin(int p_layer) const { + ERR_FAIL_INDEX_V(p_layer, (int)layers.size(), false); + return layers[p_layer].y_sort_origin; +} + +void TileMap::set_layer_z_index(int p_layer, int p_z_index) { + ERR_FAIL_INDEX(p_layer, (int)layers.size()); + layers[p_layer].z_index = p_z_index; + _recreate_internals(); + emit_signal(SNAME("changed")); + + update_configuration_warnings(); +} + +int TileMap::get_layer_z_index(int p_layer) const { + ERR_FAIL_INDEX_V(p_layer, (int)layers.size(), false); + return layers[p_layer].z_index; } void TileMap::set_collision_visibility_mode(TileMap::VisibilityMode p_show_collision) { - show_collision = p_show_collision; - _recreate_quadrants(); + collision_visibility_mode = p_show_collision; + _recreate_internals(); emit_signal(SNAME("changed")); } TileMap::VisibilityMode TileMap::get_collision_visibility_mode() { - return show_collision; + return collision_visibility_mode; } void TileMap::set_navigation_visibility_mode(TileMap::VisibilityMode p_show_navigation) { - show_navigation = p_show_navigation; - _recreate_quadrants(); + navigation_visibility_mode = p_show_navigation; + _recreate_internals(); emit_signal(SNAME("changed")); } TileMap::VisibilityMode TileMap::get_navigation_visibility_mode() { - return show_navigation; + return navigation_visibility_mode; } void TileMap::set_y_sort_enabled(bool p_enable) { Node2D::set_y_sort_enabled(p_enable); - _recreate_quadrants(); + _recreate_internals(); emit_signal(SNAME("changed")); } -void TileMap::update_dirty_quadrants() { +Vector2i TileMap::_coords_to_quadrant_coords(int p_layer, const Vector2i &p_coords) const { + int quadrant_size = get_effective_quadrant_size(p_layer); + + // Rounding down, instead of simply rounding towards zero (truncating) + return Vector2i( + p_coords.x > 0 ? p_coords.x / quadrant_size : (p_coords.x - (quadrant_size - 1)) / quadrant_size, + p_coords.y > 0 ? p_coords.y / quadrant_size : (p_coords.y - (quadrant_size - 1)) / quadrant_size); +} + +Map<Vector2i, TileMapQuadrant>::Element *TileMap::_create_quadrant(int p_layer, const Vector2i &p_qk) { + ERR_FAIL_INDEX_V(p_layer, (int)layers.size(), nullptr); + + TileMapQuadrant q; + q.layer = p_layer; + q.coords = p_qk; + + rect_cache_dirty = true; + + // Create the debug canvas item. + RenderingServer *rs = RenderingServer::get_singleton(); + q.debug_canvas_item = rs->canvas_item_create(); + rs->canvas_item_set_z_index(q.debug_canvas_item, RS::CANVAS_ITEM_Z_MAX - 1); + rs->canvas_item_set_parent(q.debug_canvas_item, get_canvas_item()); + + // Call the create_quadrant method on plugins + if (tile_set.is_valid()) { + _rendering_create_quadrant(&q); + _physics_create_quadrant(&q); + } + + return layers[p_layer].quadrant_map.insert(p_qk, q); +} + +void TileMap::_make_quadrant_dirty(Map<Vector2i, TileMapQuadrant>::Element *Q) { + // Make the given quadrant dirty, then trigger an update later. + TileMapQuadrant &q = Q->get(); + if (!q.dirty_list_element.in_list()) { + layers[q.layer].dirty_quadrant_list.add(&q.dirty_list_element); + } + _queue_update_dirty_quadrants(); +} + +void TileMap::_make_all_quadrants_dirty() { + // Make all quandrants dirty, then trigger an update later. + for (unsigned int layer = 0; layer < layers.size(); layer++) { + for (Map<Vector2i, TileMapQuadrant>::Element *E = layers[layer].quadrant_map.front(); E; E = E->next()) { + if (!E->value().dirty_list_element.in_list()) { + layers[layer].dirty_quadrant_list.add(&E->value().dirty_list_element); + } + } + } + _queue_update_dirty_quadrants(); +} + +void TileMap::_queue_update_dirty_quadrants() { + if (pending_update || !is_inside_tree()) { + return; + } + pending_update = true; + call_deferred(SNAME("_update_dirty_quadrants")); +} + +void TileMap::_update_dirty_quadrants() { if (!pending_update) { return; } @@ -349,43 +499,130 @@ void TileMap::update_dirty_quadrants() { return; } - // Update the coords cache. - for (SelfList<TileMapQuadrant> *q = dirty_quadrant_list.first(); q; q = q->next()) { - q->self()->map_to_world.clear(); - q->self()->world_to_map.clear(); - for (Set<Vector2i>::Element *E = q->self()->cells.front(); E; E = E->next()) { - Vector2i pk = E->get(); - Vector2i pk_world_coords = map_to_world(pk); - q->self()->map_to_world[pk] = pk_world_coords; - q->self()->world_to_map[pk_world_coords] = pk; + for (unsigned int layer = 0; layer < layers.size(); layer++) { + // Update the coords cache. + for (SelfList<TileMapQuadrant> *q = layers[layer].dirty_quadrant_list.first(); q; q = q->next()) { + q->self()->map_to_world.clear(); + q->self()->world_to_map.clear(); + for (Set<Vector2i>::Element *E = q->self()->cells.front(); E; E = E->next()) { + Vector2i pk = E->get(); + Vector2i pk_world_coords = map_to_world(pk); + q->self()->map_to_world[pk] = pk_world_coords; + q->self()->world_to_map[pk_world_coords] = pk; + } + } + + // Call the update_dirty_quadrant method on plugins. + _rendering_update_dirty_quadrants(layers[layer].dirty_quadrant_list); + _physics_update_dirty_quadrants(layers[layer].dirty_quadrant_list); + _navigation_update_dirty_quadrants(layers[layer].dirty_quadrant_list); + _scenes_update_dirty_quadrants(layers[layer].dirty_quadrant_list); + + // Redraw the debug canvas_items. + RenderingServer *rs = RenderingServer::get_singleton(); + for (SelfList<TileMapQuadrant> *q = layers[layer].dirty_quadrant_list.first(); q; q = q->next()) { + rs->canvas_item_clear(q->self()->debug_canvas_item); + Transform2D xform; + xform.set_origin(map_to_world(q->self()->coords * get_effective_quadrant_size(layer))); + rs->canvas_item_set_transform(q->self()->debug_canvas_item, xform); + + _rendering_draw_quadrant_debug(q->self()); + _physics_draw_quadrant_debug(q->self()); + _navigation_draw_quadrant_debug(q->self()); + _scenes_draw_quadrant_debug(q->self()); } - } - // Call the update_dirty_quadrant method on plugins. - for (int i = 0; i < tile_set->get_tile_set_atlas_plugins().size(); i++) { - tile_set->get_tile_set_atlas_plugins()[i]->update_dirty_quadrants(this, dirty_quadrant_list); + // Clear the list + while (layers[layer].dirty_quadrant_list.first()) { + layers[layer].dirty_quadrant_list.remove(layers[layer].dirty_quadrant_list.first()); + } } - // Redraw the debug canvas_items. - RenderingServer *rs = RenderingServer::get_singleton(); - for (SelfList<TileMapQuadrant> *q = dirty_quadrant_list.first(); q; q = q->next()) { - rs->canvas_item_clear(q->self()->debug_canvas_item); - Transform2D xform; - xform.set_origin(map_to_world(q->self()->coords * get_effective_quadrant_size())); - rs->canvas_item_set_transform(q->self()->debug_canvas_item, xform); - for (int i = 0; i < tile_set->get_tile_set_atlas_plugins().size(); i++) { - tile_set->get_tile_set_atlas_plugins()[i]->draw_quadrant_debug(this, q->self()); + pending_update = false; + + _recompute_rect_cache(); +} + +void TileMap::_recreate_internals() { + // Clear all internals. + _clear_internals(); + + for (unsigned int layer = 0; layer < layers.size(); layer++) { + if (!layers[layer].enabled) { + continue; + } + + // Upadate the layer internals. + _rendering_update_layer(layer); + + // Recreate the quadrants. + const Map<Vector2i, TileMapCell> &tile_map = layers[layer].tile_map; + for (Map<Vector2i, TileMapCell>::Element *E = tile_map.front(); E; E = E->next()) { + Vector2i qk = _coords_to_quadrant_coords(layer, Vector2i(E->key().x, E->key().y)); + + Map<Vector2i, TileMapQuadrant>::Element *Q = layers[layer].quadrant_map.find(qk); + if (!Q) { + Q = _create_quadrant(layer, qk); + layers[layer].dirty_quadrant_list.add(&Q->get().dirty_list_element); + } + + Vector2i pk = E->key(); + Q->get().cells.insert(pk); + + _make_quadrant_dirty(Q); } } - // Clear the list - while (dirty_quadrant_list.first()) { - dirty_quadrant_list.remove(dirty_quadrant_list.first()); + _update_dirty_quadrants(); +} + +void TileMap::_erase_quadrant(Map<Vector2i, TileMapQuadrant>::Element *Q) { + // Remove a quadrant. + TileMapQuadrant *q = &(Q->get()); + + // Call the cleanup_quadrant method on plugins. + if (tile_set.is_valid()) { + _rendering_cleanup_quadrant(q); + _physics_cleanup_quadrant(q); + _navigation_cleanup_quadrant(q); + _scenes_cleanup_quadrant(q); } - pending_update = false; + // Remove the quadrant from the dirty_list if it is there. + if (q->dirty_list_element.in_list()) { + layers[q->layer].dirty_quadrant_list.remove(&(q->dirty_list_element)); + } - _recompute_rect_cache(); + // Free the debug canvas item. + RenderingServer *rs = RenderingServer::get_singleton(); + rs->free(q->debug_canvas_item); + + layers[q->layer].quadrant_map.erase(Q); + rect_cache_dirty = true; +} + +void TileMap::_clear_layer_internals(int p_layer) { + ERR_FAIL_INDEX(p_layer, (int)layers.size()); + + // Clear quadrants. + while (layers[p_layer].quadrant_map.size()) { + _erase_quadrant(layers[p_layer].quadrant_map.front()); + } + + // Clear the layers internals. + _rendering_cleanup_layer(p_layer); + + // Clear the dirty quadrants list. + while (layers[p_layer].dirty_quadrant_list.first()) { + layers[p_layer].dirty_quadrant_list.remove(layers[p_layer].dirty_quadrant_list.first()); + } +} + +void TileMap::_clear_internals() { + // Clear quadrants. + for (unsigned int layer = 0; layer < layers.size(); layer++) { + _clear_layer_internals(layer); + } } void TileMap::_recompute_rect_cache() { @@ -397,16 +634,18 @@ void TileMap::_recompute_rect_cache() { } Rect2 r_total; - for (Map<Vector2i, TileMapQuadrant>::Element *E = quadrant_map.front(); E; E = E->next()) { - Rect2 r; - r.position = map_to_world(E->key() * get_effective_quadrant_size()); - r.expand_to(map_to_world((E->key() + Vector2i(1, 0)) * get_effective_quadrant_size())); - r.expand_to(map_to_world((E->key() + Vector2i(1, 1)) * get_effective_quadrant_size())); - r.expand_to(map_to_world((E->key() + Vector2i(0, 1)) * get_effective_quadrant_size())); - if (E == quadrant_map.front()) { - r_total = r; - } else { - r_total = r_total.merge(r); + for (unsigned int layer = 0; layer < layers.size(); layer++) { + for (Map<Vector2i, TileMapQuadrant>::Element *E = layers[layer].quadrant_map.front(); E; E = E->next()) { + Rect2 r; + r.position = map_to_world(E->key() * get_effective_quadrant_size(layer)); + r.expand_to(map_to_world((E->key() + Vector2i(1, 0)) * get_effective_quadrant_size(layer))); + r.expand_to(map_to_world((E->key() + Vector2i(1, 1)) * get_effective_quadrant_size(layer))); + r.expand_to(map_to_world((E->key() + Vector2i(0, 1)) * get_effective_quadrant_size(layer))); + if (E == layers[layer].quadrant_map.front()) { + r_total = r; + } else { + r_total = r_total.merge(r); + } } } @@ -418,94 +657,884 @@ void TileMap::_recompute_rect_cache() { #endif } -Map<Vector2i, TileMapQuadrant>::Element *TileMap::_create_quadrant(const Vector2i &p_qk) { - TileMapQuadrant q; - q.coords = p_qk; +/////////////////////////////// Rendering ////////////////////////////////////// - rect_cache_dirty = true; +void TileMap::_rendering_notification(int p_what) { + switch (p_what) { + case CanvasItem::NOTIFICATION_VISIBILITY_CHANGED: { + bool visible = is_visible_in_tree(); + for (int layer = 0; layer < (int)layers.size(); layer++) { + for (Map<Vector2i, TileMapQuadrant>::Element *E_quadrant = layers[layer].quadrant_map.front(); E_quadrant; E_quadrant = E_quadrant->next()) { + TileMapQuadrant &q = E_quadrant->get(); + + // Update occluders transform. + for (Map<Vector2i, Vector2i, TileMapQuadrant::CoordsWorldComparator>::Element *E_cell = q.world_to_map.front(); E_cell; E_cell = E_cell->next()) { + Transform2D xform; + xform.set_origin(E_cell->key()); + for (const RID &occluder : q.occluders) { + RS::get_singleton()->canvas_light_occluder_set_enabled(occluder, visible); + } + } + } + } + } break; + case CanvasItem::NOTIFICATION_TRANSFORM_CHANGED: { + if (!is_inside_tree()) { + return; + } + for (int layer = 0; layer < (int)layers.size(); layer++) { + for (Map<Vector2i, TileMapQuadrant>::Element *E_quadrant = layers[layer].quadrant_map.front(); E_quadrant; E_quadrant = E_quadrant->next()) { + TileMapQuadrant &q = E_quadrant->get(); + + // Update occluders transform. + for (Map<Vector2i, Vector2i, TileMapQuadrant::CoordsWorldComparator>::Element *E_cell = q.world_to_map.front(); E_cell; E_cell = E_cell->next()) { + Transform2D xform; + xform.set_origin(E_cell->key()); + for (const RID &occluder : q.occluders) { + RS::get_singleton()->canvas_light_occluder_set_transform(occluder, get_global_transform() * xform); + } + } + } + } + } break; + case CanvasItem::NOTIFICATION_DRAW: { + if (tile_set.is_valid()) { + RenderingServer::get_singleton()->canvas_item_set_sort_children_by_y(get_canvas_item(), is_y_sort_enabled()); + } + } break; + } +} + +void TileMap::_rendering_update_layer(int p_layer) { + ERR_FAIL_INDEX(p_layer, (int)layers.size()); - // Create the debug canvas item. RenderingServer *rs = RenderingServer::get_singleton(); - q.debug_canvas_item = rs->canvas_item_create(); - rs->canvas_item_set_z_index(q.debug_canvas_item, RS::CANVAS_ITEM_Z_MAX - 1); - rs->canvas_item_set_parent(q.debug_canvas_item, get_canvas_item()); + if (!layers[p_layer].canvas_item.is_valid()) { + RID ci = rs->canvas_item_create(); + rs->canvas_item_set_parent(ci, get_canvas_item()); - // Call the create_quadrant method on plugins - if (tile_set.is_valid()) { - for (int i = 0; i < tile_set->get_tile_set_atlas_plugins().size(); i++) { - tile_set->get_tile_set_atlas_plugins()[i]->create_quadrant(this, &q); - } + /*Transform2D xform; + xform.set_origin(Vector2(0, p_layer)); + rs->canvas_item_set_transform(ci, xform);*/ + rs->canvas_item_set_draw_index(ci, p_layer); + + layers[p_layer].canvas_item = ci; } + RID &ci = layers[p_layer].canvas_item; + rs->canvas_item_set_sort_children_by_y(ci, layers[p_layer].y_sort_enabled); + rs->canvas_item_set_use_parent_material(ci, get_use_parent_material() || get_material().is_valid()); + rs->canvas_item_set_z_index(ci, layers[p_layer].z_index); + rs->canvas_item_set_default_texture_filter(ci, RS::CanvasItemTextureFilter(get_texture_filter())); + rs->canvas_item_set_default_texture_repeat(ci, RS::CanvasItemTextureRepeat(get_texture_repeat())); + rs->canvas_item_set_light_mask(ci, get_light_mask()); +} - return quadrant_map.insert(p_qk, q); +void TileMap::_rendering_cleanup_layer(int p_layer) { + ERR_FAIL_INDEX(p_layer, (int)layers.size()); + + RenderingServer *rs = RenderingServer::get_singleton(); + if (!layers[p_layer].canvas_item.is_valid()) { + rs->free(layers[p_layer].canvas_item); + } } -void TileMap::_erase_quadrant(Map<Vector2i, TileMapQuadrant>::Element *Q) { - // Remove a quadrant. - TileMapQuadrant *q = &(Q->get()); +void TileMap::_rendering_update_dirty_quadrants(SelfList<TileMapQuadrant>::List &r_dirty_quadrant_list) { + ERR_FAIL_COND(!is_inside_tree()); + ERR_FAIL_COND(!tile_set.is_valid()); - // Call the cleanup_quadrant method on plugins. - if (tile_set.is_valid()) { - for (int i = 0; i < tile_set->get_tile_set_atlas_plugins().size(); i++) { - tile_set->get_tile_set_atlas_plugins()[i]->cleanup_quadrant(this, q); + bool visible = is_visible_in_tree(); + + SelfList<TileMapQuadrant> *q_list_element = r_dirty_quadrant_list.first(); + while (q_list_element) { + TileMapQuadrant &q = *q_list_element->self(); + + RenderingServer *rs = RenderingServer::get_singleton(); + + // Free the canvas items. + for (const RID &ci : q.canvas_items) { + rs->free(ci); + } + q.canvas_items.clear(); + + // Free the occluders. + for (const RID &occluder : q.occluders) { + rs->free(occluder); } + q.occluders.clear(); + + // Those allow to group cell per material or z-index. + Ref<ShaderMaterial> prev_material; + int prev_z_index = 0; + RID prev_canvas_item; + + // Iterate over the cells of the quadrant. + for (Map<Vector2i, Vector2i, TileMapQuadrant::CoordsWorldComparator>::Element *E_cell = q.world_to_map.front(); E_cell; E_cell = E_cell->next()) { + TileMapCell c = get_cell(q.layer, E_cell->value(), true); + + TileSetSource *source; + if (tile_set->has_source(c.source_id)) { + source = *tile_set->get_source(c.source_id); + + if (!source->has_tile(c.get_atlas_coords()) || !source->has_alternative_tile(c.get_atlas_coords(), c.alternative_tile)) { + continue; + } + + TileSetAtlasSource *atlas_source = Object::cast_to<TileSetAtlasSource>(source); + if (atlas_source) { + // Get the tile data. + TileData *tile_data = Object::cast_to<TileData>(atlas_source->get_tile_data(c.get_atlas_coords(), c.alternative_tile)); + Ref<ShaderMaterial> mat = tile_data->tile_get_material(); + int z_index = layers[q.layer].z_index + tile_data->get_z_index(); + + // Quandrant pos. + Vector2 position = map_to_world(q.coords * get_effective_quadrant_size(q.layer)); + if (is_y_sort_enabled() && layers[q.layer].y_sort_enabled) { + // When Y-sorting, the quandrant size is sure to be 1, we can thus offset the CanvasItem. + position.y += layers[q.layer].y_sort_origin + tile_data->get_y_sort_origin(); + } + + // --- CanvasItems --- + // Create two canvas items, for rendering and debug. + RID canvas_item; + + // Check if the material or the z_index changed. + if (prev_canvas_item == RID() || prev_material != mat || prev_z_index != z_index) { + // If so, create a new CanvasItem. + canvas_item = rs->canvas_item_create(); + if (mat.is_valid()) { + rs->canvas_item_set_material(canvas_item, mat->get_rid()); + } + rs->canvas_item_set_parent(canvas_item, layers[q.layer].canvas_item); + rs->canvas_item_set_use_parent_material(canvas_item, get_use_parent_material() || get_material().is_valid()); + + Transform2D xform; + xform.set_origin(position); + rs->canvas_item_set_transform(canvas_item, xform); + + rs->canvas_item_set_light_mask(canvas_item, get_light_mask()); + rs->canvas_item_set_z_index(canvas_item, z_index); + + rs->canvas_item_set_default_texture_filter(canvas_item, RS::CanvasItemTextureFilter(get_texture_filter())); + rs->canvas_item_set_default_texture_repeat(canvas_item, RS::CanvasItemTextureRepeat(get_texture_repeat())); + + q.canvas_items.push_back(canvas_item); + + prev_canvas_item = canvas_item; + prev_material = mat; + prev_z_index = z_index; + + } else { + // Keep the same canvas_item to draw on. + canvas_item = prev_canvas_item; + } + + // Drawing the tile in the canvas item. + Color modulate = get_self_modulate(); + if (selected_layer >= 0) { + if (q.layer < selected_layer) { + modulate = modulate.darkened(0.5); + } else if (q.layer > selected_layer) { + modulate = modulate.darkened(0.5); + modulate.a *= 0.3; + } + } + draw_tile(canvas_item, E_cell->key() - position, tile_set, c.source_id, c.get_atlas_coords(), c.alternative_tile, modulate); + + // --- Occluders --- + for (int i = 0; i < tile_set->get_occlusion_layers_count(); i++) { + Transform2D xform; + xform.set_origin(E_cell->key()); + if (tile_data->get_occluder(i).is_valid()) { + RID occluder_id = rs->canvas_light_occluder_create(); + rs->canvas_light_occluder_set_enabled(occluder_id, visible); + rs->canvas_light_occluder_set_transform(occluder_id, get_global_transform() * xform); + rs->canvas_light_occluder_set_polygon(occluder_id, tile_data->get_occluder(i)->get_rid()); + rs->canvas_light_occluder_attach_to_canvas(occluder_id, get_canvas()); + rs->canvas_light_occluder_set_light_mask(occluder_id, tile_set->get_occlusion_layer_light_mask(i)); + q.occluders.push_back(occluder_id); + } + } + } + } + } + + _rendering_quadrant_order_dirty = true; + q_list_element = q_list_element->next(); } - // Remove the quadrant from the dirty_list if it is there. - if (q->dirty_list_element.in_list()) { - dirty_quadrant_list.remove(&(q->dirty_list_element)); + // Reset the drawing indices + if (_rendering_quadrant_order_dirty) { + int index = -(int64_t)0x80000000; //always must be drawn below children. + + for (int layer = 0; layer < (int)layers.size(); layer++) { + // Sort the quadrants coords per world coordinates + Map<Vector2i, Vector2i, TileMapQuadrant::CoordsWorldComparator> world_to_map; + for (Map<Vector2i, TileMapQuadrant>::Element *E = layers[layer].quadrant_map.front(); E; E = E->next()) { + world_to_map[map_to_world(E->key())] = E->key(); + } + + // Sort the quadrants + for (Map<Vector2i, Vector2i, TileMapQuadrant::CoordsWorldComparator>::Element *E = world_to_map.front(); E; E = E->next()) { + TileMapQuadrant &q = layers[layer].quadrant_map[E->value()]; + for (const RID &ci : q.canvas_items) { + RS::get_singleton()->canvas_item_set_draw_index(ci, index++); + } + } + } + _rendering_quadrant_order_dirty = false; } +} - // Free the debug canvas item. +void TileMap::_rendering_create_quadrant(TileMapQuadrant *p_quadrant) { + ERR_FAIL_COND(!tile_set.is_valid()); + + _rendering_quadrant_order_dirty = true; +} + +void TileMap::_rendering_cleanup_quadrant(TileMapQuadrant *p_quadrant) { + // Free the canvas items. + for (const RID &ci : p_quadrant->canvas_items) { + RenderingServer::get_singleton()->free(ci); + } + p_quadrant->canvas_items.clear(); + + // Free the occluders. + for (const RID &occluder : p_quadrant->occluders) { + RenderingServer::get_singleton()->free(occluder); + } + p_quadrant->occluders.clear(); +} + +void TileMap::_rendering_draw_quadrant_debug(TileMapQuadrant *p_quadrant) { + ERR_FAIL_COND(!tile_set.is_valid()); + + if (!Engine::get_singleton()->is_editor_hint()) { + return; + } + + // Draw a placeholder for scenes needing one. RenderingServer *rs = RenderingServer::get_singleton(); - rs->free(q->debug_canvas_item); + Vector2 quadrant_pos = map_to_world(p_quadrant->coords * get_effective_quadrant_size(p_quadrant->layer)); + for (Set<Vector2i>::Element *E_cell = p_quadrant->cells.front(); E_cell; E_cell = E_cell->next()) { + const TileMapCell &c = get_cell(p_quadrant->layer, E_cell->get(), true); - quadrant_map.erase(Q); - rect_cache_dirty = true; + TileSetSource *source; + if (tile_set->has_source(c.source_id)) { + source = *tile_set->get_source(c.source_id); + + if (!source->has_tile(c.get_atlas_coords()) || !source->has_alternative_tile(c.get_atlas_coords(), c.alternative_tile)) { + continue; + } + + TileSetAtlasSource *atlas_source = Object::cast_to<TileSetAtlasSource>(source); + if (atlas_source) { + Vector2i grid_size = atlas_source->get_atlas_grid_size(); + if (!atlas_source->get_texture().is_valid() || c.get_atlas_coords().x >= grid_size.x || c.get_atlas_coords().y >= grid_size.y) { + // Generate a random color from the hashed values of the tiles. + Array to_hash; + to_hash.push_back(c.source_id); + to_hash.push_back(c.get_atlas_coords()); + to_hash.push_back(c.alternative_tile); + uint32_t hash = RandomPCG(to_hash.hash()).rand(); + + Color color; + color = color.from_hsv( + (float)((hash >> 24) & 0xFF) / 256.0, + Math::lerp(0.5, 1.0, (float)((hash >> 16) & 0xFF) / 256.0), + Math::lerp(0.5, 1.0, (float)((hash >> 8) & 0xFF) / 256.0), + 0.8); + + // Draw a placeholder tile. + Transform2D xform; + xform.set_origin(map_to_world(E_cell->get()) - quadrant_pos); + rs->canvas_item_add_set_transform(p_quadrant->debug_canvas_item, xform); + rs->canvas_item_add_circle(p_quadrant->debug_canvas_item, Vector2(), MIN(tile_set->get_tile_size().x, tile_set->get_tile_size().y) / 4.0, color); + } + } + } + } } -void TileMap::_make_all_quadrants_dirty(bool p_update) { - // Make all quandrants dirty, then trigger an update later. - for (Map<Vector2i, TileMapQuadrant>::Element *E = quadrant_map.front(); E; E = E->next()) { - if (!E->value().dirty_list_element.in_list()) { - dirty_quadrant_list.add(&E->value().dirty_list_element); +void TileMap::draw_tile(RID p_canvas_item, Vector2i p_position, const Ref<TileSet> p_tile_set, int p_atlas_source_id, Vector2i p_atlas_coords, int p_alternative_tile, Color p_modulation) { + ERR_FAIL_COND(!p_tile_set.is_valid()); + ERR_FAIL_COND(!p_tile_set->has_source(p_atlas_source_id)); + ERR_FAIL_COND(!p_tile_set->get_source(p_atlas_source_id)->has_tile(p_atlas_coords)); + ERR_FAIL_COND(!p_tile_set->get_source(p_atlas_source_id)->has_alternative_tile(p_atlas_coords, p_alternative_tile)); + + TileSetSource *source = *p_tile_set->get_source(p_atlas_source_id); + TileSetAtlasSource *atlas_source = Object::cast_to<TileSetAtlasSource>(source); + if (atlas_source) { + // Get the texture. + Ref<Texture2D> tex = atlas_source->get_texture(); + if (!tex.is_valid()) { + return; + } + + // Check if we are in the texture, return otherwise. + Vector2i grid_size = atlas_source->get_atlas_grid_size(); + if (p_atlas_coords.x >= grid_size.x || p_atlas_coords.y >= grid_size.y) { + return; + } + + // Get tile data. + TileData *tile_data = Object::cast_to<TileData>(atlas_source->get_tile_data(p_atlas_coords, p_alternative_tile)); + + // Compute the offset + Rect2i source_rect = atlas_source->get_tile_texture_region(p_atlas_coords); + Vector2i tile_offset = atlas_source->get_tile_effective_texture_offset(p_atlas_coords, p_alternative_tile); + + // Compute the destination rectangle in the CanvasItem. + Rect2 dest_rect; + dest_rect.size = source_rect.size; + dest_rect.size.x += FP_ADJUST; + dest_rect.size.y += FP_ADJUST; + + bool transpose = tile_data->get_transpose(); + if (transpose) { + dest_rect.position = (p_position - Vector2(dest_rect.size.y, dest_rect.size.x) / 2 - tile_offset); + } else { + dest_rect.position = (p_position - dest_rect.size / 2 - tile_offset); + } + + if (tile_data->get_flip_h()) { + dest_rect.size.x = -dest_rect.size.x; + } + + if (tile_data->get_flip_v()) { + dest_rect.size.y = -dest_rect.size.y; } + + // Get the tile modulation. + Color modulate = tile_data->get_modulate(); + modulate = Color(modulate.r * p_modulation.r, modulate.g * p_modulation.g, modulate.b * p_modulation.b, modulate.a * p_modulation.a); + + // Draw the tile. + tex->draw_rect_region(p_canvas_item, dest_rect, source_rect, modulate, transpose, p_tile_set->is_uv_clipping()); } +} - if (pending_update) { +/////////////////////////////// Physics ////////////////////////////////////// + +void TileMap::_physics_notification(int p_what) { + switch (p_what) { + case CanvasItem::NOTIFICATION_TRANSFORM_CHANGED: { + // Update the bodies transforms. + if (is_inside_tree()) { + for (int layer = 0; layer < (int)layers.size(); layer++) { + Transform2D global_transform = get_global_transform(); + + for (Map<Vector2i, TileMapQuadrant>::Element *E = layers[layer].quadrant_map.front(); E; E = E->next()) { + TileMapQuadrant &q = E->get(); + + Transform2D xform; + xform.set_origin(map_to_world(E->key() * get_effective_quadrant_size(layer))); + xform = global_transform * xform; + + for (int body_index = 0; body_index < q.bodies.size(); body_index++) { + PhysicsServer2D::get_singleton()->body_set_state(q.bodies[body_index], PhysicsServer2D::BODY_STATE_TRANSFORM, xform); + } + } + } + } + } break; + } +} + +void TileMap::_physics_update_dirty_quadrants(SelfList<TileMapQuadrant>::List &r_dirty_quadrant_list) { + ERR_FAIL_COND(!is_inside_tree()); + ERR_FAIL_COND(!tile_set.is_valid()); + + Transform2D global_transform = get_global_transform(); + PhysicsServer2D *ps = PhysicsServer2D::get_singleton(); + + SelfList<TileMapQuadrant> *q_list_element = r_dirty_quadrant_list.first(); + while (q_list_element) { + TileMapQuadrant &q = *q_list_element->self(); + + Vector2 quadrant_pos = map_to_world(q.coords * get_effective_quadrant_size(q.layer)); + + // Clear shapes. + for (int body_index = 0; body_index < q.bodies.size(); body_index++) { + ps->body_clear_shapes(q.bodies[body_index]); + + // Position the bodies. + Transform2D xform; + xform.set_origin(quadrant_pos); + xform = global_transform * xform; + ps->body_set_state(q.bodies[body_index], PhysicsServer2D::BODY_STATE_TRANSFORM, xform); + } + + for (Set<Vector2i>::Element *E_cell = q.cells.front(); E_cell; E_cell = E_cell->next()) { + TileMapCell c = get_cell(q.layer, E_cell->get(), true); + + TileSetSource *source; + if (tile_set->has_source(c.source_id)) { + source = *tile_set->get_source(c.source_id); + + if (!source->has_tile(c.get_atlas_coords()) || !source->has_alternative_tile(c.get_atlas_coords(), c.alternative_tile)) { + continue; + } + + TileSetAtlasSource *atlas_source = Object::cast_to<TileSetAtlasSource>(source); + if (atlas_source) { + TileData *tile_data = Object::cast_to<TileData>(atlas_source->get_tile_data(c.get_atlas_coords(), c.alternative_tile)); + + for (int body_index = 0; body_index < q.bodies.size(); body_index++) { + // Add the shapes again. + for (int polygon_index = 0; polygon_index < tile_data->get_collision_polygons_count(body_index); polygon_index++) { + bool one_way_collision = tile_data->is_collision_polygon_one_way(body_index, polygon_index); + float one_way_collision_margin = tile_data->get_collision_polygon_one_way_margin(body_index, polygon_index); + + int shapes_count = tile_data->get_collision_polygon_shapes_count(body_index, polygon_index); + for (int shape_index = 0; shape_index < shapes_count; shape_index++) { + Transform2D xform = Transform2D(); + xform.set_origin(map_to_world(E_cell->get()) - quadrant_pos); + + // Add decomposed convex shapes. + Ref<ConvexPolygonShape2D> shape = tile_data->get_collision_polygon_shape(body_index, polygon_index, shape_index); + ps->body_add_shape(q.bodies[body_index], shape->get_rid(), xform); + ps->body_set_shape_metadata(q.bodies[body_index], shape_index, E_cell->get()); + ps->body_set_shape_as_one_way_collision(q.bodies[body_index], shape_index, one_way_collision, one_way_collision_margin); + } + } + } + } + } + } + + q_list_element = q_list_element->next(); + } +} + +void TileMap::_physics_create_quadrant(TileMapQuadrant *p_quadrant) { + ERR_FAIL_COND(!tile_set.is_valid()); + + //Get the TileMap's gobla transform. + Transform2D global_transform; + if (is_inside_tree()) { + global_transform = get_global_transform(); + } + + // Clear all bodies. + p_quadrant->bodies.clear(); + + // Create the body and set its parameters. + for (int layer = 0; layer < tile_set->get_physics_layers_count(); layer++) { + RID body = PhysicsServer2D::get_singleton()->body_create(); + PhysicsServer2D::get_singleton()->body_set_mode(body, PhysicsServer2D::BODY_MODE_STATIC); + + PhysicsServer2D::get_singleton()->body_attach_object_instance_id(body, get_instance_id()); + PhysicsServer2D::get_singleton()->body_set_collision_layer(body, tile_set->get_physics_layer_collision_layer(layer)); + PhysicsServer2D::get_singleton()->body_set_collision_mask(body, tile_set->get_physics_layer_collision_mask(layer)); + + Ref<PhysicsMaterial> physics_material = tile_set->get_physics_layer_physics_material(layer); + if (!physics_material.is_valid()) { + PhysicsServer2D::get_singleton()->body_set_param(body, PhysicsServer2D::BODY_PARAM_BOUNCE, 0); + PhysicsServer2D::get_singleton()->body_set_param(body, PhysicsServer2D::BODY_PARAM_FRICTION, 1); + } else { + PhysicsServer2D::get_singleton()->body_set_param(body, PhysicsServer2D::BODY_PARAM_BOUNCE, physics_material->computed_bounce()); + PhysicsServer2D::get_singleton()->body_set_param(body, PhysicsServer2D::BODY_PARAM_FRICTION, physics_material->computed_friction()); + } + + if (is_inside_tree()) { + RID space = get_world_2d()->get_space(); + PhysicsServer2D::get_singleton()->body_set_space(body, space); + + Transform2D xform; + xform.set_origin(map_to_world(p_quadrant->coords * get_effective_quadrant_size(layer))); + xform = global_transform * xform; + PhysicsServer2D::get_singleton()->body_set_state(body, PhysicsServer2D::BODY_STATE_TRANSFORM, xform); + } + + p_quadrant->bodies.push_back(body); + } +} + +void TileMap::_physics_cleanup_quadrant(TileMapQuadrant *p_quadrant) { + // Remove a quadrant. + for (int body_index = 0; body_index < p_quadrant->bodies.size(); body_index++) { + PhysicsServer2D::get_singleton()->free(p_quadrant->bodies[body_index]); + } + p_quadrant->bodies.clear(); +} + +void TileMap::_physics_draw_quadrant_debug(TileMapQuadrant *p_quadrant) { + // Draw the debug collision shapes. + ERR_FAIL_COND(!tile_set.is_valid()); + + if (!get_tree()) { return; } - pending_update = true; - if (!is_inside_tree()) { + + bool show_collision = false; + switch (collision_visibility_mode) { + case TileMap::VISIBILITY_MODE_DEFAULT: + show_collision = !Engine::get_singleton()->is_editor_hint() && (get_tree() && get_tree()->is_debugging_navigation_hint()); + break; + case TileMap::VISIBILITY_MODE_FORCE_HIDE: + show_collision = false; + break; + case TileMap::VISIBILITY_MODE_FORCE_SHOW: + show_collision = true; + break; + } + if (!show_collision) { return; } - if (p_update) { - call_deferred(SNAME("update_dirty_quadrants")); + + RenderingServer *rs = RenderingServer::get_singleton(); + + Vector2 quadrant_pos = map_to_world(p_quadrant->coords * get_effective_quadrant_size(p_quadrant->layer)); + + Color debug_collision_color = get_tree()->get_debug_collisions_color(); + for (Set<Vector2i>::Element *E_cell = p_quadrant->cells.front(); E_cell; E_cell = E_cell->next()) { + TileMapCell c = get_cell(p_quadrant->layer, E_cell->get(), true); + + Transform2D xform; + xform.set_origin(map_to_world(E_cell->get()) - quadrant_pos); + rs->canvas_item_add_set_transform(p_quadrant->debug_canvas_item, xform); + + if (tile_set->has_source(c.source_id)) { + TileSetSource *source = *tile_set->get_source(c.source_id); + + if (!source->has_tile(c.get_atlas_coords()) || !source->has_alternative_tile(c.get_atlas_coords(), c.alternative_tile)) { + continue; + } + + TileSetAtlasSource *atlas_source = Object::cast_to<TileSetAtlasSource>(source); + if (atlas_source) { + TileData *tile_data = Object::cast_to<TileData>(atlas_source->get_tile_data(c.get_atlas_coords(), c.alternative_tile)); + + for (int body_index = 0; body_index < p_quadrant->bodies.size(); body_index++) { + for (int polygon_index = 0; polygon_index < tile_data->get_collision_polygons_count(body_index); polygon_index++) { + // Draw the debug polygon. + Vector<Vector2> polygon = tile_data->get_collision_polygon_points(body_index, polygon_index); + if (polygon.size() >= 3) { + Vector<Color> color; + color.push_back(debug_collision_color); + rs->canvas_item_add_polygon(p_quadrant->debug_canvas_item, polygon, color); + } + } + } + } + } + rs->canvas_item_add_set_transform(p_quadrant->debug_canvas_item, Transform2D()); + } +}; + +/////////////////////////////// Navigation ////////////////////////////////////// + +void TileMap::_navigation_notification(int p_what) { + switch (p_what) { + case CanvasItem::NOTIFICATION_TRANSFORM_CHANGED: { + if (is_inside_tree()) { + for (int layer = 0; layer < (int)layers.size(); layer++) { + Transform2D tilemap_xform = get_global_transform(); + for (Map<Vector2i, TileMapQuadrant>::Element *E_quadrant = layers[layer].quadrant_map.front(); E_quadrant; E_quadrant = E_quadrant->next()) { + TileMapQuadrant &q = E_quadrant->get(); + for (Map<Vector2i, Vector<RID>>::Element *E_region = q.navigation_regions.front(); E_region; E_region = E_region->next()) { + for (int layer_index = 0; layer_index < E_region->get().size(); layer_index++) { + RID region = E_region->get()[layer_index]; + if (!region.is_valid()) { + continue; + } + Transform2D tile_transform; + tile_transform.set_origin(map_to_world(E_region->key())); + NavigationServer2D::get_singleton()->region_set_transform(region, tilemap_xform * tile_transform); + } + } + } + } + } + } break; } } -void TileMap::_make_quadrant_dirty(Map<Vector2i, TileMapQuadrant>::Element *Q, bool p_update) { - // Make the given quadrant dirty, then trigger an update later. - TileMapQuadrant &q = Q->get(); - if (!q.dirty_list_element.in_list()) { - dirty_quadrant_list.add(&q.dirty_list_element); +void TileMap::_navigation_update_dirty_quadrants(SelfList<TileMapQuadrant>::List &r_dirty_quadrant_list) { + ERR_FAIL_COND(!is_inside_tree()); + ERR_FAIL_COND(!tile_set.is_valid()); + + // Get colors for debug. + SceneTree *st = SceneTree::get_singleton(); + Color debug_navigation_color; + bool debug_navigation = st && st->is_debugging_navigation_hint(); + if (debug_navigation) { + debug_navigation_color = st->get_debug_navigation_color(); + } + + Transform2D tilemap_xform = get_global_transform(); + SelfList<TileMapQuadrant> *q_list_element = r_dirty_quadrant_list.first(); + while (q_list_element) { + TileMapQuadrant &q = *q_list_element->self(); + + // Clear navigation shapes in the quadrant. + for (Map<Vector2i, Vector<RID>>::Element *E = q.navigation_regions.front(); E; E = E->next()) { + for (int i = 0; i < E->get().size(); i++) { + RID region = E->get()[i]; + if (!region.is_valid()) { + continue; + } + NavigationServer2D::get_singleton()->region_set_map(region, RID()); + } + } + q.navigation_regions.clear(); + + // Get the navigation polygons and create regions. + for (Set<Vector2i>::Element *E_cell = q.cells.front(); E_cell; E_cell = E_cell->next()) { + TileMapCell c = get_cell(q.layer, E_cell->get(), true); + + TileSetSource *source; + if (tile_set->has_source(c.source_id)) { + source = *tile_set->get_source(c.source_id); + + if (!source->has_tile(c.get_atlas_coords()) || !source->has_alternative_tile(c.get_atlas_coords(), c.alternative_tile)) { + continue; + } + + TileSetAtlasSource *atlas_source = Object::cast_to<TileSetAtlasSource>(source); + if (atlas_source) { + TileData *tile_data = Object::cast_to<TileData>(atlas_source->get_tile_data(c.get_atlas_coords(), c.alternative_tile)); + q.navigation_regions[E_cell->get()].resize(tile_set->get_navigation_layers_count()); + + for (int layer_index = 0; layer_index < tile_set->get_navigation_layers_count(); layer_index++) { + Ref<NavigationPolygon> navpoly; + navpoly = tile_data->get_navigation_polygon(layer_index); + + if (navpoly.is_valid()) { + Transform2D tile_transform; + tile_transform.set_origin(map_to_world(E_cell->get())); + + RID region = NavigationServer2D::get_singleton()->region_create(); + NavigationServer2D::get_singleton()->region_set_map(region, get_world_2d()->get_navigation_map()); + NavigationServer2D::get_singleton()->region_set_transform(region, tilemap_xform * tile_transform); + NavigationServer2D::get_singleton()->region_set_navpoly(region, navpoly); + q.navigation_regions[E_cell->get()].write[layer_index] = region; + } + } + } + } + } + + q_list_element = q_list_element->next(); } +} - if (pending_update) { +void TileMap::_navigation_cleanup_quadrant(TileMapQuadrant *p_quadrant) { + // Clear navigation shapes in the quadrant. + for (Map<Vector2i, Vector<RID>>::Element *E = p_quadrant->navigation_regions.front(); E; E = E->next()) { + for (int i = 0; i < E->get().size(); i++) { + RID region = E->get()[i]; + if (!region.is_valid()) { + continue; + } + NavigationServer2D::get_singleton()->free(region); + } + } + p_quadrant->navigation_regions.clear(); +} + +void TileMap::_navigation_draw_quadrant_debug(TileMapQuadrant *p_quadrant) { + // Draw the debug collision shapes. + ERR_FAIL_COND(!tile_set.is_valid()); + + if (!get_tree()) { return; } - pending_update = true; - if (!is_inside_tree()) { + + bool show_navigation = false; + switch (navigation_visibility_mode) { + case TileMap::VISIBILITY_MODE_DEFAULT: + show_navigation = !Engine::get_singleton()->is_editor_hint() && (get_tree() && get_tree()->is_debugging_navigation_hint()); + break; + case TileMap::VISIBILITY_MODE_FORCE_HIDE: + show_navigation = false; + break; + case TileMap::VISIBILITY_MODE_FORCE_SHOW: + show_navigation = true; + break; + } + if (!show_navigation) { + return; + } + + RenderingServer *rs = RenderingServer::get_singleton(); + + Color color = get_tree()->get_debug_navigation_color(); + RandomPCG rand; + + Vector2 quadrant_pos = map_to_world(p_quadrant->coords * get_effective_quadrant_size(p_quadrant->layer)); + + for (Set<Vector2i>::Element *E_cell = p_quadrant->cells.front(); E_cell; E_cell = E_cell->next()) { + TileMapCell c = get_cell(p_quadrant->layer, E_cell->get(), true); + + TileSetSource *source; + if (tile_set->has_source(c.source_id)) { + source = *tile_set->get_source(c.source_id); + + if (!source->has_tile(c.get_atlas_coords()) || !source->has_alternative_tile(c.get_atlas_coords(), c.alternative_tile)) { + continue; + } + + TileSetAtlasSource *atlas_source = Object::cast_to<TileSetAtlasSource>(source); + if (atlas_source) { + TileData *tile_data = Object::cast_to<TileData>(atlas_source->get_tile_data(c.get_atlas_coords(), c.alternative_tile)); + + Transform2D xform; + xform.set_origin(map_to_world(E_cell->get()) - quadrant_pos); + rs->canvas_item_add_set_transform(p_quadrant->debug_canvas_item, xform); + + for (int layer_index = 0; layer_index < tile_set->get_navigation_layers_count(); layer_index++) { + Ref<NavigationPolygon> navpoly = tile_data->get_navigation_polygon(layer_index); + if (navpoly.is_valid()) { + PackedVector2Array navigation_polygon_vertices = navpoly->get_vertices(); + + for (int i = 0; i < navpoly->get_polygon_count(); i++) { + // An array of vertices for this polygon. + Vector<int> polygon = navpoly->get_polygon(i); + Vector<Vector2> vertices; + vertices.resize(polygon.size()); + for (int j = 0; j < polygon.size(); j++) { + ERR_FAIL_INDEX(polygon[j], navigation_polygon_vertices.size()); + vertices.write[j] = navigation_polygon_vertices[polygon[j]]; + } + + // Generate the polygon color, slightly randomly modified from the settings one. + Color random_variation_color; + random_variation_color.set_hsv(color.get_h() + rand.random(-1.0, 1.0) * 0.05, color.get_s(), color.get_v() + rand.random(-1.0, 1.0) * 0.1); + random_variation_color.a = color.a; + Vector<Color> colors; + colors.push_back(random_variation_color); + + rs->canvas_item_add_polygon(p_quadrant->debug_canvas_item, vertices, colors); + } + } + } + } + } + } +} + +/////////////////////////////// Scenes ////////////////////////////////////// + +void TileMap::_scenes_update_dirty_quadrants(SelfList<TileMapQuadrant>::List &r_dirty_quadrant_list) { + ERR_FAIL_COND(!tile_set.is_valid()); + + SelfList<TileMapQuadrant> *q_list_element = r_dirty_quadrant_list.first(); + while (q_list_element) { + TileMapQuadrant &q = *q_list_element->self(); + + // Clear the scenes. + for (Map<Vector2i, String>::Element *E = q.scenes.front(); E; E = E->next()) { + Node *node = get_node(E->get()); + if (node) { + node->queue_delete(); + } + } + + q.scenes.clear(); + + // Recreate the scenes. + for (Set<Vector2i>::Element *E_cell = q.cells.front(); E_cell; E_cell = E_cell->next()) { + const TileMapCell &c = get_cell(q.layer, E_cell->get(), true); + + TileSetSource *source; + if (tile_set->has_source(c.source_id)) { + source = *tile_set->get_source(c.source_id); + + if (!source->has_tile(c.get_atlas_coords()) || !source->has_alternative_tile(c.get_atlas_coords(), c.alternative_tile)) { + continue; + } + + TileSetScenesCollectionSource *scenes_collection_source = Object::cast_to<TileSetScenesCollectionSource>(source); + if (scenes_collection_source) { + Ref<PackedScene> packed_scene = scenes_collection_source->get_scene_tile_scene(c.alternative_tile); + if (packed_scene.is_valid()) { + Node *scene = packed_scene->instantiate(); + add_child(scene); + Control *scene_as_control = Object::cast_to<Control>(scene); + Node2D *scene_as_node2d = Object::cast_to<Node2D>(scene); + if (scene_as_control) { + scene_as_control->set_position(map_to_world(E_cell->get()) + scene_as_control->get_position()); + } else if (scene_as_node2d) { + Transform2D xform; + xform.set_origin(map_to_world(E_cell->get())); + scene_as_node2d->set_transform(xform * scene_as_node2d->get_transform()); + } + q.scenes[E_cell->get()] = scene->get_name(); + } + } + } + } + + q_list_element = q_list_element->next(); + } +} + +void TileMap::_scenes_cleanup_quadrant(TileMapQuadrant *p_quadrant) { + // Clear the scenes. + for (Map<Vector2i, String>::Element *E = p_quadrant->scenes.front(); E; E = E->next()) { + Node *node = get_node(E->get()); + if (node) { + node->queue_delete(); + } + } + + p_quadrant->scenes.clear(); +} + +void TileMap::_scenes_draw_quadrant_debug(TileMapQuadrant *p_quadrant) { + ERR_FAIL_COND(!tile_set.is_valid()); + + if (!Engine::get_singleton()->is_editor_hint()) { return; } - if (p_update) { - call_deferred(SNAME("update_dirty_quadrants")); + // Draw a placeholder for scenes needing one. + RenderingServer *rs = RenderingServer::get_singleton(); + Vector2 quadrant_pos = map_to_world(p_quadrant->coords * get_effective_quadrant_size(p_quadrant->layer)); + for (Set<Vector2i>::Element *E_cell = p_quadrant->cells.front(); E_cell; E_cell = E_cell->next()) { + const TileMapCell &c = get_cell(p_quadrant->layer, E_cell->get(), true); + + TileSetSource *source; + if (tile_set->has_source(c.source_id)) { + source = *tile_set->get_source(c.source_id); + + if (!source->has_tile(c.get_atlas_coords()) || !source->has_alternative_tile(c.get_atlas_coords(), c.alternative_tile)) { + continue; + } + + TileSetScenesCollectionSource *scenes_collection_source = Object::cast_to<TileSetScenesCollectionSource>(source); + if (scenes_collection_source) { + if (!scenes_collection_source->get_scene_tile_scene(c.alternative_tile).is_valid() || scenes_collection_source->get_scene_tile_display_placeholder(c.alternative_tile)) { + // Generate a random color from the hashed values of the tiles. + Array to_hash; + to_hash.push_back(c.source_id); + to_hash.push_back(c.alternative_tile); + uint32_t hash = RandomPCG(to_hash.hash()).rand(); + + Color color; + color = color.from_hsv( + (float)((hash >> 24) & 0xFF) / 256.0, + Math::lerp(0.5, 1.0, (float)((hash >> 16) & 0xFF) / 256.0), + Math::lerp(0.5, 1.0, (float)((hash >> 8) & 0xFF) / 256.0), + 0.8); + + // Draw a placeholder tile. + Transform2D xform; + xform.set_origin(map_to_world(E_cell->get()) - quadrant_pos); + rs->canvas_item_add_set_transform(p_quadrant->debug_canvas_item, xform); + rs->canvas_item_add_circle(p_quadrant->debug_canvas_item, Vector2(), MIN(tile_set->get_tile_size().x, tile_set->get_tile_size().y) / 4.0, color); + } + } + } } } -void TileMap::set_cell(const Vector2i &p_coords, int p_source_id, const Vector2i p_atlas_coords, int p_alternative_tile) { +void TileMap::set_cell(int p_layer, const Vector2i &p_coords, int p_source_id, const Vector2i p_atlas_coords, int p_alternative_tile) { + ERR_FAIL_INDEX(p_layer, (int)layers.size()); + // Set the current cell tile (using integer position). + Map<Vector2i, TileMapCell> &tile_map = layers[p_layer].tile_map; Vector2i pk(p_coords); Map<Vector2i, TileMapCell>::Element *E = tile_map.find(pk); @@ -526,9 +1555,9 @@ void TileMap::set_cell(const Vector2i &p_coords, int p_source_id, const Vector2i } // Get the quadrant - Vector2i qk = _coords_to_quadrant_coords(pk); + Vector2i qk = _coords_to_quadrant_coords(p_layer, pk); - Map<Vector2i, TileMapQuadrant>::Element *Q = quadrant_map.find(qk); + Map<Vector2i, TileMapQuadrant>::Element *Q = layers[p_layer].quadrant_map.find(qk); if (source_id == TileSet::INVALID_SOURCE) { // Erase existing cell in the tile map. @@ -555,7 +1584,7 @@ void TileMap::set_cell(const Vector2i &p_coords, int p_source_id, const Vector2i // Create a new quadrant if needed, then insert the cell if needed. if (!Q) { - Q = _create_quadrant(qk); + Q = _create_quadrant(p_layer, qk); } TileMapQuadrant &q = Q->get(); q.cells.insert(pk); @@ -579,8 +1608,11 @@ void TileMap::set_cell(const Vector2i &p_coords, int p_source_id, const Vector2i } } -int TileMap::get_cell_source_id(const Vector2i &p_coords, bool p_use_proxies) const { +int TileMap::get_cell_source_id(int p_layer, const Vector2i &p_coords, bool p_use_proxies) const { + ERR_FAIL_INDEX_V(p_layer, (int)layers.size(), TileSet::INVALID_SOURCE); + // Get a cell source id from position + const Map<Vector2i, TileMapCell> &tile_map = layers[p_layer].tile_map; const Map<Vector2i, TileMapCell>::Element *E = tile_map.find(p_coords); if (!E) { @@ -595,8 +1627,11 @@ int TileMap::get_cell_source_id(const Vector2i &p_coords, bool p_use_proxies) co return E->get().source_id; } -Vector2i TileMap::get_cell_atlas_coords(const Vector2i &p_coords, bool p_use_proxies) const { +Vector2i TileMap::get_cell_atlas_coords(int p_layer, const Vector2i &p_coords, bool p_use_proxies) const { + ERR_FAIL_INDEX_V(p_layer, (int)layers.size(), TileSetSource::INVALID_ATLAS_COORDS); + // Get a cell source id from position + const Map<Vector2i, TileMapCell> &tile_map = layers[p_layer].tile_map; const Map<Vector2i, TileMapCell>::Element *E = tile_map.find(p_coords); if (!E) { @@ -611,8 +1646,11 @@ Vector2i TileMap::get_cell_atlas_coords(const Vector2i &p_coords, bool p_use_pro return E->get().get_atlas_coords(); } -int TileMap::get_cell_alternative_tile(const Vector2i &p_coords, bool p_use_proxies) const { +int TileMap::get_cell_alternative_tile(int p_layer, const Vector2i &p_coords, bool p_use_proxies) const { + ERR_FAIL_INDEX_V(p_layer, (int)layers.size(), TileSetSource::INVALID_TILE_ALTERNATIVE); + // Get a cell source id from position + const Map<Vector2i, TileMapCell> &tile_map = layers[p_layer].tile_map; const Map<Vector2i, TileMapCell>::Element *E = tile_map.find(p_coords); if (!E) { @@ -627,7 +1665,8 @@ int TileMap::get_cell_alternative_tile(const Vector2i &p_coords, bool p_use_prox return E->get().alternative_tile; } -TileMapPattern *TileMap::get_pattern(TypedArray<Vector2i> p_coords_array) { +TileMapPattern *TileMap::get_pattern(int p_layer, TypedArray<Vector2i> p_coords_array) { + ERR_FAIL_INDEX_V(p_layer, (int)layers.size(), nullptr); ERR_FAIL_COND_V(!tile_set.is_valid(), nullptr); TileMapPattern *output = memnew(TileMapPattern); @@ -673,7 +1712,7 @@ TileMapPattern *TileMap::get_pattern(TypedArray<Vector2i> p_coords_array) { for (int i = 0; i < coords_in_pattern_array.size(); i++) { Vector2i coords = p_coords_array[i]; Vector2i coords_in_pattern = coords_in_pattern_array[i]; - output->set_cell(coords_in_pattern + ensure_positive_offset, get_cell_source_id(coords), get_cell_atlas_coords(coords), get_cell_alternative_tile(coords)); + output->set_cell(coords_in_pattern + ensure_positive_offset, get_cell_source_id(p_layer, coords), get_cell_atlas_coords(p_layer, coords), get_cell_alternative_tile(p_layer, coords)); } return output; @@ -702,17 +1741,20 @@ Vector2i TileMap::map_pattern(Vector2i p_position_in_tilemap, Vector2i p_coords_ return output; } -void TileMap::set_pattern(Vector2i p_position, const TileMapPattern *p_pattern) { +void TileMap::set_pattern(int p_layer, Vector2i p_position, const TileMapPattern *p_pattern) { + ERR_FAIL_INDEX(p_layer, (int)layers.size()); ERR_FAIL_COND(!tile_set.is_valid()); TypedArray<Vector2i> used_cells = p_pattern->get_used_cells(); for (int i = 0; i < used_cells.size(); i++) { Vector2i coords = map_pattern(p_position, used_cells[i], p_pattern); - set_cell(coords, p_pattern->get_cell_source_id(coords), p_pattern->get_cell_atlas_coords(coords), p_pattern->get_cell_alternative_tile(coords)); + set_cell(p_layer, coords, p_pattern->get_cell_source_id(coords), p_pattern->get_cell_atlas_coords(coords), p_pattern->get_cell_alternative_tile(coords)); } } -TileMapCell TileMap::get_cell(const Vector2i &p_coords, bool p_use_proxies) const { +TileMapCell TileMap::get_cell(int p_layer, const Vector2i &p_coords, bool p_use_proxies) const { + ERR_FAIL_INDEX_V(p_layer, (int)layers.size(), TileMapCell()); + const Map<Vector2i, TileMapCell> &tile_map = layers[p_layer].tile_map; if (!tile_map.has(p_coords)) { return TileMapCell(); } else { @@ -727,77 +1769,62 @@ TileMapCell TileMap::get_cell(const Vector2i &p_coords, bool p_use_proxies) cons } } -Map<Vector2i, TileMapQuadrant> &TileMap::get_quadrant_map() { - return quadrant_map; +Map<Vector2i, TileMapQuadrant> *TileMap::get_quadrant_map(int p_layer) { + ERR_FAIL_INDEX_V(p_layer, (int)layers.size(), nullptr); + + return &layers[p_layer].quadrant_map; } void TileMap::fix_invalid_tiles() { ERR_FAIL_COND_MSG(tile_set.is_null(), "Cannot fix invalid tiles if Tileset is not open."); - Set<Vector2i> coords; - for (Map<Vector2i, TileMapCell>::Element *E = tile_map.front(); E; E = E->next()) { - TileSetSource *source = *tile_set->get_source(E->get().source_id); - if (!source || !source->has_tile(E->get().get_atlas_coords()) || !source->has_alternative_tile(E->get().get_atlas_coords(), E->get().alternative_tile)) { - coords.insert(E->key()); + for (unsigned int i = 0; i < layers.size(); i++) { + const Map<Vector2i, TileMapCell> &tile_map = layers[i].tile_map; + Set<Vector2i> coords; + for (Map<Vector2i, TileMapCell>::Element *E = tile_map.front(); E; E = E->next()) { + TileSetSource *source = *tile_set->get_source(E->get().source_id); + if (!source || !source->has_tile(E->get().get_atlas_coords()) || !source->has_alternative_tile(E->get().get_atlas_coords(), E->get().alternative_tile)) { + coords.insert(E->key()); + } } - } - for (Set<Vector2i>::Element *E = coords.front(); E; E = E->next()) { - set_cell(E->get(), TileSet::INVALID_SOURCE, TileSetSource::INVALID_ATLAS_COORDS, TileSetSource::INVALID_TILE_ALTERNATIVE); - } -} - -void TileMap::_recreate_quadrants() { - // Clear then recreate all quadrants. - _clear_quadrants(); - - for (Map<Vector2i, TileMapCell>::Element *E = tile_map.front(); E; E = E->next()) { - Vector2i qk = _coords_to_quadrant_coords(Vector2i(E->key().x, E->key().y)); - - Map<Vector2i, TileMapQuadrant>::Element *Q = quadrant_map.find(qk); - if (!Q) { - Q = _create_quadrant(qk); - dirty_quadrant_list.add(&Q->get().dirty_list_element); + for (Set<Vector2i>::Element *E = coords.front(); E; E = E->next()) { + set_cell(i, E->get(), TileSet::INVALID_SOURCE, TileSetSource::INVALID_ATLAS_COORDS, TileSetSource::INVALID_TILE_ALTERNATIVE); } - - Vector2i pk = E->key(); - Q->get().cells.insert(pk); - - _make_quadrant_dirty(Q, false); } - - update_dirty_quadrants(); } -void TileMap::_clear_quadrants() { - // Clear quadrants. - while (quadrant_map.size()) { - _erase_quadrant(quadrant_map.front()); - } +void TileMap::clear_layer(int p_layer) { + ERR_FAIL_INDEX(p_layer, (int)layers.size()); - // Clear the dirty quadrants list. - while (dirty_quadrant_list.first()) { - dirty_quadrant_list.remove(dirty_quadrant_list.first()); - } + // Remove all tiles. + _clear_layer_internals(p_layer); + layers[p_layer].tile_map.clear(); + + used_size_cache_dirty = true; } void TileMap::clear() { // Remove all tiles. - _clear_quadrants(); - tile_map.clear(); + _clear_internals(); + for (unsigned int i = 0; i < layers.size(); i++) { + layers[i].tile_map.clear(); + } used_size_cache_dirty = true; } -void TileMap::_set_tile_data(const Vector<int> &p_data) { - // Set data for a given tile from raw data. +void TileMap::_set_tile_data(int p_layer, const Vector<int> &p_data) { + ERR_FAIL_INDEX(p_layer, (int)layers.size()); ERR_FAIL_COND(format > FORMAT_3); + // Set data for a given tile from raw data. + int c = p_data.size(); const int *r = p_data.ptr(); int offset = (format >= FORMAT_2) ? 3 : 2; ERR_FAIL_COND_MSG(c % offset != 0, "Corrupted tile data."); - clear(); + clear_layer(p_layer); #ifdef DISABLE_DEPRECATED ERR_FAIL_COND_MSG(format != FORMAT_3, vformat("Cannot handle deprecated TileMap data format version %d. This Godot version was compiled with no support for deprecated data.", format)); @@ -831,7 +1858,7 @@ void TileMap::_set_tile_data(const Vector<int> &p_data) { uint16_t atlas_coords_x = decode_uint16(&local[6]); uint16_t atlas_coords_y = decode_uint16(&local[8]); uint16_t alternative_tile = decode_uint16(&local[10]); - set_cell(Vector2i(x, y), source_id, Vector2i(atlas_coords_x, atlas_coords_y), alternative_tile); + set_cell(p_layer, Vector2i(x, y), source_id, Vector2i(atlas_coords_x, atlas_coords_y), alternative_tile); } else { #ifndef DISABLE_DEPRECATED // Previous decated format. @@ -854,21 +1881,25 @@ void TileMap::_set_tile_data(const Vector<int> &p_data) { if (tile_set.is_valid()) { Array a = tile_set->compatibility_tilemap_map(v, Vector2i(coord_x, coord_y), flip_h, flip_v, transpose); if (a.size() == 3) { - set_cell(Vector2i(x, y), a[0], a[1], a[2]); + set_cell(p_layer, Vector2i(x, y), a[0], a[1], a[2]); } else { ERR_PRINT(vformat("No valid tile in Tileset for: tile:%s coords:%s flip_h:%s flip_v:%s transpose:%s", v, Vector2i(coord_x, coord_y), flip_h, flip_v, transpose)); } } else { int compatibility_alternative_tile = ((int)flip_h) + ((int)flip_v << 1) + ((int)transpose << 2); - set_cell(Vector2i(x, y), v, Vector2i(coord_x, coord_y), compatibility_alternative_tile); + set_cell(p_layer, Vector2i(x, y), v, Vector2i(coord_x, coord_y), compatibility_alternative_tile); } #endif } } + emit_signal(SNAME("changed")); } -Vector<int> TileMap::_get_tile_data() const { +Vector<int> TileMap::_get_tile_data(int p_layer) const { + ERR_FAIL_INDEX_V(p_layer, (int)layers.size(), Vector<int>()); + // Export tile data to raw format + const Map<Vector2i, TileMapCell> &tile_map = layers[p_layer].tile_map; Vector<int> data; data.resize(tile_map.size() * 3); int *w = data.ptrw(); @@ -894,7 +1925,7 @@ Vector<int> TileMap::_get_tile_data() const { Rect2 TileMap::_edit_get_rect() const { // Return the visible rect of the tilemap if (pending_update) { - const_cast<TileMap *>(this)->update_dirty_quadrants(); + const_cast<TileMap *>(this)->_update_dirty_quadrants(); } else { const_cast<TileMap *>(this)->_recompute_rect_cache(); } @@ -903,38 +1934,99 @@ Rect2 TileMap::_edit_get_rect() const { #endif bool TileMap::_set(const StringName &p_name, const Variant &p_value) { + Vector<String> components = String(p_name).split("/", true, 2); if (p_name == "format") { if (p_value.get_type() == Variant::INT) { format = (DataFormat)(p_value.operator int64_t()); // Set format used for loading return true; } - } else if (p_name == "tile_data") { + } else if (p_name == "tile_data") { // Kept for compatibility reasons. if (p_value.is_array()) { - _set_tile_data(p_value); + if (layers.size() < 1) { + layers.resize(1); + } + _set_tile_data(0, p_value); return true; } return false; + } else if (components.size() == 2 && components[0].begins_with("layer_") && components[0].trim_prefix("layer_").is_valid_int()) { + int index = components[0].trim_prefix("layer_").to_int(); + if (index < 0 || index >= (int)layers.size()) { + return false; + } + + if (components[1] == "name") { + set_layer_name(index, p_value); + return true; + } else if (components[1] == "enabled") { + set_layer_enabled(index, p_value); + return true; + } else if (components[1] == "y_sort_enabled") { + set_layer_y_sort_enabled(index, p_value); + return true; + } else if (components[1] == "y_sort_origin") { + set_layer_y_sort_origin(index, p_value); + return true; + } else if (components[1] == "z_index") { + set_layer_z_index(index, p_value); + return true; + } else if (components[1] == "tile_data") { + _set_tile_data(index, p_value); + return true; + } else { + return false; + } } return false; } bool TileMap::_get(const StringName &p_name, Variant &r_ret) const { + Vector<String> components = String(p_name).split("/", true, 2); if (p_name == "format") { r_ret = FORMAT_3; // When saving, always save highest format return true; - } else if (p_name == "tile_data") { - r_ret = _get_tile_data(); - return true; + } else if (components.size() == 2 && components[0].begins_with("layer_") && components[0].trim_prefix("layer_").is_valid_int()) { + int index = components[0].trim_prefix("layer_").to_int(); + if (index < 0 || index >= (int)layers.size()) { + return false; + } + + if (components[1] == "name") { + r_ret = get_layer_name(index); + return true; + } else if (components[1] == "enabled") { + r_ret = is_layer_enabled(index); + return true; + } else if (components[1] == "y_sort_enabled") { + r_ret = is_layer_y_sort_enabled(index); + return true; + } else if (components[1] == "y_sort_origin") { + r_ret = get_layer_y_sort_origin(index); + return true; + } else if (components[1] == "z_index") { + r_ret = get_layer_z_index(index); + return true; + } else if (components[1] == "tile_data") { + r_ret = _get_tile_data(index); + return true; + } else { + return false; + } } return false; } void TileMap::_get_property_list(List<PropertyInfo> *p_list) const { - PropertyInfo p(Variant::INT, "format", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL); - p_list->push_back(p); - - p = PropertyInfo(Variant::OBJECT, "tile_data", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL); - p_list->push_back(p); + p_list->push_back(PropertyInfo(Variant::INT, "format", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL)); + p_list->push_back(PropertyInfo(Variant::NIL, "Layers", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_GROUP)); + for (unsigned int i = 0; i < layers.size(); i++) { + p_list->push_back(PropertyInfo(Variant::STRING, vformat("layer_%d/name", i), PROPERTY_HINT_NONE)); + p_list->push_back(PropertyInfo(Variant::BOOL, vformat("layer_%d/enabled", i), PROPERTY_HINT_NONE)); + p_list->push_back(PropertyInfo(Variant::BOOL, vformat("layer_%d/y_sort_enabled", i), PROPERTY_HINT_NONE)); + p_list->push_back(PropertyInfo(Variant::INT, vformat("layer_%d/y_sort_origin", i), PROPERTY_HINT_NONE)); + p_list->push_back(PropertyInfo(Variant::INT, vformat("layer_%d/z_index", i), PROPERTY_HINT_NONE)); + p_list->push_back(PropertyInfo(Variant::OBJECT, vformat("layer_%d/tile_data", i), PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR)); + } } Vector2 TileMap::map_to_world(const Vector2i &p_pos) const { @@ -1557,12 +2649,14 @@ Vector2i TileMap::get_neighbor_cell(const Vector2i &p_coords, TileSet::CellNeigh } } -TypedArray<Vector2i> TileMap::get_used_cells() const { +TypedArray<Vector2i> TileMap::get_used_cells(int p_layer) const { + ERR_FAIL_INDEX_V(p_layer, (int)layers.size(), TypedArray<Vector2i>()); + // Returns the cells used in the tilemap. TypedArray<Vector2i> a; - a.resize(tile_map.size()); + a.resize(layers[p_layer].tile_map.size()); int i = 0; - for (Map<Vector2i, TileMapCell>::Element *E = tile_map.front(); E; E = E->next()) { + for (Map<Vector2i, TileMapCell>::Element *E = layers[p_layer].tile_map.front(); E; E = E->next()) { Vector2i p(E->key().x, E->key().y); a[i++] = p; } @@ -1573,18 +2667,20 @@ TypedArray<Vector2i> TileMap::get_used_cells() const { Rect2 TileMap::get_used_rect() { // Not const because of cache // Return the rect of the currently used area if (used_size_cache_dirty) { - if (tile_map.size() > 0) { - used_size_cache = Rect2(tile_map.front()->key().x, tile_map.front()->key().y, 0, 0); + bool first = true; + for (unsigned int i = 0; i < layers.size(); i++) { + const Map<Vector2i, TileMapCell> &tile_map = layers[i].tile_map; + if (tile_map.size() > 0) { + if (first) { + used_size_cache = Rect2(tile_map.front()->key().x, tile_map.front()->key().y, 1, 1); + first = false; + } - for (Map<Vector2i, TileMapCell>::Element *E = tile_map.front(); E; E = E->next()) { - used_size_cache.expand_to(Vector2(E->key().x, E->key().y)); + for (Map<Vector2i, TileMapCell>::Element *E = tile_map.front(); E; E = E->next()) { + used_size_cache.expand_to(Vector2(E->key().x + 1, E->key().y + 1)); + } } - - used_size_cache.size += Vector2(1, 1); - } else { - used_size_cache = Rect2(); } - used_size_cache_dirty = false; } @@ -1596,10 +2692,13 @@ Rect2 TileMap::get_used_rect() { // Not const because of cache void TileMap::set_light_mask(int p_light_mask) { // Occlusion: set light mask. CanvasItem::set_light_mask(p_light_mask); - for (Map<Vector2i, TileMapQuadrant>::Element *E = quadrant_map.front(); E; E = E->next()) { - for (const RID &F : E->get().canvas_items) { - RenderingServer::get_singleton()->canvas_item_set_light_mask(F, get_light_mask()); + for (unsigned int layer = 0; layer < layers.size(); layer++) { + for (Map<Vector2i, TileMapQuadrant>::Element *E = layers[layer].quadrant_map.front(); E; E = E->next()) { + for (const RID &ci : E->get().canvas_items) { + RenderingServer::get_singleton()->canvas_item_set_light_mask(ci, get_light_mask()); + } } + _rendering_update_layer(layer); } } @@ -1608,11 +2707,14 @@ void TileMap::set_material(const Ref<Material> &p_material) { CanvasItem::set_material(p_material); // Update material for the whole tilemap. - for (Map<Vector2i, TileMapQuadrant>::Element *E = quadrant_map.front(); E; E = E->next()) { - TileMapQuadrant &q = E->get(); - for (const RID &F : q.canvas_items) { - RS::get_singleton()->canvas_item_set_use_parent_material(F, get_use_parent_material() || get_material().is_valid()); + for (unsigned int layer = 0; layer < layers.size(); layer++) { + for (Map<Vector2i, TileMapQuadrant>::Element *E = layers[layer].quadrant_map.front(); E; E = E->next()) { + TileMapQuadrant &q = E->get(); + for (const RID &ci : q.canvas_items) { + RS::get_singleton()->canvas_item_set_use_parent_material(ci, get_use_parent_material() || get_material().is_valid()); + } } + _rendering_update_layer(layer); } } @@ -1621,35 +2723,44 @@ void TileMap::set_use_parent_material(bool p_use_parent_material) { CanvasItem::set_use_parent_material(p_use_parent_material); // Update use_parent_material for the whole tilemap. - for (Map<Vector2i, TileMapQuadrant>::Element *E = quadrant_map.front(); E; E = E->next()) { - TileMapQuadrant &q = E->get(); - for (const RID &F : q.canvas_items) { - RS::get_singleton()->canvas_item_set_use_parent_material(F, get_use_parent_material() || get_material().is_valid()); + for (unsigned int layer = 0; layer < layers.size(); layer++) { + for (Map<Vector2i, TileMapQuadrant>::Element *E = layers[layer].quadrant_map.front(); E; E = E->next()) { + TileMapQuadrant &q = E->get(); + for (const RID &ci : q.canvas_items) { + RS::get_singleton()->canvas_item_set_use_parent_material(ci, get_use_parent_material() || get_material().is_valid()); + } } + _rendering_update_layer(layer); } } void TileMap::set_texture_filter(TextureFilter p_texture_filter) { // Set a default texture filter for the whole tilemap CanvasItem::set_texture_filter(p_texture_filter); - for (Map<Vector2i, TileMapQuadrant>::Element *F = quadrant_map.front(); F; F = F->next()) { - TileMapQuadrant &q = F->get(); - for (const RID &E : q.canvas_items) { - RenderingServer::get_singleton()->canvas_item_set_default_texture_filter(E, RS::CanvasItemTextureFilter(p_texture_filter)); - _make_quadrant_dirty(F); + for (unsigned int layer = 0; layer < layers.size(); layer++) { + for (Map<Vector2i, TileMapQuadrant>::Element *F = layers[layer].quadrant_map.front(); F; F = F->next()) { + TileMapQuadrant &q = F->get(); + for (const RID &ci : q.canvas_items) { + RenderingServer::get_singleton()->canvas_item_set_default_texture_filter(ci, RS::CanvasItemTextureFilter(p_texture_filter)); + _make_quadrant_dirty(F); + } } + _rendering_update_layer(layer); } } void TileMap::set_texture_repeat(CanvasItem::TextureRepeat p_texture_repeat) { // Set a default texture repeat for the whole tilemap CanvasItem::set_texture_repeat(p_texture_repeat); - for (Map<Vector2i, TileMapQuadrant>::Element *F = quadrant_map.front(); F; F = F->next()) { - TileMapQuadrant &q = F->get(); - for (const RID &E : q.canvas_items) { - RenderingServer::get_singleton()->canvas_item_set_default_texture_repeat(E, RS::CanvasItemTextureRepeat(p_texture_repeat)); - _make_quadrant_dirty(F); + for (unsigned int layer = 0; layer < layers.size(); layer++) { + for (Map<Vector2i, TileMapQuadrant>::Element *F = layers[layer].quadrant_map.front(); F; F = F->next()) { + TileMapQuadrant &q = F->get(); + for (const RID &ci : q.canvas_items) { + RenderingServer::get_singleton()->canvas_item_set_default_texture_repeat(ci, RS::CanvasItemTextureRepeat(p_texture_repeat)); + _make_quadrant_dirty(F); + } } + _rendering_update_layer(layer); } } @@ -1744,6 +2855,28 @@ void TileMap::draw_cells_outline(Control *p_control, Set<Vector2i> p_cells, Colo } } +TypedArray<String> TileMap::get_configuration_warnings() const { + TypedArray<String> warnings = Node::get_configuration_warnings(); + + // Retrieve the set of Z index values with a Y-sorted layer. + Set<int> y_sorted_z_index; + for (int layer = 0; layer < (int)layers.size(); layer++) { + if (layers[layer].y_sort_enabled) { + y_sorted_z_index.insert(layers[layer].z_index); + } + } + + // Check if we have a non-sorted layer in a Z-index with a Y-sorted layer. + for (int layer = 0; layer < (int)layers.size(); layer++) { + if (!layers[layer].y_sort_enabled && y_sorted_z_index.has(layers[layer].z_index)) { + warnings.push_back(TTR("A Y-sorted layer has the same Z-index value as a not Y-sorted layer.\nThis may lead to unwanted behaviors, as a layer that is not Y-sorted will be Y-sorted as a whole with tiles from Y-sorted layers.")); + break; + } + } + + return warnings; +} + void TileMap::_bind_methods() { ClassDB::bind_method(D_METHOD("set_tileset", "tileset"), &TileMap::set_tileset); ClassDB::bind_method(D_METHOD("get_tileset"), &TileMap::get_tileset); @@ -1751,22 +2884,35 @@ void TileMap::_bind_methods() { ClassDB::bind_method(D_METHOD("set_quadrant_size", "size"), &TileMap::set_quadrant_size); ClassDB::bind_method(D_METHOD("get_quadrant_size"), &TileMap::get_quadrant_size); - ClassDB::bind_method(D_METHOD("set_collision_visibility_mode", "show_collision"), &TileMap::set_collision_visibility_mode); + ClassDB::bind_method(D_METHOD("set_layers_count", "layers_count"), &TileMap::set_layers_count); + ClassDB::bind_method(D_METHOD("get_layers_count"), &TileMap::get_layers_count); + ClassDB::bind_method(D_METHOD("set_layer_name", "layer", "name"), &TileMap::set_layer_name); + ClassDB::bind_method(D_METHOD("get_layer_name", "layer"), &TileMap::get_layer_name); + ClassDB::bind_method(D_METHOD("set_layer_enabled", "layer", "enabled"), &TileMap::set_layer_enabled); + ClassDB::bind_method(D_METHOD("is_layer_enabled", "layer"), &TileMap::is_layer_enabled); + ClassDB::bind_method(D_METHOD("set_layer_y_sort_enabled", "layer", "y_sort_enabled"), &TileMap::set_layer_y_sort_enabled); + ClassDB::bind_method(D_METHOD("is_layer_y_sort_enabled", "layer"), &TileMap::is_layer_y_sort_enabled); + ClassDB::bind_method(D_METHOD("set_layer_y_sort_origin", "layer", "y_sort_origin"), &TileMap::set_layer_y_sort_origin); + ClassDB::bind_method(D_METHOD("get_layer_y_sort_origin", "layer"), &TileMap::get_layer_y_sort_origin); + ClassDB::bind_method(D_METHOD("set_layer_z_index", "layer", "z_index"), &TileMap::set_layer_z_index); + ClassDB::bind_method(D_METHOD("get_layer_z_indexd", "layer"), &TileMap::get_layer_z_index); + + ClassDB::bind_method(D_METHOD("set_collision_visibility_mode", "collision_visibility_mode"), &TileMap::set_collision_visibility_mode); ClassDB::bind_method(D_METHOD("get_collision_visibility_mode"), &TileMap::get_collision_visibility_mode); - ClassDB::bind_method(D_METHOD("set_navigation_visibility_mode", "show_navigation"), &TileMap::set_navigation_visibility_mode); + ClassDB::bind_method(D_METHOD("set_navigation_visibility_mode", "navigation_visibility_mode"), &TileMap::set_navigation_visibility_mode); ClassDB::bind_method(D_METHOD("get_navigation_visibility_mode"), &TileMap::get_navigation_visibility_mode); - ClassDB::bind_method(D_METHOD("set_cell", "coords", "source_id", "atlas_coords", "alternative_tile"), &TileMap::set_cell, DEFVAL(TileSet::INVALID_SOURCE), DEFVAL(TileSetSource::INVALID_ATLAS_COORDS), DEFVAL(TileSetSource::INVALID_TILE_ALTERNATIVE)); - ClassDB::bind_method(D_METHOD("get_cell_source_id", "coords", "use_proxies"), &TileMap::get_cell_source_id); - ClassDB::bind_method(D_METHOD("get_cell_atlas_coords", "coords", "use_proxies"), &TileMap::get_cell_atlas_coords); - ClassDB::bind_method(D_METHOD("get_cell_alternative_tile", "coords", "use_proxies"), &TileMap::get_cell_alternative_tile); + ClassDB::bind_method(D_METHOD("set_cell", "layer", "coords", "source_id", "atlas_coords", "alternative_tile"), &TileMap::set_cell, DEFVAL(TileSet::INVALID_SOURCE), DEFVAL(TileSetSource::INVALID_ATLAS_COORDS), DEFVAL(TileSetSource::INVALID_TILE_ALTERNATIVE)); + ClassDB::bind_method(D_METHOD("get_cell_source_id", "layer", "coords", "use_proxies"), &TileMap::get_cell_source_id); + ClassDB::bind_method(D_METHOD("get_cell_atlas_coords", "layer", "coords", "use_proxies"), &TileMap::get_cell_atlas_coords); + ClassDB::bind_method(D_METHOD("get_cell_alternative_tile", "layer", "coords", "use_proxies"), &TileMap::get_cell_alternative_tile); ClassDB::bind_method(D_METHOD("fix_invalid_tiles"), &TileMap::fix_invalid_tiles); ClassDB::bind_method(D_METHOD("get_surrounding_tiles", "coords"), &TileMap::get_surrounding_tiles); ClassDB::bind_method(D_METHOD("clear"), &TileMap::clear); - ClassDB::bind_method(D_METHOD("get_used_cells"), &TileMap::get_used_cells); + ClassDB::bind_method(D_METHOD("get_used_cells", "layer"), &TileMap::get_used_cells); ClassDB::bind_method(D_METHOD("get_used_rect"), &TileMap::get_used_rect); ClassDB::bind_method(D_METHOD("map_to_world", "map_position"), &TileMap::map_to_world); @@ -1774,15 +2920,19 @@ void TileMap::_bind_methods() { ClassDB::bind_method(D_METHOD("get_neighbor_cell", "coords", "neighbor"), &TileMap::get_neighbor_cell); - ClassDB::bind_method(D_METHOD("update_dirty_quadrants"), &TileMap::update_dirty_quadrants); + ClassDB::bind_method(D_METHOD("_update_dirty_quadrants"), &TileMap::_update_dirty_quadrants); - ClassDB::bind_method(D_METHOD("_set_tile_data"), &TileMap::_set_tile_data); - ClassDB::bind_method(D_METHOD("_get_tile_data"), &TileMap::_get_tile_data); + ClassDB::bind_method(D_METHOD("_set_tile_data", "layer"), &TileMap::_set_tile_data); + ClassDB::bind_method(D_METHOD("_get_tile_data", "layer"), &TileMap::_get_tile_data); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "tile_set", PROPERTY_HINT_RESOURCE_TYPE, "TileSet"), "set_tileset", "get_tileset"); ADD_PROPERTY(PropertyInfo(Variant::INT, "cell_quadrant_size", PROPERTY_HINT_RANGE, "1,128,1"), "set_quadrant_size", "get_quadrant_size"); - ADD_PROPERTY(PropertyInfo(Variant::INT, "show_collision", PROPERTY_HINT_ENUM, "Default,Force Show,Force Hide"), "set_collision_visibility_mode", "get_collision_visibility_mode"); - ADD_PROPERTY(PropertyInfo(Variant::INT, "show_navigation", PROPERTY_HINT_ENUM, "Default,Force Show,Force Hide"), "set_navigation_visibility_mode", "get_navigation_visibility_mode"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "collision_visibility_mode", PROPERTY_HINT_ENUM, "Default,Force Show,Force Hide"), "set_collision_visibility_mode", "get_collision_visibility_mode"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "navigation_visibility_mode", PROPERTY_HINT_ENUM, "Default,Force Show,Force Hide"), "set_navigation_visibility_mode", "get_navigation_visibility_mode"); + + ADD_GROUP("Layers", ""); + ADD_PROPERTY(PropertyInfo(Variant::INT, "layers_count"), "set_layers_count", "get_layers_count"); + ADD_PROPERTY_DEFAULT("layers_count", 1); ADD_PROPERTY_DEFAULT("format", FORMAT_1); @@ -1795,17 +2945,19 @@ void TileMap::_bind_methods() { void TileMap::_tile_set_changed() { emit_signal(SNAME("changed")); - _make_all_quadrants_dirty(true); + _recreate_internals(); } TileMap::TileMap() { set_notify_transform(true); set_notify_local_transform(false); + + layers.resize(1); } TileMap::~TileMap() { if (tile_set.is_valid()) { tile_set->disconnect("changed", callable_mp(this, &TileMap::_tile_set_changed)); } - _clear_quadrants(); + _clear_internals(); } diff --git a/scene/2d/tile_map.h b/scene/2d/tile_map.h index 9e35e73ad8..4800780f94 100644 --- a/scene/2d/tile_map.h +++ b/scene/2d/tile_map.h @@ -99,7 +99,8 @@ struct TileMapQuadrant { // Dirty list element SelfList<TileMapQuadrant> dirty_list_element; - // Quadrant coords. + // Quadrant layer and coords. + int layer = -1; Vector2i coords; // TileMapCells @@ -126,6 +127,7 @@ struct TileMapQuadrant { Map<Vector2i, String> scenes; void operator=(const TileMapQuadrant &q) { + layer = q.layer; coords = q.coords; debug_canvas_item = q.debug_canvas_item; canvas_items = q.canvas_items; @@ -136,6 +138,7 @@ struct TileMapQuadrant { TileMapQuadrant(const TileMapQuadrant &q) : dirty_list_element(this) { + layer = q.layer; coords = q.coords; debug_canvas_item = q.debug_canvas_item; canvas_items = q.canvas_items; @@ -196,11 +199,13 @@ private: }; mutable DataFormat format = FORMAT_1; // Assume lowest possible format if none is present; + static constexpr float FP_ADJUST = 0.00001; + // Properties. Ref<TileSet> tile_set; int quadrant_size = 16; - VisibilityMode show_collision = VISIBILITY_MODE_DEFAULT; - VisibilityMode show_navigation = VISIBILITY_MODE_DEFAULT; + VisibilityMode collision_visibility_mode = VISIBILITY_MODE_DEFAULT; + VisibilityMode navigation_visibility_mode = VISIBILITY_MODE_DEFAULT; // Updates. bool pending_update = false; @@ -211,25 +216,69 @@ private: Rect2 used_size_cache; bool used_size_cache_dirty = true; - // Map of cells. - Map<Vector2i, TileMapCell> tile_map; + // TileMap layers. + struct TileMapLayer { + String name; + bool enabled = true; + bool y_sort_enabled = false; + int y_sort_origin = 0; + int z_index = 0; + RID canvas_item; + Map<Vector2i, TileMapCell> tile_map; + Map<Vector2i, TileMapQuadrant> quadrant_map; + SelfList<TileMapQuadrant>::List dirty_quadrant_list; + }; + LocalVector<TileMapLayer> layers; + int selected_layer = -1; + + // Quadrants and internals management. + Vector2i _coords_to_quadrant_coords(int p_layer, const Vector2i &p_coords) const; + + Map<Vector2i, TileMapQuadrant>::Element *_create_quadrant(int p_layer, const Vector2i &p_qk); + + void _make_quadrant_dirty(Map<Vector2i, TileMapQuadrant>::Element *Q); + void _make_all_quadrants_dirty(); + void _queue_update_dirty_quadrants(); + + void _update_dirty_quadrants(); - // Quadrants management. - Map<Vector2i, TileMapQuadrant> quadrant_map; - Vector2i _coords_to_quadrant_coords(const Vector2i &p_coords) const; - SelfList<TileMapQuadrant>::List dirty_quadrant_list; + void _recreate_internals(); - Map<Vector2i, TileMapQuadrant>::Element *_create_quadrant(const Vector2i &p_qk); void _erase_quadrant(Map<Vector2i, TileMapQuadrant>::Element *Q); - void _make_all_quadrants_dirty(bool p_update = true); - void _make_quadrant_dirty(Map<Vector2i, TileMapQuadrant>::Element *Q, bool p_update = true); - void _recreate_quadrants(); - void _clear_quadrants(); + void _clear_layer_internals(int p_layer); + void _clear_internals(); + + // Rect caching. void _recompute_rect_cache(); + // Per-system methods. + bool _rendering_quadrant_order_dirty = false; + void _rendering_notification(int p_what); + void _rendering_update_layer(int p_layer); + void _rendering_cleanup_layer(int p_layer); + void _rendering_update_dirty_quadrants(SelfList<TileMapQuadrant>::List &r_dirty_quadrant_list); + void _rendering_create_quadrant(TileMapQuadrant *p_quadrant); + void _rendering_cleanup_quadrant(TileMapQuadrant *p_quadrant); + void _rendering_draw_quadrant_debug(TileMapQuadrant *p_quadrant); + + void _physics_notification(int p_what); + void _physics_update_dirty_quadrants(SelfList<TileMapQuadrant>::List &r_dirty_quadrant_list); + void _physics_create_quadrant(TileMapQuadrant *p_quadrant); + void _physics_cleanup_quadrant(TileMapQuadrant *p_quadrant); + void _physics_draw_quadrant_debug(TileMapQuadrant *p_quadrant); + + void _navigation_notification(int p_what); + void _navigation_update_dirty_quadrants(SelfList<TileMapQuadrant>::List &r_dirty_quadrant_list); + void _navigation_cleanup_quadrant(TileMapQuadrant *p_quadrant); + void _navigation_draw_quadrant_debug(TileMapQuadrant *p_quadrant); + + void _scenes_update_dirty_quadrants(SelfList<TileMapQuadrant>::List &r_dirty_quadrant_list); + void _scenes_cleanup_quadrant(TileMapQuadrant *p_quadrant); + void _scenes_draw_quadrant_debug(TileMapQuadrant *p_quadrant); + // Set and get tiles from data arrays. - void _set_tile_data(const Vector<int> &p_data); - Vector<int> _get_tile_data() const; + void _set_tile_data(int p_layer, const Vector<int> &p_data); + Vector<int> _get_tile_data(int p_layer) const; void _tile_set_changed(); @@ -258,27 +307,45 @@ public: void set_quadrant_size(int p_size); int get_quadrant_size() const; + static void draw_tile(RID p_canvas_item, Vector2i p_position, const Ref<TileSet> p_tile_set, int p_atlas_source_id, Vector2i p_atlas_coords, int p_alternative_tile, Color p_modulation = Color(1.0, 1.0, 1.0, 1.0)); + + // Layers management. + void set_layers_count(int p_layers_count); + int get_layers_count() const; + void set_layer_name(int p_layer, String p_name); + String get_layer_name(int p_layer) const; + void set_layer_enabled(int p_layer, bool p_visible); + bool is_layer_enabled(int p_layer) const; + void set_layer_y_sort_enabled(int p_layer, bool p_enabled); + bool is_layer_y_sort_enabled(int p_layer) const; + void set_layer_y_sort_origin(int p_layer, int p_y_sort_origin); + int get_layer_y_sort_origin(int p_layer) const; + void set_layer_z_index(int p_layer, int p_z_index); + int get_layer_z_index(int p_layer) const; + void set_selected_layer(int p_layer_id); // For editor use. + int get_selected_layer() const; + void set_collision_visibility_mode(VisibilityMode p_show_collision); VisibilityMode get_collision_visibility_mode(); void set_navigation_visibility_mode(VisibilityMode p_show_navigation); VisibilityMode get_navigation_visibility_mode(); - void set_cell(const Vector2i &p_coords, int p_source_id = -1, const Vector2i p_atlas_coords = TileSetSource::INVALID_ATLAS_COORDS, int p_alternative_tile = TileSetSource::INVALID_TILE_ALTERNATIVE); - int get_cell_source_id(const Vector2i &p_coords, bool p_use_proxies = false) const; - Vector2i get_cell_atlas_coords(const Vector2i &p_coords, bool p_use_proxies = false) const; - int get_cell_alternative_tile(const Vector2i &p_coords, bool p_use_proxies = false) const; + void set_cell(int p_layer, const Vector2i &p_coords, int p_source_id = -1, const Vector2i p_atlas_coords = TileSetSource::INVALID_ATLAS_COORDS, int p_alternative_tile = TileSetSource::INVALID_TILE_ALTERNATIVE); + int get_cell_source_id(int p_layer, const Vector2i &p_coords, bool p_use_proxies = false) const; + Vector2i get_cell_atlas_coords(int p_layer, const Vector2i &p_coords, bool p_use_proxies = false) const; + int get_cell_alternative_tile(int p_layer, const Vector2i &p_coords, bool p_use_proxies = false) const; - TileMapPattern *get_pattern(TypedArray<Vector2i> p_coords_array); + TileMapPattern *get_pattern(int p_layer, TypedArray<Vector2i> p_coords_array); Vector2i map_pattern(Vector2i p_position_in_tilemap, Vector2i p_coords_in_pattern, const TileMapPattern *p_pattern); - void set_pattern(Vector2i p_position, const TileMapPattern *p_pattern); + void set_pattern(int p_layer, Vector2i p_position, const TileMapPattern *p_pattern); // Not exposed to users - TileMapCell get_cell(const Vector2i &p_coords, bool p_use_proxies = false) const; - Map<Vector2i, TileMapQuadrant> &get_quadrant_map(); - int get_effective_quadrant_size() const; + TileMapCell get_cell(int p_layer, const Vector2i &p_coords, bool p_use_proxies = false) const; + Map<Vector2i, TileMapQuadrant> *get_quadrant_map(int p_layer); + int get_effective_quadrant_size(int p_layer) const; + //--- - void update_dirty_quadrants(); virtual void set_y_sort_enabled(bool p_enable) override; Vector2 map_to_world(const Vector2i &p_pos) const; @@ -287,7 +354,7 @@ public: bool is_existing_neighbor(TileSet::CellNeighbor p_cell_neighbor) const; Vector2i get_neighbor_cell(const Vector2i &p_coords, TileSet::CellNeighbor p_cell_neighbor) const; - TypedArray<Vector2i> get_used_cells() const; + TypedArray<Vector2i> get_used_cells(int p_layer) const; Rect2 get_used_rect(); // Not const because of cache // Override some methods of the CanvasItem class to pass the changes to the quadrants CanvasItems @@ -297,13 +364,19 @@ public: virtual void set_texture_filter(CanvasItem::TextureFilter p_texture_filter) override; virtual void set_texture_repeat(CanvasItem::TextureRepeat p_texture_repeat) override; + // Fixing a nclearing methods. void fix_invalid_tiles(); + + void clear_layer(int p_layer); void clear(); // Helpers TypedArray<Vector2i> get_surrounding_tiles(Vector2i coords); void draw_cells_outline(Control *p_control, Set<Vector2i> p_cells, Color p_color, Transform2D p_transform = Transform2D()); + // Configuration warnings. + TypedArray<String> get_configuration_warnings() const override; + TileMap(); ~TileMap(); }; diff --git a/scene/animation/tween.cpp b/scene/animation/tween.cpp index a57e986877..542011618d 100644 --- a/scene/animation/tween.cpp +++ b/scene/animation/tween.cpp @@ -140,6 +140,8 @@ bool Tween::is_valid() { } Ref<Tween> Tween::bind_node(Node *p_node) { + ERR_FAIL_NULL_V(p_node, this); + bound_node = p_node->get_instance_id(); is_bound = true; return this; diff --git a/scene/gui/code_edit.cpp b/scene/gui/code_edit.cpp index be5e0bf4e5..45d74c631a 100644 --- a/scene/gui/code_edit.cpp +++ b/scene/gui/code_edit.cpp @@ -72,13 +72,34 @@ void CodeEdit::_notification(int p_what) { code_completion_background_color = get_theme_color(SNAME("completion_background_color")); code_completion_selected_color = get_theme_color(SNAME("completion_selected_color")); code_completion_existing_color = get_theme_color(SNAME("completion_existing_color")); + + line_length_guideline_color = get_theme_color(SNAME("line_length_guideline_color")); } break; case NOTIFICATION_DRAW: { RID ci = get_canvas_item(); + const Size2 size = get_size(); const bool caret_visible = is_caret_visible(); const bool rtl = is_layout_rtl(); const int row_height = get_row_height(); + if (line_length_guideline_columns.size() > 0) { + const int xmargin_beg = cache.style_normal->get_margin(SIDE_LEFT) + get_total_gutter_width(); + const int xmargin_end = size.width - cache.style_normal->get_margin(SIDE_RIGHT) - (is_drawing_minimap() ? get_minimap_width() : 0); + const int char_size = (int)cache.font->get_char_size('0', 0, cache.font_size).width; + + for (int i = 0; i < line_length_guideline_columns.size(); i++) { + const int xoffset = xmargin_beg + char_size * (int)line_length_guideline_columns[i] - get_h_scroll(); + if (xoffset > xmargin_beg && xoffset < xmargin_end) { + Color guideline_color = (i == 0) ? line_length_guideline_color : line_length_guideline_color * Color(1, 1, 1, 0.5); + if (rtl) { + RenderingServer::get_singleton()->canvas_item_add_line(ci, Point2(size.width - xoffset, 0), Point2(size.width - xoffset, size.height), guideline_color); + continue; + } + RenderingServer::get_singleton()->canvas_item_add_line(ci, Point2(xoffset, 0), Point2(xoffset, size.height), guideline_color); + } + } + } + bool code_completion_below = false; if (caret_visible && code_completion_active && code_completion_options.size() > 0) { Ref<StyleBox> csb = get_theme_stylebox(SNAME("completion")); @@ -278,6 +299,39 @@ void CodeEdit::_gui_input(const Ref<InputEvent> &p_gui_input) { } } } + } else { + if (mb->get_button_index() == MOUSE_BUTTON_LEFT) { + if (mb->is_command_pressed() && symbol_lookup_word != String()) { + Vector2i mpos = mb->get_position(); + if (is_layout_rtl()) { + mpos.x = get_size().x - mpos.x; + } + int line, col; + _get_mouse_pos(Point2i(mpos.x, mpos.y), line, col); + + emit_signal(SNAME("symbol_lookup"), symbol_lookup_word, line, col); + return; + } + } + } + } + + Ref<InputEventMouseMotion> mm = p_gui_input; + if (mm.is_valid()) { + Vector2i mpos = mm->get_position(); + if (is_layout_rtl()) { + mpos.x = get_size().x - mpos.x; + } + + if (symbol_lookup_on_click_enabled) { + if (mm->is_command_pressed() && mm->get_button_mask() == 0 && !is_dragging_cursor()) { + symbol_lookup_new_word = get_word_at_pos(mpos); + if (symbol_lookup_new_word != symbol_lookup_word) { + emit_signal(SNAME("symbol_validate"), symbol_lookup_new_word); + } + } else { + set_symbol_lookup_word_as_valid(false); + } } } @@ -288,6 +342,25 @@ void CodeEdit::_gui_input(const Ref<InputEvent> &p_gui_input) { return; } + /* Ctrl + Hover symbols */ +#ifdef OSX_ENABLED + if (k->get_keycode() == KEY_META) { +#else + if (k->get_keycode() == KEY_CTRL) { +#endif + if (symbol_lookup_on_click_enabled) { + if (k->is_pressed() && !is_dragging_cursor()) { + symbol_lookup_new_word = get_word_at_pos(_get_local_mouse_pos()); + if (symbol_lookup_new_word != symbol_lookup_word) { + emit_signal(SNAME("symbol_validate"), symbol_lookup_new_word); + } + } else { + set_symbol_lookup_word_as_valid(false); + } + } + return; + } + /* If a modifier has been pressed, and nothing else, return. */ if (!k->is_pressed() || k->get_keycode() == KEY_CTRL || k->get_keycode() == KEY_ALT || k->get_keycode() == KEY_SHIFT || k->get_keycode() == KEY_META) { return; @@ -437,7 +510,12 @@ void CodeEdit::_gui_input(const Ref<InputEvent> &p_gui_input) { } } +/* General overrides */ Control::CursorShape CodeEdit::get_cursor_shape(const Point2 &p_pos) const { + if (symbol_lookup_word != String()) { + return CURSOR_POINTING_HAND; + } + if ((code_completion_active && code_completion_rect.has_point(p_pos)) || (is_readonly() && (!is_selecting_enabled() || get_line_count() == 0))) { return CURSOR_ARROW; } @@ -459,6 +537,58 @@ Control::CursorShape CodeEdit::get_cursor_shape(const Point2 &p_pos) const { return TextEdit::get_cursor_shape(p_pos); } +void CodeEdit::handle_unicode_input(uint32_t p_unicode) { + bool had_selection = is_selection_active(); + if (had_selection) { + begin_complex_operation(); + delete_selection(); + } + + // Remove the old character if in insert mode and no selection. + if (is_insert_mode() && !had_selection) { + begin_complex_operation(); + + // Make sure we don't try and remove empty space. + if (cursor_get_column() < get_line(cursor_get_line()).length()) { + _remove_text(cursor_get_line(), cursor_get_column(), cursor_get_line(), cursor_get_column() + 1); + } + } + + const char32_t chr[2] = { (char32_t)p_unicode, 0 }; + + if (auto_brace_completion_enabled) { + int cl = cursor_get_line(); + int cc = cursor_get_column(); + int caret_move_offset = 1; + + int post_brace_pair = cc < get_line(cl).length() ? _get_auto_brace_pair_close_at_pos(cl, cc) : -1; + + if (has_string_delimiter(chr) && cc > 0 && _is_char(get_line(cl)[cc - 1]) && post_brace_pair == -1) { + insert_text_at_cursor(chr); + } else if (cc < get_line(cl).length() && _is_char(get_line(cl)[cc])) { + insert_text_at_cursor(chr); + } else if (post_brace_pair != -1 && auto_brace_completion_pairs[post_brace_pair].close_key[0] == chr[0]) { + caret_move_offset = auto_brace_completion_pairs[post_brace_pair].close_key.length(); + } else if (is_in_comment(cl, cc) != -1 || (is_in_string(cl, cc) != -1 && has_string_delimiter(chr))) { + insert_text_at_cursor(chr); + } else { + insert_text_at_cursor(chr); + + int pre_brace_pair = _get_auto_brace_pair_open_at_pos(cl, cc + 1); + if (pre_brace_pair != -1) { + insert_text_at_cursor(auto_brace_completion_pairs[pre_brace_pair].close_key); + } + } + cursor_set_column(cc + caret_move_offset); + } else { + insert_text_at_cursor(chr); + } + + if ((is_insert_mode() && !had_selection) || (had_selection)) { + end_complex_operation(); + } +} + /* Indent management */ void CodeEdit::set_indent_size(const int p_size) { ERR_FAIL_COND_MSG(p_size <= 0, "Indend size must be greater than 0."); @@ -527,13 +657,13 @@ void CodeEdit::do_indent() { } if (!indent_using_spaces) { - _insert_text_at_cursor("\t"); + insert_text_at_cursor("\t"); return; } int spaces_to_add = _calculate_spaces_till_next_right_indent(cursor_get_column()); if (spaces_to_add > 0) { - _insert_text_at_cursor(String(" ").repeat(spaces_to_add)); + insert_text_at_cursor(String(" ").repeat(spaces_to_add)); } } @@ -713,34 +843,6 @@ int CodeEdit::_calculate_spaces_till_next_right_indent(int p_column) const { return indent_size - p_column % indent_size; } -/* TODO: remove once brace completion is refactored. */ -static char32_t _get_right_pair_symbol(char32_t c) { - if (c == '"') { - return '"'; - } - if (c == '\'') { - return '\''; - } - if (c == '(') { - return ')'; - } - if (c == '[') { - return ']'; - } - if (c == '{') { - return '}'; - } - return 0; -} - -static bool _is_pair_left_symbol(char32_t c) { - return c == '"' || - c == '\'' || - c == '(' || - c == '[' || - c == '{'; -} - void CodeEdit::_new_line(bool p_split_current_line, bool p_above) { if (is_readonly()) { return; @@ -803,9 +905,8 @@ void CodeEdit::_new_line(bool p_split_current_line, bool p_above) { if (should_indent) { ins += indent_text; - /* TODO: Change when brace completion is refactored. */ - char32_t closing_char = _get_right_pair_symbol(indent_char); - if (closing_char != 0 && closing_char == line[cc]) { + String closing_pair = get_auto_brace_completion_close_key(String::chr(indent_char)); + if (!closing_pair.is_empty() && line.find(closing_pair, cc) == cc) { /* No need to move the brace below if we are not taking the text with us. */ if (p_split_current_line) { brace_indent = true; @@ -873,12 +974,20 @@ void CodeEdit::backspace() { merge_gutters(cl, prev_line); - /* TODO: Change when brace completion is refactored. */ - if (auto_brace_completion_enabled && cc > 0 && _is_pair_left_symbol(get_line(cl)[cc - 1])) { - _consume_backspace_for_pair_symbol(prev_line, prev_column); - cursor_set_line(prev_line, false, true); - cursor_set_column(prev_column); - return; + if (auto_brace_completion_enabled && cc > 0) { + int idx = _get_auto_brace_pair_open_at_pos(cl, cc); + if (idx != -1) { + prev_column = cc - auto_brace_completion_pairs[idx].open_key.length(); + + if (_get_auto_brace_pair_close_at_pos(cl, cc) == idx) { + _remove_text(prev_line, prev_column, cl, cc + auto_brace_completion_pairs[idx].close_key.length()); + } else { + _remove_text(prev_line, prev_column, cl, cc); + } + cursor_set_line(prev_line, false, true); + cursor_set_column(prev_column); + return; + } } /* For space indentation we need to do a simple unindent if there are no chars to the left, acting in the */ @@ -896,6 +1005,93 @@ void CodeEdit::backspace() { cursor_set_column(prev_column); } +/* Auto brace completion */ +void CodeEdit::set_auto_brace_completion_enabled(bool p_enabled) { + auto_brace_completion_enabled = p_enabled; +} + +bool CodeEdit::is_auto_brace_completion_enabled() const { + return auto_brace_completion_enabled; +} + +void CodeEdit::set_highlight_matching_braces_enabled(bool p_enabled) { + highlight_matching_braces_enabled = p_enabled; + update(); +} + +bool CodeEdit::is_highlight_matching_braces_enabled() const { + return highlight_matching_braces_enabled; +} + +void CodeEdit::add_auto_brace_completion_pair(const String &p_open_key, const String &p_close_key) { + ERR_FAIL_COND_MSG(p_open_key.is_empty(), "auto brace completion open key cannot be empty"); + ERR_FAIL_COND_MSG(p_close_key.is_empty(), "auto brace completion close key cannot be empty"); + + for (int i = 0; i < p_open_key.length(); i++) { + ERR_FAIL_COND_MSG(!is_symbol(p_open_key[i]), "auto brace completion open key must be a symbol"); + } + for (int i = 0; i < p_close_key.length(); i++) { + ERR_FAIL_COND_MSG(!is_symbol(p_close_key[i]), "auto brace completion close key must be a symbol"); + } + + int at = 0; + for (int i = 0; i < auto_brace_completion_pairs.size(); i++) { + ERR_FAIL_COND_MSG(auto_brace_completion_pairs[i].open_key == p_open_key, "auto brace completion open key '" + p_open_key + "' already exists."); + if (p_open_key.length() < auto_brace_completion_pairs[i].open_key.length()) { + at++; + } + } + + BracePair brace_pair; + brace_pair.open_key = p_open_key; + brace_pair.close_key = p_close_key; + auto_brace_completion_pairs.insert(at, brace_pair); +} + +void CodeEdit::set_auto_brace_completion_pairs(const Dictionary &p_auto_brace_completion_pairs) { + auto_brace_completion_pairs.clear(); + + Array keys = p_auto_brace_completion_pairs.keys(); + for (int i = 0; i < keys.size(); i++) { + add_auto_brace_completion_pair(keys[i], p_auto_brace_completion_pairs[keys[i]]); + } +} + +Dictionary CodeEdit::get_auto_brace_completion_pairs() const { + Dictionary brace_pairs; + for (int i = 0; i < auto_brace_completion_pairs.size(); i++) { + brace_pairs[auto_brace_completion_pairs[i].open_key] = auto_brace_completion_pairs[i].close_key; + } + return brace_pairs; +} + +bool CodeEdit::has_auto_brace_completion_open_key(const String &p_open_key) const { + for (int i = 0; i < auto_brace_completion_pairs.size(); i++) { + if (auto_brace_completion_pairs[i].open_key == p_open_key) { + return true; + } + } + return false; +} + +bool CodeEdit::has_auto_brace_completion_close_key(const String &p_close_key) const { + for (int i = 0; i < auto_brace_completion_pairs.size(); i++) { + if (auto_brace_completion_pairs[i].close_key == p_close_key) { + return true; + } + } + return false; +} + +String CodeEdit::get_auto_brace_completion_close_key(const String &p_open_key) const { + for (int i = 0; i < auto_brace_completion_pairs.size(); i++) { + if (auto_brace_completion_pairs[i].open_key == p_open_key) { + return auto_brace_completion_pairs[i].close_key; + } + } + return String(); +} + /* Main Gutter */ void CodeEdit::_update_draw_main_gutter() { set_gutter_draw(main_gutter, draw_breakpoints || draw_bookmarks || draw_executing_lines); @@ -1700,35 +1896,40 @@ void CodeEdit::confirm_code_completion(bool p_replace) { insert_text_at_cursor(insert_text.substr(matching_chars)); } - /* TODO: merge with autobrace completion, when in CodeEdit. */ /* Handle merging of symbols eg strings, brackets. */ const String line = get_line(caret_line); char32_t next_char = line[cursor_get_column()]; char32_t last_completion_char = insert_text[insert_text.length() - 1]; char32_t last_completion_char_display = display_text[display_text.length() - 1]; - if ((last_completion_char == '"' || last_completion_char == '\'') && (last_completion_char == next_char || last_completion_char_display == next_char)) { + int pre_brace_pair = cursor_get_column() > 0 ? _get_auto_brace_pair_open_at_pos(caret_line, cursor_get_column()) : -1; + int post_brace_pair = cursor_get_column() < get_line(caret_line).length() ? _get_auto_brace_pair_close_at_pos(caret_line, cursor_get_column()) : -1; + + if (post_brace_pair != -1 && (last_completion_char == next_char || last_completion_char_display == next_char)) { _remove_text(caret_line, cursor_get_column(), caret_line, cursor_get_column() + 1); } - if (last_completion_char == '(') { - if (next_char == last_completion_char) { - _remove_text(caret_line, cursor_get_column() - 1, caret_line, cursor_get_column()); - } else if (auto_brace_completion_enabled) { - insert_text_at_cursor(")"); - cursor_set_column(cursor_get_column() - 1); - } - } else if (last_completion_char == ')' && next_char == '(') { - _remove_text(caret_line, cursor_get_column() - 2, caret_line, cursor_get_column()); - if (line[cursor_get_column() + 1] != ')') { - cursor_set_column(cursor_get_column() - 1); + if (pre_brace_pair != -1 && pre_brace_pair != post_brace_pair && (last_completion_char == next_char || last_completion_char_display == next_char)) { + _remove_text(caret_line, cursor_get_column(), caret_line, cursor_get_column() + 1); + } else if (auto_brace_completion_enabled && pre_brace_pair != -1 && post_brace_pair == -1) { + insert_text_at_cursor(auto_brace_completion_pairs[pre_brace_pair].close_key); + cursor_set_column(cursor_get_column() - auto_brace_completion_pairs[pre_brace_pair].close_key.length()); + } + + if (pre_brace_pair == -1 && post_brace_pair == -1 && cursor_get_column() > 0 && cursor_get_column() < get_line(caret_line).length()) { + pre_brace_pair = _get_auto_brace_pair_open_at_pos(caret_line, cursor_get_column() + 1); + if (pre_brace_pair == _get_auto_brace_pair_close_at_pos(caret_line, cursor_get_column() - 1)) { + _remove_text(caret_line, cursor_get_column() - 2, caret_line, cursor_get_column()); + if (_get_auto_brace_pair_close_at_pos(caret_line, cursor_get_column() - 1) != pre_brace_pair) { + cursor_set_column(cursor_get_column() - 1); + } } } end_complex_operation(); cancel_code_completion(); - if (last_completion_char == '(') { + if (code_completion_prefixes.has(String::chr(last_completion_char))) { request_code_completion(); } } @@ -1742,6 +1943,58 @@ void CodeEdit::cancel_code_completion() { update(); } +/* Line length guidelines */ +void CodeEdit::set_line_length_guidelines(TypedArray<int> p_guideline_columns) { + line_length_guideline_columns = p_guideline_columns; + update(); +} + +TypedArray<int> CodeEdit::get_line_length_guidelines() const { + return line_length_guideline_columns; +} + +/* Symbol lookup */ +void CodeEdit::set_symbol_lookup_on_click_enabled(bool p_enabled) { + symbol_lookup_on_click_enabled = p_enabled; + set_symbol_lookup_word_as_valid(false); +} + +bool CodeEdit::is_symbol_lookup_on_click_enabled() const { + return symbol_lookup_on_click_enabled; +} + +String CodeEdit::get_text_for_symbol_lookup() { + int line, col; + Point2i mp = _get_local_mouse_pos(); + _get_mouse_pos(mp, line, col); + + StringBuilder lookup_text; + const int text_size = get_line_count(); + for (int i = 0; i < text_size; i++) { + String text = get_line(i); + + if (i == line) { + lookup_text += text.substr(0, col); + /* Not unicode, represents the cursor. */ + lookup_text += String::chr(0xFFFF); + lookup_text += text.substr(col, text.size()); + } else { + lookup_text += text; + } + + if (i != text_size - 1) { + lookup_text += "\n"; + } + } + return lookup_text.as_string(); +} + +void CodeEdit::set_symbol_lookup_word_as_valid(bool p_valid) { + symbol_lookup_word = p_valid ? symbol_lookup_new_word : ""; + symbol_lookup_new_word = ""; + _set_symbol_lookup_word(symbol_lookup_word); +} + void CodeEdit::_bind_methods() { /* Indent management */ ClassDB::bind_method(D_METHOD("set_indent_size", "size"), &CodeEdit::set_indent_size); @@ -1762,6 +2015,22 @@ void CodeEdit::_bind_methods() { ClassDB::bind_method(D_METHOD("indent_lines"), &CodeEdit::indent_lines); ClassDB::bind_method(D_METHOD("unindent_lines"), &CodeEdit::unindent_lines); + /* Auto brace completion */ + ClassDB::bind_method(D_METHOD("set_auto_brace_completion_enabled", "enable"), &CodeEdit::set_auto_brace_completion_enabled); + ClassDB::bind_method(D_METHOD("is_auto_brace_completion_enabled"), &CodeEdit::is_auto_brace_completion_enabled); + + ClassDB::bind_method(D_METHOD("set_highlight_matching_braces_enabled", "enable"), &CodeEdit::set_highlight_matching_braces_enabled); + ClassDB::bind_method(D_METHOD("is_highlight_matching_braces_enabled"), &CodeEdit::is_highlight_matching_braces_enabled); + + ClassDB::bind_method(D_METHOD("add_auto_brace_completion_pair", "start_key", "end_key"), &CodeEdit::add_auto_brace_completion_pair); + ClassDB::bind_method(D_METHOD("set_auto_brace_completion_pairs", "pairs"), &CodeEdit::set_auto_brace_completion_pairs); + ClassDB::bind_method(D_METHOD("get_auto_brace_completion_pairs"), &CodeEdit::get_auto_brace_completion_pairs); + + ClassDB::bind_method(D_METHOD("has_auto_brace_completion_open_key", "open_key"), &CodeEdit::has_auto_brace_completion_open_key); + ClassDB::bind_method(D_METHOD("has_auto_brace_completion_close_key", "close_key"), &CodeEdit::has_auto_brace_completion_close_key); + + ClassDB::bind_method(D_METHOD("get_auto_brace_completion_close_key", "open_key"), &CodeEdit::get_auto_brace_completion_close_key); + /* Main Gutter */ ClassDB::bind_method(D_METHOD("_main_gutter_draw_callback"), &CodeEdit::_main_gutter_draw_callback); @@ -1890,19 +2159,35 @@ void CodeEdit::_bind_methods() { BIND_VMETHOD(MethodInfo("_request_code_completion", PropertyInfo(Variant::BOOL, "force"))); BIND_VMETHOD(MethodInfo(Variant::ARRAY, "_filter_code_completion_candidates", PropertyInfo(Variant::ARRAY, "candidates"))); + /* Line length guidelines */ + ClassDB::bind_method(D_METHOD("set_line_length_guidelines", "guideline_columns"), &CodeEdit::set_line_length_guidelines); + ClassDB::bind_method(D_METHOD("get_line_length_guidelines"), &CodeEdit::get_line_length_guidelines); + + /* Symbol lookup */ + ClassDB::bind_method(D_METHOD("set_symbol_lookup_on_click_enabled", "enable"), &CodeEdit::set_symbol_lookup_on_click_enabled); + ClassDB::bind_method(D_METHOD("is_symbol_lookup_on_click_enabled"), &CodeEdit::is_symbol_lookup_on_click_enabled); + + ClassDB::bind_method(D_METHOD("get_text_for_symbol_lookup"), &CodeEdit::get_text_for_symbol_lookup); + + ClassDB::bind_method(D_METHOD("set_symbol_lookup_word_as_valid", "valid"), &CodeEdit::set_symbol_lookup_word_as_valid); + /* Inspector */ - ADD_PROPERTY(PropertyInfo(Variant::BOOL, "draw_breakpoints_gutter"), "set_draw_breakpoints_gutter", "is_drawing_breakpoints_gutter"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "symbol_lookup_on_click"), "set_symbol_lookup_on_click_enabled", "is_symbol_lookup_on_click_enabled"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "line_folding"), "set_line_folding_enabled", "is_line_folding_enabled"); - ADD_PROPERTY(PropertyInfo(Variant::BOOL, "draw_bookmarks"), "set_draw_bookmarks_gutter", "is_drawing_bookmarks_gutter"); + ADD_PROPERTY(PropertyInfo(Variant::PACKED_INT32_ARRAY, "line_length_guidelines"), "set_line_length_guidelines", "get_line_length_guidelines"); - ADD_PROPERTY(PropertyInfo(Variant::BOOL, "draw_executing_lines"), "set_draw_executing_lines_gutter", "is_drawing_executing_lines_gutter"); + ADD_GROUP("Gutters", "gutters_"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "gutters_draw_breakpoints_gutter"), "set_draw_breakpoints_gutter", "is_drawing_breakpoints_gutter"); - ADD_PROPERTY(PropertyInfo(Variant::BOOL, "draw_line_numbers"), "set_draw_line_numbers", "is_draw_line_numbers_enabled"); - ADD_PROPERTY(PropertyInfo(Variant::BOOL, "zero_pad_line_numbers"), "set_line_numbers_zero_padded", "is_line_numbers_zero_padded"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "gutters_draw_bookmarks"), "set_draw_bookmarks_gutter", "is_drawing_bookmarks_gutter"); - ADD_PROPERTY(PropertyInfo(Variant::BOOL, "draw_fold_gutter"), "set_draw_fold_gutter", "is_drawing_fold_gutter"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "gutters_draw_executing_lines"), "set_draw_executing_lines_gutter", "is_drawing_executing_lines_gutter"); - ADD_PROPERTY(PropertyInfo(Variant::BOOL, "line_folding"), "set_line_folding_enabled", "is_line_folding_enabled"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "gutters_draw_line_numbers"), "set_draw_line_numbers", "is_draw_line_numbers_enabled"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "gutters_zero_pad_line_numbers"), "set_line_numbers_zero_padded", "is_line_numbers_zero_padded"); + + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "gutters_draw_fold_gutter"), "set_draw_fold_gutter", "is_drawing_fold_gutter"); ADD_GROUP("Delimiters", "delimiter_"); ADD_PROPERTY(PropertyInfo(Variant::PACKED_STRING_ARRAY, "delimiter_strings"), "set_string_delimiters", "get_string_delimiters"); @@ -1918,11 +2203,74 @@ void CodeEdit::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::BOOL, "indent_automatic"), "set_auto_indent_enabled", "is_auto_indent_enabled"); ADD_PROPERTY(PropertyInfo(Variant::PACKED_STRING_ARRAY, "indent_automatic_prefixes"), "set_auto_indent_prefixes", "get_auto_indent_prefixes"); + ADD_GROUP("Auto brace completion", "auto_brace_completion_"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "auto_brace_completion_enabled"), "set_auto_brace_completion_enabled", "is_auto_brace_completion_enabled"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "auto_brace_completion_highlight_matching"), "set_highlight_matching_braces_enabled", "is_highlight_matching_braces_enabled"); + ADD_PROPERTY(PropertyInfo(Variant::DICTIONARY, "auto_brace_completion_pairs"), "set_auto_brace_completion_pairs", "get_auto_brace_completion_pairs"); + /* Signals */ + /* Gutters */ ADD_SIGNAL(MethodInfo("breakpoint_toggled", PropertyInfo(Variant::INT, "line"))); + + /* Code Completion */ ADD_SIGNAL(MethodInfo("request_code_completion")); + + /* Symbol lookup */ + ADD_SIGNAL(MethodInfo("symbol_lookup", PropertyInfo(Variant::STRING, "symbol"), PropertyInfo(Variant::INT, "line"), PropertyInfo(Variant::INT, "column"))); + ADD_SIGNAL(MethodInfo("symbol_validate", PropertyInfo(Variant::STRING, "symbol"))); } +/* Auto brace completion */ +int CodeEdit::_get_auto_brace_pair_open_at_pos(int p_line, int p_col) { + const String &line = get_line(p_line); + + /* Should be fast enough, expecting low amount of pairs... */ + for (int i = 0; i < auto_brace_completion_pairs.size(); i++) { + const String &open_key = auto_brace_completion_pairs[i].open_key; + if (p_col - open_key.length() < 0) { + continue; + } + + bool is_match = true; + for (int j = 0; j < open_key.length(); j++) { + if (line[(p_col - 1) - j] != open_key[(open_key.length() - 1) - j]) { + is_match = false; + break; + } + } + + if (is_match) { + return i; + } + } + return -1; +} + +int CodeEdit::_get_auto_brace_pair_close_at_pos(int p_line, int p_col) { + const String &line = get_line(p_line); + + /* Should be fast enough, expecting low amount of pairs... */ + for (int i = 0; i < auto_brace_completion_pairs.size(); i++) { + if (p_col + auto_brace_completion_pairs[i].close_key.length() > line.length()) { + continue; + } + + bool is_match = true; + for (int j = 0; j < auto_brace_completion_pairs[i].close_key.length(); j++) { + if (line[p_col + j] != auto_brace_completion_pairs[i].close_key[j]) { + is_match = false; + break; + } + } + + if (is_match) { + return i; + } + } + return -1; +} + +/* Gutters */ void CodeEdit::_gutter_clicked(int p_line, int p_gutter) { if (p_gutter == main_gutter) { if (draw_breakpoints) { @@ -2547,6 +2895,17 @@ CodeEdit::CodeEdit() { auto_indent_prefixes.insert('['); auto_indent_prefixes.insert('('); + /* Auto brace completion */ + add_auto_brace_completion_pair("(", ")"); + add_auto_brace_completion_pair("{", "}"); + add_auto_brace_completion_pair("[", "]"); + add_auto_brace_completion_pair("\"", "\""); + add_auto_brace_completion_pair("\'", "\'"); + + /* Delimiter traking */ + add_string_delimiter("\"", "\"", false); + add_string_delimiter("\'", "\'", false); + /* Text Direction */ set_layout_direction(LAYOUT_DIRECTION_LTR); set_text_direction(TEXT_DIRECTION_LTR); diff --git a/scene/gui/code_edit.h b/scene/gui/code_edit.h index 25b518402b..72fdc6e787 100644 --- a/scene/gui/code_edit.h +++ b/scene/gui/code_edit.h @@ -66,6 +66,19 @@ private: void _new_line(bool p_split_current_line = true, bool p_above = false); + /* Auto brace completion */ + bool auto_brace_completion_enabled = false; + + /* BracePair open_key must be uniquie and ordered by length. */ + struct BracePair { + String open_key = ""; + String close_key = ""; + }; + Vector<BracePair> auto_brace_completion_pairs; + + int _get_auto_brace_pair_open_at_pos(int p_line, int p_col); + int _get_auto_brace_pair_close_at_pos(int p_line, int p_col); + /* Main Gutter */ enum MainGutterType { MAIN_GUTTER_BREAKPOINT = 0x01, @@ -112,7 +125,7 @@ private: void _update_gutter_indexes(); /* Line Folding */ - bool line_folding_enabled = true; + bool line_folding_enabled = false; /* Delimiters */ enum DelimiterType { @@ -210,6 +223,16 @@ private: void _lines_edited_from(int p_from_line, int p_to_line); + /* Line length guidelines */ + TypedArray<int> line_length_guideline_columns; + Color line_length_guideline_color; + + /* Symbol lookup */ + bool symbol_lookup_on_click_enabled = false; + + String symbol_lookup_new_word = ""; + String symbol_lookup_word = ""; + protected: void _gui_input(const Ref<InputEvent> &p_gui_input) override; void _notification(int p_what); @@ -217,7 +240,9 @@ protected: static void _bind_methods(); public: + /* General overrides */ virtual CursorShape get_cursor_shape(const Point2 &p_pos = Point2i()) const override; + virtual void handle_unicode_input(uint32_t p_unicode) override; /* Indent management */ void set_indent_size(const int p_size); @@ -240,6 +265,22 @@ public: virtual void backspace() override; + /* Auto brace completion */ + void set_auto_brace_completion_enabled(bool p_enabled); + bool is_auto_brace_completion_enabled() const; + + void set_highlight_matching_braces_enabled(bool p_enabled); + bool is_highlight_matching_braces_enabled() const; + + void add_auto_brace_completion_pair(const String &p_open_key, const String &p_close_key); + void set_auto_brace_completion_pairs(const Dictionary &p_auto_brace_completion_pairs); + Dictionary get_auto_brace_completion_pairs() const; + + bool has_auto_brace_completion_open_key(const String &p_open_key) const; + bool has_auto_brace_completion_close_key(const String &p_close_key) const; + + String get_auto_brace_completion_close_key(const String &p_open_key) const; + /* Main Gutter */ void set_draw_breakpoints_gutter(bool p_draw); bool is_drawing_breakpoints_gutter() const; @@ -347,6 +388,18 @@ public: void confirm_code_completion(bool p_replace = false); void cancel_code_completion(); + /* Line length guidelines */ + void set_line_length_guidelines(TypedArray<int> p_guideline_columns); + TypedArray<int> get_line_length_guidelines() const; + + /* Symbol lookup */ + void set_symbol_lookup_on_click_enabled(bool p_enabled); + bool is_symbol_lookup_on_click_enabled() const; + + String get_text_for_symbol_lookup(); + + void set_symbol_lookup_word_as_valid(bool p_valid); + CodeEdit(); ~CodeEdit(); }; diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp index be3edccc99..1b3935dd25 100644 --- a/scene/gui/text_edit.cpp +++ b/scene/gui/text_edit.cpp @@ -63,45 +63,6 @@ static bool _is_char(char32_t c) { return (c >= 'a' && c <= 'z') || (c >= 'A' && c <= 'Z') || c == '_'; } -static bool _is_pair_right_symbol(char32_t c) { - return c == '"' || - c == '\'' || - c == ')' || - c == ']' || - c == '}'; -} - -static bool _is_pair_left_symbol(char32_t c) { - return c == '"' || - c == '\'' || - c == '(' || - c == '[' || - c == '{'; -} - -static bool _is_pair_symbol(char32_t c) { - return _is_pair_left_symbol(c) || _is_pair_right_symbol(c); -} - -static char32_t _get_right_pair_symbol(char32_t c) { - if (c == '"') { - return '"'; - } - if (c == '\'') { - return '\''; - } - if (c == '(') { - return ')'; - } - if (c == '[') { - return ']'; - } - if (c == '{') { - return '}'; - } - return 0; -} - /////////////////////////////////////////////////////////////////////////////// void TextEdit::Text::set_font(const Ref<Font> &p_font) { @@ -633,29 +594,6 @@ void TextEdit::_notification(int p_what) { RenderingServer::get_singleton()->canvas_item_add_rect(ci, Rect2(Point2i(), get_size()), cache.background_color); } - if (line_length_guidelines) { - const int hard_x = xmargin_beg + (int)cache.font->get_char_size('0', 0, cache.font_size).width * line_length_guideline_hard_col - cursor.x_ofs; - if (hard_x > xmargin_beg && hard_x < xmargin_end) { - if (rtl) { - RenderingServer::get_singleton()->canvas_item_add_line(ci, Point2(size.width - hard_x, 0), Point2(size.width - hard_x, size.height), cache.line_length_guideline_color); - } else { - RenderingServer::get_singleton()->canvas_item_add_line(ci, Point2(hard_x, 0), Point2(hard_x, size.height), cache.line_length_guideline_color); - } - } - - // Draw a "Soft" line length guideline, less visible than the hard line length guideline. - // It's usually set to a lower column compared to the hard line length guideline. - // Only drawn if its column differs from the hard line length guideline. - const int soft_x = xmargin_beg + (int)cache.font->get_char_size('0', 0, cache.font_size).width * line_length_guideline_soft_col - cursor.x_ofs; - if (hard_x != soft_x && soft_x > xmargin_beg && soft_x < xmargin_end) { - if (rtl) { - RenderingServer::get_singleton()->canvas_item_add_line(ci, Point2(size.width - soft_x, 0), Point2(size.width - soft_x, size.height), cache.line_length_guideline_color * Color(1, 1, 1, 0.5)); - } else { - RenderingServer::get_singleton()->canvas_item_add_line(ci, Point2(soft_x, 0), Point2(soft_x, size.height), cache.line_length_guideline_color * Color(1, 1, 1, 0.5)); - } - } - } - int brace_open_match_line = -1; int brace_open_match_column = -1; bool brace_open_matching = false; @@ -665,7 +603,7 @@ void TextEdit::_notification(int p_what) { bool brace_close_matching = false; bool brace_close_mismatch = false; - if (brace_matching_enabled && cursor.line >= 0 && cursor.line < text.size() && cursor.column >= 0) { + if (highlight_matching_braces_enabled && cursor.line >= 0 && cursor.line < text.size() && cursor.column >= 0) { if (cursor.column < text[cursor.line].length()) { // Check for open. char32_t c = text[cursor.line][cursor.column]; @@ -1239,11 +1177,11 @@ void TextEdit::_notification(int p_what) { } } - if (!clipped && select_identifiers_enabled && highlighted_word.length() != 0) { // Highlight word - if (_is_char(highlighted_word[0]) || highlighted_word[0] == '.') { - int highlighted_word_col = _get_column_pos_of_word(highlighted_word, str, SEARCH_MATCH_CASE | SEARCH_WHOLE_WORDS, 0); + if (!clipped && lookup_symbol_word.length() != 0) { // Highlight word + if (_is_char(lookup_symbol_word[0]) || lookup_symbol_word[0] == '.') { + int highlighted_word_col = _get_column_pos_of_word(lookup_symbol_word, str, SEARCH_MATCH_CASE | SEARCH_WHOLE_WORDS, 0); while (highlighted_word_col != -1) { - Vector<Vector2> sel = TS->shaped_text_get_selection(rid, highlighted_word_col + start, highlighted_word_col + highlighted_word.length() + start); + Vector<Vector2> sel = TS->shaped_text_get_selection(rid, highlighted_word_col + start, highlighted_word_col + lookup_symbol_word.length() + start); for (int j = 0; j < sel.size(); j++) { Rect2 rect = Rect2(sel[j].x + char_margin + ofs_x, ofs_y, sel[j].y - sel[j].x, row_height); if (rect.position.x + rect.size.x <= xmargin_beg || rect.position.x > xmargin_end) { @@ -1260,7 +1198,7 @@ void TextEdit::_notification(int p_what) { draw_rect(rect, cache.font_selected_color); } - highlighted_word_col = _get_column_pos_of_word(highlighted_word, str, SEARCH_MATCH_CASE | SEARCH_WHOLE_WORDS, highlighted_word_col + 1); + highlighted_word_col = _get_column_pos_of_word(lookup_symbol_word, str, SEARCH_MATCH_CASE | SEARCH_WHOLE_WORDS, highlighted_word_col + 1); } } } @@ -1308,7 +1246,7 @@ void TextEdit::_notification(int p_what) { int char_pos = char_ofs + char_margin + ofs_x; if (char_pos >= xmargin_beg) { - if (brace_matching_enabled) { + if (highlight_matching_braces_enabled) { if ((brace_open_match_line == line && brace_open_match_column == glyphs[j].start) || (cursor.column == glyphs[j].start && cursor.line == line && cursor_wrap_index == line_wrap_index && (brace_open_matching || brace_open_mismatch))) { if (brace_open_mismatch) { @@ -1567,130 +1505,6 @@ void TextEdit::_notification(int p_what) { } } -void TextEdit::_consume_pair_symbol(char32_t ch) { - int cursor_position_to_move = cursor_get_column() + 1; - - char32_t ch_single[2] = { ch, 0 }; - char32_t ch_single_pair[2] = { _get_right_pair_symbol(ch), 0 }; - char32_t ch_pair[3] = { ch, _get_right_pair_symbol(ch), 0 }; - - if (is_selection_active()) { - int new_column, new_line; - - begin_complex_operation(); - _insert_text(get_selection_from_line(), get_selection_from_column(), - ch_single, - &new_line, &new_column); - - int to_col_offset = 0; - if (get_selection_from_line() == get_selection_to_line()) { - to_col_offset = 1; - } - - _insert_text(get_selection_to_line(), - get_selection_to_column() + to_col_offset, - ch_single_pair, - &new_line, &new_column); - end_complex_operation(); - - cursor_set_line(get_selection_to_line()); - cursor_set_column(get_selection_to_column() + to_col_offset); - - deselect(); - update(); - return; - } - - if ((ch == '\'' || ch == '"') && - cursor_get_column() > 0 && _is_text_char(text[cursor.line][cursor_get_column() - 1]) && !_is_pair_right_symbol(text[cursor.line][cursor_get_column()])) { - insert_text_at_cursor(ch_single); - cursor_set_column(cursor_position_to_move); - return; - } - - if (cursor_get_column() < text[cursor.line].length()) { - if (_is_text_char(text[cursor.line][cursor_get_column()])) { - insert_text_at_cursor(ch_single); - cursor_set_column(cursor_position_to_move); - return; - } - if (_is_pair_right_symbol(ch) && - text[cursor.line][cursor_get_column()] == ch) { - cursor_set_column(cursor_position_to_move); - return; - } - } - - String line = text[cursor.line]; - - bool in_single_quote = false; - bool in_double_quote = false; - bool found_comment = false; - - int c = 0; - while (c < line.length()) { - if (line[c] == '\\') { - c++; // Skip quoted anything. - - if (cursor.column == c) { - break; - } - } else if (!in_single_quote && !in_double_quote && line[c] == '#') { - found_comment = true; - break; - } else { - if (line[c] == '\'' && !in_double_quote) { - in_single_quote = !in_single_quote; - } else if (line[c] == '"' && !in_single_quote) { - in_double_quote = !in_double_quote; - } - } - - c++; - - if (cursor.column == c) { - break; - } - } - - // Do not need to duplicate quotes while in comments - if (found_comment) { - insert_text_at_cursor(ch_single); - cursor_set_column(cursor_position_to_move); - - return; - } - - // Disallow inserting duplicated quotes while already in string - if ((in_single_quote || in_double_quote) && (ch == '"' || ch == '\'')) { - insert_text_at_cursor(ch_single); - cursor_set_column(cursor_position_to_move); - - return; - } - - insert_text_at_cursor(ch_pair); - cursor_set_column(cursor_position_to_move); -} - -void TextEdit::_consume_backspace_for_pair_symbol(int prev_line, int prev_column) { - bool remove_right_symbol = false; - - if (cursor.column < text[cursor.line].length() && cursor.column > 0) { - char32_t left_char = text[cursor.line][cursor.column - 1]; - char32_t right_char = text[cursor.line][cursor.column]; - - if (right_char == _get_right_pair_symbol(left_char)) { - remove_right_symbol = true; - } - } - if (remove_right_symbol) { - _remove_text(prev_line, prev_column, cursor.line, cursor.column + 1); - } else { - _remove_text(prev_line, prev_column, cursor.line, cursor.column); - } -} - void TextEdit::backspace() { ScriptInstance *si = get_script_instance(); if (si && si->has_method("_backspace")) { @@ -1719,14 +1533,7 @@ void TextEdit::backspace() { if (is_line_hidden(cursor.line)) { set_line_as_hidden(prev_line, true); } - - if (auto_brace_completion_enabled && - cursor.column > 0 && - _is_pair_left_symbol(text[cursor.line][cursor.column - 1])) { - _consume_backspace_for_pair_symbol(prev_line, prev_column); - } else { - _remove_text(prev_line, prev_column, cursor.line, cursor.column); - } + _remove_text(prev_line, prev_column, cursor.line, cursor.column); cursor_set_line(prev_line, false, true); cursor_set_column(prev_column); @@ -2101,6 +1908,7 @@ void TextEdit::delete_selection() { } selection.active = false; + selection.selecting_mode = SelectionMode::SELECTION_MODE_NONE; _remove_text(selection.from_line, selection.from_column, selection.to_line, selection.to_column); cursor_set_line(selection.from_line, false, false); cursor_set_column(selection.from_column); @@ -2137,13 +1945,21 @@ void TextEdit::_move_cursor_document_end(bool p_select) { } } -void TextEdit::_handle_unicode_character(uint32_t unicode, bool p_had_selection) { - if (p_had_selection) { +void TextEdit::handle_unicode_input(uint32_t p_unicode) { + ScriptInstance *si = get_script_instance(); + if (si && si->has_method("_handle_unicode_input")) { + si->call("_handle_unicode_input", p_unicode); + return; + } + + bool had_selection = selection.active; + if (had_selection) { + begin_complex_operation(); delete_selection(); } // Remove the old character if in insert mode and no selection. - if (insert_mode && !p_had_selection) { + if (insert_mode && !had_selection) { begin_complex_operation(); // Make sure we don't try and remove empty space. @@ -2152,15 +1968,10 @@ void TextEdit::_handle_unicode_character(uint32_t unicode, bool p_had_selection) } } - const char32_t chr[2] = { (char32_t)unicode, 0 }; + const char32_t chr[2] = { (char32_t)p_unicode, 0 }; + insert_text_at_cursor(chr); - if (auto_brace_completion_enabled && _is_pair_symbol(chr[0])) { - _consume_pair_symbol(chr[0]); - } else { - _insert_text_at_cursor(chr); - } - - if ((insert_mode && !p_had_selection) || (selection.active != p_had_selection)) { + if ((insert_mode && !had_selection) || (had_selection)) { end_complex_operation(); } } @@ -2301,6 +2112,10 @@ void TextEdit::_get_minimap_mouse_row(const Point2i &p_mouse, int &r_row) const r_row = row; } +bool TextEdit::is_dragging_cursor() const { + return dragging_selection || dragging_minimap; +} + void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) { ERR_FAIL_COND(p_gui_input.is_null()); @@ -2478,14 +2293,6 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) { } } else { if (mb->get_button_index() == MOUSE_BUTTON_LEFT) { - if (mb->is_command_pressed() && highlighted_word != String()) { - int row, col; - _get_mouse_pos(Point2i(mpos.x, mpos.y), row, col); - - emit_signal(SNAME("symbol_lookup"), highlighted_word, row, col); - return; - } - dragging_minimap = false; dragging_selection = false; can_drag_minimap = false; @@ -2520,18 +2327,6 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) { if (is_layout_rtl()) { mpos.x = get_size().x - mpos.x; } - if (select_identifiers_enabled) { - if (!dragging_minimap && !dragging_selection && mm->is_command_pressed() && mm->get_button_mask() == 0) { - String new_word = get_word_at_pos(mpos); - if (new_word != highlighted_word) { - emit_signal(SNAME("symbol_validate"), new_word); - } - } else { - if (highlighted_word != String()) { - set_highlighted_word(String()); - } - } - } if (mm->get_button_mask() & MOUSE_BUTTON_MASK_LEFT && get_viewport()->gui_get_drag_data() == Variant()) { // Ignore if dragging. _reset_caret_blink_timer(); @@ -2566,23 +2361,6 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) { Ref<InputEventKey> k = p_gui_input; if (k.is_valid()) { - // Ctrl + Hover symbols -#ifdef OSX_ENABLED - if (k->get_keycode() == KEY_META) { -#else - if (k->get_keycode() == KEY_CTRL) { -#endif - if (select_identifiers_enabled) { - if (k->is_pressed() && !dragging_minimap && !dragging_selection) { - Point2 mp = _get_local_mouse_pos(); - emit_signal(SNAME("symbol_validate"), get_word_at_pos(mp)); - } else { - set_highlighted_word(String()); - } - } - return; - } - if (!k->is_pressed()) { return; } @@ -2598,9 +2376,6 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) { // * No Modifiers are pressed (except shift) bool allow_unicode_handling = !(k->is_command_pressed() || k->is_ctrl_pressed() || k->is_alt_pressed() || k->is_meta_pressed()); - // Save here for insert mode, just in case it is cleared in the following section. - bool had_selection = selection.active; - selection.selecting_text = false; // Check and handle all built in shortcuts. @@ -2806,9 +2581,9 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) { return; } + // Handle Unicode (if no modifiers active). if (allow_unicode_handling && !readonly && k->get_unicode() >= 32) { - // Handle Unicode (if no modifiers active). - _handle_unicode_character(k->get_unicode(), had_selection); + handle_unicode_input(k->get_unicode()); accept_event(); return; } @@ -3151,16 +2926,6 @@ void TextEdit::_remove_text(int p_from_line, int p_from_column, int p_to_line, i current_op = op; } -void TextEdit::_insert_text_at_cursor(const String &p_text) { - int new_column, new_line; - _insert_text(cursor.line, cursor.column, p_text, &new_line, &new_column); - _update_scrollbars(); - cursor_set_line(new_line, false); - cursor_set_column(new_column); - - update(); -} - int TextEdit::get_char_count() { int totalsize = 0; @@ -3704,23 +3469,19 @@ int TextEdit::get_column_x_offset_for_line(int p_char, int p_line) const { void TextEdit::insert_text_at_cursor(const String &p_text) { if (selection.active) { - cursor_set_line(selection.from_line, false); - cursor_set_column(selection.from_column); - - _remove_text(selection.from_line, selection.from_column, selection.to_line, selection.to_column); - selection.active = false; - selection.selecting_mode = SelectionMode::SELECTION_MODE_NONE; + delete_selection(); } - _insert_text_at_cursor(p_text); + int new_column, new_line; + _insert_text(cursor.line, cursor.column, p_text, &new_line, &new_column); + _update_scrollbars(); + + cursor_set_line(new_line, false); + cursor_set_column(new_column); update(); } Control::CursorShape TextEdit::get_cursor_shape(const Point2 &p_pos) const { - if (highlighted_word != String()) { - return CURSOR_POINTING_HAND; - } - int row, col; _get_mouse_pos(p_pos, row, col); @@ -3753,7 +3514,7 @@ void TextEdit::set_text(String p_text) { setting_text = true; if (!undo_enabled) { _clear(); - _insert_text_at_cursor(p_text); + insert_text_at_cursor(p_text); } if (undo_enabled) { @@ -3762,7 +3523,7 @@ void TextEdit::set_text(String p_text) { begin_complex_operation(); _remove_text(0, 0, MAX(0, get_line_count() - 1), MAX(get_line(MAX(get_line_count() - 1, 0)).size() - 1, 0)); - _insert_text_at_cursor(p_text); + insert_text_at_cursor(p_text); end_complex_operation(); selection.active = false; } @@ -3903,30 +3664,6 @@ bool TextEdit::get_draw_control_chars() const { return draw_control_chars; } -String TextEdit::get_text_for_lookup_completion() { - int row, col; - Point2i mp = _get_local_mouse_pos(); - _get_mouse_pos(mp, row, col); - - String longthing; - int len = text.size(); - for (int i = 0; i < len; i++) { - if (i == row) { - longthing += text[i].substr(0, col); - longthing += String::chr(0xFFFF); // Not unicode, represents the cursor. - longthing += text[i].substr(col, text[i].size()); - } else { - longthing += text[i]; - } - - if (i != len - 1) { - longthing += "\n"; - } - } - - return longthing; -} - String TextEdit::get_line(int line) const { if (line < 0 || line >= text.size()) { return ""; @@ -4015,9 +3752,8 @@ void TextEdit::_update_caches() { cache.font_readonly_color = get_theme_color(SNAME("font_readonly_color")); cache.selection_color = get_theme_color(SNAME("selection_color")); cache.current_line_color = get_theme_color(SNAME("current_line_color")); - cache.line_length_guideline_color = get_theme_color(SNAME("line_length_guideline_color")); cache.code_folding_color = get_theme_color(SNAME("code_folding_color"), SNAME("CodeEdit")); - cache.brace_mismatch_color = get_theme_color(SNAME("brace_mismatch_color")); + cache.brace_mismatch_color = get_theme_color(SNAME("brace_mismatch_color"), SNAME("CodeEdit")); cache.word_highlighted_color = get_theme_color(SNAME("word_highlighted_color")); cache.search_result_color = get_theme_color(SNAME("search_result_color")); cache.search_result_border_color = get_theme_color(SNAME("search_result_border_color")); @@ -4364,7 +4100,7 @@ void TextEdit::paste() { clipboard += ins; } - _insert_text_at_cursor(clipboard); + insert_text_at_cursor(clipboard); end_complex_operation(); update(); @@ -5324,21 +5060,6 @@ void TextEdit::insert_at(const String &p_text, int at) { } } -void TextEdit::set_show_line_length_guidelines(bool p_show) { - line_length_guidelines = p_show; - update(); -} - -void TextEdit::set_line_length_guideline_soft_column(int p_column) { - line_length_guideline_soft_col = p_column; - update(); -} - -void TextEdit::set_line_length_guideline_hard_column(int p_column) { - line_length_guideline_hard_col = p_column; - update(); -} - void TextEdit::set_draw_minimap(bool p_draw) { if (draw_minimap != p_draw) { draw_minimap = p_draw; @@ -5515,19 +5236,11 @@ void TextEdit::menu_option(int p_option) { } } -void TextEdit::set_highlighted_word(const String &new_word) { - highlighted_word = new_word; +void TextEdit::_set_symbol_lookup_word(const String &p_symbol) { + lookup_symbol_word = p_symbol; update(); } -void TextEdit::set_select_identifiers_on_hover(bool p_enable) { - select_identifiers_enabled = p_enable; -} - -bool TextEdit::is_selecting_identifiers_on_hover_enabled() const { - return select_identifiers_enabled; -} - void TextEdit::set_context_menu_enabled(bool p_enable) { context_menu_enabled = p_enable; } @@ -5719,6 +5432,7 @@ void TextEdit::_bind_methods() { ClassDB::bind_method(D_METHOD("delete_selection"), &TextEdit::delete_selection); ClassDB::bind_method(D_METHOD("backspace"), &TextEdit::backspace); BIND_VMETHOD(MethodInfo("_backspace")); + BIND_VMETHOD(MethodInfo("_handle_unicode_input", PropertyInfo(Variant::INT, "unicode"))) ClassDB::bind_method(D_METHOD("cut"), &TextEdit::cut); ClassDB::bind_method(D_METHOD("copy"), &TextEdit::copy); @@ -5727,6 +5441,7 @@ void TextEdit::_bind_methods() { ClassDB::bind_method(D_METHOD("select", "from_line", "from_column", "to_line", "to_column"), &TextEdit::select); ClassDB::bind_method(D_METHOD("select_all"), &TextEdit::select_all); ClassDB::bind_method(D_METHOD("deselect"), &TextEdit::deselect); + ClassDB::bind_method(D_METHOD("is_dragging_cursor"), &TextEdit::is_dragging_cursor); ClassDB::bind_method(D_METHOD("is_selection_active"), &TextEdit::is_selection_active); ClassDB::bind_method(D_METHOD("get_selection_from_line"), &TextEdit::get_selection_from_line); @@ -5777,6 +5492,7 @@ void TextEdit::_bind_methods() { ClassDB::bind_method(D_METHOD("is_gutter_overwritable", "gutter"), &TextEdit::is_gutter_overwritable); ClassDB::bind_method(D_METHOD("merge_gutters", "from_line", "to_line"), &TextEdit::merge_gutters); ClassDB::bind_method(D_METHOD("set_gutter_custom_draw", "column", "object", "callback"), &TextEdit::set_gutter_custom_draw); + ClassDB::bind_method(D_METHOD("get_total_gutter_width"), &TextEdit::get_total_gutter_width); // Line gutters. ClassDB::bind_method(D_METHOD("set_line_gutter_metadata", "line", "gutter", "metadata"), &TextEdit::set_line_gutter_metadata); @@ -5858,8 +5574,6 @@ void TextEdit::_bind_methods() { ADD_SIGNAL(MethodInfo("gutter_clicked", PropertyInfo(Variant::INT, "line"), PropertyInfo(Variant::INT, "gutter"))); ADD_SIGNAL(MethodInfo("gutter_added")); ADD_SIGNAL(MethodInfo("gutter_removed")); - ADD_SIGNAL(MethodInfo("symbol_lookup", PropertyInfo(Variant::STRING, "symbol"), PropertyInfo(Variant::INT, "row"), PropertyInfo(Variant::INT, "column"))); - ADD_SIGNAL(MethodInfo("symbol_validate", PropertyInfo(Variant::STRING, "symbol"))); BIND_ENUM_CONSTANT(MENU_CUT); BIND_ENUM_CONSTANT(MENU_COPY); diff --git a/scene/gui/text_edit.h b/scene/gui/text_edit.h index 62d576b48a..9e6dedb267 100644 --- a/scene/gui/text_edit.h +++ b/scene/gui/text_edit.h @@ -280,9 +280,6 @@ private: bool cursor_changed_dirty = false; bool text_changed_dirty = false; bool undo_enabled = true; - bool line_length_guidelines = false; - int line_length_guideline_soft_col = 80; - int line_length_guideline_hard_col = 100; bool hiding_enabled = false; bool draw_minimap = false; int minimap_width = 80; @@ -291,7 +288,6 @@ private: bool highlight_all_occurrences = false; bool scroll_past_end_of_file_enabled = false; - bool brace_matching_enabled = false; bool highlight_current_line = false; String cut_copy_line; @@ -309,7 +305,7 @@ private: float target_v_scroll = 0.0; float v_scroll_speed = 80.0; - String highlighted_word; + String lookup_symbol_word; uint64_t last_dblclk = 0; @@ -386,7 +382,6 @@ private: Size2 get_minimum_size() const override; int _get_control_height() const; - Point2 _get_local_mouse_pos() const; int _get_menu_action_accelerator(const String &p_action); void _reset_caret_blink_timer(); @@ -431,10 +426,9 @@ private: void _delete(bool p_word = false, bool p_all_to_right = false); void _move_cursor_document_start(bool p_select); void _move_cursor_document_end(bool p_select); - void _handle_unicode_character(uint32_t unicode, bool p_had_selection); protected: - bool auto_brace_completion_enabled = false; + bool highlight_matching_braces_enabled = false; struct Cache { Ref<Texture2D> tab_icon; @@ -455,7 +449,6 @@ protected: Color selection_color; Color code_folding_color; Color current_line_color; - Color line_length_guideline_color; Color brace_mismatch_color; Color word_highlighted_color; Color search_result_color; @@ -470,19 +463,17 @@ protected: void _insert_text(int p_line, int p_char, const String &p_text, int *r_end_line = nullptr, int *r_end_char = nullptr); void _remove_text(int p_from_line, int p_from_column, int p_to_line, int p_to_column); - void _insert_text_at_cursor(const String &p_text); virtual void _gui_input(const Ref<InputEvent> &p_gui_input); void _notification(int p_what); - void _consume_pair_symbol(char32_t ch); - void _consume_backspace_for_pair_symbol(int prev_line, int prev_column); - static void _bind_methods(); bool _set(const StringName &p_name, const Variant &p_value); bool _get(const StringName &p_name, Variant &r_ret) const; void _get_property_list(List<PropertyInfo> *p_list) const; + void _set_symbol_lookup_word(const String &p_symbol); + public: /* Syntax Highlighting. */ Ref<SyntaxHighlighter> get_syntax_highlighter(); @@ -577,8 +568,10 @@ public: virtual CursorShape get_cursor_shape(const Point2 &p_pos = Point2i()) const override; + Point2 _get_local_mouse_pos() const; void _get_mouse_pos(const Point2i &p_mouse, int &r_row, int &r_col) const; void _get_minimap_mouse_row(const Point2i &p_mouse, int &r_row) const; + bool is_dragging_cursor() const; //void delete_char(); //void delete_line(); @@ -607,7 +600,6 @@ public: void set_structured_text_bidi_override_options(Array p_args); Array get_structured_text_bidi_override_options() const; - void set_highlighted_word(const String &new_word); void set_text(String p_text); void insert_text_at_cursor(const String &p_text); void insert_at(const String &p_text, int at); @@ -635,13 +627,6 @@ public: scroll_past_end_of_file_enabled = p_enabled; update(); } - inline void set_auto_brace_completion(bool p_enabled) { - auto_brace_completion_enabled = p_enabled; - } - inline void set_brace_matching(bool p_enabled) { - brace_matching_enabled = p_enabled; - update(); - } void center_viewport_to_cursor(); @@ -686,6 +671,7 @@ public: void delete_selection(); + virtual void handle_unicode_input(uint32_t p_unicode); virtual void backspace(); void cut(); void copy(); @@ -751,10 +737,6 @@ public: void set_highlight_current_line(bool p_enabled); bool is_highlight_current_line_enabled() const; - void set_show_line_length_guidelines(bool p_show); - void set_line_length_guideline_soft_column(int p_column); - void set_line_length_guideline_hard_column(int p_column); - void set_draw_minimap(bool p_draw); bool is_drawing_minimap() const; @@ -766,9 +748,6 @@ public: void set_tooltip_request_func(Object *p_obj, const StringName &p_function, const Variant &p_udata); - void set_select_identifiers_on_hover(bool p_enable); - bool is_selecting_identifiers_on_hover_enabled() const; - void set_context_menu_enabled(bool p_enable); bool is_context_menu_enabled(); @@ -784,8 +763,6 @@ public: bool is_menu_visible() const; PopupMenu *get_menu() const; - String get_text_for_lookup_completion(); - virtual bool is_text_field() const override; TextEdit(); ~TextEdit(); diff --git a/scene/gui/tree.h b/scene/gui/tree.h index 10e6642303..be711b4c4f 100644 --- a/scene/gui/tree.h +++ b/scene/gui/tree.h @@ -462,8 +462,6 @@ private: void _gui_input(Ref<InputEvent> p_event); void _notification(int p_what); - Size2 get_minimum_size() const override; - void item_edited(int p_column, TreeItem *p_item, bool p_lmb = true); void item_changed(int p_column, TreeItem *p_item); void item_selected(int p_column, TreeItem *p_item); @@ -721,6 +719,8 @@ public: void set_allow_reselect(bool p_allow); bool get_allow_reselect() const; + Size2 get_minimum_size() const override; + Tree(); ~Tree(); }; diff --git a/scene/resources/default_theme/default_theme.cpp b/scene/resources/default_theme/default_theme.cpp index a4e126fcc6..d0dee2b5e3 100644 --- a/scene/resources/default_theme/default_theme.cpp +++ b/scene/resources/default_theme/default_theme.cpp @@ -457,7 +457,6 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const theme->set_color("current_line_color", "TextEdit", Color(0.25, 0.25, 0.26, 0.8)); theme->set_color("caret_color", "TextEdit", control_font_color); theme->set_color("caret_background_color", "TextEdit", Color(0, 0, 0)); - theme->set_color("brace_mismatch_color", "TextEdit", Color(1, 0.2, 0.2)); theme->set_color("word_highlighted_color", "TextEdit", Color(0.8, 0.9, 0.9, 0.15)); theme->set_constant("line_spacing", "TextEdit", 4 * scale); @@ -502,8 +501,8 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const theme->set_color("caret_background_color", "CodeEdit", Color(0, 0, 0)); theme->set_color("brace_mismatch_color", "CodeEdit", Color(1, 0.2, 0.2)); theme->set_color("line_number_color", "CodeEdit", Color(0.67, 0.67, 0.67, 0.4)); - theme->set_color("safe_line_number_color", "CodeEdit", Color(0.67, 0.78, 0.67, 0.6)); theme->set_color("word_highlighted_color", "CodeEdit", Color(0.8, 0.9, 0.9, 0.15)); + theme->set_color("line_length_guideline_color", "CodeEdit", Color(0.3, 0.5, 0.8, 0.1)); theme->set_constant("completion_lines", "CodeEdit", 7); theme->set_constant("completion_max_width", "CodeEdit", 50); diff --git a/scene/resources/environment.cpp b/scene/resources/environment.cpp index 8550af8bcb..cab6c0378a 100644 --- a/scene/resources/environment.cpp +++ b/scene/resources/environment.cpp @@ -449,6 +449,7 @@ bool Environment::is_sdfgi_enabled() const { } void Environment::set_sdfgi_cascades(SDFGICascades p_cascades) { + ERR_FAIL_INDEX(p_cascades, SDFGI_CASCADES_8 + 1); sdfgi_cascades = p_cascades; _update_sdfgi(); } diff --git a/scene/resources/surface_tool.cpp b/scene/resources/surface_tool.cpp index 9f8c35b668..875aa30824 100644 --- a/scene/resources/surface_tool.cpp +++ b/scene/resources/surface_tool.cpp @@ -1120,6 +1120,7 @@ SurfaceTool::CustomFormat SurfaceTool::get_custom_format(int p_index) const { void SurfaceTool::optimize_indices_for_cache() { ERR_FAIL_COND(optimize_vertex_cache_func == nullptr); ERR_FAIL_COND(index_array.size() == 0); + ERR_FAIL_COND(index_array.size() % 3 != 0); LocalVector old_index_array = index_array; memset(index_array.ptr(), 0, index_array.size() * sizeof(int)); diff --git a/scene/resources/tile_set.cpp b/scene/resources/tile_set.cpp index 737b47ed95..fcd31143a8 100644 --- a/scene/resources/tile_set.cpp +++ b/scene/resources/tile_set.cpp @@ -62,11 +62,6 @@ const char *TileSet::CELL_NEIGHBOR_ENUM_TO_TEXT[] = { "top_right_corner" }; -// --- Plugins --- -Vector<TileSetPlugin *> TileSet::get_tile_set_atlas_plugins() const { - return tile_set_plugins_vector; -} - // -- Shape and layout -- void TileSet::set_tile_shape(TileSet::TileShape p_shape) { tile_shape = p_shape; @@ -205,21 +200,11 @@ void TileSet::set_uv_clipping(bool p_uv_clipping) { uv_clipping = p_uv_clipping; emit_changed(); } + bool TileSet::is_uv_clipping() const { return uv_clipping; }; -void TileSet::set_y_sorting(bool p_y_sort) { - if (y_sorting == p_y_sort) { - return; - } - y_sorting = p_y_sort; - emit_changed(); -} -bool TileSet::is_y_sorting() const { - return y_sorting; -}; - void TileSet::set_occlusion_layers_count(int p_occlusion_layers_count) { ERR_FAIL_COND(p_occlusion_layers_count < 0); if (occlusion_layers.size() == p_occlusion_layers_count) { @@ -2604,8 +2589,6 @@ void TileSet::_bind_methods() { // Rendering. ClassDB::bind_method(D_METHOD("set_uv_clipping", "uv_clipping"), &TileSet::set_uv_clipping); ClassDB::bind_method(D_METHOD("is_uv_clipping"), &TileSet::is_uv_clipping); - ClassDB::bind_method(D_METHOD("set_y_sorting", "y_sorting"), &TileSet::set_y_sorting); - ClassDB::bind_method(D_METHOD("is_y_sorting"), &TileSet::is_y_sorting); ClassDB::bind_method(D_METHOD("set_occlusion_layers_count", "occlusion_layers_count"), &TileSet::set_occlusion_layers_count); ClassDB::bind_method(D_METHOD("get_occlusion_layers_count"), &TileSet::get_occlusion_layers_count); @@ -2670,7 +2653,6 @@ void TileSet::_bind_methods() { ADD_GROUP("Rendering", ""); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "uv_clipping"), "set_uv_clipping", "is_uv_clipping"); - ADD_PROPERTY(PropertyInfo(Variant::BOOL, "y_sorting"), "set_y_sorting", "is_y_sorting"); ADD_PROPERTY(PropertyInfo(Variant::INT, "occlusion_layers_count", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR), "set_occlusion_layers_count", "get_occlusion_layers_count"); ADD_GROUP("Physics", ""); @@ -2727,12 +2709,6 @@ TileSet::TileSet() { // Instantiate the tile meshes. tile_lines_mesh.instantiate(); tile_filled_mesh.instantiate(); - - // Instantiate and list all plugins. - tile_set_plugins_vector.append(memnew(TileSetPluginAtlasRendering)); - tile_set_plugins_vector.append(memnew(TileSetPluginAtlasPhysics)); - tile_set_plugins_vector.append(memnew(TileSetPluginAtlasNavigation)); - tile_set_plugins_vector.append(memnew(TileSetPluginScenesCollections)); } TileSet::~TileSet() { @@ -2744,9 +2720,6 @@ TileSet::~TileSet() { while (!source_ids.is_empty()) { remove_source(source_ids[0]); } - for (int i = 0; i < tile_set_plugins_vector.size(); i++) { - memdelete(tile_set_plugins_vector[i]); - } } /////////////////////////////// TileSetSource ////////////////////////////////////// @@ -2972,23 +2945,22 @@ void TileSetAtlasSource::_get_property_list(List<PropertyInfo> *p_list) const { // Get the alternative tile's properties and append them to the list of properties. List<PropertyInfo> alternative_property_list; E_alternative->get()->get_property_list(&alternative_property_list); - for (List<PropertyInfo>::Element *E_property = alternative_property_list.front(); E_property; E_property = E_property->next()) { - property_info = E_property->get(); + for (PropertyInfo &alternative_property_info : alternative_property_list) { bool valid; - Variant default_value = ClassDB::class_get_default_property_value("TileData", property_info.name, &valid); - Variant value = E_alternative->get()->get(property_info.name); + Variant default_value = ClassDB::class_get_default_property_value("TileData", alternative_property_info.name, &valid); + Variant value = E_alternative->get()->get(alternative_property_info.name); if (valid && value == default_value) { property_info.usage ^= PROPERTY_USAGE_STORAGE; } - property_info.name = vformat("%s/%s", vformat("%d", E_alternative->key()), property_info.name); - tile_property_list.push_back(property_info); + alternative_property_info.name = vformat("%s/%s", vformat("%d", E_alternative->key()), alternative_property_info.name); + tile_property_list.push_back(alternative_property_info); } } // Add all alternative. - for (List<PropertyInfo>::Element *E_property = tile_property_list.front(); E_property; E_property = E_property->next()) { - E_property->get().name = vformat("%s/%s", vformat("%d:%d", E_tile->key().x, E_tile->key().y), E_property->get().name); - p_list->push_back(E_property->get()); + for (PropertyInfo &tile_property_info : tile_property_list) { + tile_property_info.name = vformat("%s/%s", vformat("%d:%d", E_tile->key().x, E_tile->key().y), tile_property_info.name); + p_list->push_back(tile_property_info); } } } @@ -3817,6 +3789,7 @@ int TileData::get_terrain_set() const { } void TileData::set_peering_bit_terrain(TileSet::CellNeighbor p_peering_bit, int p_terrain_index) { + ERR_FAIL_INDEX(p_peering_bit, TileSet::CellNeighbor::CELL_NEIGHBOR_MAX); ERR_FAIL_COND(terrain_set < 0); ERR_FAIL_COND(p_terrain_index < -1); if (tile_set) { @@ -4238,842 +4211,3 @@ void TileData::_bind_methods() { ADD_SIGNAL(MethodInfo("changed")); } -/////////////////////////////// TileSetPluginAtlasRendering ////////////////////////////////////// - -void TileSetPluginAtlasRendering::tilemap_notification(TileMap *p_tile_map, int p_what) { - switch (p_what) { - case CanvasItem::NOTIFICATION_VISIBILITY_CHANGED: { - bool visible = p_tile_map->is_visible_in_tree(); - for (Map<Vector2i, TileMapQuadrant>::Element *E_quadrant = p_tile_map->get_quadrant_map().front(); E_quadrant; E_quadrant = E_quadrant->next()) { - TileMapQuadrant &q = E_quadrant->get(); - - // Update occluders transform. - for (Map<Vector2i, Vector2i, TileMapQuadrant::CoordsWorldComparator>::Element *E_cell = q.world_to_map.front(); E_cell; E_cell = E_cell->next()) { - Transform2D xform; - xform.set_origin(E_cell->key()); - for (List<RID>::Element *E_occluder_id = q.occluders.front(); E_occluder_id; E_occluder_id = E_occluder_id->next()) { - RS::get_singleton()->canvas_light_occluder_set_enabled(E_occluder_id->get(), visible); - } - } - } - } break; - case CanvasItem::NOTIFICATION_TRANSFORM_CHANGED: { - if (!p_tile_map->is_inside_tree()) { - return; - } - - for (Map<Vector2i, TileMapQuadrant>::Element *E_quadrant = p_tile_map->get_quadrant_map().front(); E_quadrant; E_quadrant = E_quadrant->next()) { - TileMapQuadrant &q = E_quadrant->get(); - - // Update occluders transform. - for (Map<Vector2i, Vector2i, TileMapQuadrant::CoordsWorldComparator>::Element *E_cell = q.world_to_map.front(); E_cell; E_cell = E_cell->next()) { - Transform2D xform; - xform.set_origin(E_cell->key()); - for (List<RID>::Element *E_occluder_id = q.occluders.front(); E_occluder_id; E_occluder_id = E_occluder_id->next()) { - RS::get_singleton()->canvas_light_occluder_set_transform(E_occluder_id->get(), p_tile_map->get_global_transform() * xform); - } - } - } - } break; - case CanvasItem::NOTIFICATION_DRAW: { - Ref<TileSet> tile_set = p_tile_map->get_tileset(); - if (tile_set.is_valid() || p_tile_map->is_y_sort_enabled()) { - RenderingServer::get_singleton()->canvas_item_set_sort_children_by_y(p_tile_map->get_canvas_item(), tile_set->is_y_sorting() || p_tile_map->is_y_sort_enabled()); - } - } break; - } -} - -void TileSetPluginAtlasRendering::draw_tile(RID p_canvas_item, Vector2i p_position, const Ref<TileSet> p_tile_set, int p_atlas_source_id, Vector2i p_atlas_coords, int p_alternative_tile, Color p_modulation) { - ERR_FAIL_COND(!p_tile_set.is_valid()); - ERR_FAIL_COND(!p_tile_set->has_source(p_atlas_source_id)); - ERR_FAIL_COND(!p_tile_set->get_source(p_atlas_source_id)->has_tile(p_atlas_coords)); - ERR_FAIL_COND(!p_tile_set->get_source(p_atlas_source_id)->has_alternative_tile(p_atlas_coords, p_alternative_tile)); - - TileSetSource *source = *p_tile_set->get_source(p_atlas_source_id); - TileSetAtlasSource *atlas_source = Object::cast_to<TileSetAtlasSource>(source); - if (atlas_source) { - // Get the texture. - Ref<Texture2D> tex = atlas_source->get_texture(); - if (!tex.is_valid()) { - return; - } - - // Check if we are in the texture, return otherwise. - Vector2i grid_size = atlas_source->get_atlas_grid_size(); - if (p_atlas_coords.x >= grid_size.x || p_atlas_coords.y >= grid_size.y) { - return; - } - - // Get tile data. - TileData *tile_data = Object::cast_to<TileData>(atlas_source->get_tile_data(p_atlas_coords, p_alternative_tile)); - - // Compute the offset - Rect2i source_rect = atlas_source->get_tile_texture_region(p_atlas_coords); - Vector2i tile_offset = atlas_source->get_tile_effective_texture_offset(p_atlas_coords, p_alternative_tile); - - // Compute the destination rectangle in the CanvasItem. - Rect2 dest_rect; - dest_rect.size = source_rect.size; - dest_rect.size.x += fp_adjust; - dest_rect.size.y += fp_adjust; - - bool transpose = tile_data->get_transpose(); - if (transpose) { - dest_rect.position = (p_position - Vector2(dest_rect.size.y, dest_rect.size.x) / 2 - tile_offset); - } else { - dest_rect.position = (p_position - dest_rect.size / 2 - tile_offset); - } - - if (tile_data->get_flip_h()) { - dest_rect.size.x = -dest_rect.size.x; - } - - if (tile_data->get_flip_v()) { - dest_rect.size.y = -dest_rect.size.y; - } - - // Get the tile modulation. - Color modulate = tile_data->get_modulate(); - modulate = Color(modulate.r * p_modulation.r, modulate.g * p_modulation.g, modulate.b * p_modulation.b, modulate.a * p_modulation.a); - - // Draw the tile. - tex->draw_rect_region(p_canvas_item, dest_rect, source_rect, modulate, transpose, p_tile_set->is_uv_clipping()); - } -} - -void TileSetPluginAtlasRendering::update_dirty_quadrants(TileMap *p_tile_map, SelfList<TileMapQuadrant>::List &r_dirty_quadrant_list) { - ERR_FAIL_COND(!p_tile_map); - ERR_FAIL_COND(!p_tile_map->is_inside_tree()); - Ref<TileSet> tile_set = p_tile_map->get_tileset(); - ERR_FAIL_COND(!tile_set.is_valid()); - - bool visible = p_tile_map->is_visible_in_tree(); - - SelfList<TileMapQuadrant> *q_list_element = r_dirty_quadrant_list.first(); - while (q_list_element) { - TileMapQuadrant &q = *q_list_element->self(); - - RenderingServer *rs = RenderingServer::get_singleton(); - - // Free the canvas items. - for (const RID &E : q.canvas_items) { - rs->free(E); - } - q.canvas_items.clear(); - - // Free the occluders. - for (const RID &E : q.occluders) { - rs->free(E); - } - q.occluders.clear(); - - // Those allow to group cell per material or z-index. - Ref<ShaderMaterial> prev_material; - int prev_z_index = 0; - RID prev_canvas_item; - - // Iterate over the cells of the quadrant. - for (Map<Vector2i, Vector2i, TileMapQuadrant::CoordsWorldComparator>::Element *E_cell = q.world_to_map.front(); E_cell; E_cell = E_cell->next()) { - TileMapCell c = p_tile_map->get_cell(E_cell->value(), true); - - TileSetSource *source; - if (tile_set->has_source(c.source_id)) { - source = *tile_set->get_source(c.source_id); - - if (!source->has_tile(c.get_atlas_coords()) || !source->has_alternative_tile(c.get_atlas_coords(), c.alternative_tile)) { - continue; - } - - TileSetAtlasSource *atlas_source = Object::cast_to<TileSetAtlasSource>(source); - if (atlas_source) { - // Get the tile data. - TileData *tile_data = Object::cast_to<TileData>(atlas_source->get_tile_data(c.get_atlas_coords(), c.alternative_tile)); - Ref<ShaderMaterial> mat = tile_data->tile_get_material(); - int z_index = tile_data->get_z_index(); - - // Quandrant pos. - Vector2 position = p_tile_map->map_to_world(q.coords * p_tile_map->get_effective_quadrant_size()); - if (tile_set->is_y_sorting()) { - // When Y-sorting, the quandrant size is sure to be 1, we can thus offset the CanvasItem. - position.y += tile_data->get_y_sort_origin(); - } - - // --- CanvasItems --- - // Create two canvas items, for rendering and debug. - RID canvas_item; - - // Check if the material or the z_index changed. - if (prev_canvas_item == RID() || prev_material != mat || prev_z_index != z_index) { - // If so, create a new CanvasItem. - canvas_item = rs->canvas_item_create(); - if (mat.is_valid()) { - rs->canvas_item_set_material(canvas_item, mat->get_rid()); - } - rs->canvas_item_set_parent(canvas_item, p_tile_map->get_canvas_item()); - rs->canvas_item_set_use_parent_material(canvas_item, p_tile_map->get_use_parent_material() || p_tile_map->get_material().is_valid()); - - Transform2D xform; - xform.set_origin(position); - rs->canvas_item_set_transform(canvas_item, xform); - - rs->canvas_item_set_light_mask(canvas_item, p_tile_map->get_light_mask()); - rs->canvas_item_set_z_index(canvas_item, z_index); - - rs->canvas_item_set_default_texture_filter(canvas_item, RS::CanvasItemTextureFilter(p_tile_map->CanvasItem::get_texture_filter())); - rs->canvas_item_set_default_texture_repeat(canvas_item, RS::CanvasItemTextureRepeat(p_tile_map->CanvasItem::get_texture_repeat())); - - q.canvas_items.push_back(canvas_item); - - prev_canvas_item = canvas_item; - prev_material = mat; - prev_z_index = z_index; - - } else { - // Keep the same canvas_item to draw on. - canvas_item = prev_canvas_item; - } - - // Drawing the tile in the canvas item. - draw_tile(canvas_item, E_cell->key() - position, tile_set, c.source_id, c.get_atlas_coords(), c.alternative_tile, p_tile_map->get_self_modulate()); - - // --- Occluders --- - for (int i = 0; i < tile_set->get_occlusion_layers_count(); i++) { - Transform2D xform; - xform.set_origin(E_cell->key()); - if (tile_data->get_occluder(i).is_valid()) { - RID occluder_id = rs->canvas_light_occluder_create(); - rs->canvas_light_occluder_set_enabled(occluder_id, visible); - rs->canvas_light_occluder_set_transform(occluder_id, p_tile_map->get_global_transform() * xform); - rs->canvas_light_occluder_set_polygon(occluder_id, tile_data->get_occluder(i)->get_rid()); - rs->canvas_light_occluder_attach_to_canvas(occluder_id, p_tile_map->get_canvas()); - rs->canvas_light_occluder_set_light_mask(occluder_id, tile_set->get_occlusion_layer_light_mask(i)); - q.occluders.push_back(occluder_id); - } - } - } - } - } - - quadrant_order_dirty = true; - q_list_element = q_list_element->next(); - } - - // Reset the drawing indices - if (quadrant_order_dirty) { - int index = -(int64_t)0x80000000; //always must be drawn below children. - - // Sort the quadrants coords per world coordinates - Map<Vector2i, Vector2i, TileMapQuadrant::CoordsWorldComparator> world_to_map; - Map<Vector2i, TileMapQuadrant> quadrant_map = p_tile_map->get_quadrant_map(); - for (Map<Vector2i, TileMapQuadrant>::Element *E = quadrant_map.front(); E; E = E->next()) { - world_to_map[p_tile_map->map_to_world(E->key())] = E->key(); - } - - // Sort the quadrants - for (Map<Vector2i, Vector2i, TileMapQuadrant::CoordsWorldComparator>::Element *E = world_to_map.front(); E; E = E->next()) { - TileMapQuadrant &q = quadrant_map[E->value()]; - for (const RID &F : q.canvas_items) { - RS::get_singleton()->canvas_item_set_draw_index(F, index++); - } - } - - quadrant_order_dirty = false; - } -} - -void TileSetPluginAtlasRendering::create_quadrant(TileMap *p_tile_map, TileMapQuadrant *p_quadrant) { - Ref<TileSet> tile_set = p_tile_map->get_tileset(); - ERR_FAIL_COND(!tile_set.is_valid()); - - quadrant_order_dirty = true; -} - -void TileSetPluginAtlasRendering::cleanup_quadrant(TileMap *p_tile_map, TileMapQuadrant *p_quadrant) { - // Free the canvas items. - for (const RID &E : p_quadrant->canvas_items) { - RenderingServer::get_singleton()->free(E); - } - p_quadrant->canvas_items.clear(); - - // Free the occluders. - for (const RID &E : p_quadrant->occluders) { - RenderingServer::get_singleton()->free(E); - } - p_quadrant->occluders.clear(); -} - -void TileSetPluginAtlasRendering::draw_quadrant_debug(TileMap *p_tile_map, TileMapQuadrant *p_quadrant) { - Ref<TileSet> tile_set = p_tile_map->get_tileset(); - ERR_FAIL_COND(!tile_set.is_valid()); - - if (!Engine::get_singleton()->is_editor_hint()) { - return; - } - - // Draw a placeholder for scenes needing one. - RenderingServer *rs = RenderingServer::get_singleton(); - Vector2 quadrant_pos = p_tile_map->map_to_world(p_quadrant->coords * p_tile_map->get_effective_quadrant_size()); - for (Set<Vector2i>::Element *E_cell = p_quadrant->cells.front(); E_cell; E_cell = E_cell->next()) { - const TileMapCell &c = p_tile_map->get_cell(E_cell->get(), true); - - TileSetSource *source; - if (tile_set->has_source(c.source_id)) { - source = *tile_set->get_source(c.source_id); - - if (!source->has_tile(c.get_atlas_coords()) || !source->has_alternative_tile(c.get_atlas_coords(), c.alternative_tile)) { - continue; - } - - TileSetAtlasSource *atlas_source = Object::cast_to<TileSetAtlasSource>(source); - if (atlas_source) { - Vector2i grid_size = atlas_source->get_atlas_grid_size(); - if (!atlas_source->get_texture().is_valid() || c.get_atlas_coords().x >= grid_size.x || c.get_atlas_coords().y >= grid_size.y) { - // Generate a random color from the hashed values of the tiles. - Array to_hash; - to_hash.push_back(c.source_id); - to_hash.push_back(c.get_atlas_coords()); - to_hash.push_back(c.alternative_tile); - uint32_t hash = RandomPCG(to_hash.hash()).rand(); - - Color color; - color = color.from_hsv( - (float)((hash >> 24) & 0xFF) / 256.0, - Math::lerp(0.5, 1.0, (float)((hash >> 16) & 0xFF) / 256.0), - Math::lerp(0.5, 1.0, (float)((hash >> 8) & 0xFF) / 256.0), - 0.8); - - // Draw a placeholder tile. - Transform2D xform; - xform.set_origin(p_tile_map->map_to_world(E_cell->get()) - quadrant_pos); - rs->canvas_item_add_set_transform(p_quadrant->debug_canvas_item, xform); - rs->canvas_item_add_circle(p_quadrant->debug_canvas_item, Vector2(), MIN(tile_set->get_tile_size().x, tile_set->get_tile_size().y) / 4.0, color); - } - } - } - } -} - -/////////////////////////////// TileSetPluginAtlasPhysics ////////////////////////////////////// - -void TileSetPluginAtlasPhysics::tilemap_notification(TileMap *p_tile_map, int p_what) { - switch (p_what) { - case CanvasItem::NOTIFICATION_TRANSFORM_CHANGED: { - // Update the bodies transforms. - if (p_tile_map->is_inside_tree()) { - Map<Vector2i, TileMapQuadrant> quadrant_map = p_tile_map->get_quadrant_map(); - Transform2D global_transform = p_tile_map->get_global_transform(); - - for (Map<Vector2i, TileMapQuadrant>::Element *E = quadrant_map.front(); E; E = E->next()) { - TileMapQuadrant &q = E->get(); - - Transform2D xform; - xform.set_origin(p_tile_map->map_to_world(E->key() * p_tile_map->get_effective_quadrant_size())); - xform = global_transform * xform; - - for (int body_index = 0; body_index < q.bodies.size(); body_index++) { - PhysicsServer2D::get_singleton()->body_set_state(q.bodies[body_index], PhysicsServer2D::BODY_STATE_TRANSFORM, xform); - } - } - } - } break; - } -} - -void TileSetPluginAtlasPhysics::update_dirty_quadrants(TileMap *p_tile_map, SelfList<TileMapQuadrant>::List &r_dirty_quadrant_list) { - ERR_FAIL_COND(!p_tile_map); - ERR_FAIL_COND(!p_tile_map->is_inside_tree()); - Ref<TileSet> tile_set = p_tile_map->get_tileset(); - ERR_FAIL_COND(!tile_set.is_valid()); - - Transform2D global_transform = p_tile_map->get_global_transform(); - PhysicsServer2D *ps = PhysicsServer2D::get_singleton(); - - SelfList<TileMapQuadrant> *q_list_element = r_dirty_quadrant_list.first(); - while (q_list_element) { - TileMapQuadrant &q = *q_list_element->self(); - - Vector2 quadrant_pos = p_tile_map->map_to_world(q.coords * p_tile_map->get_effective_quadrant_size()); - - // Clear shapes. - for (int body_index = 0; body_index < q.bodies.size(); body_index++) { - ps->body_clear_shapes(q.bodies[body_index]); - - // Position the bodies. - Transform2D xform; - xform.set_origin(quadrant_pos); - xform = global_transform * xform; - ps->body_set_state(q.bodies[body_index], PhysicsServer2D::BODY_STATE_TRANSFORM, xform); - } - - for (Set<Vector2i>::Element *E_cell = q.cells.front(); E_cell; E_cell = E_cell->next()) { - TileMapCell c = p_tile_map->get_cell(E_cell->get(), true); - - TileSetSource *source; - if (tile_set->has_source(c.source_id)) { - source = *tile_set->get_source(c.source_id); - - if (!source->has_tile(c.get_atlas_coords()) || !source->has_alternative_tile(c.get_atlas_coords(), c.alternative_tile)) { - continue; - } - - TileSetAtlasSource *atlas_source = Object::cast_to<TileSetAtlasSource>(source); - if (atlas_source) { - TileData *tile_data = Object::cast_to<TileData>(atlas_source->get_tile_data(c.get_atlas_coords(), c.alternative_tile)); - - for (int body_index = 0; body_index < q.bodies.size(); body_index++) { - // Add the shapes again. - for (int polygon_index = 0; polygon_index < tile_data->get_collision_polygons_count(body_index); polygon_index++) { - bool one_way_collision = tile_data->is_collision_polygon_one_way(body_index, polygon_index); - float one_way_collision_margin = tile_data->get_collision_polygon_one_way_margin(body_index, polygon_index); - - int shapes_count = tile_data->get_collision_polygon_shapes_count(body_index, polygon_index); - for (int shape_index = 0; shape_index < shapes_count; shape_index++) { - Transform2D xform = Transform2D(); - xform.set_origin(p_tile_map->map_to_world(E_cell->get()) - quadrant_pos); - - // Add decomposed convex shapes. - Ref<ConvexPolygonShape2D> shape = tile_data->get_collision_polygon_shape(body_index, polygon_index, shape_index); - ps->body_add_shape(q.bodies[body_index], shape->get_rid(), xform); - ps->body_set_shape_metadata(q.bodies[body_index], shape_index, E_cell->get()); - ps->body_set_shape_as_one_way_collision(q.bodies[body_index], shape_index, one_way_collision, one_way_collision_margin); - } - } - } - } - } - } - - q_list_element = q_list_element->next(); - } -} - -void TileSetPluginAtlasPhysics::create_quadrant(TileMap *p_tile_map, TileMapQuadrant *p_quadrant) { - Ref<TileSet> tile_set = p_tile_map->get_tileset(); - ERR_FAIL_COND(!tile_set.is_valid()); - - //Get the TileMap's gobla transform. - Transform2D global_transform; - if (p_tile_map->is_inside_tree()) { - global_transform = p_tile_map->get_global_transform(); - } - - // Clear all bodies. - p_quadrant->bodies.clear(); - - // Create the body and set its parameters. - for (int layer_index = 0; layer_index < tile_set->get_physics_layers_count(); layer_index++) { - RID body = PhysicsServer2D::get_singleton()->body_create(); - PhysicsServer2D::get_singleton()->body_set_mode(body, PhysicsServer2D::BODY_MODE_STATIC); - - PhysicsServer2D::get_singleton()->body_attach_object_instance_id(body, p_tile_map->get_instance_id()); - PhysicsServer2D::get_singleton()->body_set_collision_layer(body, tile_set->get_physics_layer_collision_layer(layer_index)); - PhysicsServer2D::get_singleton()->body_set_collision_mask(body, tile_set->get_physics_layer_collision_mask(layer_index)); - - Ref<PhysicsMaterial> physics_material = tile_set->get_physics_layer_physics_material(layer_index); - if (!physics_material.is_valid()) { - PhysicsServer2D::get_singleton()->body_set_param(body, PhysicsServer2D::BODY_PARAM_BOUNCE, 0); - PhysicsServer2D::get_singleton()->body_set_param(body, PhysicsServer2D::BODY_PARAM_FRICTION, 1); - } else { - PhysicsServer2D::get_singleton()->body_set_param(body, PhysicsServer2D::BODY_PARAM_BOUNCE, physics_material->computed_bounce()); - PhysicsServer2D::get_singleton()->body_set_param(body, PhysicsServer2D::BODY_PARAM_FRICTION, physics_material->computed_friction()); - } - - if (p_tile_map->is_inside_tree()) { - RID space = p_tile_map->get_world_2d()->get_space(); - PhysicsServer2D::get_singleton()->body_set_space(body, space); - - Transform2D xform; - xform.set_origin(p_tile_map->map_to_world(p_quadrant->coords * p_tile_map->get_effective_quadrant_size())); - xform = global_transform * xform; - PhysicsServer2D::get_singleton()->body_set_state(body, PhysicsServer2D::BODY_STATE_TRANSFORM, xform); - } - - p_quadrant->bodies.push_back(body); - } -} - -void TileSetPluginAtlasPhysics::cleanup_quadrant(TileMap *p_tile_map, TileMapQuadrant *p_quadrant) { - // Remove a quadrant. - for (int body_index = 0; body_index < p_quadrant->bodies.size(); body_index++) { - PhysicsServer2D::get_singleton()->free(p_quadrant->bodies[body_index]); - } - p_quadrant->bodies.clear(); -} - -void TileSetPluginAtlasPhysics::draw_quadrant_debug(TileMap *p_tile_map, TileMapQuadrant *p_quadrant) { - // Draw the debug collision shapes. - Ref<TileSet> tile_set = p_tile_map->get_tileset(); - ERR_FAIL_COND(!tile_set.is_valid()); - - if (!p_tile_map->get_tree()) { - return; - } - - bool show_collision = false; - switch (p_tile_map->get_collision_visibility_mode()) { - case TileMap::VISIBILITY_MODE_DEFAULT: - show_collision = !Engine::get_singleton()->is_editor_hint() && (p_tile_map->get_tree() && p_tile_map->get_tree()->is_debugging_navigation_hint()); - break; - case TileMap::VISIBILITY_MODE_FORCE_HIDE: - show_collision = false; - break; - case TileMap::VISIBILITY_MODE_FORCE_SHOW: - show_collision = true; - break; - } - if (!show_collision) { - return; - } - - RenderingServer *rs = RenderingServer::get_singleton(); - - Vector2 quadrant_pos = p_tile_map->map_to_world(p_quadrant->coords * p_tile_map->get_effective_quadrant_size()); - - Color debug_collision_color = p_tile_map->get_tree()->get_debug_collisions_color(); - for (Set<Vector2i>::Element *E_cell = p_quadrant->cells.front(); E_cell; E_cell = E_cell->next()) { - TileMapCell c = p_tile_map->get_cell(E_cell->get(), true); - - Transform2D xform; - xform.set_origin(p_tile_map->map_to_world(E_cell->get()) - quadrant_pos); - rs->canvas_item_add_set_transform(p_quadrant->debug_canvas_item, xform); - - if (tile_set->has_source(c.source_id)) { - TileSetSource *source = *tile_set->get_source(c.source_id); - - if (!source->has_tile(c.get_atlas_coords()) || !source->has_alternative_tile(c.get_atlas_coords(), c.alternative_tile)) { - continue; - } - - TileSetAtlasSource *atlas_source = Object::cast_to<TileSetAtlasSource>(source); - if (atlas_source) { - TileData *tile_data = Object::cast_to<TileData>(atlas_source->get_tile_data(c.get_atlas_coords(), c.alternative_tile)); - - for (int body_index = 0; body_index < p_quadrant->bodies.size(); body_index++) { - for (int polygon_index = 0; polygon_index < tile_data->get_collision_polygons_count(body_index); polygon_index++) { - // Draw the debug polygon. - Vector<Vector2> polygon = tile_data->get_collision_polygon_points(body_index, polygon_index); - if (polygon.size() >= 3) { - Vector<Color> color; - color.push_back(debug_collision_color); - rs->canvas_item_add_polygon(p_quadrant->debug_canvas_item, polygon, color); - } - } - } - } - } - rs->canvas_item_add_set_transform(p_quadrant->debug_canvas_item, Transform2D()); - } -}; - -/////////////////////////////// TileSetPluginAtlasNavigation ////////////////////////////////////// - -void TileSetPluginAtlasNavigation::tilemap_notification(TileMap *p_tile_map, int p_what) { - switch (p_what) { - case CanvasItem::NOTIFICATION_TRANSFORM_CHANGED: { - if (p_tile_map->is_inside_tree()) { - Map<Vector2i, TileMapQuadrant> quadrant_map = p_tile_map->get_quadrant_map(); - Transform2D tilemap_xform = p_tile_map->get_global_transform(); - for (Map<Vector2i, TileMapQuadrant>::Element *E_quadrant = quadrant_map.front(); E_quadrant; E_quadrant = E_quadrant->next()) { - TileMapQuadrant &q = E_quadrant->get(); - for (Map<Vector2i, Vector<RID>>::Element *E_region = q.navigation_regions.front(); E_region; E_region = E_region->next()) { - for (int layer_index = 0; layer_index < E_region->get().size(); layer_index++) { - RID region = E_region->get()[layer_index]; - if (!region.is_valid()) { - continue; - } - Transform2D tile_transform; - tile_transform.set_origin(p_tile_map->map_to_world(E_region->key())); - NavigationServer2D::get_singleton()->region_set_transform(region, tilemap_xform * tile_transform); - } - } - } - } - } break; - } -} - -void TileSetPluginAtlasNavigation::update_dirty_quadrants(TileMap *p_tile_map, SelfList<TileMapQuadrant>::List &r_dirty_quadrant_list) { - ERR_FAIL_COND(!p_tile_map); - ERR_FAIL_COND(!p_tile_map->is_inside_tree()); - Ref<TileSet> tile_set = p_tile_map->get_tileset(); - ERR_FAIL_COND(!tile_set.is_valid()); - - // Get colors for debug. - SceneTree *st = SceneTree::get_singleton(); - Color debug_navigation_color; - bool debug_navigation = st && st->is_debugging_navigation_hint(); - if (debug_navigation) { - debug_navigation_color = st->get_debug_navigation_color(); - } - - Transform2D tilemap_xform = p_tile_map->get_global_transform(); - SelfList<TileMapQuadrant> *q_list_element = r_dirty_quadrant_list.first(); - while (q_list_element) { - TileMapQuadrant &q = *q_list_element->self(); - - // Clear navigation shapes in the quadrant. - for (Map<Vector2i, Vector<RID>>::Element *E = q.navigation_regions.front(); E; E = E->next()) { - for (int i = 0; i < E->get().size(); i++) { - RID region = E->get()[i]; - if (!region.is_valid()) { - continue; - } - NavigationServer2D::get_singleton()->region_set_map(region, RID()); - } - } - q.navigation_regions.clear(); - - // Get the navigation polygons and create regions. - for (Set<Vector2i>::Element *E_cell = q.cells.front(); E_cell; E_cell = E_cell->next()) { - TileMapCell c = p_tile_map->get_cell(E_cell->get(), true); - - TileSetSource *source; - if (tile_set->has_source(c.source_id)) { - source = *tile_set->get_source(c.source_id); - - if (!source->has_tile(c.get_atlas_coords()) || !source->has_alternative_tile(c.get_atlas_coords(), c.alternative_tile)) { - continue; - } - - TileSetAtlasSource *atlas_source = Object::cast_to<TileSetAtlasSource>(source); - if (atlas_source) { - TileData *tile_data = Object::cast_to<TileData>(atlas_source->get_tile_data(c.get_atlas_coords(), c.alternative_tile)); - q.navigation_regions[E_cell->get()].resize(tile_set->get_navigation_layers_count()); - - for (int layer_index = 0; layer_index < tile_set->get_navigation_layers_count(); layer_index++) { - Ref<NavigationPolygon> navpoly; - navpoly = tile_data->get_navigation_polygon(layer_index); - - if (navpoly.is_valid()) { - Transform2D tile_transform; - tile_transform.set_origin(p_tile_map->map_to_world(E_cell->get())); - - RID region = NavigationServer2D::get_singleton()->region_create(); - NavigationServer2D::get_singleton()->region_set_map(region, p_tile_map->get_world_2d()->get_navigation_map()); - NavigationServer2D::get_singleton()->region_set_transform(region, tilemap_xform * tile_transform); - NavigationServer2D::get_singleton()->region_set_navpoly(region, navpoly); - q.navigation_regions[E_cell->get()].write[layer_index] = region; - } - } - } - } - } - - q_list_element = q_list_element->next(); - } -} - -void TileSetPluginAtlasNavigation::cleanup_quadrant(TileMap *p_tile_map, TileMapQuadrant *p_quadrant) { - // Clear navigation shapes in the quadrant. - for (Map<Vector2i, Vector<RID>>::Element *E = p_quadrant->navigation_regions.front(); E; E = E->next()) { - for (int i = 0; i < E->get().size(); i++) { - RID region = E->get()[i]; - if (!region.is_valid()) { - continue; - } - NavigationServer2D::get_singleton()->free(region); - } - } - p_quadrant->navigation_regions.clear(); -} - -void TileSetPluginAtlasNavigation::draw_quadrant_debug(TileMap *p_tile_map, TileMapQuadrant *p_quadrant) { - // Draw the debug collision shapes. - Ref<TileSet> tile_set = p_tile_map->get_tileset(); - ERR_FAIL_COND(!tile_set.is_valid()); - - if (!p_tile_map->get_tree()) { - return; - } - - bool show_navigation = false; - switch (p_tile_map->get_navigation_visibility_mode()) { - case TileMap::VISIBILITY_MODE_DEFAULT: - show_navigation = !Engine::get_singleton()->is_editor_hint() && (p_tile_map->get_tree() && p_tile_map->get_tree()->is_debugging_navigation_hint()); - break; - case TileMap::VISIBILITY_MODE_FORCE_HIDE: - show_navigation = false; - break; - case TileMap::VISIBILITY_MODE_FORCE_SHOW: - show_navigation = true; - break; - } - if (!show_navigation) { - return; - } - - RenderingServer *rs = RenderingServer::get_singleton(); - - Color color = p_tile_map->get_tree()->get_debug_navigation_color(); - RandomPCG rand; - - Vector2 quadrant_pos = p_tile_map->map_to_world(p_quadrant->coords * p_tile_map->get_effective_quadrant_size()); - - for (Set<Vector2i>::Element *E_cell = p_quadrant->cells.front(); E_cell; E_cell = E_cell->next()) { - TileMapCell c = p_tile_map->get_cell(E_cell->get(), true); - - TileSetSource *source; - if (tile_set->has_source(c.source_id)) { - source = *tile_set->get_source(c.source_id); - - if (!source->has_tile(c.get_atlas_coords()) || !source->has_alternative_tile(c.get_atlas_coords(), c.alternative_tile)) { - continue; - } - - TileSetAtlasSource *atlas_source = Object::cast_to<TileSetAtlasSource>(source); - if (atlas_source) { - TileData *tile_data = Object::cast_to<TileData>(atlas_source->get_tile_data(c.get_atlas_coords(), c.alternative_tile)); - - Transform2D xform; - xform.set_origin(p_tile_map->map_to_world(E_cell->get()) - quadrant_pos); - rs->canvas_item_add_set_transform(p_quadrant->debug_canvas_item, xform); - - for (int layer_index = 0; layer_index < tile_set->get_navigation_layers_count(); layer_index++) { - Ref<NavigationPolygon> navpoly = tile_data->get_navigation_polygon(layer_index); - if (navpoly.is_valid()) { - PackedVector2Array navigation_polygon_vertices = navpoly->get_vertices(); - - for (int i = 0; i < navpoly->get_polygon_count(); i++) { - // An array of vertices for this polygon. - Vector<int> polygon = navpoly->get_polygon(i); - Vector<Vector2> vertices; - vertices.resize(polygon.size()); - for (int j = 0; j < polygon.size(); j++) { - ERR_FAIL_INDEX(polygon[j], navigation_polygon_vertices.size()); - vertices.write[j] = navigation_polygon_vertices[polygon[j]]; - } - - // Generate the polygon color, slightly randomly modified from the settings one. - Color random_variation_color; - random_variation_color.set_hsv(color.get_h() + rand.random(-1.0, 1.0) * 0.05, color.get_s(), color.get_v() + rand.random(-1.0, 1.0) * 0.1); - random_variation_color.a = color.a; - Vector<Color> colors; - colors.push_back(random_variation_color); - - rs->canvas_item_add_polygon(p_quadrant->debug_canvas_item, vertices, colors); - } - } - } - } - } - } -} - -/////////////////////////////// TileSetPluginScenesCollections ////////////////////////////////////// - -void TileSetPluginScenesCollections::update_dirty_quadrants(TileMap *p_tile_map, SelfList<TileMapQuadrant>::List &r_dirty_quadrant_list) { - Ref<TileSet> tile_set = p_tile_map->get_tileset(); - ERR_FAIL_COND(!tile_set.is_valid()); - - SelfList<TileMapQuadrant> *q_list_element = r_dirty_quadrant_list.first(); - while (q_list_element) { - TileMapQuadrant &q = *q_list_element->self(); - - // Clear the scenes. - for (Map<Vector2i, String>::Element *E = q.scenes.front(); E; E = E->next()) { - Node *node = p_tile_map->get_node(E->get()); - if (node) { - node->queue_delete(); - } - } - - q.scenes.clear(); - - // Recreate the scenes. - for (Set<Vector2i>::Element *E_cell = q.cells.front(); E_cell; E_cell = E_cell->next()) { - const TileMapCell &c = p_tile_map->get_cell(E_cell->get(), true); - - TileSetSource *source; - if (tile_set->has_source(c.source_id)) { - source = *tile_set->get_source(c.source_id); - - if (!source->has_tile(c.get_atlas_coords()) || !source->has_alternative_tile(c.get_atlas_coords(), c.alternative_tile)) { - continue; - } - - TileSetScenesCollectionSource *scenes_collection_source = Object::cast_to<TileSetScenesCollectionSource>(source); - if (scenes_collection_source) { - Ref<PackedScene> packed_scene = scenes_collection_source->get_scene_tile_scene(c.alternative_tile); - if (packed_scene.is_valid()) { - Node *scene = packed_scene->instantiate(); - p_tile_map->add_child(scene); - Control *scene_as_control = Object::cast_to<Control>(scene); - Node2D *scene_as_node2d = Object::cast_to<Node2D>(scene); - if (scene_as_control) { - scene_as_control->set_position(p_tile_map->map_to_world(E_cell->get()) + scene_as_control->get_position()); - } else if (scene_as_node2d) { - Transform2D xform; - xform.set_origin(p_tile_map->map_to_world(E_cell->get())); - scene_as_node2d->set_transform(xform * scene_as_node2d->get_transform()); - } - q.scenes[E_cell->get()] = scene->get_name(); - } - } - } - } - - q_list_element = q_list_element->next(); - } -} - -void TileSetPluginScenesCollections::cleanup_quadrant(TileMap *p_tile_map, TileMapQuadrant *p_quadrant) { - // Clear the scenes. - for (Map<Vector2i, String>::Element *E = p_quadrant->scenes.front(); E; E = E->next()) { - Node *node = p_tile_map->get_node(E->get()); - if (node) { - node->queue_delete(); - } - } - - p_quadrant->scenes.clear(); -} - -void TileSetPluginScenesCollections::draw_quadrant_debug(TileMap *p_tile_map, TileMapQuadrant *p_quadrant) { - Ref<TileSet> tile_set = p_tile_map->get_tileset(); - ERR_FAIL_COND(!tile_set.is_valid()); - - if (!Engine::get_singleton()->is_editor_hint()) { - return; - } - - // Draw a placeholder for scenes needing one. - RenderingServer *rs = RenderingServer::get_singleton(); - Vector2 quadrant_pos = p_tile_map->map_to_world(p_quadrant->coords * p_tile_map->get_effective_quadrant_size()); - for (Set<Vector2i>::Element *E_cell = p_quadrant->cells.front(); E_cell; E_cell = E_cell->next()) { - const TileMapCell &c = p_tile_map->get_cell(E_cell->get(), true); - - TileSetSource *source; - if (tile_set->has_source(c.source_id)) { - source = *tile_set->get_source(c.source_id); - - if (!source->has_tile(c.get_atlas_coords()) || !source->has_alternative_tile(c.get_atlas_coords(), c.alternative_tile)) { - continue; - } - - TileSetScenesCollectionSource *scenes_collection_source = Object::cast_to<TileSetScenesCollectionSource>(source); - if (scenes_collection_source) { - if (!scenes_collection_source->get_scene_tile_scene(c.alternative_tile).is_valid() || scenes_collection_source->get_scene_tile_display_placeholder(c.alternative_tile)) { - // Generate a random color from the hashed values of the tiles. - Array to_hash; - to_hash.push_back(c.source_id); - to_hash.push_back(c.alternative_tile); - uint32_t hash = RandomPCG(to_hash.hash()).rand(); - - Color color; - color = color.from_hsv( - (float)((hash >> 24) & 0xFF) / 256.0, - Math::lerp(0.5, 1.0, (float)((hash >> 16) & 0xFF) / 256.0), - Math::lerp(0.5, 1.0, (float)((hash >> 8) & 0xFF) / 256.0), - 0.8); - - // Draw a placeholder tile. - Transform2D xform; - xform.set_origin(p_tile_map->map_to_world(E_cell->get()) - quadrant_pos); - rs->canvas_item_add_set_transform(p_quadrant->debug_canvas_item, xform); - rs->canvas_item_add_circle(p_quadrant->debug_canvas_item, Vector2(), MIN(tile_set->get_tile_size().x, tile_set->get_tile_size().y) / 4.0, color); - } - } - } - } -} diff --git a/scene/resources/tile_set.h b/scene/resources/tile_set.h index 0a07981171..35e6999d13 100644 --- a/scene/resources/tile_set.h +++ b/scene/resources/tile_set.h @@ -191,7 +191,6 @@ private: Vector2 tile_skew = Vector2(0, 0); // Rendering. - bool y_sorting = false; bool uv_clipping = false; struct OcclusionLayer { uint32_t light_mask = 1; @@ -245,9 +244,6 @@ private: int next_source_id = 0; // --------------------- - // Plugins themselves. - Vector<TileSetPlugin *> tile_set_plugins_vector; - void _compute_next_source_id(); void _source_changed(); @@ -299,9 +295,6 @@ public: Ref<TileSetSource> get_source(int p_source_id) const; // Rendering - void set_y_sorting(bool p_y_sort); - bool is_y_sorting() const; - void set_uv_clipping(bool p_uv_clipping); bool is_uv_clipping() const; @@ -666,73 +659,6 @@ public: Variant get_custom_data_by_layer_id(int p_layer_id) const; }; -#include "scene/2d/tile_map.h" - -class TileSetPlugin : public Object { - GDCLASS(TileSetPlugin, Object); - -public: - // Tilemap updates. - virtual void tilemap_notification(TileMap *p_tile_map, int p_what){}; - virtual void update_dirty_quadrants(TileMap *p_tile_map, SelfList<TileMapQuadrant>::List &r_dirty_quadrant_list){}; - virtual void create_quadrant(TileMap *p_tile_map, TileMapQuadrant *p_quadrant){}; - virtual void cleanup_quadrant(TileMap *p_tile_map, TileMapQuadrant *p_quadrant){}; - - virtual void draw_quadrant_debug(TileMap *p_tile_map, TileMapQuadrant *p_quadrant){}; -}; - -class TileSetPluginAtlasRendering : public TileSetPlugin { - GDCLASS(TileSetPluginAtlasRendering, TileSetPlugin); - -private: - static constexpr float fp_adjust = 0.00001; - bool quadrant_order_dirty = false; - -public: - // Tilemap updates - virtual void tilemap_notification(TileMap *p_tile_map, int p_what) override; - virtual void update_dirty_quadrants(TileMap *p_tile_map, SelfList<TileMapQuadrant>::List &r_dirty_quadrant_list) override; - virtual void create_quadrant(TileMap *p_tile_map, TileMapQuadrant *p_quadrant) override; - virtual void cleanup_quadrant(TileMap *p_tile_map, TileMapQuadrant *p_quadrant) override; - virtual void draw_quadrant_debug(TileMap *p_tile_map, TileMapQuadrant *p_quadrant) override; - - // Other. - static void draw_tile(RID p_canvas_item, Vector2i p_position, const Ref<TileSet> p_tile_set, int p_atlas_source_id, Vector2i p_atlas_coords, int p_alternative_tile, Color p_modulation = Color(1.0, 1.0, 1.0, 1.0)); -}; - -class TileSetPluginAtlasPhysics : public TileSetPlugin { - GDCLASS(TileSetPluginAtlasPhysics, TileSetPlugin); - -public: - // Tilemap updates - virtual void tilemap_notification(TileMap *p_tile_map, int p_what) override; - virtual void update_dirty_quadrants(TileMap *p_tile_map, SelfList<TileMapQuadrant>::List &r_dirty_quadrant_list) override; - virtual void create_quadrant(TileMap *p_tile_map, TileMapQuadrant *p_quadrant) override; - virtual void cleanup_quadrant(TileMap *p_tile_map, TileMapQuadrant *p_quadrant) override; - virtual void draw_quadrant_debug(TileMap *p_tile_map, TileMapQuadrant *p_quadrant) override; -}; - -class TileSetPluginAtlasNavigation : public TileSetPlugin { - GDCLASS(TileSetPluginAtlasNavigation, TileSetPlugin); - -public: - // Tilemap updates - virtual void tilemap_notification(TileMap *p_tile_map, int p_what) override; - virtual void update_dirty_quadrants(TileMap *p_tile_map, SelfList<TileMapQuadrant>::List &r_dirty_quadrant_list) override; - virtual void cleanup_quadrant(TileMap *p_tile_map, TileMapQuadrant *p_quadrant) override; - virtual void draw_quadrant_debug(TileMap *p_tile_map, TileMapQuadrant *p_quadrant) override; -}; - -class TileSetPluginScenesCollections : public TileSetPlugin { - GDCLASS(TileSetPluginScenesCollections, TileSetPlugin); - -public: - // Tilemap updates - virtual void update_dirty_quadrants(TileMap *p_tile_map, SelfList<TileMapQuadrant>::List &r_dirty_quadrant_list) override; - virtual void cleanup_quadrant(TileMap *p_tile_map, TileMapQuadrant *p_quadrant) override; - virtual void draw_quadrant_debug(TileMap *p_tile_map, TileMapQuadrant *p_quadrant) override; -}; - VARIANT_ENUM_CAST(TileSet::CellNeighbor); VARIANT_ENUM_CAST(TileSet::TerrainMode); VARIANT_ENUM_CAST(TileSet::TileShape); |