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-rw-r--r--core/error_macros.h14
-rw-r--r--core/typedefs.h2
-rw-r--r--core/undo_redo.cpp32
-rw-r--r--core/ustring.cpp2
-rw-r--r--core/ustring.h8
-rw-r--r--drivers/gles2/shaders/scene.glsl1
-rw-r--r--editor/animation_bezier_editor.cpp8
-rw-r--r--editor/animation_track_editor.cpp42
-rw-r--r--editor/animation_track_editor_plugins.cpp6
-rw-r--r--editor/editor_audio_buses.cpp2
-rw-r--r--editor/plugins/animation_blend_space_1d_editor.cpp14
-rw-r--r--editor/plugins/animation_blend_space_2d_editor.cpp20
-rw-r--r--editor/plugins/animation_blend_tree_editor_plugin.cpp20
-rw-r--r--editor/plugins/animation_state_machine_editor.cpp18
-rw-r--r--editor/plugins/gradient_editor_plugin.cpp2
-rw-r--r--editor/plugins/skeleton_2d_editor_plugin.cpp4
-rw-r--r--editor/plugins/spatial_editor_plugin.cpp4
-rw-r--r--editor/plugins/tile_map_editor_plugin.cpp2
-rw-r--r--editor/plugins/visual_shader_editor_plugin.cpp24
-rw-r--r--editor/scene_tree_dock.cpp4
-rw-r--r--editor/settings_config_dialog.cpp6
-rw-r--r--modules/bullet/rigid_body_bullet.h2
-rw-r--r--modules/enet/networked_multiplayer_enet.cpp1
-rw-r--r--modules/gdnative/arvr/arvr_interface_gdnative.cpp2
-rw-r--r--modules/gdnative/gdnative/dictionary.cpp14
-rw-r--r--modules/gdnative/gdnative_api.json25
-rw-r--r--modules/gdnative/include/gdnative/dictionary.h4
-rw-r--r--modules/gdscript/gdscript_tokenizer.cpp4
-rw-r--r--modules/gdscript/gdscript_tokenizer.h6
-rw-r--r--modules/gridmap/grid_map_editor_plugin.cpp2
-rw-r--r--modules/visual_script/visual_script_editor.cpp2
-rw-r--r--platform/x11/joypad_linux.cpp2
-rw-r--r--platform/x11/os_x11.cpp2
-rw-r--r--scene/3d/voxel_light_baker.cpp2
-rw-r--r--scene/resources/resource_format_text.cpp1
-rw-r--r--servers/audio/reverb_sw.cpp3
-rw-r--r--servers/physics/collision_object_sw.h2
-rw-r--r--servers/visual/visual_server_scene.cpp10
38 files changed, 174 insertions, 145 deletions
diff --git a/core/error_macros.h b/core/error_macros.h
index 60a0e8a7dc..3aa8ed4596 100644
--- a/core/error_macros.h
+++ b/core/error_macros.h
@@ -154,6 +154,20 @@ extern bool _err_error_exists;
_err_error_exists = false; \
} while (0); // (*)
+/** An index has failed if m_index >=m_size, the function exists.
+* This function returns an error value, if returning Error, please select the most
+* appropriate error condition from error_macros.h
+*/
+
+#define ERR_FAIL_UNSIGNED_INDEX_V(m_index, m_size, m_retval) \
+ do { \
+ if (unlikely((m_index) >= (m_size))) { \
+ _err_print_index_error(FUNCTION_STR, __FILE__, __LINE__, m_index, m_size, _STR(m_index), _STR(m_size)); \
+ return m_retval; \
+ } else \
+ _err_error_exists = false; \
+ } while (0); // (*)
+
/** Use this one if there is no sensible fallback, that is, the error is unrecoverable.
* We'll return a null reference and try to keep running.
*/
diff --git a/core/typedefs.h b/core/typedefs.h
index 0005e5e6ee..e01e1c00b9 100644
--- a/core/typedefs.h
+++ b/core/typedefs.h
@@ -116,6 +116,8 @@ T *_nullptr() {
#define ABS(m_v) (((m_v) < 0) ? (-(m_v)) : (m_v))
#endif
+#define ABSDIFF(x, y) (((x) < (y)) ? ((y) - (x)) : ((x) - (y)))
+
#ifndef SGN
#define SGN(m_v) (((m_v) < 0) ? (-1.0) : (+1.0))
#endif
diff --git a/core/undo_redo.cpp b/core/undo_redo.cpp
index 00894b41d8..40ccd95758 100644
--- a/core/undo_redo.cpp
+++ b/core/undo_redo.cpp
@@ -63,43 +63,37 @@ void UndoRedo::create_action(const String &p_name, MergeMode p_mode) {
_discard_redo();
// Check if the merge operation is valid
- if (p_mode != MERGE_DISABLE && actions.size() && actions[actions.size() - 1].name == p_name && actions[actions.size() - 1].last_tick + 800 > ticks) {
+ if (p_mode == MERGE_ENDS && actions.size() && actions[actions.size() - 1].name == p_name && actions[actions.size() - 1].last_tick + 800 > ticks) {
current_action = actions.size() - 2;
- if (p_mode == MERGE_ENDS) {
+ // Clear all do ops from last action, and delete all object references
+ List<Operation>::Element *E = actions.write[current_action + 1].do_ops.front();
- // Clear all do ops from last action, and delete all object references
- List<Operation>::Element *E = actions.write[current_action + 1].do_ops.front();
+ while (E) {
- while (E) {
+ if (E->get().type == Operation::TYPE_REFERENCE) {
- if (E->get().type == Operation::TYPE_REFERENCE) {
+ Object *obj = ObjectDB::get_instance(E->get().object);
- Object *obj = ObjectDB::get_instance(E->get().object);
-
- if (obj)
- memdelete(obj);
- }
-
- E = E->next();
- actions.write[current_action + 1].do_ops.pop_front();
+ if (obj)
+ memdelete(obj);
}
+
+ E = E->next();
+ actions.write[current_action + 1].do_ops.pop_front();
}
actions.write[actions.size() - 1].last_tick = ticks;
-
- merge_mode = p_mode;
-
} else {
Action new_action;
new_action.name = p_name;
new_action.last_tick = ticks;
actions.push_back(new_action);
-
- merge_mode = MERGE_DISABLE;
}
+
+ merge_mode = p_mode;
}
action_level++;
diff --git a/core/ustring.cpp b/core/ustring.cpp
index 17b52035dd..b9914fb530 100644
--- a/core/ustring.cpp
+++ b/core/ustring.cpp
@@ -2393,7 +2393,7 @@ int String::find(const char *p_str, int p_from) const {
return -1;
}
-int String::find_char(CharType p_char, int p_from) const {
+int String::find_char(const CharType &p_char, int p_from) const {
return _cowdata.find(p_char, p_from);
}
diff --git a/core/ustring.h b/core/ustring.h
index 5ec5c79e2d..cb3d87378a 100644
--- a/core/ustring.h
+++ b/core/ustring.h
@@ -85,8 +85,7 @@ public:
_FORCE_INLINE_ int size() const { return _cowdata.size(); }
Error resize(int p_size) { return _cowdata.resize(p_size); }
- _FORCE_INLINE_ char get(int p_index) { return _cowdata.get(p_index); }
- _FORCE_INLINE_ const char get(int p_index) const { return _cowdata.get(p_index); }
+ _FORCE_INLINE_ char get(int p_index) const { return _cowdata.get(p_index); }
_FORCE_INLINE_ void set(int p_index, const char &p_elem) { _cowdata.set(p_index, p_elem); }
_FORCE_INLINE_ const char &operator[](int p_index) const {
if (unlikely(p_index == _cowdata.size()))
@@ -143,8 +142,7 @@ public:
_FORCE_INLINE_ void clear() { resize(0); }
- _FORCE_INLINE_ CharType get(int p_index) { return _cowdata.get(p_index); }
- _FORCE_INLINE_ const CharType get(int p_index) const { return _cowdata.get(p_index); }
+ _FORCE_INLINE_ CharType get(int p_index) const { return _cowdata.get(p_index); }
_FORCE_INLINE_ void set(int p_index, const CharType &p_elem) { _cowdata.set(p_index, p_elem); }
_FORCE_INLINE_ int size() const { return _cowdata.size(); }
Error resize(int p_size) { return _cowdata.resize(p_size); }
@@ -197,7 +195,7 @@ public:
String substr(int p_from, int p_chars) const;
int find(const String &p_str, int p_from = 0) const; ///< return <0 if failed
int find(const char *p_str, int p_from = 0) const; ///< return <0 if failed
- int find_char(CharType p_char, int p_from = 0) const; ///< return <0 if failed
+ int find_char(const CharType &p_char, int p_from = 0) const; ///< return <0 if failed
int find_last(const String &p_str) const; ///< return <0 if failed
int findn(const String &p_str, int p_from = 0) const; ///< return <0 if failed, case insensitive
int rfind(const String &p_str, int p_from = -1) const; ///< return <0 if failed
diff --git a/drivers/gles2/shaders/scene.glsl b/drivers/gles2/shaders/scene.glsl
index 6f6f827d60..327fb65e8e 100644
--- a/drivers/gles2/shaders/scene.glsl
+++ b/drivers/gles2/shaders/scene.glsl
@@ -2057,7 +2057,6 @@ FRAGMENT_SHADER_CODE
gl_FragColor.rgb *= (1.0 - fog_interp.a);
#endif // BASE_PASS
-
#else //pixel based fog
float fog_amount = 0.0;
diff --git a/editor/animation_bezier_editor.cpp b/editor/animation_bezier_editor.cpp
index 565336701a..f6d4a2665c 100644
--- a/editor/animation_bezier_editor.cpp
+++ b/editor/animation_bezier_editor.cpp
@@ -758,7 +758,7 @@ void AnimationBezierTrackEdit::_gui_input(const Ref<InputEvent> &p_event) {
time += 0.001;
}
- undo_redo->create_action("Add Bezier Point");
+ undo_redo->create_action(TTR("Add Bezier Point"));
undo_redo->add_do_method(animation.ptr(), "track_insert_key", track, time, new_point);
undo_redo->add_undo_method(animation.ptr(), "track_remove_key_at_position", track, time);
undo_redo->commit_action();
@@ -823,7 +823,7 @@ void AnimationBezierTrackEdit::_gui_input(const Ref<InputEvent> &p_event) {
if (moving_handle != 0 && mb.is_valid() && !mb->is_pressed() && mb->get_button_index() == BUTTON_LEFT) {
- undo_redo->create_action("Move Bezier Points");
+ undo_redo->create_action(TTR("Move Bezier Points"));
undo_redo->add_do_method(animation.ptr(), "bezier_track_set_key_in_handle", track, moving_handle_key, moving_handle_left);
undo_redo->add_do_method(animation.ptr(), "bezier_track_set_key_out_handle", track, moving_handle_key, moving_handle_right);
undo_redo->add_undo_method(animation.ptr(), "bezier_track_set_key_in_handle", track, moving_handle_key, animation->bezier_track_get_key_in_handle(track, moving_handle_key));
@@ -839,7 +839,7 @@ void AnimationBezierTrackEdit::_gui_input(const Ref<InputEvent> &p_event) {
if (moving_selection) {
//combit it
- undo_redo->create_action("Move Bezier Points");
+ undo_redo->create_action(TTR("Move Bezier Points"));
List<AnimMoveRestore> to_restore;
// 1-remove the keys
@@ -1053,7 +1053,7 @@ void AnimationBezierTrackEdit::_menu_selected(int p_index) {
time += 0.001;
}
- undo_redo->create_action("Add Bezier Point");
+ undo_redo->create_action(TTR("Add Bezier Point"));
undo_redo->add_do_method(animation.ptr(), "track_insert_key", track, time, new_point);
undo_redo->add_undo_method(animation.ptr(), "track_remove_key_at_position", track, time);
undo_redo->commit_action();
diff --git a/editor/animation_track_editor.cpp b/editor/animation_track_editor.cpp
index d92b745e26..6b45ca2cae 100644
--- a/editor/animation_track_editor.cpp
+++ b/editor/animation_track_editor.cpp
@@ -693,7 +693,7 @@ void AnimationTimelineEdit::_anim_length_changed(double p_new_len) {
editing = true;
*block_animation_update_ptr = true;
- undo_redo->create_action("Change animation length");
+ undo_redo->create_action(TTR("Change Animation Length"));
undo_redo->add_do_method(animation.ptr(), "set_length", p_new_len);
undo_redo->add_undo_method(animation.ptr(), "set_length", animation->get_length());
undo_redo->commit_action();
@@ -707,7 +707,7 @@ void AnimationTimelineEdit::_anim_length_changed(double p_new_len) {
void AnimationTimelineEdit::_anim_loop_pressed() {
*block_animation_update_ptr = true;
- undo_redo->create_action("Change animation loop");
+ undo_redo->create_action(TTR("Change Animation Loop"));
undo_redo->add_do_method(animation.ptr(), "set_loop", loop->is_pressed());
undo_redo->add_undo_method(animation.ptr(), "set_loop", animation->has_loop());
undo_redo->commit_action();
@@ -1694,7 +1694,7 @@ void AnimationTrackEdit::_zoom_changed() {
}
void AnimationTrackEdit::_path_entered(const String &p_text) {
- undo_redo->create_action("Change Track Path");
+ undo_redo->create_action(TTR("Change Track Path"));
undo_redo->add_do_method(animation.ptr(), "track_set_path", track, p_text);
undo_redo->add_undo_method(animation.ptr(), "track_set_path", track, animation->track_get_path(track));
undo_redo->commit_action();
@@ -1885,7 +1885,7 @@ void AnimationTrackEdit::_gui_input(const Ref<InputEvent> &p_event) {
if (check_rect.has_point(pos)) {
*block_animation_update_ptr = true;
- undo_redo->create_action("Toggle track enabled");
+ undo_redo->create_action(TTR("Toggle Track Enabled"));
undo_redo->add_do_method(animation.ptr(), "track_set_enabled", track, !animation->track_is_enabled(track));
undo_redo->add_undo_method(animation.ptr(), "track_set_enabled", track, animation->track_is_enabled(track));
undo_redo->commit_action();
@@ -2187,7 +2187,7 @@ void AnimationTrackEdit::_menu_selected(int p_index) {
Animation::UpdateMode update_mode = Animation::UpdateMode(p_index);
*block_animation_update_ptr = true;
- undo_redo->create_action("Change animation update mode");
+ undo_redo->create_action(TTR("Change Animation Update Mode"));
undo_redo->add_do_method(animation.ptr(), "value_track_set_update_mode", track, update_mode);
undo_redo->add_undo_method(animation.ptr(), "value_track_set_update_mode", track, animation->value_track_get_update_mode(track));
undo_redo->commit_action();
@@ -2201,7 +2201,7 @@ void AnimationTrackEdit::_menu_selected(int p_index) {
Animation::InterpolationType interp_mode = Animation::InterpolationType(p_index - MENU_INTERPOLATION_NEAREST);
*block_animation_update_ptr = true;
- undo_redo->create_action("Change animation interpolation mode");
+ undo_redo->create_action(TTR("Change Animation Interpolation Mode"));
undo_redo->add_do_method(animation.ptr(), "track_set_interpolation_type", track, interp_mode);
undo_redo->add_undo_method(animation.ptr(), "track_set_interpolation_type", track, animation->track_get_interpolation_type(track));
undo_redo->commit_action();
@@ -2213,7 +2213,7 @@ void AnimationTrackEdit::_menu_selected(int p_index) {
bool loop_wrap = p_index == MENU_LOOP_WRAP;
*block_animation_update_ptr = true;
- undo_redo->create_action("Change animation loop mode");
+ undo_redo->create_action(TTR("Change Animation Loop Mode"));
undo_redo->add_do_method(animation.ptr(), "track_set_interpolation_loop_wrap", track, loop_wrap);
undo_redo->add_undo_method(animation.ptr(), "track_set_interpolation_loop_wrap", track, animation->track_get_interpolation_loop_wrap(track));
undo_redo->commit_action();
@@ -3478,7 +3478,7 @@ void AnimationTrackEditor::_update_scroll(double) {
void AnimationTrackEditor::_update_step(double p_new_step) {
- undo_redo->create_action("Change animation step");
+ undo_redo->create_action(TTR("Change Animation Step"));
undo_redo->add_do_method(animation.ptr(), "set_step", p_new_step);
undo_redo->add_undo_method(animation.ptr(), "set_step", animation->get_step());
step->set_block_signals(true);
@@ -3501,7 +3501,7 @@ void AnimationTrackEditor::_dropped_track(int p_from_track, int p_to_track) {
return;
_clear_selection();
- undo_redo->create_action("Rearrange tracks");
+ undo_redo->create_action(TTR("Rearrange Tracks"));
undo_redo->add_do_method(animation.ptr(), "track_swap", p_from_track, p_to_track);
undo_redo->add_undo_method(animation.ptr(), "track_swap", p_to_track, p_from_track);
undo_redo->commit_action();
@@ -3528,7 +3528,7 @@ void AnimationTrackEditor::_new_track_node_selected(NodePath p_path) {
case Animation::TYPE_TRANSFORM:
case Animation::TYPE_METHOD: {
- undo_redo->create_action("Add Track");
+ undo_redo->create_action(TTR("Add Track"));
undo_redo->add_do_method(animation.ptr(), "add_track", adding_track_type);
undo_redo->add_do_method(animation.ptr(), "track_set_path", animation->get_track_count(), path_to);
undo_redo->add_undo_method(animation.ptr(), "remove_track", animation->get_track_count());
@@ -3557,7 +3557,7 @@ void AnimationTrackEditor::_new_track_node_selected(NodePath p_path) {
return;
}
- undo_redo->create_action("Add Track");
+ undo_redo->create_action(TTR("Add Track"));
undo_redo->add_do_method(animation.ptr(), "add_track", adding_track_type);
undo_redo->add_do_method(animation.ptr(), "track_set_path", animation->get_track_count(), path_to);
undo_redo->add_undo_method(animation.ptr(), "remove_track", animation->get_track_count());
@@ -3576,7 +3576,7 @@ void AnimationTrackEditor::_new_track_node_selected(NodePath p_path) {
return;
}
- undo_redo->create_action("Add Track");
+ undo_redo->create_action(TTR("Add Track"));
undo_redo->add_do_method(animation.ptr(), "add_track", adding_track_type);
undo_redo->add_do_method(animation.ptr(), "track_set_path", animation->get_track_count(), path_to);
undo_redo->add_undo_method(animation.ptr(), "remove_track", animation->get_track_count());
@@ -3628,7 +3628,7 @@ void AnimationTrackEditor::_new_track_property_selected(String p_name) {
}
}
- undo_redo->create_action("Add Track");
+ undo_redo->create_action(TTR("Add Track"));
undo_redo->add_do_method(animation.ptr(), "add_track", adding_track_type);
undo_redo->add_do_method(animation.ptr(), "track_set_path", animation->get_track_count(), full_path);
undo_redo->add_do_method(animation.ptr(), "value_track_set_update_mode", animation->get_track_count(), update_mode);
@@ -3651,7 +3651,7 @@ void AnimationTrackEditor::_new_track_property_selected(String p_name) {
}
}
- undo_redo->create_action("Add Bezier Track");
+ undo_redo->create_action(TTR("Add Bezier Track"));
int base_track = animation->get_track_count();
for (int i = 0; i < subindices.size(); i++) {
undo_redo->add_do_method(animation.ptr(), "add_track", adding_track_type);
@@ -3719,7 +3719,7 @@ void AnimationTrackEditor::_insert_key_from_track(float p_ofs, int p_track) {
Vector3 scale = xf.basis.get_scale_local();
Quat rot = xf.basis;
- undo_redo->create_action("Add Transform Track Key");
+ undo_redo->create_action(TTR("Add Transform Track Key"));
undo_redo->add_do_method(animation.ptr(), "transform_track_insert_key", p_track, p_ofs, loc, rot, scale);
undo_redo->add_undo_method(animation.ptr(), "track_remove_key_at_position", p_track, p_ofs);
undo_redo->commit_action();
@@ -3731,7 +3731,7 @@ void AnimationTrackEditor::_insert_key_from_track(float p_ofs, int p_track) {
Variant value;
_find_hint_for_track(p_track, bp, &value);
- undo_redo->create_action("Add Track Key");
+ undo_redo->create_action(TTR("Add Track Key"));
undo_redo->add_do_method(animation.ptr(), "track_insert_key", p_track, p_ofs, value);
undo_redo->add_undo_method(animation.ptr(), "track_remove_key_at_position", p_track, p_ofs);
undo_redo->commit_action();
@@ -3763,7 +3763,7 @@ void AnimationTrackEditor::_insert_key_from_track(float p_ofs, int p_track) {
arr[3] = 0.25;
arr[4] = 0;
- undo_redo->create_action("Add Track Key");
+ undo_redo->create_action(TTR("Add Track Key"));
undo_redo->add_do_method(animation.ptr(), "track_insert_key", p_track, p_ofs, arr);
undo_redo->add_undo_method(animation.ptr(), "track_remove_key_at_position", p_track, p_ofs);
undo_redo->commit_action();
@@ -3776,7 +3776,7 @@ void AnimationTrackEditor::_insert_key_from_track(float p_ofs, int p_track) {
ak["start_offset"] = 0;
ak["end_offset"] = 0;
- undo_redo->create_action("Add Track Key");
+ undo_redo->create_action(TTR("Add Track Key"));
undo_redo->add_do_method(animation.ptr(), "track_insert_key", p_track, p_ofs, ak);
undo_redo->add_undo_method(animation.ptr(), "track_remove_key_at_position", p_track, p_ofs);
undo_redo->commit_action();
@@ -3785,7 +3785,7 @@ void AnimationTrackEditor::_insert_key_from_track(float p_ofs, int p_track) {
StringName anim = "[stop]";
- undo_redo->create_action("Add Track Key");
+ undo_redo->create_action(TTR("Add Track Key"));
undo_redo->add_do_method(animation.ptr(), "track_insert_key", p_track, p_ofs, anim);
undo_redo->add_undo_method(animation.ptr(), "track_remove_key_at_position", p_track, p_ofs);
undo_redo->commit_action();
@@ -3825,7 +3825,7 @@ void AnimationTrackEditor::_add_method_key(const String &p_method) {
}
d["args"] = params;
- undo_redo->create_action("Add Method Track Key");
+ undo_redo->create_action(TTR("Add Method Track Key"));
undo_redo->add_do_method(animation.ptr(), "track_insert_key", insert_key_from_track_call_track, insert_key_from_track_call_ofs, d);
undo_redo->add_undo_method(animation.ptr(), "track_remove_key_at_position", insert_key_from_track_call_track, insert_key_from_track_call_ofs);
undo_redo->commit_action();
@@ -4408,7 +4408,7 @@ void AnimationTrackEditor::_edit_menu_pressed(int p_option) {
}
int base_track = animation->get_track_count();
- undo_redo->create_action("Paste Tracks");
+ undo_redo->create_action(TTR("Paste Tracks"));
for (int i = 0; i < track_clipboard.size(); i++) {
undo_redo->add_do_method(animation.ptr(), "add_track", track_clipboard[i].track_type);
Node *exists = NULL;
diff --git a/editor/animation_track_editor_plugins.cpp b/editor/animation_track_editor_plugins.cpp
index bb0bd1b458..399d561e28 100644
--- a/editor/animation_track_editor_plugins.cpp
+++ b/editor/animation_track_editor_plugins.cpp
@@ -1005,7 +1005,7 @@ void AnimationTrackEditTypeAudio::drop_data(const Point2 &p_point, const Variant
}
*get_block_animation_update_ptr() = true;
- get_undo_redo()->create_action("Add Audio Track Clip");
+ get_undo_redo()->create_action(TTR("Add Audio Track Clip"));
get_undo_redo()->add_do_method(get_animation().ptr(), "audio_track_insert_key", get_track(), ofs, stream);
get_undo_redo()->add_undo_method(get_animation().ptr(), "track_remove_key_at_position", get_track(), ofs);
get_undo_redo()->commit_action();
@@ -1099,7 +1099,7 @@ void AnimationTrackEditTypeAudio::_gui_input(const Ref<InputEvent> &p_event) {
if (len_resizing_start) {
float prev_ofs = get_animation()->audio_track_get_key_start_offset(get_track(), len_resizing_index);
*get_block_animation_update_ptr() = true;
- get_undo_redo()->create_action("Change Audio Track Clip Start Offset");
+ get_undo_redo()->create_action(TTR("Change Audio Track Clip Start Offset"));
get_undo_redo()->add_do_method(get_animation().ptr(), "audio_track_set_key_start_offset", get_track(), len_resizing_index, prev_ofs + ofs_local);
get_undo_redo()->add_undo_method(get_animation().ptr(), "audio_track_set_key_start_offset", get_track(), len_resizing_index, prev_ofs);
get_undo_redo()->commit_action();
@@ -1108,7 +1108,7 @@ void AnimationTrackEditTypeAudio::_gui_input(const Ref<InputEvent> &p_event) {
} else {
float prev_ofs = get_animation()->audio_track_get_key_end_offset(get_track(), len_resizing_index);
*get_block_animation_update_ptr() = true;
- get_undo_redo()->create_action("Change Audio Track Clip End Offset");
+ get_undo_redo()->create_action(TTR("Change Audio Track Clip End Offset"));
get_undo_redo()->add_do_method(get_animation().ptr(), "audio_track_set_key_end_offset", get_track(), len_resizing_index, prev_ofs + ofs_local);
get_undo_redo()->add_undo_method(get_animation().ptr(), "audio_track_set_key_end_offset", get_track(), len_resizing_index, prev_ofs);
get_undo_redo()->commit_action();
diff --git a/editor/editor_audio_buses.cpp b/editor/editor_audio_buses.cpp
index bc8aa7688a..29e9cd01c5 100644
--- a/editor/editor_audio_buses.cpp
+++ b/editor/editor_audio_buses.cpp
@@ -365,7 +365,7 @@ void EditorAudioBus::_send_selected(int p_which) {
updating_bus = true;
UndoRedo *ur = EditorNode::get_singleton()->get_undo_redo();
- ur->create_action("Select Audio Bus Send");
+ ur->create_action(TTR("Select Audio Bus Send"));
ur->add_do_method(AudioServer::get_singleton(), "set_bus_send", get_index(), send->get_item_text(p_which));
ur->add_undo_method(AudioServer::get_singleton(), "set_bus_send", get_index(), AudioServer::get_singleton()->get_bus_send(get_index()));
ur->add_do_method(buses, "_update_bus", get_index());
diff --git a/editor/plugins/animation_blend_space_1d_editor.cpp b/editor/plugins/animation_blend_space_1d_editor.cpp
index 3029ad978a..2ae39d90de 100644
--- a/editor/plugins/animation_blend_space_1d_editor.cpp
+++ b/editor/plugins/animation_blend_space_1d_editor.cpp
@@ -142,7 +142,7 @@ void AnimationNodeBlendSpace1DEditor::_blend_space_gui_input(const Ref<InputEven
}
updating = true;
- undo_redo->create_action("Move Node Point");
+ undo_redo->create_action(TTR("Move Node Point"));
undo_redo->add_do_method(blend_space.ptr(), "set_blend_point_position", selected_point, point);
undo_redo->add_undo_method(blend_space.ptr(), "set_blend_point_position", selected_point, blend_space->get_blend_point_position(selected_point));
undo_redo->add_do_method(this, "_update_space");
@@ -325,7 +325,7 @@ void AnimationNodeBlendSpace1DEditor::_config_changed(double) {
return;
updating = true;
- undo_redo->create_action("Change BlendSpace1D Limits");
+ undo_redo->create_action(TTR("Change BlendSpace1D Limits"));
undo_redo->add_do_method(blend_space.ptr(), "set_max_space", max_value->get_value());
undo_redo->add_undo_method(blend_space.ptr(), "set_max_space", blend_space->get_max_space());
undo_redo->add_do_method(blend_space.ptr(), "set_min_space", min_value->get_value());
@@ -345,7 +345,7 @@ void AnimationNodeBlendSpace1DEditor::_labels_changed(String) {
return;
updating = true;
- undo_redo->create_action("Change BlendSpace1D Labels", UndoRedo::MERGE_ENDS);
+ undo_redo->create_action(TTR("Change BlendSpace1D Labels"), UndoRedo::MERGE_ENDS);
undo_redo->add_do_method(blend_space.ptr(), "set_value_label", label_value->get_text());
undo_redo->add_undo_method(blend_space.ptr(), "set_value_label", blend_space->get_value_label());
undo_redo->add_do_method(this, "_update_space");
@@ -401,7 +401,7 @@ void AnimationNodeBlendSpace1DEditor::_add_menu_type(int p_index) {
}
updating = true;
- undo_redo->create_action("Add Node Point");
+ undo_redo->create_action(TTR("Add Node Point"));
undo_redo->add_do_method(blend_space.ptr(), "add_blend_point", node, add_point_pos);
undo_redo->add_undo_method(blend_space.ptr(), "remove_blend_point", blend_space->get_blend_point_count());
undo_redo->add_do_method(this, "_update_space");
@@ -419,7 +419,7 @@ void AnimationNodeBlendSpace1DEditor::_add_animation_type(int p_index) {
anim->set_animation(animations_to_add[p_index]);
updating = true;
- undo_redo->create_action("Add Animation Point");
+ undo_redo->create_action(TTR("Add Animation Point"));
undo_redo->add_do_method(blend_space.ptr(), "add_blend_point", anim, add_point_pos);
undo_redo->add_undo_method(blend_space.ptr(), "remove_blend_point", blend_space->get_blend_point_count());
undo_redo->add_do_method(this, "_update_space");
@@ -489,7 +489,7 @@ void AnimationNodeBlendSpace1DEditor::_erase_selected() {
if (selected_point != -1) {
updating = true;
- undo_redo->create_action("Remove BlendSpace1D Point");
+ undo_redo->create_action(TTR("Remove BlendSpace1D Point"));
undo_redo->add_do_method(blend_space.ptr(), "remove_blend_point", selected_point);
undo_redo->add_undo_method(blend_space.ptr(), "add_blend_point", blend_space->get_blend_point_node(selected_point), blend_space->get_blend_point_position(selected_point), selected_point);
undo_redo->add_do_method(this, "_update_space");
@@ -507,7 +507,7 @@ void AnimationNodeBlendSpace1DEditor::_edit_point_pos(double) {
return;
updating = true;
- undo_redo->create_action("Move BlendSpace1D Node Point");
+ undo_redo->create_action(TTR("Move BlendSpace1D Node Point"));
undo_redo->add_do_method(blend_space.ptr(), "set_blend_point_position", selected_point, edit_value->get_value());
undo_redo->add_undo_method(blend_space.ptr(), "set_blend_point_position", selected_point, blend_space->get_blend_point_position(selected_point));
undo_redo->add_do_method(this, "_update_space");
diff --git a/editor/plugins/animation_blend_space_2d_editor.cpp b/editor/plugins/animation_blend_space_2d_editor.cpp
index 038e2d0b3e..918f3a2149 100644
--- a/editor/plugins/animation_blend_space_2d_editor.cpp
+++ b/editor/plugins/animation_blend_space_2d_editor.cpp
@@ -200,7 +200,7 @@ void AnimationNodeBlendSpace2DEditor::_blend_space_gui_input(const Ref<InputEven
}
updating = true;
- undo_redo->create_action("Add Triangle");
+ undo_redo->create_action(TTR("Add Triangle"));
undo_redo->add_do_method(blend_space.ptr(), "add_triangle", making_triangle[0], making_triangle[1], making_triangle[2]);
undo_redo->add_undo_method(blend_space.ptr(), "remove_triangle", blend_space->get_triangle_count());
undo_redo->add_do_method(this, "_update_space");
@@ -225,7 +225,7 @@ void AnimationNodeBlendSpace2DEditor::_blend_space_gui_input(const Ref<InputEven
}
updating = true;
- undo_redo->create_action("Move Node Point");
+ undo_redo->create_action(TTR("Move Node Point"));
undo_redo->add_do_method(blend_space.ptr(), "set_blend_point_position", selected_point, point);
undo_redo->add_undo_method(blend_space.ptr(), "set_blend_point_position", selected_point, blend_space->get_blend_point_position(selected_point));
undo_redo->add_do_method(this, "_update_space");
@@ -333,7 +333,7 @@ void AnimationNodeBlendSpace2DEditor::_add_menu_type(int p_index) {
}
updating = true;
- undo_redo->create_action("Add Node Point");
+ undo_redo->create_action(TTR("Add Node Point"));
undo_redo->add_do_method(blend_space.ptr(), "add_blend_point", node, add_point_pos);
undo_redo->add_undo_method(blend_space.ptr(), "remove_blend_point", blend_space->get_blend_point_count());
undo_redo->add_do_method(this, "_update_space");
@@ -352,7 +352,7 @@ void AnimationNodeBlendSpace2DEditor::_add_animation_type(int p_index) {
anim->set_animation(animations_to_add[p_index]);
updating = true;
- undo_redo->create_action("Add Animation Point");
+ undo_redo->create_action(TTR("Add Animation Point"));
undo_redo->add_do_method(blend_space.ptr(), "add_blend_point", anim, add_point_pos);
undo_redo->add_undo_method(blend_space.ptr(), "remove_blend_point", blend_space->get_blend_point_count());
undo_redo->add_do_method(this, "_update_space");
@@ -639,7 +639,7 @@ void AnimationNodeBlendSpace2DEditor::_config_changed(double) {
return;
updating = true;
- undo_redo->create_action("Change BlendSpace2D Limits");
+ undo_redo->create_action(TTR("Change BlendSpace2D Limits"));
undo_redo->add_do_method(blend_space.ptr(), "set_max_space", Vector2(max_x_value->get_value(), max_y_value->get_value()));
undo_redo->add_undo_method(blend_space.ptr(), "set_max_space", blend_space->get_max_space());
undo_redo->add_do_method(blend_space.ptr(), "set_min_space", Vector2(min_x_value->get_value(), min_y_value->get_value()));
@@ -661,7 +661,7 @@ void AnimationNodeBlendSpace2DEditor::_labels_changed(String) {
return;
updating = true;
- undo_redo->create_action("Change BlendSpace2D Labels", UndoRedo::MERGE_ENDS);
+ undo_redo->create_action(TTR("Change BlendSpace2D Labels"), UndoRedo::MERGE_ENDS);
undo_redo->add_do_method(blend_space.ptr(), "set_x_label", label_x->get_text());
undo_redo->add_undo_method(blend_space.ptr(), "set_x_label", blend_space->get_x_label());
undo_redo->add_do_method(blend_space.ptr(), "set_y_label", label_y->get_text());
@@ -677,7 +677,7 @@ void AnimationNodeBlendSpace2DEditor::_erase_selected() {
if (selected_point != -1) {
updating = true;
- undo_redo->create_action("Remove BlendSpace2D Point");
+ undo_redo->create_action(TTR("Remove BlendSpace2D Point"));
undo_redo->add_do_method(blend_space.ptr(), "remove_blend_point", selected_point);
undo_redo->add_undo_method(blend_space.ptr(), "add_blend_point", blend_space->get_blend_point_node(selected_point), blend_space->get_blend_point_position(selected_point), selected_point);
@@ -700,7 +700,7 @@ void AnimationNodeBlendSpace2DEditor::_erase_selected() {
} else if (selected_triangle != -1) {
updating = true;
- undo_redo->create_action("Remove BlendSpace2D Triangle");
+ undo_redo->create_action(TTR("Remove BlendSpace2D Triangle"));
undo_redo->add_do_method(blend_space.ptr(), "remove_triangle", selected_triangle);
undo_redo->add_undo_method(blend_space.ptr(), "add_triangle", blend_space->get_triangle_point(selected_triangle, 0), blend_space->get_triangle_point(selected_triangle, 1), blend_space->get_triangle_point(selected_triangle, 2), selected_triangle);
@@ -737,7 +737,7 @@ void AnimationNodeBlendSpace2DEditor::_edit_point_pos(double) {
if (updating)
return;
updating = true;
- undo_redo->create_action("Move Node Point");
+ undo_redo->create_action(TTR("Move Node Point"));
undo_redo->add_do_method(blend_space.ptr(), "set_blend_point_position", selected_point, Vector2(edit_x->get_value(), edit_y->get_value()));
undo_redo->add_undo_method(blend_space.ptr(), "set_blend_point_position", selected_point, blend_space->get_blend_point_position(selected_point));
undo_redo->add_do_method(this, "_update_space");
@@ -814,7 +814,7 @@ void AnimationNodeBlendSpace2DEditor::_removed_from_graph() {
void AnimationNodeBlendSpace2DEditor::_auto_triangles_toggled() {
- undo_redo->create_action("Toggle Auto Triangles");
+ undo_redo->create_action(TTR("Toggle Auto Triangles"));
undo_redo->add_do_method(blend_space.ptr(), "set_auto_triangles", auto_triangles->is_pressed());
undo_redo->add_undo_method(blend_space.ptr(), "set_auto_triangles", blend_space->get_auto_triangles());
undo_redo->add_do_method(this, "_update_space");
diff --git a/editor/plugins/animation_blend_tree_editor_plugin.cpp b/editor/plugins/animation_blend_tree_editor_plugin.cpp
index e615856195..eef3358260 100644
--- a/editor/plugins/animation_blend_tree_editor_plugin.cpp
+++ b/editor/plugins/animation_blend_tree_editor_plugin.cpp
@@ -91,7 +91,7 @@ void AnimationNodeBlendTreeEditor::_property_changed(const StringName &p_propert
AnimationTree *tree = AnimationTreeEditor::get_singleton()->get_tree();
updating = true;
- undo_redo->create_action("Parameter Changed: " + String(p_property), UndoRedo::MERGE_ENDS);
+ undo_redo->create_action(TTR("Parameter Changed") + ": " + String(p_property), UndoRedo::MERGE_ENDS);
undo_redo->add_do_property(tree, p_property, p_value);
undo_redo->add_undo_property(tree, p_property, tree->get(p_property));
undo_redo->add_do_method(this, "_update_graph");
@@ -325,7 +325,7 @@ void AnimationNodeBlendTreeEditor::_add_node(int p_idx) {
name = base_name + " " + itos(base);
}
- undo_redo->create_action("Add Node to BlendTree");
+ undo_redo->create_action(TTR("Add Node to BlendTree"));
undo_redo->add_do_method(blend_tree.ptr(), "add_node", name, anode, instance_pos / EDSCALE);
undo_redo->add_undo_method(blend_tree.ptr(), "remove_node", name);
undo_redo->add_do_method(this, "_update_graph");
@@ -336,7 +336,7 @@ void AnimationNodeBlendTreeEditor::_add_node(int p_idx) {
void AnimationNodeBlendTreeEditor::_node_dragged(const Vector2 &p_from, const Vector2 &p_to, const StringName &p_which) {
updating = true;
- undo_redo->create_action("Node Moved");
+ undo_redo->create_action(TTR("Node Moved"));
undo_redo->add_do_method(blend_tree.ptr(), "set_node_position", p_which, p_to / EDSCALE);
undo_redo->add_undo_method(blend_tree.ptr(), "set_node_position", p_which, p_from / EDSCALE);
undo_redo->add_do_method(this, "_update_graph");
@@ -354,7 +354,7 @@ void AnimationNodeBlendTreeEditor::_connection_request(const String &p_from, int
return;
}
- undo_redo->create_action("Nodes Connected");
+ undo_redo->create_action(TTR("Nodes Connected"));
undo_redo->add_do_method(blend_tree.ptr(), "connect_node", p_to, p_to_index, p_from);
undo_redo->add_undo_method(blend_tree.ptr(), "disconnect_node", p_to, p_to_index);
undo_redo->add_do_method(this, "_update_graph");
@@ -367,7 +367,7 @@ void AnimationNodeBlendTreeEditor::_disconnection_request(const String &p_from,
graph->disconnect_node(p_from, p_from_index, p_to, p_to_index);
updating = true;
- undo_redo->create_action("Nodes Disconnected");
+ undo_redo->create_action(TTR("Nodes Disconnected"));
undo_redo->add_do_method(blend_tree.ptr(), "disconnect_node", p_to, p_to_index);
undo_redo->add_undo_method(blend_tree.ptr(), "connect_node", p_to, p_to_index, p_from);
undo_redo->add_do_method(this, "_update_graph");
@@ -383,7 +383,7 @@ void AnimationNodeBlendTreeEditor::_anim_selected(int p_index, Array p_options,
Ref<AnimationNodeAnimation> anim = blend_tree->get_node(p_node);
ERR_FAIL_COND(!anim.is_valid());
- undo_redo->create_action("Set Animation");
+ undo_redo->create_action(TTR("Set Animation"));
undo_redo->add_do_method(anim.ptr(), "set_animation", option);
undo_redo->add_undo_method(anim.ptr(), "set_animation", anim->get_animation());
undo_redo->add_do_method(this, "_update_graph");
@@ -393,7 +393,7 @@ void AnimationNodeBlendTreeEditor::_anim_selected(int p_index, Array p_options,
void AnimationNodeBlendTreeEditor::_delete_request(const String &p_which) {
- undo_redo->create_action("Delete Node");
+ undo_redo->create_action(TTR("Delete Node"));
undo_redo->add_do_method(blend_tree.ptr(), "remove_node", p_which);
undo_redo->add_undo_method(blend_tree.ptr(), "add_node", p_which, blend_tree->get_node(p_which), blend_tree.ptr()->get_node_position(p_which));
@@ -434,7 +434,7 @@ void AnimationNodeBlendTreeEditor::_open_in_editor(const String &p_which) {
void AnimationNodeBlendTreeEditor::_filter_toggled() {
updating = true;
- undo_redo->create_action("Toggle filter on/off");
+ undo_redo->create_action(TTR("Toggle Filter On/Off"));
undo_redo->add_do_method(_filter_edit.ptr(), "set_filter_enabled", filter_enabled->is_pressed());
undo_redo->add_undo_method(_filter_edit.ptr(), "set_filter_enabled", _filter_edit->is_filter_enabled());
undo_redo->add_do_method(this, "_update_filters", _filter_edit);
@@ -452,7 +452,7 @@ void AnimationNodeBlendTreeEditor::_filter_edited() {
bool filtered = edited->is_checked(0);
updating = true;
- undo_redo->create_action("Change filter");
+ undo_redo->create_action(TTR("Change Filter"));
undo_redo->add_do_method(_filter_edit.ptr(), "set_filter_path", edited_path, filtered);
undo_redo->add_undo_method(_filter_edit.ptr(), "set_filter_path", edited_path, _filter_edit->is_path_filtered(edited_path));
undo_redo->add_do_method(this, "_update_filters", _filter_edit);
@@ -769,7 +769,7 @@ void AnimationNodeBlendTreeEditor::_node_renamed(const String &p_text, Ref<Anima
String base_path = AnimationTreeEditor::get_singleton()->get_base_path();
updating = true;
- undo_redo->create_action("Node Renamed");
+ undo_redo->create_action(TTR("Node Renamed"));
undo_redo->add_do_method(blend_tree.ptr(), "rename_node", prev_name, name);
undo_redo->add_undo_method(blend_tree.ptr(), "rename_node", name, prev_name);
undo_redo->add_do_method(AnimationTreeEditor::get_singleton()->get_tree(), "rename_parameter", base_path + prev_name, base_path + name);
diff --git a/editor/plugins/animation_state_machine_editor.cpp b/editor/plugins/animation_state_machine_editor.cpp
index e73c4ebd8a..cb3e5a8129 100644
--- a/editor/plugins/animation_state_machine_editor.cpp
+++ b/editor/plugins/animation_state_machine_editor.cpp
@@ -226,7 +226,7 @@ void AnimationNodeStateMachineEditor::_state_machine_gui_input(const Ref<InputEv
Ref<AnimationNode> an = state_machine->get_node(selected_node);
updating = true;
- undo_redo->create_action("Move Node");
+ undo_redo->create_action(TTR("Move Node"));
undo_redo->add_do_method(state_machine.ptr(), "set_node_position", selected_node, state_machine->get_node_position(selected_node) + drag_ofs / EDSCALE);
undo_redo->add_undo_method(state_machine.ptr(), "set_node_position", selected_node, state_machine->get_node_position(selected_node));
undo_redo->add_do_method(this, "_update_graph");
@@ -271,7 +271,7 @@ void AnimationNodeStateMachineEditor::_state_machine_gui_input(const Ref<InputEv
tr->set_switch_mode(AnimationNodeStateMachineTransition::SwitchMode(transition_mode->get_selected()));
updating = true;
- undo_redo->create_action("Add Transition");
+ undo_redo->create_action(TTR("Add Transition"));
undo_redo->add_do_method(state_machine.ptr(), "add_transition", connecting_from, connecting_to_node, tr);
undo_redo->add_undo_method(state_machine.ptr(), "remove_transition", connecting_from, connecting_to_node);
undo_redo->add_do_method(this, "_update_graph");
@@ -463,7 +463,7 @@ void AnimationNodeStateMachineEditor::_add_menu_type(int p_index) {
}
updating = true;
- undo_redo->create_action("Add Node");
+ undo_redo->create_action(TTR("Add Node"));
undo_redo->add_do_method(state_machine.ptr(), "add_node", name, node, add_node_pos);
undo_redo->add_undo_method(state_machine.ptr(), "remove_node", name);
undo_redo->add_do_method(this, "_update_graph");
@@ -490,7 +490,7 @@ void AnimationNodeStateMachineEditor::_add_animation_type(int p_index) {
}
updating = true;
- undo_redo->create_action("Add Node");
+ undo_redo->create_action(TTR("Add Node"));
undo_redo->add_do_method(state_machine.ptr(), "add_node", name, anim, add_node_pos);
undo_redo->add_undo_method(state_machine.ptr(), "remove_node", name);
undo_redo->add_do_method(this, "_update_graph");
@@ -1088,7 +1088,7 @@ void AnimationNodeStateMachineEditor::_name_edited(const String &p_text) {
}
updating = true;
- undo_redo->create_action("Node Renamed");
+ undo_redo->create_action(TTR("Node Renamed"));
undo_redo->add_do_method(state_machine.ptr(), "rename_node", prev_name, name);
undo_redo->add_undo_method(state_machine.ptr(), "rename_node", name, prev_name);
undo_redo->add_do_method(this, "_update_graph");
@@ -1119,7 +1119,7 @@ void AnimationNodeStateMachineEditor::_erase_selected() {
if (selected_node != StringName() && state_machine->has_node(selected_node)) {
updating = true;
- undo_redo->create_action("Node Removed");
+ undo_redo->create_action(TTR("Node Removed"));
undo_redo->add_do_method(state_machine.ptr(), "remove_node", selected_node);
undo_redo->add_undo_method(state_machine.ptr(), "add_node", selected_node, state_machine->get_node(selected_node), state_machine->get_node_position(selected_node));
for (int i = 0; i < state_machine->get_transition_count(); i++) {
@@ -1143,7 +1143,7 @@ void AnimationNodeStateMachineEditor::_erase_selected() {
Ref<AnimationNodeStateMachineTransition> tr = state_machine->get_transition(state_machine->find_transition(selected_transition_from, selected_transition_to));
updating = true;
- undo_redo->create_action("Transition Removed");
+ undo_redo->create_action(TTR("Transition Removed"));
undo_redo->add_do_method(state_machine.ptr(), "remove_transition", selected_transition_from, selected_transition_to);
undo_redo->add_undo_method(state_machine.ptr(), "add_transition", selected_transition_from, selected_transition_to, tr);
undo_redo->add_do_method(this, "_update_graph");
@@ -1169,7 +1169,7 @@ void AnimationNodeStateMachineEditor::_autoplay_selected() {
}
updating = true;
- undo_redo->create_action("Set Start Node (Autoplay)");
+ undo_redo->create_action(TTR("Set Start Node (Autoplay)"));
undo_redo->add_do_method(state_machine.ptr(), "set_start_node", new_start_node);
undo_redo->add_undo_method(state_machine.ptr(), "set_start_node", state_machine->get_start_node());
undo_redo->add_do_method(this, "_update_graph");
@@ -1192,7 +1192,7 @@ void AnimationNodeStateMachineEditor::_end_selected() {
}
updating = true;
- undo_redo->create_action("Set Start Node (Autoplay)");
+ undo_redo->create_action(TTR("Set Start Node (Autoplay)"));
undo_redo->add_do_method(state_machine.ptr(), "set_end_node", new_end_node);
undo_redo->add_undo_method(state_machine.ptr(), "set_end_node", state_machine->get_end_node());
undo_redo->add_do_method(this, "_update_graph");
diff --git a/editor/plugins/gradient_editor_plugin.cpp b/editor/plugins/gradient_editor_plugin.cpp
index 62a9ce719b..e85c475ad7 100644
--- a/editor/plugins/gradient_editor_plugin.cpp
+++ b/editor/plugins/gradient_editor_plugin.cpp
@@ -51,7 +51,7 @@ void GradientEditor::_ramp_changed() {
editing = true;
UndoRedo *undo_redo = EditorNode::get_singleton()->get_undo_redo();
- undo_redo->create_action("Gradient Edited");
+ undo_redo->create_action(TTR("Gradient Edited"));
undo_redo->add_do_method(gradient.ptr(), "set_offsets", get_offsets());
undo_redo->add_do_method(gradient.ptr(), "set_colors", get_colors());
undo_redo->add_undo_method(gradient.ptr(), "set_offsets", gradient->get_offsets());
diff --git a/editor/plugins/skeleton_2d_editor_plugin.cpp b/editor/plugins/skeleton_2d_editor_plugin.cpp
index 619d54b202..ef3e17279c 100644
--- a/editor/plugins/skeleton_2d_editor_plugin.cpp
+++ b/editor/plugins/skeleton_2d_editor_plugin.cpp
@@ -63,7 +63,7 @@ void Skeleton2DEditor::_menu_option(int p_option) {
return;
}
UndoRedo *ur = EditorNode::get_singleton()->get_undo_redo();
- ur->create_action("Create Rest Pose from Bones");
+ ur->create_action(TTR("Create Rest Pose from Bones"));
for (int i = 0; i < node->get_bone_count(); i++) {
Bone2D *bone = node->get_bone(i);
ur->add_do_method(bone, "set_rest", bone->get_transform());
@@ -79,7 +79,7 @@ void Skeleton2DEditor::_menu_option(int p_option) {
return;
}
UndoRedo *ur = EditorNode::get_singleton()->get_undo_redo();
- ur->create_action("Set Rest Pose to Bones");
+ ur->create_action(TTR("Set Rest Pose to Bones"));
for (int i = 0; i < node->get_bone_count(); i++) {
Bone2D *bone = node->get_bone(i);
ur->add_do_method(bone, "set_transform", bone->get_rest());
diff --git a/editor/plugins/spatial_editor_plugin.cpp b/editor/plugins/spatial_editor_plugin.cpp
index f578d5037d..1e9ff87fd3 100644
--- a/editor/plugins/spatial_editor_plugin.cpp
+++ b/editor/plugins/spatial_editor_plugin.cpp
@@ -2546,7 +2546,7 @@ void SpatialEditorViewport::_menu_option(int p_option) {
List<Node *> &selection = editor_selection->get_selected_node_list();
- undo_redo->create_action(TTR("Align with view"));
+ undo_redo->create_action(TTR("Align with View"));
for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
Spatial *sp = Object::cast_to<Spatial>(E->get());
@@ -5055,7 +5055,7 @@ void SpatialEditor::snap_selected_nodes_to_floor() {
Array keys = snap_data.keys();
if (keys.size()) {
- undo_redo->create_action("Snap Nodes To Floor");
+ undo_redo->create_action(TTR("Snap Nodes To Floor"));
for (int i = 0; i < keys.size(); i++) {
Node *node = keys[i];
diff --git a/editor/plugins/tile_map_editor_plugin.cpp b/editor/plugins/tile_map_editor_plugin.cpp
index 3670c78f1f..1a367b61dd 100644
--- a/editor/plugins/tile_map_editor_plugin.cpp
+++ b/editor/plugins/tile_map_editor_plugin.cpp
@@ -1157,7 +1157,7 @@ bool TileMapEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
if (points.size() == 0)
return false;
- undo_redo->create_action("Bucket Fill");
+ undo_redo->create_action(TTR("Bucket Fill"));
undo_redo->add_do_method(this, "_erase_points", points);
undo_redo->add_undo_method(this, "_fill_points", points, pop);
diff --git a/editor/plugins/visual_shader_editor_plugin.cpp b/editor/plugins/visual_shader_editor_plugin.cpp
index 734cd505d2..7bd26de092 100644
--- a/editor/plugins/visual_shader_editor_plugin.cpp
+++ b/editor/plugins/visual_shader_editor_plugin.cpp
@@ -393,7 +393,7 @@ void VisualShaderEditor::_preview_select_port(int p_node, int p_port) {
if (node->get_output_port_for_preview() == p_port) {
p_port = -1; //toggle it
}
- undo_redo->create_action("Set Uniform Name");
+ undo_redo->create_action(TTR("Set Uniform Name"));
undo_redo->add_do_method(node.ptr(), "set_output_port_for_preview", p_port);
undo_redo->add_undo_method(node.ptr(), "set_output_port_for_preview", node->get_output_port_for_preview());
undo_redo->add_do_method(this, "_update_graph");
@@ -411,7 +411,7 @@ void VisualShaderEditor::_line_edit_changed(const String &p_text, Object *line_e
String validated_name = visual_shader->validate_uniform_name(p_text, node);
updating = true;
- undo_redo->create_action("Set Uniform Name");
+ undo_redo->create_action(TTR("Set Uniform Name"));
undo_redo->add_do_method(node.ptr(), "set_uniform_name", validated_name);
undo_redo->add_undo_method(node.ptr(), "set_uniform_name", node->get_uniform_name());
undo_redo->add_do_method(this, "_update_graph");
@@ -436,7 +436,7 @@ void VisualShaderEditor::_port_edited() {
Ref<VisualShaderNode> vsn = visual_shader->get_node(type, editing_node);
ERR_FAIL_COND(!vsn.is_valid());
- undo_redo->create_action("Set Input Default Port");
+ undo_redo->create_action(TTR("Set Input Default Port"));
undo_redo->add_do_method(vsn.ptr(), "set_input_port_default_value", editing_port, value);
undo_redo->add_undo_method(vsn.ptr(), "set_input_port_default_value", editing_port, vsn->get_input_port_default_value(editing_port));
undo_redo->add_do_method(this, "_update_graph");
@@ -487,7 +487,7 @@ void VisualShaderEditor::_add_node(int p_idx) {
int id_to_use = visual_shader->get_valid_node_id(type);
- undo_redo->create_action("Add Node to Visual Shader");
+ undo_redo->create_action(TTR("Add Node to Visual Shader"));
undo_redo->add_do_method(visual_shader.ptr(), "add_node", type, vsnode, position, id_to_use);
undo_redo->add_undo_method(visual_shader.ptr(), "remove_node", type, id_to_use);
undo_redo->add_do_method(this, "_update_graph");
@@ -500,7 +500,7 @@ void VisualShaderEditor::_node_dragged(const Vector2 &p_from, const Vector2 &p_t
VisualShader::Type type = VisualShader::Type(edit_type->get_selected());
updating = true;
- undo_redo->create_action("Node Moved");
+ undo_redo->create_action(TTR("Node Moved"));
undo_redo->add_do_method(visual_shader.ptr(), "set_node_position", type, p_node, p_to);
undo_redo->add_undo_method(visual_shader.ptr(), "set_node_position", type, p_node, p_from);
undo_redo->add_do_method(this, "_update_graph");
@@ -521,7 +521,7 @@ void VisualShaderEditor::_connection_request(const String &p_from, int p_from_in
return;
}
- undo_redo->create_action("Nodes Connected");
+ undo_redo->create_action(TTR("Nodes Connected"));
List<VisualShader::Connection> conns;
visual_shader->get_node_connections(type, &conns);
@@ -550,7 +550,7 @@ void VisualShaderEditor::_disconnection_request(const String &p_from, int p_from
int to = p_to.to_int();
//updating = true; seems graph edit can handle this, no need to protect
- undo_redo->create_action("Nodes Disconnected");
+ undo_redo->create_action(TTR("Nodes Disconnected"));
undo_redo->add_do_method(visual_shader.ptr(), "disconnect_nodes", type, from, p_from_index, to, p_to_index);
undo_redo->add_undo_method(visual_shader.ptr(), "connect_nodes", type, from, p_from_index, to, p_to_index);
undo_redo->add_do_method(this, "_update_graph");
@@ -566,7 +566,7 @@ void VisualShaderEditor::_delete_request(int which) {
VisualShader::Type type = VisualShader::Type(edit_type->get_selected());
- undo_redo->create_action("Delete Node");
+ undo_redo->create_action(TTR("Delete Node"));
undo_redo->add_do_method(visual_shader.ptr(), "remove_node", type, which);
undo_redo->add_undo_method(visual_shader.ptr(), "add_node", type, visual_shader->get_node(type, which), visual_shader->get_node_position(type, which), which);
@@ -671,7 +671,7 @@ void VisualShaderEditor::_duplicate_nodes() {
if (nodes.empty())
return;
- undo_redo->create_action("Duplicate Nodes");
+ undo_redo->create_action(TTR("Duplicate Nodes"));
int base_id = visual_shader->get_valid_node_id(type);
int id_from = base_id;
@@ -732,7 +732,7 @@ void VisualShaderEditor::_input_select_item(Ref<VisualShaderNodeInput> input, St
bool type_changed = input->get_input_type_by_name(name) != input->get_input_type_by_name(prev_name);
UndoRedo *undo_redo = EditorNode::get_singleton()->get_undo_redo();
- undo_redo->create_action("Visual Shader Input Type Changed");
+ undo_redo->create_action(TTR("Visual Shader Input Type Changed"));
undo_redo->add_do_method(input.ptr(), "set_input_name", name);
undo_redo->add_undo_method(input.ptr(), "set_input_name", prev_name);
@@ -972,7 +972,7 @@ public:
UndoRedo *undo_redo = EditorNode::get_singleton()->get_undo_redo();
updating = true;
- undo_redo->create_action("Edit Visual Property: " + prop, UndoRedo::MERGE_ENDS);
+ undo_redo->create_action(TTR("Edit Visual Property") + ": " + prop, UndoRedo::MERGE_ENDS);
undo_redo->add_do_property(node.ptr(), prop, p_value);
undo_redo->add_undo_property(node.ptr(), prop, node->get(prop));
undo_redo->commit_action();
@@ -1093,7 +1093,7 @@ void EditorPropertyShaderMode::_option_selected(int p_which) {
return;
UndoRedo *undo_redo = EditorNode::get_singleton()->get_undo_redo();
- undo_redo->create_action("Visual Shader Mode Changed");
+ undo_redo->create_action(TTR("Visual Shader Mode Changed"));
//do is easy
undo_redo->add_do_method(visual_shader.ptr(), "set_mode", p_which);
undo_redo->add_undo_method(visual_shader.ptr(), "set_mode", visual_shader->get_mode());
diff --git a/editor/scene_tree_dock.cpp b/editor/scene_tree_dock.cpp
index c470ee1481..d931d5bb37 100644
--- a/editor/scene_tree_dock.cpp
+++ b/editor/scene_tree_dock.cpp
@@ -583,7 +583,7 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
return;
}
- editor_data->get_undo_redo().create_action("Make node as Root");
+ editor_data->get_undo_redo().create_action(TTR("Make node as Root"));
editor_data->get_undo_redo().add_do_method(node->get_parent(), "remove_child", node);
editor_data->get_undo_redo().add_do_method(root->get_parent(), "remove_child", root);
editor_data->get_undo_redo().add_do_method(node, "add_child", root);
@@ -849,7 +849,7 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
}
}
- editor_data->get_undo_redo().create_action("New Scene Root");
+ editor_data->get_undo_redo().create_action(TTR("New Scene Root"));
editor_data->get_undo_redo().add_do_method(editor, "set_edited_scene", new_node);
editor_data->get_undo_redo().add_do_method(scene_tree, "update_tree");
editor_data->get_undo_redo().add_do_reference(new_node);
diff --git a/editor/settings_config_dialog.cpp b/editor/settings_config_dialog.cpp
index ecd35cb930..611067214d 100644
--- a/editor/settings_config_dialog.cpp
+++ b/editor/settings_config_dialog.cpp
@@ -282,7 +282,7 @@ void EditorSettingsDialog::_shortcut_button_pressed(Object *p_item, int p_column
if (!sc.is_valid())
return; //pointless, there is nothing
- undo_redo->create_action("Erase Shortcut");
+ undo_redo->create_action(TTR("Erase Shortcut"));
undo_redo->add_do_method(sc.ptr(), "set_shortcut", Ref<InputEvent>());
undo_redo->add_undo_method(sc.ptr(), "set_shortcut", sc->get_shortcut());
undo_redo->add_do_method(this, "_update_shortcuts");
@@ -296,7 +296,7 @@ void EditorSettingsDialog::_shortcut_button_pressed(Object *p_item, int p_column
Ref<InputEvent> original = sc->get_meta("original");
- undo_redo->create_action("Restore Shortcut");
+ undo_redo->create_action(TTR("Restore Shortcut"));
undo_redo->add_do_method(sc.ptr(), "set_shortcut", original);
undo_redo->add_undo_method(sc.ptr(), "set_shortcut", sc->get_shortcut());
undo_redo->add_do_method(this, "_update_shortcuts");
@@ -344,7 +344,7 @@ void EditorSettingsDialog::_press_a_key_confirm() {
Ref<ShortCut> sc = EditorSettings::get_singleton()->get_shortcut(shortcut_configured);
- undo_redo->create_action("Change Shortcut '" + shortcut_configured + "'");
+ undo_redo->create_action(TTR("Change Shortcut") + " '" + shortcut_configured + "'");
undo_redo->add_do_method(sc.ptr(), "set_shortcut", ie);
undo_redo->add_undo_method(sc.ptr(), "set_shortcut", sc->get_shortcut());
undo_redo->add_do_method(this, "_update_shortcuts");
diff --git a/modules/bullet/rigid_body_bullet.h b/modules/bullet/rigid_body_bullet.h
index 784e99ab86..1e1bea846a 100644
--- a/modules/bullet/rigid_body_bullet.h
+++ b/modules/bullet/rigid_body_bullet.h
@@ -167,7 +167,7 @@ public:
KinematicShape() :
shape(NULL) {}
- const bool is_active() const { return shape; }
+ bool is_active() const { return shape; }
};
struct KinematicUtilities {
diff --git a/modules/enet/networked_multiplayer_enet.cpp b/modules/enet/networked_multiplayer_enet.cpp
index 871c33bb35..000917507a 100644
--- a/modules/enet/networked_multiplayer_enet.cpp
+++ b/modules/enet/networked_multiplayer_enet.cpp
@@ -433,7 +433,6 @@ bool NetworkedMultiplayerENet::is_server() const {
void NetworkedMultiplayerENet::close_connection(uint32_t wait_usec) {
ERR_FAIL_COND(!active);
- ERR_FAIL_COND(wait_usec < 0);
_pop_current_packet();
diff --git a/modules/gdnative/arvr/arvr_interface_gdnative.cpp b/modules/gdnative/arvr/arvr_interface_gdnative.cpp
index 11509fc20a..9cd37ac950 100644
--- a/modules/gdnative/arvr/arvr_interface_gdnative.cpp
+++ b/modules/gdnative/arvr/arvr_interface_gdnative.cpp
@@ -223,7 +223,7 @@ void GDAPI godot_arvr_register_interface(const godot_arvr_interface_gdnative *p_
Ref<ARVRInterfaceGDNative> new_interface;
new_interface.instance();
- new_interface->set_interface((godot_arvr_interface_gdnative *const)p_interface);
+ new_interface->set_interface((const godot_arvr_interface_gdnative *)p_interface);
ARVRServer::get_singleton()->add_interface(new_interface);
}
diff --git a/modules/gdnative/gdnative/dictionary.cpp b/modules/gdnative/gdnative/dictionary.cpp
index a18d221a7c..2c6c9e2de2 100644
--- a/modules/gdnative/gdnative/dictionary.cpp
+++ b/modules/gdnative/gdnative/dictionary.cpp
@@ -155,12 +155,26 @@ godot_string GDAPI godot_dictionary_to_json(const godot_dictionary *p_self) {
return raw_dest;
}
+// GDNative core 1.1
+
godot_bool GDAPI godot_dictionary_erase_with_return(godot_dictionary *p_self, const godot_variant *p_key) {
Dictionary *self = (Dictionary *)p_self;
const Variant *key = (const Variant *)p_key;
return self->erase(*key);
}
+godot_variant GDAPI godot_dictionary_get_with_default(const godot_dictionary *p_self, const godot_variant *p_key, const godot_variant *p_default) {
+ const Dictionary *self = (const Dictionary *)p_self;
+ const Variant *key = (const Variant *)p_key;
+ const Variant *def = (const Variant *)p_default;
+
+ godot_variant raw_dest;
+ Variant *dest = (Variant *)&raw_dest;
+ memnew_placement(dest, Variant(self->get(*key, *def)));
+
+ return raw_dest;
+}
+
#ifdef __cplusplus
}
#endif
diff --git a/modules/gdnative/gdnative_api.json b/modules/gdnative/gdnative_api.json
index 7680471409..bdcd51085f 100644
--- a/modules/gdnative/gdnative_api.json
+++ b/modules/gdnative/gdnative_api.json
@@ -107,6 +107,23 @@
]
},
{
+ "name": "godot_dictionary_get_with_default",
+ "return_type": "godot_variant",
+ "arguments": [
+ ["const godot_dictionary *", "p_self"],
+ ["const godot_variant *", "p_key"],
+ ["const godot_variant *", "p_default"]
+ ]
+ },
+ {
+ "name": "godot_dictionary_erase_with_return",
+ "return_type": "bool",
+ "arguments": [
+ ["godot_dictionary *", "p_self"],
+ ["const godot_variant *", "p_key"]
+ ]
+ },
+ {
"name": "godot_node_path_get_as_property_path",
"return_type": "godot_node_path",
"arguments": [
@@ -234,14 +251,6 @@
]
},
{
- "name": "godot_dictionary_erase_with_return",
- "return_type": "bool",
- "arguments": [
- ["godot_dictionary *", "p_self"],
- ["const godot_variant *", "p_key"]
- ]
- },
- {
"name": "godot_is_instance_valid",
"return_type": "bool",
"arguments": [
diff --git a/modules/gdnative/include/gdnative/dictionary.h b/modules/gdnative/include/gdnative/dictionary.h
index 7703742899..14e35b4692 100644
--- a/modules/gdnative/include/gdnative/dictionary.h
+++ b/modules/gdnative/include/gdnative/dictionary.h
@@ -94,8 +94,12 @@ godot_bool GDAPI godot_dictionary_operator_equal(const godot_dictionary *p_self,
godot_string GDAPI godot_dictionary_to_json(const godot_dictionary *p_self);
+// GDNative core 1.1
+
godot_bool GDAPI godot_dictionary_erase_with_return(godot_dictionary *p_self, const godot_variant *p_key);
+godot_variant GDAPI godot_dictionary_get_with_default(const godot_dictionary *p_self, const godot_variant *p_key, const godot_variant *p_default);
+
#ifdef __cplusplus
}
#endif
diff --git a/modules/gdscript/gdscript_tokenizer.cpp b/modules/gdscript/gdscript_tokenizer.cpp
index dc9f2db331..480bf0fa3c 100644
--- a/modules/gdscript/gdscript_tokenizer.cpp
+++ b/modules/gdscript/gdscript_tokenizer.cpp
@@ -1417,7 +1417,7 @@ StringName GDScriptTokenizerBuffer::get_token_identifier(int p_offset) const {
ERR_FAIL_INDEX_V(offset, tokens.size(), StringName());
uint32_t identifier = tokens[offset] >> TOKEN_BITS;
- ERR_FAIL_INDEX_V(identifier, (uint32_t)identifiers.size(), StringName());
+ ERR_FAIL_UNSIGNED_INDEX_V(identifier, identifiers.size(), StringName());
return identifiers[identifier];
}
@@ -1473,7 +1473,7 @@ const Variant &GDScriptTokenizerBuffer::get_token_constant(int p_offset) const {
int offset = token + p_offset;
ERR_FAIL_INDEX_V(offset, tokens.size(), nil);
uint32_t constant = tokens[offset] >> TOKEN_BITS;
- ERR_FAIL_INDEX_V(constant, (uint32_t)constants.size(), nil);
+ ERR_FAIL_UNSIGNED_INDEX_V(constant, constants.size(), nil);
return constants[constant];
}
String GDScriptTokenizerBuffer::get_token_error(int p_offset) const {
diff --git a/modules/gdscript/gdscript_tokenizer.h b/modules/gdscript/gdscript_tokenizer.h
index 88e44c6e0f..7b977ff67c 100644
--- a/modules/gdscript/gdscript_tokenizer.h
+++ b/modules/gdscript/gdscript_tokenizer.h
@@ -173,7 +173,7 @@ public:
#ifdef DEBUG_ENABLED
virtual const Vector<Pair<int, String> > &get_warning_skips() const = 0;
virtual const Set<String> &get_warning_global_skips() const = 0;
- virtual const bool is_ignoring_warnings() const = 0;
+ virtual bool is_ignoring_warnings() const = 0;
#endif // DEBUG_ENABLED
virtual ~GDScriptTokenizer(){};
@@ -245,7 +245,7 @@ public:
#ifdef DEBUG_ENABLED
virtual const Vector<Pair<int, String> > &get_warning_skips() const { return warning_skips; }
virtual const Set<String> &get_warning_global_skips() const { return warning_global_skips; }
- virtual const bool is_ignoring_warnings() const { return ignore_warnings; }
+ virtual bool is_ignoring_warnings() const { return ignore_warnings; }
#endif // DEBUG_ENABLED
};
@@ -289,7 +289,7 @@ public:
static Set<String> s;
return s;
}
- virtual const bool is_ignoring_warnings() const { return true; }
+ virtual bool is_ignoring_warnings() const { return true; }
#endif // DEBUG_ENABLED
GDScriptTokenizerBuffer();
};
diff --git a/modules/gridmap/grid_map_editor_plugin.cpp b/modules/gridmap/grid_map_editor_plugin.cpp
index fb98755444..bc7a576785 100644
--- a/modules/gridmap/grid_map_editor_plugin.cpp
+++ b/modules/gridmap/grid_map_editor_plugin.cpp
@@ -631,7 +631,7 @@ bool GridMapEditor::forward_spatial_input_event(Camera *p_camera, const Ref<Inpu
(mb->get_button_index() == BUTTON_LEFT && input_action == INPUT_PAINT)) {
if (set_items.size()) {
- undo_redo->create_action("GridMap Paint");
+ undo_redo->create_action(TTR("GridMap Paint"));
for (List<SetItem>::Element *E = set_items.front(); E; E = E->next()) {
const SetItem &si = E->get();
diff --git a/modules/visual_script/visual_script_editor.cpp b/modules/visual_script/visual_script_editor.cpp
index 040d61a31e..7e54891d97 100644
--- a/modules/visual_script/visual_script_editor.cpp
+++ b/modules/visual_script/visual_script_editor.cpp
@@ -3103,7 +3103,7 @@ void VisualScriptEditor::_comment_node_resized(const Vector2 &p_new_size, int p_
graph->set_block_minimum_size_adjust(true); //faster resize
- undo_redo->create_action("Resize Comment", UndoRedo::MERGE_ENDS);
+ undo_redo->create_action(TTR("Resize Comment"), UndoRedo::MERGE_ENDS);
undo_redo->add_do_method(vsc.ptr(), "set_size", p_new_size / EDSCALE);
undo_redo->add_undo_method(vsc.ptr(), "set_size", vsc->get_size());
undo_redo->commit_action();
diff --git a/platform/x11/joypad_linux.cpp b/platform/x11/joypad_linux.cpp
index 907c652ab4..7cf0a1ef1e 100644
--- a/platform/x11/joypad_linux.cpp
+++ b/platform/x11/joypad_linux.cpp
@@ -476,7 +476,7 @@ void JoypadLinux::process_joypads() {
// ev may be tainted and out of MAX_KEY range, which will cause
// joy->key_map[ev.code] to crash
- if (ev.code < 0 || ev.code >= MAX_KEY)
+ if (ev.code >= MAX_KEY)
return;
switch (ev.type) {
diff --git a/platform/x11/os_x11.cpp b/platform/x11/os_x11.cpp
index 8db4635d68..879642d8f9 100644
--- a/platform/x11/os_x11.cpp
+++ b/platform/x11/os_x11.cpp
@@ -1743,7 +1743,7 @@ void OS_X11::handle_key_event(XKeyEvent *p_event, bool p_echo) {
// is correct, but the xorg developers are
// not very helpful today.
- ::Time tresh = ABS(peek_event.xkey.time - xkeyevent->time);
+ ::Time tresh = ABSDIFF(peek_event.xkey.time, xkeyevent->time);
if (peek_event.type == KeyPress && tresh < 5) {
KeySym rk;
XLookupString((XKeyEvent *)&peek_event, str, 256, &rk, NULL);
diff --git a/scene/3d/voxel_light_baker.cpp b/scene/3d/voxel_light_baker.cpp
index 91b3ea6ca0..42c2318701 100644
--- a/scene/3d/voxel_light_baker.cpp
+++ b/scene/3d/voxel_light_baker.cpp
@@ -2208,7 +2208,7 @@ PoolVector<int> VoxelLightBaker::create_gi_probe_data() {
}
{
- uint16_t alpha = CLAMP(uint32_t(bake_cells[i].alpha * 65535.0), 0, 65535);
+ uint16_t alpha = MAX(uint32_t(bake_cells[i].alpha * 65535.0), 65535);
uint16_t level = bake_cells[i].level;
w32[ofs++] = (uint32_t(level) << 16) | uint32_t(alpha);
diff --git a/scene/resources/resource_format_text.cpp b/scene/resources/resource_format_text.cpp
index 99a0a3dc82..9ef6b9b474 100644
--- a/scene/resources/resource_format_text.cpp
+++ b/scene/resources/resource_format_text.cpp
@@ -1422,7 +1422,6 @@ void ResourceFormatSaverTextInstance::_find_resources(const Variant &p_variant,
} else {
_find_resources(v);
}
-
}
I = I->next();
diff --git a/servers/audio/reverb_sw.cpp b/servers/audio/reverb_sw.cpp
index 8adc21b406..63bf1a7eaa 100644
--- a/servers/audio/reverb_sw.cpp
+++ b/servers/audio/reverb_sw.cpp
@@ -39,9 +39,6 @@
#define rangeloop(c, min, max) \
for ((c) = (min); (c) < (max); (c)++)
-#define ABSDIFF(x, y) \
- (((x) < (y)) ? ((y) - (x)) : ((x) - (y)))
-
#define MULSHIFT_S32(Factor1, Factor2, Bits) \
((int)(((int64_t)(Factor1) * (Factor2)) >> (Bits)))
diff --git a/servers/physics/collision_object_sw.h b/servers/physics/collision_object_sw.h
index 6e6b66dac2..5c14d5aaf9 100644
--- a/servers/physics/collision_object_sw.h
+++ b/servers/physics/collision_object_sw.h
@@ -130,7 +130,7 @@ public:
_FORCE_INLINE_ const Transform &get_shape_transform(int p_index) const { return shapes[p_index].xform; }
_FORCE_INLINE_ const Transform &get_shape_inv_transform(int p_index) const { return shapes[p_index].xform_inv; }
_FORCE_INLINE_ const AABB &get_shape_aabb(int p_index) const { return shapes[p_index].aabb_cache; }
- _FORCE_INLINE_ const real_t get_shape_area(int p_index) const { return shapes[p_index].area_cache; }
+ _FORCE_INLINE_ real_t get_shape_area(int p_index) const { return shapes[p_index].area_cache; }
_FORCE_INLINE_ Transform get_transform() const { return transform; }
_FORCE_INLINE_ Transform get_inv_transform() const { return inv_transform; }
diff --git a/servers/visual/visual_server_scene.cpp b/servers/visual/visual_server_scene.cpp
index b561351374..01d00ccc21 100644
--- a/servers/visual/visual_server_scene.cpp
+++ b/servers/visual/visual_server_scene.cpp
@@ -2480,7 +2480,7 @@ void VisualServerScene::_setup_gi_probe(Instance *p_instance) {
uint32_t a = uint32_t(alpha_block[x][y]) - min_alpha;
//convert range to 3 bits
a = int((a * 7.0 / (max_alpha - min_alpha)) + 0.5);
- a = CLAMP(a, 0, 7); //just to be sure
+ a = MAX(a, 7); //just to be sure
a = 7 - a; //because range is inverted in this mode
if (a == 0) {
//do none, remain
@@ -2924,10 +2924,10 @@ void VisualServerScene::_bake_gi_probe(Instance *p_gi_probe) {
uint32_t mm_ofs = sizes[0] * sizes[1] * (local_data[idx].pos[2]) + sizes[0] * (local_data[idx].pos[1]) + (local_data[idx].pos[0]);
mm_ofs *= 4; //for RGBA (4 bytes)
- mipmapw[mm_ofs + 0] = uint8_t(CLAMP(r2, 0, 255));
- mipmapw[mm_ofs + 1] = uint8_t(CLAMP(g, 0, 255));
- mipmapw[mm_ofs + 2] = uint8_t(CLAMP(b, 0, 255));
- mipmapw[mm_ofs + 3] = uint8_t(CLAMP(a, 0, 255));
+ mipmapw[mm_ofs + 0] = uint8_t(MAX(r2, 255));
+ mipmapw[mm_ofs + 1] = uint8_t(MAX(g, 255));
+ mipmapw[mm_ofs + 2] = uint8_t(MAX(b, 255));
+ mipmapw[mm_ofs + 3] = uint8_t(MAX(a, 255));
}
}
} else if (probe_data->dynamic.compression == RasterizerStorage::GI_PROBE_S3TC) {