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-rw-r--r--core/class_db.cpp21
-rw-r--r--core/command_queue_mt.cpp1
-rw-r--r--core/command_queue_mt.h6
-rw-r--r--core/io/file_access_pack.cpp6
-rw-r--r--core/math/math_2d.h2
-rw-r--r--core/os/thread_dummy.cpp8
-rw-r--r--core/os/thread_dummy.h17
-rw-r--r--core/reference.h5
-rw-r--r--core/string_buffer.h6
-rw-r--r--core/string_builder.h6
-rw-r--r--doc/classes/Input.xml5
-rw-r--r--doc/classes/ParticlesMaterial.xml2
-rw-r--r--drivers/gles2/rasterizer_canvas_gles2.cpp4
-rw-r--r--drivers/gles2/rasterizer_canvas_gles2.h4
-rw-r--r--drivers/gles2/rasterizer_gles2.cpp4
-rw-r--r--drivers/gles2/rasterizer_gles2.h4
-rw-r--r--drivers/gles2/rasterizer_scene_gles2.cpp4
-rw-r--r--drivers/gles2/rasterizer_scene_gles2.h4
-rw-r--r--drivers/gles2/rasterizer_storage_gles2.cpp4
-rw-r--r--drivers/gles2/rasterizer_storage_gles2.h4
-rw-r--r--drivers/gles2/shader_compiler_gles2.cpp4
-rw-r--r--drivers/gles2/shader_compiler_gles2.h4
-rw-r--r--drivers/gles2/shader_gles2.cpp4
-rw-r--r--drivers/gles2/shader_gles2.h4
-rw-r--r--drivers/unix/os_unix.cpp3
-rw-r--r--drivers/unix/thread_posix.cpp2
-rw-r--r--drivers/unix/thread_posix.h2
-rw-r--r--editor/editor_node.cpp11
-rw-r--r--editor/import/editor_scene_importer_gltf.cpp21
-rw-r--r--editor/plugins/canvas_item_editor_plugin.cpp144
-rw-r--r--editor/plugins/canvas_item_editor_plugin.h3
-rw-r--r--main/main.cpp16
-rw-r--r--misc/dist/linux/godot.63
-rw-r--r--misc/dist/linux/godot.appdata.xml2
-rw-r--r--modules/mono/config.py2
-rw-r--r--modules/mono/mono_gd/gd_mono.cpp31
-rw-r--r--modules/mono/mono_gd/gd_mono_assembly.cpp26
-rw-r--r--modules/websocket/emws_client.cpp4
-rw-r--r--modules/websocket/emws_client.h4
-rw-r--r--modules/websocket/emws_peer.cpp4
-rw-r--r--modules/websocket/emws_peer.h4
-rw-r--r--modules/websocket/emws_server.cpp4
-rw-r--r--modules/websocket/emws_server.h4
-rw-r--r--modules/websocket/lws_client.cpp4
-rw-r--r--modules/websocket/lws_client.h4
-rw-r--r--modules/websocket/lws_helper.h4
-rw-r--r--modules/websocket/lws_peer.cpp4
-rw-r--r--modules/websocket/lws_peer.h4
-rw-r--r--modules/websocket/lws_server.cpp4
-rw-r--r--modules/websocket/lws_server.h4
-rw-r--r--modules/websocket/register_types.cpp4
-rw-r--r--modules/websocket/register_types.h4
-rw-r--r--modules/websocket/websocket_client.cpp4
-rw-r--r--modules/websocket/websocket_client.h4
-rw-r--r--modules/websocket/websocket_macros.h4
-rw-r--r--modules/websocket/websocket_multiplayer.cpp4
-rw-r--r--modules/websocket/websocket_multiplayer.h4
-rw-r--r--modules/websocket/websocket_peer.cpp4
-rw-r--r--modules/websocket/websocket_peer.h4
-rw-r--r--modules/websocket/websocket_server.cpp4
-rw-r--r--modules/websocket/websocket_server.h4
-rw-r--r--platform/android/AndroidManifest.xml.template3
-rw-r--r--platform/android/export/export.cpp10
-rw-r--r--platform/javascript/detect.py5
-rw-r--r--platform/osx/os_osx.h3
-rw-r--r--platform/osx/os_osx.mm51
-rw-r--r--scene/gui/grid_container.cpp4
-rw-r--r--scene/main/scene_tree.cpp6
-rw-r--r--servers/arvr_server.cpp50
-rw-r--r--servers/arvr_server.h17
-rw-r--r--servers/audio_server.cpp41
-rw-r--r--servers/audio_server.h3
-rw-r--r--servers/physics/shape_sw.h2
-rw-r--r--servers/visual/visual_server_canvas.cpp12
-rw-r--r--servers/visual/visual_server_viewport.cpp10
-rw-r--r--thirdparty/thekla_atlas/nvcore/Debug.h8
-rw-r--r--thirdparty/thekla_atlas/poshlib/posh.h5
77 files changed, 484 insertions, 241 deletions
diff --git a/core/class_db.cpp b/core/class_db.cpp
index 3c9dae1acb..291dc87e1c 100644
--- a/core/class_db.cpp
+++ b/core/class_db.cpp
@@ -33,18 +33,9 @@
#include "os/mutex.h"
#include "version.h"
-#ifdef NO_THREADS
-
-#define OBJTYPE_RLOCK
-#define OBJTYPE_WLOCK
-
-#else
-
#define OBJTYPE_RLOCK RWLockRead _rw_lockr_(lock);
#define OBJTYPE_WLOCK RWLockWrite _rw_lockw_(lock);
-#endif
-
#ifdef DEBUG_METHODS_ENABLED
MethodDefinition D_METHOD(const char *p_name) {
@@ -895,15 +886,9 @@ void ClassDB::add_property_group(StringName p_class, const String &p_name, const
void ClassDB::add_property(StringName p_class, const PropertyInfo &p_pinfo, const StringName &p_setter, const StringName &p_getter, int p_index) {
-#ifndef NO_THREADS
lock->read_lock();
-#endif
-
ClassInfo *type = classes.getptr(p_class);
-
-#ifndef NO_THREADS
lock->read_unlock();
-#endif
ERR_FAIL_COND(!type);
@@ -1380,10 +1365,7 @@ RWLock *ClassDB::lock = NULL;
void ClassDB::init() {
-#ifndef NO_THREADS
-
lock = RWLock::create();
-#endif
}
void ClassDB::cleanup() {
@@ -1406,10 +1388,7 @@ void ClassDB::cleanup() {
resource_base_extensions.clear();
compat_classes.clear();
-#ifndef NO_THREADS
-
memdelete(lock);
-#endif
}
//
diff --git a/core/command_queue_mt.cpp b/core/command_queue_mt.cpp
index 6bb3135757..a39c920dfa 100644
--- a/core/command_queue_mt.cpp
+++ b/core/command_queue_mt.cpp
@@ -105,6 +105,7 @@ CommandQueueMT::CommandQueueMT(bool p_sync) {
read_ptr = 0;
write_ptr = 0;
+ dealloc_ptr = 0;
mutex = Mutex::create();
for (int i = 0; i < SYNC_SEMAPHORES; i++) {
diff --git a/core/command_queue_mt.h b/core/command_queue_mt.h
index c1439bdc4c..3942b961d3 100644
--- a/core/command_queue_mt.h
+++ b/core/command_queue_mt.h
@@ -309,9 +309,9 @@ class CommandQueueMT {
};
uint8_t command_mem[COMMAND_MEM_SIZE];
- uint32_t read_ptr = 0;
- uint32_t write_ptr = 0;
- uint32_t dealloc_ptr = 0;
+ uint32_t read_ptr;
+ uint32_t write_ptr;
+ uint32_t dealloc_ptr;
SyncSemaphore sync_sems[SYNC_SEMAPHORES];
Mutex *mutex;
Semaphore *sync;
diff --git a/core/io/file_access_pack.cpp b/core/io/file_access_pack.cpp
index 1a16d0f61c..efb4c7a073 100644
--- a/core/io/file_access_pack.cpp
+++ b/core/io/file_access_pack.cpp
@@ -88,7 +88,11 @@ void PackedData::add_path(const String &pkg_path, const String &path, uint64_t o
}
}
}
- cd->files.insert(path.get_file());
+ String filename = path.get_file();
+ // Don't add as a file if the path points to a directoryy
+ if (!filename.empty()) {
+ cd->files.insert(filename);
+ }
}
}
diff --git a/core/math/math_2d.h b/core/math/math_2d.h
index 02d921b67e..e7188da85b 100644
--- a/core/math/math_2d.h
+++ b/core/math/math_2d.h
@@ -303,7 +303,7 @@ struct Rect2 {
inline real_t distance_to(const Vector2 &p_point) const {
- real_t dist;
+ real_t dist = 0.0;
bool inside = true;
if (p_point.x < position.x) {
diff --git a/core/os/thread_dummy.cpp b/core/os/thread_dummy.cpp
index fa0bb3dafd..b6371235c4 100644
--- a/core/os/thread_dummy.cpp
+++ b/core/os/thread_dummy.cpp
@@ -55,3 +55,11 @@ Semaphore *SemaphoreDummy::create() {
void SemaphoreDummy::make_default() {
Semaphore::create_func = &SemaphoreDummy::create;
};
+
+RWLock *RWLockDummy::create() {
+ return memnew(RWLockDummy);
+};
+
+void RWLockDummy::make_default() {
+ RWLock::create_func = &RWLockDummy::create;
+};
diff --git a/core/os/thread_dummy.h b/core/os/thread_dummy.h
index b67b52a726..74957b95fe 100644
--- a/core/os/thread_dummy.h
+++ b/core/os/thread_dummy.h
@@ -32,6 +32,7 @@
#define THREAD_DUMMY_H
#include "mutex.h"
+#include "rw_lock.h"
#include "semaphore.h"
#include "thread.h"
@@ -69,4 +70,20 @@ public:
static void make_default();
};
+class RWLockDummy : public RWLock {
+
+ static RWLock *create();
+
+public:
+ virtual void read_lock() {}
+ virtual void read_unlock() {}
+ virtual Error read_try_lock() { return OK; }
+
+ virtual void write_lock() {}
+ virtual void write_unlock() {}
+ virtual Error write_try_lock() { return OK; }
+
+ static void make_default();
+};
+
#endif
diff --git a/core/reference.h b/core/reference.h
index a0bdb62258..0d6b1ced6e 100644
--- a/core/reference.h
+++ b/core/reference.h
@@ -63,7 +63,7 @@ public:
template <class T>
class Ref {
- T *reference = NULL;
+ T *reference;
void ref(const Ref &p_from) {
@@ -213,10 +213,9 @@ public:
Ref(T *p_reference) {
+ reference = NULL;
if (p_reference)
ref_pointer(p_reference);
- else
- reference = NULL;
}
Ref(const Variant &p_variant) {
diff --git a/core/string_buffer.h b/core/string_buffer.h
index b148e45544..7e9b151bea 100644
--- a/core/string_buffer.h
+++ b/core/string_buffer.h
@@ -39,7 +39,7 @@ class StringBuffer {
CharType short_buffer[SHORT_BUFFER_SIZE];
String buffer;
- int string_length = 0;
+ int string_length;
_FORCE_INLINE_ CharType *current_buffer_ptr() {
return static_cast<Vector<CharType> &>(buffer).empty() ? short_buffer : buffer.ptrw();
@@ -79,6 +79,10 @@ public:
_FORCE_INLINE_ operator String() {
return as_string();
}
+
+ StringBuffer() {
+ string_length = 0;
+ }
};
template <int SHORT_BUFFER_SIZE>
diff --git a/core/string_builder.h b/core/string_builder.h
index 9e2599ac32..596b3bf730 100644
--- a/core/string_builder.h
+++ b/core/string_builder.h
@@ -37,7 +37,7 @@
class StringBuilder {
- uint32_t string_length = 0;
+ uint32_t string_length;
Vector<String> strings;
Vector<const char *> c_strings;
@@ -75,6 +75,10 @@ public:
_FORCE_INLINE_ operator String() const {
return as_string();
}
+
+ StringBuilder() {
+ string_length = 0;
+ }
};
#endif // STRING_BUILDER_H
diff --git a/doc/classes/Input.xml b/doc/classes/Input.xml
index 5b2e019c4c..f3bff5a146 100644
--- a/doc/classes/Input.xml
+++ b/doc/classes/Input.xml
@@ -182,7 +182,8 @@
<argument index="0" name="action" type="String">
</argument>
<description>
- Returns [code]true[/code] when you start pressing the action event.
+ Returns [code]true[/code] when the user starts pressing the action event, meaning it's true only on the frame that the user pressed down the button.
+ This is useful for code that needs to run only once when an action is pressed, instead of every frame while it's pressed.
</description>
</method>
<method name="is_action_just_released" qualifiers="const">
@@ -191,7 +192,7 @@
<argument index="0" name="action" type="String">
</argument>
<description>
- Returns [code]true[/code] when you stop pressing the action event.
+ Returns [code]true[/code] when the user stops pressing the action event, meaning it's true only on the frame that the user released the button.
</description>
</method>
<method name="is_action_pressed" qualifiers="const">
diff --git a/doc/classes/ParticlesMaterial.xml b/doc/classes/ParticlesMaterial.xml
index ca79089049..354b98485e 100644
--- a/doc/classes/ParticlesMaterial.xml
+++ b/doc/classes/ParticlesMaterial.xml
@@ -132,7 +132,7 @@
Orbital velocity randomness ratio. Default value: [code]0[/code].
</member>
<member name="radial_accel" type="float" setter="set_param" getter="get_param">
- Linear acceleration applied to each particle.
+ Radial acceleration applied to each particle.
</member>
<member name="radial_accel_curve" type="Texture" setter="set_param_texture" getter="get_param_texture">
Each particle's radial acceleration will vary along this [CurveTexture].
diff --git a/drivers/gles2/rasterizer_canvas_gles2.cpp b/drivers/gles2/rasterizer_canvas_gles2.cpp
index 5efd27de7f..cc8e3277b9 100644
--- a/drivers/gles2/rasterizer_canvas_gles2.cpp
+++ b/drivers/gles2/rasterizer_canvas_gles2.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/drivers/gles2/rasterizer_canvas_gles2.h b/drivers/gles2/rasterizer_canvas_gles2.h
index 06dcc57df4..4eab8c6038 100644
--- a/drivers/gles2/rasterizer_canvas_gles2.h
+++ b/drivers/gles2/rasterizer_canvas_gles2.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/drivers/gles2/rasterizer_gles2.cpp b/drivers/gles2/rasterizer_gles2.cpp
index f4f42df117..9339167c8e 100644
--- a/drivers/gles2/rasterizer_gles2.cpp
+++ b/drivers/gles2/rasterizer_gles2.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/drivers/gles2/rasterizer_gles2.h b/drivers/gles2/rasterizer_gles2.h
index 3ab99109cb..8d57275449 100644
--- a/drivers/gles2/rasterizer_gles2.h
+++ b/drivers/gles2/rasterizer_gles2.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/drivers/gles2/rasterizer_scene_gles2.cpp b/drivers/gles2/rasterizer_scene_gles2.cpp
index 1f19e90f4e..bb39cbcbd5 100644
--- a/drivers/gles2/rasterizer_scene_gles2.cpp
+++ b/drivers/gles2/rasterizer_scene_gles2.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/drivers/gles2/rasterizer_scene_gles2.h b/drivers/gles2/rasterizer_scene_gles2.h
index 723accbb3b..99f034afed 100644
--- a/drivers/gles2/rasterizer_scene_gles2.h
+++ b/drivers/gles2/rasterizer_scene_gles2.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/drivers/gles2/rasterizer_storage_gles2.cpp b/drivers/gles2/rasterizer_storage_gles2.cpp
index 0f5c139f45..5bca3ee548 100644
--- a/drivers/gles2/rasterizer_storage_gles2.cpp
+++ b/drivers/gles2/rasterizer_storage_gles2.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/drivers/gles2/rasterizer_storage_gles2.h b/drivers/gles2/rasterizer_storage_gles2.h
index c3c3a391d4..9f8d8d100b 100644
--- a/drivers/gles2/rasterizer_storage_gles2.h
+++ b/drivers/gles2/rasterizer_storage_gles2.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/drivers/gles2/shader_compiler_gles2.cpp b/drivers/gles2/shader_compiler_gles2.cpp
index d2a4226905..f41bfe838b 100644
--- a/drivers/gles2/shader_compiler_gles2.cpp
+++ b/drivers/gles2/shader_compiler_gles2.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/drivers/gles2/shader_compiler_gles2.h b/drivers/gles2/shader_compiler_gles2.h
index b9cbc216d7..804ead2172 100644
--- a/drivers/gles2/shader_compiler_gles2.h
+++ b/drivers/gles2/shader_compiler_gles2.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/drivers/gles2/shader_gles2.cpp b/drivers/gles2/shader_gles2.cpp
index 7564497d47..fa9562877d 100644
--- a/drivers/gles2/shader_gles2.cpp
+++ b/drivers/gles2/shader_gles2.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/drivers/gles2/shader_gles2.h b/drivers/gles2/shader_gles2.h
index d92c1ddb62..c3635bc201 100644
--- a/drivers/gles2/shader_gles2.h
+++ b/drivers/gles2/shader_gles2.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/drivers/unix/os_unix.cpp b/drivers/unix/os_unix.cpp
index 20722557e7..31c8e4ade9 100644
--- a/drivers/unix/os_unix.cpp
+++ b/drivers/unix/os_unix.cpp
@@ -89,10 +89,11 @@ void handle_sigchld(int sig) {
void OS_Unix::initialize_core() {
-#ifdef NO_PTHREADS
+#ifdef NO_THREADS
ThreadDummy::make_default();
SemaphoreDummy::make_default();
MutexDummy::make_default();
+ RWLockDummy::make_default();
#else
ThreadPosix::make_default();
SemaphorePosix::make_default();
diff --git a/drivers/unix/thread_posix.cpp b/drivers/unix/thread_posix.cpp
index f079ae2ae2..a73b40a6f2 100644
--- a/drivers/unix/thread_posix.cpp
+++ b/drivers/unix/thread_posix.cpp
@@ -31,7 +31,7 @@
#include "thread_posix.h"
#include "script_language.h"
-#if defined(UNIX_ENABLED) || defined(PTHREAD_ENABLED)
+#if (defined(UNIX_ENABLED) || defined(PTHREAD_ENABLED)) && !defined(NO_THREADS)
#ifdef PTHREAD_BSD_SET_NAME
#include <pthread_np.h>
diff --git a/drivers/unix/thread_posix.h b/drivers/unix/thread_posix.h
index 15c9265e6d..ea2de61bd5 100644
--- a/drivers/unix/thread_posix.h
+++ b/drivers/unix/thread_posix.h
@@ -35,7 +35,7 @@
@author Juan Linietsky <reduzio@gmail.com>
*/
-#if defined(UNIX_ENABLED) || defined(PTHREAD_ENABLED)
+#if (defined(UNIX_ENABLED) || defined(PTHREAD_ENABLED)) && !defined(NO_THREADS)
#include "os/thread.h"
#include <pthread.h>
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp
index e627263909..94b4754478 100644
--- a/editor/editor_node.cpp
+++ b/editor/editor_node.cpp
@@ -604,6 +604,10 @@ void EditorNode::open_resource(const String &p_type) {
void EditorNode::save_resource_in_path(const Ref<Resource> &p_resource, const String &p_path) {
editor_data.apply_changes_in_editors();
+ if (p_resource->get_last_modified_time() == p_resource->get_import_last_modified_time()) {
+ return;
+ }
+
int flg = 0;
if (EditorSettings::get_singleton()->get("filesystem/on_save/compress_binary_resources"))
flg |= ResourceSaver::FLAG_COMPRESS;
@@ -1089,7 +1093,8 @@ void EditorNode::_save_scene(String p_file, int idx) {
void EditorNode::_save_all_scenes() {
- for (int i = 0; i < editor_data.get_edited_scene_count(); i++) {
+ int i = _next_unsaved_scene(true, 0);
+ while (i != -1) {
Node *scene = editor_data.get_edited_scene_root(i);
if (scene && scene->get_filename() != "") {
if (i != editor_data.get_edited_scene())
@@ -1097,6 +1102,7 @@ void EditorNode::_save_all_scenes() {
else
_save_scene_with_preview(scene->get_filename());
} // else: ignore new scenes
+ i = _next_unsaved_scene(true, ++i);
}
_save_default_environment();
@@ -1593,7 +1599,8 @@ void EditorNode::_edit_current() {
// special case if use of external editor is true
if (main_plugin->get_name() == "Script" && (bool(EditorSettings::get_singleton()->get("text_editor/external/use_external_editor")) || overrides_external_editor(current_obj))) {
- main_plugin->edit(current_obj);
+ if (!changing_scene)
+ main_plugin->edit(current_obj);
}
else if (main_plugin != editor_plugin_screen && (!ScriptEditor::get_singleton() || !ScriptEditor::get_singleton()->is_visible_in_tree() || ScriptEditor::get_singleton()->can_take_away_focus())) {
diff --git a/editor/import/editor_scene_importer_gltf.cpp b/editor/import/editor_scene_importer_gltf.cpp
index 2636839764..321d29f2f6 100644
--- a/editor/import/editor_scene_importer_gltf.cpp
+++ b/editor/import/editor_scene_importer_gltf.cpp
@@ -762,14 +762,22 @@ PoolVector<Color> EditorSceneImporterGLTF::_decode_accessor_as_color(GLTFState &
PoolVector<Color> ret;
if (attribs.size() == 0)
return ret;
- ERR_FAIL_COND_V(attribs.size() % 4 != 0, ret);
+ int type = state.accessors[p_accessor].type;
+ ERR_FAIL_COND_V(!(type == TYPE_VEC3 || type == TYPE_VEC4), ret);
+ int components;
+ if (type == TYPE_VEC3) {
+ components = 3;
+ } else { // TYPE_VEC4
+ components = 4;
+ }
+ ERR_FAIL_COND_V(attribs.size() % components != 0, ret);
const double *attribs_ptr = attribs.ptr();
- int ret_size = attribs.size() / 4;
+ int ret_size = attribs.size() / components;
ret.resize(ret_size);
{
PoolVector<Color>::Write w = ret.write();
for (int i = 0; i < ret_size; i++) {
- w[i] = Color(attribs_ptr[i * 4 + 0], attribs_ptr[i * 4 + 1], attribs_ptr[i * 4 + 2], attribs_ptr[i * 4 + 3]);
+ w[i] = Color(attribs_ptr[i * 4 + 0], attribs_ptr[i * 4 + 1], attribs_ptr[i * 4 + 2], components == 4 ? attribs_ptr[i * 4 + 3] : 1.0);
}
}
return ret;
@@ -1875,6 +1883,8 @@ void EditorSceneImporterGLTF::_import_animation(GLTFState &state, AnimationPlaye
animation.instance();
animation->set_name(name);
+ float length = 0;
+
for (Map<int, GLTFAnimation::Track>::Element *E = anim.tracks.front(); E; E = E->next()) {
const GLTFAnimation::Track &track = E->get();
@@ -1893,8 +1903,6 @@ void EditorSceneImporterGLTF::_import_animation(GLTFState &state, AnimationPlaye
node_path = ap->get_parent()->get_path_to(node->godot_nodes[i]);
}
- float length = 0;
-
for (int i = 0; i < track.rotation_track.times.size(); i++) {
length = MAX(length, track.rotation_track.times[i]);
}
@@ -1911,8 +1919,6 @@ void EditorSceneImporterGLTF::_import_animation(GLTFState &state, AnimationPlaye
}
}
- animation->set_length(length);
-
if (track.rotation_track.values.size() || track.translation_track.values.size() || track.scale_track.values.size()) {
//make transform track
int track_idx = animation->get_track_count();
@@ -2030,6 +2036,7 @@ void EditorSceneImporterGLTF::_import_animation(GLTFState &state, AnimationPlaye
}
}
}
+ animation->set_length(length);
ap->add_animation(name, animation);
}
diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp
index a502048726..67323fa753 100644
--- a/editor/plugins/canvas_item_editor_plugin.cpp
+++ b/editor/plugins/canvas_item_editor_plugin.cpp
@@ -855,8 +855,8 @@ bool CanvasItemEditor::_gui_input_zoom_or_pan(const Ref<InputEvent> &p_event) {
if (b->get_button_index() == BUTTON_WHEEL_DOWN) {
// Scroll or pan down
if (bool(EditorSettings::get_singleton()->get("editors/2d/scroll_to_pan"))) {
- v_scroll->set_value(v_scroll->get_value() + int(EditorSettings::get_singleton()->get("editors/2d/pan_speed")) / zoom * b->get_factor());
- _update_scroll(0);
+ view_offset.y += int(EditorSettings::get_singleton()->get("editors/2d/pan_speed")) / zoom * b->get_factor();
+ _update_scrollbars();
viewport->update();
} else {
_zoom_on_position(zoom * (1 - (0.05 * b->get_factor())), b->get_position());
@@ -867,8 +867,8 @@ bool CanvasItemEditor::_gui_input_zoom_or_pan(const Ref<InputEvent> &p_event) {
if (b->get_button_index() == BUTTON_WHEEL_UP) {
// Scroll or pan up
if (bool(EditorSettings::get_singleton()->get("editors/2d/scroll_to_pan"))) {
- v_scroll->set_value(v_scroll->get_value() - int(EditorSettings::get_singleton()->get("editors/2d/pan_speed")) / zoom * b->get_factor());
- _update_scroll(0);
+ view_offset.y -= int(EditorSettings::get_singleton()->get("editors/2d/pan_speed")) / zoom * b->get_factor();
+ _update_scrollbars();
viewport->update();
} else {
_zoom_on_position(zoom * ((0.95 + (0.05 * b->get_factor())) / 0.95), b->get_position());
@@ -879,7 +879,9 @@ bool CanvasItemEditor::_gui_input_zoom_or_pan(const Ref<InputEvent> &p_event) {
if (b->get_button_index() == BUTTON_WHEEL_LEFT) {
// Pan left
if (bool(EditorSettings::get_singleton()->get("editors/2d/scroll_to_pan"))) {
- h_scroll->set_value(h_scroll->get_value() - int(EditorSettings::get_singleton()->get("editors/2d/pan_speed")) / zoom * b->get_factor());
+ view_offset.x -= int(EditorSettings::get_singleton()->get("editors/2d/pan_speed")) / zoom * b->get_factor();
+ _update_scrollbars();
+ viewport->update();
return true;
}
}
@@ -887,7 +889,9 @@ bool CanvasItemEditor::_gui_input_zoom_or_pan(const Ref<InputEvent> &p_event) {
if (b->get_button_index() == BUTTON_WHEEL_RIGHT) {
// Pan right
if (bool(EditorSettings::get_singleton()->get("editors/2d/scroll_to_pan"))) {
- h_scroll->set_value(h_scroll->get_value() + int(EditorSettings::get_singleton()->get("editors/2d/pan_speed")) / zoom * b->get_factor());
+ view_offset.x += int(EditorSettings::get_singleton()->get("editors/2d/pan_speed")) / zoom * b->get_factor();
+ _update_scrollbars();
+ viewport->update();
return true;
}
}
@@ -907,9 +911,10 @@ bool CanvasItemEditor::_gui_input_zoom_or_pan(const Ref<InputEvent> &p_event) {
} else {
relative = m->get_relative();
}
-
- h_scroll->set_value(h_scroll->get_value() - relative.x / zoom);
- v_scroll->set_value(v_scroll->get_value() - relative.y / zoom);
+ view_offset.x -= relative.x / zoom;
+ view_offset.y -= relative.y / zoom;
+ _update_scrollbars();
+ viewport->update();
return true;
}
}
@@ -926,8 +931,10 @@ bool CanvasItemEditor::_gui_input_zoom_or_pan(const Ref<InputEvent> &p_event) {
if (pan_gesture.is_valid()) {
// Pan gesture
const Vector2 delta = (int(EditorSettings::get_singleton()->get("editors/2d/pan_speed")) / zoom) * pan_gesture->get_delta();
- h_scroll->set_value(h_scroll->get_value() + delta.x);
- v_scroll->set_value(v_scroll->get_value() + delta.y);
+ view_offset.x += delta.x;
+ view_offset.y += delta.y;
+ _update_scrollbars();
+ viewport->update();
return true;
}
@@ -2552,6 +2559,11 @@ void CanvasItemEditor::_build_bones_list(Node *p_node) {
}
void CanvasItemEditor::_draw_viewport() {
+ // Update the transform
+ transform = Transform2D();
+ transform.scale_basis(Size2(zoom, zoom));
+ transform.elements[2] = -view_offset * zoom;
+ editor->get_scene_root()->set_global_canvas_transform(transform);
// hide/show buttons depending on the selection
bool all_locked = true;
@@ -2582,8 +2594,6 @@ void CanvasItemEditor::_draw_viewport() {
group_button->set_disabled(selection.empty());
ungroup_button->set_visible(all_group);
- _update_scrollbars();
-
_draw_grid();
_draw_selection();
_draw_axis();
@@ -2784,17 +2794,18 @@ void CanvasItemEditor::edit(CanvasItem *p_canvas_item) {
// Clear the selection
editor_selection->clear(); //_clear_canvas_items();
editor_selection->add_node(p_canvas_item);
- viewport->update();
}
void CanvasItemEditor::_update_scrollbars() {
updating_scroll = true;
+ // Move the zoom buttons
Point2 zoom_hb_begin = Point2(5, 5);
zoom_hb_begin += (show_rulers) ? Point2(RULER_WIDTH, RULER_WIDTH) : Point2();
zoom_hb->set_begin(zoom_hb_begin);
+ // Move and resize the scrollbars
Size2 size = viewport->get_size();
Size2 hmin = h_scroll->get_minimum_size();
Size2 vmin = v_scroll->get_minimum_size();
@@ -2805,8 +2816,8 @@ void CanvasItemEditor::_update_scrollbars() {
h_scroll->set_begin(Point2((show_rulers) ? RULER_WIDTH : 0, size.height - hmin.height));
h_scroll->set_end(Point2(size.width - vmin.width, size.height));
+ // Get the visible frame
Size2 screen_rect = Size2(ProjectSettings::get_singleton()->get("display/window/size/width"), ProjectSettings::get_singleton()->get("display/window/size/height"));
-
Rect2 local_rect = Rect2(Point2(), viewport->get_size() - Size2(vmin.width, hmin.height));
bone_last_frame++;
@@ -2836,48 +2847,56 @@ void CanvasItemEditor::_update_scrollbars() {
canvas_item_rect.size += screen_rect * 2;
canvas_item_rect.position -= screen_rect;
- Point2 ofs;
+ // Constraints the view offset and updates the scrollbars
+ Point2 begin = canvas_item_rect.position;
+ Point2 end = canvas_item_rect.position + canvas_item_rect.size - local_rect.size / zoom;
if (canvas_item_rect.size.height <= (local_rect.size.y / zoom)) {
+ if (ABS(begin.y - previous_update_view_offset.y) < ABS(begin.y - view_offset.y)) {
+ view_offset.y = previous_update_view_offset.y;
+ }
+
v_scroll->hide();
- ofs.y = canvas_item_rect.position.y;
} else {
-
- v_scroll->show();
- v_scroll->set_min(canvas_item_rect.position.y);
- v_scroll->set_max(canvas_item_rect.position.y + canvas_item_rect.size.y);
- v_scroll->set_page(local_rect.size.y / zoom);
- if (first_update) {
- //so 0,0 is visible
- v_scroll->set_value(-10);
- h_scroll->set_value(-10);
- first_update = false;
+ if (view_offset.y > end.y && view_offset.y > previous_update_view_offset.y) {
+ view_offset.y = MAX(end.y, previous_update_view_offset.y);
+ }
+ if (view_offset.y < begin.y && view_offset.y < previous_update_view_offset.y) {
+ view_offset.y = MIN(begin.y, previous_update_view_offset.y);
}
- ofs.y = v_scroll->get_value();
+ v_scroll->show();
+ v_scroll->set_min(MIN(view_offset.y, begin.y));
+ v_scroll->set_max(MAX(view_offset.y, end.y) + screen_rect.y);
+ v_scroll->set_page(screen_rect.y);
}
if (canvas_item_rect.size.width <= (local_rect.size.x / zoom)) {
+ if (ABS(begin.x - previous_update_view_offset.x) < ABS(begin.x - view_offset.x)) {
+ view_offset.x = previous_update_view_offset.x;
+ }
h_scroll->hide();
- ofs.x = canvas_item_rect.position.x;
} else {
+ if (view_offset.x > end.x && view_offset.x > previous_update_view_offset.x) {
+ view_offset.x = MAX(end.x, previous_update_view_offset.x);
+ }
+ if (view_offset.x < begin.x && view_offset.x < previous_update_view_offset.x) {
+ view_offset.x = MIN(begin.x, previous_update_view_offset.x);
+ }
h_scroll->show();
- h_scroll->set_min(canvas_item_rect.position.x);
- h_scroll->set_max(canvas_item_rect.position.x + canvas_item_rect.size.x);
- h_scroll->set_page(local_rect.size.x / zoom);
- ofs.x = h_scroll->get_value();
+ h_scroll->set_min(MIN(view_offset.x, begin.x));
+ h_scroll->set_max(MAX(view_offset.x, end.x) + screen_rect.x);
+ h_scroll->set_page(screen_rect.x);
}
- //transform=Matrix32();
- transform.elements[2] = -ofs * zoom;
-
- editor->get_scene_root()->set_global_canvas_transform(transform);
+ // Calculate scrollable area
+ v_scroll->set_value(view_offset.y);
+ h_scroll->set_value(view_offset.x);
+ previous_update_view_offset = view_offset;
updating_scroll = false;
-
- //transform.scale_basis(Vector2(zoom,zoom));
}
void CanvasItemEditor::_update_scroll(float) {
@@ -2885,19 +2904,8 @@ void CanvasItemEditor::_update_scroll(float) {
if (updating_scroll)
return;
- Point2 ofs;
- ofs.x = h_scroll->get_value();
- ofs.y = v_scroll->get_value();
-
- //current_window->set_scroll(-ofs);
-
- transform = Transform2D();
-
- transform.scale_basis(Size2(zoom, zoom));
- transform.elements[2] = -ofs;
-
- editor->get_scene_root()->set_global_canvas_transform(transform);
-
+ view_offset.x = h_scroll->get_value();
+ view_offset.y = v_scroll->get_value();
viewport->update();
}
@@ -2964,10 +2972,10 @@ void CanvasItemEditor::_zoom_on_position(float p_zoom, Point2 p_position) {
zoom = p_zoom;
Point2 ofs = p_position;
ofs = ofs / prev_zoom - ofs / zoom;
- h_scroll->set_value(Math::round(h_scroll->get_value() + ofs.x));
- v_scroll->set_value(Math::round(v_scroll->get_value() + ofs.y));
+ view_offset.x = Math::round(view_offset.x + ofs.x);
+ view_offset.y = Math::round(view_offset.y + ofs.y);
- _update_scroll(0);
+ _update_scrollbars();
viewport->update();
}
@@ -3552,8 +3560,10 @@ void CanvasItemEditor::_focus_selection(int p_op) {
center = rect.position + rect.size / 2;
Vector2 offset = viewport->get_size() / 2 - editor->get_scene_root()->get_global_canvas_transform().xform(center);
- h_scroll->set_value(h_scroll->get_value() - offset.x / zoom);
- v_scroll->set_value(v_scroll->get_value() - offset.y / zoom);
+ view_offset.x -= offset.x / zoom;
+ view_offset.y -= offset.y / zoom;
+ _update_scrollbars();
+ viewport->update();
} else { // VIEW_FRAME_TO_SELECTION
@@ -3562,7 +3572,7 @@ void CanvasItemEditor::_focus_selection(int p_op) {
float scale_y = viewport->get_size().y / rect.size.y;
zoom = scale_x < scale_y ? scale_x : scale_y;
zoom *= 0.90;
- _update_scroll(0);
+ viewport->update();
call_deferred("_popup_callback", VIEW_CENTER_TO_SELECTION);
}
}
@@ -3575,6 +3585,7 @@ void CanvasItemEditor::_bind_methods() {
ClassDB::bind_method("_button_zoom_plus", &CanvasItemEditor::_button_zoom_plus);
ClassDB::bind_method("_button_toggle_snap", &CanvasItemEditor::_button_toggle_snap);
ClassDB::bind_method("_update_scroll", &CanvasItemEditor::_update_scroll);
+ ClassDB::bind_method("_update_scrollbars", &CanvasItemEditor::_update_scrollbars);
ClassDB::bind_method("_popup_callback", &CanvasItemEditor::_popup_callback);
ClassDB::bind_method("_get_editor_data", &CanvasItemEditor::_get_editor_data);
ClassDB::bind_method("_button_tool_select", &CanvasItemEditor::_button_tool_select);
@@ -3595,7 +3606,7 @@ Dictionary CanvasItemEditor::get_state() const {
Dictionary state;
state["zoom"] = zoom;
- state["ofs"] = Point2(h_scroll->get_value(), v_scroll->get_value());
+ state["ofs"] = view_offset;
state["grid_offset"] = grid_offset;
state["grid_step"] = grid_step;
state["snap_rotation_offset"] = snap_rotation_offset;
@@ -3629,10 +3640,9 @@ void CanvasItemEditor::set_state(const Dictionary &p_state) {
}
if (state.has("ofs")) {
- _update_scrollbars(); // i wonder how safe is calling this here..
- Point2 ofs = p_state["ofs"];
- h_scroll->set_value(ofs.x);
- v_scroll->set_value(ofs.y);
+ view_offset = p_state["ofs"];
+ previous_update_view_offset = view_offset;
+ _update_scrollbars();
}
if (state.has("grid_offset")) {
@@ -3812,6 +3822,7 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
viewport_scrollable->set_clip_contents(true);
viewport_scrollable->set_v_size_flags(SIZE_EXPAND_FILL);
viewport_scrollable->set_h_size_flags(SIZE_EXPAND_FILL);
+ viewport_scrollable->connect("draw", this, "_update_scrollbars");
ViewportContainer *scene_tree = memnew(ViewportContainer);
viewport_scrollable->add_child(scene_tree);
@@ -3830,12 +3841,12 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
h_scroll = memnew(HScrollBar);
viewport->add_child(h_scroll);
- h_scroll->connect("value_changed", this, "_update_scroll", Vector<Variant>(), Object::CONNECT_DEFERRED);
+ h_scroll->connect("value_changed", this, "_update_scroll");
h_scroll->hide();
v_scroll = memnew(VScrollBar);
viewport->add_child(v_scroll);
- v_scroll->connect("value_changed", this, "_update_scroll", Vector<Variant>(), Object::CONNECT_DEFERRED);
+ v_scroll->connect("value_changed", this, "_update_scroll");
v_scroll->hide();
zoom_hb = memnew(HBoxContainer);
@@ -3858,7 +3869,6 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
zoom_plus->set_focus_mode(FOCUS_NONE);
updating_scroll = false;
- first_update = true;
select_button = memnew(ToolButton);
hb->add_child(select_button);
@@ -4082,6 +4092,8 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
show_rulers = true;
show_guides = true;
zoom = 1;
+ view_offset = Point2(-150 - RULER_WIDTH, -95 - RULER_WIDTH);
+ previous_update_view_offset = view_offset; // Moves the view a little bit to the left so that (0,0) is visible. The values a relative to a 16/10 screen
grid_offset = Point2();
grid_step = Point2(10, 10);
grid_step_multiplier = 0;
diff --git a/editor/plugins/canvas_item_editor_plugin.h b/editor/plugins/canvas_item_editor_plugin.h
index a6e2ef800a..da7ce9172a 100644
--- a/editor/plugins/canvas_item_editor_plugin.h
+++ b/editor/plugins/canvas_item_editor_plugin.h
@@ -201,7 +201,6 @@ class CanvasItemEditor : public VBoxContainer {
bool selection_menu_additive_selection;
Tool tool;
- bool first_update;
Control *viewport;
Control *viewport_scrollable;
@@ -221,6 +220,8 @@ class CanvasItemEditor : public VBoxContainer {
bool show_viewport;
bool show_helpers;
float zoom;
+ Point2 view_offset;
+ Point2 previous_update_view_offset;
Point2 grid_offset;
Point2 grid_step;
diff --git a/main/main.cpp b/main/main.cpp
index f0b8fea206..a59ca3da3b 100644
--- a/main/main.cpp
+++ b/main/main.cpp
@@ -127,6 +127,7 @@ static bool disable_render_loop = false;
static int fixed_fps = -1;
static bool auto_build_solutions = false;
static bool auto_quit = false;
+static bool print_fps = false;
static OS::ProcessID allow_focus_steal_pid = 0;
@@ -255,6 +256,7 @@ void Main::print_help(const char *p_binary) {
OS::get_singleton()->print(" --disable-render-loop Disable render loop so rendering only occurs when called explicitly from script.\n");
OS::get_singleton()->print(" --disable-crash-handler Disable crash handler when supported by the platform code.\n");
OS::get_singleton()->print(" --fixed-fps <fps> Force a fixed number of frames per second. This setting disables real-time synchronization.\n");
+ OS::get_singleton()->print(" --print-fps Print the frames per second to the stdout.\n");
OS::get_singleton()->print("\n");
OS::get_singleton()->print("Standalone tools:\n");
@@ -665,6 +667,8 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph
OS::get_singleton()->print("Missing fixed-fps argument, aborting.\n");
goto error;
}
+ } else if (I->get() == "--print-fps") {
+ print_fps = true;
} else if (I->get() == "--disable-crash-handler") {
OS::get_singleton()->disable_crash_handler();
} else {
@@ -953,7 +957,7 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph
Engine::get_singleton()->set_iterations_per_second(GLOBAL_DEF("physics/common/physics_fps", 60));
Engine::get_singleton()->set_target_fps(GLOBAL_DEF("debug/settings/fps/force_fps", 0));
- GLOBAL_DEF("debug/settings/stdout/print_fps", OS::get_singleton()->is_stdout_verbose());
+ GLOBAL_DEF("debug/settings/stdout/print_fps", false);
if (!OS::get_singleton()->_verbose_stdout) //overridden
OS::get_singleton()->_verbose_stdout = GLOBAL_DEF("debug/settings/stdout/verbose_stdout", false);
@@ -1826,9 +1830,13 @@ bool Main::iteration() {
if (frame > 1000000) {
- if (GLOBAL_DEF("debug/settings/stdout/print_fps", OS::get_singleton()->is_stdout_verbose()) && !editor) {
- print_line("FPS: " + itos(frames));
- };
+ if (editor || project_manager) {
+ if (print_fps) {
+ print_line("Editor FPS: " + itos(frames));
+ }
+ } else if (GLOBAL_GET("debug/settings/stdout/print_fps") || print_fps) {
+ print_line("Game FPS: " + itos(frames));
+ }
Engine::get_singleton()->_fps = frames;
performance->set_process_time(USEC_TO_SEC(idle_process_max));
diff --git a/misc/dist/linux/godot.6 b/misc/dist/linux/godot.6
index 04982d9919..86abdf6ef2 100644
--- a/misc/dist/linux/godot.6
+++ b/misc/dist/linux/godot.6
@@ -119,6 +119,9 @@ Disable crash handler when supported by the platform code.
.TP
\fB\-\-fixed\-fps\fR <fps>
Force a fixed number of frames per second. This setting disables real\-time synchronization.
+.TP
+\fB\-\-print\-fps\fR
+Print the frames per second to the stdout.
.SS "Standalone tools:"
.TP
\fB\-s\fR, \fB\-\-script\fR <script>
diff --git a/misc/dist/linux/godot.appdata.xml b/misc/dist/linux/godot.appdata.xml
index 907fe1f3be..a381556025 100644
--- a/misc/dist/linux/godot.appdata.xml
+++ b/misc/dist/linux/godot.appdata.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8"?>
-<!-- Copyright 2017 Rémi Verschelde <akien@godotengine.org> -->
+<!-- Copyright 2017-2018 Rémi Verschelde <akien@godotengine.org> -->
<component type="desktop">
<id>godot.desktop</id>
<metadata_license>CC0-1.0</metadata_license>
diff --git a/modules/mono/config.py b/modules/mono/config.py
index 5591ed25bf..831d849ea6 100644
--- a/modules/mono/config.py
+++ b/modules/mono/config.py
@@ -161,7 +161,7 @@ def configure(env):
mono_lib_path = ''
mono_so_name = ''
- mono_prefix = subprocess.check_output(["pkg-config", "mono-2", "--variable=prefix"]).strip()
+ mono_prefix = subprocess.check_output(["pkg-config", "mono-2", "--variable=prefix"]).decode("utf8").strip()
tmpenv = Environment()
tmpenv.AppendENVPath('PKG_CONFIG_PATH', os.getenv('PKG_CONFIG_PATH'))
diff --git a/modules/mono/mono_gd/gd_mono.cpp b/modules/mono/mono_gd/gd_mono.cpp
index 1ebef04561..0646580eaa 100644
--- a/modules/mono/mono_gd/gd_mono.cpp
+++ b/modules/mono/mono_gd/gd_mono.cpp
@@ -74,7 +74,31 @@ void gdmono_MonoPrintCallback(const char *string, mono_bool is_stdout) {
GDMono *GDMono::singleton = NULL;
+namespace {
+
+void setup_runtime_main_args() {
+ CharString execpath = OS::get_singleton()->get_executable_path().utf8();
+
+ List<String> cmdline_args = OS::get_singleton()->get_cmdline_args();
+
+ List<CharString> cmdline_args_utf8;
+ Vector<char *> main_args;
+ main_args.resize(cmdline_args.size() + 1);
+
+ main_args[0] = execpath.ptrw();
+
+ int i = 1;
+ for (List<String>::Element *E = cmdline_args.front(); E; E = E->next()) {
+ CharString &stored = cmdline_args_utf8.push_back(E->get().utf8())->get();
+ main_args[i] = stored.ptrw();
+ i++;
+ }
+
+ mono_runtime_set_main_args(main_args.size(), main_args.ptrw());
+}
+
#ifdef DEBUG_ENABLED
+
static bool _wait_for_debugger_msecs(uint32_t p_msecs) {
do {
@@ -96,9 +120,7 @@ static bool _wait_for_debugger_msecs(uint32_t p_msecs) {
return mono_is_debugger_attached();
}
-#endif
-#ifdef DEBUG_ENABLED
void gdmono_debug_init() {
mono_debug_init(MONO_DEBUG_FORMAT_MONO);
@@ -125,8 +147,11 @@ void gdmono_debug_init() {
};
mono_jit_parse_options(2, (char **)options);
}
+
#endif
+} // namespace
+
void GDMono::initialize() {
ERR_FAIL_NULL(Engine::get_singleton());
@@ -179,6 +204,8 @@ void GDMono::initialize() {
GDMonoUtils::set_main_thread(GDMonoUtils::get_current_thread());
+ setup_runtime_main_args(); // Required for System.Environment.GetCommandLineArgs
+
runtime_initialized = true;
OS::get_singleton()->print("Mono: Runtime initialized\n");
diff --git a/modules/mono/mono_gd/gd_mono_assembly.cpp b/modules/mono/mono_gd/gd_mono_assembly.cpp
index 52ae2d51e1..d062d56dcf 100644
--- a/modules/mono/mono_gd/gd_mono_assembly.cpp
+++ b/modules/mono/mono_gd/gd_mono_assembly.cpp
@@ -85,19 +85,22 @@ MonoAssembly *GDMonoAssembly::_search_hook(MonoAssemblyName *aname, void *user_d
path = search_dir.plus_file(name);
if (FileAccess::exists(path)) {
res = _load_assembly_from(name.get_basename(), path, refonly);
- break;
+ if (res != NULL)
+ break;
}
} else {
path = search_dir.plus_file(name + ".dll");
if (FileAccess::exists(path)) {
res = _load_assembly_from(name, path, refonly);
- break;
+ if (res != NULL)
+ break;
}
path = search_dir.plus_file(name + ".exe");
if (FileAccess::exists(path)) {
res = _load_assembly_from(name, path, refonly);
- break;
+ if (res != NULL)
+ break;
}
}
}
@@ -152,19 +155,15 @@ MonoAssembly *GDMonoAssembly::_preload_hook(MonoAssemblyName *aname, char **asse
path = search_dir.plus_file(name);
if (FileAccess::exists(path)) {
res = _load_assembly_from(name.get_basename(), path, refonly);
- break;
+ if (res != NULL)
+ break;
}
} else {
path = search_dir.plus_file(name + ".dll");
if (FileAccess::exists(path)) {
res = _load_assembly_from(name, path, refonly);
- break;
- }
-
- path = search_dir.plus_file(name + ".exe");
- if (FileAccess::exists(path)) {
- res = _load_assembly_from(name, path, refonly);
- break;
+ if (res != NULL)
+ break;
}
}
}
@@ -213,14 +212,15 @@ Error GDMonoAssembly::load(bool p_refonly) {
String image_filename(path);
- MonoImageOpenStatus status;
+ MonoImageOpenStatus status = MONO_IMAGE_OK;
image = mono_image_open_from_data_with_name(
(char *)&data[0], data.size(),
true, &status, refonly,
image_filename.utf8().get_data());
- ERR_FAIL_COND_V(status != MONO_IMAGE_OK || image == NULL, ERR_FILE_CANT_OPEN);
+ ERR_FAIL_COND_V(status != MONO_IMAGE_OK, ERR_FILE_CANT_OPEN);
+ ERR_FAIL_NULL_V(image, ERR_FILE_CANT_OPEN);
#ifdef DEBUG_ENABLED
String pdb_path(path + ".pdb");
diff --git a/modules/websocket/emws_client.cpp b/modules/websocket/emws_client.cpp
index 38fe520fc1..1405fa98b0 100644
--- a/modules/websocket/emws_client.cpp
+++ b/modules/websocket/emws_client.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/modules/websocket/emws_client.h b/modules/websocket/emws_client.h
index 8801f37007..6c2fa23b53 100644
--- a/modules/websocket/emws_client.h
+++ b/modules/websocket/emws_client.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/modules/websocket/emws_peer.cpp b/modules/websocket/emws_peer.cpp
index 93665e6428..d3330d683c 100644
--- a/modules/websocket/emws_peer.cpp
+++ b/modules/websocket/emws_peer.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/modules/websocket/emws_peer.h b/modules/websocket/emws_peer.h
index a50d1874ba..e06f725265 100644
--- a/modules/websocket/emws_peer.h
+++ b/modules/websocket/emws_peer.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/modules/websocket/emws_server.cpp b/modules/websocket/emws_server.cpp
index 60e9133225..c9ddae0c8c 100644
--- a/modules/websocket/emws_server.cpp
+++ b/modules/websocket/emws_server.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/modules/websocket/emws_server.h b/modules/websocket/emws_server.h
index 59f1d76346..aa089ea40d 100644
--- a/modules/websocket/emws_server.h
+++ b/modules/websocket/emws_server.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/modules/websocket/lws_client.cpp b/modules/websocket/lws_client.cpp
index 604b1886ad..bebf342f8c 100644
--- a/modules/websocket/lws_client.cpp
+++ b/modules/websocket/lws_client.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/modules/websocket/lws_client.h b/modules/websocket/lws_client.h
index 2e082175df..8850683cb5 100644
--- a/modules/websocket/lws_client.h
+++ b/modules/websocket/lws_client.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/modules/websocket/lws_helper.h b/modules/websocket/lws_helper.h
index a832d458b6..a850a545d3 100644
--- a/modules/websocket/lws_helper.h
+++ b/modules/websocket/lws_helper.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/modules/websocket/lws_peer.cpp b/modules/websocket/lws_peer.cpp
index fdaa79f9d4..ba45d7688f 100644
--- a/modules/websocket/lws_peer.cpp
+++ b/modules/websocket/lws_peer.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/modules/websocket/lws_peer.h b/modules/websocket/lws_peer.h
index 0a62b65d24..e96b38b168 100644
--- a/modules/websocket/lws_peer.h
+++ b/modules/websocket/lws_peer.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/modules/websocket/lws_server.cpp b/modules/websocket/lws_server.cpp
index 8a47ba557d..94fe4231ae 100644
--- a/modules/websocket/lws_server.cpp
+++ b/modules/websocket/lws_server.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/modules/websocket/lws_server.h b/modules/websocket/lws_server.h
index 5f7ac4850a..de8f59e5ae 100644
--- a/modules/websocket/lws_server.h
+++ b/modules/websocket/lws_server.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/modules/websocket/register_types.cpp b/modules/websocket/register_types.cpp
index 39d03ff1f0..721f3cc330 100644
--- a/modules/websocket/register_types.cpp
+++ b/modules/websocket/register_types.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/modules/websocket/register_types.h b/modules/websocket/register_types.h
index 010d88789b..89ce93e286 100644
--- a/modules/websocket/register_types.h
+++ b/modules/websocket/register_types.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/modules/websocket/websocket_client.cpp b/modules/websocket/websocket_client.cpp
index f92a386988..591d9510ce 100644
--- a/modules/websocket/websocket_client.cpp
+++ b/modules/websocket/websocket_client.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/modules/websocket/websocket_client.h b/modules/websocket/websocket_client.h
index 0e87825222..5c863559bc 100644
--- a/modules/websocket/websocket_client.h
+++ b/modules/websocket/websocket_client.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/modules/websocket/websocket_macros.h b/modules/websocket/websocket_macros.h
index b5c2159806..d27fb4d778 100644
--- a/modules/websocket/websocket_macros.h
+++ b/modules/websocket/websocket_macros.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/modules/websocket/websocket_multiplayer.cpp b/modules/websocket/websocket_multiplayer.cpp
index 8cd4dff38b..b948c439df 100644
--- a/modules/websocket/websocket_multiplayer.cpp
+++ b/modules/websocket/websocket_multiplayer.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/modules/websocket/websocket_multiplayer.h b/modules/websocket/websocket_multiplayer.h
index e8e795e97f..8edfc5296e 100644
--- a/modules/websocket/websocket_multiplayer.h
+++ b/modules/websocket/websocket_multiplayer.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/modules/websocket/websocket_peer.cpp b/modules/websocket/websocket_peer.cpp
index a6fbb4481b..6324047846 100644
--- a/modules/websocket/websocket_peer.cpp
+++ b/modules/websocket/websocket_peer.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/modules/websocket/websocket_peer.h b/modules/websocket/websocket_peer.h
index f4d8ce3e38..ad451e9cc7 100644
--- a/modules/websocket/websocket_peer.h
+++ b/modules/websocket/websocket_peer.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/modules/websocket/websocket_server.cpp b/modules/websocket/websocket_server.cpp
index ba77019f55..5746f61e10 100644
--- a/modules/websocket/websocket_server.cpp
+++ b/modules/websocket/websocket_server.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/modules/websocket/websocket_server.h b/modules/websocket/websocket_server.h
index db188811fd..360ff9e6d4 100644
--- a/modules/websocket/websocket_server.h
+++ b/modules/websocket/websocket_server.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/AndroidManifest.xml.template b/platform/android/AndroidManifest.xml.template
index a42ceb3c21..3e42b7a3cd 100644
--- a/platform/android/AndroidManifest.xml.template
+++ b/platform/android/AndroidManifest.xml.template
@@ -16,7 +16,8 @@
android:theme="@android:style/Theme.NoTitleBar.Fullscreen"
android:launchMode="singleTask"
android:screenOrientation="landscape"
- android:configChanges="orientation|keyboardHidden|screenSize|smallestScreenSize">
+ android:configChanges="orientation|keyboardHidden|screenSize|smallestScreenSize"
+ android:resizeableActivity="false">
<intent-filter>
<action android:name="android.intent.action.MAIN" />
diff --git a/platform/android/export/export.cpp b/platform/android/export/export.cpp
index 6b4d0ff8c4..6d9f0a7e9a 100644
--- a/platform/android/export/export.cpp
+++ b/platform/android/export/export.cpp
@@ -301,8 +301,7 @@ class EditorExportAndroid : public EditorExportPlatform {
args.push_back("-s");
args.push_back(d.id);
args.push_back("shell");
- args.push_back("cat");
- args.push_back("/system/build.prop");
+ args.push_back("getprop");
int ec;
String dp;
@@ -315,7 +314,14 @@ class EditorExportAndroid : public EditorExportPlatform {
d.api_level = 0;
for (int j = 0; j < props.size(); j++) {
+ // got information by `shell cat /system/build.prop` before and its format is "property=value"
+ // it's now changed to use `shell getporp` because of permission issue with Android 8.0 and above
+ // its format is "[property]: [value]" so changed it as like build.prop
String p = props[j];
+ p = p.replace("]: ", "=");
+ p = p.replace("[", "");
+ p = p.replace("]", "");
+
if (p.begins_with("ro.product.model=")) {
device = p.get_slice("=", 1).strip_edges();
} else if (p.begins_with("ro.product.brand=")) {
diff --git a/platform/javascript/detect.py b/platform/javascript/detect.py
index 7e6a1518ed..ad6b710382 100644
--- a/platform/javascript/detect.py
+++ b/platform/javascript/detect.py
@@ -65,13 +65,14 @@ def configure(env):
elif (env["target"] == "release_debug"):
env.Append(CCFLAGS=['-O2', '-DDEBUG_ENABLED'])
- env.Append(LINKFLAGS=['-O2', '-s', 'ASSERTIONS=1'])
+ env.Append(LINKFLAGS=['-O2'])
# retain function names at the cost of file size, for backtraces and profiling
env.Append(LINKFLAGS=['--profiling-funcs'])
elif (env["target"] == "debug"):
env.Append(CCFLAGS=['-O1', '-D_DEBUG', '-g', '-DDEBUG_ENABLED'])
env.Append(LINKFLAGS=['-O1', '-g'])
+ env.Append(LINKFLAGS=['-s', 'ASSERTIONS=1'])
## Compiler configuration
@@ -102,7 +103,7 @@ def configure(env):
## Compile flags
env.Append(CPPPATH=['#platform/javascript'])
- env.Append(CPPFLAGS=['-DJAVASCRIPT_ENABLED', '-DUNIX_ENABLED', '-DPTHREAD_NO_RENAME', '-DTYPED_METHOD_BIND', '-DNO_THREADS'])
+ env.Append(CPPFLAGS=['-DJAVASCRIPT_ENABLED', '-DUNIX_ENABLED', '-DTYPED_METHOD_BIND', '-DNO_THREADS'])
env.Append(CPPFLAGS=['-DGLES3_ENABLED'])
# These flags help keep the file size down
diff --git a/platform/osx/os_osx.h b/platform/osx/os_osx.h
index 486d7af1c1..72ca8969d0 100644
--- a/platform/osx/os_osx.h
+++ b/platform/osx/os_osx.h
@@ -100,7 +100,7 @@ public:
id context;
CursorShape cursor_shape;
- NSCursor *cursors[CURSOR_MAX] = { NULL };
+ NSCursor *cursors[CURSOR_MAX];
MouseMode mouse_mode;
String title;
@@ -195,6 +195,7 @@ public:
virtual VideoMode get_video_mode(int p_screen = 0) const;
virtual void get_fullscreen_mode_list(List<VideoMode> *p_list, int p_screen = 0) const;
+ virtual Error execute(const String &p_path, const List<String> &p_arguments, bool p_blocking, ProcessID *r_child_id, String *r_pipe, int *r_exitcode, bool p_read_stderr);
virtual String get_executable_path() const;
virtual LatinKeyboardVariant get_latin_keyboard_variant() const;
diff --git a/platform/osx/os_osx.mm b/platform/osx/os_osx.mm
index a811ff585d..0e7c0f1a4e 100644
--- a/platform/osx/os_osx.mm
+++ b/platform/osx/os_osx.mm
@@ -263,6 +263,7 @@ static Vector2 get_mouse_pos(NSEvent *event) {
NSWindow *window = (NSWindow *)[notification object];
CGFloat newBackingScaleFactor = [window backingScaleFactor];
CGFloat oldBackingScaleFactor = [[[notification userInfo] objectForKey:@"NSBackingPropertyOldScaleFactorKey"] doubleValue];
+ [OS_OSX::singleton->window_view setWantsBestResolutionOpenGLSurface:YES];
if (newBackingScaleFactor != oldBackingScaleFactor) {
//Set new display scale and window size
@@ -2045,6 +2046,55 @@ bool OS_OSX::get_borderless_window() {
return [window_object styleMask] == NSWindowStyleMaskBorderless;
}
+Error OS_OSX::execute(const String &p_path, const List<String> &p_arguments, bool p_blocking, ProcessID *r_child_id, String *r_pipe, int *r_exitcode, bool p_read_stderr) {
+
+ NSTask *task = [[NSTask alloc] init];
+ NSPipe *stdout_pipe = nil;
+ [task setLaunchPath:[NSString stringWithUTF8String:p_path.utf8().get_data()]];
+
+ NSMutableArray *arguments = [[NSMutableArray alloc] initWithCapacity:p_arguments.size()];
+ for (int i = 0; i < p_arguments.size(); i++) {
+ [arguments addObject:[NSString stringWithUTF8String:p_arguments[i].utf8().get_data()]];
+ }
+ [task setArguments:arguments];
+
+ if (p_blocking && r_pipe) {
+ stdout_pipe = [NSPipe pipe];
+ [task setStandardOutput:stdout_pipe];
+ if (p_read_stderr) [task setStandardError:[task standardOutput]];
+ }
+
+ @try {
+ [task launch];
+ if (r_child_id)
+ *r_child_id = [task processIdentifier];
+
+ if (p_blocking) {
+ if (r_pipe) {
+ NSFileHandle *read_handle = [stdout_pipe fileHandleForReading];
+ NSData *data = nil;
+ while ((data = [read_handle availableData]) && [data length]) {
+ NSString *string = [[NSString alloc] initWithData:data encoding:NSUTF8StringEncoding];
+ (*r_pipe) += [string UTF8String];
+ [string release];
+ }
+ } else {
+ [task waitUntilExit];
+ }
+ }
+
+ [arguments release];
+ [task release];
+ return OK;
+ } @catch (NSException *exception) {
+ ERR_PRINTS("NSException: " + String([exception reason].UTF8String) + "; Path: " + p_path);
+
+ [arguments release];
+ [task release];
+ return ERR_CANT_OPEN;
+ }
+}
+
String OS_OSX::get_executable_path() const {
int ret;
@@ -2320,6 +2370,7 @@ OS_OSX *OS_OSX::singleton = NULL;
OS_OSX::OS_OSX() {
+ memset(cursors, 0, sizeof(cursors));
key_event_pos = 0;
mouse_mode = OS::MOUSE_MODE_VISIBLE;
main_loop = NULL;
diff --git a/scene/gui/grid_container.cpp b/scene/gui/grid_container.cpp
index 9948672097..b401abd436 100644
--- a/scene/gui/grid_container.cpp
+++ b/scene/gui/grid_container.cpp
@@ -84,8 +84,8 @@ void GridContainer::_notification(int p_what) {
if (!row_expanded.has(E->key()))
remaining_space.height -= E->get();
}
- remaining_space.height -= vsep * (max_row - 1);
- remaining_space.width -= hsep * (max_col - 1);
+ remaining_space.height -= vsep * MAX(max_row - 1, 0);
+ remaining_space.width -= hsep * MAX(max_col - 1, 0);
bool can_fit = false;
while (!can_fit && col_expanded.size() > 0) {
diff --git a/scene/main/scene_tree.cpp b/scene/main/scene_tree.cpp
index 12c3da78bd..037331dec1 100644
--- a/scene/main/scene_tree.cpp
+++ b/scene/main/scene_tree.cpp
@@ -498,14 +498,14 @@ bool SceneTree::idle(float p_time) {
Size2 win_size = Size2(OS::get_singleton()->get_video_mode().width, OS::get_singleton()->get_video_mode().height);
if (win_size != last_screen_size) {
+ last_screen_size = win_size;
+ _update_root_rect();
+
if (use_font_oversampling) {
DynamicFontAtSize::font_oversampling = OS::get_singleton()->get_window_size().width / root->get_visible_rect().size.width;
DynamicFont::update_oversampling();
}
- last_screen_size = win_size;
- _update_root_rect();
-
emit_signal("screen_resized");
}
diff --git a/servers/arvr_server.cpp b/servers/arvr_server.cpp
index 8620b182df..f9d402fe7b 100644
--- a/servers/arvr_server.cpp
+++ b/servers/arvr_server.cpp
@@ -44,6 +44,7 @@ void ARVRServer::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_world_scale"), &ARVRServer::set_world_scale);
ClassDB::bind_method(D_METHOD("get_reference_frame"), &ARVRServer::get_reference_frame);
ClassDB::bind_method(D_METHOD("center_on_hmd", "rotation_mode", "keep_height"), &ARVRServer::center_on_hmd);
+ ClassDB::bind_method(D_METHOD("get_hmd_transform"), &ARVRServer::get_hmd_transform);
ADD_PROPERTY(PropertyInfo(Variant::REAL, "world_scale"), "set_world_scale", "get_world_scale");
@@ -54,8 +55,13 @@ void ARVRServer::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_tracker_count"), &ARVRServer::get_tracker_count);
ClassDB::bind_method(D_METHOD("get_tracker", "idx"), &ARVRServer::get_tracker);
+ ClassDB::bind_method(D_METHOD("get_primary_interface"), &ARVRServer::get_primary_interface);
ClassDB::bind_method(D_METHOD("set_primary_interface", "interface"), &ARVRServer::set_primary_interface);
+ ClassDB::bind_method(D_METHOD("get_last_process_usec"), &ARVRServer::get_last_process_usec);
+ ClassDB::bind_method(D_METHOD("get_last_commit_usec"), &ARVRServer::get_last_commit_usec);
+ ClassDB::bind_method(D_METHOD("get_last_frame_usec"), &ARVRServer::get_last_frame_usec);
+
BIND_ENUM_CONSTANT(TRACKER_CONTROLLER);
BIND_ENUM_CONSTANT(TRACKER_BASESTATION);
BIND_ENUM_CONSTANT(TRACKER_ANCHOR);
@@ -132,6 +138,14 @@ void ARVRServer::center_on_hmd(RotationMode p_rotation_mode, bool p_keep_height)
};
};
+Transform ARVRServer::get_hmd_transform() {
+ Transform hmd_transform;
+ if (primary_interface != NULL) {
+ hmd_transform = primary_interface->get_transform_for_eye(ARVRInterface::EYE_MONO, hmd_transform);
+ };
+ return hmd_transform;
+};
+
void ARVRServer::add_interface(const Ref<ARVRInterface> &p_interface) {
ERR_FAIL_COND(p_interface.is_null());
@@ -314,6 +328,42 @@ void ARVRServer::clear_primary_interface_if(const Ref<ARVRInterface> &p_primary_
};
};
+uint64_t ARVRServer::get_last_process_usec() {
+ return last_process_usec;
+};
+
+uint64_t ARVRServer::get_last_commit_usec() {
+ return last_commit_usec;
+};
+
+uint64_t ARVRServer::get_last_frame_usec() {
+ return last_frame_usec;
+};
+
+void ARVRServer::_process() {
+ /* called from visual_server_viewport.draw_viewports right before we start drawing our viewports */
+
+ /* mark for our frame timing */
+ last_process_usec = OS::get_singleton()->get_ticks_usec();
+
+ /* process all active interfaces */
+ for (int i = 0; i < interfaces.size(); i++) {
+ if (!interfaces[i].is_valid()) {
+ // ignore, not a valid reference
+ } else if (interfaces[i]->is_initialized()) {
+ interfaces[i]->process();
+ };
+ };
+};
+
+void ARVRServer::_mark_commit() {
+ /* time this */
+ last_commit_usec = OS::get_singleton()->get_ticks_usec();
+
+ /* now store our difference as we may overwrite last_process_usec before this is accessed */
+ last_frame_usec = last_commit_usec - last_process_usec;
+};
+
ARVRServer::ARVRServer() {
singleton = this;
world_scale = 1.0;
diff --git a/servers/arvr_server.h b/servers/arvr_server.h
index 63b7edc73b..1f4d84fe19 100644
--- a/servers/arvr_server.h
+++ b/servers/arvr_server.h
@@ -31,6 +31,7 @@
#ifndef ARVR_SERVER_H
#define ARVR_SERVER_H
+#include "os/os.h"
#include "os/thread_safe.h"
#include "reference.h"
#include "rid.h"
@@ -84,6 +85,10 @@ private:
Transform world_origin; /* our world origin point, maps a location in our virtual world to the origin point in our real world tracking volume */
Transform reference_frame; /* our reference frame */
+ uint64_t last_process_usec; /* for frame timing, usec when we did our processing */
+ uint64_t last_commit_usec; /* for frame timing, usec when we finished committing both eyes */
+ uint64_t last_frame_usec; /* time it took between process and commiting, we should probably average this over the last x frames */
+
protected:
static ARVRServer *singleton;
@@ -134,6 +139,11 @@ public:
void center_on_hmd(RotationMode p_rotation_mode, bool p_keep_height);
/*
+ get_hmd_transform gets our hmd transform (centered between eyes) with most up to date tracking, relative to the origin
+ */
+ Transform get_hmd_transform();
+
+ /*
Interfaces are objects that 'glue' Godot to an AR or VR SDK such as the Oculus SDK, OpenVR, OpenHMD, etc.
*/
void add_interface(const Ref<ARVRInterface> &p_interface);
@@ -163,6 +173,13 @@ public:
ARVRPositionalTracker *get_tracker(int p_index) const;
ARVRPositionalTracker *find_by_type_and_id(TrackerType p_tracker_type, int p_tracker_id) const;
+ uint64_t get_last_process_usec();
+ uint64_t get_last_commit_usec();
+ uint64_t get_last_frame_usec();
+
+ void _process();
+ void _mark_commit();
+
ARVRServer();
~ARVRServer();
};
diff --git a/servers/audio_server.cpp b/servers/audio_server.cpp
index a030871754..c3b0de6d9a 100644
--- a/servers/audio_server.cpp
+++ b/servers/audio_server.cpp
@@ -172,6 +172,12 @@ void AudioServer::_driver_process(int p_frames, int32_t *p_buffer) {
int todo = p_frames;
+ if (channel_count != get_channel_count()) {
+ // Amount of channels changed due to a device change
+ // reinitialize the buses channels and buffers
+ init_channels_and_buffers();
+ }
+
while (todo) {
if (to_mix == 0) {
@@ -485,8 +491,8 @@ void AudioServer::set_bus_count(int p_count) {
}
buses[i] = memnew(Bus);
- buses[i]->channels.resize(get_channel_count());
- for (int j = 0; j < get_channel_count(); j++) {
+ buses[i]->channels.resize(channel_count);
+ for (int j = 0; j < channel_count; j++) {
buses[i]->channels[j].buffer.resize(buffer_size);
}
buses[i]->name = attempt;
@@ -557,8 +563,8 @@ void AudioServer::add_bus(int p_at_pos) {
}
Bus *bus = memnew(Bus);
- bus->channels.resize(get_channel_count());
- for (int j = 0; j < get_channel_count(); j++) {
+ bus->channels.resize(channel_count);
+ for (int j = 0; j < channel_count; j++) {
bus->channels[j].buffer.resize(buffer_size);
}
bus->name = attempt;
@@ -860,17 +866,29 @@ bool AudioServer::is_bus_channel_active(int p_bus, int p_channel) const {
return buses[p_bus]->channels[p_channel].active;
}
+void AudioServer::init_channels_and_buffers() {
+ channel_count = get_channel_count();
+ temp_buffer.resize(channel_count);
+
+ for (int i = 0; i < temp_buffer.size(); i++) {
+ temp_buffer[i].resize(buffer_size);
+ }
+
+ for (int i = 0; i < buses.size(); i++) {
+ buses[i]->channels.resize(channel_count);
+ for (int j = 0; j < channel_count; j++) {
+ buses[i]->channels[j].buffer.resize(buffer_size);
+ }
+ }
+}
+
void AudioServer::init() {
channel_disable_threshold_db = GLOBAL_DEF("audio/channel_disable_threshold_db", -60.0);
channel_disable_frames = float(GLOBAL_DEF("audio/channel_disable_time", 2.0)) * get_mix_rate();
buffer_size = 1024; //hardcoded for now
- temp_buffer.resize(get_channel_count());
-
- for (int i = 0; i < temp_buffer.size(); i++) {
- temp_buffer[i].resize(buffer_size);
- }
+ init_channels_and_buffers();
mix_count = 0;
set_bus_count(1);
@@ -1052,8 +1070,8 @@ void AudioServer::set_bus_layout(const Ref<AudioBusLayout> &p_bus_layout) {
bus_map[bus->name] = bus;
buses[i] = bus;
- buses[i]->channels.resize(get_channel_count());
- for (int j = 0; j < get_channel_count(); j++) {
+ buses[i]->channels.resize(channel_count);
+ for (int j = 0; j < channel_count; j++) {
buses[i]->channels[j].buffer.resize(buffer_size);
}
_update_bus_effects(i);
@@ -1154,6 +1172,7 @@ AudioServer::AudioServer() {
audio_data_max_mem = 0;
audio_data_lock = Mutex::create();
mix_frames = 0;
+ channel_count = 0;
to_mix = 0;
}
diff --git a/servers/audio_server.h b/servers/audio_server.h
index 188d38db94..a8be48b4c3 100644
--- a/servers/audio_server.h
+++ b/servers/audio_server.h
@@ -130,6 +130,7 @@ private:
float channel_disable_threshold_db;
uint32_t channel_disable_frames;
+ int channel_count;
int to_mix;
struct Bus {
@@ -186,6 +187,8 @@ private:
Mutex *audio_data_lock;
+ void init_channels_and_buffers();
+
void _mix_step();
struct CallbackItem {
diff --git a/servers/physics/shape_sw.h b/servers/physics/shape_sw.h
index 7f7f9f4f98..7be818b23c 100644
--- a/servers/physics/shape_sw.h
+++ b/servers/physics/shape_sw.h
@@ -240,7 +240,7 @@ public:
_FORCE_INLINE_ real_t get_height() const { return height; }
_FORCE_INLINE_ real_t get_radius() const { return radius; }
- virtual real_t get_area() { return 4.0 / 3.0 * Math_PI * radius * radius * radius + height * Math_PI * radius * radius; }
+ virtual real_t get_area() const { return 4.0 / 3.0 * Math_PI * radius * radius * radius + height * Math_PI * radius * radius; }
virtual PhysicsServer::ShapeType get_type() const { return PhysicsServer::SHAPE_CAPSULE; }
diff --git a/servers/visual/visual_server_canvas.cpp b/servers/visual/visual_server_canvas.cpp
index 3e6e524117..dd8d07f00d 100644
--- a/servers/visual/visual_server_canvas.cpp
+++ b/servers/visual/visual_server_canvas.cpp
@@ -440,13 +440,17 @@ void VisualServerCanvas::canvas_item_add_polyline(RID p_item, const Vector<Point
if (p_antialiased) {
pline->line_colors.push_back(Color(1, 1, 1, 1));
}
- }
- if (p_colors.size() == 1) {
+ } else if (p_colors.size() == 1) {
pline->triangle_colors = p_colors;
pline->line_colors = p_colors;
} else {
- pline->triangle_colors.resize(pline->triangles.size());
- pline->line_colors.resize(pline->lines.size());
+ if (p_colors.size() != p_points.size()) {
+ pline->triangle_colors.push_back(p_colors[0]);
+ pline->line_colors.push_back(p_colors[0]);
+ } else {
+ pline->triangle_colors.resize(pline->triangles.size());
+ pline->line_colors.resize(pline->lines.size());
+ }
}
for (int i = 0; i < p_points.size(); i++) {
diff --git a/servers/visual/visual_server_viewport.cpp b/servers/visual/visual_server_viewport.cpp
index 3eb8953c1f..83e05f6f25 100644
--- a/servers/visual/visual_server_viewport.cpp
+++ b/servers/visual/visual_server_viewport.cpp
@@ -239,10 +239,9 @@ void VisualServerViewport::_draw_viewport(Viewport *p_viewport, ARVRInterface::E
void VisualServerViewport::draw_viewports() {
// get our arvr interface in case we need it
Ref<ARVRInterface> arvr_interface = ARVRServer::get_singleton()->get_primary_interface();
- if (arvr_interface.is_valid()) {
- // update our positioning information as late as possible...
- arvr_interface->process();
- }
+
+ // process all our active interfaces
+ ARVRServer::get_singleton()->_process();
clear_color = GLOBAL_GET("rendering/environment/default_clear_color");
@@ -286,6 +285,9 @@ void VisualServerViewport::draw_viewports() {
_draw_viewport(vp, ARVRInterface::EYE_RIGHT);
arvr_interface->commit_for_eye(ARVRInterface::EYE_RIGHT, vp->render_target, vp->viewport_to_screen_rect);
}
+
+ // and for our frame timing, mark when we've finished commiting our eyes
+ ARVRServer::get_singleton()->_mark_commit();
} else {
VSG::rasterizer->set_current_render_target(vp->render_target);
diff --git a/thirdparty/thekla_atlas/nvcore/Debug.h b/thirdparty/thekla_atlas/nvcore/Debug.h
index f37a05c453..3804ed4763 100644
--- a/thirdparty/thekla_atlas/nvcore/Debug.h
+++ b/thirdparty/thekla_atlas/nvcore/Debug.h
@@ -200,10 +200,10 @@ namespace nv
if (reinterpret_cast<uint64>(ptr) < 0x10000ULL) return false;
if (reinterpret_cast<uint64>(ptr) >= 0x000007FFFFFEFFFFULL) return false;
#else
- if (reinterpret_cast<uint32>(ptr) == 0xcccccccc) return false;
- if (reinterpret_cast<uint32>(ptr) == 0xcdcdcdcd) return false;
- if (reinterpret_cast<uint32>(ptr) == 0xdddddddd) return false;
- if (reinterpret_cast<uint32>(ptr) == 0xffffffff) return false;
+ if (reinterpret_cast<uintptr_t>(ptr) == 0xcccccccc) return false;
+ if (reinterpret_cast<uintptr_t>(ptr) == 0xcdcdcdcd) return false;
+ if (reinterpret_cast<uintptr_t>(ptr) == 0xdddddddd) return false;
+ if (reinterpret_cast<uintptr_t>(ptr) == 0xffffffff) return false;
#endif
return true;
}
diff --git a/thirdparty/thekla_atlas/poshlib/posh.h b/thirdparty/thekla_atlas/poshlib/posh.h
index c3efe26a2d..3038297b39 100644
--- a/thirdparty/thekla_atlas/poshlib/posh.h
+++ b/thirdparty/thekla_atlas/poshlib/posh.h
@@ -498,6 +498,11 @@ Metrowerks:
# define POSH_CPU_STRING "ARM"
#endif
+#if defined AARCH64 || defined __aarch64__ || defined _AARCH64
+# define POSH_CPU_STRONGARM 1
+# define POSH_CPU_STRING "AARCH64"
+#endif
+
#if defined mips || defined __mips__ || defined __MIPS__ || defined _MIPS
# define POSH_CPU_MIPS 1
# if defined _R5900