diff options
452 files changed, 16865 insertions, 3033 deletions
diff --git a/.gitignore b/.gitignore index 0cccfa97a7..315dc7950f 100644 --- a/.gitignore +++ b/.gitignore @@ -55,6 +55,7 @@ gmon.out .DS_Store # for projects that use SCons for building: http://http://www.scons.org/ +.sconf_temp .sconsign.dblite *.pyc diff --git a/.travis.yml b/.travis.yml index 371c965db4..602152374a 100644 --- a/.travis.yml +++ b/.travis.yml @@ -4,6 +4,8 @@ dist: trusty sudo: false +cache: ccache + compiler: - gcc - clang @@ -76,7 +78,10 @@ addons: - clang-format-3.9 before_script: - - if [ "$TRAVIS_OS_NAME" = "osx" ]; then brew update; brew install scons; fi + - if [ "$TRAVIS_OS_NAME" = "osx" ]; then + brew update; brew install scons ccache; + export PATH="/usr/local/opt/ccache/libexec:$PATH"; + fi - if [ "$TRAVIS_OS_NAME" = "osx" ] && [ "$GODOT_TARGET" = "android" ]; then brew update; brew install -v android-sdk; brew install -v android-ndk | grep -v "inflating:" | grep -v "creating:"; @@ -87,9 +92,5 @@ script: - if [ "$STATIC_CHECKS" = "yes" ]; then sh ./misc/travis/clang-format.sh; else - if [ "$TRAVIS_OS_NAME" = "windows" ]; then - scons -j 2 platform=$GODOT_TARGET progress=no verbose=yes CXX=$CXX openssl=builtin; - else - scons -j 2 platform=$GODOT_TARGET progress=no verbose=yes bits=64 CXX=$CXX openssl=builtin; - fi + scons -j 2 platform=$GODOT_TARGET progress=no verbose=yes CXX=$CXX builtin_openssl=yes; fi diff --git a/COPYRIGHT.txt b/COPYRIGHT.txt index 13edd896ef..16ef854f1f 100644 --- a/COPYRIGHT.txt +++ b/COPYRIGHT.txt @@ -150,9 +150,9 @@ Comment: Noto Sans font Copyright: 2012, Google Inc. License: OFL-1.1 -Files: ./thirdparty/fonts/source_code_pro.otf -Comment: Source Code Pro font -Copyright: 2010, 2012, Adobe Systems Incorporated +Files: ./thirdparty/fonts/mononoki_Regular.ttf +Comment: Mononoki font +Copyright: 2013, Matthias Tellen License: OFL-1.1 Files: ./thirdparty/freetype/ @@ -315,6 +315,11 @@ Comment: PvrTcCompressor Copyright: 2014, Jeffrey Lim. License: BSD-3-clause +Files: ./thirdparty/recastnavigation/ +Comment: Recast +Copyright: 2009, Mikko Mononen +License: Zlib + Files: ./thirdparty/rtaudio/ Comment: RtAudio Copyright: 2001-2016, Gary P. Scavone diff --git a/SConstruct b/SConstruct index 70e77cb47a..f2f1ea57f3 100644 --- a/SConstruct +++ b/SConstruct @@ -168,6 +168,7 @@ opts.Add('builtin_libwebp', "Use the builtin libwebp library (yes/no)", 'yes') opts.Add('builtin_openssl', "Use the builtin openssl library (yes/no)", 'yes') opts.Add('builtin_opus', "Use the builtin opus library (yes/no)", 'yes') opts.Add('builtin_pcre2', "Use the builtin pcre2 library (yes/no)", 'yes') +opts.Add('builtin_recast', "Use the builtin recast library (yes/no)", 'yes') opts.Add('builtin_squish', "Use the builtin squish library (yes/no)", 'yes') opts.Add('builtin_zlib', "Use the builtin zlib library (yes/no)", 'yes') @@ -289,7 +290,9 @@ if selected_platform in platform_list: if (env["warnings"] == 'yes'): print("WARNING: warnings=yes is deprecated; assuming warnings=all") + env.msvc = 0 if (os.name == "nt" and os.getenv("VCINSTALLDIR") and (platform_arg == "windows" or platform_arg == "uwp")): # MSVC, needs to stand out of course + env.msvc = 1 disable_nonessential_warnings = ['/wd4267', '/wd4244', '/wd4305', '/wd4800'] # Truncations, narrowing conversions... if (env["warnings"] == 'extra'): env.Append(CCFLAGS=['/Wall']) # Implies /W4 @@ -364,13 +367,13 @@ if selected_platform in platform_list: if (config.can_build(selected_platform)): config.configure(env) env.module_list.append(x) - try: - doc_classes = config.get_doc_classes() - doc_path = config.get_doc_path() - for c in doc_classes: - env.doc_class_path[c]="modules/"+x+"/"+doc_path - except: - pass + try: + doc_classes = config.get_doc_classes() + doc_path = config.get_doc_path() + for c in doc_classes: + env.doc_class_path[c]="modules/"+x+"/"+doc_path + except: + pass sys.path.remove(tmppath) @@ -422,6 +425,16 @@ if selected_platform in platform_list: if (env['vsproj']) == "yes": methods.generate_vs_project(env, GetOption("num_jobs")) + # Check for the existence of headers + conf = Configure(env) + if ("check_c_headers" in env): + for header in env["check_c_headers"]: + if (conf.CheckCHeader(header[0])): + if (env.msvc): + env.Append(CCFLAGS=['/D' + header[1]]) + else: + env.Append(CCFLAGS=['-D' + header[1]]) + else: print("No valid target platform selected.") diff --git a/core/bind/core_bind.cpp b/core/bind/core_bind.cpp index 0f217c8235..ab9c107d7a 100644 --- a/core/bind/core_bind.cpp +++ b/core/bind/core_bind.cpp @@ -440,8 +440,8 @@ bool _OS::is_vsync_enabled() const { return OS::get_singleton()->is_vsync_enabled(); } -PowerState _OS::get_power_state() { - return OS::get_singleton()->get_power_state(); +_OS::PowerState _OS::get_power_state() { + return _OS::PowerState(OS::get_singleton()->get_power_state()); } int _OS::get_power_seconds_left() { diff --git a/core/bind/core_bind.h b/core/bind/core_bind.h index 1a3782c471..fc28ada0f8 100644 --- a/core/bind/core_bind.h +++ b/core/bind/core_bind.h @@ -36,7 +36,7 @@ #include "io/resource_saver.h" #include "os/dir_access.h" #include "os/file_access.h" -#include "os/power.h" +#include "os/os.h" #include "os/semaphore.h" #include "os/thread.h" @@ -97,6 +97,14 @@ protected: static _OS *singleton; public: + enum PowerState { + POWERSTATE_UNKNOWN, /**< cannot determine power status */ + POWERSTATE_ON_BATTERY, /**< Not plugged in, running on the battery */ + POWERSTATE_NO_BATTERY, /**< Plugged in, no battery available */ + POWERSTATE_CHARGING, /**< Plugged in, charging battery */ + POWERSTATE_CHARGED /**< Plugged in, battery charged */ + }; + enum Weekday { DAY_SUNDAY, DAY_MONDAY, @@ -312,6 +320,7 @@ public: _OS(); }; +VARIANT_ENUM_CAST(_OS::PowerState); VARIANT_ENUM_CAST(_OS::Weekday); VARIANT_ENUM_CAST(_OS::Month); VARIANT_ENUM_CAST(_OS::SystemDir); diff --git a/core/event_queue.cpp b/core/event_queue.cpp deleted file mode 100644 index 12f9942a07..0000000000 --- a/core/event_queue.cpp +++ /dev/null @@ -1,157 +0,0 @@ -/*************************************************************************/ -/* event_queue.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ -#include "event_queue.h" - -Error EventQueue::push_call(uint32_t p_instance_ID, const StringName &p_method, VARIANT_ARG_DECLARE) { - - uint8_t room_needed = sizeof(Event); - int args = 0; - if (p_arg5.get_type() != Variant::NIL) - args = 5; - else if (p_arg4.get_type() != Variant::NIL) - args = 4; - else if (p_arg3.get_type() != Variant::NIL) - args = 3; - else if (p_arg2.get_type() != Variant::NIL) - args = 2; - else if (p_arg1.get_type() != Variant::NIL) - args = 1; - else - args = 0; - - room_needed += sizeof(Variant) * args; - - ERR_FAIL_COND_V((buffer_end + room_needed) >= buffer_size, ERR_OUT_OF_MEMORY); - Event *ev = memnew_placement(&event_buffer[buffer_end], Event); - ev->args = args; - ev->instance_ID = p_instance_ID; - ev->method = p_method; - - buffer_end += sizeof(Event); - - if (args >= 1) { - - Variant *v = memnew_placement(&event_buffer[buffer_end], Variant); - buffer_end += sizeof(Variant); - *v = p_arg1; - } - - if (args >= 2) { - - Variant *v = memnew_placement(&event_buffer[buffer_end], Variant); - buffer_end += sizeof(Variant); - *v = p_arg2; - } - - if (args >= 3) { - - Variant *v = memnew_placement(&event_buffer[buffer_end], Variant); - buffer_end += sizeof(Variant); - *v = p_arg3; - } - - if (args >= 4) { - - Variant *v = memnew_placement(&event_buffer[buffer_end], Variant); - buffer_end += sizeof(Variant); - *v = p_arg4; - } - - if (args >= 5) { - - Variant *v = memnew_placement(&event_buffer[buffer_end], Variant); - buffer_end += sizeof(Variant); - *v = p_arg5; - } - - if (buffer_end > buffer_max_used) - buffer_max_used = buffer_end; - - return OK; -} - -void EventQueue::flush_events() { - - uint32_t read_pos = 0; - - while (read_pos < buffer_end) { - - Event *event = (Event *)&event_buffer[read_pos]; - Variant *args = (Variant *)(event + 1); - Object *obj = ObjectDB::get_instance(event->instance_ID); - - if (obj) { - // events don't expect a return value - obj->call(event->method, - (event->args >= 1) ? args[0] : Variant(), - (event->args >= 2) ? args[1] : Variant(), - (event->args >= 3) ? args[2] : Variant(), - (event->args >= 4) ? args[3] : Variant(), - (event->args >= 5) ? args[4] : Variant()); - } - - if (event->args >= 1) args[0].~Variant(); - if (event->args >= 2) args[1].~Variant(); - if (event->args >= 3) args[2].~Variant(); - if (event->args >= 4) args[3].~Variant(); - if (event->args >= 5) args[4].~Variant(); - event->~Event(); - - read_pos += sizeof(Event) + sizeof(Variant) * event->args; - } - - buffer_end = 0; // reset buffer -} - -EventQueue::EventQueue(uint32_t p_buffer_size) { - - buffer_end = 0; - buffer_max_used = 0; - buffer_size = p_buffer_size; - event_buffer = memnew_arr(uint8_t, buffer_size); -} -EventQueue::~EventQueue() { - - uint32_t read_pos = 0; - - while (read_pos < buffer_end) { - - Event *event = (Event *)&event_buffer[read_pos]; - Variant *args = (Variant *)(event + 1); - for (int i = 0; i < event->args; i++) - args[i].~Variant(); - event->~Event(); - - read_pos += sizeof(Event) + sizeof(Variant) * event->args; - } - - memdelete_arr(event_buffer); - event_buffer = NULL; -} diff --git a/core/os/file_access.h b/core/os/file_access.h index a3eb996c4f..8e5728f525 100644 --- a/core/os/file_access.h +++ b/core/os/file_access.h @@ -174,7 +174,7 @@ struct FileAccessRef { operator bool() const { return f != NULL; } FileAccess *f; - operator FileAccess*() { return f; } + operator FileAccess *() { return f; } FileAccessRef(FileAccess *fa) { f = fa; } ~FileAccessRef() { if (f) memdelete(f); diff --git a/core/os/os.cpp b/core/os/os.cpp index 764f7fe6e6..437ce01a5e 100644 --- a/core/os/os.cpp +++ b/core/os/os.cpp @@ -485,7 +485,7 @@ bool OS::is_vsync_enabled() const { return true; } -PowerState OS::get_power_state() { +OS::PowerState OS::get_power_state() { return POWERSTATE_UNKNOWN; } int OS::get_power_seconds_left() { diff --git a/core/os/os.h b/core/os/os.h index 258708eea2..2fc87e44a0 100644 --- a/core/os/os.h +++ b/core/os/os.h @@ -34,7 +34,6 @@ #include "image.h" #include "list.h" #include "os/main_loop.h" -#include "power.h" #include "ustring.h" #include "vector.h" #include <stdarg.h> @@ -65,6 +64,14 @@ class OS { public: typedef void (*ImeCallback)(void *p_inp, String p_text, Point2 p_selection); + enum PowerState { + POWERSTATE_UNKNOWN, /**< cannot determine power status */ + POWERSTATE_ON_BATTERY, /**< Not plugged in, running on the battery */ + POWERSTATE_NO_BATTERY, /**< Plugged in, no battery available */ + POWERSTATE_CHARGING, /**< Plugged in, charging battery */ + POWERSTATE_CHARGED /**< Plugged in, battery charged */ + }; + enum RenderThreadMode { RENDER_THREAD_UNSAFE, @@ -279,6 +286,9 @@ public: bool is_stdout_verbose() const; + virtual void disable_crash_handler() {} + virtual bool is_disable_crash_handler() const { return false; } + enum CursorShape { CURSOR_ARROW, CURSOR_IBEAM, @@ -410,7 +420,7 @@ public: virtual void set_use_vsync(bool p_enable); virtual bool is_vsync_enabled() const; - virtual PowerState get_power_state(); + virtual OS::PowerState get_power_state(); virtual int get_power_seconds_left(); virtual int get_power_percent_left(); @@ -428,6 +438,6 @@ public: virtual ~OS(); }; -VARIANT_ENUM_CAST(PowerState); +VARIANT_ENUM_CAST(OS::PowerState); #endif diff --git a/core/project_settings.cpp b/core/project_settings.cpp index 23e4961138..7ea0d563a6 100644 --- a/core/project_settings.cpp +++ b/core/project_settings.cpp @@ -270,6 +270,11 @@ Error ProjectSettings::setup(const String &p_path, const String &p_main_pack) { if (_load_settings("res://project.godot") == OK || _load_settings_binary("res://project.binary") == OK) { _load_settings("res://override.cfg"); +#ifdef DEBUG_ENABLED + } else { + // when debug version of godot is used, provide some feedback to the developer + print_line("Couldn't open project over network"); +#endif } return OK; @@ -287,6 +292,12 @@ Error ProjectSettings::setup(const String &p_path, const String &p_main_pack) { if (_load_settings("res://project.godot") == OK || _load_settings_binary("res://project.binary") == OK) { //load override from location of the main pack _load_settings(p_main_pack.get_base_dir().plus_file("override.cfg")); +#ifdef DEBUG_ENABLED + // when debug version of godot is used, provide some feedback to the developer + print_line("Successfully loaded " + p_main_pack + "/project.godot or project.binary"); + } else { + print_line("Couldn't load/find " + p_main_pack + "/project.godot or project.binary"); +#endif } return OK; @@ -294,12 +305,43 @@ Error ProjectSettings::setup(const String &p_path, const String &p_main_pack) { //Attempt with execname.pck if (exec_path != "") { + bool found = false; + + // get our filename without our path (note, using exec_path.get_file before get_basename anymore because not all file systems have dots in their file names!) + String filebase_name = exec_path.get_file().get_basename(); - if (_load_resource_pack(exec_path.get_basename() + ".pck")) { + // try to open at the location of executable + String datapack_name = exec_path.get_base_dir().plus_file(filebase_name) + ".pck"; + if (_load_resource_pack(datapack_name)) { + found = true; + } else { +#ifdef DEBUG_ENABLED + // when debug version of godot is used, provide some feedback to the developer + print_line("Couldn't open " + datapack_name); +#endif + datapack_name = filebase_name + ".pck"; + if (_load_resource_pack(datapack_name)) { + found = true; +#ifdef DEBUG_ENABLED + } else { + // when debug version of godot is used, provide some feedback to the developer + print_line("Couldn't open " + datapack_name); +#endif + } + } + // if we opened our package, try and load our project... + if (found) { if (_load_settings("res://project.godot") == OK || _load_settings_binary("res://project.binary") == OK) { - //load override from location of executable + // load override from location of executable _load_settings(exec_path.get_base_dir().plus_file("override.cfg")); + +#ifdef DEBUG_ENABLED + // when debug version of godot is used, provide some feedback to the developer + print_line("Successfully loaded " + datapack_name + "/project.godot or project.binary"); + } else { + print_line("Couldn't load/find " + datapack_name + "/project.godot or project.binary"); +#endif } return OK; @@ -320,6 +362,12 @@ Error ProjectSettings::setup(const String &p_path, const String &p_main_pack) { if (_load_settings("res://project.godot") == OK || _load_settings_binary("res://project.binary") == OK) { _load_settings("res://override.cfg"); +#ifdef DEBUG_ENABLED + // when debug version of godot is used, provide some feedback to the developer + print_line("Successfully loaded " + resource_path + "/project.godot or project.binary"); + } else { + print_line("Couldn't load/find " + resource_path + "/project.godot or project.binary"); +#endif } return OK; @@ -345,6 +393,12 @@ Error ProjectSettings::setup(const String &p_path, const String &p_main_pack) { candidate = current_dir; found = true; break; +#ifdef DEBUG_ENABLED + // when debug version of godot is used, provide some feedback to the developer + print_line("Successfully loaded " + current_dir + "/project.godot or project.binary"); + } else { + print_line("Couldn't load/find " + current_dir + "/project.godot or project.binary"); +#endif } d->change_dir(".."); diff --git a/core/reference.cpp b/core/reference.cpp index bb70628cbe..7f93922d22 100644 --- a/core/reference.cpp +++ b/core/reference.cpp @@ -33,7 +33,7 @@ bool Reference::init_ref() { - if (refcount.ref()) { + if (reference()) { // this may fail in the scenario of two threads assigning the pointer for the FIRST TIME // at the same time, which is never likely to happen (would be crazy to do) @@ -41,7 +41,7 @@ bool Reference::init_ref() { if (refcount_init.get() > 0) { refcount_init.unref(); - refcount.unref(); // first referencing is already 1, so compensate for the ref above + unreference(); // first referencing is already 1, so compensate for the ref above } return true; @@ -62,13 +62,16 @@ int Reference::reference_get_count() const { return refcount.get(); } -void Reference::reference() { +bool Reference::reference() { + bool success = refcount.ref(); - refcount.ref(); - if (get_script_instance()) { + if (success && get_script_instance()) { get_script_instance()->refcount_incremented(); } + + return success; } + bool Reference::unreference() { bool die = refcount.unref(); diff --git a/core/reference.h b/core/reference.h index ca3ae60418..bafc164276 100644 --- a/core/reference.h +++ b/core/reference.h @@ -51,7 +51,7 @@ protected: public: _FORCE_INLINE_ bool is_referenced() const { return refcount_init.get() < 1; } bool init_ref(); - void reference(); + bool reference(); // returns false if refcount is at zero and didn't get increased bool unreference(); int reference_get_count() const; diff --git a/core/undo_redo.cpp b/core/undo_redo.cpp index 4760047959..27fc73ec63 100644 --- a/core/undo_redo.cpp +++ b/core/undo_redo.cpp @@ -503,6 +503,10 @@ void UndoRedo::_bind_methods() { ClassDB::bind_method(D_METHOD("clear_history"), &UndoRedo::clear_history); ClassDB::bind_method(D_METHOD("get_current_action_name"), &UndoRedo::get_current_action_name); ClassDB::bind_method(D_METHOD("get_version"), &UndoRedo::get_version); + ClassDB::bind_method(D_METHOD("set_max_steps", "max_steps"), &UndoRedo::set_max_steps); + ClassDB::bind_method(D_METHOD("get_max_steps"), &UndoRedo::get_max_steps); + ClassDB::bind_method(D_METHOD("redo"), &UndoRedo::redo); + ClassDB::bind_method(D_METHOD("undo"), &UndoRedo::undo); BIND_ENUM_CONSTANT(MERGE_DISABLE); BIND_ENUM_CONSTANT(MERGE_ENDS); diff --git a/core/variant.cpp b/core/variant.cpp index 74f6b6a711..10d86152ee 100644 --- a/core/variant.cpp +++ b/core/variant.cpp @@ -2259,8 +2259,8 @@ Variant::Variant(const RefPtr &p_resource) { type = OBJECT; memnew_placement(_data._mem, ObjData); - REF ref = p_resource; - _get_obj().obj = ref.ptr(); + REF *ref = reinterpret_cast<REF *>(p_resource.get_data()); + _get_obj().obj = ref->ptr(); _get_obj().ref = p_resource; } diff --git a/core/variant.h b/core/variant.h index c44608ebfa..e77e2e93c4 100644 --- a/core/variant.h +++ b/core/variant.h @@ -43,7 +43,6 @@ #include "math_2d.h" #include "matrix3.h" #include "node_path.h" -#include "os/power.h" #include "plane.h" #include "quat.h" #include "rect3.h" diff --git a/doc/classes/@GDScript.xml b/doc/classes/@GDScript.xml index 0b29be71c2..511109e615 100644 --- a/doc/classes/@GDScript.xml +++ b/doc/classes/@GDScript.xml @@ -1070,7 +1070,7 @@ <constant name="INF" value="inf" enum=""> A positive infinity. (For negative infinity, use -INF). </constant> - <constant name="NAN" value="-nan(ind)" enum=""> + <constant name="NAN" value="nan" enum=""> Macro constant that expands to an expression of type float that represents a NaN. The NaN values are used to identify undefined or non-representable values for floating-point elements, such as the square root of negative numbers or the result of 0/0. </constant> diff --git a/doc/classes/@Global Scope.xml b/doc/classes/@Global Scope.xml index 22c9b58c48..4044c4ed1f 100644 --- a/doc/classes/@Global Scope.xml +++ b/doc/classes/@Global Scope.xml @@ -14,58 +14,58 @@ <methods> </methods> <members> - <member name="ARVRServer" type="ARVRServer" setter="" getter="" brief=""> + <member name="ARVRServer" type="ARVRServer" setter="" getter=""> [ARVRServer] singleton </member> - <member name="AudioServer" type="AudioServer" setter="" getter="" brief=""> + <member name="AudioServer" type="AudioServer" setter="" getter=""> [AudioServer] singleton </member> - <member name="ClassDB" type="ClassDB" setter="" getter="" brief=""> + <member name="ClassDB" type="ClassDB" setter="" getter=""> [ClassDB] singleton </member> - <member name="Engine" type="Engine" setter="" getter="" brief=""> + <member name="Engine" type="Engine" setter="" getter=""> [Engine] singleton </member> - <member name="Geometry" type="Geometry" setter="" getter="" brief=""> + <member name="Geometry" type="Geometry" setter="" getter=""> [Geometry] singleton </member> - <member name="IP" type="IP" setter="" getter="" brief=""> + <member name="IP" type="IP" setter="" getter=""> [IP] singleton </member> - <member name="Input" type="Input" setter="" getter="" brief=""> + <member name="Input" type="Input" setter="" getter=""> [Input] singleton </member> - <member name="InputMap" type="InputMap" setter="" getter="" brief=""> + <member name="InputMap" type="InputMap" setter="" getter=""> [InputMap] singleton </member> - <member name="Marshalls" type="Reference" setter="" getter="" brief=""> + <member name="Marshalls" type="Reference" setter="" getter=""> [Marshalls] singleton </member> - <member name="OS" type="OS" setter="" getter="" brief=""> + <member name="OS" type="OS" setter="" getter=""> [OS] singleton </member> - <member name="Performance" type="Performance" setter="" getter="" brief=""> + <member name="Performance" type="Performance" setter="" getter=""> [Performance] singleton </member> - <member name="Physics2DServer" type="Physics2DServer" setter="" getter="" brief=""> + <member name="Physics2DServer" type="Physics2DServer" setter="" getter=""> [Physics2DServer] singleton </member> - <member name="PhysicsServer" type="PhysicsServer" setter="" getter="" brief=""> + <member name="PhysicsServer" type="PhysicsServer" setter="" getter=""> [PhysicsServer] singleton </member> - <member name="ProjectSettings" type="ProjectSettings" setter="" getter="" brief=""> + <member name="ProjectSettings" type="ProjectSettings" setter="" getter=""> [ProjectSettings] singleton </member> - <member name="ResourceLoader" type="ResourceLoader" setter="" getter="" brief=""> + <member name="ResourceLoader" type="ResourceLoader" setter="" getter=""> [ResourceLoader] singleton </member> - <member name="ResourceSaver" type="ResourceSaver" setter="" getter="" brief=""> + <member name="ResourceSaver" type="ResourceSaver" setter="" getter=""> [ResourceSaver] singleton </member> - <member name="TranslationServer" type="TranslationServer" setter="" getter="" brief=""> + <member name="TranslationServer" type="TranslationServer" setter="" getter=""> [TranslationServer] singleton </member> - <member name="VisualServer" type="VisualServer" setter="" getter="" brief=""> + <member name="VisualServer" type="VisualServer" setter="" getter=""> [VisualServer] singleton </member> </members> diff --git a/doc/classes/ARVRAnchor.xml b/doc/classes/ARVRAnchor.xml index 3856326155..4ff39390b2 100644 --- a/doc/classes/ARVRAnchor.xml +++ b/doc/classes/ARVRAnchor.xml @@ -52,7 +52,7 @@ </method> </methods> <members> - <member name="anchor_id" type="int" setter="set_anchor_id" getter="get_anchor_id" brief=""> + <member name="anchor_id" type="int" setter="set_anchor_id" getter="get_anchor_id"> </member> </members> <constants> diff --git a/doc/classes/ARVRController.xml b/doc/classes/ARVRController.xml index 0e7c5be4f0..557f915c1d 100644 --- a/doc/classes/ARVRController.xml +++ b/doc/classes/ARVRController.xml @@ -76,7 +76,7 @@ </method> </methods> <members> - <member name="controller_id" type="int" setter="set_controller_id" getter="get_controller_id" brief=""> + <member name="controller_id" type="int" setter="set_controller_id" getter="get_controller_id"> </member> </members> <signals> diff --git a/doc/classes/ARVRInterface.xml b/doc/classes/ARVRInterface.xml index ee3a4be51d..fad9571628 100644 --- a/doc/classes/ARVRInterface.xml +++ b/doc/classes/ARVRInterface.xml @@ -90,7 +90,7 @@ </method> </methods> <members> - <member name="primary" type="bool" setter="set_is_primary" getter="is_primary" brief=""> + <member name="primary" type="bool" setter="set_is_primary" getter="is_primary"> </member> </members> <constants> diff --git a/doc/classes/ARVROrigin.xml b/doc/classes/ARVROrigin.xml index 888bb6ba18..28864bb3ae 100644 --- a/doc/classes/ARVROrigin.xml +++ b/doc/classes/ARVROrigin.xml @@ -34,7 +34,7 @@ </method> </methods> <members> - <member name="world_scale" type="float" setter="set_world_scale" getter="get_world_scale" brief=""> + <member name="world_scale" type="float" setter="set_world_scale" getter="get_world_scale"> </member> </members> <constants> diff --git a/doc/classes/ARVRServer.xml b/doc/classes/ARVRServer.xml index 8c6b5d8437..282f25bec9 100644 --- a/doc/classes/ARVRServer.xml +++ b/doc/classes/ARVRServer.xml @@ -120,7 +120,7 @@ </method> </methods> <members> - <member name="world_scale" type="float" setter="set_world_scale" getter="get_world_scale" brief=""> + <member name="world_scale" type="float" setter="set_world_scale" getter="get_world_scale"> </member> </members> <signals> diff --git a/doc/classes/AcceptDialog.xml b/doc/classes/AcceptDialog.xml index e042e4d360..4244e66a35 100644 --- a/doc/classes/AcceptDialog.xml +++ b/doc/classes/AcceptDialog.xml @@ -21,8 +21,8 @@ <argument index="2" name="action" type="String" default=""""> </argument> <description> - Add custom button to the dialog and return the created button. - The button titled with [i]text[/i] and the [i]action[/i] will be passed to [custom_action] signal when it is pressed. + Adds a button with label [i]text[/i] and a custom [i]action[/i] to the dialog and returns the created button. [i]action[/i] will be passed to the [custom_action] signal when pressed. + If [code]true[/code], [i]right[/i] will place the button to the right of any sibling buttons. Default value: [code]false[/code]. </description> </method> <method name="add_cancel"> @@ -31,7 +31,7 @@ <argument index="0" name="name" type="String"> </argument> <description> - Add custom cancel button to the dialog and return the created button. + Adds a button with label [i]name[/i] and a cancel action to the dialog and returns the created button. </description> </method> <method name="get_hide_on_ok" qualifiers="const"> @@ -68,7 +68,7 @@ <argument index="0" name="line_edit" type="Node"> </argument> <description> - Register a [LineEdit] in the dialog. When the enter key is pressed, the dialog will be accepted. + Registers a [LineEdit] in the dialog. When the enter key is pressed, the dialog will be accepted. </description> </method> <method name="set_hide_on_ok"> @@ -91,22 +91,22 @@ </method> </methods> <members> - <member name="dialog_hide_on_ok" type="bool" setter="set_hide_on_ok" getter="get_hide_on_ok" brief=""> + <member name="dialog_hide_on_ok" type="bool" setter="set_hide_on_ok" getter="get_hide_on_ok"> </member> - <member name="dialog_text" type="String" setter="set_text" getter="get_text" brief=""> + <member name="dialog_text" type="String" setter="set_text" getter="get_text"> </member> </members> <signals> <signal name="confirmed"> <description> - Emitted when accepted. + Emitted when the dialog is accepted. </description> </signal> <signal name="custom_action"> <argument index="0" name="action" type="String"> </argument> <description> - Emitted with a custom button is added. + Emitted when a custom button is pressed. See [method add_button]. </description> </signal> </signals> diff --git a/doc/classes/AnimatedSprite.xml b/doc/classes/AnimatedSprite.xml index 1f39693a0e..f8663e90e0 100644 --- a/doc/classes/AnimatedSprite.xml +++ b/doc/classes/AnimatedSprite.xml @@ -148,21 +148,21 @@ </method> </methods> <members> - <member name="animation" type="String" setter="set_animation" getter="get_animation" brief=""> + <member name="animation" type="String" setter="set_animation" getter="get_animation"> </member> - <member name="centered" type="bool" setter="set_centered" getter="is_centered" brief=""> + <member name="centered" type="bool" setter="set_centered" getter="is_centered"> </member> - <member name="flip_h" type="bool" setter="set_flip_h" getter="is_flipped_h" brief=""> + <member name="flip_h" type="bool" setter="set_flip_h" getter="is_flipped_h"> </member> - <member name="flip_v" type="bool" setter="set_flip_v" getter="is_flipped_v" brief=""> + <member name="flip_v" type="bool" setter="set_flip_v" getter="is_flipped_v"> </member> - <member name="frame" type="int" setter="set_frame" getter="get_frame" brief=""> + <member name="frame" type="int" setter="set_frame" getter="get_frame"> </member> - <member name="frames" type="SpriteFrames" setter="set_sprite_frames" getter="get_sprite_frames" brief=""> + <member name="frames" type="SpriteFrames" setter="set_sprite_frames" getter="get_sprite_frames"> </member> - <member name="offset" type="Vector2" setter="set_offset" getter="get_offset" brief=""> + <member name="offset" type="Vector2" setter="set_offset" getter="get_offset"> </member> - <member name="playing" type="bool" setter="_set_playing" getter="_is_playing" brief=""> + <member name="playing" type="bool" setter="_set_playing" getter="_is_playing"> </member> </members> <signals> diff --git a/doc/classes/AnimatedSprite3D.xml b/doc/classes/AnimatedSprite3D.xml index f8acc8cf1b..4e28f7de8d 100644 --- a/doc/classes/AnimatedSprite3D.xml +++ b/doc/classes/AnimatedSprite3D.xml @@ -82,13 +82,13 @@ </method> </methods> <members> - <member name="animation" type="String" setter="set_animation" getter="get_animation" brief=""> + <member name="animation" type="String" setter="set_animation" getter="get_animation"> </member> - <member name="frame" type="int" setter="set_frame" getter="get_frame" brief=""> + <member name="frame" type="int" setter="set_frame" getter="get_frame"> </member> - <member name="frames" type="SpriteFrames" setter="set_sprite_frames" getter="get_sprite_frames" brief=""> + <member name="frames" type="SpriteFrames" setter="set_sprite_frames" getter="get_sprite_frames"> </member> - <member name="playing" type="bool" setter="_set_playing" getter="_is_playing" brief=""> + <member name="playing" type="bool" setter="_set_playing" getter="_is_playing"> </member> </members> <signals> diff --git a/doc/classes/AnimationPlayer.xml b/doc/classes/AnimationPlayer.xml index 81d207a1fc..746462380b 100644 --- a/doc/classes/AnimationPlayer.xml +++ b/doc/classes/AnimationPlayer.xml @@ -347,11 +347,11 @@ </method> </methods> <members> - <member name="playback_default_blend_time" type="float" setter="set_default_blend_time" getter="get_default_blend_time" brief=""> + <member name="playback_default_blend_time" type="float" setter="set_default_blend_time" getter="get_default_blend_time"> </member> - <member name="playback_process_mode" type="int" setter="set_animation_process_mode" getter="get_animation_process_mode" brief="" enum="AnimationPlayer.AnimationProcessMode"> + <member name="playback_process_mode" type="int" setter="set_animation_process_mode" getter="get_animation_process_mode" enum="AnimationPlayer.AnimationProcessMode"> </member> - <member name="root_node" type="NodePath" setter="set_root" getter="get_root" brief=""> + <member name="root_node" type="NodePath" setter="set_root" getter="get_root"> </member> </members> <signals> diff --git a/doc/classes/AnimationTreePlayer.xml b/doc/classes/AnimationTreePlayer.xml index a096e4063e..e128b4d865 100644 --- a/doc/classes/AnimationTreePlayer.xml +++ b/doc/classes/AnimationTreePlayer.xml @@ -625,7 +625,7 @@ </method> </methods> <members> - <member name="playback_process_mode" type="int" setter="set_animation_process_mode" getter="get_animation_process_mode" brief="" enum="AnimationTreePlayer.AnimationProcessMode"> + <member name="playback_process_mode" type="int" setter="set_animation_process_mode" getter="get_animation_process_mode" enum="AnimationTreePlayer.AnimationProcessMode"> </member> </members> <constants> @@ -659,5 +659,9 @@ <constant name="NODE_TRANSITION" value="9"> Transition node. </constant> + <constant name="ANIMATION_PROCESS_FIXED" value="0"> + </constant> + <constant name="ANIMATION_PROCESS_IDLE" value="1"> + </constant> </constants> </class> diff --git a/doc/classes/Area.xml b/doc/classes/Area.xml index 12f02f8a6c..c59bbee084 100644 --- a/doc/classes/Area.xml +++ b/doc/classes/Area.xml @@ -373,41 +373,41 @@ </method> </methods> <members> - <member name="angular_damp" type="float" setter="set_angular_damp" getter="get_angular_damp" brief=""> + <member name="angular_damp" type="float" setter="set_angular_damp" getter="get_angular_damp"> </member> - <member name="audio_bus_name" type="String" setter="set_audio_bus" getter="get_audio_bus" brief=""> + <member name="audio_bus_name" type="String" setter="set_audio_bus" getter="get_audio_bus"> </member> - <member name="audio_bus_override" type="bool" setter="set_audio_bus_override" getter="is_overriding_audio_bus" brief=""> + <member name="audio_bus_override" type="bool" setter="set_audio_bus_override" getter="is_overriding_audio_bus"> </member> - <member name="collision_layer" type="int" setter="set_collision_layer" getter="get_collision_layer" brief=""> + <member name="collision_layer" type="int" setter="set_collision_layer" getter="get_collision_layer"> </member> - <member name="collision_mask" type="int" setter="set_collision_mask" getter="get_collision_mask" brief=""> + <member name="collision_mask" type="int" setter="set_collision_mask" getter="get_collision_mask"> </member> - <member name="gravity" type="float" setter="set_gravity" getter="get_gravity" brief=""> + <member name="gravity" type="float" setter="set_gravity" getter="get_gravity"> </member> - <member name="gravity_distance_scale" type="float" setter="set_gravity_distance_scale" getter="get_gravity_distance_scale" brief=""> + <member name="gravity_distance_scale" type="float" setter="set_gravity_distance_scale" getter="get_gravity_distance_scale"> </member> - <member name="gravity_point" type="bool" setter="set_gravity_is_point" getter="is_gravity_a_point" brief=""> + <member name="gravity_point" type="bool" setter="set_gravity_is_point" getter="is_gravity_a_point"> </member> - <member name="gravity_vec" type="Vector3" setter="set_gravity_vector" getter="get_gravity_vector" brief=""> + <member name="gravity_vec" type="Vector3" setter="set_gravity_vector" getter="get_gravity_vector"> </member> - <member name="linear_damp" type="float" setter="set_linear_damp" getter="get_linear_damp" brief=""> + <member name="linear_damp" type="float" setter="set_linear_damp" getter="get_linear_damp"> </member> - <member name="monitorable" type="bool" setter="set_monitorable" getter="is_monitorable" brief=""> + <member name="monitorable" type="bool" setter="set_monitorable" getter="is_monitorable"> </member> - <member name="monitoring" type="bool" setter="set_monitoring" getter="is_monitoring" brief=""> + <member name="monitoring" type="bool" setter="set_monitoring" getter="is_monitoring"> </member> - <member name="priority" type="float" setter="set_priority" getter="get_priority" brief=""> + <member name="priority" type="float" setter="set_priority" getter="get_priority"> </member> - <member name="reverb_bus_amount" type="float" setter="set_reverb_amount" getter="get_reverb_amount" brief=""> + <member name="reverb_bus_amount" type="float" setter="set_reverb_amount" getter="get_reverb_amount"> </member> - <member name="reverb_bus_enable" type="bool" setter="set_use_reverb_bus" getter="is_using_reverb_bus" brief=""> + <member name="reverb_bus_enable" type="bool" setter="set_use_reverb_bus" getter="is_using_reverb_bus"> </member> - <member name="reverb_bus_name" type="String" setter="set_reverb_bus" getter="get_reverb_bus" brief=""> + <member name="reverb_bus_name" type="String" setter="set_reverb_bus" getter="get_reverb_bus"> </member> - <member name="reverb_bus_uniformity" type="float" setter="set_reverb_uniformity" getter="get_reverb_uniformity" brief=""> + <member name="reverb_bus_uniformity" type="float" setter="set_reverb_uniformity" getter="get_reverb_uniformity"> </member> - <member name="space_override" type="int" setter="set_space_override_mode" getter="get_space_override_mode" brief="" enum="Area.SpaceOverride"> + <member name="space_override" type="int" setter="set_space_override_mode" getter="get_space_override_mode" enum="Area.SpaceOverride"> </member> </members> <signals> @@ -493,5 +493,15 @@ </signal> </signals> <constants> + <constant name="SPACE_OVERRIDE_DISABLED" value="0"> + </constant> + <constant name="SPACE_OVERRIDE_COMBINE" value="1"> + </constant> + <constant name="SPACE_OVERRIDE_COMBINE_REPLACE" value="2"> + </constant> + <constant name="SPACE_OVERRIDE_REPLACE" value="3"> + </constant> + <constant name="SPACE_OVERRIDE_REPLACE_COMBINE" value="4"> + </constant> </constants> </class> diff --git a/doc/classes/Area2D.xml b/doc/classes/Area2D.xml index 283ea2e392..e093b5cb49 100644 --- a/doc/classes/Area2D.xml +++ b/doc/classes/Area2D.xml @@ -317,49 +317,49 @@ </method> </methods> <members> - <member name="angular_damp" type="float" setter="set_angular_damp" getter="get_angular_damp" brief=""> + <member name="angular_damp" type="float" setter="set_angular_damp" getter="get_angular_damp"> The rate at which objects stop spinning in this area. Represents the amount of speed lost per second. If 1.0, physics bodies in the area stop rotating immediately. If 0.0, they never slow down. Does not incorporate external forces. The physics-update's rate affects 'angular_damp'. </member> - <member name="audio_bus_name" type="String" setter="set_audio_bus" getter="get_audio_bus" brief=""> + <member name="audio_bus_name" type="String" setter="set_audio_bus" getter="get_audio_bus"> The name of the Area2D's audio bus. </member> - <member name="audio_bus_override" type="bool" setter="set_audio_bus_override" getter="is_overriding_audio_bus" brief=""> + <member name="audio_bus_override" type="bool" setter="set_audio_bus_override" getter="is_overriding_audio_bus"> If [code]true[/code], overrides the default audio bus with the Area2D's. Defaults to [code]false[/code]. </member> - <member name="collision_layer" type="int" setter="set_collision_layer" getter="get_collision_layer" brief=""> + <member name="collision_layer" type="int" setter="set_collision_layer" getter="get_collision_layer"> The physics layer this Area2D is in. Collidable objects can exist in any of 32 different layers. These layers are not visual, but more of a tagging system instead. A collidable can use these layers/tags to select with which objects it can collide, using [method set_collision_mask]. A contact is detected if object A is in any of the layers that object B scans, or object B is in any layers that object A scans. </member> - <member name="collision_mask" type="int" setter="set_collision_mask" getter="get_collision_mask" brief=""> + <member name="collision_mask" type="int" setter="set_collision_mask" getter="get_collision_mask"> The physics layers this Area2D scans to determine collision detections. </member> - <member name="gravity" type="float" setter="set_gravity" getter="get_gravity" brief=""> + <member name="gravity" type="float" setter="set_gravity" getter="get_gravity"> The gravity intensity within the Area2D (ranges -1024 to 1024). This is useful to alter the force of gravity without altering its direction. This value multiplies the gravity vector, whether it is the given vector ([method set_gravity_vector]), or a calculated one (when using a center of gravity). </member> - <member name="gravity_distance_scale" type="float" setter="set_gravity_distance_scale" getter="get_gravity_distance_scale" brief=""> + <member name="gravity_distance_scale" type="float" setter="set_gravity_distance_scale" getter="get_gravity_distance_scale"> The falloff factor for point gravity. The greater this value is, the faster the strength of gravity decreases with the square of distance. </member> - <member name="gravity_point" type="bool" setter="set_gravity_is_point" getter="is_gravity_a_point" brief=""> + <member name="gravity_point" type="bool" setter="set_gravity_is_point" getter="is_gravity_a_point"> If [code]true[/code], calculates gravity from a particular point during a space override (see [method set_space_override_mode]). If a point, [Vector2] position is set with [method set_gravity_vector]. Defaults to [code]false[/code]. </member> - <member name="gravity_vec" type="Vector2" setter="set_gravity_vector" getter="get_gravity_vector" brief=""> + <member name="gravity_vec" type="Vector2" setter="set_gravity_vector" getter="get_gravity_vector"> The gravitational direction/strength as a vector (not normalized). If gravity is a point (see [method is_gravity_a_point]), this will be the attraction center. </member> - <member name="linear_damp" type="float" setter="set_linear_damp" getter="get_linear_damp" brief=""> + <member name="linear_damp" type="float" setter="set_linear_damp" getter="get_linear_damp"> The rate at which objects stop spinning in this area. Represents the amount of speed lost per second. If 1.0, physics bodies in the area stop rotating immediately. If 0.0, they never slow down. Does not incorporate external forces. The physics-update's rate affects 'angular_damp'. </member> - <member name="monitorable" type="bool" setter="set_monitorable" getter="is_monitorable" brief=""> + <member name="monitorable" type="bool" setter="set_monitorable" getter="is_monitorable"> If [code]true[/code], other monitoring areas can detect this Area2D (is it undetectable at the moment?). Defaults to [code]true[/code]. </member> - <member name="monitoring" type="bool" setter="set_monitoring" getter="is_monitoring" brief=""> + <member name="monitoring" type="bool" setter="set_monitoring" getter="is_monitoring"> If [code]true[/code], this detects bodies/areas entering/exiting it (can it detect others at the moment?). Defaults to [code]true[/code]. </member> - <member name="priority" type="float" setter="set_priority" getter="get_priority" brief=""> + <member name="priority" type="float" setter="set_priority" getter="get_priority"> The processing order for this priority. Ranges from 0 to 128. Defaults to 0. Higher priorities are processed first. </member> - <member name="space_override" type="int" setter="set_space_override_mode" getter="get_space_override_mode" brief="" enum="Area2D.SpaceOverride"> + <member name="space_override" type="int" setter="set_space_override_mode" getter="get_space_override_mode" enum="Area2D.SpaceOverride"> How to override gravity and damping calculations within this Area2D, if at all. Consult the SPACE_OVERRIDE_* constants for available options. </member> </members> diff --git a/doc/classes/AtlasTexture.xml b/doc/classes/AtlasTexture.xml index 4375833612..179f78f16f 100644 --- a/doc/classes/AtlasTexture.xml +++ b/doc/classes/AtlasTexture.xml @@ -1,8 +1,11 @@ <?xml version="1.0" encoding="UTF-8" ?> <class name="AtlasTexture" inherits="Texture" category="Core" version="3.0.alpha.custom_build"> <brief_description> + Packs multiple small textures in a single, bigger one. Helps to optimize video memory costs and render calls. </brief_description> <description> + [Texture] resource aimed at managing big textures files that pack multiple smaller textures. Consists of a [Texture], a margin that defines the border width, + and a region that defines the actual area of the AtlasTexture. </description> <tutorials> </tutorials> @@ -53,11 +56,14 @@ </method> </methods> <members> - <member name="atlas" type="Texture" setter="set_atlas" getter="get_atlas" brief=""> + <member name="atlas" type="Texture" setter="set_atlas" getter="get_atlas"> + The texture that contains the atlas. Can be any [Texture] subtype. </member> - <member name="margin" type="Rect2" setter="set_margin" getter="get_margin" brief=""> + <member name="margin" type="Rect2" setter="set_margin" getter="get_margin"> + The margin around the region. The [Rect2]'s 'size' parameter ('w' and 'h' in the editor) resizes the texture so it fits within the margin. </member> - <member name="region" type="Rect2" setter="set_region" getter="get_region" brief=""> + <member name="region" type="Rect2" setter="set_region" getter="get_region"> + The AtlasTexture's used region. </member> </members> <constants> diff --git a/doc/classes/AudioEffectAmplify.xml b/doc/classes/AudioEffectAmplify.xml index 637ffa30a6..8497042b53 100644 --- a/doc/classes/AudioEffectAmplify.xml +++ b/doc/classes/AudioEffectAmplify.xml @@ -29,7 +29,7 @@ </method> </methods> <members> - <member name="volume_db" type="float" setter="set_volume_db" getter="get_volume_db" brief=""> + <member name="volume_db" type="float" setter="set_volume_db" getter="get_volume_db"> The effect's volume limit. </member> </members> diff --git a/doc/classes/AudioEffectChorus.xml b/doc/classes/AudioEffectChorus.xml index 4f29703654..b9f27678ec 100644 --- a/doc/classes/AudioEffectChorus.xml +++ b/doc/classes/AudioEffectChorus.xml @@ -181,85 +181,85 @@ </method> </methods> <members> - <member name="dry" type="float" setter="set_dry" getter="get_dry" brief=""> + <member name="dry" type="float" setter="set_dry" getter="get_dry"> The effect's raw signal. </member> - <member name="voice/1/cutoff_hz" type="float" setter="set_voice_cutoff_hz" getter="get_voice_cutoff_hz" brief=""> + <member name="voice/1/cutoff_hz" type="float" setter="set_voice_cutoff_hz" getter="get_voice_cutoff_hz"> The voice's cutoff frequency. </member> - <member name="voice/1/delay_ms" type="float" setter="set_voice_delay_ms" getter="get_voice_delay_ms" brief=""> + <member name="voice/1/delay_ms" type="float" setter="set_voice_delay_ms" getter="get_voice_delay_ms"> The voice's signal delay. </member> - <member name="voice/1/depth_ms" type="float" setter="set_voice_depth_ms" getter="get_voice_depth_ms" brief=""> + <member name="voice/1/depth_ms" type="float" setter="set_voice_depth_ms" getter="get_voice_depth_ms"> The voice filter's depth. </member> - <member name="voice/1/level_db" type="float" setter="set_voice_level_db" getter="get_voice_level_db" brief=""> + <member name="voice/1/level_db" type="float" setter="set_voice_level_db" getter="get_voice_level_db"> The voice's volume. </member> - <member name="voice/1/pan" type="float" setter="set_voice_pan" getter="get_voice_pan" brief=""> + <member name="voice/1/pan" type="float" setter="set_voice_pan" getter="get_voice_pan"> The voice's pan level. </member> - <member name="voice/1/rate_hz" type="float" setter="set_voice_rate_hz" getter="get_voice_rate_hz" brief=""> + <member name="voice/1/rate_hz" type="float" setter="set_voice_rate_hz" getter="get_voice_rate_hz"> The voice's filter rate. </member> - <member name="voice/2/cutoff_hz" type="float" setter="set_voice_cutoff_hz" getter="get_voice_cutoff_hz" brief=""> + <member name="voice/2/cutoff_hz" type="float" setter="set_voice_cutoff_hz" getter="get_voice_cutoff_hz"> The voice's cutoff frequency. </member> - <member name="voice/2/delay_ms" type="float" setter="set_voice_delay_ms" getter="get_voice_delay_ms" brief=""> + <member name="voice/2/delay_ms" type="float" setter="set_voice_delay_ms" getter="get_voice_delay_ms"> The voice's signal delay. </member> - <member name="voice/2/depth_ms" type="float" setter="set_voice_depth_ms" getter="get_voice_depth_ms" brief=""> + <member name="voice/2/depth_ms" type="float" setter="set_voice_depth_ms" getter="get_voice_depth_ms"> The voice filter's depth. </member> - <member name="voice/2/level_db" type="float" setter="set_voice_level_db" getter="get_voice_level_db" brief=""> + <member name="voice/2/level_db" type="float" setter="set_voice_level_db" getter="get_voice_level_db"> The voice's volume. </member> - <member name="voice/2/pan" type="float" setter="set_voice_pan" getter="get_voice_pan" brief=""> + <member name="voice/2/pan" type="float" setter="set_voice_pan" getter="get_voice_pan"> The voice's pan level. </member> - <member name="voice/2/rate_hz" type="float" setter="set_voice_rate_hz" getter="get_voice_rate_hz" brief=""> + <member name="voice/2/rate_hz" type="float" setter="set_voice_rate_hz" getter="get_voice_rate_hz"> The voice's filter rate. </member> - <member name="voice/3/cutoff_hz" type="float" setter="set_voice_cutoff_hz" getter="get_voice_cutoff_hz" brief=""> + <member name="voice/3/cutoff_hz" type="float" setter="set_voice_cutoff_hz" getter="get_voice_cutoff_hz"> The voice's cutoff frequency. </member> - <member name="voice/3/delay_ms" type="float" setter="set_voice_delay_ms" getter="get_voice_delay_ms" brief=""> + <member name="voice/3/delay_ms" type="float" setter="set_voice_delay_ms" getter="get_voice_delay_ms"> The voice's signal delay. </member> - <member name="voice/3/depth_ms" type="float" setter="set_voice_depth_ms" getter="get_voice_depth_ms" brief=""> + <member name="voice/3/depth_ms" type="float" setter="set_voice_depth_ms" getter="get_voice_depth_ms"> The voice filter's depth. </member> - <member name="voice/3/level_db" type="float" setter="set_voice_level_db" getter="get_voice_level_db" brief=""> + <member name="voice/3/level_db" type="float" setter="set_voice_level_db" getter="get_voice_level_db"> The voice's volume. </member> - <member name="voice/3/pan" type="float" setter="set_voice_pan" getter="get_voice_pan" brief=""> + <member name="voice/3/pan" type="float" setter="set_voice_pan" getter="get_voice_pan"> The voice's pan level. </member> - <member name="voice/3/rate_hz" type="float" setter="set_voice_rate_hz" getter="get_voice_rate_hz" brief=""> + <member name="voice/3/rate_hz" type="float" setter="set_voice_rate_hz" getter="get_voice_rate_hz"> The voice's filter rate. </member> - <member name="voice/4/cutoff_hz" type="float" setter="set_voice_cutoff_hz" getter="get_voice_cutoff_hz" brief=""> + <member name="voice/4/cutoff_hz" type="float" setter="set_voice_cutoff_hz" getter="get_voice_cutoff_hz"> The voice's cutoff frequency. </member> - <member name="voice/4/delay_ms" type="float" setter="set_voice_delay_ms" getter="get_voice_delay_ms" brief=""> + <member name="voice/4/delay_ms" type="float" setter="set_voice_delay_ms" getter="get_voice_delay_ms"> The voice's signal delay. </member> - <member name="voice/4/depth_ms" type="float" setter="set_voice_depth_ms" getter="get_voice_depth_ms" brief=""> + <member name="voice/4/depth_ms" type="float" setter="set_voice_depth_ms" getter="get_voice_depth_ms"> The voice filter's depth. </member> - <member name="voice/4/level_db" type="float" setter="set_voice_level_db" getter="get_voice_level_db" brief=""> + <member name="voice/4/level_db" type="float" setter="set_voice_level_db" getter="get_voice_level_db"> The voice's volume. </member> - <member name="voice/4/pan" type="float" setter="set_voice_pan" getter="get_voice_pan" brief=""> + <member name="voice/4/pan" type="float" setter="set_voice_pan" getter="get_voice_pan"> The voice's pan level. </member> - <member name="voice/4/rate_hz" type="float" setter="set_voice_rate_hz" getter="get_voice_rate_hz" brief=""> + <member name="voice/4/rate_hz" type="float" setter="set_voice_rate_hz" getter="get_voice_rate_hz"> The voice's filter rate. </member> - <member name="voice_count" type="int" setter="set_voice_count" getter="get_voice_count" brief=""> + <member name="voice_count" type="int" setter="set_voice_count" getter="get_voice_count"> The amount of voices in the effect. </member> - <member name="wet" type="float" setter="set_wet" getter="get_wet" brief=""> + <member name="wet" type="float" setter="set_wet" getter="get_wet"> The effect's processed signal. </member> </members> diff --git a/doc/classes/AudioEffectCompressor.xml b/doc/classes/AudioEffectCompressor.xml index 58c3fc09ab..5a7a91ede0 100644 --- a/doc/classes/AudioEffectCompressor.xml +++ b/doc/classes/AudioEffectCompressor.xml @@ -109,19 +109,19 @@ </method> </methods> <members> - <member name="attack_us" type="float" setter="set_attack_us" getter="get_attack_us" brief=""> + <member name="attack_us" type="float" setter="set_attack_us" getter="get_attack_us"> </member> - <member name="gain" type="float" setter="set_gain" getter="get_gain" brief=""> + <member name="gain" type="float" setter="set_gain" getter="get_gain"> </member> - <member name="mix" type="float" setter="set_mix" getter="get_mix" brief=""> + <member name="mix" type="float" setter="set_mix" getter="get_mix"> </member> - <member name="ratio" type="float" setter="set_ratio" getter="get_ratio" brief=""> + <member name="ratio" type="float" setter="set_ratio" getter="get_ratio"> </member> - <member name="release_ms" type="float" setter="set_release_ms" getter="get_release_ms" brief=""> + <member name="release_ms" type="float" setter="set_release_ms" getter="get_release_ms"> </member> - <member name="sidechain" type="String" setter="set_sidechain" getter="get_sidechain" brief=""> + <member name="sidechain" type="String" setter="set_sidechain" getter="get_sidechain"> </member> - <member name="threshold" type="float" setter="set_threshold" getter="get_threshold" brief=""> + <member name="threshold" type="float" setter="set_threshold" getter="get_threshold"> </member> </members> <constants> diff --git a/doc/classes/AudioEffectDelay.xml b/doc/classes/AudioEffectDelay.xml index 44a4c883b4..8d317b3c46 100644 --- a/doc/classes/AudioEffectDelay.xml +++ b/doc/classes/AudioEffectDelay.xml @@ -193,31 +193,31 @@ </method> </methods> <members> - <member name="dry" type="float" setter="set_dry" getter="get_dry" brief=""> + <member name="dry" type="float" setter="set_dry" getter="get_dry"> </member> - <member name="feedback/active" type="bool" setter="set_feedback_active" getter="is_feedback_active" brief=""> + <member name="feedback/active" type="bool" setter="set_feedback_active" getter="is_feedback_active"> </member> - <member name="feedback/delay_ms" type="float" setter="set_feedback_delay_ms" getter="get_feedback_delay_ms" brief=""> + <member name="feedback/delay_ms" type="float" setter="set_feedback_delay_ms" getter="get_feedback_delay_ms"> </member> - <member name="feedback/level_db" type="float" setter="set_feedback_level_db" getter="get_feedback_level_db" brief=""> + <member name="feedback/level_db" type="float" setter="set_feedback_level_db" getter="get_feedback_level_db"> </member> - <member name="feedback/lowpass" type="float" setter="set_feedback_lowpass" getter="get_feedback_lowpass" brief=""> + <member name="feedback/lowpass" type="float" setter="set_feedback_lowpass" getter="get_feedback_lowpass"> </member> - <member name="tap1/active" type="bool" setter="set_tap1_active" getter="is_tap1_active" brief=""> + <member name="tap1/active" type="bool" setter="set_tap1_active" getter="is_tap1_active"> </member> - <member name="tap1/delay_ms" type="float" setter="set_tap1_delay_ms" getter="get_tap1_delay_ms" brief=""> + <member name="tap1/delay_ms" type="float" setter="set_tap1_delay_ms" getter="get_tap1_delay_ms"> </member> - <member name="tap1/level_db" type="float" setter="set_tap1_level_db" getter="get_tap1_level_db" brief=""> + <member name="tap1/level_db" type="float" setter="set_tap1_level_db" getter="get_tap1_level_db"> </member> - <member name="tap1/pan" type="float" setter="set_tap1_pan" getter="get_tap1_pan" brief=""> + <member name="tap1/pan" type="float" setter="set_tap1_pan" getter="get_tap1_pan"> </member> - <member name="tap2/active" type="bool" setter="set_tap2_active" getter="is_tap2_active" brief=""> + <member name="tap2/active" type="bool" setter="set_tap2_active" getter="is_tap2_active"> </member> - <member name="tap2/delay_ms" type="float" setter="set_tap2_delay_ms" getter="get_tap2_delay_ms" brief=""> + <member name="tap2/delay_ms" type="float" setter="set_tap2_delay_ms" getter="get_tap2_delay_ms"> </member> - <member name="tap2/level_db" type="float" setter="set_tap2_level_db" getter="get_tap2_level_db" brief=""> + <member name="tap2/level_db" type="float" setter="set_tap2_level_db" getter="get_tap2_level_db"> </member> - <member name="tap2/pan" type="float" setter="set_tap2_pan" getter="get_tap2_pan" brief=""> + <member name="tap2/pan" type="float" setter="set_tap2_pan" getter="get_tap2_pan"> </member> </members> <constants> diff --git a/doc/classes/AudioEffectDistortion.xml b/doc/classes/AudioEffectDistortion.xml index e8dc941fed..e5c5a3b50e 100644 --- a/doc/classes/AudioEffectDistortion.xml +++ b/doc/classes/AudioEffectDistortion.xml @@ -81,17 +81,27 @@ </method> </methods> <members> - <member name="drive" type="float" setter="set_drive" getter="get_drive" brief=""> + <member name="drive" type="float" setter="set_drive" getter="get_drive"> </member> - <member name="keep_hf_hz" type="float" setter="set_keep_hf_hz" getter="get_keep_hf_hz" brief=""> + <member name="keep_hf_hz" type="float" setter="set_keep_hf_hz" getter="get_keep_hf_hz"> </member> - <member name="mode" type="int" setter="set_mode" getter="get_mode" brief="" enum="AudioEffectDistortion.Mode"> + <member name="mode" type="int" setter="set_mode" getter="get_mode" enum="AudioEffectDistortion.Mode"> </member> - <member name="post_gain" type="float" setter="set_post_gain" getter="get_post_gain" brief=""> + <member name="post_gain" type="float" setter="set_post_gain" getter="get_post_gain"> </member> - <member name="pre_gain" type="float" setter="set_pre_gain" getter="get_pre_gain" brief=""> + <member name="pre_gain" type="float" setter="set_pre_gain" getter="get_pre_gain"> </member> </members> <constants> + <constant name="MODE_CLIP" value="0"> + </constant> + <constant name="MODE_ATAN" value="1"> + </constant> + <constant name="MODE_LOFI" value="2"> + </constant> + <constant name="MODE_OVERDRIVE" value="3"> + </constant> + <constant name="MODE_WAVESHAPE" value="4"> + </constant> </constants> </class> diff --git a/doc/classes/AudioEffectFilter.xml b/doc/classes/AudioEffectFilter.xml index 105b075f45..17aa01d60a 100644 --- a/doc/classes/AudioEffectFilter.xml +++ b/doc/classes/AudioEffectFilter.xml @@ -67,15 +67,23 @@ </method> </methods> <members> - <member name="cutoff_hz" type="float" setter="set_cutoff" getter="get_cutoff" brief=""> + <member name="cutoff_hz" type="float" setter="set_cutoff" getter="get_cutoff"> </member> - <member name="dB" type="int" setter="set_db" getter="get_db" brief="" enum="AudioEffectFilter.FilterDB"> + <member name="dB" type="int" setter="set_db" getter="get_db" enum="AudioEffectFilter.FilterDB"> </member> - <member name="gain" type="float" setter="set_gain" getter="get_gain" brief=""> + <member name="gain" type="float" setter="set_gain" getter="get_gain"> </member> - <member name="resonance" type="float" setter="set_resonance" getter="get_resonance" brief=""> + <member name="resonance" type="float" setter="set_resonance" getter="get_resonance"> </member> </members> <constants> + <constant name="FILTER_6DB" value="0"> + </constant> + <constant name="FILTER_12DB" value="1"> + </constant> + <constant name="FILTER_18DB" value="2"> + </constant> + <constant name="FILTER_24DB" value="3"> + </constant> </constants> </class> diff --git a/doc/classes/AudioEffectLimiter.xml b/doc/classes/AudioEffectLimiter.xml index 0af47ba716..e52fb57c70 100644 --- a/doc/classes/AudioEffectLimiter.xml +++ b/doc/classes/AudioEffectLimiter.xml @@ -67,13 +67,13 @@ </method> </methods> <members> - <member name="ceiling_db" type="float" setter="set_ceiling_db" getter="get_ceiling_db" brief=""> + <member name="ceiling_db" type="float" setter="set_ceiling_db" getter="get_ceiling_db"> </member> - <member name="soft_clip_db" type="float" setter="set_soft_clip_db" getter="get_soft_clip_db" brief=""> + <member name="soft_clip_db" type="float" setter="set_soft_clip_db" getter="get_soft_clip_db"> </member> - <member name="soft_clip_ratio" type="float" setter="set_soft_clip_ratio" getter="get_soft_clip_ratio" brief=""> + <member name="soft_clip_ratio" type="float" setter="set_soft_clip_ratio" getter="get_soft_clip_ratio"> </member> - <member name="threshold_db" type="float" setter="set_threshold_db" getter="get_threshold_db" brief=""> + <member name="threshold_db" type="float" setter="set_threshold_db" getter="get_threshold_db"> </member> </members> <constants> diff --git a/doc/classes/AudioEffectPanner.xml b/doc/classes/AudioEffectPanner.xml index dc747d630d..b55d7f91c1 100644 --- a/doc/classes/AudioEffectPanner.xml +++ b/doc/classes/AudioEffectPanner.xml @@ -25,7 +25,7 @@ </method> </methods> <members> - <member name="pan" type="float" setter="set_pan" getter="get_pan" brief=""> + <member name="pan" type="float" setter="set_pan" getter="get_pan"> </member> </members> <constants> diff --git a/doc/classes/AudioEffectPhaser.xml b/doc/classes/AudioEffectPhaser.xml index 1e96ea39d0..7e9cd27a47 100644 --- a/doc/classes/AudioEffectPhaser.xml +++ b/doc/classes/AudioEffectPhaser.xml @@ -81,15 +81,15 @@ </method> </methods> <members> - <member name="depth" type="float" setter="set_depth" getter="get_depth" brief=""> + <member name="depth" type="float" setter="set_depth" getter="get_depth"> </member> - <member name="feedback" type="float" setter="set_feedback" getter="get_feedback" brief=""> + <member name="feedback" type="float" setter="set_feedback" getter="get_feedback"> </member> - <member name="range_max_hz" type="float" setter="set_range_max_hz" getter="get_range_max_hz" brief=""> + <member name="range_max_hz" type="float" setter="set_range_max_hz" getter="get_range_max_hz"> </member> - <member name="range_min_hz" type="float" setter="set_range_min_hz" getter="get_range_min_hz" brief=""> + <member name="range_min_hz" type="float" setter="set_range_min_hz" getter="get_range_min_hz"> </member> - <member name="rate_hz" type="float" setter="set_rate_hz" getter="get_rate_hz" brief=""> + <member name="rate_hz" type="float" setter="set_rate_hz" getter="get_rate_hz"> </member> </members> <constants> diff --git a/doc/classes/AudioEffectPitchShift.xml b/doc/classes/AudioEffectPitchShift.xml index 6afa1d1984..6fc3acdc20 100644 --- a/doc/classes/AudioEffectPitchShift.xml +++ b/doc/classes/AudioEffectPitchShift.xml @@ -25,7 +25,7 @@ </method> </methods> <members> - <member name="pitch_scale" type="float" setter="set_pitch_scale" getter="get_pitch_scale" brief=""> + <member name="pitch_scale" type="float" setter="set_pitch_scale" getter="get_pitch_scale"> </member> </members> <constants> diff --git a/doc/classes/AudioEffectReverb.xml b/doc/classes/AudioEffectReverb.xml index 84dd9d8d44..b390fa239c 100644 --- a/doc/classes/AudioEffectReverb.xml +++ b/doc/classes/AudioEffectReverb.xml @@ -123,21 +123,21 @@ </method> </methods> <members> - <member name="damping" type="float" setter="set_damping" getter="get_damping" brief=""> + <member name="damping" type="float" setter="set_damping" getter="get_damping"> </member> - <member name="dry" type="float" setter="set_dry" getter="get_dry" brief=""> + <member name="dry" type="float" setter="set_dry" getter="get_dry"> </member> - <member name="hipass" type="float" setter="set_hpf" getter="get_hpf" brief=""> + <member name="hipass" type="float" setter="set_hpf" getter="get_hpf"> </member> - <member name="predelay_feedback" type="float" setter="set_predelay_msec" getter="get_predelay_msec" brief=""> + <member name="predelay_feedback" type="float" setter="set_predelay_msec" getter="get_predelay_msec"> </member> - <member name="predelay_msec" type="float" setter="set_predelay_msec" getter="get_predelay_msec" brief=""> + <member name="predelay_msec" type="float" setter="set_predelay_msec" getter="get_predelay_msec"> </member> - <member name="room_size" type="float" setter="set_room_size" getter="get_room_size" brief=""> + <member name="room_size" type="float" setter="set_room_size" getter="get_room_size"> </member> - <member name="spread" type="float" setter="set_spread" getter="get_spread" brief=""> + <member name="spread" type="float" setter="set_spread" getter="get_spread"> </member> - <member name="wet" type="float" setter="set_wet" getter="get_wet" brief=""> + <member name="wet" type="float" setter="set_wet" getter="get_wet"> </member> </members> <constants> diff --git a/doc/classes/AudioEffectStereoEnhance.xml b/doc/classes/AudioEffectStereoEnhance.xml index 280316fed0..345d019d85 100644 --- a/doc/classes/AudioEffectStereoEnhance.xml +++ b/doc/classes/AudioEffectStereoEnhance.xml @@ -53,11 +53,11 @@ </method> </methods> <members> - <member name="pan_pullout" type="float" setter="set_pan_pullout" getter="get_pan_pullout" brief=""> + <member name="pan_pullout" type="float" setter="set_pan_pullout" getter="get_pan_pullout"> </member> - <member name="surround" type="float" setter="set_surround" getter="get_surround" brief=""> + <member name="surround" type="float" setter="set_surround" getter="get_surround"> </member> - <member name="time_pullout_ms" type="float" setter="set_time_pullout" getter="get_time_pullout" brief=""> + <member name="time_pullout_ms" type="float" setter="set_time_pullout" getter="get_time_pullout"> </member> </members> <constants> diff --git a/doc/classes/AudioServer.xml b/doc/classes/AudioServer.xml index 7856537804..dc30c0c5f9 100644 --- a/doc/classes/AudioServer.xml +++ b/doc/classes/AudioServer.xml @@ -307,5 +307,11 @@ </signal> </signals> <constants> + <constant name="SPEAKER_MODE_STEREO" value="0"> + </constant> + <constant name="SPEAKER_SURROUND_51" value="2"> + </constant> + <constant name="SPEAKER_SURROUND_71" value="3"> + </constant> </constants> </class> diff --git a/doc/classes/AudioStreamOGGVorbis.xml b/doc/classes/AudioStreamOGGVorbis.xml index 64b3bed42b..fd9018764d 100644 --- a/doc/classes/AudioStreamOGGVorbis.xml +++ b/doc/classes/AudioStreamOGGVorbis.xml @@ -55,11 +55,11 @@ </method> </methods> <members> - <member name="data" type="PoolByteArray" setter="set_data" getter="get_data" brief=""> + <member name="data" type="PoolByteArray" setter="set_data" getter="get_data"> </member> - <member name="loop" type="bool" setter="set_loop" getter="has_loop" brief=""> + <member name="loop" type="bool" setter="set_loop" getter="has_loop"> </member> - <member name="loop_offset" type="float" setter="set_loop_offset" getter="get_loop_offset" brief=""> + <member name="loop_offset" type="float" setter="set_loop_offset" getter="get_loop_offset"> </member> </members> <constants> diff --git a/doc/classes/AudioStreamPlayer.xml b/doc/classes/AudioStreamPlayer.xml index 9c05f277c1..6ee0ba09a1 100644 --- a/doc/classes/AudioStreamPlayer.xml +++ b/doc/classes/AudioStreamPlayer.xml @@ -115,17 +115,17 @@ </method> </methods> <members> - <member name="autoplay" type="bool" setter="set_autoplay" getter="is_autoplay_enabled" brief=""> + <member name="autoplay" type="bool" setter="set_autoplay" getter="is_autoplay_enabled"> </member> - <member name="bus" type="String" setter="set_bus" getter="get_bus" brief=""> + <member name="bus" type="String" setter="set_bus" getter="get_bus"> </member> - <member name="mix_target" type="int" setter="set_mix_target" getter="get_mix_target" brief="" enum="AudioStreamPlayer.MixTarget"> + <member name="mix_target" type="int" setter="set_mix_target" getter="get_mix_target" enum="AudioStreamPlayer.MixTarget"> </member> - <member name="play" type="bool" setter="_set_playing" getter="_is_active" brief=""> + <member name="playing" type="bool" setter="_set_playing" getter="is_playing"> </member> - <member name="stream" type="AudioStream" setter="set_stream" getter="get_stream" brief=""> + <member name="stream" type="AudioStream" setter="set_stream" getter="get_stream"> </member> - <member name="volume_db" type="float" setter="set_volume_db" getter="get_volume_db" brief=""> + <member name="volume_db" type="float" setter="set_volume_db" getter="get_volume_db"> </member> </members> <signals> @@ -135,5 +135,11 @@ </signal> </signals> <constants> + <constant name="MIX_TARGET_STEREO" value="0"> + </constant> + <constant name="MIX_TARGET_SURROUND" value="1"> + </constant> + <constant name="MIX_TARGET_CENTER" value="2"> + </constant> </constants> </class> diff --git a/doc/classes/AudioStreamPlayer2D.xml b/doc/classes/AudioStreamPlayer2D.xml index 0761f07cfa..f2464ddac4 100644 --- a/doc/classes/AudioStreamPlayer2D.xml +++ b/doc/classes/AudioStreamPlayer2D.xml @@ -143,21 +143,21 @@ </method> </methods> <members> - <member name="area_mask" type="int" setter="set_area_mask" getter="get_area_mask" brief=""> + <member name="area_mask" type="int" setter="set_area_mask" getter="get_area_mask"> </member> - <member name="attenuation" type="float" setter="set_attenuation" getter="get_attenuation" brief=""> + <member name="attenuation" type="float" setter="set_attenuation" getter="get_attenuation"> </member> - <member name="autoplay" type="bool" setter="set_autoplay" getter="is_autoplay_enabled" brief=""> + <member name="autoplay" type="bool" setter="set_autoplay" getter="is_autoplay_enabled"> </member> - <member name="bus" type="String" setter="set_bus" getter="get_bus" brief=""> + <member name="bus" type="String" setter="set_bus" getter="get_bus"> </member> - <member name="max_distance" type="float" setter="set_max_distance" getter="get_max_distance" brief=""> + <member name="max_distance" type="float" setter="set_max_distance" getter="get_max_distance"> </member> - <member name="play" type="bool" setter="_set_playing" getter="_is_active" brief=""> + <member name="playing" type="bool" setter="_set_playing" getter="is_playing"> </member> - <member name="stream" type="AudioStream" setter="set_stream" getter="get_stream" brief=""> + <member name="stream" type="AudioStream" setter="set_stream" getter="get_stream"> </member> - <member name="volume_db" type="float" setter="set_volume_db" getter="get_volume_db" brief=""> + <member name="volume_db" type="float" setter="set_volume_db" getter="get_volume_db"> </member> </members> <signals> diff --git a/doc/classes/AudioStreamPlayer3D.xml b/doc/classes/AudioStreamPlayer3D.xml index 7d60873393..668e0cc0d2 100644 --- a/doc/classes/AudioStreamPlayer3D.xml +++ b/doc/classes/AudioStreamPlayer3D.xml @@ -269,39 +269,39 @@ </method> </methods> <members> - <member name="area_mask" type="int" setter="set_area_mask" getter="get_area_mask" brief=""> + <member name="area_mask" type="int" setter="set_area_mask" getter="get_area_mask"> </member> - <member name="attenuation_filter_cutoff_hz" type="float" setter="set_attenuation_filter_cutoff_hz" getter="get_attenuation_filter_cutoff_hz" brief=""> + <member name="attenuation_filter_cutoff_hz" type="float" setter="set_attenuation_filter_cutoff_hz" getter="get_attenuation_filter_cutoff_hz"> </member> - <member name="attenuation_filter_db" type="float" setter="set_attenuation_filter_db" getter="get_attenuation_filter_db" brief=""> + <member name="attenuation_filter_db" type="float" setter="set_attenuation_filter_db" getter="get_attenuation_filter_db"> </member> - <member name="attenuation_model" type="int" setter="set_attenuation_model" getter="get_attenuation_model" brief="" enum="AudioStreamPlayer3D.AttenuationModel"> + <member name="attenuation_model" type="int" setter="set_attenuation_model" getter="get_attenuation_model" enum="AudioStreamPlayer3D.AttenuationModel"> </member> - <member name="autoplay" type="bool" setter="set_autoplay" getter="is_autoplay_enabled" brief=""> + <member name="autoplay" type="bool" setter="set_autoplay" getter="is_autoplay_enabled"> </member> - <member name="bus" type="String" setter="set_bus" getter="get_bus" brief=""> + <member name="bus" type="String" setter="set_bus" getter="get_bus"> </member> - <member name="doppler_tracking" type="int" setter="set_doppler_tracking" getter="get_doppler_tracking" brief="" enum="AudioStreamPlayer3D.DopplerTracking"> + <member name="doppler_tracking" type="int" setter="set_doppler_tracking" getter="get_doppler_tracking" enum="AudioStreamPlayer3D.DopplerTracking"> </member> - <member name="emission_angle_degrees" type="float" setter="set_emission_angle" getter="get_emission_angle" brief=""> + <member name="emission_angle_degrees" type="float" setter="set_emission_angle" getter="get_emission_angle"> </member> - <member name="emission_angle_enabled" type="bool" setter="set_emission_angle_enabled" getter="is_emission_angle_enabled" brief=""> + <member name="emission_angle_enabled" type="bool" setter="set_emission_angle_enabled" getter="is_emission_angle_enabled"> </member> - <member name="emission_angle_filter_attenuation_db" type="float" setter="set_emission_angle_filter_attenuation_db" getter="get_emission_angle_filter_attenuation_db" brief=""> + <member name="emission_angle_filter_attenuation_db" type="float" setter="set_emission_angle_filter_attenuation_db" getter="get_emission_angle_filter_attenuation_db"> </member> - <member name="max_db" type="float" setter="set_max_db" getter="get_max_db" brief=""> + <member name="max_db" type="float" setter="set_max_db" getter="get_max_db"> </member> - <member name="max_distance" type="float" setter="set_max_distance" getter="get_max_distance" brief=""> + <member name="max_distance" type="float" setter="set_max_distance" getter="get_max_distance"> </member> - <member name="out_of_range_mode" type="int" setter="set_out_of_range_mode" getter="get_out_of_range_mode" brief="" enum="AudioStreamPlayer3D.OutOfRangeMode"> + <member name="out_of_range_mode" type="int" setter="set_out_of_range_mode" getter="get_out_of_range_mode" enum="AudioStreamPlayer3D.OutOfRangeMode"> </member> - <member name="play" type="bool" setter="_set_playing" getter="_is_active" brief=""> + <member name="playing" type="bool" setter="_set_playing" getter="is_playing"> </member> - <member name="stream" type="AudioStream" setter="set_stream" getter="get_stream" brief=""> + <member name="stream" type="AudioStream" setter="set_stream" getter="get_stream"> </member> - <member name="unit_db" type="float" setter="set_unit_db" getter="get_unit_db" brief=""> + <member name="unit_db" type="float" setter="set_unit_db" getter="get_unit_db"> </member> - <member name="unit_size" type="float" setter="set_unit_size" getter="get_unit_size" brief=""> + <member name="unit_size" type="float" setter="set_unit_size" getter="get_unit_size"> </member> </members> <signals> diff --git a/doc/classes/AudioStreamRandomPitch.xml b/doc/classes/AudioStreamRandomPitch.xml index e9eaf82ebc..91856682e6 100644 --- a/doc/classes/AudioStreamRandomPitch.xml +++ b/doc/classes/AudioStreamRandomPitch.xml @@ -39,9 +39,9 @@ </method> </methods> <members> - <member name="audio_stream" type="AudioStream" setter="set_audio_stream" getter="get_audio_stream" brief=""> + <member name="audio_stream" type="AudioStream" setter="set_audio_stream" getter="get_audio_stream"> </member> - <member name="random_pitch" type="float" setter="set_random_pitch" getter="get_random_pitch" brief=""> + <member name="random_pitch" type="float" setter="set_random_pitch" getter="get_random_pitch"> </member> </members> <constants> diff --git a/doc/classes/AudioStreamSample.xml b/doc/classes/AudioStreamSample.xml index 30975200b3..22b820aa7d 100644 --- a/doc/classes/AudioStreamSample.xml +++ b/doc/classes/AudioStreamSample.xml @@ -109,21 +109,33 @@ </method> </methods> <members> - <member name="data" type="PoolByteArray" setter="set_data" getter="get_data" brief=""> + <member name="data" type="PoolByteArray" setter="set_data" getter="get_data"> </member> - <member name="format" type="int" setter="set_format" getter="get_format" brief="" enum="AudioStreamSample.Format"> + <member name="format" type="int" setter="set_format" getter="get_format" enum="AudioStreamSample.Format"> </member> - <member name="loop_begin" type="int" setter="set_loop_begin" getter="get_loop_begin" brief=""> + <member name="loop_begin" type="int" setter="set_loop_begin" getter="get_loop_begin"> </member> - <member name="loop_end" type="int" setter="set_loop_end" getter="get_loop_end" brief=""> + <member name="loop_end" type="int" setter="set_loop_end" getter="get_loop_end"> </member> - <member name="loop_mode" type="int" setter="set_loop_mode" getter="get_loop_mode" brief="" enum="AudioStreamSample.LoopMode"> + <member name="loop_mode" type="int" setter="set_loop_mode" getter="get_loop_mode" enum="AudioStreamSample.LoopMode"> </member> - <member name="mix_rate" type="int" setter="set_mix_rate" getter="get_mix_rate" brief=""> + <member name="mix_rate" type="int" setter="set_mix_rate" getter="get_mix_rate"> </member> - <member name="stereo" type="bool" setter="set_stereo" getter="is_stereo" brief=""> + <member name="stereo" type="bool" setter="set_stereo" getter="is_stereo"> </member> </members> <constants> + <constant name="FORMAT_8_BITS" value="0"> + </constant> + <constant name="FORMAT_16_BITS" value="1"> + </constant> + <constant name="FORMAT_IMA_ADPCM" value="2"> + </constant> + <constant name="LOOP_DISABLED" value="0"> + </constant> + <constant name="LOOP_FORWARD" value="1"> + </constant> + <constant name="LOOP_PING_PONG" value="2"> + </constant> </constants> </class> diff --git a/doc/classes/BackBufferCopy.xml b/doc/classes/BackBufferCopy.xml index 82d9c80785..091bd3fa73 100644 --- a/doc/classes/BackBufferCopy.xml +++ b/doc/classes/BackBufferCopy.xml @@ -45,9 +45,9 @@ </method> </methods> <members> - <member name="copy_mode" type="int" setter="set_copy_mode" getter="get_copy_mode" brief="" enum="BackBufferCopy.CopyMode"> + <member name="copy_mode" type="int" setter="set_copy_mode" getter="get_copy_mode" enum="BackBufferCopy.CopyMode"> </member> - <member name="rect" type="Rect2" setter="set_rect" getter="get_rect" brief=""> + <member name="rect" type="Rect2" setter="set_rect" getter="get_rect"> </member> </members> <constants> diff --git a/doc/classes/BaseButton.xml b/doc/classes/BaseButton.xml index 2d5a0b4502..2ad46579b2 100644 --- a/doc/classes/BaseButton.xml +++ b/doc/classes/BaseButton.xml @@ -151,19 +151,19 @@ </method> </methods> <members> - <member name="action_mode" type="int" setter="set_action_mode" getter="get_action_mode" brief="" enum="BaseButton.ActionMode"> + <member name="action_mode" type="int" setter="set_action_mode" getter="get_action_mode" enum="BaseButton.ActionMode"> </member> - <member name="disabled" type="bool" setter="set_disabled" getter="is_disabled" brief=""> + <member name="disabled" type="bool" setter="set_disabled" getter="is_disabled"> </member> - <member name="enabled_focus_mode" type="int" setter="set_enabled_focus_mode" getter="get_enabled_focus_mode" brief="" enum="Control.FocusMode"> + <member name="enabled_focus_mode" type="int" setter="set_enabled_focus_mode" getter="get_enabled_focus_mode" enum="Control.FocusMode"> </member> - <member name="group" type="ButtonGroup" setter="set_button_group" getter="get_button_group" brief=""> + <member name="group" type="ButtonGroup" setter="set_button_group" getter="get_button_group"> </member> - <member name="pressed" type="bool" setter="set_pressed" getter="is_pressed" brief=""> + <member name="pressed" type="bool" setter="set_pressed" getter="is_pressed"> </member> - <member name="shortcut" type="ShortCut" setter="set_shortcut" getter="get_shortcut" brief=""> + <member name="shortcut" type="ShortCut" setter="set_shortcut" getter="get_shortcut"> </member> - <member name="toggle_mode" type="bool" setter="set_toggle_mode" getter="is_toggle_mode" brief=""> + <member name="toggle_mode" type="bool" setter="set_toggle_mode" getter="is_toggle_mode"> </member> </members> <signals> diff --git a/doc/classes/Basis.xml b/doc/classes/Basis.xml index 2bdc941bdf..7731647648 100644 --- a/doc/classes/Basis.xml +++ b/doc/classes/Basis.xml @@ -170,11 +170,11 @@ </method> </methods> <members> - <member name="x" type="Vector3" setter="" getter="" brief=""> + <member name="x" type="Vector3" setter="" getter=""> </member> - <member name="y" type="Vector3" setter="" getter="" brief=""> + <member name="y" type="Vector3" setter="" getter=""> </member> - <member name="z" type="Vector3" setter="" getter="" brief=""> + <member name="z" type="Vector3" setter="" getter=""> </member> </members> <constants> diff --git a/doc/classes/BitMap.xml b/doc/classes/BitMap.xml index 55af521aa1..62b1c9ff4f 100644 --- a/doc/classes/BitMap.xml +++ b/doc/classes/BitMap.xml @@ -76,7 +76,7 @@ </method> </methods> <members> - <member name="data" type="Dictionary" setter="_set_data" getter="_get_data" brief=""> + <member name="data" type="Dictionary" setter="_set_data" getter="_get_data"> </member> </members> <constants> diff --git a/doc/classes/BitmapFont.xml b/doc/classes/BitmapFont.xml index e5569ec68d..e983c59782 100644 --- a/doc/classes/BitmapFont.xml +++ b/doc/classes/BitmapFont.xml @@ -141,19 +141,19 @@ </method> </methods> <members> - <member name="ascent" type="float" setter="set_ascent" getter="get_ascent" brief=""> + <member name="ascent" type="float" setter="set_ascent" getter="get_ascent"> </member> - <member name="chars" type="PoolIntArray" setter="_set_chars" getter="_get_chars" brief=""> + <member name="chars" type="PoolIntArray" setter="_set_chars" getter="_get_chars"> </member> - <member name="distance_field" type="bool" setter="set_distance_field_hint" getter="is_distance_field_hint" brief=""> + <member name="distance_field" type="bool" setter="set_distance_field_hint" getter="is_distance_field_hint"> </member> - <member name="fallback" type="BitmapFont" setter="set_fallback" getter="get_fallback" brief=""> + <member name="fallback" type="BitmapFont" setter="set_fallback" getter="get_fallback"> </member> - <member name="height" type="float" setter="set_height" getter="get_height" brief=""> + <member name="height" type="float" setter="set_height" getter="get_height"> </member> - <member name="kernings" type="PoolIntArray" setter="_set_kernings" getter="_get_kernings" brief=""> + <member name="kernings" type="PoolIntArray" setter="_set_kernings" getter="_get_kernings"> </member> - <member name="textures" type="Array" setter="_set_textures" getter="_get_textures" brief=""> + <member name="textures" type="Array" setter="_set_textures" getter="_get_textures"> </member> </members> <constants> diff --git a/doc/classes/BoxContainer.xml b/doc/classes/BoxContainer.xml index 313c11b04e..f7e50f02d8 100644 --- a/doc/classes/BoxContainer.xml +++ b/doc/classes/BoxContainer.xml @@ -39,7 +39,7 @@ </method> </methods> <members> - <member name="alignment" type="int" setter="set_alignment" getter="get_alignment" brief="" enum="BoxContainer.AlignMode"> + <member name="alignment" type="int" setter="set_alignment" getter="get_alignment" enum="BoxContainer.AlignMode"> </member> </members> <constants> diff --git a/doc/classes/BoxShape.xml b/doc/classes/BoxShape.xml index 29abd03a0f..8c98c93b57 100644 --- a/doc/classes/BoxShape.xml +++ b/doc/classes/BoxShape.xml @@ -29,7 +29,7 @@ </method> </methods> <members> - <member name="extents" type="Vector3" setter="set_extents" getter="get_extents" brief=""> + <member name="extents" type="Vector3" setter="set_extents" getter="get_extents"> </member> </members> <constants> diff --git a/doc/classes/Button.xml b/doc/classes/Button.xml index 200d948d98..bb02e4266b 100644 --- a/doc/classes/Button.xml +++ b/doc/classes/Button.xml @@ -83,19 +83,19 @@ </method> </methods> <members> - <member name="align" type="int" setter="set_text_align" getter="get_text_align" brief="" enum="Button.TextAlign"> + <member name="align" type="int" setter="set_text_align" getter="get_text_align" enum="Button.TextAlign"> Text alignment policy for the button's text, use one of the ALIGN_* constants. </member> - <member name="clip_text" type="bool" setter="set_clip_text" getter="get_clip_text" brief=""> + <member name="clip_text" type="bool" setter="set_clip_text" getter="get_clip_text"> When this property is enabled, text that is too large to fit the button is clipped, when disabled the Button will always be wide enough to hold the text. This property is disabled by default. </member> - <member name="flat" type="bool" setter="set_flat" getter="is_flat" brief=""> + <member name="flat" type="bool" setter="set_flat" getter="is_flat"> Flat buttons don't display decoration. </member> - <member name="icon" type="Texture" setter="set_button_icon" getter="get_button_icon" brief=""> + <member name="icon" type="Texture" setter="set_button_icon" getter="get_button_icon"> Button's icon, if text is present the icon will be placed before the text. </member> - <member name="text" type="String" setter="set_text" getter="get_text" brief=""> + <member name="text" type="String" setter="set_text" getter="get_text"> The button's text that will be displayed inside the button's area. </member> </members> diff --git a/doc/classes/Camera2D.xml b/doc/classes/Camera2D.xml index e2000ffc1e..659efa860d 100644 --- a/doc/classes/Camera2D.xml +++ b/doc/classes/Camera2D.xml @@ -323,47 +323,47 @@ </method> </methods> <members> - <member name="anchor_mode" type="int" setter="set_anchor_mode" getter="get_anchor_mode" brief="" enum="Camera2D.AnchorMode"> + <member name="anchor_mode" type="int" setter="set_anchor_mode" getter="get_anchor_mode" enum="Camera2D.AnchorMode"> </member> - <member name="current" type="bool" setter="_set_current" getter="is_current" brief=""> + <member name="current" type="bool" setter="_set_current" getter="is_current"> </member> - <member name="drag_margin_bottom" type="float" setter="set_drag_margin" getter="get_drag_margin" brief=""> + <member name="drag_margin_bottom" type="float" setter="set_drag_margin" getter="get_drag_margin"> </member> - <member name="drag_margin_h_enabled" type="bool" setter="set_h_drag_enabled" getter="is_h_drag_enabled" brief=""> + <member name="drag_margin_h_enabled" type="bool" setter="set_h_drag_enabled" getter="is_h_drag_enabled"> </member> - <member name="drag_margin_left" type="float" setter="set_drag_margin" getter="get_drag_margin" brief=""> + <member name="drag_margin_left" type="float" setter="set_drag_margin" getter="get_drag_margin"> </member> - <member name="drag_margin_right" type="float" setter="set_drag_margin" getter="get_drag_margin" brief=""> + <member name="drag_margin_right" type="float" setter="set_drag_margin" getter="get_drag_margin"> </member> - <member name="drag_margin_top" type="float" setter="set_drag_margin" getter="get_drag_margin" brief=""> + <member name="drag_margin_top" type="float" setter="set_drag_margin" getter="get_drag_margin"> </member> - <member name="drag_margin_v_enabled" type="bool" setter="set_v_drag_enabled" getter="is_v_drag_enabled" brief=""> + <member name="drag_margin_v_enabled" type="bool" setter="set_v_drag_enabled" getter="is_v_drag_enabled"> </member> - <member name="editor_draw_drag_margin" type="bool" setter="set_margin_drawing_enabled" getter="is_margin_drawing_enabled" brief=""> + <member name="editor_draw_drag_margin" type="bool" setter="set_margin_drawing_enabled" getter="is_margin_drawing_enabled"> </member> - <member name="editor_draw_limits" type="bool" setter="set_limit_drawing_enabled" getter="is_limit_drawing_enabled" brief=""> + <member name="editor_draw_limits" type="bool" setter="set_limit_drawing_enabled" getter="is_limit_drawing_enabled"> </member> - <member name="editor_draw_screen" type="bool" setter="set_screen_drawing_enabled" getter="is_screen_drawing_enabled" brief=""> + <member name="editor_draw_screen" type="bool" setter="set_screen_drawing_enabled" getter="is_screen_drawing_enabled"> </member> - <member name="limit_bottom" type="int" setter="set_limit" getter="get_limit" brief=""> + <member name="limit_bottom" type="int" setter="set_limit" getter="get_limit"> </member> - <member name="limit_left" type="int" setter="set_limit" getter="get_limit" brief=""> + <member name="limit_left" type="int" setter="set_limit" getter="get_limit"> </member> - <member name="limit_right" type="int" setter="set_limit" getter="get_limit" brief=""> + <member name="limit_right" type="int" setter="set_limit" getter="get_limit"> </member> - <member name="limit_smoothed" type="bool" setter="set_limit_smoothing_enabled" getter="is_limit_smoothing_enabled" brief=""> + <member name="limit_smoothed" type="bool" setter="set_limit_smoothing_enabled" getter="is_limit_smoothing_enabled"> </member> - <member name="limit_top" type="int" setter="set_limit" getter="get_limit" brief=""> + <member name="limit_top" type="int" setter="set_limit" getter="get_limit"> </member> - <member name="offset" type="Vector2" setter="set_offset" getter="get_offset" brief=""> + <member name="offset" type="Vector2" setter="set_offset" getter="get_offset"> </member> - <member name="rotating" type="bool" setter="set_rotating" getter="is_rotating" brief=""> + <member name="rotating" type="bool" setter="set_rotating" getter="is_rotating"> </member> - <member name="smoothing_enabled" type="bool" setter="set_enable_follow_smoothing" getter="is_follow_smoothing_enabled" brief=""> + <member name="smoothing_enabled" type="bool" setter="set_enable_follow_smoothing" getter="is_follow_smoothing_enabled"> </member> - <member name="smoothing_speed" type="float" setter="set_follow_smoothing" getter="get_follow_smoothing" brief=""> + <member name="smoothing_speed" type="float" setter="set_follow_smoothing" getter="get_follow_smoothing"> </member> - <member name="zoom" type="Vector2" setter="set_zoom" getter="get_zoom" brief=""> + <member name="zoom" type="Vector2" setter="set_zoom" getter="get_zoom"> </member> </members> <constants> diff --git a/doc/classes/CanvasItem.xml b/doc/classes/CanvasItem.xml index 84c94fad1e..26a9e1519b 100644 --- a/doc/classes/CanvasItem.xml +++ b/doc/classes/CanvasItem.xml @@ -597,21 +597,21 @@ </method> </methods> <members> - <member name="light_mask" type="int" setter="set_light_mask" getter="get_light_mask" brief=""> + <member name="light_mask" type="int" setter="set_light_mask" getter="get_light_mask"> </member> - <member name="material" type="Material" setter="set_material" getter="get_material" brief=""> + <member name="material" type="Material" setter="set_material" getter="get_material"> </member> - <member name="modulate" type="Color" setter="set_modulate" getter="get_modulate" brief=""> + <member name="modulate" type="Color" setter="set_modulate" getter="get_modulate"> </member> - <member name="self_modulate" type="Color" setter="set_self_modulate" getter="get_self_modulate" brief=""> + <member name="self_modulate" type="Color" setter="set_self_modulate" getter="get_self_modulate"> </member> - <member name="show_behind_parent" type="bool" setter="set_draw_behind_parent" getter="is_draw_behind_parent_enabled" brief=""> + <member name="show_behind_parent" type="bool" setter="set_draw_behind_parent" getter="is_draw_behind_parent_enabled"> </member> - <member name="show_on_top" type="bool" setter="_set_on_top" getter="_is_on_top" brief=""> + <member name="show_on_top" type="bool" setter="_set_on_top" getter="_is_on_top"> </member> - <member name="use_parent_material" type="bool" setter="set_use_parent_material" getter="get_use_parent_material" brief=""> + <member name="use_parent_material" type="bool" setter="set_use_parent_material" getter="get_use_parent_material"> </member> - <member name="visible" type="bool" setter="set_visible" getter="is_visible" brief=""> + <member name="visible" type="bool" setter="set_visible" getter="is_visible"> </member> </members> <signals> diff --git a/doc/classes/CanvasItemMaterial.xml b/doc/classes/CanvasItemMaterial.xml index 7c6eca8691..2a6553bb6a 100644 --- a/doc/classes/CanvasItemMaterial.xml +++ b/doc/classes/CanvasItemMaterial.xml @@ -39,9 +39,9 @@ </method> </methods> <members> - <member name="blend_mode" type="int" setter="set_blend_mode" getter="get_blend_mode" brief="" enum="CanvasItemMaterial.BlendMode"> + <member name="blend_mode" type="int" setter="set_blend_mode" getter="get_blend_mode" enum="CanvasItemMaterial.BlendMode"> </member> - <member name="light_mode" type="int" setter="set_light_mode" getter="get_light_mode" brief="" enum="CanvasItemMaterial.LightMode"> + <member name="light_mode" type="int" setter="set_light_mode" getter="get_light_mode" enum="CanvasItemMaterial.LightMode"> </member> </members> <constants> diff --git a/doc/classes/CanvasLayer.xml b/doc/classes/CanvasLayer.xml index b7014b4512..3ee1f10536 100644 --- a/doc/classes/CanvasLayer.xml +++ b/doc/classes/CanvasLayer.xml @@ -1,10 +1,10 @@ <?xml version="1.0" encoding="UTF-8" ?> <class name="CanvasLayer" inherits="Node" category="Core" version="3.0.alpha.custom_build"> <brief_description> - Canvas Item layer. + Canvas drawing layer. </brief_description> <description> - Canvas Item layer. [CanvasItem] nodes that are direct or indirect children of a [CanvasLayer] will be drawn in that layer. The layer is a numeric index that defines the draw order. The default 2D scene renders with index 0, so a [CanvasLayer] with index -1 will be drawn below, and one with index 1 will be drawn above. This is very useful for HUDs (in layer 1+ or above), or backgrounds (in layer -1 or below). + Canvas drawing layer. [CanvasItem] nodes that are direct or indirect children of a [CanvasLayer] will be drawn in that layer. The layer is a numeric index that defines the draw order. The default 2D scene renders with index 0, so a [CanvasLayer] with index -1 will be drawn below, and one with index 1 will be drawn above. This is very useful for HUDs (in layer 1+ or above), or backgrounds (in layer -1 or below). </description> <tutorials> </tutorials> @@ -130,13 +130,17 @@ </method> </methods> <members> - <member name="layer" type="int" setter="set_layer" getter="get_layer" brief=""> + <member name="layer" type="int" setter="set_layer" getter="get_layer"> + Layer index for draw order. Lower values are drawn first. Default value: [code]1[/code]. </member> - <member name="offset" type="Vector2" setter="set_offset" getter="get_offset" brief=""> + <member name="offset" type="Vector2" setter="set_offset" getter="get_offset"> + The layer's base offset. </member> - <member name="rotation" type="float" setter="set_rotationd" getter="get_rotationd" brief=""> + <member name="rotation" type="float" setter="set_rotationd" getter="get_rotationd"> + The layer's rotation in degrees. </member> - <member name="scale" type="Vector2" setter="set_scale" getter="get_scale" brief=""> + <member name="scale" type="Vector2" setter="set_scale" getter="get_scale"> + The layer's scale. </member> </members> <constants> diff --git a/doc/classes/CanvasModulate.xml b/doc/classes/CanvasModulate.xml index 8dd6de75a4..f0e3132da5 100644 --- a/doc/classes/CanvasModulate.xml +++ b/doc/classes/CanvasModulate.xml @@ -29,7 +29,7 @@ </method> </methods> <members> - <member name="color" type="Color" setter="set_color" getter="get_color" brief=""> + <member name="color" type="Color" setter="set_color" getter="get_color"> </member> </members> <constants> diff --git a/doc/classes/CapsuleMesh.xml b/doc/classes/CapsuleMesh.xml index 609898efd4..13cdfa057d 100644 --- a/doc/classes/CapsuleMesh.xml +++ b/doc/classes/CapsuleMesh.xml @@ -69,16 +69,16 @@ </method> </methods> <members> - <member name="mid_height" type="float" setter="set_mid_height" getter="get_mid_height" brief=""> + <member name="mid_height" type="float" setter="set_mid_height" getter="get_mid_height"> Height of the capsule mesh from the center point. Defaults to 1.0. </member> - <member name="radial_segments" type="int" setter="set_radial_segments" getter="get_radial_segments" brief=""> + <member name="radial_segments" type="int" setter="set_radial_segments" getter="get_radial_segments"> Number of radial segments on the capsule mesh. Defaults to 64. </member> - <member name="radius" type="float" setter="set_radius" getter="get_radius" brief=""> + <member name="radius" type="float" setter="set_radius" getter="get_radius"> Radius of the capsule mesh. Defaults to 1.0. </member> - <member name="rings" type="int" setter="set_rings" getter="get_rings" brief=""> + <member name="rings" type="int" setter="set_rings" getter="get_rings"> Number of rings along the height of the capsule. Defaults to 8. </member> </members> diff --git a/doc/classes/CapsuleShape.xml b/doc/classes/CapsuleShape.xml index 4260d14ec3..29072203ea 100644 --- a/doc/classes/CapsuleShape.xml +++ b/doc/classes/CapsuleShape.xml @@ -45,9 +45,9 @@ </method> </methods> <members> - <member name="height" type="float" setter="set_height" getter="get_height" brief=""> + <member name="height" type="float" setter="set_height" getter="get_height"> </member> - <member name="radius" type="float" setter="set_radius" getter="get_radius" brief=""> + <member name="radius" type="float" setter="set_radius" getter="get_radius"> </member> </members> <constants> diff --git a/doc/classes/CapsuleShape2D.xml b/doc/classes/CapsuleShape2D.xml index 976f51d639..9c2b1c4a3d 100644 --- a/doc/classes/CapsuleShape2D.xml +++ b/doc/classes/CapsuleShape2D.xml @@ -45,9 +45,9 @@ </method> </methods> <members> - <member name="height" type="float" setter="set_height" getter="get_height" brief=""> + <member name="height" type="float" setter="set_height" getter="get_height"> </member> - <member name="radius" type="float" setter="set_radius" getter="get_radius" brief=""> + <member name="radius" type="float" setter="set_radius" getter="get_radius"> </member> </members> <constants> diff --git a/doc/classes/CenterContainer.xml b/doc/classes/CenterContainer.xml index 18f5f5f281..2f81e7739f 100644 --- a/doc/classes/CenterContainer.xml +++ b/doc/classes/CenterContainer.xml @@ -29,7 +29,7 @@ </method> </methods> <members> - <member name="use_top_left" type="bool" setter="set_use_top_left" getter="is_using_top_left" brief=""> + <member name="use_top_left" type="bool" setter="set_use_top_left" getter="is_using_top_left"> </member> </members> <constants> diff --git a/doc/classes/CircleShape2D.xml b/doc/classes/CircleShape2D.xml index 57251fb5a7..c3d4bdae03 100644 --- a/doc/classes/CircleShape2D.xml +++ b/doc/classes/CircleShape2D.xml @@ -29,7 +29,7 @@ </method> </methods> <members> - <member name="radius" type="float" setter="set_radius" getter="get_radius" brief=""> + <member name="radius" type="float" setter="set_radius" getter="get_radius"> </member> </members> <constants> diff --git a/doc/classes/ClassDB.xml b/doc/classes/ClassDB.xml index 3e647446da..35cf819959 100644 --- a/doc/classes/ClassDB.xml +++ b/doc/classes/ClassDB.xml @@ -1,8 +1,10 @@ <?xml version="1.0" encoding="UTF-8" ?> <class name="ClassDB" inherits="Object" category="Core" version="3.0.alpha.custom_build"> <brief_description> + Class information repository. </brief_description> <description> + Provides access to metadata stored for every available class. </description> <tutorials> </tutorials> @@ -15,6 +17,7 @@ <argument index="0" name="class" type="String"> </argument> <description> + Returns true if you can instance objects from the specified 'class', false in other case. </description> </method> <method name="class_exists" qualifiers="const"> @@ -23,6 +26,7 @@ <argument index="0" name="class" type="String"> </argument> <description> + Returns whether the specified 'class' is available or not. </description> </method> <method name="class_get_category" qualifiers="const"> @@ -41,6 +45,7 @@ <argument index="1" name="name" type="String"> </argument> <description> + Returns the value of the integer constant 'name' of 'class' or its ancestry. Always returns 0 when the constant could not be found. </description> </method> <method name="class_get_integer_constant_list" qualifiers="const"> @@ -51,6 +56,7 @@ <argument index="1" name="no_inheritance" type="bool" default="false"> </argument> <description> + Returns an array with the names all the integer constants of 'class' or its ancestry. </description> </method> <method name="class_get_method_list" qualifiers="const"> @@ -61,6 +67,7 @@ <argument index="1" name="no_inheritance" type="bool" default="false"> </argument> <description> + Returns an array with all the methods of 'class' or its ancestry if 'no_inheritance' is false. Every element of the array is a [Dictionary] with the following keys: args, default_args, flags, id, name, return: (class_name, hint, hint_string, name, type, usage). </description> </method> <method name="class_get_property" qualifiers="const"> @@ -71,6 +78,7 @@ <argument index="1" name="property" type="String"> </argument> <description> + Returns the value of 'property' of 'class' or its ancestry. </description> </method> <method name="class_get_property_list" qualifiers="const"> @@ -81,6 +89,7 @@ <argument index="1" name="no_inheritance" type="bool" default="false"> </argument> <description> + Returns an array with all the properties of 'class' or its ancestry if 'no_inheritance' is false. </description> </method> <method name="class_get_signal" qualifiers="const"> @@ -91,6 +100,7 @@ <argument index="1" name="signal" type="String"> </argument> <description> + Returns the 'signal' data of 'class' or its ancestry. The returned value is a [Dictionary] with the following keys: args, default_args, flags, id, name, return: (class_name, hint, hint_string, name, type, usage). </description> </method> <method name="class_get_signal_list" qualifiers="const"> @@ -101,6 +111,7 @@ <argument index="1" name="no_inheritance" type="bool" default="false"> </argument> <description> + Returns an array with all the signals of 'class' or its ancestry if 'no_inheritance' is false. Every element of the array is a [Dictionary] as described in [class_get_signal]. </description> </method> <method name="class_has_integer_constant" qualifiers="const"> @@ -111,6 +122,7 @@ <argument index="1" name="name" type="String"> </argument> <description> + Return whether 'class' or its ancestry has an integer constant called 'name' or not. </description> </method> <method name="class_has_method" qualifiers="const"> @@ -123,6 +135,7 @@ <argument index="2" name="no_inheritance" type="bool" default="false"> </argument> <description> + Return whether 'class' (or its ancestry if 'no_inheritance' is false) has a method called 'method' or not. </description> </method> <method name="class_has_signal" qualifiers="const"> @@ -133,6 +146,7 @@ <argument index="1" name="signal" type="String"> </argument> <description> + Return whether 'class' or its ancestry has a signal called 'signal' or not. </description> </method> <method name="class_set_property" qualifiers="const"> @@ -145,12 +159,14 @@ <argument index="2" name="value" type="Variant"> </argument> <description> + Sets 'property' value of 'class' to 'value'. </description> </method> <method name="get_class_list" qualifiers="const"> <return type="PoolStringArray"> </return> <description> + Returns the names of all the classes available. </description> </method> <method name="get_inheriters_from_class" qualifiers="const"> @@ -159,6 +175,7 @@ <argument index="0" name="class" type="String"> </argument> <description> + Returns the names of all the classes that directly or indirectly inherit from 'class'. </description> </method> <method name="get_parent_class" qualifiers="const"> @@ -167,6 +184,7 @@ <argument index="0" name="class" type="String"> </argument> <description> + Returns the parent class of 'class'. </description> </method> <method name="instance" qualifiers="const"> @@ -175,6 +193,7 @@ <argument index="0" name="class" type="String"> </argument> <description> + Creates an instance of 'class'. </description> </method> <method name="is_class_enabled" qualifiers="const"> @@ -183,6 +202,7 @@ <argument index="0" name="class" type="String"> </argument> <description> + Returns whether this class is enabled or not. </description> </method> <method name="is_parent_class" qualifiers="const"> @@ -193,6 +213,7 @@ <argument index="1" name="inherits" type="String"> </argument> <description> + Returns whether 'inherits' is an ancestor of 'class' or not. </description> </method> </methods> diff --git a/doc/classes/CollisionObject.xml b/doc/classes/CollisionObject.xml index 4ce0bf43c3..791978993c 100644 --- a/doc/classes/CollisionObject.xml +++ b/doc/classes/CollisionObject.xml @@ -198,9 +198,9 @@ </method> </methods> <members> - <member name="input_capture_on_drag" type="bool" setter="set_capture_input_on_drag" getter="get_capture_input_on_drag" brief=""> + <member name="input_capture_on_drag" type="bool" setter="set_capture_input_on_drag" getter="get_capture_input_on_drag"> </member> - <member name="input_ray_pickable" type="bool" setter="set_ray_pickable" getter="is_ray_pickable" brief=""> + <member name="input_ray_pickable" type="bool" setter="set_ray_pickable" getter="is_ray_pickable"> </member> </members> <signals> diff --git a/doc/classes/CollisionObject2D.xml b/doc/classes/CollisionObject2D.xml index cc42f56481..db1412805f 100644 --- a/doc/classes/CollisionObject2D.xml +++ b/doc/classes/CollisionObject2D.xml @@ -203,7 +203,7 @@ </method> </methods> <members> - <member name="input_pickable" type="bool" setter="set_pickable" getter="is_pickable" brief=""> + <member name="input_pickable" type="bool" setter="set_pickable" getter="is_pickable"> </member> </members> <signals> diff --git a/doc/classes/CollisionPolygon.xml b/doc/classes/CollisionPolygon.xml index 7fde8f8958..cf425e3d60 100644 --- a/doc/classes/CollisionPolygon.xml +++ b/doc/classes/CollisionPolygon.xml @@ -53,11 +53,11 @@ </method> </methods> <members> - <member name="depth" type="float" setter="set_depth" getter="get_depth" brief=""> + <member name="depth" type="float" setter="set_depth" getter="get_depth"> </member> - <member name="disabled" type="bool" setter="set_disabled" getter="is_disabled" brief=""> + <member name="disabled" type="bool" setter="set_disabled" getter="is_disabled"> </member> - <member name="polygon" type="PoolVector2Array" setter="set_polygon" getter="get_polygon" brief=""> + <member name="polygon" type="PoolVector2Array" setter="set_polygon" getter="get_polygon"> </member> </members> <constants> diff --git a/doc/classes/CollisionPolygon2D.xml b/doc/classes/CollisionPolygon2D.xml index 6b86d205b1..b602610167 100644 --- a/doc/classes/CollisionPolygon2D.xml +++ b/doc/classes/CollisionPolygon2D.xml @@ -74,15 +74,19 @@ </method> </methods> <members> - <member name="build_mode" type="int" setter="set_build_mode" getter="get_build_mode" brief="" enum="CollisionPolygon2D.BuildMode"> + <member name="build_mode" type="int" setter="set_build_mode" getter="get_build_mode" enum="CollisionPolygon2D.BuildMode"> </member> - <member name="disabled" type="bool" setter="set_disabled" getter="is_disabled" brief=""> + <member name="disabled" type="bool" setter="set_disabled" getter="is_disabled"> </member> - <member name="one_way_collision" type="bool" setter="set_one_way_collision" getter="is_one_way_collision_enabled" brief=""> + <member name="one_way_collision" type="bool" setter="set_one_way_collision" getter="is_one_way_collision_enabled"> </member> - <member name="polygon" type="PoolVector2Array" setter="set_polygon" getter="get_polygon" brief=""> + <member name="polygon" type="PoolVector2Array" setter="set_polygon" getter="get_polygon"> </member> </members> <constants> + <constant name="BUILD_SOLIDS" value="0"> + </constant> + <constant name="BUILD_SEGMENTS" value="1"> + </constant> </constants> </class> diff --git a/doc/classes/CollisionShape.xml b/doc/classes/CollisionShape.xml index 7e7ea2e3e6..6e98d2f979 100644 --- a/doc/classes/CollisionShape.xml +++ b/doc/classes/CollisionShape.xml @@ -57,10 +57,10 @@ </method> </methods> <members> - <member name="disabled" type="bool" setter="set_disabled" getter="is_disabled" brief=""> + <member name="disabled" type="bool" setter="set_disabled" getter="is_disabled"> A disabled collision shape has no effect in the world. </member> - <member name="shape" type="Shape" setter="set_shape" getter="get_shape" brief=""> + <member name="shape" type="Shape" setter="set_shape" getter="get_shape"> The actual shape owned by this collision shape. </member> </members> diff --git a/doc/classes/CollisionShape2D.xml b/doc/classes/CollisionShape2D.xml index 7453e9b17f..cefa0c1c81 100644 --- a/doc/classes/CollisionShape2D.xml +++ b/doc/classes/CollisionShape2D.xml @@ -55,13 +55,13 @@ </method> </methods> <members> - <member name="disabled" type="bool" setter="set_disabled" getter="is_disabled" brief=""> + <member name="disabled" type="bool" setter="set_disabled" getter="is_disabled"> A disabled collision shape has no effect in the world. </member> - <member name="one_way_collision" type="bool" setter="set_one_way_collision" getter="is_one_way_collision_enabled" brief=""> + <member name="one_way_collision" type="bool" setter="set_one_way_collision" getter="is_one_way_collision_enabled"> Sets whether this collision shape should only detect collision on one side (top or bottom). </member> - <member name="shape" type="Shape2D" setter="set_shape" getter="get_shape" brief=""> + <member name="shape" type="Shape2D" setter="set_shape" getter="get_shape"> The actual shape owned by this collision shape. </member> </members> diff --git a/doc/classes/Color.xml b/doc/classes/Color.xml index d97376bd21..4547771b63 100644 --- a/doc/classes/Color.xml +++ b/doc/classes/Color.xml @@ -183,37 +183,37 @@ </method> </methods> <members> - <member name="a" type="float" setter="" getter="" brief=""> + <member name="a" type="float" setter="" getter=""> Alpha (0 to 1) </member> - <member name="a8" type="int" setter="" getter="" brief=""> + <member name="a8" type="int" setter="" getter=""> Alpha (0 to 255) </member> - <member name="b" type="float" setter="" getter="" brief=""> + <member name="b" type="float" setter="" getter=""> Blue (0 to 1) </member> - <member name="b8" type="int" setter="" getter="" brief=""> + <member name="b8" type="int" setter="" getter=""> Blue (0 to 255) </member> - <member name="g" type="float" setter="" getter="" brief=""> + <member name="g" type="float" setter="" getter=""> Green (0 to 1) </member> - <member name="g8" type="int" setter="" getter="" brief=""> + <member name="g8" type="int" setter="" getter=""> Green (0 to 255) </member> - <member name="h" type="float" setter="" getter="" brief=""> + <member name="h" type="float" setter="" getter=""> Hue (0 to 1) </member> - <member name="r" type="float" setter="" getter="" brief=""> + <member name="r" type="float" setter="" getter=""> Red (0 to 1) </member> - <member name="r8" type="int" setter="" getter="" brief=""> + <member name="r8" type="int" setter="" getter=""> Red (0 to 255) </member> - <member name="s" type="float" setter="" getter="" brief=""> + <member name="s" type="float" setter="" getter=""> Saturation (0 to 1) </member> - <member name="v" type="float" setter="" getter="" brief=""> + <member name="v" type="float" setter="" getter=""> Value (0 to 1) </member> </members> diff --git a/doc/classes/ColorPickerButton.xml b/doc/classes/ColorPickerButton.xml index 8b8c120384..59b74edd77 100644 --- a/doc/classes/ColorPickerButton.xml +++ b/doc/classes/ColorPickerButton.xml @@ -55,9 +55,9 @@ </method> </methods> <members> - <member name="color" type="Color" setter="set_pick_color" getter="get_pick_color" brief=""> + <member name="color" type="Color" setter="set_pick_color" getter="get_pick_color"> </member> - <member name="edit_alpha" type="bool" setter="set_edit_alpha" getter="is_editing_alpha" brief=""> + <member name="edit_alpha" type="bool" setter="set_edit_alpha" getter="is_editing_alpha"> </member> </members> <signals> diff --git a/doc/classes/ColorRect.xml b/doc/classes/ColorRect.xml index eb029a8a5b..90e88603b0 100644 --- a/doc/classes/ColorRect.xml +++ b/doc/classes/ColorRect.xml @@ -37,7 +37,7 @@ </method> </methods> <members> - <member name="color" type="Color" setter="set_frame_color" getter="get_frame_color" brief=""> + <member name="color" type="Color" setter="set_frame_color" getter="get_frame_color"> </member> </members> <constants> diff --git a/doc/classes/ConcavePolygonShape2D.xml b/doc/classes/ConcavePolygonShape2D.xml index c2170b8410..018d64b643 100644 --- a/doc/classes/ConcavePolygonShape2D.xml +++ b/doc/classes/ConcavePolygonShape2D.xml @@ -30,7 +30,7 @@ </method> </methods> <members> - <member name="segments" type="PoolVector2Array" setter="set_segments" getter="get_segments" brief=""> + <member name="segments" type="PoolVector2Array" setter="set_segments" getter="get_segments"> </member> </members> <constants> diff --git a/doc/classes/ConeTwistJoint.xml b/doc/classes/ConeTwistJoint.xml index 4a5a5e512c..67c7cc4cfe 100644 --- a/doc/classes/ConeTwistJoint.xml +++ b/doc/classes/ConeTwistJoint.xml @@ -29,15 +29,15 @@ </method> </methods> <members> - <member name="bias" type="float" setter="set_param" getter="get_param" brief=""> + <member name="bias" type="float" setter="set_param" getter="get_param"> </member> - <member name="relaxation" type="float" setter="set_param" getter="get_param" brief=""> + <member name="relaxation" type="float" setter="set_param" getter="get_param"> </member> - <member name="softness" type="float" setter="set_param" getter="get_param" brief=""> + <member name="softness" type="float" setter="set_param" getter="get_param"> </member> - <member name="swing_span" type="float" setter="_set_swing_span" getter="_get_swing_span" brief=""> + <member name="swing_span" type="float" setter="_set_swing_span" getter="_get_swing_span"> </member> - <member name="twist_span" type="float" setter="_set_twist_span" getter="_get_twist_span" brief=""> + <member name="twist_span" type="float" setter="_set_twist_span" getter="_get_twist_span"> </member> </members> <constants> diff --git a/doc/classes/Control.xml b/doc/classes/Control.xml index 1f74c8df18..5d77f3a450 100644 --- a/doc/classes/Control.xml +++ b/doc/classes/Control.xml @@ -833,59 +833,59 @@ </method> </methods> <members> - <member name="anchor_bottom" type="float" setter="_set_anchor" getter="get_anchor" brief=""> + <member name="anchor_bottom" type="float" setter="_set_anchor" getter="get_anchor"> </member> - <member name="anchor_left" type="float" setter="_set_anchor" getter="get_anchor" brief=""> + <member name="anchor_left" type="float" setter="_set_anchor" getter="get_anchor"> </member> - <member name="anchor_right" type="float" setter="_set_anchor" getter="get_anchor" brief=""> + <member name="anchor_right" type="float" setter="_set_anchor" getter="get_anchor"> </member> - <member name="anchor_top" type="float" setter="_set_anchor" getter="get_anchor" brief=""> + <member name="anchor_top" type="float" setter="_set_anchor" getter="get_anchor"> </member> - <member name="focus_neighbour_bottom" type="NodePath" setter="set_focus_neighbour" getter="get_focus_neighbour" brief=""> + <member name="focus_neighbour_bottom" type="NodePath" setter="set_focus_neighbour" getter="get_focus_neighbour"> </member> - <member name="focus_neighbour_left" type="NodePath" setter="set_focus_neighbour" getter="get_focus_neighbour" brief=""> + <member name="focus_neighbour_left" type="NodePath" setter="set_focus_neighbour" getter="get_focus_neighbour"> </member> - <member name="focus_neighbour_right" type="NodePath" setter="set_focus_neighbour" getter="get_focus_neighbour" brief=""> + <member name="focus_neighbour_right" type="NodePath" setter="set_focus_neighbour" getter="get_focus_neighbour"> </member> - <member name="focus_neighbour_top" type="NodePath" setter="set_focus_neighbour" getter="get_focus_neighbour" brief=""> + <member name="focus_neighbour_top" type="NodePath" setter="set_focus_neighbour" getter="get_focus_neighbour"> </member> - <member name="grow_horizontal" type="int" setter="set_h_grow_direction" getter="get_h_grow_direction" brief="" enum="Control.GrowDirection"> + <member name="grow_horizontal" type="int" setter="set_h_grow_direction" getter="get_h_grow_direction" enum="Control.GrowDirection"> </member> - <member name="grow_vertical" type="int" setter="set_v_grow_direction" getter="get_v_grow_direction" brief="" enum="Control.GrowDirection"> + <member name="grow_vertical" type="int" setter="set_v_grow_direction" getter="get_v_grow_direction" enum="Control.GrowDirection"> </member> - <member name="hint_tooltip" type="String" setter="set_tooltip" getter="_get_tooltip" brief=""> + <member name="hint_tooltip" type="String" setter="set_tooltip" getter="_get_tooltip"> </member> - <member name="margin_bottom" type="float" setter="set_margin" getter="get_margin" brief=""> + <member name="margin_bottom" type="float" setter="set_margin" getter="get_margin"> </member> - <member name="margin_left" type="float" setter="set_margin" getter="get_margin" brief=""> + <member name="margin_left" type="float" setter="set_margin" getter="get_margin"> </member> - <member name="margin_right" type="float" setter="set_margin" getter="get_margin" brief=""> + <member name="margin_right" type="float" setter="set_margin" getter="get_margin"> </member> - <member name="margin_top" type="float" setter="set_margin" getter="get_margin" brief=""> + <member name="margin_top" type="float" setter="set_margin" getter="get_margin"> </member> - <member name="mouse_filter" type="int" setter="set_mouse_filter" getter="get_mouse_filter" brief="" enum="Control.MouseFilter"> + <member name="mouse_filter" type="int" setter="set_mouse_filter" getter="get_mouse_filter" enum="Control.MouseFilter"> </member> - <member name="rect_clip_content" type="bool" setter="set_clip_contents" getter="is_clipping_contents" brief=""> + <member name="rect_clip_content" type="bool" setter="set_clip_contents" getter="is_clipping_contents"> </member> - <member name="rect_min_size" type="Vector2" setter="set_custom_minimum_size" getter="get_custom_minimum_size" brief=""> + <member name="rect_min_size" type="Vector2" setter="set_custom_minimum_size" getter="get_custom_minimum_size"> </member> - <member name="rect_pivot_offset" type="Vector2" setter="set_pivot_offset" getter="get_pivot_offset" brief=""> + <member name="rect_pivot_offset" type="Vector2" setter="set_pivot_offset" getter="get_pivot_offset"> </member> - <member name="rect_position" type="Vector2" setter="set_position" getter="get_position" brief=""> + <member name="rect_position" type="Vector2" setter="set_position" getter="get_position"> </member> - <member name="rect_rotation" type="float" setter="set_rotation_deg" getter="get_rotation_deg" brief=""> + <member name="rect_rotation" type="float" setter="set_rotation_deg" getter="get_rotation_deg"> </member> - <member name="rect_scale" type="Vector2" setter="set_scale" getter="get_scale" brief=""> + <member name="rect_scale" type="Vector2" setter="set_scale" getter="get_scale"> </member> - <member name="rect_size" type="Vector2" setter="set_size" getter="get_size" brief=""> + <member name="rect_size" type="Vector2" setter="set_size" getter="get_size"> </member> - <member name="size_flags_horizontal" type="int" setter="set_h_size_flags" getter="get_h_size_flags" brief=""> + <member name="size_flags_horizontal" type="int" setter="set_h_size_flags" getter="get_h_size_flags"> </member> - <member name="size_flags_stretch_ratio" type="float" setter="set_stretch_ratio" getter="get_stretch_ratio" brief=""> + <member name="size_flags_stretch_ratio" type="float" setter="set_stretch_ratio" getter="get_stretch_ratio"> </member> - <member name="size_flags_vertical" type="int" setter="set_v_size_flags" getter="get_v_size_flags" brief=""> + <member name="size_flags_vertical" type="int" setter="set_v_size_flags" getter="get_v_size_flags"> </member> - <member name="theme" type="Theme" setter="set_theme" getter="get_theme" brief=""> + <member name="theme" type="Theme" setter="set_theme" getter="get_theme"> </member> </members> <signals> diff --git a/doc/classes/ConvexPolygonShape.xml b/doc/classes/ConvexPolygonShape.xml index ff1a67acbd..9a7cb0d475 100644 --- a/doc/classes/ConvexPolygonShape.xml +++ b/doc/classes/ConvexPolygonShape.xml @@ -27,7 +27,7 @@ </method> </methods> <members> - <member name="points" type="PoolVector3Array" setter="set_points" getter="get_points" brief=""> + <member name="points" type="PoolVector3Array" setter="set_points" getter="get_points"> </member> </members> <constants> diff --git a/doc/classes/ConvexPolygonShape2D.xml b/doc/classes/ConvexPolygonShape2D.xml index 98443d6d6a..c5b6d90041 100644 --- a/doc/classes/ConvexPolygonShape2D.xml +++ b/doc/classes/ConvexPolygonShape2D.xml @@ -39,7 +39,7 @@ </method> </methods> <members> - <member name="points" type="PoolVector2Array" setter="set_points" getter="get_points" brief=""> + <member name="points" type="PoolVector2Array" setter="set_points" getter="get_points"> </member> </members> <constants> diff --git a/doc/classes/CubeMesh.xml b/doc/classes/CubeMesh.xml index 7ae5d9b392..642f37c393 100644 --- a/doc/classes/CubeMesh.xml +++ b/doc/classes/CubeMesh.xml @@ -69,16 +69,16 @@ </method> </methods> <members> - <member name="size" type="Vector3" setter="set_size" getter="get_size" brief=""> + <member name="size" type="Vector3" setter="set_size" getter="get_size"> Size of the cuboid mesh. Defaults to (2, 2, 2). </member> - <member name="subdivide_depth" type="int" setter="set_subdivide_depth" getter="get_subdivide_depth" brief=""> + <member name="subdivide_depth" type="int" setter="set_subdivide_depth" getter="get_subdivide_depth"> Number of extra edge loops inserted along the z-axis. Defaults to 0. </member> - <member name="subdivide_height" type="int" setter="set_subdivide_height" getter="get_subdivide_height" brief=""> + <member name="subdivide_height" type="int" setter="set_subdivide_height" getter="get_subdivide_height"> Number of extra edge loops inserted along the y-axis. Defaults to 0. </member> - <member name="subdivide_width" type="int" setter="set_subdivide_width" getter="get_subdivide_width" brief=""> + <member name="subdivide_width" type="int" setter="set_subdivide_width" getter="get_subdivide_width"> Number of extra edge loops inserted along the x-axis. Defaults to 0. </member> </members> diff --git a/doc/classes/Curve.xml b/doc/classes/Curve.xml index 94f75329a5..d676f635c9 100644 --- a/doc/classes/Curve.xml +++ b/doc/classes/Curve.xml @@ -211,13 +211,13 @@ </method> </methods> <members> - <member name="_data" type="Array" setter="_set_data" getter="_get_data" brief=""> + <member name="_data" type="Array" setter="_set_data" getter="_get_data"> </member> - <member name="bake_resolution" type="int" setter="set_bake_resolution" getter="get_bake_resolution" brief=""> + <member name="bake_resolution" type="int" setter="set_bake_resolution" getter="get_bake_resolution"> </member> - <member name="max_value" type="float" setter="set_max_value" getter="get_max_value" brief=""> + <member name="max_value" type="float" setter="set_max_value" getter="get_max_value"> </member> - <member name="min_value" type="float" setter="set_min_value" getter="get_min_value" brief=""> + <member name="min_value" type="float" setter="set_min_value" getter="get_min_value"> </member> </members> <signals> @@ -227,5 +227,11 @@ </signal> </signals> <constants> + <constant name="TANGENT_FREE" value="0"> + </constant> + <constant name="TANGENT_LINEAR" value="1"> + </constant> + <constant name="TANGENT_MODE_COUNT" value="2"> + </constant> </constants> </class> diff --git a/doc/classes/Curve2D.xml b/doc/classes/Curve2D.xml index 797145e8ce..ccf6101829 100644 --- a/doc/classes/Curve2D.xml +++ b/doc/classes/Curve2D.xml @@ -190,9 +190,9 @@ </method> </methods> <members> - <member name="_data" type="Dictionary" setter="_set_data" getter="_get_data" brief=""> + <member name="_data" type="Dictionary" setter="_set_data" getter="_get_data"> </member> - <member name="bake_interval" type="float" setter="set_bake_interval" getter="get_bake_interval" brief=""> + <member name="bake_interval" type="float" setter="set_bake_interval" getter="get_bake_interval"> </member> </members> <constants> diff --git a/doc/classes/Curve3D.xml b/doc/classes/Curve3D.xml index 6c403b243a..8ea0e04b14 100644 --- a/doc/classes/Curve3D.xml +++ b/doc/classes/Curve3D.xml @@ -218,9 +218,9 @@ </method> </methods> <members> - <member name="_data" type="Dictionary" setter="_set_data" getter="_get_data" brief=""> + <member name="_data" type="Dictionary" setter="_set_data" getter="_get_data"> </member> - <member name="bake_interval" type="float" setter="set_bake_interval" getter="get_bake_interval" brief=""> + <member name="bake_interval" type="float" setter="set_bake_interval" getter="get_bake_interval"> </member> </members> <constants> diff --git a/doc/classes/CurveTexture.xml b/doc/classes/CurveTexture.xml index 25cbe43e0b..8f8f60968a 100644 --- a/doc/classes/CurveTexture.xml +++ b/doc/classes/CurveTexture.xml @@ -33,9 +33,9 @@ </method> </methods> <members> - <member name="curve" type="Curve" setter="set_curve" getter="get_curve" brief=""> + <member name="curve" type="Curve" setter="set_curve" getter="get_curve"> </member> - <member name="width" type="int" setter="set_width" getter="get_width" brief=""> + <member name="width" type="int" setter="set_width" getter="get_width"> </member> </members> <constants> diff --git a/doc/classes/CylinderMesh.xml b/doc/classes/CylinderMesh.xml index 9ef68e03ed..8399312dac 100644 --- a/doc/classes/CylinderMesh.xml +++ b/doc/classes/CylinderMesh.xml @@ -83,19 +83,19 @@ </method> </methods> <members> - <member name="bottom_radius" type="float" setter="set_bottom_radius" getter="get_bottom_radius" brief=""> + <member name="bottom_radius" type="float" setter="set_bottom_radius" getter="get_bottom_radius"> Bottom radius of the cylinder. Defaults to 1.0. </member> - <member name="height" type="float" setter="set_height" getter="get_height" brief=""> + <member name="height" type="float" setter="set_height" getter="get_height"> Full height of the cylinder. Defaults to 2.0. </member> - <member name="radial_segments" type="int" setter="set_radial_segments" getter="get_radial_segments" brief=""> + <member name="radial_segments" type="int" setter="set_radial_segments" getter="get_radial_segments"> Number of radial segments on the cylinder. Defaults to 64. </member> - <member name="rings" type="int" setter="set_rings" getter="get_rings" brief=""> + <member name="rings" type="int" setter="set_rings" getter="get_rings"> Number of edge rings along the height of the cylinder. Defaults to 4. </member> - <member name="top_radius" type="float" setter="set_top_radius" getter="get_top_radius" brief=""> + <member name="top_radius" type="float" setter="set_top_radius" getter="get_top_radius"> Top radius of the cylinder. Defaults to 1.0. </member> </members> diff --git a/doc/classes/DampedSpringJoint2D.xml b/doc/classes/DampedSpringJoint2D.xml index feed1bed5f..18554820fa 100644 --- a/doc/classes/DampedSpringJoint2D.xml +++ b/doc/classes/DampedSpringJoint2D.xml @@ -77,13 +77,13 @@ </method> </methods> <members> - <member name="damping" type="float" setter="set_damping" getter="get_damping" brief=""> + <member name="damping" type="float" setter="set_damping" getter="get_damping"> </member> - <member name="length" type="float" setter="set_length" getter="get_length" brief=""> + <member name="length" type="float" setter="set_length" getter="get_length"> </member> - <member name="rest_length" type="float" setter="set_rest_length" getter="get_rest_length" brief=""> + <member name="rest_length" type="float" setter="set_rest_length" getter="get_rest_length"> </member> - <member name="stiffness" type="float" setter="set_stiffness" getter="get_stiffness" brief=""> + <member name="stiffness" type="float" setter="set_stiffness" getter="get_stiffness"> </member> </members> <constants> diff --git a/doc/classes/DirectionalLight.xml b/doc/classes/DirectionalLight.xml index bf689f98e0..7de1791519 100644 --- a/doc/classes/DirectionalLight.xml +++ b/doc/classes/DirectionalLight.xml @@ -55,23 +55,23 @@ </method> </methods> <members> - <member name="directional_shadow_bias_split_scale" type="float" setter="set_param" getter="get_param" brief=""> + <member name="directional_shadow_bias_split_scale" type="float" setter="set_param" getter="get_param"> </member> - <member name="directional_shadow_blend_splits" type="bool" setter="set_blend_splits" getter="is_blend_splits_enabled" brief=""> + <member name="directional_shadow_blend_splits" type="bool" setter="set_blend_splits" getter="is_blend_splits_enabled"> </member> - <member name="directional_shadow_depth_range" type="int" setter="set_shadow_depth_range" getter="get_shadow_depth_range" brief="" enum="DirectionalLight.ShadowDepthRange"> + <member name="directional_shadow_depth_range" type="int" setter="set_shadow_depth_range" getter="get_shadow_depth_range" enum="DirectionalLight.ShadowDepthRange"> </member> - <member name="directional_shadow_max_distance" type="float" setter="set_param" getter="get_param" brief=""> + <member name="directional_shadow_max_distance" type="float" setter="set_param" getter="get_param"> </member> - <member name="directional_shadow_mode" type="int" setter="set_shadow_mode" getter="get_shadow_mode" brief="" enum="DirectionalLight.ShadowMode"> + <member name="directional_shadow_mode" type="int" setter="set_shadow_mode" getter="get_shadow_mode" enum="DirectionalLight.ShadowMode"> </member> - <member name="directional_shadow_normal_bias" type="float" setter="set_param" getter="get_param" brief=""> + <member name="directional_shadow_normal_bias" type="float" setter="set_param" getter="get_param"> </member> - <member name="directional_shadow_split_1" type="float" setter="set_param" getter="get_param" brief=""> + <member name="directional_shadow_split_1" type="float" setter="set_param" getter="get_param"> </member> - <member name="directional_shadow_split_2" type="float" setter="set_param" getter="get_param" brief=""> + <member name="directional_shadow_split_2" type="float" setter="set_param" getter="get_param"> </member> - <member name="directional_shadow_split_3" type="float" setter="set_param" getter="get_param" brief=""> + <member name="directional_shadow_split_3" type="float" setter="set_param" getter="get_param"> </member> </members> <constants> diff --git a/doc/classes/DynamicFont.xml b/doc/classes/DynamicFont.xml index 69097ed691..e4ce2ff3f0 100644 --- a/doc/classes/DynamicFont.xml +++ b/doc/classes/DynamicFont.xml @@ -125,21 +125,21 @@ </method> </methods> <members> - <member name="extra_spacing_bottom" type="int" setter="set_spacing" getter="get_spacing" brief=""> + <member name="extra_spacing_bottom" type="int" setter="set_spacing" getter="get_spacing"> </member> - <member name="extra_spacing_char" type="int" setter="set_spacing" getter="get_spacing" brief=""> + <member name="extra_spacing_char" type="int" setter="set_spacing" getter="get_spacing"> </member> - <member name="extra_spacing_space" type="int" setter="set_spacing" getter="get_spacing" brief=""> + <member name="extra_spacing_space" type="int" setter="set_spacing" getter="get_spacing"> </member> - <member name="extra_spacing_top" type="int" setter="set_spacing" getter="get_spacing" brief=""> + <member name="extra_spacing_top" type="int" setter="set_spacing" getter="get_spacing"> </member> - <member name="font_data" type="DynamicFontData" setter="set_font_data" getter="get_font_data" brief=""> + <member name="font_data" type="DynamicFontData" setter="set_font_data" getter="get_font_data"> </member> - <member name="size" type="int" setter="set_size" getter="get_size" brief=""> + <member name="size" type="int" setter="set_size" getter="get_size"> </member> - <member name="use_filter" type="bool" setter="set_use_filter" getter="get_use_filter" brief=""> + <member name="use_filter" type="bool" setter="set_use_filter" getter="get_use_filter"> </member> - <member name="use_mipmaps" type="bool" setter="set_use_mipmaps" getter="get_use_mipmaps" brief=""> + <member name="use_mipmaps" type="bool" setter="set_use_mipmaps" getter="get_use_mipmaps"> </member> </members> <constants> diff --git a/doc/classes/DynamicFontData.xml b/doc/classes/DynamicFontData.xml index 51495c8b46..51e4e0d231 100644 --- a/doc/classes/DynamicFontData.xml +++ b/doc/classes/DynamicFontData.xml @@ -25,7 +25,7 @@ </method> </methods> <members> - <member name="font_path" type="String" setter="set_font_path" getter="get_font_path" brief=""> + <member name="font_path" type="String" setter="set_font_path" getter="get_font_path"> </member> </members> <constants> diff --git a/doc/classes/EditorExportPlugin.xml b/doc/classes/EditorExportPlugin.xml new file mode 100644 index 0000000000..b0ed24b767 --- /dev/null +++ b/doc/classes/EditorExportPlugin.xml @@ -0,0 +1,61 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="EditorExportPlugin" inherits="Reference" category="Core" version="3.0.alpha.custom_build"> + <brief_description> + </brief_description> + <description> + </description> + <tutorials> + </tutorials> + <demos> + </demos> + <methods> + <method name="_export_begin" qualifiers="virtual"> + <return type="void"> + </return> + <argument index="0" name="features" type="PoolStringArray"> + </argument> + <description> + </description> + </method> + <method name="_export_file" qualifiers="virtual"> + <return type="void"> + </return> + <argument index="0" name="path" type="String"> + </argument> + <argument index="1" name="type" type="String"> + </argument> + <argument index="2" name="features" type="PoolStringArray"> + </argument> + <description> + </description> + </method> + <method name="add_file"> + <return type="void"> + </return> + <argument index="0" name="path" type="String"> + </argument> + <argument index="1" name="file" type="PoolByteArray"> + </argument> + <argument index="2" name="remap" type="bool"> + </argument> + <description> + </description> + </method> + <method name="add_shared_object"> + <return type="void"> + </return> + <argument index="0" name="path" type="String"> + </argument> + <description> + </description> + </method> + <method name="skip"> + <return type="void"> + </return> + <description> + </description> + </method> + </methods> + <constants> + </constants> +</class> diff --git a/doc/classes/EditorFileDialog.xml b/doc/classes/EditorFileDialog.xml index 1e0f27ef7f..6ae893f189 100644 --- a/doc/classes/EditorFileDialog.xml +++ b/doc/classes/EditorFileDialog.xml @@ -185,5 +185,9 @@ </constant> <constant name="ACCESS_FILESYSTEM" value="2"> </constant> + <constant name="DISPLAY_THUMBNAILS" value="0"> + </constant> + <constant name="DISPLAY_LIST" value="1"> + </constant> </constants> </class> diff --git a/doc/classes/EditorPlugin.xml b/doc/classes/EditorPlugin.xml index f620c33f7a..2831555d41 100644 --- a/doc/classes/EditorPlugin.xml +++ b/doc/classes/EditorPlugin.xml @@ -66,6 +66,14 @@ During run-time, this will be a simple object with a script so this function does not need to be called then. </description> </method> + <method name="add_export_plugin"> + <return type="void"> + </return> + <argument index="0" name="exporter" type="EditorExportPlugin"> + </argument> + <description> + </description> + </method> <method name="add_import_plugin"> <return type="void"> </return> @@ -266,6 +274,14 @@ Remove a custom type added by [method EditorPlugin.add_custom_type] </description> </method> + <method name="remove_export_plugin"> + <return type="void"> + </return> + <argument index="0" name="exporter" type="EditorExportPlugin"> + </argument> + <description> + </description> + </method> <method name="remove_import_plugin"> <return type="void"> </return> diff --git a/doc/classes/Environment.xml b/doc/classes/Environment.xml index 3c753977e3..4338b188a6 100644 --- a/doc/classes/Environment.xml +++ b/doc/classes/Environment.xml @@ -981,155 +981,155 @@ </method> </methods> <members> - <member name="adjustment_brightness" type="float" setter="set_adjustment_brightness" getter="get_adjustment_brightness" brief=""> + <member name="adjustment_brightness" type="float" setter="set_adjustment_brightness" getter="get_adjustment_brightness"> </member> - <member name="adjustment_color_correction" type="Texture" setter="set_adjustment_color_correction" getter="get_adjustment_color_correction" brief=""> + <member name="adjustment_color_correction" type="Texture" setter="set_adjustment_color_correction" getter="get_adjustment_color_correction"> </member> - <member name="adjustment_contrast" type="float" setter="set_adjustment_contrast" getter="get_adjustment_contrast" brief=""> + <member name="adjustment_contrast" type="float" setter="set_adjustment_contrast" getter="get_adjustment_contrast"> </member> - <member name="adjustment_enabled" type="bool" setter="set_adjustment_enable" getter="is_adjustment_enabled" brief=""> + <member name="adjustment_enabled" type="bool" setter="set_adjustment_enable" getter="is_adjustment_enabled"> </member> - <member name="adjustment_saturation" type="float" setter="set_adjustment_saturation" getter="get_adjustment_saturation" brief=""> + <member name="adjustment_saturation" type="float" setter="set_adjustment_saturation" getter="get_adjustment_saturation"> </member> - <member name="ambient_light_color" type="Color" setter="set_ambient_light_color" getter="get_ambient_light_color" brief=""> + <member name="ambient_light_color" type="Color" setter="set_ambient_light_color" getter="get_ambient_light_color"> </member> - <member name="ambient_light_energy" type="float" setter="set_ambient_light_energy" getter="get_ambient_light_energy" brief=""> + <member name="ambient_light_energy" type="float" setter="set_ambient_light_energy" getter="get_ambient_light_energy"> </member> - <member name="ambient_light_sky_contribution" type="float" setter="set_ambient_light_sky_contribution" getter="get_ambient_light_sky_contribution" brief=""> + <member name="ambient_light_sky_contribution" type="float" setter="set_ambient_light_sky_contribution" getter="get_ambient_light_sky_contribution"> </member> - <member name="auto_exposure_enabled" type="bool" setter="set_tonemap_auto_exposure" getter="get_tonemap_auto_exposure" brief=""> + <member name="auto_exposure_enabled" type="bool" setter="set_tonemap_auto_exposure" getter="get_tonemap_auto_exposure"> </member> - <member name="auto_exposure_max_luma" type="float" setter="set_tonemap_auto_exposure_max" getter="get_tonemap_auto_exposure_max" brief=""> + <member name="auto_exposure_max_luma" type="float" setter="set_tonemap_auto_exposure_max" getter="get_tonemap_auto_exposure_max"> </member> - <member name="auto_exposure_min_luma" type="float" setter="set_tonemap_auto_exposure_min" getter="get_tonemap_auto_exposure_min" brief=""> + <member name="auto_exposure_min_luma" type="float" setter="set_tonemap_auto_exposure_min" getter="get_tonemap_auto_exposure_min"> </member> - <member name="auto_exposure_scale" type="float" setter="set_tonemap_auto_exposure_grey" getter="get_tonemap_auto_exposure_grey" brief=""> + <member name="auto_exposure_scale" type="float" setter="set_tonemap_auto_exposure_grey" getter="get_tonemap_auto_exposure_grey"> </member> - <member name="auto_exposure_speed" type="float" setter="set_tonemap_auto_exposure_speed" getter="get_tonemap_auto_exposure_speed" brief=""> + <member name="auto_exposure_speed" type="float" setter="set_tonemap_auto_exposure_speed" getter="get_tonemap_auto_exposure_speed"> </member> - <member name="background_canvas_max_layer" type="int" setter="set_canvas_max_layer" getter="get_canvas_max_layer" brief=""> + <member name="background_canvas_max_layer" type="int" setter="set_canvas_max_layer" getter="get_canvas_max_layer"> </member> - <member name="background_color" type="Color" setter="set_bg_color" getter="get_bg_color" brief=""> + <member name="background_color" type="Color" setter="set_bg_color" getter="get_bg_color"> </member> - <member name="background_energy" type="float" setter="set_bg_energy" getter="get_bg_energy" brief=""> + <member name="background_energy" type="float" setter="set_bg_energy" getter="get_bg_energy"> </member> - <member name="background_mode" type="int" setter="set_background" getter="get_background" brief="" enum="Environment.BGMode"> + <member name="background_mode" type="int" setter="set_background" getter="get_background" enum="Environment.BGMode"> </member> - <member name="background_sky" type="Sky" setter="set_sky" getter="get_sky" brief=""> + <member name="background_sky" type="Sky" setter="set_sky" getter="get_sky"> </member> - <member name="background_sky_scale" type="float" setter="set_sky_scale" getter="get_sky_scale" brief=""> + <member name="background_sky_scale" type="float" setter="set_sky_scale" getter="get_sky_scale"> </member> - <member name="dof_blur_far_amount" type="float" setter="set_dof_blur_far_amount" getter="get_dof_blur_far_amount" brief=""> + <member name="dof_blur_far_amount" type="float" setter="set_dof_blur_far_amount" getter="get_dof_blur_far_amount"> </member> - <member name="dof_blur_far_distance" type="float" setter="set_dof_blur_far_distance" getter="get_dof_blur_far_distance" brief=""> + <member name="dof_blur_far_distance" type="float" setter="set_dof_blur_far_distance" getter="get_dof_blur_far_distance"> </member> - <member name="dof_blur_far_enabled" type="bool" setter="set_dof_blur_far_enabled" getter="is_dof_blur_far_enabled" brief=""> + <member name="dof_blur_far_enabled" type="bool" setter="set_dof_blur_far_enabled" getter="is_dof_blur_far_enabled"> </member> - <member name="dof_blur_far_quality" type="int" setter="set_dof_blur_far_quality" getter="get_dof_blur_far_quality" brief="" enum="Environment.DOFBlurQuality"> + <member name="dof_blur_far_quality" type="int" setter="set_dof_blur_far_quality" getter="get_dof_blur_far_quality" enum="Environment.DOFBlurQuality"> </member> - <member name="dof_blur_far_transition" type="float" setter="set_dof_blur_far_transition" getter="get_dof_blur_far_transition" brief=""> + <member name="dof_blur_far_transition" type="float" setter="set_dof_blur_far_transition" getter="get_dof_blur_far_transition"> </member> - <member name="dof_blur_near_amount" type="float" setter="set_dof_blur_near_amount" getter="get_dof_blur_near_amount" brief=""> + <member name="dof_blur_near_amount" type="float" setter="set_dof_blur_near_amount" getter="get_dof_blur_near_amount"> </member> - <member name="dof_blur_near_distance" type="float" setter="set_dof_blur_near_distance" getter="get_dof_blur_near_distance" brief=""> + <member name="dof_blur_near_distance" type="float" setter="set_dof_blur_near_distance" getter="get_dof_blur_near_distance"> </member> - <member name="dof_blur_near_enabled" type="bool" setter="set_dof_blur_near_enabled" getter="is_dof_blur_near_enabled" brief=""> + <member name="dof_blur_near_enabled" type="bool" setter="set_dof_blur_near_enabled" getter="is_dof_blur_near_enabled"> </member> - <member name="dof_blur_near_quality" type="int" setter="set_dof_blur_near_quality" getter="get_dof_blur_near_quality" brief="" enum="Environment.DOFBlurQuality"> + <member name="dof_blur_near_quality" type="int" setter="set_dof_blur_near_quality" getter="get_dof_blur_near_quality" enum="Environment.DOFBlurQuality"> </member> - <member name="dof_blur_near_transition" type="float" setter="set_dof_blur_near_transition" getter="get_dof_blur_near_transition" brief=""> + <member name="dof_blur_near_transition" type="float" setter="set_dof_blur_near_transition" getter="get_dof_blur_near_transition"> </member> - <member name="fog_color" type="Color" setter="set_fog_color" getter="get_fog_color" brief=""> + <member name="fog_color" type="Color" setter="set_fog_color" getter="get_fog_color"> </member> - <member name="fog_depth_begin" type="float" setter="set_fog_depth_begin" getter="get_fog_depth_begin" brief=""> + <member name="fog_depth_begin" type="float" setter="set_fog_depth_begin" getter="get_fog_depth_begin"> </member> - <member name="fog_depth_curve" type="float" setter="set_fog_depth_curve" getter="get_fog_depth_curve" brief=""> + <member name="fog_depth_curve" type="float" setter="set_fog_depth_curve" getter="get_fog_depth_curve"> </member> - <member name="fog_depth_enabled" type="bool" setter="set_fog_depth_enabled" getter="is_fog_depth_enabled" brief=""> + <member name="fog_depth_enabled" type="bool" setter="set_fog_depth_enabled" getter="is_fog_depth_enabled"> </member> - <member name="fog_enabled" type="bool" setter="set_fog_enabled" getter="is_fog_enabled" brief=""> + <member name="fog_enabled" type="bool" setter="set_fog_enabled" getter="is_fog_enabled"> </member> - <member name="fog_height_curve" type="float" setter="set_fog_height_curve" getter="get_fog_height_curve" brief=""> + <member name="fog_height_curve" type="float" setter="set_fog_height_curve" getter="get_fog_height_curve"> </member> - <member name="fog_height_enabled" type="bool" setter="set_fog_height_enabled" getter="is_fog_height_enabled" brief=""> + <member name="fog_height_enabled" type="bool" setter="set_fog_height_enabled" getter="is_fog_height_enabled"> </member> - <member name="fog_height_max" type="float" setter="set_fog_height_max" getter="get_fog_height_max" brief=""> + <member name="fog_height_max" type="float" setter="set_fog_height_max" getter="get_fog_height_max"> </member> - <member name="fog_height_min" type="float" setter="set_fog_height_min" getter="get_fog_height_min" brief=""> + <member name="fog_height_min" type="float" setter="set_fog_height_min" getter="get_fog_height_min"> </member> - <member name="fog_sun_amount" type="float" setter="set_fog_sun_amount" getter="get_fog_sun_amount" brief=""> + <member name="fog_sun_amount" type="float" setter="set_fog_sun_amount" getter="get_fog_sun_amount"> </member> - <member name="fog_sun_color" type="Color" setter="set_fog_sun_color" getter="get_fog_sun_color" brief=""> + <member name="fog_sun_color" type="Color" setter="set_fog_sun_color" getter="get_fog_sun_color"> </member> - <member name="fog_transmit_curve" type="float" setter="set_fog_transmit_curve" getter="get_fog_transmit_curve" brief=""> + <member name="fog_transmit_curve" type="float" setter="set_fog_transmit_curve" getter="get_fog_transmit_curve"> </member> - <member name="fog_transmit_enabled" type="bool" setter="set_fog_transmit_enabled" getter="is_fog_transmit_enabled" brief=""> + <member name="fog_transmit_enabled" type="bool" setter="set_fog_transmit_enabled" getter="is_fog_transmit_enabled"> </member> - <member name="glow_bicubic_upscale" type="bool" setter="set_glow_bicubic_upscale" getter="is_glow_bicubic_upscale_enabled" brief=""> + <member name="glow_bicubic_upscale" type="bool" setter="set_glow_bicubic_upscale" getter="is_glow_bicubic_upscale_enabled"> </member> - <member name="glow_blend_mode" type="int" setter="set_glow_blend_mode" getter="get_glow_blend_mode" brief="" enum="Environment.GlowBlendMode"> + <member name="glow_blend_mode" type="int" setter="set_glow_blend_mode" getter="get_glow_blend_mode" enum="Environment.GlowBlendMode"> </member> - <member name="glow_bloom" type="float" setter="set_glow_bloom" getter="get_glow_bloom" brief=""> + <member name="glow_bloom" type="float" setter="set_glow_bloom" getter="get_glow_bloom"> </member> - <member name="glow_enabled" type="bool" setter="set_glow_enabled" getter="is_glow_enabled" brief=""> + <member name="glow_enabled" type="bool" setter="set_glow_enabled" getter="is_glow_enabled"> </member> - <member name="glow_hdr_scale" type="float" setter="set_glow_hdr_bleed_scale" getter="get_glow_hdr_bleed_scale" brief=""> + <member name="glow_hdr_scale" type="float" setter="set_glow_hdr_bleed_scale" getter="get_glow_hdr_bleed_scale"> </member> - <member name="glow_hdr_threshold" type="float" setter="set_glow_hdr_bleed_threshold" getter="get_glow_hdr_bleed_threshold" brief=""> + <member name="glow_hdr_threshold" type="float" setter="set_glow_hdr_bleed_threshold" getter="get_glow_hdr_bleed_threshold"> </member> - <member name="glow_intensity" type="float" setter="set_glow_intensity" getter="get_glow_intensity" brief=""> + <member name="glow_intensity" type="float" setter="set_glow_intensity" getter="get_glow_intensity"> </member> - <member name="glow_levels/1" type="bool" setter="set_glow_level" getter="is_glow_level_enabled" brief=""> + <member name="glow_levels/1" type="bool" setter="set_glow_level" getter="is_glow_level_enabled"> </member> - <member name="glow_levels/2" type="bool" setter="set_glow_level" getter="is_glow_level_enabled" brief=""> + <member name="glow_levels/2" type="bool" setter="set_glow_level" getter="is_glow_level_enabled"> </member> - <member name="glow_levels/3" type="bool" setter="set_glow_level" getter="is_glow_level_enabled" brief=""> + <member name="glow_levels/3" type="bool" setter="set_glow_level" getter="is_glow_level_enabled"> </member> - <member name="glow_levels/4" type="bool" setter="set_glow_level" getter="is_glow_level_enabled" brief=""> + <member name="glow_levels/4" type="bool" setter="set_glow_level" getter="is_glow_level_enabled"> </member> - <member name="glow_levels/5" type="bool" setter="set_glow_level" getter="is_glow_level_enabled" brief=""> + <member name="glow_levels/5" type="bool" setter="set_glow_level" getter="is_glow_level_enabled"> </member> - <member name="glow_levels/6" type="bool" setter="set_glow_level" getter="is_glow_level_enabled" brief=""> + <member name="glow_levels/6" type="bool" setter="set_glow_level" getter="is_glow_level_enabled"> </member> - <member name="glow_levels/7" type="bool" setter="set_glow_level" getter="is_glow_level_enabled" brief=""> + <member name="glow_levels/7" type="bool" setter="set_glow_level" getter="is_glow_level_enabled"> </member> - <member name="glow_strength" type="float" setter="set_glow_strength" getter="get_glow_strength" brief=""> + <member name="glow_strength" type="float" setter="set_glow_strength" getter="get_glow_strength"> </member> - <member name="ss_reflections_depth_tolerance" type="float" setter="set_ssr_depth_tolerance" getter="get_ssr_depth_tolerance" brief=""> + <member name="ss_reflections_depth_tolerance" type="float" setter="set_ssr_depth_tolerance" getter="get_ssr_depth_tolerance"> </member> - <member name="ss_reflections_enabled" type="bool" setter="set_ssr_enabled" getter="is_ssr_enabled" brief=""> + <member name="ss_reflections_enabled" type="bool" setter="set_ssr_enabled" getter="is_ssr_enabled"> </member> - <member name="ss_reflections_fade_in" type="float" setter="set_ssr_fade_in" getter="get_ssr_fade_in" brief=""> + <member name="ss_reflections_fade_in" type="float" setter="set_ssr_fade_in" getter="get_ssr_fade_in"> </member> - <member name="ss_reflections_fade_out" type="float" setter="set_ssr_fade_out" getter="get_ssr_fade_out" brief=""> + <member name="ss_reflections_fade_out" type="float" setter="set_ssr_fade_out" getter="get_ssr_fade_out"> </member> - <member name="ss_reflections_max_steps" type="int" setter="set_ssr_max_steps" getter="get_ssr_max_steps" brief=""> + <member name="ss_reflections_max_steps" type="int" setter="set_ssr_max_steps" getter="get_ssr_max_steps"> </member> - <member name="ss_reflections_roughness" type="bool" setter="set_ssr_rough" getter="is_ssr_rough" brief=""> + <member name="ss_reflections_roughness" type="bool" setter="set_ssr_rough" getter="is_ssr_rough"> </member> - <member name="ssao_bias" type="float" setter="set_ssao_bias" getter="get_ssao_bias" brief=""> + <member name="ssao_bias" type="float" setter="set_ssao_bias" getter="get_ssao_bias"> </member> - <member name="ssao_blur" type="bool" setter="set_ssao_blur" getter="is_ssao_blur_enabled" brief=""> + <member name="ssao_blur" type="bool" setter="set_ssao_blur" getter="is_ssao_blur_enabled"> </member> - <member name="ssao_color" type="Color" setter="set_ssao_color" getter="get_ssao_color" brief=""> + <member name="ssao_color" type="Color" setter="set_ssao_color" getter="get_ssao_color"> </member> - <member name="ssao_enabled" type="bool" setter="set_ssao_enabled" getter="is_ssao_enabled" brief=""> + <member name="ssao_enabled" type="bool" setter="set_ssao_enabled" getter="is_ssao_enabled"> </member> - <member name="ssao_intensity" type="float" setter="set_ssao_intensity" getter="get_ssao_intensity" brief=""> + <member name="ssao_intensity" type="float" setter="set_ssao_intensity" getter="get_ssao_intensity"> </member> - <member name="ssao_intensity2" type="float" setter="set_ssao_intensity2" getter="get_ssao_intensity2" brief=""> + <member name="ssao_intensity2" type="float" setter="set_ssao_intensity2" getter="get_ssao_intensity2"> </member> - <member name="ssao_light_affect" type="float" setter="set_ssao_direct_light_affect" getter="get_ssao_direct_light_affect" brief=""> + <member name="ssao_light_affect" type="float" setter="set_ssao_direct_light_affect" getter="get_ssao_direct_light_affect"> </member> - <member name="ssao_radius" type="float" setter="set_ssao_radius" getter="get_ssao_radius" brief=""> + <member name="ssao_radius" type="float" setter="set_ssao_radius" getter="get_ssao_radius"> </member> - <member name="ssao_radius2" type="float" setter="set_ssao_radius2" getter="get_ssao_radius2" brief=""> + <member name="ssao_radius2" type="float" setter="set_ssao_radius2" getter="get_ssao_radius2"> </member> - <member name="tonemap_exposure" type="float" setter="set_tonemap_exposure" getter="get_tonemap_exposure" brief=""> + <member name="tonemap_exposure" type="float" setter="set_tonemap_exposure" getter="get_tonemap_exposure"> </member> - <member name="tonemap_mode" type="int" setter="set_tonemapper" getter="get_tonemapper" brief="" enum="Environment.ToneMapper"> + <member name="tonemap_mode" type="int" setter="set_tonemapper" getter="get_tonemapper" enum="Environment.ToneMapper"> </member> - <member name="tonemap_white" type="float" setter="set_tonemap_white" getter="get_tonemap_white" brief=""> + <member name="tonemap_white" type="float" setter="set_tonemap_white" getter="get_tonemap_white"> </member> </members> <constants> diff --git a/doc/classes/FileDialog.xml b/doc/classes/FileDialog.xml index 052c808556..d7a08368a5 100644 --- a/doc/classes/FileDialog.xml +++ b/doc/classes/FileDialog.xml @@ -153,13 +153,13 @@ </method> </methods> <members> - <member name="access" type="int" setter="set_access" getter="get_access" brief="" enum="FileDialog.Access"> + <member name="access" type="int" setter="set_access" getter="get_access" enum="FileDialog.Access"> </member> - <member name="filters" type="PoolStringArray" setter="set_filters" getter="get_filters" brief=""> + <member name="filters" type="PoolStringArray" setter="set_filters" getter="get_filters"> </member> - <member name="mode" type="int" setter="set_mode" getter="get_mode" brief="" enum="FileDialog.Mode"> + <member name="mode" type="int" setter="set_mode" getter="get_mode" enum="FileDialog.Mode"> </member> - <member name="show_hidden_files" type="bool" setter="set_show_hidden_files" getter="is_showing_hidden_files" brief=""> + <member name="show_hidden_files" type="bool" setter="set_show_hidden_files" getter="is_showing_hidden_files"> </member> </members> <signals> diff --git a/doc/classes/GDNative.xml b/doc/classes/GDNative.xml index a0b6117b36..ba813c4564 100644 --- a/doc/classes/GDNative.xml +++ b/doc/classes/GDNative.xml @@ -49,7 +49,7 @@ </method> </methods> <members> - <member name="library" type="GDNativeLibrary" setter="set_library" getter="get_library" brief=""> + <member name="library" type="GDNativeLibrary" setter="set_library" getter="get_library"> </member> </members> <constants> diff --git a/doc/classes/GDNativeLibrary.xml b/doc/classes/GDNativeLibrary.xml index ffb5ec5542..c3561856cc 100644 --- a/doc/classes/GDNativeLibrary.xml +++ b/doc/classes/GDNativeLibrary.xml @@ -43,7 +43,7 @@ </method> </methods> <members> - <member name="singleton_gdnative" type="bool" setter="set_singleton_gdnative" getter="is_singleton_gdnative" brief=""> + <member name="singleton_gdnative" type="bool" setter="set_singleton_gdnative" getter="is_singleton_gdnative"> </member> </members> <constants> diff --git a/doc/classes/GIProbe.xml b/doc/classes/GIProbe.xml index 69ed088210..9df0b80b35 100644 --- a/doc/classes/GIProbe.xml +++ b/doc/classes/GIProbe.xml @@ -167,25 +167,25 @@ </method> </methods> <members> - <member name="bias" type="float" setter="set_bias" getter="get_bias" brief=""> + <member name="bias" type="float" setter="set_bias" getter="get_bias"> </member> - <member name="compress" type="bool" setter="set_compress" getter="is_compressed" brief=""> + <member name="compress" type="bool" setter="set_compress" getter="is_compressed"> </member> - <member name="data" type="GIProbeData" setter="set_probe_data" getter="get_probe_data" brief=""> + <member name="data" type="GIProbeData" setter="set_probe_data" getter="get_probe_data"> </member> - <member name="dynamic_range" type="int" setter="set_dynamic_range" getter="get_dynamic_range" brief=""> + <member name="dynamic_range" type="int" setter="set_dynamic_range" getter="get_dynamic_range"> </member> - <member name="energy" type="float" setter="set_energy" getter="get_energy" brief=""> + <member name="energy" type="float" setter="set_energy" getter="get_energy"> </member> - <member name="extents" type="Vector3" setter="set_extents" getter="get_extents" brief=""> + <member name="extents" type="Vector3" setter="set_extents" getter="get_extents"> </member> - <member name="interior" type="bool" setter="set_interior" getter="is_interior" brief=""> + <member name="interior" type="bool" setter="set_interior" getter="is_interior"> </member> - <member name="normal_bias" type="float" setter="set_normal_bias" getter="get_normal_bias" brief=""> + <member name="normal_bias" type="float" setter="set_normal_bias" getter="get_normal_bias"> </member> - <member name="propagation" type="float" setter="set_propagation" getter="get_propagation" brief=""> + <member name="propagation" type="float" setter="set_propagation" getter="get_propagation"> </member> - <member name="subdiv" type="int" setter="set_subdiv" getter="get_subdiv" brief="" enum="GIProbe.Subdiv"> + <member name="subdiv" type="int" setter="set_subdiv" getter="get_subdiv" enum="GIProbe.Subdiv"> </member> </members> <constants> diff --git a/doc/classes/GIProbeData.xml b/doc/classes/GIProbeData.xml index de3a2ac047..6d47daf985 100644 --- a/doc/classes/GIProbeData.xml +++ b/doc/classes/GIProbeData.xml @@ -165,27 +165,27 @@ </method> </methods> <members> - <member name="bias" type="float" setter="set_bias" getter="get_bias" brief=""> + <member name="bias" type="float" setter="set_bias" getter="get_bias"> </member> - <member name="bounds" type="Rect3" setter="set_bounds" getter="get_bounds" brief=""> + <member name="bounds" type="Rect3" setter="set_bounds" getter="get_bounds"> </member> - <member name="cell_size" type="float" setter="set_cell_size" getter="get_cell_size" brief=""> + <member name="cell_size" type="float" setter="set_cell_size" getter="get_cell_size"> </member> - <member name="compress" type="bool" setter="set_compress" getter="is_compressed" brief=""> + <member name="compress" type="bool" setter="set_compress" getter="is_compressed"> </member> - <member name="dynamic_data" type="PoolIntArray" setter="set_dynamic_data" getter="get_dynamic_data" brief=""> + <member name="dynamic_data" type="PoolIntArray" setter="set_dynamic_data" getter="get_dynamic_data"> </member> - <member name="dynamic_range" type="int" setter="set_dynamic_range" getter="get_dynamic_range" brief=""> + <member name="dynamic_range" type="int" setter="set_dynamic_range" getter="get_dynamic_range"> </member> - <member name="energy" type="float" setter="set_energy" getter="get_energy" brief=""> + <member name="energy" type="float" setter="set_energy" getter="get_energy"> </member> - <member name="interior" type="bool" setter="set_interior" getter="is_interior" brief=""> + <member name="interior" type="bool" setter="set_interior" getter="is_interior"> </member> - <member name="normal_bias" type="float" setter="set_normal_bias" getter="get_normal_bias" brief=""> + <member name="normal_bias" type="float" setter="set_normal_bias" getter="get_normal_bias"> </member> - <member name="propagation" type="float" setter="set_propagation" getter="get_propagation" brief=""> + <member name="propagation" type="float" setter="set_propagation" getter="get_propagation"> </member> - <member name="to_cell_xform" type="Transform" setter="set_to_cell_xform" getter="get_to_cell_xform" brief=""> + <member name="to_cell_xform" type="Transform" setter="set_to_cell_xform" getter="get_to_cell_xform"> </member> </members> <constants> diff --git a/doc/classes/Generic6DOFJoint.xml b/doc/classes/Generic6DOFJoint.xml index 5ff25cafca..4b782e994a 100644 --- a/doc/classes/Generic6DOFJoint.xml +++ b/doc/classes/Generic6DOFJoint.xml @@ -119,107 +119,107 @@ </method> </methods> <members> - <member name="angular_limit_x/damping" type="float" setter="set_param_x" getter="get_param_x" brief=""> + <member name="angular_limit_x/damping" type="float" setter="set_param_x" getter="get_param_x"> </member> - <member name="angular_limit_x/enabled" type="bool" setter="set_flag_x" getter="get_flag_x" brief=""> + <member name="angular_limit_x/enabled" type="bool" setter="set_flag_x" getter="get_flag_x"> </member> - <member name="angular_limit_x/erp" type="float" setter="set_param_x" getter="get_param_x" brief=""> + <member name="angular_limit_x/erp" type="float" setter="set_param_x" getter="get_param_x"> </member> - <member name="angular_limit_x/force_limit" type="float" setter="set_param_x" getter="get_param_x" brief=""> + <member name="angular_limit_x/force_limit" type="float" setter="set_param_x" getter="get_param_x"> </member> - <member name="angular_limit_x/lower_angle" type="float" setter="_set_angular_lo_limit_x" getter="_get_angular_lo_limit_x" brief=""> + <member name="angular_limit_x/lower_angle" type="float" setter="_set_angular_lo_limit_x" getter="_get_angular_lo_limit_x"> </member> - <member name="angular_limit_x/restitution" type="float" setter="set_param_x" getter="get_param_x" brief=""> + <member name="angular_limit_x/restitution" type="float" setter="set_param_x" getter="get_param_x"> </member> - <member name="angular_limit_x/softness" type="float" setter="set_param_x" getter="get_param_x" brief=""> + <member name="angular_limit_x/softness" type="float" setter="set_param_x" getter="get_param_x"> </member> - <member name="angular_limit_x/upper_angle" type="float" setter="_set_angular_hi_limit_x" getter="_get_angular_hi_limit_x" brief=""> + <member name="angular_limit_x/upper_angle" type="float" setter="_set_angular_hi_limit_x" getter="_get_angular_hi_limit_x"> </member> - <member name="angular_limit_y/damping" type="float" setter="set_param_y" getter="get_param_y" brief=""> + <member name="angular_limit_y/damping" type="float" setter="set_param_y" getter="get_param_y"> </member> - <member name="angular_limit_y/enabled" type="bool" setter="set_flag_y" getter="get_flag_y" brief=""> + <member name="angular_limit_y/enabled" type="bool" setter="set_flag_y" getter="get_flag_y"> </member> - <member name="angular_limit_y/erp" type="float" setter="set_param_y" getter="get_param_y" brief=""> + <member name="angular_limit_y/erp" type="float" setter="set_param_y" getter="get_param_y"> </member> - <member name="angular_limit_y/force_limit" type="float" setter="set_param_y" getter="get_param_y" brief=""> + <member name="angular_limit_y/force_limit" type="float" setter="set_param_y" getter="get_param_y"> </member> - <member name="angular_limit_y/lower_angle" type="float" setter="_set_angular_lo_limit_y" getter="_get_angular_lo_limit_y" brief=""> + <member name="angular_limit_y/lower_angle" type="float" setter="_set_angular_lo_limit_y" getter="_get_angular_lo_limit_y"> </member> - <member name="angular_limit_y/restitution" type="float" setter="set_param_y" getter="get_param_y" brief=""> + <member name="angular_limit_y/restitution" type="float" setter="set_param_y" getter="get_param_y"> </member> - <member name="angular_limit_y/softness" type="float" setter="set_param_y" getter="get_param_y" brief=""> + <member name="angular_limit_y/softness" type="float" setter="set_param_y" getter="get_param_y"> </member> - <member name="angular_limit_y/upper_angle" type="float" setter="_set_angular_hi_limit_y" getter="_get_angular_hi_limit_y" brief=""> + <member name="angular_limit_y/upper_angle" type="float" setter="_set_angular_hi_limit_y" getter="_get_angular_hi_limit_y"> </member> - <member name="angular_limit_z/damping" type="float" setter="set_param_z" getter="get_param_z" brief=""> + <member name="angular_limit_z/damping" type="float" setter="set_param_z" getter="get_param_z"> </member> - <member name="angular_limit_z/enabled" type="bool" setter="set_flag_z" getter="get_flag_z" brief=""> + <member name="angular_limit_z/enabled" type="bool" setter="set_flag_z" getter="get_flag_z"> </member> - <member name="angular_limit_z/erp" type="float" setter="set_param_z" getter="get_param_z" brief=""> + <member name="angular_limit_z/erp" type="float" setter="set_param_z" getter="get_param_z"> </member> - <member name="angular_limit_z/force_limit" type="float" setter="set_param_z" getter="get_param_z" brief=""> + <member name="angular_limit_z/force_limit" type="float" setter="set_param_z" getter="get_param_z"> </member> - <member name="angular_limit_z/lower_angle" type="float" setter="_set_angular_lo_limit_z" getter="_get_angular_lo_limit_z" brief=""> + <member name="angular_limit_z/lower_angle" type="float" setter="_set_angular_lo_limit_z" getter="_get_angular_lo_limit_z"> </member> - <member name="angular_limit_z/restitution" type="float" setter="set_param_z" getter="get_param_z" brief=""> + <member name="angular_limit_z/restitution" type="float" setter="set_param_z" getter="get_param_z"> </member> - <member name="angular_limit_z/softness" type="float" setter="set_param_z" getter="get_param_z" brief=""> + <member name="angular_limit_z/softness" type="float" setter="set_param_z" getter="get_param_z"> </member> - <member name="angular_limit_z/upper_angle" type="float" setter="_set_angular_hi_limit_z" getter="_get_angular_hi_limit_z" brief=""> + <member name="angular_limit_z/upper_angle" type="float" setter="_set_angular_hi_limit_z" getter="_get_angular_hi_limit_z"> </member> - <member name="angular_motor_x/enabled" type="bool" setter="set_flag_x" getter="get_flag_x" brief=""> + <member name="angular_motor_x/enabled" type="bool" setter="set_flag_x" getter="get_flag_x"> </member> - <member name="angular_motor_x/force_limit" type="float" setter="set_param_x" getter="get_param_x" brief=""> + <member name="angular_motor_x/force_limit" type="float" setter="set_param_x" getter="get_param_x"> </member> - <member name="angular_motor_x/target_velocity" type="float" setter="set_param_x" getter="get_param_x" brief=""> + <member name="angular_motor_x/target_velocity" type="float" setter="set_param_x" getter="get_param_x"> </member> - <member name="angular_motor_y/enabled" type="bool" setter="set_flag_y" getter="get_flag_y" brief=""> + <member name="angular_motor_y/enabled" type="bool" setter="set_flag_y" getter="get_flag_y"> </member> - <member name="angular_motor_y/force_limit" type="float" setter="set_param_y" getter="get_param_y" brief=""> + <member name="angular_motor_y/force_limit" type="float" setter="set_param_y" getter="get_param_y"> </member> - <member name="angular_motor_y/target_velocity" type="float" setter="set_param_y" getter="get_param_y" brief=""> + <member name="angular_motor_y/target_velocity" type="float" setter="set_param_y" getter="get_param_y"> </member> - <member name="angular_motor_z/enabled" type="bool" setter="set_flag_z" getter="get_flag_z" brief=""> + <member name="angular_motor_z/enabled" type="bool" setter="set_flag_z" getter="get_flag_z"> </member> - <member name="angular_motor_z/force_limit" type="float" setter="set_param_z" getter="get_param_z" brief=""> + <member name="angular_motor_z/force_limit" type="float" setter="set_param_z" getter="get_param_z"> </member> - <member name="angular_motor_z/target_velocity" type="float" setter="set_param_z" getter="get_param_z" brief=""> + <member name="angular_motor_z/target_velocity" type="float" setter="set_param_z" getter="get_param_z"> </member> - <member name="linear_limit_x/damping" type="float" setter="set_param_x" getter="get_param_x" brief=""> + <member name="linear_limit_x/damping" type="float" setter="set_param_x" getter="get_param_x"> </member> - <member name="linear_limit_x/enabled" type="bool" setter="set_flag_x" getter="get_flag_x" brief=""> + <member name="linear_limit_x/enabled" type="bool" setter="set_flag_x" getter="get_flag_x"> </member> - <member name="linear_limit_x/lower_distance" type="float" setter="set_param_x" getter="get_param_x" brief=""> + <member name="linear_limit_x/lower_distance" type="float" setter="set_param_x" getter="get_param_x"> </member> - <member name="linear_limit_x/restitution" type="float" setter="set_param_x" getter="get_param_x" brief=""> + <member name="linear_limit_x/restitution" type="float" setter="set_param_x" getter="get_param_x"> </member> - <member name="linear_limit_x/softness" type="float" setter="set_param_x" getter="get_param_x" brief=""> + <member name="linear_limit_x/softness" type="float" setter="set_param_x" getter="get_param_x"> </member> - <member name="linear_limit_x/upper_distance" type="float" setter="set_param_x" getter="get_param_x" brief=""> + <member name="linear_limit_x/upper_distance" type="float" setter="set_param_x" getter="get_param_x"> </member> - <member name="linear_limit_y/damping" type="float" setter="set_param_y" getter="get_param_y" brief=""> + <member name="linear_limit_y/damping" type="float" setter="set_param_y" getter="get_param_y"> </member> - <member name="linear_limit_y/enabled" type="bool" setter="set_flag_y" getter="get_flag_y" brief=""> + <member name="linear_limit_y/enabled" type="bool" setter="set_flag_y" getter="get_flag_y"> </member> - <member name="linear_limit_y/lower_distance" type="float" setter="set_param_y" getter="get_param_y" brief=""> + <member name="linear_limit_y/lower_distance" type="float" setter="set_param_y" getter="get_param_y"> </member> - <member name="linear_limit_y/restitution" type="float" setter="set_param_y" getter="get_param_y" brief=""> + <member name="linear_limit_y/restitution" type="float" setter="set_param_y" getter="get_param_y"> </member> - <member name="linear_limit_y/softness" type="float" setter="set_param_y" getter="get_param_y" brief=""> + <member name="linear_limit_y/softness" type="float" setter="set_param_y" getter="get_param_y"> </member> - <member name="linear_limit_y/upper_distance" type="float" setter="set_param_y" getter="get_param_y" brief=""> + <member name="linear_limit_y/upper_distance" type="float" setter="set_param_y" getter="get_param_y"> </member> - <member name="linear_limit_z/damping" type="float" setter="set_param_z" getter="get_param_z" brief=""> + <member name="linear_limit_z/damping" type="float" setter="set_param_z" getter="get_param_z"> </member> - <member name="linear_limit_z/enabled" type="bool" setter="set_flag_z" getter="get_flag_z" brief=""> + <member name="linear_limit_z/enabled" type="bool" setter="set_flag_z" getter="get_flag_z"> </member> - <member name="linear_limit_z/lower_distance" type="float" setter="set_param_z" getter="get_param_z" brief=""> + <member name="linear_limit_z/lower_distance" type="float" setter="set_param_z" getter="get_param_z"> </member> - <member name="linear_limit_z/restitution" type="float" setter="set_param_z" getter="get_param_z" brief=""> + <member name="linear_limit_z/restitution" type="float" setter="set_param_z" getter="get_param_z"> </member> - <member name="linear_limit_z/softness" type="float" setter="set_param_z" getter="get_param_z" brief=""> + <member name="linear_limit_z/softness" type="float" setter="set_param_z" getter="get_param_z"> </member> - <member name="linear_limit_z/upper_distance" type="float" setter="set_param_z" getter="get_param_z" brief=""> + <member name="linear_limit_z/upper_distance" type="float" setter="set_param_z" getter="get_param_z"> </member> </members> <constants> diff --git a/doc/classes/GeometryInstance.xml b/doc/classes/GeometryInstance.xml index 1eb5858e6e..57aec8be41 100644 --- a/doc/classes/GeometryInstance.xml +++ b/doc/classes/GeometryInstance.xml @@ -131,33 +131,35 @@ </method> </methods> <members> - <member name="cast_shadow" type="int" setter="set_cast_shadows_setting" getter="get_cast_shadows_setting" brief="" enum="GeometryInstance.ShadowCastingSetting"> + <member name="cast_shadow" type="int" setter="set_cast_shadows_setting" getter="get_cast_shadows_setting" enum="GeometryInstance.ShadowCastingSetting"> </member> - <member name="extra_cull_margin" type="float" setter="set_extra_cull_margin" getter="get_extra_cull_margin" brief=""> + <member name="extra_cull_margin" type="float" setter="set_extra_cull_margin" getter="get_extra_cull_margin"> </member> - <member name="lod_max_distance" type="float" setter="set_lod_max_distance" getter="get_lod_max_distance" brief=""> + <member name="lod_max_distance" type="float" setter="set_lod_max_distance" getter="get_lod_max_distance"> </member> - <member name="lod_max_hysteresis" type="float" setter="set_lod_max_hysteresis" getter="get_lod_max_hysteresis" brief=""> + <member name="lod_max_hysteresis" type="float" setter="set_lod_max_hysteresis" getter="get_lod_max_hysteresis"> </member> - <member name="lod_min_distance" type="float" setter="set_lod_min_distance" getter="get_lod_min_distance" brief=""> + <member name="lod_min_distance" type="float" setter="set_lod_min_distance" getter="get_lod_min_distance"> </member> - <member name="lod_min_hysteresis" type="float" setter="set_lod_min_hysteresis" getter="get_lod_min_hysteresis" brief=""> + <member name="lod_min_hysteresis" type="float" setter="set_lod_min_hysteresis" getter="get_lod_min_hysteresis"> </member> - <member name="material_override" type="Material" setter="set_material_override" getter="get_material_override" brief=""> + <member name="material_override" type="Material" setter="set_material_override" getter="get_material_override"> </member> - <member name="use_in_baked_light" type="bool" setter="set_flag" getter="get_flag" brief=""> + <member name="use_in_baked_light" type="bool" setter="set_flag" getter="get_flag"> </member> </members> <constants> - <constant name="FLAG_MAX" value="1" enum=""> + <constant name="SHADOW_CASTING_SETTING_OFF" value="0"> </constant> - <constant name="SHADOW_CASTING_SETTING_OFF" value="0" enum=""> + <constant name="SHADOW_CASTING_SETTING_ON" value="1"> </constant> - <constant name="SHADOW_CASTING_SETTING_ON" value="1" enum=""> + <constant name="SHADOW_CASTING_SETTING_DOUBLE_SIDED" value="2"> </constant> - <constant name="SHADOW_CASTING_SETTING_DOUBLE_SIDED" value="2" enum=""> + <constant name="SHADOW_CASTING_SETTING_SHADOWS_ONLY" value="3"> </constant> - <constant name="SHADOW_CASTING_SETTING_SHADOWS_ONLY" value="3" enum=""> + <constant name="FLAG_USE_BAKED_LIGHT" value="0"> + </constant> + <constant name="FLAG_MAX" value="1"> </constant> </constants> </class> diff --git a/doc/classes/Gradient.xml b/doc/classes/Gradient.xml index 73beee38cd..f97908b0a2 100644 --- a/doc/classes/Gradient.xml +++ b/doc/classes/Gradient.xml @@ -121,9 +121,9 @@ </method> </methods> <members> - <member name="colors" type="PoolColorArray" setter="set_colors" getter="get_colors" brief=""> + <member name="colors" type="PoolColorArray" setter="set_colors" getter="get_colors"> </member> - <member name="offsets" type="PoolRealArray" setter="set_offsets" getter="get_offsets" brief=""> + <member name="offsets" type="PoolRealArray" setter="set_offsets" getter="get_offsets"> </member> </members> <constants> diff --git a/doc/classes/GradientTexture.xml b/doc/classes/GradientTexture.xml index c32990114b..eab8ea77af 100644 --- a/doc/classes/GradientTexture.xml +++ b/doc/classes/GradientTexture.xml @@ -35,10 +35,10 @@ </method> </methods> <members> - <member name="gradient" type="Gradient" setter="set_gradient" getter="get_gradient" brief=""> + <member name="gradient" type="Gradient" setter="set_gradient" getter="get_gradient"> The [Gradient] that will be used to fill the texture. </member> - <member name="width" type="int" setter="set_width" getter="get_width" brief=""> + <member name="width" type="int" setter="set_width" getter="get_width"> The number of color samples that will be obtained from the [Gradient]. </member> </members> diff --git a/doc/classes/GraphNode.xml b/doc/classes/GraphNode.xml index f6a12497bc..de1d9c1194 100644 --- a/doc/classes/GraphNode.xml +++ b/doc/classes/GraphNode.xml @@ -279,11 +279,11 @@ </method> </methods> <members> - <member name="resizable" type="bool" setter="set_resizable" getter="is_resizable" brief=""> + <member name="resizable" type="bool" setter="set_resizable" getter="is_resizable"> </member> - <member name="show_close" type="bool" setter="set_show_close_button" getter="is_close_button_visible" brief=""> + <member name="show_close" type="bool" setter="set_show_close_button" getter="is_close_button_visible"> </member> - <member name="title" type="String" setter="set_title" getter="get_title" brief=""> + <member name="title" type="String" setter="set_title" getter="get_title"> </member> </members> <signals> diff --git a/doc/classes/GridContainer.xml b/doc/classes/GridContainer.xml index 6d272e8164..ca7b868cd8 100644 --- a/doc/classes/GridContainer.xml +++ b/doc/classes/GridContainer.xml @@ -29,7 +29,7 @@ </method> </methods> <members> - <member name="columns" type="int" setter="set_columns" getter="get_columns" brief=""> + <member name="columns" type="int" setter="set_columns" getter="get_columns"> </member> </members> <constants> diff --git a/doc/classes/GrooveJoint2D.xml b/doc/classes/GrooveJoint2D.xml index 9afee7ee2b..3db2d9aee9 100644 --- a/doc/classes/GrooveJoint2D.xml +++ b/doc/classes/GrooveJoint2D.xml @@ -45,9 +45,9 @@ </method> </methods> <members> - <member name="initial_offset" type="float" setter="set_initial_offset" getter="get_initial_offset" brief=""> + <member name="initial_offset" type="float" setter="set_initial_offset" getter="get_initial_offset"> </member> - <member name="length" type="float" setter="set_length" getter="get_length" brief=""> + <member name="length" type="float" setter="set_length" getter="get_length"> </member> </members> <constants> diff --git a/doc/classes/HTTPRequest.xml b/doc/classes/HTTPRequest.xml index 6aa799b3f9..c2839890cf 100644 --- a/doc/classes/HTTPRequest.xml +++ b/doc/classes/HTTPRequest.xml @@ -122,11 +122,11 @@ </method> </methods> <members> - <member name="body_size_limit" type="int" setter="set_body_size_limit" getter="get_body_size_limit" brief=""> + <member name="body_size_limit" type="int" setter="set_body_size_limit" getter="get_body_size_limit"> </member> - <member name="max_redirects" type="int" setter="set_max_redirects" getter="get_max_redirects" brief=""> + <member name="max_redirects" type="int" setter="set_max_redirects" getter="get_max_redirects"> </member> - <member name="use_threads" type="bool" setter="set_use_threads" getter="is_using_threads" brief=""> + <member name="use_threads" type="bool" setter="set_use_threads" getter="is_using_threads"> </member> </members> <signals> diff --git a/doc/classes/HingeJoint.xml b/doc/classes/HingeJoint.xml index fe4b2fd795..ae3693c3a4 100644 --- a/doc/classes/HingeJoint.xml +++ b/doc/classes/HingeJoint.xml @@ -47,25 +47,25 @@ </method> </methods> <members> - <member name="angular_limit/bias" type="float" setter="set_param" getter="get_param" brief=""> + <member name="angular_limit/bias" type="float" setter="set_param" getter="get_param"> </member> - <member name="angular_limit/enable" type="bool" setter="set_flag" getter="get_flag" brief=""> + <member name="angular_limit/enable" type="bool" setter="set_flag" getter="get_flag"> </member> - <member name="angular_limit/lower" type="float" setter="_set_lower_limit" getter="_get_lower_limit" brief=""> + <member name="angular_limit/lower" type="float" setter="_set_lower_limit" getter="_get_lower_limit"> </member> - <member name="angular_limit/relaxation" type="float" setter="set_param" getter="get_param" brief=""> + <member name="angular_limit/relaxation" type="float" setter="set_param" getter="get_param"> </member> - <member name="angular_limit/softness" type="float" setter="set_param" getter="get_param" brief=""> + <member name="angular_limit/softness" type="float" setter="set_param" getter="get_param"> </member> - <member name="angular_limit/upper" type="float" setter="_set_upper_limit" getter="_get_upper_limit" brief=""> + <member name="angular_limit/upper" type="float" setter="_set_upper_limit" getter="_get_upper_limit"> </member> - <member name="motor/enable" type="bool" setter="set_flag" getter="get_flag" brief=""> + <member name="motor/enable" type="bool" setter="set_flag" getter="get_flag"> </member> - <member name="motor/max_impulse" type="float" setter="set_param" getter="get_param" brief=""> + <member name="motor/max_impulse" type="float" setter="set_param" getter="get_param"> </member> - <member name="motor/target_velocity" type="float" setter="set_param" getter="get_param" brief=""> + <member name="motor/target_velocity" type="float" setter="set_param" getter="get_param"> </member> - <member name="params/bias" type="float" setter="set_param" getter="get_param" brief=""> + <member name="params/bias" type="float" setter="set_param" getter="get_param"> </member> </members> <constants> diff --git a/doc/classes/Image.xml b/doc/classes/Image.xml index 985345df46..f4ea9d00ce 100644 --- a/doc/classes/Image.xml +++ b/doc/classes/Image.xml @@ -373,7 +373,7 @@ </method> </methods> <members> - <member name="data" type="Dictionary" setter="_set_data" getter="_get_data" brief=""> + <member name="data" type="Dictionary" setter="_set_data" getter="_get_data"> </member> </members> <constants> diff --git a/doc/classes/InputEvent.xml b/doc/classes/InputEvent.xml index 1bfbacd480..392ee25ad6 100644 --- a/doc/classes/InputEvent.xml +++ b/doc/classes/InputEvent.xml @@ -123,7 +123,7 @@ </method> </methods> <members> - <member name="device" type="int" setter="set_device" getter="get_device" brief=""> + <member name="device" type="int" setter="set_device" getter="get_device"> </member> </members> <constants> diff --git a/doc/classes/InputEventAction.xml b/doc/classes/InputEventAction.xml index a93c3683b2..2617ea4dfa 100644 --- a/doc/classes/InputEventAction.xml +++ b/doc/classes/InputEventAction.xml @@ -34,9 +34,9 @@ </method> </methods> <members> - <member name="action" type="String" setter="set_action" getter="get_action" brief=""> + <member name="action" type="String" setter="set_action" getter="get_action"> </member> - <member name="pressed" type="bool" setter="set_pressed" getter="is_pressed" brief=""> + <member name="pressed" type="bool" setter="set_pressed" getter="is_pressed"> </member> </members> <constants> diff --git a/doc/classes/InputEventJoypadButton.xml b/doc/classes/InputEventJoypadButton.xml index 72c34fecb8..2784b06442 100644 --- a/doc/classes/InputEventJoypadButton.xml +++ b/doc/classes/InputEventJoypadButton.xml @@ -48,13 +48,13 @@ </method> </methods> <members> - <member name="button_index" type="int" setter="set_button_index" getter="get_button_index" brief=""> + <member name="button_index" type="int" setter="set_button_index" getter="get_button_index"> Joypad button identifier, one of the JOY_BUTTON_* constants in [@Global Scope]. </member> - <member name="pressed" type="bool" setter="set_pressed" getter="is_pressed" brief=""> + <member name="pressed" type="bool" setter="set_pressed" getter="is_pressed"> Pressed state of the joypad button. </member> - <member name="pressure" type="float" setter="set_pressure" getter="get_pressure" brief=""> + <member name="pressure" type="float" setter="set_pressure" getter="get_pressure"> Intensity of the button pressure, ranges from 0 to 1.0. </member> </members> diff --git a/doc/classes/InputEventJoypadMotion.xml b/doc/classes/InputEventJoypadMotion.xml index 33cdac5154..8a26007fc1 100644 --- a/doc/classes/InputEventJoypadMotion.xml +++ b/doc/classes/InputEventJoypadMotion.xml @@ -40,10 +40,10 @@ </method> </methods> <members> - <member name="axis" type="int" setter="set_axis" getter="get_axis" brief=""> + <member name="axis" type="int" setter="set_axis" getter="get_axis"> Joypad axis identifier, one of the JOY_AXIS_* constants in [@Global Scope]. </member> - <member name="axis_value" type="float" setter="set_axis_value" getter="get_axis_value" brief=""> + <member name="axis_value" type="float" setter="set_axis_value" getter="get_axis_value"> Position of the axis, ranging from -1.0 to 1.0. A value of 0 means that the axis is in its neutral position. </member> </members> diff --git a/doc/classes/InputEventKey.xml b/doc/classes/InputEventKey.xml index e76447d521..151e19d25d 100644 --- a/doc/classes/InputEventKey.xml +++ b/doc/classes/InputEventKey.xml @@ -62,16 +62,16 @@ </method> </methods> <members> - <member name="echo" type="bool" setter="set_echo" getter="is_echo" brief=""> + <member name="echo" type="bool" setter="set_echo" getter="is_echo"> Echo state of the key, i.e. whether it's a repeat event or not. </member> - <member name="pressed" type="bool" setter="set_pressed" getter="is_pressed" brief=""> + <member name="pressed" type="bool" setter="set_pressed" getter="is_pressed"> Pressed state of the key. </member> - <member name="scancode" type="int" setter="set_scancode" getter="get_scancode" brief=""> + <member name="scancode" type="int" setter="set_scancode" getter="get_scancode"> Scancode of the key, one of the KEY_* constants in [@Global Scope]. </member> - <member name="unicode" type="int" setter="set_unicode" getter="get_unicode" brief=""> + <member name="unicode" type="int" setter="set_unicode" getter="get_unicode"> Unicode identifier of the key (when relevant). </member> </members> diff --git a/doc/classes/InputEventMouse.xml b/doc/classes/InputEventMouse.xml index 15412b15e0..57f0acbf30 100644 --- a/doc/classes/InputEventMouse.xml +++ b/doc/classes/InputEventMouse.xml @@ -54,13 +54,13 @@ </method> </methods> <members> - <member name="button_mask" type="int" setter="set_button_mask" getter="get_button_mask" brief=""> + <member name="button_mask" type="int" setter="set_button_mask" getter="get_button_mask"> Mouse button mask identifier, one of or a bitwise combination of the BUTTON_MASK_* constants in [@Global Scope]. </member> - <member name="global_position" type="Vector2" setter="set_global_position" getter="get_global_position" brief=""> + <member name="global_position" type="Vector2" setter="set_global_position" getter="get_global_position"> Global position of the mouse click. </member> - <member name="position" type="Vector2" setter="set_position" getter="get_position" brief=""> + <member name="position" type="Vector2" setter="set_position" getter="get_position"> Local position of the mouse click. </member> </members> diff --git a/doc/classes/InputEventMouseButton.xml b/doc/classes/InputEventMouseButton.xml index d33a94d6e0..63e31eb61c 100644 --- a/doc/classes/InputEventMouseButton.xml +++ b/doc/classes/InputEventMouseButton.xml @@ -62,15 +62,15 @@ </method> </methods> <members> - <member name="button_index" type="int" setter="set_button_index" getter="get_button_index" brief=""> + <member name="button_index" type="int" setter="set_button_index" getter="get_button_index"> Mouse button identifier, one of the BUTTON_* or BUTTON_WHEEL_* constants in [@Global Scope]. </member> - <member name="doubleclick" type="bool" setter="set_doubleclick" getter="is_doubleclick" brief=""> + <member name="doubleclick" type="bool" setter="set_doubleclick" getter="is_doubleclick"> Whether the event is a double-click. </member> - <member name="factor" type="float" setter="set_factor" getter="get_factor" brief=""> + <member name="factor" type="float" setter="set_factor" getter="get_factor"> </member> - <member name="pressed" type="bool" setter="set_pressed" getter="is_pressed" brief=""> + <member name="pressed" type="bool" setter="set_pressed" getter="is_pressed"> Pressed state of the mouse button. </member> </members> diff --git a/doc/classes/InputEventMouseMotion.xml b/doc/classes/InputEventMouseMotion.xml index 85c68b6bb5..59fe8d2e58 100644 --- a/doc/classes/InputEventMouseMotion.xml +++ b/doc/classes/InputEventMouseMotion.xml @@ -40,10 +40,10 @@ </method> </methods> <members> - <member name="relative" type="Vector2" setter="set_relative" getter="get_relative" brief=""> + <member name="relative" type="Vector2" setter="set_relative" getter="get_relative"> Position of the mouse pointer relative to the previous mouse position. </member> - <member name="speed" type="Vector2" setter="set_speed" getter="get_speed" brief=""> + <member name="speed" type="Vector2" setter="set_speed" getter="get_speed"> Speed of the mouse pointer. </member> </members> diff --git a/doc/classes/InputEventScreenDrag.xml b/doc/classes/InputEventScreenDrag.xml index 401e5cc027..0b0ecc17bc 100644 --- a/doc/classes/InputEventScreenDrag.xml +++ b/doc/classes/InputEventScreenDrag.xml @@ -68,16 +68,16 @@ </method> </methods> <members> - <member name="index" type="int" setter="set_index" getter="get_index" brief=""> + <member name="index" type="int" setter="set_index" getter="get_index"> Drag event index in the case of a multi-drag event. </member> - <member name="position" type="Vector2" setter="set_position" getter="get_position" brief=""> + <member name="position" type="Vector2" setter="set_position" getter="get_position"> Position of the drag event. </member> - <member name="relative" type="Vector2" setter="set_relative" getter="get_relative" brief=""> + <member name="relative" type="Vector2" setter="set_relative" getter="get_relative"> Position of the drag event relative to its start position. </member> - <member name="speed" type="Vector2" setter="set_speed" getter="get_speed" brief=""> + <member name="speed" type="Vector2" setter="set_speed" getter="get_speed"> Speed of the drag event. </member> </members> diff --git a/doc/classes/InputEventScreenTouch.xml b/doc/classes/InputEventScreenTouch.xml index c8e11e05bf..97c3537364 100644 --- a/doc/classes/InputEventScreenTouch.xml +++ b/doc/classes/InputEventScreenTouch.xml @@ -48,13 +48,13 @@ </method> </methods> <members> - <member name="index" type="int" setter="set_index" getter="get_index" brief=""> + <member name="index" type="int" setter="set_index" getter="get_index"> Touch event index in the case of a multi-touch event. </member> - <member name="position" type="Vector2" setter="set_position" getter="get_position" brief=""> + <member name="position" type="Vector2" setter="set_position" getter="get_position"> Position of the touch event. </member> - <member name="pressed" type="bool" setter="set_pressed" getter="is_pressed" brief=""> + <member name="pressed" type="bool" setter="set_pressed" getter="is_pressed"> Pressed state of the touch event. </member> </members> diff --git a/doc/classes/InputEventWithModifiers.xml b/doc/classes/InputEventWithModifiers.xml index 65b6441a82..7bbdf0a441 100644 --- a/doc/classes/InputEventWithModifiers.xml +++ b/doc/classes/InputEventWithModifiers.xml @@ -82,19 +82,19 @@ </method> </methods> <members> - <member name="alt" type="bool" setter="set_alt" getter="get_alt" brief=""> + <member name="alt" type="bool" setter="set_alt" getter="get_alt"> State of the Alt modifier. </member> - <member name="command" type="bool" setter="set_command" getter="get_command" brief=""> + <member name="command" type="bool" setter="set_command" getter="get_command"> State of the Command modifier. </member> - <member name="control" type="bool" setter="set_control" getter="get_control" brief=""> + <member name="control" type="bool" setter="set_control" getter="get_control"> State of the Ctrl modifier. </member> - <member name="meta" type="bool" setter="set_metakey" getter="get_metakey" brief=""> + <member name="meta" type="bool" setter="set_metakey" getter="get_metakey"> State of the Meta modifier. </member> - <member name="shift" type="bool" setter="set_shift" getter="get_shift" brief=""> + <member name="shift" type="bool" setter="set_shift" getter="get_shift"> State of the Shift modifier. </member> </members> diff --git a/doc/classes/InterpolatedCamera.xml b/doc/classes/InterpolatedCamera.xml index a2f6ba01d3..5e5ce59a8b 100644 --- a/doc/classes/InterpolatedCamera.xml +++ b/doc/classes/InterpolatedCamera.xml @@ -61,11 +61,11 @@ </method> </methods> <members> - <member name="enabled" type="bool" setter="set_interpolation_enabled" getter="is_interpolation_enabled" brief=""> + <member name="enabled" type="bool" setter="set_interpolation_enabled" getter="is_interpolation_enabled"> </member> - <member name="speed" type="float" setter="set_speed" getter="get_speed" brief=""> + <member name="speed" type="float" setter="set_speed" getter="get_speed"> </member> - <member name="target" type="NodePath" setter="set_target_path" getter="get_target_path" brief=""> + <member name="target" type="NodePath" setter="set_target_path" getter="get_target_path"> </member> </members> <constants> diff --git a/doc/classes/ItemList.xml b/doc/classes/ItemList.xml index 2ec3f71072..3423b8fb9c 100644 --- a/doc/classes/ItemList.xml +++ b/doc/classes/ItemList.xml @@ -458,25 +458,25 @@ </method> </methods> <members> - <member name="allow_rmb_select" type="bool" setter="set_allow_rmb_select" getter="get_allow_rmb_select" brief=""> + <member name="allow_rmb_select" type="bool" setter="set_allow_rmb_select" getter="get_allow_rmb_select"> </member> - <member name="auto_height" type="bool" setter="set_auto_height" getter="has_auto_height" brief=""> + <member name="auto_height" type="bool" setter="set_auto_height" getter="has_auto_height"> </member> - <member name="fixed_column_width" type="int" setter="set_fixed_column_width" getter="get_fixed_column_width" brief=""> + <member name="fixed_column_width" type="int" setter="set_fixed_column_width" getter="get_fixed_column_width"> </member> - <member name="icon_mode" type="int" setter="set_icon_mode" getter="get_icon_mode" brief="" enum="ItemList.IconMode"> + <member name="icon_mode" type="int" setter="set_icon_mode" getter="get_icon_mode" enum="ItemList.IconMode"> </member> - <member name="icon_scale" type="float" setter="set_icon_scale" getter="get_icon_scale" brief=""> + <member name="icon_scale" type="float" setter="set_icon_scale" getter="get_icon_scale"> </member> - <member name="items" type="Array" setter="_set_items" getter="_get_items" brief=""> + <member name="items" type="Array" setter="_set_items" getter="_get_items"> </member> - <member name="max_columns" type="int" setter="set_max_columns" getter="get_max_columns" brief=""> + <member name="max_columns" type="int" setter="set_max_columns" getter="get_max_columns"> </member> - <member name="max_text_lines" type="int" setter="set_max_text_lines" getter="get_max_text_lines" brief=""> + <member name="max_text_lines" type="int" setter="set_max_text_lines" getter="get_max_text_lines"> </member> - <member name="same_column_width" type="bool" setter="set_same_column_width" getter="is_same_column_width" brief=""> + <member name="same_column_width" type="bool" setter="set_same_column_width" getter="is_same_column_width"> </member> - <member name="select_mode" type="int" setter="set_select_mode" getter="get_select_mode" brief="" enum="ItemList.SelectMode"> + <member name="select_mode" type="int" setter="set_select_mode" getter="get_select_mode" enum="ItemList.SelectMode"> </member> </members> <signals> diff --git a/doc/classes/Joint.xml b/doc/classes/Joint.xml index 089df79043..2e7d24aac1 100644 --- a/doc/classes/Joint.xml +++ b/doc/classes/Joint.xml @@ -67,13 +67,13 @@ </method> </methods> <members> - <member name="collision/exclude_nodes" type="bool" setter="set_exclude_nodes_from_collision" getter="get_exclude_nodes_from_collision" brief=""> + <member name="collision/exclude_nodes" type="bool" setter="set_exclude_nodes_from_collision" getter="get_exclude_nodes_from_collision"> </member> - <member name="nodes/node_a" type="NodePath" setter="set_node_a" getter="get_node_a" brief=""> + <member name="nodes/node_a" type="NodePath" setter="set_node_a" getter="get_node_a"> </member> - <member name="nodes/node_b" type="NodePath" setter="set_node_b" getter="get_node_b" brief=""> + <member name="nodes/node_b" type="NodePath" setter="set_node_b" getter="get_node_b"> </member> - <member name="solver/priority" type="int" setter="set_solver_priority" getter="get_solver_priority" brief=""> + <member name="solver/priority" type="int" setter="set_solver_priority" getter="get_solver_priority"> </member> </members> <constants> diff --git a/doc/classes/Joint2D.xml b/doc/classes/Joint2D.xml index cf685d498f..e6c2f6d157 100644 --- a/doc/classes/Joint2D.xml +++ b/doc/classes/Joint2D.xml @@ -73,13 +73,13 @@ </method> </methods> <members> - <member name="bias" type="float" setter="set_bias" getter="get_bias" brief=""> + <member name="bias" type="float" setter="set_bias" getter="get_bias"> </member> - <member name="disable_collision" type="bool" setter="set_exclude_nodes_from_collision" getter="get_exclude_nodes_from_collision" brief=""> + <member name="disable_collision" type="bool" setter="set_exclude_nodes_from_collision" getter="get_exclude_nodes_from_collision"> </member> - <member name="node_a" type="NodePath" setter="set_node_a" getter="get_node_a" brief=""> + <member name="node_a" type="NodePath" setter="set_node_a" getter="get_node_a"> </member> - <member name="node_b" type="NodePath" setter="set_node_b" getter="get_node_b" brief=""> + <member name="node_b" type="NodePath" setter="set_node_b" getter="get_node_b"> </member> </members> <constants> diff --git a/doc/classes/KinematicBody.xml b/doc/classes/KinematicBody.xml index 74354bdd15..8f242c5187 100644 --- a/doc/classes/KinematicBody.xml +++ b/doc/classes/KinematicBody.xml @@ -101,7 +101,7 @@ </method> </methods> <members> - <member name="collision/safe_margin" type="float" setter="set_safe_margin" getter="get_safe_margin" brief=""> + <member name="collision/safe_margin" type="float" setter="set_safe_margin" getter="get_safe_margin"> </member> </members> <constants> diff --git a/doc/classes/KinematicBody2D.xml b/doc/classes/KinematicBody2D.xml index 6a4e9bbc5a..dddae2c0fc 100644 --- a/doc/classes/KinematicBody2D.xml +++ b/doc/classes/KinematicBody2D.xml @@ -13,109 +13,28 @@ <demos> </demos> <methods> - <method name="get_collision_collider" qualifiers="const"> - <return type="Object"> - </return> - <argument index="0" name="collision" type="int"> - </argument> - <description> - </description> - </method> - <method name="get_collision_collider_id" qualifiers="const"> - <return type="int"> - </return> - <argument index="0" name="collision" type="int"> - </argument> - <description> - </description> - </method> - <method name="get_collision_collider_metadata" qualifiers="const"> - <return type="Variant"> - </return> - <argument index="0" name="collision" type="int"> - </argument> - <description> - </description> - </method> - <method name="get_collision_collider_shape" qualifiers="const"> - <return type="Object"> - </return> - <argument index="0" name="collision" type="int"> - </argument> - <description> - </description> - </method> - <method name="get_collision_collider_shape_index" qualifiers="const"> - <return type="int"> - </return> - <argument index="0" name="collision" type="int"> - </argument> - <description> - </description> - </method> - <method name="get_collision_collider_velocity" qualifiers="const"> - <return type="Vector2"> - </return> - <argument index="0" name="collision" type="int"> - </argument> - <description> - Return the velocity of the body that collided with this one. - </description> - </method> - <method name="get_collision_count" qualifiers="const"> - <return type="int"> - </return> - <description> - </description> - </method> - <method name="get_collision_local_shape" qualifiers="const"> - <return type="Object"> - </return> - <argument index="0" name="collision" type="int"> - </argument> - <description> - </description> - </method> - <method name="get_collision_normal" qualifiers="const"> - <return type="Vector2"> - </return> - <argument index="0" name="collision" type="int"> - </argument> - <description> - </description> - </method> - <method name="get_collision_position" qualifiers="const"> + <method name="get_floor_velocity" qualifiers="const"> <return type="Vector2"> </return> - <argument index="0" name="collision" type="int"> - </argument> <description> </description> </method> - <method name="get_collision_remainder" qualifiers="const"> - <return type="Vector2"> + <method name="get_safe_margin" qualifiers="const"> + <return type="float"> </return> - <argument index="0" name="collision" type="int"> - </argument> <description> </description> </method> - <method name="get_collision_travel" qualifiers="const"> - <return type="Vector2"> + <method name="get_slide_collision"> + <return type="KinematicCollision2D"> </return> - <argument index="0" name="collision" type="int"> + <argument index="0" name="slide_idx" type="int"> </argument> <description> </description> </method> - <method name="get_floor_velocity" qualifiers="const"> - <return type="Vector2"> - </return> - <description> - </description> - </method> - <method name="get_safe_margin" qualifiers="const"> - <return type="float"> + <method name="get_slide_count" qualifiers="const"> + <return type="int"> </return> <description> </description> @@ -138,22 +57,13 @@ <description> </description> </method> - <method name="move"> - <return type="Dictionary"> + <method name="move_and_collide"> + <return type="KinematicCollision2D"> </return> <argument index="0" name="rel_vec" type="Vector2"> </argument> <description> - Move the body in the given direction, stopping if there is an obstacle. If as a result of a movement there will be any collision then informations about this collision will be in returned dictionary. Dictionary will contains those keys: - - "position" - collision position - - "normal" - collision normal - - "local_shape" - id of this kinematic body shape that took part in a collision - - "travel" - traveled movement before being stopped - - "remainder" - remaining movement before being stopped - - "collider_id" - id of the collider, it can be used when dealing with [Physics2DServer] - - "collider" - colliding body - - "collider_shape_index" - index of the colliding shape, inside collider body "collider_metadata" - If the body did not intersect anything, then an empty dictionary (dir.empty()==true) is returned instead. Please note that this method is less user friendly than [method move_and_slide]. If you don't want to program each edge case manually, then it's recommended to use [method move_and_slide] instead. + Moves the body along the given vector. The body will stop if it collides. Returns a [KinematicCollision2D], which contains information about the colliding body. </description> </method> <method name="move_and_slide"> @@ -188,12 +98,12 @@ <argument index="1" name="rel_vec" type="Vector2"> </argument> <description> - Return true if there would be a collision if the body moved from the given point in the given direction. + Returns true if there would be a collision if the body moved from the given point in the given direction. </description> </method> </methods> <members> - <member name="collision/safe_margin" type="float" setter="set_safe_margin" getter="get_safe_margin" brief=""> + <member name="collision/safe_margin" type="float" setter="set_safe_margin" getter="get_safe_margin"> </member> </members> <constants> diff --git a/doc/classes/KinematicCollision.xml b/doc/classes/KinematicCollision.xml index 4c0a40ecdf..5e5b125654 100644 --- a/doc/classes/KinematicCollision.xml +++ b/doc/classes/KinematicCollision.xml @@ -77,27 +77,27 @@ </method> </methods> <members> - <member name="collider" type="Object" setter="" getter="get_collider" brief=""> + <member name="collider" type="Object" setter="" getter="get_collider"> </member> - <member name="collider_id" type="int" setter="" getter="get_collider_id" brief=""> + <member name="collider_id" type="int" setter="" getter="get_collider_id"> </member> - <member name="collider_metadata" type="Variant" setter="" getter="get_collider_metadata" brief=""> + <member name="collider_metadata" type="Variant" setter="" getter="get_collider_metadata"> </member> - <member name="collider_shape" type="Object" setter="" getter="get_collider_shape" brief=""> + <member name="collider_shape" type="Object" setter="" getter="get_collider_shape"> </member> - <member name="collider_shape_index" type="int" setter="" getter="get_collider_shape_index" brief=""> + <member name="collider_shape_index" type="int" setter="" getter="get_collider_shape_index"> </member> - <member name="collider_velocity" type="Vector3" setter="" getter="get_collider_velocity" brief=""> + <member name="collider_velocity" type="Vector3" setter="" getter="get_collider_velocity"> </member> - <member name="local_shape" type="Object" setter="" getter="get_local_shape" brief=""> + <member name="local_shape" type="Object" setter="" getter="get_local_shape"> </member> - <member name="normal" type="Vector3" setter="" getter="get_normal" brief=""> + <member name="normal" type="Vector3" setter="" getter="get_normal"> </member> - <member name="position" type="Vector3" setter="" getter="get_position" brief=""> + <member name="position" type="Vector3" setter="" getter="get_position"> </member> - <member name="remainder" type="Vector3" setter="" getter="get_remainder" brief=""> + <member name="remainder" type="Vector3" setter="" getter="get_remainder"> </member> - <member name="travel" type="Vector3" setter="" getter="get_travel" brief=""> + <member name="travel" type="Vector3" setter="" getter="get_travel"> </member> </members> <constants> diff --git a/doc/classes/KinematicCollision2D.xml b/doc/classes/KinematicCollision2D.xml new file mode 100644 index 0000000000..7a40a39292 --- /dev/null +++ b/doc/classes/KinematicCollision2D.xml @@ -0,0 +1,119 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="KinematicCollision2D" inherits="Reference" category="Core" version="3.0.alpha.custom_build"> + <brief_description> + Collision data for KinematicBody2D collisions. + </brief_description> + <description> + Contains collision data for KinematicBody2D collisions. When a [KinematicBody2D] is moved using [method KinematicBody2D.move_and_collide], it stops if it detects a collision with another body. If a collision is detected, a KinematicCollision2D object is returned. + This object contains information about the collision, including the colliding object, the remaining motion, and the collision position. This information can be used to calculate a collision response. + </description> + <tutorials> + </tutorials> + <demos> + </demos> + <methods> + <method name="get_collider" qualifiers="const"> + <return type="Object"> + </return> + <description> + </description> + </method> + <method name="get_collider_id" qualifiers="const"> + <return type="int"> + </return> + <description> + </description> + </method> + <method name="get_collider_metadata" qualifiers="const"> + <return type="Variant"> + </return> + <description> + </description> + </method> + <method name="get_collider_shape" qualifiers="const"> + <return type="Object"> + </return> + <description> + </description> + </method> + <method name="get_collider_shape_index" qualifiers="const"> + <return type="int"> + </return> + <description> + </description> + </method> + <method name="get_collider_velocity" qualifiers="const"> + <return type="Vector2"> + </return> + <description> + </description> + </method> + <method name="get_local_shape" qualifiers="const"> + <return type="Object"> + </return> + <description> + </description> + </method> + <method name="get_normal" qualifiers="const"> + <return type="Vector2"> + </return> + <description> + </description> + </method> + <method name="get_position" qualifiers="const"> + <return type="Vector2"> + </return> + <description> + </description> + </method> + <method name="get_remainder" qualifiers="const"> + <return type="Vector2"> + </return> + <description> + </description> + </method> + <method name="get_travel" qualifiers="const"> + <return type="Vector2"> + </return> + <description> + </description> + </method> + </methods> + <members> + <member name="collider" type="Object" setter="" getter="get_collider"> + The colliding body. + </member> + <member name="collider_id" type="int" setter="" getter="get_collider_id"> + The colliding body's unique [RID]. + </member> + <member name="collider_metadata" type="Variant" setter="" getter="get_collider_metadata"> + The colliding body's metadata. See [Object]. + </member> + <member name="collider_shape" type="Object" setter="" getter="get_collider_shape"> + The colliding body's shape. + </member> + <member name="collider_shape_index" type="int" setter="" getter="get_collider_shape_index"> + The colliding shape's index. See [CollisionObject2D]. + </member> + <member name="collider_velocity" type="Vector2" setter="" getter="get_collider_velocity"> + The colliding object's velocity. + </member> + <member name="local_shape" type="Object" setter="" getter="get_local_shape"> + The moving object's colliding shape. + </member> + <member name="normal" type="Vector2" setter="" getter="get_normal"> + The colliding body's shape's normal at the point of collision. + </member> + <member name="position" type="Vector2" setter="" getter="get_position"> + The point of collision. + </member> + <member name="remainder" type="Vector2" setter="" getter="get_remainder"> + The moving object's remaining movement vector. + </member> + <member name="travel" type="Vector2" setter="" getter="get_travel"> + The distance the moving object traveled before collision. + </member> + </members> + <constants> + </constants> +</class> diff --git a/doc/classes/Label.xml b/doc/classes/Label.xml index afcca416d3..8c5e69b407 100644 --- a/doc/classes/Label.xml +++ b/doc/classes/Label.xml @@ -1,10 +1,10 @@ <?xml version="1.0" encoding="UTF-8" ?> <class name="Label" inherits="Control" category="Core" version="3.0.alpha.custom_build"> <brief_description> - Control that displays formatted text. + Displays plain text in a line or wrapped inside a rectangle. For formatted text, use [RichTextLabel]. </brief_description> <description> - Label is a control that displays formatted text, optionally autowrapping it to the [Control] area. It inherits from range to be able to scroll wrapped text vertically. + Label displays plain text on the screen. It gives you control over the horizontal and vertical alignment, and can wrap the text inside the node's bounding rectangle. It doesn't support bold, italics or other formatting. For that, use [RichTextLabel] instead. </description> <tutorials> </tutorials> @@ -22,14 +22,14 @@ <return type="int"> </return> <description> - Return the amount of lines. + Returns the amount of lines of text the Label has. </description> </method> <method name="get_line_height" qualifiers="const"> <return type="int"> </return> <description> - Return the height of a line. + Returns the font size in pixels. </description> </method> <method name="get_lines_skipped" qualifiers="const"> @@ -98,14 +98,14 @@ <return type="bool"> </return> <description> - Return true if text would be cut off if it is too wide. + Return [code]true[/code] if text would be cut off if it is too wide. </description> </method> <method name="is_uppercase" qualifiers="const"> <return type="bool"> </return> <description> - Return true if text is displayed in all capitals. + Return [code]true[/code] if text is displayed in all capitals. </description> </method> <method name="set_align"> @@ -200,23 +200,32 @@ </method> </methods> <members> - <member name="align" type="int" setter="set_align" getter="get_align" brief="" enum="Label.Align"> + <member name="align" type="int" setter="set_align" getter="get_align" enum="Label.Align"> + Controls the text's horizontal align. Supports left, center, right, and fill, or justify. Set it to one of the [code]ALIGN_*[/code] constants. </member> - <member name="autowrap" type="bool" setter="set_autowrap" getter="has_autowrap" brief=""> + <member name="autowrap" type="bool" setter="set_autowrap" getter="has_autowrap"> + If [code]true[/code], wraps the text inside the node's bounding rectangle. If you resize the node, it will change its height automatically to show all the text. Default: false. </member> - <member name="clip_text" type="bool" setter="set_clip_text" getter="is_clipping_text" brief=""> + <member name="clip_text" type="bool" setter="set_clip_text" getter="is_clipping_text"> + If [code]true[/code], the Label only shows the text that fits inside its bounding rectangle. It also lets you scale the node down freely. </member> - <member name="lines_skipped" type="int" setter="set_lines_skipped" getter="get_lines_skipped" brief=""> + <member name="lines_skipped" type="int" setter="set_lines_skipped" getter="get_lines_skipped"> + The node ignores the first [code]lines_skipped[/code] lines before it starts to display text. </member> - <member name="max_lines_visible" type="int" setter="set_max_lines_visible" getter="get_max_lines_visible" brief=""> + <member name="max_lines_visible" type="int" setter="set_max_lines_visible" getter="get_max_lines_visible"> + Limits the lines of text the node shows on screen. </member> - <member name="percent_visible" type="float" setter="set_percent_visible" getter="get_percent_visible" brief=""> + <member name="percent_visible" type="float" setter="set_percent_visible" getter="get_percent_visible"> + Limits the count of visible characters. If you set [code]percent_visible[/code] to 50, only up to half of the text's characters will display on screen. Useful to animate the text in a dialog box. </member> - <member name="text" type="String" setter="set_text" getter="get_text" brief=""> + <member name="text" type="String" setter="set_text" getter="get_text"> + The text to display on screen. </member> - <member name="uppercase" type="bool" setter="set_uppercase" getter="is_uppercase" brief=""> + <member name="uppercase" type="bool" setter="set_uppercase" getter="is_uppercase"> + If [code]true[/code], all the text displays as UPPERCASE. </member> - <member name="valign" type="int" setter="set_valign" getter="get_valign" brief="" enum="Label.VAlign"> + <member name="valign" type="int" setter="set_valign" getter="get_valign" enum="Label.VAlign"> + Controls the text's vertical align. Supports top, center, bottom, and fill. Set it to one of the [code]VALIGN_*[/code] constants. </member> </members> <constants> diff --git a/doc/classes/LargeTexture.xml b/doc/classes/LargeTexture.xml index 900020baa0..e4cabdc556 100644 --- a/doc/classes/LargeTexture.xml +++ b/doc/classes/LargeTexture.xml @@ -88,7 +88,7 @@ </method> </methods> <members> - <member name="_data" type="Array" setter="_set_data" getter="_get_data" brief=""> + <member name="_data" type="Array" setter="_set_data" getter="_get_data"> </member> </members> <constants> diff --git a/doc/classes/Light.xml b/doc/classes/Light.xml index 961b0796ce..11eee135cb 100644 --- a/doc/classes/Light.xml +++ b/doc/classes/Light.xml @@ -129,27 +129,27 @@ </method> </methods> <members> - <member name="editor_only" type="bool" setter="set_editor_only" getter="is_editor_only" brief=""> + <member name="editor_only" type="bool" setter="set_editor_only" getter="is_editor_only"> </member> - <member name="light_color" type="Color" setter="set_color" getter="get_color" brief=""> + <member name="light_color" type="Color" setter="set_color" getter="get_color"> </member> - <member name="light_cull_mask" type="int" setter="set_cull_mask" getter="get_cull_mask" brief=""> + <member name="light_cull_mask" type="int" setter="set_cull_mask" getter="get_cull_mask"> </member> - <member name="light_energy" type="float" setter="set_param" getter="get_param" brief=""> + <member name="light_energy" type="float" setter="set_param" getter="get_param"> </member> - <member name="light_negative" type="bool" setter="set_negative" getter="is_negative" brief=""> + <member name="light_negative" type="bool" setter="set_negative" getter="is_negative"> </member> - <member name="light_specular" type="float" setter="set_param" getter="get_param" brief=""> + <member name="light_specular" type="float" setter="set_param" getter="get_param"> </member> - <member name="shadow_bias" type="float" setter="set_param" getter="get_param" brief=""> + <member name="shadow_bias" type="float" setter="set_param" getter="get_param"> </member> - <member name="shadow_color" type="Color" setter="set_shadow_color" getter="get_shadow_color" brief=""> + <member name="shadow_color" type="Color" setter="set_shadow_color" getter="get_shadow_color"> </member> - <member name="shadow_contact" type="float" setter="set_param" getter="get_param" brief=""> + <member name="shadow_contact" type="float" setter="set_param" getter="get_param"> </member> - <member name="shadow_enabled" type="bool" setter="set_shadow" getter="has_shadow" brief=""> + <member name="shadow_enabled" type="bool" setter="set_shadow" getter="has_shadow"> </member> - <member name="shadow_reverse_cull_face" type="bool" setter="set_shadow_reverse_cull_face" getter="get_shadow_reverse_cull_face" brief=""> + <member name="shadow_reverse_cull_face" type="bool" setter="set_shadow_reverse_cull_face" getter="get_shadow_reverse_cull_face"> </member> </members> <constants> diff --git a/doc/classes/Light2D.xml b/doc/classes/Light2D.xml index 43c550c280..1386fc53d9 100644 --- a/doc/classes/Light2D.xml +++ b/doc/classes/Light2D.xml @@ -339,47 +339,47 @@ </method> </methods> <members> - <member name="color" type="Color" setter="set_color" getter="get_color" brief=""> + <member name="color" type="Color" setter="set_color" getter="get_color"> </member> - <member name="editor_only" type="bool" setter="set_editor_only" getter="is_editor_only" brief=""> + <member name="editor_only" type="bool" setter="set_editor_only" getter="is_editor_only"> </member> - <member name="enabled" type="bool" setter="set_enabled" getter="is_enabled" brief=""> + <member name="enabled" type="bool" setter="set_enabled" getter="is_enabled"> </member> - <member name="energy" type="float" setter="set_energy" getter="get_energy" brief=""> + <member name="energy" type="float" setter="set_energy" getter="get_energy"> </member> - <member name="mode" type="int" setter="set_mode" getter="get_mode" brief="" enum="Light2D.Mode"> + <member name="mode" type="int" setter="set_mode" getter="get_mode" enum="Light2D.Mode"> </member> - <member name="offset" type="Vector2" setter="set_texture_offset" getter="get_texture_offset" brief=""> + <member name="offset" type="Vector2" setter="set_texture_offset" getter="get_texture_offset"> </member> - <member name="range_height" type="float" setter="set_height" getter="get_height" brief=""> + <member name="range_height" type="float" setter="set_height" getter="get_height"> </member> - <member name="range_item_cull_mask" type="int" setter="set_item_cull_mask" getter="get_item_cull_mask" brief=""> + <member name="range_item_cull_mask" type="int" setter="set_item_cull_mask" getter="get_item_cull_mask"> </member> - <member name="range_layer_max" type="int" setter="set_layer_range_max" getter="get_layer_range_max" brief=""> + <member name="range_layer_max" type="int" setter="set_layer_range_max" getter="get_layer_range_max"> </member> - <member name="range_layer_min" type="int" setter="set_layer_range_min" getter="get_layer_range_min" brief=""> + <member name="range_layer_min" type="int" setter="set_layer_range_min" getter="get_layer_range_min"> </member> - <member name="range_z_max" type="int" setter="set_z_range_max" getter="get_z_range_max" brief=""> + <member name="range_z_max" type="int" setter="set_z_range_max" getter="get_z_range_max"> </member> - <member name="range_z_min" type="int" setter="set_z_range_min" getter="get_z_range_min" brief=""> + <member name="range_z_min" type="int" setter="set_z_range_min" getter="get_z_range_min"> </member> - <member name="shadow_buffer_size" type="int" setter="set_shadow_buffer_size" getter="get_shadow_buffer_size" brief=""> + <member name="shadow_buffer_size" type="int" setter="set_shadow_buffer_size" getter="get_shadow_buffer_size"> </member> - <member name="shadow_color" type="Color" setter="set_shadow_color" getter="get_shadow_color" brief=""> + <member name="shadow_color" type="Color" setter="set_shadow_color" getter="get_shadow_color"> </member> - <member name="shadow_enabled" type="bool" setter="set_shadow_enabled" getter="is_shadow_enabled" brief=""> + <member name="shadow_enabled" type="bool" setter="set_shadow_enabled" getter="is_shadow_enabled"> </member> - <member name="shadow_filter" type="int" setter="set_shadow_filter" getter="get_shadow_filter" brief="" enum="Light2D.ShadowFilter"> + <member name="shadow_filter" type="int" setter="set_shadow_filter" getter="get_shadow_filter" enum="Light2D.ShadowFilter"> </member> - <member name="shadow_filter_smooth" type="float" setter="set_shadow_smooth" getter="get_shadow_smooth" brief=""> + <member name="shadow_filter_smooth" type="float" setter="set_shadow_smooth" getter="get_shadow_smooth"> </member> - <member name="shadow_gradient_length" type="float" setter="set_shadow_gradient_length" getter="get_shadow_gradient_length" brief=""> + <member name="shadow_gradient_length" type="float" setter="set_shadow_gradient_length" getter="get_shadow_gradient_length"> </member> - <member name="shadow_item_cull_mask" type="int" setter="set_item_shadow_cull_mask" getter="get_item_shadow_cull_mask" brief=""> + <member name="shadow_item_cull_mask" type="int" setter="set_item_shadow_cull_mask" getter="get_item_shadow_cull_mask"> </member> - <member name="texture" type="Texture" setter="set_texture" getter="get_texture" brief=""> + <member name="texture" type="Texture" setter="set_texture" getter="get_texture"> </member> - <member name="texture_scale" type="float" setter="set_texture_scale" getter="get_texture_scale" brief=""> + <member name="texture_scale" type="float" setter="set_texture_scale" getter="get_texture_scale"> </member> </members> <constants> @@ -395,5 +395,17 @@ <constant name="MODE_MASK" value="3"> The light texture of the Light2D is used as a mask, hiding or revealing parts of the screen underneath depending on the value of each pixel of the light (mask) texture. </constant> + <constant name="SHADOW_FILTER_NONE" value="0"> + </constant> + <constant name="SHADOW_FILTER_PCF3" value="1"> + </constant> + <constant name="SHADOW_FILTER_PCF5" value="2"> + </constant> + <constant name="SHADOW_FILTER_PCF7" value="3"> + </constant> + <constant name="SHADOW_FILTER_PCF9" value="4"> + </constant> + <constant name="SHADOW_FILTER_PCF13" value="5"> + </constant> </constants> </class> diff --git a/doc/classes/LightOccluder2D.xml b/doc/classes/LightOccluder2D.xml index b60623c8b0..babcf31c08 100644 --- a/doc/classes/LightOccluder2D.xml +++ b/doc/classes/LightOccluder2D.xml @@ -45,10 +45,10 @@ </method> </methods> <members> - <member name="light_mask" type="int" setter="set_occluder_light_mask" getter="get_occluder_light_mask" brief=""> + <member name="light_mask" type="int" setter="set_occluder_light_mask" getter="get_occluder_light_mask"> The LightOccluder2D's light mask. The LightOccluder2D will cast shadows only from Light2D(s) that have the same light mask(s). </member> - <member name="occluder" type="OccluderPolygon2D" setter="set_occluder_polygon" getter="get_occluder_polygon" brief=""> + <member name="occluder" type="OccluderPolygon2D" setter="set_occluder_polygon" getter="get_occluder_polygon"> The [OccluderPolygon2D] used to compute the shadow. </member> </members> diff --git a/doc/classes/Line2D.xml b/doc/classes/Line2D.xml index 4d8bad5819..81fd255781 100644 --- a/doc/classes/Line2D.xml +++ b/doc/classes/Line2D.xml @@ -21,7 +21,7 @@ </description> </method> <method name="get_begin_cap_mode" qualifiers="const"> - <return type="int" enum="LineCapMode"> + <return type="int" enum="Line2D.LineCapMode"> </return> <description> </description> @@ -33,7 +33,7 @@ </description> </method> <method name="get_end_cap_mode" qualifiers="const"> - <return type="int" enum="LineCapMode"> + <return type="int" enum="Line2D.LineCapMode"> </return> <description> </description> @@ -45,7 +45,7 @@ </description> </method> <method name="get_joint_mode" qualifiers="const"> - <return type="int" enum="LineJointMode"> + <return type="int" enum="Line2D.LineJointMode"> </return> <description> </description> @@ -89,7 +89,7 @@ </description> </method> <method name="get_texture_mode" qualifiers="const"> - <return type="int" enum="LineTextureMode"> + <return type="int" enum="Line2D.LineTextureMode"> </return> <description> </description> @@ -112,7 +112,7 @@ <method name="set_begin_cap_mode"> <return type="void"> </return> - <argument index="0" name="mode" type="int" enum="LineCapMode"> + <argument index="0" name="mode" type="int" enum="Line2D.LineCapMode"> </argument> <description> </description> @@ -128,7 +128,7 @@ <method name="set_end_cap_mode"> <return type="void"> </return> - <argument index="0" name="mode" type="int" enum="LineCapMode"> + <argument index="0" name="mode" type="int" enum="Line2D.LineCapMode"> </argument> <description> </description> @@ -144,7 +144,7 @@ <method name="set_joint_mode"> <return type="void"> </return> - <argument index="0" name="mode" type="int" enum="LineJointMode"> + <argument index="0" name="mode" type="int" enum="Line2D.LineJointMode"> </argument> <description> </description> @@ -194,7 +194,7 @@ <method name="set_texture_mode"> <return type="void"> </return> - <argument index="0" name="mode" type="int" enum="LineTextureMode"> + <argument index="0" name="mode" type="int" enum="Line2D.LineTextureMode"> </argument> <description> </description> @@ -209,27 +209,27 @@ </method> </methods> <members> - <member name="begin_cap_mode" type="int" setter="set_begin_cap_mode" getter="get_begin_cap_mode" brief="" enum="LineCapMode"> + <member name="begin_cap_mode" type="int" setter="set_begin_cap_mode" getter="get_begin_cap_mode" enum="Line2D.LineCapMode"> </member> - <member name="default_color" type="Color" setter="set_default_color" getter="get_default_color" brief=""> + <member name="default_color" type="Color" setter="set_default_color" getter="get_default_color"> </member> - <member name="end_cap_mode" type="int" setter="set_end_cap_mode" getter="get_end_cap_mode" brief="" enum="LineCapMode"> + <member name="end_cap_mode" type="int" setter="set_end_cap_mode" getter="get_end_cap_mode" enum="Line2D.LineCapMode"> </member> - <member name="gradient" type="Gradient" setter="set_gradient" getter="get_gradient" brief=""> + <member name="gradient" type="Gradient" setter="set_gradient" getter="get_gradient"> </member> - <member name="joint_mode" type="int" setter="set_joint_mode" getter="get_joint_mode" brief="" enum="LineJointMode"> + <member name="joint_mode" type="int" setter="set_joint_mode" getter="get_joint_mode" enum="Line2D.LineJointMode"> </member> - <member name="points" type="PoolVector2Array" setter="set_points" getter="get_points" brief=""> + <member name="points" type="PoolVector2Array" setter="set_points" getter="get_points"> </member> - <member name="round_precision" type="int" setter="set_round_precision" getter="get_round_precision" brief=""> + <member name="round_precision" type="int" setter="set_round_precision" getter="get_round_precision"> </member> - <member name="sharp_limit" type="float" setter="set_sharp_limit" getter="get_sharp_limit" brief=""> + <member name="sharp_limit" type="float" setter="set_sharp_limit" getter="get_sharp_limit"> </member> - <member name="texture" type="Texture" setter="set_texture" getter="get_texture" brief=""> + <member name="texture" type="Texture" setter="set_texture" getter="get_texture"> </member> - <member name="texture_mode" type="int" setter="set_texture_mode" getter="get_texture_mode" brief="" enum="LineTextureMode"> + <member name="texture_mode" type="int" setter="set_texture_mode" getter="get_texture_mode" enum="Line2D.LineTextureMode"> </member> - <member name="width" type="float" setter="set_width" getter="get_width" brief=""> + <member name="width" type="float" setter="set_width" getter="get_width"> </member> </members> <constants> diff --git a/doc/classes/LineEdit.xml b/doc/classes/LineEdit.xml index 493152b9c1..0577e1ba37 100644 --- a/doc/classes/LineEdit.xml +++ b/doc/classes/LineEdit.xml @@ -242,27 +242,27 @@ </method> </methods> <members> - <member name="align" type="int" setter="set_align" getter="get_align" brief="" enum="LineEdit.Align"> + <member name="align" type="int" setter="set_align" getter="get_align" enum="LineEdit.Align"> </member> - <member name="caret_blink" type="bool" setter="cursor_set_blink_enabled" getter="cursor_get_blink_enabled" brief=""> + <member name="caret_blink" type="bool" setter="cursor_set_blink_enabled" getter="cursor_get_blink_enabled"> </member> - <member name="caret_blink_speed" type="float" setter="cursor_set_blink_speed" getter="cursor_get_blink_speed" brief=""> + <member name="caret_blink_speed" type="float" setter="cursor_set_blink_speed" getter="cursor_get_blink_speed"> </member> - <member name="editable" type="bool" setter="set_editable" getter="is_editable" brief=""> + <member name="editable" type="bool" setter="set_editable" getter="is_editable"> </member> - <member name="expand_to_len" type="bool" setter="set_expand_to_text_length" getter="get_expand_to_text_length" brief=""> + <member name="expand_to_len" type="bool" setter="set_expand_to_text_length" getter="get_expand_to_text_length"> </member> - <member name="focus_mode" type="int" setter="set_focus_mode" getter="get_focus_mode" brief="" enum="Control.FocusMode"> + <member name="focus_mode" type="int" setter="set_focus_mode" getter="get_focus_mode" enum="Control.FocusMode"> </member> - <member name="max_length" type="int" setter="set_max_length" getter="get_max_length" brief=""> + <member name="max_length" type="int" setter="set_max_length" getter="get_max_length"> </member> - <member name="placeholder_alpha" type="float" setter="set_placeholder_alpha" getter="get_placeholder_alpha" brief=""> + <member name="placeholder_alpha" type="float" setter="set_placeholder_alpha" getter="get_placeholder_alpha"> </member> - <member name="placeholder_text" type="String" setter="set_placeholder" getter="get_placeholder" brief=""> + <member name="placeholder_text" type="String" setter="set_placeholder" getter="get_placeholder"> </member> - <member name="secret" type="bool" setter="set_secret" getter="is_secret" brief=""> + <member name="secret" type="bool" setter="set_secret" getter="is_secret"> </member> - <member name="text" type="String" setter="set_text" getter="get_text" brief=""> + <member name="text" type="String" setter="set_text" getter="get_text"> </member> </members> <signals> diff --git a/doc/classes/LineShape2D.xml b/doc/classes/LineShape2D.xml index 9bc762f6c4..3346c46a19 100644 --- a/doc/classes/LineShape2D.xml +++ b/doc/classes/LineShape2D.xml @@ -45,9 +45,9 @@ </method> </methods> <members> - <member name="d" type="float" setter="set_d" getter="get_d" brief=""> + <member name="d" type="float" setter="set_d" getter="get_d"> </member> - <member name="normal" type="Vector2" setter="set_normal" getter="get_normal" brief=""> + <member name="normal" type="Vector2" setter="set_normal" getter="get_normal"> </member> </members> <constants> diff --git a/doc/classes/LinkButton.xml b/doc/classes/LinkButton.xml index 2cbf3407af..d9598daf16 100644 --- a/doc/classes/LinkButton.xml +++ b/doc/classes/LinkButton.xml @@ -45,9 +45,9 @@ </method> </methods> <members> - <member name="text" type="String" setter="set_text" getter="get_text" brief=""> + <member name="text" type="String" setter="set_text" getter="get_text"> </member> - <member name="underline" type="int" setter="set_underline_mode" getter="get_underline_mode" brief="" enum="LinkButton.UnderlineMode"> + <member name="underline" type="int" setter="set_underline_mode" getter="get_underline_mode" enum="LinkButton.UnderlineMode"> </member> </members> <constants> diff --git a/doc/classes/Marshalls.xml b/doc/classes/Marshalls.xml index 6870764b68..b443d03108 100644 --- a/doc/classes/Marshalls.xml +++ b/doc/classes/Marshalls.xml @@ -1,8 +1,10 @@ <?xml version="1.0" encoding="UTF-8" ?> <class name="Marshalls" inherits="Reference" category="Core" version="3.0.alpha.custom_build"> <brief_description> + Data transformation (marshalling) and encoding helpers. </brief_description> <description> + Provides data transformation and encoding utility functions. </description> <tutorials> </tutorials> diff --git a/doc/classes/Material.xml b/doc/classes/Material.xml index 6312a997f6..88b35ac6b5 100644 --- a/doc/classes/Material.xml +++ b/doc/classes/Material.xml @@ -41,9 +41,9 @@ </method> </methods> <members> - <member name="next_pass" type="Material" setter="set_next_pass" getter="get_next_pass" brief=""> + <member name="next_pass" type="Material" setter="set_next_pass" getter="get_next_pass"> </member> - <member name="render_priority" type="int" setter="set_render_priority" getter="get_render_priority" brief=""> + <member name="render_priority" type="int" setter="set_render_priority" getter="get_render_priority"> </member> </members> <constants> diff --git a/doc/classes/MenuButton.xml b/doc/classes/MenuButton.xml index d71fc0463f..f1ab74d00e 100644 --- a/doc/classes/MenuButton.xml +++ b/doc/classes/MenuButton.xml @@ -20,7 +20,7 @@ </method> </methods> <members> - <member name="items" type="Array" setter="_set_items" getter="_get_items" brief=""> + <member name="items" type="Array" setter="_set_items" getter="_get_items"> </member> </members> <signals> diff --git a/doc/classes/Mesh.xml b/doc/classes/Mesh.xml index 66b52e7f48..658265d242 100644 --- a/doc/classes/Mesh.xml +++ b/doc/classes/Mesh.xml @@ -71,5 +71,73 @@ <constant name="PRIMITIVE_TRIANGLE_FAN" value="6"> Render array as triangle fans. </constant> + <constant name="BLEND_SHAPE_MODE_NORMALIZED" value="0"> + </constant> + <constant name="BLEND_SHAPE_MODE_RELATIVE" value="1"> + </constant> + <constant name="ARRAY_FORMAT_VERTEX" value="1"> + </constant> + <constant name="ARRAY_FORMAT_NORMAL" value="2"> + </constant> + <constant name="ARRAY_FORMAT_TANGENT" value="4"> + </constant> + <constant name="ARRAY_FORMAT_COLOR" value="8"> + </constant> + <constant name="ARRAY_FORMAT_TEX_UV" value="16"> + </constant> + <constant name="ARRAY_FORMAT_TEX_UV2" value="32"> + </constant> + <constant name="ARRAY_FORMAT_BONES" value="64"> + </constant> + <constant name="ARRAY_FORMAT_WEIGHTS" value="128"> + </constant> + <constant name="ARRAY_FORMAT_INDEX" value="256"> + </constant> + <constant name="ARRAY_COMPRESS_BASE" value="9"> + </constant> + <constant name="ARRAY_COMPRESS_VERTEX" value="512"> + </constant> + <constant name="ARRAY_COMPRESS_NORMAL" value="1024"> + </constant> + <constant name="ARRAY_COMPRESS_TANGENT" value="2048"> + </constant> + <constant name="ARRAY_COMPRESS_COLOR" value="4096"> + </constant> + <constant name="ARRAY_COMPRESS_TEX_UV" value="8192"> + </constant> + <constant name="ARRAY_COMPRESS_TEX_UV2" value="16384"> + </constant> + <constant name="ARRAY_COMPRESS_BONES" value="32768"> + </constant> + <constant name="ARRAY_COMPRESS_WEIGHTS" value="65536"> + </constant> + <constant name="ARRAY_COMPRESS_INDEX" value="131072"> + </constant> + <constant name="ARRAY_FLAG_USE_2D_VERTICES" value="262144"> + </constant> + <constant name="ARRAY_FLAG_USE_16_BIT_BONES" value="524288"> + </constant> + <constant name="ARRAY_COMPRESS_DEFAULT" value="97792"> + </constant> + <constant name="ARRAY_VERTEX" value="0"> + </constant> + <constant name="ARRAY_NORMAL" value="1"> + </constant> + <constant name="ARRAY_TANGENT" value="2"> + </constant> + <constant name="ARRAY_COLOR" value="3"> + </constant> + <constant name="ARRAY_TEX_UV" value="4"> + </constant> + <constant name="ARRAY_TEX_UV2" value="5"> + </constant> + <constant name="ARRAY_BONES" value="6"> + </constant> + <constant name="ARRAY_WEIGHTS" value="7"> + </constant> + <constant name="ARRAY_INDEX" value="8"> + </constant> + <constant name="ARRAY_MAX" value="9"> + </constant> </constants> </class> diff --git a/doc/classes/MeshInstance.xml b/doc/classes/MeshInstance.xml index a713aad930..56b446cac1 100644 --- a/doc/classes/MeshInstance.xml +++ b/doc/classes/MeshInstance.xml @@ -82,10 +82,10 @@ </method> </methods> <members> - <member name="mesh" type="Mesh" setter="set_mesh" getter="get_mesh" brief=""> + <member name="mesh" type="Mesh" setter="set_mesh" getter="get_mesh"> The [Mesh] resource for the instance. </member> - <member name="skeleton" type="NodePath" setter="set_skeleton_path" getter="get_skeleton_path" brief=""> + <member name="skeleton" type="NodePath" setter="set_skeleton_path" getter="get_skeleton_path"> [NodePath] to the [Skeleton] associated with the instance. </member> </members> diff --git a/doc/classes/MultiMesh.xml b/doc/classes/MultiMesh.xml index 4b0155a206..6df9689ada 100644 --- a/doc/classes/MultiMesh.xml +++ b/doc/classes/MultiMesh.xml @@ -123,17 +123,17 @@ </method> </methods> <members> - <member name="color_array" type="PoolColorArray" setter="_set_color_array" getter="_get_color_array" brief=""> + <member name="color_array" type="PoolColorArray" setter="_set_color_array" getter="_get_color_array"> </member> - <member name="color_format" type="int" setter="set_color_format" getter="get_color_format" brief="" enum="MultiMesh.ColorFormat"> + <member name="color_format" type="int" setter="set_color_format" getter="get_color_format" enum="MultiMesh.ColorFormat"> </member> - <member name="instance_count" type="int" setter="set_instance_count" getter="get_instance_count" brief=""> + <member name="instance_count" type="int" setter="set_instance_count" getter="get_instance_count"> </member> - <member name="mesh" type="Mesh" setter="set_mesh" getter="get_mesh" brief=""> + <member name="mesh" type="Mesh" setter="set_mesh" getter="get_mesh"> </member> - <member name="transform_array" type="PoolVector3Array" setter="_set_transform_array" getter="_get_transform_array" brief=""> + <member name="transform_array" type="PoolVector3Array" setter="_set_transform_array" getter="_get_transform_array"> </member> - <member name="transform_format" type="int" setter="set_transform_format" getter="get_transform_format" brief="" enum="MultiMesh.TransformFormat"> + <member name="transform_format" type="int" setter="set_transform_format" getter="get_transform_format" enum="MultiMesh.TransformFormat"> </member> </members> <constants> diff --git a/doc/classes/MultiMeshInstance.xml b/doc/classes/MultiMeshInstance.xml index 1d5448b24c..06454e3cdc 100644 --- a/doc/classes/MultiMeshInstance.xml +++ b/doc/classes/MultiMeshInstance.xml @@ -29,7 +29,7 @@ </method> </methods> <members> - <member name="multimesh" type="MultiMesh" setter="set_multimesh" getter="get_multimesh" brief=""> + <member name="multimesh" type="MultiMesh" setter="set_multimesh" getter="get_multimesh"> </member> </members> <constants> diff --git a/doc/classes/NativeScript.xml b/doc/classes/NativeScript.xml index 63ea5673b3..b040cfd966 100644 --- a/doc/classes/NativeScript.xml +++ b/doc/classes/NativeScript.xml @@ -45,9 +45,9 @@ </method> </methods> <members> - <member name="class_name" type="String" setter="set_class_name" getter="get_class_name" brief=""> + <member name="class_name" type="String" setter="set_class_name" getter="get_class_name"> </member> - <member name="library" type="GDNativeLibrary" setter="set_library" getter="get_library" brief=""> + <member name="library" type="GDNativeLibrary" setter="set_library" getter="get_library"> </member> </members> <constants> diff --git a/doc/classes/Navigation.xml b/doc/classes/Navigation.xml index 96a201d406..3e063f6a82 100644 --- a/doc/classes/Navigation.xml +++ b/doc/classes/Navigation.xml @@ -103,7 +103,7 @@ </method> </methods> <members> - <member name="up_vector" type="Vector3" setter="set_up_vector" getter="get_up_vector" brief=""> + <member name="up_vector" type="Vector3" setter="set_up_vector" getter="get_up_vector"> </member> </members> <constants> diff --git a/doc/classes/NavigationMesh.xml b/doc/classes/NavigationMesh.xml index 6b0583f4b2..788fadfd77 100644 --- a/doc/classes/NavigationMesh.xml +++ b/doc/classes/NavigationMesh.xml @@ -31,6 +31,84 @@ <description> </description> </method> + <method name="get_agent_height" qualifiers="const"> + <return type="float"> + </return> + <description> + </description> + </method> + <method name="get_agent_max_climb" qualifiers="const"> + <return type="float"> + </return> + <description> + </description> + </method> + <method name="get_agent_max_slope" qualifiers="const"> + <return type="float"> + </return> + <description> + </description> + </method> + <method name="get_agent_radius"> + <return type="float"> + </return> + <description> + </description> + </method> + <method name="get_cell_height" qualifiers="const"> + <return type="float"> + </return> + <description> + </description> + </method> + <method name="get_cell_size" qualifiers="const"> + <return type="float"> + </return> + <description> + </description> + </method> + <method name="get_detail_sample_distance" qualifiers="const"> + <return type="float"> + </return> + <description> + </description> + </method> + <method name="get_detail_sample_max_error" qualifiers="const"> + <return type="float"> + </return> + <description> + </description> + </method> + <method name="get_edge_max_error" qualifiers="const"> + <return type="float"> + </return> + <description> + </description> + </method> + <method name="get_edge_max_length" qualifiers="const"> + <return type="float"> + </return> + <description> + </description> + </method> + <method name="get_filter_ledge_spans" qualifiers="const"> + <return type="bool"> + </return> + <description> + </description> + </method> + <method name="get_filter_low_hanging_obstacles" qualifiers="const"> + <return type="bool"> + </return> + <description> + </description> + </method> + <method name="get_filter_walkable_low_height_spans" qualifiers="const"> + <return type="bool"> + </return> + <description> + </description> + </method> <method name="get_polygon"> <return type="PoolIntArray"> </return> @@ -45,12 +123,164 @@ <description> </description> </method> + <method name="get_region_merge_size" qualifiers="const"> + <return type="float"> + </return> + <description> + </description> + </method> + <method name="get_region_min_size" qualifiers="const"> + <return type="float"> + </return> + <description> + </description> + </method> + <method name="get_sample_partition_type" qualifiers="const"> + <return type="int"> + </return> + <description> + </description> + </method> <method name="get_vertices" qualifiers="const"> <return type="PoolVector3Array"> </return> <description> </description> </method> + <method name="get_verts_per_poly" qualifiers="const"> + <return type="float"> + </return> + <description> + </description> + </method> + <method name="set_agent_height"> + <return type="void"> + </return> + <argument index="0" name="agent_height" type="float"> + </argument> + <description> + </description> + </method> + <method name="set_agent_max_climb"> + <return type="void"> + </return> + <argument index="0" name="agent_max_climb" type="float"> + </argument> + <description> + </description> + </method> + <method name="set_agent_max_slope"> + <return type="void"> + </return> + <argument index="0" name="agent_max_slope" type="float"> + </argument> + <description> + </description> + </method> + <method name="set_agent_radius"> + <return type="void"> + </return> + <argument index="0" name="agent_radius" type="float"> + </argument> + <description> + </description> + </method> + <method name="set_cell_height"> + <return type="void"> + </return> + <argument index="0" name="cell_height" type="float"> + </argument> + <description> + </description> + </method> + <method name="set_cell_size"> + <return type="void"> + </return> + <argument index="0" name="cell_size" type="float"> + </argument> + <description> + </description> + </method> + <method name="set_detail_sample_distance"> + <return type="void"> + </return> + <argument index="0" name="detail_sample_dist" type="float"> + </argument> + <description> + </description> + </method> + <method name="set_detail_sample_max_error"> + <return type="void"> + </return> + <argument index="0" name="detail_sample_max_error" type="float"> + </argument> + <description> + </description> + </method> + <method name="set_edge_max_error"> + <return type="void"> + </return> + <argument index="0" name="edge_max_error" type="float"> + </argument> + <description> + </description> + </method> + <method name="set_edge_max_length"> + <return type="void"> + </return> + <argument index="0" name="edge_max_length" type="float"> + </argument> + <description> + </description> + </method> + <method name="set_filter_ledge_spans"> + <return type="void"> + </return> + <argument index="0" name="filter_ledge_spans" type="bool"> + </argument> + <description> + </description> + </method> + <method name="set_filter_low_hanging_obstacles"> + <return type="void"> + </return> + <argument index="0" name="filter_low_hanging_obstacles" type="bool"> + </argument> + <description> + </description> + </method> + <method name="set_filter_walkable_low_height_spans"> + <return type="void"> + </return> + <argument index="0" name="filter_walkable_low_height_spans" type="bool"> + </argument> + <description> + </description> + </method> + <method name="set_region_merge_size"> + <return type="void"> + </return> + <argument index="0" name="region_merge_size" type="float"> + </argument> + <description> + </description> + </method> + <method name="set_region_min_size"> + <return type="void"> + </return> + <argument index="0" name="region_min_size" type="float"> + </argument> + <description> + </description> + </method> + <method name="set_sample_partition_type"> + <return type="void"> + </return> + <argument index="0" name="sample_partition_type" type="int"> + </argument> + <description> + </description> + </method> <method name="set_vertices"> <return type="void"> </return> @@ -59,13 +289,61 @@ <description> </description> </method> + <method name="set_verts_per_poly"> + <return type="void"> + </return> + <argument index="0" name="verts_per_poly" type="float"> + </argument> + <description> + </description> + </method> </methods> <members> - <member name="polygons" type="Array" setter="_set_polygons" getter="_get_polygons" brief=""> + <member name="agent/height" type="float" setter="set_agent_height" getter="get_agent_height"> + </member> + <member name="agent/max_climb" type="float" setter="set_agent_max_climb" getter="get_agent_max_climb"> + </member> + <member name="agent/max_slope" type="float" setter="set_agent_max_slope" getter="get_agent_max_slope"> + </member> + <member name="agent/radius" type="float" setter="set_agent_radius" getter="get_agent_radius"> + </member> + <member name="cell/height" type="float" setter="set_cell_height" getter="get_cell_height"> + </member> + <member name="cell/size" type="float" setter="set_cell_size" getter="get_cell_size"> + </member> + <member name="detail/sample_distance" type="float" setter="set_detail_sample_distance" getter="get_detail_sample_distance"> + </member> + <member name="detail/sample_max_error" type="float" setter="set_detail_sample_max_error" getter="get_detail_sample_max_error"> + </member> + <member name="edge/max_error" type="float" setter="set_edge_max_error" getter="get_edge_max_error"> + </member> + <member name="edge/max_length" type="float" setter="set_edge_max_length" getter="get_edge_max_length"> + </member> + <member name="filter/filter_walkable_low_height_spans" type="bool" setter="set_filter_walkable_low_height_spans" getter="get_filter_walkable_low_height_spans"> + </member> + <member name="filter/ledge_spans" type="bool" setter="set_filter_ledge_spans" getter="get_filter_ledge_spans"> + </member> + <member name="filter/low_hanging_obstacles" type="bool" setter="set_filter_low_hanging_obstacles" getter="get_filter_low_hanging_obstacles"> + </member> + <member name="polygon/verts_per_poly" type="float" setter="set_verts_per_poly" getter="get_verts_per_poly"> + </member> + <member name="polygons" type="Array" setter="_set_polygons" getter="_get_polygons"> + </member> + <member name="region/merge_size" type="float" setter="set_region_merge_size" getter="get_region_merge_size"> + </member> + <member name="region/min_size" type="float" setter="set_region_min_size" getter="get_region_min_size"> + </member> + <member name="sample_partition_type/sample_partition_type" type="int" setter="set_sample_partition_type" getter="get_sample_partition_type"> </member> - <member name="vertices" type="PoolVector3Array" setter="set_vertices" getter="get_vertices" brief=""> + <member name="vertices" type="PoolVector3Array" setter="set_vertices" getter="get_vertices"> </member> </members> <constants> + <constant name="SAMPLE_PARTITION_WATERSHED" value="0" enum=""> + </constant> + <constant name="SAMPLE_PARTITION_MONOTONE" value="1" enum=""> + </constant> + <constant name="SAMPLE_PARTITION_LAYERS" value="2" enum=""> + </constant> </constants> </class> diff --git a/doc/classes/NavigationMeshInstance.xml b/doc/classes/NavigationMeshInstance.xml index e2dfb6b906..6d3a81a939 100644 --- a/doc/classes/NavigationMeshInstance.xml +++ b/doc/classes/NavigationMeshInstance.xml @@ -39,9 +39,9 @@ </method> </methods> <members> - <member name="enabled" type="bool" setter="set_enabled" getter="is_enabled" brief=""> + <member name="enabled" type="bool" setter="set_enabled" getter="is_enabled"> </member> - <member name="navmesh" type="NavigationMesh" setter="set_navigation_mesh" getter="get_navigation_mesh" brief=""> + <member name="navmesh" type="NavigationMesh" setter="set_navigation_mesh" getter="get_navigation_mesh"> </member> </members> <constants> diff --git a/doc/classes/NavigationPolygon.xml b/doc/classes/NavigationPolygon.xml index 2c08157039..07eb4afb8d 100644 --- a/doc/classes/NavigationPolygon.xml +++ b/doc/classes/NavigationPolygon.xml @@ -115,11 +115,11 @@ </method> </methods> <members> - <member name="outlines" type="Array" setter="_set_outlines" getter="_get_outlines" brief=""> + <member name="outlines" type="Array" setter="_set_outlines" getter="_get_outlines"> </member> - <member name="polygons" type="Array" setter="_set_polygons" getter="_get_polygons" brief=""> + <member name="polygons" type="Array" setter="_set_polygons" getter="_get_polygons"> </member> - <member name="vertices" type="PoolVector2Array" setter="set_vertices" getter="get_vertices" brief=""> + <member name="vertices" type="PoolVector2Array" setter="set_vertices" getter="get_vertices"> </member> </members> <constants> diff --git a/doc/classes/NavigationPolygonInstance.xml b/doc/classes/NavigationPolygonInstance.xml index c04e326bd1..a6d70d5b4b 100644 --- a/doc/classes/NavigationPolygonInstance.xml +++ b/doc/classes/NavigationPolygonInstance.xml @@ -39,9 +39,9 @@ </method> </methods> <members> - <member name="enabled" type="bool" setter="set_enabled" getter="is_enabled" brief=""> + <member name="enabled" type="bool" setter="set_enabled" getter="is_enabled"> </member> - <member name="navpoly" type="NavigationPolygon" setter="set_navigation_polygon" getter="get_navigation_polygon" brief=""> + <member name="navpoly" type="NavigationPolygon" setter="set_navigation_polygon" getter="get_navigation_polygon"> </member> </members> <constants> diff --git a/doc/classes/NinePatchRect.xml b/doc/classes/NinePatchRect.xml index 847ddf7bc5..6829b36e14 100644 --- a/doc/classes/NinePatchRect.xml +++ b/doc/classes/NinePatchRect.xml @@ -1,8 +1,10 @@ <?xml version="1.0" encoding="UTF-8" ?> <class name="NinePatchRect" inherits="Control" category="Core" version="3.0.alpha.custom_build"> <brief_description> + Scalable texture-based frame that tiles the texture's centers and sides, but keeps the corners' original size. Perfect for panels and dialog boxes. </brief_description> <description> + Better known as 9-slice panels, NinePatchRect produces clean panels of any size, based on a small texture. To do so, it splits the texture in a 3 by 3 grid. When you scale the node, it tiles the texture's sides horizontally or vertically, the center on both axes but it doesn't scale or tile the corners. </description> <tutorials> </tutorials> @@ -99,37 +101,50 @@ </method> </methods> <members> - <member name="axis_stretch_horizontal" type="int" setter="set_h_axis_stretch_mode" getter="get_h_axis_stretch_mode" brief="" enum="NinePatchRect.AxisStretchMode"> + <member name="axis_stretch_horizontal" type="int" setter="set_h_axis_stretch_mode" getter="get_h_axis_stretch_mode" enum="NinePatchRect.AxisStretchMode"> + Doesn't do anything at the time of writing. </member> - <member name="axis_stretch_vertical" type="int" setter="set_v_axis_stretch_mode" getter="get_v_axis_stretch_mode" brief="" enum="NinePatchRect.AxisStretchMode"> + <member name="axis_stretch_vertical" type="int" setter="set_v_axis_stretch_mode" getter="get_v_axis_stretch_mode" enum="NinePatchRect.AxisStretchMode"> + Doesn't do anything at the time of writing. </member> - <member name="draw_center" type="bool" setter="set_draw_center" getter="is_draw_center_enabled" brief=""> + <member name="draw_center" type="bool" setter="set_draw_center" getter="is_draw_center_enabled"> + If [code]true[/code], draw the panel's center. Else, only draw the 9-slice's borders. Default value: [code]true[/code] </member> - <member name="patch_margin_bottom" type="int" setter="set_patch_margin" getter="get_patch_margin" brief=""> + <member name="patch_margin_bottom" type="int" setter="set_patch_margin" getter="get_patch_margin"> + The height of the 9-slice's bottom row. A margin of 16 means the 9-slice's bottom corners and side will have a height of 16 pixels. You can set all 4 margin values indivually to create panels with non-uniform borders. </member> - <member name="patch_margin_left" type="int" setter="set_patch_margin" getter="get_patch_margin" brief=""> + <member name="patch_margin_left" type="int" setter="set_patch_margin" getter="get_patch_margin"> + The height of the 9-slice's left column. </member> - <member name="patch_margin_right" type="int" setter="set_patch_margin" getter="get_patch_margin" brief=""> + <member name="patch_margin_right" type="int" setter="set_patch_margin" getter="get_patch_margin"> + The height of the 9-slice's right column. </member> - <member name="patch_margin_top" type="int" setter="set_patch_margin" getter="get_patch_margin" brief=""> + <member name="patch_margin_top" type="int" setter="set_patch_margin" getter="get_patch_margin"> + The height of the 9-slice's top row. </member> - <member name="region_rect" type="Rect2" setter="set_region_rect" getter="get_region_rect" brief=""> + <member name="region_rect" type="Rect2" setter="set_region_rect" getter="get_region_rect"> + Rectangular region of the texture to sample from. If you're working with an atlas, use this property to define the area the 9-slice should use. All other properties are relative to this one. </member> - <member name="texture" type="Texture" setter="set_texture" getter="get_texture" brief=""> + <member name="texture" type="Texture" setter="set_texture" getter="get_texture"> + The node's texture resource. </member> </members> <signals> <signal name="texture_changed"> <description> + Fired when the node's texture changes. </description> </signal> </signals> <constants> <constant name="AXIS_STRETCH_MODE_STRETCH" value="0"> + Doesn't do anything at the time of writing. Default value for [code]axis_stretch_horizontal[/code] and [code]axis_stretch_vertical[/code]. </constant> <constant name="AXIS_STRETCH_MODE_TILE" value="1"> + Doesn't do anything at the time of writing. </constant> <constant name="AXIS_STRETCH_MODE_TILE_FIT" value="2"> + Doesn't do anything at the time of writing. </constant> </constants> </class> diff --git a/doc/classes/Node.xml b/doc/classes/Node.xml index 45040e2bec..5a99263f1e 100644 --- a/doc/classes/Node.xml +++ b/doc/classes/Node.xml @@ -773,11 +773,11 @@ </method> </methods> <members> - <member name="_import_path" type="NodePath" setter="_set_import_path" getter="_get_import_path" brief=""> + <member name="_import_path" type="NodePath" setter="_set_import_path" getter="_get_import_path"> </member> - <member name="editor/display_folded" type="bool" setter="set_display_folded" getter="is_displayed_folded" brief=""> + <member name="editor/display_folded" type="bool" setter="set_display_folded" getter="is_displayed_folded"> </member> - <member name="pause_mode" type="int" setter="set_pause_mode" getter="get_pause_mode" brief="" enum="Node.PauseMode"> + <member name="pause_mode" type="int" setter="set_pause_mode" getter="get_pause_mode" enum="Node.PauseMode"> </member> </members> <signals> diff --git a/doc/classes/Node2D.xml b/doc/classes/Node2D.xml index 9f26001577..2ba312b301 100644 --- a/doc/classes/Node2D.xml +++ b/doc/classes/Node2D.xml @@ -301,40 +301,40 @@ </method> </methods> <members> - <member name="global_position" type="Vector2" setter="set_global_position" getter="get_global_position" brief=""> + <member name="global_position" type="Vector2" setter="set_global_position" getter="get_global_position"> Global position. </member> - <member name="global_rotation" type="float" setter="set_global_rotation" getter="get_global_rotation" brief=""> + <member name="global_rotation" type="float" setter="set_global_rotation" getter="get_global_rotation"> Global rotation in radians. </member> - <member name="global_rotation_deg" type="float" setter="set_global_rotation_in_degrees" getter="get_global_rotation_in_degrees" brief=""> + <member name="global_rotation_deg" type="float" setter="set_global_rotation_in_degrees" getter="get_global_rotation_in_degrees"> Global rotation in degrees. </member> - <member name="global_scale" type="Vector2" setter="set_global_scale" getter="get_global_scale" brief=""> + <member name="global_scale" type="Vector2" setter="set_global_scale" getter="get_global_scale"> Global scale. </member> - <member name="global_transform" type="Transform2D" setter="set_global_transform" getter="get_global_transform" brief=""> + <member name="global_transform" type="Transform2D" setter="set_global_transform" getter="get_global_transform"> Global [Transform2D]. </member> - <member name="position" type="Vector2" setter="set_position" getter="get_position" brief=""> + <member name="position" type="Vector2" setter="set_position" getter="get_position"> Position, relative to the node's parent. </member> - <member name="rotation" type="float" setter="set_rotation" getter="get_rotation" brief=""> + <member name="rotation" type="float" setter="set_rotation" getter="get_rotation"> Rotation in radians. </member> - <member name="rotation_deg" type="float" setter="set_rotation_in_degrees" getter="get_rotation_in_degrees" brief=""> + <member name="rotation_deg" type="float" setter="set_rotation_in_degrees" getter="get_rotation_in_degrees"> Rotation in degrees. </member> - <member name="scale" type="Vector2" setter="set_scale" getter="get_scale" brief=""> + <member name="scale" type="Vector2" setter="set_scale" getter="get_scale"> Rotation in degrees. </member> - <member name="transform" type="Transform2D" setter="set_transform" getter="get_transform" brief=""> + <member name="transform" type="Transform2D" setter="set_transform" getter="get_transform"> Local [Transform2D]. </member> - <member name="z" type="int" setter="set_z" getter="get_z" brief=""> + <member name="z" type="int" setter="set_z" getter="get_z"> Z-index. Controls the order in which the nodes render. A node with a higher Z-index will display in front of others. </member> - <member name="z_as_relative" type="bool" setter="set_z_as_relative" getter="is_z_relative" brief=""> + <member name="z_as_relative" type="bool" setter="set_z_as_relative" getter="is_z_relative"> Make the node's Z-index relative to its parent's Z-index. If this node's Z-index is 2 and its parent's effective Z-index is 3, then this node's effective Z-index will be 2 + 3 = 5. </member> </members> diff --git a/doc/classes/OS.xml b/doc/classes/OS.xml index 38f1eb8ce1..5b14d5a746 100644 --- a/doc/classes/OS.xml +++ b/doc/classes/OS.xml @@ -233,7 +233,7 @@ </description> </method> <method name="get_power_state"> - <return type="int" enum="PowerState"> + <return type="int" enum="OS.PowerState"> </return> <description> </description> @@ -840,15 +840,15 @@ </constant> <constant name="SYSTEM_DIR_RINGTONES" value="7"> </constant> - <constant name="POWERSTATE_UNKNOWN" value="0"> + <constant name="OS::POWERSTATE_UNKNOWN" value="0"> </constant> - <constant name="POWERSTATE_ON_BATTERY" value="1"> + <constant name="OS::POWERSTATE_ON_BATTERY" value="1"> </constant> - <constant name="POWERSTATE_NO_BATTERY" value="2"> + <constant name="OS::POWERSTATE_NO_BATTERY" value="2"> </constant> - <constant name="POWERSTATE_CHARGING" value="3"> + <constant name="OS::POWERSTATE_CHARGING" value="3"> </constant> - <constant name="POWERSTATE_CHARGED" value="4"> + <constant name="OS::POWERSTATE_CHARGED" value="4"> </constant> </constants> </class> diff --git a/doc/classes/OccluderPolygon2D.xml b/doc/classes/OccluderPolygon2D.xml index d525487629..99c1536ddf 100644 --- a/doc/classes/OccluderPolygon2D.xml +++ b/doc/classes/OccluderPolygon2D.xml @@ -53,11 +53,11 @@ </method> </methods> <members> - <member name="closed" type="bool" setter="set_closed" getter="is_closed" brief=""> + <member name="closed" type="bool" setter="set_closed" getter="is_closed"> </member> - <member name="cull_mode" type="int" setter="set_cull_mode" getter="get_cull_mode" brief="" enum="OccluderPolygon2D.CullMode"> + <member name="cull_mode" type="int" setter="set_cull_mode" getter="get_cull_mode" enum="OccluderPolygon2D.CullMode"> </member> - <member name="polygon" type="PoolVector2Array" setter="set_polygon" getter="get_polygon" brief=""> + <member name="polygon" type="PoolVector2Array" setter="set_polygon" getter="get_polygon"> </member> </members> <constants> diff --git a/doc/classes/OmniLight.xml b/doc/classes/OmniLight.xml index c437b9b5d1..cb8e756a4c 100644 --- a/doc/classes/OmniLight.xml +++ b/doc/classes/OmniLight.xml @@ -41,15 +41,23 @@ </method> </methods> <members> - <member name="omni_attenuation" type="float" setter="set_param" getter="get_param" brief=""> + <member name="omni_attenuation" type="float" setter="set_param" getter="get_param"> </member> - <member name="omni_range" type="float" setter="set_param" getter="get_param" brief=""> + <member name="omni_range" type="float" setter="set_param" getter="get_param"> </member> - <member name="omni_shadow_detail" type="int" setter="set_shadow_detail" getter="get_shadow_detail" brief="" enum="OmniLight.ShadowDetail"> + <member name="omni_shadow_detail" type="int" setter="set_shadow_detail" getter="get_shadow_detail" enum="OmniLight.ShadowDetail"> </member> - <member name="omni_shadow_mode" type="int" setter="set_shadow_mode" getter="get_shadow_mode" brief="" enum="OmniLight.ShadowMode"> + <member name="omni_shadow_mode" type="int" setter="set_shadow_mode" getter="get_shadow_mode" enum="OmniLight.ShadowMode"> </member> </members> <constants> + <constant name="SHADOW_DUAL_PARABOLOID" value="0"> + </constant> + <constant name="SHADOW_CUBE" value="1"> + </constant> + <constant name="SHADOW_DETAIL_VERTICAL" value="0"> + </constant> + <constant name="SHADOW_DETAIL_HORIZONTAL" value="1"> + </constant> </constants> </class> diff --git a/doc/classes/OptionButton.xml b/doc/classes/OptionButton.xml index 57bd3aa695..abb0dc4f2d 100644 --- a/doc/classes/OptionButton.xml +++ b/doc/classes/OptionButton.xml @@ -190,9 +190,9 @@ </method> </methods> <members> - <member name="items" type="Array" setter="_set_items" getter="_get_items" brief=""> + <member name="items" type="Array" setter="_set_items" getter="_get_items"> </member> - <member name="selected" type="int" setter="_select_int" getter="get_selected" brief=""> + <member name="selected" type="int" setter="_select_int" getter="get_selected"> </member> </members> <signals> diff --git a/doc/classes/PackedDataContainer.xml b/doc/classes/PackedDataContainer.xml index d6a2f96523..660a39f210 100644 --- a/doc/classes/PackedDataContainer.xml +++ b/doc/classes/PackedDataContainer.xml @@ -25,7 +25,7 @@ </method> </methods> <members> - <member name="__data__" type="PoolByteArray" setter="_set_data" getter="_get_data" brief=""> + <member name="__data__" type="PoolByteArray" setter="_set_data" getter="_get_data"> </member> </members> <constants> diff --git a/doc/classes/PackedScene.xml b/doc/classes/PackedScene.xml index 80351759f1..b40207229c 100644 --- a/doc/classes/PackedScene.xml +++ b/doc/classes/PackedScene.xml @@ -41,7 +41,7 @@ </method> </methods> <members> - <member name="_bundled" type="Dictionary" setter="_set_bundled_scene" getter="_get_bundled_scene" brief=""> + <member name="_bundled" type="Dictionary" setter="_set_bundled_scene" getter="_get_bundled_scene"> </member> </members> <constants> diff --git a/doc/classes/PanoramaSky.xml b/doc/classes/PanoramaSky.xml index d42c9a20ed..81f358461e 100644 --- a/doc/classes/PanoramaSky.xml +++ b/doc/classes/PanoramaSky.xml @@ -25,7 +25,7 @@ </method> </methods> <members> - <member name="panorama" type="Texture" setter="set_panorama" getter="get_panorama" brief=""> + <member name="panorama" type="Texture" setter="set_panorama" getter="get_panorama"> </member> </members> <constants> diff --git a/doc/classes/ParallaxBackground.xml b/doc/classes/ParallaxBackground.xml index b17b72443e..a7d616129a 100644 --- a/doc/classes/ParallaxBackground.xml +++ b/doc/classes/ParallaxBackground.xml @@ -107,17 +107,17 @@ </method> </methods> <members> - <member name="scroll_base_offset" type="Vector2" setter="set_scroll_base_offset" getter="get_scroll_base_offset" brief=""> + <member name="scroll_base_offset" type="Vector2" setter="set_scroll_base_offset" getter="get_scroll_base_offset"> </member> - <member name="scroll_base_scale" type="Vector2" setter="set_scroll_base_scale" getter="get_scroll_base_scale" brief=""> + <member name="scroll_base_scale" type="Vector2" setter="set_scroll_base_scale" getter="get_scroll_base_scale"> </member> - <member name="scroll_ignore_camera_zoom" type="bool" setter="set_ignore_camera_zoom" getter="is_ignore_camera_zoom" brief=""> + <member name="scroll_ignore_camera_zoom" type="bool" setter="set_ignore_camera_zoom" getter="is_ignore_camera_zoom"> </member> - <member name="scroll_limit_begin" type="Vector2" setter="set_limit_begin" getter="get_limit_begin" brief=""> + <member name="scroll_limit_begin" type="Vector2" setter="set_limit_begin" getter="get_limit_begin"> </member> - <member name="scroll_limit_end" type="Vector2" setter="set_limit_end" getter="get_limit_end" brief=""> + <member name="scroll_limit_end" type="Vector2" setter="set_limit_end" getter="get_limit_end"> </member> - <member name="scroll_offset" type="Vector2" setter="set_scroll_offset" getter="get_scroll_offset" brief=""> + <member name="scroll_offset" type="Vector2" setter="set_scroll_offset" getter="get_scroll_offset"> </member> </members> <constants> diff --git a/doc/classes/ParallaxLayer.xml b/doc/classes/ParallaxLayer.xml index 28a43f7e99..6cf5549c8f 100644 --- a/doc/classes/ParallaxLayer.xml +++ b/doc/classes/ParallaxLayer.xml @@ -59,11 +59,11 @@ </method> </methods> <members> - <member name="motion_mirroring" type="Vector2" setter="set_mirroring" getter="get_mirroring" brief=""> + <member name="motion_mirroring" type="Vector2" setter="set_mirroring" getter="get_mirroring"> </member> - <member name="motion_offset" type="Vector2" setter="set_motion_offset" getter="get_motion_offset" brief=""> + <member name="motion_offset" type="Vector2" setter="set_motion_offset" getter="get_motion_offset"> </member> - <member name="motion_scale" type="Vector2" setter="set_motion_scale" getter="get_motion_scale" brief=""> + <member name="motion_scale" type="Vector2" setter="set_motion_scale" getter="get_motion_scale"> </member> </members> <constants> diff --git a/doc/classes/Particles.xml b/doc/classes/Particles.xml index fab7a462c8..e17e60f2bc 100644 --- a/doc/classes/Particles.xml +++ b/doc/classes/Particles.xml @@ -251,43 +251,43 @@ </method> </methods> <members> - <member name="amount" type="int" setter="set_amount" getter="get_amount" brief=""> + <member name="amount" type="int" setter="set_amount" getter="get_amount"> </member> - <member name="draw_order" type="int" setter="set_draw_order" getter="get_draw_order" brief="" enum="Particles.DrawOrder"> + <member name="draw_order" type="int" setter="set_draw_order" getter="get_draw_order" enum="Particles.DrawOrder"> </member> - <member name="draw_pass_1" type="Mesh" setter="set_draw_pass_mesh" getter="get_draw_pass_mesh" brief=""> + <member name="draw_pass_1" type="Mesh" setter="set_draw_pass_mesh" getter="get_draw_pass_mesh"> </member> - <member name="draw_pass_2" type="Mesh" setter="set_draw_pass_mesh" getter="get_draw_pass_mesh" brief=""> + <member name="draw_pass_2" type="Mesh" setter="set_draw_pass_mesh" getter="get_draw_pass_mesh"> </member> - <member name="draw_pass_3" type="Mesh" setter="set_draw_pass_mesh" getter="get_draw_pass_mesh" brief=""> + <member name="draw_pass_3" type="Mesh" setter="set_draw_pass_mesh" getter="get_draw_pass_mesh"> </member> - <member name="draw_pass_4" type="Mesh" setter="set_draw_pass_mesh" getter="get_draw_pass_mesh" brief=""> + <member name="draw_pass_4" type="Mesh" setter="set_draw_pass_mesh" getter="get_draw_pass_mesh"> </member> - <member name="draw_passes" type="int" setter="set_draw_passes" getter="get_draw_passes" brief=""> + <member name="draw_passes" type="int" setter="set_draw_passes" getter="get_draw_passes"> </member> - <member name="emitting" type="bool" setter="set_emitting" getter="is_emitting" brief=""> + <member name="emitting" type="bool" setter="set_emitting" getter="is_emitting"> </member> - <member name="explosiveness" type="float" setter="set_explosiveness_ratio" getter="get_explosiveness_ratio" brief=""> + <member name="explosiveness" type="float" setter="set_explosiveness_ratio" getter="get_explosiveness_ratio"> </member> - <member name="fixed_fps" type="int" setter="set_fixed_fps" getter="get_fixed_fps" brief=""> + <member name="fixed_fps" type="int" setter="set_fixed_fps" getter="get_fixed_fps"> </member> - <member name="fract_delta" type="bool" setter="set_fractional_delta" getter="get_fractional_delta" brief=""> + <member name="fract_delta" type="bool" setter="set_fractional_delta" getter="get_fractional_delta"> </member> - <member name="lifetime" type="float" setter="set_lifetime" getter="get_lifetime" brief=""> + <member name="lifetime" type="float" setter="set_lifetime" getter="get_lifetime"> </member> - <member name="local_coords" type="bool" setter="set_use_local_coordinates" getter="get_use_local_coordinates" brief=""> + <member name="local_coords" type="bool" setter="set_use_local_coordinates" getter="get_use_local_coordinates"> </member> - <member name="one_shot" type="bool" setter="set_one_shot" getter="get_one_shot" brief=""> + <member name="one_shot" type="bool" setter="set_one_shot" getter="get_one_shot"> </member> - <member name="preprocess" type="float" setter="set_pre_process_time" getter="get_pre_process_time" brief=""> + <member name="preprocess" type="float" setter="set_pre_process_time" getter="get_pre_process_time"> </member> - <member name="process_material" type="Material" setter="set_process_material" getter="get_process_material" brief=""> + <member name="process_material" type="Material" setter="set_process_material" getter="get_process_material"> </member> - <member name="randomness" type="float" setter="set_randomness_ratio" getter="get_randomness_ratio" brief=""> + <member name="randomness" type="float" setter="set_randomness_ratio" getter="get_randomness_ratio"> </member> - <member name="speed_scale" type="float" setter="set_speed_scale" getter="get_speed_scale" brief=""> + <member name="speed_scale" type="float" setter="set_speed_scale" getter="get_speed_scale"> </member> - <member name="visibility_aabb" type="Rect3" setter="set_visibility_aabb" getter="get_visibility_aabb" brief=""> + <member name="visibility_aabb" type="Rect3" setter="set_visibility_aabb" getter="get_visibility_aabb"> </member> </members> <constants> diff --git a/doc/classes/Particles2D.xml b/doc/classes/Particles2D.xml index 92c71af60a..d837d6eb62 100644 --- a/doc/classes/Particles2D.xml +++ b/doc/classes/Particles2D.xml @@ -284,41 +284,41 @@ </method> </methods> <members> - <member name="amount" type="int" setter="set_amount" getter="get_amount" brief=""> + <member name="amount" type="int" setter="set_amount" getter="get_amount"> </member> - <member name="draw_order" type="int" setter="set_draw_order" getter="get_draw_order" brief="" enum="Particles2D.DrawOrder"> + <member name="draw_order" type="int" setter="set_draw_order" getter="get_draw_order" enum="Particles2D.DrawOrder"> </member> - <member name="emitting" type="bool" setter="set_emitting" getter="is_emitting" brief=""> + <member name="emitting" type="bool" setter="set_emitting" getter="is_emitting"> </member> - <member name="explosiveness" type="float" setter="set_explosiveness_ratio" getter="get_explosiveness_ratio" brief=""> + <member name="explosiveness" type="float" setter="set_explosiveness_ratio" getter="get_explosiveness_ratio"> </member> - <member name="fixed_fps" type="int" setter="set_fixed_fps" getter="get_fixed_fps" brief=""> + <member name="fixed_fps" type="int" setter="set_fixed_fps" getter="get_fixed_fps"> </member> - <member name="fract_delta" type="bool" setter="set_fractional_delta" getter="get_fractional_delta" brief=""> + <member name="fract_delta" type="bool" setter="set_fractional_delta" getter="get_fractional_delta"> </member> - <member name="h_frames" type="int" setter="set_h_frames" getter="get_h_frames" brief=""> + <member name="h_frames" type="int" setter="set_h_frames" getter="get_h_frames"> </member> - <member name="lifetime" type="float" setter="set_lifetime" getter="get_lifetime" brief=""> + <member name="lifetime" type="float" setter="set_lifetime" getter="get_lifetime"> </member> - <member name="local_coords" type="bool" setter="set_use_local_coordinates" getter="get_use_local_coordinates" brief=""> + <member name="local_coords" type="bool" setter="set_use_local_coordinates" getter="get_use_local_coordinates"> </member> - <member name="normal_map" type="Texture" setter="set_normal_map" getter="get_normal_map" brief=""> + <member name="normal_map" type="Texture" setter="set_normal_map" getter="get_normal_map"> </member> - <member name="one_shot" type="bool" setter="set_one_shot" getter="get_one_shot" brief=""> + <member name="one_shot" type="bool" setter="set_one_shot" getter="get_one_shot"> </member> - <member name="preprocess" type="float" setter="set_pre_process_time" getter="get_pre_process_time" brief=""> + <member name="preprocess" type="float" setter="set_pre_process_time" getter="get_pre_process_time"> </member> - <member name="process_material" type="Material" setter="set_process_material" getter="get_process_material" brief=""> + <member name="process_material" type="Material" setter="set_process_material" getter="get_process_material"> </member> - <member name="randomness" type="float" setter="set_randomness_ratio" getter="get_randomness_ratio" brief=""> + <member name="randomness" type="float" setter="set_randomness_ratio" getter="get_randomness_ratio"> </member> - <member name="speed_scale" type="float" setter="set_speed_scale" getter="get_speed_scale" brief=""> + <member name="speed_scale" type="float" setter="set_speed_scale" getter="get_speed_scale"> </member> - <member name="texture" type="Texture" setter="set_texture" getter="get_texture" brief=""> + <member name="texture" type="Texture" setter="set_texture" getter="get_texture"> </member> - <member name="v_frames" type="int" setter="set_v_frames" getter="get_v_frames" brief=""> + <member name="v_frames" type="int" setter="set_v_frames" getter="get_v_frames"> </member> - <member name="visibility_rect" type="Rect2" setter="set_visibility_rect" getter="get_visibility_rect" brief=""> + <member name="visibility_rect" type="Rect2" setter="set_visibility_rect" getter="get_visibility_rect"> </member> </members> <constants> diff --git a/doc/classes/ParticlesMaterial.xml b/doc/classes/ParticlesMaterial.xml index 94b621524d..1767a19a9f 100644 --- a/doc/classes/ParticlesMaterial.xml +++ b/doc/classes/ParticlesMaterial.xml @@ -293,113 +293,113 @@ </method> </methods> <members> - <member name="angle" type="float" setter="set_param" getter="get_param" brief=""> + <member name="angle" type="float" setter="set_param" getter="get_param"> </member> - <member name="angle_curve" type="Texture" setter="set_param_texture" getter="get_param_texture" brief=""> + <member name="angle_curve" type="Texture" setter="set_param_texture" getter="get_param_texture"> </member> - <member name="angle_random" type="float" setter="set_param_randomness" getter="get_param_randomness" brief=""> + <member name="angle_random" type="float" setter="set_param_randomness" getter="get_param_randomness"> </member> - <member name="angular_velocity" type="float" setter="set_param" getter="get_param" brief=""> + <member name="angular_velocity" type="float" setter="set_param" getter="get_param"> </member> - <member name="angular_velocity_curve" type="Texture" setter="set_param_texture" getter="get_param_texture" brief=""> + <member name="angular_velocity_curve" type="Texture" setter="set_param_texture" getter="get_param_texture"> </member> - <member name="angular_velocity_random" type="float" setter="set_param_randomness" getter="get_param_randomness" brief=""> + <member name="angular_velocity_random" type="float" setter="set_param_randomness" getter="get_param_randomness"> </member> - <member name="anim_loop" type="bool" setter="set_flag" getter="get_flag" brief=""> + <member name="anim_loop" type="bool" setter="set_flag" getter="get_flag"> </member> - <member name="anim_offset" type="float" setter="set_param" getter="get_param" brief=""> + <member name="anim_offset" type="float" setter="set_param" getter="get_param"> </member> - <member name="anim_offset_curve" type="Texture" setter="set_param_texture" getter="get_param_texture" brief=""> + <member name="anim_offset_curve" type="Texture" setter="set_param_texture" getter="get_param_texture"> </member> - <member name="anim_offset_random" type="float" setter="set_param_randomness" getter="get_param_randomness" brief=""> + <member name="anim_offset_random" type="float" setter="set_param_randomness" getter="get_param_randomness"> </member> - <member name="anim_speed" type="float" setter="set_param" getter="get_param" brief=""> + <member name="anim_speed" type="float" setter="set_param" getter="get_param"> </member> - <member name="anim_speed_curve" type="Texture" setter="set_param_texture" getter="get_param_texture" brief=""> + <member name="anim_speed_curve" type="Texture" setter="set_param_texture" getter="get_param_texture"> </member> - <member name="anim_speed_random" type="float" setter="set_param_randomness" getter="get_param_randomness" brief=""> + <member name="anim_speed_random" type="float" setter="set_param_randomness" getter="get_param_randomness"> </member> - <member name="color" type="Color" setter="set_color" getter="get_color" brief=""> + <member name="color" type="Color" setter="set_color" getter="get_color"> </member> - <member name="color_ramp" type="Texture" setter="set_color_ramp" getter="get_color_ramp" brief=""> + <member name="color_ramp" type="Texture" setter="set_color_ramp" getter="get_color_ramp"> </member> - <member name="damping" type="float" setter="set_param" getter="get_param" brief=""> + <member name="damping" type="float" setter="set_param" getter="get_param"> </member> - <member name="damping_curve" type="Texture" setter="set_param_texture" getter="get_param_texture" brief=""> + <member name="damping_curve" type="Texture" setter="set_param_texture" getter="get_param_texture"> </member> - <member name="damping_random" type="float" setter="set_param_randomness" getter="get_param_randomness" brief=""> + <member name="damping_random" type="float" setter="set_param_randomness" getter="get_param_randomness"> </member> - <member name="emission_box_extents" type="Vector3" setter="set_emission_box_extents" getter="get_emission_box_extents" brief=""> + <member name="emission_box_extents" type="Vector3" setter="set_emission_box_extents" getter="get_emission_box_extents"> </member> - <member name="emission_color_texture" type="Texture" setter="set_emission_color_texture" getter="get_emission_color_texture" brief=""> + <member name="emission_color_texture" type="Texture" setter="set_emission_color_texture" getter="get_emission_color_texture"> </member> - <member name="emission_normal_texture" type="Texture" setter="set_emission_normal_texture" getter="get_emission_normal_texture" brief=""> + <member name="emission_normal_texture" type="Texture" setter="set_emission_normal_texture" getter="get_emission_normal_texture"> </member> - <member name="emission_point_count" type="int" setter="set_emission_point_count" getter="get_emission_point_count" brief=""> + <member name="emission_point_count" type="int" setter="set_emission_point_count" getter="get_emission_point_count"> </member> - <member name="emission_point_texture" type="Texture" setter="set_emission_point_texture" getter="get_emission_point_texture" brief=""> + <member name="emission_point_texture" type="Texture" setter="set_emission_point_texture" getter="get_emission_point_texture"> </member> - <member name="emission_shape" type="int" setter="set_emission_shape" getter="get_emission_shape" brief="" enum="ParticlesMaterial.EmissionShape"> + <member name="emission_shape" type="int" setter="set_emission_shape" getter="get_emission_shape" enum="ParticlesMaterial.EmissionShape"> </member> - <member name="emission_sphere_radius" type="float" setter="set_emission_sphere_radius" getter="get_emission_sphere_radius" brief=""> + <member name="emission_sphere_radius" type="float" setter="set_emission_sphere_radius" getter="get_emission_sphere_radius"> </member> - <member name="flag_align_y" type="bool" setter="set_flag" getter="get_flag" brief=""> + <member name="flag_align_y" type="bool" setter="set_flag" getter="get_flag"> </member> - <member name="flag_disable_z" type="bool" setter="set_flag" getter="get_flag" brief=""> + <member name="flag_disable_z" type="bool" setter="set_flag" getter="get_flag"> </member> - <member name="flag_rotate_y" type="bool" setter="set_flag" getter="get_flag" brief=""> + <member name="flag_rotate_y" type="bool" setter="set_flag" getter="get_flag"> </member> - <member name="flatness" type="float" setter="set_flatness" getter="get_flatness" brief=""> + <member name="flatness" type="float" setter="set_flatness" getter="get_flatness"> </member> - <member name="gravity" type="Vector3" setter="set_gravity" getter="get_gravity" brief=""> + <member name="gravity" type="Vector3" setter="set_gravity" getter="get_gravity"> </member> - <member name="hue_variation" type="float" setter="set_param" getter="get_param" brief=""> + <member name="hue_variation" type="float" setter="set_param" getter="get_param"> </member> - <member name="hue_variation_curve" type="Texture" setter="set_param_texture" getter="get_param_texture" brief=""> + <member name="hue_variation_curve" type="Texture" setter="set_param_texture" getter="get_param_texture"> </member> - <member name="hue_variation_random" type="float" setter="set_param_randomness" getter="get_param_randomness" brief=""> + <member name="hue_variation_random" type="float" setter="set_param_randomness" getter="get_param_randomness"> </member> - <member name="initial_velocity" type="float" setter="set_param" getter="get_param" brief=""> + <member name="initial_velocity" type="float" setter="set_param" getter="get_param"> </member> - <member name="initial_velocity_random" type="float" setter="set_param_randomness" getter="get_param_randomness" brief=""> + <member name="initial_velocity_random" type="float" setter="set_param_randomness" getter="get_param_randomness"> </member> - <member name="linear_accel" type="float" setter="set_param" getter="get_param" brief=""> + <member name="linear_accel" type="float" setter="set_param" getter="get_param"> </member> - <member name="linear_accel_curve" type="Texture" setter="set_param_texture" getter="get_param_texture" brief=""> + <member name="linear_accel_curve" type="Texture" setter="set_param_texture" getter="get_param_texture"> </member> - <member name="linear_accel_random" type="float" setter="set_param_randomness" getter="get_param_randomness" brief=""> + <member name="linear_accel_random" type="float" setter="set_param_randomness" getter="get_param_randomness"> </member> - <member name="orbit_velocity" type="float" setter="set_param" getter="get_param" brief=""> + <member name="orbit_velocity" type="float" setter="set_param" getter="get_param"> </member> - <member name="orbit_velocity_curve" type="Texture" setter="set_param_texture" getter="get_param_texture" brief=""> + <member name="orbit_velocity_curve" type="Texture" setter="set_param_texture" getter="get_param_texture"> </member> - <member name="orbit_velocity_random" type="float" setter="set_param_randomness" getter="get_param_randomness" brief=""> + <member name="orbit_velocity_random" type="float" setter="set_param_randomness" getter="get_param_randomness"> </member> - <member name="radial_accel" type="float" setter="set_param" getter="get_param" brief=""> + <member name="radial_accel" type="float" setter="set_param" getter="get_param"> </member> - <member name="radial_accel_curve" type="Texture" setter="set_param_texture" getter="get_param_texture" brief=""> + <member name="radial_accel_curve" type="Texture" setter="set_param_texture" getter="get_param_texture"> </member> - <member name="radial_accel_random" type="float" setter="set_param_randomness" getter="get_param_randomness" brief=""> + <member name="radial_accel_random" type="float" setter="set_param_randomness" getter="get_param_randomness"> </member> - <member name="scale" type="float" setter="set_param" getter="get_param" brief=""> + <member name="scale" type="float" setter="set_param" getter="get_param"> </member> - <member name="scale_curve" type="Texture" setter="set_param_texture" getter="get_param_texture" brief=""> + <member name="scale_curve" type="Texture" setter="set_param_texture" getter="get_param_texture"> </member> - <member name="scale_random" type="float" setter="set_param_randomness" getter="get_param_randomness" brief=""> + <member name="scale_random" type="float" setter="set_param_randomness" getter="get_param_randomness"> </member> - <member name="spread" type="float" setter="set_spread" getter="get_spread" brief=""> + <member name="spread" type="float" setter="set_spread" getter="get_spread"> </member> - <member name="tangential_accel" type="float" setter="set_param" getter="get_param" brief=""> + <member name="tangential_accel" type="float" setter="set_param" getter="get_param"> </member> - <member name="tangential_accel_curve" type="Texture" setter="set_param_texture" getter="get_param_texture" brief=""> + <member name="tangential_accel_curve" type="Texture" setter="set_param_texture" getter="get_param_texture"> </member> - <member name="tangential_accel_random" type="float" setter="set_param_randomness" getter="get_param_randomness" brief=""> + <member name="tangential_accel_random" type="float" setter="set_param_randomness" getter="get_param_randomness"> </member> - <member name="trail_color_modifier" type="GradientTexture" setter="set_trail_color_modifier" getter="get_trail_color_modifier" brief=""> + <member name="trail_color_modifier" type="GradientTexture" setter="set_trail_color_modifier" getter="get_trail_color_modifier"> </member> - <member name="trail_divisor" type="int" setter="set_trail_divisor" getter="get_trail_divisor" brief=""> + <member name="trail_divisor" type="int" setter="set_trail_divisor" getter="get_trail_divisor"> </member> - <member name="trail_size_modifier" type="CurveTexture" setter="set_trail_size_modifier" getter="get_trail_size_modifier" brief=""> + <member name="trail_size_modifier" type="CurveTexture" setter="set_trail_size_modifier" getter="get_trail_size_modifier"> </member> </members> <constants> diff --git a/doc/classes/Path.xml b/doc/classes/Path.xml index fa4edf81e4..97543418b9 100644 --- a/doc/classes/Path.xml +++ b/doc/classes/Path.xml @@ -29,7 +29,7 @@ </method> </methods> <members> - <member name="curve" type="Curve3D" setter="set_curve" getter="get_curve" brief=""> + <member name="curve" type="Curve3D" setter="set_curve" getter="get_curve"> </member> </members> <constants> diff --git a/doc/classes/Path2D.xml b/doc/classes/Path2D.xml index 49ae3e2f0f..839e617375 100644 --- a/doc/classes/Path2D.xml +++ b/doc/classes/Path2D.xml @@ -29,7 +29,7 @@ </method> </methods> <members> - <member name="curve" type="Curve2D" setter="set_curve" getter="get_curve" brief=""> + <member name="curve" type="Curve2D" setter="set_curve" getter="get_curve"> </member> </members> <constants> diff --git a/doc/classes/PhysicsBody.xml b/doc/classes/PhysicsBody.xml index 6281fda3f1..e8ae986346 100644 --- a/doc/classes/PhysicsBody.xml +++ b/doc/classes/PhysicsBody.xml @@ -95,9 +95,9 @@ </method> </methods> <members> - <member name="collision_layer" type="int" setter="set_collision_layer" getter="get_collision_layer" brief=""> + <member name="collision_layer" type="int" setter="set_collision_layer" getter="get_collision_layer"> </member> - <member name="collision_mask" type="int" setter="set_collision_mask" getter="get_collision_mask" brief=""> + <member name="collision_mask" type="int" setter="set_collision_mask" getter="get_collision_mask"> </member> </members> <constants> diff --git a/doc/classes/PhysicsBody2D.xml b/doc/classes/PhysicsBody2D.xml index 25a3e4f991..e160311090 100644 --- a/doc/classes/PhysicsBody2D.xml +++ b/doc/classes/PhysicsBody2D.xml @@ -103,11 +103,11 @@ </method> </methods> <members> - <member name="collision_layer" type="int" setter="set_collision_layer" getter="get_collision_layer" brief=""> + <member name="collision_layer" type="int" setter="set_collision_layer" getter="get_collision_layer"> </member> - <member name="collision_mask" type="int" setter="set_collision_mask" getter="get_collision_mask" brief=""> + <member name="collision_mask" type="int" setter="set_collision_mask" getter="get_collision_mask"> </member> - <member name="layers" type="int" setter="_set_layers" getter="_get_layers" brief=""> + <member name="layers" type="int" setter="_set_layers" getter="_get_layers"> </member> </members> <constants> diff --git a/doc/classes/PhysicsServer.xml b/doc/classes/PhysicsServer.xml index 93a50eb1bf..0076625ebd 100644 --- a/doc/classes/PhysicsServer.xml +++ b/doc/classes/PhysicsServer.xml @@ -1248,5 +1248,29 @@ </constant> <constant name="INFO_ISLAND_COUNT" value="2"> </constant> + <constant name="SPACE_PARAM_CONTACT_RECYCLE_RADIUS" value="0"> + </constant> + <constant name="SPACE_PARAM_CONTACT_MAX_SEPARATION" value="1"> + </constant> + <constant name="SPACE_PARAM_BODY_MAX_ALLOWED_PENETRATION" value="2"> + </constant> + <constant name="SPACE_PARAM_BODY_LINEAR_VELOCITY_SLEEP_THRESHOLD" value="3"> + </constant> + <constant name="SPACE_PARAM_BODY_ANGULAR_VELOCITY_SLEEP_THRESHOLD" value="4"> + </constant> + <constant name="SPACE_PARAM_BODY_TIME_TO_SLEEP" value="5"> + </constant> + <constant name="SPACE_PARAM_BODY_ANGULAR_VELOCITY_DAMP_RATIO" value="6"> + </constant> + <constant name="SPACE_PARAM_CONSTRAINT_DEFAULT_BIAS" value="7"> + </constant> + <constant name="BODY_AXIS_LOCK_DISABLED" value="0"> + </constant> + <constant name="BODY_AXIS_LOCK_X" value="1"> + </constant> + <constant name="BODY_AXIS_LOCK_Y" value="2"> + </constant> + <constant name="BODY_AXIS_LOCK_Z" value="3"> + </constant> </constants> </class> diff --git a/doc/classes/PinJoint.xml b/doc/classes/PinJoint.xml index e4ec773540..22aa35a0a4 100644 --- a/doc/classes/PinJoint.xml +++ b/doc/classes/PinJoint.xml @@ -29,11 +29,11 @@ </method> </methods> <members> - <member name="params/bias" type="float" setter="set_param" getter="get_param" brief=""> + <member name="params/bias" type="float" setter="set_param" getter="get_param"> </member> - <member name="params/damping" type="float" setter="set_param" getter="get_param" brief=""> + <member name="params/damping" type="float" setter="set_param" getter="get_param"> </member> - <member name="params/impulse_clamp" type="float" setter="set_param" getter="get_param" brief=""> + <member name="params/impulse_clamp" type="float" setter="set_param" getter="get_param"> </member> </members> <constants> diff --git a/doc/classes/PinJoint2D.xml b/doc/classes/PinJoint2D.xml index 1ff9ac6591..826a1684a4 100644 --- a/doc/classes/PinJoint2D.xml +++ b/doc/classes/PinJoint2D.xml @@ -27,7 +27,7 @@ </method> </methods> <members> - <member name="softness" type="float" setter="set_softness" getter="get_softness" brief=""> + <member name="softness" type="float" setter="set_softness" getter="get_softness"> </member> </members> <constants> diff --git a/doc/classes/Plane.xml b/doc/classes/Plane.xml index b7b4983821..5c4eb984db 100644 --- a/doc/classes/Plane.xml +++ b/doc/classes/Plane.xml @@ -144,15 +144,15 @@ </method> </methods> <members> - <member name="d" type="float" setter="" getter="" brief=""> + <member name="d" type="float" setter="" getter=""> </member> - <member name="normal" type="Vector3" setter="" getter="" brief=""> + <member name="normal" type="Vector3" setter="" getter=""> </member> - <member name="x" type="float" setter="" getter="" brief=""> + <member name="x" type="float" setter="" getter=""> </member> - <member name="y" type="float" setter="" getter="" brief=""> + <member name="y" type="float" setter="" getter=""> </member> - <member name="z" type="float" setter="" getter="" brief=""> + <member name="z" type="float" setter="" getter=""> </member> </members> <constants> diff --git a/doc/classes/PlaneMesh.xml b/doc/classes/PlaneMesh.xml index ef46c3d409..034bc391a6 100644 --- a/doc/classes/PlaneMesh.xml +++ b/doc/classes/PlaneMesh.xml @@ -55,13 +55,13 @@ </method> </methods> <members> - <member name="size" type="Vector2" setter="set_size" getter="get_size" brief=""> + <member name="size" type="Vector2" setter="set_size" getter="get_size"> Size of the generated plane. Defaults to (2.0, 2.0). </member> - <member name="subdivide_depth" type="int" setter="set_subdivide_depth" getter="get_subdivide_depth" brief=""> + <member name="subdivide_depth" type="int" setter="set_subdivide_depth" getter="get_subdivide_depth"> Number of subdivision along the z-axis. Defaults to 0. </member> - <member name="subdivide_width" type="int" setter="set_subdivide_width" getter="get_subdivide_width" brief=""> + <member name="subdivide_width" type="int" setter="set_subdivide_width" getter="get_subdivide_width"> Number of subdivision along the x-axis. Defaults to 0. </member> </members> diff --git a/doc/classes/PlaneShape.xml b/doc/classes/PlaneShape.xml index 04617a695f..7e7bde4db3 100644 --- a/doc/classes/PlaneShape.xml +++ b/doc/classes/PlaneShape.xml @@ -25,7 +25,7 @@ </method> </methods> <members> - <member name="plane" type="Plane" setter="set_plane" getter="get_plane" brief=""> + <member name="plane" type="Plane" setter="set_plane" getter="get_plane"> </member> </members> <constants> diff --git a/doc/classes/Polygon2D.xml b/doc/classes/Polygon2D.xml index 2692679dda..05869c514e 100644 --- a/doc/classes/Polygon2D.xml +++ b/doc/classes/Polygon2D.xml @@ -203,29 +203,29 @@ </method> </methods> <members> - <member name="antialiased" type="bool" setter="set_antialiased" getter="get_antialiased" brief=""> + <member name="antialiased" type="bool" setter="set_antialiased" getter="get_antialiased"> </member> - <member name="color" type="Color" setter="set_color" getter="get_color" brief=""> + <member name="color" type="Color" setter="set_color" getter="get_color"> </member> - <member name="invert_border" type="float" setter="set_invert_border" getter="get_invert_border" brief=""> + <member name="invert_border" type="float" setter="set_invert_border" getter="get_invert_border"> </member> - <member name="invert_enable" type="bool" setter="set_invert" getter="get_invert" brief=""> + <member name="invert_enable" type="bool" setter="set_invert" getter="get_invert"> </member> - <member name="offset" type="Vector2" setter="set_offset" getter="get_offset" brief=""> + <member name="offset" type="Vector2" setter="set_offset" getter="get_offset"> </member> - <member name="polygon" type="PoolVector2Array" setter="set_polygon" getter="get_polygon" brief=""> + <member name="polygon" type="PoolVector2Array" setter="set_polygon" getter="get_polygon"> </member> - <member name="texture" type="Texture" setter="set_texture" getter="get_texture" brief=""> + <member name="texture" type="Texture" setter="set_texture" getter="get_texture"> </member> - <member name="texture_offset" type="Vector2" setter="set_texture_offset" getter="get_texture_offset" brief=""> + <member name="texture_offset" type="Vector2" setter="set_texture_offset" getter="get_texture_offset"> </member> - <member name="texture_rotation" type="float" setter="_set_texture_rotationd" getter="_get_texture_rotationd" brief=""> + <member name="texture_rotation" type="float" setter="_set_texture_rotationd" getter="_get_texture_rotationd"> </member> - <member name="texture_scale" type="Vector2" setter="set_texture_scale" getter="get_texture_scale" brief=""> + <member name="texture_scale" type="Vector2" setter="set_texture_scale" getter="get_texture_scale"> </member> - <member name="uv" type="PoolVector2Array" setter="set_uv" getter="get_uv" brief=""> + <member name="uv" type="PoolVector2Array" setter="set_uv" getter="get_uv"> </member> - <member name="vertex_colors" type="PoolColorArray" setter="set_vertex_colors" getter="get_vertex_colors" brief=""> + <member name="vertex_colors" type="PoolColorArray" setter="set_vertex_colors" getter="get_vertex_colors"> </member> </members> <constants> diff --git a/doc/classes/PolygonPathFinder.xml b/doc/classes/PolygonPathFinder.xml index 3dea96cbdf..a0d1284a85 100644 --- a/doc/classes/PolygonPathFinder.xml +++ b/doc/classes/PolygonPathFinder.xml @@ -81,7 +81,7 @@ </method> </methods> <members> - <member name="data" type="Dictionary" setter="_set_data" getter="_get_data" brief=""> + <member name="data" type="Dictionary" setter="_set_data" getter="_get_data"> </member> </members> <constants> diff --git a/doc/classes/Popup.xml b/doc/classes/Popup.xml index ad09fe49ee..7e87c9fcc0 100644 --- a/doc/classes/Popup.xml +++ b/doc/classes/Popup.xml @@ -65,7 +65,7 @@ </method> </methods> <members> - <member name="popup_exclusive" type="bool" setter="set_exclusive" getter="is_exclusive" brief=""> + <member name="popup_exclusive" type="bool" setter="set_exclusive" getter="is_exclusive"> </member> </members> <signals> diff --git a/doc/classes/PopupMenu.xml b/doc/classes/PopupMenu.xml index 7ab3d19378..086eb8e34d 100644 --- a/doc/classes/PopupMenu.xml +++ b/doc/classes/PopupMenu.xml @@ -451,11 +451,11 @@ </method> </methods> <members> - <member name="hide_on_checkable_item_selection" type="bool" setter="set_hide_on_checkable_item_selection" getter="is_hide_on_checkable_item_selection" brief=""> + <member name="hide_on_checkable_item_selection" type="bool" setter="set_hide_on_checkable_item_selection" getter="is_hide_on_checkable_item_selection"> </member> - <member name="hide_on_item_selection" type="bool" setter="set_hide_on_item_selection" getter="is_hide_on_item_selection" brief=""> + <member name="hide_on_item_selection" type="bool" setter="set_hide_on_item_selection" getter="is_hide_on_item_selection"> </member> - <member name="items" type="Array" setter="_set_items" getter="_get_items" brief=""> + <member name="items" type="Array" setter="_set_items" getter="_get_items"> </member> </members> <signals> diff --git a/doc/classes/PrimitiveMesh.xml b/doc/classes/PrimitiveMesh.xml index 5ad09e39c4..34141edbe7 100644 --- a/doc/classes/PrimitiveMesh.xml +++ b/doc/classes/PrimitiveMesh.xml @@ -33,7 +33,7 @@ </method> </methods> <members> - <member name="material" type="Material" setter="set_material" getter="get_material" brief=""> + <member name="material" type="Material" setter="set_material" getter="get_material"> The current [Material] of the primitive mesh. </member> </members> diff --git a/doc/classes/PrismMesh.xml b/doc/classes/PrismMesh.xml index 94eb7472e5..21fa67bc82 100644 --- a/doc/classes/PrismMesh.xml +++ b/doc/classes/PrismMesh.xml @@ -83,19 +83,19 @@ </method> </methods> <members> - <member name="left_to_right" type="float" setter="set_left_to_right" getter="get_left_to_right" brief=""> + <member name="left_to_right" type="float" setter="set_left_to_right" getter="get_left_to_right"> Displacement of of the upper edge along the x-axis. 0.0 positions edge straight above the bottome left edge. Defaults to 0.5 (positioned on the midpoint). </member> - <member name="size" type="Vector3" setter="set_size" getter="get_size" brief=""> + <member name="size" type="Vector3" setter="set_size" getter="get_size"> Size of the prism. Defaults to (2.0, 2.0, 2.0). </member> - <member name="subdivide_depth" type="int" setter="set_subdivide_depth" getter="get_subdivide_depth" brief=""> + <member name="subdivide_depth" type="int" setter="set_subdivide_depth" getter="get_subdivide_depth"> Number of added edge loops along the z-axis. Defaults to 0. </member> - <member name="subdivide_height" type="int" setter="set_subdivide_height" getter="get_subdivide_height" brief=""> + <member name="subdivide_height" type="int" setter="set_subdivide_height" getter="get_subdivide_height"> Number of added edge loops along the y-axis. Defaults to 0. </member> - <member name="subdivide_width" type="int" setter="set_subdivide_width" getter="get_subdivide_width" brief=""> + <member name="subdivide_width" type="int" setter="set_subdivide_width" getter="get_subdivide_width"> Number of added edge loops along the x-axis. Defaults to 0. </member> </members> diff --git a/doc/classes/ProceduralSky.xml b/doc/classes/ProceduralSky.xml index 01a0a4b1fd..032ce9def2 100644 --- a/doc/classes/ProceduralSky.xml +++ b/doc/classes/ProceduralSky.xml @@ -235,37 +235,37 @@ </method> </methods> <members> - <member name="ground_bottom_color" type="Color" setter="set_ground_bottom_color" getter="get_ground_bottom_color" brief=""> + <member name="ground_bottom_color" type="Color" setter="set_ground_bottom_color" getter="get_ground_bottom_color"> </member> - <member name="ground_curve" type="float" setter="set_ground_curve" getter="get_ground_curve" brief=""> + <member name="ground_curve" type="float" setter="set_ground_curve" getter="get_ground_curve"> </member> - <member name="ground_energy" type="float" setter="set_ground_energy" getter="get_ground_energy" brief=""> + <member name="ground_energy" type="float" setter="set_ground_energy" getter="get_ground_energy"> </member> - <member name="ground_horizon_color" type="Color" setter="set_ground_horizon_color" getter="get_ground_horizon_color" brief=""> + <member name="ground_horizon_color" type="Color" setter="set_ground_horizon_color" getter="get_ground_horizon_color"> </member> - <member name="sky_curve" type="float" setter="set_sky_curve" getter="get_sky_curve" brief=""> + <member name="sky_curve" type="float" setter="set_sky_curve" getter="get_sky_curve"> </member> - <member name="sky_energy" type="float" setter="set_sky_energy" getter="get_sky_energy" brief=""> + <member name="sky_energy" type="float" setter="set_sky_energy" getter="get_sky_energy"> </member> - <member name="sky_horizon_color" type="Color" setter="set_sky_horizon_color" getter="get_sky_horizon_color" brief=""> + <member name="sky_horizon_color" type="Color" setter="set_sky_horizon_color" getter="get_sky_horizon_color"> </member> - <member name="sky_top_color" type="Color" setter="set_sky_top_color" getter="get_sky_top_color" brief=""> + <member name="sky_top_color" type="Color" setter="set_sky_top_color" getter="get_sky_top_color"> </member> - <member name="sun_angle_max" type="float" setter="set_sun_angle_max" getter="get_sun_angle_max" brief=""> + <member name="sun_angle_max" type="float" setter="set_sun_angle_max" getter="get_sun_angle_max"> </member> - <member name="sun_angle_min" type="float" setter="set_sun_angle_min" getter="get_sun_angle_min" brief=""> + <member name="sun_angle_min" type="float" setter="set_sun_angle_min" getter="get_sun_angle_min"> </member> - <member name="sun_color" type="Color" setter="set_sun_color" getter="get_sun_color" brief=""> + <member name="sun_color" type="Color" setter="set_sun_color" getter="get_sun_color"> </member> - <member name="sun_curve" type="float" setter="set_sun_curve" getter="get_sun_curve" brief=""> + <member name="sun_curve" type="float" setter="set_sun_curve" getter="get_sun_curve"> </member> - <member name="sun_energy" type="float" setter="set_sun_energy" getter="get_sun_energy" brief=""> + <member name="sun_energy" type="float" setter="set_sun_energy" getter="get_sun_energy"> </member> - <member name="sun_latitude" type="float" setter="set_sun_latitude" getter="get_sun_latitude" brief=""> + <member name="sun_latitude" type="float" setter="set_sun_latitude" getter="get_sun_latitude"> </member> - <member name="sun_longitude" type="float" setter="set_sun_longitude" getter="get_sun_longitude" brief=""> + <member name="sun_longitude" type="float" setter="set_sun_longitude" getter="get_sun_longitude"> </member> - <member name="texture_size" type="int" setter="set_texture_size" getter="get_texture_size" brief="" enum="ProceduralSky.TextureSize"> + <member name="texture_size" type="int" setter="set_texture_size" getter="get_texture_size" enum="ProceduralSky.TextureSize"> </member> </members> <constants> diff --git a/doc/classes/ProgressBar.xml b/doc/classes/ProgressBar.xml index 6901b28dfd..f6be04cc19 100644 --- a/doc/classes/ProgressBar.xml +++ b/doc/classes/ProgressBar.xml @@ -27,7 +27,7 @@ </method> </methods> <members> - <member name="percent_visible" type="bool" setter="set_percent_visible" getter="is_percent_visible" brief=""> + <member name="percent_visible" type="bool" setter="set_percent_visible" getter="is_percent_visible"> </member> </members> <constants> diff --git a/doc/classes/ProximityGroup.xml b/doc/classes/ProximityGroup.xml index 245d90f357..9b4b564900 100644 --- a/doc/classes/ProximityGroup.xml +++ b/doc/classes/ProximityGroup.xml @@ -53,7 +53,7 @@ </method> </methods> <members> - <member name="grid_radius" type="Vector3" setter="set_grid_radius" getter="get_grid_radius" brief=""> + <member name="grid_radius" type="Vector3" setter="set_grid_radius" getter="get_grid_radius"> </member> </members> <signals> diff --git a/doc/classes/Quat.xml b/doc/classes/Quat.xml index 4626db7f4e..f07e143aa0 100644 --- a/doc/classes/Quat.xml +++ b/doc/classes/Quat.xml @@ -134,13 +134,13 @@ </method> </methods> <members> - <member name="w" type="float" setter="" getter="" brief=""> + <member name="w" type="float" setter="" getter=""> </member> - <member name="x" type="float" setter="" getter="" brief=""> + <member name="x" type="float" setter="" getter=""> </member> - <member name="y" type="float" setter="" getter="" brief=""> + <member name="y" type="float" setter="" getter=""> </member> - <member name="z" type="float" setter="" getter="" brief=""> + <member name="z" type="float" setter="" getter=""> </member> </members> <constants> diff --git a/doc/classes/Range.xml b/doc/classes/Range.xml index 0543cdd111..9af6abf7b8 100644 --- a/doc/classes/Range.xml +++ b/doc/classes/Range.xml @@ -148,19 +148,19 @@ </method> </methods> <members> - <member name="exp_edit" type="bool" setter="set_exp_ratio" getter="is_ratio_exp" brief=""> + <member name="exp_edit" type="bool" setter="set_exp_ratio" getter="is_ratio_exp"> </member> - <member name="max_value" type="float" setter="set_max" getter="get_max" brief=""> + <member name="max_value" type="float" setter="set_max" getter="get_max"> </member> - <member name="min_value" type="float" setter="set_min" getter="get_min" brief=""> + <member name="min_value" type="float" setter="set_min" getter="get_min"> </member> - <member name="page" type="float" setter="set_page" getter="get_page" brief=""> + <member name="page" type="float" setter="set_page" getter="get_page"> </member> - <member name="rounded" type="bool" setter="set_use_rounded_values" getter="is_using_rounded_values" brief=""> + <member name="rounded" type="bool" setter="set_use_rounded_values" getter="is_using_rounded_values"> </member> - <member name="step" type="float" setter="set_step" getter="get_step" brief=""> + <member name="step" type="float" setter="set_step" getter="get_step"> </member> - <member name="value" type="float" setter="set_value" getter="get_value" brief=""> + <member name="value" type="float" setter="set_value" getter="get_value"> </member> </members> <signals> diff --git a/doc/classes/RayCast.xml b/doc/classes/RayCast.xml index 05dfdf5484..2e6efff769 100644 --- a/doc/classes/RayCast.xml +++ b/doc/classes/RayCast.xml @@ -179,16 +179,16 @@ </method> </methods> <members> - <member name="cast_to" type="Vector3" setter="set_cast_to" getter="get_cast_to" brief=""> + <member name="cast_to" type="Vector3" setter="set_cast_to" getter="get_cast_to"> The ray's destination point, relative to the RayCast's [code]position[/code]. </member> - <member name="collision_layer" type="int" setter="set_collision_layer" getter="get_collision_layer" brief=""> + <member name="collision_layer" type="int" setter="set_collision_layer" getter="get_collision_layer"> The RayCast's collison layer(s). Only bodies in the same collision layer(s) will be detected. </member> - <member name="enabled" type="bool" setter="set_enabled" getter="is_enabled" brief=""> + <member name="enabled" type="bool" setter="set_enabled" getter="is_enabled"> If [code]true[/code], collisions will be reported. Default value: [code]false[/code]. </member> - <member name="type_mask" type="int" setter="set_type_mask" getter="get_type_mask" brief=""> + <member name="type_mask" type="int" setter="set_type_mask" getter="get_type_mask"> Object types to detect using a logical sum (OR operation) of type constants defined in [Physics2DDirectSpaceState]. Example: [codeblock] diff --git a/doc/classes/RayCast2D.xml b/doc/classes/RayCast2D.xml index 85809a2e6b..5520abe050 100644 --- a/doc/classes/RayCast2D.xml +++ b/doc/classes/RayCast2D.xml @@ -191,19 +191,19 @@ </method> </methods> <members> - <member name="cast_to" type="Vector2" setter="set_cast_to" getter="get_cast_to" brief=""> + <member name="cast_to" type="Vector2" setter="set_cast_to" getter="get_cast_to"> The ray's destination point, relative to the RayCast's [code]position[/code]. </member> - <member name="collision_layer" type="int" setter="set_collision_layer" getter="get_collision_layer" brief=""> + <member name="collision_layer" type="int" setter="set_collision_layer" getter="get_collision_layer"> The RayCast2D's collison layer(s). Only bodies in the same collision layer(s) will be detected. </member> - <member name="enabled" type="bool" setter="set_enabled" getter="is_enabled" brief=""> + <member name="enabled" type="bool" setter="set_enabled" getter="is_enabled"> If [code]true[/code], collisions will be reported. Default value: [code]false[/code]. </member> - <member name="exclude_parent" type="bool" setter="set_exclude_parent_body" getter="get_exclude_parent_body" brief=""> + <member name="exclude_parent" type="bool" setter="set_exclude_parent_body" getter="get_exclude_parent_body"> If [code]true[/code], the parent node will be excluded from collision detection. Default value: [code]true[/code]. </member> - <member name="type_mask" type="int" setter="set_type_mask" getter="get_type_mask" brief=""> + <member name="type_mask" type="int" setter="set_type_mask" getter="get_type_mask"> Object types to detect using a logical sum (OR operation) of type constants defined in [Physics2DDirectSpaceState]. Example: [codeblock] diff --git a/doc/classes/RayShape.xml b/doc/classes/RayShape.xml index c302b3f886..7fab9c3949 100644 --- a/doc/classes/RayShape.xml +++ b/doc/classes/RayShape.xml @@ -25,7 +25,7 @@ </method> </methods> <members> - <member name="length" type="float" setter="set_length" getter="get_length" brief=""> + <member name="length" type="float" setter="set_length" getter="get_length"> </member> </members> <constants> diff --git a/doc/classes/RayShape2D.xml b/doc/classes/RayShape2D.xml index 53b3349185..8414ee2348 100644 --- a/doc/classes/RayShape2D.xml +++ b/doc/classes/RayShape2D.xml @@ -29,7 +29,7 @@ </method> </methods> <members> - <member name="length" type="float" setter="set_length" getter="get_length" brief=""> + <member name="length" type="float" setter="set_length" getter="get_length"> </member> </members> <constants> diff --git a/doc/classes/Rect2.xml b/doc/classes/Rect2.xml index 3901f12c27..1a467861b3 100644 --- a/doc/classes/Rect2.xml +++ b/doc/classes/Rect2.xml @@ -140,13 +140,13 @@ </method> </methods> <members> - <member name="end" type="Vector2" setter="" getter="" brief=""> + <member name="end" type="Vector2" setter="" getter=""> Ending corner. </member> - <member name="position" type="Vector2" setter="" getter="" brief=""> + <member name="position" type="Vector2" setter="" getter=""> Position (starting corner). </member> - <member name="size" type="Vector2" setter="" getter="" brief=""> + <member name="size" type="Vector2" setter="" getter=""> Size from position to end. </member> </members> diff --git a/doc/classes/Rect3.xml b/doc/classes/Rect3.xml index 33ae8f3ba5..8837b8f812 100644 --- a/doc/classes/Rect3.xml +++ b/doc/classes/Rect3.xml @@ -188,12 +188,12 @@ </method> </methods> <members> - <member name="end" type="Vector3" setter="" getter="" brief=""> + <member name="end" type="Vector3" setter="" getter=""> Ending corner. </member> - <member name="position" type="Vector3" setter="" getter="" brief=""> + <member name="position" type="Vector3" setter="" getter=""> </member> - <member name="size" type="Vector3" setter="" getter="" brief=""> + <member name="size" type="Vector3" setter="" getter=""> Size from position to end. </member> </members> diff --git a/doc/classes/RectangleShape2D.xml b/doc/classes/RectangleShape2D.xml index 2f9f20841f..9c18df970b 100644 --- a/doc/classes/RectangleShape2D.xml +++ b/doc/classes/RectangleShape2D.xml @@ -29,7 +29,7 @@ </method> </methods> <members> - <member name="extents" type="Vector2" setter="set_extents" getter="get_extents" brief=""> + <member name="extents" type="Vector2" setter="set_extents" getter="get_extents"> </member> </members> <constants> diff --git a/doc/classes/Reference.xml b/doc/classes/Reference.xml index a8ca4cde0c..2531ea88ad 100644 --- a/doc/classes/Reference.xml +++ b/doc/classes/Reference.xml @@ -18,7 +18,7 @@ </description> </method> <method name="reference"> - <return type="void"> + <return type="bool"> </return> <description> Increase the internal reference counter. Use this only if you really know what you are doing. diff --git a/doc/classes/ReflectionProbe.xml b/doc/classes/ReflectionProbe.xml index 2bcca10402..c3d95e5a62 100644 --- a/doc/classes/ReflectionProbe.xml +++ b/doc/classes/ReflectionProbe.xml @@ -179,29 +179,29 @@ </method> </methods> <members> - <member name="box_projection" type="bool" setter="set_enable_box_projection" getter="is_box_projection_enabled" brief=""> + <member name="box_projection" type="bool" setter="set_enable_box_projection" getter="is_box_projection_enabled"> </member> - <member name="cull_mask" type="int" setter="set_cull_mask" getter="get_cull_mask" brief=""> + <member name="cull_mask" type="int" setter="set_cull_mask" getter="get_cull_mask"> </member> - <member name="enable_shadows" type="bool" setter="set_enable_shadows" getter="are_shadows_enabled" brief=""> + <member name="enable_shadows" type="bool" setter="set_enable_shadows" getter="are_shadows_enabled"> </member> - <member name="extents" type="Vector3" setter="set_extents" getter="get_extents" brief=""> + <member name="extents" type="Vector3" setter="set_extents" getter="get_extents"> </member> - <member name="intensity" type="float" setter="set_intensity" getter="get_intensity" brief=""> + <member name="intensity" type="float" setter="set_intensity" getter="get_intensity"> </member> - <member name="interior_ambient_color" type="Color" setter="set_interior_ambient" getter="get_interior_ambient" brief=""> + <member name="interior_ambient_color" type="Color" setter="set_interior_ambient" getter="get_interior_ambient"> </member> - <member name="interior_ambient_contrib" type="float" setter="set_interior_ambient_probe_contribution" getter="get_interior_ambient_probe_contribution" brief=""> + <member name="interior_ambient_contrib" type="float" setter="set_interior_ambient_probe_contribution" getter="get_interior_ambient_probe_contribution"> </member> - <member name="interior_ambient_energy" type="float" setter="set_interior_ambient_energy" getter="get_interior_ambient_energy" brief=""> + <member name="interior_ambient_energy" type="float" setter="set_interior_ambient_energy" getter="get_interior_ambient_energy"> </member> - <member name="interior_enable" type="bool" setter="set_as_interior" getter="is_set_as_interior" brief=""> + <member name="interior_enable" type="bool" setter="set_as_interior" getter="is_set_as_interior"> </member> - <member name="max_distance" type="float" setter="set_max_distance" getter="get_max_distance" brief=""> + <member name="max_distance" type="float" setter="set_max_distance" getter="get_max_distance"> </member> - <member name="origin_offset" type="Vector3" setter="set_origin_offset" getter="get_origin_offset" brief=""> + <member name="origin_offset" type="Vector3" setter="set_origin_offset" getter="get_origin_offset"> </member> - <member name="update_mode" type="int" setter="set_update_mode" getter="get_update_mode" brief="" enum="ReflectionProbe.UpdateMode"> + <member name="update_mode" type="int" setter="set_update_mode" getter="get_update_mode" enum="ReflectionProbe.UpdateMode"> </member> </members> <constants> diff --git a/doc/classes/RemoteTransform.xml b/doc/classes/RemoteTransform.xml index 11fc65b8bc..ecc136055e 100644 --- a/doc/classes/RemoteTransform.xml +++ b/doc/classes/RemoteTransform.xml @@ -81,15 +81,15 @@ </method> </methods> <members> - <member name="remote_path" type="NodePath" setter="set_remote_node" getter="get_remote_node" brief=""> + <member name="remote_path" type="NodePath" setter="set_remote_node" getter="get_remote_node"> </member> - <member name="update_position" type="bool" setter="set_update_position" getter="get_update_position" brief=""> + <member name="update_position" type="bool" setter="set_update_position" getter="get_update_position"> </member> - <member name="update_rotation" type="bool" setter="set_update_rotation" getter="get_update_rotation" brief=""> + <member name="update_rotation" type="bool" setter="set_update_rotation" getter="get_update_rotation"> </member> - <member name="update_scale" type="bool" setter="set_update_scale" getter="get_update_scale" brief=""> + <member name="update_scale" type="bool" setter="set_update_scale" getter="get_update_scale"> </member> - <member name="use_global_coordinates" type="bool" setter="set_use_global_coordinates" getter="get_use_global_coordinates" brief=""> + <member name="use_global_coordinates" type="bool" setter="set_use_global_coordinates" getter="get_use_global_coordinates"> </member> </members> <constants> diff --git a/doc/classes/RemoteTransform2D.xml b/doc/classes/RemoteTransform2D.xml index 983e8bcc79..346b8de621 100644 --- a/doc/classes/RemoteTransform2D.xml +++ b/doc/classes/RemoteTransform2D.xml @@ -81,15 +81,15 @@ </method> </methods> <members> - <member name="remote_path" type="NodePath" setter="set_remote_node" getter="get_remote_node" brief=""> + <member name="remote_path" type="NodePath" setter="set_remote_node" getter="get_remote_node"> </member> - <member name="update_position" type="bool" setter="set_update_position" getter="get_update_position" brief=""> + <member name="update_position" type="bool" setter="set_update_position" getter="get_update_position"> </member> - <member name="update_rotation" type="bool" setter="set_update_rotation" getter="get_update_rotation" brief=""> + <member name="update_rotation" type="bool" setter="set_update_rotation" getter="get_update_rotation"> </member> - <member name="update_scale" type="bool" setter="set_update_scale" getter="get_update_scale" brief=""> + <member name="update_scale" type="bool" setter="set_update_scale" getter="get_update_scale"> </member> - <member name="use_global_coordinates" type="bool" setter="set_use_global_coordinates" getter="get_use_global_coordinates" brief=""> + <member name="use_global_coordinates" type="bool" setter="set_use_global_coordinates" getter="get_use_global_coordinates"> </member> </members> <constants> diff --git a/doc/classes/Resource.xml b/doc/classes/Resource.xml index 35342c3872..57497f5d78 100644 --- a/doc/classes/Resource.xml +++ b/doc/classes/Resource.xml @@ -101,11 +101,11 @@ </method> </methods> <members> - <member name="resource_local_to_scene" type="bool" setter="set_local_to_scene" getter="is_local_to_scene" brief=""> + <member name="resource_local_to_scene" type="bool" setter="set_local_to_scene" getter="is_local_to_scene"> </member> - <member name="resource_name" type="String" setter="set_name" getter="get_name" brief=""> + <member name="resource_name" type="String" setter="set_name" getter="get_name"> </member> - <member name="resource_path" type="String" setter="set_path" getter="get_path" brief=""> + <member name="resource_path" type="String" setter="set_path" getter="get_path"> </member> </members> <signals> diff --git a/doc/classes/ResourcePreloader.xml b/doc/classes/ResourcePreloader.xml index bba5892ece..35ebeb1760 100644 --- a/doc/classes/ResourcePreloader.xml +++ b/doc/classes/ResourcePreloader.xml @@ -68,7 +68,7 @@ </method> </methods> <members> - <member name="resources" type="Array" setter="_set_resources" getter="_get_resources" brief=""> + <member name="resources" type="Array" setter="_set_resources" getter="_get_resources"> </member> </members> <constants> diff --git a/doc/classes/RichTextLabel.xml b/doc/classes/RichTextLabel.xml index 065df5bf8f..90ee76cb98 100644 --- a/doc/classes/RichTextLabel.xml +++ b/doc/classes/RichTextLabel.xml @@ -314,13 +314,13 @@ </method> </methods> <members> - <member name="bbcode_enabled" type="bool" setter="set_use_bbcode" getter="is_using_bbcode" brief=""> + <member name="bbcode_enabled" type="bool" setter="set_use_bbcode" getter="is_using_bbcode"> </member> - <member name="bbcode_text" type="String" setter="set_bbcode" getter="get_bbcode" brief=""> + <member name="bbcode_text" type="String" setter="set_bbcode" getter="get_bbcode"> </member> - <member name="percent_visible" type="float" setter="set_percent_visible" getter="get_percent_visible" brief=""> + <member name="percent_visible" type="float" setter="set_percent_visible" getter="get_percent_visible"> </member> - <member name="visible_characters" type="int" setter="set_visible_characters" getter="get_visible_characters" brief=""> + <member name="visible_characters" type="int" setter="set_visible_characters" getter="get_visible_characters"> </member> </members> <signals> diff --git a/doc/classes/RigidBody.xml b/doc/classes/RigidBody.xml index 853125a698..fc9d241e35 100644 --- a/doc/classes/RigidBody.xml +++ b/doc/classes/RigidBody.xml @@ -323,55 +323,55 @@ </method> </methods> <members> - <member name="angular_damp" type="float" setter="set_angular_damp" getter="get_angular_damp" brief=""> + <member name="angular_damp" type="float" setter="set_angular_damp" getter="get_angular_damp"> Dampens rotational forces of the Rigid body by the 'angular_damp' rate. </member> - <member name="angular_velocity" type="Vector3" setter="set_angular_velocity" getter="get_angular_velocity" brief=""> + <member name="angular_velocity" type="Vector3" setter="set_angular_velocity" getter="get_angular_velocity"> The current rotational velocity of the Rigid body </member> - <member name="axis_lock" type="int" setter="set_axis_lock" getter="get_axis_lock" brief="" enum="RigidBody.AxisLock"> + <member name="axis_lock" type="int" setter="set_axis_lock" getter="get_axis_lock" enum="RigidBody.AxisLock"> Locks the rotational forces to a particular axis, preventing rotations on other axes. </member> - <member name="bounce" type="float" setter="set_bounce" getter="get_bounce" brief=""> + <member name="bounce" type="float" setter="set_bounce" getter="get_bounce"> Bounciness of the Rigid body. </member> - <member name="can_sleep" type="bool" setter="set_can_sleep" getter="is_able_to_sleep" brief=""> + <member name="can_sleep" type="bool" setter="set_can_sleep" getter="is_able_to_sleep"> If true, the Rigid body will no longer calculate forces when there is no movement and will act as a static body. It will wake up when other forces are applied through other collisions or when the 'apply_impulse' method is used. </member> - <member name="contact_monitor" type="bool" setter="set_contact_monitor" getter="is_contact_monitor_enabled" brief=""> + <member name="contact_monitor" type="bool" setter="set_contact_monitor" getter="is_contact_monitor_enabled"> If true, the Rigid body will emit signals when it collides with another Rigid body. </member> - <member name="contacts_reported" type="int" setter="set_max_contacts_reported" getter="get_max_contacts_reported" brief=""> + <member name="contacts_reported" type="int" setter="set_max_contacts_reported" getter="get_max_contacts_reported"> The maximum contacts to report. Bodies can keep a log of the contacts with other bodies, this is enabled by setting the maximum amount of contacts reported to a number greater than 0. </member> - <member name="continuous_cd" type="bool" setter="set_use_continuous_collision_detection" getter="is_using_continuous_collision_detection" brief=""> + <member name="continuous_cd" type="bool" setter="set_use_continuous_collision_detection" getter="is_using_continuous_collision_detection"> Continuous collision detection tries to predict where a moving body will collide, instead of moving it and correcting its movement if it collided. The first is more precise, and misses less impacts by small, fast-moving objects. The second is faster to compute, but can miss small, fast-moving objects. </member> - <member name="custom_integrator" type="bool" setter="set_use_custom_integrator" getter="is_using_custom_integrator" brief=""> + <member name="custom_integrator" type="bool" setter="set_use_custom_integrator" getter="is_using_custom_integrator"> If true, internal force integration will be disabled (like gravity or air friction) for this body. Other than collision response, the body will only move as determined by the [method _integrate_forces] function, if defined. </member> - <member name="friction" type="float" setter="set_friction" getter="get_friction" brief=""> + <member name="friction" type="float" setter="set_friction" getter="get_friction"> The body friction, from 0 (frictionless) to 1 (max friction). </member> - <member name="gravity_scale" type="float" setter="set_gravity_scale" getter="get_gravity_scale" brief=""> + <member name="gravity_scale" type="float" setter="set_gravity_scale" getter="get_gravity_scale"> The 'gravity_scale' for this Rigid body will be multiplied by the global 3d gravity setting found in "Project > Project Settings > Physics > 3d". A value of 1 will be normal gravity, 2 will apply double gravity, and 0.5 will apply half gravity to this object. </member> - <member name="linear_damp" type="float" setter="set_linear_damp" getter="get_linear_damp" brief=""> + <member name="linear_damp" type="float" setter="set_linear_damp" getter="get_linear_damp"> The linear damp for this body. Default of -1, cannot be less than -1. If this value is different from -1, any linear damp derived from the world or areas will be overridden. </member> - <member name="linear_velocity" type="Vector3" setter="set_linear_velocity" getter="get_linear_velocity" brief=""> + <member name="linear_velocity" type="Vector3" setter="set_linear_velocity" getter="get_linear_velocity"> The body linear velocity. Can be used sporadically, but [b]DON'T SET THIS IN EVERY FRAME[/b], because physics may run in another thread and runs at a different granularity. Use [method _integrate_forces] as your process loop for precise control of the body state. </member> - <member name="mass" type="float" setter="set_mass" getter="get_mass" brief=""> + <member name="mass" type="float" setter="set_mass" getter="get_mass"> The body mass. </member> - <member name="mode" type="int" setter="set_mode" getter="get_mode" brief="" enum="RigidBody.Mode"> + <member name="mode" type="int" setter="set_mode" getter="get_mode" enum="RigidBody.Mode"> The body mode from the MODE_* enum. Modes include: MODE_STATIC, MODE_KINEMATIC, MODE_RIGID, and MODE_CHARACTER. </member> - <member name="sleeping" type="bool" setter="set_sleeping" getter="is_sleeping" brief=""> + <member name="sleeping" type="bool" setter="set_sleeping" getter="is_sleeping"> The current 'sleeping' state of the Rigid body. </member> - <member name="weight" type="float" setter="set_weight" getter="get_weight" brief=""> + <member name="weight" type="float" setter="set_weight" getter="get_weight"> The body weight given standard earth-weight (gravity 9.8). </member> </members> @@ -437,5 +437,13 @@ <constant name="MODE_CHARACTER" value="2"> Character body. This behaves like a rigid body, but can not rotate. </constant> + <constant name="AXIS_LOCK_DISABLED" value="0"> + </constant> + <constant name="AXIS_LOCK_X" value="1"> + </constant> + <constant name="AXIS_LOCK_Y" value="2"> + </constant> + <constant name="AXIS_LOCK_Z" value="3"> + </constant> </constants> </class> diff --git a/doc/classes/RigidBody2D.xml b/doc/classes/RigidBody2D.xml index 878cb354b2..e92c417323 100644 --- a/doc/classes/RigidBody2D.xml +++ b/doc/classes/RigidBody2D.xml @@ -381,37 +381,37 @@ </method> </methods> <members> - <member name="angular_damp" type="float" setter="set_angular_damp" getter="get_angular_damp" brief=""> + <member name="angular_damp" type="float" setter="set_angular_damp" getter="get_angular_damp"> </member> - <member name="angular_velocity" type="float" setter="set_angular_velocity" getter="get_angular_velocity" brief=""> + <member name="angular_velocity" type="float" setter="set_angular_velocity" getter="get_angular_velocity"> </member> - <member name="bounce" type="float" setter="set_bounce" getter="get_bounce" brief=""> + <member name="bounce" type="float" setter="set_bounce" getter="get_bounce"> </member> - <member name="can_sleep" type="bool" setter="set_can_sleep" getter="is_able_to_sleep" brief=""> + <member name="can_sleep" type="bool" setter="set_can_sleep" getter="is_able_to_sleep"> </member> - <member name="contact_monitor" type="bool" setter="set_contact_monitor" getter="is_contact_monitor_enabled" brief=""> + <member name="contact_monitor" type="bool" setter="set_contact_monitor" getter="is_contact_monitor_enabled"> </member> - <member name="contacts_reported" type="int" setter="set_max_contacts_reported" getter="get_max_contacts_reported" brief=""> + <member name="contacts_reported" type="int" setter="set_max_contacts_reported" getter="get_max_contacts_reported"> </member> - <member name="continuous_cd" type="int" setter="set_continuous_collision_detection_mode" getter="get_continuous_collision_detection_mode" brief="" enum="RigidBody2D.CCDMode"> + <member name="continuous_cd" type="int" setter="set_continuous_collision_detection_mode" getter="get_continuous_collision_detection_mode" enum="RigidBody2D.CCDMode"> </member> - <member name="custom_integrator" type="bool" setter="set_use_custom_integrator" getter="is_using_custom_integrator" brief=""> + <member name="custom_integrator" type="bool" setter="set_use_custom_integrator" getter="is_using_custom_integrator"> </member> - <member name="friction" type="float" setter="set_friction" getter="get_friction" brief=""> + <member name="friction" type="float" setter="set_friction" getter="get_friction"> </member> - <member name="gravity_scale" type="float" setter="set_gravity_scale" getter="get_gravity_scale" brief=""> + <member name="gravity_scale" type="float" setter="set_gravity_scale" getter="get_gravity_scale"> </member> - <member name="linear_damp" type="float" setter="set_linear_damp" getter="get_linear_damp" brief=""> + <member name="linear_damp" type="float" setter="set_linear_damp" getter="get_linear_damp"> </member> - <member name="linear_velocity" type="Vector2" setter="set_linear_velocity" getter="get_linear_velocity" brief=""> + <member name="linear_velocity" type="Vector2" setter="set_linear_velocity" getter="get_linear_velocity"> </member> - <member name="mass" type="float" setter="set_mass" getter="get_mass" brief=""> + <member name="mass" type="float" setter="set_mass" getter="get_mass"> </member> - <member name="mode" type="int" setter="set_mode" getter="get_mode" brief="" enum="RigidBody2D.Mode"> + <member name="mode" type="int" setter="set_mode" getter="get_mode" enum="RigidBody2D.Mode"> </member> - <member name="sleeping" type="bool" setter="set_sleeping" getter="is_sleeping" brief=""> + <member name="sleeping" type="bool" setter="set_sleeping" getter="is_sleeping"> </member> - <member name="weight" type="float" setter="set_weight" getter="get_weight" brief=""> + <member name="weight" type="float" setter="set_weight" getter="get_weight"> </member> </members> <signals> diff --git a/doc/classes/ScrollBar.xml b/doc/classes/ScrollBar.xml index c7be79fc85..7a10d3679e 100644 --- a/doc/classes/ScrollBar.xml +++ b/doc/classes/ScrollBar.xml @@ -27,7 +27,7 @@ </method> </methods> <members> - <member name="custom_step" type="float" setter="set_custom_step" getter="get_custom_step" brief=""> + <member name="custom_step" type="float" setter="set_custom_step" getter="get_custom_step"> </member> </members> <signals> diff --git a/doc/classes/ScrollContainer.xml b/doc/classes/ScrollContainer.xml index b8164f8565..1ae06bde70 100644 --- a/doc/classes/ScrollContainer.xml +++ b/doc/classes/ScrollContainer.xml @@ -77,9 +77,9 @@ </method> </methods> <members> - <member name="scroll_horizontal" type="bool" setter="set_enable_h_scroll" getter="is_h_scroll_enabled" brief=""> + <member name="scroll_horizontal" type="bool" setter="set_enable_h_scroll" getter="is_h_scroll_enabled"> </member> - <member name="scroll_vertical" type="bool" setter="set_enable_v_scroll" getter="is_v_scroll_enabled" brief=""> + <member name="scroll_vertical" type="bool" setter="set_enable_v_scroll" getter="is_v_scroll_enabled"> </member> </members> <constants> diff --git a/doc/classes/SegmentShape2D.xml b/doc/classes/SegmentShape2D.xml index a3cbff329a..0e2c5c86f3 100644 --- a/doc/classes/SegmentShape2D.xml +++ b/doc/classes/SegmentShape2D.xml @@ -45,9 +45,9 @@ </method> </methods> <members> - <member name="a" type="Vector2" setter="set_a" getter="get_a" brief=""> + <member name="a" type="Vector2" setter="set_a" getter="get_a"> </member> - <member name="b" type="Vector2" setter="set_b" getter="get_b" brief=""> + <member name="b" type="Vector2" setter="set_b" getter="get_b"> </member> </members> <constants> diff --git a/doc/classes/Shader.xml b/doc/classes/Shader.xml index 935cdaab9d..75644c31ab 100644 --- a/doc/classes/Shader.xml +++ b/doc/classes/Shader.xml @@ -59,7 +59,7 @@ </method> </methods> <members> - <member name="code" type="String" setter="set_code" getter="get_code" brief=""> + <member name="code" type="String" setter="set_code" getter="get_code"> </member> </members> <constants> diff --git a/doc/classes/Shape2D.xml b/doc/classes/Shape2D.xml index ffe965b796..d5e2984ba0 100644 --- a/doc/classes/Shape2D.xml +++ b/doc/classes/Shape2D.xml @@ -94,7 +94,7 @@ </method> </methods> <members> - <member name="custom_solver_bias" type="float" setter="set_custom_solver_bias" getter="get_custom_solver_bias" brief=""> + <member name="custom_solver_bias" type="float" setter="set_custom_solver_bias" getter="get_custom_solver_bias"> </member> </members> <constants> diff --git a/doc/classes/ShortCut.xml b/doc/classes/ShortCut.xml index 437c1427b6..e8b3b962d3 100644 --- a/doc/classes/ShortCut.xml +++ b/doc/classes/ShortCut.xml @@ -45,7 +45,7 @@ </method> </methods> <members> - <member name="shortcut" type="InputEvent" setter="set_shortcut" getter="get_shortcut" brief=""> + <member name="shortcut" type="InputEvent" setter="set_shortcut" getter="get_shortcut"> </member> </members> <constants> diff --git a/doc/classes/Sky.xml b/doc/classes/Sky.xml index 49dd9602dd..3045167346 100644 --- a/doc/classes/Sky.xml +++ b/doc/classes/Sky.xml @@ -25,7 +25,7 @@ </method> </methods> <members> - <member name="radiance_size" type="int" setter="set_radiance_size" getter="get_radiance_size" brief="" enum="Sky.RadianceSize"> + <member name="radiance_size" type="int" setter="set_radiance_size" getter="get_radiance_size" enum="Sky.RadianceSize"> </member> </members> <constants> diff --git a/doc/classes/Slider.xml b/doc/classes/Slider.xml index cfcbd23a9b..b9b2b98549 100644 --- a/doc/classes/Slider.xml +++ b/doc/classes/Slider.xml @@ -59,13 +59,13 @@ </method> </methods> <members> - <member name="editable" type="bool" setter="set_editable" getter="is_editable" brief=""> + <member name="editable" type="bool" setter="set_editable" getter="is_editable"> </member> - <member name="focus_mode" type="int" setter="set_focus_mode" getter="get_focus_mode" brief="" enum="Control.FocusMode"> + <member name="focus_mode" type="int" setter="set_focus_mode" getter="get_focus_mode" enum="Control.FocusMode"> </member> - <member name="tick_count" type="int" setter="set_ticks" getter="get_ticks" brief=""> + <member name="tick_count" type="int" setter="set_ticks" getter="get_ticks"> </member> - <member name="ticks_on_borders" type="bool" setter="set_ticks_on_borders" getter="get_ticks_on_borders" brief=""> + <member name="ticks_on_borders" type="bool" setter="set_ticks_on_borders" getter="get_ticks_on_borders"> </member> </members> <constants> diff --git a/doc/classes/SliderJoint.xml b/doc/classes/SliderJoint.xml index b6593590d7..617390b6a4 100644 --- a/doc/classes/SliderJoint.xml +++ b/doc/classes/SliderJoint.xml @@ -29,49 +29,49 @@ </method> </methods> <members> - <member name="angular_limit/damping" type="float" setter="set_param" getter="get_param" brief=""> + <member name="angular_limit/damping" type="float" setter="set_param" getter="get_param"> </member> - <member name="angular_limit/lower_angle" type="float" setter="_set_lower_limit_angular" getter="_get_lower_limit_angular" brief=""> + <member name="angular_limit/lower_angle" type="float" setter="_set_lower_limit_angular" getter="_get_lower_limit_angular"> </member> - <member name="angular_limit/restitution" type="float" setter="set_param" getter="get_param" brief=""> + <member name="angular_limit/restitution" type="float" setter="set_param" getter="get_param"> </member> - <member name="angular_limit/softness" type="float" setter="set_param" getter="get_param" brief=""> + <member name="angular_limit/softness" type="float" setter="set_param" getter="get_param"> </member> - <member name="angular_limit/upper_angle" type="float" setter="_set_upper_limit_angular" getter="_get_upper_limit_angular" brief=""> + <member name="angular_limit/upper_angle" type="float" setter="_set_upper_limit_angular" getter="_get_upper_limit_angular"> </member> - <member name="angular_motion/damping" type="float" setter="set_param" getter="get_param" brief=""> + <member name="angular_motion/damping" type="float" setter="set_param" getter="get_param"> </member> - <member name="angular_motion/restitution" type="float" setter="set_param" getter="get_param" brief=""> + <member name="angular_motion/restitution" type="float" setter="set_param" getter="get_param"> </member> - <member name="angular_motion/softness" type="float" setter="set_param" getter="get_param" brief=""> + <member name="angular_motion/softness" type="float" setter="set_param" getter="get_param"> </member> - <member name="angular_ortho/damping" type="float" setter="set_param" getter="get_param" brief=""> + <member name="angular_ortho/damping" type="float" setter="set_param" getter="get_param"> </member> - <member name="angular_ortho/restitution" type="float" setter="set_param" getter="get_param" brief=""> + <member name="angular_ortho/restitution" type="float" setter="set_param" getter="get_param"> </member> - <member name="angular_ortho/softness" type="float" setter="set_param" getter="get_param" brief=""> + <member name="angular_ortho/softness" type="float" setter="set_param" getter="get_param"> </member> - <member name="linear_limit/damping" type="float" setter="set_param" getter="get_param" brief=""> + <member name="linear_limit/damping" type="float" setter="set_param" getter="get_param"> </member> - <member name="linear_limit/lower_distance" type="float" setter="set_param" getter="get_param" brief=""> + <member name="linear_limit/lower_distance" type="float" setter="set_param" getter="get_param"> </member> - <member name="linear_limit/restitution" type="float" setter="set_param" getter="get_param" brief=""> + <member name="linear_limit/restitution" type="float" setter="set_param" getter="get_param"> </member> - <member name="linear_limit/softness" type="float" setter="set_param" getter="get_param" brief=""> + <member name="linear_limit/softness" type="float" setter="set_param" getter="get_param"> </member> - <member name="linear_limit/upper_distance" type="float" setter="set_param" getter="get_param" brief=""> + <member name="linear_limit/upper_distance" type="float" setter="set_param" getter="get_param"> </member> - <member name="linear_motion/damping" type="float" setter="set_param" getter="get_param" brief=""> + <member name="linear_motion/damping" type="float" setter="set_param" getter="get_param"> </member> - <member name="linear_motion/restitution" type="float" setter="set_param" getter="get_param" brief=""> + <member name="linear_motion/restitution" type="float" setter="set_param" getter="get_param"> </member> - <member name="linear_motion/softness" type="float" setter="set_param" getter="get_param" brief=""> + <member name="linear_motion/softness" type="float" setter="set_param" getter="get_param"> </member> - <member name="linear_ortho/damping" type="float" setter="set_param" getter="get_param" brief=""> + <member name="linear_ortho/damping" type="float" setter="set_param" getter="get_param"> </member> - <member name="linear_ortho/restitution" type="float" setter="set_param" getter="get_param" brief=""> + <member name="linear_ortho/restitution" type="float" setter="set_param" getter="get_param"> </member> - <member name="linear_ortho/softness" type="float" setter="set_param" getter="get_param" brief=""> + <member name="linear_ortho/softness" type="float" setter="set_param" getter="get_param"> </member> </members> <constants> diff --git a/doc/classes/Spatial.xml b/doc/classes/Spatial.xml index f8f02e07fc..e43e4dcc1b 100644 --- a/doc/classes/Spatial.xml +++ b/doc/classes/Spatial.xml @@ -4,7 +4,7 @@ Most basic 3D game object, parent of all 3D related nodes. </brief_description> <description> - Most basic 3D game object, with a 3D [Transform] and visibility settings. All 3D physics nodes and sprites inherit from Spatial. Use Spatial as a parent node to move, scale, rotate and show/hide children in a 3D project. + Most basic 3D game object, with a 3D [Transform] and visibility settings. All other 3D game objects inherit from Spatial. Use Spatial as a parent node to move, scale, rotate and show/hide children in a 3D project. </description> <tutorials> </tutorials> @@ -15,35 +15,35 @@ <return type="SpatialGizmo"> </return> <description> - Return the SpatialGizmo for this node. Used for example in [EditorSpatialGizmo] as custom visualization and editing handles in Editor. + Returns the SpatialGizmo for this node. Used for example in [EditorSpatialGizmo] as custom visualization and editing handles in Editor. </description> </method> <method name="get_global_transform" qualifiers="const"> <return type="Transform"> </return> <description> - Return the global transform, relative to worldspace. + Returns the global transform, relative to worldspace. </description> </method> <method name="get_parent_spatial" qualifiers="const"> <return type="Spatial"> </return> <description> - Return the parent [Spatial], or an empty [Object] if no parent exists or parent is not of type [Spatial]. + Returns the parent [Spatial], or an empty [Object] if no parent exists or parent is not of type [Spatial]. </description> </method> <method name="get_rotation" qualifiers="const"> <return type="Vector3"> </return> <description> - Return the rotation (in radians). + Returns the rotation (in radians). </description> </method> <method name="get_rotation_deg" qualifiers="const"> <return type="Vector3"> </return> <description> - Return the rotation (in degrees). + Returns the rotation (in degrees). </description> </method> <method name="get_scale" qualifiers="const"> @@ -56,7 +56,7 @@ <return type="Transform"> </return> <description> - Return the local transform, relative to the bone parent. + Returns the local transform, relative to the bone parent. </description> </method> <method name="get_translation" qualifiers="const"> @@ -69,7 +69,7 @@ <return type="World"> </return> <description> - Return current [World] resource this Spatial node is registered to. + Returns the current [World] resource this Spatial node is registered to. </description> </method> <method name="global_rotate"> @@ -80,7 +80,7 @@ <argument index="1" name="radians" type="float"> </argument> <description> - Rotate current node along normal [Vector3] by angle in radians in Global space. + Rotates the current node along normal [Vector3] by angle in radians in Global space. </description> </method> <method name="global_translate"> @@ -89,49 +89,49 @@ <argument index="0" name="offset" type="Vector3"> </argument> <description> - Move current node by [Vector3] offset in Global space. + Moves the node by [Vector3] offset in Global space. </description> </method> <method name="hide"> <return type="void"> </return> <description> - Disable rendering of this node. Change Spatial Visible property to false. + Disables rendering of this node. Change Spatial Visible property to false. </description> </method> <method name="is_local_transform_notification_enabled" qualifiers="const"> <return type="bool"> </return> <description> - Returns whether node sends notification that its local transformation changed. Spatial will not propagate this by default. + Returns whether node notifies about its local transformation changes. Spatial will not propagate this by default. </description> </method> <method name="is_set_as_toplevel" qualifiers="const"> <return type="bool"> </return> <description> - Returns whether this node is set as Toplevel, ignoring its parent node transformations. + Returns whether this node is set as Toplevel, that is whether it ignores its parent nodes transformations. </description> </method> <method name="is_transform_notification_enabled" qualifiers="const"> <return type="bool"> </return> <description> - Returns whether node sends notification that its transformation changed. Spatial will not propagate this by default. + Returns whether the node notifies about its global and local transformation changes. Spatial will not propagate this by default. </description> </method> <method name="is_visible" qualifiers="const"> <return type="bool"> </return> <description> - Returns whether this node is set to be visible. + Returns whether the node is set to be visible. </description> </method> <method name="is_visible_in_tree" qualifiers="const"> <return type="bool"> </return> <description> - Returns whether this node is visible, taking into consideration that its parents visibility. + Returns whether the node is visible, taking into consideration that its parents visibility. </description> </method> <method name="look_at"> @@ -155,14 +155,14 @@ <argument index="2" name="up" type="Vector3"> </argument> <description> - Moves itself to specified position and then rotates itself to point into direction of target position. Operations take place in global space. + Moves the node to specified position and then rotates itself to point into direction of target position. Operations take place in global space. </description> </method> <method name="orthonormalize"> <return type="void"> </return> <description> - Reset this node transformations (like scale, skew and taper) preserving its rotation and translation. Performs orthonormalization on this node [Transform3D]. + Resets this node's transformations (like scale, skew and taper) preserving its rotation and translation. Performs orthonormalization on this node [Transform3D]. </description> </method> <method name="rotate"> @@ -173,7 +173,7 @@ <argument index="1" name="radians" type="float"> </argument> <description> - Rotates node in local space on given normal [Vector3] by angle in radians. + Rotates the node in local space on given normal [Vector3] by angle in radians. </description> </method> <method name="rotate_x"> @@ -182,7 +182,7 @@ <argument index="0" name="radians" type="float"> </argument> <description> - Rotates node in local space on X axis by angle in radians. + Rotates the node in local space on X axis by angle in radians. </description> </method> <method name="rotate_y"> @@ -191,7 +191,7 @@ <argument index="0" name="radians" type="float"> </argument> <description> - Rotates node in local space on Y axis by angle in radians. + Rotates the node in local space on Y axis by angle in radians. </description> </method> <method name="rotate_z"> @@ -200,7 +200,7 @@ <argument index="0" name="radians" type="float"> </argument> <description> - Rotates node in local space on Z axis by angle in radians. + Rotates the node in local space on Z axis by angle in radians. </description> </method> <method name="set_as_toplevel"> @@ -209,7 +209,7 @@ <argument index="0" name="enable" type="bool"> </argument> <description> - Makes this node ignore its parents tranformations. Node tranformations are only in global space. + Makes the node ignore its parents tranformations. Node tranformations are only in global space. </description> </method> <method name="set_gizmo"> @@ -243,7 +243,7 @@ <argument index="0" name="enabled" type="bool"> </argument> <description> - Set whether this node ignores notification that its transformation changed. + Set whether the node ignores notification that its transformation (global or local) changed. </description> </method> <method name="set_notify_local_transform"> @@ -252,7 +252,7 @@ <argument index="0" name="enable" type="bool"> </argument> <description> - Set whether this node sends notification that its local transformation changed. Spatial will not propagate this by default. + Set whether the node notifies about its local transformation changes. Spatial will not propagate this by default. </description> </method> <method name="set_notify_transform"> @@ -261,7 +261,7 @@ <argument index="0" name="enable" type="bool"> </argument> <description> - Set whether this node sends notification that its transformation changed. Spatial will not propagate this by default. + Set whether the node notifies about its global and local transformation changes. Spatial will not propagate this by default. </description> </method> <method name="set_rotation"> @@ -320,7 +320,7 @@ <return type="void"> </return> <description> - Enable rendering of this node. Change Spatial Visible property to false. + Enables rendering of this node. Change Spatial Visible property to "True". </description> </method> <method name="to_global" qualifiers="const"> @@ -329,7 +329,7 @@ <argument index="0" name="local_point" type="Vector3"> </argument> <description> - Tranform [Vector3] from this node local space to world space. + Tranforms [Vector3] "local_point" from this node's local space to world space. </description> </method> <method name="to_local" qualifiers="const"> @@ -338,7 +338,7 @@ <argument index="0" name="global_point" type="Vector3"> </argument> <description> - Tranform [Vector3] from world space to this node local space. + Tranforms [Vector3] "global_point" from world space to this node's local space. </description> </method> <method name="translate"> @@ -347,60 +347,60 @@ <argument index="0" name="offset" type="Vector3"> </argument> <description> - Change node position by given offset [Vector3]. + Changes the node's position by given offset [Vector3]. </description> </method> <method name="update_gizmo"> <return type="void"> </return> <description> - Update [SpatialGizmo] of this node. + Updates the [SpatialGizmo] of this node. </description> </method> </methods> <members> - <member name="global_transform" type="Transform" setter="set_global_transform" getter="get_global_transform" brief=""> + <member name="global_transform" type="Transform" setter="set_global_transform" getter="get_global_transform"> World space (global) [Transform] of this node. </member> - <member name="rotation" type="Vector3" setter="set_rotation" getter="get_rotation" brief=""> + <member name="rotation" type="Vector3" setter="set_rotation" getter="get_rotation"> Local euler rotation in radians of this node. </member> - <member name="rotation_deg" type="Vector3" setter="set_rotation_deg" getter="get_rotation_deg" brief=""> + <member name="rotation_deg" type="Vector3" setter="set_rotation_deg" getter="get_rotation_deg"> Local euler rotation in degrees of this node. </member> - <member name="scale" type="Vector3" setter="set_scale" getter="get_scale" brief=""> + <member name="scale" type="Vector3" setter="set_scale" getter="get_scale"> Local scale of this node. </member> - <member name="transform" type="Transform" setter="set_transform" getter="get_transform" brief=""> + <member name="transform" type="Transform" setter="set_transform" getter="get_transform"> Local space [Transform] of this node. </member> - <member name="translation" type="Vector3" setter="set_translation" getter="get_translation" brief=""> + <member name="translation" type="Vector3" setter="set_translation" getter="get_translation"> Local translation of this node. </member> - <member name="visible" type="bool" setter="set_visible" getter="is_visible" brief=""> + <member name="visible" type="bool" setter="set_visible" getter="is_visible"> Visibility of this node. Toggles if this node is rendered. </member> </members> <signals> <signal name="visibility_changed"> <description> - Emitted when node visibility changed. + Emitted when node visibility changes. </description> </signal> </signals> <constants> <constant name="NOTIFICATION_TRANSFORM_CHANGED" value="29" enum=""> - Spatial nodes receive this notification when their global transform changes. This means that either the current or a parent node changed its transform. + Spatial nodes receives this notification when their global transform changes. This means that either the current or a parent node changed its transform. In order for NOTIFICATION_TRANSFORM_CHANGED to work user first needs to ask for it, with set_notify_transform(true). </constant> <constant name="NOTIFICATION_ENTER_WORLD" value="41" enum=""> - Spatial nodes receive this notification when they are registered to new [World] resource. + Spatial nodes receives this notification when they are registered to new [World] resource. </constant> <constant name="NOTIFICATION_EXIT_WORLD" value="42" enum=""> - Spatial nodes receive this notification when they are unregistered from current [World] resource. + Spatial nodes receives this notification when they are unregistered from current [World] resource. </constant> <constant name="NOTIFICATION_VISIBILITY_CHANGED" value="43" enum=""> - Spatial nodes receive this notification when their visibility changes. + Spatial nodes receives this notification when their visibility changes. </constant> </constants> </class> diff --git a/doc/classes/SpatialMaterial.xml b/doc/classes/SpatialMaterial.xml index 55bc04fd88..0f1c57e85b 100644 --- a/doc/classes/SpatialMaterial.xml +++ b/doc/classes/SpatialMaterial.xml @@ -695,175 +695,175 @@ </method> </methods> <members> - <member name="albedo_color" type="Color" setter="set_albedo" getter="get_albedo" brief=""> + <member name="albedo_color" type="Color" setter="set_albedo" getter="get_albedo"> </member> - <member name="albedo_texture" type="Texture" setter="set_texture" getter="get_texture" brief=""> + <member name="albedo_texture" type="Texture" setter="set_texture" getter="get_texture"> </member> - <member name="anisotropy" type="float" setter="set_anisotropy" getter="get_anisotropy" brief=""> + <member name="anisotropy" type="float" setter="set_anisotropy" getter="get_anisotropy"> </member> - <member name="anisotropy_enabled" type="bool" setter="set_feature" getter="get_feature" brief=""> + <member name="anisotropy_enabled" type="bool" setter="set_feature" getter="get_feature"> </member> - <member name="anisotropy_flowmap" type="Texture" setter="set_texture" getter="get_texture" brief=""> + <member name="anisotropy_flowmap" type="Texture" setter="set_texture" getter="get_texture"> </member> - <member name="ao_enabled" type="bool" setter="set_feature" getter="get_feature" brief=""> + <member name="ao_enabled" type="bool" setter="set_feature" getter="get_feature"> </member> - <member name="ao_on_uv2" type="bool" setter="set_flag" getter="get_flag" brief=""> + <member name="ao_on_uv2" type="bool" setter="set_flag" getter="get_flag"> </member> - <member name="ao_texture" type="Texture" setter="set_texture" getter="get_texture" brief=""> + <member name="ao_texture" type="Texture" setter="set_texture" getter="get_texture"> </member> - <member name="ao_texture_channel" type="int" setter="set_ao_texture_channel" getter="get_ao_texture_channel" brief="" enum="SpatialMaterial.TextureChannel"> + <member name="ao_texture_channel" type="int" setter="set_ao_texture_channel" getter="get_ao_texture_channel" enum="SpatialMaterial.TextureChannel"> </member> - <member name="clearcoat" type="float" setter="set_clearcoat" getter="get_clearcoat" brief=""> + <member name="clearcoat" type="float" setter="set_clearcoat" getter="get_clearcoat"> </member> - <member name="clearcoat_enabled" type="bool" setter="set_feature" getter="get_feature" brief=""> + <member name="clearcoat_enabled" type="bool" setter="set_feature" getter="get_feature"> </member> - <member name="clearcoat_gloss" type="float" setter="set_clearcoat_gloss" getter="get_clearcoat_gloss" brief=""> + <member name="clearcoat_gloss" type="float" setter="set_clearcoat_gloss" getter="get_clearcoat_gloss"> </member> - <member name="clearcoat_texture" type="Texture" setter="set_texture" getter="get_texture" brief=""> + <member name="clearcoat_texture" type="Texture" setter="set_texture" getter="get_texture"> </member> - <member name="depth_deep_parallax" type="bool" setter="set_depth_deep_parallax" getter="is_depth_deep_parallax_enabled" brief=""> + <member name="depth_deep_parallax" type="bool" setter="set_depth_deep_parallax" getter="is_depth_deep_parallax_enabled"> </member> - <member name="depth_enabled" type="bool" setter="set_feature" getter="get_feature" brief=""> + <member name="depth_enabled" type="bool" setter="set_feature" getter="get_feature"> </member> - <member name="depth_max_layers" type="int" setter="set_depth_deep_parallax_max_layers" getter="get_depth_deep_parallax_max_layers" brief=""> + <member name="depth_max_layers" type="int" setter="set_depth_deep_parallax_max_layers" getter="get_depth_deep_parallax_max_layers"> </member> - <member name="depth_min_layers" type="int" setter="set_depth_deep_parallax_min_layers" getter="get_depth_deep_parallax_min_layers" brief=""> + <member name="depth_min_layers" type="int" setter="set_depth_deep_parallax_min_layers" getter="get_depth_deep_parallax_min_layers"> </member> - <member name="depth_scale" type="float" setter="set_depth_scale" getter="get_depth_scale" brief=""> + <member name="depth_scale" type="float" setter="set_depth_scale" getter="get_depth_scale"> </member> - <member name="depth_texture" type="Texture" setter="set_texture" getter="get_texture" brief=""> + <member name="depth_texture" type="Texture" setter="set_texture" getter="get_texture"> </member> - <member name="detail_albedo" type="Texture" setter="set_texture" getter="get_texture" brief=""> + <member name="detail_albedo" type="Texture" setter="set_texture" getter="get_texture"> </member> - <member name="detail_blend_mode" type="int" setter="set_detail_blend_mode" getter="get_detail_blend_mode" brief="" enum="SpatialMaterial.BlendMode"> + <member name="detail_blend_mode" type="int" setter="set_detail_blend_mode" getter="get_detail_blend_mode" enum="SpatialMaterial.BlendMode"> </member> - <member name="detail_enabled" type="bool" setter="set_feature" getter="get_feature" brief=""> + <member name="detail_enabled" type="bool" setter="set_feature" getter="get_feature"> </member> - <member name="detail_mask" type="Texture" setter="set_texture" getter="get_texture" brief=""> + <member name="detail_mask" type="Texture" setter="set_texture" getter="get_texture"> </member> - <member name="detail_normal" type="Texture" setter="set_texture" getter="get_texture" brief=""> + <member name="detail_normal" type="Texture" setter="set_texture" getter="get_texture"> </member> - <member name="detail_uv_layer" type="int" setter="set_detail_uv" getter="get_detail_uv" brief="" enum="SpatialMaterial.DetailUV"> + <member name="detail_uv_layer" type="int" setter="set_detail_uv" getter="get_detail_uv" enum="SpatialMaterial.DetailUV"> </member> - <member name="emission" type="Color" setter="set_emission" getter="get_emission" brief=""> + <member name="emission" type="Color" setter="set_emission" getter="get_emission"> </member> - <member name="emission_enabled" type="bool" setter="set_feature" getter="get_feature" brief=""> + <member name="emission_enabled" type="bool" setter="set_feature" getter="get_feature"> </member> - <member name="emission_energy" type="float" setter="set_emission_energy" getter="get_emission_energy" brief=""> + <member name="emission_energy" type="float" setter="set_emission_energy" getter="get_emission_energy"> </member> - <member name="emission_texture" type="Texture" setter="set_texture" getter="get_texture" brief=""> + <member name="emission_texture" type="Texture" setter="set_texture" getter="get_texture"> </member> - <member name="flags_fixed_size" type="bool" setter="set_flag" getter="get_flag" brief=""> + <member name="flags_fixed_size" type="bool" setter="set_flag" getter="get_flag"> </member> - <member name="flags_no_depth_test" type="bool" setter="set_flag" getter="get_flag" brief=""> + <member name="flags_no_depth_test" type="bool" setter="set_flag" getter="get_flag"> </member> - <member name="flags_transparent" type="bool" setter="set_feature" getter="get_feature" brief=""> + <member name="flags_transparent" type="bool" setter="set_feature" getter="get_feature"> </member> - <member name="flags_unshaded" type="bool" setter="set_flag" getter="get_flag" brief=""> + <member name="flags_unshaded" type="bool" setter="set_flag" getter="get_flag"> </member> - <member name="flags_use_point_size" type="bool" setter="set_flag" getter="get_flag" brief=""> + <member name="flags_use_point_size" type="bool" setter="set_flag" getter="get_flag"> </member> - <member name="flags_vertex_lighting" type="bool" setter="set_flag" getter="get_flag" brief=""> + <member name="flags_vertex_lighting" type="bool" setter="set_flag" getter="get_flag"> </member> - <member name="flags_world_triplanar" type="bool" setter="set_flag" getter="get_flag" brief=""> + <member name="flags_world_triplanar" type="bool" setter="set_flag" getter="get_flag"> </member> - <member name="metallic" type="float" setter="set_metallic" getter="get_metallic" brief=""> + <member name="metallic" type="float" setter="set_metallic" getter="get_metallic"> </member> - <member name="metallic_specular" type="float" setter="set_specular" getter="get_specular" brief=""> + <member name="metallic_specular" type="float" setter="set_specular" getter="get_specular"> </member> - <member name="metallic_texture" type="Texture" setter="set_texture" getter="get_texture" brief=""> + <member name="metallic_texture" type="Texture" setter="set_texture" getter="get_texture"> </member> - <member name="metallic_texture_channel" type="int" setter="set_metallic_texture_channel" getter="get_metallic_texture_channel" brief="" enum="SpatialMaterial.TextureChannel"> + <member name="metallic_texture_channel" type="int" setter="set_metallic_texture_channel" getter="get_metallic_texture_channel" enum="SpatialMaterial.TextureChannel"> </member> - <member name="normal_enabled" type="bool" setter="set_feature" getter="get_feature" brief=""> + <member name="normal_enabled" type="bool" setter="set_feature" getter="get_feature"> </member> - <member name="normal_scale" type="float" setter="set_normal_scale" getter="get_normal_scale" brief=""> + <member name="normal_scale" type="float" setter="set_normal_scale" getter="get_normal_scale"> </member> - <member name="normal_texture" type="Texture" setter="set_texture" getter="get_texture" brief=""> + <member name="normal_texture" type="Texture" setter="set_texture" getter="get_texture"> </member> - <member name="params_alpha_scissor_threshold" type="float" setter="set_alpha_scissor_threshold" getter="get_alpha_scissor_threshold" brief=""> + <member name="params_alpha_scissor_threshold" type="float" setter="set_alpha_scissor_threshold" getter="get_alpha_scissor_threshold"> </member> - <member name="params_billboard_mode" type="int" setter="set_billboard_mode" getter="get_billboard_mode" brief="" enum="SpatialMaterial.BillboardMode"> + <member name="params_billboard_mode" type="int" setter="set_billboard_mode" getter="get_billboard_mode" enum="SpatialMaterial.BillboardMode"> </member> - <member name="params_blend_mode" type="int" setter="set_blend_mode" getter="get_blend_mode" brief="" enum="SpatialMaterial.BlendMode"> + <member name="params_blend_mode" type="int" setter="set_blend_mode" getter="get_blend_mode" enum="SpatialMaterial.BlendMode"> </member> - <member name="params_cull_mode" type="int" setter="set_cull_mode" getter="get_cull_mode" brief="" enum="SpatialMaterial.CullMode"> + <member name="params_cull_mode" type="int" setter="set_cull_mode" getter="get_cull_mode" enum="SpatialMaterial.CullMode"> </member> - <member name="params_depth_draw_mode" type="int" setter="set_depth_draw_mode" getter="get_depth_draw_mode" brief="" enum="SpatialMaterial.DepthDrawMode"> + <member name="params_depth_draw_mode" type="int" setter="set_depth_draw_mode" getter="get_depth_draw_mode" enum="SpatialMaterial.DepthDrawMode"> </member> - <member name="params_diffuse_mode" type="int" setter="set_diffuse_mode" getter="get_diffuse_mode" brief="" enum="SpatialMaterial.DiffuseMode"> + <member name="params_diffuse_mode" type="int" setter="set_diffuse_mode" getter="get_diffuse_mode" enum="SpatialMaterial.DiffuseMode"> </member> - <member name="params_grow" type="bool" setter="set_grow_enabled" getter="is_grow_enabled" brief=""> + <member name="params_grow" type="bool" setter="set_grow_enabled" getter="is_grow_enabled"> </member> - <member name="params_grow_amount" type="float" setter="set_grow" getter="get_grow" brief=""> + <member name="params_grow_amount" type="float" setter="set_grow" getter="get_grow"> </member> - <member name="params_line_width" type="float" setter="set_line_width" getter="get_line_width" brief=""> + <member name="params_line_width" type="float" setter="set_line_width" getter="get_line_width"> </member> - <member name="params_point_size" type="float" setter="set_point_size" getter="get_point_size" brief=""> + <member name="params_point_size" type="float" setter="set_point_size" getter="get_point_size"> </member> - <member name="params_specular_mode" type="int" setter="set_specular_mode" getter="get_specular_mode" brief="" enum="SpatialMaterial.SpecularMode"> + <member name="params_specular_mode" type="int" setter="set_specular_mode" getter="get_specular_mode" enum="SpatialMaterial.SpecularMode"> </member> - <member name="params_use_alpha_scissor" type="bool" setter="set_flag" getter="get_flag" brief=""> + <member name="params_use_alpha_scissor" type="bool" setter="set_flag" getter="get_flag"> </member> - <member name="particles_anim_h_frames" type="int" setter="set_particles_anim_h_frames" getter="get_particles_anim_h_frames" brief=""> + <member name="particles_anim_h_frames" type="int" setter="set_particles_anim_h_frames" getter="get_particles_anim_h_frames"> </member> - <member name="particles_anim_loop" type="int" setter="set_particles_anim_loop" getter="get_particles_anim_loop" brief=""> + <member name="particles_anim_loop" type="int" setter="set_particles_anim_loop" getter="get_particles_anim_loop"> </member> - <member name="particles_anim_v_frames" type="int" setter="set_particles_anim_v_frames" getter="get_particles_anim_v_frames" brief=""> + <member name="particles_anim_v_frames" type="int" setter="set_particles_anim_v_frames" getter="get_particles_anim_v_frames"> </member> - <member name="refraction_enabled" type="bool" setter="set_feature" getter="get_feature" brief=""> + <member name="refraction_enabled" type="bool" setter="set_feature" getter="get_feature"> </member> - <member name="refraction_scale" type="float" setter="set_refraction" getter="get_refraction" brief=""> + <member name="refraction_scale" type="float" setter="set_refraction" getter="get_refraction"> </member> - <member name="refraction_texture" type="Texture" setter="set_texture" getter="get_texture" brief=""> + <member name="refraction_texture" type="Texture" setter="set_texture" getter="get_texture"> </member> - <member name="refraction_texture_channel" type="int" setter="set_refraction_texture_channel" getter="get_refraction_texture_channel" brief="" enum="SpatialMaterial.TextureChannel"> + <member name="refraction_texture_channel" type="int" setter="set_refraction_texture_channel" getter="get_refraction_texture_channel" enum="SpatialMaterial.TextureChannel"> </member> - <member name="rim" type="float" setter="set_rim" getter="get_rim" brief=""> + <member name="rim" type="float" setter="set_rim" getter="get_rim"> </member> - <member name="rim_enabled" type="bool" setter="set_feature" getter="get_feature" brief=""> + <member name="rim_enabled" type="bool" setter="set_feature" getter="get_feature"> </member> - <member name="rim_texture" type="Texture" setter="set_texture" getter="get_texture" brief=""> + <member name="rim_texture" type="Texture" setter="set_texture" getter="get_texture"> </member> - <member name="rim_tint" type="float" setter="set_rim_tint" getter="get_rim_tint" brief=""> + <member name="rim_tint" type="float" setter="set_rim_tint" getter="get_rim_tint"> </member> - <member name="roughness" type="float" setter="set_roughness" getter="get_roughness" brief=""> + <member name="roughness" type="float" setter="set_roughness" getter="get_roughness"> </member> - <member name="roughness_texture" type="Texture" setter="set_texture" getter="get_texture" brief=""> + <member name="roughness_texture" type="Texture" setter="set_texture" getter="get_texture"> </member> - <member name="roughness_texture_channel" type="int" setter="set_roughness_texture_channel" getter="get_roughness_texture_channel" brief="" enum="SpatialMaterial.TextureChannel"> + <member name="roughness_texture_channel" type="int" setter="set_roughness_texture_channel" getter="get_roughness_texture_channel" enum="SpatialMaterial.TextureChannel"> </member> - <member name="subsurf_scatter_enabled" type="bool" setter="set_feature" getter="get_feature" brief=""> + <member name="subsurf_scatter_enabled" type="bool" setter="set_feature" getter="get_feature"> </member> - <member name="subsurf_scatter_strength" type="float" setter="set_subsurface_scattering_strength" getter="get_subsurface_scattering_strength" brief=""> + <member name="subsurf_scatter_strength" type="float" setter="set_subsurface_scattering_strength" getter="get_subsurface_scattering_strength"> </member> - <member name="subsurf_scatter_texture" type="Texture" setter="set_texture" getter="get_texture" brief=""> + <member name="subsurf_scatter_texture" type="Texture" setter="set_texture" getter="get_texture"> </member> - <member name="transmission" type="Color" setter="set_transmission" getter="get_transmission" brief=""> + <member name="transmission" type="Color" setter="set_transmission" getter="get_transmission"> </member> - <member name="transmission_enabled" type="bool" setter="set_feature" getter="get_feature" brief=""> + <member name="transmission_enabled" type="bool" setter="set_feature" getter="get_feature"> </member> - <member name="transmission_texture" type="Texture" setter="set_texture" getter="get_texture" brief=""> + <member name="transmission_texture" type="Texture" setter="set_texture" getter="get_texture"> </member> - <member name="uv1_offset" type="Vector3" setter="set_uv1_offset" getter="get_uv1_offset" brief=""> + <member name="uv1_offset" type="Vector3" setter="set_uv1_offset" getter="get_uv1_offset"> </member> - <member name="uv1_scale" type="Vector3" setter="set_uv1_scale" getter="get_uv1_scale" brief=""> + <member name="uv1_scale" type="Vector3" setter="set_uv1_scale" getter="get_uv1_scale"> </member> - <member name="uv1_triplanar" type="bool" setter="set_flag" getter="get_flag" brief=""> + <member name="uv1_triplanar" type="bool" setter="set_flag" getter="get_flag"> </member> - <member name="uv1_triplanar_sharpness" type="float" setter="set_uv1_triplanar_blend_sharpness" getter="get_uv1_triplanar_blend_sharpness" brief=""> + <member name="uv1_triplanar_sharpness" type="float" setter="set_uv1_triplanar_blend_sharpness" getter="get_uv1_triplanar_blend_sharpness"> </member> - <member name="uv2_offset" type="Vector3" setter="set_uv2_offset" getter="get_uv2_offset" brief=""> + <member name="uv2_offset" type="Vector3" setter="set_uv2_offset" getter="get_uv2_offset"> </member> - <member name="uv2_scale" type="Vector3" setter="set_uv2_scale" getter="get_uv2_scale" brief=""> + <member name="uv2_scale" type="Vector3" setter="set_uv2_scale" getter="get_uv2_scale"> </member> - <member name="uv2_triplanar" type="bool" setter="set_flag" getter="get_flag" brief=""> + <member name="uv2_triplanar" type="bool" setter="set_flag" getter="get_flag"> </member> - <member name="uv2_triplanar_sharpness" type="float" setter="set_uv2_triplanar_blend_sharpness" getter="get_uv2_triplanar_blend_sharpness" brief=""> + <member name="uv2_triplanar_sharpness" type="float" setter="set_uv2_triplanar_blend_sharpness" getter="get_uv2_triplanar_blend_sharpness"> </member> - <member name="vertex_color_is_srgb" type="bool" setter="set_flag" getter="get_flag" brief=""> + <member name="vertex_color_is_srgb" type="bool" setter="set_flag" getter="get_flag"> </member> - <member name="vertex_color_use_as_albedo" type="bool" setter="set_flag" getter="get_flag" brief=""> + <member name="vertex_color_use_as_albedo" type="bool" setter="set_flag" getter="get_flag"> </member> </members> <constants> diff --git a/doc/classes/SphereMesh.xml b/doc/classes/SphereMesh.xml index 4f64463dc0..0ae48cb7d7 100644 --- a/doc/classes/SphereMesh.xml +++ b/doc/classes/SphereMesh.xml @@ -83,19 +83,19 @@ </method> </methods> <members> - <member name="height" type="float" setter="set_height" getter="get_height" brief=""> + <member name="height" type="float" setter="set_height" getter="get_height"> Full height of the sphere. Defaults to 2.0. </member> - <member name="is_hemisphere" type="bool" setter="set_is_hemisphere" getter="get_is_hemisphere" brief=""> + <member name="is_hemisphere" type="bool" setter="set_is_hemisphere" getter="get_is_hemisphere"> Determines whether a full sphere or a hemisphere is created. Attention: To get a regular hemisphere the height and radius of the sphere have to equal. Defaults to false. </member> - <member name="radial_segments" type="int" setter="set_radial_segments" getter="get_radial_segments" brief=""> + <member name="radial_segments" type="int" setter="set_radial_segments" getter="get_radial_segments"> Number of radial segments on the sphere. Defaults to 64. </member> - <member name="radius" type="float" setter="set_radius" getter="get_radius" brief=""> + <member name="radius" type="float" setter="set_radius" getter="get_radius"> Radius of sphere. Defaults to 1.0. </member> - <member name="rings" type="int" setter="set_rings" getter="get_rings" brief=""> + <member name="rings" type="int" setter="set_rings" getter="get_rings"> Number of segments along the height of the sphere. Defaults to 32. </member> </members> diff --git a/doc/classes/SphereShape.xml b/doc/classes/SphereShape.xml index 9dbf39037e..120c7fcc25 100644 --- a/doc/classes/SphereShape.xml +++ b/doc/classes/SphereShape.xml @@ -25,7 +25,7 @@ </method> </methods> <members> - <member name="radius" type="float" setter="set_radius" getter="get_radius" brief=""> + <member name="radius" type="float" setter="set_radius" getter="get_radius"> </member> </members> <constants> diff --git a/doc/classes/SpinBox.xml b/doc/classes/SpinBox.xml index e492ebb389..31ef1865e9 100644 --- a/doc/classes/SpinBox.xml +++ b/doc/classes/SpinBox.xml @@ -66,11 +66,11 @@ </method> </methods> <members> - <member name="editable" type="bool" setter="set_editable" getter="is_editable" brief=""> + <member name="editable" type="bool" setter="set_editable" getter="is_editable"> </member> - <member name="prefix" type="String" setter="set_prefix" getter="get_prefix" brief=""> + <member name="prefix" type="String" setter="set_prefix" getter="get_prefix"> </member> - <member name="suffix" type="String" setter="set_suffix" getter="get_suffix" brief=""> + <member name="suffix" type="String" setter="set_suffix" getter="get_suffix"> </member> </members> <constants> diff --git a/doc/classes/SplitContainer.xml b/doc/classes/SplitContainer.xml index b3cdd9d17d..861a483f6d 100644 --- a/doc/classes/SplitContainer.xml +++ b/doc/classes/SplitContainer.xml @@ -61,11 +61,11 @@ </method> </methods> <members> - <member name="collapsed" type="bool" setter="set_collapsed" getter="is_collapsed" brief=""> + <member name="collapsed" type="bool" setter="set_collapsed" getter="is_collapsed"> </member> - <member name="dragger_visibility" type="int" setter="set_dragger_visibility" getter="get_dragger_visibility" brief="" enum="SplitContainer.DraggerVisibility"> + <member name="dragger_visibility" type="int" setter="set_dragger_visibility" getter="get_dragger_visibility" enum="SplitContainer.DraggerVisibility"> </member> - <member name="split_offset" type="int" setter="set_split_offset" getter="get_split_offset" brief=""> + <member name="split_offset" type="int" setter="set_split_offset" getter="get_split_offset"> </member> </members> <signals> diff --git a/doc/classes/SpotLight.xml b/doc/classes/SpotLight.xml index d95e52645a..430e7c4a26 100644 --- a/doc/classes/SpotLight.xml +++ b/doc/classes/SpotLight.xml @@ -13,13 +13,13 @@ <methods> </methods> <members> - <member name="spot_angle" type="float" setter="set_param" getter="get_param" brief=""> + <member name="spot_angle" type="float" setter="set_param" getter="get_param"> </member> - <member name="spot_angle_attenuation" type="float" setter="set_param" getter="get_param" brief=""> + <member name="spot_angle_attenuation" type="float" setter="set_param" getter="get_param"> </member> - <member name="spot_attenuation" type="float" setter="set_param" getter="get_param" brief=""> + <member name="spot_attenuation" type="float" setter="set_param" getter="get_param"> </member> - <member name="spot_range" type="float" setter="set_param" getter="get_param" brief=""> + <member name="spot_range" type="float" setter="set_param" getter="get_param"> </member> </members> <constants> diff --git a/doc/classes/Sprite.xml b/doc/classes/Sprite.xml index c3288593fe..90ebe79666 100644 --- a/doc/classes/Sprite.xml +++ b/doc/classes/Sprite.xml @@ -201,29 +201,29 @@ </method> </methods> <members> - <member name="centered" type="bool" setter="set_centered" getter="is_centered" brief=""> + <member name="centered" type="bool" setter="set_centered" getter="is_centered"> </member> - <member name="flip_h" type="bool" setter="set_flip_h" getter="is_flipped_h" brief=""> + <member name="flip_h" type="bool" setter="set_flip_h" getter="is_flipped_h"> </member> - <member name="flip_v" type="bool" setter="set_flip_v" getter="is_flipped_v" brief=""> + <member name="flip_v" type="bool" setter="set_flip_v" getter="is_flipped_v"> </member> - <member name="frame" type="int" setter="set_frame" getter="get_frame" brief=""> + <member name="frame" type="int" setter="set_frame" getter="get_frame"> </member> - <member name="hframes" type="int" setter="set_hframes" getter="get_hframes" brief=""> + <member name="hframes" type="int" setter="set_hframes" getter="get_hframes"> </member> - <member name="normal_map" type="Texture" setter="set_normal_map" getter="get_normal_map" brief=""> + <member name="normal_map" type="Texture" setter="set_normal_map" getter="get_normal_map"> </member> - <member name="offset" type="Vector2" setter="set_offset" getter="get_offset" brief=""> + <member name="offset" type="Vector2" setter="set_offset" getter="get_offset"> </member> - <member name="region_enabled" type="bool" setter="set_region" getter="is_region" brief=""> + <member name="region_enabled" type="bool" setter="set_region" getter="is_region"> </member> - <member name="region_filter_clip" type="bool" setter="set_region_filter_clip" getter="is_region_filter_clip_enabled" brief=""> + <member name="region_filter_clip" type="bool" setter="set_region_filter_clip" getter="is_region_filter_clip_enabled"> </member> - <member name="region_rect" type="Rect2" setter="set_region_rect" getter="get_region_rect" brief=""> + <member name="region_rect" type="Rect2" setter="set_region_rect" getter="get_region_rect"> </member> - <member name="texture" type="Texture" setter="set_texture" getter="get_texture" brief=""> + <member name="texture" type="Texture" setter="set_texture" getter="get_texture"> </member> - <member name="vframes" type="int" setter="set_vframes" getter="get_vframes" brief=""> + <member name="vframes" type="int" setter="set_vframes" getter="get_vframes"> </member> </members> <signals> diff --git a/doc/classes/Sprite3D.xml b/doc/classes/Sprite3D.xml index dea62ec620..f6f2f8f00c 100644 --- a/doc/classes/Sprite3D.xml +++ b/doc/classes/Sprite3D.xml @@ -95,17 +95,17 @@ </method> </methods> <members> - <member name="frame" type="int" setter="set_frame" getter="get_frame" brief=""> + <member name="frame" type="int" setter="set_frame" getter="get_frame"> </member> - <member name="hframes" type="int" setter="set_hframes" getter="get_hframes" brief=""> + <member name="hframes" type="int" setter="set_hframes" getter="get_hframes"> </member> - <member name="region_enabled" type="bool" setter="set_region" getter="is_region" brief=""> + <member name="region_enabled" type="bool" setter="set_region" getter="is_region"> </member> - <member name="region_rect" type="Rect2" setter="set_region_rect" getter="get_region_rect" brief=""> + <member name="region_rect" type="Rect2" setter="set_region_rect" getter="get_region_rect"> </member> - <member name="texture" type="Texture" setter="set_texture" getter="get_texture" brief=""> + <member name="texture" type="Texture" setter="set_texture" getter="get_texture"> </member> - <member name="vframes" type="int" setter="set_vframes" getter="get_vframes" brief=""> + <member name="vframes" type="int" setter="set_vframes" getter="get_vframes"> </member> </members> <signals> diff --git a/doc/classes/SpriteBase3D.xml b/doc/classes/SpriteBase3D.xml index 8eb32b7c05..1640e5dc9f 100644 --- a/doc/classes/SpriteBase3D.xml +++ b/doc/classes/SpriteBase3D.xml @@ -161,29 +161,29 @@ </method> </methods> <members> - <member name="alpha_cut" type="int" setter="set_alpha_cut_mode" getter="get_alpha_cut_mode" brief="" enum="SpriteBase3D.AlphaCutMode"> + <member name="alpha_cut" type="int" setter="set_alpha_cut_mode" getter="get_alpha_cut_mode" enum="SpriteBase3D.AlphaCutMode"> </member> - <member name="axis" type="int" setter="set_axis" getter="get_axis" brief="" enum="Vector3.Axis"> + <member name="axis" type="int" setter="set_axis" getter="get_axis" enum="Vector3.Axis"> </member> - <member name="centered" type="bool" setter="set_centered" getter="is_centered" brief=""> + <member name="centered" type="bool" setter="set_centered" getter="is_centered"> </member> - <member name="double_sided" type="bool" setter="set_draw_flag" getter="get_draw_flag" brief=""> + <member name="double_sided" type="bool" setter="set_draw_flag" getter="get_draw_flag"> </member> - <member name="flip_h" type="bool" setter="set_flip_h" getter="is_flipped_h" brief=""> + <member name="flip_h" type="bool" setter="set_flip_h" getter="is_flipped_h"> </member> - <member name="flip_v" type="bool" setter="set_flip_v" getter="is_flipped_v" brief=""> + <member name="flip_v" type="bool" setter="set_flip_v" getter="is_flipped_v"> </member> - <member name="modulate" type="Color" setter="set_modulate" getter="get_modulate" brief=""> + <member name="modulate" type="Color" setter="set_modulate" getter="get_modulate"> </member> - <member name="offset" type="Vector2" setter="set_offset" getter="get_offset" brief=""> + <member name="offset" type="Vector2" setter="set_offset" getter="get_offset"> </member> - <member name="opacity" type="float" setter="set_opacity" getter="get_opacity" brief=""> + <member name="opacity" type="float" setter="set_opacity" getter="get_opacity"> </member> - <member name="pixel_size" type="float" setter="set_pixel_size" getter="get_pixel_size" brief=""> + <member name="pixel_size" type="float" setter="set_pixel_size" getter="get_pixel_size"> </member> - <member name="shaded" type="bool" setter="set_draw_flag" getter="get_draw_flag" brief=""> + <member name="shaded" type="bool" setter="set_draw_flag" getter="get_draw_flag"> </member> - <member name="transparent" type="bool" setter="set_draw_flag" getter="get_draw_flag" brief=""> + <member name="transparent" type="bool" setter="set_draw_flag" getter="get_draw_flag"> </member> </members> <constants> diff --git a/doc/classes/SpriteFrames.xml b/doc/classes/SpriteFrames.xml index 1627b0f4a0..1c5669b898 100644 --- a/doc/classes/SpriteFrames.xml +++ b/doc/classes/SpriteFrames.xml @@ -149,9 +149,9 @@ </method> </methods> <members> - <member name="animations" type="Array" setter="_set_animations" getter="_get_animations" brief=""> + <member name="animations" type="Array" setter="_set_animations" getter="_get_animations"> </member> - <member name="frames" type="Array" setter="_set_frames" getter="_get_frames" brief=""> + <member name="frames" type="Array" setter="_set_frames" getter="_get_frames"> </member> </members> <constants> diff --git a/doc/classes/StaticBody.xml b/doc/classes/StaticBody.xml index 5f01c1b2fc..6b5b007310 100644 --- a/doc/classes/StaticBody.xml +++ b/doc/classes/StaticBody.xml @@ -79,16 +79,16 @@ </method> </methods> <members> - <member name="bounce" type="float" setter="set_bounce" getter="get_bounce" brief=""> + <member name="bounce" type="float" setter="set_bounce" getter="get_bounce"> The body bounciness. </member> - <member name="constant_angular_velocity" type="Vector3" setter="set_constant_angular_velocity" getter="get_constant_angular_velocity" brief=""> + <member name="constant_angular_velocity" type="Vector3" setter="set_constant_angular_velocity" getter="get_constant_angular_velocity"> The constant angular velocity for the body. This does not rotate the body, but affects other bodies that touch it, as if it was in a state of rotation. </member> - <member name="constant_linear_velocity" type="Vector3" setter="set_constant_linear_velocity" getter="get_constant_linear_velocity" brief=""> + <member name="constant_linear_velocity" type="Vector3" setter="set_constant_linear_velocity" getter="get_constant_linear_velocity"> The constant linear velocity for the body. This does not move the body, but affects other bodies that touch it, as if it was in a state of movement. </member> - <member name="friction" type="float" setter="set_friction" getter="get_friction" brief=""> + <member name="friction" type="float" setter="set_friction" getter="get_friction"> The body friction, from 0 (frictionless) to 1 (full friction). </member> </members> diff --git a/doc/classes/StaticBody2D.xml b/doc/classes/StaticBody2D.xml index 6b70094f6f..2f23ac588b 100644 --- a/doc/classes/StaticBody2D.xml +++ b/doc/classes/StaticBody2D.xml @@ -79,13 +79,13 @@ </method> </methods> <members> - <member name="bounce" type="float" setter="set_bounce" getter="get_bounce" brief=""> + <member name="bounce" type="float" setter="set_bounce" getter="get_bounce"> </member> - <member name="constant_angular_velocity" type="float" setter="set_constant_angular_velocity" getter="get_constant_angular_velocity" brief=""> + <member name="constant_angular_velocity" type="float" setter="set_constant_angular_velocity" getter="get_constant_angular_velocity"> </member> - <member name="constant_linear_velocity" type="Vector2" setter="set_constant_linear_velocity" getter="get_constant_linear_velocity" brief=""> + <member name="constant_linear_velocity" type="Vector2" setter="set_constant_linear_velocity" getter="get_constant_linear_velocity"> </member> - <member name="friction" type="float" setter="set_friction" getter="get_friction" brief=""> + <member name="friction" type="float" setter="set_friction" getter="get_friction"> </member> </members> <constants> diff --git a/doc/classes/StreamTexture.xml b/doc/classes/StreamTexture.xml index c1d90ebf04..6e6f2e8056 100644 --- a/doc/classes/StreamTexture.xml +++ b/doc/classes/StreamTexture.xml @@ -25,7 +25,7 @@ </method> </methods> <members> - <member name="load_path" type="String" setter="load" getter="get_load_path" brief=""> + <member name="load_path" type="String" setter="load" getter="get_load_path"> </member> </members> <constants> diff --git a/doc/classes/StyleBox.xml b/doc/classes/StyleBox.xml index 74215b6f65..ab1ec1f997 100644 --- a/doc/classes/StyleBox.xml +++ b/doc/classes/StyleBox.xml @@ -83,13 +83,13 @@ </method> </methods> <members> - <member name="content_margin_bottom" type="float" setter="set_default_margin" getter="get_default_margin" brief=""> + <member name="content_margin_bottom" type="float" setter="set_default_margin" getter="get_default_margin"> </member> - <member name="content_margin_left" type="float" setter="set_default_margin" getter="get_default_margin" brief=""> + <member name="content_margin_left" type="float" setter="set_default_margin" getter="get_default_margin"> </member> - <member name="content_margin_right" type="float" setter="set_default_margin" getter="get_default_margin" brief=""> + <member name="content_margin_right" type="float" setter="set_default_margin" getter="get_default_margin"> </member> - <member name="content_margin_top" type="float" setter="set_default_margin" getter="get_default_margin" brief=""> + <member name="content_margin_top" type="float" setter="set_default_margin" getter="get_default_margin"> </member> </members> <constants> diff --git a/doc/classes/StyleBoxFlat.xml b/doc/classes/StyleBoxFlat.xml index b2eaa00b00..b09b9f0679 100644 --- a/doc/classes/StyleBoxFlat.xml +++ b/doc/classes/StyleBoxFlat.xml @@ -267,69 +267,69 @@ </method> </methods> <members> - <member name="anti_aliasing" type="bool" setter="set_anti_aliased" getter="is_anti_aliased" brief=""> + <member name="anti_aliasing" type="bool" setter="set_anti_aliased" getter="is_anti_aliased"> Anti Aliasing draws a small ring around edges. This ring fades to transparent. As a result edges look much smoother. This is only noticable when using rounded corners. </member> - <member name="anti_aliasing_size" type="int" setter="set_aa_size" getter="get_aa_size" brief=""> + <member name="anti_aliasing_size" type="int" setter="set_aa_size" getter="get_aa_size"> This changes the size of the faded ring. Higher values can be used to achieve a "blurry" effect. </member> - <member name="bg_color" type="Color" setter="set_bg_color" getter="get_bg_color" brief=""> + <member name="bg_color" type="Color" setter="set_bg_color" getter="get_bg_color"> The background color of the stylebox. </member> - <member name="border_blend" type="bool" setter="set_border_blend" getter="get_border_blend" brief=""> + <member name="border_blend" type="bool" setter="set_border_blend" getter="get_border_blend"> When set to true, the border will fade into the background color. </member> - <member name="border_color" type="Color" setter="set_border_color" getter="get_border_color" brief=""> + <member name="border_color" type="Color" setter="set_border_color" getter="get_border_color"> Sets the color of the border. </member> - <member name="border_width_bottom" type="int" setter="set_border_width" getter="get_border_width" brief=""> + <member name="border_width_bottom" type="int" setter="set_border_width" getter="get_border_width"> Border width for the bottom border. </member> - <member name="border_width_left" type="int" setter="set_border_width" getter="get_border_width" brief=""> + <member name="border_width_left" type="int" setter="set_border_width" getter="get_border_width"> Border width for the left border. </member> - <member name="border_width_right" type="int" setter="set_border_width" getter="get_border_width" brief=""> + <member name="border_width_right" type="int" setter="set_border_width" getter="get_border_width"> Border width for the right border. </member> - <member name="border_width_top" type="int" setter="set_border_width" getter="get_border_width" brief=""> + <member name="border_width_top" type="int" setter="set_border_width" getter="get_border_width"> Border width for the top border. </member> - <member name="corner_detail" type="int" setter="set_corner_detail" getter="get_corner_detail" brief=""> + <member name="corner_detail" type="int" setter="set_corner_detail" getter="get_corner_detail"> This sets the amount of vertices used for each corner. Higher values result in rounder corners but take more processing power to compute. When choosing a value you should take the corner radius ([method set_corner_radius]) into account. For corner radius smaller than 10: 4-5 should be enough For corner radius smaller than 30: 8-12 should be enough ... </member> - <member name="corner_radius_bottom_left" type="int" setter="set_corner_radius" getter="get_corner_radius" brief=""> + <member name="corner_radius_bottom_left" type="int" setter="set_corner_radius" getter="get_corner_radius"> The corner radius of the bottom left corner. When set to 0 the corner is not rounded. </member> - <member name="corner_radius_bottom_right" type="int" setter="set_corner_radius" getter="get_corner_radius" brief=""> + <member name="corner_radius_bottom_right" type="int" setter="set_corner_radius" getter="get_corner_radius"> The corner radius of the bottom right corner. When set to 0 the corner is not rounded. </member> - <member name="corner_radius_top_left" type="int" setter="set_corner_radius" getter="get_corner_radius" brief=""> + <member name="corner_radius_top_left" type="int" setter="set_corner_radius" getter="get_corner_radius"> The corner radius of the top left corner. When set to 0 the corner is not rounded. </member> - <member name="corner_radius_top_right" type="int" setter="set_corner_radius" getter="get_corner_radius" brief=""> + <member name="corner_radius_top_right" type="int" setter="set_corner_radius" getter="get_corner_radius"> The corner radius of the top right corner. When set to 0 the corner is not rounded. </member> - <member name="draw_center" type="bool" setter="set_draw_center" getter="is_draw_center_enabled" brief=""> + <member name="draw_center" type="bool" setter="set_draw_center" getter="is_draw_center_enabled"> Toggels drawing of the inner part of the stylebox. </member> - <member name="expand_margin_bottom" type="float" setter="set_expand_margin" getter="get_expand_margin" brief=""> + <member name="expand_margin_bottom" type="float" setter="set_expand_margin" getter="get_expand_margin"> Expands the stylebox outside of the control rect on the bottom edge. Useful in combination with border_width_bottom. To draw a border outside the control rect. </member> - <member name="expand_margin_left" type="float" setter="set_expand_margin" getter="get_expand_margin" brief=""> + <member name="expand_margin_left" type="float" setter="set_expand_margin" getter="get_expand_margin"> Expands the stylebox outside of the control rect on the left edge. Useful in combination with border_width_left. To draw a border outside the control rect. </member> - <member name="expand_margin_right" type="float" setter="set_expand_margin" getter="get_expand_margin" brief=""> + <member name="expand_margin_right" type="float" setter="set_expand_margin" getter="get_expand_margin"> Expands the stylebox outside of the control rect on the right edge. Useful in combination with border_width_right. To draw a border outside the control rect. </member> - <member name="expand_margin_top" type="float" setter="set_expand_margin" getter="get_expand_margin" brief=""> + <member name="expand_margin_top" type="float" setter="set_expand_margin" getter="get_expand_margin"> Expands the stylebox outside of the control rect on the top edge. Useful in combination with border_width_top. To draw a border outside the control rect. </member> - <member name="shadow_color" type="Color" setter="set_shadow_color" getter="get_shadow_color" brief=""> + <member name="shadow_color" type="Color" setter="set_shadow_color" getter="get_shadow_color"> The color of the shadow. (This has no effect when shadow_size < 1) </member> - <member name="shadow_size" type="int" setter="set_shadow_size" getter="get_shadow_size" brief=""> + <member name="shadow_size" type="int" setter="set_shadow_size" getter="get_shadow_size"> The shadow size in pixels. </member> </members> diff --git a/doc/classes/StyleBoxTexture.xml b/doc/classes/StyleBoxTexture.xml index 87aaba2cdd..458fdad99e 100644 --- a/doc/classes/StyleBoxTexture.xml +++ b/doc/classes/StyleBoxTexture.xml @@ -169,35 +169,35 @@ </method> </methods> <members> - <member name="axis_stretch_horizontal" type="int" setter="set_h_axis_stretch_mode" getter="get_h_axis_stretch_mode" brief="" enum="StyleBoxTexture.AxisStretchMode"> + <member name="axis_stretch_horizontal" type="int" setter="set_h_axis_stretch_mode" getter="get_h_axis_stretch_mode" enum="StyleBoxTexture.AxisStretchMode"> </member> - <member name="axis_stretch_vertical" type="int" setter="set_v_axis_stretch_mode" getter="get_v_axis_stretch_mode" brief="" enum="StyleBoxTexture.AxisStretchMode"> + <member name="axis_stretch_vertical" type="int" setter="set_v_axis_stretch_mode" getter="get_v_axis_stretch_mode" enum="StyleBoxTexture.AxisStretchMode"> </member> - <member name="draw_center" type="bool" setter="set_draw_center" getter="is_draw_center_enabled" brief=""> + <member name="draw_center" type="bool" setter="set_draw_center" getter="is_draw_center_enabled"> </member> - <member name="expand_margin_bottom" type="float" setter="set_expand_margin_size" getter="get_expand_margin_size" brief=""> + <member name="expand_margin_bottom" type="float" setter="set_expand_margin_size" getter="get_expand_margin_size"> </member> - <member name="expand_margin_left" type="float" setter="set_expand_margin_size" getter="get_expand_margin_size" brief=""> + <member name="expand_margin_left" type="float" setter="set_expand_margin_size" getter="get_expand_margin_size"> </member> - <member name="expand_margin_right" type="float" setter="set_expand_margin_size" getter="get_expand_margin_size" brief=""> + <member name="expand_margin_right" type="float" setter="set_expand_margin_size" getter="get_expand_margin_size"> </member> - <member name="expand_margin_top" type="float" setter="set_expand_margin_size" getter="get_expand_margin_size" brief=""> + <member name="expand_margin_top" type="float" setter="set_expand_margin_size" getter="get_expand_margin_size"> </member> - <member name="margin_bottom" type="float" setter="set_margin_size" getter="get_margin_size" brief=""> + <member name="margin_bottom" type="float" setter="set_margin_size" getter="get_margin_size"> </member> - <member name="margin_left" type="float" setter="set_margin_size" getter="get_margin_size" brief=""> + <member name="margin_left" type="float" setter="set_margin_size" getter="get_margin_size"> </member> - <member name="margin_right" type="float" setter="set_margin_size" getter="get_margin_size" brief=""> + <member name="margin_right" type="float" setter="set_margin_size" getter="get_margin_size"> </member> - <member name="margin_top" type="float" setter="set_margin_size" getter="get_margin_size" brief=""> + <member name="margin_top" type="float" setter="set_margin_size" getter="get_margin_size"> </member> - <member name="modulate_color" type="Color" setter="set_modulate" getter="get_modulate" brief=""> + <member name="modulate_color" type="Color" setter="set_modulate" getter="get_modulate"> </member> - <member name="normal_map" type="Resource" setter="set_normal_map" getter="get_normal_map" brief=""> + <member name="normal_map" type="Resource" setter="set_normal_map" getter="get_normal_map"> </member> - <member name="region_rect" type="Rect2" setter="set_region_rect" getter="get_region_rect" brief=""> + <member name="region_rect" type="Rect2" setter="set_region_rect" getter="get_region_rect"> </member> - <member name="texture" type="Resource" setter="set_texture" getter="get_texture" brief=""> + <member name="texture" type="Resource" setter="set_texture" getter="get_texture"> </member> </members> <signals> diff --git a/doc/classes/TabContainer.xml b/doc/classes/TabContainer.xml index 9dc0775bd8..ffe99eb82b 100644 --- a/doc/classes/TabContainer.xml +++ b/doc/classes/TabContainer.xml @@ -162,11 +162,11 @@ </method> </methods> <members> - <member name="current_tab" type="int" setter="set_current_tab" getter="get_current_tab" brief=""> + <member name="current_tab" type="int" setter="set_current_tab" getter="get_current_tab"> </member> - <member name="tab_align" type="int" setter="set_tab_align" getter="get_tab_align" brief="" enum="TabContainer.TabAlign"> + <member name="tab_align" type="int" setter="set_tab_align" getter="get_tab_align" enum="TabContainer.TabAlign"> </member> - <member name="tabs_visible" type="bool" setter="set_tabs_visible" getter="are_tabs_visible" brief=""> + <member name="tabs_visible" type="bool" setter="set_tabs_visible" getter="are_tabs_visible"> </member> </members> <signals> @@ -190,6 +190,12 @@ </signal> </signals> <constants> + <constant name="ALIGN_LEFT" value="0"> + </constant> + <constant name="ALIGN_CENTER" value="1"> + </constant> + <constant name="ALIGN_RIGHT" value="2"> + </constant> </constants> <theme_items> <theme_item name="decrement" type="Texture"> diff --git a/doc/classes/Tabs.xml b/doc/classes/Tabs.xml index db836d1ae4..78821a244c 100644 --- a/doc/classes/Tabs.xml +++ b/doc/classes/Tabs.xml @@ -161,9 +161,9 @@ </method> </methods> <members> - <member name="current_tab" type="int" setter="set_current_tab" getter="get_current_tab" brief=""> + <member name="current_tab" type="int" setter="set_current_tab" getter="get_current_tab"> </member> - <member name="tab_close_display_policy" type="int" setter="set_tab_close_display_policy" getter="get_tab_close_display_policy" brief="" enum="Tabs.CloseButtonDisplayPolicy"> + <member name="tab_close_display_policy" type="int" setter="set_tab_close_display_policy" getter="get_tab_close_display_policy" enum="Tabs.CloseButtonDisplayPolicy"> </member> </members> <signals> diff --git a/doc/classes/TextEdit.xml b/doc/classes/TextEdit.xml index 8c6226b678..d77cb69eef 100644 --- a/doc/classes/TextEdit.xml +++ b/doc/classes/TextEdit.xml @@ -413,21 +413,21 @@ </method> </methods> <members> - <member name="caret_blink" type="bool" setter="cursor_set_blink_enabled" getter="cursor_get_blink_enabled" brief=""> + <member name="caret_blink" type="bool" setter="cursor_set_blink_enabled" getter="cursor_get_blink_enabled"> </member> - <member name="caret_blink_speed" type="float" setter="cursor_set_blink_speed" getter="cursor_get_blink_speed" brief=""> + <member name="caret_blink_speed" type="float" setter="cursor_set_blink_speed" getter="cursor_get_blink_speed"> </member> - <member name="caret_block_mode" type="bool" setter="cursor_set_block_mode" getter="cursor_is_block_mode" brief=""> + <member name="caret_block_mode" type="bool" setter="cursor_set_block_mode" getter="cursor_is_block_mode"> </member> - <member name="highlight_all_occurrences" type="bool" setter="set_highlight_all_occurrences" getter="is_highlight_all_occurrences_enabled" brief=""> + <member name="highlight_all_occurrences" type="bool" setter="set_highlight_all_occurrences" getter="is_highlight_all_occurrences_enabled"> </member> - <member name="show_line_numbers" type="bool" setter="set_show_line_numbers" getter="is_show_line_numbers_enabled" brief=""> + <member name="show_line_numbers" type="bool" setter="set_show_line_numbers" getter="is_show_line_numbers_enabled"> </member> - <member name="smooth_scrolling" type="bool" setter="set_smooth_scroll_enable" getter="is_smooth_scroll_enabled" brief=""> + <member name="smooth_scrolling" type="bool" setter="set_smooth_scroll_enable" getter="is_smooth_scroll_enabled"> </member> - <member name="syntax_highlighting" type="bool" setter="set_syntax_coloring" getter="is_syntax_coloring_enabled" brief=""> + <member name="syntax_highlighting" type="bool" setter="set_syntax_coloring" getter="is_syntax_coloring_enabled"> </member> - <member name="v_scroll_speed" type="float" setter="set_v_scroll_speed" getter="get_v_scroll_speed" brief=""> + <member name="v_scroll_speed" type="float" setter="set_v_scroll_speed" getter="get_v_scroll_speed"> </member> </members> <signals> diff --git a/doc/classes/TextureButton.xml b/doc/classes/TextureButton.xml index da1d22bbec..e4f00555b3 100644 --- a/doc/classes/TextureButton.xml +++ b/doc/classes/TextureButton.xml @@ -126,21 +126,21 @@ </method> </methods> <members> - <member name="expand" type="bool" setter="set_expand" getter="get_expand" brief=""> + <member name="expand" type="bool" setter="set_expand" getter="get_expand"> </member> - <member name="stretch_mode" type="int" setter="set_stretch_mode" getter="get_stretch_mode" brief="" enum="TextureButton.StretchMode"> + <member name="stretch_mode" type="int" setter="set_stretch_mode" getter="get_stretch_mode" enum="TextureButton.StretchMode"> </member> - <member name="texture_click_mask" type="BitMap" setter="set_click_mask" getter="get_click_mask" brief=""> + <member name="texture_click_mask" type="BitMap" setter="set_click_mask" getter="get_click_mask"> </member> - <member name="texture_disabled" type="Texture" setter="set_disabled_texture" getter="get_disabled_texture" brief=""> + <member name="texture_disabled" type="Texture" setter="set_disabled_texture" getter="get_disabled_texture"> </member> - <member name="texture_focused" type="Texture" setter="set_focused_texture" getter="get_focused_texture" brief=""> + <member name="texture_focused" type="Texture" setter="set_focused_texture" getter="get_focused_texture"> </member> - <member name="texture_hover" type="Texture" setter="set_hover_texture" getter="get_hover_texture" brief=""> + <member name="texture_hover" type="Texture" setter="set_hover_texture" getter="get_hover_texture"> </member> - <member name="texture_normal" type="Texture" setter="set_normal_texture" getter="get_normal_texture" brief=""> + <member name="texture_normal" type="Texture" setter="set_normal_texture" getter="get_normal_texture"> </member> - <member name="texture_pressed" type="Texture" setter="set_pressed_texture" getter="get_pressed_texture" brief=""> + <member name="texture_pressed" type="Texture" setter="set_pressed_texture" getter="get_pressed_texture"> </member> </members> <constants> diff --git a/doc/classes/TextureProgress.xml b/doc/classes/TextureProgress.xml index 71dcbe3cb8..0a6ffcdeb8 100644 --- a/doc/classes/TextureProgress.xml +++ b/doc/classes/TextureProgress.xml @@ -1,10 +1,10 @@ <?xml version="1.0" encoding="UTF-8" ?> <class name="TextureProgress" inherits="Range" category="Core" version="3.0.alpha.custom_build"> <brief_description> - Textured progress bar implementation. + Textured progress bar. </brief_description> <description> - [ProgressBar] implementation that is easier to theme (by just passing a few textures). + A [ProgressBar] that uses textures to display fill percentage. Can be set to linear or radial mode. </description> <tutorials> </tutorials> @@ -147,29 +147,41 @@ </method> </methods> <members> - <member name="fill_mode" type="int" setter="set_fill_mode" getter="get_fill_mode" brief=""> + <member name="fill_mode" type="int" setter="set_fill_mode" getter="get_fill_mode"> + The fill direction. Uses FILL_* constants. </member> - <member name="nine_patch_stretch" type="bool" setter="set_nine_patch_stretch" getter="get_nine_patch_stretch" brief=""> + <member name="nine_patch_stretch" type="bool" setter="set_nine_patch_stretch" getter="get_nine_patch_stretch"> + If [code]true[/code] textures will be stretched as [NinePatchRect]. Uses [code]stretch_margin[/code] properties (see below). Default value: [code]false[/code] </member> - <member name="radial_center_offset" type="Vector2" setter="set_radial_center_offset" getter="get_radial_center_offset" brief=""> + <member name="radial_center_offset" type="Vector2" setter="set_radial_center_offset" getter="get_radial_center_offset"> + The offset amount for radial mode. </member> - <member name="radial_fill_degrees" type="float" setter="set_fill_degrees" getter="get_fill_degrees" brief=""> + <member name="radial_fill_degrees" type="float" setter="set_fill_degrees" getter="get_fill_degrees"> + The amount of the texture to use for radial mode. </member> - <member name="radial_initial_angle" type="float" setter="set_radial_initial_angle" getter="get_radial_initial_angle" brief=""> + <member name="radial_initial_angle" type="float" setter="set_radial_initial_angle" getter="get_radial_initial_angle"> + Start angle for radial mode. </member> - <member name="stretch_margin_bottom" type="int" setter="set_stretch_margin" getter="get_stretch_margin" brief=""> + <member name="stretch_margin_bottom" type="int" setter="set_stretch_margin" getter="get_stretch_margin"> + Nine-patch texture offset for bottom margin. </member> - <member name="stretch_margin_left" type="int" setter="set_stretch_margin" getter="get_stretch_margin" brief=""> + <member name="stretch_margin_left" type="int" setter="set_stretch_margin" getter="get_stretch_margin"> + Nine-patch texture offset for left margin. </member> - <member name="stretch_margin_right" type="int" setter="set_stretch_margin" getter="get_stretch_margin" brief=""> + <member name="stretch_margin_right" type="int" setter="set_stretch_margin" getter="get_stretch_margin"> + Nine-patch texture offset for right margin. </member> - <member name="stretch_margin_top" type="int" setter="set_stretch_margin" getter="get_stretch_margin" brief=""> + <member name="stretch_margin_top" type="int" setter="set_stretch_margin" getter="get_stretch_margin"> + Nine-patch texture offset for top margin. </member> - <member name="texture_over" type="Texture" setter="set_over_texture" getter="get_over_texture" brief=""> + <member name="texture_over" type="Texture" setter="set_over_texture" getter="get_over_texture"> + The [Texture] that will be drawn over the progress bar. </member> - <member name="texture_progress" type="Texture" setter="set_progress_texture" getter="get_progress_texture" brief=""> + <member name="texture_progress" type="Texture" setter="set_progress_texture" getter="get_progress_texture"> + The [Texture] used to display [code]value[/code]. </member> - <member name="texture_under" type="Texture" setter="set_under_texture" getter="get_under_texture" brief=""> + <member name="texture_under" type="Texture" setter="set_under_texture" getter="get_under_texture"> + The [Texture] that will be drawn under the progress bar. </member> </members> <constants> diff --git a/doc/classes/TextureRect.xml b/doc/classes/TextureRect.xml index 9eaaf56140..af5626ae84 100644 --- a/doc/classes/TextureRect.xml +++ b/doc/classes/TextureRect.xml @@ -1,10 +1,10 @@ <?xml version="1.0" encoding="UTF-8" ?> <class name="TextureRect" inherits="Control" category="Core" version="3.0.alpha.custom_build"> <brief_description> - Control that draws a texture. + Draws a sprite or a texture inside a User Interface. The texture can tile or not. </brief_description> <description> - Control that draws a texture. + Use TextureRect to draw icons and sprites in your User Interfaces. To create panels and menu boxes, take a look at [NinePatchFrame]. Its Stretch Mode property controls the texture's scale and placement. It can scale, tile and stay centered inside its bounding rectangle. TextureRect is one of the 5 most common nodes to create game UI. </description> <tutorials> </tutorials> @@ -55,32 +55,40 @@ </method> </methods> <members> - <member name="expand" type="bool" setter="set_expand" getter="has_expand" brief=""> - If [code]true[/code] texture will expand to fit. Default value: [code]false[/code]. + <member name="expand" type="bool" setter="set_expand" getter="has_expand"> + If [code]true[/code], the texture scales to fit its bounding rectangle. Default value: [code]false[/code]. </member> - <member name="stretch_mode" type="int" setter="set_stretch_mode" getter="get_stretch_mode" brief="" enum="TextureRect.StretchMode"> - Stretch mode of the texture. Use STRETCH_* constants as value. + <member name="stretch_mode" type="int" setter="set_stretch_mode" getter="get_stretch_mode" enum="TextureRect.StretchMode"> + Controls the texture's behavior when you resize the node's bounding rectangle. Set it to one of the [code]STRETCH_*[/code] constants. See the constants to learn more. </member> - <member name="texture" type="Texture" setter="set_texture" getter="get_texture" brief=""> - The [Texture] resource for the node. + <member name="texture" type="Texture" setter="set_texture" getter="get_texture"> + The node's [Texture] resource. </member> </members> <constants> <constant name="STRETCH_SCALE_ON_EXPAND" value="0"> + Scale to fit the node's bounding rectangle, only if [code]expand[/code] is [code]true[/code]. Default [code]stretch_mode[/code], for backwards compatibility. Until you set [code]expand[/code] to [code]true[/code], the texture will behave like [code]STRETCH_KEEP[/code]. </constant> <constant name="STRETCH_SCALE" value="1"> + Scale to fit the node's bounding rectangle. </constant> <constant name="STRETCH_TILE" value="2"> + Tile inside the node's bounding rectangle. </constant> <constant name="STRETCH_KEEP" value="3"> + The texture keeps its original size and stays in the bounding rectangle's top-left corner. </constant> <constant name="STRETCH_KEEP_CENTERED" value="4"> + The texture keeps its original size and stays centered in the node's bounding rectangle. </constant> <constant name="STRETCH_KEEP_ASPECT" value="5"> + Scale the texture to fit the node's bounding rectangle, but maintain the texture's aspect ratio. </constant> <constant name="STRETCH_KEEP_ASPECT_CENTERED" value="6"> + Scale the texture to fit the node's bounding rectangle, center it and maintain its aspect ratio. </constant> <constant name="STRETCH_KEEP_ASPECT_COVERED" value="7"> + Scale the texture so that the shorter side fits the bounding rectangle. The other side clips to the node's limits. </constant> </constants> </class> diff --git a/doc/classes/Theme.xml b/doc/classes/Theme.xml index 7f52efb600..4dd45ac821 100644 --- a/doc/classes/Theme.xml +++ b/doc/classes/Theme.xml @@ -298,7 +298,7 @@ </method> </methods> <members> - <member name="default_font" type="Font" setter="set_default_font" getter="get_default_font" brief=""> + <member name="default_font" type="Font" setter="set_default_font" getter="get_default_font"> </member> </members> <constants> diff --git a/doc/classes/TileMap.xml b/doc/classes/TileMap.xml index 42774ddf09..e1a6c0b523 100644 --- a/doc/classes/TileMap.xml +++ b/doc/classes/TileMap.xml @@ -450,49 +450,49 @@ </method> </methods> <members> - <member name="cell_custom_transform" type="Transform2D" setter="set_custom_transform" getter="get_custom_transform" brief=""> + <member name="cell_custom_transform" type="Transform2D" setter="set_custom_transform" getter="get_custom_transform"> The custom [Transform2D] to be applied to the TileMap's cells. </member> - <member name="cell_half_offset" type="int" setter="set_half_offset" getter="get_half_offset" brief="" enum="TileMap.HalfOffset"> + <member name="cell_half_offset" type="int" setter="set_half_offset" getter="get_half_offset" enum="TileMap.HalfOffset"> Amount to offset alternating tiles. Uses HALF_OFFSET_* constants. Default value: HALF_OFFSET_DISABLED. </member> - <member name="cell_quadrant_size" type="int" setter="set_quadrant_size" getter="get_quadrant_size" brief=""> + <member name="cell_quadrant_size" type="int" setter="set_quadrant_size" getter="get_quadrant_size"> The TileMap's quadrant size. Optimizes drawing by batching, using chunks of this size. Default value: 16. </member> - <member name="cell_size" type="Vector2" setter="set_cell_size" getter="get_cell_size" brief=""> + <member name="cell_size" type="Vector2" setter="set_cell_size" getter="get_cell_size"> The TileMap's cell size. </member> - <member name="cell_tile_origin" type="int" setter="set_tile_origin" getter="get_tile_origin" brief="" enum="TileMap.TileOrigin"> + <member name="cell_tile_origin" type="int" setter="set_tile_origin" getter="get_tile_origin" enum="TileMap.TileOrigin"> Position for tile origin. Uses TILE_ORIGIN_* constants. Default value: TILE_ORIGIN_TOP_LEFT. </member> - <member name="cell_y_sort" type="bool" setter="set_y_sort_mode" getter="is_y_sort_mode_enabled" brief=""> + <member name="cell_y_sort" type="bool" setter="set_y_sort_mode" getter="is_y_sort_mode_enabled"> If [code]true[/code] the TileMap's children will be drawn in order of their Y coordinate. Default value: [code]false[/code]. </member> - <member name="collision_bounce" type="float" setter="set_collision_bounce" getter="get_collision_bounce" brief=""> + <member name="collision_bounce" type="float" setter="set_collision_bounce" getter="get_collision_bounce"> Bounce value for static body collisions (see [code]collision_use_kinematic[/code]). Default value: 0. </member> - <member name="collision_friction" type="float" setter="set_collision_friction" getter="get_collision_friction" brief=""> + <member name="collision_friction" type="float" setter="set_collision_friction" getter="get_collision_friction"> Friction value for static body collisions (see [code]collision_use_kinematic[/code]). Default value: 1. </member> - <member name="collision_layer" type="int" setter="set_collision_layer" getter="get_collision_layer" brief=""> + <member name="collision_layer" type="int" setter="set_collision_layer" getter="get_collision_layer"> The collision layer(s) for all colliders in the TileMap. </member> - <member name="collision_mask" type="int" setter="set_collision_mask" getter="get_collision_mask" brief=""> + <member name="collision_mask" type="int" setter="set_collision_mask" getter="get_collision_mask"> The collision mask(s) for all colliders in the TileMap. </member> - <member name="collision_use_kinematic" type="bool" setter="set_collision_use_kinematic" getter="get_collision_use_kinematic" brief=""> + <member name="collision_use_kinematic" type="bool" setter="set_collision_use_kinematic" getter="get_collision_use_kinematic"> If [code]true[/code] TileMap collisions will be handled as a kinematic body. If [code]false[/code] collisions will be handled as static body. Default value: [code]false[/code]. </member> - <member name="mode" type="int" setter="set_mode" getter="get_mode" brief="" enum="TileMap.Mode"> + <member name="mode" type="int" setter="set_mode" getter="get_mode" enum="TileMap.Mode"> The TileMap orientation mode. Uses MODE_* constants. Default value: MODE_SQUARE. </member> - <member name="occluder_light_mask" type="int" setter="set_occluder_light_mask" getter="get_occluder_light_mask" brief=""> + <member name="occluder_light_mask" type="int" setter="set_occluder_light_mask" getter="get_occluder_light_mask"> The light mask assigned to all light occluders in the TileMap. The TileSet's light occluders will cast shadows only from Light2D(s) that have the same light mask(s). </member> - <member name="tile_data" type="PoolIntArray" setter="_set_tile_data" getter="_get_tile_data" brief=""> + <member name="tile_data" type="PoolIntArray" setter="_set_tile_data" getter="_get_tile_data"> A [PoolIntArray] containing </member> - <member name="tile_set" type="TileSet" setter="set_tileset" getter="get_tileset" brief=""> + <member name="tile_set" type="TileSet" setter="set_tileset" getter="get_tileset"> The assigned [TileSet]. </member> </members> diff --git a/doc/classes/Timer.xml b/doc/classes/Timer.xml index c3da651434..35979bb1fc 100644 --- a/doc/classes/Timer.xml +++ b/doc/classes/Timer.xml @@ -120,16 +120,16 @@ </method> </methods> <members> - <member name="autostart" type="bool" setter="set_autostart" getter="has_autostart" brief=""> + <member name="autostart" type="bool" setter="set_autostart" getter="has_autostart"> If [code]true[/code], Timer will automatically start when entering the scene tree. Default value: [code]false[/code]. </member> - <member name="one_shot" type="bool" setter="set_one_shot" getter="is_one_shot" brief=""> + <member name="one_shot" type="bool" setter="set_one_shot" getter="is_one_shot"> If [code]true[/code], Timer will stop when reaching 0. If [code]false[/code], it will restart. Default value: [code]false[/code]. </member> - <member name="process_mode" type="int" setter="set_timer_process_mode" getter="get_timer_process_mode" brief="" enum="Timer.TimerProcessMode"> + <member name="process_mode" type="int" setter="set_timer_process_mode" getter="get_timer_process_mode" enum="Timer.TimerProcessMode"> Processing mode. Uses TIMER_PROCESS_* constants as value. </member> - <member name="wait_time" type="float" setter="set_wait_time" getter="get_wait_time" brief=""> + <member name="wait_time" type="float" setter="set_wait_time" getter="get_wait_time"> Wait time in seconds. </member> </members> diff --git a/doc/classes/TouchScreenButton.xml b/doc/classes/TouchScreenButton.xml index 65dc9608fa..8a96fa1454 100644 --- a/doc/classes/TouchScreenButton.xml +++ b/doc/classes/TouchScreenButton.xml @@ -143,23 +143,23 @@ </method> </methods> <members> - <member name="action" type="String" setter="set_action" getter="get_action" brief=""> + <member name="action" type="String" setter="set_action" getter="get_action"> </member> - <member name="bitmask" type="BitMap" setter="set_bitmask" getter="get_bitmask" brief=""> + <member name="bitmask" type="BitMap" setter="set_bitmask" getter="get_bitmask"> </member> - <member name="normal" type="Texture" setter="set_texture" getter="get_texture" brief=""> + <member name="normal" type="Texture" setter="set_texture" getter="get_texture"> </member> - <member name="passby_press" type="bool" setter="set_passby_press" getter="is_passby_press_enabled" brief=""> + <member name="passby_press" type="bool" setter="set_passby_press" getter="is_passby_press_enabled"> </member> - <member name="pressed" type="Texture" setter="set_texture_pressed" getter="get_texture_pressed" brief=""> + <member name="pressed" type="Texture" setter="set_texture_pressed" getter="get_texture_pressed"> </member> - <member name="shape" type="Shape2D" setter="set_shape" getter="get_shape" brief=""> + <member name="shape" type="Shape2D" setter="set_shape" getter="get_shape"> </member> - <member name="shape_centered" type="bool" setter="set_shape_centered" getter="is_shape_centered" brief=""> + <member name="shape_centered" type="bool" setter="set_shape_centered" getter="is_shape_centered"> </member> - <member name="shape_visible" type="bool" setter="set_shape_visible" getter="is_shape_visible" brief=""> + <member name="shape_visible" type="bool" setter="set_shape_visible" getter="is_shape_visible"> </member> - <member name="visibility_mode" type="int" setter="set_visibility_mode" getter="get_visibility_mode" brief="" enum="TouchScreenButton.VisibilityMode"> + <member name="visibility_mode" type="int" setter="set_visibility_mode" getter="get_visibility_mode" enum="TouchScreenButton.VisibilityMode"> </member> </members> <signals> @@ -173,5 +173,9 @@ </signal> </signals> <constants> + <constant name="VISIBILITY_ALWAYS" value="0"> + </constant> + <constant name="VISIBILITY_TOUCHSCREEN_ONLY" value="1"> + </constant> </constants> </class> diff --git a/doc/classes/Transform.xml b/doc/classes/Transform.xml index 1ab1099646..6780de1943 100644 --- a/doc/classes/Transform.xml +++ b/doc/classes/Transform.xml @@ -23,7 +23,7 @@ <argument index="3" name="origin" type="Vector3"> </argument> <description> - Construct the Transform from four [Vector3]. Each axis corresponds to local basis vectors (some of which may be scaled). + Constructs the Transform from four [Vector3]. Each axis corresponds to local basis vectors (some of which may be scaled). </description> </method> <method name="Transform"> @@ -34,7 +34,7 @@ <argument index="1" name="origin" type="Vector3"> </argument> <description> - Construct the Transform from a [Basis] and [Vector3]. + Constructs the Transform from a [Basis] and [Vector3]. </description> </method> <method name="Transform"> @@ -43,7 +43,7 @@ <argument index="0" name="from" type="Transform2D"> </argument> <description> - Construct the Transform from a [Transform2D]. + Constructs the Transform from a [Transform2D]. </description> </method> <method name="Transform"> @@ -52,7 +52,7 @@ <argument index="0" name="from" type="Quat"> </argument> <description> - Construct the Transform from a [Quat]. The origin will be Vector3(0, 0, 0). + Constructs the Transform from a [Quat]. The origin will be Vector3(0, 0, 0). </description> </method> <method name="Transform"> @@ -61,7 +61,7 @@ <argument index="0" name="from" type="Basis"> </argument> <description> - Construct the Transform from a [Basis]. The origin will be Vector3(0, 0, 0). + Constructs the Transform from a [Basis]. The origin will be Vector3(0, 0, 0). </description> </method> <method name="affine_inverse"> @@ -79,7 +79,7 @@ <argument index="1" name="weight" type="float"> </argument> <description> - Interpolate to other Transform by weight amount (0-1). + Interpolates the transform to other Transform by weight amount (0-1). </description> </method> <method name="inverse"> @@ -104,7 +104,7 @@ <return type="Transform"> </return> <description> - Returns a transfrom with the basis orthogonal (90 degrees), and normalized axis vectors. + Returns the transfrom with the basis orthogonal (90 degrees), and normalized axis vectors. </description> </method> <method name="rotated"> @@ -115,7 +115,7 @@ <argument index="1" name="phi" type="float"> </argument> <description> - Rotate the transform around given axis by phi. The axis must be a normalized vector. + Rotates the transform around given axis by phi. The axis must be a normalized vector. </description> </method> <method name="scaled"> @@ -124,7 +124,7 @@ <argument index="0" name="scale" type="Vector3"> </argument> <description> - Scale the transform by the specified 3D scaling factors. + Scales the transform by the specified 3D scaling factors. </description> </method> <method name="translated"> @@ -133,7 +133,7 @@ <argument index="0" name="ofs" type="Vector3"> </argument> <description> - Translate the transform by the specified offset. + Translates the transform by the specified offset. </description> </method> <method name="xform"> @@ -151,15 +151,15 @@ <argument index="0" name="v" type="var"> </argument> <description> - Inverse-transforms vector "v" by this transform. + Inverse-transforms the given vector "v" by this transform. </description> </method> </methods> <members> - <member name="basis" type="Basis" setter="" getter="" brief=""> + <member name="basis" type="Basis" setter="" getter=""> The basis is a matrix containing 3 [Vector3] as its columns: X axis, Y axis, and Z axis. These vectors can be interpreted as the basis vectors of local coordinate system traveling with the object. </member> - <member name="origin" type="Vector3" setter="" getter="" brief=""> + <member name="origin" type="Vector3" setter="" getter=""> The translation offset of the transform. </member> </members> diff --git a/doc/classes/Transform2D.xml b/doc/classes/Transform2D.xml index 5b9629a594..4cbe9123f1 100644 --- a/doc/classes/Transform2D.xml +++ b/doc/classes/Transform2D.xml @@ -66,28 +66,28 @@ <argument index="0" name="v" type="var"> </argument> <description> - Inverse-transforms vector "v" by this transform basis (no translation). + Inverse-transforms the given vector "v" by this transform basis (no translation). </description> </method> <method name="get_origin"> <return type="Vector2"> </return> <description> - Return the origin [Vector2] (translation). + Returns the origin [Vector2] (translation). </description> </method> <method name="get_rotation"> <return type="float"> </return> <description> - Return the rotation (in radians). + Returns the rotation (in radians). </description> </method> <method name="get_scale"> <return type="Vector2"> </return> <description> - Return the scale. + Returns the scale. </description> </method> <method name="interpolate_with"> @@ -98,7 +98,7 @@ <argument index="1" name="weight" type="float"> </argument> <description> - Interpolate to other Transform2D by weight amount (0-1). + Interpolates the transform to other Transform2D by weight amount (0-1). </description> </method> <method name="inverse"> @@ -112,7 +112,7 @@ <return type="Transform2D"> </return> <description> - Returns a transfrom with the basis orthogonal (90 degrees), and normalized axis vectors. + Returns the transfrom with the basis orthogonal (90 degrees), and normalized axis vectors. </description> </method> <method name="rotated"> @@ -121,7 +121,7 @@ <argument index="0" name="phi" type="float"> </argument> <description> - Rotate the transform by phi. + Rotates the transform by phi. </description> </method> <method name="scaled"> @@ -130,7 +130,7 @@ <argument index="0" name="scale" type="Vector2"> </argument> <description> - Scale the transform by the specified 2D scaling factors. + Scales the transform by the specified 2D scaling factors. </description> </method> <method name="translated"> @@ -139,7 +139,7 @@ <argument index="0" name="offset" type="Vector2"> </argument> <description> - Translate the transform by the specified offset. + Translates the transform by the specified offset. </description> </method> <method name="xform"> @@ -162,13 +162,13 @@ </method> </methods> <members> - <member name="origin" type="Vector2" setter="" getter="" brief=""> + <member name="origin" type="Vector2" setter="" getter=""> The translation offset of the transform. </member> - <member name="x" type="Vector2" setter="" getter="" brief=""> + <member name="x" type="Vector2" setter="" getter=""> The X axis of 2x2 basis matrix containing 2 [Vector2] as its columns: X axis and Y axis. These vectors can be interpreted as the basis vectors of local coordinate system traveling with the object. </member> - <member name="y" type="Vector2" setter="" getter="" brief=""> + <member name="y" type="Vector2" setter="" getter=""> The Y axis of 2x2 basis matrix containing 2 [Vector2] as its columns: X axis and Y axis. These vectors can be interpreted as the basis vectors of local coordinate system traveling with the object. </member> </members> diff --git a/doc/classes/Translation.xml b/doc/classes/Translation.xml index 6580bdf288..c0707d26b8 100644 --- a/doc/classes/Translation.xml +++ b/doc/classes/Translation.xml @@ -71,9 +71,9 @@ </method> </methods> <members> - <member name="locale" type="String" setter="set_locale" getter="get_locale" brief=""> + <member name="locale" type="String" setter="set_locale" getter="get_locale"> </member> - <member name="messages" type="PoolStringArray" setter="_set_messages" getter="_get_messages" brief=""> + <member name="messages" type="PoolStringArray" setter="_set_messages" getter="_get_messages"> </member> </members> <constants> diff --git a/doc/classes/Tree.xml b/doc/classes/Tree.xml index 68228ed803..a92a51049b 100644 --- a/doc/classes/Tree.xml +++ b/doc/classes/Tree.xml @@ -113,6 +113,14 @@ Get the flags of the current drop mode. </description> </method> + <method name="get_drop_section_at_pos" qualifiers="const"> + <return type="int"> + </return> + <argument index="0" name="pos" type="Vector2"> + </argument> + <description> + </description> + </method> <method name="get_edited" qualifiers="const"> <return type="TreeItem"> </return> diff --git a/doc/classes/TreeItem.xml b/doc/classes/TreeItem.xml index 48159946fa..d1e45bd10f 100644 --- a/doc/classes/TreeItem.xml +++ b/doc/classes/TreeItem.xml @@ -99,6 +99,12 @@ <description> </description> </method> + <method name="get_custom_minimum_height" qualifiers="const"> + <return type="int"> + </return> + <description> + </description> + </method> <method name="get_expand_right" qualifiers="const"> <return type="bool"> </return> @@ -383,6 +389,14 @@ <description> </description> </method> + <method name="set_custom_minimum_height"> + <return type="void"> + </return> + <argument index="0" name="height" type="int"> + </argument> + <description> + </description> + </method> <method name="set_disable_folding"> <return type="void"> </return> @@ -531,5 +545,11 @@ </constant> <constant name="CELL_MODE_CUSTOM" value="5"> </constant> + <constant name="ALIGN_LEFT" value="0"> + </constant> + <constant name="ALIGN_CENTER" value="1"> + </constant> + <constant name="ALIGN_RIGHT" value="2"> + </constant> </constants> </class> diff --git a/doc/classes/Tween.xml b/doc/classes/Tween.xml index 6a4e2f305e..790a82a60a 100644 --- a/doc/classes/Tween.xml +++ b/doc/classes/Tween.xml @@ -385,7 +385,7 @@ </method> </methods> <members> - <member name="playback_process_mode" type="int" setter="set_tween_process_mode" getter="get_tween_process_mode" brief="" enum="Tween.TweenProcessMode"> + <member name="playback_process_mode" type="int" setter="set_tween_process_mode" getter="get_tween_process_mode" enum="Tween.TweenProcessMode"> </member> </members> <signals> diff --git a/doc/classes/Vector2.xml b/doc/classes/Vector2.xml index b2ab83cb07..510559327f 100644 --- a/doc/classes/Vector2.xml +++ b/doc/classes/Vector2.xml @@ -213,10 +213,10 @@ </method> </methods> <members> - <member name="x" type="float" setter="" getter="" brief=""> + <member name="x" type="float" setter="" getter=""> X component of the vector. </member> - <member name="y" type="float" setter="" getter="" brief=""> + <member name="y" type="float" setter="" getter=""> Y component of the vector. </member> </members> diff --git a/doc/classes/Vector3.xml b/doc/classes/Vector3.xml index bbe6d16931..fdbdabafd3 100644 --- a/doc/classes/Vector3.xml +++ b/doc/classes/Vector3.xml @@ -229,13 +229,13 @@ </method> </methods> <members> - <member name="x" type="float" setter="" getter="" brief=""> + <member name="x" type="float" setter="" getter=""> X component of the vector. </member> - <member name="y" type="float" setter="" getter="" brief=""> + <member name="y" type="float" setter="" getter=""> Y component of the vector. </member> - <member name="z" type="float" setter="" getter="" brief=""> + <member name="z" type="float" setter="" getter=""> Z component of the vector. </member> </members> diff --git a/doc/classes/VehicleBody.xml b/doc/classes/VehicleBody.xml index 7a805c2a44..48202665fb 100644 --- a/doc/classes/VehicleBody.xml +++ b/doc/classes/VehicleBody.xml @@ -94,15 +94,15 @@ </method> </methods> <members> - <member name="brake" type="float" setter="set_brake" getter="get_brake" brief=""> + <member name="brake" type="float" setter="set_brake" getter="get_brake"> </member> - <member name="engine_force" type="float" setter="set_engine_force" getter="get_engine_force" brief=""> + <member name="engine_force" type="float" setter="set_engine_force" getter="get_engine_force"> </member> - <member name="friction" type="float" setter="set_friction" getter="get_friction" brief=""> + <member name="friction" type="float" setter="set_friction" getter="get_friction"> </member> - <member name="mass" type="float" setter="set_mass" getter="get_mass" brief=""> + <member name="mass" type="float" setter="set_mass" getter="get_mass"> </member> - <member name="steering" type="float" setter="set_steering" getter="get_steering" brief=""> + <member name="steering" type="float" setter="set_steering" getter="get_steering"> </member> </members> <constants> diff --git a/doc/classes/VehicleWheel.xml b/doc/classes/VehicleWheel.xml index b0e168dfc9..82e93e0f01 100644 --- a/doc/classes/VehicleWheel.xml +++ b/doc/classes/VehicleWheel.xml @@ -171,27 +171,27 @@ </method> </methods> <members> - <member name="damping_compression" type="float" setter="set_damping_compression" getter="get_damping_compression" brief=""> + <member name="damping_compression" type="float" setter="set_damping_compression" getter="get_damping_compression"> </member> - <member name="damping_relaxation" type="float" setter="set_damping_relaxation" getter="get_damping_relaxation" brief=""> + <member name="damping_relaxation" type="float" setter="set_damping_relaxation" getter="get_damping_relaxation"> </member> - <member name="suspension_max_force" type="float" setter="set_suspension_max_force" getter="get_suspension_max_force" brief=""> + <member name="suspension_max_force" type="float" setter="set_suspension_max_force" getter="get_suspension_max_force"> </member> - <member name="suspension_stiffness" type="float" setter="set_suspension_stiffness" getter="get_suspension_stiffness" brief=""> + <member name="suspension_stiffness" type="float" setter="set_suspension_stiffness" getter="get_suspension_stiffness"> </member> - <member name="suspension_travel" type="float" setter="set_suspension_travel" getter="get_suspension_travel" brief=""> + <member name="suspension_travel" type="float" setter="set_suspension_travel" getter="get_suspension_travel"> </member> - <member name="use_as_steering" type="bool" setter="set_use_as_steering" getter="is_used_as_steering" brief=""> + <member name="use_as_steering" type="bool" setter="set_use_as_steering" getter="is_used_as_steering"> </member> - <member name="use_as_traction" type="bool" setter="set_use_as_traction" getter="is_used_as_traction" brief=""> + <member name="use_as_traction" type="bool" setter="set_use_as_traction" getter="is_used_as_traction"> </member> - <member name="wheel_friction_slip" type="float" setter="set_friction_slip" getter="get_friction_slip" brief=""> + <member name="wheel_friction_slip" type="float" setter="set_friction_slip" getter="get_friction_slip"> </member> - <member name="wheel_radius" type="float" setter="set_radius" getter="get_radius" brief=""> + <member name="wheel_radius" type="float" setter="set_radius" getter="get_radius"> </member> - <member name="wheel_rest_length" type="float" setter="set_suspension_rest_length" getter="get_suspension_rest_length" brief=""> + <member name="wheel_rest_length" type="float" setter="set_suspension_rest_length" getter="get_suspension_rest_length"> </member> - <member name="wheel_roll_influence" type="float" setter="set_roll_influence" getter="get_roll_influence" brief=""> + <member name="wheel_roll_influence" type="float" setter="set_roll_influence" getter="get_roll_influence"> </member> </members> <constants> diff --git a/doc/classes/VideoPlayer.xml b/doc/classes/VideoPlayer.xml index f376e97064..7994c1b65a 100644 --- a/doc/classes/VideoPlayer.xml +++ b/doc/classes/VideoPlayer.xml @@ -183,17 +183,17 @@ </method> </methods> <members> - <member name="audio_track" type="int" setter="set_audio_track" getter="get_audio_track" brief=""> + <member name="audio_track" type="int" setter="set_audio_track" getter="get_audio_track"> </member> - <member name="autoplay" type="bool" setter="set_autoplay" getter="has_autoplay" brief=""> + <member name="autoplay" type="bool" setter="set_autoplay" getter="has_autoplay"> </member> - <member name="expand" type="bool" setter="set_expand" getter="has_expand" brief=""> + <member name="expand" type="bool" setter="set_expand" getter="has_expand"> </member> - <member name="paused" type="bool" setter="set_paused" getter="is_paused" brief=""> + <member name="paused" type="bool" setter="set_paused" getter="is_paused"> </member> - <member name="stream" type="VideoStream" setter="set_stream" getter="get_stream" brief=""> + <member name="stream" type="VideoStream" setter="set_stream" getter="get_stream"> </member> - <member name="volume_db" type="float" setter="set_volume_db" getter="get_volume_db" brief=""> + <member name="volume_db" type="float" setter="set_volume_db" getter="get_volume_db"> </member> </members> <constants> diff --git a/doc/classes/Viewport.xml b/doc/classes/Viewport.xml index 11b84891a1..a5170b8d03 100644 --- a/doc/classes/Viewport.xml +++ b/doc/classes/Viewport.xml @@ -536,51 +536,51 @@ </method> </methods> <members> - <member name="arvr" type="bool" setter="set_use_arvr" getter="use_arvr" brief=""> + <member name="arvr" type="bool" setter="set_use_arvr" getter="use_arvr"> </member> - <member name="audio_listener_enable_2d" type="bool" setter="set_as_audio_listener_2d" getter="is_audio_listener_2d" brief=""> + <member name="audio_listener_enable_2d" type="bool" setter="set_as_audio_listener_2d" getter="is_audio_listener_2d"> </member> - <member name="audio_listener_enable_3d" type="bool" setter="set_as_audio_listener" getter="is_audio_listener" brief=""> + <member name="audio_listener_enable_3d" type="bool" setter="set_as_audio_listener" getter="is_audio_listener"> </member> - <member name="debug_draw" type="int" setter="set_debug_draw" getter="get_debug_draw" brief="" enum="Viewport.DebugDraw"> + <member name="debug_draw" type="int" setter="set_debug_draw" getter="get_debug_draw" enum="Viewport.DebugDraw"> </member> - <member name="disable_3d" type="bool" setter="set_disable_3d" getter="is_3d_disabled" brief=""> + <member name="disable_3d" type="bool" setter="set_disable_3d" getter="is_3d_disabled"> </member> - <member name="gui_disable_input" type="bool" setter="set_disable_input" getter="is_input_disabled" brief=""> + <member name="gui_disable_input" type="bool" setter="set_disable_input" getter="is_input_disabled"> </member> - <member name="gui_snap_controls_to_pixels" type="bool" setter="set_snap_controls_to_pixels" getter="is_snap_controls_to_pixels_enabled" brief=""> + <member name="gui_snap_controls_to_pixels" type="bool" setter="set_snap_controls_to_pixels" getter="is_snap_controls_to_pixels_enabled"> </member> - <member name="hdr" type="bool" setter="set_hdr" getter="get_hdr" brief=""> + <member name="hdr" type="bool" setter="set_hdr" getter="get_hdr"> </member> - <member name="msaa" type="int" setter="set_msaa" getter="get_msaa" brief="" enum="Viewport.MSAA"> + <member name="msaa" type="int" setter="set_msaa" getter="get_msaa" enum="Viewport.MSAA"> </member> - <member name="own_world" type="bool" setter="set_use_own_world" getter="is_using_own_world" brief=""> + <member name="own_world" type="bool" setter="set_use_own_world" getter="is_using_own_world"> </member> - <member name="physics_object_picking" type="bool" setter="set_physics_object_picking" getter="get_physics_object_picking" brief=""> + <member name="physics_object_picking" type="bool" setter="set_physics_object_picking" getter="get_physics_object_picking"> </member> - <member name="render_target_clear_mode" type="int" setter="set_clear_mode" getter="get_clear_mode" brief="" enum="Viewport.ClearMode"> + <member name="render_target_clear_mode" type="int" setter="set_clear_mode" getter="get_clear_mode" enum="Viewport.ClearMode"> </member> - <member name="render_target_update_mode" type="int" setter="set_update_mode" getter="get_update_mode" brief="" enum="Viewport.UpdateMode"> + <member name="render_target_update_mode" type="int" setter="set_update_mode" getter="get_update_mode" enum="Viewport.UpdateMode"> </member> - <member name="render_target_v_flip" type="bool" setter="set_vflip" getter="get_vflip" brief=""> + <member name="render_target_v_flip" type="bool" setter="set_vflip" getter="get_vflip"> </member> - <member name="shadow_atlas_quad_0" type="int" setter="set_shadow_atlas_quadrant_subdiv" getter="get_shadow_atlas_quadrant_subdiv" brief="" enum="Viewport.ShadowAtlasQuadrantSubdiv"> + <member name="shadow_atlas_quad_0" type="int" setter="set_shadow_atlas_quadrant_subdiv" getter="get_shadow_atlas_quadrant_subdiv" enum="Viewport.ShadowAtlasQuadrantSubdiv"> </member> - <member name="shadow_atlas_quad_1" type="int" setter="set_shadow_atlas_quadrant_subdiv" getter="get_shadow_atlas_quadrant_subdiv" brief="" enum="Viewport.ShadowAtlasQuadrantSubdiv"> + <member name="shadow_atlas_quad_1" type="int" setter="set_shadow_atlas_quadrant_subdiv" getter="get_shadow_atlas_quadrant_subdiv" enum="Viewport.ShadowAtlasQuadrantSubdiv"> </member> - <member name="shadow_atlas_quad_2" type="int" setter="set_shadow_atlas_quadrant_subdiv" getter="get_shadow_atlas_quadrant_subdiv" brief="" enum="Viewport.ShadowAtlasQuadrantSubdiv"> + <member name="shadow_atlas_quad_2" type="int" setter="set_shadow_atlas_quadrant_subdiv" getter="get_shadow_atlas_quadrant_subdiv" enum="Viewport.ShadowAtlasQuadrantSubdiv"> </member> - <member name="shadow_atlas_quad_3" type="int" setter="set_shadow_atlas_quadrant_subdiv" getter="get_shadow_atlas_quadrant_subdiv" brief="" enum="Viewport.ShadowAtlasQuadrantSubdiv"> + <member name="shadow_atlas_quad_3" type="int" setter="set_shadow_atlas_quadrant_subdiv" getter="get_shadow_atlas_quadrant_subdiv" enum="Viewport.ShadowAtlasQuadrantSubdiv"> </member> - <member name="shadow_atlas_size" type="int" setter="set_shadow_atlas_size" getter="get_shadow_atlas_size" brief=""> + <member name="shadow_atlas_size" type="int" setter="set_shadow_atlas_size" getter="get_shadow_atlas_size"> </member> - <member name="size" type="Vector2" setter="set_size" getter="get_size" brief=""> + <member name="size" type="Vector2" setter="set_size" getter="get_size"> </member> - <member name="transparent_bg" type="bool" setter="set_transparent_background" getter="has_transparent_background" brief=""> + <member name="transparent_bg" type="bool" setter="set_transparent_background" getter="has_transparent_background"> </member> - <member name="usage" type="int" setter="set_usage" getter="get_usage" brief="" enum="Viewport.Usage"> + <member name="usage" type="int" setter="set_usage" getter="get_usage" enum="Viewport.Usage"> </member> - <member name="world" type="World" setter="set_world" getter="get_world" brief=""> + <member name="world" type="World" setter="set_world" getter="get_world"> </member> </members> <signals> @@ -650,5 +650,19 @@ </constant> <constant name="MSAA_16X" value="4"> </constant> + <constant name="USAGE_2D" value="0"> + </constant> + <constant name="USAGE_2D_NO_SAMPLING" value="1"> + </constant> + <constant name="USAGE_3D" value="2"> + </constant> + <constant name="USAGE_3D_NO_EFFECTS" value="3"> + </constant> + <constant name="CLEAR_MODE_ALWAYS" value="0"> + </constant> + <constant name="CLEAR_MODE_NEVER" value="1"> + </constant> + <constant name="CLEAR_MODE_ONLY_NEXT_FRAME" value="2"> + </constant> </constants> </class> diff --git a/doc/classes/ViewportContainer.xml b/doc/classes/ViewportContainer.xml index 2c00c4f9b2..d4d42ad4fb 100644 --- a/doc/classes/ViewportContainer.xml +++ b/doc/classes/ViewportContainer.xml @@ -25,7 +25,7 @@ </method> </methods> <members> - <member name="stretch" type="bool" setter="set_stretch" getter="is_stretch_enabled" brief=""> + <member name="stretch" type="bool" setter="set_stretch" getter="is_stretch_enabled"> </member> </members> <constants> diff --git a/doc/classes/ViewportTexture.xml b/doc/classes/ViewportTexture.xml index 4497cade16..f2515cbcc7 100644 --- a/doc/classes/ViewportTexture.xml +++ b/doc/classes/ViewportTexture.xml @@ -25,7 +25,7 @@ </method> </methods> <members> - <member name="viewport_path" type="NodePath" setter="set_viewport_path_in_scene" getter="get_viewport_path_in_scene" brief=""> + <member name="viewport_path" type="NodePath" setter="set_viewport_path_in_scene" getter="get_viewport_path_in_scene"> </member> </members> <constants> diff --git a/doc/classes/VisibilityEnabler.xml b/doc/classes/VisibilityEnabler.xml index dec2cb4b15..ebe646679a 100644 --- a/doc/classes/VisibilityEnabler.xml +++ b/doc/classes/VisibilityEnabler.xml @@ -33,9 +33,9 @@ </method> </methods> <members> - <member name="freeze_bodies" type="bool" setter="set_enabler" getter="is_enabler_enabled" brief=""> + <member name="freeze_bodies" type="bool" setter="set_enabler" getter="is_enabler_enabled"> </member> - <member name="pause_animations" type="bool" setter="set_enabler" getter="is_enabler_enabled" brief=""> + <member name="pause_animations" type="bool" setter="set_enabler" getter="is_enabler_enabled"> </member> </members> <constants> diff --git a/doc/classes/VisibilityEnabler2D.xml b/doc/classes/VisibilityEnabler2D.xml index 899be8993d..b8ef1f8d22 100644 --- a/doc/classes/VisibilityEnabler2D.xml +++ b/doc/classes/VisibilityEnabler2D.xml @@ -33,17 +33,17 @@ </method> </methods> <members> - <member name="fixed_process_parent" type="bool" setter="set_enabler" getter="is_enabler_enabled" brief=""> + <member name="fixed_process_parent" type="bool" setter="set_enabler" getter="is_enabler_enabled"> </member> - <member name="freeze_bodies" type="bool" setter="set_enabler" getter="is_enabler_enabled" brief=""> + <member name="freeze_bodies" type="bool" setter="set_enabler" getter="is_enabler_enabled"> </member> - <member name="pause_animated_sprites" type="bool" setter="set_enabler" getter="is_enabler_enabled" brief=""> + <member name="pause_animated_sprites" type="bool" setter="set_enabler" getter="is_enabler_enabled"> </member> - <member name="pause_animations" type="bool" setter="set_enabler" getter="is_enabler_enabled" brief=""> + <member name="pause_animations" type="bool" setter="set_enabler" getter="is_enabler_enabled"> </member> - <member name="pause_particles" type="bool" setter="set_enabler" getter="is_enabler_enabled" brief=""> + <member name="pause_particles" type="bool" setter="set_enabler" getter="is_enabler_enabled"> </member> - <member name="process_parent" type="bool" setter="set_enabler" getter="is_enabler_enabled" brief=""> + <member name="process_parent" type="bool" setter="set_enabler" getter="is_enabler_enabled"> </member> </members> <constants> diff --git a/doc/classes/VisibilityNotifier.xml b/doc/classes/VisibilityNotifier.xml index 62a79d5ade..816523fc27 100644 --- a/doc/classes/VisibilityNotifier.xml +++ b/doc/classes/VisibilityNotifier.xml @@ -1,10 +1,10 @@ <?xml version="1.0" encoding="UTF-8" ?> <class name="VisibilityNotifier" inherits="Spatial" category="Core" version="3.0.alpha.custom_build"> <brief_description> - Detect when the node is visible on screen. + Detects when the node is visible on screen. </brief_description> <description> - The VisibilityNotifier is used to notify when its bounding box enters the screen, is visible on the screen, or when it exits the screen. + The VisibilityNotifier detects when it is visible on the screen. It also notifies when its bounding rectangle enters or exits the screen or a [Camera]'s view. </description> <tutorials> </tutorials> @@ -15,14 +15,14 @@ <return type="Rect3"> </return> <description> - Return the visibility bounding box of the VisibilityNotifier. + Returns the bounding box of the VisibilityNotifier. </description> </method> <method name="is_on_screen" qualifiers="const"> <return type="bool"> </return> <description> - Return true if any part of the bounding box is on the screen. + If [code]true[/code] the bounding box is on the screen. </description> </method> <method name="set_aabb"> @@ -36,7 +36,8 @@ </method> </methods> <members> - <member name="aabb" type="Rect3" setter="set_aabb" getter="get_aabb" brief=""> + <member name="aabb" type="Rect3" setter="set_aabb" getter="get_aabb"> + The VisibilityNotifier's bounding box. </member> </members> <signals> diff --git a/doc/classes/VisibilityNotifier2D.xml b/doc/classes/VisibilityNotifier2D.xml index 5218d4eae4..86227a0277 100644 --- a/doc/classes/VisibilityNotifier2D.xml +++ b/doc/classes/VisibilityNotifier2D.xml @@ -1,10 +1,10 @@ <?xml version="1.0" encoding="UTF-8" ?> <class name="VisibilityNotifier2D" inherits="Node2D" category="Core" version="3.0.alpha.custom_build"> <brief_description> - Detect when the node is visible on screen. + Detects when the node is visible on screen. </brief_description> <description> - The VisibilityNotifier2D is used to notify when its bounding rectangle enters the screen, is visible on the screen, or when it exits the screen. + The VisibilityNotifier2D detects when it is visible on the screen. It also notifies when its bounding rectangle enters or exits the screen or a viewport. </description> <tutorials> </tutorials> @@ -15,14 +15,14 @@ <return type="Rect2"> </return> <description> - Return the visibility bounding rectangle of the VisibilityNotifier2D. + Returns the bounding rectangle of the VisibilityNotifier2D. </description> </method> <method name="is_on_screen" qualifiers="const"> <return type="bool"> </return> <description> - Return true if any part of the bounding rectangle is on the screen. + If [code]true[/code] the bounding rectangle is on the screen. </description> </method> <method name="set_rect"> @@ -36,7 +36,8 @@ </method> </methods> <members> - <member name="rect" type="Rect2" setter="set_rect" getter="get_rect" brief=""> + <member name="rect" type="Rect2" setter="set_rect" getter="get_rect"> + The VisibilityNotifier2D's bounding rectangle. </member> </members> <signals> diff --git a/doc/classes/VisualInstance.xml b/doc/classes/VisualInstance.xml index 9df5f2ae7c..ed317882a8 100644 --- a/doc/classes/VisualInstance.xml +++ b/doc/classes/VisualInstance.xml @@ -45,7 +45,7 @@ </method> </methods> <members> - <member name="layers" type="int" setter="set_layer_mask" getter="get_layer_mask" brief=""> + <member name="layers" type="int" setter="set_layer_mask" getter="get_layer_mask"> </member> </members> <constants> diff --git a/doc/classes/VisualScript.xml b/doc/classes/VisualScript.xml index e66689f37a..0875aafcff 100644 --- a/doc/classes/VisualScript.xml +++ b/doc/classes/VisualScript.xml @@ -449,7 +449,7 @@ </method> </methods> <members> - <member name="data" type="Dictionary" setter="_set_data" getter="_get_data" brief=""> + <member name="data" type="Dictionary" setter="_set_data" getter="_get_data"> </member> </members> <signals> diff --git a/doc/classes/VisualScriptBasicTypeConstant.xml b/doc/classes/VisualScriptBasicTypeConstant.xml index f622f717f6..5b066f9925 100644 --- a/doc/classes/VisualScriptBasicTypeConstant.xml +++ b/doc/classes/VisualScriptBasicTypeConstant.xml @@ -39,9 +39,9 @@ </method> </methods> <members> - <member name="basic_type" type="int" setter="set_basic_type" getter="get_basic_type" brief="" enum="Variant.Type"> + <member name="basic_type" type="int" setter="set_basic_type" getter="get_basic_type" enum="Variant.Type"> </member> - <member name="constant" type="String" setter="set_basic_type_constant" getter="get_basic_type_constant" brief=""> + <member name="constant" type="String" setter="set_basic_type_constant" getter="get_basic_type_constant"> </member> </members> <constants> diff --git a/doc/classes/VisualScriptBuiltinFunc.xml b/doc/classes/VisualScriptBuiltinFunc.xml index 1d50e39cc6..a88633749e 100644 --- a/doc/classes/VisualScriptBuiltinFunc.xml +++ b/doc/classes/VisualScriptBuiltinFunc.xml @@ -25,9 +25,125 @@ </method> </methods> <members> - <member name="function" type="int" setter="set_func" getter="get_func" brief="" enum="VisualScriptBuiltinFunc.BuiltinFunc"> + <member name="function" type="int" setter="set_func" getter="get_func" enum="VisualScriptBuiltinFunc.BuiltinFunc"> </member> </members> <constants> + <constant name="MATH_SIN" value="0"> + </constant> + <constant name="MATH_COS" value="1"> + </constant> + <constant name="MATH_TAN" value="2"> + </constant> + <constant name="MATH_SINH" value="3"> + </constant> + <constant name="MATH_COSH" value="4"> + </constant> + <constant name="MATH_TANH" value="5"> + </constant> + <constant name="MATH_ASIN" value="6"> + </constant> + <constant name="MATH_ACOS" value="7"> + </constant> + <constant name="MATH_ATAN" value="8"> + </constant> + <constant name="MATH_ATAN2" value="9"> + </constant> + <constant name="MATH_SQRT" value="10"> + </constant> + <constant name="MATH_FMOD" value="11"> + </constant> + <constant name="MATH_FPOSMOD" value="12"> + </constant> + <constant name="MATH_FLOOR" value="13"> + </constant> + <constant name="MATH_CEIL" value="14"> + </constant> + <constant name="MATH_ROUND" value="15"> + </constant> + <constant name="MATH_ABS" value="16"> + </constant> + <constant name="MATH_SIGN" value="17"> + </constant> + <constant name="MATH_POW" value="18"> + </constant> + <constant name="MATH_LOG" value="19"> + </constant> + <constant name="MATH_EXP" value="20"> + </constant> + <constant name="MATH_ISNAN" value="21"> + </constant> + <constant name="MATH_ISINF" value="22"> + </constant> + <constant name="MATH_EASE" value="23"> + </constant> + <constant name="MATH_DECIMALS" value="24"> + </constant> + <constant name="MATH_STEPIFY" value="25"> + </constant> + <constant name="MATH_LERP" value="26"> + </constant> + <constant name="MATH_DECTIME" value="27"> + </constant> + <constant name="MATH_RANDOMIZE" value="28"> + </constant> + <constant name="MATH_RAND" value="29"> + </constant> + <constant name="MATH_RANDF" value="30"> + </constant> + <constant name="MATH_RANDOM" value="31"> + </constant> + <constant name="MATH_SEED" value="32"> + </constant> + <constant name="MATH_RANDSEED" value="33"> + </constant> + <constant name="MATH_DEG2RAD" value="34"> + </constant> + <constant name="MATH_RAD2DEG" value="35"> + </constant> + <constant name="MATH_LINEAR2DB" value="36"> + </constant> + <constant name="MATH_DB2LINEAR" value="37"> + </constant> + <constant name="LOGIC_MAX" value="38"> + </constant> + <constant name="LOGIC_MIN" value="39"> + </constant> + <constant name="LOGIC_CLAMP" value="40"> + </constant> + <constant name="LOGIC_NEAREST_PO2" value="41"> + </constant> + <constant name="OBJ_WEAKREF" value="42"> + </constant> + <constant name="FUNC_FUNCREF" value="43"> + </constant> + <constant name="TYPE_CONVERT" value="44"> + </constant> + <constant name="TYPE_OF" value="45"> + </constant> + <constant name="TYPE_EXISTS" value="46"> + </constant> + <constant name="TEXT_CHAR" value="47"> + </constant> + <constant name="TEXT_STR" value="48"> + </constant> + <constant name="TEXT_PRINT" value="49"> + </constant> + <constant name="TEXT_PRINTERR" value="50"> + </constant> + <constant name="TEXT_PRINTRAW" value="51"> + </constant> + <constant name="VAR_TO_STR" value="52"> + </constant> + <constant name="STR_TO_VAR" value="53"> + </constant> + <constant name="VAR_TO_BYTES" value="54"> + </constant> + <constant name="BYTES_TO_VAR" value="55"> + </constant> + <constant name="COLORN" value="56"> + </constant> + <constant name="FUNC_MAX" value="57"> + </constant> </constants> </class> diff --git a/doc/classes/VisualScriptClassConstant.xml b/doc/classes/VisualScriptClassConstant.xml index 39e36516fa..5e43b4972c 100644 --- a/doc/classes/VisualScriptClassConstant.xml +++ b/doc/classes/VisualScriptClassConstant.xml @@ -39,9 +39,9 @@ </method> </methods> <members> - <member name="base_type" type="String" setter="set_base_type" getter="get_base_type" brief=""> + <member name="base_type" type="String" setter="set_base_type" getter="get_base_type"> </member> - <member name="constant" type="String" setter="set_class_constant" getter="get_class_constant" brief=""> + <member name="constant" type="String" setter="set_class_constant" getter="get_class_constant"> </member> </members> <constants> diff --git a/doc/classes/VisualScriptComment.xml b/doc/classes/VisualScriptComment.xml index f49d8dec90..be4eefd775 100644 --- a/doc/classes/VisualScriptComment.xml +++ b/doc/classes/VisualScriptComment.xml @@ -53,11 +53,11 @@ </method> </methods> <members> - <member name="description" type="String" setter="set_description" getter="get_description" brief=""> + <member name="description" type="String" setter="set_description" getter="get_description"> </member> - <member name="size" type="Vector2" setter="set_size" getter="get_size" brief=""> + <member name="size" type="Vector2" setter="set_size" getter="get_size"> </member> - <member name="title" type="String" setter="set_title" getter="get_title" brief=""> + <member name="title" type="String" setter="set_title" getter="get_title"> </member> </members> <constants> diff --git a/doc/classes/VisualScriptConstant.xml b/doc/classes/VisualScriptConstant.xml index 5058efcc40..b0af3bda98 100644 --- a/doc/classes/VisualScriptConstant.xml +++ b/doc/classes/VisualScriptConstant.xml @@ -39,9 +39,9 @@ </method> </methods> <members> - <member name="type" type="int" setter="set_constant_type" getter="get_constant_type" brief="" enum="Variant.Type"> + <member name="type" type="int" setter="set_constant_type" getter="get_constant_type" enum="Variant.Type"> </member> - <member name="value" type="Variant" setter="set_constant_value" getter="get_constant_value" brief=""> + <member name="value" type="Variant" setter="set_constant_value" getter="get_constant_value"> </member> </members> <constants> diff --git a/doc/classes/VisualScriptConstructor.xml b/doc/classes/VisualScriptConstructor.xml index 1b3f2e239c..e8afd36b9c 100644 --- a/doc/classes/VisualScriptConstructor.xml +++ b/doc/classes/VisualScriptConstructor.xml @@ -39,9 +39,9 @@ </method> </methods> <members> - <member name="constructor" type="Dictionary" setter="set_constructor" getter="get_constructor" brief=""> + <member name="constructor" type="Dictionary" setter="set_constructor" getter="get_constructor"> </member> - <member name="type" type="int" setter="set_constructor_type" getter="get_constructor_type" brief="" enum="Variant.Type"> + <member name="type" type="int" setter="set_constructor_type" getter="get_constructor_type" enum="Variant.Type"> </member> </members> <constants> diff --git a/doc/classes/VisualScriptDeconstruct.xml b/doc/classes/VisualScriptDeconstruct.xml index 45fbbb287f..5bb12539af 100644 --- a/doc/classes/VisualScriptDeconstruct.xml +++ b/doc/classes/VisualScriptDeconstruct.xml @@ -25,9 +25,9 @@ </method> </methods> <members> - <member name="elem_cache" type="Array" setter="_set_elem_cache" getter="_get_elem_cache" brief=""> + <member name="elem_cache" type="Array" setter="_set_elem_cache" getter="_get_elem_cache"> </member> - <member name="type" type="int" setter="set_deconstruct_type" getter="get_deconstruct_type" brief="" enum="Variant.Type"> + <member name="type" type="int" setter="set_deconstruct_type" getter="get_deconstruct_type" enum="Variant.Type"> </member> </members> <constants> diff --git a/doc/classes/VisualScriptEmitSignal.xml b/doc/classes/VisualScriptEmitSignal.xml index ba5b63af93..21af3c6ea0 100644 --- a/doc/classes/VisualScriptEmitSignal.xml +++ b/doc/classes/VisualScriptEmitSignal.xml @@ -25,7 +25,7 @@ </method> </methods> <members> - <member name="signal" type="String" setter="set_signal" getter="get_signal" brief=""> + <member name="signal" type="String" setter="set_signal" getter="get_signal"> </member> </members> <constants> diff --git a/doc/classes/VisualScriptEngineSingleton.xml b/doc/classes/VisualScriptEngineSingleton.xml index 05782c38b2..c00fd2a0a4 100644 --- a/doc/classes/VisualScriptEngineSingleton.xml +++ b/doc/classes/VisualScriptEngineSingleton.xml @@ -25,7 +25,7 @@ </method> </methods> <members> - <member name="/constant" type="String" setter="set_singleton" getter="get_singleton" brief=""> + <member name="constant" type="String" setter="set_singleton" getter="get_singleton"> </member> </members> <constants> diff --git a/doc/classes/VisualScriptFunctionCall.xml b/doc/classes/VisualScriptFunctionCall.xml index f830e75e9f..36c808afce 100644 --- a/doc/classes/VisualScriptFunctionCall.xml +++ b/doc/classes/VisualScriptFunctionCall.xml @@ -151,27 +151,27 @@ </method> </methods> <members> - <member name="argument_cache" type="Dictionary" setter="_set_argument_cache" getter="_get_argument_cache" brief=""> + <member name="argument_cache" type="Dictionary" setter="_set_argument_cache" getter="_get_argument_cache"> </member> - <member name="base_script" type="String" setter="set_base_script" getter="get_base_script" brief=""> + <member name="base_script" type="String" setter="set_base_script" getter="get_base_script"> </member> - <member name="base_type" type="String" setter="set_base_type" getter="get_base_type" brief=""> + <member name="base_type" type="String" setter="set_base_type" getter="get_base_type"> </member> - <member name="basic_type" type="int" setter="set_basic_type" getter="get_basic_type" brief="" enum="Variant.Type"> + <member name="basic_type" type="int" setter="set_basic_type" getter="get_basic_type" enum="Variant.Type"> </member> - <member name="call_mode" type="int" setter="set_call_mode" getter="get_call_mode" brief="" enum="VisualScriptFunctionCall.CallMode"> + <member name="call_mode" type="int" setter="set_call_mode" getter="get_call_mode" enum="VisualScriptFunctionCall.CallMode"> </member> - <member name="function" type="String" setter="set_function" getter="get_function" brief=""> + <member name="function" type="String" setter="set_function" getter="get_function"> </member> - <member name="node_path" type="NodePath" setter="set_base_path" getter="get_base_path" brief=""> + <member name="node_path" type="NodePath" setter="set_base_path" getter="get_base_path"> </member> - <member name="rpc_call_mode" type="int" setter="set_rpc_call_mode" getter="get_rpc_call_mode" brief="" enum="VisualScriptFunctionCall.RPCCallMode"> + <member name="rpc_call_mode" type="int" setter="set_rpc_call_mode" getter="get_rpc_call_mode" enum="VisualScriptFunctionCall.RPCCallMode"> </member> - <member name="singleton" type="String" setter="set_singleton" getter="get_singleton" brief=""> + <member name="singleton" type="String" setter="set_singleton" getter="get_singleton"> </member> - <member name="use_default_args" type="int" setter="set_use_default_args" getter="get_use_default_args" brief=""> + <member name="use_default_args" type="int" setter="set_use_default_args" getter="get_use_default_args"> </member> - <member name="validate" type="bool" setter="set_validate" getter="get_validate" brief=""> + <member name="validate" type="bool" setter="set_validate" getter="get_validate"> </member> </members> <constants> @@ -183,5 +183,17 @@ </constant> <constant name="CALL_MODE_BASIC_TYPE" value="3"> </constant> + <constant name="CALL_MODE_SINGLETON" value="4"> + </constant> + <constant name="RPC_DISABLED" value="0"> + </constant> + <constant name="RPC_RELIABLE" value="1"> + </constant> + <constant name="RPC_UNRELIABLE" value="2"> + </constant> + <constant name="RPC_RELIABLE_TO_ID" value="3"> + </constant> + <constant name="RPC_UNRELIABLE_TO_ID" value="4"> + </constant> </constants> </class> diff --git a/doc/classes/VisualScriptGlobalConstant.xml b/doc/classes/VisualScriptGlobalConstant.xml index d859b6b0e9..52bf8c2821 100644 --- a/doc/classes/VisualScriptGlobalConstant.xml +++ b/doc/classes/VisualScriptGlobalConstant.xml @@ -25,7 +25,7 @@ </method> </methods> <members> - <member name="constant" type="int" setter="set_global_constant" getter="get_global_constant" brief=""> + <member name="constant" type="int" setter="set_global_constant" getter="get_global_constant"> </member> </members> <constants> diff --git a/doc/classes/VisualScriptInputAction.xml b/doc/classes/VisualScriptInputAction.xml index 33fee36ac7..b555a0228b 100644 --- a/doc/classes/VisualScriptInputAction.xml +++ b/doc/classes/VisualScriptInputAction.xml @@ -39,11 +39,19 @@ </method> </methods> <members> - <member name="action" type="String" setter="set_action_name" getter="get_action_name" brief=""> + <member name="action" type="String" setter="set_action_name" getter="get_action_name"> </member> - <member name="mode" type="int" setter="set_action_mode" getter="get_action_mode" brief="" enum="VisualScriptInputAction.Mode"> + <member name="mode" type="int" setter="set_action_mode" getter="get_action_mode" enum="VisualScriptInputAction.Mode"> </member> </members> <constants> + <constant name="MODE_PRESSED" value="0"> + </constant> + <constant name="MODE_RELEASED" value="1"> + </constant> + <constant name="MODE_JUST_PRESSED" value="2"> + </constant> + <constant name="MODE_JUST_RELEASED" value="3"> + </constant> </constants> </class> diff --git a/doc/classes/VisualScriptLocalVar.xml b/doc/classes/VisualScriptLocalVar.xml index a1da488f7b..7db550d5fe 100644 --- a/doc/classes/VisualScriptLocalVar.xml +++ b/doc/classes/VisualScriptLocalVar.xml @@ -39,9 +39,9 @@ </method> </methods> <members> - <member name="type" type="int" setter="set_var_type" getter="get_var_type" brief="" enum="Variant.Type"> + <member name="type" type="int" setter="set_var_type" getter="get_var_type" enum="Variant.Type"> </member> - <member name="var_name" type="String" setter="set_var_name" getter="get_var_name" brief=""> + <member name="var_name" type="String" setter="set_var_name" getter="get_var_name"> </member> </members> <constants> diff --git a/doc/classes/VisualScriptLocalVarSet.xml b/doc/classes/VisualScriptLocalVarSet.xml index d388fa83bd..6e69f13383 100644 --- a/doc/classes/VisualScriptLocalVarSet.xml +++ b/doc/classes/VisualScriptLocalVarSet.xml @@ -39,9 +39,9 @@ </method> </methods> <members> - <member name="type" type="int" setter="set_var_type" getter="get_var_type" brief="" enum="Variant.Type"> + <member name="type" type="int" setter="set_var_type" getter="get_var_type" enum="Variant.Type"> </member> - <member name="var_name" type="String" setter="set_var_name" getter="get_var_name" brief=""> + <member name="var_name" type="String" setter="set_var_name" getter="get_var_name"> </member> </members> <constants> diff --git a/doc/classes/VisualScriptMathConstant.xml b/doc/classes/VisualScriptMathConstant.xml index 22a13ebd72..1ef7d71e10 100644 --- a/doc/classes/VisualScriptMathConstant.xml +++ b/doc/classes/VisualScriptMathConstant.xml @@ -25,9 +25,27 @@ </method> </methods> <members> - <member name="constant" type="int" setter="set_math_constant" getter="get_math_constant" brief="" enum="VisualScriptMathConstant.MathConstant"> + <member name="constant" type="int" setter="set_math_constant" getter="get_math_constant" enum="VisualScriptMathConstant.MathConstant"> </member> </members> <constants> + <constant name="MATH_CONSTANT_ONE" value="0"> + </constant> + <constant name="MATH_CONSTANT_PI" value="1"> + </constant> + <constant name="MATH_CONSTANT_2PI" value="2"> + </constant> + <constant name="MATH_CONSTANT_HALF_PI" value="3"> + </constant> + <constant name="MATH_CONSTANT_E" value="4"> + </constant> + <constant name="MATH_CONSTANT_SQRT2" value="5"> + </constant> + <constant name="MATH_CONSTANT_INF" value="6"> + </constant> + <constant name="MATH_CONSTANT_NAN" value="7"> + </constant> + <constant name="MATH_CONSTANT_MAX" value="8"> + </constant> </constants> </class> diff --git a/doc/classes/VisualScriptNode.xml b/doc/classes/VisualScriptNode.xml index e026ba1ace..dbb75e69fa 100644 --- a/doc/classes/VisualScriptNode.xml +++ b/doc/classes/VisualScriptNode.xml @@ -35,7 +35,7 @@ </method> </methods> <members> - <member name="_default_input_values" type="Array" setter="_set_default_input_values" getter="_get_default_input_values" brief=""> + <member name="_default_input_values" type="Array" setter="_set_default_input_values" getter="_get_default_input_values"> </member> </members> <signals> diff --git a/doc/classes/VisualScriptOperator.xml b/doc/classes/VisualScriptOperator.xml index 852b828ccb..82951c9e0c 100644 --- a/doc/classes/VisualScriptOperator.xml +++ b/doc/classes/VisualScriptOperator.xml @@ -39,9 +39,9 @@ </method> </methods> <members> - <member name="operator" type="int" setter="set_operator" getter="get_operator" brief="" enum="Variant.Operator"> + <member name="operator" type="int" setter="set_operator" getter="get_operator" enum="Variant.Operator"> </member> - <member name="type" type="int" setter="set_typed" getter="get_typed" brief="" enum="Variant.Type"> + <member name="type" type="int" setter="set_typed" getter="get_typed" enum="Variant.Type"> </member> </members> <constants> diff --git a/doc/classes/VisualScriptPreload.xml b/doc/classes/VisualScriptPreload.xml index 4cce5cbdd9..b68bf5546b 100644 --- a/doc/classes/VisualScriptPreload.xml +++ b/doc/classes/VisualScriptPreload.xml @@ -25,7 +25,7 @@ </method> </methods> <members> - <member name="resource" type="Resource" setter="set_preload" getter="get_preload" brief=""> + <member name="resource" type="Resource" setter="set_preload" getter="get_preload"> </member> </members> <constants> diff --git a/doc/classes/VisualScriptPropertyGet.xml b/doc/classes/VisualScriptPropertyGet.xml index c27a8c72a2..c790a59b0c 100644 --- a/doc/classes/VisualScriptPropertyGet.xml +++ b/doc/classes/VisualScriptPropertyGet.xml @@ -109,21 +109,21 @@ </method> </methods> <members> - <member name="base_script" type="String" setter="set_base_script" getter="get_base_script" brief=""> + <member name="base_script" type="String" setter="set_base_script" getter="get_base_script"> </member> - <member name="base_type" type="String" setter="set_base_type" getter="get_base_type" brief=""> + <member name="base_type" type="String" setter="set_base_type" getter="get_base_type"> </member> - <member name="basic_type" type="int" setter="set_basic_type" getter="get_basic_type" brief="" enum="Variant.Type"> + <member name="basic_type" type="int" setter="set_basic_type" getter="get_basic_type" enum="Variant.Type"> </member> - <member name="index" type="String" setter="set_index" getter="get_index" brief=""> + <member name="index" type="String" setter="set_index" getter="get_index"> </member> - <member name="node_path" type="NodePath" setter="set_base_path" getter="get_base_path" brief=""> + <member name="node_path" type="NodePath" setter="set_base_path" getter="get_base_path"> </member> - <member name="property" type="String" setter="set_property" getter="get_property" brief=""> + <member name="property" type="String" setter="set_property" getter="get_property"> </member> - <member name="set_mode" type="int" setter="set_call_mode" getter="get_call_mode" brief="" enum="VisualScriptPropertyGet.CallMode"> + <member name="set_mode" type="int" setter="set_call_mode" getter="get_call_mode" enum="VisualScriptPropertyGet.CallMode"> </member> - <member name="type_cache" type="int" setter="_set_type_cache" getter="_get_type_cache" brief="" enum="Variant.Type"> + <member name="type_cache" type="int" setter="_set_type_cache" getter="_get_type_cache" enum="Variant.Type"> </member> </members> <constants> diff --git a/doc/classes/VisualScriptPropertySet.xml b/doc/classes/VisualScriptPropertySet.xml index acf92cb2e1..88d47a7463 100644 --- a/doc/classes/VisualScriptPropertySet.xml +++ b/doc/classes/VisualScriptPropertySet.xml @@ -123,23 +123,23 @@ </method> </methods> <members> - <member name="assign_op" type="int" setter="set_assign_op" getter="get_assign_op" brief="" enum="VisualScriptPropertySet.AssignOp"> + <member name="assign_op" type="int" setter="set_assign_op" getter="get_assign_op" enum="VisualScriptPropertySet.AssignOp"> </member> - <member name="base_script" type="String" setter="set_base_script" getter="get_base_script" brief=""> + <member name="base_script" type="String" setter="set_base_script" getter="get_base_script"> </member> - <member name="base_type" type="String" setter="set_base_type" getter="get_base_type" brief=""> + <member name="base_type" type="String" setter="set_base_type" getter="get_base_type"> </member> - <member name="basic_type" type="int" setter="set_basic_type" getter="get_basic_type" brief="" enum="Variant.Type"> + <member name="basic_type" type="int" setter="set_basic_type" getter="get_basic_type" enum="Variant.Type"> </member> - <member name="index" type="String" setter="set_index" getter="get_index" brief=""> + <member name="index" type="String" setter="set_index" getter="get_index"> </member> - <member name="node_path" type="NodePath" setter="set_base_path" getter="get_base_path" brief=""> + <member name="node_path" type="NodePath" setter="set_base_path" getter="get_base_path"> </member> - <member name="property" type="String" setter="set_property" getter="get_property" brief=""> + <member name="property" type="String" setter="set_property" getter="get_property"> </member> - <member name="set_mode" type="int" setter="set_call_mode" getter="get_call_mode" brief="" enum="VisualScriptPropertySet.CallMode"> + <member name="set_mode" type="int" setter="set_call_mode" getter="get_call_mode" enum="VisualScriptPropertySet.CallMode"> </member> - <member name="type_cache" type="Dictionary" setter="_set_type_cache" getter="_get_type_cache" brief=""> + <member name="type_cache" type="Dictionary" setter="_set_type_cache" getter="_get_type_cache"> </member> </members> <constants> @@ -149,5 +149,29 @@ </constant> <constant name="CALL_MODE_INSTANCE" value="2"> </constant> + <constant name="CALL_MODE_BASIC_TYPE" value="3"> + </constant> + <constant name="ASSIGN_OP_NONE" value="0"> + </constant> + <constant name="ASSIGN_OP_ADD" value="1"> + </constant> + <constant name="ASSIGN_OP_SUB" value="2"> + </constant> + <constant name="ASSIGN_OP_MUL" value="3"> + </constant> + <constant name="ASSIGN_OP_DIV" value="4"> + </constant> + <constant name="ASSIGN_OP_MOD" value="5"> + </constant> + <constant name="ASSIGN_OP_SHIFT_LEFT" value="6"> + </constant> + <constant name="ASSIGN_OP_SHIFT_RIGHT" value="7"> + </constant> + <constant name="ASSIGN_OP_BIT_AND" value="8"> + </constant> + <constant name="ASSIGN_OP_BIT_OR" value="9"> + </constant> + <constant name="ASSIGN_OP_BIT_XOR" value="10"> + </constant> </constants> </class> diff --git a/doc/classes/VisualScriptResourcePath.xml b/doc/classes/VisualScriptResourcePath.xml index 126c53c579..e4b881b659 100644 --- a/doc/classes/VisualScriptResourcePath.xml +++ b/doc/classes/VisualScriptResourcePath.xml @@ -25,7 +25,7 @@ </method> </methods> <members> - <member name="path" type="String" setter="set_resource_path" getter="get_resource_path" brief=""> + <member name="path" type="String" setter="set_resource_path" getter="get_resource_path"> </member> </members> <constants> diff --git a/doc/classes/VisualScriptReturn.xml b/doc/classes/VisualScriptReturn.xml index 1da6f79533..55c53e17a0 100644 --- a/doc/classes/VisualScriptReturn.xml +++ b/doc/classes/VisualScriptReturn.xml @@ -39,9 +39,9 @@ </method> </methods> <members> - <member name="return_enabled" type="bool" setter="set_enable_return_value" getter="is_return_value_enabled" brief=""> + <member name="return_enabled" type="bool" setter="set_enable_return_value" getter="is_return_value_enabled"> </member> - <member name="return_type" type="int" setter="set_return_type" getter="get_return_type" brief="" enum="Variant.Type"> + <member name="return_type" type="int" setter="set_return_type" getter="get_return_type" enum="Variant.Type"> </member> </members> <constants> diff --git a/doc/classes/VisualScriptSceneNode.xml b/doc/classes/VisualScriptSceneNode.xml index dad4c3b9bd..90a8f132c0 100644 --- a/doc/classes/VisualScriptSceneNode.xml +++ b/doc/classes/VisualScriptSceneNode.xml @@ -25,7 +25,7 @@ </method> </methods> <members> - <member name="node_path" type="NodePath" setter="set_node_path" getter="get_node_path" brief=""> + <member name="node_path" type="NodePath" setter="set_node_path" getter="get_node_path"> </member> </members> <constants> diff --git a/doc/classes/VisualScriptSelect.xml b/doc/classes/VisualScriptSelect.xml index 3e05ce4330..855da76e6c 100644 --- a/doc/classes/VisualScriptSelect.xml +++ b/doc/classes/VisualScriptSelect.xml @@ -25,7 +25,7 @@ </method> </methods> <members> - <member name="type" type="int" setter="set_typed" getter="get_typed" brief="" enum="Variant.Type"> + <member name="type" type="int" setter="set_typed" getter="get_typed" enum="Variant.Type"> </member> </members> <constants> diff --git a/doc/classes/VisualScriptSequence.xml b/doc/classes/VisualScriptSequence.xml index fed62e59ad..a60c9e782b 100644 --- a/doc/classes/VisualScriptSequence.xml +++ b/doc/classes/VisualScriptSequence.xml @@ -25,7 +25,7 @@ </method> </methods> <members> - <member name="steps" type="int" setter="set_steps" getter="get_steps" brief=""> + <member name="steps" type="int" setter="set_steps" getter="get_steps"> </member> </members> <constants> diff --git a/doc/classes/VisualScriptTypeCast.xml b/doc/classes/VisualScriptTypeCast.xml index bd034f8339..3008426900 100644 --- a/doc/classes/VisualScriptTypeCast.xml +++ b/doc/classes/VisualScriptTypeCast.xml @@ -39,9 +39,9 @@ </method> </methods> <members> - <member name="base_script" type="String" setter="set_base_script" getter="get_base_script" brief=""> + <member name="base_script" type="String" setter="set_base_script" getter="get_base_script"> </member> - <member name="base_type" type="String" setter="set_base_type" getter="get_base_type" brief=""> + <member name="base_type" type="String" setter="set_base_type" getter="get_base_type"> </member> </members> <constants> diff --git a/doc/classes/VisualScriptVariableGet.xml b/doc/classes/VisualScriptVariableGet.xml index cfa8c8090e..8411933756 100644 --- a/doc/classes/VisualScriptVariableGet.xml +++ b/doc/classes/VisualScriptVariableGet.xml @@ -25,7 +25,7 @@ </method> </methods> <members> - <member name="var_name" type="String" setter="set_variable" getter="get_variable" brief=""> + <member name="var_name" type="String" setter="set_variable" getter="get_variable"> </member> </members> <constants> diff --git a/doc/classes/VisualScriptVariableSet.xml b/doc/classes/VisualScriptVariableSet.xml index 8c49fa18e4..fbe0f8e275 100644 --- a/doc/classes/VisualScriptVariableSet.xml +++ b/doc/classes/VisualScriptVariableSet.xml @@ -25,7 +25,7 @@ </method> </methods> <members> - <member name="var_name" type="String" setter="set_variable" getter="get_variable" brief=""> + <member name="var_name" type="String" setter="set_variable" getter="get_variable"> </member> </members> <constants> diff --git a/doc/classes/VisualScriptYield.xml b/doc/classes/VisualScriptYield.xml index 47fbf2dade..b8938daa67 100644 --- a/doc/classes/VisualScriptYield.xml +++ b/doc/classes/VisualScriptYield.xml @@ -39,9 +39,9 @@ </method> </methods> <members> - <member name="mode" type="int" setter="set_yield_mode" getter="get_yield_mode" brief="" enum="VisualScriptYield.YieldMode"> + <member name="mode" type="int" setter="set_yield_mode" getter="get_yield_mode" enum="VisualScriptYield.YieldMode"> </member> - <member name="wait_time" type="float" setter="set_wait_time" getter="get_wait_time" brief=""> + <member name="wait_time" type="float" setter="set_wait_time" getter="get_wait_time"> </member> </members> <constants> diff --git a/doc/classes/VisualScriptYieldSignal.xml b/doc/classes/VisualScriptYieldSignal.xml index 0cf34a531d..f4202edf2b 100644 --- a/doc/classes/VisualScriptYieldSignal.xml +++ b/doc/classes/VisualScriptYieldSignal.xml @@ -67,13 +67,13 @@ </method> </methods> <members> - <member name="base_type" type="String" setter="set_base_type" getter="get_base_type" brief=""> + <member name="base_type" type="String" setter="set_base_type" getter="get_base_type"> </member> - <member name="call_mode" type="int" setter="set_call_mode" getter="get_call_mode" brief="" enum="VisualScriptYieldSignal.CallMode"> + <member name="call_mode" type="int" setter="set_call_mode" getter="get_call_mode" enum="VisualScriptYieldSignal.CallMode"> </member> - <member name="node_path" type="NodePath" setter="set_base_path" getter="get_base_path" brief=""> + <member name="node_path" type="NodePath" setter="set_base_path" getter="get_base_path"> </member> - <member name="signal" type="String" setter="set_signal" getter="get_signal" brief=""> + <member name="signal" type="String" setter="set_signal" getter="get_signal"> </member> </members> <constants> diff --git a/doc/classes/WindowDialog.xml b/doc/classes/WindowDialog.xml index dc95743a58..e57983c367 100644 --- a/doc/classes/WindowDialog.xml +++ b/doc/classes/WindowDialog.xml @@ -50,9 +50,9 @@ </method> </methods> <members> - <member name="resizable" type="bool" setter="set_resizable" getter="get_resizable" brief=""> + <member name="resizable" type="bool" setter="set_resizable" getter="get_resizable"> </member> - <member name="window_title" type="String" setter="set_title" getter="get_title" brief=""> + <member name="window_title" type="String" setter="set_title" getter="get_title"> </member> </members> <constants> diff --git a/doc/classes/World.xml b/doc/classes/World.xml index f67d6c2005..f4f5f5b756 100644 --- a/doc/classes/World.xml +++ b/doc/classes/World.xml @@ -59,9 +59,9 @@ </method> </methods> <members> - <member name="environment" type="Environment" setter="set_environment" getter="get_environment" brief=""> + <member name="environment" type="Environment" setter="set_environment" getter="get_environment"> </member> - <member name="fallback_environment" type="Environment" setter="set_fallback_environment" getter="get_fallback_environment" brief=""> + <member name="fallback_environment" type="Environment" setter="set_fallback_environment" getter="get_fallback_environment"> </member> </members> <constants> diff --git a/doc/classes/WorldEnvironment.xml b/doc/classes/WorldEnvironment.xml index 24606b59b8..a9450c1743 100644 --- a/doc/classes/WorldEnvironment.xml +++ b/doc/classes/WorldEnvironment.xml @@ -29,7 +29,7 @@ </method> </methods> <members> - <member name="environment" type="Environment" setter="set_environment" getter="get_environment" brief=""> + <member name="environment" type="Environment" setter="set_environment" getter="get_environment"> </member> </members> <constants> diff --git a/doc/classes/YSort.xml b/doc/classes/YSort.xml index b3411e0971..3c0c8b3d06 100644 --- a/doc/classes/YSort.xml +++ b/doc/classes/YSort.xml @@ -29,7 +29,7 @@ </method> </methods> <members> - <member name="sort_enabled" type="bool" setter="set_sort_enabled" getter="is_sort_enabled" brief=""> + <member name="sort_enabled" type="bool" setter="set_sort_enabled" getter="is_sort_enabled"> </member> </members> <constants> diff --git a/doc/tools/doc_status.py b/doc/tools/doc_status.py index 1386e91ce1..6b6b794f11 100644 --- a/doc/tools/doc_status.py +++ b/doc/tools/doc_status.py @@ -1,5 +1,6 @@ #!/usr/bin/env python3 +import os import sys import re import math @@ -220,6 +221,21 @@ class ClassStatus: def generate_for_class(c): status = ClassStatus() status.name = c.attrib['name'] + + # setgets do not count + methods = [] + for tag in list(c): + if tag.tag in ['methods']: + for sub_tag in list(tag): + methods.append(sub_tag.find('name')) + if tag.tag in ['members']: + for sub_tag in list(tag): + try: + methods.remove(sub_tag.find('setter')) + methods.remove(sub_tag.find('getter')) + except: + pass + for tag in list(c): if tag.tag == 'brief_description': @@ -230,13 +246,16 @@ class ClassStatus: elif tag.tag in ['methods', 'signals']: for sub_tag in list(tag): - descr = sub_tag.find('description') - status.progresses[tag.tag].increment(len(descr.text.strip()) > 0) - + if sub_tag.find('name') in methods or tag.tag == 'signals': + descr = sub_tag.find('description') + status.progresses[tag.tag].increment(len(descr.text.strip()) > 0) elif tag.tag in ['constants', 'members']: for sub_tag in list(tag): status.progresses[tag.tag].increment(len(sub_tag.text.strip()) > 0) + elif tag.tag in ['tutorials', 'demos']: + pass # Ignore those tags for now + elif tag.tag in ['theme_items']: pass # Ignore those tags, since they seem to lack description at all @@ -252,6 +271,7 @@ class ClassStatus: input_file_list = [] input_class_list = [] +merged_file = "" for arg in sys.argv[1:]: if arg.startswith('--'): @@ -259,8 +279,10 @@ for arg in sys.argv[1:]: elif arg.startswith('-'): for f in arg[1:]: flags[f] = not flags[f] - elif arg.endswith('.xml'): - input_file_list.append(arg) + elif os.path.isdir(arg): + for f in os.listdir(arg): + if f.endswith('.xml'): + input_file_list.append(os.path.join(arg, f)); else: input_class_list.append(arg) @@ -287,10 +309,9 @@ if flags['u']: if len(input_file_list) < 1 or flags['h']: if not flags['h']: - print(color('section', 'Invalid usage') + ': At least one classes.xml file is required') - print(color('section', 'Usage') + ': doc_status.py [flags] <classes.xml> [class names]') + print(color('section', 'Invalid usage') + ': Please specify a classes directory') + print(color('section', 'Usage') + ': doc_status.py [flags] <classes_dir> [class names]') print('\t< and > signify required parameters, while [ and ] signify optional parameters.') - print('\tNote that you can give more than one classes file, in which case they will be merged on-the-fly.') print(color('section', 'Available flags') + ':') possible_synonym_list = list(long_flags) possible_synonym_list.sort() @@ -327,11 +348,10 @@ for file in input_file_list: version = doc.attrib['version'] - for c in list(doc): - if c.attrib['name'] in class_names: - continue - class_names.append(c.attrib['name']) - classes[c.attrib['name']] = c + if doc.attrib['name'] in class_names: + continue + class_names.append(doc.attrib['name']) + classes[doc.attrib['name']] = doc class_names.sort() @@ -344,7 +364,7 @@ if len(input_class_list) < 1: ################################################################################ table = [table_column_names] -table_row_chars = '+- ' +table_row_chars = '| - ' table_column_chars = '|' total_status = ClassStatus('Total') @@ -406,7 +426,7 @@ for row in table: divider_string = table_row_chars[0] for cell_i in range(len(table[0])): - divider_string += table_row_chars[1] * (table_column_sizes[cell_i] + 2) + table_row_chars[0] + divider_string += table_row_chars[1] + table_row_chars[2] * (table_column_sizes[cell_i]) + table_row_chars[1] + table_row_chars[0] print(divider_string) for row_i, row in enumerate(table): @@ -414,9 +434,9 @@ for row_i, row in enumerate(table): for cell_i, cell in enumerate(row): padding_needed = table_column_sizes[cell_i] - nonescape_len(cell) + 2 if cell_i == 0: - row_string += table_row_chars[2] + cell + table_row_chars[2] * (padding_needed - 1) + row_string += table_row_chars[3] + cell + table_row_chars[3] * (padding_needed - 1) else: - row_string += table_row_chars[2] * math.floor(padding_needed / 2) + cell + table_row_chars[2] * math.ceil((padding_needed / 2)) + row_string += table_row_chars[3] * math.floor(padding_needed / 2) + cell + table_row_chars[3] * math.ceil((padding_needed / 2)) row_string += table_column_chars print(row_string) diff --git a/drivers/gles3/shader_compiler_gles3.cpp b/drivers/gles3/shader_compiler_gles3.cpp index 419decce29..5401c8266a 100644 --- a/drivers/gles3/shader_compiler_gles3.cpp +++ b/drivers/gles3/shader_compiler_gles3.cpp @@ -441,12 +441,12 @@ String ShaderCompilerGLES3::_dump_node_code(SL::Node *p_node, int p_level, Gener if (!bnode->single_statement) { code += _mktab(p_level - 1) + "{\n"; } - + for (int i = 0; i < bnode->statements.size(); i++) { String scode = _dump_node_code(bnode->statements[i], p_level, r_gen_code, p_actions, p_default_actions); - if (bnode->statements[i]->type == SL::Node::TYPE_CONTROL_FLOW || bnode->single_statement ) { + if (bnode->statements[i]->type == SL::Node::TYPE_CONTROL_FLOW || bnode->single_statement) { code += scode; //use directly } else { code += _mktab(p_level) + scode + ";\n"; @@ -461,20 +461,20 @@ String ShaderCompilerGLES3::_dump_node_code(SL::Node *p_node, int p_level, Gener SL::VariableDeclarationNode *vdnode = (SL::VariableDeclarationNode *)p_node; String declaration = _prestr(vdnode->precision) + _typestr(vdnode->datatype); - for(int i=0;i<vdnode->declarations.size();i++) { - if (i>0) { - declaration+=","; + for (int i = 0; i < vdnode->declarations.size(); i++) { + if (i > 0) { + declaration += ","; } else { - declaration+=" "; + declaration += " "; } - declaration += _mkid(vdnode->declarations[i].name); + declaration += _mkid(vdnode->declarations[i].name); if (vdnode->declarations[i].initializer) { - declaration+="="; - declaration+=_dump_node_code(vdnode->declarations[i].initializer, p_level, r_gen_code, p_actions, p_default_actions); + declaration += "="; + declaration += _dump_node_code(vdnode->declarations[i].initializer, p_level, r_gen_code, p_actions, p_default_actions); } } - code+=declaration; + code += declaration; } break; case SL::Node::TYPE_VARIABLE: { SL::VariableNode *vnode = (SL::VariableNode *)p_node; @@ -623,7 +623,7 @@ String ShaderCompilerGLES3::_dump_node_code(SL::Node *p_node, int p_level, Gener String left = _dump_node_code(cfnode->blocks[0], p_level, r_gen_code, p_actions, p_default_actions); String middle = _dump_node_code(cfnode->expressions[0], p_level, r_gen_code, p_actions, p_default_actions); String right = _dump_node_code(cfnode->expressions[1], p_level, r_gen_code, p_actions, p_default_actions); - code += _mktab(p_level) + "for (" +left+";"+middle+";"+right+")\n"; + code += _mktab(p_level) + "for (" + left + ";" + middle + ";" + right + ")\n"; code += _dump_node_code(cfnode->blocks[1], p_level + 1, r_gen_code, p_actions, p_default_actions); } else if (cfnode->flow_op == SL::FLOW_OP_RETURN) { diff --git a/drivers/unix/SCsub b/drivers/unix/SCsub index 5ced44dfda..c560e1289f 100644 --- a/drivers/unix/SCsub +++ b/drivers/unix/SCsub @@ -14,4 +14,6 @@ f.close() env.add_source_files(env.drivers_sources, "*.cpp") +env["check_c_headers"] = [ [ "mntent.h", "HAVE_MNTENT" ] ] + Export('env') diff --git a/drivers/unix/dir_access_unix.cpp b/drivers/unix/dir_access_unix.cpp index 6b8038c3ef..45ea654bad 100644 --- a/drivers/unix/dir_access_unix.cpp +++ b/drivers/unix/dir_access_unix.cpp @@ -35,10 +35,17 @@ #include <sys/statvfs.h> #endif +#include "core/list.h" #include "os/memory.h" #include "print_string.h" #include <errno.h> #include <stdio.h> +#include <stdlib.h> +#include <string.h> + +#ifdef HAVE_MNTENT +#include <mntent.h> +#endif DirAccess *DirAccessUnix::create_fs() { @@ -176,13 +183,95 @@ void DirAccessUnix::list_dir_end() { _cisdir = false; } +#ifdef HAVE_MNTENT +static bool _filter_drive(struct mntent *mnt) { + // Ignore devices that don't point to /dev + if (strncmp(mnt->mnt_fsname, "/dev", 4) != 0) { + return false; + } + + // Accept devices mounted at /media, /mnt or /home + if (strncmp(mnt->mnt_dir, "/media", 6) == 0 || + strncmp(mnt->mnt_dir, "/mnt", 4) == 0 || + strncmp(mnt->mnt_dir, "/home", 5) == 0) { + return true; + } + + // Ignore everything else + return false; +} +#endif + +static void _get_drives(List<String> *list) { + +#ifdef HAVE_MNTENT + // Check /etc/mtab for the list of mounted partitions + FILE *mtab = setmntent("/etc/mtab", "r"); + if (mtab) { + struct mntent mnt; + char strings[4096]; + + while (getmntent_r(mtab, &mnt, strings, sizeof(strings))) { + if (mnt.mnt_dir != NULL && _filter_drive(&mnt)) { + // Avoid duplicates + if (!list->find(mnt.mnt_dir)) { + list->push_back(mnt.mnt_dir); + } + } + } + + endmntent(mtab); + } +#endif + + // Add $HOME + const char *home = getenv("HOME"); + if (home) { + // Only add if it's not a duplicate + if (!list->find(home)) { + list->push_back(home); + } + + // Check $HOME/.config/gtk-3.0/bookmarks + char path[1024]; + snprintf(path, 1024, "%s/.config/gtk-3.0/bookmarks", home); + FILE *fd = fopen(path, "r"); + if (fd) { + char string[1024]; + while (fgets(string, 1024, fd)) { + // Parse only file:// links + if (strncmp(string, "file://", 7) == 0) { + // Strip any unwanted edges on the strings and push_back if it's not a duplicate + String fpath = String(string + 7).strip_edges(); + if (!list->find(fpath)) { + list->push_back(fpath); + } + } + } + + fclose(fd); + } + } + + list->sort(); +} + int DirAccessUnix::get_drive_count() { - return 0; + List<String> list; + _get_drives(&list); + + return list.size(); } + String DirAccessUnix::get_drive(int p_drive) { - return ""; + List<String> list; + _get_drives(&list); + + ERR_FAIL_INDEX_V(p_drive, list.size(), ""); + + return list[p_drive]; } Error DirAccessUnix::make_dir(String p_dir) { diff --git a/editor/SCsub b/editor/SCsub index 839d8e74c1..315865ad32 100644 --- a/editor/SCsub +++ b/editor/SCsub @@ -41,7 +41,7 @@ def make_doc_header(target, source, env): src = s.srcnode().abspath f = open_utf8(src, "r") content = f.read() - buf+=content + buf+=content buf = encode_utf8(docbegin + buf + docend) decomp_size = len(buf) @@ -385,13 +385,13 @@ def make_license_header(target, source, env): def _make_doc_data_class_path(to_path): - g = open_utf8(os.path.join(to_path,"doc_data_class_path.gen.h"), "wb") + g = open_utf8(os.path.join(to_path,"doc_data_class_path.gen.h"), "w") g.write("static const int _doc_data_class_path_count="+str(len(env.doc_class_path))+";\n") g.write("struct _DocDataClassPath { const char* name; const char* path; };\n") g.write("static const _DocDataClassPath _doc_data_class_paths["+str(len(env.doc_class_path)+1)+"]={\n"); for c in env.doc_class_path: - g.write("{\""+c+"\",\""+env.doc_class_path[c]+"\"},\n") + g.write("{\""+c+"\",\""+env.doc_class_path[c]+"\"},\n") g.write("{NULL,NULL}\n") g.write("};\n") @@ -414,7 +414,7 @@ if (env["tools"] == "yes"): docs=[] print("cdir is: "+env.Dir('#').abspath) for f in os.listdir(os.path.join(env.Dir('#').abspath,"doc/classes")): - docs.append("#doc/classes/"+f) + docs.append("#doc/classes/"+f) _make_doc_data_class_path(os.path.join(env.Dir('#').abspath,"editor/doc")) diff --git a/editor/doc/doc_data.cpp b/editor/doc/doc_data.cpp index 272a5af59b..d35dc53ae1 100644 --- a/editor/doc/doc_data.cpp +++ b/editor/doc/doc_data.cpp @@ -170,6 +170,8 @@ static void return_doc_from_retinfo(DocData::MethodDoc &p_method, const Property if (p_retinfo.type == Variant::INT && p_retinfo.usage & PROPERTY_USAGE_CLASS_IS_ENUM) { p_method.return_enum = p_retinfo.class_name; + if (p_method.return_enum.begins_with("_")) //proxy class + p_method.return_enum = p_method.return_enum.substr(1, p_method.return_enum.length()); p_method.return_type = "int"; } else if (p_retinfo.class_name != StringName()) { p_method.return_type = p_retinfo.class_name; @@ -190,6 +192,8 @@ static void argument_doc_from_arginfo(DocData::ArgumentDoc &p_argument, const Pr if (p_arginfo.type == Variant::INT && p_arginfo.usage & PROPERTY_USAGE_CLASS_IS_ENUM) { p_argument.enumeration = p_arginfo.class_name; + if (p_argument.enumeration.begins_with("_")) //proxy class + p_argument.enumeration = p_argument.enumeration.substr(1, p_argument.enumeration.length()); p_argument.type = "int"; } else if (p_arginfo.class_name != StringName()) { p_argument.type = p_arginfo.class_name; diff --git a/editor/editor_export.cpp b/editor/editor_export.cpp index 8623b9acdb..d08a595fd2 100644 --- a/editor/editor_export.cpp +++ b/editor/editor_export.cpp @@ -476,19 +476,77 @@ void EditorExportPlatform::_edit_filter_list(Set<String> &r_list, const String & memdelete(da); } -Error EditorExportPlatform::export_project_files(const Ref<EditorExportPreset> &p_preset, EditorExportSaveFunction p_func, void *p_udata) { +void EditorExportPlugin::add_file(const String &p_path, const Vector<uint8_t> &p_file, bool p_remap) { + + ExtraFile ef; + ef.data = p_file; + ef.path = p_path; + ef.remap = p_remap; + extra_files.push_back(ef); +} + +void EditorExportPlugin::add_shared_object(const String &p_path) { + + shared_objects.push_back(p_path); +} + +void EditorExportPlugin::_export_file_script(const String &p_path, const String &p_type, const PoolVector<String> &p_features) { + + if (get_script_instance()) { + get_script_instance()->call("_export_file", p_path, p_type, p_features); + } +} + +void EditorExportPlugin::_export_begin_script(const PoolVector<String> &p_features) { + + if (get_script_instance()) { + get_script_instance()->call("_export_begin", p_features); + } +} + +void EditorExportPlugin::_export_file(const String &p_path, const String &p_type, const Set<String> &p_features) { +} + +void EditorExportPlugin::_export_begin(const Set<String> &p_features) { +} + +void EditorExportPlugin::skip() { + + skipped = true; +} + +void EditorExportPlugin::_bind_methods() { + + ClassDB::bind_method(D_METHOD("add_shared_object", "path"), &EditorExportPlugin::add_shared_object); + ClassDB::bind_method(D_METHOD("add_file", "path", "file", "remap"), &EditorExportPlugin::add_file); + ClassDB::bind_method(D_METHOD("skip"), &EditorExportPlugin::skip); + + BIND_VMETHOD(MethodInfo("_export_file", PropertyInfo(Variant::STRING, "path"), PropertyInfo(Variant::STRING, "type"), PropertyInfo(Variant::POOL_STRING_ARRAY, "features"))); + BIND_VMETHOD(MethodInfo("_export_begin", PropertyInfo(Variant::POOL_STRING_ARRAY, "features"))); +} + +EditorExportPlugin::EditorExportPlugin() { + skipped = false; +} + +Error EditorExportPlatform::export_project_files(const Ref<EditorExportPreset> &p_preset, EditorExportSaveFunction p_func, void *p_udata, EditorExportSaveSharedObject p_so_func) { Ref<EditorExportPlatform> platform = p_preset->get_platform(); List<String> feature_list; platform->get_preset_features(p_preset, &feature_list); //figure out features Set<String> features; + PoolVector<String> features_pv; for (List<String>::Element *E = feature_list.front(); E; E = E->next()) { features.insert(E->get()); + features_pv.push_back(E->get()); } + Vector<Ref<EditorExportPlugin> > export_plugins = EditorExport::get_singleton()->get_export_plugins(); + //figure out paths of files that will be exported Set<String> paths; + Vector<String> path_remaps; if (p_preset->get_export_filter() == EditorExportPreset::EXPORT_ALL_RESOURCES) { //find stuff @@ -508,6 +566,25 @@ Error EditorExportPlatform::export_project_files(const Ref<EditorExportPreset> & _edit_filter_list(paths, p_preset->get_include_filter(), false); _edit_filter_list(paths, p_preset->get_exclude_filter(), true); + //initial export plugin callback + for (int i = 0; i < export_plugins.size(); i++) { + if (export_plugins[i]->get_script_instance()) { //script based + export_plugins[i]->_export_begin_script(features_pv); + } else { + export_plugins[i]->_export_begin(features); + } + if (p_so_func) { + for (int j = 0; j < export_plugins[i]->shared_objects.size(); j++) { + p_so_func(p_udata, export_plugins[i]->shared_objects[j]); + } + } + for (int j = 0; j < export_plugins[i]->extra_files.size(); j++) { + p_func(p_udata, export_plugins[i]->extra_files[j].path, export_plugins[i]->extra_files[j].data, 0, paths.size()); + } + + export_plugins[i]->_clear(); + } + //store everything in the export medium int idx = 0; int total = paths.size(); @@ -515,6 +592,7 @@ Error EditorExportPlatform::export_project_files(const Ref<EditorExportPreset> & for (Set<String>::Element *E = paths.front(); E; E = E->next()) { String path = E->get(); + String type = ResourceLoader::get_resource_type(path); if (FileAccess::exists(path + ".import")) { //file is imported, replace by what it imports @@ -551,9 +629,42 @@ Error EditorExportPlatform::export_project_files(const Ref<EditorExportPreset> & p_func(p_udata, path + ".import", array, idx, total); } else { + + bool do_export = true; + for (int i = 0; i < export_plugins.size(); i++) { + if (export_plugins[i]->get_script_instance()) { //script based + export_plugins[i]->_export_file_script(path, type, features_pv); + } else { + export_plugins[i]->_export_file(path, type, features); + } + if (p_so_func) { + for (int j = 0; j < export_plugins[i]->shared_objects.size(); j++) { + p_so_func(p_udata, export_plugins[i]->shared_objects[j]); + } + } + + for (int j = 0; j < export_plugins[i]->extra_files.size(); j++) { + p_func(p_udata, export_plugins[i]->extra_files[j].path, export_plugins[i]->extra_files[j].data, idx, total); + if (export_plugins[i]->extra_files[j].remap) { + do_export = false; //if remap, do not + path_remaps.push_back(path); + path_remaps.push_back(export_plugins[i]->extra_files[j].path); + } + } + + if (export_plugins[i]->skipped) { + do_export = false; + } + export_plugins[i]->_clear(); + + if (!do_export) + break; //apologies, not exporting + } //just store it as it comes - Vector<uint8_t> array = FileAccess::get_file_as_array(path); - p_func(p_udata, path, array, idx, total); + if (do_export) { + Vector<uint8_t> array = FileAccess::get_file_as_array(path); + p_func(p_udata, path, array, idx, total); + } } idx++; @@ -575,9 +686,14 @@ Error EditorExportPlatform::export_project_files(const Ref<EditorExportPreset> & } } + ProjectSettings::CustomMap custom_map; + if (path_remaps.size()) { + custom_map["path_remap/remapped_paths"] = path_remaps; + } + String config_file = "project.binary"; String engine_cfb = EditorSettings::get_singleton()->get_settings_path() + "/tmp/tmp" + config_file; - ProjectSettings::get_singleton()->save_custom(engine_cfb, ProjectSettings::CustomMap(), custom_list); + ProjectSettings::get_singleton()->save_custom(engine_cfb, custom_map, custom_list); Vector<uint8_t> data = FileAccess::get_file_as_array(engine_cfb); p_func(p_udata, "res://" + config_file, data, idx, total); @@ -867,6 +983,23 @@ void EditorExport::remove_export_preset(int p_idx) { export_presets.remove(p_idx); } +void EditorExport::add_export_plugin(const Ref<EditorExportPlugin> &p_plugin) { + + if (export_plugins.find(p_plugin) == 1) { + export_plugins.push_back(p_plugin); + } +} + +void EditorExport::remove_export_plugin(const Ref<EditorExportPlugin> &p_plugin) { + + export_plugins.erase(p_plugin); +} + +Vector<Ref<EditorExportPlugin> > EditorExport::get_export_plugins() { + + return export_plugins; +} + void EditorExport::_notification(int p_what) { if (p_what == NOTIFICATION_ENTER_TREE) { diff --git a/editor/editor_export.h b/editor/editor_export.h index 3b99c68c85..b6ea4fd889 100644 --- a/editor/editor_export.h +++ b/editor/editor_export.h @@ -124,6 +124,7 @@ class EditorExportPlatform : public Reference { public: typedef Error (*EditorExportSaveFunction)(void *p_userdata, const String &p_path, const Vector<uint8_t> &p_data, int p_file, int p_total); + typedef Error (*EditorExportSaveSharedObject)(void *p_userdata, const String &p_path); private: struct SavedData { @@ -189,7 +190,7 @@ public: virtual String get_name() const = 0; virtual Ref<Texture> get_logo() const = 0; - Error export_project_files(const Ref<EditorExportPreset> &p_preset, EditorExportSaveFunction p_func, void *p_udata); + Error export_project_files(const Ref<EditorExportPreset> &p_preset, EditorExportSaveFunction p_func, void *p_udata, EditorExportSaveSharedObject p_so_func = NULL); Error save_pack(const Ref<EditorExportPreset> &p_preset, const String &p_path); Error save_zip(const Ref<EditorExportPreset> &p_preset, const String &p_path); @@ -219,11 +220,49 @@ public: EditorExportPlatform(); }; +class EditorExportPlugin : public Reference { + GDCLASS(EditorExportPlugin, Reference) + + friend class EditorExportPlatform; + + Vector<String> shared_objects; + struct ExtraFile { + String path; + Vector<uint8_t> data; + bool remap; + }; + Vector<ExtraFile> extra_files; + bool skipped; + + _FORCE_INLINE_ void _clear() { + shared_objects.clear(); + extra_files.clear(); + skipped = false; + } + + void _export_file_script(const String &p_path, const String &p_type, const PoolVector<String> &p_features); + void _export_begin_script(const PoolVector<String> &p_features); + +protected: + void add_file(const String &p_path, const Vector<uint8_t> &p_file, bool p_remap); + void add_shared_object(const String &p_path); + void skip(); + + virtual void _export_file(const String &p_path, const String &p_type, const Set<String> &p_features); + virtual void _export_begin(const Set<String> &p_features); + + static void _bind_methods(); + +public: + EditorExportPlugin(); +}; + class EditorExport : public Node { GDCLASS(EditorExport, Node); Vector<Ref<EditorExportPlatform> > export_platforms; Vector<Ref<EditorExportPreset> > export_presets; + Vector<Ref<EditorExportPlugin> > export_plugins; Timer *save_timer; bool block_save; @@ -251,6 +290,10 @@ public: Ref<EditorExportPreset> get_export_preset(int p_idx); void remove_export_preset(int p_idx); + void add_export_plugin(const Ref<EditorExportPlugin> &p_plugin); + void remove_export_plugin(const Ref<EditorExportPlugin> &p_plugin); + Vector<Ref<EditorExportPlugin> > get_export_plugins(); + void load_config(); bool poll_export_platforms(); diff --git a/editor/editor_file_dialog.cpp b/editor/editor_file_dialog.cpp index 0d6c552d1d..288b923e87 100644 --- a/editor/editor_file_dialog.cpp +++ b/editor/editor_file_dialog.cpp @@ -107,8 +107,6 @@ void EditorFileDialog::_notification(int p_what) { fav_down->set_icon(get_icon("MoveDown", "EditorIcons")); fav_rm->set_icon(get_icon("RemoveSmall", "EditorIcons")); - Theme::get_default()->clear_icon("ResizedFile", "EditorIcons"); - Theme::get_default()->clear_icon("ResizedFolder", "EditorIcons"); update_file_list(); } } @@ -1198,6 +1196,9 @@ void EditorFileDialog::_bind_methods() { BIND_ENUM_CONSTANT(ACCESS_RESOURCES); BIND_ENUM_CONSTANT(ACCESS_USERDATA); BIND_ENUM_CONSTANT(ACCESS_FILESYSTEM); + + BIND_ENUM_CONSTANT(DISPLAY_THUMBNAILS); + BIND_ENUM_CONSTANT(DISPLAY_LIST); } void EditorFileDialog::set_show_hidden_files(bool p_show) { diff --git a/editor/editor_fonts.cpp b/editor/editor_fonts.cpp index 3ab3f05906..d806b825ba 100644 --- a/editor/editor_fonts.cpp +++ b/editor/editor_fonts.cpp @@ -73,13 +73,13 @@ static Ref<BitmapFont> make_font(int p_height, int p_ascent, int p_valign, int p m_name->add_fallback(FontFallback); // the custom spacings might only work with Noto Sans -#define MAKE_DEFAULT_FONT(m_name, m_size) \ - Ref<DynamicFont> m_name; \ - m_name.instance(); \ - m_name->set_size(m_size); \ - m_name->set_font_data(DefaultFont); \ - m_name->set_spacing(DynamicFont::SPACING_TOP, -1); \ - m_name->set_spacing(DynamicFont::SPACING_BOTTOM, -1); \ +#define MAKE_DEFAULT_FONT(m_name, m_size) \ + Ref<DynamicFont> m_name; \ + m_name.instance(); \ + m_name->set_size(m_size); \ + m_name->set_font_data(DefaultFont); \ + m_name->set_spacing(DynamicFont::SPACING_TOP, -EDSCALE); \ + m_name->set_spacing(DynamicFont::SPACING_BOTTOM, -EDSCALE); \ MAKE_FALLBACKS(m_name); void editor_register_fonts(Ref<Theme> p_theme) { @@ -119,7 +119,7 @@ void editor_register_fonts(Ref<Theme> p_theme) { Ref<DynamicFontData> dfmono; dfmono.instance(); - dfmono->set_font_ptr(_font_source_code_pro, _font_source_code_pro_size); + dfmono->set_font_ptr(_font_mononoki_Regular, _font_mononoki_Regular_size); //dfd->set_force_autohinter(true); //just looks better..i think? MAKE_DEFAULT_FONT(df, int(EditorSettings::get_singleton()->get("interface/font_size")) * EDSCALE); @@ -147,7 +147,9 @@ void editor_register_fonts(Ref<Theme> p_theme) { Ref<DynamicFont> df_doc_code; df_doc_code.instance(); - df_doc_code->set_size(int(EDITOR_DEF("text_editor/help/help_source_font_size", 14)) * EDSCALE); + df_doc_code->set_size(int(EDITOR_DEF("text_editor/help/help_source_font_size", 18)) * EDSCALE); + df_doc_code->set_spacing(DynamicFont::SPACING_TOP, -EDSCALE); + df_doc_code->set_spacing(DynamicFont::SPACING_BOTTOM, -EDSCALE); df_doc_code->set_font_data(dfmono); MAKE_FALLBACKS(df_doc_code); diff --git a/editor/editor_help.cpp b/editor/editor_help.cpp index 674ad767f0..6c8bd0f14b 100644 --- a/editor/editor_help.cpp +++ b/editor/editor_help.cpp @@ -607,7 +607,9 @@ void EditorHelp::_add_type(const String &p_type, const String &p_enum) { t = p_enum.get_slice(".", 0); } } - class_desc->push_color(EditorSettings::get_singleton()->get("text_editor/highlighting/base_type_color")); + const Color text_color = get_color("default_color", "RichTextLabel"); + const Color type_color = get_color("accent_color", "Editor").linear_interpolate(text_color, 0.5); + class_desc->push_color(type_color); if (can_ref) { if (p_enum == "") { class_desc->push_meta("#" + t); //class @@ -642,24 +644,32 @@ Error EditorHelp::_goto_desc(const String &p_class, int p_vscr) { class_desc->clear(); method_line.clear(); + section_line.clear(); edited_class = p_class; //edited_class->show(); - DocData::ClassDoc cd = doc->class_list[p_class]; //make a copy, so we can sort without worrying + // Colors + const Color title_color = get_color("accent_color", "Editor"); + const Color text_color = get_color("font_color", "RichTextLabel"); + const Color highlight_color = get_color("highlight_color", "RichTextLabel"); + const Color base_type_color = title_color.linear_interpolate(text_color, 0.5); + const Color comment_color = Color(text_color.r, text_color.g, text_color.b, 0.6); + const Color symbol_color = comment_color; + const Color value_color = Color(text_color.r, text_color.g, text_color.b, 0.4); + const Color qualifier_color = Color(text_color.r, text_color.g, text_color.b, 0.8); - Color h_color; + DocData::ClassDoc cd = doc->class_list[p_class]; //make a copy, so we can sort without worrying Ref<Font> doc_font = get_font("doc", "EditorFonts"); Ref<Font> doc_title_font = get_font("doc_title", "EditorFonts"); Ref<Font> doc_code_font = get_font("doc_source", "EditorFonts"); - String link_color_text=Color(EditorSettings::get_singleton()->get("text_editor/highlighting/keyword_color")).to_html(false); - - h_color = Color(1, 1, 1, 1); + String link_color_text = title_color.to_html(false); + section_line.push_back(Pair<String, int>(TTR("Top"), 0)); class_desc->push_font(doc_title_font); - class_desc->push_color(EditorSettings::get_singleton()->get("text_editor/highlighting/keyword_color")); + class_desc->push_color(title_color); class_desc->add_text(TTR("Class:") + " "); - class_desc->push_color(EditorSettings::get_singleton()->get("text_editor/highlighting/base_type_color")); + class_desc->push_color(highlight_color); _add_text(p_class); class_desc->pop(); class_desc->pop(); @@ -668,7 +678,7 @@ Error EditorHelp::_goto_desc(const String &p_class, int p_vscr) { if (cd.inherits != "") { - class_desc->push_color(EditorSettings::get_singleton()->get("text_editor/highlighting/keyword_color")); + class_desc->push_color(title_color); class_desc->push_font(doc_title_font); class_desc->add_text(TTR("Inherits:") + " "); class_desc->pop(); @@ -702,7 +712,7 @@ Error EditorHelp::_goto_desc(const String &p_class, int p_vscr) { if (E->get().inherits == cd.name) { if (!found) { - class_desc->push_color(EditorSettings::get_singleton()->get("text_editor/highlighting/keyword_color")); + class_desc->push_color(title_color); class_desc->push_font(doc_title_font); class_desc->add_text(TTR("Inherited by:") + " "); class_desc->pop(); @@ -730,10 +740,11 @@ Error EditorHelp::_goto_desc(const String &p_class, int p_vscr) { } class_desc->add_newline(); + class_desc->add_newline(); if (cd.brief_description != "") { - class_desc->push_color(EditorSettings::get_singleton()->get("text_editor/highlighting/keyword_color")); + class_desc->push_color(title_color); class_desc->push_font(doc_title_font); class_desc->add_text(TTR("Brief Description:")); class_desc->pop(); @@ -741,7 +752,7 @@ Error EditorHelp::_goto_desc(const String &p_class, int p_vscr) { //class_desc->add_newline(); class_desc->add_newline(); - class_desc->push_color(EditorSettings::get_singleton()->get("text_editor/highlighting/text_color")); + class_desc->push_color(text_color); class_desc->push_font(doc_font); class_desc->push_indent(1); _add_text(cd.brief_description); @@ -750,6 +761,7 @@ Error EditorHelp::_goto_desc(const String &p_class, int p_vscr) { class_desc->pop(); class_desc->add_newline(); class_desc->add_newline(); + class_desc->add_newline(); } Set<String> skip_methods; @@ -757,7 +769,8 @@ Error EditorHelp::_goto_desc(const String &p_class, int p_vscr) { if (cd.properties.size()) { - class_desc->push_color(EditorSettings::get_singleton()->get("text_editor/highlighting/keyword_color")); + section_line.push_back(Pair<String, int>(TTR("Members"), class_desc->get_line_count() - 2)); + class_desc->push_color(title_color); class_desc->push_font(doc_title_font); class_desc->add_text(TTR("Members:")); class_desc->pop(); @@ -775,7 +788,6 @@ Error EditorHelp::_goto_desc(const String &p_class, int p_vscr) { class_desc->push_align(RichTextLabel::ALIGN_RIGHT); class_desc->push_font(doc_code_font); _add_type(cd.properties[i].type, cd.properties[i].enumeration); - class_desc->add_text(" "); class_desc->pop(); class_desc->pop(); class_desc->pop(); @@ -800,7 +812,7 @@ Error EditorHelp::_goto_desc(const String &p_class, int p_vscr) { } class_desc->push_font(doc_code_font); - class_desc->push_color(EditorSettings::get_singleton()->get("text_editor/highlighting/text_color")); + class_desc->push_color(highlight_color); _add_text(cd.properties[i].name); if (describe) { @@ -835,7 +847,8 @@ Error EditorHelp::_goto_desc(const String &p_class, int p_vscr) { if (sort_methods) methods.sort(); - class_desc->push_color(EditorSettings::get_singleton()->get("text_editor/highlighting/keyword_color")); + section_line.push_back(Pair<String, int>(TTR("Public Methods"), class_desc->get_line_count() - 2)); + class_desc->push_color(title_color); class_desc->push_font(doc_title_font); class_desc->add_text(TTR("Public Methods:")); class_desc->pop(); @@ -852,9 +865,9 @@ Error EditorHelp::_goto_desc(const String &p_class, int p_vscr) { bool is_vararg = methods[i].qualifiers.find("vararg") != -1; - class_desc->push_cell(); - method_line[methods[i].name] = class_desc->get_line_count() - 2; //gets overridden if description + + class_desc->push_cell(); class_desc->push_align(RichTextLabel::ALIGN_RIGHT); class_desc->push_font(doc_code_font); _add_type(methods[i].return_type, methods[i].return_enum); @@ -862,23 +875,24 @@ Error EditorHelp::_goto_desc(const String &p_class, int p_vscr) { class_desc->pop(); //align class_desc->pop(); //font class_desc->pop(); //cell + class_desc->push_cell(); class_desc->push_font(doc_code_font); - if (true || methods[i].description != "") { //always describe method + if (methods[i].description != "") { method_descr = true; class_desc->push_meta("@" + methods[i].name); } - class_desc->push_color(EditorSettings::get_singleton()->get("text_editor/highlighting/text_color")); + class_desc->push_color(highlight_color); _add_text(methods[i].name); class_desc->pop(); if (methods[i].description != "") - class_desc->pop(); - class_desc->push_color(EditorSettings::get_singleton()->get("text_editor/highlighting/symbol_color")); + class_desc->pop(); // pop meta + class_desc->push_color(symbol_color); class_desc->add_text(methods[i].arguments.size() || is_vararg ? "( " : "("); class_desc->pop(); for (int j = 0; j < methods[i].arguments.size(); j++) { - class_desc->push_color(EditorSettings::get_singleton()->get("text_editor/highlighting/text_color")); + class_desc->push_color(text_color); if (j > 0) class_desc->add_text(", "); _add_type(methods[i].arguments[j].type, methods[i].arguments[j].enumeration); @@ -886,7 +900,7 @@ Error EditorHelp::_goto_desc(const String &p_class, int p_vscr) { _add_text(methods[i].arguments[j].name); if (methods[i].arguments[j].default_value != "") { - class_desc->push_color(EditorSettings::get_singleton()->get("text_editor/highlighting/symbol_color")); + class_desc->push_color(symbol_color); class_desc->add_text("="); class_desc->pop(); _add_text(methods[i].arguments[j].default_value); @@ -896,21 +910,21 @@ Error EditorHelp::_goto_desc(const String &p_class, int p_vscr) { } if (is_vararg) { - class_desc->push_color(EditorSettings::get_singleton()->get("text_editor/highlighting/text_color")); + class_desc->push_color(text_color); if (methods[i].arguments.size()) class_desc->add_text(", "); - class_desc->push_color(EditorSettings::get_singleton()->get("text_editor/highlighting/symbol_color")); + class_desc->push_color(symbol_color); class_desc->add_text("..."); class_desc->pop(); class_desc->pop(); } - class_desc->push_color(EditorSettings::get_singleton()->get("text_editor/highlighting/symbol_color")); + class_desc->push_color(symbol_color); class_desc->add_text(methods[i].arguments.size() || is_vararg ? " )" : ")"); class_desc->pop(); if (methods[i].qualifiers != "") { - class_desc->push_color(EditorSettings::get_singleton()->get("text_editor/highlighting/keyword_color")); + class_desc->push_color(qualifier_color); class_desc->add_text(" "); _add_text(methods[i].qualifiers); class_desc->pop(); @@ -927,42 +941,54 @@ Error EditorHelp::_goto_desc(const String &p_class, int p_vscr) { if (cd.theme_properties.size()) { - class_desc->push_color(EditorSettings::get_singleton()->get("text_editor/highlighting/keyword_color")); + section_line.push_back(Pair<String, int>(TTR("GUI Theme Items"), class_desc->get_line_count() - 2)); + class_desc->push_color(title_color); class_desc->push_font(doc_title_font); class_desc->add_text(TTR("GUI Theme Items:")); class_desc->pop(); class_desc->pop(); - class_desc->add_newline(); + // class_desc->add_newline(); class_desc->push_indent(1); + class_desc->push_table(2); + class_desc->set_table_column_expand(1, 1); //class_desc->add_newline(); for (int i = 0; i < cd.theme_properties.size(); i++) { theme_property_line[cd.theme_properties[i].name] = class_desc->get_line_count() - 2; //gets overridden if description + + class_desc->push_cell(); + class_desc->push_align(RichTextLabel::ALIGN_RIGHT); class_desc->push_font(doc_code_font); _add_type(cd.theme_properties[i].type); - class_desc->push_color(EditorSettings::get_singleton()->get("text_editor/highlighting/text_color")); - class_desc->add_text(" "); + class_desc->pop(); + class_desc->pop(); + class_desc->pop(); + + class_desc->push_cell(); + class_desc->push_font(doc_code_font); + class_desc->push_color(highlight_color); _add_text(cd.theme_properties[i].name); class_desc->pop(); class_desc->pop(); - if (true || cd.theme_properties[i].description != "") { //always describe properties + if (cd.theme_properties[i].description != "") { class_desc->push_font(doc_font); class_desc->add_text(" "); - class_desc->push_color(EditorSettings::get_singleton()->get("text_editor/highlighting/comment_color")); + class_desc->push_color(comment_color); _add_text(cd.theme_properties[i].description); class_desc->pop(); class_desc->pop(); } - - class_desc->add_newline(); + class_desc->pop(); // cell } + class_desc->pop(); // table class_desc->pop(); class_desc->add_newline(); + class_desc->add_newline(); } if (cd.signals.size()) { @@ -970,7 +996,9 @@ Error EditorHelp::_goto_desc(const String &p_class, int p_vscr) { if (sort_methods) { cd.signals.sort(); } - class_desc->push_color(EditorSettings::get_singleton()->get("text_editor/highlighting/keyword_color")); + + section_line.push_back(Pair<String, int>(TTR("Signals"), class_desc->get_line_count() - 2)); + class_desc->push_color(title_color); class_desc->push_font(doc_title_font); class_desc->add_text(TTR("Signals:")); class_desc->pop(); @@ -987,14 +1015,14 @@ Error EditorHelp::_goto_desc(const String &p_class, int p_vscr) { class_desc->push_font(doc_code_font); // monofont //_add_type("void"); //class_desc->add_text(" "); - class_desc->push_color(EditorSettings::get_singleton()->get("text_editor/highlighting/text_color")); + class_desc->push_color(highlight_color); _add_text(cd.signals[i].name); class_desc->pop(); - class_desc->push_color(EditorSettings::get_singleton()->get("text_editor/highlighting/symbol_color")); + class_desc->push_color(symbol_color); class_desc->add_text(cd.signals[i].arguments.size() ? "( " : "("); class_desc->pop(); for (int j = 0; j < cd.signals[i].arguments.size(); j++) { - class_desc->push_color(EditorSettings::get_singleton()->get("text_editor/highlighting/text_color")); + class_desc->push_color(text_color); if (j > 0) class_desc->add_text(", "); _add_type(cd.signals[i].arguments[j].type); @@ -1002,7 +1030,7 @@ Error EditorHelp::_goto_desc(const String &p_class, int p_vscr) { _add_text(cd.signals[i].arguments[j].name); if (cd.signals[i].arguments[j].default_value != "") { - class_desc->push_color(EditorSettings::get_singleton()->get("text_editor/highlighting/symbol_color")); + class_desc->push_color(symbol_color); class_desc->add_text("="); class_desc->pop(); _add_text(cd.signals[i].arguments[j].default_value); @@ -1011,13 +1039,13 @@ Error EditorHelp::_goto_desc(const String &p_class, int p_vscr) { class_desc->pop(); } - class_desc->push_color(EditorSettings::get_singleton()->get("text_editor/highlighting/symbol_color")); + class_desc->push_color(symbol_color); class_desc->add_text(cd.signals[i].arguments.size() ? " )" : ")"); class_desc->pop(); class_desc->pop(); // end monofont if (cd.signals[i].description != "") { - class_desc->push_color(EditorSettings::get_singleton()->get("text_editor/highlighting/comment_color")); + class_desc->push_color(comment_color); class_desc->add_text(" "); _add_text(cd.signals[i].description); class_desc->pop(); @@ -1050,7 +1078,8 @@ Error EditorHelp::_goto_desc(const String &p_class, int p_vscr) { if (enums.size()) { - class_desc->push_color(EditorSettings::get_singleton()->get("text_editor/highlighting/keyword_color")); + section_line.push_back(Pair<String, int>(TTR("Enumerations"), class_desc->get_line_count() - 2)); + class_desc->push_color(title_color); class_desc->push_font(doc_title_font); class_desc->add_text(TTR("Enumerations:")); class_desc->pop(); @@ -1064,7 +1093,7 @@ Error EditorHelp::_goto_desc(const String &p_class, int p_vscr) { enum_line[E->key()] = class_desc->get_line_count() - 2; - class_desc->push_color(EditorSettings::get_singleton()->get("text_editor/highlighting/keyword_color")); + class_desc->push_color(title_color); class_desc->add_text(TTR("enum ")); class_desc->pop(); class_desc->push_font(doc_code_font); @@ -1073,9 +1102,11 @@ Error EditorHelp::_goto_desc(const String &p_class, int p_vscr) { e = e.get_slice(".", 1); } + class_desc->push_color(highlight_color); class_desc->add_text(e); class_desc->pop(); - class_desc->push_color(EditorSettings::get_singleton()->get("text_editor/highlighting/keyword_color")); + class_desc->pop(); + class_desc->push_color(symbol_color); class_desc->add_text(":"); class_desc->pop(); class_desc->add_newline(); @@ -1086,20 +1117,20 @@ Error EditorHelp::_goto_desc(const String &p_class, int p_vscr) { for (int i = 0; i < enum_list.size(); i++) { class_desc->push_font(doc_code_font); - class_desc->push_color(EditorSettings::get_singleton()->get("text_editor/highlighting/base_type_color")); + class_desc->push_color(highlight_color); _add_text(enum_list[i].name); class_desc->pop(); - class_desc->push_color(EditorSettings::get_singleton()->get("text_editor/highlighting/symbol_color")); + class_desc->push_color(symbol_color); class_desc->add_text(" = "); class_desc->pop(); - class_desc->push_color(EditorSettings::get_singleton()->get("text_editor/highlighting/keyword_color")); + class_desc->push_color(value_color); _add_text(enum_list[i].value); class_desc->pop(); class_desc->pop(); if (enum_list[i].description != "") { class_desc->push_font(doc_font); class_desc->add_text(" "); - class_desc->push_color(EditorSettings::get_singleton()->get("text_editor/highlighting/comment_color")); + class_desc->push_color(comment_color); _add_text(enum_list[i].description); class_desc->pop(); class_desc->pop(); @@ -1119,7 +1150,8 @@ Error EditorHelp::_goto_desc(const String &p_class, int p_vscr) { if (constants.size()) { - class_desc->push_color(EditorSettings::get_singleton()->get("text_editor/highlighting/keyword_color")); + section_line.push_back(Pair<String, int>(TTR("Constants"), class_desc->get_line_count() - 2)); + class_desc->push_color(title_color); class_desc->push_font(doc_title_font); class_desc->add_text(TTR("Constants:")); class_desc->pop(); @@ -1133,20 +1165,20 @@ Error EditorHelp::_goto_desc(const String &p_class, int p_vscr) { constant_line[constants[i].name] = class_desc->get_line_count() - 2; class_desc->push_font(doc_code_font); - class_desc->push_color(EditorSettings::get_singleton()->get("text_editor/highlighting/base_type_color")); + class_desc->push_color(highlight_color); _add_text(constants[i].name); class_desc->pop(); - class_desc->push_color(EditorSettings::get_singleton()->get("text_editor/highlighting/symbol_color")); + class_desc->push_color(symbol_color); class_desc->add_text(" = "); class_desc->pop(); - class_desc->push_color(EditorSettings::get_singleton()->get("text_editor/highlighting/keyword_color")); + class_desc->push_color(value_color); _add_text(constants[i].value); class_desc->pop(); class_desc->pop(); if (constants[i].description != "") { class_desc->push_font(doc_font); class_desc->add_text(" "); - class_desc->push_color(EditorSettings::get_singleton()->get("text_editor/highlighting/comment_color")); + class_desc->push_color(comment_color); _add_text(constants[i].description); class_desc->pop(); class_desc->pop(); @@ -1162,16 +1194,16 @@ Error EditorHelp::_goto_desc(const String &p_class, int p_vscr) { if (cd.description != "") { + section_line.push_back(Pair<String, int>(TTR("Description"), class_desc->get_line_count() - 2)); description_line = class_desc->get_line_count() - 2; - class_desc->push_color(EditorSettings::get_singleton()->get("text_editor/highlighting/keyword_color")); + class_desc->push_color(title_color); class_desc->push_font(doc_title_font); class_desc->add_text(TTR("Description:")); class_desc->pop(); class_desc->pop(); class_desc->add_newline(); - class_desc->add_newline(); - class_desc->push_color(EditorSettings::get_singleton()->get("text_editor/highlighting/text_color")); + class_desc->push_color(text_color); class_desc->push_font(doc_font); class_desc->push_indent(1); _add_text(cd.description); @@ -1180,11 +1212,13 @@ Error EditorHelp::_goto_desc(const String &p_class, int p_vscr) { class_desc->pop(); class_desc->add_newline(); class_desc->add_newline(); + class_desc->add_newline(); } if (property_descr) { - class_desc->push_color(EditorSettings::get_singleton()->get("text_editor/highlighting/keyword_color")); + section_line.push_back(Pair<String, int>(TTR("Properties"), class_desc->get_line_count() - 2)); + class_desc->push_color(title_color); class_desc->push_font(doc_title_font); class_desc->add_text(TTR("Property Description:")); class_desc->pop(); @@ -1201,7 +1235,7 @@ Error EditorHelp::_goto_desc(const String &p_class, int p_vscr) { _add_type(cd.properties[i].type, cd.properties[i].enumeration); class_desc->add_text(" "); - class_desc->push_color(EditorSettings::get_singleton()->get("text_editor/highlighting/text_color")); + class_desc->push_color(highlight_color); _add_text(cd.properties[i].name); class_desc->pop(); //color @@ -1214,11 +1248,11 @@ Error EditorHelp::_goto_desc(const String &p_class, int p_vscr) { class_desc->push_font(doc_font); class_desc->push_indent(2); - class_desc->push_color(EditorSettings::get_singleton()->get("text_editor/highlighting/keyword_color")); + class_desc->push_color(comment_color); class_desc->add_text("Setter: "); class_desc->pop(); - class_desc->push_color(EditorSettings::get_singleton()->get("text_editor/highlighting/text_color")); + class_desc->push_color(text_color); class_desc->add_text(cd.properties[i].setter + "(value)"); class_desc->pop(); //color @@ -1232,11 +1266,11 @@ Error EditorHelp::_goto_desc(const String &p_class, int p_vscr) { class_desc->push_font(doc_font); class_desc->push_indent(2); - class_desc->push_color(EditorSettings::get_singleton()->get("text_editor/highlighting/keyword_color")); + class_desc->push_color(comment_color); class_desc->add_text("Getter: "); class_desc->pop(); - class_desc->push_color(EditorSettings::get_singleton()->get("text_editor/highlighting/text_color")); + class_desc->push_color(text_color); class_desc->add_text(cd.properties[i].getter + "()"); class_desc->pop(); //color @@ -1247,7 +1281,7 @@ Error EditorHelp::_goto_desc(const String &p_class, int p_vscr) { class_desc->add_newline(); - class_desc->push_color(EditorSettings::get_singleton()->get("text_editor/highlighting/text_color")); + class_desc->push_color(text_color); class_desc->push_font(doc_font); class_desc->push_indent(1); if (cd.properties[i].description.strip_edges() != String()) { @@ -1255,8 +1289,8 @@ Error EditorHelp::_goto_desc(const String &p_class, int p_vscr) { } else { class_desc->add_image(get_icon("Error", "EditorIcons")); class_desc->add_text(" "); - class_desc->push_color(EditorSettings::get_singleton()->get("text_editor/highlighting/comment_color")); - class_desc->append_bbcode(TTR("There is currently no description for this property. Please help us by [color=$color][url=$url]contributing one[/url][/color]!").replace("$url",CONTRIBUTE_URL).replace("$color",link_color_text)); + class_desc->push_color(comment_color); + class_desc->append_bbcode(TTR("There is currently no description for this property. Please help us by [color=$color][url=$url]contributing one[/url][/color]!").replace("$url", CONTRIBUTE_URL).replace("$color", link_color_text)); class_desc->pop(); } class_desc->pop(); @@ -1270,7 +1304,8 @@ Error EditorHelp::_goto_desc(const String &p_class, int p_vscr) { if (method_descr) { - class_desc->push_color(EditorSettings::get_singleton()->get("text_editor/highlighting/keyword_color")); + section_line.push_back(Pair<String, int>(TTR("Methods"), class_desc->get_line_count() - 2)); + class_desc->push_color(title_color); class_desc->push_font(doc_title_font); class_desc->add_text(TTR("Method Description:")); class_desc->pop(); @@ -1289,14 +1324,14 @@ Error EditorHelp::_goto_desc(const String &p_class, int p_vscr) { _add_type(methods[i].return_type, methods[i].return_enum); class_desc->add_text(" "); - class_desc->push_color(EditorSettings::get_singleton()->get("text_editor/highlighting/text_color")); + class_desc->push_color(highlight_color); _add_text(methods[i].name); class_desc->pop(); - class_desc->push_color(EditorSettings::get_singleton()->get("text_editor/highlighting/symbol_color")); + class_desc->push_color(symbol_color); class_desc->add_text(methods[i].arguments.size() || is_vararg ? "( " : "("); class_desc->pop(); for (int j = 0; j < methods[i].arguments.size(); j++) { - class_desc->push_color(EditorSettings::get_singleton()->get("text_editor/highlighting/text_color")); + class_desc->push_color(text_color); if (j > 0) class_desc->add_text(", "); _add_type(methods[i].arguments[j].type, methods[i].arguments[j].enumeration); @@ -1304,7 +1339,7 @@ Error EditorHelp::_goto_desc(const String &p_class, int p_vscr) { _add_text(methods[i].arguments[j].name); if (methods[i].arguments[j].default_value != "") { - class_desc->push_color(EditorSettings::get_singleton()->get("text_editor/highlighting/symbol_color")); + class_desc->push_color(symbol_color); class_desc->add_text("="); class_desc->pop(); _add_text(methods[i].arguments[j].default_value); @@ -1314,21 +1349,21 @@ Error EditorHelp::_goto_desc(const String &p_class, int p_vscr) { } if (is_vararg) { - class_desc->push_color(EditorSettings::get_singleton()->get("text_editor/highlighting/text_color")); + class_desc->push_color(text_color); if (methods[i].arguments.size()) class_desc->add_text(", "); - class_desc->push_color(EditorSettings::get_singleton()->get("text_editor/highlighting/symbol_color")); + class_desc->push_color(symbol_color); class_desc->add_text("..."); class_desc->pop(); class_desc->pop(); } - class_desc->push_color(EditorSettings::get_singleton()->get("text_editor/highlighting/symbol_color")); + class_desc->push_color(symbol_color); class_desc->add_text(methods[i].arguments.size() || is_vararg ? " )" : ")"); class_desc->pop(); if (methods[i].qualifiers != "") { - class_desc->push_color(EditorSettings::get_singleton()->get("text_editor/highlighting/keyword_color")); + class_desc->push_color(qualifier_color); class_desc->add_text(" "); _add_text(methods[i].qualifiers); class_desc->pop(); @@ -1337,16 +1372,16 @@ Error EditorHelp::_goto_desc(const String &p_class, int p_vscr) { class_desc->pop(); class_desc->add_newline(); - class_desc->push_color(EditorSettings::get_singleton()->get("text_editor/highlighting/text_color")); + class_desc->push_color(text_color); class_desc->push_font(doc_font); class_desc->push_indent(1); - if (methods[i].description.strip_edges()!=String()) { + if (methods[i].description.strip_edges() != String()) { _add_text(methods[i].description); } else { class_desc->add_image(get_icon("Error", "EditorIcons")); class_desc->add_text(" "); - class_desc->push_color(EditorSettings::get_singleton()->get("text_editor/highlighting/comment_color")); - class_desc->append_bbcode(TTR("There is currently no description for this method. Please help us by [color=$color][url=$url]contributing one[/url][/color]!").replace("$url",CONTRIBUTE_URL).replace("$color",link_color_text)); + class_desc->push_color(comment_color); + class_desc->append_bbcode(TTR("There is currently no description for this method. Please help us by [color=$color][url=$url]contributing one[/url][/color]!").replace("$url", CONTRIBUTE_URL).replace("$color", link_color_text)); class_desc->pop(); } @@ -1419,70 +1454,16 @@ static void _add_text_to_rt(const String &p_bbcode, RichTextLabel *p_rt) { DocData *doc = EditorHelp::get_doc_data(); String base_path; - /*p_rt->push_color(EditorSettings::get_singleton()->get("text_editor/highlighting/text_color")); - p_rt->push_font( get_font("normal","Fonts") ); - p_rt->push_indent(1);*/ - int pos = 0; - Ref<Font> doc_font = p_rt->get_font("doc", "EditorFonts"); Ref<Font> doc_code_font = p_rt->get_font("doc_source", "EditorFonts"); + Color font_color_hl = p_rt->get_color("highlight_color", "RichTextLabel"); + Color link_color = p_rt->get_color("accent_color", "Editor").linear_interpolate(font_color_hl, 0.8); String bbcode = p_bbcode.replace("\t", " ").replace("\r", " ").strip_edges(); - //change newlines for double newlines - for (int i = 0; i < bbcode.length(); i++) { - - //find valid newlines (double) - if (bbcode[i] == '\n') { - bool dnl = false; - int j = i + 1; - for (; j < p_bbcode.length(); j++) { - if (bbcode[j] == ' ') - continue; - if (bbcode[j] == '\n') { - dnl = true; - break; - } - break; - } - - if (dnl) { - bbcode[i] = 0xFFFF; - //keep - i = j; - } else { - bbcode = bbcode.insert(i, "\n"); - i++; - //bbcode[i]=' '; - //i=j-1; - } - } - } - - //remove double spaces or spaces after newlines - for (int i = 0; i < bbcode.length(); i++) { - - if (bbcode[i] == ' ' || bbcode[i] == '\n' || bbcode[i] == 0xFFFF) { - - for (int j = i + 1; j < p_bbcode.length(); j++) { - if (bbcode[j] == ' ') { - bbcode.remove(j); - j--; - continue; - } else { - break; - } - } - } - } - - //change newlines to double newlines - - CharType dnls[2] = { 0xFFFF, 0 }; - bbcode = bbcode.replace(dnls, "\n"); - List<String> tag_stack; + int pos = 0; while (pos < bbcode.length()) { int brk_pos = bbcode.find("[", pos); @@ -1500,7 +1481,6 @@ static void _add_text_to_rt(const String &p_bbcode, RichTextLabel *p_rt) { int brk_end = bbcode.find("]", brk_pos + 1); if (brk_end == -1) { - //no close, add the rest p_rt->add_text(bbcode.substr(brk_pos, bbcode.length() - brk_pos)); break; @@ -1512,6 +1492,7 @@ static void _add_text_to_rt(const String &p_bbcode, RichTextLabel *p_rt) { bool tag_ok = tag_stack.size() && tag_stack.front()->get() == tag.substr(1, tag.length()); if (tag_stack.size()) { } + if (!tag_ok) { p_rt->add_text("["); @@ -1527,7 +1508,7 @@ static void _add_text_to_rt(const String &p_bbcode, RichTextLabel *p_rt) { } else if (tag.begins_with("method ")) { String m = tag.substr(7, tag.length()); - p_rt->push_color(EditorSettings::get_singleton()->get("text_editor/highlighting/keyword_color")); + p_rt->push_color(link_color); p_rt->push_meta("@" + m); p_rt->add_text(m + "()"); p_rt->pop(); @@ -1536,7 +1517,7 @@ static void _add_text_to_rt(const String &p_bbcode, RichTextLabel *p_rt) { } else if (doc->class_list.has(tag)) { - p_rt->push_color(EditorSettings::get_singleton()->get("text_editor/highlighting/keyword_color")); + p_rt->push_color(link_color); p_rt->push_meta("#" + tag); p_rt->add_text(tag); p_rt->pop(); @@ -1552,13 +1533,7 @@ static void _add_text_to_rt(const String &p_bbcode, RichTextLabel *p_rt) { } else if (tag == "i") { //use italics font - Color text_color = EditorSettings::get_singleton()->get("text_editor/highlighting/text_color"); - //no italics so emphasize with color - text_color.r *= 1.1; - text_color.g *= 1.1; - text_color.b *= 1.1; - p_rt->push_color(text_color); - //p_rt->push_font(get_font("italic","Fonts")); + p_rt->push_color(font_color_hl); pos = brk_end + 1; tag_stack.push_front(tag); } else if (tag == "code" || tag == "codeblock") { @@ -1728,6 +1703,7 @@ void EditorHelp::_notification(int p_what) { case EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED: { class_desc->add_color_override("selection_color", EDITOR_DEF("text_editor/highlighting/selection_color", Color(0.2, 0.2, 1))); + } break; default: break; @@ -1744,9 +1720,23 @@ void EditorHelp::go_to_class(const String &p_class, int p_scroll) { _goto_desc(p_class, p_scroll); } +Vector<Pair<String, int> > EditorHelp::get_sections() { + Vector<Pair<String, int> > sections; + + for (int i = 0; i < section_line.size(); i++) { + sections.push_back(Pair<String, int>(section_line[i].first, i)); + } + return sections; +} + +void EditorHelp::scroll_to_section(int p_section_index) { + int line = section_line[p_section_index].second; + class_desc->scroll_to_line(line); +} + void EditorHelp::popup_search() { - search_dialog->popup_centered(Size2(250, 80)); + search_dialog->popup_centered(Size2(250, 80) * EDSCALE); search->grab_focus(); } @@ -1825,7 +1815,6 @@ EditorHelp::EditorHelp() { search_dialog->get_ok()->set_text(TTR("Find")); search_dialog->connect("confirmed", this, "_search_cbk"); search_dialog->set_hide_on_ok(false); - search_dialog->set_self_modulate(Color(1, 1, 1, 0.8)); /*class_search = memnew( EditorHelpSearch(editor) ); editor->get_gui_base()->add_child(class_search); diff --git a/editor/editor_help.h b/editor/editor_help.h index f937e4a723..92c0e2f4d1 100644 --- a/editor/editor_help.h +++ b/editor/editor_help.h @@ -118,6 +118,7 @@ class EditorHelp : public VBoxContainer { String edited_class; + Vector<Pair<String, int> > section_line; Map<String, int> method_line; Map<String, int> signal_line; Map<String, int> property_line; @@ -168,6 +169,9 @@ public: void go_to_help(const String &p_help); void go_to_class(const String &p_class, int p_scroll = 0); + Vector<Pair<String, int> > get_sections(); + void scroll_to_section(int p_section_index); + void popup_search(); void search_again(); diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp index 76b108f779..3f0520379a 100644 --- a/editor/editor_node.cpp +++ b/editor/editor_node.cpp @@ -84,6 +84,7 @@ #include "editor/plugins/mesh_editor_plugin.h" #include "editor/plugins/mesh_instance_editor_plugin.h" #include "editor/plugins/multimesh_editor_plugin.h" +#include "editor/plugins/navigation_mesh_editor_plugin.h" #include "editor/plugins/navigation_polygon_editor_plugin.h" #include "editor/plugins/particles_2d_editor_plugin.h" #include "editor/plugins/particles_editor_plugin.h" @@ -253,6 +254,7 @@ void EditorNode::_notification(int p_what) { get_tree()->get_root()->set_as_audio_listener_2d(false); get_tree()->set_auto_accept_quit(false); get_tree()->connect("files_dropped", this, "_dropped_files"); + property_editable_warning->set_icon(gui_base->get_icon("NodeWarning", "EditorIcons")); } if (p_what == NOTIFICATION_EXIT_TREE) { @@ -1386,6 +1388,11 @@ static bool overrides_external_editor(Object *p_object) { return script->get_language()->overrides_external_editor(); } +void EditorNode::_property_editable_warning_pressed() { + + property_editable_warning_dialog->popup_centered_minsize(); +} + void EditorNode::_edit_current() { uint32_t current = editor_history.get_current(); @@ -1397,6 +1404,9 @@ void EditorNode::_edit_current() { this->current = current_obj; editor_path->update_path(); + String editable_warning; //none by default + property_editable_warning->hide(); //hide by default + if (!current_obj) { scene_tree_dock->set_selected(NULL); @@ -1424,6 +1434,22 @@ void EditorNode::_edit_current() { node_dock->set_node(NULL); object_menu->set_disabled(false); EditorNode::get_singleton()->get_import_dock()->set_edit_path(current_res->get_path()); + + int subr_idx = current_res->get_path().find("::"); + if (subr_idx != -1) { + String base_path = current_res->get_path().substr(0, subr_idx); + if (FileAccess::exists(base_path + ".import")) { + editable_warning = TTR("This resource belongs to a scene that was imported, so it's not editable.\nPlease read the documentation relevant to importing scenes to better understand this workflow."); + } else { + if (!get_edited_scene() || get_edited_scene()->get_filename() != base_path) { + editable_warning = TTR("This resource belongs to a scene that was instanced or inherited.\nChanges to it will not be kept when saving the current scene."); + } + } + } else if (current_res->get_path().is_resource_file()) { + if (FileAccess::exists(current_res->get_path() + ".import")) { + editable_warning = TTR("This resource was imported, so it's not editable. Change it's settings in the import panel and re-import."); + } + } } else if (is_node) { Node *current_node = Object::cast_to<Node>(current_obj); @@ -1439,12 +1465,24 @@ void EditorNode::_edit_current() { } object_menu->get_popup()->clear(); + if (get_edited_scene() && get_edited_scene()->get_filename() != String()) { + String source_scene = get_edited_scene()->get_filename(); + if (FileAccess::exists(source_scene + ".import")) { + editable_warning = TTR("This scene was imported, so changes to it will not be kept.\nInstancing it or inheriting will allow making changes to it.\nPlease read the documentation relevant to importing scenes to better understand this workflow."); + } + } + } else { property_editor->edit(current_obj); node_dock->set_node(NULL); } + if (editable_warning != String()) { + property_editable_warning->show(); //hide by default + property_editable_warning_dialog->set_text(editable_warning); + } + /* Take care of PLUGIN EDITOR */ EditorPlugin *main_plugin = editor_data.get_editor(current_obj); @@ -3213,9 +3251,9 @@ void EditorNode::register_editor_types() { ClassDB::register_class<EditorFileSystemDirectory>(); ClassDB::register_virtual_class<ScriptEditor>(); ClassDB::register_virtual_class<EditorInterface>(); + ClassDB::register_class<EditorExportPlugin>(); // FIXME: Is this stuff obsolete, or should it be ported to new APIs? - //ClassDB::register_class<EditorExportPlugin>(); //ClassDB::register_class<EditorScenePostImport>(); //ClassDB::register_type<EditorImportExport>(); } @@ -4470,6 +4508,7 @@ void EditorNode::_bind_methods() { ClassDB::bind_method("_clear_undo_history", &EditorNode::_clear_undo_history); ClassDB::bind_method("_dropped_files", &EditorNode::_dropped_files); ClassDB::bind_method("_toggle_distraction_free_mode", &EditorNode::_toggle_distraction_free_mode); + ClassDB::bind_method("_property_editable_warning_pressed", &EditorNode::_property_editable_warning_pressed); ClassDB::bind_method(D_METHOD("get_gui_base"), &EditorNode::get_gui_base); ClassDB::bind_method(D_METHOD("_bottom_panel_switch"), &EditorNode::_bottom_panel_switch); @@ -5231,6 +5270,14 @@ EditorNode::EditorNode() { search_bar->add_child(clear_button); clear_button->connect("pressed", this, "_clear_search_box"); + property_editable_warning = memnew(Button); + property_editable_warning->set_text(TTR("Changes may be lost!")); + prop_editor_base->add_child(property_editable_warning); + property_editable_warning_dialog = memnew(AcceptDialog); + gui_base->add_child(property_editable_warning_dialog); + property_editable_warning->hide(); + property_editable_warning->connect("pressed", this, "_property_editable_warning_pressed"); + property_editor = memnew(PropertyEditor); property_editor->set_autoclear(true); property_editor->set_show_categories(true); @@ -5243,6 +5290,7 @@ EditorNode::EditorNode() { property_editor->hide_top_label(); property_editor->register_text_enter(search_box); + Button *property_editable_warning; prop_editor_base->add_child(property_editor); property_editor->set_undo_redo(&editor_data.get_undo_redo()); @@ -5440,6 +5488,7 @@ EditorNode::EditorNode() { add_editor_plugin(memnew(TextureEditorPlugin(this))); add_editor_plugin(memnew(MeshEditorPlugin(this))); add_editor_plugin(memnew(AudioBusesEditorPlugin(audio_bus_editor))); + add_editor_plugin(memnew(NavigationMeshEditorPlugin(this))); // FIXME: Disabled as (according to reduz) users were complaining that it gets in the way // Waiting for PropertyEditor rewrite (planned for 3.1) to be refactored. diff --git a/editor/editor_node.h b/editor/editor_node.h index ea74bcbd9d..f1cdb7b892 100644 --- a/editor/editor_node.h +++ b/editor/editor_node.h @@ -262,6 +262,9 @@ private: Button *property_forward; SceneTreeDock *scene_tree_dock; PropertyEditor *property_editor; + Button *property_editable_warning; + AcceptDialog *property_editable_warning_dialog; + void _property_editable_warning_pressed(); NodeDock *node_dock; ImportDock *import_dock; VBoxContainer *prop_editor_vb; diff --git a/editor/editor_plugin.cpp b/editor/editor_plugin.cpp index 86acfcc50e..246599be11 100644 --- a/editor/editor_plugin.cpp +++ b/editor/editor_plugin.cpp @@ -530,6 +530,14 @@ void EditorPlugin::remove_import_plugin(const Ref<EditorImportPlugin> &p_importe EditorFileSystem::get_singleton()->scan(); } +void EditorPlugin::add_export_plugin(const Ref<EditorExportPlugin> &p_exporter) { + EditorExport::get_singleton()->add_export_plugin(p_exporter); +} + +void EditorPlugin::remove_export_plugin(const Ref<EditorExportPlugin> &p_exporter) { + EditorExport::get_singleton()->remove_export_plugin(p_exporter); +} + void EditorPlugin::set_window_layout(Ref<ConfigFile> p_layout) { if (get_script_instance() && get_script_instance()->has_method("set_window_layout")) { @@ -585,6 +593,8 @@ void EditorPlugin::_bind_methods() { ClassDB::bind_method(D_METHOD("queue_save_layout"), &EditorPlugin::queue_save_layout); ClassDB::bind_method(D_METHOD("add_import_plugin", "importer"), &EditorPlugin::add_import_plugin); ClassDB::bind_method(D_METHOD("remove_import_plugin", "importer"), &EditorPlugin::remove_import_plugin); + ClassDB::bind_method(D_METHOD("add_export_plugin", "exporter"), &EditorPlugin::add_export_plugin); + ClassDB::bind_method(D_METHOD("remove_export_plugin", "exporter"), &EditorPlugin::remove_export_plugin); ClassDB::bind_method(D_METHOD("set_input_event_forwarding_always_enabled"), &EditorPlugin::set_input_event_forwarding_always_enabled); ClassDB::bind_method(D_METHOD("get_editor_interface"), &EditorPlugin::get_editor_interface); diff --git a/editor/editor_plugin.h b/editor/editor_plugin.h index 99328f8149..18530e9ce4 100644 --- a/editor/editor_plugin.h +++ b/editor/editor_plugin.h @@ -191,6 +191,9 @@ public: void add_import_plugin(const Ref<EditorImportPlugin> &p_importer); void remove_import_plugin(const Ref<EditorImportPlugin> &p_importer); + void add_export_plugin(const Ref<EditorExportPlugin> &p_exporter); + void remove_export_plugin(const Ref<EditorExportPlugin> &p_exporter); + EditorPlugin(); virtual ~EditorPlugin(); }; diff --git a/editor/editor_run.cpp b/editor/editor_run.cpp index e377fa1a8e..90cbabcc4f 100644 --- a/editor/editor_run.cpp +++ b/editor/editor_run.cpp @@ -72,6 +72,10 @@ Error EditorRun::run(const String &p_scene, const String p_custom_args, const Li screen--; } + if (OS::get_singleton()->is_disable_crash_handler()) { + args.push_back("--disable-crash-handler"); + } + Rect2 screen_rect; screen_rect.position = OS::get_singleton()->get_screen_position(screen); screen_rect.size = OS::get_singleton()->get_screen_size(screen); diff --git a/editor/editor_settings.cpp b/editor/editor_settings.cpp index 136878e470..d4ee6b2d17 100644 --- a/editor/editor_settings.cpp +++ b/editor/editor_settings.cpp @@ -599,8 +599,8 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) { hints["global/default_project_export_path"] = PropertyInfo(Variant::STRING, "global/default_project_export_path", PROPERTY_HINT_GLOBAL_DIR); set("interface/show_script_in_scene_tabs", false); - set("text_editor/theme/color_theme", "Default"); - hints["text_editor/theme/color_theme"] = PropertyInfo(Variant::STRING, "text_editor/theme/color_theme", PROPERTY_HINT_ENUM, "Default"); + set("text_editor/theme/color_theme", "Adaptive"); + hints["text_editor/theme/color_theme"] = PropertyInfo(Variant::STRING, "text_editor/theme/color_theme", PROPERTY_HINT_ENUM, "Adaptive,Default"); set("text_editor/theme/line_spacing", 4); @@ -729,6 +729,9 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) { hints["docks/filesystem/display_mode"] = PropertyInfo(Variant::INT, "docks/filesystem/display_mode", PROPERTY_HINT_ENUM, "Thumbnails,List"); set("docks/filesystem/thumbnail_size", 64); hints["docks/filesystem/thumbnail_size"] = PropertyInfo(Variant::INT, "docks/filesystem/thumbnail_size", PROPERTY_HINT_RANGE, "32,128,16"); + set("docks/filesystem/display_mode", 0); + hints["docks/filesystem/display_mode"] = PropertyInfo(Variant::INT, "docks/filesystem/display_mode", PROPERTY_HINT_ENUM, "Thumbnails,List"); + set("docks/filesystem/always_show_folders", true); set("editors/animation/autorename_animation_tracks", true); set("editors/animation/confirm_insert_track", true); @@ -736,6 +739,7 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) { set("docks/property_editor/texture_preview_width", 48); set("docks/property_editor/auto_refresh_interval", 0.3); set("text_editor/help/doc_path", ""); + set("text_editor/help/show_help_index", true); set("filesystem/import/ask_save_before_reimport", false); @@ -920,13 +924,13 @@ void EditorSettings::load_favorites() { } void EditorSettings::list_text_editor_themes() { - String themes = "Default"; + String themes = "Adaptive,Default"; DirAccess *d = DirAccess::open(settings_path + "/text_editor_themes"); if (d) { d->list_dir_begin(); String file = d->get_next(); while (file != String()) { - if (file.get_extension() == "tet" && file.get_basename().to_lower() != "default") { + if (file.get_extension() == "tet" && file.get_basename().to_lower() != "default" && file.get_basename().to_lower() != "adaptive") { themes += "," + file.get_basename(); } file = d->get_next(); @@ -938,7 +942,7 @@ void EditorSettings::list_text_editor_themes() { } void EditorSettings::load_text_editor_theme() { - if (get("text_editor/theme/color_theme") == "Default") { + if (get("text_editor/theme/color_theme") == "Default" || get("text_editor/theme/color_theme") == "Adaptive") { _load_default_text_editor_theme(); // sorry for "Settings changed" console spam return; } @@ -995,7 +999,7 @@ bool EditorSettings::save_text_editor_theme() { String p_file = get("text_editor/theme/color_theme"); - if (p_file.get_file().to_lower() == "default") { + if (p_file.get_file().to_lower() == "default" || p_file.get_file().to_lower() == "adaptive") { return false; } String theme_path = get_settings_path() + "/text_editor_themes/" + p_file + ".tet"; @@ -1007,7 +1011,7 @@ bool EditorSettings::save_text_editor_theme_as(String p_file) { p_file += ".tet"; } - if (p_file.get_file().to_lower() == "default.tet") { + if (p_file.get_file().to_lower() == "default.tet" || p_file.get_file().to_lower() == "adaptive.tet") { return false; } if (_save_text_editor_theme(p_file)) { diff --git a/editor/editor_themes.cpp b/editor/editor_themes.cpp index 1903514ea6..a03eee4687 100644 --- a/editor/editor_themes.cpp +++ b/editor/editor_themes.cpp @@ -86,7 +86,7 @@ static Ref<StyleBoxFlat> change_border_color(Ref<StyleBoxFlat> p_style, Color p_ return style; } -Ref<ImageTexture> editor_generate_icon(int p_index, bool dark_theme = true, Dictionary *p_colors = NULL, float p_scale = EDSCALE, bool force_filter = false) { +Ref<ImageTexture> editor_generate_icon(int p_index, bool convert_color, float p_scale = EDSCALE, bool force_filter = false) { Ref<ImageTexture> icon = memnew(ImageTexture); Ref<Image> img = memnew(Image); @@ -94,7 +94,7 @@ Ref<ImageTexture> editor_generate_icon(int p_index, bool dark_theme = true, Dict // dumb gizmo check bool is_gizmo = String(editor_icons_names[p_index]).begins_with("Gizmo"); - ImageLoaderSVG::create_image_from_string(img, editor_icons_sources[p_index], p_scale, true, dark_theme ? NULL : p_colors); + ImageLoaderSVG::create_image_from_string(img, editor_icons_sources[p_index], p_scale, true, convert_color); if ((p_scale - (float)((int)p_scale)) > 0.0 || is_gizmo || force_filter) icon->create_from_image(img); // in this case filter really helps @@ -160,34 +160,41 @@ void editor_register_and_generate_icons(Ref<Theme> p_theme, bool dark_theme = tr clock_t begin_time = clock(); + ImageLoaderSVG::set_convert_colors(dark_theme ? NULL : &dark_icon_color_dictionary); + + // generate icons if (!only_thumbs) for (int i = 0; i < editor_icons_count; i++) { List<String>::Element *is_exception = exceptions.find(editor_icons_names[i]); - if (is_exception) { - exceptions.erase(is_exception); - } - Ref<ImageTexture> icon = editor_generate_icon(i, dark_theme, is_exception ? NULL : &dark_icon_color_dictionary); + if (is_exception) exceptions.erase(is_exception); + Ref<ImageTexture> icon = editor_generate_icon(i, !dark_theme && !is_exception); p_theme->set_icon(editor_icons_names[i], "EditorIcons", icon); } - bool force_filter = !(p_thumb_size == 64 && p_thumb_size == 32); // we dont need filter with original resolution // generate thumb files with the given thumb size + bool force_filter = !(p_thumb_size == 64 && p_thumb_size == 32); // we dont need filter with original resolution if (p_thumb_size >= 64) { float scale = (float)p_thumb_size / 64.0 * EDSCALE; for (int i = 0; i < editor_bg_thumbs_count; i++) { int index = editor_bg_thumbs_indices[i]; - Ref<ImageTexture> icon = editor_generate_icon(index, dark_theme, &dark_icon_color_dictionary, scale, force_filter); + List<String>::Element *is_exception = exceptions.find(editor_icons_names[index]); + if (is_exception) exceptions.erase(is_exception); + Ref<ImageTexture> icon = editor_generate_icon(index, !dark_theme && !is_exception, scale, force_filter); p_theme->set_icon(editor_icons_names[index], "EditorIcons", icon); } } else { float scale = (float)p_thumb_size / 32.0 * EDSCALE; for (int i = 0; i < editor_md_thumbs_count; i++) { int index = editor_md_thumbs_indices[i]; - Ref<ImageTexture> icon = editor_generate_icon(index, dark_theme, &dark_icon_color_dictionary, scale, force_filter); + List<String>::Element *is_exception = exceptions.find(editor_icons_names[index]); + if (is_exception) exceptions.erase(is_exception); + Ref<ImageTexture> icon = editor_generate_icon(index, !dark_theme && !is_exception, scale, force_filter); p_theme->set_icon(editor_icons_names[index], "EditorIcons", icon); } } + ImageLoaderSVG::set_convert_colors(NULL); + clock_t end_time = clock(); double time_d = (double)(end_time - begin_time) / CLOCKS_PER_SEC; @@ -278,6 +285,8 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) { theme->set_color("contrast_color_1", "Editor", contrast_color_1); theme->set_color("contrast_color_2", "Editor", contrast_color_2); + theme->set_color("font_color", "Editor", font_color); + Color success_color = accent_color.linear_interpolate(Color(.6, 1, .6), 0.8); Color warning_color = accent_color.linear_interpolate(Color(1, 1, .2), 0.8); Color error_color = accent_color.linear_interpolate(Color(1, .2, .2), 0.8); @@ -312,7 +321,8 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) { Color tab_color = highlight_tabs ? base_color.linear_interpolate(font_color, contrast) : base_color; const int border_width = CLAMP(border_size, 0, 3) * EDSCALE; - const int default_margin_size = 4 * EDSCALE; + const int default_margin_size = 4; + // styleboxes // this is the most commonly used stylebox, variations should be made as duplicate of this Ref<StyleBoxFlat> style_default = make_flat_stylebox(base_color, default_margin_size, default_margin_size, default_margin_size, default_margin_size); @@ -345,10 +355,10 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) { // style for windows, popups, etc.. Ref<StyleBoxFlat> style_popup = style_default->duplicate(); - style_popup->set_default_margin(MARGIN_LEFT, default_margin_size * 2); - style_popup->set_default_margin(MARGIN_TOP, default_margin_size * 2); - style_popup->set_default_margin(MARGIN_RIGHT, default_margin_size * 2); - style_popup->set_default_margin(MARGIN_BOTTOM, default_margin_size * 2); + style_popup->set_default_margin(MARGIN_LEFT, default_margin_size * EDSCALE * 2); + style_popup->set_default_margin(MARGIN_TOP, default_margin_size * EDSCALE * 2); + style_popup->set_default_margin(MARGIN_RIGHT, default_margin_size * EDSCALE * 2); + style_popup->set_default_margin(MARGIN_BOTTOM, default_margin_size * EDSCALE * 2); style_popup->set_border_color_all(contrast_color_1); style_popup->set_border_width_all(MAX(EDSCALE, border_width)); const Color shadow_color = Color(0, 0, 0, dark_theme ? 0.3 : 0.1); @@ -392,7 +402,7 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) { Ref<StyleBoxFlat> style_menu_hover_border = style_default->duplicate(); style_menu_hover_border->set_draw_center(false); style_menu_hover_border->set_border_width_all(0); - style_menu_hover_border->set_border_width(MARGIN_BOTTOM, border_width * EDSCALE); + style_menu_hover_border->set_border_width(MARGIN_BOTTOM, border_width); style_menu_hover_border->set_border_color_all(accent_color); Ref<StyleBoxFlat> style_menu_hover_bg = style_default->duplicate(); @@ -433,7 +443,7 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) { Ref<StyleBoxFlat> style_content_panel_vp = style_content_panel->duplicate(); style_content_panel_vp->set_default_margin(MARGIN_LEFT, border_width); style_content_panel_vp->set_default_margin(MARGIN_TOP, default_margin_size); - style_content_panel_vp->set_default_margin(MARGIN_LEFT, border_width); + style_content_panel_vp->set_default_margin(MARGIN_RIGHT, border_width); style_content_panel_vp->set_default_margin(MARGIN_BOTTOM, border_width); theme->set_stylebox("panel", "TabContainer", style_content_panel); theme->set_stylebox("Content", "EditorStyles", style_content_panel_vp); @@ -624,6 +634,7 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) { theme->set_stylebox("normal", "TextEdit", style_widget); theme->set_stylebox("focus", "TextEdit", style_widget_hover); theme->set_constant("side_margin", "TabContainer", 0); + theme->set_icon("tab", "TextEdit", theme->get_icon("GuiTab", "EditorIcons")); // H/VSplitContainer theme->set_stylebox("bg", "VSplitContainer", make_stylebox(theme->get_icon("GuiVsplitBg", "EditorIcons"), 1, 1, 1, 1)); @@ -683,18 +694,21 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) { theme->set_icon("decrement_highlight", "VScrollBar", empty_icon); // HSlider - theme->set_stylebox("slider", "HSlider", make_stylebox(theme->get_icon("GuiHsliderBg", "EditorIcons"), default_margin_size, default_margin_size, default_margin_size, default_margin_size)); - theme->set_icon("grabber", "HSlider", theme->get_icon("GuiSliderGrabber", "EditorIcons")); theme->set_icon("grabber_highlight", "HSlider", theme->get_icon("GuiSliderGrabberHl", "EditorIcons")); + theme->set_icon("grabber", "HSlider", theme->get_icon("GuiSliderGrabber", "EditorIcons")); + theme->set_stylebox("slider", "HSlider", make_flat_stylebox(dark_color_3, 0, default_margin_size / 2, 0, default_margin_size / 2)); + theme->set_stylebox("grabber_area", "HSlider", make_flat_stylebox(contrast_color_1, 0, default_margin_size / 2, 0, default_margin_size / 2)); // VSlider - theme->set_stylebox("slider", "VSlider", make_stylebox(theme->get_icon("GuiVsliderBg", "EditorIcons"), default_margin_size, default_margin_size, default_margin_size, default_margin_size)); theme->set_icon("grabber", "VSlider", theme->get_icon("GuiSliderGrabber", "EditorIcons")); theme->set_icon("grabber_highlight", "VSlider", theme->get_icon("GuiSliderGrabberHl", "EditorIcons")); + theme->set_stylebox("slider", "VSlider", make_flat_stylebox(dark_color_3, default_margin_size / 2, 0, default_margin_size / 2, 0)); + theme->set_stylebox("grabber_area", "VSlider", make_flat_stylebox(contrast_color_1, default_margin_size / 2, 0, default_margin_size / 2, 0)); //RichTextLabel Color rtl_combined_bg_color = dark_color_1.linear_interpolate(script_bg_color, script_bg_color.a); - Color rtl_font_color = (rtl_combined_bg_color.r + rtl_combined_bg_color.g + rtl_combined_bg_color.b > 0.5 * 3) ? Color(0, 0, 0) : Color(1, 1, 1); + Color rtl_mono_color = (rtl_combined_bg_color.r + rtl_combined_bg_color.g + rtl_combined_bg_color.b > 1.5) ? Color(0, 0, 0) : Color(1, 1, 1); + Color rtl_font_color = rtl_mono_color.linear_interpolate(rtl_combined_bg_color, 0.25); theme->set_color("default_color", "RichTextLabel", rtl_font_color); theme->set_stylebox("focus", "RichTextLabel", make_empty_stylebox()); theme->set_stylebox("normal", "RichTextLabel", style_tree_bg); @@ -705,6 +719,9 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) { style_code_focus->set_bg_color(rtl_combined_bg_color); theme->set_stylebox("code_focus", "RichTextLabel", style_code_focus); + theme->set_color("font_color", "RichTextLabel", rtl_font_color); + theme->set_color("highlight_color", "RichTextLabel", rtl_mono_color); + // Panel theme->set_stylebox("panel", "Panel", make_flat_stylebox(dark_color_1, 6, 4, 6, 4)); @@ -766,6 +783,80 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) { // FileDialog theme->set_color("files_disabled", "FileDialog", font_color_disabled); + // adaptive script theme constants + // for comments and elements with lower relevance + const Color dim_color = Color(font_color.r, font_color.g, font_color.b, 0.5); + + const float mono_value = mono_color.r; + const Color alpha1 = Color(mono_value, mono_value, mono_value, 0.1); + const Color alpha2 = Color(mono_value, mono_value, mono_value, 0.3); + const Color alpha3 = Color(mono_value, mono_value, mono_value, 0.5); + const Color alpha4 = Color(mono_value, mono_value, mono_value, 0.7); + + // editor main color + const Color main_color = Color::html(dark_theme ? "#57b3ff" : "#0480ff"); + + const Color symbol_color = Color::html("#5792ff").linear_interpolate(mono_color, dark_theme ? 0.5 : 0.3); + const Color keyword_color = main_color.linear_interpolate(mono_color, 0.4); + const Color basetype_color = Color::html(dark_theme ? "#42ffc2" : "#00c161"); + const Color type_color = basetype_color.linear_interpolate(mono_color, dark_theme ? 0.7 : 0.5); + const Color comment_color = dim_color; + const Color string_color = Color::html(dark_theme ? "#ffd942" : "#ffd118").linear_interpolate(mono_color, dark_theme ? 0.5 : 0.3); + + const Color te_background_color = Color(0, 0, 0, 0); + const Color completion_background_color = base_color; + const Color completion_selected_color = alpha1; + const Color completion_existing_color = alpha2; + const Color completion_scroll_color = alpha1; + const Color completion_font_color = font_color; + const Color text_color = font_color; + const Color line_number_color = dim_color; + const Color caret_color = mono_color; + const Color caret_background_color = mono_color.inverted(); + const Color text_selected_color = dark_color_3; + const Color selection_color = alpha3; + const Color brace_mismatch_color = error_color; + const Color current_line_color = alpha1; + const Color line_length_guideline_color = warning_color; + const Color word_highlighted_color = alpha1; + const Color number_color = basetype_color.linear_interpolate(mono_color, dark_theme ? 0.5 : 0.3); + const Color function_color = main_color; + const Color member_variable_color = mono_color; + const Color mark_color = Color(error_color.r, error_color.g, error_color.b, 0.3); + const Color breakpoint_color = error_color; + const Color search_result_color = alpha1; + const Color search_result_border_color = alpha4; + + theme->set_color("text_editor/theme/symbol_color", "Editor", symbol_color); + theme->set_color("text_editor/theme/keyword_color", "Editor", keyword_color); + theme->set_color("text_editor/theme/basetype_color", "Editor", basetype_color); + theme->set_color("text_editor/theme/type_color", "Editor", type_color); + theme->set_color("text_editor/theme/comment_color", "Editor", comment_color); + theme->set_color("text_editor/theme/string_color", "Editor", string_color); + theme->set_color("text_editor/theme/background_color", "Editor", te_background_color); + theme->set_color("text_editor/theme/completion_background_color", "Editor", completion_background_color); + theme->set_color("text_editor/theme/completion_selected_color", "Editor", completion_selected_color); + theme->set_color("text_editor/theme/completion_existing_color", "Editor", completion_existing_color); + theme->set_color("text_editor/theme/completion_scroll_color", "Editor", completion_scroll_color); + theme->set_color("text_editor/theme/completion_font_color", "Editor", completion_font_color); + theme->set_color("text_editor/theme/text_color", "Editor", text_color); + theme->set_color("text_editor/theme/line_number_color", "Editor", line_number_color); + theme->set_color("text_editor/theme/caret_color", "Editor", caret_color); + theme->set_color("text_editor/theme/caret_background_color", "Editor", caret_background_color); + theme->set_color("text_editor/theme/text_selected_color", "Editor", text_selected_color); + theme->set_color("text_editor/theme/selection_color", "Editor", selection_color); + theme->set_color("text_editor/theme/brace_mismatch_color", "Editor", brace_mismatch_color); + theme->set_color("text_editor/theme/current_line_color", "Editor", current_line_color); + theme->set_color("text_editor/theme/line_length_guideline_color", "Editor", line_length_guideline_color); + theme->set_color("text_editor/theme/word_highlighted_color", "Editor", word_highlighted_color); + theme->set_color("text_editor/theme/number_color", "Editor", number_color); + theme->set_color("text_editor/theme/function_color", "Editor", function_color); + theme->set_color("text_editor/theme/member_variable_color", "Editor", member_variable_color); + theme->set_color("text_editor/theme/mark_color", "Editor", mark_color); + theme->set_color("text_editor/theme/breakpoint_color", "Editor", breakpoint_color); + theme->set_color("text_editor/theme/search_result_color", "Editor", search_result_color); + theme->set_color("text_editor/theme/search_result_border_color", "Editor", search_result_border_color); + return theme; } diff --git a/editor/filesystem_dock.cpp b/editor/filesystem_dock.cpp index 69c1424403..f0ace864e4 100644 --- a/editor/filesystem_dock.cpp +++ b/editor/filesystem_dock.cpp @@ -143,11 +143,7 @@ void FileSystemDock::_notification(int p_what) { //button_instance->set_icon( get_icon("Add","EditorIcons")); //button_open->set_icon( get_icon("Folder","EditorIcons")); button_back->set_icon(get_icon("Filesystem", "EditorIcons")); - if (display_mode == DISPLAY_THUMBNAILS) { - button_display_mode->set_icon(get_icon("FileList", "EditorIcons")); - } else { - button_display_mode->set_icon(get_icon("FileThumbnail", "EditorIcons")); - } + _update_file_display_toggle_button(); button_display_mode->connect("pressed", this, "_change_file_display"); //file_options->set_icon( get_icon("Tools","EditorIcons")); files->connect("item_activated", this, "_select_file"); @@ -204,11 +200,7 @@ void FileSystemDock::_notification(int p_what) { button_reload->set_icon(get_icon("Reload", "EditorIcons")); button_favorite->set_icon(get_icon("Favorites", "EditorIcons")); button_back->set_icon(get_icon("Filesystem", "EditorIcons")); - if (display_mode == DISPLAY_THUMBNAILS) { - button_display_mode->set_icon(get_icon("FileList", "EditorIcons")); - } else { - button_display_mode->set_icon(get_icon("FileThumbnail", "EditorIcons")); - } + _update_file_display_toggle_button(); search_box->add_icon_override("right_icon", get_icon("Search", "EditorIcons")); @@ -351,15 +343,22 @@ void FileSystemDock::_thumbnail_done(const String &p_path, const Ref<Texture> &p } } -void FileSystemDock::_change_file_display() { +void FileSystemDock::_update_file_display_toggle_button() { if (button_display_mode->is_pressed()) { display_mode = DISPLAY_LIST; button_display_mode->set_icon(get_icon("FileThumbnail", "EditorIcons")); + button_display_mode->set_tooltip(TTR("View items as a grid of thumbnails")); } else { display_mode = DISPLAY_THUMBNAILS; button_display_mode->set_icon(get_icon("FileList", "EditorIcons")); + button_display_mode->set_tooltip(TTR("View items as a list")); } +} + +void FileSystemDock::_change_file_display() { + + _update_file_display_toggle_button(); EditorSettings::get_singleton()->set("docks/filesystem/display_mode", display_mode); @@ -423,8 +422,10 @@ void FileSystemDock::_update_files(bool p_keep_selection) { Ref<Texture> file_thumbnail; Ref<Texture> file_thumbnail_broken; + bool always_show_folders = EditorSettings::get_singleton()->get("docks/filesystem/always_show_folders"); + bool use_thumbnails = (display_mode == DISPLAY_THUMBNAILS); - bool use_folders = search_box->get_text().length() == 0 && split_mode; + bool use_folders = search_box->get_text().length() == 0 && (split_mode || always_show_folders); if (use_thumbnails) { //thumbnails diff --git a/editor/filesystem_dock.h b/editor/filesystem_dock.h index a35b145085..aec049ba43 100644 --- a/editor/filesystem_dock.h +++ b/editor/filesystem_dock.h @@ -144,6 +144,7 @@ private: void _file_option(int p_option); void _folder_option(int p_option); void _update_files(bool p_keep_selection); + void _update_file_display_toggle_button(); void _change_file_display(); void _fs_changed(); diff --git a/editor/icons/icon_GUI_hslider_bg.svg b/editor/icons/icon_GUI_hslider_bg.svg deleted file mode 100644 index e298d06c4c..0000000000 --- a/editor/icons/icon_GUI_hslider_bg.svg +++ /dev/null @@ -1,5 +0,0 @@ -<svg width="16" height="16" version="1.1" viewBox="0 0 16 15.999999" xmlns="http://www.w3.org/2000/svg"> -<g transform="translate(0 -1036.4)"> -<rect x="1" y="1041.4" width="14" height="6" ry="0" fill-opacity=".39216" stroke-linecap="round" stroke-linejoin="round" stroke-opacity=".32549" stroke-width="2"/> -</g> -</svg> diff --git a/editor/icons/icon_GUI_tab.svg b/editor/icons/icon_GUI_tab.svg new file mode 100644 index 0000000000..3eed0680c0 --- /dev/null +++ b/editor/icons/icon_GUI_tab.svg @@ -0,0 +1,5 @@ +<svg width="8" height="8" version="1.1" viewBox="0 0 8 8" xmlns="http://www.w3.org/2000/svg"> +<g transform="translate(0 -1044.4)"> +<path transform="translate(0 1044.4)" d="m6 0v8h2v-8h-2zm-5.0137 0.0019531a1 1 0 0 0 -0.69336 0.29102 1 1 0 0 0 0 1.4141l2.293 2.293-2.293 2.293a1 1 0 0 0 0 1.4141 1 1 0 0 0 1.4141 0l3-3a1.0001 1.0001 0 0 0 0 -1.4141l-3-3a1 1 0 0 0 -0.7207 -0.29102z" fill="#fff" fill-opacity=".19608"/> +</g> +</svg> diff --git a/editor/icons/icon_GUI_vslider_bg.svg b/editor/icons/icon_GUI_vslider_bg.svg deleted file mode 100644 index 99d01420b6..0000000000 --- a/editor/icons/icon_GUI_vslider_bg.svg +++ /dev/null @@ -1,5 +0,0 @@ -<svg width="16" height="16" version="1.1" viewBox="0 0 16 15.999999" xmlns="http://www.w3.org/2000/svg"> -<g transform="translate(0 -1036.4)"> -<rect x="6" y="1037.4" width="4" height="14" ry="0" fill-opacity=".39216" stroke-linecap="round" stroke-linejoin="round" stroke-opacity=".32549" stroke-width="2"/> -</g> -</svg> diff --git a/editor/import/resource_importer_texture.cpp b/editor/import/resource_importer_texture.cpp index f29bdde634..3e3f1d1e19 100644 --- a/editor/import/resource_importer_texture.cpp +++ b/editor/import/resource_importer_texture.cpp @@ -30,10 +30,11 @@ #include "resource_importer_texture.h" #include "editor/editor_file_system.h" +#include "editor/editor_node.h" #include "io/config_file.h" #include "io/image_loader.h" #include "scene/resources/texture.h" -#include "editor/editor_node.h" + void ResourceImporterTexture::_texture_reimport_srgb(const Ref<StreamTexture> &p_tex) { singleton->mutex->lock(); @@ -412,13 +413,13 @@ Error ResourceImporterTexture::import(const String &p_source_file, const String //must import in all formats, in order of priority (so platform choses the best supported one. IE, etc2 over etc). //Android, GLES 2.x - bool ok_on_pc=false; + bool ok_on_pc = false; if (ProjectSettings::get_singleton()->get("rendering/vram_compression/import_s3tc")) { _save_stex(image, p_save_path + ".s3tc.stex", compress_mode, lossy, Image::COMPRESS_S3TC, mipmaps, tex_flags, stream, detect_3d, detect_srgb, force_rgbe, detect_normal, force_normal); r_platform_variants->push_back("s3tc"); - ok_on_pc=true; + ok_on_pc = true; } if (ProjectSettings::get_singleton()->get("rendering/vram_compression/import_etc2")) { diff --git a/editor/plugins/animation_tree_editor_plugin.cpp b/editor/plugins/animation_tree_editor_plugin.cpp index 054124da8f..414b091475 100644 --- a/editor/plugins/animation_tree_editor_plugin.cpp +++ b/editor/plugins/animation_tree_editor_plugin.cpp @@ -476,7 +476,7 @@ void AnimationTreeEditor::_draw_node(const StringName &p_node) { Color font_color = get_color("font_color", "PopupMenu"); Color font_color_title = get_color("font_color_hover", "PopupMenu"); font_color_title.a *= 0.8; - Ref<Texture> slot_icon = get_icon("NodeRealSlot", "EditorIcons"); + Ref<Texture> slot_icon = get_icon("VisualShaderPort", "EditorIcons"); Size2 size = get_node_size(p_node); Point2 pos = anim_tree->node_get_pos(p_node); @@ -599,7 +599,7 @@ void AnimationTreeEditor::_draw_node(const StringName &p_node) { if (editable) { - Ref<Texture> arrow = get_icon("arrow", "Tree"); + Ref<Texture> arrow = get_icon("GuiDropdown", "EditorIcons"); Point2 arrow_ofs(w - arrow->get_width(), Math::floor((h - arrow->get_height()) / 2)); arrow->draw(ci, ofs + arrow_ofs); } @@ -671,7 +671,7 @@ Point2 AnimationTreeEditor::_get_slot_pos(const StringName &p_node_id, bool p_in Ref<StyleBox> style = get_stylebox("panel", "PopupMenu"); Ref<Font> font = get_font("font", "PopupMenu"); - Ref<Texture> slot_icon = get_icon("NodeRealSlot", "EditorIcons"); + Ref<Texture> slot_icon = get_icon("VisualShaderPort", "EditorIcons"); Size2 size = get_node_size(p_node_id); Point2 pos = anim_tree->node_get_pos(p_node_id); diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp index 2b2358f3d0..ad01d0a31e 100644 --- a/editor/plugins/canvas_item_editor_plugin.cpp +++ b/editor/plugins/canvas_item_editor_plugin.cpp @@ -2301,19 +2301,24 @@ void CanvasItemEditor::_notification(int p_what) { Rect2 r = canvas_item->get_item_rect(); Transform2D xform = canvas_item->get_transform(); - float anchors[4]; - Vector2 pivot; + if (r != se->prev_rect || xform != se->prev_xform) { + viewport->update(); + se->prev_rect = r; + se->prev_xform = xform; + } + if (Object::cast_to<Control>(canvas_item)) { + float anchors[4]; + Vector2 pivot; + pivot = Object::cast_to<Control>(canvas_item)->get_pivot_offset(); anchors[MARGIN_LEFT] = Object::cast_to<Control>(canvas_item)->get_anchor(MARGIN_LEFT); anchors[MARGIN_RIGHT] = Object::cast_to<Control>(canvas_item)->get_anchor(MARGIN_RIGHT); anchors[MARGIN_TOP] = Object::cast_to<Control>(canvas_item)->get_anchor(MARGIN_TOP); anchors[MARGIN_BOTTOM] = Object::cast_to<Control>(canvas_item)->get_anchor(MARGIN_BOTTOM); - if (r != se->prev_rect || xform != se->prev_xform || pivot != se->prev_pivot || anchors[MARGIN_LEFT] != se->prev_anchors[MARGIN_LEFT] || anchors[MARGIN_RIGHT] != se->prev_anchors[MARGIN_RIGHT] || anchors[MARGIN_TOP] != se->prev_anchors[MARGIN_TOP] || anchors[MARGIN_BOTTOM] != se->prev_anchors[MARGIN_BOTTOM]) { + if (pivot != se->prev_pivot || anchors[MARGIN_LEFT] != se->prev_anchors[MARGIN_LEFT] || anchors[MARGIN_RIGHT] != se->prev_anchors[MARGIN_RIGHT] || anchors[MARGIN_TOP] != se->prev_anchors[MARGIN_TOP] || anchors[MARGIN_BOTTOM] != se->prev_anchors[MARGIN_BOTTOM]) { viewport->update(); - se->prev_rect = r; - se->prev_xform = xform; se->prev_pivot = pivot; se->prev_anchors[MARGIN_LEFT] = anchors[MARGIN_LEFT]; se->prev_anchors[MARGIN_RIGHT] = anchors[MARGIN_RIGHT]; diff --git a/editor/plugins/navigation_mesh_editor_plugin.cpp b/editor/plugins/navigation_mesh_editor_plugin.cpp new file mode 100644 index 0000000000..f0f5a62494 --- /dev/null +++ b/editor/plugins/navigation_mesh_editor_plugin.cpp @@ -0,0 +1,165 @@ +/*************************************************************************/ +/* navigation_mesh_editor_plugin.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +#include "navigation_mesh_editor_plugin.h" +#include "io/marshalls.h" +#include "io/resource_saver.h" +#include "scene/3d/mesh_instance.h" +#include "scene/gui/box_container.h" + +#ifdef RECAST_ENABLED + +void NavigationMeshEditor::_node_removed(Node *p_node) { + + if (p_node == node) { + node = NULL; + + hide(); + } +} + +void NavigationMeshEditor::_notification(int p_option) { + + if (p_option == NOTIFICATION_ENTER_TREE) { + + button_bake->set_icon(get_icon("Bake", "EditorIcons")); + button_reset->set_icon(get_icon("Reload", "EditorIcons")); + } +} + +void NavigationMeshEditor::_bake_pressed() { + + ERR_FAIL_COND(!node); + const String conf_warning = node->get_configuration_warning(); + if (!conf_warning.empty()) { + err_dialog->set_text(conf_warning); + err_dialog->popup_centered_minsize(); + button_bake->set_pressed(false); + return; + } + + NavigationMeshGenerator::clear(node->get_navigation_mesh()); + NavigationMeshGenerator::bake(node->get_navigation_mesh(), node); + + if (node) { + node->update_gizmo(); + } +} + +void NavigationMeshEditor::_clear_pressed() { + + if (node) + NavigationMeshGenerator::clear(node->get_navigation_mesh()); + + button_bake->set_pressed(false); + bake_info->set_text(""); + + if (node) { + node->update_gizmo(); + } +} + +void NavigationMeshEditor::edit(NavigationMeshInstance *p_nav_mesh_instance) { + + if (p_nav_mesh_instance == NULL || node == p_nav_mesh_instance) { + return; + } + + node = p_nav_mesh_instance; +} + +void NavigationMeshEditor::_bind_methods() { + + ClassDB::bind_method("_bake_pressed", &NavigationMeshEditor::_bake_pressed); + ClassDB::bind_method("_clear_pressed", &NavigationMeshEditor::_clear_pressed); +} + +NavigationMeshEditor::NavigationMeshEditor() { + + bake_hbox = memnew(HBoxContainer); + button_bake = memnew(ToolButton); + button_bake->set_text(TTR("Bake!")); + button_bake->set_toggle_mode(true); + button_reset = memnew(Button); + button_bake->set_tooltip(TTR("Bake the navigation mesh.\n")); + + bake_info = memnew(Label); + bake_hbox->add_child(button_bake); + bake_hbox->add_child(button_reset); + bake_hbox->add_child(bake_info); + + err_dialog = memnew(AcceptDialog); + add_child(err_dialog); + node = NULL; + + button_bake->connect("pressed", this, "_bake_pressed"); + button_reset->connect("pressed", this, "_clear_pressed"); + button_reset->set_tooltip(TTR("Clear the navigation mesh.")); +} + +NavigationMeshEditor::~NavigationMeshEditor() { +} + +void NavigationMeshEditorPlugin::edit(Object *p_object) { + + navigation_mesh_editor->edit(Object::cast_to<NavigationMeshInstance>(p_object)); +} + +bool NavigationMeshEditorPlugin::handles(Object *p_object) const { + + return p_object->is_class("NavigationMeshInstance"); +} + +void NavigationMeshEditorPlugin::make_visible(bool p_visible) { + + if (p_visible) { + navigation_mesh_editor->show(); + navigation_mesh_editor->bake_hbox->show(); + } else { + + navigation_mesh_editor->hide(); + navigation_mesh_editor->bake_hbox->hide(); + navigation_mesh_editor->edit(NULL); + } +} + +NavigationMeshEditorPlugin::NavigationMeshEditorPlugin(EditorNode *p_node) { + + editor = p_node; + navigation_mesh_editor = memnew(NavigationMeshEditor); + editor->get_viewport()->add_child(navigation_mesh_editor); + add_control_to_container(CONTAINER_SPATIAL_EDITOR_MENU, navigation_mesh_editor->bake_hbox); + navigation_mesh_editor->hide(); + navigation_mesh_editor->bake_hbox->hide(); +} + +NavigationMeshEditorPlugin::~NavigationMeshEditorPlugin() { +} + +#endif // RECAST_ENABLED diff --git a/editor/plugins/navigation_mesh_editor_plugin.h b/editor/plugins/navigation_mesh_editor_plugin.h new file mode 100644 index 0000000000..3009e2addc --- /dev/null +++ b/editor/plugins/navigation_mesh_editor_plugin.h @@ -0,0 +1,86 @@ +/*************************************************************************/ +/* navigation_mesh_editor_plugin.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +#ifndef NAVIGATION_MESH_GENERATOR_PLUGIN_H +#define NAVIGATION_MESH_GENERATOR_PLUGIN_H + +#ifdef RECAST_ENABLED + +#include "editor/editor_node.h" +#include "editor/editor_plugin.h" +#include "navigation_mesh_generator.h" + +class NavigationMeshEditor : public Control { + friend class NavigationMeshEditorPlugin; + + GDCLASS(NavigationMeshEditor, Control); + + AcceptDialog *err_dialog; + + HBoxContainer *bake_hbox; + Button *button_bake; + Button *button_reset; + Label *bake_info; + + NavigationMeshInstance *node; + + void _bake_pressed(); + void _clear_pressed(); + +protected: + void _node_removed(Node *p_node); + static void _bind_methods(); + void _notification(int p_what); + +public: + void edit(NavigationMeshInstance *p_nav_mesh_instance); + NavigationMeshEditor(); + ~NavigationMeshEditor(); +}; + +class NavigationMeshEditorPlugin : public EditorPlugin { + + GDCLASS(NavigationMeshEditorPlugin, EditorPlugin); + + NavigationMeshEditor *navigation_mesh_editor; + EditorNode *editor; + +public: + virtual String get_name() const { return "NavigationMesh"; } + bool has_main_screen() const { return false; } + virtual void edit(Object *p_node); + virtual bool handles(Object *p_node) const; + virtual void make_visible(bool p_visible); + + NavigationMeshEditorPlugin(EditorNode *p_node); + ~NavigationMeshEditorPlugin(); +}; + +#endif // RECAST_ENABLED +#endif // NAVIGATION_MESH_GENERATOR_PLUGIN_H diff --git a/editor/plugins/navigation_mesh_generator.cpp b/editor/plugins/navigation_mesh_generator.cpp new file mode 100644 index 0000000000..526db3a582 --- /dev/null +++ b/editor/plugins/navigation_mesh_generator.cpp @@ -0,0 +1,311 @@ +/*************************************************************************/ +/* navigation_mesh_generator.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +#include "navigation_mesh_generator.h" + +#ifdef RECAST_ENABLED + +void NavigationMeshGenerator::_add_vertex(const Vector3 &p_vec3, Vector<float> &p_verticies) { + p_verticies.push_back(p_vec3.x); + p_verticies.push_back(p_vec3.y); + p_verticies.push_back(p_vec3.z); +} + +void NavigationMeshGenerator::_add_mesh(const Ref<Mesh> &p_mesh, const Transform &p_xform, Vector<float> &p_verticies, Vector<int> &p_indices) { + int current_vertex_count = p_verticies.size() / 3; + + for (int i = 0; i < p_mesh->get_surface_count(); i++) { + if (p_mesh->surface_get_primitive_type(i) != Mesh::PRIMITIVE_TRIANGLES) + continue; + + int index_count = 0; + if (p_mesh->surface_get_format(i) & Mesh::ARRAY_FORMAT_INDEX) { + index_count = p_mesh->surface_get_array_index_len(i); + } else { + index_count = p_mesh->surface_get_array_len(i); + } + + ERR_CONTINUE((index_count == 0 || (index_count % 3) != 0)); + + int face_count = index_count / 3; + + Array a = p_mesh->surface_get_arrays(i); + + PoolVector<Vector3> mesh_vertices = a[Mesh::ARRAY_VERTEX]; + PoolVector<Vector3>::Read vr = mesh_vertices.read(); + + if (p_mesh->surface_get_format(i) & Mesh::ARRAY_FORMAT_INDEX) { + + PoolVector<int> mesh_indices = a[Mesh::ARRAY_INDEX]; + PoolVector<int>::Read ir = mesh_indices.read(); + + for (int i = 0; i < mesh_vertices.size(); i++) { + _add_vertex(p_xform.xform(vr[i]), p_verticies); + } + + for (int i = 0; i < face_count; i++) { + // CCW + p_indices.push_back(current_vertex_count + (ir[i * 3 + 0])); + p_indices.push_back(current_vertex_count + (ir[i * 3 + 2])); + p_indices.push_back(current_vertex_count + (ir[i * 3 + 1])); + } + } else { + face_count = mesh_vertices.size() / 3; + for (int i = 0; i < face_count; i++) { + _add_vertex(p_xform.xform(vr[i * 3 + 0]), p_verticies); + _add_vertex(p_xform.xform(vr[i * 3 + 2]), p_verticies); + _add_vertex(p_xform.xform(vr[i * 3 + 1]), p_verticies); + + p_indices.push_back(current_vertex_count + (i * 3 + 0)); + p_indices.push_back(current_vertex_count + (i * 3 + 1)); + p_indices.push_back(current_vertex_count + (i * 3 + 2)); + } + } + } +} + +void NavigationMeshGenerator::_parse_geometry(const Transform &p_base_inverse, Node *p_node, Vector<float> &p_verticies, Vector<int> &p_indices) { + + if (Object::cast_to<MeshInstance>(p_node)) { + + MeshInstance *mesh_instance = Object::cast_to<MeshInstance>(p_node); + Ref<Mesh> mesh = mesh_instance->get_mesh(); + if (mesh.is_valid()) { + _add_mesh(mesh, p_base_inverse * mesh_instance->get_global_transform(), p_verticies, p_indices); + } + } + + for (int i = 0; i < p_node->get_child_count(); i++) { + _parse_geometry(p_base_inverse, p_node->get_child(i), p_verticies, p_indices); + } +} + +void NavigationMeshGenerator::_convert_detail_mesh_to_native_navigation_mesh(const rcPolyMeshDetail *p_detail_mesh, Ref<NavigationMesh> p_nav_mesh) { + + PoolVector<Vector3> nav_vertices; + + for (int i = 0; i < p_detail_mesh->nverts; i++) { + const float *v = &p_detail_mesh->verts[i * 3]; + nav_vertices.append(Vector3(v[0], v[1], v[2])); + } + p_nav_mesh->set_vertices(nav_vertices); + + for (int i = 0; i < p_detail_mesh->nmeshes; i++) { + const unsigned int *m = &p_detail_mesh->meshes[i * 4]; + const unsigned int bverts = m[0]; + const unsigned int btris = m[2]; + const unsigned int ntris = m[3]; + const unsigned char *tris = &p_detail_mesh->tris[btris * 4]; + for (unsigned int j = 0; j < ntris; j++) { + Vector<int> nav_indices; + nav_indices.resize(3); + nav_indices[0] = ((int)(bverts + tris[j * 4 + 0])); + nav_indices[1] = ((int)(bverts + tris[j * 4 + 1])); + nav_indices[2] = ((int)(bverts + tris[j * 4 + 2])); + p_nav_mesh->add_polygon(nav_indices); + } + } +} + +void NavigationMeshGenerator::_build_recast_navigation_mesh(Ref<NavigationMesh> p_nav_mesh, EditorProgress *ep, + rcHeightfield *hf, rcCompactHeightfield *chf, rcContourSet *cset, rcPolyMesh *poly_mesh, rcPolyMeshDetail *detail_mesh, + Vector<float> &verticies, Vector<int> &indices) { + rcContext ctx; + ep->step(TTR("Setting up Configuration..."), 1); + + const float *verts = verticies.ptr(); + const int nverts = verticies.size() / 3; + const int *tris = indices.ptr(); + const int ntris = indices.size() / 3; + + float bmin[3], bmax[3]; + rcCalcBounds(verts, nverts, bmin, bmax); + + rcConfig cfg; + memset(&cfg, 0, sizeof(cfg)); + + cfg.cs = p_nav_mesh->get_cell_size(); + cfg.ch = p_nav_mesh->get_cell_height(); + cfg.walkableSlopeAngle = p_nav_mesh->get_agent_max_slope(); + cfg.walkableHeight = (int)Math::ceil(p_nav_mesh->get_agent_height() / cfg.ch); + cfg.walkableClimb = (int)Math::floor(p_nav_mesh->get_agent_max_climb() / cfg.ch); + cfg.walkableRadius = (int)Math::ceil(p_nav_mesh->get_agent_radius() / cfg.cs); + cfg.maxEdgeLen = (int)(p_nav_mesh->get_edge_max_length() / p_nav_mesh->get_cell_size()); + cfg.maxSimplificationError = p_nav_mesh->get_edge_max_error(); + cfg.minRegionArea = (int)(p_nav_mesh->get_region_min_size() * p_nav_mesh->get_region_min_size()); + cfg.mergeRegionArea = (int)(p_nav_mesh->get_region_merge_size() * p_nav_mesh->get_region_merge_size()); + cfg.maxVertsPerPoly = (int)p_nav_mesh->get_verts_per_poly(); + cfg.detailSampleDist = p_nav_mesh->get_detail_sample_distance() < 0.9f ? 0 : p_nav_mesh->get_cell_size() * p_nav_mesh->get_detail_sample_distance(); + cfg.detailSampleMaxError = p_nav_mesh->get_cell_height() * p_nav_mesh->get_detail_sample_max_error(); + + cfg.bmin[0] = bmin[0]; + cfg.bmin[1] = bmin[1]; + cfg.bmin[2] = bmin[2]; + cfg.bmax[0] = bmax[0]; + cfg.bmax[1] = bmax[1]; + cfg.bmax[2] = bmax[2]; + + ep->step(TTR("Calculating grid size..."), 2); + rcCalcGridSize(cfg.bmin, cfg.bmax, cfg.cs, &cfg.width, &cfg.height); + + ep->step(TTR("Creating heightfield..."), 3); + hf = rcAllocHeightfield(); + + ERR_FAIL_COND(!hf); + ERR_FAIL_COND(!rcCreateHeightfield(&ctx, *hf, cfg.width, cfg.height, cfg.bmin, cfg.bmax, cfg.cs, cfg.ch)); + + ep->step(TTR("Marking walkable triangles..."), 4); + { + Vector<unsigned char> tri_areas; + tri_areas.resize(ntris); + + ERR_FAIL_COND(tri_areas.size() == 0); + + memset(tri_areas.ptr(), 0, ntris * sizeof(unsigned char)); + rcMarkWalkableTriangles(&ctx, cfg.walkableSlopeAngle, verts, nverts, tris, ntris, tri_areas.ptr()); + + ERR_FAIL_COND(!rcRasterizeTriangles(&ctx, verts, nverts, tris, tri_areas.ptr(), ntris, *hf, cfg.walkableClimb)); + } + + if (p_nav_mesh->get_filter_low_hanging_obstacles()) + rcFilterLowHangingWalkableObstacles(&ctx, cfg.walkableClimb, *hf); + if (p_nav_mesh->get_filter_ledge_spans()) + rcFilterLedgeSpans(&ctx, cfg.walkableHeight, cfg.walkableClimb, *hf); + if (p_nav_mesh->get_filter_walkable_low_height_spans()) + rcFilterWalkableLowHeightSpans(&ctx, cfg.walkableHeight, *hf); + + ep->step(TTR("Constructing compact heightfield..."), 5); + + chf = rcAllocCompactHeightfield(); + + ERR_FAIL_COND(!chf); + ERR_FAIL_COND(!rcBuildCompactHeightfield(&ctx, cfg.walkableHeight, cfg.walkableClimb, *hf, *chf)); + + rcFreeHeightField(hf); + hf = 0; + + ep->step(TTR("Eroding walkable area..."), 6); + ERR_FAIL_COND(!rcErodeWalkableArea(&ctx, cfg.walkableRadius, *chf)); + + ep->step(TTR("Partioning..."), 7); + if (p_nav_mesh->get_sample_partition_type() == NavigationMesh::SAMPLE_PARTITION_WATERSHED) { + ERR_FAIL_COND(!rcBuildDistanceField(&ctx, *chf)); + ERR_FAIL_COND(!rcBuildRegions(&ctx, *chf, 0, cfg.minRegionArea, cfg.mergeRegionArea)); + } else if (p_nav_mesh->get_sample_partition_type() == NavigationMesh::SAMPLE_PARTITION_MONOTONE) { + ERR_FAIL_COND(!rcBuildRegionsMonotone(&ctx, *chf, 0, cfg.minRegionArea, cfg.mergeRegionArea)); + } else { + ERR_FAIL_COND(!rcBuildLayerRegions(&ctx, *chf, 0, cfg.minRegionArea)); + } + + ep->step(TTR("Creating contours..."), 8); + + cset = rcAllocContourSet(); + + ERR_FAIL_COND(!cset); + ERR_FAIL_COND(!rcBuildContours(&ctx, *chf, cfg.maxSimplificationError, cfg.maxEdgeLen, *cset)); + + ep->step(TTR("Creating polymesh..."), 9); + + poly_mesh = rcAllocPolyMesh(); + ERR_FAIL_COND(!poly_mesh); + ERR_FAIL_COND(!rcBuildPolyMesh(&ctx, *cset, cfg.maxVertsPerPoly, *poly_mesh)); + + detail_mesh = rcAllocPolyMeshDetail(); + ERR_FAIL_COND(!detail_mesh); + ERR_FAIL_COND(!rcBuildPolyMeshDetail(&ctx, *poly_mesh, *chf, cfg.detailSampleDist, cfg.detailSampleMaxError, *detail_mesh)); + + rcFreeCompactHeightfield(chf); + chf = 0; + rcFreeContourSet(cset); + cset = 0; + + ep->step(TTR("Converting to native navigation mesh..."), 10); + + _convert_detail_mesh_to_native_navigation_mesh(detail_mesh, p_nav_mesh); + + rcFreePolyMesh(poly_mesh); + poly_mesh = 0; + rcFreePolyMeshDetail(detail_mesh); + detail_mesh = 0; +} + +void NavigationMeshGenerator::bake(Ref<NavigationMesh> p_nav_mesh, Node *p_node) { + + ERR_FAIL_COND(!p_nav_mesh.is_valid()); + + EditorProgress ep("bake", TTR("Navigation Mesh Generator Setup:"), 11); + ep.step(TTR("Parsing Geometry..."), 0); + + Vector<float> verticies; + Vector<int> indices; + + _parse_geometry(Object::cast_to<Spatial>(p_node)->get_global_transform().affine_inverse(), p_node, verticies, indices); + + if (verticies.size() > 0 && indices.size() > 0) { + + rcHeightfield *hf = NULL; + rcCompactHeightfield *chf = NULL; + rcContourSet *cset = NULL; + rcPolyMesh *poly_mesh = NULL; + rcPolyMeshDetail *detail_mesh = NULL; + + _build_recast_navigation_mesh(p_nav_mesh, &ep, hf, chf, cset, poly_mesh, detail_mesh, verticies, indices); + + if (hf) { + rcFreeHeightField(hf); + hf = 0; + } + if (chf) { + rcFreeCompactHeightfield(chf); + chf = 0; + } + if (cset) { + rcFreeContourSet(cset); + cset = 0; + } + if (poly_mesh) { + rcFreePolyMesh(poly_mesh); + poly_mesh = 0; + } + if (detail_mesh) { + rcFreePolyMeshDetail(detail_mesh); + detail_mesh = 0; + } + } + ep.step(TTR("Done!"), 11); +} + +void NavigationMeshGenerator::clear(Ref<NavigationMesh> p_nav_mesh) { + if (p_nav_mesh.is_valid()) { + p_nav_mesh->clear_polygons(); + p_nav_mesh->set_vertices(PoolVector<Vector3>()); + } +} + +#endif //RECAST_ENABLED diff --git a/editor/plugins/navigation_mesh_generator.h b/editor/plugins/navigation_mesh_generator.h new file mode 100644 index 0000000000..48e7dfe53f --- /dev/null +++ b/editor/plugins/navigation_mesh_generator.h @@ -0,0 +1,65 @@ +/*************************************************************************/ +/* navigation_mesh_generator.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +#ifndef NAVIGATION_MESH_GENERATOR_H +#define NAVIGATION_MESH_GENERATOR_H + +#ifdef RECAST_ENABLED + +#include "editor/editor_node.h" +#include "editor/editor_settings.h" + +#include "scene/3d/mesh_instance.h" + +#include "scene/3d/navigation_mesh.h" + +#include "os/thread.h" +#include "scene/resources/shape.h" + +#include <Recast.h> + +class NavigationMeshGenerator { +protected: + static void _add_vertex(const Vector3 &p_vec3, Vector<float> &p_verticies); + static void _add_mesh(const Ref<Mesh> &p_mesh, const Transform &p_xform, Vector<float> &p_verticies, Vector<int> &p_indices); + static void _parse_geometry(const Transform &p_base_inverse, Node *p_node, Vector<float> &p_verticies, Vector<int> &p_indices); + + static void _convert_detail_mesh_to_native_navigation_mesh(const rcPolyMeshDetail *p_detail_mesh, Ref<NavigationMesh> p_nav_mesh); + static void _build_recast_navigation_mesh(Ref<NavigationMesh> p_nav_mesh, EditorProgress *ep, + rcHeightfield *hf, rcCompactHeightfield *chf, rcContourSet *cset, rcPolyMesh *poly_mesh, + rcPolyMeshDetail *detail_mesh, Vector<float> &verticies, Vector<int> &indices); + +public: + static void bake(Ref<NavigationMesh> p_nav_mesh, Node *p_base); + static void clear(Ref<NavigationMesh> p_nav_mesh); +}; + +#endif // RECAST_ENABLED + +#endif // NAVIGATION_MESH_GENERATOR_H diff --git a/editor/plugins/script_editor_plugin.cpp b/editor/plugins/script_editor_plugin.cpp index 6f03d086ca..44a9bc6d2e 100644 --- a/editor/plugins/script_editor_plugin.cpp +++ b/editor/plugins/script_editor_plugin.cpp @@ -421,8 +421,10 @@ void ScriptEditor::_go_to_tab(int p_idx) { _update_history_arrows(); _update_script_colors(); _update_members_overview(); + _update_help_overview(); _update_selected_editor_menu(); _update_members_overview_visibility(); + _update_help_overview_visibility(); } void ScriptEditor::_add_recent_script(String p_path) { @@ -555,6 +557,7 @@ void ScriptEditor::_close_tab(int p_idx, bool p_save) { _update_script_names(); _update_members_overview_visibility(); + _update_help_overview_visibility(); _save_layout(); } @@ -1110,6 +1113,7 @@ void ScriptEditor::_notification(int p_what) { editor->connect("resource_saved", this, "_res_saved_callback"); script_list->connect("item_selected", this, "_script_selected"); members_overview->connect("item_selected", this, "_members_overview_selected"); + help_overview->connect("item_selected", this, "_help_overview_selected"); script_split->connect("dragged", this, "_script_split_dragged"); autosave_timer->connect("timeout", this, "_autosave_scripts"); { @@ -1278,6 +1282,15 @@ void ScriptEditor::_members_overview_selected(int p_idx) { se->ensure_focus(); } +void ScriptEditor::_help_overview_selected(int p_idx) { + Node *current = tab_container->get_child(tab_container->get_current_tab()); + EditorHelp *se = Object::cast_to<EditorHelp>(current); + if (!se) { + return; + } + se->scroll_to_section(help_overview->get_item_metadata(p_idx)); +} + void ScriptEditor::_script_selected(int p_idx) { grab_focus_block = !Input::get_singleton()->is_mouse_button_pressed(1); //amazing hack, simply amazing @@ -1387,14 +1400,58 @@ void ScriptEditor::_update_members_overview() { } } +void ScriptEditor::_update_help_overview_visibility() { + + int selected = tab_container->get_current_tab(); + if (selected < 0 || selected >= tab_container->get_child_count()) + return; + + Node *current = tab_container->get_child(tab_container->get_current_tab()); + EditorHelp *se = Object::cast_to<EditorHelp>(current); + if (!se) { + help_overview->set_visible(false); + return; + } + + if (help_overview_enabled) { + help_overview->set_visible(true); + } else { + help_overview->set_visible(false); + } +} + +void ScriptEditor::_update_help_overview() { + + int selected = tab_container->get_current_tab(); + if (selected < 0 || selected >= tab_container->get_child_count()) + return; + + Node *current = tab_container->get_child(tab_container->get_current_tab()); + EditorHelp *se = Object::cast_to<EditorHelp>(current); + if (!se) { + return; + } + + help_overview->clear(); + + Vector<Pair<String, int> > sections = se->get_sections(); + for (int i = 0; i < sections.size(); i++) { + help_overview->add_item(sections[i].first); + help_overview->set_item_metadata(i, sections[i].second); + } +} + +void _help_overview_selected(int p_idx) { +} + void ScriptEditor::_update_script_colors() { bool script_temperature_enabled = EditorSettings::get_singleton()->get("text_editor/open_scripts/script_temperature_enabled"); bool highlight_current = EditorSettings::get_singleton()->get("text_editor/open_scripts/highlight_current_script"); int hist_size = EditorSettings::get_singleton()->get("text_editor/open_scripts/script_temperature_history_size"); - Color hot_color = EditorSettings::get_singleton()->get("text_editor/open_scripts/script_temperature_hot_color"); - Color cold_color = EditorSettings::get_singleton()->get("text_editor/open_scripts/script_temperature_cold_color"); + Color hot_color = get_color("accent_color", "Editor"); + Color cold_color = get_color("font_color", "Editor"); for (int i = 0; i < script_list->get_item_count(); i++) { @@ -1531,6 +1588,7 @@ void ScriptEditor::_update_script_names() { } _update_members_overview(); + _update_help_overview(); _update_script_colors(); } @@ -1785,7 +1843,9 @@ void ScriptEditor::_editor_settings_changed() { use_space_indentation = EditorSettings::get_singleton()->get("text_editor/indent/type"); members_overview_enabled = EditorSettings::get_singleton()->get("text_editor/open_scripts/show_members_overview"); + help_overview_enabled = EditorSettings::get_singleton()->get("text_editor/help/show_help_index"); _update_members_overview_visibility(); + _update_help_overview_visibility(); float autosave_time = EditorSettings::get_singleton()->get("text_editor/files/autosave_interval_secs"); if (autosave_time > 0) { @@ -2164,6 +2224,7 @@ void ScriptEditor::_bind_methods() { ClassDB::bind_method("_update_script_names", &ScriptEditor::_update_script_names); ClassDB::bind_method("_tree_changed", &ScriptEditor::_tree_changed); ClassDB::bind_method("_members_overview_selected", &ScriptEditor::_members_overview_selected); + ClassDB::bind_method("_help_overview_selected", &ScriptEditor::_help_overview_selected); ClassDB::bind_method("_script_selected", &ScriptEditor::_script_selected); ClassDB::bind_method("_script_created", &ScriptEditor::_script_created); ClassDB::bind_method("_script_split_dragged", &ScriptEditor::_script_split_dragged); @@ -2193,6 +2254,7 @@ ScriptEditor::ScriptEditor(EditorNode *p_editor) { pending_auto_reload = false; auto_reload_running_scripts = false; members_overview_enabled = true; + help_overview_enabled = true; editor = p_editor; VBoxContainer *main_container = memnew(VBoxContainer); @@ -2221,6 +2283,11 @@ ScriptEditor::ScriptEditor(EditorNode *p_editor) { members_overview->set_custom_minimum_size(Size2(0, 100)); //need to give a bit of limit to avoid it from disappearing members_overview->set_v_size_flags(SIZE_EXPAND_FILL); + help_overview = memnew(ItemList); + list_split->add_child(help_overview); + help_overview->set_custom_minimum_size(Size2(0, 100)); //need to give a bit of limit to avoid it from disappearing + help_overview->set_v_size_flags(SIZE_EXPAND_FILL); + tab_container = memnew(TabContainer); tab_container->set_tabs_visible(false); script_split->add_child(tab_container); @@ -2520,8 +2587,6 @@ ScriptEditorPlugin::ScriptEditorPlugin(EditorNode *p_node) { EDITOR_DEF("text_editor/open_scripts/script_temperature_enabled", true); EDITOR_DEF("text_editor/open_scripts/highlight_current_script", true); EDITOR_DEF("text_editor/open_scripts/script_temperature_history_size", 15); - EDITOR_DEF("text_editor/open_scripts/script_temperature_hot_color", Color::html("ed5e5e")); - EDITOR_DEF("text_editor/open_scripts/script_temperature_cold_color", Color(1, 1, 1, 0.3)); EDITOR_DEF("text_editor/open_scripts/current_script_background_color", Color(1, 1, 1, 0.5)); EDITOR_DEF("text_editor/open_scripts/group_help_pages", true); EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::INT, "text_editor/open_scripts/sort_scripts_by", PROPERTY_HINT_ENUM, "Name,Path")); diff --git a/editor/plugins/script_editor_plugin.h b/editor/plugins/script_editor_plugin.h index d2677c6a4a..03fc4da7ce 100644 --- a/editor/plugins/script_editor_plugin.h +++ b/editor/plugins/script_editor_plugin.h @@ -187,6 +187,8 @@ class ScriptEditor : public PanelContainer { HSplitContainer *script_split; ItemList *members_overview; bool members_overview_enabled; + ItemList *help_overview; + bool help_overview_enabled; VSplitContainer *list_split; TabContainer *tab_container; EditorFileDialog *file_dialog; @@ -294,6 +296,10 @@ class ScriptEditor : public PanelContainer { void _members_overview_selected(int p_idx); void _script_selected(int p_idx); + void _update_help_overview_visibility(); + void _update_help_overview(); + void _help_overview_selected(int p_idx); + void _find_scripts(Node *p_base, Node *p_current, Set<Ref<Script> > &used); void _tree_changed(); diff --git a/editor/plugins/script_text_editor.cpp b/editor/plugins/script_text_editor.cpp index 2192d3ac49..c875ee7011 100644 --- a/editor/plugins/script_text_editor.cpp +++ b/editor/plugins/script_text_editor.cpp @@ -75,35 +75,98 @@ void ScriptTextEditor::_load_theme_settings() { text_edit->clear_colors(); - /* keyword color */ - - text_edit->add_color_override("background_color", EDITOR_DEF("text_editor/highlighting/background_color", Color(0, 0, 0, 0))); - text_edit->add_color_override("completion_background_color", EDITOR_DEF("text_editor/highlighting/completion_background_color", Color(0, 0, 0, 0))); - text_edit->add_color_override("completion_selected_color", EDITOR_DEF("text_editor/highlighting/completion_selected_color", Color::html("434244"))); - text_edit->add_color_override("completion_existing_color", EDITOR_DEF("text_editor/highlighting/completion_existing_color", Color::html("21dfdfdf"))); - text_edit->add_color_override("completion_scroll_color", EDITOR_DEF("text_editor/highlighting/completion_scroll_color", Color::html("ffffff"))); - text_edit->add_color_override("completion_font_color", EDITOR_DEF("text_editor/highlighting/completion_font_color", Color::html("aaaaaa"))); - text_edit->add_color_override("font_color", EDITOR_DEF("text_editor/highlighting/text_color", Color(0, 0, 0))); - text_edit->add_color_override("line_number_color", EDITOR_DEF("text_editor/highlighting/line_number_color", Color(0, 0, 0))); - text_edit->add_color_override("caret_color", EDITOR_DEF("text_editor/highlighting/caret_color", Color(0, 0, 0))); - text_edit->add_color_override("caret_background_color", EDITOR_DEF("text_editor/highlighting/caret_background_color", Color(0, 0, 0))); - text_edit->add_color_override("font_selected_color", EDITOR_DEF("text_editor/highlighting/text_selected_color", Color(1, 1, 1))); - text_edit->add_color_override("selection_color", EDITOR_DEF("text_editor/highlighting/selection_color", Color(0.2, 0.2, 1))); - text_edit->add_color_override("brace_mismatch_color", EDITOR_DEF("text_editor/highlighting/brace_mismatch_color", Color(1, 0.2, 0.2))); - text_edit->add_color_override("current_line_color", EDITOR_DEF("text_editor/highlighting/current_line_color", Color(0.3, 0.5, 0.8, 0.15))); - text_edit->add_color_override("line_length_guideline_color", EDITOR_DEF("text_editor/highlighting/line_length_guideline_color", Color(0, 0, 0))); - text_edit->add_color_override("word_highlighted_color", EDITOR_DEF("text_editor/highlighting/word_highlighted_color", Color(0.8, 0.9, 0.9, 0.15))); - text_edit->add_color_override("number_color", EDITOR_DEF("text_editor/highlighting/number_color", Color(0.9, 0.6, 0.0, 2))); - text_edit->add_color_override("function_color", EDITOR_DEF("text_editor/highlighting/function_color", Color(0.4, 0.6, 0.8))); - text_edit->add_color_override("member_variable_color", EDITOR_DEF("text_editor/highlighting/member_variable_color", Color(0.9, 0.3, 0.3))); - text_edit->add_color_override("mark_color", EDITOR_DEF("text_editor/highlighting/mark_color", Color(1.0, 0.4, 0.4, 0.4))); - text_edit->add_color_override("breakpoint_color", EDITOR_DEF("text_editor/highlighting/breakpoint_color", Color(0.8, 0.8, 0.4, 0.2))); - text_edit->add_color_override("search_result_color", EDITOR_DEF("text_editor/highlighting/search_result_color", Color(0.05, 0.25, 0.05, 1))); - text_edit->add_color_override("search_result_border_color", EDITOR_DEF("text_editor/highlighting/search_result_border_color", Color(0.1, 0.45, 0.1, 1))); - text_edit->add_color_override("symbol_color", EDITOR_DEF("text_editor/highlighting/symbol_color", Color::hex(0x005291ff))); - text_edit->add_constant_override("line_spacing", EDITOR_DEF("text_editor/theme/line_spacing", 4)); + Color background_color = EDITOR_DEF("text_editor/highlighting/background_color", Color(0, 0, 0, 0)); + Color completion_background_color = EDITOR_DEF("text_editor/highlighting/completion_background_color", Color(0, 0, 0, 0)); + Color completion_selected_color = EDITOR_DEF("text_editor/highlighting/completion_selected_color", Color::html("434244")); + Color completion_existing_color = EDITOR_DEF("text_editor/highlighting/completion_existing_color", Color::html("21dfdfdf")); + Color completion_scroll_color = EDITOR_DEF("text_editor/highlighting/completion_scroll_color", Color::html("ffffff")); + Color completion_font_color = EDITOR_DEF("text_editor/highlighting/completion_font_color", Color::html("aaaaaa")); + Color text_color = EDITOR_DEF("text_editor/highlighting/text_color", Color(0, 0, 0)); + Color line_number_color = EDITOR_DEF("text_editor/highlighting/line_number_color", Color(0, 0, 0)); + Color caret_color = EDITOR_DEF("text_editor/highlighting/caret_color", Color(0, 0, 0)); + Color caret_background_color = EDITOR_DEF("text_editor/highlighting/caret_background_color", Color(0, 0, 0)); + Color text_selected_color = EDITOR_DEF("text_editor/highlighting/text_selected_color", Color(1, 1, 1)); + Color selection_color = EDITOR_DEF("text_editor/highlighting/selection_color", Color(0.2, 0.2, 1)); + Color brace_mismatch_color = EDITOR_DEF("text_editor/highlighting/brace_mismatch_color", Color(1, 0.2, 0.2)); + Color current_line_color = EDITOR_DEF("text_editor/highlighting/current_line_color", Color(0.3, 0.5, 0.8, 0.15)); + Color line_length_guideline_color = EDITOR_DEF("text_editor/highlighting/line_length_guideline_color", Color(0, 0, 0)); + Color word_highlighted_color = EDITOR_DEF("text_editor/highlighting/word_highlighted_color", Color(0.8, 0.9, 0.9, 0.15)); + Color number_color = EDITOR_DEF("text_editor/highlighting/number_color", Color(0.9, 0.6, 0.0, 2)); + Color function_color = EDITOR_DEF("text_editor/highlighting/function_color", Color(0.4, 0.6, 0.8)); + Color member_variable_color = EDITOR_DEF("text_editor/highlighting/member_variable_color", Color(0.9, 0.3, 0.3)); + Color mark_color = EDITOR_DEF("text_editor/highlighting/mark_color", Color(1.0, 0.4, 0.4, 0.4)); + Color breakpoint_color = EDITOR_DEF("text_editor/highlighting/breakpoint_color", Color(0.8, 0.8, 0.4, 0.2)); + Color search_result_color = EDITOR_DEF("text_editor/highlighting/search_result_color", Color(0.05, 0.25, 0.05, 1)); + Color search_result_border_color = EDITOR_DEF("text_editor/highlighting/search_result_border_color", Color(0.1, 0.45, 0.1, 1)); + Color symbol_color = EDITOR_DEF("text_editor/highlighting/symbol_color", Color::hex(0x005291ff)); Color keyword_color = EDITOR_DEF("text_editor/highlighting/keyword_color", Color(0.5, 0.0, 0.2)); + Color basetype_color = EDITOR_DEF("text_editor/highlighting/base_type_color", Color(0.3, 0.3, 0.0)); + Color type_color = EDITOR_DEF("text_editor/highlighting/engine_type_color", Color(0.0, 0.2, 0.4)); + Color comment_color = EDITOR_DEF("text_editor/highlighting/comment_color", Color::hex(0x797e7eff)); + Color string_color = EDITOR_DEF("text_editor/highlighting/string_color", Color::hex(0x6b6f00ff)); + + // Adapt + if (EditorSettings::get_singleton()->get("text_editor/theme/color_theme") == "Adaptive") { + Ref<Theme> tm = EditorNode::get_singleton()->get_theme_base()->get_theme(); + + symbol_color = tm->get_color("text_editor/theme/symbol_color", "Editor"); + keyword_color = tm->get_color("text_editor/theme/keyword_color", "Editor"); + basetype_color = tm->get_color("text_editor/theme/basetype_color", "Editor"); + type_color = tm->get_color("text_editor/theme/type_color", "Editor"); + comment_color = tm->get_color("text_editor/theme/comment_color", "Editor"); + string_color = tm->get_color("text_editor/theme/string_color", "Editor"); + background_color = tm->get_color("text_editor/theme/background_color", "Editor"); + completion_background_color = tm->get_color("text_editor/theme/completion_background_color", "Editor"); + completion_selected_color = tm->get_color("text_editor/theme/completion_selected_color", "Editor"); + completion_existing_color = tm->get_color("text_editor/theme/completion_existing_color", "Editor"); + completion_scroll_color = tm->get_color("text_editor/theme/completion_scroll_color", "Editor"); + completion_font_color = tm->get_color("text_editor/theme/completion_font_color", "Editor"); + text_color = tm->get_color("text_editor/theme/text_color", "Editor"); + line_number_color = tm->get_color("text_editor/theme/line_number_color", "Editor"); + caret_color = tm->get_color("text_editor/theme/caret_color", "Editor"); + caret_background_color = tm->get_color("text_editor/theme/caret_background_color", "Editor"); + text_selected_color = tm->get_color("text_editor/theme/text_selected_color", "Editor"); + selection_color = tm->get_color("text_editor/theme/selection_color", "Editor"); + brace_mismatch_color = tm->get_color("text_editor/theme/brace_mismatch_color", "Editor"); + current_line_color = tm->get_color("text_editor/theme/current_line_color", "Editor"); + line_length_guideline_color = tm->get_color("text_editor/theme/line_length_guideline_color", "Editor"); + word_highlighted_color = tm->get_color("text_editor/theme/word_highlighted_color", "Editor"); + number_color = tm->get_color("text_editor/theme/number_color", "Editor"); + function_color = tm->get_color("text_editor/theme/function_color", "Editor"); + member_variable_color = tm->get_color("text_editor/theme/member_variable_color", "Editor"); + mark_color = tm->get_color("text_editor/theme/mark_color", "Editor"); + breakpoint_color = tm->get_color("text_editor/theme/breakpoint_color", "Editor"); + search_result_color = tm->get_color("text_editor/theme/search_result_color", "Editor"); + search_result_border_color = tm->get_color("text_editor/theme/search_result_border_color", "Editor"); + } + + text_edit->add_color_override("background_color", background_color); + text_edit->add_color_override("completion_background_color", completion_background_color); + text_edit->add_color_override("completion_selected_color", completion_selected_color); + text_edit->add_color_override("completion_existing_color", completion_existing_color); + text_edit->add_color_override("completion_scroll_color", completion_scroll_color); + text_edit->add_color_override("completion_font_color", completion_font_color); + text_edit->add_color_override("font_color", text_color); + text_edit->add_color_override("line_number_color", line_number_color); + text_edit->add_color_override("caret_color", caret_color); + text_edit->add_color_override("caret_background_color", caret_background_color); + text_edit->add_color_override("font_selected_color", text_selected_color); + text_edit->add_color_override("selection_color", selection_color); + text_edit->add_color_override("brace_mismatch_color", brace_mismatch_color); + text_edit->add_color_override("current_line_color", current_line_color); + text_edit->add_color_override("line_length_guideline_color", line_length_guideline_color); + text_edit->add_color_override("word_highlighted_color", word_highlighted_color); + text_edit->add_color_override("number_color", number_color); + text_edit->add_color_override("function_color", function_color); + text_edit->add_color_override("member_variable_color", member_variable_color); + text_edit->add_color_override("mark_color", mark_color); + text_edit->add_color_override("breakpoint_color", breakpoint_color); + text_edit->add_color_override("search_result_color", search_result_color); + text_edit->add_color_override("search_result_border_color", search_result_border_color); + text_edit->add_color_override("symbol_color", symbol_color); + + text_edit->add_constant_override("line_spacing", EDITOR_DEF("text_editor/theme/line_spacing", 4)); List<String> keywords; script->get_language()->get_reserved_words(&keywords); @@ -113,8 +176,6 @@ void ScriptTextEditor::_load_theme_settings() { } //colorize core types - Color basetype_color = EDITOR_DEF("text_editor/highlighting/base_type_color", Color(0.3, 0.3, 0.0)); - text_edit->add_keyword_color("String", basetype_color); text_edit->add_keyword_color("Vector2", basetype_color); text_edit->add_keyword_color("Rect2", basetype_color); @@ -140,8 +201,6 @@ void ScriptTextEditor::_load_theme_settings() { text_edit->add_keyword_color("PoolColorArray", basetype_color); //colorize engine types - Color type_color = EDITOR_DEF("text_editor/highlighting/engine_type_color", Color(0.0, 0.2, 0.4)); - List<StringName> types; ClassDB::get_class_list(&types); @@ -155,7 +214,6 @@ void ScriptTextEditor::_load_theme_settings() { } //colorize comments - Color comment_color = EDITOR_DEF("text_editor/highlighting/comment_color", Color::hex(0x797e7eff)); List<String> comments; script->get_language()->get_comment_delimiters(&comments); @@ -169,7 +227,6 @@ void ScriptTextEditor::_load_theme_settings() { } //colorize strings - Color string_color = EDITOR_DEF("text_editor/highlighting/string_color", Color::hex(0x6b6f00ff)); List<String> strings; script->get_language()->get_string_delimiters(&strings); @@ -209,6 +266,7 @@ void ScriptTextEditor::_notification(int p_what) { if (p_what == NOTIFICATION_READY) { //emit_signal("name_changed"); + _load_theme_settings(); } } @@ -492,8 +550,6 @@ void ScriptTextEditor::set_edited_script(const Ref<Script> &p_script) { script = p_script; - _load_theme_settings(); - code_editor->get_text_edit()->set_text(script->get_source_code()); code_editor->get_text_edit()->clear_undo_history(); code_editor->get_text_edit()->tag_saved_version(); @@ -948,13 +1004,26 @@ void ScriptTextEditor::_edit_option(int p_op) { if (tx->get_selection_to_column() == 0) end -= 1; + // Check if all lines in the selected block are commented + bool is_commented = true; + for (int i = begin; i <= end; i++) { + if (!tx->get_line(i).begins_with("#")) { + is_commented = false; + break; + } + } for (int i = begin; i <= end; i++) { String line_text = tx->get_line(i); - if (line_text.begins_with("#")) - line_text = line_text.substr(1, line_text.length()); - else - line_text = "#" + line_text; + if (line_text.strip_edges().empty()) { + line_text = "#"; + } else { + if (is_commented) { + line_text = line_text.substr(1, line_text.length()); + } else { + line_text = "#" + line_text; + } + } tx->set_line(i, line_text); } } else { diff --git a/editor/plugins/shader_editor_plugin.cpp b/editor/plugins/shader_editor_plugin.cpp index 1b02f18d85..b0ee1a32ca 100644 --- a/editor/plugins/shader_editor_plugin.cpp +++ b/editor/plugins/shader_editor_plugin.cpp @@ -60,33 +60,96 @@ void ShaderTextEditor::_load_theme_settings() { get_text_edit()->clear_colors(); - /* keyword color */ - - get_text_edit()->add_color_override("background_color", EDITOR_DEF("text_editor/highlighting/background_color", Color(0, 0, 0, 0))); - get_text_edit()->add_color_override("completion_background_color", EDITOR_DEF("text_editor/highlighting/completion_background_color", Color(0, 0, 0, 0))); - get_text_edit()->add_color_override("completion_selected_color", EDITOR_DEF("text_editor/highlighting/completion_selected_color", Color::html("434244"))); - get_text_edit()->add_color_override("completion_existing_color", EDITOR_DEF("text_editor/highlighting/completion_existing_color", Color::html("21dfdfdf"))); - get_text_edit()->add_color_override("completion_scroll_color", EDITOR_DEF("text_editor/highlighting/completion_scroll_color", Color::html("ffffff"))); - get_text_edit()->add_color_override("completion_font_color", EDITOR_DEF("text_editor/highlighting/completion_font_color", Color::html("aaaaaa"))); - get_text_edit()->add_color_override("font_color", EDITOR_DEF("text_editor/highlighting/text_color", Color(0, 0, 0))); - get_text_edit()->add_color_override("line_number_color", EDITOR_DEF("text_editor/highlighting/line_number_color", Color(0, 0, 0))); - get_text_edit()->add_color_override("caret_color", EDITOR_DEF("text_editor/highlighting/caret_color", Color(0, 0, 0))); - get_text_edit()->add_color_override("caret_background_color", EDITOR_DEF("text_editor/highlighting/caret_background_color", Color(0, 0, 0))); - get_text_edit()->add_color_override("font_selected_color", EDITOR_DEF("text_editor/highlighting/text_selected_color", Color(1, 1, 1))); - get_text_edit()->add_color_override("selection_color", EDITOR_DEF("text_editor/highlighting/selection_color", Color(0.2, 0.2, 1))); - get_text_edit()->add_color_override("brace_mismatch_color", EDITOR_DEF("text_editor/highlighting/brace_mismatch_color", Color(1, 0.2, 0.2))); - get_text_edit()->add_color_override("current_line_color", EDITOR_DEF("text_editor/highlighting/current_line_color", Color(0.3, 0.5, 0.8, 0.15))); - get_text_edit()->add_color_override("word_highlighted_color", EDITOR_DEF("text_editor/highlighting/word_highlighted_color", Color(0.8, 0.9, 0.9, 0.15))); - get_text_edit()->add_color_override("number_color", EDITOR_DEF("text_editor/highlighting/number_color", Color(0.9, 0.6, 0.0, 2))); - get_text_edit()->add_color_override("function_color", EDITOR_DEF("text_editor/highlighting/function_color", Color(0.4, 0.6, 0.8))); - get_text_edit()->add_color_override("member_variable_color", EDITOR_DEF("text_editor/highlighting/member_variable_color", Color(0.9, 0.3, 0.3))); - get_text_edit()->add_color_override("mark_color", EDITOR_DEF("text_editor/highlighting/mark_color", Color(1.0, 0.4, 0.4, 0.4))); - get_text_edit()->add_color_override("breakpoint_color", EDITOR_DEF("text_editor/highlighting/breakpoint_color", Color(0.8, 0.8, 0.4, 0.2))); - get_text_edit()->add_color_override("search_result_color", EDITOR_DEF("text_editor/highlighting/search_result_color", Color(0.05, 0.25, 0.05, 1))); - get_text_edit()->add_color_override("search_result_border_color", EDITOR_DEF("text_editor/highlighting/search_result_border_color", Color(0.1, 0.45, 0.1, 1))); - get_text_edit()->add_color_override("symbol_color", EDITOR_DEF("text_editor/highlighting/symbol_color", Color::hex(0x005291ff))); + Color background_color = EDITOR_DEF("text_editor/highlighting/background_color", Color(0, 0, 0, 0)); + Color completion_background_color = EDITOR_DEF("text_editor/highlighting/completion_background_color", Color(0, 0, 0, 0)); + Color completion_selected_color = EDITOR_DEF("text_editor/highlighting/completion_selected_color", Color::html("434244")); + Color completion_existing_color = EDITOR_DEF("text_editor/highlighting/completion_existing_color", Color::html("21dfdfdf")); + Color completion_scroll_color = EDITOR_DEF("text_editor/highlighting/completion_scroll_color", Color::html("ffffff")); + Color completion_font_color = EDITOR_DEF("text_editor/highlighting/completion_font_color", Color::html("aaaaaa")); + Color text_color = EDITOR_DEF("text_editor/highlighting/text_color", Color(0, 0, 0)); + Color line_number_color = EDITOR_DEF("text_editor/highlighting/line_number_color", Color(0, 0, 0)); + Color caret_color = EDITOR_DEF("text_editor/highlighting/caret_color", Color(0, 0, 0)); + Color caret_background_color = EDITOR_DEF("text_editor/highlighting/caret_background_color", Color(0, 0, 0)); + Color text_selected_color = EDITOR_DEF("text_editor/highlighting/text_selected_color", Color(1, 1, 1)); + Color selection_color = EDITOR_DEF("text_editor/highlighting/selection_color", Color(0.2, 0.2, 1)); + Color brace_mismatch_color = EDITOR_DEF("text_editor/highlighting/brace_mismatch_color", Color(1, 0.2, 0.2)); + Color current_line_color = EDITOR_DEF("text_editor/highlighting/current_line_color", Color(0.3, 0.5, 0.8, 0.15)); + Color line_length_guideline_color = EDITOR_DEF("text_editor/highlighting/line_length_guideline_color", Color(0, 0, 0)); + Color word_highlighted_color = EDITOR_DEF("text_editor/highlighting/word_highlighted_color", Color(0.8, 0.9, 0.9, 0.15)); + Color number_color = EDITOR_DEF("text_editor/highlighting/number_color", Color(0.9, 0.6, 0.0, 2)); + Color function_color = EDITOR_DEF("text_editor/highlighting/function_color", Color(0.4, 0.6, 0.8)); + Color member_variable_color = EDITOR_DEF("text_editor/highlighting/member_variable_color", Color(0.9, 0.3, 0.3)); + Color mark_color = EDITOR_DEF("text_editor/highlighting/mark_color", Color(1.0, 0.4, 0.4, 0.4)); + Color breakpoint_color = EDITOR_DEF("text_editor/highlighting/breakpoint_color", Color(0.8, 0.8, 0.4, 0.2)); + Color search_result_color = EDITOR_DEF("text_editor/highlighting/search_result_color", Color(0.05, 0.25, 0.05, 1)); + Color search_result_border_color = EDITOR_DEF("text_editor/highlighting/search_result_border_color", Color(0.1, 0.45, 0.1, 1)); + Color symbol_color = EDITOR_DEF("text_editor/highlighting/symbol_color", Color::hex(0x005291ff)); Color keyword_color = EDITOR_DEF("text_editor/highlighting/keyword_color", Color(0.5, 0.0, 0.2)); + Color basetype_color = EDITOR_DEF("text_editor/highlighting/base_type_color", Color(0.3, 0.3, 0.0)); + Color type_color = EDITOR_DEF("text_editor/highlighting/engine_type_color", Color(0.0, 0.2, 0.4)); + Color comment_color = EDITOR_DEF("text_editor/highlighting/comment_color", Color::hex(0x797e7eff)); + Color string_color = EDITOR_DEF("text_editor/highlighting/string_color", Color::hex(0x6b6f00ff)); + + // Adapt + if (EditorSettings::get_singleton()->get("text_editor/theme/color_theme") == "Adaptive") { + Ref<Theme> tm = EditorNode::get_singleton()->get_theme_base()->get_theme(); + + symbol_color = tm->get_color("text_editor/theme/symbol_color", "Editor"); + keyword_color = tm->get_color("text_editor/theme/keyword_color", "Editor"); + basetype_color = tm->get_color("text_editor/theme/basetype_color", "Editor"); + type_color = tm->get_color("text_editor/theme/type_color", "Editor"); + comment_color = tm->get_color("text_editor/theme/comment_color", "Editor"); + string_color = tm->get_color("text_editor/theme/string_color", "Editor"); + background_color = tm->get_color("text_editor/theme/background_color", "Editor"); + completion_background_color = tm->get_color("text_editor/theme/completion_background_color", "Editor"); + completion_selected_color = tm->get_color("text_editor/theme/completion_selected_color", "Editor"); + completion_existing_color = tm->get_color("text_editor/theme/completion_existing_color", "Editor"); + completion_scroll_color = tm->get_color("text_editor/theme/completion_scroll_color", "Editor"); + completion_font_color = tm->get_color("text_editor/theme/completion_font_color", "Editor"); + text_color = tm->get_color("text_editor/theme/text_color", "Editor"); + line_number_color = tm->get_color("text_editor/theme/line_number_color", "Editor"); + caret_color = tm->get_color("text_editor/theme/caret_color", "Editor"); + caret_background_color = tm->get_color("text_editor/theme/caret_background_color", "Editor"); + text_selected_color = tm->get_color("text_editor/theme/text_selected_color", "Editor"); + selection_color = tm->get_color("text_editor/theme/selection_color", "Editor"); + brace_mismatch_color = tm->get_color("text_editor/theme/brace_mismatch_color", "Editor"); + current_line_color = tm->get_color("text_editor/theme/current_line_color", "Editor"); + line_length_guideline_color = tm->get_color("text_editor/theme/line_length_guideline_color", "Editor"); + word_highlighted_color = tm->get_color("text_editor/theme/word_highlighted_color", "Editor"); + number_color = tm->get_color("text_editor/theme/number_color", "Editor"); + function_color = tm->get_color("text_editor/theme/function_color", "Editor"); + member_variable_color = tm->get_color("text_editor/theme/member_variable_color", "Editor"); + mark_color = tm->get_color("text_editor/theme/mark_color", "Editor"); + breakpoint_color = tm->get_color("text_editor/theme/breakpoint_color", "Editor"); + search_result_color = tm->get_color("text_editor/theme/search_result_color", "Editor"); + search_result_border_color = tm->get_color("text_editor/theme/search_result_border_color", "Editor"); + } + + get_text_edit()->add_color_override("background_color", background_color); + get_text_edit()->add_color_override("completion_background_color", completion_background_color); + get_text_edit()->add_color_override("completion_selected_color", completion_selected_color); + get_text_edit()->add_color_override("completion_existing_color", completion_existing_color); + get_text_edit()->add_color_override("completion_scroll_color", completion_scroll_color); + get_text_edit()->add_color_override("completion_font_color", completion_font_color); + get_text_edit()->add_color_override("font_color", text_color); + get_text_edit()->add_color_override("line_number_color", line_number_color); + get_text_edit()->add_color_override("caret_color", caret_color); + get_text_edit()->add_color_override("caret_background_color", caret_background_color); + get_text_edit()->add_color_override("font_selected_color", text_selected_color); + get_text_edit()->add_color_override("selection_color", selection_color); + get_text_edit()->add_color_override("brace_mismatch_color", brace_mismatch_color); + get_text_edit()->add_color_override("current_line_color", current_line_color); + get_text_edit()->add_color_override("line_length_guideline_color", line_length_guideline_color); + get_text_edit()->add_color_override("word_highlighted_color", word_highlighted_color); + get_text_edit()->add_color_override("number_color", number_color); + get_text_edit()->add_color_override("function_color", function_color); + get_text_edit()->add_color_override("member_variable_color", member_variable_color); + get_text_edit()->add_color_override("mark_color", mark_color); + get_text_edit()->add_color_override("breakpoint_color", breakpoint_color); + get_text_edit()->add_color_override("search_result_color", search_result_color); + get_text_edit()->add_color_override("search_result_border_color", search_result_border_color); + get_text_edit()->add_color_override("symbol_color", symbol_color); List<String> keywords; ShaderLanguage::get_keyword_list(&keywords); @@ -115,8 +178,6 @@ void ShaderTextEditor::_load_theme_settings() { //Color basetype_color= EDITOR_DEF("text_editor/base_type_color",Color(0.3,0.3,0.0)); //colorize comments - Color comment_color = EDITOR_DEF("text_editor/highlighting/comment_color", Color::hex(0x797e7eff)); - get_text_edit()->add_color_region("/*", "*/", comment_color, false); get_text_edit()->add_color_region("//", "", comment_color, false); diff --git a/editor/plugins/spatial_editor_plugin.cpp b/editor/plugins/spatial_editor_plugin.cpp index 93d12fd3d2..2c42150cee 100644 --- a/editor/plugins/spatial_editor_plugin.cpp +++ b/editor/plugins/spatial_editor_plugin.cpp @@ -76,18 +76,29 @@ void SpatialEditorViewport::_update_camera(float p_interp_delta) { } else camera->set_perspective(get_fov(), get_znear(), get_zfar()); - float inertia = EDITOR_DEF("editors/3d/orbit_inertia", 0.5); - inertia = MAX(0, inertia); + //when not being manipulated, move softly + float free_orbit_inertia = EDITOR_DEF("editors/3d/free_orbit_inertia", 0.15); + float free_translation_inertia = EDITOR_DEF("editors/3d/free_translation_inertia", 0.15); + //when being manipulated, move more quickly + float manip_orbit_inertia = EDITOR_DEF("editors/3d/manipulation_orbit_inertia", 0.075); + float manip_translation_inertia = EDITOR_DEF("editors/3d/manipulation_translation_inertia", 0.075); + + //determine if being manipulated + bool manipulated = (Input::get_singleton()->get_mouse_button_mask() & (2 | 4)) || Input::get_singleton()->is_key_pressed(KEY_SHIFT) || Input::get_singleton()->is_key_pressed(KEY_ALT) || Input::get_singleton()->is_key_pressed(KEY_CONTROL); + + float orbit_inertia = MAX(0.00001, manipulated ? manip_orbit_inertia : free_orbit_inertia); + float translation_inertia = MAX(0.0001, manipulated ? manip_translation_inertia : free_translation_inertia); Cursor old_camera_cursor = camera_cursor; camera_cursor = cursor; - camera_cursor.x_rot = Math::lerp(old_camera_cursor.x_rot, cursor.x_rot, p_interp_delta * (1 / inertia)); - camera_cursor.y_rot = Math::lerp(old_camera_cursor.y_rot, cursor.y_rot, p_interp_delta * (1 / inertia)); + camera_cursor.x_rot = Math::lerp(old_camera_cursor.x_rot, cursor.x_rot, MIN(1.f, p_interp_delta * (1 / orbit_inertia))); + camera_cursor.y_rot = Math::lerp(old_camera_cursor.y_rot, cursor.y_rot, MIN(1.f, p_interp_delta * (1 / orbit_inertia))); - bool disable_interp = (Input::get_singleton()->get_mouse_button_mask() & (2 | 4)) || Input::get_singleton()->is_key_pressed(KEY_SHIFT) || Input::get_singleton()->is_key_pressed(KEY_ALT) || Input::get_singleton()->is_key_pressed(KEY_CONTROL); + camera_cursor.pos = old_camera_cursor.pos.linear_interpolate(cursor.pos, MIN(1.f, p_interp_delta * (1 / translation_inertia))); + camera_cursor.distance = Math::lerp(old_camera_cursor.distance, cursor.distance, MIN(1.f, p_interp_delta * (1 / translation_inertia))); - if (p_interp_delta == 0 || disable_interp || is_freelook_active()) { + if (p_interp_delta == 0 || is_freelook_active()) { camera_cursor = cursor; } @@ -3696,18 +3707,50 @@ void SpatialEditor::_init_indicators() { origin_colors.push_back(Color(axis.x, axis.y, axis.z)); origin_points.push_back(axis * 4096); origin_points.push_back(axis * -4096); -#define ORIGIN_GRID_SIZE 25 +#define ORIGIN_GRID_SIZE 100 for (int j = -ORIGIN_GRID_SIZE; j <= ORIGIN_GRID_SIZE; j++) { - grid_colors[i].push_back(grid_color); - grid_colors[i].push_back(grid_color); - grid_colors[i].push_back(grid_color); - grid_colors[i].push_back(grid_color); - grid_points[i].push_back(axis_n1 * ORIGIN_GRID_SIZE + axis_n2 * j); - grid_points[i].push_back(-axis_n1 * ORIGIN_GRID_SIZE + axis_n2 * j); - grid_points[i].push_back(axis_n2 * ORIGIN_GRID_SIZE + axis_n1 * j); - grid_points[i].push_back(-axis_n2 * ORIGIN_GRID_SIZE + axis_n1 * j); + for (int k = -ORIGIN_GRID_SIZE; k <= ORIGIN_GRID_SIZE; k++) { + + Vector3 p = axis_n1 * j + axis_n2 * k; + float trans = Math::pow(MAX(0, 1.0 - (Vector2(j, k).length() / ORIGIN_GRID_SIZE)), 2); + + Vector3 pj = axis_n1 * (j + 1) + axis_n2 * k; + float transj = Math::pow(MAX(0, 1.0 - (Vector2(j + 1, k).length() / ORIGIN_GRID_SIZE)), 2); + + Vector3 pk = axis_n1 * j + axis_n2 * (k + 1); + float transk = Math::pow(MAX(0, 1.0 - (Vector2(j, k + 1).length() / ORIGIN_GRID_SIZE)), 2); + + Color trans_color = grid_color; + trans_color.a *= trans; + + Color transk_color = grid_color; + transk_color.a *= transk; + + Color transj_color = grid_color; + transj_color.a *= transj; + + if (j % 10 == 0 || k % 10 == 0) { + trans_color.a *= 2; + } + if ((k + 1) % 10 == 0) { + transk_color.a *= 2; + } + if ((j + 1) % 10 == 0) { + transj_color.a *= 2; + } + + grid_points[i].push_back(p); + grid_points[i].push_back(pk); + grid_colors[i].push_back(trans_color); + grid_colors[i].push_back(transk_color); + + grid_points[i].push_back(p); + grid_points[i].push_back(pj); + grid_colors[i].push_back(trans_color); + grid_colors[i].push_back(transj_color); + } } grid[i] = VisualServer::get_singleton()->mesh_create(); diff --git a/editor/project_manager.cpp b/editor/project_manager.cpp index b36d4715c4..78d544fdcf 100644 --- a/editor/project_manager.cpp +++ b/editor/project_manager.cpp @@ -59,11 +59,13 @@ public: enum Mode { MODE_NEW, MODE_IMPORT, - MODE_INSTALL + MODE_INSTALL, + MODE_RENAME }; private: Mode mode; + Button *browse; Label *pp, *pn; Label *error; LineEdit *project_path; @@ -91,20 +93,20 @@ private: return ""; } - if (mode != MODE_IMPORT) { + if (mode == MODE_IMPORT || mode == MODE_RENAME) { - if (d->file_exists("project.godot")) { + if (valid_path != "" && !d->file_exists("project.godot")) { - error->set_text(TTR("Invalid project path, project.godot must not exist.")); + error->set_text(TTR("Invalid project path, project.godot must exist.")); memdelete(d); return ""; } } else { - if (valid_path != "" && !d->file_exists("project.godot")) { + if (d->file_exists("project.godot")) { - error->set_text(TTR("Invalid project path, project.godot must exist.")); + error->set_text(TTR("Invalid project path, project.godot must not exist.")); memdelete(d); return ""; } @@ -172,6 +174,17 @@ private: void _text_changed(const String &p_text) { _test_path(); + error->set_text(""); + if (p_text == "") { + + error->set_text(TTR("Name cannot be empty")); + get_ok()->set_disabled(true); + return; + } + get_ok()->set_disabled(false); + } + + void _name_changed(const String &p_text) { } void ok_pressed() { @@ -182,138 +195,165 @@ private: return; } - if (mode == MODE_IMPORT) { - // nothing to do + if (mode == MODE_RENAME) { + + String dir = _test_path(); + if (dir == "") { + error->set_text(TTR("Invalid project path (changed anything?).")); + return; + } + + ProjectSettings *current = memnew(ProjectSettings); + current->add_singleton(ProjectSettings::Singleton("Current")); + + if (current->setup(dir, "")) { + error->set_text(TTR("Couldn't get project.godot in project path.")); + } else { + ProjectSettings::CustomMap edited_settings; + edited_settings["application/config/name"] = project_name->get_text(); + + if (current->save_custom(dir.plus_file("/project.godot"), edited_settings, Vector<String>(), true)) { + error->set_text(TTR("Couldn't edit project.godot in project path.")); + } + } + + hide(); + emit_signal("project_renamed"); } else { - if (mode == MODE_NEW) { - ProjectSettings::CustomMap initial_settings; - initial_settings["application/config/name"] = project_name->get_text(); - initial_settings["application/config/icon"] = "res://icon.png"; - initial_settings["rendering/environment/default_environment"] = "res://default_env.tres"; + if (mode == MODE_IMPORT) { + // nothing to do + } else { + if (mode == MODE_NEW) { - if (ProjectSettings::get_singleton()->save_custom(dir.plus_file("/project.godot"), initial_settings, Vector<String>(), false)) { - error->set_text(TTR("Couldn't create project.godot in project path.")); - } else { - ResourceSaver::save(dir.plus_file("/icon.png"), get_icon("DefaultProjectIcon", "EditorIcons")); + ProjectSettings::CustomMap initial_settings; + initial_settings["application/config/name"] = project_name->get_text(); + initial_settings["application/config/icon"] = "res://icon.png"; + initial_settings["rendering/environment/default_environment"] = "res://default_env.tres"; - FileAccess *f = FileAccess::open(dir.plus_file("/default_env.tres"), FileAccess::WRITE); - if (!f) { + if (ProjectSettings::get_singleton()->save_custom(dir.plus_file("/project.godot"), initial_settings, Vector<String>(), false)) { error->set_text(TTR("Couldn't create project.godot in project path.")); } else { - f->store_line("[gd_resource type=\"Environment\" load_steps=2 format=2]"); - f->store_line("[sub_resource type=\"ProceduralSky\" id=1]"); - f->store_line("[resource]"); - f->store_line("background_mode = 2"); - f->store_line("background_sky = SubResource( 1 )"); - memdelete(f); + ResourceSaver::save(dir.plus_file("/icon.png"), get_icon("DefaultProjectIcon", "EditorIcons")); + + FileAccess *f = FileAccess::open(dir.plus_file("/default_env.tres"), FileAccess::WRITE); + if (!f) { + error->set_text(TTR("Couldn't create project.godot in project path.")); + } else { + f->store_line("[gd_resource type=\"Environment\" load_steps=2 format=2]"); + f->store_line("[sub_resource type=\"ProceduralSky\" id=1]"); + f->store_line("[resource]"); + f->store_line("background_mode = 2"); + f->store_line("background_sky = SubResource( 1 )"); + memdelete(f); + } } - } - } else if (mode == MODE_INSTALL) { + } else if (mode == MODE_INSTALL) { - FileAccess *src_f = NULL; - zlib_filefunc_def io = zipio_create_io_from_file(&src_f); + FileAccess *src_f = NULL; + zlib_filefunc_def io = zipio_create_io_from_file(&src_f); - unzFile pkg = unzOpen2(zip_path.utf8().get_data(), &io); - if (!pkg) { + unzFile pkg = unzOpen2(zip_path.utf8().get_data(), &io); + if (!pkg) { - dialog_error->set_text(TTR("Error opening package file, not in zip format.")); - return; - } + dialog_error->set_text(TTR("Error opening package file, not in zip format.")); + return; + } - int ret = unzGoToFirstFile(pkg); + int ret = unzGoToFirstFile(pkg); - Vector<String> failed_files; + Vector<String> failed_files; - int idx = 0; - while (ret == UNZ_OK) { + int idx = 0; + while (ret == UNZ_OK) { - //get filename - unz_file_info info; - char fname[16384]; - ret = unzGetCurrentFileInfo(pkg, &info, fname, 16384, NULL, 0, NULL, 0); + //get filename + unz_file_info info; + char fname[16384]; + ret = unzGetCurrentFileInfo(pkg, &info, fname, 16384, NULL, 0, NULL, 0); - String path = fname; + String path = fname; - int depth = 1; //stuff from github comes with tag - bool skip = false; - while (depth > 0) { - int pp = path.find("/"); - if (pp == -1) { - skip = true; - break; + int depth = 1; //stuff from github comes with tag + bool skip = false; + while (depth > 0) { + int pp = path.find("/"); + if (pp == -1) { + skip = true; + break; + } + path = path.substr(pp + 1, path.length()); + depth--; } - path = path.substr(pp + 1, path.length()); - depth--; - } - if (skip || path == String()) { - // - } else if (path.ends_with("/")) { // a dir + if (skip || path == String()) { + // + } else if (path.ends_with("/")) { // a dir - path = path.substr(0, path.length() - 1); + path = path.substr(0, path.length() - 1); - DirAccess *da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM); - da->make_dir(dir.plus_file(path)); - memdelete(da); + DirAccess *da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM); + da->make_dir(dir.plus_file(path)); + memdelete(da); - } else { + } else { - Vector<uint8_t> data; - data.resize(info.uncompressed_size); + Vector<uint8_t> data; + data.resize(info.uncompressed_size); - //read - unzOpenCurrentFile(pkg); - unzReadCurrentFile(pkg, data.ptr(), data.size()); - unzCloseCurrentFile(pkg); + //read + unzOpenCurrentFile(pkg); + unzReadCurrentFile(pkg, data.ptr(), data.size()); + unzCloseCurrentFile(pkg); - FileAccess *f = FileAccess::open(dir.plus_file(path), FileAccess::WRITE); + FileAccess *f = FileAccess::open(dir.plus_file(path), FileAccess::WRITE); - if (f) { - f->store_buffer(data.ptr(), data.size()); - memdelete(f); - } else { - failed_files.push_back(path); + if (f) { + f->store_buffer(data.ptr(), data.size()); + memdelete(f); + } else { + failed_files.push_back(path); + } } - } - idx++; - ret = unzGoToNextFile(pkg); - } + idx++; + ret = unzGoToNextFile(pkg); + } - unzClose(pkg); + unzClose(pkg); - if (failed_files.size()) { - String msg = TTR("The following files failed extraction from package:") + "\n\n"; - for (int i = 0; i < failed_files.size(); i++) { + if (failed_files.size()) { + String msg = TTR("The following files failed extraction from package:") + "\n\n"; + for (int i = 0; i < failed_files.size(); i++) { - if (i > 15) { - msg += "\nAnd " + itos(failed_files.size() - i) + " more files."; - break; + if (i > 15) { + msg += "\nAnd " + itos(failed_files.size() - i) + " more files."; + break; + } + msg += failed_files[i] + "\n"; } - msg += failed_files[i] + "\n"; - } - dialog_error->set_text(msg); - dialog_error->popup_centered_minsize(); + dialog_error->set_text(msg); + dialog_error->popup_centered_minsize(); - } else { - dialog_error->set_text(TTR("Package Installed Successfully!")); - dialog_error->popup_centered_minsize(); + } else { + dialog_error->set_text(TTR("Package Installed Successfully!")); + dialog_error->popup_centered_minsize(); + } } } - } - dir = dir.replace("\\", "/"); - if (dir.ends_with("/")) - dir = dir.substr(0, dir.length() - 1); - String proj = dir.replace("/", "::"); - EditorSettings::get_singleton()->set("projects/" + proj, dir); - EditorSettings::get_singleton()->save(); + dir = dir.replace("\\", "/"); + if (dir.ends_with("/")) + dir = dir.substr(0, dir.length() - 1); + String proj = dir.replace("/", "::"); + EditorSettings::get_singleton()->set("projects/" + proj, dir); + EditorSettings::get_singleton()->save(); - hide(); - emit_signal("project_created", dir); + hide(); + emit_signal("project_created", dir); + } } protected: @@ -325,6 +365,7 @@ protected: ClassDB::bind_method("_path_selected", &NewProjectDialog::_path_selected); ClassDB::bind_method("_file_selected", &NewProjectDialog::_file_selected); ADD_SIGNAL(MethodInfo("project_created")); + ADD_SIGNAL(MethodInfo("project_renamed")); } public: @@ -340,44 +381,85 @@ public: mode = p_mode; } - void show_dialog() { - - project_path->clear(); - project_name->clear(); + void set_project_path(const String &p_path) { + project_path->set_text(p_path); + } - if (mode == MODE_IMPORT) { - set_title(TTR("Import Existing Project")); - get_ok()->set_text(TTR("Import")); - pp->set_text(TTR("Project Path (Must Exist):")); - pn->set_text(TTR("Project Name:")); - pn->hide(); - project_name->hide(); + void show_dialog() { - popup_centered(Size2(500, 125) * EDSCALE); + if (mode == MODE_RENAME) { - } else if (mode == MODE_NEW) { + project_path->set_editable(false); + browse->set_disabled(true); - set_title(TTR("Create New Project")); - get_ok()->set_text(TTR("Create")); + set_title(TTR("Rename Project")); + get_ok()->set_text(TTR("Rename")); pp->set_text(TTR("Project Path:")); pn->set_text(TTR("Project Name:")); pn->show(); project_name->show(); - popup_centered(Size2(500, 145) * EDSCALE); - } else if (mode == MODE_INSTALL) { + String dir = _test_path(); + if (dir == "") { + error->set_text(TTR("Invalid project path (changed anything?).")); + return; + } + ProjectSettings *current = memnew(ProjectSettings); + current->add_singleton(ProjectSettings::Singleton("Current")); - set_title(TTR("Install Project:") + " " + zip_title); - get_ok()->set_text(TTR("Install")); - pp->set_text(TTR("Project Path:")); - pn->hide(); - project_name->hide(); + if (current->setup(dir, "")) { + error->set_text(TTR("Couldn't get project.godot in project path.")); + } else { + if (current->has("application/config/name")) { + String appname = current->get("application/config/name"); + project_name->set_text(appname); + } + } popup_centered(Size2(500, 125) * EDSCALE); - } - project_path->grab_focus(); + project_name->grab_focus(); - _test_path(); + } else { + + project_path->clear(); + project_name->clear(); + project_path->set_editable(true); + browse->set_disabled(false); + + if (mode == MODE_IMPORT) { + set_title(TTR("Import Existing Project")); + get_ok()->set_text(TTR("Import")); + pp->set_text(TTR("Project Path (Must Exist):")); + pn->set_text(TTR("Project Name:")); + pn->hide(); + project_name->hide(); + + popup_centered(Size2(500, 125) * EDSCALE); + + } else if (mode == MODE_NEW) { + + set_title(TTR("Create New Project")); + get_ok()->set_text(TTR("Create")); + pp->set_text(TTR("Project Path:")); + pn->set_text(TTR("Project Name:")); + pn->show(); + project_name->show(); + + popup_centered(Size2(500, 145) * EDSCALE); + } else if (mode == MODE_INSTALL) { + + set_title(TTR("Install Project:") + " " + zip_title); + get_ok()->set_text(TTR("Install")); + pp->set_text(TTR("Project Path:")); + pn->hide(); + project_name->hide(); + + popup_centered(Size2(500, 125) * EDSCALE); + } + project_path->grab_focus(); + + _test_path(); + } } NewProjectDialog() { @@ -399,7 +481,7 @@ public: pphb->add_child(project_path); project_path->set_h_size_flags(SIZE_EXPAND_FILL); - Button *browse = memnew(Button); + browse = memnew(Button); pphb->add_child(browse); browse->set_text(TTR("Browse")); browse->connect("pressed", this, "_browse_path"); @@ -495,6 +577,7 @@ void ProjectManager::_update_project_buttons() { erase_btn->set_disabled(selected_list.size() < 1); open_btn->set_disabled(selected_list.size() < 1); + rename_btn->set_disabled(selected_list.size() < 1); } void ProjectManager::_panel_input(const Ref<InputEvent> &p_ev, Node *p_hb) { @@ -889,6 +972,10 @@ void ProjectManager::_load_recent_projects() { tabs->set_current_tab(0); } +void ProjectManager::_on_project_renamed() { + _load_recent_projects(); +} + void ProjectManager::_on_project_created(const String &dir) { bool has_already = false; for (int i = 0; i < scroll_childs->get_child_count(); i++) { @@ -948,6 +1035,10 @@ void ProjectManager::_open_project_confirm() { args.push_back("--editor"); + if (OS::get_singleton()->is_disable_crash_handler()) { + args.push_back("--disable-crash-handler"); + } + String exec = OS::get_singleton()->get_executable_path(); OS::ProcessID pid = 0; @@ -999,6 +1090,10 @@ void ProjectManager::_run_project_confirm() { args.push_back("--path"); args.push_back(path); + if (OS::get_singleton()->is_disable_crash_handler()) { + args.push_back("--disable-crash-handler"); + } + String exec = OS::get_singleton()->get_executable_path(); OS::ProcessID pid = 0; @@ -1083,6 +1178,21 @@ void ProjectManager::_import_project() { npdialog->show_dialog(); } +void ProjectManager::_rename_project() { + + if (selected_list.size() == 0) { + return; + } + + for (Map<String, String>::Element *E = selected_list.front(); E; E = E->next()) { + const String &selected = E->key(); + String path = EditorSettings::get_singleton()->get("projects/" + selected); + npdialog->set_project_path(path); + npdialog->set_mode(NewProjectDialog::MODE_RENAME); + npdialog->show_dialog(); + } +} + void ProjectManager::_erase_project_confirm() { if (selected_list.size() == 0) { @@ -1177,10 +1287,12 @@ void ProjectManager::_bind_methods() { ClassDB::bind_method("_scan_begin", &ProjectManager::_scan_begin); ClassDB::bind_method("_import_project", &ProjectManager::_import_project); ClassDB::bind_method("_new_project", &ProjectManager::_new_project); + ClassDB::bind_method("_rename_project", &ProjectManager::_rename_project); ClassDB::bind_method("_erase_project", &ProjectManager::_erase_project); ClassDB::bind_method("_erase_project_confirm", &ProjectManager::_erase_project_confirm); ClassDB::bind_method("_exit_dialog", &ProjectManager::_exit_dialog); ClassDB::bind_method("_load_recent_projects", &ProjectManager::_load_recent_projects); + ClassDB::bind_method("_on_project_renamed", &ProjectManager::_on_project_renamed); ClassDB::bind_method("_on_project_created", &ProjectManager::_on_project_created); ClassDB::bind_method("_update_scroll_pos", &ProjectManager::_update_scroll_pos); ClassDB::bind_method("_panel_draw", &ProjectManager::_panel_draw); @@ -1341,6 +1453,12 @@ ProjectManager::ProjectManager() { tree_vb->add_child(import); import->connect("pressed", this, "_import_project"); + Button *rename = memnew(Button); + rename->set_text(TTR("Rename")); + tree_vb->add_child(rename); + rename->connect("pressed", this, "_rename_project"); + rename_btn = rename; + Button *erase = memnew(Button); erase->set_text(TTR("Remove")); tree_vb->add_child(erase); @@ -1396,6 +1514,7 @@ ProjectManager::ProjectManager() { npdialog = memnew(NewProjectDialog); gui_base->add_child(npdialog); + npdialog->connect("project_renamed", this, "_on_project_renamed"); npdialog->connect("project_created", this, "_on_project_created"); _load_recent_projects(); diff --git a/editor/project_manager.h b/editor/project_manager.h index 9fcf10a0d9..67fe0b503f 100644 --- a/editor/project_manager.h +++ b/editor/project_manager.h @@ -45,6 +45,7 @@ class ProjectManager : public Control { Button *erase_btn; Button *open_btn; + Button *rename_btn; Button *run_btn; FileDialog *scan_dir; @@ -79,6 +80,7 @@ class ProjectManager : public Control { void _open_project_confirm(); void _import_project(); void _new_project(); + void _rename_project(); void _erase_project(); void _erase_project_confirm(); void _update_project_buttons(); @@ -87,6 +89,7 @@ class ProjectManager : public Control { void _load_recent_projects(); void _on_project_created(const String &dir); + void _on_project_renamed(); void _update_scroll_pos(const String &dir); void _scan_dir(DirAccess *da, float pos, float total, List<String> *r_projects); diff --git a/editor/property_editor.cpp b/editor/property_editor.cpp index c7a4e1fc3b..b7300b9610 100644 --- a/editor/property_editor.cpp +++ b/editor/property_editor.cpp @@ -861,13 +861,13 @@ bool CustomPropertyEditor::edit(Object *p_owner, const String &p_name, Variant:: menu->add_separator(); } - menu->add_icon_item(get_icon("Load", "EditorIcons"), "Load", OBJ_MENU_LOAD); + menu->add_icon_item(get_icon("Load", "EditorIcons"), TTR("Load"), OBJ_MENU_LOAD); if (!RES(v).is_null()) { - menu->add_icon_item(get_icon("Edit", "EditorIcons"), "Edit", OBJ_MENU_EDIT); - menu->add_icon_item(get_icon("Clear", "EditorIcons"), "Clear", OBJ_MENU_CLEAR); - menu->add_icon_item(get_icon("Duplicate", "EditorIcons"), "Make Unique", OBJ_MENU_MAKE_UNIQUE); + menu->add_icon_item(get_icon("Edit", "EditorIcons"), TTR("Edit"), OBJ_MENU_EDIT); + menu->add_icon_item(get_icon("Clear", "EditorIcons"), TTR("Clear"), OBJ_MENU_CLEAR); + menu->add_icon_item(get_icon("Duplicate", "EditorIcons"), TTR("Make Unique"), OBJ_MENU_MAKE_UNIQUE); RES r = v; if (r.is_valid() && r->get_path().is_resource_file()) { menu->add_separator(); diff --git a/editor/quick_open.cpp b/editor/quick_open.cpp index b92ebed167..4bcbe073ee 100644 --- a/editor/quick_open.cpp +++ b/editor/quick_open.cpp @@ -189,7 +189,7 @@ Vector<Pair<String, Ref<Texture> > > EditorQuickOpen::_sort_fs(Vector<Pair<Strin Vector<Pair<String, Ref<Texture> > > sorted_list; if (search_text == String() || list.size() == 0) - return sorted_list; + return list; Vector<float> scores; scores.resize(list.size()); diff --git a/main/input_default.cpp b/main/input_default.cpp index b4c9a6207f..902d3168d8 100644 --- a/main/input_default.cpp +++ b/main/input_default.cpp @@ -80,7 +80,7 @@ bool InputDefault::is_key_pressed(int p_scancode) const { bool InputDefault::is_mouse_button_pressed(int p_button) const { _THREAD_SAFE_METHOD_ - return (mouse_button_mask & (1 << p_button)) != 0; + return (mouse_button_mask & (1 << (p_button - 1))) != 0; } static int _combine_device(int p_value, int p_device) { @@ -265,10 +265,11 @@ void InputDefault::parse_input_event(const Ref<InputEvent> &p_event) { if (mb.is_valid() && !mb->is_doubleclick()) { - if (mb->is_pressed()) - mouse_button_mask |= (1 << mb->get_button_index()); - else - mouse_button_mask &= ~(1 << mb->get_button_index()); + if (mb->is_pressed()) { + mouse_button_mask |= (1 << (mb->get_button_index() - 1)); + } else { + mouse_button_mask &= ~(1 << (mb->get_button_index() - 1)); + } if (main_loop && emulate_touch && mb->get_button_index() == 1) { Ref<InputEventScreenTouch> touch_event; diff --git a/main/main.cpp b/main/main.cpp index 58b5a6a68f..bb601198db 100644 --- a/main/main.cpp +++ b/main/main.cpp @@ -58,9 +58,9 @@ #ifdef TOOLS_ENABLED #include "editor/doc/doc_data.h" +#include "editor/doc/doc_data_class_path.gen.h" #include "editor/editor_node.h" #include "editor/project_manager.h" -#include "editor/doc/doc_data_class_path.gen.h" #endif #include "io/file_access_network.h" @@ -75,7 +75,6 @@ #include "translation.h" #include "version.h" - static ProjectSettings *globals = NULL; static Engine *engine = NULL; static InputMap *input_map = NULL; @@ -195,6 +194,7 @@ void Main::print_help(const char *p_binary) { OS::get_singleton()->print(" --frame-delay <ms> Simulate high CPU load (delay each frame by <ms> milliseconds).\n"); OS::get_singleton()->print(" --time-scale <scale> Force time scale (higher values are faster, 1.0 is normal speed).\n"); OS::get_singleton()->print(" --disable-render-loop Disable render loop so rendering only occurs when called explicitly from script.\n"); + OS::get_singleton()->print(" --disable-crash-handler Disable crash handler when supported by the platform code.\n"); OS::get_singleton()->print(" --fixed-fps <fps> Forces a fixed ratio between process and fixed_process timing, for use when precision is required, or when rendering to video files. Setting this will disable real-time syncronization, so that run speed is only capped by performance\n"); OS::get_singleton()->print("\n"); @@ -248,6 +248,8 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph performance = memnew(Performance); globals->add_singleton(ProjectSettings::Singleton("Performance", performance)); + GLOBAL_DEF("debug/settings/backtrace/message", String("Please include this when reporting the bug on https://github.com/godotengine/godot/issues")); + MAIN_PRINT("Main: Parse CMDLine"); /* argument parsing and main creation */ @@ -583,6 +585,8 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph OS::get_singleton()->print("Missing fixed-fps argument, aborting.\n"); goto error; } + } else if (I->get() == "--disable-crash-handler") { + OS::get_singleton()->disable_crash_handler(); } else { //test for game path @@ -1155,37 +1159,36 @@ bool Main::start() { DocData doc; doc.generate(doc_base); - DocData docsrc; - Map<String,String> doc_data_classes; + Map<String, String> doc_data_classes; Set<String> checked_paths; print_line("Loading docs.."); - for(int i=0;i<_doc_data_class_path_count;i++) { + for (int i = 0; i < _doc_data_class_path_count; i++) { String path = doc_tool.plus_file(_doc_data_class_paths[i].path); String name = _doc_data_class_paths[i].name; - doc_data_classes[name]=path; + doc_data_classes[name] = path; if (!checked_paths.has(path)) { checked_paths.insert(path); docsrc.load_classes(path); - print_line("Loading docs from: "+path); + print_line("Loading docs from: " + path); } } String index_path = doc_tool.plus_file("doc/classes"); docsrc.load_classes(index_path); checked_paths.insert(index_path); - print_line("Loading docs from: "+index_path); + print_line("Loading docs from: " + index_path); print_line("Merging docs.."); doc.merge_from(docsrc); - for (Set<String>::Element *E=checked_paths.front();E;E=E->next()) { - print_line("Erasing old docs at: "+E->get()); + for (Set<String>::Element *E = checked_paths.front(); E; E = E->next()) { + print_line("Erasing old docs at: " + E->get()); DocData::erase_classes(E->get()); } print_line("Generating new docs.."); - doc.save_classes(index_path,doc_data_classes); + doc.save_classes(index_path, doc_data_classes); return false; } diff --git a/modules/gdnative/gd_native_library_editor.cpp b/modules/gdnative/gd_native_library_editor.cpp new file mode 100644 index 0000000000..cc2c2b69a6 --- /dev/null +++ b/modules/gdnative/gd_native_library_editor.cpp @@ -0,0 +1,148 @@ +/*************************************************************************/ +/* gd_native_library_editor.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +#ifdef TOOLS_ENABLED +#include "gd_native_library_editor.h" + +#include "gdnative.h" + +void GDNativeLibraryEditor::_find_gdnative_singletons(EditorFileSystemDirectory *p_dir, const Set<String> &enabled_list) { + + // check children + + for (int i = 0; i < p_dir->get_file_count(); i++) { + String file_type = p_dir->get_file_type(i); + + if (file_type != "GDNativeLibrary") { + continue; + } + + Ref<GDNativeLibrary> lib = ResourceLoader::load(p_dir->get_file_path(i)); + if (lib.is_valid() && lib->is_singleton_gdnative()) { + String path = p_dir->get_file_path(i); + TreeItem *ti = libraries->create_item(libraries->get_root()); + ti->set_text(0, path.get_file()); + ti->set_tooltip(0, path); + ti->set_metadata(0, path); + ti->set_cell_mode(1, TreeItem::CELL_MODE_RANGE); + ti->set_text(1, "Disabled,Enabled"); + bool enabled = enabled_list.has(path) ? true : false; + + ti->set_range(1, enabled ? 1 : 0); + ti->set_custom_color(1, enabled ? Color(0, 1, 0) : Color(1, 0, 0)); + } + } + + // check subdirectories + for (int i = 0; i < p_dir->get_subdir_count(); i++) { + _find_gdnative_singletons(p_dir->get_subdir(i), enabled_list); + } +} + +void GDNativeLibraryEditor::_update_libraries() { + + updating = true; + libraries->clear(); + libraries->create_item(); //rppt + + Vector<String> enabled_paths; + if (ProjectSettings::get_singleton()->has("gdnative/singletons")) { + enabled_paths = ProjectSettings::get_singleton()->get("gdnative/singletons"); + } + Set<String> enabled_list; + for (int i = 0; i < enabled_paths.size(); i++) { + enabled_list.insert(enabled_paths[i]); + } + + EditorFileSystemDirectory *fs = EditorFileSystem::get_singleton()->get_filesystem(); + if (fs) { + _find_gdnative_singletons(fs, enabled_list); + } + + updating = false; +} + +void GDNativeLibraryEditor::_item_edited() { + if (updating) + return; + + TreeItem *item = libraries->get_edited(); + if (!item) + return; + + bool enabled = item->get_range(1); + String path = item->get_metadata(0); + + Vector<String> enabled_paths; + if (ProjectSettings::get_singleton()->has("gdnative/singletons")) { + enabled_paths = ProjectSettings::get_singleton()->get("gdnative/singletons"); + } + + if (enabled) { + if (enabled_paths.find(path) == -1) { + enabled_paths.push_back(path); + } + } else { + enabled_paths.erase(path); + } + + if (enabled_paths.size()) { + ProjectSettings::get_singleton()->set("gdnative/singletons", enabled_paths); + } else { + ProjectSettings::get_singleton()->set("gdnative/singletons", Variant()); + } +} + +void GDNativeLibraryEditor::_notification(int p_what) { + + if (p_what == NOTIFICATION_VISIBILITY_CHANGED) { + if (is_visible_in_tree()) { + _update_libraries(); + } + } +} + +void GDNativeLibraryEditor::_bind_methods() { + + ClassDB::bind_method(D_METHOD("_item_edited"), &GDNativeLibraryEditor::_item_edited); +} + +GDNativeLibraryEditor::GDNativeLibraryEditor() { + libraries = memnew(Tree); + libraries->set_columns(2); + libraries->set_column_titles_visible(true); + libraries->set_column_title(0, TTR("Library")); + libraries->set_column_title(1, TTR("Status")); + libraries->set_hide_root(true); + add_margin_child(TTR("Libraries: "), libraries, true); + updating = false; + libraries->connect("item_edited", this, "_item_edited"); +} + +#endif // TOOLS_ENABLED diff --git a/modules/gdnative/gd_native_library_editor.h b/modules/gdnative/gd_native_library_editor.h new file mode 100644 index 0000000000..a11c4620dd --- /dev/null +++ b/modules/gdnative/gd_native_library_editor.h @@ -0,0 +1,55 @@ +/*************************************************************************/ +/* gd_native_library_editor.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +#ifndef GD_NATIVE_LIBRARY_EDITOR_H +#define GD_NATIVE_LIBRARY_EDITOR_H + +#ifdef TOOLS_ENABLED +#include "editor/editor_file_system.h" +#include "editor/project_settings_editor.h" + +class GDNativeLibraryEditor : public VBoxContainer { + Tree *libraries; + + bool updating; + void _update_libraries(); + + void _find_gdnative_singletons(EditorFileSystemDirectory *p_dir, const Set<String> &enabled_list); + void _item_edited(); + +protected: + void _notification(int p_what); + static void _bind_methods(); + +public: + GDNativeLibraryEditor(); +}; + +#endif +#endif // GD_NATIVE_LIBRARY_EDITOR_H diff --git a/modules/gdnative/gdnative/variant.cpp b/modules/gdnative/gdnative/variant.cpp index b61f80b1f9..1b2aae607f 100644 --- a/modules/gdnative/gdnative/variant.cpp +++ b/modules/gdnative/gdnative/variant.cpp @@ -29,6 +29,7 @@ /*************************************************************************/ #include "gdnative/variant.h" +#include "core/reference.h" #include "core/variant.h" #ifdef __cplusplus @@ -158,7 +159,21 @@ void GDAPI godot_variant_new_rid(godot_variant *r_dest, const godot_rid *p_rid) void GDAPI godot_variant_new_object(godot_variant *r_dest, const godot_object *p_obj) { Variant *dest = (Variant *)r_dest; Object *obj = (Object *)p_obj; - memnew_placement_custom(dest, Variant, Variant(obj)); + Reference *reference = Object::cast_to<Reference>(obj); + REF ref; + if (reference) { + ref = REF(reference); + } + if (!ref.is_null()) { + memnew_placement_custom(dest, Variant, Variant(ref.get_ref_ptr())); + } else { +#if defined(DEBUG_METHODS_ENABLED) + if (reference) { + ERR_PRINT("Reference object has 0 refcount in godot_variant_new_object - you lost it somewhere."); + } +#endif + memnew_placement_custom(dest, Variant, Variant(obj)); + } } void GDAPI godot_variant_new_dictionary(godot_variant *r_dest, const godot_dictionary *p_dict) { diff --git a/modules/gdnative/register_types.cpp b/modules/gdnative/register_types.cpp index 559e9fa455..997c342045 100644 --- a/modules/gdnative/register_types.cpp +++ b/modules/gdnative/register_types.cpp @@ -43,7 +43,7 @@ #ifdef TOOLS_ENABLED #include "editor/editor_node.h" - +#include "gd_native_library_editor.h" // Class used to discover singleton gdnative files void actual_discoverer_handler(); @@ -115,7 +115,12 @@ void actual_discoverer_handler() { GDNativeSingletonDiscover *discoverer = NULL; -void discoverer_callback() { +static void editor_init_callback() { + + GDNativeLibraryEditor *library_editor = memnew(GDNativeLibraryEditor); + library_editor->set_name(TTR("GDNative")); + ProjectSettingsEditor::get_singleton()->get_tabs()->add_child(library_editor); + discoverer = memnew(GDNativeSingletonDiscover); EditorFileSystem::get_singleton()->connect("filesystem_changed", discoverer, "get_class"); } @@ -184,7 +189,7 @@ void register_gdnative_types() { #ifdef TOOLS_ENABLED if (Engine::get_singleton()->is_editor_hint()) { - EditorNode::add_init_callback(discoverer_callback); + EditorNode::add_init_callback(editor_init_callback); } #endif diff --git a/modules/recast/SCsub b/modules/recast/SCsub new file mode 100644 index 0000000000..349bd22efb --- /dev/null +++ b/modules/recast/SCsub @@ -0,0 +1,38 @@ +#!/usr/bin/env python + +Import('env') + +# Not building in a separate env as core needs it + +# Thirdparty source files +if (env['builtin_recast'] != 'no'): + thirdparty_dir = "#thirdparty/recastnavigation/Recast/" + thirdparty_sources = [ + "Source/Recast.cpp", + "Source/RecastAlloc.cpp", + "Source/RecastArea.cpp", + "Source/RecastAssert.cpp", + "Source/RecastContour.cpp", + "Source/RecastFilter.cpp", + "Source/RecastLayers.cpp", + "Source/RecastMesh.cpp", + "Source/RecastMeshDetail.cpp", + "Source/RecastRasterization.cpp", + "Source/RecastRegion.cpp", + ] + thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources] + + env.Append(CPPPATH=[thirdparty_dir, thirdparty_dir + "/Include"]) + + # also requires recast headers + if (env['builtin_recast'] != 'no'): + env.Append(CPPPATH=["#thirdparty/recastnavigation/Recast"]) + + lib = env.Library("recast_builtin", thirdparty_sources) + env.Append(LIBS=[lib]) + +# Godot source files +env.add_source_files(env.modules_sources, "*.cpp") +env.Append(CCFLAGS=['-DRECAST_ENABLED']) + +Export('env') diff --git a/modules/recast/config.py b/modules/recast/config.py new file mode 100644 index 0000000000..fb920482f5 --- /dev/null +++ b/modules/recast/config.py @@ -0,0 +1,7 @@ + +def can_build(platform): + return True + + +def configure(env): + pass diff --git a/modules/recast/register_types.cpp b/modules/recast/register_types.cpp new file mode 100644 index 0000000000..654ceec373 --- /dev/null +++ b/modules/recast/register_types.cpp @@ -0,0 +1,34 @@ +/*************************************************************************/ +/* register_types.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "register_types.h" + +void register_recast_types() {} +void unregister_recast_types() {} diff --git a/modules/recast/register_types.h b/modules/recast/register_types.h new file mode 100644 index 0000000000..90587bc11f --- /dev/null +++ b/modules/recast/register_types.h @@ -0,0 +1,32 @@ +/*************************************************************************/ +/* register_types.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +void register_recast_types(); +void unregister_recast_types(); diff --git a/modules/svg/image_loader_svg.cpp b/modules/svg/image_loader_svg.cpp index 935a412ed1..c575edbba3 100644 --- a/modules/svg/image_loader_svg.cpp +++ b/modules/svg/image_loader_svg.cpp @@ -63,33 +63,39 @@ inline void change_nsvg_paint_color(NSVGpaint *p_paint, const uint32_t p_old, co } } } -void ImageLoaderSVG::_convert_colors(NSVGimage *p_svg_image, const Dictionary p_colors) { - List<uint32_t> replace_colors_i; - List<uint32_t> new_colors_i; - List<Color> replace_colors; - List<Color> new_colors; - - for (int i = 0; i < p_colors.keys().size(); i++) { - Variant r_c = p_colors.keys()[i]; - Variant n_c = p_colors[p_colors.keys()[i]]; - if (r_c.get_type() == Variant::COLOR && n_c.get_type() == Variant::COLOR) { - Color replace_color = r_c; - Color new_color = n_c; - replace_colors_i.push_back(replace_color.to_abgr32()); - new_colors_i.push_back(new_color.to_abgr32()); - } - } + +void ImageLoaderSVG::_convert_colors(NSVGimage *p_svg_image) { for (NSVGshape *shape = p_svg_image->shapes; shape != NULL; shape = shape->next) { - for (int i = 0; i < replace_colors_i.size(); i++) { - change_nsvg_paint_color(&(shape->stroke), replace_colors_i[i], new_colors_i[i]); - change_nsvg_paint_color(&(shape->fill), replace_colors_i[i], new_colors_i[i]); + for (int i = 0; i < replace_colors.old_colors.size(); i++) { + change_nsvg_paint_color(&(shape->stroke), replace_colors.old_colors[i], replace_colors.new_colors[i]); + change_nsvg_paint_color(&(shape->fill), replace_colors.old_colors[i], replace_colors.new_colors[i]); + } + } +} + +void ImageLoaderSVG::set_convert_colors(Dictionary *p_replace_color) { + + if (p_replace_color) { + Dictionary replace_color = *p_replace_color; + for (int i = 0; i < replace_color.keys().size(); i++) { + Variant o_c = replace_color.keys()[i]; + Variant n_c = replace_color[replace_color.keys()[i]]; + if (o_c.get_type() == Variant::COLOR && n_c.get_type() == Variant::COLOR) { + Color old_color = o_c; + Color new_color = n_c; + replace_colors.old_colors.push_back(old_color.to_abgr32()); + replace_colors.new_colors.push_back(new_color.to_abgr32()); + } } + } else { + replace_colors.old_colors.clear(); + replace_colors.new_colors.clear(); } } -Error ImageLoaderSVG::_create_image(Ref<Image> p_image, const PoolVector<uint8_t> *p_data, float p_scale, bool upsample, const Dictionary *p_replace_colors) { +Error ImageLoaderSVG::_create_image(Ref<Image> p_image, const PoolVector<uint8_t> *p_data, float p_scale, bool upsample, bool convert_colors) { NSVGimage *svg_image; PoolVector<uint8_t>::Read src_r = p_data->read(); svg_image = nsvgParse((char *)src_r.ptr(), "px", 96); @@ -97,10 +103,9 @@ Error ImageLoaderSVG::_create_image(Ref<Image> p_image, const PoolVector<uint8_t ERR_PRINT("SVG Corrupted"); return ERR_FILE_CORRUPT; } + if (convert_colors) + _convert_colors(svg_image); - if (p_replace_colors != NULL) { - _convert_colors(svg_image, *p_replace_colors); - } float upscale = upsample ? 2.0 : 1.0; int w = (int)(svg_image->width * p_scale * upscale); @@ -123,7 +128,7 @@ Error ImageLoaderSVG::_create_image(Ref<Image> p_image, const PoolVector<uint8_t return OK; } -Error ImageLoaderSVG::create_image_from_string(Ref<Image> p_image, const char *svg_str, float p_scale, bool upsample, const Dictionary *p_replace_colors) { +Error ImageLoaderSVG::create_image_from_string(Ref<Image> p_image, const char *svg_str, float p_scale, bool upsample, bool convert_colors) { size_t str_len = strlen(svg_str); PoolVector<uint8_t> src_data; @@ -131,7 +136,7 @@ Error ImageLoaderSVG::create_image_from_string(Ref<Image> p_image, const char *s PoolVector<uint8_t>::Write src_w = src_data.write(); memcpy(src_w.ptr(), svg_str, str_len + 1); - return _create_image(p_image, &src_data, p_scale, upsample, p_replace_colors); + return _create_image(p_image, &src_data, p_scale, upsample, convert_colors); } Error ImageLoaderSVG::load_image(Ref<Image> p_image, FileAccess *f, bool p_force_linear, float p_scale) { @@ -154,3 +159,5 @@ void ImageLoaderSVG::get_recognized_extensions(List<String> *p_extensions) const ImageLoaderSVG::ImageLoaderSVG() { } + +ImageLoaderSVG::ReplaceColors ImageLoaderSVG::replace_colors;
\ No newline at end of file diff --git a/modules/svg/image_loader_svg.h b/modules/svg/image_loader_svg.h index f692b1b28c..332ac214a5 100644 --- a/modules/svg/image_loader_svg.h +++ b/modules/svg/image_loader_svg.h @@ -52,13 +52,17 @@ public: }; class ImageLoaderSVG : public ImageFormatLoader { - + static struct ReplaceColors { + List<uint32_t> old_colors; + List<uint32_t> new_colors; + } replace_colors; static SVGRasterizer rasterizer; - static void _convert_colors(NSVGimage *p_svg_imge, const Dictionary p_colors); - static Error _create_image(Ref<Image> p_image, const PoolVector<uint8_t> *p_data, float p_scale, bool upsample, const Dictionary *p_replace_color = NULL); + static void _convert_colors(NSVGimage *p_svg_imge); + static Error _create_image(Ref<Image> p_image, const PoolVector<uint8_t> *p_data, float p_scale, bool upsample, bool convert_colors = false); public: - static Error create_image_from_string(Ref<Image> p_image, const char *p_svg_str, float p_scale, bool upsample, const Dictionary *p_replace_color = NULL); + static void set_convert_colors(Dictionary *p_replace_color = NULL); + static Error create_image_from_string(Ref<Image> p_image, const char *p_svg_str, float p_scale, bool upsample, bool convert_colors = false); virtual Error load_image(Ref<Image> p_image, FileAccess *f, bool p_force_linear, float p_scale); virtual void get_recognized_extensions(List<String> *p_extensions) const; diff --git a/modules/visual_script/visual_script_builtin_funcs.cpp b/modules/visual_script/visual_script_builtin_funcs.cpp index 2c8796820e..972be5f5a4 100644 --- a/modules/visual_script/visual_script_builtin_funcs.cpp +++ b/modules/visual_script/visual_script_builtin_funcs.cpp @@ -1175,6 +1175,65 @@ void VisualScriptBuiltinFunc::_bind_methods() { cc += func_name[i]; } ADD_PROPERTY(PropertyInfo(Variant::INT, "function", PROPERTY_HINT_ENUM, cc), "set_func", "get_func"); + + BIND_ENUM_CONSTANT(MATH_SIN); + BIND_ENUM_CONSTANT(MATH_COS); + BIND_ENUM_CONSTANT(MATH_TAN); + BIND_ENUM_CONSTANT(MATH_SINH); + BIND_ENUM_CONSTANT(MATH_COSH); + BIND_ENUM_CONSTANT(MATH_TANH); + BIND_ENUM_CONSTANT(MATH_ASIN); + BIND_ENUM_CONSTANT(MATH_ACOS); + BIND_ENUM_CONSTANT(MATH_ATAN); + BIND_ENUM_CONSTANT(MATH_ATAN2); + BIND_ENUM_CONSTANT(MATH_SQRT); + BIND_ENUM_CONSTANT(MATH_FMOD); + BIND_ENUM_CONSTANT(MATH_FPOSMOD); + BIND_ENUM_CONSTANT(MATH_FLOOR); + BIND_ENUM_CONSTANT(MATH_CEIL); + BIND_ENUM_CONSTANT(MATH_ROUND); + BIND_ENUM_CONSTANT(MATH_ABS); + BIND_ENUM_CONSTANT(MATH_SIGN); + BIND_ENUM_CONSTANT(MATH_POW); + BIND_ENUM_CONSTANT(MATH_LOG); + BIND_ENUM_CONSTANT(MATH_EXP); + BIND_ENUM_CONSTANT(MATH_ISNAN); + BIND_ENUM_CONSTANT(MATH_ISINF); + BIND_ENUM_CONSTANT(MATH_EASE); + BIND_ENUM_CONSTANT(MATH_DECIMALS); + BIND_ENUM_CONSTANT(MATH_STEPIFY); + BIND_ENUM_CONSTANT(MATH_LERP); + BIND_ENUM_CONSTANT(MATH_DECTIME); + BIND_ENUM_CONSTANT(MATH_RANDOMIZE); + BIND_ENUM_CONSTANT(MATH_RAND); + BIND_ENUM_CONSTANT(MATH_RANDF); + BIND_ENUM_CONSTANT(MATH_RANDOM); + BIND_ENUM_CONSTANT(MATH_SEED); + BIND_ENUM_CONSTANT(MATH_RANDSEED); + BIND_ENUM_CONSTANT(MATH_DEG2RAD); + BIND_ENUM_CONSTANT(MATH_RAD2DEG); + BIND_ENUM_CONSTANT(MATH_LINEAR2DB); + BIND_ENUM_CONSTANT(MATH_DB2LINEAR); + BIND_ENUM_CONSTANT(LOGIC_MAX); + BIND_ENUM_CONSTANT(LOGIC_MIN); + BIND_ENUM_CONSTANT(LOGIC_CLAMP); + BIND_ENUM_CONSTANT(LOGIC_NEAREST_PO2); + BIND_ENUM_CONSTANT(OBJ_WEAKREF); + BIND_ENUM_CONSTANT(FUNC_FUNCREF); + BIND_ENUM_CONSTANT(TYPE_CONVERT); + BIND_ENUM_CONSTANT(TYPE_OF); + BIND_ENUM_CONSTANT(TYPE_EXISTS); + BIND_ENUM_CONSTANT(TEXT_CHAR); + BIND_ENUM_CONSTANT(TEXT_STR); + BIND_ENUM_CONSTANT(TEXT_PRINT); + BIND_ENUM_CONSTANT(TEXT_PRINTERR); + BIND_ENUM_CONSTANT(TEXT_PRINTRAW); + BIND_ENUM_CONSTANT(VAR_TO_STR); + BIND_ENUM_CONSTANT(STR_TO_VAR); + BIND_ENUM_CONSTANT(VAR_TO_BYTES); + BIND_ENUM_CONSTANT(BYTES_TO_VAR); + BIND_ENUM_CONSTANT(COLORN); + BIND_ENUM_CONSTANT(FUNC_MAX); } VisualScriptBuiltinFunc::VisualScriptBuiltinFunc() { diff --git a/modules/visual_script/visual_script_editor.cpp b/modules/visual_script/visual_script_editor.cpp index d415618383..671a507377 100644 --- a/modules/visual_script/visual_script_editor.cpp +++ b/modules/visual_script/visual_script_editor.cpp @@ -1397,415 +1397,424 @@ static Node *_find_script_node(Node *p_edited_scene, Node *p_current_node, const void VisualScriptEditor::drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) { - if (p_from == graph) { + if (p_from != graph) { + return; + } - Dictionary d = p_data; - if (d.has("type") && String(d["type"]) == "visual_script_node_drag") { + Dictionary d = p_data; - Vector2 ofs = graph->get_scroll_ofs() + p_point; + if (!d.has("type")) { + return; + } - if (graph->is_using_snap()) { - int snap = graph->get_snap(); - ofs = ofs.snapped(Vector2(snap, snap)); - } + if (String(d["type"]) == "visual_script_node_drag") { + if (!d.has("node_type") || String(d["node_type"]) == "Null") { + return; + } - ofs /= EDSCALE; + Vector2 ofs = graph->get_scroll_ofs() + p_point; - Ref<VisualScriptNode> vnode = VisualScriptLanguage::singleton->create_node_from_name(d["node_type"]); - int new_id = script->get_available_id(); + if (graph->is_using_snap()) { + int snap = graph->get_snap(); + ofs = ofs.snapped(Vector2(snap, snap)); + } - undo_redo->create_action(TTR("Add Node")); - undo_redo->add_do_method(script.ptr(), "add_node", edited_func, new_id, vnode, ofs); - undo_redo->add_undo_method(script.ptr(), "remove_node", edited_func, new_id); - undo_redo->add_do_method(this, "_update_graph"); - undo_redo->add_undo_method(this, "_update_graph"); - undo_redo->commit_action(); + ofs /= EDSCALE; - Node *node = graph->get_node(itos(new_id)); - if (node) { - graph->set_selected(node); - _node_selected(node); - } + Ref<VisualScriptNode> vnode = VisualScriptLanguage::singleton->create_node_from_name(d["node_type"]); + int new_id = script->get_available_id(); + + undo_redo->create_action(TTR("Add Node")); + undo_redo->add_do_method(script.ptr(), "add_node", edited_func, new_id, vnode, ofs); + undo_redo->add_undo_method(script.ptr(), "remove_node", edited_func, new_id); + undo_redo->add_do_method(this, "_update_graph"); + undo_redo->add_undo_method(this, "_update_graph"); + undo_redo->commit_action(); + + Node *node = graph->get_node(itos(new_id)); + if (node) { + graph->set_selected(node); + _node_selected(node); } + } - if (d.has("type") && String(d["type"]) == "visual_script_variable_drag") { + if (String(d["type"]) == "visual_script_variable_drag") { #ifdef OSX_ENABLED - bool use_set = Input::get_singleton()->is_key_pressed(KEY_META); + bool use_set = Input::get_singleton()->is_key_pressed(KEY_META); #else - bool use_set = Input::get_singleton()->is_key_pressed(KEY_CONTROL); + bool use_set = Input::get_singleton()->is_key_pressed(KEY_CONTROL); #endif - Vector2 ofs = graph->get_scroll_ofs() + p_point; - if (graph->is_using_snap()) { - int snap = graph->get_snap(); - ofs = ofs.snapped(Vector2(snap, snap)); - } + Vector2 ofs = graph->get_scroll_ofs() + p_point; + if (graph->is_using_snap()) { + int snap = graph->get_snap(); + ofs = ofs.snapped(Vector2(snap, snap)); + } - ofs /= EDSCALE; + ofs /= EDSCALE; - Ref<VisualScriptNode> vnode; - if (use_set) { - Ref<VisualScriptVariableSet> vnodes; - vnodes.instance(); - vnodes->set_variable(d["variable"]); - vnode = vnodes; - } else { + Ref<VisualScriptNode> vnode; + if (use_set) { + Ref<VisualScriptVariableSet> vnodes; + vnodes.instance(); + vnodes->set_variable(d["variable"]); + vnode = vnodes; + } else { - Ref<VisualScriptVariableGet> vnodeg; - vnodeg.instance(); - vnodeg->set_variable(d["variable"]); - vnode = vnodeg; - } + Ref<VisualScriptVariableGet> vnodeg; + vnodeg.instance(); + vnodeg->set_variable(d["variable"]); + vnode = vnodeg; + } - int new_id = script->get_available_id(); + int new_id = script->get_available_id(); - undo_redo->create_action(TTR("Add Node")); - undo_redo->add_do_method(script.ptr(), "add_node", edited_func, new_id, vnode, ofs); - undo_redo->add_undo_method(script.ptr(), "remove_node", edited_func, new_id); - undo_redo->add_do_method(this, "_update_graph"); - undo_redo->add_undo_method(this, "_update_graph"); - undo_redo->commit_action(); + undo_redo->create_action(TTR("Add Node")); + undo_redo->add_do_method(script.ptr(), "add_node", edited_func, new_id, vnode, ofs); + undo_redo->add_undo_method(script.ptr(), "remove_node", edited_func, new_id); + undo_redo->add_do_method(this, "_update_graph"); + undo_redo->add_undo_method(this, "_update_graph"); + undo_redo->commit_action(); - Node *node = graph->get_node(itos(new_id)); - if (node) { - graph->set_selected(node); - _node_selected(node); - } + Node *node = graph->get_node(itos(new_id)); + if (node) { + graph->set_selected(node); + _node_selected(node); } + } - if (d.has("type") && String(d["type"]) == "visual_script_function_drag") { + if (String(d["type"]) == "visual_script_function_drag") { - Vector2 ofs = graph->get_scroll_ofs() + p_point; - if (graph->is_using_snap()) { - int snap = graph->get_snap(); - ofs = ofs.snapped(Vector2(snap, snap)); - } + Vector2 ofs = graph->get_scroll_ofs() + p_point; + if (graph->is_using_snap()) { + int snap = graph->get_snap(); + ofs = ofs.snapped(Vector2(snap, snap)); + } - ofs /= EDSCALE; + ofs /= EDSCALE; - Ref<VisualScriptFunctionCall> vnode; - vnode.instance(); - vnode->set_call_mode(VisualScriptFunctionCall::CALL_MODE_SELF); + Ref<VisualScriptFunctionCall> vnode; + vnode.instance(); + vnode->set_call_mode(VisualScriptFunctionCall::CALL_MODE_SELF); - int new_id = script->get_available_id(); + int new_id = script->get_available_id(); - undo_redo->create_action(TTR("Add Node")); - undo_redo->add_do_method(script.ptr(), "add_node", edited_func, new_id, vnode, ofs); - undo_redo->add_do_method(vnode.ptr(), "set_base_type", script->get_instance_base_type()); - undo_redo->add_do_method(vnode.ptr(), "set_function", d["function"]); + undo_redo->create_action(TTR("Add Node")); + undo_redo->add_do_method(script.ptr(), "add_node", edited_func, new_id, vnode, ofs); + undo_redo->add_do_method(vnode.ptr(), "set_base_type", script->get_instance_base_type()); + undo_redo->add_do_method(vnode.ptr(), "set_function", d["function"]); - undo_redo->add_undo_method(script.ptr(), "remove_node", edited_func, new_id); - undo_redo->add_do_method(this, "_update_graph"); - undo_redo->add_undo_method(this, "_update_graph"); - undo_redo->commit_action(); + undo_redo->add_undo_method(script.ptr(), "remove_node", edited_func, new_id); + undo_redo->add_do_method(this, "_update_graph"); + undo_redo->add_undo_method(this, "_update_graph"); + undo_redo->commit_action(); - Node *node = graph->get_node(itos(new_id)); - if (node) { - graph->set_selected(node); - _node_selected(node); - } + Node *node = graph->get_node(itos(new_id)); + if (node) { + graph->set_selected(node); + _node_selected(node); } + } - if (d.has("type") && String(d["type"]) == "visual_script_signal_drag") { + if (String(d["type"]) == "visual_script_signal_drag") { - Vector2 ofs = graph->get_scroll_ofs() + p_point; - if (graph->is_using_snap()) { - int snap = graph->get_snap(); - ofs = ofs.snapped(Vector2(snap, snap)); - } + Vector2 ofs = graph->get_scroll_ofs() + p_point; + if (graph->is_using_snap()) { + int snap = graph->get_snap(); + ofs = ofs.snapped(Vector2(snap, snap)); + } - ofs /= EDSCALE; + ofs /= EDSCALE; - Ref<VisualScriptEmitSignal> vnode; - vnode.instance(); - vnode->set_signal(d["signal"]); + Ref<VisualScriptEmitSignal> vnode; + vnode.instance(); + vnode->set_signal(d["signal"]); - int new_id = script->get_available_id(); + int new_id = script->get_available_id(); - undo_redo->create_action(TTR("Add Node")); - undo_redo->add_do_method(script.ptr(), "add_node", edited_func, new_id, vnode, ofs); - undo_redo->add_undo_method(script.ptr(), "remove_node", edited_func, new_id); - undo_redo->add_do_method(this, "_update_graph"); - undo_redo->add_undo_method(this, "_update_graph"); - undo_redo->commit_action(); + undo_redo->create_action(TTR("Add Node")); + undo_redo->add_do_method(script.ptr(), "add_node", edited_func, new_id, vnode, ofs); + undo_redo->add_undo_method(script.ptr(), "remove_node", edited_func, new_id); + undo_redo->add_do_method(this, "_update_graph"); + undo_redo->add_undo_method(this, "_update_graph"); + undo_redo->commit_action(); - Node *node = graph->get_node(itos(new_id)); - if (node) { - graph->set_selected(node); - _node_selected(node); - } + Node *node = graph->get_node(itos(new_id)); + if (node) { + graph->set_selected(node); + _node_selected(node); } + } - if (d.has("type") && String(d["type"]) == "resource") { + if (String(d["type"]) == "resource") { - Vector2 ofs = graph->get_scroll_ofs() + p_point; - if (graph->is_using_snap()) { - int snap = graph->get_snap(); - ofs = ofs.snapped(Vector2(snap, snap)); - } + Vector2 ofs = graph->get_scroll_ofs() + p_point; + if (graph->is_using_snap()) { + int snap = graph->get_snap(); + ofs = ofs.snapped(Vector2(snap, snap)); + } - ofs /= EDSCALE; + ofs /= EDSCALE; - Ref<VisualScriptPreload> prnode; - prnode.instance(); - prnode->set_preload(d["resource"]); + Ref<VisualScriptPreload> prnode; + prnode.instance(); + prnode->set_preload(d["resource"]); - int new_id = script->get_available_id(); + int new_id = script->get_available_id(); - undo_redo->create_action(TTR("Add Preload Node")); - undo_redo->add_do_method(script.ptr(), "add_node", edited_func, new_id, prnode, ofs); - undo_redo->add_undo_method(script.ptr(), "remove_node", edited_func, new_id); - undo_redo->add_do_method(this, "_update_graph"); - undo_redo->add_undo_method(this, "_update_graph"); - undo_redo->commit_action(); + undo_redo->create_action(TTR("Add Preload Node")); + undo_redo->add_do_method(script.ptr(), "add_node", edited_func, new_id, prnode, ofs); + undo_redo->add_undo_method(script.ptr(), "remove_node", edited_func, new_id); + undo_redo->add_do_method(this, "_update_graph"); + undo_redo->add_undo_method(this, "_update_graph"); + undo_redo->commit_action(); - Node *node = graph->get_node(itos(new_id)); - if (node) { - graph->set_selected(node); - _node_selected(node); - } + Node *node = graph->get_node(itos(new_id)); + if (node) { + graph->set_selected(node); + _node_selected(node); } + } - if (d.has("type") && String(d["type"]) == "files") { - - Vector2 ofs = graph->get_scroll_ofs() + p_point; - if (graph->is_using_snap()) { - int snap = graph->get_snap(); - ofs = ofs.snapped(Vector2(snap, snap)); - } + if (String(d["type"]) == "files") { - ofs /= EDSCALE; + Vector2 ofs = graph->get_scroll_ofs() + p_point; + if (graph->is_using_snap()) { + int snap = graph->get_snap(); + ofs = ofs.snapped(Vector2(snap, snap)); + } - Array files = d["files"]; + ofs /= EDSCALE; - List<int> new_ids; - int new_id = script->get_available_id(); + Array files = d["files"]; - if (files.size()) { - undo_redo->create_action(TTR("Add Preload Node")); + List<int> new_ids; + int new_id = script->get_available_id(); - for (int i = 0; i < files.size(); i++) { + if (files.size()) { + undo_redo->create_action(TTR("Add Preload Node")); - Ref<Resource> res = ResourceLoader::load(files[i]); - if (!res.is_valid()) - continue; + for (int i = 0; i < files.size(); i++) { - Ref<VisualScriptPreload> prnode; - prnode.instance(); - prnode->set_preload(res); + Ref<Resource> res = ResourceLoader::load(files[i]); + if (!res.is_valid()) + continue; - undo_redo->add_do_method(script.ptr(), "add_node", edited_func, new_id, prnode, ofs); - undo_redo->add_undo_method(script.ptr(), "remove_node", edited_func, new_id); - new_ids.push_back(new_id); - new_id++; - ofs += Vector2(20, 20) * EDSCALE; - } + Ref<VisualScriptPreload> prnode; + prnode.instance(); + prnode->set_preload(res); - undo_redo->add_do_method(this, "_update_graph"); - undo_redo->add_undo_method(this, "_update_graph"); - undo_redo->commit_action(); + undo_redo->add_do_method(script.ptr(), "add_node", edited_func, new_id, prnode, ofs); + undo_redo->add_undo_method(script.ptr(), "remove_node", edited_func, new_id); + new_ids.push_back(new_id); + new_id++; + ofs += Vector2(20, 20) * EDSCALE; } - for (List<int>::Element *E = new_ids.front(); E; E = E->next()) { + undo_redo->add_do_method(this, "_update_graph"); + undo_redo->add_undo_method(this, "_update_graph"); + undo_redo->commit_action(); + } + + for (List<int>::Element *E = new_ids.front(); E; E = E->next()) { - Node *node = graph->get_node(itos(E->get())); - if (node) { - graph->set_selected(node); - _node_selected(node); - } + Node *node = graph->get_node(itos(E->get())); + if (node) { + graph->set_selected(node); + _node_selected(node); } } + } - if (d.has("type") && String(d["type"]) == "nodes") { + if (String(d["type"]) == "nodes") { - Node *sn = _find_script_node(get_tree()->get_edited_scene_root(), get_tree()->get_edited_scene_root(), script); + Node *sn = _find_script_node(get_tree()->get_edited_scene_root(), get_tree()->get_edited_scene_root(), script); - if (!sn) { - EditorNode::get_singleton()->show_warning("Can't drop nodes because script '" + get_name() + "' is not used in this scene."); - return; - } + if (!sn) { + EditorNode::get_singleton()->show_warning("Can't drop nodes because script '" + get_name() + "' is not used in this scene."); + return; + } #ifdef OSX_ENABLED - bool use_node = Input::get_singleton()->is_key_pressed(KEY_META); + bool use_node = Input::get_singleton()->is_key_pressed(KEY_META); #else - bool use_node = Input::get_singleton()->is_key_pressed(KEY_CONTROL); + bool use_node = Input::get_singleton()->is_key_pressed(KEY_CONTROL); #endif - Array nodes = d["nodes"]; + Array nodes = d["nodes"]; - Vector2 ofs = graph->get_scroll_ofs() + p_point; + Vector2 ofs = graph->get_scroll_ofs() + p_point; - if (graph->is_using_snap()) { - int snap = graph->get_snap(); - ofs = ofs.snapped(Vector2(snap, snap)); - } - ofs /= EDSCALE; + if (graph->is_using_snap()) { + int snap = graph->get_snap(); + ofs = ofs.snapped(Vector2(snap, snap)); + } + ofs /= EDSCALE; - undo_redo->create_action(TTR("Add Node(s) From Tree")); - int base_id = script->get_available_id(); + undo_redo->create_action(TTR("Add Node(s) From Tree")); + int base_id = script->get_available_id(); - if (nodes.size() > 1) { - use_node = true; - } + if (nodes.size() > 1) { + use_node = true; + } - for (int i = 0; i < nodes.size(); i++) { + for (int i = 0; i < nodes.size(); i++) { - NodePath np = nodes[i]; - Node *node = get_node(np); - if (!node) { - continue; - } - - Ref<VisualScriptNode> n; + NodePath np = nodes[i]; + Node *node = get_node(np); + if (!node) { + continue; + } - if (use_node) { - Ref<VisualScriptSceneNode> scene_node; - scene_node.instance(); - scene_node->set_node_path(sn->get_path_to(node)); - n = scene_node; + Ref<VisualScriptNode> n; - } else { - Ref<VisualScriptFunctionCall> call; - call.instance(); - call->set_call_mode(VisualScriptFunctionCall::CALL_MODE_NODE_PATH); - call->set_base_path(sn->get_path_to(node)); - call->set_base_type(node->get_class()); - n = call; - - method_select->select_method_from_instance(node); - selecting_method_id = base_id; - } + if (use_node) { + Ref<VisualScriptSceneNode> scene_node; + scene_node.instance(); + scene_node->set_node_path(sn->get_path_to(node)); + n = scene_node; - undo_redo->add_do_method(script.ptr(), "add_node", edited_func, base_id, n, ofs); - undo_redo->add_undo_method(script.ptr(), "remove_node", edited_func, base_id); + } else { + Ref<VisualScriptFunctionCall> call; + call.instance(); + call->set_call_mode(VisualScriptFunctionCall::CALL_MODE_NODE_PATH); + call->set_base_path(sn->get_path_to(node)); + call->set_base_type(node->get_class()); + n = call; - base_id++; - ofs += Vector2(25, 25); + method_select->select_method_from_instance(node); + selecting_method_id = base_id; } - undo_redo->add_do_method(this, "_update_graph"); - undo_redo->add_undo_method(this, "_update_graph"); - undo_redo->commit_action(); + + undo_redo->add_do_method(script.ptr(), "add_node", edited_func, base_id, n, ofs); + undo_redo->add_undo_method(script.ptr(), "remove_node", edited_func, base_id); + + base_id++; + ofs += Vector2(25, 25); } + undo_redo->add_do_method(this, "_update_graph"); + undo_redo->add_undo_method(this, "_update_graph"); + undo_redo->commit_action(); + } - if (d.has("type") && String(d["type"]) == "obj_property") { + if (String(d["type"]) == "obj_property") { - Node *sn = _find_script_node(get_tree()->get_edited_scene_root(), get_tree()->get_edited_scene_root(), script); + Node *sn = _find_script_node(get_tree()->get_edited_scene_root(), get_tree()->get_edited_scene_root(), script); - if (!sn && !Input::get_singleton()->is_key_pressed(KEY_SHIFT)) { - EditorNode::get_singleton()->show_warning("Can't drop properties because script '" + get_name() + "' is not used in this scene.\nDrop holding 'Shift' to just copy the signature."); - return; - } + if (!sn && !Input::get_singleton()->is_key_pressed(KEY_SHIFT)) { + EditorNode::get_singleton()->show_warning("Can't drop properties because script '" + get_name() + "' is not used in this scene.\nDrop holding 'Shift' to just copy the signature."); + return; + } - Object *obj = d["object"]; + Object *obj = d["object"]; - if (!obj) - return; + if (!obj) + return; - Node *node = Object::cast_to<Node>(obj); - Vector2 ofs = graph->get_scroll_ofs() + p_point; + Node *node = Object::cast_to<Node>(obj); + Vector2 ofs = graph->get_scroll_ofs() + p_point; - if (graph->is_using_snap()) { - int snap = graph->get_snap(); - ofs = ofs.snapped(Vector2(snap, snap)); - } + if (graph->is_using_snap()) { + int snap = graph->get_snap(); + ofs = ofs.snapped(Vector2(snap, snap)); + } - ofs /= EDSCALE; + ofs /= EDSCALE; #ifdef OSX_ENABLED - bool use_get = Input::get_singleton()->is_key_pressed(KEY_META); + bool use_get = Input::get_singleton()->is_key_pressed(KEY_META); #else - bool use_get = Input::get_singleton()->is_key_pressed(KEY_CONTROL); + bool use_get = Input::get_singleton()->is_key_pressed(KEY_CONTROL); #endif - if (!node || Input::get_singleton()->is_key_pressed(KEY_SHIFT)) { + if (!node || Input::get_singleton()->is_key_pressed(KEY_SHIFT)) { - if (use_get) - undo_redo->create_action(TTR("Add Getter Property")); - else - undo_redo->create_action(TTR("Add Setter Property")); + if (use_get) + undo_redo->create_action(TTR("Add Getter Property")); + else + undo_redo->create_action(TTR("Add Setter Property")); - int base_id = script->get_available_id(); + int base_id = script->get_available_id(); - Ref<VisualScriptNode> vnode; + Ref<VisualScriptNode> vnode; - if (!use_get) { + if (!use_get) { - Ref<VisualScriptPropertySet> pset; - pset.instance(); - pset->set_call_mode(VisualScriptPropertySet::CALL_MODE_INSTANCE); - pset->set_base_type(obj->get_class()); - /*if (use_value) { + Ref<VisualScriptPropertySet> pset; + pset.instance(); + pset->set_call_mode(VisualScriptPropertySet::CALL_MODE_INSTANCE); + pset->set_base_type(obj->get_class()); + /*if (use_value) { pset->set_use_builtin_value(true); pset->set_builtin_value(d["value"]); }*/ - vnode = pset; - } else { - - Ref<VisualScriptPropertyGet> pget; - pget.instance(); - pget->set_call_mode(VisualScriptPropertyGet::CALL_MODE_INSTANCE); - pget->set_base_type(obj->get_class()); + vnode = pset; + } else { - vnode = pget; - } + Ref<VisualScriptPropertyGet> pget; + pget.instance(); + pget->set_call_mode(VisualScriptPropertyGet::CALL_MODE_INSTANCE); + pget->set_base_type(obj->get_class()); - undo_redo->add_do_method(script.ptr(), "add_node", edited_func, base_id, vnode, ofs); - undo_redo->add_do_method(vnode.ptr(), "set_property", d["property"]); - if (!use_get) { - undo_redo->add_do_method(vnode.ptr(), "set_default_input_value", 0, d["value"]); - } + vnode = pget; + } - undo_redo->add_undo_method(script.ptr(), "remove_node", edited_func, base_id); + undo_redo->add_do_method(script.ptr(), "add_node", edited_func, base_id, vnode, ofs); + undo_redo->add_do_method(vnode.ptr(), "set_property", d["property"]); + if (!use_get) { + undo_redo->add_do_method(vnode.ptr(), "set_default_input_value", 0, d["value"]); + } - undo_redo->add_do_method(this, "_update_graph"); - undo_redo->add_undo_method(this, "_update_graph"); - undo_redo->commit_action(); + undo_redo->add_undo_method(script.ptr(), "remove_node", edited_func, base_id); - } else { + undo_redo->add_do_method(this, "_update_graph"); + undo_redo->add_undo_method(this, "_update_graph"); + undo_redo->commit_action(); - if (use_get) - undo_redo->create_action(TTR("Add Getter Property")); - else - undo_redo->create_action(TTR("Add Setter Property")); + } else { - int base_id = script->get_available_id(); + if (use_get) + undo_redo->create_action(TTR("Add Getter Property")); + else + undo_redo->create_action(TTR("Add Setter Property")); - Ref<VisualScriptNode> vnode; + int base_id = script->get_available_id(); - if (!use_get) { + Ref<VisualScriptNode> vnode; - Ref<VisualScriptPropertySet> pset; - pset.instance(); - if (sn == node) { - pset->set_call_mode(VisualScriptPropertySet::CALL_MODE_SELF); - } else { - pset->set_call_mode(VisualScriptPropertySet::CALL_MODE_NODE_PATH); - pset->set_base_path(sn->get_path_to(node)); - } + if (!use_get) { - vnode = pset; + Ref<VisualScriptPropertySet> pset; + pset.instance(); + if (sn == node) { + pset->set_call_mode(VisualScriptPropertySet::CALL_MODE_SELF); } else { - - Ref<VisualScriptPropertyGet> pget; - pget.instance(); - if (sn == node) { - pget->set_call_mode(VisualScriptPropertyGet::CALL_MODE_SELF); - } else { - pget->set_call_mode(VisualScriptPropertyGet::CALL_MODE_NODE_PATH); - pget->set_base_path(sn->get_path_to(node)); - } - vnode = pget; + pset->set_call_mode(VisualScriptPropertySet::CALL_MODE_NODE_PATH); + pset->set_base_path(sn->get_path_to(node)); } - undo_redo->add_do_method(script.ptr(), "add_node", edited_func, base_id, vnode, ofs); - undo_redo->add_do_method(vnode.ptr(), "set_property", d["property"]); - if (!use_get) { - undo_redo->add_do_method(vnode.ptr(), "set_default_input_value", 0, d["value"]); - } - undo_redo->add_undo_method(script.ptr(), "remove_node", edited_func, base_id); - undo_redo->add_do_method(this, "_update_graph"); - undo_redo->add_undo_method(this, "_update_graph"); - undo_redo->commit_action(); + vnode = pset; + } else { + + Ref<VisualScriptPropertyGet> pget; + pget.instance(); + if (sn == node) { + pget->set_call_mode(VisualScriptPropertyGet::CALL_MODE_SELF); + } else { + pget->set_call_mode(VisualScriptPropertyGet::CALL_MODE_NODE_PATH); + pget->set_base_path(sn->get_path_to(node)); + } + vnode = pget; } + undo_redo->add_do_method(script.ptr(), "add_node", edited_func, base_id, vnode, ofs); + undo_redo->add_do_method(vnode.ptr(), "set_property", d["property"]); + if (!use_get) { + undo_redo->add_do_method(vnode.ptr(), "set_default_input_value", 0, d["value"]); + } + undo_redo->add_undo_method(script.ptr(), "remove_node", edited_func, base_id); + + undo_redo->add_do_method(this, "_update_graph"); + undo_redo->add_undo_method(this, "_update_graph"); + undo_redo->commit_action(); } } } diff --git a/modules/visual_script/visual_script_func_nodes.cpp b/modules/visual_script/visual_script_func_nodes.cpp index 5fcc5b0ad9..267946750f 100644 --- a/modules/visual_script/visual_script_func_nodes.cpp +++ b/modules/visual_script/visual_script_func_nodes.cpp @@ -748,6 +748,13 @@ void VisualScriptFunctionCall::_bind_methods() { BIND_ENUM_CONSTANT(CALL_MODE_NODE_PATH); BIND_ENUM_CONSTANT(CALL_MODE_INSTANCE); BIND_ENUM_CONSTANT(CALL_MODE_BASIC_TYPE); + BIND_ENUM_CONSTANT(CALL_MODE_SINGLETON); + + BIND_ENUM_CONSTANT(RPC_DISABLED); + BIND_ENUM_CONSTANT(RPC_RELIABLE); + BIND_ENUM_CONSTANT(RPC_UNRELIABLE); + BIND_ENUM_CONSTANT(RPC_RELIABLE_TO_ID); + BIND_ENUM_CONSTANT(RPC_UNRELIABLE_TO_ID); } class VisualScriptNodeInstanceFunctionCall : public VisualScriptNodeInstance { @@ -1487,6 +1494,19 @@ void VisualScriptPropertySet::_bind_methods() { BIND_ENUM_CONSTANT(CALL_MODE_SELF); BIND_ENUM_CONSTANT(CALL_MODE_NODE_PATH); BIND_ENUM_CONSTANT(CALL_MODE_INSTANCE); + BIND_ENUM_CONSTANT(CALL_MODE_BASIC_TYPE); + + BIND_ENUM_CONSTANT(ASSIGN_OP_NONE); + BIND_ENUM_CONSTANT(ASSIGN_OP_ADD); + BIND_ENUM_CONSTANT(ASSIGN_OP_SUB); + BIND_ENUM_CONSTANT(ASSIGN_OP_MUL); + BIND_ENUM_CONSTANT(ASSIGN_OP_DIV); + BIND_ENUM_CONSTANT(ASSIGN_OP_MOD); + BIND_ENUM_CONSTANT(ASSIGN_OP_SHIFT_LEFT); + BIND_ENUM_CONSTANT(ASSIGN_OP_SHIFT_RIGHT); + BIND_ENUM_CONSTANT(ASSIGN_OP_BIT_AND); + BIND_ENUM_CONSTANT(ASSIGN_OP_BIT_OR); + BIND_ENUM_CONSTANT(ASSIGN_OP_BIT_XOR); } class VisualScriptNodeInstancePropertySet : public VisualScriptNodeInstance { diff --git a/modules/visual_script/visual_script_nodes.cpp b/modules/visual_script/visual_script_nodes.cpp index 093f01c49f..b617c11bab 100644 --- a/modules/visual_script/visual_script_nodes.cpp +++ b/modules/visual_script/visual_script_nodes.cpp @@ -1882,6 +1882,16 @@ void VisualScriptMathConstant::_bind_methods() { cc += const_name[i]; } ADD_PROPERTY(PropertyInfo(Variant::INT, "constant", PROPERTY_HINT_ENUM, cc), "set_math_constant", "get_math_constant"); + + BIND_ENUM_CONSTANT(MATH_CONSTANT_ONE); + BIND_ENUM_CONSTANT(MATH_CONSTANT_PI); + BIND_ENUM_CONSTANT(MATH_CONSTANT_2PI); + BIND_ENUM_CONSTANT(MATH_CONSTANT_HALF_PI); + BIND_ENUM_CONSTANT(MATH_CONSTANT_E); + BIND_ENUM_CONSTANT(MATH_CONSTANT_SQRT2); + BIND_ENUM_CONSTANT(MATH_CONSTANT_INF); + BIND_ENUM_CONSTANT(MATH_CONSTANT_NAN); + BIND_ENUM_CONSTANT(MATH_CONSTANT_MAX); } VisualScriptMathConstant::VisualScriptMathConstant() { @@ -2002,7 +2012,7 @@ void VisualScriptEngineSingleton::_bind_methods() { cc += E->get().name; } - ADD_PROPERTY(PropertyInfo(Variant::STRING, "/constant", PROPERTY_HINT_ENUM, cc), "set_singleton", "get_singleton"); + ADD_PROPERTY(PropertyInfo(Variant::STRING, "constant", PROPERTY_HINT_ENUM, cc), "set_singleton", "get_singleton"); } VisualScriptEngineSingleton::VisualScriptEngineSingleton() { @@ -3535,6 +3545,11 @@ void VisualScriptInputAction::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::STRING, "action"), "set_action_name", "get_action_name"); ADD_PROPERTY(PropertyInfo(Variant::INT, "mode", PROPERTY_HINT_ENUM, "Pressed,Released,JustPressed,JustReleased"), "set_action_mode", "get_action_mode"); + + BIND_ENUM_CONSTANT(MODE_PRESSED); + BIND_ENUM_CONSTANT(MODE_RELEASED); + BIND_ENUM_CONSTANT(MODE_JUST_PRESSED); + BIND_ENUM_CONSTANT(MODE_JUST_RELEASED); } VisualScriptInputAction::VisualScriptInputAction() { diff --git a/platform/android/power_android.cpp b/platform/android/power_android.cpp index 98d4d810b9..48c9377a5a 100644 --- a/platform/android/power_android.cpp +++ b/platform/android/power_android.cpp @@ -198,19 +198,19 @@ bool power_android::GetPowerInfo_Android() { if (Android_JNI_GetPowerInfo(&plugged, &charged, &battery, &this->nsecs_left, &this->percent_left) != -1) { if (plugged) { if (charged) { - this->power_state = POWERSTATE_CHARGED; + this->power_state = OS::POWERSTATE_CHARGED; } else if (battery) { - this->power_state = POWERSTATE_CHARGING; + this->power_state = OS::POWERSTATE_CHARGING; } else { - this->power_state = POWERSTATE_NO_BATTERY; + this->power_state = OS::POWERSTATE_NO_BATTERY; this->nsecs_left = -1; this->percent_left = -1; } } else { - this->power_state = POWERSTATE_ON_BATTERY; + this->power_state = OS::POWERSTATE_ON_BATTERY; } } else { - this->power_state = POWERSTATE_UNKNOWN; + this->power_state = OS::POWERSTATE_UNKNOWN; this->nsecs_left = -1; this->percent_left = -1; } @@ -218,12 +218,12 @@ bool power_android::GetPowerInfo_Android() { return true; } -PowerState power_android::get_power_state() { +OS::PowerState power_android::get_power_state() { if (GetPowerInfo_Android()) { return power_state; } else { WARN_PRINT("Power management is not implemented on this platform, defaulting to POWERSTATE_UNKNOWN"); - return POWERSTATE_UNKNOWN; + return OS::POWERSTATE_UNKNOWN; } } @@ -246,7 +246,7 @@ int power_android::get_power_percent_left() { } power_android::power_android() - : nsecs_left(-1), percent_left(-1), power_state(POWERSTATE_UNKNOWN) { + : nsecs_left(-1), percent_left(-1), power_state(OS::POWERSTATE_UNKNOWN) { } power_android::~power_android() { diff --git a/platform/android/power_android.h b/platform/android/power_android.h index fc618c660d..4c7af1c771 100644 --- a/platform/android/power_android.h +++ b/platform/android/power_android.h @@ -31,7 +31,7 @@ #ifndef PLATFORM_ANDROID_POWER_ANDROID_H_ #define PLATFORM_ANDROID_POWER_ANDROID_H_ -#include "os/power.h" +#include "os/os.h" #include <android/native_window_jni.h> class power_android { @@ -57,7 +57,7 @@ private: int nsecs_left; int percent_left; - PowerState power_state; + OS::PowerState power_state; bool GetPowerInfo_Android(); bool UpdatePowerInfo(); @@ -71,7 +71,7 @@ public: static struct LocalReferenceHolder LocalReferenceHolder_Setup(const char *func); static void LocalReferenceHolder_Cleanup(struct LocalReferenceHolder *refholder); - PowerState get_power_state(); + OS::PowerState get_power_state(); int get_power_seconds_left(); int get_power_percent_left(); }; diff --git a/platform/haiku/os_haiku.h b/platform/haiku/os_haiku.h index cb68f9303f..d2fafb9129 100644 --- a/platform/haiku/os_haiku.h +++ b/platform/haiku/os_haiku.h @@ -117,7 +117,7 @@ public: virtual void get_fullscreen_mode_list(List<VideoMode> *p_list, int p_screen = 0) const; virtual String get_executable_path() const; - virtual PowerState get_power_state(); + virtual OS::PowerState get_power_state(); virtual int get_power_seconds_left(); virtual int get_power_percent_left(); diff --git a/platform/haiku/power_haiku.cpp b/platform/haiku/power_haiku.cpp index 449b43a621..8718b317a3 100644 --- a/platform/haiku/power_haiku.cpp +++ b/platform/haiku/power_haiku.cpp @@ -37,12 +37,12 @@ bool PowerHaiku::UpdatePowerInfo() { return false; } -PowerState PowerHaiku::get_power_state() { +OS::PowerState PowerHaiku::get_power_state() { if (UpdatePowerInfo()) { return power_state; } else { WARN_PRINT("Power management is not implemented on this platform, defaulting to POWERSTATE_UNKNOWN"); - return POWERSTATE_UNKNOWN; + return OS::POWERSTATE_UNKNOWN; } } @@ -65,7 +65,7 @@ int PowerX11::get_power_percent_left() { } PowerHaiku::PowerHaiku() - : nsecs_left(-1), percent_left(-1), power_state(POWERSTATE_UNKNOWN) { + : nsecs_left(-1), percent_left(-1), power_state(OS::POWERSTATE_UNKNOWN) { } PowerHaiku::~PowerHaiku() { diff --git a/platform/haiku/power_haiku.h b/platform/haiku/power_haiku.h index 12513bdaef..59a93cd976 100644 --- a/platform/haiku/power_haiku.h +++ b/platform/haiku/power_haiku.h @@ -31,11 +31,13 @@ #ifndef PLATFORM_HAIKU_POWER_HAIKU_H_ #define PLATFORM_HAIKU_POWER_HAIKU_H_ +#include <os/os.h> + class PowerHaiku { private: int nsecs_left; int percent_left; - PowerState power_state; + OS::PowerState power_state; bool UpdatePowerInfo(); @@ -43,7 +45,7 @@ public: PowerHaiku(); virtual ~PowerHaiku(); - PowerState get_power_state(); + OS::PowerState get_power_state(); int get_power_seconds_left(); int get_power_percent_left(); }; diff --git a/platform/iphone/power_iphone.cpp b/platform/iphone/power_iphone.cpp index 2811e62108..055d31ef0a 100644 --- a/platform/iphone/power_iphone.cpp +++ b/platform/iphone/power_iphone.cpp @@ -30,15 +30,15 @@ #include "power_iphone.h" -bool PowerState::UpdatePowerInfo() { +bool OS::PowerState::UpdatePowerInfo() { return false; } -PowerState PowerIphone::get_power_state() { +OS::PowerState PowerIphone::get_power_state() { if (UpdatePowerInfo()) { return power_state; } else { - return POWERSTATE_UNKNOWN; + return OS::POWERSTATE_UNKNOWN; } } @@ -59,7 +59,7 @@ int PowerIphone::get_power_percent_left() { } PowerIphone::PowerIphone() - : nsecs_left(-1), percent_left(-1), power_state(POWERSTATE_UNKNOWN) { + : nsecs_left(-1), percent_left(-1), power_state(OS::POWERSTATE_UNKNOWN) { // TODO Auto-generated constructor stub } diff --git a/platform/iphone/power_iphone.h b/platform/iphone/power_iphone.h index b4fb8d62dc..6270a8069c 100644 --- a/platform/iphone/power_iphone.h +++ b/platform/iphone/power_iphone.h @@ -31,11 +31,13 @@ #ifndef PLATFORM_IPHONE_POWER_IPHONE_H_ #define PLATFORM_IPHONE_POWER_IPHONE_H_ +#include <os/os.h> + class PowerIphone { private: int nsecs_left; int percent_left; - PowerState power_state; + OS::PowerState power_state; bool UpdatePowerInfo(); @@ -43,7 +45,7 @@ public: PowerIphone(); virtual ~PowerIphone(); - PowerState get_power_state(); + OS::PowerState get_power_state(); int get_power_seconds_left(); int get_power_percent_left(); }; diff --git a/platform/javascript/os_javascript.cpp b/platform/javascript/os_javascript.cpp index ac8d367366..543d028576 100644 --- a/platform/javascript/os_javascript.cpp +++ b/platform/javascript/os_javascript.cpp @@ -976,7 +976,7 @@ String OS_JavaScript::get_joy_guid(int p_device) const { return input->get_joy_guid_remapped(p_device); } -PowerState OS_JavaScript::get_power_state() { +OS::PowerState OS_JavaScript::get_power_state() { return power_manager->get_power_state(); } diff --git a/platform/javascript/os_javascript.h b/platform/javascript/os_javascript.h index f78a3f2768..4c6469cb58 100644 --- a/platform/javascript/os_javascript.h +++ b/platform/javascript/os_javascript.h @@ -165,7 +165,7 @@ public: virtual String get_joy_guid(int p_device) const; bool joy_connection_changed(int p_type, const EmscriptenGamepadEvent *p_event); - virtual PowerState get_power_state(); + virtual OS::PowerState get_power_state(); virtual int get_power_seconds_left(); virtual int get_power_percent_left(); diff --git a/platform/javascript/power_javascript.cpp b/platform/javascript/power_javascript.cpp index 3d54146595..10964502d4 100644 --- a/platform/javascript/power_javascript.cpp +++ b/platform/javascript/power_javascript.cpp @@ -36,12 +36,12 @@ bool PowerJavascript::UpdatePowerInfo() { return false; } -PowerState PowerJavascript::get_power_state() { +OS::PowerState PowerJavascript::get_power_state() { if (UpdatePowerInfo()) { return power_state; } else { WARN_PRINT("Power management is not implemented on this platform, defaulting to POWERSTATE_UNKNOWN"); - return POWERSTATE_UNKNOWN; + return OS::POWERSTATE_UNKNOWN; } } @@ -64,7 +64,7 @@ int PowerJavascript::get_power_percent_left() { } PowerJavascript::PowerJavascript() - : nsecs_left(-1), percent_left(-1), power_state(POWERSTATE_UNKNOWN) { + : nsecs_left(-1), percent_left(-1), power_state(OS::POWERSTATE_UNKNOWN) { } PowerJavascript::~PowerJavascript() { diff --git a/platform/javascript/power_javascript.h b/platform/javascript/power_javascript.h index 834d765557..8454c5d728 100644 --- a/platform/javascript/power_javascript.h +++ b/platform/javascript/power_javascript.h @@ -31,13 +31,13 @@ #ifndef PLATFORM_JAVASCRIPT_POWER_JAVASCRIPT_H_ #define PLATFORM_JAVASCRIPT_POWER_JAVASCRIPT_H_ -#include "os/power.h" +#include "os/os.h" class PowerJavascript { private: int nsecs_left; int percent_left; - PowerState power_state; + OS::PowerState power_state; bool UpdatePowerInfo(); @@ -45,7 +45,7 @@ public: PowerJavascript(); virtual ~PowerJavascript(); - PowerState get_power_state(); + OS::PowerState get_power_state(); int get_power_seconds_left(); int get_power_percent_left(); }; diff --git a/platform/osx/SCsub b/platform/osx/SCsub index 27117c2e8d..5b2de54535 100644 --- a/platform/osx/SCsub +++ b/platform/osx/SCsub @@ -3,6 +3,7 @@ Import('env') files = [ + 'crash_handler_osx.mm', 'os_osx.mm', 'godot_main_osx.mm', 'audio_driver_osx.cpp', @@ -12,4 +13,8 @@ files = [ 'power_osx.cpp', ] -env.Program('#bin/godot', files) +prog = env.Program('#bin/godot', files) +if (env['target'] == "debug" or env['target'] == "release_debug"): + # Build the .dSYM file for atos + action = "dsymutil " + File(prog)[0].path + " -o " + File(prog)[0].path + ".dSYM" + env.AddPostAction(prog, action) diff --git a/core/os/power.h b/platform/osx/crash_handler_osx.h index 59a091012e..ff037e6b7a 100644 --- a/core/os/power.h +++ b/platform/osx/crash_handler_osx.h @@ -1,5 +1,5 @@ /*************************************************************************/ -/* power.h */ +/* crash_handler_osx.h */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ @@ -27,16 +27,21 @@ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ +#ifndef CRASH_HANDLER_OSX_H +#define CRASH_HANDLER_OSX_H -#ifndef CORE_OS_POWER_H_ -#define CORE_OS_POWER_H_ +class CrashHandler { -typedef enum { - POWERSTATE_UNKNOWN, /**< cannot determine power status */ - POWERSTATE_ON_BATTERY, /**< Not plugged in, running on the battery */ - POWERSTATE_NO_BATTERY, /**< Plugged in, no battery available */ - POWERSTATE_CHARGING, /**< Plugged in, charging battery */ - POWERSTATE_CHARGED /**< Plugged in, battery charged */ -} PowerState; + bool disabled; -#endif /* CORE_OS_POWER_H_ */ +public: + void initialize(); + + void disable(); + bool is_disabled() const { return disabled; }; + + CrashHandler(); + ~CrashHandler(); +}; + +#endif diff --git a/platform/osx/crash_handler_osx.mm b/platform/osx/crash_handler_osx.mm new file mode 100644 index 0000000000..9239573734 --- /dev/null +++ b/platform/osx/crash_handler_osx.mm @@ -0,0 +1,178 @@ +/*************************************************************************/ +/* crash_handler_osx.mm */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +#include "main/main.h" +#include "os_osx.h" + +#include <string.h> +#include <unistd.h> + +// Note: Dump backtrace in 32bit mode is getting a bus error on the fgets by the ->execute, so enable only on 64bit +#if defined(DEBUG_ENABLED) && defined(__x86_64__) +#define CRASH_HANDLER_ENABLED 1 +#endif + +#ifdef CRASH_HANDLER_ENABLED +#include <cxxabi.h> +#include <dlfcn.h> +#include <execinfo.h> +#include <signal.h> + +#include <mach-o/dyld.h> +#include <mach-o/getsect.h> + +#ifdef __x86_64__ +static uint64_t load_address() { + const struct segment_command_64 *cmd = getsegbyname("__TEXT"); +#else +static uint32_t load_address() { + const struct segment_command *cmd = getsegbyname("__TEXT"); +#endif + char full_path[1024]; + uint32_t size = sizeof(full_path); + + if (cmd && !_NSGetExecutablePath(full_path, &size)) { + uint32_t dyld_count = _dyld_image_count(); + for (uint32_t i = 0; i < dyld_count; i++) { + const char *image_name = _dyld_get_image_name(i); + if (image_name && strncmp(image_name, full_path, 1024) == 0) { + return cmd->vmaddr + _dyld_get_image_vmaddr_slide(i); + } + } + } + + return 0; +} + +static void handle_crash(int sig) { + if (OS::get_singleton() == NULL) + return; + + void *bt_buffer[256]; + size_t size = backtrace(bt_buffer, 256); + String _execpath = OS::get_singleton()->get_executable_path(); + String msg = GLOBAL_GET("debug/settings/backtrace/message"); + + // Dump the backtrace to stderr with a message to the user + fprintf(stderr, "%s: Program crashed with signal %d\n", __FUNCTION__, sig); + fprintf(stderr, "Dumping the backtrace. %ls\n", msg.c_str()); + char **strings = backtrace_symbols(bt_buffer, size); + if (strings) { + void *load_addr = (void *)load_address(); + + for (int i = 1; i < size; i++) { + char fname[1024]; + Dl_info info; + + snprintf(fname, 1024, "%s", strings[i]); + + // Try to demangle the function name to provide a more readable one + if (dladdr(bt_buffer[i], &info) && info.dli_sname) { + if (info.dli_sname[0] == '_') { + int status; + char *demangled = abi::__cxa_demangle(info.dli_sname, NULL, 0, &status); + + if (status == 0 && demangled) { + snprintf(fname, 1024, "%s", demangled); + } + + if (demangled) + free(demangled); + } + } + + String output = fname; + + // Try to get the file/line number using atos + if (bt_buffer[i] > (void *)0x0 && OS::get_singleton()) { + List<String> args; + char str[1024]; + + args.push_back("-o"); + args.push_back(_execpath); + args.push_back("-arch"); +#ifdef __x86_64__ + args.push_back("x86_64"); +#else + args.push_back("i386"); +#endif + args.push_back("-l"); + snprintf(str, 1024, "%p", load_addr); + args.push_back(str); + snprintf(str, 1024, "%p", bt_buffer[i]); + args.push_back(str); + + int ret; + String out = ""; + Error err = OS::get_singleton()->execute(String("atos"), args, true, NULL, &out, &ret); + if (err == OK && out.substr(0, 2) != "0x") { + out.erase(out.length() - 1, 1); + output = out; + } + } + + fprintf(stderr, "[%d] %ls\n", i, output.c_str()); + } + + free(strings); + } + fprintf(stderr, "-- END OF BACKTRACE --\n"); + + // Abort to pass the error to the OS + abort(); +} +#endif + +CrashHandler::CrashHandler() { + disabled = false; +} + +CrashHandler::~CrashHandler() { +} + +void CrashHandler::disable() { + if (disabled) + return; + +#ifdef CRASH_HANDLER_ENABLED + signal(SIGSEGV, NULL); + signal(SIGFPE, NULL); + signal(SIGILL, NULL); +#endif + + disabled = true; +} + +void CrashHandler::initialize() { +#ifdef CRASH_HANDLER_ENABLED + signal(SIGSEGV, handle_crash); + signal(SIGFPE, handle_crash); + signal(SIGILL, handle_crash); +#endif +} diff --git a/platform/osx/export/export.cpp b/platform/osx/export/export.cpp index 7f749030ec..2ec76fe0dd 100644 --- a/platform/osx/export/export.cpp +++ b/platform/osx/export/export.cpp @@ -88,8 +88,15 @@ public: }; void EditorExportPlatformOSX::get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features) { - - // what does this need to do? + if (p_preset->get("texture_format/s3tc")) { + r_features->push_back("s3tc"); + } + if (p_preset->get("texture_format/etc")) { + r_features->push_back("etc"); + } + if (p_preset->get("texture_format/etc2")) { + r_features->push_back("etc2"); + } } void EditorExportPlatformOSX::get_export_options(List<ExportOption> *r_options) { @@ -112,6 +119,10 @@ void EditorExportPlatformOSX::get_export_options(List<ExportOption> *r_options) r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "codesign/identity"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "codesign/entitlements"), "")); #endif + + r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "texture_format/s3tc"), true)); + r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "texture_format/etc"), false)); + r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "texture_format/etc2"), false)); } void EditorExportPlatformOSX::_make_icon(const Ref<Image> &p_icon, Vector<uint8_t> &p_data) { diff --git a/platform/osx/godot_main_osx.mm b/platform/osx/godot_main_osx.mm index 83d782cc2f..e2740fc666 100644 --- a/platform/osx/godot_main_osx.mm +++ b/platform/osx/godot_main_osx.mm @@ -35,7 +35,6 @@ #include <unistd.h> int main(int argc, char **argv) { - int first_arg = 1; const char *dbg_arg = "-NSDocumentRevisionsDebugMode"; printf("arguments\n"); @@ -74,6 +73,13 @@ int main(int argc, char **argv) { } } +#ifdef DEBUG_ENABLED + // lets report the path we made current after all that + char cwd[4096]; + getcwd(cwd, 4096); + printf("Current path: %s\n", cwd); +#endif + OS_OSX os; Error err = Main::setup(argv[0], argc - first_arg, &argv[first_arg]); diff --git a/platform/osx/os_osx.h b/platform/osx/os_osx.h index ebaebd84ce..059dd5afd0 100644 --- a/platform/osx/os_osx.h +++ b/platform/osx/os_osx.h @@ -30,6 +30,7 @@ #ifndef OS_OSX_H #define OS_OSX_H +#include "crash_handler_osx.h" #include "drivers/alsa/audio_driver_alsa.h" #include "drivers/rtaudio/audio_driver_rtaudio.h" #include "drivers/unix/os_unix.h" @@ -110,6 +111,8 @@ public: power_osx *power_manager; + CrashHandler crash_handler; + float _mouse_scale(float p_scale) { if (display_scale > 1.0) return p_scale; @@ -181,6 +184,7 @@ public: virtual void get_fullscreen_mode_list(List<VideoMode> *p_list, int p_screen = 0) const; virtual String get_executable_path() const; + virtual String get_resource_dir() const; virtual LatinKeyboardVariant get_latin_keyboard_variant() const; @@ -212,7 +216,7 @@ public: virtual void set_ime_position(const Point2 &p_pos); virtual void set_ime_intermediate_text_callback(ImeCallback p_callback, void *p_inp); - virtual PowerState get_power_state(); + virtual OS::PowerState get_power_state(); virtual int get_power_seconds_left(); virtual int get_power_percent_left(); @@ -223,6 +227,9 @@ public: void set_mouse_mode(MouseMode p_mode); MouseMode get_mouse_mode() const; + void disable_crash_handler(); + bool is_disable_crash_handler() const; + OS_OSX(); }; diff --git a/platform/osx/os_osx.mm b/platform/osx/os_osx.mm index f502fb9a9c..5a23d76755 100644 --- a/platform/osx/os_osx.mm +++ b/platform/osx/os_osx.mm @@ -910,6 +910,8 @@ OS::VideoMode OS_OSX::get_default_video_mode() const { void OS_OSX::initialize_core() { + crash_handler.initialize(); + OS_Unix::initialize_core(); DirAccess::make_default<DirAccessOSX>(DirAccess::ACCESS_RESOURCES); @@ -1736,6 +1738,17 @@ String OS_OSX::get_executable_path() const { } } +String OS_OSX::get_resource_dir() const { + // start with our executable path + String path = get_executable_path(); + + int pos = path.find_last("/Contents/MacOS/"); + if (pos < 0) + return OS::get_resource_dir(); + + return path.substr(0, pos) + "/Contents/Resources/"; +} + // Returns string representation of keys, if they are printable. // static NSString *createStringForKeys(const CGKeyCode *keyCode, int length) { @@ -1901,7 +1914,7 @@ String OS_OSX::get_joy_guid(int p_device) const { return input->get_joy_guid_remapped(p_device); } -PowerState OS_OSX::get_power_state() { +OS::PowerState OS_OSX::get_power_state() { return power_manager->get_power_state(); } @@ -2011,3 +2024,11 @@ OS_OSX::OS_OSX() { bool OS_OSX::_check_internal_feature_support(const String &p_feature) { return p_feature == "pc" || p_feature == "s3tc"; } + +void OS_OSX::disable_crash_handler() { + crash_handler.disable(); +} + +bool OS_OSX::is_disable_crash_handler() const { + return crash_handler.is_disabled(); +} diff --git a/platform/osx/power_osx.cpp b/platform/osx/power_osx.cpp index 5f3938cb91..eed03e63c1 100644 --- a/platform/osx/power_osx.cpp +++ b/platform/osx/power_osx.cpp @@ -174,7 +174,7 @@ bool power_osx::GetPowerInfo_MacOSX() { nsecs_left = -1; percent_left = -1; - power_state = POWERSTATE_UNKNOWN; + power_state = OS::POWERSTATE_UNKNOWN; if (blob != NULL) { CFArrayRef list = IOPSCopyPowerSourcesList(blob); @@ -194,13 +194,13 @@ bool power_osx::GetPowerInfo_MacOSX() { } if (!have_battery) { - power_state = POWERSTATE_NO_BATTERY; + power_state = OS::POWERSTATE_NO_BATTERY; } else if (charging) { - power_state = POWERSTATE_CHARGING; + power_state = OS::POWERSTATE_CHARGING; } else if (have_ac) { - power_state = POWERSTATE_CHARGED; + power_state = OS::POWERSTATE_CHARGED; } else { - power_state = POWERSTATE_ON_BATTERY; + power_state = OS::POWERSTATE_ON_BATTERY; } CFRelease(list); @@ -218,11 +218,11 @@ bool power_osx::UpdatePowerInfo() { return false; } -PowerState power_osx::get_power_state() { +OS::PowerState power_osx::get_power_state() { if (UpdatePowerInfo()) { return power_state; } else { - return POWERSTATE_UNKNOWN; + return OS::POWERSTATE_UNKNOWN; } } @@ -243,7 +243,7 @@ int power_osx::get_power_percent_left() { } power_osx::power_osx() - : nsecs_left(-1), percent_left(-1), power_state(POWERSTATE_UNKNOWN) { + : nsecs_left(-1), percent_left(-1), power_state(OS::POWERSTATE_UNKNOWN) { } power_osx::~power_osx() { diff --git a/platform/osx/power_osx.h b/platform/osx/power_osx.h index 692c850d7c..20e47e9cd9 100644 --- a/platform/osx/power_osx.h +++ b/platform/osx/power_osx.h @@ -33,7 +33,7 @@ #include "dir_access_osx.h" #include "os/file_access.h" -#include "os/power.h" +#include "os/os.h" #include <CoreFoundation/CoreFoundation.h> class power_osx { @@ -41,7 +41,7 @@ class power_osx { private: int nsecs_left; int percent_left; - PowerState power_state; + OS::PowerState power_state; void checkps(CFDictionaryRef dict, bool *have_ac, bool *have_battery, bool *charging); bool GetPowerInfo_MacOSX(/*PowerState * state, int *seconds, int *percent*/); bool UpdatePowerInfo(); @@ -50,7 +50,7 @@ public: power_osx(); virtual ~power_osx(); - PowerState get_power_state(); + OS::PowerState get_power_state(); int get_power_seconds_left(); int get_power_percent_left(); }; diff --git a/platform/server/os_server.cpp b/platform/server/os_server.cpp index 44034e815d..e2bb464e76 100644 --- a/platform/server/os_server.cpp +++ b/platform/server/os_server.cpp @@ -200,7 +200,7 @@ void OS_Server::move_window_to_foreground() { void OS_Server::set_cursor_shape(CursorShape p_shape) { } -PowerState OS_Server::get_power_state() { +OS::PowerState OS_Server::get_power_state() { return power_manager->get_power_state(); } diff --git a/platform/server/os_server.h b/platform/server/os_server.h index f3db053be3..8c0ca1a58d 100644 --- a/platform/server/os_server.h +++ b/platform/server/os_server.h @@ -106,7 +106,7 @@ public: void run(); - virtual PowerState get_power_state(); + virtual OS::PowerState get_power_state(); virtual int get_power_seconds_left(); virtual int get_power_percent_left(); diff --git a/platform/uwp/os_uwp.cpp b/platform/uwp/os_uwp.cpp index 3a8932aae2..fd8904fa0a 100644 --- a/platform/uwp/os_uwp.cpp +++ b/platform/uwp/os_uwp.cpp @@ -855,7 +855,7 @@ bool OSUWP::_check_internal_feature_support(const String &p_feature) { return p_feature == "pc" || p_feature == "s3tc"; } -PowerState OSUWP::get_power_state() { +OS::PowerState OSUWP::get_power_state() { return power_manager->get_power_state(); } diff --git a/platform/uwp/os_uwp.h b/platform/uwp/os_uwp.h index 5f36396017..a7a5d32cb9 100644 --- a/platform/uwp/os_uwp.h +++ b/platform/uwp/os_uwp.h @@ -259,7 +259,7 @@ public: void input_event(const Ref<InputEvent> &p_event); - virtual PowerState get_power_state(); + virtual OS::PowerState get_power_state(); virtual int get_power_seconds_left(); virtual int get_power_percent_left(); diff --git a/platform/uwp/power_uwp.cpp b/platform/uwp/power_uwp.cpp index 07a726647d..81e97b1391 100644 --- a/platform/uwp/power_uwp.cpp +++ b/platform/uwp/power_uwp.cpp @@ -31,7 +31,7 @@ #include "power_uwp.h" PowerUWP::PowerUWP() - : nsecs_left(-1), percent_left(-1), power_state(POWERSTATE_UNKNOWN) { + : nsecs_left(-1), percent_left(-1), power_state(OS::POWERSTATE_UNKNOWN) { } PowerUWP::~PowerUWP() { @@ -47,12 +47,12 @@ bool PowerUWP::UpdatePowerInfo() { return false; } -PowerState PowerUWP::get_power_state() { +OS::PowerState PowerUWP::get_power_state() { if (UpdatePowerInfo()) { return power_state; } else { WARN_PRINT("Power management is not implemented on this platform, defaulting to POWERSTATE_UNKNOWN"); - return POWERSTATE_UNKNOWN; + return OS::POWERSTATE_UNKNOWN; } } diff --git a/platform/uwp/power_uwp.h b/platform/uwp/power_uwp.h index 9a9811a4f5..0c57689c50 100644 --- a/platform/uwp/power_uwp.h +++ b/platform/uwp/power_uwp.h @@ -33,14 +33,14 @@ #include "os/dir_access.h" #include "os/file_access.h" -#include "os/power.h" +#include "os/os.h" class PowerUWP { private: int nsecs_left; int percent_left; - PowerState power_state; + OS::PowerState power_state; bool UpdatePowerInfo(); @@ -48,7 +48,7 @@ public: PowerUWP(); virtual ~PowerUWP(); - PowerState get_power_state(); + OS::PowerState get_power_state(); int get_power_seconds_left(); int get_power_percent_left(); }; diff --git a/platform/windows/SCsub b/platform/windows/SCsub index befbe00183..b56a5c6a80 100644 --- a/platform/windows/SCsub +++ b/platform/windows/SCsub @@ -5,6 +5,7 @@ Import('env') common_win = [ "context_gl_win.cpp", + "crash_handler_win.cpp", "os_windows.cpp", "ctxgl_procaddr.cpp", "key_mapping_win.cpp", @@ -12,7 +13,7 @@ common_win = [ "packet_peer_udp_winsock.cpp", "stream_peer_winsock.cpp", "joypad.cpp", - "power_windows.cpp", + "power_windows.cpp", ] restarget = "godot_res" + env["OBJSUFFIX"] diff --git a/platform/windows/crash_handler_win.cpp b/platform/windows/crash_handler_win.cpp new file mode 100644 index 0000000000..c9385f36d6 --- /dev/null +++ b/platform/windows/crash_handler_win.cpp @@ -0,0 +1,211 @@ +/*************************************************************************/ +/* crash_handler_win.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +#include "main/main.h" +#include "os_windows.h" + +#ifdef CRASH_HANDLER_EXCEPTION + +// Backtrace code code based on: https://stackoverflow.com/questions/6205981/windows-c-stack-trace-from-a-running-app + +#include <psapi.h> +#include <algorithm> +#include <iterator> + +#pragma comment(lib, "psapi.lib") +#pragma comment(lib, "dbghelp.lib") + +// Some versions of imagehlp.dll lack the proper packing directives themselves +// so we need to do it. +#pragma pack(push, before_imagehlp, 8) +#include <imagehlp.h> +#pragma pack(pop, before_imagehlp) + +struct module_data { + std::string image_name; + std::string module_name; + void *base_address; + DWORD load_size; +}; + +class symbol { + typedef IMAGEHLP_SYMBOL64 sym_type; + sym_type *sym; + static const int max_name_len = 1024; + +public: + symbol(HANDLE process, DWORD64 address) + : sym((sym_type *)::operator new(sizeof(*sym) + max_name_len)) { + memset(sym, '\0', sizeof(*sym) + max_name_len); + sym->SizeOfStruct = sizeof(*sym); + sym->MaxNameLength = max_name_len; + DWORD64 displacement; + + SymGetSymFromAddr64(process, address, &displacement, sym); + } + + std::string name() { return std::string(sym->Name); } + std::string undecorated_name() { + if (*sym->Name == '\0') + return "<couldn't map PC to fn name>"; + std::vector<char> und_name(max_name_len); + UnDecorateSymbolName(sym->Name, &und_name[0], max_name_len, UNDNAME_COMPLETE); + return std::string(&und_name[0], strlen(&und_name[0])); + } +}; + +class get_mod_info { + HANDLE process; + +public: + get_mod_info(HANDLE h) + : process(h) {} + + module_data operator()(HMODULE module) { + module_data ret; + char temp[4096]; + MODULEINFO mi; + + GetModuleInformation(process, module, &mi, sizeof(mi)); + ret.base_address = mi.lpBaseOfDll; + ret.load_size = mi.SizeOfImage; + + GetModuleFileNameEx(process, module, temp, sizeof(temp)); + ret.image_name = temp; + GetModuleBaseName(process, module, temp, sizeof(temp)); + ret.module_name = temp; + std::vector<char> img(ret.image_name.begin(), ret.image_name.end()); + std::vector<char> mod(ret.module_name.begin(), ret.module_name.end()); + SymLoadModule64(process, 0, &img[0], &mod[0], (DWORD64)ret.base_address, ret.load_size); + return ret; + } +}; + +DWORD CrashHandlerException(EXCEPTION_POINTERS *ep) { + HANDLE process = GetCurrentProcess(); + HANDLE hThread = GetCurrentThread(); + DWORD offset_from_symbol = 0; + IMAGEHLP_LINE64 line = { 0 }; + std::vector<module_data> modules; + DWORD cbNeeded; + std::vector<HMODULE> module_handles(1); + + if (OS::get_singleton() == NULL || OS::get_singleton()->is_disable_crash_handler()) { + return EXCEPTION_CONTINUE_SEARCH; + } + + fprintf(stderr, "%s: Program crashed\n", __FUNCTION__); + + // Load the symbols: + if (!SymInitialize(process, NULL, false)) + return EXCEPTION_CONTINUE_SEARCH; + + SymSetOptions(SymGetOptions() | SYMOPT_LOAD_LINES | SYMOPT_UNDNAME); + EnumProcessModules(process, &module_handles[0], module_handles.size() * sizeof(HMODULE), &cbNeeded); + module_handles.resize(cbNeeded / sizeof(HMODULE)); + EnumProcessModules(process, &module_handles[0], module_handles.size() * sizeof(HMODULE), &cbNeeded); + std::transform(module_handles.begin(), module_handles.end(), std::back_inserter(modules), get_mod_info(process)); + void *base = modules[0].base_address; + + // Setup stuff: + CONTEXT *context = ep->ContextRecord; + STACKFRAME64 frame; + bool skip_first = false; + + frame.AddrPC.Mode = AddrModeFlat; + frame.AddrStack.Mode = AddrModeFlat; + frame.AddrFrame.Mode = AddrModeFlat; + +#ifdef _M_X64 + frame.AddrPC.Offset = context->Rip; + frame.AddrStack.Offset = context->Rsp; + frame.AddrFrame.Offset = context->Rbp; +#else + frame.AddrPC.Offset = context->Eip; + frame.AddrStack.Offset = context->Esp; + frame.AddrFrame.Offset = context->Ebp; + + // Skip the first one to avoid a duplicate on 32-bit mode + skip_first = true; +#endif + + line.SizeOfStruct = sizeof(line); + IMAGE_NT_HEADERS *h = ImageNtHeader(base); + DWORD image_type = h->FileHeader.Machine; + int n = 0; + String msg = GLOBAL_GET("debug/settings/backtrace/message"); + + fprintf(stderr, "Dumping the backtrace. %ls\n", msg.c_str()); + + do { + if (skip_first) { + skip_first = false; + } else { + if (frame.AddrPC.Offset != 0) { + std::string fnName = symbol(process, frame.AddrPC.Offset).undecorated_name(); + + if (SymGetLineFromAddr64(process, frame.AddrPC.Offset, &offset_from_symbol, &line)) + fprintf(stderr, "[%d] %s (%s:%d)\n", n, fnName.c_str(), line.FileName, line.LineNumber); + else + fprintf(stderr, "[%d] %s\n", n, fnName.c_str()); + } else + fprintf(stderr, "[%d] ???\n", n); + + n++; + } + + if (!StackWalk64(image_type, process, hThread, &frame, context, NULL, SymFunctionTableAccess64, SymGetModuleBase64, NULL)) + break; + } while (frame.AddrReturn.Offset != 0 && n < 256); + + fprintf(stderr, "-- END OF BACKTRACE --\n"); + + SymCleanup(process); + + // Pass the exception to the OS + return EXCEPTION_CONTINUE_SEARCH; +} +#endif + +CrashHandler::CrashHandler() { + disabled = false; +} + +CrashHandler::~CrashHandler() { +} + +void CrashHandler::disable() { + if (disabled) + return; + + disabled = true; +} + +void CrashHandler::initialize() { +} diff --git a/core/event_queue.h b/platform/windows/crash_handler_win.h index af1a760945..0b1889e4fe 100644 --- a/core/event_queue.h +++ b/platform/windows/crash_handler_win.h @@ -1,5 +1,5 @@ /*************************************************************************/ -/* event_queue.h */ +/* crash_handler_win.h */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ @@ -27,38 +27,30 @@ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#ifndef EVENT_QUEUE_H -#define EVENT_QUEUE_H +#ifndef CRASH_HANDLER_WIN_H +#define CRASH_HANDLER_WIN_H -#include "object.h" -/** - @author Juan Linietsky <reduzio@gmail.com> -*/ -class EventQueue { +#include <windows.h> - enum { +// Crash handler exception only enabled with MSVC +#if defined(DEBUG_ENABLED) && defined(MSVC) +#define CRASH_HANDLER_EXCEPTION 1 - DEFAULT_EVENT_QUEUE_SIZE_KB = 256 - }; - - struct Event { +extern DWORD CrashHandlerException(EXCEPTION_POINTERS *ep); +#endif - uint32_t instance_ID; - StringName method; - int args; - }; +class CrashHandler { - uint8_t *event_buffer; - uint32_t buffer_end; - uint32_t buffer_max_used; - uint32_t buffer_size; + bool disabled; public: - Error push_call(uint32_t p_instance_ID, const StringName &p_method, VARIANT_ARG_LIST); - void flush_events(); + void initialize(); + + void disable(); + bool is_disabled() const { return disabled; }; - EventQueue(uint32_t p_buffer_size = DEFAULT_EVENT_QUEUE_SIZE_KB * 1024); - ~EventQueue(); + CrashHandler(); + ~CrashHandler(); }; #endif diff --git a/platform/windows/detect.py b/platform/windows/detect.py index d239ccf7d2..5bd9a78f49 100644 --- a/platform/windows/detect.py +++ b/platform/windows/detect.py @@ -123,7 +123,7 @@ def configure(env): env.Append(LINKFLAGS=['/ENTRY:mainCRTStartup']) elif (env["target"] == "debug"): - env.Append(CCFLAGS=['/Z7', '/DDEBUG_ENABLED', '/DDEBUG_MEMORY_ENABLED', '/DD3D_DEBUG_INFO', '/Od']) + env.Append(CCFLAGS=['/Z7', '/DDEBUG_ENABLED', '/DDEBUG_MEMORY_ENABLED', '/DD3D_DEBUG_INFO', '/Od', '/EHsc']) env.Append(LINKFLAGS=['/SUBSYSTEM:CONSOLE']) env.Append(LINKFLAGS=['/DEBUG']) @@ -226,10 +226,13 @@ def configure(env): else: env["PROGSUFFIX"] = env["PROGSUFFIX"] + ".exe" # for linux cross-compilation - mingw_prefix = "" - if (env["bits"] == "default"): - env["bits"] = "64" if "PROGRAMFILES(X86)" in os.environ else "32" + if (os.name == "nt"): + env["bits"] = "64" if "PROGRAMFILES(X86)" in os.environ else "32" + else: # default to 64-bit on Linux + env["bits"] = "64" + + mingw_prefix = "" if (env["bits"] == "32"): env.Append(LINKFLAGS=['-static']) diff --git a/platform/windows/godot_win.cpp b/platform/windows/godot_win.cpp index d2ac6ecb50..4450cb3670 100644 --- a/platform/windows/godot_win.cpp +++ b/platform/windows/godot_win.cpp @@ -157,24 +157,32 @@ int widechar_main(int argc, wchar_t **argv) { }; int main(int _argc, char **_argv) { - // _argc and _argv are ignored - // we are going to use the WideChar version of them instead +// _argc and _argv are ignored +// we are going to use the WideChar version of them instead - LPWSTR *wc_argv; - int argc; - int result; +#ifdef CRASH_HANDLER_EXCEPTION + __try { +#endif + LPWSTR *wc_argv; + int argc; + int result; - wc_argv = CommandLineToArgvW(GetCommandLineW(), &argc); + wc_argv = CommandLineToArgvW(GetCommandLineW(), &argc); - if (NULL == wc_argv) { - wprintf(L"CommandLineToArgvW failed\n"); - return 0; - } + if (NULL == wc_argv) { + wprintf(L"CommandLineToArgvW failed\n"); + return 0; + } - result = widechar_main(argc, wc_argv); + result = widechar_main(argc, wc_argv); - LocalFree(wc_argv); - return result; + LocalFree(wc_argv); + return result; +#ifdef CRASH_HANDLER_EXCEPTION + } __except (CrashHandlerException(GetExceptionInformation())) { + return 1; + } +#endif } HINSTANCE godot_hinstance = NULL; diff --git a/platform/windows/os_windows.cpp b/platform/windows/os_windows.cpp index f6b5edc2c9..62954e1a56 100644 --- a/platform/windows/os_windows.cpp +++ b/platform/windows/os_windows.cpp @@ -164,6 +164,8 @@ const char *OS_Windows::get_audio_driver_name(int p_driver) const { void OS_Windows::initialize_core() { + crash_handler.initialize(); + last_button_state = 0; //RedirectIOToConsole(); @@ -888,12 +890,11 @@ static int QueryDpiForMonitor(HMONITOR hmon, _MonitorDpiType dpiType = MDT_Defau } typedef enum _SHC_PROCESS_DPI_AWARENESS { - SHC_PROCESS_DPI_UNAWARE = 0, - SHC_PROCESS_SYSTEM_DPI_AWARE = 1, - SHC_PROCESS_PER_MONITOR_DPI_AWARE = 2 + SHC_PROCESS_DPI_UNAWARE = 0, + SHC_PROCESS_SYSTEM_DPI_AWARE = 1, + SHC_PROCESS_PER_MONITOR_DPI_AWARE = 2 } SHC_PROCESS_DPI_AWARENESS; - void OS_Windows::initialize(const VideoMode &p_desired, int p_video_driver, int p_audio_driver) { main_loop = NULL; @@ -902,12 +903,12 @@ void OS_Windows::initialize(const VideoMode &p_desired, int p_video_driver, int WNDCLASSEXW wc; if (is_hidpi_allowed()) { - HMODULE Shcore = LoadLibraryW(L"Shcore.dll");; + HMODULE Shcore = LoadLibraryW(L"Shcore.dll"); if (Shcore != NULL) { - typedef HRESULT (WINAPI *SetProcessDpiAwareness_t)(SHC_PROCESS_DPI_AWARENESS); + typedef HRESULT(WINAPI * SetProcessDpiAwareness_t)(SHC_PROCESS_DPI_AWARENESS); - SetProcessDpiAwareness_t SetProcessDpiAwareness = (SetProcessDpiAwareness_t)GetProcAddress(Shcore, "SetProcessDpiAwareness"); + SetProcessDpiAwareness_t SetProcessDpiAwareness = (SetProcessDpiAwareness_t)GetProcAddress(Shcore, "SetProcessDpiAwareness"); if (SetProcessDpiAwareness) { SetProcessDpiAwareness(SHC_PROCESS_SYSTEM_DPI_AWARE); @@ -915,7 +916,6 @@ void OS_Windows::initialize(const VideoMode &p_desired, int p_video_driver, int } } - video_mode = p_desired; //printf("**************** desired %s, mode %s\n", p_desired.fullscreen?"true":"false", video_mode.fullscreen?"true":"false"); RECT WindowRect; @@ -2353,7 +2353,7 @@ bool OS_Windows::is_vsync_enabled() const { return true; } -PowerState OS_Windows::get_power_state() { +OS::PowerState OS_Windows::get_power_state() { return power_manager->get_power_state(); } @@ -2370,6 +2370,14 @@ bool OS_Windows::_check_internal_feature_support(const String &p_feature) { return p_feature == "pc" || p_feature == "s3tc"; } +void OS_Windows::disable_crash_handler() { + crash_handler.disable(); +} + +bool OS_Windows::is_disable_crash_handler() const { + return crash_handler.is_disabled(); +} + OS_Windows::OS_Windows(HINSTANCE _hInstance) { key_event_pos = 0; diff --git a/platform/windows/os_windows.h b/platform/windows/os_windows.h index 0c5965bf51..1a01ac950d 100644 --- a/platform/windows/os_windows.h +++ b/platform/windows/os_windows.h @@ -31,6 +31,7 @@ #define OS_WINDOWS_H #include "context_gl_win.h" +#include "crash_handler_win.h" #include "drivers/rtaudio/audio_driver_rtaudio.h" #include "drivers/wasapi/audio_driver_wasapi.h" #include "os/input.h" @@ -134,6 +135,8 @@ class OS_Windows : public OS { AudioDriverXAudio2 driver_xaudio2; #endif + CrashHandler crash_handler; + void _drag_event(int p_x, int p_y, int idx); void _touch_event(bool p_pressed, int p_x, int p_y, int idx); @@ -278,12 +281,15 @@ public: virtual void set_use_vsync(bool p_enable); virtual bool is_vsync_enabled() const; - virtual PowerState get_power_state(); + virtual OS::PowerState get_power_state(); virtual int get_power_seconds_left(); virtual int get_power_percent_left(); virtual bool _check_internal_feature_support(const String &p_feature); + void disable_crash_handler(); + bool is_disable_crash_handler() const; + OS_Windows(HINSTANCE _hInstance); ~OS_Windows(); }; diff --git a/platform/windows/power_windows.cpp b/platform/windows/power_windows.cpp index b37e189a3a..8d86f160f1 100644 --- a/platform/windows/power_windows.cpp +++ b/platform/windows/power_windows.cpp @@ -64,19 +64,19 @@ bool PowerWindows::GetPowerInfo_Windows() { /* This API should exist back to Win95. */ if (!GetSystemPowerStatus(&status)) { /* !!! FIXME: push GetLastError() into GetError() */ - power_state = POWERSTATE_UNKNOWN; + power_state = OS::POWERSTATE_UNKNOWN; } else if (status.BatteryFlag == 0xFF) { /* unknown state */ - power_state = POWERSTATE_UNKNOWN; + power_state = OS::POWERSTATE_UNKNOWN; } else if (status.BatteryFlag & (1 << 7)) { /* no battery */ - power_state = POWERSTATE_NO_BATTERY; + power_state = OS::POWERSTATE_NO_BATTERY; } else if (status.BatteryFlag & (1 << 3)) { /* charging */ - power_state = POWERSTATE_CHARGING; + power_state = OS::POWERSTATE_CHARGING; need_details = TRUE; } else if (status.ACLineStatus == 1) { - power_state = POWERSTATE_CHARGED; /* on AC, not charging. */ + power_state = OS::POWERSTATE_CHARGED; /* on AC, not charging. */ need_details = TRUE; } else { - power_state = POWERSTATE_ON_BATTERY; /* not on AC. */ + power_state = OS::POWERSTATE_ON_BATTERY; /* not on AC. */ need_details = TRUE; } @@ -97,11 +97,11 @@ bool PowerWindows::GetPowerInfo_Windows() { return TRUE; /* always the definitive answer on Windows. */ } -PowerState PowerWindows::get_power_state() { +OS::PowerState PowerWindows::get_power_state() { if (GetPowerInfo_Windows()) { return power_state; } else { - return POWERSTATE_UNKNOWN; + return OS::POWERSTATE_UNKNOWN; } } @@ -122,7 +122,7 @@ int PowerWindows::get_power_percent_left() { } PowerWindows::PowerWindows() - : nsecs_left(-1), percent_left(-1), power_state(POWERSTATE_UNKNOWN) { + : nsecs_left(-1), percent_left(-1), power_state(OS::POWERSTATE_UNKNOWN) { } PowerWindows::~PowerWindows() { diff --git a/platform/windows/power_windows.h b/platform/windows/power_windows.h index 9da9841f48..0745615195 100644 --- a/platform/windows/power_windows.h +++ b/platform/windows/power_windows.h @@ -33,7 +33,7 @@ #include "os/dir_access.h" #include "os/file_access.h" -#include "os/power.h" +#include "os/os.h" #include <windows.h> @@ -42,7 +42,7 @@ class PowerWindows { private: int nsecs_left; int percent_left; - PowerState power_state; + OS::PowerState power_state; bool GetPowerInfo_Windows(); @@ -50,7 +50,7 @@ public: PowerWindows(); virtual ~PowerWindows(); - PowerState get_power_state(); + OS::PowerState get_power_state(); int get_power_seconds_left(); int get_power_percent_left(); }; diff --git a/platform/x11/SCsub b/platform/x11/SCsub index fc9208c563..62717f3221 100644 --- a/platform/x11/SCsub +++ b/platform/x11/SCsub @@ -3,12 +3,13 @@ Import('env') -common_x11 = [\ - "context_gl_x11.cpp",\ - "os_x11.cpp",\ - "key_mapping_x11.cpp",\ - "joypad_linux.cpp",\ - "power_x11.cpp",\ +common_x11 = [ + "context_gl_x11.cpp", + "crash_handler_x11.cpp", + "os_x11.cpp", + "key_mapping_x11.cpp", + "joypad_linux.cpp", + "power_x11.cpp", ] env.Program('#bin/godot', ['godot_x11.cpp'] + common_x11) diff --git a/platform/x11/crash_handler_x11.cpp b/platform/x11/crash_handler_x11.cpp new file mode 100644 index 0000000000..c926b7799d --- /dev/null +++ b/platform/x11/crash_handler_x11.cpp @@ -0,0 +1,135 @@ +/*************************************************************************/ +/* crash_handler_x11.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +#ifdef DEBUG_ENABLED +#define CRASH_HANDLER_ENABLED 1 +#endif + +#include "main/main.h" +#include "os_x11.h" + +#ifdef CRASH_HANDLER_ENABLED +#include <cxxabi.h> +#include <dlfcn.h> +#include <execinfo.h> +#include <signal.h> + +static void handle_crash(int sig) { + if (OS::get_singleton() == NULL) + return; + + void *bt_buffer[256]; + size_t size = backtrace(bt_buffer, 256); + String _execpath = OS::get_singleton()->get_executable_path(); + String msg = GLOBAL_GET("debug/settings/backtrace/message"); + + // Dump the backtrace to stderr with a message to the user + fprintf(stderr, "%s: Program crashed with signal %d\n", __FUNCTION__, sig); + fprintf(stderr, "Dumping the backtrace. %ls\n", msg.c_str()); + char **strings = backtrace_symbols(bt_buffer, size); + if (strings) { + for (size_t i = 1; i < size; i++) { + char fname[1024]; + Dl_info info; + + snprintf(fname, 1024, "%s", strings[i]); + + // Try to demangle the function name to provide a more readable one + if (dladdr(bt_buffer[i], &info) && info.dli_sname) { + if (info.dli_sname[0] == '_') { + int status; + char *demangled = abi::__cxa_demangle(info.dli_sname, NULL, 0, &status); + + if (status == 0 && demangled) { + snprintf(fname, 1024, "%s", demangled); + } + + if (demangled) + free(demangled); + } + } + + List<String> args; + + char str[1024]; + snprintf(str, 1024, "%p", bt_buffer[i]); + args.push_back(str); + args.push_back("-e"); + args.push_back(_execpath); + + String output = ""; + + // Try to get the file/line number using addr2line + if (OS::get_singleton()) { + int ret; + Error err = OS::get_singleton()->execute(String("addr2line"), args, true, NULL, &output, &ret); + if (err == OK) { + output.erase(output.length() - 1, 1); + } + } + + fprintf(stderr, "[%ld] %s (%ls)\n", i, fname, output.c_str()); + } + + free(strings); + } + fprintf(stderr, "-- END OF BACKTRACE --\n"); + + // Abort to pass the error to the OS + abort(); +} +#endif + +CrashHandler::CrashHandler() { + disabled = false; +} + +CrashHandler::~CrashHandler() { +} + +void CrashHandler::disable() { + if (disabled) + return; + +#ifdef CRASH_HANDLER_ENABLED + signal(SIGSEGV, NULL); + signal(SIGFPE, NULL); + signal(SIGILL, NULL); +#endif + + disabled = true; +} + +void CrashHandler::initialize() { +#ifdef CRASH_HANDLER_ENABLED + signal(SIGSEGV, handle_crash); + signal(SIGFPE, handle_crash); + signal(SIGILL, handle_crash); +#endif +} diff --git a/platform/x11/crash_handler_x11.h b/platform/x11/crash_handler_x11.h new file mode 100644 index 0000000000..e01334cbf2 --- /dev/null +++ b/platform/x11/crash_handler_x11.h @@ -0,0 +1,47 @@ +/*************************************************************************/ +/* crash_handler_x11.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +#ifndef CRASH_HANDLER_X11_H +#define CRASH_HANDLER_X11_H + +class CrashHandler { + + bool disabled; + +public: + void initialize(); + + void disable(); + bool is_disabled() const { return disabled; }; + + CrashHandler(); + ~CrashHandler(); +}; + +#endif diff --git a/platform/x11/detect.py b/platform/x11/detect.py index 086681d4a4..d61175da60 100644 --- a/platform/x11/detect.py +++ b/platform/x11/detect.py @@ -87,6 +87,7 @@ def configure(env): elif (env["target"] == "debug"): env.Prepend(CCFLAGS=['-g2', '-DDEBUG_ENABLED', '-DDEBUG_MEMORY_ENABLED']) + env.Append(LINKFLAGS=['-rdynamic']) ## Architecture diff --git a/platform/x11/joypad_linux.cpp b/platform/x11/joypad_linux.cpp index 3453297716..428385f7cb 100644 --- a/platform/x11/joypad_linux.cpp +++ b/platform/x11/joypad_linux.cpp @@ -125,7 +125,6 @@ void JoypadLinux::enumerate_joypads(udev *p_udev) { enumerate = udev_enumerate_new(p_udev); udev_enumerate_add_match_subsystem(enumerate, "input"); - udev_enumerate_add_match_property(enumerate, "ID_INPUT_JOYPAD", "1"); udev_enumerate_scan_devices(enumerate); devices = udev_enumerate_get_list_entry(enumerate); diff --git a/platform/x11/os_x11.cpp b/platform/x11/os_x11.cpp index 4dd85a558f..4e78e0318c 100644 --- a/platform/x11/os_x11.cpp +++ b/platform/x11/os_x11.cpp @@ -93,6 +93,13 @@ const char *OS_X11::get_audio_driver_name(int p_driver) const { return AudioDriverManager::get_driver(p_driver)->get_name(); } +void OS_X11::initialize_core() { + + crash_handler.initialize(); + + OS_Unix::initialize_core(); +} + void OS_X11::initialize(const VideoMode &p_desired, int p_video_driver, int p_audio_driver) { long im_event_mask = 0; @@ -2160,7 +2167,7 @@ void OS_X11::set_context(int p_context) { } } -PowerState OS_X11::get_power_state() { +OS::PowerState OS_X11::get_power_state() { return power_manager->get_power_state(); } @@ -2172,6 +2179,14 @@ int OS_X11::get_power_percent_left() { return power_manager->get_power_percent_left(); } +void OS_X11::disable_crash_handler() { + crash_handler.disable(); +} + +bool OS_X11::is_disable_crash_handler() const { + return crash_handler.is_disabled(); +} + OS_X11::OS_X11() { #ifdef RTAUDIO_ENABLED diff --git a/platform/x11/os_x11.h b/platform/x11/os_x11.h index 51240fa023..2ba7f07cef 100644 --- a/platform/x11/os_x11.h +++ b/platform/x11/os_x11.h @@ -31,6 +31,7 @@ #define OS_X11_H #include "context_gl_x11.h" +#include "crash_handler_x11.h" #include "drivers/unix/os_unix.h" #include "os/input.h" #include "servers/visual_server.h" @@ -170,6 +171,8 @@ class OS_X11 : public OS_Unix { PowerX11 *power_manager; + CrashHandler crash_handler; + int audio_driver_index; unsigned int capture_idle; bool maximized; @@ -191,6 +194,7 @@ protected: virtual int get_audio_driver_count() const; virtual const char *get_audio_driver_name(int p_driver) const; + virtual void initialize_core(); virtual void initialize(const VideoMode &p_desired, int p_video_driver, int p_audio_driver); virtual void finalize(); @@ -265,7 +269,7 @@ public: virtual void set_use_vsync(bool p_enable); virtual bool is_vsync_enabled() const; - virtual PowerState get_power_state(); + virtual OS::PowerState get_power_state(); virtual int get_power_seconds_left(); virtual int get_power_percent_left(); @@ -273,6 +277,9 @@ public: void run(); + void disable_crash_handler(); + bool is_disable_crash_handler() const; + OS_X11(); }; diff --git a/platform/x11/power_x11.cpp b/platform/x11/power_x11.cpp index 32100354a6..76ff7f91fb 100644 --- a/platform/x11/power_x11.cpp +++ b/platform/x11/power_x11.cpp @@ -252,7 +252,7 @@ bool PowerX11::GetPowerInfo_Linux_proc_acpi() { this->nsecs_left = -1; this->percent_left = -1; - this->power_state = POWERSTATE_UNKNOWN; + this->power_state = OS::POWERSTATE_UNKNOWN; dirp->change_dir(proc_acpi_battery_path); Error err = dirp->list_dir_begin(); @@ -282,13 +282,13 @@ bool PowerX11::GetPowerInfo_Linux_proc_acpi() { } if (!have_battery) { - this->power_state = POWERSTATE_NO_BATTERY; + this->power_state = OS::POWERSTATE_NO_BATTERY; } else if (charging) { - this->power_state = POWERSTATE_CHARGING; + this->power_state = OS::POWERSTATE_CHARGING; } else if (have_ac) { - this->power_state = POWERSTATE_CHARGED; + this->power_state = OS::POWERSTATE_CHARGED; } else { - this->power_state = POWERSTATE_ON_BATTERY; + this->power_state = OS::POWERSTATE_ON_BATTERY; } return true; /* definitive answer. */ @@ -400,17 +400,17 @@ bool PowerX11::GetPowerInfo_Linux_proc_apm() { } if (battery_flag == 0xFF) { /* unknown state */ - this->power_state = POWERSTATE_UNKNOWN; + this->power_state = OS::POWERSTATE_UNKNOWN; } else if (battery_flag & (1 << 7)) { /* no battery */ - this->power_state = POWERSTATE_NO_BATTERY; + this->power_state = OS::POWERSTATE_NO_BATTERY; } else if (battery_flag & (1 << 3)) { /* charging */ - this->power_state = POWERSTATE_CHARGING; + this->power_state = OS::POWERSTATE_CHARGING; need_details = true; } else if (ac_status == 1) { - this->power_state = POWERSTATE_CHARGED; /* on AC, not charging. */ + this->power_state = OS::POWERSTATE_CHARGED; /* on AC, not charging. */ need_details = true; } else { - this->power_state = POWERSTATE_ON_BATTERY; + this->power_state = OS::POWERSTATE_ON_BATTERY; need_details = true; } @@ -445,7 +445,7 @@ bool PowerX11::GetPowerInfo_Linux_sys_class_power_supply(/*PowerState *state, in return false; } - this->power_state = POWERSTATE_NO_BATTERY; /* assume we're just plugged in. */ + this->power_state = OS::POWERSTATE_NO_BATTERY; /* assume we're just plugged in. */ this->nsecs_left = -1; this->percent_left = -1; @@ -454,7 +454,7 @@ bool PowerX11::GetPowerInfo_Linux_sys_class_power_supply(/*PowerState *state, in while (name != "") { bool choose = false; char str[64]; - PowerState st; + OS::PowerState st; int secs; int pct; @@ -475,17 +475,17 @@ bool PowerX11::GetPowerInfo_Linux_sys_class_power_supply(/*PowerState *state, in /* some drivers don't offer this, so if it's not explicitly reported assume it's present. */ if (read_power_file(base, name.utf8().get_data(), "present", str, sizeof(str)) && (String(str) == "0\n")) { - st = POWERSTATE_NO_BATTERY; + st = OS::POWERSTATE_NO_BATTERY; } else if (!read_power_file(base, name.utf8().get_data(), "status", str, sizeof(str))) { - st = POWERSTATE_UNKNOWN; /* uh oh */ + st = OS::POWERSTATE_UNKNOWN; /* uh oh */ } else if (String(str) == "Charging\n") { - st = POWERSTATE_CHARGING; + st = OS::POWERSTATE_CHARGING; } else if (String(str) == "Discharging\n") { - st = POWERSTATE_ON_BATTERY; + st = OS::POWERSTATE_ON_BATTERY; } else if ((String(str) == "Full\n") || (String(str) == "Not charging\n")) { - st = POWERSTATE_CHARGED; + st = OS::POWERSTATE_CHARGED; } else { - st = POWERSTATE_UNKNOWN; /* uh oh */ + st = OS::POWERSTATE_UNKNOWN; /* uh oh */ } if (!read_power_file(base, name.utf8().get_data(), "capacity", str, sizeof(str))) { @@ -543,17 +543,17 @@ bool PowerX11::UpdatePowerInfo() { } PowerX11::PowerX11() - : nsecs_left(-1), percent_left(-1), power_state(POWERSTATE_UNKNOWN) { + : nsecs_left(-1), percent_left(-1), power_state(OS::POWERSTATE_UNKNOWN) { } PowerX11::~PowerX11() { } -PowerState PowerX11::get_power_state() { +OS::PowerState PowerX11::get_power_state() { if (UpdatePowerInfo()) { return power_state; } else { - return POWERSTATE_UNKNOWN; + return OS::POWERSTATE_UNKNOWN; } } diff --git a/platform/x11/power_x11.h b/platform/x11/power_x11.h index e34223036d..7fc258bc0d 100644 --- a/platform/x11/power_x11.h +++ b/platform/x11/power_x11.h @@ -33,14 +33,14 @@ #include "os/dir_access.h" #include "os/file_access.h" -#include "os/power.h" +#include "os/os.h" class PowerX11 { private: int nsecs_left; int percent_left; - PowerState power_state; + OS::PowerState power_state; FileAccessRef open_power_file(const char *base, const char *node, const char *key); bool read_power_file(const char *base, const char *node, const char *key, char *buf, size_t buflen); @@ -58,7 +58,7 @@ public: PowerX11(); virtual ~PowerX11(); - PowerState get_power_state(); + OS::PowerState get_power_state(); int get_power_seconds_left(); int get_power_percent_left(); }; diff --git a/scene/2d/audio_stream_player_2d.cpp b/scene/2d/audio_stream_player_2d.cpp index 1120aa0366..b6abe90035 100644 --- a/scene/2d/audio_stream_player_2d.cpp +++ b/scene/2d/audio_stream_player_2d.cpp @@ -419,7 +419,7 @@ void AudioStreamPlayer2D::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "stream", PROPERTY_HINT_RESOURCE_TYPE, "AudioStream"), "set_stream", "get_stream"); ADD_PROPERTY(PropertyInfo(Variant::REAL, "volume_db", PROPERTY_HINT_RANGE, "-80,24"), "set_volume_db", "get_volume_db"); - ADD_PROPERTY(PropertyInfo(Variant::BOOL, "play", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR), "_set_playing", "_is_active"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "playing", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR), "_set_playing", "is_playing"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "autoplay"), "set_autoplay", "is_autoplay_enabled"); ADD_PROPERTY(PropertyInfo(Variant::REAL, "max_distance", PROPERTY_HINT_RANGE, "1,65536,1"), "set_max_distance", "get_max_distance"); ADD_PROPERTY(PropertyInfo(Variant::REAL, "attenuation", PROPERTY_HINT_EXP_EASING), "set_attenuation", "get_attenuation"); diff --git a/scene/2d/collision_polygon_2d.cpp b/scene/2d/collision_polygon_2d.cpp index e2764a6e8d..a840744c78 100644 --- a/scene/2d/collision_polygon_2d.cpp +++ b/scene/2d/collision_polygon_2d.cpp @@ -302,6 +302,9 @@ void CollisionPolygon2D::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::POOL_VECTOR2_ARRAY, "polygon"), "set_polygon", "get_polygon"); ADD_PROPERTYNZ(PropertyInfo(Variant::BOOL, "disabled"), "set_disabled", "is_disabled"); ADD_PROPERTYNZ(PropertyInfo(Variant::BOOL, "one_way_collision"), "set_one_way_collision", "is_one_way_collision_enabled"); + + BIND_ENUM_CONSTANT(BUILD_SOLIDS); + BIND_ENUM_CONSTANT(BUILD_SEGMENTS); } CollisionPolygon2D::CollisionPolygon2D() { diff --git a/scene/2d/light_2d.cpp b/scene/2d/light_2d.cpp index 1bca2c6f37..516acefe2a 100644 --- a/scene/2d/light_2d.cpp +++ b/scene/2d/light_2d.cpp @@ -443,6 +443,13 @@ void Light2D::_bind_methods() { BIND_ENUM_CONSTANT(MODE_SUB); BIND_ENUM_CONSTANT(MODE_MIX); BIND_ENUM_CONSTANT(MODE_MASK); + + BIND_ENUM_CONSTANT(SHADOW_FILTER_NONE); + BIND_ENUM_CONSTANT(SHADOW_FILTER_PCF3); + BIND_ENUM_CONSTANT(SHADOW_FILTER_PCF5); + BIND_ENUM_CONSTANT(SHADOW_FILTER_PCF7); + BIND_ENUM_CONSTANT(SHADOW_FILTER_PCF9); + BIND_ENUM_CONSTANT(SHADOW_FILTER_PCF13); } Light2D::Light2D() { diff --git a/scene/2d/line_2d.cpp b/scene/2d/line_2d.cpp index c87a9a5b1e..d8cef5b937 100644 --- a/scene/2d/line_2d.cpp +++ b/scene/2d/line_2d.cpp @@ -28,13 +28,14 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "line_2d.h" +#include "line_builder.h" #include "core_string_names.h" // Needed so we can bind functions -VARIANT_ENUM_CAST(LineJointMode) -VARIANT_ENUM_CAST(LineCapMode) -VARIANT_ENUM_CAST(LineTextureMode) +VARIANT_ENUM_CAST(Line2D::LineJointMode) +VARIANT_ENUM_CAST(Line2D::LineCapMode) +VARIANT_ENUM_CAST(Line2D::LineTextureMode) Line2D::Line2D() : Node2D() { @@ -134,7 +135,7 @@ void Line2D::set_texture_mode(const LineTextureMode mode) { update(); } -LineTextureMode Line2D::get_texture_mode() const { +Line2D::LineTextureMode Line2D::get_texture_mode() const { return _texture_mode; } @@ -143,7 +144,7 @@ void Line2D::set_joint_mode(LineJointMode mode) { update(); } -LineJointMode Line2D::get_joint_mode() const { +Line2D::LineJointMode Line2D::get_joint_mode() const { return _joint_mode; } @@ -152,7 +153,7 @@ void Line2D::set_begin_cap_mode(LineCapMode mode) { update(); } -LineCapMode Line2D::get_begin_cap_mode() const { +Line2D::LineCapMode Line2D::get_begin_cap_mode() const { return _begin_cap_mode; } @@ -161,7 +162,7 @@ void Line2D::set_end_cap_mode(LineCapMode mode) { update(); } -LineCapMode Line2D::get_end_cap_mode() const { +Line2D::LineCapMode Line2D::get_end_cap_mode() const { return _end_cap_mode; } diff --git a/scene/2d/line_2d.h b/scene/2d/line_2d.h index 017ccf13ff..36aadfd265 100644 --- a/scene/2d/line_2d.h +++ b/scene/2d/line_2d.h @@ -30,7 +30,6 @@ #ifndef LINE2D_H #define LINE2D_H -#include "line_builder.h" #include "node_2d.h" class Line2D : public Node2D { @@ -38,6 +37,24 @@ class Line2D : public Node2D { GDCLASS(Line2D, Node2D) public: + enum LineJointMode { + LINE_JOINT_SHARP = 0, + LINE_JOINT_BEVEL, + LINE_JOINT_ROUND + }; + + enum LineCapMode { + LINE_CAP_NONE = 0, + LINE_CAP_BOX, + LINE_CAP_ROUND + }; + + enum LineTextureMode { + LINE_TEXTURE_NONE = 0, + LINE_TEXTURE_TILE + // TODO STRETCH mode + }; + Line2D(); void set_points(const PoolVector<Vector2> &p_points); diff --git a/scene/2d/line_builder.cpp b/scene/2d/line_builder.cpp index 53db30e3ce..4873c47827 100644 --- a/scene/2d/line_builder.cpp +++ b/scene/2d/line_builder.cpp @@ -92,14 +92,14 @@ static inline Vector2 interpolate(const Rect2 &r, const Vector2 &v) { //---------------------------------------------------------------------------- LineBuilder::LineBuilder() { - joint_mode = LINE_JOINT_SHARP; + joint_mode = Line2D::LINE_JOINT_SHARP; width = 10; default_color = Color(0.4, 0.5, 1); gradient = NULL; sharp_limit = 2.f; round_precision = 8; - begin_cap_mode = LINE_CAP_NONE; - end_cap_mode = LINE_CAP_NONE; + begin_cap_mode = Line2D::LINE_CAP_NONE; + end_cap_mode = Line2D::LINE_CAP_NONE; _interpolate_color = false; _last_index[0] = 0; @@ -141,7 +141,7 @@ void LineBuilder::build() { float current_distance1 = 0.f; float total_distance = 0.f; _interpolate_color = gradient != NULL; - bool distance_required = _interpolate_color || texture_mode == LINE_TEXTURE_TILE; + bool distance_required = _interpolate_color || texture_mode == Line2D::LINE_TEXTURE_TILE; if (distance_required) total_distance = calculate_total_distance(points); if (_interpolate_color) @@ -153,7 +153,7 @@ void LineBuilder::build() { float uvx1 = 0.f; // Begin cap - if (begin_cap_mode == LINE_CAP_BOX) { + if (begin_cap_mode == Line2D::LINE_CAP_BOX) { // Push back first vertices a little bit pos_up0 -= f0 * hw; pos_down0 -= f0 * hw; @@ -161,8 +161,8 @@ void LineBuilder::build() { total_distance += width; current_distance0 += hw; current_distance1 = current_distance0; - } else if (begin_cap_mode == LINE_CAP_ROUND) { - if (texture_mode == LINE_TEXTURE_TILE) { + } else if (begin_cap_mode == Line2D::LINE_CAP_ROUND) { + if (texture_mode == Line2D::LINE_TEXTURE_TILE) { uvx0 = 0.5f; } new_arc(pos0, pos_up0 - pos0, -Math_PI, color0, Rect2(0.f, 0.f, 1.f, 1.f)); @@ -247,15 +247,15 @@ void LineBuilder::build() { corner_pos_down = corner_pos_in; } - LineJointMode current_joint_mode = joint_mode; + Line2D::LineJointMode current_joint_mode = joint_mode; Vector2 pos_up1, pos_down1; if (intersection_result == SEGMENT_INTERSECT) { // Fallback on bevel if sharp angle is too high (because it would produce very long miters) - if (current_joint_mode == LINE_JOINT_SHARP && corner_pos_out.distance_squared_to(pos1) / hw_sq > sharp_limit_sq) { - current_joint_mode = LINE_JOINT_BEVEL; + if (current_joint_mode == Line2D::LINE_JOINT_SHARP && corner_pos_out.distance_squared_to(pos1) / hw_sq > sharp_limit_sq) { + current_joint_mode = Line2D::LINE_JOINT_BEVEL; } - if (current_joint_mode == LINE_JOINT_SHARP) { + if (current_joint_mode == Line2D::LINE_JOINT_SHARP) { // In this case, we won't create joint geometry, // The previous and next line quads will directly share an edge. pos_up1 = corner_pos_up; @@ -284,7 +284,7 @@ void LineBuilder::build() { if (_interpolate_color) { color1 = gradient->get_color_at_offset(current_distance1 / total_distance); } - if (texture_mode == LINE_TEXTURE_TILE) { + if (texture_mode == Line2D::LINE_TEXTURE_TILE) { uvx0 = current_distance0 / width; uvx1 = current_distance1 / width; } @@ -298,7 +298,7 @@ void LineBuilder::build() { pos0 = pos1; current_distance0 = current_distance1; if (intersection_result == SEGMENT_INTERSECT) { - if (current_joint_mode == LINE_JOINT_SHARP) { + if (current_joint_mode == Line2D::LINE_JOINT_SHARP) { pos_up0 = pos_up1; pos_down0 = pos_down1; } else { @@ -317,7 +317,7 @@ void LineBuilder::build() { // From this point, bu0 and bd0 concern the next segment // Add joint geometry - if (current_joint_mode != LINE_JOINT_SHARP) { + if (current_joint_mode != Line2D::LINE_JOINT_SHARP) { /* ________________ cbegin * / \ @@ -337,9 +337,9 @@ void LineBuilder::build() { cend = pos_up0; } - if (current_joint_mode == LINE_JOINT_BEVEL) { + if (current_joint_mode == Line2D::LINE_JOINT_BEVEL) { strip_add_tri(cend, orientation); - } else if (current_joint_mode == LINE_JOINT_ROUND) { + } else if (current_joint_mode == Line2D::LINE_JOINT_ROUND) { Vector2 vbegin = cbegin - pos1; Vector2 vend = cend - pos1; strip_add_arc(pos1, vbegin.angle_to(vend), orientation); @@ -360,7 +360,7 @@ void LineBuilder::build() { Vector2 pos_down1 = pos1 - u0 * hw; // End cap (box) - if (end_cap_mode == LINE_CAP_BOX) { + if (end_cap_mode == Line2D::LINE_CAP_BOX) { pos_up1 += f0 * hw; pos_down1 += f0 * hw; } @@ -371,14 +371,14 @@ void LineBuilder::build() { if (_interpolate_color) { color1 = gradient->get_color(gradient->get_points_count() - 1); } - if (texture_mode == LINE_TEXTURE_TILE) { + if (texture_mode == Line2D::LINE_TEXTURE_TILE) { uvx1 = current_distance1 / width; } strip_add_quad(pos_up1, pos_down1, color1, uvx1); // End cap (round) - if (end_cap_mode == LINE_CAP_ROUND) { + if (end_cap_mode == Line2D::LINE_CAP_ROUND) { // Note: color is not used in case we don't interpolate... Color color = _interpolate_color ? gradient->get_color(gradient->get_points_count() - 1) : Color(0, 0, 0); new_arc(pos1, pos_up1 - pos1, Math_PI, color, Rect2(uvx1 - 0.5f, 0.f, 1.f, 1.f)); @@ -396,7 +396,7 @@ void LineBuilder::strip_begin(Vector2 up, Vector2 down, Color color, float uvx) colors.push_back(color); } - if (texture_mode != LINE_TEXTURE_NONE) { + if (texture_mode != Line2D::LINE_TEXTURE_NONE) { uvs.push_back(Vector2(uvx, 0.f)); uvs.push_back(Vector2(uvx, 1.f)); } @@ -420,7 +420,7 @@ void LineBuilder::strip_new_quad(Vector2 up, Vector2 down, Color color, float uv colors.push_back(color); } - if (texture_mode != LINE_TEXTURE_NONE) { + if (texture_mode != Line2D::LINE_TEXTURE_NONE) { uvs.push_back(uvs[_last_index[UP]]); uvs.push_back(uvs[_last_index[DOWN]]); uvs.push_back(Vector2(uvx, UP)); @@ -449,7 +449,7 @@ void LineBuilder::strip_add_quad(Vector2 up, Vector2 down, Color color, float uv colors.push_back(color); } - if (texture_mode != LINE_TEXTURE_NONE) { + if (texture_mode != Line2D::LINE_TEXTURE_NONE) { uvs.push_back(Vector2(uvx, 0.f)); uvs.push_back(Vector2(uvx, 1.f)); } @@ -476,7 +476,7 @@ void LineBuilder::strip_add_tri(Vector2 up, Orientation orientation) { Orientation opposite_orientation = orientation == UP ? DOWN : UP; - if (texture_mode != LINE_TEXTURE_NONE) { + if (texture_mode != Line2D::LINE_TEXTURE_NONE) { // UVs are just one slice of the texture all along // (otherwise we can't share the bottom vertice) uvs.push_back(uvs[_last_index[opposite_orientation]]); @@ -541,7 +541,7 @@ void LineBuilder::new_arc(Vector2 center, Vector2 vbegin, float angle_delta, Col vertices.push_back(center); if (_interpolate_color) colors.push_back(color); - if (texture_mode != LINE_TEXTURE_NONE) + if (texture_mode != Line2D::LINE_TEXTURE_NONE) uvs.push_back(interpolate(uv_rect, Vector2(0.5f, 0.5f))); // Arc vertices @@ -552,7 +552,7 @@ void LineBuilder::new_arc(Vector2 center, Vector2 vbegin, float angle_delta, Col vertices.push_back(rpos); if (_interpolate_color) colors.push_back(color); - if (texture_mode != LINE_TEXTURE_NONE) { + if (texture_mode != Line2D::LINE_TEXTURE_NONE) { Vector2 tsc = Vector2(Math::cos(tt), Math::sin(tt)); uvs.push_back(interpolate(uv_rect, 0.5f * (tsc + Vector2(1.f, 1.f)))); tt += angle_step; @@ -565,7 +565,7 @@ void LineBuilder::new_arc(Vector2 center, Vector2 vbegin, float angle_delta, Col vertices.push_back(rpos); if (_interpolate_color) colors.push_back(color); - if (texture_mode != LINE_TEXTURE_NONE) { + if (texture_mode != Line2D::LINE_TEXTURE_NONE) { tt = tt_begin + angle_delta; Vector2 tsc = Vector2(Math::cos(tt), Math::sin(tt)); uvs.push_back(interpolate(uv_rect, 0.5f * (tsc + Vector2(1.f, 1.f)))); diff --git a/scene/2d/line_builder.h b/scene/2d/line_builder.h index 227e0abd08..f12fbf6f82 100644 --- a/scene/2d/line_builder.h +++ b/scene/2d/line_builder.h @@ -31,39 +31,22 @@ #define LINE_BUILDER_H #include "color.h" +#include "line_2d.h" #include "math_2d.h" #include "scene/resources/color_ramp.h" -enum LineJointMode { - LINE_JOINT_SHARP = 0, - LINE_JOINT_BEVEL, - LINE_JOINT_ROUND -}; - -enum LineCapMode { - LINE_CAP_NONE = 0, - LINE_CAP_BOX, - LINE_CAP_ROUND -}; - -enum LineTextureMode { - LINE_TEXTURE_NONE = 0, - LINE_TEXTURE_TILE - // TODO STRETCH mode -}; - class LineBuilder { public: // TODO Move in a struct and reference it // Input Vector<Vector2> points; - LineJointMode joint_mode; - LineCapMode begin_cap_mode; - LineCapMode end_cap_mode; + Line2D::LineJointMode joint_mode; + Line2D::LineCapMode begin_cap_mode; + Line2D::LineCapMode end_cap_mode; float width; Color default_color; Gradient *gradient; - LineTextureMode texture_mode; + Line2D::LineTextureMode texture_mode; float sharp_limit; int round_precision; // TODO offset_joints option (offers alternative implementation of round joints) diff --git a/scene/2d/physics_body_2d.cpp b/scene/2d/physics_body_2d.cpp index b1eb2ba267..c6cd3677cd 100644 --- a/scene/2d/physics_body_2d.cpp +++ b/scene/2d/physics_body_2d.cpp @@ -955,35 +955,25 @@ RigidBody2D::~RigidBody2D() { ////////////////////////// -Dictionary KinematicBody2D::_move(const Vector2 &p_motion) { +Ref<KinematicCollision2D> KinematicBody2D::_move(const Vector2 &p_motion) { Collision col; - if (move(p_motion, col)) { - Dictionary d; - d["position"] = col.collision; - d["normal"] = col.normal; - d["local_shape"] = col.local_shape; - d["travel"] = col.travel; - d["remainder"] = col.remainder; - d["collider_id"] = col.collider; - d["collider_velocity"] = col.collider_vel; - if (col.collider) { - d["collider"] = ObjectDB::get_instance(col.collider); - } else { - d["collider"] = Variant(); - } - d["collider_shape_index"] = col.collider_shape; - d["collider_metadata"] = col.collider_metadata; + if (move_and_collide(p_motion, col)) { + if (motion_cache.is_null()) { + motion_cache.instance(); + motion_cache->owner = this; + } - return d; + motion_cache->collision = col; - } else { - return Dictionary(); + return motion_cache; } + + return Ref<KinematicCollision2D>(); } -bool KinematicBody2D::move(const Vector2 &p_motion, Collision &r_collision) { +bool KinematicBody2D::move_and_collide(const Vector2 &p_motion, Collision &r_collision) { Transform2D gt = get_global_transform(); Physics2DServer::MotionResult result; @@ -1007,7 +997,7 @@ bool KinematicBody2D::move(const Vector2 &p_motion, Collision &r_collision) { return colliding; } -Vector2 KinematicBody2D::move_and_slide(const Vector2 &p_linear_velocity, const Vector2 &p_floor_direction, float p_slope_stop_min_velocity, int p_max_bounces, float p_floor_max_angle) { +Vector2 KinematicBody2D::move_and_slide(const Vector2 &p_linear_velocity, const Vector2 &p_floor_direction, float p_slope_stop_min_velocity, int p_max_slides, float p_floor_max_angle) { Vector2 motion = (floor_velocity + p_linear_velocity) * get_fixed_process_delta_time(); Vector2 lv = p_linear_velocity; @@ -1018,11 +1008,11 @@ Vector2 KinematicBody2D::move_and_slide(const Vector2 &p_linear_velocity, const colliders.clear(); floor_velocity = Vector2(); - while (p_max_bounces) { + while (p_max_slides) { Collision collision; - bool collided = move(motion, collision); + bool collided = move_and_collide(motion, collision); if (collided) { @@ -1060,7 +1050,7 @@ Vector2 KinematicBody2D::move_and_slide(const Vector2 &p_linear_velocity, const break; } - p_max_bounces--; + p_max_slides--; if (motion == Vector2()) break; } @@ -1103,75 +1093,35 @@ float KinematicBody2D::get_safe_margin() const { return margin; } -int KinematicBody2D::get_collision_count() const { +int KinematicBody2D::get_slide_count() const { return colliders.size(); } -Vector2 KinematicBody2D::get_collision_position(int p_collision) const { - - ERR_FAIL_INDEX_V(p_collision, colliders.size(), Vector2()); - return colliders[p_collision].collision; -} -Vector2 KinematicBody2D::get_collision_normal(int p_collision) const { - ERR_FAIL_INDEX_V(p_collision, colliders.size(), Vector2()); - return colliders[p_collision].normal; +KinematicBody2D::Collision KinematicBody2D::get_slide_collision(int p_bounce) const { + ERR_FAIL_INDEX_V(p_bounce, colliders.size(), Collision()); + return colliders[p_bounce]; } -Vector2 KinematicBody2D::get_collision_travel(int p_collision) const { - ERR_FAIL_INDEX_V(p_collision, colliders.size(), Vector2()); - return colliders[p_collision].travel; -} -Vector2 KinematicBody2D::get_collision_remainder(int p_collision) const { - ERR_FAIL_INDEX_V(p_collision, colliders.size(), Vector2()); - return colliders[p_collision].remainder; -} -Object *KinematicBody2D::get_collision_local_shape(int p_collision) const { - ERR_FAIL_INDEX_V(p_collision, colliders.size(), NULL); - uint32_t owner = shape_find_owner(colliders[p_collision].local_shape); - return shape_owner_get_owner(owner); -} -Object *KinematicBody2D::get_collision_collider(int p_collision) const { - ERR_FAIL_INDEX_V(p_collision, colliders.size(), NULL); +Ref<KinematicCollision2D> KinematicBody2D::_get_slide_collision(int p_bounce) { - if (colliders[p_collision].collider) { - return ObjectDB::get_instance(colliders[p_collision].collider); + ERR_FAIL_INDEX_V(p_bounce, colliders.size(), Ref<KinematicCollision2D>()); + if (p_bounce >= slide_colliders.size()) { + slide_colliders.resize(p_bounce + 1); } - return NULL; -} -ObjectID KinematicBody2D::get_collision_collider_id(int p_collision) const { - ERR_FAIL_INDEX_V(p_collision, colliders.size(), 0); - - return colliders[p_collision].collider; -} -Object *KinematicBody2D::get_collision_collider_shape(int p_collision) const { - ERR_FAIL_INDEX_V(p_collision, colliders.size(), NULL); - Object *collider = get_collision_collider(p_collision); - CollisionObject2D *obj2d = Object::cast_to<CollisionObject2D>(collider); - if (obj2d) { - uint32_t owner = shape_find_owner(colliders[p_collision].collider_shape); - return obj2d->shape_owner_get_owner(owner); + if (slide_colliders[p_bounce].is_null()) { + slide_colliders[p_bounce].instance(); + slide_colliders[p_bounce]->owner = this; } - return NULL; -} -int KinematicBody2D::get_collision_collider_shape_index(int p_collision) const { - ERR_FAIL_INDEX_V(p_collision, colliders.size(), -1); - return colliders[p_collision].collider_shape; -} -Vector2 KinematicBody2D::get_collision_collider_velocity(int p_collision) const { - ERR_FAIL_INDEX_V(p_collision, colliders.size(), Vector2()); - return colliders[p_collision].collider_vel; -} -Variant KinematicBody2D::get_collision_collider_metadata(int p_collision) const { - ERR_FAIL_INDEX_V(p_collision, colliders.size(), Variant()); - return colliders[p_collision].collider_metadata; + slide_colliders[p_bounce]->collision = colliders[p_bounce]; + return slide_colliders[p_bounce]; } void KinematicBody2D::_bind_methods() { - ClassDB::bind_method(D_METHOD("move", "rel_vec"), &KinematicBody2D::_move); + ClassDB::bind_method(D_METHOD("move_and_collide", "rel_vec"), &KinematicBody2D::_move); ClassDB::bind_method(D_METHOD("move_and_slide", "linear_velocity", "floor_normal", "slope_stop_min_velocity", "max_bounces", "floor_max_angle"), &KinematicBody2D::move_and_slide, DEFVAL(Vector2(0, 0)), DEFVAL(5), DEFVAL(4), DEFVAL(Math::deg2rad((float)45))); ClassDB::bind_method(D_METHOD("test_move", "from", "rel_vec"), &KinematicBody2D::test_move); @@ -1184,18 +1134,8 @@ void KinematicBody2D::_bind_methods() { ClassDB::bind_method(D_METHOD("set_safe_margin", "pixels"), &KinematicBody2D::set_safe_margin); ClassDB::bind_method(D_METHOD("get_safe_margin"), &KinematicBody2D::get_safe_margin); - ClassDB::bind_method(D_METHOD("get_collision_count"), &KinematicBody2D::get_collision_count); - ClassDB::bind_method(D_METHOD("get_collision_position", "collision"), &KinematicBody2D::get_collision_position); - ClassDB::bind_method(D_METHOD("get_collision_normal", "collision"), &KinematicBody2D::get_collision_normal); - ClassDB::bind_method(D_METHOD("get_collision_travel", "collision"), &KinematicBody2D::get_collision_travel); - ClassDB::bind_method(D_METHOD("get_collision_remainder", "collision"), &KinematicBody2D::get_collision_remainder); - ClassDB::bind_method(D_METHOD("get_collision_local_shape", "collision"), &KinematicBody2D::get_collision_local_shape); - ClassDB::bind_method(D_METHOD("get_collision_collider", "collision"), &KinematicBody2D::get_collision_collider); - ClassDB::bind_method(D_METHOD("get_collision_collider_id", "collision"), &KinematicBody2D::get_collision_collider_id); - ClassDB::bind_method(D_METHOD("get_collision_collider_shape", "collision"), &KinematicBody2D::get_collision_collider_shape); - ClassDB::bind_method(D_METHOD("get_collision_collider_shape_index", "collision"), &KinematicBody2D::get_collision_collider_shape_index); - ClassDB::bind_method(D_METHOD("get_collision_collider_velocity", "collision"), &KinematicBody2D::get_collision_collider_velocity); - ClassDB::bind_method(D_METHOD("get_collision_collider_metadata", "collision"), &KinematicBody2D::get_collision_collider_metadata); + ClassDB::bind_method(D_METHOD("get_slide_count"), &KinematicBody2D::get_slide_count); + ClassDB::bind_method(D_METHOD("get_slide_collision", "slide_idx"), &KinematicBody2D::_get_slide_collision); ADD_PROPERTY(PropertyInfo(Variant::REAL, "collision/safe_margin", PROPERTY_HINT_RANGE, "0.001,256,0.001"), "set_safe_margin", "get_safe_margin"); } @@ -1210,4 +1150,106 @@ KinematicBody2D::KinematicBody2D() on_wall = false; } KinematicBody2D::~KinematicBody2D() { + if (motion_cache.is_valid()) { + motion_cache->owner = NULL; + } + + for (int i = 0; i < slide_colliders.size(); i++) { + if (slide_colliders[i].is_valid()) { + slide_colliders[i]->owner = NULL; + } + } +} + +//////////////////////// + +Vector2 KinematicCollision2D::get_position() const { + + return collision.collision; +} +Vector2 KinematicCollision2D::get_normal() const { + return collision.normal; +} +Vector2 KinematicCollision2D::get_travel() const { + return collision.travel; +} +Vector2 KinematicCollision2D::get_remainder() const { + return collision.remainder; +} +Object *KinematicCollision2D::get_local_shape() const { + ERR_FAIL_COND_V(!owner, NULL); + uint32_t ownerid = owner->shape_find_owner(collision.local_shape); + return owner->shape_owner_get_owner(ownerid); +} + +Object *KinematicCollision2D::get_collider() const { + + if (collision.collider) { + return ObjectDB::get_instance(collision.collider); + } + + return NULL; +} +ObjectID KinematicCollision2D::get_collider_id() const { + + return collision.collider; +} +Object *KinematicCollision2D::get_collider_shape() const { + + Object *collider = get_collider(); + if (collider) { + CollisionObject2D *obj2d = Object::cast_to<CollisionObject2D>(collider); + if (obj2d) { + uint32_t ownerid = obj2d->shape_find_owner(collision.collider_shape); + return obj2d->shape_owner_get_owner(ownerid); + } + } + + return NULL; +} +int KinematicCollision2D::get_collider_shape_index() const { + + return collision.collider_shape; +} +Vector2 KinematicCollision2D::get_collider_velocity() const { + + return collision.collider_vel; +} +Variant KinematicCollision2D::get_collider_metadata() const { + + return Variant(); +} + +void KinematicCollision2D::_bind_methods() { + + ClassDB::bind_method(D_METHOD("get_position"), &KinematicCollision2D::get_position); + ClassDB::bind_method(D_METHOD("get_normal"), &KinematicCollision2D::get_normal); + ClassDB::bind_method(D_METHOD("get_travel"), &KinematicCollision2D::get_travel); + ClassDB::bind_method(D_METHOD("get_remainder"), &KinematicCollision2D::get_remainder); + ClassDB::bind_method(D_METHOD("get_local_shape"), &KinematicCollision2D::get_local_shape); + ClassDB::bind_method(D_METHOD("get_collider"), &KinematicCollision2D::get_collider); + ClassDB::bind_method(D_METHOD("get_collider_id"), &KinematicCollision2D::get_collider_id); + ClassDB::bind_method(D_METHOD("get_collider_shape"), &KinematicCollision2D::get_collider_shape); + ClassDB::bind_method(D_METHOD("get_collider_shape_index"), &KinematicCollision2D::get_collider_shape_index); + ClassDB::bind_method(D_METHOD("get_collider_velocity"), &KinematicCollision2D::get_collider_velocity); + ClassDB::bind_method(D_METHOD("get_collider_metadata"), &KinematicCollision2D::get_collider_metadata); + + ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "position"), "", "get_position"); + ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "normal"), "", "get_normal"); + ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "travel"), "", "get_travel"); + ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "remainder"), "", "get_remainder"); + ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "local_shape"), "", "get_local_shape"); + ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "collider"), "", "get_collider"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "collider_id"), "", "get_collider_id"); + ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "collider_shape"), "", "get_collider_shape"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "collider_shape_index"), "", "get_collider_shape_index"); + ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "collider_velocity"), "", "get_collider_velocity"); + ADD_PROPERTY(PropertyInfo(Variant::NIL, "collider_metadata", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NIL_IS_VARIANT), "", "get_collider_metadata"); +} + +KinematicCollision2D::KinematicCollision2D() { + collision.collider = 0; + collision.collider_shape = 0; + collision.local_shape = 0; + owner = NULL; } diff --git a/scene/2d/physics_body_2d.h b/scene/2d/physics_body_2d.h index 1a4b0c0f5c..b82771a8f4 100644 --- a/scene/2d/physics_body_2d.h +++ b/scene/2d/physics_body_2d.h @@ -34,6 +34,8 @@ #include "servers/physics_2d_server.h" #include "vset.h" +class KinematicCollision2D; + class PhysicsBody2D : public CollisionObject2D { GDCLASS(PhysicsBody2D, CollisionObject2D); @@ -288,42 +290,62 @@ private: bool on_ceiling; bool on_wall; Vector<Collision> colliders; + Vector<Ref<KinematicCollision2D> > slide_colliders; + Ref<KinematicCollision2D> motion_cache; _FORCE_INLINE_ bool _ignores_mode(Physics2DServer::BodyMode) const; - Dictionary _move(const Vector2 &p_motion); + Ref<KinematicCollision2D> _move(const Vector2 &p_motion); + Ref<KinematicCollision2D> _get_slide_collision(int p_bounce); protected: static void _bind_methods(); public: - bool move(const Vector2 &p_motion, Collision &r_collision); + bool move_and_collide(const Vector2 &p_motion, Collision &r_collision); bool test_move(const Transform2D &p_from, const Vector2 &p_motion); void set_safe_margin(float p_margin); float get_safe_margin() const; - Vector2 move_and_slide(const Vector2 &p_linear_velocity, const Vector2 &p_floor_direction = Vector2(0, 0), float p_slope_stop_min_velocity = 5, int p_max_bounces = 4, float p_floor_max_angle = Math::deg2rad((float)45)); + Vector2 move_and_slide(const Vector2 &p_linear_velocity, const Vector2 &p_floor_direction = Vector2(0, 0), float p_slope_stop_min_velocity = 5, int p_max_slides = 4, float p_floor_max_angle = Math::deg2rad((float)45)); bool is_on_floor() const; bool is_on_wall() const; bool is_on_ceiling() const; Vector2 get_floor_velocity() const; - int get_collision_count() const; - Vector2 get_collision_position(int p_collision) const; - Vector2 get_collision_normal(int p_collision) const; - Vector2 get_collision_travel(int p_collision) const; - Vector2 get_collision_remainder(int p_collision) const; - Object *get_collision_local_shape(int p_collision) const; - Object *get_collision_collider(int p_collision) const; - ObjectID get_collision_collider_id(int p_collision) const; - Object *get_collision_collider_shape(int p_collision) const; - int get_collision_collider_shape_index(int p_collision) const; - Vector2 get_collision_collider_velocity(int p_collision) const; - Variant get_collision_collider_metadata(int p_collision) const; + int get_slide_count() const; + Collision get_slide_collision(int p_bounce) const; KinematicBody2D(); ~KinematicBody2D(); }; +class KinematicCollision2D : public Reference { + + GDCLASS(KinematicCollision2D, Reference); + + KinematicBody2D *owner; + friend class KinematicBody2D; + KinematicBody2D::Collision collision; + +protected: + static void _bind_methods(); + +public: + Vector2 get_position() const; + Vector2 get_normal() const; + Vector2 get_travel() const; + Vector2 get_remainder() const; + Object *get_local_shape() const; + Object *get_collider() const; + ObjectID get_collider_id() const; + Object *get_collider_shape() const; + int get_collider_shape_index() const; + Vector2 get_collider_velocity() const; + Variant get_collider_metadata() const; + + KinematicCollision2D(); +}; + #endif // PHYSICS_BODY_2D_H diff --git a/scene/2d/screen_button.cpp b/scene/2d/screen_button.cpp index c9bf6675d2..bf7c5a3ba4 100644 --- a/scene/2d/screen_button.cpp +++ b/scene/2d/screen_button.cpp @@ -399,6 +399,9 @@ void TouchScreenButton::_bind_methods() { ADD_SIGNAL(MethodInfo("pressed")); ADD_SIGNAL(MethodInfo("released")); + + BIND_ENUM_CONSTANT(VISIBILITY_ALWAYS); + BIND_ENUM_CONSTANT(VISIBILITY_TOUCHSCREEN_ONLY); } TouchScreenButton::TouchScreenButton() { diff --git a/scene/3d/area.cpp b/scene/3d/area.cpp index 217cb71230..266bc5e381 100644 --- a/scene/3d/area.cpp +++ b/scene/3d/area.cpp @@ -729,6 +729,12 @@ void Area::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::STRING, "reverb_bus_name", PROPERTY_HINT_ENUM, ""), "set_reverb_bus", "get_reverb_bus"); ADD_PROPERTY(PropertyInfo(Variant::REAL, "reverb_bus_amount", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_reverb_amount", "get_reverb_amount"); ADD_PROPERTY(PropertyInfo(Variant::REAL, "reverb_bus_uniformity", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_reverb_uniformity", "get_reverb_uniformity"); + + BIND_ENUM_CONSTANT(SPACE_OVERRIDE_DISABLED); + BIND_ENUM_CONSTANT(SPACE_OVERRIDE_COMBINE); + BIND_ENUM_CONSTANT(SPACE_OVERRIDE_COMBINE_REPLACE); + BIND_ENUM_CONSTANT(SPACE_OVERRIDE_REPLACE); + BIND_ENUM_CONSTANT(SPACE_OVERRIDE_REPLACE_COMBINE); } Area::Area() diff --git a/scene/3d/arvr_nodes.cpp b/scene/3d/arvr_nodes.cpp index 966dd88a2c..147d3bf115 100644 --- a/scene/3d/arvr_nodes.cpp +++ b/scene/3d/arvr_nodes.cpp @@ -184,7 +184,7 @@ int ARVRController::get_joystick_id() const { int ARVRController::is_button_pressed(int p_button) const { int joy_id = get_joystick_id(); - if (joy_id == 0) { + if (joy_id == -1) { return false; }; @@ -193,7 +193,7 @@ int ARVRController::is_button_pressed(int p_button) const { float ARVRController::get_joystick_axis(int p_axis) const { int joy_id = get_joystick_id(); - if (joy_id == 0) { + if (joy_id == -1) { return 0.0; }; diff --git a/scene/3d/audio_stream_player_3d.cpp b/scene/3d/audio_stream_player_3d.cpp index 50c9321b83..b8c6a86f55 100644 --- a/scene/3d/audio_stream_player_3d.cpp +++ b/scene/3d/audio_stream_player_3d.cpp @@ -855,7 +855,7 @@ void AudioStreamPlayer3D::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::REAL, "unit_db", PROPERTY_HINT_RANGE, "-80,80"), "set_unit_db", "get_unit_db"); ADD_PROPERTY(PropertyInfo(Variant::REAL, "unit_size", PROPERTY_HINT_RANGE, "0.1,100,0.1"), "set_unit_size", "get_unit_size"); ADD_PROPERTY(PropertyInfo(Variant::REAL, "max_db", PROPERTY_HINT_RANGE, "-24,6"), "set_max_db", "get_max_db"); - ADD_PROPERTY(PropertyInfo(Variant::BOOL, "play", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR), "_set_playing", "_is_active"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "playing", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR), "_set_playing", "is_playing"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "autoplay"), "set_autoplay", "is_autoplay_enabled"); ADD_PROPERTY(PropertyInfo(Variant::REAL, "max_distance", PROPERTY_HINT_RANGE, "0,65536,1"), "set_max_distance", "get_max_distance"); ADD_PROPERTY(PropertyInfo(Variant::INT, "out_of_range_mode", PROPERTY_HINT_ENUM, "Mix,Pause"), "set_out_of_range_mode", "get_out_of_range_mode"); diff --git a/scene/3d/audio_stream_player_3d.h b/scene/3d/audio_stream_player_3d.h index 8603cab5a4..b729b55f7e 100644 --- a/scene/3d/audio_stream_player_3d.h +++ b/scene/3d/audio_stream_player_3d.h @@ -40,12 +40,12 @@ private: AudioFilterSW filter; AudioFilterSW::Processor filter_process[6]; - AudioFrame vol[3]; + AudioFrame vol[4]; float filter_gain; float pitch_scale; int bus_index; int reverb_bus_index; - AudioFrame reverb_vol[3]; + AudioFrame reverb_vol[4]; Viewport *viewport; //pointer only used for reference to previous mix Output() { diff --git a/scene/3d/light.cpp b/scene/3d/light.cpp index 096f787873..7402e664d9 100644 --- a/scene/3d/light.cpp +++ b/scene/3d/light.cpp @@ -405,6 +405,12 @@ void OmniLight::_bind_methods() { ADD_PROPERTYI(PropertyInfo(Variant::REAL, "omni_attenuation", PROPERTY_HINT_EXP_EASING), "set_param", "get_param", PARAM_ATTENUATION); ADD_PROPERTY(PropertyInfo(Variant::INT, "omni_shadow_mode", PROPERTY_HINT_ENUM, "Dual Paraboloid,Cube"), "set_shadow_mode", "get_shadow_mode"); ADD_PROPERTY(PropertyInfo(Variant::INT, "omni_shadow_detail", PROPERTY_HINT_ENUM, "Vertical,Horizontal"), "set_shadow_detail", "get_shadow_detail"); + + BIND_ENUM_CONSTANT(SHADOW_DUAL_PARABOLOID); + BIND_ENUM_CONSTANT(SHADOW_CUBE); + + BIND_ENUM_CONSTANT(SHADOW_DETAIL_VERTICAL); + BIND_ENUM_CONSTANT(SHADOW_DETAIL_HORIZONTAL); } OmniLight::OmniLight() diff --git a/scene/3d/navigation_mesh.cpp b/scene/3d/navigation_mesh.cpp index 7a55f956e0..40750cdfe8 100644 --- a/scene/3d/navigation_mesh.cpp +++ b/scene/3d/navigation_mesh.cpp @@ -63,6 +63,143 @@ void NavigationMesh::create_from_mesh(const Ref<Mesh> &p_mesh) { } } +void NavigationMesh::set_sample_partition_type(int p_value) { + ERR_FAIL_COND(p_value >= SAMPLE_PARTITION_MAX); + partition_type = static_cast<SamplePartitionType>(p_value); +} + +int NavigationMesh::get_sample_partition_type() const { + return static_cast<int>(partition_type); +} + +void NavigationMesh::set_cell_size(float p_value) { + cell_size = p_value; +} + +float NavigationMesh::get_cell_size() const { + return cell_size; +} + +void NavigationMesh::set_cell_height(float p_value) { + cell_height = p_value; +} + +float NavigationMesh::get_cell_height() const { + return cell_height; +} + +void NavigationMesh::set_agent_height(float p_value) { + agent_height = p_value; +} + +float NavigationMesh::get_agent_height() const { + return agent_height; +} + +void NavigationMesh::set_agent_radius(float p_value) { + agent_radius = p_value; +} + +float NavigationMesh::get_agent_radius() { + return agent_radius; +} + +void NavigationMesh::set_agent_max_climb(float p_value) { + agent_max_climb = p_value; +} + +float NavigationMesh::get_agent_max_climb() const { + return agent_max_climb; +} + +void NavigationMesh::set_agent_max_slope(float p_value) { + agent_max_slope = p_value; +} + +float NavigationMesh::get_agent_max_slope() const { + return agent_max_slope; +} + +void NavigationMesh::set_region_min_size(float p_value) { + region_min_size = p_value; +} + +float NavigationMesh::get_region_min_size() const { + return region_min_size; +} + +void NavigationMesh::set_region_merge_size(float p_value) { + region_merge_size = p_value; +} + +float NavigationMesh::get_region_merge_size() const { + return region_merge_size; +} + +void NavigationMesh::set_edge_max_length(float p_value) { + edge_max_length = p_value; +} + +float NavigationMesh::get_edge_max_length() const { + return edge_max_length; +} + +void NavigationMesh::set_edge_max_error(float p_value) { + edge_max_error = p_value; +} + +float NavigationMesh::get_edge_max_error() const { + return edge_max_error; +} + +void NavigationMesh::set_verts_per_poly(float p_value) { + verts_per_poly = p_value; +} + +float NavigationMesh::get_verts_per_poly() const { + return verts_per_poly; +} + +void NavigationMesh::set_detail_sample_distance(float p_value) { + detail_sample_distance = p_value; +} + +float NavigationMesh::get_detail_sample_distance() const { + return detail_sample_distance; +} + +void NavigationMesh::set_detail_sample_max_error(float p_value) { + detail_sample_max_error = p_value; +} + +float NavigationMesh::get_detail_sample_max_error() const { + return detail_sample_max_error; +} + +void NavigationMesh::set_filter_low_hanging_obstacles(bool p_value) { + filter_low_hanging_obstacles = p_value; +} + +bool NavigationMesh::get_filter_low_hanging_obstacles() const { + return filter_low_hanging_obstacles; +} + +void NavigationMesh::set_filter_ledge_spans(bool p_value) { + filter_ledge_spans = p_value; +} + +bool NavigationMesh::get_filter_ledge_spans() const { + return filter_ledge_spans; +} + +void NavigationMesh::set_filter_walkable_low_height_spans(bool p_value) { + filter_walkable_low_height_spans = p_value; +} + +bool NavigationMesh::get_filter_walkable_low_height_spans() const { + return filter_walkable_low_height_spans; +} + void NavigationMesh::set_vertices(const PoolVector<Vector3> &p_vertices) { vertices = p_vertices; @@ -199,6 +336,56 @@ Ref<Mesh> NavigationMesh::get_debug_mesh() { } void NavigationMesh::_bind_methods() { + ClassDB::bind_method(D_METHOD("set_sample_partition_type", "sample_partition_type"), &NavigationMesh::set_sample_partition_type); + ClassDB::bind_method(D_METHOD("get_sample_partition_type"), &NavigationMesh::get_sample_partition_type); + + ClassDB::bind_method(D_METHOD("set_cell_size", "cell_size"), &NavigationMesh::set_cell_size); + ClassDB::bind_method(D_METHOD("get_cell_size"), &NavigationMesh::get_cell_size); + + ClassDB::bind_method(D_METHOD("set_cell_height", "cell_height"), &NavigationMesh::set_cell_height); + ClassDB::bind_method(D_METHOD("get_cell_height"), &NavigationMesh::get_cell_height); + + ClassDB::bind_method(D_METHOD("set_agent_height", "agent_height"), &NavigationMesh::set_agent_height); + ClassDB::bind_method(D_METHOD("get_agent_height"), &NavigationMesh::get_agent_height); + + ClassDB::bind_method(D_METHOD("set_agent_radius", "agent_radius"), &NavigationMesh::set_agent_radius); + ClassDB::bind_method(D_METHOD("get_agent_radius"), &NavigationMesh::get_agent_radius); + + ClassDB::bind_method(D_METHOD("set_agent_max_climb", "agent_max_climb"), &NavigationMesh::set_agent_max_climb); + ClassDB::bind_method(D_METHOD("get_agent_max_climb"), &NavigationMesh::get_agent_max_climb); + + ClassDB::bind_method(D_METHOD("set_agent_max_slope", "agent_max_slope"), &NavigationMesh::set_agent_max_slope); + ClassDB::bind_method(D_METHOD("get_agent_max_slope"), &NavigationMesh::get_agent_max_slope); + + ClassDB::bind_method(D_METHOD("set_region_min_size", "region_min_size"), &NavigationMesh::set_region_min_size); + ClassDB::bind_method(D_METHOD("get_region_min_size"), &NavigationMesh::get_region_min_size); + + ClassDB::bind_method(D_METHOD("set_region_merge_size", "region_merge_size"), &NavigationMesh::set_region_merge_size); + ClassDB::bind_method(D_METHOD("get_region_merge_size"), &NavigationMesh::get_region_merge_size); + + ClassDB::bind_method(D_METHOD("set_edge_max_length", "edge_max_length"), &NavigationMesh::set_edge_max_length); + ClassDB::bind_method(D_METHOD("get_edge_max_length"), &NavigationMesh::get_edge_max_length); + + ClassDB::bind_method(D_METHOD("set_edge_max_error", "edge_max_error"), &NavigationMesh::set_edge_max_error); + ClassDB::bind_method(D_METHOD("get_edge_max_error"), &NavigationMesh::get_edge_max_error); + + ClassDB::bind_method(D_METHOD("set_verts_per_poly", "verts_per_poly"), &NavigationMesh::set_verts_per_poly); + ClassDB::bind_method(D_METHOD("get_verts_per_poly"), &NavigationMesh::get_verts_per_poly); + + ClassDB::bind_method(D_METHOD("set_detail_sample_distance", "detail_sample_dist"), &NavigationMesh::set_detail_sample_distance); + ClassDB::bind_method(D_METHOD("get_detail_sample_distance"), &NavigationMesh::get_detail_sample_distance); + + ClassDB::bind_method(D_METHOD("set_detail_sample_max_error", "detail_sample_max_error"), &NavigationMesh::set_detail_sample_max_error); + ClassDB::bind_method(D_METHOD("get_detail_sample_max_error"), &NavigationMesh::get_detail_sample_max_error); + + ClassDB::bind_method(D_METHOD("set_filter_low_hanging_obstacles", "filter_low_hanging_obstacles"), &NavigationMesh::set_filter_low_hanging_obstacles); + ClassDB::bind_method(D_METHOD("get_filter_low_hanging_obstacles"), &NavigationMesh::get_filter_low_hanging_obstacles); + + ClassDB::bind_method(D_METHOD("set_filter_ledge_spans", "filter_ledge_spans"), &NavigationMesh::set_filter_ledge_spans); + ClassDB::bind_method(D_METHOD("get_filter_ledge_spans"), &NavigationMesh::get_filter_ledge_spans); + + ClassDB::bind_method(D_METHOD("set_filter_walkable_low_height_spans", "filter_walkable_low_height_spans"), &NavigationMesh::set_filter_walkable_low_height_spans); + ClassDB::bind_method(D_METHOD("get_filter_walkable_low_height_spans"), &NavigationMesh::get_filter_walkable_low_height_spans); ClassDB::bind_method(D_METHOD("set_vertices", "vertices"), &NavigationMesh::set_vertices); ClassDB::bind_method(D_METHOD("get_vertices"), &NavigationMesh::get_vertices); @@ -213,11 +400,54 @@ void NavigationMesh::_bind_methods() { ClassDB::bind_method(D_METHOD("_set_polygons", "polygons"), &NavigationMesh::_set_polygons); ClassDB::bind_method(D_METHOD("_get_polygons"), &NavigationMesh::_get_polygons); + BIND_CONSTANT(SAMPLE_PARTITION_WATERSHED); + BIND_CONSTANT(SAMPLE_PARTITION_MONOTONE); + BIND_CONSTANT(SAMPLE_PARTITION_LAYERS); + ADD_PROPERTY(PropertyInfo(Variant::POOL_VECTOR3_ARRAY, "vertices", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_vertices", "get_vertices"); ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "polygons", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "_set_polygons", "_get_polygons"); + + ADD_PROPERTY(PropertyInfo(Variant::INT, "sample_partition_type/sample_partition_type", PROPERTY_HINT_ENUM, "Watershed,Monotone,Layers"), "set_sample_partition_type", "get_sample_partition_type"); + + ADD_PROPERTY(PropertyInfo(Variant::REAL, "cell/size", PROPERTY_HINT_RANGE, "0.1,1.0,0.01"), "set_cell_size", "get_cell_size"); + ADD_PROPERTY(PropertyInfo(Variant::REAL, "cell/height", PROPERTY_HINT_RANGE, "0.1,1.0,0.01"), "set_cell_height", "get_cell_height"); + ADD_PROPERTY(PropertyInfo(Variant::REAL, "agent/height", PROPERTY_HINT_RANGE, "0.1,5.0,0.01"), "set_agent_height", "get_agent_height"); + ADD_PROPERTY(PropertyInfo(Variant::REAL, "agent/radius", PROPERTY_HINT_RANGE, "0.1,5.0,0.01"), "set_agent_radius", "get_agent_radius"); + ADD_PROPERTY(PropertyInfo(Variant::REAL, "agent/max_climb", PROPERTY_HINT_RANGE, "0.1,5.0,0.01"), "set_agent_max_climb", "get_agent_max_climb"); + ADD_PROPERTY(PropertyInfo(Variant::REAL, "agent/max_slope", PROPERTY_HINT_RANGE, "0.0,90.0,0.1"), "set_agent_max_slope", "get_agent_max_slope"); + ADD_PROPERTY(PropertyInfo(Variant::REAL, "region/min_size", PROPERTY_HINT_RANGE, "0.0,150.0,0.01"), "set_region_min_size", "get_region_min_size"); + ADD_PROPERTY(PropertyInfo(Variant::REAL, "region/merge_size", PROPERTY_HINT_RANGE, "0.0,150.0,0.01"), "set_region_merge_size", "get_region_merge_size"); + ADD_PROPERTY(PropertyInfo(Variant::REAL, "edge/max_length", PROPERTY_HINT_RANGE, "0.0,50.0,0.01"), "set_edge_max_length", "get_edge_max_length"); + ADD_PROPERTY(PropertyInfo(Variant::REAL, "edge/max_error", PROPERTY_HINT_RANGE, "0.1,3.0,0.01"), "set_edge_max_error", "get_edge_max_error"); + ADD_PROPERTY(PropertyInfo(Variant::REAL, "polygon/verts_per_poly", PROPERTY_HINT_RANGE, "3.0,12.0,1.0"), "set_verts_per_poly", "get_verts_per_poly"); + ADD_PROPERTY(PropertyInfo(Variant::REAL, "detail/sample_distance", PROPERTY_HINT_RANGE, "0.0,16.0,0.01"), "set_detail_sample_distance", "get_detail_sample_distance"); + ADD_PROPERTY(PropertyInfo(Variant::REAL, "detail/sample_max_error", PROPERTY_HINT_RANGE, "0.0,16.0,0.01"), "set_detail_sample_max_error", "get_detail_sample_max_error"); + + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "filter/low_hanging_obstacles"), "set_filter_low_hanging_obstacles", "get_filter_low_hanging_obstacles"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "filter/ledge_spans"), "set_filter_ledge_spans", "get_filter_ledge_spans"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "filter/filter_walkable_low_height_spans"), "set_filter_walkable_low_height_spans", "get_filter_walkable_low_height_spans"); } NavigationMesh::NavigationMesh() { + cell_size = 0.3f; + cell_height = 0.2f; + agent_height = 2.0f; + agent_radius = 0.6f; + agent_max_climb = 0.9f; + agent_max_slope = 45.0f; + region_min_size = 8.0f; + region_merge_size = 20.0f; + edge_max_length = 12.0f; + edge_max_error = 1.3f; + verts_per_poly = 6.0f; + detail_sample_distance = 6.0f; + detail_sample_max_error = 1.0f; + + partition_type = SAMPLE_PARTITION_WATERSHED; + + filter_low_hanging_obstacles = false; + filter_ledge_spans = false; + filter_walkable_low_height_spans = false; } void NavigationMeshInstance::set_enabled(bool p_enabled) { diff --git a/scene/3d/navigation_mesh.h b/scene/3d/navigation_mesh.h index 36fe3ee34b..dd5ed79500 100644 --- a/scene/3d/navigation_mesh.h +++ b/scene/3d/navigation_mesh.h @@ -61,6 +61,87 @@ protected: Array _get_polygons() const; public: + enum SamplePartitionType { + SAMPLE_PARTITION_WATERSHED = 0, + SAMPLE_PARTITION_MONOTONE, + SAMPLE_PARTITION_LAYERS, + SAMPLE_PARTITION_MAX + }; + +protected: + float cell_size; + float cell_height; + float agent_height; + float agent_radius; + float agent_max_climb; + float agent_max_slope; + float region_min_size; + float region_merge_size; + float edge_max_length; + float edge_max_error; + float verts_per_poly; + float detail_sample_distance; + float detail_sample_max_error; + + SamplePartitionType partition_type; + + bool filter_low_hanging_obstacles; + bool filter_ledge_spans; + bool filter_walkable_low_height_spans; + +public: + // Recast settings + void set_sample_partition_type(int p_value); + int get_sample_partition_type() const; + + void set_cell_size(float p_value); + float get_cell_size() const; + + void set_cell_height(float p_value); + float get_cell_height() const; + + void set_agent_height(float p_value); + float get_agent_height() const; + + void set_agent_radius(float p_value); + float get_agent_radius(); + + void set_agent_max_climb(float p_value); + float get_agent_max_climb() const; + + void set_agent_max_slope(float p_value); + float get_agent_max_slope() const; + + void set_region_min_size(float p_value); + float get_region_min_size() const; + + void set_region_merge_size(float p_value); + float get_region_merge_size() const; + + void set_edge_max_length(float p_value); + float get_edge_max_length() const; + + void set_edge_max_error(float p_value); + float get_edge_max_error() const; + + void set_verts_per_poly(float p_value); + float get_verts_per_poly() const; + + void set_detail_sample_distance(float p_value); + float get_detail_sample_distance() const; + + void set_detail_sample_max_error(float p_value); + float get_detail_sample_max_error() const; + + void set_filter_low_hanging_obstacles(bool p_value); + bool get_filter_low_hanging_obstacles() const; + + void set_filter_ledge_spans(bool p_value); + bool get_filter_ledge_spans() const; + + void set_filter_walkable_low_height_spans(bool p_value); + bool get_filter_walkable_low_height_spans() const; + void create_from_mesh(const Ref<Mesh> &p_mesh); void set_vertices(const PoolVector<Vector3> &p_vertices); diff --git a/scene/3d/physics_body.cpp b/scene/3d/physics_body.cpp index 6a8226c0e1..6551deabf2 100644 --- a/scene/3d/physics_body.cpp +++ b/scene/3d/physics_body.cpp @@ -874,6 +874,11 @@ void RigidBody::_bind_methods() { BIND_ENUM_CONSTANT(MODE_KINEMATIC); BIND_ENUM_CONSTANT(MODE_RIGID); BIND_ENUM_CONSTANT(MODE_CHARACTER); + + BIND_ENUM_CONSTANT(AXIS_LOCK_DISABLED); + BIND_ENUM_CONSTANT(AXIS_LOCK_X); + BIND_ENUM_CONSTANT(AXIS_LOCK_Y); + BIND_ENUM_CONSTANT(AXIS_LOCK_Z); } RigidBody::RigidBody() @@ -1061,7 +1066,7 @@ KinematicBody::Collision KinematicBody::get_slide_collision(int p_bounce) const Ref<KinematicCollision> KinematicBody::_get_slide_collision(int p_bounce) { ERR_FAIL_INDEX_V(p_bounce, colliders.size(), Ref<KinematicCollision>()); - if (p_bounce > slide_colliders.size()) { + if (p_bounce >= slide_colliders.size()) { slide_colliders.resize(p_bounce + 1); } diff --git a/scene/3d/visual_instance.cpp b/scene/3d/visual_instance.cpp index 0464a82f65..fa35d982eb 100644 --- a/scene/3d/visual_instance.cpp +++ b/scene/3d/visual_instance.cpp @@ -288,12 +288,13 @@ void GeometryInstance::_bind_methods() { //ADD_SIGNAL( MethodInfo("visibility_changed")); - BIND_CONSTANT(FLAG_MAX); + BIND_ENUM_CONSTANT(SHADOW_CASTING_SETTING_OFF); + BIND_ENUM_CONSTANT(SHADOW_CASTING_SETTING_ON); + BIND_ENUM_CONSTANT(SHADOW_CASTING_SETTING_DOUBLE_SIDED); + BIND_ENUM_CONSTANT(SHADOW_CASTING_SETTING_SHADOWS_ONLY); - BIND_CONSTANT(SHADOW_CASTING_SETTING_OFF); - BIND_CONSTANT(SHADOW_CASTING_SETTING_ON); - BIND_CONSTANT(SHADOW_CASTING_SETTING_DOUBLE_SIDED); - BIND_CONSTANT(SHADOW_CASTING_SETTING_SHADOWS_ONLY); + BIND_ENUM_CONSTANT(FLAG_USE_BAKED_LIGHT); + BIND_ENUM_CONSTANT(FLAG_MAX); } GeometryInstance::GeometryInstance() { diff --git a/scene/animation/animation_tree_player.cpp b/scene/animation/animation_tree_player.cpp index 7a5c7e450b..38d0527288 100644 --- a/scene/animation/animation_tree_player.cpp +++ b/scene/animation/animation_tree_player.cpp @@ -1808,6 +1808,9 @@ void AnimationTreePlayer::_bind_methods() { BIND_ENUM_CONSTANT(NODE_TIMESCALE); BIND_ENUM_CONSTANT(NODE_TIMESEEK); BIND_ENUM_CONSTANT(NODE_TRANSITION); + + BIND_ENUM_CONSTANT(ANIMATION_PROCESS_FIXED); + BIND_ENUM_CONSTANT(ANIMATION_PROCESS_IDLE); } AnimationTreePlayer::AnimationTreePlayer() { diff --git a/scene/audio/audio_player.cpp b/scene/audio/audio_player.cpp index fb12867156..661d085dfd 100644 --- a/scene/audio/audio_player.cpp +++ b/scene/audio/audio_player.cpp @@ -187,7 +187,7 @@ void AudioStreamPlayer::stop() { bool AudioStreamPlayer::is_playing() const { if (stream_playback.is_valid()) { - return active && stream_playback->is_playing(); + return active; //&& stream_playback->is_playing(); } return false; @@ -302,12 +302,16 @@ void AudioStreamPlayer::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "stream", PROPERTY_HINT_RESOURCE_TYPE, "AudioStream"), "set_stream", "get_stream"); ADD_PROPERTY(PropertyInfo(Variant::REAL, "volume_db", PROPERTY_HINT_RANGE, "-80,24"), "set_volume_db", "get_volume_db"); - ADD_PROPERTY(PropertyInfo(Variant::BOOL, "play", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR), "_set_playing", "_is_active"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "playing", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR), "_set_playing", "is_playing"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "autoplay"), "set_autoplay", "is_autoplay_enabled"); ADD_PROPERTY(PropertyInfo(Variant::INT, "mix_target", PROPERTY_HINT_ENUM, "Stereo,Surround,Center"), "set_mix_target", "get_mix_target"); ADD_PROPERTY(PropertyInfo(Variant::STRING, "bus", PROPERTY_HINT_ENUM, ""), "set_bus", "get_bus"); ADD_SIGNAL(MethodInfo("finished")); + + BIND_ENUM_CONSTANT(MIX_TARGET_STEREO); + BIND_ENUM_CONSTANT(MIX_TARGET_SURROUND); + BIND_ENUM_CONSTANT(MIX_TARGET_CENTER); } AudioStreamPlayer::AudioStreamPlayer() { diff --git a/scene/gui/control.cpp b/scene/gui/control.cpp index 87dfd95724..2d5b54257a 100644 --- a/scene/gui/control.cpp +++ b/scene/gui/control.cpp @@ -809,9 +809,9 @@ Ref<StyleBox> Control::get_stylebox(const StringName &p_name, const StringName & // try with custom themes Control *theme_owner = data.theme_owner; - while (theme_owner) { + StringName class_name = type; - StringName class_name = type; + while (theme_owner) { while (class_name != StringName()) { if (theme_owner->data.theme->has_stylebox(p_name, class_name)) { @@ -829,6 +829,14 @@ Ref<StyleBox> Control::get_stylebox(const StringName &p_name, const StringName & theme_owner = NULL; } + class_name = type; + + while (class_name != StringName()) { + if (Theme::get_default()->has_stylebox(p_name, class_name)) + return Theme::get_default()->get_stylebox(p_name, class_name); + + class_name = ClassDB::get_parent_class_nocheck(class_name); + } return Theme::get_default()->get_stylebox(p_name, type); } Ref<Font> Control::get_font(const StringName &p_name, const StringName &p_type) const { diff --git a/scene/gui/slider.cpp b/scene/gui/slider.cpp index 4661f54526..8fda5df53c 100644 --- a/scene/gui/slider.cpp +++ b/scene/gui/slider.cpp @@ -162,18 +162,20 @@ void Slider::_notification(int p_what) { Size2i size = get_size(); Ref<StyleBox> style = get_stylebox("slider"); Ref<StyleBox> focus = get_stylebox("focus"); + Ref<StyleBox> grabber_area = get_stylebox("grabber_area"); Ref<Texture> grabber = get_icon(editable ? ((mouse_inside || has_focus()) ? "grabber_highlight" : "grabber") : "grabber_disabled"); Ref<Texture> tick = get_icon("tick"); if (orientation == VERTICAL) { int widget_width = style->get_minimum_size().width + style->get_center_size().width; + float areasize = size.height - grabber->get_size().height; style->draw(ci, Rect2i(Point2i(size.width / 2 - widget_width / 2, 0), Size2i(widget_width, size.height))); + grabber_area->draw(ci, Rect2i(Point2i((size.width - widget_width) / 2, size.height - areasize * get_as_ratio() - grabber->get_size().height / 2), Size2i(widget_width, areasize * get_as_ratio() + grabber->get_size().width / 2))); /* if (mouse_inside||has_focus()) focus->draw(ci,Rect2i(Point2i(),Size2i(style->get_minimum_size().width+style->get_center_size().width,size.height))); */ - float areasize = size.height - grabber->get_size().height; if (ticks > 1) { int tickarea = size.height - tick->get_height(); for (int i = 0; i < ticks; i++) { @@ -186,13 +188,15 @@ void Slider::_notification(int p_what) { } else { int widget_height = style->get_minimum_size().height + style->get_center_size().height; - style->draw(ci, Rect2i(Point2i(0, size.height / 2 - widget_height / 2), Size2i(size.width, widget_height))); + float areasize = size.width - grabber->get_size().width; + + style->draw(ci, Rect2i(Point2i(0, (size.height - widget_height) / 2), Size2i(size.width, widget_height))); + grabber_area->draw(ci, Rect2i(Point2i(0, (size.height - widget_height) / 2), Size2i(areasize * get_as_ratio() + grabber->get_size().width / 2, widget_height))); /* if (mouse_inside||has_focus()) focus->draw(ci,Rect2i(Point2i(),Size2i(size.width,style->get_minimum_size().height+style->get_center_size().height))); */ - float areasize = size.width - grabber->get_size().width; if (ticks > 1) { int tickarea = size.width - tick->get_width(); for (int i = 0; i < ticks; i++) { diff --git a/scene/gui/tab_container.cpp b/scene/gui/tab_container.cpp index 461ae3444b..657e8590d4 100644 --- a/scene/gui/tab_container.cpp +++ b/scene/gui/tab_container.cpp @@ -655,6 +655,10 @@ void TabContainer::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::INT, "tab_align", PROPERTY_HINT_ENUM, "Left,Center,Right"), "set_tab_align", "get_tab_align"); ADD_PROPERTY(PropertyInfo(Variant::INT, "current_tab", PROPERTY_HINT_RANGE, "-1,4096,1", PROPERTY_USAGE_EDITOR), "set_current_tab", "get_current_tab"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "tabs_visible"), "set_tabs_visible", "are_tabs_visible"); + + BIND_ENUM_CONSTANT(ALIGN_LEFT); + BIND_ENUM_CONSTANT(ALIGN_CENTER); + BIND_ENUM_CONSTANT(ALIGN_RIGHT); } TabContainer::TabContainer() { diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp index 1738e303aa..dc5e4d1010 100644 --- a/scene/gui/text_edit.cpp +++ b/scene/gui/text_edit.cpp @@ -36,6 +36,10 @@ #include "project_settings.h" #include "scene/main/viewport.h" +#ifdef TOOLS_ENABLED +#include "editor/editor_scale.h" +#endif + #define TAB_PIXELS static bool _is_text_char(CharType c) { @@ -729,15 +733,18 @@ void TextEdit::_notification(int p_what) { VisualServer::get_singleton()->canvas_item_add_rect(ci, Rect2(xmargin_beg, ofs_y, xmargin_end - xmargin_beg, get_row_height()), cache.mark_color); } - if (text.is_breakpoint(line)) { - - VisualServer::get_singleton()->canvas_item_add_rect(ci, Rect2(xmargin_beg, ofs_y, xmargin_end - xmargin_beg, get_row_height()), cache.breakpoint_color); - } - if (line == cursor.line) { VisualServer::get_singleton()->canvas_item_add_rect(ci, Rect2(0, ofs_y, xmargin_end, get_row_height()), cache.current_line_color); } + if (text.is_breakpoint(line) && !draw_breakpoint_gutter) { +#ifdef TOOLS_ENABLED + VisualServer::get_singleton()->canvas_item_add_rect(ci, Rect2(xmargin_beg, ofs_y + get_row_height() - EDSCALE, xmargin_end - xmargin_beg, EDSCALE), cache.breakpoint_color); +#else + VisualServer::get_singleton()->canvas_item_add_rect(ci, Rect2(xmargin_beg, ofs_y, xmargin_end - xmargin_beg, get_row_height()), cache.breakpoint_color); +#endif + } + // draw breakpoint marker if (text.is_breakpoint(line)) { if (draw_breakpoint_gutter) { diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp index db282262ec..7fa29d312e 100644 --- a/scene/gui/tree.cpp +++ b/scene/gui/tree.cpp @@ -333,6 +333,15 @@ bool TreeItem::is_collapsed() { return collapsed; } +void TreeItem::set_custom_minimum_height(int p_height) { + custom_min_height = p_height; + _changed_notify(); +} + +int TreeItem::get_custom_minimum_height() const { + return custom_min_height; +} + TreeItem *TreeItem::get_next() { return next; @@ -703,6 +712,9 @@ void TreeItem::_bind_methods() { ClassDB::bind_method(D_METHOD("set_collapsed", "enable"), &TreeItem::set_collapsed); ClassDB::bind_method(D_METHOD("is_collapsed"), &TreeItem::is_collapsed); + ClassDB::bind_method(D_METHOD("set_custom_minimum_height", "height"), &TreeItem::set_custom_minimum_height); + ClassDB::bind_method(D_METHOD("get_custom_minimum_height"), &TreeItem::get_custom_minimum_height); + ClassDB::bind_method(D_METHOD("get_next"), &TreeItem::get_next); ClassDB::bind_method(D_METHOD("get_prev"), &TreeItem::get_prev); ClassDB::bind_method(D_METHOD("get_parent"), &TreeItem::get_parent); @@ -759,6 +771,10 @@ void TreeItem::_bind_methods() { BIND_ENUM_CONSTANT(CELL_MODE_RANGE_EXPRESSION); BIND_ENUM_CONSTANT(CELL_MODE_ICON); BIND_ENUM_CONSTANT(CELL_MODE_CUSTOM); + + BIND_ENUM_CONSTANT(ALIGN_LEFT); + BIND_ENUM_CONSTANT(ALIGN_CENTER); + BIND_ENUM_CONSTANT(ALIGN_RIGHT); } void TreeItem::clear_children() { @@ -780,6 +796,7 @@ TreeItem::TreeItem(Tree *p_tree) { tree = p_tree; collapsed = false; disable_folding = false; + custom_min_height = 0; parent = 0; // parent item next = 0; // next in list @@ -921,6 +938,9 @@ int Tree::compute_item_height(TreeItem *p_item) const { default: {} } } + int item_min_height = p_item->get_custom_minimum_height(); + if (height < item_min_height) + height = item_min_height; height += cache.vseparation; @@ -3593,6 +3613,7 @@ void Tree::_bind_methods() { ClassDB::bind_method(D_METHOD("get_item_area_rect", "item", "column"), &Tree::_get_item_rect, DEFVAL(-1)); ClassDB::bind_method(D_METHOD("get_item_at_pos", "pos"), &Tree::get_item_at_pos); ClassDB::bind_method(D_METHOD("get_column_at_pos", "pos"), &Tree::get_column_at_pos); + ClassDB::bind_method(D_METHOD("get_drop_section_at_pos", "pos"), &Tree::get_drop_section_at_pos); ClassDB::bind_method(D_METHOD("ensure_cursor_is_visible"), &Tree::ensure_cursor_is_visible); diff --git a/scene/gui/tree.h b/scene/gui/tree.h index 06d6d3ad5a..5f19558597 100644 --- a/scene/gui/tree.h +++ b/scene/gui/tree.h @@ -145,6 +145,7 @@ private: bool collapsed; // wont show childs bool disable_folding; + int custom_min_height; TreeItem *parent; // parent item TreeItem *next; // next in list @@ -230,6 +231,9 @@ public: void set_collapsed(bool p_collapsed); bool is_collapsed(); + void set_custom_minimum_height(int p_height); + int get_custom_minimum_height() const; + TreeItem *get_prev(); TreeItem *get_next(); TreeItem *get_parent(); diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp index 567b1dd7a1..d27a1a5641 100644 --- a/scene/main/viewport.cpp +++ b/scene/main/viewport.cpp @@ -2762,6 +2762,15 @@ void Viewport::_bind_methods() { BIND_ENUM_CONSTANT(MSAA_4X); BIND_ENUM_CONSTANT(MSAA_8X); BIND_ENUM_CONSTANT(MSAA_16X); + + BIND_ENUM_CONSTANT(USAGE_2D); + BIND_ENUM_CONSTANT(USAGE_2D_NO_SAMPLING); + BIND_ENUM_CONSTANT(USAGE_3D); + BIND_ENUM_CONSTANT(USAGE_3D_NO_EFFECTS); + + BIND_ENUM_CONSTANT(CLEAR_MODE_ALWAYS); + BIND_ENUM_CONSTANT(CLEAR_MODE_NEVER); + BIND_ENUM_CONSTANT(CLEAR_MODE_ONLY_NEXT_FRAME); } Viewport::Viewport() { diff --git a/scene/register_scene_types.cpp b/scene/register_scene_types.cpp index 9ed3734a36..b9dfbd6bb0 100644 --- a/scene/register_scene_types.cpp +++ b/scene/register_scene_types.cpp @@ -430,6 +430,7 @@ void register_scene_types() { ClassDB::register_class<StaticBody2D>(); ClassDB::register_class<RigidBody2D>(); ClassDB::register_class<KinematicBody2D>(); + ClassDB::register_class<KinematicCollision2D>(); ClassDB::register_class<Area2D>(); ClassDB::register_class<CollisionShape2D>(); ClassDB::register_class<CollisionPolygon2D>(); diff --git a/scene/resources/audio_stream_sample.cpp b/scene/resources/audio_stream_sample.cpp index 659322897a..dff0fb8588 100644 --- a/scene/resources/audio_stream_sample.cpp +++ b/scene/resources/audio_stream_sample.cpp @@ -536,6 +536,14 @@ void AudioStreamSample::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::INT, "mix_rate"), "set_mix_rate", "get_mix_rate"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "stereo"), "set_stereo", "is_stereo"); ADD_PROPERTY(PropertyInfo(Variant::POOL_BYTE_ARRAY, "data", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_data", "get_data"); + + BIND_ENUM_CONSTANT(FORMAT_8_BITS); + BIND_ENUM_CONSTANT(FORMAT_16_BITS); + BIND_ENUM_CONSTANT(FORMAT_IMA_ADPCM); + + BIND_ENUM_CONSTANT(LOOP_DISABLED); + BIND_ENUM_CONSTANT(LOOP_FORWARD); + BIND_ENUM_CONSTANT(LOOP_PING_PONG); } AudioStreamSample::AudioStreamSample() { diff --git a/scene/resources/curve.cpp b/scene/resources/curve.cpp index 2e89a739bd..1066848dd1 100644 --- a/scene/resources/curve.cpp +++ b/scene/resources/curve.cpp @@ -514,6 +514,10 @@ void Curve::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::INT, "_data", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "_set_data", "_get_data"); ADD_SIGNAL(MethodInfo(SIGNAL_RANGE_CHANGED)); + + BIND_ENUM_CONSTANT(TANGENT_FREE); + BIND_ENUM_CONSTANT(TANGENT_LINEAR); + BIND_ENUM_CONSTANT(TANGENT_MODE_COUNT); } int Curve2D::get_point_count() const { diff --git a/scene/resources/mesh.cpp b/scene/resources/mesh.cpp index 04efe88102..db5d87d703 100644 --- a/scene/resources/mesh.cpp +++ b/scene/resources/mesh.cpp @@ -422,6 +422,46 @@ void Mesh::_bind_methods() { BIND_ENUM_CONSTANT(PRIMITIVE_TRIANGLES); BIND_ENUM_CONSTANT(PRIMITIVE_TRIANGLE_STRIP); BIND_ENUM_CONSTANT(PRIMITIVE_TRIANGLE_FAN); + + BIND_ENUM_CONSTANT(BLEND_SHAPE_MODE_NORMALIZED); + BIND_ENUM_CONSTANT(BLEND_SHAPE_MODE_RELATIVE); + + BIND_ENUM_CONSTANT(ARRAY_FORMAT_VERTEX); + BIND_ENUM_CONSTANT(ARRAY_FORMAT_NORMAL); + BIND_ENUM_CONSTANT(ARRAY_FORMAT_TANGENT); + BIND_ENUM_CONSTANT(ARRAY_FORMAT_COLOR); + BIND_ENUM_CONSTANT(ARRAY_FORMAT_TEX_UV); + BIND_ENUM_CONSTANT(ARRAY_FORMAT_TEX_UV2); + BIND_ENUM_CONSTANT(ARRAY_FORMAT_BONES); + BIND_ENUM_CONSTANT(ARRAY_FORMAT_WEIGHTS); + BIND_ENUM_CONSTANT(ARRAY_FORMAT_INDEX); + + BIND_ENUM_CONSTANT(ARRAY_COMPRESS_BASE); + BIND_ENUM_CONSTANT(ARRAY_COMPRESS_VERTEX); + BIND_ENUM_CONSTANT(ARRAY_COMPRESS_NORMAL); + BIND_ENUM_CONSTANT(ARRAY_COMPRESS_TANGENT); + BIND_ENUM_CONSTANT(ARRAY_COMPRESS_COLOR); + BIND_ENUM_CONSTANT(ARRAY_COMPRESS_TEX_UV); + BIND_ENUM_CONSTANT(ARRAY_COMPRESS_TEX_UV2); + BIND_ENUM_CONSTANT(ARRAY_COMPRESS_BONES); + BIND_ENUM_CONSTANT(ARRAY_COMPRESS_WEIGHTS); + BIND_ENUM_CONSTANT(ARRAY_COMPRESS_INDEX); + + BIND_ENUM_CONSTANT(ARRAY_FLAG_USE_2D_VERTICES); + BIND_ENUM_CONSTANT(ARRAY_FLAG_USE_16_BIT_BONES); + + BIND_ENUM_CONSTANT(ARRAY_COMPRESS_DEFAULT); + + BIND_ENUM_CONSTANT(ARRAY_VERTEX); + BIND_ENUM_CONSTANT(ARRAY_NORMAL); + BIND_ENUM_CONSTANT(ARRAY_TANGENT); + BIND_ENUM_CONSTANT(ARRAY_COLOR); + BIND_ENUM_CONSTANT(ARRAY_TEX_UV); + BIND_ENUM_CONSTANT(ARRAY_TEX_UV2); + BIND_ENUM_CONSTANT(ARRAY_BONES); + BIND_ENUM_CONSTANT(ARRAY_WEIGHTS); + BIND_ENUM_CONSTANT(ARRAY_INDEX); + BIND_ENUM_CONSTANT(ARRAY_MAX); } Mesh::Mesh() { diff --git a/servers/audio/effects/audio_effect_distortion.cpp b/servers/audio/effects/audio_effect_distortion.cpp index f2bcabc3cb..3e6280f033 100644 --- a/servers/audio/effects/audio_effect_distortion.cpp +++ b/servers/audio/effects/audio_effect_distortion.cpp @@ -175,6 +175,12 @@ void AudioEffectDistortion::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::REAL, "keep_hf_hz", PROPERTY_HINT_RANGE, "1,20000,1"), "set_keep_hf_hz", "get_keep_hf_hz"); ADD_PROPERTY(PropertyInfo(Variant::REAL, "drive", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_drive", "get_drive"); ADD_PROPERTY(PropertyInfo(Variant::REAL, "post_gain", PROPERTY_HINT_RANGE, "-80,24,0.01"), "set_post_gain", "get_post_gain"); + + BIND_ENUM_CONSTANT(MODE_CLIP); + BIND_ENUM_CONSTANT(MODE_ATAN); + BIND_ENUM_CONSTANT(MODE_LOFI); + BIND_ENUM_CONSTANT(MODE_OVERDRIVE); + BIND_ENUM_CONSTANT(MODE_WAVESHAPE); } AudioEffectDistortion::AudioEffectDistortion() { diff --git a/servers/audio/effects/audio_effect_filter.cpp b/servers/audio/effects/audio_effect_filter.cpp index 64a9db51a5..019494c74a 100644 --- a/servers/audio/effects/audio_effect_filter.cpp +++ b/servers/audio/effects/audio_effect_filter.cpp @@ -159,6 +159,11 @@ void AudioEffectFilter::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::REAL, "resonance", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_resonance", "get_resonance"); ADD_PROPERTY(PropertyInfo(Variant::REAL, "gain", PROPERTY_HINT_RANGE, "0,4,0.01"), "set_gain", "get_gain"); ADD_PROPERTY(PropertyInfo(Variant::INT, "dB", PROPERTY_HINT_ENUM, "6db,12db,18db,24db"), "set_db", "get_db"); + + BIND_ENUM_CONSTANT(FILTER_6DB); + BIND_ENUM_CONSTANT(FILTER_12DB); + BIND_ENUM_CONSTANT(FILTER_18DB); + BIND_ENUM_CONSTANT(FILTER_24DB); } AudioEffectFilter::AudioEffectFilter(AudioFilterSW::Mode p_mode) { diff --git a/servers/audio_server.cpp b/servers/audio_server.cpp index ed62e65846..4b728f821a 100644 --- a/servers/audio_server.cpp +++ b/servers/audio_server.cpp @@ -1094,6 +1094,10 @@ void AudioServer::_bind_methods() { ClassDB::bind_method(D_METHOD("generate_bus_layout"), &AudioServer::generate_bus_layout); ADD_SIGNAL(MethodInfo("bus_layout_changed")); + + BIND_ENUM_CONSTANT(SPEAKER_MODE_STEREO); + BIND_ENUM_CONSTANT(SPEAKER_SURROUND_51); + BIND_ENUM_CONSTANT(SPEAKER_SURROUND_71); } AudioServer::AudioServer() { diff --git a/servers/physics/shape_sw.cpp b/servers/physics/shape_sw.cpp index 80eeff93d0..6dafaac115 100644 --- a/servers/physics/shape_sw.cpp +++ b/servers/physics/shape_sw.cpp @@ -1211,8 +1211,6 @@ void ConcavePolygonShapeSW::_cull_segment(int p_idx, _SegmentCullParams *p_param p_params->min_d = d; p_params->result = res; p_params->normal = Plane(vertices[0], vertices[1], vertices[2]).normal; - if (p_params->normal.dot(p_params->dir) > 0) - p_params->normal = -p_params->normal; p_params->collisions++; } } diff --git a/servers/physics_server.cpp b/servers/physics_server.cpp index d4e37be882..28ab31b8f6 100644 --- a/servers/physics_server.cpp +++ b/servers/physics_server.cpp @@ -704,6 +704,20 @@ void PhysicsServer::_bind_methods() { BIND_ENUM_CONSTANT(INFO_ACTIVE_OBJECTS); BIND_ENUM_CONSTANT(INFO_COLLISION_PAIRS); BIND_ENUM_CONSTANT(INFO_ISLAND_COUNT); + + BIND_ENUM_CONSTANT(SPACE_PARAM_CONTACT_RECYCLE_RADIUS); + BIND_ENUM_CONSTANT(SPACE_PARAM_CONTACT_MAX_SEPARATION); + BIND_ENUM_CONSTANT(SPACE_PARAM_BODY_MAX_ALLOWED_PENETRATION); + BIND_ENUM_CONSTANT(SPACE_PARAM_BODY_LINEAR_VELOCITY_SLEEP_THRESHOLD); + BIND_ENUM_CONSTANT(SPACE_PARAM_BODY_ANGULAR_VELOCITY_SLEEP_THRESHOLD); + BIND_ENUM_CONSTANT(SPACE_PARAM_BODY_TIME_TO_SLEEP); + BIND_ENUM_CONSTANT(SPACE_PARAM_BODY_ANGULAR_VELOCITY_DAMP_RATIO); + BIND_ENUM_CONSTANT(SPACE_PARAM_CONSTRAINT_DEFAULT_BIAS); + + BIND_ENUM_CONSTANT(BODY_AXIS_LOCK_DISABLED); + BIND_ENUM_CONSTANT(BODY_AXIS_LOCK_X); + BIND_ENUM_CONSTANT(BODY_AXIS_LOCK_Y); + BIND_ENUM_CONSTANT(BODY_AXIS_LOCK_Z); } PhysicsServer::PhysicsServer() { diff --git a/servers/visual/shader_language.h b/servers/visual/shader_language.h index 50f5cebeaa..7a7f6dd71c 100644 --- a/servers/visual/shader_language.h +++ b/servers/visual/shader_language.h @@ -371,7 +371,7 @@ public: type = TYPE_BLOCK; parent_block = NULL; parent_function = NULL; - single_statement=false; + single_statement = false; } }; diff --git a/thirdparty/README.md b/thirdparty/README.md index 76d51d7066..80fab9442b 100644 --- a/thirdparty/README.md +++ b/thirdparty/README.md @@ -59,10 +59,10 @@ Files extracted from upstream source: Use UI font if exists, because it has tight vertial metrix and good for UI. -### Adobe Source Code Pro Regular +### Mononoki Regular -- Upstream: https://github.com/adobe-fonts/source-code-pro -- Version: 2.030 +- Upstream: https://github.com/madmalik/mononoki +- Version: 1.2 - License: OFL-1.1 ### DroidSans*.ttf @@ -359,6 +359,11 @@ Files extracted from upstream source: - all .cpp and .h files apart from `main.cpp` - LICENSE.TXT +## recastnavigation + +- Upstream: https://github.com/recastnavigation/recastnavigation +- version: git commit ef3ea40f - 2016-02-06 +- License: zlib ## rtaudio diff --git a/thirdparty/fonts/LICENSE.SourceCodePro.txt b/thirdparty/fonts/LICENSE_Mononoki index f430ee5dbe..6ef130c5ef 100644 --- a/thirdparty/fonts/LICENSE.SourceCodePro.txt +++ b/thirdparty/fonts/LICENSE_Mononoki @@ -1,8 +1,9 @@ -Copyright 2010, 2012 Adobe Systems Incorporated (http://www.adobe.com/), with Reserved Font Name 'Source'. All Rights Reserved. Source is a trademark of Adobe Systems Incorporated in the United States and/or other countries. +Copyright (c) 2013, Matthias Tellen matthias.tellen@googlemail.com, +with Reserved Font Name monoOne. This Font Software is licensed under the SIL Open Font License, Version 1.1. - -This license is copied below, and is also available with a FAQ at: http://scripts.sil.org/OFL +This license is copied below, and is also available with a FAQ at: +http://scripts.sil.org/OFL ----------------------------------------------------------- @@ -91,4 +92,3 @@ INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM OTHER DEALINGS IN THE FONT SOFTWARE. - diff --git a/thirdparty/fonts/mononoki_Regular.ttf b/thirdparty/fonts/mononoki_Regular.ttf Binary files differnew file mode 100644 index 0000000000..9510ac85d1 --- /dev/null +++ b/thirdparty/fonts/mononoki_Regular.ttf diff --git a/thirdparty/fonts/source_code_pro.otf b/thirdparty/fonts/source_code_pro.otf Binary files differdeleted file mode 100644 index 1bae0027ff..0000000000 --- a/thirdparty/fonts/source_code_pro.otf +++ /dev/null diff --git a/thirdparty/recastnavigation/License.txt b/thirdparty/recastnavigation/License.txt new file mode 100644 index 0000000000..95f4bfc965 --- /dev/null +++ b/thirdparty/recastnavigation/License.txt @@ -0,0 +1,18 @@ +Copyright (c) 2009 Mikko Mononen memon@inside.org + +This software is provided 'as-is', without any express or implied +warranty. In no event will the authors be held liable for any damages +arising from the use of this software. + +Permission is granted to anyone to use this software for any purpose, +including commercial applications, and to alter it and redistribute it +freely, subject to the following restrictions: + +1. The origin of this software must not be misrepresented; you must not +claim that you wrote the original software. If you use this software +in a product, an acknowledgment in the product documentation would be +appreciated but is not required. +2. Altered source versions must be plainly marked as such, and must not be +misrepresented as being the original software. +3. This notice may not be removed or altered from any source distribution. + diff --git a/thirdparty/recastnavigation/Recast/Include/Recast.h b/thirdparty/recastnavigation/Recast/Include/Recast.h new file mode 100644 index 0000000000..e85c0d2e29 --- /dev/null +++ b/thirdparty/recastnavigation/Recast/Include/Recast.h @@ -0,0 +1,1200 @@ +// +// Copyright (c) 2009-2010 Mikko Mononen memon@inside.org +// +// This software is provided 'as-is', without any express or implied +// warranty. In no event will the authors be held liable for any damages +// arising from the use of this software. +// Permission is granted to anyone to use this software for any purpose, +// including commercial applications, and to alter it and redistribute it +// freely, subject to the following restrictions: +// 1. The origin of this software must not be misrepresented; you must not +// claim that you wrote the original software. If you use this software +// in a product, an acknowledgment in the product documentation would be +// appreciated but is not required. +// 2. Altered source versions must be plainly marked as such, and must not be +// misrepresented as being the original software. +// 3. This notice may not be removed or altered from any source distribution. +// + +#ifndef RECAST_H +#define RECAST_H + +/// The value of PI used by Recast. +static const float RC_PI = 3.14159265f; + +/// Recast log categories. +/// @see rcContext +enum rcLogCategory +{ + RC_LOG_PROGRESS = 1, ///< A progress log entry. + RC_LOG_WARNING, ///< A warning log entry. + RC_LOG_ERROR, ///< An error log entry. +}; + +/// Recast performance timer categories. +/// @see rcContext +enum rcTimerLabel +{ + /// The user defined total time of the build. + RC_TIMER_TOTAL, + /// A user defined build time. + RC_TIMER_TEMP, + /// The time to rasterize the triangles. (See: #rcRasterizeTriangle) + RC_TIMER_RASTERIZE_TRIANGLES, + /// The time to build the compact heightfield. (See: #rcBuildCompactHeightfield) + RC_TIMER_BUILD_COMPACTHEIGHTFIELD, + /// The total time to build the contours. (See: #rcBuildContours) + RC_TIMER_BUILD_CONTOURS, + /// The time to trace the boundaries of the contours. (See: #rcBuildContours) + RC_TIMER_BUILD_CONTOURS_TRACE, + /// The time to simplify the contours. (See: #rcBuildContours) + RC_TIMER_BUILD_CONTOURS_SIMPLIFY, + /// The time to filter ledge spans. (See: #rcFilterLedgeSpans) + RC_TIMER_FILTER_BORDER, + /// The time to filter low height spans. (See: #rcFilterWalkableLowHeightSpans) + RC_TIMER_FILTER_WALKABLE, + /// The time to apply the median filter. (See: #rcMedianFilterWalkableArea) + RC_TIMER_MEDIAN_AREA, + /// The time to filter low obstacles. (See: #rcFilterLowHangingWalkableObstacles) + RC_TIMER_FILTER_LOW_OBSTACLES, + /// The time to build the polygon mesh. (See: #rcBuildPolyMesh) + RC_TIMER_BUILD_POLYMESH, + /// The time to merge polygon meshes. (See: #rcMergePolyMeshes) + RC_TIMER_MERGE_POLYMESH, + /// The time to erode the walkable area. (See: #rcErodeWalkableArea) + RC_TIMER_ERODE_AREA, + /// The time to mark a box area. (See: #rcMarkBoxArea) + RC_TIMER_MARK_BOX_AREA, + /// The time to mark a cylinder area. (See: #rcMarkCylinderArea) + RC_TIMER_MARK_CYLINDER_AREA, + /// The time to mark a convex polygon area. (See: #rcMarkConvexPolyArea) + RC_TIMER_MARK_CONVEXPOLY_AREA, + /// The total time to build the distance field. (See: #rcBuildDistanceField) + RC_TIMER_BUILD_DISTANCEFIELD, + /// The time to build the distances of the distance field. (See: #rcBuildDistanceField) + RC_TIMER_BUILD_DISTANCEFIELD_DIST, + /// The time to blur the distance field. (See: #rcBuildDistanceField) + RC_TIMER_BUILD_DISTANCEFIELD_BLUR, + /// The total time to build the regions. (See: #rcBuildRegions, #rcBuildRegionsMonotone) + RC_TIMER_BUILD_REGIONS, + /// The total time to apply the watershed algorithm. (See: #rcBuildRegions) + RC_TIMER_BUILD_REGIONS_WATERSHED, + /// The time to expand regions while applying the watershed algorithm. (See: #rcBuildRegions) + RC_TIMER_BUILD_REGIONS_EXPAND, + /// The time to flood regions while applying the watershed algorithm. (See: #rcBuildRegions) + RC_TIMER_BUILD_REGIONS_FLOOD, + /// The time to filter out small regions. (See: #rcBuildRegions, #rcBuildRegionsMonotone) + RC_TIMER_BUILD_REGIONS_FILTER, + /// The time to build heightfield layers. (See: #rcBuildHeightfieldLayers) + RC_TIMER_BUILD_LAYERS, + /// The time to build the polygon mesh detail. (See: #rcBuildPolyMeshDetail) + RC_TIMER_BUILD_POLYMESHDETAIL, + /// The time to merge polygon mesh details. (See: #rcMergePolyMeshDetails) + RC_TIMER_MERGE_POLYMESHDETAIL, + /// The maximum number of timers. (Used for iterating timers.) + RC_MAX_TIMERS +}; + +/// Provides an interface for optional logging and performance tracking of the Recast +/// build process. +/// @ingroup recast +class rcContext +{ +public: + + /// Contructor. + /// @param[in] state TRUE if the logging and performance timers should be enabled. [Default: true] + inline rcContext(bool state = true) : m_logEnabled(state), m_timerEnabled(state) {} + virtual ~rcContext() {} + + /// Enables or disables logging. + /// @param[in] state TRUE if logging should be enabled. + inline void enableLog(bool state) { m_logEnabled = state; } + + /// Clears all log entries. + inline void resetLog() { if (m_logEnabled) doResetLog(); } + + /// Logs a message. + /// @param[in] category The category of the message. + /// @param[in] format The message. + void log(const rcLogCategory category, const char* format, ...); + + /// Enables or disables the performance timers. + /// @param[in] state TRUE if timers should be enabled. + inline void enableTimer(bool state) { m_timerEnabled = state; } + + /// Clears all peformance timers. (Resets all to unused.) + inline void resetTimers() { if (m_timerEnabled) doResetTimers(); } + + /// Starts the specified performance timer. + /// @param label The category of the timer. + inline void startTimer(const rcTimerLabel label) { if (m_timerEnabled) doStartTimer(label); } + + /// Stops the specified performance timer. + /// @param label The category of the timer. + inline void stopTimer(const rcTimerLabel label) { if (m_timerEnabled) doStopTimer(label); } + + /// Returns the total accumulated time of the specified performance timer. + /// @param label The category of the timer. + /// @return The accumulated time of the timer, or -1 if timers are disabled or the timer has never been started. + inline int getAccumulatedTime(const rcTimerLabel label) const { return m_timerEnabled ? doGetAccumulatedTime(label) : -1; } + +protected: + + /// Clears all log entries. + virtual void doResetLog() {} + + /// Logs a message. + /// @param[in] category The category of the message. + /// @param[in] msg The formatted message. + /// @param[in] len The length of the formatted message. + virtual void doLog(const rcLogCategory /*category*/, const char* /*msg*/, const int /*len*/) {} + + /// Clears all timers. (Resets all to unused.) + virtual void doResetTimers() {} + + /// Starts the specified performance timer. + /// @param[in] label The category of timer. + virtual void doStartTimer(const rcTimerLabel /*label*/) {} + + /// Stops the specified performance timer. + /// @param[in] label The category of the timer. + virtual void doStopTimer(const rcTimerLabel /*label*/) {} + + /// Returns the total accumulated time of the specified performance timer. + /// @param[in] label The category of the timer. + /// @return The accumulated time of the timer, or -1 if timers are disabled or the timer has never been started. + virtual int doGetAccumulatedTime(const rcTimerLabel /*label*/) const { return -1; } + + /// True if logging is enabled. + bool m_logEnabled; + + /// True if the performance timers are enabled. + bool m_timerEnabled; +}; + +/// A helper to first start a timer and then stop it when this helper goes out of scope. +/// @see rcContext +class rcScopedTimer +{ +public: + /// Constructs an instance and starts the timer. + /// @param[in] ctx The context to use. + /// @param[in] label The category of the timer. + inline rcScopedTimer(rcContext* ctx, const rcTimerLabel label) : m_ctx(ctx), m_label(label) { m_ctx->startTimer(m_label); } + inline ~rcScopedTimer() { m_ctx->stopTimer(m_label); } + +private: + // Explicitly disabled copy constructor and copy assignment operator. + rcScopedTimer(const rcScopedTimer&); + rcScopedTimer& operator=(const rcScopedTimer&); + + rcContext* const m_ctx; + const rcTimerLabel m_label; +}; + +/// Specifies a configuration to use when performing Recast builds. +/// @ingroup recast +struct rcConfig +{ + /// The width of the field along the x-axis. [Limit: >= 0] [Units: vx] + int width; + + /// The height of the field along the z-axis. [Limit: >= 0] [Units: vx] + int height; + + /// The width/height size of tile's on the xz-plane. [Limit: >= 0] [Units: vx] + int tileSize; + + /// The size of the non-navigable border around the heightfield. [Limit: >=0] [Units: vx] + int borderSize; + + /// The xz-plane cell size to use for fields. [Limit: > 0] [Units: wu] + float cs; + + /// The y-axis cell size to use for fields. [Limit: > 0] [Units: wu] + float ch; + + /// The minimum bounds of the field's AABB. [(x, y, z)] [Units: wu] + float bmin[3]; + + /// The maximum bounds of the field's AABB. [(x, y, z)] [Units: wu] + float bmax[3]; + + /// The maximum slope that is considered walkable. [Limits: 0 <= value < 90] [Units: Degrees] + float walkableSlopeAngle; + + /// Minimum floor to 'ceiling' height that will still allow the floor area to + /// be considered walkable. [Limit: >= 3] [Units: vx] + int walkableHeight; + + /// Maximum ledge height that is considered to still be traversable. [Limit: >=0] [Units: vx] + int walkableClimb; + + /// The distance to erode/shrink the walkable area of the heightfield away from + /// obstructions. [Limit: >=0] [Units: vx] + int walkableRadius; + + /// The maximum allowed length for contour edges along the border of the mesh. [Limit: >=0] [Units: vx] + int maxEdgeLen; + + /// The maximum distance a simplfied contour's border edges should deviate + /// the original raw contour. [Limit: >=0] [Units: vx] + float maxSimplificationError; + + /// The minimum number of cells allowed to form isolated island areas. [Limit: >=0] [Units: vx] + int minRegionArea; + + /// Any regions with a span count smaller than this value will, if possible, + /// be merged with larger regions. [Limit: >=0] [Units: vx] + int mergeRegionArea; + + /// The maximum number of vertices allowed for polygons generated during the + /// contour to polygon conversion process. [Limit: >= 3] + int maxVertsPerPoly; + + /// Sets the sampling distance to use when generating the detail mesh. + /// (For height detail only.) [Limits: 0 or >= 0.9] [Units: wu] + float detailSampleDist; + + /// The maximum distance the detail mesh surface should deviate from heightfield + /// data. (For height detail only.) [Limit: >=0] [Units: wu] + float detailSampleMaxError; +}; + +/// Defines the number of bits allocated to rcSpan::smin and rcSpan::smax. +static const int RC_SPAN_HEIGHT_BITS = 13; +/// Defines the maximum value for rcSpan::smin and rcSpan::smax. +static const int RC_SPAN_MAX_HEIGHT = (1 << RC_SPAN_HEIGHT_BITS) - 1; + +/// The number of spans allocated per span spool. +/// @see rcSpanPool +static const int RC_SPANS_PER_POOL = 2048; + +/// Represents a span in a heightfield. +/// @see rcHeightfield +struct rcSpan +{ + unsigned int smin : RC_SPAN_HEIGHT_BITS; ///< The lower limit of the span. [Limit: < #smax] + unsigned int smax : RC_SPAN_HEIGHT_BITS; ///< The upper limit of the span. [Limit: <= #RC_SPAN_MAX_HEIGHT] + unsigned int area : 6; ///< The area id assigned to the span. + rcSpan* next; ///< The next span higher up in column. +}; + +/// A memory pool used for quick allocation of spans within a heightfield. +/// @see rcHeightfield +struct rcSpanPool +{ + rcSpanPool* next; ///< The next span pool. + rcSpan items[RC_SPANS_PER_POOL]; ///< Array of spans in the pool. +}; + +/// A dynamic heightfield representing obstructed space. +/// @ingroup recast +struct rcHeightfield +{ + rcHeightfield(); + ~rcHeightfield(); + + int width; ///< The width of the heightfield. (Along the x-axis in cell units.) + int height; ///< The height of the heightfield. (Along the z-axis in cell units.) + float bmin[3]; ///< The minimum bounds in world space. [(x, y, z)] + float bmax[3]; ///< The maximum bounds in world space. [(x, y, z)] + float cs; ///< The size of each cell. (On the xz-plane.) + float ch; ///< The height of each cell. (The minimum increment along the y-axis.) + rcSpan** spans; ///< Heightfield of spans (width*height). + rcSpanPool* pools; ///< Linked list of span pools. + rcSpan* freelist; ///< The next free span. + +private: + // Explicitly-disabled copy constructor and copy assignment operator. + rcHeightfield(const rcHeightfield&); + rcHeightfield& operator=(const rcHeightfield&); +}; + +/// Provides information on the content of a cell column in a compact heightfield. +struct rcCompactCell +{ + unsigned int index : 24; ///< Index to the first span in the column. + unsigned int count : 8; ///< Number of spans in the column. +}; + +/// Represents a span of unobstructed space within a compact heightfield. +struct rcCompactSpan +{ + unsigned short y; ///< The lower extent of the span. (Measured from the heightfield's base.) + unsigned short reg; ///< The id of the region the span belongs to. (Or zero if not in a region.) + unsigned int con : 24; ///< Packed neighbor connection data. + unsigned int h : 8; ///< The height of the span. (Measured from #y.) +}; + +/// A compact, static heightfield representing unobstructed space. +/// @ingroup recast +struct rcCompactHeightfield +{ + int width; ///< The width of the heightfield. (Along the x-axis in cell units.) + int height; ///< The height of the heightfield. (Along the z-axis in cell units.) + int spanCount; ///< The number of spans in the heightfield. + int walkableHeight; ///< The walkable height used during the build of the field. (See: rcConfig::walkableHeight) + int walkableClimb; ///< The walkable climb used during the build of the field. (See: rcConfig::walkableClimb) + int borderSize; ///< The AABB border size used during the build of the field. (See: rcConfig::borderSize) + unsigned short maxDistance; ///< The maximum distance value of any span within the field. + unsigned short maxRegions; ///< The maximum region id of any span within the field. + float bmin[3]; ///< The minimum bounds in world space. [(x, y, z)] + float bmax[3]; ///< The maximum bounds in world space. [(x, y, z)] + float cs; ///< The size of each cell. (On the xz-plane.) + float ch; ///< The height of each cell. (The minimum increment along the y-axis.) + rcCompactCell* cells; ///< Array of cells. [Size: #width*#height] + rcCompactSpan* spans; ///< Array of spans. [Size: #spanCount] + unsigned short* dist; ///< Array containing border distance data. [Size: #spanCount] + unsigned char* areas; ///< Array containing area id data. [Size: #spanCount] +}; + +/// Represents a heightfield layer within a layer set. +/// @see rcHeightfieldLayerSet +struct rcHeightfieldLayer +{ + float bmin[3]; ///< The minimum bounds in world space. [(x, y, z)] + float bmax[3]; ///< The maximum bounds in world space. [(x, y, z)] + float cs; ///< The size of each cell. (On the xz-plane.) + float ch; ///< The height of each cell. (The minimum increment along the y-axis.) + int width; ///< The width of the heightfield. (Along the x-axis in cell units.) + int height; ///< The height of the heightfield. (Along the z-axis in cell units.) + int minx; ///< The minimum x-bounds of usable data. + int maxx; ///< The maximum x-bounds of usable data. + int miny; ///< The minimum y-bounds of usable data. (Along the z-axis.) + int maxy; ///< The maximum y-bounds of usable data. (Along the z-axis.) + int hmin; ///< The minimum height bounds of usable data. (Along the y-axis.) + int hmax; ///< The maximum height bounds of usable data. (Along the y-axis.) + unsigned char* heights; ///< The heightfield. [Size: width * height] + unsigned char* areas; ///< Area ids. [Size: Same as #heights] + unsigned char* cons; ///< Packed neighbor connection information. [Size: Same as #heights] +}; + +/// Represents a set of heightfield layers. +/// @ingroup recast +/// @see rcAllocHeightfieldLayerSet, rcFreeHeightfieldLayerSet +struct rcHeightfieldLayerSet +{ + rcHeightfieldLayer* layers; ///< The layers in the set. [Size: #nlayers] + int nlayers; ///< The number of layers in the set. +}; + +/// Represents a simple, non-overlapping contour in field space. +struct rcContour +{ + int* verts; ///< Simplified contour vertex and connection data. [Size: 4 * #nverts] + int nverts; ///< The number of vertices in the simplified contour. + int* rverts; ///< Raw contour vertex and connection data. [Size: 4 * #nrverts] + int nrverts; ///< The number of vertices in the raw contour. + unsigned short reg; ///< The region id of the contour. + unsigned char area; ///< The area id of the contour. +}; + +/// Represents a group of related contours. +/// @ingroup recast +struct rcContourSet +{ + rcContour* conts; ///< An array of the contours in the set. [Size: #nconts] + int nconts; ///< The number of contours in the set. + float bmin[3]; ///< The minimum bounds in world space. [(x, y, z)] + float bmax[3]; ///< The maximum bounds in world space. [(x, y, z)] + float cs; ///< The size of each cell. (On the xz-plane.) + float ch; ///< The height of each cell. (The minimum increment along the y-axis.) + int width; ///< The width of the set. (Along the x-axis in cell units.) + int height; ///< The height of the set. (Along the z-axis in cell units.) + int borderSize; ///< The AABB border size used to generate the source data from which the contours were derived. + float maxError; ///< The max edge error that this contour set was simplified with. +}; + +/// Represents a polygon mesh suitable for use in building a navigation mesh. +/// @ingroup recast +struct rcPolyMesh +{ + unsigned short* verts; ///< The mesh vertices. [Form: (x, y, z) * #nverts] + unsigned short* polys; ///< Polygon and neighbor data. [Length: #maxpolys * 2 * #nvp] + unsigned short* regs; ///< The region id assigned to each polygon. [Length: #maxpolys] + unsigned short* flags; ///< The user defined flags for each polygon. [Length: #maxpolys] + unsigned char* areas; ///< The area id assigned to each polygon. [Length: #maxpolys] + int nverts; ///< The number of vertices. + int npolys; ///< The number of polygons. + int maxpolys; ///< The number of allocated polygons. + int nvp; ///< The maximum number of vertices per polygon. + float bmin[3]; ///< The minimum bounds in world space. [(x, y, z)] + float bmax[3]; ///< The maximum bounds in world space. [(x, y, z)] + float cs; ///< The size of each cell. (On the xz-plane.) + float ch; ///< The height of each cell. (The minimum increment along the y-axis.) + int borderSize; ///< The AABB border size used to generate the source data from which the mesh was derived. + float maxEdgeError; ///< The max error of the polygon edges in the mesh. +}; + +/// Contains triangle meshes that represent detailed height data associated +/// with the polygons in its associated polygon mesh object. +/// @ingroup recast +struct rcPolyMeshDetail +{ + unsigned int* meshes; ///< The sub-mesh data. [Size: 4*#nmeshes] + float* verts; ///< The mesh vertices. [Size: 3*#nverts] + unsigned char* tris; ///< The mesh triangles. [Size: 4*#ntris] + int nmeshes; ///< The number of sub-meshes defined by #meshes. + int nverts; ///< The number of vertices in #verts. + int ntris; ///< The number of triangles in #tris. +}; + +/// @name Allocation Functions +/// Functions used to allocate and de-allocate Recast objects. +/// @see rcAllocSetCustom +/// @{ + +/// Allocates a heightfield object using the Recast allocator. +/// @return A heightfield that is ready for initialization, or null on failure. +/// @ingroup recast +/// @see rcCreateHeightfield, rcFreeHeightField +rcHeightfield* rcAllocHeightfield(); + +/// Frees the specified heightfield object using the Recast allocator. +/// @param[in] hf A heightfield allocated using #rcAllocHeightfield +/// @ingroup recast +/// @see rcAllocHeightfield +void rcFreeHeightField(rcHeightfield* hf); + +/// Allocates a compact heightfield object using the Recast allocator. +/// @return A compact heightfield that is ready for initialization, or null on failure. +/// @ingroup recast +/// @see rcBuildCompactHeightfield, rcFreeCompactHeightfield +rcCompactHeightfield* rcAllocCompactHeightfield(); + +/// Frees the specified compact heightfield object using the Recast allocator. +/// @param[in] chf A compact heightfield allocated using #rcAllocCompactHeightfield +/// @ingroup recast +/// @see rcAllocCompactHeightfield +void rcFreeCompactHeightfield(rcCompactHeightfield* chf); + +/// Allocates a heightfield layer set using the Recast allocator. +/// @return A heightfield layer set that is ready for initialization, or null on failure. +/// @ingroup recast +/// @see rcBuildHeightfieldLayers, rcFreeHeightfieldLayerSet +rcHeightfieldLayerSet* rcAllocHeightfieldLayerSet(); + +/// Frees the specified heightfield layer set using the Recast allocator. +/// @param[in] lset A heightfield layer set allocated using #rcAllocHeightfieldLayerSet +/// @ingroup recast +/// @see rcAllocHeightfieldLayerSet +void rcFreeHeightfieldLayerSet(rcHeightfieldLayerSet* lset); + +/// Allocates a contour set object using the Recast allocator. +/// @return A contour set that is ready for initialization, or null on failure. +/// @ingroup recast +/// @see rcBuildContours, rcFreeContourSet +rcContourSet* rcAllocContourSet(); + +/// Frees the specified contour set using the Recast allocator. +/// @param[in] cset A contour set allocated using #rcAllocContourSet +/// @ingroup recast +/// @see rcAllocContourSet +void rcFreeContourSet(rcContourSet* cset); + +/// Allocates a polygon mesh object using the Recast allocator. +/// @return A polygon mesh that is ready for initialization, or null on failure. +/// @ingroup recast +/// @see rcBuildPolyMesh, rcFreePolyMesh +rcPolyMesh* rcAllocPolyMesh(); + +/// Frees the specified polygon mesh using the Recast allocator. +/// @param[in] pmesh A polygon mesh allocated using #rcAllocPolyMesh +/// @ingroup recast +/// @see rcAllocPolyMesh +void rcFreePolyMesh(rcPolyMesh* pmesh); + +/// Allocates a detail mesh object using the Recast allocator. +/// @return A detail mesh that is ready for initialization, or null on failure. +/// @ingroup recast +/// @see rcBuildPolyMeshDetail, rcFreePolyMeshDetail +rcPolyMeshDetail* rcAllocPolyMeshDetail(); + +/// Frees the specified detail mesh using the Recast allocator. +/// @param[in] dmesh A detail mesh allocated using #rcAllocPolyMeshDetail +/// @ingroup recast +/// @see rcAllocPolyMeshDetail +void rcFreePolyMeshDetail(rcPolyMeshDetail* dmesh); + +/// @} + +/// Heighfield border flag. +/// If a heightfield region ID has this bit set, then the region is a border +/// region and its spans are considered unwalkable. +/// (Used during the region and contour build process.) +/// @see rcCompactSpan::reg +static const unsigned short RC_BORDER_REG = 0x8000; + +/// Polygon touches multiple regions. +/// If a polygon has this region ID it was merged with or created +/// from polygons of different regions during the polymesh +/// build step that removes redundant border vertices. +/// (Used during the polymesh and detail polymesh build processes) +/// @see rcPolyMesh::regs +static const unsigned short RC_MULTIPLE_REGS = 0; + +/// Border vertex flag. +/// If a region ID has this bit set, then the associated element lies on +/// a tile border. If a contour vertex's region ID has this bit set, the +/// vertex will later be removed in order to match the segments and vertices +/// at tile boundaries. +/// (Used during the build process.) +/// @see rcCompactSpan::reg, #rcContour::verts, #rcContour::rverts +static const int RC_BORDER_VERTEX = 0x10000; + +/// Area border flag. +/// If a region ID has this bit set, then the associated element lies on +/// the border of an area. +/// (Used during the region and contour build process.) +/// @see rcCompactSpan::reg, #rcContour::verts, #rcContour::rverts +static const int RC_AREA_BORDER = 0x20000; + +/// Contour build flags. +/// @see rcBuildContours +enum rcBuildContoursFlags +{ + RC_CONTOUR_TESS_WALL_EDGES = 0x01, ///< Tessellate solid (impassable) edges during contour simplification. + RC_CONTOUR_TESS_AREA_EDGES = 0x02, ///< Tessellate edges between areas during contour simplification. +}; + +/// Applied to the region id field of contour vertices in order to extract the region id. +/// The region id field of a vertex may have several flags applied to it. So the +/// fields value can't be used directly. +/// @see rcContour::verts, rcContour::rverts +static const int RC_CONTOUR_REG_MASK = 0xffff; + +/// An value which indicates an invalid index within a mesh. +/// @note This does not necessarily indicate an error. +/// @see rcPolyMesh::polys +static const unsigned short RC_MESH_NULL_IDX = 0xffff; + +/// Represents the null area. +/// When a data element is given this value it is considered to no longer be +/// assigned to a usable area. (E.g. It is unwalkable.) +static const unsigned char RC_NULL_AREA = 0; + +/// The default area id used to indicate a walkable polygon. +/// This is also the maximum allowed area id, and the only non-null area id +/// recognized by some steps in the build process. +static const unsigned char RC_WALKABLE_AREA = 63; + +/// The value returned by #rcGetCon if the specified direction is not connected +/// to another span. (Has no neighbor.) +static const int RC_NOT_CONNECTED = 0x3f; + +/// @name General helper functions +/// @{ + +/// Used to ignore a function parameter. VS complains about unused parameters +/// and this silences the warning. +/// @param [in] _ Unused parameter +template<class T> void rcIgnoreUnused(const T&) { } + +/// Swaps the values of the two parameters. +/// @param[in,out] a Value A +/// @param[in,out] b Value B +template<class T> inline void rcSwap(T& a, T& b) { T t = a; a = b; b = t; } + +/// Returns the minimum of two values. +/// @param[in] a Value A +/// @param[in] b Value B +/// @return The minimum of the two values. +template<class T> inline T rcMin(T a, T b) { return a < b ? a : b; } + +/// Returns the maximum of two values. +/// @param[in] a Value A +/// @param[in] b Value B +/// @return The maximum of the two values. +template<class T> inline T rcMax(T a, T b) { return a > b ? a : b; } + +/// Returns the absolute value. +/// @param[in] a The value. +/// @return The absolute value of the specified value. +template<class T> inline T rcAbs(T a) { return a < 0 ? -a : a; } + +/// Returns the square of the value. +/// @param[in] a The value. +/// @return The square of the value. +template<class T> inline T rcSqr(T a) { return a*a; } + +/// Clamps the value to the specified range. +/// @param[in] v The value to clamp. +/// @param[in] mn The minimum permitted return value. +/// @param[in] mx The maximum permitted return value. +/// @return The value, clamped to the specified range. +template<class T> inline T rcClamp(T v, T mn, T mx) { return v < mn ? mn : (v > mx ? mx : v); } + +/// Returns the square root of the value. +/// @param[in] x The value. +/// @return The square root of the vlaue. +float rcSqrt(float x); + +/// @} +/// @name Vector helper functions. +/// @{ + +/// Derives the cross product of two vectors. (@p v1 x @p v2) +/// @param[out] dest The cross product. [(x, y, z)] +/// @param[in] v1 A Vector [(x, y, z)] +/// @param[in] v2 A vector [(x, y, z)] +inline void rcVcross(float* dest, const float* v1, const float* v2) +{ + dest[0] = v1[1]*v2[2] - v1[2]*v2[1]; + dest[1] = v1[2]*v2[0] - v1[0]*v2[2]; + dest[2] = v1[0]*v2[1] - v1[1]*v2[0]; +} + +/// Derives the dot product of two vectors. (@p v1 . @p v2) +/// @param[in] v1 A Vector [(x, y, z)] +/// @param[in] v2 A vector [(x, y, z)] +/// @return The dot product. +inline float rcVdot(const float* v1, const float* v2) +{ + return v1[0]*v2[0] + v1[1]*v2[1] + v1[2]*v2[2]; +} + +/// Performs a scaled vector addition. (@p v1 + (@p v2 * @p s)) +/// @param[out] dest The result vector. [(x, y, z)] +/// @param[in] v1 The base vector. [(x, y, z)] +/// @param[in] v2 The vector to scale and add to @p v1. [(x, y, z)] +/// @param[in] s The amount to scale @p v2 by before adding to @p v1. +inline void rcVmad(float* dest, const float* v1, const float* v2, const float s) +{ + dest[0] = v1[0]+v2[0]*s; + dest[1] = v1[1]+v2[1]*s; + dest[2] = v1[2]+v2[2]*s; +} + +/// Performs a vector addition. (@p v1 + @p v2) +/// @param[out] dest The result vector. [(x, y, z)] +/// @param[in] v1 The base vector. [(x, y, z)] +/// @param[in] v2 The vector to add to @p v1. [(x, y, z)] +inline void rcVadd(float* dest, const float* v1, const float* v2) +{ + dest[0] = v1[0]+v2[0]; + dest[1] = v1[1]+v2[1]; + dest[2] = v1[2]+v2[2]; +} + +/// Performs a vector subtraction. (@p v1 - @p v2) +/// @param[out] dest The result vector. [(x, y, z)] +/// @param[in] v1 The base vector. [(x, y, z)] +/// @param[in] v2 The vector to subtract from @p v1. [(x, y, z)] +inline void rcVsub(float* dest, const float* v1, const float* v2) +{ + dest[0] = v1[0]-v2[0]; + dest[1] = v1[1]-v2[1]; + dest[2] = v1[2]-v2[2]; +} + +/// Selects the minimum value of each element from the specified vectors. +/// @param[in,out] mn A vector. (Will be updated with the result.) [(x, y, z)] +/// @param[in] v A vector. [(x, y, z)] +inline void rcVmin(float* mn, const float* v) +{ + mn[0] = rcMin(mn[0], v[0]); + mn[1] = rcMin(mn[1], v[1]); + mn[2] = rcMin(mn[2], v[2]); +} + +/// Selects the maximum value of each element from the specified vectors. +/// @param[in,out] mx A vector. (Will be updated with the result.) [(x, y, z)] +/// @param[in] v A vector. [(x, y, z)] +inline void rcVmax(float* mx, const float* v) +{ + mx[0] = rcMax(mx[0], v[0]); + mx[1] = rcMax(mx[1], v[1]); + mx[2] = rcMax(mx[2], v[2]); +} + +/// Performs a vector copy. +/// @param[out] dest The result. [(x, y, z)] +/// @param[in] v The vector to copy. [(x, y, z)] +inline void rcVcopy(float* dest, const float* v) +{ + dest[0] = v[0]; + dest[1] = v[1]; + dest[2] = v[2]; +} + +/// Returns the distance between two points. +/// @param[in] v1 A point. [(x, y, z)] +/// @param[in] v2 A point. [(x, y, z)] +/// @return The distance between the two points. +inline float rcVdist(const float* v1, const float* v2) +{ + float dx = v2[0] - v1[0]; + float dy = v2[1] - v1[1]; + float dz = v2[2] - v1[2]; + return rcSqrt(dx*dx + dy*dy + dz*dz); +} + +/// Returns the square of the distance between two points. +/// @param[in] v1 A point. [(x, y, z)] +/// @param[in] v2 A point. [(x, y, z)] +/// @return The square of the distance between the two points. +inline float rcVdistSqr(const float* v1, const float* v2) +{ + float dx = v2[0] - v1[0]; + float dy = v2[1] - v1[1]; + float dz = v2[2] - v1[2]; + return dx*dx + dy*dy + dz*dz; +} + +/// Normalizes the vector. +/// @param[in,out] v The vector to normalize. [(x, y, z)] +inline void rcVnormalize(float* v) +{ + float d = 1.0f / rcSqrt(rcSqr(v[0]) + rcSqr(v[1]) + rcSqr(v[2])); + v[0] *= d; + v[1] *= d; + v[2] *= d; +} + +/// @} +/// @name Heightfield Functions +/// @see rcHeightfield +/// @{ + +/// Calculates the bounding box of an array of vertices. +/// @ingroup recast +/// @param[in] verts An array of vertices. [(x, y, z) * @p nv] +/// @param[in] nv The number of vertices in the @p verts array. +/// @param[out] bmin The minimum bounds of the AABB. [(x, y, z)] [Units: wu] +/// @param[out] bmax The maximum bounds of the AABB. [(x, y, z)] [Units: wu] +void rcCalcBounds(const float* verts, int nv, float* bmin, float* bmax); + +/// Calculates the grid size based on the bounding box and grid cell size. +/// @ingroup recast +/// @param[in] bmin The minimum bounds of the AABB. [(x, y, z)] [Units: wu] +/// @param[in] bmax The maximum bounds of the AABB. [(x, y, z)] [Units: wu] +/// @param[in] cs The xz-plane cell size. [Limit: > 0] [Units: wu] +/// @param[out] w The width along the x-axis. [Limit: >= 0] [Units: vx] +/// @param[out] h The height along the z-axis. [Limit: >= 0] [Units: vx] +void rcCalcGridSize(const float* bmin, const float* bmax, float cs, int* w, int* h); + +/// Initializes a new heightfield. +/// @ingroup recast +/// @param[in,out] ctx The build context to use during the operation. +/// @param[in,out] hf The allocated heightfield to initialize. +/// @param[in] width The width of the field along the x-axis. [Limit: >= 0] [Units: vx] +/// @param[in] height The height of the field along the z-axis. [Limit: >= 0] [Units: vx] +/// @param[in] bmin The minimum bounds of the field's AABB. [(x, y, z)] [Units: wu] +/// @param[in] bmax The maximum bounds of the field's AABB. [(x, y, z)] [Units: wu] +/// @param[in] cs The xz-plane cell size to use for the field. [Limit: > 0] [Units: wu] +/// @param[in] ch The y-axis cell size to use for field. [Limit: > 0] [Units: wu] +/// @returns True if the operation completed successfully. +bool rcCreateHeightfield(rcContext* ctx, rcHeightfield& hf, int width, int height, + const float* bmin, const float* bmax, + float cs, float ch); + +/// Sets the area id of all triangles with a slope below the specified value +/// to #RC_WALKABLE_AREA. +/// @ingroup recast +/// @param[in,out] ctx The build context to use during the operation. +/// @param[in] walkableSlopeAngle The maximum slope that is considered walkable. +/// [Limits: 0 <= value < 90] [Units: Degrees] +/// @param[in] verts The vertices. [(x, y, z) * @p nv] +/// @param[in] nv The number of vertices. +/// @param[in] tris The triangle vertex indices. [(vertA, vertB, vertC) * @p nt] +/// @param[in] nt The number of triangles. +/// @param[out] areas The triangle area ids. [Length: >= @p nt] +void rcMarkWalkableTriangles(rcContext* ctx, const float walkableSlopeAngle, const float* verts, int nv, + const int* tris, int nt, unsigned char* areas); + +/// Sets the area id of all triangles with a slope greater than or equal to the specified value to #RC_NULL_AREA. +/// @ingroup recast +/// @param[in,out] ctx The build context to use during the operation. +/// @param[in] walkableSlopeAngle The maximum slope that is considered walkable. +/// [Limits: 0 <= value < 90] [Units: Degrees] +/// @param[in] verts The vertices. [(x, y, z) * @p nv] +/// @param[in] nv The number of vertices. +/// @param[in] tris The triangle vertex indices. [(vertA, vertB, vertC) * @p nt] +/// @param[in] nt The number of triangles. +/// @param[out] areas The triangle area ids. [Length: >= @p nt] +void rcClearUnwalkableTriangles(rcContext* ctx, const float walkableSlopeAngle, const float* verts, int nv, + const int* tris, int nt, unsigned char* areas); + +/// Adds a span to the specified heightfield. +/// @ingroup recast +/// @param[in,out] ctx The build context to use during the operation. +/// @param[in,out] hf An initialized heightfield. +/// @param[in] x The width index where the span is to be added. +/// [Limits: 0 <= value < rcHeightfield::width] +/// @param[in] y The height index where the span is to be added. +/// [Limits: 0 <= value < rcHeightfield::height] +/// @param[in] smin The minimum height of the span. [Limit: < @p smax] [Units: vx] +/// @param[in] smax The maximum height of the span. [Limit: <= #RC_SPAN_MAX_HEIGHT] [Units: vx] +/// @param[in] area The area id of the span. [Limit: <= #RC_WALKABLE_AREA) +/// @param[in] flagMergeThr The merge theshold. [Limit: >= 0] [Units: vx] +/// @returns True if the operation completed successfully. +bool rcAddSpan(rcContext* ctx, rcHeightfield& hf, const int x, const int y, + const unsigned short smin, const unsigned short smax, + const unsigned char area, const int flagMergeThr); + +/// Rasterizes a triangle into the specified heightfield. +/// @ingroup recast +/// @param[in,out] ctx The build context to use during the operation. +/// @param[in] v0 Triangle vertex 0 [(x, y, z)] +/// @param[in] v1 Triangle vertex 1 [(x, y, z)] +/// @param[in] v2 Triangle vertex 2 [(x, y, z)] +/// @param[in] area The area id of the triangle. [Limit: <= #RC_WALKABLE_AREA] +/// @param[in,out] solid An initialized heightfield. +/// @param[in] flagMergeThr The distance where the walkable flag is favored over the non-walkable flag. +/// [Limit: >= 0] [Units: vx] +/// @returns True if the operation completed successfully. +bool rcRasterizeTriangle(rcContext* ctx, const float* v0, const float* v1, const float* v2, + const unsigned char area, rcHeightfield& solid, + const int flagMergeThr = 1); + +/// Rasterizes an indexed triangle mesh into the specified heightfield. +/// @ingroup recast +/// @param[in,out] ctx The build context to use during the operation. +/// @param[in] verts The vertices. [(x, y, z) * @p nv] +/// @param[in] nv The number of vertices. +/// @param[in] tris The triangle indices. [(vertA, vertB, vertC) * @p nt] +/// @param[in] areas The area id's of the triangles. [Limit: <= #RC_WALKABLE_AREA] [Size: @p nt] +/// @param[in] nt The number of triangles. +/// @param[in,out] solid An initialized heightfield. +/// @param[in] flagMergeThr The distance where the walkable flag is favored over the non-walkable flag. +/// [Limit: >= 0] [Units: vx] +/// @returns True if the operation completed successfully. +bool rcRasterizeTriangles(rcContext* ctx, const float* verts, const int nv, + const int* tris, const unsigned char* areas, const int nt, + rcHeightfield& solid, const int flagMergeThr = 1); + +/// Rasterizes an indexed triangle mesh into the specified heightfield. +/// @ingroup recast +/// @param[in,out] ctx The build context to use during the operation. +/// @param[in] verts The vertices. [(x, y, z) * @p nv] +/// @param[in] nv The number of vertices. +/// @param[in] tris The triangle indices. [(vertA, vertB, vertC) * @p nt] +/// @param[in] areas The area id's of the triangles. [Limit: <= #RC_WALKABLE_AREA] [Size: @p nt] +/// @param[in] nt The number of triangles. +/// @param[in,out] solid An initialized heightfield. +/// @param[in] flagMergeThr The distance where the walkable flag is favored over the non-walkable flag. +/// [Limit: >= 0] [Units: vx] +/// @returns True if the operation completed successfully. +bool rcRasterizeTriangles(rcContext* ctx, const float* verts, const int nv, + const unsigned short* tris, const unsigned char* areas, const int nt, + rcHeightfield& solid, const int flagMergeThr = 1); + +/// Rasterizes triangles into the specified heightfield. +/// @ingroup recast +/// @param[in,out] ctx The build context to use during the operation. +/// @param[in] verts The triangle vertices. [(ax, ay, az, bx, by, bz, cx, by, cx) * @p nt] +/// @param[in] areas The area id's of the triangles. [Limit: <= #RC_WALKABLE_AREA] [Size: @p nt] +/// @param[in] nt The number of triangles. +/// @param[in,out] solid An initialized heightfield. +/// @param[in] flagMergeThr The distance where the walkable flag is favored over the non-walkable flag. +/// [Limit: >= 0] [Units: vx] +/// @returns True if the operation completed successfully. +bool rcRasterizeTriangles(rcContext* ctx, const float* verts, const unsigned char* areas, const int nt, + rcHeightfield& solid, const int flagMergeThr = 1); + +/// Marks non-walkable spans as walkable if their maximum is within @p walkableClimp of a walkable neighbor. +/// @ingroup recast +/// @param[in,out] ctx The build context to use during the operation. +/// @param[in] walkableClimb Maximum ledge height that is considered to still be traversable. +/// [Limit: >=0] [Units: vx] +/// @param[in,out] solid A fully built heightfield. (All spans have been added.) +void rcFilterLowHangingWalkableObstacles(rcContext* ctx, const int walkableClimb, rcHeightfield& solid); + +/// Marks spans that are ledges as not-walkable. +/// @ingroup recast +/// @param[in,out] ctx The build context to use during the operation. +/// @param[in] walkableHeight Minimum floor to 'ceiling' height that will still allow the floor area to +/// be considered walkable. [Limit: >= 3] [Units: vx] +/// @param[in] walkableClimb Maximum ledge height that is considered to still be traversable. +/// [Limit: >=0] [Units: vx] +/// @param[in,out] solid A fully built heightfield. (All spans have been added.) +void rcFilterLedgeSpans(rcContext* ctx, const int walkableHeight, + const int walkableClimb, rcHeightfield& solid); + +/// Marks walkable spans as not walkable if the clearence above the span is less than the specified height. +/// @ingroup recast +/// @param[in,out] ctx The build context to use during the operation. +/// @param[in] walkableHeight Minimum floor to 'ceiling' height that will still allow the floor area to +/// be considered walkable. [Limit: >= 3] [Units: vx] +/// @param[in,out] solid A fully built heightfield. (All spans have been added.) +void rcFilterWalkableLowHeightSpans(rcContext* ctx, int walkableHeight, rcHeightfield& solid); + +/// Returns the number of spans contained in the specified heightfield. +/// @ingroup recast +/// @param[in,out] ctx The build context to use during the operation. +/// @param[in] hf An initialized heightfield. +/// @returns The number of spans in the heightfield. +int rcGetHeightFieldSpanCount(rcContext* ctx, rcHeightfield& hf); + +/// @} +/// @name Compact Heightfield Functions +/// @see rcCompactHeightfield +/// @{ + +/// Builds a compact heightfield representing open space, from a heightfield representing solid space. +/// @ingroup recast +/// @param[in,out] ctx The build context to use during the operation. +/// @param[in] walkableHeight Minimum floor to 'ceiling' height that will still allow the floor area +/// to be considered walkable. [Limit: >= 3] [Units: vx] +/// @param[in] walkableClimb Maximum ledge height that is considered to still be traversable. +/// [Limit: >=0] [Units: vx] +/// @param[in] hf The heightfield to be compacted. +/// @param[out] chf The resulting compact heightfield. (Must be pre-allocated.) +/// @returns True if the operation completed successfully. +bool rcBuildCompactHeightfield(rcContext* ctx, const int walkableHeight, const int walkableClimb, + rcHeightfield& hf, rcCompactHeightfield& chf); + +/// Erodes the walkable area within the heightfield by the specified radius. +/// @ingroup recast +/// @param[in,out] ctx The build context to use during the operation. +/// @param[in] radius The radius of erosion. [Limits: 0 < value < 255] [Units: vx] +/// @param[in,out] chf The populated compact heightfield to erode. +/// @returns True if the operation completed successfully. +bool rcErodeWalkableArea(rcContext* ctx, int radius, rcCompactHeightfield& chf); + +/// Applies a median filter to walkable area types (based on area id), removing noise. +/// @ingroup recast +/// @param[in,out] ctx The build context to use during the operation. +/// @param[in,out] chf A populated compact heightfield. +/// @returns True if the operation completed successfully. +bool rcMedianFilterWalkableArea(rcContext* ctx, rcCompactHeightfield& chf); + +/// Applies an area id to all spans within the specified bounding box. (AABB) +/// @ingroup recast +/// @param[in,out] ctx The build context to use during the operation. +/// @param[in] bmin The minimum of the bounding box. [(x, y, z)] +/// @param[in] bmax The maximum of the bounding box. [(x, y, z)] +/// @param[in] areaId The area id to apply. [Limit: <= #RC_WALKABLE_AREA] +/// @param[in,out] chf A populated compact heightfield. +void rcMarkBoxArea(rcContext* ctx, const float* bmin, const float* bmax, unsigned char areaId, + rcCompactHeightfield& chf); + +/// Applies the area id to the all spans within the specified convex polygon. +/// @ingroup recast +/// @param[in,out] ctx The build context to use during the operation. +/// @param[in] verts The vertices of the polygon [Fomr: (x, y, z) * @p nverts] +/// @param[in] nverts The number of vertices in the polygon. +/// @param[in] hmin The height of the base of the polygon. +/// @param[in] hmax The height of the top of the polygon. +/// @param[in] areaId The area id to apply. [Limit: <= #RC_WALKABLE_AREA] +/// @param[in,out] chf A populated compact heightfield. +void rcMarkConvexPolyArea(rcContext* ctx, const float* verts, const int nverts, + const float hmin, const float hmax, unsigned char areaId, + rcCompactHeightfield& chf); + +/// Helper function to offset voncex polygons for rcMarkConvexPolyArea. +/// @ingroup recast +/// @param[in] verts The vertices of the polygon [Form: (x, y, z) * @p nverts] +/// @param[in] nverts The number of vertices in the polygon. +/// @param[out] outVerts The offset vertices (should hold up to 2 * @p nverts) [Form: (x, y, z) * return value] +/// @param[in] maxOutVerts The max number of vertices that can be stored to @p outVerts. +/// @returns Number of vertices in the offset polygon or 0 if too few vertices in @p outVerts. +int rcOffsetPoly(const float* verts, const int nverts, const float offset, + float* outVerts, const int maxOutVerts); + +/// Applies the area id to all spans within the specified cylinder. +/// @ingroup recast +/// @param[in,out] ctx The build context to use during the operation. +/// @param[in] pos The center of the base of the cylinder. [Form: (x, y, z)] +/// @param[in] r The radius of the cylinder. +/// @param[in] h The height of the cylinder. +/// @param[in] areaId The area id to apply. [Limit: <= #RC_WALKABLE_AREA] +/// @param[in,out] chf A populated compact heightfield. +void rcMarkCylinderArea(rcContext* ctx, const float* pos, + const float r, const float h, unsigned char areaId, + rcCompactHeightfield& chf); + +/// Builds the distance field for the specified compact heightfield. +/// @ingroup recast +/// @param[in,out] ctx The build context to use during the operation. +/// @param[in,out] chf A populated compact heightfield. +/// @returns True if the operation completed successfully. +bool rcBuildDistanceField(rcContext* ctx, rcCompactHeightfield& chf); + +/// Builds region data for the heightfield using watershed partitioning. +/// @ingroup recast +/// @param[in,out] ctx The build context to use during the operation. +/// @param[in,out] chf A populated compact heightfield. +/// @param[in] borderSize The size of the non-navigable border around the heightfield. +/// [Limit: >=0] [Units: vx] +/// @param[in] minRegionArea The minimum number of cells allowed to form isolated island areas. +/// [Limit: >=0] [Units: vx]. +/// @param[in] mergeRegionArea Any regions with a span count smaller than this value will, if possible, +/// be merged with larger regions. [Limit: >=0] [Units: vx] +/// @returns True if the operation completed successfully. +bool rcBuildRegions(rcContext* ctx, rcCompactHeightfield& chf, + const int borderSize, const int minRegionArea, const int mergeRegionArea); + +/// Builds region data for the heightfield by partitioning the heightfield in non-overlapping layers. +/// @ingroup recast +/// @param[in,out] ctx The build context to use during the operation. +/// @param[in,out] chf A populated compact heightfield. +/// @param[in] borderSize The size of the non-navigable border around the heightfield. +/// [Limit: >=0] [Units: vx] +/// @param[in] minRegionArea The minimum number of cells allowed to form isolated island areas. +/// [Limit: >=0] [Units: vx]. +/// @returns True if the operation completed successfully. +bool rcBuildLayerRegions(rcContext* ctx, rcCompactHeightfield& chf, + const int borderSize, const int minRegionArea); + +/// Builds region data for the heightfield using simple monotone partitioning. +/// @ingroup recast +/// @param[in,out] ctx The build context to use during the operation. +/// @param[in,out] chf A populated compact heightfield. +/// @param[in] borderSize The size of the non-navigable border around the heightfield. +/// [Limit: >=0] [Units: vx] +/// @param[in] minRegionArea The minimum number of cells allowed to form isolated island areas. +/// [Limit: >=0] [Units: vx]. +/// @param[in] mergeRegionArea Any regions with a span count smaller than this value will, if possible, +/// be merged with larger regions. [Limit: >=0] [Units: vx] +/// @returns True if the operation completed successfully. +bool rcBuildRegionsMonotone(rcContext* ctx, rcCompactHeightfield& chf, + const int borderSize, const int minRegionArea, const int mergeRegionArea); + +/// Sets the neighbor connection data for the specified direction. +/// @param[in] s The span to update. +/// @param[in] dir The direction to set. [Limits: 0 <= value < 4] +/// @param[in] i The index of the neighbor span. +inline void rcSetCon(rcCompactSpan& s, int dir, int i) +{ + const unsigned int shift = (unsigned int)dir*6; + unsigned int con = s.con; + s.con = (con & ~(0x3f << shift)) | (((unsigned int)i & 0x3f) << shift); +} + +/// Gets neighbor connection data for the specified direction. +/// @param[in] s The span to check. +/// @param[in] dir The direction to check. [Limits: 0 <= value < 4] +/// @return The neighbor connection data for the specified direction, +/// or #RC_NOT_CONNECTED if there is no connection. +inline int rcGetCon(const rcCompactSpan& s, int dir) +{ + const unsigned int shift = (unsigned int)dir*6; + return (s.con >> shift) & 0x3f; +} + +/// Gets the standard width (x-axis) offset for the specified direction. +/// @param[in] dir The direction. [Limits: 0 <= value < 4] +/// @return The width offset to apply to the current cell position to move +/// in the direction. +inline int rcGetDirOffsetX(int dir) +{ + static const int offset[4] = { -1, 0, 1, 0, }; + return offset[dir&0x03]; +} + +/// Gets the standard height (z-axis) offset for the specified direction. +/// @param[in] dir The direction. [Limits: 0 <= value < 4] +/// @return The height offset to apply to the current cell position to move +/// in the direction. +inline int rcGetDirOffsetY(int dir) +{ + static const int offset[4] = { 0, 1, 0, -1 }; + return offset[dir&0x03]; +} + +/// Gets the direction for the specified offset. One of x and y should be 0. +/// @param[in] x The x offset. [Limits: -1 <= value <= 1] +/// @param[in] y The y offset. [Limits: -1 <= value <= 1] +/// @return The direction that represents the offset. +inline int rcGetDirForOffset(int x, int y) +{ + static const int dirs[5] = { 3, 0, -1, 2, 1 }; + return dirs[((y+1)<<1)+x]; +} + +/// @} +/// @name Layer, Contour, Polymesh, and Detail Mesh Functions +/// @see rcHeightfieldLayer, rcContourSet, rcPolyMesh, rcPolyMeshDetail +/// @{ + +/// Builds a layer set from the specified compact heightfield. +/// @ingroup recast +/// @param[in,out] ctx The build context to use during the operation. +/// @param[in] chf A fully built compact heightfield. +/// @param[in] borderSize The size of the non-navigable border around the heightfield. [Limit: >=0] +/// [Units: vx] +/// @param[in] walkableHeight Minimum floor to 'ceiling' height that will still allow the floor area +/// to be considered walkable. [Limit: >= 3] [Units: vx] +/// @param[out] lset The resulting layer set. (Must be pre-allocated.) +/// @returns True if the operation completed successfully. +bool rcBuildHeightfieldLayers(rcContext* ctx, rcCompactHeightfield& chf, + const int borderSize, const int walkableHeight, + rcHeightfieldLayerSet& lset); + +/// Builds a contour set from the region outlines in the provided compact heightfield. +/// @ingroup recast +/// @param[in,out] ctx The build context to use during the operation. +/// @param[in] chf A fully built compact heightfield. +/// @param[in] maxError The maximum distance a simplfied contour's border edges should deviate +/// the original raw contour. [Limit: >=0] [Units: wu] +/// @param[in] maxEdgeLen The maximum allowed length for contour edges along the border of the mesh. +/// [Limit: >=0] [Units: vx] +/// @param[out] cset The resulting contour set. (Must be pre-allocated.) +/// @param[in] buildFlags The build flags. (See: #rcBuildContoursFlags) +/// @returns True if the operation completed successfully. +bool rcBuildContours(rcContext* ctx, rcCompactHeightfield& chf, + const float maxError, const int maxEdgeLen, + rcContourSet& cset, const int buildFlags = RC_CONTOUR_TESS_WALL_EDGES); + +/// Builds a polygon mesh from the provided contours. +/// @ingroup recast +/// @param[in,out] ctx The build context to use during the operation. +/// @param[in] cset A fully built contour set. +/// @param[in] nvp The maximum number of vertices allowed for polygons generated during the +/// contour to polygon conversion process. [Limit: >= 3] +/// @param[out] mesh The resulting polygon mesh. (Must be re-allocated.) +/// @returns True if the operation completed successfully. +bool rcBuildPolyMesh(rcContext* ctx, rcContourSet& cset, const int nvp, rcPolyMesh& mesh); + +/// Merges multiple polygon meshes into a single mesh. +/// @ingroup recast +/// @param[in,out] ctx The build context to use during the operation. +/// @param[in] meshes An array of polygon meshes to merge. [Size: @p nmeshes] +/// @param[in] nmeshes The number of polygon meshes in the meshes array. +/// @param[in] mesh The resulting polygon mesh. (Must be pre-allocated.) +/// @returns True if the operation completed successfully. +bool rcMergePolyMeshes(rcContext* ctx, rcPolyMesh** meshes, const int nmeshes, rcPolyMesh& mesh); + +/// Builds a detail mesh from the provided polygon mesh. +/// @ingroup recast +/// @param[in,out] ctx The build context to use during the operation. +/// @param[in] mesh A fully built polygon mesh. +/// @param[in] chf The compact heightfield used to build the polygon mesh. +/// @param[in] sampleDist Sets the distance to use when samping the heightfield. [Limit: >=0] [Units: wu] +/// @param[in] sampleMaxError The maximum distance the detail mesh surface should deviate from +/// heightfield data. [Limit: >=0] [Units: wu] +/// @param[out] dmesh The resulting detail mesh. (Must be pre-allocated.) +/// @returns True if the operation completed successfully. +bool rcBuildPolyMeshDetail(rcContext* ctx, const rcPolyMesh& mesh, const rcCompactHeightfield& chf, + const float sampleDist, const float sampleMaxError, + rcPolyMeshDetail& dmesh); + +/// Copies the poly mesh data from src to dst. +/// @ingroup recast +/// @param[in,out] ctx The build context to use during the operation. +/// @param[in] src The source mesh to copy from. +/// @param[out] dst The resulting detail mesh. (Must be pre-allocated, must be empty mesh.) +/// @returns True if the operation completed successfully. +bool rcCopyPolyMesh(rcContext* ctx, const rcPolyMesh& src, rcPolyMesh& dst); + +/// Merges multiple detail meshes into a single detail mesh. +/// @ingroup recast +/// @param[in,out] ctx The build context to use during the operation. +/// @param[in] meshes An array of detail meshes to merge. [Size: @p nmeshes] +/// @param[in] nmeshes The number of detail meshes in the meshes array. +/// @param[out] mesh The resulting detail mesh. (Must be pre-allocated.) +/// @returns True if the operation completed successfully. +bool rcMergePolyMeshDetails(rcContext* ctx, rcPolyMeshDetail** meshes, const int nmeshes, rcPolyMeshDetail& mesh); + +/// @} + +#endif // RECAST_H + +/////////////////////////////////////////////////////////////////////////// + +// Due to the large amount of detail documentation for this file, +// the content normally located at the end of the header file has been separated +// out to a file in /Docs/Extern. diff --git a/thirdparty/recastnavigation/Recast/Include/RecastAlloc.h b/thirdparty/recastnavigation/Recast/Include/RecastAlloc.h new file mode 100644 index 0000000000..3cdd450d42 --- /dev/null +++ b/thirdparty/recastnavigation/Recast/Include/RecastAlloc.h @@ -0,0 +1,146 @@ +// +// Copyright (c) 2009-2010 Mikko Mononen memon@inside.org +// +// This software is provided 'as-is', without any express or implied +// warranty. In no event will the authors be held liable for any damages +// arising from the use of this software. +// Permission is granted to anyone to use this software for any purpose, +// including commercial applications, and to alter it and redistribute it +// freely, subject to the following restrictions: +// 1. The origin of this software must not be misrepresented; you must not +// claim that you wrote the original software. If you use this software +// in a product, an acknowledgment in the product documentation would be +// appreciated but is not required. +// 2. Altered source versions must be plainly marked as such, and must not be +// misrepresented as being the original software. +// 3. This notice may not be removed or altered from any source distribution. +// + +#ifndef RECASTALLOC_H +#define RECASTALLOC_H + +#include <stddef.h> + +/// Provides hint values to the memory allocator on how long the +/// memory is expected to be used. +enum rcAllocHint +{ + RC_ALLOC_PERM, ///< Memory will persist after a function call. + RC_ALLOC_TEMP ///< Memory used temporarily within a function. +}; + +/// A memory allocation function. +// @param[in] size The size, in bytes of memory, to allocate. +// @param[in] rcAllocHint A hint to the allocator on how long the memory is expected to be in use. +// @return A pointer to the beginning of the allocated memory block, or null if the allocation failed. +/// @see rcAllocSetCustom +typedef void* (rcAllocFunc)(size_t size, rcAllocHint hint); + +/// A memory deallocation function. +/// @param[in] ptr A pointer to a memory block previously allocated using #rcAllocFunc. +/// @see rcAllocSetCustom +typedef void (rcFreeFunc)(void* ptr); + +/// Sets the base custom allocation functions to be used by Recast. +/// @param[in] allocFunc The memory allocation function to be used by #rcAlloc +/// @param[in] freeFunc The memory de-allocation function to be used by #rcFree +void rcAllocSetCustom(rcAllocFunc *allocFunc, rcFreeFunc *freeFunc); + +/// Allocates a memory block. +/// @param[in] size The size, in bytes of memory, to allocate. +/// @param[in] hint A hint to the allocator on how long the memory is expected to be in use. +/// @return A pointer to the beginning of the allocated memory block, or null if the allocation failed. +/// @see rcFree +void* rcAlloc(size_t size, rcAllocHint hint); + +/// Deallocates a memory block. +/// @param[in] ptr A pointer to a memory block previously allocated using #rcAlloc. +/// @see rcAlloc +void rcFree(void* ptr); + + +/// A simple dynamic array of integers. +class rcIntArray +{ + int* m_data; + int m_size, m_cap; + + void doResize(int n); + + // Explicitly disabled copy constructor and copy assignment operator. + rcIntArray(const rcIntArray&); + rcIntArray& operator=(const rcIntArray&); + +public: + /// Constructs an instance with an initial array size of zero. + rcIntArray() : m_data(0), m_size(0), m_cap(0) {} + + /// Constructs an instance initialized to the specified size. + /// @param[in] n The initial size of the integer array. + rcIntArray(int n) : m_data(0), m_size(0), m_cap(0) { resize(n); } + ~rcIntArray() { rcFree(m_data); } + + /// Specifies the new size of the integer array. + /// @param[in] n The new size of the integer array. + void resize(int n) + { + if (n > m_cap) + doResize(n); + + m_size = n; + } + + /// Push the specified integer onto the end of the array and increases the size by one. + /// @param[in] item The new value. + void push(int item) { resize(m_size+1); m_data[m_size-1] = item; } + + /// Returns the value at the end of the array and reduces the size by one. + /// @return The value at the end of the array. + int pop() + { + if (m_size > 0) + m_size--; + + return m_data[m_size]; + } + + /// The value at the specified array index. + /// @warning Does not provide overflow protection. + /// @param[in] i The index of the value. + const int& operator[](int i) const { return m_data[i]; } + + /// The value at the specified array index. + /// @warning Does not provide overflow protection. + /// @param[in] i The index of the value. + int& operator[](int i) { return m_data[i]; } + + /// The current size of the integer array. + int size() const { return m_size; } +}; + +/// A simple helper class used to delete an array when it goes out of scope. +/// @note This class is rarely if ever used by the end user. +template<class T> class rcScopedDelete +{ + T* ptr; +public: + + /// Constructs an instance with a null pointer. + inline rcScopedDelete() : ptr(0) {} + + /// Constructs an instance with the specified pointer. + /// @param[in] p An pointer to an allocated array. + inline rcScopedDelete(T* p) : ptr(p) {} + inline ~rcScopedDelete() { rcFree(ptr); } + + /// The root array pointer. + /// @return The root array pointer. + inline operator T*() { return ptr; } + +private: + // Explicitly disabled copy constructor and copy assignment operator. + rcScopedDelete(const rcScopedDelete&); + rcScopedDelete& operator=(const rcScopedDelete&); +}; + +#endif diff --git a/thirdparty/recastnavigation/Recast/Include/RecastAssert.h b/thirdparty/recastnavigation/Recast/Include/RecastAssert.h new file mode 100644 index 0000000000..e7cc10e496 --- /dev/null +++ b/thirdparty/recastnavigation/Recast/Include/RecastAssert.h @@ -0,0 +1,56 @@ +// +// Copyright (c) 2009-2010 Mikko Mononen memon@inside.org +// +// This software is provided 'as-is', without any express or implied +// warranty. In no event will the authors be held liable for any damages +// arising from the use of this software. +// Permission is granted to anyone to use this software for any purpose, +// including commercial applications, and to alter it and redistribute it +// freely, subject to the following restrictions: +// 1. The origin of this software must not be misrepresented; you must not +// claim that you wrote the original software. If you use this software +// in a product, an acknowledgment in the product documentation would be +// appreciated but is not required. +// 2. Altered source versions must be plainly marked as such, and must not be +// misrepresented as being the original software. +// 3. This notice may not be removed or altered from any source distribution. +// + +#ifndef RECASTASSERT_H +#define RECASTASSERT_H + +// Note: This header file's only purpose is to include define assert. +// Feel free to change the file and include your own implementation instead. + +#ifdef NDEBUG + +// From http://cnicholson.net/2009/02/stupid-c-tricks-adventures-in-assert/ +# define rcAssert(x) do { (void)sizeof(x); } while((void)(__LINE__==-1),false) + +#else + +/// An assertion failure function. +// @param[in] expression asserted expression. +// @param[in] file Filename of the failed assertion. +// @param[in] line Line number of the failed assertion. +/// @see rcAssertFailSetCustom +typedef void (rcAssertFailFunc)(const char* expression, const char* file, int line); + +/// Sets the base custom assertion failure function to be used by Recast. +/// @param[in] assertFailFunc The function to be used in case of failure of #dtAssert +void rcAssertFailSetCustom(rcAssertFailFunc *assertFailFunc); + +/// Gets the base custom assertion failure function to be used by Recast. +rcAssertFailFunc* rcAssertFailGetCustom(); + +# include <assert.h> +# define rcAssert(expression) \ + { \ + rcAssertFailFunc* failFunc = rcAssertFailGetCustom(); \ + if(failFunc == NULL) { assert(expression); } \ + else if(!(expression)) { (*failFunc)(#expression, __FILE__, __LINE__); } \ + } + +#endif + +#endif // RECASTASSERT_H diff --git a/thirdparty/recastnavigation/Recast/Source/Recast.cpp b/thirdparty/recastnavigation/Recast/Source/Recast.cpp new file mode 100644 index 0000000000..8308d1973e --- /dev/null +++ b/thirdparty/recastnavigation/Recast/Source/Recast.cpp @@ -0,0 +1,504 @@ +// +// Copyright (c) 2009-2010 Mikko Mononen memon@inside.org +// +// This software is provided 'as-is', without any express or implied +// warranty. In no event will the authors be held liable for any damages +// arising from the use of this software. +// Permission is granted to anyone to use this software for any purpose, +// including commercial applications, and to alter it and redistribute it +// freely, subject to the following restrictions: +// 1. The origin of this software must not be misrepresented; you must not +// claim that you wrote the original software. If you use this software +// in a product, an acknowledgment in the product documentation would be +// appreciated but is not required. +// 2. Altered source versions must be plainly marked as such, and must not be +// misrepresented as being the original software. +// 3. This notice may not be removed or altered from any source distribution. +// + +#include <float.h> +#define _USE_MATH_DEFINES +#include <math.h> +#include <string.h> +#include <stdlib.h> +#include <stdio.h> +#include <stdarg.h> +#include <new> +#include "Recast.h" +#include "RecastAlloc.h" +#include "RecastAssert.h" + +float rcSqrt(float x) +{ + return sqrtf(x); +} + +/// @class rcContext +/// @par +/// +/// This class does not provide logging or timer functionality on its +/// own. Both must be provided by a concrete implementation +/// by overriding the protected member functions. Also, this class does not +/// provide an interface for extracting log messages. (Only adding them.) +/// So concrete implementations must provide one. +/// +/// If no logging or timers are required, just pass an instance of this +/// class through the Recast build process. +/// + +/// @par +/// +/// Example: +/// @code +/// // Where ctx is an instance of rcContext and filepath is a char array. +/// ctx->log(RC_LOG_ERROR, "buildTiledNavigation: Could not load '%s'", filepath); +/// @endcode +void rcContext::log(const rcLogCategory category, const char* format, ...) +{ + if (!m_logEnabled) + return; + static const int MSG_SIZE = 512; + char msg[MSG_SIZE]; + va_list ap; + va_start(ap, format); + int len = vsnprintf(msg, MSG_SIZE, format, ap); + if (len >= MSG_SIZE) + { + len = MSG_SIZE-1; + msg[MSG_SIZE-1] = '\0'; + } + va_end(ap); + doLog(category, msg, len); +} + +rcHeightfield* rcAllocHeightfield() +{ + return new (rcAlloc(sizeof(rcHeightfield), RC_ALLOC_PERM)) rcHeightfield; +} + +rcHeightfield::rcHeightfield() + : width() + , height() + , bmin() + , bmax() + , cs() + , ch() + , spans() + , pools() + , freelist() +{ +} + +rcHeightfield::~rcHeightfield() +{ + // Delete span array. + rcFree(spans); + // Delete span pools. + while (pools) + { + rcSpanPool* next = pools->next; + rcFree(pools); + pools = next; + } +} + +void rcFreeHeightField(rcHeightfield* hf) +{ + if (!hf) return; + hf->~rcHeightfield(); + rcFree(hf); +} + +rcCompactHeightfield* rcAllocCompactHeightfield() +{ + rcCompactHeightfield* chf = (rcCompactHeightfield*)rcAlloc(sizeof(rcCompactHeightfield), RC_ALLOC_PERM); + memset(chf, 0, sizeof(rcCompactHeightfield)); + return chf; +} + +void rcFreeCompactHeightfield(rcCompactHeightfield* chf) +{ + if (!chf) return; + rcFree(chf->cells); + rcFree(chf->spans); + rcFree(chf->dist); + rcFree(chf->areas); + rcFree(chf); +} + +rcHeightfieldLayerSet* rcAllocHeightfieldLayerSet() +{ + rcHeightfieldLayerSet* lset = (rcHeightfieldLayerSet*)rcAlloc(sizeof(rcHeightfieldLayerSet), RC_ALLOC_PERM); + memset(lset, 0, sizeof(rcHeightfieldLayerSet)); + return lset; +} + +void rcFreeHeightfieldLayerSet(rcHeightfieldLayerSet* lset) +{ + if (!lset) return; + for (int i = 0; i < lset->nlayers; ++i) + { + rcFree(lset->layers[i].heights); + rcFree(lset->layers[i].areas); + rcFree(lset->layers[i].cons); + } + rcFree(lset->layers); + rcFree(lset); +} + + +rcContourSet* rcAllocContourSet() +{ + rcContourSet* cset = (rcContourSet*)rcAlloc(sizeof(rcContourSet), RC_ALLOC_PERM); + memset(cset, 0, sizeof(rcContourSet)); + return cset; +} + +void rcFreeContourSet(rcContourSet* cset) +{ + if (!cset) return; + for (int i = 0; i < cset->nconts; ++i) + { + rcFree(cset->conts[i].verts); + rcFree(cset->conts[i].rverts); + } + rcFree(cset->conts); + rcFree(cset); +} + +rcPolyMesh* rcAllocPolyMesh() +{ + rcPolyMesh* pmesh = (rcPolyMesh*)rcAlloc(sizeof(rcPolyMesh), RC_ALLOC_PERM); + memset(pmesh, 0, sizeof(rcPolyMesh)); + return pmesh; +} + +void rcFreePolyMesh(rcPolyMesh* pmesh) +{ + if (!pmesh) return; + rcFree(pmesh->verts); + rcFree(pmesh->polys); + rcFree(pmesh->regs); + rcFree(pmesh->flags); + rcFree(pmesh->areas); + rcFree(pmesh); +} + +rcPolyMeshDetail* rcAllocPolyMeshDetail() +{ + rcPolyMeshDetail* dmesh = (rcPolyMeshDetail*)rcAlloc(sizeof(rcPolyMeshDetail), RC_ALLOC_PERM); + memset(dmesh, 0, sizeof(rcPolyMeshDetail)); + return dmesh; +} + +void rcFreePolyMeshDetail(rcPolyMeshDetail* dmesh) +{ + if (!dmesh) return; + rcFree(dmesh->meshes); + rcFree(dmesh->verts); + rcFree(dmesh->tris); + rcFree(dmesh); +} + +void rcCalcBounds(const float* verts, int nv, float* bmin, float* bmax) +{ + // Calculate bounding box. + rcVcopy(bmin, verts); + rcVcopy(bmax, verts); + for (int i = 1; i < nv; ++i) + { + const float* v = &verts[i*3]; + rcVmin(bmin, v); + rcVmax(bmax, v); + } +} + +void rcCalcGridSize(const float* bmin, const float* bmax, float cs, int* w, int* h) +{ + *w = (int)((bmax[0] - bmin[0])/cs+0.5f); + *h = (int)((bmax[2] - bmin[2])/cs+0.5f); +} + +/// @par +/// +/// See the #rcConfig documentation for more information on the configuration parameters. +/// +/// @see rcAllocHeightfield, rcHeightfield +bool rcCreateHeightfield(rcContext* ctx, rcHeightfield& hf, int width, int height, + const float* bmin, const float* bmax, + float cs, float ch) +{ + rcIgnoreUnused(ctx); + + hf.width = width; + hf.height = height; + rcVcopy(hf.bmin, bmin); + rcVcopy(hf.bmax, bmax); + hf.cs = cs; + hf.ch = ch; + hf.spans = (rcSpan**)rcAlloc(sizeof(rcSpan*)*hf.width*hf.height, RC_ALLOC_PERM); + if (!hf.spans) + return false; + memset(hf.spans, 0, sizeof(rcSpan*)*hf.width*hf.height); + return true; +} + +static void calcTriNormal(const float* v0, const float* v1, const float* v2, float* norm) +{ + float e0[3], e1[3]; + rcVsub(e0, v1, v0); + rcVsub(e1, v2, v0); + rcVcross(norm, e0, e1); + rcVnormalize(norm); +} + +/// @par +/// +/// Only sets the area id's for the walkable triangles. Does not alter the +/// area id's for unwalkable triangles. +/// +/// See the #rcConfig documentation for more information on the configuration parameters. +/// +/// @see rcHeightfield, rcClearUnwalkableTriangles, rcRasterizeTriangles +void rcMarkWalkableTriangles(rcContext* ctx, const float walkableSlopeAngle, + const float* verts, int nv, + const int* tris, int nt, + unsigned char* areas) +{ + rcIgnoreUnused(ctx); + rcIgnoreUnused(nv); + + const float walkableThr = cosf(walkableSlopeAngle/180.0f*RC_PI); + + float norm[3]; + + for (int i = 0; i < nt; ++i) + { + const int* tri = &tris[i*3]; + calcTriNormal(&verts[tri[0]*3], &verts[tri[1]*3], &verts[tri[2]*3], norm); + // Check if the face is walkable. + if (norm[1] > walkableThr) + areas[i] = RC_WALKABLE_AREA; + } +} + +/// @par +/// +/// Only sets the area id's for the unwalkable triangles. Does not alter the +/// area id's for walkable triangles. +/// +/// See the #rcConfig documentation for more information on the configuration parameters. +/// +/// @see rcHeightfield, rcClearUnwalkableTriangles, rcRasterizeTriangles +void rcClearUnwalkableTriangles(rcContext* ctx, const float walkableSlopeAngle, + const float* verts, int /*nv*/, + const int* tris, int nt, + unsigned char* areas) +{ + rcIgnoreUnused(ctx); + + const float walkableThr = cosf(walkableSlopeAngle/180.0f*RC_PI); + + float norm[3]; + + for (int i = 0; i < nt; ++i) + { + const int* tri = &tris[i*3]; + calcTriNormal(&verts[tri[0]*3], &verts[tri[1]*3], &verts[tri[2]*3], norm); + // Check if the face is walkable. + if (norm[1] <= walkableThr) + areas[i] = RC_NULL_AREA; + } +} + +int rcGetHeightFieldSpanCount(rcContext* ctx, rcHeightfield& hf) +{ + rcIgnoreUnused(ctx); + + const int w = hf.width; + const int h = hf.height; + int spanCount = 0; + for (int y = 0; y < h; ++y) + { + for (int x = 0; x < w; ++x) + { + for (rcSpan* s = hf.spans[x + y*w]; s; s = s->next) + { + if (s->area != RC_NULL_AREA) + spanCount++; + } + } + } + return spanCount; +} + +/// @par +/// +/// This is just the beginning of the process of fully building a compact heightfield. +/// Various filters may be applied, then the distance field and regions built. +/// E.g: #rcBuildDistanceField and #rcBuildRegions +/// +/// See the #rcConfig documentation for more information on the configuration parameters. +/// +/// @see rcAllocCompactHeightfield, rcHeightfield, rcCompactHeightfield, rcConfig +bool rcBuildCompactHeightfield(rcContext* ctx, const int walkableHeight, const int walkableClimb, + rcHeightfield& hf, rcCompactHeightfield& chf) +{ + rcAssert(ctx); + + rcScopedTimer timer(ctx, RC_TIMER_BUILD_COMPACTHEIGHTFIELD); + + const int w = hf.width; + const int h = hf.height; + const int spanCount = rcGetHeightFieldSpanCount(ctx, hf); + + // Fill in header. + chf.width = w; + chf.height = h; + chf.spanCount = spanCount; + chf.walkableHeight = walkableHeight; + chf.walkableClimb = walkableClimb; + chf.maxRegions = 0; + rcVcopy(chf.bmin, hf.bmin); + rcVcopy(chf.bmax, hf.bmax); + chf.bmax[1] += walkableHeight*hf.ch; + chf.cs = hf.cs; + chf.ch = hf.ch; + chf.cells = (rcCompactCell*)rcAlloc(sizeof(rcCompactCell)*w*h, RC_ALLOC_PERM); + if (!chf.cells) + { + ctx->log(RC_LOG_ERROR, "rcBuildCompactHeightfield: Out of memory 'chf.cells' (%d)", w*h); + return false; + } + memset(chf.cells, 0, sizeof(rcCompactCell)*w*h); + chf.spans = (rcCompactSpan*)rcAlloc(sizeof(rcCompactSpan)*spanCount, RC_ALLOC_PERM); + if (!chf.spans) + { + ctx->log(RC_LOG_ERROR, "rcBuildCompactHeightfield: Out of memory 'chf.spans' (%d)", spanCount); + return false; + } + memset(chf.spans, 0, sizeof(rcCompactSpan)*spanCount); + chf.areas = (unsigned char*)rcAlloc(sizeof(unsigned char)*spanCount, RC_ALLOC_PERM); + if (!chf.areas) + { + ctx->log(RC_LOG_ERROR, "rcBuildCompactHeightfield: Out of memory 'chf.areas' (%d)", spanCount); + return false; + } + memset(chf.areas, RC_NULL_AREA, sizeof(unsigned char)*spanCount); + + const int MAX_HEIGHT = 0xffff; + + // Fill in cells and spans. + int idx = 0; + for (int y = 0; y < h; ++y) + { + for (int x = 0; x < w; ++x) + { + const rcSpan* s = hf.spans[x + y*w]; + // If there are no spans at this cell, just leave the data to index=0, count=0. + if (!s) continue; + rcCompactCell& c = chf.cells[x+y*w]; + c.index = idx; + c.count = 0; + while (s) + { + if (s->area != RC_NULL_AREA) + { + const int bot = (int)s->smax; + const int top = s->next ? (int)s->next->smin : MAX_HEIGHT; + chf.spans[idx].y = (unsigned short)rcClamp(bot, 0, 0xffff); + chf.spans[idx].h = (unsigned char)rcClamp(top - bot, 0, 0xff); + chf.areas[idx] = s->area; + idx++; + c.count++; + } + s = s->next; + } + } + } + + // Find neighbour connections. + const int MAX_LAYERS = RC_NOT_CONNECTED-1; + int tooHighNeighbour = 0; + for (int y = 0; y < h; ++y) + { + for (int x = 0; x < w; ++x) + { + const rcCompactCell& c = chf.cells[x+y*w]; + for (int i = (int)c.index, ni = (int)(c.index+c.count); i < ni; ++i) + { + rcCompactSpan& s = chf.spans[i]; + + for (int dir = 0; dir < 4; ++dir) + { + rcSetCon(s, dir, RC_NOT_CONNECTED); + const int nx = x + rcGetDirOffsetX(dir); + const int ny = y + rcGetDirOffsetY(dir); + // First check that the neighbour cell is in bounds. + if (nx < 0 || ny < 0 || nx >= w || ny >= h) + continue; + + // Iterate over all neighbour spans and check if any of the is + // accessible from current cell. + const rcCompactCell& nc = chf.cells[nx+ny*w]; + for (int k = (int)nc.index, nk = (int)(nc.index+nc.count); k < nk; ++k) + { + const rcCompactSpan& ns = chf.spans[k]; + const int bot = rcMax(s.y, ns.y); + const int top = rcMin(s.y+s.h, ns.y+ns.h); + + // Check that the gap between the spans is walkable, + // and that the climb height between the gaps is not too high. + if ((top - bot) >= walkableHeight && rcAbs((int)ns.y - (int)s.y) <= walkableClimb) + { + // Mark direction as walkable. + const int lidx = k - (int)nc.index; + if (lidx < 0 || lidx > MAX_LAYERS) + { + tooHighNeighbour = rcMax(tooHighNeighbour, lidx); + continue; + } + rcSetCon(s, dir, lidx); + break; + } + } + + } + } + } + } + + if (tooHighNeighbour > MAX_LAYERS) + { + ctx->log(RC_LOG_ERROR, "rcBuildCompactHeightfield: Heightfield has too many layers %d (max: %d)", + tooHighNeighbour, MAX_LAYERS); + } + + return true; +} + +/* +static int getHeightfieldMemoryUsage(const rcHeightfield& hf) +{ + int size = 0; + size += sizeof(hf); + size += hf.width * hf.height * sizeof(rcSpan*); + + rcSpanPool* pool = hf.pools; + while (pool) + { + size += (sizeof(rcSpanPool) - sizeof(rcSpan)) + sizeof(rcSpan)*RC_SPANS_PER_POOL; + pool = pool->next; + } + return size; +} + +static int getCompactHeightFieldMemoryusage(const rcCompactHeightfield& chf) +{ + int size = 0; + size += sizeof(rcCompactHeightfield); + size += sizeof(rcCompactSpan) * chf.spanCount; + size += sizeof(rcCompactCell) * chf.width * chf.height; + return size; +} +*/ diff --git a/thirdparty/recastnavigation/Recast/Source/RecastAlloc.cpp b/thirdparty/recastnavigation/Recast/Source/RecastAlloc.cpp new file mode 100644 index 0000000000..453b5fa6a6 --- /dev/null +++ b/thirdparty/recastnavigation/Recast/Source/RecastAlloc.cpp @@ -0,0 +1,86 @@ +// +// Copyright (c) 2009-2010 Mikko Mononen memon@inside.org +// +// This software is provided 'as-is', without any express or implied +// warranty. In no event will the authors be held liable for any damages +// arising from the use of this software. +// Permission is granted to anyone to use this software for any purpose, +// including commercial applications, and to alter it and redistribute it +// freely, subject to the following restrictions: +// 1. The origin of this software must not be misrepresented; you must not +// claim that you wrote the original software. If you use this software +// in a product, an acknowledgment in the product documentation would be +// appreciated but is not required. +// 2. Altered source versions must be plainly marked as such, and must not be +// misrepresented as being the original software. +// 3. This notice may not be removed or altered from any source distribution. +// + +#include <stdlib.h> +#include <string.h> +#include "RecastAlloc.h" +#include "RecastAssert.h" + +static void *rcAllocDefault(size_t size, rcAllocHint) +{ + return malloc(size); +} + +static void rcFreeDefault(void *ptr) +{ + free(ptr); +} + +static rcAllocFunc* sRecastAllocFunc = rcAllocDefault; +static rcFreeFunc* sRecastFreeFunc = rcFreeDefault; + +/// @see rcAlloc, rcFree +void rcAllocSetCustom(rcAllocFunc *allocFunc, rcFreeFunc *freeFunc) +{ + sRecastAllocFunc = allocFunc ? allocFunc : rcAllocDefault; + sRecastFreeFunc = freeFunc ? freeFunc : rcFreeDefault; +} + +/// @see rcAllocSetCustom +void* rcAlloc(size_t size, rcAllocHint hint) +{ + return sRecastAllocFunc(size, hint); +} + +/// @par +/// +/// @warning This function leaves the value of @p ptr unchanged. So it still +/// points to the same (now invalid) location, and not to null. +/// +/// @see rcAllocSetCustom +void rcFree(void* ptr) +{ + if (ptr) + sRecastFreeFunc(ptr); +} + +/// @class rcIntArray +/// +/// While it is possible to pre-allocate a specific array size during +/// construction or by using the #resize method, certain methods will +/// automatically resize the array as needed. +/// +/// @warning The array memory is not initialized to zero when the size is +/// manually set during construction or when using #resize. + +/// @par +/// +/// Using this method ensures the array is at least large enough to hold +/// the specified number of elements. This can improve performance by +/// avoiding auto-resizing during use. +void rcIntArray::doResize(int n) +{ + if (!m_cap) m_cap = n; + while (m_cap < n) m_cap *= 2; + int* newData = (int*)rcAlloc(m_cap*sizeof(int), RC_ALLOC_TEMP); + rcAssert(newData); + if (m_size && newData) memcpy(newData, m_data, m_size*sizeof(int)); + rcFree(m_data); + m_data = newData; +} + diff --git a/thirdparty/recastnavigation/Recast/Source/RecastArea.cpp b/thirdparty/recastnavigation/Recast/Source/RecastArea.cpp new file mode 100644 index 0000000000..97139cf996 --- /dev/null +++ b/thirdparty/recastnavigation/Recast/Source/RecastArea.cpp @@ -0,0 +1,591 @@ +// +// Copyright (c) 2009-2010 Mikko Mononen memon@inside.org +// +// This software is provided 'as-is', without any express or implied +// warranty. In no event will the authors be held liable for any damages +// arising from the use of this software. +// Permission is granted to anyone to use this software for any purpose, +// including commercial applications, and to alter it and redistribute it +// freely, subject to the following restrictions: +// 1. The origin of this software must not be misrepresented; you must not +// claim that you wrote the original software. If you use this software +// in a product, an acknowledgment in the product documentation would be +// appreciated but is not required. +// 2. Altered source versions must be plainly marked as such, and must not be +// misrepresented as being the original software. +// 3. This notice may not be removed or altered from any source distribution. +// + +#include <float.h> +#define _USE_MATH_DEFINES +#include <math.h> +#include <string.h> +#include <stdlib.h> +#include <stdio.h> +#include "Recast.h" +#include "RecastAlloc.h" +#include "RecastAssert.h" + +/// @par +/// +/// Basically, any spans that are closer to a boundary or obstruction than the specified radius +/// are marked as unwalkable. +/// +/// This method is usually called immediately after the heightfield has been built. +/// +/// @see rcCompactHeightfield, rcBuildCompactHeightfield, rcConfig::walkableRadius +bool rcErodeWalkableArea(rcContext* ctx, int radius, rcCompactHeightfield& chf) +{ + rcAssert(ctx); + + const int w = chf.width; + const int h = chf.height; + + rcScopedTimer timer(ctx, RC_TIMER_ERODE_AREA); + + unsigned char* dist = (unsigned char*)rcAlloc(sizeof(unsigned char)*chf.spanCount, RC_ALLOC_TEMP); + if (!dist) + { + ctx->log(RC_LOG_ERROR, "erodeWalkableArea: Out of memory 'dist' (%d).", chf.spanCount); + return false; + } + + // Init distance. + memset(dist, 0xff, sizeof(unsigned char)*chf.spanCount); + + // Mark boundary cells. + for (int y = 0; y < h; ++y) + { + for (int x = 0; x < w; ++x) + { + const rcCompactCell& c = chf.cells[x+y*w]; + for (int i = (int)c.index, ni = (int)(c.index+c.count); i < ni; ++i) + { + if (chf.areas[i] == RC_NULL_AREA) + { + dist[i] = 0; + } + else + { + const rcCompactSpan& s = chf.spans[i]; + int nc = 0; + for (int dir = 0; dir < 4; ++dir) + { + if (rcGetCon(s, dir) != RC_NOT_CONNECTED) + { + const int nx = x + rcGetDirOffsetX(dir); + const int ny = y + rcGetDirOffsetY(dir); + const int nidx = (int)chf.cells[nx+ny*w].index + rcGetCon(s, dir); + if (chf.areas[nidx] != RC_NULL_AREA) + { + nc++; + } + } + } + // At least one missing neighbour. + if (nc != 4) + dist[i] = 0; + } + } + } + } + + unsigned char nd; + + // Pass 1 + for (int y = 0; y < h; ++y) + { + for (int x = 0; x < w; ++x) + { + const rcCompactCell& c = chf.cells[x+y*w]; + for (int i = (int)c.index, ni = (int)(c.index+c.count); i < ni; ++i) + { + const rcCompactSpan& s = chf.spans[i]; + + if (rcGetCon(s, 0) != RC_NOT_CONNECTED) + { + // (-1,0) + const int ax = x + rcGetDirOffsetX(0); + const int ay = y + rcGetDirOffsetY(0); + const int ai = (int)chf.cells[ax+ay*w].index + rcGetCon(s, 0); + const rcCompactSpan& as = chf.spans[ai]; + nd = (unsigned char)rcMin((int)dist[ai]+2, 255); + if (nd < dist[i]) + dist[i] = nd; + + // (-1,-1) + if (rcGetCon(as, 3) != RC_NOT_CONNECTED) + { + const int aax = ax + rcGetDirOffsetX(3); + const int aay = ay + rcGetDirOffsetY(3); + const int aai = (int)chf.cells[aax+aay*w].index + rcGetCon(as, 3); + nd = (unsigned char)rcMin((int)dist[aai]+3, 255); + if (nd < dist[i]) + dist[i] = nd; + } + } + if (rcGetCon(s, 3) != RC_NOT_CONNECTED) + { + // (0,-1) + const int ax = x + rcGetDirOffsetX(3); + const int ay = y + rcGetDirOffsetY(3); + const int ai = (int)chf.cells[ax+ay*w].index + rcGetCon(s, 3); + const rcCompactSpan& as = chf.spans[ai]; + nd = (unsigned char)rcMin((int)dist[ai]+2, 255); + if (nd < dist[i]) + dist[i] = nd; + + // (1,-1) + if (rcGetCon(as, 2) != RC_NOT_CONNECTED) + { + const int aax = ax + rcGetDirOffsetX(2); + const int aay = ay + rcGetDirOffsetY(2); + const int aai = (int)chf.cells[aax+aay*w].index + rcGetCon(as, 2); + nd = (unsigned char)rcMin((int)dist[aai]+3, 255); + if (nd < dist[i]) + dist[i] = nd; + } + } + } + } + } + + // Pass 2 + for (int y = h-1; y >= 0; --y) + { + for (int x = w-1; x >= 0; --x) + { + const rcCompactCell& c = chf.cells[x+y*w]; + for (int i = (int)c.index, ni = (int)(c.index+c.count); i < ni; ++i) + { + const rcCompactSpan& s = chf.spans[i]; + + if (rcGetCon(s, 2) != RC_NOT_CONNECTED) + { + // (1,0) + const int ax = x + rcGetDirOffsetX(2); + const int ay = y + rcGetDirOffsetY(2); + const int ai = (int)chf.cells[ax+ay*w].index + rcGetCon(s, 2); + const rcCompactSpan& as = chf.spans[ai]; + nd = (unsigned char)rcMin((int)dist[ai]+2, 255); + if (nd < dist[i]) + dist[i] = nd; + + // (1,1) + if (rcGetCon(as, 1) != RC_NOT_CONNECTED) + { + const int aax = ax + rcGetDirOffsetX(1); + const int aay = ay + rcGetDirOffsetY(1); + const int aai = (int)chf.cells[aax+aay*w].index + rcGetCon(as, 1); + nd = (unsigned char)rcMin((int)dist[aai]+3, 255); + if (nd < dist[i]) + dist[i] = nd; + } + } + if (rcGetCon(s, 1) != RC_NOT_CONNECTED) + { + // (0,1) + const int ax = x + rcGetDirOffsetX(1); + const int ay = y + rcGetDirOffsetY(1); + const int ai = (int)chf.cells[ax+ay*w].index + rcGetCon(s, 1); + const rcCompactSpan& as = chf.spans[ai]; + nd = (unsigned char)rcMin((int)dist[ai]+2, 255); + if (nd < dist[i]) + dist[i] = nd; + + // (-1,1) + if (rcGetCon(as, 0) != RC_NOT_CONNECTED) + { + const int aax = ax + rcGetDirOffsetX(0); + const int aay = ay + rcGetDirOffsetY(0); + const int aai = (int)chf.cells[aax+aay*w].index + rcGetCon(as, 0); + nd = (unsigned char)rcMin((int)dist[aai]+3, 255); + if (nd < dist[i]) + dist[i] = nd; + } + } + } + } + } + + const unsigned char thr = (unsigned char)(radius*2); + for (int i = 0; i < chf.spanCount; ++i) + if (dist[i] < thr) + chf.areas[i] = RC_NULL_AREA; + + rcFree(dist); + + return true; +} + +static void insertSort(unsigned char* a, const int n) +{ + int i, j; + for (i = 1; i < n; i++) + { + const unsigned char value = a[i]; + for (j = i - 1; j >= 0 && a[j] > value; j--) + a[j+1] = a[j]; + a[j+1] = value; + } +} + +/// @par +/// +/// This filter is usually applied after applying area id's using functions +/// such as #rcMarkBoxArea, #rcMarkConvexPolyArea, and #rcMarkCylinderArea. +/// +/// @see rcCompactHeightfield +bool rcMedianFilterWalkableArea(rcContext* ctx, rcCompactHeightfield& chf) +{ + rcAssert(ctx); + + const int w = chf.width; + const int h = chf.height; + + rcScopedTimer timer(ctx, RC_TIMER_MEDIAN_AREA); + + unsigned char* areas = (unsigned char*)rcAlloc(sizeof(unsigned char)*chf.spanCount, RC_ALLOC_TEMP); + if (!areas) + { + ctx->log(RC_LOG_ERROR, "medianFilterWalkableArea: Out of memory 'areas' (%d).", chf.spanCount); + return false; + } + + // Init distance. + memset(areas, 0xff, sizeof(unsigned char)*chf.spanCount); + + for (int y = 0; y < h; ++y) + { + for (int x = 0; x < w; ++x) + { + const rcCompactCell& c = chf.cells[x+y*w]; + for (int i = (int)c.index, ni = (int)(c.index+c.count); i < ni; ++i) + { + const rcCompactSpan& s = chf.spans[i]; + if (chf.areas[i] == RC_NULL_AREA) + { + areas[i] = chf.areas[i]; + continue; + } + + unsigned char nei[9]; + for (int j = 0; j < 9; ++j) + nei[j] = chf.areas[i]; + + for (int dir = 0; dir < 4; ++dir) + { + if (rcGetCon(s, dir) != RC_NOT_CONNECTED) + { + const int ax = x + rcGetDirOffsetX(dir); + const int ay = y + rcGetDirOffsetY(dir); + const int ai = (int)chf.cells[ax+ay*w].index + rcGetCon(s, dir); + if (chf.areas[ai] != RC_NULL_AREA) + nei[dir*2+0] = chf.areas[ai]; + + const rcCompactSpan& as = chf.spans[ai]; + const int dir2 = (dir+1) & 0x3; + if (rcGetCon(as, dir2) != RC_NOT_CONNECTED) + { + const int ax2 = ax + rcGetDirOffsetX(dir2); + const int ay2 = ay + rcGetDirOffsetY(dir2); + const int ai2 = (int)chf.cells[ax2+ay2*w].index + rcGetCon(as, dir2); + if (chf.areas[ai2] != RC_NULL_AREA) + nei[dir*2+1] = chf.areas[ai2]; + } + } + } + insertSort(nei, 9); + areas[i] = nei[4]; + } + } + } + + memcpy(chf.areas, areas, sizeof(unsigned char)*chf.spanCount); + + rcFree(areas); + + return true; +} + +/// @par +/// +/// The value of spacial parameters are in world units. +/// +/// @see rcCompactHeightfield, rcMedianFilterWalkableArea +void rcMarkBoxArea(rcContext* ctx, const float* bmin, const float* bmax, unsigned char areaId, + rcCompactHeightfield& chf) +{ + rcAssert(ctx); + + rcScopedTimer timer(ctx, RC_TIMER_MARK_BOX_AREA); + + int minx = (int)((bmin[0]-chf.bmin[0])/chf.cs); + int miny = (int)((bmin[1]-chf.bmin[1])/chf.ch); + int minz = (int)((bmin[2]-chf.bmin[2])/chf.cs); + int maxx = (int)((bmax[0]-chf.bmin[0])/chf.cs); + int maxy = (int)((bmax[1]-chf.bmin[1])/chf.ch); + int maxz = (int)((bmax[2]-chf.bmin[2])/chf.cs); + + if (maxx < 0) return; + if (minx >= chf.width) return; + if (maxz < 0) return; + if (minz >= chf.height) return; + + if (minx < 0) minx = 0; + if (maxx >= chf.width) maxx = chf.width-1; + if (minz < 0) minz = 0; + if (maxz >= chf.height) maxz = chf.height-1; + + for (int z = minz; z <= maxz; ++z) + { + for (int x = minx; x <= maxx; ++x) + { + const rcCompactCell& c = chf.cells[x+z*chf.width]; + for (int i = (int)c.index, ni = (int)(c.index+c.count); i < ni; ++i) + { + rcCompactSpan& s = chf.spans[i]; + if ((int)s.y >= miny && (int)s.y <= maxy) + { + if (chf.areas[i] != RC_NULL_AREA) + chf.areas[i] = areaId; + } + } + } + } +} + + +static int pointInPoly(int nvert, const float* verts, const float* p) +{ + int i, j, c = 0; + for (i = 0, j = nvert-1; i < nvert; j = i++) + { + const float* vi = &verts[i*3]; + const float* vj = &verts[j*3]; + if (((vi[2] > p[2]) != (vj[2] > p[2])) && + (p[0] < (vj[0]-vi[0]) * (p[2]-vi[2]) / (vj[2]-vi[2]) + vi[0]) ) + c = !c; + } + return c; +} + +/// @par +/// +/// The value of spacial parameters are in world units. +/// +/// The y-values of the polygon vertices are ignored. So the polygon is effectively +/// projected onto the xz-plane at @p hmin, then extruded to @p hmax. +/// +/// @see rcCompactHeightfield, rcMedianFilterWalkableArea +void rcMarkConvexPolyArea(rcContext* ctx, const float* verts, const int nverts, + const float hmin, const float hmax, unsigned char areaId, + rcCompactHeightfield& chf) +{ + rcAssert(ctx); + + rcScopedTimer timer(ctx, RC_TIMER_MARK_CONVEXPOLY_AREA); + + float bmin[3], bmax[3]; + rcVcopy(bmin, verts); + rcVcopy(bmax, verts); + for (int i = 1; i < nverts; ++i) + { + rcVmin(bmin, &verts[i*3]); + rcVmax(bmax, &verts[i*3]); + } + bmin[1] = hmin; + bmax[1] = hmax; + + int minx = (int)((bmin[0]-chf.bmin[0])/chf.cs); + int miny = (int)((bmin[1]-chf.bmin[1])/chf.ch); + int minz = (int)((bmin[2]-chf.bmin[2])/chf.cs); + int maxx = (int)((bmax[0]-chf.bmin[0])/chf.cs); + int maxy = (int)((bmax[1]-chf.bmin[1])/chf.ch); + int maxz = (int)((bmax[2]-chf.bmin[2])/chf.cs); + + if (maxx < 0) return; + if (minx >= chf.width) return; + if (maxz < 0) return; + if (minz >= chf.height) return; + + if (minx < 0) minx = 0; + if (maxx >= chf.width) maxx = chf.width-1; + if (minz < 0) minz = 0; + if (maxz >= chf.height) maxz = chf.height-1; + + + // TODO: Optimize. + for (int z = minz; z <= maxz; ++z) + { + for (int x = minx; x <= maxx; ++x) + { + const rcCompactCell& c = chf.cells[x+z*chf.width]; + for (int i = (int)c.index, ni = (int)(c.index+c.count); i < ni; ++i) + { + rcCompactSpan& s = chf.spans[i]; + if (chf.areas[i] == RC_NULL_AREA) + continue; + if ((int)s.y >= miny && (int)s.y <= maxy) + { + float p[3]; + p[0] = chf.bmin[0] + (x+0.5f)*chf.cs; + p[1] = 0; + p[2] = chf.bmin[2] + (z+0.5f)*chf.cs; + + if (pointInPoly(nverts, verts, p)) + { + chf.areas[i] = areaId; + } + } + } + } + } +} + +int rcOffsetPoly(const float* verts, const int nverts, const float offset, + float* outVerts, const int maxOutVerts) +{ + const float MITER_LIMIT = 1.20f; + + int n = 0; + + for (int i = 0; i < nverts; i++) + { + const int a = (i+nverts-1) % nverts; + const int b = i; + const int c = (i+1) % nverts; + const float* va = &verts[a*3]; + const float* vb = &verts[b*3]; + const float* vc = &verts[c*3]; + float dx0 = vb[0] - va[0]; + float dy0 = vb[2] - va[2]; + float d0 = dx0*dx0 + dy0*dy0; + if (d0 > 1e-6f) + { + d0 = 1.0f/rcSqrt(d0); + dx0 *= d0; + dy0 *= d0; + } + float dx1 = vc[0] - vb[0]; + float dy1 = vc[2] - vb[2]; + float d1 = dx1*dx1 + dy1*dy1; + if (d1 > 1e-6f) + { + d1 = 1.0f/rcSqrt(d1); + dx1 *= d1; + dy1 *= d1; + } + const float dlx0 = -dy0; + const float dly0 = dx0; + const float dlx1 = -dy1; + const float dly1 = dx1; + float cross = dx1*dy0 - dx0*dy1; + float dmx = (dlx0 + dlx1) * 0.5f; + float dmy = (dly0 + dly1) * 0.5f; + float dmr2 = dmx*dmx + dmy*dmy; + bool bevel = dmr2 * MITER_LIMIT*MITER_LIMIT < 1.0f; + if (dmr2 > 1e-6f) + { + const float scale = 1.0f / dmr2; + dmx *= scale; + dmy *= scale; + } + + if (bevel && cross < 0.0f) + { + if (n+2 >= maxOutVerts) + return 0; + float d = (1.0f - (dx0*dx1 + dy0*dy1))*0.5f; + outVerts[n*3+0] = vb[0] + (-dlx0+dx0*d)*offset; + outVerts[n*3+1] = vb[1]; + outVerts[n*3+2] = vb[2] + (-dly0+dy0*d)*offset; + n++; + outVerts[n*3+0] = vb[0] + (-dlx1-dx1*d)*offset; + outVerts[n*3+1] = vb[1]; + outVerts[n*3+2] = vb[2] + (-dly1-dy1*d)*offset; + n++; + } + else + { + if (n+1 >= maxOutVerts) + return 0; + outVerts[n*3+0] = vb[0] - dmx*offset; + outVerts[n*3+1] = vb[1]; + outVerts[n*3+2] = vb[2] - dmy*offset; + n++; + } + } + + return n; +} + + +/// @par +/// +/// The value of spacial parameters are in world units. +/// +/// @see rcCompactHeightfield, rcMedianFilterWalkableArea +void rcMarkCylinderArea(rcContext* ctx, const float* pos, + const float r, const float h, unsigned char areaId, + rcCompactHeightfield& chf) +{ + rcAssert(ctx); + + rcScopedTimer timer(ctx, RC_TIMER_MARK_CYLINDER_AREA); + + float bmin[3], bmax[3]; + bmin[0] = pos[0] - r; + bmin[1] = pos[1]; + bmin[2] = pos[2] - r; + bmax[0] = pos[0] + r; + bmax[1] = pos[1] + h; + bmax[2] = pos[2] + r; + const float r2 = r*r; + + int minx = (int)((bmin[0]-chf.bmin[0])/chf.cs); + int miny = (int)((bmin[1]-chf.bmin[1])/chf.ch); + int minz = (int)((bmin[2]-chf.bmin[2])/chf.cs); + int maxx = (int)((bmax[0]-chf.bmin[0])/chf.cs); + int maxy = (int)((bmax[1]-chf.bmin[1])/chf.ch); + int maxz = (int)((bmax[2]-chf.bmin[2])/chf.cs); + + if (maxx < 0) return; + if (minx >= chf.width) return; + if (maxz < 0) return; + if (minz >= chf.height) return; + + if (minx < 0) minx = 0; + if (maxx >= chf.width) maxx = chf.width-1; + if (minz < 0) minz = 0; + if (maxz >= chf.height) maxz = chf.height-1; + + + for (int z = minz; z <= maxz; ++z) + { + for (int x = minx; x <= maxx; ++x) + { + const rcCompactCell& c = chf.cells[x+z*chf.width]; + for (int i = (int)c.index, ni = (int)(c.index+c.count); i < ni; ++i) + { + rcCompactSpan& s = chf.spans[i]; + + if (chf.areas[i] == RC_NULL_AREA) + continue; + + if ((int)s.y >= miny && (int)s.y <= maxy) + { + const float sx = chf.bmin[0] + (x+0.5f)*chf.cs; + const float sz = chf.bmin[2] + (z+0.5f)*chf.cs; + const float dx = sx - pos[0]; + const float dz = sz - pos[2]; + + if (dx*dx + dz*dz < r2) + { + chf.areas[i] = areaId; + } + } + } + } + } +} diff --git a/thirdparty/recastnavigation/Recast/Source/RecastAssert.cpp b/thirdparty/recastnavigation/Recast/Source/RecastAssert.cpp new file mode 100644 index 0000000000..6297d42023 --- /dev/null +++ b/thirdparty/recastnavigation/Recast/Source/RecastAssert.cpp @@ -0,0 +1,35 @@ +// +// Copyright (c) 2009-2010 Mikko Mononen memon@inside.org +// +// This software is provided 'as-is', without any express or implied +// warranty. In no event will the authors be held liable for any damages +// arising from the use of this software. +// Permission is granted to anyone to use this software for any purpose, +// including commercial applications, and to alter it and redistribute it +// freely, subject to the following restrictions: +// 1. The origin of this software must not be misrepresented; you must not +// claim that you wrote the original software. If you use this software +// in a product, an acknowledgment in the product documentation would be +// appreciated but is not required. +// 2. Altered source versions must be plainly marked as such, and must not be +// misrepresented as being the original software. +// 3. This notice may not be removed or altered from any source distribution. +// + +#include "RecastAssert.h" + +#ifndef NDEBUG + +static rcAssertFailFunc* sRecastAssertFailFunc = 0; + +void rcAssertFailSetCustom(rcAssertFailFunc *assertFailFunc) +{ + sRecastAssertFailFunc = assertFailFunc; +} + +rcAssertFailFunc* rcAssertFailGetCustom() +{ + return sRecastAssertFailFunc; +} + +#endif diff --git a/thirdparty/recastnavigation/Recast/Source/RecastContour.cpp b/thirdparty/recastnavigation/Recast/Source/RecastContour.cpp new file mode 100644 index 0000000000..277ab01501 --- /dev/null +++ b/thirdparty/recastnavigation/Recast/Source/RecastContour.cpp @@ -0,0 +1,1105 @@ +// +// Copyright (c) 2009-2010 Mikko Mononen memon@inside.org +// +// This software is provided 'as-is', without any express or implied +// warranty. In no event will the authors be held liable for any damages +// arising from the use of this software. +// Permission is granted to anyone to use this software for any purpose, +// including commercial applications, and to alter it and redistribute it +// freely, subject to the following restrictions: +// 1. The origin of this software must not be misrepresented; you must not +// claim that you wrote the original software. If you use this software +// in a product, an acknowledgment in the product documentation would be +// appreciated but is not required. +// 2. Altered source versions must be plainly marked as such, and must not be +// misrepresented as being the original software. +// 3. This notice may not be removed or altered from any source distribution. +// + +#define _USE_MATH_DEFINES +#include <math.h> +#include <string.h> +#include <stdio.h> +#include <stdlib.h> +#include "Recast.h" +#include "RecastAlloc.h" +#include "RecastAssert.h" + + +static int getCornerHeight(int x, int y, int i, int dir, + const rcCompactHeightfield& chf, + bool& isBorderVertex) +{ + const rcCompactSpan& s = chf.spans[i]; + int ch = (int)s.y; + int dirp = (dir+1) & 0x3; + + unsigned int regs[4] = {0,0,0,0}; + + // Combine region and area codes in order to prevent + // border vertices which are in between two areas to be removed. + regs[0] = chf.spans[i].reg | (chf.areas[i] << 16); + + if (rcGetCon(s, dir) != RC_NOT_CONNECTED) + { + const int ax = x + rcGetDirOffsetX(dir); + const int ay = y + rcGetDirOffsetY(dir); + const int ai = (int)chf.cells[ax+ay*chf.width].index + rcGetCon(s, dir); + const rcCompactSpan& as = chf.spans[ai]; + ch = rcMax(ch, (int)as.y); + regs[1] = chf.spans[ai].reg | (chf.areas[ai] << 16); + if (rcGetCon(as, dirp) != RC_NOT_CONNECTED) + { + const int ax2 = ax + rcGetDirOffsetX(dirp); + const int ay2 = ay + rcGetDirOffsetY(dirp); + const int ai2 = (int)chf.cells[ax2+ay2*chf.width].index + rcGetCon(as, dirp); + const rcCompactSpan& as2 = chf.spans[ai2]; + ch = rcMax(ch, (int)as2.y); + regs[2] = chf.spans[ai2].reg | (chf.areas[ai2] << 16); + } + } + if (rcGetCon(s, dirp) != RC_NOT_CONNECTED) + { + const int ax = x + rcGetDirOffsetX(dirp); + const int ay = y + rcGetDirOffsetY(dirp); + const int ai = (int)chf.cells[ax+ay*chf.width].index + rcGetCon(s, dirp); + const rcCompactSpan& as = chf.spans[ai]; + ch = rcMax(ch, (int)as.y); + regs[3] = chf.spans[ai].reg | (chf.areas[ai] << 16); + if (rcGetCon(as, dir) != RC_NOT_CONNECTED) + { + const int ax2 = ax + rcGetDirOffsetX(dir); + const int ay2 = ay + rcGetDirOffsetY(dir); + const int ai2 = (int)chf.cells[ax2+ay2*chf.width].index + rcGetCon(as, dir); + const rcCompactSpan& as2 = chf.spans[ai2]; + ch = rcMax(ch, (int)as2.y); + regs[2] = chf.spans[ai2].reg | (chf.areas[ai2] << 16); + } + } + + // Check if the vertex is special edge vertex, these vertices will be removed later. + for (int j = 0; j < 4; ++j) + { + const int a = j; + const int b = (j+1) & 0x3; + const int c = (j+2) & 0x3; + const int d = (j+3) & 0x3; + + // The vertex is a border vertex there are two same exterior cells in a row, + // followed by two interior cells and none of the regions are out of bounds. + const bool twoSameExts = (regs[a] & regs[b] & RC_BORDER_REG) != 0 && regs[a] == regs[b]; + const bool twoInts = ((regs[c] | regs[d]) & RC_BORDER_REG) == 0; + const bool intsSameArea = (regs[c]>>16) == (regs[d]>>16); + const bool noZeros = regs[a] != 0 && regs[b] != 0 && regs[c] != 0 && regs[d] != 0; + if (twoSameExts && twoInts && intsSameArea && noZeros) + { + isBorderVertex = true; + break; + } + } + + return ch; +} + +static void walkContour(int x, int y, int i, + rcCompactHeightfield& chf, + unsigned char* flags, rcIntArray& points) +{ + // Choose the first non-connected edge + unsigned char dir = 0; + while ((flags[i] & (1 << dir)) == 0) + dir++; + + unsigned char startDir = dir; + int starti = i; + + const unsigned char area = chf.areas[i]; + + int iter = 0; + while (++iter < 40000) + { + if (flags[i] & (1 << dir)) + { + // Choose the edge corner + bool isBorderVertex = false; + bool isAreaBorder = false; + int px = x; + int py = getCornerHeight(x, y, i, dir, chf, isBorderVertex); + int pz = y; + switch(dir) + { + case 0: pz++; break; + case 1: px++; pz++; break; + case 2: px++; break; + } + int r = 0; + const rcCompactSpan& s = chf.spans[i]; + if (rcGetCon(s, dir) != RC_NOT_CONNECTED) + { + const int ax = x + rcGetDirOffsetX(dir); + const int ay = y + rcGetDirOffsetY(dir); + const int ai = (int)chf.cells[ax+ay*chf.width].index + rcGetCon(s, dir); + r = (int)chf.spans[ai].reg; + if (area != chf.areas[ai]) + isAreaBorder = true; + } + if (isBorderVertex) + r |= RC_BORDER_VERTEX; + if (isAreaBorder) + r |= RC_AREA_BORDER; + points.push(px); + points.push(py); + points.push(pz); + points.push(r); + + flags[i] &= ~(1 << dir); // Remove visited edges + dir = (dir+1) & 0x3; // Rotate CW + } + else + { + int ni = -1; + const int nx = x + rcGetDirOffsetX(dir); + const int ny = y + rcGetDirOffsetY(dir); + const rcCompactSpan& s = chf.spans[i]; + if (rcGetCon(s, dir) != RC_NOT_CONNECTED) + { + const rcCompactCell& nc = chf.cells[nx+ny*chf.width]; + ni = (int)nc.index + rcGetCon(s, dir); + } + if (ni == -1) + { + // Should not happen. + return; + } + x = nx; + y = ny; + i = ni; + dir = (dir+3) & 0x3; // Rotate CCW + } + + if (starti == i && startDir == dir) + { + break; + } + } +} + +static float distancePtSeg(const int x, const int z, + const int px, const int pz, + const int qx, const int qz) +{ + float pqx = (float)(qx - px); + float pqz = (float)(qz - pz); + float dx = (float)(x - px); + float dz = (float)(z - pz); + float d = pqx*pqx + pqz*pqz; + float t = pqx*dx + pqz*dz; + if (d > 0) + t /= d; + if (t < 0) + t = 0; + else if (t > 1) + t = 1; + + dx = px + t*pqx - x; + dz = pz + t*pqz - z; + + return dx*dx + dz*dz; +} + +static void simplifyContour(rcIntArray& points, rcIntArray& simplified, + const float maxError, const int maxEdgeLen, const int buildFlags) +{ + // Add initial points. + bool hasConnections = false; + for (int i = 0; i < points.size(); i += 4) + { + if ((points[i+3] & RC_CONTOUR_REG_MASK) != 0) + { + hasConnections = true; + break; + } + } + + if (hasConnections) + { + // The contour has some portals to other regions. + // Add a new point to every location where the region changes. + for (int i = 0, ni = points.size()/4; i < ni; ++i) + { + int ii = (i+1) % ni; + const bool differentRegs = (points[i*4+3] & RC_CONTOUR_REG_MASK) != (points[ii*4+3] & RC_CONTOUR_REG_MASK); + const bool areaBorders = (points[i*4+3] & RC_AREA_BORDER) != (points[ii*4+3] & RC_AREA_BORDER); + if (differentRegs || areaBorders) + { + simplified.push(points[i*4+0]); + simplified.push(points[i*4+1]); + simplified.push(points[i*4+2]); + simplified.push(i); + } + } + } + + if (simplified.size() == 0) + { + // If there is no connections at all, + // create some initial points for the simplification process. + // Find lower-left and upper-right vertices of the contour. + int llx = points[0]; + int lly = points[1]; + int llz = points[2]; + int lli = 0; + int urx = points[0]; + int ury = points[1]; + int urz = points[2]; + int uri = 0; + for (int i = 0; i < points.size(); i += 4) + { + int x = points[i+0]; + int y = points[i+1]; + int z = points[i+2]; + if (x < llx || (x == llx && z < llz)) + { + llx = x; + lly = y; + llz = z; + lli = i/4; + } + if (x > urx || (x == urx && z > urz)) + { + urx = x; + ury = y; + urz = z; + uri = i/4; + } + } + simplified.push(llx); + simplified.push(lly); + simplified.push(llz); + simplified.push(lli); + + simplified.push(urx); + simplified.push(ury); + simplified.push(urz); + simplified.push(uri); + } + + // Add points until all raw points are within + // error tolerance to the simplified shape. + const int pn = points.size()/4; + for (int i = 0; i < simplified.size()/4; ) + { + int ii = (i+1) % (simplified.size()/4); + + int ax = simplified[i*4+0]; + int az = simplified[i*4+2]; + int ai = simplified[i*4+3]; + + int bx = simplified[ii*4+0]; + int bz = simplified[ii*4+2]; + int bi = simplified[ii*4+3]; + + // Find maximum deviation from the segment. + float maxd = 0; + int maxi = -1; + int ci, cinc, endi; + + // Traverse the segment in lexilogical order so that the + // max deviation is calculated similarly when traversing + // opposite segments. + if (bx > ax || (bx == ax && bz > az)) + { + cinc = 1; + ci = (ai+cinc) % pn; + endi = bi; + } + else + { + cinc = pn-1; + ci = (bi+cinc) % pn; + endi = ai; + rcSwap(ax, bx); + rcSwap(az, bz); + } + + // Tessellate only outer edges or edges between areas. + if ((points[ci*4+3] & RC_CONTOUR_REG_MASK) == 0 || + (points[ci*4+3] & RC_AREA_BORDER)) + { + while (ci != endi) + { + float d = distancePtSeg(points[ci*4+0], points[ci*4+2], ax, az, bx, bz); + if (d > maxd) + { + maxd = d; + maxi = ci; + } + ci = (ci+cinc) % pn; + } + } + + + // If the max deviation is larger than accepted error, + // add new point, else continue to next segment. + if (maxi != -1 && maxd > (maxError*maxError)) + { + // Add space for the new point. + simplified.resize(simplified.size()+4); + const int n = simplified.size()/4; + for (int j = n-1; j > i; --j) + { + simplified[j*4+0] = simplified[(j-1)*4+0]; + simplified[j*4+1] = simplified[(j-1)*4+1]; + simplified[j*4+2] = simplified[(j-1)*4+2]; + simplified[j*4+3] = simplified[(j-1)*4+3]; + } + // Add the point. + simplified[(i+1)*4+0] = points[maxi*4+0]; + simplified[(i+1)*4+1] = points[maxi*4+1]; + simplified[(i+1)*4+2] = points[maxi*4+2]; + simplified[(i+1)*4+3] = maxi; + } + else + { + ++i; + } + } + + // Split too long edges. + if (maxEdgeLen > 0 && (buildFlags & (RC_CONTOUR_TESS_WALL_EDGES|RC_CONTOUR_TESS_AREA_EDGES)) != 0) + { + for (int i = 0; i < simplified.size()/4; ) + { + const int ii = (i+1) % (simplified.size()/4); + + const int ax = simplified[i*4+0]; + const int az = simplified[i*4+2]; + const int ai = simplified[i*4+3]; + + const int bx = simplified[ii*4+0]; + const int bz = simplified[ii*4+2]; + const int bi = simplified[ii*4+3]; + + // Find maximum deviation from the segment. + int maxi = -1; + int ci = (ai+1) % pn; + + // Tessellate only outer edges or edges between areas. + bool tess = false; + // Wall edges. + if ((buildFlags & RC_CONTOUR_TESS_WALL_EDGES) && (points[ci*4+3] & RC_CONTOUR_REG_MASK) == 0) + tess = true; + // Edges between areas. + if ((buildFlags & RC_CONTOUR_TESS_AREA_EDGES) && (points[ci*4+3] & RC_AREA_BORDER)) + tess = true; + + if (tess) + { + int dx = bx - ax; + int dz = bz - az; + if (dx*dx + dz*dz > maxEdgeLen*maxEdgeLen) + { + // Round based on the segments in lexilogical order so that the + // max tesselation is consistent regardles in which direction + // segments are traversed. + const int n = bi < ai ? (bi+pn - ai) : (bi - ai); + if (n > 1) + { + if (bx > ax || (bx == ax && bz > az)) + maxi = (ai + n/2) % pn; + else + maxi = (ai + (n+1)/2) % pn; + } + } + } + + // If the max deviation is larger than accepted error, + // add new point, else continue to next segment. + if (maxi != -1) + { + // Add space for the new point. + simplified.resize(simplified.size()+4); + const int n = simplified.size()/4; + for (int j = n-1; j > i; --j) + { + simplified[j*4+0] = simplified[(j-1)*4+0]; + simplified[j*4+1] = simplified[(j-1)*4+1]; + simplified[j*4+2] = simplified[(j-1)*4+2]; + simplified[j*4+3] = simplified[(j-1)*4+3]; + } + // Add the point. + simplified[(i+1)*4+0] = points[maxi*4+0]; + simplified[(i+1)*4+1] = points[maxi*4+1]; + simplified[(i+1)*4+2] = points[maxi*4+2]; + simplified[(i+1)*4+3] = maxi; + } + else + { + ++i; + } + } + } + + for (int i = 0; i < simplified.size()/4; ++i) + { + // The edge vertex flag is take from the current raw point, + // and the neighbour region is take from the next raw point. + const int ai = (simplified[i*4+3]+1) % pn; + const int bi = simplified[i*4+3]; + simplified[i*4+3] = (points[ai*4+3] & (RC_CONTOUR_REG_MASK|RC_AREA_BORDER)) | (points[bi*4+3] & RC_BORDER_VERTEX); + } + +} + +static int calcAreaOfPolygon2D(const int* verts, const int nverts) +{ + int area = 0; + for (int i = 0, j = nverts-1; i < nverts; j=i++) + { + const int* vi = &verts[i*4]; + const int* vj = &verts[j*4]; + area += vi[0] * vj[2] - vj[0] * vi[2]; + } + return (area+1) / 2; +} + +// TODO: these are the same as in RecastMesh.cpp, consider using the same. +// Last time I checked the if version got compiled using cmov, which was a lot faster than module (with idiv). +inline int prev(int i, int n) { return i-1 >= 0 ? i-1 : n-1; } +inline int next(int i, int n) { return i+1 < n ? i+1 : 0; } + +inline int area2(const int* a, const int* b, const int* c) +{ + return (b[0] - a[0]) * (c[2] - a[2]) - (c[0] - a[0]) * (b[2] - a[2]); +} + +// Exclusive or: true iff exactly one argument is true. +// The arguments are negated to ensure that they are 0/1 +// values. Then the bitwise Xor operator may apply. +// (This idea is due to Michael Baldwin.) +inline bool xorb(bool x, bool y) +{ + return !x ^ !y; +} + +// Returns true iff c is strictly to the left of the directed +// line through a to b. +inline bool left(const int* a, const int* b, const int* c) +{ + return area2(a, b, c) < 0; +} + +inline bool leftOn(const int* a, const int* b, const int* c) +{ + return area2(a, b, c) <= 0; +} + +inline bool collinear(const int* a, const int* b, const int* c) +{ + return area2(a, b, c) == 0; +} + +// Returns true iff ab properly intersects cd: they share +// a point interior to both segments. The properness of the +// intersection is ensured by using strict leftness. +static bool intersectProp(const int* a, const int* b, const int* c, const int* d) +{ + // Eliminate improper cases. + if (collinear(a,b,c) || collinear(a,b,d) || + collinear(c,d,a) || collinear(c,d,b)) + return false; + + return xorb(left(a,b,c), left(a,b,d)) && xorb(left(c,d,a), left(c,d,b)); +} + +// Returns T iff (a,b,c) are collinear and point c lies +// on the closed segement ab. +static bool between(const int* a, const int* b, const int* c) +{ + if (!collinear(a, b, c)) + return false; + // If ab not vertical, check betweenness on x; else on y. + if (a[0] != b[0]) + return ((a[0] <= c[0]) && (c[0] <= b[0])) || ((a[0] >= c[0]) && (c[0] >= b[0])); + else + return ((a[2] <= c[2]) && (c[2] <= b[2])) || ((a[2] >= c[2]) && (c[2] >= b[2])); +} + +// Returns true iff segments ab and cd intersect, properly or improperly. +static bool intersect(const int* a, const int* b, const int* c, const int* d) +{ + if (intersectProp(a, b, c, d)) + return true; + else if (between(a, b, c) || between(a, b, d) || + between(c, d, a) || between(c, d, b)) + return true; + else + return false; +} + +static bool vequal(const int* a, const int* b) +{ + return a[0] == b[0] && a[2] == b[2]; +} + +static bool intersectSegCountour(const int* d0, const int* d1, int i, int n, const int* verts) +{ + // For each edge (k,k+1) of P + for (int k = 0; k < n; k++) + { + int k1 = next(k, n); + // Skip edges incident to i. + if (i == k || i == k1) + continue; + const int* p0 = &verts[k * 4]; + const int* p1 = &verts[k1 * 4]; + if (vequal(d0, p0) || vequal(d1, p0) || vequal(d0, p1) || vequal(d1, p1)) + continue; + + if (intersect(d0, d1, p0, p1)) + return true; + } + return false; +} + +static bool inCone(int i, int n, const int* verts, const int* pj) +{ + const int* pi = &verts[i * 4]; + const int* pi1 = &verts[next(i, n) * 4]; + const int* pin1 = &verts[prev(i, n) * 4]; + + // If P[i] is a convex vertex [ i+1 left or on (i-1,i) ]. + if (leftOn(pin1, pi, pi1)) + return left(pi, pj, pin1) && left(pj, pi, pi1); + // Assume (i-1,i,i+1) not collinear. + // else P[i] is reflex. + return !(leftOn(pi, pj, pi1) && leftOn(pj, pi, pin1)); +} + + +static void removeDegenerateSegments(rcIntArray& simplified) +{ + // Remove adjacent vertices which are equal on xz-plane, + // or else the triangulator will get confused. + int npts = simplified.size()/4; + for (int i = 0; i < npts; ++i) + { + int ni = next(i, npts); + + if (vequal(&simplified[i*4], &simplified[ni*4])) + { + // Degenerate segment, remove. + for (int j = i; j < simplified.size()/4-1; ++j) + { + simplified[j*4+0] = simplified[(j+1)*4+0]; + simplified[j*4+1] = simplified[(j+1)*4+1]; + simplified[j*4+2] = simplified[(j+1)*4+2]; + simplified[j*4+3] = simplified[(j+1)*4+3]; + } + simplified.resize(simplified.size()-4); + npts--; + } + } +} + + +static bool mergeContours(rcContour& ca, rcContour& cb, int ia, int ib) +{ + const int maxVerts = ca.nverts + cb.nverts + 2; + int* verts = (int*)rcAlloc(sizeof(int)*maxVerts*4, RC_ALLOC_PERM); + if (!verts) + return false; + + int nv = 0; + + // Copy contour A. + for (int i = 0; i <= ca.nverts; ++i) + { + int* dst = &verts[nv*4]; + const int* src = &ca.verts[((ia+i)%ca.nverts)*4]; + dst[0] = src[0]; + dst[1] = src[1]; + dst[2] = src[2]; + dst[3] = src[3]; + nv++; + } + + // Copy contour B + for (int i = 0; i <= cb.nverts; ++i) + { + int* dst = &verts[nv*4]; + const int* src = &cb.verts[((ib+i)%cb.nverts)*4]; + dst[0] = src[0]; + dst[1] = src[1]; + dst[2] = src[2]; + dst[3] = src[3]; + nv++; + } + + rcFree(ca.verts); + ca.verts = verts; + ca.nverts = nv; + + rcFree(cb.verts); + cb.verts = 0; + cb.nverts = 0; + + return true; +} + +struct rcContourHole +{ + rcContour* contour; + int minx, minz, leftmost; +}; + +struct rcContourRegion +{ + rcContour* outline; + rcContourHole* holes; + int nholes; +}; + +struct rcPotentialDiagonal +{ + int vert; + int dist; +}; + +// Finds the lowest leftmost vertex of a contour. +static void findLeftMostVertex(rcContour* contour, int* minx, int* minz, int* leftmost) +{ + *minx = contour->verts[0]; + *minz = contour->verts[2]; + *leftmost = 0; + for (int i = 1; i < contour->nverts; i++) + { + const int x = contour->verts[i*4+0]; + const int z = contour->verts[i*4+2]; + if (x < *minx || (x == *minx && z < *minz)) + { + *minx = x; + *minz = z; + *leftmost = i; + } + } +} + +static int compareHoles(const void* va, const void* vb) +{ + const rcContourHole* a = (const rcContourHole*)va; + const rcContourHole* b = (const rcContourHole*)vb; + if (a->minx == b->minx) + { + if (a->minz < b->minz) + return -1; + if (a->minz > b->minz) + return 1; + } + else + { + if (a->minx < b->minx) + return -1; + if (a->minx > b->minx) + return 1; + } + return 0; +} + + +static int compareDiagDist(const void* va, const void* vb) +{ + const rcPotentialDiagonal* a = (const rcPotentialDiagonal*)va; + const rcPotentialDiagonal* b = (const rcPotentialDiagonal*)vb; + if (a->dist < b->dist) + return -1; + if (a->dist > b->dist) + return 1; + return 0; +} + + +static void mergeRegionHoles(rcContext* ctx, rcContourRegion& region) +{ + // Sort holes from left to right. + for (int i = 0; i < region.nholes; i++) + findLeftMostVertex(region.holes[i].contour, ®ion.holes[i].minx, ®ion.holes[i].minz, ®ion.holes[i].leftmost); + + qsort(region.holes, region.nholes, sizeof(rcContourHole), compareHoles); + + int maxVerts = region.outline->nverts; + for (int i = 0; i < region.nholes; i++) + maxVerts += region.holes[i].contour->nverts; + + rcScopedDelete<rcPotentialDiagonal> diags((rcPotentialDiagonal*)rcAlloc(sizeof(rcPotentialDiagonal)*maxVerts, RC_ALLOC_TEMP)); + if (!diags) + { + ctx->log(RC_LOG_WARNING, "mergeRegionHoles: Failed to allocated diags %d.", maxVerts); + return; + } + + rcContour* outline = region.outline; + + // Merge holes into the outline one by one. + for (int i = 0; i < region.nholes; i++) + { + rcContour* hole = region.holes[i].contour; + + int index = -1; + int bestVertex = region.holes[i].leftmost; + for (int iter = 0; iter < hole->nverts; iter++) + { + // Find potential diagonals. + // The 'best' vertex must be in the cone described by 3 cosequtive vertices of the outline. + // ..o j-1 + // | + // | * best + // | + // j o-----o j+1 + // : + int ndiags = 0; + const int* corner = &hole->verts[bestVertex*4]; + for (int j = 0; j < outline->nverts; j++) + { + if (inCone(j, outline->nverts, outline->verts, corner)) + { + int dx = outline->verts[j*4+0] - corner[0]; + int dz = outline->verts[j*4+2] - corner[2]; + diags[ndiags].vert = j; + diags[ndiags].dist = dx*dx + dz*dz; + ndiags++; + } + } + // Sort potential diagonals by distance, we want to make the connection as short as possible. + qsort(diags, ndiags, sizeof(rcPotentialDiagonal), compareDiagDist); + + // Find a diagonal that is not intersecting the outline not the remaining holes. + index = -1; + for (int j = 0; j < ndiags; j++) + { + const int* pt = &outline->verts[diags[j].vert*4]; + bool intersect = intersectSegCountour(pt, corner, diags[i].vert, outline->nverts, outline->verts); + for (int k = i; k < region.nholes && !intersect; k++) + intersect |= intersectSegCountour(pt, corner, -1, region.holes[k].contour->nverts, region.holes[k].contour->verts); + if (!intersect) + { + index = diags[j].vert; + break; + } + } + // If found non-intersecting diagonal, stop looking. + if (index != -1) + break; + // All the potential diagonals for the current vertex were intersecting, try next vertex. + bestVertex = (bestVertex + 1) % hole->nverts; + } + + if (index == -1) + { + ctx->log(RC_LOG_WARNING, "mergeHoles: Failed to find merge points for %p and %p.", region.outline, hole); + continue; + } + if (!mergeContours(*region.outline, *hole, index, bestVertex)) + { + ctx->log(RC_LOG_WARNING, "mergeHoles: Failed to merge contours %p and %p.", region.outline, hole); + continue; + } + } +} + + +/// @par +/// +/// The raw contours will match the region outlines exactly. The @p maxError and @p maxEdgeLen +/// parameters control how closely the simplified contours will match the raw contours. +/// +/// Simplified contours are generated such that the vertices for portals between areas match up. +/// (They are considered mandatory vertices.) +/// +/// Setting @p maxEdgeLength to zero will disabled the edge length feature. +/// +/// See the #rcConfig documentation for more information on the configuration parameters. +/// +/// @see rcAllocContourSet, rcCompactHeightfield, rcContourSet, rcConfig +bool rcBuildContours(rcContext* ctx, rcCompactHeightfield& chf, + const float maxError, const int maxEdgeLen, + rcContourSet& cset, const int buildFlags) +{ + rcAssert(ctx); + + const int w = chf.width; + const int h = chf.height; + const int borderSize = chf.borderSize; + + rcScopedTimer timer(ctx, RC_TIMER_BUILD_CONTOURS); + + rcVcopy(cset.bmin, chf.bmin); + rcVcopy(cset.bmax, chf.bmax); + if (borderSize > 0) + { + // If the heightfield was build with bordersize, remove the offset. + const float pad = borderSize*chf.cs; + cset.bmin[0] += pad; + cset.bmin[2] += pad; + cset.bmax[0] -= pad; + cset.bmax[2] -= pad; + } + cset.cs = chf.cs; + cset.ch = chf.ch; + cset.width = chf.width - chf.borderSize*2; + cset.height = chf.height - chf.borderSize*2; + cset.borderSize = chf.borderSize; + cset.maxError = maxError; + + int maxContours = rcMax((int)chf.maxRegions, 8); + cset.conts = (rcContour*)rcAlloc(sizeof(rcContour)*maxContours, RC_ALLOC_PERM); + if (!cset.conts) + return false; + cset.nconts = 0; + + rcScopedDelete<unsigned char> flags((unsigned char*)rcAlloc(sizeof(unsigned char)*chf.spanCount, RC_ALLOC_TEMP)); + if (!flags) + { + ctx->log(RC_LOG_ERROR, "rcBuildContours: Out of memory 'flags' (%d).", chf.spanCount); + return false; + } + + ctx->startTimer(RC_TIMER_BUILD_CONTOURS_TRACE); + + // Mark boundaries. + for (int y = 0; y < h; ++y) + { + for (int x = 0; x < w; ++x) + { + const rcCompactCell& c = chf.cells[x+y*w]; + for (int i = (int)c.index, ni = (int)(c.index+c.count); i < ni; ++i) + { + unsigned char res = 0; + const rcCompactSpan& s = chf.spans[i]; + if (!chf.spans[i].reg || (chf.spans[i].reg & RC_BORDER_REG)) + { + flags[i] = 0; + continue; + } + for (int dir = 0; dir < 4; ++dir) + { + unsigned short r = 0; + if (rcGetCon(s, dir) != RC_NOT_CONNECTED) + { + const int ax = x + rcGetDirOffsetX(dir); + const int ay = y + rcGetDirOffsetY(dir); + const int ai = (int)chf.cells[ax+ay*w].index + rcGetCon(s, dir); + r = chf.spans[ai].reg; + } + if (r == chf.spans[i].reg) + res |= (1 << dir); + } + flags[i] = res ^ 0xf; // Inverse, mark non connected edges. + } + } + } + + ctx->stopTimer(RC_TIMER_BUILD_CONTOURS_TRACE); + + rcIntArray verts(256); + rcIntArray simplified(64); + + for (int y = 0; y < h; ++y) + { + for (int x = 0; x < w; ++x) + { + const rcCompactCell& c = chf.cells[x+y*w]; + for (int i = (int)c.index, ni = (int)(c.index+c.count); i < ni; ++i) + { + if (flags[i] == 0 || flags[i] == 0xf) + { + flags[i] = 0; + continue; + } + const unsigned short reg = chf.spans[i].reg; + if (!reg || (reg & RC_BORDER_REG)) + continue; + const unsigned char area = chf.areas[i]; + + verts.resize(0); + simplified.resize(0); + + ctx->startTimer(RC_TIMER_BUILD_CONTOURS_TRACE); + walkContour(x, y, i, chf, flags, verts); + ctx->stopTimer(RC_TIMER_BUILD_CONTOURS_TRACE); + + ctx->startTimer(RC_TIMER_BUILD_CONTOURS_SIMPLIFY); + simplifyContour(verts, simplified, maxError, maxEdgeLen, buildFlags); + removeDegenerateSegments(simplified); + ctx->stopTimer(RC_TIMER_BUILD_CONTOURS_SIMPLIFY); + + + // Store region->contour remap info. + // Create contour. + if (simplified.size()/4 >= 3) + { + if (cset.nconts >= maxContours) + { + // Allocate more contours. + // This happens when a region has holes. + const int oldMax = maxContours; + maxContours *= 2; + rcContour* newConts = (rcContour*)rcAlloc(sizeof(rcContour)*maxContours, RC_ALLOC_PERM); + for (int j = 0; j < cset.nconts; ++j) + { + newConts[j] = cset.conts[j]; + // Reset source pointers to prevent data deletion. + cset.conts[j].verts = 0; + cset.conts[j].rverts = 0; + } + rcFree(cset.conts); + cset.conts = newConts; + + ctx->log(RC_LOG_WARNING, "rcBuildContours: Expanding max contours from %d to %d.", oldMax, maxContours); + } + + rcContour* cont = &cset.conts[cset.nconts++]; + + cont->nverts = simplified.size()/4; + cont->verts = (int*)rcAlloc(sizeof(int)*cont->nverts*4, RC_ALLOC_PERM); + if (!cont->verts) + { + ctx->log(RC_LOG_ERROR, "rcBuildContours: Out of memory 'verts' (%d).", cont->nverts); + return false; + } + memcpy(cont->verts, &simplified[0], sizeof(int)*cont->nverts*4); + if (borderSize > 0) + { + // If the heightfield was build with bordersize, remove the offset. + for (int j = 0; j < cont->nverts; ++j) + { + int* v = &cont->verts[j*4]; + v[0] -= borderSize; + v[2] -= borderSize; + } + } + + cont->nrverts = verts.size()/4; + cont->rverts = (int*)rcAlloc(sizeof(int)*cont->nrverts*4, RC_ALLOC_PERM); + if (!cont->rverts) + { + ctx->log(RC_LOG_ERROR, "rcBuildContours: Out of memory 'rverts' (%d).", cont->nrverts); + return false; + } + memcpy(cont->rverts, &verts[0], sizeof(int)*cont->nrverts*4); + if (borderSize > 0) + { + // If the heightfield was build with bordersize, remove the offset. + for (int j = 0; j < cont->nrverts; ++j) + { + int* v = &cont->rverts[j*4]; + v[0] -= borderSize; + v[2] -= borderSize; + } + } + + cont->reg = reg; + cont->area = area; + } + } + } + } + + // Merge holes if needed. + if (cset.nconts > 0) + { + // Calculate winding of all polygons. + rcScopedDelete<char> winding((char*)rcAlloc(sizeof(char)*cset.nconts, RC_ALLOC_TEMP)); + if (!winding) + { + ctx->log(RC_LOG_ERROR, "rcBuildContours: Out of memory 'hole' (%d).", cset.nconts); + return false; + } + int nholes = 0; + for (int i = 0; i < cset.nconts; ++i) + { + rcContour& cont = cset.conts[i]; + // If the contour is wound backwards, it is a hole. + winding[i] = calcAreaOfPolygon2D(cont.verts, cont.nverts) < 0 ? -1 : 1; + if (winding[i] < 0) + nholes++; + } + + if (nholes > 0) + { + // Collect outline contour and holes contours per region. + // We assume that there is one outline and multiple holes. + const int nregions = chf.maxRegions+1; + rcScopedDelete<rcContourRegion> regions((rcContourRegion*)rcAlloc(sizeof(rcContourRegion)*nregions, RC_ALLOC_TEMP)); + if (!regions) + { + ctx->log(RC_LOG_ERROR, "rcBuildContours: Out of memory 'regions' (%d).", nregions); + return false; + } + memset(regions, 0, sizeof(rcContourRegion)*nregions); + + rcScopedDelete<rcContourHole> holes((rcContourHole*)rcAlloc(sizeof(rcContourHole)*cset.nconts, RC_ALLOC_TEMP)); + if (!holes) + { + ctx->log(RC_LOG_ERROR, "rcBuildContours: Out of memory 'holes' (%d).", cset.nconts); + return false; + } + memset(holes, 0, sizeof(rcContourHole)*cset.nconts); + + for (int i = 0; i < cset.nconts; ++i) + { + rcContour& cont = cset.conts[i]; + // Positively would contours are outlines, negative holes. + if (winding[i] > 0) + { + if (regions[cont.reg].outline) + ctx->log(RC_LOG_ERROR, "rcBuildContours: Multiple outlines for region %d.", cont.reg); + regions[cont.reg].outline = &cont; + } + else + { + regions[cont.reg].nholes++; + } + } + int index = 0; + for (int i = 0; i < nregions; i++) + { + if (regions[i].nholes > 0) + { + regions[i].holes = &holes[index]; + index += regions[i].nholes; + regions[i].nholes = 0; + } + } + for (int i = 0; i < cset.nconts; ++i) + { + rcContour& cont = cset.conts[i]; + rcContourRegion& reg = regions[cont.reg]; + if (winding[i] < 0) + reg.holes[reg.nholes++].contour = &cont; + } + + // Finally merge each regions holes into the outline. + for (int i = 0; i < nregions; i++) + { + rcContourRegion& reg = regions[i]; + if (!reg.nholes) continue; + + if (reg.outline) + { + mergeRegionHoles(ctx, reg); + } + else + { + // The region does not have an outline. + // This can happen if the contour becaomes selfoverlapping because of + // too aggressive simplification settings. + ctx->log(RC_LOG_ERROR, "rcBuildContours: Bad outline for region %d, contour simplification is likely too aggressive.", i); + } + } + } + + } + + return true; +} diff --git a/thirdparty/recastnavigation/Recast/Source/RecastFilter.cpp b/thirdparty/recastnavigation/Recast/Source/RecastFilter.cpp new file mode 100644 index 0000000000..9d3e63c482 --- /dev/null +++ b/thirdparty/recastnavigation/Recast/Source/RecastFilter.cpp @@ -0,0 +1,202 @@ +// +// Copyright (c) 2009-2010 Mikko Mononen memon@inside.org +// +// This software is provided 'as-is', without any express or implied +// warranty. In no event will the authors be held liable for any damages +// arising from the use of this software. +// Permission is granted to anyone to use this software for any purpose, +// including commercial applications, and to alter it and redistribute it +// freely, subject to the following restrictions: +// 1. The origin of this software must not be misrepresented; you must not +// claim that you wrote the original software. If you use this software +// in a product, an acknowledgment in the product documentation would be +// appreciated but is not required. +// 2. Altered source versions must be plainly marked as such, and must not be +// misrepresented as being the original software. +// 3. This notice may not be removed or altered from any source distribution. +// + +#define _USE_MATH_DEFINES +#include <math.h> +#include <stdio.h> +#include "Recast.h" +#include "RecastAssert.h" + +/// @par +/// +/// Allows the formation of walkable regions that will flow over low lying +/// objects such as curbs, and up structures such as stairways. +/// +/// Two neighboring spans are walkable if: <tt>rcAbs(currentSpan.smax - neighborSpan.smax) < waklableClimb</tt> +/// +/// @warning Will override the effect of #rcFilterLedgeSpans. So if both filters are used, call +/// #rcFilterLedgeSpans after calling this filter. +/// +/// @see rcHeightfield, rcConfig +void rcFilterLowHangingWalkableObstacles(rcContext* ctx, const int walkableClimb, rcHeightfield& solid) +{ + rcAssert(ctx); + + rcScopedTimer timer(ctx, RC_TIMER_FILTER_LOW_OBSTACLES); + + const int w = solid.width; + const int h = solid.height; + + for (int y = 0; y < h; ++y) + { + for (int x = 0; x < w; ++x) + { + rcSpan* ps = 0; + bool previousWalkable = false; + unsigned char previousArea = RC_NULL_AREA; + + for (rcSpan* s = solid.spans[x + y*w]; s; ps = s, s = s->next) + { + const bool walkable = s->area != RC_NULL_AREA; + // If current span is not walkable, but there is walkable + // span just below it, mark the span above it walkable too. + if (!walkable && previousWalkable) + { + if (rcAbs((int)s->smax - (int)ps->smax) <= walkableClimb) + s->area = previousArea; + } + // Copy walkable flag so that it cannot propagate + // past multiple non-walkable objects. + previousWalkable = walkable; + previousArea = s->area; + } + } + } +} + +/// @par +/// +/// A ledge is a span with one or more neighbors whose maximum is further away than @p walkableClimb +/// from the current span's maximum. +/// This method removes the impact of the overestimation of conservative voxelization +/// so the resulting mesh will not have regions hanging in the air over ledges. +/// +/// A span is a ledge if: <tt>rcAbs(currentSpan.smax - neighborSpan.smax) > walkableClimb</tt> +/// +/// @see rcHeightfield, rcConfig +void rcFilterLedgeSpans(rcContext* ctx, const int walkableHeight, const int walkableClimb, + rcHeightfield& solid) +{ + rcAssert(ctx); + + rcScopedTimer timer(ctx, RC_TIMER_FILTER_BORDER); + + const int w = solid.width; + const int h = solid.height; + const int MAX_HEIGHT = 0xffff; + + // Mark border spans. + for (int y = 0; y < h; ++y) + { + for (int x = 0; x < w; ++x) + { + for (rcSpan* s = solid.spans[x + y*w]; s; s = s->next) + { + // Skip non walkable spans. + if (s->area == RC_NULL_AREA) + continue; + + const int bot = (int)(s->smax); + const int top = s->next ? (int)(s->next->smin) : MAX_HEIGHT; + + // Find neighbours minimum height. + int minh = MAX_HEIGHT; + + // Min and max height of accessible neighbours. + int asmin = s->smax; + int asmax = s->smax; + + for (int dir = 0; dir < 4; ++dir) + { + int dx = x + rcGetDirOffsetX(dir); + int dy = y + rcGetDirOffsetY(dir); + // Skip neighbours which are out of bounds. + if (dx < 0 || dy < 0 || dx >= w || dy >= h) + { + minh = rcMin(minh, -walkableClimb - bot); + continue; + } + + // From minus infinity to the first span. + rcSpan* ns = solid.spans[dx + dy*w]; + int nbot = -walkableClimb; + int ntop = ns ? (int)ns->smin : MAX_HEIGHT; + // Skip neightbour if the gap between the spans is too small. + if (rcMin(top,ntop) - rcMax(bot,nbot) > walkableHeight) + minh = rcMin(minh, nbot - bot); + + // Rest of the spans. + for (ns = solid.spans[dx + dy*w]; ns; ns = ns->next) + { + nbot = (int)ns->smax; + ntop = ns->next ? (int)ns->next->smin : MAX_HEIGHT; + // Skip neightbour if the gap between the spans is too small. + if (rcMin(top,ntop) - rcMax(bot,nbot) > walkableHeight) + { + minh = rcMin(minh, nbot - bot); + + // Find min/max accessible neighbour height. + if (rcAbs(nbot - bot) <= walkableClimb) + { + if (nbot < asmin) asmin = nbot; + if (nbot > asmax) asmax = nbot; + } + + } + } + } + + // The current span is close to a ledge if the drop to any + // neighbour span is less than the walkableClimb. + if (minh < -walkableClimb) + { + s->area = RC_NULL_AREA; + } + // If the difference between all neighbours is too large, + // we are at steep slope, mark the span as ledge. + else if ((asmax - asmin) > walkableClimb) + { + s->area = RC_NULL_AREA; + } + } + } + } +} + +/// @par +/// +/// For this filter, the clearance above the span is the distance from the span's +/// maximum to the next higher span's minimum. (Same grid column.) +/// +/// @see rcHeightfield, rcConfig +void rcFilterWalkableLowHeightSpans(rcContext* ctx, int walkableHeight, rcHeightfield& solid) +{ + rcAssert(ctx); + + rcScopedTimer timer(ctx, RC_TIMER_FILTER_WALKABLE); + + const int w = solid.width; + const int h = solid.height; + const int MAX_HEIGHT = 0xffff; + + // Remove walkable flag from spans which do not have enough + // space above them for the agent to stand there. + for (int y = 0; y < h; ++y) + { + for (int x = 0; x < w; ++x) + { + for (rcSpan* s = solid.spans[x + y*w]; s; s = s->next) + { + const int bot = (int)(s->smax); + const int top = s->next ? (int)(s->next->smin) : MAX_HEIGHT; + if ((top - bot) <= walkableHeight) + s->area = RC_NULL_AREA; + } + } + } +} diff --git a/thirdparty/recastnavigation/Recast/Source/RecastLayers.cpp b/thirdparty/recastnavigation/Recast/Source/RecastLayers.cpp new file mode 100644 index 0000000000..acc97e44f0 --- /dev/null +++ b/thirdparty/recastnavigation/Recast/Source/RecastLayers.cpp @@ -0,0 +1,644 @@ +// +// Copyright (c) 2009-2010 Mikko Mononen memon@inside.org +// +// This software is provided 'as-is', without any express or implied +// warranty. In no event will the authors be held liable for any damages +// arising from the use of this software. +// Permission is granted to anyone to use this software for any purpose, +// including commercial applications, and to alter it and redistribute it +// freely, subject to the following restrictions: +// 1. The origin of this software must not be misrepresented; you must not +// claim that you wrote the original software. If you use this software +// in a product, an acknowledgment in the product documentation would be +// appreciated but is not required. +// 2. Altered source versions must be plainly marked as such, and must not be +// misrepresented as being the original software. +// 3. This notice may not be removed or altered from any source distribution. +// + +#include <float.h> +#define _USE_MATH_DEFINES +#include <math.h> +#include <string.h> +#include <stdlib.h> +#include <stdio.h> +#include "Recast.h" +#include "RecastAlloc.h" +#include "RecastAssert.h" + + +// Must be 255 or smaller (not 256) because layer IDs are stored as +// a byte where 255 is a special value. +static const int RC_MAX_LAYERS = 63; +static const int RC_MAX_NEIS = 16; + +struct rcLayerRegion +{ + unsigned char layers[RC_MAX_LAYERS]; + unsigned char neis[RC_MAX_NEIS]; + unsigned short ymin, ymax; + unsigned char layerId; // Layer ID + unsigned char nlayers; // Layer count + unsigned char nneis; // Neighbour count + unsigned char base; // Flag indicating if the region is the base of merged regions. +}; + + +static bool contains(const unsigned char* a, const unsigned char an, const unsigned char v) +{ + const int n = (int)an; + for (int i = 0; i < n; ++i) + { + if (a[i] == v) + return true; + } + return false; +} + +static bool addUnique(unsigned char* a, unsigned char& an, int anMax, unsigned char v) +{ + if (contains(a, an, v)) + return true; + + if ((int)an >= anMax) + return false; + + a[an] = v; + an++; + return true; +} + + +inline bool overlapRange(const unsigned short amin, const unsigned short amax, + const unsigned short bmin, const unsigned short bmax) +{ + return (amin > bmax || amax < bmin) ? false : true; +} + + + +struct rcLayerSweepSpan +{ + unsigned short ns; // number samples + unsigned char id; // region id + unsigned char nei; // neighbour id +}; + +/// @par +/// +/// See the #rcConfig documentation for more information on the configuration parameters. +/// +/// @see rcAllocHeightfieldLayerSet, rcCompactHeightfield, rcHeightfieldLayerSet, rcConfig +bool rcBuildHeightfieldLayers(rcContext* ctx, rcCompactHeightfield& chf, + const int borderSize, const int walkableHeight, + rcHeightfieldLayerSet& lset) +{ + rcAssert(ctx); + + rcScopedTimer timer(ctx, RC_TIMER_BUILD_LAYERS); + + const int w = chf.width; + const int h = chf.height; + + rcScopedDelete<unsigned char> srcReg((unsigned char*)rcAlloc(sizeof(unsigned char)*chf.spanCount, RC_ALLOC_TEMP)); + if (!srcReg) + { + ctx->log(RC_LOG_ERROR, "rcBuildHeightfieldLayers: Out of memory 'srcReg' (%d).", chf.spanCount); + return false; + } + memset(srcReg,0xff,sizeof(unsigned char)*chf.spanCount); + + const int nsweeps = chf.width; + rcScopedDelete<rcLayerSweepSpan> sweeps((rcLayerSweepSpan*)rcAlloc(sizeof(rcLayerSweepSpan)*nsweeps, RC_ALLOC_TEMP)); + if (!sweeps) + { + ctx->log(RC_LOG_ERROR, "rcBuildHeightfieldLayers: Out of memory 'sweeps' (%d).", nsweeps); + return false; + } + + + // Partition walkable area into monotone regions. + int prevCount[256]; + unsigned char regId = 0; + + for (int y = borderSize; y < h-borderSize; ++y) + { + memset(prevCount,0,sizeof(int)*regId); + unsigned char sweepId = 0; + + for (int x = borderSize; x < w-borderSize; ++x) + { + const rcCompactCell& c = chf.cells[x+y*w]; + + for (int i = (int)c.index, ni = (int)(c.index+c.count); i < ni; ++i) + { + const rcCompactSpan& s = chf.spans[i]; + if (chf.areas[i] == RC_NULL_AREA) continue; + + unsigned char sid = 0xff; + + // -x + if (rcGetCon(s, 0) != RC_NOT_CONNECTED) + { + const int ax = x + rcGetDirOffsetX(0); + const int ay = y + rcGetDirOffsetY(0); + const int ai = (int)chf.cells[ax+ay*w].index + rcGetCon(s, 0); + if (chf.areas[ai] != RC_NULL_AREA && srcReg[ai] != 0xff) + sid = srcReg[ai]; + } + + if (sid == 0xff) + { + sid = sweepId++; + sweeps[sid].nei = 0xff; + sweeps[sid].ns = 0; + } + + // -y + if (rcGetCon(s,3) != RC_NOT_CONNECTED) + { + const int ax = x + rcGetDirOffsetX(3); + const int ay = y + rcGetDirOffsetY(3); + const int ai = (int)chf.cells[ax+ay*w].index + rcGetCon(s, 3); + const unsigned char nr = srcReg[ai]; + if (nr != 0xff) + { + // Set neighbour when first valid neighbour is encoutered. + if (sweeps[sid].ns == 0) + sweeps[sid].nei = nr; + + if (sweeps[sid].nei == nr) + { + // Update existing neighbour + sweeps[sid].ns++; + prevCount[nr]++; + } + else + { + // This is hit if there is nore than one neighbour. + // Invalidate the neighbour. + sweeps[sid].nei = 0xff; + } + } + } + + srcReg[i] = sid; + } + } + + // Create unique ID. + for (int i = 0; i < sweepId; ++i) + { + // If the neighbour is set and there is only one continuous connection to it, + // the sweep will be merged with the previous one, else new region is created. + if (sweeps[i].nei != 0xff && prevCount[sweeps[i].nei] == (int)sweeps[i].ns) + { + sweeps[i].id = sweeps[i].nei; + } + else + { + if (regId == 255) + { + ctx->log(RC_LOG_ERROR, "rcBuildHeightfieldLayers: Region ID overflow."); + return false; + } + sweeps[i].id = regId++; + } + } + + // Remap local sweep ids to region ids. + for (int x = borderSize; x < w-borderSize; ++x) + { + const rcCompactCell& c = chf.cells[x+y*w]; + for (int i = (int)c.index, ni = (int)(c.index+c.count); i < ni; ++i) + { + if (srcReg[i] != 0xff) + srcReg[i] = sweeps[srcReg[i]].id; + } + } + } + + // Allocate and init layer regions. + const int nregs = (int)regId; + rcScopedDelete<rcLayerRegion> regs((rcLayerRegion*)rcAlloc(sizeof(rcLayerRegion)*nregs, RC_ALLOC_TEMP)); + if (!regs) + { + ctx->log(RC_LOG_ERROR, "rcBuildHeightfieldLayers: Out of memory 'regs' (%d).", nregs); + return false; + } + memset(regs, 0, sizeof(rcLayerRegion)*nregs); + for (int i = 0; i < nregs; ++i) + { + regs[i].layerId = 0xff; + regs[i].ymin = 0xffff; + regs[i].ymax = 0; + } + + // Find region neighbours and overlapping regions. + for (int y = 0; y < h; ++y) + { + for (int x = 0; x < w; ++x) + { + const rcCompactCell& c = chf.cells[x+y*w]; + + unsigned char lregs[RC_MAX_LAYERS]; + int nlregs = 0; + + for (int i = (int)c.index, ni = (int)(c.index+c.count); i < ni; ++i) + { + const rcCompactSpan& s = chf.spans[i]; + const unsigned char ri = srcReg[i]; + if (ri == 0xff) continue; + + regs[ri].ymin = rcMin(regs[ri].ymin, s.y); + regs[ri].ymax = rcMax(regs[ri].ymax, s.y); + + // Collect all region layers. + if (nlregs < RC_MAX_LAYERS) + lregs[nlregs++] = ri; + + // Update neighbours + for (int dir = 0; dir < 4; ++dir) + { + if (rcGetCon(s, dir) != RC_NOT_CONNECTED) + { + const int ax = x + rcGetDirOffsetX(dir); + const int ay = y + rcGetDirOffsetY(dir); + const int ai = (int)chf.cells[ax+ay*w].index + rcGetCon(s, dir); + const unsigned char rai = srcReg[ai]; + if (rai != 0xff && rai != ri) + { + // Don't check return value -- if we cannot add the neighbor + // it will just cause a few more regions to be created, which + // is fine. + addUnique(regs[ri].neis, regs[ri].nneis, RC_MAX_NEIS, rai); + } + } + } + + } + + // Update overlapping regions. + for (int i = 0; i < nlregs-1; ++i) + { + for (int j = i+1; j < nlregs; ++j) + { + if (lregs[i] != lregs[j]) + { + rcLayerRegion& ri = regs[lregs[i]]; + rcLayerRegion& rj = regs[lregs[j]]; + + if (!addUnique(ri.layers, ri.nlayers, RC_MAX_LAYERS, lregs[j]) || + !addUnique(rj.layers, rj.nlayers, RC_MAX_LAYERS, lregs[i])) + { + ctx->log(RC_LOG_ERROR, "rcBuildHeightfieldLayers: layer overflow (too many overlapping walkable platforms). Try increasing RC_MAX_LAYERS."); + return false; + } + } + } + } + + } + } + + // Create 2D layers from regions. + unsigned char layerId = 0; + + static const int MAX_STACK = 64; + unsigned char stack[MAX_STACK]; + int nstack = 0; + + for (int i = 0; i < nregs; ++i) + { + rcLayerRegion& root = regs[i]; + // Skip already visited. + if (root.layerId != 0xff) + continue; + + // Start search. + root.layerId = layerId; + root.base = 1; + + nstack = 0; + stack[nstack++] = (unsigned char)i; + + while (nstack) + { + // Pop front + rcLayerRegion& reg = regs[stack[0]]; + nstack--; + for (int j = 0; j < nstack; ++j) + stack[j] = stack[j+1]; + + const int nneis = (int)reg.nneis; + for (int j = 0; j < nneis; ++j) + { + const unsigned char nei = reg.neis[j]; + rcLayerRegion& regn = regs[nei]; + // Skip already visited. + if (regn.layerId != 0xff) + continue; + // Skip if the neighbour is overlapping root region. + if (contains(root.layers, root.nlayers, nei)) + continue; + // Skip if the height range would become too large. + const int ymin = rcMin(root.ymin, regn.ymin); + const int ymax = rcMax(root.ymax, regn.ymax); + if ((ymax - ymin) >= 255) + continue; + + if (nstack < MAX_STACK) + { + // Deepen + stack[nstack++] = (unsigned char)nei; + + // Mark layer id + regn.layerId = layerId; + // Merge current layers to root. + for (int k = 0; k < regn.nlayers; ++k) + { + if (!addUnique(root.layers, root.nlayers, RC_MAX_LAYERS, regn.layers[k])) + { + ctx->log(RC_LOG_ERROR, "rcBuildHeightfieldLayers: layer overflow (too many overlapping walkable platforms). Try increasing RC_MAX_LAYERS."); + return false; + } + } + root.ymin = rcMin(root.ymin, regn.ymin); + root.ymax = rcMax(root.ymax, regn.ymax); + } + } + } + + layerId++; + } + + // Merge non-overlapping regions that are close in height. + const unsigned short mergeHeight = (unsigned short)walkableHeight * 4; + + for (int i = 0; i < nregs; ++i) + { + rcLayerRegion& ri = regs[i]; + if (!ri.base) continue; + + unsigned char newId = ri.layerId; + + for (;;) + { + unsigned char oldId = 0xff; + + for (int j = 0; j < nregs; ++j) + { + if (i == j) continue; + rcLayerRegion& rj = regs[j]; + if (!rj.base) continue; + + // Skip if the regions are not close to each other. + if (!overlapRange(ri.ymin,ri.ymax+mergeHeight, rj.ymin,rj.ymax+mergeHeight)) + continue; + // Skip if the height range would become too large. + const int ymin = rcMin(ri.ymin, rj.ymin); + const int ymax = rcMax(ri.ymax, rj.ymax); + if ((ymax - ymin) >= 255) + continue; + + // Make sure that there is no overlap when merging 'ri' and 'rj'. + bool overlap = false; + // Iterate over all regions which have the same layerId as 'rj' + for (int k = 0; k < nregs; ++k) + { + if (regs[k].layerId != rj.layerId) + continue; + // Check if region 'k' is overlapping region 'ri' + // Index to 'regs' is the same as region id. + if (contains(ri.layers,ri.nlayers, (unsigned char)k)) + { + overlap = true; + break; + } + } + // Cannot merge of regions overlap. + if (overlap) + continue; + + // Can merge i and j. + oldId = rj.layerId; + break; + } + + // Could not find anything to merge with, stop. + if (oldId == 0xff) + break; + + // Merge + for (int j = 0; j < nregs; ++j) + { + rcLayerRegion& rj = regs[j]; + if (rj.layerId == oldId) + { + rj.base = 0; + // Remap layerIds. + rj.layerId = newId; + // Add overlaid layers from 'rj' to 'ri'. + for (int k = 0; k < rj.nlayers; ++k) + { + if (!addUnique(ri.layers, ri.nlayers, RC_MAX_LAYERS, rj.layers[k])) + { + ctx->log(RC_LOG_ERROR, "rcBuildHeightfieldLayers: layer overflow (too many overlapping walkable platforms). Try increasing RC_MAX_LAYERS."); + return false; + } + } + + // Update height bounds. + ri.ymin = rcMin(ri.ymin, rj.ymin); + ri.ymax = rcMax(ri.ymax, rj.ymax); + } + } + } + } + + // Compact layerIds + unsigned char remap[256]; + memset(remap, 0, 256); + + // Find number of unique layers. + layerId = 0; + for (int i = 0; i < nregs; ++i) + remap[regs[i].layerId] = 1; + for (int i = 0; i < 256; ++i) + { + if (remap[i]) + remap[i] = layerId++; + else + remap[i] = 0xff; + } + // Remap ids. + for (int i = 0; i < nregs; ++i) + regs[i].layerId = remap[regs[i].layerId]; + + // No layers, return empty. + if (layerId == 0) + return true; + + // Create layers. + rcAssert(lset.layers == 0); + + const int lw = w - borderSize*2; + const int lh = h - borderSize*2; + + // Build contracted bbox for layers. + float bmin[3], bmax[3]; + rcVcopy(bmin, chf.bmin); + rcVcopy(bmax, chf.bmax); + bmin[0] += borderSize*chf.cs; + bmin[2] += borderSize*chf.cs; + bmax[0] -= borderSize*chf.cs; + bmax[2] -= borderSize*chf.cs; + + lset.nlayers = (int)layerId; + + lset.layers = (rcHeightfieldLayer*)rcAlloc(sizeof(rcHeightfieldLayer)*lset.nlayers, RC_ALLOC_PERM); + if (!lset.layers) + { + ctx->log(RC_LOG_ERROR, "rcBuildHeightfieldLayers: Out of memory 'layers' (%d).", lset.nlayers); + return false; + } + memset(lset.layers, 0, sizeof(rcHeightfieldLayer)*lset.nlayers); + + + // Store layers. + for (int i = 0; i < lset.nlayers; ++i) + { + unsigned char curId = (unsigned char)i; + + rcHeightfieldLayer* layer = &lset.layers[i]; + + const int gridSize = sizeof(unsigned char)*lw*lh; + + layer->heights = (unsigned char*)rcAlloc(gridSize, RC_ALLOC_PERM); + if (!layer->heights) + { + ctx->log(RC_LOG_ERROR, "rcBuildHeightfieldLayers: Out of memory 'heights' (%d).", gridSize); + return false; + } + memset(layer->heights, 0xff, gridSize); + + layer->areas = (unsigned char*)rcAlloc(gridSize, RC_ALLOC_PERM); + if (!layer->areas) + { + ctx->log(RC_LOG_ERROR, "rcBuildHeightfieldLayers: Out of memory 'areas' (%d).", gridSize); + return false; + } + memset(layer->areas, 0, gridSize); + + layer->cons = (unsigned char*)rcAlloc(gridSize, RC_ALLOC_PERM); + if (!layer->cons) + { + ctx->log(RC_LOG_ERROR, "rcBuildHeightfieldLayers: Out of memory 'cons' (%d).", gridSize); + return false; + } + memset(layer->cons, 0, gridSize); + + // Find layer height bounds. + int hmin = 0, hmax = 0; + for (int j = 0; j < nregs; ++j) + { + if (regs[j].base && regs[j].layerId == curId) + { + hmin = (int)regs[j].ymin; + hmax = (int)regs[j].ymax; + } + } + + layer->width = lw; + layer->height = lh; + layer->cs = chf.cs; + layer->ch = chf.ch; + + // Adjust the bbox to fit the heightfield. + rcVcopy(layer->bmin, bmin); + rcVcopy(layer->bmax, bmax); + layer->bmin[1] = bmin[1] + hmin*chf.ch; + layer->bmax[1] = bmin[1] + hmax*chf.ch; + layer->hmin = hmin; + layer->hmax = hmax; + + // Update usable data region. + layer->minx = layer->width; + layer->maxx = 0; + layer->miny = layer->height; + layer->maxy = 0; + + // Copy height and area from compact heightfield. + for (int y = 0; y < lh; ++y) + { + for (int x = 0; x < lw; ++x) + { + const int cx = borderSize+x; + const int cy = borderSize+y; + const rcCompactCell& c = chf.cells[cx+cy*w]; + for (int j = (int)c.index, nj = (int)(c.index+c.count); j < nj; ++j) + { + const rcCompactSpan& s = chf.spans[j]; + // Skip unassigned regions. + if (srcReg[j] == 0xff) + continue; + // Skip of does nto belong to current layer. + unsigned char lid = regs[srcReg[j]].layerId; + if (lid != curId) + continue; + + // Update data bounds. + layer->minx = rcMin(layer->minx, x); + layer->maxx = rcMax(layer->maxx, x); + layer->miny = rcMin(layer->miny, y); + layer->maxy = rcMax(layer->maxy, y); + + // Store height and area type. + const int idx = x+y*lw; + layer->heights[idx] = (unsigned char)(s.y - hmin); + layer->areas[idx] = chf.areas[j]; + + // Check connection. + unsigned char portal = 0; + unsigned char con = 0; + for (int dir = 0; dir < 4; ++dir) + { + if (rcGetCon(s, dir) != RC_NOT_CONNECTED) + { + const int ax = cx + rcGetDirOffsetX(dir); + const int ay = cy + rcGetDirOffsetY(dir); + const int ai = (int)chf.cells[ax+ay*w].index + rcGetCon(s, dir); + unsigned char alid = srcReg[ai] != 0xff ? regs[srcReg[ai]].layerId : 0xff; + // Portal mask + if (chf.areas[ai] != RC_NULL_AREA && lid != alid) + { + portal |= (unsigned char)(1<<dir); + // Update height so that it matches on both sides of the portal. + const rcCompactSpan& as = chf.spans[ai]; + if (as.y > hmin) + layer->heights[idx] = rcMax(layer->heights[idx], (unsigned char)(as.y - hmin)); + } + // Valid connection mask + if (chf.areas[ai] != RC_NULL_AREA && lid == alid) + { + const int nx = ax - borderSize; + const int ny = ay - borderSize; + if (nx >= 0 && ny >= 0 && nx < lw && ny < lh) + con |= (unsigned char)(1<<dir); + } + } + } + + layer->cons[idx] = (portal << 4) | con; + } + } + } + + if (layer->minx > layer->maxx) + layer->minx = layer->maxx = 0; + if (layer->miny > layer->maxy) + layer->miny = layer->maxy = 0; + } + + return true; +} diff --git a/thirdparty/recastnavigation/Recast/Source/RecastMesh.cpp b/thirdparty/recastnavigation/Recast/Source/RecastMesh.cpp new file mode 100644 index 0000000000..e99eaebb79 --- /dev/null +++ b/thirdparty/recastnavigation/Recast/Source/RecastMesh.cpp @@ -0,0 +1,1552 @@ +// +// Copyright (c) 2009-2010 Mikko Mononen memon@inside.org +// +// This software is provided 'as-is', without any express or implied +// warranty. In no event will the authors be held liable for any damages +// arising from the use of this software. +// Permission is granted to anyone to use this software for any purpose, +// including commercial applications, and to alter it and redistribute it +// freely, subject to the following restrictions: +// 1. The origin of this software must not be misrepresented; you must not +// claim that you wrote the original software. If you use this software +// in a product, an acknowledgment in the product documentation would be +// appreciated but is not required. +// 2. Altered source versions must be plainly marked as such, and must not be +// misrepresented as being the original software. +// 3. This notice may not be removed or altered from any source distribution. +// + +#define _USE_MATH_DEFINES +#include <math.h> +#include <string.h> +#include <stdio.h> +#include "Recast.h" +#include "RecastAlloc.h" +#include "RecastAssert.h" + +struct rcEdge +{ + unsigned short vert[2]; + unsigned short polyEdge[2]; + unsigned short poly[2]; +}; + +static bool buildMeshAdjacency(unsigned short* polys, const int npolys, + const int nverts, const int vertsPerPoly) +{ + // Based on code by Eric Lengyel from: + // http://www.terathon.com/code/edges.php + + int maxEdgeCount = npolys*vertsPerPoly; + unsigned short* firstEdge = (unsigned short*)rcAlloc(sizeof(unsigned short)*(nverts + maxEdgeCount), RC_ALLOC_TEMP); + if (!firstEdge) + return false; + unsigned short* nextEdge = firstEdge + nverts; + int edgeCount = 0; + + rcEdge* edges = (rcEdge*)rcAlloc(sizeof(rcEdge)*maxEdgeCount, RC_ALLOC_TEMP); + if (!edges) + { + rcFree(firstEdge); + return false; + } + + for (int i = 0; i < nverts; i++) + firstEdge[i] = RC_MESH_NULL_IDX; + + for (int i = 0; i < npolys; ++i) + { + unsigned short* t = &polys[i*vertsPerPoly*2]; + for (int j = 0; j < vertsPerPoly; ++j) + { + if (t[j] == RC_MESH_NULL_IDX) break; + unsigned short v0 = t[j]; + unsigned short v1 = (j+1 >= vertsPerPoly || t[j+1] == RC_MESH_NULL_IDX) ? t[0] : t[j+1]; + if (v0 < v1) + { + rcEdge& edge = edges[edgeCount]; + edge.vert[0] = v0; + edge.vert[1] = v1; + edge.poly[0] = (unsigned short)i; + edge.polyEdge[0] = (unsigned short)j; + edge.poly[1] = (unsigned short)i; + edge.polyEdge[1] = 0; + // Insert edge + nextEdge[edgeCount] = firstEdge[v0]; + firstEdge[v0] = (unsigned short)edgeCount; + edgeCount++; + } + } + } + + for (int i = 0; i < npolys; ++i) + { + unsigned short* t = &polys[i*vertsPerPoly*2]; + for (int j = 0; j < vertsPerPoly; ++j) + { + if (t[j] == RC_MESH_NULL_IDX) break; + unsigned short v0 = t[j]; + unsigned short v1 = (j+1 >= vertsPerPoly || t[j+1] == RC_MESH_NULL_IDX) ? t[0] : t[j+1]; + if (v0 > v1) + { + for (unsigned short e = firstEdge[v1]; e != RC_MESH_NULL_IDX; e = nextEdge[e]) + { + rcEdge& edge = edges[e]; + if (edge.vert[1] == v0 && edge.poly[0] == edge.poly[1]) + { + edge.poly[1] = (unsigned short)i; + edge.polyEdge[1] = (unsigned short)j; + break; + } + } + } + } + } + + // Store adjacency + for (int i = 0; i < edgeCount; ++i) + { + const rcEdge& e = edges[i]; + if (e.poly[0] != e.poly[1]) + { + unsigned short* p0 = &polys[e.poly[0]*vertsPerPoly*2]; + unsigned short* p1 = &polys[e.poly[1]*vertsPerPoly*2]; + p0[vertsPerPoly + e.polyEdge[0]] = e.poly[1]; + p1[vertsPerPoly + e.polyEdge[1]] = e.poly[0]; + } + } + + rcFree(firstEdge); + rcFree(edges); + + return true; +} + + +static const int VERTEX_BUCKET_COUNT = (1<<12); + +inline int computeVertexHash(int x, int y, int z) +{ + const unsigned int h1 = 0x8da6b343; // Large multiplicative constants; + const unsigned int h2 = 0xd8163841; // here arbitrarily chosen primes + const unsigned int h3 = 0xcb1ab31f; + unsigned int n = h1 * x + h2 * y + h3 * z; + return (int)(n & (VERTEX_BUCKET_COUNT-1)); +} + +static unsigned short addVertex(unsigned short x, unsigned short y, unsigned short z, + unsigned short* verts, int* firstVert, int* nextVert, int& nv) +{ + int bucket = computeVertexHash(x, 0, z); + int i = firstVert[bucket]; + + while (i != -1) + { + const unsigned short* v = &verts[i*3]; + if (v[0] == x && (rcAbs(v[1] - y) <= 2) && v[2] == z) + return (unsigned short)i; + i = nextVert[i]; // next + } + + // Could not find, create new. + i = nv; nv++; + unsigned short* v = &verts[i*3]; + v[0] = x; + v[1] = y; + v[2] = z; + nextVert[i] = firstVert[bucket]; + firstVert[bucket] = i; + + return (unsigned short)i; +} + +// Last time I checked the if version got compiled using cmov, which was a lot faster than module (with idiv). +inline int prev(int i, int n) { return i-1 >= 0 ? i-1 : n-1; } +inline int next(int i, int n) { return i+1 < n ? i+1 : 0; } + +inline int area2(const int* a, const int* b, const int* c) +{ + return (b[0] - a[0]) * (c[2] - a[2]) - (c[0] - a[0]) * (b[2] - a[2]); +} + +// Exclusive or: true iff exactly one argument is true. +// The arguments are negated to ensure that they are 0/1 +// values. Then the bitwise Xor operator may apply. +// (This idea is due to Michael Baldwin.) +inline bool xorb(bool x, bool y) +{ + return !x ^ !y; +} + +// Returns true iff c is strictly to the left of the directed +// line through a to b. +inline bool left(const int* a, const int* b, const int* c) +{ + return area2(a, b, c) < 0; +} + +inline bool leftOn(const int* a, const int* b, const int* c) +{ + return area2(a, b, c) <= 0; +} + +inline bool collinear(const int* a, const int* b, const int* c) +{ + return area2(a, b, c) == 0; +} + +// Returns true iff ab properly intersects cd: they share +// a point interior to both segments. The properness of the +// intersection is ensured by using strict leftness. +static bool intersectProp(const int* a, const int* b, const int* c, const int* d) +{ + // Eliminate improper cases. + if (collinear(a,b,c) || collinear(a,b,d) || + collinear(c,d,a) || collinear(c,d,b)) + return false; + + return xorb(left(a,b,c), left(a,b,d)) && xorb(left(c,d,a), left(c,d,b)); +} + +// Returns T iff (a,b,c) are collinear and point c lies +// on the closed segement ab. +static bool between(const int* a, const int* b, const int* c) +{ + if (!collinear(a, b, c)) + return false; + // If ab not vertical, check betweenness on x; else on y. + if (a[0] != b[0]) + return ((a[0] <= c[0]) && (c[0] <= b[0])) || ((a[0] >= c[0]) && (c[0] >= b[0])); + else + return ((a[2] <= c[2]) && (c[2] <= b[2])) || ((a[2] >= c[2]) && (c[2] >= b[2])); +} + +// Returns true iff segments ab and cd intersect, properly or improperly. +static bool intersect(const int* a, const int* b, const int* c, const int* d) +{ + if (intersectProp(a, b, c, d)) + return true; + else if (between(a, b, c) || between(a, b, d) || + between(c, d, a) || between(c, d, b)) + return true; + else + return false; +} + +static bool vequal(const int* a, const int* b) +{ + return a[0] == b[0] && a[2] == b[2]; +} + +// Returns T iff (v_i, v_j) is a proper internal *or* external +// diagonal of P, *ignoring edges incident to v_i and v_j*. +static bool diagonalie(int i, int j, int n, const int* verts, int* indices) +{ + const int* d0 = &verts[(indices[i] & 0x0fffffff) * 4]; + const int* d1 = &verts[(indices[j] & 0x0fffffff) * 4]; + + // For each edge (k,k+1) of P + for (int k = 0; k < n; k++) + { + int k1 = next(k, n); + // Skip edges incident to i or j + if (!((k == i) || (k1 == i) || (k == j) || (k1 == j))) + { + const int* p0 = &verts[(indices[k] & 0x0fffffff) * 4]; + const int* p1 = &verts[(indices[k1] & 0x0fffffff) * 4]; + + if (vequal(d0, p0) || vequal(d1, p0) || vequal(d0, p1) || vequal(d1, p1)) + continue; + + if (intersect(d0, d1, p0, p1)) + return false; + } + } + return true; +} + +// Returns true iff the diagonal (i,j) is strictly internal to the +// polygon P in the neighborhood of the i endpoint. +static bool inCone(int i, int j, int n, const int* verts, int* indices) +{ + const int* pi = &verts[(indices[i] & 0x0fffffff) * 4]; + const int* pj = &verts[(indices[j] & 0x0fffffff) * 4]; + const int* pi1 = &verts[(indices[next(i, n)] & 0x0fffffff) * 4]; + const int* pin1 = &verts[(indices[prev(i, n)] & 0x0fffffff) * 4]; + + // If P[i] is a convex vertex [ i+1 left or on (i-1,i) ]. + if (leftOn(pin1, pi, pi1)) + return left(pi, pj, pin1) && left(pj, pi, pi1); + // Assume (i-1,i,i+1) not collinear. + // else P[i] is reflex. + return !(leftOn(pi, pj, pi1) && leftOn(pj, pi, pin1)); +} + +// Returns T iff (v_i, v_j) is a proper internal +// diagonal of P. +static bool diagonal(int i, int j, int n, const int* verts, int* indices) +{ + return inCone(i, j, n, verts, indices) && diagonalie(i, j, n, verts, indices); +} + + +static bool diagonalieLoose(int i, int j, int n, const int* verts, int* indices) +{ + const int* d0 = &verts[(indices[i] & 0x0fffffff) * 4]; + const int* d1 = &verts[(indices[j] & 0x0fffffff) * 4]; + + // For each edge (k,k+1) of P + for (int k = 0; k < n; k++) + { + int k1 = next(k, n); + // Skip edges incident to i or j + if (!((k == i) || (k1 == i) || (k == j) || (k1 == j))) + { + const int* p0 = &verts[(indices[k] & 0x0fffffff) * 4]; + const int* p1 = &verts[(indices[k1] & 0x0fffffff) * 4]; + + if (vequal(d0, p0) || vequal(d1, p0) || vequal(d0, p1) || vequal(d1, p1)) + continue; + + if (intersectProp(d0, d1, p0, p1)) + return false; + } + } + return true; +} + +static bool inConeLoose(int i, int j, int n, const int* verts, int* indices) +{ + const int* pi = &verts[(indices[i] & 0x0fffffff) * 4]; + const int* pj = &verts[(indices[j] & 0x0fffffff) * 4]; + const int* pi1 = &verts[(indices[next(i, n)] & 0x0fffffff) * 4]; + const int* pin1 = &verts[(indices[prev(i, n)] & 0x0fffffff) * 4]; + + // If P[i] is a convex vertex [ i+1 left or on (i-1,i) ]. + if (leftOn(pin1, pi, pi1)) + return leftOn(pi, pj, pin1) && leftOn(pj, pi, pi1); + // Assume (i-1,i,i+1) not collinear. + // else P[i] is reflex. + return !(leftOn(pi, pj, pi1) && leftOn(pj, pi, pin1)); +} + +static bool diagonalLoose(int i, int j, int n, const int* verts, int* indices) +{ + return inConeLoose(i, j, n, verts, indices) && diagonalieLoose(i, j, n, verts, indices); +} + + +static int triangulate(int n, const int* verts, int* indices, int* tris) +{ + int ntris = 0; + int* dst = tris; + + // The last bit of the index is used to indicate if the vertex can be removed. + for (int i = 0; i < n; i++) + { + int i1 = next(i, n); + int i2 = next(i1, n); + if (diagonal(i, i2, n, verts, indices)) + indices[i1] |= 0x80000000; + } + + while (n > 3) + { + int minLen = -1; + int mini = -1; + for (int i = 0; i < n; i++) + { + int i1 = next(i, n); + if (indices[i1] & 0x80000000) + { + const int* p0 = &verts[(indices[i] & 0x0fffffff) * 4]; + const int* p2 = &verts[(indices[next(i1, n)] & 0x0fffffff) * 4]; + + int dx = p2[0] - p0[0]; + int dy = p2[2] - p0[2]; + int len = dx*dx + dy*dy; + + if (minLen < 0 || len < minLen) + { + minLen = len; + mini = i; + } + } + } + + if (mini == -1) + { + // We might get here because the contour has overlapping segments, like this: + // + // A o-o=====o---o B + // / |C D| \. + // o o o o + // : : : : + // We'll try to recover by loosing up the inCone test a bit so that a diagonal + // like A-B or C-D can be found and we can continue. + minLen = -1; + mini = -1; + for (int i = 0; i < n; i++) + { + int i1 = next(i, n); + int i2 = next(i1, n); + if (diagonalLoose(i, i2, n, verts, indices)) + { + const int* p0 = &verts[(indices[i] & 0x0fffffff) * 4]; + const int* p2 = &verts[(indices[next(i2, n)] & 0x0fffffff) * 4]; + int dx = p2[0] - p0[0]; + int dy = p2[2] - p0[2]; + int len = dx*dx + dy*dy; + + if (minLen < 0 || len < minLen) + { + minLen = len; + mini = i; + } + } + } + if (mini == -1) + { + // The contour is messed up. This sometimes happens + // if the contour simplification is too aggressive. + return -ntris; + } + } + + int i = mini; + int i1 = next(i, n); + int i2 = next(i1, n); + + *dst++ = indices[i] & 0x0fffffff; + *dst++ = indices[i1] & 0x0fffffff; + *dst++ = indices[i2] & 0x0fffffff; + ntris++; + + // Removes P[i1] by copying P[i+1]...P[n-1] left one index. + n--; + for (int k = i1; k < n; k++) + indices[k] = indices[k+1]; + + if (i1 >= n) i1 = 0; + i = prev(i1,n); + // Update diagonal flags. + if (diagonal(prev(i, n), i1, n, verts, indices)) + indices[i] |= 0x80000000; + else + indices[i] &= 0x0fffffff; + + if (diagonal(i, next(i1, n), n, verts, indices)) + indices[i1] |= 0x80000000; + else + indices[i1] &= 0x0fffffff; + } + + // Append the remaining triangle. + *dst++ = indices[0] & 0x0fffffff; + *dst++ = indices[1] & 0x0fffffff; + *dst++ = indices[2] & 0x0fffffff; + ntris++; + + return ntris; +} + +static int countPolyVerts(const unsigned short* p, const int nvp) +{ + for (int i = 0; i < nvp; ++i) + if (p[i] == RC_MESH_NULL_IDX) + return i; + return nvp; +} + +inline bool uleft(const unsigned short* a, const unsigned short* b, const unsigned short* c) +{ + return ((int)b[0] - (int)a[0]) * ((int)c[2] - (int)a[2]) - + ((int)c[0] - (int)a[0]) * ((int)b[2] - (int)a[2]) < 0; +} + +static int getPolyMergeValue(unsigned short* pa, unsigned short* pb, + const unsigned short* verts, int& ea, int& eb, + const int nvp) +{ + const int na = countPolyVerts(pa, nvp); + const int nb = countPolyVerts(pb, nvp); + + // If the merged polygon would be too big, do not merge. + if (na+nb-2 > nvp) + return -1; + + // Check if the polygons share an edge. + ea = -1; + eb = -1; + + for (int i = 0; i < na; ++i) + { + unsigned short va0 = pa[i]; + unsigned short va1 = pa[(i+1) % na]; + if (va0 > va1) + rcSwap(va0, va1); + for (int j = 0; j < nb; ++j) + { + unsigned short vb0 = pb[j]; + unsigned short vb1 = pb[(j+1) % nb]; + if (vb0 > vb1) + rcSwap(vb0, vb1); + if (va0 == vb0 && va1 == vb1) + { + ea = i; + eb = j; + break; + } + } + } + + // No common edge, cannot merge. + if (ea == -1 || eb == -1) + return -1; + + // Check to see if the merged polygon would be convex. + unsigned short va, vb, vc; + + va = pa[(ea+na-1) % na]; + vb = pa[ea]; + vc = pb[(eb+2) % nb]; + if (!uleft(&verts[va*3], &verts[vb*3], &verts[vc*3])) + return -1; + + va = pb[(eb+nb-1) % nb]; + vb = pb[eb]; + vc = pa[(ea+2) % na]; + if (!uleft(&verts[va*3], &verts[vb*3], &verts[vc*3])) + return -1; + + va = pa[ea]; + vb = pa[(ea+1)%na]; + + int dx = (int)verts[va*3+0] - (int)verts[vb*3+0]; + int dy = (int)verts[va*3+2] - (int)verts[vb*3+2]; + + return dx*dx + dy*dy; +} + +static void mergePolyVerts(unsigned short* pa, unsigned short* pb, int ea, int eb, + unsigned short* tmp, const int nvp) +{ + const int na = countPolyVerts(pa, nvp); + const int nb = countPolyVerts(pb, nvp); + + // Merge polygons. + memset(tmp, 0xff, sizeof(unsigned short)*nvp); + int n = 0; + // Add pa + for (int i = 0; i < na-1; ++i) + tmp[n++] = pa[(ea+1+i) % na]; + // Add pb + for (int i = 0; i < nb-1; ++i) + tmp[n++] = pb[(eb+1+i) % nb]; + + memcpy(pa, tmp, sizeof(unsigned short)*nvp); +} + + +static void pushFront(int v, int* arr, int& an) +{ + an++; + for (int i = an-1; i > 0; --i) arr[i] = arr[i-1]; + arr[0] = v; +} + +static void pushBack(int v, int* arr, int& an) +{ + arr[an] = v; + an++; +} + +static bool canRemoveVertex(rcContext* ctx, rcPolyMesh& mesh, const unsigned short rem) +{ + const int nvp = mesh.nvp; + + // Count number of polygons to remove. + int numRemovedVerts = 0; + int numTouchedVerts = 0; + int numRemainingEdges = 0; + for (int i = 0; i < mesh.npolys; ++i) + { + unsigned short* p = &mesh.polys[i*nvp*2]; + const int nv = countPolyVerts(p, nvp); + int numRemoved = 0; + int numVerts = 0; + for (int j = 0; j < nv; ++j) + { + if (p[j] == rem) + { + numTouchedVerts++; + numRemoved++; + } + numVerts++; + } + if (numRemoved) + { + numRemovedVerts += numRemoved; + numRemainingEdges += numVerts-(numRemoved+1); + } + } + + // There would be too few edges remaining to create a polygon. + // This can happen for example when a tip of a triangle is marked + // as deletion, but there are no other polys that share the vertex. + // In this case, the vertex should not be removed. + if (numRemainingEdges <= 2) + return false; + + // Find edges which share the removed vertex. + const int maxEdges = numTouchedVerts*2; + int nedges = 0; + rcScopedDelete<int> edges((int*)rcAlloc(sizeof(int)*maxEdges*3, RC_ALLOC_TEMP)); + if (!edges) + { + ctx->log(RC_LOG_WARNING, "canRemoveVertex: Out of memory 'edges' (%d).", maxEdges*3); + return false; + } + + for (int i = 0; i < mesh.npolys; ++i) + { + unsigned short* p = &mesh.polys[i*nvp*2]; + const int nv = countPolyVerts(p, nvp); + + // Collect edges which touches the removed vertex. + for (int j = 0, k = nv-1; j < nv; k = j++) + { + if (p[j] == rem || p[k] == rem) + { + // Arrange edge so that a=rem. + int a = p[j], b = p[k]; + if (b == rem) + rcSwap(a,b); + + // Check if the edge exists + bool exists = false; + for (int m = 0; m < nedges; ++m) + { + int* e = &edges[m*3]; + if (e[1] == b) + { + // Exists, increment vertex share count. + e[2]++; + exists = true; + } + } + // Add new edge. + if (!exists) + { + int* e = &edges[nedges*3]; + e[0] = a; + e[1] = b; + e[2] = 1; + nedges++; + } + } + } + } + + // There should be no more than 2 open edges. + // This catches the case that two non-adjacent polygons + // share the removed vertex. In that case, do not remove the vertex. + int numOpenEdges = 0; + for (int i = 0; i < nedges; ++i) + { + if (edges[i*3+2] < 2) + numOpenEdges++; + } + if (numOpenEdges > 2) + return false; + + return true; +} + +static bool removeVertex(rcContext* ctx, rcPolyMesh& mesh, const unsigned short rem, const int maxTris) +{ + const int nvp = mesh.nvp; + + // Count number of polygons to remove. + int numRemovedVerts = 0; + for (int i = 0; i < mesh.npolys; ++i) + { + unsigned short* p = &mesh.polys[i*nvp*2]; + const int nv = countPolyVerts(p, nvp); + for (int j = 0; j < nv; ++j) + { + if (p[j] == rem) + numRemovedVerts++; + } + } + + int nedges = 0; + rcScopedDelete<int> edges((int*)rcAlloc(sizeof(int)*numRemovedVerts*nvp*4, RC_ALLOC_TEMP)); + if (!edges) + { + ctx->log(RC_LOG_WARNING, "removeVertex: Out of memory 'edges' (%d).", numRemovedVerts*nvp*4); + return false; + } + + int nhole = 0; + rcScopedDelete<int> hole((int*)rcAlloc(sizeof(int)*numRemovedVerts*nvp, RC_ALLOC_TEMP)); + if (!hole) + { + ctx->log(RC_LOG_WARNING, "removeVertex: Out of memory 'hole' (%d).", numRemovedVerts*nvp); + return false; + } + + int nhreg = 0; + rcScopedDelete<int> hreg((int*)rcAlloc(sizeof(int)*numRemovedVerts*nvp, RC_ALLOC_TEMP)); + if (!hreg) + { + ctx->log(RC_LOG_WARNING, "removeVertex: Out of memory 'hreg' (%d).", numRemovedVerts*nvp); + return false; + } + + int nharea = 0; + rcScopedDelete<int> harea((int*)rcAlloc(sizeof(int)*numRemovedVerts*nvp, RC_ALLOC_TEMP)); + if (!harea) + { + ctx->log(RC_LOG_WARNING, "removeVertex: Out of memory 'harea' (%d).", numRemovedVerts*nvp); + return false; + } + + for (int i = 0; i < mesh.npolys; ++i) + { + unsigned short* p = &mesh.polys[i*nvp*2]; + const int nv = countPolyVerts(p, nvp); + bool hasRem = false; + for (int j = 0; j < nv; ++j) + if (p[j] == rem) hasRem = true; + if (hasRem) + { + // Collect edges which does not touch the removed vertex. + for (int j = 0, k = nv-1; j < nv; k = j++) + { + if (p[j] != rem && p[k] != rem) + { + int* e = &edges[nedges*4]; + e[0] = p[k]; + e[1] = p[j]; + e[2] = mesh.regs[i]; + e[3] = mesh.areas[i]; + nedges++; + } + } + // Remove the polygon. + unsigned short* p2 = &mesh.polys[(mesh.npolys-1)*nvp*2]; + if (p != p2) + memcpy(p,p2,sizeof(unsigned short)*nvp); + memset(p+nvp,0xff,sizeof(unsigned short)*nvp); + mesh.regs[i] = mesh.regs[mesh.npolys-1]; + mesh.areas[i] = mesh.areas[mesh.npolys-1]; + mesh.npolys--; + --i; + } + } + + // Remove vertex. + for (int i = (int)rem; i < mesh.nverts - 1; ++i) + { + mesh.verts[i*3+0] = mesh.verts[(i+1)*3+0]; + mesh.verts[i*3+1] = mesh.verts[(i+1)*3+1]; + mesh.verts[i*3+2] = mesh.verts[(i+1)*3+2]; + } + mesh.nverts--; + + // Adjust indices to match the removed vertex layout. + for (int i = 0; i < mesh.npolys; ++i) + { + unsigned short* p = &mesh.polys[i*nvp*2]; + const int nv = countPolyVerts(p, nvp); + for (int j = 0; j < nv; ++j) + if (p[j] > rem) p[j]--; + } + for (int i = 0; i < nedges; ++i) + { + if (edges[i*4+0] > rem) edges[i*4+0]--; + if (edges[i*4+1] > rem) edges[i*4+1]--; + } + + if (nedges == 0) + return true; + + // Start with one vertex, keep appending connected + // segments to the start and end of the hole. + pushBack(edges[0], hole, nhole); + pushBack(edges[2], hreg, nhreg); + pushBack(edges[3], harea, nharea); + + while (nedges) + { + bool match = false; + + for (int i = 0; i < nedges; ++i) + { + const int ea = edges[i*4+0]; + const int eb = edges[i*4+1]; + const int r = edges[i*4+2]; + const int a = edges[i*4+3]; + bool add = false; + if (hole[0] == eb) + { + // The segment matches the beginning of the hole boundary. + pushFront(ea, hole, nhole); + pushFront(r, hreg, nhreg); + pushFront(a, harea, nharea); + add = true; + } + else if (hole[nhole-1] == ea) + { + // The segment matches the end of the hole boundary. + pushBack(eb, hole, nhole); + pushBack(r, hreg, nhreg); + pushBack(a, harea, nharea); + add = true; + } + if (add) + { + // The edge segment was added, remove it. + edges[i*4+0] = edges[(nedges-1)*4+0]; + edges[i*4+1] = edges[(nedges-1)*4+1]; + edges[i*4+2] = edges[(nedges-1)*4+2]; + edges[i*4+3] = edges[(nedges-1)*4+3]; + --nedges; + match = true; + --i; + } + } + + if (!match) + break; + } + + rcScopedDelete<int> tris((int*)rcAlloc(sizeof(int)*nhole*3, RC_ALLOC_TEMP)); + if (!tris) + { + ctx->log(RC_LOG_WARNING, "removeVertex: Out of memory 'tris' (%d).", nhole*3); + return false; + } + + rcScopedDelete<int> tverts((int*)rcAlloc(sizeof(int)*nhole*4, RC_ALLOC_TEMP)); + if (!tverts) + { + ctx->log(RC_LOG_WARNING, "removeVertex: Out of memory 'tverts' (%d).", nhole*4); + return false; + } + + rcScopedDelete<int> thole((int*)rcAlloc(sizeof(int)*nhole, RC_ALLOC_TEMP)); + if (!thole) + { + ctx->log(RC_LOG_WARNING, "removeVertex: Out of memory 'thole' (%d).", nhole); + return false; + } + + // Generate temp vertex array for triangulation. + for (int i = 0; i < nhole; ++i) + { + const int pi = hole[i]; + tverts[i*4+0] = mesh.verts[pi*3+0]; + tverts[i*4+1] = mesh.verts[pi*3+1]; + tverts[i*4+2] = mesh.verts[pi*3+2]; + tverts[i*4+3] = 0; + thole[i] = i; + } + + // Triangulate the hole. + int ntris = triangulate(nhole, &tverts[0], &thole[0], tris); + if (ntris < 0) + { + ntris = -ntris; + ctx->log(RC_LOG_WARNING, "removeVertex: triangulate() returned bad results."); + } + + // Merge the hole triangles back to polygons. + rcScopedDelete<unsigned short> polys((unsigned short*)rcAlloc(sizeof(unsigned short)*(ntris+1)*nvp, RC_ALLOC_TEMP)); + if (!polys) + { + ctx->log(RC_LOG_ERROR, "removeVertex: Out of memory 'polys' (%d).", (ntris+1)*nvp); + return false; + } + rcScopedDelete<unsigned short> pregs((unsigned short*)rcAlloc(sizeof(unsigned short)*ntris, RC_ALLOC_TEMP)); + if (!pregs) + { + ctx->log(RC_LOG_ERROR, "removeVertex: Out of memory 'pregs' (%d).", ntris); + return false; + } + rcScopedDelete<unsigned char> pareas((unsigned char*)rcAlloc(sizeof(unsigned char)*ntris, RC_ALLOC_TEMP)); + if (!pareas) + { + ctx->log(RC_LOG_ERROR, "removeVertex: Out of memory 'pareas' (%d).", ntris); + return false; + } + + unsigned short* tmpPoly = &polys[ntris*nvp]; + + // Build initial polygons. + int npolys = 0; + memset(polys, 0xff, ntris*nvp*sizeof(unsigned short)); + for (int j = 0; j < ntris; ++j) + { + int* t = &tris[j*3]; + if (t[0] != t[1] && t[0] != t[2] && t[1] != t[2]) + { + polys[npolys*nvp+0] = (unsigned short)hole[t[0]]; + polys[npolys*nvp+1] = (unsigned short)hole[t[1]]; + polys[npolys*nvp+2] = (unsigned short)hole[t[2]]; + + // If this polygon covers multiple region types then + // mark it as such + if (hreg[t[0]] != hreg[t[1]] || hreg[t[1]] != hreg[t[2]]) + pregs[npolys] = RC_MULTIPLE_REGS; + else + pregs[npolys] = (unsigned short)hreg[t[0]]; + + pareas[npolys] = (unsigned char)harea[t[0]]; + npolys++; + } + } + if (!npolys) + return true; + + // Merge polygons. + if (nvp > 3) + { + for (;;) + { + // Find best polygons to merge. + int bestMergeVal = 0; + int bestPa = 0, bestPb = 0, bestEa = 0, bestEb = 0; + + for (int j = 0; j < npolys-1; ++j) + { + unsigned short* pj = &polys[j*nvp]; + for (int k = j+1; k < npolys; ++k) + { + unsigned short* pk = &polys[k*nvp]; + int ea, eb; + int v = getPolyMergeValue(pj, pk, mesh.verts, ea, eb, nvp); + if (v > bestMergeVal) + { + bestMergeVal = v; + bestPa = j; + bestPb = k; + bestEa = ea; + bestEb = eb; + } + } + } + + if (bestMergeVal > 0) + { + // Found best, merge. + unsigned short* pa = &polys[bestPa*nvp]; + unsigned short* pb = &polys[bestPb*nvp]; + mergePolyVerts(pa, pb, bestEa, bestEb, tmpPoly, nvp); + if (pregs[bestPa] != pregs[bestPb]) + pregs[bestPa] = RC_MULTIPLE_REGS; + + unsigned short* last = &polys[(npolys-1)*nvp]; + if (pb != last) + memcpy(pb, last, sizeof(unsigned short)*nvp); + pregs[bestPb] = pregs[npolys-1]; + pareas[bestPb] = pareas[npolys-1]; + npolys--; + } + else + { + // Could not merge any polygons, stop. + break; + } + } + } + + // Store polygons. + for (int i = 0; i < npolys; ++i) + { + if (mesh.npolys >= maxTris) break; + unsigned short* p = &mesh.polys[mesh.npolys*nvp*2]; + memset(p,0xff,sizeof(unsigned short)*nvp*2); + for (int j = 0; j < nvp; ++j) + p[j] = polys[i*nvp+j]; + mesh.regs[mesh.npolys] = pregs[i]; + mesh.areas[mesh.npolys] = pareas[i]; + mesh.npolys++; + if (mesh.npolys > maxTris) + { + ctx->log(RC_LOG_ERROR, "removeVertex: Too many polygons %d (max:%d).", mesh.npolys, maxTris); + return false; + } + } + + return true; +} + +/// @par +/// +/// @note If the mesh data is to be used to construct a Detour navigation mesh, then the upper +/// limit must be retricted to <= #DT_VERTS_PER_POLYGON. +/// +/// @see rcAllocPolyMesh, rcContourSet, rcPolyMesh, rcConfig +bool rcBuildPolyMesh(rcContext* ctx, rcContourSet& cset, const int nvp, rcPolyMesh& mesh) +{ + rcAssert(ctx); + + rcScopedTimer timer(ctx, RC_TIMER_BUILD_POLYMESH); + + rcVcopy(mesh.bmin, cset.bmin); + rcVcopy(mesh.bmax, cset.bmax); + mesh.cs = cset.cs; + mesh.ch = cset.ch; + mesh.borderSize = cset.borderSize; + mesh.maxEdgeError = cset.maxError; + + int maxVertices = 0; + int maxTris = 0; + int maxVertsPerCont = 0; + for (int i = 0; i < cset.nconts; ++i) + { + // Skip null contours. + if (cset.conts[i].nverts < 3) continue; + maxVertices += cset.conts[i].nverts; + maxTris += cset.conts[i].nverts - 2; + maxVertsPerCont = rcMax(maxVertsPerCont, cset.conts[i].nverts); + } + + if (maxVertices >= 0xfffe) + { + ctx->log(RC_LOG_ERROR, "rcBuildPolyMesh: Too many vertices %d.", maxVertices); + return false; + } + + rcScopedDelete<unsigned char> vflags((unsigned char*)rcAlloc(sizeof(unsigned char)*maxVertices, RC_ALLOC_TEMP)); + if (!vflags) + { + ctx->log(RC_LOG_ERROR, "rcBuildPolyMesh: Out of memory 'vflags' (%d).", maxVertices); + return false; + } + memset(vflags, 0, maxVertices); + + mesh.verts = (unsigned short*)rcAlloc(sizeof(unsigned short)*maxVertices*3, RC_ALLOC_PERM); + if (!mesh.verts) + { + ctx->log(RC_LOG_ERROR, "rcBuildPolyMesh: Out of memory 'mesh.verts' (%d).", maxVertices); + return false; + } + mesh.polys = (unsigned short*)rcAlloc(sizeof(unsigned short)*maxTris*nvp*2, RC_ALLOC_PERM); + if (!mesh.polys) + { + ctx->log(RC_LOG_ERROR, "rcBuildPolyMesh: Out of memory 'mesh.polys' (%d).", maxTris*nvp*2); + return false; + } + mesh.regs = (unsigned short*)rcAlloc(sizeof(unsigned short)*maxTris, RC_ALLOC_PERM); + if (!mesh.regs) + { + ctx->log(RC_LOG_ERROR, "rcBuildPolyMesh: Out of memory 'mesh.regs' (%d).", maxTris); + return false; + } + mesh.areas = (unsigned char*)rcAlloc(sizeof(unsigned char)*maxTris, RC_ALLOC_PERM); + if (!mesh.areas) + { + ctx->log(RC_LOG_ERROR, "rcBuildPolyMesh: Out of memory 'mesh.areas' (%d).", maxTris); + return false; + } + + mesh.nverts = 0; + mesh.npolys = 0; + mesh.nvp = nvp; + mesh.maxpolys = maxTris; + + memset(mesh.verts, 0, sizeof(unsigned short)*maxVertices*3); + memset(mesh.polys, 0xff, sizeof(unsigned short)*maxTris*nvp*2); + memset(mesh.regs, 0, sizeof(unsigned short)*maxTris); + memset(mesh.areas, 0, sizeof(unsigned char)*maxTris); + + rcScopedDelete<int> nextVert((int*)rcAlloc(sizeof(int)*maxVertices, RC_ALLOC_TEMP)); + if (!nextVert) + { + ctx->log(RC_LOG_ERROR, "rcBuildPolyMesh: Out of memory 'nextVert' (%d).", maxVertices); + return false; + } + memset(nextVert, 0, sizeof(int)*maxVertices); + + rcScopedDelete<int> firstVert((int*)rcAlloc(sizeof(int)*VERTEX_BUCKET_COUNT, RC_ALLOC_TEMP)); + if (!firstVert) + { + ctx->log(RC_LOG_ERROR, "rcBuildPolyMesh: Out of memory 'firstVert' (%d).", VERTEX_BUCKET_COUNT); + return false; + } + for (int i = 0; i < VERTEX_BUCKET_COUNT; ++i) + firstVert[i] = -1; + + rcScopedDelete<int> indices((int*)rcAlloc(sizeof(int)*maxVertsPerCont, RC_ALLOC_TEMP)); + if (!indices) + { + ctx->log(RC_LOG_ERROR, "rcBuildPolyMesh: Out of memory 'indices' (%d).", maxVertsPerCont); + return false; + } + rcScopedDelete<int> tris((int*)rcAlloc(sizeof(int)*maxVertsPerCont*3, RC_ALLOC_TEMP)); + if (!tris) + { + ctx->log(RC_LOG_ERROR, "rcBuildPolyMesh: Out of memory 'tris' (%d).", maxVertsPerCont*3); + return false; + } + rcScopedDelete<unsigned short> polys((unsigned short*)rcAlloc(sizeof(unsigned short)*(maxVertsPerCont+1)*nvp, RC_ALLOC_TEMP)); + if (!polys) + { + ctx->log(RC_LOG_ERROR, "rcBuildPolyMesh: Out of memory 'polys' (%d).", maxVertsPerCont*nvp); + return false; + } + unsigned short* tmpPoly = &polys[maxVertsPerCont*nvp]; + + for (int i = 0; i < cset.nconts; ++i) + { + rcContour& cont = cset.conts[i]; + + // Skip null contours. + if (cont.nverts < 3) + continue; + + // Triangulate contour + for (int j = 0; j < cont.nverts; ++j) + indices[j] = j; + + int ntris = triangulate(cont.nverts, cont.verts, &indices[0], &tris[0]); + if (ntris <= 0) + { + // Bad triangulation, should not happen. +/* printf("\tconst float bmin[3] = {%ff,%ff,%ff};\n", cset.bmin[0], cset.bmin[1], cset.bmin[2]); + printf("\tconst float cs = %ff;\n", cset.cs); + printf("\tconst float ch = %ff;\n", cset.ch); + printf("\tconst int verts[] = {\n"); + for (int k = 0; k < cont.nverts; ++k) + { + const int* v = &cont.verts[k*4]; + printf("\t\t%d,%d,%d,%d,\n", v[0], v[1], v[2], v[3]); + } + printf("\t};\n\tconst int nverts = sizeof(verts)/(sizeof(int)*4);\n");*/ + ctx->log(RC_LOG_WARNING, "rcBuildPolyMesh: Bad triangulation Contour %d.", i); + ntris = -ntris; + } + + // Add and merge vertices. + for (int j = 0; j < cont.nverts; ++j) + { + const int* v = &cont.verts[j*4]; + indices[j] = addVertex((unsigned short)v[0], (unsigned short)v[1], (unsigned short)v[2], + mesh.verts, firstVert, nextVert, mesh.nverts); + if (v[3] & RC_BORDER_VERTEX) + { + // This vertex should be removed. + vflags[indices[j]] = 1; + } + } + + // Build initial polygons. + int npolys = 0; + memset(polys, 0xff, maxVertsPerCont*nvp*sizeof(unsigned short)); + for (int j = 0; j < ntris; ++j) + { + int* t = &tris[j*3]; + if (t[0] != t[1] && t[0] != t[2] && t[1] != t[2]) + { + polys[npolys*nvp+0] = (unsigned short)indices[t[0]]; + polys[npolys*nvp+1] = (unsigned short)indices[t[1]]; + polys[npolys*nvp+2] = (unsigned short)indices[t[2]]; + npolys++; + } + } + if (!npolys) + continue; + + // Merge polygons. + if (nvp > 3) + { + for(;;) + { + // Find best polygons to merge. + int bestMergeVal = 0; + int bestPa = 0, bestPb = 0, bestEa = 0, bestEb = 0; + + for (int j = 0; j < npolys-1; ++j) + { + unsigned short* pj = &polys[j*nvp]; + for (int k = j+1; k < npolys; ++k) + { + unsigned short* pk = &polys[k*nvp]; + int ea, eb; + int v = getPolyMergeValue(pj, pk, mesh.verts, ea, eb, nvp); + if (v > bestMergeVal) + { + bestMergeVal = v; + bestPa = j; + bestPb = k; + bestEa = ea; + bestEb = eb; + } + } + } + + if (bestMergeVal > 0) + { + // Found best, merge. + unsigned short* pa = &polys[bestPa*nvp]; + unsigned short* pb = &polys[bestPb*nvp]; + mergePolyVerts(pa, pb, bestEa, bestEb, tmpPoly, nvp); + unsigned short* lastPoly = &polys[(npolys-1)*nvp]; + if (pb != lastPoly) + memcpy(pb, lastPoly, sizeof(unsigned short)*nvp); + npolys--; + } + else + { + // Could not merge any polygons, stop. + break; + } + } + } + + // Store polygons. + for (int j = 0; j < npolys; ++j) + { + unsigned short* p = &mesh.polys[mesh.npolys*nvp*2]; + unsigned short* q = &polys[j*nvp]; + for (int k = 0; k < nvp; ++k) + p[k] = q[k]; + mesh.regs[mesh.npolys] = cont.reg; + mesh.areas[mesh.npolys] = cont.area; + mesh.npolys++; + if (mesh.npolys > maxTris) + { + ctx->log(RC_LOG_ERROR, "rcBuildPolyMesh: Too many polygons %d (max:%d).", mesh.npolys, maxTris); + return false; + } + } + } + + + // Remove edge vertices. + for (int i = 0; i < mesh.nverts; ++i) + { + if (vflags[i]) + { + if (!canRemoveVertex(ctx, mesh, (unsigned short)i)) + continue; + if (!removeVertex(ctx, mesh, (unsigned short)i, maxTris)) + { + // Failed to remove vertex + ctx->log(RC_LOG_ERROR, "rcBuildPolyMesh: Failed to remove edge vertex %d.", i); + return false; + } + // Remove vertex + // Note: mesh.nverts is already decremented inside removeVertex()! + // Fixup vertex flags + for (int j = i; j < mesh.nverts; ++j) + vflags[j] = vflags[j+1]; + --i; + } + } + + // Calculate adjacency. + if (!buildMeshAdjacency(mesh.polys, mesh.npolys, mesh.nverts, nvp)) + { + ctx->log(RC_LOG_ERROR, "rcBuildPolyMesh: Adjacency failed."); + return false; + } + + // Find portal edges + if (mesh.borderSize > 0) + { + const int w = cset.width; + const int h = cset.height; + for (int i = 0; i < mesh.npolys; ++i) + { + unsigned short* p = &mesh.polys[i*2*nvp]; + for (int j = 0; j < nvp; ++j) + { + if (p[j] == RC_MESH_NULL_IDX) break; + // Skip connected edges. + if (p[nvp+j] != RC_MESH_NULL_IDX) + continue; + int nj = j+1; + if (nj >= nvp || p[nj] == RC_MESH_NULL_IDX) nj = 0; + const unsigned short* va = &mesh.verts[p[j]*3]; + const unsigned short* vb = &mesh.verts[p[nj]*3]; + + if ((int)va[0] == 0 && (int)vb[0] == 0) + p[nvp+j] = 0x8000 | 0; + else if ((int)va[2] == h && (int)vb[2] == h) + p[nvp+j] = 0x8000 | 1; + else if ((int)va[0] == w && (int)vb[0] == w) + p[nvp+j] = 0x8000 | 2; + else if ((int)va[2] == 0 && (int)vb[2] == 0) + p[nvp+j] = 0x8000 | 3; + } + } + } + + // Just allocate the mesh flags array. The user is resposible to fill it. + mesh.flags = (unsigned short*)rcAlloc(sizeof(unsigned short)*mesh.npolys, RC_ALLOC_PERM); + if (!mesh.flags) + { + ctx->log(RC_LOG_ERROR, "rcBuildPolyMesh: Out of memory 'mesh.flags' (%d).", mesh.npolys); + return false; + } + memset(mesh.flags, 0, sizeof(unsigned short) * mesh.npolys); + + if (mesh.nverts > 0xffff) + { + ctx->log(RC_LOG_ERROR, "rcBuildPolyMesh: The resulting mesh has too many vertices %d (max %d). Data can be corrupted.", mesh.nverts, 0xffff); + } + if (mesh.npolys > 0xffff) + { + ctx->log(RC_LOG_ERROR, "rcBuildPolyMesh: The resulting mesh has too many polygons %d (max %d). Data can be corrupted.", mesh.npolys, 0xffff); + } + + return true; +} + +/// @see rcAllocPolyMesh, rcPolyMesh +bool rcMergePolyMeshes(rcContext* ctx, rcPolyMesh** meshes, const int nmeshes, rcPolyMesh& mesh) +{ + rcAssert(ctx); + + if (!nmeshes || !meshes) + return true; + + rcScopedTimer timer(ctx, RC_TIMER_MERGE_POLYMESH); + + mesh.nvp = meshes[0]->nvp; + mesh.cs = meshes[0]->cs; + mesh.ch = meshes[0]->ch; + rcVcopy(mesh.bmin, meshes[0]->bmin); + rcVcopy(mesh.bmax, meshes[0]->bmax); + + int maxVerts = 0; + int maxPolys = 0; + int maxVertsPerMesh = 0; + for (int i = 0; i < nmeshes; ++i) + { + rcVmin(mesh.bmin, meshes[i]->bmin); + rcVmax(mesh.bmax, meshes[i]->bmax); + maxVertsPerMesh = rcMax(maxVertsPerMesh, meshes[i]->nverts); + maxVerts += meshes[i]->nverts; + maxPolys += meshes[i]->npolys; + } + + mesh.nverts = 0; + mesh.verts = (unsigned short*)rcAlloc(sizeof(unsigned short)*maxVerts*3, RC_ALLOC_PERM); + if (!mesh.verts) + { + ctx->log(RC_LOG_ERROR, "rcMergePolyMeshes: Out of memory 'mesh.verts' (%d).", maxVerts*3); + return false; + } + + mesh.npolys = 0; + mesh.polys = (unsigned short*)rcAlloc(sizeof(unsigned short)*maxPolys*2*mesh.nvp, RC_ALLOC_PERM); + if (!mesh.polys) + { + ctx->log(RC_LOG_ERROR, "rcMergePolyMeshes: Out of memory 'mesh.polys' (%d).", maxPolys*2*mesh.nvp); + return false; + } + memset(mesh.polys, 0xff, sizeof(unsigned short)*maxPolys*2*mesh.nvp); + + mesh.regs = (unsigned short*)rcAlloc(sizeof(unsigned short)*maxPolys, RC_ALLOC_PERM); + if (!mesh.regs) + { + ctx->log(RC_LOG_ERROR, "rcMergePolyMeshes: Out of memory 'mesh.regs' (%d).", maxPolys); + return false; + } + memset(mesh.regs, 0, sizeof(unsigned short)*maxPolys); + + mesh.areas = (unsigned char*)rcAlloc(sizeof(unsigned char)*maxPolys, RC_ALLOC_PERM); + if (!mesh.areas) + { + ctx->log(RC_LOG_ERROR, "rcMergePolyMeshes: Out of memory 'mesh.areas' (%d).", maxPolys); + return false; + } + memset(mesh.areas, 0, sizeof(unsigned char)*maxPolys); + + mesh.flags = (unsigned short*)rcAlloc(sizeof(unsigned short)*maxPolys, RC_ALLOC_PERM); + if (!mesh.flags) + { + ctx->log(RC_LOG_ERROR, "rcMergePolyMeshes: Out of memory 'mesh.flags' (%d).", maxPolys); + return false; + } + memset(mesh.flags, 0, sizeof(unsigned short)*maxPolys); + + rcScopedDelete<int> nextVert((int*)rcAlloc(sizeof(int)*maxVerts, RC_ALLOC_TEMP)); + if (!nextVert) + { + ctx->log(RC_LOG_ERROR, "rcMergePolyMeshes: Out of memory 'nextVert' (%d).", maxVerts); + return false; + } + memset(nextVert, 0, sizeof(int)*maxVerts); + + rcScopedDelete<int> firstVert((int*)rcAlloc(sizeof(int)*VERTEX_BUCKET_COUNT, RC_ALLOC_TEMP)); + if (!firstVert) + { + ctx->log(RC_LOG_ERROR, "rcMergePolyMeshes: Out of memory 'firstVert' (%d).", VERTEX_BUCKET_COUNT); + return false; + } + for (int i = 0; i < VERTEX_BUCKET_COUNT; ++i) + firstVert[i] = -1; + + rcScopedDelete<unsigned short> vremap((unsigned short*)rcAlloc(sizeof(unsigned short)*maxVertsPerMesh, RC_ALLOC_PERM)); + if (!vremap) + { + ctx->log(RC_LOG_ERROR, "rcMergePolyMeshes: Out of memory 'vremap' (%d).", maxVertsPerMesh); + return false; + } + memset(vremap, 0, sizeof(unsigned short)*maxVertsPerMesh); + + for (int i = 0; i < nmeshes; ++i) + { + const rcPolyMesh* pmesh = meshes[i]; + + const unsigned short ox = (unsigned short)floorf((pmesh->bmin[0]-mesh.bmin[0])/mesh.cs+0.5f); + const unsigned short oz = (unsigned short)floorf((pmesh->bmin[2]-mesh.bmin[2])/mesh.cs+0.5f); + + bool isMinX = (ox == 0); + bool isMinZ = (oz == 0); + bool isMaxX = ((unsigned short)floorf((mesh.bmax[0] - pmesh->bmax[0]) / mesh.cs + 0.5f)) == 0; + bool isMaxZ = ((unsigned short)floorf((mesh.bmax[2] - pmesh->bmax[2]) / mesh.cs + 0.5f)) == 0; + bool isOnBorder = (isMinX || isMinZ || isMaxX || isMaxZ); + + for (int j = 0; j < pmesh->nverts; ++j) + { + unsigned short* v = &pmesh->verts[j*3]; + vremap[j] = addVertex(v[0]+ox, v[1], v[2]+oz, + mesh.verts, firstVert, nextVert, mesh.nverts); + } + + for (int j = 0; j < pmesh->npolys; ++j) + { + unsigned short* tgt = &mesh.polys[mesh.npolys*2*mesh.nvp]; + unsigned short* src = &pmesh->polys[j*2*mesh.nvp]; + mesh.regs[mesh.npolys] = pmesh->regs[j]; + mesh.areas[mesh.npolys] = pmesh->areas[j]; + mesh.flags[mesh.npolys] = pmesh->flags[j]; + mesh.npolys++; + for (int k = 0; k < mesh.nvp; ++k) + { + if (src[k] == RC_MESH_NULL_IDX) break; + tgt[k] = vremap[src[k]]; + } + + if (isOnBorder) + { + for (int k = mesh.nvp; k < mesh.nvp * 2; ++k) + { + if (src[k] & 0x8000 && src[k] != 0xffff) + { + unsigned short dir = src[k] & 0xf; + switch (dir) + { + case 0: // Portal x- + if (isMinX) + tgt[k] = src[k]; + break; + case 1: // Portal z+ + if (isMaxZ) + tgt[k] = src[k]; + break; + case 2: // Portal x+ + if (isMaxX) + tgt[k] = src[k]; + break; + case 3: // Portal z- + if (isMinZ) + tgt[k] = src[k]; + break; + } + } + } + } + } + } + + // Calculate adjacency. + if (!buildMeshAdjacency(mesh.polys, mesh.npolys, mesh.nverts, mesh.nvp)) + { + ctx->log(RC_LOG_ERROR, "rcMergePolyMeshes: Adjacency failed."); + return false; + } + + if (mesh.nverts > 0xffff) + { + ctx->log(RC_LOG_ERROR, "rcMergePolyMeshes: The resulting mesh has too many vertices %d (max %d). Data can be corrupted.", mesh.nverts, 0xffff); + } + if (mesh.npolys > 0xffff) + { + ctx->log(RC_LOG_ERROR, "rcMergePolyMeshes: The resulting mesh has too many polygons %d (max %d). Data can be corrupted.", mesh.npolys, 0xffff); + } + + return true; +} + +bool rcCopyPolyMesh(rcContext* ctx, const rcPolyMesh& src, rcPolyMesh& dst) +{ + rcAssert(ctx); + + // Destination must be empty. + rcAssert(dst.verts == 0); + rcAssert(dst.polys == 0); + rcAssert(dst.regs == 0); + rcAssert(dst.areas == 0); + rcAssert(dst.flags == 0); + + dst.nverts = src.nverts; + dst.npolys = src.npolys; + dst.maxpolys = src.npolys; + dst.nvp = src.nvp; + rcVcopy(dst.bmin, src.bmin); + rcVcopy(dst.bmax, src.bmax); + dst.cs = src.cs; + dst.ch = src.ch; + dst.borderSize = src.borderSize; + dst.maxEdgeError = src.maxEdgeError; + + dst.verts = (unsigned short*)rcAlloc(sizeof(unsigned short)*src.nverts*3, RC_ALLOC_PERM); + if (!dst.verts) + { + ctx->log(RC_LOG_ERROR, "rcCopyPolyMesh: Out of memory 'dst.verts' (%d).", src.nverts*3); + return false; + } + memcpy(dst.verts, src.verts, sizeof(unsigned short)*src.nverts*3); + + dst.polys = (unsigned short*)rcAlloc(sizeof(unsigned short)*src.npolys*2*src.nvp, RC_ALLOC_PERM); + if (!dst.polys) + { + ctx->log(RC_LOG_ERROR, "rcCopyPolyMesh: Out of memory 'dst.polys' (%d).", src.npolys*2*src.nvp); + return false; + } + memcpy(dst.polys, src.polys, sizeof(unsigned short)*src.npolys*2*src.nvp); + + dst.regs = (unsigned short*)rcAlloc(sizeof(unsigned short)*src.npolys, RC_ALLOC_PERM); + if (!dst.regs) + { + ctx->log(RC_LOG_ERROR, "rcCopyPolyMesh: Out of memory 'dst.regs' (%d).", src.npolys); + return false; + } + memcpy(dst.regs, src.regs, sizeof(unsigned short)*src.npolys); + + dst.areas = (unsigned char*)rcAlloc(sizeof(unsigned char)*src.npolys, RC_ALLOC_PERM); + if (!dst.areas) + { + ctx->log(RC_LOG_ERROR, "rcCopyPolyMesh: Out of memory 'dst.areas' (%d).", src.npolys); + return false; + } + memcpy(dst.areas, src.areas, sizeof(unsigned char)*src.npolys); + + dst.flags = (unsigned short*)rcAlloc(sizeof(unsigned short)*src.npolys, RC_ALLOC_PERM); + if (!dst.flags) + { + ctx->log(RC_LOG_ERROR, "rcCopyPolyMesh: Out of memory 'dst.flags' (%d).", src.npolys); + return false; + } + memcpy(dst.flags, src.flags, sizeof(unsigned short)*src.npolys); + + return true; +} diff --git a/thirdparty/recastnavigation/Recast/Source/RecastMeshDetail.cpp b/thirdparty/recastnavigation/Recast/Source/RecastMeshDetail.cpp new file mode 100644 index 0000000000..f953132f74 --- /dev/null +++ b/thirdparty/recastnavigation/Recast/Source/RecastMeshDetail.cpp @@ -0,0 +1,1462 @@ +// +// Copyright (c) 2009-2010 Mikko Mononen memon@inside.org +// +// This software is provided 'as-is', without any express or implied +// warranty. In no event will the authors be held liable for any damages +// arising from the use of this software. +// Permission is granted to anyone to use this software for any purpose, +// including commercial applications, and to alter it and redistribute it +// freely, subject to the following restrictions: +// 1. The origin of this software must not be misrepresented; you must not +// claim that you wrote the original software. If you use this software +// in a product, an acknowledgment in the product documentation would be +// appreciated but is not required. +// 2. Altered source versions must be plainly marked as such, and must not be +// misrepresented as being the original software. +// 3. This notice may not be removed or altered from any source distribution. +// + +#include <float.h> +#define _USE_MATH_DEFINES +#include <math.h> +#include <string.h> +#include <stdlib.h> +#include <stdio.h> +#include "Recast.h" +#include "RecastAlloc.h" +#include "RecastAssert.h" + + +static const unsigned RC_UNSET_HEIGHT = 0xffff; + +struct rcHeightPatch +{ + inline rcHeightPatch() : data(0), xmin(0), ymin(0), width(0), height(0) {} + inline ~rcHeightPatch() { rcFree(data); } + unsigned short* data; + int xmin, ymin, width, height; +}; + + +inline float vdot2(const float* a, const float* b) +{ + return a[0]*b[0] + a[2]*b[2]; +} + +inline float vdistSq2(const float* p, const float* q) +{ + const float dx = q[0] - p[0]; + const float dy = q[2] - p[2]; + return dx*dx + dy*dy; +} + +inline float vdist2(const float* p, const float* q) +{ + return sqrtf(vdistSq2(p,q)); +} + +inline float vcross2(const float* p1, const float* p2, const float* p3) +{ + const float u1 = p2[0] - p1[0]; + const float v1 = p2[2] - p1[2]; + const float u2 = p3[0] - p1[0]; + const float v2 = p3[2] - p1[2]; + return u1 * v2 - v1 * u2; +} + +static bool circumCircle(const float* p1, const float* p2, const float* p3, + float* c, float& r) +{ + static const float EPS = 1e-6f; + // Calculate the circle relative to p1, to avoid some precision issues. + const float v1[3] = {0,0,0}; + float v2[3], v3[3]; + rcVsub(v2, p2,p1); + rcVsub(v3, p3,p1); + + const float cp = vcross2(v1, v2, v3); + if (fabsf(cp) > EPS) + { + const float v1Sq = vdot2(v1,v1); + const float v2Sq = vdot2(v2,v2); + const float v3Sq = vdot2(v3,v3); + c[0] = (v1Sq*(v2[2]-v3[2]) + v2Sq*(v3[2]-v1[2]) + v3Sq*(v1[2]-v2[2])) / (2*cp); + c[1] = 0; + c[2] = (v1Sq*(v3[0]-v2[0]) + v2Sq*(v1[0]-v3[0]) + v3Sq*(v2[0]-v1[0])) / (2*cp); + r = vdist2(c, v1); + rcVadd(c, c, p1); + return true; + } + + rcVcopy(c, p1); + r = 0; + return false; +} + +static float distPtTri(const float* p, const float* a, const float* b, const float* c) +{ + float v0[3], v1[3], v2[3]; + rcVsub(v0, c,a); + rcVsub(v1, b,a); + rcVsub(v2, p,a); + + const float dot00 = vdot2(v0, v0); + const float dot01 = vdot2(v0, v1); + const float dot02 = vdot2(v0, v2); + const float dot11 = vdot2(v1, v1); + const float dot12 = vdot2(v1, v2); + + // Compute barycentric coordinates + const float invDenom = 1.0f / (dot00 * dot11 - dot01 * dot01); + const float u = (dot11 * dot02 - dot01 * dot12) * invDenom; + float v = (dot00 * dot12 - dot01 * dot02) * invDenom; + + // If point lies inside the triangle, return interpolated y-coord. + static const float EPS = 1e-4f; + if (u >= -EPS && v >= -EPS && (u+v) <= 1+EPS) + { + const float y = a[1] + v0[1]*u + v1[1]*v; + return fabsf(y-p[1]); + } + return FLT_MAX; +} + +static float distancePtSeg(const float* pt, const float* p, const float* q) +{ + float pqx = q[0] - p[0]; + float pqy = q[1] - p[1]; + float pqz = q[2] - p[2]; + float dx = pt[0] - p[0]; + float dy = pt[1] - p[1]; + float dz = pt[2] - p[2]; + float d = pqx*pqx + pqy*pqy + pqz*pqz; + float t = pqx*dx + pqy*dy + pqz*dz; + if (d > 0) + t /= d; + if (t < 0) + t = 0; + else if (t > 1) + t = 1; + + dx = p[0] + t*pqx - pt[0]; + dy = p[1] + t*pqy - pt[1]; + dz = p[2] + t*pqz - pt[2]; + + return dx*dx + dy*dy + dz*dz; +} + +static float distancePtSeg2d(const float* pt, const float* p, const float* q) +{ + float pqx = q[0] - p[0]; + float pqz = q[2] - p[2]; + float dx = pt[0] - p[0]; + float dz = pt[2] - p[2]; + float d = pqx*pqx + pqz*pqz; + float t = pqx*dx + pqz*dz; + if (d > 0) + t /= d; + if (t < 0) + t = 0; + else if (t > 1) + t = 1; + + dx = p[0] + t*pqx - pt[0]; + dz = p[2] + t*pqz - pt[2]; + + return dx*dx + dz*dz; +} + +static float distToTriMesh(const float* p, const float* verts, const int /*nverts*/, const int* tris, const int ntris) +{ + float dmin = FLT_MAX; + for (int i = 0; i < ntris; ++i) + { + const float* va = &verts[tris[i*4+0]*3]; + const float* vb = &verts[tris[i*4+1]*3]; + const float* vc = &verts[tris[i*4+2]*3]; + float d = distPtTri(p, va,vb,vc); + if (d < dmin) + dmin = d; + } + if (dmin == FLT_MAX) return -1; + return dmin; +} + +static float distToPoly(int nvert, const float* verts, const float* p) +{ + + float dmin = FLT_MAX; + int i, j, c = 0; + for (i = 0, j = nvert-1; i < nvert; j = i++) + { + const float* vi = &verts[i*3]; + const float* vj = &verts[j*3]; + if (((vi[2] > p[2]) != (vj[2] > p[2])) && + (p[0] < (vj[0]-vi[0]) * (p[2]-vi[2]) / (vj[2]-vi[2]) + vi[0]) ) + c = !c; + dmin = rcMin(dmin, distancePtSeg2d(p, vj, vi)); + } + return c ? -dmin : dmin; +} + + +static unsigned short getHeight(const float fx, const float fy, const float fz, + const float /*cs*/, const float ics, const float ch, + const int radius, const rcHeightPatch& hp) +{ + int ix = (int)floorf(fx*ics + 0.01f); + int iz = (int)floorf(fz*ics + 0.01f); + ix = rcClamp(ix-hp.xmin, 0, hp.width - 1); + iz = rcClamp(iz-hp.ymin, 0, hp.height - 1); + unsigned short h = hp.data[ix+iz*hp.width]; + if (h == RC_UNSET_HEIGHT) + { + // Special case when data might be bad. + // Walk adjacent cells in a spiral up to 'radius', and look + // for a pixel which has a valid height. + int x = 1, z = 0, dx = 1, dz = 0; + int maxSize = radius * 2 + 1; + int maxIter = maxSize * maxSize - 1; + + int nextRingIterStart = 8; + int nextRingIters = 16; + + float dmin = FLT_MAX; + for (int i = 0; i < maxIter; i++) + { + const int nx = ix + x; + const int nz = iz + z; + + if (nx >= 0 && nz >= 0 && nx < hp.width && nz < hp.height) + { + const unsigned short nh = hp.data[nx + nz*hp.width]; + if (nh != RC_UNSET_HEIGHT) + { + const float d = fabsf(nh*ch - fy); + if (d < dmin) + { + h = nh; + dmin = d; + } + } + } + + // We are searching in a grid which looks approximately like this: + // __________ + // |2 ______ 2| + // | |1 __ 1| | + // | | |__| | | + // | |______| | + // |__________| + // We want to find the best height as close to the center cell as possible. This means that + // if we find a height in one of the neighbor cells to the center, we don't want to + // expand further out than the 8 neighbors - we want to limit our search to the closest + // of these "rings", but the best height in the ring. + // For example, the center is just 1 cell. We checked that at the entrance to the function. + // The next "ring" contains 8 cells (marked 1 above). Those are all the neighbors to the center cell. + // The next one again contains 16 cells (marked 2). In general each ring has 8 additional cells, which + // can be thought of as adding 2 cells around the "center" of each side when we expand the ring. + // Here we detect if we are about to enter the next ring, and if we are and we have found + // a height, we abort the search. + if (i + 1 == nextRingIterStart) + { + if (h != RC_UNSET_HEIGHT) + break; + + nextRingIterStart += nextRingIters; + nextRingIters += 8; + } + + if ((x == z) || ((x < 0) && (x == -z)) || ((x > 0) && (x == 1 - z))) + { + int tmp = dx; + dx = -dz; + dz = tmp; + } + x += dx; + z += dz; + } + } + return h; +} + + +enum EdgeValues +{ + EV_UNDEF = -1, + EV_HULL = -2, +}; + +static int findEdge(const int* edges, int nedges, int s, int t) +{ + for (int i = 0; i < nedges; i++) + { + const int* e = &edges[i*4]; + if ((e[0] == s && e[1] == t) || (e[0] == t && e[1] == s)) + return i; + } + return EV_UNDEF; +} + +static int addEdge(rcContext* ctx, int* edges, int& nedges, const int maxEdges, int s, int t, int l, int r) +{ + if (nedges >= maxEdges) + { + ctx->log(RC_LOG_ERROR, "addEdge: Too many edges (%d/%d).", nedges, maxEdges); + return EV_UNDEF; + } + + // Add edge if not already in the triangulation. + int e = findEdge(edges, nedges, s, t); + if (e == EV_UNDEF) + { + int* edge = &edges[nedges*4]; + edge[0] = s; + edge[1] = t; + edge[2] = l; + edge[3] = r; + return nedges++; + } + else + { + return EV_UNDEF; + } +} + +static void updateLeftFace(int* e, int s, int t, int f) +{ + if (e[0] == s && e[1] == t && e[2] == EV_UNDEF) + e[2] = f; + else if (e[1] == s && e[0] == t && e[3] == EV_UNDEF) + e[3] = f; +} + +static int overlapSegSeg2d(const float* a, const float* b, const float* c, const float* d) +{ + const float a1 = vcross2(a, b, d); + const float a2 = vcross2(a, b, c); + if (a1*a2 < 0.0f) + { + float a3 = vcross2(c, d, a); + float a4 = a3 + a2 - a1; + if (a3 * a4 < 0.0f) + return 1; + } + return 0; +} + +static bool overlapEdges(const float* pts, const int* edges, int nedges, int s1, int t1) +{ + for (int i = 0; i < nedges; ++i) + { + const int s0 = edges[i*4+0]; + const int t0 = edges[i*4+1]; + // Same or connected edges do not overlap. + if (s0 == s1 || s0 == t1 || t0 == s1 || t0 == t1) + continue; + if (overlapSegSeg2d(&pts[s0*3],&pts[t0*3], &pts[s1*3],&pts[t1*3])) + return true; + } + return false; +} + +static void completeFacet(rcContext* ctx, const float* pts, int npts, int* edges, int& nedges, const int maxEdges, int& nfaces, int e) +{ + static const float EPS = 1e-5f; + + int* edge = &edges[e*4]; + + // Cache s and t. + int s,t; + if (edge[2] == EV_UNDEF) + { + s = edge[0]; + t = edge[1]; + } + else if (edge[3] == EV_UNDEF) + { + s = edge[1]; + t = edge[0]; + } + else + { + // Edge already completed. + return; + } + + // Find best point on left of edge. + int pt = npts; + float c[3] = {0,0,0}; + float r = -1; + for (int u = 0; u < npts; ++u) + { + if (u == s || u == t) continue; + if (vcross2(&pts[s*3], &pts[t*3], &pts[u*3]) > EPS) + { + if (r < 0) + { + // The circle is not updated yet, do it now. + pt = u; + circumCircle(&pts[s*3], &pts[t*3], &pts[u*3], c, r); + continue; + } + const float d = vdist2(c, &pts[u*3]); + const float tol = 0.001f; + if (d > r*(1+tol)) + { + // Outside current circumcircle, skip. + continue; + } + else if (d < r*(1-tol)) + { + // Inside safe circumcircle, update circle. + pt = u; + circumCircle(&pts[s*3], &pts[t*3], &pts[u*3], c, r); + } + else + { + // Inside epsilon circum circle, do extra tests to make sure the edge is valid. + // s-u and t-u cannot overlap with s-pt nor t-pt if they exists. + if (overlapEdges(pts, edges, nedges, s,u)) + continue; + if (overlapEdges(pts, edges, nedges, t,u)) + continue; + // Edge is valid. + pt = u; + circumCircle(&pts[s*3], &pts[t*3], &pts[u*3], c, r); + } + } + } + + // Add new triangle or update edge info if s-t is on hull. + if (pt < npts) + { + // Update face information of edge being completed. + updateLeftFace(&edges[e*4], s, t, nfaces); + + // Add new edge or update face info of old edge. + e = findEdge(edges, nedges, pt, s); + if (e == EV_UNDEF) + addEdge(ctx, edges, nedges, maxEdges, pt, s, nfaces, EV_UNDEF); + else + updateLeftFace(&edges[e*4], pt, s, nfaces); + + // Add new edge or update face info of old edge. + e = findEdge(edges, nedges, t, pt); + if (e == EV_UNDEF) + addEdge(ctx, edges, nedges, maxEdges, t, pt, nfaces, EV_UNDEF); + else + updateLeftFace(&edges[e*4], t, pt, nfaces); + + nfaces++; + } + else + { + updateLeftFace(&edges[e*4], s, t, EV_HULL); + } +} + +static void delaunayHull(rcContext* ctx, const int npts, const float* pts, + const int nhull, const int* hull, + rcIntArray& tris, rcIntArray& edges) +{ + int nfaces = 0; + int nedges = 0; + const int maxEdges = npts*10; + edges.resize(maxEdges*4); + + for (int i = 0, j = nhull-1; i < nhull; j=i++) + addEdge(ctx, &edges[0], nedges, maxEdges, hull[j],hull[i], EV_HULL, EV_UNDEF); + + int currentEdge = 0; + while (currentEdge < nedges) + { + if (edges[currentEdge*4+2] == EV_UNDEF) + completeFacet(ctx, pts, npts, &edges[0], nedges, maxEdges, nfaces, currentEdge); + if (edges[currentEdge*4+3] == EV_UNDEF) + completeFacet(ctx, pts, npts, &edges[0], nedges, maxEdges, nfaces, currentEdge); + currentEdge++; + } + + // Create tris + tris.resize(nfaces*4); + for (int i = 0; i < nfaces*4; ++i) + tris[i] = -1; + + for (int i = 0; i < nedges; ++i) + { + const int* e = &edges[i*4]; + if (e[3] >= 0) + { + // Left face + int* t = &tris[e[3]*4]; + if (t[0] == -1) + { + t[0] = e[0]; + t[1] = e[1]; + } + else if (t[0] == e[1]) + t[2] = e[0]; + else if (t[1] == e[0]) + t[2] = e[1]; + } + if (e[2] >= 0) + { + // Right + int* t = &tris[e[2]*4]; + if (t[0] == -1) + { + t[0] = e[1]; + t[1] = e[0]; + } + else if (t[0] == e[0]) + t[2] = e[1]; + else if (t[1] == e[1]) + t[2] = e[0]; + } + } + + for (int i = 0; i < tris.size()/4; ++i) + { + int* t = &tris[i*4]; + if (t[0] == -1 || t[1] == -1 || t[2] == -1) + { + ctx->log(RC_LOG_WARNING, "delaunayHull: Removing dangling face %d [%d,%d,%d].", i, t[0],t[1],t[2]); + t[0] = tris[tris.size()-4]; + t[1] = tris[tris.size()-3]; + t[2] = tris[tris.size()-2]; + t[3] = tris[tris.size()-1]; + tris.resize(tris.size()-4); + --i; + } + } +} + +// Calculate minimum extend of the polygon. +static float polyMinExtent(const float* verts, const int nverts) +{ + float minDist = FLT_MAX; + for (int i = 0; i < nverts; i++) + { + const int ni = (i+1) % nverts; + const float* p1 = &verts[i*3]; + const float* p2 = &verts[ni*3]; + float maxEdgeDist = 0; + for (int j = 0; j < nverts; j++) + { + if (j == i || j == ni) continue; + float d = distancePtSeg2d(&verts[j*3], p1,p2); + maxEdgeDist = rcMax(maxEdgeDist, d); + } + minDist = rcMin(minDist, maxEdgeDist); + } + return rcSqrt(minDist); +} + +// Last time I checked the if version got compiled using cmov, which was a lot faster than module (with idiv). +inline int prev(int i, int n) { return i-1 >= 0 ? i-1 : n-1; } +inline int next(int i, int n) { return i+1 < n ? i+1 : 0; } + +static void triangulateHull(const int /*nverts*/, const float* verts, const int nhull, const int* hull, rcIntArray& tris) +{ + int start = 0, left = 1, right = nhull-1; + + // Start from an ear with shortest perimeter. + // This tends to favor well formed triangles as starting point. + float dmin = 0; + for (int i = 0; i < nhull; i++) + { + int pi = prev(i, nhull); + int ni = next(i, nhull); + const float* pv = &verts[hull[pi]*3]; + const float* cv = &verts[hull[i]*3]; + const float* nv = &verts[hull[ni]*3]; + const float d = vdist2(pv,cv) + vdist2(cv,nv) + vdist2(nv,pv); + if (d < dmin) + { + start = i; + left = ni; + right = pi; + dmin = d; + } + } + + // Add first triangle + tris.push(hull[start]); + tris.push(hull[left]); + tris.push(hull[right]); + tris.push(0); + + // Triangulate the polygon by moving left or right, + // depending on which triangle has shorter perimeter. + // This heuristic was chose emprically, since it seems + // handle tesselated straight edges well. + while (next(left, nhull) != right) + { + // Check to see if se should advance left or right. + int nleft = next(left, nhull); + int nright = prev(right, nhull); + + const float* cvleft = &verts[hull[left]*3]; + const float* nvleft = &verts[hull[nleft]*3]; + const float* cvright = &verts[hull[right]*3]; + const float* nvright = &verts[hull[nright]*3]; + const float dleft = vdist2(cvleft, nvleft) + vdist2(nvleft, cvright); + const float dright = vdist2(cvright, nvright) + vdist2(cvleft, nvright); + + if (dleft < dright) + { + tris.push(hull[left]); + tris.push(hull[nleft]); + tris.push(hull[right]); + tris.push(0); + left = nleft; + } + else + { + tris.push(hull[left]); + tris.push(hull[nright]); + tris.push(hull[right]); + tris.push(0); + right = nright; + } + } +} + + +inline float getJitterX(const int i) +{ + return (((i * 0x8da6b343) & 0xffff) / 65535.0f * 2.0f) - 1.0f; +} + +inline float getJitterY(const int i) +{ + return (((i * 0xd8163841) & 0xffff) / 65535.0f * 2.0f) - 1.0f; +} + +static bool buildPolyDetail(rcContext* ctx, const float* in, const int nin, + const float sampleDist, const float sampleMaxError, + const int heightSearchRadius, const rcCompactHeightfield& chf, + const rcHeightPatch& hp, float* verts, int& nverts, + rcIntArray& tris, rcIntArray& edges, rcIntArray& samples) +{ + static const int MAX_VERTS = 127; + static const int MAX_TRIS = 255; // Max tris for delaunay is 2n-2-k (n=num verts, k=num hull verts). + static const int MAX_VERTS_PER_EDGE = 32; + float edge[(MAX_VERTS_PER_EDGE+1)*3]; + int hull[MAX_VERTS]; + int nhull = 0; + + nverts = nin; + + for (int i = 0; i < nin; ++i) + rcVcopy(&verts[i*3], &in[i*3]); + + edges.resize(0); + tris.resize(0); + + const float cs = chf.cs; + const float ics = 1.0f/cs; + + // Calculate minimum extents of the polygon based on input data. + float minExtent = polyMinExtent(verts, nverts); + + // Tessellate outlines. + // This is done in separate pass in order to ensure + // seamless height values across the ply boundaries. + if (sampleDist > 0) + { + for (int i = 0, j = nin-1; i < nin; j=i++) + { + const float* vj = &in[j*3]; + const float* vi = &in[i*3]; + bool swapped = false; + // Make sure the segments are always handled in same order + // using lexological sort or else there will be seams. + if (fabsf(vj[0]-vi[0]) < 1e-6f) + { + if (vj[2] > vi[2]) + { + rcSwap(vj,vi); + swapped = true; + } + } + else + { + if (vj[0] > vi[0]) + { + rcSwap(vj,vi); + swapped = true; + } + } + // Create samples along the edge. + float dx = vi[0] - vj[0]; + float dy = vi[1] - vj[1]; + float dz = vi[2] - vj[2]; + float d = sqrtf(dx*dx + dz*dz); + int nn = 1 + (int)floorf(d/sampleDist); + if (nn >= MAX_VERTS_PER_EDGE) nn = MAX_VERTS_PER_EDGE-1; + if (nverts+nn >= MAX_VERTS) + nn = MAX_VERTS-1-nverts; + + for (int k = 0; k <= nn; ++k) + { + float u = (float)k/(float)nn; + float* pos = &edge[k*3]; + pos[0] = vj[0] + dx*u; + pos[1] = vj[1] + dy*u; + pos[2] = vj[2] + dz*u; + pos[1] = getHeight(pos[0],pos[1],pos[2], cs, ics, chf.ch, heightSearchRadius, hp)*chf.ch; + } + // Simplify samples. + int idx[MAX_VERTS_PER_EDGE] = {0,nn}; + int nidx = 2; + for (int k = 0; k < nidx-1; ) + { + const int a = idx[k]; + const int b = idx[k+1]; + const float* va = &edge[a*3]; + const float* vb = &edge[b*3]; + // Find maximum deviation along the segment. + float maxd = 0; + int maxi = -1; + for (int m = a+1; m < b; ++m) + { + float dev = distancePtSeg(&edge[m*3],va,vb); + if (dev > maxd) + { + maxd = dev; + maxi = m; + } + } + // If the max deviation is larger than accepted error, + // add new point, else continue to next segment. + if (maxi != -1 && maxd > rcSqr(sampleMaxError)) + { + for (int m = nidx; m > k; --m) + idx[m] = idx[m-1]; + idx[k+1] = maxi; + nidx++; + } + else + { + ++k; + } + } + + hull[nhull++] = j; + // Add new vertices. + if (swapped) + { + for (int k = nidx-2; k > 0; --k) + { + rcVcopy(&verts[nverts*3], &edge[idx[k]*3]); + hull[nhull++] = nverts; + nverts++; + } + } + else + { + for (int k = 1; k < nidx-1; ++k) + { + rcVcopy(&verts[nverts*3], &edge[idx[k]*3]); + hull[nhull++] = nverts; + nverts++; + } + } + } + } + + // If the polygon minimum extent is small (sliver or small triangle), do not try to add internal points. + if (minExtent < sampleDist*2) + { + triangulateHull(nverts, verts, nhull, hull, tris); + return true; + } + + // Tessellate the base mesh. + // We're using the triangulateHull instead of delaunayHull as it tends to + // create a bit better triangulation for long thin triangles when there + // are no internal points. + triangulateHull(nverts, verts, nhull, hull, tris); + + if (tris.size() == 0) + { + // Could not triangulate the poly, make sure there is some valid data there. + ctx->log(RC_LOG_WARNING, "buildPolyDetail: Could not triangulate polygon (%d verts).", nverts); + return true; + } + + if (sampleDist > 0) + { + // Create sample locations in a grid. + float bmin[3], bmax[3]; + rcVcopy(bmin, in); + rcVcopy(bmax, in); + for (int i = 1; i < nin; ++i) + { + rcVmin(bmin, &in[i*3]); + rcVmax(bmax, &in[i*3]); + } + int x0 = (int)floorf(bmin[0]/sampleDist); + int x1 = (int)ceilf(bmax[0]/sampleDist); + int z0 = (int)floorf(bmin[2]/sampleDist); + int z1 = (int)ceilf(bmax[2]/sampleDist); + samples.resize(0); + for (int z = z0; z < z1; ++z) + { + for (int x = x0; x < x1; ++x) + { + float pt[3]; + pt[0] = x*sampleDist; + pt[1] = (bmax[1]+bmin[1])*0.5f; + pt[2] = z*sampleDist; + // Make sure the samples are not too close to the edges. + if (distToPoly(nin,in,pt) > -sampleDist/2) continue; + samples.push(x); + samples.push(getHeight(pt[0], pt[1], pt[2], cs, ics, chf.ch, heightSearchRadius, hp)); + samples.push(z); + samples.push(0); // Not added + } + } + + // Add the samples starting from the one that has the most + // error. The procedure stops when all samples are added + // or when the max error is within treshold. + const int nsamples = samples.size()/4; + for (int iter = 0; iter < nsamples; ++iter) + { + if (nverts >= MAX_VERTS) + break; + + // Find sample with most error. + float bestpt[3] = {0,0,0}; + float bestd = 0; + int besti = -1; + for (int i = 0; i < nsamples; ++i) + { + const int* s = &samples[i*4]; + if (s[3]) continue; // skip added. + float pt[3]; + // The sample location is jittered to get rid of some bad triangulations + // which are cause by symmetrical data from the grid structure. + pt[0] = s[0]*sampleDist + getJitterX(i)*cs*0.1f; + pt[1] = s[1]*chf.ch; + pt[2] = s[2]*sampleDist + getJitterY(i)*cs*0.1f; + float d = distToTriMesh(pt, verts, nverts, &tris[0], tris.size()/4); + if (d < 0) continue; // did not hit the mesh. + if (d > bestd) + { + bestd = d; + besti = i; + rcVcopy(bestpt,pt); + } + } + // If the max error is within accepted threshold, stop tesselating. + if (bestd <= sampleMaxError || besti == -1) + break; + // Mark sample as added. + samples[besti*4+3] = 1; + // Add the new sample point. + rcVcopy(&verts[nverts*3],bestpt); + nverts++; + + // Create new triangulation. + // TODO: Incremental add instead of full rebuild. + edges.resize(0); + tris.resize(0); + delaunayHull(ctx, nverts, verts, nhull, hull, tris, edges); + } + } + + const int ntris = tris.size()/4; + if (ntris > MAX_TRIS) + { + tris.resize(MAX_TRIS*4); + ctx->log(RC_LOG_ERROR, "rcBuildPolyMeshDetail: Shrinking triangle count from %d to max %d.", ntris, MAX_TRIS); + } + + return true; +} + +static void seedArrayWithPolyCenter(rcContext* ctx, const rcCompactHeightfield& chf, + const unsigned short* poly, const int npoly, + const unsigned short* verts, const int bs, + rcHeightPatch& hp, rcIntArray& array) +{ + // Note: Reads to the compact heightfield are offset by border size (bs) + // since border size offset is already removed from the polymesh vertices. + + static const int offset[9*2] = + { + 0,0, -1,-1, 0,-1, 1,-1, 1,0, 1,1, 0,1, -1,1, -1,0, + }; + + // Find cell closest to a poly vertex + int startCellX = 0, startCellY = 0, startSpanIndex = -1; + int dmin = RC_UNSET_HEIGHT; + for (int j = 0; j < npoly && dmin > 0; ++j) + { + for (int k = 0; k < 9 && dmin > 0; ++k) + { + const int ax = (int)verts[poly[j]*3+0] + offset[k*2+0]; + const int ay = (int)verts[poly[j]*3+1]; + const int az = (int)verts[poly[j]*3+2] + offset[k*2+1]; + if (ax < hp.xmin || ax >= hp.xmin+hp.width || + az < hp.ymin || az >= hp.ymin+hp.height) + continue; + + const rcCompactCell& c = chf.cells[(ax+bs)+(az+bs)*chf.width]; + for (int i = (int)c.index, ni = (int)(c.index+c.count); i < ni && dmin > 0; ++i) + { + const rcCompactSpan& s = chf.spans[i]; + int d = rcAbs(ay - (int)s.y); + if (d < dmin) + { + startCellX = ax; + startCellY = az; + startSpanIndex = i; + dmin = d; + } + } + } + } + + rcAssert(startSpanIndex != -1); + // Find center of the polygon + int pcx = 0, pcy = 0; + for (int j = 0; j < npoly; ++j) + { + pcx += (int)verts[poly[j]*3+0]; + pcy += (int)verts[poly[j]*3+2]; + } + pcx /= npoly; + pcy /= npoly; + + // Use seeds array as a stack for DFS + array.resize(0); + array.push(startCellX); + array.push(startCellY); + array.push(startSpanIndex); + + int dirs[] = { 0, 1, 2, 3 }; + memset(hp.data, 0, sizeof(unsigned short)*hp.width*hp.height); + // DFS to move to the center. Note that we need a DFS here and can not just move + // directly towards the center without recording intermediate nodes, even though the polygons + // are convex. In very rare we can get stuck due to contour simplification if we do not + // record nodes. + int cx = -1, cy = -1, ci = -1; + while (true) + { + if (array.size() < 3) + { + ctx->log(RC_LOG_WARNING, "Walk towards polygon center failed to reach center"); + break; + } + + ci = array.pop(); + cy = array.pop(); + cx = array.pop(); + + if (cx == pcx && cy == pcy) + break; + + // If we are already at the correct X-position, prefer direction + // directly towards the center in the Y-axis; otherwise prefer + // direction in the X-axis + int directDir; + if (cx == pcx) + directDir = rcGetDirForOffset(0, pcy > cy ? 1 : -1); + else + directDir = rcGetDirForOffset(pcx > cx ? 1 : -1, 0); + + // Push the direct dir last so we start with this on next iteration + rcSwap(dirs[directDir], dirs[3]); + + const rcCompactSpan& cs = chf.spans[ci]; + for (int i = 0; i < 4; i++) + { + int dir = dirs[i]; + if (rcGetCon(cs, dir) == RC_NOT_CONNECTED) + continue; + + int newX = cx + rcGetDirOffsetX(dir); + int newY = cy + rcGetDirOffsetY(dir); + + int hpx = newX - hp.xmin; + int hpy = newY - hp.ymin; + if (hpx < 0 || hpx >= hp.width || hpy < 0 || hpy >= hp.height) + continue; + + if (hp.data[hpx+hpy*hp.width] != 0) + continue; + + hp.data[hpx+hpy*hp.width] = 1; + array.push(newX); + array.push(newY); + array.push((int)chf.cells[(newX+bs)+(newY+bs)*chf.width].index + rcGetCon(cs, dir)); + } + + rcSwap(dirs[directDir], dirs[3]); + } + + array.resize(0); + // getHeightData seeds are given in coordinates with borders + array.push(cx+bs); + array.push(cy+bs); + array.push(ci); + + memset(hp.data, 0xff, sizeof(unsigned short)*hp.width*hp.height); + const rcCompactSpan& cs = chf.spans[ci]; + hp.data[cx-hp.xmin+(cy-hp.ymin)*hp.width] = cs.y; +} + + +static void push3(rcIntArray& queue, int v1, int v2, int v3) +{ + queue.resize(queue.size() + 3); + queue[queue.size() - 3] = v1; + queue[queue.size() - 2] = v2; + queue[queue.size() - 1] = v3; +} + +static void getHeightData(rcContext* ctx, const rcCompactHeightfield& chf, + const unsigned short* poly, const int npoly, + const unsigned short* verts, const int bs, + rcHeightPatch& hp, rcIntArray& queue, + int region) +{ + // Note: Reads to the compact heightfield are offset by border size (bs) + // since border size offset is already removed from the polymesh vertices. + + queue.resize(0); + // Set all heights to RC_UNSET_HEIGHT. + memset(hp.data, 0xff, sizeof(unsigned short)*hp.width*hp.height); + + bool empty = true; + + // We cannot sample from this poly if it was created from polys + // of different regions. If it was then it could potentially be overlapping + // with polys of that region and the heights sampled here could be wrong. + if (region != RC_MULTIPLE_REGS) + { + // Copy the height from the same region, and mark region borders + // as seed points to fill the rest. + for (int hy = 0; hy < hp.height; hy++) + { + int y = hp.ymin + hy + bs; + for (int hx = 0; hx < hp.width; hx++) + { + int x = hp.xmin + hx + bs; + const rcCompactCell& c = chf.cells[x + y*chf.width]; + for (int i = (int)c.index, ni = (int)(c.index + c.count); i < ni; ++i) + { + const rcCompactSpan& s = chf.spans[i]; + if (s.reg == region) + { + // Store height + hp.data[hx + hy*hp.width] = s.y; + empty = false; + + // If any of the neighbours is not in same region, + // add the current location as flood fill start + bool border = false; + for (int dir = 0; dir < 4; ++dir) + { + if (rcGetCon(s, dir) != RC_NOT_CONNECTED) + { + const int ax = x + rcGetDirOffsetX(dir); + const int ay = y + rcGetDirOffsetY(dir); + const int ai = (int)chf.cells[ax + ay*chf.width].index + rcGetCon(s, dir); + const rcCompactSpan& as = chf.spans[ai]; + if (as.reg != region) + { + border = true; + break; + } + } + } + if (border) + push3(queue, x, y, i); + break; + } + } + } + } + } + + // if the polygon does not contain any points from the current region (rare, but happens) + // or if it could potentially be overlapping polygons of the same region, + // then use the center as the seed point. + if (empty) + seedArrayWithPolyCenter(ctx, chf, poly, npoly, verts, bs, hp, queue); + + static const int RETRACT_SIZE = 256; + int head = 0; + + // We assume the seed is centered in the polygon, so a BFS to collect + // height data will ensure we do not move onto overlapping polygons and + // sample wrong heights. + while (head*3 < queue.size()) + { + int cx = queue[head*3+0]; + int cy = queue[head*3+1]; + int ci = queue[head*3+2]; + head++; + if (head >= RETRACT_SIZE) + { + head = 0; + if (queue.size() > RETRACT_SIZE*3) + memmove(&queue[0], &queue[RETRACT_SIZE*3], sizeof(int)*(queue.size()-RETRACT_SIZE*3)); + queue.resize(queue.size()-RETRACT_SIZE*3); + } + + const rcCompactSpan& cs = chf.spans[ci]; + for (int dir = 0; dir < 4; ++dir) + { + if (rcGetCon(cs, dir) == RC_NOT_CONNECTED) continue; + + const int ax = cx + rcGetDirOffsetX(dir); + const int ay = cy + rcGetDirOffsetY(dir); + const int hx = ax - hp.xmin - bs; + const int hy = ay - hp.ymin - bs; + + if ((unsigned int)hx >= (unsigned int)hp.width || (unsigned int)hy >= (unsigned int)hp.height) + continue; + + if (hp.data[hx + hy*hp.width] != RC_UNSET_HEIGHT) + continue; + + const int ai = (int)chf.cells[ax + ay*chf.width].index + rcGetCon(cs, dir); + const rcCompactSpan& as = chf.spans[ai]; + + hp.data[hx + hy*hp.width] = as.y; + + push3(queue, ax, ay, ai); + } + } +} + +static unsigned char getEdgeFlags(const float* va, const float* vb, + const float* vpoly, const int npoly) +{ + // Return true if edge (va,vb) is part of the polygon. + static const float thrSqr = rcSqr(0.001f); + for (int i = 0, j = npoly-1; i < npoly; j=i++) + { + if (distancePtSeg2d(va, &vpoly[j*3], &vpoly[i*3]) < thrSqr && + distancePtSeg2d(vb, &vpoly[j*3], &vpoly[i*3]) < thrSqr) + return 1; + } + return 0; +} + +static unsigned char getTriFlags(const float* va, const float* vb, const float* vc, + const float* vpoly, const int npoly) +{ + unsigned char flags = 0; + flags |= getEdgeFlags(va,vb,vpoly,npoly) << 0; + flags |= getEdgeFlags(vb,vc,vpoly,npoly) << 2; + flags |= getEdgeFlags(vc,va,vpoly,npoly) << 4; + return flags; +} + +/// @par +/// +/// See the #rcConfig documentation for more information on the configuration parameters. +/// +/// @see rcAllocPolyMeshDetail, rcPolyMesh, rcCompactHeightfield, rcPolyMeshDetail, rcConfig +bool rcBuildPolyMeshDetail(rcContext* ctx, const rcPolyMesh& mesh, const rcCompactHeightfield& chf, + const float sampleDist, const float sampleMaxError, + rcPolyMeshDetail& dmesh) +{ + rcAssert(ctx); + + rcScopedTimer timer(ctx, RC_TIMER_BUILD_POLYMESHDETAIL); + + if (mesh.nverts == 0 || mesh.npolys == 0) + return true; + + const int nvp = mesh.nvp; + const float cs = mesh.cs; + const float ch = mesh.ch; + const float* orig = mesh.bmin; + const int borderSize = mesh.borderSize; + const int heightSearchRadius = rcMax(1, (int)ceilf(mesh.maxEdgeError)); + + rcIntArray edges(64); + rcIntArray tris(512); + rcIntArray arr(512); + rcIntArray samples(512); + float verts[256*3]; + rcHeightPatch hp; + int nPolyVerts = 0; + int maxhw = 0, maxhh = 0; + + rcScopedDelete<int> bounds((int*)rcAlloc(sizeof(int)*mesh.npolys*4, RC_ALLOC_TEMP)); + if (!bounds) + { + ctx->log(RC_LOG_ERROR, "rcBuildPolyMeshDetail: Out of memory 'bounds' (%d).", mesh.npolys*4); + return false; + } + rcScopedDelete<float> poly((float*)rcAlloc(sizeof(float)*nvp*3, RC_ALLOC_TEMP)); + if (!poly) + { + ctx->log(RC_LOG_ERROR, "rcBuildPolyMeshDetail: Out of memory 'poly' (%d).", nvp*3); + return false; + } + + // Find max size for a polygon area. + for (int i = 0; i < mesh.npolys; ++i) + { + const unsigned short* p = &mesh.polys[i*nvp*2]; + int& xmin = bounds[i*4+0]; + int& xmax = bounds[i*4+1]; + int& ymin = bounds[i*4+2]; + int& ymax = bounds[i*4+3]; + xmin = chf.width; + xmax = 0; + ymin = chf.height; + ymax = 0; + for (int j = 0; j < nvp; ++j) + { + if(p[j] == RC_MESH_NULL_IDX) break; + const unsigned short* v = &mesh.verts[p[j]*3]; + xmin = rcMin(xmin, (int)v[0]); + xmax = rcMax(xmax, (int)v[0]); + ymin = rcMin(ymin, (int)v[2]); + ymax = rcMax(ymax, (int)v[2]); + nPolyVerts++; + } + xmin = rcMax(0,xmin-1); + xmax = rcMin(chf.width,xmax+1); + ymin = rcMax(0,ymin-1); + ymax = rcMin(chf.height,ymax+1); + if (xmin >= xmax || ymin >= ymax) continue; + maxhw = rcMax(maxhw, xmax-xmin); + maxhh = rcMax(maxhh, ymax-ymin); + } + + hp.data = (unsigned short*)rcAlloc(sizeof(unsigned short)*maxhw*maxhh, RC_ALLOC_TEMP); + if (!hp.data) + { + ctx->log(RC_LOG_ERROR, "rcBuildPolyMeshDetail: Out of memory 'hp.data' (%d).", maxhw*maxhh); + return false; + } + + dmesh.nmeshes = mesh.npolys; + dmesh.nverts = 0; + dmesh.ntris = 0; + dmesh.meshes = (unsigned int*)rcAlloc(sizeof(unsigned int)*dmesh.nmeshes*4, RC_ALLOC_PERM); + if (!dmesh.meshes) + { + ctx->log(RC_LOG_ERROR, "rcBuildPolyMeshDetail: Out of memory 'dmesh.meshes' (%d).", dmesh.nmeshes*4); + return false; + } + + int vcap = nPolyVerts+nPolyVerts/2; + int tcap = vcap*2; + + dmesh.nverts = 0; + dmesh.verts = (float*)rcAlloc(sizeof(float)*vcap*3, RC_ALLOC_PERM); + if (!dmesh.verts) + { + ctx->log(RC_LOG_ERROR, "rcBuildPolyMeshDetail: Out of memory 'dmesh.verts' (%d).", vcap*3); + return false; + } + dmesh.ntris = 0; + dmesh.tris = (unsigned char*)rcAlloc(sizeof(unsigned char)*tcap*4, RC_ALLOC_PERM); + if (!dmesh.tris) + { + ctx->log(RC_LOG_ERROR, "rcBuildPolyMeshDetail: Out of memory 'dmesh.tris' (%d).", tcap*4); + return false; + } + + for (int i = 0; i < mesh.npolys; ++i) + { + const unsigned short* p = &mesh.polys[i*nvp*2]; + + // Store polygon vertices for processing. + int npoly = 0; + for (int j = 0; j < nvp; ++j) + { + if(p[j] == RC_MESH_NULL_IDX) break; + const unsigned short* v = &mesh.verts[p[j]*3]; + poly[j*3+0] = v[0]*cs; + poly[j*3+1] = v[1]*ch; + poly[j*3+2] = v[2]*cs; + npoly++; + } + + // Get the height data from the area of the polygon. + hp.xmin = bounds[i*4+0]; + hp.ymin = bounds[i*4+2]; + hp.width = bounds[i*4+1]-bounds[i*4+0]; + hp.height = bounds[i*4+3]-bounds[i*4+2]; + getHeightData(ctx, chf, p, npoly, mesh.verts, borderSize, hp, arr, mesh.regs[i]); + + // Build detail mesh. + int nverts = 0; + if (!buildPolyDetail(ctx, poly, npoly, + sampleDist, sampleMaxError, + heightSearchRadius, chf, hp, + verts, nverts, tris, + edges, samples)) + { + return false; + } + + // Move detail verts to world space. + for (int j = 0; j < nverts; ++j) + { + verts[j*3+0] += orig[0]; + verts[j*3+1] += orig[1] + chf.ch; // Is this offset necessary? + verts[j*3+2] += orig[2]; + } + // Offset poly too, will be used to flag checking. + for (int j = 0; j < npoly; ++j) + { + poly[j*3+0] += orig[0]; + poly[j*3+1] += orig[1]; + poly[j*3+2] += orig[2]; + } + + // Store detail submesh. + const int ntris = tris.size()/4; + + dmesh.meshes[i*4+0] = (unsigned int)dmesh.nverts; + dmesh.meshes[i*4+1] = (unsigned int)nverts; + dmesh.meshes[i*4+2] = (unsigned int)dmesh.ntris; + dmesh.meshes[i*4+3] = (unsigned int)ntris; + + // Store vertices, allocate more memory if necessary. + if (dmesh.nverts+nverts > vcap) + { + while (dmesh.nverts+nverts > vcap) + vcap += 256; + + float* newv = (float*)rcAlloc(sizeof(float)*vcap*3, RC_ALLOC_PERM); + if (!newv) + { + ctx->log(RC_LOG_ERROR, "rcBuildPolyMeshDetail: Out of memory 'newv' (%d).", vcap*3); + return false; + } + if (dmesh.nverts) + memcpy(newv, dmesh.verts, sizeof(float)*3*dmesh.nverts); + rcFree(dmesh.verts); + dmesh.verts = newv; + } + for (int j = 0; j < nverts; ++j) + { + dmesh.verts[dmesh.nverts*3+0] = verts[j*3+0]; + dmesh.verts[dmesh.nverts*3+1] = verts[j*3+1]; + dmesh.verts[dmesh.nverts*3+2] = verts[j*3+2]; + dmesh.nverts++; + } + + // Store triangles, allocate more memory if necessary. + if (dmesh.ntris+ntris > tcap) + { + while (dmesh.ntris+ntris > tcap) + tcap += 256; + unsigned char* newt = (unsigned char*)rcAlloc(sizeof(unsigned char)*tcap*4, RC_ALLOC_PERM); + if (!newt) + { + ctx->log(RC_LOG_ERROR, "rcBuildPolyMeshDetail: Out of memory 'newt' (%d).", tcap*4); + return false; + } + if (dmesh.ntris) + memcpy(newt, dmesh.tris, sizeof(unsigned char)*4*dmesh.ntris); + rcFree(dmesh.tris); + dmesh.tris = newt; + } + for (int j = 0; j < ntris; ++j) + { + const int* t = &tris[j*4]; + dmesh.tris[dmesh.ntris*4+0] = (unsigned char)t[0]; + dmesh.tris[dmesh.ntris*4+1] = (unsigned char)t[1]; + dmesh.tris[dmesh.ntris*4+2] = (unsigned char)t[2]; + dmesh.tris[dmesh.ntris*4+3] = getTriFlags(&verts[t[0]*3], &verts[t[1]*3], &verts[t[2]*3], poly, npoly); + dmesh.ntris++; + } + } + + return true; +} + +/// @see rcAllocPolyMeshDetail, rcPolyMeshDetail +bool rcMergePolyMeshDetails(rcContext* ctx, rcPolyMeshDetail** meshes, const int nmeshes, rcPolyMeshDetail& mesh) +{ + rcAssert(ctx); + + rcScopedTimer timer(ctx, RC_TIMER_MERGE_POLYMESHDETAIL); + + int maxVerts = 0; + int maxTris = 0; + int maxMeshes = 0; + + for (int i = 0; i < nmeshes; ++i) + { + if (!meshes[i]) continue; + maxVerts += meshes[i]->nverts; + maxTris += meshes[i]->ntris; + maxMeshes += meshes[i]->nmeshes; + } + + mesh.nmeshes = 0; + mesh.meshes = (unsigned int*)rcAlloc(sizeof(unsigned int)*maxMeshes*4, RC_ALLOC_PERM); + if (!mesh.meshes) + { + ctx->log(RC_LOG_ERROR, "rcBuildPolyMeshDetail: Out of memory 'pmdtl.meshes' (%d).", maxMeshes*4); + return false; + } + + mesh.ntris = 0; + mesh.tris = (unsigned char*)rcAlloc(sizeof(unsigned char)*maxTris*4, RC_ALLOC_PERM); + if (!mesh.tris) + { + ctx->log(RC_LOG_ERROR, "rcBuildPolyMeshDetail: Out of memory 'dmesh.tris' (%d).", maxTris*4); + return false; + } + + mesh.nverts = 0; + mesh.verts = (float*)rcAlloc(sizeof(float)*maxVerts*3, RC_ALLOC_PERM); + if (!mesh.verts) + { + ctx->log(RC_LOG_ERROR, "rcBuildPolyMeshDetail: Out of memory 'dmesh.verts' (%d).", maxVerts*3); + return false; + } + + // Merge datas. + for (int i = 0; i < nmeshes; ++i) + { + rcPolyMeshDetail* dm = meshes[i]; + if (!dm) continue; + for (int j = 0; j < dm->nmeshes; ++j) + { + unsigned int* dst = &mesh.meshes[mesh.nmeshes*4]; + unsigned int* src = &dm->meshes[j*4]; + dst[0] = (unsigned int)mesh.nverts+src[0]; + dst[1] = src[1]; + dst[2] = (unsigned int)mesh.ntris+src[2]; + dst[3] = src[3]; + mesh.nmeshes++; + } + + for (int k = 0; k < dm->nverts; ++k) + { + rcVcopy(&mesh.verts[mesh.nverts*3], &dm->verts[k*3]); + mesh.nverts++; + } + for (int k = 0; k < dm->ntris; ++k) + { + mesh.tris[mesh.ntris*4+0] = dm->tris[k*4+0]; + mesh.tris[mesh.ntris*4+1] = dm->tris[k*4+1]; + mesh.tris[mesh.ntris*4+2] = dm->tris[k*4+2]; + mesh.tris[mesh.ntris*4+3] = dm->tris[k*4+3]; + mesh.ntris++; + } + } + + return true; +} diff --git a/thirdparty/recastnavigation/Recast/Source/RecastRasterization.cpp b/thirdparty/recastnavigation/Recast/Source/RecastRasterization.cpp new file mode 100644 index 0000000000..a4cef74909 --- /dev/null +++ b/thirdparty/recastnavigation/Recast/Source/RecastRasterization.cpp @@ -0,0 +1,454 @@ +// +// Copyright (c) 2009-2010 Mikko Mononen memon@inside.org +// +// This software is provided 'as-is', without any express or implied +// warranty. In no event will the authors be held liable for any damages +// arising from the use of this software. +// Permission is granted to anyone to use this software for any purpose, +// including commercial applications, and to alter it and redistribute it +// freely, subject to the following restrictions: +// 1. The origin of this software must not be misrepresented; you must not +// claim that you wrote the original software. If you use this software +// in a product, an acknowledgment in the product documentation would be +// appreciated but is not required. +// 2. Altered source versions must be plainly marked as such, and must not be +// misrepresented as being the original software. +// 3. This notice may not be removed or altered from any source distribution. +// + +#define _USE_MATH_DEFINES +#include <math.h> +#include <stdio.h> +#include "Recast.h" +#include "RecastAlloc.h" +#include "RecastAssert.h" + +inline bool overlapBounds(const float* amin, const float* amax, const float* bmin, const float* bmax) +{ + bool overlap = true; + overlap = (amin[0] > bmax[0] || amax[0] < bmin[0]) ? false : overlap; + overlap = (amin[1] > bmax[1] || amax[1] < bmin[1]) ? false : overlap; + overlap = (amin[2] > bmax[2] || amax[2] < bmin[2]) ? false : overlap; + return overlap; +} + +inline bool overlapInterval(unsigned short amin, unsigned short amax, + unsigned short bmin, unsigned short bmax) +{ + if (amax < bmin) return false; + if (amin > bmax) return false; + return true; +} + + +static rcSpan* allocSpan(rcHeightfield& hf) +{ + // If running out of memory, allocate new page and update the freelist. + if (!hf.freelist || !hf.freelist->next) + { + // Create new page. + // Allocate memory for the new pool. + rcSpanPool* pool = (rcSpanPool*)rcAlloc(sizeof(rcSpanPool), RC_ALLOC_PERM); + if (!pool) return 0; + + // Add the pool into the list of pools. + pool->next = hf.pools; + hf.pools = pool; + // Add new items to the free list. + rcSpan* freelist = hf.freelist; + rcSpan* head = &pool->items[0]; + rcSpan* it = &pool->items[RC_SPANS_PER_POOL]; + do + { + --it; + it->next = freelist; + freelist = it; + } + while (it != head); + hf.freelist = it; + } + + // Pop item from in front of the free list. + rcSpan* it = hf.freelist; + hf.freelist = hf.freelist->next; + return it; +} + +static void freeSpan(rcHeightfield& hf, rcSpan* ptr) +{ + if (!ptr) return; + // Add the node in front of the free list. + ptr->next = hf.freelist; + hf.freelist = ptr; +} + +static bool addSpan(rcHeightfield& hf, const int x, const int y, + const unsigned short smin, const unsigned short smax, + const unsigned char area, const int flagMergeThr) +{ + + int idx = x + y*hf.width; + + rcSpan* s = allocSpan(hf); + if (!s) + return false; + s->smin = smin; + s->smax = smax; + s->area = area; + s->next = 0; + + // Empty cell, add the first span. + if (!hf.spans[idx]) + { + hf.spans[idx] = s; + return true; + } + rcSpan* prev = 0; + rcSpan* cur = hf.spans[idx]; + + // Insert and merge spans. + while (cur) + { + if (cur->smin > s->smax) + { + // Current span is further than the new span, break. + break; + } + else if (cur->smax < s->smin) + { + // Current span is before the new span advance. + prev = cur; + cur = cur->next; + } + else + { + // Merge spans. + if (cur->smin < s->smin) + s->smin = cur->smin; + if (cur->smax > s->smax) + s->smax = cur->smax; + + // Merge flags. + if (rcAbs((int)s->smax - (int)cur->smax) <= flagMergeThr) + s->area = rcMax(s->area, cur->area); + + // Remove current span. + rcSpan* next = cur->next; + freeSpan(hf, cur); + if (prev) + prev->next = next; + else + hf.spans[idx] = next; + cur = next; + } + } + + // Insert new span. + if (prev) + { + s->next = prev->next; + prev->next = s; + } + else + { + s->next = hf.spans[idx]; + hf.spans[idx] = s; + } + + return true; +} + +/// @par +/// +/// The span addition can be set to favor flags. If the span is merged to +/// another span and the new @p smax is within @p flagMergeThr units +/// from the existing span, the span flags are merged. +/// +/// @see rcHeightfield, rcSpan. +bool rcAddSpan(rcContext* ctx, rcHeightfield& hf, const int x, const int y, + const unsigned short smin, const unsigned short smax, + const unsigned char area, const int flagMergeThr) +{ + rcAssert(ctx); + + if (!addSpan(hf, x, y, smin, smax, area, flagMergeThr)) + { + ctx->log(RC_LOG_ERROR, "rcAddSpan: Out of memory."); + return false; + } + + return true; +} + +// divides a convex polygons into two convex polygons on both sides of a line +static void dividePoly(const float* in, int nin, + float* out1, int* nout1, + float* out2, int* nout2, + float x, int axis) +{ + float d[12]; + for (int i = 0; i < nin; ++i) + d[i] = x - in[i*3+axis]; + + int m = 0, n = 0; + for (int i = 0, j = nin-1; i < nin; j=i, ++i) + { + bool ina = d[j] >= 0; + bool inb = d[i] >= 0; + if (ina != inb) + { + float s = d[j] / (d[j] - d[i]); + out1[m*3+0] = in[j*3+0] + (in[i*3+0] - in[j*3+0])*s; + out1[m*3+1] = in[j*3+1] + (in[i*3+1] - in[j*3+1])*s; + out1[m*3+2] = in[j*3+2] + (in[i*3+2] - in[j*3+2])*s; + rcVcopy(out2 + n*3, out1 + m*3); + m++; + n++; + // add the i'th point to the right polygon. Do NOT add points that are on the dividing line + // since these were already added above + if (d[i] > 0) + { + rcVcopy(out1 + m*3, in + i*3); + m++; + } + else if (d[i] < 0) + { + rcVcopy(out2 + n*3, in + i*3); + n++; + } + } + else // same side + { + // add the i'th point to the right polygon. Addition is done even for points on the dividing line + if (d[i] >= 0) + { + rcVcopy(out1 + m*3, in + i*3); + m++; + if (d[i] != 0) + continue; + } + rcVcopy(out2 + n*3, in + i*3); + n++; + } + } + + *nout1 = m; + *nout2 = n; +} + + + +static bool rasterizeTri(const float* v0, const float* v1, const float* v2, + const unsigned char area, rcHeightfield& hf, + const float* bmin, const float* bmax, + const float cs, const float ics, const float ich, + const int flagMergeThr) +{ + const int w = hf.width; + const int h = hf.height; + float tmin[3], tmax[3]; + const float by = bmax[1] - bmin[1]; + + // Calculate the bounding box of the triangle. + rcVcopy(tmin, v0); + rcVcopy(tmax, v0); + rcVmin(tmin, v1); + rcVmin(tmin, v2); + rcVmax(tmax, v1); + rcVmax(tmax, v2); + + // If the triangle does not touch the bbox of the heightfield, skip the triagle. + if (!overlapBounds(bmin, bmax, tmin, tmax)) + return true; + + // Calculate the footprint of the triangle on the grid's y-axis + int y0 = (int)((tmin[2] - bmin[2])*ics); + int y1 = (int)((tmax[2] - bmin[2])*ics); + y0 = rcClamp(y0, 0, h-1); + y1 = rcClamp(y1, 0, h-1); + + // Clip the triangle into all grid cells it touches. + float buf[7*3*4]; + float *in = buf, *inrow = buf+7*3, *p1 = inrow+7*3, *p2 = p1+7*3; + + rcVcopy(&in[0], v0); + rcVcopy(&in[1*3], v1); + rcVcopy(&in[2*3], v2); + int nvrow, nvIn = 3; + + for (int y = y0; y <= y1; ++y) + { + // Clip polygon to row. Store the remaining polygon as well + const float cz = bmin[2] + y*cs; + dividePoly(in, nvIn, inrow, &nvrow, p1, &nvIn, cz+cs, 2); + rcSwap(in, p1); + if (nvrow < 3) continue; + + // find the horizontal bounds in the row + float minX = inrow[0], maxX = inrow[0]; + for (int i=1; i<nvrow; ++i) + { + if (minX > inrow[i*3]) minX = inrow[i*3]; + if (maxX < inrow[i*3]) maxX = inrow[i*3]; + } + int x0 = (int)((minX - bmin[0])*ics); + int x1 = (int)((maxX - bmin[0])*ics); + x0 = rcClamp(x0, 0, w-1); + x1 = rcClamp(x1, 0, w-1); + + int nv, nv2 = nvrow; + + for (int x = x0; x <= x1; ++x) + { + // Clip polygon to column. store the remaining polygon as well + const float cx = bmin[0] + x*cs; + dividePoly(inrow, nv2, p1, &nv, p2, &nv2, cx+cs, 0); + rcSwap(inrow, p2); + if (nv < 3) continue; + + // Calculate min and max of the span. + float smin = p1[1], smax = p1[1]; + for (int i = 1; i < nv; ++i) + { + smin = rcMin(smin, p1[i*3+1]); + smax = rcMax(smax, p1[i*3+1]); + } + smin -= bmin[1]; + smax -= bmin[1]; + // Skip the span if it is outside the heightfield bbox + if (smax < 0.0f) continue; + if (smin > by) continue; + // Clamp the span to the heightfield bbox. + if (smin < 0.0f) smin = 0; + if (smax > by) smax = by; + + // Snap the span to the heightfield height grid. + unsigned short ismin = (unsigned short)rcClamp((int)floorf(smin * ich), 0, RC_SPAN_MAX_HEIGHT); + unsigned short ismax = (unsigned short)rcClamp((int)ceilf(smax * ich), (int)ismin+1, RC_SPAN_MAX_HEIGHT); + + if (!addSpan(hf, x, y, ismin, ismax, area, flagMergeThr)) + return false; + } + } + + return true; +} + +/// @par +/// +/// No spans will be added if the triangle does not overlap the heightfield grid. +/// +/// @see rcHeightfield +bool rcRasterizeTriangle(rcContext* ctx, const float* v0, const float* v1, const float* v2, + const unsigned char area, rcHeightfield& solid, + const int flagMergeThr) +{ + rcAssert(ctx); + + rcScopedTimer timer(ctx, RC_TIMER_RASTERIZE_TRIANGLES); + + const float ics = 1.0f/solid.cs; + const float ich = 1.0f/solid.ch; + if (!rasterizeTri(v0, v1, v2, area, solid, solid.bmin, solid.bmax, solid.cs, ics, ich, flagMergeThr)) + { + ctx->log(RC_LOG_ERROR, "rcRasterizeTriangle: Out of memory."); + return false; + } + + return true; +} + +/// @par +/// +/// Spans will only be added for triangles that overlap the heightfield grid. +/// +/// @see rcHeightfield +bool rcRasterizeTriangles(rcContext* ctx, const float* verts, const int /*nv*/, + const int* tris, const unsigned char* areas, const int nt, + rcHeightfield& solid, const int flagMergeThr) +{ + rcAssert(ctx); + + rcScopedTimer timer(ctx, RC_TIMER_RASTERIZE_TRIANGLES); + + const float ics = 1.0f/solid.cs; + const float ich = 1.0f/solid.ch; + // Rasterize triangles. + for (int i = 0; i < nt; ++i) + { + const float* v0 = &verts[tris[i*3+0]*3]; + const float* v1 = &verts[tris[i*3+1]*3]; + const float* v2 = &verts[tris[i*3+2]*3]; + // Rasterize. + if (!rasterizeTri(v0, v1, v2, areas[i], solid, solid.bmin, solid.bmax, solid.cs, ics, ich, flagMergeThr)) + { + ctx->log(RC_LOG_ERROR, "rcRasterizeTriangles: Out of memory."); + return false; + } + } + + return true; +} + +/// @par +/// +/// Spans will only be added for triangles that overlap the heightfield grid. +/// +/// @see rcHeightfield +bool rcRasterizeTriangles(rcContext* ctx, const float* verts, const int /*nv*/, + const unsigned short* tris, const unsigned char* areas, const int nt, + rcHeightfield& solid, const int flagMergeThr) +{ + rcAssert(ctx); + + rcScopedTimer timer(ctx, RC_TIMER_RASTERIZE_TRIANGLES); + + const float ics = 1.0f/solid.cs; + const float ich = 1.0f/solid.ch; + // Rasterize triangles. + for (int i = 0; i < nt; ++i) + { + const float* v0 = &verts[tris[i*3+0]*3]; + const float* v1 = &verts[tris[i*3+1]*3]; + const float* v2 = &verts[tris[i*3+2]*3]; + // Rasterize. + if (!rasterizeTri(v0, v1, v2, areas[i], solid, solid.bmin, solid.bmax, solid.cs, ics, ich, flagMergeThr)) + { + ctx->log(RC_LOG_ERROR, "rcRasterizeTriangles: Out of memory."); + return false; + } + } + + return true; +} + +/// @par +/// +/// Spans will only be added for triangles that overlap the heightfield grid. +/// +/// @see rcHeightfield +bool rcRasterizeTriangles(rcContext* ctx, const float* verts, const unsigned char* areas, const int nt, + rcHeightfield& solid, const int flagMergeThr) +{ + rcAssert(ctx); + + rcScopedTimer timer(ctx, RC_TIMER_RASTERIZE_TRIANGLES); + + const float ics = 1.0f/solid.cs; + const float ich = 1.0f/solid.ch; + // Rasterize triangles. + for (int i = 0; i < nt; ++i) + { + const float* v0 = &verts[(i*3+0)*3]; + const float* v1 = &verts[(i*3+1)*3]; + const float* v2 = &verts[(i*3+2)*3]; + // Rasterize. + if (!rasterizeTri(v0, v1, v2, areas[i], solid, solid.bmin, solid.bmax, solid.cs, ics, ich, flagMergeThr)) + { + ctx->log(RC_LOG_ERROR, "rcRasterizeTriangles: Out of memory."); + return false; + } + } + + return true; +} diff --git a/thirdparty/recastnavigation/Recast/Source/RecastRegion.cpp b/thirdparty/recastnavigation/Recast/Source/RecastRegion.cpp new file mode 100644 index 0000000000..38a2bd6bfa --- /dev/null +++ b/thirdparty/recastnavigation/Recast/Source/RecastRegion.cpp @@ -0,0 +1,1824 @@ +// +// Copyright (c) 2009-2010 Mikko Mononen memon@inside.org +// +// This software is provided 'as-is', without any express or implied +// warranty. In no event will the authors be held liable for any damages +// arising from the use of this software. +// Permission is granted to anyone to use this software for any purpose, +// including commercial applications, and to alter it and redistribute it +// freely, subject to the following restrictions: +// 1. The origin of this software must not be misrepresented; you must not +// claim that you wrote the original software. If you use this software +// in a product, an acknowledgment in the product documentation would be +// appreciated but is not required. +// 2. Altered source versions must be plainly marked as such, and must not be +// misrepresented as being the original software. +// 3. This notice may not be removed or altered from any source distribution. +// + +#include <float.h> +#define _USE_MATH_DEFINES +#include <math.h> +#include <string.h> +#include <stdlib.h> +#include <stdio.h> +#include "Recast.h" +#include "RecastAlloc.h" +#include "RecastAssert.h" +#include <new> + + +static void calculateDistanceField(rcCompactHeightfield& chf, unsigned short* src, unsigned short& maxDist) +{ + const int w = chf.width; + const int h = chf.height; + + // Init distance and points. + for (int i = 0; i < chf.spanCount; ++i) + src[i] = 0xffff; + + // Mark boundary cells. + for (int y = 0; y < h; ++y) + { + for (int x = 0; x < w; ++x) + { + const rcCompactCell& c = chf.cells[x+y*w]; + for (int i = (int)c.index, ni = (int)(c.index+c.count); i < ni; ++i) + { + const rcCompactSpan& s = chf.spans[i]; + const unsigned char area = chf.areas[i]; + + int nc = 0; + for (int dir = 0; dir < 4; ++dir) + { + if (rcGetCon(s, dir) != RC_NOT_CONNECTED) + { + const int ax = x + rcGetDirOffsetX(dir); + const int ay = y + rcGetDirOffsetY(dir); + const int ai = (int)chf.cells[ax+ay*w].index + rcGetCon(s, dir); + if (area == chf.areas[ai]) + nc++; + } + } + if (nc != 4) + src[i] = 0; + } + } + } + + + // Pass 1 + for (int y = 0; y < h; ++y) + { + for (int x = 0; x < w; ++x) + { + const rcCompactCell& c = chf.cells[x+y*w]; + for (int i = (int)c.index, ni = (int)(c.index+c.count); i < ni; ++i) + { + const rcCompactSpan& s = chf.spans[i]; + + if (rcGetCon(s, 0) != RC_NOT_CONNECTED) + { + // (-1,0) + const int ax = x + rcGetDirOffsetX(0); + const int ay = y + rcGetDirOffsetY(0); + const int ai = (int)chf.cells[ax+ay*w].index + rcGetCon(s, 0); + const rcCompactSpan& as = chf.spans[ai]; + if (src[ai]+2 < src[i]) + src[i] = src[ai]+2; + + // (-1,-1) + if (rcGetCon(as, 3) != RC_NOT_CONNECTED) + { + const int aax = ax + rcGetDirOffsetX(3); + const int aay = ay + rcGetDirOffsetY(3); + const int aai = (int)chf.cells[aax+aay*w].index + rcGetCon(as, 3); + if (src[aai]+3 < src[i]) + src[i] = src[aai]+3; + } + } + if (rcGetCon(s, 3) != RC_NOT_CONNECTED) + { + // (0,-1) + const int ax = x + rcGetDirOffsetX(3); + const int ay = y + rcGetDirOffsetY(3); + const int ai = (int)chf.cells[ax+ay*w].index + rcGetCon(s, 3); + const rcCompactSpan& as = chf.spans[ai]; + if (src[ai]+2 < src[i]) + src[i] = src[ai]+2; + + // (1,-1) + if (rcGetCon(as, 2) != RC_NOT_CONNECTED) + { + const int aax = ax + rcGetDirOffsetX(2); + const int aay = ay + rcGetDirOffsetY(2); + const int aai = (int)chf.cells[aax+aay*w].index + rcGetCon(as, 2); + if (src[aai]+3 < src[i]) + src[i] = src[aai]+3; + } + } + } + } + } + + // Pass 2 + for (int y = h-1; y >= 0; --y) + { + for (int x = w-1; x >= 0; --x) + { + const rcCompactCell& c = chf.cells[x+y*w]; + for (int i = (int)c.index, ni = (int)(c.index+c.count); i < ni; ++i) + { + const rcCompactSpan& s = chf.spans[i]; + + if (rcGetCon(s, 2) != RC_NOT_CONNECTED) + { + // (1,0) + const int ax = x + rcGetDirOffsetX(2); + const int ay = y + rcGetDirOffsetY(2); + const int ai = (int)chf.cells[ax+ay*w].index + rcGetCon(s, 2); + const rcCompactSpan& as = chf.spans[ai]; + if (src[ai]+2 < src[i]) + src[i] = src[ai]+2; + + // (1,1) + if (rcGetCon(as, 1) != RC_NOT_CONNECTED) + { + const int aax = ax + rcGetDirOffsetX(1); + const int aay = ay + rcGetDirOffsetY(1); + const int aai = (int)chf.cells[aax+aay*w].index + rcGetCon(as, 1); + if (src[aai]+3 < src[i]) + src[i] = src[aai]+3; + } + } + if (rcGetCon(s, 1) != RC_NOT_CONNECTED) + { + // (0,1) + const int ax = x + rcGetDirOffsetX(1); + const int ay = y + rcGetDirOffsetY(1); + const int ai = (int)chf.cells[ax+ay*w].index + rcGetCon(s, 1); + const rcCompactSpan& as = chf.spans[ai]; + if (src[ai]+2 < src[i]) + src[i] = src[ai]+2; + + // (-1,1) + if (rcGetCon(as, 0) != RC_NOT_CONNECTED) + { + const int aax = ax + rcGetDirOffsetX(0); + const int aay = ay + rcGetDirOffsetY(0); + const int aai = (int)chf.cells[aax+aay*w].index + rcGetCon(as, 0); + if (src[aai]+3 < src[i]) + src[i] = src[aai]+3; + } + } + } + } + } + + maxDist = 0; + for (int i = 0; i < chf.spanCount; ++i) + maxDist = rcMax(src[i], maxDist); + +} + +static unsigned short* boxBlur(rcCompactHeightfield& chf, int thr, + unsigned short* src, unsigned short* dst) +{ + const int w = chf.width; + const int h = chf.height; + + thr *= 2; + + for (int y = 0; y < h; ++y) + { + for (int x = 0; x < w; ++x) + { + const rcCompactCell& c = chf.cells[x+y*w]; + for (int i = (int)c.index, ni = (int)(c.index+c.count); i < ni; ++i) + { + const rcCompactSpan& s = chf.spans[i]; + const unsigned short cd = src[i]; + if (cd <= thr) + { + dst[i] = cd; + continue; + } + + int d = (int)cd; + for (int dir = 0; dir < 4; ++dir) + { + if (rcGetCon(s, dir) != RC_NOT_CONNECTED) + { + const int ax = x + rcGetDirOffsetX(dir); + const int ay = y + rcGetDirOffsetY(dir); + const int ai = (int)chf.cells[ax+ay*w].index + rcGetCon(s, dir); + d += (int)src[ai]; + + const rcCompactSpan& as = chf.spans[ai]; + const int dir2 = (dir+1) & 0x3; + if (rcGetCon(as, dir2) != RC_NOT_CONNECTED) + { + const int ax2 = ax + rcGetDirOffsetX(dir2); + const int ay2 = ay + rcGetDirOffsetY(dir2); + const int ai2 = (int)chf.cells[ax2+ay2*w].index + rcGetCon(as, dir2); + d += (int)src[ai2]; + } + else + { + d += cd; + } + } + else + { + d += cd*2; + } + } + dst[i] = (unsigned short)((d+5)/9); + } + } + } + return dst; +} + + +static bool floodRegion(int x, int y, int i, + unsigned short level, unsigned short r, + rcCompactHeightfield& chf, + unsigned short* srcReg, unsigned short* srcDist, + rcIntArray& stack) +{ + const int w = chf.width; + + const unsigned char area = chf.areas[i]; + + // Flood fill mark region. + stack.resize(0); + stack.push((int)x); + stack.push((int)y); + stack.push((int)i); + srcReg[i] = r; + srcDist[i] = 0; + + unsigned short lev = level >= 2 ? level-2 : 0; + int count = 0; + + while (stack.size() > 0) + { + int ci = stack.pop(); + int cy = stack.pop(); + int cx = stack.pop(); + + const rcCompactSpan& cs = chf.spans[ci]; + + // Check if any of the neighbours already have a valid region set. + unsigned short ar = 0; + for (int dir = 0; dir < 4; ++dir) + { + // 8 connected + if (rcGetCon(cs, dir) != RC_NOT_CONNECTED) + { + const int ax = cx + rcGetDirOffsetX(dir); + const int ay = cy + rcGetDirOffsetY(dir); + const int ai = (int)chf.cells[ax+ay*w].index + rcGetCon(cs, dir); + if (chf.areas[ai] != area) + continue; + unsigned short nr = srcReg[ai]; + if (nr & RC_BORDER_REG) // Do not take borders into account. + continue; + if (nr != 0 && nr != r) + { + ar = nr; + break; + } + + const rcCompactSpan& as = chf.spans[ai]; + + const int dir2 = (dir+1) & 0x3; + if (rcGetCon(as, dir2) != RC_NOT_CONNECTED) + { + const int ax2 = ax + rcGetDirOffsetX(dir2); + const int ay2 = ay + rcGetDirOffsetY(dir2); + const int ai2 = (int)chf.cells[ax2+ay2*w].index + rcGetCon(as, dir2); + if (chf.areas[ai2] != area) + continue; + unsigned short nr2 = srcReg[ai2]; + if (nr2 != 0 && nr2 != r) + { + ar = nr2; + break; + } + } + } + } + if (ar != 0) + { + srcReg[ci] = 0; + continue; + } + + count++; + + // Expand neighbours. + for (int dir = 0; dir < 4; ++dir) + { + if (rcGetCon(cs, dir) != RC_NOT_CONNECTED) + { + const int ax = cx + rcGetDirOffsetX(dir); + const int ay = cy + rcGetDirOffsetY(dir); + const int ai = (int)chf.cells[ax+ay*w].index + rcGetCon(cs, dir); + if (chf.areas[ai] != area) + continue; + if (chf.dist[ai] >= lev && srcReg[ai] == 0) + { + srcReg[ai] = r; + srcDist[ai] = 0; + stack.push(ax); + stack.push(ay); + stack.push(ai); + } + } + } + } + + return count > 0; +} + +static unsigned short* expandRegions(int maxIter, unsigned short level, + rcCompactHeightfield& chf, + unsigned short* srcReg, unsigned short* srcDist, + unsigned short* dstReg, unsigned short* dstDist, + rcIntArray& stack, + bool fillStack) +{ + const int w = chf.width; + const int h = chf.height; + + if (fillStack) + { + // Find cells revealed by the raised level. + stack.resize(0); + for (int y = 0; y < h; ++y) + { + for (int x = 0; x < w; ++x) + { + const rcCompactCell& c = chf.cells[x+y*w]; + for (int i = (int)c.index, ni = (int)(c.index+c.count); i < ni; ++i) + { + if (chf.dist[i] >= level && srcReg[i] == 0 && chf.areas[i] != RC_NULL_AREA) + { + stack.push(x); + stack.push(y); + stack.push(i); + } + } + } + } + } + else // use cells in the input stack + { + // mark all cells which already have a region + for (int j=0; j<stack.size(); j+=3) + { + int i = stack[j+2]; + if (srcReg[i] != 0) + stack[j+2] = -1; + } + } + + int iter = 0; + while (stack.size() > 0) + { + int failed = 0; + + memcpy(dstReg, srcReg, sizeof(unsigned short)*chf.spanCount); + memcpy(dstDist, srcDist, sizeof(unsigned short)*chf.spanCount); + + for (int j = 0; j < stack.size(); j += 3) + { + int x = stack[j+0]; + int y = stack[j+1]; + int i = stack[j+2]; + if (i < 0) + { + failed++; + continue; + } + + unsigned short r = srcReg[i]; + unsigned short d2 = 0xffff; + const unsigned char area = chf.areas[i]; + const rcCompactSpan& s = chf.spans[i]; + for (int dir = 0; dir < 4; ++dir) + { + if (rcGetCon(s, dir) == RC_NOT_CONNECTED) continue; + const int ax = x + rcGetDirOffsetX(dir); + const int ay = y + rcGetDirOffsetY(dir); + const int ai = (int)chf.cells[ax+ay*w].index + rcGetCon(s, dir); + if (chf.areas[ai] != area) continue; + if (srcReg[ai] > 0 && (srcReg[ai] & RC_BORDER_REG) == 0) + { + if ((int)srcDist[ai]+2 < (int)d2) + { + r = srcReg[ai]; + d2 = srcDist[ai]+2; + } + } + } + if (r) + { + stack[j+2] = -1; // mark as used + dstReg[i] = r; + dstDist[i] = d2; + } + else + { + failed++; + } + } + + // rcSwap source and dest. + rcSwap(srcReg, dstReg); + rcSwap(srcDist, dstDist); + + if (failed*3 == stack.size()) + break; + + if (level > 0) + { + ++iter; + if (iter >= maxIter) + break; + } + } + + return srcReg; +} + + + +static void sortCellsByLevel(unsigned short startLevel, + rcCompactHeightfield& chf, + unsigned short* srcReg, + unsigned int nbStacks, rcIntArray* stacks, + unsigned short loglevelsPerStack) // the levels per stack (2 in our case) as a bit shift +{ + const int w = chf.width; + const int h = chf.height; + startLevel = startLevel >> loglevelsPerStack; + + for (unsigned int j=0; j<nbStacks; ++j) + stacks[j].resize(0); + + // put all cells in the level range into the appropriate stacks + for (int y = 0; y < h; ++y) + { + for (int x = 0; x < w; ++x) + { + const rcCompactCell& c = chf.cells[x+y*w]; + for (int i = (int)c.index, ni = (int)(c.index+c.count); i < ni; ++i) + { + if (chf.areas[i] == RC_NULL_AREA || srcReg[i] != 0) + continue; + + int level = chf.dist[i] >> loglevelsPerStack; + int sId = startLevel - level; + if (sId >= (int)nbStacks) + continue; + if (sId < 0) + sId = 0; + + stacks[sId].push(x); + stacks[sId].push(y); + stacks[sId].push(i); + } + } + } +} + + +static void appendStacks(rcIntArray& srcStack, rcIntArray& dstStack, + unsigned short* srcReg) +{ + for (int j=0; j<srcStack.size(); j+=3) + { + int i = srcStack[j+2]; + if ((i < 0) || (srcReg[i] != 0)) + continue; + dstStack.push(srcStack[j]); + dstStack.push(srcStack[j+1]); + dstStack.push(srcStack[j+2]); + } +} + +struct rcRegion +{ + inline rcRegion(unsigned short i) : + spanCount(0), + id(i), + areaType(0), + remap(false), + visited(false), + overlap(false), + connectsToBorder(false), + ymin(0xffff), + ymax(0) + {} + + int spanCount; // Number of spans belonging to this region + unsigned short id; // ID of the region + unsigned char areaType; // Are type. + bool remap; + bool visited; + bool overlap; + bool connectsToBorder; + unsigned short ymin, ymax; + rcIntArray connections; + rcIntArray floors; +}; + +static void removeAdjacentNeighbours(rcRegion& reg) +{ + // Remove adjacent duplicates. + for (int i = 0; i < reg.connections.size() && reg.connections.size() > 1; ) + { + int ni = (i+1) % reg.connections.size(); + if (reg.connections[i] == reg.connections[ni]) + { + // Remove duplicate + for (int j = i; j < reg.connections.size()-1; ++j) + reg.connections[j] = reg.connections[j+1]; + reg.connections.pop(); + } + else + ++i; + } +} + +static void replaceNeighbour(rcRegion& reg, unsigned short oldId, unsigned short newId) +{ + bool neiChanged = false; + for (int i = 0; i < reg.connections.size(); ++i) + { + if (reg.connections[i] == oldId) + { + reg.connections[i] = newId; + neiChanged = true; + } + } + for (int i = 0; i < reg.floors.size(); ++i) + { + if (reg.floors[i] == oldId) + reg.floors[i] = newId; + } + if (neiChanged) + removeAdjacentNeighbours(reg); +} + +static bool canMergeWithRegion(const rcRegion& rega, const rcRegion& regb) +{ + if (rega.areaType != regb.areaType) + return false; + int n = 0; + for (int i = 0; i < rega.connections.size(); ++i) + { + if (rega.connections[i] == regb.id) + n++; + } + if (n > 1) + return false; + for (int i = 0; i < rega.floors.size(); ++i) + { + if (rega.floors[i] == regb.id) + return false; + } + return true; +} + +static void addUniqueFloorRegion(rcRegion& reg, int n) +{ + for (int i = 0; i < reg.floors.size(); ++i) + if (reg.floors[i] == n) + return; + reg.floors.push(n); +} + +static bool mergeRegions(rcRegion& rega, rcRegion& regb) +{ + unsigned short aid = rega.id; + unsigned short bid = regb.id; + + // Duplicate current neighbourhood. + rcIntArray acon; + acon.resize(rega.connections.size()); + for (int i = 0; i < rega.connections.size(); ++i) + acon[i] = rega.connections[i]; + rcIntArray& bcon = regb.connections; + + // Find insertion point on A. + int insa = -1; + for (int i = 0; i < acon.size(); ++i) + { + if (acon[i] == bid) + { + insa = i; + break; + } + } + if (insa == -1) + return false; + + // Find insertion point on B. + int insb = -1; + for (int i = 0; i < bcon.size(); ++i) + { + if (bcon[i] == aid) + { + insb = i; + break; + } + } + if (insb == -1) + return false; + + // Merge neighbours. + rega.connections.resize(0); + for (int i = 0, ni = acon.size(); i < ni-1; ++i) + rega.connections.push(acon[(insa+1+i) % ni]); + + for (int i = 0, ni = bcon.size(); i < ni-1; ++i) + rega.connections.push(bcon[(insb+1+i) % ni]); + + removeAdjacentNeighbours(rega); + + for (int j = 0; j < regb.floors.size(); ++j) + addUniqueFloorRegion(rega, regb.floors[j]); + rega.spanCount += regb.spanCount; + regb.spanCount = 0; + regb.connections.resize(0); + + return true; +} + +static bool isRegionConnectedToBorder(const rcRegion& reg) +{ + // Region is connected to border if + // one of the neighbours is null id. + for (int i = 0; i < reg.connections.size(); ++i) + { + if (reg.connections[i] == 0) + return true; + } + return false; +} + +static bool isSolidEdge(rcCompactHeightfield& chf, unsigned short* srcReg, + int x, int y, int i, int dir) +{ + const rcCompactSpan& s = chf.spans[i]; + unsigned short r = 0; + if (rcGetCon(s, dir) != RC_NOT_CONNECTED) + { + const int ax = x + rcGetDirOffsetX(dir); + const int ay = y + rcGetDirOffsetY(dir); + const int ai = (int)chf.cells[ax+ay*chf.width].index + rcGetCon(s, dir); + r = srcReg[ai]; + } + if (r == srcReg[i]) + return false; + return true; +} + +static void walkContour(int x, int y, int i, int dir, + rcCompactHeightfield& chf, + unsigned short* srcReg, + rcIntArray& cont) +{ + int startDir = dir; + int starti = i; + + const rcCompactSpan& ss = chf.spans[i]; + unsigned short curReg = 0; + if (rcGetCon(ss, dir) != RC_NOT_CONNECTED) + { + const int ax = x + rcGetDirOffsetX(dir); + const int ay = y + rcGetDirOffsetY(dir); + const int ai = (int)chf.cells[ax+ay*chf.width].index + rcGetCon(ss, dir); + curReg = srcReg[ai]; + } + cont.push(curReg); + + int iter = 0; + while (++iter < 40000) + { + const rcCompactSpan& s = chf.spans[i]; + + if (isSolidEdge(chf, srcReg, x, y, i, dir)) + { + // Choose the edge corner + unsigned short r = 0; + if (rcGetCon(s, dir) != RC_NOT_CONNECTED) + { + const int ax = x + rcGetDirOffsetX(dir); + const int ay = y + rcGetDirOffsetY(dir); + const int ai = (int)chf.cells[ax+ay*chf.width].index + rcGetCon(s, dir); + r = srcReg[ai]; + } + if (r != curReg) + { + curReg = r; + cont.push(curReg); + } + + dir = (dir+1) & 0x3; // Rotate CW + } + else + { + int ni = -1; + const int nx = x + rcGetDirOffsetX(dir); + const int ny = y + rcGetDirOffsetY(dir); + if (rcGetCon(s, dir) != RC_NOT_CONNECTED) + { + const rcCompactCell& nc = chf.cells[nx+ny*chf.width]; + ni = (int)nc.index + rcGetCon(s, dir); + } + if (ni == -1) + { + // Should not happen. + return; + } + x = nx; + y = ny; + i = ni; + dir = (dir+3) & 0x3; // Rotate CCW + } + + if (starti == i && startDir == dir) + { + break; + } + } + + // Remove adjacent duplicates. + if (cont.size() > 1) + { + for (int j = 0; j < cont.size(); ) + { + int nj = (j+1) % cont.size(); + if (cont[j] == cont[nj]) + { + for (int k = j; k < cont.size()-1; ++k) + cont[k] = cont[k+1]; + cont.pop(); + } + else + ++j; + } + } +} + + +static bool mergeAndFilterRegions(rcContext* ctx, int minRegionArea, int mergeRegionSize, + unsigned short& maxRegionId, + rcCompactHeightfield& chf, + unsigned short* srcReg, rcIntArray& overlaps) +{ + const int w = chf.width; + const int h = chf.height; + + const int nreg = maxRegionId+1; + rcRegion* regions = (rcRegion*)rcAlloc(sizeof(rcRegion)*nreg, RC_ALLOC_TEMP); + if (!regions) + { + ctx->log(RC_LOG_ERROR, "mergeAndFilterRegions: Out of memory 'regions' (%d).", nreg); + return false; + } + + // Construct regions + for (int i = 0; i < nreg; ++i) + new(®ions[i]) rcRegion((unsigned short)i); + + // Find edge of a region and find connections around the contour. + for (int y = 0; y < h; ++y) + { + for (int x = 0; x < w; ++x) + { + const rcCompactCell& c = chf.cells[x+y*w]; + for (int i = (int)c.index, ni = (int)(c.index+c.count); i < ni; ++i) + { + unsigned short r = srcReg[i]; + if (r == 0 || r >= nreg) + continue; + + rcRegion& reg = regions[r]; + reg.spanCount++; + + // Update floors. + for (int j = (int)c.index; j < ni; ++j) + { + if (i == j) continue; + unsigned short floorId = srcReg[j]; + if (floorId == 0 || floorId >= nreg) + continue; + if (floorId == r) + reg.overlap = true; + addUniqueFloorRegion(reg, floorId); + } + + // Have found contour + if (reg.connections.size() > 0) + continue; + + reg.areaType = chf.areas[i]; + + // Check if this cell is next to a border. + int ndir = -1; + for (int dir = 0; dir < 4; ++dir) + { + if (isSolidEdge(chf, srcReg, x, y, i, dir)) + { + ndir = dir; + break; + } + } + + if (ndir != -1) + { + // The cell is at border. + // Walk around the contour to find all the neighbours. + walkContour(x, y, i, ndir, chf, srcReg, reg.connections); + } + } + } + } + + // Remove too small regions. + rcIntArray stack(32); + rcIntArray trace(32); + for (int i = 0; i < nreg; ++i) + { + rcRegion& reg = regions[i]; + if (reg.id == 0 || (reg.id & RC_BORDER_REG)) + continue; + if (reg.spanCount == 0) + continue; + if (reg.visited) + continue; + + // Count the total size of all the connected regions. + // Also keep track of the regions connects to a tile border. + bool connectsToBorder = false; + int spanCount = 0; + stack.resize(0); + trace.resize(0); + + reg.visited = true; + stack.push(i); + + while (stack.size()) + { + // Pop + int ri = stack.pop(); + + rcRegion& creg = regions[ri]; + + spanCount += creg.spanCount; + trace.push(ri); + + for (int j = 0; j < creg.connections.size(); ++j) + { + if (creg.connections[j] & RC_BORDER_REG) + { + connectsToBorder = true; + continue; + } + rcRegion& neireg = regions[creg.connections[j]]; + if (neireg.visited) + continue; + if (neireg.id == 0 || (neireg.id & RC_BORDER_REG)) + continue; + // Visit + stack.push(neireg.id); + neireg.visited = true; + } + } + + // If the accumulated regions size is too small, remove it. + // Do not remove areas which connect to tile borders + // as their size cannot be estimated correctly and removing them + // can potentially remove necessary areas. + if (spanCount < minRegionArea && !connectsToBorder) + { + // Kill all visited regions. + for (int j = 0; j < trace.size(); ++j) + { + regions[trace[j]].spanCount = 0; + regions[trace[j]].id = 0; + } + } + } + + // Merge too small regions to neighbour regions. + int mergeCount = 0 ; + do + { + mergeCount = 0; + for (int i = 0; i < nreg; ++i) + { + rcRegion& reg = regions[i]; + if (reg.id == 0 || (reg.id & RC_BORDER_REG)) + continue; + if (reg.overlap) + continue; + if (reg.spanCount == 0) + continue; + + // Check to see if the region should be merged. + if (reg.spanCount > mergeRegionSize && isRegionConnectedToBorder(reg)) + continue; + + // Small region with more than 1 connection. + // Or region which is not connected to a border at all. + // Find smallest neighbour region that connects to this one. + int smallest = 0xfffffff; + unsigned short mergeId = reg.id; + for (int j = 0; j < reg.connections.size(); ++j) + { + if (reg.connections[j] & RC_BORDER_REG) continue; + rcRegion& mreg = regions[reg.connections[j]]; + if (mreg.id == 0 || (mreg.id & RC_BORDER_REG) || mreg.overlap) continue; + if (mreg.spanCount < smallest && + canMergeWithRegion(reg, mreg) && + canMergeWithRegion(mreg, reg)) + { + smallest = mreg.spanCount; + mergeId = mreg.id; + } + } + // Found new id. + if (mergeId != reg.id) + { + unsigned short oldId = reg.id; + rcRegion& target = regions[mergeId]; + + // Merge neighbours. + if (mergeRegions(target, reg)) + { + // Fixup regions pointing to current region. + for (int j = 0; j < nreg; ++j) + { + if (regions[j].id == 0 || (regions[j].id & RC_BORDER_REG)) continue; + // If another region was already merged into current region + // change the nid of the previous region too. + if (regions[j].id == oldId) + regions[j].id = mergeId; + // Replace the current region with the new one if the + // current regions is neighbour. + replaceNeighbour(regions[j], oldId, mergeId); + } + mergeCount++; + } + } + } + } + while (mergeCount > 0); + + // Compress region Ids. + for (int i = 0; i < nreg; ++i) + { + regions[i].remap = false; + if (regions[i].id == 0) continue; // Skip nil regions. + if (regions[i].id & RC_BORDER_REG) continue; // Skip external regions. + regions[i].remap = true; + } + + unsigned short regIdGen = 0; + for (int i = 0; i < nreg; ++i) + { + if (!regions[i].remap) + continue; + unsigned short oldId = regions[i].id; + unsigned short newId = ++regIdGen; + for (int j = i; j < nreg; ++j) + { + if (regions[j].id == oldId) + { + regions[j].id = newId; + regions[j].remap = false; + } + } + } + maxRegionId = regIdGen; + + // Remap regions. + for (int i = 0; i < chf.spanCount; ++i) + { + if ((srcReg[i] & RC_BORDER_REG) == 0) + srcReg[i] = regions[srcReg[i]].id; + } + + // Return regions that we found to be overlapping. + for (int i = 0; i < nreg; ++i) + if (regions[i].overlap) + overlaps.push(regions[i].id); + + for (int i = 0; i < nreg; ++i) + regions[i].~rcRegion(); + rcFree(regions); + + + return true; +} + + +static void addUniqueConnection(rcRegion& reg, int n) +{ + for (int i = 0; i < reg.connections.size(); ++i) + if (reg.connections[i] == n) + return; + reg.connections.push(n); +} + +static bool mergeAndFilterLayerRegions(rcContext* ctx, int minRegionArea, + unsigned short& maxRegionId, + rcCompactHeightfield& chf, + unsigned short* srcReg, rcIntArray& /*overlaps*/) +{ + const int w = chf.width; + const int h = chf.height; + + const int nreg = maxRegionId+1; + rcRegion* regions = (rcRegion*)rcAlloc(sizeof(rcRegion)*nreg, RC_ALLOC_TEMP); + if (!regions) + { + ctx->log(RC_LOG_ERROR, "mergeAndFilterLayerRegions: Out of memory 'regions' (%d).", nreg); + return false; + } + + // Construct regions + for (int i = 0; i < nreg; ++i) + new(®ions[i]) rcRegion((unsigned short)i); + + // Find region neighbours and overlapping regions. + rcIntArray lregs(32); + for (int y = 0; y < h; ++y) + { + for (int x = 0; x < w; ++x) + { + const rcCompactCell& c = chf.cells[x+y*w]; + + lregs.resize(0); + + for (int i = (int)c.index, ni = (int)(c.index+c.count); i < ni; ++i) + { + const rcCompactSpan& s = chf.spans[i]; + const unsigned short ri = srcReg[i]; + if (ri == 0 || ri >= nreg) continue; + rcRegion& reg = regions[ri]; + + reg.spanCount++; + + reg.ymin = rcMin(reg.ymin, s.y); + reg.ymax = rcMax(reg.ymax, s.y); + + // Collect all region layers. + lregs.push(ri); + + // Update neighbours + for (int dir = 0; dir < 4; ++dir) + { + if (rcGetCon(s, dir) != RC_NOT_CONNECTED) + { + const int ax = x + rcGetDirOffsetX(dir); + const int ay = y + rcGetDirOffsetY(dir); + const int ai = (int)chf.cells[ax+ay*w].index + rcGetCon(s, dir); + const unsigned short rai = srcReg[ai]; + if (rai > 0 && rai < nreg && rai != ri) + addUniqueConnection(reg, rai); + if (rai & RC_BORDER_REG) + reg.connectsToBorder = true; + } + } + + } + + // Update overlapping regions. + for (int i = 0; i < lregs.size()-1; ++i) + { + for (int j = i+1; j < lregs.size(); ++j) + { + if (lregs[i] != lregs[j]) + { + rcRegion& ri = regions[lregs[i]]; + rcRegion& rj = regions[lregs[j]]; + addUniqueFloorRegion(ri, lregs[j]); + addUniqueFloorRegion(rj, lregs[i]); + } + } + } + + } + } + + // Create 2D layers from regions. + unsigned short layerId = 1; + + for (int i = 0; i < nreg; ++i) + regions[i].id = 0; + + // Merge montone regions to create non-overlapping areas. + rcIntArray stack(32); + for (int i = 1; i < nreg; ++i) + { + rcRegion& root = regions[i]; + // Skip already visited. + if (root.id != 0) + continue; + + // Start search. + root.id = layerId; + + stack.resize(0); + stack.push(i); + + while (stack.size() > 0) + { + // Pop front + rcRegion& reg = regions[stack[0]]; + for (int j = 0; j < stack.size()-1; ++j) + stack[j] = stack[j+1]; + stack.resize(stack.size()-1); + + const int ncons = (int)reg.connections.size(); + for (int j = 0; j < ncons; ++j) + { + const int nei = reg.connections[j]; + rcRegion& regn = regions[nei]; + // Skip already visited. + if (regn.id != 0) + continue; + // Skip if the neighbour is overlapping root region. + bool overlap = false; + for (int k = 0; k < root.floors.size(); k++) + { + if (root.floors[k] == nei) + { + overlap = true; + break; + } + } + if (overlap) + continue; + + // Deepen + stack.push(nei); + + // Mark layer id + regn.id = layerId; + // Merge current layers to root. + for (int k = 0; k < regn.floors.size(); ++k) + addUniqueFloorRegion(root, regn.floors[k]); + root.ymin = rcMin(root.ymin, regn.ymin); + root.ymax = rcMax(root.ymax, regn.ymax); + root.spanCount += regn.spanCount; + regn.spanCount = 0; + root.connectsToBorder = root.connectsToBorder || regn.connectsToBorder; + } + } + + layerId++; + } + + // Remove small regions + for (int i = 0; i < nreg; ++i) + { + if (regions[i].spanCount > 0 && regions[i].spanCount < minRegionArea && !regions[i].connectsToBorder) + { + unsigned short reg = regions[i].id; + for (int j = 0; j < nreg; ++j) + if (regions[j].id == reg) + regions[j].id = 0; + } + } + + // Compress region Ids. + for (int i = 0; i < nreg; ++i) + { + regions[i].remap = false; + if (regions[i].id == 0) continue; // Skip nil regions. + if (regions[i].id & RC_BORDER_REG) continue; // Skip external regions. + regions[i].remap = true; + } + + unsigned short regIdGen = 0; + for (int i = 0; i < nreg; ++i) + { + if (!regions[i].remap) + continue; + unsigned short oldId = regions[i].id; + unsigned short newId = ++regIdGen; + for (int j = i; j < nreg; ++j) + { + if (regions[j].id == oldId) + { + regions[j].id = newId; + regions[j].remap = false; + } + } + } + maxRegionId = regIdGen; + + // Remap regions. + for (int i = 0; i < chf.spanCount; ++i) + { + if ((srcReg[i] & RC_BORDER_REG) == 0) + srcReg[i] = regions[srcReg[i]].id; + } + + for (int i = 0; i < nreg; ++i) + regions[i].~rcRegion(); + rcFree(regions); + + return true; +} + + + +/// @par +/// +/// This is usually the second to the last step in creating a fully built +/// compact heightfield. This step is required before regions are built +/// using #rcBuildRegions or #rcBuildRegionsMonotone. +/// +/// After this step, the distance data is available via the rcCompactHeightfield::maxDistance +/// and rcCompactHeightfield::dist fields. +/// +/// @see rcCompactHeightfield, rcBuildRegions, rcBuildRegionsMonotone +bool rcBuildDistanceField(rcContext* ctx, rcCompactHeightfield& chf) +{ + rcAssert(ctx); + + rcScopedTimer timer(ctx, RC_TIMER_BUILD_DISTANCEFIELD); + + if (chf.dist) + { + rcFree(chf.dist); + chf.dist = 0; + } + + unsigned short* src = (unsigned short*)rcAlloc(sizeof(unsigned short)*chf.spanCount, RC_ALLOC_TEMP); + if (!src) + { + ctx->log(RC_LOG_ERROR, "rcBuildDistanceField: Out of memory 'src' (%d).", chf.spanCount); + return false; + } + unsigned short* dst = (unsigned short*)rcAlloc(sizeof(unsigned short)*chf.spanCount, RC_ALLOC_TEMP); + if (!dst) + { + ctx->log(RC_LOG_ERROR, "rcBuildDistanceField: Out of memory 'dst' (%d).", chf.spanCount); + rcFree(src); + return false; + } + + unsigned short maxDist = 0; + + { + rcScopedTimer timerDist(ctx, RC_TIMER_BUILD_DISTANCEFIELD_DIST); + + calculateDistanceField(chf, src, maxDist); + chf.maxDistance = maxDist; + } + + { + rcScopedTimer timerBlur(ctx, RC_TIMER_BUILD_DISTANCEFIELD_BLUR); + + // Blur + if (boxBlur(chf, 1, src, dst) != src) + rcSwap(src, dst); + + // Store distance. + chf.dist = src; + } + + rcFree(dst); + + return true; +} + +static void paintRectRegion(int minx, int maxx, int miny, int maxy, unsigned short regId, + rcCompactHeightfield& chf, unsigned short* srcReg) +{ + const int w = chf.width; + for (int y = miny; y < maxy; ++y) + { + for (int x = minx; x < maxx; ++x) + { + const rcCompactCell& c = chf.cells[x+y*w]; + for (int i = (int)c.index, ni = (int)(c.index+c.count); i < ni; ++i) + { + if (chf.areas[i] != RC_NULL_AREA) + srcReg[i] = regId; + } + } + } +} + + +static const unsigned short RC_NULL_NEI = 0xffff; + +struct rcSweepSpan +{ + unsigned short rid; // row id + unsigned short id; // region id + unsigned short ns; // number samples + unsigned short nei; // neighbour id +}; + +/// @par +/// +/// Non-null regions will consist of connected, non-overlapping walkable spans that form a single contour. +/// Contours will form simple polygons. +/// +/// If multiple regions form an area that is smaller than @p minRegionArea, then all spans will be +/// re-assigned to the zero (null) region. +/// +/// Partitioning can result in smaller than necessary regions. @p mergeRegionArea helps +/// reduce unecessarily small regions. +/// +/// See the #rcConfig documentation for more information on the configuration parameters. +/// +/// The region data will be available via the rcCompactHeightfield::maxRegions +/// and rcCompactSpan::reg fields. +/// +/// @warning The distance field must be created using #rcBuildDistanceField before attempting to build regions. +/// +/// @see rcCompactHeightfield, rcCompactSpan, rcBuildDistanceField, rcBuildRegionsMonotone, rcConfig +bool rcBuildRegionsMonotone(rcContext* ctx, rcCompactHeightfield& chf, + const int borderSize, const int minRegionArea, const int mergeRegionArea) +{ + rcAssert(ctx); + + rcScopedTimer timer(ctx, RC_TIMER_BUILD_REGIONS); + + const int w = chf.width; + const int h = chf.height; + unsigned short id = 1; + + rcScopedDelete<unsigned short> srcReg((unsigned short*)rcAlloc(sizeof(unsigned short)*chf.spanCount, RC_ALLOC_TEMP)); + if (!srcReg) + { + ctx->log(RC_LOG_ERROR, "rcBuildRegionsMonotone: Out of memory 'src' (%d).", chf.spanCount); + return false; + } + memset(srcReg,0,sizeof(unsigned short)*chf.spanCount); + + const int nsweeps = rcMax(chf.width,chf.height); + rcScopedDelete<rcSweepSpan> sweeps((rcSweepSpan*)rcAlloc(sizeof(rcSweepSpan)*nsweeps, RC_ALLOC_TEMP)); + if (!sweeps) + { + ctx->log(RC_LOG_ERROR, "rcBuildRegionsMonotone: Out of memory 'sweeps' (%d).", nsweeps); + return false; + } + + + // Mark border regions. + if (borderSize > 0) + { + // Make sure border will not overflow. + const int bw = rcMin(w, borderSize); + const int bh = rcMin(h, borderSize); + // Paint regions + paintRectRegion(0, bw, 0, h, id|RC_BORDER_REG, chf, srcReg); id++; + paintRectRegion(w-bw, w, 0, h, id|RC_BORDER_REG, chf, srcReg); id++; + paintRectRegion(0, w, 0, bh, id|RC_BORDER_REG, chf, srcReg); id++; + paintRectRegion(0, w, h-bh, h, id|RC_BORDER_REG, chf, srcReg); id++; + + chf.borderSize = borderSize; + } + + rcIntArray prev(256); + + // Sweep one line at a time. + for (int y = borderSize; y < h-borderSize; ++y) + { + // Collect spans from this row. + prev.resize(id+1); + memset(&prev[0],0,sizeof(int)*id); + unsigned short rid = 1; + + for (int x = borderSize; x < w-borderSize; ++x) + { + const rcCompactCell& c = chf.cells[x+y*w]; + + for (int i = (int)c.index, ni = (int)(c.index+c.count); i < ni; ++i) + { + const rcCompactSpan& s = chf.spans[i]; + if (chf.areas[i] == RC_NULL_AREA) continue; + + // -x + unsigned short previd = 0; + if (rcGetCon(s, 0) != RC_NOT_CONNECTED) + { + const int ax = x + rcGetDirOffsetX(0); + const int ay = y + rcGetDirOffsetY(0); + const int ai = (int)chf.cells[ax+ay*w].index + rcGetCon(s, 0); + if ((srcReg[ai] & RC_BORDER_REG) == 0 && chf.areas[i] == chf.areas[ai]) + previd = srcReg[ai]; + } + + if (!previd) + { + previd = rid++; + sweeps[previd].rid = previd; + sweeps[previd].ns = 0; + sweeps[previd].nei = 0; + } + + // -y + if (rcGetCon(s,3) != RC_NOT_CONNECTED) + { + const int ax = x + rcGetDirOffsetX(3); + const int ay = y + rcGetDirOffsetY(3); + const int ai = (int)chf.cells[ax+ay*w].index + rcGetCon(s, 3); + if (srcReg[ai] && (srcReg[ai] & RC_BORDER_REG) == 0 && chf.areas[i] == chf.areas[ai]) + { + unsigned short nr = srcReg[ai]; + if (!sweeps[previd].nei || sweeps[previd].nei == nr) + { + sweeps[previd].nei = nr; + sweeps[previd].ns++; + prev[nr]++; + } + else + { + sweeps[previd].nei = RC_NULL_NEI; + } + } + } + + srcReg[i] = previd; + } + } + + // Create unique ID. + for (int i = 1; i < rid; ++i) + { + if (sweeps[i].nei != RC_NULL_NEI && sweeps[i].nei != 0 && + prev[sweeps[i].nei] == (int)sweeps[i].ns) + { + sweeps[i].id = sweeps[i].nei; + } + else + { + sweeps[i].id = id++; + } + } + + // Remap IDs + for (int x = borderSize; x < w-borderSize; ++x) + { + const rcCompactCell& c = chf.cells[x+y*w]; + + for (int i = (int)c.index, ni = (int)(c.index+c.count); i < ni; ++i) + { + if (srcReg[i] > 0 && srcReg[i] < rid) + srcReg[i] = sweeps[srcReg[i]].id; + } + } + } + + + { + rcScopedTimer timerFilter(ctx, RC_TIMER_BUILD_REGIONS_FILTER); + + // Merge regions and filter out small regions. + rcIntArray overlaps; + chf.maxRegions = id; + if (!mergeAndFilterRegions(ctx, minRegionArea, mergeRegionArea, chf.maxRegions, chf, srcReg, overlaps)) + return false; + + // Monotone partitioning does not generate overlapping regions. + } + + // Store the result out. + for (int i = 0; i < chf.spanCount; ++i) + chf.spans[i].reg = srcReg[i]; + + return true; +} + +/// @par +/// +/// Non-null regions will consist of connected, non-overlapping walkable spans that form a single contour. +/// Contours will form simple polygons. +/// +/// If multiple regions form an area that is smaller than @p minRegionArea, then all spans will be +/// re-assigned to the zero (null) region. +/// +/// Watershed partitioning can result in smaller than necessary regions, especially in diagonal corridors. +/// @p mergeRegionArea helps reduce unecessarily small regions. +/// +/// See the #rcConfig documentation for more information on the configuration parameters. +/// +/// The region data will be available via the rcCompactHeightfield::maxRegions +/// and rcCompactSpan::reg fields. +/// +/// @warning The distance field must be created using #rcBuildDistanceField before attempting to build regions. +/// +/// @see rcCompactHeightfield, rcCompactSpan, rcBuildDistanceField, rcBuildRegionsMonotone, rcConfig +bool rcBuildRegions(rcContext* ctx, rcCompactHeightfield& chf, + const int borderSize, const int minRegionArea, const int mergeRegionArea) +{ + rcAssert(ctx); + + rcScopedTimer timer(ctx, RC_TIMER_BUILD_REGIONS); + + const int w = chf.width; + const int h = chf.height; + + rcScopedDelete<unsigned short> buf((unsigned short*)rcAlloc(sizeof(unsigned short)*chf.spanCount*4, RC_ALLOC_TEMP)); + if (!buf) + { + ctx->log(RC_LOG_ERROR, "rcBuildRegions: Out of memory 'tmp' (%d).", chf.spanCount*4); + return false; + } + + ctx->startTimer(RC_TIMER_BUILD_REGIONS_WATERSHED); + + const int LOG_NB_STACKS = 3; + const int NB_STACKS = 1 << LOG_NB_STACKS; + rcIntArray lvlStacks[NB_STACKS]; + for (int i=0; i<NB_STACKS; ++i) + lvlStacks[i].resize(1024); + + rcIntArray stack(1024); + rcIntArray visited(1024); + + unsigned short* srcReg = buf; + unsigned short* srcDist = buf+chf.spanCount; + unsigned short* dstReg = buf+chf.spanCount*2; + unsigned short* dstDist = buf+chf.spanCount*3; + + memset(srcReg, 0, sizeof(unsigned short)*chf.spanCount); + memset(srcDist, 0, sizeof(unsigned short)*chf.spanCount); + + unsigned short regionId = 1; + unsigned short level = (chf.maxDistance+1) & ~1; + + // TODO: Figure better formula, expandIters defines how much the + // watershed "overflows" and simplifies the regions. Tying it to + // agent radius was usually good indication how greedy it could be. +// const int expandIters = 4 + walkableRadius * 2; + const int expandIters = 8; + + if (borderSize > 0) + { + // Make sure border will not overflow. + const int bw = rcMin(w, borderSize); + const int bh = rcMin(h, borderSize); + + // Paint regions + paintRectRegion(0, bw, 0, h, regionId|RC_BORDER_REG, chf, srcReg); regionId++; + paintRectRegion(w-bw, w, 0, h, regionId|RC_BORDER_REG, chf, srcReg); regionId++; + paintRectRegion(0, w, 0, bh, regionId|RC_BORDER_REG, chf, srcReg); regionId++; + paintRectRegion(0, w, h-bh, h, regionId|RC_BORDER_REG, chf, srcReg); regionId++; + + chf.borderSize = borderSize; + } + + int sId = -1; + while (level > 0) + { + level = level >= 2 ? level-2 : 0; + sId = (sId+1) & (NB_STACKS-1); + +// ctx->startTimer(RC_TIMER_DIVIDE_TO_LEVELS); + + if (sId == 0) + sortCellsByLevel(level, chf, srcReg, NB_STACKS, lvlStacks, 1); + else + appendStacks(lvlStacks[sId-1], lvlStacks[sId], srcReg); // copy left overs from last level + +// ctx->stopTimer(RC_TIMER_DIVIDE_TO_LEVELS); + + { + rcScopedTimer timerExpand(ctx, RC_TIMER_BUILD_REGIONS_EXPAND); + + // Expand current regions until no empty connected cells found. + if (expandRegions(expandIters, level, chf, srcReg, srcDist, dstReg, dstDist, lvlStacks[sId], false) != srcReg) + { + rcSwap(srcReg, dstReg); + rcSwap(srcDist, dstDist); + } + } + + { + rcScopedTimer timerFloor(ctx, RC_TIMER_BUILD_REGIONS_FLOOD); + + // Mark new regions with IDs. + for (int j = 0; j<lvlStacks[sId].size(); j += 3) + { + int x = lvlStacks[sId][j]; + int y = lvlStacks[sId][j+1]; + int i = lvlStacks[sId][j+2]; + if (i >= 0 && srcReg[i] == 0) + { + if (floodRegion(x, y, i, level, regionId, chf, srcReg, srcDist, stack)) + { + if (regionId == 0xFFFF) + { + ctx->log(RC_LOG_ERROR, "rcBuildRegions: Region ID overflow"); + return false; + } + + regionId++; + } + } + } + } + } + + // Expand current regions until no empty connected cells found. + if (expandRegions(expandIters*8, 0, chf, srcReg, srcDist, dstReg, dstDist, stack, true) != srcReg) + { + rcSwap(srcReg, dstReg); + rcSwap(srcDist, dstDist); + } + + ctx->stopTimer(RC_TIMER_BUILD_REGIONS_WATERSHED); + + { + rcScopedTimer timerFilter(ctx, RC_TIMER_BUILD_REGIONS_FILTER); + + // Merge regions and filter out smalle regions. + rcIntArray overlaps; + chf.maxRegions = regionId; + if (!mergeAndFilterRegions(ctx, minRegionArea, mergeRegionArea, chf.maxRegions, chf, srcReg, overlaps)) + return false; + + // If overlapping regions were found during merging, split those regions. + if (overlaps.size() > 0) + { + ctx->log(RC_LOG_ERROR, "rcBuildRegions: %d overlapping regions.", overlaps.size()); + } + } + + // Write the result out. + for (int i = 0; i < chf.spanCount; ++i) + chf.spans[i].reg = srcReg[i]; + + return true; +} + + +bool rcBuildLayerRegions(rcContext* ctx, rcCompactHeightfield& chf, + const int borderSize, const int minRegionArea) +{ + rcAssert(ctx); + + rcScopedTimer timer(ctx, RC_TIMER_BUILD_REGIONS); + + const int w = chf.width; + const int h = chf.height; + unsigned short id = 1; + + rcScopedDelete<unsigned short> srcReg((unsigned short*)rcAlloc(sizeof(unsigned short)*chf.spanCount, RC_ALLOC_TEMP)); + if (!srcReg) + { + ctx->log(RC_LOG_ERROR, "rcBuildLayerRegions: Out of memory 'src' (%d).", chf.spanCount); + return false; + } + memset(srcReg,0,sizeof(unsigned short)*chf.spanCount); + + const int nsweeps = rcMax(chf.width,chf.height); + rcScopedDelete<rcSweepSpan> sweeps((rcSweepSpan*)rcAlloc(sizeof(rcSweepSpan)*nsweeps, RC_ALLOC_TEMP)); + if (!sweeps) + { + ctx->log(RC_LOG_ERROR, "rcBuildLayerRegions: Out of memory 'sweeps' (%d).", nsweeps); + return false; + } + + + // Mark border regions. + if (borderSize > 0) + { + // Make sure border will not overflow. + const int bw = rcMin(w, borderSize); + const int bh = rcMin(h, borderSize); + // Paint regions + paintRectRegion(0, bw, 0, h, id|RC_BORDER_REG, chf, srcReg); id++; + paintRectRegion(w-bw, w, 0, h, id|RC_BORDER_REG, chf, srcReg); id++; + paintRectRegion(0, w, 0, bh, id|RC_BORDER_REG, chf, srcReg); id++; + paintRectRegion(0, w, h-bh, h, id|RC_BORDER_REG, chf, srcReg); id++; + + chf.borderSize = borderSize; + } + + rcIntArray prev(256); + + // Sweep one line at a time. + for (int y = borderSize; y < h-borderSize; ++y) + { + // Collect spans from this row. + prev.resize(id+1); + memset(&prev[0],0,sizeof(int)*id); + unsigned short rid = 1; + + for (int x = borderSize; x < w-borderSize; ++x) + { + const rcCompactCell& c = chf.cells[x+y*w]; + + for (int i = (int)c.index, ni = (int)(c.index+c.count); i < ni; ++i) + { + const rcCompactSpan& s = chf.spans[i]; + if (chf.areas[i] == RC_NULL_AREA) continue; + + // -x + unsigned short previd = 0; + if (rcGetCon(s, 0) != RC_NOT_CONNECTED) + { + const int ax = x + rcGetDirOffsetX(0); + const int ay = y + rcGetDirOffsetY(0); + const int ai = (int)chf.cells[ax+ay*w].index + rcGetCon(s, 0); + if ((srcReg[ai] & RC_BORDER_REG) == 0 && chf.areas[i] == chf.areas[ai]) + previd = srcReg[ai]; + } + + if (!previd) + { + previd = rid++; + sweeps[previd].rid = previd; + sweeps[previd].ns = 0; + sweeps[previd].nei = 0; + } + + // -y + if (rcGetCon(s,3) != RC_NOT_CONNECTED) + { + const int ax = x + rcGetDirOffsetX(3); + const int ay = y + rcGetDirOffsetY(3); + const int ai = (int)chf.cells[ax+ay*w].index + rcGetCon(s, 3); + if (srcReg[ai] && (srcReg[ai] & RC_BORDER_REG) == 0 && chf.areas[i] == chf.areas[ai]) + { + unsigned short nr = srcReg[ai]; + if (!sweeps[previd].nei || sweeps[previd].nei == nr) + { + sweeps[previd].nei = nr; + sweeps[previd].ns++; + prev[nr]++; + } + else + { + sweeps[previd].nei = RC_NULL_NEI; + } + } + } + + srcReg[i] = previd; + } + } + + // Create unique ID. + for (int i = 1; i < rid; ++i) + { + if (sweeps[i].nei != RC_NULL_NEI && sweeps[i].nei != 0 && + prev[sweeps[i].nei] == (int)sweeps[i].ns) + { + sweeps[i].id = sweeps[i].nei; + } + else + { + sweeps[i].id = id++; + } + } + + // Remap IDs + for (int x = borderSize; x < w-borderSize; ++x) + { + const rcCompactCell& c = chf.cells[x+y*w]; + + for (int i = (int)c.index, ni = (int)(c.index+c.count); i < ni; ++i) + { + if (srcReg[i] > 0 && srcReg[i] < rid) + srcReg[i] = sweeps[srcReg[i]].id; + } + } + } + + + { + rcScopedTimer timerFilter(ctx, RC_TIMER_BUILD_REGIONS_FILTER); + + // Merge monotone regions to layers and remove small regions. + rcIntArray overlaps; + chf.maxRegions = id; + if (!mergeAndFilterLayerRegions(ctx, minRegionArea, chf.maxRegions, chf, srcReg, overlaps)) + return false; + } + + + // Store the result out. + for (int i = 0; i < chf.spanCount; ++i) + chf.spans[i].reg = srcReg[i]; + + return true; +} |