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-rw-r--r--doc/classes/LineEdit.xml26
-rw-r--r--doc/classes/ProjectSettings.xml2
-rw-r--r--editor/editor_vcs_interface.h20
-rw-r--r--editor/plugins/voxel_gi_editor_plugin.cpp5
-rw-r--r--modules/csg/csg_shape.cpp12
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/FullScreenGodotApp.java8
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/Godot.java25
-rw-r--r--scene/3d/mesh_instance_3d.cpp2
-rw-r--r--scene/3d/visual_instance_3d.cpp2
-rw-r--r--scene/gui/line_edit.cpp32
-rw-r--r--scene/gui/text_edit.cpp8
-rw-r--r--scene/gui/text_edit.h4
-rw-r--r--scene/main/canvas_item.cpp2
-rw-r--r--scene/main/node.cpp4
-rw-r--r--scene/resources/material.cpp4
-rw-r--r--scene/resources/mesh.cpp4
-rw-r--r--scene/resources/primitive_meshes.cpp2
-rw-r--r--servers/rendering_server.cpp1
18 files changed, 71 insertions, 92 deletions
diff --git a/doc/classes/LineEdit.xml b/doc/classes/LineEdit.xml
index 38f31e44c9..773f7b1a02 100644
--- a/doc/classes/LineEdit.xml
+++ b/doc/classes/LineEdit.xml
@@ -196,6 +196,28 @@
</member>
<member name="max_length" type="int" setter="set_max_length" getter="get_max_length" default="0">
Maximum amount of characters that can be entered inside the [LineEdit]. If [code]0[/code], there is no limit.
+ When a limit is defined, characters that would exceed [member max_length] are truncated. This happens both for existing [member text] contents when setting the max length, or for new text inserted in the [LineEdit], including pasting. If any input text is truncated, the [signal text_change_rejected] signal is emitted with the truncated substring as parameter.
+ [b]Example:[/b]
+ [codeblocks]
+ [gdscript]
+ text = "Hello world"
+ max_length = 5
+ # `text` becomes "Hello".
+ max_length = 10
+ text += " goodbye"
+ # `text` becomes "Hello good".
+ # `text_change_rejected` is emitted with "bye" as parameter.
+ [/gdscript]
+ [csharp]
+ Text = "Hello world";
+ MaxLength = 5;
+ // `Text` becomes "Hello".
+ MaxLength = 10;
+ Text += " goodbye";
+ // `Text` becomes "Hello good".
+ // `text_change_rejected` is emitted with "bye" as parameter.
+ [/csharp]
+ [/codeblocks]
</member>
<member name="mouse_default_cursor_shape" type="int" setter="set_default_cursor_shape" getter="get_default_cursor_shape" override="true" enum="Control.CursorShape" default="1" />
<member name="placeholder_alpha" type="float" setter="set_placeholder_alpha" getter="get_placeholder_alpha" default="0.6">
@@ -238,8 +260,10 @@
</members>
<signals>
<signal name="text_change_rejected">
+ <argument index="0" name="rejected_substring" type="String">
+ </argument>
<description>
- Emitted when trying to append text that would overflow the [member max_length].
+ Emitted when appending text that overflows the [member max_length]. The appended text is truncated to fit [member max_length], and the part that couldn't fit is passed as the [code]rejected_substring[/code] argument.
</description>
</signal>
<signal name="text_changed">
diff --git a/doc/classes/ProjectSettings.xml b/doc/classes/ProjectSettings.xml
index 1847a316e1..366a0a5f0f 100644
--- a/doc/classes/ProjectSettings.xml
+++ b/doc/classes/ProjectSettings.xml
@@ -1430,8 +1430,6 @@
</member>
<member name="rendering/global_illumination/sdfgi/probe_ray_count" type="int" setter="" getter="" default="1">
</member>
- <member name="rendering/global_illumination/voxel_gi/anisotropic" type="bool" setter="" getter="" default="false">
- </member>
<member name="rendering/global_illumination/voxel_gi/quality" type="int" setter="" getter="" default="1">
</member>
<member name="rendering/lightmapping/bake_performance/max_rays_per_pass" type="int" setter="" getter="" default="32">
diff --git a/editor/editor_vcs_interface.h b/editor/editor_vcs_interface.h
index af952eaffc..52ab6d68ee 100644
--- a/editor/editor_vcs_interface.h
+++ b/editor/editor_vcs_interface.h
@@ -46,16 +46,16 @@ protected:
static void _bind_methods();
// Implemented by addons as end points for the proxy functions
- bool _initialize(String p_project_root_path);
- bool _is_vcs_initialized();
- Dictionary _get_modified_files_data();
- void _stage_file(String p_file_path);
- void _unstage_file(String p_file_path);
- void _commit(String p_msg);
- Array _get_file_diff(String p_file_path);
- bool _shut_down();
- String _get_project_name();
- String _get_vcs_name();
+ virtual bool _initialize(String p_project_root_path);
+ virtual bool _is_vcs_initialized();
+ virtual Dictionary _get_modified_files_data();
+ virtual void _stage_file(String p_file_path);
+ virtual void _unstage_file(String p_file_path);
+ virtual void _commit(String p_msg);
+ virtual Array _get_file_diff(String p_file_path);
+ virtual bool _shut_down();
+ virtual String _get_project_name();
+ virtual String _get_vcs_name();
public:
static EditorVCSInterface *get_singleton();
diff --git a/editor/plugins/voxel_gi_editor_plugin.cpp b/editor/plugins/voxel_gi_editor_plugin.cpp
index d30cc7ad17..162379a49d 100644
--- a/editor/plugins/voxel_gi_editor_plugin.cpp
+++ b/editor/plugins/voxel_gi_editor_plugin.cpp
@@ -69,10 +69,7 @@ void VoxelGIEditorPlugin::_notification(int p_what) {
const Vector3i size = voxel_gi->get_estimated_cell_size();
String text = vformat(String::utf8("%d × %d × %d"), size.x, size.y, size.z);
- int data_size = 4;
- if (GLOBAL_GET("rendering/quality/voxel_gi/anisotropic")) {
- data_size += 4;
- }
+ const int data_size = 4;
const double size_mb = size.x * size.y * size.z * data_size / (1024.0 * 1024.0);
text += " - " + vformat(TTR("VRAM Size: %s MB"), String::num(size_mb, 2));
diff --git a/modules/csg/csg_shape.cpp b/modules/csg/csg_shape.cpp
index 8ce823ac9b..fd8b213293 100644
--- a/modules/csg/csg_shape.cpp
+++ b/modules/csg/csg_shape.cpp
@@ -868,7 +868,7 @@ void CSGMesh3D::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_material"), &CSGMesh3D::get_material);
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "mesh", PROPERTY_HINT_RESOURCE_TYPE, "Mesh"), "set_mesh", "get_mesh");
- ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "material", PROPERTY_HINT_RESOURCE_TYPE, "StandardMaterial3D,ShaderMaterial"), "set_material", "get_material");
+ ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "material", PROPERTY_HINT_RESOURCE_TYPE, "BaseMaterial3D,ShaderMaterial"), "set_material", "get_material");
}
void CSGMesh3D::set_mesh(const Ref<Mesh> &p_mesh) {
@@ -1027,7 +1027,7 @@ void CSGSphere3D::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::INT, "radial_segments", PROPERTY_HINT_RANGE, "1,100,1"), "set_radial_segments", "get_radial_segments");
ADD_PROPERTY(PropertyInfo(Variant::INT, "rings", PROPERTY_HINT_RANGE, "1,100,1"), "set_rings", "get_rings");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "smooth_faces"), "set_smooth_faces", "get_smooth_faces");
- ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "material", PROPERTY_HINT_RESOURCE_TYPE, "StandardMaterial3D,ShaderMaterial"), "set_material", "get_material");
+ ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "material", PROPERTY_HINT_RESOURCE_TYPE, "BaseMaterial3D,ShaderMaterial"), "set_material", "get_material");
}
void CSGSphere3D::set_radius(const float p_radius) {
@@ -1197,7 +1197,7 @@ void CSGBox3D::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_material"), &CSGBox3D::get_material);
ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "size"), "set_size", "get_size");
- ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "material", PROPERTY_HINT_RESOURCE_TYPE, "StandardMaterial3D,ShaderMaterial"), "set_material", "get_material");
+ ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "material", PROPERTY_HINT_RESOURCE_TYPE, "BaseMaterial3D,ShaderMaterial"), "set_material", "get_material");
}
void CSGBox3D::set_size(const Vector3 &p_size) {
@@ -1378,7 +1378,7 @@ void CSGCylinder3D::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::INT, "sides", PROPERTY_HINT_RANGE, "3,64,1"), "set_sides", "get_sides");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "cone"), "set_cone", "is_cone");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "smooth_faces"), "set_smooth_faces", "get_smooth_faces");
- ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "material", PROPERTY_HINT_RESOURCE_TYPE, "StandardMaterial3D,ShaderMaterial"), "set_material", "get_material");
+ ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "material", PROPERTY_HINT_RESOURCE_TYPE, "BaseMaterial3D,ShaderMaterial"), "set_material", "get_material");
}
void CSGCylinder3D::set_radius(const float p_radius) {
@@ -1597,7 +1597,7 @@ void CSGTorus3D::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::INT, "sides", PROPERTY_HINT_RANGE, "3,64,1"), "set_sides", "get_sides");
ADD_PROPERTY(PropertyInfo(Variant::INT, "ring_sides", PROPERTY_HINT_RANGE, "3,64,1"), "set_ring_sides", "get_ring_sides");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "smooth_faces"), "set_smooth_faces", "get_smooth_faces");
- ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "material", PROPERTY_HINT_RESOURCE_TYPE, "StandardMaterial3D,ShaderMaterial"), "set_material", "get_material");
+ ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "material", PROPERTY_HINT_RESOURCE_TYPE, "BaseMaterial3D,ShaderMaterial"), "set_material", "get_material");
}
void CSGTorus3D::set_inner_radius(const float p_inner_radius) {
@@ -2234,7 +2234,7 @@ void CSGPolygon3D::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "path_continuous_u"), "set_path_continuous_u", "is_path_continuous_u");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "path_joined"), "set_path_joined", "is_path_joined");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "smooth_faces"), "set_smooth_faces", "get_smooth_faces");
- ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "material", PROPERTY_HINT_RESOURCE_TYPE, "StandardMaterial3D,ShaderMaterial"), "set_material", "get_material");
+ ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "material", PROPERTY_HINT_RESOURCE_TYPE, "BaseMaterial3D,ShaderMaterial"), "set_material", "get_material");
BIND_ENUM_CONSTANT(MODE_DEPTH);
BIND_ENUM_CONSTANT(MODE_SPIN);
diff --git a/platform/android/java/lib/src/org/godotengine/godot/FullScreenGodotApp.java b/platform/android/java/lib/src/org/godotengine/godot/FullScreenGodotApp.java
index 1ed16e04ca..89497d1526 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/FullScreenGodotApp.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/FullScreenGodotApp.java
@@ -96,14 +96,6 @@ public abstract class FullScreenGodotApp extends FragmentActivity implements God
}
}
- @Override
- public boolean onKeyMultiple(final int inKeyCode, int repeatCount, KeyEvent event) {
- if (godotFragment != null && godotFragment.onKeyMultiple(inKeyCode, repeatCount, event)) {
- return true;
- }
- return super.onKeyMultiple(inKeyCode, repeatCount, event);
- }
-
/**
* Used to initialize the Godot fragment instance in {@link FullScreenGodotApp#onCreate(Bundle)}.
*/
diff --git a/platform/android/java/lib/src/org/godotengine/godot/Godot.java b/platform/android/java/lib/src/org/godotengine/godot/Godot.java
index 1fab47e764..8ffa4a9249 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/Godot.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/Godot.java
@@ -886,31 +886,6 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC
}
}
- public boolean onKeyMultiple(final int inKeyCode, int repeatCount, KeyEvent event) {
- String s = event.getCharacters();
- if (s == null || s.length() == 0)
- return false;
-
- final char[] cc = s.toCharArray();
- int cnt = 0;
- for (int i = cc.length; --i >= 0; cnt += cc[i] != 0 ? 1 : 0)
- ;
- if (cnt == 0)
- return false;
- // This method will be called on the rendering thread:
- mRenderView.queueOnRenderThread(() -> {
- for (int i = 0, n = cc.length; i < n; i++) {
- int keyCode;
- if ((keyCode = cc[i]) != 0) {
- // Simulate key down and up...
- GodotLib.key(0, 0, keyCode, true);
- GodotLib.key(0, 0, keyCode, false);
- }
- }
- });
- return true;
- }
-
public boolean requestPermission(String p_name) {
return PermissionsUtil.requestPermission(p_name, getActivity());
}
diff --git a/scene/3d/mesh_instance_3d.cpp b/scene/3d/mesh_instance_3d.cpp
index 08dec232ab..279a1fb7de 100644
--- a/scene/3d/mesh_instance_3d.cpp
+++ b/scene/3d/mesh_instance_3d.cpp
@@ -100,7 +100,7 @@ void MeshInstance3D::_get_property_list(List<PropertyInfo> *p_list) const {
if (mesh.is_valid()) {
for (int i = 0; i < mesh->get_surface_count(); i++) {
- p_list->push_back(PropertyInfo(Variant::OBJECT, "surface_material_override/" + itos(i), PROPERTY_HINT_RESOURCE_TYPE, "ShaderMaterial,StandardMaterial3D", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_DEFERRED_SET_RESOURCE));
+ p_list->push_back(PropertyInfo(Variant::OBJECT, "surface_material_override/" + itos(i), PROPERTY_HINT_RESOURCE_TYPE, "BaseMaterial3D,ShaderMaterial", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_DEFERRED_SET_RESOURCE));
}
}
}
diff --git a/scene/3d/visual_instance_3d.cpp b/scene/3d/visual_instance_3d.cpp
index 471dc03d62..2bc2371f68 100644
--- a/scene/3d/visual_instance_3d.cpp
+++ b/scene/3d/visual_instance_3d.cpp
@@ -389,7 +389,7 @@ void GeometryInstance3D::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_aabb"), &GeometryInstance3D::get_aabb);
ADD_GROUP("Geometry", "");
- ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "material_override", PROPERTY_HINT_RESOURCE_TYPE, "ShaderMaterial,StandardMaterial3D", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_DEFERRED_SET_RESOURCE), "set_material_override", "get_material_override");
+ ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "material_override", PROPERTY_HINT_RESOURCE_TYPE, "BaseMaterial3D,ShaderMaterial", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_DEFERRED_SET_RESOURCE), "set_material_override", "get_material_override");
ADD_PROPERTY(PropertyInfo(Variant::INT, "cast_shadow", PROPERTY_HINT_ENUM, "Off,On,Double-Sided,Shadows Only"), "set_cast_shadows_setting", "get_cast_shadows_setting");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "extra_cull_margin", PROPERTY_HINT_RANGE, "0,16384,0.01"), "set_extra_cull_margin", "get_extra_cull_margin");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "lod_bias", PROPERTY_HINT_RANGE, "0.001,128,0.001"), "set_lod_bias", "get_lod_bias");
diff --git a/scene/gui/line_edit.cpp b/scene/gui/line_edit.cpp
index 089893e63b..f2d0d9bb22 100644
--- a/scene/gui/line_edit.cpp
+++ b/scene/gui/line_edit.cpp
@@ -1470,19 +1470,23 @@ int LineEdit::get_scroll_offset() const {
}
void LineEdit::insert_text_at_caret(String p_text) {
- if ((max_length <= 0) || (text.length() + p_text.length() <= max_length)) {
- String pre = text.substr(0, caret_column);
- String post = text.substr(caret_column, text.length() - caret_column);
- text = pre + p_text + post;
- _shape();
- TextServer::Direction dir = TS->shaped_text_get_dominant_direciton_in_range(text_rid, caret_column, caret_column + p_text.length());
- if (dir != TextServer::DIRECTION_AUTO) {
- input_direction = (TextDirection)dir;
+ if (max_length > 0) {
+ // Truncate text to append to fit in max_length, if needed.
+ int available_chars = max_length - text.length();
+ if (p_text.length() > available_chars) {
+ emit_signal("text_change_rejected", p_text.substr(available_chars));
+ p_text = p_text.substr(0, available_chars);
}
- set_caret_column(caret_column + p_text.length());
- } else {
- emit_signal("text_change_rejected");
}
+ String pre = text.substr(0, caret_column);
+ String post = text.substr(caret_column, text.length() - caret_column);
+ text = pre + p_text + post;
+ _shape();
+ TextServer::Direction dir = TS->shaped_text_get_dominant_direciton_in_range(text_rid, caret_column, caret_column + p_text.length());
+ if (dir != TextServer::DIRECTION_AUTO) {
+ input_direction = (TextDirection)dir;
+ }
+ set_caret_column(caret_column + p_text.length());
}
void LineEdit::clear_internal() {
@@ -2158,7 +2162,7 @@ void LineEdit::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_right_icon"), &LineEdit::get_right_icon);
ADD_SIGNAL(MethodInfo("text_changed", PropertyInfo(Variant::STRING, "new_text")));
- ADD_SIGNAL(MethodInfo("text_change_rejected"));
+ ADD_SIGNAL(MethodInfo("text_change_rejected", PropertyInfo(Variant::STRING, "rejected_substring")));
ADD_SIGNAL(MethodInfo("text_submitted", PropertyInfo(Variant::STRING, "new_text")));
BIND_ENUM_CONSTANT(ALIGN_LEFT);
@@ -2198,7 +2202,7 @@ void LineEdit::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::STRING, "text"), "set_text", "get_text");
ADD_PROPERTY(PropertyInfo(Variant::INT, "align", PROPERTY_HINT_ENUM, "Left,Center,Right,Fill"), "set_align", "get_align");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "max_length"), "set_max_length", "get_max_length");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "max_length", PROPERTY_HINT_RANGE, "0,1000,1,or_greater"), "set_max_length", "get_max_length");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "editable"), "set_editable", "is_editable");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "secret"), "set_secret", "is_secret");
ADD_PROPERTY(PropertyInfo(Variant::STRING, "secret_character"), "set_secret_character", "get_secret_character");
@@ -2221,7 +2225,7 @@ void LineEdit::_bind_methods() {
ADD_GROUP("Caret", "caret_");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "caret_blink"), "set_caret_blink_enabled", "is_caret_blink_enabled");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "caret_blink_speed", PROPERTY_HINT_RANGE, "0.1,10,0.01"), "set_caret_blink_speed", "get_caret_blink_speed");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "caret_column"), "set_caret_column", "get_caret_column");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "caret_column", PROPERTY_HINT_RANGE, "0,1000,1,or_greater"), "set_caret_column", "get_caret_column");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "caret_force_displayed"), "set_caret_force_displayed", "is_caret_force_displayed");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "caret_mid_grapheme"), "set_caret_mid_grapheme_enabled", "is_caret_mid_grapheme_enabled");
}
diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp
index 370fdd8b88..6f96b530a6 100644
--- a/scene/gui/text_edit.cpp
+++ b/scene/gui/text_edit.cpp
@@ -4008,14 +4008,6 @@ bool TextEdit::is_wrap_enabled() const {
return wrap_enabled;
}
-void TextEdit::set_max_chars(int p_max_chars) {
- max_chars = p_max_chars;
-}
-
-int TextEdit::get_max_chars() const {
- return max_chars;
-}
-
void TextEdit::_reset_caret_blink_timer() {
if (caret_blink_enabled) {
draw_caret = true;
diff --git a/scene/gui/text_edit.h b/scene/gui/text_edit.h
index 146de50275..dcd5c6d0f8 100644
--- a/scene/gui/text_edit.h
+++ b/scene/gui/text_edit.h
@@ -258,7 +258,6 @@ private:
uint32_t version = 0;
uint32_t saved_version = 0;
- int max_chars = 0;
bool readonly = true; // Initialise to opposite first, so we get past the early-out in set_readonly.
Timer *caret_blink_timer;
@@ -678,9 +677,6 @@ public:
void set_readonly(bool p_readonly);
bool is_readonly() const;
- void set_max_chars(int p_max_chars);
- int get_max_chars() const;
-
void set_wrap_enabled(bool p_wrap_enabled);
bool is_wrap_enabled() const;
bool line_wraps(int line) const;
diff --git a/scene/main/canvas_item.cpp b/scene/main/canvas_item.cpp
index db55f4feb7..f81a3ef630 100644
--- a/scene/main/canvas_item.cpp
+++ b/scene/main/canvas_item.cpp
@@ -1227,7 +1227,7 @@ void CanvasItem::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::INT, "texture_repeat", PROPERTY_HINT_ENUM, "Inherit,Disabled,Enabled,Mirror"), "set_texture_repeat", "get_texture_repeat");
ADD_GROUP("Material", "");
- ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "material", PROPERTY_HINT_RESOURCE_TYPE, "ShaderMaterial,CanvasItemMaterial"), "set_material", "get_material");
+ ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "material", PROPERTY_HINT_RESOURCE_TYPE, "CanvasItemMaterial,ShaderMaterial"), "set_material", "get_material");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "use_parent_material"), "set_use_parent_material", "get_use_parent_material");
// ADD_PROPERTY(PropertyInfo(Variant::BOOL,"transform/notify"),"set_transform_notify","is_transform_notify_enabled");
diff --git a/scene/main/node.cpp b/scene/main/node.cpp
index ac092d9862..ef6d2e72f6 100644
--- a/scene/main/node.cpp
+++ b/scene/main/node.cpp
@@ -2493,7 +2493,9 @@ String Node::get_configuration_warnings_as_string() const {
if (i > 0) {
all_warnings += "\n\n";
}
- all_warnings += String(warnings[i]);
+ // Format as a bullet point list to make multiple warnings easier to distinguish
+ // from each other.
+ all_warnings += String::utf8("• ") + String(warnings[i]);
}
return all_warnings;
}
diff --git a/scene/resources/material.cpp b/scene/resources/material.cpp
index 4f7926d38d..47c5c3df28 100644
--- a/scene/resources/material.cpp
+++ b/scene/resources/material.cpp
@@ -999,9 +999,9 @@ void BaseMaterial3D::_update_shader() {
code += "\tSPECULAR = specular;\n";
} else {
if (flags[FLAG_UV1_USE_TRIPLANAR]) {
- code += "\tfloat orm_tex = triplanar_texture(texture_orm,uv1_power_normal,uv1_triplanar_pos);\n";
+ code += "\tvec4 orm_tex = triplanar_texture(texture_orm,uv1_power_normal,uv1_triplanar_pos);\n";
} else {
- code += "\tfloat orm_tex = texture(texture_orm,base_uv);\n";
+ code += "\tvec4 orm_tex = texture(texture_orm,base_uv);\n";
}
code += "\tROUGHNESS = orm_tex.g;\n";
diff --git a/scene/resources/mesh.cpp b/scene/resources/mesh.cpp
index c5bfbc39db..f44c0c3ee2 100644
--- a/scene/resources/mesh.cpp
+++ b/scene/resources/mesh.cpp
@@ -1314,9 +1314,9 @@ void ArrayMesh::_get_property_list(List<PropertyInfo> *p_list) const {
for (int i = 0; i < surfaces.size(); i++) {
p_list->push_back(PropertyInfo(Variant::STRING, "surface_" + itos(i + 1) + "/name", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR));
if (surfaces[i].is_2d) {
- p_list->push_back(PropertyInfo(Variant::OBJECT, "surface_" + itos(i + 1) + "/material", PROPERTY_HINT_RESOURCE_TYPE, "ShaderMaterial,CanvasItemMaterial", PROPERTY_USAGE_EDITOR));
+ p_list->push_back(PropertyInfo(Variant::OBJECT, "surface_" + itos(i + 1) + "/material", PROPERTY_HINT_RESOURCE_TYPE, "CanvasItemMaterial,ShaderMaterial", PROPERTY_USAGE_EDITOR));
} else {
- p_list->push_back(PropertyInfo(Variant::OBJECT, "surface_" + itos(i + 1) + "/material", PROPERTY_HINT_RESOURCE_TYPE, "ShaderMaterial,StandardMaterial3D", PROPERTY_USAGE_EDITOR));
+ p_list->push_back(PropertyInfo(Variant::OBJECT, "surface_" + itos(i + 1) + "/material", PROPERTY_HINT_RESOURCE_TYPE, "BaseMaterial3D,ShaderMaterial", PROPERTY_USAGE_EDITOR));
}
}
}
diff --git a/scene/resources/primitive_meshes.cpp b/scene/resources/primitive_meshes.cpp
index 2b2ebb5c16..cc3346d182 100644
--- a/scene/resources/primitive_meshes.cpp
+++ b/scene/resources/primitive_meshes.cpp
@@ -207,7 +207,7 @@ void PrimitiveMesh::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_flip_faces", "flip_faces"), &PrimitiveMesh::set_flip_faces);
ClassDB::bind_method(D_METHOD("get_flip_faces"), &PrimitiveMesh::get_flip_faces);
- ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "material", PROPERTY_HINT_RESOURCE_TYPE, "ShaderMaterial,StandardMaterial3D"), "set_material", "get_material");
+ ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "material", PROPERTY_HINT_RESOURCE_TYPE, "BaseMaterial3D,ShaderMaterial"), "set_material", "get_material");
ADD_PROPERTY(PropertyInfo(Variant::AABB, "custom_aabb", PROPERTY_HINT_NONE, ""), "set_custom_aabb", "get_custom_aabb");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "flip_faces"), "set_flip_faces", "get_flip_faces");
}
diff --git a/servers/rendering_server.cpp b/servers/rendering_server.cpp
index 4ac5f9399c..748b372c62 100644
--- a/servers/rendering_server.cpp
+++ b/servers/rendering_server.cpp
@@ -2772,7 +2772,6 @@ RenderingServer::RenderingServer() {
GLOBAL_DEF("rendering/global_illumination/gi/use_half_resolution", false);
- GLOBAL_DEF("rendering/global_illumination/voxel_gi/anisotropic", false);
GLOBAL_DEF("rendering/global_illumination/voxel_gi/quality", 1);
ProjectSettings::get_singleton()->set_custom_property_info("rendering/global_illumination/voxel_gi/quality", PropertyInfo(Variant::INT, "rendering/global_illumination/voxel_gi/quality", PROPERTY_HINT_ENUM, "Low (4 Cones - Fast),High (6 Cones - Slow)"));