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-rw-r--r--CHANGELOG.md2
-rw-r--r--CONTRIBUTING.md2
-rw-r--r--README.md6
-rw-r--r--doc/classes/AABB.xml2
-rw-r--r--doc/classes/Animation.xml2
-rw-r--r--doc/classes/AnimationPlayer.xml4
-rw-r--r--doc/classes/AudioServer.xml2
-rw-r--r--doc/classes/AudioStream.xml2
-rw-r--r--doc/classes/AudioStreamPlayer.xml4
-rw-r--r--doc/classes/AudioStreamPlayer2D.xml4
-rw-r--r--doc/classes/AudioStreamPlayer3D.xml4
-rw-r--r--doc/classes/BakedLightmap.xml2
-rw-r--r--doc/classes/Basis.xml4
-rw-r--r--doc/classes/CanvasItem.xml4
-rw-r--r--doc/classes/CanvasLayer.xml4
-rw-r--r--doc/classes/CollisionShape.xml2
-rw-r--r--doc/classes/CollisionShape2D.xml2
-rw-r--r--doc/classes/Control.xml4
-rw-r--r--doc/classes/DirectionalLight.xml2
-rw-r--r--doc/classes/Directory.xml2
-rw-r--r--doc/classes/EditorImportPlugin.xml2
-rw-r--r--doc/classes/EditorPlugin.xml8
-rw-r--r--doc/classes/EditorScenePostImport.xml2
-rw-r--r--doc/classes/Environment.xml4
-rw-r--r--doc/classes/Expression.xml23
-rw-r--r--doc/classes/File.xml2
-rw-r--r--doc/classes/GIProbe.xml2
-rw-r--r--doc/classes/Gradient.xml2
-rw-r--r--doc/classes/HTTPClient.xml4
-rw-r--r--doc/classes/HTTPRequest.xml2
-rw-r--r--doc/classes/Input.xml2
-rw-r--r--doc/classes/InputEvent.xml4
-rw-r--r--doc/classes/InputEventAction.xml2
-rw-r--r--doc/classes/InputEventJoypadButton.xml2
-rw-r--r--doc/classes/InputEventJoypadMotion.xml2
-rw-r--r--doc/classes/InputEventKey.xml2
-rw-r--r--doc/classes/InputEventMouse.xml2
-rw-r--r--doc/classes/InputEventMouseButton.xml2
-rw-r--r--doc/classes/InputEventMouseMotion.xml2
-rw-r--r--doc/classes/InputEventScreenDrag.xml2
-rw-r--r--doc/classes/InputEventScreenTouch.xml2
-rw-r--r--doc/classes/InputEventWithModifiers.xml2
-rw-r--r--doc/classes/InputMap.xml2
-rw-r--r--doc/classes/JavaScript.xml2
-rw-r--r--doc/classes/KinematicBody.xml2
-rw-r--r--doc/classes/Light.xml2
-rw-r--r--doc/classes/MeshDataTool.xml6
-rw-r--r--doc/classes/NetworkedMultiplayerPeer.xml2
-rw-r--r--doc/classes/Node.xml2
-rw-r--r--doc/classes/Node2D.xml2
-rw-r--r--doc/classes/OmniLight.xml2
-rw-r--r--doc/classes/PackedScene.xml2
-rw-r--r--doc/classes/Physics2DDirectSpaceState.xml2
-rw-r--r--doc/classes/PhysicsBody.xml2
-rw-r--r--doc/classes/PhysicsBody2D.xml2
-rw-r--r--doc/classes/PhysicsDirectSpaceState.xml2
-rw-r--r--doc/classes/Plane.xml2
-rw-r--r--doc/classes/Quat.xml4
-rw-r--r--doc/classes/Rect2.xml2
-rw-r--r--doc/classes/ReflectionProbe.xml2
-rw-r--r--doc/classes/RichTextLabel.xml2
-rw-r--r--doc/classes/RigidBody.xml2
-rw-r--r--doc/classes/SceneTree.xml4
-rw-r--r--doc/classes/Script.xml2
-rw-r--r--doc/classes/Shader.xml2
-rw-r--r--doc/classes/Shape.xml2
-rw-r--r--doc/classes/Shape2D.xml2
-rw-r--r--doc/classes/Spatial.xml2
-rw-r--r--doc/classes/SpatialMaterial.xml2
-rw-r--r--doc/classes/SpotLight.xml2
-rw-r--r--doc/classes/StreamPeerSSL.xml2
-rw-r--r--doc/classes/TileMap.xml2
-rw-r--r--doc/classes/Transform.xml4
-rw-r--r--doc/classes/Vector2.xml2
-rw-r--r--doc/classes/Vector3.xml2
-rw-r--r--doc/classes/Viewport.xml4
-rw-r--r--doc/classes/World.xml2
-rw-r--r--doc/classes/World2D.xml2
-rw-r--r--doc/classes/WorldEnvironment.xml2
-rw-r--r--doc/tools/doc_status.py4
-rw-r--r--drivers/gles2/rasterizer_storage_gles2.cpp2
-rw-r--r--drivers/gles2/rasterizer_storage_gles2.h1
-rw-r--r--drivers/gles3/rasterizer_canvas_gles3.cpp9
-rw-r--r--drivers/gles3/rasterizer_storage_gles3.cpp2
-rw-r--r--drivers/gles3/rasterizer_storage_gles3.h1
-rw-r--r--drivers/gles3/shaders/canvas.glsl19
-rw-r--r--editor/code_editor.cpp21
-rw-r--r--editor/code_editor.h2
-rw-r--r--editor/editor_help.cpp2
-rw-r--r--editor/editor_inspector.cpp2
-rw-r--r--editor/editor_node.cpp2
-rw-r--r--editor/editor_plugin.cpp1
-rw-r--r--editor/filesystem_dock.cpp15
-rw-r--r--editor/filesystem_dock.h2
-rw-r--r--editor/plugins/collision_shape_2d_editor_plugin.cpp1
-rw-r--r--editor/plugins/particles_2d_editor_plugin.cpp22
-rw-r--r--editor/plugins/particles_2d_editor_plugin.h3
-rw-r--r--editor/plugins/script_editor_plugin.cpp2
-rw-r--r--editor/plugins/script_text_editor.cpp2
-rw-r--r--editor/plugins/shader_editor_plugin.cpp2
-rw-r--r--editor/plugins/text_editor.cpp2
-rw-r--r--misc/dist/linux/org.godotengine.Godot.appdata.xml4
-rw-r--r--modules/enet/doc_classes/NetworkedMultiplayerENet.xml2
-rw-r--r--modules/freetype/SCsub2
-rw-r--r--modules/gdscript/doc_classes/GDScript.xml2
-rw-r--r--modules/gdscript/gdscript_parser.cpp1
-rw-r--r--modules/gridmap/doc_classes/GridMap.xml2
-rw-r--r--modules/visual_script/doc_classes/VisualScript.xml2
-rw-r--r--platform/uwp/os_uwp.cpp1
-rw-r--r--scene/2d/canvas_item.cpp106
-rw-r--r--scene/2d/canvas_item.h26
-rw-r--r--scene/2d/cpu_particles_2d.cpp89
-rw-r--r--scene/2d/cpu_particles_2d.h14
-rw-r--r--scene/2d/line_builder.cpp1
-rw-r--r--scene/2d/particles_2d.cpp36
-rw-r--r--scene/2d/particles_2d.h8
-rw-r--r--scene/3d/cpu_particles.cpp8
-rw-r--r--scene/3d/cpu_particles.h2
-rw-r--r--scene/animation/animation_blend_tree.cpp3
-rw-r--r--scene/animation/animation_node_state_machine.cpp1
-rw-r--r--scene/resources/material.cpp12
-rw-r--r--scene/resources/material.h4
-rw-r--r--scene/resources/particles_material.cpp7
-rw-r--r--scene/resources/particles_material.h1
-rw-r--r--servers/visual/rasterizer.h2
-rw-r--r--servers/visual/shader_types.cpp1
-rw-r--r--servers/visual/visual_server_canvas.cpp4
-rw-r--r--servers/visual/visual_server_canvas.h2
-rw-r--r--servers/visual/visual_server_raster.h2
-rw-r--r--servers/visual/visual_server_wrap_mt.h2
-rw-r--r--servers/visual_server.cpp2
-rw-r--r--servers/visual_server.h2
-rw-r--r--thirdparty/README.md4
-rw-r--r--thirdparty/libwebsockets/core/context.c25
-rw-r--r--thirdparty/libwebsockets/core/libwebsockets.c55
-rw-r--r--thirdparty/libwebsockets/core/output.c12
-rw-r--r--thirdparty/libwebsockets/core/private.h33
-rw-r--r--thirdparty/libwebsockets/libwebsockets.h44
-rw-r--r--thirdparty/libwebsockets/misc/lejp.c25
-rw-r--r--thirdparty/libwebsockets/plat/lws-plat-unix.c10
-rw-r--r--thirdparty/libwebsockets/plat/lws-plat-win.c34
-rw-r--r--thirdparty/libwebsockets/roles/h1/ops-h1.c14
-rw-r--r--thirdparty/libwebsockets/roles/http/client/client-handshake.c10
-rw-r--r--thirdparty/libwebsockets/roles/http/client/client.c38
-rw-r--r--thirdparty/libwebsockets/roles/http/header.c76
-rw-r--r--thirdparty/libwebsockets/roles/http/private.h1
-rw-r--r--thirdparty/libwebsockets/roles/http/server/lejp-conf.c64
-rw-r--r--thirdparty/libwebsockets/roles/http/server/parsers.c26
-rw-r--r--thirdparty/libwebsockets/roles/http/server/server.c50
-rw-r--r--thirdparty/libwebsockets/roles/ws/client-parser-ws.c11
-rw-r--r--thirdparty/libwebsockets/roles/ws/ops-ws.c26
-rw-r--r--thirdparty/libwebsockets/tls/mbedtls/mbedtls-server.c2
-rw-r--r--thirdparty/libwebsockets/tls/mbedtls/ssl.c2
-rw-r--r--thirdparty/libwebsockets/tls/mbedtls/wrapper/include/internal/ssl_types.h4
-rw-r--r--thirdparty/libwebsockets/uwp_fixes.diff10
-rw-r--r--thirdparty/libwebsockets/win32helpers/getopt.c306
-rw-r--r--thirdparty/libwebsockets/win32helpers/getopt_long.c480
-rw-r--r--thirdparty/libwebsockets/win32helpers/gettimeofday.c70
158 files changed, 1195 insertions, 930 deletions
diff --git a/CHANGELOG.md b/CHANGELOG.md
index 533968886e..6a0310f904 100644
--- a/CHANGELOG.md
+++ b/CHANGELOG.md
@@ -47,7 +47,7 @@ The format is based on [Keep a Changelog](http://keepachangelog.com/en/1.0.0/).
- Setters and getters for node properties.
- Underscores in number literals are now allowed for improved readability (for example,`1_000_000`).
- Improved performance (+20% to +40%, based on various benchmarks).
-- [Feature tags](http://docs.godotengine.org/en/latest/learning/workflow/export/feature_tags.html) in the Project Settings, for custom per-platform settings.
+- [Feature tags](http://docs.godotengine.org/en/latest/getting_started/workflow/export/feature_tags.html) in the Project Settings, for custom per-platform settings.
- Full support for the [glTF 2.0](https://www.khronos.org/gltf/) 3D interchange format.
- Freelook and fly navigation to the 3D editor.
- Built-in editor logging (logging standard output to a file), disabled by default.
diff --git a/CONTRIBUTING.md b/CONTRIBUTING.md
index 2ea2ed6bba..a8e4650710 100644
--- a/CONTRIBUTING.md
+++ b/CONTRIBUTING.md
@@ -71,7 +71,7 @@ discuss the implementation in the bug report first if you are not 100% about
what would be the best fix.
In addition to the following tips, also take a look at the
-[Engine development guide](http://docs.godotengine.org/en/latest/development/cpp/)
+[Engine development guide](https://docs.godotengine.org/en/latest/development/cpp/)
for an introduction to developing on Godot.
#### Be nice to the git history
diff --git a/README.md b/README.md
index b34b9e8702..06380b5e0a 100644
--- a/README.md
+++ b/README.md
@@ -37,7 +37,7 @@ Official binaries for the Godot editor and the export templates can be found
#### Compiling from source
-[See the official docs](http://docs.godotengine.org/en/latest/development/compiling/)
+[See the official docs](https://docs.godotengine.org/en/latest/development/compiling/)
for compilation instructions for every supported platform.
### Community and contributing
@@ -53,10 +53,10 @@ To get started contributing to the project, see the [contributing guide](CONTRIB
### Documentation and demos
-The official documentation is hosted on [ReadTheDocs](http://docs.godotengine.org).
+The official documentation is hosted on [ReadTheDocs](https://docs.godotengine.org).
It is maintained by the Godot community in its own [GitHub repository](https://github.com/godotengine/godot-docs).
-The [class reference](http://docs.godotengine.org/en/latest/classes/)
+The [class reference](https://docs.godotengine.org/en/latest/classes/)
is also accessible from within the engine.
The official demos are maintained in their own [GitHub repository](https://github.com/godotengine/godot-demo-projects)
diff --git a/doc/classes/AABB.xml b/doc/classes/AABB.xml
index b9061e0b87..2e0d0c15b2 100644
--- a/doc/classes/AABB.xml
+++ b/doc/classes/AABB.xml
@@ -7,7 +7,7 @@
AABB consists of a position, a size, and several utility functions. It is typically used for fast overlap tests.
</description>
<tutorials>
- <link>http://docs.godotengine.org/en/3.0/tutorials/math/index.html</link>
+ <link>https://docs.godotengine.org/en/latest/tutorials/math/index.html</link>
</tutorials>
<demos>
</demos>
diff --git a/doc/classes/Animation.xml b/doc/classes/Animation.xml
index bb161cd87c..f189e6451d 100644
--- a/doc/classes/Animation.xml
+++ b/doc/classes/Animation.xml
@@ -17,7 +17,7 @@
Animations are just data containers, and must be added to nodes such as an [AnimationPlayer] or [AnimationTreePlayer] to be played back.
</description>
<tutorials>
- <link>http://docs.godotengine.org/en/3.0/tutorials/animation/index.html</link>
+ <link>https://docs.godotengine.org/en/latest/tutorials/animation/index.html</link>
</tutorials>
<demos>
</demos>
diff --git a/doc/classes/AnimationPlayer.xml b/doc/classes/AnimationPlayer.xml
index a5be8ffc53..3b3638a4f3 100644
--- a/doc/classes/AnimationPlayer.xml
+++ b/doc/classes/AnimationPlayer.xml
@@ -7,8 +7,8 @@
An animation player is used for general purpose playback of [Animation] resources. It contains a dictionary of animations (referenced by name) and custom blend times between their transitions. Additionally, animations can be played and blended in different channels.
</description>
<tutorials>
- <link>http://docs.godotengine.org/en/3.0/getting_started/step_by_step/animations.html</link>
- <link>http://docs.godotengine.org/en/3.0/tutorials/animation/index.html</link>
+ <link>https://docs.godotengine.org/en/latest/getting_started/step_by_step/animations.html</link>
+ <link>https://docs.godotengine.org/en/latest/tutorials/animation/index.html</link>
</tutorials>
<demos>
</demos>
diff --git a/doc/classes/AudioServer.xml b/doc/classes/AudioServer.xml
index 8f654441b2..3ae5454e65 100644
--- a/doc/classes/AudioServer.xml
+++ b/doc/classes/AudioServer.xml
@@ -7,7 +7,7 @@
AudioServer is a low level server interface for audio access. It is in charge of creating sample data (playable audio) as well as its playback via a voice interface.
</description>
<tutorials>
- <link>http://docs.godotengine.org/en/3.0/tutorials/audio/audio_buses.html</link>
+ <link>https://docs.godotengine.org/en/latest/tutorials/audio/audio_buses.html</link>
</tutorials>
<demos>
</demos>
diff --git a/doc/classes/AudioStream.xml b/doc/classes/AudioStream.xml
index 753a506058..96ce53b14f 100644
--- a/doc/classes/AudioStream.xml
+++ b/doc/classes/AudioStream.xml
@@ -7,7 +7,7 @@
Base class for audio streams. Audio streams are used for music playback, or other types of streamed sounds that don't fit or require more flexibility than a [Sample].
</description>
<tutorials>
- <link>http://docs.godotengine.org/en/3.0/tutorials/audio/audio_streams.html</link>
+ <link>https://docs.godotengine.org/en/latest/tutorials/audio/audio_streams.html</link>
</tutorials>
<demos>
</demos>
diff --git a/doc/classes/AudioStreamPlayer.xml b/doc/classes/AudioStreamPlayer.xml
index 26d0b1a83d..be4e4f137a 100644
--- a/doc/classes/AudioStreamPlayer.xml
+++ b/doc/classes/AudioStreamPlayer.xml
@@ -7,8 +7,8 @@
Plays background audio.
</description>
<tutorials>
- <link>http://docs.godotengine.org/en/latest/learning/features/audio/index.html</link>
- <link>http://docs.godotengine.org/en/3.0/tutorials/audio/audio_streams.html</link>
+ <link>https://docs.godotengine.org/en/latest/learning/features/audio/index.html</link>
+ <link>https://docs.godotengine.org/en/latest/tutorials/audio/audio_streams.html</link>
</tutorials>
<demos>
</demos>
diff --git a/doc/classes/AudioStreamPlayer2D.xml b/doc/classes/AudioStreamPlayer2D.xml
index 5cc87e0e7a..3b81894c14 100644
--- a/doc/classes/AudioStreamPlayer2D.xml
+++ b/doc/classes/AudioStreamPlayer2D.xml
@@ -7,8 +7,8 @@
Plays audio that dampens with distance from screen center.
</description>
<tutorials>
- <link>http://docs.godotengine.org/en/latest/learning/features/audio/index.html</link>
- <link>http://docs.godotengine.org/en/3.0/tutorials/audio/audio_streams.html</link>
+ <link>https://docs.godotengine.org/en/latest/learning/features/audio/index.html</link>
+ <link>https://docs.godotengine.org/en/latest/tutorials/audio/audio_streams.html</link>
</tutorials>
<demos>
</demos>
diff --git a/doc/classes/AudioStreamPlayer3D.xml b/doc/classes/AudioStreamPlayer3D.xml
index e61515ffc0..5841f1f6dc 100644
--- a/doc/classes/AudioStreamPlayer3D.xml
+++ b/doc/classes/AudioStreamPlayer3D.xml
@@ -7,8 +7,8 @@
Plays a sound effect with directed sound effects, dampens with distance if needed, generates effect of hearable position in space.
</description>
<tutorials>
- <link>http://docs.godotengine.org/en/latest/learning/features/audio/index.html</link>
- <link>http://docs.godotengine.org/en/3.0/tutorials/audio/audio_streams.html</link>
+ <link>https://docs.godotengine.org/en/latest/learning/features/audio/index.html</link>
+ <link>https://docs.godotengine.org/en/latest/tutorials/audio/audio_streams.html</link>
</tutorials>
<demos>
</demos>
diff --git a/doc/classes/BakedLightmap.xml b/doc/classes/BakedLightmap.xml
index 966b6dd7c4..8e27dc8d5d 100644
--- a/doc/classes/BakedLightmap.xml
+++ b/doc/classes/BakedLightmap.xml
@@ -7,7 +7,7 @@
Baked lightmaps are an alternative workflow for adding indirect (or baked) lighting to a scene. Unlike the [GIProbe] approach, baked lightmaps work fine on low-end PCs and mobile devices as they consume almost no resources in run-time.
</description>
<tutorials>
- <link>http://docs.godotengine.org/en/3.0/tutorials/3d/baked_lightmaps.html</link>
+ <link>https://docs.godotengine.org/en/latest/tutorials/3d/baked_lightmaps.html</link>
</tutorials>
<demos>
</demos>
diff --git a/doc/classes/Basis.xml b/doc/classes/Basis.xml
index fe8debe1a9..95f6346321 100644
--- a/doc/classes/Basis.xml
+++ b/doc/classes/Basis.xml
@@ -8,8 +8,8 @@
For such use, it is composed of a scaling and a rotation matrix, in that order (M = R.S).
</description>
<tutorials>
- <link>http://docs.godotengine.org/en/latest/tutorials/3d/using_transforms.html</link>
- <link>http://docs.godotengine.org/en/latest/tutorials/math/rotations.html</link>
+ <link>https://docs.godotengine.org/en/latest/tutorials/3d/using_transforms.html</link>
+ <link>https://docs.godotengine.org/en/latest/tutorials/math/rotations.html</link>
</tutorials>
<demos>
</demos>
diff --git a/doc/classes/CanvasItem.xml b/doc/classes/CanvasItem.xml
index 60f097f3f9..4bae656740 100644
--- a/doc/classes/CanvasItem.xml
+++ b/doc/classes/CanvasItem.xml
@@ -11,8 +11,8 @@
Ultimately, a transform notification can be requested, which will notify the node that its global position changed in case the parent tree changed.
</description>
<tutorials>
- <link>http://docs.godotengine.org/en/3.0/tutorials/2d/2d_transforms.html</link>
- <link>http://docs.godotengine.org/en/3.0/tutorials/2d/custom_drawing_in_2d.html</link>
+ <link>https://docs.godotengine.org/en/latest/tutorials/2d/2d_transforms.html</link>
+ <link>https://docs.godotengine.org/en/latest/tutorials/2d/custom_drawing_in_2d.html</link>
</tutorials>
<demos>
</demos>
diff --git a/doc/classes/CanvasLayer.xml b/doc/classes/CanvasLayer.xml
index d4412e15c9..c39b47ab07 100644
--- a/doc/classes/CanvasLayer.xml
+++ b/doc/classes/CanvasLayer.xml
@@ -7,8 +7,8 @@
Canvas drawing layer. [CanvasItem] nodes that are direct or indirect children of a [code]CanvasLayer[/code] will be drawn in that layer. The layer is a numeric index that defines the draw order. The default 2D scene renders with index 0, so a [code]CanvasLayer[/code] with index -1 will be drawn below, and one with index 1 will be drawn above. This is very useful for HUDs (in layer 1+ or above), or backgrounds (in layer -1 or below).
</description>
<tutorials>
- <link>http://docs.godotengine.org/en/3.0/tutorials/2d/2d_transforms.html</link>
- <link>http://docs.godotengine.org/en/3.0/tutorials/2d/canvas_layers.html</link>
+ <link>https://docs.godotengine.org/en/latest/tutorials/2d/2d_transforms.html</link>
+ <link>https://docs.godotengine.org/en/latest/tutorials/2d/canvas_layers.html</link>
</tutorials>
<demos>
</demos>
diff --git a/doc/classes/CollisionShape.xml b/doc/classes/CollisionShape.xml
index 5639c14192..740a6b7ab1 100644
--- a/doc/classes/CollisionShape.xml
+++ b/doc/classes/CollisionShape.xml
@@ -7,7 +7,7 @@
Editor facility for creating and editing collision shapes in 3D space. You can use this node to represent all sorts of collision shapes, for example, add this to an [Area] to give it a detection shape, or add it to a [PhysicsBody] to create a solid object. [b]IMPORTANT[/b]: this is an Editor-only helper to create shapes, use [method CollisionObject.shape_owner_get_shape] to get the actual shape.
</description>
<tutorials>
- <link>http://docs.godotengine.org/en/3.0/tutorials/physics/physics_introduction.html</link>
+ <link>https://docs.godotengine.org/en/latest/tutorials/physics/physics_introduction.html</link>
</tutorials>
<demos>
</demos>
diff --git a/doc/classes/CollisionShape2D.xml b/doc/classes/CollisionShape2D.xml
index 713cb8d098..d3c616ee3d 100644
--- a/doc/classes/CollisionShape2D.xml
+++ b/doc/classes/CollisionShape2D.xml
@@ -7,7 +7,7 @@
Editor facility for creating and editing collision shapes in 2D space. You can use this node to represent all sorts of collision shapes, for example, add this to an [Area2D] to give it a detection shape, or add it to a [PhysicsBody2D] to create a solid object. [b]IMPORTANT[/b]: this is an Editor-only helper to create shapes, use [method CollisionObject2D.shape_owner_get_shape] to get the actual shape.
</description>
<tutorials>
- <link>http://docs.godotengine.org/en/3.0/tutorials/physics/physics_introduction.html</link>
+ <link>https://docs.godotengine.org/en/latest/tutorials/physics/physics_introduction.html</link>
</tutorials>
<demos>
</demos>
diff --git a/doc/classes/Control.xml b/doc/classes/Control.xml
index ee82afd592..76a475e49d 100644
--- a/doc/classes/Control.xml
+++ b/doc/classes/Control.xml
@@ -13,8 +13,8 @@
[Theme] resources change the Control's appearance. If you change the [Theme] on a [code]Control[/code] node, it affects all of its children. To override some of the theme's parameters, call one of the [code]add_*_override[/code] methods, like [method add_font_override]. You can override the theme with the inspector.
</description>
<tutorials>
- <link>http://docs.godotengine.org/en/3.0/tutorials/gui/index.html</link>
- <link>http://docs.godotengine.org/en/3.0/tutorials/2d/custom_drawing_in_2d.html</link>
+ <link>https://docs.godotengine.org/en/latest/tutorials/gui/index.html</link>
+ <link>https://docs.godotengine.org/en/latest/tutorials/2d/custom_drawing_in_2d.html</link>
</tutorials>
<demos>
</demos>
diff --git a/doc/classes/DirectionalLight.xml b/doc/classes/DirectionalLight.xml
index 2dc522083d..86c8f2f03a 100644
--- a/doc/classes/DirectionalLight.xml
+++ b/doc/classes/DirectionalLight.xml
@@ -7,7 +7,7 @@
A directional light is a type of [Light] node that models an infinite number of parallel rays covering the entire scene. It is used for lights with strong intensity that are located far away from the scene to model sunlight or moonlight. The worldspace location of the DirectionalLight transform (origin) is ignored. Only the basis is used do determine light direction.
</description>
<tutorials>
- <link>http://docs.godotengine.org/en/3.0/tutorials/3d/lights_and_shadows.html</link>
+ <link>https://docs.godotengine.org/en/latest/tutorials/3d/lights_and_shadows.html</link>
</tutorials>
<demos>
</demos>
diff --git a/doc/classes/Directory.xml b/doc/classes/Directory.xml
index d8ad208fa7..57301f954f 100644
--- a/doc/classes/Directory.xml
+++ b/doc/classes/Directory.xml
@@ -23,7 +23,7 @@
[/codeblock]
</description>
<tutorials>
- <link>http://docs.godotengine.org/en/3.0/getting_started/step_by_step/filesystem.html</link>
+ <link>https://docs.godotengine.org/en/latest/getting_started/step_by_step/filesystem.html</link>
</tutorials>
<demos>
</demos>
diff --git a/doc/classes/EditorImportPlugin.xml b/doc/classes/EditorImportPlugin.xml
index aaba30ccc9..24201c39b9 100644
--- a/doc/classes/EditorImportPlugin.xml
+++ b/doc/classes/EditorImportPlugin.xml
@@ -49,7 +49,7 @@
[/codeblock]
</description>
<tutorials>
- <link>http://docs.godotengine.org/en/3.0/tutorials/plugins/editor/import_plugins.html</link>
+ <link>https://docs.godotengine.org/en/latest/tutorials/plugins/editor/import_plugins.html</link>
</tutorials>
<demos>
</demos>
diff --git a/doc/classes/EditorPlugin.xml b/doc/classes/EditorPlugin.xml
index ac139f18c9..feaa24b0ab 100644
--- a/doc/classes/EditorPlugin.xml
+++ b/doc/classes/EditorPlugin.xml
@@ -7,7 +7,7 @@
Plugins are used by the editor to extend functionality. The most common types of plugins are those which edit a given node or resource type, import plugins and export plugins. Also see [EditorScript] to add functions to the editor.
</description>
<tutorials>
- <link>http://docs.godotengine.org/en/3.0/development/plugins/index.html</link>
+ <link>https://docs.godotengine.org/en/latest/development/plugins/index.html</link>
</tutorials>
<demos>
</demos>
@@ -453,7 +453,7 @@
<argument index="0" name="screen_name" type="String">
</argument>
<description>
- Emitted when user change the workspace (2D, 3D, Script, AssetLib). Also works with custom screens defined by plugins.
+ Emitted when user changes the workspace (2D, 3D, Script, AssetLib). Also works with custom screens defined by plugins.
</description>
</signal>
<signal name="resource_saved">
@@ -466,14 +466,14 @@
<argument index="0" name="scene_root" type="Node">
</argument>
<description>
- Emitted when user change scene. The argument is a root node of freshly opened scene.
+ Emitted when the scene is changed in the editor. The argument will return the root node of the scene that has just become active. If this scene is new and empty, the argument will be null.
</description>
</signal>
<signal name="scene_closed">
<argument index="0" name="filepath" type="String">
</argument>
<description>
- Emitted when user close scene. The argument is file path to a closed scene.
+ Emitted when user closes a scene. The argument is file path to a closed scene.
</description>
</signal>
</signals>
diff --git a/doc/classes/EditorScenePostImport.xml b/doc/classes/EditorScenePostImport.xml
index 76c105dd25..0c5de68d98 100644
--- a/doc/classes/EditorScenePostImport.xml
+++ b/doc/classes/EditorScenePostImport.xml
@@ -26,7 +26,7 @@
[/codeblock]
</description>
<tutorials>
- <link>http://docs.godotengine.org/en/latest/getting_started/workflow/assets/importing_scenes.html#custom-script</link>
+ <link>https://docs.godotengine.org/en/latest/getting_started/workflow/assets/importing_scenes.html#custom-script</link>
</tutorials>
<demos>
</demos>
diff --git a/doc/classes/Environment.xml b/doc/classes/Environment.xml
index 566322e6c5..4c2c83e55f 100644
--- a/doc/classes/Environment.xml
+++ b/doc/classes/Environment.xml
@@ -13,8 +13,8 @@
- Adjustments
</description>
<tutorials>
- <link>http://docs.godotengine.org/en/3.0/tutorials/3d/environment_and_post_processing.html</link>
- <link>http://docs.godotengine.org/en/3.0/tutorials/3d/high_dynamic_range.html</link>
+ <link>https://docs.godotengine.org/en/latest/tutorials/3d/environment_and_post_processing.html</link>
+ <link>https://docs.godotengine.org/en/latest/tutorials/3d/high_dynamic_range.html</link>
</tutorials>
<demos>
</demos>
diff --git a/doc/classes/Expression.xml b/doc/classes/Expression.xml
index d5b831a61a..c5f71fe55e 100644
--- a/doc/classes/Expression.xml
+++ b/doc/classes/Expression.xml
@@ -1,8 +1,27 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="Expression" inherits="Reference" category="Core" version="3.1">
<brief_description>
+ A class that stores an expression you can execute.
</brief_description>
<description>
+ An expression can be made of any arithmetic operation, built-in math function call, method call of a passed instance, or built-in type construction call.
+ An example expression text using the built-in math functions could be [code]sqrt(pow(3,2) + pow(4,2))[/code].
+ In the following example we use a [LineEdit] node to write our expression and show the result.
+ [codeblock]
+ onready var expression = Expression.new()
+
+ func _ready():
+ $LineEdit.connect("text_entered", self, "_on_text_entered")
+
+ func _on_text_entered(command):
+ var error = expression.parse(command, [])
+ if error != OK:
+ print(get_error_text())
+ return
+ var result = expression.execute([], null, true)
+ if not expression.has_execute_failed():
+ $LineEdit.text = str(result)
+ [/codeblock]
</description>
<tutorials>
</tutorials>
@@ -19,18 +38,21 @@
<argument index="2" name="show_error" type="bool" default="true">
</argument>
<description>
+ Executes the expression that was previously parsed by [method parse] and returns the result. Before you use the returned object, you should check if the method failed by calling [method has_execute_failed].
</description>
</method>
<method name="get_error_text" qualifiers="const">
<return type="String">
</return>
<description>
+ Returns the error text if [method parse] has failed.
</description>
</method>
<method name="has_execute_failed" qualifiers="const">
<return type="bool">
</return>
<description>
+ Returns [code]true[/code] if [method execute] has failed.
</description>
</method>
<method name="parse">
@@ -41,6 +63,7 @@
<argument index="1" name="input_names" type="PoolStringArray" default="PoolStringArray( )">
</argument>
<description>
+ Parses the expression and returns a [enum @GlobalScope.Error].
</description>
</method>
</methods>
diff --git a/doc/classes/File.xml b/doc/classes/File.xml
index 20054ac9dc..6c900385f7 100644
--- a/doc/classes/File.xml
+++ b/doc/classes/File.xml
@@ -22,7 +22,7 @@
[/codeblock]
</description>
<tutorials>
- <link>http://docs.godotengine.org/en/3.0/getting_started/step_by_step/filesystem.html</link>
+ <link>https://docs.godotengine.org/en/latest/getting_started/step_by_step/filesystem.html</link>
</tutorials>
<demos>
</demos>
diff --git a/doc/classes/GIProbe.xml b/doc/classes/GIProbe.xml
index 77dea73564..5fb0ccc33d 100644
--- a/doc/classes/GIProbe.xml
+++ b/doc/classes/GIProbe.xml
@@ -5,7 +5,7 @@
<description>
</description>
<tutorials>
- <link>http://docs.godotengine.org/en/3.0/tutorials/3d/gi_probes.html</link>
+ <link>https://docs.godotengine.org/en/latest/tutorials/3d/gi_probes.html</link>
</tutorials>
<demos>
</demos>
diff --git a/doc/classes/Gradient.xml b/doc/classes/Gradient.xml
index df4a507b65..bf3f125e48 100644
--- a/doc/classes/Gradient.xml
+++ b/doc/classes/Gradient.xml
@@ -4,7 +4,7 @@
Color interpolator node.
</brief_description>
<description>
- Given a set of colors, this node will interpolate them in order, meaning, that if you have color 1, color 2 and color3, the ramp will interpolate (generate the colors between two colors) from color 1 to color 2 and from color 2 to color 3. Initially the ramp will have 2 colors (black and white), one (black) at ramp lower offset offset 0 and the other (white) at the ramp higher offset 1.
+ Given a set of colors, this node will interpolate them in order, meaning, that if you have color 1, color 2 and color 3, the ramp will interpolate (generate the colors between two colors) from color 1 to color 2 and from color 2 to color 3. Initially the ramp will have 2 colors (black and white), one (black) at ramp lower offset 0 and the other (white) at the ramp higher offset 1.
</description>
<tutorials>
</tutorials>
diff --git a/doc/classes/HTTPClient.xml b/doc/classes/HTTPClient.xml
index 08e2f649a0..2f21505757 100644
--- a/doc/classes/HTTPClient.xml
+++ b/doc/classes/HTTPClient.xml
@@ -10,8 +10,8 @@
For more information on HTTP, see https://developer.mozilla.org/en-US/docs/Web/HTTP (or read RFC 2616 to get it straight from the source: https://tools.ietf.org/html/rfc2616).
</description>
<tutorials>
- <link>http://docs.godotengine.org/en/3.0/tutorials/networking/http_client_class.html</link>
- <link>http://docs.godotengine.org/en/3.0/tutorials/networking/ssl_certificates.html</link>
+ <link>https://docs.godotengine.org/en/latest/tutorials/networking/http_client_class.html</link>
+ <link>https://docs.godotengine.org/en/latest/tutorials/networking/ssl_certificates.html</link>
</tutorials>
<demos>
</demos>
diff --git a/doc/classes/HTTPRequest.xml b/doc/classes/HTTPRequest.xml
index c5bb10a23a..3916eb2b5b 100644
--- a/doc/classes/HTTPRequest.xml
+++ b/doc/classes/HTTPRequest.xml
@@ -8,7 +8,7 @@
Can be used to make HTTP requests, i.e. download or upload files or web content via HTTP.
</description>
<tutorials>
- <link>http://docs.godotengine.org/en/3.0/tutorials/networking/ssl_certificates.html</link>
+ <link>https://docs.godotengine.org/en/latest/tutorials/networking/ssl_certificates.html</link>
</tutorials>
<demos>
</demos>
diff --git a/doc/classes/Input.xml b/doc/classes/Input.xml
index 0e6e54c8fd..38804e40b4 100644
--- a/doc/classes/Input.xml
+++ b/doc/classes/Input.xml
@@ -7,7 +7,7 @@
A Singleton that deals with inputs. This includes key presses, mouse buttons and movement, joypads, and input actions. Actions and their events can be set in the Project Settings / Input Map tab. Or be set with [InputMap].
</description>
<tutorials>
- <link>http://docs.godotengine.org/en/3.0/tutorials/inputs/index.html</link>
+ <link>https://docs.godotengine.org/en/latest/tutorials/inputs/index.html</link>
</tutorials>
<demos>
</demos>
diff --git a/doc/classes/InputEvent.xml b/doc/classes/InputEvent.xml
index 993d62d188..c880823aee 100644
--- a/doc/classes/InputEvent.xml
+++ b/doc/classes/InputEvent.xml
@@ -7,8 +7,8 @@
Base class of all sort of input event. See [method Node._input].
</description>
<tutorials>
- <link>http://docs.godotengine.org/en/3.0/tutorials/inputs/inputevent.html</link>
- <link>http://docs.godotengine.org/en/3.0/tutorials/2d/2d_transforms.html</link>
+ <link>https://docs.godotengine.org/en/latest/tutorials/inputs/inputevent.html</link>
+ <link>https://docs.godotengine.org/en/latest/tutorials/2d/2d_transforms.html</link>
</tutorials>
<demos>
</demos>
diff --git a/doc/classes/InputEventAction.xml b/doc/classes/InputEventAction.xml
index 16000231cb..8a10dc6ab9 100644
--- a/doc/classes/InputEventAction.xml
+++ b/doc/classes/InputEventAction.xml
@@ -7,7 +7,7 @@
Contains a generic action which can be targeted from several type of inputs. Actions can be created from the project settings menu [code]Project &gt; Project Settings &gt; Input Map[/code]. See [method Node._input].
</description>
<tutorials>
- <link>http://docs.godotengine.org/en/3.0/tutorials/inputs/inputevent.html#actions</link>
+ <link>https://docs.godotengine.org/en/latest/tutorials/inputs/inputevent.html#actions</link>
</tutorials>
<demos>
</demos>
diff --git a/doc/classes/InputEventJoypadButton.xml b/doc/classes/InputEventJoypadButton.xml
index adaeae685e..18e33c2131 100644
--- a/doc/classes/InputEventJoypadButton.xml
+++ b/doc/classes/InputEventJoypadButton.xml
@@ -7,7 +7,7 @@
Input event type for gamepad buttons. For joysticks see [InputEventJoypadMotion].
</description>
<tutorials>
- <link>http://docs.godotengine.org/en/3.0/tutorials/inputs/inputevent.html</link>
+ <link>https://docs.godotengine.org/en/latest/tutorials/inputs/inputevent.html</link>
</tutorials>
<demos>
</demos>
diff --git a/doc/classes/InputEventJoypadMotion.xml b/doc/classes/InputEventJoypadMotion.xml
index f86aec4ce0..0c73f53158 100644
--- a/doc/classes/InputEventJoypadMotion.xml
+++ b/doc/classes/InputEventJoypadMotion.xml
@@ -7,7 +7,7 @@
Stores information about joystick motions. One [code]InputEventJoypadMotion[/code] represents one axis at a time.
</description>
<tutorials>
- <link>http://docs.godotengine.org/en/3.0/tutorials/inputs/inputevent.html</link>
+ <link>https://docs.godotengine.org/en/latest/tutorials/inputs/inputevent.html</link>
</tutorials>
<demos>
</demos>
diff --git a/doc/classes/InputEventKey.xml b/doc/classes/InputEventKey.xml
index a013ee6266..0118fda2df 100644
--- a/doc/classes/InputEventKey.xml
+++ b/doc/classes/InputEventKey.xml
@@ -7,7 +7,7 @@
Stores key presses on the keyboard. Supports key presses, key releases and [member echo] events.
</description>
<tutorials>
- <link>http://docs.godotengine.org/en/3.0/tutorials/inputs/inputevent.html</link>
+ <link>https://docs.godotengine.org/en/latest/tutorials/inputs/inputevent.html</link>
</tutorials>
<demos>
</demos>
diff --git a/doc/classes/InputEventMouse.xml b/doc/classes/InputEventMouse.xml
index 06de96890a..27e8d17407 100644
--- a/doc/classes/InputEventMouse.xml
+++ b/doc/classes/InputEventMouse.xml
@@ -7,7 +7,7 @@
Stores general mouse events information.
</description>
<tutorials>
- <link>http://docs.godotengine.org/en/3.0/tutorials/inputs/inputevent.html</link>
+ <link>https://docs.godotengine.org/en/latest/tutorials/inputs/inputevent.html</link>
</tutorials>
<demos>
</demos>
diff --git a/doc/classes/InputEventMouseButton.xml b/doc/classes/InputEventMouseButton.xml
index a3a9055087..1342c7bf7e 100644
--- a/doc/classes/InputEventMouseButton.xml
+++ b/doc/classes/InputEventMouseButton.xml
@@ -7,7 +7,7 @@
Contains mouse click information. See [method Node._input].
</description>
<tutorials>
- <link>http://docs.godotengine.org/en/3.0/tutorials/inputs/mouse_and_input_coordinates.html</link>
+ <link>https://docs.godotengine.org/en/latest/tutorials/inputs/mouse_and_input_coordinates.html</link>
</tutorials>
<demos>
</demos>
diff --git a/doc/classes/InputEventMouseMotion.xml b/doc/classes/InputEventMouseMotion.xml
index 05e3e79d26..f7f6358910 100644
--- a/doc/classes/InputEventMouseMotion.xml
+++ b/doc/classes/InputEventMouseMotion.xml
@@ -7,7 +7,7 @@
Contains mouse motion information. Supports relative, absolute positions and speed. See [method Node._input].
</description>
<tutorials>
- <link>http://docs.godotengine.org/en/3.0/tutorials/inputs/mouse_and_input_coordinates.html</link>
+ <link>https://docs.godotengine.org/en/latest/tutorials/inputs/mouse_and_input_coordinates.html</link>
</tutorials>
<demos>
</demos>
diff --git a/doc/classes/InputEventScreenDrag.xml b/doc/classes/InputEventScreenDrag.xml
index f777d90ccb..a320c0a028 100644
--- a/doc/classes/InputEventScreenDrag.xml
+++ b/doc/classes/InputEventScreenDrag.xml
@@ -8,7 +8,7 @@
Contains screen drag information. See [method Node._input].
</description>
<tutorials>
- <link>http://docs.godotengine.org/en/3.0/tutorials/inputs/inputevent.html</link>
+ <link>https://docs.godotengine.org/en/latest/tutorials/inputs/inputevent.html</link>
</tutorials>
<demos>
</demos>
diff --git a/doc/classes/InputEventScreenTouch.xml b/doc/classes/InputEventScreenTouch.xml
index 39cd0a9657..55f04cdd94 100644
--- a/doc/classes/InputEventScreenTouch.xml
+++ b/doc/classes/InputEventScreenTouch.xml
@@ -8,7 +8,7 @@
Stores multi-touch press/release information. Supports touch press, touch release and [member index] for multi-touch count and order.
</description>
<tutorials>
- <link>http://docs.godotengine.org/en/3.0/tutorials/inputs/inputevent.html</link>
+ <link>https://docs.godotengine.org/en/latest/tutorials/inputs/inputevent.html</link>
</tutorials>
<demos>
</demos>
diff --git a/doc/classes/InputEventWithModifiers.xml b/doc/classes/InputEventWithModifiers.xml
index 9c1814fedd..fcf2fd545e 100644
--- a/doc/classes/InputEventWithModifiers.xml
+++ b/doc/classes/InputEventWithModifiers.xml
@@ -7,7 +7,7 @@
Contains keys events information with modifiers support like [code]SHIFT[/code] or [code]ALT[/code]. See [method Node._input].
</description>
<tutorials>
- <link>http://docs.godotengine.org/en/3.0/tutorials/inputs/inputevent.html</link>
+ <link>https://docs.godotengine.org/en/latest/tutorials/inputs/inputevent.html</link>
</tutorials>
<demos>
</demos>
diff --git a/doc/classes/InputMap.xml b/doc/classes/InputMap.xml
index 7fd1d7e8ac..8c25f851db 100644
--- a/doc/classes/InputMap.xml
+++ b/doc/classes/InputMap.xml
@@ -7,7 +7,7 @@
Manages all [InputEventAction] which can be created/modified from the project settings menu [code]Project &gt; Project Settings &gt; Input Map[/code] or in code with [method add_action] and [method action_add_event]. See [method Node._input].
</description>
<tutorials>
- <link>http://docs.godotengine.org/en/3.0/tutorials/inputs/inputevent.html#inputmap</link>
+ <link>https://docs.godotengine.org/en/latest/tutorials/inputs/inputevent.html#inputmap</link>
</tutorials>
<demos>
</demos>
diff --git a/doc/classes/JavaScript.xml b/doc/classes/JavaScript.xml
index 17588717c2..fa3aaed684 100644
--- a/doc/classes/JavaScript.xml
+++ b/doc/classes/JavaScript.xml
@@ -7,7 +7,7 @@
The JavaScript singleton is implemented only in HTML5 export. It's used to access the browser's JavaScript context. This allows interaction with embedding pages or calling third-party JavaScript APIs.
</description>
<tutorials>
- <link>http://docs.godotengine.org/en/3.0/getting_started/workflow/export/exporting_for_web.html#calling-javascript-from-script</link>
+ <link>https://docs.godotengine.org/en/latest/getting_started/workflow/export/exporting_for_web.html#calling-javascript-from-script</link>
</tutorials>
<demos>
</demos>
diff --git a/doc/classes/KinematicBody.xml b/doc/classes/KinematicBody.xml
index 82638fc57a..0656341ffa 100644
--- a/doc/classes/KinematicBody.xml
+++ b/doc/classes/KinematicBody.xml
@@ -9,7 +9,7 @@
Kinematic Characters: KinematicBody also has an API for moving objects (the [method move_and_collide] and [method move_and_slide] methods) while performing collision tests. This makes them really useful to implement characters that collide against a world, but that don't require advanced physics.
</description>
<tutorials>
- <link>http://docs.godotengine.org/en/3.0/tutorials/physics/kinematic_character_2d.html</link>
+ <link>https://docs.godotengine.org/en/latest/tutorials/physics/kinematic_character_2d.html</link>
</tutorials>
<demos>
</demos>
diff --git a/doc/classes/Light.xml b/doc/classes/Light.xml
index 04191136a8..cf873e5b28 100644
--- a/doc/classes/Light.xml
+++ b/doc/classes/Light.xml
@@ -7,7 +7,7 @@
Light is the abstract base class for light nodes, so it shouldn't be used directly (It can't be instanced). Other types of light nodes inherit from it. Light contains the common variables and parameters used for lighting.
</description>
<tutorials>
- <link>http://docs.godotengine.org/en/3.0/tutorials/3d/lights_and_shadows.html</link>
+ <link>https://docs.godotengine.org/en/latest/tutorials/3d/lights_and_shadows.html</link>
</tutorials>
<demos>
</demos>
diff --git a/doc/classes/MeshDataTool.xml b/doc/classes/MeshDataTool.xml
index 5c3af3e2e1..c90dba1561 100644
--- a/doc/classes/MeshDataTool.xml
+++ b/doc/classes/MeshDataTool.xml
@@ -104,7 +104,7 @@
</argument>
<description>
Returns specified edge associated with given face.
- Edge argument must 2 or less becuase a face only has three edges.
+ Edge argument must 2 or less because a face only has three edges.
</description>
</method>
<method name="get_face_meta" qualifiers="const">
@@ -134,14 +134,14 @@
</argument>
<description>
Returns specified vertex of given face.
- Vertex argument must be 2 or less becuase faces contain three vertices.
+ Vertex argument must be 2 or less because faces contain three vertices.
</description>
</method>
<method name="get_format" qualifiers="const">
<return type="int">
</return>
<description>
- Returns format of [Mesh]. Format is an integer made up of [Mesh] format flags combined together. For example, a mesh containing both vertices and normals would return a format of [code]3[/code] becuase [code]ARRAY_FORMAT_VERTEX[/code] is [code]1[/code] and [code]ARRAY_FORMAT_NORMAL[/code] is [code]2[/code].
+ Returns format of [Mesh]. Format is an integer made up of [Mesh] format flags combined together. For example, a mesh containing both vertices and normals would return a format of [code]3[/code] because [code]ARRAY_FORMAT_VERTEX[/code] is [code]1[/code] and [code]ARRAY_FORMAT_NORMAL[/code] is [code]2[/code].
For list of format flags see [ArrayMesh].
</description>
</method>
diff --git a/doc/classes/NetworkedMultiplayerPeer.xml b/doc/classes/NetworkedMultiplayerPeer.xml
index 3b76861afd..990f928b25 100644
--- a/doc/classes/NetworkedMultiplayerPeer.xml
+++ b/doc/classes/NetworkedMultiplayerPeer.xml
@@ -7,7 +7,7 @@
Manages the connection to network peers. Assigns unique IDs to each client connected to the server.
</description>
<tutorials>
- <link>http://docs.godotengine.org/en/3.0/tutorials/networking/high_level_multiplayer.html</link>
+ <link>https://docs.godotengine.org/en/latest/tutorials/networking/high_level_multiplayer.html</link>
</tutorials>
<demos>
</demos>
diff --git a/doc/classes/Node.xml b/doc/classes/Node.xml
index 19aa2e9f5e..dcdb6d0500 100644
--- a/doc/classes/Node.xml
+++ b/doc/classes/Node.xml
@@ -17,7 +17,7 @@
[b]Networking with nodes:[/b] After connecting to a server (or making one, see [NetworkedMultiplayerENet]) it is possible to use the built-in RPC (remote procedure call) system to communicate over the network. By calling [method rpc] with a method name, it will be called locally and in all connected peers (peers = clients and the server that accepts connections). To identify which node receives the RPC call Godot will use its [NodePath] (make sure node names are the same on all peers). Also take a look at the high-level networking tutorial and corresponding demos.
</description>
<tutorials>
- <link>http://docs.godotengine.org/en/3.0/getting_started/step_by_step/scenes_and_nodes.html</link>
+ <link>https://docs.godotengine.org/en/latest/getting_started/step_by_step/scenes_and_nodes.html</link>
</tutorials>
<demos>
</demos>
diff --git a/doc/classes/Node2D.xml b/doc/classes/Node2D.xml
index 13eabeca17..e955f6bb7d 100644
--- a/doc/classes/Node2D.xml
+++ b/doc/classes/Node2D.xml
@@ -7,7 +7,7 @@
A 2D game object, with a position, rotation and scale. All 2D physics nodes and sprites inherit from Node2D. Use Node2D as a parent node to move, scale and rotate children in a 2D project. Also gives control on the node's render order.
</description>
<tutorials>
- <link>http://docs.godotengine.org/en/3.0/tutorials/2d/custom_drawing_in_2d.html</link>
+ <link>https://docs.godotengine.org/en/latest/tutorials/2d/custom_drawing_in_2d.html</link>
</tutorials>
<demos>
</demos>
diff --git a/doc/classes/OmniLight.xml b/doc/classes/OmniLight.xml
index 5ed058bb06..8d67cb626b 100644
--- a/doc/classes/OmniLight.xml
+++ b/doc/classes/OmniLight.xml
@@ -7,7 +7,7 @@
An Omnidirectional light is a type of [Light] that emits light in all directions. The light is attenuated by distance and this attenuation can be configured by changing its energy, radius, and attenuation parameters.
</description>
<tutorials>
- <link>http://docs.godotengine.org/en/3.0/tutorials/3d/lights_and_shadows.html</link>
+ <link>https://docs.godotengine.org/en/latest/tutorials/3d/lights_and_shadows.html</link>
</tutorials>
<demos>
</demos>
diff --git a/doc/classes/PackedScene.xml b/doc/classes/PackedScene.xml
index aa4459752e..7dea004b90 100644
--- a/doc/classes/PackedScene.xml
+++ b/doc/classes/PackedScene.xml
@@ -13,7 +13,7 @@
var rigid = RigidBody2D.new()
var collision = CollisionShape2D.new()
- # create the object hierachy
+ # create the object hierarchy
rigid.add_child(collision)
node.add_child(rigid)
diff --git a/doc/classes/Physics2DDirectSpaceState.xml b/doc/classes/Physics2DDirectSpaceState.xml
index aa54d9a11a..ebd17fd921 100644
--- a/doc/classes/Physics2DDirectSpaceState.xml
+++ b/doc/classes/Physics2DDirectSpaceState.xml
@@ -7,7 +7,7 @@
Direct access object to a space in the [Physics2DServer]. It's used mainly to do queries against objects and areas residing in a given space.
</description>
<tutorials>
- <link>http://docs.godotengine.org/en/3.0/tutorials/physics/ray-casting.html</link>
+ <link>https://docs.godotengine.org/en/latest/tutorials/physics/ray-casting.html</link>
</tutorials>
<demos>
</demos>
diff --git a/doc/classes/PhysicsBody.xml b/doc/classes/PhysicsBody.xml
index fb145f9de9..2658732f84 100644
--- a/doc/classes/PhysicsBody.xml
+++ b/doc/classes/PhysicsBody.xml
@@ -7,7 +7,7 @@
PhysicsBody is an abstract base class for implementing a physics body. All *Body types inherit from it.
</description>
<tutorials>
- <link>http://docs.godotengine.org/en/3.0/tutorials/physics/physics_introduction.html</link>
+ <link>https://docs.godotengine.org/en/latest/tutorials/physics/physics_introduction.html</link>
</tutorials>
<demos>
</demos>
diff --git a/doc/classes/PhysicsBody2D.xml b/doc/classes/PhysicsBody2D.xml
index 440caf61e5..f848b6df70 100644
--- a/doc/classes/PhysicsBody2D.xml
+++ b/doc/classes/PhysicsBody2D.xml
@@ -7,7 +7,7 @@
PhysicsBody2D is an abstract base class for implementing a physics body. All *Body2D types inherit from it.
</description>
<tutorials>
- <link>http://docs.godotengine.org/en/3.0/tutorials/physics/physics_introduction.html</link>
+ <link>https://docs.godotengine.org/en/latest/tutorials/physics/physics_introduction.html</link>
</tutorials>
<demos>
</demos>
diff --git a/doc/classes/PhysicsDirectSpaceState.xml b/doc/classes/PhysicsDirectSpaceState.xml
index 1fd00fa21c..350a9ed3ce 100644
--- a/doc/classes/PhysicsDirectSpaceState.xml
+++ b/doc/classes/PhysicsDirectSpaceState.xml
@@ -7,7 +7,7 @@
Direct access object to a space in the [PhysicsServer]. It's used mainly to do queries against objects and areas residing in a given space.
</description>
<tutorials>
- <link>http://docs.godotengine.org/en/3.0/tutorials/physics/ray-casting.html</link>
+ <link>https://docs.godotengine.org/en/latest/tutorials/physics/ray-casting.html</link>
</tutorials>
<demos>
</demos>
diff --git a/doc/classes/Plane.xml b/doc/classes/Plane.xml
index 3d5eada066..a57659abda 100644
--- a/doc/classes/Plane.xml
+++ b/doc/classes/Plane.xml
@@ -7,7 +7,7 @@
Plane represents a normalized plane equation. Basically, "normal" is the normal of the plane (a,b,c normalized), and "d" is the distance from the origin to the plane (in the direction of "normal"). "Over" or "Above" the plane is considered the side of the plane towards where the normal is pointing.
</description>
<tutorials>
- <link>http://docs.godotengine.org/en/3.0/tutorials/math/index.html</link>
+ <link>https://docs.godotengine.org/en/latest/tutorials/math/index.html</link>
</tutorials>
<demos>
</demos>
diff --git a/doc/classes/Quat.xml b/doc/classes/Quat.xml
index 67631bbc92..468839dfba 100644
--- a/doc/classes/Quat.xml
+++ b/doc/classes/Quat.xml
@@ -9,8 +9,8 @@
Quaternions need to be (re)normalized.
</description>
<tutorials>
- <link>http://docs.godotengine.org/en/latest/tutorials/3d/using_transforms.html#interpolating-with-quaternions</link>
- <link>http://docs.godotengine.org/en/latest/tutorials/math/rotations.html</link>
+ <link>https://docs.godotengine.org/en/latest/tutorials/3d/using_transforms.html#interpolating-with-quaternions</link>
+ <link>https://docs.godotengine.org/en/latest/tutorials/math/rotations.html</link>
</tutorials>
<demos>
</demos>
diff --git a/doc/classes/Rect2.xml b/doc/classes/Rect2.xml
index 1eea940da9..1392e53f8d 100644
--- a/doc/classes/Rect2.xml
+++ b/doc/classes/Rect2.xml
@@ -7,7 +7,7 @@
Rect2 consists of a position, a size, and several utility functions. It is typically used for fast overlap tests.
</description>
<tutorials>
- <link>http://docs.godotengine.org/en/3.0/tutorials/math/index.html</link>
+ <link>https://docs.godotengine.org/en/latest/tutorials/math/index.html</link>
</tutorials>
<demos>
</demos>
diff --git a/doc/classes/ReflectionProbe.xml b/doc/classes/ReflectionProbe.xml
index a9a897ebaf..7662f72eca 100644
--- a/doc/classes/ReflectionProbe.xml
+++ b/doc/classes/ReflectionProbe.xml
@@ -5,7 +5,7 @@
<description>
</description>
<tutorials>
- <link>http://docs.godotengine.org/en/3.0/tutorials/3d/reflection_probes.html</link>
+ <link>https://docs.godotengine.org/en/latest/tutorials/3d/reflection_probes.html</link>
</tutorials>
<demos>
</demos>
diff --git a/doc/classes/RichTextLabel.xml b/doc/classes/RichTextLabel.xml
index 3371e4d66f..145ce7537b 100644
--- a/doc/classes/RichTextLabel.xml
+++ b/doc/classes/RichTextLabel.xml
@@ -8,7 +8,7 @@
Note that assignments to [member bbcode_text] clear the tag stack and reconstruct it from the property's contents. Any edits made to [member bbcode_text] will erase previous edits made from other manual sources such as [method append_bbcode] and the [code]push_*[/code] / [method pop] methods.
</description>
<tutorials>
- <link>http://docs.godotengine.org/en/3.0/tutorials/gui/bbcode_in_richtextlabel.html</link>
+ <link>https://docs.godotengine.org/en/latest/tutorials/gui/bbcode_in_richtextlabel.html</link>
</tutorials>
<demos>
</demos>
diff --git a/doc/classes/RigidBody.xml b/doc/classes/RigidBody.xml
index 0977b7ea01..4ff332402b 100644
--- a/doc/classes/RigidBody.xml
+++ b/doc/classes/RigidBody.xml
@@ -10,7 +10,7 @@
If you need to override the default physics behavior, you can write a custom force integration. See [member custom_integrator].
</description>
<tutorials>
- <link>http://docs.godotengine.org/en/3.0/tutorials/physics/physics_introduction.html</link>
+ <link>https://docs.godotengine.org/en/latest/tutorials/physics/physics_introduction.html</link>
</tutorials>
<demos>
</demos>
diff --git a/doc/classes/SceneTree.xml b/doc/classes/SceneTree.xml
index b89ecd1de9..dd94ee66d2 100644
--- a/doc/classes/SceneTree.xml
+++ b/doc/classes/SceneTree.xml
@@ -7,8 +7,8 @@
As one of the most important classes, the [code]SceneTree[/code] manages the hierarchy of nodes in a scene as well as scenes themselves. Nodes can be added, retrieved and removed. The whole scene tree (and thus the current scene) can be paused. Scenes can be loaded, switched and reloaded. You can also use the SceneTree to organize your nodes into groups: every node can be assigned as many groups as you want to create, e.g. a "enemy" group. You can then iterate these groups or even call methods and set properties on all the group's members at once.
</description>
<tutorials>
- <link>http://docs.godotengine.org/en/3.0/getting_started/step_by_step/scene_tree.html</link>
- <link>http://docs.godotengine.org/en/3.0/tutorials/viewports/multiple_resolutions.html</link>
+ <link>https://docs.godotengine.org/en/latest/getting_started/step_by_step/scene_tree.html</link>
+ <link>https://docs.godotengine.org/en/latest/tutorials/viewports/multiple_resolutions.html</link>
</tutorials>
<demos>
</demos>
diff --git a/doc/classes/Script.xml b/doc/classes/Script.xml
index 128d7475cc..ec1d544c03 100644
--- a/doc/classes/Script.xml
+++ b/doc/classes/Script.xml
@@ -8,7 +8,7 @@
The [code]new[/code] method of a script subclass creates a new instance. [method Object.set_script] extends an existing object, if that object's class matches one of the script's base classes.
</description>
<tutorials>
- <link>http://docs.godotengine.org/en/3.0/getting_started/step_by_step/scripting.html</link>
+ <link>https://docs.godotengine.org/en/latest/getting_started/step_by_step/scripting.html</link>
</tutorials>
<demos>
</demos>
diff --git a/doc/classes/Shader.xml b/doc/classes/Shader.xml
index 7f9a124683..dd6a023af4 100644
--- a/doc/classes/Shader.xml
+++ b/doc/classes/Shader.xml
@@ -7,7 +7,7 @@
This class allows you to define a custom shader program that can be used for various materials to render objects.
</description>
<tutorials>
- <link>http://docs.godotengine.org/en/3.0/tutorials/shading/index.html</link>
+ <link>https://docs.godotengine.org/en/latest/tutorials/shading/index.html</link>
</tutorials>
<demos>
</demos>
diff --git a/doc/classes/Shape.xml b/doc/classes/Shape.xml
index bc1a429418..6e51d3156f 100644
--- a/doc/classes/Shape.xml
+++ b/doc/classes/Shape.xml
@@ -7,7 +7,7 @@
Base class for all 3D shape resources. Nodes that inherit from this can be used as shapes for a [PhysicsBody] or [Area] objects.
</description>
<tutorials>
- <link>http://docs.godotengine.org/en/3.0/tutorials/physics/physics_introduction.html</link>
+ <link>https://docs.godotengine.org/en/latest/tutorials/physics/physics_introduction.html</link>
</tutorials>
<demos>
</demos>
diff --git a/doc/classes/Shape2D.xml b/doc/classes/Shape2D.xml
index 2772538cec..96b8a77d9e 100644
--- a/doc/classes/Shape2D.xml
+++ b/doc/classes/Shape2D.xml
@@ -7,7 +7,7 @@
Base class for all 2D Shapes. All 2D shape types inherit from this.
</description>
<tutorials>
- <link>http://docs.godotengine.org/en/3.0/tutorials/physics/physics_introduction.html</link>
+ <link>https://docs.godotengine.org/en/latest/tutorials/physics/physics_introduction.html</link>
</tutorials>
<demos>
</demos>
diff --git a/doc/classes/Spatial.xml b/doc/classes/Spatial.xml
index 7fd7b5deed..6f9d779737 100644
--- a/doc/classes/Spatial.xml
+++ b/doc/classes/Spatial.xml
@@ -8,7 +8,7 @@
Affine operations (rotate, scale, translate) happen in parent's local coordinate system, unless the Spatial object is set as top level. Affine operations in this coordinate system correspond to direct affine operations on the Spatial's transform. The word local below refers to this coordinate system. The coordinate system that is attached to the Spatial object itself is referred to as object-local coordinate system.
</description>
<tutorials>
- <link>http://docs.godotengine.org/en/3.0/tutorials/3d/introduction_to_3d.html</link>
+ <link>https://docs.godotengine.org/en/latest/tutorials/3d/introduction_to_3d.html</link>
</tutorials>
<demos>
</demos>
diff --git a/doc/classes/SpatialMaterial.xml b/doc/classes/SpatialMaterial.xml
index 57fb267e91..8fd9b59bdc 100644
--- a/doc/classes/SpatialMaterial.xml
+++ b/doc/classes/SpatialMaterial.xml
@@ -7,7 +7,7 @@
This provides a default material with a wide variety of rendering features and properties without the need to write shader code. See the tutorial below for details.
</description>
<tutorials>
- <link>http://docs.godotengine.org/en/3.0/tutorials/3d/spatial_material.html</link>
+ <link>https://docs.godotengine.org/en/latest/tutorials/3d/spatial_material.html</link>
</tutorials>
<demos>
</demos>
diff --git a/doc/classes/SpotLight.xml b/doc/classes/SpotLight.xml
index 1f81e9e5c2..11f914aac2 100644
--- a/doc/classes/SpotLight.xml
+++ b/doc/classes/SpotLight.xml
@@ -7,7 +7,7 @@
A SpotLight light is a type of [Light] node that emits lights in a specific direction, in the shape of a cone. The light is attenuated through the distance and this attenuation can be configured by changing the energy, radius and attenuation parameters of [Light]. TODO: Image of a spotlight.
</description>
<tutorials>
- <link>http://docs.godotengine.org/en/3.0/tutorials/3d/lights_and_shadows.html</link>
+ <link>https://docs.godotengine.org/en/latest/tutorials/3d/lights_and_shadows.html</link>
</tutorials>
<demos>
</demos>
diff --git a/doc/classes/StreamPeerSSL.xml b/doc/classes/StreamPeerSSL.xml
index 33948df509..40a4e04a80 100644
--- a/doc/classes/StreamPeerSSL.xml
+++ b/doc/classes/StreamPeerSSL.xml
@@ -7,7 +7,7 @@
SSL Stream peer. This object can be used to connect to SSL servers.
</description>
<tutorials>
- <link>http://docs.godotengine.org/en/3.0/tutorials/networking/ssl_certificates.html</link>
+ <link>https://docs.godotengine.org/en/latest/tutorials/networking/ssl_certificates.html</link>
</tutorials>
<demos>
</demos>
diff --git a/doc/classes/TileMap.xml b/doc/classes/TileMap.xml
index 6f8c76d1ea..7034d75473 100644
--- a/doc/classes/TileMap.xml
+++ b/doc/classes/TileMap.xml
@@ -7,7 +7,7 @@
Node for 2D tile-based maps. Tilemaps use a [TileSet] which contain a list of tiles (textures plus optional collision, navigation, and/or occluder shapes) which are used to create grid-based maps.
</description>
<tutorials>
- <link>http://docs.godotengine.org/en/3.0/tutorials/2d/using_tilemaps.html</link>
+ <link>https://docs.godotengine.org/en/latest/tutorials/2d/using_tilemaps.html</link>
</tutorials>
<demos>
</demos>
diff --git a/doc/classes/Transform.xml b/doc/classes/Transform.xml
index 09edfe4235..b3168ef129 100644
--- a/doc/classes/Transform.xml
+++ b/doc/classes/Transform.xml
@@ -7,8 +7,8 @@
Represents one or many transformations in 3D space such as translation, rotation, or scaling. It consists of a [Basis] "basis" and an [Vector3] "origin". It is similar to a 3x4 matrix.
</description>
<tutorials>
- <link>http://docs.godotengine.org/en/3.0/tutorials/math/index.html</link>
- <link>http://docs.godotengine.org/en/latest/tutorials/3d/using_transforms.html</link>
+ <link>https://docs.godotengine.org/en/latest/tutorials/math/index.html</link>
+ <link>https://docs.godotengine.org/en/latest/tutorials/3d/using_transforms.html</link>
</tutorials>
<demos>
</demos>
diff --git a/doc/classes/Vector2.xml b/doc/classes/Vector2.xml
index 1f8eb47044..006a843c32 100644
--- a/doc/classes/Vector2.xml
+++ b/doc/classes/Vector2.xml
@@ -7,7 +7,7 @@
2-element structure that can be used to represent positions in 2d space or any other pair of numeric values.
</description>
<tutorials>
- <link>http://docs.godotengine.org/en/3.0/tutorials/math/index.html</link>
+ <link>https://docs.godotengine.org/en/latest/tutorials/math/index.html</link>
</tutorials>
<demos>
</demos>
diff --git a/doc/classes/Vector3.xml b/doc/classes/Vector3.xml
index 2499ba75ff..48856875e7 100644
--- a/doc/classes/Vector3.xml
+++ b/doc/classes/Vector3.xml
@@ -7,7 +7,7 @@
Vector3 is one of the core classes of the engine, and includes several built-in helper functions to perform basic vector math operations.
</description>
<tutorials>
- <link>http://docs.godotengine.org/en/3.0/tutorials/math/index.html</link>
+ <link>https://docs.godotengine.org/en/latest/tutorials/math/index.html</link>
</tutorials>
<demos>
</demos>
diff --git a/doc/classes/Viewport.xml b/doc/classes/Viewport.xml
index 9cd501630e..2cdd8c407f 100644
--- a/doc/classes/Viewport.xml
+++ b/doc/classes/Viewport.xml
@@ -12,8 +12,8 @@
Finally, viewports can also behave as render targets, in which case they will not be visible unless the associated texture is used to draw.
</description>
<tutorials>
- <link>http://docs.godotengine.org/en/3.0/tutorials/2d/2d_transforms.html</link>
- <link>http://docs.godotengine.org/en/3.0/tutorials/viewports/index.html</link>
+ <link>https://docs.godotengine.org/en/latest/tutorials/2d/2d_transforms.html</link>
+ <link>https://docs.godotengine.org/en/latest/tutorials/viewports/index.html</link>
</tutorials>
<demos>
</demos>
diff --git a/doc/classes/World.xml b/doc/classes/World.xml
index 540848e40a..4e954acd48 100644
--- a/doc/classes/World.xml
+++ b/doc/classes/World.xml
@@ -7,7 +7,7 @@
Class that has everything pertaining to a world. A physics space, a visual scenario and a sound space. Spatial nodes register their resources into the current world.
</description>
<tutorials>
- <link>http://docs.godotengine.org/en/3.0/tutorials/physics/ray-casting.html</link>
+ <link>https://docs.godotengine.org/en/latest/tutorials/physics/ray-casting.html</link>
</tutorials>
<demos>
</demos>
diff --git a/doc/classes/World2D.xml b/doc/classes/World2D.xml
index 780cdd181a..9c3d66dade 100644
--- a/doc/classes/World2D.xml
+++ b/doc/classes/World2D.xml
@@ -7,7 +7,7 @@
Class that has everything pertaining to a 2D world. A physics space, a visual scenario and a sound space. 2D nodes register their resources into the current 2D world.
</description>
<tutorials>
- <link>http://docs.godotengine.org/en/3.0/tutorials/physics/ray-casting.html</link>
+ <link>https://docs.godotengine.org/en/latest/tutorials/physics/ray-casting.html</link>
</tutorials>
<demos>
</demos>
diff --git a/doc/classes/WorldEnvironment.xml b/doc/classes/WorldEnvironment.xml
index e68ad2800e..45e1af4e42 100644
--- a/doc/classes/WorldEnvironment.xml
+++ b/doc/classes/WorldEnvironment.xml
@@ -9,7 +9,7 @@
The [code]WorldEnvironment[/code] allows the user to specify default lighting parameters (e.g. ambient lighting), various post-processing effects (e.g. SSAO, DOF, Tonemapping), and how to draw the background (e.g. solid color, skybox). Usually, these are added in order to improve the realism/color balance of the scene.
</description>
<tutorials>
- <link>http://docs.godotengine.org/en/3.0/tutorials/3d/environment_and_post_processing.html</link>
+ <link>https://docs.godotengine.org/en/latest/tutorials/3d/environment_and_post_processing.html</link>
</tutorials>
<demos>
</demos>
diff --git a/doc/tools/doc_status.py b/doc/tools/doc_status.py
index ab74c0b9d6..4bb4342d5f 100644
--- a/doc/tools/doc_status.py
+++ b/doc/tools/doc_status.py
@@ -229,11 +229,11 @@ class ClassStatus:
output['overall'] = (description_progress + items_progress).to_colored_string('{percent}%', '{pad_percent}{s}')
if self.name.startswith('Total'):
- output['url'] = color('url', 'http://docs.godotengine.org/en/latest/classes/')
+ output['url'] = color('url', 'https://docs.godotengine.org/en/latest/classes/')
if flags['s']:
output['comment'] = color('part_good', 'ALL OK')
else:
- output['url'] = color('url', 'http://docs.godotengine.org/en/latest/classes/class_{name}.html'.format(name=self.name.lower()))
+ output['url'] = color('url', 'https://docs.godotengine.org/en/latest/classes/class_{name}.html'.format(name=self.name.lower()))
if flags['s'] and not flags['g'] and self.is_ok():
output['comment'] = color('part_good', 'ALL OK')
diff --git a/drivers/gles2/rasterizer_storage_gles2.cpp b/drivers/gles2/rasterizer_storage_gles2.cpp
index c4c5093540..5011794735 100644
--- a/drivers/gles2/rasterizer_storage_gles2.cpp
+++ b/drivers/gles2/rasterizer_storage_gles2.cpp
@@ -1602,7 +1602,7 @@ void RasterizerStorageGLES2::_update_material(Material *p_material) {
if (p_material->shader && p_material->shader->mode == VS::SHADER_SPATIAL) {
if (p_material->shader->spatial.blend_mode == Shader::Spatial::BLEND_MODE_MIX &&
- (!p_material->shader->spatial.uses_alpha || (p_material->shader->spatial.uses_alpha && p_material->shader->spatial.depth_draw_mode == Shader::Spatial::DEPTH_DRAW_ALPHA_PREPASS))) {
+ (!p_material->shader->spatial.uses_alpha || p_material->shader->spatial.depth_draw_mode == Shader::Spatial::DEPTH_DRAW_ALPHA_PREPASS)) {
can_cast_shadow = true;
}
diff --git a/drivers/gles2/rasterizer_storage_gles2.h b/drivers/gles2/rasterizer_storage_gles2.h
index c928f753b1..04a6f72710 100644
--- a/drivers/gles2/rasterizer_storage_gles2.h
+++ b/drivers/gles2/rasterizer_storage_gles2.h
@@ -429,6 +429,7 @@ public:
int light_mode;
*/
+
bool uses_screen_texture;
bool uses_screen_uv;
bool uses_time;
diff --git a/drivers/gles3/rasterizer_canvas_gles3.cpp b/drivers/gles3/rasterizer_canvas_gles3.cpp
index f0932c2f80..0c6893d419 100644
--- a/drivers/gles3/rasterizer_canvas_gles3.cpp
+++ b/drivers/gles3/rasterizer_canvas_gles3.cpp
@@ -967,7 +967,6 @@ void RasterizerCanvasGLES3::_canvas_item_render_commands(Item *p_item, Item *cur
//enable instancing
state.canvas_shader.set_conditional(CanvasShaderGLES3::USE_INSTANCE_CUSTOM, true);
- state.canvas_shader.set_conditional(CanvasShaderGLES3::USE_PARTICLES, true);
state.canvas_shader.set_conditional(CanvasShaderGLES3::USE_INSTANCING, true);
//reset shader and force rebind
state.using_texture_rect = true;
@@ -976,10 +975,8 @@ void RasterizerCanvasGLES3::_canvas_item_render_commands(Item *p_item, Item *cur
RasterizerStorageGLES3::Texture *texture = _bind_canvas_texture(particles_cmd->texture, particles_cmd->normal_map);
if (texture) {
- Size2 texpixel_size(1.0 / (texture->width / particles_cmd->h_frames), 1.0 / (texture->height / particles_cmd->v_frames));
+ Size2 texpixel_size(1.0 / texture->width, 1.0 / texture->height);
state.canvas_shader.set_uniform(CanvasShaderGLES3::COLOR_TEXPIXEL_SIZE, texpixel_size);
- } else {
- state.canvas_shader.set_uniform(CanvasShaderGLES3::COLOR_TEXPIXEL_SIZE, Vector2(1.0, 1.0));
}
if (!particles->use_local_coords) {
@@ -993,9 +990,6 @@ void RasterizerCanvasGLES3::_canvas_item_render_commands(Item *p_item, Item *cur
state.canvas_shader.set_uniform(CanvasShaderGLES3::MODELVIEW_MATRIX, state.final_transform * inv_xf);
}
- state.canvas_shader.set_uniform(CanvasShaderGLES3::H_FRAMES, particles_cmd->h_frames);
- state.canvas_shader.set_uniform(CanvasShaderGLES3::V_FRAMES, particles_cmd->v_frames);
-
glBindVertexArray(data.particle_quad_array); //use particle quad array
glBindBuffer(GL_ARRAY_BUFFER, particles->particle_buffers[0]); //bind particle buffer
@@ -1073,7 +1067,6 @@ void RasterizerCanvasGLES3::_canvas_item_render_commands(Item *p_item, Item *cur
state.canvas_shader.set_conditional(CanvasShaderGLES3::USE_INSTANCE_CUSTOM, false);
state.canvas_shader.set_conditional(CanvasShaderGLES3::USE_INSTANCING, false);
- state.canvas_shader.set_conditional(CanvasShaderGLES3::USE_PARTICLES, false);
state.using_texture_rect = true;
_set_texture_rect_mode(false);
diff --git a/drivers/gles3/rasterizer_storage_gles3.cpp b/drivers/gles3/rasterizer_storage_gles3.cpp
index c06ef805a6..649449a891 100644
--- a/drivers/gles3/rasterizer_storage_gles3.cpp
+++ b/drivers/gles3/rasterizer_storage_gles3.cpp
@@ -2830,7 +2830,7 @@ void RasterizerStorageGLES3::_update_material(Material *material) {
if (material->shader && material->shader->mode == VS::SHADER_SPATIAL) {
if (material->shader->spatial.blend_mode == Shader::Spatial::BLEND_MODE_MIX &&
- (!material->shader->spatial.uses_alpha || (material->shader->spatial.uses_alpha && material->shader->spatial.depth_draw_mode == Shader::Spatial::DEPTH_DRAW_ALPHA_PREPASS))) {
+ (!material->shader->spatial.uses_alpha || material->shader->spatial.depth_draw_mode == Shader::Spatial::DEPTH_DRAW_ALPHA_PREPASS)) {
can_cast_shadow = true;
}
diff --git a/drivers/gles3/rasterizer_storage_gles3.h b/drivers/gles3/rasterizer_storage_gles3.h
index 8c26e09037..773b149e0b 100644
--- a/drivers/gles3/rasterizer_storage_gles3.h
+++ b/drivers/gles3/rasterizer_storage_gles3.h
@@ -449,6 +449,7 @@ public:
};
int light_mode;
+
bool uses_screen_texture;
bool uses_screen_uv;
bool uses_time;
diff --git a/drivers/gles3/shaders/canvas.glsl b/drivers/gles3/shaders/canvas.glsl
index 8e8b693eb2..52746e0862 100644
--- a/drivers/gles3/shaders/canvas.glsl
+++ b/drivers/gles3/shaders/canvas.glsl
@@ -92,11 +92,6 @@ const bool at_light_pass = true;
const bool at_light_pass = false;
#endif
-#ifdef USE_PARTICLES
-uniform int h_frames;
-uniform int v_frames;
-#endif
-
#if defined(USE_MATERIAL)
/* clang-format off */
@@ -143,20 +138,6 @@ void main() {
highp vec4 outvec = vec4(vertex, 0.0, 1.0);
#endif
-#ifdef USE_PARTICLES
- //scale by texture size
- outvec.xy /= color_texpixel_size;
-
- //compute h and v frames and adjust UV interp for animation
- int total_frames = h_frames * v_frames;
- int frame = min(int(float(total_frames) * instance_custom.z), total_frames - 1);
- float frame_w = 1.0 / float(h_frames);
- float frame_h = 1.0 / float(v_frames);
- uv_interp.x = uv_interp.x * frame_w + frame_w * float(frame % h_frames);
- uv_interp.y = uv_interp.y * frame_h + frame_h * float(frame / h_frames);
-
-#endif
-
#define extra_matrix extra_matrix_instance
{
diff --git a/editor/code_editor.cpp b/editor/code_editor.cpp
index aeb304d3b9..3136b0f012 100644
--- a/editor/code_editor.cpp
+++ b/editor/code_editor.cpp
@@ -1060,7 +1060,7 @@ void CodeTextEditor::delete_lines() {
text_editor->end_complex_operation();
}
-void CodeTextEditor::code_lines_down() {
+void CodeTextEditor::clone_lines_down() {
int from_line = text_editor->cursor_get_line();
int to_line = text_editor->cursor_get_line();
int column = text_editor->cursor_get_column();
@@ -1072,22 +1072,21 @@ void CodeTextEditor::code_lines_down() {
}
int next_line = to_line + 1;
- if (to_line >= text_editor->get_line_count() - 1) {
- text_editor->set_line(to_line, text_editor->get_line(to_line) + "\n");
- }
-
+ bool caret_at_start = text_editor->cursor_get_line() == from_line;
text_editor->begin_complex_operation();
for (int i = from_line; i <= to_line; i++) {
-
text_editor->unfold_line(i);
- if (i >= text_editor->get_line_count() - 1) {
- text_editor->set_line(i, text_editor->get_line(i) + "\n");
- }
- String line_clone = text_editor->get_line(i);
- text_editor->insert_at(line_clone, next_line);
+ text_editor->set_line(next_line - 1, text_editor->get_line(next_line - 1) + "\n");
+ text_editor->set_line(next_line, text_editor->get_line(i));
next_line++;
}
+ if (caret_at_start) {
+ text_editor->cursor_set_line(to_line + 1);
+ } else {
+ text_editor->cursor_set_line(next_line - 1);
+ }
+
text_editor->cursor_set_column(column);
if (text_editor->is_selection_active()) {
text_editor->select(to_line + 1, text_editor->get_selection_from_column(), next_line - 1, text_editor->get_selection_to_column());
diff --git a/editor/code_editor.h b/editor/code_editor.h
index ee47eff9a8..2f9403843e 100644
--- a/editor/code_editor.h
+++ b/editor/code_editor.h
@@ -203,7 +203,7 @@ public:
void move_lines_up();
void move_lines_down();
void delete_lines();
- void code_lines_down();
+ void clone_lines_down();
void goto_line(int p_line);
void goto_line_selection(int p_line, int p_begin, int p_end);
diff --git a/editor/editor_help.cpp b/editor/editor_help.cpp
index 80dd5aa114..caa60eb645 100644
--- a/editor/editor_help.cpp
+++ b/editor/editor_help.cpp
@@ -36,7 +36,7 @@
#include "editor_node.h"
#include "editor_settings.h"
-#define CONTRIBUTE_URL "http://docs.godotengine.org/en/latest/community/contributing/updating_the_class_reference.html"
+#define CONTRIBUTE_URL "https://docs.godotengine.org/en/latest/community/contributing/updating_the_class_reference.html"
#define CONTRIBUTE2_URL "https://github.com/godotengine/godot-docs"
#define REQUEST_URL "https://github.com/godotengine/godot-docs/issues/new"
diff --git a/editor/editor_inspector.cpp b/editor/editor_inspector.cpp
index 1230588016..75b364089d 100644
--- a/editor/editor_inspector.cpp
+++ b/editor/editor_inspector.cpp
@@ -1143,10 +1143,8 @@ void EditorInspectorSection::_notification(int p_what) {
Color color = get_color("font_color", "Tree");
draw_string(font, Point2(hs, font->get_ascent() + (h - font->get_height()) / 2).floor(), label, color, get_size().width);
- int ofs = 0;
if (arrow.is_valid()) {
draw_texture(arrow, Point2(get_size().width - arrow->get_width(), (h - arrow->get_height()) / 2).floor());
- ofs += hs + arrow->get_width();
}
}
}
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp
index f2a4591754..81bcbd63a1 100644
--- a/editor/editor_node.cpp
+++ b/editor/editor_node.cpp
@@ -2270,7 +2270,7 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) {
emit_signal("request_help_search", "");
} break;
case HELP_DOCS: {
- OS::get_singleton()->shell_open("http://docs.godotengine.org/");
+ OS::get_singleton()->shell_open("https://docs.godotengine.org/");
} break;
case HELP_QA: {
OS::get_singleton()->shell_open("https://godotengine.org/qa/");
diff --git a/editor/editor_plugin.cpp b/editor/editor_plugin.cpp
index dd3a8aa307..86b2db877e 100644
--- a/editor/editor_plugin.cpp
+++ b/editor/editor_plugin.cpp
@@ -475,7 +475,6 @@ void EditorPlugin::set_force_draw_over_forwarding_enabled() {
}
void EditorPlugin::notify_scene_changed(const Node *scn_root) {
- if (scn_root == NULL) return;
emit_signal("scene_changed", scn_root);
}
diff --git a/editor/filesystem_dock.cpp b/editor/filesystem_dock.cpp
index 22910074f2..bab51202dc 100644
--- a/editor/filesystem_dock.cpp
+++ b/editor/filesystem_dock.cpp
@@ -1968,7 +1968,7 @@ void FileSystemDock::_get_drag_target_folder(String &target, bool &target_favori
return;
}
-void FileSystemDock::_file_and_folders_fill_popup(PopupMenu *p_popup, Vector<String> p_paths) {
+void FileSystemDock::_file_and_folders_fill_popup(PopupMenu *p_popup, Vector<String> p_paths, bool p_display_path_dependent_options) {
// Add options for files and folders
ERR_FAIL_COND(p_paths.empty())
@@ -2055,9 +2055,11 @@ void FileSystemDock::_file_and_folders_fill_popup(PopupMenu *p_popup, Vector<Str
if (p_paths.size() == 1) {
p_popup->add_separator();
- p_popup->add_item(TTR("New Folder..."), FILE_NEW_FOLDER);
- p_popup->add_item(TTR("New Script..."), FILE_NEW_SCRIPT);
- p_popup->add_item(TTR("New Resource..."), FILE_NEW_RESOURCE);
+ if (p_display_path_dependent_options) {
+ p_popup->add_item(TTR("New Folder..."), FILE_NEW_FOLDER);
+ p_popup->add_item(TTR("New Script..."), FILE_NEW_SCRIPT);
+ p_popup->add_item(TTR("New Resource..."), FILE_NEW_RESOURCE);
+ }
String fpath = p_paths[0];
String item_text = fpath.ends_with("/") ? TTR("Open in File Manager") : TTR("Show in File Manager");
@@ -2104,7 +2106,7 @@ void FileSystemDock::_file_list_rmb_select(int p_item, const Vector2 &p_pos) {
if (!paths.empty()) {
file_list_popup->clear();
file_list_popup->set_size(Size2(1, 1));
- _file_and_folders_fill_popup(file_list_popup, paths);
+ _file_and_folders_fill_popup(file_list_popup, paths, searched_string.length() == 0);
file_list_popup->set_position(files->get_global_position() + p_pos);
file_list_popup->popup();
}
@@ -2112,6 +2114,9 @@ void FileSystemDock::_file_list_rmb_select(int p_item, const Vector2 &p_pos) {
void FileSystemDock::_file_list_rmb_pressed(const Vector2 &p_pos) {
// Right click on empty space for file list
+ if (searched_string.length() > 0)
+ return;
+
file_list_popup->clear();
file_list_popup->set_size(Size2(1, 1));
diff --git a/editor/filesystem_dock.h b/editor/filesystem_dock.h
index bf7306fc68..df6fa5f9d2 100644
--- a/editor/filesystem_dock.h
+++ b/editor/filesystem_dock.h
@@ -233,7 +233,7 @@ private:
void _search_changed(const String &p_text, const Control *p_from);
- void _file_and_folders_fill_popup(PopupMenu *p_popup, Vector<String> p_paths);
+ void _file_and_folders_fill_popup(PopupMenu *p_popup, Vector<String> p_paths, bool p_display_path_dependent_options = true);
void _tree_rmb_select(const Vector2 &p_pos);
void _file_list_rmb_select(int p_item, const Vector2 &p_pos);
void _file_list_rmb_pressed(const Vector2 &p_pos);
diff --git a/editor/plugins/collision_shape_2d_editor_plugin.cpp b/editor/plugins/collision_shape_2d_editor_plugin.cpp
index 5d85a64b9c..313ba1ee6b 100644
--- a/editor/plugins/collision_shape_2d_editor_plugin.cpp
+++ b/editor/plugins/collision_shape_2d_editor_plugin.cpp
@@ -203,6 +203,7 @@ void CollisionShape2DEditor::set_handle(int idx, Point2 &p_point) {
} break;
}
+ node->get_shape()->_change_notify();
}
void CollisionShape2DEditor::commit_handle(int idx, Variant &p_org) {
diff --git a/editor/plugins/particles_2d_editor_plugin.cpp b/editor/plugins/particles_2d_editor_plugin.cpp
index 5dcbca2ed6..ab94258c44 100644
--- a/editor/plugins/particles_2d_editor_plugin.cpp
+++ b/editor/plugins/particles_2d_editor_plugin.cpp
@@ -32,6 +32,7 @@
#include "canvas_item_editor_plugin.h"
#include "core/io/image_loader.h"
+#include "scene/2d/cpu_particles_2d.h"
#include "scene/gui/separator.h"
#include "scene/resources/particles_material.h"
@@ -82,6 +83,25 @@ void Particles2DEditorPlugin::_menu_callback(int p_idx) {
emission_mask->popup_centered_minsize();
} break;
+ case MENU_OPTION_CONVERT_TO_CPU_PARTICLES: {
+
+ UndoRedo *undo_redo = EditorNode::get_singleton()->get_undo_redo();
+
+ CPUParticles2D *cpu_particles = memnew(CPUParticles2D);
+ cpu_particles->convert_from_particles(particles);
+ cpu_particles->set_name(particles->get_name());
+ cpu_particles->set_transform(particles->get_transform());
+ cpu_particles->set_visible(particles->is_visible());
+ cpu_particles->set_pause_mode(particles->get_pause_mode());
+
+ undo_redo->create_action("Replace Particles by CPUParticles");
+ undo_redo->add_do_method(particles, "replace_by", cpu_particles);
+ undo_redo->add_undo_method(cpu_particles, "replace_by", particles);
+ undo_redo->add_do_reference(cpu_particles);
+ undo_redo->add_undo_reference(particles);
+ undo_redo->commit_action();
+
+ } break;
}
}
@@ -355,6 +375,8 @@ Particles2DEditorPlugin::Particles2DEditorPlugin(EditorNode *p_node) {
menu->get_popup()->add_separator();
menu->get_popup()->add_item(TTR("Load Emission Mask"), MENU_LOAD_EMISSION_MASK);
// menu->get_popup()->add_item(TTR("Clear Emission Mask"), MENU_CLEAR_EMISSION_MASK);
+ menu->get_popup()->add_separator();
+ menu->get_popup()->add_item(TTR("Convert to CPUParticles"), MENU_OPTION_CONVERT_TO_CPU_PARTICLES);
menu->set_text(TTR("Particles"));
toolbar->add_child(menu);
diff --git a/editor/plugins/particles_2d_editor_plugin.h b/editor/plugins/particles_2d_editor_plugin.h
index 71ca8ef499..eaa96d84e9 100644
--- a/editor/plugins/particles_2d_editor_plugin.h
+++ b/editor/plugins/particles_2d_editor_plugin.h
@@ -46,7 +46,8 @@ class Particles2DEditorPlugin : public EditorPlugin {
MENU_GENERATE_VISIBILITY_RECT,
MENU_LOAD_EMISSION_MASK,
- MENU_CLEAR_EMISSION_MASK
+ MENU_CLEAR_EMISSION_MASK,
+ MENU_OPTION_CONVERT_TO_CPU_PARTICLES
};
enum EmissionMode {
diff --git a/editor/plugins/script_editor_plugin.cpp b/editor/plugins/script_editor_plugin.cpp
index 03b9f7938f..04011dbb2b 100644
--- a/editor/plugins/script_editor_plugin.cpp
+++ b/editor/plugins/script_editor_plugin.cpp
@@ -978,7 +978,7 @@ void ScriptEditor::_menu_option(int p_option) {
} break;
case SEARCH_WEBSITE: {
- OS::get_singleton()->shell_open("http://docs.godotengine.org/");
+ OS::get_singleton()->shell_open("https://docs.godotengine.org/");
} break;
case WINDOW_NEXT: {
diff --git a/editor/plugins/script_text_editor.cpp b/editor/plugins/script_text_editor.cpp
index 0796a93dc3..c3e2aa86f0 100644
--- a/editor/plugins/script_text_editor.cpp
+++ b/editor/plugins/script_text_editor.cpp
@@ -773,7 +773,7 @@ void ScriptTextEditor::_edit_option(int p_op) {
} break;
case EDIT_CLONE_DOWN: {
- code_editor->code_lines_down();
+ code_editor->clone_lines_down();
} break;
case EDIT_TOGGLE_FOLD_LINE: {
diff --git a/editor/plugins/shader_editor_plugin.cpp b/editor/plugins/shader_editor_plugin.cpp
index 17f93b55a1..638de1b213 100644
--- a/editor/plugins/shader_editor_plugin.cpp
+++ b/editor/plugins/shader_editor_plugin.cpp
@@ -263,7 +263,7 @@ void ShaderEditor::_menu_option(int p_option) {
shader_editor->delete_lines();
} break;
case EDIT_CLONE_DOWN: {
- shader_editor->code_lines_down();
+ shader_editor->clone_lines_down();
} break;
case EDIT_TOGGLE_COMMENT: {
diff --git a/editor/plugins/text_editor.cpp b/editor/plugins/text_editor.cpp
index 1a43b16f3e..4a8eae1ba4 100644
--- a/editor/plugins/text_editor.cpp
+++ b/editor/plugins/text_editor.cpp
@@ -360,7 +360,7 @@ void TextEditor::_edit_option(int p_op) {
} break;
case EDIT_CLONE_DOWN: {
- code_editor->code_lines_down();
+ code_editor->clone_lines_down();
} break;
case EDIT_TOGGLE_FOLD_LINE: {
diff --git a/misc/dist/linux/org.godotengine.Godot.appdata.xml b/misc/dist/linux/org.godotengine.Godot.appdata.xml
index 9f3f9e34af..c11317cd35 100644
--- a/misc/dist/linux/org.godotengine.Godot.appdata.xml
+++ b/misc/dist/linux/org.godotengine.Godot.appdata.xml
@@ -27,8 +27,8 @@
</screenshots>
<url type="homepage">https://godotengine.org</url>
<url type="bugtracker">https://github.com/godotengine/godot/issues</url>
- <url type="faq">http://docs.godotengine.org/en/latest/about/faq.html</url>
- <url type="help">http://docs.godotengine.org</url>
+ <url type="faq">https://docs.godotengine.org/en/latest/about/faq.html</url>
+ <url type="help">https://docs.godotengine.org</url>
<url type="donation">https://godotengine.org/donate</url>
<url type="translate">https://hosted.weblate.org/projects/godot-engine/godot</url>
<developer_name>The Godot Engine Community</developer_name>
diff --git a/modules/enet/doc_classes/NetworkedMultiplayerENet.xml b/modules/enet/doc_classes/NetworkedMultiplayerENet.xml
index 6d990f6f6f..e057a435ac 100644
--- a/modules/enet/doc_classes/NetworkedMultiplayerENet.xml
+++ b/modules/enet/doc_classes/NetworkedMultiplayerENet.xml
@@ -7,7 +7,7 @@
A PacketPeer implementation that should be passed to [method SceneTree.set_network_peer] after being initialized as either a client or server. Events can then be handled by connecting to [SceneTree] signals.
</description>
<tutorials>
- <link>http://docs.godotengine.org/en/3.0/tutorials/networking/high_level_multiplayer.html</link>
+ <link>https://docs.godotengine.org/en/latest/tutorials/networking/high_level_multiplayer.html</link>
<link>http://enet.bespin.org/usergroup0.html</link>
</tutorials>
<demos>
diff --git a/modules/freetype/SCsub b/modules/freetype/SCsub
index 7ca40c1b8b..3e2068b8db 100644
--- a/modules/freetype/SCsub
+++ b/modules/freetype/SCsub
@@ -59,6 +59,8 @@ if env['builtin_freetype']:
if env['platform'] == 'uwp':
# Include header for UWP to fix build issues
env_freetype.Append(CCFLAGS=['/FI', '"modules/freetype/uwpdef.h"'])
+ # Globally too, as freetype is used in scene (see bottom)
+ env.Append(CCFLAGS=['/FI', '"modules/freetype/uwpdef.h"'])
sfnt = thirdparty_dir + 'src/sfnt/sfnt.c'
if env['platform'] == 'javascript':
diff --git a/modules/gdscript/doc_classes/GDScript.xml b/modules/gdscript/doc_classes/GDScript.xml
index 632970f8c0..4cefdbd7cb 100644
--- a/modules/gdscript/doc_classes/GDScript.xml
+++ b/modules/gdscript/doc_classes/GDScript.xml
@@ -8,7 +8,7 @@
[method new] creates a new instance of the script. [method Object.set_script] extends an existing object, if that object's class matches one of the script's base classes.
</description>
<tutorials>
- <link>http://docs.godotengine.org/en/3.0/getting_started/scripting/gdscript/index.html</link>
+ <link>https://docs.godotengine.org/en/latest/getting_started/scripting/gdscript/index.html</link>
</tutorials>
<demos>
</demos>
diff --git a/modules/gdscript/gdscript_parser.cpp b/modules/gdscript/gdscript_parser.cpp
index 97ac6f7de6..3e5ad7c99b 100644
--- a/modules/gdscript/gdscript_parser.cpp
+++ b/modules/gdscript/gdscript_parser.cpp
@@ -7080,7 +7080,6 @@ GDScriptParser::DataType GDScriptParser::_reduce_identifier_type(const DataType
DataType member_type;
for (int i = 0; i < current_class->variables.size(); i++) {
- ClassNode::Member m = current_class->variables[i];
if (current_class->variables[i].identifier == p_identifier) {
member_type = current_class->variables[i].data_type;
current_class->variables.write[i].usages += 1;
diff --git a/modules/gridmap/doc_classes/GridMap.xml b/modules/gridmap/doc_classes/GridMap.xml
index f13479940d..9b9088dd82 100644
--- a/modules/gridmap/doc_classes/GridMap.xml
+++ b/modules/gridmap/doc_classes/GridMap.xml
@@ -10,7 +10,7 @@
A GridMap is split into a sparse collection of octants for efficient rendering and physics processing. Every octant has the same dimensions and can contain several cells.
</description>
<tutorials>
- <link>http://docs.godotengine.org/en/3.0/tutorials/3d/using_gridmaps.html</link>
+ <link>https://docs.godotengine.org/en/latest/tutorials/3d/using_gridmaps.html</link>
</tutorials>
<demos>
</demos>
diff --git a/modules/visual_script/doc_classes/VisualScript.xml b/modules/visual_script/doc_classes/VisualScript.xml
index 28764aca40..70849c5a80 100644
--- a/modules/visual_script/doc_classes/VisualScript.xml
+++ b/modules/visual_script/doc_classes/VisualScript.xml
@@ -9,7 +9,7 @@
You are most likely to use this class via the Visual Script editor or when writing plugins for it.
</description>
<tutorials>
- <link>http://docs.godotengine.org/en/3.0/getting_started/scripting/visual_script/index.html</link>
+ <link>https://docs.godotengine.org/en/latest/getting_started/scripting/visual_script/index.html</link>
</tutorials>
<demos>
</demos>
diff --git a/platform/uwp/os_uwp.cpp b/platform/uwp/os_uwp.cpp
index 2209ecb20e..1f81d476ea 100644
--- a/platform/uwp/os_uwp.cpp
+++ b/platform/uwp/os_uwp.cpp
@@ -47,6 +47,7 @@
#include "platform/windows/windows_terminal_logger.h"
#include "servers/audio_server.h"
#include "servers/visual/visual_server_raster.h"
+#include "servers/visual/visual_server_wrap_mt.h"
#include "thread_uwp.h"
#include <ppltasks.h>
diff --git a/scene/2d/canvas_item.cpp b/scene/2d/canvas_item.cpp
index fab0b7d433..d6d190fe4a 100644
--- a/scene/2d/canvas_item.cpp
+++ b/scene/2d/canvas_item.cpp
@@ -44,12 +44,19 @@
Mutex *CanvasItemMaterial::material_mutex = NULL;
SelfList<CanvasItemMaterial>::List CanvasItemMaterial::dirty_materials;
Map<CanvasItemMaterial::MaterialKey, CanvasItemMaterial::ShaderData> CanvasItemMaterial::shader_map;
+CanvasItemMaterial::ShaderNames *CanvasItemMaterial::shader_names = NULL;
void CanvasItemMaterial::init_shaders() {
#ifndef NO_THREADS
material_mutex = Mutex::create();
#endif
+
+ shader_names = memnew(ShaderNames);
+
+ shader_names->particles_anim_h_frames = "particles_anim_h_frames";
+ shader_names->particles_anim_v_frames = "particles_anim_v_frames";
+ shader_names->particles_anim_loop = "particles_anim_loop";
}
void CanvasItemMaterial::finish_shaders() {
@@ -102,7 +109,37 @@ void CanvasItemMaterial::_update_shader() {
case LIGHT_MODE_UNSHADED: code += ",unshaded"; break;
case LIGHT_MODE_LIGHT_ONLY: code += ",light_only"; break;
}
- code += ";\n"; //that's it.
+
+ code += ";\n";
+
+ if (particles_animation) {
+
+ code += "uniform int particles_anim_h_frames;\n";
+ code += "uniform int particles_anim_v_frames;\n";
+ code += "uniform bool particles_anim_loop;\n";
+
+ code += "void vertex() {\n";
+
+ code += "\tfloat h_frames = float(particles_anim_h_frames);\n";
+ code += "\tfloat v_frames = float(particles_anim_v_frames);\n";
+
+ code += "\tVERTEX.xy /= TEXTURE_PIXEL_SIZE * vec2(h_frames, v_frames);\n";
+
+ code += "\tint total_frames = particles_anim_h_frames * particles_anim_v_frames;\n";
+ code += "\tint frame = int(float(total_frames) * INSTANCE_CUSTOM.z);\n";
+ code += "\tif (particles_anim_loop) {\n";
+ code += "\t\tframe = abs(frame) % total_frames;\n";
+ code += "\t} else {\n";
+ code += "\t\tframe = clamp(frame, 0, total_frames - 1);\n";
+ code += "\t}\n";
+
+ code += "\tfloat frame_w = 1.0 / h_frames;\n";
+ code += "\tfloat frame_h = 1.0 / v_frames;\n";
+ code += "\tUV.x = UV.x * frame_w + frame_w * float(frame % particles_anim_h_frames);\n";
+ code += "\tUV.y = UV.y * frame_h + frame_h * float(frame / particles_anim_v_frames);\n";
+
+ code += "}\n";
+ }
ShaderData shader_data;
shader_data.shader = VS::get_singleton()->shader_create();
@@ -177,7 +214,52 @@ CanvasItemMaterial::LightMode CanvasItemMaterial::get_light_mode() const {
return light_mode;
}
+void CanvasItemMaterial::set_particles_animation(bool p_particles_anim) {
+ particles_animation = p_particles_anim;
+ _queue_shader_change();
+ _change_notify();
+}
+
+bool CanvasItemMaterial::get_particles_animation() const {
+ return particles_animation;
+}
+
+void CanvasItemMaterial::set_particles_anim_h_frames(int p_frames) {
+
+ particles_anim_h_frames = p_frames;
+ VS::get_singleton()->material_set_param(_get_material(), shader_names->particles_anim_h_frames, p_frames);
+}
+
+int CanvasItemMaterial::get_particles_anim_h_frames() const {
+
+ return particles_anim_h_frames;
+}
+void CanvasItemMaterial::set_particles_anim_v_frames(int p_frames) {
+
+ particles_anim_v_frames = p_frames;
+ VS::get_singleton()->material_set_param(_get_material(), shader_names->particles_anim_v_frames, p_frames);
+}
+
+int CanvasItemMaterial::get_particles_anim_v_frames() const {
+
+ return particles_anim_v_frames;
+}
+
+void CanvasItemMaterial::set_particles_anim_loop(bool p_loop) {
+
+ particles_anim_loop = p_loop;
+ VS::get_singleton()->material_set_param(_get_material(), shader_names->particles_anim_loop, particles_anim_loop);
+}
+
+bool CanvasItemMaterial::get_particles_anim_loop() const {
+
+ return particles_anim_loop;
+}
+
void CanvasItemMaterial::_validate_property(PropertyInfo &property) const {
+ if (property.name.begins_with("particles_anim_") && !particles_animation) {
+ property.usage = 0;
+ }
}
RID CanvasItemMaterial::get_shader_rid() const {
@@ -199,8 +281,25 @@ void CanvasItemMaterial::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_light_mode", "light_mode"), &CanvasItemMaterial::set_light_mode);
ClassDB::bind_method(D_METHOD("get_light_mode"), &CanvasItemMaterial::get_light_mode);
+ ClassDB::bind_method(D_METHOD("set_particles_animation", "particles_anim"), &CanvasItemMaterial::set_particles_animation);
+ ClassDB::bind_method(D_METHOD("get_particles_animation"), &CanvasItemMaterial::get_particles_animation);
+
+ ClassDB::bind_method(D_METHOD("set_particles_anim_h_frames", "frames"), &CanvasItemMaterial::set_particles_anim_h_frames);
+ ClassDB::bind_method(D_METHOD("get_particles_anim_h_frames"), &CanvasItemMaterial::get_particles_anim_h_frames);
+
+ ClassDB::bind_method(D_METHOD("set_particles_anim_v_frames", "frames"), &CanvasItemMaterial::set_particles_anim_v_frames);
+ ClassDB::bind_method(D_METHOD("get_particles_anim_v_frames"), &CanvasItemMaterial::get_particles_anim_v_frames);
+
+ ClassDB::bind_method(D_METHOD("set_particles_anim_loop", "loop"), &CanvasItemMaterial::set_particles_anim_loop);
+ ClassDB::bind_method(D_METHOD("get_particles_anim_loop"), &CanvasItemMaterial::get_particles_anim_loop);
+
ADD_PROPERTY(PropertyInfo(Variant::INT, "blend_mode", PROPERTY_HINT_ENUM, "Mix,Add,Sub,Mul,Premult Alpha"), "set_blend_mode", "get_blend_mode");
ADD_PROPERTY(PropertyInfo(Variant::INT, "light_mode", PROPERTY_HINT_ENUM, "Normal,Unshaded,Light Only"), "set_light_mode", "get_light_mode");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "particles_animation"), "set_particles_animation", "get_particles_animation");
+
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "particles_anim_h_frames", PROPERTY_HINT_RANGE, "1,128,1"), "set_particles_anim_h_frames", "get_particles_anim_h_frames");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "particles_anim_v_frames", PROPERTY_HINT_RANGE, "1,128,1"), "set_particles_anim_v_frames", "get_particles_anim_v_frames");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "particles_anim_loop"), "set_particles_anim_loop", "get_particles_anim_loop");
BIND_ENUM_CONSTANT(BLEND_MODE_MIX);
BIND_ENUM_CONSTANT(BLEND_MODE_ADD);
@@ -218,6 +317,11 @@ CanvasItemMaterial::CanvasItemMaterial() :
blend_mode = BLEND_MODE_MIX;
light_mode = LIGHT_MODE_NORMAL;
+ particles_animation = false;
+
+ set_particles_anim_h_frames(1);
+ set_particles_anim_v_frames(1);
+ set_particles_anim_loop(false);
current_key.key = 0;
current_key.invalid_key = 1;
diff --git a/scene/2d/canvas_item.h b/scene/2d/canvas_item.h
index 36a0e4039a..9e2a93a8ee 100644
--- a/scene/2d/canvas_item.h
+++ b/scene/2d/canvas_item.h
@@ -70,6 +70,7 @@ private:
struct {
uint32_t blend_mode : 4;
uint32_t light_mode : 4;
+ uint32_t particles_animation : 1;
uint32_t invalid_key : 1;
};
@@ -80,6 +81,14 @@ private:
}
};
+ struct ShaderNames {
+ StringName particles_anim_h_frames;
+ StringName particles_anim_v_frames;
+ StringName particles_anim_loop;
+ };
+
+ static ShaderNames *shader_names;
+
struct ShaderData {
RID shader;
int users;
@@ -95,6 +104,7 @@ private:
mk.key = 0;
mk.blend_mode = blend_mode;
mk.light_mode = light_mode;
+ mk.particles_animation = particles_animation;
return mk;
}
@@ -108,6 +118,11 @@ private:
BlendMode blend_mode;
LightMode light_mode;
+ bool particles_animation;
+
+ int particles_anim_h_frames;
+ int particles_anim_v_frames;
+ bool particles_anim_loop;
protected:
static void _bind_methods();
@@ -120,6 +135,17 @@ public:
void set_light_mode(LightMode p_light_mode);
LightMode get_light_mode() const;
+ void set_particles_animation(bool p_particles_anim);
+ bool get_particles_animation() const;
+
+ void set_particles_anim_h_frames(int p_frames);
+ int get_particles_anim_h_frames() const;
+ void set_particles_anim_v_frames(int p_frames);
+ int get_particles_anim_v_frames() const;
+
+ void set_particles_anim_loop(bool p_frames);
+ bool get_particles_anim_loop() const;
+
static void init_shaders();
static void finish_shaders();
static void flush_changes();
diff --git a/scene/2d/cpu_particles_2d.cpp b/scene/2d/cpu_particles_2d.cpp
index e6dcd643be..b6e2f4f5cd 100644
--- a/scene/2d/cpu_particles_2d.cpp
+++ b/scene/2d/cpu_particles_2d.cpp
@@ -29,8 +29,9 @@
/*************************************************************************/
#include "cpu_particles_2d.h"
-
-//#include "scene/resources/particles_material.h"
+#include "particles_2d.h"
+#include "scene/2d/canvas_item.h"
+#include "scene/resources/particles_material.h"
#include "servers/visual_server.h"
void CPUParticles2D::set_emitting(bool p_emitting) {
@@ -152,19 +153,13 @@ CPUParticles2D::DrawOrder CPUParticles2D::get_draw_order() const {
return draw_order;
}
-void CPUParticles2D::_update_mesh_texture() {
+void CPUParticles2D::_generate_mesh_texture() {
- Size2 tex_size;
- if (texture.is_valid()) {
- tex_size = texture->get_size();
- } else {
- tex_size = Size2(1, 1);
- }
PoolVector<Vector2> vertices;
- vertices.push_back(-tex_size * 0.5);
- vertices.push_back(-tex_size * 0.5 + Vector2(tex_size.x, 0));
- vertices.push_back(-tex_size * 0.5 + Vector2(tex_size.x, tex_size.y));
- vertices.push_back(-tex_size * 0.5 + Vector2(0, tex_size.y));
+ vertices.push_back(Vector2(-0.5, -0.5));
+ vertices.push_back(Vector2(0.5, -0.5));
+ vertices.push_back(Vector2(0.5, 0.5));
+ vertices.push_back(Vector2(-0.5, 0.5));
PoolVector<Vector2> uvs;
uvs.push_back(Vector2(0, 0));
uvs.push_back(Vector2(1, 0));
@@ -198,7 +193,6 @@ void CPUParticles2D::set_texture(const Ref<Texture> &p_texture) {
texture = p_texture;
update();
- _update_mesh_texture();
}
Ref<Texture> CPUParticles2D::get_texture() const {
@@ -237,6 +231,14 @@ String CPUParticles2D::get_configuration_warning() const {
String warnings;
+ CanvasItemMaterial *mat = Object::cast_to<CanvasItemMaterial>(get_material().ptr());
+
+ if (get_material().is_null() || (mat && !mat->get_particles_animation())) {
+ if (warnings != String())
+ warnings += "\n";
+ warnings += "- " + TTR("CPUParticles2D animation requires the usage of a CanvasItemMaterial with \"Particles Animation\" enabled.");
+ }
+
return warnings;
}
@@ -396,6 +398,7 @@ bool CPUParticles2D::get_particle_flag(Flags p_flag) const {
void CPUParticles2D::set_emission_shape(EmissionShape p_shape) {
emission_shape = p_shape;
+ _change_notify();
}
void CPUParticles2D::set_emission_sphere_radius(float p_radius) {
@@ -479,6 +482,15 @@ void CPUParticles2D::_validate_property(PropertyInfo &property) const {
if (property.name == "emission_normals" && emission_shape != EMISSION_SHAPE_DIRECTED_POINTS) {
property.usage = 0;
}
+
+ if (property.name == "emission_points" && emission_shape != EMISSION_SHAPE_POINTS && emission_shape != EMISSION_SHAPE_DIRECTED_POINTS) {
+ property.usage = 0;
+ }
+
+ if (property.name == "emission_colors" && emission_shape != EMISSION_SHAPE_POINTS && emission_shape != EMISSION_SHAPE_DIRECTED_POINTS) {
+ property.usage = 0;
+ }
+
/*
if (property.name.begins_with("orbit_") && !flags[FLAG_DISABLE_Z]) {
property.usage = 0;
@@ -531,7 +543,7 @@ void CPUParticles2D::_particles_process(float p_delta) {
if (!local_coords) {
emission_xform = get_global_transform();
velocity_xform = emission_xform;
- emission_xform[2] = Vector2();
+ velocity_xform[2] = Vector2();
}
for (int i = 0; i < pcount; i++) {
@@ -618,9 +630,12 @@ void CPUParticles2D::_particles_process(float p_delta) {
p.velocity = rot * parameters[PARAM_INITIAL_LINEAR_VELOCITY] * Math::lerp(1.0f, float(Math::randf()), randomness[PARAM_INITIAL_LINEAR_VELOCITY]);
float base_angle = (parameters[PARAM_ANGLE] + tex_angle) * Math::lerp(1.0f, p.angle_rand, randomness[PARAM_ANGLE]);
- p.custom[0] = Math::deg2rad(base_angle); //angle
- p.custom[1] = 0.0; //phase
- p.custom[2] = (parameters[PARAM_ANIM_OFFSET] + tex_anim_offset) * Math::lerp(1.0f, p.anim_offset_rand, randomness[PARAM_ANIM_OFFSET]); //animation offset (0-1)
+ p.rotation = Math::deg2rad(base_angle);
+
+ p.custom[0] = 0.0; // unused
+ p.custom[1] = 0.0; // phase [0..1]
+ p.custom[2] = (parameters[PARAM_ANIM_OFFSET] + tex_anim_offset) * Math::lerp(1.0f, p.anim_offset_rand, randomness[PARAM_ANIM_OFFSET]); //animation phase [0..1]
+ p.custom[3] = 0.0;
p.transform = Transform2D();
p.time = 0;
p.base_color = Color(1, 1, 1, 1);
@@ -767,14 +782,9 @@ void CPUParticles2D::_particles_process(float p_delta) {
}
float base_angle = (parameters[PARAM_ANGLE] + tex_angle) * Math::lerp(1.0f, p.angle_rand, randomness[PARAM_ANGLE]);
base_angle += p.custom[1] * lifetime * (parameters[PARAM_ANGULAR_VELOCITY] + tex_angular_velocity) * Math::lerp(1.0f, rand_from_seed(alt_seed) * 2.0f - 1.0f, randomness[PARAM_ANGULAR_VELOCITY]);
- p.custom[0] = Math::deg2rad(base_angle); //angle
- p.custom[2] = (parameters[PARAM_ANIM_OFFSET] + tex_anim_offset) * Math::lerp(1.0f, p.anim_offset_rand, randomness[PARAM_ANIM_OFFSET]) + p.custom[1] * (parameters[PARAM_ANIM_SPEED] + tex_anim_speed) * Math::lerp(1.0f, rand_from_seed(alt_seed), randomness[PARAM_ANIM_SPEED]); //angle
- if (flags[FLAG_ANIM_LOOP]) {
- p.custom[2] = Math::fmod(p.custom[2], 1.0f); //loop
-
- } else {
- p.custom[2] = CLAMP(p.custom[2], 0.0f, 1.0); //0 to 1 only
- }
+ p.rotation = Math::deg2rad(base_angle); //angle
+ float animation_phase = (parameters[PARAM_ANIM_OFFSET] + tex_anim_offset) * Math::lerp(1.0f, p.anim_offset_rand, randomness[PARAM_ANIM_OFFSET]) + p.custom[1] * (parameters[PARAM_ANIM_SPEED] + tex_anim_speed) * Math::lerp(1.0f, rand_from_seed(alt_seed), randomness[PARAM_ANIM_SPEED]);
+ p.custom[2] = animation_phase;
}
//apply color
//apply hue rotation
@@ -825,8 +835,8 @@ void CPUParticles2D::_particles_process(float p_delta) {
}
} else {
- p.transform.elements[0] = Vector2(Math::cos(p.custom[0]), -Math::sin(p.custom[0]));
- p.transform.elements[1] = Vector2(Math::sin(p.custom[0]), Math::cos(p.custom[0]));
+ p.transform.elements[0] = Vector2(Math::cos(p.rotation), -Math::sin(p.rotation));
+ p.transform.elements[1] = Vector2(Math::sin(p.rotation), Math::cos(p.rotation));
}
//scale by scale
@@ -1058,8 +1068,7 @@ void CPUParticles2D::_notification(int p_what) {
}
void CPUParticles2D::convert_from_particles(Node *p_particles) {
-#if 0
- Particles *particles = Object::cast_to<Particles>(p_particles);
+ Particles2D *particles = Object::cast_to<Particles2D>(p_particles);
ERR_FAIL_COND(!particles);
set_emitting(particles->is_emitting());
@@ -1074,7 +1083,12 @@ void CPUParticles2D::convert_from_particles(Node *p_particles) {
set_fractional_delta(particles->get_fractional_delta());
set_speed_scale(particles->get_speed_scale());
set_draw_order(DrawOrder(particles->get_draw_order()));
- set_mesh(particles->get_draw_pass_mesh(0));
+ set_texture(particles->get_texture());
+
+ Ref<Material> mat = particles->get_material();
+ if (mat.is_valid()) {
+ set_material(mat);
+ }
Ref<ParticlesMaterial> material = particles->get_process_material();
if (material.is_null())
@@ -1091,15 +1105,14 @@ void CPUParticles2D::convert_from_particles(Node *p_particles) {
}
set_particle_flag(FLAG_ALIGN_Y_TO_VELOCITY, material->get_flag(ParticlesMaterial::FLAG_ALIGN_Y_TO_VELOCITY));
- set_particle_flag(FLAG_ROTATE_Y, material->get_flag(ParticlesMaterial::FLAG_ROTATE_Y));
- set_particle_flag(FLAG_DISABLE_Z, material->get_flag(ParticlesMaterial::FLAG_DISABLE_Z));
- set_particle_flag(FLAG_ANIM_LOOP, material->get_flag(ParticlesMaterial::FLAG_ANIM_LOOP));
set_emission_shape(EmissionShape(material->get_emission_shape()));
set_emission_sphere_radius(material->get_emission_sphere_radius());
- set_emission_rect_extents(material->get_emission_rect_extents());
+ Vector2 rect_extents = Vector2(material->get_emission_box_extents().x, material->get_emission_box_extents().y);
+ set_emission_rect_extents(rect_extents);
- set_gravity(material->get_gravity());
+ Vector2 gravity = Vector2(material->get_gravity().x, material->get_gravity().y);
+ set_gravity(gravity);
#define CONVERT_PARAM(m_param) \
set_param(m_param, material->get_param(ParticlesMaterial::m_param)); \
@@ -1123,7 +1136,6 @@ void CPUParticles2D::convert_from_particles(Node *p_particles) {
CONVERT_PARAM(PARAM_ANIM_OFFSET);
#undef CONVERT_PARAM
-#endif
}
void CPUParticles2D::_bind_methods() {
@@ -1301,7 +1313,6 @@ void CPUParticles2D::_bind_methods() {
ADD_PROPERTYI(PropertyInfo(Variant::REAL, "anim_offset", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param", "get_param", PARAM_ANIM_OFFSET);
ADD_PROPERTYI(PropertyInfo(Variant::REAL, "anim_offset_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_ANIM_OFFSET);
ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "anim_offset_curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_param_curve", "get_param_curve", PARAM_ANIM_OFFSET);
- ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "anim_loop"), "set_particle_flag", "get_particle_flag", FLAG_ANIM_LOOP);
BIND_ENUM_CONSTANT(PARAM_INITIAL_LINEAR_VELOCITY);
BIND_ENUM_CONSTANT(PARAM_ANGULAR_VELOCITY);
@@ -1385,7 +1396,7 @@ CPUParticles2D::CPUParticles2D() {
update_mutex = Mutex::create();
#endif
- _update_mesh_texture();
+ _generate_mesh_texture();
}
CPUParticles2D::~CPUParticles2D() {
diff --git a/scene/2d/cpu_particles_2d.h b/scene/2d/cpu_particles_2d.h
index 4f51eb1062..15b7642b5e 100644
--- a/scene/2d/cpu_particles_2d.h
+++ b/scene/2d/cpu_particles_2d.h
@@ -68,7 +68,6 @@ public:
enum Flags {
FLAG_ALIGN_Y_TO_VELOCITY,
- FLAG_ANIM_LOOP,
FLAG_MAX
};
@@ -87,6 +86,7 @@ private:
Transform2D transform;
Color color;
float custom[4];
+ float rotation;
Vector2 velocity;
bool active;
float angle_rand;
@@ -168,7 +168,6 @@ private:
PoolVector<Color> emission_colors;
int emission_point_count;
- bool anim_loop;
Vector2 gravity;
void _particles_process(float p_delta);
@@ -178,7 +177,7 @@ private:
void _update_render_thread();
- void _update_mesh_texture();
+ void _generate_mesh_texture();
protected:
static void _bind_methods();
@@ -223,6 +222,15 @@ public:
void set_texture(const Ref<Texture> &p_texture);
Ref<Texture> get_texture() const;
+ void set_h_frames(int p_frames);
+ int get_h_frames();
+
+ void set_v_frames(int p_frames);
+ int get_v_frames();
+
+ void set_loop_animation(bool p_loop);
+ bool get_loop_animation() const;
+
void set_normalmap(const Ref<Texture> &p_normalmap);
Ref<Texture> get_normalmap() const;
diff --git a/scene/2d/line_builder.cpp b/scene/2d/line_builder.cpp
index a3f1b25e05..d5e8a33805 100644
--- a/scene/2d/line_builder.cpp
+++ b/scene/2d/line_builder.cpp
@@ -294,7 +294,6 @@ void LineBuilder::build() {
if (texture_mode == Line2D::LINE_TEXTURE_TILE) {
uvx1 = current_distance1 / (width * tile_aspect);
} else if (texture_mode == Line2D::LINE_TEXTURE_STRETCH) {
- uvx0 = current_distance0 / total_distance;
uvx1 = current_distance1 / total_distance;
}
diff --git a/scene/2d/particles_2d.cpp b/scene/2d/particles_2d.cpp
index 7e824cdf75..9c01d81c11 100644
--- a/scene/2d/particles_2d.cpp
+++ b/scene/2d/particles_2d.cpp
@@ -257,30 +257,6 @@ Ref<Texture> Particles2D::get_normal_map() const {
void Particles2D::_validate_property(PropertyInfo &property) const {
}
-void Particles2D::set_v_frames(int p_count) {
-
- ERR_FAIL_COND(p_count < 1);
- v_frames = p_count;
- update();
-}
-
-int Particles2D::get_v_frames() const {
-
- return v_frames;
-}
-
-void Particles2D::set_h_frames(int p_count) {
-
- ERR_FAIL_COND(p_count < 1);
- h_frames = p_count;
- update();
-}
-
-int Particles2D::get_h_frames() const {
-
- return h_frames;
-}
-
void Particles2D::restart() {
VS::get_singleton()->particles_restart(particles);
}
@@ -296,7 +272,7 @@ void Particles2D::_notification(int p_what) {
if (normal_map.is_valid())
normal_rid = normal_map->get_rid();
- VS::get_singleton()->canvas_item_add_particles(get_canvas_item(), particles, texture_rid, normal_rid, h_frames, v_frames);
+ VS::get_singleton()->canvas_item_add_particles(get_canvas_item(), particles, texture_rid, normal_rid);
#ifdef TOOLS_ENABLED
if (Engine::get_singleton()->is_editor_hint() && (this == get_tree()->get_edited_scene_root() || get_tree()->get_edited_scene_root()->is_a_parent_of(this))) {
@@ -361,12 +337,6 @@ void Particles2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("capture_rect"), &Particles2D::capture_rect);
- ClassDB::bind_method(D_METHOD("set_v_frames", "frames"), &Particles2D::set_v_frames);
- ClassDB::bind_method(D_METHOD("get_v_frames"), &Particles2D::get_v_frames);
-
- ClassDB::bind_method(D_METHOD("set_h_frames", "frames"), &Particles2D::set_h_frames);
- ClassDB::bind_method(D_METHOD("get_h_frames"), &Particles2D::get_h_frames);
-
ClassDB::bind_method(D_METHOD("restart"), &Particles2D::restart);
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "emitting"), "set_emitting", "is_emitting");
@@ -389,8 +359,6 @@ void Particles2D::_bind_methods() {
ADD_GROUP("Textures", "");
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), "set_texture", "get_texture");
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "normal_map", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), "set_normal_map", "get_normal_map");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "h_frames", PROPERTY_HINT_RANGE, "1,1024,1"), "set_h_frames", "get_h_frames");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "v_frames", PROPERTY_HINT_RANGE, "1,1024,1"), "set_v_frames", "get_v_frames");
BIND_ENUM_CONSTANT(DRAW_ORDER_INDEX);
BIND_ENUM_CONSTANT(DRAW_ORDER_LIFETIME);
@@ -413,8 +381,6 @@ Particles2D::Particles2D() {
set_use_local_coordinates(true);
set_draw_order(DRAW_ORDER_INDEX);
set_speed_scale(1);
- h_frames = 1;
- v_frames = 1;
}
Particles2D::~Particles2D() {
diff --git a/scene/2d/particles_2d.h b/scene/2d/particles_2d.h
index af673841b1..6d52f8b28e 100644
--- a/scene/2d/particles_2d.h
+++ b/scene/2d/particles_2d.h
@@ -59,8 +59,6 @@ private:
bool local_coords;
int fixed_fps;
bool fractional_delta;
- int v_frames;
- int h_frames;
Ref<Material> process_material;
@@ -118,12 +116,6 @@ public:
virtual String get_configuration_warning() const;
- void set_v_frames(int p_count);
- int get_v_frames() const;
-
- void set_h_frames(int p_count);
- int get_h_frames() const;
-
void restart();
Rect2 capture_rect() const;
Particles2D();
diff --git a/scene/3d/cpu_particles.cpp b/scene/3d/cpu_particles.cpp
index 35a2049bda..e17e65c97e 100644
--- a/scene/3d/cpu_particles.cpp
+++ b/scene/3d/cpu_particles.cpp
@@ -781,12 +781,6 @@ void CPUParticles::_particles_process(float p_delta) {
base_angle += p.custom[1] * lifetime * (parameters[PARAM_ANGULAR_VELOCITY] + tex_angular_velocity) * Math::lerp(1.0f, rand_from_seed(alt_seed) * 2.0f - 1.0f, randomness[PARAM_ANGULAR_VELOCITY]);
p.custom[0] = Math::deg2rad(base_angle); //angle
p.custom[2] = (parameters[PARAM_ANIM_OFFSET] + tex_anim_offset) * Math::lerp(1.0f, p.anim_offset_rand, randomness[PARAM_ANIM_OFFSET]) + p.custom[1] * (parameters[PARAM_ANIM_SPEED] + tex_anim_speed) * Math::lerp(1.0f, rand_from_seed(alt_seed), randomness[PARAM_ANIM_SPEED]); //angle
- if (flags[FLAG_ANIM_LOOP]) {
- p.custom[2] = Math::fmod(p.custom[2], 1.0f); //loop
-
- } else {
- p.custom[2] = CLAMP(p.custom[2], 0.0f, 1.0); //0 to 1 only
- }
}
//apply color
//apply hue rotation
@@ -1151,7 +1145,6 @@ void CPUParticles::convert_from_particles(Node *p_particles) {
set_particle_flag(FLAG_ALIGN_Y_TO_VELOCITY, material->get_flag(ParticlesMaterial::FLAG_ALIGN_Y_TO_VELOCITY));
set_particle_flag(FLAG_ROTATE_Y, material->get_flag(ParticlesMaterial::FLAG_ROTATE_Y));
set_particle_flag(FLAG_DISABLE_Z, material->get_flag(ParticlesMaterial::FLAG_DISABLE_Z));
- set_particle_flag(FLAG_ANIM_LOOP, material->get_flag(ParticlesMaterial::FLAG_ANIM_LOOP));
set_emission_shape(EmissionShape(material->get_emission_shape()));
set_emission_sphere_radius(material->get_emission_sphere_radius());
@@ -1357,7 +1350,6 @@ void CPUParticles::_bind_methods() {
ADD_PROPERTYI(PropertyInfo(Variant::REAL, "anim_offset", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param", "get_param", PARAM_ANIM_OFFSET);
ADD_PROPERTYI(PropertyInfo(Variant::REAL, "anim_offset_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_ANIM_OFFSET);
ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "anim_offset_curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_param_curve", "get_param_curve", PARAM_ANIM_OFFSET);
- ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "anim_loop"), "set_particle_flag", "get_particle_flag", FLAG_ANIM_LOOP);
BIND_ENUM_CONSTANT(PARAM_INITIAL_LINEAR_VELOCITY);
BIND_ENUM_CONSTANT(PARAM_ANGULAR_VELOCITY);
diff --git a/scene/3d/cpu_particles.h b/scene/3d/cpu_particles.h
index 77a144b70b..2e83924dfc 100644
--- a/scene/3d/cpu_particles.h
+++ b/scene/3d/cpu_particles.h
@@ -70,7 +70,6 @@ public:
FLAG_ALIGN_Y_TO_VELOCITY,
FLAG_ROTATE_Y,
FLAG_DISABLE_Z,
- FLAG_ANIM_LOOP,
FLAG_MAX
};
@@ -170,7 +169,6 @@ private:
PoolVector<Color> emission_colors;
int emission_point_count;
- bool anim_loop;
Vector3 gravity;
void _particles_process(float p_delta);
diff --git a/scene/animation/animation_blend_tree.cpp b/scene/animation/animation_blend_tree.cpp
index b85d4e541e..b037596fda 100644
--- a/scene/animation/animation_blend_tree.cpp
+++ b/scene/animation/animation_blend_tree.cpp
@@ -266,7 +266,6 @@ float AnimationNodeOneShot::process(float p_time, bool p_seek) {
if (do_start) {
remaining = os_rem;
- do_start = false;
}
if (!p_seek) {
@@ -770,8 +769,6 @@ float AnimationNodeTransition::process(float p_time, bool p_seek) {
rem = blend_input(current, p_time, p_seek, 1.0 - blend, FILTER_IGNORE, false);
}
- switched = false;
-
if (p_seek) { // don't seek prev animation
blend_input(prev, 0, false, blend, FILTER_IGNORE, false);
time = p_time;
diff --git a/scene/animation/animation_node_state_machine.cpp b/scene/animation/animation_node_state_machine.cpp
index 5923ad7657..a7af3f687b 100644
--- a/scene/animation/animation_node_state_machine.cpp
+++ b/scene/animation/animation_node_state_machine.cpp
@@ -345,7 +345,6 @@ float AnimationNodeStateMachinePlayback::process(AnimationNodeStateMachine *sm,
len_current = sm->blend_node(current, sm->states[current].node, 0, true, 1.0, AnimationNode::FILTER_IGNORE, false);
pos_current = 0;
loops_current = 0;
- play_start = false;
}
if (!sm->states.has(current)) {
diff --git a/scene/resources/material.cpp b/scene/resources/material.cpp
index c3030ee741..a9d7b2adf7 100644
--- a/scene/resources/material.cpp
+++ b/scene/resources/material.cpp
@@ -612,7 +612,7 @@ void SpatialMaterial::_update_shader() {
//handle animation
code += "\tfloat particle_total_frames = float(particles_anim_h_frames * particles_anim_v_frames);\n";
code += "\tfloat particle_frame = floor(INSTANCE_CUSTOM.z * float(particle_total_frames));\n";
- code += "\tif (particles_anim_loop) particle_frame=clamp(particle_frame,0.0,particle_total_frames-1.0); else particle_frame=mod(particle_frame,float(particle_total_frames));\n";
+ code += "\tif (!particles_anim_loop) particle_frame=clamp(particle_frame,0.0,particle_total_frames-1.0); else particle_frame=mod(particle_frame,float(particle_total_frames));\n";
code += "\tUV /= vec2(float(particles_anim_h_frames),float(particles_anim_v_frames));\n";
code += "\tUV += vec2(mod(particle_frame,float(particles_anim_h_frames)) / float(particles_anim_h_frames), floor(particle_frame / float(particles_anim_h_frames)) / float(particles_anim_v_frames));\n";
} break;
@@ -1541,13 +1541,13 @@ int SpatialMaterial::get_particles_anim_v_frames() const {
return particles_anim_v_frames;
}
-void SpatialMaterial::set_particles_anim_loop(int p_frames) {
+void SpatialMaterial::set_particles_anim_loop(bool p_loop) {
- particles_anim_loop = p_frames;
- VS::get_singleton()->material_set_param(_get_material(), shader_names->particles_anim_loop, p_frames);
+ particles_anim_loop = p_loop;
+ VS::get_singleton()->material_set_param(_get_material(), shader_names->particles_anim_loop, particles_anim_loop);
}
-int SpatialMaterial::get_particles_anim_loop() const {
+bool SpatialMaterial::get_particles_anim_loop() const {
return particles_anim_loop;
}
@@ -1898,7 +1898,7 @@ void SpatialMaterial::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_particles_anim_v_frames", "frames"), &SpatialMaterial::set_particles_anim_v_frames);
ClassDB::bind_method(D_METHOD("get_particles_anim_v_frames"), &SpatialMaterial::get_particles_anim_v_frames);
- ClassDB::bind_method(D_METHOD("set_particles_anim_loop", "frames"), &SpatialMaterial::set_particles_anim_loop);
+ ClassDB::bind_method(D_METHOD("set_particles_anim_loop", "loop"), &SpatialMaterial::set_particles_anim_loop);
ClassDB::bind_method(D_METHOD("get_particles_anim_loop"), &SpatialMaterial::get_particles_anim_loop);
ClassDB::bind_method(D_METHOD("set_depth_deep_parallax", "enable"), &SpatialMaterial::set_depth_deep_parallax);
diff --git a/scene/resources/material.h b/scene/resources/material.h
index cf4d19b5a7..49b4a79d92 100644
--- a/scene/resources/material.h
+++ b/scene/resources/material.h
@@ -574,8 +574,8 @@ public:
void set_particles_anim_v_frames(int p_frames);
int get_particles_anim_v_frames() const;
- void set_particles_anim_loop(int p_frames);
- int get_particles_anim_loop() const;
+ void set_particles_anim_loop(bool p_loop);
+ bool get_particles_anim_loop() const;
void set_grow_enabled(bool p_enable);
bool is_grow_enabled() const;
diff --git a/scene/resources/particles_material.cpp b/scene/resources/particles_material.cpp
index ba48982fda..dacbe168fd 100644
--- a/scene/resources/particles_material.cpp
+++ b/scene/resources/particles_material.cpp
@@ -463,12 +463,6 @@ void ParticlesMaterial::_update_shader() {
code += " base_angle += CUSTOM.y * LIFETIME * (angular_velocity + tex_angular_velocity) * mix(1.0, rand_from_seed(alt_seed) * 2.0 - 1.0, angular_velocity_random);\n";
code += " CUSTOM.x = base_angle * degree_to_rad;\n"; // angle
code += " CUSTOM.z = (anim_offset + tex_anim_offset) * mix(1.0, anim_offset_rand, anim_offset_random) + CUSTOM.y * (anim_speed + tex_anim_speed) * mix(1.0, rand_from_seed(alt_seed), anim_speed_random);\n"; // angle
- if (flags[FLAG_ANIM_LOOP]) {
- code += " CUSTOM.z = mod(CUSTOM.z, 1.0);\n"; // loop
-
- } else {
- code += " CUSTOM.z = clamp(CUSTOM.z, 0.0, 1.0);\n"; // 0 to 1 only
- }
code += " }\n";
// apply color
// apply hue rotation
@@ -1175,7 +1169,6 @@ void ParticlesMaterial::_bind_methods() {
ADD_PROPERTYI(PropertyInfo(Variant::REAL, "anim_offset", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param", "get_param", PARAM_ANIM_OFFSET);
ADD_PROPERTYI(PropertyInfo(Variant::REAL, "anim_offset_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_ANIM_OFFSET);
ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "anim_offset_curve", PROPERTY_HINT_RESOURCE_TYPE, "CurveTexture"), "set_param_texture", "get_param_texture", PARAM_ANIM_OFFSET);
- ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "anim_loop"), "set_flag", "get_flag", FLAG_ANIM_LOOP);
BIND_ENUM_CONSTANT(PARAM_INITIAL_LINEAR_VELOCITY);
BIND_ENUM_CONSTANT(PARAM_ANGULAR_VELOCITY);
diff --git a/scene/resources/particles_material.h b/scene/resources/particles_material.h
index 91fdcc0346..06ebb3c4dc 100644
--- a/scene/resources/particles_material.h
+++ b/scene/resources/particles_material.h
@@ -60,7 +60,6 @@ public:
FLAG_ALIGN_Y_TO_VELOCITY,
FLAG_ROTATE_Y,
FLAG_DISABLE_Z,
- FLAG_ANIM_LOOP,
FLAG_MAX
};
diff --git a/servers/visual/rasterizer.h b/servers/visual/rasterizer.h
index 8c3736a1bf..f87f838fd6 100644
--- a/servers/visual/rasterizer.h
+++ b/servers/visual/rasterizer.h
@@ -800,8 +800,6 @@ public:
RID particles;
RID texture;
RID normal_map;
- int h_frames;
- int v_frames;
CommandParticles() { type = TYPE_PARTICLES; }
};
diff --git a/servers/visual/shader_types.cpp b/servers/visual/shader_types.cpp
index 69acf52e17..baafe2f8d0 100644
--- a/servers/visual/shader_types.cpp
+++ b/servers/visual/shader_types.cpp
@@ -199,6 +199,7 @@ ShaderTypes::ShaderTypes() {
shader_modes[VS::SHADER_CANVAS_ITEM].functions["vertex"].built_ins["TIME"] = constt(ShaderLanguage::TYPE_FLOAT);
shader_modes[VS::SHADER_CANVAS_ITEM].functions["vertex"].built_ins["INSTANCE_CUSTOM"] = constt(ShaderLanguage::TYPE_VEC4);
shader_modes[VS::SHADER_CANVAS_ITEM].functions["vertex"].built_ins["AT_LIGHT_PASS"] = constt(ShaderLanguage::TYPE_BOOL);
+ shader_modes[VS::SHADER_CANVAS_ITEM].functions["vertex"].built_ins["TEXTURE_PIXEL_SIZE"] = constt(ShaderLanguage::TYPE_VEC2);
shader_modes[VS::SHADER_CANVAS_ITEM].functions["vertex"].can_discard = false;
shader_modes[VS::SHADER_CANVAS_ITEM].functions["fragment"].built_ins["FRAGCOORD"] = constt(ShaderLanguage::TYPE_VEC4);
diff --git a/servers/visual/visual_server_canvas.cpp b/servers/visual/visual_server_canvas.cpp
index 3c8088c75c..84b7504ad4 100644
--- a/servers/visual/visual_server_canvas.cpp
+++ b/servers/visual/visual_server_canvas.cpp
@@ -776,7 +776,7 @@ void VisualServerCanvas::canvas_item_add_mesh(RID p_item, const RID &p_mesh, RID
canvas_item->commands.push_back(m);
}
-void VisualServerCanvas::canvas_item_add_particles(RID p_item, RID p_particles, RID p_texture, RID p_normal, int p_h_frames, int p_v_frames) {
+void VisualServerCanvas::canvas_item_add_particles(RID p_item, RID p_particles, RID p_texture, RID p_normal) {
Item *canvas_item = canvas_item_owner.getornull(p_item);
ERR_FAIL_COND(!canvas_item);
@@ -786,8 +786,6 @@ void VisualServerCanvas::canvas_item_add_particles(RID p_item, RID p_particles,
part->particles = p_particles;
part->texture = p_texture;
part->normal_map = p_normal;
- part->h_frames = p_h_frames;
- part->v_frames = p_v_frames;
//take the chance and request processing for them, at least once until they become visible again
VSG::storage->particles_request_process(p_particles);
diff --git a/servers/visual/visual_server_canvas.h b/servers/visual/visual_server_canvas.h
index 966b51d341..d12bd520bf 100644
--- a/servers/visual/visual_server_canvas.h
+++ b/servers/visual/visual_server_canvas.h
@@ -186,7 +186,7 @@ public:
void canvas_item_add_triangle_array(RID p_item, const Vector<int> &p_indices, const Vector<Point2> &p_points, const Vector<Color> &p_colors, const Vector<Point2> &p_uvs = Vector<Point2>(), const Vector<int> &p_bones = Vector<int>(), const Vector<float> &p_weights = Vector<float>(), RID p_texture = RID(), int p_count = -1, RID p_normal_map = RID());
void canvas_item_add_mesh(RID p_item, const RID &p_mesh, RID p_texture = RID(), RID p_normal_map = RID());
void canvas_item_add_multimesh(RID p_item, RID p_mesh, RID p_texture = RID(), RID p_normal_map = RID());
- void canvas_item_add_particles(RID p_item, RID p_particles, RID p_texture, RID p_normal, int p_h_frames, int p_v_frames);
+ void canvas_item_add_particles(RID p_item, RID p_particles, RID p_texture, RID p_normal);
void canvas_item_add_set_transform(RID p_item, const Transform2D &p_transform);
void canvas_item_add_clip_ignore(RID p_item, bool p_ignore);
void canvas_item_set_sort_children_by_y(RID p_item, bool p_enable);
diff --git a/servers/visual/visual_server_raster.h b/servers/visual/visual_server_raster.h
index fc77dcc562..b33ef21e78 100644
--- a/servers/visual/visual_server_raster.h
+++ b/servers/visual/visual_server_raster.h
@@ -599,7 +599,7 @@ public:
BIND10(canvas_item_add_triangle_array, RID, const Vector<int> &, const Vector<Point2> &, const Vector<Color> &, const Vector<Point2> &, const Vector<int> &, const Vector<float> &, RID, int, RID)
BIND4(canvas_item_add_mesh, RID, const RID &, RID, RID)
BIND4(canvas_item_add_multimesh, RID, RID, RID, RID)
- BIND6(canvas_item_add_particles, RID, RID, RID, RID, int, int)
+ BIND4(canvas_item_add_particles, RID, RID, RID, RID)
BIND2(canvas_item_add_set_transform, RID, const Transform2D &)
BIND2(canvas_item_add_clip_ignore, RID, bool)
BIND2(canvas_item_set_sort_children_by_y, RID, bool)
diff --git a/servers/visual/visual_server_wrap_mt.h b/servers/visual/visual_server_wrap_mt.h
index 0b435a26aa..137fcb55f4 100644
--- a/servers/visual/visual_server_wrap_mt.h
+++ b/servers/visual/visual_server_wrap_mt.h
@@ -516,7 +516,7 @@ public:
FUNC10(canvas_item_add_triangle_array, RID, const Vector<int> &, const Vector<Point2> &, const Vector<Color> &, const Vector<Point2> &, const Vector<int> &, const Vector<float> &, RID, int, RID)
FUNC4(canvas_item_add_mesh, RID, const RID &, RID, RID)
FUNC4(canvas_item_add_multimesh, RID, RID, RID, RID)
- FUNC6(canvas_item_add_particles, RID, RID, RID, RID, int, int)
+ FUNC4(canvas_item_add_particles, RID, RID, RID, RID)
FUNC2(canvas_item_add_set_transform, RID, const Transform2D &)
FUNC2(canvas_item_add_clip_ignore, RID, bool)
FUNC2(canvas_item_set_sort_children_by_y, RID, bool)
diff --git a/servers/visual_server.cpp b/servers/visual_server.cpp
index b8477daa66..4b0e5cd28d 100644
--- a/servers/visual_server.cpp
+++ b/servers/visual_server.cpp
@@ -1978,7 +1978,7 @@ void VisualServer::_bind_methods() {
ClassDB::bind_method(D_METHOD("canvas_item_add_triangle_array", "item", "indices", "points", "colors", "uvs", "bones", "weights", "texture", "count", "normal_map"), &VisualServer::canvas_item_add_triangle_array, DEFVAL(Vector<Point2>()), DEFVAL(Vector<int>()), DEFVAL(Vector<float>()), DEFVAL(RID()), DEFVAL(-1), DEFVAL(RID()));
ClassDB::bind_method(D_METHOD("canvas_item_add_mesh", "item", "mesh", "texture", "normal_map"), &VisualServer::canvas_item_add_mesh, DEFVAL(RID()));
ClassDB::bind_method(D_METHOD("canvas_item_add_multimesh", "item", "mesh", "texture", "normal_map"), &VisualServer::canvas_item_add_multimesh, DEFVAL(RID()));
- ClassDB::bind_method(D_METHOD("canvas_item_add_particles", "item", "particles", "texture", "normal_map", "h_frames", "v_frames"), &VisualServer::canvas_item_add_particles);
+ ClassDB::bind_method(D_METHOD("canvas_item_add_particles", "item", "particles", "texture", "normal_map"), &VisualServer::canvas_item_add_particles);
ClassDB::bind_method(D_METHOD("canvas_item_add_set_transform", "item", "transform"), &VisualServer::canvas_item_add_set_transform);
ClassDB::bind_method(D_METHOD("canvas_item_add_clip_ignore", "item", "ignore"), &VisualServer::canvas_item_add_clip_ignore);
ClassDB::bind_method(D_METHOD("canvas_item_set_sort_children_by_y", "item", "enabled"), &VisualServer::canvas_item_set_sort_children_by_y);
diff --git a/servers/visual_server.h b/servers/visual_server.h
index 4db6a6a39b..5af10ded28 100644
--- a/servers/visual_server.h
+++ b/servers/visual_server.h
@@ -895,7 +895,7 @@ public:
virtual void canvas_item_add_triangle_array(RID p_item, const Vector<int> &p_indices, const Vector<Point2> &p_points, const Vector<Color> &p_colors, const Vector<Point2> &p_uvs = Vector<Point2>(), const Vector<int> &p_bones = Vector<int>(), const Vector<float> &p_weights = Vector<float>(), RID p_texture = RID(), int p_count = -1, RID p_normal_map = RID()) = 0;
virtual void canvas_item_add_mesh(RID p_item, const RID &p_mesh, RID p_texture = RID(), RID p_normal_map = RID()) = 0;
virtual void canvas_item_add_multimesh(RID p_item, RID p_mesh, RID p_texture = RID(), RID p_normal_map = RID()) = 0;
- virtual void canvas_item_add_particles(RID p_item, RID p_particles, RID p_texture, RID p_normal_map, int p_h_frames, int p_v_frames) = 0;
+ virtual void canvas_item_add_particles(RID p_item, RID p_particles, RID p_texture, RID p_normal_map) = 0;
virtual void canvas_item_add_set_transform(RID p_item, const Transform2D &p_transform) = 0;
virtual void canvas_item_add_clip_ignore(RID p_item, bool p_ignore) = 0;
virtual void canvas_item_set_sort_children_by_y(RID p_item, bool p_enable) = 0;
diff --git a/thirdparty/README.md b/thirdparty/README.md
index 7fdd9e20b0..1e1fea85e5 100644
--- a/thirdparty/README.md
+++ b/thirdparty/README.md
@@ -264,9 +264,7 @@ File extracted from upstream source:
- From `roles/ws` exclude `ext` folder.
- From `tls` exclude `openssl` folder.
- Also copy `win32helpers/` from `win32port/` inside `thirdparty/libwebsockets`
-- A small fix has been added in `libwebsockets/libwebsockets.h` to `#include <sys/socket.h>` for the BSD family.
- This change has been PRed upstream, and should be merged before the next update. Remember to check and remove this line.
-- Another fix has been added to allow building for 32-bits UWP, replacing `GetFileSize[Ex]` and `CreateFileW` with supported functions.
+- A fix has been added to allow building for 32-bits UWP, replacing `GetFileSize[Ex]` and `CreateFileW` with supported functions.
There is a diff for this change in `thirdparty/libwebsockets/uwp_fixes.diff`
Important: `lws_config.h` and `lws_config_private.h` contains custom
diff --git a/thirdparty/libwebsockets/core/context.c b/thirdparty/libwebsockets/core/context.c
index db9151b95f..7be004df33 100644
--- a/thirdparty/libwebsockets/core/context.c
+++ b/thirdparty/libwebsockets/core/context.c
@@ -134,7 +134,7 @@ lws_protocol_vh_priv_get(struct lws_vhost *vhost,
{
int n = 0;
- if (!vhost || !vhost->protocol_vh_privs)
+ if (!vhost || !vhost->protocol_vh_privs || !prot)
return NULL;
while (n < vhost->count_protocols && &vhost->protocols[n] != prot)
@@ -808,7 +808,7 @@ lws_create_vhost(struct lws_context *context,
#ifdef LWS_WITH_ACCESS_LOG
if (info->log_filepath) {
- vh->log_fd = open(info->log_filepath,
+ vh->log_fd = lws_open(info->log_filepath,
O_CREAT | O_APPEND | O_RDWR, 0600);
if (vh->log_fd == (int)LWS_INVALID_FILE) {
lwsl_err("unable to open log filepath %s\n",
@@ -936,24 +936,29 @@ lws_create_event_pipes(struct lws_context *context)
wsi->tsi = n;
wsi->vhost = NULL;
wsi->event_pipe = 1;
+ wsi->desc.sockfd = LWS_SOCK_INVALID;
+ context->pt[n].pipe_wsi = wsi;
+ context->count_wsi_allocated++;
- if (lws_plat_pipe_create(wsi)) {
- lws_free(wsi);
+ if (lws_plat_pipe_create(wsi))
+ /*
+ * platform code returns 0 if it actually created pipes
+ * and initialized pt->dummy_pipe_fds[]. If it used
+ * some other mechanism outside of signaling in the
+ * normal event loop, we skip treating the pipe as
+ * related to dummy_pipe_fds[], adding it to the fds,
+ * etc.
+ */
continue;
- }
+
wsi->desc.sockfd = context->pt[n].dummy_pipe_fds[0];
lwsl_debug("event pipe fd %d\n", wsi->desc.sockfd);
- context->pt[n].pipe_wsi = wsi;
-
if (context->event_loop_ops->accept)
context->event_loop_ops->accept(wsi);
if (__insert_wsi_socket_into_fds(context, wsi))
return 1;
-
- //lws_change_pollfd(context->pt[n].pipe_wsi, 0, LWS_POLLIN);
- context->count_wsi_allocated++;
}
return 0;
diff --git a/thirdparty/libwebsockets/core/libwebsockets.c b/thirdparty/libwebsockets/core/libwebsockets.c
index 0da02b17e4..58f00226f6 100644
--- a/thirdparty/libwebsockets/core/libwebsockets.c
+++ b/thirdparty/libwebsockets/core/libwebsockets.c
@@ -28,7 +28,7 @@
#ifdef LWS_WITH_IPV6
#if defined(WIN32) || defined(_WIN32)
#include <wincrypt.h>
-#include <Iphlpapi.h>
+#include <iphlpapi.h>
#else
#include <net/if.h>
#endif
@@ -58,6 +58,28 @@ static const char * const log_level_names[] = {
};
#endif
+int lws_open(const char *__file, int __oflag, ...)
+{
+ va_list ap;
+ int n;
+
+ va_start(ap, __oflag);
+ if (((__oflag & O_CREAT) == O_CREAT)
+#if defined(O_TMPFILE)
+ || ((__oflag & O_TMPFILE) == O_TMPFILE)
+#endif
+ )
+ /* last arg is really a mode_t. But windows... */
+ n = open(__file, __oflag, va_arg(ap, uint32_t));
+ else
+ n = open(__file, __oflag);
+ va_end(ap);
+
+ lws_plat_apply_FD_CLOEXEC(n);
+
+ return n;
+}
+
#if defined (_DEBUG)
void lwsi_set_role(struct lws *wsi, lws_wsi_state_t role)
{
@@ -826,7 +848,15 @@ just_kill_connection:
if (!wsi->protocol)
pro = &wsi->vhost->protocols[0];
- pro->callback(wsi,
+ if (!wsi->upgraded_to_http2 || !lwsi_role_client(wsi))
+ /*
+ * The network wsi for a client h2 connection shouldn't
+ * call back for its role: the child stream connections
+ * own the role. Otherwise h2 will call back closed
+ * one too many times as the children do it and then
+ * the closing network stream.
+ */
+ pro->callback(wsi,
wsi->role_ops->close_cb[lwsi_role_server(wsi)],
wsi->user_space, NULL, 0);
wsi->told_user_closed = 1;
@@ -1453,7 +1483,7 @@ lws_vfs_select_fops(const struct lws_plat_file_ops *fops, const char *vfs_path,
pf = fops->next;
while (pf) {
n = 0;
- while (n < (int)ARRAY_SIZE(pf->fi) && pf->fi[n].sig) {
+ while (n < (int)LWS_ARRAY_SIZE(pf->fi) && pf->fi[n].sig) {
if (p >= vfs_path + pf->fi[n].len)
if (!strncmp(p - (pf->fi[n].len - 1),
pf->fi[n].sig,
@@ -1935,9 +1965,9 @@ static const char * const colours[] = {
"[32;1m", /* LLL_INFO */
"[34;1m", /* LLL_DEBUG */
"[33;1m", /* LLL_PARSER */
- "[33;1m", /* LLL_HEADER */
- "[33;1m", /* LLL_EXT */
- "[33;1m", /* LLL_CLIENT */
+ "[33m", /* LLL_HEADER */
+ "[33m", /* LLL_EXT */
+ "[33m", /* LLL_CLIENT */
"[33;1m", /* LLL_LATENCY */
"[30;1m", /* LLL_USER */
};
@@ -1946,14 +1976,14 @@ LWS_VISIBLE void lwsl_emit_stderr(int level, const char *line)
{
char buf[50];
static char tty = 3;
- int n, m = ARRAY_SIZE(colours) - 1;
+ int n, m = LWS_ARRAY_SIZE(colours) - 1;
if (!tty)
tty = isatty(2) | 2;
lwsl_timestamp(level, buf, sizeof(buf));
if (tty == 3) {
- n = 1 << (ARRAY_SIZE(colours) - 1);
+ n = 1 << (LWS_ARRAY_SIZE(colours) - 1);
while (n) {
if (level & n)
break;
@@ -2060,7 +2090,9 @@ lwsl_hexdump_level(int hexdump_level, const void *vbuf, size_t len)
LWS_VISIBLE void
lwsl_hexdump(const void *vbuf, size_t len)
{
+#if defined(_DEBUG)
lwsl_hexdump_level(LLL_DEBUG, vbuf, len);
+#endif
}
LWS_VISIBLE int
@@ -2091,6 +2123,8 @@ lws_partial_buffered(struct lws *wsi)
LWS_VISIBLE lws_fileofs_t
lws_get_peer_write_allowance(struct lws *wsi)
{
+ if (!wsi->role_ops->tx_credit)
+ return -1;
return wsi->role_ops->tx_credit(wsi);
}
@@ -3364,7 +3398,7 @@ lws_stats_log_dump(struct lws_context *context)
wl = pt->http.ah_wait_list;
while (wl) {
m++;
- wl = wl->ah_wait_list;
+ wl = wl->http.ah_wait_list;
}
lwsl_notice(" AH wait list count / actual: %d / %d\n",
@@ -3401,7 +3435,8 @@ lws_stats_log_dump(struct lws_context *context)
strcpy(buf, "unknown");
#if defined(LWS_ROLE_H1) || defined(LWS_ROLE_H2)
lwsl_notice(" peer %s: count wsi: %d, count ah: %d\n",
- buf, df->count_wsi, df->count_ah);
+ buf, df->count_wsi,
+ df->http.count_ah);
#else
lwsl_notice(" peer %s: count wsi: %d\n",
buf, df->count_wsi);
diff --git a/thirdparty/libwebsockets/core/output.c b/thirdparty/libwebsockets/core/output.c
index e2ff18ef27..11965a06b9 100644
--- a/thirdparty/libwebsockets/core/output.c
+++ b/thirdparty/libwebsockets/core/output.c
@@ -126,6 +126,18 @@ int lws_issue_raw(struct lws *wsi, unsigned char *buf, size_t len)
lwsl_info("** %p signalling to close now\n", wsi);
return -1; /* retry closing now */
}
+
+#if defined(LWS_ROLE_H1) || defined(LWS_ROLE_H2)
+#if !defined(LWS_WITHOUT_SERVER)
+ if (wsi->http.deferred_transaction_completed) {
+ lwsl_notice("%s: partial completed, doing "
+ "deferred transaction completed\n",
+ __func__);
+ wsi->http.deferred_transaction_completed = 0;
+ return lws_http_transaction_completed(wsi);
+ }
+#endif
+#endif
}
/* always callback on writeable */
lws_callback_on_writable(wsi);
diff --git a/thirdparty/libwebsockets/core/private.h b/thirdparty/libwebsockets/core/private.h
index d6b494ac8c..73748b0498 100644
--- a/thirdparty/libwebsockets/core/private.h
+++ b/thirdparty/libwebsockets/core/private.h
@@ -232,7 +232,7 @@
#endif
#else /* not windows */
- static inline int compatible_close(int fd) { return close(fd); }
+ static LWS_INLINE int compatible_close(int fd) { return close(fd); }
#include <sys/stat.h>
#include <sys/time.h>
@@ -351,7 +351,15 @@ extern "C" {
#define LWS_H2_RX_SCRATCH_SIZE 512
-
+#if defined(WIN32) || defined(_WIN32)
+ // Visual studio older than 2015 and WIN_CE has only _stricmp
+ #if (defined(_MSC_VER) && _MSC_VER < 1900) || defined(_WIN32_WCE)
+ #define strcasecmp _stricmp
+ #elif !defined(__MINGW32__)
+ #define strcasecmp stricmp
+ #endif
+ #define getdtablesize() 30000
+#endif
/*
* All lws_tls...() functions must return this type, converting the
@@ -863,6 +871,7 @@ struct lws_context {
unsigned int timeout_secs;
unsigned int pt_serv_buf_size;
int max_http_header_data;
+ int max_http_header_pool;
int simultaneous_ssl_restriction;
int simultaneous_ssl;
#if defined(LWS_WITH_PEER_LIMITS)
@@ -889,7 +898,6 @@ struct lws_context {
volatile int service_tid;
int service_tid_detected;
- short max_http_header_pool;
short count_threads;
short plugin_protocol_count;
short plugin_extension_count;
@@ -1216,7 +1224,7 @@ LWS_EXTERN int
lws_rxflow_cache(struct lws *wsi, unsigned char *buf, int n, int len);
#ifndef LWS_LATENCY
-static inline void
+static LWS_INLINE void
lws_latency(struct lws_context *context, struct lws *wsi, const char *action,
int ret, int completion) {
do {
@@ -1224,7 +1232,7 @@ lws_latency(struct lws_context *context, struct lws *wsi, const char *action,
(void)completion;
} while (0);
}
-static inline void
+static LWS_INLINE void
lws_latency_pre(struct lws_context *context, struct lws *wsi) {
do { (void)context; (void)wsi; } while (0);
}
@@ -1597,6 +1605,9 @@ void lws_free(void *p);
#define lws_free_set_NULL(P) do { lws_realloc(P, 0, "free"); (P) = NULL; } while(0)
#endif
+char *
+lws_strdup(const char *s);
+
int
lws_plat_pipe_create(struct lws *wsi);
int
@@ -1606,6 +1617,9 @@ lws_plat_pipe_close(struct lws *wsi);
int
lws_create_event_pipes(struct lws_context *context);
+int lws_open(const char *__file, int __oflag, ...);
+void lws_plat_apply_FD_CLOEXEC(int n);
+
const struct lws_plat_file_ops *
lws_vfs_select_fops(const struct lws_plat_file_ops *fops, const char *vfs_path,
const char **vpath);
@@ -1673,10 +1687,10 @@ lws_broadcast(struct lws_context *context, int reason, void *in, size_t len);
lws_stats_atomic_max(struct lws_context * context,
struct lws_context_per_thread *pt, int index, uint64_t val);
#else
- static inline uint64_t lws_stats_atomic_bump(struct lws_context * context,
+ static LWS_INLINE uint64_t lws_stats_atomic_bump(struct lws_context * context,
struct lws_context_per_thread *pt, int index, uint64_t bump) {
(void)context; (void)pt; (void)index; (void)bump; return 0; }
- static inline uint64_t lws_stats_atomic_max(struct lws_context * context,
+ static LWS_INLINE uint64_t lws_stats_atomic_max(struct lws_context * context,
struct lws_context_per_thread *pt, int index, uint64_t val) {
(void)context; (void)pt; (void)index; (void)val; return 0; }
#endif
@@ -1703,6 +1717,11 @@ void
lws_peer_dump_from_wsi(struct lws *wsi);
#endif
+#ifdef LWS_WITH_HTTP_PROXY
+hubbub_error
+html_parser_cb(const hubbub_token *token, void *pw);
+#endif
+
void
__lws_remove_from_timeout_list(struct lws *wsi);
diff --git a/thirdparty/libwebsockets/libwebsockets.h b/thirdparty/libwebsockets/libwebsockets.h
index 7ae563d582..2c01696404 100644
--- a/thirdparty/libwebsockets/libwebsockets.h
+++ b/thirdparty/libwebsockets/libwebsockets.h
@@ -66,14 +66,6 @@ typedef unsigned long long lws_intptr_t;
#define O_RDONLY _O_RDONLY
#endif
-// Visual studio older than 2015 and WIN_CE has only _stricmp
-#if (defined(_MSC_VER) && _MSC_VER < 1900) || defined(_WIN32_WCE)
-#define strcasecmp _stricmp
-#elif !defined(__MINGW32__)
-#define strcasecmp stricmp
-#endif
-#define getdtablesize() 30000
-
#define LWS_INLINE __inline
#define LWS_VISIBLE
#define LWS_WARN_UNUSED_RESULT
@@ -150,6 +142,7 @@ typedef unsigned long long lws_intptr_t;
#endif
#if defined(__ANDROID__)
+#include <netinet/in.h>
#include <unistd.h>
#define getdtablesize() sysconf(_SC_OPEN_MAX)
#endif
@@ -164,6 +157,9 @@ typedef unsigned long long lws_intptr_t;
#ifdef LWS_HAVE_UV_VERSION_H
#include <uv-version.h>
#endif
+#ifdef LWS_HAVE_NEW_UV_VERSION_H
+#include <uv/version.h>
+#endif
#endif /* LWS_WITH_LIBUV */
#if defined(LWS_WITH_LIBEVENT)
#include <event2/event.h>
@@ -456,9 +452,6 @@ lwsl_visible(int level);
#endif
struct lws;
-#ifndef ARRAY_SIZE
-#define ARRAY_SIZE(x) (sizeof(x) / sizeof(x[0]))
-#endif
typedef int64_t lws_usec_t;
@@ -540,7 +533,7 @@ struct timer_mapping {
#define lws_uv_getloop(a, b) (NULL)
-static inline void uv_timer_init(void *l, uv_timer_t *t)
+static LWS_INLINE void uv_timer_init(void *l, uv_timer_t *t)
{
(void)l;
*t = NULL;
@@ -548,7 +541,7 @@ static inline void uv_timer_init(void *l, uv_timer_t *t)
extern void esp32_uvtimer_cb(TimerHandle_t t);
-static inline void uv_timer_start(uv_timer_t *t, uv_cb_t *cb, int first, int rep)
+static LWS_INLINE void uv_timer_start(uv_timer_t *t, uv_cb_t *cb, int first, int rep)
{
struct timer_mapping *tm = (struct timer_mapping *)malloc(sizeof(*tm));
@@ -563,12 +556,12 @@ static inline void uv_timer_start(uv_timer_t *t, uv_cb_t *cb, int first, int rep
xTimerStart(*t, 0);
}
-static inline void uv_timer_stop(uv_timer_t *t)
+static LWS_INLINE void uv_timer_stop(uv_timer_t *t)
{
xTimerStop(*t, 0);
}
-static inline void uv_close(uv_handle_t *h, void *v)
+static LWS_INLINE void uv_close(uv_handle_t *h, void *v)
{
free(pvTimerGetTimerID((uv_timer_t)h));
xTimerDelete(*(uv_timer_t *)h, 0);
@@ -1757,7 +1750,7 @@ lws_genhash_destroy(struct lws_genhash_ctx *ctx, void *result);
* If the return is nonzero, it failed and there is nothing needing to be
* destroyed.
*/
-int
+LWS_VISIBLE LWS_EXTERN int LWS_WARN_UNUSED_RESULT
lws_genhmac_init(struct lws_genhmac_ctx *ctx, enum lws_genhmac_types type,
const uint8_t *key, size_t key_len);
@@ -1771,7 +1764,7 @@ lws_genhmac_init(struct lws_genhmac_ctx *ctx, enum lws_genhmac_types type,
*
* If the return is nonzero, it failed and needs destroying.
*/
-int
+LWS_VISIBLE LWS_EXTERN int LWS_WARN_UNUSED_RESULT
lws_genhmac_update(struct lws_genhmac_ctx *ctx, const void *in, size_t len);
/** lws_genhmac_destroy() - copy out the result digest and destroy the ctx
@@ -1785,7 +1778,7 @@ lws_genhmac_update(struct lws_genhmac_ctx *ctx, const void *in, size_t len);
* NULL result is supported so that you can destroy the ctx cleanly on error
* conditions, where there is no valid result.
*/
-int
+LWS_VISIBLE LWS_EXTERN int
lws_genhmac_destroy(struct lws_genhmac_ctx *ctx, void *result);
///@}
@@ -2812,7 +2805,7 @@ struct lws_context_creation_info {
/**< VHOST: pointer to optional linked list of per-vhost
* options made accessible to protocols */
int keepalive_timeout;
- /**< VHOST: (default = 0 = 60s) seconds to allow remote
+ /**< VHOST: (default = 0 = 5s) seconds to allow remote
* client to hold on to an idle HTTP/1.1 connection */
const char *log_filepath;
/**< VHOST: filepath to append logs to... this is opened before
@@ -4943,7 +4936,7 @@ lws_write(struct lws *wsi, unsigned char *buf, size_t len,
lws_write(wsi, (unsigned char *)(buf), len, LWS_WRITE_HTTP)
/* helper for multi-frame ws message flags */
-static inline int
+static LWS_INLINE int
lws_write_ws_flags(int initial, int is_start, int is_end)
{
int r;
@@ -5621,13 +5614,13 @@ struct lws_dll_lws { /* typed as struct lws * */
#define lws_dll_is_null(___dll) (!(___dll)->prev && !(___dll)->next)
-static inline void
+static LWS_INLINE void
lws_dll_lws_add_front(struct lws_dll_lws *_a, struct lws_dll_lws *_head)
{
lws_dll_add_front((struct lws_dll *)_a, (struct lws_dll *)_head);
}
-static inline void
+static LWS_INLINE void
lws_dll_lws_remove(struct lws_dll_lws *_a)
{
lws_dll_remove((struct lws_dll *)_a);
@@ -7064,9 +7057,6 @@ lws_email_destroy(struct lws_email *email);
//@{
struct lejp_ctx;
-#ifndef ARRAY_SIZE
-#define ARRAY_SIZE(_x) (sizeof(_x) / sizeof(_x[0]))
-#endif
#define LWS_ARRAY_SIZE(_x) (sizeof(_x) / sizeof(_x[0]))
#define LEJP_FLAG_WS_KEEP 64
#define LEJP_FLAG_WS_COMMENTLINE 32
@@ -7219,7 +7209,7 @@ typedef signed char (*lejp_callback)(struct lejp_ctx *ctx, char reason);
#endif
#ifndef LEJP_STRING_CHUNK
/* must be >= 30 to assemble floats */
-#define LEJP_STRING_CHUNK 255
+#define LEJP_STRING_CHUNK 254
#endif
enum num_flags {
@@ -7253,7 +7243,7 @@ struct lejp_ctx {
uint16_t i[LEJP_MAX_INDEX_DEPTH]; /* index array */
uint16_t wild[LEJP_MAX_INDEX_DEPTH]; /* index array */
char path[LEJP_MAX_PATH];
- char buf[LEJP_STRING_CHUNK];
+ char buf[LEJP_STRING_CHUNK + 1];
/* int */
diff --git a/thirdparty/libwebsockets/misc/lejp.c b/thirdparty/libwebsockets/misc/lejp.c
index 00d350f81e..99142b9553 100644
--- a/thirdparty/libwebsockets/misc/lejp.c
+++ b/thirdparty/libwebsockets/misc/lejp.c
@@ -20,6 +20,7 @@
*/
#include <libwebsockets.h>
+#include "core/private.h"
#include <string.h>
#include <stdio.h>
@@ -30,7 +31,7 @@
* \param callback: your user callback which will received parsed tokens
* \param user: optional user data pointer untouched by lejp
* \param paths: your array of name elements you are interested in
- * \param count_paths: ARRAY_SIZE() of @paths
+ * \param count_paths: LWS_ARRAY_SIZE() of @paths
*
* Prepares your context struct for use with lejp
*/
@@ -250,7 +251,7 @@ lejp_parse(struct lejp_ctx *ctx, const unsigned char *json, int len)
case LEJP_MP_STRING:
if (c == '\"') {
- if (!ctx->sp) {
+ if (!ctx->sp) { /* JSON can't end on quote */
ret = LEJP_REJECT_MP_STRING_UNDERRUN;
goto reject;
}
@@ -417,7 +418,7 @@ lejp_parse(struct lejp_ctx *ctx, const unsigned char *json, int len)
goto reject;
}
ctx->i[ctx->ipos++] = 0;
- if (ctx->ipos > ARRAY_SIZE(ctx->i)) {
+ if (ctx->ipos > LWS_ARRAY_SIZE(ctx->i)) {
ret = LEJP_REJECT_MP_DELIM_ISTACK;
goto reject;
}
@@ -425,17 +426,23 @@ lejp_parse(struct lejp_ctx *ctx, const unsigned char *json, int len)
case ']':
/* pop */
+ if (!ctx->sp) { /* JSON can't end on ] */
+ ret = LEJP_REJECT_MP_C_OR_E_UNDERF;
+ goto reject;
+ }
ctx->sp--;
if (ctx->st[ctx->sp].s != LEJP_MP_ARRAY_END) {
ret = LEJP_REJECT_MP_C_OR_E_NOTARRAY;
goto reject;
}
/* drop the path [n] bit */
- ctx->ppos = ctx->st[ctx->sp - 1].p;
- ctx->ipos = ctx->st[ctx->sp - 1].i;
+ if (ctx->sp) {
+ ctx->ppos = ctx->st[ctx->sp - 1].p;
+ ctx->ipos = ctx->st[ctx->sp - 1].i;
+ }
ctx->path[ctx->ppos] = '\0';
if (ctx->path_match &&
- ctx->ppos <= ctx->path_match_len)
+ ctx->ppos <= ctx->path_match_len)
/*
* we shrank the path to be
* smaller than the matching point
@@ -603,7 +610,7 @@ lejp_parse(struct lejp_ctx *ctx, const unsigned char *json, int len)
break;
}
if (c == ']') {
- if (!ctx->sp) {
+ if (!ctx->sp) { /* JSON can't end on ] */
ret = LEJP_REJECT_MP_C_OR_E_UNDERF;
goto reject;
}
@@ -631,7 +638,7 @@ lejp_parse(struct lejp_ctx *ctx, const unsigned char *json, int len)
goto redo_character;
}
if (c == '}') {
- if (ctx->sp == 0) {
+ if (!ctx->sp) {
lejp_check_path_match(ctx);
if (ctx->callback(ctx, LEJPCB_OBJECT_END)) {
ret = LEJP_REJECT_CALLBACK;
@@ -716,7 +723,7 @@ add_stack_level:
ctx->st[ctx->sp].p = ctx->ppos;
ctx->st[ctx->sp].i = ctx->ipos;
- if (++ctx->sp == ARRAY_SIZE(ctx->st)) {
+ if (++ctx->sp == LWS_ARRAY_SIZE(ctx->st)) {
ret = LEJP_REJECT_STACK_OVERFLOW;
goto reject;
}
diff --git a/thirdparty/libwebsockets/plat/lws-plat-unix.c b/thirdparty/libwebsockets/plat/lws-plat-unix.c
index bacc6af647..7dba3bd82f 100644
--- a/thirdparty/libwebsockets/plat/lws-plat-unix.c
+++ b/thirdparty/libwebsockets/plat/lws-plat-unix.c
@@ -30,6 +30,12 @@
#endif
#include <dirent.h>
+void lws_plat_apply_FD_CLOEXEC(int n)
+{
+ if (n != -1)
+ fcntl(n, F_SETFD, FD_CLOEXEC );
+}
+
int
lws_plat_socket_offset(void)
{
@@ -330,6 +336,8 @@ lws_plat_set_socket_options(struct lws_vhost *vhost, int fd)
struct protoent *tcp_proto;
#endif
+ fcntl(fd, F_SETFD, FD_CLOEXEC);
+
if (vhost->ka_time) {
/* enable keepalive on this socket */
optval = 1;
@@ -952,7 +960,7 @@ lws_plat_write_file(const char *filename, void *buf, int len)
LWS_VISIBLE int
lws_plat_read_file(const char *filename, void *buf, int len)
{
- int n, fd = open(filename, O_RDONLY);
+ int n, fd = lws_open(filename, O_RDONLY);
if (fd == -1)
return -1;
diff --git a/thirdparty/libwebsockets/plat/lws-plat-win.c b/thirdparty/libwebsockets/plat/lws-plat-win.c
index 8a43081ef1..1850b64250 100644
--- a/thirdparty/libwebsockets/plat/lws-plat-win.c
+++ b/thirdparty/libwebsockets/plat/lws-plat-win.c
@@ -3,6 +3,10 @@
#endif
#include "core/private.h"
+void lws_plat_apply_FD_CLOEXEC(int n)
+{
+}
+
int
lws_plat_socket_offset(void)
{
@@ -54,7 +58,7 @@ time_in_microseconds()
memcpy(&datetime, &filetime, sizeof(datetime));
/* Windows file times are in 100s of nanoseconds. */
- return (datetime.QuadPart - DELTA_EPOCH_IN_MICROSECS) / 10;
+ return (datetime.QuadPart / 10) - DELTA_EPOCH_IN_MICROSECS;
}
#ifdef _WIN32_WCE
@@ -229,23 +233,21 @@ _lws_plat_service_tsi(struct lws_context *context, int timeout_ms, int tsi)
continue;
wsi = wsi_from_fd(context, pfd->fd);
- if (wsi->listener)
+ if (!wsi || wsi->listener)
continue;
- if (!wsi || wsi->sock_send_blocking)
+ if (wsi->sock_send_blocking)
continue;
pfd->revents = LWS_POLLOUT;
n = lws_service_fd(context, pfd);
if (n < 0)
return -1;
+
+ /* Force WSAWaitForMultipleEvents() to check events and then return immediately. */
+ timeout_ms = 0;
+
/* if something closed, retry this slot */
if (n)
i--;
-
- /*
- * any wsi has truncated, force him signalled
- */
- if (wsi->trunc_len)
- WSASetEvent(pt->events[0]);
}
/*
@@ -261,9 +263,11 @@ _lws_plat_service_tsi(struct lws_context *context, int timeout_ms, int tsi)
}
if (timeout_ms) {
+ lws_usec_t t;
+
lws_pt_lock(pt, __func__);
/* don't stay in poll wait longer than next hr timeout */
- lws_usec_t t = __lws_hrtimer_service(pt);
+ t = __lws_hrtimer_service(pt);
if ((lws_usec_t)timeout_ms * 1000 > t)
timeout_ms = (int)(t / 1000);
@@ -310,8 +314,10 @@ _lws_plat_service_tsi(struct lws_context *context, int timeout_ms, int tsi)
if (pfd->revents & LWS_POLLHUP)
--eIdx;
- if (pfd->revents)
+ if (pfd->revents) {
+ recv(pfd->fd, NULL, 0, 0);
lws_service_fd_tsi(context, pfd, tsi);
+ }
}
}
@@ -637,7 +643,7 @@ _lws_plat_file_open(const struct lws_plat_file_ops *fops, const char *filename,
lws_fop_fd_t fop_fd;
FILE_STANDARD_INFO fInfo = {0};
- MultiByteToWideChar(CP_UTF8, 0, filename, -1, buf, ARRAY_SIZE(buf));
+ MultiByteToWideChar(CP_UTF8, 0, filename, -1, buf, LWS_ARRAY_SIZE(buf));
#if defined(_WIN32_WINNT) && _WIN32_WINNT >= 0x0602 // Windows 8 (minimum when UWP_ENABLED, but can be used in Windows builds)
CREATEFILE2_EXTENDED_PARAMETERS extParams = {0};
@@ -810,7 +816,7 @@ lws_plat_write_file(const char *filename, void *buf, int len)
{
int m, fd;
- fd = open(filename, O_WRONLY | O_CREAT | O_TRUNC, 0600);
+ fd = lws_open(filename, O_WRONLY | O_CREAT | O_TRUNC, 0600);
if (fd == -1)
return -1;
@@ -824,7 +830,7 @@ lws_plat_write_file(const char *filename, void *buf, int len)
LWS_VISIBLE int
lws_plat_read_file(const char *filename, void *buf, int len)
{
- int n, fd = open(filename, O_RDONLY);
+ int n, fd = lws_open(filename, O_RDONLY);
if (fd == -1)
return -1;
diff --git a/thirdparty/libwebsockets/roles/h1/ops-h1.c b/thirdparty/libwebsockets/roles/h1/ops-h1.c
index d3b16f4d1f..9001c864ea 100644
--- a/thirdparty/libwebsockets/roles/h1/ops-h1.c
+++ b/thirdparty/libwebsockets/roles/h1/ops-h1.c
@@ -195,6 +195,7 @@ postbody_completion:
}
break;
+ case LRS_RETURNED_CLOSE:
case LRS_AWAITING_CLOSE_ACK:
case LRS_WAITING_TO_SEND_CLOSE:
case LRS_SHUTDOWN:
@@ -444,6 +445,16 @@ try_pollout:
if (lwsi_state(wsi) != LRS_ISSUING_FILE) {
+ if (wsi->trunc_len) {
+ //lwsl_notice("%s: completing partial\n", __func__);
+ if (lws_issue_raw(wsi, wsi->trunc_alloc + wsi->trunc_offset,
+ wsi->trunc_len) < 0) {
+ lwsl_info("%s signalling to close\n", __func__);
+ goto fail;
+ }
+ return LWS_HPI_RET_HANDLED;
+ }
+
lws_stats_atomic_bump(wsi->context, pt,
LWSSTATS_C_WRITEABLE_CB, 1);
#if defined(LWS_WITH_STATS)
@@ -655,6 +666,9 @@ rops_destroy_role_h1(struct lws *wsi)
ah = ah->next;
}
+#ifdef LWS_ROLE_WS
+ lws_free_set_NULL(wsi->ws);
+#endif
return 0;
}
diff --git a/thirdparty/libwebsockets/roles/http/client/client-handshake.c b/thirdparty/libwebsockets/roles/http/client/client-handshake.c
index 4830fc9eca..0095c79a69 100644
--- a/thirdparty/libwebsockets/roles/http/client/client-handshake.c
+++ b/thirdparty/libwebsockets/roles/http/client/client-handshake.c
@@ -162,7 +162,7 @@ create_new_conn:
if (!wsi->client_hostname_copy)
wsi->client_hostname_copy =
- strdup(lws_hdr_simple_ptr(wsi,
+ lws_strdup(lws_hdr_simple_ptr(wsi,
_WSI_TOKEN_CLIENT_PEER_ADDRESS));
/*
@@ -654,13 +654,13 @@ lws_client_reset(struct lws **pwsi, int ssl, const char *address, int port,
lws_ssl_close(wsi);
#endif
+ __remove_wsi_socket_from_fds(wsi);
+
if (wsi->context->event_loop_ops->close_handle_manually)
wsi->context->event_loop_ops->close_handle_manually(wsi);
else
compatible_close(wsi->desc.sockfd);
- __remove_wsi_socket_from_fds(wsi);
-
#if defined(LWS_WITH_TLS)
wsi->tls.use_ssl = ssl;
#else
@@ -717,7 +717,7 @@ lws_client_reset(struct lws **pwsi, int ssl, const char *address, int port,
}
#ifdef LWS_WITH_HTTP_PROXY
-static hubbub_error
+hubbub_error
html_parser_cb(const hubbub_token *token, void *pw)
{
struct lws_rewrite *r = (struct lws_rewrite *)pw;
@@ -846,7 +846,7 @@ html_parser_cb(const hubbub_token *token, void *pw)
#endif
-static char *
+char *
lws_strdup(const char *s)
{
char *d = lws_malloc(strlen(s) + 1, "strdup");
diff --git a/thirdparty/libwebsockets/roles/http/client/client.c b/thirdparty/libwebsockets/roles/http/client/client.c
index ce42dc6cd3..5645fa2b7a 100644
--- a/thirdparty/libwebsockets/roles/http/client/client.c
+++ b/thirdparty/libwebsockets/roles/http/client/client.c
@@ -93,7 +93,7 @@ lws_client_socket_service(struct lws *wsi, struct lws_pollfd *pollfd,
char *sb = p;
int n = 0;
#if defined(LWS_WITH_SOCKS5)
- char conn_mode = 0, pending_timeout = 0;
+ int conn_mode = 0, pending_timeout = 0;
#endif
if ((pollfd->revents & LWS_POLLOUT) &&
@@ -252,6 +252,8 @@ socks_reply_fail:
/* clear his proxy connection timeout */
lws_set_timeout(wsi, NO_PENDING_TIMEOUT, 0);
goto start_ws_handshake;
+ default:
+ break;
}
break;
#endif
@@ -578,6 +580,8 @@ lws_http_transaction_completed_client(struct lws *wsi)
"queued client done");
}
+ _lws_header_table_reset(wsi->http.ah);
+
/* after the first one, they can only be coming from the queue */
wsi->transaction_from_pipeline_queue = 1;
@@ -629,12 +633,20 @@ lws_http_transaction_completed_client(struct lws *wsi)
}
LWS_VISIBLE LWS_EXTERN unsigned int
-lws_http_client_http_response(struct lws *wsi)
+lws_http_client_http_response(struct lws *_wsi)
{
- if (!wsi->http.ah)
- return 0;
+ struct lws *wsi;
+ unsigned int resp;
+
+ if (_wsi->http.ah && _wsi->http.ah->http_response)
+ return _wsi->http.ah->http_response;
- return wsi->http.ah->http_response;
+ lws_vhost_lock(_wsi->vhost);
+ wsi = _lws_client_wsi_master(_wsi);
+ resp = wsi->http.ah->http_response;
+ lws_vhost_unlock(_wsi->vhost);
+
+ return resp;
}
#endif
#if defined(LWS_PLAT_OPTEE)
@@ -781,7 +793,7 @@ lws_client_interpret_server_handshake(struct lws *wsi)
q = strrchr(new_path, '/');
if (q)
lws_strncpy(q + 1, p, sizeof(new_path) -
- (q - new_path));
+ (q - new_path) - 1);
else
path = p;
}
@@ -910,9 +922,9 @@ lws_client_interpret_server_handshake(struct lws *wsi)
* we seem to be good to go, give client last chance to check
* headers and OK it
*/
- if (wsi->protocol->callback(wsi,
+ if (w->protocol->callback(w,
LWS_CALLBACK_CLIENT_FILTER_PRE_ESTABLISH,
- wsi->user_space, NULL, 0)) {
+ w->user_space, NULL, 0)) {
cce = "HS: disallowed by client filter";
goto bail2;
@@ -924,9 +936,9 @@ lws_client_interpret_server_handshake(struct lws *wsi)
wsi->rxflow_change_to = LWS_RXFLOW_ALLOW;
/* call him back to inform him he is up */
- if (wsi->protocol->callback(wsi,
+ if (w->protocol->callback(w,
LWS_CALLBACK_ESTABLISHED_CLIENT_HTTP,
- wsi->user_space, NULL, 0)) {
+ w->user_space, NULL, 0)) {
cce = "HS: disallowed at ESTABLISHED";
goto bail3;
}
@@ -964,9 +976,9 @@ bail2:
n = 0;
if (cce)
n = (int)strlen(cce);
- wsi->protocol->callback(wsi,
+ w->protocol->callback(w,
LWS_CALLBACK_CLIENT_CONNECTION_ERROR,
- wsi->user_space, (void *)cce,
+ w->user_space, (void *)cce,
(unsigned int)n);
}
wsi->already_did_cce = 1;
@@ -1228,4 +1240,4 @@ completed:
return 0;
}
-#endif \ No newline at end of file
+#endif
diff --git a/thirdparty/libwebsockets/roles/http/header.c b/thirdparty/libwebsockets/roles/http/header.c
index 99e56f7564..dbcf27cbd1 100644
--- a/thirdparty/libwebsockets/roles/http/header.c
+++ b/thirdparty/libwebsockets/roles/http/header.c
@@ -26,7 +26,7 @@
const unsigned char *
lws_token_to_string(enum lws_token_indexes token)
{
- if ((unsigned int)token >= ARRAY_SIZE(set))
+ if ((unsigned int)token >= LWS_ARRAY_SIZE(set))
return NULL;
return (unsigned char *)set[token];
@@ -149,9 +149,17 @@ lws_add_http_common_headers(struct lws *wsi, unsigned int code,
(int)strlen(content_type), p, end))
return 1;
- if (content_len != LWS_ILLEGAL_HTTP_CONTENT_LEN &&
- lws_add_http_header_content_length(wsi, content_len, p, end))
- return 1;
+ if (content_len != LWS_ILLEGAL_HTTP_CONTENT_LEN) {
+ if (lws_add_http_header_content_length(wsi, content_len, p, end))
+ return 1;
+ } else {
+ if (lws_add_http_header_by_token(wsi, WSI_TOKEN_CONNECTION,
+ (unsigned char *)"close", 5,
+ p, end))
+ return 1;
+
+ wsi->http.connection_type = HTTP_CONNECTION_CLOSE;
+ }
return 0;
}
@@ -204,34 +212,40 @@ lws_add_http_header_status(struct lws *wsi, unsigned int _code,
#endif
#ifdef LWS_WITH_HTTP2
- if (lwsi_role_h2(wsi) || lwsi_role_h2_ENCAPSULATION(wsi))
- return lws_add_http2_header_status(wsi, code, p, end);
+ if (lwsi_role_h2(wsi) || lwsi_role_h2_ENCAPSULATION(wsi)) {
+ n = lws_add_http2_header_status(wsi, code, p, end);
+ if (n)
+ return n;
+ } else
#endif
- if (code >= 400 && code < (400 + ARRAY_SIZE(err400)))
- description = err400[code - 400];
- if (code >= 500 && code < (500 + ARRAY_SIZE(err500)))
- description = err500[code - 500];
-
- if (code == 100)
- description = "Continue";
- if (code == 200)
- description = "OK";
- if (code == 304)
- description = "Not Modified";
- else
- if (code >= 300 && code < 400)
- description = "Redirect";
-
- if (wsi->http.request_version < ARRAY_SIZE(hver))
- p1 = hver[wsi->http.request_version];
- else
- p1 = hver[0];
-
- n = sprintf((char *)code_and_desc, "%s %u %s", p1, code, description);
-
- if (lws_add_http_header_by_name(wsi, NULL, code_and_desc, n, p, end))
- return 1;
-
+ {
+ if (code >= 400 && code < (400 + LWS_ARRAY_SIZE(err400)))
+ description = err400[code - 400];
+ if (code >= 500 && code < (500 + LWS_ARRAY_SIZE(err500)))
+ description = err500[code - 500];
+
+ if (code == 100)
+ description = "Continue";
+ if (code == 200)
+ description = "OK";
+ if (code == 304)
+ description = "Not Modified";
+ else
+ if (code >= 300 && code < 400)
+ description = "Redirect";
+
+ if (wsi->http.request_version < LWS_ARRAY_SIZE(hver))
+ p1 = hver[wsi->http.request_version];
+ else
+ p1 = hver[0];
+
+ n = sprintf((char *)code_and_desc, "%s %u %s", p1, code,
+ description);
+
+ if (lws_add_http_header_by_name(wsi, NULL, code_and_desc, n, p,
+ end))
+ return 1;
+ }
headers = wsi->vhost->headers;
while (headers) {
if (lws_add_http_header_by_name(wsi,
diff --git a/thirdparty/libwebsockets/roles/http/private.h b/thirdparty/libwebsockets/roles/http/private.h
index 2aa7a92f75..5699914742 100644
--- a/thirdparty/libwebsockets/roles/http/private.h
+++ b/thirdparty/libwebsockets/roles/http/private.h
@@ -227,6 +227,7 @@ struct _lws_http_mode_related {
#if defined(LWS_WITH_HTTP_PROXY)
unsigned int perform_rewrite:1;
#endif
+ unsigned int deferred_transaction_completed:1;
};
diff --git a/thirdparty/libwebsockets/roles/http/server/lejp-conf.c b/thirdparty/libwebsockets/roles/http/server/lejp-conf.c
index e9ce854cfc..fbf10c288e 100644
--- a/thirdparty/libwebsockets/roles/http/server/lejp-conf.c
+++ b/thirdparty/libwebsockets/roles/http/server/lejp-conf.c
@@ -205,6 +205,7 @@ struct jpargs {
unsigned int enable_client_ssl:1;
unsigned int fresh_mount:1;
unsigned int any_vhosts:1;
+ unsigned int chunk:1;
};
static void *
@@ -213,6 +214,8 @@ lwsws_align(struct jpargs *a)
if ((lws_intptr_t)(a->p) & 15)
a->p += 16 - ((lws_intptr_t)(a->p) & 15);
+ a->chunk = 0;
+
return a->p;
}
@@ -225,7 +228,7 @@ arg_to_bool(const char *s)
if (n)
return 1;
- for (n = 0; n < (int)ARRAY_SIZE(on); n++)
+ for (n = 0; n < (int)LWS_ARRAY_SIZE(on); n++)
if (!strcasecmp(s, on[n]))
return 1;
@@ -413,25 +416,30 @@ lejp_vhosts_cb(struct lejp_ctx *ctx, char reason)
}
/* this catches, eg, vhosts[].headers[].xxx */
- if (reason == LEJPCB_VAL_STR_END &&
+ if ((reason == LEJPCB_VAL_STR_END || reason == LEJPCB_VAL_STR_CHUNK) &&
ctx->path_match == LEJPVP_HEADERS_NAME + 1) {
- headers = lwsws_align(a);
- a->p += sizeof(*headers);
-
- n = lejp_get_wildcard(ctx, 0, a->p, a->end - a->p);
- /* ie, enable this protocol, no options yet */
- headers->next = a->info->headers;
- a->info->headers = headers;
- headers->name = a->p;
- // lwsl_notice(" adding header %s=%s\n", a->p, ctx->buf);
- a->p += n - 1;
- *(a->p++) = ':';
- if (a->p < a->end)
- *(a->p++) = '\0';
- else
- *(a->p - 1) = '\0';
- headers->value = a->p;
- headers->options = NULL;
+ if (!a->chunk) {
+ headers = lwsws_align(a);
+ a->p += sizeof(*headers);
+
+ n = lejp_get_wildcard(ctx, 0, a->p,
+ lws_ptr_diff(a->end, a->p));
+ /* ie, add this header */
+ headers->next = a->info->headers;
+ a->info->headers = headers;
+ headers->name = a->p;
+
+ lwsl_notice(" adding header %s=%s\n", a->p, ctx->buf);
+ a->p += n - 1;
+ *(a->p++) = ':';
+ if (a->p < a->end)
+ *(a->p++) = '\0';
+ else
+ *(a->p - 1) = '\0';
+ headers->value = a->p;
+ headers->options = NULL;
+ }
+ a->chunk = reason == LEJPCB_VAL_STR_CHUNK;
goto dostring;
}
@@ -502,7 +510,7 @@ lejp_vhosts_cb(struct lejp_ctx *ctx, char reason)
if (a->last)
a->last->mount_next = m;
- for (n = 0; n < (int)ARRAY_SIZE(mount_protocols); n++)
+ for (n = 0; n < (int)LWS_ARRAY_SIZE(mount_protocols); n++)
if (!strncmp(a->m.origin, mount_protocols[n],
strlen(mount_protocols[n]))) {
lwsl_info("----%s\n", a->m.origin);
@@ -512,7 +520,7 @@ lejp_vhosts_cb(struct lejp_ctx *ctx, char reason)
break;
}
- if (n == (int)ARRAY_SIZE(mount_protocols)) {
+ if (n == (int)LWS_ARRAY_SIZE(mount_protocols)) {
lwsl_err("unsupported protocol:// %s\n", a->m.origin);
return 1;
}
@@ -750,6 +758,7 @@ lejp_vhosts_cb(struct lejp_ctx *ctx, char reason)
dostring:
p = ctx->buf;
+ p[LEJP_STRING_CHUNK] = '\0';
p1 = strstr(p, ESC_INSTALL_DATADIR);
if (p1) {
n = p1 - p;
@@ -762,7 +771,8 @@ dostring:
}
a->p += lws_snprintf(a->p, a->end - a->p, "%s", p);
- *(a->p)++ = '\0';
+ if (reason == LEJPCB_VAL_STR_END)
+ *(a->p)++ = '\0';
return 0;
}
@@ -779,7 +789,7 @@ lwsws_get_config(void *user, const char *f, const char * const *paths,
struct lejp_ctx ctx;
int n, m, fd;
- fd = open(f, O_RDONLY);
+ fd = lws_open(f, O_RDONLY);
if (fd < 0) {
lwsl_err("Cannot open %s\n", f);
return 2;
@@ -927,11 +937,11 @@ lwsws_get_config_globals(struct lws_context_creation_info *info, const char *d,
lws_snprintf(dd, sizeof(dd) - 1, "%s/conf", d);
if (lwsws_get_config(&a, dd, paths_global,
- ARRAY_SIZE(paths_global), lejp_globals_cb) > 1)
+ LWS_ARRAY_SIZE(paths_global), lejp_globals_cb) > 1)
return 1;
lws_snprintf(dd, sizeof(dd) - 1, "%s/conf.d", d);
if (lwsws_get_config_d(&a, dd, paths_global,
- ARRAY_SIZE(paths_global), lejp_globals_cb) > 1)
+ LWS_ARRAY_SIZE(paths_global), lejp_globals_cb) > 1)
return 1;
a.plugin_dirs[a.count_plugin_dirs] = NULL;
@@ -962,11 +972,11 @@ lwsws_get_config_vhosts(struct lws_context *context,
lws_snprintf(dd, sizeof(dd) - 1, "%s/conf", d);
if (lwsws_get_config(&a, dd, paths_vhosts,
- ARRAY_SIZE(paths_vhosts), lejp_vhosts_cb) > 1)
+ LWS_ARRAY_SIZE(paths_vhosts), lejp_vhosts_cb) > 1)
return 1;
lws_snprintf(dd, sizeof(dd) - 1, "%s/conf.d", d);
if (lwsws_get_config_d(&a, dd, paths_vhosts,
- ARRAY_SIZE(paths_vhosts), lejp_vhosts_cb) > 1)
+ LWS_ARRAY_SIZE(paths_vhosts), lejp_vhosts_cb) > 1)
return 1;
*cs = a.p;
diff --git a/thirdparty/libwebsockets/roles/http/server/parsers.c b/thirdparty/libwebsockets/roles/http/server/parsers.c
index cb022e362b..482bdc676a 100644
--- a/thirdparty/libwebsockets/roles/http/server/parsers.c
+++ b/thirdparty/libwebsockets/roles/http/server/parsers.c
@@ -563,7 +563,7 @@ int LWS_WARN_UNUSED_RESULT
lws_hdr_simple_create(struct lws *wsi, enum lws_token_indexes h, const char *s)
{
wsi->http.ah->nfrag++;
- if (wsi->http.ah->nfrag == ARRAY_SIZE(wsi->http.ah->frags)) {
+ if (wsi->http.ah->nfrag == LWS_ARRAY_SIZE(wsi->http.ah->frags)) {
lwsl_warn("More hdr frags than we can deal with, dropping\n");
return -1;
}
@@ -677,18 +677,16 @@ lws_parse_urldecode(struct lws *wsi, uint8_t *_c)
return -1;
/* genuine delimiter */
if ((c == '&' || c == ';') && !enc) {
- if (issue_char(wsi, c) < 0)
+ if (issue_char(wsi, '\0') < 0)
return -1;
- /* swallow the terminator */
- ah->frags[ah->nfrag].len--;
/* link to next fragment */
ah->frags[ah->nfrag].nfrag = ah->nfrag + 1;
ah->nfrag++;
- if (ah->nfrag >= ARRAY_SIZE(ah->frags))
+ if (ah->nfrag >= LWS_ARRAY_SIZE(ah->frags))
goto excessive;
/* start next fragment after the & */
ah->post_literal_equal = 0;
- ah->frags[ah->nfrag].offset = ah->pos;
+ ah->frags[ah->nfrag].offset = ++ah->pos;
ah->frags[ah->nfrag].len = 0;
ah->frags[ah->nfrag].nfrag = 0;
goto swallow;
@@ -787,9 +785,9 @@ lws_parse_urldecode(struct lws *wsi, uint8_t *_c)
/* move to using WSI_TOKEN_HTTP_URI_ARGS */
ah->nfrag++;
- if (ah->nfrag >= ARRAY_SIZE(ah->frags))
+ if (ah->nfrag >= LWS_ARRAY_SIZE(ah->frags))
goto excessive;
- ah->frags[ah->nfrag].offset = ah->pos;
+ ah->frags[ah->nfrag].offset = ++ah->pos;
ah->frags[ah->nfrag].len = 0;
ah->frags[ah->nfrag].nfrag = 0;
@@ -852,10 +850,10 @@ lws_parse(struct lws *wsi, unsigned char *buf, int *len)
c == ' ')
break;
- for (m = 0; m < ARRAY_SIZE(methods); m++)
+ for (m = 0; m < LWS_ARRAY_SIZE(methods); m++)
if (ah->parser_state == methods[m])
break;
- if (m == ARRAY_SIZE(methods))
+ if (m == LWS_ARRAY_SIZE(methods))
/* it was not any of the methods */
goto check_eol;
@@ -983,7 +981,7 @@ nope:
if (ah->lextable_pos < 0 && lwsi_role_h1(wsi) &&
lwsi_role_server(wsi)) {
/* this is not a header we know about */
- for (m = 0; m < ARRAY_SIZE(methods); m++)
+ for (m = 0; m < LWS_ARRAY_SIZE(methods); m++)
if (ah->frag_index[methods[m]]) {
/*
* already had the method, no idea what
@@ -996,7 +994,7 @@ nope:
* hm it's an unknown http method from a client in fact,
* it cannot be valid http
*/
- if (m == ARRAY_SIZE(methods)) {
+ if (m == LWS_ARRAY_SIZE(methods)) {
/*
* are we set up to accept raw in these cases?
*/
@@ -1025,7 +1023,7 @@ nope:
lextable[ah->lextable_pos + 1];
lwsl_parser("known hdr %d\n", n);
- for (m = 0; m < ARRAY_SIZE(methods); m++)
+ for (m = 0; m < LWS_ARRAY_SIZE(methods); m++)
if (n == methods[m] &&
ah->frag_index[methods[m]]) {
lwsl_warn("Duplicated method\n");
@@ -1061,7 +1059,7 @@ nope:
start_fragment:
ah->nfrag++;
excessive:
- if (ah->nfrag == ARRAY_SIZE(ah->frags)) {
+ if (ah->nfrag == LWS_ARRAY_SIZE(ah->frags)) {
lwsl_warn("More hdr frags than we can deal with\n");
return -1;
}
diff --git a/thirdparty/libwebsockets/roles/http/server/server.c b/thirdparty/libwebsockets/roles/http/server/server.c
index 350af3cd7e..abd86dc9b5 100644
--- a/thirdparty/libwebsockets/roles/http/server/server.c
+++ b/thirdparty/libwebsockets/roles/http/server/server.c
@@ -131,6 +131,17 @@ done_list:
(void)n;
#if defined(__linux__)
+#ifdef LWS_WITH_UNIX_SOCK
+ /*
+ * A Unix domain sockets cannot be bound for several times, even if we set
+ * the SO_REUSE* options on.
+ * However, fortunately, each thread is able to independently listen when
+ * running on a reasonably new Linux kernel. So we can safely assume
+ * creating just one listening socket for a multi-threaded environment won't
+ * fail in most cases.
+ */
+ if (!LWS_UNIX_SOCK_ENABLED(vhost))
+#endif
limit = vhost->context->count_threads;
#endif
@@ -694,7 +705,7 @@ lws_find_string_in_file(const char *filename, const char *string, int stringlen)
char buf[128];
int fd, match = 0, pos = 0, n = 0, hit = 0;
- fd = open(filename, O_RDONLY);
+ fd = lws_open(filename, O_RDONLY);
if (fd < 0) {
lwsl_err("can't open auth file: %s\n", filename);
return 0;
@@ -812,7 +823,7 @@ lws_http_get_uri_and_method(struct lws *wsi, char **puri_ptr, int *puri_len)
{
int n, count = 0;
- for (n = 0; n < (int)ARRAY_SIZE(methods); n++)
+ for (n = 0; n < (int)LWS_ARRAY_SIZE(methods); n++)
if (lws_hdr_total_length(wsi, methods[n]))
count++;
if (!count) {
@@ -827,7 +838,7 @@ lws_http_get_uri_and_method(struct lws *wsi, char **puri_ptr, int *puri_len)
return -1;
}
- for (n = 0; n < (int)ARRAY_SIZE(methods); n++)
+ for (n = 0; n < (int)LWS_ARRAY_SIZE(methods); n++)
if (lws_hdr_total_length(wsi, methods[n])) {
*puri_ptr = lws_hdr_simple_ptr(wsi, methods[n]);
*puri_len = lws_hdr_total_length(wsi, methods[n]);
@@ -857,7 +868,7 @@ lws_http_action(struct lws *wsi)
};
meth = lws_http_get_uri_and_method(wsi, &uri_ptr, &uri_len);
- if (meth < 0 || meth >= (int)ARRAY_SIZE(method_names))
+ if (meth < 0 || meth >= (int)LWS_ARRAY_SIZE(method_names))
goto bail_nuke_ah;
/* we insist on absolute paths */
@@ -1128,7 +1139,7 @@ lws_http_action(struct lws *wsi)
}
if (pcolon > pslash)
pcolon = NULL;
-
+
if (pcolon)
n = pcolon - hit->origin;
else
@@ -1142,13 +1153,13 @@ lws_http_action(struct lws *wsi)
i.address = ads;
i.port = 80;
- if (hit->origin_protocol == LWSMPRO_HTTPS) {
+ if (hit->origin_protocol == LWSMPRO_HTTPS) {
i.port = 443;
i.ssl_connection = 1;
}
if (pcolon)
i.port = atoi(pcolon + 1);
-
+
lws_snprintf(rpath, sizeof(rpath) - 1, "/%s/%s", pslash + 1,
uri_ptr + hit->mountpoint_len);
lws_clean_url(rpath);
@@ -1164,7 +1175,7 @@ lws_http_action(struct lws *wsi)
p++;
}
}
-
+
i.path = rpath;
i.host = i.address;
@@ -1178,7 +1189,7 @@ lws_http_action(struct lws *wsi)
"from %s, to %s\n",
i.address, i.port, i.path, i.ssl_connection,
i.uri_replace_from, i.uri_replace_to);
-
+
if (!lws_client_connect_via_info(&i)) {
lwsl_err("proxy connect fail\n");
return 1;
@@ -1714,12 +1725,31 @@ lws_http_transaction_completed(struct lws *wsi)
{
int n = NO_PENDING_TIMEOUT;
+ if (wsi->trunc_len) {
+ /*
+ * ...so he tried to send something large as the http reply,
+ * it went as a partial, but he immediately said the
+ * transaction was completed.
+ *
+ * Defer the transaction completed until the last part of the
+ * partial is sent.
+ */
+ lwsl_notice("%s: deferring due to partial\n", __func__);
+ wsi->http.deferred_transaction_completed = 1;
+
+ return 0;
+ }
+
lwsl_info("%s: wsi %p\n", __func__, wsi);
lws_access_log(wsi);
if (!wsi->hdr_parsing_completed) {
- lwsl_notice("%s: ignoring, ah parsing incomplete\n", __func__);
+ char peer[64];
+ lws_get_peer_simple(wsi, peer, sizeof(peer) - 1);
+ peer[sizeof(peer) - 1] = '\0';
+ lwsl_notice("%s: (from %s) ignoring, ah parsing incomplete\n",
+ __func__, peer);
return 0;
}
diff --git a/thirdparty/libwebsockets/roles/ws/client-parser-ws.c b/thirdparty/libwebsockets/roles/ws/client-parser-ws.c
index aa561ce034..7287fb1590 100644
--- a/thirdparty/libwebsockets/roles/ws/client-parser-ws.c
+++ b/thirdparty/libwebsockets/roles/ws/client-parser-ws.c
@@ -450,7 +450,7 @@ ping_drop:
break;
case LWSWSOPC_PONG:
- lwsl_info("client receied pong\n");
+ lwsl_info("client received pong\n");
lwsl_hexdump(&wsi->ws->rx_ubuf[LWS_PRE],
wsi->ws->rx_ubuf_head);
@@ -488,9 +488,6 @@ ping_drop:
ebuf.token = &wsi->ws->rx_ubuf[LWS_PRE];
ebuf.len = wsi->ws->rx_ubuf_head;
- if (wsi->ws->opcode == LWSWSOPC_PONG && !ebuf.len)
- goto already_done;
-
#if !defined(LWS_WITHOUT_EXTENSIONS)
drain_extension:
lwsl_ext("%s: passing %d to ext\n", __func__, ebuf.len);
@@ -504,14 +501,12 @@ drain_extension:
#endif
lwsl_debug("post inflate ebuf len %d\n", ebuf.len);
- if (
#if !defined(LWS_WITHOUT_EXTENSIONS)
- rx_draining_ext &&
-#endif
- !ebuf.len) {
+ if (rx_draining_ext && !ebuf.len) {
lwsl_debug(" --- ending drain on 0 read result\n");
goto already_done;
}
+#endif
if (wsi->ws->check_utf8 && !wsi->ws->defeat_check_utf8) {
if (lws_check_utf8(&wsi->ws->utf8,
diff --git a/thirdparty/libwebsockets/roles/ws/ops-ws.c b/thirdparty/libwebsockets/roles/ws/ops-ws.c
index 5ddaba9e18..665b2c9b74 100644
--- a/thirdparty/libwebsockets/roles/ws/ops-ws.c
+++ b/thirdparty/libwebsockets/roles/ws/ops-ws.c
@@ -1246,8 +1246,7 @@ int rops_handle_POLLOUT_ws(struct lws *wsi)
return LWS_HP_RET_BAIL_OK;
}
- if (lwsi_role_client(wsi) && !wsi->socket_is_permanently_unusable &&
- wsi->ws->send_check_ping) {
+ if (!wsi->socket_is_permanently_unusable && wsi->ws->send_check_ping) {
lwsl_info("issuing ping on wsi %p\n", wsi);
wsi->ws->send_check_ping = 0;
@@ -1282,7 +1281,7 @@ int rops_handle_POLLOUT_ws(struct lws *wsi)
* payload ordering, but since they are always complete
* fragments control packets can interleave OK.
*/
- if (lwsi_role_client(wsi) && wsi->ws->tx_draining_ext) {
+ if (wsi->ws->tx_draining_ext) {
lwsl_ext("SERVICING TX EXT DRAINING\n");
if (lws_write(wsi, NULL, 0, LWS_WRITE_CONTINUATION) < 0)
return LWS_HP_RET_BAIL_DIE;
@@ -1292,8 +1291,10 @@ int rops_handle_POLLOUT_ws(struct lws *wsi)
/* Priority 6: extensions
*/
- if (!wsi->ws->extension_data_pending)
+ if (!wsi->ws->extension_data_pending && !wsi->ws->tx_draining_ext) {
+ lwsl_ext("%s: !wsi->ws->extension_data_pending\n", __func__);
return LWS_HP_RET_USER_SERVICE;
+ }
/*
* check in on the active extensions, see if they
@@ -1412,15 +1413,13 @@ rops_periodic_checks_ws(struct lws_context *context, int tsi, time_t now)
wsi->ws->time_next_ping_check) >
context->ws_ping_pong_interval) {
- lwsl_info("req pp on wsi %p\n",
- wsi);
+ lwsl_info("req pp on wsi %p\n", wsi);
wsi->ws->send_check_ping = 1;
lws_set_timeout(wsi,
PENDING_TIMEOUT_WS_PONG_CHECK_SEND_PING,
context->timeout_secs);
lws_callback_on_writable(wsi);
- wsi->ws->time_next_ping_check =
- now;
+ wsi->ws->time_next_ping_check = now;
}
wsi = wsi->same_vh_protocol_next;
}
@@ -1466,6 +1465,9 @@ rops_service_flag_pending_ws(struct lws_context *context, int tsi)
static int
rops_close_via_role_protocol_ws(struct lws *wsi, enum lws_close_status reason)
{
+ if (!wsi->ws)
+ return 0;
+
if (!wsi->ws->close_in_ping_buffer_len && /* already a reason */
(reason == LWS_CLOSE_STATUS_NOSTATUS ||
reason == LWS_CLOSE_STATUS_NOSTATUS_CONTEXT_DESTROY))
@@ -1512,7 +1514,7 @@ rops_close_role_ws(struct lws_context_per_thread *pt, struct lws *wsi)
if (wsi->ws->tx_draining_ext) {
struct lws **w = &pt->ws.tx_draining_ext_list;
- lwsl_notice("%s: CLEARING tx_draining_ext\n", __func__);
+ lwsl_ext("%s: CLEARING tx_draining_ext\n", __func__);
wsi->ws->tx_draining_ext = 0;
/* remove us from context draining ext list */
while (*w) {
@@ -1563,7 +1565,7 @@ rops_write_role_protocol_ws(struct lws *wsi, unsigned char *buf, size_t len,
/* remove us from the list */
struct lws **w = &pt->ws.tx_draining_ext_list;
- lwsl_notice("%s: CLEARING tx_draining_ext\n", __func__);
+ lwsl_ext("%s: CLEARING tx_draining_ext\n", __func__);
wsi->ws->tx_draining_ext = 0;
/* remove us from context draining ext list */
while (*w) {
@@ -1588,7 +1590,7 @@ rops_write_role_protocol_ws(struct lws *wsi, unsigned char *buf, size_t len,
if (!(wpt & LWS_WRITE_NO_FIN) && len)
*wp &= ~LWS_WRITE_NO_FIN;
- lwsl_notice("FORCED draining wp to 0x%02X (stashed 0x%02X, incoming 0x%02X)\n", *wp,
+ lwsl_ext("FORCED draining wp to 0x%02X (stashed 0x%02X, incoming 0x%02X)\n", *wp,
wsi->ws->tx_draining_stashed_wp, wpt);
// assert(0);
}
@@ -1644,7 +1646,7 @@ rops_write_role_protocol_ws(struct lws *wsi, unsigned char *buf, size_t len,
// lwsl_notice("ext processed %d plaintext into %d compressed (wp 0x%x)\n", m, (int)ebuf.len, *wp);
if (n && ebuf.len) {
- lwsl_notice("write drain len %d (wp 0x%x) SETTING tx_draining_ext\n", (int)ebuf.len, *wp);
+ lwsl_ext("write drain len %d (wp 0x%x) SETTING tx_draining_ext\n", (int)ebuf.len, *wp);
/* extension requires further draining */
wsi->ws->tx_draining_ext = 1;
wsi->ws->tx_draining_ext_list = pt->ws.tx_draining_ext_list;
diff --git a/thirdparty/libwebsockets/tls/mbedtls/mbedtls-server.c b/thirdparty/libwebsockets/tls/mbedtls/mbedtls-server.c
index 2de6d422e3..f17c7e5494 100644
--- a/thirdparty/libwebsockets/tls/mbedtls/mbedtls-server.c
+++ b/thirdparty/libwebsockets/tls/mbedtls/mbedtls-server.c
@@ -631,7 +631,7 @@ lws_tls_acme_sni_csr_create(struct lws_context *context, const char *elements[],
/* subject must be formatted like "C=TW,O=warmcat,CN=myserver" */
- for (n = 0; n < (int)ARRAY_SIZE(x5); n++) {
+ for (n = 0; n < (int)LWS_ARRAY_SIZE(x5); n++) {
if (p != subject)
*p++ = ',';
if (elements[n])
diff --git a/thirdparty/libwebsockets/tls/mbedtls/ssl.c b/thirdparty/libwebsockets/tls/mbedtls/ssl.c
index 6ae9d2556b..f311ef50e3 100644
--- a/thirdparty/libwebsockets/tls/mbedtls/ssl.c
+++ b/thirdparty/libwebsockets/tls/mbedtls/ssl.c
@@ -121,8 +121,6 @@ lws_ssl_capable_read(struct lws *wsi, unsigned char *buf, int len)
if (wsi->vhost)
wsi->vhost->conn_stats.rx += n;
- lws_restart_ws_ping_pong_timer(wsi);
-
/*
* if it was our buffer that limited what we read,
* check if SSL has additional data pending inside SSL buffers.
diff --git a/thirdparty/libwebsockets/tls/mbedtls/wrapper/include/internal/ssl_types.h b/thirdparty/libwebsockets/tls/mbedtls/wrapper/include/internal/ssl_types.h
index ba19663d9e..68ac748a28 100644
--- a/thirdparty/libwebsockets/tls/mbedtls/wrapper/include/internal/ssl_types.h
+++ b/thirdparty/libwebsockets/tls/mbedtls/wrapper/include/internal/ssl_types.h
@@ -37,7 +37,11 @@ typedef void RSA;
typedef void STACK;
typedef void BIO;
+#if defined(WIN32) || defined(_WIN32)
+#define ossl_inline __inline
+#else
#define ossl_inline inline
+#endif
#define SSL_METHOD_CALL(f, s, ...) s->method->func->ssl_##f(s, ##__VA_ARGS__)
#define X509_METHOD_CALL(f, x, ...) x->method->x509_##f(x, ##__VA_ARGS__)
diff --git a/thirdparty/libwebsockets/uwp_fixes.diff b/thirdparty/libwebsockets/uwp_fixes.diff
index 5b9d8724ed..21c3275bba 100644
--- a/thirdparty/libwebsockets/uwp_fixes.diff
+++ b/thirdparty/libwebsockets/uwp_fixes.diff
@@ -1,15 +1,15 @@
diff --git a/thirdparty/libwebsockets/plat/lws-plat-win.c b/thirdparty/libwebsockets/plat/lws-plat-win.c
-index 948db6289..511e29739 100644
+index bd513b494..1850b6425 100644
--- a/thirdparty/libwebsockets/plat/lws-plat-win.c
+++ b/thirdparty/libwebsockets/plat/lws-plat-win.c
-@@ -635,9 +635,20 @@ _lws_plat_file_open(const struct lws_plat_file_ops *fops, const char *filename,
+@@ -641,9 +641,20 @@ _lws_plat_file_open(const struct lws_plat_file_ops *fops, const char *filename,
HANDLE ret;
WCHAR buf[MAX_PATH];
lws_fop_fd_t fop_fd;
- LARGE_INTEGER llFileSize = {0};
+ FILE_STANDARD_INFO fInfo = {0};
- MultiByteToWideChar(CP_UTF8, 0, filename, -1, buf, ARRAY_SIZE(buf));
+ MultiByteToWideChar(CP_UTF8, 0, filename, -1, buf, LWS_ARRAY_SIZE(buf));
+
+#if defined(_WIN32_WINNT) && _WIN32_WINNT >= 0x0602 // Windows 8 (minimum when UWP_ENABLED, but can be used in Windows builds)
+ CREATEFILE2_EXTENDED_PARAMETERS extParams = {0};
@@ -24,7 +24,7 @@ index 948db6289..511e29739 100644
if (((*flags) & 7) == _O_RDONLY) {
ret = CreateFileW(buf, GENERIC_READ, FILE_SHARE_READ,
NULL, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, NULL);
-@@ -645,6 +656,7 @@ _lws_plat_file_open(const struct lws_plat_file_ops *fops, const char *filename,
+@@ -651,6 +662,7 @@ _lws_plat_file_open(const struct lws_plat_file_ops *fops, const char *filename,
ret = CreateFileW(buf, GENERIC_WRITE, 0, NULL,
CREATE_ALWAYS, FILE_ATTRIBUTE_NORMAL, NULL);
}
@@ -32,7 +32,7 @@ index 948db6289..511e29739 100644
if (ret == LWS_INVALID_FILE)
goto bail;
-@@ -657,9 +669,9 @@ _lws_plat_file_open(const struct lws_plat_file_ops *fops, const char *filename,
+@@ -663,9 +675,9 @@ _lws_plat_file_open(const struct lws_plat_file_ops *fops, const char *filename,
fop_fd->fd = ret;
fop_fd->filesystem_priv = NULL; /* we don't use it */
fop_fd->flags = *flags;
diff --git a/thirdparty/libwebsockets/win32helpers/getopt.c b/thirdparty/libwebsockets/win32helpers/getopt.c
index 2181f1cb12..3bb21f6f28 100644
--- a/thirdparty/libwebsockets/win32helpers/getopt.c
+++ b/thirdparty/libwebsockets/win32helpers/getopt.c
@@ -1,153 +1,153 @@
-/* $NetBSD: getopt.c,v 1.16 1999/12/02 13:15:56 kleink Exp $ */
-
-/*
- * Copyright (c) 1987, 1993, 1994
- * The Regents of the University of California. All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions
- * are met:
- * 1. Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * 2. Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * 3. All advertising materials mentioning features or use of this software
- * must display the following acknowledgement:
- * This product includes software developed by the University of
- * California, Berkeley and its contributors.
- * 4. Neither the name of the University nor the names of its contributors
- * may be used to endorse or promote products derived from this software
- * without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
- * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
- * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
- * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
- * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
- * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
- * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
- * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
- * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
- * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
- * SUCH DAMAGE.
- */
-
-#if 0
-static char sccsid[] = "@(#)getopt.c 8.3 (Berkeley) 4/27/95";
-#endif
-
-#include <assert.h>
-#include <errno.h>
-#include <stdio.h>
-#include <string.h>
-
-#define __P(x) x
-#define _DIAGASSERT(x) assert(x)
-
-#ifdef __weak_alias
-__weak_alias(getopt,_getopt);
-#endif
-
-
-int opterr = 1, /* if error message should be printed */
- optind = 1, /* index into parent argv vector */
- optopt, /* character checked for validity */
- optreset; /* reset getopt */
-char *optarg; /* argument associated with option */
-
-static char * _progname __P((char *));
-int getopt_internal __P((int, char * const *, const char *));
-
-static char *
-_progname(nargv0)
- char * nargv0;
-{
- char * tmp;
-
- _DIAGASSERT(nargv0 != NULL);
-
- tmp = strrchr(nargv0, '/');
- if (tmp)
- tmp++;
- else
- tmp = nargv0;
- return(tmp);
-}
-
-#define BADCH (int)'?'
-#define BADARG (int)':'
-#define EMSG ""
-
-/*
- * getopt --
- * Parse argc/argv argument vector.
- */
-int
-getopt(nargc, nargv, ostr)
- int nargc;
- char * const nargv[];
- const char *ostr;
-{
- static char *__progname = 0;
- static char *place = EMSG; /* option letter processing */
- char *oli; /* option letter list index */
- __progname = __progname?__progname:_progname(*nargv);
-
- _DIAGASSERT(nargv != NULL);
- _DIAGASSERT(ostr != NULL);
-
- if (optreset || !*place) { /* update scanning pointer */
- optreset = 0;
- if (optind >= nargc || *(place = nargv[optind]) != '-') {
- place = EMSG;
- return (-1);
- }
- if (place[1] && *++place == '-' /* found "--" */
- && place[1] == '\0') {
- ++optind;
- place = EMSG;
- return (-1);
- }
- } /* option letter okay? */
- if ((optopt = (int)*place++) == (int)':' ||
- !(oli = strchr(ostr, optopt))) {
- /*
- * if the user didn't specify '-' as an option,
- * assume it means -1.
- */
- if (optopt == (int)'-')
- return (-1);
- if (!*place)
- ++optind;
- if (opterr && *ostr != ':')
- (void)fprintf(stderr,
- "%s: illegal option -- %c\n", __progname, optopt);
- return (BADCH);
- }
- if (*++oli != ':') { /* don't need argument */
- optarg = NULL;
- if (!*place)
- ++optind;
- }
- else { /* need an argument */
- if (*place) /* no white space */
- optarg = place;
- else if (nargc <= ++optind) { /* no arg */
- place = EMSG;
- if (*ostr == ':')
- return (BADARG);
- if (opterr)
- (void)fprintf(stderr,
- "%s: option requires an argument -- %c\n",
- __progname, optopt);
- return (BADCH);
- }
- else /* white space */
- optarg = nargv[optind];
- place = EMSG;
- ++optind;
- }
- return (optopt); /* dump back option letter */
-}
-
+/* $NetBSD: getopt.c,v 1.16 1999/12/02 13:15:56 kleink Exp $ */
+
+/*
+ * Copyright (c) 1987, 1993, 1994
+ * The Regents of the University of California. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * 3. All advertising materials mentioning features or use of this software
+ * must display the following acknowledgement:
+ * This product includes software developed by the University of
+ * California, Berkeley and its contributors.
+ * 4. Neither the name of the University nor the names of its contributors
+ * may be used to endorse or promote products derived from this software
+ * without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
+ * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+ * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
+ * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
+ * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
+ * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
+ * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
+ * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
+ * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
+ * SUCH DAMAGE.
+ */
+
+#if 0
+static char sccsid[] = "@(#)getopt.c 8.3 (Berkeley) 4/27/95";
+#endif
+
+#include <assert.h>
+#include <errno.h>
+#include <stdio.h>
+#include <string.h>
+
+#define __P(x) x
+#define _DIAGASSERT(x) assert(x)
+
+#ifdef __weak_alias
+__weak_alias(getopt,_getopt);
+#endif
+
+
+int opterr = 1, /* if error message should be printed */
+ optind = 1, /* index into parent argv vector */
+ optopt, /* character checked for validity */
+ optreset; /* reset getopt */
+char *optarg; /* argument associated with option */
+
+static char * _progname __P((char *));
+int getopt_internal __P((int, char * const *, const char *));
+
+static char *
+_progname(nargv0)
+ char * nargv0;
+{
+ char * tmp;
+
+ _DIAGASSERT(nargv0 != NULL);
+
+ tmp = strrchr(nargv0, '/');
+ if (tmp)
+ tmp++;
+ else
+ tmp = nargv0;
+ return(tmp);
+}
+
+#define BADCH (int)'?'
+#define BADARG (int)':'
+#define EMSG ""
+
+/*
+ * getopt --
+ * Parse argc/argv argument vector.
+ */
+int
+getopt(nargc, nargv, ostr)
+ int nargc;
+ char * const nargv[];
+ const char *ostr;
+{
+ static char *__progname = 0;
+ static char *place = EMSG; /* option letter processing */
+ char *oli; /* option letter list index */
+ __progname = __progname?__progname:_progname(*nargv);
+
+ _DIAGASSERT(nargv != NULL);
+ _DIAGASSERT(ostr != NULL);
+
+ if (optreset || !*place) { /* update scanning pointer */
+ optreset = 0;
+ if (optind >= nargc || *(place = nargv[optind]) != '-') {
+ place = EMSG;
+ return (-1);
+ }
+ if (place[1] && *++place == '-' /* found "--" */
+ && place[1] == '\0') {
+ ++optind;
+ place = EMSG;
+ return (-1);
+ }
+ } /* option letter okay? */
+ if ((optopt = (int)*place++) == (int)':' ||
+ !(oli = strchr(ostr, optopt))) {
+ /*
+ * if the user didn't specify '-' as an option,
+ * assume it means -1.
+ */
+ if (optopt == (int)'-')
+ return (-1);
+ if (!*place)
+ ++optind;
+ if (opterr && *ostr != ':')
+ (void)fprintf(stderr,
+ "%s: illegal option -- %c\n", __progname, optopt);
+ return (BADCH);
+ }
+ if (*++oli != ':') { /* don't need argument */
+ optarg = NULL;
+ if (!*place)
+ ++optind;
+ }
+ else { /* need an argument */
+ if (*place) /* no white space */
+ optarg = place;
+ else if (nargc <= ++optind) { /* no arg */
+ place = EMSG;
+ if (*ostr == ':')
+ return (BADARG);
+ if (opterr)
+ (void)fprintf(stderr,
+ "%s: option requires an argument -- %c\n",
+ __progname, optopt);
+ return (BADCH);
+ }
+ else /* white space */
+ optarg = nargv[optind];
+ place = EMSG;
+ ++optind;
+ }
+ return (optopt); /* dump back option letter */
+}
+
diff --git a/thirdparty/libwebsockets/win32helpers/getopt_long.c b/thirdparty/libwebsockets/win32helpers/getopt_long.c
index 22e5fa8945..6dfccf367d 100644
--- a/thirdparty/libwebsockets/win32helpers/getopt_long.c
+++ b/thirdparty/libwebsockets/win32helpers/getopt_long.c
@@ -1,240 +1,240 @@
-
-/*
- * Copyright (c) 1987, 1993, 1994, 1996
- * The Regents of the University of California. All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions
- * are met:
- * 1. Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * 2. Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * 3. All advertising materials mentioning features or use of this software
- * must display the following acknowledgement:
- * This product includes software developed by the University of
- * California, Berkeley and its contributors.
- * 4. Neither the name of the University nor the names of its contributors
- * may be used to endorse or promote products derived from this software
- * without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
- * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
- * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
- * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
- * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
- * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
- * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
- * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
- * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
- * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
- * SUCH DAMAGE.
- */
-#include <assert.h>
-#include <errno.h>
-#include <stdio.h>
-#include <stdlib.h>
-#include <string.h>
-#include "getopt.h"
-
-#define lws_ptr_diff(head, tail) \
- ((int)((char *)(head) - (char *)(tail)))
-
-extern int opterr; /* if error message should be printed */
-extern int optind; /* index into parent argv vector */
-extern int optopt; /* character checked for validity */
-extern int optreset; /* reset getopt */
-extern char *optarg; /* argument associated with option */
-
-#define __P(x) x
-#define _DIAGASSERT(x) assert(x)
-
-static char * __progname __P((char *));
-int getopt_internal __P((int, char * const *, const char *));
-
-static char *
-__progname(nargv0)
- char * nargv0;
-{
- char * tmp;
-
- _DIAGASSERT(nargv0 != NULL);
-
- tmp = strrchr(nargv0, '/');
- if (tmp)
- tmp++;
- else
- tmp = nargv0;
- return(tmp);
-}
-
-#define BADCH (int)'?'
-#define BADARG (int)':'
-#define EMSG ""
-
-/*
- * getopt --
- * Parse argc/argv argument vector.
- */
-int
-getopt_internal(nargc, nargv, ostr)
- int nargc;
- char * const *nargv;
- const char *ostr;
-{
- static char *place = EMSG; /* option letter processing */
- char *oli; /* option letter list index */
-
- _DIAGASSERT(nargv != NULL);
- _DIAGASSERT(ostr != NULL);
-
- if (optreset || !*place) { /* update scanning pointer */
- optreset = 0;
- if (optind >= nargc || *(place = nargv[optind]) != '-') {
- place = EMSG;
- return (-1);
- }
- if (place[1] && *++place == '-') { /* found "--" */
- /* ++optind; */
- place = EMSG;
- return (-2);
- }
- } /* option letter okay? */
- if ((optopt = (int)*place++) == (int)':' ||
- !(oli = strchr(ostr, optopt))) {
- /*
- * if the user didn't specify '-' as an option,
- * assume it means -1.
- */
- if (optopt == (int)'-')
- return (-1);
- if (!*place)
- ++optind;
- if (opterr && *ostr != ':')
- (void)fprintf(stderr,
- "%s: illegal option -- %c\n", __progname(nargv[0]), optopt);
- return (BADCH);
- }
- if (*++oli != ':') { /* don't need argument */
- optarg = NULL;
- if (!*place)
- ++optind;
- } else { /* need an argument */
- if (*place) /* no white space */
- optarg = place;
- else if (nargc <= ++optind) { /* no arg */
- place = EMSG;
- if ((opterr) && (*ostr != ':'))
- (void)fprintf(stderr,
- "%s: option requires an argument -- %c\n",
- __progname(nargv[0]), optopt);
- return (BADARG);
- } else /* white space */
- optarg = nargv[optind];
- place = EMSG;
- ++optind;
- }
- return (optopt); /* dump back option letter */
-}
-
-#if 0
-/*
- * getopt --
- * Parse argc/argv argument vector.
- */
-int
-getopt2(nargc, nargv, ostr)
- int nargc;
- char * const *nargv;
- const char *ostr;
-{
- int retval;
-
- if ((retval = getopt_internal(nargc, nargv, ostr)) == -2) {
- retval = -1;
- ++optind;
- }
- return(retval);
-}
-#endif
-
-/*
- * getopt_long --
- * Parse argc/argv argument vector.
- */
-int
-getopt_long(nargc, nargv, options, long_options, index)
- int nargc;
- char ** nargv;
- char * options;
- struct option * long_options;
- int * index;
-{
- int retval;
-
- _DIAGASSERT(nargv != NULL);
- _DIAGASSERT(options != NULL);
- _DIAGASSERT(long_options != NULL);
- /* index may be NULL */
-
- if ((retval = getopt_internal(nargc, nargv, options)) == -2) {
- char *current_argv = nargv[optind++] + 2, *has_equal;
- int i, current_argv_len, match = -1;
-
- if (*current_argv == '\0') {
- return(-1);
- }
- if ((has_equal = strchr(current_argv, '=')) != NULL) {
- current_argv_len = lws_ptr_diff(has_equal, current_argv);
- has_equal++;
- } else
- current_argv_len = (int)strlen(current_argv);
-
- for (i = 0; long_options[i].name; i++) {
- if (strncmp(current_argv, long_options[i].name, current_argv_len))
- continue;
-
- if (strlen(long_options[i].name) == (unsigned)current_argv_len) {
- match = i;
- break;
- }
- if (match == -1)
- match = i;
- }
- if (match != -1) {
- if (long_options[match].has_arg == required_argument ||
- long_options[match].has_arg == optional_argument) {
- if (has_equal)
- optarg = has_equal;
- else
- optarg = nargv[optind++];
- }
- if ((long_options[match].has_arg == required_argument)
- && (optarg == NULL)) {
- /*
- * Missing argument, leading :
- * indicates no error should be generated
- */
- if ((opterr) && (*options != ':'))
- (void)fprintf(stderr,
- "%s: option requires an argument -- %s\n",
- __progname(nargv[0]), current_argv);
- return (BADARG);
- }
- } else { /* No matching argument */
- if ((opterr) && (*options != ':'))
- (void)fprintf(stderr,
- "%s: illegal option -- %s\n", __progname(nargv[0]), current_argv);
- return (BADCH);
- }
- if (long_options[match].flag) {
- *long_options[match].flag = long_options[match].val;
- retval = 0;
- } else
- retval = long_options[match].val;
- if (index)
- *index = match;
- }
- return(retval);
-}
+
+/*
+ * Copyright (c) 1987, 1993, 1994, 1996
+ * The Regents of the University of California. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * 3. All advertising materials mentioning features or use of this software
+ * must display the following acknowledgement:
+ * This product includes software developed by the University of
+ * California, Berkeley and its contributors.
+ * 4. Neither the name of the University nor the names of its contributors
+ * may be used to endorse or promote products derived from this software
+ * without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
+ * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+ * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
+ * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
+ * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
+ * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
+ * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
+ * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
+ * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
+ * SUCH DAMAGE.
+ */
+#include <assert.h>
+#include <errno.h>
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include "getopt.h"
+
+#define lws_ptr_diff(head, tail) \
+ ((int)((char *)(head) - (char *)(tail)))
+
+extern int opterr; /* if error message should be printed */
+extern int optind; /* index into parent argv vector */
+extern int optopt; /* character checked for validity */
+extern int optreset; /* reset getopt */
+extern char *optarg; /* argument associated with option */
+
+#define __P(x) x
+#define _DIAGASSERT(x) assert(x)
+
+static char * __progname __P((char *));
+int getopt_internal __P((int, char * const *, const char *));
+
+static char *
+__progname(nargv0)
+ char * nargv0;
+{
+ char * tmp;
+
+ _DIAGASSERT(nargv0 != NULL);
+
+ tmp = strrchr(nargv0, '/');
+ if (tmp)
+ tmp++;
+ else
+ tmp = nargv0;
+ return(tmp);
+}
+
+#define BADCH (int)'?'
+#define BADARG (int)':'
+#define EMSG ""
+
+/*
+ * getopt --
+ * Parse argc/argv argument vector.
+ */
+int
+getopt_internal(nargc, nargv, ostr)
+ int nargc;
+ char * const *nargv;
+ const char *ostr;
+{
+ static char *place = EMSG; /* option letter processing */
+ char *oli; /* option letter list index */
+
+ _DIAGASSERT(nargv != NULL);
+ _DIAGASSERT(ostr != NULL);
+
+ if (optreset || !*place) { /* update scanning pointer */
+ optreset = 0;
+ if (optind >= nargc || *(place = nargv[optind]) != '-') {
+ place = EMSG;
+ return (-1);
+ }
+ if (place[1] && *++place == '-') { /* found "--" */
+ /* ++optind; */
+ place = EMSG;
+ return (-2);
+ }
+ } /* option letter okay? */
+ if ((optopt = (int)*place++) == (int)':' ||
+ !(oli = strchr(ostr, optopt))) {
+ /*
+ * if the user didn't specify '-' as an option,
+ * assume it means -1.
+ */
+ if (optopt == (int)'-')
+ return (-1);
+ if (!*place)
+ ++optind;
+ if (opterr && *ostr != ':')
+ (void)fprintf(stderr,
+ "%s: illegal option -- %c\n", __progname(nargv[0]), optopt);
+ return (BADCH);
+ }
+ if (*++oli != ':') { /* don't need argument */
+ optarg = NULL;
+ if (!*place)
+ ++optind;
+ } else { /* need an argument */
+ if (*place) /* no white space */
+ optarg = place;
+ else if (nargc <= ++optind) { /* no arg */
+ place = EMSG;
+ if ((opterr) && (*ostr != ':'))
+ (void)fprintf(stderr,
+ "%s: option requires an argument -- %c\n",
+ __progname(nargv[0]), optopt);
+ return (BADARG);
+ } else /* white space */
+ optarg = nargv[optind];
+ place = EMSG;
+ ++optind;
+ }
+ return (optopt); /* dump back option letter */
+}
+
+#if 0
+/*
+ * getopt --
+ * Parse argc/argv argument vector.
+ */
+int
+getopt2(nargc, nargv, ostr)
+ int nargc;
+ char * const *nargv;
+ const char *ostr;
+{
+ int retval;
+
+ if ((retval = getopt_internal(nargc, nargv, ostr)) == -2) {
+ retval = -1;
+ ++optind;
+ }
+ return(retval);
+}
+#endif
+
+/*
+ * getopt_long --
+ * Parse argc/argv argument vector.
+ */
+int
+getopt_long(nargc, nargv, options, long_options, index)
+ int nargc;
+ char ** nargv;
+ char * options;
+ struct option * long_options;
+ int * index;
+{
+ int retval;
+
+ _DIAGASSERT(nargv != NULL);
+ _DIAGASSERT(options != NULL);
+ _DIAGASSERT(long_options != NULL);
+ /* index may be NULL */
+
+ if ((retval = getopt_internal(nargc, nargv, options)) == -2) {
+ char *current_argv = nargv[optind++] + 2, *has_equal;
+ int i, current_argv_len, match = -1;
+
+ if (*current_argv == '\0') {
+ return(-1);
+ }
+ if ((has_equal = strchr(current_argv, '=')) != NULL) {
+ current_argv_len = lws_ptr_diff(has_equal, current_argv);
+ has_equal++;
+ } else
+ current_argv_len = (int)strlen(current_argv);
+
+ for (i = 0; long_options[i].name; i++) {
+ if (strncmp(current_argv, long_options[i].name, current_argv_len))
+ continue;
+
+ if (strlen(long_options[i].name) == (unsigned)current_argv_len) {
+ match = i;
+ break;
+ }
+ if (match == -1)
+ match = i;
+ }
+ if (match != -1) {
+ if (long_options[match].has_arg == required_argument ||
+ long_options[match].has_arg == optional_argument) {
+ if (has_equal)
+ optarg = has_equal;
+ else
+ optarg = nargv[optind++];
+ }
+ if ((long_options[match].has_arg == required_argument)
+ && (optarg == NULL)) {
+ /*
+ * Missing argument, leading :
+ * indicates no error should be generated
+ */
+ if ((opterr) && (*options != ':'))
+ (void)fprintf(stderr,
+ "%s: option requires an argument -- %s\n",
+ __progname(nargv[0]), current_argv);
+ return (BADARG);
+ }
+ } else { /* No matching argument */
+ if ((opterr) && (*options != ':'))
+ (void)fprintf(stderr,
+ "%s: illegal option -- %s\n", __progname(nargv[0]), current_argv);
+ return (BADCH);
+ }
+ if (long_options[match].flag) {
+ *long_options[match].flag = long_options[match].val;
+ retval = 0;
+ } else
+ retval = long_options[match].val;
+ if (index)
+ *index = match;
+ }
+ return(retval);
+}
diff --git a/thirdparty/libwebsockets/win32helpers/gettimeofday.c b/thirdparty/libwebsockets/win32helpers/gettimeofday.c
index 08385c2320..35dd73531d 100644
--- a/thirdparty/libwebsockets/win32helpers/gettimeofday.c
+++ b/thirdparty/libwebsockets/win32helpers/gettimeofday.c
@@ -1,36 +1,36 @@
-#include <time.h>
-#include <windows.h> //I've omitted context line
-
-#include "gettimeofday.h"
-
-int gettimeofday(struct timeval *tv, struct timezone *tz)
-{
- FILETIME ft;
- unsigned __int64 tmpres = 0;
- static int tzflag;
-
- if (NULL != tv) {
- GetSystemTimeAsFileTime(&ft);
-
- tmpres |= ft.dwHighDateTime;
- tmpres <<= 32;
- tmpres |= ft.dwLowDateTime;
-
- /*converting file time to unix epoch*/
- tmpres /= 10; /*convert into microseconds*/
+#include <time.h>
+#include <windows.h> //I've omitted context line
+
+#include "gettimeofday.h"
+
+int gettimeofday(struct timeval *tv, struct timezone *tz)
+{
+ FILETIME ft;
+ unsigned __int64 tmpres = 0;
+ static int tzflag;
+
+ if (NULL != tv) {
+ GetSystemTimeAsFileTime(&ft);
+
+ tmpres |= ft.dwHighDateTime;
+ tmpres <<= 32;
+ tmpres |= ft.dwLowDateTime;
+
+ /*converting file time to unix epoch*/
+ tmpres /= 10; /*convert into microseconds*/
tmpres -= DELTA_EPOCH_IN_MICROSECS;
- tv->tv_sec = (long)(tmpres / 1000000UL);
- tv->tv_usec = (long)(tmpres % 1000000UL);
- }
-
- if (NULL != tz) {
- if (!tzflag) {
- _tzset();
- tzflag++;
- }
- tz->tz_minuteswest = _timezone / 60;
- tz->tz_dsttime = _daylight;
- }
-
- return 0;
-}
+ tv->tv_sec = (long)(tmpres / 1000000UL);
+ tv->tv_usec = (long)(tmpres % 1000000UL);
+ }
+
+ if (NULL != tz) {
+ if (!tzflag) {
+ _tzset();
+ tzflag++;
+ }
+ tz->tz_minuteswest = _timezone / 60;
+ tz->tz_dsttime = _daylight;
+ }
+
+ return 0;
+}