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-rw-r--r--.gitignore4
-rw-r--r--core/math/expression.cpp4
-rw-r--r--core/ustring.cpp14
-rw-r--r--doc/classes/AnimationPlayer.xml2
-rw-r--r--doc/classes/AnimationTreePlayer.xml2
-rw-r--r--doc/classes/PackedScene.xml2
-rw-r--r--doc/classes/PhysicsBody.xml7
-rw-r--r--doc/classes/PhysicsBody2D.xml7
-rw-r--r--doc/classes/RichTextLabel.xml3
-rw-r--r--doc/classes/SoftBody.xml7
-rw-r--r--doc/classes/Tween.xml2
-rw-r--r--doc/classes/VisualServer.xml7
-rw-r--r--drivers/gles2/rasterizer_storage_gles2.cpp68
-rw-r--r--drivers/gles3/rasterizer_scene_gles3.cpp21
-rw-r--r--drivers/gles3/rasterizer_storage_gles3.cpp170
-rw-r--r--drivers/gles3/rasterizer_storage_gles3.h6
-rw-r--r--drivers/unix/os_unix.cpp6
-rw-r--r--editor/animation_track_editor.cpp5
-rw-r--r--editor/dependency_editor.cpp14
-rw-r--r--editor/dependency_editor.h10
-rw-r--r--editor/editor_file_dialog.cpp4
-rw-r--r--editor/editor_folding.cpp1
-rw-r--r--editor/editor_inspector.cpp1
-rw-r--r--editor/editor_node.cpp28
-rw-r--r--editor/editor_node.h2
-rw-r--r--editor/editor_properties.cpp11
-rw-r--r--editor/editor_settings.cpp2
-rw-r--r--editor/filesystem_dock.cpp8
-rw-r--r--editor/import_dock.cpp51
-rw-r--r--editor/import_dock.h1
-rw-r--r--editor/plugins/animation_blend_tree_editor_plugin.cpp2
-rw-r--r--editor/plugins/script_editor_plugin.cpp2
-rw-r--r--editor/plugins/script_text_editor.cpp4
-rw-r--r--editor/plugins/sprite_frames_editor_plugin.cpp22
-rw-r--r--editor/plugins/tile_set_editor_plugin.cpp68
-rw-r--r--editor/plugins/tile_set_editor_plugin.h8
-rw-r--r--editor/project_manager.cpp2
-rw-r--r--editor/property_editor.cpp2
-rw-r--r--editor/scene_tree_dock.cpp4
-rw-r--r--editor/scene_tree_editor.cpp7
-rw-r--r--modules/csg/csg_shape.cpp4
-rw-r--r--modules/gdscript/gdscript_editor.cpp57
-rw-r--r--modules/gdscript/gdscript_functions.cpp51
-rw-r--r--modules/gdscript/gdscript_functions.h3
-rw-r--r--modules/mono/glue/Managed/Files/GD.cs16
-rw-r--r--modules/mono/glue/gd_glue.cpp10
-rw-r--r--platform/android/export/export.cpp75
-rw-r--r--platform/android/java/src/org/godotengine/godot/Godot.java2
-rw-r--r--platform/android/java/src/org/godotengine/godot/GodotView.java188
-rw-r--r--platform/android/os_android.cpp8
-rw-r--r--platform/haiku/os_haiku.cpp13
-rw-r--r--platform/iphone/os_iphone.cpp10
-rw-r--r--platform/javascript/detect.py4
-rw-r--r--platform/javascript/os_javascript.cpp18
-rw-r--r--platform/javascript/os_javascript.h4
-rw-r--r--platform/osx/os_osx.mm6
-rw-r--r--platform/server/detect.py2
-rw-r--r--platform/uwp/os_uwp.cpp7
-rw-r--r--platform/windows/os_windows.cpp15
-rw-r--r--platform/x11/os_x11.cpp4
-rw-r--r--scene/2d/path_2d.cpp4
-rw-r--r--scene/2d/physics_body_2d.cpp19
-rw-r--r--scene/2d/physics_body_2d.h1
-rw-r--r--scene/3d/physics_body.cpp24
-rw-r--r--scene/3d/physics_body.h1
-rw-r--r--scene/3d/soft_body.cpp19
-rw-r--r--scene/3d/soft_body.h1
-rw-r--r--scene/gui/link_button.cpp2
-rw-r--r--scene/gui/popup_menu.cpp18
-rw-r--r--scene/gui/texture_button.cpp2
-rw-r--r--scene/main/canvas_layer.cpp10
-rw-r--r--scene/main/viewport.cpp10
-rw-r--r--scene/resources/dynamic_font.cpp20
-rw-r--r--scene/resources/dynamic_font.h2
-rw-r--r--scene/resources/mesh_data_tool.cpp2
-rw-r--r--scene/resources/primitive_meshes.cpp2
-rw-r--r--servers/physics/area_pair_sw.cpp4
-rw-r--r--servers/physics_2d/area_pair_2d_sw.cpp4
-rw-r--r--servers/visual/visual_server_raster.h2
-rw-r--r--servers/visual/visual_server_viewport.cpp10
-rw-r--r--servers/visual/visual_server_viewport.h19
-rw-r--r--servers/visual/visual_server_wrap_mt.h2
-rw-r--r--servers/visual_server.cpp2
-rw-r--r--servers/visual_server.h2
84 files changed, 959 insertions, 311 deletions
diff --git a/.gitignore b/.gitignore
index 52937b8679..fe504482b3 100644
--- a/.gitignore
+++ b/.gitignore
@@ -238,6 +238,7 @@ ClientBin/
*.pfx
*.publishsettings
node_modules/
+__pycache__/
# KDE
.directory
@@ -310,5 +311,8 @@ platform/windows/godot_res.res
/.vs
/.vscode
+# Visual Studio Code workspace file
+*.code-workspace
+
# Scons progress indicator
.scons_node_count
diff --git a/core/math/expression.cpp b/core/math/expression.cpp
index a16267cf0a..0cfb54234c 100644
--- a/core/math/expression.cpp
+++ b/core/math/expression.cpp
@@ -2120,6 +2120,10 @@ Error Expression::parse(const String &p_expression, const Vector<String> &p_inpu
}
Variant Expression::execute(Array p_inputs, Object *p_base, bool p_show_error) {
+ if (error_set) {
+ ERR_EXPLAIN("There was previously a parse error: " + error_str);
+ ERR_FAIL_V(Variant());
+ }
execution_error = false;
Variant output;
diff --git a/core/ustring.cpp b/core/ustring.cpp
index 1195cd0719..2191bb5e23 100644
--- a/core/ustring.cpp
+++ b/core/ustring.cpp
@@ -2774,16 +2774,13 @@ String String::format(const Variant &values, String placeholder) const {
if (value_arr.size() == 2) {
Variant v_key = value_arr[0];
- String key;
-
- key = v_key.get_construct_string();
+ String key = v_key;
if (key.left(1) == "\"" && key.right(key.length() - 1) == "\"") {
key = key.substr(1, key.length() - 2);
}
Variant v_val = value_arr[1];
- String val;
- val = v_val.get_construct_string();
+ String val = v_val;
if (val.left(1) == "\"" && val.right(val.length() - 1) == "\"") {
val = val.substr(1, val.length() - 2);
@@ -2795,8 +2792,7 @@ String String::format(const Variant &values, String placeholder) const {
}
} else { //Array structure ["RobotGuy","Logis","rookie"]
Variant v_val = values_arr[i];
- String val;
- val = v_val.get_construct_string();
+ String val = v_val;
if (val.left(1) == "\"" && val.right(val.length() - 1) == "\"") {
val = val.substr(1, val.length() - 2);
@@ -2815,8 +2811,8 @@ String String::format(const Variant &values, String placeholder) const {
d.get_key_list(&keys);
for (List<Variant>::Element *E = keys.front(); E; E = E->next()) {
- String key = E->get().get_construct_string();
- String val = d[E->get()].get_construct_string();
+ String key = E->get();
+ String val = d[E->get()];
if (key.left(1) == "\"" && key.right(key.length() - 1) == "\"") {
key = key.substr(1, key.length() - 2);
diff --git a/doc/classes/AnimationPlayer.xml b/doc/classes/AnimationPlayer.xml
index 6dc91a234a..a5be8ffc53 100644
--- a/doc/classes/AnimationPlayer.xml
+++ b/doc/classes/AnimationPlayer.xml
@@ -238,7 +238,7 @@
The default time in which to blend animations. Ranges from 0 to 4096 with 0.01 precision. Default value: [code]0[/code].
</member>
<member name="playback_process_mode" type="int" setter="set_animation_process_mode" getter="get_animation_process_mode" enum="AnimationPlayer.AnimationProcessMode">
- The process notification in which to update animations. Default value: [enum ANIMATION_PROCESS_IDLE].
+ The process notification in which to update animations. Default value: [code]ANIMATION_PROCESS_IDLE[/code].
</member>
<member name="playback_speed" type="float" setter="set_speed_scale" getter="get_speed_scale">
The speed scaling ratio. For instance, if this value is 1 then the animation plays at normal speed. If it's 0.5 then it plays at half speed. If it's 2 then it plays at double speed. Default value: [code]1[/code].
diff --git a/doc/classes/AnimationTreePlayer.xml b/doc/classes/AnimationTreePlayer.xml
index 8c32d5f6a3..a081c64f6d 100644
--- a/doc/classes/AnimationTreePlayer.xml
+++ b/doc/classes/AnimationTreePlayer.xml
@@ -618,7 +618,7 @@
Once set, Animation nodes can be added to the AnimationTreePlayer.
</member>
<member name="playback_process_mode" type="int" setter="set_animation_process_mode" getter="get_animation_process_mode" enum="AnimationTreePlayer.AnimationProcessMode">
- The thread in which to update animations. Default value: [enum ANIMATION_PROCESS_IDLE].
+ The thread in which to update animations. Default value: [code]ANIMATION_PROCESS_IDLE[/code].
</member>
</members>
<constants>
diff --git a/doc/classes/PackedScene.xml b/doc/classes/PackedScene.xml
index 19f85fae4c..aa4459752e 100644
--- a/doc/classes/PackedScene.xml
+++ b/doc/classes/PackedScene.xml
@@ -52,7 +52,7 @@
<argument index="0" name="edit_state" type="int" enum="PackedScene.GenEditState" default="0">
</argument>
<description>
- Instantiates the scene's node hierarchy. Triggers child scene instantiation(s). Triggers the [enum Node.NOTIFICATION_INSTANCED] notification on the root node.
+ Instantiates the scene's node hierarchy. Triggers child scene instantiation(s). Triggers [Node]'s [code]NOTIFICATION_INSTANCED[/code] notification on the root node.
</description>
</method>
<method name="pack">
diff --git a/doc/classes/PhysicsBody.xml b/doc/classes/PhysicsBody.xml
index af00027ed3..fb145f9de9 100644
--- a/doc/classes/PhysicsBody.xml
+++ b/doc/classes/PhysicsBody.xml
@@ -21,6 +21,13 @@
Adds a body to the list of bodies that this body can't collide with.
</description>
</method>
+ <method name="get_collision_exceptions">
+ <return type="Array">
+ </return>
+ <description>
+ Returns an array of nodes that were added as collision exceptions for this body.
+ </description>
+ </method>
<method name="get_collision_layer_bit" qualifiers="const">
<return type="bool">
</return>
diff --git a/doc/classes/PhysicsBody2D.xml b/doc/classes/PhysicsBody2D.xml
index 4278979049..440caf61e5 100644
--- a/doc/classes/PhysicsBody2D.xml
+++ b/doc/classes/PhysicsBody2D.xml
@@ -21,6 +21,13 @@
Adds a body to the list of bodies that this body can't collide with.
</description>
</method>
+ <method name="get_collision_exceptions">
+ <return type="Array">
+ </return>
+ <description>
+ Returns an array of nodes that were added as collision exceptions for this body.
+ </description>
+ </method>
<method name="get_collision_layer_bit" qualifiers="const">
<return type="bool">
</return>
diff --git a/doc/classes/RichTextLabel.xml b/doc/classes/RichTextLabel.xml
index 357d2e7a15..3371e4d66f 100644
--- a/doc/classes/RichTextLabel.xml
+++ b/doc/classes/RichTextLabel.xml
@@ -111,7 +111,7 @@
<argument index="0" name="align" type="int" enum="RichTextLabel.Align">
</argument>
<description>
- Adds a [code][right][/code] tag to the tag stack.
+ Adds an alignment tag based on the given [code]align[/code] value. See [enum Align] for possible values.
</description>
</method>
<method name="push_cell">
@@ -170,6 +170,7 @@
<return type="void">
</return>
<description>
+ Adds a [code][s][/code] tag to the tag stack.
</description>
</method>
<method name="push_table">
diff --git a/doc/classes/SoftBody.xml b/doc/classes/SoftBody.xml
index 196d29fc60..6c3929d65b 100644
--- a/doc/classes/SoftBody.xml
+++ b/doc/classes/SoftBody.xml
@@ -20,6 +20,13 @@
Adds a body to the list of bodies that this body can't collide with.
</description>
</method>
+ <method name="get_collision_exceptions">
+ <return type="Array">
+ </return>
+ <description>
+ Returns an array of nodes that were added as collision exceptions for this body.
+ </description>
+ </method>
<method name="get_collision_layer_bit" qualifiers="const">
<return type="bool">
</return>
diff --git a/doc/classes/Tween.xml b/doc/classes/Tween.xml
index 1dc03ed314..e792835605 100644
--- a/doc/classes/Tween.xml
+++ b/doc/classes/Tween.xml
@@ -14,7 +14,7 @@
tween.start()
[/codeblock]
Many methods require a property name, such as "position" above. You can find the correct property name by hovering over the property in the Inspector.
- Many of the methods accept [code]trans_type[/code] and [code]ease_type[/code]. The first accepts an [enum TransitionType] constant, and refers to the way the timing of the animation is handled (see [code]http://easings.net/[/code] for some examples). The second accepts an [enum EaseType] constant, and controls the where [code]trans_type[/code] is applied to the interpolation (in the beginning, the end, or both). If you don't know which transition and easing to pick, you can try different [enum TransitionType] constants with [enum EASE_IN_OUT], and use the one that looks best.
+ Many of the methods accept [code]trans_type[/code] and [code]ease_type[/code]. The first accepts an [enum TransitionType] constant, and refers to the way the timing of the animation is handled (see [code]http://easings.net/[/code] for some examples). The second accepts an [enum EaseType] constant, and controls the where [code]trans_type[/code] is applied to the interpolation (in the beginning, the end, or both). If you don't know which transition and easing to pick, you can try different [enum TransitionType] constants with [code]EASE_IN_OUT[/code], and use the one that looks best.
</description>
<tutorials>
</tutorials>
diff --git a/doc/classes/VisualServer.xml b/doc/classes/VisualServer.xml
index 225a1f2bba..ed6fdacec7 100644
--- a/doc/classes/VisualServer.xml
+++ b/doc/classes/VisualServer.xml
@@ -3613,7 +3613,7 @@
If [code]true[/code] sets the viewport active, else sets it inactive.
</description>
</method>
- <method name="viewport_set_canvas_layer">
+ <method name="viewport_set_canvas_stacking">
<return type="void">
</return>
<argument index="0" name="viewport" type="RID">
@@ -3622,8 +3622,11 @@
</argument>
<argument index="2" name="layer" type="int">
</argument>
+ <argument index="3" name="sublayer" type="int">
+ </argument>
<description>
- Sets the renderlayer for a viewport's canvas.
+ Sets the stacking order for a viewport's canvas.
+ [code]layer[/code] is the actual canvas layer, while [code]sublayer[/code] specifies the stacking order of the canvas among those in the same layer.
</description>
</method>
<method name="viewport_set_canvas_transform">
diff --git a/drivers/gles2/rasterizer_storage_gles2.cpp b/drivers/gles2/rasterizer_storage_gles2.cpp
index d5865064cf..c4c5093540 100644
--- a/drivers/gles2/rasterizer_storage_gles2.cpp
+++ b/drivers/gles2/rasterizer_storage_gles2.cpp
@@ -613,8 +613,72 @@ Ref<Image> RasterizerStorageGLES2::texture_get_data(RID p_texture, int p_layer)
return Ref<Image>(img);
#else
- ERR_EXPLAIN("Sorry, It's not possible to obtain images back in OpenGL ES");
- ERR_FAIL_V(Ref<Image>());
+ Image::Format real_format;
+ GLenum gl_format;
+ GLenum gl_internal_format;
+ GLenum gl_type;
+ bool compressed;
+ _get_gl_image_and_format(Ref<Image>(), texture->format, texture->flags, real_format, gl_format, gl_internal_format, gl_type, compressed);
+
+ PoolVector<uint8_t> data;
+
+ int data_size = Image::get_image_data_size(texture->alloc_width, texture->alloc_height, Image::FORMAT_RGBA8, false);
+
+ data.resize(data_size * 2); //add some memory at the end, just in case for buggy drivers
+ PoolVector<uint8_t>::Write wb = data.write();
+
+ GLuint temp_framebuffer;
+ glGenFramebuffers(1, &temp_framebuffer);
+
+ GLuint temp_color_texture;
+ glGenTextures(1, &temp_color_texture);
+
+ glBindFramebuffer(GL_FRAMEBUFFER, temp_framebuffer);
+
+ glBindTexture(GL_TEXTURE_2D, temp_color_texture);
+ glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, texture->alloc_width, texture->alloc_height, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
+
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
+ glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, temp_color_texture, 0);
+
+ glDepthMask(GL_FALSE);
+ glDisable(GL_DEPTH_TEST);
+ glDisable(GL_CULL_FACE);
+ glDisable(GL_BLEND);
+ glDepthFunc(GL_LEQUAL);
+ glColorMask(1, 1, 1, 1);
+ glActiveTexture(GL_TEXTURE0);
+ glBindTexture(GL_TEXTURE_2D, texture->tex_id);
+
+ glViewport(0, 0, texture->alloc_width, texture->alloc_height);
+
+ shaders.copy.bind();
+
+ glClearColor(0.0, 0.0, 0.0, 0.0);
+ glClear(GL_COLOR_BUFFER_BIT);
+ bind_quad_array();
+ glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
+ glBindBuffer(GL_ARRAY_BUFFER, 0);
+
+ glReadPixels(0, 0, texture->alloc_width, texture->alloc_height, GL_RGBA, GL_UNSIGNED_BYTE, &wb[0]);
+
+ glDeleteTextures(1, &temp_color_texture);
+
+ glBindFramebuffer(GL_FRAMEBUFFER, 0);
+ glDeleteFramebuffers(1, &temp_framebuffer);
+
+ wb = PoolVector<uint8_t>::Write();
+
+ data.resize(data_size);
+
+ Image *img = memnew(Image(texture->alloc_width, texture->alloc_height, false, Image::FORMAT_RGBA8, data));
+ if (!texture->compressed) {
+ img->convert(real_format);
+ }
+
+ return Ref<Image>(img);
+
#endif
}
diff --git a/drivers/gles3/rasterizer_scene_gles3.cpp b/drivers/gles3/rasterizer_scene_gles3.cpp
index 0d4c83e0db..792e9eb238 100644
--- a/drivers/gles3/rasterizer_scene_gles3.cpp
+++ b/drivers/gles3/rasterizer_scene_gles3.cpp
@@ -1428,7 +1428,16 @@ void RasterizerSceneGLES3::_setup_geometry(RenderList::Element *e, const Transfo
if (particles->draw_order == VS::PARTICLES_DRAW_ORDER_VIEW_DEPTH && particles->particle_valid_histories[1]) {
glBindBuffer(GL_ARRAY_BUFFER, particles->particle_buffer_histories[1]); //modify the buffer, this was used 2 frames ago so it should be good enough for flushing
- RasterizerGLES3Particle *particle_array = (RasterizerGLES3Particle *)glMapBufferRange(GL_ARRAY_BUFFER, 0, particles->amount * 24 * sizeof(float), GL_MAP_READ_BIT | GL_MAP_WRITE_BIT);
+ RasterizerGLES3Particle *particle_array;
+#ifndef __EMSCRIPTEN__
+ particle_array = static_cast<RasterizerGLES3Particle *>(glMapBufferRange(GL_ARRAY_BUFFER, 0, particles->amount * 24 * sizeof(float), GL_MAP_READ_BIT | GL_MAP_WRITE_BIT));
+#else
+ PoolVector<RasterizerGLES3Particle> particle_vector;
+ particle_vector.resize(particles->amount);
+ PoolVector<RasterizerGLES3Particle>::Write w = particle_vector.write();
+ particle_array = w.ptr();
+ glGetBufferSubData(GL_ARRAY_BUFFER, 0, particles->amount * sizeof(RasterizerGLES3Particle), particle_array);
+#endif
SortArray<RasterizerGLES3Particle, RasterizerGLES3ParticleSort> sorter;
@@ -1440,7 +1449,17 @@ void RasterizerSceneGLES3::_setup_geometry(RenderList::Element *e, const Transfo
sorter.sort(particle_array, particles->amount);
+#ifndef __EMSCRIPTEN__
glUnmapBuffer(GL_ARRAY_BUFFER);
+#else
+ w = PoolVector<RasterizerGLES3Particle>::Write();
+ particle_array = NULL;
+ {
+ PoolVector<RasterizerGLES3Particle>::Read r = particle_vector.read();
+ glBufferSubData(GL_ARRAY_BUFFER, 0, particles->amount * sizeof(RasterizerGLES3Particle), r.ptr());
+ }
+ particle_vector = PoolVector<RasterizerGLES3Particle>();
+#endif
#ifdef DEBUG_ENABLED
if (state.debug_draw == VS::VIEWPORT_DEBUG_DRAW_WIREFRAME && s->instancing_array_wireframe_id) {
glBindVertexArray(s->instancing_array_wireframe_id); // use the wireframe instancing array ID
diff --git a/drivers/gles3/rasterizer_storage_gles3.cpp b/drivers/gles3/rasterizer_storage_gles3.cpp
index 406ef6af78..c06ef805a6 100644
--- a/drivers/gles3/rasterizer_storage_gles3.cpp
+++ b/drivers/gles3/rasterizer_storage_gles3.cpp
@@ -101,6 +101,28 @@
#define _EXT_COMPRESSED_RGB_BPTC_SIGNED_FLOAT 0x8E8E
#define _EXT_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT 0x8E8F
+#ifdef __EMSCRIPTEN__
+#include <emscripten/emscripten.h>
+
+void glGetBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data) {
+
+ /* clang-format off */
+ EM_ASM({
+ GLctx.getBufferSubData($0, $1, HEAPU8, $2, $3);
+ }, target, offset, data, size);
+ /* clang-format on */
+}
+
+void glBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data) {
+
+ /* clang-format off */
+ EM_ASM({
+ GLctx.bufferSubData($0, $1, HEAPU8, $2, $3);
+ }, target, offset, data, size);
+ /* clang-format on */
+}
+#endif
+
void glTexStorage2DCustom(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type) {
#ifdef GLES_OVER_GL
@@ -1094,8 +1116,78 @@ Ref<Image> RasterizerStorageGLES3::texture_get_data(RID p_texture, int p_layer)
return Ref<Image>(img);
#else
- ERR_EXPLAIN("Sorry, It's not possible to obtain images back in OpenGL ES");
- ERR_FAIL_V(Ref<Image>());
+ Image::Format real_format;
+ GLenum gl_format;
+ GLenum gl_internal_format;
+ GLenum gl_type;
+ bool compressed;
+ bool srgb;
+ _get_gl_image_and_format(Ref<Image>(), texture->format, texture->flags, real_format, gl_format, gl_internal_format, gl_type, compressed, srgb);
+
+ PoolVector<uint8_t> data;
+
+ int data_size = Image::get_image_data_size(texture->alloc_width, texture->alloc_height, Image::FORMAT_RGBA8, false);
+
+ data.resize(data_size * 2); //add some memory at the end, just in case for buggy drivers
+ PoolVector<uint8_t>::Write wb = data.write();
+
+ GLuint temp_framebuffer;
+ glGenFramebuffers(1, &temp_framebuffer);
+
+ GLuint temp_color_texture;
+ glGenTextures(1, &temp_color_texture);
+
+ glBindFramebuffer(GL_FRAMEBUFFER, temp_framebuffer);
+
+ glBindTexture(GL_TEXTURE_2D, temp_color_texture);
+ glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, texture->alloc_width, texture->alloc_height, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
+
+ print_line(itos(texture->alloc_width) + " xx " + itos(texture->alloc_height) + " -> " + itos(real_format));
+
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
+ glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, temp_color_texture, 0);
+
+ glDepthMask(GL_FALSE);
+ glDisable(GL_DEPTH_TEST);
+ glDisable(GL_CULL_FACE);
+ glDisable(GL_BLEND);
+ glDepthFunc(GL_LEQUAL);
+ glColorMask(1, 1, 1, 1);
+ glActiveTexture(GL_TEXTURE0);
+ glBindTexture(GL_TEXTURE_2D, texture->tex_id);
+
+ glViewport(0, 0, texture->alloc_width, texture->alloc_height);
+
+ shaders.copy.bind();
+
+ shaders.copy.set_conditional(CopyShaderGLES3::LINEAR_TO_SRGB, !srgb);
+
+ glClearColor(0.0, 0.0, 0.0, 0.0);
+ glClear(GL_COLOR_BUFFER_BIT);
+ glBindVertexArray(resources.quadie_array);
+ glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
+ glBindVertexArray(0);
+
+ glReadPixels(0, 0, texture->alloc_width, texture->alloc_height, GL_RGBA, GL_UNSIGNED_BYTE, &wb[0]);
+
+ shaders.copy.set_conditional(CopyShaderGLES3::LINEAR_TO_SRGB, false);
+
+ glDeleteTextures(1, &temp_color_texture);
+
+ glBindFramebuffer(GL_FRAMEBUFFER, 0);
+ glDeleteFramebuffers(1, &temp_framebuffer);
+
+ wb = PoolVector<uint8_t>::Write();
+
+ data.resize(data_size);
+
+ Image *img = memnew(Image(texture->alloc_width, texture->alloc_height, false, Image::FORMAT_RGBA8, data));
+ if (!texture->compressed) {
+ img->convert(real_format);
+ }
+
+ return Ref<Image>(img);
#endif
}
@@ -3494,21 +3586,26 @@ PoolVector<uint8_t> RasterizerStorageGLES3::mesh_surface_get_array(RID p_mesh, i
Surface *surface = mesh->surfaces[p_surface];
- glBindBuffer(GL_ARRAY_BUFFER, surface->vertex_id);
- void *data = glMapBufferRange(GL_ARRAY_BUFFER, 0, surface->array_byte_size, GL_MAP_READ_BIT);
-
- ERR_FAIL_COND_V(!data, PoolVector<uint8_t>());
-
PoolVector<uint8_t> ret;
ret.resize(surface->array_byte_size);
+ glBindBuffer(GL_ARRAY_BUFFER, surface->vertex_id);
+#if defined(GLES_OVER_GL) || defined(__EMSCRIPTEN__)
+ {
+ PoolVector<uint8_t>::Write w = ret.write();
+ glGetBufferSubData(GL_ARRAY_BUFFER, 0, surface->array_byte_size, w.ptr());
+ }
+#else
+ void *data = glMapBufferRange(GL_ARRAY_BUFFER, 0, surface->array_byte_size, GL_MAP_READ_BIT);
+ ERR_FAIL_NULL_V(data, PoolVector<uint8_t>());
{
-
PoolVector<uint8_t>::Write w = ret.write();
copymem(w.ptr(), data, surface->array_byte_size);
}
glUnmapBuffer(GL_ARRAY_BUFFER);
+#endif
+ glBindBuffer(GL_ARRAY_BUFFER, 0);
return ret;
}
@@ -3521,22 +3618,26 @@ PoolVector<uint8_t> RasterizerStorageGLES3::mesh_surface_get_index_array(RID p_m
ERR_FAIL_COND_V(surface->index_array_len == 0, PoolVector<uint8_t>());
- glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, surface->index_id);
- void *data = glMapBufferRange(GL_ELEMENT_ARRAY_BUFFER, 0, surface->index_array_byte_size, GL_MAP_READ_BIT);
-
- ERR_FAIL_COND_V(!data, PoolVector<uint8_t>());
-
PoolVector<uint8_t> ret;
ret.resize(surface->index_array_byte_size);
+ glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, surface->index_id);
+#if defined(GLES_OVER_GL) || defined(__EMSCRIPTEN__)
+ {
+ PoolVector<uint8_t>::Write w = ret.write();
+ glGetBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0, surface->index_array_byte_size, w.ptr());
+ }
+#else
+ void *data = glMapBufferRange(GL_ELEMENT_ARRAY_BUFFER, 0, surface->index_array_byte_size, GL_MAP_READ_BIT);
+ ERR_FAIL_NULL_V(data, PoolVector<uint8_t>());
{
-
PoolVector<uint8_t>::Write w = ret.write();
copymem(w.ptr(), data, surface->index_array_byte_size);
}
-
glUnmapBuffer(GL_ELEMENT_ARRAY_BUFFER);
+#endif
+ glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0);
return ret;
}
@@ -3577,23 +3678,26 @@ Vector<PoolVector<uint8_t> > RasterizerStorageGLES3::mesh_surface_get_blend_shap
for (int i = 0; i < mesh->surfaces[p_surface]->blend_shapes.size(); i++) {
- glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, mesh->surfaces[p_surface]->blend_shapes[i].vertex_id);
- void *data = glMapBufferRange(GL_ELEMENT_ARRAY_BUFFER, 0, mesh->surfaces[p_surface]->array_byte_size, GL_MAP_READ_BIT);
-
- ERR_FAIL_COND_V(!data, Vector<PoolVector<uint8_t> >());
-
PoolVector<uint8_t> ret;
ret.resize(mesh->surfaces[p_surface]->array_byte_size);
+ glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, mesh->surfaces[p_surface]->blend_shapes[i].vertex_id);
+#if defined(GLES_OVER_GL) || defined(__EMSCRIPTEN__)
+ {
+ PoolVector<uint8_t>::Write w = ret.write();
+ glGetBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0, mesh->surfaces[p_surface]->array_byte_size, w.ptr());
+ }
+#else
+ void *data = glMapBufferRange(GL_ELEMENT_ARRAY_BUFFER, 0, mesh->surfaces[p_surface]->array_byte_size, GL_MAP_READ_BIT);
+ ERR_FAIL_COND_V(!data, Vector<PoolVector<uint8_t> >());
{
-
PoolVector<uint8_t>::Write w = ret.write();
copymem(w.ptr(), data, mesh->surfaces[p_surface]->array_byte_size);
}
+ glUnmapBuffer(GL_ELEMENT_ARRAY_BUFFER);
+#endif
bsarr.push_back(ret);
-
- glUnmapBuffer(GL_ELEMENT_ARRAY_BUFFER);
}
return bsarr;
@@ -6001,9 +6105,21 @@ AABB RasterizerStorageGLES3::particles_get_current_aabb(RID p_particles) {
const Particles *particles = particles_owner.getornull(p_particles);
ERR_FAIL_COND_V(!particles, AABB());
+ const float *data;
glBindBuffer(GL_ARRAY_BUFFER, particles->particle_buffers[0]);
- float *data = (float *)glMapBufferRange(GL_ARRAY_BUFFER, 0, particles->amount * 16 * 6, GL_MAP_READ_BIT);
+#if defined(GLES_OVER_GL) || defined(__EMSCRIPTEN__)
+ PoolVector<uint8_t> vector;
+ vector.resize(particles->amount * 16 * 6);
+ {
+ PoolVector<uint8_t>::Write w = vector.write();
+ glGetBufferSubData(GL_ARRAY_BUFFER, 0, particles->amount * 16 * 6, w.ptr());
+ }
+ PoolVector<uint8_t>::Read r = vector.read();
+ data = reinterpret_cast<const float *>(r.ptr());
+#else
+ data = (float *)glMapBufferRange(GL_ARRAY_BUFFER, 0, particles->amount * 16 * 6, GL_MAP_READ_BIT);
+#endif
AABB aabb;
Transform inv = particles->emission_transform.affine_inverse();
@@ -6020,7 +6136,13 @@ AABB RasterizerStorageGLES3::particles_get_current_aabb(RID p_particles) {
aabb.expand_to(pos);
}
+#if defined(GLES_OVER_GL) || defined(__EMSCRIPTEN__)
+ r = PoolVector<uint8_t>::Read();
+ vector = PoolVector<uint8_t>();
+#else
glUnmapBuffer(GL_ARRAY_BUFFER);
+#endif
+
glBindBuffer(GL_ARRAY_BUFFER, 0);
float longest_axis = 0;
diff --git a/drivers/gles3/rasterizer_storage_gles3.h b/drivers/gles3/rasterizer_storage_gles3.h
index 9a4798ac2a..8c26e09037 100644
--- a/drivers/gles3/rasterizer_storage_gles3.h
+++ b/drivers/gles3/rasterizer_storage_gles3.h
@@ -43,6 +43,12 @@
#include "shaders/cubemap_filter.glsl.gen.h"
#include "shaders/particles.glsl.gen.h"
+// WebGL 2.0 has no MapBufferRange/UnmapBuffer, but offers a non-ES style BufferSubData API instead.
+#ifdef __EMSCRIPTEN__
+void glGetBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data);
+void glBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data);
+#endif
+
class RasterizerCanvasGLES3;
class RasterizerSceneGLES3;
diff --git a/drivers/unix/os_unix.cpp b/drivers/unix/os_unix.cpp
index 7ff27be501..279274734f 100644
--- a/drivers/unix/os_unix.cpp
+++ b/drivers/unix/os_unix.cpp
@@ -288,6 +288,11 @@ uint64_t OS_Unix::get_ticks_usec() const {
Error OS_Unix::execute(const String &p_path, const List<String> &p_arguments, bool p_blocking, ProcessID *r_child_id, String *r_pipe, int *r_exitcode, bool read_stderr) {
+#ifdef __EMSCRIPTEN__
+ // Don't compile this code at all to avoid undefined references.
+ // Actual virtual call goes to OS_JavaScript.
+ ERR_FAIL_V(ERR_BUG);
+#else
if (p_blocking && r_pipe) {
String argss;
@@ -354,6 +359,7 @@ Error OS_Unix::execute(const String &p_path, const List<String> &p_arguments, bo
}
return OK;
+#endif
}
Error OS_Unix::kill(const ProcessID &p_pid) {
diff --git a/editor/animation_track_editor.cpp b/editor/animation_track_editor.cpp
index 3997469e95..37d26d8e0f 100644
--- a/editor/animation_track_editor.cpp
+++ b/editor/animation_track_editor.cpp
@@ -1685,15 +1685,10 @@ void AnimationTrackEdit::_zoom_changed() {
}
void AnimationTrackEdit::_path_entered(const String &p_text) {
-
- *block_animation_update_ptr = true;
undo_redo->create_action("Change Track Path");
undo_redo->add_do_method(animation.ptr(), "track_set_path", track, p_text);
undo_redo->add_undo_method(animation.ptr(), "track_set_path", track, animation->track_get_path(track));
undo_redo->commit_action();
- *block_animation_update_ptr = false;
- update();
- path->hide();
}
String AnimationTrackEdit::get_tooltip(const Point2 &p_pos) const {
diff --git a/editor/dependency_editor.cpp b/editor/dependency_editor.cpp
index d64b02a605..99b6955160 100644
--- a/editor/dependency_editor.cpp
+++ b/editor/dependency_editor.cpp
@@ -557,8 +557,9 @@ DependencyRemoveDialog::DependencyRemoveDialog() {
//////////////
-void DependencyErrorDialog::show(const String &p_for_file, const Vector<String> &report) {
+void DependencyErrorDialog::show(Mode p_mode, const String &p_for_file, const Vector<String> &report) {
+ mode = p_mode;
for_file = p_for_file;
set_title(TTR("Error loading:") + " " + p_for_file.get_file());
files->clear();
@@ -584,7 +585,14 @@ void DependencyErrorDialog::show(const String &p_for_file, const Vector<String>
void DependencyErrorDialog::ok_pressed() {
- EditorNode::get_singleton()->load_scene(for_file, true);
+ switch (mode) {
+ case MODE_SCENE:
+ EditorNode::get_singleton()->load_scene(for_file, true);
+ break;
+ case MODE_RESOURCE:
+ EditorNode::get_singleton()->load_resource(for_file, true);
+ break;
+ }
}
void DependencyErrorDialog::custom_action(const String &) {
@@ -599,7 +607,7 @@ DependencyErrorDialog::DependencyErrorDialog() {
files = memnew(Tree);
files->set_hide_root(true);
- vb->add_margin_child(TTR("Scene failed to load due to missing dependencies:"), files, true);
+ vb->add_margin_child(TTR("Load failed due to missing dependencies:"), files, true);
files->set_v_size_flags(SIZE_EXPAND_FILL);
files->set_custom_minimum_size(Size2(1, 200));
get_ok()->set_text(TTR("Open Anyway"));
diff --git a/editor/dependency_editor.h b/editor/dependency_editor.h
index 4f268de748..e46df4c837 100644
--- a/editor/dependency_editor.h
+++ b/editor/dependency_editor.h
@@ -134,7 +134,15 @@ public:
class DependencyErrorDialog : public ConfirmationDialog {
GDCLASS(DependencyErrorDialog, ConfirmationDialog);
+public:
+ enum Mode {
+ MODE_SCENE,
+ MODE_RESOURCE,
+ };
+
+private:
String for_file;
+ Mode mode;
Button *fdep;
Label *text;
Tree *files;
@@ -142,7 +150,7 @@ class DependencyErrorDialog : public ConfirmationDialog {
void custom_action(const String &);
public:
- void show(const String &p_for_file, const Vector<String> &report);
+ void show(Mode p_mode, const String &p_for_file, const Vector<String> &report);
DependencyErrorDialog();
};
diff --git a/editor/editor_file_dialog.cpp b/editor/editor_file_dialog.cpp
index 438d7ea306..b39f910182 100644
--- a/editor/editor_file_dialog.cpp
+++ b/editor/editor_file_dialog.cpp
@@ -580,7 +580,7 @@ void EditorFileDialog::_item_list_item_rmb_selected(int p_item, const Vector2 &p
if (single_item_selected) {
item_menu->add_separator();
Dictionary item_meta = item_list->get_item_metadata(p_item);
- String item_text = item_meta["dir"] ? TTR("Open In File Manager") : TTR("Show In File Manager");
+ String item_text = item_meta["dir"] ? TTR("Open in File Manager") : TTR("Show in File Manager");
item_menu->add_icon_item(get_icon("Filesystem", "EditorIcons"), item_text, ITEM_MENU_SHOW_IN_EXPLORER);
}
@@ -605,7 +605,7 @@ void EditorFileDialog::_item_list_rmb_clicked(const Vector2 &p_pos) {
}
item_menu->add_icon_item(get_icon("Reload", "EditorIcons"), TTR("Refresh"), ITEM_MENU_REFRESH, KEY_F5);
item_menu->add_separator();
- item_menu->add_icon_item(get_icon("Filesystem", "EditorIcons"), TTR("Open In File Manager"), ITEM_MENU_SHOW_IN_EXPLORER);
+ item_menu->add_icon_item(get_icon("Filesystem", "EditorIcons"), TTR("Open in File Manager"), ITEM_MENU_SHOW_IN_EXPLORER);
item_menu->set_position(item_list->get_global_position() + p_pos);
item_menu->popup();
diff --git a/editor/editor_folding.cpp b/editor/editor_folding.cpp
index 41c2566273..eec4438f96 100644
--- a/editor/editor_folding.cpp
+++ b/editor/editor_folding.cpp
@@ -112,7 +112,6 @@ void EditorFolding::save_scene_folding(const Node *p_scene, const String &p_path
String path = EditorSettings::get_singleton()->get_project_settings_dir();
String file = p_path.get_file() + "-folding-" + p_path.md5_text() + ".cfg";
file = EditorSettings::get_singleton()->get_project_settings_dir().plus_file(file);
- print_line("save folding for: " + file);
config->save(file);
}
void EditorFolding::load_scene_folding(Node *p_scene, const String &p_path) {
diff --git a/editor/editor_inspector.cpp b/editor/editor_inspector.cpp
index 1324ad0e65..1230588016 100644
--- a/editor/editor_inspector.cpp
+++ b/editor/editor_inspector.cpp
@@ -2303,6 +2303,7 @@ void EditorInspector::_bind_methods() {
ADD_SIGNAL(MethodInfo("resource_selected", PropertyInfo(Variant::OBJECT, "res"), PropertyInfo(Variant::STRING, "prop")));
ADD_SIGNAL(MethodInfo("object_id_selected", PropertyInfo(Variant::INT, "id")));
ADD_SIGNAL(MethodInfo("property_edited", PropertyInfo(Variant::STRING, "property")));
+ ADD_SIGNAL(MethodInfo("property_toggled", PropertyInfo(Variant::STRING, "property"), PropertyInfo(Variant::BOOL, "checked")));
ADD_SIGNAL(MethodInfo("restart_requested"));
}
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp
index e9ce2cb8ae..f2a4591754 100644
--- a/editor/editor_node.cpp
+++ b/editor/editor_node.cpp
@@ -574,13 +574,29 @@ void EditorNode::_editor_select_prev() {
_editor_select(editor);
}
-Error EditorNode::load_resource(const String &p_scene) {
+Error EditorNode::load_resource(const String &p_resource, bool p_ignore_broken_deps) {
- RES res = ResourceLoader::load(p_scene);
+ dependency_errors.clear();
+
+ Error err;
+ RES res = ResourceLoader::load(p_resource, "", false, &err);
ERR_FAIL_COND_V(!res.is_valid(), ERR_CANT_OPEN);
- inspector_dock->edit_resource(res);
+ if (!p_ignore_broken_deps && dependency_errors.has(p_resource)) {
+ //current_option = -1;
+ Vector<String> errors;
+ for (Set<String>::Element *E = dependency_errors[p_resource].front(); E; E = E->next()) {
+
+ errors.push_back(E->get());
+ }
+ dependency_error->show(DependencyErrorDialog::MODE_RESOURCE, p_resource, errors);
+ dependency_errors.erase(p_resource);
+
+ return ERR_FILE_MISSING_DEPENDENCIES;
+ }
+
+ inspector_dock->edit_resource(res);
return OK;
}
@@ -2845,7 +2861,7 @@ Error EditorNode::load_scene(const String &p_scene, bool p_ignore_broken_deps, b
errors.push_back(E->get());
}
- dependency_error->show(lpath, errors);
+ dependency_error->show(DependencyErrorDialog::MODE_SCENE, lpath, errors);
opening_prev = false;
if (prev != -1) {
@@ -3935,7 +3951,7 @@ void EditorNode::_scene_tab_input(const Ref<InputEvent> &p_input) {
scene_tabs_context_menu->add_shortcut(ED_GET_SHORTCUT("editor/save_all_scenes"), FILE_SAVE_ALL_SCENES);
if (scene_tabs->get_hovered_tab() >= 0) {
scene_tabs_context_menu->add_separator();
- scene_tabs_context_menu->add_item(TTR("Show in filesystem"), FILE_SHOW_IN_FILESYSTEM);
+ scene_tabs_context_menu->add_item(TTR("Show in FileSystem"), FILE_SHOW_IN_FILESYSTEM);
scene_tabs_context_menu->add_item(TTR("Play This Scene"), RUN_PLAY_SCENE);
scene_tabs_context_menu->add_item(TTR("Close Tab"), FILE_CLOSE);
}
@@ -5181,7 +5197,7 @@ EditorNode::EditorNode() {
p->add_separator();
p->add_shortcut(ED_SHORTCUT("editor/save_scene", TTR("Save Scene"), KEY_MASK_CMD + KEY_S), FILE_SAVE_SCENE);
p->add_shortcut(ED_SHORTCUT("editor/save_scene_as", TTR("Save Scene As..."), KEY_MASK_SHIFT + KEY_MASK_CMD + KEY_S), FILE_SAVE_AS_SCENE);
- p->add_shortcut(ED_SHORTCUT("editor/save_all_scenes", TTR("Save all Scenes"), KEY_MASK_ALT + KEY_MASK_SHIFT + KEY_MASK_CMD + KEY_S), FILE_SAVE_ALL_SCENES);
+ p->add_shortcut(ED_SHORTCUT("editor/save_all_scenes", TTR("Save All Scenes"), KEY_MASK_ALT + KEY_MASK_SHIFT + KEY_MASK_CMD + KEY_S), FILE_SAVE_ALL_SCENES);
p->add_separator();
p->add_shortcut(ED_SHORTCUT("editor/close_scene", TTR("Close Scene"), KEY_MASK_SHIFT + KEY_MASK_CMD + KEY_W), FILE_CLOSE);
p->add_separator();
diff --git a/editor/editor_node.h b/editor/editor_node.h
index 33af473de3..0b82555acf 100644
--- a/editor/editor_node.h
+++ b/editor/editor_node.h
@@ -688,7 +688,7 @@ public:
void fix_dependencies(const String &p_for_file);
void clear_scene() { _cleanup_scene(); }
Error load_scene(const String &p_scene, bool p_ignore_broken_deps = false, bool p_set_inherited = false, bool p_clear_errors = true, bool p_force_open_imported = false);
- Error load_resource(const String &p_scene);
+ Error load_resource(const String &p_resource, bool p_ignore_broken_deps = false);
bool is_scene_open(const String &p_path);
diff --git a/editor/editor_properties.cpp b/editor/editor_properties.cpp
index 5148c12160..b68ec97406 100644
--- a/editor/editor_properties.cpp
+++ b/editor/editor_properties.cpp
@@ -1802,8 +1802,13 @@ void EditorPropertyNodePath::_node_selected(const NodePath &p_path) {
NodePath path = p_path;
Node *base_node = Object::cast_to<Node>(get_edited_object());
- if (base_node == NULL && get_edited_object()->has_method("get_root_path")) {
- base_node = get_edited_object()->call("get_root_path");
+ if (base_node == NULL) {
+ if (Object::cast_to<Resource>(get_edited_object())) {
+ Node *to_node = get_node(p_path);
+ path = get_tree()->get_edited_scene_root()->get_path_to(to_node);
+ } else if (get_edited_object()->has_method("get_root_path")) {
+ base_node = get_edited_object()->call("get_root_path");
+ }
}
if (base_node) { // for AnimationTrackKeyEdit
path = base_node->get_path().rel_path_to(p_path);
@@ -2216,7 +2221,7 @@ void EditorPropertyResource::_update_menu() {
RES r = res;
if (r.is_valid() && r->get_path().is_resource_file()) {
menu->add_separator();
- menu->add_item(TTR("Show in File System"), OBJ_MENU_SHOW_IN_FILE_SYSTEM);
+ menu->add_item(TTR("Show in FileSystem"), OBJ_MENU_SHOW_IN_FILE_SYSTEM);
}
} else {
}
diff --git a/editor/editor_settings.cpp b/editor/editor_settings.cpp
index 6eaa2560db..34c273fbae 100644
--- a/editor/editor_settings.cpp
+++ b/editor/editor_settings.cpp
@@ -410,7 +410,7 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) {
_initial_set("text_editor/completion/add_type_hints", false);
_initial_set("docks/scene_tree/start_create_dialog_fully_expanded", false);
- _initial_set("docks/scene_tree/draw_relationship_lines", false);
+ _initial_set("docks/scene_tree/draw_relationship_lines", true);
_initial_set("docks/scene_tree/relationship_line_color", Color::html("464646"));
_initial_set("editors/grid_map/pick_distance", 5000.0);
diff --git a/editor/filesystem_dock.cpp b/editor/filesystem_dock.cpp
index 2136211faa..48bfa6fddb 100644
--- a/editor/filesystem_dock.cpp
+++ b/editor/filesystem_dock.cpp
@@ -2117,7 +2117,7 @@ void FileSystemDock::_file_and_folders_fill_popup(PopupMenu *p_popup, Vector<Str
p_popup->add_item(TTR("New Resource..."), FILE_NEW_RESOURCE);
String fpath = p_paths[0];
- String item_text = fpath.ends_with("/") ? TTR("Open In File Manager") : TTR("Show In File Manager");
+ String item_text = fpath.ends_with("/") ? TTR("Open in File Manager") : TTR("Show in File Manager");
p_popup->add_item(item_text, FILE_SHOW_IN_EXPLORER);
}
}
@@ -2128,8 +2128,8 @@ void FileSystemDock::_tree_rmb_select(const Vector2 &p_pos) {
if (paths.size() == 1) {
if (paths[0].ends_with("/")) {
- tree_popup->add_item(TTR("Expand all"), FOLDER_EXPAND_ALL);
- tree_popup->add_item(TTR("Collapse all"), FOLDER_COLLAPSE_ALL);
+ tree_popup->add_item(TTR("Expand All"), FOLDER_EXPAND_ALL);
+ tree_popup->add_item(TTR("Collapse All"), FOLDER_COLLAPSE_ALL);
tree_popup->add_separator();
}
}
@@ -2175,7 +2175,7 @@ void FileSystemDock::_file_list_rmb_pressed(const Vector2 &p_pos) {
file_list_popup->add_item(TTR("New Folder..."), FILE_NEW_FOLDER);
file_list_popup->add_item(TTR("New Script..."), FILE_NEW_SCRIPT);
file_list_popup->add_item(TTR("New Resource..."), FILE_NEW_RESOURCE);
- file_list_popup->add_item(TTR("Show In File Manager"), FILE_SHOW_IN_EXPLORER);
+ file_list_popup->add_item(TTR("Show in File Manager"), FILE_SHOW_IN_EXPLORER);
file_list_popup->set_position(files->get_global_position() + p_pos);
file_list_popup->popup();
}
diff --git a/editor/import_dock.cpp b/editor/import_dock.cpp
index 31eb193461..2e68609a56 100644
--- a/editor/import_dock.cpp
+++ b/editor/import_dock.cpp
@@ -38,11 +38,17 @@ public:
List<PropertyInfo> properties;
Ref<ResourceImporter> importer;
Vector<String> paths;
+ Set<StringName> checked;
+ bool checking;
bool _set(const StringName &p_name, const Variant &p_value) {
if (values.has(p_name)) {
values[p_name] = p_value;
+ if (checking) {
+ checked.insert(p_name);
+ _change_notify(String(p_name).utf8().get_data());
+ }
return true;
}
@@ -63,13 +69,24 @@ public:
for (const List<PropertyInfo>::Element *E = properties.front(); E; E = E->next()) {
if (!importer->get_option_visibility(E->get().name, values))
continue;
- p_list->push_back(E->get());
+ PropertyInfo pi = E->get();
+ if (checking) {
+ pi.usage |= PROPERTY_USAGE_CHECKABLE;
+ if (checked.has(E->get().name)) {
+ pi.usage |= PROPERTY_USAGE_CHECKED;
+ }
+ }
+ p_list->push_back(pi);
}
}
void update() {
_change_notify();
}
+
+ ImportDockParameters() {
+ checking = false;
+ }
};
void ImportDock::set_edit_path(const String &p_path) {
@@ -125,6 +142,8 @@ void ImportDock::_update_options(const Ref<ConfigFile> &p_config) {
params->properties.clear();
params->values.clear();
+ params->checking = false;
+ params->checked.clear();
for (List<ResourceImporter::ImportOption>::Element *E = options.front(); E; E = E->next()) {
@@ -205,6 +224,8 @@ void ImportDock::set_edit_multiple_paths(const Vector<String> &p_paths) {
params->properties.clear();
params->values.clear();
+ params->checking = true;
+ params->checked.clear();
for (List<ResourceImporter::ImportOption>::Element *E = options.front(); E; E = E->next()) {
@@ -360,11 +381,21 @@ void ImportDock::_reimport() {
Error err = config->load(params->paths[i] + ".import");
ERR_CONTINUE(err != OK);
- config->set_value("remap", "importer", params->importer->get_importer_name());
- config->erase_section("params");
+ if (params->checking) {
+ //update only what edited (checkboxes)
+ for (List<PropertyInfo>::Element *E = params->properties.front(); E; E = E->next()) {
+ if (params->checked.has(E->get().name)) {
+ config->set_value("params", E->get().name, params->values[E->get().name]);
+ }
+ }
+ } else {
+ //override entirely
+ config->set_value("remap", "importer", params->importer->get_importer_name());
+ config->erase_section("params");
- for (List<PropertyInfo>::Element *E = params->properties.front(); E; E = E->next()) {
- config->set_value("params", E->get().name, params->values[E->get().name]);
+ for (List<PropertyInfo>::Element *E = params->properties.front(); E; E = E->next()) {
+ config->set_value("params", E->get().name, params->values[E->get().name]);
+ }
}
config->save(params->paths[i] + ".import");
@@ -388,11 +419,20 @@ void ImportDock::_notification(int p_what) {
} break;
}
}
+
+void ImportDock::_property_toggled(const StringName &p_prop, bool p_checked) {
+ if (p_checked) {
+ params->checked.insert(p_prop);
+ } else {
+ params->checked.erase(p_prop);
+ }
+}
void ImportDock::_bind_methods() {
ClassDB::bind_method(D_METHOD("_reimport"), &ImportDock::_reimport);
ClassDB::bind_method(D_METHOD("_preset_selected"), &ImportDock::_preset_selected);
ClassDB::bind_method(D_METHOD("_importer_selected"), &ImportDock::_importer_selected);
+ ClassDB::bind_method(D_METHOD("_property_toggled"), &ImportDock::_property_toggled);
}
void ImportDock::initialize_import_options() const {
@@ -423,6 +463,7 @@ ImportDock::ImportDock() {
import_opts = memnew(EditorInspector);
add_child(import_opts);
import_opts->set_v_size_flags(SIZE_EXPAND_FILL);
+ import_opts->connect("property_toggled", this, "_property_toggled");
hb = memnew(HBoxContainer);
add_child(hb);
diff --git a/editor/import_dock.h b/editor/import_dock.h
index 41c7298d9a..632fd39700 100644
--- a/editor/import_dock.h
+++ b/editor/import_dock.h
@@ -60,6 +60,7 @@ class ImportDock : public VBoxContainer {
void _importer_selected(int i_idx);
void _update_options(const Ref<ConfigFile> &p_config = Ref<ConfigFile>());
+ void _property_toggled(const StringName &p_prop, bool p_checked);
void _reimport();
enum {
diff --git a/editor/plugins/animation_blend_tree_editor_plugin.cpp b/editor/plugins/animation_blend_tree_editor_plugin.cpp
index 205458fb1d..b83976270f 100644
--- a/editor/plugins/animation_blend_tree_editor_plugin.cpp
+++ b/editor/plugins/animation_blend_tree_editor_plugin.cpp
@@ -833,8 +833,6 @@ void AnimationNodeBlendTreeEditor::edit(const Ref<AnimationNode> &p_node) {
if (p_node.is_valid()) {
blend_tree = p_node;
- } else {
- blend_tree.unref();
}
if (blend_tree.is_null()) {
diff --git a/editor/plugins/script_editor_plugin.cpp b/editor/plugins/script_editor_plugin.cpp
index ac69cc0df1..03b9f7938f 100644
--- a/editor/plugins/script_editor_plugin.cpp
+++ b/editor/plugins/script_editor_plugin.cpp
@@ -2998,7 +2998,7 @@ ScriptEditor::ScriptEditor(EditorNode *p_editor) {
file_menu->get_popup()->add_separator();
file_menu->get_popup()->add_shortcut(ED_SHORTCUT("script_editor/reload_script_soft", TTR("Soft Reload Script"), KEY_MASK_CMD | KEY_MASK_SHIFT | KEY_R), FILE_TOOL_RELOAD_SOFT);
file_menu->get_popup()->add_shortcut(ED_SHORTCUT("script_editor/copy_path", TTR("Copy Script Path")), FILE_COPY_PATH);
- file_menu->get_popup()->add_shortcut(ED_SHORTCUT("script_editor/show_in_file_system", TTR("Show In File System")), SHOW_IN_FILE_SYSTEM);
+ file_menu->get_popup()->add_shortcut(ED_SHORTCUT("script_editor/show_in_file_system", TTR("Show in FileSystem")), SHOW_IN_FILE_SYSTEM);
file_menu->get_popup()->add_separator();
file_menu->get_popup()->add_shortcut(ED_SHORTCUT("script_editor/history_previous", TTR("History Previous"), KEY_MASK_ALT | KEY_LEFT), WINDOW_PREV);
diff --git a/editor/plugins/script_text_editor.cpp b/editor/plugins/script_text_editor.cpp
index 27f5910d94..0796a93dc3 100644
--- a/editor/plugins/script_text_editor.cpp
+++ b/editor/plugins/script_text_editor.cpp
@@ -1583,8 +1583,8 @@ void ScriptTextEditor::register_editor() {
ED_SHORTCUT("script_text_editor/complete_symbol", TTR("Complete Symbol"), KEY_MASK_CMD | KEY_SPACE);
#endif
ED_SHORTCUT("script_text_editor/trim_trailing_whitespace", TTR("Trim Trailing Whitespace"), KEY_MASK_CMD | KEY_MASK_ALT | KEY_T);
- ED_SHORTCUT("script_text_editor/convert_indent_to_spaces", TTR("Convert Indent To Spaces"), KEY_MASK_CMD | KEY_MASK_SHIFT | KEY_Y);
- ED_SHORTCUT("script_text_editor/convert_indent_to_tabs", TTR("Convert Indent To Tabs"), KEY_MASK_CMD | KEY_MASK_SHIFT | KEY_I);
+ ED_SHORTCUT("script_text_editor/convert_indent_to_spaces", TTR("Convert Indent to Spaces"), KEY_MASK_CMD | KEY_MASK_SHIFT | KEY_Y);
+ ED_SHORTCUT("script_text_editor/convert_indent_to_tabs", TTR("Convert Indent to Tabs"), KEY_MASK_CMD | KEY_MASK_SHIFT | KEY_I);
ED_SHORTCUT("script_text_editor/auto_indent", TTR("Auto Indent"), KEY_MASK_CMD | KEY_I);
#ifdef OSX_ENABLED
diff --git a/editor/plugins/sprite_frames_editor_plugin.cpp b/editor/plugins/sprite_frames_editor_plugin.cpp
index 30246147c2..40781908fd 100644
--- a/editor/plugins/sprite_frames_editor_plugin.cpp
+++ b/editor/plugins/sprite_frames_editor_plugin.cpp
@@ -548,7 +548,6 @@ void SpriteFramesEditor::edit(SpriteFrames *p_frames) {
} else {
hide();
- //set_physics_process(false);
}
}
@@ -816,16 +815,26 @@ SpriteFramesEditor::SpriteFramesEditor() {
void SpriteFramesEditorPlugin::edit(Object *p_object) {
frames_editor->set_undo_redo(&get_undo_redo());
- SpriteFrames *s = Object::cast_to<SpriteFrames>(p_object);
- if (!s)
- return;
+
+ SpriteFrames *s;
+ AnimatedSprite *animated_sprite = Object::cast_to<AnimatedSprite>(p_object);
+ if (animated_sprite) {
+ s = *animated_sprite->get_sprite_frames();
+ } else {
+ s = Object::cast_to<SpriteFrames>(p_object);
+ }
frames_editor->edit(s);
}
bool SpriteFramesEditorPlugin::handles(Object *p_object) const {
- return p_object->is_class("SpriteFrames");
+ AnimatedSprite *animated_sprite = Object::cast_to<AnimatedSprite>(p_object);
+ if (animated_sprite && *animated_sprite->get_sprite_frames()) {
+ return true;
+ } else {
+ return p_object->is_class("SpriteFrames");
+ }
}
void SpriteFramesEditorPlugin::make_visible(bool p_visible) {
@@ -833,14 +842,11 @@ void SpriteFramesEditorPlugin::make_visible(bool p_visible) {
if (p_visible) {
button->show();
editor->make_bottom_panel_item_visible(frames_editor);
- //frames_editor->set_process(true);
} else {
button->hide();
if (frames_editor->is_visible_in_tree())
editor->hide_bottom_panel();
-
- //frames_editor->set_process(false);
}
}
diff --git a/editor/plugins/tile_set_editor_plugin.cpp b/editor/plugins/tile_set_editor_plugin.cpp
index 9988d82fb8..01768c201e 100644
--- a/editor/plugins/tile_set_editor_plugin.cpp
+++ b/editor/plugins/tile_set_editor_plugin.cpp
@@ -483,6 +483,11 @@ TileSetEditor::TileSetEditor(EditorNode *p_editor) {
//---------------
helper = memnew(TilesetEditorContext(this));
tile_names_opacity = 0;
+
+ // config scale
+ max_scale = 10.0f;
+ min_scale = 0.1f;
+ scale_ratio = 1.2f;
}
TileSetEditor::~TileSetEditor() {
@@ -972,6 +977,15 @@ void TileSetEditor::_on_workspace_input(const Ref<InputEvent> &p_ie) {
}
}
}
+
+ // Mouse Wheel Event
+ const int _mouse_button_index = mb->get_button_index();
+ if (_mouse_button_index == BUTTON_WHEEL_UP && mb->get_control()) {
+ _zoom_in();
+
+ } else if (_mouse_button_index == BUTTON_WHEEL_DOWN && mb->get_control()) {
+ _zoom_out();
+ }
}
// Drag Middle Mouse
if (mm.is_valid()) {
@@ -1448,23 +1462,11 @@ void TileSetEditor::_on_tool_clicked(int p_tool) {
}
}
} else if (p_tool == ZOOM_OUT) {
- float scale = workspace->get_scale().x;
- if (scale > 0.1) {
- scale /= 2;
- workspace->set_scale(Vector2(scale, scale));
- workspace_container->set_custom_minimum_size(workspace->get_rect().size * scale);
- workspace_overlay->set_custom_minimum_size(workspace->get_rect().size * scale);
- }
+ _zoom_out();
} else if (p_tool == ZOOM_1) {
- workspace->set_scale(Vector2(1, 1));
- workspace_container->set_custom_minimum_size(workspace->get_rect().size);
- workspace_overlay->set_custom_minimum_size(workspace->get_rect().size);
+ _reset_zoom();
} else if (p_tool == ZOOM_IN) {
- float scale = workspace->get_scale().x;
- scale *= 2;
- workspace->set_scale(Vector2(scale, scale));
- workspace_container->set_custom_minimum_size(workspace->get_rect().size * scale);
- workspace_overlay->set_custom_minimum_size(workspace->get_rect().size * scale);
+ _zoom_in();
} else if (p_tool == TOOL_SELECT) {
if (creating_shape) {
// Cancel Creation
@@ -1503,6 +1505,31 @@ void TileSetEditor::_set_snap_sep(Vector2 p_val) {
workspace->update();
}
+void TileSetEditor::_zoom_in() {
+ float scale = workspace->get_scale().x;
+ if (scale < max_scale) {
+ scale *= scale_ratio;
+ workspace->set_scale(Vector2(scale, scale));
+ workspace_container->set_custom_minimum_size(workspace->get_rect().size * scale);
+ workspace_overlay->set_custom_minimum_size(workspace->get_rect().size * scale);
+ }
+}
+void TileSetEditor::_zoom_out() {
+
+ float scale = workspace->get_scale().x;
+ if (scale > min_scale) {
+ scale /= scale_ratio;
+ workspace->set_scale(Vector2(scale, scale));
+ workspace_container->set_custom_minimum_size(workspace->get_rect().size * scale);
+ workspace_overlay->set_custom_minimum_size(workspace->get_rect().size * scale);
+ }
+}
+void TileSetEditor::_reset_zoom() {
+ workspace->set_scale(Vector2(1, 1));
+ workspace_container->set_custom_minimum_size(workspace->get_rect().size);
+ workspace_overlay->set_custom_minimum_size(workspace->get_rect().size);
+}
+
void TileSetEditor::draw_highlight_current_tile() {
if (get_current_tile() >= 0) {
@@ -2084,13 +2111,24 @@ void TileSetEditor::update_texture_list() {
List<int> ids;
tileset->get_tile_list(&ids);
+ Vector<int> ids_to_remove;
for (List<int>::Element *E = ids.front(); E; E = E->next()) {
+ // Clear tiles referencing gone textures (user has been already given the chance to fix broken deps)
+ if (!tileset->tile_get_texture(E->get()).is_valid()) {
+ ids_to_remove.push_back(E->get());
+ ERR_CONTINUE(!tileset->tile_get_texture(E->get()).is_valid());
+ }
+
if (!texture_map.has(tileset->tile_get_texture(E->get())->get_rid())) {
texture_list->add_item(tileset->tile_get_texture(E->get())->get_path().get_file());
texture_map.insert(tileset->tile_get_texture(E->get())->get_rid(), tileset->tile_get_texture(E->get()));
texture_list->set_item_metadata(texture_list->get_item_count() - 1, tileset->tile_get_texture(E->get())->get_rid());
}
}
+ for (int i = 0; i < ids_to_remove.size(); i++) {
+ tileset->remove_tile(ids_to_remove[i]);
+ }
+
if (texture_list->get_item_count() > 0 && selected_texture.is_valid()) {
texture_list->select(texture_list->find_metadata(selected_texture->get_rid()));
if (texture_list->get_selected_items().size() > 0)
diff --git a/editor/plugins/tile_set_editor_plugin.h b/editor/plugins/tile_set_editor_plugin.h
index 23bf68b90f..bd8a2ddb98 100644
--- a/editor/plugins/tile_set_editor_plugin.h
+++ b/editor/plugins/tile_set_editor_plugin.h
@@ -141,6 +141,10 @@ class TileSetEditor : public Control {
EditMode edit_mode;
int current_tile;
+ float max_scale;
+ float min_scale;
+ float scale_ratio;
+
void update_texture_list();
void update_texture_list_icon();
@@ -178,6 +182,10 @@ private:
void _set_snap_off(Vector2 p_val);
void _set_snap_sep(Vector2 p_val);
+ void _zoom_in();
+ void _zoom_out();
+ void _reset_zoom();
+
void draw_highlight_current_tile();
void draw_highlight_subtile(Vector2 coord, const Vector<Vector2> &other_highlighted = Vector<Vector2>());
void draw_tile_subdivision(int p_id, Color p_color) const;
diff --git a/editor/project_manager.cpp b/editor/project_manager.cpp
index 83de5a646a..8c906e5f0b 100644
--- a/editor/project_manager.cpp
+++ b/editor/project_manager.cpp
@@ -1312,7 +1312,7 @@ void ProjectManager::_load_recent_projects() {
show->set_modulate(Color(1, 1, 1, 0.5));
path_hb->add_child(show);
show->connect("pressed", this, "_show_project", varray(path));
- show->set_tooltip(TTR("Show In File Manager"));
+ show->set_tooltip(TTR("Show in File Manager"));
Label *fpath = memnew(Label(path));
fpath->set_name("path");
diff --git a/editor/property_editor.cpp b/editor/property_editor.cpp
index 9ef6e4332c..8da75b7b3f 100644
--- a/editor/property_editor.cpp
+++ b/editor/property_editor.cpp
@@ -968,7 +968,7 @@ bool CustomPropertyEditor::edit(Object *p_owner, const String &p_name, Variant::
RES r = v;
if (r.is_valid() && r->get_path().is_resource_file()) {
menu->add_separator();
- menu->add_item(TTR("Show in File System"), OBJ_MENU_SHOW_IN_FILE_SYSTEM);
+ menu->add_item(TTR("Show in FileSystem"), OBJ_MENU_SHOW_IN_FILE_SYSTEM);
}
} else {
}
diff --git a/editor/scene_tree_dock.cpp b/editor/scene_tree_dock.cpp
index f992d4d2e0..fe438236c9 100644
--- a/editor/scene_tree_dock.cpp
+++ b/editor/scene_tree_dock.cpp
@@ -2071,7 +2071,9 @@ void SceneTreeDock::_tree_rmb(const Vector2 &p_menu_pos) {
existing_script = selected->get_script();
}
- menu->add_icon_shortcut(get_icon("ScriptCreate", "EditorIcons"), ED_GET_SHORTCUT("scene_tree/attach_script"), TOOL_ATTACH_SCRIPT);
+ if (!existing_script.is_valid()) {
+ menu->add_icon_shortcut(get_icon("ScriptCreate", "EditorIcons"), ED_GET_SHORTCUT("scene_tree/attach_script"), TOOL_ATTACH_SCRIPT);
+ }
if (selection.size() > 1 || existing_script.is_valid()) {
menu->add_icon_shortcut(get_icon("ScriptRemove", "EditorIcons"), ED_GET_SHORTCUT("scene_tree/clear_script"), TOOL_CLEAR_SCRIPT);
menu->add_icon_shortcut(get_icon("ScriptExtend", "EditorIcons"), ED_GET_SHORTCUT("scene_tree/extend_script"), TOOL_ATTACH_SCRIPT);
diff --git a/editor/scene_tree_editor.cpp b/editor/scene_tree_editor.cpp
index 848e4def6d..6614e24df7 100644
--- a/editor/scene_tree_editor.cpp
+++ b/editor/scene_tree_editor.cpp
@@ -665,6 +665,13 @@ void SceneTreeEditor::_renamed() {
Node *n = get_node(np);
ERR_FAIL_COND(!n);
+ // Empty node names are not allowed, so resets it to previous text and show warning
+ if (which->get_text(0).strip_edges().empty()) {
+ which->set_text(0, n->get_name());
+ EditorNode::get_singleton()->show_warning(TTR("No name provided"));
+ return;
+ }
+
String new_name = which->get_text(0);
if (!Node::_validate_node_name(new_name)) {
diff --git a/modules/csg/csg_shape.cpp b/modules/csg/csg_shape.cpp
index 44044d2750..4eb798de11 100644
--- a/modules/csg/csg_shape.cpp
+++ b/modules/csg/csg_shape.cpp
@@ -598,8 +598,8 @@ CSGBrush *CSGMesh::_build_brush() {
mw[j / 3] = mat;
}
} else {
- int is = vertices.size();
- int as = avertices.size();
+ int as = vertices.size();
+ int is = avertices.size();
vertices.resize(as + is);
smooth.resize((as + is) / 3);
diff --git a/modules/gdscript/gdscript_editor.cpp b/modules/gdscript/gdscript_editor.cpp
index 2ce92f340d..068e8d2d92 100644
--- a/modules/gdscript/gdscript_editor.cpp
+++ b/modules/gdscript/gdscript_editor.cpp
@@ -1308,37 +1308,38 @@ static bool _guess_identifier_type(const GDScriptCompletionContext &p_context, c
return false;
}
- // Check ClassDB
- if (ClassDB::class_exists(p_identifier)) {
- r_type.type.has_type = true;
- r_type.type.kind = GDScriptParser::DataType::NATIVE;
- r_type.type.native_type = p_identifier;
- if (Engine::get_singleton()->has_singleton(p_identifier)) {
- r_type.type.is_meta_type = false;
- r_type.value = Engine::get_singleton()->get_singleton_object(p_identifier);
- } else {
- r_type.type.is_meta_type = true;
- int idx = GDScriptLanguage::get_singleton()->get_global_map()[p_identifier];
- r_type.value = GDScriptLanguage::get_singleton()->get_global_array()[idx];
+ for (int i = 0; i < 2; i++) {
+ StringName target_id;
+ switch (i) {
+ case 0:
+ // Check ClassDB
+ target_id = p_identifier;
+ break;
+ case 1:
+ // ClassDB again for underscore-prefixed classes
+ target_id = String("_") + p_identifier;
+ break;
}
- return true;
- }
- // ClassDB again for underscore-prefixed classes
- StringName under_id = String("_") + p_identifier;
- if (ClassDB::class_exists(under_id)) {
- r_type.type.has_type = true;
- r_type.type.kind = GDScriptParser::DataType::NATIVE;
- r_type.type.native_type = p_identifier;
- if (Engine::get_singleton()->has_singleton(p_identifier)) {
- r_type.type.is_meta_type = false;
- r_type.value = Engine::get_singleton()->get_singleton_object(p_identifier);
- } else {
- r_type.type.is_meta_type = true;
- int idx = GDScriptLanguage::get_singleton()->get_global_map()[p_identifier];
- r_type.value = GDScriptLanguage::get_singleton()->get_global_array()[idx];
+ if (ClassDB::class_exists(target_id)) {
+ r_type.type.has_type = true;
+ r_type.type.kind = GDScriptParser::DataType::NATIVE;
+ r_type.type.native_type = target_id;
+ if (Engine::get_singleton()->has_singleton(target_id)) {
+ r_type.type.is_meta_type = false;
+ r_type.value = Engine::get_singleton()->get_singleton_object(target_id);
+ } else {
+ r_type.type.is_meta_type = true;
+ const Map<StringName, int>::Element *target_elem = GDScriptLanguage::get_singleton()->get_global_map().find(target_id);
+ // Check because classes like EditorNode are in ClassDB by now, but unknown to GDScript
+ if (!target_elem) {
+ return false;
+ }
+ int idx = target_elem->get();
+ r_type.value = GDScriptLanguage::get_singleton()->get_global_array()[idx];
+ }
+ return true;
}
- return true;
}
// Check autoload singletons
diff --git a/modules/gdscript/gdscript_functions.cpp b/modules/gdscript/gdscript_functions.cpp
index 5af9bbc05f..2f31d59c46 100644
--- a/modules/gdscript/gdscript_functions.cpp
+++ b/modules/gdscript/gdscript_functions.cpp
@@ -106,6 +106,8 @@ const char *GDScriptFunctions::get_func_name(Function p_func) {
"printerr",
"printraw",
"print_debug",
+ "push_error",
+ "push_warning",
"var2str",
"str2var",
"var2bytes",
@@ -707,13 +709,40 @@ void GDScriptFunctions::call(Function p_func, const Variant **p_args, int p_arg_
ScriptLanguage *script = GDScriptLanguage::get_singleton();
if (script->debug_get_stack_level_count() > 0) {
- str += "\n\t";
- str += "At: " + script->debug_get_stack_level_source(0) + ":" + itos(script->debug_get_stack_level_line(0)); // + " in function '" + script->debug_get_stack_level_function(0) + "'";
+ str += "\n At: " + script->debug_get_stack_level_source(0) + ":" + itos(script->debug_get_stack_level_line(0)) + ":" + script->debug_get_stack_level_function(0) + "()";
}
print_line(str);
r_ret = Variant();
} break;
+ case PUSH_ERROR: {
+ VALIDATE_ARG_COUNT(1);
+ if (p_args[0]->get_type() != Variant::STRING) {
+ r_error.error = Variant::CallError::CALL_ERROR_INVALID_ARGUMENT;
+ r_error.argument = 0;
+ r_error.expected = Variant::STRING;
+ r_ret = Variant();
+ break;
+ }
+
+ String message = *p_args[0];
+ ERR_PRINTS(message);
+ r_ret = Variant();
+ } break;
+ case PUSH_WARNING: {
+ VALIDATE_ARG_COUNT(1);
+ if (p_args[0]->get_type() != Variant::STRING) {
+ r_error.error = Variant::CallError::CALL_ERROR_INVALID_ARGUMENT;
+ r_error.argument = 0;
+ r_error.expected = Variant::STRING;
+ r_ret = Variant();
+ break;
+ }
+
+ String message = *p_args[0];
+ WARN_PRINTS(message);
+ r_ret = Variant();
+ } break;
case VAR_TO_STR: {
VALIDATE_ARG_COUNT(1);
String vars;
@@ -1754,11 +1783,25 @@ MethodInfo GDScriptFunctions::get_info(Function p_func) {
return mi;
} break;
+ case PUSH_ERROR: {
+
+ MethodInfo mi(Variant::NIL, "push_error", PropertyInfo(Variant::STRING, "message"));
+ mi.return_val.type = Variant::NIL;
+ return mi;
+
+ } break;
+ case PUSH_WARNING: {
+
+ MethodInfo mi(Variant::NIL, "push_warning", PropertyInfo(Variant::STRING, "message"));
+ mi.return_val.type = Variant::NIL;
+ return mi;
+
+ } break;
case VAR_TO_STR: {
+
MethodInfo mi("var2str", PropertyInfo(Variant::NIL, "var", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_NIL_IS_VARIANT));
mi.return_val.type = Variant::STRING;
return mi;
-
} break;
case STR_TO_VAR: {
@@ -1768,10 +1811,10 @@ MethodInfo GDScriptFunctions::get_info(Function p_func) {
return mi;
} break;
case VAR_TO_BYTES: {
+
MethodInfo mi("var2bytes", PropertyInfo(Variant::NIL, "var", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_NIL_IS_VARIANT));
mi.return_val.type = Variant::POOL_BYTE_ARRAY;
return mi;
-
} break;
case BYTES_TO_VAR: {
diff --git a/modules/gdscript/gdscript_functions.h b/modules/gdscript/gdscript_functions.h
index e920dd4ece..33d5f27230 100644
--- a/modules/gdscript/gdscript_functions.h
+++ b/modules/gdscript/gdscript_functions.h
@@ -97,6 +97,8 @@ public:
TEXT_PRINTERR,
TEXT_PRINTRAW,
TEXT_PRINT_DEBUG,
+ PUSH_ERROR,
+ PUSH_WARNING,
VAR_TO_STR,
STR_TO_VAR,
VAR_TO_BYTES,
@@ -117,7 +119,6 @@ public:
LEN,
IS_INSTANCE_VALID,
FUNC_MAX
-
};
static const char *get_func_name(Function p_func);
diff --git a/modules/mono/glue/Managed/Files/GD.cs b/modules/mono/glue/Managed/Files/GD.cs
index e4818e186c..75a35a9eea 100644
--- a/modules/mono/glue/Managed/Files/GD.cs
+++ b/modules/mono/glue/Managed/Files/GD.cs
@@ -70,6 +70,16 @@ namespace Godot
return ResourceLoader.Load<T>(path);
}
+ public static void PushError(string message)
+ {
+ godot_icall_GD_pusherror(message);
+ }
+
+ public static void PushWarning(string message)
+ {
+ godot_icall_GD_pushwarning(message);
+ }
+
public static void Print(params object[] what)
{
godot_icall_GD_print(what);
@@ -238,5 +248,11 @@ namespace Godot
[MethodImpl(MethodImplOptions.InternalCall)]
internal extern static string godot_icall_GD_var2str(object var);
+
+ [MethodImpl(MethodImplOptions.InternalCall)]
+ internal extern static void godot_icall_GD_pusherror(string type);
+
+ [MethodImpl(MethodImplOptions.InternalCall)]
+ internal extern static void godot_icall_GD_pushwarning(string type);
}
}
diff --git a/modules/mono/glue/gd_glue.cpp b/modules/mono/glue/gd_glue.cpp
index 051f42b966..9f5bcecdd9 100644
--- a/modules/mono/glue/gd_glue.cpp
+++ b/modules/mono/glue/gd_glue.cpp
@@ -157,6 +157,14 @@ bool godot_icall_GD_type_exists(MonoString *p_type) {
return ClassDB::class_exists(GDMonoMarshal::mono_string_to_godot(p_type));
}
+void godot_icall_GD_pusherror(MonoString *p_str) {
+ ERR_PRINTS(GDMonoMarshal::mono_string_to_godot(p_str));
+}
+
+void godot_icall_GD_pushwarning(MonoString *p_str) {
+ WARN_PRINTS(GDMonoMarshal::mono_string_to_godot(p_str));
+}
+
MonoArray *godot_icall_GD_var2bytes(MonoObject *p_var) {
Variant var = GDMonoMarshal::mono_object_to_variant(p_var);
@@ -186,6 +194,8 @@ void godot_register_gd_icalls() {
mono_add_internal_call("Godot.GD::godot_icall_GD_convert", (void *)godot_icall_GD_convert);
mono_add_internal_call("Godot.GD::godot_icall_GD_hash", (void *)godot_icall_GD_hash);
mono_add_internal_call("Godot.GD::godot_icall_GD_instance_from_id", (void *)godot_icall_GD_instance_from_id);
+ mono_add_internal_call("Godot.GD::godot_icall_GD_pusherror", (void *)godot_icall_GD_pusherror);
+ mono_add_internal_call("Godot.GD::godot_icall_GD_pushwarning", (void *)godot_icall_GD_pushwarning);
mono_add_internal_call("Godot.GD::godot_icall_GD_print", (void *)godot_icall_GD_print);
mono_add_internal_call("Godot.GD::godot_icall_GD_printerr", (void *)godot_icall_GD_printerr);
mono_add_internal_call("Godot.GD::godot_icall_GD_printraw", (void *)godot_icall_GD_printraw);
diff --git a/platform/android/export/export.cpp b/platform/android/export/export.cpp
index 6232a91344..3766f732e4 100644
--- a/platform/android/export/export.cpp
+++ b/platform/android/export/export.cpp
@@ -395,7 +395,7 @@ class EditorExportAndroid : public EditorExportPlatform {
return aname;
}
- String get_package_name(const String &p_package) {
+ String get_package_name(const String &p_package) const {
String pname = p_package;
String basename = ProjectSettings::get_singleton()->get("application/config/name");
@@ -420,6 +420,70 @@ class EditorExportAndroid : public EditorExportPlatform {
return pname;
}
+ bool is_package_name_valid(const String &p_package, String *r_error = NULL) const {
+
+ String pname = p_package;
+
+ if (pname.length() == 0) {
+ if (r_error) {
+ *r_error = "Package name is missing.";
+ }
+ return false;
+ }
+
+ int segments = 0;
+ bool first = true;
+ for (int i = 0; i < pname.length(); i++) {
+ CharType c = pname[i];
+ if (first && c == '.') {
+ if (r_error) {
+ *r_error = "Package segments must be of non-zero length.";
+ }
+ return false;
+ }
+ if (c == '.') {
+ segments++;
+ first = true;
+ continue;
+ }
+ if (!((c >= 'a' && c <= 'z') || (c >= 'A' && c <= 'Z') || (c >= '0' && c <= '9') || c == '_')) {
+ if (r_error) {
+ *r_error = "The character '" + String::chr(c) + "' is not allowed in Android application package names.";
+ }
+ return false;
+ }
+ if (first && (c >= '0' && c <= '9')) {
+ if (r_error) {
+ *r_error = "A digit cannot be the first character in a package segment.";
+ }
+ return false;
+ }
+ if (first && c == '_') {
+ if (r_error) {
+ *r_error = "The character '" + String::chr(c) + "' cannot be the first character in a package segment.";
+ }
+ return false;
+ }
+ first = false;
+ }
+
+ if (segments == 0) {
+ if (r_error) {
+ *r_error = "The package must have at least one '.' separator.";
+ }
+ return false;
+ }
+
+ if (first) {
+ if (r_error) {
+ *r_error = "Package segments must be of non-zero length.";
+ }
+ return false;
+ }
+
+ return true;
+ }
+
static bool _should_compress_asset(const String &p_path, const Vector<uint8_t> &p_data) {
/*
@@ -1382,6 +1446,15 @@ public:
}
}
+ String pn = p_preset->get("package/unique_name");
+ String pn_err;
+
+ if (!is_package_name_valid(get_package_name(pn), &pn_err)) {
+
+ valid = false;
+ err += "Invalid package name - " + pn_err + "\n";
+ }
+
r_error = err;
return valid;
}
diff --git a/platform/android/java/src/org/godotengine/godot/Godot.java b/platform/android/java/src/org/godotengine/godot/Godot.java
index ab37f7a02c..88194f00d1 100644
--- a/platform/android/java/src/org/godotengine/godot/Godot.java
+++ b/platform/android/java/src/org/godotengine/godot/Godot.java
@@ -279,7 +279,7 @@ public class Godot extends Activity implements SensorEventListener, IDownloaderC
// ...add to FrameLayout
layout.addView(edittext);
- mView = new GodotView(getApplication(), io, use_gl3, use_32_bits, use_debug_opengl,this);
+ mView = new GodotView(getApplication(), io, use_gl3, use_32_bits, use_debug_opengl, this);
layout.addView(mView, new LayoutParams(LayoutParams.FILL_PARENT, LayoutParams.FILL_PARENT));
edittext.setView(mView);
io.setEdit(edittext);
diff --git a/platform/android/java/src/org/godotengine/godot/GodotView.java b/platform/android/java/src/org/godotengine/godot/GodotView.java
index 181ffc3b4b..4cb4db33de 100644
--- a/platform/android/java/src/org/godotengine/godot/GodotView.java
+++ b/platform/android/java/src/org/godotengine/godot/GodotView.java
@@ -86,7 +86,7 @@ public class GodotView extends GLSurfaceView implements InputDeviceListener {
private Godot activity;
private InputManagerCompat mInputManager;
- public GodotView(Context context, GodotIO p_io, boolean p_use_gl3, boolean p_use_32_bits, boolean p_use_debug_opengl,Godot p_activity) {
+ public GodotView(Context context, GodotIO p_io, boolean p_use_gl3, boolean p_use_32_bits, boolean p_use_debug_opengl, Godot p_activity) {
super(context);
ctx = context;
io = p_io;
@@ -204,48 +204,65 @@ public class GodotView extends GLSurfaceView implements InputDeviceListener {
return i;
}
}
- onInputDeviceAdded(device_id);
- return joy_devices.size() - 1;
+
+ return -1;
}
@Override
public void onInputDeviceAdded(int deviceId) {
- joystick joy = new joystick();
- joy.device_id = deviceId;
- final int id = joy_devices.size();
- InputDevice device = mInputManager.getInputDevice(deviceId);
- final String name = device.getName();
- joy.name = device.getName();
- joy.axes = new ArrayList<InputDevice.MotionRange>();
- joy.hats = new ArrayList<InputDevice.MotionRange>();
- List<InputDevice.MotionRange> ranges = device.getMotionRanges();
- Collections.sort(ranges, new RangeComparator());
- for (InputDevice.MotionRange range : ranges) {
- if (range.getAxis() == MotionEvent.AXIS_HAT_X || range.getAxis() == MotionEvent.AXIS_HAT_Y) {
- joy.hats.add(range);
- } else {
- joy.axes.add(range);
+ int id = find_joy_device(deviceId);
+
+ // Check if the device has not been already added
+ if (id < 0) {
+ InputDevice device = mInputManager.getInputDevice(deviceId);
+
+ id = joy_devices.size();
+
+ joystick joy = new joystick();
+ joy.device_id = deviceId;
+ joy.name = device.getName();
+ joy.axes = new ArrayList<InputDevice.MotionRange>();
+ joy.hats = new ArrayList<InputDevice.MotionRange>();
+
+ List<InputDevice.MotionRange> ranges = device.getMotionRanges();
+ Collections.sort(ranges, new RangeComparator());
+
+ for (InputDevice.MotionRange range : ranges) {
+ if (range.getAxis() == MotionEvent.AXIS_HAT_X || range.getAxis() == MotionEvent.AXIS_HAT_Y) {
+ joy.hats.add(range);
+ } else {
+ joy.axes.add(range);
+ }
}
+
+ joy_devices.add(joy);
+
+ final int device_id = id;
+ final String name = joy.name;
+ queueEvent(new Runnable() {
+ @Override
+ public void run() {
+ GodotLib.joyconnectionchanged(device_id, true, name);
+ }
+ });
}
- joy_devices.add(joy);
- queueEvent(new Runnable() {
- @Override
- public void run() {
- GodotLib.joyconnectionchanged(id, true, name);
- }
- });
}
@Override
public void onInputDeviceRemoved(int deviceId) {
- final int id = find_joy_device(deviceId);
- joy_devices.remove(id);
- queueEvent(new Runnable() {
- @Override
- public void run() {
- GodotLib.joyconnectionchanged(id, false, "");
- }
- });
+ final int device_id = find_joy_device(deviceId);
+
+ // Check if the evice has not been already removed
+ if (device_id > -1) {
+ joy_devices.remove(device_id);
+
+ queueEvent(new Runnable() {
+ @Override
+ public void run() {
+ GodotLib.joyconnectionchanged(device_id, false, "");
+ }
+ });
+ }
}
@Override
@@ -266,15 +283,18 @@ public class GodotView extends GLSurfaceView implements InputDeviceListener {
if ((source & InputDevice.SOURCE_JOYSTICK) == InputDevice.SOURCE_JOYSTICK || (source & InputDevice.SOURCE_DPAD) == InputDevice.SOURCE_DPAD || (source & InputDevice.SOURCE_GAMEPAD) == InputDevice.SOURCE_GAMEPAD) {
final int button = get_godot_button(keyCode);
- final int device = find_joy_device(event.getDeviceId());
+ final int device_id = find_joy_device(event.getDeviceId());
- queueEvent(new Runnable() {
- @Override
- public void run() {
- GodotLib.joybutton(device, button, false);
- }
- });
- return true;
+ // Check if the device exists
+ if (device_id > -1) {
+ queueEvent(new Runnable() {
+ @Override
+ public void run() {
+ GodotLib.joybutton(device_id, button, false);
+ }
+ });
+ return true;
+ }
} else {
final int chr = event.getUnicodeChar(0);
queueEvent(new Runnable() {
@@ -284,6 +304,7 @@ public class GodotView extends GLSurfaceView implements InputDeviceListener {
}
});
};
+
return super.onKeyUp(keyCode, event);
};
@@ -308,18 +329,20 @@ public class GodotView extends GLSurfaceView implements InputDeviceListener {
if (event.getRepeatCount() > 0) // ignore key echo
return true;
- final int button = get_godot_button(keyCode);
- final int device = find_joy_device(event.getDeviceId());
- //Log.e(TAG, String.format("joy button down! button %x, %d, device %d", keyCode, button, device));
- queueEvent(new Runnable() {
- @Override
- public void run() {
- GodotLib.joybutton(device, button, true);
- }
- });
- return true;
+ final int button = get_godot_button(keyCode);
+ final int device_id = find_joy_device(event.getDeviceId());
+ // Check if the device exists
+ if (device_id > -1) {
+ queueEvent(new Runnable() {
+ @Override
+ public void run() {
+ GodotLib.joybutton(device_id, button, true);
+ }
+ });
+ return true;
+ }
} else {
final int chr = event.getUnicodeChar(0);
queueEvent(new Runnable() {
@@ -329,6 +352,7 @@ public class GodotView extends GLSurfaceView implements InputDeviceListener {
}
});
};
+
return super.onKeyDown(keyCode, event);
}
@@ -338,33 +362,35 @@ public class GodotView extends GLSurfaceView implements InputDeviceListener {
if ((event.getSource() & InputDevice.SOURCE_JOYSTICK) == InputDevice.SOURCE_JOYSTICK && event.getAction() == MotionEvent.ACTION_MOVE) {
final int device_id = find_joy_device(event.getDeviceId());
- joystick joy = joy_devices.get(device_id);
- for (int i = 0; i < joy.axes.size(); i++) {
- InputDevice.MotionRange range = joy.axes.get(i);
- final float value = (event.getAxisValue(range.getAxis()) - range.getMin()) / range.getRange() * 2.0f - 1.0f;
- //Log.e(TAG, String.format("axis event: %d, value %f", i, value));
- final int idx = i;
- queueEvent(new Runnable() {
- @Override
- public void run() {
- GodotLib.joyaxis(device_id, idx, value);
- }
- });
- }
+ // Check if the device exists
+ if (device_id > -1) {
+ joystick joy = joy_devices.get(device_id);
+
+ for (int i = 0; i < joy.axes.size(); i++) {
+ InputDevice.MotionRange range = joy.axes.get(i);
+ final float value = (event.getAxisValue(range.getAxis()) - range.getMin()) / range.getRange() * 2.0f - 1.0f;
+ final int idx = i;
+ queueEvent(new Runnable() {
+ @Override
+ public void run() {
+ GodotLib.joyaxis(device_id, idx, value);
+ }
+ });
+ }
- for (int i = 0; i < joy.hats.size(); i += 2) {
- final int hatX = Math.round(event.getAxisValue(joy.hats.get(i).getAxis()));
- final int hatY = Math.round(event.getAxisValue(joy.hats.get(i + 1).getAxis()));
- //Log.e(TAG, String.format("HAT EVENT %d, %d", hatX, hatY));
- queueEvent(new Runnable() {
- @Override
- public void run() {
- GodotLib.joyhat(device_id, hatX, hatY);
- }
- });
+ for (int i = 0; i < joy.hats.size(); i += 2) {
+ final int hatX = Math.round(event.getAxisValue(joy.hats.get(i).getAxis()));
+ final int hatY = Math.round(event.getAxisValue(joy.hats.get(i + 1).getAxis()));
+ queueEvent(new Runnable() {
+ @Override
+ public void run() {
+ GodotLib.joyhat(device_id, hatX, hatY);
+ }
+ });
+ }
+ return true;
}
- return true;
};
return super.onGenericMotionEvent(event);
@@ -408,9 +434,9 @@ public class GodotView extends GLSurfaceView implements InputDeviceListener {
setRenderer(new Renderer());
}
- private static final int _EGL_CONTEXT_FLAGS_KHR = 0x30FC;
- private static final int _EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR= 0x00000001;
-
+ private static final int _EGL_CONTEXT_FLAGS_KHR = 0x30FC;
+ private static final int _EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR = 0x00000001;
+
private static class ContextFactory implements GLSurfaceView.EGLContextFactory {
private static int EGL_CONTEXT_CLIENT_VERSION = 0x3098;
public EGLContext createContext(EGL10 egl, EGLDisplay display, EGLConfig eglConfig) {
@@ -422,9 +448,9 @@ public class GodotView extends GLSurfaceView implements InputDeviceListener {
checkEglError("Before eglCreateContext", egl);
EGLContext context;
if (use_debug_opengl) {
- int[] attrib_list2 = { EGL_CONTEXT_CLIENT_VERSION, 2,_EGL_CONTEXT_FLAGS_KHR,_EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR, EGL10.EGL_NONE };
- int[] attrib_list3 = { EGL_CONTEXT_CLIENT_VERSION, 3,_EGL_CONTEXT_FLAGS_KHR,_EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR, EGL10.EGL_NONE };
- context = egl.eglCreateContext(display, eglConfig, EGL10.EGL_NO_CONTEXT, use_gl3 ? attrib_list3 : attrib_list2);
+ int[] attrib_list2 = { EGL_CONTEXT_CLIENT_VERSION, 2, _EGL_CONTEXT_FLAGS_KHR, _EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR, EGL10.EGL_NONE };
+ int[] attrib_list3 = { EGL_CONTEXT_CLIENT_VERSION, 3, _EGL_CONTEXT_FLAGS_KHR, _EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR, EGL10.EGL_NONE };
+ context = egl.eglCreateContext(display, eglConfig, EGL10.EGL_NO_CONTEXT, use_gl3 ? attrib_list3 : attrib_list2);
} else {
int[] attrib_list2 = { EGL_CONTEXT_CLIENT_VERSION, 2, EGL10.EGL_NONE };
int[] attrib_list3 = { EGL_CONTEXT_CLIENT_VERSION, 3, EGL10.EGL_NONE };
diff --git a/platform/android/os_android.cpp b/platform/android/os_android.cpp
index 8e050c1d27..96ff226402 100644
--- a/platform/android/os_android.cpp
+++ b/platform/android/os_android.cpp
@@ -39,7 +39,7 @@
#include "file_access_android.h"
#include "main/main.h"
#include "servers/visual/visual_server_raster.h"
-//#include "servers/visual/visual_server_wrap_mt.h"
+#include "servers/visual/visual_server_wrap_mt.h"
#ifdef ANDROID_NATIVE_ACTIVITY
#include "dir_access_android.h"
@@ -183,13 +183,11 @@ Error OS_Android::initialize(const VideoMode &p_desired, int p_video_driver, int
video_driver_index = p_video_driver;
visual_server = memnew(VisualServerRaster);
- /* if (get_render_thread_mode() != RENDER_THREAD_UNSAFE) {
-
+ if (get_render_thread_mode() != RENDER_THREAD_UNSAFE) {
visual_server = memnew(VisualServerWrapMT(visual_server, false));
- };*/
+ }
visual_server->init();
- // visual_server->cursor_set_visible(false, 0);
AudioDriverManager::initialize(p_audio_driver);
diff --git a/platform/haiku/os_haiku.cpp b/platform/haiku/os_haiku.cpp
index c80365f1f3..f9f12af817 100644
--- a/platform/haiku/os_haiku.cpp
+++ b/platform/haiku/os_haiku.cpp
@@ -117,16 +117,13 @@ Error OS_Haiku::initialize(const VideoMode &p_desired, int p_video_driver, int p
#endif
- visual_server = memnew(VisualServerRaster());
-
- ERR_FAIL_COND_V(!visual_server, ERR_UNAVAILABLE);
-
- // TODO: enable multithreaded VS
- /*
+ visual_server = memnew(VisualServerRaster);
+ // FIXME: Reimplement threaded rendering
if (get_render_thread_mode() != RENDER_THREAD_UNSAFE) {
- visual_server = memnew(VisualServerWrapMT(visual_server, get_render_thread_mode() == RENDER_SEPARATE_THREAD));
+ visual_server = memnew(VisualServerWrapMT(visual_server, false));
}
- */
+
+ ERR_FAIL_COND_V(!visual_server, ERR_UNAVAILABLE);
video_driver_index = p_video_driver;
diff --git a/platform/iphone/os_iphone.cpp b/platform/iphone/os_iphone.cpp
index addef61ec7..e996a5905b 100644
--- a/platform/iphone/os_iphone.cpp
+++ b/platform/iphone/os_iphone.cpp
@@ -34,7 +34,7 @@
#include "drivers/gles3/rasterizer_gles3.h"
#include "servers/visual/visual_server_raster.h"
-//#include "servers/visual/visual_server_wrap_mt.h"
+#include "servers/visual/visual_server_wrap_mt.h"
#include "main/main.h"
@@ -107,13 +107,11 @@ Error OSIPhone::initialize(const VideoMode &p_desired, int p_video_driver, int p
RasterizerGLES3::register_config();
RasterizerGLES3::make_current();
- visual_server = memnew(VisualServerRaster());
- /*
- FIXME: Reimplement threaded rendering? Or remove?
+ visual_server = memnew(VisualServerRaster);
+ // FIXME: Reimplement threaded rendering
if (get_render_thread_mode() != RENDER_THREAD_UNSAFE) {
visual_server = memnew(VisualServerWrapMT(visual_server, false));
- };
- */
+ }
visual_server->init();
//visual_server->cursor_set_visible(false, 0);
diff --git a/platform/javascript/detect.py b/platform/javascript/detect.py
index 17b31f8d73..cf85c3df7f 100644
--- a/platform/javascript/detect.py
+++ b/platform/javascript/detect.py
@@ -128,6 +128,10 @@ def configure(env):
# us since we don't know requirements at compile-time.
env.Append(LINKFLAGS=['-s', 'ALLOW_MEMORY_GROWTH=1'])
+ # Since we use both memory growth and MEMFS preloading,
+ # this avoids unecessary copying on start-up.
+ env.Append(LINKFLAGS=['--no-heap-copy'])
+
# This setting just makes WebGL 2 APIs available, it does NOT disable WebGL 1.
env.Append(LINKFLAGS=['-s', 'USE_WEBGL2=1'])
diff --git a/platform/javascript/os_javascript.cpp b/platform/javascript/os_javascript.cpp
index 7c7aeac980..9250ca4903 100644
--- a/platform/javascript/os_javascript.cpp
+++ b/platform/javascript/os_javascript.cpp
@@ -862,6 +862,24 @@ void OS_JavaScript::finalize() {
// Miscellaneous
+Error OS_JavaScript::execute(const String &p_path, const List<String> &p_arguments, bool p_blocking, ProcessID *r_child_id, String *r_pipe, int *r_exitcode, bool read_stderr) {
+
+ ERR_EXPLAIN("OS::execute() is not available on the HTML5 platform");
+ ERR_FAIL_V(ERR_UNAVAILABLE);
+}
+
+Error OS_JavaScript::kill(const ProcessID &p_pid) {
+
+ ERR_EXPLAIN("OS::kill() is not available on the HTML5 platform");
+ ERR_FAIL_V(ERR_UNAVAILABLE);
+}
+
+int OS_JavaScript::get_process_id() const {
+
+ ERR_EXPLAIN("OS::get_process_id() is not available on the HTML5 platform");
+ ERR_FAIL_V(0);
+}
+
extern "C" EMSCRIPTEN_KEEPALIVE void send_notification(int p_notification) {
if (p_notification == MainLoop::NOTIFICATION_WM_MOUSE_ENTER || p_notification == MainLoop::NOTIFICATION_WM_MOUSE_EXIT) {
diff --git a/platform/javascript/os_javascript.h b/platform/javascript/os_javascript.h
index 84075898ac..79dac5940f 100644
--- a/platform/javascript/os_javascript.h
+++ b/platform/javascript/os_javascript.h
@@ -133,6 +133,10 @@ public:
void run_async();
bool main_loop_iterate();
+ virtual Error execute(const String &p_path, const List<String> &p_arguments, bool p_blocking, ProcessID *r_child_id = NULL, String *r_pipe = NULL, int *r_exitcode = NULL, bool read_stderr = false);
+ virtual Error kill(const ProcessID &p_pid);
+ virtual int get_process_id() const;
+
virtual void alert(const String &p_alert, const String &p_title = "ALERT!");
virtual void set_window_title(const String &p_title);
virtual void set_icon(const Ref<Image> &p_icon);
diff --git a/platform/osx/os_osx.mm b/platform/osx/os_osx.mm
index e18a7d482c..77bf8a8146 100644
--- a/platform/osx/os_osx.mm
+++ b/platform/osx/os_osx.mm
@@ -331,7 +331,8 @@ static Vector2 get_mouse_pos(NSPoint locationInWindow, CGFloat backingScaleFacto
get_mouse_pos(
[OS_OSX::singleton->window_object mouseLocationOutsideOfEventStream],
[OS_OSX::singleton->window_view backingScaleFactor]);
- OS_OSX::singleton->input->set_mouse_position(Point2(mouse_x, mouse_y));
+ if (OS_OSX::singleton->input)
+ OS_OSX::singleton->input->set_mouse_position(Point2(mouse_x, mouse_y));
if (OS_OSX::singleton->get_main_loop())
OS_OSX::singleton->get_main_loop()->notification(MainLoop::NOTIFICATION_WM_FOCUS_IN);
@@ -933,7 +934,7 @@ static int remapKey(unsigned int key) {
CFDataRef layoutData = (CFDataRef)TISGetInputSourceProperty(currentKeyboard, kTISPropertyUnicodeKeyLayoutData);
if (!layoutData)
- return 0;
+ return translateKey(key);
const UCKeyboardLayout *keyboardLayout = (const UCKeyboardLayout *)CFDataGetBytePtr(layoutData);
@@ -1384,7 +1385,6 @@ Error OS_OSX::initialize(const VideoMode &p_desired, int p_video_driver, int p_a
visual_server = memnew(VisualServerRaster);
if (get_render_thread_mode() != RENDER_THREAD_UNSAFE) {
-
visual_server = memnew(VisualServerWrapMT(visual_server, get_render_thread_mode() == RENDER_SEPARATE_THREAD));
}
diff --git a/platform/server/detect.py b/platform/server/detect.py
index 3ebfb4369a..0b23e9c649 100644
--- a/platform/server/detect.py
+++ b/platform/server/detect.py
@@ -19,7 +19,7 @@ def get_program_suffix():
def can_build():
- if (os.name != "posix" or sys.platform != "darwin"):
+ if (os.name != "posix"):
return False
return True
diff --git a/platform/uwp/os_uwp.cpp b/platform/uwp/os_uwp.cpp
index 6410378593..2209ecb20e 100644
--- a/platform/uwp/os_uwp.cpp
+++ b/platform/uwp/os_uwp.cpp
@@ -295,13 +295,10 @@ Error OSUWP::initialize(const VideoMode &p_desired, int p_video_driver, int p_au
set_video_mode(vm);
visual_server = memnew(VisualServerRaster);
- // FIXME: Reimplement threaded rendering? Or remove?
- /*
+ // FIXME: Reimplement threaded rendering
if (get_render_thread_mode() != RENDER_THREAD_UNSAFE) {
-
- visual_server = memnew(VisualServerWrapMT(visual_server, get_render_thread_mode() == RENDER_SEPARATE_THREAD));
+ visual_server = memnew(VisualServerWrapMT(visual_server, false));
}
- */
visual_server->init();
input = memnew(InputDefault);
diff --git a/platform/windows/os_windows.cpp b/platform/windows/os_windows.cpp
index 3bbffd8fb7..f8705c4bff 100644
--- a/platform/windows/os_windows.cpp
+++ b/platform/windows/os_windows.cpp
@@ -1334,24 +1334,9 @@ Error OS_Windows::initialize(const VideoMode &p_desired, int p_video_driver, int
visual_server = memnew(VisualServerRaster);
if (get_render_thread_mode() != RENDER_THREAD_UNSAFE) {
-
visual_server = memnew(VisualServerWrapMT(visual_server, get_render_thread_mode() == RENDER_SEPARATE_THREAD));
}
- /*
- DEVMODE dmScreenSettings; // Device Mode
- memset(&dmScreenSettings,0,sizeof(dmScreenSettings)); // Makes Sure Memory's Cleared
- dmScreenSettings.dmSize=sizeof(dmScreenSettings); // Size Of The Devmode Structure
- dmScreenSettings.dmPelsWidth = width; // Selected Screen Width
- dmScreenSettings.dmPelsHeight = height; // Selected Screen Height
- dmScreenSettings.dmBitsPerPel = bits; // Selected Bits Per Pixel
- dmScreenSettings.dmFields=DM_BITSPERPEL|DM_PELSWIDTH|DM_PELSHEIGHT;
- if (ChangeDisplaySettings(&dmScreenSettings,CDS_FULLSCREEN)!=DISP_CHANGE_SUCCESSFUL)
-
-
-
-
- */
visual_server->init();
input = memnew(InputDefault);
diff --git a/platform/x11/os_x11.cpp b/platform/x11/os_x11.cpp
index 88c2c8aec6..8ba5833796 100644
--- a/platform/x11/os_x11.cpp
+++ b/platform/x11/os_x11.cpp
@@ -342,12 +342,12 @@ Error OS_X11::initialize(const VideoMode &p_desired, int p_video_driver, int p_a
context_gl->set_use_vsync(current_videomode.use_vsync);
#endif
- visual_server = memnew(VisualServerRaster);
+ visual_server = memnew(VisualServerRaster);
if (get_render_thread_mode() != RENDER_THREAD_UNSAFE) {
-
visual_server = memnew(VisualServerWrapMT(visual_server, get_render_thread_mode() == RENDER_SEPARATE_THREAD));
}
+
if (current_videomode.maximized) {
current_videomode.maximized = false;
set_window_maximized(true);
diff --git a/scene/2d/path_2d.cpp b/scene/2d/path_2d.cpp
index cdb208e6cd..4276918f53 100644
--- a/scene/2d/path_2d.cpp
+++ b/scene/2d/path_2d.cpp
@@ -63,6 +63,10 @@ bool Path2D::_edit_use_rect() const {
bool Path2D::_edit_is_selected_on_click(const Point2 &p_point, double p_tolerance) const {
+ if (curve.is_null()) {
+ return false;
+ }
+
for (int i = 0; i < curve->get_point_count(); i++) {
Vector2 s[2];
s[0] = curve->get_point_position(i);
diff --git a/scene/2d/physics_body_2d.cpp b/scene/2d/physics_body_2d.cpp
index d0bebd3354..60074abb29 100644
--- a/scene/2d/physics_body_2d.cpp
+++ b/scene/2d/physics_body_2d.cpp
@@ -32,8 +32,11 @@
#include "core/core_string_names.h"
#include "core/engine.h"
+#include "core/list.h"
#include "core/math/math_funcs.h"
#include "core/method_bind_ext.gen.inc"
+#include "core/object.h"
+#include "core/rid.h"
#include "scene/scene_string_names.h"
void PhysicsBody2D::_notification(int p_what) {
@@ -65,6 +68,8 @@ void PhysicsBody2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("_set_layers", "mask"), &PhysicsBody2D::_set_layers);
ClassDB::bind_method(D_METHOD("_get_layers"), &PhysicsBody2D::_get_layers);
+
+ ClassDB::bind_method(D_METHOD("get_collision_exceptions"), &PhysicsBody2D::get_collision_exceptions);
ClassDB::bind_method(D_METHOD("add_collision_exception_with", "body"), &PhysicsBody2D::add_collision_exception_with);
ClassDB::bind_method(D_METHOD("remove_collision_exception_with", "body"), &PhysicsBody2D::remove_collision_exception_with);
ADD_PROPERTY(PropertyInfo(Variant::INT, "layers", PROPERTY_HINT_LAYERS_2D_PHYSICS, "", 0), "_set_layers", "_get_layers"); //for backwards compat
@@ -134,6 +139,20 @@ PhysicsBody2D::PhysicsBody2D(Physics2DServer::BodyMode p_mode) :
set_pickable(false);
}
+Array PhysicsBody2D::get_collision_exceptions() {
+ List<RID> exceptions;
+ Physics2DServer::get_singleton()->body_get_collision_exceptions(get_rid(), &exceptions);
+ Array ret;
+ for (List<RID>::Element *E = exceptions.front(); E; E = E->next()) {
+ RID body = E->get();
+ ObjectID instance_id = Physics2DServer::get_singleton()->body_get_object_instance_id(body);
+ Object *obj = ObjectDB::get_instance(instance_id);
+ PhysicsBody2D *physics_body = Object::cast_to<PhysicsBody2D>(obj);
+ ret.append(physics_body);
+ }
+ return ret;
+}
+
void PhysicsBody2D::add_collision_exception_with(Node *p_node) {
ERR_FAIL_NULL(p_node);
diff --git a/scene/2d/physics_body_2d.h b/scene/2d/physics_body_2d.h
index 29befb0375..ddd55f7b7f 100644
--- a/scene/2d/physics_body_2d.h
+++ b/scene/2d/physics_body_2d.h
@@ -67,6 +67,7 @@ public:
void set_collision_layer_bit(int p_bit, bool p_value);
bool get_collision_layer_bit(int p_bit) const;
+ Array get_collision_exceptions();
void add_collision_exception_with(Node *p_node); //must be physicsbody
void remove_collision_exception_with(Node *p_node);
diff --git a/scene/3d/physics_body.cpp b/scene/3d/physics_body.cpp
index 0fb0869979..970e8cf1ee 100644
--- a/scene/3d/physics_body.cpp
+++ b/scene/3d/physics_body.cpp
@@ -32,7 +32,10 @@
#include "core/core_string_names.h"
#include "core/engine.h"
+#include "core/list.h"
#include "core/method_bind_ext.gen.inc"
+#include "core/object.h"
+#include "core/rid.h"
#include "scene/scene_string_names.h"
#ifdef TOOLS_ENABLED
@@ -108,6 +111,20 @@ bool PhysicsBody::get_collision_layer_bit(int p_bit) const {
return get_collision_layer() & (1 << p_bit);
}
+Array PhysicsBody::get_collision_exceptions() {
+ List<RID> exceptions;
+ PhysicsServer::get_singleton()->body_get_collision_exceptions(get_rid(), &exceptions);
+ Array ret;
+ for (List<RID>::Element *E = exceptions.front(); E; E = E->next()) {
+ RID body = E->get();
+ ObjectID instance_id = PhysicsServer::get_singleton()->body_get_object_instance_id(body);
+ Object *obj = ObjectDB::get_instance(instance_id);
+ PhysicsBody *physics_body = Object::cast_to<PhysicsBody>(obj);
+ ret.append(physics_body);
+ }
+ return ret;
+}
+
void PhysicsBody::add_collision_exception_with(Node *p_node) {
ERR_FAIL_NULL(p_node);
@@ -289,6 +306,7 @@ void StaticBody::_bind_methods() {
ClassDB::bind_method(D_METHOD("_reload_physics_characteristics"), &StaticBody::_reload_physics_characteristics);
+ ClassDB::bind_method(D_METHOD("get_collision_exceptions"), &PhysicsBody::get_collision_exceptions);
ClassDB::bind_method(D_METHOD("add_collision_exception_with", "body"), &PhysicsBody::add_collision_exception_with);
ClassDB::bind_method(D_METHOD("remove_collision_exception_with", "body"), &PhysicsBody::remove_collision_exception_with);
@@ -2326,7 +2344,8 @@ void PhysicalBone::set_joint_type(JointType p_joint_type) {
if (p_joint_type == get_joint_type())
return;
- memdelete(joint_data);
+ if (joint_data)
+ memdelete(joint_data);
joint_data = NULL;
switch (p_joint_type) {
case JOINT_TYPE_PIN:
@@ -2526,7 +2545,8 @@ PhysicalBone::PhysicalBone() :
}
PhysicalBone::~PhysicalBone() {
- memdelete(joint_data);
+ if (joint_data)
+ memdelete(joint_data);
}
void PhysicalBone::update_bone_id() {
diff --git a/scene/3d/physics_body.h b/scene/3d/physics_body.h
index ed9f41197b..fa319e6fbb 100644
--- a/scene/3d/physics_body.h
+++ b/scene/3d/physics_body.h
@@ -69,6 +69,7 @@ public:
void set_collision_mask_bit(int p_bit, bool p_value);
bool get_collision_mask_bit(int p_bit) const;
+ Array get_collision_exceptions();
void add_collision_exception_with(Node *p_node); //must be physicsbody
void remove_collision_exception_with(Node *p_node);
diff --git a/scene/3d/soft_body.cpp b/scene/3d/soft_body.cpp
index 4ebc941ebc..1e730d0b3d 100644
--- a/scene/3d/soft_body.cpp
+++ b/scene/3d/soft_body.cpp
@@ -29,8 +29,12 @@
/*************************************************************************/
#include "soft_body.h"
+#include "core/list.h"
+#include "core/object.h"
#include "core/os/os.h"
+#include "core/rid.h"
#include "scene/3d/collision_object.h"
+#include "scene/3d/physics_body.h"
#include "scene/3d/skeleton.h"
#include "servers/physics_server.h"
@@ -335,6 +339,7 @@ void SoftBody::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_parent_collision_ignore", "parent_collision_ignore"), &SoftBody::set_parent_collision_ignore);
ClassDB::bind_method(D_METHOD("get_parent_collision_ignore"), &SoftBody::get_parent_collision_ignore);
+ ClassDB::bind_method(D_METHOD("get_collision_exceptions"), &SoftBody::get_collision_exceptions);
ClassDB::bind_method(D_METHOD("add_collision_exception_with", "body"), &SoftBody::add_collision_exception_with);
ClassDB::bind_method(D_METHOD("remove_collision_exception_with", "body"), &SoftBody::remove_collision_exception_with);
@@ -547,6 +552,20 @@ PoolVector<SoftBody::PinnedPoint> SoftBody::get_pinned_points_indices() {
return pinned_points;
}
+Array SoftBody::get_collision_exceptions() {
+ List<RID> exceptions;
+ PhysicsServer::get_singleton()->soft_body_get_collision_exceptions(physics_rid, &exceptions);
+ Array ret;
+ for (List<RID>::Element *E = exceptions.front(); E; E = E->next()) {
+ RID body = E->get();
+ ObjectID instance_id = PhysicsServer::get_singleton()->body_get_object_instance_id(body);
+ Object *obj = ObjectDB::get_instance(instance_id);
+ PhysicsBody *physics_body = Object::cast_to<PhysicsBody>(obj);
+ ret.append(physics_body);
+ }
+ return ret;
+}
+
void SoftBody::add_collision_exception_with(Node *p_node) {
ERR_FAIL_NULL(p_node);
CollisionObject *collision_object = Object::cast_to<CollisionObject>(p_node);
diff --git a/scene/3d/soft_body.h b/scene/3d/soft_body.h
index ee3d8d87cf..b1e699e839 100644
--- a/scene/3d/soft_body.h
+++ b/scene/3d/soft_body.h
@@ -166,6 +166,7 @@ public:
void set_drag_coefficient(real_t p_drag_coefficient);
real_t get_drag_coefficient();
+ Array get_collision_exceptions();
void add_collision_exception_with(Node *p_node);
void remove_collision_exception_with(Node *p_node);
diff --git a/scene/gui/link_button.cpp b/scene/gui/link_button.cpp
index d38a067fef..c1561e97ba 100644
--- a/scene/gui/link_button.cpp
+++ b/scene/gui/link_button.cpp
@@ -75,6 +75,7 @@ void LinkButton::_notification(int p_what) {
color = get_color("font_color");
do_underline = underline_mode == UNDERLINE_MODE_ALWAYS;
} break;
+ case DRAW_HOVER_PRESSED:
case DRAW_PRESSED: {
if (has_color("font_color_pressed"))
@@ -91,7 +92,6 @@ void LinkButton::_notification(int p_what) {
do_underline = underline_mode != UNDERLINE_MODE_NEVER;
} break;
- case DRAW_HOVER_PRESSED: break; // Not used in this class
case DRAW_DISABLED: {
color = get_color("font_color_disabled");
diff --git a/scene/gui/popup_menu.cpp b/scene/gui/popup_menu.cpp
index 3239641c2f..f84b75d8d8 100644
--- a/scene/gui/popup_menu.cpp
+++ b/scene/gui/popup_menu.cpp
@@ -557,6 +557,21 @@ void PopupMenu::_notification(int p_what) {
mouse_over = -1;
update();
}
+
+ for (int i = 0; i < items.size(); i++) {
+ if (items[i].submenu == "")
+ continue;
+
+ Node *n = get_node(items[i].submenu);
+ if (!n)
+ continue;
+
+ PopupMenu *pm = Object::cast_to<PopupMenu>(n);
+ if (!pm || !pm->is_visible())
+ continue;
+
+ pm->hide();
+ }
} break;
}
}
@@ -1012,8 +1027,7 @@ bool PopupMenu::activate_item_by_event(const Ref<InputEvent> &p_event, bool p_fo
code |= KEY_MASK_SHIFT;
}
- int il = items.size();
- for (int i = 0; i < il; i++) {
+ for (int i = 0; i < items.size(); i++) {
if (is_item_disabled(i) || items[i].shortcut_is_disabled)
continue;
diff --git a/scene/gui/texture_button.cpp b/scene/gui/texture_button.cpp
index 413f9dbbe6..1940bbfa98 100644
--- a/scene/gui/texture_button.cpp
+++ b/scene/gui/texture_button.cpp
@@ -128,6 +128,7 @@ void TextureButton::_notification(int p_what) {
if (normal.is_valid())
texdraw = normal;
} break;
+ case DRAW_HOVER_PRESSED:
case DRAW_PRESSED: {
if (pressed.is_null()) {
@@ -150,7 +151,6 @@ void TextureButton::_notification(int p_what) {
} else
texdraw = hover;
} break;
- case DRAW_HOVER_PRESSED: break; // Not used in this class
case DRAW_DISABLED: {
if (disabled.is_null()) {
diff --git a/scene/main/canvas_layer.cpp b/scene/main/canvas_layer.cpp
index a2e890e7a7..0f5fd99281 100644
--- a/scene/main/canvas_layer.cpp
+++ b/scene/main/canvas_layer.cpp
@@ -35,7 +35,7 @@ void CanvasLayer::set_layer(int p_xform) {
layer = p_xform;
if (viewport.is_valid())
- VisualServer::get_singleton()->viewport_set_canvas_layer(viewport, canvas, layer);
+ VisualServer::get_singleton()->viewport_set_canvas_stacking(viewport, canvas, layer, get_position_in_parent());
}
int CanvasLayer::get_layer() const {
@@ -149,7 +149,7 @@ void CanvasLayer::_notification(int p_what) {
viewport = vp->get_viewport_rid();
VisualServer::get_singleton()->viewport_attach_canvas(viewport, canvas);
- VisualServer::get_singleton()->viewport_set_canvas_layer(viewport, canvas, layer);
+ VisualServer::get_singleton()->viewport_set_canvas_stacking(viewport, canvas, layer, get_position_in_parent());
VisualServer::get_singleton()->viewport_set_canvas_transform(viewport, canvas, transform);
} break;
@@ -159,6 +159,10 @@ void CanvasLayer::_notification(int p_what) {
viewport = RID();
} break;
+ case NOTIFICATION_MOVED_IN_PARENT: {
+
+ VisualServer::get_singleton()->viewport_set_canvas_stacking(viewport, canvas, layer, get_position_in_parent());
+ } break;
}
}
@@ -201,7 +205,7 @@ void CanvasLayer::set_custom_viewport(Node *p_viewport) {
viewport = vp->get_viewport_rid();
VisualServer::get_singleton()->viewport_attach_canvas(viewport, canvas);
- VisualServer::get_singleton()->viewport_set_canvas_layer(viewport, canvas, layer);
+ VisualServer::get_singleton()->viewport_set_canvas_stacking(viewport, canvas, layer, get_position_in_parent());
VisualServer::get_singleton()->viewport_set_canvas_transform(viewport, canvas, transform);
}
}
diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp
index 6bf1d12086..a28b6fd6de 100644
--- a/scene/main/viewport.cpp
+++ b/scene/main/viewport.cpp
@@ -1839,8 +1839,16 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) {
MenuButton *popup_menu_parent = NULL;
MenuButton *menu_button = Object::cast_to<MenuButton>(over);
- if (popup_menu)
+ if (popup_menu) {
popup_menu_parent = Object::cast_to<MenuButton>(popup_menu->get_parent());
+ if (!popup_menu_parent) {
+ // Go through the parents to see if there's a MenuButton at the end.
+ while (Object::cast_to<PopupMenu>(popup_menu->get_parent())) {
+ popup_menu = Object::cast_to<PopupMenu>(popup_menu->get_parent());
+ }
+ popup_menu_parent = Object::cast_to<MenuButton>(popup_menu->get_parent());
+ }
+ }
// If the mouse is over a menu button, this menu will open automatically
// if there is already a pop-up menu open at the same hierarchical level.
diff --git a/scene/resources/dynamic_font.cpp b/scene/resources/dynamic_font.cpp
index 458cbf6718..7422c56eee 100644
--- a/scene/resources/dynamic_font.cpp
+++ b/scene/resources/dynamic_font.cpp
@@ -1029,7 +1029,7 @@ void DynamicFont::_bind_methods() {
Mutex *DynamicFont::dynamic_font_mutex = NULL;
-SelfList<DynamicFont>::List DynamicFont::dynamic_fonts;
+SelfList<DynamicFont>::List *DynamicFont::dynamic_fonts = NULL;
DynamicFont::DynamicFont() :
font_list(this) {
@@ -1041,29 +1041,31 @@ DynamicFont::DynamicFont() :
spacing_char = 0;
spacing_space = 0;
outline_color = Color(1, 1, 1);
- if (dynamic_font_mutex)
+ if (dynamic_font_mutex) {
dynamic_font_mutex->lock();
- dynamic_fonts.add(&font_list);
- if (dynamic_font_mutex)
+ dynamic_fonts->add(&font_list);
dynamic_font_mutex->unlock();
+ }
}
DynamicFont::~DynamicFont() {
-
- if (dynamic_font_mutex)
+ if (dynamic_font_mutex) {
dynamic_font_mutex->lock();
- dynamic_fonts.remove(&font_list);
- if (dynamic_font_mutex)
+ dynamic_fonts->remove(&font_list);
dynamic_font_mutex->unlock();
+ }
}
void DynamicFont::initialize_dynamic_fonts() {
+ dynamic_fonts = memnew(SelfList<DynamicFont>::List());
dynamic_font_mutex = Mutex::create();
}
void DynamicFont::finish_dynamic_fonts() {
memdelete(dynamic_font_mutex);
dynamic_font_mutex = NULL;
+ memdelete(dynamic_fonts);
+ dynamic_fonts = NULL;
}
void DynamicFont::update_oversampling() {
@@ -1073,7 +1075,7 @@ void DynamicFont::update_oversampling() {
if (dynamic_font_mutex)
dynamic_font_mutex->lock();
- SelfList<DynamicFont> *E = dynamic_fonts.first();
+ SelfList<DynamicFont> *E = dynamic_fonts->first();
while (E) {
if (E->self()->data_at_size.is_valid()) {
diff --git a/scene/resources/dynamic_font.h b/scene/resources/dynamic_font.h
index afda48a566..bd3f84d62c 100644
--- a/scene/resources/dynamic_font.h
+++ b/scene/resources/dynamic_font.h
@@ -285,7 +285,7 @@ public:
SelfList<DynamicFont> font_list;
static Mutex *dynamic_font_mutex;
- static SelfList<DynamicFont>::List dynamic_fonts;
+ static SelfList<DynamicFont>::List *dynamic_fonts;
static void initialize_dynamic_fonts();
static void finish_dynamic_fonts();
diff --git a/scene/resources/mesh_data_tool.cpp b/scene/resources/mesh_data_tool.cpp
index a5449e1fe8..7af9086ab7 100644
--- a/scene/resources/mesh_data_tool.cpp
+++ b/scene/resources/mesh_data_tool.cpp
@@ -42,8 +42,6 @@ void MeshDataTool::clear() {
Error MeshDataTool::create_from_surface(const Ref<ArrayMesh> &p_mesh, int p_surface) {
ERR_FAIL_COND_V(p_mesh.is_null(), ERR_INVALID_PARAMETER);
-
- ERR_FAIL_COND_V(p_mesh.is_null(), ERR_INVALID_PARAMETER);
ERR_FAIL_COND_V(p_mesh->surface_get_primitive_type(p_surface) != Mesh::PRIMITIVE_TRIANGLES, ERR_INVALID_PARAMETER);
Array arrays = p_mesh->surface_get_arrays(p_surface);
diff --git a/scene/resources/primitive_meshes.cpp b/scene/resources/primitive_meshes.cpp
index 63aa44e1d8..28af3d3220 100644
--- a/scene/resources/primitive_meshes.cpp
+++ b/scene/resources/primitive_meshes.cpp
@@ -1282,7 +1282,7 @@ void PrismMesh::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_subdivide_depth"), &PrismMesh::get_subdivide_depth);
ADD_PROPERTY(PropertyInfo(Variant::REAL, "left_to_right", PROPERTY_HINT_RANGE, "-2.0,2.0,0.1"), "set_left_to_right", "get_left_to_right");
- ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "size"), "set_size", "get_size");
+ ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "size"), "set_size", "get_size");
ADD_PROPERTY(PropertyInfo(Variant::INT, "subdivide_width", PROPERTY_HINT_RANGE, "0,100,1,or_greater"), "set_subdivide_width", "get_subdivide_width");
ADD_PROPERTY(PropertyInfo(Variant::INT, "subdivide_height", PROPERTY_HINT_RANGE, "0,100,1,or_greater"), "set_subdivide_height", "get_subdivide_height");
ADD_PROPERTY(PropertyInfo(Variant::INT, "subdivide_depth", PROPERTY_HINT_RANGE, "0,100,1,or_greater"), "set_subdivide_depth", "get_subdivide_depth");
diff --git a/servers/physics/area_pair_sw.cpp b/servers/physics/area_pair_sw.cpp
index d2fef0ab77..5e295edcd1 100644
--- a/servers/physics/area_pair_sw.cpp
+++ b/servers/physics/area_pair_sw.cpp
@@ -147,10 +147,10 @@ Area2PairSW::~Area2PairSW() {
if (colliding) {
- if (area_b->has_area_monitor_callback() && area_a->is_monitorable())
+ if (area_b->has_area_monitor_callback())
area_b->remove_area_from_query(area_a, shape_a, shape_b);
- if (area_a->has_area_monitor_callback() && area_b->is_monitorable())
+ if (area_a->has_area_monitor_callback())
area_a->remove_area_from_query(area_b, shape_b, shape_a);
}
diff --git a/servers/physics_2d/area_pair_2d_sw.cpp b/servers/physics_2d/area_pair_2d_sw.cpp
index 9d515d2183..cdd35cf657 100644
--- a/servers/physics_2d/area_pair_2d_sw.cpp
+++ b/servers/physics_2d/area_pair_2d_sw.cpp
@@ -147,10 +147,10 @@ Area2Pair2DSW::~Area2Pair2DSW() {
if (colliding) {
- if (area_b->has_area_monitor_callback() && area_a->is_monitorable())
+ if (area_b->has_area_monitor_callback())
area_b->remove_area_from_query(area_a, shape_a, shape_b);
- if (area_a->has_area_monitor_callback() && area_b->is_monitorable())
+ if (area_a->has_area_monitor_callback())
area_a->remove_area_from_query(area_b, shape_b, shape_a);
}
diff --git a/servers/visual/visual_server_raster.h b/servers/visual/visual_server_raster.h
index 62ba2eab69..fc77dcc562 100644
--- a/servers/visual/visual_server_raster.h
+++ b/servers/visual/visual_server_raster.h
@@ -474,7 +474,7 @@ public:
BIND2(viewport_set_transparent_background, RID, bool)
BIND2(viewport_set_global_canvas_transform, RID, const Transform2D &)
- BIND3(viewport_set_canvas_layer, RID, RID, int)
+ BIND4(viewport_set_canvas_stacking, RID, RID, int, int)
BIND2(viewport_set_shadow_atlas_size, RID, int)
BIND3(viewport_set_shadow_atlas_quadrant_subdivision, RID, int, int)
BIND2(viewport_set_msaa, RID, ViewportMSAA)
diff --git a/servers/visual/visual_server_viewport.cpp b/servers/visual/visual_server_viewport.cpp
index b286533590..571b71db85 100644
--- a/servers/visual/visual_server_viewport.cpp
+++ b/servers/visual/visual_server_viewport.cpp
@@ -137,7 +137,7 @@ void VisualServerViewport::_draw_viewport(Viewport *p_viewport, ARVRInterface::E
}
}
- canvas_map[Viewport::CanvasKey(E->key(), E->get().layer)] = &E->get();
+ canvas_map[Viewport::CanvasKey(E->key(), E->get().layer, E->get().sublayer)] = &E->get();
}
if (lights_with_shadow) {
@@ -176,7 +176,7 @@ void VisualServerViewport::_draw_viewport(Viewport *p_viewport, ARVRInterface::E
VSG::rasterizer->restore_render_target();
- if (scenario_draw_canvas_bg && canvas_map.front() && canvas_map.front()->key().layer > scenario_canvas_max_layer) {
+ if (scenario_draw_canvas_bg && canvas_map.front() && canvas_map.front()->key().get_layer() > scenario_canvas_max_layer) {
Ref<ARVRInterface> arvr_interface = ARVRServer::get_singleton()->get_primary_interface();
if (!can_draw_3d) {
@@ -209,7 +209,7 @@ void VisualServerViewport::_draw_viewport(Viewport *p_viewport, ARVRInterface::E
VSG::canvas->render_canvas(canvas, xform, canvas_lights, lights_with_mask, clip_rect);
i++;
- if (scenario_draw_canvas_bg && E->key().layer >= scenario_canvas_max_layer) {
+ if (scenario_draw_canvas_bg && E->key().get_layer() >= scenario_canvas_max_layer) {
Ref<ARVRInterface> arvr_interface = ARVRServer::get_singleton()->get_primary_interface();
if (!can_draw_3d) {
@@ -496,6 +496,7 @@ void VisualServerViewport::viewport_attach_canvas(RID p_viewport, RID p_canvas)
canvas->viewports.insert(p_viewport);
viewport->canvas_map[p_canvas] = Viewport::CanvasData();
viewport->canvas_map[p_canvas].layer = 0;
+ viewport->canvas_map[p_canvas].sublayer = 0;
viewport->canvas_map[p_canvas].canvas = canvas;
}
@@ -534,13 +535,14 @@ void VisualServerViewport::viewport_set_global_canvas_transform(RID p_viewport,
viewport->global_transform = p_transform;
}
-void VisualServerViewport::viewport_set_canvas_layer(RID p_viewport, RID p_canvas, int p_layer) {
+void VisualServerViewport::viewport_set_canvas_stacking(RID p_viewport, RID p_canvas, int p_layer, int p_sublayer) {
Viewport *viewport = viewport_owner.getornull(p_viewport);
ERR_FAIL_COND(!viewport);
ERR_FAIL_COND(!viewport->canvas_map.has(p_canvas));
viewport->canvas_map[p_canvas].layer = p_layer;
+ viewport->canvas_map[p_canvas].sublayer = p_sublayer;
}
void VisualServerViewport::viewport_set_shadow_atlas_size(RID p_viewport, int p_size) {
diff --git a/servers/visual/visual_server_viewport.h b/servers/visual/visual_server_viewport.h
index cb7912d6f4..66baa48458 100644
--- a/servers/visual/visual_server_viewport.h
+++ b/servers/visual/visual_server_viewport.h
@@ -78,17 +78,21 @@ public:
struct CanvasKey {
- int layer;
+ int64_t stacking;
RID canvas;
bool operator<(const CanvasKey &p_canvas) const {
- if (layer == p_canvas.layer) return canvas < p_canvas.canvas;
- return layer < p_canvas.layer;
+ if (stacking == p_canvas.stacking)
+ return canvas < p_canvas.canvas;
+ return stacking < p_canvas.stacking;
+ }
+ CanvasKey() {
+ stacking = 0;
}
- CanvasKey() { layer = 0; }
- CanvasKey(const RID &p_canvas, int p_layer) {
+ CanvasKey(const RID &p_canvas, int p_layer, int p_sublayer) {
canvas = p_canvas;
- layer = p_layer;
+ stacking = ((int64_t)p_layer << 32) + p_sublayer;
}
+ int get_layer() const { return stacking >> 32; }
};
struct CanvasData {
@@ -96,6 +100,7 @@ public:
CanvasBase *canvas;
Transform2D transform;
int layer;
+ int sublayer;
};
Transform2D global_transform;
@@ -176,7 +181,7 @@ public:
void viewport_set_transparent_background(RID p_viewport, bool p_enabled);
void viewport_set_global_canvas_transform(RID p_viewport, const Transform2D &p_transform);
- void viewport_set_canvas_layer(RID p_viewport, RID p_canvas, int p_layer);
+ void viewport_set_canvas_stacking(RID p_viewport, RID p_canvas, int p_layer, int p_sublayer);
void viewport_set_shadow_atlas_size(RID p_viewport, int p_size);
void viewport_set_shadow_atlas_quadrant_subdivision(RID p_viewport, int p_quadrant, int p_subdiv);
diff --git a/servers/visual/visual_server_wrap_mt.h b/servers/visual/visual_server_wrap_mt.h
index e4d69121f0..0b435a26aa 100644
--- a/servers/visual/visual_server_wrap_mt.h
+++ b/servers/visual/visual_server_wrap_mt.h
@@ -400,7 +400,7 @@ public:
FUNC2(viewport_set_transparent_background, RID, bool)
FUNC2(viewport_set_global_canvas_transform, RID, const Transform2D &)
- FUNC3(viewport_set_canvas_layer, RID, RID, int)
+ FUNC4(viewport_set_canvas_stacking, RID, RID, int, int)
FUNC2(viewport_set_shadow_atlas_size, RID, int)
FUNC3(viewport_set_shadow_atlas_quadrant_subdivision, RID, int, int)
FUNC2(viewport_set_msaa, RID, ViewportMSAA)
diff --git a/servers/visual_server.cpp b/servers/visual_server.cpp
index 164be132b8..b8477daa66 100644
--- a/servers/visual_server.cpp
+++ b/servers/visual_server.cpp
@@ -1890,7 +1890,7 @@ void VisualServer::_bind_methods() {
ClassDB::bind_method(D_METHOD("viewport_set_canvas_transform", "viewport", "canvas", "offset"), &VisualServer::viewport_set_canvas_transform);
ClassDB::bind_method(D_METHOD("viewport_set_transparent_background", "viewport", "enabled"), &VisualServer::viewport_set_transparent_background);
ClassDB::bind_method(D_METHOD("viewport_set_global_canvas_transform", "viewport", "transform"), &VisualServer::viewport_set_global_canvas_transform);
- ClassDB::bind_method(D_METHOD("viewport_set_canvas_layer", "viewport", "canvas", "layer"), &VisualServer::viewport_set_canvas_layer);
+ ClassDB::bind_method(D_METHOD("viewport_set_canvas_stacking", "viewport", "canvas", "layer", "sublayer"), &VisualServer::viewport_set_canvas_stacking);
ClassDB::bind_method(D_METHOD("viewport_set_shadow_atlas_size", "viewport", "size"), &VisualServer::viewport_set_shadow_atlas_size);
ClassDB::bind_method(D_METHOD("viewport_set_shadow_atlas_quadrant_subdivision", "viewport", "quadrant", "subdivision"), &VisualServer::viewport_set_shadow_atlas_quadrant_subdivision);
ClassDB::bind_method(D_METHOD("viewport_set_msaa", "viewport", "msaa"), &VisualServer::viewport_set_msaa);
diff --git a/servers/visual_server.h b/servers/visual_server.h
index 9d98fca21b..4db6a6a39b 100644
--- a/servers/visual_server.h
+++ b/servers/visual_server.h
@@ -644,7 +644,7 @@ public:
virtual void viewport_set_transparent_background(RID p_viewport, bool p_enabled) = 0;
virtual void viewport_set_global_canvas_transform(RID p_viewport, const Transform2D &p_transform) = 0;
- virtual void viewport_set_canvas_layer(RID p_viewport, RID p_canvas, int p_layer) = 0;
+ virtual void viewport_set_canvas_stacking(RID p_viewport, RID p_canvas, int p_layer, int p_sublayer) = 0;
virtual void viewport_set_shadow_atlas_size(RID p_viewport, int p_size) = 0;
virtual void viewport_set_shadow_atlas_quadrant_subdivision(RID p_viewport, int p_quadrant, int p_subdiv) = 0;