diff options
-rw-r--r-- | core/input_map.cpp | 4 | ||||
-rw-r--r-- | core/input_map.h | 8 | ||||
-rw-r--r-- | core/os/input.cpp | 2 | ||||
-rw-r--r-- | core/os/input.h | 20 | ||||
-rw-r--r-- | core/os/os.cpp | 3 | ||||
-rw-r--r-- | core/os/os.h | 8 | ||||
-rw-r--r-- | main/input_default.cpp | 87 | ||||
-rw-r--r-- | main/input_default.h | 31 | ||||
-rw-r--r-- | main/main.cpp | 6 | ||||
-rw-r--r-- | modules/visual_script/visual_script_nodes.cpp | 57 | ||||
-rw-r--r-- | modules/visual_script/visual_script_nodes.h | 13 |
11 files changed, 197 insertions, 42 deletions
diff --git a/core/input_map.cpp b/core/input_map.cpp index 08ee8138a3..3a0f9596f5 100644 --- a/core/input_map.cpp +++ b/core/input_map.cpp @@ -290,6 +290,10 @@ bool InputMap::event_is_joy_motion_action_pressed(const InputEvent& p_event) con } +const Map<StringName, InputMap::Action>& InputMap::get_action_map() const { + return input_map; +} + void InputMap::load_from_globals() { input_map.clear();; diff --git a/core/input_map.h b/core/input_map.h index dc5a911963..a224765d8c 100644 --- a/core/input_map.h +++ b/core/input_map.h @@ -35,12 +35,14 @@ class InputMap : public Object { OBJ_TYPE( InputMap, Object ); - static InputMap *singleton; - +public: struct Action { int id; List<InputEvent> inputs; }; +private: + static InputMap *singleton; + mutable Map<StringName, Action> input_map; mutable Map<int,StringName> input_id_map; @@ -72,7 +74,7 @@ public: bool event_is_action(const InputEvent& p_event, const StringName& p_action) const; bool event_is_joy_motion_action_pressed(const InputEvent& p_event) const; - + const Map<StringName, Action>& get_action_map() const; void load_from_globals(); void load_default(); diff --git a/core/os/input.cpp b/core/os/input.cpp index 531db73838..401ab7ffe2 100644 --- a/core/os/input.cpp +++ b/core/os/input.cpp @@ -53,6 +53,8 @@ void Input::_bind_methods() { ObjectTypeDB::bind_method(_MD("is_mouse_button_pressed","button"),&Input::is_mouse_button_pressed); ObjectTypeDB::bind_method(_MD("is_joy_button_pressed","device","button"),&Input::is_joy_button_pressed); ObjectTypeDB::bind_method(_MD("is_action_pressed","action"),&Input::is_action_pressed); + ObjectTypeDB::bind_method(_MD("is_action_just_pressed","action"),&Input::is_action_just_pressed); + ObjectTypeDB::bind_method(_MD("is_action_just_released","action"),&Input::is_action_just_released); ObjectTypeDB::bind_method(_MD("add_joy_mapping","mapping", "update_existing"),&Input::add_joy_mapping, DEFVAL(false)); ObjectTypeDB::bind_method(_MD("remove_joy_mapping","guid"),&Input::remove_joy_mapping); ObjectTypeDB::bind_method(_MD("is_joy_known","device"),&Input::is_joy_known); diff --git a/core/os/input.h b/core/os/input.h index 16bcc0ff9a..665fb4ad99 100644 --- a/core/os/input.h +++ b/core/os/input.h @@ -55,12 +55,14 @@ public: static Input *get_singleton(); - virtual bool is_key_pressed(int p_scancode)=0; - virtual bool is_mouse_button_pressed(int p_button)=0; - virtual bool is_joy_button_pressed(int p_device, int p_button)=0; - virtual bool is_action_pressed(const StringName& p_action)=0; - - virtual float get_joy_axis(int p_device,int p_axis)=0; + virtual bool is_key_pressed(int p_scancode) const=0; + virtual bool is_mouse_button_pressed(int p_button) const=0; + virtual bool is_joy_button_pressed(int p_device, int p_button) const=0; + virtual bool is_action_pressed(const StringName& p_action) const=0; + virtual bool is_action_just_pressed(const StringName& p_action) const=0; + virtual bool is_action_just_released(const StringName& p_action) const=0; + + virtual float get_joy_axis(int p_device,int p_axis) const=0; virtual String get_joy_name(int p_idx)=0; virtual Array get_connected_joysticks()=0; virtual void joy_connection_changed(int p_idx, bool p_connected, String p_name, String p_guid)=0; @@ -80,9 +82,9 @@ public: virtual void warp_mouse_pos(const Vector2& p_to)=0; - virtual Vector3 get_accelerometer()=0; - virtual Vector3 get_magnetometer()=0; - virtual Vector3 get_gyroscope()=0; + virtual Vector3 get_accelerometer() const=0; + virtual Vector3 get_magnetometer() const=0; + virtual Vector3 get_gyroscope() const=0; virtual void action_press(const StringName& p_action)=0; virtual void action_release(const StringName& p_action)=0; diff --git a/core/os/os.cpp b/core/os/os.cpp index 5f86962048..ee32476234 100644 --- a/core/os/os.cpp +++ b/core/os/os.cpp @@ -587,6 +587,9 @@ OS::OS() { _time_scale=1.0; _pixel_snap=false; _allow_hidpi=true; + _fixed_frames=0; + _idle_frames=0; + _in_fixed=false; Math::seed(1234567); } diff --git a/core/os/os.h b/core/os/os.h index 2521d67e29..8e9293b3c8 100644 --- a/core/os/os.h +++ b/core/os/os.h @@ -62,6 +62,10 @@ class OS { bool _pixel_snap; bool _allow_hidpi; + uint64_t _fixed_frames; + uint64_t _idle_frames; + bool _in_fixed; + char *last_error; public: @@ -282,6 +286,10 @@ public: uint64_t get_frames_drawn(); + uint64_t get_fixed_frames() const { return _fixed_frames; } + uint64_t get_idle_frames() const { return _idle_frames; } + bool is_in_fixed_frame() const { return _in_fixed; } + bool is_stdout_verbose() const; enum CursorShape { diff --git a/main/input_default.cpp b/main/input_default.cpp index f93a142c54..ea08bfc2ef 100644 --- a/main/input_default.cpp +++ b/main/input_default.cpp @@ -71,13 +71,13 @@ InputDefault::SpeedTrack::SpeedTrack() { reset(); } -bool InputDefault::is_key_pressed(int p_scancode) { +bool InputDefault::is_key_pressed(int p_scancode) const { _THREAD_SAFE_METHOD_ return keys_pressed.has(p_scancode); } -bool InputDefault::is_mouse_button_pressed(int p_button) { +bool InputDefault::is_mouse_button_pressed(int p_button) const { _THREAD_SAFE_METHOD_ return (mouse_button_mask&(1<<p_button))!=0; @@ -89,14 +89,16 @@ static int _combine_device(int p_value,int p_device) { return p_value|(p_device<<20); } -bool InputDefault::is_joy_button_pressed(int p_device, int p_button) { +bool InputDefault::is_joy_button_pressed(int p_device, int p_button) const{ _THREAD_SAFE_METHOD_ return joy_buttons_pressed.has(_combine_device(p_button,p_device)); } -bool InputDefault::is_action_pressed(const StringName& p_action) { +bool InputDefault::is_action_pressed(const StringName& p_action) const{ + return action_state.has(p_action) && action_state[p_action].pressed; +#if 0 if (custom_action_press.has(p_action)) return true; //simpler @@ -147,9 +149,37 @@ bool InputDefault::is_action_pressed(const StringName& p_action) { } return false; +#endif } -float InputDefault::get_joy_axis(int p_device,int p_axis) { +bool InputDefault::is_action_just_pressed(const StringName& p_action) const { + + const Map<StringName,Action>::Element *E=action_state.find(p_action); + if (!E) + return false; + + if (OS::get_singleton()->is_in_fixed_frame()) { + return E->get().pressed && E->get().fixed_frame==OS::get_singleton()->get_fixed_frames(); + } else { + return E->get().pressed && E->get().idle_frame==OS::get_singleton()->get_idle_frames(); + } +} + +bool InputDefault::is_action_just_released(const StringName& p_action) const{ + + const Map<StringName,Action>::Element *E=action_state.find(p_action); + if (!E) + return false; + + if (OS::get_singleton()->is_in_fixed_frame()) { + return !E->get().pressed && E->get().fixed_frame==OS::get_singleton()->get_fixed_frames(); + } else { + return !E->get().pressed && E->get().idle_frame==OS::get_singleton()->get_idle_frames(); + } +} + + +float InputDefault::get_joy_axis(int p_device,int p_axis) const{ _THREAD_SAFE_METHOD_ int c = _combine_device(p_axis,p_device); @@ -247,19 +277,19 @@ void InputDefault::joy_connection_changed(int p_idx, bool p_connected, String p_ emit_signal("joy_connection_changed", p_idx, p_connected); }; -Vector3 InputDefault::get_accelerometer() { +Vector3 InputDefault::get_accelerometer() const{ _THREAD_SAFE_METHOD_ return accelerometer; } -Vector3 InputDefault::get_magnetometer() { +Vector3 InputDefault::get_magnetometer() const{ _THREAD_SAFE_METHOD_ return magnetometer; } -Vector3 InputDefault::get_gyroscope() { +Vector3 InputDefault::get_gyroscope() const { _THREAD_SAFE_METHOD_ return gyroscope; @@ -341,6 +371,23 @@ void InputDefault::parse_input_event(const InputEvent& p_event) { } + + if (!p_event.is_echo()) { + for (const Map<StringName,InputMap::Action>::Element *E=InputMap::get_singleton()->get_action_map().front();E;E=E->next()) { + + if (InputMap::get_singleton()->event_is_action(p_event,E->key())) { + + Action action; + action.fixed_frame=OS::get_singleton()->get_fixed_frames(); + action.idle_frame=OS::get_singleton()->get_idle_frames(); + action.pressed=p_event.is_pressed(); + + action_state[E->key()]=action; + + } + } + } + if (main_loop) main_loop->input_event(p_event); @@ -441,21 +488,25 @@ void InputDefault::iteration(float p_step) { void InputDefault::action_press(const StringName& p_action) { - if (custom_action_press.has(p_action)) { + Action action; + + action.fixed_frame=OS::get_singleton()->get_fixed_frames(); + action.idle_frame=OS::get_singleton()->get_idle_frames(); + action.pressed=true; + + action_state[p_action]=action; - custom_action_press[p_action]++; - } else { - custom_action_press[p_action]=1; - } } void InputDefault::action_release(const StringName& p_action){ - ERR_FAIL_COND(!custom_action_press.has(p_action)); - custom_action_press[p_action]--; - if (custom_action_press[p_action]==0) { - custom_action_press.erase(p_action); - } + Action action; + + action.fixed_frame=OS::get_singleton()->get_fixed_frames(); + action.idle_frame=OS::get_singleton()->get_idle_frames(); + action.pressed=true; + + action_state[p_action]=action; } void InputDefault::set_emulate_touch(bool p_emulate) { diff --git a/main/input_default.h b/main/input_default.h index cb71312e22..fbf7837b3b 100644 --- a/main/input_default.h +++ b/main/input_default.h @@ -38,16 +38,27 @@ class InputDefault : public Input { _THREAD_SAFE_CLASS_ int mouse_button_mask; + + Set<int> keys_pressed; Set<int> joy_buttons_pressed; Map<int,float> _joy_axis; - Map<StringName,int> custom_action_press; + //Map<StringName,int> custom_action_press; Vector3 accelerometer; Vector3 magnetometer; Vector3 gyroscope; Vector2 mouse_pos; MainLoop *main_loop; + struct Action { + uint64_t fixed_frame; + uint64_t idle_frame; + bool pressed; + }; + + Map<StringName,Action> action_state; + + bool emulate_touch; struct VibrationInfo { @@ -164,12 +175,14 @@ public: - virtual bool is_key_pressed(int p_scancode); - virtual bool is_mouse_button_pressed(int p_button); - virtual bool is_joy_button_pressed(int p_device, int p_button); - virtual bool is_action_pressed(const StringName& p_action); + virtual bool is_key_pressed(int p_scancode) const; + virtual bool is_mouse_button_pressed(int p_button) const; + virtual bool is_joy_button_pressed(int p_device, int p_button) const; + virtual bool is_action_pressed(const StringName& p_action) const; + virtual bool is_action_just_pressed(const StringName& p_action) const; + virtual bool is_action_just_released(const StringName& p_action) const; - virtual float get_joy_axis(int p_device,int p_axis); + virtual float get_joy_axis(int p_device,int p_axis) const; String get_joy_name(int p_idx); virtual Array get_connected_joysticks(); virtual Vector2 get_joy_vibration_strength(int p_device); @@ -178,9 +191,9 @@ public: void joy_connection_changed(int p_idx, bool p_connected, String p_name, String p_guid = ""); void parse_joystick_mapping(String p_mapping, bool p_update_existing); - virtual Vector3 get_accelerometer(); - virtual Vector3 get_magnetometer(); - virtual Vector3 get_gyroscope(); + virtual Vector3 get_accelerometer() const; + virtual Vector3 get_magnetometer() const; + virtual Vector3 get_gyroscope() const; virtual Point2 get_mouse_pos() const; virtual Point2 get_mouse_speed() const; diff --git a/main/main.cpp b/main/main.cpp index aa8540632f..e339f399de 100644 --- a/main/main.cpp +++ b/main/main.cpp @@ -1560,6 +1560,8 @@ bool Main::iteration() { int iters = 0; + OS::get_singleton()->_in_fixed=true; + while(time_accum>frame_slice) { uint64_t fixed_begin = OS::get_singleton()->get_ticks_usec(); @@ -1590,8 +1592,11 @@ bool Main::iteration() { fixed_process_ticks=MAX(fixed_process_ticks,OS::get_singleton()->get_ticks_usec()-fixed_begin); // keep the largest one for reference fixed_process_max=MAX(OS::get_singleton()->get_ticks_usec()-fixed_begin,fixed_process_max); iters++; + OS::get_singleton()->_fixed_frames++; } + OS::get_singleton()->_in_fixed=false; + uint64_t idle_begin = OS::get_singleton()->get_ticks_usec(); OS::get_singleton()->get_main_loop()->idle( step*time_scale ); @@ -1640,6 +1645,7 @@ bool Main::iteration() { // x11_delay_usec(10000); frames++; + OS::get_singleton()->_idle_frames++; if (frame>1000000) { diff --git a/modules/visual_script/visual_script_nodes.cpp b/modules/visual_script/visual_script_nodes.cpp index f5c5159af7..c0efa8b4ba 100644 --- a/modules/visual_script/visual_script_nodes.cpp +++ b/modules/visual_script/visual_script_nodes.cpp @@ -3247,13 +3247,29 @@ PropertyInfo VisualScriptInputAction::get_output_value_port_info(int p_idx) cons String VisualScriptInputAction::get_caption() const { + return "Action"; } String VisualScriptInputAction::get_text() const { - return name; + switch(mode) { + case MODE_PRESSED: { + return name; + } break; + case MODE_RELEASED: { + return "not "+name; + } break; + case MODE_JUST_PRESSED: { + return String(name)+" "+TTR("just pressed"); + } break; + case MODE_JUST_RELEASED: { + return String(name)+" "+TTR("just released"); + } break; + } + + return String(); } @@ -3278,19 +3294,50 @@ StringName VisualScriptInputAction::get_action_name() const { return name; } +void VisualScriptInputAction::set_action_mode(Mode p_mode) { + + if (mode==p_mode) + return; + + mode=p_mode; + ports_changed_notify(); + +} +VisualScriptInputAction::Mode VisualScriptInputAction::get_action_mode() const { + + return mode; +} + class VisualScriptNodeInstanceInputAction : public VisualScriptNodeInstance { public: VisualScriptInstance* instance; StringName action; + VisualScriptInputAction::Mode mode; virtual int get_working_memory_size() const { return 1; } virtual int step(const Variant** p_inputs,Variant** p_outputs,StartMode p_start_mode,Variant* p_working_mem,Variant::CallError& r_error,String& r_error_str) { - *p_outputs[0]=Input::get_singleton()->is_action_pressed(action); + switch(mode) { + case VisualScriptInputAction::MODE_PRESSED: { + *p_outputs[0]=Input::get_singleton()->is_action_pressed(action); + } break; + case VisualScriptInputAction::MODE_RELEASED: { + *p_outputs[0]=!Input::get_singleton()->is_action_pressed(action); + } break; + case VisualScriptInputAction::MODE_JUST_PRESSED: { + *p_outputs[0]=Input::get_singleton()->is_action_just_pressed(action); + } break; + case VisualScriptInputAction:: MODE_JUST_RELEASED: { + *p_outputs[0]=Input::get_singleton()->is_action_just_released(action); + } break; + + } + + return 0; } @@ -3302,6 +3349,7 @@ VisualScriptNodeInstance* VisualScriptInputAction::instance(VisualScriptInstance VisualScriptNodeInstanceInputAction * instance = memnew(VisualScriptNodeInstanceInputAction ); instance->instance=p_instance; instance->action=name; + instance->mode=mode; return instance; } @@ -3348,13 +3396,18 @@ void VisualScriptInputAction::_bind_methods() { ObjectTypeDB::bind_method(_MD("set_action_name","name"),&VisualScriptInputAction::set_action_name); ObjectTypeDB::bind_method(_MD("get_action_name"),&VisualScriptInputAction::get_action_name); + ObjectTypeDB::bind_method(_MD("set_action_mode","mode"),&VisualScriptInputAction::set_action_mode); + ObjectTypeDB::bind_method(_MD("get_action_mode"),&VisualScriptInputAction::get_action_mode); + ADD_PROPERTY( PropertyInfo(Variant::STRING,"action"),_SCS("set_action_name"),_SCS("get_action_name")); + ADD_PROPERTY( PropertyInfo(Variant::INT,"mode",PROPERTY_HINT_ENUM,"Pressed,Released,JustPressed,JustReleased"),_SCS("set_action_mode"),_SCS("get_action_mode")); } VisualScriptInputAction::VisualScriptInputAction() { name=""; + mode=MODE_PRESSED; } diff --git a/modules/visual_script/visual_script_nodes.h b/modules/visual_script/visual_script_nodes.h index c0ffb17e15..eeb2f3328d 100644 --- a/modules/visual_script/visual_script_nodes.h +++ b/modules/visual_script/visual_script_nodes.h @@ -906,8 +906,16 @@ public: class VisualScriptInputAction: public VisualScriptNode { OBJ_TYPE(VisualScriptInputAction,VisualScriptNode) +public: + enum Mode { + MODE_PRESSED, + MODE_RELEASED, + MODE_JUST_PRESSED, + MODE_JUST_RELEASED, + }; StringName name; + Mode mode; protected: @@ -936,12 +944,15 @@ public: void set_action_name(const StringName& p_name); StringName get_action_name() const; + void set_action_mode(Mode p_mode); + Mode get_action_mode() const; + virtual VisualScriptNodeInstance* instance(VisualScriptInstance* p_instance); VisualScriptInputAction(); }; - +VARIANT_ENUM_CAST( VisualScriptInputAction::Mode ) class VisualScriptDeconstruct: public VisualScriptNode { |