diff options
545 files changed, 1948 insertions, 1838 deletions
diff --git a/AUTHORS.md b/AUTHORS.md index 9a373896f8..752300cb5b 100644 --- a/AUTHORS.md +++ b/AUTHORS.md @@ -60,11 +60,12 @@ name is available. Hiroshi Ogawa (hi-ogawa) Hubert Jarosz (Marqin) Hugo Locurcio (Calinou) - Ian (ianb96) + Ian Bishop (ianb96) Ignacio Etcheverry (neikeq) Indah Sylvia (ISylvox) J08nY Jakub Grzesik (kubecz3k) + Jérôme GULLY (Nutriz) Johan Manuel (29jm) Joshua Grams (JoshuaGrams) Juan Linietsky (reduz) @@ -100,6 +101,7 @@ name is available. Timo (toger5) V. Vamsi Krishna (vkbsb) Vinzenz Feenstra (vinzenz) + Wilhem Barbier (nounoursheureux) Will Nations (willnationsdev) Wilson E. Alvarez (Rubonnek) Yuri Roubinski (Chaosus) diff --git a/core/dictionary.cpp b/core/dictionary.cpp index ae1af86b77..e3f4aa5f28 100644 --- a/core/dictionary.cpp +++ b/core/dictionary.cpp @@ -34,15 +34,10 @@ #include "safe_refcount.h" #include "variant.h" -struct _DictionaryVariantHash { - - static _FORCE_INLINE_ uint32_t hash(const Variant &p_variant) { return p_variant.hash(); } -}; - struct DictionaryPrivate { SafeRefCount refcount; - OrderedHashMap<Variant, Variant, _DictionaryVariantHash> variant_map; + OrderedHashMap<Variant, Variant, VariantHasher, VariantComparator> variant_map; }; void Dictionary::get_key_list(List<Variant> *p_keys) const { @@ -50,7 +45,7 @@ void Dictionary::get_key_list(List<Variant> *p_keys) const { if (_p->variant_map.empty()) return; - for (OrderedHashMap<Variant, Variant, _DictionaryVariantHash>::Element E = _p->variant_map.front(); E; E = E.next()) { + for (OrderedHashMap<Variant, Variant, VariantHasher, VariantComparator>::Element E = _p->variant_map.front(); E; E = E.next()) { p_keys->push_back(E.key()); } } @@ -66,7 +61,7 @@ const Variant &Dictionary::operator[](const Variant &p_key) const { } const Variant *Dictionary::getptr(const Variant &p_key) const { - OrderedHashMap<Variant, Variant, _DictionaryVariantHash>::ConstElement E = ((const OrderedHashMap<Variant, Variant, _DictionaryVariantHash> *)&_p->variant_map)->find(p_key); + OrderedHashMap<Variant, Variant, VariantHasher, VariantComparator>::ConstElement E = ((const OrderedHashMap<Variant, Variant, VariantHasher, VariantComparator> *)&_p->variant_map)->find(p_key); if (!E) return NULL; @@ -75,7 +70,7 @@ const Variant *Dictionary::getptr(const Variant &p_key) const { Variant *Dictionary::getptr(const Variant &p_key) { - OrderedHashMap<Variant, Variant, _DictionaryVariantHash>::Element E = _p->variant_map.find(p_key); + OrderedHashMap<Variant, Variant, VariantHasher, VariantComparator>::Element E = _p->variant_map.find(p_key); if (!E) return NULL; @@ -84,7 +79,7 @@ Variant *Dictionary::getptr(const Variant &p_key) { Variant Dictionary::get_valid(const Variant &p_key) const { - OrderedHashMap<Variant, Variant, _DictionaryVariantHash>::ConstElement E = ((const OrderedHashMap<Variant, Variant, _DictionaryVariantHash> *)&_p->variant_map)->find(p_key); + OrderedHashMap<Variant, Variant, VariantHasher, VariantComparator>::ConstElement E = ((const OrderedHashMap<Variant, Variant, VariantHasher, VariantComparator> *)&_p->variant_map)->find(p_key); if (!E) return Variant(); @@ -177,7 +172,7 @@ Array Dictionary::keys() const { return varr; int i = 0; - for (OrderedHashMap<Variant, Variant, _DictionaryVariantHash>::Element E = _p->variant_map.front(); E; E = E.next()) { + for (OrderedHashMap<Variant, Variant, VariantHasher, VariantComparator>::Element E = _p->variant_map.front(); E; E = E.next()) { varr[i] = E.key(); i++; } @@ -193,7 +188,7 @@ Array Dictionary::values() const { return varr; int i = 0; - for (OrderedHashMap<Variant, Variant, _DictionaryVariantHash>::Element E = _p->variant_map.front(); E; E = E.next()) { + for (OrderedHashMap<Variant, Variant, VariantHasher, VariantComparator>::Element E = _p->variant_map.front(); E; E = E.next()) { varr[i] = E.get(); i++; } @@ -209,7 +204,7 @@ const Variant *Dictionary::next(const Variant *p_key) const { return &_p->variant_map.front().key(); return NULL; } - OrderedHashMap<Variant, Variant, _DictionaryVariantHash>::Element E = _p->variant_map.find(*p_key); + OrderedHashMap<Variant, Variant, VariantHasher, VariantComparator>::Element E = _p->variant_map.find(*p_key); if (E && E.next()) return &E.next().key(); diff --git a/core/os/input_event.h b/core/os/input_event.h index 72057659d2..ad754d0d1f 100644 --- a/core/os/input_event.h +++ b/core/os/input_event.h @@ -110,8 +110,8 @@ enum JoystickList { JOY_WII_C = JOY_BUTTON_5, JOY_WII_Z = JOY_BUTTON_6, - JOY_WII_MINUS = JOY_BUTTON_9, - JOY_WII_PLUS = JOY_BUTTON_10, + JOY_WII_MINUS = JOY_BUTTON_10, + JOY_WII_PLUS = JOY_BUTTON_11, // end of history diff --git a/core/resource.cpp b/core/resource.cpp index 38f938932c..2eeed50d9d 100644 --- a/core/resource.cpp +++ b/core/resource.cpp @@ -74,7 +74,7 @@ void Resource::set_path(const String &p_path, bool p_take_over) { bool exists = ResourceCache::resources.has(p_path); ResourceCache::lock->read_unlock(); - ERR_EXPLAIN("Another resource is loaded from path: " + p_path); + ERR_EXPLAIN("Another resource is loaded from path: " + p_path + " (possible cyclic resource inclusion)"); ERR_FAIL_COND(exists); } } diff --git a/core/variant_call.cpp b/core/variant_call.cpp index e9f7af3f63..2ca435611b 100644 --- a/core/variant_call.cpp +++ b/core/variant_call.cpp @@ -1748,10 +1748,10 @@ void register_variant_methods() { ADDFUNC1R(TRANSFORM2D, TRANSFORM2D, Transform2D, rotated, REAL, "phi", varray()); ADDFUNC1R(TRANSFORM2D, TRANSFORM2D, Transform2D, scaled, VECTOR2, "scale", varray()); ADDFUNC1R(TRANSFORM2D, TRANSFORM2D, Transform2D, translated, VECTOR2, "offset", varray()); - ADDFUNC1R(TRANSFORM2D, TRANSFORM2D, Transform2D, xform, NIL, "v", varray()); - ADDFUNC1R(TRANSFORM2D, TRANSFORM2D, Transform2D, xform_inv, NIL, "v", varray()); - ADDFUNC1R(TRANSFORM2D, TRANSFORM2D, Transform2D, basis_xform, NIL, "v", varray()); - ADDFUNC1R(TRANSFORM2D, TRANSFORM2D, Transform2D, basis_xform_inv, NIL, "v", varray()); + ADDFUNC1R(TRANSFORM2D, NIL, Transform2D, xform, NIL, "v", varray()); + ADDFUNC1R(TRANSFORM2D, NIL, Transform2D, xform_inv, NIL, "v", varray()); + ADDFUNC1R(TRANSFORM2D, VECTOR2, Transform2D, basis_xform, VECTOR2, "v", varray()); + ADDFUNC1R(TRANSFORM2D, VECTOR2, Transform2D, basis_xform_inv, VECTOR2, "v", varray()); ADDFUNC2R(TRANSFORM2D, TRANSFORM2D, Transform2D, interpolate_with, TRANSFORM2D, "transform", REAL, "weight", varray()); ADDFUNC0R(BASIS, BASIS, Basis, inverse, varray()); diff --git a/doc/classes/@GDScript.xml b/doc/classes/@GDScript.xml index b9694d0e6d..d4bd937f49 100644 --- a/doc/classes/@GDScript.xml +++ b/doc/classes/@GDScript.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="@GDScript" category="Core" version="3.0-rc1"> +<class name="@GDScript" category="Core" version="3.0-stable"> <brief_description> Built-in GDScript functions. </brief_description> diff --git a/doc/classes/@GlobalScope.xml b/doc/classes/@GlobalScope.xml index 8b3e6345ec..1f6256f8c9 100644 --- a/doc/classes/@GlobalScope.xml +++ b/doc/classes/@GlobalScope.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="@GlobalScope" category="Core" version="3.0-rc1"> +<class name="@GlobalScope" category="Core" version="3.0-stable"> <brief_description> Global scope constants and variables. </brief_description> diff --git a/doc/classes/@NativeScript.xml b/doc/classes/@NativeScript.xml index b583fa8361..8fde9e3dc3 100644 --- a/doc/classes/@NativeScript.xml +++ b/doc/classes/@NativeScript.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="@NativeScript" category="Core" version="3.0-rc1"> +<class name="@NativeScript" category="Core" version="3.0-stable"> <brief_description> </brief_description> <description> diff --git a/doc/classes/@VisualScript.xml b/doc/classes/@VisualScript.xml index cc31953eb0..4867a5a22b 100644 --- a/doc/classes/@VisualScript.xml +++ b/doc/classes/@VisualScript.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="@VisualScript" category="Core" version="3.0-rc1"> +<class name="@VisualScript" category="Core" version="3.0-stable"> <brief_description> Built-in visual script functions. </brief_description> diff --git a/doc/classes/AABB.xml b/doc/classes/AABB.xml index c288e2a0c3..f253d49dc0 100644 --- a/doc/classes/AABB.xml +++ b/doc/classes/AABB.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="AABB" category="Built-In Types" version="3.0-rc1"> +<class name="AABB" category="Built-In Types" version="3.0-stable"> <brief_description> Axis-Aligned Bounding Box. </brief_description> @@ -7,7 +7,7 @@ AABB consists of a position, a size, and several utility functions. It is typically used for fast overlap tests. </description> <tutorials> - http://docs.godotengine.org/en/3.0/learning/features/math/index.html + http://docs.godotengine.org/en/3.0/tutorials/math/index.html </tutorials> <demos> </demos> diff --git a/doc/classes/ARVRAnchor.xml b/doc/classes/ARVRAnchor.xml index 7aec464336..cc9370e8fe 100644 --- a/doc/classes/ARVRAnchor.xml +++ b/doc/classes/ARVRAnchor.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="ARVRAnchor" inherits="Spatial" category="Core" version="3.0-rc1"> +<class name="ARVRAnchor" inherits="Spatial" category="Core" version="3.0-stable"> <brief_description> Anchor point in AR Space </brief_description> diff --git a/doc/classes/ARVRCamera.xml b/doc/classes/ARVRCamera.xml index 9d904c4965..b603a69337 100644 --- a/doc/classes/ARVRCamera.xml +++ b/doc/classes/ARVRCamera.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="ARVRCamera" inherits="Camera" category="Core" version="3.0-rc1"> +<class name="ARVRCamera" inherits="Camera" category="Core" version="3.0-stable"> <brief_description> A camera node with a few overrules for AR/VR applied such as location tracking. </brief_description> diff --git a/doc/classes/ARVRController.xml b/doc/classes/ARVRController.xml index 2706cc825c..07692f5ab2 100644 --- a/doc/classes/ARVRController.xml +++ b/doc/classes/ARVRController.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="ARVRController" inherits="Spatial" category="Core" version="3.0-rc1"> +<class name="ARVRController" inherits="Spatial" category="Core" version="3.0-stable"> <brief_description> A spatial node representing a spatially tracked controller. </brief_description> diff --git a/doc/classes/ARVRInterface.xml b/doc/classes/ARVRInterface.xml index 50f49ae66c..bf9dde7706 100644 --- a/doc/classes/ARVRInterface.xml +++ b/doc/classes/ARVRInterface.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="ARVRInterface" inherits="Reference" category="Core" version="3.0-rc1"> +<class name="ARVRInterface" inherits="Reference" category="Core" version="3.0-stable"> <brief_description> Base class for ARVR interface implementation. </brief_description> diff --git a/doc/classes/ARVROrigin.xml b/doc/classes/ARVROrigin.xml index 1ee17938d3..ec9b79bf84 100644 --- a/doc/classes/ARVROrigin.xml +++ b/doc/classes/ARVROrigin.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="ARVROrigin" inherits="Spatial" category="Core" version="3.0-rc1"> +<class name="ARVROrigin" inherits="Spatial" category="Core" version="3.0-stable"> <brief_description> Our origin point in AR/VR. </brief_description> diff --git a/doc/classes/ARVRPositionalTracker.xml b/doc/classes/ARVRPositionalTracker.xml index c9bb742b35..ea2139406b 100644 --- a/doc/classes/ARVRPositionalTracker.xml +++ b/doc/classes/ARVRPositionalTracker.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="ARVRPositionalTracker" inherits="Object" category="Core" version="3.0-rc1"> +<class name="ARVRPositionalTracker" inherits="Object" category="Core" version="3.0-stable"> <brief_description> A tracked object </brief_description> diff --git a/doc/classes/ARVRServer.xml b/doc/classes/ARVRServer.xml index 1eec98a40d..29d217d1d3 100644 --- a/doc/classes/ARVRServer.xml +++ b/doc/classes/ARVRServer.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="ARVRServer" inherits="Object" category="Core" version="3.0-rc1"> +<class name="ARVRServer" inherits="Object" category="Core" version="3.0-stable"> <brief_description> This is our AR/VR Server. </brief_description> diff --git a/doc/classes/AStar.xml b/doc/classes/AStar.xml index 37ee6362a4..0573e4edf0 100644 --- a/doc/classes/AStar.xml +++ b/doc/classes/AStar.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="AStar" inherits="Reference" category="Core" version="3.0-rc1"> +<class name="AStar" inherits="Reference" category="Core" version="3.0-stable"> <brief_description> AStar class representation that uses vectors as edges. </brief_description> diff --git a/doc/classes/AcceptDialog.xml b/doc/classes/AcceptDialog.xml index 76ee439d9d..a6cc40238b 100644 --- a/doc/classes/AcceptDialog.xml +++ b/doc/classes/AcceptDialog.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="AcceptDialog" inherits="WindowDialog" category="Core" version="3.0-rc1"> +<class name="AcceptDialog" inherits="WindowDialog" category="Core" version="3.0-stable"> <brief_description> Base dialog for user notification. </brief_description> diff --git a/doc/classes/AnimatedSprite.xml b/doc/classes/AnimatedSprite.xml index f13a4e5fe8..3e67fd6840 100644 --- a/doc/classes/AnimatedSprite.xml +++ b/doc/classes/AnimatedSprite.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="AnimatedSprite" inherits="Node2D" category="Core" version="3.0-rc1"> +<class name="AnimatedSprite" inherits="Node2D" category="Core" version="3.0-stable"> <brief_description> Sprite node that can use multiple textures for animation. </brief_description> diff --git a/doc/classes/AnimatedSprite3D.xml b/doc/classes/AnimatedSprite3D.xml index 4f37c78884..f72211776e 100644 --- a/doc/classes/AnimatedSprite3D.xml +++ b/doc/classes/AnimatedSprite3D.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="AnimatedSprite3D" inherits="SpriteBase3D" category="Core" version="3.0-rc1"> +<class name="AnimatedSprite3D" inherits="SpriteBase3D" category="Core" version="3.0-stable"> <brief_description> 2D sprite node in 3D world, that can use multiple 2D textures for animation. </brief_description> diff --git a/doc/classes/Animation.xml b/doc/classes/Animation.xml index 104cdb114c..f8c94dd12d 100644 --- a/doc/classes/Animation.xml +++ b/doc/classes/Animation.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="Animation" inherits="Resource" category="Core" version="3.0-rc1"> +<class name="Animation" inherits="Resource" category="Core" version="3.0-stable"> <brief_description> Contains data used to animate everything in the engine. </brief_description> @@ -8,7 +8,7 @@ Animations are just data containers, and must be added to odes such as an [AnimationPlayer] or [AnimationTreePlayer] to be played back. </description> <tutorials> - http://docs.godotengine.org/en/3.0/learning/features/animation/index.html + http://docs.godotengine.org/en/3.0/tutorials/animation/index.html </tutorials> <demos> </demos> diff --git a/doc/classes/AnimationPlayer.xml b/doc/classes/AnimationPlayer.xml index 4baef0a7f0..b15f0ec732 100644 --- a/doc/classes/AnimationPlayer.xml +++ b/doc/classes/AnimationPlayer.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="AnimationPlayer" inherits="Node" category="Core" version="3.0-rc1"> +<class name="AnimationPlayer" inherits="Node" category="Core" version="3.0-stable"> <brief_description> Container and player of [Animation] resources. </brief_description> @@ -7,8 +7,8 @@ An animation player is used for general purpose playback of [Animation] resources. It contains a dictionary of animations (referenced by name) and custom blend times between their transitions. Additionally, animations can be played and blended in different channels. </description> <tutorials> - http://docs.godotengine.org/en/3.0/learning/step_by_step/animations.html - http://docs.godotengine.org/en/3.0/learning/features/animation/index.html + http://docs.godotengine.org/en/3.0/getting_started/step_by_step/animations.html + http://docs.godotengine.org/en/3.0/tutorials/animation/index.html </tutorials> <demos> </demos> diff --git a/doc/classes/AnimationTreePlayer.xml b/doc/classes/AnimationTreePlayer.xml index ed463bb23a..c09121857e 100644 --- a/doc/classes/AnimationTreePlayer.xml +++ b/doc/classes/AnimationTreePlayer.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="AnimationTreePlayer" inherits="Node" category="Core" version="3.0-rc1"> +<class name="AnimationTreePlayer" inherits="Node" category="Core" version="3.0-stable"> <brief_description> Animation Player that uses a node graph for blending Animations. </brief_description> diff --git a/doc/classes/Area.xml b/doc/classes/Area.xml index d727dea27f..2853159c0e 100644 --- a/doc/classes/Area.xml +++ b/doc/classes/Area.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="Area" inherits="CollisionObject" category="Core" version="3.0-rc1"> +<class name="Area" inherits="CollisionObject" category="Core" version="3.0-stable"> <brief_description> General purpose area node for detection and 3D physics influence. </brief_description> diff --git a/doc/classes/Area2D.xml b/doc/classes/Area2D.xml index 23b49adbed..8e8382d5de 100644 --- a/doc/classes/Area2D.xml +++ b/doc/classes/Area2D.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="Area2D" inherits="CollisionObject2D" category="Core" version="3.0-rc1"> +<class name="Area2D" inherits="CollisionObject2D" category="Core" version="3.0-stable"> <brief_description> 2D area for detection and 2D physics influence. </brief_description> diff --git a/doc/classes/Array.xml b/doc/classes/Array.xml index 373c387658..4d282761fe 100644 --- a/doc/classes/Array.xml +++ b/doc/classes/Array.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="Array" category="Built-In Types" version="3.0-rc1"> +<class name="Array" category="Built-In Types" version="3.0-stable"> <brief_description> Generic array datatype. </brief_description> diff --git a/doc/classes/ArrayMesh.xml b/doc/classes/ArrayMesh.xml index b6374ee459..7b74b678bd 100644 --- a/doc/classes/ArrayMesh.xml +++ b/doc/classes/ArrayMesh.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="ArrayMesh" inherits="Mesh" category="Core" version="3.0-rc1"> +<class name="ArrayMesh" inherits="Mesh" category="Core" version="3.0-stable"> <brief_description> </brief_description> <description> diff --git a/doc/classes/AtlasTexture.xml b/doc/classes/AtlasTexture.xml index 20acca5403..87cd072d99 100644 --- a/doc/classes/AtlasTexture.xml +++ b/doc/classes/AtlasTexture.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="AtlasTexture" inherits="Texture" category="Core" version="3.0-rc1"> +<class name="AtlasTexture" inherits="Texture" category="Core" version="3.0-stable"> <brief_description> Packs multiple small textures in a single, bigger one. Helps to optimize video memory costs and render calls. </brief_description> diff --git a/doc/classes/AudioBusLayout.xml b/doc/classes/AudioBusLayout.xml index 4fa13d02e3..d960093fc6 100644 --- a/doc/classes/AudioBusLayout.xml +++ b/doc/classes/AudioBusLayout.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="AudioBusLayout" inherits="Resource" category="Core" version="3.0-rc1"> +<class name="AudioBusLayout" inherits="Resource" category="Core" version="3.0-stable"> <brief_description> Stores information about the audiobusses. </brief_description> diff --git a/doc/classes/AudioEffect.xml b/doc/classes/AudioEffect.xml index 04d26b2bd5..81c72e34b2 100644 --- a/doc/classes/AudioEffect.xml +++ b/doc/classes/AudioEffect.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="AudioEffect" inherits="Resource" category="Core" version="3.0-rc1"> +<class name="AudioEffect" inherits="Resource" category="Core" version="3.0-stable"> <brief_description> Audio Effect For Audio. </brief_description> diff --git a/doc/classes/AudioEffectAmplify.xml b/doc/classes/AudioEffectAmplify.xml index 5286789f87..7a031f7f47 100644 --- a/doc/classes/AudioEffectAmplify.xml +++ b/doc/classes/AudioEffectAmplify.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="AudioEffectAmplify" inherits="AudioEffect" category="Core" version="3.0-rc1"> +<class name="AudioEffectAmplify" inherits="AudioEffect" category="Core" version="3.0-stable"> <brief_description> Adds a Amplify audio effect to an Audio bus. Increases or decreases the volume of the selected audio bus. diff --git a/doc/classes/AudioEffectBandLimitFilter.xml b/doc/classes/AudioEffectBandLimitFilter.xml index 43e8732c13..592735e098 100644 --- a/doc/classes/AudioEffectBandLimitFilter.xml +++ b/doc/classes/AudioEffectBandLimitFilter.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="AudioEffectBandLimitFilter" inherits="AudioEffectFilter" category="Core" version="3.0-rc1"> +<class name="AudioEffectBandLimitFilter" inherits="AudioEffectFilter" category="Core" version="3.0-stable"> <brief_description> Adds a band limit filter to the Audio Bus. </brief_description> diff --git a/doc/classes/AudioEffectBandPassFilter.xml b/doc/classes/AudioEffectBandPassFilter.xml index e0b98859cc..3705590c83 100644 --- a/doc/classes/AudioEffectBandPassFilter.xml +++ b/doc/classes/AudioEffectBandPassFilter.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="AudioEffectBandPassFilter" inherits="AudioEffectFilter" category="Core" version="3.0-rc1"> +<class name="AudioEffectBandPassFilter" inherits="AudioEffectFilter" category="Core" version="3.0-stable"> <brief_description> Adds a band pass filter to the Audio Bus. </brief_description> diff --git a/doc/classes/AudioEffectChorus.xml b/doc/classes/AudioEffectChorus.xml index b5992a279a..4bcd0e2552 100644 --- a/doc/classes/AudioEffectChorus.xml +++ b/doc/classes/AudioEffectChorus.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="AudioEffectChorus" inherits="AudioEffect" category="Core" version="3.0-rc1"> +<class name="AudioEffectChorus" inherits="AudioEffect" category="Core" version="3.0-stable"> <brief_description> Adds a chorus audio effect. </brief_description> diff --git a/doc/classes/AudioEffectCompressor.xml b/doc/classes/AudioEffectCompressor.xml index c1b9a84f3c..4fd28326a2 100644 --- a/doc/classes/AudioEffectCompressor.xml +++ b/doc/classes/AudioEffectCompressor.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="AudioEffectCompressor" inherits="AudioEffect" category="Core" version="3.0-rc1"> +<class name="AudioEffectCompressor" inherits="AudioEffect" category="Core" version="3.0-stable"> <brief_description> Adds a Compressor audio effect to an Audio bus. Reduces sounds that exceed a certain threshold level, smooths out the dynamics and increases the overall volume. diff --git a/doc/classes/AudioEffectDelay.xml b/doc/classes/AudioEffectDelay.xml index dca01bc2bd..d253ffab96 100644 --- a/doc/classes/AudioEffectDelay.xml +++ b/doc/classes/AudioEffectDelay.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="AudioEffectDelay" inherits="AudioEffect" category="Core" version="3.0-rc1"> +<class name="AudioEffectDelay" inherits="AudioEffect" category="Core" version="3.0-stable"> <brief_description> Adds a Delay audio effect to an Audio bus. Plays input signal back after a period of time. Two tap delay and feedback options. diff --git a/doc/classes/AudioEffectDistortion.xml b/doc/classes/AudioEffectDistortion.xml index 7559c2d055..91a1961b30 100644 --- a/doc/classes/AudioEffectDistortion.xml +++ b/doc/classes/AudioEffectDistortion.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="AudioEffectDistortion" inherits="AudioEffect" category="Core" version="3.0-rc1"> +<class name="AudioEffectDistortion" inherits="AudioEffect" category="Core" version="3.0-stable"> <brief_description> Adds a Distortion audio effect to an Audio bus. Modify the sound to make it dirty. diff --git a/doc/classes/AudioEffectEQ.xml b/doc/classes/AudioEffectEQ.xml index 4a4d72bc56..667982d529 100644 --- a/doc/classes/AudioEffectEQ.xml +++ b/doc/classes/AudioEffectEQ.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="AudioEffectEQ" inherits="AudioEffect" category="Core" version="3.0-rc1"> +<class name="AudioEffectEQ" inherits="AudioEffect" category="Core" version="3.0-stable"> <brief_description> Base class for audio equalizers. Gives you control over frequencies. Use it to create a custom equalizer if [AudioEffectEQ6], [AudioEffectEQ10] or [AudioEffectEQ21] don't fit your needs. diff --git a/doc/classes/AudioEffectEQ10.xml b/doc/classes/AudioEffectEQ10.xml index 5535c8b1f8..9e5303a266 100644 --- a/doc/classes/AudioEffectEQ10.xml +++ b/doc/classes/AudioEffectEQ10.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="AudioEffectEQ10" inherits="AudioEffectEQ" category="Core" version="3.0-rc1"> +<class name="AudioEffectEQ10" inherits="AudioEffectEQ" category="Core" version="3.0-stable"> <brief_description> Adds a 10-band equalizer audio effect to an Audio bus. Gives you control over frequencies from 31 Hz to 16000 Hz. Each frequency can be modulated between -60/+24 dB. diff --git a/doc/classes/AudioEffectEQ21.xml b/doc/classes/AudioEffectEQ21.xml index a69530a257..ec0db8bbbe 100644 --- a/doc/classes/AudioEffectEQ21.xml +++ b/doc/classes/AudioEffectEQ21.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="AudioEffectEQ21" inherits="AudioEffectEQ" category="Core" version="3.0-rc1"> +<class name="AudioEffectEQ21" inherits="AudioEffectEQ" category="Core" version="3.0-stable"> <brief_description> Adds a 21-band equalizer audio effect to an Audio bus. Gives you control over frequencies from 22 Hz to 22000 Hz. Each frequency can be modulated between -60/+24 dB. diff --git a/doc/classes/AudioEffectEQ6.xml b/doc/classes/AudioEffectEQ6.xml index d73d19042b..f5748f0a36 100644 --- a/doc/classes/AudioEffectEQ6.xml +++ b/doc/classes/AudioEffectEQ6.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="AudioEffectEQ6" inherits="AudioEffectEQ" category="Core" version="3.0-rc1"> +<class name="AudioEffectEQ6" inherits="AudioEffectEQ" category="Core" version="3.0-stable"> <brief_description> Adds a 6-band equalizer audio effect to an Audio bus. Gives you control over frequencies from 32 Hz to 10000 Hz. Each frequency can be modulated between -60/+24 dB. diff --git a/doc/classes/AudioEffectFilter.xml b/doc/classes/AudioEffectFilter.xml index f79df18ae4..9c0eb38612 100644 --- a/doc/classes/AudioEffectFilter.xml +++ b/doc/classes/AudioEffectFilter.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="AudioEffectFilter" inherits="AudioEffect" category="Core" version="3.0-rc1"> +<class name="AudioEffectFilter" inherits="AudioEffect" category="Core" version="3.0-stable"> <brief_description> Adds a filter to the Audio Bus. </brief_description> diff --git a/doc/classes/AudioEffectHighPassFilter.xml b/doc/classes/AudioEffectHighPassFilter.xml index b0b2dca1bb..451c65a228 100644 --- a/doc/classes/AudioEffectHighPassFilter.xml +++ b/doc/classes/AudioEffectHighPassFilter.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="AudioEffectHighPassFilter" inherits="AudioEffectFilter" category="Core" version="3.0-rc1"> +<class name="AudioEffectHighPassFilter" inherits="AudioEffectFilter" category="Core" version="3.0-stable"> <brief_description> Adds a high pass filter to the Audio Bus. </brief_description> diff --git a/doc/classes/AudioEffectHighShelfFilter.xml b/doc/classes/AudioEffectHighShelfFilter.xml index 4419143f6f..a26d4a4e6b 100644 --- a/doc/classes/AudioEffectHighShelfFilter.xml +++ b/doc/classes/AudioEffectHighShelfFilter.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="AudioEffectHighShelfFilter" inherits="AudioEffectFilter" category="Core" version="3.0-rc1"> +<class name="AudioEffectHighShelfFilter" inherits="AudioEffectFilter" category="Core" version="3.0-stable"> <brief_description> </brief_description> <description> diff --git a/doc/classes/AudioEffectLimiter.xml b/doc/classes/AudioEffectLimiter.xml index 1f7d68e704..b6fe7b74e5 100644 --- a/doc/classes/AudioEffectLimiter.xml +++ b/doc/classes/AudioEffectLimiter.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="AudioEffectLimiter" inherits="AudioEffect" category="Core" version="3.0-rc1"> +<class name="AudioEffectLimiter" inherits="AudioEffect" category="Core" version="3.0-stable"> <brief_description> Adds a soft clip Limiter audio effect to an Audio bus. </brief_description> diff --git a/doc/classes/AudioEffectLowPassFilter.xml b/doc/classes/AudioEffectLowPassFilter.xml index bc1965a8cb..25c80e2ea0 100644 --- a/doc/classes/AudioEffectLowPassFilter.xml +++ b/doc/classes/AudioEffectLowPassFilter.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="AudioEffectLowPassFilter" inherits="AudioEffectFilter" category="Core" version="3.0-rc1"> +<class name="AudioEffectLowPassFilter" inherits="AudioEffectFilter" category="Core" version="3.0-stable"> <brief_description> Adds a low pass filter to the Audio Bus. </brief_description> diff --git a/doc/classes/AudioEffectLowShelfFilter.xml b/doc/classes/AudioEffectLowShelfFilter.xml index 5578badf88..f60429ca15 100644 --- a/doc/classes/AudioEffectLowShelfFilter.xml +++ b/doc/classes/AudioEffectLowShelfFilter.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="AudioEffectLowShelfFilter" inherits="AudioEffectFilter" category="Core" version="3.0-rc1"> +<class name="AudioEffectLowShelfFilter" inherits="AudioEffectFilter" category="Core" version="3.0-stable"> <brief_description> </brief_description> <description> diff --git a/doc/classes/AudioEffectNotchFilter.xml b/doc/classes/AudioEffectNotchFilter.xml index 2bee6a4380..ac78d9c3e5 100644 --- a/doc/classes/AudioEffectNotchFilter.xml +++ b/doc/classes/AudioEffectNotchFilter.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="AudioEffectNotchFilter" inherits="AudioEffectFilter" category="Core" version="3.0-rc1"> +<class name="AudioEffectNotchFilter" inherits="AudioEffectFilter" category="Core" version="3.0-stable"> <brief_description> Adds a notch filter to the Audio Bus. </brief_description> diff --git a/doc/classes/AudioEffectPanner.xml b/doc/classes/AudioEffectPanner.xml index 6916a68dae..493e83393a 100644 --- a/doc/classes/AudioEffectPanner.xml +++ b/doc/classes/AudioEffectPanner.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="AudioEffectPanner" inherits="AudioEffect" category="Core" version="3.0-rc1"> +<class name="AudioEffectPanner" inherits="AudioEffect" category="Core" version="3.0-stable"> <brief_description> Adds a Panner audio effect to an Audio bus. Pans sound left or right. </brief_description> diff --git a/doc/classes/AudioEffectPhaser.xml b/doc/classes/AudioEffectPhaser.xml index a7d75ab594..3cc89e73f8 100644 --- a/doc/classes/AudioEffectPhaser.xml +++ b/doc/classes/AudioEffectPhaser.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="AudioEffectPhaser" inherits="AudioEffect" category="Core" version="3.0-rc1"> +<class name="AudioEffectPhaser" inherits="AudioEffect" category="Core" version="3.0-stable"> <brief_description> Adds a Phaser audio effect to an Audio bus. Combines the original signal with a copy that is slightly out of phase with the original. diff --git a/doc/classes/AudioEffectPitchShift.xml b/doc/classes/AudioEffectPitchShift.xml index 313e0e249a..b0e7dbc049 100644 --- a/doc/classes/AudioEffectPitchShift.xml +++ b/doc/classes/AudioEffectPitchShift.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="AudioEffectPitchShift" inherits="AudioEffect" category="Core" version="3.0-rc1"> +<class name="AudioEffectPitchShift" inherits="AudioEffect" category="Core" version="3.0-stable"> <brief_description> Adds a Pitch shift audio effect to an Audio bus. Raises or lowers the pitch of original sound. diff --git a/doc/classes/AudioEffectReverb.xml b/doc/classes/AudioEffectReverb.xml index a880870dce..46d1866ff0 100644 --- a/doc/classes/AudioEffectReverb.xml +++ b/doc/classes/AudioEffectReverb.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="AudioEffectReverb" inherits="AudioEffect" category="Core" version="3.0-rc1"> +<class name="AudioEffectReverb" inherits="AudioEffect" category="Core" version="3.0-stable"> <brief_description> Adds a Reverb audio effect to an Audio bus. Simulates the sound of acoustic environments such as rooms, concert halls, caverns, or an open spaces. diff --git a/doc/classes/AudioEffectStereoEnhance.xml b/doc/classes/AudioEffectStereoEnhance.xml index 8148dd6659..6e6e9af5c6 100644 --- a/doc/classes/AudioEffectStereoEnhance.xml +++ b/doc/classes/AudioEffectStereoEnhance.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="AudioEffectStereoEnhance" inherits="AudioEffect" category="Core" version="3.0-rc1"> +<class name="AudioEffectStereoEnhance" inherits="AudioEffect" category="Core" version="3.0-stable"> <brief_description> </brief_description> <description> diff --git a/doc/classes/AudioServer.xml b/doc/classes/AudioServer.xml index c078359c11..a6352bca1e 100644 --- a/doc/classes/AudioServer.xml +++ b/doc/classes/AudioServer.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="AudioServer" inherits="Object" category="Core" version="3.0-rc1"> +<class name="AudioServer" inherits="Object" category="Core" version="3.0-stable"> <brief_description> Server interface for low level audio access. </brief_description> @@ -7,7 +7,7 @@ AudioServer is a low level server interface for audio access. It is in charge of creating sample data (playable audio) as well as its playback via a voice interface. </description> <tutorials> - http://docs.godotengine.org/en/3.0/learning/features/audio/audio_buses.html + http://docs.godotengine.org/en/3.0/tutorials/audio/audio_buses.html </tutorials> <demos> </demos> diff --git a/doc/classes/AudioStream.xml b/doc/classes/AudioStream.xml index 7de0cb91f1..f06ca0f901 100644 --- a/doc/classes/AudioStream.xml +++ b/doc/classes/AudioStream.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="AudioStream" inherits="Resource" category="Core" version="3.0-rc1"> +<class name="AudioStream" inherits="Resource" category="Core" version="3.0-stable"> <brief_description> Base class for audio streams. </brief_description> @@ -7,7 +7,7 @@ Base class for audio streams. Audio streams are used for music playback, or other types of streamed sounds that don't fit or require more flexibility than a [Sample]. </description> <tutorials> - http://docs.godotengine.org/en/3.0/learning/features/audio/audio_streams.html + http://docs.godotengine.org/en/3.0/tutorials/audio/audio_streams.html </tutorials> <demos> </demos> diff --git a/doc/classes/AudioStreamPlayback.xml b/doc/classes/AudioStreamPlayback.xml index 13a020dbf1..3babff52d1 100644 --- a/doc/classes/AudioStreamPlayback.xml +++ b/doc/classes/AudioStreamPlayback.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="AudioStreamPlayback" inherits="Reference" category="Core" version="3.0-rc1"> +<class name="AudioStreamPlayback" inherits="Reference" category="Core" version="3.0-stable"> <brief_description> Meta class for playing back audio. </brief_description> diff --git a/doc/classes/AudioStreamPlayer.xml b/doc/classes/AudioStreamPlayer.xml index 219afb2116..e2cb442c36 100644 --- a/doc/classes/AudioStreamPlayer.xml +++ b/doc/classes/AudioStreamPlayer.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="AudioStreamPlayer" inherits="Node" category="Core" version="3.0-rc1"> +<class name="AudioStreamPlayer" inherits="Node" category="Core" version="3.0-stable"> <brief_description> Plays back audio. </brief_description> @@ -8,7 +8,7 @@ </description> <tutorials> http://docs.godotengine.org/en/latest/learning/features/audio/index.html - http://docs.godotengine.org/en/3.0/learning/features/audio/audio_streams.html + http://docs.godotengine.org/en/3.0/tutorials/audio/audio_streams.html </tutorials> <demos> </demos> diff --git a/doc/classes/AudioStreamPlayer2D.xml b/doc/classes/AudioStreamPlayer2D.xml index fc4f4b34cf..2abb86472b 100644 --- a/doc/classes/AudioStreamPlayer2D.xml +++ b/doc/classes/AudioStreamPlayer2D.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="AudioStreamPlayer2D" inherits="Node2D" category="Core" version="3.0-rc1"> +<class name="AudioStreamPlayer2D" inherits="Node2D" category="Core" version="3.0-stable"> <brief_description> Plays audio in 2D. </brief_description> @@ -8,7 +8,7 @@ </description> <tutorials> http://docs.godotengine.org/en/latest/learning/features/audio/index.html - http://docs.godotengine.org/en/3.0/learning/features/audio/audio_streams.html + http://docs.godotengine.org/en/3.0/tutorials/audio/audio_streams.html </tutorials> <demos> </demos> diff --git a/doc/classes/AudioStreamPlayer3D.xml b/doc/classes/AudioStreamPlayer3D.xml index 49d5723871..a40a6b4f96 100644 --- a/doc/classes/AudioStreamPlayer3D.xml +++ b/doc/classes/AudioStreamPlayer3D.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="AudioStreamPlayer3D" inherits="Spatial" category="Core" version="3.0-rc1"> +<class name="AudioStreamPlayer3D" inherits="Spatial" category="Core" version="3.0-stable"> <brief_description> Plays 3D sound in 3D space </brief_description> @@ -8,7 +8,7 @@ </description> <tutorials> http://docs.godotengine.org/en/latest/learning/features/audio/index.html - http://docs.godotengine.org/en/3.0/learning/features/audio/audio_streams.html + http://docs.godotengine.org/en/3.0/tutorials/audio/audio_streams.html </tutorials> <demos> </demos> diff --git a/doc/classes/AudioStreamRandomPitch.xml b/doc/classes/AudioStreamRandomPitch.xml index d6c6834971..a78c412f26 100644 --- a/doc/classes/AudioStreamRandomPitch.xml +++ b/doc/classes/AudioStreamRandomPitch.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="AudioStreamRandomPitch" inherits="AudioStream" category="Core" version="3.0-rc1"> +<class name="AudioStreamRandomPitch" inherits="AudioStream" category="Core" version="3.0-stable"> <brief_description> Plays audio with random pitch tweaking. </brief_description> diff --git a/doc/classes/AudioStreamSample.xml b/doc/classes/AudioStreamSample.xml index a5185ee9e6..8e11a870ca 100644 --- a/doc/classes/AudioStreamSample.xml +++ b/doc/classes/AudioStreamSample.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="AudioStreamSample" inherits="AudioStream" category="Core" version="3.0-rc1"> +<class name="AudioStreamSample" inherits="AudioStream" category="Core" version="3.0-stable"> <brief_description> Plays audio. </brief_description> diff --git a/doc/classes/BackBufferCopy.xml b/doc/classes/BackBufferCopy.xml index f22c44705a..e11b55a6a0 100644 --- a/doc/classes/BackBufferCopy.xml +++ b/doc/classes/BackBufferCopy.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="BackBufferCopy" inherits="Node2D" category="Core" version="3.0-rc1"> +<class name="BackBufferCopy" inherits="Node2D" category="Core" version="3.0-stable"> <brief_description> Copies a region of the screen (or the whole screen) to a buffer so it can be accessed with the texscreen() shader instruction. </brief_description> diff --git a/doc/classes/BakedLightmap.xml b/doc/classes/BakedLightmap.xml index e193b8d89f..a9033906dc 100644 --- a/doc/classes/BakedLightmap.xml +++ b/doc/classes/BakedLightmap.xml @@ -1,11 +1,11 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="BakedLightmap" inherits="VisualInstance" category="Core" version="3.0-rc1"> +<class name="BakedLightmap" inherits="VisualInstance" category="Core" version="3.0-stable"> <brief_description> </brief_description> <description> </description> <tutorials> - http://docs.godotengine.org/en/3.0/learning/features/3d/baked_lightmaps.html + http://docs.godotengine.org/en/3.0/tutorials/3d/baked_lightmaps.html </tutorials> <demos> </demos> diff --git a/doc/classes/BakedLightmapData.xml b/doc/classes/BakedLightmapData.xml index aa9c5b2ff7..0fcd984c5e 100644 --- a/doc/classes/BakedLightmapData.xml +++ b/doc/classes/BakedLightmapData.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="BakedLightmapData" inherits="Resource" category="Core" version="3.0-rc1"> +<class name="BakedLightmapData" inherits="Resource" category="Core" version="3.0-stable"> <brief_description> </brief_description> <description> diff --git a/doc/classes/BaseButton.xml b/doc/classes/BaseButton.xml index 4e6da3a10f..6d7ee544e4 100644 --- a/doc/classes/BaseButton.xml +++ b/doc/classes/BaseButton.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="BaseButton" inherits="Control" category="Core" version="3.0-rc1"> +<class name="BaseButton" inherits="Control" category="Core" version="3.0-stable"> <brief_description> Base class for different kinds of buttons. </brief_description> diff --git a/doc/classes/Basis.xml b/doc/classes/Basis.xml index 46468b8200..c90dfeea27 100644 --- a/doc/classes/Basis.xml +++ b/doc/classes/Basis.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="Basis" category="Built-In Types" version="3.0-rc1"> +<class name="Basis" category="Built-In Types" version="3.0-stable"> <brief_description> 3x3 matrix datatype. </brief_description> diff --git a/doc/classes/BitMap.xml b/doc/classes/BitMap.xml index b31bbdef9b..f85c538456 100644 --- a/doc/classes/BitMap.xml +++ b/doc/classes/BitMap.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="BitMap" inherits="Resource" category="Core" version="3.0-rc1"> +<class name="BitMap" inherits="Resource" category="Core" version="3.0-stable"> <brief_description> Boolean matrix. </brief_description> diff --git a/doc/classes/BitmapFont.xml b/doc/classes/BitmapFont.xml index 27287a0b49..77c1e0949c 100644 --- a/doc/classes/BitmapFont.xml +++ b/doc/classes/BitmapFont.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="BitmapFont" inherits="Font" category="Core" version="3.0-rc1"> +<class name="BitmapFont" inherits="Font" category="Core" version="3.0-stable"> <brief_description> Renders text using [code]*.fnt[/code] fonts. </brief_description> diff --git a/doc/classes/BoneAttachment.xml b/doc/classes/BoneAttachment.xml index b65b5d5715..77c8bd603e 100644 --- a/doc/classes/BoneAttachment.xml +++ b/doc/classes/BoneAttachment.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="BoneAttachment" inherits="Spatial" category="Core" version="3.0-rc1"> +<class name="BoneAttachment" inherits="Spatial" category="Core" version="3.0-stable"> <brief_description> A node that will attach to a bone. </brief_description> diff --git a/doc/classes/BoxContainer.xml b/doc/classes/BoxContainer.xml index c2297f5645..b509e83985 100644 --- a/doc/classes/BoxContainer.xml +++ b/doc/classes/BoxContainer.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="BoxContainer" inherits="Container" category="Core" version="3.0-rc1"> +<class name="BoxContainer" inherits="Container" category="Core" version="3.0-stable"> <brief_description> Base class for box containers. </brief_description> diff --git a/doc/classes/BoxShape.xml b/doc/classes/BoxShape.xml index c7e3bef2ba..00b4b6bdbb 100644 --- a/doc/classes/BoxShape.xml +++ b/doc/classes/BoxShape.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="BoxShape" inherits="Shape" category="Core" version="3.0-rc1"> +<class name="BoxShape" inherits="Shape" category="Core" version="3.0-stable"> <brief_description> Box shape resource. </brief_description> diff --git a/doc/classes/Button.xml b/doc/classes/Button.xml index 48c2ccaa82..bc1608baf8 100644 --- a/doc/classes/Button.xml +++ b/doc/classes/Button.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="Button" inherits="BaseButton" category="Core" version="3.0-rc1"> +<class name="Button" inherits="BaseButton" category="Core" version="3.0-stable"> <brief_description> Standard themed Button. </brief_description> diff --git a/doc/classes/ButtonGroup.xml b/doc/classes/ButtonGroup.xml index 2fa40ad338..19a75843e1 100644 --- a/doc/classes/ButtonGroup.xml +++ b/doc/classes/ButtonGroup.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="ButtonGroup" inherits="Resource" category="Core" version="3.0-rc1"> +<class name="ButtonGroup" inherits="Resource" category="Core" version="3.0-stable"> <brief_description> Group of Buttons. </brief_description> diff --git a/doc/classes/Camera.xml b/doc/classes/Camera.xml index fa7f0fea94..e481799c5c 100644 --- a/doc/classes/Camera.xml +++ b/doc/classes/Camera.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="Camera" inherits="Spatial" category="Core" version="3.0-rc1"> +<class name="Camera" inherits="Spatial" category="Core" version="3.0-stable"> <brief_description> Camera node, displays from a point of view. </brief_description> diff --git a/doc/classes/Camera2D.xml b/doc/classes/Camera2D.xml index 28da2a9dd1..f3825019a2 100644 --- a/doc/classes/Camera2D.xml +++ b/doc/classes/Camera2D.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="Camera2D" inherits="Node2D" category="Core" version="3.0-rc1"> +<class name="Camera2D" inherits="Node2D" category="Core" version="3.0-stable"> <brief_description> Camera node for 2D scenes. </brief_description> diff --git a/doc/classes/CanvasItem.xml b/doc/classes/CanvasItem.xml index 0ec8da976c..bb3d4938b8 100644 --- a/doc/classes/CanvasItem.xml +++ b/doc/classes/CanvasItem.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="CanvasItem" inherits="Node" category="Core" version="3.0-rc1"> +<class name="CanvasItem" inherits="Node" category="Core" version="3.0-stable"> <brief_description> Base class of anything 2D. </brief_description> @@ -11,8 +11,8 @@ Ultimately, a transform notification can be requested, which will notify the node that its global position changed in case the parent tree changed. </description> <tutorials> - http://docs.godotengine.org/en/3.0/learning/features/2d/2d_transforms.html - http://docs.godotengine.org/en/3.0/learning/features/2d/custom_drawing_in_2d.html + http://docs.godotengine.org/en/3.0/tutorials/2d/2d_transforms.html + http://docs.godotengine.org/en/3.0/tutorials/2d/custom_drawing_in_2d.html </tutorials> <demos> </demos> diff --git a/doc/classes/CanvasItemMaterial.xml b/doc/classes/CanvasItemMaterial.xml index 5c50fd53fd..5ec32bc63d 100644 --- a/doc/classes/CanvasItemMaterial.xml +++ b/doc/classes/CanvasItemMaterial.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="CanvasItemMaterial" inherits="Material" category="Core" version="3.0-rc1"> +<class name="CanvasItemMaterial" inherits="Material" category="Core" version="3.0-stable"> <brief_description> A material for [CanvasItem]s. </brief_description> diff --git a/doc/classes/CanvasLayer.xml b/doc/classes/CanvasLayer.xml index 625fa217ca..3b7ba5b1ad 100644 --- a/doc/classes/CanvasLayer.xml +++ b/doc/classes/CanvasLayer.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="CanvasLayer" inherits="Node" category="Core" version="3.0-rc1"> +<class name="CanvasLayer" inherits="Node" category="Core" version="3.0-stable"> <brief_description> Canvas drawing layer. </brief_description> @@ -7,8 +7,8 @@ Canvas drawing layer. [CanvasItem] nodes that are direct or indirect children of a [code]CanvasLayer[/code] will be drawn in that layer. The layer is a numeric index that defines the draw order. The default 2D scene renders with index 0, so a [code]CanvasLayer[/code] with index -1 will be drawn below, and one with index 1 will be drawn above. This is very useful for HUDs (in layer 1+ or above), or backgrounds (in layer -1 or below). </description> <tutorials> - http://docs.godotengine.org/en/3.0/learning/features/2d/2d_transforms.html - http://docs.godotengine.org/en/3.0/learning/features/2d/canvas_layers.html + http://docs.godotengine.org/en/3.0/tutorials/2d/2d_transforms.html + http://docs.godotengine.org/en/3.0/tutorials/2d/canvas_layers.html </tutorials> <demos> </demos> diff --git a/doc/classes/CanvasModulate.xml b/doc/classes/CanvasModulate.xml index 0a65066ee9..827502d6c0 100644 --- a/doc/classes/CanvasModulate.xml +++ b/doc/classes/CanvasModulate.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="CanvasModulate" inherits="Node2D" category="Core" version="3.0-rc1"> +<class name="CanvasModulate" inherits="Node2D" category="Core" version="3.0-stable"> <brief_description> Tint the entire canvas. </brief_description> diff --git a/doc/classes/CapsuleMesh.xml b/doc/classes/CapsuleMesh.xml index 56d72ae8f6..3a291128c7 100644 --- a/doc/classes/CapsuleMesh.xml +++ b/doc/classes/CapsuleMesh.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="CapsuleMesh" inherits="PrimitiveMesh" category="Core" version="3.0-rc1"> +<class name="CapsuleMesh" inherits="PrimitiveMesh" category="Core" version="3.0-stable"> <brief_description> Class representing a capsule-shaped [PrimitiveMesh]. </brief_description> diff --git a/doc/classes/CapsuleShape.xml b/doc/classes/CapsuleShape.xml index 20afb0f751..1ff4f5aa00 100644 --- a/doc/classes/CapsuleShape.xml +++ b/doc/classes/CapsuleShape.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="CapsuleShape" inherits="Shape" category="Core" version="3.0-rc1"> +<class name="CapsuleShape" inherits="Shape" category="Core" version="3.0-stable"> <brief_description> Capsule shape for collisions. </brief_description> diff --git a/doc/classes/CapsuleShape2D.xml b/doc/classes/CapsuleShape2D.xml index c86e9199fe..0b306643b9 100644 --- a/doc/classes/CapsuleShape2D.xml +++ b/doc/classes/CapsuleShape2D.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="CapsuleShape2D" inherits="Shape2D" category="Core" version="3.0-rc1"> +<class name="CapsuleShape2D" inherits="Shape2D" category="Core" version="3.0-stable"> <brief_description> Capsule shape for 2D collisions. </brief_description> diff --git a/doc/classes/CenterContainer.xml b/doc/classes/CenterContainer.xml index 4ddba40fd5..a4e17bf0b6 100644 --- a/doc/classes/CenterContainer.xml +++ b/doc/classes/CenterContainer.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="CenterContainer" inherits="Container" category="Core" version="3.0-rc1"> +<class name="CenterContainer" inherits="Container" category="Core" version="3.0-stable"> <brief_description> Keeps children controls centered. </brief_description> diff --git a/doc/classes/CheckBox.xml b/doc/classes/CheckBox.xml index b46d1036ec..25340ed284 100644 --- a/doc/classes/CheckBox.xml +++ b/doc/classes/CheckBox.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="CheckBox" inherits="Button" category="Core" version="3.0-rc1"> +<class name="CheckBox" inherits="Button" category="Core" version="3.0-stable"> <brief_description> Binary choice user interface widget </brief_description> diff --git a/doc/classes/CheckButton.xml b/doc/classes/CheckButton.xml index f48ea652a6..ec214fc498 100644 --- a/doc/classes/CheckButton.xml +++ b/doc/classes/CheckButton.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="CheckButton" inherits="Button" category="Core" version="3.0-rc1"> +<class name="CheckButton" inherits="Button" category="Core" version="3.0-stable"> <brief_description> Checkable button. </brief_description> diff --git a/doc/classes/CircleShape2D.xml b/doc/classes/CircleShape2D.xml index 36852796e8..0c8b2088b3 100644 --- a/doc/classes/CircleShape2D.xml +++ b/doc/classes/CircleShape2D.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="CircleShape2D" inherits="Shape2D" category="Core" version="3.0-rc1"> +<class name="CircleShape2D" inherits="Shape2D" category="Core" version="3.0-stable"> <brief_description> Circular shape for 2D collisions. </brief_description> diff --git a/doc/classes/ClassDB.xml b/doc/classes/ClassDB.xml index 3161895b2f..e90a84f07c 100644 --- a/doc/classes/ClassDB.xml +++ b/doc/classes/ClassDB.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="ClassDB" inherits="Object" category="Core" version="3.0-rc1"> +<class name="ClassDB" inherits="Object" category="Core" version="3.0-stable"> <brief_description> Class information repository. </brief_description> diff --git a/doc/classes/CollisionObject.xml b/doc/classes/CollisionObject.xml index 7f00c2531c..8b397f3227 100644 --- a/doc/classes/CollisionObject.xml +++ b/doc/classes/CollisionObject.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="CollisionObject" inherits="Spatial" category="Core" version="3.0-rc1"> +<class name="CollisionObject" inherits="Spatial" category="Core" version="3.0-stable"> <brief_description> Base node for collision objects. </brief_description> diff --git a/doc/classes/CollisionObject2D.xml b/doc/classes/CollisionObject2D.xml index 980c36de9d..5b4ab46fd9 100644 --- a/doc/classes/CollisionObject2D.xml +++ b/doc/classes/CollisionObject2D.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="CollisionObject2D" inherits="Node2D" category="Core" version="3.0-rc1"> +<class name="CollisionObject2D" inherits="Node2D" category="Core" version="3.0-stable"> <brief_description> Base node for 2D collision objects. </brief_description> diff --git a/doc/classes/CollisionPolygon.xml b/doc/classes/CollisionPolygon.xml index 29b2ab0246..79c41e632e 100644 --- a/doc/classes/CollisionPolygon.xml +++ b/doc/classes/CollisionPolygon.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="CollisionPolygon" inherits="Spatial" category="Core" version="3.0-rc1"> +<class name="CollisionPolygon" inherits="Spatial" category="Core" version="3.0-stable"> <brief_description> Editor-only class for defining a collision polygon in 3D space. </brief_description> diff --git a/doc/classes/CollisionPolygon2D.xml b/doc/classes/CollisionPolygon2D.xml index 2d7839d75a..0b17e6d26e 100644 --- a/doc/classes/CollisionPolygon2D.xml +++ b/doc/classes/CollisionPolygon2D.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="CollisionPolygon2D" inherits="Node2D" category="Core" version="3.0-rc1"> +<class name="CollisionPolygon2D" inherits="Node2D" category="Core" version="3.0-stable"> <brief_description> Defines a 2D collision polygon. </brief_description> diff --git a/doc/classes/CollisionShape.xml b/doc/classes/CollisionShape.xml index f7215ea09f..36a015ce80 100644 --- a/doc/classes/CollisionShape.xml +++ b/doc/classes/CollisionShape.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="CollisionShape" inherits="Spatial" category="Core" version="3.0-rc1"> +<class name="CollisionShape" inherits="Spatial" category="Core" version="3.0-stable"> <brief_description> Node that represents collision shape data in 3D space. </brief_description> @@ -7,7 +7,7 @@ Editor facility for creating and editing collision shapes in 3D space. You can use this node to represent all sorts of collision shapes, for example, add this to an [Area] to give it a detection shape, or add it to a [PhysicsBody] to give create solid object. [b]IMPORTANT[/b]: this is an Editor-only helper to create shapes, use [method get_shape] to get the actual shape. </description> <tutorials> - http://docs.godotengine.org/en/3.0/learning/features/physics/physics_introduction.html + http://docs.godotengine.org/en/3.0/tutorials/physics/physics_introduction.html </tutorials> <demos> </demos> diff --git a/doc/classes/CollisionShape2D.xml b/doc/classes/CollisionShape2D.xml index 3bfa29968b..ed5a094996 100644 --- a/doc/classes/CollisionShape2D.xml +++ b/doc/classes/CollisionShape2D.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="CollisionShape2D" inherits="Node2D" category="Core" version="3.0-rc1"> +<class name="CollisionShape2D" inherits="Node2D" category="Core" version="3.0-stable"> <brief_description> Node that represents collision shape data in 2D space. </brief_description> @@ -7,7 +7,7 @@ Editor facility for creating and editing collision shapes in 2D space. You can use this node to represent all sorts of collision shapes, for example, add this to an [Area2D] to give it a detection shape, or add it to a [PhysicsBody2D] to give create solid object. [b]IMPORTANT[/b]: this is an Editor-only helper to create shapes, use [method get_shape] to get the actual shape. </description> <tutorials> - http://docs.godotengine.org/en/3.0/learning/features/physics/physics_introduction.html + http://docs.godotengine.org/en/3.0/tutorials/physics/physics_introduction.html </tutorials> <demos> </demos> diff --git a/doc/classes/Color.xml b/doc/classes/Color.xml index c7a8ac863b..11c59531a8 100644 --- a/doc/classes/Color.xml +++ b/doc/classes/Color.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="Color" category="Built-In Types" version="3.0-rc1"> +<class name="Color" category="Built-In Types" version="3.0-stable"> <brief_description> Color in RGBA format with some support for ARGB format. </brief_description> @@ -204,8 +204,7 @@ var c = Color(1, .5, .2) print(str(c.to_32())) # prints 4294934323 [/codeblock] - - [i]This is same as [method to_ARGB32] but may be changed later to support RGBA format instead[/i]. + [i]This is same as [method to_argb32] but may be changed later to support RGBA format instead[/i]. </description> </method> </methods> diff --git a/doc/classes/ColorPicker.xml b/doc/classes/ColorPicker.xml index e57480c4fe..c69fc360a8 100644 --- a/doc/classes/ColorPicker.xml +++ b/doc/classes/ColorPicker.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="ColorPicker" inherits="BoxContainer" category="Core" version="3.0-rc1"> +<class name="ColorPicker" inherits="BoxContainer" category="Core" version="3.0-stable"> <brief_description> Color picker control. </brief_description> diff --git a/doc/classes/ColorPickerButton.xml b/doc/classes/ColorPickerButton.xml index e83d2cc8e9..47fc198638 100644 --- a/doc/classes/ColorPickerButton.xml +++ b/doc/classes/ColorPickerButton.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="ColorPickerButton" inherits="Button" category="Core" version="3.0-rc1"> +<class name="ColorPickerButton" inherits="Button" category="Core" version="3.0-stable"> <brief_description> Button that pops out a [ColorPicker] </brief_description> diff --git a/doc/classes/ColorRect.xml b/doc/classes/ColorRect.xml index 8ac19c30c5..332d0f573f 100644 --- a/doc/classes/ColorRect.xml +++ b/doc/classes/ColorRect.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="ColorRect" inherits="Control" category="Core" version="3.0-rc1"> +<class name="ColorRect" inherits="Control" category="Core" version="3.0-stable"> <brief_description> Colored rect for canvas. </brief_description> diff --git a/doc/classes/ConcavePolygonShape.xml b/doc/classes/ConcavePolygonShape.xml index 4abe765814..4700491921 100644 --- a/doc/classes/ConcavePolygonShape.xml +++ b/doc/classes/ConcavePolygonShape.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="ConcavePolygonShape" inherits="Shape" category="Core" version="3.0-rc1"> +<class name="ConcavePolygonShape" inherits="Shape" category="Core" version="3.0-stable"> <brief_description> Concave polygon shape. </brief_description> diff --git a/doc/classes/ConcavePolygonShape2D.xml b/doc/classes/ConcavePolygonShape2D.xml index 84705f7680..c339ee65a0 100644 --- a/doc/classes/ConcavePolygonShape2D.xml +++ b/doc/classes/ConcavePolygonShape2D.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="ConcavePolygonShape2D" inherits="Shape2D" category="Core" version="3.0-rc1"> +<class name="ConcavePolygonShape2D" inherits="Shape2D" category="Core" version="3.0-stable"> <brief_description> Concave polygon 2D shape resource for physics. </brief_description> diff --git a/doc/classes/ConeTwistJoint.xml b/doc/classes/ConeTwistJoint.xml index 6e45d6264b..b7a4894ea7 100644 --- a/doc/classes/ConeTwistJoint.xml +++ b/doc/classes/ConeTwistJoint.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="ConeTwistJoint" inherits="Joint" category="Core" version="3.0-rc1"> +<class name="ConeTwistJoint" inherits="Joint" category="Core" version="3.0-stable"> <brief_description> A twist joint between two 3D bodies </brief_description> diff --git a/doc/classes/ConfigFile.xml b/doc/classes/ConfigFile.xml index d43ef064aa..17243b2100 100644 --- a/doc/classes/ConfigFile.xml +++ b/doc/classes/ConfigFile.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="ConfigFile" inherits="Reference" category="Core" version="3.0-rc1"> +<class name="ConfigFile" inherits="Reference" category="Core" version="3.0-stable"> <brief_description> Helper class to handle INI-style files. </brief_description> diff --git a/doc/classes/ConfirmationDialog.xml b/doc/classes/ConfirmationDialog.xml index c5d2c991ee..2759c1b883 100644 --- a/doc/classes/ConfirmationDialog.xml +++ b/doc/classes/ConfirmationDialog.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="ConfirmationDialog" inherits="AcceptDialog" category="Core" version="3.0-rc1"> +<class name="ConfirmationDialog" inherits="AcceptDialog" category="Core" version="3.0-stable"> <brief_description> Dialog for confirmation of actions. </brief_description> diff --git a/doc/classes/Container.xml b/doc/classes/Container.xml index 5696f2819f..0447c80887 100644 --- a/doc/classes/Container.xml +++ b/doc/classes/Container.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="Container" inherits="Control" category="Core" version="3.0-rc1"> +<class name="Container" inherits="Control" category="Core" version="3.0-stable"> <brief_description> Base node for containers. </brief_description> diff --git a/doc/classes/Control.xml b/doc/classes/Control.xml index 9f3263528d..603faf6beb 100644 --- a/doc/classes/Control.xml +++ b/doc/classes/Control.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="Control" inherits="CanvasItem" category="Core" version="3.0-rc1"> +<class name="Control" inherits="CanvasItem" category="Core" version="3.0-stable"> <brief_description> All User Interface nodes inherit from Control. Features anchors and margins to adapt its position and size to its parent. </brief_description> @@ -13,8 +13,8 @@ [Theme] resources change the Control's appearance. If you change the [Theme] on a [code]Control[/code] node, it affects all of its children. To override some of the theme's parameters, call one of the [code]add_*_override[/code] methods, like [method add_font_override]. You can override the theme with the inspector. </description> <tutorials> - http://docs.godotengine.org/en/3.0/learning/features/gui/index.html - http://docs.godotengine.org/en/3.0/learning/features/2d/custom_drawing_in_2d.html + http://docs.godotengine.org/en/3.0/tutorials/gui/index.html + http://docs.godotengine.org/en/3.0/tutorials/2d/custom_drawing_in_2d.html </tutorials> <demos> </demos> diff --git a/doc/classes/ConvexPolygonShape.xml b/doc/classes/ConvexPolygonShape.xml index 115fbafd4b..2b809ca80a 100644 --- a/doc/classes/ConvexPolygonShape.xml +++ b/doc/classes/ConvexPolygonShape.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="ConvexPolygonShape" inherits="Shape" category="Core" version="3.0-rc1"> +<class name="ConvexPolygonShape" inherits="Shape" category="Core" version="3.0-stable"> <brief_description> Convex polygon shape for 3D physics. </brief_description> diff --git a/doc/classes/ConvexPolygonShape2D.xml b/doc/classes/ConvexPolygonShape2D.xml index 920c267d2a..b5ce052b4b 100644 --- a/doc/classes/ConvexPolygonShape2D.xml +++ b/doc/classes/ConvexPolygonShape2D.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="ConvexPolygonShape2D" inherits="Shape2D" category="Core" version="3.0-rc1"> +<class name="ConvexPolygonShape2D" inherits="Shape2D" category="Core" version="3.0-stable"> <brief_description> Convex Polygon Shape for 2D physics. </brief_description> diff --git a/doc/classes/CubeMap.xml b/doc/classes/CubeMap.xml index 5b481b9cb6..26fda49803 100644 --- a/doc/classes/CubeMap.xml +++ b/doc/classes/CubeMap.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="CubeMap" inherits="Resource" category="Core" version="3.0-rc1"> +<class name="CubeMap" inherits="Resource" category="Core" version="3.0-stable"> <brief_description> A CubeMap is a 6 sided 3D texture. </brief_description> diff --git a/doc/classes/CubeMesh.xml b/doc/classes/CubeMesh.xml index 4ccb53abcb..c7ec4d9dfe 100644 --- a/doc/classes/CubeMesh.xml +++ b/doc/classes/CubeMesh.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="CubeMesh" inherits="PrimitiveMesh" category="Core" version="3.0-rc1"> +<class name="CubeMesh" inherits="PrimitiveMesh" category="Core" version="3.0-stable"> <brief_description> Generate an axis-aligned cuboid [PrimitiveMesh]. </brief_description> diff --git a/doc/classes/Curve.xml b/doc/classes/Curve.xml index 9ab12fd7f2..388d8ab54f 100644 --- a/doc/classes/Curve.xml +++ b/doc/classes/Curve.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="Curve" inherits="Resource" category="Core" version="3.0-rc1"> +<class name="Curve" inherits="Resource" category="Core" version="3.0-stable"> <brief_description> A mathematic curve. </brief_description> diff --git a/doc/classes/Curve2D.xml b/doc/classes/Curve2D.xml index 3ab13fae6c..2dbfcbc6ec 100644 --- a/doc/classes/Curve2D.xml +++ b/doc/classes/Curve2D.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="Curve2D" inherits="Resource" category="Core" version="3.0-rc1"> +<class name="Curve2D" inherits="Resource" category="Core" version="3.0-stable"> <brief_description> Describes a Bezier curve in 2D space. </brief_description> diff --git a/doc/classes/Curve3D.xml b/doc/classes/Curve3D.xml index b52b180fe2..acb6b0d72f 100644 --- a/doc/classes/Curve3D.xml +++ b/doc/classes/Curve3D.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="Curve3D" inherits="Resource" category="Core" version="3.0-rc1"> +<class name="Curve3D" inherits="Resource" category="Core" version="3.0-stable"> <brief_description> Describes a Bezier curve in 3D space. </brief_description> diff --git a/doc/classes/CurveTexture.xml b/doc/classes/CurveTexture.xml index 8c3fde5e7b..bc090d623a 100644 --- a/doc/classes/CurveTexture.xml +++ b/doc/classes/CurveTexture.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="CurveTexture" inherits="Texture" category="Core" version="3.0-rc1"> +<class name="CurveTexture" inherits="Texture" category="Core" version="3.0-stable"> <brief_description> A texture that shows a curve. </brief_description> diff --git a/doc/classes/CylinderMesh.xml b/doc/classes/CylinderMesh.xml index 1f5feae3c4..e57ffd2841 100644 --- a/doc/classes/CylinderMesh.xml +++ b/doc/classes/CylinderMesh.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="CylinderMesh" inherits="PrimitiveMesh" category="Core" version="3.0-rc1"> +<class name="CylinderMesh" inherits="PrimitiveMesh" category="Core" version="3.0-stable"> <brief_description> Class representing a cylindrical [PrimitiveMesh]. </brief_description> diff --git a/doc/classes/DampedSpringJoint2D.xml b/doc/classes/DampedSpringJoint2D.xml index 0f12b738cc..950817dc04 100644 --- a/doc/classes/DampedSpringJoint2D.xml +++ b/doc/classes/DampedSpringJoint2D.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="DampedSpringJoint2D" inherits="Joint2D" category="Core" version="3.0-rc1"> +<class name="DampedSpringJoint2D" inherits="Joint2D" category="Core" version="3.0-stable"> <brief_description> Damped spring constraint for 2D physics. </brief_description> diff --git a/doc/classes/Dictionary.xml b/doc/classes/Dictionary.xml index 8f20f079b8..37845dbae4 100644 --- a/doc/classes/Dictionary.xml +++ b/doc/classes/Dictionary.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="Dictionary" category="Built-In Types" version="3.0-rc1"> +<class name="Dictionary" category="Built-In Types" version="3.0-stable"> <brief_description> Dictionary type. </brief_description> diff --git a/doc/classes/DirectionalLight.xml b/doc/classes/DirectionalLight.xml index d8db695176..bbb8936a12 100644 --- a/doc/classes/DirectionalLight.xml +++ b/doc/classes/DirectionalLight.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="DirectionalLight" inherits="Light" category="Core" version="3.0-rc1"> +<class name="DirectionalLight" inherits="Light" category="Core" version="3.0-stable"> <brief_description> Directional Light, such as the Sun or the Moon. </brief_description> @@ -7,7 +7,7 @@ A DirectionalLight is a type of [Light] node that emits light constantly in one direction (the negative z axis of the node). It is used lights with strong intensity that are located far away from the scene to model sunlight or moonlight. The worldspace location of the DirectionalLight transform (origin) is ignored, only the basis is used do determine light direction. </description> <tutorials> - http://docs.godotengine.org/en/3.0/learning/features/3d/lights_and_shadows.html + http://docs.godotengine.org/en/3.0/tutorials/3d/lights_and_shadows.html </tutorials> <demos> </demos> diff --git a/doc/classes/Directory.xml b/doc/classes/Directory.xml index 776db64fe6..bfd1e2872d 100644 --- a/doc/classes/Directory.xml +++ b/doc/classes/Directory.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="Directory" inherits="Reference" category="Core" version="3.0-rc1"> +<class name="Directory" inherits="Reference" category="Core" version="3.0-stable"> <brief_description> Type used to handle the filesystem. </brief_description> @@ -23,7 +23,7 @@ [/codeblock] </description> <tutorials> - http://docs.godotengine.org/en/3.0/learning/step_by_step/filesystem.html + http://docs.godotengine.org/en/3.0/getting_started/step_by_step/filesystem.html </tutorials> <demos> </demos> diff --git a/doc/classes/DynamicFont.xml b/doc/classes/DynamicFont.xml index deaa594809..06291c1e61 100644 --- a/doc/classes/DynamicFont.xml +++ b/doc/classes/DynamicFont.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="DynamicFont" inherits="Font" category="Core" version="3.0-rc1"> +<class name="DynamicFont" inherits="Font" category="Core" version="3.0-stable"> <brief_description> DynamicFont renders vector font files at runtime. </brief_description> diff --git a/doc/classes/DynamicFontData.xml b/doc/classes/DynamicFontData.xml index 7be4a18720..5f4e598f36 100644 --- a/doc/classes/DynamicFontData.xml +++ b/doc/classes/DynamicFontData.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="DynamicFontData" inherits="Resource" category="Core" version="3.0-rc1"> +<class name="DynamicFontData" inherits="Resource" category="Core" version="3.0-stable"> <brief_description> Used with [DynamicFont] to describe the location of a font file. </brief_description> diff --git a/doc/classes/EditorExportPlugin.xml b/doc/classes/EditorExportPlugin.xml index b220c07de4..ede892e7ef 100644 --- a/doc/classes/EditorExportPlugin.xml +++ b/doc/classes/EditorExportPlugin.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="EditorExportPlugin" inherits="Reference" category="Core" version="3.0-rc1"> +<class name="EditorExportPlugin" inherits="Reference" category="Core" version="3.0-stable"> <brief_description> </brief_description> <description> diff --git a/doc/classes/EditorFileDialog.xml b/doc/classes/EditorFileDialog.xml index 71dabfbcd5..b3a12dbede 100644 --- a/doc/classes/EditorFileDialog.xml +++ b/doc/classes/EditorFileDialog.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="EditorFileDialog" inherits="ConfirmationDialog" category="Core" version="3.0-rc1"> +<class name="EditorFileDialog" inherits="ConfirmationDialog" category="Core" version="3.0-stable"> <brief_description> </brief_description> <description> diff --git a/doc/classes/EditorFileSystem.xml b/doc/classes/EditorFileSystem.xml index e58861a062..1eda817d33 100644 --- a/doc/classes/EditorFileSystem.xml +++ b/doc/classes/EditorFileSystem.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="EditorFileSystem" inherits="Node" category="Core" version="3.0-rc1"> +<class name="EditorFileSystem" inherits="Node" category="Core" version="3.0-stable"> <brief_description> Resource filesystem, as the editor sees it. </brief_description> diff --git a/doc/classes/EditorFileSystemDirectory.xml b/doc/classes/EditorFileSystemDirectory.xml index 211e9e6f3d..005bebaca8 100644 --- a/doc/classes/EditorFileSystemDirectory.xml +++ b/doc/classes/EditorFileSystemDirectory.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="EditorFileSystemDirectory" inherits="Object" category="Core" version="3.0-rc1"> +<class name="EditorFileSystemDirectory" inherits="Object" category="Core" version="3.0-stable"> <brief_description> A diretory for the resource filesystem. </brief_description> diff --git a/doc/classes/EditorImportPlugin.xml b/doc/classes/EditorImportPlugin.xml index c90afa1c56..07d6f92274 100644 --- a/doc/classes/EditorImportPlugin.xml +++ b/doc/classes/EditorImportPlugin.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="EditorImportPlugin" inherits="Reference" category="Core" version="3.0-rc1"> +<class name="EditorImportPlugin" inherits="Reference" category="Core" version="3.0-stable"> <brief_description> Registers a custom resource importer in the editor. Use the class to parse any file and import it as a new resource type. </brief_description> diff --git a/doc/classes/EditorInterface.xml b/doc/classes/EditorInterface.xml index 467c8ed836..4d3b31ae35 100644 --- a/doc/classes/EditorInterface.xml +++ b/doc/classes/EditorInterface.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="EditorInterface" inherits="Node" category="Core" version="3.0-rc1"> +<class name="EditorInterface" inherits="Node" category="Core" version="3.0-stable"> <brief_description> Editor interface and main components. </brief_description> diff --git a/doc/classes/EditorPlugin.xml b/doc/classes/EditorPlugin.xml index 6ff6053b77..8f4784334d 100644 --- a/doc/classes/EditorPlugin.xml +++ b/doc/classes/EditorPlugin.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="EditorPlugin" inherits="Node" category="Core" version="3.0-rc1"> +<class name="EditorPlugin" inherits="Node" category="Core" version="3.0-stable"> <brief_description> Used by the editor to extend its functionality. </brief_description> diff --git a/doc/classes/EditorResourceConversionPlugin.xml b/doc/classes/EditorResourceConversionPlugin.xml index 3175c81e59..9facba18b0 100644 --- a/doc/classes/EditorResourceConversionPlugin.xml +++ b/doc/classes/EditorResourceConversionPlugin.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="EditorResourceConversionPlugin" inherits="Reference" category="Core" version="3.0-rc1"> +<class name="EditorResourceConversionPlugin" inherits="Reference" category="Core" version="3.0-stable"> <brief_description> </brief_description> <description> diff --git a/doc/classes/EditorResourcePreview.xml b/doc/classes/EditorResourcePreview.xml index 68c171fbaa..9b14771f0f 100644 --- a/doc/classes/EditorResourcePreview.xml +++ b/doc/classes/EditorResourcePreview.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="EditorResourcePreview" inherits="Node" category="Core" version="3.0-rc1"> +<class name="EditorResourcePreview" inherits="Node" category="Core" version="3.0-stable"> <brief_description> Helper to generate previews of resources or files. </brief_description> diff --git a/doc/classes/EditorResourcePreviewGenerator.xml b/doc/classes/EditorResourcePreviewGenerator.xml index 7c0ecef0c2..d116e56cf7 100644 --- a/doc/classes/EditorResourcePreviewGenerator.xml +++ b/doc/classes/EditorResourcePreviewGenerator.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="EditorResourcePreviewGenerator" inherits="Reference" category="Core" version="3.0-rc1"> +<class name="EditorResourcePreviewGenerator" inherits="Reference" category="Core" version="3.0-stable"> <brief_description> Custom generator of previews. </brief_description> diff --git a/doc/classes/EditorSceneImporter.xml b/doc/classes/EditorSceneImporter.xml index 30ec16b3b1..31846ed401 100644 --- a/doc/classes/EditorSceneImporter.xml +++ b/doc/classes/EditorSceneImporter.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="EditorSceneImporter" inherits="Reference" category="Core" version="3.0-rc1"> +<class name="EditorSceneImporter" inherits="Reference" category="Core" version="3.0-stable"> <brief_description> </brief_description> <description> diff --git a/doc/classes/EditorScenePostImport.xml b/doc/classes/EditorScenePostImport.xml index 2d4f7b9dbe..4c0709249e 100644 --- a/doc/classes/EditorScenePostImport.xml +++ b/doc/classes/EditorScenePostImport.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="EditorScenePostImport" inherits="Reference" category="Core" version="3.0-rc1"> +<class name="EditorScenePostImport" inherits="Reference" category="Core" version="3.0-stable"> <brief_description> </brief_description> <description> diff --git a/doc/classes/EditorScript.xml b/doc/classes/EditorScript.xml index 162711569a..a3cd12ab50 100644 --- a/doc/classes/EditorScript.xml +++ b/doc/classes/EditorScript.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="EditorScript" inherits="Reference" category="Core" version="3.0-rc1"> +<class name="EditorScript" inherits="Reference" category="Core" version="3.0-stable"> <brief_description> Base script that can be used to add extension functions to the editor. </brief_description> diff --git a/doc/classes/EditorSelection.xml b/doc/classes/EditorSelection.xml index 29f353c10d..0424ab5e43 100644 --- a/doc/classes/EditorSelection.xml +++ b/doc/classes/EditorSelection.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="EditorSelection" inherits="Object" category="Core" version="3.0-rc1"> +<class name="EditorSelection" inherits="Object" category="Core" version="3.0-stable"> <brief_description> Manages the SceneTree selection in the editor. </brief_description> diff --git a/doc/classes/EditorSettings.xml b/doc/classes/EditorSettings.xml index fe840a62e4..a37ea0fec7 100644 --- a/doc/classes/EditorSettings.xml +++ b/doc/classes/EditorSettings.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="EditorSettings" inherits="Resource" category="Core" version="3.0-rc1"> +<class name="EditorSettings" inherits="Resource" category="Core" version="3.0-stable"> <brief_description> Object that holds the project-independent editor settings. </brief_description> diff --git a/doc/classes/EditorSpatialGizmo.xml b/doc/classes/EditorSpatialGizmo.xml index 9fab1d4f8b..ba026166bb 100644 --- a/doc/classes/EditorSpatialGizmo.xml +++ b/doc/classes/EditorSpatialGizmo.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="EditorSpatialGizmo" inherits="SpatialGizmo" category="Core" version="3.0-rc1"> +<class name="EditorSpatialGizmo" inherits="SpatialGizmo" category="Core" version="3.0-stable"> <brief_description> Custom gizmo for editing Spatial objects. </brief_description> diff --git a/doc/classes/EncodedObjectAsID.xml b/doc/classes/EncodedObjectAsID.xml index 47e18694b4..604ce42516 100644 --- a/doc/classes/EncodedObjectAsID.xml +++ b/doc/classes/EncodedObjectAsID.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="EncodedObjectAsID" inherits="Reference" category="Core" version="3.0-rc1"> +<class name="EncodedObjectAsID" inherits="Reference" category="Core" version="3.0-stable"> <brief_description> </brief_description> <description> diff --git a/doc/classes/Engine.xml b/doc/classes/Engine.xml index b8ebf9749e..ad5e75bad5 100644 --- a/doc/classes/Engine.xml +++ b/doc/classes/Engine.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="Engine" inherits="Object" category="Core" version="3.0-rc1"> +<class name="Engine" inherits="Object" category="Core" version="3.0-stable"> <brief_description> Access to basic engine properties. </brief_description> diff --git a/doc/classes/Environment.xml b/doc/classes/Environment.xml index fcd7b17b18..ea35ef89f3 100644 --- a/doc/classes/Environment.xml +++ b/doc/classes/Environment.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="Environment" inherits="Resource" category="Core" version="3.0-rc1"> +<class name="Environment" inherits="Resource" category="Core" version="3.0-stable"> <brief_description> Resource for environment nodes (like [WorldEnvironment]) that define multiple rendering options. </brief_description> @@ -12,8 +12,8 @@ - Adjustments </description> <tutorials> - http://docs.godotengine.org/en/3.0/learning/features/3d/environment_and_post_processing.html - http://docs.godotengine.org/en/3.0/learning/features/3d/high_dynamic_range.html + http://docs.godotengine.org/en/3.0/tutorials/3d/environment_and_post_processing.html + http://docs.godotengine.org/en/3.0/tutorials/3d/high_dynamic_range.html </tutorials> <demos> </demos> diff --git a/doc/classes/File.xml b/doc/classes/File.xml index f1106f61b7..3ac2a7e643 100644 --- a/doc/classes/File.xml +++ b/doc/classes/File.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="File" inherits="Reference" category="Core" version="3.0-rc1"> +<class name="File" inherits="Reference" category="Core" version="3.0-stable"> <brief_description> Type to handle file reading and writing operations. </brief_description> @@ -22,7 +22,7 @@ [/codeblock] </description> <tutorials> - http://docs.godotengine.org/en/3.0/learning/step_by_step/filesystem.html + http://docs.godotengine.org/en/3.0/getting_started/step_by_step/filesystem.html </tutorials> <demos> </demos> diff --git a/doc/classes/FileDialog.xml b/doc/classes/FileDialog.xml index 1897298890..cee64b7ade 100644 --- a/doc/classes/FileDialog.xml +++ b/doc/classes/FileDialog.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="FileDialog" inherits="ConfirmationDialog" category="Core" version="3.0-rc1"> +<class name="FileDialog" inherits="ConfirmationDialog" category="Core" version="3.0-stable"> <brief_description> Dialog for selecting files or directories in the filesystem. </brief_description> diff --git a/doc/classes/Font.xml b/doc/classes/Font.xml index 1b009916fb..7190067b09 100644 --- a/doc/classes/Font.xml +++ b/doc/classes/Font.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="Font" inherits="Resource" category="Core" version="3.0-rc1"> +<class name="Font" inherits="Resource" category="Core" version="3.0-stable"> <brief_description> Internationalized font and text drawing support. </brief_description> diff --git a/doc/classes/FuncRef.xml b/doc/classes/FuncRef.xml index ef3ff96a4b..8ad6da9adc 100644 --- a/doc/classes/FuncRef.xml +++ b/doc/classes/FuncRef.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="FuncRef" inherits="Reference" category="Core" version="3.0-rc1"> +<class name="FuncRef" inherits="Reference" category="Core" version="3.0-stable"> <brief_description> Reference to a function in an object. </brief_description> diff --git a/doc/classes/GIProbe.xml b/doc/classes/GIProbe.xml index 487f0113f6..e9f1dfecaf 100644 --- a/doc/classes/GIProbe.xml +++ b/doc/classes/GIProbe.xml @@ -1,11 +1,11 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="GIProbe" inherits="VisualInstance" category="Core" version="3.0-rc1"> +<class name="GIProbe" inherits="VisualInstance" category="Core" version="3.0-stable"> <brief_description> </brief_description> <description> </description> <tutorials> - http://docs.godotengine.org/en/3.0/learning/features/3d/gi_probes.html + http://docs.godotengine.org/en/3.0/tutorials/3d/gi_probes.html </tutorials> <demos> </demos> diff --git a/doc/classes/GIProbeData.xml b/doc/classes/GIProbeData.xml index af9de8615c..32a891e277 100644 --- a/doc/classes/GIProbeData.xml +++ b/doc/classes/GIProbeData.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="GIProbeData" inherits="Resource" category="Core" version="3.0-rc1"> +<class name="GIProbeData" inherits="Resource" category="Core" version="3.0-stable"> <brief_description> </brief_description> <description> diff --git a/doc/classes/Generic6DOFJoint.xml b/doc/classes/Generic6DOFJoint.xml index 01009edf9a..4be44b3819 100644 --- a/doc/classes/Generic6DOFJoint.xml +++ b/doc/classes/Generic6DOFJoint.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="Generic6DOFJoint" inherits="Joint" category="Core" version="3.0-rc1"> +<class name="Generic6DOFJoint" inherits="Joint" category="Core" version="3.0-stable"> <brief_description> The generic 6 degrees of freedom joint can implement a variety of joint-types by locking certain axes' rotation or translation. </brief_description> diff --git a/doc/classes/Geometry.xml b/doc/classes/Geometry.xml index a40094d840..b3f63daf9c 100644 --- a/doc/classes/Geometry.xml +++ b/doc/classes/Geometry.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="Geometry" inherits="Object" category="Core" version="3.0-rc1"> +<class name="Geometry" inherits="Object" category="Core" version="3.0-stable"> <brief_description> </brief_description> <description> diff --git a/doc/classes/GeometryInstance.xml b/doc/classes/GeometryInstance.xml index 8f8e391288..8dd3c23ee2 100644 --- a/doc/classes/GeometryInstance.xml +++ b/doc/classes/GeometryInstance.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="GeometryInstance" inherits="VisualInstance" category="Core" version="3.0-rc1"> +<class name="GeometryInstance" inherits="VisualInstance" category="Core" version="3.0-stable"> <brief_description> Base node for geometry based visual instances. </brief_description> diff --git a/doc/classes/Gradient.xml b/doc/classes/Gradient.xml index 19012412ff..8b4bf4d448 100644 --- a/doc/classes/Gradient.xml +++ b/doc/classes/Gradient.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="Gradient" inherits="Resource" category="Core" version="3.0-rc1"> +<class name="Gradient" inherits="Resource" category="Core" version="3.0-stable"> <brief_description> Color interpolator node. </brief_description> diff --git a/doc/classes/GradientTexture.xml b/doc/classes/GradientTexture.xml index ce8cc1f382..127a6d8204 100644 --- a/doc/classes/GradientTexture.xml +++ b/doc/classes/GradientTexture.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="GradientTexture" inherits="Texture" category="Core" version="3.0-rc1"> +<class name="GradientTexture" inherits="Texture" category="Core" version="3.0-stable"> <brief_description> Gradient filled texture. </brief_description> diff --git a/doc/classes/GraphEdit.xml b/doc/classes/GraphEdit.xml index 457a40eb7b..39d6ebc166 100644 --- a/doc/classes/GraphEdit.xml +++ b/doc/classes/GraphEdit.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="GraphEdit" inherits="Control" category="Core" version="3.0-rc1"> +<class name="GraphEdit" inherits="Control" category="Core" version="3.0-stable"> <brief_description> GraphEdit is an area capable of showing various GraphNodes. It manages connection events between them. </brief_description> diff --git a/doc/classes/GraphNode.xml b/doc/classes/GraphNode.xml index 396d86a1c9..ce8cb053ce 100644 --- a/doc/classes/GraphNode.xml +++ b/doc/classes/GraphNode.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="GraphNode" inherits="Container" category="Core" version="3.0-rc1"> +<class name="GraphNode" inherits="Container" category="Core" version="3.0-stable"> <brief_description> A GraphNode is a container with several input and output slots allowing connections between GraphNodes. Slots can have different, incompatible types. </brief_description> diff --git a/doc/classes/GridContainer.xml b/doc/classes/GridContainer.xml index 6ce7f7fad0..8463acc1d4 100644 --- a/doc/classes/GridContainer.xml +++ b/doc/classes/GridContainer.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="GridContainer" inherits="Container" category="Core" version="3.0-rc1"> +<class name="GridContainer" inherits="Container" category="Core" version="3.0-stable"> <brief_description> Grid container used to arrange elements in a grid like layout </brief_description> diff --git a/doc/classes/GrooveJoint2D.xml b/doc/classes/GrooveJoint2D.xml index d5bfbe3007..c1aa10026c 100644 --- a/doc/classes/GrooveJoint2D.xml +++ b/doc/classes/GrooveJoint2D.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="GrooveJoint2D" inherits="Joint2D" category="Core" version="3.0-rc1"> +<class name="GrooveJoint2D" inherits="Joint2D" category="Core" version="3.0-stable"> <brief_description> Groove constraint for 2D physics. </brief_description> diff --git a/doc/classes/HBoxContainer.xml b/doc/classes/HBoxContainer.xml index 853d082b8d..3597b4d2d0 100644 --- a/doc/classes/HBoxContainer.xml +++ b/doc/classes/HBoxContainer.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="HBoxContainer" inherits="BoxContainer" category="Core" version="3.0-rc1"> +<class name="HBoxContainer" inherits="BoxContainer" category="Core" version="3.0-stable"> <brief_description> Horizontal box container. </brief_description> diff --git a/doc/classes/HScrollBar.xml b/doc/classes/HScrollBar.xml index 460d3d498e..ed0a5ae3ad 100644 --- a/doc/classes/HScrollBar.xml +++ b/doc/classes/HScrollBar.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="HScrollBar" inherits="ScrollBar" category="Core" version="3.0-rc1"> +<class name="HScrollBar" inherits="ScrollBar" category="Core" version="3.0-stable"> <brief_description> Horizontal scroll bar. </brief_description> diff --git a/doc/classes/HSeparator.xml b/doc/classes/HSeparator.xml index 8434fc4fff..ac02f76146 100644 --- a/doc/classes/HSeparator.xml +++ b/doc/classes/HSeparator.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="HSeparator" inherits="Separator" category="Core" version="3.0-rc1"> +<class name="HSeparator" inherits="Separator" category="Core" version="3.0-stable"> <brief_description> Horizontal separator. </brief_description> diff --git a/doc/classes/HSlider.xml b/doc/classes/HSlider.xml index b7ab92def2..791bc5159b 100644 --- a/doc/classes/HSlider.xml +++ b/doc/classes/HSlider.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="HSlider" inherits="Slider" category="Core" version="3.0-rc1"> +<class name="HSlider" inherits="Slider" category="Core" version="3.0-stable"> <brief_description> Horizontal slider. </brief_description> diff --git a/doc/classes/HSplitContainer.xml b/doc/classes/HSplitContainer.xml index 3f9d3d71af..68a794eb9f 100644 --- a/doc/classes/HSplitContainer.xml +++ b/doc/classes/HSplitContainer.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="HSplitContainer" inherits="SplitContainer" category="Core" version="3.0-rc1"> +<class name="HSplitContainer" inherits="SplitContainer" category="Core" version="3.0-stable"> <brief_description> Horizontal split container. </brief_description> diff --git a/doc/classes/HTTPClient.xml b/doc/classes/HTTPClient.xml index 1c07bcf88f..3fa780e892 100644 --- a/doc/classes/HTTPClient.xml +++ b/doc/classes/HTTPClient.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="HTTPClient" inherits="Reference" category="Core" version="3.0-rc1"> +<class name="HTTPClient" inherits="Reference" category="Core" version="3.0-stable"> <brief_description> Hyper-text transfer protocol client. </brief_description> @@ -10,8 +10,8 @@ For more information on HTTP, see https://developer.mozilla.org/en-US/docs/Web/HTTP (or read RFC 2616 to get it straight from the source: https://tools.ietf.org/html/rfc2616). </description> <tutorials> - http://docs.godotengine.org/en/3.0/learning/features/networking/http_client_class.html - http://docs.godotengine.org/en/3.0/learning/features/networking/ssl_certificates.html + http://docs.godotengine.org/en/3.0/tutorials/networking/http_client_class.html + http://docs.godotengine.org/en/3.0/tutorials/networking/ssl_certificates.html </tutorials> <demos> </demos> diff --git a/doc/classes/HTTPRequest.xml b/doc/classes/HTTPRequest.xml index be65600d81..8b8cc6b744 100644 --- a/doc/classes/HTTPRequest.xml +++ b/doc/classes/HTTPRequest.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="HTTPRequest" inherits="Node" category="Core" version="3.0-rc1"> +<class name="HTTPRequest" inherits="Node" category="Core" version="3.0-stable"> <brief_description> A node with the ability to send HTTP requests. </brief_description> @@ -8,7 +8,7 @@ Can be used to make HTTP requests, i.e. download or upload files or web content via HTTP. </description> <tutorials> - http://docs.godotengine.org/en/3.0/learning/features/networking/ssl_certificates.html + http://docs.godotengine.org/en/3.0/tutorials/networking/ssl_certificates.html </tutorials> <demos> </demos> diff --git a/doc/classes/HingeJoint.xml b/doc/classes/HingeJoint.xml index b6e2f6f9a2..367867dd00 100644 --- a/doc/classes/HingeJoint.xml +++ b/doc/classes/HingeJoint.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="HingeJoint" inherits="Joint" category="Core" version="3.0-rc1"> +<class name="HingeJoint" inherits="Joint" category="Core" version="3.0-stable"> <brief_description> A hinge between two 3D bodies. </brief_description> diff --git a/doc/classes/IP.xml b/doc/classes/IP.xml index 9502944105..d01d88590e 100644 --- a/doc/classes/IP.xml +++ b/doc/classes/IP.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="IP" inherits="Object" category="Core" version="3.0-rc1"> +<class name="IP" inherits="Object" category="Core" version="3.0-stable"> <brief_description> Internet protocol (IP) support functions like DNS resolution. </brief_description> diff --git a/doc/classes/IP_Unix.xml b/doc/classes/IP_Unix.xml index 70f83acc24..ba33793d72 100644 --- a/doc/classes/IP_Unix.xml +++ b/doc/classes/IP_Unix.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="IP_Unix" inherits="IP" category="Core" version="3.0-rc1"> +<class name="IP_Unix" inherits="IP" category="Core" version="3.0-stable"> <brief_description> Unix IP support. See [IP]. </brief_description> diff --git a/doc/classes/Image.xml b/doc/classes/Image.xml index 37fb67c07e..20e41847ce 100644 --- a/doc/classes/Image.xml +++ b/doc/classes/Image.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="Image" inherits="Resource" category="Core" version="3.0-rc1"> +<class name="Image" inherits="Resource" category="Core" version="3.0-stable"> <brief_description> Image datatype. </brief_description> diff --git a/doc/classes/ImageTexture.xml b/doc/classes/ImageTexture.xml index 7fa8b5eea4..96261c8e12 100644 --- a/doc/classes/ImageTexture.xml +++ b/doc/classes/ImageTexture.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="ImageTexture" inherits="Texture" category="Core" version="3.0-rc1"> +<class name="ImageTexture" inherits="Texture" category="Core" version="3.0-stable"> <brief_description> A [Texture] based on an [Image]. </brief_description> diff --git a/doc/classes/ImmediateGeometry.xml b/doc/classes/ImmediateGeometry.xml index 41d1429c02..0376854bb6 100644 --- a/doc/classes/ImmediateGeometry.xml +++ b/doc/classes/ImmediateGeometry.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="ImmediateGeometry" inherits="GeometryInstance" category="Core" version="3.0-rc1"> +<class name="ImmediateGeometry" inherits="GeometryInstance" category="Core" version="3.0-stable"> <brief_description> Draws simple geometry from code. </brief_description> diff --git a/doc/classes/Input.xml b/doc/classes/Input.xml index 5b0b63abec..946b7b9bac 100644 --- a/doc/classes/Input.xml +++ b/doc/classes/Input.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="Input" inherits="Object" category="Core" version="3.0-rc1"> +<class name="Input" inherits="Object" category="Core" version="3.0-stable"> <brief_description> A Singleton that deals with inputs. </brief_description> diff --git a/doc/classes/InputDefault.xml b/doc/classes/InputDefault.xml index 7ddc32d668..b804c29cd0 100644 --- a/doc/classes/InputDefault.xml +++ b/doc/classes/InputDefault.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="InputDefault" inherits="Input" category="Core" version="3.0-rc1"> +<class name="InputDefault" inherits="Input" category="Core" version="3.0-stable"> <brief_description> Default implementation of the [Input] class. </brief_description> diff --git a/doc/classes/InputEvent.xml b/doc/classes/InputEvent.xml index 322c85b3ab..07372d382d 100644 --- a/doc/classes/InputEvent.xml +++ b/doc/classes/InputEvent.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="InputEvent" inherits="Resource" category="Core" version="3.0-rc1"> +<class name="InputEvent" inherits="Resource" category="Core" version="3.0-stable"> <brief_description> Generic input event </brief_description> @@ -7,8 +7,8 @@ Base class of all sort of input event. See [method Node._input]. </description> <tutorials> - http://docs.godotengine.org/en/3.0/learning/features/inputs/inputevent.html - http://docs.godotengine.org/en/3.0/learning/features/2d/2d_transforms.html + http://docs.godotengine.org/en/3.0/tutorials/inputs/inputevent.html + http://docs.godotengine.org/en/3.0/tutorials/2d/2d_transforms.html </tutorials> <demos> </demos> diff --git a/doc/classes/InputEventAction.xml b/doc/classes/InputEventAction.xml index 246f2dc12d..5ef1711e75 100644 --- a/doc/classes/InputEventAction.xml +++ b/doc/classes/InputEventAction.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="InputEventAction" inherits="InputEvent" category="Core" version="3.0-rc1"> +<class name="InputEventAction" inherits="InputEvent" category="Core" version="3.0-stable"> <brief_description> Input event type for actions. </brief_description> @@ -7,7 +7,7 @@ Contains a generic action which can be targeted from several type of inputs. Actions can be created from the project settings menu [code]Project > Project Settings > Input Map[/code]. See [method Node._input]. </description> <tutorials> - http://docs.godotengine.org/en/3.0/learning/features/inputs/inputevent.html#actions + http://docs.godotengine.org/en/3.0/tutorials/inputs/inputevent.html#actions </tutorials> <demos> </demos> diff --git a/doc/classes/InputEventGesture.xml b/doc/classes/InputEventGesture.xml index 4e85906629..4d82363b21 100644 --- a/doc/classes/InputEventGesture.xml +++ b/doc/classes/InputEventGesture.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="InputEventGesture" inherits="InputEventWithModifiers" category="Core" version="3.0-rc1"> +<class name="InputEventGesture" inherits="InputEventWithModifiers" category="Core" version="3.0-stable"> <brief_description> </brief_description> <description> diff --git a/doc/classes/InputEventJoypadButton.xml b/doc/classes/InputEventJoypadButton.xml index ed83422981..47ba2f08ca 100644 --- a/doc/classes/InputEventJoypadButton.xml +++ b/doc/classes/InputEventJoypadButton.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="InputEventJoypadButton" inherits="InputEvent" category="Core" version="3.0-rc1"> +<class name="InputEventJoypadButton" inherits="InputEvent" category="Core" version="3.0-stable"> <brief_description> Input event for gamepad buttons. </brief_description> @@ -7,7 +7,7 @@ Input event type for gamepad buttons. For joysticks see [InputEventJoypadMotion]. </description> <tutorials> - http://docs.godotengine.org/en/3.0/learning/features/inputs/inputevent.html + http://docs.godotengine.org/en/3.0/tutorials/inputs/inputevent.html </tutorials> <demos> </demos> diff --git a/doc/classes/InputEventJoypadMotion.xml b/doc/classes/InputEventJoypadMotion.xml index c29d05d922..7d40fcd4b3 100644 --- a/doc/classes/InputEventJoypadMotion.xml +++ b/doc/classes/InputEventJoypadMotion.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="InputEventJoypadMotion" inherits="InputEvent" category="Core" version="3.0-rc1"> +<class name="InputEventJoypadMotion" inherits="InputEvent" category="Core" version="3.0-stable"> <brief_description> Input event type for gamepad joysticks and other motions. For buttons see [code]InputEventJoypadMotion[/code]. </brief_description> @@ -7,7 +7,7 @@ Stores information about joystick motions. One [code]InputEventJoypadMotion[/code] represents one axis at a time. </description> <tutorials> - http://docs.godotengine.org/en/3.0/learning/features/inputs/inputevent.html + http://docs.godotengine.org/en/3.0/tutorials/inputs/inputevent.html </tutorials> <demos> </demos> diff --git a/doc/classes/InputEventKey.xml b/doc/classes/InputEventKey.xml index f41f6923a5..a930491beb 100644 --- a/doc/classes/InputEventKey.xml +++ b/doc/classes/InputEventKey.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="InputEventKey" inherits="InputEventWithModifiers" category="Core" version="3.0-rc1"> +<class name="InputEventKey" inherits="InputEventWithModifiers" category="Core" version="3.0-stable"> <brief_description> Input event type for keyboard events. </brief_description> @@ -7,7 +7,7 @@ Stores key presses on the keyboard. Supports key presses, key releases and [member echo] events. </description> <tutorials> - http://docs.godotengine.org/en/3.0/learning/features/inputs/inputevent.html + http://docs.godotengine.org/en/3.0/tutorials/inputs/inputevent.html </tutorials> <demos> </demos> diff --git a/doc/classes/InputEventMagnifyGesture.xml b/doc/classes/InputEventMagnifyGesture.xml index 2757ac21c4..880da473a6 100644 --- a/doc/classes/InputEventMagnifyGesture.xml +++ b/doc/classes/InputEventMagnifyGesture.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="InputEventMagnifyGesture" inherits="InputEventGesture" category="Core" version="3.0-rc1"> +<class name="InputEventMagnifyGesture" inherits="InputEventGesture" category="Core" version="3.0-stable"> <brief_description> </brief_description> <description> diff --git a/doc/classes/InputEventMouse.xml b/doc/classes/InputEventMouse.xml index 5d9cda8605..ca29c23634 100644 --- a/doc/classes/InputEventMouse.xml +++ b/doc/classes/InputEventMouse.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="InputEventMouse" inherits="InputEventWithModifiers" category="Core" version="3.0-rc1"> +<class name="InputEventMouse" inherits="InputEventWithModifiers" category="Core" version="3.0-stable"> <brief_description> Base input event type for mouse events. </brief_description> @@ -7,7 +7,7 @@ Stores general mouse events information. </description> <tutorials> - http://docs.godotengine.org/en/3.0/learning/features/inputs/inputevent.html + http://docs.godotengine.org/en/3.0/tutorials/inputs/inputevent.html </tutorials> <demos> </demos> diff --git a/doc/classes/InputEventMouseButton.xml b/doc/classes/InputEventMouseButton.xml index 1f7aa19386..a8dc087eca 100644 --- a/doc/classes/InputEventMouseButton.xml +++ b/doc/classes/InputEventMouseButton.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="InputEventMouseButton" inherits="InputEventMouse" category="Core" version="3.0-rc1"> +<class name="InputEventMouseButton" inherits="InputEventMouse" category="Core" version="3.0-stable"> <brief_description> Input event type for mouse button events. </brief_description> @@ -7,7 +7,7 @@ Contains mouse click information. See [method Node._input]. </description> <tutorials> - http://docs.godotengine.org/en/3.0/learning/features/inputs/mouse_and_input_coordinates.html + http://docs.godotengine.org/en/3.0/tutorials/inputs/mouse_and_input_coordinates.html </tutorials> <demos> </demos> diff --git a/doc/classes/InputEventMouseMotion.xml b/doc/classes/InputEventMouseMotion.xml index 1183d1c16c..2bd175348b 100644 --- a/doc/classes/InputEventMouseMotion.xml +++ b/doc/classes/InputEventMouseMotion.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="InputEventMouseMotion" inherits="InputEventMouse" category="Core" version="3.0-rc1"> +<class name="InputEventMouseMotion" inherits="InputEventMouse" category="Core" version="3.0-stable"> <brief_description> Input event type for mouse motion events. </brief_description> @@ -7,7 +7,7 @@ Contains mouse motion information. Supports relative, absolute positions and speed. See [method Node._input]. </description> <tutorials> - http://docs.godotengine.org/en/3.0/learning/features/inputs/mouse_and_input_coordinates.html + http://docs.godotengine.org/en/3.0/tutorials/inputs/mouse_and_input_coordinates.html </tutorials> <demos> </demos> diff --git a/doc/classes/InputEventPanGesture.xml b/doc/classes/InputEventPanGesture.xml index 17fd52c067..1a16c0f385 100644 --- a/doc/classes/InputEventPanGesture.xml +++ b/doc/classes/InputEventPanGesture.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="InputEventPanGesture" inherits="InputEventGesture" category="Core" version="3.0-rc1"> +<class name="InputEventPanGesture" inherits="InputEventGesture" category="Core" version="3.0-stable"> <brief_description> </brief_description> <description> diff --git a/doc/classes/InputEventScreenDrag.xml b/doc/classes/InputEventScreenDrag.xml index 950f79018e..a9780e280a 100644 --- a/doc/classes/InputEventScreenDrag.xml +++ b/doc/classes/InputEventScreenDrag.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="InputEventScreenDrag" inherits="InputEvent" category="Core" version="3.0-rc1"> +<class name="InputEventScreenDrag" inherits="InputEvent" category="Core" version="3.0-stable"> <brief_description> Input event type for screen drag events. (only available on mobile devices) @@ -8,7 +8,7 @@ Contains screen drag information. See [method Node._input]. </description> <tutorials> - http://docs.godotengine.org/en/3.0/learning/features/inputs/inputevent.html + http://docs.godotengine.org/en/3.0/tutorials/inputs/inputevent.html </tutorials> <demos> </demos> diff --git a/doc/classes/InputEventScreenTouch.xml b/doc/classes/InputEventScreenTouch.xml index bd94770da2..783c36099b 100644 --- a/doc/classes/InputEventScreenTouch.xml +++ b/doc/classes/InputEventScreenTouch.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="InputEventScreenTouch" inherits="InputEvent" category="Core" version="3.0-rc1"> +<class name="InputEventScreenTouch" inherits="InputEvent" category="Core" version="3.0-stable"> <brief_description> Input event type for screen touch events. (only available on mobile devices) @@ -8,7 +8,7 @@ Stores multi-touch press/release information. Supports touch press, touch release and [member index] for multi-touch count and order. </description> <tutorials> - http://docs.godotengine.org/en/3.0/learning/features/inputs/inputevent.html + http://docs.godotengine.org/en/3.0/tutorials/inputs/inputevent.html </tutorials> <demos> </demos> diff --git a/doc/classes/InputEventWithModifiers.xml b/doc/classes/InputEventWithModifiers.xml index 3dc102aa61..a1b1b6523f 100644 --- a/doc/classes/InputEventWithModifiers.xml +++ b/doc/classes/InputEventWithModifiers.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="InputEventWithModifiers" inherits="InputEvent" category="Core" version="3.0-rc1"> +<class name="InputEventWithModifiers" inherits="InputEvent" category="Core" version="3.0-stable"> <brief_description> Base class for keys events with modifiers. </brief_description> @@ -7,7 +7,7 @@ Contains keys events information with modifiers support like [code]SHIFT[/code] or [code]ALT[/code]. See [method Node._input]. </description> <tutorials> - http://docs.godotengine.org/en/3.0/learning/features/inputs/inputevent.html + http://docs.godotengine.org/en/3.0/tutorials/inputs/inputevent.html </tutorials> <demos> </demos> diff --git a/doc/classes/InputMap.xml b/doc/classes/InputMap.xml index dde302c095..4cedd94094 100644 --- a/doc/classes/InputMap.xml +++ b/doc/classes/InputMap.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="InputMap" inherits="Object" category="Core" version="3.0-rc1"> +<class name="InputMap" inherits="Object" category="Core" version="3.0-stable"> <brief_description> Singleton that manages [InputEventAction]. </brief_description> @@ -7,7 +7,7 @@ Manages all [InputEventAction] which can be created/modified from the project settings menu [code]Project > Project Settings > Input Map[/code] or in code with [method add_action] and [method action_add_event]. See [method Node._input]. </description> <tutorials> - http://docs.godotengine.org/en/3.0/learning/features/inputs/inputevent.html#inputmap + http://docs.godotengine.org/en/3.0/tutorials/inputs/inputevent.html#inputmap </tutorials> <demos> </demos> diff --git a/doc/classes/InstancePlaceholder.xml b/doc/classes/InstancePlaceholder.xml index 0ada92d44e..f698551d41 100644 --- a/doc/classes/InstancePlaceholder.xml +++ b/doc/classes/InstancePlaceholder.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="InstancePlaceholder" inherits="Node" category="Core" version="3.0-rc1"> +<class name="InstancePlaceholder" inherits="Node" category="Core" version="3.0-stable"> <brief_description> Placeholder for the root [Node] of a [PackedScene]. </brief_description> diff --git a/doc/classes/InterpolatedCamera.xml b/doc/classes/InterpolatedCamera.xml index 5f26f9a755..de84a7df6e 100644 --- a/doc/classes/InterpolatedCamera.xml +++ b/doc/classes/InterpolatedCamera.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="InterpolatedCamera" inherits="Camera" category="Core" version="3.0-rc1"> +<class name="InterpolatedCamera" inherits="Camera" category="Core" version="3.0-stable"> <brief_description> </brief_description> <description> diff --git a/doc/classes/ItemList.xml b/doc/classes/ItemList.xml index 7b38dba14a..bc95472ea8 100644 --- a/doc/classes/ItemList.xml +++ b/doc/classes/ItemList.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="ItemList" inherits="Control" category="Core" version="3.0-rc1"> +<class name="ItemList" inherits="Control" category="Core" version="3.0-stable"> <brief_description> Control that provides a list of selectable items (and/or icons) in a single column, or optionally in multiple columns. </brief_description> diff --git a/doc/classes/JSON.xml b/doc/classes/JSON.xml index b171317d42..e69c05c3df 100644 --- a/doc/classes/JSON.xml +++ b/doc/classes/JSON.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="JSON" inherits="Object" category="Core" version="3.0-rc1"> +<class name="JSON" inherits="Object" category="Core" version="3.0-stable"> <brief_description> Helper class for parsing JSON data. </brief_description> diff --git a/doc/classes/JSONParseResult.xml b/doc/classes/JSONParseResult.xml index 47899987cb..424720a871 100644 --- a/doc/classes/JSONParseResult.xml +++ b/doc/classes/JSONParseResult.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="JSONParseResult" inherits="Reference" category="Core" version="3.0-rc1"> +<class name="JSONParseResult" inherits="Reference" category="Core" version="3.0-stable"> <brief_description> Data class wrapper for decoded JSON. </brief_description> diff --git a/doc/classes/JavaScript.xml b/doc/classes/JavaScript.xml index f6ba522f1a..8183b48ece 100644 --- a/doc/classes/JavaScript.xml +++ b/doc/classes/JavaScript.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="JavaScript" inherits="Object" category="Core" version="3.0-rc1"> +<class name="JavaScript" inherits="Object" category="Core" version="3.0-stable"> <brief_description> Singleton that connects the engine with the browser's JavaScript context in HTML5 export. </brief_description> @@ -7,7 +7,7 @@ The JavaScript singleton is implemented only in HTML5 export. It's used to access the browser's JavaScript context. This allows interaction with embedding pages or calling third-party JavaScript APIs. </description> <tutorials> - http://docs.godotengine.org/en/3.0/learning/workflow/export/exporting_for_web.html#calling-javascript-from-script + http://docs.godotengine.org/en/3.0/getting_started/workflow/export/exporting_for_web.html#calling-javascript-from-script </tutorials> <demos> </demos> diff --git a/doc/classes/Joint.xml b/doc/classes/Joint.xml index 7b1497e99a..8ead75d556 100644 --- a/doc/classes/Joint.xml +++ b/doc/classes/Joint.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="Joint" inherits="Spatial" category="Core" version="3.0-rc1"> +<class name="Joint" inherits="Spatial" category="Core" version="3.0-stable"> <brief_description> Base class for all 3D joints </brief_description> diff --git a/doc/classes/Joint2D.xml b/doc/classes/Joint2D.xml index 62d25895b2..22f267f26f 100644 --- a/doc/classes/Joint2D.xml +++ b/doc/classes/Joint2D.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="Joint2D" inherits="Node2D" category="Core" version="3.0-rc1"> +<class name="Joint2D" inherits="Node2D" category="Core" version="3.0-stable"> <brief_description> Base node for all joint constraints in 2D physics. </brief_description> diff --git a/doc/classes/KinematicBody.xml b/doc/classes/KinematicBody.xml index a782a55504..2c22ae4f93 100644 --- a/doc/classes/KinematicBody.xml +++ b/doc/classes/KinematicBody.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="KinematicBody" inherits="PhysicsBody" category="Core" version="3.0-rc1"> +<class name="KinematicBody" inherits="PhysicsBody" category="Core" version="3.0-stable"> <brief_description> Kinematic body 3D node. </brief_description> @@ -9,7 +9,7 @@ Kinematic Characters: KinematicBody also has an API for moving objects (the [method move_and_collide] and [method move_and_slide] methods) while performing collision tests. This makes them really useful to implement characters that collide against a world, but that don't require advanced physics. </description> <tutorials> - http://docs.godotengine.org/en/3.0/learning/features/physics/kinematic_character_2d.html + http://docs.godotengine.org/en/3.0/tutorials/physics/kinematic_character_2d.html </tutorials> <demos> </demos> diff --git a/doc/classes/KinematicBody2D.xml b/doc/classes/KinematicBody2D.xml index d00a887e42..f7303c19c4 100644 --- a/doc/classes/KinematicBody2D.xml +++ b/doc/classes/KinematicBody2D.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="KinematicBody2D" inherits="PhysicsBody2D" category="Core" version="3.0-rc1"> +<class name="KinematicBody2D" inherits="PhysicsBody2D" category="Core" version="3.0-stable"> <brief_description> Kinematic body 2D node. </brief_description> diff --git a/doc/classes/KinematicCollision.xml b/doc/classes/KinematicCollision.xml index cf1f13b514..613b135578 100644 --- a/doc/classes/KinematicCollision.xml +++ b/doc/classes/KinematicCollision.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="KinematicCollision" inherits="Reference" category="Core" version="3.0-rc1"> +<class name="KinematicCollision" inherits="Reference" category="Core" version="3.0-stable"> <brief_description> Collision data for KinematicBody collisions. </brief_description> diff --git a/doc/classes/KinematicCollision2D.xml b/doc/classes/KinematicCollision2D.xml index 300861f3a9..bb949877ad 100644 --- a/doc/classes/KinematicCollision2D.xml +++ b/doc/classes/KinematicCollision2D.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="KinematicCollision2D" inherits="Reference" category="Core" version="3.0-rc1"> +<class name="KinematicCollision2D" inherits="Reference" category="Core" version="3.0-stable"> <brief_description> Collision data for KinematicBody2D collisions. </brief_description> diff --git a/doc/classes/Label.xml b/doc/classes/Label.xml index 3863139652..bbf83308de 100644 --- a/doc/classes/Label.xml +++ b/doc/classes/Label.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="Label" inherits="Control" category="Core" version="3.0-rc1"> +<class name="Label" inherits="Control" category="Core" version="3.0-stable"> <brief_description> Displays plain text in a line or wrapped inside a rectangle. For formatted text, use [RichTextLabel]. </brief_description> diff --git a/doc/classes/LargeTexture.xml b/doc/classes/LargeTexture.xml index c371c96990..219943f021 100644 --- a/doc/classes/LargeTexture.xml +++ b/doc/classes/LargeTexture.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="LargeTexture" inherits="Texture" category="Core" version="3.0-rc1"> +<class name="LargeTexture" inherits="Texture" category="Core" version="3.0-stable"> <brief_description> A Texture capable of storing many smaller Textures with offsets. </brief_description> diff --git a/doc/classes/Light.xml b/doc/classes/Light.xml index e6bf39848c..30722919d5 100644 --- a/doc/classes/Light.xml +++ b/doc/classes/Light.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="Light" inherits="VisualInstance" category="Core" version="3.0-rc1"> +<class name="Light" inherits="VisualInstance" category="Core" version="3.0-stable"> <brief_description> Provides a base class for different kinds of light nodes. </brief_description> @@ -7,7 +7,7 @@ Light is the abstract base class for light nodes, so it shouldn't be used directly (It can't be instanced). Other types of light nodes inherit from it. Light contains the common variables and parameters used for lighting. </description> <tutorials> - http://docs.godotengine.org/en/3.0/learning/features/3d/lights_and_shadows.html + http://docs.godotengine.org/en/3.0/tutorials/3d/lights_and_shadows.html </tutorials> <demos> </demos> diff --git a/doc/classes/Light2D.xml b/doc/classes/Light2D.xml index 97e82f49bf..019bf48082 100644 --- a/doc/classes/Light2D.xml +++ b/doc/classes/Light2D.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="Light2D" inherits="Node2D" category="Core" version="3.0-rc1"> +<class name="Light2D" inherits="Node2D" category="Core" version="3.0-stable"> <brief_description> Casts light in a 2D environment. </brief_description> diff --git a/doc/classes/LightOccluder2D.xml b/doc/classes/LightOccluder2D.xml index b33e6f39c6..4ea82918e1 100644 --- a/doc/classes/LightOccluder2D.xml +++ b/doc/classes/LightOccluder2D.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="LightOccluder2D" inherits="Node2D" category="Core" version="3.0-rc1"> +<class name="LightOccluder2D" inherits="Node2D" category="Core" version="3.0-stable"> <brief_description> Occludes light cast by a Light2D, casting shadows. </brief_description> diff --git a/doc/classes/Line2D.xml b/doc/classes/Line2D.xml index 2898a84491..a5eadae715 100644 --- a/doc/classes/Line2D.xml +++ b/doc/classes/Line2D.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="Line2D" inherits="Node2D" category="Core" version="3.0-rc1"> +<class name="Line2D" inherits="Node2D" category="Core" version="3.0-stable"> <brief_description> A 2D line. </brief_description> diff --git a/doc/classes/LineEdit.xml b/doc/classes/LineEdit.xml index c8798b8ee4..d82fafd4ec 100644 --- a/doc/classes/LineEdit.xml +++ b/doc/classes/LineEdit.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="LineEdit" inherits="Control" category="Core" version="3.0-rc1"> +<class name="LineEdit" inherits="Control" category="Core" version="3.0-stable"> <brief_description> Control that provides single line string editing. </brief_description> diff --git a/doc/classes/LineShape2D.xml b/doc/classes/LineShape2D.xml index 90ff87ab73..a6a1e7eb36 100644 --- a/doc/classes/LineShape2D.xml +++ b/doc/classes/LineShape2D.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="LineShape2D" inherits="Shape2D" category="Core" version="3.0-rc1"> +<class name="LineShape2D" inherits="Shape2D" category="Core" version="3.0-stable"> <brief_description> Line shape for 2D collisions. </brief_description> diff --git a/doc/classes/LinkButton.xml b/doc/classes/LinkButton.xml index f68b6f757e..37bfb005ab 100644 --- a/doc/classes/LinkButton.xml +++ b/doc/classes/LinkButton.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="LinkButton" inherits="BaseButton" category="Core" version="3.0-rc1"> +<class name="LinkButton" inherits="BaseButton" category="Core" version="3.0-stable"> <brief_description> Simple button used to represent a link to some resource </brief_description> diff --git a/doc/classes/Listener.xml b/doc/classes/Listener.xml index be01a5a927..5765e071a4 100644 --- a/doc/classes/Listener.xml +++ b/doc/classes/Listener.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="Listener" inherits="Spatial" category="Core" version="3.0-rc1"> +<class name="Listener" inherits="Spatial" category="Core" version="3.0-stable"> <brief_description> </brief_description> <description> diff --git a/doc/classes/MainLoop.xml b/doc/classes/MainLoop.xml index fb0df1e0d2..5a49641531 100644 --- a/doc/classes/MainLoop.xml +++ b/doc/classes/MainLoop.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="MainLoop" inherits="Object" category="Core" version="3.0-rc1"> +<class name="MainLoop" inherits="Object" category="Core" version="3.0-stable"> <brief_description> Main loop is the abstract main loop base class. </brief_description> diff --git a/doc/classes/MarginContainer.xml b/doc/classes/MarginContainer.xml index 8a64394540..25ac7c5668 100644 --- a/doc/classes/MarginContainer.xml +++ b/doc/classes/MarginContainer.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="MarginContainer" inherits="Container" category="Core" version="3.0-rc1"> +<class name="MarginContainer" inherits="Container" category="Core" version="3.0-stable"> <brief_description> Simple margin container. </brief_description> diff --git a/doc/classes/Marshalls.xml b/doc/classes/Marshalls.xml index a0a6bdf0d4..554c32c893 100644 --- a/doc/classes/Marshalls.xml +++ b/doc/classes/Marshalls.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="Marshalls" inherits="Reference" category="Core" version="3.0-rc1"> +<class name="Marshalls" inherits="Reference" category="Core" version="3.0-stable"> <brief_description> Data transformation (marshalling) and encoding helpers. </brief_description> diff --git a/doc/classes/Material.xml b/doc/classes/Material.xml index f5defdc4ac..5c31efc5e0 100644 --- a/doc/classes/Material.xml +++ b/doc/classes/Material.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="Material" inherits="Resource" category="Core" version="3.0-rc1"> +<class name="Material" inherits="Resource" category="Core" version="3.0-stable"> <brief_description> Abstract base [Resource] for coloring and shading geometry. </brief_description> diff --git a/doc/classes/MenuButton.xml b/doc/classes/MenuButton.xml index 09f9361f30..5b15bba22a 100644 --- a/doc/classes/MenuButton.xml +++ b/doc/classes/MenuButton.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="MenuButton" inherits="Button" category="Core" version="3.0-rc1"> +<class name="MenuButton" inherits="Button" category="Core" version="3.0-stable"> <brief_description> Special button that brings up a [PopupMenu] when clicked. </brief_description> diff --git a/doc/classes/Mesh.xml b/doc/classes/Mesh.xml index 4f606227a6..7fbc7768f7 100644 --- a/doc/classes/Mesh.xml +++ b/doc/classes/Mesh.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="Mesh" inherits="Resource" category="Core" version="3.0-rc1"> +<class name="Mesh" inherits="Resource" category="Core" version="3.0-stable"> <brief_description> A [Resource] that contains vertex-array based geometry. </brief_description> diff --git a/doc/classes/MeshDataTool.xml b/doc/classes/MeshDataTool.xml index c9e69c8336..720ab6f5d2 100644 --- a/doc/classes/MeshDataTool.xml +++ b/doc/classes/MeshDataTool.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="MeshDataTool" inherits="Reference" category="Core" version="3.0-rc1"> +<class name="MeshDataTool" inherits="Reference" category="Core" version="3.0-stable"> <brief_description> </brief_description> <description> diff --git a/doc/classes/MeshInstance.xml b/doc/classes/MeshInstance.xml index afd9c06b6c..3b9ed70e77 100644 --- a/doc/classes/MeshInstance.xml +++ b/doc/classes/MeshInstance.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="MeshInstance" inherits="GeometryInstance" category="Core" version="3.0-rc1"> +<class name="MeshInstance" inherits="GeometryInstance" category="Core" version="3.0-stable"> <brief_description> Node that instances meshes into a scenario. </brief_description> diff --git a/doc/classes/MeshLibrary.xml b/doc/classes/MeshLibrary.xml index 438ad97adc..774deab0ef 100644 --- a/doc/classes/MeshLibrary.xml +++ b/doc/classes/MeshLibrary.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="MeshLibrary" inherits="Resource" category="Core" version="3.0-rc1"> +<class name="MeshLibrary" inherits="Resource" category="Core" version="3.0-stable"> <brief_description> Library of meshes. </brief_description> diff --git a/doc/classes/MultiMesh.xml b/doc/classes/MultiMesh.xml index e54fd446a0..270da019eb 100644 --- a/doc/classes/MultiMesh.xml +++ b/doc/classes/MultiMesh.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="MultiMesh" inherits="Resource" category="Core" version="3.0-rc1"> +<class name="MultiMesh" inherits="Resource" category="Core" version="3.0-stable"> <brief_description> Provides high performance mesh instancing. </brief_description> diff --git a/doc/classes/MultiMeshInstance.xml b/doc/classes/MultiMeshInstance.xml index 2896f514aa..aef372f810 100644 --- a/doc/classes/MultiMeshInstance.xml +++ b/doc/classes/MultiMeshInstance.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="MultiMeshInstance" inherits="GeometryInstance" category="Core" version="3.0-rc1"> +<class name="MultiMeshInstance" inherits="GeometryInstance" category="Core" version="3.0-stable"> <brief_description> Node that instances a [MultiMesh]. </brief_description> diff --git a/doc/classes/Mutex.xml b/doc/classes/Mutex.xml index aa87f839be..2ed02cad48 100644 --- a/doc/classes/Mutex.xml +++ b/doc/classes/Mutex.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="Mutex" inherits="Reference" category="Core" version="3.0-rc1"> +<class name="Mutex" inherits="Reference" category="Core" version="3.0-stable"> <brief_description> A synchronization Mutex. </brief_description> diff --git a/doc/classes/Navigation.xml b/doc/classes/Navigation.xml index d0d9a961e7..86302694a0 100644 --- a/doc/classes/Navigation.xml +++ b/doc/classes/Navigation.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="Navigation" inherits="Spatial" category="Core" version="3.0-rc1"> +<class name="Navigation" inherits="Spatial" category="Core" version="3.0-stable"> <brief_description> A collection of [code]NavigationMesh[/code] resources and methods used for pathfinding. </brief_description> diff --git a/doc/classes/Navigation2D.xml b/doc/classes/Navigation2D.xml index 1aecb49973..80d53c00a5 100644 --- a/doc/classes/Navigation2D.xml +++ b/doc/classes/Navigation2D.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="Navigation2D" inherits="Node2D" category="Core" version="3.0-rc1"> +<class name="Navigation2D" inherits="Node2D" category="Core" version="3.0-stable"> <brief_description> </brief_description> <description> diff --git a/doc/classes/NavigationMesh.xml b/doc/classes/NavigationMesh.xml index 6ea5a5432a..5cde8942d1 100644 --- a/doc/classes/NavigationMesh.xml +++ b/doc/classes/NavigationMesh.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="NavigationMesh" inherits="Resource" category="Core" version="3.0-rc1"> +<class name="NavigationMesh" inherits="Resource" category="Core" version="3.0-stable"> <brief_description> </brief_description> <description> diff --git a/doc/classes/NavigationMeshInstance.xml b/doc/classes/NavigationMeshInstance.xml index 62f705148f..f329bad0eb 100644 --- a/doc/classes/NavigationMeshInstance.xml +++ b/doc/classes/NavigationMeshInstance.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="NavigationMeshInstance" inherits="Spatial" category="Core" version="3.0-rc1"> +<class name="NavigationMeshInstance" inherits="Spatial" category="Core" version="3.0-stable"> <brief_description> </brief_description> <description> diff --git a/doc/classes/NavigationPolygon.xml b/doc/classes/NavigationPolygon.xml index ef3e9df0c6..6e8154c4e5 100644 --- a/doc/classes/NavigationPolygon.xml +++ b/doc/classes/NavigationPolygon.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="NavigationPolygon" inherits="Resource" category="Core" version="3.0-rc1"> +<class name="NavigationPolygon" inherits="Resource" category="Core" version="3.0-stable"> <brief_description> </brief_description> <description> diff --git a/doc/classes/NavigationPolygonInstance.xml b/doc/classes/NavigationPolygonInstance.xml index d30fdad99b..023f13de89 100644 --- a/doc/classes/NavigationPolygonInstance.xml +++ b/doc/classes/NavigationPolygonInstance.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="NavigationPolygonInstance" inherits="Node2D" category="Core" version="3.0-rc1"> +<class name="NavigationPolygonInstance" inherits="Node2D" category="Core" version="3.0-stable"> <brief_description> </brief_description> <description> diff --git a/doc/classes/NetworkedMultiplayerPeer.xml b/doc/classes/NetworkedMultiplayerPeer.xml index 5a600319b1..8f746594bc 100644 --- a/doc/classes/NetworkedMultiplayerPeer.xml +++ b/doc/classes/NetworkedMultiplayerPeer.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="NetworkedMultiplayerPeer" inherits="PacketPeer" category="Core" version="3.0-rc1"> +<class name="NetworkedMultiplayerPeer" inherits="PacketPeer" category="Core" version="3.0-stable"> <brief_description> A high-level network interface to simplify multiplayer interactions. </brief_description> @@ -7,7 +7,7 @@ Manages the connection to network peers. Assigns unique IDs to each client connected to the server. </description> <tutorials> - http://docs.godotengine.org/en/3.0/learning/features/networking/high_level_multiplayer.html + http://docs.godotengine.org/en/3.0/tutorials/networking/high_level_multiplayer.html </tutorials> <demos> </demos> diff --git a/doc/classes/Nil.xml b/doc/classes/Nil.xml index 2eb0f66a1f..2e845d511a 100644 --- a/doc/classes/Nil.xml +++ b/doc/classes/Nil.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="Nil" category="Built-In Types" version="3.0-rc1"> +<class name="Nil" category="Built-In Types" version="3.0-stable"> <brief_description> </brief_description> <description> diff --git a/doc/classes/NinePatchRect.xml b/doc/classes/NinePatchRect.xml index e1f87f2bd7..e67f0ea4a4 100644 --- a/doc/classes/NinePatchRect.xml +++ b/doc/classes/NinePatchRect.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="NinePatchRect" inherits="Control" category="Core" version="3.0-rc1"> +<class name="NinePatchRect" inherits="Control" category="Core" version="3.0-stable"> <brief_description> Scalable texture-based frame that tiles the texture's centers and sides, but keeps the corners' original size. Perfect for panels and dialog boxes. </brief_description> diff --git a/doc/classes/Node.xml b/doc/classes/Node.xml index 6f64c865cd..46c8bf01a5 100644 --- a/doc/classes/Node.xml +++ b/doc/classes/Node.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="Node" inherits="Object" category="Core" version="3.0-rc1"> +<class name="Node" inherits="Object" category="Core" version="3.0-stable"> <brief_description> Base class for all [i]scene[/i] objects. </brief_description> @@ -16,7 +16,7 @@ [b]Networking with nodes:[/b] After connecting to a server (or making one, see [NetworkedMultiplayerENet]) it is possible to use the built-in RPC (remote procedure call) system to communicate over the network. By calling [method rpc] with a method name, it will be called locally and in all connected peers (peers = clients and the server that accepts connections), with behaviour varying depending on the network mode ([method set_network_mode]) of the receiving peer. To identify which node receives the RPC call Godot will use its [NodePath] (make sure node names are the same on all peers). </description> <tutorials> - http://docs.godotengine.org/en/3.0/learning/step_by_step/scenes_and_nodes.html + http://docs.godotengine.org/en/3.0/getting_started/step_by_step/scenes_and_nodes.html </tutorials> <demos> </demos> diff --git a/doc/classes/Node2D.xml b/doc/classes/Node2D.xml index 17fcd09384..f51c5abe18 100644 --- a/doc/classes/Node2D.xml +++ b/doc/classes/Node2D.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="Node2D" inherits="CanvasItem" category="Core" version="3.0-rc1"> +<class name="Node2D" inherits="CanvasItem" category="Core" version="3.0-stable"> <brief_description> A 2D game object, parent of all 2D related nodes. Has a position, rotation, scale and Z-index. </brief_description> @@ -7,7 +7,7 @@ A 2D game object, with a position, rotation and scale. All 2D physics nodes and sprites inherit from Node2D. Use Node2D as a parent node to move, scale and rotate children in a 2D project. Also gives control on the node's render order. </description> <tutorials> - http://docs.godotengine.org/en/3.0/learning/features/2d/custom_drawing_in_2d.html + http://docs.godotengine.org/en/3.0/tutorials/2d/custom_drawing_in_2d.html </tutorials> <demos> </demos> diff --git a/doc/classes/NodePath.xml b/doc/classes/NodePath.xml index d583f1a290..6027f110da 100644 --- a/doc/classes/NodePath.xml +++ b/doc/classes/NodePath.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="NodePath" category="Built-In Types" version="3.0-rc1"> +<class name="NodePath" category="Built-In Types" version="3.0-stable"> <brief_description> Pre-parsed scene tree path. </brief_description> diff --git a/doc/classes/OS.xml b/doc/classes/OS.xml index 89b33b3c1c..80febff4af 100644 --- a/doc/classes/OS.xml +++ b/doc/classes/OS.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="OS" inherits="Object" category="Core" version="3.0-rc1"> +<class name="OS" inherits="Object" category="Core" version="3.0-stable"> <brief_description> Operating System functions. </brief_description> diff --git a/doc/classes/Object.xml b/doc/classes/Object.xml index f7bec317ef..8a7006ea97 100644 --- a/doc/classes/Object.xml +++ b/doc/classes/Object.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="Object" category="Core" version="3.0-rc1"> +<class name="Object" category="Core" version="3.0-stable"> <brief_description> Base class for all non built-in types. </brief_description> diff --git a/doc/classes/OccluderPolygon2D.xml b/doc/classes/OccluderPolygon2D.xml index 2c1c9a96c5..f16aca487e 100644 --- a/doc/classes/OccluderPolygon2D.xml +++ b/doc/classes/OccluderPolygon2D.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="OccluderPolygon2D" inherits="Resource" category="Core" version="3.0-rc1"> +<class name="OccluderPolygon2D" inherits="Resource" category="Core" version="3.0-stable"> <brief_description> Defines a 2D polygon for LightOccluder2D. </brief_description> diff --git a/doc/classes/OmniLight.xml b/doc/classes/OmniLight.xml index b3c3ce31e1..d4d00e2a9b 100644 --- a/doc/classes/OmniLight.xml +++ b/doc/classes/OmniLight.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="OmniLight" inherits="Light" category="Core" version="3.0-rc1"> +<class name="OmniLight" inherits="Light" category="Core" version="3.0-stable"> <brief_description> OmniDirectional Light, such as a light bulb or a candle. </brief_description> @@ -7,7 +7,7 @@ An OmniDirectional light is a type of [Light] node that emits lights in all directions. The light is attenuated through the distance and this attenuation can be configured by changing the energy, radius and attenuation parameters of [Light]. </description> <tutorials> - http://docs.godotengine.org/en/3.0/learning/features/3d/lights_and_shadows.html + http://docs.godotengine.org/en/3.0/tutorials/3d/lights_and_shadows.html </tutorials> <demos> </demos> diff --git a/doc/classes/OptionButton.xml b/doc/classes/OptionButton.xml index d3a7b60b0c..56f4aa2082 100644 --- a/doc/classes/OptionButton.xml +++ b/doc/classes/OptionButton.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="OptionButton" inherits="Button" category="Core" version="3.0-rc1"> +<class name="OptionButton" inherits="Button" category="Core" version="3.0-stable"> <brief_description> Button control that provides selectable options when pressed. </brief_description> diff --git a/doc/classes/PCKPacker.xml b/doc/classes/PCKPacker.xml index bed763c554..a04f9ef6fb 100644 --- a/doc/classes/PCKPacker.xml +++ b/doc/classes/PCKPacker.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="PCKPacker" inherits="Reference" category="Core" version="3.0-rc1"> +<class name="PCKPacker" inherits="Reference" category="Core" version="3.0-stable"> <brief_description> </brief_description> <description> diff --git a/doc/classes/PHashTranslation.xml b/doc/classes/PHashTranslation.xml index 4b31b453eb..94fddad706 100644 --- a/doc/classes/PHashTranslation.xml +++ b/doc/classes/PHashTranslation.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="PHashTranslation" inherits="Translation" category="Core" version="3.0-rc1"> +<class name="PHashTranslation" inherits="Translation" category="Core" version="3.0-stable"> <brief_description> Optimized translation. </brief_description> diff --git a/doc/classes/PackedDataContainer.xml b/doc/classes/PackedDataContainer.xml index 6d162ef04b..42d00e067b 100644 --- a/doc/classes/PackedDataContainer.xml +++ b/doc/classes/PackedDataContainer.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="PackedDataContainer" inherits="Resource" category="Core" version="3.0-rc1"> +<class name="PackedDataContainer" inherits="Resource" category="Core" version="3.0-stable"> <brief_description> </brief_description> <description> diff --git a/doc/classes/PackedDataContainerRef.xml b/doc/classes/PackedDataContainerRef.xml index 6a3d9a5f22..1adbbeb5a1 100644 --- a/doc/classes/PackedDataContainerRef.xml +++ b/doc/classes/PackedDataContainerRef.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="PackedDataContainerRef" inherits="Reference" category="Core" version="3.0-rc1"> +<class name="PackedDataContainerRef" inherits="Reference" category="Core" version="3.0-stable"> <brief_description> </brief_description> <description> diff --git a/doc/classes/PackedScene.xml b/doc/classes/PackedScene.xml index 852b1d836a..a5877a66d2 100644 --- a/doc/classes/PackedScene.xml +++ b/doc/classes/PackedScene.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="PackedScene" inherits="Resource" category="Core" version="3.0-rc1"> +<class name="PackedScene" inherits="Resource" category="Core" version="3.0-stable"> <brief_description> An abstraction of a serialized scene. </brief_description> diff --git a/doc/classes/PacketPeer.xml b/doc/classes/PacketPeer.xml index bbd2f9630b..354ef1f3f3 100644 --- a/doc/classes/PacketPeer.xml +++ b/doc/classes/PacketPeer.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="PacketPeer" inherits="Reference" category="Core" version="3.0-rc1"> +<class name="PacketPeer" inherits="Reference" category="Core" version="3.0-stable"> <brief_description> Abstraction and base class for packet-based protocols. </brief_description> diff --git a/doc/classes/PacketPeerStream.xml b/doc/classes/PacketPeerStream.xml index 6ca376a74f..b475c9d99e 100644 --- a/doc/classes/PacketPeerStream.xml +++ b/doc/classes/PacketPeerStream.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="PacketPeerStream" inherits="PacketPeer" category="Core" version="3.0-rc1"> +<class name="PacketPeerStream" inherits="PacketPeer" category="Core" version="3.0-stable"> <brief_description> Wrapper to use a PacketPeer over a StreamPeer. </brief_description> diff --git a/doc/classes/PacketPeerUDP.xml b/doc/classes/PacketPeerUDP.xml index 93a6b285cf..d7b38297ba 100644 --- a/doc/classes/PacketPeerUDP.xml +++ b/doc/classes/PacketPeerUDP.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="PacketPeerUDP" inherits="PacketPeer" category="Core" version="3.0-rc1"> +<class name="PacketPeerUDP" inherits="PacketPeer" category="Core" version="3.0-stable"> <brief_description> UDP packet peer. </brief_description> diff --git a/doc/classes/Panel.xml b/doc/classes/Panel.xml index 99b7728b79..38c605f8a4 100644 --- a/doc/classes/Panel.xml +++ b/doc/classes/Panel.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="Panel" inherits="Control" category="Core" version="3.0-rc1"> +<class name="Panel" inherits="Control" category="Core" version="3.0-stable"> <brief_description> Provides an opaque background for [Control] children. </brief_description> diff --git a/doc/classes/PanelContainer.xml b/doc/classes/PanelContainer.xml index 7fa43b6f22..4c0875dea5 100644 --- a/doc/classes/PanelContainer.xml +++ b/doc/classes/PanelContainer.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="PanelContainer" inherits="Container" category="Core" version="3.0-rc1"> +<class name="PanelContainer" inherits="Container" category="Core" version="3.0-stable"> <brief_description> Panel container type. </brief_description> diff --git a/doc/classes/PanoramaSky.xml b/doc/classes/PanoramaSky.xml index 822975742e..b99f29e112 100644 --- a/doc/classes/PanoramaSky.xml +++ b/doc/classes/PanoramaSky.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="PanoramaSky" inherits="Sky" category="Core" version="3.0-rc1"> +<class name="PanoramaSky" inherits="Sky" category="Core" version="3.0-stable"> <brief_description> </brief_description> <description> diff --git a/doc/classes/ParallaxBackground.xml b/doc/classes/ParallaxBackground.xml index 77041115c5..0b9e3c9609 100644 --- a/doc/classes/ParallaxBackground.xml +++ b/doc/classes/ParallaxBackground.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="ParallaxBackground" inherits="CanvasLayer" category="Core" version="3.0-rc1"> +<class name="ParallaxBackground" inherits="CanvasLayer" category="Core" version="3.0-stable"> <brief_description> A node used to create a parallax scrolling background. </brief_description> diff --git a/doc/classes/ParallaxLayer.xml b/doc/classes/ParallaxLayer.xml index ce02d7940f..1feb3054f3 100644 --- a/doc/classes/ParallaxLayer.xml +++ b/doc/classes/ParallaxLayer.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="ParallaxLayer" inherits="Node2D" category="Core" version="3.0-rc1"> +<class name="ParallaxLayer" inherits="Node2D" category="Core" version="3.0-stable"> <brief_description> A parallax scrolling layer to be used with [ParallaxBackground]. </brief_description> diff --git a/doc/classes/Particles.xml b/doc/classes/Particles.xml index c0ed69bdd7..bdf62f2b14 100644 --- a/doc/classes/Particles.xml +++ b/doc/classes/Particles.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="Particles" inherits="GeometryInstance" category="Core" version="3.0-rc1"> +<class name="Particles" inherits="GeometryInstance" category="Core" version="3.0-stable"> <brief_description> 3D particle emitter. </brief_description> diff --git a/doc/classes/Particles2D.xml b/doc/classes/Particles2D.xml index 60b9d40f4d..20b9632c30 100644 --- a/doc/classes/Particles2D.xml +++ b/doc/classes/Particles2D.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="Particles2D" inherits="Node2D" category="Core" version="3.0-rc1"> +<class name="Particles2D" inherits="Node2D" category="Core" version="3.0-stable"> <brief_description> 2D particle emitter. </brief_description> diff --git a/doc/classes/ParticlesMaterial.xml b/doc/classes/ParticlesMaterial.xml index 5eab80c349..28ca512ec4 100644 --- a/doc/classes/ParticlesMaterial.xml +++ b/doc/classes/ParticlesMaterial.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="ParticlesMaterial" inherits="Material" category="Core" version="3.0-rc1"> +<class name="ParticlesMaterial" inherits="Material" category="Core" version="3.0-stable"> <brief_description> Particle properties for [Particles] and [Particles2D] nodes. </brief_description> diff --git a/doc/classes/Path.xml b/doc/classes/Path.xml index c03fca3be7..0d931e12fd 100644 --- a/doc/classes/Path.xml +++ b/doc/classes/Path.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="Path" inherits="Spatial" category="Core" version="3.0-rc1"> +<class name="Path" inherits="Spatial" category="Core" version="3.0-stable"> <brief_description> Container for a [Curve3D]. </brief_description> diff --git a/doc/classes/Path2D.xml b/doc/classes/Path2D.xml index 6c79046e4b..e889027283 100644 --- a/doc/classes/Path2D.xml +++ b/doc/classes/Path2D.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="Path2D" inherits="Node2D" category="Core" version="3.0-rc1"> +<class name="Path2D" inherits="Node2D" category="Core" version="3.0-stable"> <brief_description> Contains a [Curve2D] path for [PathFollow2D] nodes to follow. </brief_description> diff --git a/doc/classes/PathFollow.xml b/doc/classes/PathFollow.xml index 5b34a37e1b..144afa21e7 100644 --- a/doc/classes/PathFollow.xml +++ b/doc/classes/PathFollow.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="PathFollow" inherits="Spatial" category="Core" version="3.0-rc1"> +<class name="PathFollow" inherits="Spatial" category="Core" version="3.0-stable"> <brief_description> Point sampler for a [Path]. </brief_description> diff --git a/doc/classes/PathFollow2D.xml b/doc/classes/PathFollow2D.xml index ecc575df16..2d844c22bb 100644 --- a/doc/classes/PathFollow2D.xml +++ b/doc/classes/PathFollow2D.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="PathFollow2D" inherits="Node2D" category="Core" version="3.0-rc1"> +<class name="PathFollow2D" inherits="Node2D" category="Core" version="3.0-stable"> <brief_description> Point sampler for a [Path2D]. </brief_description> diff --git a/doc/classes/Performance.xml b/doc/classes/Performance.xml index f5079e9b4b..18e45f7c3f 100644 --- a/doc/classes/Performance.xml +++ b/doc/classes/Performance.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="Performance" inherits="Object" category="Core" version="3.0-rc1"> +<class name="Performance" inherits="Object" category="Core" version="3.0-stable"> <brief_description> Exposes performance related data. </brief_description> diff --git a/doc/classes/Physics2DDirectBodyState.xml b/doc/classes/Physics2DDirectBodyState.xml index 3dad6fe279..190325396d 100644 --- a/doc/classes/Physics2DDirectBodyState.xml +++ b/doc/classes/Physics2DDirectBodyState.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="Physics2DDirectBodyState" inherits="Object" category="Core" version="3.0-rc1"> +<class name="Physics2DDirectBodyState" inherits="Object" category="Core" version="3.0-stable"> <brief_description> Direct access object to a physics body in the [Physics2DServer]. </brief_description> diff --git a/doc/classes/Physics2DDirectBodyStateSW.xml b/doc/classes/Physics2DDirectBodyStateSW.xml index 0c4d76ffac..f6bcaef7be 100644 --- a/doc/classes/Physics2DDirectBodyStateSW.xml +++ b/doc/classes/Physics2DDirectBodyStateSW.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="Physics2DDirectBodyStateSW" inherits="Physics2DDirectBodyState" category="Core" version="3.0-rc1"> +<class name="Physics2DDirectBodyStateSW" inherits="Physics2DDirectBodyState" category="Core" version="3.0-stable"> <brief_description> Software implementation of [Physics2DDirectBodyState]. </brief_description> diff --git a/doc/classes/Physics2DDirectSpaceState.xml b/doc/classes/Physics2DDirectSpaceState.xml index 08b10da717..5e0908f497 100644 --- a/doc/classes/Physics2DDirectSpaceState.xml +++ b/doc/classes/Physics2DDirectSpaceState.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="Physics2DDirectSpaceState" inherits="Object" category="Core" version="3.0-rc1"> +<class name="Physics2DDirectSpaceState" inherits="Object" category="Core" version="3.0-stable"> <brief_description> Direct access object to a space in the [Physics2DServer]. </brief_description> @@ -7,7 +7,7 @@ Direct access object to a space in the [Physics2DServer]. It's used mainly to do queries against objects and areas residing in a given space. </description> <tutorials> - http://docs.godotengine.org/en/3.0/learning/features/physics/ray-casting.html + http://docs.godotengine.org/en/3.0/tutorials/physics/ray-casting.html </tutorials> <demos> </demos> diff --git a/doc/classes/Physics2DServer.xml b/doc/classes/Physics2DServer.xml index 40c00d65c7..c0316aa1bc 100644 --- a/doc/classes/Physics2DServer.xml +++ b/doc/classes/Physics2DServer.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="Physics2DServer" inherits="Object" category="Core" version="3.0-rc1"> +<class name="Physics2DServer" inherits="Object" category="Core" version="3.0-stable"> <brief_description> Physics 2D Server. </brief_description> diff --git a/doc/classes/Physics2DServerSW.xml b/doc/classes/Physics2DServerSW.xml index 3fd1cc6ac6..6942c5e3af 100644 --- a/doc/classes/Physics2DServerSW.xml +++ b/doc/classes/Physics2DServerSW.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="Physics2DServerSW" inherits="Physics2DServer" category="Core" version="3.0-rc1"> +<class name="Physics2DServerSW" inherits="Physics2DServer" category="Core" version="3.0-stable"> <brief_description> Software implementation of [Physics2DServer]. </brief_description> diff --git a/doc/classes/Physics2DShapeQueryParameters.xml b/doc/classes/Physics2DShapeQueryParameters.xml index 2d1b863379..7cd35f4167 100644 --- a/doc/classes/Physics2DShapeQueryParameters.xml +++ b/doc/classes/Physics2DShapeQueryParameters.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="Physics2DShapeQueryParameters" inherits="Reference" category="Core" version="3.0-rc1"> +<class name="Physics2DShapeQueryParameters" inherits="Reference" category="Core" version="3.0-stable"> <brief_description> Parameters to be sent to a 2D shape physics query. </brief_description> diff --git a/doc/classes/Physics2DShapeQueryResult.xml b/doc/classes/Physics2DShapeQueryResult.xml index d583ed6a18..b080da43a2 100644 --- a/doc/classes/Physics2DShapeQueryResult.xml +++ b/doc/classes/Physics2DShapeQueryResult.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="Physics2DShapeQueryResult" inherits="Reference" category="Core" version="3.0-rc1"> +<class name="Physics2DShapeQueryResult" inherits="Reference" category="Core" version="3.0-stable"> <brief_description> </brief_description> <description> diff --git a/doc/classes/Physics2DTestMotionResult.xml b/doc/classes/Physics2DTestMotionResult.xml index 4ad4b011fc..8b4260c484 100644 --- a/doc/classes/Physics2DTestMotionResult.xml +++ b/doc/classes/Physics2DTestMotionResult.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="Physics2DTestMotionResult" inherits="Reference" category="Core" version="3.0-rc1"> +<class name="Physics2DTestMotionResult" inherits="Reference" category="Core" version="3.0-stable"> <brief_description> </brief_description> <description> diff --git a/doc/classes/PhysicsBody.xml b/doc/classes/PhysicsBody.xml index 078512ccc9..27db2c8f07 100644 --- a/doc/classes/PhysicsBody.xml +++ b/doc/classes/PhysicsBody.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="PhysicsBody" inherits="CollisionObject" category="Core" version="3.0-rc1"> +<class name="PhysicsBody" inherits="CollisionObject" category="Core" version="3.0-stable"> <brief_description> Base class for all objects affected by physics in 3D space. </brief_description> @@ -7,7 +7,7 @@ PhysicsBody is an abstract base class for implementing a physics body. All *Body types inherit from it. </description> <tutorials> - http://docs.godotengine.org/en/3.0/learning/features/physics/physics_introduction.html + http://docs.godotengine.org/en/3.0/tutorials/physics/physics_introduction.html </tutorials> <demos> </demos> diff --git a/doc/classes/PhysicsBody2D.xml b/doc/classes/PhysicsBody2D.xml index 340422aea6..34e86fa63a 100644 --- a/doc/classes/PhysicsBody2D.xml +++ b/doc/classes/PhysicsBody2D.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="PhysicsBody2D" inherits="CollisionObject2D" category="Core" version="3.0-rc1"> +<class name="PhysicsBody2D" inherits="CollisionObject2D" category="Core" version="3.0-stable"> <brief_description> Base class for all objects affected by physics in 2D space. </brief_description> @@ -7,7 +7,7 @@ PhysicsBody2D is an abstract base class for implementing a physics body. All *Body2D types inherit from it. </description> <tutorials> - http://docs.godotengine.org/en/3.0/learning/features/physics/physics_introduction.html + http://docs.godotengine.org/en/3.0/tutorials/physics/physics_introduction.html </tutorials> <demos> </demos> diff --git a/doc/classes/PhysicsDirectBodyState.xml b/doc/classes/PhysicsDirectBodyState.xml index 54de771469..1f9c492571 100644 --- a/doc/classes/PhysicsDirectBodyState.xml +++ b/doc/classes/PhysicsDirectBodyState.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="PhysicsDirectBodyState" inherits="Object" category="Core" version="3.0-rc1"> +<class name="PhysicsDirectBodyState" inherits="Object" category="Core" version="3.0-stable"> <brief_description> </brief_description> <description> diff --git a/doc/classes/PhysicsDirectSpaceState.xml b/doc/classes/PhysicsDirectSpaceState.xml index 88a567831b..6c8d084f26 100644 --- a/doc/classes/PhysicsDirectSpaceState.xml +++ b/doc/classes/PhysicsDirectSpaceState.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="PhysicsDirectSpaceState" inherits="Object" category="Core" version="3.0-rc1"> +<class name="PhysicsDirectSpaceState" inherits="Object" category="Core" version="3.0-stable"> <brief_description> Direct access object to a space in the [PhysicsServer]. </brief_description> @@ -7,7 +7,7 @@ Direct access object to a space in the [PhysicsServer]. It's used mainly to do queries against objects and areas residing in a given space. </description> <tutorials> - http://docs.godotengine.org/en/3.0/learning/features/physics/ray-casting.html + http://docs.godotengine.org/en/3.0/tutorials/physics/ray-casting.html </tutorials> <demos> </demos> diff --git a/doc/classes/PhysicsServer.xml b/doc/classes/PhysicsServer.xml index f822867666..9920d5364b 100644 --- a/doc/classes/PhysicsServer.xml +++ b/doc/classes/PhysicsServer.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="PhysicsServer" inherits="Object" category="Core" version="3.0-rc1"> +<class name="PhysicsServer" inherits="Object" category="Core" version="3.0-stable"> <brief_description> Server interface for low level physics access. </brief_description> diff --git a/doc/classes/PhysicsShapeQueryParameters.xml b/doc/classes/PhysicsShapeQueryParameters.xml index d45d64f635..3f68136285 100644 --- a/doc/classes/PhysicsShapeQueryParameters.xml +++ b/doc/classes/PhysicsShapeQueryParameters.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="PhysicsShapeQueryParameters" inherits="Reference" category="Core" version="3.0-rc1"> +<class name="PhysicsShapeQueryParameters" inherits="Reference" category="Core" version="3.0-stable"> <brief_description> </brief_description> <description> diff --git a/doc/classes/PhysicsShapeQueryResult.xml b/doc/classes/PhysicsShapeQueryResult.xml index b011342340..109074c35c 100644 --- a/doc/classes/PhysicsShapeQueryResult.xml +++ b/doc/classes/PhysicsShapeQueryResult.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="PhysicsShapeQueryResult" inherits="Reference" category="Core" version="3.0-rc1"> +<class name="PhysicsShapeQueryResult" inherits="Reference" category="Core" version="3.0-stable"> <brief_description> Result of a shape query in Physics2DServer. </brief_description> diff --git a/doc/classes/PinJoint.xml b/doc/classes/PinJoint.xml index eeea1d5565..a8cc0ad9b3 100644 --- a/doc/classes/PinJoint.xml +++ b/doc/classes/PinJoint.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="PinJoint" inherits="Joint" category="Core" version="3.0-rc1"> +<class name="PinJoint" inherits="Joint" category="Core" version="3.0-stable"> <brief_description> Pin Joint for 3D Shapes. </brief_description> diff --git a/doc/classes/PinJoint2D.xml b/doc/classes/PinJoint2D.xml index b626571e64..08fb849523 100644 --- a/doc/classes/PinJoint2D.xml +++ b/doc/classes/PinJoint2D.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="PinJoint2D" inherits="Joint2D" category="Core" version="3.0-rc1"> +<class name="PinJoint2D" inherits="Joint2D" category="Core" version="3.0-stable"> <brief_description> Pin Joint for 2D Shapes. </brief_description> diff --git a/doc/classes/Plane.xml b/doc/classes/Plane.xml index 307049e055..b1984ec03f 100644 --- a/doc/classes/Plane.xml +++ b/doc/classes/Plane.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="Plane" category="Built-In Types" version="3.0-rc1"> +<class name="Plane" category="Built-In Types" version="3.0-stable"> <brief_description> Plane in hessian form. </brief_description> @@ -7,7 +7,7 @@ Plane represents a normalized plane equation. Basically, "normal" is the normal of the plane (a,b,c normalized), and "d" is the distance from the origin to the plane (in the direction of "normal"). "Over" or "Above" the plane is considered the side of the plane towards where the normal is pointing. </description> <tutorials> - http://docs.godotengine.org/en/3.0/learning/features/math/index.html + http://docs.godotengine.org/en/3.0/tutorials/math/index.html </tutorials> <demos> </demos> diff --git a/doc/classes/PlaneMesh.xml b/doc/classes/PlaneMesh.xml index 9206cba288..cd97d5c6eb 100644 --- a/doc/classes/PlaneMesh.xml +++ b/doc/classes/PlaneMesh.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="PlaneMesh" inherits="PrimitiveMesh" category="Core" version="3.0-rc1"> +<class name="PlaneMesh" inherits="PrimitiveMesh" category="Core" version="3.0-stable"> <brief_description> Class representing a planar [PrimitiveMesh]. </brief_description> diff --git a/doc/classes/PlaneShape.xml b/doc/classes/PlaneShape.xml index fd6ea21847..5912a2a91b 100644 --- a/doc/classes/PlaneShape.xml +++ b/doc/classes/PlaneShape.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="PlaneShape" inherits="Shape" category="Core" version="3.0-rc1"> +<class name="PlaneShape" inherits="Shape" category="Core" version="3.0-stable"> <brief_description> </brief_description> <description> diff --git a/doc/classes/Polygon2D.xml b/doc/classes/Polygon2D.xml index dad7d5d202..8c68c06e65 100644 --- a/doc/classes/Polygon2D.xml +++ b/doc/classes/Polygon2D.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="Polygon2D" inherits="Node2D" category="Core" version="3.0-rc1"> +<class name="Polygon2D" inherits="Node2D" category="Core" version="3.0-stable"> <brief_description> A 2D polygon. </brief_description> diff --git a/doc/classes/PolygonPathFinder.xml b/doc/classes/PolygonPathFinder.xml index c3867a0e99..cea33fa5c8 100644 --- a/doc/classes/PolygonPathFinder.xml +++ b/doc/classes/PolygonPathFinder.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="PolygonPathFinder" inherits="Resource" category="Core" version="3.0-rc1"> +<class name="PolygonPathFinder" inherits="Resource" category="Core" version="3.0-stable"> <brief_description> </brief_description> <description> diff --git a/doc/classes/PoolByteArray.xml b/doc/classes/PoolByteArray.xml index 48489a2319..5e80072d46 100644 --- a/doc/classes/PoolByteArray.xml +++ b/doc/classes/PoolByteArray.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="PoolByteArray" category="Built-In Types" version="3.0-rc1"> +<class name="PoolByteArray" category="Built-In Types" version="3.0-stable"> <brief_description> Raw byte array. </brief_description> diff --git a/doc/classes/PoolColorArray.xml b/doc/classes/PoolColorArray.xml index 1b274fede9..47fb38f440 100644 --- a/doc/classes/PoolColorArray.xml +++ b/doc/classes/PoolColorArray.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="PoolColorArray" category="Built-In Types" version="3.0-rc1"> +<class name="PoolColorArray" category="Built-In Types" version="3.0-stable"> <brief_description> Array of Colors </brief_description> diff --git a/doc/classes/PoolIntArray.xml b/doc/classes/PoolIntArray.xml index 63079ae931..c24d565db8 100644 --- a/doc/classes/PoolIntArray.xml +++ b/doc/classes/PoolIntArray.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="PoolIntArray" category="Built-In Types" version="3.0-rc1"> +<class name="PoolIntArray" category="Built-In Types" version="3.0-stable"> <brief_description> Integer Array. </brief_description> diff --git a/doc/classes/PoolRealArray.xml b/doc/classes/PoolRealArray.xml index 54a8769993..49f4ed85d2 100644 --- a/doc/classes/PoolRealArray.xml +++ b/doc/classes/PoolRealArray.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="PoolRealArray" category="Built-In Types" version="3.0-rc1"> +<class name="PoolRealArray" category="Built-In Types" version="3.0-stable"> <brief_description> Real Array. </brief_description> diff --git a/doc/classes/PoolStringArray.xml b/doc/classes/PoolStringArray.xml index 7150b7d485..bc273e2fb6 100644 --- a/doc/classes/PoolStringArray.xml +++ b/doc/classes/PoolStringArray.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="PoolStringArray" category="Built-In Types" version="3.0-rc1"> +<class name="PoolStringArray" category="Built-In Types" version="3.0-stable"> <brief_description> String Array. </brief_description> diff --git a/doc/classes/PoolVector2Array.xml b/doc/classes/PoolVector2Array.xml index b282b619d4..d08cfbba33 100644 --- a/doc/classes/PoolVector2Array.xml +++ b/doc/classes/PoolVector2Array.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="PoolVector2Array" category="Built-In Types" version="3.0-rc1"> +<class name="PoolVector2Array" category="Built-In Types" version="3.0-stable"> <brief_description> An Array of Vector2. </brief_description> diff --git a/doc/classes/PoolVector3Array.xml b/doc/classes/PoolVector3Array.xml index 94364dc3b9..99d5929ded 100644 --- a/doc/classes/PoolVector3Array.xml +++ b/doc/classes/PoolVector3Array.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="PoolVector3Array" category="Built-In Types" version="3.0-rc1"> +<class name="PoolVector3Array" category="Built-In Types" version="3.0-stable"> <brief_description> An Array of Vector3. </brief_description> diff --git a/doc/classes/Popup.xml b/doc/classes/Popup.xml index 6a897001b7..0e6d6c844d 100644 --- a/doc/classes/Popup.xml +++ b/doc/classes/Popup.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="Popup" inherits="Control" category="Core" version="3.0-rc1"> +<class name="Popup" inherits="Control" category="Core" version="3.0-stable"> <brief_description> Base container control for popups and dialogs. </brief_description> diff --git a/doc/classes/PopupDialog.xml b/doc/classes/PopupDialog.xml index 6510a647b5..b47674b588 100644 --- a/doc/classes/PopupDialog.xml +++ b/doc/classes/PopupDialog.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="PopupDialog" inherits="Popup" category="Core" version="3.0-rc1"> +<class name="PopupDialog" inherits="Popup" category="Core" version="3.0-stable"> <brief_description> Base class for Popup Dialogs. </brief_description> diff --git a/doc/classes/PopupMenu.xml b/doc/classes/PopupMenu.xml index da73abbabb..2ffdc07e1f 100644 --- a/doc/classes/PopupMenu.xml +++ b/doc/classes/PopupMenu.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="PopupMenu" inherits="Popup" category="Core" version="3.0-rc1"> +<class name="PopupMenu" inherits="Popup" category="Core" version="3.0-stable"> <brief_description> PopupMenu displays a list of options. </brief_description> diff --git a/doc/classes/PopupPanel.xml b/doc/classes/PopupPanel.xml index e634017fc0..0de5319f59 100644 --- a/doc/classes/PopupPanel.xml +++ b/doc/classes/PopupPanel.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="PopupPanel" inherits="Popup" category="Core" version="3.0-rc1"> +<class name="PopupPanel" inherits="Popup" category="Core" version="3.0-stable"> <brief_description> Class for displaying popups with a panel background. </brief_description> diff --git a/doc/classes/Position2D.xml b/doc/classes/Position2D.xml index 0fbf7479e7..d06d9220a7 100644 --- a/doc/classes/Position2D.xml +++ b/doc/classes/Position2D.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="Position2D" inherits="Node2D" category="Core" version="3.0-rc1"> +<class name="Position2D" inherits="Node2D" category="Core" version="3.0-stable"> <brief_description> Generic 2D Position hint for editing. </brief_description> diff --git a/doc/classes/Position3D.xml b/doc/classes/Position3D.xml index 3136293577..5f3aa004dc 100644 --- a/doc/classes/Position3D.xml +++ b/doc/classes/Position3D.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="Position3D" inherits="Spatial" category="Core" version="3.0-rc1"> +<class name="Position3D" inherits="Spatial" category="Core" version="3.0-stable"> <brief_description> Generic 3D Position hint for editing </brief_description> diff --git a/doc/classes/PrimitiveMesh.xml b/doc/classes/PrimitiveMesh.xml index c472179c7f..7f0ee9ce37 100644 --- a/doc/classes/PrimitiveMesh.xml +++ b/doc/classes/PrimitiveMesh.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="PrimitiveMesh" inherits="Mesh" category="Core" version="3.0-rc1"> +<class name="PrimitiveMesh" inherits="Mesh" category="Core" version="3.0-stable"> <brief_description> Base class for all primitive meshes. Handles applying a [Material] to a primitive mesh. </brief_description> diff --git a/doc/classes/PrismMesh.xml b/doc/classes/PrismMesh.xml index 33a9547689..389acc9320 100644 --- a/doc/classes/PrismMesh.xml +++ b/doc/classes/PrismMesh.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="PrismMesh" inherits="PrimitiveMesh" category="Core" version="3.0-rc1"> +<class name="PrismMesh" inherits="PrimitiveMesh" category="Core" version="3.0-stable"> <brief_description> Class representing a prism-shaped [PrimitiveMesh]. </brief_description> diff --git a/doc/classes/ProceduralSky.xml b/doc/classes/ProceduralSky.xml index ce8c2178db..9d7e590fa3 100644 --- a/doc/classes/ProceduralSky.xml +++ b/doc/classes/ProceduralSky.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="ProceduralSky" inherits="Sky" category="Core" version="3.0-rc1"> +<class name="ProceduralSky" inherits="Sky" category="Core" version="3.0-stable"> <brief_description> </brief_description> <description> diff --git a/doc/classes/ProgressBar.xml b/doc/classes/ProgressBar.xml index 1ead8e9624..321f27008d 100644 --- a/doc/classes/ProgressBar.xml +++ b/doc/classes/ProgressBar.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="ProgressBar" inherits="Range" category="Core" version="3.0-rc1"> +<class name="ProgressBar" inherits="Range" category="Core" version="3.0-stable"> <brief_description> General purpose progress bar. </brief_description> diff --git a/doc/classes/ProjectSettings.xml b/doc/classes/ProjectSettings.xml index 3374eccc66..7d0856127c 100644 --- a/doc/classes/ProjectSettings.xml +++ b/doc/classes/ProjectSettings.xml @@ -1,10 +1,10 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="ProjectSettings" inherits="Object" category="Core" version="3.0-rc1"> +<class name="ProjectSettings" inherits="Object" category="Core" version="3.0-stable"> <brief_description> Contains global variables accessible from everywhere. </brief_description> <description> - Contains global variables accessible from everywhere. Use the normal [Object] API, such as "ProjectSettings.get(variable)", "ProjectSettings.set(variable,value)" or "ProjectSettings.has(variable)" to access them. Variables stored in project.godot are also loaded into ProjectSettings, making this object very useful for reading custom game configuration options. + Contains global variables accessible from everywhere. Use "ProjectSettings.get_setting(variable)", "ProjectSettings.set_setting(variable,value)" or "ProjectSettings.has_setting(variable)" to access them. Variables stored in project.godot are also loaded into ProjectSettings, making this object very useful for reading custom game configuration options. </description> <tutorials> </tutorials> diff --git a/doc/classes/ProximityGroup.xml b/doc/classes/ProximityGroup.xml index af731a9c1f..b4a424dfdd 100644 --- a/doc/classes/ProximityGroup.xml +++ b/doc/classes/ProximityGroup.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="ProximityGroup" inherits="Spatial" category="Core" version="3.0-rc1"> +<class name="ProximityGroup" inherits="Spatial" category="Core" version="3.0-stable"> <brief_description> General purpose proximity-detection node. </brief_description> diff --git a/doc/classes/ProxyTexture.xml b/doc/classes/ProxyTexture.xml index 58b3f87038..68f03ca4fa 100644 --- a/doc/classes/ProxyTexture.xml +++ b/doc/classes/ProxyTexture.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="ProxyTexture" inherits="Texture" category="Core" version="3.0-rc1"> +<class name="ProxyTexture" inherits="Texture" category="Core" version="3.0-stable"> <brief_description> </brief_description> <description> diff --git a/doc/classes/QuadMesh.xml b/doc/classes/QuadMesh.xml index 64493c8941..f1b38d379a 100644 --- a/doc/classes/QuadMesh.xml +++ b/doc/classes/QuadMesh.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="QuadMesh" inherits="PrimitiveMesh" category="Core" version="3.0-rc1"> +<class name="QuadMesh" inherits="PrimitiveMesh" category="Core" version="3.0-stable"> <brief_description> Class representing a square mesh. </brief_description> diff --git a/doc/classes/Quat.xml b/doc/classes/Quat.xml index 4ff6210488..ead73d0267 100644 --- a/doc/classes/Quat.xml +++ b/doc/classes/Quat.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="Quat" category="Built-In Types" version="3.0-rc1"> +<class name="Quat" category="Built-In Types" version="3.0-stable"> <brief_description> Quaternion. </brief_description> diff --git a/doc/classes/RID.xml b/doc/classes/RID.xml index e539bb43e5..1510d75679 100644 --- a/doc/classes/RID.xml +++ b/doc/classes/RID.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="RID" category="Built-In Types" version="3.0-rc1"> +<class name="RID" category="Built-In Types" version="3.0-stable"> <brief_description> Handle for a [Resource]'s unique ID. </brief_description> diff --git a/doc/classes/Range.xml b/doc/classes/Range.xml index 5cff3edd92..8a0c831805 100644 --- a/doc/classes/Range.xml +++ b/doc/classes/Range.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="Range" inherits="Control" category="Core" version="3.0-rc1"> +<class name="Range" inherits="Control" category="Core" version="3.0-stable"> <brief_description> Abstract base class for range-based controls. </brief_description> diff --git a/doc/classes/RayCast.xml b/doc/classes/RayCast.xml index 9bf9c68525..09e0f8b643 100644 --- a/doc/classes/RayCast.xml +++ b/doc/classes/RayCast.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="RayCast" inherits="Spatial" category="Core" version="3.0-rc1"> +<class name="RayCast" inherits="Spatial" category="Core" version="3.0-stable"> <brief_description> Query the closest object intersecting a ray. </brief_description> diff --git a/doc/classes/RayCast2D.xml b/doc/classes/RayCast2D.xml index 2d53206663..b76c880bb7 100644 --- a/doc/classes/RayCast2D.xml +++ b/doc/classes/RayCast2D.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="RayCast2D" inherits="Node2D" category="Core" version="3.0-rc1"> +<class name="RayCast2D" inherits="Node2D" category="Core" version="3.0-stable"> <brief_description> Query the closest object intersecting a ray. </brief_description> diff --git a/doc/classes/RayShape.xml b/doc/classes/RayShape.xml index 756377980f..6d83ed2903 100644 --- a/doc/classes/RayShape.xml +++ b/doc/classes/RayShape.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="RayShape" inherits="Shape" category="Core" version="3.0-rc1"> +<class name="RayShape" inherits="Shape" category="Core" version="3.0-stable"> <brief_description> Ray shape for 3D collisions. </brief_description> diff --git a/doc/classes/RayShape2D.xml b/doc/classes/RayShape2D.xml index a2ba1b4365..ce004b582b 100644 --- a/doc/classes/RayShape2D.xml +++ b/doc/classes/RayShape2D.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="RayShape2D" inherits="Shape2D" category="Core" version="3.0-rc1"> +<class name="RayShape2D" inherits="Shape2D" category="Core" version="3.0-stable"> <brief_description> Ray shape for 2D collisions. </brief_description> diff --git a/doc/classes/Rect2.xml b/doc/classes/Rect2.xml index 4890c2bc2c..6d953d2615 100644 --- a/doc/classes/Rect2.xml +++ b/doc/classes/Rect2.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="Rect2" category="Built-In Types" version="3.0-rc1"> +<class name="Rect2" category="Built-In Types" version="3.0-stable"> <brief_description> 2D Axis-aligned bounding box. </brief_description> @@ -7,7 +7,7 @@ Rect2 consists of a position, a size, and several utility functions. It is typically used for fast overlap tests. </description> <tutorials> - http://docs.godotengine.org/en/3.0/learning/features/math/index.html + http://docs.godotengine.org/en/3.0/tutorials/math/index.html </tutorials> <demos> </demos> diff --git a/doc/classes/RectangleShape2D.xml b/doc/classes/RectangleShape2D.xml index 9b0d6182ad..4ecd0aadf4 100644 --- a/doc/classes/RectangleShape2D.xml +++ b/doc/classes/RectangleShape2D.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="RectangleShape2D" inherits="Shape2D" category="Core" version="3.0-rc1"> +<class name="RectangleShape2D" inherits="Shape2D" category="Core" version="3.0-stable"> <brief_description> Rectangle shape for 2D collisions. </brief_description> diff --git a/doc/classes/Reference.xml b/doc/classes/Reference.xml index 6ac3010c42..ba769db5e7 100644 --- a/doc/classes/Reference.xml +++ b/doc/classes/Reference.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="Reference" inherits="Object" category="Core" version="3.0-rc1"> +<class name="Reference" inherits="Object" category="Core" version="3.0-stable"> <brief_description> Base class for anything that keeps a reference count. </brief_description> diff --git a/doc/classes/ReferenceRect.xml b/doc/classes/ReferenceRect.xml index 77d7eff195..2a13eb3312 100644 --- a/doc/classes/ReferenceRect.xml +++ b/doc/classes/ReferenceRect.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="ReferenceRect" inherits="Control" category="Core" version="3.0-rc1"> +<class name="ReferenceRect" inherits="Control" category="Core" version="3.0-stable"> <brief_description> Reference frame for GUI. </brief_description> diff --git a/doc/classes/ReflectionProbe.xml b/doc/classes/ReflectionProbe.xml index 50eca9699a..5db9f32486 100644 --- a/doc/classes/ReflectionProbe.xml +++ b/doc/classes/ReflectionProbe.xml @@ -1,11 +1,11 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="ReflectionProbe" inherits="VisualInstance" category="Core" version="3.0-rc1"> +<class name="ReflectionProbe" inherits="VisualInstance" category="Core" version="3.0-stable"> <brief_description> </brief_description> <description> </description> <tutorials> - http://docs.godotengine.org/en/3.0/learning/features/3d/reflection_probes.html + http://docs.godotengine.org/en/3.0/tutorials/3d/reflection_probes.html </tutorials> <demos> </demos> diff --git a/doc/classes/RemoteTransform.xml b/doc/classes/RemoteTransform.xml index b8d636590f..e9b8d2b746 100644 --- a/doc/classes/RemoteTransform.xml +++ b/doc/classes/RemoteTransform.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="RemoteTransform" inherits="Spatial" category="Core" version="3.0-rc1"> +<class name="RemoteTransform" inherits="Spatial" category="Core" version="3.0-stable"> <brief_description> RemoteTransform leads the [Transform] of another [Spatial] derived Node in the scene. </brief_description> diff --git a/doc/classes/RemoteTransform2D.xml b/doc/classes/RemoteTransform2D.xml index 15bafa7161..c6022fd1ff 100644 --- a/doc/classes/RemoteTransform2D.xml +++ b/doc/classes/RemoteTransform2D.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="RemoteTransform2D" inherits="Node2D" category="Core" version="3.0-rc1"> +<class name="RemoteTransform2D" inherits="Node2D" category="Core" version="3.0-stable"> <brief_description> RemoteTransform2D leads the [Transform2D] of another [CanvasItem] derived Node in the scene. </brief_description> diff --git a/doc/classes/Resource.xml b/doc/classes/Resource.xml index f3d8b1cc0f..8113d81fbb 100644 --- a/doc/classes/Resource.xml +++ b/doc/classes/Resource.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="Resource" inherits="Reference" category="Core" version="3.0-rc1"> +<class name="Resource" inherits="Reference" category="Core" version="3.0-stable"> <brief_description> Base class for all resources. </brief_description> diff --git a/doc/classes/ResourceImporter.xml b/doc/classes/ResourceImporter.xml index 95f70ecb6d..c68bdd613c 100644 --- a/doc/classes/ResourceImporter.xml +++ b/doc/classes/ResourceImporter.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="ResourceImporter" inherits="Reference" category="Core" version="3.0-rc1"> +<class name="ResourceImporter" inherits="Reference" category="Core" version="3.0-stable"> <brief_description> </brief_description> <description> diff --git a/doc/classes/ResourceInteractiveLoader.xml b/doc/classes/ResourceInteractiveLoader.xml index 877e3ae23d..8a8023c8ec 100644 --- a/doc/classes/ResourceInteractiveLoader.xml +++ b/doc/classes/ResourceInteractiveLoader.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="ResourceInteractiveLoader" inherits="Reference" category="Core" version="3.0-rc1"> +<class name="ResourceInteractiveLoader" inherits="Reference" category="Core" version="3.0-stable"> <brief_description> Interactive Resource Loader. </brief_description> diff --git a/doc/classes/ResourceLoader.xml b/doc/classes/ResourceLoader.xml index b82d3a86ac..d4f61b7929 100644 --- a/doc/classes/ResourceLoader.xml +++ b/doc/classes/ResourceLoader.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="ResourceLoader" inherits="Object" category="Core" version="3.0-rc1"> +<class name="ResourceLoader" inherits="Object" category="Core" version="3.0-stable"> <brief_description> Resource Loader. </brief_description> diff --git a/doc/classes/ResourcePreloader.xml b/doc/classes/ResourcePreloader.xml index 438bde1272..868ca62963 100644 --- a/doc/classes/ResourcePreloader.xml +++ b/doc/classes/ResourcePreloader.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="ResourcePreloader" inherits="Node" category="Core" version="3.0-rc1"> +<class name="ResourcePreloader" inherits="Node" category="Core" version="3.0-stable"> <brief_description> Resource Preloader Node. </brief_description> diff --git a/doc/classes/ResourceSaver.xml b/doc/classes/ResourceSaver.xml index 1d82cf7079..f4abe9f770 100644 --- a/doc/classes/ResourceSaver.xml +++ b/doc/classes/ResourceSaver.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="ResourceSaver" inherits="Object" category="Core" version="3.0-rc1"> +<class name="ResourceSaver" inherits="Object" category="Core" version="3.0-stable"> <brief_description> Resource Saving Interface. </brief_description> diff --git a/doc/classes/RichTextLabel.xml b/doc/classes/RichTextLabel.xml index a50d4e0393..24ae94d6db 100644 --- a/doc/classes/RichTextLabel.xml +++ b/doc/classes/RichTextLabel.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="RichTextLabel" inherits="Control" category="Core" version="3.0-rc1"> +<class name="RichTextLabel" inherits="Control" category="Core" version="3.0-stable"> <brief_description> Label that displays rich text. </brief_description> @@ -8,7 +8,7 @@ Note that assignments to [member bbcode_text] clear the tag stack and reconstruct it from the property's contents. Any edits made to [member bbcode_text] will erase previous edits made from other manual sources such as [method append_bbcode] and the [code]push_*[/code] / [method pop] methods. </description> <tutorials> - http://docs.godotengine.org/en/3.0/learning/features/gui/bbcode_in_richtextlabel.html + http://docs.godotengine.org/en/3.0/tutorials/gui/bbcode_in_richtextlabel.html </tutorials> <demos> </demos> diff --git a/doc/classes/RigidBody.xml b/doc/classes/RigidBody.xml index ffc5c86074..ad5da50dd6 100644 --- a/doc/classes/RigidBody.xml +++ b/doc/classes/RigidBody.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="RigidBody" inherits="PhysicsBody" category="Core" version="3.0-rc1"> +<class name="RigidBody" inherits="PhysicsBody" category="Core" version="3.0-stable"> <brief_description> Physics Body whose position is determined through physics simulation in 3D space. </brief_description> @@ -11,7 +11,7 @@ As a warning, don't change RigidBody's position every frame or very often. Sporadic changes work fine, but physics runs at a different granularity (fixed hz) than usual rendering (process callback) and maybe even in a separate thread, so changing this from a process loop will yield strange behavior. </description> <tutorials> - http://docs.godotengine.org/en/3.0/learning/features/physics/physics_introduction.html + http://docs.godotengine.org/en/3.0/tutorials/physics/physics_introduction.html </tutorials> <demos> </demos> @@ -33,7 +33,7 @@ <argument index="1" name="impulse" type="Vector3"> </argument> <description> - Apply a positioned impulse (which will be affected by the body mass and shape). This is the equivalent of hitting a billiard ball with a cue: a force that is applied once, and only once. Both the impulse and the offset from the body origin are in global coordinates. + Apply a positioned impulse (which will be affected by the body mass and shape). This is the equivalent of hitting a billiard ball with a cue: a force that is applied once, and only once. Both the impulse and the position are in global coordinates, and the position is relative to the object's origin. </description> </method> <method name="get_colliding_bodies" qualifiers="const"> diff --git a/doc/classes/RigidBody2D.xml b/doc/classes/RigidBody2D.xml index 35b5449c0a..67ae92c664 100644 --- a/doc/classes/RigidBody2D.xml +++ b/doc/classes/RigidBody2D.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="RigidBody2D" inherits="PhysicsBody2D" category="Core" version="3.0-rc1"> +<class name="RigidBody2D" inherits="PhysicsBody2D" category="Core" version="3.0-stable"> <brief_description> A body that is controlled by the 2D physics engine. </brief_description> diff --git a/doc/classes/SceneState.xml b/doc/classes/SceneState.xml index 7e2f55948d..6fec02c392 100644 --- a/doc/classes/SceneState.xml +++ b/doc/classes/SceneState.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="SceneState" inherits="Reference" category="Core" version="3.0-rc1"> +<class name="SceneState" inherits="Reference" category="Core" version="3.0-stable"> <brief_description> A script interface to a scene file's data. </brief_description> diff --git a/doc/classes/SceneTree.xml b/doc/classes/SceneTree.xml index f6b8d25488..0fe220ae48 100644 --- a/doc/classes/SceneTree.xml +++ b/doc/classes/SceneTree.xml @@ -1,12 +1,12 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="SceneTree" inherits="MainLoop" category="Core" version="3.0-rc1"> +<class name="SceneTree" inherits="MainLoop" category="Core" version="3.0-stable"> <brief_description> </brief_description> <description> </description> <tutorials> - http://docs.godotengine.org/en/3.0/learning/step_by_step/scene_tree.html - http://docs.godotengine.org/en/3.0/learning/features/viewports/multiple_resolutions.html + http://docs.godotengine.org/en/3.0/getting_started/step_by_step/scene_tree.html + http://docs.godotengine.org/en/3.0/tutorials/viewports/multiple_resolutions.html </tutorials> <demos> </demos> diff --git a/doc/classes/SceneTreeTimer.xml b/doc/classes/SceneTreeTimer.xml index 35b35c0384..f6b262d225 100644 --- a/doc/classes/SceneTreeTimer.xml +++ b/doc/classes/SceneTreeTimer.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="SceneTreeTimer" inherits="Reference" category="Core" version="3.0-rc1"> +<class name="SceneTreeTimer" inherits="Reference" category="Core" version="3.0-stable"> <brief_description> </brief_description> <description> diff --git a/doc/classes/Script.xml b/doc/classes/Script.xml index 14570ab611..787d2c24bf 100644 --- a/doc/classes/Script.xml +++ b/doc/classes/Script.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="Script" inherits="Resource" category="Core" version="3.0-rc1"> +<class name="Script" inherits="Resource" category="Core" version="3.0-stable"> <brief_description> A class stored as a resource. </brief_description> @@ -8,7 +8,7 @@ The 'new' method of a script subclass creates a new instance. [method Object.set_script] extends an existing object, if that object's class matches one of the script's base classes. </description> <tutorials> - http://docs.godotengine.org/en/3.0/learning/step_by_step/scripting.html + http://docs.godotengine.org/en/3.0/getting_started/step_by_step/scripting.html </tutorials> <demos> </demos> diff --git a/doc/classes/ScriptEditor.xml b/doc/classes/ScriptEditor.xml index ff44afb065..89a8200d66 100644 --- a/doc/classes/ScriptEditor.xml +++ b/doc/classes/ScriptEditor.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="ScriptEditor" inherits="PanelContainer" category="Core" version="3.0-rc1"> +<class name="ScriptEditor" inherits="PanelContainer" category="Core" version="3.0-stable"> <brief_description> </brief_description> <description> diff --git a/doc/classes/ScrollBar.xml b/doc/classes/ScrollBar.xml index 4204a35c2a..53b20e55d5 100644 --- a/doc/classes/ScrollBar.xml +++ b/doc/classes/ScrollBar.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="ScrollBar" inherits="Range" category="Core" version="3.0-rc1"> +<class name="ScrollBar" inherits="Range" category="Core" version="3.0-stable"> <brief_description> Base class for scroll bars. </brief_description> diff --git a/doc/classes/ScrollContainer.xml b/doc/classes/ScrollContainer.xml index c2e553b4ef..a1e6441d1c 100644 --- a/doc/classes/ScrollContainer.xml +++ b/doc/classes/ScrollContainer.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="ScrollContainer" inherits="Container" category="Core" version="3.0-rc1"> +<class name="ScrollContainer" inherits="Container" category="Core" version="3.0-stable"> <brief_description> A helper node for displaying scrollable elements (e.g. lists). </brief_description> diff --git a/doc/classes/SegmentShape2D.xml b/doc/classes/SegmentShape2D.xml index 256c97544c..56d9fe6d31 100644 --- a/doc/classes/SegmentShape2D.xml +++ b/doc/classes/SegmentShape2D.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="SegmentShape2D" inherits="Shape2D" category="Core" version="3.0-rc1"> +<class name="SegmentShape2D" inherits="Shape2D" category="Core" version="3.0-stable"> <brief_description> Segment shape for 2D collisions. </brief_description> diff --git a/doc/classes/Semaphore.xml b/doc/classes/Semaphore.xml index 0ecd361a72..3d6f894f52 100644 --- a/doc/classes/Semaphore.xml +++ b/doc/classes/Semaphore.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="Semaphore" inherits="Reference" category="Core" version="3.0-rc1"> +<class name="Semaphore" inherits="Reference" category="Core" version="3.0-stable"> <brief_description> A synchronization Semaphore. </brief_description> diff --git a/doc/classes/Separator.xml b/doc/classes/Separator.xml index 1120ed3dc1..20cf870d75 100644 --- a/doc/classes/Separator.xml +++ b/doc/classes/Separator.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="Separator" inherits="Control" category="Core" version="3.0-rc1"> +<class name="Separator" inherits="Control" category="Core" version="3.0-stable"> <brief_description> Base class for separators. </brief_description> diff --git a/doc/classes/Shader.xml b/doc/classes/Shader.xml index d39014fa2d..28f06f0caa 100644 --- a/doc/classes/Shader.xml +++ b/doc/classes/Shader.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="Shader" inherits="Resource" category="Core" version="3.0-rc1"> +<class name="Shader" inherits="Resource" category="Core" version="3.0-stable"> <brief_description> To be changed, ignore. </brief_description> @@ -7,7 +7,7 @@ To be changed, ignore. </description> <tutorials> - http://docs.godotengine.org/en/3.0/learning/features/shading/index.html + http://docs.godotengine.org/en/3.0/tutorials/shading/index.html </tutorials> <demos> </demos> diff --git a/doc/classes/ShaderMaterial.xml b/doc/classes/ShaderMaterial.xml index 7b4f9332c6..893746ec31 100644 --- a/doc/classes/ShaderMaterial.xml +++ b/doc/classes/ShaderMaterial.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="ShaderMaterial" inherits="Material" category="Core" version="3.0-rc1"> +<class name="ShaderMaterial" inherits="Material" category="Core" version="3.0-stable"> <brief_description> </brief_description> <description> diff --git a/doc/classes/Shape.xml b/doc/classes/Shape.xml index 706c66d38e..986d567c12 100644 --- a/doc/classes/Shape.xml +++ b/doc/classes/Shape.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="Shape" inherits="Resource" category="Core" version="3.0-rc1"> +<class name="Shape" inherits="Resource" category="Core" version="3.0-stable"> <brief_description> Base class for all 3D shape resources. </brief_description> @@ -7,7 +7,7 @@ Base class for all 3D shape resources. All 3D shapes that inherit from this can be set into a [PhysicsBody] or [Area]. </description> <tutorials> - http://docs.godotengine.org/en/3.0/learning/features/physics/physics_introduction.html + http://docs.godotengine.org/en/3.0/tutorials/physics/physics_introduction.html </tutorials> <demos> </demos> diff --git a/doc/classes/Shape2D.xml b/doc/classes/Shape2D.xml index 97171fdd2c..d2366faa7f 100644 --- a/doc/classes/Shape2D.xml +++ b/doc/classes/Shape2D.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="Shape2D" inherits="Resource" category="Core" version="3.0-rc1"> +<class name="Shape2D" inherits="Resource" category="Core" version="3.0-stable"> <brief_description> Base class for all 2D Shapes. </brief_description> @@ -7,7 +7,7 @@ Base class for all 2D Shapes. All 2D shape types inherit from this. </description> <tutorials> - http://docs.godotengine.org/en/3.0/learning/features/physics/physics_introduction.html + http://docs.godotengine.org/en/3.0/tutorials/physics/physics_introduction.html </tutorials> <demos> </demos> diff --git a/doc/classes/ShortCut.xml b/doc/classes/ShortCut.xml index 8169662858..f0908cfa44 100644 --- a/doc/classes/ShortCut.xml +++ b/doc/classes/ShortCut.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="ShortCut" inherits="Resource" category="Core" version="3.0-rc1"> +<class name="ShortCut" inherits="Resource" category="Core" version="3.0-stable"> <brief_description> A shortcut for binding input. </brief_description> diff --git a/doc/classes/Skeleton.xml b/doc/classes/Skeleton.xml index b2bf402e96..33022cca14 100644 --- a/doc/classes/Skeleton.xml +++ b/doc/classes/Skeleton.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="Skeleton" inherits="Spatial" category="Core" version="3.0-rc1"> +<class name="Skeleton" inherits="Spatial" category="Core" version="3.0-stable"> <brief_description> Skeleton for characters and animated objects. </brief_description> diff --git a/doc/classes/Sky.xml b/doc/classes/Sky.xml index 34a5fd2f92..3cd3957f40 100644 --- a/doc/classes/Sky.xml +++ b/doc/classes/Sky.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="Sky" inherits="Resource" category="Core" version="3.0-rc1"> +<class name="Sky" inherits="Resource" category="Core" version="3.0-stable"> <brief_description> The base class for [PanoramaSky] and [ProceduralSky]. </brief_description> diff --git a/doc/classes/Slider.xml b/doc/classes/Slider.xml index a2c8551245..84c51572c3 100644 --- a/doc/classes/Slider.xml +++ b/doc/classes/Slider.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="Slider" inherits="Range" category="Core" version="3.0-rc1"> +<class name="Slider" inherits="Range" category="Core" version="3.0-stable"> <brief_description> Base class for GUI Sliders. </brief_description> diff --git a/doc/classes/SliderJoint.xml b/doc/classes/SliderJoint.xml index 81ab064b8a..4507668292 100644 --- a/doc/classes/SliderJoint.xml +++ b/doc/classes/SliderJoint.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="SliderJoint" inherits="Joint" category="Core" version="3.0-rc1"> +<class name="SliderJoint" inherits="Joint" category="Core" version="3.0-stable"> <brief_description> Piston kind of slider between two bodies in 3D. </brief_description> diff --git a/doc/classes/Spatial.xml b/doc/classes/Spatial.xml index 8529823467..26f6f4003b 100644 --- a/doc/classes/Spatial.xml +++ b/doc/classes/Spatial.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="Spatial" inherits="Node" category="Core" version="3.0-rc1"> +<class name="Spatial" inherits="Node" category="Core" version="3.0-stable"> <brief_description> Most basic 3D game object, parent of all 3D related nodes. </brief_description> @@ -9,7 +9,7 @@ Affine operations (rotate, scale, translate) happen in parent's local coordinate system, unless the Spatial object is set as top level. Affine operations in this coordinate system correspond to direct affine operations on the Spatial's transform. The word local below refers to this coordinate system. The coordinate system that is attached to the Spatial object itself is referred to as object-local coordinate system. </description> <tutorials> - http://docs.godotengine.org/en/3.0/learning/features/3d/introduction_to_3d.html + http://docs.godotengine.org/en/3.0/tutorials/3d/introduction_to_3d.html </tutorials> <demos> </demos> diff --git a/doc/classes/SpatialGizmo.xml b/doc/classes/SpatialGizmo.xml index a29dd98a98..cf6f0efd46 100644 --- a/doc/classes/SpatialGizmo.xml +++ b/doc/classes/SpatialGizmo.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="SpatialGizmo" inherits="Reference" category="Core" version="3.0-rc1"> +<class name="SpatialGizmo" inherits="Reference" category="Core" version="3.0-stable"> <brief_description> </brief_description> <description> diff --git a/doc/classes/SpatialMaterial.xml b/doc/classes/SpatialMaterial.xml index 044e6fbd18..eef18c9892 100644 --- a/doc/classes/SpatialMaterial.xml +++ b/doc/classes/SpatialMaterial.xml @@ -1,11 +1,11 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="SpatialMaterial" inherits="Material" category="Core" version="3.0-rc1"> +<class name="SpatialMaterial" inherits="Material" category="Core" version="3.0-stable"> <brief_description> </brief_description> <description> </description> <tutorials> - http://docs.godotengine.org/en/3.0/learning/features/3d/spatial_material.html + http://docs.godotengine.org/en/3.0/tutorials/3d/spatial_material.html </tutorials> <demos> </demos> diff --git a/doc/classes/SpatialVelocityTracker.xml b/doc/classes/SpatialVelocityTracker.xml index 1d84d41d5d..276b82899b 100644 --- a/doc/classes/SpatialVelocityTracker.xml +++ b/doc/classes/SpatialVelocityTracker.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="SpatialVelocityTracker" inherits="Reference" category="Core" version="3.0-rc1"> +<class name="SpatialVelocityTracker" inherits="Reference" category="Core" version="3.0-stable"> <brief_description> </brief_description> <description> diff --git a/doc/classes/SphereMesh.xml b/doc/classes/SphereMesh.xml index 0684b5a922..9f2d613267 100644 --- a/doc/classes/SphereMesh.xml +++ b/doc/classes/SphereMesh.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="SphereMesh" inherits="PrimitiveMesh" category="Core" version="3.0-rc1"> +<class name="SphereMesh" inherits="PrimitiveMesh" category="Core" version="3.0-stable"> <brief_description> Class representing a spherical [PrimitiveMesh]. </brief_description> diff --git a/doc/classes/SphereShape.xml b/doc/classes/SphereShape.xml index 22d4505233..a8df924bde 100644 --- a/doc/classes/SphereShape.xml +++ b/doc/classes/SphereShape.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="SphereShape" inherits="Shape" category="Core" version="3.0-rc1"> +<class name="SphereShape" inherits="Shape" category="Core" version="3.0-stable"> <brief_description> Sphere shape for 3D collisions. </brief_description> diff --git a/doc/classes/SpinBox.xml b/doc/classes/SpinBox.xml index 60e0d20d79..1762a66302 100644 --- a/doc/classes/SpinBox.xml +++ b/doc/classes/SpinBox.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="SpinBox" inherits="Range" category="Core" version="3.0-rc1"> +<class name="SpinBox" inherits="Range" category="Core" version="3.0-stable"> <brief_description> Numerical input text field. </brief_description> diff --git a/doc/classes/SplitContainer.xml b/doc/classes/SplitContainer.xml index 993b55f5ee..3a7f22693a 100644 --- a/doc/classes/SplitContainer.xml +++ b/doc/classes/SplitContainer.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="SplitContainer" inherits="Container" category="Core" version="3.0-rc1"> +<class name="SplitContainer" inherits="Container" category="Core" version="3.0-stable"> <brief_description> Container for splitting and adjusting. </brief_description> diff --git a/doc/classes/SpotLight.xml b/doc/classes/SpotLight.xml index 68b2eec3a1..00991e75bc 100644 --- a/doc/classes/SpotLight.xml +++ b/doc/classes/SpotLight.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="SpotLight" inherits="Light" category="Core" version="3.0-rc1"> +<class name="SpotLight" inherits="Light" category="Core" version="3.0-stable"> <brief_description> Spotlight [Light], such as a reflector spotlight or a lantern. </brief_description> @@ -7,7 +7,7 @@ A SpotLight light is a type of [Light] node that emits lights in a specific direction, in the shape of a cone. The light is attenuated through the distance and this attenuation can be configured by changing the energy, radius and attenuation parameters of [Light]. TODO: Image of a spotlight. </description> <tutorials> - http://docs.godotengine.org/en/3.0/learning/features/3d/lights_and_shadows.html + http://docs.godotengine.org/en/3.0/tutorials/3d/lights_and_shadows.html </tutorials> <demos> </demos> diff --git a/doc/classes/Sprite.xml b/doc/classes/Sprite.xml index 853a9ad0a9..c1afb35e09 100644 --- a/doc/classes/Sprite.xml +++ b/doc/classes/Sprite.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="Sprite" inherits="Node2D" category="Core" version="3.0-rc1"> +<class name="Sprite" inherits="Node2D" category="Core" version="3.0-stable"> <brief_description> General purpose Sprite node. </brief_description> diff --git a/doc/classes/Sprite3D.xml b/doc/classes/Sprite3D.xml index feefd39c2e..ca0bd212aa 100644 --- a/doc/classes/Sprite3D.xml +++ b/doc/classes/Sprite3D.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="Sprite3D" inherits="SpriteBase3D" category="Core" version="3.0-rc1"> +<class name="Sprite3D" inherits="SpriteBase3D" category="Core" version="3.0-stable"> <brief_description> 2D Sprite node in 3D world. </brief_description> diff --git a/doc/classes/SpriteBase3D.xml b/doc/classes/SpriteBase3D.xml index c7e0e8f4a4..d91314e236 100644 --- a/doc/classes/SpriteBase3D.xml +++ b/doc/classes/SpriteBase3D.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="SpriteBase3D" inherits="GeometryInstance" category="Core" version="3.0-rc1"> +<class name="SpriteBase3D" inherits="GeometryInstance" category="Core" version="3.0-stable"> <brief_description> 2D Sprite node in 3D environment. </brief_description> diff --git a/doc/classes/SpriteFrames.xml b/doc/classes/SpriteFrames.xml index 1f6a9d095e..f76212b0d2 100644 --- a/doc/classes/SpriteFrames.xml +++ b/doc/classes/SpriteFrames.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="SpriteFrames" inherits="Resource" category="Core" version="3.0-rc1"> +<class name="SpriteFrames" inherits="Resource" category="Core" version="3.0-stable"> <brief_description> Sprite frame library for AnimatedSprite. </brief_description> diff --git a/doc/classes/StaticBody.xml b/doc/classes/StaticBody.xml index 5d005e52f7..e5b9d1c0d9 100644 --- a/doc/classes/StaticBody.xml +++ b/doc/classes/StaticBody.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="StaticBody" inherits="PhysicsBody" category="Core" version="3.0-rc1"> +<class name="StaticBody" inherits="PhysicsBody" category="Core" version="3.0-stable"> <brief_description> Static body for 3D Physics. </brief_description> diff --git a/doc/classes/StaticBody2D.xml b/doc/classes/StaticBody2D.xml index 98ba1a8a79..d9e750f4f6 100644 --- a/doc/classes/StaticBody2D.xml +++ b/doc/classes/StaticBody2D.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="StaticBody2D" inherits="PhysicsBody2D" category="Core" version="3.0-rc1"> +<class name="StaticBody2D" inherits="PhysicsBody2D" category="Core" version="3.0-stable"> <brief_description> Static body for 2D Physics. </brief_description> diff --git a/doc/classes/StreamPeer.xml b/doc/classes/StreamPeer.xml index 014f8b8657..49aa26a601 100644 --- a/doc/classes/StreamPeer.xml +++ b/doc/classes/StreamPeer.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="StreamPeer" inherits="Reference" category="Core" version="3.0-rc1"> +<class name="StreamPeer" inherits="Reference" category="Core" version="3.0-stable"> <brief_description> Abstraction and base class for stream-based protocols. </brief_description> diff --git a/doc/classes/StreamPeerBuffer.xml b/doc/classes/StreamPeerBuffer.xml index f7ef8749ab..2c95a8a3cf 100644 --- a/doc/classes/StreamPeerBuffer.xml +++ b/doc/classes/StreamPeerBuffer.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="StreamPeerBuffer" inherits="StreamPeer" category="Core" version="3.0-rc1"> +<class name="StreamPeerBuffer" inherits="StreamPeer" category="Core" version="3.0-stable"> <brief_description> </brief_description> <description> diff --git a/doc/classes/StreamPeerSSL.xml b/doc/classes/StreamPeerSSL.xml index 23b7f71595..0c60213e49 100644 --- a/doc/classes/StreamPeerSSL.xml +++ b/doc/classes/StreamPeerSSL.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="StreamPeerSSL" inherits="StreamPeer" category="Core" version="3.0-rc1"> +<class name="StreamPeerSSL" inherits="StreamPeer" category="Core" version="3.0-stable"> <brief_description> SSL Stream peer. </brief_description> @@ -7,7 +7,7 @@ SSL Stream peer. This object can be used to connect to SSL servers. </description> <tutorials> - http://docs.godotengine.org/en/3.0/learning/features/networking/ssl_certificates.html + http://docs.godotengine.org/en/3.0/tutorials/networking/ssl_certificates.html </tutorials> <demos> </demos> diff --git a/doc/classes/StreamPeerTCP.xml b/doc/classes/StreamPeerTCP.xml index c65a7affd2..37fec62cbc 100644 --- a/doc/classes/StreamPeerTCP.xml +++ b/doc/classes/StreamPeerTCP.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="StreamPeerTCP" inherits="StreamPeer" category="Core" version="3.0-rc1"> +<class name="StreamPeerTCP" inherits="StreamPeer" category="Core" version="3.0-stable"> <brief_description> TCP Stream peer. </brief_description> diff --git a/doc/classes/StreamTexture.xml b/doc/classes/StreamTexture.xml index beefdc8a86..c37b5d6fe4 100644 --- a/doc/classes/StreamTexture.xml +++ b/doc/classes/StreamTexture.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="StreamTexture" inherits="Texture" category="Core" version="3.0-rc1"> +<class name="StreamTexture" inherits="Texture" category="Core" version="3.0-stable"> <brief_description> A .stex texture. </brief_description> diff --git a/doc/classes/String.xml b/doc/classes/String.xml index a0605ec78e..bad4ada144 100644 --- a/doc/classes/String.xml +++ b/doc/classes/String.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="String" category="Built-In Types" version="3.0-rc1"> +<class name="String" category="Built-In Types" version="3.0-stable"> <brief_description> Built-in string class. </brief_description> diff --git a/doc/classes/StyleBox.xml b/doc/classes/StyleBox.xml index 9645cc9c96..a816b6a030 100644 --- a/doc/classes/StyleBox.xml +++ b/doc/classes/StyleBox.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="StyleBox" inherits="Resource" category="Core" version="3.0-rc1"> +<class name="StyleBox" inherits="Resource" category="Core" version="3.0-stable"> <brief_description> Base class for drawing stylized boxes for the UI. </brief_description> diff --git a/doc/classes/StyleBoxEmpty.xml b/doc/classes/StyleBoxEmpty.xml index 2d6424cc11..cd0bd9bf9d 100644 --- a/doc/classes/StyleBoxEmpty.xml +++ b/doc/classes/StyleBoxEmpty.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="StyleBoxEmpty" inherits="StyleBox" category="Core" version="3.0-rc1"> +<class name="StyleBoxEmpty" inherits="StyleBox" category="Core" version="3.0-stable"> <brief_description> Empty stylebox (does not display anything). </brief_description> diff --git a/doc/classes/StyleBoxFlat.xml b/doc/classes/StyleBoxFlat.xml index dfc9ab4e0a..2f26032c45 100644 --- a/doc/classes/StyleBoxFlat.xml +++ b/doc/classes/StyleBoxFlat.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="StyleBoxFlat" inherits="StyleBox" category="Core" version="3.0-rc1"> +<class name="StyleBoxFlat" inherits="StyleBox" category="Core" version="3.0-stable"> <brief_description> Customizable Stylebox with a given set of parameters. (no texture required) </brief_description> diff --git a/doc/classes/StyleBoxLine.xml b/doc/classes/StyleBoxLine.xml index 027317eca7..ddabe9aede 100644 --- a/doc/classes/StyleBoxLine.xml +++ b/doc/classes/StyleBoxLine.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="StyleBoxLine" inherits="StyleBox" category="Core" version="3.0-rc1"> +<class name="StyleBoxLine" inherits="StyleBox" category="Core" version="3.0-stable"> <brief_description> </brief_description> <description> diff --git a/doc/classes/StyleBoxTexture.xml b/doc/classes/StyleBoxTexture.xml index 710bc819b3..8bac0fc77e 100644 --- a/doc/classes/StyleBoxTexture.xml +++ b/doc/classes/StyleBoxTexture.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="StyleBoxTexture" inherits="StyleBox" category="Core" version="3.0-rc1"> +<class name="StyleBoxTexture" inherits="StyleBox" category="Core" version="3.0-stable"> <brief_description> Texture Based 3x3 scale style. </brief_description> diff --git a/doc/classes/SurfaceTool.xml b/doc/classes/SurfaceTool.xml index c6433fab40..64978a8bef 100644 --- a/doc/classes/SurfaceTool.xml +++ b/doc/classes/SurfaceTool.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="SurfaceTool" inherits="Reference" category="Core" version="3.0-rc1"> +<class name="SurfaceTool" inherits="Reference" category="Core" version="3.0-stable"> <brief_description> Helper tool to create geometry. </brief_description> diff --git a/doc/classes/TCP_Server.xml b/doc/classes/TCP_Server.xml index 804f4dc13f..b3db65de59 100644 --- a/doc/classes/TCP_Server.xml +++ b/doc/classes/TCP_Server.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="TCP_Server" inherits="Reference" category="Core" version="3.0-rc1"> +<class name="TCP_Server" inherits="Reference" category="Core" version="3.0-stable"> <brief_description> TCP Server. </brief_description> diff --git a/doc/classes/TabContainer.xml b/doc/classes/TabContainer.xml index 445c65b96e..9806c03349 100644 --- a/doc/classes/TabContainer.xml +++ b/doc/classes/TabContainer.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="TabContainer" inherits="Control" category="Core" version="3.0-rc1"> +<class name="TabContainer" inherits="Control" category="Core" version="3.0-stable"> <brief_description> Tabbed Container. </brief_description> diff --git a/doc/classes/Tabs.xml b/doc/classes/Tabs.xml index 44a33c76ca..e4df4d0a31 100644 --- a/doc/classes/Tabs.xml +++ b/doc/classes/Tabs.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="Tabs" inherits="Control" category="Core" version="3.0-rc1"> +<class name="Tabs" inherits="Control" category="Core" version="3.0-stable"> <brief_description> Tabs Control. </brief_description> diff --git a/doc/classes/TextEdit.xml b/doc/classes/TextEdit.xml index 20ec600f91..f84ebede1c 100644 --- a/doc/classes/TextEdit.xml +++ b/doc/classes/TextEdit.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="TextEdit" inherits="Control" category="Core" version="3.0-rc1"> +<class name="TextEdit" inherits="Control" category="Core" version="3.0-stable"> <brief_description> Multiline text editing control. </brief_description> diff --git a/doc/classes/Texture.xml b/doc/classes/Texture.xml index 16fe2b8a3b..f21b41f939 100644 --- a/doc/classes/Texture.xml +++ b/doc/classes/Texture.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="Texture" inherits="Resource" category="Core" version="3.0-rc1"> +<class name="Texture" inherits="Resource" category="Core" version="3.0-stable"> <brief_description> Texture for 2D and 3D. </brief_description> diff --git a/doc/classes/TextureButton.xml b/doc/classes/TextureButton.xml index 71abfa0fca..3bda04fe58 100644 --- a/doc/classes/TextureButton.xml +++ b/doc/classes/TextureButton.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="TextureButton" inherits="BaseButton" category="Core" version="3.0-rc1"> +<class name="TextureButton" inherits="BaseButton" category="Core" version="3.0-stable"> <brief_description> Texture-based button. Supports Pressed, Hover, Disabled and Focused states. </brief_description> diff --git a/doc/classes/TextureProgress.xml b/doc/classes/TextureProgress.xml index 363a803dfa..2456653786 100644 --- a/doc/classes/TextureProgress.xml +++ b/doc/classes/TextureProgress.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="TextureProgress" inherits="Range" category="Core" version="3.0-rc1"> +<class name="TextureProgress" inherits="Range" category="Core" version="3.0-stable"> <brief_description> Texture-based progress bar. Useful for loading screens and life or stamina bars. </brief_description> diff --git a/doc/classes/TextureRect.xml b/doc/classes/TextureRect.xml index 4b2f0a5ab4..8b0fc09a6d 100644 --- a/doc/classes/TextureRect.xml +++ b/doc/classes/TextureRect.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="TextureRect" inherits="Control" category="Core" version="3.0-rc1"> +<class name="TextureRect" inherits="Control" category="Core" version="3.0-stable"> <brief_description> Draws a sprite or a texture inside a User Interface. The texture can tile or not. </brief_description> diff --git a/doc/classes/Theme.xml b/doc/classes/Theme.xml index fc5afacded..037f8cbd48 100644 --- a/doc/classes/Theme.xml +++ b/doc/classes/Theme.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="Theme" inherits="Resource" category="Core" version="3.0-rc1"> +<class name="Theme" inherits="Resource" category="Core" version="3.0-stable"> <brief_description> Theme for controls. </brief_description> diff --git a/doc/classes/Thread.xml b/doc/classes/Thread.xml index 75ff16c907..c3d1d1b24f 100644 --- a/doc/classes/Thread.xml +++ b/doc/classes/Thread.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="Thread" inherits="Reference" category="Core" version="3.0-rc1"> +<class name="Thread" inherits="Reference" category="Core" version="3.0-stable"> <brief_description> A unit of execution in a process. </brief_description> diff --git a/doc/classes/TileMap.xml b/doc/classes/TileMap.xml index faecf5664c..058a92d99c 100644 --- a/doc/classes/TileMap.xml +++ b/doc/classes/TileMap.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="TileMap" inherits="Node2D" category="Core" version="3.0-rc1"> +<class name="TileMap" inherits="Node2D" category="Core" version="3.0-stable"> <brief_description> Node for 2D tile-based maps. </brief_description> @@ -7,7 +7,7 @@ Node for 2D tile-based maps. Tilemaps use a [TileSet] which contain a list of tiles (textures plus optional collision, navigation, and/or occluder shapes) which are used to create grid-based maps. </description> <tutorials> - http://docs.godotengine.org/en/3.0/learning/features/2d/using_tilemaps.html + http://docs.godotengine.org/en/3.0/tutorials/2d/using_tilemaps.html </tutorials> <demos> </demos> diff --git a/doc/classes/TileSet.xml b/doc/classes/TileSet.xml index 8ba3911c56..95a5e55176 100644 --- a/doc/classes/TileSet.xml +++ b/doc/classes/TileSet.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="TileSet" inherits="Resource" category="Core" version="3.0-rc1"> +<class name="TileSet" inherits="Resource" category="Core" version="3.0-stable"> <brief_description> Tile library for tilemaps. </brief_description> diff --git a/doc/classes/Timer.xml b/doc/classes/Timer.xml index e5841e95e2..383d3199f5 100644 --- a/doc/classes/Timer.xml +++ b/doc/classes/Timer.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="Timer" inherits="Node" category="Core" version="3.0-rc1"> +<class name="Timer" inherits="Node" category="Core" version="3.0-stable"> <brief_description> A countdown timer. </brief_description> diff --git a/doc/classes/ToolButton.xml b/doc/classes/ToolButton.xml index 355bc21c1a..6597dc96e0 100644 --- a/doc/classes/ToolButton.xml +++ b/doc/classes/ToolButton.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="ToolButton" inherits="Button" category="Core" version="3.0-rc1"> +<class name="ToolButton" inherits="Button" category="Core" version="3.0-stable"> <brief_description> Flat button helper class. </brief_description> diff --git a/doc/classes/TouchScreenButton.xml b/doc/classes/TouchScreenButton.xml index 49cdf73c8d..c187274a9d 100644 --- a/doc/classes/TouchScreenButton.xml +++ b/doc/classes/TouchScreenButton.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="TouchScreenButton" inherits="Node2D" category="Core" version="3.0-rc1"> +<class name="TouchScreenButton" inherits="Node2D" category="Core" version="3.0-stable"> <brief_description> Button for touch screen devices. </brief_description> diff --git a/doc/classes/Transform.xml b/doc/classes/Transform.xml index 1cb808532d..cf1c9ea032 100644 --- a/doc/classes/Transform.xml +++ b/doc/classes/Transform.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="Transform" category="Built-In Types" version="3.0-rc1"> +<class name="Transform" category="Built-In Types" version="3.0-stable"> <brief_description> 3D Transformation. 3x4 matrix. </brief_description> @@ -7,7 +7,7 @@ Represents one or many transformations in 3D space such as translation, rotation, or scaling. It consists of a [Basis] "basis" and an [Vector3] "origin". It is similar to a 3x4 matrix. </description> <tutorials> - http://docs.godotengine.org/en/3.0/learning/features/math/index.html + http://docs.godotengine.org/en/3.0/tutorials/math/index.html </tutorials> <demos> </demos> @@ -143,7 +143,7 @@ <argument index="0" name="v" type="var"> </argument> <description> - Transforms the given vector "v" by this transform. + Transforms the given [Vector3], [Plane], or [AABB] by this transform. </description> </method> <method name="xform_inv"> @@ -152,7 +152,7 @@ <argument index="0" name="v" type="var"> </argument> <description> - Inverse-transforms the given vector "v" by this transform. + Inverse-transforms the given [Vector3], [Plane], or [AABB] by this transform. </description> </method> </methods> diff --git a/doc/classes/Transform2D.xml b/doc/classes/Transform2D.xml index dbdcb5b4ab..e20f48ba14 100644 --- a/doc/classes/Transform2D.xml +++ b/doc/classes/Transform2D.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="Transform2D" category="Built-In Types" version="3.0-rc1"> +<class name="Transform2D" category="Built-In Types" version="3.0-stable"> <brief_description> 2D Transformation. 3x2 matrix. </brief_description> @@ -52,18 +52,18 @@ </description> </method> <method name="basis_xform"> - <return type="Transform2D"> + <return type="Vector2"> </return> - <argument index="0" name="v" type="var"> + <argument index="0" name="v" type="Vector2"> </argument> <description> Transforms the given vector by this transform's basis (no translation). </description> </method> <method name="basis_xform_inv"> - <return type="Transform2D"> + <return type="Vector2"> </return> - <argument index="0" name="v" type="var"> + <argument index="0" name="v" type="Vector2"> </argument> <description> Inverse-transforms the given vector by this transform's basis (no translation). @@ -143,21 +143,21 @@ </description> </method> <method name="xform"> - <return type="Transform2D"> + <return type="var"> </return> <argument index="0" name="v" type="var"> </argument> <description> - Transforms the given vector "v" by this transform. + Transforms the given [Vector2] or [Rect2] by this transform. </description> </method> <method name="xform_inv"> - <return type="Transform2D"> + <return type="var"> </return> <argument index="0" name="v" type="var"> </argument> <description> - Inverse-transforms the given vector "v" by this transform. + Inverse-transforms the given [Vector2] or [Rect2] by this transform. </description> </method> </methods> diff --git a/doc/classes/Translation.xml b/doc/classes/Translation.xml index 65c7ba0ff5..53106f9c08 100644 --- a/doc/classes/Translation.xml +++ b/doc/classes/Translation.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="Translation" inherits="Resource" category="Core" version="3.0-rc1"> +<class name="Translation" inherits="Resource" category="Core" version="3.0-stable"> <brief_description> Language Translation. </brief_description> diff --git a/doc/classes/TranslationServer.xml b/doc/classes/TranslationServer.xml index 35d71ccd37..5b61f46f96 100644 --- a/doc/classes/TranslationServer.xml +++ b/doc/classes/TranslationServer.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="TranslationServer" inherits="Object" category="Core" version="3.0-rc1"> +<class name="TranslationServer" inherits="Object" category="Core" version="3.0-stable"> <brief_description> Server that manages all translations. Translations can be set to it and removed from it. </brief_description> diff --git a/doc/classes/Tree.xml b/doc/classes/Tree.xml index f2fa1189d3..09af7ee49a 100644 --- a/doc/classes/Tree.xml +++ b/doc/classes/Tree.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="Tree" inherits="Control" category="Core" version="3.0-rc1"> +<class name="Tree" inherits="Control" category="Core" version="3.0-stable"> <brief_description> Control to show a tree of items. </brief_description> diff --git a/doc/classes/TreeItem.xml b/doc/classes/TreeItem.xml index 057f4e7d4d..c41cfac37c 100644 --- a/doc/classes/TreeItem.xml +++ b/doc/classes/TreeItem.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="TreeItem" inherits="Object" category="Core" version="3.0-rc1"> +<class name="TreeItem" inherits="Object" category="Core" version="3.0-stable"> <brief_description> Control for a single item inside a [Tree]. </brief_description> diff --git a/doc/classes/TriangleMesh.xml b/doc/classes/TriangleMesh.xml index 758431a9ef..0a4ea1fa8f 100644 --- a/doc/classes/TriangleMesh.xml +++ b/doc/classes/TriangleMesh.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="TriangleMesh" inherits="Reference" category="Core" version="3.0-rc1"> +<class name="TriangleMesh" inherits="Reference" category="Core" version="3.0-stable"> <brief_description> </brief_description> <description> diff --git a/doc/classes/Tween.xml b/doc/classes/Tween.xml index a4f2eb7af2..d843c8341f 100644 --- a/doc/classes/Tween.xml +++ b/doc/classes/Tween.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="Tween" inherits="Node" category="Core" version="3.0-rc1"> +<class name="Tween" inherits="Node" category="Core" version="3.0-stable"> <brief_description> Node useful for animations with unknown start and end points. </brief_description> @@ -350,7 +350,7 @@ <signal name="tween_completed"> <argument index="0" name="object" type="Object"> </argument> - <argument index="1" name="key" type="String"> + <argument index="1" name="key" type="NodePath"> </argument> <description> This signal is emitted when a tween ends. @@ -359,7 +359,7 @@ <signal name="tween_started"> <argument index="0" name="object" type="Object"> </argument> - <argument index="1" name="key" type="String"> + <argument index="1" name="key" type="NodePath"> </argument> <description> This signal is emitted when a tween starts. @@ -368,7 +368,7 @@ <signal name="tween_step"> <argument index="0" name="object" type="Object"> </argument> - <argument index="1" name="key" type="String"> + <argument index="1" name="key" type="NodePath"> </argument> <argument index="2" name="elapsed" type="float"> </argument> diff --git a/doc/classes/UndoRedo.xml b/doc/classes/UndoRedo.xml index 4d262c96d4..c95723e083 100644 --- a/doc/classes/UndoRedo.xml +++ b/doc/classes/UndoRedo.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="UndoRedo" inherits="Object" category="Core" version="3.0-rc1"> +<class name="UndoRedo" inherits="Object" category="Core" version="3.0-stable"> <brief_description> Helper to manage UndoRedo in the editor or custom tools. </brief_description> diff --git a/doc/classes/VBoxContainer.xml b/doc/classes/VBoxContainer.xml index 558e5304d0..f92335eef1 100644 --- a/doc/classes/VBoxContainer.xml +++ b/doc/classes/VBoxContainer.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VBoxContainer" inherits="BoxContainer" category="Core" version="3.0-rc1"> +<class name="VBoxContainer" inherits="BoxContainer" category="Core" version="3.0-stable"> <brief_description> Vertical box container. </brief_description> diff --git a/doc/classes/VScrollBar.xml b/doc/classes/VScrollBar.xml index f81871b2ff..d533db98be 100644 --- a/doc/classes/VScrollBar.xml +++ b/doc/classes/VScrollBar.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VScrollBar" inherits="ScrollBar" category="Core" version="3.0-rc1"> +<class name="VScrollBar" inherits="ScrollBar" category="Core" version="3.0-stable"> <brief_description> Vertical version of [ScrollBar], which goes from left (min) to right (max). </brief_description> diff --git a/doc/classes/VSeparator.xml b/doc/classes/VSeparator.xml index 2cbb9b2b39..c6082a905d 100644 --- a/doc/classes/VSeparator.xml +++ b/doc/classes/VSeparator.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VSeparator" inherits="Separator" category="Core" version="3.0-rc1"> +<class name="VSeparator" inherits="Separator" category="Core" version="3.0-stable"> <brief_description> Vertical version of [Separator]. </brief_description> diff --git a/doc/classes/VSlider.xml b/doc/classes/VSlider.xml index 19306c9444..b91c8a7c2a 100644 --- a/doc/classes/VSlider.xml +++ b/doc/classes/VSlider.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VSlider" inherits="Slider" category="Core" version="3.0-rc1"> +<class name="VSlider" inherits="Slider" category="Core" version="3.0-stable"> <brief_description> Vertical slider. </brief_description> diff --git a/doc/classes/VSplitContainer.xml b/doc/classes/VSplitContainer.xml index 1639319084..e6e6e189e8 100644 --- a/doc/classes/VSplitContainer.xml +++ b/doc/classes/VSplitContainer.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VSplitContainer" inherits="SplitContainer" category="Core" version="3.0-rc1"> +<class name="VSplitContainer" inherits="SplitContainer" category="Core" version="3.0-stable"> <brief_description> Vertical split container. </brief_description> diff --git a/doc/classes/Variant.xml b/doc/classes/Variant.xml index 03933e7f28..f27f358015 100644 --- a/doc/classes/Variant.xml +++ b/doc/classes/Variant.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="Variant" category="Core" version="3.0-rc1"> +<class name="Variant" category="Core" version="3.0-stable"> <brief_description> The most important data type in Godot. </brief_description> diff --git a/doc/classes/Vector2.xml b/doc/classes/Vector2.xml index ac54c2f09c..6a87bbf66c 100644 --- a/doc/classes/Vector2.xml +++ b/doc/classes/Vector2.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="Vector2" category="Built-In Types" version="3.0-rc1"> +<class name="Vector2" category="Built-In Types" version="3.0-stable"> <brief_description> Vector used for 2D Math. </brief_description> @@ -7,7 +7,7 @@ 2-element structure that can be used to represent positions in 2d-space, or any other pair of numeric values. </description> <tutorials> - http://docs.godotengine.org/en/3.0/learning/features/math/index.html + http://docs.godotengine.org/en/3.0/tutorials/math/index.html </tutorials> <demos> </demos> diff --git a/doc/classes/Vector3.xml b/doc/classes/Vector3.xml index dafb215177..050285af02 100644 --- a/doc/classes/Vector3.xml +++ b/doc/classes/Vector3.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="Vector3" category="Built-In Types" version="3.0-rc1"> +<class name="Vector3" category="Built-In Types" version="3.0-stable"> <brief_description> Vector class, which performs basic 3D vector math operations. </brief_description> @@ -7,7 +7,7 @@ Vector3 is one of the core classes of the engine, and includes several built-in helper functions to perform basic vector math operations. </description> <tutorials> - http://docs.godotengine.org/en/3.0/learning/features/math/index.html + http://docs.godotengine.org/en/3.0/tutorials/math/index.html </tutorials> <demos> </demos> diff --git a/doc/classes/VehicleBody.xml b/doc/classes/VehicleBody.xml index 01d1cfb40b..fe58806344 100644 --- a/doc/classes/VehicleBody.xml +++ b/doc/classes/VehicleBody.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VehicleBody" inherits="RigidBody" category="Core" version="3.0-rc1"> +<class name="VehicleBody" inherits="RigidBody" category="Core" version="3.0-stable"> <brief_description> </brief_description> <description> diff --git a/doc/classes/VehicleWheel.xml b/doc/classes/VehicleWheel.xml index 5510d79826..e36a1abe9d 100644 --- a/doc/classes/VehicleWheel.xml +++ b/doc/classes/VehicleWheel.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VehicleWheel" inherits="Spatial" category="Core" version="3.0-rc1"> +<class name="VehicleWheel" inherits="Spatial" category="Core" version="3.0-stable"> <brief_description> </brief_description> <description> diff --git a/doc/classes/VideoPlayer.xml b/doc/classes/VideoPlayer.xml index 1526dbfe11..55755ca5df 100644 --- a/doc/classes/VideoPlayer.xml +++ b/doc/classes/VideoPlayer.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VideoPlayer" inherits="Control" category="Core" version="3.0-rc1"> +<class name="VideoPlayer" inherits="Control" category="Core" version="3.0-stable"> <brief_description> Control to play video files. </brief_description> diff --git a/doc/classes/VideoStream.xml b/doc/classes/VideoStream.xml index 3b048081d9..a4e4ee3452 100644 --- a/doc/classes/VideoStream.xml +++ b/doc/classes/VideoStream.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VideoStream" inherits="Resource" category="Core" version="3.0-rc1"> +<class name="VideoStream" inherits="Resource" category="Core" version="3.0-stable"> <brief_description> </brief_description> <description> diff --git a/doc/classes/Viewport.xml b/doc/classes/Viewport.xml index 8bc8913764..2e89dd9ea3 100644 --- a/doc/classes/Viewport.xml +++ b/doc/classes/Viewport.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="Viewport" inherits="Node" category="Core" version="3.0-rc1"> +<class name="Viewport" inherits="Node" category="Core" version="3.0-stable"> <brief_description> Creates a sub-view into the screen. </brief_description> @@ -12,8 +12,8 @@ Finally, viewports can also behave as render targets, in which case they will not be visible unless the associated texture is used to draw. </description> <tutorials> - http://docs.godotengine.org/en/3.0/learning/features/2d/2d_transforms.html - http://docs.godotengine.org/en/3.0/learning/features/viewports/index.html + http://docs.godotengine.org/en/3.0/tutorials/2d/2d_transforms.html + http://docs.godotengine.org/en/3.0/tutorials/viewports/index.html </tutorials> <demos> </demos> diff --git a/doc/classes/ViewportContainer.xml b/doc/classes/ViewportContainer.xml index 377d129f63..a2cd9a0217 100644 --- a/doc/classes/ViewportContainer.xml +++ b/doc/classes/ViewportContainer.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="ViewportContainer" inherits="Container" category="Core" version="3.0-rc1"> +<class name="ViewportContainer" inherits="Container" category="Core" version="3.0-stable"> <brief_description> </brief_description> <description> diff --git a/doc/classes/ViewportTexture.xml b/doc/classes/ViewportTexture.xml index f83331e347..5943759c55 100644 --- a/doc/classes/ViewportTexture.xml +++ b/doc/classes/ViewportTexture.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="ViewportTexture" inherits="Texture" category="Core" version="3.0-rc1"> +<class name="ViewportTexture" inherits="Texture" category="Core" version="3.0-stable"> <brief_description> </brief_description> <description> diff --git a/doc/classes/VisibilityEnabler.xml b/doc/classes/VisibilityEnabler.xml index a9b439ada4..faf0451bae 100644 --- a/doc/classes/VisibilityEnabler.xml +++ b/doc/classes/VisibilityEnabler.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisibilityEnabler" inherits="VisibilityNotifier" category="Core" version="3.0-rc1"> +<class name="VisibilityEnabler" inherits="VisibilityNotifier" category="Core" version="3.0-stable"> <brief_description> Enable certain nodes only when visible. </brief_description> diff --git a/doc/classes/VisibilityEnabler2D.xml b/doc/classes/VisibilityEnabler2D.xml index a4460ed8d0..acd9d86c2a 100644 --- a/doc/classes/VisibilityEnabler2D.xml +++ b/doc/classes/VisibilityEnabler2D.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisibilityEnabler2D" inherits="VisibilityNotifier2D" category="Core" version="3.0-rc1"> +<class name="VisibilityEnabler2D" inherits="VisibilityNotifier2D" category="Core" version="3.0-stable"> <brief_description> Enable certain nodes only when visible. </brief_description> diff --git a/doc/classes/VisibilityNotifier.xml b/doc/classes/VisibilityNotifier.xml index 89a7607055..94b08b78ed 100644 --- a/doc/classes/VisibilityNotifier.xml +++ b/doc/classes/VisibilityNotifier.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisibilityNotifier" inherits="Spatial" category="Core" version="3.0-rc1"> +<class name="VisibilityNotifier" inherits="Spatial" category="Core" version="3.0-stable"> <brief_description> Detects when the node is visible on screen. </brief_description> diff --git a/doc/classes/VisibilityNotifier2D.xml b/doc/classes/VisibilityNotifier2D.xml index 8c5bde787a..bcd52cf9ca 100644 --- a/doc/classes/VisibilityNotifier2D.xml +++ b/doc/classes/VisibilityNotifier2D.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisibilityNotifier2D" inherits="Node2D" category="Core" version="3.0-rc1"> +<class name="VisibilityNotifier2D" inherits="Node2D" category="Core" version="3.0-stable"> <brief_description> Detects when the node is visible on screen. </brief_description> diff --git a/doc/classes/VisualInstance.xml b/doc/classes/VisualInstance.xml index 7b927f906f..1c54cb53ac 100644 --- a/doc/classes/VisualInstance.xml +++ b/doc/classes/VisualInstance.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualInstance" inherits="Spatial" category="Core" version="3.0-rc1"> +<class name="VisualInstance" inherits="Spatial" category="Core" version="3.0-stable"> <brief_description> </brief_description> <description> diff --git a/doc/classes/VisualServer.xml b/doc/classes/VisualServer.xml index ed987f7047..a546b86c57 100644 --- a/doc/classes/VisualServer.xml +++ b/doc/classes/VisualServer.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualServer" inherits="Object" category="Core" version="3.0-rc1"> +<class name="VisualServer" inherits="Object" category="Core" version="3.0-stable"> <brief_description> Server for anything visible. </brief_description> @@ -913,7 +913,7 @@ Syncronizes threads. </description> </method> - <method name="free"> + <method name="free_rid"> <return type="void"> </return> <argument index="0" name="rid" type="RID"> diff --git a/doc/classes/WeakRef.xml b/doc/classes/WeakRef.xml index 58ea5f0cf0..0c4801b66e 100644 --- a/doc/classes/WeakRef.xml +++ b/doc/classes/WeakRef.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="WeakRef" inherits="Reference" category="Core" version="3.0-rc1"> +<class name="WeakRef" inherits="Reference" category="Core" version="3.0-stable"> <brief_description> Holds an [Object], but does not contribute to the reference count if the object is a reference. </brief_description> diff --git a/doc/classes/WindowDialog.xml b/doc/classes/WindowDialog.xml index a1116825c9..891e489be5 100644 --- a/doc/classes/WindowDialog.xml +++ b/doc/classes/WindowDialog.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="WindowDialog" inherits="Popup" category="Core" version="3.0-rc1"> +<class name="WindowDialog" inherits="Popup" category="Core" version="3.0-stable"> <brief_description> Base class for window dialogs. </brief_description> diff --git a/doc/classes/World.xml b/doc/classes/World.xml index 97631b8e0d..cad286a1ac 100644 --- a/doc/classes/World.xml +++ b/doc/classes/World.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="World" inherits="Resource" category="Core" version="3.0-rc1"> +<class name="World" inherits="Resource" category="Core" version="3.0-stable"> <brief_description> Class that has everything pertaining to a world. </brief_description> @@ -7,7 +7,7 @@ Class that has everything pertaining to a world. A physics space, a visual scenario and a sound space. Spatial nodes register their resources into the current world. </description> <tutorials> - http://docs.godotengine.org/en/3.0/learning/features/physics/ray-casting.html + http://docs.godotengine.org/en/3.0/tutorials/physics/ray-casting.html </tutorials> <demos> </demos> diff --git a/doc/classes/World2D.xml b/doc/classes/World2D.xml index 57f91b1fa9..1a2745e6cb 100644 --- a/doc/classes/World2D.xml +++ b/doc/classes/World2D.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="World2D" inherits="Resource" category="Core" version="3.0-rc1"> +<class name="World2D" inherits="Resource" category="Core" version="3.0-stable"> <brief_description> Class that has everything pertaining to a 2D world. </brief_description> @@ -7,7 +7,7 @@ Class that has everything pertaining to a 2D world. A physics space, a visual scenario and a sound space. 2D nodes register their resources into the current 2D world. </description> <tutorials> - http://docs.godotengine.org/en/3.0/learning/features/physics/ray-casting.html + http://docs.godotengine.org/en/3.0/tutorials/physics/ray-casting.html </tutorials> <demos> </demos> diff --git a/doc/classes/WorldEnvironment.xml b/doc/classes/WorldEnvironment.xml index 3969a8c502..468e618e72 100644 --- a/doc/classes/WorldEnvironment.xml +++ b/doc/classes/WorldEnvironment.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="WorldEnvironment" inherits="Node" category="Core" version="3.0-rc1"> +<class name="WorldEnvironment" inherits="Node" category="Core" version="3.0-stable"> <brief_description> Default environment properties for the entire scene (post-processing effects, lightning and background settings). </brief_description> @@ -9,7 +9,7 @@ The [code]WorldEnvironment[/code] allows the user to specify default lighting parameters (e.g. ambient lighting), various post-processing effects (e.g. SSAO, DOF, Tonemapping), and how to draw the background (e.g. solid color, skybox). Usually, these are added in order to improve the realism/color balance of the scene. </description> <tutorials> - http://docs.godotengine.org/en/3.0/learning/features/3d/environment_and_post_processing.html + http://docs.godotengine.org/en/3.0/tutorials/3d/environment_and_post_processing.html </tutorials> <demos> </demos> diff --git a/doc/classes/XMLParser.xml b/doc/classes/XMLParser.xml index a892c867a2..a404074401 100644 --- a/doc/classes/XMLParser.xml +++ b/doc/classes/XMLParser.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="XMLParser" inherits="Reference" category="Core" version="3.0-rc1"> +<class name="XMLParser" inherits="Reference" category="Core" version="3.0-stable"> <brief_description> Low-level class for creating parsers for XML files. </brief_description> diff --git a/doc/classes/YSort.xml b/doc/classes/YSort.xml index b54b48691b..e4818df62b 100644 --- a/doc/classes/YSort.xml +++ b/doc/classes/YSort.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="YSort" inherits="Node2D" category="Core" version="3.0-rc1"> +<class name="YSort" inherits="Node2D" category="Core" version="3.0-stable"> <brief_description> Sort all child nodes based on their Y positions. </brief_description> diff --git a/doc/classes/bool.xml b/doc/classes/bool.xml index 492363d243..cce5dd3b45 100644 --- a/doc/classes/bool.xml +++ b/doc/classes/bool.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="bool" category="Built-In Types" version="3.0-rc1"> +<class name="bool" category="Built-In Types" version="3.0-stable"> <brief_description> Boolean built-in type </brief_description> diff --git a/doc/classes/float.xml b/doc/classes/float.xml index 3be4c3398e..812bd9b3a9 100644 --- a/doc/classes/float.xml +++ b/doc/classes/float.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="float" category="Built-In Types" version="3.0-rc1"> +<class name="float" category="Built-In Types" version="3.0-stable"> <brief_description> Float built-in type </brief_description> diff --git a/doc/classes/int.xml b/doc/classes/int.xml index 5329bd7e69..49b8b3949a 100644 --- a/doc/classes/int.xml +++ b/doc/classes/int.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="int" category="Built-In Types" version="3.0-rc1"> +<class name="int" category="Built-In Types" version="3.0-stable"> <brief_description> Integer built-in type. </brief_description> diff --git a/editor/editor_settings.cpp b/editor/editor_settings.cpp index 122034eaa3..433f501fc8 100644 --- a/editor/editor_settings.cpp +++ b/editor/editor_settings.cpp @@ -383,7 +383,7 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) { _initial_set("text_editor/files/restore_scripts_on_load", true); _initial_set("text_editor/completion/complete_file_paths", true); _initial_set("text_editor/files/maximum_recent_files", 20); - hints["text_editor/files/maximum_recent_files"] = PropertyInfo(Variant::INT, "text_editor/files/maximum_recent_files", PROPERTY_HINT_RANGE, "1, 200, 0"); + hints["text_editor/files/maximum_recent_files"] = PropertyInfo(Variant::INT, "text_editor/files/maximum_recent_files", PROPERTY_HINT_RANGE, "1, 200, 1"); _initial_set("docks/scene_tree/start_create_dialog_fully_expanded", false); _initial_set("docks/scene_tree/draw_relationship_lines", false); diff --git a/editor/export_template_manager.cpp b/editor/export_template_manager.cpp index 6cbca3f733..c4ecf3c098 100644 --- a/editor/export_template_manager.cpp +++ b/editor/export_template_manager.cpp @@ -30,6 +30,8 @@ #include "export_template_manager.h" +#include "core/os/input.h" +#include "core/os/keyboard.h" #include "editor_node.h" #include "editor_scale.h" #include "io/json.h" @@ -422,6 +424,11 @@ void ExportTemplateManager::_http_download_templates_completed(int p_status, int void ExportTemplateManager::_begin_template_download(const String &p_url) { + if (Input::get_singleton()->is_key_pressed(KEY_SHIFT)) { + OS::get_singleton()->shell_open(p_url); + return; + } + for (int i = 0; i < template_list->get_child_count(); i++) { BaseButton *b = Object::cast_to<BaseButton>(template_list->get_child(0)); if (b) { @@ -576,7 +583,7 @@ ExportTemplateManager::ExportTemplateManager() { template_downloader->add_child(vbc); ScrollContainer *sc = memnew(ScrollContainer); sc->set_custom_minimum_size(Size2(400, 200) * EDSCALE); - vbc->add_margin_child(TTR("Select mirror from list: "), sc); + vbc->add_margin_child(TTR("Select mirror from list: (Shift+Click: Open in Browser)"), sc); template_list = memnew(VBoxContainer); sc->add_child(template_list); sc->set_enable_v_scroll(true); diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp index 670f13b6c8..7d6025cb03 100644 --- a/editor/plugins/canvas_item_editor_plugin.cpp +++ b/editor/plugins/canvas_item_editor_plugin.cpp @@ -1953,9 +1953,9 @@ void CanvasItemEditor::_gui_input_viewport(const Ref<InputEvent> &p_event) { if (node) { real_t angle = node->get_rotation(); - node->set_rotation(snap_angle(angle + (dfrom - center).angle_to(dto - center), angle)); display_rotate_to = dto; - display_rotate_from = center; + display_rotate_from = center + node->get_pivot_offset().rotated(angle); + node->set_rotation(snap_angle(angle + (dfrom - display_rotate_from).angle_to(display_rotate_to - display_rotate_from), angle)); viewport->update(); } } diff --git a/editor/plugins/script_text_editor.cpp b/editor/plugins/script_text_editor.cpp index dffb98e488..a3728a1d46 100644 --- a/editor/plugins/script_text_editor.cpp +++ b/editor/plugins/script_text_editor.cpp @@ -1565,16 +1565,12 @@ ScriptTextEditor::ScriptTextEditor() { edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/indent_right"), EDIT_INDENT_RIGHT); edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/delete_line"), EDIT_DELETE_LINE); edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/toggle_comment"), EDIT_TOGGLE_COMMENT); - edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/clone_down"), EDIT_CLONE_DOWN); edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/toggle_fold_line"), EDIT_TOGGLE_FOLD_LINE); edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/fold_all_lines"), EDIT_FOLD_ALL_LINES); edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/unfold_all_lines"), EDIT_UNFOLD_ALL_LINES); edit_menu->get_popup()->add_separator(); -#ifdef OSX_ENABLED - edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/complete_symbol"), EDIT_COMPLETE); -#else + edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/clone_down"), EDIT_CLONE_DOWN); edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/complete_symbol"), EDIT_COMPLETE); -#endif edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/trim_trailing_whitespace"), EDIT_TRIM_TRAILING_WHITESAPCE); edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/convert_indent_to_spaces"), EDIT_CONVERT_INDENT_TO_SPACES); edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/convert_indent_to_tabs"), EDIT_CONVERT_INDENT_TO_TABS); @@ -1645,13 +1641,14 @@ void ScriptTextEditor::register_editor() { ED_SHORTCUT("script_text_editor/indent_left", TTR("Indent Left"), 0); ED_SHORTCUT("script_text_editor/indent_right", TTR("Indent Right"), 0); ED_SHORTCUT("script_text_editor/toggle_comment", TTR("Toggle Comment"), KEY_MASK_CMD | KEY_K); - ED_SHORTCUT("script_text_editor/clone_down", TTR("Clone Down"), KEY_MASK_CMD | KEY_B); ED_SHORTCUT("script_text_editor/toggle_fold_line", TTR("Fold/Unfold Line"), KEY_MASK_ALT | KEY_F); ED_SHORTCUT("script_text_editor/fold_all_lines", TTR("Fold All Lines"), 0); ED_SHORTCUT("script_text_editor/unfold_all_lines", TTR("Unfold All Lines"), 0); #ifdef OSX_ENABLED + ED_SHORTCUT("script_text_editor/clone_down", TTR("Clone Down"), KEY_MASK_SHIFT | KEY_MASK_CMD | KEY_C); ED_SHORTCUT("script_text_editor/complete_symbol", TTR("Complete Symbol"), KEY_MASK_CTRL | KEY_SPACE); #else + ED_SHORTCUT("script_text_editor/clone_down", TTR("Clone Down"), KEY_MASK_CMD | KEY_B); ED_SHORTCUT("script_text_editor/complete_symbol", TTR("Complete Symbol"), KEY_MASK_CMD | KEY_SPACE); #endif ED_SHORTCUT("script_text_editor/trim_trailing_whitespace", TTR("Trim Trailing Whitespace"), KEY_MASK_CTRL | KEY_MASK_ALT | KEY_T); diff --git a/editor/plugins/spatial_editor_plugin.cpp b/editor/plugins/spatial_editor_plugin.cpp index 5e8eb06556..bd2cdf0dda 100644 --- a/editor/plugins/spatial_editor_plugin.cpp +++ b/editor/plugins/spatial_editor_plugin.cpp @@ -3827,9 +3827,6 @@ Object *SpatialEditor::_get_editor_data(Object *p_what) { si->sbox_instance = VisualServer::get_singleton()->instance_create2(selection_box->get_rid(), sp->get_world()->get_scenario()); VS::get_singleton()->instance_geometry_set_cast_shadows_setting(si->sbox_instance, VS::SHADOW_CASTING_SETTING_OFF); - if (Engine::get_singleton()->is_editor_hint()) - editor->call("edit_node", sp); - return si; } diff --git a/editor/project_manager.cpp b/editor/project_manager.cpp index 16605f2ebd..da283b16dc 100644 --- a/editor/project_manager.cpp +++ b/editor/project_manager.cpp @@ -152,7 +152,7 @@ private: return ""; } - } else if (mode == MODE_NEW) { + } else { // check if the specified folder is empty, even though this is not an error, it is good to check here d->list_dir_begin(); @@ -174,13 +174,6 @@ private: get_ok()->set_disabled(true); return ""; } - - } else if (d->file_exists("project.godot")) { - - set_message(TTR("Please choose a folder that does not contain a 'project.godot' file."), MESSAGE_ERROR); - memdelete(d); - get_ok()->set_disabled(true); - return ""; } set_message(""); @@ -531,11 +524,17 @@ public: set_title(TTR("Rename Project")); get_ok()->set_text(TTR("Rename")); name_container->show(); + status_rect->hide(); + msg->hide(); + get_ok()->set_disabled(false); ProjectSettings *current = memnew(ProjectSettings); if (current->setup(project_path->get_text(), "")) { set_message(TTR("Couldn't get project.godot in the project path."), MESSAGE_ERROR); + status_rect->show(); + msg->show(); + get_ok()->set_disabled(true); } else if (current->has_setting("application/config/name")) { project_name->set_text(current->get("application/config/name")); } @@ -543,8 +542,6 @@ public: project_name->call_deferred("grab_focus"); create_dir->hide(); - status_rect->hide(); - msg->hide(); } else { @@ -632,7 +629,7 @@ public: project_path->set_h_size_flags(SIZE_EXPAND_FILL); pphb->add_child(project_path); - // status button + // status icon status_rect = memnew(TextureRect); status_rect->set_stretch_mode(TextureRect::STRETCH_KEEP_CENTERED); pphb->add_child(status_rect); diff --git a/editor/script_editor_debugger.cpp b/editor/script_editor_debugger.cpp index 629b5b63fb..d0527a13ea 100644 --- a/editor/script_editor_debugger.cpp +++ b/editor/script_editor_debugger.cpp @@ -612,7 +612,9 @@ void ScriptEditorDebugger::_parse_message(const String &p_msg, const Array &p_da if (!EditorNode::get_log()->is_visible()) { if (EditorNode::get_singleton()->are_bottom_panels_hidden()) { - EditorNode::get_singleton()->make_bottom_panel_item_visible(EditorNode::get_log()); + if (EDITOR_GET("run/output/always_open_output_on_play")) { + EditorNode::get_singleton()->make_bottom_panel_item_visible(EditorNode::get_log()); + } } } EditorNode::get_log()->add_message(t); diff --git a/editor/translations/ar.po b/editor/translations/ar.po index 2b69fa0822..deb49f0619 100644 --- a/editor/translations/ar.po +++ b/editor/translations/ar.po @@ -19,8 +19,8 @@ msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" -"PO-Revision-Date: 2018-01-22 08:07+0000\n" -"Last-Translator: omar anwar aglan <omar.aglan91@yahoo.com>\n" +"PO-Revision-Date: 2018-01-24 11:45+0000\n" +"Last-Translator: anonymous <>\n" "Language-Team: Arabic <https://hosted.weblate.org/projects/godot-engine/" "godot/ar/>\n" "Language: ar\n" @@ -1150,7 +1150,7 @@ msgstr "تحديث" #: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp msgid "All Recognized" -msgstr "جميع الأنواع المعتمدة" +msgstr "جميع الأنواع المعتمدة\"المعروفة\"" #: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp msgid "All Files (*)" @@ -1842,7 +1842,7 @@ msgstr "تمكين/إيقاف الوضع الخالي من الإلهاء." #: editor/editor_node.cpp msgid "Add a new scene." -msgstr "أضف مشهد جديدة." +msgstr "أضف مشهد جديد" #: editor/editor_node.cpp msgid "Scene" diff --git a/editor/translations/bg.po b/editor/translations/bg.po index 6c892608b1..ecef737d82 100644 --- a/editor/translations/bg.po +++ b/editor/translations/bg.po @@ -6,12 +6,13 @@ # Bojidar Marinov <bojidar.marinov.bg@gmail.com>, 2016. # Иван Пенев (Адмирал АнимЕ) <aeternus.arcis@gmail.com>, 2016-2017. # Любомир Василев <lyubomirv@abv.bg>, 2018. +# MaresPW <marespw206@gmail.com>, 2018. # msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" -"PO-Revision-Date: 2018-01-06 13:19+0000\n" -"Last-Translator: Любомир Василев <lyubomirv@abv.bg>\n" +"PO-Revision-Date: 2018-01-24 18:44+0000\n" +"Last-Translator: MaresPW <marespw206@gmail.com>\n" "Language-Team: Bulgarian <https://hosted.weblate.org/projects/godot-engine/" "godot/bg/>\n" "Language: bg\n" @@ -518,9 +519,8 @@ msgid "Change" msgstr "" #: editor/create_dialog.cpp -#, fuzzy msgid "Create New %s" -msgstr "Създаване на нов проект" +msgstr "Създайте нов/а %s" #: editor/create_dialog.cpp editor/editor_file_dialog.cpp #: editor/filesystem_dock.cpp @@ -708,9 +708,8 @@ msgid "Lead Developer" msgstr "" #: editor/editor_about.cpp -#, fuzzy msgid "Project Manager " -msgstr "Диспечер на проектите" +msgstr "Ръководител на проекта " #: editor/editor_about.cpp msgid "Developers" @@ -781,9 +780,8 @@ msgid "Error opening package file, not in zip format." msgstr "" #: editor/editor_asset_installer.cpp -#, fuzzy msgid "Uncompressing Assets" -msgstr "Извършва се повторно внасяне" +msgstr "Разархивиране на активи" #: editor/editor_asset_installer.cpp editor/project_manager.cpp msgid "Package Installed Successfully!" diff --git a/editor/translations/ca.po b/editor/translations/ca.po index 5c568c424a..91d1d55e64 100644 --- a/editor/translations/ca.po +++ b/editor/translations/ca.po @@ -9,7 +9,7 @@ msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" -"PO-Revision-Date: 2018-01-08 06:50+0000\n" +"PO-Revision-Date: 2018-01-24 02:50+0000\n" "Last-Translator: Roger Blanco Ribera <roger.blancoribera@gmail.com>\n" "Language-Team: Catalan <https://hosted.weblate.org/projects/godot-engine/" "godot/ca/>\n" @@ -1330,19 +1330,18 @@ msgid "Description" msgstr "Descripció" #: editor/editor_help.cpp -#, fuzzy msgid "Online Tutorials:" -msgstr "Documentació en línia" +msgstr "Tutorials en línia:" #: editor/editor_help.cpp -#, fuzzy msgid "" "There are currently no tutorials for this class, you can [color=$color][url=" "$url]contribute one[/url][/color] or [color=$color][url=$url2]request one[/" "url][/color]." msgstr "" -"Aquest mètode no disposa de cap descripció. Podeu contribuir [color=$color]" -"[url=$url] tot aportant-ne una[/url][/color]!" +"Aquesta classe no disposa encara de cap Tutorial. Podeu contribuir [color=" +"$color][url=$url] tot aportant-ne un[/url][/color] o [color=$color][url=" +"$url2]sol·licitant-lo[/url][/color]." #: editor/editor_help.cpp msgid "Properties" @@ -2635,7 +2634,7 @@ msgstr "No es pot moure/reanomenar l'arrel dels recursos." #: editor/filesystem_dock.cpp msgid "Cannot move a folder into itself." -msgstr "No es pot moure un directori dins si mateix:" +msgstr "No es pot moure un directori dins si mateix." #: editor/filesystem_dock.cpp msgid "Error moving:" @@ -3776,7 +3775,7 @@ msgstr "D'acord" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Cannot instantiate multiple nodes without root." -msgstr "" +msgstr "No es poden instanciar múltiples nodes sense cap arrel." #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp @@ -5837,9 +5836,8 @@ msgid "Select current edited sub-tile." msgstr "Selecciona la sub-tessel·la en edició." #: editor/plugins/tile_set_editor_plugin.cpp -#, fuzzy msgid "Select sub-tile to change its priority." -msgstr "Selecciona sub-tessel·la per a modificar-ne la prioritat." +msgstr "Selecciona una sub-tessel·la per a modificar-ne la prioritat." #: editor/progress_dialog.cpp scene/gui/dialogs.cpp msgid "Cancel" @@ -5953,9 +5951,8 @@ msgid "Please choose a 'project.godot' file." msgstr "Selecciona un fitxer 'projecte.godot'." #: editor/project_manager.cpp -#, fuzzy msgid "Please choose an empty folder." -msgstr "Selecciona un fitxer 'projecte.godot'." +msgstr "Selecciona un directori buit." #: editor/project_manager.cpp msgid "Please choose a folder that does not contain a 'project.godot' file." @@ -7817,6 +7814,10 @@ msgid "" "Consider adding CollisionShape2D or CollisionPolygon2D children nodes to " "define its shape." msgstr "" +"En no disposar de cap fill del tipus Shape, aquest node no pot interactuar " +"amb l'espai.\n" +"Considereu afegir-hi nodes fill del tipus CollisionShape2D o " +"CollisionPolygon2D per definir-ne la forma." #: scene/2d/collision_polygon_2d.cpp msgid "" @@ -7980,6 +7981,10 @@ msgid "" "Consider adding CollisionShape or CollisionPolygon children nodes to define " "its shape." msgstr "" +"En no disposar de cap fill del tipus Shape, aquest node no pot interactuar " +"amb l'espai.\n" +"Considereu afegir-hi nodes fill del tipus CollisionShape2D o " +"CollisionPolygon2D per definir-ne la forma." #: scene/3d/collision_polygon.cpp msgid "" @@ -8119,7 +8124,6 @@ msgid "(Other)" msgstr "(Altres)" #: scene/main/scene_tree.cpp -#, fuzzy msgid "" "Default Environment as specified in Project Settings (Rendering -> " "Environment -> Default Environment) could not be loaded." diff --git a/editor/translations/cs.po b/editor/translations/cs.po index 93078f8b09..ce645b139b 100644 --- a/editor/translations/cs.po +++ b/editor/translations/cs.po @@ -6,21 +6,22 @@ # Fadex <vitekpaulik@gmail.com>, 2017. # Jan 'spl!te' Kondelík <j.kondelik@centrum.cz>, 2016. # Jiri Hysek <contact@jirihysek.com>, 2017. -# Luděk Novotný <gladosicek@gmail.com>, 2016. +# Luděk Novotný <gladosicek@gmail.com>, 2016, 2018. # Martin Novák <maidx@seznam.cz>, 2017. +# zxey <r.hozak@seznam.cz>, 2018. # msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" -"PO-Revision-Date: 2017-12-09 19:45+0000\n" -"Last-Translator: Martin Novák <maidx@seznam.cz>\n" +"PO-Revision-Date: 2018-01-24 12:07+0000\n" +"Last-Translator: zxey <r.hozak@seznam.cz>\n" "Language-Team: Czech <https://hosted.weblate.org/projects/godot-engine/godot/" "cs/>\n" "Language: cs\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8-bit\n" "Plural-Forms: nplurals=3; plural=(n==1) ? 0 : (n>=2 && n<=4) ? 1 : 2;\n" -"X-Generator: Weblate 2.18-dev\n" +"X-Generator: Weblate 2.19-dev\n" #: editor/animation_editor.cpp msgid "Disabled" @@ -337,7 +338,7 @@ msgstr "Odstranit neplatné klíče" #: editor/animation_editor.cpp msgid "Remove unresolved and empty tracks" -msgstr "Odstranit nevyřešené a prázdné stopy" +msgstr "Odstranit neurčené a prázdné stopy" #: editor/animation_editor.cpp msgid "Clean-up all animations" @@ -499,9 +500,8 @@ msgid "Connecting Signal:" msgstr "Připojuji signál:" #: editor/connections_dialog.cpp -#, fuzzy msgid "Disconnect '%s' from '%s'" -msgstr "Připojit '%s' k '%s'" +msgstr "Odpojit '%s' od '%s'" #: editor/connections_dialog.cpp msgid "Connect.." @@ -517,9 +517,8 @@ msgid "Signals" msgstr "Signály" #: editor/create_dialog.cpp -#, fuzzy msgid "Change %s Type" -msgstr "Změnit typ hodnot pole" +msgstr "Změnit typ %d" #: editor/create_dialog.cpp editor/project_settings_editor.cpp #: modules/visual_script/visual_script_editor.cpp @@ -527,9 +526,8 @@ msgid "Change" msgstr "Změnit" #: editor/create_dialog.cpp -#, fuzzy msgid "Create New %s" -msgstr "Vytvořit nový" +msgstr "Vytvořit nový %s" #: editor/create_dialog.cpp editor/editor_file_dialog.cpp #: editor/filesystem_dock.cpp @@ -639,9 +637,8 @@ msgstr "" "Přesto je chcete smazat? (nelze vrátit zpět)" #: editor/dependency_editor.cpp -#, fuzzy msgid "Cannot remove:" -msgstr "Nelze odstranit:\n" +msgstr "Nelze odstranit:" #: editor/dependency_editor.cpp msgid "Error loading:" @@ -716,18 +713,16 @@ msgid "Godot Engine contributors" msgstr "Přispívající do Godot Enginu" #: editor/editor_about.cpp -#, fuzzy msgid "Project Founders" -msgstr "Nastavení projektu" +msgstr "Zakladatelé projektu" #: editor/editor_about.cpp msgid "Lead Developer" msgstr "Vedoucí vývojář" #: editor/editor_about.cpp -#, fuzzy msgid "Project Manager " -msgstr "Správce projektů" +msgstr "Správce projektu " #: editor/editor_about.cpp msgid "Developers" @@ -786,14 +781,12 @@ msgstr "" "popisy autorských práv a s licenčními podmínkami." #: editor/editor_about.cpp -#, fuzzy msgid "All Components" -msgstr "Spojité" +msgstr "Všechny komponenty" #: editor/editor_about.cpp -#, fuzzy msgid "Components" -msgstr "Spojité" +msgstr "Komponenty" #: editor/editor_about.cpp msgid "Licenses" @@ -834,22 +827,20 @@ msgid "Add Effect" msgstr "Přidat efekt" #: editor/editor_audio_buses.cpp -#, fuzzy msgid "Rename Audio Bus" -msgstr "Přejmenovat AutoLoad" +msgstr "Přejmenovat Audio Bus" #: editor/editor_audio_buses.cpp -#, fuzzy msgid "Change Audio Bus Volume" -msgstr "Změnit hodnotu pole" +msgstr "Změnit hlasitost Audio Busu" #: editor/editor_audio_buses.cpp msgid "Toggle Audio Bus Solo" -msgstr "" +msgstr "Hraje pouze tento Audio Bus" #: editor/editor_audio_buses.cpp msgid "Toggle Audio Bus Mute" -msgstr "" +msgstr "Ztlumit tento Audio Bus" #: editor/editor_audio_buses.cpp msgid "Toggle Audio Bus Bypass Effects" @@ -861,16 +852,15 @@ msgstr "" #: editor/editor_audio_buses.cpp msgid "Add Audio Bus Effect" -msgstr "" +msgstr "Přidat Audio Bus efekt" #: editor/editor_audio_buses.cpp msgid "Move Bus Effect" -msgstr "" +msgstr "Přesunout Bus efekt" #: editor/editor_audio_buses.cpp -#, fuzzy msgid "Delete Bus Effect" -msgstr "Smazat vybraný" +msgstr "Smazat Bus efekt" #: editor/editor_audio_buses.cpp msgid "Audio Bus, Drag and Drop to rearrange." @@ -878,11 +868,11 @@ msgstr "" #: editor/editor_audio_buses.cpp msgid "Solo" -msgstr "" +msgstr "Solo" #: editor/editor_audio_buses.cpp msgid "Mute" -msgstr "" +msgstr "Ztlumit" #: editor/editor_audio_buses.cpp msgid "Bypass" @@ -890,77 +880,72 @@ msgstr "" #: editor/editor_audio_buses.cpp msgid "Bus options" -msgstr "" +msgstr "Možnosti Busu" #: editor/editor_audio_buses.cpp editor/filesystem_dock.cpp #: editor/plugins/tile_map_editor_plugin.cpp editor/scene_tree_dock.cpp msgid "Duplicate" -msgstr "" +msgstr "Duplikovat" #: editor/editor_audio_buses.cpp -#, fuzzy msgid "Reset Volume" -msgstr "Obnovit původní přiblížení" +msgstr "Resetovat hlasitost" #: editor/editor_audio_buses.cpp -#, fuzzy msgid "Delete Effect" -msgstr "Smazat vybraný" +msgstr "Smazat efekt" #: editor/editor_audio_buses.cpp msgid "Audio" -msgstr "" +msgstr "Zvuk" #: editor/editor_audio_buses.cpp msgid "Add Audio Bus" -msgstr "" +msgstr "Přidat Audio Bus" #: editor/editor_audio_buses.cpp msgid "Master bus can't be deleted!" -msgstr "" +msgstr "Master bus nelze smazat!" #: editor/editor_audio_buses.cpp -#, fuzzy msgid "Delete Audio Bus" -msgstr "Optimalizovat animaci" +msgstr "Smazat Audio Bus" #: editor/editor_audio_buses.cpp -#, fuzzy msgid "Duplicate Audio Bus" -msgstr "Duplikovat výběr" +msgstr "Duplikovat Audio Bus" #: editor/editor_audio_buses.cpp -#, fuzzy msgid "Reset Bus Volume" -msgstr "Obnovit původní přiblížení" +msgstr "Obnovit hlasitost Busu" #: editor/editor_audio_buses.cpp msgid "Move Audio Bus" -msgstr "" +msgstr "Přesunout Audio Bus" #: editor/editor_audio_buses.cpp msgid "Save Audio Bus Layout As.." -msgstr "" +msgstr "Uložit rozložení Audio Busu jako.." #: editor/editor_audio_buses.cpp msgid "Location for New Layout.." -msgstr "" +msgstr "Umístění pro nové rozložení.." #: editor/editor_audio_buses.cpp msgid "Open Audio Bus Layout" -msgstr "" +msgstr "Otevřít rozložení Audio Busu" #: editor/editor_audio_buses.cpp msgid "There is no 'res://default_bus_layout.tres' file." -msgstr "" +msgstr "Soubor 'res://default_bus_layout.tres' neexistuje." #: editor/editor_audio_buses.cpp msgid "Invalid file, not an audio bus layout." -msgstr "" +msgstr "Neplatný soubor, neni to rozložení Audio Busu." #: editor/editor_audio_buses.cpp msgid "Add Bus" -msgstr "" +msgstr "Přidat bus" #: editor/editor_audio_buses.cpp msgid "Create a new Bus Layout." @@ -969,7 +954,7 @@ msgstr "" #: editor/editor_audio_buses.cpp editor/property_editor.cpp #: editor/script_create_dialog.cpp msgid "Load" -msgstr "" +msgstr "Načíst" #: editor/editor_audio_buses.cpp msgid "Load an existing Bus Layout." @@ -986,7 +971,7 @@ msgstr "" #: editor/editor_audio_buses.cpp editor/import_dock.cpp msgid "Load Default" -msgstr "" +msgstr "Načíst výchozí" #: editor/editor_audio_buses.cpp msgid "Load the default Bus Layout." @@ -1078,31 +1063,31 @@ msgstr "Singleton" #: editor/editor_data.cpp msgid "Updating Scene" -msgstr "" +msgstr "Aktualizuji scénu" #: editor/editor_data.cpp msgid "Storing local changes.." -msgstr "" +msgstr "Ukládám lokální změny.." #: editor/editor_data.cpp msgid "Updating scene.." -msgstr "" +msgstr "Aktualizuji scénu.." #: editor/editor_data.cpp msgid "[empty]" -msgstr "" +msgstr "[prázdné]" #: editor/editor_data.cpp msgid "[unsaved]" -msgstr "" +msgstr "[neuloženo]" #: editor/editor_dir_dialog.cpp msgid "Please select a base directory first" -msgstr "" +msgstr "Nejprve vyberte výchozí složku" #: editor/editor_dir_dialog.cpp msgid "Choose a Directory" -msgstr "" +msgstr "Vyberte složku" #: editor/editor_dir_dialog.cpp editor/editor_file_dialog.cpp #: editor/filesystem_dock.cpp scene/gui/file_dialog.cpp @@ -1123,45 +1108,43 @@ msgstr "Nelze vytvořit složku." #: editor/editor_dir_dialog.cpp msgid "Choose" -msgstr "" +msgstr "Vyberte" #: editor/editor_export.cpp msgid "Storing File:" -msgstr "" +msgstr "Ukládám soubor:" #: editor/editor_export.cpp msgid "Packing" -msgstr "" +msgstr "Balím" #: editor/editor_export.cpp platform/javascript/export/export.cpp msgid "Template file not found:" -msgstr "" +msgstr "Soubor šablony nenalezen:" #: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp msgid "File Exists, Overwrite?" msgstr "Soubor už existuje. Přepsat?" #: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp -#, fuzzy msgid "Select Current Folder" -msgstr "Vytvořit složku" +msgstr "Vybrat stávající složku" #: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp msgid "Copy Path" -msgstr "" +msgstr "Kopírovat cestu" #: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp msgid "Show In File Manager" -msgstr "" +msgstr "Ukázat ve správci souborů" #: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp -#, fuzzy msgid "New Folder.." -msgstr "Vytvořit složku" +msgstr "Nová složka.." #: editor/editor_file_dialog.cpp msgid "Refresh" -msgstr "" +msgstr "Obnovit" #: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp msgid "All Recognized" @@ -1199,44 +1182,45 @@ msgstr "Uložit soubor" #: editor/editor_file_dialog.cpp msgid "Go Back" -msgstr "" +msgstr "Jít zpět" #: editor/editor_file_dialog.cpp msgid "Go Forward" -msgstr "" +msgstr "Jit dopředu" #: editor/editor_file_dialog.cpp msgid "Go Up" -msgstr "" +msgstr "Jít o úroveň výš" #: editor/editor_file_dialog.cpp msgid "Toggle Hidden Files" -msgstr "" +msgstr "Zobrazit skryté soubory" #: editor/editor_file_dialog.cpp msgid "Toggle Favorite" -msgstr "" +msgstr "Zobrazit oblíbené" #: editor/editor_file_dialog.cpp msgid "Toggle Mode" -msgstr "" +msgstr "Přepnout režim" #: editor/editor_file_dialog.cpp msgid "Focus Path" msgstr "" #: editor/editor_file_dialog.cpp +#, fuzzy msgid "Move Favorite Up" -msgstr "" +msgstr "Přesunout oblíbenou položku o úroveň výš" #: editor/editor_file_dialog.cpp +#, fuzzy msgid "Move Favorite Down" -msgstr "" +msgstr "Přesunout oblíbenou položku o úroveň níž" #: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp -#, fuzzy msgid "Go to parent folder" -msgstr "Nelze vytvořit složku." +msgstr "Jít na nadřazenou složku" #: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp msgid "Directories & Files:" @@ -1244,7 +1228,7 @@ msgstr "Složky a soubory:" #: editor/editor_file_dialog.cpp msgid "Preview:" -msgstr "" +msgstr "Náhled:" #: editor/editor_file_dialog.cpp editor/script_editor_debugger.cpp #: scene/gui/file_dialog.cpp @@ -1270,11 +1254,11 @@ msgstr "Prohledat nápovědu" #: editor/editor_help.cpp msgid "Class List:" -msgstr "" +msgstr "Seznam tříd:" #: editor/editor_help.cpp msgid "Search Classes" -msgstr "" +msgstr "Hledat třídy" #: editor/editor_help.cpp editor/plugins/spatial_editor_plugin.cpp msgid "Top" @@ -1282,37 +1266,35 @@ msgstr "" #: editor/editor_help.cpp editor/property_editor.cpp msgid "Class:" -msgstr "" +msgstr "Třída:" #: editor/editor_help.cpp editor/scene_tree_editor.cpp msgid "Inherits:" -msgstr "" +msgstr "Dědí z:" #: editor/editor_help.cpp msgid "Inherited by:" -msgstr "" +msgstr "Děděná z:" #: editor/editor_help.cpp msgid "Brief Description:" -msgstr "" +msgstr "Stručný popis:" #: editor/editor_help.cpp -#, fuzzy msgid "Members" -msgstr "Členové:" +msgstr "Členové" #: editor/editor_help.cpp modules/visual_script/visual_script_editor.cpp msgid "Members:" msgstr "Členové:" #: editor/editor_help.cpp -#, fuzzy msgid "Public Methods" -msgstr "Vybrat vše" +msgstr "Veřejné metody" #: editor/editor_help.cpp msgid "Public Methods:" -msgstr "" +msgstr "Veřejné metody:" #: editor/editor_help.cpp msgid "GUI Theme Items" @@ -1327,36 +1309,32 @@ msgid "Signals:" msgstr "Signály:" #: editor/editor_help.cpp -#, fuzzy msgid "Enumerations" -msgstr "Funkce:" +msgstr "Výčty" #: editor/editor_help.cpp -#, fuzzy msgid "Enumerations:" -msgstr "Funkce:" +msgstr "Výčty:" #: editor/editor_help.cpp msgid "enum " -msgstr "" +msgstr "výčet " #: editor/editor_help.cpp -#, fuzzy msgid "Constants" -msgstr "Konstantní" +msgstr "Konstanty" #: editor/editor_help.cpp msgid "Constants:" -msgstr "" +msgstr "Konstanty:" #: editor/editor_help.cpp -#, fuzzy msgid "Description" -msgstr "Vytvořit odběr" +msgstr "Popis" #: editor/editor_help.cpp msgid "Online Tutorials:" -msgstr "" +msgstr "Online návody:" #: editor/editor_help.cpp msgid "" @@ -1364,40 +1342,45 @@ msgid "" "$url]contribute one[/url][/color] or [color=$color][url=$url2]request one[/" "url][/color]." msgstr "" +"V současné době pro tuto třídu neexistují žádné návody, můžete nějaký [color=" +"$color][url=$url]vytvořit[/url][/color] nebo o něj [color=$color][url=" +"$url2]zažádat[/url][/color]." #: editor/editor_help.cpp msgid "Properties" -msgstr "" +msgstr "Vlastnosti" #: editor/editor_help.cpp -#, fuzzy msgid "Property Description:" -msgstr "Vytvořit odběr" +msgstr "Popis vlastnosti:" #: editor/editor_help.cpp msgid "" "There is currently no description for this property. Please help us by " "[color=$color][url=$url]contributing one[/url][/color]!" msgstr "" +"V současné době neexistuje žádný popis pro tuto vlastnost. Prosím pomozte " +"nám tím, že ho[color=$color][url=$url]vytvoříte[/url][/color]!" #: editor/editor_help.cpp -#, fuzzy msgid "Methods" -msgstr "Seznam metod:" +msgstr "Metody" #: editor/editor_help.cpp msgid "Method Description:" -msgstr "" +msgstr "Popis metody:" #: editor/editor_help.cpp msgid "" "There is currently no description for this method. Please help us by [color=" "$color][url=$url]contributing one[/url][/color]!" msgstr "" +"V současné době neexistuje žádný popis pro tuto metodu. Prosím pomozte nám " +"tím, že ho [color=$color][url=$url]vytvoříte[/url][/color]!" #: editor/editor_help.cpp msgid "Search Text" -msgstr "" +msgstr "Prohledat text" #: editor/editor_help.cpp msgid "Find" @@ -1415,9 +1398,8 @@ msgid "Clear" msgstr "Vyčistit" #: editor/editor_log.cpp -#, fuzzy msgid "Clear Output" -msgstr "Výstup" +msgstr "Vymazat výstup" #: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp msgid "Error saving resource!" @@ -1430,67 +1412,63 @@ msgstr "" #: editor/editor_node.cpp editor/plugins/spatial_editor_plugin.cpp #: editor/scene_tree_dock.cpp msgid "I see.." -msgstr "" +msgstr "Chápu.." #: editor/editor_node.cpp msgid "Can't open file for writing:" -msgstr "" +msgstr "Nelze otevřít soubor pro zápis:" #: editor/editor_node.cpp msgid "Requested file format unknown:" -msgstr "" +msgstr "Žádaný formát souboru je neznámý:" #: editor/editor_node.cpp msgid "Error while saving." -msgstr "" +msgstr "Chyba při ukládání." #: editor/editor_node.cpp -#, fuzzy msgid "Can't open '%s'." -msgstr "Připojit.." +msgstr "Nelze otevřít '%s'." #: editor/editor_node.cpp -#, fuzzy msgid "Error while parsing '%s'." -msgstr "Chyba nahrávání fontu." +msgstr "Chyba při parsování '%s'." #: editor/editor_node.cpp msgid "Unexpected end of file '%s'." -msgstr "" +msgstr "Neočekávaný konec souboru '%s'." #: editor/editor_node.cpp msgid "Missing '%s' or its dependencies." -msgstr "" +msgstr "Chybí '%s' nebo jeho závislosti." #: editor/editor_node.cpp -#, fuzzy msgid "Error while loading '%s'." -msgstr "Chyba nahrávání fontu." +msgstr "Chyba při nahrávání '%s'." #: editor/editor_node.cpp msgid "Saving Scene" -msgstr "" +msgstr "Ukládám scénu" #: editor/editor_node.cpp msgid "Analyzing" -msgstr "" +msgstr "Analyzuji" #: editor/editor_node.cpp msgid "Creating Thumbnail" -msgstr "" +msgstr "Vytvářím náhled" #: editor/editor_node.cpp msgid "This operation can't be done without a tree root." msgstr "" #: editor/editor_node.cpp -#, fuzzy msgid "" "Couldn't save scene. Likely dependencies (instances or inheritance) couldn't " "be satisfied." msgstr "" "Nepodařilo se uložit scénu. Nejspíše se nepodařilo uspokojit závislosti " -"(instance)." +"(instance nebo dědičnosti)." #: editor/editor_node.cpp msgid "Failed to load resource." @@ -1526,7 +1504,7 @@ msgstr "" #: editor/editor_node.cpp msgid "Restored default layout to base settings." -msgstr "" +msgstr "Obnoveno výchozí rozložení na základní nastavení." #: editor/editor_node.cpp msgid "" @@ -1564,19 +1542,19 @@ msgstr "" #: editor/editor_node.cpp msgid "Expand all properties" -msgstr "" +msgstr "Rozbalit všechny vlastnosti" #: editor/editor_node.cpp msgid "Collapse all properties" -msgstr "" +msgstr "Sbalit všechny vlastnosti" #: editor/editor_node.cpp msgid "Copy Params" -msgstr "" +msgstr "Kopírovat parametry" #: editor/editor_node.cpp msgid "Paste Params" -msgstr "" +msgstr "Vložit parametry" #: editor/editor_node.cpp editor/plugins/resource_preloader_editor_plugin.cpp msgid "Paste Resource" @@ -1600,7 +1578,7 @@ msgstr "Otevřít v nápovědě" #: editor/editor_node.cpp msgid "There is no defined scene to run." -msgstr "" +msgstr "Neexistuje žádná scéna pro spuštění." #: editor/editor_node.cpp msgid "" @@ -1625,11 +1603,11 @@ msgstr "" #: editor/editor_node.cpp msgid "Current scene was never saved, please save it prior to running." -msgstr "" +msgstr "Aktuální scéna nebyla nikdy uložena, prosím uložte jí před spuštěním." #: editor/editor_node.cpp msgid "Could not start subprocess!" -msgstr "" +msgstr "Nelze spustit podproces!" #: editor/editor_node.cpp msgid "Open Scene" @@ -1637,7 +1615,7 @@ msgstr "Otevřít scénu" #: editor/editor_node.cpp msgid "Open Base Scene" -msgstr "" +msgstr "Otevřít základní scénu" #: editor/editor_node.cpp msgid "Quick Open Scene.." @@ -1648,13 +1626,12 @@ msgid "Quick Open Script.." msgstr "Rychlé otevření skriptu.." #: editor/editor_node.cpp -#, fuzzy msgid "Save & Close" -msgstr "Uložit soubor" +msgstr "Uložit a zavřít" #: editor/editor_node.cpp msgid "Save changes to '%s' before closing?" -msgstr "" +msgstr "Uložit změny '%s' před zavřením?" #: editor/editor_node.cpp msgid "Save Scene As.." @@ -1662,23 +1639,23 @@ msgstr "Uložit scénu jako.." #: editor/editor_node.cpp msgid "No" -msgstr "" +msgstr "Ne" #: editor/editor_node.cpp msgid "Yes" -msgstr "" +msgstr "Ano" #: editor/editor_node.cpp msgid "This scene has never been saved. Save before running?" -msgstr "" +msgstr "Tato scéna nebyla nikdy uložena. Uložit před spuštěním?" #: editor/editor_node.cpp editor/scene_tree_dock.cpp msgid "This operation can't be done without a scene." -msgstr "" +msgstr "Tato operace nemůže být provedena bez scény." #: editor/editor_node.cpp msgid "Export Mesh Library" -msgstr "" +msgstr "Exportovat Mesh Library" #: editor/editor_node.cpp msgid "This operation can't be done without a root node." @@ -1686,7 +1663,7 @@ msgstr "" #: editor/editor_node.cpp msgid "Export Tile Set" -msgstr "" +msgstr "Exportovat Tile Set" #: editor/editor_node.cpp msgid "This operation can't be done without a selected node." @@ -1694,27 +1671,27 @@ msgstr "" #: editor/editor_node.cpp msgid "Current scene not saved. Open anyway?" -msgstr "" +msgstr "Aktuální scéna neuložena. Přesto otevřít?" #: editor/editor_node.cpp msgid "Can't reload a scene that was never saved." -msgstr "" +msgstr "Nelze načíst scénu, která nebyla nikdy uložena." #: editor/editor_node.cpp msgid "Revert" -msgstr "" +msgstr "Vrátit zpět" #: editor/editor_node.cpp msgid "This action cannot be undone. Revert anyway?" -msgstr "" +msgstr "Tuto akci nelze vrátit zpět. Pokračovat?" #: editor/editor_node.cpp msgid "Quick Run Scene.." -msgstr "" +msgstr "Rychlé spuštění scény..." #: editor/editor_node.cpp msgid "Quit" -msgstr "" +msgstr "Ukončit" #: editor/editor_node.cpp msgid "Exit the editor?" @@ -1722,43 +1699,45 @@ msgstr "Ukončit editor?" #: editor/editor_node.cpp msgid "Open Project Manager?" -msgstr "" +msgstr "Otevřít Správce projektu?" #: editor/editor_node.cpp -#, fuzzy msgid "Save & Quit" -msgstr "Uložit soubor" +msgstr "Uložit a ukončit" #: editor/editor_node.cpp msgid "Save changes to the following scene(s) before quitting?" -msgstr "" +msgstr "Uložit změny následujících scén před ukončením?" #: editor/editor_node.cpp msgid "Save changes the following scene(s) before opening Project Manager?" -msgstr "" +msgstr "Uložit změny následujících scén před otevřením Správce projektu?" #: editor/editor_node.cpp msgid "" "This option is deprecated. Situations where refresh must be forced are now " "considered a bug. Please report." msgstr "" +"Tato možnost se již nepoužívá. Situace, kdy obnova musí být vynucena jsou " +"nyní považovány za chybu. Prosím nahlašte." #: editor/editor_node.cpp msgid "Pick a Main Scene" -msgstr "" +msgstr "Vybrat hlavní scénu" #: editor/editor_node.cpp msgid "Unable to enable addon plugin at: '%s' parsing of config failed." msgstr "" +"Nelze povolit rozšiřující plugin: '%s' parsování konfigurace se nezdařilo." #: editor/editor_node.cpp msgid "Unable to find script field for addon plugin at: 'res://addons/%s'." msgstr "" +"Nelze najít záznam skriptu pro rozšiřující plugin v: 'res://addons/%s'." #: editor/editor_node.cpp -#, fuzzy msgid "Unable to load addon script from path: '%s'." -msgstr "Chyba nahrávání fontu." +msgstr "Nelze načíst skript rozšíření z cesty: '%s'." #: editor/editor_node.cpp msgid "" @@ -1770,6 +1749,8 @@ msgstr "" #: editor/editor_node.cpp msgid "Unable to load addon script from path: '%s' Script is not in tool mode." msgstr "" +"Nelze načíst skript rozšíření z cesty: '%s'. Skript není v režimu nástroje " +"(tool)." #: editor/editor_node.cpp msgid "" @@ -1780,92 +1761,92 @@ msgstr "" #: editor/editor_node.cpp editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp msgid "Ugh" -msgstr "" +msgstr "Ups" #: editor/editor_node.cpp msgid "" "Error loading scene, it must be inside the project path. Use 'Import' to " "open the scene, then save it inside the project path." msgstr "" +"Chyba při nahrávání scény, musí být v cestě projektu. POužijte 'Importovat' " +"k otevření scény, pak ji uložte uvnitř projektu." #: editor/editor_node.cpp msgid "Scene '%s' has broken dependencies:" -msgstr "" +msgstr "Scéna '%s' má rozbité závislosti:" #: editor/editor_node.cpp msgid "Clear Recent Scenes" -msgstr "" +msgstr "Vymazat nedávné scény" #: editor/editor_node.cpp msgid "Save Layout" -msgstr "" +msgstr "Uložit rozložení" #: editor/editor_node.cpp msgid "Delete Layout" -msgstr "" +msgstr "Odstranit rozložení" #: editor/editor_node.cpp editor/import_dock.cpp #: editor/script_create_dialog.cpp msgid "Default" -msgstr "" +msgstr "Výchozí" #: editor/editor_node.cpp msgid "Switch Scene Tab" -msgstr "" +msgstr "Přepnout záložku scény" #: editor/editor_node.cpp msgid "%d more files or folders" -msgstr "" +msgstr "%d více souborů nebo složek" #: editor/editor_node.cpp -#, fuzzy msgid "%d more folders" -msgstr "Nelze vytvořit složku." +msgstr "%d více složek" #: editor/editor_node.cpp msgid "%d more files" -msgstr "" +msgstr "%d více souborů" #: editor/editor_node.cpp msgid "Dock Position" -msgstr "" +msgstr "Pozice doku" #: editor/editor_node.cpp msgid "Distraction Free Mode" -msgstr "" +msgstr "Nerozptylující režim" #: editor/editor_node.cpp msgid "Toggle distraction-free mode." -msgstr "" +msgstr "Zapnout nerozptylující režim." #: editor/editor_node.cpp -#, fuzzy msgid "Add a new scene." -msgstr "Přidat nové stopy." +msgstr "Přidat novou scénu." #: editor/editor_node.cpp msgid "Scene" -msgstr "" +msgstr "Scéna" #: editor/editor_node.cpp msgid "Go to previously opened scene." -msgstr "" +msgstr "Přejít na předchozí scénu." #: editor/editor_node.cpp msgid "Next tab" -msgstr "" +msgstr "Další záložka" #: editor/editor_node.cpp msgid "Previous tab" -msgstr "" +msgstr "Předchozí záložka" #: editor/editor_node.cpp msgid "Filter Files.." -msgstr "" +msgstr "Filtrovat soubory..." #: editor/editor_node.cpp msgid "Operations with scene files." -msgstr "" +msgstr "Možností scén." #: editor/editor_node.cpp msgid "New Scene" @@ -1885,7 +1866,7 @@ msgstr "Uložit scénu" #: editor/editor_node.cpp msgid "Save all Scenes" -msgstr "" +msgstr "Uložit všechny scény" #: editor/editor_node.cpp msgid "Close Scene" @@ -1901,11 +1882,11 @@ msgstr "Konvertovat na.." #: editor/editor_node.cpp msgid "MeshLibrary.." -msgstr "" +msgstr "MeshLibrary.." #: editor/editor_node.cpp msgid "TileSet.." -msgstr "" +msgstr "TileSet.." #: editor/editor_node.cpp editor/plugins/script_text_editor.cpp #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp @@ -1919,16 +1900,15 @@ msgstr "Znovu" #: editor/editor_node.cpp msgid "Revert Scene" -msgstr "" +msgstr "Vrátit scénu" #: editor/editor_node.cpp msgid "Miscellaneous project or scene-wide tools." -msgstr "" +msgstr "Různé nástroje pro projekt nebo scény." #: editor/editor_node.cpp -#, fuzzy msgid "Project" -msgstr "Nastavení projektu" +msgstr "Projekt" #: editor/editor_node.cpp msgid "Project Settings" @@ -1940,11 +1920,11 @@ msgstr "Spustit skript" #: editor/editor_node.cpp editor/project_export.cpp msgid "Export" -msgstr "" +msgstr "Exportovat" #: editor/editor_node.cpp msgid "Tools" -msgstr "" +msgstr "Nástroje" #: editor/editor_node.cpp msgid "Quit to Project List" @@ -1956,13 +1936,15 @@ msgstr "Ladění" #: editor/editor_node.cpp msgid "Deploy with Remote Debug" -msgstr "" +msgstr "Nasazení se vzdáleným laděním" #: editor/editor_node.cpp msgid "" "When exporting or deploying, the resulting executable will attempt to " "connect to the IP of this computer in order to be debugged." msgstr "" +"Při exportu nebo nasazení, se výsledný spustitelný soubor pokusí připojit k " +"IP tohoto počítače, aby ho bylo možné ladit." #: editor/editor_node.cpp msgid "Small Deploy with Network FS" @@ -1977,6 +1959,11 @@ msgid "" "On Android, deploy will use the USB cable for faster performance. This " "option speeds up testing for games with a large footprint." msgstr "" +"Když je tato možnost povolena, export nebo nasazení bude vytvářet minimální " +"spustitelný soubor.\n" +"Souborový systém bude poskytnut editorem projektu přes sít.\n" +"Pro nasazení na Android bude použít USB kabel pro dosažení vyššího výkonu. " +"Tato možnost urychluje testování objemných her." #: editor/editor_node.cpp msgid "Visible Collision Shapes" @@ -2000,7 +1987,7 @@ msgstr "" #: editor/editor_node.cpp msgid "Sync Scene Changes" -msgstr "" +msgstr "Synchronizovat změny scény" #: editor/editor_node.cpp msgid "" @@ -2009,10 +1996,14 @@ msgid "" "When used remotely on a device, this is more efficient with network " "filesystem." msgstr "" +"Když je zapnuta tato možnost, všechny změny provedené ve scéně v editoru " +"budou replikovány v běžící hře.\n" +"Při použití se vzdáleným spuštěním je toto více efektivní při použití " +"síťového souborového systému." #: editor/editor_node.cpp msgid "Sync Script Changes" -msgstr "" +msgstr "Synchornizace změn skriptu" #: editor/editor_node.cpp msgid "" @@ -2021,6 +2012,10 @@ msgid "" "When used remotely on a device, this is more efficient with network " "filesystem." msgstr "" +"Když je zapnuta tato volba, jakýkoliv skript, který je uložen bude znovu " +"nahrán do spuštěné hry.\n" +"Při použití se vzdáleným spuštěním je toto více efektivní při použití " +"síťového souborového systému." #: editor/editor_node.cpp msgid "Editor" @@ -2048,7 +2043,7 @@ msgstr "Nápověda" #: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp msgid "Classes" -msgstr "" +msgstr "Třídy" #: editor/editor_node.cpp editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/script_editor_plugin.cpp @@ -2059,15 +2054,16 @@ msgstr "Hledat" #: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp msgid "Online Docs" -msgstr "" +msgstr "Online dokumentace" #: editor/editor_node.cpp msgid "Q&A" -msgstr "" +msgstr "Q&A" #: editor/editor_node.cpp +#, fuzzy msgid "Issue Tracker" -msgstr "" +msgstr "Správa chyb" #: editor/editor_node.cpp editor/plugins/asset_library_editor_plugin.cpp msgid "Community" @@ -2075,68 +2071,67 @@ msgstr "Komunita" #: editor/editor_node.cpp msgid "About" -msgstr "" +msgstr "O aplikaci" #: editor/editor_node.cpp msgid "Play the project." -msgstr "" +msgstr "Spustit projekt." #: editor/editor_node.cpp msgid "Play" -msgstr "" +msgstr "Spustit" #: editor/editor_node.cpp msgid "Pause the scene" -msgstr "" +msgstr "Pozastavit scénu" #: editor/editor_node.cpp msgid "Pause Scene" -msgstr "" +msgstr "Pozastavit scénu" #: editor/editor_node.cpp msgid "Stop the scene." -msgstr "" +msgstr "Zastavit scénu." #: editor/editor_node.cpp msgid "Stop" -msgstr "" +msgstr "Zastavit" #: editor/editor_node.cpp msgid "Play the edited scene." -msgstr "" +msgstr "Spustit upravenou scénu." #: editor/editor_node.cpp msgid "Play Scene" -msgstr "" +msgstr "Spustit scénu" #: editor/editor_node.cpp msgid "Play custom scene" msgstr "Přehrát vlastní scénu" #: editor/editor_node.cpp -#, fuzzy msgid "Play Custom Scene" msgstr "Přehrát vlastní scénu" #: editor/editor_node.cpp msgid "Spins when the editor window repaints!" -msgstr "" +msgstr "Točí se, když se okno překresluje!" #: editor/editor_node.cpp msgid "Update Always" -msgstr "" +msgstr "Aktualizovat vždy" #: editor/editor_node.cpp msgid "Update Changes" -msgstr "" +msgstr "Akualizovat změny" #: editor/editor_node.cpp msgid "Disable Update Spinner" -msgstr "" +msgstr "Vypnout aktualizační kolečko" #: editor/editor_node.cpp msgid "Inspector" -msgstr "" +msgstr "Inspektor" #: editor/editor_node.cpp msgid "Create a new resource in memory and edit it." @@ -2152,7 +2147,7 @@ msgstr "" #: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp msgid "Save As.." -msgstr "" +msgstr "Uložit jako.." #: editor/editor_node.cpp msgid "Go to the previous edited object in history." @@ -2164,20 +2159,20 @@ msgstr "" #: editor/editor_node.cpp msgid "History of recently edited objects." -msgstr "" +msgstr "Historie naposledy upravených objektů." #: editor/editor_node.cpp msgid "Object properties." -msgstr "" +msgstr "Vlastnosti objektu." #: editor/editor_node.cpp msgid "Changes may be lost!" -msgstr "" +msgstr "Změny mohou být ztraceny!" #: editor/editor_node.cpp editor/plugins/asset_library_editor_plugin.cpp #: editor/project_manager.cpp msgid "Import" -msgstr "" +msgstr "Importovat" #: editor/editor_node.cpp msgid "Node" @@ -2185,7 +2180,7 @@ msgstr "" #: editor/editor_node.cpp msgid "FileSystem" -msgstr "" +msgstr "Souborový systém" #: editor/editor_node.cpp msgid "Output" @@ -2193,7 +2188,7 @@ msgstr "Výstup" #: editor/editor_node.cpp msgid "Don't Save" -msgstr "" +msgstr "Neukládat" #: editor/editor_node.cpp msgid "Import Templates From ZIP File" @@ -2201,63 +2196,59 @@ msgstr "Importovat šablony ze ZIP souboru" #: editor/editor_node.cpp editor/project_export.cpp msgid "Export Project" -msgstr "" +msgstr "Exportovat projekt" #: editor/editor_node.cpp msgid "Export Library" -msgstr "" +msgstr "Exportovat knihovnu" #: editor/editor_node.cpp msgid "Merge With Existing" -msgstr "" +msgstr "Sloučit s existující" #: editor/editor_node.cpp msgid "Password:" -msgstr "" +msgstr "Heslo:" #: editor/editor_node.cpp msgid "Open & Run a Script" -msgstr "" +msgstr "Otevřít a spustit skript" #: editor/editor_node.cpp msgid "New Inherited" -msgstr "" +msgstr "Nové zděděné" #: editor/editor_node.cpp msgid "Load Errors" -msgstr "" +msgstr "Načíst chyby" #: editor/editor_node.cpp editor/plugins/tile_map_editor_plugin.cpp msgid "Select" -msgstr "" +msgstr "Vybrat" #: editor/editor_node.cpp -#, fuzzy msgid "Open 2D Editor" -msgstr "Otevřít složku" +msgstr "Otevřít 2D editor" #: editor/editor_node.cpp -#, fuzzy msgid "Open 3D Editor" -msgstr "Otevřít složku" +msgstr "Otevřít 3D editor" #: editor/editor_node.cpp -#, fuzzy msgid "Open Script Editor" -msgstr "Editor závislostí" +msgstr "Otevřít editor skriptů" #: editor/editor_node.cpp editor/project_manager.cpp msgid "Open Asset Library" msgstr "" #: editor/editor_node.cpp -#, fuzzy msgid "Open the next Editor" -msgstr "Editor závislostí" +msgstr "Otevřít další editor" #: editor/editor_node.cpp msgid "Open the previous Editor" -msgstr "" +msgstr "Otevřít předchozí editor" #: editor/editor_plugin.cpp msgid "Creating Mesh Previews" @@ -2265,60 +2256,62 @@ msgstr "" #: editor/editor_plugin.cpp msgid "Thumbnail.." -msgstr "" +msgstr "Náhled.." #: editor/editor_plugin_settings.cpp msgid "Installed Plugins:" -msgstr "" +msgstr "Nainstalované pluginy:" #: editor/editor_plugin_settings.cpp msgid "Update" -msgstr "" +msgstr "Aktualizovat" #: editor/editor_plugin_settings.cpp #: editor/plugins/asset_library_editor_plugin.cpp msgid "Version:" -msgstr "" +msgstr "Verze:" #: editor/editor_plugin_settings.cpp msgid "Author:" -msgstr "" +msgstr "Autor:" #: editor/editor_plugin_settings.cpp msgid "Status:" -msgstr "" +msgstr "Stav:" #: editor/editor_profiler.cpp msgid "Stop Profiling" -msgstr "" +msgstr "Zastavit profilování" #: editor/editor_profiler.cpp msgid "Start Profiling" -msgstr "" +msgstr "Spustit profilování" #: editor/editor_profiler.cpp msgid "Measure:" -msgstr "" +msgstr "Měření:" #: editor/editor_profiler.cpp msgid "Frame Time (sec)" -msgstr "" +msgstr "Čas snímku (sek.)" #: editor/editor_profiler.cpp msgid "Average Time (sec)" -msgstr "" +msgstr "Průměrný čas (sek.)" #: editor/editor_profiler.cpp +#, fuzzy msgid "Frame %" -msgstr "" +msgstr "% snímku" #: editor/editor_profiler.cpp +#, fuzzy msgid "Physics Frame %" -msgstr "" +msgstr "% fyzikálního snímku" #: editor/editor_profiler.cpp editor/script_editor_debugger.cpp msgid "Time:" -msgstr "" +msgstr "Čas:" #: editor/editor_profiler.cpp msgid "Inclusive" @@ -2329,43 +2322,46 @@ msgid "Self" msgstr "" #: editor/editor_profiler.cpp +#, fuzzy msgid "Frame #:" -msgstr "" +msgstr "Snímek č.:" #: editor/editor_profiler.cpp msgid "Time" -msgstr "" +msgstr "Čas" #: editor/editor_profiler.cpp -#, fuzzy msgid "Calls" -msgstr "Zavolat" +msgstr "Volání" #: editor/editor_run_native.cpp msgid "Select device from the list" -msgstr "" +msgstr "Vyberte zařízení ze seznamu" #: editor/editor_run_native.cpp msgid "" "No runnable export preset found for this platform.\n" "Please add a runnable preset in the export menu." msgstr "" +"Nenalezen žádný spustitelný preset pro export pro tuto platformu.\n" +"rosím přidejte spustitelný preset v menu exportu." #: editor/editor_run_script.cpp msgid "Write your logic in the _run() method." -msgstr "" +msgstr "Napište svůj kód v _run() metodě." #: editor/editor_run_script.cpp +#, fuzzy msgid "There is an edited scene already." -msgstr "" +msgstr "Nějaka scéna už je upravována." #: editor/editor_run_script.cpp msgid "Couldn't instance script:" -msgstr "" +msgstr "Nepodařilo se instancovat skript:" #: editor/editor_run_script.cpp msgid "Did you forget the 'tool' keyword?" -msgstr "" +msgstr "Nezapomněli jste na klíčové slovo 'tool'?" #: editor/editor_run_script.cpp msgid "Couldn't run script:" @@ -2443,9 +2439,8 @@ msgid "No version.txt found inside templates." msgstr "Nenalezena version.txt uvnitř šablon." #: editor/export_template_manager.cpp -#, fuzzy msgid "Error creating path for templates:" -msgstr "Chyba při vytváření cesty pro šablony:\n" +msgstr "Chyba při vytváření cesty pro šablony:" #: editor/export_template_manager.cpp msgid "Extracting Export Templates" @@ -2468,9 +2463,8 @@ msgstr "" #: editor/export_template_manager.cpp #: editor/plugins/asset_library_editor_plugin.cpp -#, fuzzy msgid "Can't connect." -msgstr "Připojit.." +msgstr "Nelze se připojit." #: editor/export_template_manager.cpp #: editor/plugins/asset_library_editor_plugin.cpp @@ -2479,9 +2473,8 @@ msgstr "" #: editor/export_template_manager.cpp #: editor/plugins/asset_library_editor_plugin.cpp -#, fuzzy msgid "Request Failed." -msgstr "Testované" +msgstr "Požadavek se nezdařil." #: editor/export_template_manager.cpp #: editor/plugins/asset_library_editor_plugin.cpp @@ -2494,28 +2487,25 @@ msgid "Failed:" msgstr "" #: editor/export_template_manager.cpp -#, fuzzy msgid "Can't write file." -msgstr "Nelze vytvořit složku." +msgstr "Nelze zapsat soubor." #: editor/export_template_manager.cpp msgid "Download Complete." msgstr "" #: editor/export_template_manager.cpp -#, fuzzy msgid "Error requesting url: " -msgstr "Chyba nahrávání fontu." +msgstr "Chyba požadavku o url: " #: editor/export_template_manager.cpp #, fuzzy msgid "Connecting to Mirror.." -msgstr "Připojit.." +msgstr "Připojuji se k mirroru.." #: editor/export_template_manager.cpp -#, fuzzy msgid "Disconnected" -msgstr "Odpojit" +msgstr "Odpojeno" #: editor/export_template_manager.cpp msgid "Resolving" @@ -2527,35 +2517,30 @@ msgstr "" #: editor/export_template_manager.cpp #: editor/plugins/asset_library_editor_plugin.cpp -#, fuzzy msgid "Connecting.." -msgstr "Připojit.." +msgstr "Připojuji.." #: editor/export_template_manager.cpp -#, fuzzy msgid "Can't Connect" -msgstr "Připojit.." +msgstr "Nelze se připojit" #: editor/export_template_manager.cpp #, fuzzy msgid "Connected" -msgstr "Připojit" +msgstr "Připojeno" #: editor/export_template_manager.cpp #: editor/plugins/asset_library_editor_plugin.cpp -#, fuzzy msgid "Requesting.." -msgstr "Testované" +msgstr "Posílá se žádost.." #: editor/export_template_manager.cpp -#, fuzzy msgid "Downloading" -msgstr "Chyba při načítání:" +msgstr "Stahuji" #: editor/export_template_manager.cpp -#, fuzzy msgid "Connection Error" -msgstr "Připojit.." +msgstr "Chyba připojení" #: editor/export_template_manager.cpp msgid "SSL Handshake Error" @@ -2574,14 +2559,12 @@ msgid "Install From File" msgstr "" #: editor/export_template_manager.cpp -#, fuzzy msgid "Remove Template" -msgstr "Odstranit výběr" +msgstr "Odstranit šablonu" #: editor/export_template_manager.cpp -#, fuzzy msgid "Select template file" -msgstr "Odstranit vybrané soubory?" +msgstr "Vybrat soubor šablony" #: editor/export_template_manager.cpp msgid "Export Template Manager" @@ -2624,19 +2607,16 @@ msgid "Cannot move a folder into itself." msgstr "" #: editor/filesystem_dock.cpp -#, fuzzy msgid "Error moving:" -msgstr "Chyba při načítání:" +msgstr "Chyba přesouvání:" #: editor/filesystem_dock.cpp -#, fuzzy msgid "Error duplicating:" -msgstr "Chyba při načítání:" +msgstr "Chyba duplikování:" #: editor/filesystem_dock.cpp -#, fuzzy msgid "Unable to update dependencies:" -msgstr "Scénu se nepodařilo načíst kvůli chybějícím závislostem:" +msgstr "Nepodařilo se aktualizovat závisloti:" #: editor/filesystem_dock.cpp msgid "No name provided" @@ -2651,27 +2631,24 @@ msgid "No name provided." msgstr "" #: editor/filesystem_dock.cpp -#, fuzzy msgid "Name contains invalid characters." -msgstr "Platné znaky:" +msgstr "Jméno obsahuje neplatné znaky." #: editor/filesystem_dock.cpp msgid "A file or folder with this name already exists." msgstr "" #: editor/filesystem_dock.cpp -#, fuzzy msgid "Renaming file:" -msgstr "Přejmenovat proměnnou" +msgstr "Přejmenovávání souboru:" #: editor/filesystem_dock.cpp msgid "Renaming folder:" msgstr "" #: editor/filesystem_dock.cpp -#, fuzzy msgid "Duplicating file:" -msgstr "Přejmenovat proměnnou" +msgstr "Duplikace souboru:" #: editor/filesystem_dock.cpp msgid "Duplicating folder:" @@ -2711,9 +2688,8 @@ msgid "View Owners.." msgstr "" #: editor/filesystem_dock.cpp -#, fuzzy msgid "Duplicate.." -msgstr "Animace: duplikovat klíče" +msgstr "Duplikovat.." #: editor/filesystem_dock.cpp msgid "Previous Directory" @@ -2844,21 +2820,20 @@ msgid "Clear Default for '%s'" msgstr "" #: editor/import_dock.cpp -#, fuzzy msgid " Files" -msgstr "Soubor:" +msgstr " Soubory" #: editor/import_dock.cpp msgid "Import As:" -msgstr "" +msgstr "Importovat jako:" #: editor/import_dock.cpp editor/property_editor.cpp msgid "Preset.." -msgstr "" +msgstr "Preset.." #: editor/import_dock.cpp msgid "Reimport" -msgstr "" +msgstr "Znovu importovat" #: editor/multi_node_edit.cpp msgid "MultiNode Set" @@ -2866,7 +2841,7 @@ msgstr "" #: editor/node_dock.cpp msgid "Groups" -msgstr "" +msgstr "Skupiny" #: editor/node_dock.cpp msgid "Select a Node to edit Signals and Groups." @@ -2912,7 +2887,7 @@ msgstr "" #: editor/plugins/abstract_polygon_2d_editor.cpp #, fuzzy msgid "Delete points" -msgstr "Odstranit" +msgstr "Odstranit body" #: editor/plugins/animation_player_editor_plugin.cpp msgid "Toggle Autoplay" @@ -2931,32 +2906,31 @@ msgid "Change Animation Name:" msgstr "" #: editor/plugins/animation_player_editor_plugin.cpp -#, fuzzy msgid "Delete Animation?" -msgstr "Optimalizovat animaci" +msgstr "Smazat animaci?" #: editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp msgid "Remove Animation" -msgstr "" +msgstr "Smazat animaci" #: editor/plugins/animation_player_editor_plugin.cpp msgid "ERROR: Invalid animation name!" -msgstr "" +msgstr "Chyba: Neplatné jméno animace!" #: editor/plugins/animation_player_editor_plugin.cpp msgid "ERROR: Animation name already exists!" -msgstr "" +msgstr "Chyba: Jméno animace už existuje!" #: editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp msgid "Rename Animation" -msgstr "" +msgstr "Přejmenovat animaci" #: editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp msgid "Add Animation" -msgstr "" +msgstr "Přidat animaci" #: editor/plugins/animation_player_editor_plugin.cpp msgid "Blend Next Changed" @@ -2968,15 +2942,15 @@ msgstr "" #: editor/plugins/animation_player_editor_plugin.cpp msgid "Load Animation" -msgstr "" +msgstr "Načíst animaci" #: editor/plugins/animation_player_editor_plugin.cpp msgid "Duplicate Animation" -msgstr "" +msgstr "Duplikovat animaci" #: editor/plugins/animation_player_editor_plugin.cpp msgid "ERROR: No animation to copy!" -msgstr "" +msgstr "ERROR: Nevybrána animace pro kopírování!" #: editor/plugins/animation_player_editor_plugin.cpp msgid "ERROR: No animation resource on clipboard!" @@ -2984,15 +2958,15 @@ msgstr "" #: editor/plugins/animation_player_editor_plugin.cpp msgid "Pasted Animation" -msgstr "" +msgstr "Vložená animace" #: editor/plugins/animation_player_editor_plugin.cpp msgid "Paste Animation" -msgstr "" +msgstr "Vložit animaci" #: editor/plugins/animation_player_editor_plugin.cpp msgid "ERROR: No animation to edit!" -msgstr "" +msgstr "ERROR: Nevybrána animace pro úpravu!" #: editor/plugins/animation_player_editor_plugin.cpp msgid "Play selected animation backwards from current pos. (A)" @@ -3004,15 +2978,15 @@ msgstr "" #: editor/plugins/animation_player_editor_plugin.cpp msgid "Stop animation playback. (S)" -msgstr "" +msgstr "Zastavit přehrávání animace. (S)" #: editor/plugins/animation_player_editor_plugin.cpp msgid "Play selected animation from start. (Shift+D)" -msgstr "" +msgstr "Přehrát vybranou animaci od začátku. (Shift+D)" #: editor/plugins/animation_player_editor_plugin.cpp msgid "Play selected animation from current pos. (D)" -msgstr "" +msgstr "Přehrát vybranou animaci od vybrané pozice. (D)" #: editor/plugins/animation_player_editor_plugin.cpp msgid "Animation position (in seconds)." @@ -3028,15 +3002,15 @@ msgstr "" #: editor/plugins/animation_player_editor_plugin.cpp msgid "Load animation from disk." -msgstr "" +msgstr "Načíst animaci z disku." #: editor/plugins/animation_player_editor_plugin.cpp msgid "Load an animation from disk." -msgstr "" +msgstr "Načíst animaci z disku." #: editor/plugins/animation_player_editor_plugin.cpp msgid "Save the current animation" -msgstr "" +msgstr "Uložit vybranou animaci" #: editor/plugins/animation_player_editor_plugin.cpp msgid "Display list of animations in player." @@ -3052,11 +3026,11 @@ msgstr "" #: editor/plugins/animation_player_editor_plugin.cpp msgid "Animation Tools" -msgstr "" +msgstr "Nástroje pro animaci" #: editor/plugins/animation_player_editor_plugin.cpp msgid "Copy Animation" -msgstr "" +msgstr "Kopírovat animaci" #: editor/plugins/animation_player_editor_plugin.cpp msgid "Onion Skinning" @@ -3069,36 +3043,37 @@ msgstr "" #: editor/plugins/animation_player_editor_plugin.cpp #, fuzzy msgid "Directions" -msgstr "Vytvořit odběr" +msgstr "Směry" #: editor/plugins/animation_player_editor_plugin.cpp #, fuzzy msgid "Past" -msgstr "Vložit" +msgstr "Minulý" #: editor/plugins/animation_player_editor_plugin.cpp +#, fuzzy msgid "Future" -msgstr "" +msgstr "Budoucí" #: editor/plugins/animation_player_editor_plugin.cpp msgid "Depth" -msgstr "" +msgstr "Hloubka" #: editor/plugins/animation_player_editor_plugin.cpp msgid "1 step" -msgstr "" +msgstr "1 krok" #: editor/plugins/animation_player_editor_plugin.cpp msgid "2 steps" -msgstr "" +msgstr "2 kroky" #: editor/plugins/animation_player_editor_plugin.cpp msgid "3 steps" -msgstr "" +msgstr "3 kroky" #: editor/plugins/animation_player_editor_plugin.cpp msgid "Differences Only" -msgstr "" +msgstr "Pouze rozdíly" #: editor/plugins/animation_player_editor_plugin.cpp msgid "Force White Modulate" @@ -3110,18 +3085,18 @@ msgstr "" #: editor/plugins/animation_player_editor_plugin.cpp msgid "Create New Animation" -msgstr "" +msgstr "Vytvořit novou animaci" #: editor/plugins/animation_player_editor_plugin.cpp msgid "Animation Name:" -msgstr "" +msgstr "Jméno animace:" #: editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/resource_preloader_editor_plugin.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp editor/property_editor.cpp #: editor/script_create_dialog.cpp msgid "Error!" -msgstr "" +msgstr "Chyba!" #: editor/plugins/animation_player_editor_plugin.cpp msgid "Blend Times:" @@ -3138,21 +3113,20 @@ msgstr "" #: editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Animation" -msgstr "" +msgstr "Animace" #: editor/plugins/animation_tree_editor_plugin.cpp msgid "New name:" -msgstr "" +msgstr "Nové jméno:" #: editor/plugins/animation_tree_editor_plugin.cpp -#, fuzzy msgid "Edit Filters" -msgstr "Soubor:" +msgstr "Editovat filtry" #: editor/plugins/animation_tree_editor_plugin.cpp #: editor/plugins/multimesh_editor_plugin.cpp msgid "Scale:" -msgstr "" +msgstr "Zvětšení:" #: editor/plugins/animation_tree_editor_plugin.cpp msgid "Fade In (s):" @@ -3184,24 +3158,26 @@ msgstr "" #: editor/plugins/animation_tree_editor_plugin.cpp msgid "Start!" -msgstr "" +msgstr "Start!" #: editor/plugins/animation_tree_editor_plugin.cpp #: editor/plugins/multimesh_editor_plugin.cpp msgid "Amount:" -msgstr "" +msgstr "Množství:" #: editor/plugins/animation_tree_editor_plugin.cpp +#, fuzzy msgid "Blend:" -msgstr "" +msgstr "Prolínání:" #: editor/plugins/animation_tree_editor_plugin.cpp msgid "Blend 0:" -msgstr "" +msgstr "Prolínání 0:" #: editor/plugins/animation_tree_editor_plugin.cpp +#, fuzzy msgid "Blend 1:" -msgstr "" +msgstr "Prolínání 1:" #: editor/plugins/animation_tree_editor_plugin.cpp msgid "X-Fade Time (s):" @@ -3209,11 +3185,11 @@ msgstr "" #: editor/plugins/animation_tree_editor_plugin.cpp msgid "Current:" -msgstr "" +msgstr "Aktuální:" #: editor/plugins/animation_tree_editor_plugin.cpp msgid "Add Input" -msgstr "" +msgstr "Přidat vstup" #: editor/plugins/animation_tree_editor_plugin.cpp msgid "Clear Auto-Advance" @@ -3225,15 +3201,15 @@ msgstr "" #: editor/plugins/animation_tree_editor_plugin.cpp msgid "Delete Input" -msgstr "" +msgstr "Odstranit vstup" #: editor/plugins/animation_tree_editor_plugin.cpp msgid "Animation tree is valid." -msgstr "" +msgstr "Strom animace je platný." #: editor/plugins/animation_tree_editor_plugin.cpp msgid "Animation tree is invalid." -msgstr "" +msgstr "Strom animace je neplatný." #: editor/plugins/animation_tree_editor_plugin.cpp msgid "Animation Node" @@ -3273,7 +3249,7 @@ msgstr "" #: editor/plugins/animation_tree_editor_plugin.cpp msgid "Import Animations.." -msgstr "" +msgstr "Importovat animace.." #: editor/plugins/animation_tree_editor_plugin.cpp msgid "Edit Node Filters" @@ -3281,7 +3257,7 @@ msgstr "" #: editor/plugins/animation_tree_editor_plugin.cpp msgid "Filters.." -msgstr "" +msgstr "Filtry.." #: editor/plugins/animation_tree_editor_plugin.cpp #, fuzzy @@ -3289,59 +3265,57 @@ msgid "AnimationTree" msgstr "Přiblížení animace." #: editor/plugins/asset_library_editor_plugin.cpp +#, fuzzy msgid "Free" -msgstr "" +msgstr "Uvolnit" #: editor/plugins/asset_library_editor_plugin.cpp -#, fuzzy msgid "Contents:" -msgstr "Spojité" +msgstr "Obsah:" #: editor/plugins/asset_library_editor_plugin.cpp -#, fuzzy msgid "View Files" -msgstr "Soubor:" +msgstr "Zobrazit soubory" #: editor/plugins/asset_library_editor_plugin.cpp msgid "Can't resolve hostname:" -msgstr "" +msgstr "Nelze přeložit název hostitele:" #: editor/plugins/asset_library_editor_plugin.cpp msgid "Connection error, please try again." -msgstr "" +msgstr "Chyba připojení, zkuste to prosím znovu." #: editor/plugins/asset_library_editor_plugin.cpp -#, fuzzy msgid "Can't connect to host:" -msgstr "Připojit k uzlu:" +msgstr "Nelze se připojit k hostiteli:" #: editor/plugins/asset_library_editor_plugin.cpp msgid "No response from host:" -msgstr "" +msgstr "Žádná odpověď od hostitele:" #: editor/plugins/asset_library_editor_plugin.cpp msgid "Request failed, return code:" -msgstr "" +msgstr "Požadavek se nezdařil, návratový kód:" #: editor/plugins/asset_library_editor_plugin.cpp msgid "Request failed, too many redirects" -msgstr "" +msgstr "Požadavek se nezdařil, příliš mnoho přesměrování" #: editor/plugins/asset_library_editor_plugin.cpp msgid "Bad download hash, assuming file has been tampered with." -msgstr "" +msgstr "Špatný hash staženého souboru, soubor byl nejspíše zfalšován." #: editor/plugins/asset_library_editor_plugin.cpp msgid "Expected:" -msgstr "" +msgstr "Očekáváno:" #: editor/plugins/asset_library_editor_plugin.cpp msgid "Got:" -msgstr "" +msgstr "Staženo:" #: editor/plugins/asset_library_editor_plugin.cpp msgid "Failed sha256 hash check" -msgstr "" +msgstr "Neúspěšná kontrola sha256 hashe" #: editor/plugins/asset_library_editor_plugin.cpp msgid "Asset Download Error:" @@ -3349,28 +3323,27 @@ msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp msgid "Fetching:" -msgstr "" +msgstr "Stahuji:" #: editor/plugins/asset_library_editor_plugin.cpp msgid "Resolving.." -msgstr "" +msgstr "Zjišťování.." #: editor/plugins/asset_library_editor_plugin.cpp -#, fuzzy msgid "Error making request" -msgstr "Chyba nahrávání fontu." +msgstr "Chyba při vytváření požadavku" #: editor/plugins/asset_library_editor_plugin.cpp msgid "Idle" -msgstr "" +msgstr "Nečinný" #: editor/plugins/asset_library_editor_plugin.cpp msgid "Retry" -msgstr "" +msgstr "Opakovat" #: editor/plugins/asset_library_editor_plugin.cpp msgid "Download Error" -msgstr "" +msgstr "Chyba při stahování" #: editor/plugins/asset_library_editor_plugin.cpp msgid "Download for this asset is already in progress!" @@ -3378,19 +3351,19 @@ msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp msgid "first" -msgstr "" +msgstr "první" #: editor/plugins/asset_library_editor_plugin.cpp msgid "prev" -msgstr "" +msgstr "předchozí" #: editor/plugins/asset_library_editor_plugin.cpp msgid "next" -msgstr "" +msgstr "následující" #: editor/plugins/asset_library_editor_plugin.cpp msgid "last" -msgstr "" +msgstr "poslední" #: editor/plugins/asset_library_editor_plugin.cpp #: modules/gdnative/gdnative_library_editor_plugin.cpp @@ -3400,7 +3373,7 @@ msgstr "Všechny" #: editor/plugins/asset_library_editor_plugin.cpp #: editor/project_settings_editor.cpp msgid "Plugins" -msgstr "" +msgstr "Pluginy" #: editor/plugins/asset_library_editor_plugin.cpp msgid "Sort:" @@ -3453,17 +3426,18 @@ msgid "Failed creating lightmap images, make sure path is writable." msgstr "" #: editor/plugins/baked_lightmap_editor_plugin.cpp +#, fuzzy msgid "Bake Lightmaps" -msgstr "" +msgstr "Zapéct lightmapy" #: editor/plugins/camera_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp msgid "Preview" -msgstr "" +msgstr "Náhled" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Configure Snap" -msgstr "" +msgstr "Nastavení přichycování" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/polygon_2d_editor_plugin.cpp @@ -3493,64 +3467,62 @@ msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Move vertical guide" -msgstr "" +msgstr "Přesunout svislé vodítko" #: editor/plugins/canvas_item_editor_plugin.cpp -#, fuzzy msgid "Create new vertical guide" -msgstr "Vytvořit odběr" +msgstr "Vytvořit nové svislé vodítko" #: editor/plugins/canvas_item_editor_plugin.cpp -#, fuzzy msgid "Remove vertical guide" -msgstr "Odstranit proměnnou" +msgstr "Odstranit svislé vodítko" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Move horizontal guide" -msgstr "" +msgstr "Přesunout vodorovné vodítko" #: editor/plugins/canvas_item_editor_plugin.cpp -#, fuzzy msgid "Create new horizontal guide" -msgstr "Vytvořit odběr" +msgstr "Vytvořit nové vodorovné vodítko" #: editor/plugins/canvas_item_editor_plugin.cpp -#, fuzzy msgid "Remove horizontal guide" -msgstr "Odstranit neplatné klíče" +msgstr "Odstranit vodorovné vodítko" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Create new horizontal and vertical guides" -msgstr "" +msgstr "Vytvořit nové vodorovné a svislé vodítka" #: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy msgid "Edit IK Chain" -msgstr "" +msgstr "Upravit IK řetězec" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Edit CanvasItem" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy msgid "Anchors only" -msgstr "" +msgstr "Pouze kotvy" #: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy msgid "Change Anchors and Margins" -msgstr "" +msgstr "Upravit kotvy a okraje" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Change Anchors" -msgstr "" +msgstr "Upravit kotvy" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Paste Pose" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -#, fuzzy msgid "Select Mode" -msgstr "Vybrat vše" +msgstr "Režim výběru" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Drag: Rotate" @@ -3570,11 +3542,11 @@ msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Move Mode" -msgstr "" +msgstr "Režim přesouvání" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Rotate Mode" -msgstr "" +msgstr "Režim otáčení" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp @@ -3592,21 +3564,21 @@ msgid "Pan Mode" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -#, fuzzy msgid "Toggles snapping" -msgstr "Přepnout breakpoint" +msgstr "Přepnout přichycování" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Use Snap" -msgstr "" +msgstr "Použít přichycování" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Snapping options" -msgstr "" +msgstr "Možnosti přichytávání" #: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy msgid "Snap to grid" -msgstr "" +msgstr "Přichytit k mřížce" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Use Rotation Snap" @@ -3614,7 +3586,7 @@ msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Configure Snap..." -msgstr "" +msgstr "Nastavení přichytávání..." #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Snap Relative" @@ -3689,28 +3661,30 @@ msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp msgid "View" -msgstr "" +msgstr "Zobrazit" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/polygon_2d_editor_plugin.cpp msgid "Show Grid" -msgstr "" +msgstr "Zobrazit mřížku" #: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy msgid "Show helpers" -msgstr "" +msgstr "Zobrazit pomocné" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Show rulers" -msgstr "" +msgstr "Zobrazit pravítka" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Show guides" -msgstr "" +msgstr "Zobrazit vodítka" #: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy msgid "Center Selection" -msgstr "" +msgstr "Vycentrovat výběr" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Frame Selection" @@ -3718,15 +3692,17 @@ msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Layout" -msgstr "" +msgstr "Rozložení" #: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy msgid "Insert Keys" -msgstr "" +msgstr "Vložit klíče" #: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy msgid "Insert Key" -msgstr "" +msgstr "Vložit klíč" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Insert Key (Existing Tracks)" @@ -3734,11 +3710,11 @@ msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Copy Pose" -msgstr "" +msgstr "Kopírovat pózu" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Clear Pose" -msgstr "" +msgstr "Vymazat pózu" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Drag pivot from mouse position" @@ -3759,15 +3735,15 @@ msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Add %s" -msgstr "" +msgstr "Přidat %s" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Adding %s..." -msgstr "" +msgstr "Přidávám %s..." #: editor/plugins/canvas_item_editor_plugin.cpp editor/scene_tree_dock.cpp msgid "Ok" -msgstr "" +msgstr "Ok" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Cannot instantiate multiple nodes without root." @@ -3781,12 +3757,11 @@ msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp msgid "Error instancing scene from %s" -msgstr "" +msgstr "Chyba instancování scény z %s" #: editor/plugins/canvas_item_editor_plugin.cpp -#, fuzzy msgid "Change default type" -msgstr "Změnit typ hodnot pole" +msgstr "Změnit výchozí typ" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "" @@ -3818,11 +3793,11 @@ msgstr "" #: editor/plugins/cube_grid_theme_editor_plugin.cpp msgid "Import from Scene" -msgstr "" +msgstr "Importovat ze scény" #: editor/plugins/cube_grid_theme_editor_plugin.cpp msgid "Update from Scene" -msgstr "" +msgstr "Aktualizovat ze scény" #: editor/plugins/curve_editor_plugin.cpp msgid "Flat0" @@ -3858,14 +3833,12 @@ msgid "Load Curve Preset" msgstr "" #: editor/plugins/curve_editor_plugin.cpp -#, fuzzy msgid "Add point" -msgstr "Přidat signál" +msgstr "Přidat bod" #: editor/plugins/curve_editor_plugin.cpp -#, fuzzy msgid "Remove point" -msgstr "Odstranit signál" +msgstr "Odstranit bod" #: editor/plugins/curve_editor_plugin.cpp #, fuzzy @@ -3878,12 +3851,11 @@ msgstr "" #: editor/plugins/curve_editor_plugin.cpp msgid "Load preset" -msgstr "" +msgstr "Načíst preset" #: editor/plugins/curve_editor_plugin.cpp -#, fuzzy msgid "Remove Curve Point" -msgstr "Odstranit signál" +msgstr "Odstranit bod křivky" #: editor/plugins/curve_editor_plugin.cpp msgid "Toggle Curve Linear Tangent" @@ -3912,7 +3884,7 @@ msgstr "" #: editor/plugins/item_list_editor_plugin.cpp msgid "Items" -msgstr "" +msgstr "Položky" #: editor/plugins/item_list_editor_plugin.cpp msgid "Item List Editor" @@ -3934,23 +3906,23 @@ msgstr "" #: editor/plugins/light_occluder_2d_editor_plugin.cpp msgid "Edit existing polygon:" -msgstr "" +msgstr "Upravit existující polygon:" #: editor/plugins/light_occluder_2d_editor_plugin.cpp msgid "LMB: Move Point." -msgstr "" +msgstr "LMB: Přesunout bod." #: editor/plugins/light_occluder_2d_editor_plugin.cpp msgid "Ctrl+LMB: Split Segment." -msgstr "" +msgstr "Ctrl+LMB: Rozdělit segment." #: editor/plugins/light_occluder_2d_editor_plugin.cpp msgid "RMB: Erase Point." -msgstr "" +msgstr "RMB: Vymazat bod." #: editor/plugins/mesh_instance_editor_plugin.cpp msgid "Mesh is empty!" -msgstr "" +msgstr "Mesh je prázdný!" #: editor/plugins/mesh_instance_editor_plugin.cpp msgid "Create Static Trimesh Body" @@ -3994,23 +3966,23 @@ msgstr "" #: editor/plugins/mesh_instance_editor_plugin.cpp msgid "MeshInstance lacks a Mesh!" -msgstr "" +msgstr "MeshInstance nemá Mesh!" #: editor/plugins/mesh_instance_editor_plugin.cpp msgid "Mesh has not surface to create outlines from!" -msgstr "" +msgstr "Mesh némá povrch z jakého vytvořit obrysy!" #: editor/plugins/mesh_instance_editor_plugin.cpp msgid "Could not create outline!" -msgstr "" +msgstr "Nelze vytvořit obrys!" #: editor/plugins/mesh_instance_editor_plugin.cpp msgid "Create Outline" -msgstr "" +msgstr "Vytvořit obrys" #: editor/plugins/mesh_instance_editor_plugin.cpp msgid "Mesh" -msgstr "" +msgstr "Mesh" #: editor/plugins/mesh_instance_editor_plugin.cpp msgid "Create Trimesh Static Body" @@ -4033,26 +4005,26 @@ msgid "Create Outline Mesh.." msgstr "" #: editor/plugins/mesh_instance_editor_plugin.cpp -#, fuzzy msgid "View UV1" -msgstr "Soubor:" +msgstr "Zobrazit UV1" #: editor/plugins/mesh_instance_editor_plugin.cpp -#, fuzzy msgid "View UV2" -msgstr "Soubor:" +msgstr "Zobrazit UV2" #: editor/plugins/mesh_instance_editor_plugin.cpp +#, fuzzy msgid "Unwrap UV2 for Lightmap/AO" -msgstr "" +msgstr "Rozbalit UV2 pro Lightmapu/AO" #: editor/plugins/mesh_instance_editor_plugin.cpp +#, fuzzy msgid "Create Outline Mesh" -msgstr "" +msgstr "Vytvořit mesh obrysu" #: editor/plugins/mesh_instance_editor_plugin.cpp msgid "Outline Size:" -msgstr "" +msgstr "Velikost obrysu:" #: editor/plugins/multimesh_editor_plugin.cpp msgid "No mesh source specified (and no MultiMesh set in node)." @@ -4064,7 +4036,7 @@ msgstr "" #: editor/plugins/multimesh_editor_plugin.cpp msgid "Mesh source is invalid (invalid path)." -msgstr "" +msgstr "Zdroj meshe je neplatný (neplatná cesta)." #: editor/plugins/multimesh_editor_plugin.cpp msgid "Mesh source is invalid (not a MeshInstance)." @@ -4448,7 +4420,7 @@ msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp msgid "Create UV Map" -msgstr "" +msgstr "Vytvořit UV mapu" #: editor/plugins/polygon_2d_editor_plugin.cpp msgid "Transform UV Map" @@ -4460,7 +4432,7 @@ msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp msgid "Move Point" -msgstr "" +msgstr "Přesunout bod" #: editor/plugins/polygon_2d_editor_plugin.cpp msgid "Ctrl: Rotate" @@ -4468,19 +4440,20 @@ msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp msgid "Shift: Move All" -msgstr "" +msgstr "Shift: Přesunout vše" #: editor/plugins/polygon_2d_editor_plugin.cpp +#, fuzzy msgid "Shift+Ctrl: Scale" -msgstr "" +msgstr "Shift+Ctrl: Zvětšení" #: editor/plugins/polygon_2d_editor_plugin.cpp msgid "Move Polygon" -msgstr "" +msgstr "Přesunout polygon" #: editor/plugins/polygon_2d_editor_plugin.cpp msgid "Rotate Polygon" -msgstr "" +msgstr "Otočit polygon" #: editor/plugins/polygon_2d_editor_plugin.cpp msgid "Scale Polygon" @@ -4496,54 +4469,54 @@ msgstr "Upravit" #: editor/plugins/polygon_2d_editor_plugin.cpp msgid "Polygon->UV" -msgstr "" +msgstr "Polygon->UV" #: editor/plugins/polygon_2d_editor_plugin.cpp msgid "UV->Polygon" -msgstr "" +msgstr "UV->Polygon" #: editor/plugins/polygon_2d_editor_plugin.cpp msgid "Clear UV" -msgstr "" +msgstr "Vymazat UV" #: editor/plugins/polygon_2d_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp msgid "Snap" -msgstr "" +msgstr "Přichytit" #: editor/plugins/polygon_2d_editor_plugin.cpp msgid "Enable Snap" -msgstr "" +msgstr "Povolit přichytávání" #: editor/plugins/polygon_2d_editor_plugin.cpp msgid "Grid" -msgstr "" +msgstr "Mřížka" #: editor/plugins/resource_preloader_editor_plugin.cpp msgid "ERROR: Couldn't load resource!" -msgstr "" +msgstr "Chyba: Nelze načíst zdroj!" #: editor/plugins/resource_preloader_editor_plugin.cpp msgid "Add Resource" -msgstr "" +msgstr "Přidat zdroj" #: editor/plugins/resource_preloader_editor_plugin.cpp msgid "Rename Resource" -msgstr "" +msgstr "Přejmenovat zdroj" #: editor/plugins/resource_preloader_editor_plugin.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp msgid "Delete Resource" -msgstr "" +msgstr "Smazat zdroj" #: editor/plugins/resource_preloader_editor_plugin.cpp msgid "Resource clipboard is empty!" -msgstr "" +msgstr "Schránka zdroje je prázdná!" #: editor/plugins/resource_preloader_editor_plugin.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp msgid "Load Resource" -msgstr "" +msgstr "Načíst zdroj" #: editor/plugins/resource_preloader_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp @@ -4553,82 +4526,81 @@ msgid "Paste" msgstr "Vložit" #: editor/plugins/resource_preloader_editor_plugin.cpp -#, fuzzy msgid "ResourcePreloader" msgstr "Zdroj" #: editor/plugins/script_editor_plugin.cpp msgid "Clear Recent Files" -msgstr "" +msgstr "Vymazat nedávné soubory" #: editor/plugins/script_editor_plugin.cpp msgid "Close and save changes?" -msgstr "" +msgstr "Zavřít a uložit změny?" #: editor/plugins/script_editor_plugin.cpp msgid "Error while saving theme" -msgstr "" +msgstr "Chyba při ukládání motivu" #: editor/plugins/script_editor_plugin.cpp msgid "Error saving" -msgstr "" +msgstr "Chyba při ukládání" #: editor/plugins/script_editor_plugin.cpp msgid "Error importing theme" -msgstr "" +msgstr "Chyba při importu motivu" #: editor/plugins/script_editor_plugin.cpp msgid "Error importing" -msgstr "" +msgstr "Chyba při importu" #: editor/plugins/script_editor_plugin.cpp msgid "Import Theme" -msgstr "" +msgstr "Importovat motiv" #: editor/plugins/script_editor_plugin.cpp msgid "Save Theme As.." -msgstr "" +msgstr "Uložit motiv jako.." #: editor/plugins/script_editor_plugin.cpp +#, fuzzy msgid " Class Reference" -msgstr "" +msgstr " Referenční třídy" #: editor/plugins/script_editor_plugin.cpp -#, fuzzy msgid "Sort" -msgstr "Řadit:" +msgstr "Seřadit" #: editor/plugins/script_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp editor/scene_tree_dock.cpp #: modules/gdnative/gdnative_library_editor_plugin.cpp msgid "Move Up" -msgstr "" +msgstr "Přesunout nahoru" #: editor/plugins/script_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp editor/scene_tree_dock.cpp #: modules/gdnative/gdnative_library_editor_plugin.cpp msgid "Move Down" -msgstr "" +msgstr "Přesunout dolů" #: editor/plugins/script_editor_plugin.cpp msgid "Next script" -msgstr "" +msgstr "Další skript" #: editor/plugins/script_editor_plugin.cpp msgid "Previous script" -msgstr "" +msgstr "Předchozí skript" #: editor/plugins/script_editor_plugin.cpp msgid "File" -msgstr "" +msgstr "Soubor" #: editor/plugins/script_editor_plugin.cpp msgid "New" -msgstr "" +msgstr "Nový" #: editor/plugins/script_editor_plugin.cpp msgid "Save All" -msgstr "" +msgstr "Uložit vše" #: editor/plugins/script_editor_plugin.cpp msgid "Soft Reload Script" @@ -4641,44 +4613,43 @@ msgstr "Zkopírovat uzly" #: editor/plugins/script_editor_plugin.cpp msgid "Show In File System" -msgstr "" +msgstr "Zobrazit v systému souborů" #: editor/plugins/script_editor_plugin.cpp msgid "History Prev" -msgstr "" +msgstr "Historie předchozí" #: editor/plugins/script_editor_plugin.cpp msgid "History Next" -msgstr "" +msgstr "Historie další" #: editor/plugins/script_editor_plugin.cpp msgid "Reload Theme" -msgstr "" +msgstr "Znovu načíst motiv" #: editor/plugins/script_editor_plugin.cpp msgid "Save Theme" -msgstr "" +msgstr "Uložit motiv" #: editor/plugins/script_editor_plugin.cpp msgid "Save Theme As" -msgstr "" +msgstr "Uložit motiv jako" #: editor/plugins/script_editor_plugin.cpp msgid "Close Docs" -msgstr "" +msgstr "Zavřít dokumentaci" #: editor/plugins/script_editor_plugin.cpp -#, fuzzy msgid "Close All" -msgstr "Zavřít" +msgstr "Zavřít vše" #: editor/plugins/script_editor_plugin.cpp msgid "Close Other Tabs" -msgstr "" +msgstr "Zavřít ostatní záložky" #: editor/plugins/script_editor_plugin.cpp editor/project_manager.cpp msgid "Run" -msgstr "" +msgstr "Spustit" #: editor/plugins/script_editor_plugin.cpp msgid "Toggle Scripts Panel" @@ -4687,20 +4658,21 @@ msgstr "" #: editor/plugins/script_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp msgid "Find.." -msgstr "" +msgstr "Najít.." #: editor/plugins/script_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp msgid "Find Next" -msgstr "" +msgstr "Najít další" #: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp msgid "Step Over" -msgstr "" +msgstr "Přeskočit" #: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp +#, fuzzy msgid "Step Into" -msgstr "" +msgstr "Vstoupit" #: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp msgid "Break" @@ -4709,45 +4681,43 @@ msgstr "" #: editor/plugins/script_editor_plugin.cpp editor/project_manager.cpp #: editor/script_editor_debugger.cpp msgid "Continue" -msgstr "" +msgstr "Pokračovat" #: editor/plugins/script_editor_plugin.cpp msgid "Keep Debugger Open" msgstr "" #: editor/plugins/script_editor_plugin.cpp -#, fuzzy msgid "Debug with external editor" -msgstr "Editor závislostí" +msgstr "Debugovat externím editorem" #: editor/plugins/script_editor_plugin.cpp msgid "Open Godot online documentation" -msgstr "" +msgstr "Otevřít Godot online dokumentaci" #: editor/plugins/script_editor_plugin.cpp msgid "Search the class hierarchy." -msgstr "" +msgstr "Hledat v hierarchii tříd." #: editor/plugins/script_editor_plugin.cpp msgid "Search the reference documentation." -msgstr "" +msgstr "Hledat v referenční dokumentaci." #: editor/plugins/script_editor_plugin.cpp msgid "Go to previous edited document." -msgstr "" +msgstr "Přejít na předchozí upravovaný dokument." #: editor/plugins/script_editor_plugin.cpp msgid "Go to next edited document." -msgstr "" +msgstr "Přejít na další upravovaný dokument." #: editor/plugins/script_editor_plugin.cpp -#, fuzzy msgid "Discard" -msgstr "Diskrétní" +msgstr "Zahodit" #: editor/plugins/script_editor_plugin.cpp msgid "Create Script" -msgstr "" +msgstr "Vytvořit skript" #: editor/plugins/script_editor_plugin.cpp msgid "" @@ -4757,20 +4727,21 @@ msgstr "" #: editor/plugins/script_editor_plugin.cpp msgid "Reload" -msgstr "" +msgstr "Znovu načíst" #: editor/plugins/script_editor_plugin.cpp msgid "Resave" -msgstr "" +msgstr "Znovu uložit" #: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp msgid "Debugger" -msgstr "" +msgstr "Ladicí program" #: editor/plugins/script_editor_plugin.cpp msgid "" "Built-in scripts can only be edited when the scene they belong to is loaded" msgstr "" +"Vestavěné skripty lze editovat pouze pokud scéna, které náleží, je načtená" #: editor/plugins/script_text_editor.cpp msgid "Only resources from filesystem can be dropped." @@ -4778,23 +4749,24 @@ msgstr "" #: editor/plugins/script_text_editor.cpp msgid "Pick Color" -msgstr "" +msgstr "Vyberte barvu" #: editor/plugins/script_text_editor.cpp +#, fuzzy msgid "Convert Case" -msgstr "" +msgstr "Převest písmena" #: editor/plugins/script_text_editor.cpp msgid "Uppercase" -msgstr "" +msgstr "Velká písmena" #: editor/plugins/script_text_editor.cpp msgid "Lowercase" -msgstr "" +msgstr "Malá písmena" #: editor/plugins/script_text_editor.cpp msgid "Capitalize" -msgstr "" +msgstr "Velká písmena" #: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp #: scene/gui/text_edit.cpp @@ -4813,17 +4785,16 @@ msgid "Select All" msgstr "Vybrat vše" #: editor/plugins/script_text_editor.cpp -#, fuzzy msgid "Delete Line" -msgstr "Odstranit" +msgstr "Odstranit řádek" #: editor/plugins/script_text_editor.cpp msgid "Indent Left" -msgstr "" +msgstr "Odsadit zleva" #: editor/plugins/script_text_editor.cpp msgid "Indent Right" -msgstr "" +msgstr "Odsadit zprava" #: editor/plugins/script_text_editor.cpp msgid "Toggle Comment" @@ -4840,11 +4811,11 @@ msgstr "Běž na řádek" #: editor/plugins/script_text_editor.cpp msgid "Fold All Lines" -msgstr "" +msgstr "Složit všechny řádky" #: editor/plugins/script_text_editor.cpp msgid "Unfold All Lines" -msgstr "" +msgstr "Rozložit všechny řádky" #: editor/plugins/script_text_editor.cpp msgid "Complete Symbol" @@ -4852,19 +4823,19 @@ msgstr "" #: editor/plugins/script_text_editor.cpp msgid "Trim Trailing Whitespace" -msgstr "" +msgstr "Osekat koncové mezery" #: editor/plugins/script_text_editor.cpp msgid "Convert Indent To Spaces" -msgstr "" +msgstr "Převést odsazení na mezery" #: editor/plugins/script_text_editor.cpp msgid "Convert Indent To Tabs" -msgstr "" +msgstr "Převést odsazení na taby" #: editor/plugins/script_text_editor.cpp msgid "Auto Indent" -msgstr "" +msgstr "Automatické odsazení" #: editor/plugins/script_text_editor.cpp #: modules/visual_script/visual_script_editor.cpp @@ -4873,15 +4844,15 @@ msgstr "Přepnout breakpoint" #: editor/plugins/script_text_editor.cpp msgid "Remove All Breakpoints" -msgstr "" +msgstr "Odstranit všechny breakpointy" #: editor/plugins/script_text_editor.cpp msgid "Goto Next Breakpoint" -msgstr "" +msgstr "Přejít na další breakpoint" #: editor/plugins/script_text_editor.cpp msgid "Goto Previous Breakpoint" -msgstr "" +msgstr "Přejít na předchozí breakpoint" #: editor/plugins/script_text_editor.cpp msgid "Convert To Uppercase" @@ -4893,31 +4864,31 @@ msgstr "Konvertovat na malá písmena" #: editor/plugins/script_text_editor.cpp msgid "Find Previous" -msgstr "" +msgstr "Najít předchozí" #: editor/plugins/script_text_editor.cpp msgid "Replace.." -msgstr "" +msgstr "Nahradit.." #: editor/plugins/script_text_editor.cpp msgid "Goto Function.." -msgstr "" +msgstr "Přejít na funkci.." #: editor/plugins/script_text_editor.cpp msgid "Goto Line.." -msgstr "" +msgstr "Přejít na řádek.." #: editor/plugins/script_text_editor.cpp msgid "Contextual Help" -msgstr "" +msgstr "Kontextová nápověda" #: editor/plugins/shader_editor_plugin.cpp msgid "Shader" -msgstr "" +msgstr "Shader" #: editor/plugins/shader_graph_editor_plugin.cpp msgid "Change Scalar Constant" -msgstr "" +msgstr "Změnit skalární konstantu" #: editor/plugins/shader_graph_editor_plugin.cpp msgid "Change Vec Constant" @@ -4925,11 +4896,11 @@ msgstr "" #: editor/plugins/shader_graph_editor_plugin.cpp msgid "Change RGB Constant" -msgstr "" +msgstr "Změna RGB konstanty" #: editor/plugins/shader_graph_editor_plugin.cpp msgid "Change Scalar Operator" -msgstr "" +msgstr "Změnit skalární operátor" #: editor/plugins/shader_graph_editor_plugin.cpp msgid "Change Vec Operator" @@ -4941,7 +4912,7 @@ msgstr "" #: editor/plugins/shader_graph_editor_plugin.cpp msgid "Change RGB Operator" -msgstr "" +msgstr "Změnit RGB operátor" #: editor/plugins/shader_graph_editor_plugin.cpp msgid "Toggle Rot Only" @@ -4949,7 +4920,7 @@ msgstr "" #: editor/plugins/shader_graph_editor_plugin.cpp msgid "Change Scalar Function" -msgstr "" +msgstr "Změnit skalární funkci" #: editor/plugins/shader_graph_editor_plugin.cpp msgid "Change Vec Function" @@ -4969,7 +4940,7 @@ msgstr "" #: editor/plugins/shader_graph_editor_plugin.cpp msgid "Change Default Value" -msgstr "" +msgstr "Změnit výchozí hodnotu" #: editor/plugins/shader_graph_editor_plugin.cpp msgid "Change XForm Uniform" @@ -4985,7 +4956,7 @@ msgstr "" #: editor/plugins/shader_graph_editor_plugin.cpp msgid "Change Comment" -msgstr "" +msgstr "Změnit komentář" #: editor/plugins/shader_graph_editor_plugin.cpp msgid "Add/Remove to Color Ramp" @@ -4997,19 +4968,19 @@ msgstr "" #: editor/plugins/shader_graph_editor_plugin.cpp msgid "Modify Curve Map" -msgstr "" +msgstr "Upravit mapu křivky" #: editor/plugins/shader_graph_editor_plugin.cpp msgid "Change Input Name" -msgstr "" +msgstr "Změnit název vstupu" #: editor/plugins/shader_graph_editor_plugin.cpp msgid "Connect Graph Nodes" -msgstr "" +msgstr "Propojit uzly grafu" #: editor/plugins/shader_graph_editor_plugin.cpp msgid "Disconnect Graph Nodes" -msgstr "" +msgstr "Odpojit uzly grafu" #: editor/plugins/shader_graph_editor_plugin.cpp msgid "Remove Shader Graph Node" @@ -5041,11 +5012,11 @@ msgstr "" #: editor/plugins/spatial_editor_plugin.cpp msgid "Orthogonal" -msgstr "" +msgstr "Ortogonální" #: editor/plugins/spatial_editor_plugin.cpp msgid "Perspective" -msgstr "" +msgstr "Perspektivní" #: editor/plugins/spatial_editor_plugin.cpp msgid "Transform Aborted." @@ -5078,7 +5049,7 @@ msgstr "Přechod" #: editor/plugins/spatial_editor_plugin.cpp msgid "Rotating %s degrees." -msgstr "" +msgstr "Rotuji %s stupňů." #: editor/plugins/spatial_editor_plugin.cpp msgid "Keying is disabled (no key inserted)." @@ -5090,84 +5061,84 @@ msgstr "" #: editor/plugins/spatial_editor_plugin.cpp msgid "Objects Drawn" -msgstr "" +msgstr "Objekty vykreslené" #: editor/plugins/spatial_editor_plugin.cpp msgid "Material Changes" -msgstr "" +msgstr "Změny materiálu" #: editor/plugins/spatial_editor_plugin.cpp -#, fuzzy msgid "Shader Changes" -msgstr "Změnit" +msgstr "Změny shaderu" #: editor/plugins/spatial_editor_plugin.cpp msgid "Surface Changes" -msgstr "" +msgstr "Změny povrchu" #: editor/plugins/spatial_editor_plugin.cpp msgid "Draw Calls" -msgstr "" +msgstr "Vykreslovací volání" #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy msgid "Vertices" -msgstr "" +msgstr "Vertexy" #: editor/plugins/spatial_editor_plugin.cpp msgid "FPS" -msgstr "" +msgstr "FPS" #: editor/plugins/spatial_editor_plugin.cpp msgid "Top View." -msgstr "" +msgstr "Pohled shora." #: editor/plugins/spatial_editor_plugin.cpp msgid "Bottom View." -msgstr "" +msgstr "Pohled zdola." #: editor/plugins/spatial_editor_plugin.cpp msgid "Bottom" -msgstr "" +msgstr "Dolní" #: editor/plugins/spatial_editor_plugin.cpp msgid "Left View." -msgstr "" +msgstr "Pohled zleva." #: editor/plugins/spatial_editor_plugin.cpp msgid "Left" -msgstr "" +msgstr "Levý" #: editor/plugins/spatial_editor_plugin.cpp msgid "Right View." -msgstr "" +msgstr "Pohled zprava." #: editor/plugins/spatial_editor_plugin.cpp msgid "Right" -msgstr "" +msgstr "Pravý" #: editor/plugins/spatial_editor_plugin.cpp msgid "Front View." -msgstr "" +msgstr "Čelní pohled." #: editor/plugins/spatial_editor_plugin.cpp msgid "Front" -msgstr "" +msgstr "Přední" #: editor/plugins/spatial_editor_plugin.cpp msgid "Rear View." -msgstr "" +msgstr "Pohled zezadu." #: editor/plugins/spatial_editor_plugin.cpp msgid "Rear" -msgstr "" +msgstr "Zadní" #: editor/plugins/spatial_editor_plugin.cpp msgid "Align with view" -msgstr "" +msgstr "Zarovnat s výhledem" #: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp msgid "OK :(" -msgstr "" +msgstr "OK :(" #: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp msgid "No parent to instance a child at." @@ -5175,7 +5146,7 @@ msgstr "" #: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp msgid "This operation requires a single selected node." -msgstr "" +msgstr "Tato operace vyžaduje jeden vybraný uzel." #: editor/plugins/spatial_editor_plugin.cpp msgid "Display Normal" @@ -5194,8 +5165,9 @@ msgid "Display Unshaded" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy msgid "View Environment" -msgstr "" +msgstr "Zobrazení prostředí" #: editor/plugins/spatial_editor_plugin.cpp msgid "View Gizmos" @@ -5203,17 +5175,15 @@ msgstr "" #: editor/plugins/spatial_editor_plugin.cpp msgid "View Information" -msgstr "" +msgstr "Zobrazit informace" #: editor/plugins/spatial_editor_plugin.cpp -#, fuzzy msgid "View FPS" -msgstr "Soubor:" +msgstr "Zobrazit FPS" #: editor/plugins/spatial_editor_plugin.cpp -#, fuzzy msgid "Half Resolution" -msgstr "Změnit měřítko výběru" +msgstr "Poloviční rozlišení" #: editor/plugins/spatial_editor_plugin.cpp msgid "Audio Listener" @@ -5226,41 +5196,39 @@ msgstr "Povolit" #: editor/plugins/spatial_editor_plugin.cpp msgid "Freelook Left" -msgstr "" +msgstr "Volný pohled doleva" #: editor/plugins/spatial_editor_plugin.cpp msgid "Freelook Right" -msgstr "" +msgstr "Volný pohled doprava" #: editor/plugins/spatial_editor_plugin.cpp msgid "Freelook Forward" -msgstr "" +msgstr "Volný pohled vpřed" #: editor/plugins/spatial_editor_plugin.cpp msgid "Freelook Backwards" -msgstr "" +msgstr "Volný pohled dozadu" #: editor/plugins/spatial_editor_plugin.cpp msgid "Freelook Up" -msgstr "" +msgstr "Volný pohled nahoru" #: editor/plugins/spatial_editor_plugin.cpp -#, fuzzy msgid "Freelook Down" -msgstr "Kolečko dolů." +msgstr "Volný pohled dolů" #: editor/plugins/spatial_editor_plugin.cpp msgid "Freelook Speed Modifier" -msgstr "" +msgstr "Rychlost volného pohledu" #: editor/plugins/spatial_editor_plugin.cpp msgid "XForm Dialog" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -#, fuzzy msgid "Select Mode (Q)" -msgstr "Vybrat vše" +msgstr "Režim výběru (Q)" #: editor/plugins/spatial_editor_plugin.cpp msgid "" @@ -5271,56 +5239,55 @@ msgstr "" #: editor/plugins/spatial_editor_plugin.cpp msgid "Move Mode (W)" -msgstr "" +msgstr "Režim posunu (W)" #: editor/plugins/spatial_editor_plugin.cpp msgid "Rotate Mode (E)" -msgstr "" +msgstr "Režim otáčení (E)" #: editor/plugins/spatial_editor_plugin.cpp msgid "Scale Mode (R)" -msgstr "" +msgstr "Režim zvětšování (R)" #: editor/plugins/spatial_editor_plugin.cpp msgid "Local Coords" -msgstr "" +msgstr "Místní souřadnice" #: editor/plugins/spatial_editor_plugin.cpp msgid "Local Space Mode (%s)" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -#, fuzzy msgid "Snap Mode (%s)" -msgstr "Vybrat vše" +msgstr "Režim přichycení (%s)" #: editor/plugins/spatial_editor_plugin.cpp msgid "Bottom View" -msgstr "" +msgstr "Pohled zdola" #: editor/plugins/spatial_editor_plugin.cpp msgid "Top View" -msgstr "" +msgstr "Pohled shora" #: editor/plugins/spatial_editor_plugin.cpp msgid "Rear View" -msgstr "" +msgstr "Pohled zezadu" #: editor/plugins/spatial_editor_plugin.cpp msgid "Front View" -msgstr "" +msgstr "Pohled zepředu" #: editor/plugins/spatial_editor_plugin.cpp msgid "Left View" -msgstr "" +msgstr "Pohled zleva" #: editor/plugins/spatial_editor_plugin.cpp msgid "Right View" -msgstr "" +msgstr "Pohled zprava" #: editor/plugins/spatial_editor_plugin.cpp msgid "Switch Perspective/Orthogonal view" -msgstr "" +msgstr "Přepnout perspektivní/ortogonální pohled" #: editor/plugins/spatial_editor_plugin.cpp msgid "Insert Animation Key" @@ -5339,26 +5306,24 @@ msgid "Align Selection With View" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -#, fuzzy msgid "Tool Select" -msgstr "Všechny vybrané" +msgstr "Nástroj Výběr" #: editor/plugins/spatial_editor_plugin.cpp msgid "Tool Move" -msgstr "" +msgstr "Nástroj Přesunout" #: editor/plugins/spatial_editor_plugin.cpp msgid "Tool Rotate" -msgstr "" +msgstr "Nástroj Otočit" #: editor/plugins/spatial_editor_plugin.cpp msgid "Tool Scale" -msgstr "" +msgstr "Nástroj Zvětšení" #: editor/plugins/spatial_editor_plugin.cpp -#, fuzzy msgid "Toggle Freelook" -msgstr "Přepnout breakpoint" +msgstr "Přepnout volný pohled" #: editor/plugins/spatial_editor_plugin.cpp msgid "Transform" @@ -5366,7 +5331,7 @@ msgstr "" #: editor/plugins/spatial_editor_plugin.cpp msgid "Configure Snap.." -msgstr "" +msgstr "Nastavit přichycení.." #: editor/plugins/spatial_editor_plugin.cpp msgid "Transform Dialog.." @@ -5407,7 +5372,7 @@ msgstr "" #: editor/plugins/spatial_editor_plugin.cpp #: modules/gridmap/grid_map_editor_plugin.cpp msgid "Settings" -msgstr "" +msgstr "Nastavení" #: editor/plugins/spatial_editor_plugin.cpp msgid "Skeleton Gizmo visibility" @@ -5415,7 +5380,7 @@ msgstr "" #: editor/plugins/spatial_editor_plugin.cpp msgid "Snap Settings" -msgstr "" +msgstr "Nastavení přichycení" #: editor/plugins/spatial_editor_plugin.cpp msgid "Translate Snap:" @@ -5423,19 +5388,20 @@ msgstr "" #: editor/plugins/spatial_editor_plugin.cpp msgid "Rotate Snap (deg.):" -msgstr "" +msgstr "Přichycení rotaze (stupně):" #: editor/plugins/spatial_editor_plugin.cpp msgid "Scale Snap (%):" -msgstr "" +msgstr "Přichycení zvětšení (%):" #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy msgid "Viewport Settings" -msgstr "" +msgstr "Nastavení viewportu" #: editor/plugins/spatial_editor_plugin.cpp msgid "Perspective FOV (deg.):" -msgstr "" +msgstr "Perspektivní FOV (stupně):" #: editor/plugins/spatial_editor_plugin.cpp msgid "View Z-Near:" @@ -5620,9 +5586,8 @@ msgid "Remove All Items" msgstr "Odstranit výběr" #: editor/plugins/theme_editor_plugin.cpp -#, fuzzy msgid "Remove All" -msgstr "Odebrat" +msgstr "Odebrat vše" #: editor/plugins/theme_editor_plugin.cpp msgid "Edit theme.." @@ -5872,9 +5837,8 @@ msgid "Delete patch '%s' from list?" msgstr "Odstranit" #: editor/project_export.cpp -#, fuzzy msgid "Delete preset '%s'?" -msgstr "Odstranit vybrané soubory?" +msgstr "Odstranit preset '%s'?" #: editor/project_export.cpp msgid "Export templates for this platform are missing/corrupted: " @@ -5940,9 +5904,8 @@ msgid "Custom (comma-separated):" msgstr "" #: editor/project_export.cpp -#, fuzzy msgid "Feature List:" -msgstr "Seznam metod:" +msgstr "Seznam funkcí:" #: editor/project_export.cpp msgid "Export PCK/Zip" @@ -5961,9 +5924,8 @@ msgid "Export With Debug" msgstr "" #: editor/project_manager.cpp -#, fuzzy msgid "The path does not exist." -msgstr "Soubor neexistuje." +msgstr "Cesta neexistuje." #: editor/project_manager.cpp msgid "Please choose a 'project.godot' file." @@ -5982,7 +5944,6 @@ msgid "Imported Project" msgstr "" #: editor/project_manager.cpp -#, fuzzy msgid "Couldn't create folder." msgstr "Nelze vytvořit složku." @@ -6015,9 +5976,8 @@ msgid "The following files failed extraction from package:" msgstr "" #: editor/project_manager.cpp -#, fuzzy msgid "Rename Project" -msgstr "Nastavení projektu" +msgstr "Přejmenovat projekt" #: editor/project_manager.cpp msgid "Couldn't get project.godot in the project path." @@ -6040,25 +6000,22 @@ msgid "Create New Project" msgstr "" #: editor/project_manager.cpp -#, fuzzy msgid "Create & Edit" -msgstr "Vytvořit" +msgstr "Vytvořit a editovat" #: editor/project_manager.cpp msgid "Install Project:" msgstr "" #: editor/project_manager.cpp -#, fuzzy msgid "Install & Edit" -msgstr "Instalovat" +msgstr "Instalovat a editovat" #: editor/project_manager.cpp msgid "Project Name:" msgstr "" #: editor/project_manager.cpp -#, fuzzy msgid "Create folder" msgstr "Vytvořit složku" @@ -6075,9 +6032,8 @@ msgid "Unnamed Project" msgstr "" #: editor/project_manager.cpp -#, fuzzy msgid "Can't open project" -msgstr "Připojit.." +msgstr "Nelze otevřít projekt" #: editor/project_manager.cpp msgid "Are you sure to open more than one project?" @@ -6149,9 +6105,8 @@ msgid "Restart Now" msgstr "" #: editor/project_manager.cpp -#, fuzzy msgid "Can't run project" -msgstr "Připojit.." +msgstr "Nelze spustit projekt" #: editor/project_manager.cpp msgid "" @@ -6301,9 +6256,8 @@ msgid "Wheel Down." msgstr "Kolečko dolů." #: editor/project_settings_editor.cpp -#, fuzzy msgid "Add Global Property" -msgstr "Přidat vlastnost getter" +msgstr "Přidat globální vlastnost" #: editor/project_settings_editor.cpp msgid "Select a setting item first!" @@ -6318,14 +6272,12 @@ msgid "Setting '%s' is internal, and it can't be deleted." msgstr "" #: editor/project_settings_editor.cpp -#, fuzzy msgid "Delete Item" -msgstr "Odstranit" +msgstr "Odstranit položku" #: editor/project_settings_editor.cpp -#, fuzzy msgid "Can't contain '/' or ':'" -msgstr "Připojit k uzlu:" +msgstr "Nesmí obsaovat '/' nebo ':'" #: editor/project_settings_editor.cpp msgid "Already existing" @@ -6385,9 +6337,8 @@ msgid "Changed Locale Filter Mode" msgstr "" #: editor/project_settings_editor.cpp -#, fuzzy msgid "Project Settings (project.godot)" -msgstr "Nastavení projektu" +msgstr "Nastavení projektu (project.godot)" #: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp msgid "General" @@ -6458,9 +6409,8 @@ msgid "Show only selected locales" msgstr "" #: editor/project_settings_editor.cpp -#, fuzzy msgid "Filter mode:" -msgstr "Filtr:" +msgstr "Režim filtru:" #: editor/project_settings_editor.cpp msgid "Locales:" @@ -6570,14 +6520,12 @@ msgid "Select Property" msgstr "Přidat vlastnost setter" #: editor/property_selector.cpp -#, fuzzy msgid "Select Virtual Method" -msgstr "Vybrat vše" +msgstr "Vybrat virtuální metodu" #: editor/property_selector.cpp -#, fuzzy msgid "Select Method" -msgstr "Vybrat vše" +msgstr "Vybrat metodu" #: editor/pvrtc_compress.cpp msgid "Could not execute PVRTC tool:" @@ -6721,9 +6669,8 @@ msgid "Error duplicating scene to save it." msgstr "" #: editor/scene_tree_dock.cpp -#, fuzzy msgid "Sub-Resources" -msgstr "Zdroj" +msgstr "Dílčí zdroje" #: editor/scene_tree_dock.cpp msgid "Clear Inheritance" @@ -6754,9 +6701,8 @@ msgid "Attach Script" msgstr "" #: editor/scene_tree_dock.cpp -#, fuzzy msgid "Clear Script" -msgstr "Vytvořit odběr" +msgstr "Vymazat skript" #: editor/scene_tree_dock.cpp msgid "Merge From Scene" @@ -6769,7 +6715,7 @@ msgstr "" #: editor/scene_tree_dock.cpp #, fuzzy msgid "Copy Node Path" -msgstr "Zkopírovat uzly" +msgstr "Kopírovat cestu uzlu" #: editor/scene_tree_dock.cpp msgid "Delete (No Confirm)" @@ -6788,7 +6734,7 @@ msgstr "" #: editor/scene_tree_dock.cpp #, fuzzy msgid "Filter nodes" -msgstr "Filtr:" +msgstr "Filtrovat uzly" #: editor/scene_tree_dock.cpp msgid "Attach a new or existing script for the selected node." @@ -6801,7 +6747,7 @@ msgstr "" #: editor/scene_tree_dock.cpp #, fuzzy msgid "Remote" -msgstr "Odebrat" +msgstr "Vzdálený" #: editor/scene_tree_dock.cpp msgid "Local" @@ -6850,9 +6796,8 @@ msgid "Instance:" msgstr "" #: editor/scene_tree_editor.cpp -#, fuzzy msgid "Open script" -msgstr "Spustit skript" +msgstr "Otevřít skript" #: editor/scene_tree_editor.cpp msgid "" @@ -6891,19 +6836,16 @@ msgid "Select a Node" msgstr "" #: editor/script_create_dialog.cpp -#, fuzzy msgid "Error loading template '%s'" -msgstr "Chyba nahrávání fontu." +msgstr "Chyba při nahrávání šablony '%s'" #: editor/script_create_dialog.cpp -#, fuzzy msgid "Error - Could not create script in filesystem." -msgstr "Nelze vytvořit složku." +msgstr "Chyba - Nelze vytvořit skript v souborovém systému." #: editor/script_create_dialog.cpp -#, fuzzy msgid "Error loading script from %s" -msgstr "Chyba nahrávání fontu." +msgstr "Chyba nahrávání skriptu z %s" #: editor/script_create_dialog.cpp msgid "N/A" @@ -6939,9 +6881,8 @@ msgid "Wrong extension chosen" msgstr "" #: editor/script_create_dialog.cpp -#, fuzzy msgid "Invalid Path" -msgstr "Neplatná cesta." +msgstr "Neplatná cesta" #: editor/script_create_dialog.cpp msgid "Invalid class name" @@ -6965,9 +6906,8 @@ msgid "Built-in script (into scene file)" msgstr "" #: editor/script_create_dialog.cpp -#, fuzzy msgid "Create new script file" -msgstr "Vytvořit odběr" +msgstr "Vytvořit nový soubor skriptu" #: editor/script_create_dialog.cpp msgid "Load existing script file" @@ -6986,14 +6926,12 @@ msgid "Class Name" msgstr "" #: editor/script_create_dialog.cpp -#, fuzzy msgid "Template" -msgstr "Odstranit výběr" +msgstr "Šablona" #: editor/script_create_dialog.cpp -#, fuzzy msgid "Built-in Script" -msgstr "Spustit skript" +msgstr "Vestavěný skript" #: editor/script_create_dialog.cpp msgid "Attach Node Script" @@ -7002,7 +6940,7 @@ msgstr "" #: editor/script_editor_debugger.cpp #, fuzzy msgid "Remote " -msgstr "Odebrat" +msgstr "Vzdálený " #: editor/script_editor_debugger.cpp msgid "Bytes:" @@ -7389,7 +7327,7 @@ msgstr "Změnit měřítko výběru" #: modules/gridmap/grid_map_editor_plugin.cpp #, fuzzy msgid "GridMap Settings" -msgstr "Nastavení projektu" +msgstr "Nastavení GridMap" #: modules/gridmap/grid_map_editor_plugin.cpp msgid "Pick Distance:" @@ -7406,12 +7344,12 @@ msgstr "" #: modules/mono/editor/godotsharp_editor.cpp #, fuzzy msgid "Failed to create solution." -msgstr "Nelze vytvořit složku." +msgstr "Nepodařilo se vytvořit řešení." #: modules/mono/editor/godotsharp_editor.cpp #, fuzzy msgid "Failed to save solution." -msgstr "Změnit měřítko výběru" +msgstr "Nepodařilo se uložit řešení." #: modules/mono/editor/godotsharp_editor.cpp msgid "Done" @@ -7428,16 +7366,15 @@ msgstr "" #: modules/mono/editor/godotsharp_editor.cpp #, fuzzy msgid "Create C# solution" -msgstr "Vytvořit odběr" +msgstr "Vytvořit C# řešení" #: modules/mono/editor/mono_bottom_panel.cpp msgid "Builds" msgstr "" #: modules/mono/editor/mono_bottom_panel.cpp -#, fuzzy msgid "Build Project" -msgstr "Nastavení projektu" +msgstr "Sestavit projekt" #: modules/mono/editor/mono_bottom_panel.cpp msgid "Warnings" @@ -7481,9 +7418,8 @@ msgid "Stack overflow with stack depth: " msgstr "Přetečení zásobníku s hloubkou: " #: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "Change Signal Arguments" -msgstr "Upravit argumenty signálu:" +msgstr "Upravit argumenty signálu" #: modules/visual_script/visual_script_editor.cpp #, fuzzy @@ -7491,18 +7427,16 @@ msgid "Change Argument Type" msgstr "Změnit typ hodnot pole" #: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "Change Argument name" -msgstr "Změnit hodnotu pole" +msgstr "Změnit název argumentu" #: modules/visual_script/visual_script_editor.cpp msgid "Set Variable Default Value" msgstr "" #: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "Set Variable Type" -msgstr "Upravit proměnnou:" +msgstr "Nastavit typ proměnné" #: modules/visual_script/visual_script_editor.cpp msgid "Functions:" @@ -7579,7 +7513,7 @@ msgstr "" #: modules/visual_script/visual_script_editor.cpp #, fuzzy msgid "Hold %s to drop a simple reference to the node." -msgstr "Podržte Meta k uvolnění jednoduché reference na uzel." +msgstr "Podržte %s k uvolnění jednoduché reference na uzel." #: modules/visual_script/visual_script_editor.cpp #, fuzzy @@ -7589,7 +7523,7 @@ msgstr "Podržte Ctrl k uvolnění jednoduché reference na uzel." #: modules/visual_script/visual_script_editor.cpp #, fuzzy msgid "Hold %s to drop a Variable Setter." -msgstr "Podržte Meta k uvolnění jednoduché reference na uzel." +msgstr "Podržte %s k uvolnění jednoduché reference na uzel." #: modules/visual_script/visual_script_editor.cpp msgid "Hold Ctrl to drop a Variable Setter." @@ -7612,29 +7546,24 @@ msgid "Add Setter Property" msgstr "Přidat vlastnost setter" #: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "Change Base Type" -msgstr "Změnit typ hodnot pole" +msgstr "Změnit základní typ" #: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "Move Node(s)" -msgstr "Zkopírovat uzly" +msgstr "Přesunout uzly" #: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "Remove VisualScript Node" -msgstr "Odstranit proměnnou" +msgstr "Odstranit VisualScript uzel" #: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "Connect Nodes" -msgstr "Připojit k uzlu:" +msgstr "Připojit uzly" #: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "Condition" -msgstr "Přechod" +msgstr "Podmínka" #: modules/visual_script/visual_script_editor.cpp msgid "Sequence" @@ -7669,9 +7598,8 @@ msgid "Script already has function '%s'" msgstr "" #: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "Change Input Value" -msgstr "Změnit hodnotu pole" +msgstr "Změnit vstupní hodnotu" #: modules/visual_script/visual_script_editor.cpp msgid "Can't copy the function node." @@ -7682,27 +7610,24 @@ msgid "Clipboard is empty!" msgstr "" #: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "Paste VisualScript Nodes" -msgstr "Vložit uzly" +msgstr "Vložit VisualScript uzly" #: modules/visual_script/visual_script_editor.cpp msgid "Remove Function" msgstr "Odstranit funkci" #: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "Edit Variable" -msgstr "Upravit proměnnou:" +msgstr "Upravit proměnnou" #: modules/visual_script/visual_script_editor.cpp msgid "Remove Variable" msgstr "Odstranit proměnnou" #: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "Edit Signal" -msgstr "Úprava signálu:" +msgstr "Upravit signál" #: modules/visual_script/visual_script_editor.cpp msgid "Remove Signal" @@ -7741,7 +7666,6 @@ msgid "Delete Selected" msgstr "Smazat vybraný" #: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "Find Node Type" msgstr "Vyhledat typ uzlu" @@ -7822,19 +7746,16 @@ msgid "Run exported HTML in the system's default browser." msgstr "" #: platform/javascript/export/export.cpp -#, fuzzy msgid "Could not write file:" -msgstr "Nelze vytvořit složku." +msgstr "Nelze zapsat soubor:" #: platform/javascript/export/export.cpp -#, fuzzy msgid "Could not open template for export:" -msgstr "Nelze vytvořit složku." +msgstr "Nelze otevřít šablonu pro export:" #: platform/javascript/export/export.cpp -#, fuzzy msgid "Invalid export template:" -msgstr "Neplatné jméno vlastnosti." +msgstr "Neplatná šablona pro export:" #: platform/javascript/export/export.cpp #, fuzzy @@ -8132,9 +8053,8 @@ msgid "Please Confirm..." msgstr "Potvrďte prosím.." #: scene/gui/file_dialog.cpp -#, fuzzy msgid "Select this Folder" -msgstr "Vybrat vše" +msgstr "Vybrat tuto složku" #: scene/gui/popup.cpp msgid "" diff --git a/editor/translations/el.po b/editor/translations/el.po index 281cdc0462..e8841a9338 100644 --- a/editor/translations/el.po +++ b/editor/translations/el.po @@ -8,7 +8,7 @@ msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" -"PO-Revision-Date: 2018-01-20 21:46+0000\n" +"PO-Revision-Date: 2018-01-24 19:46+0000\n" "Last-Translator: George Tsiamasiotis <gtsiam@windowslive.com>\n" "Language-Team: Greek <https://hosted.weblate.org/projects/godot-engine/godot/" "el/>\n" @@ -1330,14 +1330,14 @@ msgid "Online Tutorials:" msgstr "Online Tutorial:" #: editor/editor_help.cpp -#, fuzzy msgid "" "There are currently no tutorials for this class, you can [color=$color][url=" "$url]contribute one[/url][/color] or [color=$color][url=$url2]request one[/" "url][/color]." msgstr "" -"Δεν υπάρχει ακόμη περιγραφή για αυτήν την μέθοδο. Παρακαλούμε βοηθήστε μας " -"[color=$color][url=$url]γράφοντας μία[/url][/color]!" +"Δεν υπάρχει ακόμα βοήθεια για αυτήν την κλάση, μπορείτε να την [color=$color]" +"[url=$url]γράψετε[/url][/color] ή να την [color=$color][url=$url2]ζητήσετε[/" +"url][/color]." #: editor/editor_help.cpp msgid "Properties" @@ -2095,7 +2095,7 @@ msgstr "Ηλεκτρονική τεκμηρίωση" #: editor/editor_node.cpp msgid "Q&A" -msgstr "Ερώτηση&Απάντηση" +msgstr "Ερωτήσεις & Απαντήσεις" #: editor/editor_node.cpp msgid "Issue Tracker" @@ -3789,7 +3789,7 @@ msgstr "Εντάξει" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Cannot instantiate multiple nodes without root." -msgstr "" +msgstr "Δεν είναι δυνατή η δημιουργία στιγμιότυπου χωρίς ρίζα." #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp @@ -5856,9 +5856,8 @@ msgid "Select current edited sub-tile." msgstr "Επέλεξε το τρέχων επεξεργαζόμενο υπο-πλακίδιο." #: editor/plugins/tile_set_editor_plugin.cpp -#, fuzzy msgid "Select sub-tile to change its priority." -msgstr "Επέλεξε υπο-πλακίδιο για να αλλάξεις την προτεραιότητα του." +msgstr "Επιλέξτε υπο-πλακίδιο για να αλλάξετε την προτεραιότητα του." #: editor/progress_dialog.cpp scene/gui/dialogs.cpp msgid "Cancel" @@ -5973,9 +5972,8 @@ msgid "Please choose a 'project.godot' file." msgstr "Παρακαλούμε επιλέκτε ένα αρχείο 'project.godot'." #: editor/project_manager.cpp -#, fuzzy msgid "Please choose an empty folder." -msgstr "Παρακαλούμε επιλέκτε ένα αρχείο 'project.godot'." +msgstr "Παρακαλούμε επιλέξτε έναν άδειο φάκελο." #: editor/project_manager.cpp msgid "Please choose a folder that does not contain a 'project.godot' file." @@ -7091,7 +7089,7 @@ msgstr "Παρακολούθηση" #: editor/script_editor_debugger.cpp msgid "List of Video Memory Usage by Resource:" -msgstr "Λίστα χρήσης βιντεο-μνήμης ανά πόρο:" +msgstr "Λίστα χρήσης βίντεο-μνήμης ανά πόρο:" #: editor/script_editor_debugger.cpp msgid "Total:" @@ -7099,7 +7097,7 @@ msgstr "Συνολικά:" #: editor/script_editor_debugger.cpp msgid "Video Mem" -msgstr "βιντεο-μνήμη" +msgstr "Βίντεο μνήμη" #: editor/script_editor_debugger.cpp msgid "Resource Path" @@ -7850,6 +7848,10 @@ msgid "" "Consider adding CollisionShape2D or CollisionPolygon2D children nodes to " "define its shape." msgstr "" +"Αυτός ο κόμβος δεν έχει παιδιά κόμβους σχήματος, οπότε δεν μπορεί να " +"αντιδράσει με το περιβάλλον.\n" +"Σκεφτείτε να προσθέσετε CollisionShape2D ή CollisionPolygon2D για να ορίσετε " +"το σχήμα του." #: scene/2d/collision_polygon_2d.cpp msgid "" @@ -8017,6 +8019,10 @@ msgid "" "Consider adding CollisionShape or CollisionPolygon children nodes to define " "its shape." msgstr "" +"Αυτός ο κόμβος δεν έχει παιδιά κόμβους σχήματος, οπότε δεν μπορεί να " +"αντιδράσει με το περιβάλλον.\n" +"Σκεφτείτε να προσθέσετε CollisionShape ή CollisionPolygon για να ορίσετε το " +"σχήμα του." #: scene/3d/collision_polygon.cpp msgid "" @@ -8161,7 +8167,6 @@ msgid "(Other)" msgstr "(Άλλο)" #: scene/main/scene_tree.cpp -#, fuzzy msgid "" "Default Environment as specified in Project Settings (Rendering -> " "Environment -> Default Environment) could not be loaded." diff --git a/editor/translations/es_AR.po b/editor/translations/es_AR.po index af464b28c5..55a1953d34 100644 --- a/editor/translations/es_AR.po +++ b/editor/translations/es_AR.po @@ -12,7 +12,7 @@ msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" "POT-Creation-Date: \n" -"PO-Revision-Date: 2018-01-20 22:01+0000\n" +"PO-Revision-Date: 2018-01-24 20:49+0000\n" "Last-Translator: Lisandro Lorea <lisandrolorea@gmail.com>\n" "Language-Team: Spanish (Argentina) <https://hosted.weblate.org/projects/" "godot-engine/godot/es_AR/>\n" @@ -1566,11 +1566,11 @@ msgstr "Colapsar todas las propiedades" #: editor/editor_node.cpp msgid "Copy Params" -msgstr "Copiar Params" +msgstr "Copiar Parámetros" #: editor/editor_node.cpp msgid "Paste Params" -msgstr "Pegar Parametros" +msgstr "Pegar Parámetros" #: editor/editor_node.cpp editor/plugins/resource_preloader_editor_plugin.cpp msgid "Paste Resource" @@ -2279,7 +2279,7 @@ msgstr "Abrir en Editor de Script" #: editor/editor_node.cpp editor/project_manager.cpp msgid "Open Asset Library" -msgstr "Exportar Libreria de Assets" +msgstr "Abrir Biblioteca de Assets" #: editor/editor_node.cpp msgid "Open the next Editor" diff --git a/editor/translations/fi.po b/editor/translations/fi.po index 7a7a8a67b9..8e8636973e 100644 --- a/editor/translations/fi.po +++ b/editor/translations/fi.po @@ -5,21 +5,21 @@ # # basse <basse@roiske.org>, 2017. # Bastian Salmela <bastian.salmela@gmail.com>, 2017. -# ekeimaja <ekeimaja@gmail.com>, 2017. +# ekeimaja <ekeimaja@gmail.com>, 2017-2018. # Jarmo Riikonen <amatrelan@gmail.com>, 2017. # msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" -"PO-Revision-Date: 2017-12-03 11:31+0000\n" -"Last-Translator: Bastian Salmela <bastian.salmela@gmail.com>\n" +"PO-Revision-Date: 2018-01-24 12:10+0000\n" +"Last-Translator: ekeimaja <ekeimaja@gmail.com>\n" "Language-Team: Finnish <https://hosted.weblate.org/projects/godot-engine/" "godot/fi/>\n" "Language: fi\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8-bit\n" "Plural-Forms: nplurals=2; plural=n != 1;\n" -"X-Generator: Weblate 2.18-dev\n" +"X-Generator: Weblate 2.19-dev\n" #: editor/animation_editor.cpp msgid "Disabled" @@ -1104,7 +1104,7 @@ msgstr "(tyhjä)" #: editor/editor_data.cpp msgid "[unsaved]" -msgstr "" +msgstr "[ei tallennettu]" #: editor/editor_dir_dialog.cpp msgid "Please select a base directory first" @@ -1234,8 +1234,9 @@ msgid "Toggle Mode" msgstr "Näytä/piilota" #: editor/editor_file_dialog.cpp +#, fuzzy msgid "Focus Path" -msgstr "" +msgstr "Kohdista polku" #: editor/editor_file_dialog.cpp msgid "Move Favorite Up" @@ -3496,7 +3497,7 @@ msgstr "edellinen" #: editor/plugins/asset_library_editor_plugin.cpp msgid "next" -msgstr "" +msgstr "seuraava" #: editor/plugins/asset_library_editor_plugin.cpp msgid "last" @@ -4293,11 +4294,11 @@ msgstr "" #: editor/plugins/navigation_mesh_generator.cpp msgid "Setting up Configuration..." -msgstr "" +msgstr "Luodaan konfiguraatiota..." #: editor/plugins/navigation_mesh_generator.cpp msgid "Calculating grid size..." -msgstr "" +msgstr "Lasketaan ruudukon kokoa..." #: editor/plugins/navigation_mesh_generator.cpp msgid "Creating heightfield..." @@ -6512,7 +6513,7 @@ msgstr "Yhdistä Nodeen:" #: editor/project_settings_editor.cpp msgid "Already existing" -msgstr "" +msgstr "On jo olemassa" #: editor/project_settings_editor.cpp msgid "Add Input Action" @@ -6574,7 +6575,7 @@ msgstr "Projektin asetukset" #: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp msgid "General" -msgstr "" +msgstr "Yleinen" #: editor/project_settings_editor.cpp editor/property_editor.cpp msgid "Property:" @@ -6699,7 +6700,7 @@ msgstr "Uusi skripti" #: editor/property_editor.cpp msgid "New %s" -msgstr "" +msgstr "Uusi %s" #: editor/property_editor.cpp #, fuzzy @@ -6802,7 +6803,7 @@ msgstr "Pääskenen argumentit:" #: editor/run_settings_dialog.cpp msgid "Scene Run Settings" -msgstr "" +msgstr "Scenen suorittamisasetukset" #: editor/scene_tree_dock.cpp editor/script_create_dialog.cpp #: scene/gui/dialogs.cpp @@ -6841,7 +6842,7 @@ msgstr "" #: editor/scene_tree_dock.cpp msgid "Duplicate Node(s)" -msgstr "" +msgstr "Monista node(t)" #: editor/scene_tree_dock.cpp msgid "Delete Node(s)?" @@ -7102,7 +7103,7 @@ msgstr "" #: editor/script_create_dialog.cpp msgid "Directory of the same name exists" -msgstr "" +msgstr "Samanniminen hakemisto on jo olemassa" #: editor/script_create_dialog.cpp #, fuzzy @@ -7256,7 +7257,7 @@ msgstr "" #: editor/script_editor_debugger.cpp msgid "Value" -msgstr "" +msgstr "Arvo" #: editor/script_editor_debugger.cpp msgid "Monitors" @@ -7268,7 +7269,7 @@ msgstr "" #: editor/script_editor_debugger.cpp msgid "Total:" -msgstr "" +msgstr "Yhteensä:" #: editor/script_editor_debugger.cpp msgid "Video Mem" @@ -7280,7 +7281,7 @@ msgstr "" #: editor/script_editor_debugger.cpp msgid "Type" -msgstr "" +msgstr "Tyyppi" #: editor/script_editor_debugger.cpp msgid "Format" @@ -7288,7 +7289,7 @@ msgstr "Muoto" #: editor/script_editor_debugger.cpp msgid "Usage" -msgstr "" +msgstr "Käyttö" #: editor/script_editor_debugger.cpp msgid "Misc" @@ -7385,11 +7386,11 @@ msgstr "" #: modules/gdnative/gdnative_library_editor_plugin.cpp msgid "Platform:" -msgstr "" +msgstr "Alusta:" #: modules/gdnative/gdnative_library_editor_plugin.cpp msgid "Platform" -msgstr "" +msgstr "Alusta" #: modules/gdnative/gdnative_library_editor_plugin.cpp #, fuzzy @@ -7417,7 +7418,7 @@ msgstr "Tila:" #: modules/gdnative/gdnative_library_singleton_editor.cpp msgid "Libraries: " -msgstr "" +msgstr "Kirjastot: " #: modules/gdnative/register_types.cpp msgid "GDNative" @@ -7517,15 +7518,15 @@ msgstr "" #: modules/gridmap/grid_map_editor_plugin.cpp msgid "Edit X Axis" -msgstr "" +msgstr "Muokkaa X-akselia" #: modules/gridmap/grid_map_editor_plugin.cpp msgid "Edit Y Axis" -msgstr "" +msgstr "Muokkaa Y-akselia" #: modules/gridmap/grid_map_editor_plugin.cpp msgid "Edit Z Axis" -msgstr "" +msgstr "Muokkaa Z-akselia" #: modules/gridmap/grid_map_editor_plugin.cpp #, fuzzy @@ -7593,7 +7594,7 @@ msgstr "" #: modules/mono/editor/godotsharp_editor.cpp msgid "Generating C# project..." -msgstr "" +msgstr "Luodaan C# projekti..." #: modules/mono/editor/godotsharp_editor.cpp #, fuzzy @@ -8294,7 +8295,7 @@ msgstr "" #: scene/gui/tree.cpp msgid "(Other)" -msgstr "" +msgstr "(Muu)" #: scene/main/scene_tree.cpp #, fuzzy diff --git a/editor/translations/he.po b/editor/translations/he.po index 74c08abd23..57ec12e002 100644 --- a/editor/translations/he.po +++ b/editor/translations/he.po @@ -10,7 +10,7 @@ msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" -"PO-Revision-Date: 2018-01-22 08:08+0000\n" +"PO-Revision-Date: 2018-01-25 22:27+0000\n" "Last-Translator: Yaron Shahrabani <sh.yaron@gmail.com>\n" "Language-Team: Hebrew <https://hosted.weblate.org/projects/godot-engine/" "godot/he/>\n" @@ -1427,7 +1427,7 @@ msgstr "מתבצע ניתוח" #: editor/editor_node.cpp msgid "Creating Thumbnail" -msgstr "" +msgstr "נוצרת תמונה ממוזערת" #: editor/editor_node.cpp msgid "This operation can't be done without a tree root." @@ -1495,6 +1495,8 @@ msgid "" "This resource was imported, so it's not editable. Change its settings in the " "import panel and then re-import." msgstr "" +"משאב זה עבר יבוא, לכן אין אפשרות לערוך אותו. יש לשנות את ההגדרות שלו בחלונית " +"הייבוא ואז לייבא שוב." #: editor/editor_node.cpp msgid "" @@ -1574,7 +1576,7 @@ msgstr "" #: editor/editor_node.cpp msgid "Current scene was never saved, please save it prior to running." -msgstr "" +msgstr "הסצנה הנוכחית מעולם לא נשמרה, נא לשמור אותה בטרם ההרצה." #: editor/editor_node.cpp msgid "Could not start subprocess!" @@ -1622,7 +1624,7 @@ msgstr "סצנה זאת מעולם לא נשמרה. לשמור לפני ההרצ #: editor/editor_node.cpp editor/scene_tree_dock.cpp msgid "This operation can't be done without a scene." -msgstr "" +msgstr "לא ניתן לבצע פעולה זו ללא סצנה." #: editor/editor_node.cpp msgid "Export Mesh Library" @@ -1630,7 +1632,7 @@ msgstr "" #: editor/editor_node.cpp msgid "This operation can't be done without a root node." -msgstr "" +msgstr "לא ניתן לבצע פעולה זו ללא מפרק עליון." #: editor/editor_node.cpp msgid "Export Tile Set" @@ -1638,23 +1640,23 @@ msgstr "" #: editor/editor_node.cpp msgid "This operation can't be done without a selected node." -msgstr "" +msgstr "לא ניתן לבצע פעולה זו ללא בחירה של מפרק." #: editor/editor_node.cpp msgid "Current scene not saved. Open anyway?" -msgstr "" +msgstr "הסצנה הנוכחית לא נשמרה. לפתוח בכל זאת?" #: editor/editor_node.cpp msgid "Can't reload a scene that was never saved." -msgstr "" +msgstr "לא ניתן לרענן סצנה שמעולם לא נשמרה." #: editor/editor_node.cpp msgid "Revert" -msgstr "" +msgstr "שחזור" #: editor/editor_node.cpp msgid "This action cannot be undone. Revert anyway?" -msgstr "" +msgstr "לא ניתן לבטל פעולה זו. לשחזר בכל זאת?" #: editor/editor_node.cpp msgid "Quick Run Scene.." @@ -1662,49 +1664,51 @@ msgstr "" #: editor/editor_node.cpp msgid "Quit" -msgstr "" +msgstr "יציאה" #: editor/editor_node.cpp msgid "Exit the editor?" -msgstr "" +msgstr "לצאת מהעורך?" #: editor/editor_node.cpp msgid "Open Project Manager?" -msgstr "" +msgstr "לפתוח את מנהל המיזמים?" #: editor/editor_node.cpp msgid "Save & Quit" -msgstr "" +msgstr "לשמור ולצאת" #: editor/editor_node.cpp msgid "Save changes to the following scene(s) before quitting?" -msgstr "" +msgstr "לשמור את השינויים לסצנות הבאות לפני היציאה?" #: editor/editor_node.cpp msgid "Save changes the following scene(s) before opening Project Manager?" -msgstr "" +msgstr "לשמור את הסצנות הבאות לפני פתיחת מנהל המיזמים?" #: editor/editor_node.cpp msgid "" "This option is deprecated. Situations where refresh must be forced are now " "considered a bug. Please report." msgstr "" +"אפשרות זו אינה זמינה עוד. מצבים בהם יש לאלץ רענון נחשבים לבאגים. נא לדווח " +"עליהם." #: editor/editor_node.cpp msgid "Pick a Main Scene" -msgstr "" +msgstr "נא לבחור סצנה ראשית" #: editor/editor_node.cpp msgid "Unable to enable addon plugin at: '%s' parsing of config failed." -msgstr "" +msgstr "לא ניתן לפתוח את תוסף ההרחבות תחת: ‚%s’ פענוח ההגדרות נכשל." #: editor/editor_node.cpp msgid "Unable to find script field for addon plugin at: 'res://addons/%s'." -msgstr "" +msgstr "לא ניתן למצוא שדה סקריפט עבור תוסף הרחבה תחת ‚res://addons/%s’." #: editor/editor_node.cpp msgid "Unable to load addon script from path: '%s'." -msgstr "" +msgstr "לא ניתן לטעון סקריפט הרחבה מהנתיב: ‚%s’." #: editor/editor_node.cpp msgid "" @@ -1783,23 +1787,23 @@ msgstr "" #: editor/editor_node.cpp msgid "Add a new scene." -msgstr "" +msgstr "הוספת סצנה חדשה." #: editor/editor_node.cpp msgid "Scene" -msgstr "" +msgstr "סצנה" #: editor/editor_node.cpp msgid "Go to previously opened scene." -msgstr "" +msgstr "מעבר לסצנה שנפתחה קודם לכן." #: editor/editor_node.cpp msgid "Next tab" -msgstr "" +msgstr "הלשונית הבאה" #: editor/editor_node.cpp msgid "Previous tab" -msgstr "" +msgstr "הלשונית הקודמת" #: editor/editor_node.cpp msgid "Filter Files.." @@ -1807,39 +1811,39 @@ msgstr "" #: editor/editor_node.cpp msgid "Operations with scene files." -msgstr "" +msgstr "פעולות עם קובצי סצנות." #: editor/editor_node.cpp msgid "New Scene" -msgstr "" +msgstr "סצנה חדשה" #: editor/editor_node.cpp msgid "New Inherited Scene.." -msgstr "" +msgstr "סצנה חדשה בירושה…" #: editor/editor_node.cpp msgid "Open Scene.." -msgstr "" +msgstr "פתיחת סצנה…" #: editor/editor_node.cpp msgid "Save Scene" -msgstr "" +msgstr "שמירת סצנה" #: editor/editor_node.cpp msgid "Save all Scenes" -msgstr "" +msgstr "שמירת כל הסצנות" #: editor/editor_node.cpp msgid "Close Scene" -msgstr "" +msgstr "סגירת סצנה" #: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp msgid "Open Recent" -msgstr "" +msgstr "פתיחה מהאחרונים" #: editor/editor_node.cpp msgid "Convert To.." -msgstr "" +msgstr "המרה אל…" #: editor/editor_node.cpp msgid "MeshLibrary.." @@ -1852,62 +1856,64 @@ msgstr "" #: editor/editor_node.cpp editor/plugins/script_text_editor.cpp #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Undo" -msgstr "" +msgstr "ביטול" #: editor/editor_node.cpp editor/plugins/script_text_editor.cpp #: scene/gui/line_edit.cpp msgid "Redo" -msgstr "" +msgstr "ביצוע חוזר" #: editor/editor_node.cpp msgid "Revert Scene" -msgstr "" +msgstr "שחזור סצנה" #: editor/editor_node.cpp msgid "Miscellaneous project or scene-wide tools." -msgstr "" +msgstr "כלים שונים למיזם או למגוון סצנות." #: editor/editor_node.cpp msgid "Project" -msgstr "" +msgstr "מיזם" #: editor/editor_node.cpp msgid "Project Settings" -msgstr "" +msgstr "הגדרות מיזם" #: editor/editor_node.cpp msgid "Run Script" -msgstr "" +msgstr "הרצת סקריפט" #: editor/editor_node.cpp editor/project_export.cpp msgid "Export" -msgstr "" +msgstr "ייצוא" #: editor/editor_node.cpp msgid "Tools" -msgstr "" +msgstr "כלים" #: editor/editor_node.cpp msgid "Quit to Project List" -msgstr "" +msgstr "יציאה לרשימת המיזמים" #: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp msgid "Debug" -msgstr "" +msgstr "ניפוי שגיאות" #: editor/editor_node.cpp msgid "Deploy with Remote Debug" -msgstr "" +msgstr "הטעמה עם ניפוי שגיאות מרחוק" #: editor/editor_node.cpp msgid "" "When exporting or deploying, the resulting executable will attempt to " "connect to the IP of this computer in order to be debugged." msgstr "" +"בעת ייצוא או הטמעה, קובץ ההפעלה ינסה להתחבר לכתובת ה־IP של המחשב הזה לצורך " +"ניפוי שגיאות." #: editor/editor_node.cpp msgid "Small Deploy with Network FS" -msgstr "" +msgstr "הטמעה קטנה עם מערכת קבצים ברשת" #: editor/editor_node.cpp msgid "" @@ -1931,7 +1937,7 @@ msgstr "" #: editor/editor_node.cpp msgid "Visible Navigation" -msgstr "" +msgstr "ניווט גלוי" #: editor/editor_node.cpp msgid "" @@ -1941,7 +1947,7 @@ msgstr "" #: editor/editor_node.cpp msgid "Sync Scene Changes" -msgstr "" +msgstr "סנכרון השינויים בסצנה" #: editor/editor_node.cpp msgid "" @@ -1953,7 +1959,7 @@ msgstr "" #: editor/editor_node.cpp msgid "Sync Script Changes" -msgstr "" +msgstr "סנכרון השינויים בסקריפט" #: editor/editor_node.cpp msgid "" @@ -1965,31 +1971,31 @@ msgstr "" #: editor/editor_node.cpp msgid "Editor" -msgstr "" +msgstr "עורך" #: editor/editor_node.cpp editor/settings_config_dialog.cpp msgid "Editor Settings" -msgstr "" +msgstr "הגדרות עורך" #: editor/editor_node.cpp msgid "Editor Layout" -msgstr "" +msgstr "פריסת עורך" #: editor/editor_node.cpp msgid "Toggle Fullscreen" -msgstr "" +msgstr "כניסה אל/יציאה ממסך מלא" #: editor/editor_node.cpp editor/project_export.cpp msgid "Manage Export Templates" -msgstr "" +msgstr "ניהול תבניות ייצוא" #: editor/editor_node.cpp msgid "Help" -msgstr "" +msgstr "עזרה" #: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp msgid "Classes" -msgstr "" +msgstr "מחלקות" #: editor/editor_node.cpp editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/script_editor_plugin.cpp @@ -2000,188 +2006,188 @@ msgstr "חיפוש" #: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp msgid "Online Docs" -msgstr "" +msgstr "מסמכים מקוונים" #: editor/editor_node.cpp msgid "Q&A" -msgstr "" +msgstr "שו״ת" #: editor/editor_node.cpp msgid "Issue Tracker" -msgstr "" +msgstr "עוקב תקלות" #: editor/editor_node.cpp editor/plugins/asset_library_editor_plugin.cpp msgid "Community" -msgstr "" +msgstr "קהילה" #: editor/editor_node.cpp msgid "About" -msgstr "" +msgstr "על אודות" #: editor/editor_node.cpp msgid "Play the project." -msgstr "" +msgstr "נגינת המיזם…" #: editor/editor_node.cpp msgid "Play" -msgstr "" +msgstr "נגינה" #: editor/editor_node.cpp msgid "Pause the scene" -msgstr "" +msgstr "השהיית הסצנה" #: editor/editor_node.cpp msgid "Pause Scene" -msgstr "" +msgstr "השהיית סצנה" #: editor/editor_node.cpp msgid "Stop the scene." -msgstr "" +msgstr "עצירת הסצנה." #: editor/editor_node.cpp msgid "Stop" -msgstr "" +msgstr "עצירה" #: editor/editor_node.cpp msgid "Play the edited scene." -msgstr "" +msgstr "נגינת הסצנה שנערכה." #: editor/editor_node.cpp msgid "Play Scene" -msgstr "" +msgstr "נגינת הסצנה" #: editor/editor_node.cpp msgid "Play custom scene" -msgstr "" +msgstr "נגינת סצנה מותאמת אישית" #: editor/editor_node.cpp msgid "Play Custom Scene" -msgstr "" +msgstr "נגינת סצנה בהתאמה אישית" #: editor/editor_node.cpp msgid "Spins when the editor window repaints!" -msgstr "" +msgstr "מסתובב כאשר חלון העורך מצויר מחדש!" #: editor/editor_node.cpp msgid "Update Always" -msgstr "" +msgstr "לעדכן תמיד" #: editor/editor_node.cpp msgid "Update Changes" -msgstr "" +msgstr "עדכון שינויים" #: editor/editor_node.cpp msgid "Disable Update Spinner" -msgstr "" +msgstr "השבתת שבשבת עדכון" #: editor/editor_node.cpp msgid "Inspector" -msgstr "" +msgstr "חוקר" #: editor/editor_node.cpp msgid "Create a new resource in memory and edit it." -msgstr "" +msgstr "יצירת משאב חדש בזיכרון ועריכתו." #: editor/editor_node.cpp msgid "Load an existing resource from disk and edit it." -msgstr "" +msgstr "טעינת משאב קיים מהכונן ועריכתו." #: editor/editor_node.cpp msgid "Save the currently edited resource." -msgstr "" +msgstr "שמירת המשאב שנערך כרגע." #: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp msgid "Save As.." -msgstr "" +msgstr "שמירה בשם…" #: editor/editor_node.cpp msgid "Go to the previous edited object in history." -msgstr "" +msgstr "מעבר לפריט האחרון שנערך מההיסטוריה." #: editor/editor_node.cpp msgid "Go to the next edited object in history." -msgstr "" +msgstr "מעבר לפריט הבא שנערך מההיסטוריה." #: editor/editor_node.cpp msgid "History of recently edited objects." -msgstr "" +msgstr "היסטוריה של הפריטים שנערכו לאחרונה." #: editor/editor_node.cpp msgid "Object properties." -msgstr "" +msgstr "מאפייני פריט." #: editor/editor_node.cpp msgid "Changes may be lost!" -msgstr "" +msgstr "השינויים עשויים ללכת לאיבוד!" #: editor/editor_node.cpp editor/plugins/asset_library_editor_plugin.cpp #: editor/project_manager.cpp msgid "Import" -msgstr "" +msgstr "ייבוא" #: editor/editor_node.cpp msgid "Node" -msgstr "" +msgstr "מפרק" #: editor/editor_node.cpp msgid "FileSystem" -msgstr "" +msgstr "מערכת קבצים" #: editor/editor_node.cpp msgid "Output" -msgstr "" +msgstr "פלט" #: editor/editor_node.cpp msgid "Don't Save" -msgstr "" +msgstr "לא לשמור" #: editor/editor_node.cpp msgid "Import Templates From ZIP File" -msgstr "" +msgstr "ייבוא תבניות מקובץ ZIP" #: editor/editor_node.cpp editor/project_export.cpp msgid "Export Project" -msgstr "" +msgstr "ייצוא מיזם" #: editor/editor_node.cpp msgid "Export Library" -msgstr "" +msgstr "ייצוא ספריה" #: editor/editor_node.cpp msgid "Merge With Existing" -msgstr "" +msgstr "מיזוג עם נוכחיים" #: editor/editor_node.cpp msgid "Password:" -msgstr "" +msgstr "ססמה:" #: editor/editor_node.cpp msgid "Open & Run a Script" -msgstr "" +msgstr "פתיחה והרצה של סקריפט" #: editor/editor_node.cpp msgid "New Inherited" -msgstr "" +msgstr "חדש בירושה" #: editor/editor_node.cpp msgid "Load Errors" -msgstr "" +msgstr "שגיאות טעינה" #: editor/editor_node.cpp editor/plugins/tile_map_editor_plugin.cpp msgid "Select" -msgstr "" +msgstr "בחירה" #: editor/editor_node.cpp msgid "Open 2D Editor" -msgstr "" +msgstr "פתיחת עורך דו־ממד" #: editor/editor_node.cpp msgid "Open 3D Editor" -msgstr "" +msgstr "פתיחת עורך תלת־ממד" #: editor/editor_node.cpp msgid "Open Script Editor" -msgstr "" +msgstr "פתיחת עורך סקריפטים" #: editor/editor_node.cpp editor/project_manager.cpp msgid "Open Asset Library" @@ -2189,11 +2195,11 @@ msgstr "" #: editor/editor_node.cpp msgid "Open the next Editor" -msgstr "" +msgstr "פתיחת העורך הבא" #: editor/editor_node.cpp msgid "Open the previous Editor" -msgstr "" +msgstr "פתיחת העורך הקודם" #: editor/editor_plugin.cpp msgid "Creating Mesh Previews" @@ -2201,28 +2207,28 @@ msgstr "" #: editor/editor_plugin.cpp msgid "Thumbnail.." -msgstr "" +msgstr "תמונה ממוזערת…" #: editor/editor_plugin_settings.cpp msgid "Installed Plugins:" -msgstr "" +msgstr "תוספים מותקנים:" #: editor/editor_plugin_settings.cpp msgid "Update" -msgstr "" +msgstr "עדכון" #: editor/editor_plugin_settings.cpp #: editor/plugins/asset_library_editor_plugin.cpp msgid "Version:" -msgstr "" +msgstr "גרסה:" #: editor/editor_plugin_settings.cpp msgid "Author:" -msgstr "" +msgstr "יוצר:" #: editor/editor_plugin_settings.cpp msgid "Status:" -msgstr "" +msgstr "מצב:" #: editor/editor_profiler.cpp msgid "Stop Profiling" @@ -2234,27 +2240,27 @@ msgstr "" #: editor/editor_profiler.cpp msgid "Measure:" -msgstr "" +msgstr "מדידה:" #: editor/editor_profiler.cpp msgid "Frame Time (sec)" -msgstr "" +msgstr "זמן שקופית (שניות)" #: editor/editor_profiler.cpp msgid "Average Time (sec)" -msgstr "" +msgstr "זמן ממוצע (שניות)" #: editor/editor_profiler.cpp msgid "Frame %" -msgstr "" +msgstr "שקופית %" #: editor/editor_profiler.cpp msgid "Physics Frame %" -msgstr "" +msgstr "שקופית פיזיקלית %" #: editor/editor_profiler.cpp editor/script_editor_debugger.cpp msgid "Time:" -msgstr "" +msgstr "זמן:" #: editor/editor_profiler.cpp msgid "Inclusive" @@ -2262,23 +2268,23 @@ msgstr "" #: editor/editor_profiler.cpp msgid "Self" -msgstr "" +msgstr "עצמי" #: editor/editor_profiler.cpp msgid "Frame #:" -msgstr "" +msgstr "שקופית מס׳:" #: editor/editor_profiler.cpp msgid "Time" -msgstr "" +msgstr "זמן" #: editor/editor_profiler.cpp msgid "Calls" -msgstr "" +msgstr "קריאות" #: editor/editor_run_native.cpp msgid "Select device from the list" -msgstr "" +msgstr "נא לבחור התקן מהרשימה" #: editor/editor_run_native.cpp msgid "" @@ -2288,11 +2294,11 @@ msgstr "" #: editor/editor_run_script.cpp msgid "Write your logic in the _run() method." -msgstr "" +msgstr "ניתן לכתוב את הלוגיקה שלך בשיטה _run()." #: editor/editor_run_script.cpp msgid "There is an edited scene already." -msgstr "" +msgstr "כבר יש סצנה בעריכה." #: editor/editor_run_script.cpp msgid "Couldn't instance script:" @@ -2300,55 +2306,55 @@ msgstr "" #: editor/editor_run_script.cpp msgid "Did you forget the 'tool' keyword?" -msgstr "" +msgstr "יכול להיות ששכחת את מילת המפתח ‚tool’?" #: editor/editor_run_script.cpp msgid "Couldn't run script:" -msgstr "" +msgstr "לא ניתן להריץ את הסקריפט:" #: editor/editor_run_script.cpp msgid "Did you forget the '_run' method?" -msgstr "" +msgstr "שכחת את השיטה ‚_run’?" #: editor/editor_settings.cpp msgid "Default (Same as Editor)" -msgstr "" +msgstr "בררת מחדל (כמו העורך)" #: editor/editor_sub_scene.cpp msgid "Select Node(s) to Import" -msgstr "" +msgstr "נא לבחור מפרקים לייצוא" #: editor/editor_sub_scene.cpp msgid "Scene Path:" -msgstr "" +msgstr "נתיב סצנות:" #: editor/editor_sub_scene.cpp msgid "Import From Node:" -msgstr "" +msgstr "ייבוא ממפרק:" #: editor/export_template_manager.cpp msgid "Re-Download" -msgstr "" +msgstr "הורדה מחדש" #: editor/export_template_manager.cpp msgid "Uninstall" -msgstr "" +msgstr "הסרה" #: editor/export_template_manager.cpp msgid "(Installed)" -msgstr "" +msgstr "(מותקן)" #: editor/export_template_manager.cpp msgid "Download" -msgstr "" +msgstr "הורדה" #: editor/export_template_manager.cpp msgid "(Missing)" -msgstr "" +msgstr "(חסר)" #: editor/export_template_manager.cpp msgid "(Current)" -msgstr "" +msgstr "(נוכחי)" #: editor/export_template_manager.cpp msgid "Retrieving mirrors, please wait.." @@ -2356,15 +2362,15 @@ msgstr "" #: editor/export_template_manager.cpp msgid "Remove template version '%s'?" -msgstr "" +msgstr "להסיר את גרסת התבנית ‚%s’?" #: editor/export_template_manager.cpp msgid "Can't open export templates zip." -msgstr "" +msgstr "לא ניתן לייצא zip של תבניות." #: editor/export_template_manager.cpp msgid "Invalid version.txt format inside templates." -msgstr "" +msgstr "תבנית ה־version.txt שגויה בתוך התבניות." #: editor/export_template_manager.cpp msgid "" diff --git a/editor/translations/ru.po b/editor/translations/ru.po index b2742e4341..cf82142c80 100644 --- a/editor/translations/ru.po +++ b/editor/translations/ru.po @@ -18,7 +18,7 @@ msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" "POT-Creation-Date: \n" -"PO-Revision-Date: 2018-01-22 08:08+0000\n" +"PO-Revision-Date: 2018-01-24 12:27+0000\n" "Last-Translator: ijet <my-ijet@mail.ru>\n" "Language-Team: Russian <https://hosted.weblate.org/projects/godot-engine/" "godot/ru/>\n" @@ -1348,8 +1348,8 @@ msgid "" "$url]contribute one[/url][/color] or [color=$color][url=$url2]request one[/" "url][/color]." msgstr "" -"В настоящее время отсутствуют учебники для этого класса, вы можете его[color=" -"$color][url=$url]добавить[/url][/color] или [color=$color][url=" +"В настоящее время отсутствуют учебники для этого класса, вы можете его " +"[color=$color][url=$url]добавить[/url][/color] или [color=$color][url=" "$url2]запросить[/url][/color]." #: editor/editor_help.cpp diff --git a/editor/translations/sl.po b/editor/translations/sl.po index d276187e00..9e9db80294 100644 --- a/editor/translations/sl.po +++ b/editor/translations/sl.po @@ -5,13 +5,14 @@ # # matevž lapajne <sivar.lapajne@gmail.com>, 2016-2017. # Matjaž Vitas <matjaz.vitas@gmail.com>, 2017. +# Miha Komatar <miha.komatar@gmail.com>, 2018. # Simon Šander <simon.sand3r@gmail.com>, 2017. # msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" -"PO-Revision-Date: 2017-12-07 02:49+0000\n" -"Last-Translator: Matjaž Vitas <matjaz.vitas@gmail.com>\n" +"PO-Revision-Date: 2018-01-25 22:27+0000\n" +"Last-Translator: Miha Komatar <miha.komatar@gmail.com>\n" "Language-Team: Slovenian <https://hosted.weblate.org/projects/godot-engine/" "godot/sl/>\n" "Language: sl\n" @@ -19,7 +20,7 @@ msgstr "" "Content-Transfer-Encoding: 8-bit\n" "Plural-Forms: nplurals=4; plural=n%100==1 ? 0 : n%100==2 ? 1 : n%100==3 || n" "%100==4 ? 2 : 3;\n" -"X-Generator: Weblate 2.18-dev\n" +"X-Generator: Weblate 2.19-dev\n" #: editor/animation_editor.cpp msgid "Disabled" @@ -35,7 +36,7 @@ msgstr "" #: editor/animation_editor.cpp msgid "Anim Change Transition" -msgstr "" +msgstr "Anim spremeni prehod" #: editor/animation_editor.cpp msgid "Anim Change Transform" @@ -47,7 +48,7 @@ msgstr "" #: editor/animation_editor.cpp msgid "Anim Change Call" -msgstr "" +msgstr "Anim izberi klic" #: editor/animation_editor.cpp msgid "Anim Add Track" @@ -7993,7 +7994,7 @@ msgstr "Neznani format pisave." #: scene/resources/dynamic_font.cpp msgid "Error loading font." -msgstr "Napaka naložitve pisave." +msgstr "Napaka nalaganja pisave." #: scene/resources/dynamic_font.cpp msgid "Invalid font size." diff --git a/editor/translations/tr.po b/editor/translations/tr.po index 94b1a68c12..934077d896 100644 --- a/editor/translations/tr.po +++ b/editor/translations/tr.po @@ -12,13 +12,13 @@ # M. Yavuz Uzun <myavuzuzun@yandex.com>, 2016. # Orkun Turan <holygatestudio@yandex.com>, 2016-2017. # razah <icnikerazah@gmail.com>, 2017-2018. -# stnmycri <satenmeycri@gmail.com>, 2017. +# stnmycri <satenmeycri@gmail.com>, 2017-2018. # Yavuz Günay <yavuzgunay@gmail.com>, 2017. # msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" -"PO-Revision-Date: 2018-01-20 08:55+0000\n" +"PO-Revision-Date: 2018-01-24 23:40+0000\n" "Last-Translator: razah <icnikerazah@gmail.com>\n" "Language-Team: Turkish <https://hosted.weblate.org/projects/godot-engine/" "godot/tr/>\n" @@ -1333,19 +1333,18 @@ msgid "Description" msgstr "Açıklama" #: editor/editor_help.cpp -#, fuzzy msgid "Online Tutorials:" -msgstr "Öğreticiler" +msgstr "Çevrimiçi Rehberler:" #: editor/editor_help.cpp -#, fuzzy msgid "" "There are currently no tutorials for this class, you can [color=$color][url=" "$url]contribute one[/url][/color] or [color=$color][url=$url2]request one[/" "url][/color]." msgstr "" -"Bu metot için henüz bir açıklama yok. Bize [color=$color][url=$url]katkıda " -"bulunarak[/url][/color] yardım edebilirsiniz!" +"Bu metot için henüz bir rehber yok. Siz de\n" +"[color=$color][url=$url]hazırlayabilir[/url][/color] ya da \n" +"[color=$color][url=$url2]öneride bulunabilirsiniz[/url][/color]." #: editor/editor_help.cpp msgid "Properties" @@ -3778,7 +3777,7 @@ msgstr "Tamam" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Cannot instantiate multiple nodes without root." -msgstr "" +msgstr "Kök olmadan çoklu düğüm oluşturulamaz." #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp @@ -5839,7 +5838,6 @@ msgid "Select current edited sub-tile." msgstr "Şuanki düzenlenmiş alt-döşemeyi seç." #: editor/plugins/tile_set_editor_plugin.cpp -#, fuzzy msgid "Select sub-tile to change its priority." msgstr "Önceliğini değiştirmek için alt-karo seçin." @@ -5954,9 +5952,8 @@ msgid "Please choose a 'project.godot' file." msgstr "Lütfen bir 'proje.godot' dosyası seçin." #: editor/project_manager.cpp -#, fuzzy msgid "Please choose an empty folder." -msgstr "Lütfen bir 'proje.godot' dosyası seçin." +msgstr "Lütfen boş bir klasör seçin." #: editor/project_manager.cpp msgid "Please choose a folder that does not contain a 'project.godot' file." @@ -7811,6 +7808,9 @@ msgid "" "Consider adding CollisionShape2D or CollisionPolygon2D children nodes to " "define its shape." msgstr "" +"Bu düğüm alt şekillere sahip değil, bu yüzden uzayla etkileşime giremez.\n" +"Şeklini belirlemek için CollisionShape2D ya da CollisionPolygon2D eklemeyi " +"düşünebilirsiniz." #: scene/2d/collision_polygon_2d.cpp msgid "" @@ -7976,6 +7976,9 @@ msgid "" "Consider adding CollisionShape or CollisionPolygon children nodes to define " "its shape." msgstr "" +"Bu düğüm alt şekillere sahip değil, bu yüzden uzayla etkileşime giremez.\n" +"Şeklini belirlemek için CollisionShape ya da CollisionPolygon eklemeyi " +"düşünebilirsiniz." #: scene/3d/collision_polygon.cpp msgid "" @@ -8117,7 +8120,6 @@ msgid "(Other)" msgstr "(Diğer)" #: scene/main/scene_tree.cpp -#, fuzzy msgid "" "Default Environment as specified in Project Settings (Rendering -> " "Environment -> Default Environment) could not be loaded." diff --git a/editor/translations/uk.po b/editor/translations/uk.po index 1e7c81a43e..d01686aec4 100644 --- a/editor/translations/uk.po +++ b/editor/translations/uk.po @@ -13,8 +13,8 @@ msgid "" msgstr "" "Project-Id-Version: Ukrainian (Godot Engine)\n" -"PO-Revision-Date: 2018-01-22 08:08+0000\n" -"Last-Translator: Марс Ямбар <mjambarmeta@gmail.com>\n" +"PO-Revision-Date: 2018-01-24 17:51+0000\n" +"Last-Translator: Yuri Chornoivan <yurchor@ukr.net>\n" "Language-Team: Ukrainian <https://hosted.weblate.org/projects/godot-engine/" "godot/uk/>\n" "Language: uk\n" @@ -26,11 +26,11 @@ msgstr "" #: editor/animation_editor.cpp msgid "Disabled" -msgstr "Відключено" +msgstr "Вимкнено" #: editor/animation_editor.cpp msgid "All Selection" -msgstr "Усі вибранні елементи" +msgstr "Усе позначене" #: editor/animation_editor.cpp msgid "Anim Change Keyframe Time" @@ -970,11 +970,11 @@ msgstr "Зберегти цей макет шини у файлі." #: editor/editor_audio_buses.cpp editor/import_dock.cpp msgid "Load Default" -msgstr "Завантажити за промовчанням" +msgstr "Завантажити типовий" #: editor/editor_audio_buses.cpp msgid "Load the default Bus Layout." -msgstr "Завантажити макет шини за промовчанням." +msgstr "Завантажити типовий макет шини." #: editor/editor_autoload_settings.cpp msgid "Invalid name." @@ -1435,7 +1435,7 @@ msgstr "Помилка при синтаксичному аналізі '%s'." #: editor/editor_node.cpp msgid "Unexpected end of file '%s'." -msgstr "Неочикуваний кінець рядку '%s'." +msgstr "Неочікуваний кінець рядка «%s»." #: editor/editor_node.cpp msgid "Missing '%s' or its dependencies." @@ -1455,7 +1455,7 @@ msgstr "Аналіз" #: editor/editor_node.cpp msgid "Creating Thumbnail" -msgstr "Створити екскіз" +msgstr "Створюємо мініатюру" #: editor/editor_node.cpp msgid "This operation can't be done without a tree root." @@ -1495,7 +1495,7 @@ msgstr "Помилка при спробі зберегти макет!" #: editor/editor_node.cpp msgid "Default editor layout overridden." -msgstr "Макет редактора за промовчуванням перевизначено." +msgstr "Типове компонування редактора перевизначено." #: editor/editor_node.cpp msgid "Layout name not found!" @@ -1503,7 +1503,7 @@ msgstr "Назву макета не знайдено!" #: editor/editor_node.cpp msgid "Restored default layout to base settings." -msgstr "Поновити макет за промовчуванням до базових налаштувань." +msgstr "Відновлено типове компонування за базовими параметрами." #: editor/editor_node.cpp msgid "" @@ -1819,7 +1819,7 @@ msgstr "Видалити макет" #: editor/editor_node.cpp editor/import_dock.cpp #: editor/script_create_dialog.cpp msgid "Default" -msgstr "За промовчанням" +msgstr "Типовий" #: editor/editor_node.cpp msgid "Switch Scene Tab" @@ -2401,7 +2401,7 @@ msgstr "Ви забули метод \"_run\"?" #: editor/editor_settings.cpp msgid "Default (Same as Editor)" -msgstr "За промовчанням (так само, як редактор)" +msgstr "Типовий (так само, як редактор)" #: editor/editor_sub_scene.cpp msgid "Select Node(s) to Import" @@ -2548,7 +2548,7 @@ msgstr "Не вдається вирішити" #: editor/export_template_manager.cpp #: editor/plugins/asset_library_editor_plugin.cpp msgid "Connecting.." -msgstr "З’єдання.." +msgstr "З’єднання.." #: editor/export_template_manager.cpp msgid "Can't Connect" @@ -3352,7 +3352,7 @@ msgstr "Помилка перевірки хешування sha256" #: editor/plugins/asset_library_editor_plugin.cpp msgid "Asset Download Error:" -msgstr "Помилка завантаження актива:" +msgstr "Помилка завантаження активу:" #: editor/plugins/asset_library_editor_plugin.cpp msgid "Fetching:" @@ -3380,7 +3380,7 @@ msgstr "Помилка завантаження" #: editor/plugins/asset_library_editor_plugin.cpp msgid "Download for this asset is already in progress!" -msgstr "Завантаження цього актива вже виконується!" +msgstr "Завантаження цього активу вже виконується!" #: editor/plugins/asset_library_editor_plugin.cpp msgid "first" @@ -3796,7 +3796,7 @@ msgstr "Помилка додавання сцени з %s" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Change default type" -msgstr "Змінити тип за промовчанням" +msgstr "Змінити типовий тип" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "" @@ -3983,7 +3983,7 @@ msgstr "Створити вигнуту форму" #: editor/plugins/mesh_instance_editor_plugin.cpp msgid "Create Navigation Mesh" -msgstr "Створити навигаційну сітку" +msgstr "Створити навігаційну сітку" #: editor/plugins/mesh_instance_editor_plugin.cpp msgid "Contained Mesh is not of type ArrayMesh." @@ -7355,7 +7355,7 @@ msgstr "Створити область" #: modules/gridmap/grid_map_editor_plugin.cpp msgid "Create Exterior Connector" -msgstr "Створти зовнішнє з'єднання" +msgstr "Створити зовнішнє з'єднання" #: modules/gridmap/grid_map_editor_plugin.cpp msgid "Erase Area" @@ -7735,7 +7735,7 @@ msgstr "Шлях не веде до вузла!" #: modules/visual_script/visual_script_func_nodes.cpp msgid "Invalid index property name '%s' in node %s." -msgstr "Некоректна назва властивості індекса, «%s», у вузлі %s." +msgstr "Некоректна назва властивості індексу, «%s», у вузлі %s." #: modules/visual_script/visual_script_nodes.cpp msgid ": Invalid argument of type: " @@ -8103,7 +8103,7 @@ msgstr "Увага!" #: scene/gui/dialogs.cpp msgid "Please Confirm..." -msgstr "Будь-ласка підтвердіть..." +msgstr "Будь ласка, підтвердьте..." #: scene/gui/file_dialog.cpp msgid "Select this Folder" @@ -8168,7 +8168,7 @@ msgstr "Помилка завантаження шрифту." #: scene/resources/dynamic_font.cpp msgid "Invalid font size." -msgstr "Недійсний розмір шрифту." +msgstr "Некоректний розмір шрифту." #~ msgid "Next" #~ msgstr "Далі" diff --git a/editor/translations/vi.po b/editor/translations/vi.po index 7288312c96..018883dc91 100644 --- a/editor/translations/vi.po +++ b/editor/translations/vi.po @@ -11,7 +11,7 @@ msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" -"PO-Revision-Date: 2018-01-22 08:08+0000\n" +"PO-Revision-Date: 2018-01-24 12:35+0000\n" "Last-Translator: Dlean Jeans <dleanjeans@gmail.com>\n" "Language-Team: Vietnamese <https://hosted.weblate.org/projects/godot-engine/" "godot/vi/>\n" @@ -22,7 +22,6 @@ msgstr "" "X-Generator: Weblate 2.19-dev\n" #: editor/animation_editor.cpp -#, fuzzy msgid "Disabled" msgstr "Tắt" @@ -31,34 +30,32 @@ msgid "All Selection" msgstr "Chọn tất cả" #: editor/animation_editor.cpp -#, fuzzy msgid "Anim Change Keyframe Time" -msgstr "Đổi giá trị" +msgstr "Đổi thời gian khung hình" #: editor/animation_editor.cpp msgid "Anim Change Transition" -msgstr "" +msgstr "Đổi Transition Animation" #: editor/animation_editor.cpp msgid "Anim Change Transform" -msgstr "" +msgstr "Đổi Transform Animation" #: editor/animation_editor.cpp -#, fuzzy msgid "Anim Change Keyframe Value" -msgstr "Đổi giá trị" +msgstr "Đổi giá trị khung hình" #: editor/animation_editor.cpp msgid "Anim Change Call" -msgstr "" +msgstr "Đổi Function Gọi Animation" #: editor/animation_editor.cpp msgid "Anim Add Track" -msgstr "" +msgstr "Thêm Track Animation" #: editor/animation_editor.cpp msgid "Anim Duplicate Keys" -msgstr "" +msgstr "Nhân đôi Các Key của Animation" #: editor/animation_editor.cpp msgid "Move Anim Track Up" @@ -74,7 +71,7 @@ msgstr "Xóa Anim Track" #: editor/animation_editor.cpp msgid "Set Transitions to:" -msgstr "" +msgstr "Đặt Transtions thành:" #: editor/animation_editor.cpp msgid "Anim Track Rename" @@ -107,7 +104,7 @@ msgstr "Xóa phím Anim" #: editor/animation_editor.cpp editor/plugins/tile_map_editor_plugin.cpp #: modules/gridmap/grid_map_editor_plugin.cpp msgid "Duplicate Selection" -msgstr "" +msgstr "Nhân đôi lựa chọn" #: editor/animation_editor.cpp msgid "Duplicate Transposed" @@ -164,7 +161,7 @@ msgstr "" #: editor/animation_editor.cpp msgid "In" -msgstr "" +msgstr "Trong" #: editor/animation_editor.cpp msgid "Out" @@ -240,7 +237,7 @@ msgstr "" #: editor/animation_editor.cpp msgid "Anim Add Call Track" -msgstr "" +msgstr "Thêm Track Gọi Function" #: editor/animation_editor.cpp msgid "Animation zoom." @@ -248,7 +245,7 @@ msgstr "" #: editor/animation_editor.cpp msgid "Length (s):" -msgstr "" +msgstr "Độ dài (giây):" #: editor/animation_editor.cpp msgid "Animation length (in seconds)." @@ -292,7 +289,7 @@ msgstr "" #: editor/animation_editor.cpp msgid "Anim. Optimizer" -msgstr "" +msgstr "Tối ưu hóa Animation" #: editor/animation_editor.cpp msgid "Max. Linear Error:" @@ -312,7 +309,7 @@ msgstr "" #: editor/animation_editor.cpp msgid "Select an AnimationPlayer from the Scene Tree to edit animations." -msgstr "" +msgstr "Chọn một AnimationPlayer từ Scene Tree để chỉnh sửa animation." #: editor/animation_editor.cpp msgid "Key" @@ -522,9 +519,8 @@ msgid "Change" msgstr "" #: editor/create_dialog.cpp -#, fuzzy msgid "Create New %s" -msgstr "Tạo" +msgstr "Tạo %s Mới" #: editor/create_dialog.cpp editor/editor_file_dialog.cpp #: editor/filesystem_dock.cpp @@ -610,7 +606,7 @@ msgstr "" #: editor/plugins/script_editor_plugin.cpp editor/property_selector.cpp #: editor/quick_open.cpp scene/gui/file_dialog.cpp msgid "Open" -msgstr "" +msgstr "Mở" #: editor/dependency_editor.cpp msgid "Owners Of:" @@ -1577,7 +1573,7 @@ msgstr "" #: editor/editor_node.cpp msgid "Current scene was never saved, please save it prior to running." -msgstr "" +msgstr "Scene hiện tại chưa được lưu, hãy lưu nó trước khi chạy." #: editor/editor_node.cpp msgid "Could not start subprocess!" @@ -1609,7 +1605,7 @@ msgstr "" #: editor/editor_node.cpp msgid "Save Scene As.." -msgstr "" +msgstr "Lưu Scene với tên.." #: editor/editor_node.cpp msgid "No" @@ -1621,7 +1617,7 @@ msgstr "" #: editor/editor_node.cpp msgid "This scene has never been saved. Save before running?" -msgstr "" +msgstr "Scene này chưa được lưu. Lưu trước khi chạy?" #: editor/editor_node.cpp editor/scene_tree_dock.cpp msgid "This operation can't be done without a scene." @@ -1681,11 +1677,11 @@ msgstr "" #: editor/editor_node.cpp msgid "Save changes to the following scene(s) before quitting?" -msgstr "" +msgstr "Lưu thay đổi trong các scene sau trước khi thoát?" #: editor/editor_node.cpp msgid "Save changes the following scene(s) before opening Project Manager?" -msgstr "" +msgstr "Lưu thay đổi trong các scene sau trước khi mở Project Manager?" #: editor/editor_node.cpp msgid "" @@ -1723,6 +1719,8 @@ msgid "" "Scene '%s' was automatically imported, so it can't be modified.\n" "To make changes to it, a new inherited scene can be created." msgstr "" +"Scene '%s' được load tự động, vì vậy không thể chỉnh sửa.\n" +"Tạo một scene con để chỉnh sửa." #: editor/editor_node.cpp editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp @@ -1786,7 +1784,7 @@ msgstr "" #: editor/editor_node.cpp msgid "Add a new scene." -msgstr "" +msgstr "Thêm một scene mới." #: editor/editor_node.cpp msgid "Scene" @@ -1814,11 +1812,11 @@ msgstr "" #: editor/editor_node.cpp msgid "New Scene" -msgstr "" +msgstr "Tạo Scene Mới" #: editor/editor_node.cpp msgid "New Inherited Scene.." -msgstr "" +msgstr "Tạo Scene Con.." #: editor/editor_node.cpp msgid "Open Scene.." @@ -2120,7 +2118,7 @@ msgstr "" #: editor/editor_node.cpp editor/plugins/asset_library_editor_plugin.cpp #: editor/project_manager.cpp msgid "Import" -msgstr "" +msgstr "Nhập từ bên ngoài" #: editor/editor_node.cpp msgid "Node" @@ -2140,7 +2138,7 @@ msgstr "" #: editor/editor_node.cpp msgid "Import Templates From ZIP File" -msgstr "" +msgstr "Nhập Template từ file ZIP" #: editor/editor_node.cpp editor/project_export.cpp msgid "Export Project" @@ -2319,7 +2317,7 @@ msgstr "" #: editor/editor_sub_scene.cpp msgid "Select Node(s) to Import" -msgstr "" +msgstr "Chọn Node để Nhập" #: editor/editor_sub_scene.cpp msgid "Scene Path:" @@ -2327,7 +2325,7 @@ msgstr "" #: editor/editor_sub_scene.cpp msgid "Import From Node:" -msgstr "" +msgstr "Nhập từ Node:" #: editor/export_template_manager.cpp msgid "Re-Download" @@ -2359,7 +2357,7 @@ msgstr "" #: editor/export_template_manager.cpp msgid "Remove template version '%s'?" -msgstr "" +msgstr "Xóa template phiên bản '%s'?" #: editor/export_template_manager.cpp msgid "Can't open export templates zip." @@ -2546,9 +2544,8 @@ msgid "Cannot move a folder into itself." msgstr "" #: editor/filesystem_dock.cpp -#, fuzzy msgid "Error moving:" -msgstr "Lỗi tải font." +msgstr "Lỗi di chuyển:" #: editor/filesystem_dock.cpp msgid "Error duplicating:" @@ -2572,79 +2569,79 @@ msgstr "" #: editor/filesystem_dock.cpp msgid "Name contains invalid characters." -msgstr "" +msgstr "Tên có kí tự không hợp lệ." #: editor/filesystem_dock.cpp msgid "A file or folder with this name already exists." -msgstr "" +msgstr "Đã có một file hoặc folder trùng tên." #: editor/filesystem_dock.cpp msgid "Renaming file:" -msgstr "" +msgstr "Đổi tên file:" #: editor/filesystem_dock.cpp msgid "Renaming folder:" -msgstr "" +msgstr "Đổi tên folder:" #: editor/filesystem_dock.cpp msgid "Duplicating file:" -msgstr "" +msgstr "Tạo bản sao file:" #: editor/filesystem_dock.cpp msgid "Duplicating folder:" -msgstr "" +msgstr "Tạo bản sao folder:" #: editor/filesystem_dock.cpp msgid "Expand all" -msgstr "" +msgstr "Mở rộng tất cả" #: editor/filesystem_dock.cpp msgid "Collapse all" -msgstr "" +msgstr "Thu gọn tất cả" #: editor/filesystem_dock.cpp msgid "Rename.." -msgstr "" +msgstr "Đổi tên..." #: editor/filesystem_dock.cpp msgid "Move To.." -msgstr "" +msgstr "Di chuyển đến..." #: editor/filesystem_dock.cpp msgid "Open Scene(s)" -msgstr "" +msgstr "Mở Scene" #: editor/filesystem_dock.cpp msgid "Instance" -msgstr "" +msgstr "Thêm vào scene" #: editor/filesystem_dock.cpp msgid "Edit Dependencies.." -msgstr "" +msgstr "Chỉnh sửa các File phụ thuộc.." #: editor/filesystem_dock.cpp msgid "View Owners.." -msgstr "" +msgstr "Xem các scene sở hữu.." #: editor/filesystem_dock.cpp msgid "Duplicate.." -msgstr "" +msgstr "Nhân đôi..." #: editor/filesystem_dock.cpp msgid "Previous Directory" -msgstr "" +msgstr "Thư mục trước" #: editor/filesystem_dock.cpp msgid "Next Directory" -msgstr "" +msgstr "Thư mục tiếp theo" #: editor/filesystem_dock.cpp msgid "Re-Scan Filesystem" -msgstr "" +msgstr "Quét lại hệ thống tập tin" #: editor/filesystem_dock.cpp msgid "Toggle folder status as Favorite" -msgstr "" +msgstr "(Bỏ) Chọn thư mục Hay sử dụng" #: editor/filesystem_dock.cpp msgid "Instance the selected scene(s) as child of the selected node." @@ -2655,23 +2652,25 @@ msgid "" "Scanning Files,\n" "Please Wait.." msgstr "" +"Đang quét file,\n" +"Chờ môt chút.." #: editor/filesystem_dock.cpp msgid "Move" -msgstr "" +msgstr "Di chuyển" #: editor/filesystem_dock.cpp editor/plugins/animation_tree_editor_plugin.cpp #: editor/project_manager.cpp msgid "Rename" -msgstr "" +msgstr "Đổi tên" #: editor/groups_editor.cpp msgid "Add to Group" -msgstr "" +msgstr "Thêm vào Nhóm" #: editor/groups_editor.cpp msgid "Remove from Group" -msgstr "" +msgstr "Xóa khỏi Nhóm" #: editor/import/resource_importer_scene.cpp msgid "Import as Single Scene" @@ -2679,31 +2678,31 @@ msgstr "" #: editor/import/resource_importer_scene.cpp msgid "Import with Separate Animations" -msgstr "" +msgstr "Load với các Animation riêng biệt" #: editor/import/resource_importer_scene.cpp msgid "Import with Separate Materials" -msgstr "" +msgstr "Load với các Material riêng biệt" #: editor/import/resource_importer_scene.cpp msgid "Import with Separate Objects" -msgstr "" +msgstr "Load với các Object riêng biệt" #: editor/import/resource_importer_scene.cpp msgid "Import with Separate Objects+Materials" -msgstr "" +msgstr "Load với các Object+Material riêng biệt" #: editor/import/resource_importer_scene.cpp msgid "Import with Separate Objects+Animations" -msgstr "" +msgstr "Load với các Object+Animation riêng biệt" #: editor/import/resource_importer_scene.cpp msgid "Import with Separate Materials+Animations" -msgstr "" +msgstr "Load với Material+Animation riêng biệt" #: editor/import/resource_importer_scene.cpp msgid "Import with Separate Objects+Materials+Animations" -msgstr "" +msgstr "Load với các Object+Material+Animation riêng biệt" #: editor/import/resource_importer_scene.cpp msgid "Import as Multiple Scenes" @@ -2850,85 +2849,85 @@ msgstr "" #: editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp msgid "Remove Animation" -msgstr "" +msgstr "Xóa Animation" #: editor/plugins/animation_player_editor_plugin.cpp msgid "ERROR: Invalid animation name!" -msgstr "" +msgstr "LỖI: Tên animation không hợp lệ!" #: editor/plugins/animation_player_editor_plugin.cpp msgid "ERROR: Animation name already exists!" -msgstr "" +msgstr "LỖI: Tên animation trùng lặp!" #: editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp msgid "Rename Animation" -msgstr "" +msgstr "Đổi tên Animation" #: editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp msgid "Add Animation" -msgstr "" +msgstr "Thêm Animation" #: editor/plugins/animation_player_editor_plugin.cpp msgid "Blend Next Changed" -msgstr "" +msgstr "Chuyển đổi animation Tiếp theo Thay đổi" #: editor/plugins/animation_player_editor_plugin.cpp msgid "Change Blend Time" -msgstr "" +msgstr "Đổi Thời gian Chuyển Animation" #: editor/plugins/animation_player_editor_plugin.cpp msgid "Load Animation" -msgstr "" +msgstr "Load Animation" #: editor/plugins/animation_player_editor_plugin.cpp msgid "Duplicate Animation" -msgstr "" +msgstr "Tạo Animation bản sao" #: editor/plugins/animation_player_editor_plugin.cpp msgid "ERROR: No animation to copy!" -msgstr "" +msgstr "LỖI: Không có animation để copy!" #: editor/plugins/animation_player_editor_plugin.cpp msgid "ERROR: No animation resource on clipboard!" -msgstr "" +msgstr "LỖI: Không có animation trên clipboard!" #: editor/plugins/animation_player_editor_plugin.cpp msgid "Pasted Animation" -msgstr "" +msgstr "Animation đã Dán" #: editor/plugins/animation_player_editor_plugin.cpp msgid "Paste Animation" -msgstr "" +msgstr "Dán Animation" #: editor/plugins/animation_player_editor_plugin.cpp msgid "ERROR: No animation to edit!" -msgstr "" +msgstr "LỖI: Không có animation để chỉnh!" #: editor/plugins/animation_player_editor_plugin.cpp msgid "Play selected animation backwards from current pos. (A)" -msgstr "" +msgstr "Chạy animation ngược lại từ vị trí hiện tại. (A)" #: editor/plugins/animation_player_editor_plugin.cpp msgid "Play selected animation backwards from end. (Shift+A)" -msgstr "" +msgstr "Chạy animation ngược lại từ cuối. (Shift+A)" #: editor/plugins/animation_player_editor_plugin.cpp msgid "Stop animation playback. (S)" -msgstr "" +msgstr "Ngưng chạy animation. (S)" #: editor/plugins/animation_player_editor_plugin.cpp msgid "Play selected animation from start. (Shift+D)" -msgstr "" +msgstr "Chạy animation từ đầu. (Shift+D)" #: editor/plugins/animation_player_editor_plugin.cpp msgid "Play selected animation from current pos. (D)" -msgstr "" +msgstr "Chạy animation từ vị trí hiện tại. (D)" #: editor/plugins/animation_player_editor_plugin.cpp msgid "Animation position (in seconds)." -msgstr "" +msgstr "Vị trí animation (đơn vị giây)." #: editor/plugins/animation_player_editor_plugin.cpp msgid "Scale animation playback globally for the node." @@ -2936,35 +2935,35 @@ msgstr "" #: editor/plugins/animation_player_editor_plugin.cpp msgid "Create new animation in player." -msgstr "" +msgstr "Tạo animation mới trong player." #: editor/plugins/animation_player_editor_plugin.cpp msgid "Load animation from disk." -msgstr "" +msgstr "Load animation từ disk." #: editor/plugins/animation_player_editor_plugin.cpp msgid "Load an animation from disk." -msgstr "" +msgstr "Load một animation từ disk." #: editor/plugins/animation_player_editor_plugin.cpp msgid "Save the current animation" -msgstr "" +msgstr "Lưu animation này" #: editor/plugins/animation_player_editor_plugin.cpp msgid "Display list of animations in player." -msgstr "" +msgstr "Hiển thị danh sách các animation trong player." #: editor/plugins/animation_player_editor_plugin.cpp msgid "Autoplay on Load" -msgstr "" +msgstr "Tự động chạy khi Load" #: editor/plugins/animation_player_editor_plugin.cpp msgid "Edit Target Blend Times" -msgstr "" +msgstr "Chỉnh Thời gian Chuyển Animation" #: editor/plugins/animation_player_editor_plugin.cpp msgid "Animation Tools" -msgstr "" +msgstr "Các Công cụ Animation" #: editor/plugins/animation_player_editor_plugin.cpp msgid "Copy Animation" @@ -2972,11 +2971,11 @@ msgstr "" #: editor/plugins/animation_player_editor_plugin.cpp msgid "Onion Skinning" -msgstr "" +msgstr "Khung hình Liên tiếp" #: editor/plugins/animation_player_editor_plugin.cpp msgid "Enable Onion Skinning" -msgstr "" +msgstr "Xem Khung hình Liên tiếp" #: editor/plugins/animation_player_editor_plugin.cpp msgid "Directions" @@ -4942,7 +4941,7 @@ msgstr "" #: editor/plugins/spatial_editor_plugin.cpp msgid "View Plane Transform." -msgstr "" +msgstr "Xem Transform của Plane." #: editor/plugins/spatial_editor_plugin.cpp msgid "Scaling: " @@ -5892,9 +5891,8 @@ msgid "Create New Project" msgstr "" #: editor/project_manager.cpp -#, fuzzy msgid "Create & Edit" -msgstr "Tạo" +msgstr "Tạo & Sửa" #: editor/project_manager.cpp msgid "Install Project:" @@ -7556,7 +7554,7 @@ msgstr "" #: modules/visual_script/visual_script_func_nodes.cpp msgid "Path does not lead Node!" -msgstr "" +msgstr "Path không chỉ đến Node!" #: modules/visual_script/visual_script_func_nodes.cpp msgid "Invalid index property name '%s' in node %s." diff --git a/main/main.cpp b/main/main.cpp index 4759e378e9..f6a8391447 100644 --- a/main/main.cpp +++ b/main/main.cpp @@ -1775,7 +1775,7 @@ bool Main::iteration() { if (frame > 1000000) { - if (GLOBAL_DEF("debug/settings/stdout/print_fps", OS::get_singleton()->is_stdout_verbose())) { + if (GLOBAL_DEF("debug/settings/stdout/print_fps", OS::get_singleton()->is_stdout_verbose()) && !editor) { print_line("FPS: " + itos(frames)); }; diff --git a/methods.py b/methods.py index a8f1fb8a5d..f4d33fb6d8 100644 --- a/methods.py +++ b/methods.py @@ -1477,7 +1477,7 @@ def use_windows_spawn_fix(self, platform=None): self['SPAWN'] = mySpawn -def split_lib(self, libname): +def split_lib(self, libname, src_list = None, env_lib = None): import string env = self @@ -1487,7 +1487,13 @@ def split_lib(self, libname): list = [] lib_list = [] - for f in getattr(env, libname + "_sources"): + if src_list == None: + src_list = getattr(env, libname + "_sources") + + if type(env_lib) == type(None): + env_lib = env + + for f in src_list: fname = "" if type(f) == type(""): fname = env.File(f).path @@ -1497,26 +1503,26 @@ def split_lib(self, libname): base = string.join(fname.split("/")[:2], "/") if base != cur_base and len(list) > max_src: if num > 0: - lib = env.add_library(libname + str(num), list) + lib = env_lib.add_library(libname + str(num), list) lib_list.append(lib) list = [] num = num + 1 cur_base = base list.append(f) - lib = env.add_library(libname + str(num), list) + lib = env_lib.add_library(libname + str(num), list) lib_list.append(lib) if len(lib_list) > 0: import os, sys if os.name == 'posix' and sys.platform == 'msys': env.Replace(ARFLAGS=['rcsT']) - lib = env.add_library(libname + "_collated", lib_list) + lib = env_lib.add_library(libname + "_collated", lib_list) lib_list = [lib] lib_base = [] - env.add_source_files(lib_base, "*.cpp") - lib = env.add_library(libname, lib_base) + env_lib.add_source_files(lib_base, "*.cpp") + lib = env_lib.add_library(libname, lib_base) lib_list.insert(0, lib) env.Prepend(LIBS=lib_list) diff --git a/misc/dist/linux/godot.6 b/misc/dist/linux/godot.6 index 946fa6c913..22836e03ed 100644 --- a/misc/dist/linux/godot.6 +++ b/misc/dist/linux/godot.6 @@ -1,4 +1,4 @@ -.TH GODOT "6" "September 2017" "godot 3.0-alpha" "Games" +.TH GODOT "6" "January 2018" "godot 3.0" "Games" .SH NAME godot \- multi\-platform 2D and 3D game engine with a feature\-rich editor .SH SYNOPSIS @@ -37,6 +37,9 @@ Use a specific locale (<locale> being a two\-letter code). \fB\-\-path\fR <directory> Path to a project (<directory> must contain a 'project.godot' file). .TP +\fB\-u\fR, \fB\-\-upwards\fR +Scan folders upwards for project.godot file. +.TP \fB\-\-main\-pack\fR <file> Path to a pack (.pck) file to load. .TP @@ -133,17 +136,17 @@ Generate JSON dump of the Godot API for GDNative bindings. \fB\-\-test\fR <test> Run a unit test ('string', 'containers', 'math', 'render', 'multimesh', 'gui', 'io', 'shaderlang', 'physics', 'oa_hash_map'). .SH FILES -~/.godot/ +XDG_DATA_CONFIG/godot/ or ~/.config/godot/ .RS -User\-specific configuration and cache folder, contains persistent editor and game configuration and saved files, temporary metadata, etc. +User\-specific configuration folder, contains persistent editor settings, script and text editor templates and projects metadata. .RE -~/.godot/app_userdata/ +XDG_DATA_HOME/godot/ or ~/.local/share/godot/ .RS -Contains the default configuration and user data folders for Godot\-made games (\fIuser://\fR path). +Contains the default configuration and user data folders for Godot\-made games (\fIuser://\fR path), as well as export templates. .RE -~/.godot/templates/ +XDG_DATA_CACHE/godot or ~/.cache/godot/ .RS -Installation folder for "export templates", compiled binaries of the engine to deploy on the many supported platforms. +Cache folder for generated thumbnails and scene previews, as well as temporary location for downloads. .RE /usr/share/doc/godot/ .RS diff --git a/misc/dist/osx_tools.app/Contents/Info.plist b/misc/dist/osx_tools.app/Contents/Info.plist index 895eda14db..828a40206d 100755 --- a/misc/dist/osx_tools.app/Contents/Info.plist +++ b/misc/dist/osx_tools.app/Contents/Info.plist @@ -19,11 +19,11 @@ <key>CFBundlePackageType</key> <string>APPL</string> <key>CFBundleShortVersionString</key> - <string>3.0-dev</string> + <string>3.0</string> <key>CFBundleSignature</key> <string>godot</string> <key>CFBundleVersion</key> - <string>3.0-dev</string> + <string>3.0</string> <key>NSHumanReadableCopyright</key> <string>© 2007-2018 Juan Linietsky, Ariel Manzur.</string> <key>LSMinimumSystemVersion</key> diff --git a/modules/SCsub b/modules/SCsub index 7a467676cd..74a5267355 100644 --- a/modules/SCsub +++ b/modules/SCsub @@ -18,7 +18,7 @@ for x in env.module_list: SConscript(x + "/SCsub") if env.split_modules: - env.split_lib("modules") + env.split_lib("modules", env_lib = env_modules) else: lib = env_modules.add_library("modules", env.modules_sources) diff --git a/modules/bullet/doc_classes/BulletPhysicsDirectBodyState.xml b/modules/bullet/doc_classes/BulletPhysicsDirectBodyState.xml index f8732c5747..c7909c7d72 100644 --- a/modules/bullet/doc_classes/BulletPhysicsDirectBodyState.xml +++ b/modules/bullet/doc_classes/BulletPhysicsDirectBodyState.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="BulletPhysicsDirectBodyState" inherits="PhysicsDirectBodyState" category="Core" version="3.0-rc1"> +<class name="BulletPhysicsDirectBodyState" inherits="PhysicsDirectBodyState" category="Core" version="3.0-stable"> <brief_description> </brief_description> <description> diff --git a/modules/bullet/doc_classes/BulletPhysicsServer.xml b/modules/bullet/doc_classes/BulletPhysicsServer.xml index 5237556df3..a59abb0ebb 100644 --- a/modules/bullet/doc_classes/BulletPhysicsServer.xml +++ b/modules/bullet/doc_classes/BulletPhysicsServer.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="BulletPhysicsServer" inherits="PhysicsServer" category="Core" version="3.0-rc1"> +<class name="BulletPhysicsServer" inherits="PhysicsServer" category="Core" version="3.0-stable"> <brief_description> </brief_description> <description> diff --git a/modules/bullet/godot_ray_world_algorithm.cpp b/modules/bullet/godot_ray_world_algorithm.cpp index 709eed9e40..4a511b39a7 100644 --- a/modules/bullet/godot_ray_world_algorithm.cpp +++ b/modules/bullet/godot_ray_world_algorithm.cpp @@ -35,6 +35,8 @@ #include <BulletDynamics/Dynamics/btDiscreteDynamicsWorld.h> +#define RAY_STABILITY_MARGIN 0.1 + /** @author AndreaCatania */ @@ -97,10 +99,15 @@ void GodotRayWorldAlgorithm::processCollision(const btCollisionObjectWrapper *bo m_world->rayTestSingleInternal(ray_transform, to, other_co_wrapper, btResult); if (btResult.hasHit()) { - btVector3 ray_normal(to.getOrigin() - ray_transform.getOrigin()); + + btVector3 ray_normal(ray_transform.getOrigin() - to.getOrigin()); ray_normal.normalize(); - ray_normal *= -1; - resultOut->addContactPoint(ray_normal, btResult.m_hitPointWorld, ray_shape->getScaledLength() * (btResult.m_closestHitFraction - 1)); + btScalar depth(ray_shape->getScaledLength() * (btResult.m_closestHitFraction - 1)); + + if (depth >= -RAY_STABILITY_MARGIN) + depth = 0; + + resultOut->addContactPoint(ray_normal, btResult.m_hitPointWorld, depth); } } diff --git a/modules/enet/doc_classes/NetworkedMultiplayerENet.xml b/modules/enet/doc_classes/NetworkedMultiplayerENet.xml index 3b1e8b73c4..23ee327cc5 100644 --- a/modules/enet/doc_classes/NetworkedMultiplayerENet.xml +++ b/modules/enet/doc_classes/NetworkedMultiplayerENet.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="NetworkedMultiplayerENet" inherits="NetworkedMultiplayerPeer" category="Core" version="3.0-rc1"> +<class name="NetworkedMultiplayerENet" inherits="NetworkedMultiplayerPeer" category="Core" version="3.0-stable"> <brief_description> PacketPeer implementation using the ENet library. </brief_description> diff --git a/modules/gdnative/doc_classes/ARVRInterfaceGDNative.xml b/modules/gdnative/doc_classes/ARVRInterfaceGDNative.xml index fbd5201470..bceb4f1f4c 100644 --- a/modules/gdnative/doc_classes/ARVRInterfaceGDNative.xml +++ b/modules/gdnative/doc_classes/ARVRInterfaceGDNative.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="ARVRInterfaceGDNative" inherits="ARVRInterface" category="Core" version="3.0-rc1"> +<class name="ARVRInterfaceGDNative" inherits="ARVRInterface" category="Core" version="3.0-stable"> <brief_description> GDNative wrapper for an ARVR interface </brief_description> diff --git a/modules/gdnative/doc_classes/GDNative.xml b/modules/gdnative/doc_classes/GDNative.xml index b0b50e8378..7e4d956604 100644 --- a/modules/gdnative/doc_classes/GDNative.xml +++ b/modules/gdnative/doc_classes/GDNative.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="GDNative" inherits="Reference" category="Core" version="3.0-rc1"> +<class name="GDNative" inherits="Reference" category="Core" version="3.0-stable"> <brief_description> </brief_description> <description> diff --git a/modules/gdnative/doc_classes/GDNativeLibrary.xml b/modules/gdnative/doc_classes/GDNativeLibrary.xml index d30acaf65d..a6874c9ae8 100644 --- a/modules/gdnative/doc_classes/GDNativeLibrary.xml +++ b/modules/gdnative/doc_classes/GDNativeLibrary.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="GDNativeLibrary" inherits="Resource" category="Core" version="3.0-rc1"> +<class name="GDNativeLibrary" inherits="Resource" category="Core" version="3.0-stable"> <brief_description> </brief_description> <description> diff --git a/modules/gdnative/doc_classes/NativeScript.xml b/modules/gdnative/doc_classes/NativeScript.xml index 7145a16931..f713e4112e 100644 --- a/modules/gdnative/doc_classes/NativeScript.xml +++ b/modules/gdnative/doc_classes/NativeScript.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="NativeScript" inherits="Script" category="Core" version="3.0-rc1"> +<class name="NativeScript" inherits="Script" category="Core" version="3.0-stable"> <brief_description> </brief_description> <description> diff --git a/modules/gdnative/doc_classes/PluginScript.xml b/modules/gdnative/doc_classes/PluginScript.xml index 18857e1939..fbdd8f09e6 100644 --- a/modules/gdnative/doc_classes/PluginScript.xml +++ b/modules/gdnative/doc_classes/PluginScript.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="PluginScript" inherits="Script" category="Core" version="3.0-rc1"> +<class name="PluginScript" inherits="Script" category="Core" version="3.0-stable"> <brief_description> </brief_description> <description> diff --git a/modules/gdscript/doc_classes/GDScript.xml b/modules/gdscript/doc_classes/GDScript.xml index ba7d56a3b2..59cb00e3f6 100644 --- a/modules/gdscript/doc_classes/GDScript.xml +++ b/modules/gdscript/doc_classes/GDScript.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="GDScript" inherits="Script" category="Core" version="3.0-rc1"> +<class name="GDScript" inherits="Script" category="Core" version="3.0-stable"> <brief_description> A script implemented in the GDScript programming language. </brief_description> @@ -8,7 +8,7 @@ [method new] creates a new instance of the script. [method Object.set_script] extends an existing object, if that object's class matches one of the script's base classes. </description> <tutorials> - http://docs.godotengine.org/en/3.0/learning/scripting/gdscript/index.html + http://docs.godotengine.org/en/3.0/getting_started/scripting/gdscript/index.html </tutorials> <demos> </demos> diff --git a/modules/gdscript/doc_classes/GDScriptFunctionState.xml b/modules/gdscript/doc_classes/GDScriptFunctionState.xml index e670635aa4..8510136f68 100644 --- a/modules/gdscript/doc_classes/GDScriptFunctionState.xml +++ b/modules/gdscript/doc_classes/GDScriptFunctionState.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="GDScriptFunctionState" inherits="Reference" category="Core" version="3.0-rc1"> +<class name="GDScriptFunctionState" inherits="Reference" category="Core" version="3.0-stable"> <brief_description> State of a function call after yielding. </brief_description> diff --git a/modules/gdscript/doc_classes/GDScriptNativeClass.xml b/modules/gdscript/doc_classes/GDScriptNativeClass.xml index dfd4703f36..48826ec1e0 100644 --- a/modules/gdscript/doc_classes/GDScriptNativeClass.xml +++ b/modules/gdscript/doc_classes/GDScriptNativeClass.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="GDScriptNativeClass" inherits="Reference" category="Core" version="3.0-rc1"> +<class name="GDScriptNativeClass" inherits="Reference" category="Core" version="3.0-stable"> <brief_description> </brief_description> <description> diff --git a/modules/gridmap/doc_classes/GridMap.xml b/modules/gridmap/doc_classes/GridMap.xml index 0073631a8b..44685220b3 100644 --- a/modules/gridmap/doc_classes/GridMap.xml +++ b/modules/gridmap/doc_classes/GridMap.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="GridMap" inherits="Spatial" category="Core" version="3.0-rc1"> +<class name="GridMap" inherits="Spatial" category="Core" version="3.0-stable"> <brief_description> Node for 3D tile-based maps. </brief_description> @@ -10,7 +10,7 @@ A GridMap is split into a sparse collection of octants for efficient rendering and physics processing. Every octant has the same dimensions and can contain several cells. </description> <tutorials> - http://docs.godotengine.org/en/3.0/learning/features/3d/using_gridmaps.html + http://docs.godotengine.org/en/3.0/tutorials/3d/using_gridmaps.html </tutorials> <demos> </demos> diff --git a/modules/mobile_vr/doc_classes/MobileVRInterface.xml b/modules/mobile_vr/doc_classes/MobileVRInterface.xml index bc0622f66f..82300e707a 100644 --- a/modules/mobile_vr/doc_classes/MobileVRInterface.xml +++ b/modules/mobile_vr/doc_classes/MobileVRInterface.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="MobileVRInterface" inherits="ARVRInterface" category="Core" version="3.0-rc1"> +<class name="MobileVRInterface" inherits="ARVRInterface" category="Core" version="3.0-stable"> <brief_description> Generic mobile VR implementation </brief_description> diff --git a/modules/mono/csharp_script.cpp b/modules/mono/csharp_script.cpp index aee2481366..62f83ee430 100644 --- a/modules/mono/csharp_script.cpp +++ b/modules/mono/csharp_script.cpp @@ -447,6 +447,7 @@ String CSharpLanguage::_get_indentation() const { Vector<ScriptLanguage::StackInfo> CSharpLanguage::debug_get_current_stack_info() { +#ifdef DEBUG_ENABLED // Printing an error here will result in endless recursion, so we must be careful if (!gdmono->is_runtime_initialized() || !GDMono::get_singleton()->get_api_assembly() || !GDMonoUtils::mono_cache.corlib_cache_updated) @@ -463,8 +464,12 @@ Vector<ScriptLanguage::StackInfo> CSharpLanguage::debug_get_current_stack_info() si = stack_trace_get_info(stack_trace); return si; +#else + return Vector<StackInfo>(); +#endif } +#ifdef DEBUG_ENABLED Vector<ScriptLanguage::StackInfo> CSharpLanguage::stack_trace_get_info(MonoObject *p_stack_trace) { // Printing an error here could result in endless recursion, so we must be careful @@ -514,6 +519,7 @@ Vector<ScriptLanguage::StackInfo> CSharpLanguage::stack_trace_get_info(MonoObjec return si; } +#endif void CSharpLanguage::frame() { @@ -1133,10 +1139,13 @@ Variant CSharpInstance::call(const StringName &p_method, const Variant **p_args, MonoObject *mono_object = get_mono_object(); - ERR_FAIL_NULL_V(mono_object, Variant()); + if (!mono_object) { + r_error.error = Variant::CallError::CALL_ERROR_INSTANCE_IS_NULL; + ERR_FAIL_V(Variant()); + } if (!script.is_valid()) - return Variant(); + ERR_FAIL_V(Variant()); GDMonoClass *top = script->script_class; @@ -1146,6 +1155,8 @@ Variant CSharpInstance::call(const StringName &p_method, const Variant **p_args, if (method) { MonoObject *return_value = method->invoke(mono_object, p_args); + r_error.error = Variant::CallError::CALL_OK; + if (return_value) { return GDMonoMarshal::mono_object_to_variant(return_value); } else { @@ -1541,6 +1552,7 @@ bool CSharpScript::_update_exports() { return false; } +#ifdef TOOLS_ENABLED bool CSharpScript::_get_member_export(GDMonoClass *p_class, GDMonoClassMember *p_member, PropertyInfo &r_prop_info, bool &r_exported) { StringName name = p_member->get_name(); @@ -1611,6 +1623,7 @@ bool CSharpScript::_get_member_export(GDMonoClass *p_class, GDMonoClassMember *p return true; } +#endif void CSharpScript::_clear() { diff --git a/modules/mono/csharp_script.h b/modules/mono/csharp_script.h index 3ce8a9b64e..1daa25b74e 100644 --- a/modules/mono/csharp_script.h +++ b/modules/mono/csharp_script.h @@ -105,7 +105,9 @@ class CSharpScript : public Script { void _clear(); bool _update_exports(); +#ifdef TOOLS_ENABLED bool _get_member_export(GDMonoClass *p_class, GDMonoClassMember *p_member, PropertyInfo &r_prop_info, bool &r_exported); +#endif CSharpInstance *_create_instance(const Variant **p_args, int p_argcount, Object *p_owner, bool p_isref, Variant::CallError &r_error); Variant _new(const Variant **p_args, int p_argcount, Variant::CallError &r_error); @@ -335,7 +337,9 @@ public: virtual void *alloc_instance_binding_data(Object *p_object); virtual void free_instance_binding_data(void *p_data); +#ifdef DEBUG_ENABLED Vector<StackInfo> stack_trace_get_info(MonoObject *p_stack_trace); +#endif CSharpLanguage(); ~CSharpLanguage(); diff --git a/modules/mono/doc_classes/@C#.xml b/modules/mono/doc_classes/@C#.xml index a9dccea3c1..0f33c76eb2 100644 --- a/modules/mono/doc_classes/@C#.xml +++ b/modules/mono/doc_classes/@C#.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="@C#" category="Core" version="3.0-rc1"> +<class name="@C#" category="Core" version="3.0-stable"> <brief_description> </brief_description> <description> diff --git a/modules/mono/doc_classes/CSharpScript.xml b/modules/mono/doc_classes/CSharpScript.xml index 9a3631d2f2..3efe71f1b3 100644 --- a/modules/mono/doc_classes/CSharpScript.xml +++ b/modules/mono/doc_classes/CSharpScript.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="CSharpScript" inherits="Script" category="Core" version="3.0-rc1"> +<class name="CSharpScript" inherits="Script" category="Core" version="3.0-stable"> <brief_description> </brief_description> <description> diff --git a/modules/mono/doc_classes/GodotSharp.xml b/modules/mono/doc_classes/GodotSharp.xml index 219d041b67..1e5edf2a2a 100644 --- a/modules/mono/doc_classes/GodotSharp.xml +++ b/modules/mono/doc_classes/GodotSharp.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="GodotSharp" inherits="Object" category="Core" version="3.0-rc1"> +<class name="GodotSharp" inherits="Object" category="Core" version="3.0-stable"> <brief_description> </brief_description> <description> diff --git a/modules/mono/editor/bindings_generator.cpp b/modules/mono/editor/bindings_generator.cpp index 9bf81b52bb..62c7a94755 100644 --- a/modules/mono/editor/bindings_generator.cpp +++ b/modules/mono/editor/bindings_generator.cpp @@ -250,8 +250,15 @@ void BindingsGenerator::_generate_method_icalls(const TypeInterface &p_itype) { const TypeInterface *return_type = _get_type_by_name_or_placeholder(imethod.return_type); - String im_sig = "IntPtr " CS_PARAM_METHODBIND ", IntPtr " CS_PARAM_INSTANCE; - String im_unique_sig = imethod.return_type.operator String() + ",IntPtr,IntPtr"; + String im_sig; + String im_unique_sig; + + if (p_itype.is_object_type) { + im_sig += "IntPtr " CS_PARAM_METHODBIND ", "; + im_unique_sig += imethod.return_type.operator String() + ",IntPtr,IntPtr"; + } + + im_sig += "IntPtr " CS_PARAM_INSTANCE; // Get arguments information int i = 0; @@ -263,25 +270,37 @@ void BindingsGenerator::_generate_method_icalls(const TypeInterface &p_itype) { im_sig += " arg"; im_sig += itos(i + 1); - im_unique_sig += ","; - im_unique_sig += get_unique_sig(*arg_type); + if (p_itype.is_object_type) { + im_unique_sig += ","; + im_unique_sig += get_unique_sig(*arg_type); + } i++; } - // godot_icall_{argc}_{icallcount} - String icall_method = ICALL_PREFIX + itos(imethod.arguments.size()) + "_" + itos(method_icalls.size()); + String icall_method = ICALL_PREFIX; + + if (p_itype.is_object_type) { + icall_method += itos(imethod.arguments.size()) + "_" + itos(method_icalls.size()); // godot_icall_{argc}_{icallcount} + } else { + icall_method += p_itype.name + "_" + imethod.name; // godot_icall_{Type}_{method} + } InternalCall im_icall = InternalCall(p_itype.api_type, icall_method, return_type->im_type_out, im_sig, im_unique_sig); - List<InternalCall>::Element *match = method_icalls.find(im_icall); + if (p_itype.is_object_type) { + List<InternalCall>::Element *match = method_icalls.find(im_icall); - if (match) { - if (p_itype.api_type != ClassDB::API_EDITOR) - match->get().editor_only = false; - method_icalls_map.insert(&E->get(), &match->get()); + if (match) { + if (p_itype.api_type != ClassDB::API_EDITOR) + match->get().editor_only = false; + method_icalls_map.insert(&E->get(), &match->get()); + } else { + List<InternalCall>::Element *added = method_icalls.push_back(im_icall); + method_icalls_map.insert(&E->get(), &added->get()); + } } else { - List<InternalCall>::Element *added = method_icalls.push_back(im_icall); + List<InternalCall>::Element *added = builtin_method_icalls.push_back(im_icall); method_icalls_map.insert(&E->get(), &added->get()); } } @@ -525,6 +544,8 @@ Error BindingsGenerator::generate_cs_core_project(const String &p_output_dir, bo ADD_INTERNAL_CALL(E->get()); for (const List<InternalCall>::Element *E = method_icalls.front(); E; E = E->next()) ADD_INTERNAL_CALL(E->get()); + for (const List<InternalCall>::Element *E = builtin_method_icalls.front(); E; E = E->next()) + ADD_INTERNAL_CALL(E->get()); #undef ADD_INTERNAL_CALL @@ -616,6 +637,8 @@ Error BindingsGenerator::generate_cs_editor_project(const String &p_output_dir, cs_icalls_content.push_back(m_icall.im_sig + ");\n"); \ } + // No need to add builtin_method_icalls. Builtin types are core only + for (const List<InternalCall>::Element *E = editor_custom_icalls.front(); E; E = E->next()) ADD_INTERNAL_CALL(E->get()); for (const List<InternalCall>::Element *E = method_icalls.front(); E; E = E->next()) @@ -694,9 +717,9 @@ Error BindingsGenerator::_generate_cs_type(const TypeInterface &itype, const Str output.push_back(itype.is_singleton ? "static class " : "class "); output.push_back(itype.proxy_name); - if (itype.is_singleton || !itype.is_object_type) { + if (itype.is_singleton) { output.push_back("\n"); - } else if (!is_derived_type) { + } else if (!is_derived_type || !itype.is_object_type /* assuming only object types inherit */) { output.push_back(" : IDisposable\n"); } else if (obj_types.has(itype.base_name)) { output.push_back(" : "); @@ -838,7 +861,7 @@ Error BindingsGenerator::_generate_cs_type(const TypeInterface &itype, const Str output.push_back(MEMBER_BEGIN "public void Dispose()\n" OPEN_BLOCK_L2 "Dispose(true);\n" INDENT3 "GC.SuppressFinalize(this);\n" CLOSE_BLOCK_L2); // Add the virtual Dispose - output.push_back(MEMBER_BEGIN "public virtual void Dispose(bool disposing)\n" OPEN_BLOCK_L2 + output.push_back(MEMBER_BEGIN "protected virtual void Dispose(bool disposing)\n" OPEN_BLOCK_L2 "if (disposed) return;\n" INDENT3 "if (" BINDINGS_PTR_FIELD " != IntPtr.Zero)\n" OPEN_BLOCK_L3 "NativeCalls.godot_icall_"); output.push_back(itype.proxy_name); @@ -929,7 +952,7 @@ Error BindingsGenerator::_generate_cs_type(const TypeInterface &itype, const Str output.push_back(MEMBER_BEGIN "public void Dispose()\n" OPEN_BLOCK_L2 "Dispose(true);\n" INDENT3 "GC.SuppressFinalize(this);\n" CLOSE_BLOCK_L2); // Add the virtual Dispose - output.push_back(MEMBER_BEGIN "public virtual void Dispose(bool disposing)\n" OPEN_BLOCK_L2 + output.push_back(MEMBER_BEGIN "protected virtual void Dispose(bool disposing)\n" OPEN_BLOCK_L2 "if (disposed) return;\n" INDENT3 "if (" BINDINGS_PTR_FIELD " != IntPtr.Zero)\n" OPEN_BLOCK_L3 "if (" CS_FIELD_MEMORYOWN ")\n" OPEN_BLOCK_L4 CS_FIELD_MEMORYOWN @@ -1122,10 +1145,14 @@ Error BindingsGenerator::_generate_cs_method(const BindingsGenerator::TypeInterf String method_bind_field = "method_bind_" + itos(p_method_bind_count); - String icall_params = method_bind_field + ", " + sformat(p_itype.cs_in, "this"); String arguments_sig; String cs_in_statements; + String icall_params; + if (p_itype.is_object_type) + icall_params += method_bind_field + ", "; + icall_params += sformat(p_itype.cs_in, "this"); + List<String> default_args_doc; // Retrieve information from the arguments @@ -1200,9 +1227,8 @@ Error BindingsGenerator::_generate_cs_method(const BindingsGenerator::TypeInterf // Generate method { - if (!p_imethod.is_virtual && !p_imethod.requires_object_call) { - p_output.push_back(MEMBER_BEGIN "private "); - p_output.push_back(p_itype.is_singleton ? "static IntPtr " : "IntPtr "); + if (p_itype.is_object_type && !p_imethod.is_virtual && !p_imethod.requires_object_call) { + p_output.push_back(MEMBER_BEGIN "private static IntPtr "); p_output.push_back(method_bind_field + " = " CS_CLASS_NATIVECALLS "." ICALL_GET_METHODBIND "(" BINDINGS_NATIVE_NAME_FIELD ", \""); p_output.push_back(p_imethod.name); p_output.push_back("\");\n"); @@ -1381,6 +1407,7 @@ Error BindingsGenerator::generate_glue(const String &p_output_dir) { output.push_back(itos(GDMono::get_singleton()->get_api_editor_hash()) + "; }\n#endif // TOOLS_ENABLED\n"); output.push_back("void register_generated_icalls() " OPEN_BLOCK); + output.push_back("\tgodot_register_header_icalls();"); #define ADD_INTERNAL_CALL_REGISTRATION(m_icall) \ { \ @@ -1443,6 +1470,9 @@ Error BindingsGenerator::generate_glue(const String &p_output_dir) { output.push_back("#endif\n"); } + for (const List<InternalCall>::Element *E = builtin_method_icalls.front(); E; E = E->next()) + ADD_INTERNAL_CALL_REGISTRATION(E->get()); + #undef ADD_INTERNAL_CALL_REGISTRATION output.push_back(CLOSE_BLOCK "}\n"); @@ -1518,6 +1548,9 @@ Error BindingsGenerator::_generate_glue_method(const BindingsGenerator::TypeInte i++; } + if (!p_itype.is_object_type) + return OK; // no auto-generated icall functions for builtin types + const Map<const MethodInterface *, const InternalCall *>::Element *match = method_icalls_map.find(&p_imethod); ERR_FAIL_NULL_V(match, ERR_BUG); @@ -2113,36 +2146,34 @@ void BindingsGenerator::_populate_builtin_type_interfaces() { #undef INSERT_STRUCT_TYPE -#define INSERT_PRIMITIVE_TYPE(m_type) \ - { \ - itype = TypeInterface::create_value_type(String(#m_type)); \ - itype.c_arg_in = "&%s"; \ - itype.c_type_in = #m_type; \ - itype.c_type_out = #m_type; \ - itype.im_type_in = #m_type; \ - itype.im_type_out = #m_type; \ - builtin_types.insert(itype.cname, itype); \ - } - - INSERT_PRIMITIVE_TYPE(bool) - //INSERT_PRIMITIVE_TYPE(int) + // bool + itype = TypeInterface::create_value_type(String("bool")); + itype.c_arg_in = "&%s"; + // /* MonoBoolean <---> bool + itype.c_in = "\t%0 %1_in = (%0)%1;\n"; + itype.c_out = "\treturn (%0)%1;\n"; + itype.c_type = "bool"; + // */ + itype.c_type_in = "MonoBoolean"; + itype.c_type_out = itype.c_type_in; + itype.im_type_in = itype.name; + itype.im_type_out = itype.name; + builtin_types.insert(itype.cname, itype); // int itype = TypeInterface::create_value_type(String("int")); itype.c_arg_in = "&%s_in"; - //* ptrcall only supports int64_t and uint64_t + // /* ptrcall only supports int64_t and uint64_t itype.c_in = "\t%0 %1_in = (%0)%1;\n"; itype.c_out = "\treturn (%0)%1;\n"; itype.c_type = "int64_t"; - //*/ - itype.c_type_in = itype.name; - itype.c_type_out = itype.name; + // */ + itype.c_type_in = "int32_t"; + itype.c_type_out = itype.c_type_in; itype.im_type_in = itype.name; itype.im_type_out = itype.name; builtin_types.insert(itype.cname, itype); -#undef INSERT_PRIMITIVE_TYPE - // real_t itype = TypeInterface(); #ifdef REAL_T_IS_DOUBLE diff --git a/modules/mono/editor/bindings_generator.h b/modules/mono/editor/bindings_generator.h index 8929b45cce..4ab8d86cf3 100644 --- a/modules/mono/editor/bindings_generator.h +++ b/modules/mono/editor/bindings_generator.h @@ -441,6 +441,7 @@ class BindingsGenerator { Map<StringName, String> extra_members; List<InternalCall> method_icalls; + List<InternalCall> builtin_method_icalls; Map<const MethodInterface *, const InternalCall *> method_icalls_map; List<const InternalCall *> generated_icall_funcs; diff --git a/modules/mono/glue/builtin_types_glue.h b/modules/mono/glue/builtin_types_glue.h new file mode 100644 index 0000000000..460de84b65 --- /dev/null +++ b/modules/mono/glue/builtin_types_glue.h @@ -0,0 +1,59 @@ +#ifndef BUILTIN_TYPES_GLUE_H +#define BUILTIN_TYPES_GLUE_H + +#include "core/node_path.h" +#include "core/rid.h" + +#include <mono/metadata/object.h> + +#include "../mono_gd/gd_mono_marshal.h" + +MonoBoolean godot_icall_NodePath_is_absolute(NodePath *p_ptr) { + return (MonoBoolean)p_ptr->is_absolute(); +} + +uint32_t godot_icall_NodePath_get_name_count(NodePath *p_ptr) { + return p_ptr->get_name_count(); +} + +MonoString *godot_icall_NodePath_get_name(NodePath *p_ptr, uint32_t p_idx) { + return GDMonoMarshal::mono_string_from_godot(p_ptr->get_name(p_idx)); +} + +uint32_t godot_icall_NodePath_get_subname_count(NodePath *p_ptr) { + return p_ptr->get_subname_count(); +} + +MonoString *godot_icall_NodePath_get_subname(NodePath *p_ptr, uint32_t p_idx) { + return GDMonoMarshal::mono_string_from_godot(p_ptr->get_subname(p_idx)); +} + +MonoString *godot_icall_NodePath_get_concatenated_subnames(NodePath *p_ptr) { + return GDMonoMarshal::mono_string_from_godot(p_ptr->get_concatenated_subnames()); +} + +NodePath *godot_icall_NodePath_get_as_property_path(NodePath *p_ptr) { + return memnew(NodePath(p_ptr->get_as_property_path())); +} + +MonoBoolean godot_icall_NodePath_is_empty(NodePath *p_ptr) { + return (MonoBoolean)p_ptr->is_empty(); +} + +uint32_t godot_icall_RID_get_id(RID *p_ptr) { + return p_ptr->get_id(); +} + +void godot_register_builtin_type_icalls() { + mono_add_internal_call("Godot.NativeCalls::godot_icall_NodePath_get_as_property_path", (void *)godot_icall_NodePath_get_as_property_path); + mono_add_internal_call("Godot.NativeCalls::godot_icall_NodePath_get_concatenated_subnames", (void *)godot_icall_NodePath_get_concatenated_subnames); + mono_add_internal_call("Godot.NativeCalls::godot_icall_NodePath_get_name", (void *)godot_icall_NodePath_get_name); + mono_add_internal_call("Godot.NativeCalls::godot_icall_NodePath_get_name_count", (void *)godot_icall_NodePath_get_name_count); + mono_add_internal_call("Godot.NativeCalls::godot_icall_NodePath_get_subname", (void *)godot_icall_NodePath_get_subname); + mono_add_internal_call("Godot.NativeCalls::godot_icall_NodePath_get_subname_count", (void *)godot_icall_NodePath_get_subname_count); + mono_add_internal_call("Godot.NativeCalls::godot_icall_NodePath_is_absolute", (void *)godot_icall_NodePath_is_absolute); + mono_add_internal_call("Godot.NativeCalls::godot_icall_NodePath_is_empty", (void *)godot_icall_NodePath_is_empty); + mono_add_internal_call("Godot.NativeCalls::godot_icall_RID_get_id", (void *)godot_icall_RID_get_id); +} + +#endif // BUILTIN_TYPES_GLUE_H diff --git a/modules/mono/glue/glue_header.h b/modules/mono/glue/glue_header.h index 32988c5afa..cedc8e9992 100644 --- a/modules/mono/glue/glue_header.h +++ b/modules/mono/glue/glue_header.h @@ -28,6 +28,8 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ +#include "builtin_types_glue.h" + #include "../csharp_script.h" #include "../mono_gd/gd_mono_class.h" #include "../mono_gd/gd_mono_internals.h" @@ -91,12 +93,6 @@ MonoString *godot_icall_NodePath_operator_String(NodePath *p_np) { return GDMonoMarshal::mono_string_from_godot(p_np->operator String()); } -MonoArray *godot_icall_String_md5_buffer(MonoString *p_str) { - Vector<uint8_t> ret = GDMonoMarshal::mono_string_to_godot(p_str).md5_buffer(); - // TODO Check possible Array/Vector<uint8_t> problem? - return GDMonoMarshal::Array_to_mono_array(Variant(ret)); -} - // -- RID -- RID *godot_icall_RID_Ctor(Object *p_from) { @@ -115,6 +111,12 @@ void godot_icall_RID_Dtor(RID *p_ptr) { // -- String -- +MonoArray *godot_icall_String_md5_buffer(MonoString *p_str) { + Vector<uint8_t> ret = GDMonoMarshal::mono_string_to_godot(p_str).md5_buffer(); + // TODO Check possible Array/Vector<uint8_t> problem? + return GDMonoMarshal::Array_to_mono_array(Variant(ret)); +} + MonoString *godot_icall_String_md5_text(MonoString *p_str) { String ret = GDMonoMarshal::mono_string_to_godot(p_str).md5_text(); return GDMonoMarshal::mono_string_from_godot(ret); @@ -303,3 +305,7 @@ MonoObject *godot_icall_Godot_weakref(Object *p_obj) { return GDMonoUtils::create_managed_for_godot_object(CACHED_CLASS(WeakRef), Reference::get_class_static(), Object::cast_to<Object>(wref.ptr())); } + +void godot_register_header_icalls() { + godot_register_builtin_type_icalls(); +} diff --git a/modules/mono/mono_gd/gd_mono.cpp b/modules/mono/mono_gd/gd_mono.cpp index 6c07c90f79..f5febd415b 100644 --- a/modules/mono/mono_gd/gd_mono.cpp +++ b/modules/mono/mono_gd/gd_mono.cpp @@ -696,11 +696,13 @@ bool _GodotSharp::is_domain_loaded() { return GDMono::get_singleton()->get_scripts_domain() != NULL; } -#define ENQUEUE_FOR_DISPOSAL(m_queue, m_inst) \ - m_queue.push_back(m_inst); \ - if (queue_empty) { \ - queue_empty = false; \ - call_deferred("_dispose_callback"); \ +#define ENQUEUE_FOR_DISPOSAL(m_queue, m_inst) \ + m_queue.push_back(m_inst); \ + if (queue_empty) { \ + queue_empty = false; \ + if (!is_finalizing_domain()) { /* call_deferred may not be safe here */ \ + call_deferred("_dispose_callback"); \ + } \ } void _GodotSharp::queue_dispose(MonoObject *p_mono_object, Object *p_object) { diff --git a/modules/mono/mono_gd/gd_mono_utils.h b/modules/mono/mono_gd/gd_mono_utils.h index 2666433170..259da46c31 100644 --- a/modules/mono/mono_gd/gd_mono_utils.h +++ b/modules/mono/mono_gd/gd_mono_utils.h @@ -43,7 +43,7 @@ namespace GDMonoUtils { typedef MonoObject *(*MarshalUtils_DictToArrays)(MonoObject *, MonoArray **, MonoArray **, MonoObject **); typedef MonoObject *(*MarshalUtils_ArraysToDict)(MonoArray *, MonoArray *, MonoObject **); -typedef MonoObject *(*SignalAwaiter_SignalCallback)(MonoObject *, MonoArray **, MonoObject **); +typedef MonoObject *(*SignalAwaiter_SignalCallback)(MonoObject *, MonoArray *, MonoObject **); typedef MonoObject *(*SignalAwaiter_FailureCallback)(MonoObject *, MonoObject **); typedef MonoObject *(*GodotTaskScheduler_Activate)(MonoObject *, MonoObject **); typedef MonoArray *(*StackTrace_GetFrames)(MonoObject *, MonoObject **); diff --git a/modules/mono/signal_awaiter_utils.cpp b/modules/mono/signal_awaiter_utils.cpp index 2671e9a970..b9d8520ac9 100644 --- a/modules/mono/signal_awaiter_utils.cpp +++ b/modules/mono/signal_awaiter_utils.cpp @@ -102,7 +102,7 @@ Variant SignalAwaiterHandle::_signal_callback(const Variant **p_args, int p_argc GDMonoUtils::SignalAwaiter_SignalCallback thunk = CACHED_METHOD_THUNK(SignalAwaiter, SignalCallback); MonoObject *ex = NULL; - thunk(get_target(), &signal_args, &ex); + thunk(get_target(), signal_args, &ex); if (ex) { mono_print_unhandled_exception(ex); diff --git a/modules/regex/doc_classes/RegEx.xml b/modules/regex/doc_classes/RegEx.xml index fb7d7e477c..2cf80acd28 100644 --- a/modules/regex/doc_classes/RegEx.xml +++ b/modules/regex/doc_classes/RegEx.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="RegEx" inherits="Reference" category="Core" version="3.0-rc1"> +<class name="RegEx" inherits="Reference" category="Core" version="3.0-stable"> <brief_description> Class for searching text for patterns using regular expressions. </brief_description> diff --git a/modules/regex/doc_classes/RegExMatch.xml b/modules/regex/doc_classes/RegExMatch.xml index 6870c64246..9eba0f738b 100644 --- a/modules/regex/doc_classes/RegExMatch.xml +++ b/modules/regex/doc_classes/RegExMatch.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="RegExMatch" inherits="Reference" category="Core" version="3.0-rc1"> +<class name="RegExMatch" inherits="Reference" category="Core" version="3.0-stable"> <brief_description> Contains the results of a regex search. </brief_description> diff --git a/modules/stb_vorbis/doc_classes/AudioStreamOGGVorbis.xml b/modules/stb_vorbis/doc_classes/AudioStreamOGGVorbis.xml index 89cded2e91..827e947a79 100644 --- a/modules/stb_vorbis/doc_classes/AudioStreamOGGVorbis.xml +++ b/modules/stb_vorbis/doc_classes/AudioStreamOGGVorbis.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="AudioStreamOGGVorbis" inherits="AudioStream" category="Core" version="3.0-rc1"> +<class name="AudioStreamOGGVorbis" inherits="AudioStream" category="Core" version="3.0-stable"> <brief_description> OGG Vorbis audio stream driver. </brief_description> diff --git a/modules/stb_vorbis/doc_classes/ResourceImporterOGGVorbis.xml b/modules/stb_vorbis/doc_classes/ResourceImporterOGGVorbis.xml index 12598c436e..9a095c3ddd 100644 --- a/modules/stb_vorbis/doc_classes/ResourceImporterOGGVorbis.xml +++ b/modules/stb_vorbis/doc_classes/ResourceImporterOGGVorbis.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="ResourceImporterOGGVorbis" inherits="ResourceImporter" category="Core" version="3.0-rc1"> +<class name="ResourceImporterOGGVorbis" inherits="ResourceImporter" category="Core" version="3.0-stable"> <brief_description> </brief_description> <description> diff --git a/modules/theora/doc_classes/ResourceImporterTheora.xml b/modules/theora/doc_classes/ResourceImporterTheora.xml index 266e38021e..a280d767c3 100644 --- a/modules/theora/doc_classes/ResourceImporterTheora.xml +++ b/modules/theora/doc_classes/ResourceImporterTheora.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="ResourceImporterTheora" inherits="ResourceImporter" category="Core" version="3.0-rc1"> +<class name="ResourceImporterTheora" inherits="ResourceImporter" category="Core" version="3.0-stable"> <brief_description> </brief_description> <description> diff --git a/modules/theora/doc_classes/VideoStreamTheora.xml b/modules/theora/doc_classes/VideoStreamTheora.xml index b2762707d3..9da3dc0d02 100644 --- a/modules/theora/doc_classes/VideoStreamTheora.xml +++ b/modules/theora/doc_classes/VideoStreamTheora.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VideoStreamTheora" inherits="VideoStream" category="Core" version="3.0-rc1"> +<class name="VideoStreamTheora" inherits="VideoStream" category="Core" version="3.0-stable"> <brief_description> </brief_description> <description> diff --git a/modules/visual_script/doc_classes/VisualScript.xml b/modules/visual_script/doc_classes/VisualScript.xml index a037344c70..a6a43f31b8 100644 --- a/modules/visual_script/doc_classes/VisualScript.xml +++ b/modules/visual_script/doc_classes/VisualScript.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScript" inherits="Script" category="Core" version="3.0-rc1"> +<class name="VisualScript" inherits="Script" category="Core" version="3.0-stable"> <brief_description> A script implemented in the Visual Script programming environment. </brief_description> @@ -9,7 +9,7 @@ You are most likely to use this class via the Visual Script editor or when writing plugins for it. </description> <tutorials> - http://docs.godotengine.org/en/3.0/learning/scripting/visual_script/index.html + http://docs.godotengine.org/en/3.0/getting_started/scripting/visual_script/index.html </tutorials> <demos> </demos> diff --git a/modules/visual_script/doc_classes/VisualScriptBasicTypeConstant.xml b/modules/visual_script/doc_classes/VisualScriptBasicTypeConstant.xml index 0e52d22b1c..d63a6ad524 100644 --- a/modules/visual_script/doc_classes/VisualScriptBasicTypeConstant.xml +++ b/modules/visual_script/doc_classes/VisualScriptBasicTypeConstant.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptBasicTypeConstant" inherits="VisualScriptNode" category="Core" version="3.0-rc1"> +<class name="VisualScriptBasicTypeConstant" inherits="VisualScriptNode" category="Core" version="3.0-stable"> <brief_description> A Visual Script node representing a constant from the base types. </brief_description> diff --git a/modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml b/modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml index 13950ba6f9..da4db29086 100644 --- a/modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml +++ b/modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptBuiltinFunc" inherits="VisualScriptNode" category="Core" version="3.0-rc1"> +<class name="VisualScriptBuiltinFunc" inherits="VisualScriptNode" category="Core" version="3.0-stable"> <brief_description> A Visual Script node used to call built-in functions. </brief_description> diff --git a/modules/visual_script/doc_classes/VisualScriptClassConstant.xml b/modules/visual_script/doc_classes/VisualScriptClassConstant.xml index 3b5419871f..189a6f6ad8 100644 --- a/modules/visual_script/doc_classes/VisualScriptClassConstant.xml +++ b/modules/visual_script/doc_classes/VisualScriptClassConstant.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptClassConstant" inherits="VisualScriptNode" category="Core" version="3.0-rc1"> +<class name="VisualScriptClassConstant" inherits="VisualScriptNode" category="Core" version="3.0-stable"> <brief_description> Gets a constant from a given class. </brief_description> diff --git a/modules/visual_script/doc_classes/VisualScriptComment.xml b/modules/visual_script/doc_classes/VisualScriptComment.xml index 321f29ba65..5462c379ad 100644 --- a/modules/visual_script/doc_classes/VisualScriptComment.xml +++ b/modules/visual_script/doc_classes/VisualScriptComment.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptComment" inherits="VisualScriptNode" category="Core" version="3.0-rc1"> +<class name="VisualScriptComment" inherits="VisualScriptNode" category="Core" version="3.0-stable"> <brief_description> A Visual Script node used to annotate the script. </brief_description> diff --git a/modules/visual_script/doc_classes/VisualScriptCondition.xml b/modules/visual_script/doc_classes/VisualScriptCondition.xml index 398ec40fe0..bb70a17357 100644 --- a/modules/visual_script/doc_classes/VisualScriptCondition.xml +++ b/modules/visual_script/doc_classes/VisualScriptCondition.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptCondition" inherits="VisualScriptNode" category="Core" version="3.0-rc1"> +<class name="VisualScriptCondition" inherits="VisualScriptNode" category="Core" version="3.0-stable"> <brief_description> A Visual Script node which branches the flow. </brief_description> diff --git a/modules/visual_script/doc_classes/VisualScriptConstant.xml b/modules/visual_script/doc_classes/VisualScriptConstant.xml index 22e4b89fd6..e2ccb50bfd 100644 --- a/modules/visual_script/doc_classes/VisualScriptConstant.xml +++ b/modules/visual_script/doc_classes/VisualScriptConstant.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptConstant" inherits="VisualScriptNode" category="Core" version="3.0-rc1"> +<class name="VisualScriptConstant" inherits="VisualScriptNode" category="Core" version="3.0-stable"> <brief_description> Gets a contant's value. </brief_description> diff --git a/modules/visual_script/doc_classes/VisualScriptConstructor.xml b/modules/visual_script/doc_classes/VisualScriptConstructor.xml index f6365c3e06..da6779b79d 100644 --- a/modules/visual_script/doc_classes/VisualScriptConstructor.xml +++ b/modules/visual_script/doc_classes/VisualScriptConstructor.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptConstructor" inherits="VisualScriptNode" category="Core" version="3.0-rc1"> +<class name="VisualScriptConstructor" inherits="VisualScriptNode" category="Core" version="3.0-stable"> <brief_description> A Visual Script node which calls a base type constructor. </brief_description> diff --git a/modules/visual_script/doc_classes/VisualScriptCustomNode.xml b/modules/visual_script/doc_classes/VisualScriptCustomNode.xml index 14f32f5fa6..33d2f1437a 100644 --- a/modules/visual_script/doc_classes/VisualScriptCustomNode.xml +++ b/modules/visual_script/doc_classes/VisualScriptCustomNode.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptCustomNode" inherits="VisualScriptNode" category="Core" version="3.0-rc1"> +<class name="VisualScriptCustomNode" inherits="VisualScriptNode" category="Core" version="3.0-stable"> <brief_description> A scripted Visual Script node. </brief_description> diff --git a/modules/visual_script/doc_classes/VisualScriptDeconstruct.xml b/modules/visual_script/doc_classes/VisualScriptDeconstruct.xml index b062cf9ed7..09fcba4314 100644 --- a/modules/visual_script/doc_classes/VisualScriptDeconstruct.xml +++ b/modules/visual_script/doc_classes/VisualScriptDeconstruct.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptDeconstruct" inherits="VisualScriptNode" category="Core" version="3.0-rc1"> +<class name="VisualScriptDeconstruct" inherits="VisualScriptNode" category="Core" version="3.0-stable"> <brief_description> A Visual Script node which deconstructs a base type instance into its parts. </brief_description> diff --git a/modules/visual_script/doc_classes/VisualScriptEditor.xml b/modules/visual_script/doc_classes/VisualScriptEditor.xml index d39b3432d1..8e26758a31 100644 --- a/modules/visual_script/doc_classes/VisualScriptEditor.xml +++ b/modules/visual_script/doc_classes/VisualScriptEditor.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptEditor" inherits="Object" category="Core" version="3.0-rc1"> +<class name="VisualScriptEditor" inherits="Object" category="Core" version="3.0-stable"> <brief_description> </brief_description> <description> diff --git a/modules/visual_script/doc_classes/VisualScriptEmitSignal.xml b/modules/visual_script/doc_classes/VisualScriptEmitSignal.xml index f73c0abb94..30f96011d4 100644 --- a/modules/visual_script/doc_classes/VisualScriptEmitSignal.xml +++ b/modules/visual_script/doc_classes/VisualScriptEmitSignal.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptEmitSignal" inherits="VisualScriptNode" category="Core" version="3.0-rc1"> +<class name="VisualScriptEmitSignal" inherits="VisualScriptNode" category="Core" version="3.0-stable"> <brief_description> Emits a specified signal. </brief_description> diff --git a/modules/visual_script/doc_classes/VisualScriptEngineSingleton.xml b/modules/visual_script/doc_classes/VisualScriptEngineSingleton.xml index 4400889082..0dc0cdf5eb 100644 --- a/modules/visual_script/doc_classes/VisualScriptEngineSingleton.xml +++ b/modules/visual_script/doc_classes/VisualScriptEngineSingleton.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptEngineSingleton" inherits="VisualScriptNode" category="Core" version="3.0-rc1"> +<class name="VisualScriptEngineSingleton" inherits="VisualScriptNode" category="Core" version="3.0-stable"> <brief_description> A Visual Script node returning a singleton from [@GlobalScope] </brief_description> diff --git a/modules/visual_script/doc_classes/VisualScriptExpression.xml b/modules/visual_script/doc_classes/VisualScriptExpression.xml index dfb642d7c4..91f55edb2b 100644 --- a/modules/visual_script/doc_classes/VisualScriptExpression.xml +++ b/modules/visual_script/doc_classes/VisualScriptExpression.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptExpression" inherits="VisualScriptNode" category="Core" version="3.0-rc1"> +<class name="VisualScriptExpression" inherits="VisualScriptNode" category="Core" version="3.0-stable"> <brief_description> </brief_description> <description> diff --git a/modules/visual_script/doc_classes/VisualScriptFunction.xml b/modules/visual_script/doc_classes/VisualScriptFunction.xml index f9b43d359a..bd59d739ea 100644 --- a/modules/visual_script/doc_classes/VisualScriptFunction.xml +++ b/modules/visual_script/doc_classes/VisualScriptFunction.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptFunction" inherits="VisualScriptNode" category="Core" version="3.0-rc1"> +<class name="VisualScriptFunction" inherits="VisualScriptNode" category="Core" version="3.0-stable"> <brief_description> </brief_description> <description> diff --git a/modules/visual_script/doc_classes/VisualScriptFunctionCall.xml b/modules/visual_script/doc_classes/VisualScriptFunctionCall.xml index e431e1f15b..e2b732a250 100644 --- a/modules/visual_script/doc_classes/VisualScriptFunctionCall.xml +++ b/modules/visual_script/doc_classes/VisualScriptFunctionCall.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptFunctionCall" inherits="VisualScriptNode" category="Core" version="3.0-rc1"> +<class name="VisualScriptFunctionCall" inherits="VisualScriptNode" category="Core" version="3.0-stable"> <brief_description> </brief_description> <description> diff --git a/modules/visual_script/doc_classes/VisualScriptFunctionState.xml b/modules/visual_script/doc_classes/VisualScriptFunctionState.xml index 928c715562..614176498a 100644 --- a/modules/visual_script/doc_classes/VisualScriptFunctionState.xml +++ b/modules/visual_script/doc_classes/VisualScriptFunctionState.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptFunctionState" inherits="Reference" category="Core" version="3.0-rc1"> +<class name="VisualScriptFunctionState" inherits="Reference" category="Core" version="3.0-stable"> <brief_description> </brief_description> <description> diff --git a/modules/visual_script/doc_classes/VisualScriptGlobalConstant.xml b/modules/visual_script/doc_classes/VisualScriptGlobalConstant.xml index ac3ee0feaa..a36f7809c2 100644 --- a/modules/visual_script/doc_classes/VisualScriptGlobalConstant.xml +++ b/modules/visual_script/doc_classes/VisualScriptGlobalConstant.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptGlobalConstant" inherits="VisualScriptNode" category="Core" version="3.0-rc1"> +<class name="VisualScriptGlobalConstant" inherits="VisualScriptNode" category="Core" version="3.0-stable"> <brief_description> </brief_description> <description> diff --git a/modules/visual_script/doc_classes/VisualScriptIndexGet.xml b/modules/visual_script/doc_classes/VisualScriptIndexGet.xml index 1b1aacabea..b2d0a194e0 100644 --- a/modules/visual_script/doc_classes/VisualScriptIndexGet.xml +++ b/modules/visual_script/doc_classes/VisualScriptIndexGet.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptIndexGet" inherits="VisualScriptNode" category="Core" version="3.0-rc1"> +<class name="VisualScriptIndexGet" inherits="VisualScriptNode" category="Core" version="3.0-stable"> <brief_description> </brief_description> <description> diff --git a/modules/visual_script/doc_classes/VisualScriptIndexSet.xml b/modules/visual_script/doc_classes/VisualScriptIndexSet.xml index d9e4e858ff..7ad200afa4 100644 --- a/modules/visual_script/doc_classes/VisualScriptIndexSet.xml +++ b/modules/visual_script/doc_classes/VisualScriptIndexSet.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptIndexSet" inherits="VisualScriptNode" category="Core" version="3.0-rc1"> +<class name="VisualScriptIndexSet" inherits="VisualScriptNode" category="Core" version="3.0-stable"> <brief_description> </brief_description> <description> diff --git a/modules/visual_script/doc_classes/VisualScriptInputAction.xml b/modules/visual_script/doc_classes/VisualScriptInputAction.xml index 9a37617545..45c493887b 100644 --- a/modules/visual_script/doc_classes/VisualScriptInputAction.xml +++ b/modules/visual_script/doc_classes/VisualScriptInputAction.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptInputAction" inherits="VisualScriptNode" category="Core" version="3.0-rc1"> +<class name="VisualScriptInputAction" inherits="VisualScriptNode" category="Core" version="3.0-stable"> <brief_description> </brief_description> <description> diff --git a/modules/visual_script/doc_classes/VisualScriptIterator.xml b/modules/visual_script/doc_classes/VisualScriptIterator.xml index b42fb01be6..28e8a66182 100644 --- a/modules/visual_script/doc_classes/VisualScriptIterator.xml +++ b/modules/visual_script/doc_classes/VisualScriptIterator.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptIterator" inherits="VisualScriptNode" category="Core" version="3.0-rc1"> +<class name="VisualScriptIterator" inherits="VisualScriptNode" category="Core" version="3.0-stable"> <brief_description> Steps through items in a given input. </brief_description> diff --git a/modules/visual_script/doc_classes/VisualScriptLocalVar.xml b/modules/visual_script/doc_classes/VisualScriptLocalVar.xml index 7420912aad..66faf448cb 100644 --- a/modules/visual_script/doc_classes/VisualScriptLocalVar.xml +++ b/modules/visual_script/doc_classes/VisualScriptLocalVar.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptLocalVar" inherits="VisualScriptNode" category="Core" version="3.0-rc1"> +<class name="VisualScriptLocalVar" inherits="VisualScriptNode" category="Core" version="3.0-stable"> <brief_description> Gets a local variable's value. </brief_description> diff --git a/modules/visual_script/doc_classes/VisualScriptLocalVarSet.xml b/modules/visual_script/doc_classes/VisualScriptLocalVarSet.xml index 992ba94bfd..8a816e5dd7 100644 --- a/modules/visual_script/doc_classes/VisualScriptLocalVarSet.xml +++ b/modules/visual_script/doc_classes/VisualScriptLocalVarSet.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptLocalVarSet" inherits="VisualScriptNode" category="Core" version="3.0-rc1"> +<class name="VisualScriptLocalVarSet" inherits="VisualScriptNode" category="Core" version="3.0-stable"> <brief_description> Changes a local variable's value. </brief_description> diff --git a/modules/visual_script/doc_classes/VisualScriptMathConstant.xml b/modules/visual_script/doc_classes/VisualScriptMathConstant.xml index 41855f312f..45fa471c41 100644 --- a/modules/visual_script/doc_classes/VisualScriptMathConstant.xml +++ b/modules/visual_script/doc_classes/VisualScriptMathConstant.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptMathConstant" inherits="VisualScriptNode" category="Core" version="3.0-rc1"> +<class name="VisualScriptMathConstant" inherits="VisualScriptNode" category="Core" version="3.0-stable"> <brief_description> Commonly used mathematical constants. </brief_description> diff --git a/modules/visual_script/doc_classes/VisualScriptNode.xml b/modules/visual_script/doc_classes/VisualScriptNode.xml index fd52b7fa18..e9d1cd949f 100644 --- a/modules/visual_script/doc_classes/VisualScriptNode.xml +++ b/modules/visual_script/doc_classes/VisualScriptNode.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptNode" inherits="Resource" category="Core" version="3.0-rc1"> +<class name="VisualScriptNode" inherits="Resource" category="Core" version="3.0-stable"> <brief_description> A node which is part of a [VisualScript]. </brief_description> diff --git a/modules/visual_script/doc_classes/VisualScriptOperator.xml b/modules/visual_script/doc_classes/VisualScriptOperator.xml index 675fee9cbd..4538bd3c78 100644 --- a/modules/visual_script/doc_classes/VisualScriptOperator.xml +++ b/modules/visual_script/doc_classes/VisualScriptOperator.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptOperator" inherits="VisualScriptNode" category="Core" version="3.0-rc1"> +<class name="VisualScriptOperator" inherits="VisualScriptNode" category="Core" version="3.0-stable"> <brief_description> </brief_description> <description> diff --git a/modules/visual_script/doc_classes/VisualScriptPreload.xml b/modules/visual_script/doc_classes/VisualScriptPreload.xml index 4d4a42b8f0..3dae0e4b81 100644 --- a/modules/visual_script/doc_classes/VisualScriptPreload.xml +++ b/modules/visual_script/doc_classes/VisualScriptPreload.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptPreload" inherits="VisualScriptNode" category="Core" version="3.0-rc1"> +<class name="VisualScriptPreload" inherits="VisualScriptNode" category="Core" version="3.0-stable"> <brief_description> Creates a new [Resource] or loads one from the filesystem. </brief_description> diff --git a/modules/visual_script/doc_classes/VisualScriptPropertyGet.xml b/modules/visual_script/doc_classes/VisualScriptPropertyGet.xml index c9ff8e40f4..7555c83960 100644 --- a/modules/visual_script/doc_classes/VisualScriptPropertyGet.xml +++ b/modules/visual_script/doc_classes/VisualScriptPropertyGet.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptPropertyGet" inherits="VisualScriptNode" category="Core" version="3.0-rc1"> +<class name="VisualScriptPropertyGet" inherits="VisualScriptNode" category="Core" version="3.0-stable"> <brief_description> </brief_description> <description> diff --git a/modules/visual_script/doc_classes/VisualScriptPropertySet.xml b/modules/visual_script/doc_classes/VisualScriptPropertySet.xml index 45032e391f..dc6a9efd83 100644 --- a/modules/visual_script/doc_classes/VisualScriptPropertySet.xml +++ b/modules/visual_script/doc_classes/VisualScriptPropertySet.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptPropertySet" inherits="VisualScriptNode" category="Core" version="3.0-rc1"> +<class name="VisualScriptPropertySet" inherits="VisualScriptNode" category="Core" version="3.0-stable"> <brief_description> </brief_description> <description> diff --git a/modules/visual_script/doc_classes/VisualScriptResourcePath.xml b/modules/visual_script/doc_classes/VisualScriptResourcePath.xml index b98502946e..3789626ed0 100644 --- a/modules/visual_script/doc_classes/VisualScriptResourcePath.xml +++ b/modules/visual_script/doc_classes/VisualScriptResourcePath.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptResourcePath" inherits="VisualScriptNode" category="Core" version="3.0-rc1"> +<class name="VisualScriptResourcePath" inherits="VisualScriptNode" category="Core" version="3.0-stable"> <brief_description> </brief_description> <description> diff --git a/modules/visual_script/doc_classes/VisualScriptReturn.xml b/modules/visual_script/doc_classes/VisualScriptReturn.xml index 4b7141e6c7..1172b7555b 100644 --- a/modules/visual_script/doc_classes/VisualScriptReturn.xml +++ b/modules/visual_script/doc_classes/VisualScriptReturn.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptReturn" inherits="VisualScriptNode" category="Core" version="3.0-rc1"> +<class name="VisualScriptReturn" inherits="VisualScriptNode" category="Core" version="3.0-stable"> <brief_description> Exits a function and returns an optional value. </brief_description> diff --git a/modules/visual_script/doc_classes/VisualScriptSceneNode.xml b/modules/visual_script/doc_classes/VisualScriptSceneNode.xml index c70badffc8..4c6181e040 100644 --- a/modules/visual_script/doc_classes/VisualScriptSceneNode.xml +++ b/modules/visual_script/doc_classes/VisualScriptSceneNode.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptSceneNode" inherits="VisualScriptNode" category="Core" version="3.0-rc1"> +<class name="VisualScriptSceneNode" inherits="VisualScriptNode" category="Core" version="3.0-stable"> <brief_description> Node reference. </brief_description> diff --git a/modules/visual_script/doc_classes/VisualScriptSceneTree.xml b/modules/visual_script/doc_classes/VisualScriptSceneTree.xml index e9d8021652..68cc0d0b55 100644 --- a/modules/visual_script/doc_classes/VisualScriptSceneTree.xml +++ b/modules/visual_script/doc_classes/VisualScriptSceneTree.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptSceneTree" inherits="VisualScriptNode" category="Core" version="3.0-rc1"> +<class name="VisualScriptSceneTree" inherits="VisualScriptNode" category="Core" version="3.0-stable"> <brief_description> </brief_description> <description> diff --git a/modules/visual_script/doc_classes/VisualScriptSelect.xml b/modules/visual_script/doc_classes/VisualScriptSelect.xml index 64fec422d9..017efdb07a 100644 --- a/modules/visual_script/doc_classes/VisualScriptSelect.xml +++ b/modules/visual_script/doc_classes/VisualScriptSelect.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptSelect" inherits="VisualScriptNode" category="Core" version="3.0-rc1"> +<class name="VisualScriptSelect" inherits="VisualScriptNode" category="Core" version="3.0-stable"> <brief_description> Chooses between two input values. </brief_description> diff --git a/modules/visual_script/doc_classes/VisualScriptSelf.xml b/modules/visual_script/doc_classes/VisualScriptSelf.xml index c0cd15f04f..e9b480bbae 100644 --- a/modules/visual_script/doc_classes/VisualScriptSelf.xml +++ b/modules/visual_script/doc_classes/VisualScriptSelf.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptSelf" inherits="VisualScriptNode" category="Core" version="3.0-rc1"> +<class name="VisualScriptSelf" inherits="VisualScriptNode" category="Core" version="3.0-stable"> <brief_description> Outputs a reference to the current instance. </brief_description> diff --git a/modules/visual_script/doc_classes/VisualScriptSequence.xml b/modules/visual_script/doc_classes/VisualScriptSequence.xml index 29b77fbd01..be793ae36e 100644 --- a/modules/visual_script/doc_classes/VisualScriptSequence.xml +++ b/modules/visual_script/doc_classes/VisualScriptSequence.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptSequence" inherits="VisualScriptNode" category="Core" version="3.0-rc1"> +<class name="VisualScriptSequence" inherits="VisualScriptNode" category="Core" version="3.0-stable"> <brief_description> Executes a series of Sequence ports. </brief_description> diff --git a/modules/visual_script/doc_classes/VisualScriptSubCall.xml b/modules/visual_script/doc_classes/VisualScriptSubCall.xml index 9a34c5d252..85db63b78a 100644 --- a/modules/visual_script/doc_classes/VisualScriptSubCall.xml +++ b/modules/visual_script/doc_classes/VisualScriptSubCall.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptSubCall" inherits="VisualScriptNode" category="Core" version="3.0-rc1"> +<class name="VisualScriptSubCall" inherits="VisualScriptNode" category="Core" version="3.0-stable"> <brief_description> </brief_description> <description> diff --git a/modules/visual_script/doc_classes/VisualScriptSwitch.xml b/modules/visual_script/doc_classes/VisualScriptSwitch.xml index c17be9b874..ec7565b31a 100644 --- a/modules/visual_script/doc_classes/VisualScriptSwitch.xml +++ b/modules/visual_script/doc_classes/VisualScriptSwitch.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptSwitch" inherits="VisualScriptNode" category="Core" version="3.0-rc1"> +<class name="VisualScriptSwitch" inherits="VisualScriptNode" category="Core" version="3.0-stable"> <brief_description> Branches program flow based on a given input's value. </brief_description> diff --git a/modules/visual_script/doc_classes/VisualScriptTypeCast.xml b/modules/visual_script/doc_classes/VisualScriptTypeCast.xml index d2bebff7d4..d414a95657 100644 --- a/modules/visual_script/doc_classes/VisualScriptTypeCast.xml +++ b/modules/visual_script/doc_classes/VisualScriptTypeCast.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptTypeCast" inherits="VisualScriptNode" category="Core" version="3.0-rc1"> +<class name="VisualScriptTypeCast" inherits="VisualScriptNode" category="Core" version="3.0-stable"> <brief_description> </brief_description> <description> diff --git a/modules/visual_script/doc_classes/VisualScriptVariableGet.xml b/modules/visual_script/doc_classes/VisualScriptVariableGet.xml index 52a3fb76be..ccd2918ec8 100644 --- a/modules/visual_script/doc_classes/VisualScriptVariableGet.xml +++ b/modules/visual_script/doc_classes/VisualScriptVariableGet.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptVariableGet" inherits="VisualScriptNode" category="Core" version="3.0-rc1"> +<class name="VisualScriptVariableGet" inherits="VisualScriptNode" category="Core" version="3.0-stable"> <brief_description> Gets a variable's value. </brief_description> diff --git a/modules/visual_script/doc_classes/VisualScriptVariableSet.xml b/modules/visual_script/doc_classes/VisualScriptVariableSet.xml index 12755784c0..e1fc1ba762 100644 --- a/modules/visual_script/doc_classes/VisualScriptVariableSet.xml +++ b/modules/visual_script/doc_classes/VisualScriptVariableSet.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptVariableSet" inherits="VisualScriptNode" category="Core" version="3.0-rc1"> +<class name="VisualScriptVariableSet" inherits="VisualScriptNode" category="Core" version="3.0-stable"> <brief_description> Changes a variable's value. </brief_description> diff --git a/modules/visual_script/doc_classes/VisualScriptWhile.xml b/modules/visual_script/doc_classes/VisualScriptWhile.xml index 505dfd00d2..de1ff45746 100644 --- a/modules/visual_script/doc_classes/VisualScriptWhile.xml +++ b/modules/visual_script/doc_classes/VisualScriptWhile.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptWhile" inherits="VisualScriptNode" category="Core" version="3.0-rc1"> +<class name="VisualScriptWhile" inherits="VisualScriptNode" category="Core" version="3.0-stable"> <brief_description> Conditional loop. </brief_description> diff --git a/modules/visual_script/doc_classes/VisualScriptYield.xml b/modules/visual_script/doc_classes/VisualScriptYield.xml index aaa45fdb85..f21b53861a 100644 --- a/modules/visual_script/doc_classes/VisualScriptYield.xml +++ b/modules/visual_script/doc_classes/VisualScriptYield.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptYield" inherits="VisualScriptNode" category="Core" version="3.0-rc1"> +<class name="VisualScriptYield" inherits="VisualScriptNode" category="Core" version="3.0-stable"> <brief_description> </brief_description> <description> diff --git a/modules/visual_script/doc_classes/VisualScriptYieldSignal.xml b/modules/visual_script/doc_classes/VisualScriptYieldSignal.xml index e0ae2c0bba..5075fb6ded 100644 --- a/modules/visual_script/doc_classes/VisualScriptYieldSignal.xml +++ b/modules/visual_script/doc_classes/VisualScriptYieldSignal.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptYieldSignal" inherits="VisualScriptNode" category="Core" version="3.0-rc1"> +<class name="VisualScriptYieldSignal" inherits="VisualScriptNode" category="Core" version="3.0-stable"> <brief_description> </brief_description> <description> diff --git a/modules/webm/doc_classes/ResourceImporterWebm.xml b/modules/webm/doc_classes/ResourceImporterWebm.xml index 0d04e59a70..20e0e48187 100644 --- a/modules/webm/doc_classes/ResourceImporterWebm.xml +++ b/modules/webm/doc_classes/ResourceImporterWebm.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="ResourceImporterWebm" inherits="ResourceImporter" category="Core" version="3.0-rc1"> +<class name="ResourceImporterWebm" inherits="ResourceImporter" category="Core" version="3.0-stable"> <brief_description> </brief_description> <description> diff --git a/modules/webm/doc_classes/VideoStreamWebm.xml b/modules/webm/doc_classes/VideoStreamWebm.xml index ceb2348d10..94aea5c8d2 100644 --- a/modules/webm/doc_classes/VideoStreamWebm.xml +++ b/modules/webm/doc_classes/VideoStreamWebm.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VideoStreamWebm" inherits="VideoStream" category="Core" version="3.0-rc1"> +<class name="VideoStreamWebm" inherits="VideoStream" category="Core" version="3.0-stable"> <brief_description> </brief_description> <description> diff --git a/platform/javascript/detect.py b/platform/javascript/detect.py index 8c7a904bca..74d6536343 100644 --- a/platform/javascript/detect.py +++ b/platform/javascript/detect.py @@ -28,6 +28,11 @@ def get_flags(): return [ ('tools', False), ('module_theora_enabled', False), + # Disabling the OpenSSL module noticeably reduces file size. + # The module has little use due to the limited networking functionality + # in this platform. For the available networking methods, the browser + # manages TLS. + ('module_openssl_enabled', False), ] diff --git a/platform/javascript/os_javascript.cpp b/platform/javascript/os_javascript.cpp index 3590c30579..e226ab6332 100644 --- a/platform/javascript/os_javascript.cpp +++ b/platform/javascript/os_javascript.cpp @@ -430,16 +430,11 @@ Error OS_JavaScript::initialize(const VideoMode &p_desired, int p_video_driver, // can't fulfil fullscreen request due to browser security video_mode.fullscreen = false; /* clang-format off */ - bool resize_canvas_on_start = EM_ASM_INT_V( - return Module.resizeCanvasOnStart; - ); - /* clang-format on */ - if (resize_canvas_on_start) { + if (EM_ASM_INT_V({ return Module.resizeCanvasOnStart })) { + /* clang-format on */ set_window_size(Size2(video_mode.width, video_mode.height)); } else { - Size2 canvas_size = get_window_size(); - video_mode.width = canvas_size.width; - video_mode.height = canvas_size.height; + set_window_size(get_window_size()); } char locale_ptr[16]; diff --git a/platform/osx/SCsub b/platform/osx/SCsub index 029e3d808c..07e633a117 100644 --- a/platform/osx/SCsub +++ b/platform/osx/SCsub @@ -23,6 +23,6 @@ files = [ prog = env.add_program('#bin/godot', files) -if env["debug_symbols"] == "full" or env["debug_symbols"] == "yes": +if (env["debug_symbols"] == "full" or env["debug_symbols"] == "yes") and env["separate_debug_symbols"]: env.AddPostAction(prog, make_debug) diff --git a/platform/osx/detect.py b/platform/osx/detect.py index bb601abd40..5f33100e42 100644 --- a/platform/osx/detect.py +++ b/platform/osx/detect.py @@ -19,11 +19,12 @@ def can_build(): def get_opts(): - from SCons.Variables import EnumVariable + from SCons.Variables import BoolVariable, EnumVariable return [ ('osxcross_sdk', 'OSXCross SDK version', 'darwin14'), EnumVariable('debug_symbols', 'Add debug symbols to release version', 'yes', ('yes', 'no', 'full')), + BoolVariable('separate_debug_symbols', 'Create a separate file with the debug symbols', False), ] diff --git a/platform/server/detect.py b/platform/server/detect.py index bc90a38e24..61b56ddefa 100644 --- a/platform/server/detect.py +++ b/platform/server/detect.py @@ -87,12 +87,12 @@ def configure(env): env.ParseConfig('pkg-config libpng --cflags --libs') if not env['builtin_bullet']: - # We need at least version 2.87 + # We need at least version 2.88 import subprocess bullet_version = subprocess.check_output(['pkg-config', 'bullet', '--modversion']).strip() - if bullet_version < "2.87": + if bullet_version < "2.88": # Abort as system bullet was requested but too old - print("Bullet: System version {0} does not match minimal requirements ({1}). Aborting.".format(bullet_version, "2.87")) + print("Bullet: System version {0} does not match minimal requirements ({1}). Aborting.".format(bullet_version, "2.88")) sys.exit(255) env.ParseConfig('pkg-config bullet --cflags --libs') diff --git a/platform/windows/SCsub b/platform/windows/SCsub index 604896b0db..8965b80fb7 100644 --- a/platform/windows/SCsub +++ b/platform/windows/SCsub @@ -39,5 +39,5 @@ if env['vsproj']: env.vs_srcs = env.vs_srcs + ["platform/windows/" + str(x)] if not os.getenv("VCINSTALLDIR"): - if env["debug_symbols"] == "full" or env["debug_symbols"] == "yes": + if (env["debug_symbols"] == "full" or env["debug_symbols"] == "yes") and env["separate_debug_symbols"]: env.AddPostAction(prog, make_debug_mingw) diff --git a/platform/windows/detect.py b/platform/windows/detect.py index bd05d5605d..22d04153c8 100644 --- a/platform/windows/detect.py +++ b/platform/windows/detect.py @@ -69,6 +69,7 @@ def get_opts(): # Vista support dropped after EOL due to GH-10243 ('target_win_version', 'Targeted Windows version, >= 0x0601 (Windows 7)', '0x0601'), EnumVariable('debug_symbols', 'Add debug symbols to release version', 'yes', ('yes', 'no', 'full')), + BoolVariable('separate_debug_symbols', 'Create a separate file with the debug symbols', False), ] diff --git a/platform/windows/os_windows.cpp b/platform/windows/os_windows.cpp index 9e22e8aaac..a2a51f10a7 100644 --- a/platform/windows/os_windows.cpp +++ b/platform/windows/os_windows.cpp @@ -1655,7 +1655,7 @@ Error OS_Windows::open_dynamic_library(const String p_path, void *&p_library_han PRemoveDllDirectory remove_dll_directory = (PRemoveDllDirectory)GetProcAddress(GetModuleHandle("kernel32.dll"), "RemoveDllDirectory"); bool has_dll_directory_api = ((add_dll_directory != NULL) && (remove_dll_directory != NULL)); - DLL_DIRECTORY_COOKIE cookie; + DLL_DIRECTORY_COOKIE cookie = NULL; if (p_also_set_library_path && has_dll_directory_api) { cookie = add_dll_directory(path.get_base_dir().c_str()); @@ -1663,7 +1663,7 @@ Error OS_Windows::open_dynamic_library(const String p_path, void *&p_library_han p_library_handle = (void *)LoadLibraryExW(path.c_str(), NULL, (p_also_set_library_path && has_dll_directory_api) ? LOAD_LIBRARY_SEARCH_DEFAULT_DIRS : 0); - if (p_also_set_library_path && has_dll_directory_api) { + if (cookie) { remove_dll_directory(cookie); } @@ -2211,6 +2211,36 @@ String OS_Windows::get_locale() const { return "en"; } +// We need this because GetSystemInfo() is unreliable on WOW64 +// see https://msdn.microsoft.com/en-us/library/windows/desktop/ms724381(v=vs.85).aspx +// Taken from MSDN +typedef BOOL(WINAPI *LPFN_ISWOW64PROCESS)(HANDLE, PBOOL); +LPFN_ISWOW64PROCESS fnIsWow64Process; + +BOOL is_wow64() { + BOOL wow64 = FALSE; + + fnIsWow64Process = (LPFN_ISWOW64PROCESS)GetProcAddress(GetModuleHandle(TEXT("kernel32")), "IsWow64Process"); + + if (fnIsWow64Process) { + if (!fnIsWow64Process(GetCurrentProcess(), &wow64)) { + wow64 = FALSE; + } + } + + return wow64; +} + +int OS_Windows::get_processor_count() const { + SYSTEM_INFO sysinfo; + if (is_wow64()) + GetNativeSystemInfo(&sysinfo); + else + GetSystemInfo(&sysinfo); + + return sysinfo.dwNumberOfProcessors; +} + OS::LatinKeyboardVariant OS_Windows::get_latin_keyboard_variant() const { unsigned long azerty[] = { diff --git a/platform/windows/os_windows.h b/platform/windows/os_windows.h index c24e35e929..7308650695 100644 --- a/platform/windows/os_windows.h +++ b/platform/windows/os_windows.h @@ -253,6 +253,9 @@ public: virtual String get_executable_path() const; virtual String get_locale() const; + + virtual int get_processor_count() const; + virtual LatinKeyboardVariant get_latin_keyboard_variant() const; virtual void enable_for_stealing_focus(ProcessID pid); diff --git a/platform/x11/SCsub b/platform/x11/SCsub index 38dd2ddd88..b18757337a 100644 --- a/platform/x11/SCsub +++ b/platform/x11/SCsub @@ -19,5 +19,5 @@ common_x11 = [ prog = env.add_program('#bin/godot', ['godot_x11.cpp'] + common_x11) -if env["debug_symbols"] == "full" or env["debug_symbols"] == "yes": +if (env["debug_symbols"] == "full" or env["debug_symbols"] == "yes") and env["separate_debug_symbols"]: env.AddPostAction(prog, make_debug) diff --git a/platform/x11/detect.py b/platform/x11/detect.py index 1c6bada815..02bd7232c2 100644 --- a/platform/x11/detect.py +++ b/platform/x11/detect.py @@ -55,6 +55,7 @@ def get_opts(): BoolVariable('pulseaudio', 'Detect & use pulseaudio', True), BoolVariable('udev', 'Use udev for gamepad connection callbacks', False), EnumVariable('debug_symbols', 'Add debug symbols to release version', 'yes', ('yes', 'no', 'full')), + BoolVariable('separate_debug_symbols', 'Create a separate file with the debug symbols', False), BoolVariable('touch', 'Enable touch events', True), ] @@ -173,12 +174,12 @@ def configure(env): env.ParseConfig('pkg-config libpng --cflags --libs') if not env['builtin_bullet']: - # We need at least version 2.87 + # We need at least version 2.88 import subprocess bullet_version = subprocess.check_output(['pkg-config', 'bullet', '--modversion']).strip() - if bullet_version < "2.87": + if bullet_version < "2.88": # Abort as system bullet was requested but too old - print("Bullet: System version {0} does not match minimal requirements ({1}). Aborting.".format(bullet_version, "2.87")) + print("Bullet: System version {0} does not match minimal requirements ({1}). Aborting.".format(bullet_version, "2.88")) sys.exit(255) env.ParseConfig('pkg-config bullet --cflags --libs') diff --git a/platform/x11/os_x11.cpp b/platform/x11/os_x11.cpp index e4165e2fe3..eaf72d4dbf 100644 --- a/platform/x11/os_x11.cpp +++ b/platform/x11/os_x11.cpp @@ -217,7 +217,7 @@ Error OS_X11::initialize(const VideoMode &p_desired, int p_video_driver, int p_a XIFreeDeviceInfo(info); - if (!touch.devices.size()) { + if (is_stdout_verbose() && !touch.devices.size()) { fprintf(stderr, "No touch devices found\n"); } } @@ -1862,8 +1862,12 @@ void OS_X11::process_xevents() { e = event; req = &(e.xselectionrequest); - if (req->target == XA_STRING || req->target == XInternAtom(x11_display, "COMPOUND_TEXT", 0) || - req->target == XInternAtom(x11_display, "UTF8_STRING", 0)) { + if (req->target == XInternAtom(x11_display, "UTF8_STRING", 0) || + req->target == XInternAtom(x11_display, "COMPOUND_TEXT", 0) || + req->target == XInternAtom(x11_display, "TEXT", 0) || + req->target == XA_STRING || + req->target == XInternAtom(x11_display, "text/plain;charset=utf-8", 0) || + req->target == XInternAtom(x11_display, "text/plain", 0)) { CharString clip = OS::get_clipboard().utf8(); XChangeProperty(x11_display, req->requestor, @@ -1876,26 +1880,40 @@ void OS_X11::process_xevents() { respond.xselection.property = req->property; } else if (req->target == XInternAtom(x11_display, "TARGETS", 0)) { - Atom data[2]; - data[0] = XInternAtom(x11_display, "UTF8_STRING", 0); - data[1] = XA_STRING; - XChangeProperty(x11_display, req->requestor, req->property, req->target, - 8, PropModeReplace, (unsigned char *)&data, - sizeof(data)); + Atom data[7]; + data[0] = XInternAtom(x11_display, "TARGETS", 0); + data[1] = XInternAtom(x11_display, "UTF8_STRING", 0); + data[2] = XInternAtom(x11_display, "COMPOUND_TEXT", 0); + data[3] = XInternAtom(x11_display, "TEXT", 0); + data[4] = XA_STRING; + data[5] = XInternAtom(x11_display, "text/plain;charset=utf-8", 0); + data[6] = XInternAtom(x11_display, "text/plain", 0); + + XChangeProperty(x11_display, + req->requestor, + req->property, + XA_ATOM, + 32, + PropModeReplace, + (unsigned char *)&data, + sizeof(data) / sizeof(data[0])); respond.xselection.property = req->property; } else { - printf("No String %x\n", - (int)req->target); + char *targetname = XGetAtomName(x11_display, req->target); + printf("No Target '%s'\n", targetname); + if (targetname) + XFree(targetname); respond.xselection.property = None; } + respond.xselection.type = SelectionNotify; respond.xselection.display = req->display; respond.xselection.requestor = req->requestor; respond.xselection.selection = req->selection; respond.xselection.target = req->target; respond.xselection.time = req->time; - XSendEvent(x11_display, req->requestor, 0, 0, &respond); + XSendEvent(x11_display, req->requestor, True, NoEventMask, &respond); XFlush(x11_display); } break; diff --git a/scene/2d/camera_2d.cpp b/scene/2d/camera_2d.cpp index e7e62a197c..d172da5bd9 100644 --- a/scene/2d/camera_2d.cpp +++ b/scene/2d/camera_2d.cpp @@ -91,8 +91,8 @@ Transform2D Camera2D::get_camera_transform() { if (anchor_mode == ANCHOR_MODE_DRAG_CENTER) { if (h_drag_enabled && !Engine::get_singleton()->is_editor_hint()) { - camera_pos.x = MIN(camera_pos.x, (new_camera_pos.x + screen_size.x * 0.5 * drag_margin[MARGIN_RIGHT])); - camera_pos.x = MAX(camera_pos.x, (new_camera_pos.x - screen_size.x * 0.5 * drag_margin[MARGIN_LEFT])); + camera_pos.x = MIN(camera_pos.x, (new_camera_pos.x + screen_size.x * 0.5 * drag_margin[MARGIN_LEFT])); + camera_pos.x = MAX(camera_pos.x, (new_camera_pos.x - screen_size.x * 0.5 * drag_margin[MARGIN_RIGHT])); } else { if (h_ofs < 0) { @@ -104,8 +104,8 @@ Transform2D Camera2D::get_camera_transform() { if (v_drag_enabled && !Engine::get_singleton()->is_editor_hint()) { - camera_pos.y = MIN(camera_pos.y, (new_camera_pos.y + screen_size.y * 0.5 * drag_margin[MARGIN_BOTTOM])); - camera_pos.y = MAX(camera_pos.y, (new_camera_pos.y - screen_size.y * 0.5 * drag_margin[MARGIN_TOP])); + camera_pos.y = MIN(camera_pos.y, (new_camera_pos.y + screen_size.y * 0.5 * drag_margin[MARGIN_TOP])); + camera_pos.y = MAX(camera_pos.y, (new_camera_pos.y - screen_size.y * 0.5 * drag_margin[MARGIN_BOTTOM])); } else { diff --git a/scene/2d/path_2d.cpp b/scene/2d/path_2d.cpp index 2c8f509bd3..052a0ac026 100644 --- a/scene/2d/path_2d.cpp +++ b/scene/2d/path_2d.cpp @@ -39,7 +39,7 @@ Rect2 Path2D::_edit_get_rect() const { - if (curve->get_point_count() == 0) + if (!curve.is_valid() || curve->get_point_count() == 0) return Rect2(0, 0, 0, 0); Rect2 aabb = Rect2(curve->get_point_position(0), Vector2(0, 0)); diff --git a/scene/animation/animation_player.cpp b/scene/animation/animation_player.cpp index b20bc64d41..9db4a5fb04 100644 --- a/scene/animation/animation_player.cpp +++ b/scene/animation/animation_player.cpp @@ -78,9 +78,6 @@ bool AnimationPlayer::_set(const StringName &p_name, const Variant &p_value) { set_blend_time(from, to, time); } - } else if (p_name == SceneStringNames::get_singleton()->autoplay) { - autoplay = p_value; - } else return false; @@ -123,9 +120,6 @@ bool AnimationPlayer::_get(const StringName &p_name, Variant &r_ret) const { } r_ret = array; - } else if (name == "autoplay") { - r_ret = autoplay; - } else return false; @@ -172,7 +166,6 @@ void AnimationPlayer::_get_property_list(List<PropertyInfo> *p_list) const { } p_list->push_back(PropertyInfo(Variant::ARRAY, "blend_times", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL)); - p_list->push_back(PropertyInfo(Variant::STRING, "autoplay", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR)); } void AnimationPlayer::advance(float p_time) { diff --git a/scene/animation/tween.cpp b/scene/animation/tween.cpp index 000dbb9cbd..49013b160a 100644 --- a/scene/animation/tween.cpp +++ b/scene/animation/tween.cpp @@ -219,9 +219,9 @@ void Tween::_bind_methods() { ClassDB::bind_method(D_METHOD("targeting_property", "object", "property", "initial", "initial_val", "final_val", "duration", "trans_type", "ease_type", "delay"), &Tween::targeting_property, DEFVAL(0)); ClassDB::bind_method(D_METHOD("targeting_method", "object", "method", "initial", "initial_method", "final_val", "duration", "trans_type", "ease_type", "delay"), &Tween::targeting_method, DEFVAL(0)); - ADD_SIGNAL(MethodInfo("tween_started", PropertyInfo(Variant::OBJECT, "object"), PropertyInfo(Variant::STRING, "key"))); - ADD_SIGNAL(MethodInfo("tween_step", PropertyInfo(Variant::OBJECT, "object"), PropertyInfo(Variant::STRING, "key"), PropertyInfo(Variant::REAL, "elapsed"), PropertyInfo(Variant::OBJECT, "value"))); - ADD_SIGNAL(MethodInfo("tween_completed", PropertyInfo(Variant::OBJECT, "object"), PropertyInfo(Variant::STRING, "key"))); + ADD_SIGNAL(MethodInfo("tween_started", PropertyInfo(Variant::OBJECT, "object"), PropertyInfo(Variant::NODE_PATH, "key"))); + ADD_SIGNAL(MethodInfo("tween_step", PropertyInfo(Variant::OBJECT, "object"), PropertyInfo(Variant::NODE_PATH, "key"), PropertyInfo(Variant::REAL, "elapsed"), PropertyInfo(Variant::OBJECT, "value"))); + ADD_SIGNAL(MethodInfo("tween_completed", PropertyInfo(Variant::OBJECT, "object"), PropertyInfo(Variant::NODE_PATH, "key"))); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "repeat"), "set_repeat", "is_repeat"); ADD_PROPERTY(PropertyInfo(Variant::INT, "playback_process_mode", PROPERTY_HINT_ENUM, "Physics,Idle"), "set_tween_process_mode", "get_tween_process_mode"); diff --git a/servers/visual_server.cpp b/servers/visual_server.cpp index faa8c50837..663fce85e9 100644 --- a/servers/visual_server.cpp +++ b/servers/visual_server.cpp @@ -1656,7 +1656,7 @@ void VisualServer::_bind_methods() { ClassDB::bind_method(D_METHOD("black_bars_set_margins", "left", "top", "right", "bottom"), &VisualServer::black_bars_set_margins); ClassDB::bind_method(D_METHOD("black_bars_set_images", "left", "top", "right", "bottom"), &VisualServer::black_bars_set_images); - ClassDB::bind_method(D_METHOD("free", "rid"), &VisualServer::free); + ClassDB::bind_method(D_METHOD("free_rid", "rid"), &VisualServer::free); // shouldn't conflict with Object::free() ClassDB::bind_method(D_METHOD("request_frame_drawn_callback", "where", "method", "userdata"), &VisualServer::request_frame_drawn_callback); ClassDB::bind_method(D_METHOD("draw", "swap_buffers"), &VisualServer::draw, DEFVAL(true)); diff --git a/version.py b/version.py index 4e502bc318..0eff47acdc 100644 --- a/version.py +++ b/version.py @@ -1,6 +1,6 @@ short_name = "godot" name = "Godot Engine" major = 3 -minor = 0 -status = "rc3" +minor = 1 +status = "dev" module_config = "" |