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-rw-r--r--scene/animation/animation_node_state_machine.cpp4
1 files changed, 0 insertions, 4 deletions
diff --git a/scene/animation/animation_node_state_machine.cpp b/scene/animation/animation_node_state_machine.cpp
index bd27d9118e..4b4666803c 100644
--- a/scene/animation/animation_node_state_machine.cpp
+++ b/scene/animation/animation_node_state_machine.cpp
@@ -458,10 +458,6 @@ float AnimationNodeStateMachine::process(float p_time, bool p_seek) {
rem = blend_node(states[end_node], 0, true, 0, FILTER_IGNORE, false);
}
- if (get_parent().is_valid() && get_parent()->is_class("AnimationNodeStateMachine")) {
- print_line("rem: " + rtos(rem));
- }
-
return rem;
}