diff options
42 files changed, 353 insertions, 132 deletions
diff --git a/core/resource.cpp b/core/resource.cpp index 78e20bada4..d339eb78ad 100644 --- a/core/resource.cpp +++ b/core/resource.cpp @@ -184,6 +184,35 @@ Ref<Resource> Resource::duplicate_for_local_scene(Node *p_for_scene, Map<Ref<Res return Ref<Resource>(r); } +void Resource::configure_for_local_scene(Node *p_for_scene, Map<Ref<Resource>, Ref<Resource> > &remap_cache) { + + print_line("configure for local: " + get_class()); + List<PropertyInfo> plist; + get_property_list(&plist); + + local_scene = p_for_scene; + + for (List<PropertyInfo>::Element *E = plist.front(); E; E = E->next()) { + + if (!(E->get().usage & PROPERTY_USAGE_STORAGE)) + continue; + Variant p = get(E->get().name); + if (p.get_type() == Variant::OBJECT) { + + RES sr = p; + if (sr.is_valid()) { + + if (sr->is_local_to_scene()) { + if (!remap_cache.has(sr)) { + sr->configure_for_local_scene(p_for_scene, remap_cache); + remap_cache[sr] = sr; + } + } + } + } + } +} + Ref<Resource> Resource::duplicate(bool p_subresources) const { List<PropertyInfo> plist; diff --git a/core/resource.h b/core/resource.h index 7dc3b67291..19714a68d1 100644 --- a/core/resource.h +++ b/core/resource.h @@ -108,6 +108,7 @@ public: virtual Ref<Resource> duplicate(bool p_subresources = false) const; Ref<Resource> duplicate_for_local_scene(Node *p_for_scene, Map<Ref<Resource>, Ref<Resource> > &remap_cache); + void configure_for_local_scene(Node *p_for_scene, Map<Ref<Resource>, Ref<Resource> > &remap_cache); void set_local_to_scene(bool p_enable); bool is_local_to_scene() const; diff --git a/doc/classes/ColorPickerButton.xml b/doc/classes/ColorPickerButton.xml index c538f66779..c8a4b850d0 100644 --- a/doc/classes/ColorPickerButton.xml +++ b/doc/classes/ColorPickerButton.xml @@ -15,13 +15,16 @@ <return type="ColorPicker"> </return> <description> + Returns the [code]ColorPicker[/code] that this [code]ColorPickerButton[/code] toggles. </description> </method> </methods> <members> <member name="color" type="Color" setter="set_pick_color" getter="get_pick_color"> + The currently selected color. </member> <member name="edit_alpha" type="bool" setter="set_edit_alpha" getter="is_editing_alpha"> + If [code]true[/code] the alpha channel in the displayed [ColorPicker] will be visible. Default value: [code]true[/code]. </member> </members> <signals> @@ -29,7 +32,7 @@ <argument index="0" name="color" type="Color"> </argument> <description> - Emitted when the color is changed. + Emitted when the color changes. </description> </signal> </signals> diff --git a/doc/classes/PackedScene.xml b/doc/classes/PackedScene.xml index 3940995936..80ef3afdb1 100644 --- a/doc/classes/PackedScene.xml +++ b/doc/classes/PackedScene.xml @@ -1,8 +1,10 @@ <?xml version="1.0" encoding="UTF-8" ?> <class name="PackedScene" inherits="Resource" category="Core" version="3.0-beta"> <brief_description> + An abstraction of a serialized scene. </brief_description> <description> + A simplified interface to a scene file. Provides access to operations and checks that can be performed on the scene resource itself. TODO: explain ownership, and that node does not need to own itself </description> <tutorials> @@ -14,12 +16,14 @@ <return type="bool"> </return> <description> + Returns [code]true[/code] if the scene file has nodes. </description> </method> <method name="get_state"> <return type="SceneState"> </return> <description> + Returns the [code]SceneState[/code] representing the scene file contents. </description> </method> <method name="instance" qualifiers="const"> @@ -28,6 +32,7 @@ <argument index="0" name="edit_state" type="int" enum="PackedScene.GenEditState" default="0"> </argument> <description> + Instantiates the scene's node hierarchy. Triggers child scene instantiation(s). Triggers the [enum Object.NOTIFICATION_INSTANCED] notification on the root node. </description> </method> <method name="pack"> @@ -42,14 +47,19 @@ </methods> <members> <member name="_bundled" type="Dictionary" setter="_set_bundled_scene" getter="_get_bundled_scene"> + A dictionary representation of the scene contents. + Available keys include "rnames" and "variants" for resources, "node_count", "nodes", "node_paths" for nodes, "editable_instances" for base scene children overrides, "conn_count" and "conns" for signal connections, and "version" for the format style of the PackedScene. </member> </members> <constants> <constant name="GEN_EDIT_STATE_DISABLED" value="0" enum="GenEditState"> + If passed to [method instance], blocks edits to the scene state. </constant> <constant name="GEN_EDIT_STATE_INSTANCE" value="1" enum="GenEditState"> + If passed to [method instance], provides local scene resources to the local scene. Requires tools compiled. </constant> <constant name="GEN_EDIT_STATE_MAIN" value="2" enum="GenEditState"> + If passed to [method instance], provides local scene resources to the local scene. Only the main scene should receive the main edit state. Requires tools compiled. </constant> </constants> </class> diff --git a/doc/classes/WindowDialog.xml b/doc/classes/WindowDialog.xml index 41aa71b782..5bdcfe238d 100644 --- a/doc/classes/WindowDialog.xml +++ b/doc/classes/WindowDialog.xml @@ -21,8 +21,10 @@ </methods> <members> <member name="resizable" type="bool" setter="set_resizable" getter="get_resizable"> + If [code]true[/code] the user can resize the window. Default value: [code]false[/code]. </member> <member name="window_title" type="String" setter="set_title" getter="get_title"> + The text displayed in the window's title bar. Default value: "Save a File". </member> </members> <constants> diff --git a/drivers/gles3/rasterizer_canvas_gles3.cpp b/drivers/gles3/rasterizer_canvas_gles3.cpp index 5b3e43fc43..0839f930c9 100644 --- a/drivers/gles3/rasterizer_canvas_gles3.cpp +++ b/drivers/gles3/rasterizer_canvas_gles3.cpp @@ -208,6 +208,8 @@ RasterizerStorageGLES3::Texture *RasterizerCanvasGLES3::_bind_canvas_texture(con } else { + texture = texture->get_ptr(); + if (texture->render_target) texture->render_target->used_in_frame = true; @@ -243,6 +245,7 @@ RasterizerStorageGLES3::Texture *RasterizerCanvasGLES3::_bind_canvas_texture(con } else { + normal_map = normal_map->get_ptr(); glActiveTexture(GL_TEXTURE1); glBindTexture(GL_TEXTURE_2D, normal_map->tex_id); state.current_normal = p_normal_map; @@ -1115,6 +1118,8 @@ void RasterizerCanvasGLES3::canvas_render_items(Item *p_item_list, int p_z, cons continue; } + t = t->get_ptr(); + if (storage->config.srgb_decode_supported && t->using_srgb) { //no srgb in 2D glTexParameteri(t->target, _TEXTURE_SRGB_DECODE_EXT, _SKIP_DECODE_EXT); diff --git a/drivers/gles3/rasterizer_scene_gles3.cpp b/drivers/gles3/rasterizer_scene_gles3.cpp index 0f8f98b021..3031b70f70 100644 --- a/drivers/gles3/rasterizer_scene_gles3.cpp +++ b/drivers/gles3/rasterizer_scene_gles3.cpp @@ -1235,6 +1235,7 @@ bool RasterizerSceneGLES3::_setup_material(RasterizerStorageGLES3::Material *p_m } else { + t = t->get_ptr(); //resolve for proxies #ifdef TOOLS_ENABLED if (t->detect_3d) { t->detect_3d(t->detect_3d_ud); @@ -2164,7 +2165,7 @@ void RasterizerSceneGLES3::_render_list(RenderList::Element **p_elements, int p_ state.scene_shader.set_conditional(SceneShaderGLES3::USE_OPAQUE_PREPASS, false); } -void RasterizerSceneGLES3::_add_geometry(RasterizerStorageGLES3::Geometry *p_geometry, InstanceBase *p_instance, RasterizerStorageGLES3::GeometryOwner *p_owner, int p_material, bool p_depth_pass,bool p_shadow_pass) { +void RasterizerSceneGLES3::_add_geometry(RasterizerStorageGLES3::Geometry *p_geometry, InstanceBase *p_instance, RasterizerStorageGLES3::GeometryOwner *p_owner, int p_material, bool p_depth_pass, bool p_shadow_pass) { RasterizerStorageGLES3::Material *m = NULL; RID m_src = p_instance->material_override.is_valid() ? p_instance->material_override : (p_material >= 0 ? p_instance->materials[p_material] : p_geometry->material); @@ -2238,11 +2239,11 @@ void RasterizerSceneGLES3::_add_geometry_with_material(RasterizerStorageGLES3::G if (!p_material->shader->spatial.uses_alpha_scissor && !p_material->shader->spatial.writes_modelview_or_projection && !p_material->shader->spatial.uses_vertex && !p_material->shader->spatial.uses_discard && p_material->shader->spatial.depth_draw_mode != RasterizerStorageGLES3::Shader::Spatial::DEPTH_DRAW_ALPHA_PREPASS) { //shader does not use discard and does not write a vertex position, use generic material if (p_instance->cast_shadows == VS::SHADOW_CASTING_SETTING_DOUBLE_SIDED) { - p_material = storage->material_owner.getptr( !p_shadow_pass && p_material->shader->spatial.uses_world_coordinates ? default_worldcoord_material_twosided : default_material_twosided); + p_material = storage->material_owner.getptr(!p_shadow_pass && p_material->shader->spatial.uses_world_coordinates ? default_worldcoord_material_twosided : default_material_twosided); no_cull = true; mirror = false; } else { - p_material = storage->material_owner.getptr( !p_shadow_pass && p_material->shader->spatial.uses_world_coordinates ? default_worldcoord_material : default_material); + p_material = storage->material_owner.getptr(!p_shadow_pass && p_material->shader->spatial.uses_world_coordinates ? default_worldcoord_material : default_material); } } @@ -2289,10 +2290,8 @@ void RasterizerSceneGLES3::_add_geometry_with_material(RasterizerStorageGLES3::G } else { e->sort_key |= uint64_t(e->instance->depth_layer) << RenderList::SORT_KEY_OPAQUE_DEPTH_LAYER_SHIFT; e->sort_key |= uint64_t(e->material->index) << RenderList::SORT_KEY_MATERIAL_INDEX_SHIFT; - } - /* if (e->geometry->type==RasterizerStorageGLES3::Geometry::GEOMETRY_MULTISURFACE) e->sort_flags|=RenderList::SORT_FLAG_INSTANCING; @@ -4090,7 +4089,6 @@ void RasterizerSceneGLES3::render_scene(const Transform &p_cam_transform, const _setup_lights(p_light_cull_result, p_light_cull_count, p_cam_transform.affine_inverse(), p_cam_projection, p_shadow_atlas); _setup_reflections(p_reflection_probe_cull_result, p_reflection_probe_cull_count, p_cam_transform.affine_inverse(), p_cam_projection, p_reflection_atlas, env); - bool use_mrt = false; render_list.clear(); @@ -4774,7 +4772,6 @@ void RasterizerSceneGLES3::initialize() { default_worldcoord_material_twosided = storage->material_create(); storage->shader_set_code(default_worldcoord_shader_twosided, "shader_type spatial; render_mode cull_disabled,world_vertex_coords;\n"); storage->material_set_shader(default_worldcoord_material_twosided, default_worldcoord_shader_twosided); - } { diff --git a/drivers/gles3/rasterizer_storage_gles3.cpp b/drivers/gles3/rasterizer_storage_gles3.cpp index 7e3d21adbb..cba9f08537 100644 --- a/drivers/gles3/rasterizer_storage_gles3.cpp +++ b/drivers/gles3/rasterizer_storage_gles3.cpp @@ -1232,6 +1232,25 @@ RID RasterizerStorageGLES3::texture_create_radiance_cubemap(RID p_source, int p_ return texture_owner.make_rid(ctex); } +void RasterizerStorageGLES3::texture_set_proxy(RID p_texture, RID p_proxy) { + + Texture *texture = texture_owner.get(p_texture); + ERR_FAIL_COND(!texture); + + if (texture->proxy) { + texture->proxy->proxy_owners.erase(texture); + texture->proxy = NULL; + } + + if (p_proxy.is_valid()) { + Texture *proxy = texture_owner.get(p_proxy); + ERR_FAIL_COND(!proxy); + ERR_FAIL_COND(proxy == texture); + proxy->proxy_owners.insert(texture); + texture->proxy = proxy; + } +} + RID RasterizerStorageGLES3::sky_create() { Sky *sky = memnew(Sky); @@ -1617,7 +1636,6 @@ void RasterizerStorageGLES3::_update_shader(Shader *p_shader) const { shaders.actions_scene.render_mode_values["cull_back"] = Pair<int *, int>(&p_shader->spatial.cull_mode, Shader::Spatial::CULL_MODE_BACK); shaders.actions_scene.render_mode_values["cull_disabled"] = Pair<int *, int>(&p_shader->spatial.cull_mode, Shader::Spatial::CULL_MODE_DISABLED); - shaders.actions_scene.render_mode_flags["unshaded"] = &p_shader->spatial.unshaded; shaders.actions_scene.render_mode_flags["depth_test_disable"] = &p_shader->spatial.no_depth_test; diff --git a/drivers/gles3/rasterizer_storage_gles3.h b/drivers/gles3/rasterizer_storage_gles3.h index 7c86862425..d5efd5307c 100644 --- a/drivers/gles3/rasterizer_storage_gles3.h +++ b/drivers/gles3/rasterizer_storage_gles3.h @@ -242,6 +242,9 @@ public: struct Texture : public RID_Data { + Texture *proxy; + Set<Texture *> proxy_owners; + String path; uint32_t flags; int width, height; @@ -301,6 +304,15 @@ public: detect_srgb_ud = NULL; detect_normal = NULL; detect_normal_ud = NULL; + proxy = NULL; + } + + _ALWAYS_INLINE_ Texture *get_ptr() { + if (proxy) { + return proxy; //->get_ptr(); only one level of indirection, else not inlining possible. + } else { + return this; + } } ~Texture() { @@ -309,6 +321,14 @@ public: glDeleteTextures(1, &tex_id); } + + for (Set<Texture *>::Element *E = proxy_owners.front(); E; E = E->next()) { + E->get()->proxy = NULL; + } + + if (proxy) { + proxy->proxy_owners.erase(this); + } } }; @@ -343,6 +363,8 @@ public: virtual void texture_set_detect_srgb_callback(RID p_texture, VisualServer::TextureDetectCallback p_callback, void *p_userdata); virtual void texture_set_detect_normal_callback(RID p_texture, VisualServer::TextureDetectCallback p_callback, void *p_userdata); + virtual void texture_set_proxy(RID p_texture, RID p_proxy); + /* SKY API */ struct Sky : public RID_Data { diff --git a/editor/editor_audio_buses.cpp b/editor/editor_audio_buses.cpp index de64c11308..6e507fac9b 100644 --- a/editor/editor_audio_buses.cpp +++ b/editor/editor_audio_buses.cpp @@ -251,7 +251,7 @@ void EditorAudioBus::_volume_db_changed(float p_db) { updating_bus = true; UndoRedo *ur = EditorNode::get_singleton()->get_undo_redo(); - ur->create_action("Change Audio Bus Volume", UndoRedo::MERGE_ENDS); + ur->create_action(TTR("Change Audio Bus Volume"), UndoRedo::MERGE_ENDS); ur->add_do_method(AudioServer::get_singleton(), "set_bus_volume_db", get_index(), p_db); ur->add_undo_method(AudioServer::get_singleton(), "set_bus_volume_db", get_index(), AudioServer::get_singleton()->get_bus_volume_db(get_index())); ur->add_do_method(buses, "_update_bus", get_index()); @@ -812,7 +812,7 @@ void EditorAudioBuses::_update_buses() { EditorAudioBuses *EditorAudioBuses::register_editor() { EditorAudioBuses *audio_buses = memnew(EditorAudioBuses); - EditorNode::get_singleton()->add_bottom_panel_item("Audio", audio_buses); + EditorNode::get_singleton()->add_bottom_panel_item(TTR("Audio"), audio_buses); return audio_buses; } diff --git a/editor/editor_data.cpp b/editor/editor_data.cpp index 443004f820..49d55e6305 100644 --- a/editor/editor_data.cpp +++ b/editor/editor_data.cpp @@ -690,9 +690,9 @@ Ref<Script> EditorData::get_scene_root_script(int p_idx) const { String EditorData::get_scene_title(int p_idx) const { ERR_FAIL_INDEX_V(p_idx, edited_scene.size(), String()); if (!edited_scene[p_idx].root) - return "[empty]"; + return TTR("[empty]"); if (edited_scene[p_idx].root->get_filename() == "") - return "[unsaved]"; + return TTR("[unsaved]"); bool show_ext = EDITOR_DEF("interface/scene_tabs/show_extension", false); String name = edited_scene[p_idx].root->get_filename().get_file(); if (!show_ext) { diff --git a/editor/editor_profiler.cpp b/editor/editor_profiler.cpp index 5d81fc6ea4..71c26244ee 100644 --- a/editor/editor_profiler.cpp +++ b/editor/editor_profiler.cpp @@ -670,13 +670,13 @@ EditorProfiler::EditorProfiler() { variables->set_hide_root(true); variables->set_columns(3); variables->set_column_titles_visible(true); - variables->set_column_title(0, "Name"); + variables->set_column_title(0, TTR("Name")); variables->set_column_expand(0, true); variables->set_column_min_width(0, 60); - variables->set_column_title(1, "Time"); + variables->set_column_title(1, TTR("Time")); variables->set_column_expand(1, false); variables->set_column_min_width(1, 60 * EDSCALE); - variables->set_column_title(2, "Calls"); + variables->set_column_title(2, TTR("Calls")); variables->set_column_expand(2, false); variables->set_column_min_width(2, 60 * EDSCALE); variables->connect("item_edited", this, "_item_edited"); diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp index d18e97fe83..184ac5d798 100644 --- a/editor/plugins/canvas_item_editor_plugin.cpp +++ b/editor/plugins/canvas_item_editor_plugin.cpp @@ -4314,7 +4314,7 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) { show_grid = false; show_helpers = false; - show_rulers = false; + show_rulers = true; show_guides = true; zoom = 1; grid_offset = Point2(); diff --git a/editor/plugins/script_text_editor.cpp b/editor/plugins/script_text_editor.cpp index 19293360ed..3a443e1bf7 100644 --- a/editor/plugins/script_text_editor.cpp +++ b/editor/plugins/script_text_editor.cpp @@ -1042,8 +1042,13 @@ void ScriptTextEditor::_edit_option(int p_op) { String delimiter = "#"; List<String> comment_delimiters; scr->get_language()->get_comment_delimiters(&comment_delimiters); - if (!comment_delimiters.empty()) { - delimiter = comment_delimiters.front()->get(); + + for (List<String>::Element *E = comment_delimiters.front(); E; E = E->next()) { + String script_delimiter = E->get(); + if (script_delimiter.find(" ") == -1) { + delimiter = script_delimiter; + break; + } } tx->begin_complex_operation(); diff --git a/editor/plugins/spatial_editor_plugin.cpp b/editor/plugins/spatial_editor_plugin.cpp index 390cbf727c..b855d2d4c4 100644 --- a/editor/plugins/spatial_editor_plugin.cpp +++ b/editor/plugins/spatial_editor_plugin.cpp @@ -4753,9 +4753,9 @@ VSplitContainer *SpatialEditor::get_shader_split() { return shader_split; } -HBoxContainer *SpatialEditor::get_palette_split() { +HSplitContainer *SpatialEditor::get_palette_split() { - return palette_split_container; + return palette_split; } void SpatialEditor::_request_gizmo(Object *p_obj) { @@ -5046,10 +5046,6 @@ SpatialEditor::SpatialEditor(EditorNode *p_editor) { palette_split->set_v_size_flags(SIZE_EXPAND_FILL); vbc->add_child(palette_split); - palette_split_container = memnew(HBoxContainer); - palette_split_container->set_v_size_flags(SIZE_EXPAND_FILL); - palette_split->add_child(palette_split_container); - shader_split = memnew(VSplitContainer); shader_split->set_h_size_flags(SIZE_EXPAND_FILL); palette_split->add_child(shader_split); diff --git a/editor/plugins/spatial_editor_plugin.h b/editor/plugins/spatial_editor_plugin.h index ab26a70f7f..0c2571017b 100644 --- a/editor/plugins/spatial_editor_plugin.h +++ b/editor/plugins/spatial_editor_plugin.h @@ -413,7 +413,6 @@ private: SpatialEditorViewport *viewports[VIEWPORTS_COUNT]; VSplitContainer *shader_split; HSplitContainer *palette_split; - HBoxContainer *palette_split_container; ///// @@ -608,7 +607,7 @@ public: void add_control_to_menu_panel(Control *p_control); VSplitContainer *get_shader_split(); - HBoxContainer *get_palette_split(); + HSplitContainer *get_palette_split(); Spatial *get_selected() { return selected; } diff --git a/editor/plugins/tile_map_editor_plugin.cpp b/editor/plugins/tile_map_editor_plugin.cpp index 5cc81f156c..4d06342fe0 100644 --- a/editor/plugins/tile_map_editor_plugin.cpp +++ b/editor/plugins/tile_map_editor_plugin.cpp @@ -123,12 +123,14 @@ void TileMapEditor::_menu_option(int p_option) { return; undo_redo->create_action(TTR("Erase Selection")); + undo_redo->add_undo_method(node, "set", "tile_data", node->get("tile_data")); for (int i = rectangle.position.y; i <= rectangle.position.y + rectangle.size.y; i++) { for (int j = rectangle.position.x; j <= rectangle.position.x + rectangle.size.x; j++) { - _set_cell(Point2i(j, i), TileMap::INVALID_CELL, false, false, false, true); + _set_cell(Point2i(j, i), TileMap::INVALID_CELL, false, false, false); } } + undo_redo->add_do_method(node, "set", "tile_data", node->get("tile_data")); undo_redo->commit_action(); selection_active = false; @@ -171,7 +173,7 @@ void TileMapEditor::set_selected_tile(int p_tile) { } } -void TileMapEditor::_set_cell(const Point2i &p_pos, int p_value, bool p_flip_h, bool p_flip_v, bool p_transpose, bool p_with_undo) { +void TileMapEditor::_set_cell(const Point2i &p_pos, int p_value, bool p_flip_h, bool p_flip_v, bool p_transpose) { ERR_FAIL_COND(!node); @@ -184,17 +186,8 @@ void TileMapEditor::_set_cell(const Point2i &p_pos, int p_value, bool p_flip_h, if (p_value == prev_val && p_flip_h == prev_flip_h && p_flip_v == prev_flip_v && p_transpose == prev_transpose) return; //check that it's actually different - if (p_with_undo) { - - undo_redo->add_do_method(node, "set_cellv", Point2(p_pos), p_value, p_flip_h, p_flip_v, p_transpose); - undo_redo->add_do_method(node, "make_bitmask_area_dirty", Point2(p_pos)); - undo_redo->add_undo_method(node, "set_cellv", Point2(p_pos), prev_val, prev_flip_h, prev_flip_v, prev_transpose); - undo_redo->add_undo_method(node, "make_bitmask_area_dirty", Point2(p_pos)); - } else { - - node->set_cell(p_pos.x, p_pos.y, p_value, p_flip_h, p_flip_v, p_transpose); - node->update_bitmask_area(Point2(p_pos)); - } + node->set_cell(p_pos.x, p_pos.y, p_value, p_flip_h, p_flip_v, p_transpose); + node->update_bitmask_area(Point2(p_pos)); } void TileMapEditor::_text_entered(const String &p_text) { @@ -404,6 +397,7 @@ PoolVector<Vector2> TileMapEditor::_bucket_fill(const Point2i &p_start, bool era } PoolVector<Vector2> points; + Vector<Vector2> non_preview_cache; int count = 0; int limit = 0; @@ -432,8 +426,10 @@ PoolVector<Vector2> TileMapEditor::_bucket_fill(const Point2i &p_start, bool era bucket_cache_visited[loc] = true; bucket_cache.push_back(n); } else { - node->set_cellv(n, id, flip_h, flip_v, transpose); + if (non_preview_cache.find(n) >= 0) + continue; points.push_back(n); + non_preview_cache.push_back(n); } bucket_queue.push_back(Point2i(n.x, n.y + 1)); @@ -462,9 +458,10 @@ void TileMapEditor::_fill_points(const PoolVector<Vector2> p_points, const Dicti bool tr = p_op["transpose"]; for (int i = 0; i < len; i++) { - _set_cell(pr[i], id, xf, yf, tr); + node->make_bitmask_area_dirty(pr[i]); } + node->update_dirty_bitmask(); } void TileMapEditor::_erase_points(const PoolVector<Vector2> p_points) { @@ -730,10 +727,8 @@ bool TileMapEditor::forward_gui_input(const Ref<InputEvent> &p_event) { tool = TOOL_PAINTING; - paint_undo.clear(); - paint_undo[over_tile] = _get_op_from_cell(over_tile); - - _set_cell(over_tile, id, flip_h, flip_v, transpose); + undo_redo->create_action(TTR("Paint TileMap")); + undo_redo->add_undo_method(node, "set", "tile_data", node->get("tile_data")); } } else if (tool == TOOL_PICKING) { @@ -754,15 +749,9 @@ bool TileMapEditor::forward_gui_input(const Ref<InputEvent> &p_event) { int id = get_selected_tile(); - if (id != TileMap::INVALID_CELL && paint_undo.size()) { - - undo_redo->create_action(TTR("Paint TileMap")); - for (Map<Point2i, CellOp>::Element *E = paint_undo.front(); E; E = E->next()) { + if (id != TileMap::INVALID_CELL) { - Point2 p = E->key(); - undo_redo->add_do_method(node, "set_cellv", p, id, flip_h, flip_v, transpose); - undo_redo->add_undo_method(node, "set_cellv", p, E->get().idx, E->get().xf, E->get().yf, E->get().tr); - } + undo_redo->add_do_method(node, "set", "tile_data", node->get("tile_data")); undo_redo->commit_action(); paint_undo.clear(); @@ -774,10 +763,12 @@ bool TileMapEditor::forward_gui_input(const Ref<InputEvent> &p_event) { if (id != TileMap::INVALID_CELL) { undo_redo->create_action(TTR("Line Draw")); + undo_redo->add_undo_method(node, "set", "tile_data", node->get("tile_data")); for (Map<Point2i, CellOp>::Element *E = paint_undo.front(); E; E = E->next()) { - _set_cell(E->key(), id, flip_h, flip_v, transpose, true); + _set_cell(E->key(), id, flip_h, flip_v, transpose); } + undo_redo->add_do_method(node, "set", "tile_data", node->get("tile_data")); undo_redo->commit_action(); paint_undo.clear(); @@ -791,12 +782,14 @@ bool TileMapEditor::forward_gui_input(const Ref<InputEvent> &p_event) { if (id != TileMap::INVALID_CELL) { undo_redo->create_action(TTR("Rectangle Paint")); + undo_redo->add_undo_method(node, "set", "tile_data", node->get("tile_data")); for (int i = rectangle.position.y; i <= rectangle.position.y + rectangle.size.y; i++) { for (int j = rectangle.position.x; j <= rectangle.position.x + rectangle.size.x; j++) { - _set_cell(Point2i(j, i), id, flip_h, flip_v, transpose, true); + _set_cell(Point2i(j, i), id, flip_h, flip_v, transpose); } } + undo_redo->add_do_method(node, "set", "tile_data", node->get("tile_data")); undo_redo->commit_action(); canvas_item_editor->update(); @@ -806,10 +799,12 @@ bool TileMapEditor::forward_gui_input(const Ref<InputEvent> &p_event) { Point2 ofs = over_tile - rectangle.position; undo_redo->create_action(TTR("Duplicate")); + undo_redo->add_undo_method(node, "set", "tile_data", node->get("tile_data")); for (List<TileData>::Element *E = copydata.front(); E; E = E->next()) { - _set_cell(E->get().pos + ofs, E->get().cell, E->get().flip_h, E->get().flip_v, E->get().transpose, true); + _set_cell(E->get().pos + ofs, E->get().cell, E->get().flip_h, E->get().flip_v, E->get().transpose); } + undo_redo->add_do_method(node, "set", "tile_data", node->get("tile_data")); undo_redo->commit_action(); copydata.clear(); @@ -822,28 +817,23 @@ bool TileMapEditor::forward_gui_input(const Ref<InputEvent> &p_event) { } else if (tool == TOOL_BUCKET) { - Dictionary pop; - pop["id"] = node->get_cell(over_tile.x, over_tile.y); - pop["flip_h"] = node->is_cell_x_flipped(over_tile.x, over_tile.y); - pop["flip_v"] = node->is_cell_y_flipped(over_tile.x, over_tile.y); - pop["transpose"] = node->is_cell_transposed(over_tile.x, over_tile.y); - PoolVector<Vector2> points = _bucket_fill(over_tile); if (points.size() == 0) return false; + undo_redo->create_action(TTR("Bucket Fill")); + undo_redo->add_undo_method(node, "set", "tile_data", node->get("tile_data")); + Dictionary op; op["id"] = get_selected_tile(); op["flip_h"] = flip_h; op["flip_v"] = flip_v; op["transpose"] = transpose; - undo_redo->create_action(TTR("Bucket Fill")); - - undo_redo->add_do_method(this, "_fill_points", points, op); - undo_redo->add_undo_method(this, "_fill_points", points, pop); + _fill_points(points, op); + undo_redo->add_do_method(node, "set", "tile_data", node->get("tile_data")); undo_redo->commit_action(); // We want to keep the bucket-tool active @@ -885,6 +875,9 @@ bool TileMapEditor::forward_gui_input(const Ref<InputEvent> &p_event) { Point2 local = node->world_to_map(xform_inv.xform(mb->get_position())); + undo_redo->create_action(TTR("Erase TileMap")); + undo_redo->add_undo_method(node, "set", "tile_data", node->get("tile_data")); + if (mb->get_shift()) { if (mb->get_control()) @@ -898,7 +891,6 @@ bool TileMapEditor::forward_gui_input(const Ref<InputEvent> &p_event) { tool = TOOL_ERASING; - paint_undo[local] = _get_op_from_cell(local); _set_cell(local, TileMap::INVALID_CELL); } @@ -908,18 +900,8 @@ bool TileMapEditor::forward_gui_input(const Ref<InputEvent> &p_event) { } else { if (tool == TOOL_ERASING || tool == TOOL_RECTANGLE_ERASE || tool == TOOL_LINE_ERASE) { - if (paint_undo.size()) { - undo_redo->create_action(TTR("Erase TileMap")); - for (Map<Point2i, CellOp>::Element *E = paint_undo.front(); E; E = E->next()) { - - Point2 p = E->key(); - undo_redo->add_do_method(node, "set_cellv", p, TileMap::INVALID_CELL, false, false, false); - undo_redo->add_undo_method(node, "set_cellv", p, E->get().idx, E->get().xf, E->get().yf, E->get().tr); - } - - undo_redo->commit_action(); - paint_undo.clear(); - } + undo_redo->add_do_method(node, "set", "tile_data", node->get("tile_data")); + undo_redo->commit_action(); if (tool == TOOL_RECTANGLE_ERASE || tool == TOOL_LINE_ERASE) { canvas_item_editor->update(); @@ -1006,10 +988,6 @@ bool TileMapEditor::forward_gui_input(const Ref<InputEvent> &p_event) { Point2i pos = points[i]; - if (!paint_undo.has(pos)) { - paint_undo[pos] = _get_op_from_cell(pos); - } - _set_cell(pos, TileMap::INVALID_CELL); } diff --git a/editor/plugins/tile_map_editor_plugin.h b/editor/plugins/tile_map_editor_plugin.h index ce58cc9708..b5f2618576 100644 --- a/editor/plugins/tile_map_editor_plugin.h +++ b/editor/plugins/tile_map_editor_plugin.h @@ -167,7 +167,7 @@ class TileMapEditor : public VBoxContainer { void _update_palette(); void _menu_option(int p_option); - void _set_cell(const Point2i &p_pos, int p_value, bool p_flip_h = false, bool p_flip_v = false, bool p_transpose = false, bool p_with_undo = false); + void _set_cell(const Point2i &p_pos, int p_value, bool p_flip_h = false, bool p_flip_v = false, bool p_transpose = false); void _canvas_mouse_enter(); void _canvas_mouse_exit(); diff --git a/editor/plugins/tile_set_editor_plugin.cpp b/editor/plugins/tile_set_editor_plugin.cpp index bbed7ff98d..eb2faa1ab1 100644 --- a/editor/plugins/tile_set_editor_plugin.cpp +++ b/editor/plugins/tile_set_editor_plugin.cpp @@ -1015,21 +1015,47 @@ void AutotileEditor::_on_tool_clicked(int p_tool) { tile_set->autotile_clear_bitmask_map(get_current_tile()); workspace->update(); } else if (p_tool == SHAPE_DELETE) { - if (!edited_collision_shape.is_null()) { - Vector<TileSet::ShapeData> sd = tile_set->tile_get_shapes(get_current_tile()); - int index; - for (int i = 0; i < sd.size(); i++) { - if (sd[i].shape == edited_collision_shape) { - index = i; - break; - } - } - if (index >= 0) { - sd.remove(index); - tile_set->tile_set_shapes(get_current_tile(), sd); - edited_collision_shape.unref(); - current_shape.resize(0); - workspace->update(); + if (creating_shape) { + creating_shape = false; + current_shape.resize(0); + workspace->update(); + } else { + switch (edit_mode) { + case EDITMODE_COLLISION: { + if (!edited_collision_shape.is_null()) { + Vector<TileSet::ShapeData> sd = tile_set->tile_get_shapes(get_current_tile()); + int index; + for (int i = 0; i < sd.size(); i++) { + if (sd[i].shape == edited_collision_shape) { + index = i; + break; + } + } + if (index >= 0) { + sd.remove(index); + tile_set->tile_set_shapes(get_current_tile(), sd); + edited_collision_shape = Ref<ConcavePolygonShape2D>(); + current_shape.resize(0); + workspace->update(); + } + } + } break; + case EDITMODE_NAVIGATION: { + if (!edited_navigation_shape.is_null()) { + tile_set->autotile_set_navigation_polygon(get_current_tile(), Ref<NavigationPolygon>(), edited_shape_coord); + edited_navigation_shape = Ref<NavigationPolygon>(); + current_shape.resize(0); + workspace->update(); + } + } break; + case EDITMODE_OCCLUSION: { + if (!edited_occlusion_shape.is_null()) { + tile_set->autotile_set_light_occluder(get_current_tile(), Ref<OccluderPolygon2D>(), edited_shape_coord); + edited_occlusion_shape = Ref<OccluderPolygon2D>(); + current_shape.resize(0); + workspace->update(); + } + } break; } } } else if (p_tool == ZOOM_OUT) { diff --git a/editor/property_editor.cpp b/editor/property_editor.cpp index d573a44cdd..6f9454be2c 100644 --- a/editor/property_editor.cpp +++ b/editor/property_editor.cpp @@ -3081,7 +3081,7 @@ void PropertyEditor::update_tree() { item->set_text(1, type + " ID: " + itos(id)); item->add_button(1, get_icon("EditResource", "EditorIcons")); } else { - item->set_text(1, "[Empty]"); + item->set_text(1, TTR("[Empty]")); } if (has_icon(p.hint_string, "EditorIcons")) { diff --git a/editor/script_editor_debugger.cpp b/editor/script_editor_debugger.cpp index 7705e4e1b9..a1c1ec3351 100644 --- a/editor/script_editor_debugger.cpp +++ b/editor/script_editor_debugger.cpp @@ -1853,7 +1853,7 @@ ScriptEditorDebugger::ScriptEditorDebugger(EditorNode *p_editor) { inspect_scene_tree->connect("cell_selected", this, "_scene_tree_selected"); inspect_scene_tree->connect("item_collapsed", this, "_scene_tree_folded"); - auto_switch_remote_scene_tree = EDITOR_DEF("debugger/auto_switch_to_remote_scene_tree", true); + auto_switch_remote_scene_tree = EDITOR_DEF("debugger/auto_switch_to_remote_scene_tree", false); inspect_scene_tree_timeout = EDITOR_DEF("debugger/remote_scene_tree_refresh_interval", 1.0); inspect_edited_object_timeout = EDITOR_DEF("debugger/remote_inspect_refresh_interval", 0.2); inspected_object_id = 0; diff --git a/editor/settings_config_dialog.cpp b/editor/settings_config_dialog.cpp index 853761f689..fccd0c51aa 100644 --- a/editor/settings_config_dialog.cpp +++ b/editor/settings_config_dialog.cpp @@ -406,13 +406,13 @@ EditorSettingsDialog::EditorSettingsDialog() { shortcut_clear_button->connect("pressed", this, "_clear_shortcut_search_box"); shortcuts = memnew(Tree); - vbc->add_margin_child("Shortcut List:", shortcuts, true); + vbc->add_margin_child(TTR("Shortcut List:"), shortcuts, true); shortcuts->set_columns(2); shortcuts->set_hide_root(true); //shortcuts->set_hide_folding(true); shortcuts->set_column_titles_visible(true); - shortcuts->set_column_title(0, "Name"); - shortcuts->set_column_title(1, "Binding"); + shortcuts->set_column_title(0, TTR("Name")); + shortcuts->set_column_title(1, TTR("Binding")); shortcuts->connect("button_pressed", this, "_shortcut_button_pressed"); press_a_key = memnew(ConfirmationDialog); diff --git a/editor/translations/README.md b/editor/translations/README.md index 351bc9e2d1..f30f4e61fb 100644 --- a/editor/translations/README.md +++ b/editor/translations/README.md @@ -16,5 +16,8 @@ Link if you missed it: https://hosted.weblate.org/projects/godot-engine/godot ## Adding new languages If you want to translate for a language which is not featured yet on Weblate, -open an issue on this repo to ask that the language is added, or contact -Akien/@akien-mga directly on IRC (#godotengine channel on Freenode). +you can add it (when logged in) by clicking the "Start new translation" +button at the bottom of the page. + +Alternatively, you can use this +[direct link](https://hosted.weblate.org/new-lang/godot-engine/godot/). diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp index c7b656b5fc..c0d0a6e011 100644 --- a/scene/2d/tile_map.cpp +++ b/scene/2d/tile_map.cpp @@ -716,7 +716,7 @@ void TileMap::set_cell(int p_x, int p_y, int p_tile, bool p_flip_x, bool p_flip_ } else { ERR_FAIL_COND(!Q); // quadrant should exist... - if (E->get().id == p_tile && E->get().flip_h == p_flip_x && E->get().flip_v == p_flip_y && E->get().transpose == p_transpose) + if (E->get().id == p_tile && E->get().flip_h == p_flip_x && E->get().flip_v == p_flip_y && E->get().transpose == p_transpose && E->get().autotile_coord_x == (uint16_t)p_autotile_coord.x && E->get().autotile_coord_y == (uint16_t)p_autotile_coord.y) return; //nothing changed } @@ -741,7 +741,7 @@ int TileMap::get_cellv(const Vector2 &p_pos) const { void TileMap::make_bitmask_area_dirty(const Vector2 &p_pos) { for (int x = p_pos.x - 1; x <= p_pos.x + 1; x++) { - for (int y = p_pos.y - 1; x <= p_pos.y + 1; y++) { + for (int y = p_pos.y - 1; y <= p_pos.y + 1; y++) { PosKey p(x, y); if (dirty_bitmask.find(p) == NULL) { dirty_bitmask.push_back(p); @@ -810,6 +810,10 @@ void TileMap::update_cell_bitmask(int p_x, int p_y) { Vector2 coord = tile_set->autotile_get_subtile_for_bitmask(id, mask, this, Vector2(p_x, p_y)); E->get().autotile_coord_x = (int)coord.x; E->get().autotile_coord_y = (int)coord.y; + + PosKey qk(p_x / _get_quadrant_size(), p_y / _get_quadrant_size()); + Map<PosKey, Quadrant>::Element *Q = quadrant_map.find(qk); + _make_quadrant_dirty(Q); } else { E->get().autotile_coord_x = 0; E->get().autotile_coord_y = 0; @@ -870,28 +874,31 @@ bool TileMap::is_cell_transposed(int p_x, int p_y) const { return E->get().transpose; } -int TileMap::get_cell_autotile_coord_x(int p_x, int p_y) const { +void TileMap::set_cell_autotile_coord(int p_x, int p_y, const Vector2 &p_coord) { PosKey pk(p_x, p_y); const Map<PosKey, Cell>::Element *E = tile_map.find(pk); if (!E) - return 0; + return; - return E->get().autotile_coord_x; + Cell c = E->get(); + c.autotile_coord_x = p_coord.x; + c.autotile_coord_y = p_coord.y; + tile_map[pk] = c; } -int TileMap::get_cell_autotile_coord_y(int p_x, int p_y) const { +Vector2 TileMap::get_cell_autotile_coord(int p_x, int p_y) const { PosKey pk(p_x, p_y); const Map<PosKey, Cell>::Element *E = tile_map.find(pk); if (!E) - return 0; + return Vector2(); - return E->get().autotile_coord_y; + return Vector2(E->get().autotile_coord_x, E->get().autotile_coord_y); } void TileMap::_recreate_quadrants() { @@ -963,6 +970,7 @@ void TileMap::_set_tile_data(const PoolVector<int> &p_data) { int offset = (format == FORMAT_2_1_5) ? 3 : 2; + clear(); for (int i = 0; i < c; i += offset) { const uint8_t *ptr = (const uint8_t *)&r[i]; diff --git a/scene/2d/tile_map.h b/scene/2d/tile_map.h index a0ca2e6a35..8eecf48df2 100644 --- a/scene/2d/tile_map.h +++ b/scene/2d/tile_map.h @@ -241,8 +241,8 @@ public: bool is_cell_x_flipped(int p_x, int p_y) const; bool is_cell_y_flipped(int p_x, int p_y) const; bool is_cell_transposed(int p_x, int p_y) const; - int get_cell_autotile_coord_x(int p_x, int p_y) const; - int get_cell_autotile_coord_y(int p_x, int p_y) const; + void set_cell_autotile_coord(int p_x, int p_y, const Vector2 &p_coord); + Vector2 get_cell_autotile_coord(int p_x, int p_y) const; void set_cellv(const Vector2 &p_pos, int p_tile, bool p_flip_x = false, bool p_flip_y = false, bool p_transpose = false); int get_cellv(const Vector2 &p_pos) const; diff --git a/scene/gui/file_dialog.cpp b/scene/gui/file_dialog.cpp index 9bfb70bf42..8af499fd96 100644 --- a/scene/gui/file_dialog.cpp +++ b/scene/gui/file_dialog.cpp @@ -47,13 +47,7 @@ void FileDialog::_notification(int p_what) { if (p_what == NOTIFICATION_ENTER_TREE) { refresh->set_icon(get_icon("reload")); - dir_up->set_icon(get_icon("ArrowUp", "EditorIcons")); - } - - if (p_what == NOTIFICATION_DRAW) { - - //RID ci = get_canvas_item(); - //get_stylebox("panel","PopupMenu")->draw(ci,Rect2(Point2(),get_size())); + dir_up->set_icon(get_icon("parent_folder")); } if (p_what == NOTIFICATION_POPUP_HIDE) { diff --git a/scene/main/scene_tree.cpp b/scene/main/scene_tree.cpp index f74bf161f0..5ee286c2d5 100644 --- a/scene/main/scene_tree.cpp +++ b/scene/main/scene_tree.cpp @@ -418,12 +418,12 @@ void SceneTree::input_event(const Ref<InputEvent> &p_event) { if (!input_handled) { call_group_flags(GROUP_CALL_REALTIME, "_viewports", "_vp_unhandled_input", ev); //special one for GUI, as controls use their own process check - input_handled = true; _flush_ugc(); + // input_handled = true; - no reason to set this as handled root_lock--; //MessageQueue::get_singleton()->flush(); //flushing here causes UI and other places slowness } else { - input_handled = true; + // input_handled = true; - no reason to set this as handled root_lock--; } diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp index 1fc2d4b16e..d864b0f763 100644 --- a/scene/main/viewport.cpp +++ b/scene/main/viewport.cpp @@ -69,6 +69,8 @@ void ViewportTexture::setup_local_to_scene() { ERR_FAIL_COND(!vp); vp->viewport_textures.insert(this); + + VS::get_singleton()->texture_set_proxy(proxy, vp->texture_rid); } void ViewportTexture::set_viewport_path_in_scene(const NodePath &p_path) { @@ -105,8 +107,8 @@ Size2 ViewportTexture::get_size() const { } RID ViewportTexture::get_rid() const { - ERR_FAIL_COND_V(!vp, RID()); - return vp->texture_rid; + //ERR_FAIL_COND_V(!vp, RID()); + return proxy; } bool ViewportTexture::has_alpha() const { @@ -147,6 +149,7 @@ ViewportTexture::ViewportTexture() { vp = NULL; set_local_to_scene(true); + proxy = VS::get_singleton()->texture_create(); } ViewportTexture::~ViewportTexture() { @@ -154,6 +157,8 @@ ViewportTexture::~ViewportTexture() { if (vp) { vp->viewport_textures.erase(this); } + + VS::get_singleton()->free(proxy); } ///////////////////////////////////// @@ -2813,6 +2818,7 @@ Viewport::Viewport() { default_texture.instance(); default_texture->vp = const_cast<Viewport *>(this); viewport_textures.insert(default_texture.ptr()); + VS::get_singleton()->texture_set_proxy(default_texture->proxy, texture_rid); //internal_listener = SpatialSoundServer::get_singleton()->listener_create(); audio_listener = false; diff --git a/scene/main/viewport.h b/scene/main/viewport.h index 6bbd4b26b5..0835e3f69a 100644 --- a/scene/main/viewport.h +++ b/scene/main/viewport.h @@ -59,6 +59,8 @@ class ViewportTexture : public Texture { friend class Viewport; Viewport *vp; + RID proxy; + protected: static void _bind_methods(); diff --git a/scene/register_scene_types.cpp b/scene/register_scene_types.cpp index c99bc3c9ef..d6557f508e 100644 --- a/scene/register_scene_types.cpp +++ b/scene/register_scene_types.cpp @@ -529,6 +529,7 @@ void register_scene_types() { ClassDB::register_class<LargeTexture>(); ClassDB::register_class<CurveTexture>(); ClassDB::register_class<GradientTexture>(); + ClassDB::register_class<ProxyTexture>(); ClassDB::register_class<CubeMap>(); ClassDB::register_class<Animation>(); ClassDB::register_virtual_class<Font>(); diff --git a/scene/resources/default_theme/default_theme.cpp b/scene/resources/default_theme/default_theme.cpp index 36988e0c4c..c5feecd7c4 100644 --- a/scene/resources/default_theme/default_theme.cpp +++ b/scene/resources/default_theme/default_theme.cpp @@ -556,6 +556,7 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const // File Dialog theme->set_icon("reload", "FileDialog", make_icon(icon_reload_png)); + theme->set_icon("parent_folder", "FileDialog", make_icon(icon_parent_folder_png)); // Popup diff --git a/scene/resources/default_theme/icon_parent_folder.png b/scene/resources/default_theme/icon_parent_folder.png Binary files differnew file mode 100644 index 0000000000..47fee1ad81 --- /dev/null +++ b/scene/resources/default_theme/icon_parent_folder.png diff --git a/scene/resources/default_theme/theme_data.h b/scene/resources/default_theme/theme_data.h index 38e5f58b0d..255bb4c6dd 100644 --- a/scene/resources/default_theme/theme_data.h +++ b/scene/resources/default_theme/theme_data.h @@ -174,6 +174,10 @@ static const unsigned char icon_folder_png[] = { 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x6, 0x0, 0x0, 0x0, 0x1f, 0xf3, 0xff, 0x61, 0x0, 0x0, 0x0, 0x6, 0x62, 0x4b, 0x47, 0x44, 0x0, 0xff, 0x0, 0xff, 0x0, 0xff, 0xa0, 0xbd, 0xa7, 0x93, 0x0, 0x0, 0x0, 0x5f, 0x49, 0x44, 0x41, 0x54, 0x38, 0x8d, 0xed, 0x8f, 0xc1, 0xd, 0x80, 0x30, 0x8, 0x45, 0x9f, 0x9d, 0x84, 0x39, 0x4c, 0x3b, 0xbd, 0x75, 0x8f, 0x32, 0x9, 0x5e, 0xec, 0xa5, 0x9, 0xa4, 0xc6, 0x26, 0x5e, 0x7c, 0x17, 0xe, 0xc0, 0xe3, 0x3, 0x5f, 0xb3, 0x1, 0xb4, 0xd6, 0x4e, 0x60, 0x77, 0x66, 0xaa, 0x88, 0x14, 0x4f, 0x90, 0xee, 0xea, 0x2d, 0x3, 0xe4, 0x28, 0x41, 0x8a, 0x9a, 0x1d, 0x55, 0x75, 0x25, 0xfd, 0x5, 0x9b, 0x11, 0xd, 0x54, 0x11, 0x29, 0x53, 0x9, 0x1c, 0x32, 0x4c, 0xbe, 0x10, 0xf1, 0xb, 0x16, 0xa, 0xea, 0xd3, 0x45, 0x33, 0x3b, 0xde, 0x1e, 0x5f, 0xc3, 0x5, 0x1f, 0xc5, 0x12, 0x2c, 0xc5, 0x88, 0xe1, 0xb4, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; +static const unsigned char icon_parent_folder_png[] = { + 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x6, 0x0, 0x0, 0x0, 0x1f, 0xf3, 0xff, 0x61, 0x0, 0x0, 0x0, 0x4, 0x73, 0x42, 0x49, 0x54, 0x8, 0x8, 0x8, 0x8, 0x7c, 0x8, 0x64, 0x88, 0x0, 0x0, 0x0, 0x9, 0x70, 0x48, 0x59, 0x73, 0x0, 0x0, 0xe, 0xc4, 0x0, 0x0, 0xe, 0xc4, 0x1, 0x95, 0x2b, 0xe, 0x1b, 0x0, 0x0, 0x0, 0x19, 0x74, 0x45, 0x58, 0x74, 0x53, 0x6f, 0x66, 0x74, 0x77, 0x61, 0x72, 0x65, 0x0, 0x77, 0x77, 0x77, 0x2e, 0x69, 0x6e, 0x6b, 0x73, 0x63, 0x61, 0x70, 0x65, 0x2e, 0x6f, 0x72, 0x67, 0x9b, 0xee, 0x3c, 0x1a, 0x0, 0x0, 0x0, 0xc6, 0x49, 0x44, 0x41, 0x54, 0x38, 0x8d, 0xdd, 0x90, 0xbd, 0x6a, 0x2, 0x51, 0x10, 0x46, 0xcf, 0x8c, 0xbb, 0xaf, 0x10, 0xdb, 0xcb, 0x2e, 0x4b, 0x40, 0xf2, 0x14, 0x51, 0x8b, 0x3c, 0x70, 0x44, 0x48, 0x48, 0x15, 0x4c, 0x61, 0x67, 0xd2, 0x4, 0x96, 0xb, 0x5b, 0x89, 0x58, 0x59, 0xee, 0x8f, 0x3b, 0x36, 0xbb, 0x8d, 0x78, 0xa3, 0x92, 0x4a, 0x4f, 0xf9, 0xcd, 0xcc, 0x99, 0x61, 0xe0, 0xe6, 0x91, 0x50, 0xc1, 0x7b, 0x3f, 0x54, 0xd5, 0x39, 0x60, 0x6d, 0xdb, 0xbe, 0x24, 0x49, 0xb2, 0xb9, 0x58, 0x90, 0xe7, 0xf9, 0x43, 0x1c, 0xc7, 0xef, 0x66, 0xf6, 0xd4, 0x45, 0xbf, 0xc0, 0xb3, 0x73, 0x6e, 0x7d, 0x56, 0x70, 0x62, 0xb8, 0xe7, 0xa4, 0x44, 0x8f, 0xcf, 0x8e, 0xa2, 0xe8, 0xa3, 0x1b, 0xfe, 0xee, 0x62, 0x13, 0x91, 0x1f, 0xe0, 0x11, 0x78, 0xf3, 0xde, 0xf, 0x83, 0x2, 0x55, 0x9d, 0x1, 0x23, 0x60, 0xd5, 0x34, 0xcd, 0xb4, 0xcf, 0xab, 0xaa, 0x1a, 0x77, 0xc2, 0x91, 0xaa, 0xbe, 0x6, 0x5, 0xc0, 0xe, 0xf8, 0x2a, 0xcb, 0x72, 0x92, 0xa6, 0xe9, 0xb6, 0xf, 0xb3, 0x2c, 0xdb, 0xd6, 0x75, 0x3d, 0x11, 0x91, 0x25, 0x50, 0xfe, 0xf9, 0x83, 0x1e, 0x33, 0x93, 0xa2, 0x28, 0xf6, 0x80, 0x39, 0xe7, 0x6, 0xa1, 0xbe, 0xe3, 0xb, 0xae, 0x26, 0x28, 0x10, 0x11, 0x3, 0x16, 0x22, 0xf2, 0xf9, 0xdf, 0x25, 0xf7, 0xce, 0x1, 0x9e, 0x13, 0x48, 0xe9, 0x87, 0xc5, 0x3a, 0xd2, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 +}; + static const unsigned char icon_play_png[] = { 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x6, 0x0, 0x0, 0x0, 0x1f, 0xf3, 0xff, 0x61, 0x0, 0x0, 0x0, 0x6, 0x62, 0x4b, 0x47, 0x44, 0x0, 0xff, 0x0, 0xff, 0x0, 0xff, 0xa0, 0xbd, 0xa7, 0x93, 0x0, 0x0, 0x0, 0xa2, 0x49, 0x44, 0x41, 0x54, 0x38, 0x8d, 0x63, 0x60, 0x18, 0xf2, 0x80, 0x11, 0x99, 0xf3, 0xe0, 0xc1, 0x83, 0xc3, 0xc, 0xc, 0xc, 0xc2, 0xc, 0xc, 0xc, 0xa5, 0xa, 0xa, 0xa, 0x5b, 0xc9, 0x31, 0xe0, 0x3f, 0x5c, 0x82, 0x91, 0x71, 0x27, 0x3, 0x3, 0x43, 0x91, 0xbc, 0xbc, 0xfc, 0x35, 0x7c, 0x6, 0x30, 0xe1, 0x92, 0xf8, 0xff, 0xff, 0xbf, 0xfb, 0xff, 0xff, 0xff, 0x2f, 0x3e, 0x78, 0xf0, 0x60, 0xca, 0x93, 0x27, 0x4f, 0x84, 0x49, 0x76, 0x1, 0x1a, 0xf8, 0xc0, 0xc8, 0xc8, 0xd8, 0xf1, 0xeb, 0xd7, 0xaf, 0x9, 0xaa, 0xaa, 0xaa, 0x3f, 0x89, 0x72, 0x1, 0x1a, 0x10, 0xf8, 0xff, 0xff, 0x7f, 0x7, 0x2b, 0x2b, 0xeb, 0x1e, 0x74, 0x9, 0x62, 0xd, 0xc0, 0x9, 0x88, 0x35, 0xe0, 0x3d, 0x23, 0x23, 0x63, 0xc5, 0xef, 0xdf, 0xbf, 0x5d, 0xd0, 0x25, 0x58, 0x8, 0x68, 0xfc, 0xc3, 0xc0, 0xc0, 0x30, 0x93, 0x85, 0x85, 0xa5, 0x5e, 0x46, 0x46, 0xe6, 0x2d, 0x36, 0x5, 0x38, 0xd, 0x20, 0x36, 0x1a, 0xd1, 0xd, 0x38, 0xc2, 0x0, 0x4d, 0x48, 0xf2, 0xf2, 0xf2, 0x44, 0x25, 0xa4, 0x61, 0x0, 0x0, 0x1e, 0x57, 0x33, 0x3c, 0xcc, 0xe7, 0x34, 0x69, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; diff --git a/scene/resources/material.cpp b/scene/resources/material.cpp index 79f642a09b..15710f4c14 100644 --- a/scene/resources/material.cpp +++ b/scene/resources/material.cpp @@ -689,6 +689,10 @@ void SpatialMaterial::_update_shader() { } } + if (flags[FLAG_ALBEDO_TEXTURE_FORCE_SRGB]) { + code += "\talbedo_tex.rgb = mix(pow((albedo_tex.rgb + vec3(0.055)) * (1.0 / (1.0 + 0.055)),vec3(2.4)),albedo_tex.rgb.rgb * (1.0 / 12.92),lessThan(albedo_tex.rgb,vec3(0.04045)));\n"; + } + if (flags[FLAG_ALBEDO_FROM_VERTEX_COLOR]) { code += "\talbedo_tex *= COLOR;\n"; } @@ -1833,6 +1837,7 @@ void SpatialMaterial::_bind_methods() { ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "flags_use_point_size"), "set_flag", "get_flag", FLAG_USE_POINT_SIZE); ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "flags_world_triplanar"), "set_flag", "get_flag", FLAG_TRIPLANAR_USE_WORLD); ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "flags_fixed_size"), "set_flag", "get_flag", FLAG_FIXED_SIZE); + ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "flags_albedo_tex_force_srgb"), "set_flag", "get_flag", FLAG_ALBEDO_TEXTURE_FORCE_SRGB); ADD_GROUP("Vertex Color", "vertex_color"); ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "vertex_color_use_as_albedo"), "set_flag", "get_flag", FLAG_ALBEDO_FROM_VERTEX_COLOR); ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "vertex_color_is_srgb"), "set_flag", "get_flag", FLAG_SRGB_VERTEX_COLOR); @@ -2019,6 +2024,7 @@ void SpatialMaterial::_bind_methods() { BIND_ENUM_CONSTANT(FLAG_AO_ON_UV2); BIND_ENUM_CONSTANT(FLAG_USE_ALPHA_SCISSOR); BIND_ENUM_CONSTANT(FLAG_TRIPLANAR_USE_WORLD); + BIND_ENUM_CONSTANT(FLAG_ALBEDO_TEXTURE_FORCE_SRGB); BIND_ENUM_CONSTANT(FLAG_MAX); BIND_ENUM_CONSTANT(DIFFUSE_BURLEY); diff --git a/scene/resources/material.h b/scene/resources/material.h index 877d4dfd41..374ec853dc 100644 --- a/scene/resources/material.h +++ b/scene/resources/material.h @@ -181,6 +181,7 @@ public: FLAG_TRIPLANAR_USE_WORLD, FLAG_AO_ON_UV2, FLAG_USE_ALPHA_SCISSOR, + FLAG_ALBEDO_TEXTURE_FORCE_SRGB, FLAG_MAX }; @@ -229,7 +230,7 @@ private: uint64_t blend_mode : 2; uint64_t depth_draw_mode : 2; uint64_t cull_mode : 2; - uint64_t flags : 12; + uint64_t flags : 13; uint64_t detail_blend_mode : 2; uint64_t diffuse_mode : 3; uint64_t specular_mode : 2; diff --git a/scene/resources/packed_scene.cpp b/scene/resources/packed_scene.cpp index 5d6f44dfef..06829089be 100644 --- a/scene/resources/packed_scene.cpp +++ b/scene/resources/packed_scene.cpp @@ -232,11 +232,11 @@ Node *SceneState::instance(GenEditState p_edit_state) const { Node *base = i == 0 ? node : ret_nodes[0]; if (p_edit_state == GEN_EDIT_STATE_MAIN) { - - res->local_scene = base; - resources_local_to_scene[res] = res; + //for the main scene, use the resource as is + res->configure_for_local_scene(base, resources_local_to_scene); } else { + //for instances, a copy must be made Node *base = i == 0 ? node : ret_nodes[0]; Ref<Resource> local_dupe = res->duplicate_for_local_scene(base, resources_local_to_scene); resources_local_to_scene[res] = local_dupe; diff --git a/scene/resources/texture.cpp b/scene/resources/texture.cpp index 162edd0d1c..987d6c5f6a 100644 --- a/scene/resources/texture.cpp +++ b/scene/resources/texture.cpp @@ -1601,3 +1601,72 @@ int GradientTexture::get_width() const { Ref<Image> GradientTexture::get_data() const { return VisualServer::get_singleton()->texture_get_data(texture); } + +////////////////////////////////////// + +void ProxyTexture::_bind_methods() { + + ClassDB::bind_method(D_METHOD("set_base", "base"), &ProxyTexture::set_base); + ClassDB::bind_method(D_METHOD("get_base"), &ProxyTexture::get_base); + + ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "base", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), "set_base", "get_base"); +} + +void ProxyTexture::set_base(const Ref<Texture> &p_texture) { + + base = p_texture; + if (base.is_valid()) { + VS::get_singleton()->texture_set_proxy(proxy, base->get_rid()); + } else { + VS::get_singleton()->texture_set_proxy(proxy, RID()); + } +} + +Ref<Texture> ProxyTexture::get_base() const { + + return base; +} + +int ProxyTexture::get_width() const { + + if (base.is_valid()) + return base->get_width(); + return 1; +} +int ProxyTexture::get_height() const { + + if (base.is_valid()) + return base->get_height(); + return 1; +} +RID ProxyTexture::get_rid() const { + + return proxy; +} + +bool ProxyTexture::has_alpha() const { + + if (base.is_valid()) + return base->has_alpha(); + return false; +} + +void ProxyTexture::set_flags(uint32_t p_flags) { +} + +uint32_t ProxyTexture::get_flags() const { + + if (base.is_valid()) + return base->get_flags(); + return 0; +} + +ProxyTexture::ProxyTexture() { + + proxy = VS::get_singleton()->texture_create(); +} + +ProxyTexture::~ProxyTexture() { + + VS::get_singleton()->free(proxy); +} diff --git a/scene/resources/texture.h b/scene/resources/texture.h index ee54156647..76c0195ef9 100644 --- a/scene/resources/texture.h +++ b/scene/resources/texture.h @@ -493,4 +493,31 @@ public: virtual ~GradientTexture(); }; +class ProxyTexture : public Texture { + GDCLASS(ProxyTexture, Texture) + +private: + RID proxy; + Ref<Texture> base; + +protected: + static void _bind_methods(); + +public: + void set_base(const Ref<Texture> &p_texture); + Ref<Texture> get_base() const; + + virtual int get_width() const; + virtual int get_height() const; + virtual RID get_rid() const; + + virtual bool has_alpha() const; + + virtual void set_flags(uint32_t p_flags); + virtual uint32_t get_flags() const; + + ProxyTexture(); + ~ProxyTexture(); +}; + #endif diff --git a/servers/visual/rasterizer.h b/servers/visual/rasterizer.h index 2499551607..4bb34af241 100644 --- a/servers/visual/rasterizer.h +++ b/servers/visual/rasterizer.h @@ -193,6 +193,8 @@ public: virtual void textures_keep_original(bool p_enable) = 0; + virtual void texture_set_proxy(RID p_proxy, RID p_base) = 0; + /* SKY API */ virtual RID sky_create() = 0; diff --git a/servers/visual/visual_server_raster.h b/servers/visual/visual_server_raster.h index f34951f452..91542625e0 100644 --- a/servers/visual/visual_server_raster.h +++ b/servers/visual/visual_server_raster.h @@ -168,6 +168,8 @@ public: BIND1(textures_keep_original, bool) + BIND2(texture_set_proxy, RID, RID) + /* SKY API */ BIND0R(RID, sky_create) diff --git a/servers/visual/visual_server_wrap_mt.h b/servers/visual/visual_server_wrap_mt.h index d1069a410c..1c3b34d16f 100644 --- a/servers/visual/visual_server_wrap_mt.h +++ b/servers/visual/visual_server_wrap_mt.h @@ -100,6 +100,8 @@ public: FUNC1(textures_keep_original, bool) + FUNC2(texture_set_proxy, RID, RID) + /* SKY API */ FUNCRID(sky) diff --git a/servers/visual_server.h b/servers/visual_server.h index 9df389999a..350097c1b5 100644 --- a/servers/visual_server.h +++ b/servers/visual_server.h @@ -141,6 +141,8 @@ public: virtual void textures_keep_original(bool p_enable) = 0; + virtual void texture_set_proxy(RID p_proxy, RID p_base) = 0; + /* SKY API */ virtual RID sky_create() = 0; |