diff options
-rw-r--r-- | doc/classes/Callable.xml | 12 | ||||
-rw-r--r-- | scene/main/http_request.cpp | 3 | ||||
-rw-r--r-- | scene/resources/animation.h | 2 |
3 files changed, 10 insertions, 7 deletions
diff --git a/doc/classes/Callable.xml b/doc/classes/Callable.xml index 9b8993e45d..b69768d33f 100644 --- a/doc/classes/Callable.xml +++ b/doc/classes/Callable.xml @@ -8,26 +8,26 @@ [b]Example:[/b] [codeblocks] [gdscript] - var callable = Callable(self, "print_args") func print_args(arg1, arg2, arg3 = ""): prints(arg1, arg2, arg3) func test(): - callable.call("hello", "world") # Prints "hello world". + var callable = Callable(self, "print_args") + callable.call("hello", "world") # Prints "hello world ". callable.call(Vector2.UP, 42, callable) # Prints "(0, -1) 42 Node(Node.gd)::print_args". callable.call("invalid") # Invalid call, should have at least 2 arguments. [/gdscript] [csharp] - Callable callable = new Callable(this, nameof("printArgs")); - public void PrintArgs(object arg1, object arg2, object arg3 = "") + public void PrintArgs(object arg1, object arg2, object arg3 = null) { GD.PrintS(arg1, arg2, arg3); } public void Test() { - callable.Call("hello", "world"); // Prints "hello world". - callable.Call(Vector2.Up, 42, callable); // Prints "(0, -1) 42 Node(Node.gd)::print_args". + Callable callable = new Callable(this, nameof(PrintArgs)); + callable.Call("hello", "world"); // Prints "hello world null". + callable.Call(Vector2.Up, 42, callable); // Prints "(0, -1) 42 Node(Node.cs)::PrintArgs". callable.Call("invalid"); // Invalid call, should have at least 2 arguments. } [/csharp] diff --git a/scene/main/http_request.cpp b/scene/main/http_request.cpp index 77bdf09426..71c372aec2 100644 --- a/scene/main/http_request.cpp +++ b/scene/main/http_request.cpp @@ -387,6 +387,9 @@ bool HTTPRequest::_update_connection() { } client->poll(); + if (client->get_status() != HTTPClient::STATUS_BODY) { + return false; + } PackedByteArray chunk = client->read_response_body_chunk(); downloaded.add(chunk.size()); diff --git a/scene/resources/animation.h b/scene/resources/animation.h index fd22cc445c..66bc71c834 100644 --- a/scene/resources/animation.h +++ b/scene/resources/animation.h @@ -70,7 +70,7 @@ private: bool loop_wrap = true; NodePath path; // path to something bool imported = false; - bool enabled = false; + bool enabled = true; Track() {} virtual ~Track() {} }; |