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-rw-r--r--core/io/image_loader.h2
-rw-r--r--core/io/ip_address.cpp2
-rw-r--r--core/object.cpp26
-rw-r--r--core/os/input.cpp2
-rw-r--r--core/variant_call.cpp2
-rw-r--r--core/vmap.h21
-rw-r--r--doc/classes/ConfigFile.xml1
-rw-r--r--doc/classes/Input.xml5
-rw-r--r--drivers/gles2/rasterizer_scene_gles2.cpp3
-rw-r--r--drivers/gles2/rasterizer_storage_gles2.cpp5
-rw-r--r--drivers/gles3/rasterizer_canvas_gles3.cpp12
-rw-r--r--drivers/gles3/rasterizer_storage_gles3.cpp5
-rw-r--r--drivers/gles3/shader_gles3.cpp6
-rw-r--r--drivers/pulseaudio/audio_driver_pulseaudio.cpp6
-rw-r--r--drivers/unix/net_socket_posix.cpp3
-rw-r--r--editor/create_dialog.cpp2
-rw-r--r--editor/editor_about.cpp2
-rw-r--r--editor/editor_folding.cpp2
-rw-r--r--editor/editor_help.cpp2
-rw-r--r--editor/editor_inspector.cpp5
-rw-r--r--editor/editor_properties.cpp25
-rw-r--r--editor/editor_properties.h3
-rw-r--r--editor/multi_node_edit.cpp2
-rw-r--r--editor/scene_tree_editor.cpp5
-rw-r--r--editor/script_editor_debugger.cpp5
-rw-r--r--modules/gdscript/gdscript_function.cpp57
-rw-r--r--modules/gdscript/gdscript_parser.cpp20
-rw-r--r--platform/osx/os_osx.mm4
-rw-r--r--scene/2d/skeleton_2d.cpp1
-rw-r--r--scene/gui/tree.cpp5
-rw-r--r--scene/gui/tree.h1
-rw-r--r--scene/main/node.cpp31
-rw-r--r--scene/resources/default_theme/default_theme.cpp1
-rw-r--r--scene/resources/sky_box.cpp6
-rw-r--r--servers/visual/shader_language.cpp8
-rw-r--r--servers/visual/shader_language.h2
36 files changed, 189 insertions, 101 deletions
diff --git a/core/io/image_loader.h b/core/io/image_loader.h
index 561f275e0c..d95a483c0d 100644
--- a/core/io/image_loader.h
+++ b/core/io/image_loader.h
@@ -71,7 +71,7 @@ public:
class ImageLoader {
enum {
- MAX_LOADERS = 8
+ MAX_LOADERS = 32
};
friend class ResourceFormatLoaderImage;
static ImageFormatLoader *loader[MAX_LOADERS];
diff --git a/core/io/ip_address.cpp b/core/io/ip_address.cpp
index 6d979d10eb..194d1af6bf 100644
--- a/core/io/ip_address.cpp
+++ b/core/io/ip_address.cpp
@@ -184,7 +184,7 @@ bool IP_Address::is_ipv4() const {
}
const uint8_t *IP_Address::get_ipv4() const {
- ERR_FAIL_COND_V(!is_ipv4(), 0);
+ ERR_FAIL_COND_V(!is_ipv4(), &(field8[12])); // Not the correct IPv4 (it's an IPv6), but we don't want to return a null pointer risking an engine crash.
return &(field8[12]);
}
diff --git a/core/object.cpp b/core/object.cpp
index 1eff56f026..ea77090a45 100644
--- a/core/object.cpp
+++ b/core/object.cpp
@@ -1941,30 +1941,30 @@ Object::~Object() {
memdelete(script_instance);
script_instance = NULL;
- List<Connection> sconnections;
const StringName *S = NULL;
- while ((S = signal_map.next(S))) {
+ while ((S = signal_map.next(NULL))) {
Signal *s = &signal_map[*S];
- ERR_EXPLAIN("Attempt to delete an object in the middle of a signal emission from it");
- ERR_CONTINUE(s->lock > 0);
-
- for (int i = 0; i < s->slot_map.size(); i++) {
-
- sconnections.push_back(s->slot_map.getv(i).conn);
+ if (s->lock) {
+ ERR_EXPLAIN("Attempt to delete an object in the middle of a signal emission from it");
+ ERR_CONTINUE(s->lock > 0);
}
- }
- for (List<Connection>::Element *E = sconnections.front(); E; E = E->next()) {
+ //brute force disconnect for performance
+ int slot_count = s->slot_map.size();
+ const VMap<Signal::Target, Signal::Slot>::Pair *slot_list = s->slot_map.get_array();
- Connection &c = E->get();
- ERR_CONTINUE(c.source != this); //bug?
+ for (int i = 0; i < slot_count; i++) {
+
+ slot_list[i].value.conn.target->connections.erase(slot_list[i].value.cE);
+ }
- this->_disconnect(c.signal, c.target, c.method, true);
+ signal_map.erase(*S);
}
+ //signals from nodes that connect to this node
while (connections.size()) {
Connection c = connections.front()->get();
diff --git a/core/os/input.cpp b/core/os/input.cpp
index 1a24258a10..3b895b16b4 100644
--- a/core/os/input.cpp
+++ b/core/os/input.cpp
@@ -86,7 +86,7 @@ void Input::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_mouse_mode", "mode"), &Input::set_mouse_mode);
ClassDB::bind_method(D_METHOD("get_mouse_mode"), &Input::get_mouse_mode);
ClassDB::bind_method(D_METHOD("warp_mouse_position", "to"), &Input::warp_mouse_position);
- ClassDB::bind_method(D_METHOD("action_press", "action", "strength"), &Input::action_press);
+ ClassDB::bind_method(D_METHOD("action_press", "action", "strength"), &Input::action_press, DEFVAL(1.f));
ClassDB::bind_method(D_METHOD("action_release", "action"), &Input::action_release);
ClassDB::bind_method(D_METHOD("set_default_cursor_shape", "shape"), &Input::set_default_cursor_shape, DEFVAL(CURSOR_ARROW));
ClassDB::bind_method(D_METHOD("set_custom_mouse_cursor", "image", "shape", "hotspot"), &Input::set_custom_mouse_cursor, DEFVAL(CURSOR_ARROW), DEFVAL(Vector2()));
diff --git a/core/variant_call.cpp b/core/variant_call.cpp
index 8693a584f2..8e363cd535 100644
--- a/core/variant_call.cpp
+++ b/core/variant_call.cpp
@@ -155,9 +155,7 @@ struct _VariantCall {
funcdata.default_args = p_defaultarg;
funcdata._const = p_const;
funcdata.returns = p_has_return;
-#ifdef DEBUG_ENABLED
funcdata.return_type = p_return;
-#endif
if (p_argtype1.name) {
funcdata.arg_types.push_back(p_argtype1.type);
diff --git a/core/vmap.h b/core/vmap.h
index 9fc99e636d..5f6d8190c6 100644
--- a/core/vmap.h
+++ b/core/vmap.h
@@ -36,22 +36,23 @@
template <class T, class V>
class VMap {
-
- struct _Pair {
+public:
+ struct Pair {
T key;
V value;
- _FORCE_INLINE_ _Pair() {}
+ _FORCE_INLINE_ Pair() {}
- _FORCE_INLINE_ _Pair(const T &p_key, const V &p_value) {
+ _FORCE_INLINE_ Pair(const T &p_key, const V &p_value) {
key = p_key;
value = p_value;
}
};
- CowData<_Pair> _cowdata;
+private:
+ CowData<Pair> _cowdata;
_FORCE_INLINE_ int _find(const T &p_val, bool &r_exact) const {
@@ -61,7 +62,7 @@ class VMap {
int low = 0;
int high = _cowdata.size() - 1;
- const _Pair *a = _cowdata.ptr();
+ const Pair *a = _cowdata.ptr();
int middle = 0;
#if DEBUG_ENABLED
@@ -95,7 +96,7 @@ class VMap {
int low = 0;
int high = _cowdata.size() - 1;
int middle;
- const _Pair *a = _cowdata.ptr();
+ const Pair *a = _cowdata.ptr();
while (low <= high) {
middle = (low + high) / 2;
@@ -121,7 +122,7 @@ public:
_cowdata.get_m(pos).value = p_val;
return pos;
}
- _cowdata.insert(pos, _Pair(p_key, p_val));
+ _cowdata.insert(pos, Pair(p_key, p_val));
return pos;
}
@@ -152,12 +153,12 @@ public:
_FORCE_INLINE_ int size() const { return _cowdata.size(); }
_FORCE_INLINE_ bool empty() const { return _cowdata.empty(); }
- const _Pair *get_array() const {
+ const Pair *get_array() const {
return _cowdata.ptr();
}
- _Pair *get_array() {
+ Pair *get_array() {
return _cowdata.ptrw();
}
diff --git a/doc/classes/ConfigFile.xml b/doc/classes/ConfigFile.xml
index a4709c1c86..703043294b 100644
--- a/doc/classes/ConfigFile.xml
+++ b/doc/classes/ConfigFile.xml
@@ -25,6 +25,7 @@
# Save the changes by overwriting the previous file
config.save("user://settings.cfg")
[/codeblock]
+ Keep in mind that section and property names can't contain spaces. Anything after a space will be ignored on save and on load.
</description>
<tutorials>
</tutorials>
diff --git a/doc/classes/Input.xml b/doc/classes/Input.xml
index bf395ee513..724e6a078d 100644
--- a/doc/classes/Input.xml
+++ b/doc/classes/Input.xml
@@ -17,10 +17,11 @@
</return>
<argument index="0" name="action" type="String">
</argument>
- <argument index="1" name="strength" type="float">
+ <argument index="1" name="strength" type="float" default="1.0">
</argument>
<description>
- This will simulate pressing the specified action. The strength can be used for non-boolean actions.
+ This will simulate pressing the specified action.
+ The strength can be used for non-boolean actions, it's ranged between 0 and 1 representing the intensity of the given action.
</description>
</method>
<method name="action_release">
diff --git a/drivers/gles2/rasterizer_scene_gles2.cpp b/drivers/gles2/rasterizer_scene_gles2.cpp
index 0c0bf56793..6eafdb0e1c 100644
--- a/drivers/gles2/rasterizer_scene_gles2.cpp
+++ b/drivers/gles2/rasterizer_scene_gles2.cpp
@@ -605,7 +605,6 @@ bool RasterizerSceneGLES2::reflection_probe_instance_postprocess_step(RID p_inst
size >>= 1;
int mipmaps = 6;
- int mm_level = mipmaps - 1;
storage->shaders.cubemap_filter.set_conditional(CubemapFilterShaderGLES2::USE_SOURCE_PANORAMA, false);
storage->shaders.cubemap_filter.bind();
@@ -628,8 +627,6 @@ bool RasterizerSceneGLES2::reflection_probe_instance_postprocess_step(RID p_inst
size >>= 1;
- mm_level--;
-
lod++;
}
diff --git a/drivers/gles2/rasterizer_storage_gles2.cpp b/drivers/gles2/rasterizer_storage_gles2.cpp
index 060988fbea..d646500a23 100644
--- a/drivers/gles2/rasterizer_storage_gles2.cpp
+++ b/drivers/gles2/rasterizer_storage_gles2.cpp
@@ -1497,8 +1497,9 @@ Variant RasterizerStorageGLES2::material_get_param_default(RID p_material, const
if (material->shader) {
if (material->shader->uniforms.has(p_param)) {
- Vector<ShaderLanguage::ConstantNode::Value> default_value = material->shader->uniforms[p_param].default_value;
- return ShaderLanguage::constant_value_to_variant(default_value, material->shader->uniforms[p_param].type);
+ ShaderLanguage::ShaderNode::Uniform uniform = material->shader->uniforms[p_param];
+ Vector<ShaderLanguage::ConstantNode::Value> default_value = uniform.default_value;
+ return ShaderLanguage::constant_value_to_variant(default_value, uniform.type, uniform.hint);
}
}
return Variant();
diff --git a/drivers/gles3/rasterizer_canvas_gles3.cpp b/drivers/gles3/rasterizer_canvas_gles3.cpp
index c76db83c0c..4166cb8361 100644
--- a/drivers/gles3/rasterizer_canvas_gles3.cpp
+++ b/drivers/gles3/rasterizer_canvas_gles3.cpp
@@ -1221,8 +1221,6 @@ void RasterizerCanvasGLES3::canvas_render_items(Item *p_item_list, int p_z, cons
bool rebind_shader = true;
- state.canvas_shader.set_conditional(CanvasShaderGLES3::USE_DISTANCE_FIELD, false);
-
glBindBuffer(GL_UNIFORM_BUFFER, state.canvas_item_ubo);
glBufferData(GL_UNIFORM_BUFFER, sizeof(CanvasItemUBO), &state.canvas_item_ubo_data, GL_DYNAMIC_DRAW);
glBindBuffer(GL_UNIFORM_BUFFER, 0);
@@ -1340,7 +1338,7 @@ void RasterizerCanvasGLES3::canvas_render_items(Item *p_item_list, int p_z, cons
last_blend_mode = last_blend_mode != RasterizerStorageGLES3::Shader::CanvasItem::BLEND_MODE_DISABLED ? last_blend_mode : -1;
}
- if (shader_ptr != shader_cache) {
+ if (shader_ptr != shader_cache || rebind_shader) {
if (shader_ptr->canvas_item.uses_time) {
VisualServerRaster::redraw_request();
@@ -1657,6 +1655,14 @@ void RasterizerCanvasGLES3::canvas_render_items(Item *p_item_list, int p_z, cons
if (current_clip) {
glDisable(GL_SCISSOR_TEST);
}
+ //disable states that may have been used
+ state.canvas_shader.set_conditional(CanvasShaderGLES3::USE_DISTANCE_FIELD, false);
+ state.canvas_shader.set_conditional(CanvasShaderGLES3::USE_SKELETON, false);
+ state.canvas_shader.set_conditional(CanvasShaderGLES3::USE_INSTANCE_CUSTOM, false);
+ state.canvas_shader.set_conditional(CanvasShaderGLES3::USE_PARTICLES, false);
+ state.canvas_shader.set_conditional(CanvasShaderGLES3::USE_INSTANCING, false);
+ state.canvas_shader.set_conditional(CanvasShaderGLES3::USE_LIGHTING, false);
+ state.canvas_shader.set_conditional(CanvasShaderGLES3::USE_SHADOWS, false);
}
void RasterizerCanvasGLES3::canvas_debug_viewport_shadows(Light *p_lights_with_shadow) {
diff --git a/drivers/gles3/rasterizer_storage_gles3.cpp b/drivers/gles3/rasterizer_storage_gles3.cpp
index 7ca7d8a471..64e04eec71 100644
--- a/drivers/gles3/rasterizer_storage_gles3.cpp
+++ b/drivers/gles3/rasterizer_storage_gles3.cpp
@@ -2253,8 +2253,9 @@ Variant RasterizerStorageGLES3::material_get_param_default(RID p_material, const
if (material->shader) {
if (material->shader->uniforms.has(p_param)) {
- Vector<ShaderLanguage::ConstantNode::Value> default_value = material->shader->uniforms[p_param].default_value;
- return ShaderLanguage::constant_value_to_variant(default_value, material->shader->uniforms[p_param].type);
+ ShaderLanguage::ShaderNode::Uniform uniform = material->shader->uniforms[p_param];
+ Vector<ShaderLanguage::ConstantNode::Value> default_value = uniform.default_value;
+ return ShaderLanguage::constant_value_to_variant(default_value, uniform.type, uniform.hint);
}
}
return Variant();
diff --git a/drivers/gles3/shader_gles3.cpp b/drivers/gles3/shader_gles3.cpp
index 799179e8d4..404a9107ab 100644
--- a/drivers/gles3/shader_gles3.cpp
+++ b/drivers/gles3/shader_gles3.cpp
@@ -219,20 +219,15 @@ ShaderGLES3::Version *ShaderGLES3::get_current_version() {
strings.push_back("#version 300 es\n");
#endif
- int define_line_ofs = 1;
-
for (int i = 0; i < custom_defines.size(); i++) {
strings.push_back(custom_defines[i].get_data());
- define_line_ofs++;
}
for (int j = 0; j < conditional_count; j++) {
bool enable = ((1 << j) & conditional_version.version);
strings.push_back(enable ? conditional_defines[j] : "");
- if (enable)
- define_line_ofs++;
if (enable) {
DEBUG_PRINT(conditional_defines[j]);
@@ -253,7 +248,6 @@ ShaderGLES3::Version *ShaderGLES3::get_current_version() {
ERR_FAIL_COND_V(!custom_code_map.has(conditional_version.code_version), NULL);
cc = &custom_code_map[conditional_version.code_version];
v.code_version = cc->version;
- define_line_ofs += 2;
}
/* CREATE PROGRAM */
diff --git a/drivers/pulseaudio/audio_driver_pulseaudio.cpp b/drivers/pulseaudio/audio_driver_pulseaudio.cpp
index d78316945f..010f7bdb0a 100644
--- a/drivers/pulseaudio/audio_driver_pulseaudio.cpp
+++ b/drivers/pulseaudio/audio_driver_pulseaudio.cpp
@@ -346,9 +346,9 @@ void AudioDriverPulseAudio::thread_func(void *p_udata) {
for (int j = 0; j < ad->pa_map.channels - 1; j++) {
ad->samples_out.write[out_idx++] = ad->samples_in[in_idx++] >> 16;
}
- uint32_t l = ad->samples_in[in_idx++];
- uint32_t r = ad->samples_in[in_idx++];
- ad->samples_out.write[out_idx++] = ((l >> 1) + (r >> 1)) >> 16;
+ uint32_t l = ad->samples_in[in_idx++] >> 16;
+ uint32_t r = ad->samples_in[in_idx++] >> 16;
+ ad->samples_out.write[out_idx++] = (l + r) / 2;
}
}
}
diff --git a/drivers/unix/net_socket_posix.cpp b/drivers/unix/net_socket_posix.cpp
index f981be66ce..833b17f122 100644
--- a/drivers/unix/net_socket_posix.cpp
+++ b/drivers/unix/net_socket_posix.cpp
@@ -110,7 +110,7 @@ size_t NetSocketPosix::_set_addr_storage(struct sockaddr_storage *p_addr, const
} else { // IPv4 socket
// IPv4 socket with IPv6 address
- ERR_FAIL_COND_V(!p_ip.is_ipv4(), 0);
+ ERR_FAIL_COND_V(!p_ip.is_wildcard() && !p_ip.is_ipv4(), 0);
struct sockaddr_in *addr4 = (struct sockaddr_in *)p_addr;
addr4->sin_family = AF_INET;
@@ -122,7 +122,6 @@ size_t NetSocketPosix::_set_addr_storage(struct sockaddr_storage *p_addr, const
addr4->sin_addr.s_addr = INADDR_ANY;
}
- copymem(&addr4->sin_addr.s_addr, p_ip.get_ipv4(), 4);
return sizeof(sockaddr_in);
}
}
diff --git a/editor/create_dialog.cpp b/editor/create_dialog.cpp
index c4516c1f17..926fa37040 100644
--- a/editor/create_dialog.cpp
+++ b/editor/create_dialog.cpp
@@ -118,8 +118,10 @@ void CreateDialog::popup_create(bool p_dont_clear, bool p_replace_mode) {
if (enable_rl) {
search_options->add_constant_override("draw_relationship_lines", 1);
search_options->add_color_override("relationship_line_color", rl_color);
+ search_options->add_constant_override("draw_guides", 0);
} else {
search_options->add_constant_override("draw_relationship_lines", 0);
+ search_options->add_constant_override("draw_guides", 1);
}
is_replace_mode = p_replace_mode;
diff --git a/editor/editor_about.cpp b/editor/editor_about.cpp
index 2f2840192a..14abaa835c 100644
--- a/editor/editor_about.cpp
+++ b/editor/editor_about.cpp
@@ -209,7 +209,6 @@ EditorAbout::EditorAbout() {
TreeItem *tpl_ti_lc = _tpl_tree->create_item(root);
tpl_ti_lc->set_text(0, TTR("Licenses"));
tpl_ti_lc->set_selectable(0, false);
- int read_idx = 0;
String long_text = "";
for (int component_index = 0; component_index < COPYRIGHT_INFO_COUNT; component_index++) {
@@ -234,7 +233,6 @@ EditorAbout::EditorAbout() {
String license = "\n License: " + String(part.license) + "\n";
text += license;
long_text += license + "\n";
- read_idx++;
}
ti->set_metadata(0, text);
}
diff --git a/editor/editor_folding.cpp b/editor/editor_folding.cpp
index eec4438f96..011fe20564 100644
--- a/editor/editor_folding.cpp
+++ b/editor/editor_folding.cpp
@@ -165,7 +165,7 @@ void EditorFolding::load_scene_folding(Node *p_scene, const String &p_path) {
}
bool EditorFolding::has_folding_data(const String &p_path) {
- String path = EditorSettings::get_singleton()->get_project_settings_dir();
+
String file = p_path.get_file() + "-folding-" + p_path.md5_text() + ".cfg";
file = EditorSettings::get_singleton()->get_project_settings_dir().plus_file(file);
return FileAccess::exists(file);
diff --git a/editor/editor_help.cpp b/editor/editor_help.cpp
index 3ee8d9c6c5..de1f856608 100644
--- a/editor/editor_help.cpp
+++ b/editor/editor_help.cpp
@@ -399,8 +399,10 @@ void EditorHelpIndex::_notification(int p_what) {
if (enable_rl) {
class_list->add_constant_override("draw_relationship_lines", 1);
class_list->add_color_override("relationship_line_color", rl_color);
+ class_list->add_constant_override("draw_guides", 0);
} else {
class_list->add_constant_override("draw_relationship_lines", 0);
+ class_list->add_constant_override("draw_guides", 1);
}
}
}
diff --git a/editor/editor_inspector.cpp b/editor/editor_inspector.cpp
index d6f337cc20..a564a2a113 100644
--- a/editor/editor_inspector.cpp
+++ b/editor/editor_inspector.cpp
@@ -1153,6 +1153,11 @@ void EditorInspectorSection::_gui_input(const Ref<InputEvent> &p_event) {
Ref<InputEventMouseButton> mb = p_event;
if (mb.is_valid() && mb->is_pressed() && mb->get_button_index() == BUTTON_LEFT) {
+ Ref<Font> font = get_font("font", "Tree");
+ if (mb->get_position().y > font->get_height()) { //clicked outside
+ return;
+ }
+
_test_unfold();
bool unfold = !object->editor_is_section_unfolded(section);
diff --git a/editor/editor_properties.cpp b/editor/editor_properties.cpp
index 9c1d22f6ec..3730807243 100644
--- a/editor/editor_properties.cpp
+++ b/editor/editor_properties.cpp
@@ -2145,7 +2145,8 @@ void EditorPropertyResource::_resource_preview(const String &p_path, const Ref<T
}
}
-void EditorPropertyResource::_update_menu() {
+void EditorPropertyResource::_update_menu_items() {
+
//////////////////// UPDATE MENU //////////////////////////
RES res = get_edited_object()->get(get_edited_property());
@@ -2287,6 +2288,11 @@ void EditorPropertyResource::_update_menu() {
menu->add_icon_item(icon, vformat(TTR("Convert To %s"), what), CONVERT_BASE_ID + i);
}
}
+}
+
+void EditorPropertyResource::_update_menu() {
+
+ _update_menu_items();
Rect2 gt = edit->get_global_rect();
menu->set_as_minsize();
@@ -2311,6 +2317,20 @@ void EditorPropertyResource::_sub_inspector_object_id_selected(int p_id) {
emit_signal("object_id_selected", get_edited_property(), p_id);
}
+void EditorPropertyResource::_button_input(const Ref<InputEvent> &p_event) {
+ Ref<InputEventMouseButton> mb = p_event;
+ if (mb.is_valid()) {
+ if (mb->is_pressed() && mb->get_button_index() == BUTTON_RIGHT) {
+ _update_menu_items();
+ Vector2 pos = mb->get_global_position();
+ //pos = assign->get_global_transform().xform(pos);
+ menu->set_as_minsize();
+ menu->set_global_position(pos);
+ menu->popup();
+ }
+ }
+}
+
void EditorPropertyResource::_open_editor_pressed() {
RES res = get_edited_object()->get(get_edited_property());
if (res.is_valid()) {
@@ -2598,6 +2618,7 @@ void EditorPropertyResource::_bind_methods() {
ClassDB::bind_method(D_METHOD("drop_data_fw"), &EditorPropertyResource::drop_data_fw);
ClassDB::bind_method(D_METHOD("_button_draw"), &EditorPropertyResource::_button_draw);
ClassDB::bind_method(D_METHOD("_open_editor_pressed"), &EditorPropertyResource::_open_editor_pressed);
+ ClassDB::bind_method(D_METHOD("_button_input"), &EditorPropertyResource::_button_input);
}
EditorPropertyResource::EditorPropertyResource() {
@@ -2624,6 +2645,7 @@ EditorPropertyResource::EditorPropertyResource() {
preview->set_margin(MARGIN_BOTTOM, -1);
preview->set_margin(MARGIN_RIGHT, -1);
assign->add_child(preview);
+ assign->connect("gui_input", this, "_button_input");
menu = memnew(PopupMenu);
add_child(menu);
@@ -2632,6 +2654,7 @@ EditorPropertyResource::EditorPropertyResource() {
menu->connect("id_pressed", this, "_menu_option");
edit->connect("pressed", this, "_update_menu");
hbc->add_child(edit);
+ edit->connect("gui_input", this, "_button_input");
file = NULL;
scene_tree = NULL;
diff --git a/editor/editor_properties.h b/editor/editor_properties.h
index 35d8f4d306..541abb1f22 100644
--- a/editor/editor_properties.h
+++ b/editor/editor_properties.h
@@ -552,6 +552,8 @@ class EditorPropertyResource : public EditorProperty {
void _resource_selected();
void _viewport_selected(const NodePath &p_path);
+ void _update_menu_items();
+
void _update_menu();
void _sub_inspector_property_keyed(const String &p_property, const Variant &p_value, bool);
@@ -564,6 +566,7 @@ class EditorPropertyResource : public EditorProperty {
bool can_drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) const;
void drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from);
+ void _button_input(const Ref<InputEvent> &p_event);
void _open_editor_pressed();
protected:
diff --git a/editor/multi_node_edit.cpp b/editor/multi_node_edit.cpp
index be4e752d55..420d8ad3cf 100644
--- a/editor/multi_node_edit.cpp
+++ b/editor/multi_node_edit.cpp
@@ -52,7 +52,7 @@ bool MultiNodeEdit::_set_impl(const StringName &p_name, const Variant &p_value,
UndoRedo *ur = EditorNode::get_singleton()->get_undo_redo();
- ur->create_action(TTR("MultiNode Set") + " " + String(name));
+ ur->create_action(TTR("MultiNode Set") + " " + String(name), UndoRedo::MERGE_ENDS);
for (const List<NodePath>::Element *E = nodes.front(); E; E = E->next()) {
if (!es->has_node(E->get()))
diff --git a/editor/scene_tree_editor.cpp b/editor/scene_tree_editor.cpp
index 6614e24df7..95f0c4870e 100644
--- a/editor/scene_tree_editor.cpp
+++ b/editor/scene_tree_editor.cpp
@@ -980,8 +980,11 @@ void SceneTreeEditor::_editor_settings_changed() {
if (enable_rl) {
tree->add_constant_override("draw_relationship_lines", 1);
tree->add_color_override("relationship_line_color", rl_color);
- } else
+ tree->add_constant_override("draw_guides", 0);
+ } else {
tree->add_constant_override("draw_relationship_lines", 0);
+ tree->add_constant_override("draw_guides", 1);
+ }
}
void SceneTreeEditor::_bind_methods() {
diff --git a/editor/script_editor_debugger.cpp b/editor/script_editor_debugger.cpp
index 089ffa285d..faa561ad54 100644
--- a/editor/script_editor_debugger.cpp
+++ b/editor/script_editor_debugger.cpp
@@ -1041,8 +1041,11 @@ void ScriptEditorDebugger::_notification(int p_what) {
if (enable_rl) {
inspect_scene_tree->add_constant_override("draw_relationship_lines", 1);
inspect_scene_tree->add_color_override("relationship_line_color", rl_color);
- } else
+ inspect_scene_tree->add_constant_override("draw_guides", 0);
+ } else {
inspect_scene_tree->add_constant_override("draw_relationship_lines", 0);
+ inspect_scene_tree->add_constant_override("draw_guides", 1);
+ }
} break;
case NOTIFICATION_PROCESS: {
diff --git a/modules/gdscript/gdscript_function.cpp b/modules/gdscript/gdscript_function.cpp
index 31115a4bd9..c67cf124c0 100644
--- a/modules/gdscript/gdscript_function.cpp
+++ b/modules/gdscript/gdscript_function.cpp
@@ -477,56 +477,53 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a
GET_VARIANT_PTR(dst, 3);
#ifdef DEBUG_ENABLED
- if (a->get_type() != Variant::OBJECT || a->operator Object *() == NULL) {
-
- err_text = "Left operand of 'is' is not an instance of anything.";
- OPCODE_BREAK;
- }
if (b->get_type() != Variant::OBJECT || b->operator Object *() == NULL) {
err_text = "Right operand of 'is' is not a class.";
OPCODE_BREAK;
}
#endif
- Object *obj_A = *a;
- Object *obj_B = *b;
-
- GDScript *scr_B = Object::cast_to<GDScript>(obj_B);
bool extends_ok = false;
+ if (a->get_type() == Variant::OBJECT && a->operator Object *() != NULL) {
+ Object *obj_A = *a;
+ Object *obj_B = *b;
- if (scr_B) {
- //if B is a script, the only valid condition is that A has an instance which inherits from the script
- //in other situation, this shoul return false.
+ GDScript *scr_B = Object::cast_to<GDScript>(obj_B);
- if (obj_A->get_script_instance() && obj_A->get_script_instance()->get_language() == GDScriptLanguage::get_singleton()) {
+ if (scr_B) {
+ //if B is a script, the only valid condition is that A has an instance which inherits from the script
+ //in other situation, this shoul return false.
- GDScript *cmp = static_cast<GDScript *>(obj_A->get_script_instance()->get_script().ptr());
- //bool found=false;
- while (cmp) {
+ if (obj_A->get_script_instance() && obj_A->get_script_instance()->get_language() == GDScriptLanguage::get_singleton()) {
- if (cmp == scr_B) {
- //inherits from script, all ok
- extends_ok = true;
- break;
- }
+ GDScript *cmp = static_cast<GDScript *>(obj_A->get_script_instance()->get_script().ptr());
+ //bool found=false;
+ while (cmp) {
- cmp = cmp->_base;
+ if (cmp == scr_B) {
+ //inherits from script, all ok
+ extends_ok = true;
+ break;
+ }
+
+ cmp = cmp->_base;
+ }
}
- }
- } else {
+ } else {
- GDScriptNativeClass *nc = Object::cast_to<GDScriptNativeClass>(obj_B);
+ GDScriptNativeClass *nc = Object::cast_to<GDScriptNativeClass>(obj_B);
#ifdef DEBUG_ENABLED
- if (!nc) {
+ if (!nc) {
- err_text = "Right operand of 'is' is not a class (type: '" + obj_B->get_class() + "').";
- OPCODE_BREAK;
- }
+ err_text = "Right operand of 'is' is not a class (type: '" + obj_B->get_class() + "').";
+ OPCODE_BREAK;
+ }
#endif
- extends_ok = ClassDB::is_parent_class(obj_A->get_class_name(), nc->get_name());
+ extends_ok = ClassDB::is_parent_class(obj_A->get_class_name(), nc->get_name());
+ }
}
*dst = extends_ok;
diff --git a/modules/gdscript/gdscript_parser.cpp b/modules/gdscript/gdscript_parser.cpp
index 09b3a5631f..a4bda42b16 100644
--- a/modules/gdscript/gdscript_parser.cpp
+++ b/modules/gdscript/gdscript_parser.cpp
@@ -6432,6 +6432,10 @@ bool GDScriptParser::_get_function_signature(DataType &p_base_type, const String
StringName native;
if (p_base_type.kind == DataType::GDSCRIPT) {
base_gdscript = p_base_type.script_type;
+ if (base_gdscript.is_null() || !base_gdscript->is_valid()) {
+ // GDScript wasn't properly compíled, don't bother trying
+ return false;
+ }
} else if (p_base_type.kind == DataType::SCRIPT) {
base_script = p_base_type.script_type;
} else if (p_base_type.kind == DataType::NATIVE) {
@@ -6472,6 +6476,12 @@ bool GDScriptParser::_get_function_signature(DataType &p_base_type, const String
base_script = base_script->get_base_script();
}
+ if (native == StringName()) {
+ // Empty native class, might happen in some Script implementations
+ // Just ignore it
+ return false;
+ }
+
#ifdef DEBUG_METHODS_ENABLED
// Only native remains
@@ -6914,6 +6924,10 @@ bool GDScriptParser::_get_member_type(const DataType &p_base_type, const StringN
Ref<GDScript> gds;
if (base_type.kind == DataType::GDSCRIPT) {
gds = base_type.script_type;
+ if (gds.is_null() || !gds->is_valid()) {
+ // GDScript wasn't properly compíled, don't bother trying
+ return false;
+ }
}
Ref<Script> scr;
@@ -6976,6 +6990,12 @@ bool GDScriptParser::_get_member_type(const DataType &p_base_type, const StringN
scr = scr->get_base_script();
}
+ if (native == StringName()) {
+ // Empty native class, might happen in some Script implementations
+ // Just ignore it
+ return false;
+ }
+
// Check ClassDB
if (!ClassDB::class_exists(native)) {
native = "_" + native.operator String();
diff --git a/platform/osx/os_osx.mm b/platform/osx/os_osx.mm
index 81dc861f3f..8123aaa427 100644
--- a/platform/osx/os_osx.mm
+++ b/platform/osx/os_osx.mm
@@ -1237,7 +1237,9 @@ Error OS_OSX::initialize(const VideoMode &p_desired, int p_video_driver, int p_a
ERR_FAIL_COND_V(window_object == nil, ERR_UNAVAILABLE);
window_view = [[GodotContentView alloc] init];
- [window_view setWantsLayer:TRUE];
+ if (@available(macOS 10.14, *)) {
+ [window_view setWantsLayer:TRUE];
+ }
float displayScale = 1.0;
if (is_hidpi_allowed()) {
diff --git a/scene/2d/skeleton_2d.cpp b/scene/2d/skeleton_2d.cpp
index 2c362f1b31..1c504d00fc 100644
--- a/scene/2d/skeleton_2d.cpp
+++ b/scene/2d/skeleton_2d.cpp
@@ -298,6 +298,7 @@ Skeleton2D::Skeleton2D() {
transform_dirty = true;
skeleton = VS::get_singleton()->skeleton_create();
+ set_notify_transform(true);
}
Skeleton2D::~Skeleton2D() {
diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp
index 31f7a21114..c083e727d1 100644
--- a/scene/gui/tree.cpp
+++ b/scene/gui/tree.cpp
@@ -901,6 +901,7 @@ void Tree::update_cache() {
cache.item_margin = get_constant("item_margin");
cache.button_margin = get_constant("button_margin");
cache.guide_width = get_constant("guide_width");
+ cache.draw_guides = get_constant("draw_guides");
cache.draw_relationship_lines = get_constant("draw_relationship_lines");
cache.relationship_line_color = get_color("relationship_line_color");
cache.scroll_border = get_constant("scroll_border");
@@ -1132,7 +1133,9 @@ int Tree::draw_item(const Point2i &p_pos, const Point2 &p_draw_ofs, const Size2
cell_rect.size.x += cache.hseparation;
}
- VisualServer::get_singleton()->canvas_item_add_line(ci, Point2i(cell_rect.position.x, cell_rect.position.y + cell_rect.size.height), cell_rect.position + cell_rect.size, cache.guide_color, 1);
+ if (cache.draw_guides) {
+ VisualServer::get_singleton()->canvas_item_add_line(ci, Point2i(cell_rect.position.x, cell_rect.position.y + cell_rect.size.height), cell_rect.position + cell_rect.size, cache.guide_color, 1);
+ }
if (i == 0) {
diff --git a/scene/gui/tree.h b/scene/gui/tree.h
index 34138acb85..886ce66e2c 100644
--- a/scene/gui/tree.h
+++ b/scene/gui/tree.h
@@ -434,6 +434,7 @@ private:
int button_margin;
Point2 offset;
int draw_relationship_lines;
+ int draw_guides;
int scroll_border;
int scroll_speed;
diff --git a/scene/main/node.cpp b/scene/main/node.cpp
index 3242068bf7..ae2ab2af80 100644
--- a/scene/main/node.cpp
+++ b/scene/main/node.cpp
@@ -157,7 +157,7 @@ void Node::_notification(int p_notification) {
// kill children as cleanly as possible
while (data.children.size()) {
- Node *child = data.children[0];
+ Node *child = data.children[data.children.size() - 1]; //begin from the end because its faster and more consistent with creation
remove_child(child);
memdelete(child);
}
@@ -1182,13 +1182,24 @@ void Node::remove_child(Node *p_child) {
ERR_FAIL_COND(data.blocked > 0);
}
+ int child_count = data.children.size();
+ Node **children = data.children.ptrw();
int idx = -1;
- for (int i = 0; i < data.children.size(); i++) {
- if (data.children[i] == p_child) {
+ if (p_child->data.pos >= 0 && p_child->data.pos < child_count) {
+ if (children[p_child->data.pos] == p_child) {
+ idx = p_child->data.pos;
+ }
+ }
+
+ if (idx == -1) { //maybe removed while unparenting or something and index was not updated, so just in case the above fails, try this.
+ for (int i = 0; i < child_count; i++) {
- idx = i;
- break;
+ if (children[i] == p_child) {
+
+ idx = i;
+ break;
+ }
}
}
@@ -1205,10 +1216,14 @@ void Node::remove_child(Node *p_child) {
data.children.remove(idx);
- for (int i = idx; i < data.children.size(); i++) {
+ //update pointer and size
+ child_count = data.children.size();
+ children = data.children.ptrw();
- data.children[i]->data.pos = i;
- data.children[i]->notification(NOTIFICATION_MOVED_IN_PARENT);
+ for (int i = idx; i < child_count; i++) {
+
+ children[i]->data.pos = i;
+ children[i]->notification(NOTIFICATION_MOVED_IN_PARENT);
}
p_child->data.parent = NULL;
diff --git a/scene/resources/default_theme/default_theme.cpp b/scene/resources/default_theme/default_theme.cpp
index 4de47b2cb0..fff136cdc3 100644
--- a/scene/resources/default_theme/default_theme.cpp
+++ b/scene/resources/default_theme/default_theme.cpp
@@ -653,6 +653,7 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const
theme->set_constant("item_margin", "Tree", 12 * scale);
theme->set_constant("button_margin", "Tree", 4 * scale);
theme->set_constant("draw_relationship_lines", "Tree", 0);
+ theme->set_constant("draw_guides", "Tree", 1);
theme->set_constant("scroll_border", "Tree", 4);
theme->set_constant("scroll_speed", "Tree", 12);
diff --git a/scene/resources/sky_box.cpp b/scene/resources/sky_box.cpp
index a6a52c7bba..347bca4400 100644
--- a/scene/resources/sky_box.cpp
+++ b/scene/resources/sky_box.cpp
@@ -190,9 +190,15 @@ Ref<Image> ProceduralSky::_generate_sky() {
float c = (v_angle - (Math_PI * 0.5)) / (Math_PI * 0.5);
color = ground_horizon_linear.linear_interpolate(ground_bottom_linear, Math::ease(c, ground_curve));
+ color.r *= ground_energy;
+ color.g *= ground_energy;
+ color.b *= ground_energy;
} else {
float c = v_angle / (Math_PI * 0.5);
color = sky_horizon_linear.linear_interpolate(sky_top_linear, Math::ease(1.0 - c, sky_curve));
+ color.r *= sky_energy;
+ color.g *= sky_energy;
+ color.b *= sky_energy;
float sun_angle = Math::rad2deg(Math::acos(CLAMP(sun.dot(normal), -1.0, 1.0)));
diff --git a/servers/visual/shader_language.cpp b/servers/visual/shader_language.cpp
index 0783d91a59..358ed8ca54 100644
--- a/servers/visual/shader_language.cpp
+++ b/servers/visual/shader_language.cpp
@@ -2353,7 +2353,7 @@ bool ShaderLanguage::is_sampler_type(DataType p_type) {
p_type == TYPE_SAMPLERCUBE;
}
-Variant ShaderLanguage::constant_value_to_variant(const Vector<ShaderLanguage::ConstantNode::Value> &p_value, DataType p_type) {
+Variant ShaderLanguage::constant_value_to_variant(const Vector<ShaderLanguage::ConstantNode::Value> &p_value, DataType p_type, ShaderLanguage::ShaderNode::Uniform::Hint p_hint) {
if (p_value.size() > 0) {
Variant value;
switch (p_type) {
@@ -2397,7 +2397,11 @@ Variant ShaderLanguage::constant_value_to_variant(const Vector<ShaderLanguage::C
value = Variant(Vector3(p_value[0].real, p_value[1].real, p_value[2].real));
break;
case ShaderLanguage::TYPE_VEC4:
- value = Variant(Plane(p_value[0].real, p_value[1].real, p_value[2].real, p_value[3].real));
+ if (p_hint == ShaderLanguage::ShaderNode::Uniform::HINT_COLOR) {
+ value = Variant(Color(p_value[0].real, p_value[1].real, p_value[2].real, p_value[3].real));
+ } else {
+ value = Variant(Plane(p_value[0].real, p_value[1].real, p_value[2].real, p_value[3].real));
+ }
break;
case ShaderLanguage::TYPE_MAT2:
value = Variant(Transform2D(p_value[0].real, p_value[2].real, p_value[1].real, p_value[3].real, 0.0, 0.0));
diff --git a/servers/visual/shader_language.h b/servers/visual/shader_language.h
index 9277dfa2cf..b51106fad7 100644
--- a/servers/visual/shader_language.h
+++ b/servers/visual/shader_language.h
@@ -550,7 +550,7 @@ public:
static int get_cardinality(DataType p_type);
static bool is_scalar_type(DataType p_type);
static bool is_sampler_type(DataType p_type);
- static Variant constant_value_to_variant(const Vector<ShaderLanguage::ConstantNode::Value> &p_value, DataType p_type);
+ static Variant constant_value_to_variant(const Vector<ShaderLanguage::ConstantNode::Value> &p_value, DataType p_type, ShaderLanguage::ShaderNode::Uniform::Hint p_hint = ShaderLanguage::ShaderNode::Uniform::HINT_NONE);
static void get_keyword_list(List<String> *r_keywords);
static void get_builtin_funcs(List<String> *r_keywords);