diff options
-rw-r--r-- | modules/mono/csharp_script.cpp | 6 | ||||
-rw-r--r-- | modules/mono/glue/GodotSharp/GodotPlugins/Main.cs | 32 | ||||
-rw-r--r-- | modules/mono/glue/GodotSharp/GodotPlugins/PluginLoadContext.cs | 4 | ||||
-rw-r--r-- | modules/openxr/extensions/openxr_opengl_extension.cpp | 150 | ||||
-rw-r--r-- | modules/openxr/extensions/openxr_opengl_extension.h | 5 | ||||
-rw-r--r-- | modules/openxr/openxr_api.cpp | 5 |
6 files changed, 87 insertions, 115 deletions
diff --git a/modules/mono/csharp_script.cpp b/modules/mono/csharp_script.cpp index 345d2e4694..a4bffc1e3c 100644 --- a/modules/mono/csharp_script.cpp +++ b/modules/mono/csharp_script.cpp @@ -710,6 +710,12 @@ void CSharpLanguage::reload_assemblies(bool p_soft_reload) { return; } + if (!Engine::get_singleton()->is_editor_hint()) { + // We disable collectible assemblies in the game player, because the limitations cause + // issues with mocking libraries. As such, we can only reload assemblies in the editor. + return; + } + // TODO: // Currently, this reloads all scripts, including those whose class is not part of the // assembly load context being unloaded. As such, we unnecessarily reload GodotTools. diff --git a/modules/mono/glue/GodotSharp/GodotPlugins/Main.cs b/modules/mono/glue/GodotSharp/GodotPlugins/Main.cs index 8308bada24..4ce02d221e 100644 --- a/modules/mono/glue/GodotSharp/GodotPlugins/Main.cs +++ b/modules/mono/glue/GodotSharp/GodotPlugins/Main.cs @@ -28,17 +28,24 @@ namespace GodotPlugins get => _pluginLoadContext?.AssemblyLoadedPath; } + public bool IsCollectible + { + [MethodImpl(MethodImplOptions.NoInlining)] + get => _pluginLoadContext?.IsCollectible ?? false; + } + [MethodImpl(MethodImplOptions.NoInlining)] public static (Assembly, PluginLoadContextWrapper) CreateAndLoadFromAssemblyName( AssemblyName assemblyName, string pluginPath, ICollection<string> sharedAssemblies, - AssemblyLoadContext mainLoadContext + AssemblyLoadContext mainLoadContext, + bool isCollectible ) { var wrapper = new PluginLoadContextWrapper(); wrapper._pluginLoadContext = new PluginLoadContext( - pluginPath, sharedAssemblies, mainLoadContext); + pluginPath, sharedAssemblies, mainLoadContext, isCollectible); var assembly = wrapper._pluginLoadContext.LoadFromAssemblyName(assemblyName); return (assembly, wrapper); } @@ -61,6 +68,7 @@ namespace GodotPlugins private static readonly Assembly CoreApiAssembly = typeof(Godot.Object).Assembly; private static Assembly? _editorApiAssembly; private static PluginLoadContextWrapper? _projectLoadContext; + private static bool _editorHint = false; private static readonly AssemblyLoadContext MainLoadContext = AssemblyLoadContext.GetLoadContext(Assembly.GetExecutingAssembly()) ?? @@ -77,15 +85,17 @@ namespace GodotPlugins { try { + _editorHint = editorHint.ToBool(); + _dllImportResolver = new GodotDllImportResolver(godotDllHandle).OnResolveDllImport; SharedAssemblies.Add(CoreApiAssembly.GetName()); NativeLibrary.SetDllImportResolver(CoreApiAssembly, _dllImportResolver); - AlcReloadCfg.Configure(alcReloadEnabled: editorHint.ToBool()); + AlcReloadCfg.Configure(alcReloadEnabled: _editorHint); NativeFuncs.Initialize(unmanagedCallbacks, unmanagedCallbacksSize); - if (editorHint.ToBool()) + if (_editorHint) { _editorApiAssembly = Assembly.Load("GodotSharpEditor"); SharedAssemblies.Add(_editorApiAssembly.GetName()); @@ -128,7 +138,7 @@ namespace GodotPlugins string assemblyPath = new(nAssemblyPath); - (var projectAssembly, _projectLoadContext) = LoadPlugin(assemblyPath); + (var projectAssembly, _projectLoadContext) = LoadPlugin(assemblyPath, isCollectible: _editorHint); string loadedAssemblyPath = _projectLoadContext.AssemblyLoadedPath ?? assemblyPath; *outLoadedAssemblyPath = Marshaling.ConvertStringToNative(loadedAssemblyPath); @@ -155,7 +165,7 @@ namespace GodotPlugins if (_editorApiAssembly == null) throw new InvalidOperationException("The Godot editor API assembly is not loaded."); - var (assembly, _) = LoadPlugin(assemblyPath); + var (assembly, _) = LoadPlugin(assemblyPath, isCollectible: _editorHint); NativeLibrary.SetDllImportResolver(assembly, _dllImportResolver!); @@ -180,7 +190,7 @@ namespace GodotPlugins } } - private static (Assembly, PluginLoadContextWrapper) LoadPlugin(string assemblyPath) + private static (Assembly, PluginLoadContextWrapper) LoadPlugin(string assemblyPath, bool isCollectible) { string assemblyName = Path.GetFileNameWithoutExtension(assemblyPath); @@ -194,7 +204,7 @@ namespace GodotPlugins } return PluginLoadContextWrapper.CreateAndLoadFromAssemblyName( - new AssemblyName(assemblyName), assemblyPath, sharedAssemblies, MainLoadContext); + new AssemblyName(assemblyName), assemblyPath, sharedAssemblies, MainLoadContext, isCollectible); } [UnmanagedCallersOnly] @@ -218,6 +228,12 @@ namespace GodotPlugins if (pluginLoadContext == null) return true; + if (!pluginLoadContext.IsCollectible) + { + Console.Error.WriteLine("Cannot unload a non-collectible assembly load context."); + return false; + } + Console.WriteLine("Unloading assembly load context..."); var alcWeakReference = pluginLoadContext.CreateWeakReference(); diff --git a/modules/mono/glue/GodotSharp/GodotPlugins/PluginLoadContext.cs b/modules/mono/glue/GodotSharp/GodotPlugins/PluginLoadContext.cs index dcd572c65e..344b76a202 100644 --- a/modules/mono/glue/GodotSharp/GodotPlugins/PluginLoadContext.cs +++ b/modules/mono/glue/GodotSharp/GodotPlugins/PluginLoadContext.cs @@ -15,8 +15,8 @@ namespace GodotPlugins public string? AssemblyLoadedPath { get; private set; } public PluginLoadContext(string pluginPath, ICollection<string> sharedAssemblies, - AssemblyLoadContext mainLoadContext) - : base(isCollectible: true) + AssemblyLoadContext mainLoadContext, bool isCollectible) + : base(isCollectible) { _resolver = new AssemblyDependencyResolver(pluginPath); _sharedAssemblies = sharedAssemblies; diff --git a/modules/openxr/extensions/openxr_opengl_extension.cpp b/modules/openxr/extensions/openxr_opengl_extension.cpp index ee69144123..569030cc11 100644 --- a/modules/openxr/extensions/openxr_opengl_extension.cpp +++ b/modules/openxr/extensions/openxr_opengl_extension.cpp @@ -160,16 +160,8 @@ void *OpenXROpenGLExtension::set_session_create_and_get_next_pointer(void *p_nex } void OpenXROpenGLExtension::get_usable_swapchain_formats(Vector<int64_t> &p_usable_swap_chains) { -#ifdef WIN32 - p_usable_swap_chains.push_back(GL_SRGB8_ALPHA8); - p_usable_swap_chains.push_back(GL_RGBA8); -#elif ANDROID_ENABLED p_usable_swap_chains.push_back(GL_SRGB8_ALPHA8); p_usable_swap_chains.push_back(GL_RGBA8); -#else - p_usable_swap_chains.push_back(GL_SRGB8_ALPHA8_EXT); - p_usable_swap_chains.push_back(GL_RGBA8_EXT); -#endif } void OpenXROpenGLExtension::get_usable_depth_formats(Vector<int64_t> &p_usable_depth_formats) { @@ -294,59 +286,7 @@ void OpenXROpenGLExtension::cleanup_swapchain_graphics_data(void **p_swapchain_g String OpenXROpenGLExtension::get_swapchain_format_name(int64_t p_swapchain_format) const { // These are somewhat different per platform, will need to weed some stuff out... switch (p_swapchain_format) { -#ifdef WIN32 - // using definitions from GLAD - ENUM_TO_STRING_CASE(GL_R8_SNORM) - ENUM_TO_STRING_CASE(GL_RG8_SNORM) - ENUM_TO_STRING_CASE(GL_RGB8_SNORM) - ENUM_TO_STRING_CASE(GL_RGBA8_SNORM) - ENUM_TO_STRING_CASE(GL_R16_SNORM) - ENUM_TO_STRING_CASE(GL_RG16_SNORM) - ENUM_TO_STRING_CASE(GL_RGB16_SNORM) - ENUM_TO_STRING_CASE(GL_RGBA16_SNORM) - ENUM_TO_STRING_CASE(GL_RGB4) - ENUM_TO_STRING_CASE(GL_RGB5) - ENUM_TO_STRING_CASE(GL_RGB8) - ENUM_TO_STRING_CASE(GL_RGB10) - ENUM_TO_STRING_CASE(GL_RGB12) - ENUM_TO_STRING_CASE(GL_RGB16) - ENUM_TO_STRING_CASE(GL_RGBA2) - ENUM_TO_STRING_CASE(GL_RGBA4) - ENUM_TO_STRING_CASE(GL_RGB5_A1) - ENUM_TO_STRING_CASE(GL_RGBA8) - ENUM_TO_STRING_CASE(GL_RGB10_A2) - ENUM_TO_STRING_CASE(GL_RGBA12) - ENUM_TO_STRING_CASE(GL_RGBA16) - ENUM_TO_STRING_CASE(GL_RGBA32F) - ENUM_TO_STRING_CASE(GL_RGB32F) - ENUM_TO_STRING_CASE(GL_RGBA16F) - ENUM_TO_STRING_CASE(GL_RGB16F) - ENUM_TO_STRING_CASE(GL_RGBA32UI) - ENUM_TO_STRING_CASE(GL_RGB32UI) - ENUM_TO_STRING_CASE(GL_RGBA16UI) - ENUM_TO_STRING_CASE(GL_RGB16UI) - ENUM_TO_STRING_CASE(GL_RGBA8UI) - ENUM_TO_STRING_CASE(GL_RGB8UI) - ENUM_TO_STRING_CASE(GL_RGBA32I) - ENUM_TO_STRING_CASE(GL_RGB32I) - ENUM_TO_STRING_CASE(GL_RGBA16I) - ENUM_TO_STRING_CASE(GL_RGB16I) - ENUM_TO_STRING_CASE(GL_RGBA8I) - ENUM_TO_STRING_CASE(GL_RGB8I) - ENUM_TO_STRING_CASE(GL_RGB10_A2UI) - ENUM_TO_STRING_CASE(GL_SRGB) - ENUM_TO_STRING_CASE(GL_SRGB8) - ENUM_TO_STRING_CASE(GL_SRGB_ALPHA) - ENUM_TO_STRING_CASE(GL_SRGB8_ALPHA8) - ENUM_TO_STRING_CASE(GL_DEPTH_COMPONENT16) - ENUM_TO_STRING_CASE(GL_DEPTH_COMPONENT24) - ENUM_TO_STRING_CASE(GL_DEPTH_COMPONENT32) - ENUM_TO_STRING_CASE(GL_DEPTH24_STENCIL8) - ENUM_TO_STRING_CASE(GL_R11F_G11F_B10F) - ENUM_TO_STRING_CASE(GL_DEPTH_COMPONENT32F) - ENUM_TO_STRING_CASE(GL_DEPTH32F_STENCIL8) - -#elif ANDROID_ENABLED +#ifdef ANDROID_ENABLED // using definitions from GLES3/gl3.h ENUM_TO_STRING_CASE(GL_RGBA4) @@ -418,44 +358,56 @@ String OpenXROpenGLExtension::get_swapchain_format_name(int64_t p_swapchain_form ENUM_TO_STRING_CASE(GL_DEPTH24_STENCIL8) #else - // using definitions from GL/gl.h - ENUM_TO_STRING_CASE(GL_ALPHA4_EXT) - ENUM_TO_STRING_CASE(GL_ALPHA8_EXT) - ENUM_TO_STRING_CASE(GL_ALPHA12_EXT) - ENUM_TO_STRING_CASE(GL_ALPHA16_EXT) - ENUM_TO_STRING_CASE(GL_LUMINANCE4_EXT) - ENUM_TO_STRING_CASE(GL_LUMINANCE8_EXT) - ENUM_TO_STRING_CASE(GL_LUMINANCE12_EXT) - ENUM_TO_STRING_CASE(GL_LUMINANCE16_EXT) - ENUM_TO_STRING_CASE(GL_LUMINANCE4_ALPHA4_EXT) - ENUM_TO_STRING_CASE(GL_LUMINANCE6_ALPHA2_EXT) - ENUM_TO_STRING_CASE(GL_LUMINANCE8_ALPHA8_EXT) - ENUM_TO_STRING_CASE(GL_LUMINANCE12_ALPHA4_EXT) - ENUM_TO_STRING_CASE(GL_LUMINANCE12_ALPHA12_EXT) - ENUM_TO_STRING_CASE(GL_LUMINANCE16_ALPHA16_EXT) - ENUM_TO_STRING_CASE(GL_INTENSITY_EXT) - ENUM_TO_STRING_CASE(GL_INTENSITY4_EXT) - ENUM_TO_STRING_CASE(GL_INTENSITY8_EXT) - ENUM_TO_STRING_CASE(GL_INTENSITY12_EXT) - ENUM_TO_STRING_CASE(GL_INTENSITY16_EXT) - ENUM_TO_STRING_CASE(GL_RGB2_EXT) - ENUM_TO_STRING_CASE(GL_RGB4_EXT) - ENUM_TO_STRING_CASE(GL_RGB5_EXT) - ENUM_TO_STRING_CASE(GL_RGB8_EXT) - ENUM_TO_STRING_CASE(GL_RGB10_EXT) - ENUM_TO_STRING_CASE(GL_RGB12_EXT) - ENUM_TO_STRING_CASE(GL_RGB16_EXT) - ENUM_TO_STRING_CASE(GL_RGBA2_EXT) - ENUM_TO_STRING_CASE(GL_RGBA4_EXT) - ENUM_TO_STRING_CASE(GL_RGB5_A1_EXT) - ENUM_TO_STRING_CASE(GL_RGBA8_EXT) - ENUM_TO_STRING_CASE(GL_RGB10_A2_EXT) - ENUM_TO_STRING_CASE(GL_RGBA12_EXT) - ENUM_TO_STRING_CASE(GL_RGBA16_EXT) - ENUM_TO_STRING_CASE(GL_SRGB_EXT) - ENUM_TO_STRING_CASE(GL_SRGB8_EXT) - ENUM_TO_STRING_CASE(GL_SRGB_ALPHA_EXT) - ENUM_TO_STRING_CASE(GL_SRGB8_ALPHA8_EXT) + // using definitions from GLAD + ENUM_TO_STRING_CASE(GL_R8_SNORM) + ENUM_TO_STRING_CASE(GL_RG8_SNORM) + ENUM_TO_STRING_CASE(GL_RGB8_SNORM) + ENUM_TO_STRING_CASE(GL_RGBA8_SNORM) + ENUM_TO_STRING_CASE(GL_R16_SNORM) + ENUM_TO_STRING_CASE(GL_RG16_SNORM) + ENUM_TO_STRING_CASE(GL_RGB16_SNORM) + ENUM_TO_STRING_CASE(GL_RGBA16_SNORM) + ENUM_TO_STRING_CASE(GL_RGB4) + ENUM_TO_STRING_CASE(GL_RGB5) + ENUM_TO_STRING_CASE(GL_RGB8) + ENUM_TO_STRING_CASE(GL_RGB10) + ENUM_TO_STRING_CASE(GL_RGB12) + ENUM_TO_STRING_CASE(GL_RGB16) + ENUM_TO_STRING_CASE(GL_RGBA2) + ENUM_TO_STRING_CASE(GL_RGBA4) + ENUM_TO_STRING_CASE(GL_RGB5_A1) + ENUM_TO_STRING_CASE(GL_RGBA8) + ENUM_TO_STRING_CASE(GL_RGB10_A2) + ENUM_TO_STRING_CASE(GL_RGBA12) + ENUM_TO_STRING_CASE(GL_RGBA16) + ENUM_TO_STRING_CASE(GL_RGBA32F) + ENUM_TO_STRING_CASE(GL_RGB32F) + ENUM_TO_STRING_CASE(GL_RGBA16F) + ENUM_TO_STRING_CASE(GL_RGB16F) + ENUM_TO_STRING_CASE(GL_RGBA32UI) + ENUM_TO_STRING_CASE(GL_RGB32UI) + ENUM_TO_STRING_CASE(GL_RGBA16UI) + ENUM_TO_STRING_CASE(GL_RGB16UI) + ENUM_TO_STRING_CASE(GL_RGBA8UI) + ENUM_TO_STRING_CASE(GL_RGB8UI) + ENUM_TO_STRING_CASE(GL_RGBA32I) + ENUM_TO_STRING_CASE(GL_RGB32I) + ENUM_TO_STRING_CASE(GL_RGBA16I) + ENUM_TO_STRING_CASE(GL_RGB16I) + ENUM_TO_STRING_CASE(GL_RGBA8I) + ENUM_TO_STRING_CASE(GL_RGB8I) + ENUM_TO_STRING_CASE(GL_RGB10_A2UI) + ENUM_TO_STRING_CASE(GL_SRGB) + ENUM_TO_STRING_CASE(GL_SRGB8) + ENUM_TO_STRING_CASE(GL_SRGB_ALPHA) + ENUM_TO_STRING_CASE(GL_SRGB8_ALPHA8) + ENUM_TO_STRING_CASE(GL_DEPTH_COMPONENT16) + ENUM_TO_STRING_CASE(GL_DEPTH_COMPONENT24) + ENUM_TO_STRING_CASE(GL_DEPTH_COMPONENT32) + ENUM_TO_STRING_CASE(GL_DEPTH24_STENCIL8) + ENUM_TO_STRING_CASE(GL_R11F_G11F_B10F) + ENUM_TO_STRING_CASE(GL_DEPTH_COMPONENT32F) + ENUM_TO_STRING_CASE(GL_DEPTH32F_STENCIL8) #endif default: { return String("Swapchain format 0x") + String::num_int64(p_swapchain_format, 16); diff --git a/modules/openxr/extensions/openxr_opengl_extension.h b/modules/openxr/extensions/openxr_opengl_extension.h index b666653c8e..473c5157c0 100644 --- a/modules/openxr/extensions/openxr_opengl_extension.h +++ b/modules/openxr/extensions/openxr_opengl_extension.h @@ -59,9 +59,8 @@ #include OPENGL_INCLUDE_H #define GL_GLEXT_PROTOTYPES 1 #define GL3_PROTOTYPES 1 -#include <GL/gl.h> -#include <GL/glext.h> -#include <GL/glx.h> +#include "thirdparty/glad/glad/gl.h" +#include "thirdparty/glad/glad/glx.h" #include <X11/Xlib.h> #endif diff --git a/modules/openxr/openxr_api.cpp b/modules/openxr/openxr_api.cpp index b7c95415d0..d6580ebfa6 100644 --- a/modules/openxr/openxr_api.cpp +++ b/modules/openxr/openxr_api.cpp @@ -64,9 +64,8 @@ #include OPENGL_INCLUDE_H #define GL_GLEXT_PROTOTYPES 1 #define GL3_PROTOTYPES 1 -#include <GL/gl.h> -#include <GL/glext.h> -#include <GL/glx.h> +#include "thirdparty/glad/glad/gl.h" +#include "thirdparty/glad/glad/glx.h" #include <X11/Xlib.h> #endif // X11_ENABLED #endif // GLES_ENABLED |