diff options
-rw-r--r-- | editor/import/resource_importer_scene.cpp | 30 | ||||
-rw-r--r-- | editor/import/resource_importer_scene.h | 2 | ||||
-rw-r--r-- | scene/resources/animation.cpp | 16 | ||||
-rw-r--r-- | scene/resources/animation.h | 2 |
4 files changed, 46 insertions, 4 deletions
diff --git a/editor/import/resource_importer_scene.cpp b/editor/import/resource_importer_scene.cpp index 95445693b4..6484c37ffe 100644 --- a/editor/import/resource_importer_scene.cpp +++ b/editor/import/resource_importer_scene.cpp @@ -95,6 +95,9 @@ bool ResourceImporterScene::get_option_visibility(const String &p_option, const if (p_option != "animation/import" && !bool(p_options["animation/import"])) return false; + if (p_option == "animation/keep_custom_tracks" && int(p_options["animation/storage"]) == 0) + return false; + if (p_option.begins_with("animation/optimizer/") && p_option != "animation/optimizer/enabled" && !bool(p_options["animation/optimizer/enabled"])) return false; @@ -870,7 +873,7 @@ static String _make_extname(const String &p_str) { return ext_name; } -void ResourceImporterScene::_make_external_resources(Node *p_node, const String &p_base_path, bool p_make_animations, bool p_make_materials, bool p_keep_materials, bool p_make_meshes, Map<Ref<Animation>, Ref<Animation> > &p_animations, Map<Ref<Material>, Ref<Material> > &p_materials, Map<Ref<ArrayMesh>, Ref<ArrayMesh> > &p_meshes) { +void ResourceImporterScene::_make_external_resources(Node *p_node, const String &p_base_path, bool p_make_animations, bool p_keep_animations, bool p_make_materials, bool p_keep_materials, bool p_make_meshes, Map<Ref<Animation>, Ref<Animation> > &p_animations, Map<Ref<Material>, Ref<Material> > &p_materials, Map<Ref<ArrayMesh>, Ref<ArrayMesh> > &p_meshes) { List<PropertyInfo> pi; @@ -889,7 +892,26 @@ void ResourceImporterScene::_make_external_resources(Node *p_node, const String if (!p_animations.has(anim)) { + //mark what comes from the file first, this helps eventually keep user data + for (int i = 0; i < anim->get_track_count(); i++) { + anim->track_set_imported(i, true); + } + String ext_name = p_base_path.plus_file(_make_extname(E->get()) + ".anim"); + + if (FileAccess::exists(ext_name) && p_keep_animations) { + //try to keep custom animation tracks + Ref<Animation> old_anim = ResourceLoader::load(ext_name, "Animation", true); + if (old_anim.is_valid()) { + //meergeee + for (int i = 0; i < old_anim->get_track_count(); i++) { + if (!old_anim->track_is_imported(i)) { + old_anim->copy_track(i, anim); + } + } + } + } + ResourceSaver::save(ext_name, anim, ResourceSaver::FLAG_CHANGE_PATH); p_animations[anim] = anim; } @@ -997,7 +1019,7 @@ void ResourceImporterScene::_make_external_resources(Node *p_node, const String for (int i = 0; i < p_node->get_child_count(); i++) { - _make_external_resources(p_node->get_child(i), p_base_path, p_make_animations, p_make_materials, p_keep_materials, p_make_meshes, p_animations, p_materials, p_meshes); + _make_external_resources(p_node->get_child(i), p_base_path, p_make_animations, p_keep_animations, p_make_materials, p_keep_materials, p_make_meshes, p_animations, p_materials, p_meshes); } } @@ -1036,6 +1058,7 @@ void ResourceImporterScene::get_import_options(List<ImportOption> *r_options, in r_options->push_back(ImportOption(PropertyInfo(Variant::REAL, "animation/fps", PROPERTY_HINT_RANGE, "1,120,1"), 15)); r_options->push_back(ImportOption(PropertyInfo(Variant::STRING, "animation/filter_script", PROPERTY_HINT_MULTILINE_TEXT), "")); r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "animation/storage", PROPERTY_HINT_ENUM, "Built-In,Files"), animations_out ? true : false)); + r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "animation/keep_custom_tracks"), animations_out ? true : false)); r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "animation/optimizer/enabled", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), true)); r_options->push_back(ImportOption(PropertyInfo(Variant::REAL, "animation/optimizer/max_linear_error"), 0.05)); r_options->push_back(ImportOption(PropertyInfo(Variant::REAL, "animation/optimizer/max_angular_error"), 0.01)); @@ -1176,6 +1199,7 @@ Error ResourceImporterScene::import(const String &p_source_file, const String &p } bool external_animations = int(p_options["animation/storage"]) == 1; + bool keep_custom_tracks = p_options["animation/keep_custom_tracks"]; bool external_materials = p_options["materials/storage"]; bool external_meshes = p_options["meshes/storage"]; bool external_scenes = int(p_options["nodes/storage"]) == 1; @@ -1202,7 +1226,7 @@ Error ResourceImporterScene::import(const String &p_source_file, const String &p bool keep_materials = bool(p_options["materials/keep_on_reimport"]); - _make_external_resources(scene, base_path, external_animations, external_materials, keep_materials, external_meshes, anim_map, mat_map, mesh_map); + _make_external_resources(scene, base_path, external_animations, keep_custom_tracks, external_materials, keep_materials, external_meshes, anim_map, mat_map, mesh_map); } progress.step(TTR("Running Custom Script.."), 2); diff --git a/editor/import/resource_importer_scene.h b/editor/import/resource_importer_scene.h index 92777fafb6..cbdafe8e21 100644 --- a/editor/import/resource_importer_scene.h +++ b/editor/import/resource_importer_scene.h @@ -128,7 +128,7 @@ public: virtual bool get_option_visibility(const String &p_option, const Map<StringName, Variant> &p_options) const; virtual int get_import_order() const { return 100; } //after everything - void _make_external_resources(Node *p_node, const String &p_base_path, bool p_make_animations, bool p_make_materials, bool p_keep_materials, bool p_make_meshes, Map<Ref<Animation>, Ref<Animation> > &p_animations, Map<Ref<Material>, Ref<Material> > &p_materials, Map<Ref<ArrayMesh>, Ref<ArrayMesh> > &p_meshes); + void _make_external_resources(Node *p_node, const String &p_base_path, bool p_make_animations, bool p_keep_animations, bool p_make_materials, bool p_keep_materials, bool p_make_meshes, Map<Ref<Animation>, Ref<Animation> > &p_animations, Map<Ref<Material>, Ref<Material> > &p_materials, Map<Ref<ArrayMesh>, Ref<ArrayMesh> > &p_meshes); Node *_fix_node(Node *p_node, Node *p_root, Map<Ref<ArrayMesh>, Ref<Shape> > &collision_map, LightBakeMode p_light_bake_mode); diff --git a/scene/resources/animation.cpp b/scene/resources/animation.cpp index 8192074c17..ebbd2d35c3 100644 --- a/scene/resources/animation.cpp +++ b/scene/resources/animation.cpp @@ -1595,6 +1595,21 @@ float Animation::get_step() const { return step; } +void Animation::copy_track(int src_track, Ref<Animation> p_to_animation) { + ERR_FAIL_COND(p_to_animation.is_null()); + ERR_FAIL_INDEX(src_track, get_track_count()); + int dst_track = p_to_animation->get_track_count(); + p_to_animation->add_track(track_get_type(src_track)); + + p_to_animation->track_set_path(dst_track, track_get_path(src_track)); + p_to_animation->track_set_imported(dst_track, track_is_imported(src_track)); + p_to_animation->track_set_interpolation_type(dst_track, track_get_interpolation_type(src_track)); + p_to_animation->track_set_interpolation_loop_wrap(dst_track, track_get_interpolation_loop_wrap(src_track)); + for (int i = 0; i < track_get_key_count(src_track); i++) { + p_to_animation->track_insert_key(dst_track, track_get_key_time(src_track, i), track_get_key_value(src_track, i), track_get_key_transition(src_track, i)); + } +} + void Animation::_bind_methods() { ClassDB::bind_method(D_METHOD("add_track", "type", "at_position"), &Animation::add_track, DEFVAL(-1)); @@ -1650,6 +1665,7 @@ void Animation::_bind_methods() { ClassDB::bind_method(D_METHOD("get_step"), &Animation::get_step); ClassDB::bind_method(D_METHOD("clear"), &Animation::clear); + ClassDB::bind_method(D_METHOD("copy_track", "track", "to_animation"), &Animation::copy_track); BIND_ENUM_CONSTANT(TYPE_VALUE); BIND_ENUM_CONSTANT(TYPE_TRANSFORM); diff --git a/scene/resources/animation.h b/scene/resources/animation.h index 6235e161a3..c96beeb01f 100644 --- a/scene/resources/animation.h +++ b/scene/resources/animation.h @@ -269,6 +269,8 @@ public: Vector<Variant> method_track_get_params(int p_track, int p_key_idx) const; StringName method_track_get_name(int p_track, int p_key_idx) const; + void copy_track(int p_track, Ref<Animation> p_to_animation); + void set_length(float p_length); float get_length() const; |