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-rw-r--r--scene/gui/control.cpp27
1 files changed, 13 insertions, 14 deletions
diff --git a/scene/gui/control.cpp b/scene/gui/control.cpp
index fb0cec5212..3808b788c7 100644
--- a/scene/gui/control.cpp
+++ b/scene/gui/control.cpp
@@ -1295,9 +1295,6 @@ Size2 Control::get_parent_area_size() const {
void Control::_size_changed() {
- if (!is_inside_tree())
- return;
-
Rect2 parent_rect = get_parent_anchorable_rect();
float margin_pos[4];
@@ -1334,7 +1331,7 @@ void Control::_size_changed() {
}
// We use a little workaround to avoid flickering when moving the pivot with _edit_set_pivot()
- if (Math::abs(Math::sin(data.rotation * 4.0f)) < 0.00001f && get_viewport()->is_snap_controls_to_pixels_enabled()) {
+ if (is_inside_tree() && Math::abs(Math::sin(data.rotation * 4.0f)) < 0.00001f && get_viewport()->is_snap_controls_to_pixels_enabled()) {
new_size_cache = new_size_cache.round();
new_pos_cache = new_pos_cache.round();
}
@@ -1344,17 +1341,19 @@ void Control::_size_changed() {
data.pos_cache = new_pos_cache;
data.size_cache = new_size_cache;
- if (size_changed) {
- notification(NOTIFICATION_RESIZED);
- }
- if (pos_changed || size_changed) {
- item_rect_changed(size_changed);
- _change_notify_margins();
- _notify_transform();
- }
+ if (is_inside_tree()) {
+ if (size_changed) {
+ notification(NOTIFICATION_RESIZED);
+ }
+ if (pos_changed || size_changed) {
+ item_rect_changed(size_changed);
+ _change_notify_margins();
+ _notify_transform();
+ }
- if (pos_changed && !size_changed) {
- _update_canvas_item_transform(); //move because it won't be updated
+ if (pos_changed && !size_changed) {
+ _update_canvas_item_transform(); //move because it won't be updated
+ }
}
}