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-rw-r--r--SConstruct4
-rw-r--r--core/array.cpp14
-rw-r--r--core/array.h1
-rw-r--r--core/color.cpp49
-rw-r--r--core/color.h1
-rw-r--r--core/project_settings.cpp76
-rw-r--r--core/project_settings.h3
-rw-r--r--core/variant_call.cpp4
-rw-r--r--doc/classes/Array.xml5
-rw-r--r--doc/classes/RigidBody.xml16
-rw-r--r--doc/classes/RigidBody2D.xml6
-rw-r--r--drivers/unix/dir_access_unix.cpp1
-rw-r--r--editor/code_editor.cpp35
-rw-r--r--editor/code_editor.h2
-rw-r--r--editor/editor_autoload_settings.cpp110
-rw-r--r--editor/editor_autoload_settings.h2
-rw-r--r--editor/editor_node.cpp6
-rw-r--r--editor/editor_node.h5
-rw-r--r--editor/editor_plugin.cpp11
-rw-r--r--editor/editor_plugin.h3
-rw-r--r--editor/export_template_manager.cpp19
-rw-r--r--editor/filesystem_dock.cpp5
-rw-r--r--editor/icons/SCsub8
-rw-r--r--editor/import/resource_importer_obj.cpp14
-rw-r--r--editor/plugins/canvas_item_editor_plugin.cpp3276
-rw-r--r--editor/plugins/canvas_item_editor_plugin.h125
-rw-r--r--editor/plugins/script_editor_plugin.cpp5
-rw-r--r--editor/plugins/script_editor_plugin.h1
-rw-r--r--editor/plugins/script_text_editor.cpp26
-rw-r--r--editor/plugins/spatial_editor_plugin.cpp123
-rw-r--r--editor/plugins/spatial_editor_plugin.h2
-rw-r--r--editor/project_manager.cpp45
-rw-r--r--editor/project_manager.h1
-rw-r--r--editor/project_settings_editor.h2
-rw-r--r--editor/script_editor_debugger.cpp1
-rw-r--r--main/main.cpp68
-rw-r--r--modules/bullet/btRayShape.cpp5
-rw-r--r--modules/bullet/btRayShape.h4
-rw-r--r--modules/bullet/godot_ray_world_algorithm.cpp8
-rw-r--r--modules/bullet/rigid_body_bullet.cpp8
-rw-r--r--modules/bullet/rigid_body_bullet.h2
-rw-r--r--modules/bullet/shape_bullet.cpp24
-rw-r--r--modules/bullet/shape_bullet.h5
-rw-r--r--modules/freetype/SCsub2
-rw-r--r--modules/gdscript/gdscript_functions.cpp10
-rw-r--r--modules/gdscript/gdscript_parser.cpp76
-rw-r--r--modules/mono/mono_gd/gd_mono_method.cpp7
-rw-r--r--modules/webm/libvpx/SCsub44
-rw-r--r--modules/webm/libvpx/yasm_osx_fat.py38
-rw-r--r--platform/osx/SCsub6
-rw-r--r--platform/osx/crash_handler_osx.mm12
-rw-r--r--platform/osx/detect.py26
-rw-r--r--platform/osx/export/export.cpp16
-rw-r--r--platform/windows/SCsub6
-rw-r--r--platform/x11/SCsub6
-rw-r--r--platform/x11/os_x11.cpp65
-rw-r--r--scene/2d/animated_sprite.cpp83
-rw-r--r--scene/2d/animated_sprite.h6
-rw-r--r--scene/2d/canvas_item.h2
-rw-r--r--scene/2d/collision_object_2d.cpp2
-rw-r--r--scene/2d/light_2d.cpp36
-rw-r--r--scene/2d/light_2d.h3
-rw-r--r--scene/2d/node_2d.cpp9
-rw-r--r--scene/2d/polygon_2d.cpp42
-rw-r--r--scene/2d/polygon_2d.h19
-rw-r--r--scene/2d/sprite.cpp20
-rw-r--r--scene/2d/sprite.h3
-rw-r--r--scene/3d/baked_lightmap.cpp2
-rw-r--r--scene/3d/collision_object.cpp2
-rw-r--r--scene/3d/physics_body.cpp5
-rw-r--r--scene/3d/physics_body.h1
-rw-r--r--scene/gui/base_button.cpp2
-rw-r--r--scene/gui/control.cpp48
-rw-r--r--scene/gui/item_list.cpp52
-rw-r--r--scene/gui/option_button.cpp3
-rw-r--r--scene/gui/text_edit.cpp1
-rw-r--r--scene/resources/dynamic_font.cpp78
-rw-r--r--scene/resources/dynamic_font.h1
-rw-r--r--scene/resources/ray_shape.cpp23
-rw-r--r--scene/resources/ray_shape.h4
-rw-r--r--scene/resources/segment_shape_2d.cpp20
-rw-r--r--scene/resources/segment_shape_2d.h5
-rw-r--r--servers/physics/body_sw.h11
-rw-r--r--servers/physics/collision_solver_sw.cpp4
-rw-r--r--servers/physics/shape_sw.cpp16
-rw-r--r--servers/physics/shape_sw.h4
-rw-r--r--servers/physics_2d/collision_object_2d_sw.cpp1
-rw-r--r--servers/physics_2d/collision_solver_2d_sw.cpp4
-rw-r--r--servers/physics_2d/shape_2d_sw.cpp9
-rw-r--r--servers/physics_2d/shape_2d_sw.h2
-rw-r--r--servers/physics_server.cpp2
-rw-r--r--servers/physics_server.h2
-rw-r--r--servers/visual/shader_language.cpp38
93 files changed, 2608 insertions, 2402 deletions
diff --git a/SConstruct b/SConstruct
index b8d3427690..14f576c595 100644
--- a/SConstruct
+++ b/SConstruct
@@ -145,7 +145,7 @@ opts = Variables(customs, ARGUMENTS)
# Target build options
opts.Add('arch', "Platform-dependent architecture (arm/arm64/x86/x64/mips/etc)", '')
-opts.Add(EnumVariable('bits', "Target platform bits", 'default', ('default', '32', '64', 'fat')))
+opts.Add(EnumVariable('bits', "Target platform bits", 'default', ('default', '32', '64')))
opts.Add('p', "Platform (alias for 'platform')", '')
opts.Add('platform', "Target platform (%s)" % ('|'.join(platform_list), ), '')
opts.Add(EnumVariable('target', "Compilation target", 'debug', ('debug', 'release_debug', 'release')))
@@ -382,8 +382,6 @@ if selected_platform in platform_list:
suffix += ".32"
elif (env["bits"] == "64"):
suffix += ".64"
- elif (env["bits"] == "fat"):
- suffix += ".fat"
suffix += env.extra_suffix
diff --git a/core/array.cpp b/core/array.cpp
index c53fea1f28..0ddac1662c 100644
--- a/core/array.cpp
+++ b/core/array.cpp
@@ -266,6 +266,20 @@ Array &Array::sort_custom(Object *p_obj, const StringName &p_function) {
return *this;
}
+void Array::shuffle() {
+
+ const int n = _p->array.size();
+ if (n < 2)
+ return;
+ Variant *data = _p->array.ptrw();
+ for (int i = n - 1; i >= 1; i--) {
+ const int j = Math::rand() % (i + 1);
+ const Variant tmp = data[j];
+ data[j] = data[i];
+ data[i] = tmp;
+ }
+}
+
template <typename Less>
_FORCE_INLINE_ int bisect(const Vector<Variant> &p_array, const Variant &p_value, bool p_before, const Less &p_less) {
diff --git a/core/array.h b/core/array.h
index 7c6fc59048..684a8e265d 100644
--- a/core/array.h
+++ b/core/array.h
@@ -71,6 +71,7 @@ public:
Array &sort();
Array &sort_custom(Object *p_obj, const StringName &p_function);
+ void shuffle();
int bsearch(const Variant &p_value, bool p_before = true);
int bsearch_custom(const Variant &p_value, Object *p_obj, const StringName &p_function, bool p_before = true);
Array &invert();
diff --git a/core/color.cpp b/core/color.cpp
index a0568d26ed..27d8e9b891 100644
--- a/core/color.cpp
+++ b/core/color.cpp
@@ -400,6 +400,55 @@ String Color::to_html(bool p_alpha) const {
return txt;
}
+Color Color::from_hsv(float p_h, float p_s, float p_v, float p_a) {
+
+ const float h_ = p_h / 60.0f;
+ const float c = p_v * p_s;
+ const float x = c * (1.0f - Math::abs(Math::fmod(h_, 2.0f) - 1.0f));
+ float r, g, b;
+
+ switch ((int)h_) {
+ case 0: {
+ r = c;
+ g = x;
+ b = 0;
+ } break;
+ case 1: {
+ r = x;
+ g = c;
+ b = 0;
+ } break;
+ case 2: {
+ r = 0;
+ g = c;
+ b = x;
+ } break;
+ case 3: {
+ r = 0;
+ g = x;
+ b = c;
+ } break;
+ case 4: {
+ r = x;
+ g = 0;
+ b = c;
+ } break;
+ case 5: {
+ r = c;
+ g = 0;
+ b = x;
+ } break;
+ default: {
+ r = 0;
+ g = 0;
+ b = 0;
+ } break;
+ }
+
+ const float m = p_v - c;
+ return Color(m + r, m + g, m + b, p_a);
+}
+
float Color::gray() const {
return (r + g + b) / 3.0;
diff --git a/core/color.h b/core/color.h
index 9af8fb0a78..a2015a34d6 100644
--- a/core/color.h
+++ b/core/color.h
@@ -190,6 +190,7 @@ struct Color {
static bool html_is_valid(const String &p_color);
static Color named(const String &p_name);
String to_html(bool p_alpha = true) const;
+ Color from_hsv(float p_h, float p_s, float p_v, float p_a);
_FORCE_INLINE_ bool operator<(const Color &p_color) const; //used in set keys
operator String() const;
diff --git a/core/project_settings.cpp b/core/project_settings.cpp
index 0991c0df68..b7fd6d7318 100644
--- a/core/project_settings.cpp
+++ b/core/project_settings.cpp
@@ -268,12 +268,12 @@ Error ProjectSettings::setup(const String &p_path, const String &p_main_pack, bo
if (FileAccessNetworkClient::get_singleton()) {
- if (_load_settings("res://project.godot") == OK || _load_settings_binary("res://project.binary") == OK) {
-
- _load_settings("res://override.cfg");
+ Error err = _load_settings_text_or_binary("res://project.godot", "res://project.binary");
+ if (err == OK) {
+ // Optional, we don't mind if it fails
+ _load_settings_text("res://override.cfg");
}
-
- return OK;
+ return err;
}
String exec_path = OS::get_singleton()->get_executable_path();
@@ -285,12 +285,13 @@ Error ProjectSettings::setup(const String &p_path, const String &p_main_pack, bo
bool ok = _load_resource_pack(p_main_pack);
ERR_FAIL_COND_V(!ok, ERR_CANT_OPEN);
- if (_load_settings("res://project.godot") == OK || _load_settings_binary("res://project.binary") == OK) {
- //load override from location of the main pack
- _load_settings(p_main_pack.get_base_dir().plus_file("override.cfg"));
+ Error err = _load_settings_text_or_binary("res://project.godot", "res://project.binary");
+ if (err == OK) {
+ // Load override from location of the main pack
+ // Optional, we don't mind if it fails
+ _load_settings_text(p_main_pack.get_base_dir().plus_file("override.cfg"));
}
-
- return OK;
+ return err;
}
//Attempt with execname.pck
@@ -313,12 +314,13 @@ Error ProjectSettings::setup(const String &p_path, const String &p_main_pack, bo
// if we opened our package, try and load our project...
if (found) {
- if (_load_settings("res://project.godot") == OK || _load_settings_binary("res://project.binary") == OK) {
- // load override from location of executable
- _load_settings(exec_path.get_base_dir().plus_file("override.cfg"));
+ Error err = _load_settings_text_or_binary("res://project.godot", "res://project.binary");
+ if (err == OK) {
+ // Load override from location of executable
+ // Optional, we don't mind if it fails
+ _load_settings_text(exec_path.get_base_dir().plus_file("override.cfg"));
}
-
- return OK;
+ return err;
}
}
@@ -334,11 +336,13 @@ Error ProjectSettings::setup(const String &p_path, const String &p_main_pack, bo
// data.pck and data.zip are deprecated and no longer supported, apologies.
// make sure this is loaded from the resource path
- if (_load_settings("res://project.godot") == OK || _load_settings_binary("res://project.binary") == OK) {
- _load_settings("res://override.cfg");
+ Error err = _load_settings_text_or_binary("res://project.godot", "res://project.binary");
+ if (err == OK) {
+ // Optional, we don't mind if it fails
+ _load_settings_text("res://override.cfg");
}
- return OK;
+ return err;
}
//Nothing was found, try to find a project.godot somewhere!
@@ -350,20 +354,23 @@ Error ProjectSettings::setup(const String &p_path, const String &p_main_pack, bo
String candidate = d->get_current_dir();
String current_dir = d->get_current_dir();
+
bool found = false;
+ Error err;
while (true) {
- //try to load settings in ascending through dirs shape!
-
- if (_load_settings(current_dir + "/project.godot") == OK || _load_settings_binary(current_dir + "/project.binary") == OK) {
- _load_settings(current_dir + "/override.cfg");
+ err = _load_settings_text_or_binary(current_dir.plus_file("project.godot"), current_dir.plus_file("project.binary"));
+ if (err == OK) {
+ // Optional, we don't mind if it fails
+ _load_settings_text(current_dir.plus_file("override.cfg"));
candidate = current_dir;
found = true;
break;
}
if (p_upwards) {
+ // Try to load settings ascending through dirs shape!
d->change_dir("..");
if (d->get_current_dir() == current_dir)
break; //not doing anything useful
@@ -378,7 +385,7 @@ Error ProjectSettings::setup(const String &p_path, const String &p_main_pack, bo
memdelete(d);
if (!found)
- return ERR_FILE_NOT_FOUND;
+ return err;
if (resource_path.length() && resource_path[resource_path.length() - 1] == '/')
resource_path = resource_path.substr(0, resource_path.length() - 1); // chop end
@@ -440,7 +447,8 @@ Error ProjectSettings::_load_settings_binary(const String p_path) {
return OK;
}
-Error ProjectSettings::_load_settings(const String p_path) {
+
+Error ProjectSettings::_load_settings_text(const String p_path) {
Error err;
FileAccess *f = FileAccess::open(p_path, FileAccess::READ, &err);
@@ -471,7 +479,7 @@ Error ProjectSettings::_load_settings(const String p_path) {
memdelete(f);
return OK;
} else if (err != OK) {
- ERR_PRINTS("ProjectSettings::load - " + p_path + ":" + itos(lines) + " error: " + error_text);
+ ERR_PRINTS("Error parsing " + p_path + " at line " + itos(lines) + ": " + error_text + " File might be corrupted.");
memdelete(f);
return err;
}
@@ -497,6 +505,22 @@ Error ProjectSettings::_load_settings(const String p_path) {
return OK;
}
+Error ProjectSettings::_load_settings_text_or_binary(const String p_text_path, const String p_bin_path) {
+
+ // Attempt first to load the text-based project.godot file
+ Error err_text = _load_settings_text(p_text_path);
+ if (err_text == OK) {
+ return OK;
+ } else if (err_text != ERR_FILE_NOT_FOUND) {
+ // If the text-based file exists but can't be loaded, we want to know it
+ return err_text;
+ }
+
+ // Fallback to binary project.binary file if text-based was not found
+ Error err_bin = _load_settings_binary(p_bin_path);
+ return err_bin;
+}
+
int ProjectSettings::get_order(const String &p_name) const {
ERR_FAIL_COND_V(!props.has(p_name), -1);
@@ -525,7 +549,7 @@ void ProjectSettings::clear(const String &p_name) {
Error ProjectSettings::save() {
- return save_custom(get_resource_path() + "/project.godot");
+ return save_custom(get_resource_path().plus_file("project.godot"));
}
Error ProjectSettings::_save_settings_binary(const String &p_file, const Map<String, List<String> > &props, const CustomMap &p_custom, const String &p_custom_features) {
diff --git a/core/project_settings.h b/core/project_settings.h
index eba53441cf..9b51bc3ac3 100644
--- a/core/project_settings.h
+++ b/core/project_settings.h
@@ -93,8 +93,9 @@ protected:
static ProjectSettings *singleton;
- Error _load_settings(const String p_path);
+ Error _load_settings_text(const String p_path);
Error _load_settings_binary(const String p_path);
+ Error _load_settings_text_or_binary(const String p_text_path, const String p_bin_path);
Error _save_settings_text(const String &p_file, const Map<String, List<String> > &props, const CustomMap &p_custom = CustomMap(), const String &p_custom_features = String());
Error _save_settings_binary(const String &p_file, const Map<String, List<String> > &props, const CustomMap &p_custom = CustomMap(), const String &p_custom_features = String());
diff --git a/core/variant_call.cpp b/core/variant_call.cpp
index 5607751a27..d1d45f0e7c 100644
--- a/core/variant_call.cpp
+++ b/core/variant_call.cpp
@@ -443,6 +443,7 @@ struct _VariantCall {
VCALL_LOCALMEM1R(Color, lightened);
VCALL_LOCALMEM1R(Color, darkened);
VCALL_LOCALMEM1R(Color, to_html);
+ VCALL_LOCALMEM4R(Color, from_hsv);
VCALL_LOCALMEM0R(RID, get_id);
@@ -490,6 +491,7 @@ struct _VariantCall {
VCALL_LOCALMEM1(Array, erase);
VCALL_LOCALMEM0(Array, sort);
VCALL_LOCALMEM2(Array, sort_custom);
+ VCALL_LOCALMEM0(Array, shuffle);
VCALL_LOCALMEM2R(Array, bsearch);
VCALL_LOCALMEM4R(Array, bsearch_custom);
VCALL_LOCALMEM0R(Array, duplicate);
@@ -1589,6 +1591,7 @@ void register_variant_methods() {
ADDFUNC1R(COLOR, COLOR, Color, lightened, REAL, "amount", varray());
ADDFUNC1R(COLOR, COLOR, Color, darkened, REAL, "amount", varray());
ADDFUNC1R(COLOR, STRING, Color, to_html, BOOL, "with_alpha", varray(true));
+ ADDFUNC4R(COLOR, COLOR, Color, from_hsv, REAL, "h", REAL, "s", REAL, "v", REAL, "a", varray(1.0));
ADDFUNC0R(_RID, INT, RID, get_id, varray());
@@ -1634,6 +1637,7 @@ void register_variant_methods() {
ADDFUNC0RNC(ARRAY, NIL, Array, pop_front, varray());
ADDFUNC0NC(ARRAY, NIL, Array, sort, varray());
ADDFUNC2NC(ARRAY, NIL, Array, sort_custom, OBJECT, "obj", STRING, "func", varray());
+ ADDFUNC0NC(ARRAY, NIL, Array, shuffle, varray());
ADDFUNC2R(ARRAY, INT, Array, bsearch, NIL, "value", BOOL, "before", varray(true));
ADDFUNC4R(ARRAY, INT, Array, bsearch_custom, NIL, "value", OBJECT, "obj", STRING, "func", BOOL, "before", varray(true));
ADDFUNC0NC(ARRAY, NIL, Array, invert, varray());
diff --git a/doc/classes/Array.xml b/doc/classes/Array.xml
index 9734a175b8..1e129d70d0 100644
--- a/doc/classes/Array.xml
+++ b/doc/classes/Array.xml
@@ -296,6 +296,11 @@
[/codeblock]
</description>
</method>
+ <method name="shuffle">
+ <description>
+ Shuffle the array such that the items will have a random order.
+ </description>
+ </method>
</methods>
<constants>
</constants>
diff --git a/doc/classes/RigidBody.xml b/doc/classes/RigidBody.xml
index 3a1a7a4c90..a1aa479ea1 100644
--- a/doc/classes/RigidBody.xml
+++ b/doc/classes/RigidBody.xml
@@ -5,10 +5,9 @@
</brief_description>
<description>
This is the node that implements full 3D physics. This means that you do not control a RigidBody directly. Instead you can apply forces to it (gravity, impulses, etc.), and the physics simulation will calculate the resulting movement, collision, bouncing, rotating, etc.
- This node can use custom force integration, for writing complex physics motion behavior per node.
- This node can shift state between regular Rigid body, Kinematic, Character or Static.
- Character mode forbids this node from being rotated.
- As a warning, don't change RigidBody's position every frame or very often. Sporadic changes work fine, but physics runs at a different granularity (fixed hz) than usual rendering (process callback) and maybe even in a separate thread, so changing this from a process loop will yield strange behavior.
+ A RigidBody has 4 behavior [member mode]s: Rigid, Static, Character, and Kinematic.
+ [b]Note:[/b] Don't change a RigidBody's position every frame or very often. Sporadic changes work fine, but physics runs at a different granularity (fixed hz) than usual rendering (process callback) and maybe even in a separate thread, so changing this from a process loop will yield strange behavior. If you need to directly affect the body's state, use [method _integrate_forces], which allows you to directly access the physics state.
+ If you need to override the default physics behavior, you can write a custom force integration. See [member custom_integrator].
</description>
<tutorials>
http://docs.godotengine.org/en/3.0/tutorials/physics/physics_introduction.html
@@ -36,6 +35,15 @@
Apply a positioned impulse (which will be affected by the body mass and shape). This is the equivalent of hitting a billiard ball with a cue: a force that is applied once, and only once. Both the impulse and the position are in global coordinates, and the position is relative to the object's origin.
</description>
</method>
+ <method name="apply_torque_impulse">
+ <return type="void">
+ </return>
+ <argument index="1" name="impulse" type="Vector3">
+ </argument>
+ <description>
+ Apply a torque impulse (which will be affected by the body mass and shape). This will rotate the body around the passed in vector.
+ </description>
+ </method>
<method name="get_colliding_bodies" qualifiers="const">
<return type="Array">
</return>
diff --git a/doc/classes/RigidBody2D.xml b/doc/classes/RigidBody2D.xml
index 6a3302cf14..719ddfffe4 100644
--- a/doc/classes/RigidBody2D.xml
+++ b/doc/classes/RigidBody2D.xml
@@ -5,11 +5,7 @@
</brief_description>
<description>
This node implements simulated 2D physics. You do not control a RigidBody2D directly. Instead you apply forces to it (gravity, impulses, etc.) and the physics simulation calculates the resulting movement based on its mass, friction, and other physical properties.
- A RigidBody2D has 4 behavior modes (see [member mode]):
- - [b]Rigid[/b]: The body behaves as a physical object. It collides with other bodies and responds to forces applied to it. This is the default mode.
- - [b]Static[/b]: The body behaves like a [StaticBody2D] and does not move.
- - [b]Character[/b]: Similar to [code]Rigid[/code] mode, but the body can not rotate.
- - [b]Kinematic[/b]: The body behaves like a [KinematicBody2D], and must be moved by code.
+ A RigidBody2D has 4 behavior [member mode]s: Rigid, Static, Character, and Kinematic.
[b]Note:[/b] You should not change a RigidBody2D's [code]position[/code] or [code]linear_velocity[/code] every frame or even very often. If you need to directly affect the body's state, use [method _integrate_forces], which allows you to directly access the physics state.
If you need to override the default physics behavior, you can write a custom force integration. See [member custom_integrator].
</description>
diff --git a/drivers/unix/dir_access_unix.cpp b/drivers/unix/dir_access_unix.cpp
index 4a467293fd..3944431516 100644
--- a/drivers/unix/dir_access_unix.cpp
+++ b/drivers/unix/dir_access_unix.cpp
@@ -361,6 +361,7 @@ Error DirAccessUnix::rename(String p_path, String p_new_path) {
return ::rename(p_path.utf8().get_data(), p_new_path.utf8().get_data()) == 0 ? OK : FAILED;
}
+
Error DirAccessUnix::remove(String p_path) {
if (p_path.is_rel_path())
diff --git a/editor/code_editor.cpp b/editor/code_editor.cpp
index 70334c2343..9ae9ab1501 100644
--- a/editor/code_editor.cpp
+++ b/editor/code_editor.cpp
@@ -666,6 +666,7 @@ void CodeTextEditor::_reset_zoom() {
if (font.is_valid()) {
EditorSettings::get_singleton()->set("interface/editor/code_font_size", 14);
font->set_size(14);
+ zoom_nb->set_text("100%");
}
}
@@ -727,6 +728,9 @@ bool CodeTextEditor::_add_font_size(int p_delta) {
if (font.is_valid()) {
int new_size = CLAMP(font->get_size() + p_delta, 8 * EDSCALE, 96 * EDSCALE);
+
+ zoom_nb->set_text(itos(100 * new_size / 14) + "%");
+
if (new_size != font->get_size()) {
EditorSettings::get_singleton()->set("interface/editor/code_font_size", new_size / EDSCALE);
font->set_size(new_size);
@@ -771,6 +775,14 @@ void CodeTextEditor::set_error(const String &p_error) {
void CodeTextEditor::_update_font() {
text_editor->add_font_override("font", get_font("source", "EditorFonts"));
+
+ Ref<Font> status_bar_font = get_font("status_source", "EditorFonts");
+ int count = status_bar->get_child_count();
+ for (int i = 0; i < count; i++) {
+ Control *n = Object::cast_to<Control>(status_bar->get_child(i));
+ if (n)
+ n->add_font_override("font", status_bar_font);
+ }
}
void CodeTextEditor::_on_settings_change() {
@@ -851,7 +863,7 @@ CodeTextEditor::CodeTextEditor() {
text_editor->set_brace_matching(true);
text_editor->set_auto_indent(true);
- HBoxContainer *status_bar = memnew(HBoxContainer);
+ status_bar = memnew(HBoxContainer);
add_child(status_bar);
status_bar->set_h_size_flags(SIZE_EXPAND_FILL);
@@ -878,6 +890,24 @@ CodeTextEditor::CodeTextEditor() {
status_bar->add_child(memnew(Label)); //to keep the height if the other labels are not visible
+ Label *zoom_txt = memnew(Label);
+ status_bar->add_child(zoom_txt);
+ zoom_txt->set_align(Label::ALIGN_RIGHT);
+ zoom_txt->set_valign(Label::VALIGN_CENTER);
+ zoom_txt->set_v_size_flags(SIZE_FILL);
+ zoom_txt->set_text(TTR("Zoom:"));
+ zoom_txt->add_font_override("font", EditorNode::get_singleton()->get_gui_base()->get_font("status_source", "EditorFonts"));
+
+ zoom_nb = memnew(Label);
+ status_bar->add_child(zoom_nb);
+ zoom_nb->set_valign(Label::VALIGN_CENTER);
+ zoom_nb->set_v_size_flags(SIZE_FILL);
+ zoom_nb->set_autowrap(true); // workaround to prevent resizing the label on each change, do not touch
+ zoom_nb->set_clip_text(true); // workaround to prevent resizing the label on each change, do not touch
+ zoom_nb->set_custom_minimum_size(Size2(60, 1) * EDSCALE);
+ zoom_nb->set_align(Label::ALIGN_RIGHT);
+ zoom_nb->add_font_override("font", EditorNode::get_singleton()->get_gui_base()->get_font("status_source", "EditorFonts"));
+
Label *line_txt = memnew(Label);
status_bar->add_child(line_txt);
line_txt->set_align(Label::ALIGN_RIGHT);
@@ -931,7 +961,8 @@ CodeTextEditor::CodeTextEditor() {
code_complete_timer->connect("timeout", this, "_code_complete_timer_timeout");
font_resize_val = 0;
- font_size = -1;
+ font_size = EditorSettings::get_singleton()->get("interface/editor/code_font_size");
+ zoom_nb->set_text(itos(100 * font_size / 14) + "%");
font_resize_timer = memnew(Timer);
add_child(font_resize_timer);
font_resize_timer->set_one_shot(true);
diff --git a/editor/code_editor.h b/editor/code_editor.h
index db2e25b922..a860ad24e2 100644
--- a/editor/code_editor.h
+++ b/editor/code_editor.h
@@ -141,9 +141,11 @@ class CodeTextEditor : public VBoxContainer {
TextEdit *text_editor;
FindReplaceBar *find_replace_bar;
+ HBoxContainer *status_bar;
Label *line_nb;
Label *col_nb;
+ Label *zoom_nb;
Label *info;
Timer *idle;
Timer *code_complete_timer;
diff --git a/editor/editor_autoload_settings.cpp b/editor/editor_autoload_settings.cpp
index d3e697ac35..0e9b7b74fd 100644
--- a/editor/editor_autoload_settings.cpp
+++ b/editor/editor_autoload_settings.cpp
@@ -92,45 +92,7 @@ bool EditorAutoloadSettings::_autoload_name_is_valid(const String &p_name, Strin
void EditorAutoloadSettings::_autoload_add() {
- String name = autoload_add_name->get_text();
-
- String error;
- if (!_autoload_name_is_valid(name, &error)) {
- EditorNode::get_singleton()->show_warning(error);
- return;
- }
-
- String path = autoload_add_path->get_line_edit()->get_text();
- if (!FileAccess::exists(path)) {
- EditorNode::get_singleton()->show_warning(TTR("Invalid Path.") + "\n" + TTR("File does not exist."));
- return;
- }
-
- if (!path.begins_with("res://")) {
- EditorNode::get_singleton()->show_warning(TTR("Invalid Path.") + "\n" + TTR("Not in resource path."));
- return;
- }
-
- name = "autoload/" + name;
-
- UndoRedo *undo_redo = EditorNode::get_singleton()->get_undo_redo();
-
- undo_redo->create_action(TTR("Add AutoLoad"));
- undo_redo->add_do_property(ProjectSettings::get_singleton(), name, "*" + path);
-
- if (ProjectSettings::get_singleton()->has_setting(name)) {
- undo_redo->add_undo_property(ProjectSettings::get_singleton(), name, ProjectSettings::get_singleton()->get(name));
- } else {
- undo_redo->add_undo_property(ProjectSettings::get_singleton(), name, Variant());
- }
-
- undo_redo->add_do_method(this, "update_autoload");
- undo_redo->add_undo_method(this, "update_autoload");
-
- undo_redo->add_do_method(this, "emit_signal", autoload_changed);
- undo_redo->add_undo_method(this, "emit_signal", autoload_changed);
-
- undo_redo->commit_action();
+ autoload_add(autoload_add_name->get_text(), autoload_add_path->get_line_edit()->get_text());
autoload_add_path->get_line_edit()->set_text("");
autoload_add_name->set_text("");
@@ -539,6 +501,74 @@ void EditorAutoloadSettings::drop_data_fw(const Point2 &p_point, const Variant &
undo_redo->commit_action();
}
+void EditorAutoloadSettings::autoload_add(const String &p_name, const String &p_path) {
+
+ String name = p_name;
+
+ String error;
+ if (!_autoload_name_is_valid(name, &error)) {
+ EditorNode::get_singleton()->show_warning(error);
+ return;
+ }
+
+ String path = p_path;
+ if (!FileAccess::exists(path)) {
+ EditorNode::get_singleton()->show_warning(TTR("Invalid Path.") + "\n" + TTR("File does not exist."));
+ return;
+ }
+
+ if (!path.begins_with("res://")) {
+ EditorNode::get_singleton()->show_warning(TTR("Invalid Path.") + "\n" + TTR("Not in resource path."));
+ return;
+ }
+
+ name = "autoload/" + name;
+
+ UndoRedo *undo_redo = EditorNode::get_singleton()->get_undo_redo();
+
+ undo_redo->create_action(TTR("Add AutoLoad"));
+ undo_redo->add_do_property(ProjectSettings::get_singleton(), name, "*" + path);
+
+ if (ProjectSettings::get_singleton()->has_setting(name)) {
+ undo_redo->add_undo_property(ProjectSettings::get_singleton(), name, ProjectSettings::get_singleton()->get(name));
+ } else {
+ undo_redo->add_undo_property(ProjectSettings::get_singleton(), name, Variant());
+ }
+
+ undo_redo->add_do_method(this, "update_autoload");
+ undo_redo->add_undo_method(this, "update_autoload");
+
+ undo_redo->add_do_method(this, "emit_signal", autoload_changed);
+ undo_redo->add_undo_method(this, "emit_signal", autoload_changed);
+
+ undo_redo->commit_action();
+}
+
+void EditorAutoloadSettings::autoload_remove(const String &p_name) {
+
+ String name = "autoload/" + p_name;
+
+ UndoRedo *undo_redo = EditorNode::get_singleton()->get_undo_redo();
+
+ int order = ProjectSettings::get_singleton()->get_order(name);
+
+ undo_redo->create_action(TTR("Remove Autoload"));
+
+ undo_redo->add_do_property(ProjectSettings::get_singleton(), name, Variant());
+
+ undo_redo->add_undo_property(ProjectSettings::get_singleton(), name, ProjectSettings::get_singleton()->get(name));
+ undo_redo->add_undo_method(ProjectSettings::get_singleton(), "set_persisting", name, true);
+ undo_redo->add_undo_method(ProjectSettings::get_singleton(), "set_order", order);
+
+ undo_redo->add_do_method(this, "update_autoload");
+ undo_redo->add_undo_method(this, "update_autoload");
+
+ undo_redo->add_do_method(this, "emit_signal", autoload_changed);
+ undo_redo->add_undo_method(this, "emit_signal", autoload_changed);
+
+ undo_redo->commit_action();
+}
+
void EditorAutoloadSettings::_bind_methods() {
ClassDB::bind_method("_autoload_add", &EditorAutoloadSettings::_autoload_add);
@@ -554,6 +584,8 @@ void EditorAutoloadSettings::_bind_methods() {
ClassDB::bind_method("drop_data_fw", &EditorAutoloadSettings::drop_data_fw);
ClassDB::bind_method("update_autoload", &EditorAutoloadSettings::update_autoload);
+ ClassDB::bind_method("autoload_add", &EditorAutoloadSettings::autoload_add);
+ ClassDB::bind_method("autoload_remove", &EditorAutoloadSettings::autoload_remove);
ADD_SIGNAL(MethodInfo("autoload_changed"));
}
diff --git a/editor/editor_autoload_settings.h b/editor/editor_autoload_settings.h
index 2e34a8b17f..6f622de6d5 100644
--- a/editor/editor_autoload_settings.h
+++ b/editor/editor_autoload_settings.h
@@ -87,6 +87,8 @@ protected:
public:
void update_autoload();
+ void autoload_add(const String &p_name, const String &p_path);
+ void autoload_remove(const String &p_name);
EditorAutoloadSettings();
};
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp
index 29912feb1f..6d94aedfa9 100644
--- a/editor/editor_node.cpp
+++ b/editor/editor_node.cpp
@@ -1784,7 +1784,7 @@ void EditorNode::_run(bool p_current, const String &p_custom) {
editor_data.save_editor_external_data();
}
- if (!_call_build())
+ if (!call_build())
return;
if (bool(EDITOR_DEF("run/output/always_clear_output_on_play", true))) {
@@ -2321,7 +2321,7 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) {
if (run_native->is_deploy_debug_remote_enabled()) {
_menu_option_confirm(RUN_STOP, true);
- if (!_call_build())
+ if (!call_build())
break; // build failed
emit_signal("play_pressed");
@@ -4525,7 +4525,7 @@ void EditorNode::add_build_callback(EditorBuildCallback p_callback) {
EditorBuildCallback EditorNode::build_callbacks[EditorNode::MAX_BUILD_CALLBACKS];
-bool EditorNode::_call_build() {
+bool EditorNode::call_build() {
for (int i = 0; i < build_callback_count; i++) {
if (!build_callbacks[i]())
diff --git a/editor/editor_node.h b/editor/editor_node.h
index 03102cdc81..6d96c2dea7 100644
--- a/editor/editor_node.h
+++ b/editor/editor_node.h
@@ -596,7 +596,6 @@ private:
static EditorPluginInitializeCallback plugin_init_callbacks[MAX_INIT_CALLBACKS];
void _save_default_environment();
- bool _call_build();
static int build_callback_count;
static EditorBuildCallback build_callbacks[MAX_BUILD_CALLBACKS];
@@ -634,6 +633,8 @@ protected:
static void _bind_methods();
public:
+ bool call_build();
+
static void add_plugin_init_callback(EditorPluginInitializeCallback p_callback);
enum EditorTable {
@@ -653,6 +654,8 @@ public:
PropertyEditor *get_property_editor() { return property_editor; }
VBoxContainer *get_property_editor_vb() { return prop_editor_vb; }
+ ProjectSettingsEditor *get_project_settings() { return project_settings; }
+
static void add_editor_plugin(EditorPlugin *p_editor);
static void remove_editor_plugin(EditorPlugin *p_editor);
diff --git a/editor/editor_plugin.cpp b/editor/editor_plugin.cpp
index 733680645f..31d0bfa8a9 100644
--- a/editor/editor_plugin.cpp
+++ b/editor/editor_plugin.cpp
@@ -301,6 +301,14 @@ void EditorPlugin::remove_custom_type(const String &p_type) {
EditorNode::get_editor_data().remove_custom_type(p_type);
}
+void EditorPlugin::add_autoload_singleton(const String &p_name, const String &p_path) {
+ EditorNode::get_singleton()->get_project_settings()->get_autoload_settings()->autoload_add(p_name, p_path);
+}
+
+void EditorPlugin::remove_autoload_singleton(const String &p_name) {
+ EditorNode::get_singleton()->get_project_settings()->get_autoload_settings()->autoload_remove(p_name);
+}
+
ToolButton *EditorPlugin::add_control_to_bottom_panel(Control *p_control, const String &p_title) {
return EditorNode::get_singleton()->add_bottom_panel_item(p_title, p_control);
@@ -705,6 +713,9 @@ void EditorPlugin::_bind_methods() {
ClassDB::bind_method(D_METHOD("add_custom_type", "type", "base", "script", "icon"), &EditorPlugin::add_custom_type);
ClassDB::bind_method(D_METHOD("remove_custom_type", "type"), &EditorPlugin::remove_custom_type);
+ ClassDB::bind_method(D_METHOD("add_autoload_singleton", "name", "path"), &EditorPlugin::add_autoload_singleton);
+ ClassDB::bind_method(D_METHOD("remove_autoload_singleton", "name"), &EditorPlugin::remove_autoload_singleton);
+
ClassDB::bind_method(D_METHOD("update_overlays"), &EditorPlugin::update_overlays);
ClassDB::bind_method(D_METHOD("make_bottom_panel_item_visible", "item"), &EditorPlugin::make_bottom_panel_item_visible);
diff --git a/editor/editor_plugin.h b/editor/editor_plugin.h
index e3e405479c..05cc6e07e3 100644
--- a/editor/editor_plugin.h
+++ b/editor/editor_plugin.h
@@ -212,6 +212,9 @@ public:
void add_scene_import_plugin(const Ref<EditorSceneImporter> &p_importer);
void remove_scene_import_plugin(const Ref<EditorSceneImporter> &p_importer);
+ void add_autoload_singleton(const String &p_name, const String &p_path);
+ void remove_autoload_singleton(const String &p_name);
+
EditorPlugin();
virtual ~EditorPlugin();
};
diff --git a/editor/export_template_manager.cpp b/editor/export_template_manager.cpp
index c4ecf3c098..41b016bdca 100644
--- a/editor/export_template_manager.cpp
+++ b/editor/export_template_manager.cpp
@@ -402,19 +402,10 @@ void ExportTemplateManager::_http_download_templates_completed(int p_status, int
if (p_code != 200) {
template_list_state->set_text(TTR("Failed:") + " " + itos(p_code));
} else {
- String path = EditorSettings::get_singleton()->get_cache_dir().plus_file("tmp_templates.tpz");
- FileAccess *f = FileAccess::open(path, FileAccess::WRITE);
- if (!f) {
- template_list_state->set_text(TTR("Can't write file."));
- } else {
- int size = p_data.size();
- PoolVector<uint8_t>::Read r = p_data.read();
- f->store_buffer(r.ptr(), size);
- memdelete(f);
- template_list_state->set_text(TTR("Download Complete."));
- template_downloader->hide();
- _install_from_file(path, false);
- }
+ String path = download_templates->get_download_file();
+ template_list_state->set_text(TTR("Download Complete."));
+ template_downloader->hide();
+ _install_from_file(path, false);
}
} break;
}
@@ -437,6 +428,8 @@ void ExportTemplateManager::_begin_template_download(const String &p_url) {
}
download_data.clear();
+ download_templates->set_download_file(EditorSettings::get_singleton()->get_cache_dir().plus_file("tmp_templates.tpz"));
+ download_templates->set_use_threads(true);
Error err = download_templates->request(p_url);
if (err != OK) {
diff --git a/editor/filesystem_dock.cpp b/editor/filesystem_dock.cpp
index e26f4ba449..0be3bb86c7 100644
--- a/editor/filesystem_dock.cpp
+++ b/editor/filesystem_dock.cpp
@@ -958,7 +958,12 @@ void FileSystemDock::_rename_operation_confirm() {
//Present a more user friendly warning for name conflict
DirAccess *da = DirAccess::create(DirAccess::ACCESS_RESOURCES);
+#if defined(WINDOWS_ENABLED) || defined(UWP_ENABLED)
+ // Workaround case insensitivity on Windows
+ if ((da->file_exists(new_path) || da->dir_exists(new_path)) && new_path.to_lower() != old_path.to_lower()) {
+#else
if (da->file_exists(new_path) || da->dir_exists(new_path)) {
+#endif
EditorNode::get_singleton()->show_warning(TTR("A file or folder with this name already exists."));
memdelete(da);
return;
diff --git a/editor/icons/SCsub b/editor/icons/SCsub
index 9bd036dfa9..64992a9f90 100644
--- a/editor/icons/SCsub
+++ b/editor/icons/SCsub
@@ -34,7 +34,7 @@ def make_editor_icons_action(target, source, env):
s.write("/* THIS FILE IS GENERATED DO NOT EDIT */\n")
s.write("#ifndef _EDITOR_ICONS_H\n")
s.write("#define _EDITOR_ICONS_H\n")
- s.write("static const int editor_icons_count = %s;\n" % len(svg_icons))
+ s.write("static const int editor_icons_count = {};\n".format(len(svg_icons)))
s.write("static const char *editor_icons_sources[] = {\n")
s.write(icons_string.getvalue())
s.write('};\n\n')
@@ -57,7 +57,7 @@ def make_editor_icons_action(target, source, env):
if icon_name.endswith("BigThumb"): # don't know a better way to handle this
thumb_big_indices.append(str(index))
- s.write('\t"%s"' % icon_name)
+ s.write('\t"{0}"'.format(icon_name))
if fname != svg_icons[-1]:
s.write(",")
@@ -69,13 +69,13 @@ def make_editor_icons_action(target, source, env):
if thumb_medium_indices:
s.write("\n\n")
- s.write("static const int editor_md_thumbs_count = %s;\n" % len(thumb_medium_indices))
+ s.write("static const int editor_md_thumbs_count = {};\n".format(len(thumb_medium_indices)))
s.write("static const int editor_md_thumbs_indices[] = {")
s.write(", ".join(thumb_medium_indices))
s.write("};\n")
if thumb_big_indices:
s.write("\n\n")
- s.write("static const int editor_bg_thumbs_count = %s;\n" % len(thumb_big_indices))
+ s.write("static const int editor_bg_thumbs_count = {};\n".format(len(thumb_big_indices)))
s.write("static const int editor_bg_thumbs_indices[] = {")
s.write(", ".join(thumb_big_indices))
s.write("};\n")
diff --git a/editor/import/resource_importer_obj.cpp b/editor/import/resource_importer_obj.cpp
index 78fc9ec9bd..21803a2184 100644
--- a/editor/import/resource_importer_obj.cpp
+++ b/editor/import/resource_importer_obj.cpp
@@ -188,7 +188,7 @@ static Error _parse_material_library(const String &p_path, Map<String, Ref<Spati
return OK;
}
-static Error _parse_obj(const String &p_path, List<Ref<Mesh> > &r_meshes, bool p_single_mesh, bool p_generate_tangents, List<String> *r_missing_deps) {
+static Error _parse_obj(const String &p_path, List<Ref<Mesh> > &r_meshes, bool p_single_mesh, bool p_generate_tangents, Vector3 p_scale_mesh, List<String> *r_missing_deps) {
FileAccessRef f = FileAccess::open(p_path, FileAccess::READ);
@@ -198,6 +198,7 @@ static Error _parse_obj(const String &p_path, List<Ref<Mesh> > &r_meshes, bool p
mesh.instance();
bool generate_tangents = p_generate_tangents;
+ Vector3 scale_mesh = p_scale_mesh;
bool flip_faces = false;
//bool flip_faces = p_options["force/flip_faces"];
//bool force_smooth = p_options["force/smooth_shading"];
@@ -227,9 +228,9 @@ static Error _parse_obj(const String &p_path, List<Ref<Mesh> > &r_meshes, bool p
Vector<String> v = l.split(" ", false);
ERR_FAIL_COND_V(v.size() < 4, ERR_FILE_CORRUPT);
Vector3 vtx;
- vtx.x = v[1].to_float();
- vtx.y = v[2].to_float();
- vtx.z = v[3].to_float();
+ vtx.x = v[1].to_float() * scale_mesh.x;
+ vtx.y = v[2].to_float() * scale_mesh.y;
+ vtx.z = v[3].to_float() * scale_mesh.z;
vertices.push_back(vtx);
} else if (l.begins_with("vt ")) {
//uv
@@ -401,7 +402,7 @@ Node *EditorOBJImporter::import_scene(const String &p_path, uint32_t p_flags, in
List<Ref<Mesh> > meshes;
- Error err = _parse_obj(p_path, meshes, false, p_flags & IMPORT_GENERATE_TANGENT_ARRAYS, r_missing_deps);
+ Error err = _parse_obj(p_path, meshes, false, p_flags & IMPORT_GENERATE_TANGENT_ARRAYS, Vector3(1, 1, 1), r_missing_deps);
if (err != OK) {
if (r_err) {
@@ -468,6 +469,7 @@ String ResourceImporterOBJ::get_preset_name(int p_idx) const {
void ResourceImporterOBJ::get_import_options(List<ImportOption> *r_options, int p_preset) const {
r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "generate_tangents"), true));
+ r_options->push_back(ImportOption(PropertyInfo(Variant::VECTOR3, "scale_mesh"), Vector3(1, 1, 1)));
}
bool ResourceImporterOBJ::get_option_visibility(const String &p_option, const Map<StringName, Variant> &p_options) const {
@@ -478,7 +480,7 @@ Error ResourceImporterOBJ::import(const String &p_source_file, const String &p_s
List<Ref<Mesh> > meshes;
- Error err = _parse_obj(p_source_file, meshes, true, p_options["generate_tangents"], NULL);
+ Error err = _parse_obj(p_source_file, meshes, true, p_options["generate_tangents"], p_options["scale_mesh"], NULL);
ERR_FAIL_COND_V(err != OK, err);
ERR_FAIL_COND_V(meshes.size() != 1, ERR_BUG);
diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp
index 4a05d401cb..9680ad07e7 100644
--- a/editor/plugins/canvas_item_editor_plugin.cpp
+++ b/editor/plugins/canvas_item_editor_plugin.cpp
@@ -169,64 +169,10 @@ public:
}
};
-void CanvasItemEditor::_edit_set_pivot(const Vector2 &mouse_pos) {
- List<Node *> &selection = editor_selection->get_selected_node_list();
-
- undo_redo->create_action(TTR("Move Pivot"));
-
- for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
-
- Node2D *n2d = Object::cast_to<Node2D>(E->get());
- if (n2d && n2d->_edit_use_pivot()) {
-
- Vector2 offset = n2d->_edit_get_pivot();
- Vector2 gpos = n2d->get_global_position();
-
- Vector2 local_mouse_pos = n2d->get_canvas_transform().affine_inverse().xform(mouse_pos);
-
- Vector2 motion_ofs = gpos - local_mouse_pos;
-
- undo_redo->add_do_method(n2d, "set_global_position", local_mouse_pos);
- undo_redo->add_do_method(n2d, "_edit_set_pivot", offset + n2d->get_global_transform().affine_inverse().basis_xform(motion_ofs));
- undo_redo->add_undo_method(n2d, "set_global_position", gpos);
- undo_redo->add_undo_method(n2d, "_edit_set_pivot", offset);
- for (int i = 0; i < n2d->get_child_count(); i++) {
- Node2D *n2dc = Object::cast_to<Node2D>(n2d->get_child(i));
- if (!n2dc)
- continue;
-
- undo_redo->add_do_method(n2dc, "set_global_position", n2dc->get_global_position());
- undo_redo->add_undo_method(n2dc, "set_global_position", n2dc->get_global_position());
- }
- }
-
- Control *cnt = Object::cast_to<Control>(E->get());
- if (cnt) {
-
- Vector2 old_pivot = cnt->get_pivot_offset();
- Vector2 new_pivot = cnt->get_global_transform_with_canvas().affine_inverse().xform(mouse_pos);
- Vector2 old_pos = cnt->get_position();
-
- Vector2 top_pos = cnt->get_transform().get_origin(); //remember where top pos was
- cnt->set_pivot_offset(new_pivot);
- Vector2 new_top_pos = cnt->get_transform().get_origin(); //check where it is now
-
- Vector2 new_pos = old_pos - (new_top_pos - top_pos); //offset it back
-
- undo_redo->add_do_method(cnt, "set_pivot_offset", new_pivot);
- undo_redo->add_do_method(cnt, "set_position", new_pos);
- undo_redo->add_undo_method(cnt, "set_pivot_offset", old_pivot);
- undo_redo->add_undo_method(cnt, "set_position", old_pos);
- }
- }
-
- undo_redo->commit_action();
-}
-
void CanvasItemEditor::_snap_if_closer_float(float p_value, float p_target_snap, float &r_current_snap, bool &r_snapped, float p_radius) {
float radius = p_radius / zoom;
float dist = Math::abs(p_value - p_target_snap);
- if (p_radius < 0 || dist < radius && (!r_snapped || dist < Math::abs(r_current_snap - p_value))) {
+ if ((p_radius < 0 || dist < radius) && (!r_snapped || dist < Math::abs(r_current_snap - p_value))) {
r_current_snap = p_target_snap;
r_snapped = true;
}
@@ -263,7 +209,6 @@ void CanvasItemEditor::_snap_other_nodes(Point2 p_value, Point2 &r_current_snap,
}
Point2 CanvasItemEditor::snap_point(Point2 p_target, unsigned int p_modes, const CanvasItem *p_canvas_item, unsigned int p_forced_modes) {
- Point2 dist[2];
bool snapped[2] = { false, false };
// Smart snap using the canvas position
@@ -271,12 +216,12 @@ Point2 CanvasItemEditor::snap_point(Point2 p_target, unsigned int p_modes, const
real_t rotation = 0.0;
if (p_canvas_item) {
- Point2 begin;
- Point2 end;
rotation = p_canvas_item->get_global_transform_with_canvas().get_rotation();
+ // Parent sides and center
if ((snap_active && snap_node_parent && (p_modes & SNAP_NODE_PARENT)) || (p_forced_modes & SNAP_NODE_PARENT)) {
- // Parent sides and center
+ Point2 begin;
+ Point2 end;
bool can_snap = false;
if (const Control *c = Object::cast_to<Control>(p_canvas_item)) {
begin = p_canvas_item->get_global_transform_with_canvas().xform(_anchor_to_position(c, Point2(0, 0)));
@@ -295,23 +240,29 @@ Point2 CanvasItemEditor::snap_point(Point2 p_target, unsigned int p_modes, const
}
}
- // Self anchors (for sides)
+ // Self anchors
if ((snap_active && snap_node_anchors && (p_modes & SNAP_NODE_ANCHORS)) || (p_forced_modes & SNAP_NODE_ANCHORS)) {
if (const Control *c = Object::cast_to<Control>(p_canvas_item)) {
- begin = p_canvas_item->get_global_transform_with_canvas().xform(_anchor_to_position(c, Point2(c->get_anchor(MARGIN_LEFT), c->get_anchor(MARGIN_TOP))));
- end = p_canvas_item->get_global_transform_with_canvas().xform(_anchor_to_position(c, Point2(c->get_anchor(MARGIN_RIGHT), c->get_anchor(MARGIN_BOTTOM))));
+ Point2 begin = p_canvas_item->get_global_transform_with_canvas().xform(_anchor_to_position(c, Point2(c->get_anchor(MARGIN_LEFT), c->get_anchor(MARGIN_TOP))));
+ Point2 end = p_canvas_item->get_global_transform_with_canvas().xform(_anchor_to_position(c, Point2(c->get_anchor(MARGIN_RIGHT), c->get_anchor(MARGIN_BOTTOM))));
_snap_if_closer_point(p_target, begin, output, snapped, rotation);
_snap_if_closer_point(p_target, end, output, snapped, rotation);
}
}
- // Self sides (for anchors)
+ // Self sides
if ((snap_active && snap_node_sides && (p_modes & SNAP_NODE_SIDES)) || (p_forced_modes & SNAP_NODE_SIDES)) {
- begin = p_canvas_item->get_global_transform_with_canvas().xform(p_canvas_item->_edit_get_rect().get_position());
- end = p_canvas_item->get_global_transform_with_canvas().xform(p_canvas_item->_edit_get_rect().get_position() + p_canvas_item->_edit_get_rect().get_size());
+ Point2 begin = p_canvas_item->get_global_transform_with_canvas().xform(p_canvas_item->_edit_get_rect().get_position());
+ Point2 end = p_canvas_item->get_global_transform_with_canvas().xform(p_canvas_item->_edit_get_rect().get_position() + p_canvas_item->_edit_get_rect().get_size());
_snap_if_closer_point(p_target, begin, output, snapped, rotation);
_snap_if_closer_point(p_target, end, output, snapped, rotation);
}
+
+ // Self center
+ if ((snap_active && snap_node_center && (p_modes & SNAP_NODE_CENTER)) || (p_forced_modes & SNAP_NODE_CENTER)) {
+ Point2 center = p_canvas_item->get_global_transform_with_canvas().xform(p_canvas_item->_edit_get_rect().get_position() + p_canvas_item->_edit_get_rect().get_size() / 2.0);
+ _snap_if_closer_point(p_target, center, output, snapped, rotation);
+ }
}
// Other nodes sides
@@ -340,11 +291,11 @@ Point2 CanvasItemEditor::snap_point(Point2 p_target, unsigned int p_modes, const
// Grid
Point2 offset = grid_offset;
if (snap_relative) {
- List<Node *> selection = editor_selection->get_selected_node_list();
+ List<CanvasItem *> selection = _get_edited_canvas_items();
if (selection.size() == 1 && Object::cast_to<Node2D>(selection[0])) {
offset = Object::cast_to<Node2D>(selection[0])->get_global_position();
- } else {
- offset = _find_topleftmost_point();
+ } else if (selection.size() > 0) {
+ offset = _get_encompassing_rect_from_list(selection).position;
}
}
Point2 grid_output;
@@ -362,7 +313,6 @@ Point2 CanvasItemEditor::snap_point(Point2 p_target, unsigned int p_modes, const
}
float CanvasItemEditor::snap_angle(float p_target, float p_start) const {
- float offset = snap_relative ? p_start : p_target;
return (snap_rotation && snap_rotation_step != 0) ? Math::stepify(p_target - snap_rotation_offset, snap_rotation_step) + snap_rotation_offset : p_target;
}
@@ -377,48 +327,20 @@ void CanvasItemEditor::_unhandled_key_input(const Ref<InputEvent> &p_ev) {
return;
if (k->is_pressed() && !k->is_echo()) {
- if (drag_pivot_shortcut.is_valid() && drag_pivot_shortcut->is_shortcut(p_ev) && drag == DRAG_NONE && can_move_pivot) {
- //move drag pivot
- drag = DRAG_PIVOT;
- } else if (set_pivot_shortcut.is_valid() && set_pivot_shortcut->is_shortcut(p_ev) && drag == DRAG_NONE && can_move_pivot) {
- if (!Input::get_singleton()->is_mouse_button_pressed(0)) {
- List<Node *> selection = editor_selection->get_selected_node_list();
- Vector2 mouse_pos = viewport->get_local_mouse_position();
- if (selection.size() && viewport->get_rect().has_point(mouse_pos)) {
- //just in case, make it work if over viewport
- mouse_pos = transform.affine_inverse().xform(mouse_pos);
- mouse_pos = snap_point(mouse_pos, SNAP_DEFAULT, _get_single_item());
-
- _edit_set_pivot(mouse_pos);
- }
- }
- } else if ((snap_grid || show_grid) && multiply_grid_step_shortcut.is_valid() && multiply_grid_step_shortcut->is_shortcut(p_ev)) {
+ if ((snap_grid || show_grid) && multiply_grid_step_shortcut.is_valid() && multiply_grid_step_shortcut->is_shortcut(p_ev)) {
// Multiply the grid size
grid_step_multiplier = MIN(grid_step_multiplier + 1, 12);
- viewport_base->update();
viewport->update();
} else if ((snap_grid || show_grid) && divide_grid_step_shortcut.is_valid() && divide_grid_step_shortcut->is_shortcut(p_ev)) {
// Divide the grid size
Point2 new_grid_step = grid_step * Math::pow(2.0, grid_step_multiplier - 1);
if (new_grid_step.x >= 1.0 && new_grid_step.y >= 1.0)
grid_step_multiplier--;
- viewport_base->update();
viewport->update();
}
}
}
-void CanvasItemEditor::_tool_select(int p_index) {
-
- ToolButton *tb[TOOL_MAX] = { select_button, list_select_button, move_button, rotate_button, pivot_button, pan_button };
- for (int i = 0; i < TOOL_MAX; i++) {
- tb[i]->set_pressed(i == p_index);
- }
-
- viewport->update();
- tool = (Tool)p_index;
-}
-
Object *CanvasItemEditor::_get_editor_data(Object *p_what) {
CanvasItem *ci = Object::cast_to<CanvasItem>(p_what);
@@ -428,220 +350,109 @@ Object *CanvasItemEditor::_get_editor_data(Object *p_what) {
return memnew(CanvasItemEditorSelectedItem);
}
-Dictionary CanvasItemEditor::get_state() const {
+void CanvasItemEditor::_keying_changed() {
- Dictionary state;
- state["zoom"] = zoom;
- state["ofs"] = Point2(h_scroll->get_value(), v_scroll->get_value());
- //state["ofs"]=-transform.get_origin();
- state["grid_offset"] = grid_offset;
- state["grid_step"] = grid_step;
- state["snap_rotation_offset"] = snap_rotation_offset;
- state["snap_rotation_step"] = snap_rotation_step;
- state["snap_active"] = snap_active;
- state["snap_node_parent"] = snap_node_parent;
- state["snap_node_anchors"] = snap_node_anchors;
- state["snap_node_sides"] = snap_node_sides;
- state["snap_other_nodes"] = snap_other_nodes;
- state["snap_grid"] = snap_grid;
- state["snap_guides"] = snap_guides;
- state["show_grid"] = show_grid;
- state["show_rulers"] = show_rulers;
- state["show_guides"] = show_guides;
- state["show_helpers"] = show_helpers;
- state["snap_rotation"] = snap_rotation;
- state["snap_relative"] = snap_relative;
- state["snap_pixel"] = snap_pixel;
- state["skeleton_show_bones"] = skeleton_show_bones;
- return state;
+ if (AnimationPlayerEditor::singleton->get_key_editor()->is_visible_in_tree())
+ animation_hb->show();
+ else
+ animation_hb->hide();
}
-void CanvasItemEditor::set_state(const Dictionary &p_state) {
- Dictionary state = p_state;
- if (state.has("zoom")) {
- zoom = p_state["zoom"];
- }
+Rect2 CanvasItemEditor::_get_encompassing_rect_from_list(List<CanvasItem *> p_list) {
+ ERR_FAIL_COND_V(p_list.empty(), Rect2());
- if (state.has("ofs")) {
- _update_scrollbars(); // i wonder how safe is calling this here..
- Point2 ofs = p_state["ofs"];
- h_scroll->set_value(ofs.x);
- v_scroll->set_value(ofs.y);
- }
-
- if (state.has("grid_offset")) {
- grid_offset = state["grid_offset"];
- }
-
- if (state.has("grid_step")) {
- grid_step = state["grid_step"];
- }
-
- if (state.has("snap_rotation_step")) {
- snap_rotation_step = state["snap_rotation_step"];
- }
-
- if (state.has("snap_rotation_offset")) {
- snap_rotation_offset = state["snap_rotation_offset"];
- }
+ // Handles the first element
+ CanvasItem *canvas_item = p_list.front()->get();
+ Rect2 rect = Rect2(canvas_item->get_global_transform_with_canvas().xform(canvas_item->_edit_get_rect().position + canvas_item->_edit_get_rect().size / 2), Size2());
- if (state.has("snap_active")) {
- snap_active = state["snap_active"];
- snap_button->set_pressed(snap_active);
- }
-
- if (state.has("snap_node_parent")) {
- snap_node_parent = state["snap_node_parent"];
- int idx = smartsnap_config_popup->get_item_index(SNAP_USE_NODE_PARENT);
- smartsnap_config_popup->set_item_checked(idx, snap_node_parent);
- }
-
- if (state.has("snap_node_anchors")) {
- snap_node_anchors = state["snap_node_anchors"];
- int idx = smartsnap_config_popup->get_item_index(SNAP_USE_NODE_ANCHORS);
- smartsnap_config_popup->set_item_checked(idx, snap_node_anchors);
- }
-
- if (state.has("snap_node_sides")) {
- snap_node_sides = state["snap_node_sides"];
- int idx = smartsnap_config_popup->get_item_index(SNAP_USE_NODE_SIDES);
- smartsnap_config_popup->set_item_checked(idx, snap_node_sides);
- }
-
- if (state.has("snap_other_nodes")) {
- snap_other_nodes = state["snap_other_nodes"];
- int idx = smartsnap_config_popup->get_item_index(SNAP_USE_OTHER_NODES);
- smartsnap_config_popup->set_item_checked(idx, snap_other_nodes);
- }
-
- if (state.has("snap_guides")) {
- snap_guides = state["snap_guides"];
- int idx = smartsnap_config_popup->get_item_index(SNAP_USE_GUIDES);
- smartsnap_config_popup->set_item_checked(idx, snap_guides);
- }
-
- if (state.has("snap_grid")) {
- snap_grid = state["snap_grid"];
- int idx = snap_config_menu->get_popup()->get_item_index(SNAP_USE_GRID);
- snap_config_menu->get_popup()->set_item_checked(idx, snap_grid);
- }
-
- if (state.has("show_grid")) {
- show_grid = state["show_grid"];
- int idx = view_menu->get_popup()->get_item_index(SHOW_GRID);
- view_menu->get_popup()->set_item_checked(idx, show_grid);
- }
-
- if (state.has("show_rulers")) {
- show_rulers = state["show_rulers"];
- int idx = view_menu->get_popup()->get_item_index(SHOW_RULERS);
- view_menu->get_popup()->set_item_checked(idx, show_rulers);
+ // Handles the other ones
+ for (List<CanvasItem *>::Element *E = p_list.front(); E; E = E->next()) {
+ CanvasItem *canvas_item = E->get();
+ Rect2 current_rect = canvas_item->_edit_get_rect();
+ Transform2D xform = canvas_item->get_global_transform_with_canvas();
+ rect.expand_to(xform.xform(current_rect.position));
+ rect.expand_to(xform.xform(current_rect.position + Vector2(current_rect.size.x, 0)));
+ rect.expand_to(xform.xform(current_rect.position + current_rect.size));
+ rect.expand_to(xform.xform(current_rect.position + Vector2(0, current_rect.size.y)));
}
- if (state.has("show_guides")) {
- show_guides = state["show_guides"];
- int idx = view_menu->get_popup()->get_item_index(SHOW_GUIDES);
- view_menu->get_popup()->set_item_checked(idx, show_guides);
- }
+ return rect;
+}
- if (state.has("show_helpers")) {
- show_helpers = state["show_helpers"];
- int idx = view_menu->get_popup()->get_item_index(SHOW_HELPERS);
- view_menu->get_popup()->set_item_checked(idx, show_helpers);
- }
+void CanvasItemEditor::_expand_encompassing_rect_using_children(Rect2 &r_rect, Node *p_node, bool &r_first, const Transform2D &p_parent_xform, const Transform2D &p_canvas_xform) {
+ if (!p_node)
+ return;
+ if (Object::cast_to<Viewport>(p_node))
+ return;
- if (state.has("snap_rotation")) {
- snap_rotation = state["snap_rotation"];
- int idx = snap_config_menu->get_popup()->get_item_index(SNAP_USE_ROTATION);
- snap_config_menu->get_popup()->set_item_checked(idx, snap_rotation);
- }
+ CanvasItem *canvas_item = Object::cast_to<CanvasItem>(p_node);
- if (state.has("snap_relative")) {
- snap_relative = state["snap_relative"];
- int idx = snap_config_menu->get_popup()->get_item_index(SNAP_RELATIVE);
- snap_config_menu->get_popup()->set_item_checked(idx, snap_relative);
- }
+ bool inherited = p_node != get_tree()->get_edited_scene_root() && p_node->get_filename() != "";
+ bool editable = inherited && EditorNode::get_singleton()->get_edited_scene()->is_editable_instance(p_node);
+ bool lock_children = p_node->has_meta("_edit_group_") && p_node->get_meta("_edit_group_");
- if (state.has("snap_pixel")) {
- snap_pixel = state["snap_pixel"];
- int idx = snap_config_menu->get_popup()->get_item_index(SNAP_USE_PIXEL);
- snap_config_menu->get_popup()->set_item_checked(idx, snap_pixel);
+ if (!lock_children && (!inherited || editable)) {
+ for (int i = p_node->get_child_count() - 1; i >= 0; i--) {
+ if (canvas_item && !canvas_item->is_set_as_toplevel()) {
+ _expand_encompassing_rect_using_children(r_rect, p_node->get_child(i), r_first, p_parent_xform * canvas_item->get_transform(), p_canvas_xform);
+ } else {
+ CanvasLayer *canvas_layer = Object::cast_to<CanvasLayer>(p_node);
+ _expand_encompassing_rect_using_children(r_rect, p_node->get_child(i), r_first, Transform2D(), canvas_layer ? canvas_layer->get_transform() : p_canvas_xform);
+ }
+ }
}
- if (state.has("skeleton_show_bones")) {
- skeleton_show_bones = state["skeleton_show_bones"];
- int idx = skeleton_menu->get_popup()->get_item_index(SKELETON_SHOW_BONES);
- skeleton_menu->get_popup()->set_item_checked(idx, skeleton_show_bones);
+ if (canvas_item && canvas_item->is_visible_in_tree() && !canvas_item->has_meta("_edit_lock_")) {
+ Rect2 rect = canvas_item->_edit_get_rect();
+ Transform2D xform = p_parent_xform * p_canvas_xform * canvas_item->get_transform();
+ if (r_first) {
+ r_rect = Rect2(xform.xform(rect.position + rect.size / 2), Size2());
+ r_first = false;
+ }
+ r_rect.expand_to(xform.xform(rect.position));
+ r_rect.expand_to(xform.xform(rect.position + Point2(rect.size.x, 0)));
+ r_rect.expand_to(xform.xform(rect.position + Point2(0, rect.size.y)));
+ r_rect.expand_to(xform.xform(rect.position + rect.size));
}
-
- viewport->update();
-}
-
-void CanvasItemEditor::_add_canvas_item(CanvasItem *p_canvas_item) {
-
- editor_selection->add_node(p_canvas_item);
-}
-
-void CanvasItemEditor::_remove_canvas_item(CanvasItem *p_canvas_item) {
-
- editor_selection->remove_node(p_canvas_item);
-}
-void CanvasItemEditor::_clear_canvas_items() {
-
- editor_selection->clear();
}
-void CanvasItemEditor::_keying_changed() {
-
- if (AnimationPlayerEditor::singleton->get_key_editor()->is_visible_in_tree())
- animation_hb->show();
- else
- animation_hb->hide();
-}
-
-bool CanvasItemEditor::_is_part_of_subscene(CanvasItem *p_item) {
-
- Node *scene_node = get_tree()->get_edited_scene_root();
- Node *item_owner = p_item->get_owner();
-
- return item_owner && item_owner != scene_node && p_item != scene_node && item_owner->get_filename() != "";
+Rect2 CanvasItemEditor::_get_scene_encompassing_rect() {
+ Rect2 rect;
+ bool first = true;
+ _expand_encompassing_rect_using_children(rect, editor->get_edited_scene(), first);
+ return rect;
}
-void CanvasItemEditor::_find_canvas_items_at_pos(const Point2 &p_pos, Node *p_node, const Transform2D &p_parent_xform, const Transform2D &p_canvas_xform, Vector<_SelectResult> &r_items, int limit) {
+void CanvasItemEditor::_find_canvas_items_at_pos(const Point2 &p_pos, Node *p_node, Vector<_SelectResult> &r_items, int limit, const Transform2D &p_parent_xform, const Transform2D &p_canvas_xform) {
if (!p_node)
return;
if (Object::cast_to<Viewport>(p_node))
return;
const real_t grab_distance = EDITOR_DEF("editors/poly_editor/point_grab_radius", 8);
- CanvasItem *c = Object::cast_to<CanvasItem>(p_node);
+ CanvasItem *canvas_item = Object::cast_to<CanvasItem>(p_node);
for (int i = p_node->get_child_count() - 1; i >= 0; i--) {
-
- if (c && !c->is_set_as_toplevel())
- _find_canvas_items_at_pos(p_pos, p_node->get_child(i), p_parent_xform * c->get_transform(), p_canvas_xform, r_items);
+ if (canvas_item && !canvas_item->is_set_as_toplevel())
+ _find_canvas_items_at_pos(p_pos, p_node->get_child(i), r_items, 0, p_parent_xform * canvas_item->get_transform(), p_canvas_xform);
else {
CanvasLayer *cl = Object::cast_to<CanvasLayer>(p_node);
- _find_canvas_items_at_pos(p_pos, p_node->get_child(i), transform, cl ? cl->get_transform() : p_canvas_xform, r_items); //use base transform
+ _find_canvas_items_at_pos(p_pos, p_node->get_child(i), r_items, 0, Transform2D(), cl ? cl->get_transform() : p_canvas_xform); //use base transform
}
-
if (limit != 0 && r_items.size() >= limit)
return;
}
- if (c && c->is_visible_in_tree() && !c->has_meta("_edit_lock_") && !Object::cast_to<CanvasLayer>(c)) {
+ if (canvas_item && canvas_item->is_visible_in_tree() && !canvas_item->has_meta("_edit_lock_")) {
- Rect2 rect = c->_edit_get_rect();
- Transform2D to_local = (p_parent_xform * p_canvas_xform * c->get_transform()).affine_inverse();
- Point2 local_pos = to_local.xform(p_pos);
- const real_t local_grab_distance = (to_local.xform(p_pos + Vector2(grab_distance, 0)) - local_pos).length();
- Rect2 local_pos_rect = Rect2(local_pos, Vector2(0, 0)).grow(local_grab_distance);
+ Transform2D xform = (p_parent_xform * p_canvas_xform * canvas_item->get_transform()).affine_inverse();
+ const real_t local_grab_distance = xform.basis_xform(Vector2(grab_distance, 0)).length();
- if (rect.intersects(local_pos_rect) && c->_edit_is_selected_on_click(local_pos, local_grab_distance)) {
- Node2D *node = Object::cast_to<Node2D>(c);
+ if (canvas_item->_edit_is_selected_on_click(xform.xform(p_pos), local_grab_distance)) {
+ Node2D *node = Object::cast_to<Node2D>(canvas_item);
_SelectResult res;
- res.item = c;
+ res.item = canvas_item;
res.z_index = node ? node->get_z_index() : 0;
res.has_z = node;
r_items.push_back(res);
@@ -651,64 +462,45 @@ void CanvasItemEditor::_find_canvas_items_at_pos(const Point2 &p_pos, Node *p_no
return;
}
-void CanvasItemEditor::_find_canvas_items_at_rect(const Rect2 &p_rect, Node *p_node, const Transform2D &p_parent_xform, const Transform2D &p_canvas_xform, List<CanvasItem *> *r_items) {
-
+void CanvasItemEditor::_find_canvas_items_at_rect(const Rect2 &p_rect, Node *p_node, List<CanvasItem *> *r_items, const Transform2D &p_parent_xform, const Transform2D &p_canvas_xform) {
if (!p_node)
return;
if (Object::cast_to<Viewport>(p_node))
return;
- CanvasItem *c = Object::cast_to<CanvasItem>(p_node);
+ CanvasItem *canvas_item = Object::cast_to<CanvasItem>(p_node);
bool inherited = p_node != get_tree()->get_edited_scene_root() && p_node->get_filename() != "";
- bool editable = false;
- if (inherited) {
- editable = EditorNode::get_singleton()->get_edited_scene()->is_editable_instance(p_node);
- }
+ bool editable = inherited && EditorNode::get_singleton()->get_edited_scene()->is_editable_instance(p_node);
bool lock_children = p_node->has_meta("_edit_group_") && p_node->get_meta("_edit_group_");
+
if (!lock_children && (!inherited || editable)) {
for (int i = p_node->get_child_count() - 1; i >= 0; i--) {
-
- if (c && !c->is_set_as_toplevel())
- _find_canvas_items_at_rect(p_rect, p_node->get_child(i), p_parent_xform * c->get_transform(), p_canvas_xform, r_items);
- else {
- CanvasLayer *cl = Object::cast_to<CanvasLayer>(p_node);
- _find_canvas_items_at_rect(p_rect, p_node->get_child(i), transform, cl ? cl->get_transform() : p_canvas_xform, r_items);
+ if (canvas_item && !canvas_item->is_set_as_toplevel()) {
+ _find_canvas_items_at_rect(p_rect, p_node->get_child(i), r_items, p_parent_xform * canvas_item->get_transform(), p_canvas_xform);
+ } else {
+ CanvasLayer *canvas_layer = Object::cast_to<CanvasLayer>(p_node);
+ _find_canvas_items_at_rect(p_rect, p_node->get_child(i), r_items, Transform2D(), canvas_layer ? canvas_layer->get_transform() : p_canvas_xform);
}
}
}
- if (c && c->is_visible_in_tree() && !c->has_meta("_edit_lock_") && !Object::cast_to<CanvasLayer>(c)) {
+ if (canvas_item && canvas_item->is_visible_in_tree() && !canvas_item->has_meta("_edit_lock_")) {
- Rect2 rect = c->_edit_get_rect();
- Transform2D xform = p_parent_xform * p_canvas_xform * c->get_transform();
+ Rect2 rect = canvas_item->_edit_get_rect();
+ Transform2D xform = p_parent_xform * p_canvas_xform * canvas_item->get_transform();
if (p_rect.has_point(xform.xform(rect.position)) &&
p_rect.has_point(xform.xform(rect.position + Vector2(rect.size.x, 0))) &&
p_rect.has_point(xform.xform(rect.position + Vector2(rect.size.x, rect.size.y))) &&
p_rect.has_point(xform.xform(rect.position + Vector2(0, rect.size.y)))) {
- r_items->push_back(c);
+ r_items->push_back(canvas_item);
}
}
}
-void CanvasItemEditor::_select_click_on_empty_area(Point2 p_click_pos, bool p_append, bool p_box_selection) {
- if (!p_append) {
- editor_selection->clear();
- viewport->update();
- viewport_base->update();
- };
-
- if (p_box_selection) {
- // Start a box selection
- drag_from = transform.affine_inverse().xform(p_click_pos);
- box_selecting = true;
- box_selecting_to = drag_from;
- }
-}
-
-bool CanvasItemEditor::_select_click_on_item(CanvasItem *item, Point2 p_click_pos, bool p_append, bool p_drag) {
+bool CanvasItemEditor::_select_click_on_item(CanvasItem *item, Point2 p_click_pos, bool p_append) {
bool still_selected = true;
if (p_append) {
if (editor_selection->is_selected(item)) {
@@ -717,7 +509,7 @@ bool CanvasItemEditor::_select_click_on_item(CanvasItem *item, Point2 p_click_po
still_selected = false;
} else {
// Add the item to the selection
- _append_canvas_item(item);
+ editor_selection->add_node(item);
}
} else {
if (!editor_selection->is_selected(item)) {
@@ -730,216 +522,33 @@ bool CanvasItemEditor::_select_click_on_item(CanvasItem *item, Point2 p_click_po
}
}
}
-
- if (still_selected && p_drag) {
- // Drag the node(s) if requested
- _prepare_drag(p_click_pos);
- }
-
viewport->update();
- viewport_base->update();
return still_selected;
}
-void CanvasItemEditor::_key_move(const Vector2 &p_dir, bool p_snap, KeyMoveMODE p_move_mode) {
-
- if (drag != DRAG_NONE)
- return;
-
- if (editor_selection->get_selected_node_list().empty())
- return;
-
- undo_redo->create_action(TTR("Move Action"), UndoRedo::MERGE_ENDS);
-
- List<Node *> selection = editor_selection->get_selected_node_list();
-
- for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
-
- CanvasItem *canvas_item = Object::cast_to<CanvasItem>(E->get());
- if (!canvas_item || !canvas_item->is_visible_in_tree())
- continue;
- if (canvas_item->get_viewport() != EditorNode::get_singleton()->get_scene_root())
- continue;
-
- CanvasItemEditorSelectedItem *se = editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item);
- if (!se)
- continue;
-
- if (canvas_item->has_meta("_edit_lock_"))
- continue;
-
- Vector2 drag = p_dir;
- if (p_snap)
- drag *= grid_step * Math::pow(2.0, grid_step_multiplier);
-
- undo_redo->add_undo_method(canvas_item, "_edit_set_state", canvas_item->_edit_get_state());
-
- if (p_move_mode == MOVE_VIEW_BASE) {
-
- // drag = transform.affine_inverse().basis_xform(p_dir); // zoom sensitive
- drag = canvas_item->get_global_transform_with_canvas().affine_inverse().basis_xform(drag);
- Rect2 local_rect = canvas_item->_edit_get_rect();
- local_rect.position += drag;
- undo_redo->add_do_method(canvas_item, "_edit_set_rect", local_rect);
-
- } else { // p_move_mode==MOVE_LOCAL_BASE || p_move_mode==MOVE_LOCAL_WITH_ROT
-
- Node2D *node_2d = Object::cast_to<Node2D>(canvas_item);
- if (node_2d) {
-
- if (p_move_mode == MOVE_LOCAL_WITH_ROT) {
- Transform2D m;
- m.rotate(node_2d->get_rotation());
- drag = m.xform(drag);
- }
- node_2d->set_position(node_2d->get_position() + drag);
-
- } else {
- Control *control = Object::cast_to<Control>(canvas_item);
- if (control)
- control->set_position(control->get_position() + drag);
+List<CanvasItem *> CanvasItemEditor::_get_edited_canvas_items(bool retreive_locked, bool remove_canvas_item_if_parent_in_selection) {
+ List<CanvasItem *> selection;
+ for (Map<Node *, Object *>::Element *E = editor_selection->get_selection().front(); E; E = E->next()) {
+ CanvasItem *canvas_item = Object::cast_to<CanvasItem>(E->key());
+ if (canvas_item && canvas_item->is_visible_in_tree() && canvas_item->get_viewport() == EditorNode::get_singleton()->get_scene_root() && (!retreive_locked || !canvas_item->has_meta("_edit_lock_"))) {
+ CanvasItemEditorSelectedItem *se = editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item);
+ if (se) {
+ selection.push_back(canvas_item);
}
}
}
- undo_redo->commit_action();
-}
-
-Point2 CanvasItemEditor::_find_topleftmost_point() {
-
- Vector2 tl = Point2(1e10, 1e10);
- Rect2 r2;
- r2.position = tl;
-
- List<Node *> selection = editor_selection->get_selected_node_list();
-
- for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
-
- CanvasItem *canvas_item = Object::cast_to<CanvasItem>(E->get());
- if (!canvas_item || !canvas_item->is_visible_in_tree())
- continue;
- if (canvas_item->get_viewport() != EditorNode::get_singleton()->get_scene_root())
- continue;
-
- Rect2 rect = canvas_item->_edit_get_rect();
- Transform2D xform = canvas_item->get_global_transform_with_canvas();
-
- r2.expand_to(xform.xform(rect.position));
- r2.expand_to(xform.xform(rect.position + Vector2(rect.size.x, 0)));
- r2.expand_to(xform.xform(rect.position + rect.size));
- r2.expand_to(xform.xform(rect.position + Vector2(0, rect.size.y)));
- }
-
- return r2.position;
-}
-
-int CanvasItemEditor::get_item_count() {
-
- List<Node *> selection = editor_selection->get_selected_node_list();
-
- int ic = 0;
- for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
-
- CanvasItem *canvas_item = Object::cast_to<CanvasItem>(E->get());
- if (!canvas_item || !canvas_item->is_visible_in_tree())
- continue;
-
- if (canvas_item->get_viewport() != EditorNode::get_singleton()->get_scene_root())
- continue;
-
- ic++;
- };
-
- return ic;
-}
-
-CanvasItem *CanvasItemEditor::_get_single_item() {
-
- Map<Node *, Object *> &selection = editor_selection->get_selection();
-
- CanvasItem *single_item = NULL;
-
- for (Map<Node *, Object *>::Element *E = selection.front(); E; E = E->next()) {
-
- CanvasItem *canvas_item = Object::cast_to<CanvasItem>(E->key());
- if (!canvas_item || !canvas_item->is_visible_in_tree())
- continue;
- if (canvas_item->get_viewport() != EditorNode::get_singleton()->get_scene_root())
- continue;
-
- if (single_item)
- return NULL; //morethan one
-
- single_item = canvas_item;
- };
-
- return single_item;
-}
-
-CanvasItemEditor::DragType CanvasItemEditor::_get_resize_handle_drag_type(const Point2 &p_click, Vector2 &r_point) {
- // Returns a drag type if a resize handle is clicked
- CanvasItem *canvas_item = _get_single_item();
-
- ERR_FAIL_COND_V(!canvas_item, DRAG_NONE);
-
- Rect2 rect = canvas_item->_edit_get_rect();
- Transform2D xforml = canvas_item->get_global_transform_with_canvas();
- Transform2D xform = transform * xforml;
-
- Vector2 endpoints[4] = {
-
- xform.xform(rect.position),
- xform.xform(rect.position + Vector2(rect.size.x, 0)),
- xform.xform(rect.position + rect.size),
- xform.xform(rect.position + Vector2(0, rect.size.y))
- };
-
- Vector2 endpointsl[4] = {
-
- xforml.xform(rect.position),
- xforml.xform(rect.position + Vector2(rect.size.x, 0)),
- xforml.xform(rect.position + rect.size),
- xforml.xform(rect.position + Vector2(0, rect.size.y))
- };
-
- DragType dragger[] = {
- DRAG_TOP_LEFT,
- DRAG_TOP,
- DRAG_TOP_RIGHT,
- DRAG_RIGHT,
- DRAG_BOTTOM_RIGHT,
- DRAG_BOTTOM,
- DRAG_BOTTOM_LEFT,
- DRAG_LEFT
- };
-
- float radius = (select_handle->get_size().width / 2) * 1.5;
-
- for (int i = 0; i < 4; i++) {
-
- int prev = (i + 3) % 4;
- int next = (i + 1) % 4;
-
- r_point = endpointsl[i];
-
- Vector2 ofs = ((endpoints[i] - endpoints[prev]).normalized() + ((endpoints[i] - endpoints[next]).normalized())).normalized();
- ofs *= 1.4144 * (select_handle->get_size().width / 2);
-
- ofs += endpoints[i];
-
- if (ofs.distance_to(p_click) < radius)
- return dragger[i * 2];
-
- ofs = (endpoints[i] + endpoints[next]) / 2;
- ofs += (endpoints[next] - endpoints[i]).tangent().normalized() * (select_handle->get_size().width / 2);
-
- r_point = (endpointsl[i] + endpointsl[next]) / 2;
-
- if (ofs.distance_to(p_click) < radius)
- return dragger[i * 2 + 1];
+ if (remove_canvas_item_if_parent_in_selection) {
+ List<CanvasItem *> filtered_selection;
+ for (List<CanvasItem *>::Element *E = selection.front(); E; E = E->next()) {
+ if (!selection.find(E->get()->get_parent())) {
+ filtered_selection.push_back(E->get());
+ }
+ }
+ return filtered_selection;
+ } else {
+ return selection;
}
-
- return DRAG_NONE;
}
Vector2 CanvasItemEditor::_anchor_to_position(const Control *p_control, Vector2 anchor) {
@@ -958,148 +567,90 @@ Vector2 CanvasItemEditor::_position_to_anchor(const Control *p_control, Vector2
return p_control->get_transform().xform(position) / parent_size;
}
-CanvasItemEditor::DragType CanvasItemEditor::_get_anchor_handle_drag_type(const Point2 &p_click, Vector2 &r_point) {
- // Returns a drag type if an anchor handle is clicked
- CanvasItem *canvas_item = _get_single_item();
- ERR_FAIL_COND_V(!canvas_item, DRAG_NONE);
-
- Control *control = Object::cast_to<Control>(canvas_item);
- ERR_FAIL_COND_V(!control, DRAG_NONE);
-
- Vector2 anchor_pos[4];
- anchor_pos[0] = Vector2(control->get_anchor(MARGIN_LEFT), control->get_anchor(MARGIN_TOP));
- anchor_pos[1] = Vector2(control->get_anchor(MARGIN_RIGHT), control->get_anchor(MARGIN_TOP));
- anchor_pos[2] = Vector2(control->get_anchor(MARGIN_RIGHT), control->get_anchor(MARGIN_BOTTOM));
- anchor_pos[3] = Vector2(control->get_anchor(MARGIN_LEFT), control->get_anchor(MARGIN_BOTTOM));
-
- Rect2 anchor_rects[4];
- for (int i = 0; i < 4; i++) {
- anchor_pos[i] = (transform * control->get_global_transform_with_canvas()).xform(_anchor_to_position(control, anchor_pos[i]));
- anchor_rects[i] = Rect2(anchor_pos[i], anchor_handle->get_size());
- anchor_rects[i].position -= anchor_handle->get_size() * Vector2(i == 0 || i == 3, i <= 1);
- }
-
- DragType dragger[] = {
- DRAG_ANCHOR_TOP_LEFT,
- DRAG_ANCHOR_TOP_RIGHT,
- DRAG_ANCHOR_BOTTOM_RIGHT,
- DRAG_ANCHOR_BOTTOM_LEFT,
- };
+void CanvasItemEditor::_save_canvas_item_state(List<CanvasItem *> p_canvas_items, bool save_bones) {
+ for (List<CanvasItem *>::Element *E = p_canvas_items.front(); E; E = E->next()) {
+ CanvasItem *canvas_item = E->get();
+ CanvasItemEditorSelectedItem *se = editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item);
+ if (se) {
+ se->undo_state = canvas_item->_edit_get_state();
+ se->pre_drag_xform = canvas_item->get_global_transform_with_canvas();
+ se->pre_drag_rect = canvas_item->_edit_get_rect();
+
+ se->pre_drag_bones_length = List<float>();
+ se->pre_drag_bones_undo_state = List<Dictionary>();
+
+ // If we have a bone, save the state of all nodes in the IK chain
+ Node2D *bone = Object::cast_to<Node2D>(canvas_item);
+ if (bone && bone->has_meta("_edit_bone_")) {
+ // Check if we have an IK chain
+ List<Node2D *> bone_ik_list;
+ bool ik_found;
+ bone = Object::cast_to<Node2D>(bone->get_parent());
+ while (bone) {
+ bone_ik_list.push_back(bone);
+ if (bone->has_meta("_edit_ik_")) {
+ ik_found = true;
+ break;
+ } else if (!bone->has_meta("_edit_bone_")) {
+ break;
+ }
+ bone = Object::cast_to<Node2D>(bone->get_parent());
+ }
- for (int i = 0; i < 4; i++) {
- if (anchor_rects[i].has_point(p_click)) {
- r_point = transform.affine_inverse().xform(anchor_pos[i]);
- if ((anchor_pos[0] == anchor_pos[2]) && (anchor_pos[0].distance_to(p_click) < anchor_handle->get_size().length() / 3.0)) {
- return DRAG_ANCHOR_ALL;
- } else {
- return dragger[i];
+ //Save the bone state and lenght if we have an IK chain
+ if (ik_found) {
+ bone = Object::cast_to<Node2D>(canvas_item);
+ Transform2D bone_xform = bone->get_global_transform();
+ for (List<Node2D *>::Element *bone_E = bone_ik_list.front(); bone_E; bone_E = bone_E->next()) {
+ bone_xform = bone_xform * bone->get_transform().affine_inverse();
+ Node2D *parent_bone = bone_E->get();
+ se->pre_drag_bones_length.push_back(parent_bone->get_global_transform().get_origin().distance_to(bone->get_global_position()));
+ se->pre_drag_bones_undo_state.push_back(parent_bone->_edit_get_state());
+ bone = parent_bone;
+ }
+ }
}
}
}
-
- return DRAG_NONE;
}
-void CanvasItemEditor::_prepare_drag(const Point2 &p_click_pos) {
-
- List<Node *> selection = editor_selection->get_selected_node_list();
-
- for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
-
- CanvasItem *canvas_item = Object::cast_to<CanvasItem>(E->get());
- if (!canvas_item || !canvas_item->is_visible_in_tree())
- continue;
- if (canvas_item->get_viewport() != EditorNode::get_singleton()->get_scene_root())
- continue;
-
+void CanvasItemEditor::_restore_canvas_item_state(List<CanvasItem *> p_canvas_items, bool restore_bones) {
+ for (List<CanvasItem *>::Element *E = drag_selection.front(); E; E = E->next()) {
+ CanvasItem *canvas_item = E->get();
CanvasItemEditorSelectedItem *se = editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item);
- if (!se)
- continue;
-
- se->undo_state = canvas_item->_edit_get_state();
- if (Object::cast_to<Node2D>(canvas_item))
- se->undo_pivot = Object::cast_to<Node2D>(canvas_item)->_edit_get_pivot();
- if (Object::cast_to<Control>(canvas_item))
- se->undo_pivot = Object::cast_to<Control>(canvas_item)->get_pivot_offset();
-
- se->pre_drag_xform = canvas_item->get_global_transform_with_canvas();
- se->pre_drag_rect = canvas_item->_edit_get_rect();
- }
-
- if (selection.size() == 1 && Object::cast_to<Node2D>(selection[0]) && bone_ik_list.size() == 0) {
- drag = DRAG_NODE_2D;
- drag_point_from = Object::cast_to<Node2D>(selection[0])->get_global_position();
- } else {
- drag = DRAG_ALL;
- drag_point_from = _find_topleftmost_point();
- }
- drag_from = transform.affine_inverse().xform(p_click_pos);
-}
-
-void CanvasItemEditor::incbeg(float &beg, float &end, float inc, float minsize, bool p_symmetric) {
-
- if (minsize < 0) {
-
- beg += inc;
- if (p_symmetric)
- end -= inc;
- } else {
-
- if (p_symmetric) {
- beg += inc;
- end -= inc;
- if (end - beg < minsize) {
- float center = (beg + end) / 2.0;
- beg = center - minsize / 2.0;
- end = center + minsize / 2.0;
+ canvas_item->_edit_set_state(se->undo_state);
+ if (restore_bones) {
+ for (List<Dictionary>::Element *E = se->pre_drag_bones_undo_state.front(); E; E = E->next()) {
+ canvas_item = Object::cast_to<CanvasItem>(canvas_item->get_parent());
+ canvas_item->_edit_set_state(E->get());
}
-
- } else {
- if (end - (beg + inc) < minsize)
- beg = end - minsize;
- else
- beg += inc;
}
}
}
-void CanvasItemEditor::incend(float &beg, float &end, float inc, float minsize, bool p_symmetric) {
-
- if (minsize < 0) {
-
- end += inc;
- if (p_symmetric)
- beg -= inc;
- } else {
-
- if (p_symmetric) {
-
- end += inc;
- beg -= inc;
- if (end - beg < minsize) {
- float center = (beg + end) / 2.0;
- beg = center - minsize / 2.0;
- end = center + minsize / 2.0;
+void CanvasItemEditor::_commit_canvas_item_state(List<CanvasItem *> p_canvas_items, String action_name, bool commit_bones) {
+ undo_redo->create_action(action_name);
+ for (List<CanvasItem *>::Element *E = p_canvas_items.front(); E; E = E->next()) {
+ CanvasItem *canvas_item = E->get();
+ CanvasItemEditorSelectedItem *se = editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item);
+ undo_redo->add_do_method(canvas_item, "_edit_set_state", canvas_item->_edit_get_state());
+ undo_redo->add_undo_method(canvas_item, "_edit_set_state", se->undo_state);
+ if (commit_bones) {
+ for (List<Dictionary>::Element *E = se->pre_drag_bones_undo_state.front(); E; E = E->next()) {
+ canvas_item = Object::cast_to<CanvasItem>(canvas_item->get_parent());
+ undo_redo->add_do_method(canvas_item, "_edit_set_state", canvas_item->_edit_get_state());
+ undo_redo->add_undo_method(canvas_item, "_edit_set_state", E->get());
}
-
- } else {
- if ((end + inc) - beg < minsize)
- end = beg + minsize;
- else
- end += inc;
}
}
-}
-
-void CanvasItemEditor::_append_canvas_item(CanvasItem *p_item) {
-
- editor_selection->add_node(p_item);
+ undo_redo->add_do_method(viewport, "update");
+ undo_redo->add_undo_method(viewport, "update");
+ undo_redo->commit_action();
}
void CanvasItemEditor::_snap_changed() {
((SnapDialog *)snap_dialog)->get_fields(grid_offset, grid_step, snap_rotation_offset, snap_rotation_step);
grid_step_multiplier = 0;
- viewport_base->update();
viewport->update();
}
@@ -1111,7 +662,7 @@ void CanvasItemEditor::_selection_result_pressed(int p_result) {
CanvasItem *item = selection_results[p_result].item;
if (item)
- _select_click_on_item(item, Point2(), additive_selection, false);
+ _select_click_on_item(item, Point2(), selection_menu_additive_selection);
}
void CanvasItemEditor::_selection_menu_hide() {
@@ -1121,124 +672,16 @@ void CanvasItemEditor::_selection_menu_hide() {
selection_menu->set_size(Vector2(0, 0));
}
-void CanvasItemEditor::_list_select(const Ref<InputEventMouseButton> &b) {
-
- Point2 click = viewport_scrollable->get_transform().affine_inverse().xform(b->get_position());
-
- Node *scene = editor->get_edited_scene();
- if (!scene)
- return;
-
- _find_canvas_items_at_pos(click, scene, transform, Transform2D(), selection_results);
-
- for (int i = 0; i < selection_results.size(); i++) {
- CanvasItem *item = selection_results[i].item;
- if (item != scene && item->get_owner() != scene && !scene->is_editable_instance(item->get_owner())) {
- //invalid result
- selection_results.remove(i);
- i--;
- }
- }
-
- if (selection_results.size() == 1) {
-
- CanvasItem *item = selection_results[0].item;
- selection_results.clear();
-
- additive_selection = b->get_shift();
-
- if (!_select_click_on_item(item, click, additive_selection, false))
- return;
-
- } else if (!selection_results.empty()) {
-
- selection_results.sort();
-
- NodePath root_path = get_tree()->get_edited_scene_root()->get_path();
- StringName root_name = root_path.get_name(root_path.get_name_count() - 1);
-
- for (int i = 0; i < selection_results.size(); i++) {
-
- CanvasItem *item = selection_results[i].item;
-
- Ref<Texture> icon;
- if (item->has_meta("_editor_icon"))
- icon = item->get_meta("_editor_icon");
- else
- icon = get_icon(has_icon(item->get_class(), "EditorIcons") ? item->get_class() : String("Object"), "EditorIcons");
-
- String node_path = "/" + root_name + "/" + root_path.rel_path_to(item->get_path());
-
- selection_menu->add_item(item->get_name());
- selection_menu->set_item_icon(i, icon);
- selection_menu->set_item_metadata(i, node_path);
- selection_menu->set_item_tooltip(i, String(item->get_name()) + "\nType: " + item->get_class() + "\nPath: " + node_path);
- }
-
- additive_selection = b->get_shift();
-
- selection_menu->set_global_position(b->get_global_position());
- selection_menu->popup();
- selection_menu->call_deferred("grab_click_focus");
- selection_menu->set_invalidate_click_until_motion();
-
- return;
- }
-}
-
-void CanvasItemEditor::_update_cursor() {
-
- CursorShape c = CURSOR_ARROW;
- switch (drag) {
- case DRAG_NONE:
- if (Input::get_singleton()->is_mouse_button_pressed(BUTTON_MIDDLE) || Input::get_singleton()->is_key_pressed(KEY_SPACE)) {
- c = CURSOR_DRAG;
- } else {
- switch (tool) {
- case TOOL_MOVE:
- c = CURSOR_MOVE;
- break;
- case TOOL_EDIT_PIVOT:
- c = CURSOR_CROSS;
- break;
- case TOOL_PAN:
- c = CURSOR_DRAG;
- break;
- }
- }
- break;
- case DRAG_LEFT:
- case DRAG_RIGHT:
- c = CURSOR_HSIZE;
- break;
- case DRAG_TOP:
- case DRAG_BOTTOM:
- c = CURSOR_VSIZE;
- break;
- case DRAG_TOP_LEFT:
- case DRAG_BOTTOM_RIGHT:
- c = CURSOR_FDIAGSIZE;
- break;
- case DRAG_TOP_RIGHT:
- case DRAG_BOTTOM_LEFT:
- c = CURSOR_BDIAGSIZE;
- break;
- case DRAG_ALL:
- case DRAG_NODE_2D:
- c = CURSOR_MOVE;
- break;
- }
- viewport->set_default_cursor_shape(c);
-}
-
-void CanvasItemEditor::_gui_input_viewport_base(const Ref<InputEvent> &p_event) {
-
+bool CanvasItemEditor::_gui_input_rulers_and_guides(const Ref<InputEvent> &p_event) {
Ref<InputEventMouseButton> b = p_event;
- if (b.is_valid()) {
- if (b->get_button_index() == BUTTON_LEFT && b->is_pressed()) {
+ Ref<InputEventMouseMotion> m = p_event;
+
+ // Start draging a guide
+ if (drag_type == DRAG_NONE) {
+ if (b.is_valid() && b->get_button_index() == BUTTON_LEFT && b->is_pressed()) {
if (show_guides && show_rulers && EditorNode::get_singleton()->get_edited_scene()) {
Transform2D xform = viewport_scrollable->get_transform() * transform;
- // Retrieve the guide lists
+ // Retreive the guide lists
Array vguides;
if (EditorNode::get_singleton()->get_edited_scene()->has_meta("_edit_vertical_guides_")) {
vguides = EditorNode::get_singleton()->get_edited_scene()->get_meta("_edit_vertical_guides_");
@@ -1251,48 +694,64 @@ void CanvasItemEditor::_gui_input_viewport_base(const Ref<InputEvent> &p_event)
// Press button
if (b->get_position().x < RULER_WIDTH && b->get_position().y < RULER_WIDTH) {
// Drag a new double guide
- drag = DRAG_DOUBLE_GUIDE;
- edited_guide_index = -1;
+ drag_type = DRAG_DOUBLE_GUIDE;
+ dragged_guide_index = -1;
+ return true;
} else if (b->get_position().x < RULER_WIDTH) {
// Check if we drag an existing horizontal guide
float minimum = 1e20;
- edited_guide_index = -1;
+ dragged_guide_index = -1;
for (int i = 0; i < hguides.size(); i++) {
if (ABS(xform.xform(Point2(0, hguides[i])).y - b->get_position().y) < MIN(minimum, 8)) {
- edited_guide_index = i;
+ dragged_guide_index = i;
}
}
- if (edited_guide_index >= 0) {
+ if (dragged_guide_index >= 0) {
// Drag an existing horizontal guide
- drag = DRAG_H_GUIDE;
+ drag_type = DRAG_H_GUIDE;
} else {
// Drag a new vertical guide
- drag = DRAG_V_GUIDE;
+ drag_type = DRAG_V_GUIDE;
}
+ return true;
} else if (b->get_position().y < RULER_WIDTH) {
// Check if we drag an existing vertical guide
float minimum = 1e20;
- edited_guide_index = -1;
+ dragged_guide_index = -1;
for (int i = 0; i < vguides.size(); i++) {
if (ABS(xform.xform(Point2(vguides[i], 0)).x - b->get_position().x) < MIN(minimum, 8)) {
- edited_guide_index = i;
+ dragged_guide_index = i;
}
}
- if (edited_guide_index >= 0) {
+ if (dragged_guide_index >= 0) {
// Drag an existing vertical guide
- drag = DRAG_V_GUIDE;
+ drag_type = DRAG_V_GUIDE;
} else {
// Drag a new vertical guide
- drag = DRAG_H_GUIDE;
+ drag_type = DRAG_H_GUIDE;
}
+ drag_from = xform.affine_inverse().xform(b->get_position());
+ return true;
}
}
}
+ }
- if (b->get_button_index() == BUTTON_LEFT && !b->is_pressed()) {
- // Release button
+ if (drag_type == DRAG_DOUBLE_GUIDE || drag_type == DRAG_V_GUIDE || drag_type == DRAG_H_GUIDE) {
+ // Move the guide
+ if (m.is_valid()) {
+ Transform2D xform = viewport_scrollable->get_transform() * transform;
+ drag_to = xform.affine_inverse().xform(m->get_position());
+
+ dragged_guide_pos = xform.xform(snap_point(drag_to, SNAP_GRID | SNAP_PIXEL | SNAP_OTHER_NODES));
+ viewport->update();
+ return true;
+ }
+
+ // Release confirms the guide move
+ if (b.is_valid() && b->get_button_index() == BUTTON_LEFT && !b->is_pressed()) {
if (show_guides && EditorNode::get_singleton()->get_edited_scene()) {
Transform2D xform = viewport_scrollable->get_transform() * transform;
@@ -1307,65 +766,65 @@ void CanvasItemEditor::_gui_input_viewport_base(const Ref<InputEvent> &p_event)
}
Point2 edited = snap_point(xform.affine_inverse().xform(b->get_position()), SNAP_GRID | SNAP_PIXEL | SNAP_OTHER_NODES);
- if (drag == DRAG_V_GUIDE) {
+ if (drag_type == DRAG_V_GUIDE) {
Array prev_vguides = vguides.duplicate();
if (b->get_position().x > RULER_WIDTH) {
// Adds a new vertical guide
- if (edited_guide_index >= 0) {
- vguides[edited_guide_index] = edited.x;
+ if (dragged_guide_index >= 0) {
+ vguides[dragged_guide_index] = edited.x;
undo_redo->create_action(TTR("Move vertical guide"));
undo_redo->add_do_method(EditorNode::get_singleton()->get_edited_scene(), "set_meta", "_edit_vertical_guides_", vguides);
undo_redo->add_undo_method(EditorNode::get_singleton()->get_edited_scene(), "set_meta", "_edit_vertical_guides_", prev_vguides);
- undo_redo->add_undo_method(viewport_base, "update");
+ undo_redo->add_undo_method(viewport, "update");
undo_redo->commit_action();
} else {
vguides.push_back(edited.x);
undo_redo->create_action(TTR("Create new vertical guide"));
undo_redo->add_do_method(EditorNode::get_singleton()->get_edited_scene(), "set_meta", "_edit_vertical_guides_", vguides);
undo_redo->add_undo_method(EditorNode::get_singleton()->get_edited_scene(), "set_meta", "_edit_vertical_guides_", prev_vguides);
- undo_redo->add_undo_method(viewport_base, "update");
+ undo_redo->add_undo_method(viewport, "update");
undo_redo->commit_action();
}
} else {
- if (edited_guide_index >= 0) {
- vguides.remove(edited_guide_index);
+ if (dragged_guide_index >= 0) {
+ vguides.remove(dragged_guide_index);
undo_redo->create_action(TTR("Remove vertical guide"));
undo_redo->add_do_method(EditorNode::get_singleton()->get_edited_scene(), "set_meta", "_edit_vertical_guides_", vguides);
undo_redo->add_undo_method(EditorNode::get_singleton()->get_edited_scene(), "set_meta", "_edit_vertical_guides_", prev_vguides);
- undo_redo->add_undo_method(viewport_base, "update");
+ undo_redo->add_undo_method(viewport, "update");
undo_redo->commit_action();
}
}
- } else if (drag == DRAG_H_GUIDE) {
+ } else if (drag_type == DRAG_H_GUIDE) {
Array prev_hguides = hguides.duplicate();
if (b->get_position().y > RULER_WIDTH) {
// Adds a new horizontal guide
- if (edited_guide_index >= 0) {
- hguides[edited_guide_index] = edited.y;
+ if (dragged_guide_index >= 0) {
+ hguides[dragged_guide_index] = edited.y;
undo_redo->create_action(TTR("Move horizontal guide"));
undo_redo->add_do_method(EditorNode::get_singleton()->get_edited_scene(), "set_meta", "_edit_horizontal_guides_", hguides);
undo_redo->add_undo_method(EditorNode::get_singleton()->get_edited_scene(), "set_meta", "_edit_horizontal_guides_", prev_hguides);
- undo_redo->add_undo_method(viewport_base, "update");
+ undo_redo->add_undo_method(viewport, "update");
undo_redo->commit_action();
} else {
hguides.push_back(edited.y);
undo_redo->create_action(TTR("Create new horizontal guide"));
undo_redo->add_do_method(EditorNode::get_singleton()->get_edited_scene(), "set_meta", "_edit_horizontal_guides_", hguides);
undo_redo->add_undo_method(EditorNode::get_singleton()->get_edited_scene(), "set_meta", "_edit_horizontal_guides_", prev_hguides);
- undo_redo->add_undo_method(viewport_base, "update");
+ undo_redo->add_undo_method(viewport, "update");
undo_redo->commit_action();
}
} else {
- if (edited_guide_index >= 0) {
- hguides.remove(edited_guide_index);
+ if (dragged_guide_index >= 0) {
+ hguides.remove(dragged_guide_index);
undo_redo->create_action(TTR("Remove horizontal guide"));
undo_redo->add_do_method(EditorNode::get_singleton()->get_edited_scene(), "set_meta", "_edit_horizontal_guides_", hguides);
undo_redo->add_undo_method(EditorNode::get_singleton()->get_edited_scene(), "set_meta", "_edit_horizontal_guides_", prev_hguides);
- undo_redo->add_undo_method(viewport_base, "update");
+ undo_redo->add_undo_method(viewport, "update");
undo_redo->commit_action();
}
}
- } else if (drag == DRAG_DOUBLE_GUIDE) {
+ } else if (drag_type == DRAG_DOUBLE_GUIDE) {
Array prev_hguides = hguides.duplicate();
Array prev_vguides = vguides.duplicate();
if (b->get_position().x > RULER_WIDTH && b->get_position().y > RULER_WIDTH) {
@@ -1377,96 +836,22 @@ void CanvasItemEditor::_gui_input_viewport_base(const Ref<InputEvent> &p_event)
undo_redo->add_do_method(EditorNode::get_singleton()->get_edited_scene(), "set_meta", "_edit_horizontal_guides_", hguides);
undo_redo->add_undo_method(EditorNode::get_singleton()->get_edited_scene(), "set_meta", "_edit_vertical_guides_", prev_vguides);
undo_redo->add_undo_method(EditorNode::get_singleton()->get_edited_scene(), "set_meta", "_edit_horizontal_guides_", prev_hguides);
- undo_redo->add_undo_method(viewport_base, "update");
+ undo_redo->add_undo_method(viewport, "update");
undo_redo->commit_action();
}
}
}
- if (drag == DRAG_DOUBLE_GUIDE || drag == DRAG_V_GUIDE || drag == DRAG_H_GUIDE) {
- drag = DRAG_NONE;
- viewport_base->update();
- }
- }
- }
-
- Ref<InputEventMouseMotion> m = p_event;
- if (m.is_valid()) {
- if (!viewport_base->has_focus() && (!get_focus_owner() || !get_focus_owner()->is_text_field())) {
- viewport_base->call_deferred("grab_focus");
- }
- if (drag == DRAG_DOUBLE_GUIDE || drag == DRAG_H_GUIDE || drag == DRAG_V_GUIDE) {
- Transform2D xform = viewport_scrollable->get_transform() * transform;
- Point2 mouse_pos = m->get_position();
- mouse_pos = xform.affine_inverse().xform(mouse_pos);
- mouse_pos = xform.xform(snap_point(mouse_pos, SNAP_GRID | SNAP_PIXEL | SNAP_OTHER_NODES));
-
- edited_guide_pos = mouse_pos;
- viewport_base->update();
- }
- }
-
- Ref<InputEventKey> k = p_event;
- if (k.is_valid()) {
- if (k->is_pressed() && drag == DRAG_NONE) {
- // Move the object with the arrow keys
- KeyMoveMODE move_mode = MOVE_VIEW_BASE;
- if (k->get_alt()) move_mode = MOVE_LOCAL_BASE;
- if (k->get_control() || k->get_metakey()) move_mode = MOVE_LOCAL_WITH_ROT;
-
- if (k->get_scancode() == KEY_UP)
- _key_move(Vector2(0, -1), k->get_shift(), move_mode);
- else if (k->get_scancode() == KEY_DOWN)
- _key_move(Vector2(0, 1), k->get_shift(), move_mode);
- else if (k->get_scancode() == KEY_LEFT)
- _key_move(Vector2(-1, 0), k->get_shift(), move_mode);
- else if (k->get_scancode() == KEY_RIGHT)
- _key_move(Vector2(1, 0), k->get_shift(), move_mode);
- else if (k->get_scancode() == KEY_ESCAPE) {
- editor_selection->clear();
- viewport->update();
- } else
- return;
-
- accept_event();
+ drag_type = DRAG_NONE;
+ viewport->update();
+ return true;
}
}
+ return false;
}
-void CanvasItemEditor::_gui_input_viewport(const Ref<InputEvent> &p_event) {
-
- {
- EditorNode *en = editor;
- EditorPluginList *over_plugin_list = en->get_editor_plugins_over();
-
- if (!over_plugin_list->empty()) {
- bool discard = over_plugin_list->forward_gui_input(p_event);
- if (discard) {
- accept_event();
- return;
- }
- }
- }
-
- Ref<InputEventMagnifyGesture> magnify_gesture = p_event;
- if (magnify_gesture.is_valid()) {
-
- _zoom_on_position(zoom * magnify_gesture->get_factor(), magnify_gesture->get_position());
- return;
- }
-
- Ref<InputEventPanGesture> pan_gesture = p_event;
- if (pan_gesture.is_valid()) {
-
- const Vector2 delta = (int(EditorSettings::get_singleton()->get("editors/2d/pan_speed")) / zoom) * pan_gesture->get_delta();
- h_scroll->set_value(h_scroll->get_value() + delta.x);
- v_scroll->set_value(v_scroll->get_value() + delta.y);
- return;
- }
-
+bool CanvasItemEditor::_gui_input_zoom_or_pan(const Ref<InputEvent> &p_event) {
Ref<InputEventMouseButton> b = p_event;
if (b.is_valid()) {
- // Button event
-
if (b->get_button_index() == BUTTON_WHEEL_DOWN) {
// Scroll or pan down
if (bool(EditorSettings::get_singleton()->get("editors/2d/scroll_to_pan"))) {
@@ -1476,8 +861,7 @@ void CanvasItemEditor::_gui_input_viewport(const Ref<InputEvent> &p_event) {
} else {
_zoom_on_position(zoom * (1 - (0.05 * b->get_factor())), b->get_position());
}
-
- return;
+ return true;
}
if (b->get_button_index() == BUTTON_WHEEL_UP) {
@@ -1489,768 +873,988 @@ void CanvasItemEditor::_gui_input_viewport(const Ref<InputEvent> &p_event) {
} else {
_zoom_on_position(zoom * ((0.95 + (0.05 * b->get_factor())) / 0.95), b->get_position());
}
-
- return;
+ return true;
}
if (b->get_button_index() == BUTTON_WHEEL_LEFT) {
// Pan left
if (bool(EditorSettings::get_singleton()->get("editors/2d/scroll_to_pan"))) {
-
h_scroll->set_value(h_scroll->get_value() - int(EditorSettings::get_singleton()->get("editors/2d/pan_speed")) / zoom * b->get_factor());
+ return true;
}
}
if (b->get_button_index() == BUTTON_WHEEL_RIGHT) {
// Pan right
if (bool(EditorSettings::get_singleton()->get("editors/2d/scroll_to_pan"))) {
-
h_scroll->set_value(h_scroll->get_value() + int(EditorSettings::get_singleton()->get("editors/2d/pan_speed")) / zoom * b->get_factor());
+ return true;
}
}
+ }
- if (b->get_button_index() == BUTTON_RIGHT) {
+ Ref<InputEventMouseMotion> m = p_event;
+ if (m.is_valid()) {
+ if (drag_type == DRAG_NONE) {
+ if (((m->get_button_mask() & BUTTON_MASK_LEFT) && tool == TOOL_PAN) ||
+ (m->get_button_mask() & BUTTON_MASK_MIDDLE) ||
+ ((m->get_button_mask() & BUTTON_MASK_LEFT) && Input::get_singleton()->is_key_pressed(KEY_SPACE)) ||
+ (EditorSettings::get_singleton()->get("editors/2d/simple_spacebar_panning") && Input::get_singleton()->is_key_pressed(KEY_SPACE))) {
+ // Pan the viewport
+ Point2i relative;
+ if (bool(EditorSettings::get_singleton()->get("editors/2d/warped_mouse_panning"))) {
+ relative = Input::get_singleton()->warp_mouse_motion(m, viewport->get_global_rect());
+ } else {
+ relative = m->get_relative();
+ }
- if (b->is_pressed() && (tool == TOOL_SELECT && b->get_alt())) {
- // Open the selection list
- _list_select(b);
- return;
+ h_scroll->set_value(h_scroll->get_value() - relative.x / zoom);
+ v_scroll->set_value(v_scroll->get_value() - relative.y / zoom);
+ return true;
}
+ }
+ }
- if (get_item_count() > 0 && drag != DRAG_NONE) {
- // Cancel a drag
- if (bone_ik_list.size()) {
- for (List<BoneIK>::Element *E = bone_ik_list.back(); E; E = E->prev()) {
- E->get().node->_edit_set_state(E->get().orig_state);
- }
+ Ref<InputEventMagnifyGesture> magnify_gesture = p_event;
+ if (magnify_gesture.is_valid()) {
+ // Zoom gesture
+ _zoom_on_position(zoom * magnify_gesture->get_factor(), magnify_gesture->get_position());
+ return true;
+ }
- bone_ik_list.clear();
+ Ref<InputEventPanGesture> pan_gesture = p_event;
+ if (pan_gesture.is_valid()) {
+ // Pan gesture
+ const Vector2 delta = (int(EditorSettings::get_singleton()->get("editors/2d/pan_speed")) / zoom) * pan_gesture->get_delta();
+ h_scroll->set_value(h_scroll->get_value() + delta.x);
+ v_scroll->set_value(v_scroll->get_value() + delta.y);
+ return true;
+ }
- } else {
- List<Node *> selection = editor_selection->get_selected_node_list();
-
- for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
- CanvasItem *canvas_item = Object::cast_to<CanvasItem>(E->get());
- if (!canvas_item || !canvas_item->is_visible_in_tree())
- continue;
- if (canvas_item->get_viewport() != EditorNode::get_singleton()->get_scene_root())
- continue;
-
- CanvasItemEditorSelectedItem *se = editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item);
- if (!se)
- continue;
-
- canvas_item->_edit_set_state(se->undo_state);
- if (Object::cast_to<Node2D>(canvas_item))
- Object::cast_to<Node2D>(canvas_item)->_edit_set_pivot(se->undo_pivot);
- if (Object::cast_to<Control>(canvas_item))
- Object::cast_to<Control>(canvas_item)->set_pivot_offset(se->undo_pivot);
- }
- }
+ return false;
+}
- drag = DRAG_NONE;
- viewport->update();
- can_move_pivot = false;
+bool CanvasItemEditor::_gui_input_pivot(const Ref<InputEvent> &p_event) {
+ Ref<InputEventMouseMotion> m = p_event;
+ Ref<InputEventMouseButton> b = p_event;
+ Ref<InputEventKey> k = p_event;
- } else if (box_selecting) {
- // Cancel box selection
- box_selecting = false;
- viewport->update();
+ // Drag the pivot (in pivot mode / with V key)
+ if (drag_type == DRAG_NONE) {
+ if ((b.is_valid() && b->is_pressed() && b->get_button_index() == BUTTON_LEFT && tool == TOOL_EDIT_PIVOT) ||
+ (k.is_valid() && k->is_pressed() && !k->is_echo() && k->get_scancode() == KEY_V)) {
+ List<CanvasItem *> selection = _get_edited_canvas_items();
+
+ // Filters the selection with nodes that allow setting the pivot
+ drag_selection = List<CanvasItem *>();
+ for (List<CanvasItem *>::Element *E = selection.front(); E; E = E->next()) {
+ CanvasItem *canvas_item = E->get();
+ if (canvas_item->_edit_use_pivot()) {
+ drag_selection.push_back(canvas_item);
+ }
}
- return;
- }
- if (b->get_button_index() == BUTTON_LEFT && tool == TOOL_LIST_SELECT) {
- if (b->is_pressed())
- // Open the selection list
- _list_select(b);
- return;
- }
+ // Start dragging if we still have nodes
+ if (drag_selection.size() > 0) {
+ drag_from = transform.affine_inverse().xform((b.is_valid()) ? b->get_position() : viewport->get_local_mouse_position());
+ Vector2 new_pos;
+ if (drag_selection.size() == 1)
+ new_pos = snap_point(drag_from, SNAP_NODE_SIDES | SNAP_NODE_CENTER | SNAP_NODE_ANCHORS | SNAP_OTHER_NODES | SNAP_GRID | SNAP_PIXEL, drag_selection[0]);
+ else
+ new_pos = snap_point(drag_from, SNAP_OTHER_NODES | SNAP_GRID | SNAP_PIXEL);
+ for (List<CanvasItem *>::Element *E = drag_selection.front(); E; E = E->next()) {
+ CanvasItem *canvas_item = E->get();
+ canvas_item->_edit_set_pivot(canvas_item->get_global_transform_with_canvas().affine_inverse().xform(new_pos));
+ }
- if (b->get_button_index() == BUTTON_LEFT && tool == TOOL_EDIT_PIVOT) {
- if (b->is_pressed()) {
- // Set the pivot point
- Point2 mouse_pos = b->get_position();
- mouse_pos = transform.affine_inverse().xform(mouse_pos);
- mouse_pos = snap_point(mouse_pos, SNAP_DEFAULT, _get_single_item());
- _edit_set_pivot(mouse_pos);
+ drag_type = DRAG_PIVOT;
+ _save_canvas_item_state(drag_selection);
}
- return;
+ return true;
}
+ }
- if (tool == TOOL_PAN || b->get_button_index() != BUTTON_LEFT || Input::get_singleton()->is_key_pressed(KEY_SPACE))
- // Pan the view
- return;
-
- // -- From now we consider that the button is BUTTON_LEFT --
+ if (drag_type == DRAG_PIVOT) {
+ // Move the pivot
+ if (m.is_valid()) {
+ drag_to = transform.affine_inverse().xform(m->get_position());
+ _restore_canvas_item_state(drag_selection);
+ Vector2 new_pos;
+ if (drag_selection.size() == 1)
+ new_pos = snap_point(drag_to, SNAP_NODE_SIDES | SNAP_NODE_CENTER | SNAP_NODE_ANCHORS | SNAP_OTHER_NODES | SNAP_GRID | SNAP_PIXEL, drag_selection[0]);
+ else
+ new_pos = snap_point(drag_to, SNAP_OTHER_NODES | SNAP_GRID | SNAP_PIXEL);
+ for (List<CanvasItem *>::Element *E = drag_selection.front(); E; E = E->next()) {
+ CanvasItem *canvas_item = E->get();
+ canvas_item->_edit_set_pivot(canvas_item->get_global_transform_with_canvas().affine_inverse().xform(new_pos));
+ }
+ return true;
+ }
- if (!b->is_pressed()) {
+ // Confirm the pivot move
+ if ((b.is_valid() && !b->is_pressed() && b->get_button_index() == BUTTON_LEFT && tool == TOOL_EDIT_PIVOT) ||
+ (k.is_valid() && !k->is_pressed() && k->get_scancode() == KEY_V)) {
+ _commit_canvas_item_state(drag_selection, TTR("Move pivot"));
+ drag_type = DRAG_NONE;
+ return true;
+ }
- if (drag != DRAG_NONE) {
- // Stop dragging
- if (undo_redo) {
+ // Cancel a drag
+ if (b.is_valid() && b->get_button_index() == BUTTON_RIGHT && b->is_pressed()) {
+ _restore_canvas_item_state(drag_selection);
+ drag_type = DRAG_NONE;
+ viewport->update();
+ return true;
+ }
+ }
+ return false;
+}
- if (bone_ik_list.size()) {
- undo_redo->create_action(TTR("Edit IK Chain"));
+void CanvasItemEditor::_solve_IK(Node2D *leaf_node, Point2 target_position) {
+ CanvasItemEditorSelectedItem *se = editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(leaf_node);
+ if (se && !se->pre_drag_bones_undo_state.empty()) {
+
+ // Build the node list
+ Point2 leaf_pos = target_position;
+
+ List<Node2D *> joints_list;
+ List<Point2> joints_pos;
+ Node2D *joint = leaf_node;
+ Transform2D joint_transform = leaf_node->get_global_transform_with_canvas();
+ for (int i = 0; i < se->pre_drag_bones_undo_state.size() + 1; i++) {
+ joints_list.push_back(joint);
+ joints_pos.push_back(joint_transform.get_origin());
+ joint_transform = joint_transform * joint->get_transform().affine_inverse();
+ joint = Object::cast_to<Node2D>(joint->get_parent());
+ }
+ Point2 root_pos = joints_list.back()->get()->get_global_transform_with_canvas().get_origin();
- for (List<BoneIK>::Element *E = bone_ik_list.back(); E; E = E->prev()) {
+ // Restraints the node to a maximum distance is necessary
+ float total_len = 0;
+ for (List<float>::Element *E = se->pre_drag_bones_length.front(); E; E = E->next()) {
+ total_len += E->get();
+ }
+ if ((root_pos.distance_to(leaf_pos)) > total_len) {
+ Vector2 rel = leaf_pos - root_pos;
+ rel = rel.normalized() * total_len;
+ leaf_pos = root_pos + rel;
+ }
+ joints_pos[0] = leaf_pos;
+
+ // Run the solver
+ int solver_iterations = 64;
+ float solver_k = 0.3;
+
+ // Build the position list
+ for (int i = 0; i < solver_iterations; i++) {
+ // Handle the leaf joint
+ int node_id = 0;
+ for (List<float>::Element *E = se->pre_drag_bones_length.front(); E; E = E->next()) {
+ Vector2 direction = (joints_pos[node_id + 1] - joints_pos[node_id]).normalized();
+ int len = E->get();
+ if (E == se->pre_drag_bones_length.front()) {
+ joints_pos[1] = joints_pos[1].linear_interpolate(joints_pos[0] + len * direction, solver_k);
+ } else if (E == se->pre_drag_bones_length.back()) {
+ joints_pos[node_id] = joints_pos[node_id].linear_interpolate(joints_pos[node_id + 1] - len * direction, solver_k);
+ } else {
+ Vector2 center = (joints_pos[node_id + 1] + joints_pos[node_id]) / 2.0;
+ joints_pos[node_id] = joints_pos[node_id].linear_interpolate(center - (direction * len) / 2.0, solver_k);
+ joints_pos[node_id + 1] = joints_pos[node_id + 1].linear_interpolate(center + (direction * len) / 2.0, solver_k);
+ }
+ node_id++;
+ }
+ }
- undo_redo->add_do_method(E->get().node, "_edit_set_state", E->get().node->_edit_get_state());
- undo_redo->add_undo_method(E->get().node, "_edit_set_state", E->get().orig_state);
- }
+ // Set the position
+ float total_rot = 0.0f;
+ for (int node_id = joints_list.size() - 1; node_id > 0; node_id--) {
+ Point2 current = (joints_list[node_id - 1]->get_global_position() - joints_list[node_id]->get_global_position()).normalized();
+ Point2 target = (joints_pos[node_id - 1] - joints_list[node_id]->get_global_position()).normalized();
+ float rot = current.angle_to(target);
+ if (joints_list[node_id]->get_global_transform().basis_determinant() < 0) {
+ rot = -rot;
+ }
+ joints_list[node_id]->rotate(rot);
+ total_rot += rot;
+ }
- undo_redo->add_do_method(viewport, "update");
- undo_redo->add_undo_method(viewport, "update");
+ joints_list[0]->rotate(-total_rot);
+ }
+}
- bone_ik_list.clear();
+bool CanvasItemEditor::_gui_input_rotate(const Ref<InputEvent> &p_event) {
+ Ref<InputEventMouseButton> b = p_event;
+ Ref<InputEventMouseMotion> m = p_event;
- undo_redo->commit_action();
- } else {
- undo_redo->create_action(TTR("Edit CanvasItem"));
-
- List<Node *> selection = editor_selection->get_selected_node_list();
-
- for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
-
- CanvasItem *canvas_item = Object::cast_to<CanvasItem>(E->get());
- if (!canvas_item || !canvas_item->is_visible_in_tree())
- continue;
- if (canvas_item->get_viewport() != EditorNode::get_singleton()->get_scene_root())
- continue;
-
- CanvasItemEditorSelectedItem *se = editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item);
- if (!se)
- continue;
-
- Variant state = canvas_item->_edit_get_state();
- undo_redo->add_do_method(canvas_item, "_edit_set_state", state);
- undo_redo->add_undo_method(canvas_item, "_edit_set_state", se->undo_state);
- {
- Node2D *pvt = Object::cast_to<Node2D>(canvas_item);
- if (pvt && pvt->_edit_use_pivot()) {
- undo_redo->add_do_method(canvas_item, "_edit_set_pivot", pvt->_edit_get_pivot());
- undo_redo->add_undo_method(canvas_item, "_edit_set_pivot", se->undo_pivot);
- }
-
- Control *cnt = Object::cast_to<Control>(canvas_item);
- if (cnt) {
- undo_redo->add_do_method(canvas_item, "set_pivot_offset", cnt->get_pivot_offset());
- undo_redo->add_undo_method(canvas_item, "set_pivot_offset", se->undo_pivot);
- }
- }
- }
- undo_redo->commit_action();
- }
+ // Start rotation
+ if (drag_type == DRAG_NONE) {
+ if (b.is_valid() && b->get_button_index() == BUTTON_LEFT && b->is_pressed()) {
+ drag_selection = _get_edited_canvas_items();
+ if (drag_selection.size() > 0 && ((b->get_control() && tool == TOOL_SELECT) || tool == TOOL_ROTATE)) {
+ drag_type = DRAG_ROTATE;
+ drag_from = transform.affine_inverse().xform(b->get_position());
+ CanvasItem *canvas_item = drag_selection[0];
+ if (canvas_item->_edit_use_pivot()) {
+ drag_rotation_center = canvas_item->get_global_transform_with_canvas().xform(canvas_item->_edit_get_pivot());
+ } else {
+ drag_rotation_center = canvas_item->get_global_transform_with_canvas().get_origin();
}
+ _save_canvas_item_state(drag_selection);
+ return true;
+ }
+ }
+ }
- drag = DRAG_NONE;
+ if (drag_type == DRAG_ROTATE) {
+ // Rotate the node
+ if (m.is_valid()) {
+ _restore_canvas_item_state(drag_selection);
+ for (List<CanvasItem *>::Element *E = drag_selection.front(); E; E = E->next()) {
+ CanvasItem *canvas_item = E->get();
+ drag_to = transform.affine_inverse().xform(m->get_position());
+ canvas_item->_edit_set_rotation(snap_angle(canvas_item->_edit_get_rotation() + (drag_from - drag_rotation_center).angle_to(drag_to - drag_rotation_center), canvas_item->_edit_get_rotation()));
viewport->update();
- can_move_pivot = false;
}
+ return true;
+ }
- if (box_selecting) {
- // Stop box selection
- Node *scene = editor->get_edited_scene();
- if (scene) {
-
- List<CanvasItem *> selitems;
-
- Point2 bsfrom = transform.xform(drag_from);
- Point2 bsto = transform.xform(box_selecting_to);
- if (bsfrom.x > bsto.x)
- SWAP(bsfrom.x, bsto.x);
- if (bsfrom.y > bsto.y)
- SWAP(bsfrom.y, bsto.y);
-
- _find_canvas_items_at_rect(Rect2(bsfrom, bsto - bsfrom), scene, transform, Transform2D(), &selitems);
+ // Confirms the node rotation
+ if (b.is_valid() && b->get_button_index() == BUTTON_LEFT && !b->is_pressed()) {
+ _commit_canvas_item_state(drag_selection, TTR("Rotate CanvasItem"));
+ drag_type = DRAG_NONE;
+ return true;
+ }
- for (List<CanvasItem *>::Element *E = selitems.front(); E; E = E->next()) {
+ // Cancel a drag
+ if (b.is_valid() && b->get_button_index() == BUTTON_RIGHT && b->is_pressed()) {
+ _restore_canvas_item_state(drag_selection);
+ drag_type = DRAG_NONE;
+ viewport->update();
+ return true;
+ }
+ }
+ return false;
+}
- _append_canvas_item(E->get());
- }
- }
+bool CanvasItemEditor::_gui_input_open_scene_on_double_click(const Ref<InputEvent> &p_event) {
+ Ref<InputEventMouseButton> b = p_event;
- box_selecting = false;
- viewport->update();
+ // Open a sub-scene on double-click
+ if (b.is_valid() && b->get_button_index() == BUTTON_LEFT && b->is_pressed() && b->is_doubleclick() && tool == TOOL_SELECT) {
+ List<CanvasItem *> selection = _get_edited_canvas_items();
+ if (selection.size() == 1) {
+ CanvasItem *canvas_item = selection[0];
+ if (canvas_item->get_filename() != "" && canvas_item != editor->get_edited_scene()) {
+ editor->open_request(canvas_item->get_filename());
+ return true;
}
- return;
}
+ }
+ return false;
+}
- // -- From now we consider that the button is BUTTON_LEFT and that it is pressed --
+bool CanvasItemEditor::_gui_input_anchors(const Ref<InputEvent> &p_event) {
+ Ref<InputEventMouseButton> b = p_event;
+ Ref<InputEventMouseMotion> m = p_event;
- Map<ObjectID, BoneList>::Element *Cbone = NULL; //closest
+ // Starts anchor dragging if needed
+ if (drag_type == DRAG_NONE) {
+ if (b.is_valid() && b->get_button_index() == BUTTON_LEFT && b->is_pressed() && tool == TOOL_SELECT && show_helpers) {
+ List<CanvasItem *> selection = _get_edited_canvas_items();
+ if (selection.size() == 1) {
+ Control *control = Object::cast_to<Control>(selection[0]);
+ if (control && !Object::cast_to<Container>(control->get_parent())) {
+ Vector2 anchor_pos[4];
+ anchor_pos[0] = Vector2(control->get_anchor(MARGIN_LEFT), control->get_anchor(MARGIN_TOP));
+ anchor_pos[1] = Vector2(control->get_anchor(MARGIN_RIGHT), control->get_anchor(MARGIN_TOP));
+ anchor_pos[2] = Vector2(control->get_anchor(MARGIN_RIGHT), control->get_anchor(MARGIN_BOTTOM));
+ anchor_pos[3] = Vector2(control->get_anchor(MARGIN_LEFT), control->get_anchor(MARGIN_BOTTOM));
- {
- bone_ik_list.clear();
- float closest_dist = 1e20;
- int bone_width = EditorSettings::get_singleton()->get("editors/2d/bone_width");
- for (Map<ObjectID, BoneList>::Element *E = bone_list.front(); E; E = E->next()) {
+ Rect2 anchor_rects[4];
+ for (int i = 0; i < 4; i++) {
+ anchor_pos[i] = (transform * control->get_global_transform_with_canvas()).xform(_anchor_to_position(control, anchor_pos[i]));
+ anchor_rects[i] = Rect2(anchor_pos[i], anchor_handle->get_size());
+ anchor_rects[i].position -= anchor_handle->get_size() * Vector2(i == 0 || i == 3, i <= 1);
+ }
- if (E->get().from == E->get().to)
- continue;
- Vector2 s[2] = {
- E->get().from,
- E->get().to
- };
+ DragType dragger[] = {
+ DRAG_ANCHOR_TOP_LEFT,
+ DRAG_ANCHOR_TOP_RIGHT,
+ DRAG_ANCHOR_BOTTOM_RIGHT,
+ DRAG_ANCHOR_BOTTOM_LEFT,
+ };
- Vector2 p = Geometry::get_closest_point_to_segment_2d(b->get_position(), s);
- float d = p.distance_to(b->get_position());
- if (d < bone_width && d < closest_dist) {
- Cbone = E;
- closest_dist = d;
+ for (int i = 0; i < 4; i++) {
+ if (anchor_rects[i].has_point(b->get_position())) {
+ if ((anchor_pos[0] == anchor_pos[2]) && (anchor_pos[0].distance_to(b->get_position()) < anchor_handle->get_size().length() / 3.0)) {
+ drag_type = DRAG_ANCHOR_ALL;
+ } else {
+ drag_type = dragger[i];
+ }
+ drag_from = transform.affine_inverse().xform(b->get_position());
+ drag_selection = List<CanvasItem *>();
+ drag_selection.push_back(control);
+ _save_canvas_item_state(drag_selection);
+ return true;
+ }
+ }
}
}
+ }
+ }
- if (Cbone) {
- Node2D *b = Object::cast_to<Node2D>(ObjectDB::get_instance(Cbone->get().bone));
+ if (drag_type == DRAG_ANCHOR_TOP_LEFT || drag_type == DRAG_ANCHOR_TOP_RIGHT || drag_type == DRAG_ANCHOR_BOTTOM_RIGHT || drag_type == DRAG_ANCHOR_BOTTOM_LEFT || drag_type == DRAG_ANCHOR_ALL) {
+ // Drag the anchor
+ if (m.is_valid()) {
+ _restore_canvas_item_state(drag_selection);
+ Control *control = Object::cast_to<Control>(drag_selection[0]);
- if (b) {
+ drag_to = transform.affine_inverse().xform(m->get_position());
- bool ik_found = false;
+ Transform2D xform = control->get_global_transform_with_canvas().affine_inverse();
- bool first = true;
+ Point2 previous_anchor;
+ previous_anchor.x = (drag_type == DRAG_ANCHOR_TOP_LEFT || drag_type == DRAG_ANCHOR_BOTTOM_LEFT) ? control->get_anchor(MARGIN_LEFT) : control->get_anchor(MARGIN_RIGHT);
+ previous_anchor.y = (drag_type == DRAG_ANCHOR_TOP_LEFT || drag_type == DRAG_ANCHOR_TOP_RIGHT) ? control->get_anchor(MARGIN_TOP) : control->get_anchor(MARGIN_BOTTOM);
+ previous_anchor = xform.affine_inverse().xform(_anchor_to_position(control, previous_anchor));
- while (b) {
+ Vector2 new_anchor = xform.xform(snap_point(previous_anchor + (drag_to - drag_from), SNAP_GRID | SNAP_OTHER_NODES, control, SNAP_NODE_PARENT | SNAP_NODE_SIDES | SNAP_NODE_CENTER));
+ new_anchor = _position_to_anchor(control, new_anchor).snapped(Vector2(0.001, 0.001));
- CanvasItem *pi = b->get_parent_item();
- if (!pi)
- break;
+ bool use_single_axis = m->get_shift();
+ Vector2 drag_vector = xform.xform(drag_to) - xform.xform(drag_from);
+ bool use_y = Math::abs(drag_vector.y) > Math::abs(drag_vector.x);
- float len = pi->get_global_transform().get_origin().distance_to(b->get_global_position());
- b = Object::cast_to<Node2D>(pi);
- if (!b)
- break;
+ switch (drag_type) {
+ case DRAG_ANCHOR_TOP_LEFT:
+ if (!use_single_axis || (use_single_axis && !use_y)) control->set_anchor(MARGIN_LEFT, new_anchor.x, false, false);
+ if (!use_single_axis || (use_single_axis && use_y)) control->set_anchor(MARGIN_TOP, new_anchor.y, false, false);
+ break;
+ case DRAG_ANCHOR_TOP_RIGHT:
+ if (!use_single_axis || (use_single_axis && !use_y)) control->set_anchor(MARGIN_RIGHT, new_anchor.x, false, false);
+ if (!use_single_axis || (use_single_axis && use_y)) control->set_anchor(MARGIN_TOP, new_anchor.y, false, false);
+ break;
+ case DRAG_ANCHOR_BOTTOM_RIGHT:
+ if (!use_single_axis || (use_single_axis && !use_y)) control->set_anchor(MARGIN_RIGHT, new_anchor.x, false, false);
+ if (!use_single_axis || (use_single_axis && use_y)) control->set_anchor(MARGIN_BOTTOM, new_anchor.y, false, false);
+ break;
+ case DRAG_ANCHOR_BOTTOM_LEFT:
+ if (!use_single_axis || (use_single_axis && !use_y)) control->set_anchor(MARGIN_LEFT, new_anchor.x, false, false);
+ if (!use_single_axis || (use_single_axis && use_y)) control->set_anchor(MARGIN_BOTTOM, new_anchor.y, false, false);
+ break;
+ case DRAG_ANCHOR_ALL:
+ if (!use_single_axis || (use_single_axis && !use_y)) control->set_anchor(MARGIN_LEFT, new_anchor.x, false, true);
+ if (!use_single_axis || (use_single_axis && !use_y)) control->set_anchor(MARGIN_RIGHT, new_anchor.x, false, true);
+ if (!use_single_axis || (use_single_axis && use_y)) control->set_anchor(MARGIN_TOP, new_anchor.y, false, true);
+ if (!use_single_axis || (use_single_axis && use_y)) control->set_anchor(MARGIN_BOTTOM, new_anchor.y, false, true);
+ break;
+ default:
+ break;
+ }
+ return true;
+ }
- if (first) {
+ // Confirms new anchor position
+ if (b.is_valid() && b->get_button_index() == BUTTON_LEFT && !b->is_pressed()) {
+ _commit_canvas_item_state(drag_selection, TTR("Move anchor"));
+ drag_type = DRAG_NONE;
+ return true;
+ }
- bone_orig_xform = b->get_global_transform();
- first = false;
- }
+ // Cancel a drag
+ if (b.is_valid() && b->get_button_index() == BUTTON_RIGHT && b->is_pressed()) {
+ _restore_canvas_item_state(drag_selection);
+ drag_type = DRAG_NONE;
+ viewport->update();
+ return true;
+ }
+ }
+ return false;
+}
- BoneIK bik;
- bik.node = b;
- bik.len = len;
- bik.orig_state = b->_edit_get_state();
+bool CanvasItemEditor::_gui_input_resize(const Ref<InputEvent> &p_event) {
+ Ref<InputEventMouseButton> b = p_event;
+ Ref<InputEventMouseMotion> m = p_event;
- bone_ik_list.push_back(bik);
+ // Drag resize handles
+ if (drag_type == DRAG_NONE) {
+ if (b.is_valid() && b->get_button_index() == BUTTON_LEFT && b->is_pressed() && tool == TOOL_SELECT) {
+ List<CanvasItem *> selection = _get_edited_canvas_items();
+ if (selection.size() == 1) {
+ CanvasItem *canvas_item = selection[0];
+
+ Rect2 rect = canvas_item->_edit_get_rect();
+ Transform2D xform = transform * canvas_item->get_global_transform_with_canvas();
+
+ Vector2 endpoints[4] = {
+ xform.xform(rect.position),
+ xform.xform(rect.position + Vector2(rect.size.x, 0)),
+ xform.xform(rect.position + rect.size),
+ xform.xform(rect.position + Vector2(0, rect.size.y))
+ };
- if (b->has_meta("_edit_ik_")) {
+ DragType dragger[] = {
+ DRAG_TOP_LEFT,
+ DRAG_TOP,
+ DRAG_TOP_RIGHT,
+ DRAG_RIGHT,
+ DRAG_BOTTOM_RIGHT,
+ DRAG_BOTTOM,
+ DRAG_BOTTOM_LEFT,
+ DRAG_LEFT
+ };
- ik_found = bone_ik_list.size() > 1;
- break;
- }
+ DragType resize_drag = DRAG_NONE;
+ float radius = (select_handle->get_size().width / 2) * 1.5;
- if (!pi->has_meta("_edit_bone_"))
- break;
- }
+ for (int i = 0; i < 4; i++) {
+ int prev = (i + 3) % 4;
+ int next = (i + 1) % 4;
- if (!ik_found)
- bone_ik_list.clear();
+ Vector2 ofs = ((endpoints[i] - endpoints[prev]).normalized() + ((endpoints[i] - endpoints[next]).normalized())).normalized();
+ ofs *= (select_handle->get_size().width / 2);
+ ofs += endpoints[i];
+ if (ofs.distance_to(b->get_position()) < radius)
+ resize_drag = dragger[i * 2];
+
+ ofs = (endpoints[i] + endpoints[next]) / 2;
+ ofs += (endpoints[next] - endpoints[i]).tangent().normalized() * (select_handle->get_size().width / 2);
+ if (ofs.distance_to(b->get_position()) < radius)
+ resize_drag = dragger[i * 2 + 1];
+ }
+
+ if (resize_drag != DRAG_NONE) {
+ drag_type = resize_drag;
+ drag_from = transform.affine_inverse().xform(b->get_position());
+ drag_selection = List<CanvasItem *>();
+ drag_selection.push_back(canvas_item);
+ _save_canvas_item_state(drag_selection);
+ return true;
}
}
}
+ }
- // Single selected item
- CanvasItem *canvas_item = _get_single_item();
- if (canvas_item) {
+ if (drag_type == DRAG_LEFT || drag_type == DRAG_RIGHT || drag_type == DRAG_TOP || drag_type == DRAG_BOTTOM ||
+ drag_type == DRAG_TOP_LEFT || drag_type == DRAG_TOP_RIGHT || drag_type == DRAG_BOTTOM_LEFT || drag_type == DRAG_BOTTOM_RIGHT) {
+ // Resize the node
+ if (m.is_valid()) {
+ CanvasItem *canvas_item = drag_selection[0];
CanvasItemEditorSelectedItem *se = editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item);
- ERR_FAIL_COND(!se);
-
- Point2 click = b->get_position();
-
- // Rotation
- if ((b->get_control() && tool == TOOL_SELECT) || tool == TOOL_ROTATE) {
- drag = DRAG_ROTATE;
- drag_from = transform.affine_inverse().xform(click);
- se->undo_state = canvas_item->_edit_get_state();
- if (Object::cast_to<Node2D>(canvas_item))
- se->undo_pivot = Object::cast_to<Node2D>(canvas_item)->_edit_get_pivot();
- if (Object::cast_to<Control>(canvas_item))
- se->undo_pivot = Object::cast_to<Control>(canvas_item)->get_pivot_offset();
- se->pre_drag_xform = canvas_item->get_global_transform_with_canvas();
- se->pre_drag_rect = canvas_item->_edit_get_rect();
- return;
+ //Reset state
+ canvas_item->_edit_set_state(se->undo_state);
+
+ bool uniform = m->get_shift();
+ bool symmetric = m->get_alt();
+
+ Rect2 local_rect = canvas_item->_edit_get_rect();
+ float aspect = local_rect.get_size().y / local_rect.get_size().x;
+ Point2 current_begin = local_rect.get_position();
+ Point2 current_end = local_rect.get_position() + local_rect.get_size();
+ Point2 max_begin = (symmetric) ? (current_begin + current_end - canvas_item->_edit_get_minimum_size()) / 2.0 : current_end - canvas_item->_edit_get_minimum_size();
+ Point2 min_end = (symmetric) ? (current_begin + current_end + canvas_item->_edit_get_minimum_size()) / 2.0 : current_begin + canvas_item->_edit_get_minimum_size();
+ Point2 center = (current_begin + current_end) / 2.0;
+
+ drag_to = transform.affine_inverse().xform(m->get_position());
+
+ Transform2D xform = canvas_item->get_global_transform_with_canvas().affine_inverse();
+
+ Point2 drag_to_snapped_begin = snap_point(xform.affine_inverse().xform(current_begin) + (drag_to - drag_from), SNAP_NODE_ANCHORS | SNAP_NODE_PARENT | SNAP_OTHER_NODES | SNAP_GRID | SNAP_PIXEL, canvas_item);
+ Point2 drag_to_snapped_end = snap_point(xform.affine_inverse().xform(current_end) + (drag_to - drag_from), SNAP_NODE_ANCHORS | SNAP_NODE_PARENT | SNAP_OTHER_NODES | SNAP_GRID | SNAP_PIXEL, canvas_item);
+ Point2 drag_begin = xform.xform(drag_to_snapped_begin);
+ Point2 drag_end = xform.xform(drag_to_snapped_end);
+
+ // Horizontal resize
+ if (drag_type == DRAG_LEFT || drag_type == DRAG_TOP_LEFT || drag_type == DRAG_BOTTOM_LEFT) {
+ current_begin.x = MIN(drag_begin.x, max_begin.x);
+ } else if (drag_type == DRAG_RIGHT || drag_type == DRAG_TOP_RIGHT || drag_type == DRAG_BOTTOM_RIGHT) {
+ current_end.x = MAX(drag_end.x, min_end.x);
}
- if (tool == TOOL_SELECT) {
- // Open a sub-scene on double-click
- if (b->is_doubleclick()) {
- if (canvas_item->get_filename() != "" && canvas_item != editor->get_edited_scene()) {
- editor->open_request(canvas_item->get_filename());
- return;
+ // Vertical resize
+ if (drag_type == DRAG_TOP || drag_type == DRAG_TOP_LEFT || drag_type == DRAG_TOP_RIGHT) {
+ current_begin.y = MIN(drag_begin.y, max_begin.y);
+ } else if (drag_type == DRAG_BOTTOM || drag_type == DRAG_BOTTOM_LEFT || drag_type == DRAG_BOTTOM_RIGHT) {
+ current_end.y = MAX(drag_end.y, min_end.y);
+ }
+
+ // Uniform resize
+ if (uniform) {
+ if (drag_type == DRAG_LEFT || drag_type == DRAG_RIGHT) {
+ current_end.y = current_begin.y + aspect * (current_end.x - current_begin.x);
+ } else if (drag_type == DRAG_TOP || drag_type == DRAG_BOTTOM) {
+ current_end.x = current_begin.x + (current_end.y - current_begin.y) / aspect;
+ } else {
+ if (aspect >= 1.0) {
+ if (drag_type == DRAG_TOP_LEFT || drag_type == DRAG_TOP_RIGHT) {
+ current_begin.y = current_end.y - aspect * (current_end.x - current_begin.x);
+ } else {
+ current_end.y = current_begin.y + aspect * (current_end.x - current_begin.x);
+ }
+ } else {
+ if (drag_type == DRAG_TOP_LEFT || drag_type == DRAG_BOTTOM_LEFT) {
+ current_begin.x = current_end.x - (current_end.y - current_begin.y) / aspect;
+ } else {
+ current_end.x = current_begin.x + (current_end.y - current_begin.y) / aspect;
+ }
}
}
+ }
- // Drag resize handles
- drag = _get_resize_handle_drag_type(click, drag_point_from);
- if (drag != DRAG_NONE) {
- drag_from = transform.affine_inverse().xform(click);
- se->undo_state = canvas_item->_edit_get_state();
- if (Object::cast_to<Node2D>(canvas_item))
- se->undo_pivot = Object::cast_to<Node2D>(canvas_item)->_edit_get_pivot();
- if (Object::cast_to<Control>(canvas_item))
- se->undo_pivot = Object::cast_to<Control>(canvas_item)->get_pivot_offset();
- se->pre_drag_xform = canvas_item->get_global_transform_with_canvas();
- se->pre_drag_rect = canvas_item->_edit_get_rect();
- return;
+ // Symmetric resize
+ if (symmetric) {
+ if (drag_type == DRAG_LEFT || drag_type == DRAG_TOP_LEFT || drag_type == DRAG_BOTTOM_LEFT) {
+ current_end.x = 2.0 * center.x - current_begin.x;
+ } else if (drag_type == DRAG_RIGHT || drag_type == DRAG_TOP_RIGHT || drag_type == DRAG_BOTTOM_RIGHT) {
+ current_begin.x = 2.0 * center.x - current_end.x;
}
-
- // Drag anchor handles
- Control *control = Object::cast_to<Control>(canvas_item);
- if (control && show_helpers && !Object::cast_to<Container>(control->get_parent())) {
- drag = _get_anchor_handle_drag_type(click, drag_point_from);
- if (drag != DRAG_NONE) {
- drag_from = transform.affine_inverse().xform(click);
- se->undo_state = canvas_item->_edit_get_state();
- se->pre_drag_xform = canvas_item->get_global_transform_with_canvas();
- se->pre_drag_rect = canvas_item->_edit_get_rect();
- return;
- }
+ if (drag_type == DRAG_TOP || drag_type == DRAG_TOP_LEFT || drag_type == DRAG_TOP_RIGHT) {
+ current_end.y = 2.0 * center.y - current_begin.y;
+ } else if (drag_type == DRAG_BOTTOM || drag_type == DRAG_BOTTOM_LEFT || drag_type == DRAG_BOTTOM_RIGHT) {
+ current_begin.y = 2.0 * center.y - current_end.y;
}
}
+ canvas_item->_edit_set_rect(Rect2(current_begin, current_end - current_begin));
+ return true;
}
- // Multiple selected items
- Point2 click = b->get_position();
-
- if ((b->get_alt() || tool == TOOL_MOVE) && get_item_count()) {
- // Drag the nodes
- _prepare_drag(click);
+ // Confirm resize
+ if (b.is_valid() && b->get_button_index() == BUTTON_LEFT && !b->is_pressed()) {
+ _commit_canvas_item_state(drag_selection, TTR("Resize CanvasItem"));
+ drag_type = DRAG_NONE;
viewport->update();
- return;
+ return true;
}
- CanvasItem *c = NULL;
- if (Cbone) {
- c = Object::cast_to<CanvasItem>(ObjectDB::get_instance(Cbone->get().bone));
- if (c)
- c = c->get_parent_item();
+ // Cancel a drag
+ if (b.is_valid() && b->get_button_index() == BUTTON_RIGHT && b->is_pressed()) {
+ _restore_canvas_item_state(drag_selection);
+ drag_type = DRAG_NONE;
+ viewport->update();
+ return true;
}
+ }
+ return false;
+}
- Node *scene = editor->get_edited_scene();
- if (!scene)
- return;
- // Find the item to select
- if (!c) {
- Vector<_SelectResult> selection;
- _find_canvas_items_at_pos(click, scene, transform, Transform2D(), selection, 1);
- if (!selection.empty())
- c = selection[0].item;
+bool CanvasItemEditor::_gui_input_move(const Ref<InputEvent> &p_event) {
+ Ref<InputEventMouseButton> b = p_event;
+ Ref<InputEventMouseMotion> m = p_event;
+ Ref<InputEventKey> k = p_event;
- CanvasItem *cn = c;
- while (cn) {
- if (cn->has_meta("_edit_group_")) {
- c = cn;
- }
- cn = cn->get_parent_item();
+ if (drag_type == DRAG_NONE) {
+ //Start moving the nodes
+ if (b.is_valid() && b->get_button_index() == BUTTON_LEFT && b->is_pressed()) {
+ List<CanvasItem *> selection = _get_edited_canvas_items();
+ if ((b->get_alt() || tool == TOOL_MOVE) && selection.size() > 0) {
+ drag_type = DRAG_ALL;
+ drag_from = transform.affine_inverse().xform(b->get_position());
+ drag_selection = selection;
+ _save_canvas_item_state(drag_selection);
+ return true;
}
}
+ }
- Node *n = c;
- while ((n && n != scene && n->get_owner() != scene) || (n && !n->is_class("CanvasItem"))) {
- n = n->get_parent();
- };
+ if (drag_type == DRAG_ALL) {
+ // Move the nodes
+ if (m.is_valid()) {
+ _restore_canvas_item_state(drag_selection, true);
- if (n) {
- c = Object::cast_to<CanvasItem>(n);
- } else {
- c = NULL;
- }
+ drag_to = transform.affine_inverse().xform(m->get_position());
+ Point2 previous_pos;
+ if (drag_selection.size() == 1) {
+ Transform2D xform = drag_selection[0]->get_global_transform_with_canvas() * drag_selection[0]->get_transform().affine_inverse();
+ previous_pos = xform.xform(drag_selection[0]->_edit_get_position());
+ } else {
+ previous_pos = _get_encompassing_rect_from_list(drag_selection).position;
+ }
+ Point2 new_pos = snap_point(previous_pos + (drag_to - drag_from), SNAP_GRID | SNAP_GUIDES | SNAP_PIXEL | SNAP_NODE_PARENT | SNAP_NODE_ANCHORS | SNAP_OTHER_NODES);
+ bool single_axis = m->get_shift();
+ if (single_axis) {
+ if (ABS(new_pos.x - previous_pos.x) > ABS(new_pos.y - previous_pos.y)) {
+ new_pos.y = previous_pos.y;
+ } else {
+ new_pos.x = previous_pos.x;
+ }
+ }
- // Select the item
- additive_selection = b->get_shift();
- if (!c) {
- _select_click_on_empty_area(click, additive_selection, true);
- } else if (!_select_click_on_item(c, click, additive_selection, true)) {
- return;
+ bool force_no_IK = m->get_alt();
+ for (List<CanvasItem *>::Element *E = drag_selection.front(); E; E = E->next()) {
+ CanvasItem *canvas_item = E->get();
+ CanvasItemEditorSelectedItem *se = editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item);
+ Transform2D xform = canvas_item->get_global_transform_with_canvas().affine_inverse() * canvas_item->get_transform();
+
+ Node2D *node2d = Object::cast_to<Node2D>(canvas_item);
+ if (node2d && se->pre_drag_bones_undo_state.size() > 0 && !force_no_IK) {
+ _solve_IK(node2d, new_pos);
+ } else {
+ canvas_item->_edit_set_position(canvas_item->_edit_get_position() + xform.xform(new_pos) - xform.xform(previous_pos));
+ }
+ }
+ return true;
}
- }
- Ref<InputEventMouseMotion> m = p_event;
- if (m.is_valid()) {
- // Mouse motion event
- _update_cursor();
+ // Confirm the move (only if it was moved)
+ if (b.is_valid() && !b->is_pressed() && b->get_button_index() == BUTTON_LEFT && (drag_type == DRAG_ALL)) {
+ if (transform.affine_inverse().xform(b->get_position()) != drag_from) {
+ _commit_canvas_item_state(drag_selection, TTR("Move CanvasItem"), true);
+ }
- if (box_selecting) {
- // Update box selection
- box_selecting_to = transform.affine_inverse().xform(m->get_position());
+ drag_type = DRAG_NONE;
viewport->update();
- return;
+ return true;
}
- if (drag == DRAG_NONE) {
- bool space_pressed = Input::get_singleton()->is_key_pressed(KEY_SPACE);
- bool simple_panning = EditorSettings::get_singleton()->get("editors/2d/simple_spacebar_panning");
- int button = m->get_button_mask();
+ // Cancel a drag
+ if (b.is_valid() && b->get_button_index() == BUTTON_RIGHT && b->is_pressed()) {
+ _restore_canvas_item_state(drag_selection, true);
+ drag_type = DRAG_NONE;
+ viewport->update();
+ return true;
+ }
+ }
- // Check if any of the panning triggers are activated
- bool panning_tool = (button & BUTTON_MASK_LEFT) && tool == TOOL_PAN;
- bool panning_middle_button = button & BUTTON_MASK_MIDDLE;
- bool panning_spacebar = (button & BUTTON_MASK_LEFT) && space_pressed;
- bool panning_spacebar_simple = space_pressed && simple_panning;
+ // Move the canvas items with the arrow keys
+ if (k.is_valid() && k->is_pressed() && tool == TOOL_SELECT &&
+ (k->get_scancode() == KEY_UP || k->get_scancode() == KEY_DOWN || k->get_scancode() == KEY_LEFT || k->get_scancode() == KEY_RIGHT)) {
+ if (!k->is_echo()) {
+ // Start moving the canvas items with the keyboard
+ drag_selection = _get_edited_canvas_items();
+ drag_type = DRAG_KEY_MOVE;
+ drag_from = Vector2();
+ drag_to = Vector2();
+ _save_canvas_item_state(drag_selection, true);
+ }
- if (panning_tool || panning_middle_button || panning_spacebar || panning_spacebar_simple) {
- // Pan the viewport
- Point2i relative;
- if (bool(EditorSettings::get_singleton()->get("editors/2d/warped_mouse_panning"))) {
- relative = Input::get_singleton()->warp_mouse_motion(m, viewport->get_global_rect());
- } else {
- relative = m->get_relative();
- }
+ _restore_canvas_item_state(drag_selection, true);
+
+ bool move_local_base = k->get_alt();
+ bool move_local_base_rotated = k->get_control() || k->get_metakey();
+
+ Vector2 dir;
+ if (k->get_scancode() == KEY_UP)
+ dir += Vector2(0, -1);
+ else if (k->get_scancode() == KEY_DOWN)
+ dir += Vector2(0, 1);
+ else if (k->get_scancode() == KEY_LEFT)
+ dir += Vector2(-1, 0);
+ else if (k->get_scancode() == KEY_RIGHT)
+ dir += Vector2(1, 0);
+ if (k->get_shift())
+ dir *= grid_step * Math::pow(2.0, grid_step_multiplier);
+
+ drag_to += dir;
+ if (k->get_shift())
+ drag_to = drag_to.snapped(grid_step * Math::pow(2.0, grid_step_multiplier));
+
+ Point2 previous_pos;
+ if (drag_selection.size() == 1) {
+ Transform2D xform = drag_selection[0]->get_global_transform_with_canvas() * drag_selection[0]->get_transform().affine_inverse();
+ previous_pos = xform.xform(drag_selection[0]->_edit_get_position());
+ } else {
+ previous_pos = _get_encompassing_rect_from_list(drag_selection).position;
+ }
- h_scroll->set_value(h_scroll->get_value() - relative.x / zoom);
- v_scroll->set_value(v_scroll->get_value() - relative.y / zoom);
+ Point2 new_pos;
+ if (drag_selection.size() == 1) {
+ Node2D *node_2d = Object::cast_to<Node2D>(drag_selection[0]);
+ if (node_2d && move_local_base_rotated) {
+ Transform2D m;
+ m.rotate(node_2d->get_rotation());
+ new_pos += m.xform(drag_to);
+ } else if (move_local_base) {
+ new_pos += drag_to;
+ } else {
+ new_pos = previous_pos + (drag_to - drag_from);
}
-
- return;
+ } else {
+ new_pos = previous_pos + (drag_to - drag_from);
}
- List<Node *> selection = editor_selection->get_selected_node_list();
- for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
-
- CanvasItem *canvas_item = Object::cast_to<CanvasItem>(E->get());
- if (!canvas_item || !canvas_item->is_visible_in_tree())
- continue;
- if (canvas_item->get_viewport() != EditorNode::get_singleton()->get_scene_root())
- continue;
-
+ for (List<CanvasItem *>::Element *E = drag_selection.front(); E; E = E->next()) {
+ CanvasItem *canvas_item = E->get();
CanvasItemEditorSelectedItem *se = editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item);
- if (!se)
- continue;
-
- bool dragging_bone = drag == DRAG_ALL && selection.size() == 1 && bone_ik_list.size();
+ Transform2D xform = canvas_item->get_global_transform_with_canvas().affine_inverse() * canvas_item->get_transform();
- if (!dragging_bone) {
- canvas_item->_edit_set_state(se->undo_state); //reset state and reapply
- if (Object::cast_to<Node2D>(canvas_item))
- Object::cast_to<Node2D>(canvas_item)->_edit_set_pivot(se->undo_pivot);
- if (Object::cast_to<Control>(canvas_item))
- Object::cast_to<Control>(canvas_item)->set_pivot_offset(se->undo_pivot);
+ Node2D *node2d = Object::cast_to<Node2D>(canvas_item);
+ if (node2d && se->pre_drag_bones_undo_state.size() > 0) {
+ _solve_IK(node2d, new_pos);
+ } else {
+ canvas_item->_edit_set_position(canvas_item->_edit_get_position() + xform.xform(new_pos) - xform.xform(previous_pos));
}
+ }
+ return true;
+ }
- Vector2 dfrom = drag_from;
- Vector2 dto = transform.affine_inverse().xform(m->get_position());
- if (canvas_item->has_meta("_edit_lock_"))
- continue;
+ if (k.is_valid() && !k->is_pressed() && drag_type == DRAG_KEY_MOVE && tool == TOOL_SELECT &&
+ (k->get_scancode() == KEY_UP || k->get_scancode() == KEY_DOWN || k->get_scancode() == KEY_LEFT || k->get_scancode() == KEY_RIGHT)) {
+ // Confirm canvas items move by arrow keys
+ if ((!Input::get_singleton()->is_key_pressed(KEY_UP)) &&
+ (!Input::get_singleton()->is_key_pressed(KEY_DOWN)) &&
+ (!Input::get_singleton()->is_key_pressed(KEY_LEFT)) &&
+ (!Input::get_singleton()->is_key_pressed(KEY_RIGHT))) {
+ _commit_canvas_item_state(drag_selection, TTR("Move CanvasItem"), true);
+ drag_type = DRAG_NONE;
+ }
+ viewport->update();
+ return true;
+ }
- if (drag == DRAG_ROTATE) {
- // Rotate the node
- Vector2 center = canvas_item->get_global_transform_with_canvas().get_origin();
- {
- Node2D *node = Object::cast_to<Node2D>(canvas_item);
-
- if (node) {
- real_t angle = node->get_rotation();
- node->set_rotation(snap_angle(angle + (dfrom - center).angle_to(dto - center), angle));
- display_rotate_to = dto;
- display_rotate_from = center;
- viewport->update();
- }
- }
+ if (k.is_valid() && (k->get_scancode() == KEY_UP || k->get_scancode() == KEY_DOWN || k->get_scancode() == KEY_LEFT || k->get_scancode() == KEY_RIGHT)) {
+ // Accept the key event in any case
+ return true;
+ }
+ return false;
+}
- {
- Control *node = Object::cast_to<Control>(canvas_item);
+bool CanvasItemEditor::_gui_input_select(const Ref<InputEvent> &p_event) {
+ Ref<InputEventMouseButton> b = p_event;
+ Ref<InputEventMouseMotion> m = p_event;
+ Ref<InputEventKey> k = p_event;
- if (node) {
- real_t angle = node->get_rotation();
- display_rotate_to = dto;
- display_rotate_from = center + node->get_pivot_offset().rotated(angle);
- node->set_rotation(snap_angle(angle + (dfrom - display_rotate_from).angle_to(display_rotate_to - display_rotate_from), angle));
- viewport->update();
- }
+ if (drag_type == DRAG_NONE) {
+ if (b.is_valid() &&
+ ((b->get_button_index() == BUTTON_LEFT && b->get_alt() && tool == TOOL_SELECT) ||
+ (b->get_button_index() == BUTTON_LEFT && tool == TOOL_LIST_SELECT))) {
+ // Popup the selection menu list
+ Point2 click = transform.xform(b->get_position());
+
+ Node *scene = editor->get_edited_scene();
+
+ _find_canvas_items_at_pos(click, scene, selection_results);
+ for (int i = 0; i < selection_results.size(); i++) {
+ CanvasItem *item = selection_results[i].item;
+ if (item != scene && item->get_owner() != scene && !scene->is_editable_instance(item->get_owner())) {
+ //invalid result
+ selection_results.remove(i);
+ i--;
}
-
- continue;
}
- bool uniform = m->get_shift();
- bool symmetric = m->get_alt();
+ if (selection_results.size() == 1) {
+ CanvasItem *item = selection_results[0].item;
+ selection_results.clear();
- Vector2 drag_vector =
- canvas_item->get_global_transform_with_canvas().affine_inverse().xform(dto) -
- canvas_item->get_global_transform_with_canvas().affine_inverse().xform(dfrom);
-
- switch (drag) {
- case DRAG_ALL:
- case DRAG_NODE_2D:
- dto -= drag_from - drag_point_from;
- if (uniform) {
- if (ABS(dto.x - drag_point_from.x) > ABS(dto.y - drag_point_from.y)) {
- dto.y = drag_point_from.y;
- } else {
- dto.x = drag_point_from.x;
- }
- }
- break;
- }
+ _select_click_on_item(item, click, b->get_shift());
- Control *control = Object::cast_to<Control>(canvas_item);
- if (control) {
- // Drag and snap the anchor
- Transform2D c_trans_rev = canvas_item->get_global_transform_with_canvas().affine_inverse();
+ return true;
+ } else if (!selection_results.empty()) {
+ selection_results.sort();
- Vector2 anchor = c_trans_rev.xform(dto - drag_from + drag_point_from);
- anchor = _position_to_anchor(control, anchor);
+ NodePath root_path = get_tree()->get_edited_scene_root()->get_path();
+ StringName root_name = root_path.get_name(root_path.get_name_count() - 1);
- Vector2 anchor_snapped = c_trans_rev.xform(snap_point(dto - drag_from + drag_point_from, SNAP_GRID | SNAP_GUIDES | SNAP_OTHER_NODES, _get_single_item(), SNAP_NODE_PARENT | SNAP_NODE_SIDES));
- anchor_snapped = _position_to_anchor(control, anchor_snapped).snapped(Vector2(0.00001, 0.00001));
+ for (int i = 0; i < selection_results.size(); i++) {
+ CanvasItem *item = selection_results[i].item;
- bool use_y = Math::abs(drag_vector.y) > Math::abs(drag_vector.x);
+ Ref<Texture> icon;
+ if (item->has_meta("_editor_icon"))
+ icon = item->get_meta("_editor_icon");
+ else
+ icon = get_icon(has_icon(item->get_class(), "EditorIcons") ? item->get_class() : String("Object"), "EditorIcons");
+ String node_path = "/" + root_name + "/" + root_path.rel_path_to(item->get_path());
- switch (drag) {
- case DRAG_ANCHOR_TOP_LEFT:
- if (!uniform || (uniform && !use_y)) control->set_anchor(MARGIN_LEFT, anchor_snapped.x, false);
- if (!uniform || (uniform && use_y)) control->set_anchor(MARGIN_TOP, anchor_snapped.y, false);
- continue;
- break;
- case DRAG_ANCHOR_TOP_RIGHT:
- if (!uniform || (uniform && !use_y)) control->set_anchor(MARGIN_RIGHT, anchor_snapped.x, false);
- if (!uniform || (uniform && use_y)) control->set_anchor(MARGIN_TOP, anchor_snapped.y, false);
- continue;
- break;
- case DRAG_ANCHOR_BOTTOM_RIGHT:
- if (!uniform || (uniform && !use_y)) control->set_anchor(MARGIN_RIGHT, anchor_snapped.x, false);
- if (!uniform || (uniform && use_y)) control->set_anchor(MARGIN_BOTTOM, anchor_snapped.y, false);
- break;
- case DRAG_ANCHOR_BOTTOM_LEFT:
- if (!uniform || (uniform && !use_y)) control->set_anchor(MARGIN_LEFT, anchor_snapped.x, false);
- if (!uniform || (uniform && use_y)) control->set_anchor(MARGIN_BOTTOM, anchor_snapped.y, false);
- continue;
- break;
- case DRAG_ANCHOR_ALL:
- if (!uniform || (uniform && !use_y)) control->set_anchor(MARGIN_LEFT, anchor_snapped.x, false);
- if (!uniform || (uniform && !use_y)) control->set_anchor(MARGIN_RIGHT, anchor_snapped.x, false);
- if (!uniform || (uniform && use_y)) control->set_anchor(MARGIN_TOP, anchor_snapped.y, false);
- if (!uniform || (uniform && use_y)) control->set_anchor(MARGIN_BOTTOM, anchor_snapped.y, false);
- continue;
- break;
+ selection_menu->add_item(item->get_name());
+ selection_menu->set_item_icon(i, icon);
+ selection_menu->set_item_metadata(i, node_path);
+ selection_menu->set_item_tooltip(i, String(item->get_name()) + "\nType: " + item->get_class() + "\nPath: " + node_path);
}
- }
-
- dfrom = drag_point_from;
- dto = snap_point(dto, SNAP_NODE_ANCHORS | SNAP_NODE_PARENT | SNAP_OTHER_NODES | SNAP_GRID | SNAP_GUIDES | SNAP_PIXEL, _get_single_item());
- drag_vector =
- canvas_item->get_global_transform_with_canvas().affine_inverse().xform(dto) -
- canvas_item->get_global_transform_with_canvas().affine_inverse().xform(dfrom);
-
- Rect2 local_rect = canvas_item->_edit_get_rect();
- Vector2 begin = local_rect.position;
- Vector2 end = local_rect.position + local_rect.size;
- Vector2 minsize = canvas_item->_edit_get_minimum_size();
-
- if (uniform) {
- // Keep the height/width ratio of the item
- float aspect = local_rect.size.aspect();
- switch (drag) {
- case DRAG_LEFT:
- drag_vector.y = -drag_vector.x / aspect;
- break;
- case DRAG_RIGHT:
- drag_vector.y = drag_vector.x / aspect;
- break;
- case DRAG_TOP:
- drag_vector.x = -drag_vector.y * aspect;
- break;
- case DRAG_BOTTOM:
- drag_vector.x = drag_vector.y * aspect;
- break;
- case DRAG_BOTTOM_LEFT:
- case DRAG_TOP_RIGHT:
- if (aspect > 1.0) { // width > height, take x as reference
- drag_vector.y = -drag_vector.x / aspect;
- } else { // height > width, take y as reference
- drag_vector.x = -drag_vector.y * aspect;
- }
- break;
- case DRAG_BOTTOM_RIGHT:
- case DRAG_TOP_LEFT:
- if (aspect > 1.0) { // width > height, take x as reference
- drag_vector.y = drag_vector.x / aspect;
- } else { // height > width, take y as reference
- drag_vector.x = drag_vector.y * aspect;
- }
- break;
- }
- } else {
- switch (drag) {
- case DRAG_RIGHT:
- case DRAG_LEFT:
- drag_vector.y = 0;
- break;
- case DRAG_TOP:
- case DRAG_BOTTOM:
- drag_vector.x = 0;
- break;
- }
+ selection_menu_additive_selection = b->get_shift();
+ selection_menu->set_global_position(b->get_global_position());
+ selection_menu->popup();
+ selection_menu->call_deferred("grab_click_focus");
+ selection_menu->set_invalidate_click_until_motion();
+ return true;
}
+ }
- switch (drag) {
- case DRAG_ALL:
- begin += drag_vector;
- end += drag_vector;
- break;
- case DRAG_RIGHT:
- case DRAG_BOTTOM:
- case DRAG_BOTTOM_RIGHT:
- incend(begin.x, end.x, drag_vector.x, minsize.x, symmetric);
- incend(begin.y, end.y, drag_vector.y, minsize.y, symmetric);
- break;
- case DRAG_TOP_LEFT:
- incbeg(begin.x, end.x, drag_vector.x, minsize.x, symmetric);
- incbeg(begin.y, end.y, drag_vector.y, minsize.y, symmetric);
- break;
- case DRAG_TOP:
- case DRAG_TOP_RIGHT:
- incbeg(begin.y, end.y, drag_vector.y, minsize.y, symmetric);
- incend(begin.x, end.x, drag_vector.x, minsize.x, symmetric);
- break;
- case DRAG_LEFT:
- case DRAG_BOTTOM_LEFT:
- incbeg(begin.x, end.x, drag_vector.x, minsize.x, symmetric);
- incend(begin.y, end.y, drag_vector.y, minsize.y, symmetric);
- break;
+ if (b.is_valid() && b->get_button_index() == BUTTON_LEFT && b->is_pressed() && tool == TOOL_SELECT) {
+ // Single item selection
+ Point2 click = transform.affine_inverse().xform(b->get_position());
- case DRAG_PIVOT:
+ Node *scene = editor->get_edited_scene();
+ if (!scene)
+ return true;
- if (Object::cast_to<Node2D>(canvas_item)) {
- Node2D *n2d = Object::cast_to<Node2D>(canvas_item);
- n2d->_edit_set_pivot(se->undo_pivot + drag_vector);
- }
- if (Object::cast_to<Control>(canvas_item)) {
- Object::cast_to<Control>(canvas_item)->set_pivot_offset(se->undo_pivot + drag_vector);
- }
- continue;
- break;
- case DRAG_NODE_2D:
+ // Find the item to select
+ CanvasItem *canvas_item = NULL;
+ Vector<_SelectResult> selection;
+ _find_canvas_items_at_pos(click, scene, selection, 1);
+ if (!selection.empty())
+ canvas_item = selection[0].item;
- ERR_FAIL_COND(!Object::cast_to<Node2D>(canvas_item));
- Object::cast_to<Node2D>(canvas_item)->set_global_position(dto);
- continue;
- break;
+ // Check if the canvas item is in a group, and select the group instead if it is the case
+ CanvasItem *canvas_item_tmp = canvas_item;
+ while (canvas_item_tmp) {
+ if (canvas_item->has_meta("_edit_group_")) {
+ canvas_item = canvas_item_tmp;
+ }
+ canvas_item_tmp = canvas_item_tmp->get_parent_item();
}
- if (!dragging_bone) {
+ // Make sure the selected node is in the current scene
+ Node *node = canvas_item;
+ while (node && ((node != scene && node->get_owner() != scene) || !node->is_class("CanvasItem"))) {
+ node = node->get_parent();
+ };
+ canvas_item = Object::cast_to<CanvasItem>(node);
- local_rect.position = begin;
- local_rect.size = end - begin;
- canvas_item->_edit_set_rect(local_rect);
+ if (!canvas_item) {
+ // Start a box selection
+ if (!b->get_shift()) {
+ // Clear the selection if not additive
+ editor_selection->clear();
+ viewport->update();
+ };
+ drag_from = click;
+ drag_type = DRAG_BOX_SELECTION;
+ box_selecting_to = drag_from;
+ return true;
} else {
- //ok, all that had to be done was done, now solve IK
-
- Node2D *n2d = Object::cast_to<Node2D>(canvas_item);
- Transform2D final_xform = bone_orig_xform;
-
- if (n2d) {
-
- float total_len = 0;
- for (List<BoneIK>::Element *E = bone_ik_list.front(); E; E = E->next()) {
- if (E->prev())
- total_len += E->get().len;
- E->get().pos = E->get().node->get_global_transform().get_origin();
- }
-
- {
-
- final_xform.elements[2] += dto - dfrom; //final_xform.affine_inverse().basis_xform_inv(drag_vector);
- //n2d->set_global_transform(final_xform);
- }
-
- CanvasItem *last = bone_ik_list.back()->get().node;
- if (!last)
- break;
-
- Vector2 root_pos = last->get_global_transform().get_origin();
- Vector2 leaf_pos = final_xform.get_origin();
-
- if ((leaf_pos.distance_to(root_pos)) > total_len) {
- //oops dude you went too far
- //print_line("TOO FAR!");
- Vector2 rel = leaf_pos - root_pos;
- rel = rel.normalized() * total_len;
- leaf_pos = root_pos + rel;
- }
-
- bone_ik_list.front()->get().pos = leaf_pos;
-
- //print_line("BONE IK LIST "+itos(bone_ik_list.size()));
-
- if (bone_ik_list.size() > 2) {
- int solver_iterations = 64;
- float solver_k = 0.3;
-
- for (int i = 0; i < solver_iterations; i++) {
-
- for (List<BoneIK>::Element *E = bone_ik_list.front(); E; E = E->next()) {
-
- if (E == bone_ik_list.back()) {
-
- break;
- }
-
- float len = E->next()->get().len;
-
- if (E->next() == bone_ik_list.back()) {
-
- //print_line("back");
+ bool still_selected = _select_click_on_item(canvas_item, click, b->get_shift());
+ // Start dragging
+ if (still_selected) {
+ // Drag the node(s) if requested
+ List<CanvasItem *> selection = _get_edited_canvas_items();
+
+ drag_type = DRAG_ALL;
+ drag_selection = selection;
+ drag_from = click;
+ _save_canvas_item_state(drag_selection);
+ }
+ // Select the item
+ return true;
+ }
+ }
+ }
- Vector2 rel = E->get().pos - E->next()->get().pos;
- //print_line("PREV "+E->get().pos);
- Vector2 desired = E->next()->get().pos + rel.normalized() * len;
- //print_line("DESIRED "+desired);
- E->get().pos = E->get().pos.linear_interpolate(desired, solver_k);
- //print_line("POST "+E->get().pos);
+ if (drag_type == DRAG_BOX_SELECTION) {
+ if (b.is_valid() && !b->is_pressed() && b->get_button_index() == BUTTON_LEFT) {
+ // Confirms box selection
+ Node *scene = editor->get_edited_scene();
+ if (scene) {
+ List<CanvasItem *> selitems;
- } else if (E == bone_ik_list.front()) {
- //only adjust parent
- //print_line("front");
- Vector2 rel = E->next()->get().pos - E->get().pos;
- //print_line("PREV "+E->next()->get().pos);
- Vector2 desired = E->get().pos + rel.normalized() * len;
- //print_line("DESIRED "+desired);
- E->next()->get().pos = E->next()->get().pos.linear_interpolate(desired, solver_k);
- //print_line("POST "+E->next()->get().pos);
- } else {
+ Point2 bsfrom = drag_from;
+ Point2 bsto = box_selecting_to;
+ if (bsfrom.x > bsto.x)
+ SWAP(bsfrom.x, bsto.x);
+ if (bsfrom.y > bsto.y)
+ SWAP(bsfrom.y, bsto.y);
- Vector2 rel = E->next()->get().pos - E->get().pos;
- Vector2 cen = (E->next()->get().pos + E->get().pos) * 0.5;
- rel = rel.linear_interpolate(rel.normalized() * len, solver_k);
- rel *= 0.5;
- E->next()->get().pos = cen + rel;
- E->get().pos = cen - rel;
- //print_line("mid");
- }
- }
- }
- }
+ _find_canvas_items_at_rect(Rect2(bsfrom, bsto - bsfrom), scene, &selitems);
+ for (List<CanvasItem *>::Element *E = selitems.front(); E; E = E->next()) {
+ editor_selection->add_node(E->get());
}
+ }
- for (List<BoneIK>::Element *E = bone_ik_list.back(); E; E = E->prev()) {
+ drag_type = DRAG_NONE;
+ viewport->update();
+ return true;
+ }
- Node2D *n = E->get().node;
+ if (b.is_valid() && b->is_pressed() && b->get_button_index() == BUTTON_RIGHT) {
+ // Cancel box selection
+ drag_type = DRAG_NONE;
+ viewport->update();
+ return true;
+ }
- if (!E->prev()) {
- //last goes to what it was
- final_xform.set_origin(n->get_global_position());
- n->set_global_transform(final_xform);
+ if (m.is_valid()) {
+ // Update box selection
+ box_selecting_to = transform.affine_inverse().xform(m->get_position());
+ viewport->update();
+ return true;
+ }
+ }
- } else {
- Vector2 rel = (E->prev()->get().node->get_global_position() - n->get_global_position()).normalized();
- Vector2 rel2 = (E->prev()->get().pos - E->get().pos).normalized();
- float rot = rel.angle_to(rel2);
- if (n->get_global_transform().basis_determinant() < 0) {
- //mirrored, rotate the other way
- rot = -rot;
- }
+ if (k.is_valid() && k->is_pressed() && k->get_scancode() == KEY_ESCAPE && drag_type == DRAG_NONE && tool == TOOL_SELECT) {
+ // Unselect everything
+ editor_selection->clear();
+ viewport->update();
+ }
+ return false;
+}
- n->rotate(rot);
- }
+void CanvasItemEditor::_gui_input_viewport(const Ref<InputEvent> &p_event) {
+ bool accepted = false;
+ if ((accepted = _gui_input_rulers_and_guides(p_event))) {
+ //printf("Rulers and guides\n");
+ } else if ((accepted = editor->get_editor_plugins_over()->forward_gui_input(p_event))) {
+ //printf("Plugin\n");
+ } else if ((accepted = _gui_input_open_scene_on_double_click(p_event))) {
+ //printf("Open scene on double click\n");
+ } else if ((accepted = _gui_input_anchors(p_event))) {
+ //printf("Anchors\n");
+ } else if ((accepted = _gui_input_pivot(p_event))) {
+ //printf("Set pivot\n");
+ } else if ((accepted = _gui_input_resize(p_event))) {
+ //printf("Resize\n");
+ } else if ((accepted = _gui_input_rotate(p_event))) {
+ //printf("Rotate\n");
+ } else if ((accepted = _gui_input_move(p_event))) {
+ //printf("Move\n");
+ } else if ((accepted = _gui_input_select(p_event))) {
+ //printf("Selection\n");
+ } else if ((accepted = _gui_input_zoom_or_pan(p_event))) {
+ //printf("Zoom or pan\n");
+ }
+
+ if (accepted)
+ accept_event();
+
+ // Change the cursor
+ CursorShape c = CURSOR_ARROW;
+ switch (drag_type) {
+ case DRAG_NONE:
+ if (Input::get_singleton()->is_mouse_button_pressed(BUTTON_MIDDLE) || Input::get_singleton()->is_key_pressed(KEY_SPACE)) {
+ c = CURSOR_DRAG;
+ } else {
+ switch (tool) {
+ case TOOL_MOVE:
+ c = CURSOR_MOVE;
+ break;
+ case TOOL_EDIT_PIVOT:
+ c = CURSOR_CROSS;
+ break;
+ case TOOL_PAN:
+ c = CURSOR_DRAG;
+ break;
+ default:
+ break;
}
-
- break;
}
- }
+ break;
+ case DRAG_LEFT:
+ case DRAG_RIGHT:
+ c = CURSOR_HSIZE;
+ break;
+ case DRAG_TOP:
+ case DRAG_BOTTOM:
+ c = CURSOR_VSIZE;
+ break;
+ case DRAG_TOP_LEFT:
+ case DRAG_BOTTOM_RIGHT:
+ c = CURSOR_FDIAGSIZE;
+ break;
+ case DRAG_TOP_RIGHT:
+ case DRAG_BOTTOM_LEFT:
+ c = CURSOR_BDIAGSIZE;
+ break;
+ case DRAG_ALL:
+ c = CURSOR_MOVE;
+ break;
+ default:
+ break;
+ }
+ viewport->set_default_cursor_shape(c);
+
+ // Grab focus
+ if (!viewport->has_focus() && (!get_focus_owner() || !get_focus_owner()->is_text_field())) {
+ viewport->call_deferred("grab_focus");
}
}
@@ -2292,8 +1896,8 @@ void CanvasItemEditor::_draw_percentage_at_position(float p_value, Point2 p_posi
void CanvasItemEditor::_draw_focus() {
// Draw the focus around the base viewport
- if (viewport_base->has_focus()) {
- get_stylebox("Focus", "EditorStyles")->draw(viewport_base->get_canvas_item(), Rect2(Point2(), viewport_base->get_size()));
+ if (viewport->has_focus()) {
+ get_stylebox("Focus", "EditorStyles")->draw(viewport->get_canvas_item(), Rect2(Point2(), viewport->get_size()));
}
}
@@ -2306,63 +1910,61 @@ void CanvasItemEditor::_draw_guides() {
if (EditorNode::get_singleton()->get_edited_scene() && EditorNode::get_singleton()->get_edited_scene()->has_meta("_edit_vertical_guides_")) {
Array vguides = EditorNode::get_singleton()->get_edited_scene()->get_meta("_edit_vertical_guides_");
for (int i = 0; i < vguides.size(); i++) {
- if (drag == DRAG_V_GUIDE && i == edited_guide_index)
+ if (drag_type == DRAG_V_GUIDE && i == dragged_guide_index)
continue;
float x = xform.xform(Point2(vguides[i], 0)).x;
- viewport_base->draw_line(Point2(x, 0), Point2(x, viewport_base->get_size().y), guide_color);
+ viewport->draw_line(Point2(x, 0), Point2(x, viewport->get_size().y), guide_color);
}
}
if (EditorNode::get_singleton()->get_edited_scene() && EditorNode::get_singleton()->get_edited_scene()->has_meta("_edit_horizontal_guides_")) {
Array hguides = EditorNode::get_singleton()->get_edited_scene()->get_meta("_edit_horizontal_guides_");
for (int i = 0; i < hguides.size(); i++) {
- if (drag == DRAG_H_GUIDE && i == edited_guide_index)
+ if (drag_type == DRAG_H_GUIDE && i == dragged_guide_index)
continue;
float y = xform.xform(Point2(0, hguides[i])).y;
- viewport_base->draw_line(Point2(0, y), Point2(viewport_base->get_size().x, y), guide_color);
+ viewport->draw_line(Point2(0, y), Point2(viewport->get_size().x, y), guide_color);
}
}
// Dragged guide
Color text_color = get_color("font_color", "Editor");
text_color.a = 0.5;
- if (drag == DRAG_DOUBLE_GUIDE || drag == DRAG_V_GUIDE) {
- String str = vformat("%d px", xform.affine_inverse().xform(edited_guide_pos).x);
+ if (drag_type == DRAG_DOUBLE_GUIDE || drag_type == DRAG_V_GUIDE) {
+ String str = vformat("%d px", xform.affine_inverse().xform(dragged_guide_pos).x);
Ref<Font> font = get_font("font", "Label");
Size2 text_size = font->get_string_size(str);
- viewport_base->draw_string(font, Point2(edited_guide_pos.x + 10, RULER_WIDTH + text_size.y / 2 + 10), str, text_color);
- viewport_base->draw_line(Point2(edited_guide_pos.x, 0), Point2(edited_guide_pos.x, viewport_base->get_size().y), guide_color);
+ viewport->draw_string(font, Point2(dragged_guide_pos.x + 10, RULER_WIDTH + text_size.y / 2 + 10), str, text_color);
+ viewport->draw_line(Point2(dragged_guide_pos.x, 0), Point2(dragged_guide_pos.x, viewport->get_size().y), guide_color);
}
- if (drag == DRAG_DOUBLE_GUIDE || drag == DRAG_H_GUIDE) {
- String str = vformat("%d px", xform.affine_inverse().xform(edited_guide_pos).y);
+ if (drag_type == DRAG_DOUBLE_GUIDE || drag_type == DRAG_H_GUIDE) {
+ String str = vformat("%d px", xform.affine_inverse().xform(dragged_guide_pos).y);
Ref<Font> font = get_font("font", "Label");
Size2 text_size = font->get_string_size(str);
- viewport_base->draw_string(font, Point2(RULER_WIDTH + 10, edited_guide_pos.y + text_size.y / 2 + 10), str, text_color);
- viewport_base->draw_line(Point2(0, edited_guide_pos.y), Point2(viewport_base->get_size().x, edited_guide_pos.y), guide_color);
+ viewport->draw_string(font, Point2(RULER_WIDTH + 10, dragged_guide_pos.y + text_size.y / 2 + 10), str, text_color);
+ viewport->draw_line(Point2(0, dragged_guide_pos.y), Point2(viewport->get_size().x, dragged_guide_pos.y), guide_color);
}
}
void CanvasItemEditor::_draw_rulers() {
- Color graduation_color = get_color("font_color", "Editor");
- graduation_color.a = 0.5;
Color bg_color = get_color("dark_color_2", "Editor");
+ Color graduation_color = get_color("font_color", "Editor").linear_interpolate(bg_color, 0.5);
Color font_color = get_color("font_color", "Editor");
font_color.a = 0.8;
Ref<Font> font = get_font("rulers", "EditorFonts");
// The rule transform
- Transform2D ruler_transform;
- if (show_grid || snap_grid) {
- ruler_transform = Transform2D();
- if (snap_relative && get_item_count() > 0) {
- ruler_transform.translate(_find_topleftmost_point());
+ Transform2D ruler_transform = Transform2D();
+ if (show_grid || (snap_active && snap_grid)) {
+ List<CanvasItem *> selection = _get_edited_canvas_items();
+ if (snap_relative && selection.size() > 0) {
+ ruler_transform.translate(_get_encompassing_rect_from_list(selection).position);
ruler_transform.scale_basis(grid_step * Math::pow(2.0, grid_step_multiplier));
} else {
ruler_transform.translate(grid_offset);
ruler_transform.scale_basis(grid_step * Math::pow(2.0, grid_step_multiplier));
}
while ((transform * ruler_transform).get_scale().x < 50 || (transform * ruler_transform).get_scale().y < 50) {
-
ruler_transform.scale_basis(Point2(2, 2));
}
} else {
@@ -2373,7 +1975,6 @@ void CanvasItemEditor::_draw_rulers() {
for (int i = 0; basic_rule * zoom < 100; i++) {
basic_rule *= (i % 2) ? 2.0 : 5.0;
}
- ruler_transform = Transform2D();
ruler_transform.scale(Size2(basic_rule, basic_rule));
}
@@ -2387,43 +1988,43 @@ void CanvasItemEditor::_draw_rulers() {
minor_subdivide.scale(Size2(1.0 / minor_subdivision, 1.0 / minor_subdivision));
// First and last graduations to draw (in the ruler space)
- Point2 first = (transform * ruler_transform * major_subdivide * minor_subdivide).affine_inverse().xform(Point2());
+ Point2 first = (transform * ruler_transform * major_subdivide * minor_subdivide).affine_inverse().xform(Point2(RULER_WIDTH, RULER_WIDTH));
Point2 last = (transform * ruler_transform * major_subdivide * minor_subdivide).affine_inverse().xform(viewport->get_size());
// Draw top ruler
- viewport_base->draw_rect(Rect2(Point2(RULER_WIDTH, 0), Size2(viewport->get_size().x, RULER_WIDTH)), bg_color);
+ viewport->draw_rect(Rect2(Point2(RULER_WIDTH, 0), Size2(viewport->get_size().x, RULER_WIDTH)), bg_color);
for (int i = Math::ceil(first.x); i < last.x; i++) {
Point2 position = (transform * ruler_transform * major_subdivide * minor_subdivide).xform(Point2(i, 0));
if (i % (major_subdivision * minor_subdivision) == 0) {
- viewport_base->draw_line(Point2(position.x + RULER_WIDTH, 0), Point2(position.x + RULER_WIDTH, RULER_WIDTH), graduation_color);
+ viewport->draw_line(Point2(position.x, 0), Point2(position.x, RULER_WIDTH), graduation_color);
float val = (ruler_transform * major_subdivide * minor_subdivide).xform(Point2(i, 0)).x;
- viewport_base->draw_string(font, Point2(position.x + RULER_WIDTH + 2, font->get_height()), vformat(((int)val == val) ? "%d" : "%.1f", val), font_color);
+ viewport->draw_string(font, Point2(position.x + 2, font->get_height()), vformat(((int)val == val) ? "%d" : "%.1f", val), font_color);
} else {
if (i % minor_subdivision == 0) {
- viewport_base->draw_line(Point2(position.x + RULER_WIDTH, RULER_WIDTH * 0.33), Point2(position.x + RULER_WIDTH, RULER_WIDTH), graduation_color);
+ viewport->draw_line(Point2(position.x, RULER_WIDTH * 0.33), Point2(position.x, RULER_WIDTH), graduation_color);
} else {
- viewport_base->draw_line(Point2(position.x + RULER_WIDTH, RULER_WIDTH * 0.66), Point2(position.x + RULER_WIDTH, RULER_WIDTH), graduation_color);
+ viewport->draw_line(Point2(position.x, RULER_WIDTH * 0.66), Point2(position.x, RULER_WIDTH), graduation_color);
}
}
}
// Draw left ruler
- viewport_base->draw_rect(Rect2(Point2(0, RULER_WIDTH), Size2(RULER_WIDTH, viewport->get_size().y)), bg_color);
+ viewport->draw_rect(Rect2(Point2(0, RULER_WIDTH), Size2(RULER_WIDTH, viewport->get_size().y)), bg_color);
for (int i = Math::ceil(first.y); i < last.y; i++) {
Point2 position = (transform * ruler_transform * major_subdivide * minor_subdivide).xform(Point2(0, i));
if (i % (major_subdivision * minor_subdivision) == 0) {
- viewport_base->draw_line(Point2(0, position.y + RULER_WIDTH), Point2(RULER_WIDTH, position.y + RULER_WIDTH), graduation_color);
+ viewport->draw_line(Point2(0, position.y), Point2(RULER_WIDTH, position.y), graduation_color);
float val = (ruler_transform * major_subdivide * minor_subdivide).xform(Point2(0, i)).y;
- viewport_base->draw_string(font, Point2(2, position.y + RULER_WIDTH + 2 + font->get_height()), vformat(((int)val == val) ? "%d" : "%.1f", val), font_color);
+ viewport->draw_string(font, Point2(2, position.y + 2 + font->get_height()), vformat(((int)val == val) ? "%d" : "%.1f", val), font_color);
} else {
if (i % minor_subdivision == 0) {
- viewport_base->draw_line(Point2(RULER_WIDTH * 0.33, position.y + RULER_WIDTH), Point2(RULER_WIDTH, position.y + RULER_WIDTH), graduation_color);
+ viewport->draw_line(Point2(RULER_WIDTH * 0.33, position.y), Point2(RULER_WIDTH, position.y), graduation_color);
} else {
- viewport_base->draw_line(Point2(RULER_WIDTH * 0.66, position.y + RULER_WIDTH), Point2(RULER_WIDTH, position.y + RULER_WIDTH), graduation_color);
+ viewport->draw_line(Point2(RULER_WIDTH * 0.66, position.y), Point2(RULER_WIDTH, position.y), graduation_color);
}
}
}
- viewport_base->draw_rect(Rect2(Point2(), Size2(RULER_WIDTH, RULER_WIDTH)), graduation_color);
+ viewport->draw_rect(Rect2(Point2(), Size2(RULER_WIDTH, RULER_WIDTH)), graduation_color);
}
void CanvasItemEditor::_draw_grid() {
@@ -2434,8 +2035,9 @@ void CanvasItemEditor::_draw_grid() {
Transform2D xform = transform.affine_inverse();
Vector2 real_grid_offset;
- if (snap_relative && get_item_count() > 0) {
- Vector2 topleft = _find_topleftmost_point();
+ List<CanvasItem *> selection = _get_edited_canvas_items();
+ if (snap_relative && selection.size() > 0) {
+ Vector2 topleft = _get_encompassing_rect_from_list(selection).position;
real_grid_offset.x = fmod(topleft.x, grid_step.x * (real_t)Math::pow(2.0, grid_step_multiplier));
real_grid_offset.y = fmod(topleft.y, grid_step.y * (real_t)Math::pow(2.0, grid_step_multiplier));
} else {
@@ -2468,26 +2070,23 @@ void CanvasItemEditor::_draw_grid() {
}
void CanvasItemEditor::_draw_selection() {
- bool pivot_found = false;
Ref<Texture> pivot_icon = get_icon("EditorPivot", "EditorIcons");
- bool single = _get_single_item() != NULL;
RID ci = viewport->get_canvas_item();
- Map<Node *, Object *> &selection = editor_selection->get_selection();
- for (Map<Node *, Object *>::Element *E = selection.front(); E; E = E->next()) {
+ List<CanvasItem *> selection = _get_edited_canvas_items(false, false);
- CanvasItem *canvas_item = Object::cast_to<CanvasItem>(E->key());
- if (!canvas_item || !canvas_item->is_visible_in_tree())
- continue;
- if (canvas_item->get_viewport() != EditorNode::get_singleton()->get_scene_root())
- continue;
+ bool single = selection.size() == 1;
+ for (List<CanvasItem *>::Element *E = selection.front(); E; E = E->next()) {
+ CanvasItem *canvas_item = Object::cast_to<CanvasItem>(E->get());
CanvasItemEditorSelectedItem *se = editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item);
- if (!se)
- continue;
Rect2 rect = canvas_item->_edit_get_rect();
- if (show_helpers && drag != DRAG_NONE && drag != DRAG_PIVOT) {
+ // Draw the previous position if we are dragging the node
+ if (show_helpers &&
+ (drag_type == DRAG_ALL || drag_type == DRAG_ROTATE ||
+ drag_type == DRAG_LEFT || drag_type == DRAG_RIGHT || drag_type == DRAG_TOP || drag_type == DRAG_BOTTOM ||
+ drag_type == DRAG_TOP_LEFT || drag_type == DRAG_TOP_RIGHT || drag_type == DRAG_BOTTOM_LEFT || drag_type == DRAG_BOTTOM_RIGHT)) {
const Transform2D pre_drag_xform = transform * se->pre_drag_xform;
const Color pre_drag_color = Color(0.4, 0.6, 1, 0.7);
@@ -2507,8 +2106,8 @@ void CanvasItemEditor::_draw_selection() {
Transform2D xform = transform * canvas_item->get_global_transform_with_canvas();
VisualServer::get_singleton()->canvas_item_add_set_transform(ci, xform);
+ // Draw the selected items surrounding boxes
Vector2 endpoints[4] = {
-
xform.xform(rect.position),
xform.xform(rect.position + Vector2(rect.size.x, 0)),
xform.xform(rect.position + rect.size),
@@ -2524,25 +2123,13 @@ void CanvasItemEditor::_draw_selection() {
}
if (single && (tool == TOOL_SELECT || tool == TOOL_MOVE || tool == TOOL_ROTATE || tool == TOOL_EDIT_PIVOT)) { //kind of sucks
-
- Node2D *node2d = Object::cast_to<Node2D>(canvas_item);
- if (node2d) {
- if (node2d->_edit_use_pivot()) {
- viewport->draw_texture(pivot_icon, xform.get_origin() + (-pivot_icon->get_size() / 2).floor());
- can_move_pivot = true;
- pivot_found = true;
- }
+ // Draw the pivot
+ if (canvas_item->_edit_get_pivot() != Vector2() || drag_type == DRAG_PIVOT || tool == TOOL_EDIT_PIVOT) { // This is not really clean :/
+ viewport->draw_texture(pivot_icon, xform.xform(canvas_item->_edit_get_pivot()) + (-pivot_icon->get_size() / 2).floor());
}
Control *control = Object::cast_to<Control>(canvas_item);
if (control) {
- Vector2 pivot_ofs = control->get_pivot_offset();
- if (pivot_ofs != Vector2()) {
- viewport->draw_texture(pivot_icon, xform.xform(pivot_ofs) + (-pivot_icon->get_size() / 2).floor());
- }
- can_move_pivot = true;
- pivot_found = true;
-
if (tool == TOOL_SELECT && show_helpers && !Object::cast_to<Container>(control->get_parent())) {
// Draw the helpers
Color color_base = Color(0.8, 0.8, 0.8, 0.5);
@@ -2561,10 +2148,9 @@ void CanvasItemEditor::_draw_selection() {
anchors_pos[i] = xform.xform(_anchor_to_position(control, anchors[i]));
}
- Map<Node *, Object *> &selection = editor_selection->get_selection();
// Get which anchor is dragged
int dragged_anchor = -1;
- switch (drag) {
+ switch (drag_type) {
case DRAG_ANCHOR_ALL:
case DRAG_ANCHOR_TOP_LEFT:
dragged_anchor = 0;
@@ -2578,6 +2164,8 @@ void CanvasItemEditor::_draw_selection() {
case DRAG_ANCHOR_BOTTOM_LEFT:
dragged_anchor = 3;
break;
+ default:
+ break;
}
if (dragged_anchor >= 0) {
@@ -2639,56 +2227,65 @@ void CanvasItemEditor::_draw_selection() {
node_pos_in_parent[2] = control->get_anchor(MARGIN_RIGHT) * control->get_parent_area_size().width + control->get_margin(MARGIN_RIGHT);
node_pos_in_parent[3] = control->get_anchor(MARGIN_BOTTOM) * control->get_parent_area_size().height + control->get_margin(MARGIN_BOTTOM);
- switch (drag) {
+ Point2 start, end;
+ switch (drag_type) {
case DRAG_LEFT:
case DRAG_TOP_LEFT:
case DRAG_BOTTOM_LEFT:
_draw_margin_at_position(control->get_size().width, parent_transform.xform(Vector2((node_pos_in_parent[0] + node_pos_in_parent[2]) / 2, node_pos_in_parent[3])) + Vector2(0, 5), MARGIN_BOTTOM);
case DRAG_ALL:
- Point2 start = Vector2(node_pos_in_parent[0], Math::lerp(node_pos_in_parent[1], node_pos_in_parent[3], ratio));
- Point2 end = start - Vector2(control->get_margin(MARGIN_LEFT), 0);
+ start = Vector2(node_pos_in_parent[0], Math::lerp(node_pos_in_parent[1], node_pos_in_parent[3], ratio));
+ end = start - Vector2(control->get_margin(MARGIN_LEFT), 0);
_draw_margin_at_position(control->get_margin(MARGIN_LEFT), parent_transform.xform((start + end) / 2), MARGIN_TOP);
viewport->draw_line(parent_transform.xform(start), parent_transform.xform(end), color_base, 1);
break;
+ default:
+ break;
}
- switch (drag) {
+ switch (drag_type) {
case DRAG_RIGHT:
case DRAG_TOP_RIGHT:
case DRAG_BOTTOM_RIGHT:
_draw_margin_at_position(control->get_size().width, parent_transform.xform(Vector2((node_pos_in_parent[0] + node_pos_in_parent[2]) / 2, node_pos_in_parent[3])) + Vector2(0, 5), MARGIN_BOTTOM);
case DRAG_ALL:
- Point2 start = Vector2(node_pos_in_parent[2], Math::lerp(node_pos_in_parent[3], node_pos_in_parent[1], ratio));
- Point2 end = start - Vector2(control->get_margin(MARGIN_RIGHT), 0);
+ start = Vector2(node_pos_in_parent[2], Math::lerp(node_pos_in_parent[3], node_pos_in_parent[1], ratio));
+ end = start - Vector2(control->get_margin(MARGIN_RIGHT), 0);
_draw_margin_at_position(control->get_margin(MARGIN_RIGHT), parent_transform.xform((start + end) / 2), MARGIN_BOTTOM);
viewport->draw_line(parent_transform.xform(start), parent_transform.xform(end), color_base, 1);
break;
+ default:
+ break;
}
- switch (drag) {
+ switch (drag_type) {
case DRAG_TOP:
case DRAG_TOP_LEFT:
case DRAG_TOP_RIGHT:
_draw_margin_at_position(control->get_size().height, parent_transform.xform(Vector2(node_pos_in_parent[2], (node_pos_in_parent[1] + node_pos_in_parent[3]) / 2)) + Vector2(5, 0), MARGIN_RIGHT);
case DRAG_ALL:
- Point2 start = Vector2(Math::lerp(node_pos_in_parent[0], node_pos_in_parent[2], ratio), node_pos_in_parent[1]);
- Point2 end = start - Vector2(0, control->get_margin(MARGIN_TOP));
+ start = Vector2(Math::lerp(node_pos_in_parent[0], node_pos_in_parent[2], ratio), node_pos_in_parent[1]);
+ end = start - Vector2(0, control->get_margin(MARGIN_TOP));
_draw_margin_at_position(control->get_margin(MARGIN_TOP), parent_transform.xform((start + end) / 2), MARGIN_LEFT);
viewport->draw_line(parent_transform.xform(start), parent_transform.xform(end), color_base, 1);
break;
+ default:
+ break;
}
- switch (drag) {
+ switch (drag_type) {
case DRAG_BOTTOM:
case DRAG_BOTTOM_LEFT:
case DRAG_BOTTOM_RIGHT:
_draw_margin_at_position(control->get_size().height, parent_transform.xform(Vector2(node_pos_in_parent[2], (node_pos_in_parent[1] + node_pos_in_parent[3]) / 2) + Vector2(5, 0)), MARGIN_RIGHT);
case DRAG_ALL:
- Point2 start = Vector2(Math::lerp(node_pos_in_parent[2], node_pos_in_parent[0], ratio), node_pos_in_parent[3]);
- Point2 end = start - Vector2(0, control->get_margin(MARGIN_BOTTOM));
+ start = Vector2(Math::lerp(node_pos_in_parent[2], node_pos_in_parent[0], ratio), node_pos_in_parent[3]);
+ end = start - Vector2(0, control->get_margin(MARGIN_BOTTOM));
_draw_margin_at_position(control->get_margin(MARGIN_BOTTOM), parent_transform.xform((start + end) / 2), MARGIN_RIGHT);
viewport->draw_line(parent_transform.xform(start), parent_transform.xform(end), color_base, 1);
break;
+ default:
+ break;
}
- switch (drag) {
+ switch (drag_type) {
//Draw the ghost rect if the node if rotated/scaled
case DRAG_LEFT:
case DRAG_TOP_LEFT:
@@ -2704,14 +2301,15 @@ void CanvasItemEditor::_draw_selection() {
viewport->draw_rect(parent_transform.xform(rect), color_base, false);
}
break;
+ default:
+ break;
}
}
}
if (tool == TOOL_SELECT) {
-
for (int i = 0; i < 4; i++) {
-
+ // Draw the resize handles
int prev = (i + 3) % 4;
int next = (i + 1) % 4;
@@ -2728,9 +2326,9 @@ void CanvasItemEditor::_draw_selection() {
}
}
}
- pivot_button->set_disabled(!pivot_found);
- if (box_selecting) {
+ if (drag_type == DRAG_BOX_SELECTION) {
+ // Draw the dragging box
Point2 bsfrom = transform.xform(drag_from);
Point2 bsto = transform.xform(box_selecting_to);
@@ -2738,8 +2336,50 @@ void CanvasItemEditor::_draw_selection() {
}
Color rotate_color(0.4, 0.7, 1.0, 0.8);
- if (drag == DRAG_ROTATE) {
- VisualServer::get_singleton()->canvas_item_add_line(ci, transform.xform(display_rotate_from), transform.xform(display_rotate_to), rotate_color);
+ if (drag_type == DRAG_ROTATE) {
+ // Draw the line when rotating a node
+ viewport->draw_line(transform.xform(drag_rotation_center), transform.xform(drag_to), rotate_color);
+ }
+}
+
+void CanvasItemEditor::_draw_straight_line(Point2 p_from, Point2 p_to, Color p_color) {
+ // Draw a line going through the whole screen from a vector
+ RID ci = viewport->get_canvas_item();
+ Vector<Point2> points;
+ Point2 from = transform.xform(p_from);
+ Point2 to = transform.xform(p_to);
+ Size2 viewport_size = viewport->get_size();
+
+ if (to.x == from.x) {
+ // Vertical line
+ points.push_back(Point2(to.x, 0));
+ points.push_back(Point2(to.x, viewport_size.y));
+ } else if (to.y == from.y) {
+ // Horizontal line
+ points.push_back(Point2(0, to.y));
+ points.push_back(Point2(viewport_size.x, to.y));
+ } else {
+ float y_for_zero_x = (to.y * from.x - from.y * to.x) / (from.x - to.x);
+ float x_for_zero_y = (to.x * from.y - from.x * to.y) / (from.y - to.y);
+ float y_for_viewport_x = ((to.y - from.y) * (viewport_size.x - from.x)) / (to.x - from.x) + from.y;
+ float x_for_viewport_y = ((to.x - from.x) * (viewport_size.y - from.y)) / (to.y - from.y) + from.x; // faux
+
+ //bool start_set = false;
+ if (y_for_zero_x >= 0 && y_for_zero_x <= viewport_size.y) {
+ points.push_back(Point2(0, y_for_zero_x));
+ }
+ if (x_for_zero_y >= 0 && x_for_zero_y <= viewport_size.x) {
+ points.push_back(Point2(x_for_zero_y, 0));
+ }
+ if (y_for_viewport_x >= 0 && y_for_viewport_x <= viewport_size.y) {
+ points.push_back(Point2(viewport_size.x, y_for_viewport_x));
+ }
+ if (x_for_viewport_y >= 0 && x_for_viewport_y <= viewport_size.x) {
+ points.push_back(Point2(x_for_viewport_y, viewport_size.y));
+ }
+ }
+ if (points.size() >= 2) {
+ VisualServer::get_singleton()->canvas_item_add_line(ci, points[0], points[1], p_color);
}
}
@@ -2750,9 +2390,8 @@ void CanvasItemEditor::_draw_axis() {
Color y_axis_color(0.4, 1.0, 0.4, 0.6);
Color area_axis_color(0.4, 0.4, 1.0, 0.4);
- Point2 origin = transform.get_origin();
- VisualServer::get_singleton()->canvas_item_add_line(ci, Point2(0, origin.y), Point2(viewport->get_size().x, origin.y), x_axis_color);
- VisualServer::get_singleton()->canvas_item_add_line(ci, Point2(origin.x, 0), Point2(origin.x, viewport->get_size().y), y_axis_color);
+ _draw_straight_line(Point2(), Point2(1, 0), x_axis_color);
+ _draw_straight_line(Point2(), Point2(0, 1), y_axis_color);
Size2 screen_size = Size2(ProjectSettings::get_singleton()->get("display/window/size/width"), ProjectSettings::get_singleton()->get("display/window/size/height"));
@@ -2783,7 +2422,7 @@ void CanvasItemEditor::_draw_bones() {
E->get().from = Vector2();
E->get().to = Vector2();
- Node2D *n2d = Object::cast_to<Node2D>(ObjectDB::get_instance(E->get().bone));
+ Node2D *n2d = Object::cast_to<Node2D>(ObjectDB::get_instance(E->key()));
if (!n2d)
continue;
@@ -2881,7 +2520,6 @@ void CanvasItemEditor::_build_bones_list(Node *p_node) {
ObjectID id = c->get_instance_id();
if (!bone_list.has(id)) {
BoneList bone;
- bone.bone = id;
bone_list[id] = bone;
}
@@ -2890,32 +2528,6 @@ void CanvasItemEditor::_build_bones_list(Node *p_node) {
}
}
-void CanvasItemEditor::_get_encompassing_rect(Node *p_node, Rect2 &r_rect, const Transform2D &p_xform) {
- ERR_FAIL_COND(!p_node);
-
- for (int i = 0; i < p_node->get_child_count(); i++) {
- _get_encompassing_rect(p_node->get_child(i), r_rect, p_xform);
- }
-
- CanvasItem *c = Object::cast_to<CanvasItem>(p_node);
- if (c && c->is_visible_in_tree()) {
- Rect2 rect = c->_edit_get_rect();
- Transform2D xform = p_xform * c->get_transform();
- r_rect.expand_to(xform.xform(rect.position));
- r_rect.expand_to(xform.xform(rect.position + Point2(rect.size.x, 0)));
- r_rect.expand_to(xform.xform(rect.position + Point2(0, rect.size.y)));
- r_rect.expand_to(xform.xform(rect.position + rect.size));
- }
-}
-
-void CanvasItemEditor::_draw_viewport_base() {
- if (show_rulers)
- _draw_rulers();
- if (show_guides)
- _draw_guides();
- _draw_focus();
-}
-
void CanvasItemEditor::_draw_viewport() {
// hide/show buttons depending on the selection
@@ -2968,36 +2580,25 @@ void CanvasItemEditor::_draw_viewport() {
}
_draw_bones();
+ if (show_rulers)
+ _draw_rulers();
+ if (show_guides)
+ _draw_guides();
+ _draw_focus();
}
void CanvasItemEditor::_notification(int p_what) {
if (p_what == NOTIFICATION_PHYSICS_PROCESS) {
-
EditorNode::get_singleton()->get_scene_root()->set_snap_controls_to_pixels(GLOBAL_GET("gui/common/snap_controls_to_pixels"));
- List<Node *> selection = editor_selection->get_selected_node_list();
-
- bool all_control = true;
- bool has_control = false;
-
- for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
-
- CanvasItem *canvas_item = Object::cast_to<CanvasItem>(E->get());
- if (!canvas_item || !canvas_item->is_visible_in_tree())
- continue;
-
- if (canvas_item->get_viewport() != EditorNode::get_singleton()->get_scene_root())
- continue;
-
- if (Object::cast_to<Control>(canvas_item))
- has_control = true;
- else
- all_control = false;
+ int nb_control = 0;
+ int nb_having_pivot = 0;
+ List<CanvasItem *> selection = _get_edited_canvas_items();
+ for (List<CanvasItem *>::Element *E = selection.front(); E; E = E->next()) {
+ CanvasItem *canvas_item = E->get();
CanvasItemEditorSelectedItem *se = editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item);
- if (!se)
- continue;
Rect2 r = canvas_item->_edit_get_rect();
Transform2D xform = canvas_item->get_transform();
@@ -3008,36 +2609,41 @@ void CanvasItemEditor::_notification(int p_what) {
se->prev_xform = xform;
}
- if (Object::cast_to<Control>(canvas_item)) {
+ Control *control = Object::cast_to<Control>(canvas_item);
+ if (control) {
float anchors[4];
Vector2 pivot;
- pivot = Object::cast_to<Control>(canvas_item)->get_pivot_offset();
- anchors[MARGIN_LEFT] = Object::cast_to<Control>(canvas_item)->get_anchor(MARGIN_LEFT);
- anchors[MARGIN_RIGHT] = Object::cast_to<Control>(canvas_item)->get_anchor(MARGIN_RIGHT);
- anchors[MARGIN_TOP] = Object::cast_to<Control>(canvas_item)->get_anchor(MARGIN_TOP);
- anchors[MARGIN_BOTTOM] = Object::cast_to<Control>(canvas_item)->get_anchor(MARGIN_BOTTOM);
+ pivot = control->get_pivot_offset();
+ anchors[MARGIN_LEFT] = control->get_anchor(MARGIN_LEFT);
+ anchors[MARGIN_RIGHT] = control->get_anchor(MARGIN_RIGHT);
+ anchors[MARGIN_TOP] = control->get_anchor(MARGIN_TOP);
+ anchors[MARGIN_BOTTOM] = control->get_anchor(MARGIN_BOTTOM);
if (pivot != se->prev_pivot || anchors[MARGIN_LEFT] != se->prev_anchors[MARGIN_LEFT] || anchors[MARGIN_RIGHT] != se->prev_anchors[MARGIN_RIGHT] || anchors[MARGIN_TOP] != se->prev_anchors[MARGIN_TOP] || anchors[MARGIN_BOTTOM] != se->prev_anchors[MARGIN_BOTTOM]) {
- viewport->update();
- viewport_base->update();
se->prev_pivot = pivot;
se->prev_anchors[MARGIN_LEFT] = anchors[MARGIN_LEFT];
se->prev_anchors[MARGIN_RIGHT] = anchors[MARGIN_RIGHT];
se->prev_anchors[MARGIN_TOP] = anchors[MARGIN_TOP];
se->prev_anchors[MARGIN_BOTTOM] = anchors[MARGIN_BOTTOM];
+ viewport->update();
}
+ nb_control++;
+ }
+
+ if (canvas_item->_edit_use_pivot()) {
+ nb_having_pivot++;
}
}
+ // Activate / Deactivate the pivot tool
+ pivot_button->set_disabled(nb_having_pivot == 0);
- if (all_control && has_control)
- presets_menu->show();
- else
- presets_menu->hide();
+ // Show / Hide the layout button
+ presets_menu->set_visible(nb_control > 0 && nb_control == selection.size());
for (Map<ObjectID, BoneList>::Element *E = bone_list.front(); E; E = E->next()) {
- Object *b = ObjectDB::get_instance(E->get().bone);
+ Object *b = ObjectDB::get_instance(E->key());
if (!b) {
viewport->update();
@@ -3150,63 +2756,60 @@ void CanvasItemEditor::_notification(int p_what) {
void CanvasItemEditor::edit(CanvasItem *p_canvas_item) {
- drag = DRAG_NONE;
+ drag_type = DRAG_NONE;
// Clear the selection
editor_selection->clear(); //_clear_canvas_items();
editor_selection->add_node(p_canvas_item);
- //_add_canvas_item(p_canvas_item);
viewport->update();
- viewport_base->update();
}
void CanvasItemEditor::_update_scrollbars() {
updating_scroll = true;
- if (show_rulers)
- viewport_scrollable->set_begin(Point2(RULER_WIDTH, RULER_WIDTH));
- else
- viewport_scrollable->set_begin(Point2());
+ Point2 zoom_hb_begin = Point2(5, 5);
+ zoom_hb_begin += (show_rulers) ? Point2(RULER_WIDTH, RULER_WIDTH) : Point2();
+ zoom_hb->set_begin(zoom_hb_begin);
Size2 size = viewport->get_size();
Size2 hmin = h_scroll->get_minimum_size();
Size2 vmin = v_scroll->get_minimum_size();
- v_scroll->set_begin(Point2(size.width - vmin.width, 0));
+ v_scroll->set_begin(Point2(size.width - vmin.width, (show_rulers) ? RULER_WIDTH : 0));
v_scroll->set_end(Point2(size.width, size.height));
- h_scroll->set_begin(Point2(0, size.height - hmin.height));
+ h_scroll->set_begin(Point2((show_rulers) ? RULER_WIDTH : 0, size.height - hmin.height));
h_scroll->set_end(Point2(size.width - vmin.width, size.height));
Size2 screen_rect = Size2(ProjectSettings::get_singleton()->get("display/window/size/width"), ProjectSettings::get_singleton()->get("display/window/size/height"));
Rect2 local_rect = Rect2(Point2(), viewport->get_size() - Size2(vmin.width, hmin.height));
- Rect2 canvas_item_rect = Rect2(Point2(), screen_rect);
-
bone_last_frame++;
if (editor->get_edited_scene()) {
_build_bones_list(editor->get_edited_scene());
- _get_encompassing_rect(editor->get_edited_scene(), canvas_item_rect, Transform2D());
}
List<Map<ObjectID, BoneList>::Element *> bone_to_erase;
-
for (Map<ObjectID, BoneList>::Element *E = bone_list.front(); E; E = E->next()) {
-
if (E->get().last_pass != bone_last_frame) {
bone_to_erase.push_back(E);
}
}
-
while (bone_to_erase.size()) {
bone_list.erase(bone_to_erase.front()->get());
bone_to_erase.pop_front();
}
- //expand area so it's easier to do animations and stuff at 0,0
+ // Calculate scrollable area
+ Rect2 canvas_item_rect = Rect2(Point2(), screen_rect);
+ if (editor->get_edited_scene()) {
+ Rect2 content_rect = _get_scene_encompassing_rect();
+ canvas_item_rect.expand_to(content_rect.position);
+ canvas_item_rect.expand_to(content_rect.position + content_rect.size);
+ }
canvas_item_rect.size += screen_rect * 2;
canvas_item_rect.position -= screen_rect;
@@ -3273,48 +2876,42 @@ void CanvasItemEditor::_update_scroll(float) {
editor->get_scene_root()->set_global_canvas_transform(transform);
viewport->update();
- viewport_base->update();
}
void CanvasItemEditor::_set_anchors_and_margins_preset(Control::LayoutPreset p_preset) {
List<Node *> selection = editor_selection->get_selected_node_list();
undo_redo->create_action(TTR("Change Anchors and Margins"));
+
for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
- Control *c = Object::cast_to<Control>(E->get());
-
- undo_redo->add_do_method(c, "set_anchors_preset", p_preset);
- switch (p_preset) {
- case PRESET_TOP_LEFT:
- case PRESET_TOP_RIGHT:
- case PRESET_BOTTOM_LEFT:
- case PRESET_BOTTOM_RIGHT:
- case PRESET_CENTER_LEFT:
- case PRESET_CENTER_TOP:
- case PRESET_CENTER_RIGHT:
- case PRESET_CENTER_BOTTOM:
- case PRESET_CENTER:
- undo_redo->add_do_method(c, "set_margins_preset", p_preset, Control::PRESET_MODE_KEEP_SIZE);
- break;
- case PRESET_LEFT_WIDE:
- case PRESET_TOP_WIDE:
- case PRESET_RIGHT_WIDE:
- case PRESET_BOTTOM_WIDE:
- case PRESET_VCENTER_WIDE:
- case PRESET_HCENTER_WIDE:
- case PRESET_WIDE:
- undo_redo->add_do_method(c, "set_margins_preset", p_preset, Control::PRESET_MODE_MINSIZE);
- break;
+ Control *control = Object::cast_to<Control>(E->get());
+ if (control) {
+ undo_redo->add_do_method(control, "set_anchors_preset", p_preset);
+ switch (p_preset) {
+ case PRESET_TOP_LEFT:
+ case PRESET_TOP_RIGHT:
+ case PRESET_BOTTOM_LEFT:
+ case PRESET_BOTTOM_RIGHT:
+ case PRESET_CENTER_LEFT:
+ case PRESET_CENTER_TOP:
+ case PRESET_CENTER_RIGHT:
+ case PRESET_CENTER_BOTTOM:
+ case PRESET_CENTER:
+ undo_redo->add_do_method(control, "set_margins_preset", p_preset, Control::PRESET_MODE_KEEP_SIZE);
+ break;
+ case PRESET_LEFT_WIDE:
+ case PRESET_TOP_WIDE:
+ case PRESET_RIGHT_WIDE:
+ case PRESET_BOTTOM_WIDE:
+ case PRESET_VCENTER_WIDE:
+ case PRESET_HCENTER_WIDE:
+ case PRESET_WIDE:
+ undo_redo->add_do_method(control, "set_margins_preset", p_preset, Control::PRESET_MODE_MINSIZE);
+ break;
+ }
+ undo_redo->add_undo_method(control, "_edit_set_state", control->_edit_get_state());
}
- undo_redo->add_undo_method(c, "set_anchor", MARGIN_LEFT, c->get_anchor(MARGIN_LEFT));
- undo_redo->add_undo_method(c, "set_anchor", MARGIN_TOP, c->get_anchor(MARGIN_TOP));
- undo_redo->add_undo_method(c, "set_anchor", MARGIN_RIGHT, c->get_anchor(MARGIN_RIGHT));
- undo_redo->add_undo_method(c, "set_anchor", MARGIN_BOTTOM, c->get_anchor(MARGIN_BOTTOM));
- undo_redo->add_undo_method(c, "set_margin", MARGIN_LEFT, c->get_margin(MARGIN_LEFT));
- undo_redo->add_undo_method(c, "set_margin", MARGIN_TOP, c->get_margin(MARGIN_TOP));
- undo_redo->add_undo_method(c, "set_margin", MARGIN_RIGHT, c->get_margin(MARGIN_RIGHT));
- undo_redo->add_undo_method(c, "set_margin", MARGIN_BOTTOM, c->get_margin(MARGIN_BOTTOM));
}
undo_redo->commit_action();
@@ -3326,13 +2923,11 @@ void CanvasItemEditor::_set_anchors_preset(Control::LayoutPreset p_preset) {
undo_redo->create_action(TTR("Change Anchors"));
for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
- Control *c = Object::cast_to<Control>(E->get());
-
- undo_redo->add_do_method(c, "set_anchors_preset", p_preset);
- undo_redo->add_undo_method(c, "set_anchor", MARGIN_LEFT, c->get_anchor(MARGIN_LEFT));
- undo_redo->add_undo_method(c, "set_anchor", MARGIN_TOP, c->get_anchor(MARGIN_TOP));
- undo_redo->add_undo_method(c, "set_anchor", MARGIN_RIGHT, c->get_anchor(MARGIN_RIGHT));
- undo_redo->add_undo_method(c, "set_anchor", MARGIN_BOTTOM, c->get_anchor(MARGIN_BOTTOM));
+ Control *control = Object::cast_to<Control>(E->get());
+ if (control) {
+ undo_redo->add_do_method(control, "set_anchors_preset", p_preset);
+ undo_redo->add_undo_method(control, "_edit_set_state", control->_edit_get_state());
+ }
}
undo_redo->commit_action();
@@ -3351,25 +2946,34 @@ void CanvasItemEditor::_zoom_on_position(float p_zoom, Point2 p_position) {
_update_scroll(0);
viewport->update();
- viewport_base->update();
}
-void CanvasItemEditor::_zoom_minus() {
+void CanvasItemEditor::_button_zoom_minus() {
_zoom_on_position(zoom / 2.0, viewport_scrollable->get_size() / 2.0);
}
-void CanvasItemEditor::_zoom_reset() {
+void CanvasItemEditor::_button_zoom_reset() {
_zoom_on_position(1.0, viewport_scrollable->get_size() / 2.0);
}
-void CanvasItemEditor::_zoom_plus() {
+void CanvasItemEditor::_button_zoom_plus() {
_zoom_on_position(zoom * 2.0, viewport_scrollable->get_size() / 2.0);
}
-void CanvasItemEditor::_toggle_snap(bool p_status) {
+void CanvasItemEditor::_button_toggle_snap(bool p_status) {
snap_active = p_status;
viewport->update();
- viewport_base->update();
+}
+
+void CanvasItemEditor::_button_tool_select(int p_index) {
+
+ ToolButton *tb[TOOL_MAX] = { select_button, list_select_button, move_button, rotate_button, pivot_button, pan_button };
+ for (int i = 0; i < TOOL_MAX; i++) {
+ tb[i]->set_pressed(i == p_index);
+ }
+
+ viewport->update();
+ tool = (Tool)p_index;
}
void CanvasItemEditor::_popup_callback(int p_op) {
@@ -3382,7 +2986,6 @@ void CanvasItemEditor::_popup_callback(int p_op) {
int idx = view_menu->get_popup()->get_item_index(SHOW_GRID);
view_menu->get_popup()->set_item_checked(idx, show_grid);
viewport->update();
- viewport_base->update();
} break;
case SNAP_USE_NODE_PARENT: {
snap_node_parent = !snap_node_parent;
@@ -3399,6 +3002,11 @@ void CanvasItemEditor::_popup_callback(int p_op) {
int idx = smartsnap_config_popup->get_item_index(SNAP_USE_NODE_SIDES);
smartsnap_config_popup->set_item_checked(idx, snap_node_sides);
} break;
+ case SNAP_USE_NODE_CENTER: {
+ snap_node_center = !snap_node_center;
+ int idx = smartsnap_config_popup->get_item_index(SNAP_USE_NODE_CENTER);
+ smartsnap_config_popup->set_item_checked(idx, snap_node_center);
+ } break;
case SNAP_USE_OTHER_NODES: {
snap_other_nodes = !snap_other_nodes;
int idx = smartsnap_config_popup->get_item_index(SNAP_USE_OTHER_NODES);
@@ -3424,7 +3032,6 @@ void CanvasItemEditor::_popup_callback(int p_op) {
int idx = snap_config_menu->get_popup()->get_item_index(SNAP_RELATIVE);
snap_config_menu->get_popup()->set_item_checked(idx, snap_relative);
viewport->update();
- viewport_base->update();
} break;
case SNAP_USE_PIXEL: {
snap_pixel = !snap_pixel;
@@ -3452,26 +3059,19 @@ void CanvasItemEditor::_popup_callback(int p_op) {
int idx = view_menu->get_popup()->get_item_index(SHOW_RULERS);
view_menu->get_popup()->set_item_checked(idx, show_rulers);
viewport->update();
- viewport_base->update();
} break;
case SHOW_GUIDES: {
show_guides = !show_guides;
int idx = view_menu->get_popup()->get_item_index(SHOW_GUIDES);
view_menu->get_popup()->set_item_checked(idx, show_guides);
viewport->update();
- viewport_base->update();
} break;
-
case LOCK_SELECTED: {
-
List<Node *> selection = editor_selection->get_selected_node_list();
-
for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
-
CanvasItem *canvas_item = Object::cast_to<CanvasItem>(E->get());
if (!canvas_item || !canvas_item->is_inside_tree())
continue;
-
if (canvas_item->get_viewport() != EditorNode::get_singleton()->get_scene_root())
continue;
@@ -3481,35 +3081,25 @@ void CanvasItemEditor::_popup_callback(int p_op) {
viewport->update();
} break;
case UNLOCK_SELECTED: {
-
List<Node *> selection = editor_selection->get_selected_node_list();
-
for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
-
CanvasItem *canvas_item = Object::cast_to<CanvasItem>(E->get());
if (!canvas_item || !canvas_item->is_inside_tree())
continue;
-
if (canvas_item->get_viewport() != EditorNode::get_singleton()->get_scene_root())
continue;
canvas_item->set_meta("_edit_lock_", Variant());
emit_signal("item_lock_status_changed");
}
-
viewport->update();
-
} break;
case GROUP_SELECTED: {
-
List<Node *> selection = editor_selection->get_selected_node_list();
-
for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
-
CanvasItem *canvas_item = Object::cast_to<CanvasItem>(E->get());
if (!canvas_item || !canvas_item->is_inside_tree())
continue;
-
if (canvas_item->get_viewport() != EditorNode::get_singleton()->get_scene_root())
continue;
@@ -3519,26 +3109,19 @@ void CanvasItemEditor::_popup_callback(int p_op) {
viewport->update();
} break;
case UNGROUP_SELECTED: {
-
List<Node *> selection = editor_selection->get_selected_node_list();
-
for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
-
CanvasItem *canvas_item = Object::cast_to<CanvasItem>(E->get());
if (!canvas_item || !canvas_item->is_inside_tree())
continue;
-
if (canvas_item->get_viewport() != EditorNode::get_singleton()->get_scene_root())
continue;
canvas_item->set_meta("_edit_group_", Variant());
emit_signal("item_group_status_changed");
}
-
viewport->update();
-
} break;
-
case ANCHORS_AND_MARGINS_PRESET_TOP_LEFT: {
_set_anchors_and_margins_preset(PRESET_TOP_LEFT);
} break;
@@ -3723,28 +3306,6 @@ void CanvasItemEditor::_popup_callback(int p_op) {
key_scale = key_scale_button->is_pressed();
} break;
- /*
- case ANIM_INSERT_POS_ROT
- case ANIM_INSERT_POS_SCALE:
- case ANIM_INSERT_ROT_SCALE:
- case ANIM_INSERT_POS_ROT_SCALE: {
- static const bool key_toggles[7][3]={
- {true,false,false},
- {false,true,false},
- {false,false,true},
- {true,true,false},
- {true,false,true},
- {false,true,true},
- {true,true,true}
- };
- key_pos=key_toggles[p_op-ANIM_INSERT_POS][0];
- key_rot=key_toggles[p_op-ANIM_INSERT_POS][1];
- key_scale=key_toggles[p_op-ANIM_INSERT_POS][2];
- for(int i=ANIM_INSERT_POS;i<=ANIM_INSERT_POS_ROT_SCALE;i++) {
- int idx = animation_menu->get_popup()->get_item_index(i);
- animation_menu->get_popup()->set_item_checked(idx,i==p_op);
- }
- } break;*/
case ANIM_COPY_POSE: {
pose_clipboard.clear();
@@ -3823,9 +3384,9 @@ void CanvasItemEditor::_popup_callback(int p_op) {
if (key_pos)
ctrl->set_position(Point2());
/*
- if (key_scale)
- AnimationPlayerEditor::singleton->get_key_editor()->insert_node_value_key(ctrl,"rect/size",ctrl->get_size());
- */
+ if (key_scale)
+ AnimationPlayerEditor::singleton->get_key_editor()->insert_node_value_key(ctrl,"rect/size",ctrl->get_size());
+ */
}
}
@@ -3974,20 +3535,18 @@ void CanvasItemEditor::_focus_selection(int p_op) {
void CanvasItemEditor::_bind_methods() {
- ClassDB::bind_method("_zoom_minus", &CanvasItemEditor::_zoom_minus);
- ClassDB::bind_method("_zoom_reset", &CanvasItemEditor::_zoom_reset);
- ClassDB::bind_method("_zoom_plus", &CanvasItemEditor::_zoom_plus);
- ClassDB::bind_method("_toggle_snap", &CanvasItemEditor::_toggle_snap);
+ ClassDB::bind_method("_button_zoom_minus", &CanvasItemEditor::_button_zoom_minus);
+ ClassDB::bind_method("_button_zoom_reset", &CanvasItemEditor::_button_zoom_reset);
+ ClassDB::bind_method("_button_zoom_plus", &CanvasItemEditor::_button_zoom_plus);
+ ClassDB::bind_method("_button_toggle_snap", &CanvasItemEditor::_button_toggle_snap);
ClassDB::bind_method("_update_scroll", &CanvasItemEditor::_update_scroll);
ClassDB::bind_method("_popup_callback", &CanvasItemEditor::_popup_callback);
ClassDB::bind_method("_get_editor_data", &CanvasItemEditor::_get_editor_data);
- ClassDB::bind_method("_tool_select", &CanvasItemEditor::_tool_select);
+ ClassDB::bind_method("_button_tool_select", &CanvasItemEditor::_button_tool_select);
ClassDB::bind_method("_keying_changed", &CanvasItemEditor::_keying_changed);
ClassDB::bind_method("_unhandled_key_input", &CanvasItemEditor::_unhandled_key_input);
ClassDB::bind_method("_draw_viewport", &CanvasItemEditor::_draw_viewport);
- ClassDB::bind_method("_draw_viewport_base", &CanvasItemEditor::_draw_viewport_base);
ClassDB::bind_method("_gui_input_viewport", &CanvasItemEditor::_gui_input_viewport);
- ClassDB::bind_method("_gui_input_viewport_base", &CanvasItemEditor::_gui_input_viewport_base);
ClassDB::bind_method("_snap_changed", &CanvasItemEditor::_snap_changed);
ClassDB::bind_method(D_METHOD("_selection_result_pressed"), &CanvasItemEditor::_selection_result_pressed);
ClassDB::bind_method(D_METHOD("_selection_menu_hide"), &CanvasItemEditor::_selection_menu_hide);
@@ -3997,6 +3556,162 @@ void CanvasItemEditor::_bind_methods() {
ADD_SIGNAL(MethodInfo("item_group_status_changed"));
}
+Dictionary CanvasItemEditor::get_state() const {
+
+ Dictionary state;
+ state["zoom"] = zoom;
+ state["ofs"] = Point2(h_scroll->get_value(), v_scroll->get_value());
+ state["grid_offset"] = grid_offset;
+ state["grid_step"] = grid_step;
+ state["snap_rotation_offset"] = snap_rotation_offset;
+ state["snap_rotation_step"] = snap_rotation_step;
+ state["snap_active"] = snap_active;
+ state["snap_node_parent"] = snap_node_parent;
+ state["snap_node_anchors"] = snap_node_anchors;
+ state["snap_node_sides"] = snap_node_sides;
+ state["snap_node_center"] = snap_node_center;
+ state["snap_other_nodes"] = snap_other_nodes;
+ state["snap_grid"] = snap_grid;
+ state["snap_guides"] = snap_guides;
+ state["show_grid"] = show_grid;
+ state["show_rulers"] = show_rulers;
+ state["show_guides"] = show_guides;
+ state["show_helpers"] = show_helpers;
+ state["snap_rotation"] = snap_rotation;
+ state["snap_relative"] = snap_relative;
+ state["snap_pixel"] = snap_pixel;
+ state["skeleton_show_bones"] = skeleton_show_bones;
+ return state;
+}
+
+void CanvasItemEditor::set_state(const Dictionary &p_state) {
+
+ Dictionary state = p_state;
+ if (state.has("zoom")) {
+ zoom = p_state["zoom"];
+ }
+
+ if (state.has("ofs")) {
+ _update_scrollbars(); // i wonder how safe is calling this here..
+ Point2 ofs = p_state["ofs"];
+ h_scroll->set_value(ofs.x);
+ v_scroll->set_value(ofs.y);
+ }
+
+ if (state.has("grid_offset")) {
+ grid_offset = state["grid_offset"];
+ }
+
+ if (state.has("grid_step")) {
+ grid_step = state["grid_step"];
+ }
+
+ if (state.has("snap_rotation_step")) {
+ snap_rotation_step = state["snap_rotation_step"];
+ }
+
+ if (state.has("snap_rotation_offset")) {
+ snap_rotation_offset = state["snap_rotation_offset"];
+ }
+
+ if (state.has("snap_active")) {
+ snap_active = state["snap_active"];
+ snap_button->set_pressed(snap_active);
+ }
+
+ if (state.has("snap_node_parent")) {
+ snap_node_parent = state["snap_node_parent"];
+ int idx = smartsnap_config_popup->get_item_index(SNAP_USE_NODE_PARENT);
+ smartsnap_config_popup->set_item_checked(idx, snap_node_parent);
+ }
+
+ if (state.has("snap_node_anchors")) {
+ snap_node_anchors = state["snap_node_anchors"];
+ int idx = smartsnap_config_popup->get_item_index(SNAP_USE_NODE_ANCHORS);
+ smartsnap_config_popup->set_item_checked(idx, snap_node_anchors);
+ }
+
+ if (state.has("snap_node_sides")) {
+ snap_node_sides = state["snap_node_sides"];
+ int idx = smartsnap_config_popup->get_item_index(SNAP_USE_NODE_SIDES);
+ smartsnap_config_popup->set_item_checked(idx, snap_node_sides);
+ }
+
+ if (state.has("snap_node_center")) {
+ snap_node_center = state["snap_node_center"];
+ int idx = smartsnap_config_popup->get_item_index(SNAP_USE_NODE_CENTER);
+ smartsnap_config_popup->set_item_checked(idx, snap_node_center);
+ }
+
+ if (state.has("snap_other_nodes")) {
+ snap_other_nodes = state["snap_other_nodes"];
+ int idx = smartsnap_config_popup->get_item_index(SNAP_USE_OTHER_NODES);
+ smartsnap_config_popup->set_item_checked(idx, snap_other_nodes);
+ }
+
+ if (state.has("snap_guides")) {
+ snap_guides = state["snap_guides"];
+ int idx = smartsnap_config_popup->get_item_index(SNAP_USE_GUIDES);
+ smartsnap_config_popup->set_item_checked(idx, snap_guides);
+ }
+
+ if (state.has("snap_grid")) {
+ snap_grid = state["snap_grid"];
+ int idx = snap_config_menu->get_popup()->get_item_index(SNAP_USE_GRID);
+ snap_config_menu->get_popup()->set_item_checked(idx, snap_grid);
+ }
+
+ if (state.has("show_grid")) {
+ show_grid = state["show_grid"];
+ int idx = view_menu->get_popup()->get_item_index(SHOW_GRID);
+ view_menu->get_popup()->set_item_checked(idx, show_grid);
+ }
+
+ if (state.has("show_rulers")) {
+ show_rulers = state["show_rulers"];
+ int idx = view_menu->get_popup()->get_item_index(SHOW_RULERS);
+ view_menu->get_popup()->set_item_checked(idx, show_rulers);
+ }
+
+ if (state.has("show_guides")) {
+ show_guides = state["show_guides"];
+ int idx = view_menu->get_popup()->get_item_index(SHOW_GUIDES);
+ view_menu->get_popup()->set_item_checked(idx, show_guides);
+ }
+
+ if (state.has("show_helpers")) {
+ show_helpers = state["show_helpers"];
+ int idx = view_menu->get_popup()->get_item_index(SHOW_HELPERS);
+ view_menu->get_popup()->set_item_checked(idx, show_helpers);
+ }
+
+ if (state.has("snap_rotation")) {
+ snap_rotation = state["snap_rotation"];
+ int idx = snap_config_menu->get_popup()->get_item_index(SNAP_USE_ROTATION);
+ snap_config_menu->get_popup()->set_item_checked(idx, snap_rotation);
+ }
+
+ if (state.has("snap_relative")) {
+ snap_relative = state["snap_relative"];
+ int idx = snap_config_menu->get_popup()->get_item_index(SNAP_RELATIVE);
+ snap_config_menu->get_popup()->set_item_checked(idx, snap_relative);
+ }
+
+ if (state.has("snap_pixel")) {
+ snap_pixel = state["snap_pixel"];
+ int idx = snap_config_menu->get_popup()->get_item_index(SNAP_USE_PIXEL);
+ snap_config_menu->get_popup()->set_item_checked(idx, snap_pixel);
+ }
+
+ if (state.has("skeleton_show_bones")) {
+ skeleton_show_bones = state["skeleton_show_bones"];
+ int idx = skeleton_menu->get_popup()->get_item_index(SKELETON_SHOW_BONES);
+ skeleton_menu->get_popup()->set_item_checked(idx, skeleton_show_bones);
+ }
+
+ viewport->update();
+}
+
void CanvasItemEditor::add_control_to_menu_panel(Control *p_control) {
hb->add_child(p_control);
@@ -4042,21 +3757,12 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
bottom_split->add_child(palette_split);
palette_split->set_v_size_flags(SIZE_EXPAND_FILL);
- viewport_base = memnew(Control);
- palette_split->add_child(viewport_base);
- viewport_base->set_clip_contents(true);
- viewport_base->connect("draw", this, "_draw_viewport_base");
- viewport_base->connect("gui_input", this, "_gui_input_viewport_base");
- viewport_base->set_focus_mode(FOCUS_ALL);
- viewport_base->set_v_size_flags(SIZE_EXPAND_FILL);
- viewport_base->set_h_size_flags(SIZE_EXPAND_FILL);
-
viewport_scrollable = memnew(Control);
- viewport_base->add_child(viewport_scrollable);
+ palette_split->add_child(viewport_scrollable);
viewport_scrollable->set_mouse_filter(MOUSE_FILTER_PASS);
- viewport_scrollable->set_draw_behind_parent(true);
- viewport_scrollable->set_anchors_and_margins_preset(Control::PRESET_WIDE);
- viewport_scrollable->set_begin(Point2(RULER_WIDTH, RULER_WIDTH));
+ viewport_scrollable->set_clip_contents(true);
+ viewport_scrollable->set_v_size_flags(SIZE_EXPAND_FILL);
+ viewport_scrollable->set_h_size_flags(SIZE_EXPAND_FILL);
ViewportContainer *scene_tree = memnew(ViewportContainer);
viewport_scrollable->add_child(scene_tree);
@@ -4069,6 +3775,7 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
viewport->set_mouse_filter(MOUSE_FILTER_PASS);
viewport->set_anchors_and_margins_preset(Control::PRESET_WIDE);
viewport->set_clip_contents(true);
+ viewport->set_focus_mode(FOCUS_ALL);
viewport->connect("draw", this, "_draw_viewport");
viewport->connect("gui_input", this, "_gui_input_viewport");
@@ -4082,33 +3789,32 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
v_scroll->connect("value_changed", this, "_update_scroll", Vector<Variant>(), Object::CONNECT_DEFERRED);
v_scroll->hide();
- HBoxContainer *zoom_hb = memnew(HBoxContainer);
+ zoom_hb = memnew(HBoxContainer);
viewport->add_child(zoom_hb);
zoom_hb->set_begin(Point2(5, 5));
zoom_minus = memnew(ToolButton);
zoom_hb->add_child(zoom_minus);
- zoom_minus->connect("pressed", this, "_zoom_minus");
+ zoom_minus->connect("pressed", this, "_button_zoom_minus");
zoom_minus->set_focus_mode(FOCUS_NONE);
zoom_reset = memnew(ToolButton);
zoom_hb->add_child(zoom_reset);
- zoom_reset->connect("pressed", this, "_zoom_reset");
+ zoom_reset->connect("pressed", this, "_button_zoom_reset");
zoom_reset->set_focus_mode(FOCUS_NONE);
zoom_plus = memnew(ToolButton);
zoom_hb->add_child(zoom_plus);
- zoom_plus->connect("pressed", this, "_zoom_plus");
+ zoom_plus->connect("pressed", this, "_button_zoom_plus");
zoom_plus->set_focus_mode(FOCUS_NONE);
updating_scroll = false;
- handle_len = 10;
first_update = true;
select_button = memnew(ToolButton);
hb->add_child(select_button);
select_button->set_toggle_mode(true);
- select_button->connect("pressed", this, "_tool_select", make_binds(TOOL_SELECT));
+ select_button->connect("pressed", this, "_button_tool_select", make_binds(TOOL_SELECT));
select_button->set_pressed(true);
select_button->set_shortcut(ED_SHORTCUT("canvas_item_editor/select_mode", TTR("Select Mode"), KEY_Q));
select_button->set_tooltip(keycode_get_string(KEY_MASK_CMD) + TTR("Drag: Rotate") + "\n" + TTR("Alt+Drag: Move") + "\n" + TTR("Press 'v' to Change Pivot, 'Shift+v' to Drag Pivot (while moving).") + "\n" + TTR("Alt+RMB: Depth list selection"));
@@ -4116,14 +3822,14 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
move_button = memnew(ToolButton);
hb->add_child(move_button);
move_button->set_toggle_mode(true);
- move_button->connect("pressed", this, "_tool_select", make_binds(TOOL_MOVE));
+ move_button->connect("pressed", this, "_button_tool_select", make_binds(TOOL_MOVE));
move_button->set_shortcut(ED_SHORTCUT("canvas_item_editor/move_mode", TTR("Move Mode"), KEY_W));
move_button->set_tooltip(TTR("Move Mode"));
rotate_button = memnew(ToolButton);
hb->add_child(rotate_button);
rotate_button->set_toggle_mode(true);
- rotate_button->connect("pressed", this, "_tool_select", make_binds(TOOL_ROTATE));
+ rotate_button->connect("pressed", this, "_button_tool_select", make_binds(TOOL_ROTATE));
rotate_button->set_shortcut(ED_SHORTCUT("canvas_item_editor/rotate_mode", TTR("Rotate Mode"), KEY_E));
rotate_button->set_tooltip(TTR("Rotate Mode"));
@@ -4132,19 +3838,19 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
list_select_button = memnew(ToolButton);
hb->add_child(list_select_button);
list_select_button->set_toggle_mode(true);
- list_select_button->connect("pressed", this, "_tool_select", make_binds(TOOL_LIST_SELECT));
+ list_select_button->connect("pressed", this, "_button_tool_select", make_binds(TOOL_LIST_SELECT));
list_select_button->set_tooltip(TTR("Show a list of all objects at the position clicked\n(same as Alt+RMB in select mode)."));
pivot_button = memnew(ToolButton);
hb->add_child(pivot_button);
pivot_button->set_toggle_mode(true);
- pivot_button->connect("pressed", this, "_tool_select", make_binds(TOOL_EDIT_PIVOT));
+ pivot_button->connect("pressed", this, "_button_tool_select", make_binds(TOOL_EDIT_PIVOT));
pivot_button->set_tooltip(TTR("Click to change object's rotation pivot."));
pan_button = memnew(ToolButton);
hb->add_child(pan_button);
pan_button->set_toggle_mode(true);
- pan_button->connect("pressed", this, "_tool_select", make_binds(TOOL_PAN));
+ pan_button->connect("pressed", this, "_button_tool_select", make_binds(TOOL_PAN));
pan_button->set_tooltip(TTR("Pan Mode"));
hb->add_child(memnew(VSeparator));
@@ -4152,7 +3858,7 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
snap_button = memnew(ToolButton);
hb->add_child(snap_button);
snap_button->set_toggle_mode(true);
- snap_button->connect("toggled", this, "_toggle_snap");
+ snap_button->connect("toggled", this, "_button_toggle_snap");
snap_button->set_tooltip(TTR("Toggles snapping"));
snap_button->set_shortcut(ED_SHORTCUT("canvas_item_editor/use_snap", TTR("Use Snap"), KEY_S));
@@ -4179,6 +3885,7 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
smartsnap_config_popup->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/snap_node_parent", TTR("Snap to parent")), SNAP_USE_NODE_PARENT);
smartsnap_config_popup->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/snap_node_anchors", TTR("Snap to node anchor")), SNAP_USE_NODE_ANCHORS);
smartsnap_config_popup->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/snap_node_sides", TTR("Snap to node sides")), SNAP_USE_NODE_SIDES);
+ smartsnap_config_popup->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/snap_node_center", TTR("Snap to node center")), SNAP_USE_NODE_CENTER);
smartsnap_config_popup->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/snap_other_nodes", TTR("Snap to other nodes")), SNAP_USE_OTHER_NODES);
smartsnap_config_popup->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/snap_guides", TTR("Snap to guides")), SNAP_USE_GUIDES);
@@ -4310,9 +4017,6 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
selection_menu->connect("id_pressed", this, "_selection_result_pressed");
selection_menu->connect("popup_hide", this, "_selection_menu_hide");
- drag_pivot_shortcut = ED_SHORTCUT("canvas_item_editor/drag_pivot", TTR("Drag pivot from mouse position"), KEY_MASK_SHIFT | KEY_V);
- set_pivot_shortcut = ED_SHORTCUT("canvas_item_editor/set_pivot", TTR("Set pivot at mouse position"), KEY_V);
-
multiply_grid_step_shortcut = ED_SHORTCUT("canvas_item_editor/multiply_grid_step", TTR("Multiply grid step by 2"), KEY_KP_MULTIPLY);
divide_grid_step_shortcut = ED_SHORTCUT("canvas_item_editor/divide_grid_step", TTR("Divide grid step by 2"), KEY_KP_DIVIDE);
@@ -4320,9 +4024,6 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
key_rot = true;
key_scale = false;
- edited_guide_pos = Point2();
- edited_guide_index = -1;
-
show_grid = false;
show_helpers = false;
show_rulers = true;
@@ -4337,6 +4038,7 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
snap_node_parent = true;
snap_node_anchors = true;
snap_node_sides = true;
+ snap_node_center = true;
snap_other_nodes = true;
snap_grid = true;
snap_guides = true;
@@ -4344,17 +4046,19 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
snap_pixel = false;
skeleton_show_bones = true;
skeleton_menu->get_popup()->set_item_checked(skeleton_menu->get_popup()->get_item_index(SKELETON_SHOW_BONES), true);
- box_selecting = false;
- //zoom=0.5;
singleton = this;
set_process_unhandled_key_input(true);
- can_move_pivot = false;
- drag = DRAG_NONE;
+
+ drag_type = DRAG_NONE;
+ drag_from = Vector2();
+ drag_to = Vector2();
+ dragged_guide_pos = Point2();
+ dragged_guide_index = -1;
+
bone_last_frame = 0;
- additive_selection = false;
- // Update the menus checkboxes
+ // Update the menus' checkboxes
call_deferred("set_state", get_state());
}
@@ -4377,7 +4081,7 @@ void CanvasItemEditorPlugin::make_visible(bool p_visible) {
canvas_item_editor->show();
canvas_item_editor->set_physics_process(true);
VisualServer::get_singleton()->viewport_set_hide_canvas(editor->get_scene_root()->get_viewport_rid(), false);
- canvas_item_editor->viewport_base->grab_focus();
+ canvas_item_editor->viewport->grab_focus();
} else {
diff --git a/editor/plugins/canvas_item_editor_plugin.h b/editor/plugins/canvas_item_editor_plugin.h
index ee9be86cce..adf203cf3d 100644
--- a/editor/plugins/canvas_item_editor_plugin.h
+++ b/editor/plugins/canvas_item_editor_plugin.h
@@ -50,9 +50,6 @@ class CanvasItemEditorSelectedItem : public Object {
GDCLASS(CanvasItemEditorSelectedItem, Object);
public:
- Variant undo_state;
- Vector2 undo_pivot;
-
Transform2D prev_xform;
float prev_rot;
Rect2 prev_rect;
@@ -62,6 +59,11 @@ public:
Transform2D pre_drag_xform;
Rect2 pre_drag_rect;
+ List<float> pre_drag_bones_length;
+ List<Dictionary> pre_drag_bones_undo_state;
+
+ Dictionary undo_state;
+
CanvasItemEditorSelectedItem() { prev_rot = 0; }
};
@@ -86,6 +88,7 @@ class CanvasItemEditor : public VBoxContainer {
SNAP_USE_NODE_PARENT,
SNAP_USE_NODE_ANCHORS,
SNAP_USE_NODE_SIDES,
+ SNAP_USE_NODE_CENTER,
SNAP_USE_OTHER_NODES,
SNAP_USE_GRID,
SNAP_USE_GUIDES,
@@ -169,6 +172,7 @@ class CanvasItemEditor : public VBoxContainer {
enum DragType {
DRAG_NONE,
+ DRAG_BOX_SELECTION,
DRAG_LEFT,
DRAG_TOP_LEFT,
DRAG_TOP,
@@ -185,29 +189,20 @@ class CanvasItemEditor : public VBoxContainer {
DRAG_ALL,
DRAG_ROTATE,
DRAG_PIVOT,
- DRAG_NODE_2D,
DRAG_V_GUIDE,
DRAG_H_GUIDE,
DRAG_DOUBLE_GUIDE,
- };
-
- enum KeyMoveMODE {
- MOVE_VIEW_BASE,
- MOVE_LOCAL_BASE,
- MOVE_LOCAL_WITH_ROT
+ DRAG_KEY_MOVE
};
EditorSelection *editor_selection;
- bool additive_selection;
+ bool selection_menu_additive_selection;
Tool tool;
bool first_update;
Control *viewport;
- Control *viewport_base;
Control *viewport_scrollable;
- bool can_move_pivot;
-
HScrollBar *h_scroll;
VScrollBar *v_scroll;
HBoxContainer *hb;
@@ -233,6 +228,7 @@ class CanvasItemEditor : public VBoxContainer {
bool snap_node_parent;
bool snap_node_anchors;
bool snap_node_sides;
+ bool snap_node_center;
bool snap_other_nodes;
bool snap_grid;
bool snap_guides;
@@ -240,14 +236,10 @@ class CanvasItemEditor : public VBoxContainer {
bool snap_relative;
bool snap_pixel;
bool skeleton_show_bones;
- bool box_selecting;
- Point2 box_selecting_to;
bool key_pos;
bool key_rot;
bool key_scale;
- void _tool_select(int p_index);
-
MenuOption last_option;
struct _SelectResult {
@@ -267,33 +259,17 @@ class CanvasItemEditor : public VBoxContainer {
Transform2D xform;
Vector2 from;
Vector2 to;
- ObjectID bone;
uint64_t last_pass;
};
-
uint64_t bone_last_frame;
Map<ObjectID, BoneList> bone_list;
- Transform2D bone_orig_xform;
-
- struct BoneIK {
-
- Variant orig_state;
- Vector2 pos;
- float len;
- Node2D *node;
- };
-
- List<BoneIK> bone_ik_list;
-
struct PoseClipboard {
-
Vector2 pos;
Vector2 scale;
float rot;
ObjectID id;
};
-
List<PoseClipboard> pose_clipboard;
ToolButton *select_button;
@@ -333,16 +309,17 @@ class CanvasItemEditor : public VBoxContainer {
Control *top_ruler;
Control *left_ruler;
- //PopupMenu *popup;
- DragType drag;
+ DragType drag_type;
Point2 drag_from;
- Point2 drag_point_from;
+ Point2 drag_to;
+ Point2 drag_rotation_center;
+ List<CanvasItem *> drag_selection;
+ int dragged_guide_index;
+ Point2 dragged_guide_pos;
+
bool updating_value_dialog;
- Point2 display_rotate_from;
- Point2 display_rotate_to;
- int edited_guide_index;
- Point2 edited_guide_pos;
+ Point2 box_selecting_to;
Ref<StyleBoxTexture> select_sb;
Ref<Texture> select_handle;
@@ -353,28 +330,19 @@ class CanvasItemEditor : public VBoxContainer {
Ref<ShortCut> multiply_grid_step_shortcut;
Ref<ShortCut> divide_grid_step_shortcut;
- int handle_len;
- bool _is_part_of_subscene(CanvasItem *p_item);
- void _find_canvas_items_at_pos(const Point2 &p_pos, Node *p_node, const Transform2D &p_parent_xform, const Transform2D &p_canvas_xform, Vector<_SelectResult> &r_items, int limit = 0);
- void _find_canvas_items_at_rect(const Rect2 &p_rect, Node *p_node, const Transform2D &p_parent_xform, const Transform2D &p_canvas_xform, List<CanvasItem *> *r_items);
-
- void _select_click_on_empty_area(Point2 p_click_pos, bool p_append, bool p_box_selection);
- bool _select_click_on_item(CanvasItem *item, Point2 p_click_pos, bool p_append, bool p_drag);
+ void _find_canvas_items_at_pos(const Point2 &p_pos, Node *p_node, Vector<_SelectResult> &r_items, int limit = 0, const Transform2D &p_parent_xform = Transform2D(), const Transform2D &p_canvas_xform = Transform2D());
+ void _find_canvas_items_at_rect(const Rect2 &p_rect, Node *p_node, List<CanvasItem *> *r_items, const Transform2D &p_parent_xform = Transform2D(), const Transform2D &p_canvas_xform = Transform2D());
+ bool _select_click_on_item(CanvasItem *item, Point2 p_click_pos, bool p_append);
ConfirmationDialog *snap_dialog;
CanvasItem *ref_item;
- void _edit_set_pivot(const Vector2 &mouse_pos);
void _add_canvas_item(CanvasItem *p_canvas_item);
- void _remove_canvas_item(CanvasItem *p_canvas_item);
- void _clear_canvas_items();
- void _key_move(const Vector2 &p_dir, bool p_snap, KeyMoveMODE p_move_mode);
- void _list_select(const Ref<InputEventMouseButton> &b);
- DragType _get_resize_handle_drag_type(const Point2 &p_click, Vector2 &r_point);
- void _prepare_drag(const Point2 &p_click_pos);
- DragType _get_anchor_handle_drag_type(const Point2 &p_click, Vector2 &r_point);
+ void _save_canvas_item_state(List<CanvasItem *> p_canvas_items, bool save_bones = false);
+ void _restore_canvas_item_state(List<CanvasItem *> p_canvas_items, bool restore_bones = false);
+ void _commit_canvas_item_state(List<CanvasItem *> p_canvas_items, String action_name, bool commit_bones = false);
Vector2 _anchor_to_position(const Control *p_control, Vector2 anchor);
Vector2 _position_to_anchor(const Control *p_control, Vector2 position);
@@ -383,27 +351,21 @@ class CanvasItemEditor : public VBoxContainer {
bool updating_scroll;
void _update_scroll(float);
void _update_scrollbars();
- void _update_cursor();
- void incbeg(float &beg, float &end, float inc, float minsize, bool p_symmetric);
- void incend(float &beg, float &end, float inc, float minsize, bool p_symmetric);
-
void _append_canvas_item(CanvasItem *p_item);
void _snap_changed();
void _selection_result_pressed(int);
void _selection_menu_hide();
UndoRedo *undo_redo;
-
- Point2 _find_topleftmost_point();
-
void _build_bones_list(Node *p_node);
- void _get_encompassing_rect(Node *p_node, Rect2 &r_rect, const Transform2D &p_xform);
+ List<CanvasItem *> _get_edited_canvas_items(bool retreive_locked = false, bool remove_canvas_item_if_parent_in_selection = true);
+ Rect2 _get_encompassing_rect_from_list(List<CanvasItem *> p_list);
+ void _expand_encompassing_rect_using_children(Rect2 &p_rect, Node *p_node, bool &r_first, const Transform2D &p_parent_xform = Transform2D(), const Transform2D &p_canvas_xform = Transform2D());
+ Rect2 _get_scene_encompassing_rect();
Object *_get_editor_data(Object *p_what);
- CanvasItem *_get_single_item();
- int get_item_count();
void _keying_changed();
void _unhandled_key_input(const Ref<InputEvent> &p_ev);
@@ -411,6 +373,7 @@ class CanvasItemEditor : public VBoxContainer {
void _draw_text_at_position(Point2 p_position, String p_string, Margin p_side);
void _draw_margin_at_position(int p_value, Point2 p_position, Margin p_side);
void _draw_percentage_at_position(float p_value, Point2 p_position, Margin p_side);
+ void _draw_straight_line(Point2 p_from, Point2 p_to, Color p_color);
void _draw_rulers();
void _draw_guides();
@@ -422,13 +385,23 @@ class CanvasItemEditor : public VBoxContainer {
void _draw_locks_and_groups(Node *p_node, const Transform2D &p_xform);
void _draw_viewport();
- void _draw_viewport_base();
+
+ bool _gui_input_anchors(const Ref<InputEvent> &p_event);
+ bool _gui_input_move(const Ref<InputEvent> &p_event);
+ bool _gui_input_open_scene_on_double_click(const Ref<InputEvent> &p_event);
+ bool _gui_input_pivot(const Ref<InputEvent> &p_event);
+ bool _gui_input_resize(const Ref<InputEvent> &p_event);
+ bool _gui_input_rotate(const Ref<InputEvent> &p_event);
+ bool _gui_input_select(const Ref<InputEvent> &p_event);
+ bool _gui_input_zoom_or_pan(const Ref<InputEvent> &p_event);
+ bool _gui_input_rulers_and_guides(const Ref<InputEvent> &p_event);
void _gui_input_viewport(const Ref<InputEvent> &p_event);
- void _gui_input_viewport_base(const Ref<InputEvent> &p_event);
void _focus_selection(int p_op);
+ void _solve_IK(Node2D *leaf_node, Point2 target_position);
+
void _snap_if_closer_float(float p_value, float p_target_snap, float &r_current_snap, bool &r_snapped, float p_radius = 10.0);
void _snap_if_closer_point(Point2 p_value, Point2 p_target_snap, Point2 &r_current_snap, bool (&r_snapped)[2], real_t rotation = 0.0, float p_radius = 10.0);
void _snap_other_nodes(Point2 p_value, Point2 &r_current_snap, bool (&r_snapped)[2], const Node *p_current, const CanvasItem *p_to_snap = NULL);
@@ -437,12 +410,13 @@ class CanvasItemEditor : public VBoxContainer {
void _set_margins_preset(Control::LayoutPreset p_preset);
void _set_anchors_and_margins_preset(Control::LayoutPreset p_preset);
+ HBoxContainer *zoom_hb;
void _zoom_on_position(float p_zoom, Point2 p_position = Point2());
- void _zoom_minus();
- void _zoom_reset();
- void _zoom_plus();
-
- void _toggle_snap(bool p_status);
+ void _button_zoom_minus();
+ void _button_zoom_reset();
+ void _button_zoom_plus();
+ void _button_toggle_snap(bool p_status);
+ void _button_tool_select(int p_index);
HSplitContainer *palette_split;
VSplitContainer *bottom_split;
@@ -494,9 +468,10 @@ public:
SNAP_NODE_PARENT = 1 << 3,
SNAP_NODE_ANCHORS = 1 << 4,
SNAP_NODE_SIDES = 1 << 5,
- SNAP_OTHER_NODES = 1 << 6,
+ SNAP_NODE_CENTER = 1 << 6,
+ SNAP_OTHER_NODES = 1 << 7,
- SNAP_DEFAULT = 0x07,
+ SNAP_DEFAULT = SNAP_GRID | SNAP_GUIDES | SNAP_PIXEL,
};
Point2 snap_point(Point2 p_target, unsigned int p_modes = SNAP_DEFAULT, const CanvasItem *p_canvas_item = NULL, unsigned int p_forced_modes = 0);
diff --git a/editor/plugins/script_editor_plugin.cpp b/editor/plugins/script_editor_plugin.cpp
index ce71cf3284..c06531d975 100644
--- a/editor/plugins/script_editor_plugin.cpp
+++ b/editor/plugins/script_editor_plugin.cpp
@@ -1578,6 +1578,9 @@ void ScriptEditor::_update_script_names() {
case SORT_BY_PATH: {
sd.sort_key = path;
} break;
+ case SORT_BY_NONE: {
+ sd.sort_key = "";
+ } break;
}
switch (display_as) {
@@ -2928,7 +2931,7 @@ ScriptEditorPlugin::ScriptEditorPlugin(EditorNode *p_node) {
EDITOR_DEF("text_editor/open_scripts/script_temperature_history_size", 15);
EDITOR_DEF("text_editor/open_scripts/current_script_background_color", Color(1, 1, 1, 0.3));
EDITOR_DEF("text_editor/open_scripts/group_help_pages", true);
- EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::INT, "text_editor/open_scripts/sort_scripts_by", PROPERTY_HINT_ENUM, "Name,Path"));
+ EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::INT, "text_editor/open_scripts/sort_scripts_by", PROPERTY_HINT_ENUM, "Name,Path,None"));
EDITOR_DEF("text_editor/open_scripts/sort_scripts_by", 0);
EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::INT, "text_editor/open_scripts/list_script_names_as", PROPERTY_HINT_ENUM, "Name,Parent Directory And Name,Full Path"));
EDITOR_DEF("text_editor/open_scripts/list_script_names_as", 0);
diff --git a/editor/plugins/script_editor_plugin.h b/editor/plugins/script_editor_plugin.h
index 2e7652a7be..bcc604d990 100644
--- a/editor/plugins/script_editor_plugin.h
+++ b/editor/plugins/script_editor_plugin.h
@@ -165,6 +165,7 @@ class ScriptEditor : public PanelContainer {
enum ScriptSortBy {
SORT_BY_NAME,
SORT_BY_PATH,
+ SORT_BY_NONE
};
enum ScriptListName {
diff --git a/editor/plugins/script_text_editor.cpp b/editor/plugins/script_text_editor.cpp
index 87e92f0807..aeba0ff930 100644
--- a/editor/plugins/script_text_editor.cpp
+++ b/editor/plugins/script_text_editor.cpp
@@ -935,13 +935,27 @@ void ScriptTextEditor::_edit_option(int p_op) {
Ref<Script> scr = get_edited_script();
if (scr.is_null())
return;
-
tx->begin_complex_operation();
- int line = tx->cursor_get_line();
- tx->set_line(tx->cursor_get_line(), "");
- tx->backspace_at_cursor();
- tx->unfold_line(line);
- tx->cursor_set_line(line);
+ if (tx->is_selection_active()) {
+ int to_line = tx->get_selection_to_line();
+ int from_line = tx->get_selection_from_line();
+ int count = Math::abs(to_line - from_line) + 1;
+ while (count) {
+ tx->set_line(tx->cursor_get_line(), "");
+ tx->backspace_at_cursor();
+ count--;
+ if (count)
+ tx->unfold_line(from_line);
+ }
+ tx->cursor_set_line(from_line - 1);
+ tx->deselect();
+ } else {
+ int line = tx->cursor_get_line();
+ tx->set_line(tx->cursor_get_line(), "");
+ tx->backspace_at_cursor();
+ tx->unfold_line(line);
+ tx->cursor_set_line(line);
+ }
tx->end_complex_operation();
} break;
case EDIT_CLONE_DOWN: {
diff --git a/editor/plugins/spatial_editor_plugin.cpp b/editor/plugins/spatial_editor_plugin.cpp
index 63762651d7..6fd93c2f28 100644
--- a/editor/plugins/spatial_editor_plugin.cpp
+++ b/editor/plugins/spatial_editor_plugin.cpp
@@ -4282,67 +4282,26 @@ void SpatialEditor::_init_indicators() {
indicator_mat->set_flag(SpatialMaterial::FLAG_ALBEDO_FROM_VERTEX_COLOR, true);
indicator_mat->set_flag(SpatialMaterial::FLAG_SRGB_VERTEX_COLOR, true);
- PoolVector<Color> grid_colors[3];
- PoolVector<Vector3> grid_points[3];
Vector<Color> origin_colors;
Vector<Vector3> origin_points;
- Color grid_color = EditorSettings::get_singleton()->get("editors/3d/grid_color");
-
for (int i = 0; i < 3; i++) {
Vector3 axis;
axis[i] = 1;
- Vector3 axis_n1;
- axis_n1[(i + 1) % 3] = 1;
- Vector3 axis_n2;
- axis_n2[(i + 2) % 3] = 1;
+
+ grid_enable[i] = false;
+ grid_visible[i] = false;
origin_colors.push_back(Color(axis.x, axis.y, axis.z));
origin_colors.push_back(Color(axis.x, axis.y, axis.z));
origin_points.push_back(axis * 4096);
origin_points.push_back(axis * -4096);
-#define ORIGIN_GRID_SIZE 50
-
- for (int j = -ORIGIN_GRID_SIZE; j <= ORIGIN_GRID_SIZE; j++) {
-
- Vector3 p1 = axis_n1 * j + axis_n2 * -ORIGIN_GRID_SIZE;
- Vector3 p1_dest = p1 * (-axis_n2 + axis_n1);
- Vector3 p2 = axis_n2 * j + axis_n1 * -ORIGIN_GRID_SIZE;
- Vector3 p2_dest = p2 * (-axis_n1 + axis_n2);
-
- Color line_color = grid_color;
- if (j == 0) {
- continue;
- } else if (j % 10 == 0) {
- line_color *= 1.5;
- }
-
- grid_points[i].push_back(p1);
- grid_points[i].push_back(p1_dest);
- grid_colors[i].push_back(line_color);
- grid_colors[i].push_back(line_color);
-
- grid_points[i].push_back(p2);
- grid_points[i].push_back(p2_dest);
- grid_colors[i].push_back(line_color);
- grid_colors[i].push_back(line_color);
- }
+ }
- grid[i] = VisualServer::get_singleton()->mesh_create();
- Array d;
- d.resize(VS::ARRAY_MAX);
- d[VisualServer::ARRAY_VERTEX] = grid_points[i];
- d[VisualServer::ARRAY_COLOR] = grid_colors[i];
- VisualServer::get_singleton()->mesh_add_surface_from_arrays(grid[i], VisualServer::PRIMITIVE_LINES, d);
- VisualServer::get_singleton()->mesh_surface_set_material(grid[i], 0, indicator_mat->get_rid());
- grid_instance[i] = VisualServer::get_singleton()->instance_create2(grid[i], get_tree()->get_root()->get_world()->get_scenario());
+ grid_enable[1] = true;
+ grid_visible[1] = true;
- grid_visible[i] = false;
- grid_enable[i] = false;
- VisualServer::get_singleton()->instance_set_visible(grid_instance[i], false);
- VisualServer::get_singleton()->instance_geometry_set_cast_shadows_setting(grid_instance[i], VS::SHADOW_CASTING_SETTING_OFF);
- VS::get_singleton()->instance_set_layer_mask(grid_instance[i], 1 << SpatialEditorViewport::GIZMO_GRID_LAYER);
- }
+ _init_grid();
origin = VisualServer::get_singleton()->mesh_create();
Array d;
@@ -4358,9 +4317,6 @@ void SpatialEditor::_init_indicators() {
VisualServer::get_singleton()->instance_geometry_set_cast_shadows_setting(origin_instance, VS::SHADOW_CASTING_SETTING_OFF);
- VisualServer::get_singleton()->instance_set_visible(grid_instance[1], true);
- grid_enable[1] = true;
- grid_visible[1] = true;
grid_enabled = true;
last_grid_snap = 1;
}
@@ -4629,10 +4585,71 @@ void SpatialEditor::_init_indicators() {
_generate_selection_box();
}
+void SpatialEditor::_init_grid() {
+
+ PoolVector<Color> grid_colors[3];
+ PoolVector<Vector3> grid_points[3];
+
+ Color grid_color = EditorSettings::get_singleton()->get("editors/3d/grid_color");
+
+ for (int i = 0; i < 3; i++) {
+ Vector3 axis;
+ axis[i] = 1;
+ Vector3 axis_n1;
+ axis_n1[(i + 1) % 3] = 1;
+ Vector3 axis_n2;
+ axis_n2[(i + 2) % 3] = 1;
+
+#define ORIGIN_GRID_SIZE 50
+
+ for (int j = -ORIGIN_GRID_SIZE; j <= ORIGIN_GRID_SIZE; j++) {
+ Vector3 p1 = axis_n1 * j + axis_n2 * -ORIGIN_GRID_SIZE;
+ Vector3 p1_dest = p1 * (-axis_n2 + axis_n1);
+ Vector3 p2 = axis_n2 * j + axis_n1 * -ORIGIN_GRID_SIZE;
+ Vector3 p2_dest = p2 * (-axis_n1 + axis_n2);
+
+ Color line_color = grid_color;
+ if (j == 0) {
+ continue;
+ } else if (j % 10 == 0) {
+ line_color *= 1.5;
+ }
+
+ grid_points[i].push_back(p1);
+ grid_points[i].push_back(p1_dest);
+ grid_colors[i].push_back(line_color);
+ grid_colors[i].push_back(line_color);
+
+ grid_points[i].push_back(p2);
+ grid_points[i].push_back(p2_dest);
+ grid_colors[i].push_back(line_color);
+ grid_colors[i].push_back(line_color);
+ }
+
+ grid[i] = VisualServer::get_singleton()->mesh_create();
+ Array d;
+ d.resize(VS::ARRAY_MAX);
+ d[VisualServer::ARRAY_VERTEX] = grid_points[i];
+ d[VisualServer::ARRAY_COLOR] = grid_colors[i];
+ VisualServer::get_singleton()->mesh_add_surface_from_arrays(grid[i], VisualServer::PRIMITIVE_LINES, d);
+ VisualServer::get_singleton()->mesh_surface_set_material(grid[i], 0, indicator_mat->get_rid());
+ grid_instance[i] = VisualServer::get_singleton()->instance_create2(grid[i], get_tree()->get_root()->get_world()->get_scenario());
+
+ VisualServer::get_singleton()->instance_set_visible(grid_instance[i], grid_visible[i]);
+ VisualServer::get_singleton()->instance_geometry_set_cast_shadows_setting(grid_instance[i], VS::SHADOW_CASTING_SETTING_OFF);
+ VS::get_singleton()->instance_set_layer_mask(grid_instance[i], 1 << SpatialEditorViewport::GIZMO_GRID_LAYER);
+ }
+}
+
void SpatialEditor::_finish_indicators() {
VisualServer::get_singleton()->free(origin_instance);
VisualServer::get_singleton()->free(origin);
+
+ _finish_grid();
+}
+
+void SpatialEditor::_finish_grid() {
for (int i = 0; i < 3; i++) {
VisualServer::get_singleton()->free(grid_instance[i]);
VisualServer::get_singleton()->free(grid[i]);
@@ -4770,6 +4787,10 @@ void SpatialEditor::_notification(int p_what) {
view_menu->get_popup()->set_item_icon(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_3_VIEWPORTS), get_icon("Panels3", "EditorIcons"));
view_menu->get_popup()->set_item_icon(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_3_VIEWPORTS_ALT), get_icon("Panels3Alt", "EditorIcons"));
view_menu->get_popup()->set_item_icon(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_4_VIEWPORTS), get_icon("Panels4", "EditorIcons"));
+
+ // Update grid color by rebuilding grid.
+ _finish_grid();
+ _init_grid();
}
}
diff --git a/editor/plugins/spatial_editor_plugin.h b/editor/plugins/spatial_editor_plugin.h
index 55866cac99..d1fcdf8d54 100644
--- a/editor/plugins/spatial_editor_plugin.h
+++ b/editor/plugins/spatial_editor_plugin.h
@@ -531,7 +531,9 @@ private:
void _instance_scene();
void _init_indicators();
+ void _init_grid();
void _finish_indicators();
+ void _finish_grid();
void _toggle_maximize_view(Object *p_viewport);
diff --git a/editor/project_manager.cpp b/editor/project_manager.cpp
index da283b16dc..bd700342f6 100644
--- a/editor/project_manager.cpp
+++ b/editor/project_manager.cpp
@@ -304,8 +304,9 @@ private:
ProjectSettings *current = memnew(ProjectSettings);
- if (current->setup(dir, "")) {
- set_message(TTR("Couldn't get project.godot in project path."), MESSAGE_ERROR);
+ int err = current->setup(dir, "");
+ if (err != OK) {
+ set_message(vformat(TTR("Couldn't load project.godot in project path (error %d). It may be missing or corrupted."), err), MESSAGE_ERROR);
} else {
ProjectSettings::CustomMap edited_settings;
edited_settings["application/config/name"] = project_name->get_text();
@@ -530,8 +531,9 @@ public:
ProjectSettings *current = memnew(ProjectSettings);
- if (current->setup(project_path->get_text(), "")) {
- set_message(TTR("Couldn't get project.godot in the project path."), MESSAGE_ERROR);
+ int err = current->setup(project_path->get_text(), "");
+ if (err != OK) {
+ set_message(vformat(TTR("Couldn't load project.godot in project path (error %d). It may be missing or corrupted."), err), MESSAGE_ERROR);
status_rect->show();
msg->show();
get_ok()->set_disabled(true);
@@ -713,6 +715,12 @@ void ProjectManager::_update_project_buttons() {
CanvasItem *item = Object::cast_to<CanvasItem>(scroll_children->get_child(i));
item->update();
+
+ Button *show = Object::cast_to<Button>(item->get_node(NodePath("project/path_box/show")));
+ if (show) {
+ String current = item->get_meta("name");
+ show->set_visible(selected_list.has(current));
+ }
}
erase_btn->set_disabled(selected_list.size() < 1);
@@ -1092,9 +1100,26 @@ void ProjectManager::_load_recent_projects() {
title->add_color_override("font_color", font_color);
title->set_clip_text(true);
vb->add_child(title);
+
+ HBoxContainer *path_hb = memnew(HBoxContainer);
+ path_hb->set_name("path_box");
+ path_hb->set_h_size_flags(SIZE_EXPAND_FILL);
+ vb->add_child(path_hb);
+
+ Button *show = memnew(Button);
+ show->set_name("show");
+ show->set_icon(get_icon("Filesystem", "EditorIcons"));
+ show->set_flat(true);
+ show->set_modulate(Color(1, 1, 1, 0.5));
+ path_hb->add_child(show);
+ show->connect("pressed", this, "_show_project", varray(path));
+ show->set_tooltip(TTR("Show In File Manager"));
+ show->set_visible(false);
+
Label *fpath = memnew(Label(path));
fpath->set_name("path");
- vb->add_child(fpath);
+ path_hb->add_child(fpath);
+ fpath->set_h_size_flags(SIZE_EXPAND_FILL);
fpath->set_modulate(Color(1, 1, 1, 0.5));
fpath->add_color_override("font_color", font_color);
fpath->set_clip_text(true);
@@ -1124,7 +1149,7 @@ void ProjectManager::_on_project_created(const String &dir) {
bool has_already = false;
for (int i = 0; i < scroll_children->get_child_count(); i++) {
HBoxContainer *hb = Object::cast_to<HBoxContainer>(scroll_children->get_child(i));
- Label *fpath = Object::cast_to<Label>(hb->get_node(NodePath("project/path")));
+ Label *fpath = Object::cast_to<Label>(hb->get_node(NodePath("project/path_box/path")));
if (fpath->get_text() == dir) {
has_already = true;
break;
@@ -1142,7 +1167,7 @@ void ProjectManager::_on_project_created(const String &dir) {
void ProjectManager::_update_scroll_position(const String &dir) {
for (int i = 0; i < scroll_children->get_child_count(); i++) {
HBoxContainer *hb = Object::cast_to<HBoxContainer>(scroll_children->get_child(i));
- Label *fpath = Object::cast_to<Label>(hb->get_node(NodePath("project/path")));
+ Label *fpath = Object::cast_to<Label>(hb->get_node(NodePath("project/path_box/path")));
if (fpath->get_text() == dir) {
last_clicked = hb->get_meta("name");
selected_list.clear();
@@ -1260,6 +1285,11 @@ void ProjectManager::_run_project() {
}
}
+void ProjectManager::_show_project(const String &p_path) {
+
+ OS::get_singleton()->shell_open(String("file://") + p_path);
+}
+
void ProjectManager::_scan_dir(DirAccess *da, float pos, float total, List<String> *r_projects) {
List<String> subdirs;
@@ -1448,6 +1478,7 @@ void ProjectManager::_bind_methods() {
ClassDB::bind_method("_open_project_confirm", &ProjectManager::_open_project_confirm);
ClassDB::bind_method("_run_project", &ProjectManager::_run_project);
ClassDB::bind_method("_run_project_confirm", &ProjectManager::_run_project_confirm);
+ ClassDB::bind_method("_show_project", &ProjectManager::_show_project);
ClassDB::bind_method("_scan_projects", &ProjectManager::_scan_projects);
ClassDB::bind_method("_scan_begin", &ProjectManager::_scan_begin);
ClassDB::bind_method("_import_project", &ProjectManager::_import_project);
diff --git a/editor/project_manager.h b/editor/project_manager.h
index 23ffa2f857..a9d23b1f71 100644
--- a/editor/project_manager.h
+++ b/editor/project_manager.h
@@ -85,6 +85,7 @@ class ProjectManager : public Control {
void _run_project_confirm();
void _open_project();
void _open_project_confirm();
+ void _show_project(const String &p_path);
void _import_project();
void _new_project();
void _rename_project();
diff --git a/editor/project_settings_editor.h b/editor/project_settings_editor.h
index 452cf5b060..9364b0ff2c 100644
--- a/editor/project_settings_editor.h
+++ b/editor/project_settings_editor.h
@@ -176,6 +176,8 @@ public:
void popup_project_settings();
void set_plugins_page();
+ EditorAutoloadSettings *get_autoload_settings() { return autoload_settings; }
+
TabContainer *get_tabs();
void queue_save();
diff --git a/editor/script_editor_debugger.cpp b/editor/script_editor_debugger.cpp
index 86ab84909e..af44c56074 100644
--- a/editor/script_editor_debugger.cpp
+++ b/editor/script_editor_debugger.cpp
@@ -1873,6 +1873,7 @@ ScriptEditorDebugger::ScriptEditorDebugger(EditorNode *p_editor) {
sc->set_v_size_flags(SIZE_EXPAND_FILL);
stack_dump = memnew(Tree);
+ stack_dump->set_allow_reselect(true);
stack_dump->set_columns(1);
stack_dump->set_column_titles_visible(true);
stack_dump->set_column_title(0, TTR("Stack Frames"));
diff --git a/main/main.cpp b/main/main.cpp
index ffe1215b1c..4d7273b4e4 100644
--- a/main/main.cpp
+++ b/main/main.cpp
@@ -125,6 +125,8 @@ static bool editor = false;
static bool show_help = false;
static bool disable_render_loop = false;
static int fixed_fps = -1;
+static bool auto_build_solutions = false;
+static bool auto_quit = false;
static OS::ProcessID allow_focus_steal_pid = 0;
@@ -261,6 +263,7 @@ void Main::print_help(const char *p_binary) {
OS::get_singleton()->print(" --export-debug Use together with --export, enables debug mode for the template.\n");
OS::get_singleton()->print(" --doctool <path> Dump the engine API reference to the given <path> in XML format, merging if existing files are found.\n");
OS::get_singleton()->print(" --no-docbase Disallow dumping the base types (used with --doctool).\n");
+ OS::get_singleton()->print(" --build-solutions Builds the scripting solutions (IE. C#).\n");
#ifdef DEBUG_METHODS_ENABLED
OS::get_singleton()->print(" --gdnative-generate-json-api Generate JSON dump of the Godot API for GDNative bindings.\n");
#endif
@@ -526,6 +529,9 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph
} else if (I->get() == "-p" || I->get() == "--project-manager") { // starts project manager
project_manager = true;
+ } else if (I->get() == "--build-solutions") { // Build the scripting solution such C#
+
+ auto_build_solutions = true;
#endif
} else if (I->get() == "--no-window") { // disable window creation, Windows only
@@ -552,6 +558,8 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph
}
} else if (I->get() == "-u" || I->get() == "--upwards") { // scan folders upwards
upwards = true;
+ } else if (I->get() == "--quit" || I->get() == "-q") { // Auto quit at the end of the first main loop iteration
+ auto_quit = true;
} else if (I->get().ends_with("project.godot")) {
String path;
String file = I->get();
@@ -780,6 +788,7 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph
OS::get_singleton()->add_logger(memnew(RotatedFileLogger(base_path, max_files)));
}
+#ifdef TOOLS_ENABLED
if (editor) {
Engine::get_singleton()->set_editor_hint(true);
main_args.push_back("--editor");
@@ -787,23 +796,8 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph
init_maximized = true;
video_mode.maximized = true;
}
- use_custom_res = false;
}
- if (bool(ProjectSettings::get_singleton()->get("application/run/disable_stdout"))) {
- quiet_stdout = true;
- }
- if (bool(ProjectSettings::get_singleton()->get("application/run/disable_stderr"))) {
- _print_error_enabled = false;
- };
-
- if (quiet_stdout)
- _print_line_enabled = false;
-
- OS::get_singleton()->set_cmdline(execpath, main_args);
-
-#ifdef TOOLS_ENABLED
-
if (!project_manager) {
// Determine if the project manager should be requested
project_manager =
@@ -812,17 +806,26 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph
(!ProjectSettings::get_singleton()->has_setting("application/run/main_scene") ||
String(ProjectSettings::get_singleton()->get("application/run/main_scene")) == "");
}
-
- if (project_manager) {
- use_custom_res = false; //project manager (run without arguments)
- }
-
#endif
- if (editor)
+ if (editor || project_manager) {
+ use_custom_res = false;
input_map->load_default(); //keys for editor
- else
+ } else {
input_map->load_from_globals(); //keys for game
+ }
+
+ if (bool(ProjectSettings::get_singleton()->get("application/run/disable_stdout"))) {
+ quiet_stdout = true;
+ }
+ if (bool(ProjectSettings::get_singleton()->get("application/run/disable_stderr"))) {
+ _print_error_enabled = false;
+ };
+
+ if (quiet_stdout)
+ _print_line_enabled = false;
+
+ OS::get_singleton()->set_cmdline(execpath, main_args);
//if (video_driver == "") // useless for now, so removing
// video_driver = GLOBAL_DEF("display/driver/name", Variant((const char *)OS::get_singleton()->get_video_driver_name(0)));
@@ -1104,7 +1107,7 @@ Error Main::setup2(Thread::ID p_main_tid_override) {
MAIN_PRINT("Main: Create bootsplash");
#if defined(TOOLS_ENABLED) && !defined(NO_EDITOR_SPLASH)
- Ref<Image> splash = editor ? memnew(Image(boot_splash_editor_png)) : memnew(Image(boot_splash_png));
+ Ref<Image> splash = (editor || project_manager) ? memnew(Image(boot_splash_editor_png)) : memnew(Image(boot_splash_png));
#else
Ref<Image> splash = memnew(Image(boot_splash_png));
#endif
@@ -1130,7 +1133,7 @@ Error Main::setup2(Thread::ID p_main_tid_override) {
ProjectSettings::get_singleton()->set_custom_property_info("application/config/icon", PropertyInfo(Variant::STRING, "application/config/icon", PROPERTY_HINT_FILE, "*.png,*.webp"));
if (bool(GLOBAL_DEF("display/window/handheld/emulate_touchscreen", false))) {
- if (!OS::get_singleton()->has_touchscreen_ui_hint() && Input::get_singleton() && !editor) {
+ if (!OS::get_singleton()->has_touchscreen_ui_hint() && Input::get_singleton() && !(editor || project_manager)) {
//only if no touchscreen ui hint, set emulation
InputDefault *id = Object::cast_to<InputDefault>(Input::get_singleton());
if (id)
@@ -1218,7 +1221,6 @@ bool Main::start() {
ERR_FAIL_COND_V(!_start_success, false);
bool hasicon = false;
- bool editor = false;
String doc_tool;
List<String> removal_docs;
bool doc_base = true;
@@ -1452,7 +1454,7 @@ bool Main::start() {
{
}
- if (!editor) {
+ if (!editor && !project_manager) {
//standard helpers that can be changed from main config
String stretch_mode = GLOBAL_DEF("display/window/stretch/mode", "disabled");
@@ -1563,7 +1565,7 @@ bool Main::start() {
#endif
}
- if (!project_manager && !editor) {
+ if (!project_manager && !editor) { // game
if (game_path != "" || script != "") {
//autoload
List<PropertyInfo> props;
@@ -1645,7 +1647,6 @@ bool Main::start() {
sml->get_root()->add_child(E->get());
}
- //singletons
}
if (game_path != "") {
@@ -1855,7 +1856,16 @@ bool Main::iteration() {
target_ticks = MIN(MAX(target_ticks, current_ticks - time_step), current_ticks + time_step);
}
- return exit;
+#ifdef TOOLS_ENABLED
+ if (auto_build_solutions) {
+ auto_build_solutions = false;
+ if (!EditorNode::get_singleton()->call_build()) {
+ ERR_FAIL_V(true);
+ }
+ }
+#endif
+
+ return exit || auto_quit;
}
void Main::force_redraw() {
diff --git a/modules/bullet/btRayShape.cpp b/modules/bullet/btRayShape.cpp
index 4164450cd2..8707096038 100644
--- a/modules/bullet/btRayShape.cpp
+++ b/modules/bullet/btRayShape.cpp
@@ -54,6 +54,11 @@ void btRayShape::setLength(btScalar p_length) {
reload_cache();
}
+void btRayShape::setSlipsOnSlope(bool p_slipsOnSlope) {
+
+ slipsOnSlope = p_slipsOnSlope;
+}
+
btVector3 btRayShape::localGetSupportingVertex(const btVector3 &vec) const {
return localGetSupportingVertexWithoutMargin(vec) + (m_shapeAxis * m_collisionMargin);
}
diff --git a/modules/bullet/btRayShape.h b/modules/bullet/btRayShape.h
index 99a9412dbe..a44c30db4b 100644
--- a/modules/bullet/btRayShape.h
+++ b/modules/bullet/btRayShape.h
@@ -44,6 +44,7 @@ ATTRIBUTE_ALIGNED16(class)
btRayShape : public btConvexInternalShape {
btScalar m_length;
+ bool slipsOnSlope;
/// The default axis is the z
btVector3 m_shapeAxis;
@@ -59,6 +60,9 @@ public:
void setLength(btScalar p_length);
btScalar getLength() const { return m_length; }
+ void setSlipsOnSlope(bool p_slipOnSlope);
+ bool getSlipsOnSlope() const { return slipsOnSlope; }
+
const btTransform &getSupportPoint() const { return m_cacheSupportPoint; }
const btScalar &getScaledLength() const { return m_cacheScaledLength; }
diff --git a/modules/bullet/godot_ray_world_algorithm.cpp b/modules/bullet/godot_ray_world_algorithm.cpp
index 4a511b39a7..53d0ab7e3c 100644
--- a/modules/bullet/godot_ray_world_algorithm.cpp
+++ b/modules/bullet/godot_ray_world_algorithm.cpp
@@ -100,14 +100,16 @@ void GodotRayWorldAlgorithm::processCollision(const btCollisionObjectWrapper *bo
if (btResult.hasHit()) {
- btVector3 ray_normal(ray_transform.getOrigin() - to.getOrigin());
- ray_normal.normalize();
btScalar depth(ray_shape->getScaledLength() * (btResult.m_closestHitFraction - 1));
if (depth >= -RAY_STABILITY_MARGIN)
depth = 0;
- resultOut->addContactPoint(ray_normal, btResult.m_hitPointWorld, depth);
+ if (ray_shape->getSlipsOnSlope())
+ resultOut->addContactPoint(btResult.m_hitNormalWorld, btResult.m_hitPointWorld, depth);
+ else {
+ resultOut->addContactPoint((ray_transform.getOrigin() - to.getOrigin()).normalize(), btResult.m_hitPointWorld, depth);
+ }
}
}
diff --git a/modules/bullet/rigid_body_bullet.cpp b/modules/bullet/rigid_body_bullet.cpp
index f96218ef46..75b4cc054a 100644
--- a/modules/bullet/rigid_body_bullet.cpp
+++ b/modules/bullet/rigid_body_bullet.cpp
@@ -114,10 +114,18 @@ Transform BulletPhysicsDirectBodyState::get_transform() const {
return body->get_transform();
}
+void BulletPhysicsDirectBodyState::add_central_force(const Vector3 &p_force) {
+ body->apply_central_force(p_force);
+}
+
void BulletPhysicsDirectBodyState::add_force(const Vector3 &p_force, const Vector3 &p_pos) {
body->apply_force(p_force, p_pos);
}
+void BulletPhysicsDirectBodyState::add_torque(const Vector3 &p_torque) {
+ body->apply_torque(p_torque);
+}
+
void BulletPhysicsDirectBodyState::apply_impulse(const Vector3 &p_pos, const Vector3 &p_j) {
body->apply_impulse(p_pos, p_j);
}
diff --git a/modules/bullet/rigid_body_bullet.h b/modules/bullet/rigid_body_bullet.h
index c4a9676bdd..2d529f6dc7 100644
--- a/modules/bullet/rigid_body_bullet.h
+++ b/modules/bullet/rigid_body_bullet.h
@@ -110,7 +110,9 @@ public:
virtual void set_transform(const Transform &p_transform);
virtual Transform get_transform() const;
+ virtual void add_central_force(const Vector3 &p_force);
virtual void add_force(const Vector3 &p_force, const Vector3 &p_pos);
+ virtual void add_torque(const Vector3 &p_torque);
virtual void apply_impulse(const Vector3 &p_pos, const Vector3 &p_j);
virtual void apply_torque_impulse(const Vector3 &p_j);
diff --git a/modules/bullet/shape_bullet.cpp b/modules/bullet/shape_bullet.cpp
index c6b9695d96..5d8d391bd9 100644
--- a/modules/bullet/shape_bullet.cpp
+++ b/modules/bullet/shape_bullet.cpp
@@ -135,8 +135,10 @@ btHeightfieldTerrainShape *ShapeBullet::create_shape_height_field(PoolVector<rea
return bulletnew(btHeightfieldTerrainShape(p_width, p_depth, heightsPtr, ignoredHeightScale, -fieldHeight, fieldHeight, YAxis, PHY_FLOAT, flipQuadEdges));
}
-btRayShape *ShapeBullet::create_shape_ray(real_t p_length) {
- return bulletnew(btRayShape(p_length));
+btRayShape *ShapeBullet::create_shape_ray(real_t p_length, bool p_slips_on_slope) {
+ btRayShape *r(bulletnew(btRayShape(p_length)));
+ r->setSlipsOnSlope(p_slips_on_slope);
+ return r;
}
/* PLANE */
@@ -435,25 +437,33 @@ btCollisionShape *HeightMapShapeBullet::create_bt_shape(const btVector3 &p_impli
/* Ray shape */
RayShapeBullet::RayShapeBullet() :
ShapeBullet(),
- length(1) {}
+ length(1),
+ slips_on_slope(false) {}
void RayShapeBullet::set_data(const Variant &p_data) {
- setup(p_data);
+
+ Dictionary d = p_data;
+ setup(d["length"], d["slips_on_slope"]);
}
Variant RayShapeBullet::get_data() const {
- return length;
+
+ Dictionary d;
+ d["length"] = length;
+ d["slips_on_slope"] = slips_on_slope;
+ return d;
}
PhysicsServer::ShapeType RayShapeBullet::get_type() const {
return PhysicsServer::SHAPE_RAY;
}
-void RayShapeBullet::setup(real_t p_length) {
+void RayShapeBullet::setup(real_t p_length, bool p_slips_on_slope) {
length = p_length;
+ slips_on_slope = p_slips_on_slope;
notifyShapeChanged();
}
btCollisionShape *RayShapeBullet::create_bt_shape(const btVector3 &p_implicit_scale, real_t p_margin) {
- return prepare(ShapeBullet::create_shape_ray(length * p_implicit_scale[1] + p_margin));
+ return prepare(ShapeBullet::create_shape_ray(length * p_implicit_scale[1] + p_margin, slips_on_slope));
}
diff --git a/modules/bullet/shape_bullet.h b/modules/bullet/shape_bullet.h
index e04a3c808a..2acba90e36 100644
--- a/modules/bullet/shape_bullet.h
+++ b/modules/bullet/shape_bullet.h
@@ -86,7 +86,7 @@ public:
static class btConvexPointCloudShape *create_shape_convex(btAlignedObjectArray<btVector3> &p_vertices, const btVector3 &p_local_scaling = btVector3(1, 1, 1));
static class btScaledBvhTriangleMeshShape *create_shape_concave(btBvhTriangleMeshShape *p_mesh_shape, const btVector3 &p_local_scaling = btVector3(1, 1, 1));
static class btHeightfieldTerrainShape *create_shape_height_field(PoolVector<real_t> &p_heights, int p_width, int p_depth, real_t p_cell_size);
- static class btRayShape *create_shape_ray(real_t p_length);
+ static class btRayShape *create_shape_ray(real_t p_length, bool p_slips_on_slope);
};
class PlaneShapeBullet : public ShapeBullet {
@@ -216,6 +216,7 @@ class RayShapeBullet : public ShapeBullet {
public:
real_t length;
+ bool slips_on_slope;
RayShapeBullet();
@@ -225,6 +226,6 @@ public:
virtual btCollisionShape *create_bt_shape(const btVector3 &p_implicit_scale, real_t p_margin = 0);
private:
- void setup(real_t p_length);
+ void setup(real_t p_length, bool p_slips_on_slope);
};
#endif
diff --git a/modules/freetype/SCsub b/modules/freetype/SCsub
index f69b632e76..a34a650a4d 100644
--- a/modules/freetype/SCsub
+++ b/modules/freetype/SCsub
@@ -87,6 +87,6 @@ if env['builtin_freetype']:
# Godot source files
env.add_source_files(env.modules_sources, "*.cpp")
-env.Append(CCFLAGS=['-DFREETYPE_ENABLED'])
+env.Append(CCFLAGS=['-DFREETYPE_ENABLED', '-DFT_CONFIG_OPTION_USE_PNG'])
Export('env')
diff --git a/modules/gdscript/gdscript_functions.cpp b/modules/gdscript/gdscript_functions.cpp
index c067d5409f..278585cb01 100644
--- a/modules/gdscript/gdscript_functions.cpp
+++ b/modules/gdscript/gdscript_functions.cpp
@@ -358,13 +358,16 @@ void GDScriptFunctions::call(Function p_func, const Variant **p_args, int p_arg_
r_ret = Math::dectime((double)*p_args[0], (double)*p_args[1], (double)*p_args[2]);
} break;
case MATH_RANDOMIZE: {
+ VALIDATE_ARG_COUNT(0);
Math::randomize();
r_ret = Variant();
} break;
case MATH_RAND: {
+ VALIDATE_ARG_COUNT(0);
r_ret = Math::rand();
} break;
case MATH_RANDF: {
+ VALIDATE_ARG_COUNT(0);
r_ret = Math::randf();
} break;
case MATH_RANDOM: {
@@ -593,7 +596,13 @@ void GDScriptFunctions::call(Function p_func, const Variant **p_args, int p_arg_
r_ret = String(result);
} break;
case TEXT_STR: {
+ if (p_arg_count < 1) {
+ r_error.error = Variant::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS;
+ r_error.argument = 1;
+ r_ret = Variant();
+ return;
+ }
String str;
for (int i = 0; i < p_arg_count; i++) {
@@ -1180,6 +1189,7 @@ void GDScriptFunctions::call(Function p_func, const Variant **p_args, int p_arg_
} break;
case PRINT_STACK: {
+ VALIDATE_ARG_COUNT(0);
ScriptLanguage *script = GDScriptLanguage::get_singleton();
for (int i = 0; i < script->debug_get_stack_level_count(); i++) {
diff --git a/modules/gdscript/gdscript_parser.cpp b/modules/gdscript/gdscript_parser.cpp
index 1392323d56..cd752a786c 100644
--- a/modules/gdscript/gdscript_parser.cpp
+++ b/modules/gdscript/gdscript_parser.cpp
@@ -456,9 +456,9 @@ GDScriptParser::Node *GDScriptParser::_parse_expression(Node *p_parent, bool p_s
if (!validating) {
//this can be too slow for just validating code
- if (for_completion && ScriptCodeCompletionCache::get_singleton()) {
+ if (for_completion && ScriptCodeCompletionCache::get_singleton() && FileAccess::exists(path)) {
res = ScriptCodeCompletionCache::get_singleton()->get_cached_resource(path);
- } else { // essential; see issue 15902
+ } else if (!for_completion || FileAccess::exists(path)) {
res = ResourceLoader::load(path);
}
if (!res.is_valid()) {
@@ -576,18 +576,47 @@ GDScriptParser::Node *GDScriptParser::_parse_expression(Node *p_parent, bool p_s
if (identifier == StringName()) {
- _set_error("Built-in type constant expected after '.'");
+ _set_error("Built-in type constant or static function expected after '.'");
return NULL;
}
if (!Variant::has_numeric_constant(bi_type, identifier)) {
- _set_error("Static constant '" + identifier.operator String() + "' not present in built-in type " + Variant::get_type_name(bi_type) + ".");
- return NULL;
- }
+ if (tokenizer->get_token() == GDScriptTokenizer::TK_PARENTHESIS_OPEN &&
+ Variant::is_method_const(bi_type, identifier) &&
+ Variant::get_method_return_type(bi_type, identifier) == bi_type) {
+
+ tokenizer->advance();
+
+ OperatorNode *construct = alloc_node<OperatorNode>();
+ construct->op = OperatorNode::OP_CALL;
+
+ TypeNode *tn = alloc_node<TypeNode>();
+ tn->vtype = bi_type;
+ construct->arguments.push_back(tn);
+
+ OperatorNode *op = alloc_node<OperatorNode>();
+ op->op = OperatorNode::OP_CALL;
+ op->arguments.push_back(construct);
+
+ IdentifierNode *id = alloc_node<IdentifierNode>();
+ id->name = identifier;
+ op->arguments.push_back(id);
+
+ if (!_parse_arguments(op, op->arguments, p_static, true))
+ return NULL;
+
+ expr = op;
+ } else {
- ConstantNode *cn = alloc_node<ConstantNode>();
- cn->value = Variant::get_numeric_constant_value(bi_type, identifier);
- expr = cn;
+ _set_error("Static constant '" + identifier.operator String() + "' not present in built-in type " + Variant::get_type_name(bi_type) + ".");
+ return NULL;
+ }
+ } else {
+
+ ConstantNode *cn = alloc_node<ConstantNode>();
+ cn->value = Variant::get_numeric_constant_value(bi_type, identifier);
+ expr = cn;
+ }
} else if (tokenizer->get_token(1) == GDScriptTokenizer::TK_PARENTHESIS_OPEN && tokenizer->is_token_literal()) {
// We check with is_token_literal, as this allows us to use match/sync/etc. as a name
@@ -1516,11 +1545,11 @@ GDScriptParser::Node *GDScriptParser::_reduce_expression(Node *p_node, bool p_to
String errwhere;
if (op->arguments[0]->type == Node::TYPE_TYPE) {
TypeNode *tn = static_cast<TypeNode *>(op->arguments[0]);
- errwhere = "'" + Variant::get_type_name(tn->vtype) + "'' constructor";
+ errwhere = "'" + Variant::get_type_name(tn->vtype) + "' constructor";
} else {
GDScriptFunctions::Function func = static_cast<BuiltInFunctionNode *>(op->arguments[0])->function;
- errwhere = String("'") + GDScriptFunctions::get_func_name(func) + "'' intrinsic function";
+ errwhere = String("'") + GDScriptFunctions::get_func_name(func) + "' intrinsic function";
}
switch (ce.error) {
@@ -4356,8 +4385,6 @@ Error GDScriptParser::_parse(const String &p_base_path) {
base_path = p_base_path;
- clear();
-
//assume class
ClassNode *main_class = alloc_node<ClassNode>();
main_class->initializer = alloc_node<BlockNode>();
@@ -4382,17 +4409,7 @@ Error GDScriptParser::_parse(const String &p_base_path) {
Error GDScriptParser::parse_bytecode(const Vector<uint8_t> &p_bytecode, const String &p_base_path, const String &p_self_path) {
- for_completion = false;
- validating = false;
- completion_type = COMPLETION_NONE;
- completion_node = NULL;
- completion_class = NULL;
- completion_function = NULL;
- completion_block = NULL;
- completion_found = false;
- current_block = NULL;
- current_class = NULL;
- current_function = NULL;
+ clear();
self_path = p_self_path;
GDScriptTokenizerBuffer *tb = memnew(GDScriptTokenizerBuffer);
@@ -4406,16 +4423,7 @@ Error GDScriptParser::parse_bytecode(const Vector<uint8_t> &p_bytecode, const St
Error GDScriptParser::parse(const String &p_code, const String &p_base_path, bool p_just_validate, const String &p_self_path, bool p_for_completion) {
- completion_type = COMPLETION_NONE;
- completion_node = NULL;
- completion_class = NULL;
- completion_function = NULL;
- completion_block = NULL;
- completion_found = false;
- current_block = NULL;
- current_class = NULL;
-
- current_function = NULL;
+ clear();
self_path = p_self_path;
GDScriptTokenizerText *tt = memnew(GDScriptTokenizerText);
diff --git a/modules/mono/mono_gd/gd_mono_method.cpp b/modules/mono/mono_gd/gd_mono_method.cpp
index df0985f6ac..69040a3df8 100644
--- a/modules/mono/mono_gd/gd_mono_method.cpp
+++ b/modules/mono/mono_gd/gd_mono_method.cpp
@@ -230,11 +230,12 @@ String GDMonoMethod::get_signature_desc(bool p_namespaces) const {
}
void GDMonoMethod::get_parameter_names(Vector<StringName> &names) const {
- const char *_names[params_count];
- mono_method_get_param_names(mono_method, _names);
+ const char *_names = memnew_arr(char, params_count);
+ mono_method_get_param_names(mono_method, &_names);
for (int i = 0; i < params_count; ++i) {
- names.push_back(StringName(_names[i]));
+ names.push_back(StringName(&_names[i]));
}
+ memdelete_arr(_names);
}
void GDMonoMethod::get_parameter_types(Vector<ManagedType> &types) const {
diff --git a/modules/webm/libvpx/SCsub b/modules/webm/libvpx/SCsub
index aa282338cb..0ebafa022d 100644
--- a/modules/webm/libvpx/SCsub
+++ b/modules/webm/libvpx/SCsub
@@ -254,7 +254,6 @@ env_libvpx = env.Clone()
env_libvpx.Append(CPPPATH=[libvpx_dir])
cpu_bits = env["bits"]
-osx_fat = (env["platform"] == 'osx' and cpu_bits == 'fat')
webm_cpu_x86 = False
webm_cpu_arm = False
if env["platform"] == 'uwp':
@@ -269,11 +268,8 @@ else:
is_android_x86 = (env["platform"] == 'android' and env["android_arch"] == 'x86')
if is_android_x86:
cpu_bits = '32'
- if osx_fat:
- webm_cpu_x86 = True
- else:
- webm_cpu_x86 = not is_x11_or_server_arm and (cpu_bits == '32' or cpu_bits == '64') and (env["platform"] == 'windows' or env["platform"] == 'x11' or env["platform"] == 'osx' or env["platform"] == 'haiku' or is_android_x86 or is_ios_x86)
- webm_cpu_arm = is_x11_or_server_arm or (not is_ios_x86 and env["platform"] == 'iphone') or (not is_android_x86 and env["platform"] == 'android')
+ webm_cpu_x86 = not is_x11_or_server_arm and (cpu_bits == '32' or cpu_bits == '64') and (env["platform"] == 'windows' or env["platform"] == 'x11' or env["platform"] == 'osx' or env["platform"] == 'haiku' or is_android_x86 or is_ios_x86)
+ webm_cpu_arm = is_x11_or_server_arm or (not is_ios_x86 and env["platform"] == 'iphone') or (not is_android_x86 and env["platform"] == 'android')
if webm_cpu_x86:
import subprocess
@@ -303,28 +299,22 @@ if webm_cpu_x86:
webm_simd_optimizations = False
if webm_cpu_x86:
- if osx_fat:
- #'osx' platform only: run python script which will compile using 'yasm' command and then merge 32-bit and 64-bit using 'lipo' command
- env_libvpx["AS"] = 'python modules/webm/libvpx/yasm_osx_fat.py'
- env_libvpx["ASFLAGS"] = '-I' + libvpx_dir[1:]
- env_libvpx["ASCOM"] = '$AS $ASFLAGS $TARGET $SOURCES'
+ if env["platform"] == 'windows' or env["platform"] == 'uwp':
+ env_libvpx["ASFORMAT"] = 'win'
+ elif env["platform"] == 'osx' or env["platform"] == "iphone":
+ env_libvpx["ASFORMAT"] = 'macho'
else:
- if env["platform"] == 'windows' or env["platform"] == 'uwp':
- env_libvpx["ASFORMAT"] = 'win'
- elif env["platform"] == 'osx' or env["platform"] == "iphone":
- env_libvpx["ASFORMAT"] = 'macho'
- else:
- env_libvpx["ASFORMAT"] = 'elf'
- env_libvpx["ASFORMAT"] += cpu_bits
-
- env_libvpx["AS"] = 'yasm'
- env_libvpx["ASFLAGS"] = '-I' + libvpx_dir[1:] + ' -f $ASFORMAT -D $ASCPU'
- env_libvpx["ASCOM"] = '$AS $ASFLAGS -o $TARGET $SOURCES'
+ env_libvpx["ASFORMAT"] = 'elf'
+ env_libvpx["ASFORMAT"] += cpu_bits
+
+ env_libvpx["AS"] = 'yasm'
+ env_libvpx["ASFLAGS"] = '-I' + libvpx_dir[1:] + ' -f $ASFORMAT -D $ASCPU'
+ env_libvpx["ASCOM"] = '$AS $ASFLAGS -o $TARGET $SOURCES'
- if cpu_bits == '32':
- env_libvpx["ASCPU"] = 'X86_32'
- elif cpu_bits == '64':
- env_libvpx["ASCPU"] = 'X86_64'
+ if cpu_bits == '32':
+ env_libvpx["ASCPU"] = 'X86_32'
+ elif cpu_bits == '64':
+ env_libvpx["ASCPU"] = 'X86_64'
env_libvpx.Append(CCFLAGS=['-DWEBM_X86ASM'])
@@ -375,7 +365,7 @@ if webm_cpu_x86:
env_libvpx.add_source_files(env.modules_sources, libvpx_sources_intrin_x86)
env_libvpx.add_source_files(env.modules_sources, libvpx_sources_x86asm)
- if cpu_bits == '64' or osx_fat:
+ if cpu_bits == '64':
env_libvpx.add_source_files(env.modules_sources, libvpx_sources_x86_64asm)
elif webm_cpu_arm:
env_libvpx.add_source_files(env.modules_sources, libvpx_sources_arm)
diff --git a/modules/webm/libvpx/yasm_osx_fat.py b/modules/webm/libvpx/yasm_osx_fat.py
deleted file mode 100644
index 0065e2766c..0000000000
--- a/modules/webm/libvpx/yasm_osx_fat.py
+++ /dev/null
@@ -1,38 +0,0 @@
-#!/usr/bin/env python
-
-import sys
-import os
-
-includes = sys.argv[1]
-output_file = sys.argv[2]
-input_file = sys.argv[3]
-
-can_remove = {}
-
-lipo_command = ''
-
-exit_code = 1
-
-for arch in ['32', '64']:
- if arch == '32' and input_file.endswith('x86_64.asm'):
- can_remove[arch] = False
- else:
- command = 'yasm ' + includes + ' -f macho' + arch + ' -D X86_' + arch + ' -o ' + output_file + '.' + arch + ' ' + input_file
- print(command)
- if os.system(command) == 0:
- lipo_command += output_file + '.' + arch + ' '
- can_remove[arch] = True
- else:
- can_remove[arch] = False
-
-if lipo_command != '':
- lipo_command = 'lipo -create ' + lipo_command + '-output ' + output_file
- print(lipo_command)
- if os.system(lipo_command) == 0:
- exit_code = 0
-
-for arch in ['32', '64']:
- if can_remove[arch]:
- os.remove(output_file + '.' + arch)
-
-sys.exit(exit_code)
diff --git a/platform/osx/SCsub b/platform/osx/SCsub
index 5efe2d0b22..4dfa46528a 100644
--- a/platform/osx/SCsub
+++ b/platform/osx/SCsub
@@ -7,10 +7,10 @@ def make_debug(target, source, env):
if (env["macports_clang"] != 'no'):
mpprefix = os.environ.get("MACPORTS_PREFIX", "/opt/local")
mpclangver = env["macports_clang"]
- os.system(mpprefix + '/libexec/llvm-' + mpclangver + '/bin/llvm-dsymutil %s -o %s.dSYM' % (target[0], target[0]))
+ os.system(mpprefix + '/libexec/llvm-' + mpclangver + '/bin/llvm-dsymutil {0} -o {0}.dSYM'.format(target[0]))
else:
- os.system('dsymutil %s -o %s.dSYM' % (target[0], target[0]))
- os.system('strip -u -r %s' % (target[0]))
+ os.system('dsymutil {0} -o {0}.dSYM'.format(target[0]))
+ os.system('strip -u -r {0}'.format(target[0]))
files = [
'crash_handler_osx.mm',
diff --git a/platform/osx/crash_handler_osx.mm b/platform/osx/crash_handler_osx.mm
index d757674a9b..99ce25adfb 100644
--- a/platform/osx/crash_handler_osx.mm
+++ b/platform/osx/crash_handler_osx.mm
@@ -35,8 +35,7 @@
#include <string.h>
#include <unistd.h>
-// Note: Dump backtrace in 32bit mode is getting a bus error on the fgets by the ->execute, so enable only on 64bit
-#if defined(DEBUG_ENABLED) && defined(__x86_64__)
+#if defined(DEBUG_ENABLED)
#define CRASH_HANDLER_ENABLED 1
#endif
@@ -50,13 +49,8 @@
#include <mach-o/dyld.h>
#include <mach-o/getsect.h>
-#ifdef __x86_64__
static uint64_t load_address() {
const struct segment_command_64 *cmd = getsegbyname("__TEXT");
-#else
-static uint32_t load_address() {
- const struct segment_command *cmd = getsegbyname("__TEXT");
-#endif
char full_path[1024];
uint32_t size = sizeof(full_path);
@@ -120,11 +114,7 @@ static void handle_crash(int sig) {
args.push_back("-o");
args.push_back(_execpath);
args.push_back("-arch");
-#ifdef __x86_64__
args.push_back("x86_64");
-#else
- args.push_back("i386");
-#endif
args.push_back("-l");
snprintf(str, 1024, "%p", load_addr);
args.push_back(str);
diff --git a/platform/osx/detect.py b/platform/osx/detect.py
index 5f33100e42..6a9fd6b134 100644
--- a/platform/osx/detect.py
+++ b/platform/osx/detect.py
@@ -57,22 +57,15 @@ def configure(env):
## Architecture
- is64 = sys.maxsize > 2**32
- if (env["bits"] == "default"):
- env["bits"] = "64" if is64 else "32"
+ # Mac OS X no longer runs on 32-bit since 10.7 which is unsupported since 2014
+ # As such, we only support 64-bit
+ env["bits"] = 64
## Compiler configuration
if "OSXCROSS_ROOT" not in os.environ: # regular native build
- if (env["bits"] == "fat"):
- env.Append(CCFLAGS=['-arch', 'i386', '-arch', 'x86_64'])
- env.Append(LINKFLAGS=['-arch', 'i386', '-arch', 'x86_64'])
- elif (env["bits"] == "32"):
- env.Append(CCFLAGS=['-arch', 'i386'])
- env.Append(LINKFLAGS=['-arch', 'i386'])
- else: # 64-bit, default
- env.Append(CCFLAGS=['-arch', 'x86_64'])
- env.Append(LINKFLAGS=['-arch', 'x86_64'])
+ env.Append(CCFLAGS=['-arch', 'x86_64'])
+ env.Append(LINKFLAGS=['-arch', 'x86_64'])
if (env["macports_clang"] != 'no'):
mpprefix = os.environ.get("MACPORTS_PREFIX", "/opt/local")
mpclangver = env["macports_clang"]
@@ -86,14 +79,7 @@ def configure(env):
else: # osxcross build
root = os.environ.get("OSXCROSS_ROOT", 0)
- if env["bits"] == "fat":
- basecmd = root + "/target/bin/x86_64-apple-" + env["osxcross_sdk"] + "-"
- env.Append(CCFLAGS=['-arch', 'i386', '-arch', 'x86_64'])
- env.Append(LINKFLAGS=['-arch', 'i386', '-arch', 'x86_64'])
- elif env["bits"] == "32":
- basecmd = root + "/target/bin/i386-apple-" + env["osxcross_sdk"] + "-"
- else: # 64-bit, default
- basecmd = root + "/target/bin/x86_64-apple-" + env["osxcross_sdk"] + "-"
+ basecmd = root + "/target/bin/x86_64-apple-" + env["osxcross_sdk"] + "-"
ccache_path = os.environ.get("CCACHE")
if ccache_path == None:
diff --git a/platform/osx/export/export.cpp b/platform/osx/export/export.cpp
index c4efa1f0ff..7985a241e4 100644
--- a/platform/osx/export/export.cpp
+++ b/platform/osx/export/export.cpp
@@ -101,15 +101,7 @@ void EditorExportPlatformOSX::get_preset_features(const Ref<EditorExportPreset>
r_features->push_back("etc2");
}
- int bits = p_preset->get("application/bits_mode");
-
- if (bits == 0 || bits == 1) {
- r_features->push_back("64");
- }
-
- if (bits == 0 || bits == 2) {
- r_features->push_back("32");
- }
+ r_features->push_back("64");
}
void EditorExportPlatformOSX::get_export_options(List<ExportOption> *r_options) {
@@ -125,7 +117,6 @@ void EditorExportPlatformOSX::get_export_options(List<ExportOption> *r_options)
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/short_version"), "1.0"));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/version"), "1.0"));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/copyright"), ""));
- r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "application/bits_mode", PROPERTY_HINT_ENUM, "Fat (32 & 64 bits),64 bits,32 bits"), 0));
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "display/high_res"), false));
#ifdef OSX_ENABLED
@@ -323,11 +314,8 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p
ERR_FAIL_COND_V(!src_pkg_zip, ERR_CANT_OPEN);
int ret = unzGoToFirstFile(src_pkg_zip);
- String binary_to_use = "godot_osx_" + String(p_debug ? "debug" : "release") + ".";
- int bits_mode = p_preset->get("application/bits_mode");
- binary_to_use += String(bits_mode == 0 ? "fat" : bits_mode == 1 ? "64" : "32");
+ String binary_to_use = "godot_osx_" + String(p_debug ? "debug" : "release") + ".64";
- print_line("binary: " + binary_to_use);
String pkg_name;
if (p_preset->get("application/name") != "")
pkg_name = p_preset->get("application/name"); // app_name
diff --git a/platform/windows/SCsub b/platform/windows/SCsub
index 8965b80fb7..ed3827353d 100644
--- a/platform/windows/SCsub
+++ b/platform/windows/SCsub
@@ -9,9 +9,9 @@ def make_debug_mingw(target, source, env):
mingw_prefix = env["mingw_prefix_32"]
else:
mingw_prefix = env["mingw_prefix_64"]
- os.system(mingw_prefix + 'objcopy --only-keep-debug %s %s.debugsymbols' % (target[0], target[0]))
- os.system(mingw_prefix + 'strip --strip-debug --strip-unneeded %s' % (target[0]))
- os.system(mingw_prefix + 'objcopy --add-gnu-debuglink=%s.debugsymbols %s' % (target[0], target[0]))
+ os.system(mingw_prefix + 'objcopy --only-keep-debug {0} {0}.debugsymbols'.format(target[0]))
+ os.system(mingw_prefix + 'strip --strip-debug --strip-unneeded {0}'.format(target[0]))
+ os.system(mingw_prefix + 'objcopy --add-gnu-debuglink={0}.debugsymbols {0}'.format(target[0]))
common_win = [
"context_gl_win.cpp",
diff --git a/platform/x11/SCsub b/platform/x11/SCsub
index b18757337a..d0f77892ef 100644
--- a/platform/x11/SCsub
+++ b/platform/x11/SCsub
@@ -4,9 +4,9 @@ import os
Import('env')
def make_debug(target, source, env):
- os.system('objcopy --only-keep-debug %s %s.debugsymbols' % (target[0], target[0]))
- os.system('strip --strip-debug --strip-unneeded %s' % (target[0]))
- os.system('objcopy --add-gnu-debuglink=%s.debugsymbols %s' % (target[0], target[0]))
+ os.system('objcopy --only-keep-debug {0} {0}.debugsymbols'.format(target[0]))
+ os.system('strip --strip-debug --strip-unneeded {0}'.format(target[0]))
+ os.system('objcopy --add-gnu-debuglink={0}.debugsymbols {0}'.format(target[0]))
common_x11 = [
"context_gl_x11.cpp",
diff --git a/platform/x11/os_x11.cpp b/platform/x11/os_x11.cpp
index 2d8e32137f..2027667af3 100644
--- a/platform/x11/os_x11.cpp
+++ b/platform/x11/os_x11.cpp
@@ -32,6 +32,7 @@
#include "drivers/gles3/rasterizer_gles3.h"
#include "errno.h"
#include "key_mapping_x11.h"
+#include "os/dir_access.h"
#include "print_string.h"
#include "servers/visual/visual_server_raster.h"
#include "servers/visual/visual_server_wrap_mt.h"
@@ -730,6 +731,16 @@ void OS_X11::get_fullscreen_mode_list(List<VideoMode> *p_list, int p_screen) con
}
void OS_X11::set_wm_fullscreen(bool p_enabled) {
+ if (p_enabled && !get_borderless_window()) {
+ // remove decorations if the window is not already borderless
+ Hints hints;
+ Atom property;
+ hints.flags = 2;
+ hints.decorations = 0;
+ property = XInternAtom(x11_display, "_MOTIF_WM_HINTS", True);
+ XChangeProperty(x11_display, x11_window, property, property, 32, PropModeReplace, (unsigned char *)&hints, 5);
+ }
+
if (p_enabled && !is_window_resizable()) {
// Set the window as resizable to prevent window managers to ignore the fullscreen state flag.
XSizeHints *xsh;
@@ -2585,48 +2596,66 @@ static String get_mountpoint(const String &p_path) {
}
Error OS_X11::move_to_trash(const String &p_path) {
- String trashcan = "";
+ String trash_can = "";
String mnt = get_mountpoint(p_path);
+ // If there is a directory "[Mountpoint]/.Trash-[UID]/files", use it as the trash can.
if (mnt != "") {
String path(mnt + "/.Trash-" + itos(getuid()) + "/files");
struct stat s;
if (!stat(path.utf8().get_data(), &s)) {
- trashcan = path;
+ trash_can = path;
}
}
- if (trashcan == "") {
+ // Otherwise, if ${XDG_DATA_HOME} is defined, use "${XDG_DATA_HOME}/Trash/files" as the trash can.
+ if (trash_can == "") {
char *dhome = getenv("XDG_DATA_HOME");
if (dhome) {
- trashcan = String(dhome) + "/Trash/files";
+ trash_can = String(dhome) + "/Trash/files";
}
}
- if (trashcan == "") {
+ // Otherwise, if ${HOME} is defined, use "${HOME}/.local/share/Trash/files" as the trash can.
+ if (trash_can == "") {
char *home = getenv("HOME");
if (home) {
- trashcan = String(home) + "/.local/share/Trash/files";
+ trash_can = String(home) + "/.local/share/Trash/files";
}
}
- if (trashcan == "") {
- ERR_PRINTS("move_to_trash: Could not determine trashcan location");
+ // Issue an error if none of the previous locations is appropriate for the trash can.
+ if (trash_can == "") {
+ ERR_PRINTS("move_to_trash: Could not determine the trash can location");
return FAILED;
}
- List<String> args;
- args.push_back("-p");
- args.push_back(trashcan);
- Error err = execute("mkdir", args, true);
- if (err == OK) {
- List<String> args2;
- args2.push_back(p_path);
- args2.push_back(trashcan);
- err = execute("mv", args2, true);
+ // Create needed directories for decided trash can location.
+ DirAccess *dir_access = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
+ Error err = dir_access->make_dir_recursive(trash_can);
+ memdelete(dir_access);
+
+ // Issue an error if trash can is not created proprely.
+ if (err != OK) {
+ ERR_PRINTS("move_to_trash: Could not create the trash can \"" + trash_can + "\"");
+ return err;
}
- return err;
+ // The trash can is successfully created, now move the given resource to it.
+ // Do not use DirAccess:rename() because it can't move files across multiple mountpoints.
+ List<String> mv_args;
+ mv_args.push_back(p_path);
+ mv_args.push_back(trash_can);
+ int retval;
+ err = execute("mv", mv_args, true, NULL, NULL, &retval);
+
+ // Issue an error if "mv" failed to move the given resource to the trash can.
+ if (err != OK || retval != 0) {
+ ERR_PRINTS("move_to_trash: Could not move the resource \"" + p_path + "\" to the trash can \"" + trash_can + "\"");
+ return FAILED;
+ }
+
+ return OK;
}
OS::LatinKeyboardVariant OS_X11::get_latin_keyboard_variant() const {
diff --git a/scene/2d/animated_sprite.cpp b/scene/2d/animated_sprite.cpp
index f290a181ec..824f50495b 100644
--- a/scene/2d/animated_sprite.cpp
+++ b/scene/2d/animated_sprite.cpp
@@ -34,7 +34,51 @@
#define NORMAL_SUFFIX "_normal"
-////////////////////////////
+Dictionary AnimatedSprite::_edit_get_state() const {
+ Dictionary state = Node2D::_edit_get_state();
+ state["offset"] = offset;
+ return state;
+}
+
+void AnimatedSprite::_edit_set_state(const Dictionary &p_state) {
+ Node2D::_edit_set_state(p_state);
+ set_offset(p_state["offset"]);
+}
+
+void AnimatedSprite::_edit_set_pivot(const Point2 &p_pivot) {
+ set_offset(get_offset() - p_pivot);
+ set_position(get_transform().xform(p_pivot));
+}
+
+Point2 AnimatedSprite::_edit_get_pivot() const {
+ return Vector2();
+}
+
+bool AnimatedSprite::_edit_use_pivot() const {
+ return true;
+}
+
+Rect2 AnimatedSprite::_edit_get_rect() const {
+ if (!frames.is_valid() || !frames->has_animation(animation) || frame < 0 || frame >= frames->get_frame_count(animation)) {
+ return Node2D::_edit_get_rect();
+ }
+
+ Ref<Texture> t;
+ if (animation)
+ t = frames->get_frame(animation, frame);
+ if (t.is_null())
+ return Node2D::_edit_get_rect();
+ Size2 s = t->get_size();
+
+ Point2 ofs = offset;
+ if (centered)
+ ofs -= s / 2;
+
+ if (s == Size2(0, 0))
+ s = Size2(1, 1);
+
+ return Rect2(ofs, s);
+}
void SpriteFrames::add_frame(const StringName &p_anim, const Ref<Texture> &p_frame, int p_at_pos) {
@@ -248,20 +292,6 @@ SpriteFrames::SpriteFrames() {
add_animation(SceneStringNames::get_singleton()->_default);
}
-void AnimatedSprite::_edit_set_pivot(const Point2 &p_pivot) {
-
- set_offset(p_pivot);
-}
-
-Point2 AnimatedSprite::_edit_get_pivot() const {
-
- return get_offset();
-}
-bool AnimatedSprite::_edit_use_pivot() const {
-
- return true;
-}
-
void AnimatedSprite::_validate_property(PropertyInfo &property) const {
if (!frames.is_valid())
@@ -491,29 +521,6 @@ bool AnimatedSprite::is_flipped_v() const {
return vflip;
}
-Rect2 AnimatedSprite::_edit_get_rect() const {
-
- if (!frames.is_valid() || !frames->has_animation(animation) || frame < 0 || frame >= frames->get_frame_count(animation)) {
- return Node2D::_edit_get_rect();
- }
-
- Ref<Texture> t;
- if (animation)
- t = frames->get_frame(animation, frame);
- if (t.is_null())
- return Node2D::_edit_get_rect();
- Size2i s = t->get_size();
-
- Point2 ofs = offset;
- if (centered)
- ofs -= s / 2;
-
- if (s == Size2(0, 0))
- s = Size2(1, 1);
-
- return Rect2(ofs, s);
-}
-
void AnimatedSprite::_res_changed() {
set_frame(frame);
diff --git a/scene/2d/animated_sprite.h b/scene/2d/animated_sprite.h
index 2c356d619f..a38adf792c 100644
--- a/scene/2d/animated_sprite.h
+++ b/scene/2d/animated_sprite.h
@@ -150,9 +150,13 @@ protected:
virtual void _validate_property(PropertyInfo &property) const;
public:
+ virtual Dictionary _edit_get_state() const;
+ virtual void _edit_set_state(const Dictionary &p_state);
+
virtual void _edit_set_pivot(const Point2 &p_pivot);
virtual Point2 _edit_get_pivot() const;
virtual bool _edit_use_pivot() const;
+ virtual Rect2 _edit_get_rect() const;
void set_sprite_frames(const Ref<SpriteFrames> &p_frames);
Ref<SpriteFrames> get_sprite_frames() const;
@@ -182,8 +186,6 @@ public:
void set_modulate(const Color &p_color);
Color get_modulate() const;
- virtual Rect2 _edit_get_rect() const;
-
virtual String get_configuration_warning() const;
AnimatedSprite();
};
diff --git a/scene/2d/canvas_item.h b/scene/2d/canvas_item.h
index 7e5bea0511..68384b9f1e 100644
--- a/scene/2d/canvas_item.h
+++ b/scene/2d/canvas_item.h
@@ -230,7 +230,7 @@ public:
// Used to resize/move/select the node
virtual void _edit_set_rect(const Rect2 &p_rect){};
virtual Rect2 _edit_get_rect() const { return Rect2(-32, -32, 64, 64); };
- virtual bool _edit_is_selected_on_click(const Point2 &p_point, double p_tolerance) const { return true; }
+ virtual bool _edit_is_selected_on_click(const Point2 &p_point, double p_tolerance) const { return _edit_get_rect().has_point(p_point); }
Rect2 _edit_get_item_and_children_rect() const;
virtual bool _edit_use_rect() const { return false; };
diff --git a/scene/2d/collision_object_2d.cpp b/scene/2d/collision_object_2d.cpp
index 8350e7c48a..d05c818ae1 100644
--- a/scene/2d/collision_object_2d.cpp
+++ b/scene/2d/collision_object_2d.cpp
@@ -336,7 +336,7 @@ String CollisionObject2D::get_configuration_warning() const {
if (warning == String()) {
warning += "\n";
}
- warning += TTR("This node has no children shapes, so it can't interact with the space.\nConsider adding CollisionShape2D or CollisionPolygon2D children nodes to define its shape.");
+ warning += TTR("This node has no shape, so it can't collide or interact with other objects.\nConsider adding a CollisionShape2D or CollisionPolygon2D as a child to define its shape.");
}
return warning;
diff --git a/scene/2d/light_2d.cpp b/scene/2d/light_2d.cpp
index 999d8a2630..1220ff299c 100644
--- a/scene/2d/light_2d.cpp
+++ b/scene/2d/light_2d.cpp
@@ -33,35 +33,36 @@
#include "engine.h"
#include "servers/visual_server.h"
-void Light2D::_edit_set_pivot(const Point2 &p_pivot) {
+Dictionary Light2D::_edit_get_state() const {
+ Dictionary state = Node2D::_edit_get_state();
+ state["offset"] = get_texture_offset();
+ return state;
+}
- set_texture_offset(p_pivot);
+void Light2D::_edit_set_state(const Dictionary &p_state) {
+ Node2D::_edit_set_state(p_state);
+ set_texture_offset(p_state["offset"]);
}
-Point2 Light2D::_edit_get_pivot() const {
+void Light2D::_edit_set_pivot(const Point2 &p_pivot) {
+ set_position(get_transform().xform(p_pivot));
+ set_texture_offset(get_texture_offset() - p_pivot);
+}
- return get_texture_offset();
+Point2 Light2D::_edit_get_pivot() const {
+ return Vector2();
}
-bool Light2D::_edit_use_pivot() const {
+bool Light2D::_edit_use_pivot() const {
return true;
}
Rect2 Light2D::_edit_get_rect() const {
-
if (texture.is_null())
- return Rect2(0, 0, 1, 1);
-
- Size2i s;
-
- s = texture->get_size() * _scale;
- Point2i ofs = texture_offset;
- ofs -= s / 2;
-
- if (s == Size2(0, 0))
- s = Size2(1, 1);
+ return Node2D::_edit_get_rect();
- return Rect2(ofs, s);
+ Size2 s = texture->get_size() * _scale;
+ return Rect2(texture_offset - s / 2.0, s);
}
void Light2D::_update_light_visibility() {
@@ -131,6 +132,7 @@ void Light2D::set_texture_offset(const Vector2 &p_offset) {
texture_offset = p_offset;
VS::get_singleton()->canvas_light_set_texture_offset(canvas_light, texture_offset);
item_rect_changed();
+ _change_notify("offset");
}
Vector2 Light2D::get_texture_offset() const {
diff --git a/scene/2d/light_2d.h b/scene/2d/light_2d.h
index b216ad5e95..16d8c485d4 100644
--- a/scene/2d/light_2d.h
+++ b/scene/2d/light_2d.h
@@ -85,6 +85,9 @@ protected:
static void _bind_methods();
public:
+ virtual Dictionary _edit_get_state() const;
+ virtual void _edit_set_state(const Dictionary &p_state);
+
virtual void _edit_set_pivot(const Point2 &p_pivot);
virtual Point2 _edit_get_pivot() const;
virtual bool _edit_use_pivot() const;
diff --git a/scene/2d/node_2d.cpp b/scene/2d/node_2d.cpp
index 95a1cbfce3..95e24505be 100644
--- a/scene/2d/node_2d.cpp
+++ b/scene/2d/node_2d.cpp
@@ -46,10 +46,9 @@ Dictionary Node2D::_edit_get_state() const {
}
void Node2D::_edit_set_state(const Dictionary &p_state) {
- Dictionary state = p_state;
- pos = state["position"];
- angle = state["rotation"];
- _scale = state["scale"];
+ pos = p_state["position"];
+ angle = p_state["rotation"];
+ _scale = p_state["scale"];
_update_transform();
_change_notify("rotation");
@@ -60,6 +59,8 @@ void Node2D::_edit_set_state(const Dictionary &p_state) {
void Node2D::_edit_set_position(const Point2 &p_position) {
pos = p_position;
+ _update_transform();
+ _change_notify("position");
}
Point2 Node2D::_edit_get_position() const {
diff --git a/scene/2d/polygon_2d.cpp b/scene/2d/polygon_2d.cpp
index f6cb796b10..e63dc4e515 100644
--- a/scene/2d/polygon_2d.cpp
+++ b/scene/2d/polygon_2d.cpp
@@ -31,8 +31,31 @@
#include "polygon_2d.h"
#include "core/math/geometry.h"
-Rect2 Polygon2D::_edit_get_rect() const {
+Dictionary Polygon2D::_edit_get_state() const {
+ Dictionary state = Node2D::_edit_get_state();
+ state["offset"] = offset;
+ return state;
+}
+
+void Polygon2D::_edit_set_state(const Dictionary &p_state) {
+ Node2D::_edit_set_state(p_state);
+ set_offset(p_state["offset"]);
+}
+
+void Polygon2D::_edit_set_pivot(const Point2 &p_pivot) {
+ set_position(get_transform().xform(p_pivot));
+ set_offset(get_offset() - p_pivot);
+}
+
+Point2 Polygon2D::_edit_get_pivot() const {
+ return Vector2();
+}
+
+bool Polygon2D::_edit_use_pivot() const {
+ return true;
+}
+Rect2 Polygon2D::_edit_get_rect() const {
if (rect_cache_dirty) {
int l = polygon.size();
PoolVector<Vector2>::Read r = polygon.read();
@@ -52,21 +75,7 @@ Rect2 Polygon2D::_edit_get_rect() const {
bool Polygon2D::_edit_is_selected_on_click(const Point2 &p_point, double p_tolerance) const {
- return Geometry::is_point_in_polygon(p_point, Variant(polygon));
-}
-
-void Polygon2D::_edit_set_pivot(const Point2 &p_pivot) {
-
- set_offset(p_pivot);
-}
-
-Point2 Polygon2D::_edit_get_pivot() const {
-
- return get_offset();
-}
-bool Polygon2D::_edit_use_pivot() const {
-
- return true;
+ return Geometry::is_point_in_polygon(p_point - get_offset(), Variant(polygon));
}
void Polygon2D::_notification(int p_what) {
@@ -324,6 +333,7 @@ void Polygon2D::set_offset(const Vector2 &p_offset) {
offset = p_offset;
rect_cache_dirty = true;
update();
+ _change_notify("offset");
}
Vector2 Polygon2D::get_offset() const {
diff --git a/scene/2d/polygon_2d.h b/scene/2d/polygon_2d.h
index f62c78c55b..66f44cb3f1 100644
--- a/scene/2d/polygon_2d.h
+++ b/scene/2d/polygon_2d.h
@@ -59,6 +59,16 @@ protected:
static void _bind_methods();
public:
+ virtual Dictionary _edit_get_state() const;
+ virtual void _edit_set_state(const Dictionary &p_state);
+
+ virtual void _edit_set_pivot(const Point2 &p_pivot);
+ virtual Point2 _edit_get_pivot() const;
+ virtual bool _edit_use_pivot() const;
+ virtual Rect2 _edit_get_rect() const;
+
+ virtual bool _edit_is_selected_on_click(const Point2 &p_point, double p_tolerance) const;
+
void set_polygon(const PoolVector<Vector2> &p_polygon);
PoolVector<Vector2> get_polygon() const;
@@ -98,15 +108,6 @@ public:
void set_offset(const Vector2 &p_offset);
Vector2 get_offset() const;
- //editor stuff
-
- virtual void _edit_set_pivot(const Point2 &p_pivot);
- virtual Point2 _edit_get_pivot() const;
- virtual bool _edit_use_pivot() const;
-
- virtual Rect2 _edit_get_rect() const;
- virtual bool _edit_is_selected_on_click(const Point2 &p_point, double p_tolerance) const;
-
Polygon2D();
};
diff --git a/scene/2d/sprite.cpp b/scene/2d/sprite.cpp
index 9c344b9581..17ca066fc0 100644
--- a/scene/2d/sprite.cpp
+++ b/scene/2d/sprite.cpp
@@ -34,17 +34,27 @@
#include "scene/main/viewport.h"
#include "scene/scene_string_names.h"
-void Sprite::_edit_set_pivot(const Point2 &p_pivot) {
+Dictionary Sprite::_edit_get_state() const {
+ Dictionary state = Node2D::_edit_get_state();
+ state["offset"] = offset;
+ return state;
+}
- set_offset(p_pivot);
+void Sprite::_edit_set_state(const Dictionary &p_state) {
+ Node2D::_edit_set_state(p_state);
+ set_offset(p_state["offset"]);
}
-Point2 Sprite::_edit_get_pivot() const {
+void Sprite::_edit_set_pivot(const Point2 &p_pivot) {
+ set_offset(get_offset() - p_pivot);
+ set_position(get_transform().xform(p_pivot));
+}
- return get_offset();
+Point2 Sprite::_edit_get_pivot() const {
+ return Vector2();
}
-bool Sprite::_edit_use_pivot() const {
+bool Sprite::_edit_use_pivot() const {
return true;
}
diff --git a/scene/2d/sprite.h b/scene/2d/sprite.h
index 261165bbf9..0422e0635f 100644
--- a/scene/2d/sprite.h
+++ b/scene/2d/sprite.h
@@ -65,6 +65,9 @@ protected:
virtual void _validate_property(PropertyInfo &property) const;
public:
+ virtual Dictionary _edit_get_state() const;
+ virtual void _edit_set_state(const Dictionary &p_state);
+
virtual void _edit_set_pivot(const Point2 &p_pivot);
virtual Point2 _edit_get_pivot() const;
virtual bool _edit_use_pivot() const;
diff --git a/scene/3d/baked_lightmap.cpp b/scene/3d/baked_lightmap.cpp
index fa4e6492a1..204aaef7ec 100644
--- a/scene/3d/baked_lightmap.cpp
+++ b/scene/3d/baked_lightmap.cpp
@@ -316,7 +316,7 @@ bool BakedLightmap::_bake_time(void *ud, float p_secs, float p_progress) {
int mins_left = p_secs / 60;
int secs_left = Math::fmod(p_secs, 60.0f);
int percent = p_progress * 100;
- bool abort = bake_step_function(btd->pass + percent, btd->text + " " + itos(percent) + "% (Time Left: " + itos(mins_left) + ":" + itos(secs_left) + "s)");
+ bool abort = bake_step_function(btd->pass + percent, btd->text + " " + vformat(RTR("%d%%"), percent) + " " + vformat(RTR("(Time Left: %d:%02d s)"), mins_left, secs_left));
btd->last_step = time;
if (abort)
return true;
diff --git a/scene/3d/collision_object.cpp b/scene/3d/collision_object.cpp
index 07235b3da4..1d5d1b2afe 100644
--- a/scene/3d/collision_object.cpp
+++ b/scene/3d/collision_object.cpp
@@ -373,7 +373,7 @@ String CollisionObject::get_configuration_warning() const {
if (warning == String()) {
warning += "\n";
}
- warning += TTR("This node has no children shapes, so it can't interact with the space.\nConsider adding CollisionShape or CollisionPolygon children nodes to define its shape.");
+ warning += TTR("This node has no shape, so it can't collide or interact with other objects.\nConsider adding a CollisionShape or CollisionPolygon as a child to define its shape.");
}
return warning;
diff --git a/scene/3d/physics_body.cpp b/scene/3d/physics_body.cpp
index 5c814312dd..ad94c19c31 100644
--- a/scene/3d/physics_body.cpp
+++ b/scene/3d/physics_body.cpp
@@ -694,6 +694,10 @@ void RigidBody::apply_impulse(const Vector3 &p_pos, const Vector3 &p_impulse) {
PhysicsServer::get_singleton()->body_apply_impulse(get_rid(), p_pos, p_impulse);
}
+void RigidBody::apply_torque_impulse(const Vector3 &p_impulse) {
+ PhysicsServer::get_singleton()->body_apply_torque_impulse(get_rid(), p_impulse);
+}
+
void RigidBody::set_use_continuous_collision_detection(bool p_enable) {
ccd = p_enable;
@@ -833,6 +837,7 @@ void RigidBody::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_axis_velocity", "axis_velocity"), &RigidBody::set_axis_velocity);
ClassDB::bind_method(D_METHOD("apply_impulse", "position", "impulse"), &RigidBody::apply_impulse);
+ ClassDB::bind_method(D_METHOD("apply_torque_impulse", "impulse"), &RigidBody::apply_torque_impulse);
ClassDB::bind_method(D_METHOD("set_sleeping", "sleeping"), &RigidBody::set_sleeping);
ClassDB::bind_method(D_METHOD("is_sleeping"), &RigidBody::is_sleeping);
diff --git a/scene/3d/physics_body.h b/scene/3d/physics_body.h
index c7556c0c5f..7899661d7f 100644
--- a/scene/3d/physics_body.h
+++ b/scene/3d/physics_body.h
@@ -242,6 +242,7 @@ public:
Array get_colliding_bodies() const;
void apply_impulse(const Vector3 &p_pos, const Vector3 &p_impulse);
+ void apply_torque_impulse(const Vector3 &p_impulse);
virtual String get_configuration_warning() const;
diff --git a/scene/gui/base_button.cpp b/scene/gui/base_button.cpp
index 9dfd388c3d..5f541ea16a 100644
--- a/scene/gui/base_button.cpp
+++ b/scene/gui/base_button.cpp
@@ -307,6 +307,8 @@ void BaseButton::toggled(bool p_pressed) {
}
void BaseButton::set_disabled(bool p_disabled) {
+ if (status.disabled == p_disabled)
+ return;
status.disabled = p_disabled;
update();
diff --git a/scene/gui/control.cpp b/scene/gui/control.cpp
index d8571a7767..a5883863cd 100644
--- a/scene/gui/control.cpp
+++ b/scene/gui/control.cpp
@@ -49,31 +49,41 @@
Dictionary Control::_edit_get_state() const {
Dictionary s;
- s["rect"] = get_rect();
s["rotation"] = get_rotation();
s["scale"] = get_scale();
+ s["pivot"] = get_pivot_offset();
Array anchors;
anchors.push_back(get_anchor(MARGIN_LEFT));
anchors.push_back(get_anchor(MARGIN_TOP));
anchors.push_back(get_anchor(MARGIN_RIGHT));
anchors.push_back(get_anchor(MARGIN_BOTTOM));
s["anchors"] = anchors;
+ Array margins;
+ margins.push_back(get_margin(MARGIN_LEFT));
+ margins.push_back(get_margin(MARGIN_TOP));
+ margins.push_back(get_margin(MARGIN_RIGHT));
+ margins.push_back(get_margin(MARGIN_BOTTOM));
+ s["margins"] = margins;
return s;
}
void Control::_edit_set_state(const Dictionary &p_state) {
Dictionary state = p_state;
- Rect2 rect = state["rect"];
- set_position(rect.position);
- set_size(rect.size);
set_rotation(state["rotation"]);
set_scale(state["scale"]);
+ set_pivot_offset(state["pivot"]);
Array anchors = state["anchors"];
- set_anchor(MARGIN_LEFT, anchors[0]);
- set_anchor(MARGIN_TOP, anchors[1]);
- set_anchor(MARGIN_RIGHT, anchors[2]);
- set_anchor(MARGIN_BOTTOM, anchors[3]);
+ data.anchor[MARGIN_LEFT] = anchors[0];
+ data.anchor[MARGIN_TOP] = anchors[1];
+ data.anchor[MARGIN_RIGHT] = anchors[2];
+ data.anchor[MARGIN_BOTTOM] = anchors[3];
+ Array margins = state["margins"];
+ data.margin[MARGIN_LEFT] = margins[0];
+ data.margin[MARGIN_TOP] = margins[1];
+ data.margin[MARGIN_RIGHT] = margins[2];
+ data.margin[MARGIN_BOTTOM] = margins[3];
+ _size_changed();
}
void Control::_edit_set_position(const Point2 &p_position) {
@@ -85,19 +95,8 @@ Point2 Control::_edit_get_position() const {
};
void Control::_edit_set_rect(const Rect2 &p_edit_rect) {
-
- Transform2D xform = _get_internal_transform();
-
- Vector2 new_pos = xform.basis_xform(p_edit_rect.position);
-
- Vector2 pos = get_position() + new_pos;
-
- Rect2 new_rect = get_rect();
- new_rect.position = pos.snapped(Vector2(1, 1));
- new_rect.size = p_edit_rect.size.snapped(Vector2(1, 1));
-
- set_position(new_rect.position);
- set_size(new_rect.size);
+ set_position((get_position() + get_transform().basis_xform(p_edit_rect.position)).snapped(Vector2(1, 1)));
+ set_size(p_edit_rect.size.snapped(Vector2(1, 1)));
}
Rect2 Control::_edit_get_rect() const {
@@ -121,6 +120,9 @@ bool Control::_edit_use_rotation() const {
}
void Control::_edit_set_pivot(const Point2 &p_pivot) {
+ Vector2 delta_pivot = p_pivot - get_pivot_offset();
+ Vector2 move = Vector2((cos(data.rotation) - 1.0) * delta_pivot.x - sin(data.rotation) * delta_pivot.y, sin(data.rotation) * delta_pivot.x + (cos(data.rotation) - 1.0) * delta_pivot.y);
+ set_position(get_position() + move);
set_pivot_offset(p_pivot);
}
@@ -1297,7 +1299,8 @@ void Control::_size_changed() {
new_size_cache.height = MAX(minimum_size.height, new_size_cache.height);
}
- if (get_viewport()->is_snap_controls_to_pixels_enabled()) {
+ // We use a little workaround to avoid flickering when moving the pivot with _edit_set_pivot()
+ if (Math::abs(Math::sin(data.rotation * 4.0f)) < 0.00001f && get_viewport()->is_snap_controls_to_pixels_enabled()) {
new_size_cache = new_size_cache.floor();
new_pos_cache = new_pos_cache.floor();
}
@@ -1378,7 +1381,6 @@ void Control::set_anchor(Margin p_margin, float p_anchor, bool p_keep_margin, bo
data.margin[(p_margin + 2) % 4] = _s2a(previous_opposite_margin_pos, data.anchor[(p_margin + 2) % 4], parent_range);
}
}
-
if (is_inside_tree()) {
_size_changed();
}
diff --git a/scene/gui/item_list.cpp b/scene/gui/item_list.cpp
index fe85d04003..f7574ca2cd 100644
--- a/scene/gui/item_list.cpp
+++ b/scene/gui/item_list.cpp
@@ -961,12 +961,36 @@ void ItemList::_notification(int p_what) {
Vector2 base_ofs = bg->get_offset();
base_ofs.y -= int(scroll_bar->get_value());
- Rect2 clip(Point2(), size - bg->get_minimum_size() + Vector2(0, scroll_bar->get_value()));
+ const Rect2 clip(-base_ofs, size); // visible frame, don't need to draw outside of there
+
+ int first_item_visible;
+ {
+ // do a binary search to find the first item whose rect reaches below clip.position.y
+ int lo = 0;
+ int hi = items.size();
+ while (lo < hi) {
+ const int mid = (lo + hi) / 2;
+ const Rect2 &rcache = items[mid].rect_cache;
+ if (rcache.position.y + rcache.size.y < clip.position.y) {
+ lo = mid + 1;
+ } else {
+ hi = mid;
+ }
+ }
+ // we might have ended up with column 2, or 3, ..., so let's find the first column
+ while (lo > 0 && items[lo - 1].rect_cache.position.y == items[lo].rect_cache.position.y) {
+ lo -= 1;
+ }
+ first_item_visible = lo;
+ }
- for (int i = 0; i < items.size(); i++) {
+ for (int i = first_item_visible; i < items.size(); i++) {
Rect2 rcache = items[i].rect_cache;
+ if (rcache.position.y > clip.position.y + clip.size.y)
+ break; // done
+
if (!clip.intersects(rcache))
continue;
@@ -1138,8 +1162,28 @@ void ItemList::_notification(int p_what) {
}
}
- for (int i = 0; i < separators.size(); i++) {
- draw_line(Vector2(bg->get_margin(MARGIN_LEFT), base_ofs.y + separators[i]), Vector2(width, base_ofs.y + separators[i]), guide_color);
+ int first_visible_separator = 0;
+ {
+ // do a binary search to find the first separator that is below clip_position.y
+ int lo = 0;
+ int hi = separators.size();
+ while (lo < hi) {
+ const int mid = (lo + hi) / 2;
+ if (separators[mid] < clip.position.y) {
+ lo = mid + 1;
+ } else {
+ hi = mid;
+ }
+ }
+ first_visible_separator = lo;
+ }
+
+ for (int i = first_visible_separator; i < separators.size(); i++) {
+ if (separators[i] > clip.position.y + clip.size.y)
+ break; // done
+
+ const int y = base_ofs.y + separators[i];
+ draw_line(Vector2(bg->get_margin(MARGIN_LEFT), y), Vector2(width, y), guide_color);
}
}
}
diff --git a/scene/gui/option_button.cpp b/scene/gui/option_button.cpp
index 1a46921561..71c14810f6 100644
--- a/scene/gui/option_button.cpp
+++ b/scene/gui/option_button.cpp
@@ -318,8 +318,9 @@ void OptionButton::_bind_methods() {
ClassDB::bind_method(D_METHOD("_set_items"), &OptionButton::_set_items);
ClassDB::bind_method(D_METHOD("_get_items"), &OptionButton::_get_items);
- ADD_PROPERTY(PropertyInfo(Variant::INT, "selected"), "_select_int", "get_selected");
ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "items", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "_set_items", "_get_items");
+ // "selected" property must come after "items", otherwise GH-10213 occurs
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "selected"), "_select_int", "get_selected");
ADD_SIGNAL(MethodInfo("item_selected", PropertyInfo(Variant::INT, "ID")));
}
diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp
index e8454e021f..f13950461b 100644
--- a/scene/gui/text_edit.cpp
+++ b/scene/gui/text_edit.cpp
@@ -776,7 +776,6 @@ void TextEdit::_notification(int p_what) {
j--;
}
if (escaped) {
- j--;
cc = '\\';
continue;
}
diff --git a/scene/resources/dynamic_font.cpp b/scene/resources/dynamic_font.cpp
index e9d5ca969e..23c6dc200b 100644
--- a/scene/resources/dynamic_font.cpp
+++ b/scene/resources/dynamic_font.cpp
@@ -186,10 +186,25 @@ Error DynamicFontAtSize::_load() {
ERR_FAIL_COND_V( error, ERR_INVALID_PARAMETER );
}*/
- error = FT_Set_Pixel_Sizes(face, 0, id.size * oversampling);
+ if (FT_HAS_COLOR(face)) {
+ int best_match = 0;
+ int diff = ABS(id.size - face->available_sizes[0].width);
+ scale_color_font = float(id.size) / face->available_sizes[0].width;
+ for (int i = 1; i < face->num_fixed_sizes; i++) {
+ int ndiff = ABS(id.size - face->available_sizes[i].width);
+ if (ndiff < diff) {
+ best_match = i;
+ diff = ndiff;
+ scale_color_font = float(id.size) / face->available_sizes[i].width;
+ }
+ }
+ error = FT_Select_Size(face, best_match);
+ } else {
+ error = FT_Set_Pixel_Sizes(face, 0, id.size * oversampling);
+ }
- ascent = (face->size->metrics.ascender >> 6) / oversampling;
- descent = (-face->size->metrics.descender >> 6) / oversampling;
+ ascent = (face->size->metrics.ascender >> 6) / oversampling * scale_color_font;
+ descent = (-face->size->metrics.descender >> 6) / oversampling * scale_color_font;
linegap = 0;
texture_flags = 0;
if (id.mipmaps)
@@ -286,7 +301,6 @@ Size2 DynamicFontAtSize::get_char_size(CharType p_char, CharType p_next, const V
ret.x += (delta.x >> 6) / oversampling;
}
}
-
return ret;
}
@@ -328,14 +342,18 @@ float DynamicFontAtSize::draw_char(RID p_canvas_item, const Point2 &p_pos, CharT
if (!ch->found)
continue;
-
Point2 cpos = p_pos;
cpos.x += ch->h_align;
- cpos.y -= get_ascent();
+ cpos.y -= fb->get_ascent();
cpos.y += ch->v_align;
ERR_FAIL_COND_V(ch->texture_idx < -1 || ch->texture_idx >= fb->textures.size(), 0);
- if (ch->texture_idx != -1)
- VisualServer::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item, Rect2(cpos, ch->rect.size), fb->textures[ch->texture_idx].texture->get_rid(), ch->rect_uv, p_modulate, false, RID(), false);
+ if (ch->texture_idx != -1) {
+ Color modulate = p_modulate;
+ if (FT_HAS_COLOR(fb->face)) {
+ modulate.r = modulate.g = modulate.b = 1;
+ }
+ VisualServer::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item, Rect2(cpos, ch->rect.size * Vector2(fb->scale_color_font, fb->scale_color_font)), fb->textures[ch->texture_idx].texture->get_rid(), ch->rect_uv, modulate, false, RID(), false);
+ }
advance = ch->advance;
used_fallback = true;
break;
@@ -356,8 +374,13 @@ float DynamicFontAtSize::draw_char(RID p_canvas_item, const Point2 &p_pos, CharT
cpos.y -= get_ascent();
cpos.y += c->v_align;
ERR_FAIL_COND_V(c->texture_idx < -1 || c->texture_idx >= textures.size(), 0);
- if (c->texture_idx != -1)
- VisualServer::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item, Rect2(cpos, c->rect.size), textures[c->texture_idx].texture->get_rid(), c->rect_uv, p_modulate, false, RID(), false);
+ if (c->texture_idx != -1) {
+ Color modulate = p_modulate;
+ if (FT_HAS_COLOR(face)) {
+ modulate.r = modulate.g = modulate.b = 1;
+ }
+ VisualServer::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item, Rect2(cpos, c->rect.size * Vector2(scale_color_font, scale_color_font)), textures[c->texture_idx].texture->get_rid(), c->rect_uv, modulate, false, RID(), false);
+ }
advance = c->advance;
//textures[c->texture_idx].texture->draw(p_canvas_item,Vector2());
}
@@ -431,9 +454,9 @@ void DynamicFontAtSize::_update_char(CharType p_char) {
char_map[p_char] = ch;
return;
}
- int error = FT_Load_Char(face, p_char, FT_LOAD_RENDER | (font->force_autohinter ? FT_LOAD_FORCE_AUTOHINT : 0));
+ int error = FT_Load_Char(face, p_char, FT_HAS_COLOR(face) ? FT_LOAD_COLOR : FT_LOAD_DEFAULT | (font->force_autohinter ? FT_LOAD_FORCE_AUTOHINT : 0));
if (!error) {
- error = FT_Render_Glyph(face->glyph, ft_render_mode_normal);
+ error = FT_Render_Glyph(face->glyph, FT_RENDER_MODE_NORMAL);
}
if (error) {
@@ -470,6 +493,8 @@ void DynamicFontAtSize::_update_char(CharType p_char) {
//find a texture to fit this...
+ int color_size = slot->bitmap.pixel_mode == FT_PIXEL_MODE_BGRA ? 4 : 2;
+ Image::Format require_format = color_size == 4 ? Image::FORMAT_RGBA8 : Image::FORMAT_LA8;
int tex_index = -1;
int tex_x = 0;
int tex_y = 0;
@@ -478,6 +503,9 @@ void DynamicFontAtSize::_update_char(CharType p_char) {
CharTexture &ct = textures[i];
+ if (ct.texture->get_format() != require_format)
+ continue;
+
if (mw > ct.texture_size || mh > ct.texture_size) //too big for this texture
continue;
@@ -527,13 +555,13 @@ void DynamicFontAtSize::_update_char(CharType p_char) {
CharTexture tex;
tex.texture_size = texsize;
- tex.imgdata.resize(texsize * texsize * 2); //grayscale alpha
+ tex.imgdata.resize(texsize * texsize * color_size);
{
//zero texture
PoolVector<uint8_t>::Write w = tex.imgdata.write();
- ERR_FAIL_COND(texsize * texsize * 2 > tex.imgdata.size());
- for (int i = 0; i < texsize * texsize * 2; i++) {
+ ERR_FAIL_COND(texsize * texsize * color_size > tex.imgdata.size());
+ for (int i = 0; i < texsize * texsize * color_size; i++) {
w[i] = 0;
}
}
@@ -555,7 +583,7 @@ void DynamicFontAtSize::_update_char(CharType p_char) {
for (int i = 0; i < h; i++) {
for (int j = 0; j < w; j++) {
- int ofs = ((i + tex_y + rect_margin) * tex.texture_size + j + tex_x + rect_margin) * 2;
+ int ofs = ((i + tex_y + rect_margin) * tex.texture_size + j + tex_x + rect_margin) * color_size;
ERR_FAIL_COND(ofs >= tex.imgdata.size());
switch (slot->bitmap.pixel_mode) {
case FT_PIXEL_MODE_MONO: {
@@ -568,7 +596,14 @@ void DynamicFontAtSize::_update_char(CharType p_char) {
wr[ofs + 0] = 255; //grayscale as 1
wr[ofs + 1] = slot->bitmap.buffer[i * slot->bitmap.pitch + j];
break;
- // TODO: FT_PIXEL_MODE_LCD, FT_PIXEL_MODE_BGRA
+ case FT_PIXEL_MODE_BGRA: {
+ int ofs_color = i * slot->bitmap.pitch + (j << 2);
+ wr[ofs + 2] = slot->bitmap.buffer[ofs_color + 0];
+ wr[ofs + 1] = slot->bitmap.buffer[ofs_color + 1];
+ wr[ofs + 0] = slot->bitmap.buffer[ofs_color + 2];
+ wr[ofs + 3] = slot->bitmap.buffer[ofs_color + 3];
+ } break;
+ // TODO: FT_PIXEL_MODE_LCD
default:
ERR_EXPLAIN("Font uses unsupported pixel format: " + itos(slot->bitmap.pixel_mode));
ERR_FAIL();
@@ -581,7 +616,7 @@ void DynamicFontAtSize::_update_char(CharType p_char) {
//blit to image and texture
{
- Ref<Image> img = memnew(Image(tex.texture_size, tex.texture_size, 0, Image::FORMAT_LA8, tex.imgdata));
+ Ref<Image> img = memnew(Image(tex.texture_size, tex.texture_size, 0, require_format, tex.imgdata));
if (tex.texture.is_null()) {
tex.texture.instance();
@@ -599,9 +634,9 @@ void DynamicFontAtSize::_update_char(CharType p_char) {
}
Character chr;
- chr.h_align = xofs / oversampling;
- chr.v_align = ascent - (yofs / oversampling); // + ascent - descent;
- chr.advance = advance / oversampling;
+ chr.h_align = xofs * scale_color_font / oversampling;
+ chr.v_align = ascent - (yofs * scale_color_font / oversampling); // + ascent - descent;
+ chr.advance = advance * scale_color_font / oversampling;
chr.texture_idx = tex_index;
chr.found = true;
@@ -640,6 +675,7 @@ DynamicFontAtSize::DynamicFontAtSize() {
linegap = 1;
texture_flags = 0;
oversampling = font_oversampling;
+ scale_color_font = 1;
}
DynamicFontAtSize::~DynamicFontAtSize() {
diff --git a/scene/resources/dynamic_font.h b/scene/resources/dynamic_font.h
index 92bb77bed3..d8adf35b6b 100644
--- a/scene/resources/dynamic_font.h
+++ b/scene/resources/dynamic_font.h
@@ -106,6 +106,7 @@ class DynamicFontAtSize : public Reference {
float linegap;
float rect_margin;
float oversampling;
+ float scale_color_font;
uint32_t texture_flags;
diff --git a/scene/resources/ray_shape.cpp b/scene/resources/ray_shape.cpp
index 78a19050f1..a9dec3e87c 100644
--- a/scene/resources/ray_shape.cpp
+++ b/scene/resources/ray_shape.cpp
@@ -43,7 +43,10 @@ Vector<Vector3> RayShape::_gen_debug_mesh_lines() {
void RayShape::_update_shape() {
- PhysicsServer::get_singleton()->shape_set_data(get_shape(), length);
+ Dictionary d;
+ d["length"] = length;
+ d["slips_on_slope"] = slips_on_slope;
+ PhysicsServer::get_singleton()->shape_set_data(get_shape(), d);
emit_changed();
}
@@ -52,6 +55,7 @@ void RayShape::set_length(float p_length) {
length = p_length;
_update_shape();
notify_change_to_owners();
+ _change_notify("length");
}
float RayShape::get_length() const {
@@ -59,16 +63,33 @@ float RayShape::get_length() const {
return length;
}
+void RayShape::set_slips_on_slope(bool p_active) {
+
+ slips_on_slope = p_active;
+ _update_shape();
+ notify_change_to_owners();
+ _change_notify("slips_on_slope");
+}
+
+bool RayShape::get_slips_on_slope() const {
+ return slips_on_slope;
+}
+
void RayShape::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_length", "length"), &RayShape::set_length);
ClassDB::bind_method(D_METHOD("get_length"), &RayShape::get_length);
+ ClassDB::bind_method(D_METHOD("set_slips_on_slope", "active"), &RayShape::set_slips_on_slope);
+ ClassDB::bind_method(D_METHOD("get_slips_on_slope"), &RayShape::get_slips_on_slope);
+
ADD_PROPERTY(PropertyInfo(Variant::REAL, "length", PROPERTY_HINT_RANGE, "0,4096,0.01"), "set_length", "get_length");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "slips_on_slope"), "set_slips_on_slope", "get_slips_on_slope");
}
RayShape::RayShape() :
Shape(PhysicsServer::get_singleton()->shape_create(PhysicsServer::SHAPE_RAY)) {
set_length(1.0);
+ set_slips_on_slope(false);
}
diff --git a/scene/resources/ray_shape.h b/scene/resources/ray_shape.h
index 4bd96116fe..f11b2e7c3c 100644
--- a/scene/resources/ray_shape.h
+++ b/scene/resources/ray_shape.h
@@ -36,6 +36,7 @@ class RayShape : public Shape {
GDCLASS(RayShape, Shape);
float length;
+ bool slips_on_slope;
protected:
static void _bind_methods();
@@ -46,6 +47,9 @@ public:
void set_length(float p_length);
float get_length() const;
+ void set_slips_on_slope(bool p_active);
+ bool get_slips_on_slope() const;
+
RayShape();
};
#endif // RAY_SHAPE_H
diff --git a/scene/resources/segment_shape_2d.cpp b/scene/resources/segment_shape_2d.cpp
index 81110015b5..58027c127d 100644
--- a/scene/resources/segment_shape_2d.cpp
+++ b/scene/resources/segment_shape_2d.cpp
@@ -106,7 +106,10 @@ SegmentShape2D::SegmentShape2D() :
void RayShape2D::_update_shape() {
- Physics2DServer::get_singleton()->shape_set_data(get_rid(), length);
+ Dictionary d;
+ d["length"] = length;
+ d["slips_on_slope"] = slips_on_slope;
+ Physics2DServer::get_singleton()->shape_set_data(get_rid(), d);
emit_changed();
}
@@ -140,7 +143,11 @@ void RayShape2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_length", "length"), &RayShape2D::set_length);
ClassDB::bind_method(D_METHOD("get_length"), &RayShape2D::get_length);
+ ClassDB::bind_method(D_METHOD("set_slips_on_slope", "active"), &RayShape2D::set_slips_on_slope);
+ ClassDB::bind_method(D_METHOD("get_slips_on_slope"), &RayShape2D::get_slips_on_slope);
+
ADD_PROPERTY(PropertyInfo(Variant::REAL, "length"), "set_length", "get_length");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "slips_on_slope"), "set_slips_on_slope", "get_slips_on_slope");
}
void RayShape2D::set_length(real_t p_length) {
@@ -153,9 +160,20 @@ real_t RayShape2D::get_length() const {
return length;
}
+void RayShape2D::set_slips_on_slope(bool p_active) {
+
+ slips_on_slope = p_active;
+ _update_shape();
+}
+
+bool RayShape2D::get_slips_on_slope() const {
+ return slips_on_slope;
+}
+
RayShape2D::RayShape2D() :
Shape2D(Physics2DServer::get_singleton()->ray_shape_create()) {
length = 20;
+ slips_on_slope = false;
_update_shape();
}
diff --git a/scene/resources/segment_shape_2d.h b/scene/resources/segment_shape_2d.h
index 4ed30c0443..700982ac0a 100644
--- a/scene/resources/segment_shape_2d.h
+++ b/scene/resources/segment_shape_2d.h
@@ -63,6 +63,7 @@ class RayShape2D : public Shape2D {
GDCLASS(RayShape2D, Shape2D);
real_t length;
+ bool slips_on_slope;
void _update_shape();
@@ -72,6 +73,10 @@ protected:
public:
void set_length(real_t p_length);
real_t get_length() const;
+
+ void set_slips_on_slope(bool p_active);
+ bool get_slips_on_slope() const;
+
virtual void draw(const RID &p_to_rid, const Color &p_color);
virtual Rect2 get_rect() const;
diff --git a/servers/physics/body_sw.h b/servers/physics/body_sw.h
index e8ea5531e5..fd2ab16b84 100644
--- a/servers/physics/body_sw.h
+++ b/servers/physics/body_sw.h
@@ -245,12 +245,21 @@ public:
biased_angular_velocity += _inv_inertia_tensor.xform(p_j);
}
+ _FORCE_INLINE_ void add_central_force(const Vector3 &p_force) {
+
+ applied_force += p_force;
+ }
+
_FORCE_INLINE_ void add_force(const Vector3 &p_force, const Vector3 &p_pos) {
applied_force += p_force;
applied_torque += p_pos.cross(p_force);
}
+ _FORCE_INLINE_ void add_torque(const Vector3 &p_torque) {
+ applied_torque += p_torque;
+ }
+
void set_active(bool p_active);
_FORCE_INLINE_ bool is_active() const { return active; }
@@ -401,7 +410,9 @@ public:
virtual void set_transform(const Transform &p_transform) { body->set_state(PhysicsServer::BODY_STATE_TRANSFORM, p_transform); }
virtual Transform get_transform() const { return body->get_transform(); }
+ virtual void add_central_force(const Vector3 &p_force) { body->add_central_force(p_force); }
virtual void add_force(const Vector3 &p_force, const Vector3 &p_pos) { body->add_force(p_force, p_pos); }
+ virtual void add_torque(const Vector3 &p_torque) { body->add_torque(p_torque); }
virtual void apply_impulse(const Vector3 &p_pos, const Vector3 &p_j) { body->apply_impulse(p_pos, p_j); }
virtual void apply_torque_impulse(const Vector3 &p_j) { body->apply_torque_impulse(p_j); }
diff --git a/servers/physics/collision_solver_sw.cpp b/servers/physics/collision_solver_sw.cpp
index e26a7a4d89..0037b9a862 100644
--- a/servers/physics/collision_solver_sw.cpp
+++ b/servers/physics/collision_solver_sw.cpp
@@ -90,6 +90,10 @@ bool CollisionSolverSW::solve_ray(const ShapeSW *p_shape_A, const Transform &p_t
return false;
Vector3 support_B = p_transform_B.xform(p);
+ if (ray->get_slips_on_slope()) {
+ Vector3 global_n = ai.basis.xform_inv(n).normalized();
+ support_B = support_A + (support_B - support_A).length() * global_n;
+ }
if (p_result_callback) {
if (p_swap_result)
diff --git a/servers/physics/shape_sw.cpp b/servers/physics/shape_sw.cpp
index b918a42ca5..9d2e5e846d 100644
--- a/servers/physics/shape_sw.cpp
+++ b/servers/physics/shape_sw.cpp
@@ -165,6 +165,10 @@ real_t RayShapeSW::get_length() const {
return length;
}
+bool RayShapeSW::get_slips_on_slope() const {
+ return slips_on_slope;
+}
+
void RayShapeSW::project_range(const Vector3 &p_normal, const Transform &p_transform, real_t &r_min, real_t &r_max) const {
// don't think this will be even used
@@ -221,25 +225,31 @@ Vector3 RayShapeSW::get_moment_of_inertia(real_t p_mass) const {
return Vector3();
}
-void RayShapeSW::_setup(real_t p_length) {
+void RayShapeSW::_setup(real_t p_length, bool p_slips_on_slope) {
length = p_length;
+ slips_on_slope = p_slips_on_slope;
configure(AABB(Vector3(0, 0, 0), Vector3(0.1, 0.1, length)));
}
void RayShapeSW::set_data(const Variant &p_data) {
- _setup(p_data);
+ Dictionary d = p_data;
+ _setup(d["length"], d["slips_on_slope"]);
}
Variant RayShapeSW::get_data() const {
- return length;
+ Dictionary d;
+ d["length"] = length;
+ d["slips_on_slope"] = slips_on_slope;
+ return d;
}
RayShapeSW::RayShapeSW() {
length = 1;
+ slips_on_slope = false;
}
/********** SPHERE *************/
diff --git a/servers/physics/shape_sw.h b/servers/physics/shape_sw.h
index 4a9a6289ff..7f7f9f4f98 100644
--- a/servers/physics/shape_sw.h
+++ b/servers/physics/shape_sw.h
@@ -149,11 +149,13 @@ public:
class RayShapeSW : public ShapeSW {
real_t length;
+ bool slips_on_slope;
- void _setup(real_t p_length);
+ void _setup(real_t p_length, bool p_slips_on_slope);
public:
real_t get_length() const;
+ bool get_slips_on_slope() const;
virtual real_t get_area() const { return 0.0; }
virtual PhysicsServer::ShapeType get_type() const { return PhysicsServer::SHAPE_RAY; }
diff --git a/servers/physics_2d/collision_object_2d_sw.cpp b/servers/physics_2d/collision_object_2d_sw.cpp
index 80cdd58aeb..ce06aa9a2b 100644
--- a/servers/physics_2d/collision_object_2d_sw.cpp
+++ b/servers/physics_2d/collision_object_2d_sw.cpp
@@ -100,6 +100,7 @@ void CollisionObject2DSW::remove_shape(int p_index) {
shapes[p_index].shape->remove_owner(this);
shapes.remove(p_index);
+ _update_shapes();
_shapes_changed();
}
diff --git a/servers/physics_2d/collision_solver_2d_sw.cpp b/servers/physics_2d/collision_solver_2d_sw.cpp
index a6ef110149..efee98a35a 100644
--- a/servers/physics_2d/collision_solver_2d_sw.cpp
+++ b/servers/physics_2d/collision_solver_2d_sw.cpp
@@ -95,6 +95,10 @@ bool CollisionSolver2DSW::solve_raycast(const Shape2DSW *p_shape_A, const Transf
}
Vector2 support_B = p_transform_B.xform(p);
+ if (ray->get_slips_on_slope()) {
+ Vector2 global_n = invb.basis_xform_inv(n).normalized();
+ support_B = support_A + (support_B - support_A).length() * global_n;
+ }
if (p_result_callback) {
if (p_swap_result)
diff --git a/servers/physics_2d/shape_2d_sw.cpp b/servers/physics_2d/shape_2d_sw.cpp
index 5893f19827..433942708e 100644
--- a/servers/physics_2d/shape_2d_sw.cpp
+++ b/servers/physics_2d/shape_2d_sw.cpp
@@ -184,13 +184,18 @@ real_t RayShape2DSW::get_moment_of_inertia(real_t p_mass, const Size2 &p_scale)
void RayShape2DSW::set_data(const Variant &p_data) {
- length = p_data;
+ Dictionary d = p_data;
+ length = d["length"];
+ slips_on_slope = d["slips_on_slope"];
configure(Rect2(0, 0, 0.001, length));
}
Variant RayShape2DSW::get_data() const {
- return length;
+ Dictionary d;
+ d["length"] = length;
+ d["slips_on_slope"] = slips_on_slope;
+ return d;
}
/*********************************************************/
diff --git a/servers/physics_2d/shape_2d_sw.h b/servers/physics_2d/shape_2d_sw.h
index c4c267b368..d937301f3c 100644
--- a/servers/physics_2d/shape_2d_sw.h
+++ b/servers/physics_2d/shape_2d_sw.h
@@ -197,9 +197,11 @@ public:
class RayShape2DSW : public Shape2DSW {
real_t length;
+ bool slips_on_slope;
public:
_FORCE_INLINE_ real_t get_length() const { return length; }
+ _FORCE_INLINE_ bool get_slips_on_slope() const { return slips_on_slope; }
virtual Physics2DServer::ShapeType get_type() const { return Physics2DServer::SHAPE_RAY; }
diff --git a/servers/physics_server.cpp b/servers/physics_server.cpp
index 9d4807fcf0..db5e14043c 100644
--- a/servers/physics_server.cpp
+++ b/servers/physics_server.cpp
@@ -92,7 +92,9 @@ void PhysicsDirectBodyState::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_transform", "transform"), &PhysicsDirectBodyState::set_transform);
ClassDB::bind_method(D_METHOD("get_transform"), &PhysicsDirectBodyState::get_transform);
+ ClassDB::bind_method(D_METHOD("add_central_force", "force"), &PhysicsDirectBodyState::add_central_force);
ClassDB::bind_method(D_METHOD("add_force", "force", "position"), &PhysicsDirectBodyState::add_force);
+ ClassDB::bind_method(D_METHOD("add_torque", "torque"), &PhysicsDirectBodyState::add_torque);
ClassDB::bind_method(D_METHOD("apply_impulse", "position", "j"), &PhysicsDirectBodyState::apply_impulse);
ClassDB::bind_method(D_METHOD("apply_torqe_impulse", "j"), &PhysicsDirectBodyState::apply_torque_impulse);
diff --git a/servers/physics_server.h b/servers/physics_server.h
index 2ac405293e..c21aa32f6c 100644
--- a/servers/physics_server.h
+++ b/servers/physics_server.h
@@ -63,7 +63,9 @@ public:
virtual void set_transform(const Transform &p_transform) = 0;
virtual Transform get_transform() const = 0;
+ virtual void add_central_force(const Vector3 &p_force) = 0;
virtual void add_force(const Vector3 &p_force, const Vector3 &p_pos) = 0;
+ virtual void add_torque(const Vector3 &p_torque) = 0;
virtual void apply_impulse(const Vector3 &p_pos, const Vector3 &p_j) = 0;
virtual void apply_torque_impulse(const Vector3 &p_j) = 0;
diff --git a/servers/visual/shader_language.cpp b/servers/visual/shader_language.cpp
index 29c27eee85..d9f2c949e9 100644
--- a/servers/visual/shader_language.cpp
+++ b/servers/visual/shader_language.cpp
@@ -1374,6 +1374,17 @@ const ShaderLanguage::BuiltinFuncDef ShaderLanguage::builtin_func_defs[] = {
{ "bvec4", TYPE_BVEC4, { TYPE_VEC4, TYPE_VOID } },
//builtins - trigonometry
+
+ { "radians", TYPE_FLOAT, { TYPE_FLOAT, TYPE_VOID } },
+ { "radians", TYPE_VEC2, { TYPE_VEC2, TYPE_VOID } },
+ { "radians", TYPE_VEC3, { TYPE_VEC3, TYPE_VOID } },
+ { "radians", TYPE_VEC4, { TYPE_VEC4, TYPE_VOID } },
+
+ { "degrees", TYPE_FLOAT, { TYPE_FLOAT, TYPE_VOID } },
+ { "degrees", TYPE_VEC2, { TYPE_VEC2, TYPE_VOID } },
+ { "degrees", TYPE_VEC3, { TYPE_VEC3, TYPE_VOID } },
+ { "degrees", TYPE_VEC4, { TYPE_VEC4, TYPE_VOID } },
+
{ "sin", TYPE_FLOAT, { TYPE_FLOAT, TYPE_VOID } },
{ "sin", TYPE_VEC2, { TYPE_VEC2, TYPE_VOID } },
{ "sin", TYPE_VEC3, { TYPE_VEC3, TYPE_VOID } },
@@ -1423,6 +1434,21 @@ const ShaderLanguage::BuiltinFuncDef ShaderLanguage::builtin_func_defs[] = {
{ "tanh", TYPE_VEC3, { TYPE_VEC3, TYPE_VOID } },
{ "tanh", TYPE_VEC4, { TYPE_VEC4, TYPE_VOID } },
+ { "asinh", TYPE_FLOAT, { TYPE_FLOAT, TYPE_VOID } },
+ { "asinh", TYPE_VEC2, { TYPE_VEC2, TYPE_VOID } },
+ { "asinh", TYPE_VEC3, { TYPE_VEC3, TYPE_VOID } },
+ { "asinh", TYPE_VEC4, { TYPE_VEC4, TYPE_VOID } },
+
+ { "acosh", TYPE_FLOAT, { TYPE_FLOAT, TYPE_VOID } },
+ { "acosh", TYPE_VEC2, { TYPE_VEC2, TYPE_VOID } },
+ { "acosh", TYPE_VEC3, { TYPE_VEC3, TYPE_VOID } },
+ { "acosh", TYPE_VEC4, { TYPE_VEC4, TYPE_VOID } },
+
+ { "atanh", TYPE_FLOAT, { TYPE_FLOAT, TYPE_VOID } },
+ { "atanh", TYPE_VEC2, { TYPE_VEC2, TYPE_VOID } },
+ { "atanh", TYPE_VEC3, { TYPE_VEC3, TYPE_VOID } },
+ { "atanh", TYPE_VEC4, { TYPE_VEC4, TYPE_VOID } },
+
//builtins - exponential
{ "pow", TYPE_FLOAT, { TYPE_FLOAT, TYPE_FLOAT, TYPE_VOID } },
{ "pow", TYPE_VEC2, { TYPE_VEC2, TYPE_VEC2, TYPE_VOID } },
@@ -1436,6 +1462,14 @@ const ShaderLanguage::BuiltinFuncDef ShaderLanguage::builtin_func_defs[] = {
{ "log", TYPE_VEC2, { TYPE_VEC2, TYPE_VOID } },
{ "log", TYPE_VEC3, { TYPE_VEC3, TYPE_VOID } },
{ "log", TYPE_VEC4, { TYPE_VEC4, TYPE_VOID } },
+ { "exp2", TYPE_FLOAT, { TYPE_FLOAT, TYPE_VOID } },
+ { "exp2", TYPE_VEC2, { TYPE_VEC2, TYPE_VOID } },
+ { "exp2", TYPE_VEC3, { TYPE_VEC3, TYPE_VOID } },
+ { "exp2", TYPE_VEC4, { TYPE_VEC4, TYPE_VOID } },
+ { "log2", TYPE_FLOAT, { TYPE_FLOAT, TYPE_VOID } },
+ { "log2", TYPE_VEC2, { TYPE_VEC2, TYPE_VOID } },
+ { "log2", TYPE_VEC3, { TYPE_VEC3, TYPE_VOID } },
+ { "log2", TYPE_VEC4, { TYPE_VEC4, TYPE_VOID } },
{ "sqrt", TYPE_FLOAT, { TYPE_FLOAT, TYPE_VOID } },
{ "sqrt", TYPE_VEC2, { TYPE_VEC2, TYPE_VOID } },
{ "sqrt", TYPE_VEC3, { TYPE_VEC3, TYPE_VOID } },
@@ -1482,6 +1516,10 @@ const ShaderLanguage::BuiltinFuncDef ShaderLanguage::builtin_func_defs[] = {
{ "round", TYPE_VEC2, { TYPE_VEC2, TYPE_VOID } },
{ "round", TYPE_VEC3, { TYPE_VEC3, TYPE_VOID } },
{ "round", TYPE_VEC4, { TYPE_VEC4, TYPE_VOID } },
+ { "roundEven", TYPE_FLOAT, { TYPE_FLOAT, TYPE_VOID } },
+ { "roundEven", TYPE_VEC2, { TYPE_VEC2, TYPE_VOID } },
+ { "roundEven", TYPE_VEC3, { TYPE_VEC3, TYPE_VOID } },
+ { "roundEven", TYPE_VEC4, { TYPE_VEC4, TYPE_VOID } },
{ "ceil", TYPE_FLOAT, { TYPE_FLOAT, TYPE_VOID } },
{ "ceil", TYPE_VEC2, { TYPE_VEC2, TYPE_VOID } },
{ "ceil", TYPE_VEC3, { TYPE_VEC3, TYPE_VOID } },