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-rw-r--r--CHANGELOG.md4
-rw-r--r--SConstruct13
-rw-r--r--core/config/project_settings.cpp2
-rw-r--r--core/core_bind.cpp4
-rw-r--r--core/crypto/crypto.cpp4
-rw-r--r--core/debugger/engine_debugger.cpp2
-rw-r--r--core/input/input.cpp4
-rw-r--r--core/input/input_map.cpp1
-rw-r--r--core/io/compression.cpp6
-rw-r--r--core/io/file_access_compressed.cpp6
-rw-r--r--core/io/file_access_encrypted.cpp4
-rw-r--r--core/io/file_access_memory.cpp2
-rw-r--r--core/io/file_access_network.cpp3
-rw-r--r--core/io/file_access_pack.cpp3
-rw-r--r--core/io/file_access_zip.cpp2
-rw-r--r--core/io/multiplayer_api.cpp8
-rw-r--r--core/io/packet_peer_udp.cpp2
-rw-r--r--core/io/resource_format_binary.cpp2
-rw-r--r--core/io/resource_loader.cpp6
-rw-r--r--core/io/translation_loader_po.cpp2
-rw-r--r--core/io/xml_parser.cpp2
-rw-r--r--core/math/basis.cpp6
-rw-r--r--core/math/expression.cpp2
-rw-r--r--core/math/geometry_2d.cpp6
-rw-r--r--core/math/quick_hull.cpp2
-rw-r--r--core/math/triangulate.cpp2
-rw-r--r--core/object/object.cpp8
-rw-r--r--core/os/file_access.cpp2
-rw-r--r--core/os/pool_allocator.cpp2
-rw-r--r--core/string/compressed_translation.cpp2
-rw-r--r--core/string/translation_po.cpp2
-rw-r--r--core/string/ustring.cpp4
-rw-r--r--core/variant/array.cpp2
-rw-r--r--core/variant/callable.cpp4
-rw-r--r--core/variant/variant_setget.cpp2
-rw-r--r--drivers/coreaudio/audio_driver_coreaudio.cpp30
-rw-r--r--drivers/unix/file_access_unix.cpp2
-rw-r--r--drivers/vulkan/rendering_device_vulkan.cpp24
-rw-r--r--drivers/vulkan/vulkan_context.cpp6
-rw-r--r--drivers/windows/file_access_windows.cpp2
-rw-r--r--editor/editor_file_dialog.cpp4
-rw-r--r--editor/editor_node.cpp13
-rw-r--r--editor/editor_properties.cpp2
-rw-r--r--editor/node_3d_editor_gizmos.cpp8
-rw-r--r--editor/plugin_config_dialog.cpp2
-rw-r--r--editor/plugins/abstract_polygon_2d_editor.cpp4
-rw-r--r--editor/plugins/asset_library_editor_plugin.cpp31
-rw-r--r--editor/plugins/asset_library_editor_plugin.h1
-rw-r--r--editor/plugins/node_3d_editor_plugin.cpp5
-rw-r--r--editor/plugins/sprite_frames_editor_plugin.cpp20
-rw-r--r--editor/scene_tree_editor.cpp3
-rw-r--r--main/main.cpp12
-rw-r--r--methods.py6
-rwxr-xr-xmisc/hooks/pre-commit-clang-format2
-rw-r--r--modules/bullet/bullet_physics_server.cpp8
-rw-r--r--modules/bullet/bullet_types_converter.cpp2
-rw-r--r--modules/bullet/godot_collision_dispatcher.cpp4
-rw-r--r--modules/bullet/godot_result_callbacks.cpp4
-rw-r--r--modules/bullet/rigid_body_bullet.cpp4
-rw-r--r--modules/bullet/soft_body_bullet.cpp2
-rw-r--r--modules/bullet/space_bullet.cpp2
-rw-r--r--modules/csg/csg.cpp10
-rw-r--r--modules/csg/csg_shape.cpp2
-rw-r--r--modules/enet/networked_multiplayer_enet.cpp2
-rw-r--r--modules/gdnative/nativescript/nativescript.cpp2
-rw-r--r--modules/gdnative/register_types.cpp2
-rw-r--r--modules/gdscript/gdscript_compiler.cpp2
-rw-r--r--modules/gdscript/gdscript_function.cpp2
-rw-r--r--modules/gdscript/gdscript_parser.cpp2
-rw-r--r--modules/gdscript/gdscript_tokenizer.cpp2
-rw-r--r--modules/gdscript/gdscript_vm.cpp2
-rw-r--r--modules/gdscript/register_types.cpp2
-rw-r--r--modules/mbedtls/stream_peer_mbedtls.cpp2
-rw-r--r--modules/mobile_vr/mobile_vr_interface.cpp12
-rw-r--r--modules/mono/SdkPackageVersions.props4
-rw-r--r--modules/mono/csharp_script.cpp2
-rw-r--r--modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk/Godot.NET.Sdk.csproj9
-rw-r--r--modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ExtensionMethods.cs3
-rw-r--r--modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptPathAttributeGenerator.cs62
-rw-r--r--modules/mono/editor/bindings_generator.cpp78
-rw-r--r--modules/mono/mono_gd/support/android_support.cpp4
-rw-r--r--modules/text_server_adv/dynamic_font_adv.cpp2
-rw-r--r--modules/text_server_adv/text_server_adv.cpp10
-rw-r--r--modules/text_server_fb/text_server_fb.cpp2
-rw-r--r--modules/visual_script/visual_script.cpp4
-rw-r--r--modules/visual_script/visual_script_editor.cpp2
-rw-r--r--modules/visual_script/visual_script_expression.cpp2
-rw-r--r--modules/visual_script/visual_script_flow_control.cpp2
-rw-r--r--modules/visual_script/visual_script_func_nodes.cpp6
-rw-r--r--modules/visual_script/visual_script_yield_nodes.cpp2
-rw-r--r--modules/websocket/websocket_multiplayer_peer.cpp6
-rw-r--r--modules/xatlas_unwrap/register_types.cpp3
-rw-r--r--platform/android/file_access_android.cpp3
-rw-r--r--platform/android/java_godot_lib_jni.cpp10
-rw-r--r--platform/windows/crash_handler_windows.cpp2
-rw-r--r--platform/windows/detect.py7
-rw-r--r--platform/windows/display_server_windows.cpp6
-rw-r--r--platform/windows/joypad_windows.cpp11
-rw-r--r--platform/windows/os_windows.cpp2
-rw-r--r--platform/windows/windows_terminal_logger.cpp5
-rw-r--r--scene/2d/line_builder.cpp8
-rw-r--r--scene/2d/physics_body_2d.cpp4
-rw-r--r--scene/2d/skeleton_2d.cpp2
-rw-r--r--scene/3d/area_3d.cpp4
-rw-r--r--scene/3d/baked_lightmap.cpp10
-rw-r--r--scene/3d/camera_3d.cpp4
-rw-r--r--scene/3d/gpu_particles_3d.cpp2
-rw-r--r--scene/3d/node_3d.cpp2
-rw-r--r--scene/3d/physics_body_3d.cpp4
-rw-r--r--scene/3d/ray_cast_3d.cpp4
-rw-r--r--scene/3d/skeleton_ik_3d.cpp2
-rw-r--r--scene/3d/sprite_3d.cpp2
-rw-r--r--scene/3d/vehicle_body_3d.cpp2
-rw-r--r--scene/3d/voxelizer.cpp4
-rw-r--r--scene/animation/animation_player.cpp8
-rw-r--r--scene/animation/animation_tree.cpp6
-rw-r--r--scene/animation/tween.cpp2
-rw-r--r--scene/audio/audio_stream_player.cpp2
-rw-r--r--scene/debugger/scene_debugger.cpp2
-rw-r--r--scene/gui/control.cpp4
-rw-r--r--scene/gui/file_dialog.cpp4
-rw-r--r--scene/gui/item_list.cpp2
-rw-r--r--scene/gui/line_edit.cpp4
-rw-r--r--scene/gui/popup_menu.cpp2
-rw-r--r--scene/gui/text_edit.cpp12
-rw-r--r--scene/main/http_request.cpp2
-rw-r--r--scene/main/node.cpp8
-rw-r--r--scene/main/viewport.cpp8
-rw-r--r--scene/resources/animation.cpp4
-rw-r--r--scene/resources/bit_map.cpp2
-rw-r--r--scene/resources/material.cpp4
-rw-r--r--scene/resources/particles_material.cpp2
-rw-r--r--scene/resources/polygon_path_finder.cpp4
-rw-r--r--scene/resources/resource_format_text.cpp2
-rw-r--r--thirdparty/README.md2
-rw-r--r--thirdparty/mbedtls/include/mbedtls/config.h17
-rw-r--r--thirdparty/mbedtls/include/mbedtls/ctr_drbg.h45
-rw-r--r--thirdparty/mbedtls/include/mbedtls/entropy.h6
-rw-r--r--thirdparty/mbedtls/include/mbedtls/hmac_drbg.h58
-rw-r--r--thirdparty/mbedtls/include/mbedtls/net_sockets.h18
-rw-r--r--thirdparty/mbedtls/include/mbedtls/rsa.h6
-rw-r--r--thirdparty/mbedtls/include/mbedtls/threading.h3
-rw-r--r--thirdparty/mbedtls/include/mbedtls/version.h8
-rw-r--r--thirdparty/mbedtls/library/base64.c131
-rw-r--r--thirdparty/mbedtls/library/bignum.c6
-rw-r--r--thirdparty/mbedtls/library/ctr_drbg.c16
-rw-r--r--thirdparty/mbedtls/library/ecdsa.c8
-rw-r--r--thirdparty/mbedtls/library/ecjpake.c11
-rw-r--r--thirdparty/mbedtls/library/entropy.c7
-rw-r--r--thirdparty/mbedtls/library/hmac_drbg.c20
-rw-r--r--thirdparty/mbedtls/library/net_sockets.c14
-rw-r--r--thirdparty/mbedtls/library/pkwrite.c22
-rw-r--r--thirdparty/mbedtls/library/rsa.c28
-rw-r--r--thirdparty/mbedtls/library/threading.c6
-rw-r--r--thirdparty/mbedtls/library/version_features.c3
155 files changed, 806 insertions, 391 deletions
diff --git a/CHANGELOG.md b/CHANGELOG.md
index 88c9e1a8a0..fe5631cefd 100644
--- a/CHANGELOG.md
+++ b/CHANGELOG.md
@@ -37,7 +37,7 @@ The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/).
- Ability to convert visual shaders to text-based shaders.
- See the [complete list of new functions](https://github.com/godotengine/godot/pull/26164).
- Improved visual scripting.
- - Visual scripting now uses an unified graph where all functions are represented.
+ - Visual scripting now uses a unified graph where all functions are represented.
- Nodes can now be edited directly in the graph.
- Support for fuzzy searching.
- The `tool` mode can now be enabled in visual scripts.
@@ -900,7 +900,7 @@ The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/).
- Removed many debugging prints in the console.
- Export templates now display an error dialog if no project was found when starting.
- DynamicFont oversampling is now enabled by default.
-- Nodes' internal logic now consistently use internal physics processing.
+- Nodes' internal logic now consistently uses internal physics processing.
- Allow attaching and clearing scripts on multiple nodes at once.
- Default values are no longer saved in scene and resource files.
- The selection rectangle of 2D nodes is now hidden when not pertinent (no more rectangle for collision shapes).
diff --git a/SConstruct b/SConstruct
index b006dddbe6..615ca447f9 100644
--- a/SConstruct
+++ b/SConstruct
@@ -246,13 +246,16 @@ for path in module_search_paths:
# Built-in modules don't have nested modules,
# so save the time it takes to parse directories.
modules = methods.detect_modules(path, recursive=False)
- else: # External.
+ else: # Custom.
modules = methods.detect_modules(path, env_base["custom_modules_recursive"])
+ # Provide default include path for both the custom module search `path`
+ # and the base directory containing custom modules, as it may be different
+ # from the built-in "modules" name (e.g. "custom_modules/summator/summator.h"),
+ # so it can be referenced simply as `#include "summator/summator.h"`
+ # independently of where a module is located on user's filesystem.
+ env_base.Prepend(CPPPATH=[path, os.path.dirname(path)])
# Note: custom modules can override built-in ones.
modules_detected.update(modules)
- include_path = os.path.dirname(path)
- if include_path:
- env_base.Prepend(CPPPATH=[include_path])
# Add module options.
for name, path in modules_detected.items():
@@ -385,7 +388,7 @@ if selected_platform in platform_list:
if not (f[0] in ARGUMENTS): # allow command line to override platform flags
env[f[0]] = f[1]
- # Must happen after the flags definition, so that they can be used by platform detect
+ # Must happen after the flags' definition, so that they can be used by platform detect
detect.configure(env)
# Set our C and C++ standard requirements.
diff --git a/core/config/project_settings.cpp b/core/config/project_settings.cpp
index 02effc2001..f7a6a8ece0 100644
--- a/core/config/project_settings.cpp
+++ b/core/config/project_settings.cpp
@@ -393,7 +393,7 @@ Error ProjectSettings::_setup(const String &p_path, const String &p_main_pack, b
if (exec_path != "") {
// We do several tests sequentially until one succeeds to find a PCK,
- // and if so we attempt loading it at the end.
+ // and if so, we attempt loading it at the end.
// Attempt with PCK bundled into executable.
bool found = _load_resource_pack(exec_path);
diff --git a/core/core_bind.cpp b/core/core_bind.cpp
index 2d6b8e5666..c3d547c2c7 100644
--- a/core/core_bind.cpp
+++ b/core/core_bind.cpp
@@ -1377,9 +1377,9 @@ Vector<String> _File::get_csv_line(const String &p_delim) const {
return f->get_csv_line(p_delim);
}
-/**< use this for files WRITTEN in _big_ endian machines (ie, amiga/mac)
+/**< use this for files WRITTEN in _big_ endian machines (i.e. amiga/mac)
* It's not about the current CPU type but file formats.
- * this flags get reset to false (little endian) on each open
+ * These flags get reset to false (little endian) on each open
*/
void _File::set_endian_swap(bool p_swap) {
diff --git a/core/crypto/crypto.cpp b/core/crypto/crypto.cpp
index f43f3e3290..6b3953f588 100644
--- a/core/crypto/crypto.cpp
+++ b/core/crypto/crypto.cpp
@@ -100,7 +100,7 @@ void Crypto::load_default_certificates(String p_path) {
PackedByteArray Crypto::hmac_digest(HashingContext::HashType p_hash_type, PackedByteArray p_key, PackedByteArray p_msg) {
Ref<HMACContext> ctx = Ref<HMACContext>(HMACContext::create());
- ERR_FAIL_COND_V_MSG(ctx.is_null(), PackedByteArray(), "HMAC is not available witout mbedtls module.");
+ ERR_FAIL_COND_V_MSG(ctx.is_null(), PackedByteArray(), "HMAC is not available without mbedtls module.");
Error err = ctx->start(p_hash_type, p_key);
ERR_FAIL_COND_V(err != OK, PackedByteArray());
err = ctx->update(p_msg);
@@ -108,7 +108,7 @@ PackedByteArray Crypto::hmac_digest(HashingContext::HashType p_hash_type, Packed
return ctx->finish();
}
-// Compares two HMACS for equality without leaking timing information in order to prevent timing attakcs.
+// Compares two HMACS for equality without leaking timing information in order to prevent timing attacks.
// @see: https://paragonie.com/blog/2015/11/preventing-timing-attacks-on-string-comparison-with-double-hmac-strategy
bool Crypto::constant_time_compare(PackedByteArray p_trusted, PackedByteArray p_received) {
const uint8_t *t = p_trusted.ptr();
diff --git a/core/debugger/engine_debugger.cpp b/core/debugger/engine_debugger.cpp
index 895b8c23a9..e5dba029c9 100644
--- a/core/debugger/engine_debugger.cpp
+++ b/core/debugger/engine_debugger.cpp
@@ -192,7 +192,7 @@ void EngineDebugger::deinitialize() {
singleton = nullptr;
}
- // Clear profilers/captuers/protocol handlers.
+ // Clear profilers/captures/protocol handlers.
profilers.clear();
captures.clear();
protocols.clear();
diff --git a/core/input/input.cpp b/core/input/input.cpp
index f928ae7654..3a8c1c1628 100644
--- a/core/input/input.cpp
+++ b/core/input/input.cpp
@@ -723,7 +723,7 @@ void Input::warp_mouse_position(const Vector2 &p_to) {
Point2i Input::warp_mouse_motion(const Ref<InputEventMouseMotion> &p_motion, const Rect2 &p_rect) {
// The relative distance reported for the next event after a warp is in the boundaries of the
- // size of the rect on that axis, but it may be greater, in which case there's not problem as fmod()
+ // size of the rect on that axis, but it may be greater, in which case there's no problem as fmod()
// will warp it, but if the pointer has moved in the opposite direction between the pointer relocation
// and the subsequent event, the reported relative distance will be less than the size of the rect
// and thus fmod() will be disabled for handling the situation.
@@ -779,7 +779,7 @@ bool Input::is_emulating_touch_from_mouse() const {
return emulate_touch_from_mouse;
}
-// Calling this whenever the game window is focused helps unstucking the "touch mouse"
+// Calling this whenever the game window is focused helps unsticking the "touch mouse"
// if the OS or its abstraction class hasn't properly reported that touch pointers raised
void Input::ensure_touch_mouse_raised() {
if (mouse_from_touch_index != -1) {
diff --git a/core/input/input_map.cpp b/core/input/input_map.cpp
index e0b25fa092..7d85fd6492 100644
--- a/core/input/input_map.cpp
+++ b/core/input/input_map.cpp
@@ -567,6 +567,7 @@ const OrderedHashMap<String, List<Ref<InputEvent>>> &InputMap::get_builtins() {
inputs.push_back(InputEventKey::create_reference(KEY_E | KEY_MASK_CTRL));
inputs.push_back(InputEventKey::create_reference(KEY_RIGHT | KEY_MASK_CMD));
default_builtin_cache.insert("ui_text_caret_line_end.OSX", inputs);
+
// Text Caret Movement Page Up/Down
inputs = List<Ref<InputEvent>>();
diff --git a/core/io/compression.cpp b/core/io/compression.cpp
index 456023e2a6..980234cbfc 100644
--- a/core/io/compression.cpp
+++ b/core/io/compression.cpp
@@ -181,8 +181,8 @@ int Compression::decompress(uint8_t *p_dst, int p_dst_max_size, const uint8_t *p
}
/**
- This will handle both Gzip and Deflat streams. It will automatically allocate the output buffer into the provided p_dst_vect Vector.
- This is required for compressed data who's final uncompressed size is unknown, as is the case for HTTP response bodies.
+ This will handle both Gzip and Deflate streams. It will automatically allocate the output buffer into the provided p_dst_vect Vector.
+ This is required for compressed data whose final uncompressed size is unknown, as is the case for HTTP response bodies.
This is much slower however than using Compression::decompress because it may result in multiple full copies of the output buffer.
*/
int Compression::decompress_dynamic(Vector<uint8_t> *p_dst_vect, int p_max_dst_size, const uint8_t *p_src, int p_src_size, Mode p_mode) {
@@ -248,7 +248,7 @@ int Compression::decompress_dynamic(Vector<uint8_t> *p_dst_vect, int p_max_dst_s
out_mark += gzip_chunk;
- // Encorce max output size
+ // Enforce max output size
if (p_max_dst_size > -1 && strm.total_out > (uint64_t)p_max_dst_size) {
(void)inflateEnd(&strm);
p_dst_vect->resize(0);
diff --git a/core/io/file_access_compressed.cpp b/core/io/file_access_compressed.cpp
index 9ec2b27e88..ade4b2c1ac 100644
--- a/core/io/file_access_compressed.cpp
+++ b/core/io/file_access_compressed.cpp
@@ -286,8 +286,10 @@ uint8_t FileAccessCompressed::get_8() const {
}
int FileAccessCompressed::get_buffer(uint8_t *p_dst, int p_length) const {
- ERR_FAIL_COND_V_MSG(!f, 0, "File must be opened before use.");
- ERR_FAIL_COND_V_MSG(writing, 0, "File has not been opened in read mode.");
+ ERR_FAIL_COND_V(!p_dst, -1);
+ ERR_FAIL_COND_V(p_length < 0, -1);
+ ERR_FAIL_COND_V_MSG(!f, -1, "File must be opened before use.");
+ ERR_FAIL_COND_V_MSG(writing, -1, "File has not been opened in read mode.");
if (at_end) {
read_eof = true;
diff --git a/core/io/file_access_encrypted.cpp b/core/io/file_access_encrypted.cpp
index 8b4c57ce64..133ec18762 100644
--- a/core/io/file_access_encrypted.cpp
+++ b/core/io/file_access_encrypted.cpp
@@ -237,7 +237,9 @@ uint8_t FileAccessEncrypted::get_8() const {
}
int FileAccessEncrypted::get_buffer(uint8_t *p_dst, int p_length) const {
- ERR_FAIL_COND_V_MSG(writing, 0, "File has not been opened in read mode.");
+ ERR_FAIL_COND_V(!p_dst, -1);
+ ERR_FAIL_COND_V(p_length < 0, -1);
+ ERR_FAIL_COND_V_MSG(writing, -1, "File has not been opened in read mode.");
int to_copy = MIN(p_length, data.size() - pos);
for (int i = 0; i < to_copy; i++) {
diff --git a/core/io/file_access_memory.cpp b/core/io/file_access_memory.cpp
index 04270de77f..4bab8c1d3d 100644
--- a/core/io/file_access_memory.cpp
+++ b/core/io/file_access_memory.cpp
@@ -138,6 +138,8 @@ uint8_t FileAccessMemory::get_8() const {
}
int FileAccessMemory::get_buffer(uint8_t *p_dst, int p_length) const {
+ ERR_FAIL_COND_V(!p_dst, -1);
+ ERR_FAIL_COND_V(p_length < 0, -1);
ERR_FAIL_COND_V(!data, -1);
int left = length - pos;
diff --git a/core/io/file_access_network.cpp b/core/io/file_access_network.cpp
index 97838fd14c..e09c3552ef 100644
--- a/core/io/file_access_network.cpp
+++ b/core/io/file_access_network.cpp
@@ -366,6 +366,9 @@ void FileAccessNetwork::_queue_page(int p_page) const {
}
int FileAccessNetwork::get_buffer(uint8_t *p_dst, int p_length) const {
+ ERR_FAIL_COND_V(!p_dst, -1);
+ ERR_FAIL_COND_V(p_length < 0, -1);
+
//bool eof=false;
if (pos + p_length > total_size) {
eof_flag = true;
diff --git a/core/io/file_access_pack.cpp b/core/io/file_access_pack.cpp
index faf4fca14f..17d54e5cb6 100644
--- a/core/io/file_access_pack.cpp
+++ b/core/io/file_access_pack.cpp
@@ -299,6 +299,9 @@ uint8_t FileAccessPack::get_8() const {
}
int FileAccessPack::get_buffer(uint8_t *p_dst, int p_length) const {
+ ERR_FAIL_COND_V(!p_dst, -1);
+ ERR_FAIL_COND_V(p_length < 0, -1);
+
if (eof) {
return 0;
}
diff --git a/core/io/file_access_zip.cpp b/core/io/file_access_zip.cpp
index 01f9337a80..5364125abb 100644
--- a/core/io/file_access_zip.cpp
+++ b/core/io/file_access_zip.cpp
@@ -303,6 +303,8 @@ uint8_t FileAccessZip::get_8() const {
}
int FileAccessZip::get_buffer(uint8_t *p_dst, int p_length) const {
+ ERR_FAIL_COND_V(!p_dst, -1);
+ ERR_FAIL_COND_V(p_length < 0, -1);
ERR_FAIL_COND_V(!zfile, -1);
at_eof = unzeof(zfile);
if (at_eof) {
diff --git a/core/io/multiplayer_api.cpp b/core/io/multiplayer_api.cpp
index 6b550e69c8..94060cfe0b 100644
--- a/core/io/multiplayer_api.cpp
+++ b/core/io/multiplayer_api.cpp
@@ -50,7 +50,7 @@ _FORCE_INLINE_ bool _should_call_local(MultiplayerAPI::RPCMode mode, bool is_mas
// Do nothing.
} break;
case MultiplayerAPI::RPC_MODE_REMOTE: {
- // Do nothing also. Remote cannot produce a local call.
+ // Do nothing. Remote cannot produce a local call.
} break;
case MultiplayerAPI::RPC_MODE_MASTERSYNC: {
if (is_master) {
@@ -675,7 +675,7 @@ Error MultiplayerAPI::_encode_and_compress_variant(const Variant &p_variant, uin
return err;
}
if (r_buffer) {
- // The first byte is not used by the marshaling, so store the type
+ // The first byte is not used by the marshalling, so store the type
// so we know how to decompress and decode this variant.
r_buffer[0] = p_variant.get_type();
}
@@ -791,7 +791,7 @@ void MultiplayerAPI::_send_rpc(Node *p_from, int p_to, bool p_unreliable, bool p
packet_cache.resize(m_amount);
// Encode meta.
- // The meta is composed by a single byte that contains (starting from the least segnificant bit):
+ // The meta is composed by a single byte that contains (starting from the least significant bit):
// - `NetworkCommands` in the first three bits.
// - `NetworkNodeIdCompression` in the next 2 bits.
// - `NetworkNameIdCompression` in the next 1 bit.
@@ -830,7 +830,7 @@ void MultiplayerAPI::_send_rpc(Node *p_from, int p_to, bool p_unreliable, bool p
ofs += 4;
}
} else {
- // The targets doesn't know the node yet, so we need to use 32 bits int.
+ // The targets don't know the node yet, so we need to use 32 bits int.
node_id_compression = NETWORK_NODE_ID_COMPRESSION_32;
MAKE_ROOM(ofs + 4);
encode_uint32(psc->id, &(packet_cache.write[ofs]));
diff --git a/core/io/packet_peer_udp.cpp b/core/io/packet_peer_udp.cpp
index d8d63d976f..3f46f2706e 100644
--- a/core/io/packet_peer_udp.cpp
+++ b/core/io/packet_peer_udp.cpp
@@ -224,7 +224,7 @@ Error PacketPeerUDP::connect_to_host(const IP_Address &p_host, int p_port) {
// I see no reason why we should get ERR_BUSY (wouldblock/eagain) here.
// This is UDP, so connect is only used to tell the OS to which socket
- // it shuold deliver packets when multiple are bound on the same address/port.
+ // it should deliver packets when multiple are bound on the same address/port.
if (err != OK) {
close();
ERR_FAIL_V_MSG(FAILED, "Unable to connect");
diff --git a/core/io/resource_format_binary.cpp b/core/io/resource_format_binary.cpp
index fb6ad7d65e..c4eb2a20bb 100644
--- a/core/io/resource_format_binary.cpp
+++ b/core/io/resource_format_binary.cpp
@@ -1245,7 +1245,7 @@ Error ResourceFormatLoaderBinary::rename_dependencies(const String &p_path, cons
String ResourceFormatLoaderBinary::get_resource_type(const String &p_path) const {
FileAccess *f = FileAccess::open(p_path, FileAccess::READ);
if (!f) {
- return ""; //could not rwead
+ return ""; //could not read
}
ResourceLoaderBinary loader;
diff --git a/core/io/resource_loader.cpp b/core/io/resource_loader.cpp
index 8275dd0ad4..dcf71bb4a9 100644
--- a/core/io/resource_loader.cpp
+++ b/core/io/resource_loader.cpp
@@ -215,7 +215,7 @@ void ResourceLoader::_thread_load_function(void *p_userdata) {
load_task.loader_id = Thread::get_caller_id();
if (load_task.semaphore) {
- //this is an actual thread, so wait for Ok fom semaphore
+ //this is an actual thread, so wait for Ok from semaphore
thread_load_semaphore->wait(); //wait until its ok to start loading
}
load_task.resource = _load(load_task.remapped_path, load_task.remapped_path != load_task.local_path ? load_task.local_path : String(), load_task.type_hint, load_task.cache_mode, &load_task.error, load_task.use_sub_threads, &load_task.progress);
@@ -443,7 +443,7 @@ RES ResourceLoader::load_threaded_get(const String &p_path, Error *r_error) {
ThreadLoadTask &load_task = thread_load_tasks[local_path];
- //semaphore still exists, meaning its still loading, request poll
+ //semaphore still exists, meaning it's still loading, request poll
Semaphore *semaphore = load_task.semaphore;
if (semaphore) {
load_task.poll_requests++;
@@ -452,7 +452,7 @@ RES ResourceLoader::load_threaded_get(const String &p_path, Error *r_error) {
// As we got a semaphore, this means we are going to have to wait
// until the sub-resource is done loading
//
- // As this thread will become 'blocked' we should "echange" its
+ // As this thread will become 'blocked' we should "exchange" its
// active status with a waiting one, to ensure load continues.
//
// This ensures loading is never blocked and that is also within
diff --git a/core/io/translation_loader_po.cpp b/core/io/translation_loader_po.cpp
index 0e11ff514a..9adf912224 100644
--- a/core/io/translation_loader_po.cpp
+++ b/core/io/translation_loader_po.cpp
@@ -194,7 +194,7 @@ RES TranslationLoaderPO::load_translation(FileAccess *f, Error *r_error) {
l = l.substr(1, l.length());
// Find final quote, ignoring escaped ones (\").
// The escape_next logic is necessary to properly parse things like \\"
- // where the blackslash is the one being escaped, not the quote.
+ // where the backslash is the one being escaped, not the quote.
int end_pos = -1;
bool escape_next = false;
for (int i = 0; i < l.length(); i++) {
diff --git a/core/io/xml_parser.cpp b/core/io/xml_parser.cpp
index 1574634aad..d5eb32513b 100644
--- a/core/io/xml_parser.cpp
+++ b/core/io/xml_parser.cpp
@@ -344,7 +344,7 @@ void XMLParser::_bind_methods() {
}
Error XMLParser::read() {
- // if not end reached, parse the node
+ // if end not reached, parse the node
if (P && (P - data) < (int64_t)length - 1 && *P != 0) {
_parse_current_node();
return OK;
diff --git a/core/math/basis.cpp b/core/math/basis.cpp
index cbdd8a8c9f..cc2b7c6611 100644
--- a/core/math/basis.cpp
+++ b/core/math/basis.cpp
@@ -132,7 +132,7 @@ bool Basis::is_symmetric() const {
Basis Basis::diagonalize() {
//NOTE: only implemented for symmetric matrices
-//with the Jacobi iterative method method
+//with the Jacobi iterative method
#ifdef MATH_CHECKS
ERR_FAIL_COND_V(!is_symmetric(), Basis());
#endif
@@ -317,7 +317,7 @@ Vector3 Basis::rotref_posscale_decomposition(Basis &rotref) const {
// Multiplies the matrix from left by the rotation matrix: M -> R.M
// Note that this does *not* rotate the matrix itself.
//
-// The main use of Basis is as Transform.basis, which is used a the transformation matrix
+// The main use of Basis is as Transform.basis, which is used by the transformation matrix
// of 3D object. Rotate here refers to rotation of the object (which is R * (*this)),
// not the matrix itself (which is R * (*this) * R.transposed()).
Basis Basis::rotated(const Vector3 &p_axis, real_t p_phi) const {
@@ -881,7 +881,7 @@ void Basis::get_axis_angle(Vector3 &r_axis, real_t &r_angle) const {
if ((Math::abs(elements[1][0] - elements[0][1]) < epsilon) && (Math::abs(elements[2][0] - elements[0][2]) < epsilon) && (Math::abs(elements[2][1] - elements[1][2]) < epsilon)) {
// singularity found
// first check for identity matrix which must have +1 for all terms
- // in leading diagonaland zero in other terms
+ // in leading diagonal and zero in other terms
if ((Math::abs(elements[1][0] + elements[0][1]) < epsilon2) && (Math::abs(elements[2][0] + elements[0][2]) < epsilon2) && (Math::abs(elements[2][1] + elements[1][2]) < epsilon2) && (Math::abs(elements[0][0] + elements[1][1] + elements[2][2] - 3) < epsilon2)) {
// this singularity is identity matrix so angle = 0
r_axis = Vector3(0, 1, 0);
diff --git a/core/math/expression.cpp b/core/math/expression.cpp
index 636ea601c7..f7ac44d321 100644
--- a/core/math/expression.cpp
+++ b/core/math/expression.cpp
@@ -978,7 +978,7 @@ Expression::ENode *Expression::_parse_expression() {
}
}
- /* Reduce the set set of expressions and place them in an operator tree, respecting precedence */
+ /* Reduce the set of expressions and place them in an operator tree, respecting precedence */
while (expression.size() > 1) {
int next_op = -1;
diff --git a/core/math/geometry_2d.cpp b/core/math/geometry_2d.cpp
index d67be14d33..feb1fb2fb8 100644
--- a/core/math/geometry_2d.cpp
+++ b/core/math/geometry_2d.cpp
@@ -87,9 +87,9 @@ struct _AtlasWorkRectResult {
void Geometry2D::make_atlas(const Vector<Size2i> &p_rects, Vector<Point2i> &r_result, Size2i &r_size) {
// Super simple, almost brute force scanline stacking fitter.
// It's pretty basic for now, but it tries to make sure that the aspect ratio of the
- // resulting atlas is somehow square. This is necessary because video cards have limits.
- // On texture size (usually 2048 or 4096), so the more square a texture, the more chances.
- // It will work in every hardware.
+ // resulting atlas is somehow square. This is necessary because video cards have limits
+ // on texture size (usually 2048 or 4096), so the squarer a texture, the more the chances
+ // that it will work in every hardware.
// For example, it will prioritize a 1024x1024 atlas (works everywhere) instead of a
// 256x8192 atlas (won't work anywhere).
diff --git a/core/math/quick_hull.cpp b/core/math/quick_hull.cpp
index ad28967d7a..fe18cc3d41 100644
--- a/core/math/quick_hull.cpp
+++ b/core/math/quick_hull.cpp
@@ -268,7 +268,7 @@ Error QuickHull::build(const Vector<Vector3> &p_points, Geometry3D::MeshData &r_
for (Map<Edge, FaceConnect>::Element *E = lit_edges.front(); E; E = E->next()) {
FaceConnect &fc = E->get();
if (fc.left && fc.right) {
- continue; //edge is uninteresting, not on horizont
+ continue; //edge is uninteresting, not on horizon
}
//create new face!
diff --git a/core/math/triangulate.cpp b/core/math/triangulate.cpp
index 0047c0705d..fa1588dbc5 100644
--- a/core/math/triangulate.cpp
+++ b/core/math/triangulate.cpp
@@ -97,7 +97,7 @@ bool Triangulate::snip(const Vector<Vector2> &p_contour, int u, int v, int w, in
// It can happen that the triangulation ends up with three aligned vertices to deal with.
// In this scenario, making the check below strict may reject the possibility of
- // forming a last triangle with these aligned vertices, preventing the triangulatiom
+ // forming a last triangle with these aligned vertices, preventing the triangulation
// from completing.
// To avoid that we allow zero-area triangles if all else failed.
float threshold = relaxed ? -CMP_EPSILON : CMP_EPSILON;
diff --git a/core/object/object.cpp b/core/object/object.cpp
index 1a9cce49d8..413f917518 100644
--- a/core/object/object.cpp
+++ b/core/object/object.cpp
@@ -596,7 +596,7 @@ void Object::get_property_list(List<PropertyInfo> *p_list, bool p_reversed) cons
_get_property_listv(p_list, p_reversed);
- if (!is_class("Script")) { // can still be set, but this is for userfriendlyness
+ if (!is_class("Script")) { // can still be set, but this is for user-friendliness
p_list->push_back(PropertyInfo(Variant::OBJECT, "script", PROPERTY_HINT_RESOURCE_TYPE, "Script", PROPERTY_USAGE_DEFAULT));
}
if (!metadata.is_empty()) {
@@ -1671,7 +1671,7 @@ Variant::Type Object::get_static_property_type_indexed(const Vector<StringName>
for (int i = 1; i < p_path.size(); i++) {
if (check.get_type() == Variant::OBJECT || check.get_type() == Variant::DICTIONARY || check.get_type() == Variant::ARRAY) {
- // We cannot be sure about the type of properties this types can have
+ // We cannot be sure about the type of properties this type can have
if (r_valid) {
*r_valid = false;
}
@@ -1719,10 +1719,10 @@ void *Object::get_script_instance_binding(int p_script_language_index) {
ERR_FAIL_INDEX_V(p_script_language_index, MAX_SCRIPT_INSTANCE_BINDINGS, nullptr);
#endif
- //it's up to the script language to make this thread safe, if the function is called twice due to threads being out of syncro
+ //it's up to the script language to make this thread safe, if the function is called twice due to threads being out of sync
//just return the same pointer.
//if you want to put a big lock in the entire function and keep allocated pointers in a map or something, feel free to do it
- //as it should not really affect performance much (won't be called too often), as in far most caes the condition below will be false afterwards
+ //as it should not really affect performance much (won't be called too often), as in far most cases the condition below will be false afterwards
if (!_script_instance_bindings[p_script_language_index]) {
void *script_data = ScriptServer::get_language(p_script_language_index)->alloc_instance_binding_data(this);
diff --git a/core/os/file_access.cpp b/core/os/file_access.cpp
index 5a3df88619..e3a84732dc 100644
--- a/core/os/file_access.cpp
+++ b/core/os/file_access.cpp
@@ -368,6 +368,8 @@ Vector<String> FileAccess::get_csv_line(const String &p_delim) const {
}
int FileAccess::get_buffer(uint8_t *p_dst, int p_length) const {
+ ERR_FAIL_COND_V(!p_dst, -1);
+ ERR_FAIL_COND_V(p_length < 0, -1);
int i = 0;
for (i = 0; i < p_length && !eof_reached(); i++) {
p_dst[i] = get_8();
diff --git a/core/os/pool_allocator.cpp b/core/os/pool_allocator.cpp
index b538ca0c96..9be3a62e2f 100644
--- a/core/os/pool_allocator.cpp
+++ b/core/os/pool_allocator.cpp
@@ -136,7 +136,7 @@ void PoolAllocator::compact_up(int p_from) {
for (int i = entry_count - 1; i >= p_from; i--) {
Entry &entry = entry_array[entry_indices[i]];
- /* determine hole size to nextious entry */
+ /* determine hole size for next entry */
int hole_size = next_entry_end_pos - (entry.pos + aligned(entry.len));
diff --git a/core/string/compressed_translation.cpp b/core/string/compressed_translation.cpp
index ad90924293..15abf63f7e 100644
--- a/core/string/compressed_translation.cpp
+++ b/core/string/compressed_translation.cpp
@@ -44,7 +44,7 @@ struct _PHashTranslationCmp {
void PHashTranslation::generate(const Ref<Translation> &p_from) {
// This method compresses a Translation instance.
- // Right now it doesn't handle context or plurals, so Translation subclasses using plurals or context (i.e TranslationPO) shouldn't be compressed.
+ // Right now, it doesn't handle context or plurals, so Translation subclasses using plurals or context (i.e TranslationPO) shouldn't be compressed.
#ifdef TOOLS_ENABLED
List<StringName> keys;
p_from->get_message_list(&keys);
diff --git a/core/string/translation_po.cpp b/core/string/translation_po.cpp
index 846afe761b..42ba30fbe5 100644
--- a/core/string/translation_po.cpp
+++ b/core/string/translation_po.cpp
@@ -158,7 +158,7 @@ int TranslationPO::_get_plural_index(int p_n) const {
void TranslationPO::_cache_plural_tests(const String &p_plural_rule) {
// Some examples of p_plural_rule passed in can have the form:
// "n==0 ? 0 : n==1 ? 1 : n==2 ? 2 : n%100>=3 && n%100<=10 ? 3 : n%100>=11 && n%100<=99 ? 4 : 5" (Arabic)
- // "n >= 2" (French) // When evaluating the last, esp careful with this one.
+ // "n >= 2" (French) // When evaluating the last, especially careful with this one.
// "n != 1" (English)
int first_ques_mark = p_plural_rule.find("?");
if (first_ques_mark == -1) {
diff --git a/core/string/ustring.cpp b/core/string/ustring.cpp
index 9f931ef30b..28228e4a83 100644
--- a/core/string/ustring.cpp
+++ b/core/string/ustring.cpp
@@ -1764,7 +1764,7 @@ bool String::parse_utf8(const char *p_utf8, int p_len) {
if (skip) {
_UNICERROR("no space left");
- return true; //not enough spac
+ return true; //not enough space
}
}
@@ -4480,7 +4480,7 @@ String String::sprintf(const Array &values, bool *error) const {
for (; *self; self++) {
const char32_t c = *self;
- if (in_format) { // We have % - lets see what else we get.
+ if (in_format) { // We have % - let's see what else we get.
switch (c) {
case '%': { // Replace %% with %
formatted += chr(c);
diff --git a/core/variant/array.cpp b/core/variant/array.cpp
index 9a2922a777..347c6cd82e 100644
--- a/core/variant/array.cpp
+++ b/core/variant/array.cpp
@@ -141,7 +141,7 @@ uint32_t Array::hash() const {
void Array::_assign(const Array &p_array) {
if (_p->typed.type != Variant::OBJECT && _p->typed.type == p_array._p->typed.type) {
- //same type or untyped, just reference, shuold be fine
+ //same type or untyped, just reference, should be fine
_ref(p_array);
} else if (_p->typed.type == Variant::NIL) { //from typed to untyped, must copy, but this is cheap anyway
_p->array = p_array._p->array;
diff --git a/core/variant/callable.cpp b/core/variant/callable.cpp
index bd51e2dd1e..a1d9c5ed2f 100644
--- a/core/variant/callable.cpp
+++ b/core/variant/callable.cpp
@@ -126,7 +126,7 @@ bool Callable::operator==(const Callable &p_callable) const {
if (custom_a == custom_b) {
if (custom_a) {
if (custom == p_callable.custom) {
- return true; //same pointer, dont even compare
+ return true; //same pointer, don't even compare
}
CallableCustom::CompareEqualFunc eq_a = custom->get_compare_equal_func();
@@ -155,7 +155,7 @@ bool Callable::operator<(const Callable &p_callable) const {
if (custom_a == custom_b) {
if (custom_a) {
if (custom == p_callable.custom) {
- return false; //same pointer, dont even compare
+ return false; //same pointer, don't even compare
}
CallableCustom::CompareLessFunc less_a = custom->get_compare_less_func();
diff --git a/core/variant/variant_setget.cpp b/core/variant/variant_setget.cpp
index ea8263402a..f9cc7c4ff4 100644
--- a/core/variant/variant_setget.cpp
+++ b/core/variant/variant_setget.cpp
@@ -2198,7 +2198,7 @@ void Variant::interpolate(const Variant &a, const Variant &b, float c, Variant &
}
return;
case STRING: {
- //this is pretty funny and bizarre, but artists like to use it for typewritter effects
+ //this is pretty funny and bizarre, but artists like to use it for typewriter effects
String sa = *reinterpret_cast<const String *>(a._data._mem);
String sb = *reinterpret_cast<const String *>(b._data._mem);
String dst;
diff --git a/drivers/coreaudio/audio_driver_coreaudio.cpp b/drivers/coreaudio/audio_driver_coreaudio.cpp
index baa60f5526..f40036d628 100644
--- a/drivers/coreaudio/audio_driver_coreaudio.cpp
+++ b/drivers/coreaudio/audio_driver_coreaudio.cpp
@@ -506,7 +506,8 @@ Array AudioDriverCoreAudio::_get_device_list(bool capture) {
UInt32 size = 0;
AudioObjectGetPropertyDataSize(kAudioObjectSystemObject, &prop, 0, nullptr, &size);
- AudioDeviceID *audioDevices = (AudioDeviceID *)malloc(size);
+ AudioDeviceID *audioDevices = (AudioDeviceID *)memalloc(size);
+ ERR_FAIL_NULL_V_MSG(audioDevices, list, "Out of memory.");
AudioObjectGetPropertyData(kAudioObjectSystemObject, &prop, 0, nullptr, &size, audioDevices);
UInt32 deviceCount = size / sizeof(AudioDeviceID);
@@ -515,14 +516,15 @@ Array AudioDriverCoreAudio::_get_device_list(bool capture) {
prop.mSelector = kAudioDevicePropertyStreamConfiguration;
AudioObjectGetPropertyDataSize(audioDevices[i], &prop, 0, nullptr, &size);
- AudioBufferList *bufferList = (AudioBufferList *)malloc(size);
+ AudioBufferList *bufferList = (AudioBufferList *)memalloc(size);
+ ERR_FAIL_NULL_V_MSG(bufferList, list, "Out of memory.");
AudioObjectGetPropertyData(audioDevices[i], &prop, 0, nullptr, &size, bufferList);
UInt32 channelCount = 0;
for (UInt32 j = 0; j < bufferList->mNumberBuffers; j++)
channelCount += bufferList->mBuffers[j].mNumberChannels;
- free(bufferList);
+ memfree(bufferList);
if (channelCount >= 1) {
CFStringRef cfname;
@@ -534,17 +536,18 @@ Array AudioDriverCoreAudio::_get_device_list(bool capture) {
CFIndex length = CFStringGetLength(cfname);
CFIndex maxSize = CFStringGetMaximumSizeForEncoding(length, kCFStringEncodingUTF8) + 1;
- char *buffer = (char *)malloc(maxSize);
+ char *buffer = (char *)memalloc(maxSize);
+ ERR_FAIL_NULL_V_MSG(buffer, list, "Out of memory.");
if (CFStringGetCString(cfname, buffer, maxSize, kCFStringEncodingUTF8)) {
// Append the ID to the name in case we have devices with duplicate name
list.push_back(String(buffer) + " (" + itos(audioDevices[i]) + ")");
}
- free(buffer);
+ memfree(buffer);
}
}
- free(audioDevices);
+ memfree(audioDevices);
return list;
}
@@ -561,7 +564,8 @@ void AudioDriverCoreAudio::_set_device(const String &device, bool capture) {
UInt32 size = 0;
AudioObjectGetPropertyDataSize(kAudioObjectSystemObject, &prop, 0, nullptr, &size);
- AudioDeviceID *audioDevices = (AudioDeviceID *)malloc(size);
+ AudioDeviceID *audioDevices = (AudioDeviceID *)memalloc(size);
+ ERR_FAIL_NULL_MSG(audioDevices, "Out of memory.");
AudioObjectGetPropertyData(kAudioObjectSystemObject, &prop, 0, nullptr, &size, audioDevices);
UInt32 deviceCount = size / sizeof(AudioDeviceID);
@@ -570,14 +574,15 @@ void AudioDriverCoreAudio::_set_device(const String &device, bool capture) {
prop.mSelector = kAudioDevicePropertyStreamConfiguration;
AudioObjectGetPropertyDataSize(audioDevices[i], &prop, 0, nullptr, &size);
- AudioBufferList *bufferList = (AudioBufferList *)malloc(size);
+ AudioBufferList *bufferList = (AudioBufferList *)memalloc(size);
+ ERR_FAIL_NULL_MSG(bufferList, "Out of memory.");
AudioObjectGetPropertyData(audioDevices[i], &prop, 0, nullptr, &size, bufferList);
UInt32 channelCount = 0;
for (UInt32 j = 0; j < bufferList->mNumberBuffers; j++)
channelCount += bufferList->mBuffers[j].mNumberChannels;
- free(bufferList);
+ memfree(bufferList);
if (channelCount >= 1) {
CFStringRef cfname;
@@ -589,7 +594,8 @@ void AudioDriverCoreAudio::_set_device(const String &device, bool capture) {
CFIndex length = CFStringGetLength(cfname);
CFIndex maxSize = CFStringGetMaximumSizeForEncoding(length, kCFStringEncodingUTF8) + 1;
- char *buffer = (char *)malloc(maxSize);
+ char *buffer = (char *)memalloc(maxSize);
+ ERR_FAIL_NULL_MSG(buffer, "Out of memory.");
if (CFStringGetCString(cfname, buffer, maxSize, kCFStringEncodingUTF8)) {
String name = String(buffer) + " (" + itos(audioDevices[i]) + ")";
if (name == device) {
@@ -598,11 +604,11 @@ void AudioDriverCoreAudio::_set_device(const String &device, bool capture) {
}
}
- free(buffer);
+ memfree(buffer);
}
}
- free(audioDevices);
+ memfree(audioDevices);
}
if (!found) {
diff --git a/drivers/unix/file_access_unix.cpp b/drivers/unix/file_access_unix.cpp
index 6b24a85ff6..31ec9d4c93 100644
--- a/drivers/unix/file_access_unix.cpp
+++ b/drivers/unix/file_access_unix.cpp
@@ -240,6 +240,8 @@ uint8_t FileAccessUnix::get_8() const {
}
int FileAccessUnix::get_buffer(uint8_t *p_dst, int p_length) const {
+ ERR_FAIL_COND_V(!p_dst, -1);
+ ERR_FAIL_COND_V(p_length < 0, -1);
ERR_FAIL_COND_V_MSG(!f, -1, "File must be opened before use.");
int read = fread(p_dst, 1, p_length, f);
check_errors();
diff --git a/drivers/vulkan/rendering_device_vulkan.cpp b/drivers/vulkan/rendering_device_vulkan.cpp
index 9584dd3f67..469d80368d 100644
--- a/drivers/vulkan/rendering_device_vulkan.cpp
+++ b/drivers/vulkan/rendering_device_vulkan.cpp
@@ -119,7 +119,7 @@ static void update_external_dependency_for_store(VkSubpassDependency &dependency
}
if (is_depth) {
- // Depth resources have addtional stages that may be interested in them
+ // Depth resources have additional stages that may be interested in them
dependency.dstStageMask |= VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT | VK_PIPELINE_STAGE_LATE_FRAGMENT_TESTS_BIT;
dependency.dstAccessMask |= VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT | VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT;
}
@@ -3108,7 +3108,7 @@ Error RenderingDeviceVulkan::texture_clear(RID p_texture, const Color &p_color,
VkImageLayout clear_layout = (src_tex->layout == VK_IMAGE_LAYOUT_GENERAL) ? VK_IMAGE_LAYOUT_GENERAL : VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL;
- // NOTE: Perhaps the valid stages/accesses for a given onwner should be a property of the owner. (Here and places like _get_buffer_from_owner)
+ // NOTE: Perhaps the valid stages/accesses for a given owner should be a property of the owner. (Here and places like _get_buffer_from_owner)
const VkPipelineStageFlags valid_texture_stages = VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT | VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT;
constexpr VkAccessFlags read_access = VK_ACCESS_SHADER_READ_BIT;
constexpr VkAccessFlags read_write_access = VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT;
@@ -3250,7 +3250,7 @@ VkRenderPass RenderingDeviceVulkan::_render_pass_create(const Vector<AttachmentF
Vector<VkAttachmentReference> depth_stencil_references;
Vector<VkAttachmentReference> resolve_references;
- // Set up a dependencies from/to external equivalent to the default (implicit) one, and then amend them
+ // Set up dependencies from/to external equivalent to the default (implicit) one, and then amend them
const VkPipelineStageFlags default_access_mask = VK_ACCESS_INPUT_ATTACHMENT_READ_BIT |
VK_ACCESS_COLOR_ATTACHMENT_READ_BIT |
VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT |
@@ -3279,7 +3279,7 @@ VkRenderPass RenderingDeviceVulkan::_render_pass_create(const Vector<AttachmentF
bool is_storage = p_format[i].usage_flags & TEXTURE_USAGE_STORAGE_BIT;
// For each UNDEFINED, assume the prior use was a *read*, as we'd be discarding the output of a write
- // Also, each UNDEFINED will do an immediate layout transition (write), s.t. we must ensure execution syncronization vs.
+ // Also, each UNDEFINED will do an immediate layout transition (write), s.t. we must ensure execution synchronization vs.
// the read. If this is a performance issue, one could track the actual last accessor of each resource, adding only that
// stage
switch (is_depth_stencil ? p_initial_depth_action : p_initial_color_action) {
@@ -3424,12 +3424,12 @@ VkRenderPass RenderingDeviceVulkan::_render_pass_create(const Vector<AttachmentF
// NOTE: Big Mallet Approach -- any layout transition causes a full barrier
if (reference.layout != description.initialLayout) {
- // NOTE: this should be smarter based on the textures knowledge of it's previous role
+ // NOTE: this should be smarter based on the texture's knowledge of its previous role
dependency_from_external.srcStageMask |= VK_PIPELINE_STAGE_ALL_COMMANDS_BIT;
dependency_from_external.srcAccessMask |= VK_ACCESS_MEMORY_READ_BIT | VK_ACCESS_MEMORY_WRITE_BIT;
}
if (reference.layout != description.finalLayout) {
- // NOTE: this should be smarter based on the textures knowledge of it's subsequent role
+ // NOTE: this should be smarter based on the texture's knowledge of its subsequent role
dependency_to_external.dstStageMask |= VK_PIPELINE_STAGE_ALL_COMMANDS_BIT;
dependency_to_external.dstAccessMask |= VK_ACCESS_MEMORY_READ_BIT | VK_ACCESS_MEMORY_WRITE_BIT;
}
@@ -5151,7 +5151,7 @@ RID RenderingDeviceVulkan::uniform_set_create(const Vector<Uniform> &p_uniforms,
}
ERR_FAIL_COND_V_MSG(!buffer, RID(), "Storage buffer supplied (binding: " + itos(uniform.binding) + ") is invalid.");
- //if 0, then its sized on link time
+ //if 0, then it's sized on link time
ERR_FAIL_COND_V_MSG(set_uniform.length > 0 && buffer->size != (uint32_t)set_uniform.length, RID(),
"Storage buffer supplied (binding: " + itos(uniform.binding) + ") size (" + itos(buffer->size) + " does not match size of shader uniform: (" + itos(set_uniform.length) + ").");
@@ -5336,7 +5336,7 @@ Vector<uint8_t> RenderingDeviceVulkan::buffer_get_data(RID p_buffer) {
ERR_FAIL_V_MSG(Vector<uint8_t>(), "Buffer is either invalid or this type of buffer can't be retrieved. Only Index and Vertex buffers allow retrieving.");
}
- // Make sure no one is using the buffer -- the "false" gets us to the same command buffer as below.
+ // Make sure no one is using the buffer -- the "false" gets us to the same command buffer as below.
_buffer_memory_barrier(buffer->buffer, 0, buffer->size, src_stage_mask, src_access_mask, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_ACCESS_TRANSFER_READ_BIT, false);
VkCommandBuffer command_buffer = frames[frame].setup_command_buffer;
@@ -5729,7 +5729,7 @@ RID RenderingDeviceVulkan::render_pipeline_create(RID p_shader, FramebufferForma
#endif
//create ID to associate with this pipeline
RID id = render_pipeline_owner.make_rid(pipeline);
- //now add aall the dependencies
+ //now add all the dependencies
_add_dependency(id, p_shader);
return id;
}
@@ -5780,7 +5780,7 @@ RID RenderingDeviceVulkan::compute_pipeline_create(RID p_shader) {
//create ID to associate with this pipeline
RID id = compute_pipeline_owner.make_rid(pipeline);
- //now add aall the dependencies
+ //now add all the dependencies
_add_dependency(id, p_shader);
return id;
}
@@ -6817,7 +6817,7 @@ void RenderingDeviceVulkan::draw_list_end(uint32_t p_post_barrier) {
// To ensure proper synchronization, we must make sure rendering is done before:
// * Some buffer is copied
- // * Another render pass happens (since we may be done
+ // * Another render pass happens (since we may be done)
#ifdef FORCE_FULL_BARRIER
_full_barrier(true);
@@ -7780,7 +7780,7 @@ uint64_t RenderingDeviceVulkan::get_memory_usage() const {
void RenderingDeviceVulkan::_flush(bool p_current_frame) {
if (local_device.is_valid() && !p_current_frame) {
- return; //flushign previous frames has no effect with local device
+ return; //flushing previous frames has no effect with local device
}
//not doing this crashes RADV (undefined behavior)
if (p_current_frame) {
diff --git a/drivers/vulkan/vulkan_context.cpp b/drivers/vulkan/vulkan_context.cpp
index ad740efec4..69517b17ba 100644
--- a/drivers/vulkan/vulkan_context.cpp
+++ b/drivers/vulkan/vulkan_context.cpp
@@ -1313,13 +1313,13 @@ Error VulkanContext::swap_buffers() {
DemoUpdateTargetIPD(demo);
// Note: a real application would position its geometry to that it's in
- // the correct locatoin for when the next image is presented. It might
+ // the correct location for when the next image is presented. It might
// also wait, so that there's less latency between any input and when
// the next image is rendered/presented. This demo program is so
// simple that it doesn't do either of those.
}
#endif
- // Wait for the image acquired semaphore to be signaled to ensure
+ // Wait for the image acquired semaphore to be signalled to ensure
// that the image won't be rendered to until the presentation
// engine has fully released ownership to the application, and it is
// okay to render to the image.
@@ -1385,7 +1385,7 @@ Error VulkanContext::swap_buffers() {
ERR_FAIL_COND_V(err, ERR_CANT_CREATE);
}
- // If we are using separate queues we have to wait for image ownership,
+ // If we are using separate queues, we have to wait for image ownership,
// otherwise wait for draw complete
VkPresentInfoKHR present = {
/*sType*/ VK_STRUCTURE_TYPE_PRESENT_INFO_KHR,
diff --git a/drivers/windows/file_access_windows.cpp b/drivers/windows/file_access_windows.cpp
index 35f61c0623..17f68ecdac 100644
--- a/drivers/windows/file_access_windows.cpp
+++ b/drivers/windows/file_access_windows.cpp
@@ -253,6 +253,8 @@ uint8_t FileAccessWindows::get_8() const {
}
int FileAccessWindows::get_buffer(uint8_t *p_dst, int p_length) const {
+ ERR_FAIL_COND_V(!p_dst, -1);
+ ERR_FAIL_COND_V(p_length < 0, -1);
ERR_FAIL_COND_V(!f, -1);
if (flags == READ_WRITE || flags == WRITE_READ) {
if (prev_op == WRITE) {
diff --git a/editor/editor_file_dialog.cpp b/editor/editor_file_dialog.cpp
index 6d694358bf..f78da9569f 100644
--- a/editor/editor_file_dialog.cpp
+++ b/editor/editor_file_dialog.cpp
@@ -1076,9 +1076,9 @@ EditorFileDialog::Access EditorFileDialog::get_access() const {
}
void EditorFileDialog::_make_dir_confirm() {
- Error err = dir_access->make_dir(makedirname->get_text());
+ Error err = dir_access->make_dir(makedirname->get_text().strip_edges());
if (err == OK) {
- dir_access->change_dir(makedirname->get_text());
+ dir_access->change_dir(makedirname->get_text().strip_edges());
invalidate();
update_filters();
update_dir();
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp
index f0e53e7ef5..4c23ada5e9 100644
--- a/editor/editor_node.cpp
+++ b/editor/editor_node.cpp
@@ -2387,11 +2387,14 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) {
_scene_tab_changed(tab_closing);
if (unsaved_cache || p_option == FILE_CLOSE_ALL_AND_QUIT || p_option == FILE_CLOSE_ALL_AND_RUN_PROJECT_MANAGER) {
- String scene_filename = editor_data.get_edited_scene_root(tab_closing)->get_filename();
- save_confirmation->get_ok_button()->set_text(TTR("Save & Close"));
- save_confirmation->set_text(vformat(TTR("Save changes to '%s' before closing?"), scene_filename != "" ? scene_filename : "unsaved scene"));
- save_confirmation->popup_centered();
- break;
+ Node *scene_root = editor_data.get_edited_scene_root(tab_closing);
+ if (scene_root) {
+ String scene_filename = scene_root->get_filename();
+ save_confirmation->get_ok_button()->set_text(TTR("Save & Close"));
+ save_confirmation->set_text(vformat(TTR("Save changes to '%s' before closing?"), scene_filename != "" ? scene_filename : "unsaved scene"));
+ save_confirmation->popup_centered();
+ break;
+ }
}
} else if (p_option == FILE_CLOSE) {
tab_closing = editor_data.get_edited_scene();
diff --git a/editor/editor_properties.cpp b/editor/editor_properties.cpp
index dbe4aa55fa..2d7235038a 100644
--- a/editor/editor_properties.cpp
+++ b/editor/editor_properties.cpp
@@ -2915,7 +2915,7 @@ void EditorPropertyResource::update_property() {
sub_inspector->set_use_doc_hints(true);
sub_inspector->set_sub_inspector(true);
- sub_inspector->set_enable_capitalize_paths(true);
+ sub_inspector->set_enable_capitalize_paths(bool(EDITOR_GET("interface/inspector/capitalize_properties")));
sub_inspector->connect("property_keyed", callable_mp(this, &EditorPropertyResource::_sub_inspector_property_keyed));
sub_inspector->connect("resource_selected", callable_mp(this, &EditorPropertyResource::_sub_inspector_resource_selected));
diff --git a/editor/node_3d_editor_gizmos.cpp b/editor/node_3d_editor_gizmos.cpp
index 16eefb1ad3..64cf9a7bb7 100644
--- a/editor/node_3d_editor_gizmos.cpp
+++ b/editor/node_3d_editor_gizmos.cpp
@@ -2073,7 +2073,13 @@ void SoftBody3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
Ref<TriangleMesh> tm = soft_body->get_mesh()->generate_triangle_mesh();
Vector<Vector3> points;
- soft_body->get_mesh()->generate_debug_mesh_indices(points);
+ for (int i = 0; i < soft_body->get_mesh()->get_surface_count(); i++) {
+ Array arrays = soft_body->get_mesh()->surface_get_arrays(i);
+ ERR_CONTINUE(arrays.is_empty());
+
+ const Vector<Vector3> &vertices = arrays[Mesh::ARRAY_VERTEX];
+ points.append_array(vertices);
+ }
Ref<Material> material = get_material("shape_material", p_gizmo);
diff --git a/editor/plugin_config_dialog.cpp b/editor/plugin_config_dialog.cpp
index 2a0e7d0732..f496811e0a 100644
--- a/editor/plugin_config_dialog.cpp
+++ b/editor/plugin_config_dialog.cpp
@@ -86,7 +86,7 @@ void PluginConfigDialog::_on_confirmed() {
// Hard-coded GDScript template to keep usability until we use script templates.
Ref<Script> gdscript = memnew(GDScript);
gdscript->set_source_code(
- "tool\n"
+ "@tool\n"
"extends EditorPlugin\n"
"\n"
"\n"
diff --git a/editor/plugins/abstract_polygon_2d_editor.cpp b/editor/plugins/abstract_polygon_2d_editor.cpp
index 876b67fa77..c90f87de56 100644
--- a/editor/plugins/abstract_polygon_2d_editor.cpp
+++ b/editor/plugins/abstract_polygon_2d_editor.cpp
@@ -585,11 +585,11 @@ void AbstractPolygon2DEditor::edit(Node *p_polygon) {
edited_point = PosVertex();
hover_point = Vertex();
selected_point = Vertex();
-
- canvas_item_editor->update_viewport();
} else {
_set_node(nullptr);
}
+
+ canvas_item_editor->update_viewport();
}
void AbstractPolygon2DEditor::_bind_methods() {
diff --git a/editor/plugins/asset_library_editor_plugin.cpp b/editor/plugins/asset_library_editor_plugin.cpp
index 030ce4655d..b7484aa748 100644
--- a/editor/plugins/asset_library_editor_plugin.cpp
+++ b/editor/plugins/asset_library_editor_plugin.cpp
@@ -584,6 +584,24 @@ void EditorAssetLibrary::_notification(int p_what) {
filter->set_right_icon(get_theme_icon("Search", "EditorIcons"));
filter->set_clear_button_enabled(true);
} break;
+
+ case EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED: {
+ _update_repository_options();
+ } break;
+ }
+}
+
+void EditorAssetLibrary::_update_repository_options() {
+ Dictionary default_urls;
+ default_urls["godotengine.org"] = "https://godotengine.org/asset-library/api";
+ default_urls["localhost"] = "http://127.0.0.1/asset-library/api";
+ Dictionary available_urls = _EDITOR_DEF("asset_library/available_urls", default_urls, true);
+ repository->clear();
+ Array keys = available_urls.keys();
+ for (int i = 0; i < available_urls.size(); i++) {
+ String key = keys[i];
+ repository->add_item(key);
+ repository->set_item_metadata(i, available_urls[key]);
}
}
@@ -1373,18 +1391,7 @@ EditorAssetLibrary::EditorAssetLibrary(bool p_templates_only) {
search_hb2->add_child(memnew(Label(TTR("Site:") + " ")));
repository = memnew(OptionButton);
- {
- Dictionary default_urls;
- default_urls["godotengine.org"] = "https://godotengine.org/asset-library/api";
- default_urls["localhost"] = "http://127.0.0.1/asset-library/api";
- Dictionary available_urls = _EDITOR_DEF("asset_library/available_urls", default_urls, true);
- Array keys = available_urls.keys();
- for (int i = 0; i < available_urls.size(); i++) {
- String key = keys[i];
- repository->add_item(key);
- repository->set_item_metadata(i, available_urls[key]);
- }
- }
+ _update_repository_options();
repository->connect("item_selected", callable_mp(this, &EditorAssetLibrary::_repository_changed));
diff --git a/editor/plugins/asset_library_editor_plugin.h b/editor/plugins/asset_library_editor_plugin.h
index 0509145673..11eae9e041 100644
--- a/editor/plugins/asset_library_editor_plugin.h
+++ b/editor/plugins/asset_library_editor_plugin.h
@@ -176,6 +176,7 @@ class EditorAssetLibrary : public PanelContainer {
void _asset_open();
void _asset_file_selected(const String &p_file);
+ void _update_repository_options();
PanelContainer *library_scroll_bg;
ScrollContainer *library_scroll;
diff --git a/editor/plugins/node_3d_editor_plugin.cpp b/editor/plugins/node_3d_editor_plugin.cpp
index 9643881f96..1d08a7821d 100644
--- a/editor/plugins/node_3d_editor_plugin.cpp
+++ b/editor/plugins/node_3d_editor_plugin.cpp
@@ -1841,9 +1841,8 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
}
} else if (m->get_button_mask() & BUTTON_MASK_MIDDLE) {
+ const int mod = _get_key_modifier(m);
if (nav_scheme == NAVIGATION_GODOT) {
- const int mod = _get_key_modifier(m);
-
if (mod == _get_key_modifier_setting("editors/3d/navigation/pan_modifier")) {
nav_mode = NAVIGATION_PAN;
} else if (mod == _get_key_modifier_setting("editors/3d/navigation/zoom_modifier")) {
@@ -1854,7 +1853,7 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
}
} else if (nav_scheme == NAVIGATION_MAYA) {
- if (m->get_alt()) {
+ if (mod == _get_key_modifier_setting("editors/3d/navigation/pan_modifier")) {
nav_mode = NAVIGATION_PAN;
}
}
diff --git a/editor/plugins/sprite_frames_editor_plugin.cpp b/editor/plugins/sprite_frames_editor_plugin.cpp
index 0547f99079..a6949c873e 100644
--- a/editor/plugins/sprite_frames_editor_plugin.cpp
+++ b/editor/plugins/sprite_frames_editor_plugin.cpp
@@ -219,7 +219,8 @@ void SpriteFramesEditor::_sheet_zoom_out() {
}
void SpriteFramesEditor::_sheet_zoom_reset() {
- sheet_zoom = 1.f;
+ // Default the zoom to match the editor scale, but don't dezoom on editor scales below 100% to prevent pixel art from looking bad.
+ sheet_zoom = MAX(1.0, EDSCALE);
Size2 texture_size = split_sheet_preview->get_texture()->get_size();
split_sheet_preview->set_custom_minimum_size(texture_size * sheet_zoom);
}
@@ -732,7 +733,7 @@ void SpriteFramesEditor::_zoom_out() {
}
void SpriteFramesEditor::_zoom_reset() {
- thumbnail_zoom = 1.0f;
+ thumbnail_zoom = MAX(1.0, EDSCALE);
tree->set_fixed_column_width(thumbnail_default_size * 3 / 2);
tree->set_fixed_icon_size(Size2(thumbnail_default_size, thumbnail_default_size));
}
@@ -1229,13 +1230,14 @@ SpriteFramesEditor::SpriteFramesEditor() {
// Config scale.
scale_ratio = 1.2f;
- thumbnail_default_size = 96;
- thumbnail_zoom = 1.0f;
- max_thumbnail_zoom = 8.0f;
- min_thumbnail_zoom = 0.1f;
- sheet_zoom = 1.0f;
- max_sheet_zoom = 16.0f;
- min_sheet_zoom = 0.01f;
+ thumbnail_default_size = 96 * MAX(1.0, EDSCALE);
+ thumbnail_zoom = MAX(1.0, EDSCALE);
+ max_thumbnail_zoom = 8.0f * MAX(1.0, EDSCALE);
+ min_thumbnail_zoom = 0.1f * MAX(1.0, EDSCALE);
+ // Default the zoom to match the editor scale, but don't dezoom on editor scales below 100% to prevent pixel art from looking bad.
+ sheet_zoom = MAX(1.0, EDSCALE);
+ max_sheet_zoom = 16.0f * MAX(1.0, EDSCALE);
+ min_sheet_zoom = 0.01f * MAX(1.0, EDSCALE);
_zoom_reset();
}
diff --git a/editor/scene_tree_editor.cpp b/editor/scene_tree_editor.cpp
index 2d739202fb..e9de91f851 100644
--- a/editor/scene_tree_editor.cpp
+++ b/editor/scene_tree_editor.cpp
@@ -626,7 +626,7 @@ void SceneTreeEditor::_selected_changed() {
}
void SceneTreeEditor::_deselect_items() {
- // Clear currently elected items in scene tree dock.
+ // Clear currently selected items in scene tree dock.
if (editor_selection) {
editor_selection->clear();
emit_signal("node_changed");
@@ -1172,6 +1172,7 @@ SceneTreeEditor::SceneTreeEditor(bool p_label, bool p_can_rename, bool p_can_ope
tree->set_anchor(SIDE_BOTTOM, ANCHOR_END);
tree->set_begin(Point2(0, p_label ? 18 : 0));
tree->set_end(Point2(0, 0));
+ tree->set_allow_reselect(true);
tree->add_theme_constant_override("button_margin", 0);
add_child(tree);
diff --git a/main/main.cpp b/main/main.cpp
index 9c8909f8fb..67152bb52a 100644
--- a/main/main.cpp
+++ b/main/main.cpp
@@ -529,7 +529,7 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph
input_map = memnew(InputMap);
globals = memnew(ProjectSettings);
- register_core_settings(); //here globals is present
+ register_core_settings(); //here globals are present
translation_server = memnew(TranslationServer);
performance = memnew(Performance);
@@ -1517,7 +1517,7 @@ Error Main::setup2(Thread::ID p_main_tid_override) {
input = memnew(Input);
- /* Iniitalize Display Server */
+ /* Initialize Display Server */
{
String rendering_driver; // temp broken
@@ -1547,7 +1547,7 @@ Error Main::setup2(Thread::ID p_main_tid_override) {
display_server->screen_set_orientation(window_orientation);
}
- /* Initialize Pen Table Driver */
+ /* Initialize Pen Tablet Driver */
{
GLOBAL_DEF_RST_NOVAL("input_devices/pen_tablet/driver", "");
@@ -1796,7 +1796,7 @@ Error Main::setup2(Thread::ID p_main_tid_override) {
if (!project_manager) {
// If not running the project manager, and now that the engine is
// able to load resources, load the global shader variables.
- // If running on editor, dont load the textures because the editor
+ // If running on editor, don't load the textures because the editor
// may want to import them first. Editor will reload those later.
rendering_server->global_variables_load_settings(!editor);
}
@@ -1804,7 +1804,7 @@ Error Main::setup2(Thread::ID p_main_tid_override) {
_start_success = true;
locale = String();
- ClassDB::set_current_api(ClassDB::API_NONE); //no more api is registered at this point
+ ClassDB::set_current_api(ClassDB::API_NONE); //no more APIs are registered at this point
print_verbose("CORE API HASH: " + uitos(ClassDB::get_api_hash(ClassDB::API_CORE)));
print_verbose("EDITOR API HASH: " + uitos(ClassDB::get_api_hash(ClassDB::API_EDITOR)));
@@ -2606,7 +2606,7 @@ void Main::cleanup(bool p_force) {
// Sync pending commands that may have been queued from a different thread during ScriptServer finalization
RenderingServer::get_singleton()->sync();
- //clear global shader variables before scene and other graphics stuff is deinitialized.
+ //clear global shader variables before scene and other graphics stuff are deinitialized.
rendering_server->global_variables_clear();
#ifdef TOOLS_ENABLED
diff --git a/methods.py b/methods.py
index 9b29eadc16..725fb36caa 100644
--- a/methods.py
+++ b/methods.py
@@ -334,7 +334,7 @@ def use_windows_spawn_fix(self, platform=None):
# On Windows, due to the limited command line length, when creating a static library
# from a very high number of objects SCons will invoke "ar" once per object file;
# that makes object files with same names to be overwritten so the last wins and
- # the library looses symbols defined by overwritten objects.
+ # the library loses symbols defined by overwritten objects.
# By enabling quick append instead of the default mode (replacing), libraries will
# got built correctly regardless the invocation strategy.
# Furthermore, since SCons will rebuild the library from scratch when an object file
@@ -478,7 +478,7 @@ def detect_visual_c_compiler_version(tools_env):
# and not scons setup environment (env)... so make sure you call the right environment on it or it will fail to detect
# the proper vc version that will be called
- # There is no flag to give to visual c compilers to set the architecture, ie scons bits argument (32,64,ARM etc)
+ # There is no flag to give to visual c compilers to set the architecture, i.e. scons bits argument (32,64,ARM etc)
# There are many different cl.exe files that are run, and each one compiles & links to a different architecture
# As far as I know, the only way to figure out what compiler will be run when Scons calls cl.exe via Program()
# is to check the PATH variable and figure out which one will be called first. Code below does that and returns:
@@ -633,7 +633,7 @@ def generate_vs_project(env, num_jobs):
'call "' + batch_file + '" !plat!',
]
- # windows allows us to have spaces in paths, so we need
+ # Windows allows us to have spaces in paths, so we need
# to double quote off the directory. However, the path ends
# in a backslash, so we need to remove this, lest it escape the
# last double quote off, confusing MSBuild
diff --git a/misc/hooks/pre-commit-clang-format b/misc/hooks/pre-commit-clang-format
index 1cbc576565..7c6e5fcb42 100755
--- a/misc/hooks/pre-commit-clang-format
+++ b/misc/hooks/pre-commit-clang-format
@@ -103,7 +103,7 @@ CLANG_FORMAT_VERSION="$(clang-format --version | cut -d' ' -f3)"
CLANG_FORMAT_MAJOR="$(echo "$CLANG_FORMAT_VERSION" | cut -d'.' -f1)"
if [ "$CLANG_FORMAT_MAJOR" != "$RECOMMENDED_CLANG_FORMAT_MAJOR" ]; then
- echo "Warning: Your clang-format binary is the wrong version ($CLANG_FORMAT_VERSION, expected $CLANG_FORMAT_MAJOR.x.x)."
+ echo "Warning: Your clang-format binary is the wrong version ($CLANG_FORMAT_VERSION, expected $RECOMMENDED_CLANG_FORMAT_MAJOR.x.x)."
echo " Consider upgrading or downgrading clang-format as formatting may not be applied correctly."
fi
diff --git a/modules/bullet/bullet_physics_server.cpp b/modules/bullet/bullet_physics_server.cpp
index 26e9f5a044..7c27292e59 100644
--- a/modules/bullet/bullet_physics_server.cpp
+++ b/modules/bullet/bullet_physics_server.cpp
@@ -461,7 +461,7 @@ void BulletPhysicsServer3D::body_set_space(RID p_body, RID p_space) {
}
if (body->get_space() == space) {
- return; //pointles
+ return; //pointless
}
body->set_space(space);
@@ -617,11 +617,11 @@ uint32_t BulletPhysicsServer3D::body_get_collision_mask(RID p_body) const {
}
void BulletPhysicsServer3D::body_set_user_flags(RID p_body, uint32_t p_flags) {
- // This function si not currently supported
+ // This function is not currently supported
}
uint32_t BulletPhysicsServer3D::body_get_user_flags(RID p_body) const {
- // This function si not currently supported
+ // This function is not currently supported
return 0;
}
@@ -898,7 +898,7 @@ void BulletPhysicsServer3D::soft_body_set_space(RID p_body, RID p_space) {
}
if (body->get_space() == space) {
- return; //pointles
+ return; //pointless
}
body->set_space(space);
diff --git a/modules/bullet/bullet_types_converter.cpp b/modules/bullet/bullet_types_converter.cpp
index 7b21e4e4b2..19d4816372 100644
--- a/modules/bullet/bullet_types_converter.cpp
+++ b/modules/bullet/bullet_types_converter.cpp
@@ -116,7 +116,7 @@ void UNSCALE_BT_BASIS(btTransform &scaledBasis) {
}
} else { // Column 1 scale not fuzzy zero.
if (column2.fuzzyZero()) {
- // Create two vectors othogonal to column 1.
+ // Create two vectors orthogonal to column 1.
// Ensure that a default basis is created if column 1 = <0, 1, 0>
column0 = btVector3(column1[1], -column1[0], 0);
column2 = column0.cross(column1);
diff --git a/modules/bullet/godot_collision_dispatcher.cpp b/modules/bullet/godot_collision_dispatcher.cpp
index 5d1e4d34d8..423166c408 100644
--- a/modules/bullet/godot_collision_dispatcher.cpp
+++ b/modules/bullet/godot_collision_dispatcher.cpp
@@ -43,7 +43,7 @@ GodotCollisionDispatcher::GodotCollisionDispatcher(btCollisionConfiguration *col
bool GodotCollisionDispatcher::needsCollision(const btCollisionObject *body0, const btCollisionObject *body1) {
if (body0->getUserIndex() == CASTED_TYPE_AREA || body1->getUserIndex() == CASTED_TYPE_AREA) {
- // Avoide area narrow phase
+ // Avoid area narrow phase
return false;
}
return btCollisionDispatcher::needsCollision(body0, body1);
@@ -51,7 +51,7 @@ bool GodotCollisionDispatcher::needsCollision(const btCollisionObject *body0, co
bool GodotCollisionDispatcher::needsResponse(const btCollisionObject *body0, const btCollisionObject *body1) {
if (body0->getUserIndex() == CASTED_TYPE_AREA || body1->getUserIndex() == CASTED_TYPE_AREA) {
- // Avoide area narrow phase
+ // Avoid area narrow phase
return false;
}
return btCollisionDispatcher::needsResponse(body0, body1);
diff --git a/modules/bullet/godot_result_callbacks.cpp b/modules/bullet/godot_result_callbacks.cpp
index 15d625afeb..e92b6c189c 100644
--- a/modules/bullet/godot_result_callbacks.cpp
+++ b/modules/bullet/godot_result_callbacks.cpp
@@ -113,7 +113,7 @@ btScalar GodotAllConvexResultCallback::addSingleResult(btCollisionWorld::LocalCo
PhysicsDirectSpaceState3D::ShapeResult &result = m_results[count];
- result.shape = convexResult.m_localShapeInfo->m_triangleIndex; // "m_triangleIndex" Is a odd name but contains the compound shape ID
+ result.shape = convexResult.m_localShapeInfo->m_triangleIndex; // "m_triangleIndex" Is an odd name but contains the compound shape ID
result.rid = gObj->get_self();
result.collider_id = gObj->get_instance_id();
result.collider = result.collider_id.is_null() ? nullptr : ObjectDB::get_instance(result.collider_id);
@@ -176,7 +176,7 @@ bool GodotClosestConvexResultCallback::needsCollision(btBroadphaseProxy *proxy0)
btScalar GodotClosestConvexResultCallback::addSingleResult(btCollisionWorld::LocalConvexResult &convexResult, bool normalInWorldSpace) {
if (convexResult.m_localShapeInfo) {
- m_shapeId = convexResult.m_localShapeInfo->m_triangleIndex; // "m_triangleIndex" Is a odd name but contains the compound shape ID
+ m_shapeId = convexResult.m_localShapeInfo->m_triangleIndex; // "m_triangleIndex" Is an odd name but contains the compound shape ID
} else {
m_shapeId = 0;
}
diff --git a/modules/bullet/rigid_body_bullet.cpp b/modules/bullet/rigid_body_bullet.cpp
index a5093afe9d..433bff8c38 100644
--- a/modules/bullet/rigid_body_bullet.cpp
+++ b/modules/bullet/rigid_body_bullet.cpp
@@ -515,7 +515,7 @@ real_t RigidBodyBullet::get_param(PhysicsServer3D::BodyParameter p_param) const
}
void RigidBodyBullet::set_mode(PhysicsServer3D::BodyMode p_mode) {
- // This is necessary to block force_integration untile next move
+ // This is necessary to block force_integration until next move
can_integrate_forces = false;
destroy_kinematic_utilities();
// The mode change is relevant to its mass
@@ -725,7 +725,7 @@ void RigidBodyBullet::set_continuous_collision_detection(bool p_enable) {
// 1 meter in one simulation frame
btBody->setCcdMotionThreshold(1e-7);
- /// Calculate using the rule writte below the CCD swept sphere radius
+ /// Calculate using the rule write below the CCD swept sphere radius
/// CCD works on an embedded sphere of radius, make sure this radius
/// is embedded inside the convex objects, preferably smaller:
/// for an object of dimensions 1 meter, try 0.2
diff --git a/modules/bullet/soft_body_bullet.cpp b/modules/bullet/soft_body_bullet.cpp
index 91a1934e07..a8980984a7 100644
--- a/modules/bullet/soft_body_bullet.cpp
+++ b/modules/bullet/soft_body_bullet.cpp
@@ -336,7 +336,7 @@ void SoftBodyBullet::set_trimesh_body_shape(Vector<int> p_indices, Vector<Vector
Map<Vector3, int>::Element *e = unique_vertices.find(p_vertices_read[vs_vertex_index]);
int vertex_id;
if (e) {
- // Already rxisting
+ // Already existing
vertex_id = e->value();
} else {
// Create new one
diff --git a/modules/bullet/space_bullet.cpp b/modules/bullet/space_bullet.cpp
index 7d337bc4d0..ceae3be8bc 100644
--- a/modules/bullet/space_bullet.cpp
+++ b/modules/bullet/space_bullet.cpp
@@ -81,7 +81,7 @@ int BulletPhysicsDirectSpaceState::intersect_point(const Vector3 &p_point, Shape
btResult.m_collisionFilterMask = p_collision_mask;
space->dynamicsWorld->contactTest(&collision_object_point, btResult);
- // The results is already populated by GodotAllConvexResultCallback
+ // The results are already populated by GodotAllConvexResultCallback
return btResult.m_count;
}
diff --git a/modules/csg/csg.cpp b/modules/csg/csg.cpp
index f0a2f17ba9..8b46447f04 100644
--- a/modules/csg/csg.cpp
+++ b/modules/csg/csg.cpp
@@ -970,7 +970,7 @@ void CSGBrushOperation::Build2DFaces::_merge_faces(const Vector<int> &p_segment_
continue;
}
- // Check if point is on an each edge.
+ // Check if point is on each edge.
for (int face_edge_idx = 0; face_edge_idx < 3; ++face_edge_idx) {
Vector2 edge_points[2] = {
face_points[face_edge_idx],
@@ -1076,7 +1076,7 @@ void CSGBrushOperation::Build2DFaces::_find_edge_intersections(const Vector2 p_s
break;
}
- // If opposite point is on the segemnt, add its index to segment indices too.
+ // If opposite point is on the segment, add its index to segment indices too.
Vector2 closest_point = Geometry2D::get_closest_point_to_segment(vertices[opposite_vertex_idx].point, p_segment_points);
if ((closest_point - vertices[opposite_vertex_idx].point).length_squared() < vertex_snap2) {
_add_vertex_idx_sorted(r_segment_indices, opposite_vertex_idx);
@@ -1137,7 +1137,7 @@ int CSGBrushOperation::Build2DFaces::_insert_point(const Vector2 &p_point) {
}
}
- // Check if point is on an each edge.
+ // Check if point is on each edge.
bool on_edge = false;
for (int face_edge_idx = 0; face_edge_idx < 3; ++face_edge_idx) {
Vector2 edge_points[2] = {
@@ -1400,7 +1400,7 @@ void CSGBrushOperation::update_faces(const CSGBrush &p_brush_a, const int p_face
under_count++;
}
}
- // If all points under or over the plane, there is no intesection.
+ // If all points under or over the plane, there is no intersection.
if (over_count == 3 || under_count == 3) {
return;
}
@@ -1421,7 +1421,7 @@ void CSGBrushOperation::update_faces(const CSGBrush &p_brush_a, const int p_face
under_count++;
}
}
- // If all points under or over the plane, there is no intesection.
+ // If all points under or over the plane, there is no intersection.
if (over_count == 3 || under_count == 3) {
return;
}
diff --git a/modules/csg/csg_shape.cpp b/modules/csg/csg_shape.cpp
index 40ba457e43..b97ee6ce4c 100644
--- a/modules/csg/csg_shape.cpp
+++ b/modules/csg/csg_shape.cpp
@@ -1160,7 +1160,7 @@ CSGBrush *CSGBox3D::_build_brush() {
materialsw[face] = material;
face++;
- //face 1
+ //face 2
facesw[face * 3 + 0] = face_points[2] * vertex_mul;
facesw[face * 3 + 1] = face_points[3] * vertex_mul;
facesw[face * 3 + 2] = face_points[0] * vertex_mul;
diff --git a/modules/enet/networked_multiplayer_enet.cpp b/modules/enet/networked_multiplayer_enet.cpp
index 276f13e553..25b87145b6 100644
--- a/modules/enet/networked_multiplayer_enet.cpp
+++ b/modules/enet/networked_multiplayer_enet.cpp
@@ -248,7 +248,7 @@ void NetworkedMultiplayerENet::poll() {
int *new_id = memnew(int);
*new_id = event.data;
- if (*new_id == 0) { // Data zero is sent by server (enet won't let you configure this). Server is always 1.
+ if (*new_id == 0) { // Data zero is sent by server (ENet won't let you configure this). Server is always 1.
*new_id = 1;
}
diff --git a/modules/gdnative/nativescript/nativescript.cpp b/modules/gdnative/nativescript/nativescript.cpp
index 1bdbb0b03b..0025f4bb06 100644
--- a/modules/gdnative/nativescript/nativescript.cpp
+++ b/modules/gdnative/nativescript/nativescript.cpp
@@ -173,7 +173,7 @@ bool NativeScript::can_instance() const {
#ifdef TOOLS_ENABLED
// Only valid if this is either a tool script or a "regular" script.
- // (so an environment whre scripting is disabled (and not the editor) would not
+ // (so, an environment where scripting is disabled (and not the editor) would not
// create objects).
return script_data && (is_tool() || ScriptServer::is_scripting_enabled());
#else
diff --git a/modules/gdnative/register_types.cpp b/modules/gdnative/register_types.cpp
index 31f4fecb19..d08bde9e23 100644
--- a/modules/gdnative/register_types.cpp
+++ b/modules/gdnative/register_types.cpp
@@ -142,7 +142,7 @@ void GDNativeExportPlugin::_export_file(const String &p_path, const String &p_ty
}
}
- // Add symbols for staticaly linked libraries on iOS
+ // Add symbols for statically linked libraries on iOS
if (p_features.has("iOS")) {
bool should_fake_dynamic = false;
diff --git a/modules/gdscript/gdscript_compiler.cpp b/modules/gdscript/gdscript_compiler.cpp
index 06d628d23f..76b7522f41 100644
--- a/modules/gdscript/gdscript_compiler.cpp
+++ b/modules/gdscript/gdscript_compiler.cpp
@@ -2419,7 +2419,7 @@ Error GDScriptCompiler::_parse_class_blocks(GDScript *p_script, const GDScriptPa
p_script->initializer->call(instance, nullptr, 0, ce);
if (ce.error != Callable::CallError::CALL_OK) {
- //well, tough luck, not goinna do anything here
+ //well, tough luck, not gonna do anything here
}
}
#endif
diff --git a/modules/gdscript/gdscript_function.cpp b/modules/gdscript/gdscript_function.cpp
index c6c9a439df..7b37aa40a2 100644
--- a/modules/gdscript/gdscript_function.cpp
+++ b/modules/gdscript/gdscript_function.cpp
@@ -244,7 +244,7 @@ Variant GDScriptFunctionState::resume(const Variant &p_arg) {
bool completed = true;
// If the return value is a GDScriptFunctionState reference,
- // then the function did awaited again after resuming.
+ // then the function did await again after resuming.
if (ret.is_ref()) {
GDScriptFunctionState *gdfs = Object::cast_to<GDScriptFunctionState>(ret);
if (gdfs && gdfs->function == function) {
diff --git a/modules/gdscript/gdscript_parser.cpp b/modules/gdscript/gdscript_parser.cpp
index 15cb3146ee..7f3dd6b2e5 100644
--- a/modules/gdscript/gdscript_parser.cpp
+++ b/modules/gdscript/gdscript_parser.cpp
@@ -3018,7 +3018,7 @@ GDScriptParser::ParseRule *GDScriptParser::get_rule(GDScriptTokenizer::Token::Ty
// Avoid desync.
static_assert(sizeof(rules) / sizeof(rules[0]) == GDScriptTokenizer::Token::TK_MAX, "Amount of parse rules don't match the amount of token types.");
- // Let's assume this this never invalid, since nothing generates a TK_MAX.
+ // Let's assume this is never invalid, since nothing generates a TK_MAX.
return &rules[p_token_type];
}
diff --git a/modules/gdscript/gdscript_tokenizer.cpp b/modules/gdscript/gdscript_tokenizer.cpp
index 315b8ee3b4..319778daab 100644
--- a/modules/gdscript/gdscript_tokenizer.cpp
+++ b/modules/gdscript/gdscript_tokenizer.cpp
@@ -1169,7 +1169,7 @@ GDScriptTokenizer::Token GDScriptTokenizer::scan() {
if (pending_newline) {
pending_newline = false;
if (!multiline_mode) {
- // Don't return newline tokens on multine mode.
+ // Don't return newline tokens on multiline mode.
return last_newline;
}
}
diff --git a/modules/gdscript/gdscript_vm.cpp b/modules/gdscript/gdscript_vm.cpp
index 4e098d7a6d..2216fcab2d 100644
--- a/modules/gdscript/gdscript_vm.cpp
+++ b/modules/gdscript/gdscript_vm.cpp
@@ -649,7 +649,7 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a
if (scr_B) {
//if B is a script, the only valid condition is that A has an instance which inherits from the script
- //in other situation, this shoul return false.
+ //in other situation, this should return false.
if (obj_A->get_script_instance() && obj_A->get_script_instance()->get_language() == GDScriptLanguage::get_singleton()) {
GDScript *cmp = static_cast<GDScript *>(obj_A->get_script_instance()->get_script().ptr());
diff --git a/modules/gdscript/register_types.cpp b/modules/gdscript/register_types.cpp
index e90475a60e..93b709a613 100644
--- a/modules/gdscript/register_types.cpp
+++ b/modules/gdscript/register_types.cpp
@@ -85,7 +85,7 @@ public:
return;
}
- // TODO: Readd compiled GDScript on export.
+ // TODO: Re-add compiled GDScript on export.
return;
}
};
diff --git a/modules/mbedtls/stream_peer_mbedtls.cpp b/modules/mbedtls/stream_peer_mbedtls.cpp
index d7597aa435..b39a6ecc2f 100644
--- a/modules/mbedtls/stream_peer_mbedtls.cpp
+++ b/modules/mbedtls/stream_peer_mbedtls.cpp
@@ -242,7 +242,7 @@ void StreamPeerMbedTLS::poll() {
return;
}
- // We could pass NULL as second parameter, but some behaviour sanitizers doesn't seem to like that.
+ // We could pass NULL as second parameter, but some behaviour sanitizers don't seem to like that.
// Passing a 1 byte buffer to workaround it.
uint8_t byte;
int ret = mbedtls_ssl_read(ssl_ctx->get_context(), &byte, 0);
diff --git a/modules/mobile_vr/mobile_vr_interface.cpp b/modules/mobile_vr/mobile_vr_interface.cpp
index 25b110dc62..5140cfbbaf 100644
--- a/modules/mobile_vr/mobile_vr_interface.cpp
+++ b/modules/mobile_vr/mobile_vr_interface.cpp
@@ -153,8 +153,8 @@ void MobileVRInterface::set_position_from_sensors() {
last_magnetometer_data = magneto;
if (grav.length() < 0.1) {
- // not ideal but use our accelerometer, this will contain shakey shakey user behaviour
- // maybe look into some math but I'm guessing that if this isn't available, its because we lack the gyro sensor to actually work out
+ // not ideal but use our accelerometer, this will contain shaky user behaviour
+ // maybe look into some math but I'm guessing that if this isn't available, it's because we lack the gyro sensor to actually work out
// what a stable gravity vector is
grav = acc;
if (grav.length() > 0.1) {
@@ -181,8 +181,8 @@ void MobileVRInterface::set_position_from_sensors() {
tracking_state = XRInterface::XR_NORMAL_TRACKING;
};
- ///@TODO improve this, the magnetometer is very fidgity sometimes flipping the axis for no apparent reason (probably a bug on my part)
- // if you have a gyro + accelerometer that combo tends to be better then combining all three but without a gyro you need the magnetometer..
+ ///@TODO improve this, the magnetometer is very fidgety sometimes flipping the axis for no apparent reason (probably a bug on my part)
+ // if you have a gyro + accelerometer that combo tends to be better than combining all three but without a gyro you need the magnetometer..
if (has_magneto && has_grav && !has_gyro) {
// convert to quaternions, easier to smooth those out
Quat transform_quat(orientation);
@@ -372,7 +372,7 @@ Transform MobileVRInterface::get_transform_for_eye(XRInterface::Eyes p_eye, cons
if (initialized) {
float world_scale = xr_server->get_world_scale();
- // we don't need to check for the existence of our HMD, doesn't effect our values...
+ // we don't need to check for the existence of our HMD, doesn't affect our values...
// note * 0.01 to convert cm to m and * 0.5 as we're moving half in each direction...
if (p_eye == XRInterface::EYE_LEFT) {
transform_for_eye.origin.x = -(intraocular_dist * 0.01 * 0.5 * world_scale);
@@ -402,7 +402,7 @@ CameraMatrix MobileVRInterface::get_projection_for_eye(XRInterface::Eyes p_eye,
CameraMatrix eye;
if (p_eye == XRInterface::EYE_MONO) {
- ///@TODO for now hardcode some of this, what is really needed here is that this needs to be in sync with the real cameras properties
+ ///@TODO for now hardcode some of this, what is really needed here is that this needs to be in sync with the real camera's properties
// which probably means implementing a specific class for iOS and Android. For now this is purely here as an example.
// Note also that if you use a normal viewport with AR/VR turned off you can still use the tracker output of this interface
// to position a stock standard Godot camera and have control over this.
diff --git a/modules/mono/SdkPackageVersions.props b/modules/mono/SdkPackageVersions.props
index 396443f30e..df3ebe581c 100644
--- a/modules/mono/SdkPackageVersions.props
+++ b/modules/mono/SdkPackageVersions.props
@@ -1,6 +1,6 @@
<Project>
<PropertyGroup>
- <PackageVersion_Godot_NET_Sdk>4.0.0-dev4</PackageVersion_Godot_NET_Sdk>
- <PackageVersion_Godot_SourceGenerators>4.0.0-dev1</PackageVersion_Godot_SourceGenerators>
+ <PackageVersion_Godot_NET_Sdk>4.0.0-dev5</PackageVersion_Godot_NET_Sdk>
+ <PackageVersion_Godot_SourceGenerators>4.0.0-dev2</PackageVersion_Godot_SourceGenerators>
</PropertyGroup>
</Project>
diff --git a/modules/mono/csharp_script.cpp b/modules/mono/csharp_script.cpp
index 4fca80fca0..610cecae7c 100644
--- a/modules/mono/csharp_script.cpp
+++ b/modules/mono/csharp_script.cpp
@@ -328,7 +328,7 @@ Ref<Script> CSharpLanguage::get_template(const String &p_class_name, const Strin
String script_template = "using " BINDINGS_NAMESPACE ";\n"
"using System;\n"
"\n"
- "public class %CLASS% : %BASE%\n"
+ "public partial class %CLASS% : %BASE%\n"
"{\n"
" // Declare member variables here. Examples:\n"
" // private int a = 2;\n"
diff --git a/modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk/Godot.NET.Sdk.csproj b/modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk/Godot.NET.Sdk.csproj
index ef8add0ba8..4e9e7184da 100644
--- a/modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk/Godot.NET.Sdk.csproj
+++ b/modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk/Godot.NET.Sdk.csproj
@@ -23,11 +23,12 @@
<ItemGroup>
<!-- Package Sdk\Sdk.props and Sdk\Sdk.targets file -->
- <None Include="Sdk\Sdk.props" Pack="true" PackagePath="Sdk" Visible="false" />
- <None Include="Sdk\Sdk.targets" Pack="true" PackagePath="Sdk" Visible="false" />
+ <None Include="Sdk\Sdk.props" Pack="true" PackagePath="Sdk" />
+ <None Include="Sdk\Sdk.targets" Pack="true" PackagePath="Sdk" />
<!-- SdkPackageVersions.props -->
-
- <None Include="..\..\..\SdkPackageVersions.props" Pack="true" PackagePath="Sdk" Visible="false" />
+ <None Include="..\..\..\SdkPackageVersions.props" Pack="true" PackagePath="Sdk">
+ <Link>Sdk\SdkPackageVersions.props</Link>
+ </None>
</ItemGroup>
<Target Name="CopyNupkgToSConsOutputDir" AfterTargets="Pack">
diff --git a/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ExtensionMethods.cs b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ExtensionMethods.cs
index c3e74822d5..e16f72f43a 100644
--- a/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ExtensionMethods.cs
+++ b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ExtensionMethods.cs
@@ -82,5 +82,8 @@ namespace Godot.SourceGenerators
public static string FullQualifiedName(this INamedTypeSymbol symbol)
=> symbol.ToDisplayString(NullableFlowState.NotNull, FullyQualifiedFormatOmitGlobal);
+
+ public static string FullQualifiedName(this INamespaceSymbol namespaceSymbol)
+ => namespaceSymbol.ToDisplayString(FullyQualifiedFormatOmitGlobal);
}
}
diff --git a/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptPathAttributeGenerator.cs b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptPathAttributeGenerator.cs
index 150e59e414..a51728e221 100644
--- a/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptPathAttributeGenerator.cs
+++ b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptPathAttributeGenerator.cs
@@ -69,7 +69,7 @@ namespace Godot.SourceGenerators
IEnumerable<ClassDeclarationSyntax> classDeclarations
)
{
- var attributesBuilder = new StringBuilder();
+ var attributes = new StringBuilder();
// Remember syntax trees for which we already added an attribute, to prevent unnecessary duplicates.
var attributedTrees = new List<SyntaxTree>();
@@ -81,28 +81,54 @@ namespace Godot.SourceGenerators
attributedTrees.Add(cds.SyntaxTree);
- if (attributesBuilder.Length != 0)
- attributesBuilder.Append("\n ");
+ if (attributes.Length != 0)
+ attributes.Append("\n");
- attributesBuilder.Append(@"[ScriptPathAttribute(""res://");
- attributesBuilder.Append(RelativeToDir(cds.SyntaxTree.FilePath, godotProjectDir));
- attributesBuilder.Append(@""")]");
+ attributes.Append(@"[ScriptPathAttribute(""res://");
+ attributes.Append(RelativeToDir(cds.SyntaxTree.FilePath, godotProjectDir));
+ attributes.Append(@""")]");
}
- string classNs = symbol.ContainingNamespace.Name;
string className = symbol.Name;
- var source = $@"using Godot;
-namespace {classNs}
-{{
- {attributesBuilder}
- partial class {className}
- {{
- }}
-}}
-";
- context.AddSource(classNs + "." + className + "_ScriptPath_Generated",
- SourceText.From(source, Encoding.UTF8));
+ INamespaceSymbol namespaceSymbol = symbol.ContainingNamespace;
+ string classNs = namespaceSymbol != null && !namespaceSymbol.IsGlobalNamespace ?
+ namespaceSymbol.FullQualifiedName() :
+ string.Empty;
+ bool hasNamespace = classNs.Length != 0;
+
+ string uniqueName = hasNamespace ?
+ classNs + "." + className + "_ScriptPath_Generated" :
+ className + "_ScriptPath_Generated";
+
+ var source = new StringBuilder();
+
+ // using Godot;
+ // namespace {classNs} {
+ // {attributesBuilder}
+ // partial class {className} { }
+ // }
+
+ source.Append("using Godot;\n");
+
+ if (hasNamespace)
+ {
+ source.Append("namespace ");
+ source.Append(classNs);
+ source.Append(" {\n\n");
+ }
+
+ source.Append(attributes);
+ source.Append("\n partial class ");
+ source.Append(className);
+ source.Append("\n{\n}\n");
+
+ if (hasNamespace)
+ {
+ source.Append("\n}\n");
+ }
+
+ context.AddSource(uniqueName, SourceText.From(source.ToString(), Encoding.UTF8));
}
private static void AddScriptTypesAssemblyAttr(GeneratorExecutionContext context,
diff --git a/modules/mono/editor/bindings_generator.cpp b/modules/mono/editor/bindings_generator.cpp
index b1875aec3f..b48e5df9eb 100644
--- a/modules/mono/editor/bindings_generator.cpp
+++ b/modules/mono/editor/bindings_generator.cpp
@@ -3631,11 +3631,44 @@ void BindingsGenerator::_initialize() {
initialized = true;
}
+static String generate_all_glue_option = "--generate-mono-glue";
+static String generate_cs_glue_option = "--generate-mono-cs-glue";
+static String generate_cpp_glue_option = "--generate-mono-cpp-glue";
+
+static void handle_cmdline_options(String glue_dir_path, String cs_dir_path, String cpp_dir_path) {
+ BindingsGenerator bindings_generator;
+ bindings_generator.set_log_print_enabled(true);
+
+ if (!bindings_generator.is_initialized()) {
+ ERR_PRINT("Failed to initialize the bindings generator");
+ return;
+ }
+
+ if (glue_dir_path.length()) {
+ if (bindings_generator.generate_glue(glue_dir_path) != OK) {
+ ERR_PRINT(generate_all_glue_option + ": Failed to generate the C++ glue.");
+ }
+
+ if (bindings_generator.generate_cs_api(glue_dir_path.plus_file(API_SOLUTION_NAME)) != OK) {
+ ERR_PRINT(generate_all_glue_option + ": Failed to generate the C# API.");
+ }
+ }
+
+ if (cs_dir_path.length()) {
+ if (bindings_generator.generate_cs_api(cs_dir_path) != OK) {
+ ERR_PRINT(generate_cs_glue_option + ": Failed to generate the C# API.");
+ }
+ }
+
+ if (cpp_dir_path.length()) {
+ if (bindings_generator.generate_glue(cpp_dir_path) != OK) {
+ ERR_PRINT(generate_cpp_glue_option + ": Failed to generate the C++ glue.");
+ }
+ }
+}
+
void BindingsGenerator::handle_cmdline_args(const List<String> &p_cmdline_args) {
const int NUM_OPTIONS = 2;
- String generate_all_glue_option = "--generate-mono-glue";
- String generate_cs_glue_option = "--generate-mono-cs-glue";
- String generate_cpp_glue_option = "--generate-mono-cpp-glue";
String glue_dir_path;
String cs_dir_path;
@@ -3643,6 +3676,8 @@ void BindingsGenerator::handle_cmdline_args(const List<String> &p_cmdline_args)
int options_left = NUM_OPTIONS;
+ bool exit_godot = false;
+
const List<String>::Element *elem = p_cmdline_args.front();
while (elem && options_left) {
@@ -3654,6 +3689,7 @@ void BindingsGenerator::handle_cmdline_args(const List<String> &p_cmdline_args)
elem = elem->next();
} else {
ERR_PRINT(generate_all_glue_option + ": No output directory specified (expected path to '{GODOT_ROOT}/modules/mono/glue').");
+ exit_godot = true;
}
--options_left;
@@ -3665,6 +3701,7 @@ void BindingsGenerator::handle_cmdline_args(const List<String> &p_cmdline_args)
elem = elem->next();
} else {
ERR_PRINT(generate_cs_glue_option + ": No output directory specified.");
+ exit_godot = true;
}
--options_left;
@@ -3676,6 +3713,7 @@ void BindingsGenerator::handle_cmdline_args(const List<String> &p_cmdline_args)
elem = elem->next();
} else {
ERR_PRINT(generate_cpp_glue_option + ": No output directory specified.");
+ exit_godot = true;
}
--options_left;
@@ -3685,37 +3723,11 @@ void BindingsGenerator::handle_cmdline_args(const List<String> &p_cmdline_args)
}
if (glue_dir_path.length() || cs_dir_path.length() || cpp_dir_path.length()) {
- BindingsGenerator bindings_generator;
- bindings_generator.set_log_print_enabled(true);
-
- if (!bindings_generator.initialized) {
- ERR_PRINT("Failed to initialize the bindings generator");
- Main::cleanup(true);
- ::exit(0);
- }
-
- if (glue_dir_path.length()) {
- if (bindings_generator.generate_glue(glue_dir_path) != OK) {
- ERR_PRINT(generate_all_glue_option + ": Failed to generate the C++ glue.");
- }
-
- if (bindings_generator.generate_cs_api(glue_dir_path.plus_file(API_SOLUTION_NAME)) != OK) {
- ERR_PRINT(generate_all_glue_option + ": Failed to generate the C# API.");
- }
- }
-
- if (cs_dir_path.length()) {
- if (bindings_generator.generate_cs_api(cs_dir_path) != OK) {
- ERR_PRINT(generate_cs_glue_option + ": Failed to generate the C# API.");
- }
- }
-
- if (cpp_dir_path.length()) {
- if (bindings_generator.generate_glue(cpp_dir_path) != OK) {
- ERR_PRINT(generate_cpp_glue_option + ": Failed to generate the C++ glue.");
- }
- }
+ handle_cmdline_options(glue_dir_path, cs_dir_path, cpp_dir_path);
+ exit_godot = true;
+ }
+ if (exit_godot) {
// Exit once done
Main::cleanup(true);
::exit(0);
diff --git a/modules/mono/mono_gd/support/android_support.cpp b/modules/mono/mono_gd/support/android_support.cpp
index cba29d63cd..5dd33b036a 100644
--- a/modules/mono/mono_gd/support/android_support.cpp
+++ b/modules/mono/mono_gd/support/android_support.cpp
@@ -415,8 +415,7 @@ GD_PINVOKE_EXPORT int32_t monodroid_get_system_property(const char *p_name, char
if (r_value) {
if (len >= 0) {
*r_value = (char *)malloc(len + 1);
- if (!*r_value)
- return -1;
+ ERR_FAIL_NULL_V_MSG(*r_value, -1, "Out of memory.");
memcpy(*r_value, prop_value_str, len);
(*r_value)[len] = '\0';
} else {
@@ -637,6 +636,7 @@ GD_PINVOKE_EXPORT int32_t _monodroid_get_dns_servers(void **r_dns_servers_array)
if (dns_servers_count > 0) {
size_t ret_size = sizeof(char *) * (size_t)dns_servers_count;
*r_dns_servers_array = malloc(ret_size); // freed by the BCL
+ ERR_FAIL_NULL_MSG(*r_dns_servers_array, "Out of memory.");
memcpy(*r_dns_servers_array, dns_servers, ret_size);
}
diff --git a/modules/text_server_adv/dynamic_font_adv.cpp b/modules/text_server_adv/dynamic_font_adv.cpp
index b60b9ddaec..2521e68dda 100644
--- a/modules/text_server_adv/dynamic_font_adv.cpp
+++ b/modules/text_server_adv/dynamic_font_adv.cpp
@@ -129,7 +129,7 @@ DynamicFontDataAdvanced::DataAtSize *DynamicFontDataAdvanced::get_data_for_size(
fds->underline_position = (-FT_MulFix(fds->face->underline_position, fds->face->size->metrics.y_scale) / 64.0) / oversampling * fds->scale_color_font;
fds->underline_thickness = (FT_MulFix(fds->face->underline_thickness, fds->face->size->metrics.y_scale) / 64.0) / oversampling * fds->scale_color_font;
- //Load os2 TTF pable
+ //Load os2 TTF table
fds->os2 = (TT_OS2 *)FT_Get_Sfnt_Table(fds->face, FT_SFNT_OS2);
fds->hb_handle = hb_ft_font_create(fds->face, nullptr);
diff --git a/modules/text_server_adv/text_server_adv.cpp b/modules/text_server_adv/text_server_adv.cpp
index 2e3c2d1cab..43b8f18101 100644
--- a/modules/text_server_adv/text_server_adv.cpp
+++ b/modules/text_server_adv/text_server_adv.cpp
@@ -166,7 +166,7 @@ bool TextServerAdvanced::load_support_data(const String &p_filename) {
#ifdef ICU_STATIC_DATA
if (icu_data == nullptr) {
UErrorCode err = U_ZERO_ERROR;
- u_init(&err); // Do not check for errors, since we only load part the of data.
+ u_init(&err); // Do not check for errors, since we only load part of the data.
icu_data = (uint8_t *)&U_ICUDATA_ENTRY_POINT;
}
#else
@@ -244,7 +244,7 @@ struct FeatureInfo {
};
static FeatureInfo feature_set[] = {
- // Registred OpenType feature tags.
+ // Registered OpenType feature tags.
{ HB_TAG('a', 'a', 'l', 't'), "access_all_alternates" },
{ HB_TAG('a', 'b', 'v', 'f'), "above_base_forms" },
{ HB_TAG('a', 'b', 'v', 'm'), "above_base_mark_positioning" },
@@ -484,7 +484,7 @@ static FeatureInfo feature_set[] = {
{ HB_TAG('v', 'r', 't', '2'), "vertical_alternates_and_rotation" },
{ HB_TAG('v', 'r', 't', 'r'), "vertical_alternates_for_rotation" },
{ HB_TAG('z', 'e', 'r', 'o'), "slashed_zero" },
- // Registred OpenType variation tags.
+ // Registered OpenType variation tags.
{ HB_TAG('i', 't', 'a', 'l'), "italic" },
{ HB_TAG('o', 'p', 's', 'z'), "optical_size" },
{ HB_TAG('s', 'l', 'n', 't'), "slant" },
@@ -1660,7 +1660,7 @@ bool TextServerAdvanced::shaped_text_update_breaks(RID p_shaped) {
}
if (sd->line_breaks_valid) {
- return true; // Noting to do.
+ return true; // Nothing to do.
}
const UChar *data = sd->utf16.ptr();
@@ -1845,7 +1845,7 @@ bool TextServerAdvanced::shaped_text_update_justification_ops(RID p_shaped) {
}
if (sd->justification_ops_valid) {
- return true; // Noting to do.
+ return true; // Nothing to do.
}
const UChar *data = sd->utf16.ptr();
diff --git a/modules/text_server_fb/text_server_fb.cpp b/modules/text_server_fb/text_server_fb.cpp
index 60ab14738a..f46f96d30d 100644
--- a/modules/text_server_fb/text_server_fb.cpp
+++ b/modules/text_server_fb/text_server_fb.cpp
@@ -1091,7 +1091,7 @@ bool TextServerFallback::shaped_text_update_breaks(RID p_shaped) {
}
if (sd->line_breaks_valid) {
- return true; // Noting to do.
+ return true; // Nothing to do.
}
int sd_size = sd->glyphs.size();
diff --git a/modules/visual_script/visual_script.cpp b/modules/visual_script/visual_script.cpp
index 2517b17168..e91ae46a57 100644
--- a/modules/visual_script/visual_script.cpp
+++ b/modules/visual_script/visual_script.cpp
@@ -1369,7 +1369,7 @@ void VisualScriptInstance::_dependency_step(VisualScriptNodeInstance *node, int
// Is a default value (unassigned input port).
input_args[i] = &default_values[index];
} else {
- // Rregular temporary in stack.
+ // Regular temporary in stack.
input_args[i] = &variant_stack[index];
}
}
@@ -1391,7 +1391,7 @@ Variant VisualScriptInstance::_call_internal(const StringName &p_method, void *p
ERR_FAIL_COND_V(!F, Variant());
Function *f = &F->get();
- // This call goes separate, so it can e yielded and suspended.
+ // This call goes separate, so it can be yielded and suspended.
Variant *variant_stack = (Variant *)p_stack;
bool *sequence_bits = (bool *)(variant_stack + f->max_stack);
const Variant **input_args = (const Variant **)(sequence_bits + f->node_count);
diff --git a/modules/visual_script/visual_script_editor.cpp b/modules/visual_script/visual_script_editor.cpp
index fcd55b3049..3b2cd50544 100644
--- a/modules/visual_script/visual_script_editor.cpp
+++ b/modules/visual_script/visual_script_editor.cpp
@@ -3958,7 +3958,7 @@ void VisualScriptEditor::_menu_option(int p_what) {
if (start_node == -1) {
// If we still don't have a start node then,
// run through the nodes and select the first tree node,
- // ie node without any input sequence but output sequence.
+ // i.e. node without any input sequence but output sequence.
for (Set<int>::Element *E = nodes_from.front(); E; E = E->next()) {
if (!nodes_to.has(E->get())) {
start_node = E->get();
diff --git a/modules/visual_script/visual_script_expression.cpp b/modules/visual_script/visual_script_expression.cpp
index f673cbb06d..cb4230bea9 100644
--- a/modules/visual_script/visual_script_expression.cpp
+++ b/modules/visual_script/visual_script_expression.cpp
@@ -1054,7 +1054,7 @@ VisualScriptExpression::ENode *VisualScriptExpression::_parse_expression() {
}
}
- /* Reduce the set set of expressions and place them in an operator tree, respecting precedence */
+ /* Reduce the set of expressions and place them in an operator tree, respecting precedence */
while (expression.size() > 1) {
int next_op = -1;
diff --git a/modules/visual_script/visual_script_flow_control.cpp b/modules/visual_script/visual_script_flow_control.cpp
index e2a8323509..e977f9c96b 100644
--- a/modules/visual_script/visual_script_flow_control.cpp
+++ b/modules/visual_script/visual_script_flow_control.cpp
@@ -800,7 +800,7 @@ public:
}
if (!ResourceCache::has(script)) {
- //if the script is not in use by anyone, we can safely assume whathever we got is not casting to it.
+ //if the script is not in use by anyone, we can safely assume whatever we got is not casting to it.
return 1;
}
Ref<Script> cast_script = Ref<Resource>(ResourceCache::get(script));
diff --git a/modules/visual_script/visual_script_func_nodes.cpp b/modules/visual_script/visual_script_func_nodes.cpp
index b5aacb0506..9310b86627 100644
--- a/modules/visual_script/visual_script_func_nodes.cpp
+++ b/modules/visual_script/visual_script_func_nodes.cpp
@@ -547,7 +547,7 @@ void VisualScriptFunctionCall::_validate_property(PropertyInfo &property) const
} else {
Node *bnode = _get_base_node();
if (bnode) {
- property.hint_string = bnode->get_path(); //convert to loong string
+ property.hint_string = bnode->get_path(); //convert to long string
}
}
}
@@ -1292,7 +1292,7 @@ void VisualScriptPropertySet::_validate_property(PropertyInfo &property) const {
} else {
Node *bnode = _get_base_node();
if (bnode) {
- property.hint_string = bnode->get_path(); //convert to loong string
+ property.hint_string = bnode->get_path(); //convert to long string
}
}
}
@@ -1970,7 +1970,7 @@ void VisualScriptPropertyGet::_validate_property(PropertyInfo &property) const {
} else {
Node *bnode = _get_base_node();
if (bnode) {
- property.hint_string = bnode->get_path(); //convert to loong string
+ property.hint_string = bnode->get_path(); //convert to long string
}
}
}
diff --git a/modules/visual_script/visual_script_yield_nodes.cpp b/modules/visual_script/visual_script_yield_nodes.cpp
index 25fabd7b87..52fe659983 100644
--- a/modules/visual_script/visual_script_yield_nodes.cpp
+++ b/modules/visual_script/visual_script_yield_nodes.cpp
@@ -425,7 +425,7 @@ void VisualScriptYieldSignal::_validate_property(PropertyInfo &property) const {
} else {
Node *bnode = _get_base_node();
if (bnode) {
- property.hint_string = bnode->get_path(); //convert to loong string
+ property.hint_string = bnode->get_path(); //convert to long string
}
}
}
diff --git a/modules/websocket/websocket_multiplayer_peer.cpp b/modules/websocket/websocket_multiplayer_peer.cpp
index 011cb86535..758ed66c80 100644
--- a/modules/websocket/websocket_multiplayer_peer.cpp
+++ b/modules/websocket/websocket_multiplayer_peer.cpp
@@ -53,7 +53,7 @@ int WebSocketMultiplayerPeer::_gen_unique_id() const {
(uint32_t)((uint64_t)this), hash); //rely on aslr heap
hash = hash_djb2_one_32(
(uint32_t)((uint64_t)&hash), hash); //rely on aslr stack
- hash = hash & 0x7FFFFFFF; // make it compatible with unsigned, since negatie id is used for exclusion
+ hash = hash & 0x7FFFFFFF; // make it compatible with unsigned, since negative id is used for exclusion
}
return hash;
@@ -186,7 +186,7 @@ void WebSocketMultiplayerPeer::_send_add(int32_t p_peer_id) {
for (Map<int, Ref<WebSocketPeer>>::Element *E = _peer_map.front(); E; E = E->next()) {
int32_t id = E->key();
if (p_peer_id == id) {
- continue; // Skip the newwly added peer (already confirmed)
+ continue; // Skip the newly added peer (already confirmed)
}
// Send new peer to others
@@ -314,7 +314,7 @@ void WebSocketMultiplayerPeer::_process_multiplayer(Ref<WebSocketPeer> p_peer, u
_peer_map.erase(id);
emit_signal("peer_disconnected", id);
break;
- case SYS_ID: // Helo, server assigned ID
+ case SYS_ID: // Hello, server assigned ID
_peer_id = id;
break;
default:
diff --git a/modules/xatlas_unwrap/register_types.cpp b/modules/xatlas_unwrap/register_types.cpp
index fb4df10904..e1f9521a48 100644
--- a/modules/xatlas_unwrap/register_types.cpp
+++ b/modules/xatlas_unwrap/register_types.cpp
@@ -161,8 +161,11 @@ bool xatlas_mesh_lightmap_unwrap_callback(float p_texel_size, const float *p_ver
const xatlas::Mesh &output = atlas->meshes[0];
*r_vertices = (int *)malloc(sizeof(int) * output.vertexCount);
+ ERR_FAIL_NULL_V_MSG(*r_vertices, false, "Out of memory.");
*r_uvs = (float *)malloc(sizeof(float) * output.vertexCount * 2);
+ ERR_FAIL_NULL_V_MSG(*r_uvs, false, "Out of memory.");
*r_indices = (int *)malloc(sizeof(int) * output.indexCount);
+ ERR_FAIL_NULL_V_MSG(*r_indices, false, "Out of memory.");
float max_x = 0.0;
float max_y = 0.0;
diff --git a/platform/android/file_access_android.cpp b/platform/android/file_access_android.cpp
index 165d5da3ae..e288c16777 100644
--- a/platform/android/file_access_android.cpp
+++ b/platform/android/file_access_android.cpp
@@ -114,6 +114,9 @@ uint8_t FileAccessAndroid::get_8() const {
}
int FileAccessAndroid::get_buffer(uint8_t *p_dst, int p_length) const {
+ ERR_FAIL_COND_V(!p_dst, -1);
+ ERR_FAIL_COND_V(p_length < 0, -1);
+
off_t r = AAsset_read(a, p_dst, p_length);
if (pos + p_length > len) {
diff --git a/platform/android/java_godot_lib_jni.cpp b/platform/android/java_godot_lib_jni.cpp
index bb22162879..ae88c2c1be 100644
--- a/platform/android/java_godot_lib_jni.cpp
+++ b/platform/android/java_godot_lib_jni.cpp
@@ -127,9 +127,11 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_setup(JNIEnv *env, jc
if (p_cmdline) {
cmdlen = env->GetArrayLength(p_cmdline);
if (cmdlen) {
- cmdline = (const char **)malloc((cmdlen + 1) * sizeof(const char *));
+ cmdline = (const char **)memalloc((cmdlen + 1) * sizeof(const char *));
+ ERR_FAIL_NULL_MSG(cmdline, "Out of memory.");
cmdline[cmdlen] = nullptr;
- j_cmdline = (jstring *)malloc(cmdlen * sizeof(jstring));
+ j_cmdline = (jstring *)memalloc(cmdlen * sizeof(jstring));
+ ERR_FAIL_NULL_MSG(j_cmdline, "Out of memory.");
for (int i = 0; i < cmdlen; i++) {
jstring string = (jstring)env->GetObjectArrayElement(p_cmdline, i);
@@ -147,9 +149,9 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_setup(JNIEnv *env, jc
for (int i = 0; i < cmdlen; ++i) {
env->ReleaseStringUTFChars(j_cmdline[i], cmdline[i]);
}
- free(j_cmdline);
+ memfree(j_cmdline);
}
- free(cmdline);
+ memfree(cmdline);
}
if (err != OK) {
diff --git a/platform/windows/crash_handler_windows.cpp b/platform/windows/crash_handler_windows.cpp
index e24e466f88..e2d507eddd 100644
--- a/platform/windows/crash_handler_windows.cpp
+++ b/platform/windows/crash_handler_windows.cpp
@@ -36,7 +36,7 @@
#ifdef CRASH_HANDLER_EXCEPTION
-// Backtrace code code based on: https://stackoverflow.com/questions/6205981/windows-c-stack-trace-from-a-running-app
+// Backtrace code based on: https://stackoverflow.com/questions/6205981/windows-c-stack-trace-from-a-running-app
#include <algorithm>
#include <iterator>
diff --git a/platform/windows/detect.py b/platform/windows/detect.py
index f26dea8d35..0b2145a92b 100644
--- a/platform/windows/detect.py
+++ b/platform/windows/detect.py
@@ -72,6 +72,7 @@ def get_opts():
BoolVariable("use_llvm", "Use the LLVM compiler", False),
BoolVariable("use_thinlto", "Use ThinLTO", False),
BoolVariable("use_static_cpp", "Link MinGW/MSVC C++ runtime libraries statically", True),
+ BoolVariable("use_asan", "Use address sanitizer (ASAN)", False),
]
@@ -306,6 +307,12 @@ def configure_msvc(env, manual_msvc_config):
env.Prepend(CPPPATH=[p for p in os.getenv("INCLUDE").split(";")])
env.Append(LIBPATH=[p for p in os.getenv("LIB").split(";")])
+ # Sanitizers
+ if env["use_asan"]:
+ env.extra_suffix += ".s"
+ env.Append(LINKFLAGS=["/INFERASANLIBS"])
+ env.Append(CCFLAGS=["/fsanitize=address"])
+
# Incremental linking fix
env["BUILDERS"]["ProgramOriginal"] = env["BUILDERS"]["Program"]
env["BUILDERS"]["Program"] = methods.precious_program
diff --git a/platform/windows/display_server_windows.cpp b/platform/windows/display_server_windows.cpp
index b9b78f7bd4..e29faf4f3c 100644
--- a/platform/windows/display_server_windows.cpp
+++ b/platform/windows/display_server_windows.cpp
@@ -1253,12 +1253,12 @@ void DisplayServerWindows::GetMaskBitmaps(HBITMAP hSourceBitmap, COLORREF clrTra
HBITMAP hOldAndMaskBitmap = (HBITMAP)SelectObject(hAndMaskDC, hAndMaskBitmap);
HBITMAP hOldXorMaskBitmap = (HBITMAP)SelectObject(hXorMaskDC, hXorMaskBitmap);
- // Assign the monochrome AND mask bitmap pixels so that a pixels of the source bitmap
+ // Assign the monochrome AND mask bitmap pixels so that the pixels of the source bitmap
// with 'clrTransparent' will be white pixels of the monochrome bitmap
SetBkColor(hMainDC, clrTransparent);
BitBlt(hAndMaskDC, 0, 0, bm.bmWidth, bm.bmHeight, hMainDC, 0, 0, SRCCOPY);
- // Assign the color XOR mask bitmap pixels so that a pixels of the source bitmap
+ // Assign the color XOR mask bitmap pixels so that the pixels of the source bitmap
// with 'clrTransparent' will be black and rest the pixels same as corresponding
// pixels of the source bitmap
SetBkColor(hXorMaskDC, RGB(0, 0, 0));
@@ -2305,7 +2305,7 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA
mm->set_alt(alt_mem);
if ((tablet_get_current_driver() == "wintab") && wintab_available && windows[window_id].wtctx) {
- // Note: WinTab sends both WT_PACKET and WM_xBUTTONDOWN/UP/MOUSEMOVE events, use mouse 1/0 pressure only when last_pressure was not update recently.
+ // Note: WinTab sends both WT_PACKET and WM_xBUTTONDOWN/UP/MOUSEMOVE events, use mouse 1/0 pressure only when last_pressure was not updated recently.
if (windows[window_id].last_pressure_update < 10) {
windows[window_id].last_pressure_update++;
} else {
diff --git a/platform/windows/joypad_windows.cpp b/platform/windows/joypad_windows.cpp
index f46a0dbe2e..b8679a87fe 100644
--- a/platform/windows/joypad_windows.cpp
+++ b/platform/windows/joypad_windows.cpp
@@ -110,12 +110,11 @@ bool JoypadWindows::is_xinput_device(const GUID *p_guid) {
if (GetRawInputDeviceList(nullptr, &dev_list_count, sizeof(RAWINPUTDEVICELIST)) == (UINT)-1) {
return false;
}
- dev_list = (PRAWINPUTDEVICELIST)malloc(sizeof(RAWINPUTDEVICELIST) * dev_list_count);
- if (!dev_list)
- return false;
+ dev_list = (PRAWINPUTDEVICELIST)memalloc(sizeof(RAWINPUTDEVICELIST) * dev_list_count);
+ ERR_FAIL_NULL_V_MSG(dev_list, false, "Out of memory.");
if (GetRawInputDeviceList(dev_list, &dev_list_count, sizeof(RAWINPUTDEVICELIST)) == (UINT)-1) {
- free(dev_list);
+ memfree(dev_list);
return false;
}
for (unsigned int i = 0; i < dev_list_count; i++) {
@@ -130,11 +129,11 @@ bool JoypadWindows::is_xinput_device(const GUID *p_guid) {
(MAKELONG(rdi.hid.dwVendorId, rdi.hid.dwProductId) == (LONG)p_guid->Data1) &&
(GetRawInputDeviceInfoA(dev_list[i].hDevice, RIDI_DEVICENAME, &dev_name, &nameSize) != (UINT)-1) &&
(strstr(dev_name, "IG_") != nullptr)) {
- free(dev_list);
+ memfree(dev_list);
return true;
}
}
- free(dev_list);
+ memfree(dev_list);
return false;
}
diff --git a/platform/windows/os_windows.cpp b/platform/windows/os_windows.cpp
index 3280a36e9b..1e9cdd241d 100644
--- a/platform/windows/os_windows.cpp
+++ b/platform/windows/os_windows.cpp
@@ -334,7 +334,7 @@ OS::TimeZoneInfo OS_Windows::get_time_zone_info() const {
}
// Bias value returned by GetTimeZoneInformation is inverted of what we expect
- // For example on GMT-3 GetTimeZoneInformation return a Bias of 180, so invert the value to get -180
+ // For example, on GMT-3 GetTimeZoneInformation return a Bias of 180, so invert the value to get -180
ret.bias = -info.Bias;
return ret;
}
diff --git a/platform/windows/windows_terminal_logger.cpp b/platform/windows/windows_terminal_logger.cpp
index 56b620a6d9..c1f3827d15 100644
--- a/platform/windows/windows_terminal_logger.cpp
+++ b/platform/windows/windows_terminal_logger.cpp
@@ -53,7 +53,8 @@ void WindowsTerminalLogger::logv(const char *p_format, va_list p_list, bool p_er
if (wlen < 0)
return;
- wchar_t *wbuf = (wchar_t *)malloc((len + 1) * sizeof(wchar_t));
+ wchar_t *wbuf = (wchar_t *)memalloc((len + 1) * sizeof(wchar_t));
+ ERR_FAIL_NULL_MSG(wbuf, "Out of memory.");
MultiByteToWideChar(CP_UTF8, 0, buf, len, wbuf, wlen);
wbuf[wlen] = 0;
@@ -62,7 +63,7 @@ void WindowsTerminalLogger::logv(const char *p_format, va_list p_list, bool p_er
else
wprintf(L"%ls", wbuf);
- free(wbuf);
+ memfree(wbuf);
#ifdef DEBUG_ENABLED
fflush(stdout);
diff --git a/scene/2d/line_builder.cpp b/scene/2d/line_builder.cpp
index 892ccadfda..c478f03356 100644
--- a/scene/2d/line_builder.cpp
+++ b/scene/2d/line_builder.cpp
@@ -375,7 +375,7 @@ void LineBuilder::build() {
}
if (intersection_result != SEGMENT_INTERSECT) {
- // In this case the joint is too corrputed to be re-used,
+ // In this case the joint is too corrupted to be re-used,
// start again the strip with fallback points
strip_begin(pos_up0, pos_down0, color1, uvx1);
}
@@ -485,7 +485,7 @@ void LineBuilder::strip_add_tri(Vector2 up, Orientation orientation) {
if (texture_mode != Line2D::LINE_TEXTURE_NONE) {
// UVs are just one slice of the texture all along
- // (otherwise we can't share the bottom vertice)
+ // (otherwise we can't share the bottom vertex)
uvs.push_back(uvs[_last_index[opposite_orientation]]);
}
@@ -520,7 +520,7 @@ void LineBuilder::strip_add_arc(Vector2 center, float angle_delta, Orientation o
strip_add_tri(rpos, orientation);
}
- // Last arc vertice
+ // Last arc vertex
rpos = center + Vector2(Math::cos(end_angle), Math::sin(end_angle)) * radius;
strip_add_tri(rpos, orientation);
}
@@ -569,7 +569,7 @@ void LineBuilder::new_arc(Vector2 center, Vector2 vbegin, float angle_delta, Col
}
}
- // Last arc vertice
+ // Last arc vertex
Vector2 sc = Vector2(Math::cos(end_angle), Math::sin(end_angle));
rpos = center + sc * radius;
vertices.push_back(rpos);
diff --git a/scene/2d/physics_body_2d.cpp b/scene/2d/physics_body_2d.cpp
index 96d8fb609b..a615d96687 100644
--- a/scene/2d/physics_body_2d.cpp
+++ b/scene/2d/physics_body_2d.cpp
@@ -411,13 +411,13 @@ void RigidBody2D::_direct_state_changed(Object *p_state) {
}
}
- //process remotions
+ //process removals
for (int i = 0; i < toremove_count; i++) {
_body_inout(0, toremove[i].body_id, toremove[i].pair.body_shape, toremove[i].pair.local_shape);
}
- //process aditions
+ //process additions
for (int i = 0; i < toadd_count; i++) {
_body_inout(1, toadd[i].id, toadd[i].shape, toadd[i].local_shape);
diff --git a/scene/2d/skeleton_2d.cpp b/scene/2d/skeleton_2d.cpp
index 5728230a8c..e028b5f5b7 100644
--- a/scene/2d/skeleton_2d.cpp
+++ b/scene/2d/skeleton_2d.cpp
@@ -184,7 +184,7 @@ void Skeleton2D::_update_bone_setup() {
bone_setup_dirty = false;
RS::get_singleton()->skeleton_allocate_data(skeleton, bones.size(), true);
- bones.sort(); //sorty so they are always in the same order/index
+ bones.sort(); //sorting so that they are always in the same order/index
for (int i = 0; i < bones.size(); i++) {
bones.write[i].rest_inverse = bones[i].bone->get_skeleton_rest().affine_inverse(); //bind pose
diff --git a/scene/3d/area_3d.cpp b/scene/3d/area_3d.cpp
index 23eda379be..749cf4ff9d 100644
--- a/scene/3d/area_3d.cpp
+++ b/scene/3d/area_3d.cpp
@@ -211,7 +211,7 @@ void Area3D::_clear_monitoring() {
Object *obj = ObjectDB::get_instance(E->key());
Node *node = Object::cast_to<Node>(obj);
- if (!node) { //node may have been deleted in previous frame or at other legiminate point
+ if (!node) { //node may have been deleted in previous frame or at other legitimate point
continue;
}
//ERR_CONTINUE(!node);
@@ -240,7 +240,7 @@ void Area3D::_clear_monitoring() {
Object *obj = ObjectDB::get_instance(E->key());
Node *node = Object::cast_to<Node>(obj);
- if (!node) { //node may have been deleted in previous frame or at other legiminate point
+ if (!node) { //node may have been deleted in previous frame or at other legitimate point
continue;
}
//ERR_CONTINUE(!node);
diff --git a/scene/3d/baked_lightmap.cpp b/scene/3d/baked_lightmap.cpp
index 402e2b8f40..95ffbe48c1 100644
--- a/scene/3d/baked_lightmap.cpp
+++ b/scene/3d/baked_lightmap.cpp
@@ -449,7 +449,7 @@ int32_t BakedLightmap::_compute_bsp_tree(const Vector<Vector3> &p_points, const
ERR_FAIL_COND_V(p_simplex_indices.size() <= 1, 0); //should not happen, this is a bug
// Failed to separate the tetrahedrons using planes
- // this means Delaunay borked at some point.
+ // this means Delaunay broke at some point.
// Luckily, because we are using tetrahedrons, we can resort to
// less precise but still working ways to generate the separating plane
// this will most likely look bad when interpolating, but at least it will not crash.
@@ -511,7 +511,7 @@ int32_t BakedLightmap::_compute_bsp_tree(const Vector<Vector3> &p_points, const
node.plane = best_plane;
if (indices_under.size() == 0) {
- //noting to do here
+ //nothing to do here
node.under = BSPNode::EMPTY_LEAF;
} else if (indices_under.size() == 1) {
node.under = -(indices_under[0] + 1);
@@ -520,7 +520,7 @@ int32_t BakedLightmap::_compute_bsp_tree(const Vector<Vector3> &p_points, const
}
if (indices_over.size() == 0) {
- //noting to do here
+ //nothing to do here
node.over = BSPNode::EMPTY_LEAF;
} else if (indices_over.size() == 1) {
node.over = -(indices_over[0] + 1);
@@ -660,7 +660,7 @@ BakedLightmap::BakeError BakedLightmap::bake(Node *p_from_node, String p_image_d
}
// create mesh data for insert
- //get the base material textures, help compute altlas size and bounds
+ //get the base material textures, help compute atlas size and bounds
for (int m_i = 0; m_i < meshes_found.size(); m_i++) {
if (p_bake_step) {
float p = (float)(m_i) / meshes_found.size();
@@ -974,7 +974,7 @@ BakedLightmap::BakeError BakedLightmap::bake(Node *p_from_node, String p_image_d
for (int i = 0; i < lightmapper->get_bake_texture_count(); i++) {
images.push_back(lightmapper->get_bake_texture(i));
}
- //we assume they are all the same, so lets create a large one for saving
+ //we assume they are all the same, so let's create a large one for saving
Ref<Image> large_image;
large_image.instance();
diff --git a/scene/3d/camera_3d.cpp b/scene/3d/camera_3d.cpp
index f0623c625e..cd8d02233b 100644
--- a/scene/3d/camera_3d.cpp
+++ b/scene/3d/camera_3d.cpp
@@ -102,7 +102,7 @@ void Camera3D::_update_camera() {
void Camera3D::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_ENTER_WORLD: {
- // Needs to track the Viewport because it's needed on NOTIFICATION_EXIT_WORLD
+ // Needs to track the Viewport because it's needed on NOTIFICATION_EXIT_WORLD
// and Spatial will handle it first, including clearing its reference to the Viewport,
// therefore making it impossible to subclasses to access it
viewport = get_viewport();
@@ -715,7 +715,7 @@ void ClippedCamera3D::_notification(int p_what) {
Vector3 ray_from = parent_plane.project(cam_pos);
- clip_offset = 0; //reset by defau;t
+ clip_offset = 0; //reset by default
{ //check if points changed
Vector<Vector3> local_points = get_near_plane_points();
diff --git a/scene/3d/gpu_particles_3d.cpp b/scene/3d/gpu_particles_3d.cpp
index 17a61b3e4d..e2cfc2ed87 100644
--- a/scene/3d/gpu_particles_3d.cpp
+++ b/scene/3d/gpu_particles_3d.cpp
@@ -348,7 +348,7 @@ void GPUParticles3D::_notification(int p_what) {
}
}
- // Use internal process when emitting and one_shot are on so that when
+ // Use internal process when emitting and one_shot is on so that when
// the shot ends the editor can properly update
if (p_what == NOTIFICATION_INTERNAL_PROCESS) {
if (one_shot && !is_emitting()) {
diff --git a/scene/3d/node_3d.cpp b/scene/3d/node_3d.cpp
index 4575716f7a..ba0f8cc870 100644
--- a/scene/3d/node_3d.cpp
+++ b/scene/3d/node_3d.cpp
@@ -48,7 +48,7 @@
a) If above is invalid, don't keep invalidating upwards
2) If a node sets a GLOBAL, it is converted to LOCAL (and forces validation of everything pending below)
- drawback: setting/reading globals is useful and used very very often, and using affine inverses is slow
+ drawback: setting/reading globals is useful and used very often, and using affine inverses is slow
---
diff --git a/scene/3d/physics_body_3d.cpp b/scene/3d/physics_body_3d.cpp
index 6d135c8283..e225c1f22d 100644
--- a/scene/3d/physics_body_3d.cpp
+++ b/scene/3d/physics_body_3d.cpp
@@ -416,13 +416,13 @@ void RigidBody3D::_direct_state_changed(Object *p_state) {
}
}
- //process remotions
+ //process removals
for (int i = 0; i < toremove_count; i++) {
_body_inout(0, toremove[i].body_id, toremove[i].pair.body_shape, toremove[i].pair.local_shape);
}
- //process aditions
+ //process additions
for (int i = 0; i < toadd_count; i++) {
_body_inout(1, toadd[i].id, toadd[i].shape, toadd[i].local_shape);
diff --git a/scene/3d/ray_cast_3d.cpp b/scene/3d/ray_cast_3d.cpp
index 465de2cb47..66f3e539a2 100644
--- a/scene/3d/ray_cast_3d.cpp
+++ b/scene/3d/ray_cast_3d.cpp
@@ -428,10 +428,10 @@ void RayCast3D::_update_debug_shape_material(bool p_check_collision) {
if (p_check_collision) {
if ((color.get_h() < 0.055 || color.get_h() > 0.945) && color.get_s() > 0.5 && color.get_v() > 0.5) {
- // If base color is already quite reddish, hightlight collision with green color
+ // If base color is already quite reddish, highlight collision with green color
color = Color(0.0, 1.0, 0.0, color.a);
} else {
- // Else, hightlight collision with red color
+ // Else, highlight collision with red color
color = Color(1.0, 0, 0, color.a);
}
}
diff --git a/scene/3d/skeleton_ik_3d.cpp b/scene/3d/skeleton_ik_3d.cpp
index 18c831e83d..80c1f0ddb1 100644
--- a/scene/3d/skeleton_ik_3d.cpp
+++ b/scene/3d/skeleton_ik_3d.cpp
@@ -120,7 +120,7 @@ bool FabrikInverseKinematic::build_chain(Task *p_task, bool p_force_simple_chain
if (p_force_simple_chain) {
// NOTE:
- // This is an "hack" that force to create only one tip per chain since the solver of multi tip (end effector)
+ // This is a "hack" that force to create only one tip per chain since the solver of multi tip (end effector)
// is not yet created.
// Remove this code when this is done
break;
diff --git a/scene/3d/sprite_3d.cpp b/scene/3d/sprite_3d.cpp
index b7a3135bd5..a3265ffb30 100644
--- a/scene/3d/sprite_3d.cpp
+++ b/scene/3d/sprite_3d.cpp
@@ -692,7 +692,7 @@ void AnimatedSprite3D::_draw() {
Ref<Texture2D> texture = frames->get_frame(animation, frame);
if (!texture.is_valid()) {
- return; //no texuture no life
+ return; //no texture no life
}
Vector2 tsize = texture->get_size();
if (tsize.x == 0 || tsize.y == 0) {
diff --git a/scene/3d/vehicle_body_3d.cpp b/scene/3d/vehicle_body_3d.cpp
index 8b774444b9..5b0b3b89d3 100644
--- a/scene/3d/vehicle_body_3d.cpp
+++ b/scene/3d/vehicle_body_3d.cpp
@@ -563,7 +563,7 @@ void VehicleBody3D::_resolve_single_bilateral(PhysicsDirectBodyState3D *s, const
b2invmass);
// FIXME: rel_vel assignment here is overwritten by the following assignment.
- // What seems to be intended in the next next assignment is: rel_vel = normal.dot(rel_vel);
+ // What seems to be intended in the next assignment is: rel_vel = normal.dot(rel_vel);
// Investigate why.
real_t rel_vel = jac.getRelativeVelocity(
s->get_linear_velocity(),
diff --git a/scene/3d/voxelizer.cpp b/scene/3d/voxelizer.cpp
index 17c8596e8f..16718b956f 100644
--- a/scene/3d/voxelizer.cpp
+++ b/scene/3d/voxelizer.cpp
@@ -151,7 +151,7 @@ void Voxelizer::_plot_face(int p_idx, int p_level, int p_x, int p_y, int p_z, co
Vector2 uv;
Vector3 lnormal;
get_uv_and_normal(intersection, p_vtx, p_uv, p_normal, uv, lnormal);
- if (lnormal == Vector3()) { //just in case normal as nor provided
+ if (lnormal == Vector3()) { //just in case normal is not provided
lnormal = normal;
}
@@ -183,7 +183,7 @@ void Voxelizer::_plot_face(int p_idx, int p_level, int p_x, int p_y, int p_z, co
Vector3 lnormal;
Vector2 uv;
get_uv_and_normal(inters, p_vtx, p_uv, p_normal, uv, normal);
- if (lnormal == Vector3()) { //just in case normal as nor provided
+ if (lnormal == Vector3()) { //just in case normal is not provided
lnormal = normal;
}
diff --git a/scene/animation/animation_player.cpp b/scene/animation/animation_player.cpp
index 2c19307c52..0c1798a876 100644
--- a/scene/animation/animation_player.cpp
+++ b/scene/animation/animation_player.cpp
@@ -605,7 +605,7 @@ void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, float
}
if (p_seeked) {
- //find whathever should be playing
+ //find whatever should be playing
int idx = a->track_find_key(i, p_time);
if (idx < 0) {
continue;
@@ -634,7 +634,7 @@ void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, float
nc->audio_playing = true;
playing_caches.insert(nc);
- if (len && end_ofs > 0) { //force a end at a time
+ if (len && end_ofs > 0) { //force an end at a time
nc->audio_len = len - start_ofs - end_ofs;
} else {
nc->audio_len = 0;
@@ -665,7 +665,7 @@ void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, float
nc->audio_playing = true;
playing_caches.insert(nc);
- if (len && end_ofs > 0) { //force a end at a time
+ if (len && end_ofs > 0) { //force an end at a time
nc->audio_len = len - start_ofs - end_ofs;
} else {
nc->audio_len = 0;
@@ -1343,7 +1343,7 @@ void AnimationPlayer::_stop_playing_caches() {
}
void AnimationPlayer::_node_removed(Node *p_node) {
- clear_caches(); // nodes contained here ar being removed, clear the caches
+ clear_caches(); // nodes contained here are being removed, clear the caches
}
void AnimationPlayer::clear_caches() {
diff --git a/scene/animation/animation_tree.cpp b/scene/animation/animation_tree.cpp
index 26a13f33c9..24c73a6b1b 100644
--- a/scene/animation/animation_tree.cpp
+++ b/scene/animation/animation_tree.cpp
@@ -1009,7 +1009,7 @@ void AnimationTree::_process_graph(float p_delta) {
TrackCacheAudio *t = static_cast<TrackCacheAudio *>(track);
if (seeked) {
- //find whathever should be playing
+ //find whatever should be playing
int idx = a->track_find_key(i, time);
if (idx < 0) {
continue;
@@ -1038,7 +1038,7 @@ void AnimationTree::_process_graph(float p_delta) {
t->playing = true;
playing_caches.insert(t);
- if (len && end_ofs > 0) { //force a end at a time
+ if (len && end_ofs > 0) { //force an end at a time
t->len = len - start_ofs - end_ofs;
} else {
t->len = 0;
@@ -1069,7 +1069,7 @@ void AnimationTree::_process_graph(float p_delta) {
t->playing = true;
playing_caches.insert(t);
- if (len && end_ofs > 0) { //force a end at a time
+ if (len && end_ofs > 0) { //force an end at a time
t->len = len - start_ofs - end_ofs;
} else {
t->len = 0;
diff --git a/scene/animation/tween.cpp b/scene/animation/tween.cpp
index eb35979a47..2030808724 100644
--- a/scene/animation/tween.cpp
+++ b/scene/animation/tween.cpp
@@ -1115,7 +1115,7 @@ real_t Tween::tell() const {
// For each interpolation...
for (const List<InterpolateData>::Element *E = interpolates.front(); E; E = E->next()) {
- // Get the data and figure out if it's position is further along than the previous ones
+ // Get the data and figure out if its position is further along than the previous ones
const InterpolateData &data = E->get();
if (data.elapsed > pos) {
// Save it if so
diff --git a/scene/audio/audio_stream_player.cpp b/scene/audio/audio_stream_player.cpp
index 2853a8b9d9..1478cbf69e 100644
--- a/scene/audio/audio_stream_player.cpp
+++ b/scene/audio/audio_stream_player.cpp
@@ -171,7 +171,7 @@ void AudioStreamPlayer::set_stream(Ref<AudioStream> p_stream) {
if (active.is_set() && stream_playback.is_valid() && !stream_paused) {
//changing streams out of the blue is not a great idea, but at least
- //lets try to somehow avoid a click
+ //let's try to somehow avoid a click
AudioFrame *buffer = fadeout_buffer.ptrw();
int buffer_size = fadeout_buffer.size();
diff --git a/scene/debugger/scene_debugger.cpp b/scene/debugger/scene_debugger.cpp
index 4dbe3cc1c4..a1d4adcd41 100644
--- a/scene/debugger/scene_debugger.cpp
+++ b/scene/debugger/scene_debugger.cpp
@@ -487,7 +487,7 @@ void LiveEditor::_send_tree() {
}
Array arr;
- // Encoded as a flat list depth fist.
+ // Encoded as a flat list depth first.
SceneDebuggerTree tree(scene_tree->root);
tree.serialize(arr);
EngineDebugger::get_singleton()->send_message("scene:scene_tree", arr);
diff --git a/scene/gui/control.cpp b/scene/gui/control.cpp
index f188e63743..d209b17fa1 100644
--- a/scene/gui/control.cpp
+++ b/scene/gui/control.cpp
@@ -584,7 +584,7 @@ void Control::_notification(int p_notification) {
} break;
case NOTIFICATION_MOVED_IN_PARENT: {
- // some parents need to know the order of the childrens to draw (like TabContainer)
+ // some parents need to know the order of the children to draw (like TabContainer)
// update if necessary
if (data.parent) {
data.parent->update();
@@ -1782,7 +1782,7 @@ void Control::add_theme_icon_override(const StringName &p_name, const Ref<Textur
data.icon_override[p_name]->disconnect("changed", callable_mp(this, &Control::_override_changed));
}
- // clear if "null" is passed instead of a icon
+ // clear if "null" is passed instead of an icon
if (p_icon.is_null()) {
data.icon_override.erase(p_name);
} else {
diff --git a/scene/gui/file_dialog.cpp b/scene/gui/file_dialog.cpp
index 7453324505..7fb5113130 100644
--- a/scene/gui/file_dialog.cpp
+++ b/scene/gui/file_dialog.cpp
@@ -731,9 +731,9 @@ FileDialog::Access FileDialog::get_access() const {
}
void FileDialog::_make_dir_confirm() {
- Error err = dir_access->make_dir(makedirname->get_text());
+ Error err = dir_access->make_dir(makedirname->get_text().strip_edges());
if (err == OK) {
- dir_access->change_dir(makedirname->get_text());
+ dir_access->change_dir(makedirname->get_text().strip_edges());
invalidate();
update_filters();
update_dir();
diff --git a/scene/gui/item_list.cpp b/scene/gui/item_list.cpp
index 7afc04c51c..fa72599fb3 100644
--- a/scene/gui/item_list.cpp
+++ b/scene/gui/item_list.cpp
@@ -768,7 +768,7 @@ void ItemList::_gui_input(const Ref<InputEvent> &p_event) {
}
}
} else if (p_event->is_action("ui_accept")) {
- search_string = ""; //any mousepress cance
+ search_string = ""; //any mousepress cancels
if (current >= 0 && current < items.size()) {
emit_signal("item_activated", current);
diff --git a/scene/gui/line_edit.cpp b/scene/gui/line_edit.cpp
index f674e717f3..ce371e3b56 100644
--- a/scene/gui/line_edit.cpp
+++ b/scene/gui/line_edit.cpp
@@ -809,7 +809,7 @@ void LineEdit::_notification(int p_what) {
}
} else {
{
- // IME intermidiet text range.
+ // IME intermediate text range.
Vector<Vector2> sel = TS->shaped_text_get_selection(text_rid, cursor_pos, cursor_pos + ime_text.length());
for (int i = 0; i < sel.size(); i++) {
Rect2 rect = Rect2(sel[i].x + ofs.x, ofs.y, sel[i].y - sel[i].x, text_height);
@@ -1436,7 +1436,7 @@ void LineEdit::set_cursor_position(int p_pos) {
ofs_max -= r_icon->get_width();
}
- // Note: Use too coordinates to fit IME input range.
+ // Note: Use two coordinates to fit IME input range.
Vector2i primary_catret_offset = get_cursor_pixel_pos();
if (MIN(primary_catret_offset.x, primary_catret_offset.y) <= x_ofs) {
diff --git a/scene/gui/popup_menu.cpp b/scene/gui/popup_menu.cpp
index f237f79be1..d733c33c5f 100644
--- a/scene/gui/popup_menu.cpp
+++ b/scene/gui/popup_menu.cpp
@@ -222,7 +222,7 @@ void PopupMenu::_activate_submenu(int p_over) {
submenu_popup->set_close_on_parent_focus(false);
submenu_popup->set_position(submenu_pos);
- submenu_popup->set_as_minsize(); // Shrink the popup size to it's contents.
+ submenu_popup->set_as_minsize(); // Shrink the popup size to its contents.
submenu_popup->popup();
// Set autohide areas
diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp
index 5c17f929bc..61266f6d22 100644
--- a/scene/gui/text_edit.cpp
+++ b/scene/gui/text_edit.cpp
@@ -808,7 +808,7 @@ void TextEdit::_notification(int p_what) {
// Get the highlighted words.
String highlighted_text = get_selection_text();
- // Check if highlighted words contains only whitespaces (tabs or spaces).
+ // Check if highlighted words contain only whitespaces (tabs or spaces).
bool only_whitespaces_highlighted = highlighted_text.strip_edges() == String();
int cursor_wrap_index = get_cursor_wrap_index();
@@ -1057,7 +1057,7 @@ void TextEdit::_notification(int p_what) {
}
if (str.length() == 0) {
- // Draw line background if empty as we won't loop at at all.
+ // Draw line background if empty as we won't loop at all.
if (line == cursor.line && cursor_wrap_index == line_wrap_index && highlight_current_line) {
if (rtl) {
RenderingServer::get_singleton()->canvas_item_add_rect(ci, Rect2(size.width - ofs_x - xmargin_end, ofs_y, xmargin_end, row_height), cache.current_line_color);
@@ -1442,7 +1442,7 @@ void TextEdit::_notification(int p_what) {
}
} else {
{
- // IME intermidiet text range.
+ // IME Intermediate text range.
Vector<Vector2> sel = TS->shaped_text_get_selection(rid, cursor.column, cursor.column + ime_text.length());
for (int j = 0; j < sel.size(); j++) {
Rect2 rect = Rect2(sel[j].x + char_margin + ofs_x, ofs_y, sel[j].y - sel[j].x, text_height);
@@ -2009,7 +2009,7 @@ void TextEdit::indent_selected_lines_right() {
// We don't really care where selection is - we just need to know indentation level at the beginning of the line.
int left = _find_first_non_whitespace_column_of_line(line_text);
int spaces_to_add = _calculate_spaces_till_next_right_indent(left);
- // Since we will add this much spaces we want move whole selection and cursor by this much.
+ // Since we will add these many spaces, we want to move the whole selection and cursor by this much.
selection_offset = spaces_to_add;
for (int j = 0; j < spaces_to_add; j++) {
line_text = ' ' + line_text;
@@ -2034,7 +2034,7 @@ void TextEdit::indent_selected_lines_left() {
int end_line;
// Moving cursor and selection after unindenting can get tricky because
- // changing content of line can move cursor and selection on it's own (if new line ends before previous position of either),
+ // changing content of line can move cursor and selection on its own (if new line ends before previous position of either),
// therefore we just remember initial values and at the end of the operation offset them by number of removed characters.
int removed_characters = 0;
int initial_selection_end_column = selection.to_column;
@@ -2454,7 +2454,7 @@ void TextEdit::_move_cursor_to_line_start(bool p_select) {
row_start_col += rows[i].length();
}
if (cursor.column == row_start_col || wi == 0) {
- // Compute whitespace symbols seq length.
+ // Compute whitespace symbols sequence length.
int current_line_whitespace_len = 0;
while (current_line_whitespace_len < text[cursor.line].length()) {
char32_t c = text[cursor.line][current_line_whitespace_len];
diff --git a/scene/main/http_request.cpp b/scene/main/http_request.cpp
index 71c372aec2..e4ed5c6e6c 100644
--- a/scene/main/http_request.cpp
+++ b/scene/main/http_request.cpp
@@ -335,7 +335,7 @@ bool HTTPRequest::_update_connection() {
call_deferred("_request_done", RESULT_CHUNKED_BODY_SIZE_MISMATCH, response_code, response_headers, PackedByteArray());
return true;
- // Request migh have been done
+ // Request might have been done
} else {
// Did not request yet, do request
diff --git a/scene/main/node.cpp b/scene/main/node.cpp
index 4c6bcb10b2..933f67db68 100644
--- a/scene/main/node.cpp
+++ b/scene/main/node.cpp
@@ -428,7 +428,7 @@ void Node::set_process_mode(ProcessMode p_mode) {
_propagate_process_owner(data.process_owner, pause_notification);
#ifdef TOOLS_ENABLED
// This is required for the editor to update the visibility of disabled nodes
- // Its very expensive during runtime to change, so editor-only
+ // It's very expensive during runtime to change, so editor-only
if (Engine::get_singleton()->is_editor_hint()) {
get_tree()->emit_signal("tree_process_mode_changed");
}
@@ -1130,7 +1130,7 @@ String increase_numeric_string(const String &s) {
void Node::_generate_serial_child_name(const Node *p_child, StringName &name) const {
if (name == StringName()) {
- //no name and a new nade is needed, create one.
+ //no name and a new name is needed, create one.
name = p_child->get_class();
// Adjust casing according to project setting. The current type name is expected to be in PascalCase.
@@ -1156,7 +1156,7 @@ void Node::_generate_serial_child_name(const Node *p_child, StringName &name) co
bool exists = false;
for (int i = 0; i < cc; i++) {
- if (children_ptr[i] == p_child) { //exclude self in renaming if its already a child
+ if (children_ptr[i] == p_child) { //exclude self in renaming if it's already a child
continue;
}
if (children_ptr[i]->data.name == name) {
@@ -1945,7 +1945,7 @@ void Node::set_editable_instance(Node *p_node, bool p_editable) {
if (!p_editable) {
p_node->data.editable_instance = false;
// Avoid this flag being needlessly saved;
- // also give more visual feedback if editable children is re-enabled
+ // also give more visual feedback if editable children are re-enabled
set_display_folded(false);
} else {
p_node->data.editable_instance = true;
diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp
index 40b85e6d7b..e2b30cfa3d 100644
--- a/scene/main/viewport.cpp
+++ b/scene/main/viewport.cpp
@@ -2201,7 +2201,7 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) {
embedder = this;
viewport_pos = mpos;
} else {
- //not an embeder, but may be a subwindow of an embedder
+ //not an embedder, but may be a subwindow of an embedder
Window *w = Object::cast_to<Window>(this);
if (w) {
if (w->is_embedded()) {
@@ -2393,7 +2393,7 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) {
//keyboard focus
//if (from && p_event->is_pressed() && !p_event->get_alt() && !p_event->get_metakey() && !p_event->key->get_command()) {
Ref<InputEventKey> k = p_event;
- //need to check for mods, otherwise any combination of alt/ctrl/shift+<up/down/left/righ/etc> is handled here when it shouldn't be.
+ //need to check for mods, otherwise any combination of alt/ctrl/shift+<up/down/left/right/etc> is handled here when it shouldn't be.
bool mods = k.is_valid() && (k->get_control() || k->get_alt() || k->get_shift() || k->get_metakey());
if (from && p_event->is_pressed()) {
@@ -2672,7 +2672,7 @@ void Viewport::_post_gui_grab_click_focus() {
Ref<InputEventMouseButton> mb;
mb.instance();
- //send unclic
+ //send unclick
mb->set_position(click);
mb->set_button_index(i + 1);
@@ -2690,7 +2690,7 @@ void Viewport::_post_gui_grab_click_focus() {
Ref<InputEventMouseButton> mb;
mb.instance();
- //send clic
+ //send click
mb->set_position(click);
mb->set_button_index(i + 1);
diff --git a/scene/resources/animation.cpp b/scene/resources/animation.cpp
index cc1dafd0db..6f64ac6d04 100644
--- a/scene/resources/animation.cpp
+++ b/scene/resources/animation.cpp
@@ -2738,7 +2738,7 @@ bool Animation::_transform_track_optimize_key(const TKey<TransformKey> &t0, cons
real_t d = Geometry3D::get_closest_point_to_segment(v1, s).distance_to(v1);
if (d > pd.length() * p_alowed_linear_err) {
- return false; //beyond allowed error for colinearity
+ return false; //beyond allowed error for collinearity
}
if (p_norm != Vector3() && Math::acos(pd.normalized().dot(p_norm)) > p_alowed_angular_err) {
@@ -2828,7 +2828,7 @@ bool Animation::_transform_track_optimize_key(const TKey<TransformKey> &t0, cons
real_t d = Geometry3D::get_closest_point_to_segment(v1, s).distance_to(v1);
if (d > pd.length() * p_alowed_linear_err) {
- return false; //beyond allowed error for colinearity
+ return false; //beyond allowed error for collinearity
}
t[2] = (d1 - d0) / (d2 - d0);
diff --git a/scene/resources/bit_map.cpp b/scene/resources/bit_map.cpp
index 8ffc7b4b4c..3cc1af59ae 100644
--- a/scene/resources/bit_map.cpp
+++ b/scene/resources/bit_map.cpp
@@ -285,7 +285,7 @@ Vector<Vector2> BitMap::_march_square(const Rect2i &rect, const Point2i &start)
+---+---+
| 4 | |
+---+---+
- this normally go RIGHT, but if its coming from RIGHT, it should go LEFT
+ this normally go RIGHT, but if it's coming from RIGHT, it should go LEFT
*/
if (case6s.has(Point2i(curx, cury))) {
//found, so we go left, and delete from case6s;
diff --git a/scene/resources/material.cpp b/scene/resources/material.cpp
index 9931757cc4..0d02bde90d 100644
--- a/scene/resources/material.cpp
+++ b/scene/resources/material.cpp
@@ -1703,7 +1703,7 @@ void BaseMaterial3D::_validate_property(PropertyInfo &property) const {
property.usage = PROPERTY_USAGE_NOEDITOR;
}
- // you can only enable anti-aliasing (in mataerials) on alpha scissor and alpha hash
+ // you can only enable anti-aliasing (in materials) on alpha scissor and alpha hash
const bool can_select_aa = (transparency == TRANSPARENCY_ALPHA_SCISSOR || transparency == TRANSPARENCY_ALPHA_HASH);
// alpha anti aliasiasing is only enabled when you can select aa
const bool alpha_aa_enabled = (alpha_antialiasing_mode != ALPHA_ANTIALIASING_OFF) && can_select_aa;
@@ -1722,7 +1722,7 @@ void BaseMaterial3D::_validate_property(PropertyInfo &property) const {
property.usage = 0;
}
- // we cant choose an antialiasing mode if alpha isnt possible
+ // we can't choose an antialiasing mode if alpha isn't possible
if (property.name == "alpha_antialiasing_edge" && !alpha_aa_enabled) {
property.usage = 0;
}
diff --git a/scene/resources/particles_material.cpp b/scene/resources/particles_material.cpp
index 167540eb77..a0f4bf9409 100644
--- a/scene/resources/particles_material.cpp
+++ b/scene/resources/particles_material.cpp
@@ -1075,7 +1075,7 @@ ParticlesMaterial::SubEmitterMode ParticlesMaterial::get_sub_emitter_mode() cons
void ParticlesMaterial::set_sub_emitter_frequency(float p_frequency) {
sub_emitter_frequency = p_frequency;
- RenderingServer::get_singleton()->material_set_param(_get_material(), shader_names->sub_emitter_frequency, 1.0 / p_frequency); //pas delta instead of frequency, since its easier to compute
+ RenderingServer::get_singleton()->material_set_param(_get_material(), shader_names->sub_emitter_frequency, 1.0 / p_frequency); //pass delta instead of frequency, since its easier to compute
}
float ParticlesMaterial::get_sub_emitter_frequency() const {
return sub_emitter_frequency;
diff --git a/scene/resources/polygon_path_finder.cpp b/scene/resources/polygon_path_finder.cpp
index f292140d6b..536318ed16 100644
--- a/scene/resources/polygon_path_finder.cpp
+++ b/scene/resources/polygon_path_finder.cpp
@@ -77,7 +77,7 @@ void PolygonPathFinder::setup(const Vector<Vector2> &p_points, const Vector<int>
outside_point.x += 20.451 + Math::randf() * 10.2039;
outside_point.y += 21.193 + Math::randf() * 12.5412;
- //insert edges (which are also connetions)
+ //insert edges (which are also connections)
for (int i = 0; i < p_connections.size(); i += 2) {
Edge e(p_connections[i], p_connections[i + 1]);
@@ -335,7 +335,7 @@ Vector<Vector2> PolygonPathFinder::find_path(const Vector2 &p_from, const Vector
//oh this was visited already, can we win the cost?
if (p.distance > distance) {
- p.prev = least_cost_point; //reasign previous
+ p.prev = least_cost_point; //reassign previous
p.distance = distance;
}
} else {
diff --git a/scene/resources/resource_format_text.cpp b/scene/resources/resource_format_text.cpp
index 7ca532e1d6..f2751b7604 100644
--- a/scene/resources/resource_format_text.cpp
+++ b/scene/resources/resource_format_text.cpp
@@ -1321,7 +1321,7 @@ String ResourceFormatLoaderText::get_resource_type(const String &p_path) const {
FileAccess *f = FileAccess::open(p_path, FileAccess::READ);
if (!f) {
- return ""; //could not rwead
+ return ""; //could not read
}
ResourceLoaderText loader;
diff --git a/thirdparty/README.md b/thirdparty/README.md
index 3803e87fea..efeefedbdd 100644
--- a/thirdparty/README.md
+++ b/thirdparty/README.md
@@ -324,7 +324,7 @@ changes are marked with `// -- GODOT --` comments.
## mbedtls
- Upstream: https://tls.mbed.org/
-- Version: 2.16.9 (3fac0bae4a50113989b3d015cd2d948f51a6d9ac, 2020)
+- Version: 2.16.10 (d61fa61bef06b64132e3490543c81b8ee40fbee3, 2021)
- License: Apache 2.0
File extracted from upstream release tarball:
diff --git a/thirdparty/mbedtls/include/mbedtls/config.h b/thirdparty/mbedtls/include/mbedtls/config.h
index e17bc7e306..610f5d1f50 100644
--- a/thirdparty/mbedtls/include/mbedtls/config.h
+++ b/thirdparty/mbedtls/include/mbedtls/config.h
@@ -1747,6 +1747,23 @@
//#define MBEDTLS_SSL_TRUNCATED_HMAC_COMPAT
/**
+ * \def MBEDTLS_TEST_HOOKS
+ *
+ * Enable features for invasive testing such as introspection functions and
+ * hooks for fault injection. This enables additional unit tests.
+ *
+ * Merely enabling this feature should not change the behavior of the product.
+ * It only adds new code, and new branching points where the default behavior
+ * is the same as when this feature is disabled.
+ * However, this feature increases the attack surface: there is an added
+ * risk of vulnerabilities, and more gadgets that can make exploits easier.
+ * Therefore this feature must never be enabled in production.
+ *
+ * Uncomment to enable invasive tests.
+ */
+//#define MBEDTLS_TEST_HOOKS
+
+/**
* \def MBEDTLS_THREADING_ALT
*
* Provide your own alternate threading implementation.
diff --git a/thirdparty/mbedtls/include/mbedtls/ctr_drbg.h b/thirdparty/mbedtls/include/mbedtls/ctr_drbg.h
index 278fbbbb7a..6c099adf4d 100644
--- a/thirdparty/mbedtls/include/mbedtls/ctr_drbg.h
+++ b/thirdparty/mbedtls/include/mbedtls/ctr_drbg.h
@@ -214,6 +214,13 @@ typedef struct mbedtls_ctr_drbg_context
void *p_entropy; /*!< The context for the entropy function. */
#if defined(MBEDTLS_THREADING_C)
+ /* Invariant: the mutex is initialized if and only if f_entropy != NULL.
+ * This means that the mutex is initialized during the initial seeding
+ * in mbedtls_ctr_drbg_seed() and freed in mbedtls_ctr_drbg_free().
+ *
+ * Note that this invariant may change without notice. Do not rely on it
+ * and do not access the mutex directly in application code.
+ */
mbedtls_threading_mutex_t mutex;
#endif
}
@@ -277,6 +284,15 @@ void mbedtls_ctr_drbg_init( mbedtls_ctr_drbg_context *ctx );
* device.
*/
#endif
+#if defined(MBEDTLS_THREADING_C)
+/**
+ * \note When Mbed TLS is built with threading support,
+ * after this function returns successfully,
+ * it is safe to call mbedtls_ctr_drbg_random()
+ * from multiple threads. Other operations, including
+ * reseeding, are not thread-safe.
+ */
+#endif /* MBEDTLS_THREADING_C */
/**
* \param ctx The CTR_DRBG context to seed.
* It must have been initialized with
@@ -286,6 +302,8 @@ void mbedtls_ctr_drbg_init( mbedtls_ctr_drbg_context *ctx );
* the same context unless you call
* mbedtls_ctr_drbg_free() and mbedtls_ctr_drbg_init()
* again first.
+ * After a failed call to mbedtls_ctr_drbg_seed(),
+ * you must call mbedtls_ctr_drbg_free().
* \param f_entropy The entropy callback, taking as arguments the
* \p p_entropy context, the buffer to fill, and the
* length of the buffer.
@@ -377,6 +395,11 @@ void mbedtls_ctr_drbg_set_reseed_interval( mbedtls_ctr_drbg_context *ctx,
* \brief This function reseeds the CTR_DRBG context, that is
* extracts data from the entropy source.
*
+ * \note This function is not thread-safe. It is not safe
+ * to call this function if another thread might be
+ * concurrently obtaining random numbers from the same
+ * context or updating or reseeding the same context.
+ *
* \param ctx The CTR_DRBG context.
* \param additional Additional data to add to the state. Can be \c NULL.
* \param len The length of the additional data.
@@ -394,6 +417,11 @@ int mbedtls_ctr_drbg_reseed( mbedtls_ctr_drbg_context *ctx,
/**
* \brief This function updates the state of the CTR_DRBG context.
*
+ * \note This function is not thread-safe. It is not safe
+ * to call this function if another thread might be
+ * concurrently obtaining random numbers from the same
+ * context or updating or reseeding the same context.
+ *
* \param ctx The CTR_DRBG context.
* \param additional The data to update the state with. This must not be
* \c NULL unless \p add_len is \c 0.
@@ -417,6 +445,11 @@ int mbedtls_ctr_drbg_update_ret( mbedtls_ctr_drbg_context *ctx,
* This function automatically reseeds if the reseed counter is exceeded
* or prediction resistance is enabled.
*
+ * \note This function is not thread-safe. It is not safe
+ * to call this function if another thread might be
+ * concurrently obtaining random numbers from the same
+ * context or updating or reseeding the same context.
+ *
* \param p_rng The CTR_DRBG context. This must be a pointer to a
* #mbedtls_ctr_drbg_context structure.
* \param output The buffer to fill.
@@ -445,8 +478,16 @@ int mbedtls_ctr_drbg_random_with_add( void *p_rng,
*
* This function automatically reseeds if the reseed counter is exceeded
* or prediction resistance is enabled.
- *
- *
+ */
+#if defined(MBEDTLS_THREADING_C)
+/**
+ * \note When Mbed TLS is built with threading support,
+ * it is safe to call mbedtls_ctr_drbg_random()
+ * from multiple threads. Other operations, including
+ * reseeding, are not thread-safe.
+ */
+#endif /* MBEDTLS_THREADING_C */
+/**
* \param p_rng The CTR_DRBG context. This must be a pointer to a
* #mbedtls_ctr_drbg_context structure.
* \param output The buffer to fill.
diff --git a/thirdparty/mbedtls/include/mbedtls/entropy.h b/thirdparty/mbedtls/include/mbedtls/entropy.h
index 1e1d3f56ec..1d6e9b821b 100644
--- a/thirdparty/mbedtls/include/mbedtls/entropy.h
+++ b/thirdparty/mbedtls/include/mbedtls/entropy.h
@@ -147,13 +147,15 @@ mbedtls_entropy_source_state;
*/
typedef struct mbedtls_entropy_context
{
- int accumulator_started;
+ int accumulator_started; /* 0 after init.
+ * 1 after the first update.
+ * -1 after free. */
#if defined(MBEDTLS_ENTROPY_SHA512_ACCUMULATOR)
mbedtls_sha512_context accumulator;
#else
mbedtls_sha256_context accumulator;
#endif
- int source_count;
+ int source_count; /* Number of entries used in source. */
mbedtls_entropy_source_state source[MBEDTLS_ENTROPY_MAX_SOURCES];
#if defined(MBEDTLS_HAVEGE_C)
mbedtls_havege_state havege_data;
diff --git a/thirdparty/mbedtls/include/mbedtls/hmac_drbg.h b/thirdparty/mbedtls/include/mbedtls/hmac_drbg.h
index 970c033c15..5718e187a9 100644
--- a/thirdparty/mbedtls/include/mbedtls/hmac_drbg.h
+++ b/thirdparty/mbedtls/include/mbedtls/hmac_drbg.h
@@ -128,6 +128,14 @@ typedef struct mbedtls_hmac_drbg_context
void *p_entropy; /*!< context for the entropy function */
#if defined(MBEDTLS_THREADING_C)
+ /* Invariant: the mutex is initialized if and only if
+ * md_ctx->md_info != NULL. This means that the mutex is initialized
+ * during the initial seeding in mbedtls_hmac_drbg_seed() or
+ * mbedtls_hmac_drbg_seed_buf() and freed in mbedtls_ctr_drbg_free().
+ *
+ * Note that this invariant may change without notice. Do not rely on it
+ * and do not access the mutex directly in application code.
+ */
mbedtls_threading_mutex_t mutex;
#endif
} mbedtls_hmac_drbg_context;
@@ -177,7 +185,17 @@ void mbedtls_hmac_drbg_init( mbedtls_hmac_drbg_context *ctx );
* \note During the initial seeding, this function calls
* the entropy source to obtain a nonce
* whose length is half the entropy length.
- *
+ */
+#if defined(MBEDTLS_THREADING_C)
+/**
+ * \note When Mbed TLS is built with threading support,
+ * after this function returns successfully,
+ * it is safe to call mbedtls_hmac_drbg_random()
+ * from multiple threads. Other operations, including
+ * reseeding, are not thread-safe.
+ */
+#endif /* MBEDTLS_THREADING_C */
+/**
* \param ctx HMAC_DRBG context to be seeded.
* \param md_info MD algorithm to use for HMAC_DRBG.
* \param f_entropy The entropy callback, taking as arguments the
@@ -216,7 +234,17 @@ int mbedtls_hmac_drbg_seed( mbedtls_hmac_drbg_context *ctx,
*
* This function is meant for use in algorithms that need a pseudorandom
* input such as deterministic ECDSA.
- *
+ */
+#if defined(MBEDTLS_THREADING_C)
+/**
+ * \note When Mbed TLS is built with threading support,
+ * after this function returns successfully,
+ * it is safe to call mbedtls_hmac_drbg_random()
+ * from multiple threads. Other operations, including
+ * reseeding, are not thread-safe.
+ */
+#endif /* MBEDTLS_THREADING_C */
+/**
* \param ctx HMAC_DRBG context to be initialised.
* \param md_info MD algorithm to use for HMAC_DRBG.
* \param data Concatenation of the initial entropy string and
@@ -279,6 +307,11 @@ void mbedtls_hmac_drbg_set_reseed_interval( mbedtls_hmac_drbg_context *ctx,
/**
* \brief This function updates the state of the HMAC_DRBG context.
*
+ * \note This function is not thread-safe. It is not safe
+ * to call this function if another thread might be
+ * concurrently obtaining random numbers from the same
+ * context or updating or reseeding the same context.
+ *
* \param ctx The HMAC_DRBG context.
* \param additional The data to update the state with.
* If this is \c NULL, there is no additional data.
@@ -295,6 +328,11 @@ int mbedtls_hmac_drbg_update_ret( mbedtls_hmac_drbg_context *ctx,
* \brief This function reseeds the HMAC_DRBG context, that is
* extracts data from the entropy source.
*
+ * \note This function is not thread-safe. It is not safe
+ * to call this function if another thread might be
+ * concurrently obtaining random numbers from the same
+ * context or updating or reseeding the same context.
+ *
* \param ctx The HMAC_DRBG context.
* \param additional Additional data to add to the state.
* If this is \c NULL, there is no additional data
@@ -320,6 +358,11 @@ int mbedtls_hmac_drbg_reseed( mbedtls_hmac_drbg_context *ctx,
* This function automatically reseeds if the reseed counter is exceeded
* or prediction resistance is enabled.
*
+ * \note This function is not thread-safe. It is not safe
+ * to call this function if another thread might be
+ * concurrently obtaining random numbers from the same
+ * context or updating or reseeding the same context.
+ *
* \param p_rng The HMAC_DRBG context. This must be a pointer to a
* #mbedtls_hmac_drbg_context structure.
* \param output The buffer to fill.
@@ -349,7 +392,16 @@ int mbedtls_hmac_drbg_random_with_add( void *p_rng,
*
* This function automatically reseeds if the reseed counter is exceeded
* or prediction resistance is enabled.
- *
+ */
+#if defined(MBEDTLS_THREADING_C)
+/**
+ * \note When Mbed TLS is built with threading support,
+ * it is safe to call mbedtls_ctr_drbg_random()
+ * from multiple threads. Other operations, including
+ * reseeding, are not thread-safe.
+ */
+#endif /* MBEDTLS_THREADING_C */
+/**
* \param p_rng The HMAC_DRBG context. This must be a pointer to a
* #mbedtls_hmac_drbg_context structure.
* \param output The buffer to fill.
diff --git a/thirdparty/mbedtls/include/mbedtls/net_sockets.h b/thirdparty/mbedtls/include/mbedtls/net_sockets.h
index 00fea7db19..c6e1a0270e 100644
--- a/thirdparty/mbedtls/include/mbedtls/net_sockets.h
+++ b/thirdparty/mbedtls/include/mbedtls/net_sockets.h
@@ -151,6 +151,7 @@ int mbedtls_net_connect( mbedtls_net_context *ctx, const char *host, const char
*
* \return 0 if successful, or one of:
* MBEDTLS_ERR_NET_SOCKET_FAILED,
+ * MBEDTLS_ERR_NET_UNKNOWN_HOST,
* MBEDTLS_ERR_NET_BIND_FAILED,
* MBEDTLS_ERR_NET_LISTEN_FAILED
*
@@ -170,6 +171,8 @@ int mbedtls_net_bind( mbedtls_net_context *ctx, const char *bind_ip, const char
* can be NULL if client_ip is null
*
* \return 0 if successful, or
+ * MBEDTLS_ERR_NET_SOCKET_FAILED,
+ * MBEDTLS_ERR_NET_BIND_FAILED,
* MBEDTLS_ERR_NET_ACCEPT_FAILED, or
* MBEDTLS_ERR_NET_BUFFER_TOO_SMALL if buf_size is too small,
* MBEDTLS_ERR_SSL_WANT_READ if bind_fd was set to
@@ -182,6 +185,10 @@ int mbedtls_net_accept( mbedtls_net_context *bind_ctx,
/**
* \brief Check and wait for the context to be ready for read/write
*
+ * \note The current implementation of this function uses
+ * select() and returns an error if the file descriptor
+ * is \c FD_SETSIZE or greater.
+ *
* \param ctx Socket to check
* \param rw Bitflag composed of MBEDTLS_NET_POLL_READ and
* MBEDTLS_NET_POLL_WRITE specifying the events
@@ -263,16 +270,21 @@ int mbedtls_net_send( void *ctx, const unsigned char *buf, size_t len );
* 'timeout' seconds. If no error occurs, the actual amount
* read is returned.
*
+ * \note The current implementation of this function uses
+ * select() and returns an error if the file descriptor
+ * is \c FD_SETSIZE or greater.
+ *
* \param ctx Socket
* \param buf The buffer to write to
* \param len Maximum length of the buffer
* \param timeout Maximum number of milliseconds to wait for data
* 0 means no timeout (wait forever)
*
- * \return the number of bytes received,
- * or a non-zero error code:
- * MBEDTLS_ERR_SSL_TIMEOUT if the operation timed out,
+ * \return The number of bytes received if successful.
+ * MBEDTLS_ERR_SSL_TIMEOUT if the operation timed out.
* MBEDTLS_ERR_SSL_WANT_READ if interrupted by a signal.
+ * Another negative error code (MBEDTLS_ERR_NET_xxx)
+ * for other failures.
*
* \note This function will block (until data becomes available or
* timeout is reached) even if the socket is set to
diff --git a/thirdparty/mbedtls/include/mbedtls/rsa.h b/thirdparty/mbedtls/include/mbedtls/rsa.h
index 188c37cf3a..b2f65334fe 100644
--- a/thirdparty/mbedtls/include/mbedtls/rsa.h
+++ b/thirdparty/mbedtls/include/mbedtls/rsa.h
@@ -124,7 +124,10 @@ extern "C" {
*/
typedef struct mbedtls_rsa_context
{
- int ver; /*!< Always 0.*/
+ int ver; /*!< Reserved for internal purposes.
+ * Do not set this field in application
+ * code. Its meaning might change without
+ * notice. */
size_t len; /*!< The size of \p N in Bytes. */
mbedtls_mpi N; /*!< The public modulus. */
@@ -154,6 +157,7 @@ typedef struct mbedtls_rsa_context
mask generating function used in the
EME-OAEP and EMSA-PSS encodings. */
#if defined(MBEDTLS_THREADING_C)
+ /* Invariant: the mutex is initialized iff ver != 0. */
mbedtls_threading_mutex_t mutex; /*!< Thread-safety mutex. */
#endif
}
diff --git a/thirdparty/mbedtls/include/mbedtls/threading.h b/thirdparty/mbedtls/include/mbedtls/threading.h
index a8183a6ef4..45161ce467 100644
--- a/thirdparty/mbedtls/include/mbedtls/threading.h
+++ b/thirdparty/mbedtls/include/mbedtls/threading.h
@@ -73,6 +73,9 @@ extern "C" {
typedef struct mbedtls_threading_mutex_t
{
pthread_mutex_t mutex;
+ /* is_valid is 0 after a failed init or a free, and nonzero after a
+ * successful init. This field is not considered part of the public
+ * API of Mbed TLS and may change without notice. */
char is_valid;
} mbedtls_threading_mutex_t;
#endif
diff --git a/thirdparty/mbedtls/include/mbedtls/version.h b/thirdparty/mbedtls/include/mbedtls/version.h
index 5f0a8f114c..bd5c730c1d 100644
--- a/thirdparty/mbedtls/include/mbedtls/version.h
+++ b/thirdparty/mbedtls/include/mbedtls/version.h
@@ -65,16 +65,16 @@
*/
#define MBEDTLS_VERSION_MAJOR 2
#define MBEDTLS_VERSION_MINOR 16
-#define MBEDTLS_VERSION_PATCH 9
+#define MBEDTLS_VERSION_PATCH 10
/**
* The single version number has the following structure:
* MMNNPP00
* Major version | Minor version | Patch version
*/
-#define MBEDTLS_VERSION_NUMBER 0x02100900
-#define MBEDTLS_VERSION_STRING "2.16.9"
-#define MBEDTLS_VERSION_STRING_FULL "mbed TLS 2.16.9"
+#define MBEDTLS_VERSION_NUMBER 0x02100A00
+#define MBEDTLS_VERSION_STRING "2.16.10"
+#define MBEDTLS_VERSION_STRING_FULL "mbed TLS 2.16.10"
#if defined(MBEDTLS_VERSION_C)
diff --git a/thirdparty/mbedtls/library/base64.c b/thirdparty/mbedtls/library/base64.c
index bfafb05353..692e11e3fa 100644
--- a/thirdparty/mbedtls/library/base64.c
+++ b/thirdparty/mbedtls/library/base64.c
@@ -97,6 +97,99 @@ static const unsigned char base64_dec_map[128] =
#define BASE64_SIZE_T_MAX ( (size_t) -1 ) /* SIZE_T_MAX is not standard */
/*
+ * Constant flow conditional assignment to unsigned char
+ */
+static void mbedtls_base64_cond_assign_uchar( unsigned char * dest, const unsigned char * const src,
+ unsigned char condition )
+{
+ /* MSVC has a warning about unary minus on unsigned integer types,
+ * but this is well-defined and precisely what we want to do here. */
+#if defined(_MSC_VER)
+#pragma warning( push )
+#pragma warning( disable : 4146 )
+#endif
+
+ /* Generate bitmask from condition, mask will either be 0xFF or 0 */
+ unsigned char mask = ( condition | -condition );
+ mask >>= 7;
+ mask = -mask;
+
+#if defined(_MSC_VER)
+#pragma warning( pop )
+#endif
+
+ *dest = ( ( *src ) & mask ) | ( ( *dest ) & ~mask );
+}
+
+/*
+ * Constant flow conditional assignment to uint_32
+ */
+static void mbedtls_base64_cond_assign_uint32( uint32_t * dest, const uint32_t src,
+ uint32_t condition )
+{
+ /* MSVC has a warning about unary minus on unsigned integer types,
+ * but this is well-defined and precisely what we want to do here. */
+#if defined(_MSC_VER)
+#pragma warning( push )
+#pragma warning( disable : 4146 )
+#endif
+
+ /* Generate bitmask from condition, mask will either be 0xFFFFFFFF or 0 */
+ uint32_t mask = ( condition | -condition );
+ mask >>= 31;
+ mask = -mask;
+
+#if defined(_MSC_VER)
+#pragma warning( pop )
+#endif
+
+ *dest = ( src & mask ) | ( ( *dest ) & ~mask );
+}
+
+/*
+ * Constant flow check for equality
+ */
+static unsigned char mbedtls_base64_eq( size_t in_a, size_t in_b )
+{
+ size_t difference = in_a ^ in_b;
+
+ /* MSVC has a warning about unary minus on unsigned integer types,
+ * but this is well-defined and precisely what we want to do here. */
+#if defined(_MSC_VER)
+#pragma warning( push )
+#pragma warning( disable : 4146 )
+#endif
+
+ difference |= -difference;
+
+#if defined(_MSC_VER)
+#pragma warning( pop )
+#endif
+
+ /* cope with the varying size of size_t per platform */
+ difference >>= ( sizeof( difference ) * 8 - 1 );
+
+ return (unsigned char) ( 1 ^ difference );
+}
+
+/*
+ * Constant flow lookup into table.
+ */
+static unsigned char mbedtls_base64_table_lookup( const unsigned char * const table,
+ const size_t table_size, const size_t table_index )
+{
+ size_t i;
+ unsigned char result = 0;
+
+ for( i = 0; i < table_size; ++i )
+ {
+ mbedtls_base64_cond_assign_uchar( &result, &table[i], mbedtls_base64_eq( i, table_index ) );
+ }
+
+ return result;
+}
+
+/*
* Encode a buffer into base64 format
*/
int mbedtls_base64_encode( unsigned char *dst, size_t dlen, size_t *olen,
@@ -136,10 +229,17 @@ int mbedtls_base64_encode( unsigned char *dst, size_t dlen, size_t *olen,
C2 = *src++;
C3 = *src++;
- *p++ = base64_enc_map[(C1 >> 2) & 0x3F];
- *p++ = base64_enc_map[(((C1 & 3) << 4) + (C2 >> 4)) & 0x3F];
- *p++ = base64_enc_map[(((C2 & 15) << 2) + (C3 >> 6)) & 0x3F];
- *p++ = base64_enc_map[C3 & 0x3F];
+ *p++ = mbedtls_base64_table_lookup( base64_enc_map, sizeof( base64_enc_map ),
+ ( ( C1 >> 2 ) & 0x3F ) );
+
+ *p++ = mbedtls_base64_table_lookup( base64_enc_map, sizeof( base64_enc_map ),
+ ( ( ( ( C1 & 3 ) << 4 ) + ( C2 >> 4 ) ) & 0x3F ) );
+
+ *p++ = mbedtls_base64_table_lookup( base64_enc_map, sizeof( base64_enc_map ),
+ ( ( ( ( C2 & 15 ) << 2 ) + ( C3 >> 6 ) ) & 0x3F ) );
+
+ *p++ = mbedtls_base64_table_lookup( base64_enc_map, sizeof( base64_enc_map ),
+ ( C3 & 0x3F ) );
}
if( i < slen )
@@ -147,11 +247,15 @@ int mbedtls_base64_encode( unsigned char *dst, size_t dlen, size_t *olen,
C1 = *src++;
C2 = ( ( i + 1 ) < slen ) ? *src++ : 0;
- *p++ = base64_enc_map[(C1 >> 2) & 0x3F];
- *p++ = base64_enc_map[(((C1 & 3) << 4) + (C2 >> 4)) & 0x3F];
+ *p++ = mbedtls_base64_table_lookup( base64_enc_map, sizeof( base64_enc_map ),
+ ( ( C1 >> 2 ) & 0x3F ) );
+
+ *p++ = mbedtls_base64_table_lookup( base64_enc_map, sizeof( base64_enc_map ),
+ ( ( ( ( C1 & 3 ) << 4 ) + ( C2 >> 4 ) ) & 0x3F ) );
if( ( i + 1 ) < slen )
- *p++ = base64_enc_map[((C2 & 15) << 2) & 0x3F];
+ *p++ = mbedtls_base64_table_lookup( base64_enc_map, sizeof( base64_enc_map ),
+ ( ( ( C2 & 15 ) << 2 ) & 0x3F ) );
else *p++ = '=';
*p++ = '=';
@@ -172,6 +276,7 @@ int mbedtls_base64_decode( unsigned char *dst, size_t dlen, size_t *olen,
size_t i, n;
uint32_t j, x;
unsigned char *p;
+ unsigned char dec_map_lookup;
/* First pass: check for validity and get output length */
for( i = n = j = 0; i < slen; i++ )
@@ -202,10 +307,12 @@ int mbedtls_base64_decode( unsigned char *dst, size_t dlen, size_t *olen,
if( src[i] == '=' && ++j > 2 )
return( MBEDTLS_ERR_BASE64_INVALID_CHARACTER );
- if( src[i] > 127 || base64_dec_map[src[i]] == 127 )
+ dec_map_lookup = mbedtls_base64_table_lookup( base64_dec_map, sizeof( base64_dec_map ), src[i] );
+
+ if( src[i] > 127 || dec_map_lookup == 127 )
return( MBEDTLS_ERR_BASE64_INVALID_CHARACTER );
- if( base64_dec_map[src[i]] < 64 && j != 0 )
+ if( dec_map_lookup < 64 && j != 0 )
return( MBEDTLS_ERR_BASE64_INVALID_CHARACTER );
n++;
@@ -235,8 +342,10 @@ int mbedtls_base64_decode( unsigned char *dst, size_t dlen, size_t *olen,
if( *src == '\r' || *src == '\n' || *src == ' ' )
continue;
- j -= ( base64_dec_map[*src] == 64 );
- x = ( x << 6 ) | ( base64_dec_map[*src] & 0x3F );
+ dec_map_lookup = mbedtls_base64_table_lookup( base64_dec_map, sizeof( base64_dec_map ), *src );
+
+ mbedtls_base64_cond_assign_uint32( &j, j - 1, mbedtls_base64_eq( dec_map_lookup, 64 ) );
+ x = ( x << 6 ) | ( dec_map_lookup & 0x3F );
if( ++n == 4 )
{
diff --git a/thirdparty/mbedtls/library/bignum.c b/thirdparty/mbedtls/library/bignum.c
index 2feb727d89..f133f6c13c 100644
--- a/thirdparty/mbedtls/library/bignum.c
+++ b/thirdparty/mbedtls/library/bignum.c
@@ -1354,6 +1354,12 @@ int mbedtls_mpi_sub_abs( mbedtls_mpi *X, const mbedtls_mpi *A, const mbedtls_mpi
for( n = B->n; n > 0; n-- )
if( B->p[n - 1] != 0 )
break;
+ if( n > A->n )
+ {
+ /* B >= (2^ciL)^n > A */
+ ret = MBEDTLS_ERR_MPI_NEGATIVE_VALUE;
+ goto cleanup;
+ }
carry = mpi_sub_hlp( n, X->p, B->p );
if( carry != 0 )
diff --git a/thirdparty/mbedtls/library/ctr_drbg.c b/thirdparty/mbedtls/library/ctr_drbg.c
index e92008bbe8..90264e844a 100644
--- a/thirdparty/mbedtls/library/ctr_drbg.c
+++ b/thirdparty/mbedtls/library/ctr_drbg.c
@@ -83,10 +83,6 @@ void mbedtls_ctr_drbg_init( mbedtls_ctr_drbg_context *ctx )
memset( ctx, 0, sizeof( mbedtls_ctr_drbg_context ) );
ctx->reseed_interval = MBEDTLS_CTR_DRBG_RESEED_INTERVAL;
-
-#if defined(MBEDTLS_THREADING_C)
- mbedtls_mutex_init( &ctx->mutex );
-#endif
}
/*
@@ -99,14 +95,13 @@ void mbedtls_ctr_drbg_free( mbedtls_ctr_drbg_context *ctx )
return;
#if defined(MBEDTLS_THREADING_C)
- mbedtls_mutex_free( &ctx->mutex );
+ /* The mutex is initialized iff f_entropy is set. */
+ if( ctx->f_entropy != NULL )
+ mbedtls_mutex_free( &ctx->mutex );
#endif
mbedtls_aes_free( &ctx->aes_ctx );
mbedtls_platform_zeroize( ctx, sizeof( mbedtls_ctr_drbg_context ) );
ctx->reseed_interval = MBEDTLS_CTR_DRBG_RESEED_INTERVAL;
-#if defined(MBEDTLS_THREADING_C)
- mbedtls_mutex_init( &ctx->mutex );
-#endif
}
void mbedtls_ctr_drbg_set_prediction_resistance( mbedtls_ctr_drbg_context *ctx, int resistance )
@@ -422,6 +417,11 @@ int mbedtls_ctr_drbg_seed( mbedtls_ctr_drbg_context *ctx,
memset( key, 0, MBEDTLS_CTR_DRBG_KEYSIZE );
+ /* The mutex is initialized iff f_entropy is set. */
+#if defined(MBEDTLS_THREADING_C)
+ mbedtls_mutex_init( &ctx->mutex );
+#endif
+
mbedtls_aes_init( &ctx->aes_ctx );
ctx->f_entropy = f_entropy;
diff --git a/thirdparty/mbedtls/library/ecdsa.c b/thirdparty/mbedtls/library/ecdsa.c
index da8df9cde2..2456238b17 100644
--- a/thirdparty/mbedtls/library/ecdsa.c
+++ b/thirdparty/mbedtls/library/ecdsa.c
@@ -247,6 +247,9 @@ static void ecdsa_restart_det_free( mbedtls_ecdsa_restart_det_ctx *ctx )
#endif /* MBEDTLS_ECP_RESTARTABLE */
+#if defined(MBEDTLS_ECDSA_DETERMINISTIC) || \
+ !defined(MBEDTLS_ECDSA_SIGN_ALT) || \
+ !defined(MBEDTLS_ECDSA_VERIFY_ALT)
/*
* Derive a suitable integer for group grp from a buffer of length len
* SEC1 4.1.3 step 5 aka SEC1 4.1.4 step 3
@@ -269,6 +272,7 @@ static int derive_mpi( const mbedtls_ecp_group *grp, mbedtls_mpi *x,
cleanup:
return( ret );
}
+#endif /* ECDSA_DETERMINISTIC || !ECDSA_SIGN_ALT || !ECDSA_VERIFY_ALT */
#if !defined(MBEDTLS_ECDSA_SIGN_ALT)
/*
@@ -780,6 +784,8 @@ int mbedtls_ecdsa_write_signature_restartable( mbedtls_ecdsa_context *ctx,
(void) md_alg;
#if defined(MBEDTLS_ECDSA_SIGN_ALT)
+ (void) rs_ctx;
+
MBEDTLS_MPI_CHK( mbedtls_ecdsa_sign( &ctx->grp, &r, &s, &ctx->d,
hash, hlen, f_rng, p_rng ) );
#else
@@ -888,6 +894,8 @@ int mbedtls_ecdsa_read_signature_restartable( mbedtls_ecdsa_context *ctx,
goto cleanup;
}
#if defined(MBEDTLS_ECDSA_VERIFY_ALT)
+ (void) rs_ctx;
+
if( ( ret = mbedtls_ecdsa_verify( &ctx->grp, hash, hlen,
&ctx->Q, &r, &s ) ) != 0 )
goto cleanup;
diff --git a/thirdparty/mbedtls/library/ecjpake.c b/thirdparty/mbedtls/library/ecjpake.c
index f6e24580c7..0532a295e6 100644
--- a/thirdparty/mbedtls/library/ecjpake.c
+++ b/thirdparty/mbedtls/library/ecjpake.c
@@ -850,6 +850,8 @@ static const unsigned char ecjpake_test_password[] = {
0x65, 0x73, 0x74
};
+#if !defined(MBEDTLS_ECJPAKE_ALT)
+
static const unsigned char ecjpake_test_x1[] = {
0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0a, 0x0b, 0x0c,
0x0d, 0x0e, 0x0f, 0x10, 0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0x17, 0x18,
@@ -994,6 +996,8 @@ cleanup:
return( ret );
}
+#endif /* ! MBEDTLS_ECJPAKE_ALT */
+
/* For tests we don't need a secure RNG;
* use the LGC from Numerical Recipes for simplicity */
static int ecjpake_lgc( void *p, unsigned char *out, size_t len )
@@ -1089,6 +1093,12 @@ int mbedtls_ecjpake_self_test( int verbose )
if( verbose != 0 )
mbedtls_printf( "passed\n" );
+#if !defined(MBEDTLS_ECJPAKE_ALT)
+ /* 'reference handshake' tests can only be run against implementations
+ * for which we have 100% control over how the random ephemeral keys
+ * are generated. This is only the case for the internal mbed TLS
+ * implementation, so these tests are skipped in case the internal
+ * implementation is swapped out for an alternative one. */
if( verbose != 0 )
mbedtls_printf( " ECJPAKE test #2 (reference handshake): " );
@@ -1137,6 +1147,7 @@ int mbedtls_ecjpake_self_test( int verbose )
if( verbose != 0 )
mbedtls_printf( "passed\n" );
+#endif /* ! MBEDTLS_ECJPAKE_ALT */
cleanup:
mbedtls_ecjpake_free( &cli );
diff --git a/thirdparty/mbedtls/library/entropy.c b/thirdparty/mbedtls/library/entropy.c
index 666c55654c..c5f414a010 100644
--- a/thirdparty/mbedtls/library/entropy.c
+++ b/thirdparty/mbedtls/library/entropy.c
@@ -146,6 +146,11 @@ void mbedtls_entropy_init( mbedtls_entropy_context *ctx )
void mbedtls_entropy_free( mbedtls_entropy_context *ctx )
{
+ /* If the context was already free, don't call free() again.
+ * This is important for mutexes which don't allow double-free. */
+ if( ctx->accumulator_started == -1 )
+ return;
+
#if defined(MBEDTLS_HAVEGE_C)
mbedtls_havege_free( &ctx->havege_data );
#endif
@@ -162,7 +167,7 @@ void mbedtls_entropy_free( mbedtls_entropy_context *ctx )
#endif
ctx->source_count = 0;
mbedtls_platform_zeroize( ctx->source, sizeof( ctx->source ) );
- ctx->accumulator_started = 0;
+ ctx->accumulator_started = -1;
}
int mbedtls_entropy_add_source( mbedtls_entropy_context *ctx,
diff --git a/thirdparty/mbedtls/library/hmac_drbg.c b/thirdparty/mbedtls/library/hmac_drbg.c
index 10cbd462ba..b45d61616f 100644
--- a/thirdparty/mbedtls/library/hmac_drbg.c
+++ b/thirdparty/mbedtls/library/hmac_drbg.c
@@ -84,10 +84,6 @@ void mbedtls_hmac_drbg_init( mbedtls_hmac_drbg_context *ctx )
memset( ctx, 0, sizeof( mbedtls_hmac_drbg_context ) );
ctx->reseed_interval = MBEDTLS_HMAC_DRBG_RESEED_INTERVAL;
-
-#if defined(MBEDTLS_THREADING_C)
- mbedtls_mutex_init( &ctx->mutex );
-#endif
}
/*
@@ -159,6 +155,10 @@ int mbedtls_hmac_drbg_seed_buf( mbedtls_hmac_drbg_context *ctx,
if( ( ret = mbedtls_md_setup( &ctx->md_ctx, md_info, 1 ) ) != 0 )
return( ret );
+#if defined(MBEDTLS_THREADING_C)
+ mbedtls_mutex_init( &ctx->mutex );
+#endif
+
/*
* Set initial working state.
* Use the V memory location, which is currently all 0, to initialize the
@@ -284,6 +284,11 @@ int mbedtls_hmac_drbg_seed( mbedtls_hmac_drbg_context *ctx,
if( ( ret = mbedtls_md_setup( &ctx->md_ctx, md_info, 1 ) ) != 0 )
return( ret );
+ /* The mutex is initialized iff the md context is set up. */
+#if defined(MBEDTLS_THREADING_C)
+ mbedtls_mutex_init( &ctx->mutex );
+#endif
+
md_size = mbedtls_md_get_size( md_info );
/*
@@ -451,14 +456,13 @@ void mbedtls_hmac_drbg_free( mbedtls_hmac_drbg_context *ctx )
return;
#if defined(MBEDTLS_THREADING_C)
- mbedtls_mutex_free( &ctx->mutex );
+ /* The mutex is initialized iff the md context is set up. */
+ if( ctx->md_ctx.md_info != NULL )
+ mbedtls_mutex_free( &ctx->mutex );
#endif
mbedtls_md_free( &ctx->md_ctx );
mbedtls_platform_zeroize( ctx, sizeof( mbedtls_hmac_drbg_context ) );
ctx->reseed_interval = MBEDTLS_HMAC_DRBG_RESEED_INTERVAL;
-#if defined(MBEDTLS_THREADING_C)
- mbedtls_mutex_init( &ctx->mutex );
-#endif
}
#if defined(MBEDTLS_FS_IO)
diff --git a/thirdparty/mbedtls/library/net_sockets.c b/thirdparty/mbedtls/library/net_sockets.c
index 1130408263..671115f15f 100644
--- a/thirdparty/mbedtls/library/net_sockets.c
+++ b/thirdparty/mbedtls/library/net_sockets.c
@@ -496,6 +496,13 @@ int mbedtls_net_poll( mbedtls_net_context *ctx, uint32_t rw, uint32_t timeout )
if( fd < 0 )
return( MBEDTLS_ERR_NET_INVALID_CONTEXT );
+ /* A limitation of select() is that it only works with file descriptors
+ * that are strictly less than FD_SETSIZE. This is a limitation of the
+ * fd_set type. Error out early, because attempting to call FD_SET on a
+ * large file descriptor is a buffer overflow on typical platforms. */
+ if( fd >= FD_SETSIZE )
+ return( MBEDTLS_ERR_NET_POLL_FAILED );
+
#if defined(__has_feature)
#if __has_feature(memory_sanitizer)
/* Ensure that memory sanitizers consider read_fds and write_fds as
@@ -615,6 +622,13 @@ int mbedtls_net_recv_timeout( void *ctx, unsigned char *buf,
if( fd < 0 )
return( MBEDTLS_ERR_NET_INVALID_CONTEXT );
+ /* A limitation of select() is that it only works with file descriptors
+ * that are strictly less than FD_SETSIZE. This is a limitation of the
+ * fd_set type. Error out early, because attempting to call FD_SET on a
+ * large file descriptor is a buffer overflow on typical platforms. */
+ if( fd >= FD_SETSIZE )
+ return( MBEDTLS_ERR_NET_POLL_FAILED );
+
FD_ZERO( &read_fds );
FD_SET( fd, &read_fds );
diff --git a/thirdparty/mbedtls/library/pkwrite.c b/thirdparty/mbedtls/library/pkwrite.c
index 150626c147..a770dfb93e 100644
--- a/thirdparty/mbedtls/library/pkwrite.c
+++ b/thirdparty/mbedtls/library/pkwrite.c
@@ -455,7 +455,7 @@ int mbedtls_pk_write_key_der( mbedtls_pk_context *key, unsigned char *buf, size_
* publicExponent INTEGER -- e 1 + 3 + MPI_MAX + 1
* }
*/
-#define RSA_PUB_DER_MAX_BYTES 38 + 2 * MBEDTLS_MPI_MAX_SIZE
+#define RSA_PUB_DER_MAX_BYTES ( 38 + 2 * MBEDTLS_MPI_MAX_SIZE )
/*
* RSA private keys:
@@ -472,10 +472,10 @@ int mbedtls_pk_write_key_der( mbedtls_pk_context *key, unsigned char *buf, size_
* otherPrimeInfos OtherPrimeInfos OPTIONAL 0 (not supported)
* }
*/
-#define MPI_MAX_SIZE_2 MBEDTLS_MPI_MAX_SIZE / 2 + \
- MBEDTLS_MPI_MAX_SIZE % 2
-#define RSA_PRV_DER_MAX_BYTES 47 + 3 * MBEDTLS_MPI_MAX_SIZE \
- + 5 * MPI_MAX_SIZE_2
+#define MPI_MAX_SIZE_2 ( MBEDTLS_MPI_MAX_SIZE / 2 + \
+ MBEDTLS_MPI_MAX_SIZE % 2 )
+#define RSA_PRV_DER_MAX_BYTES ( 47 + 3 * MBEDTLS_MPI_MAX_SIZE \
+ + 5 * MPI_MAX_SIZE_2 )
#else /* MBEDTLS_RSA_C */
@@ -496,7 +496,7 @@ int mbedtls_pk_write_key_der( mbedtls_pk_context *key, unsigned char *buf, size_
* + 2 * ECP_MAX (coords) [1]
* }
*/
-#define ECP_PUB_DER_MAX_BYTES 30 + 2 * MBEDTLS_ECP_MAX_BYTES
+#define ECP_PUB_DER_MAX_BYTES ( 30 + 2 * MBEDTLS_ECP_MAX_BYTES )
/*
* EC private keys:
@@ -507,7 +507,7 @@ int mbedtls_pk_write_key_der( mbedtls_pk_context *key, unsigned char *buf, size_
* publicKey [1] BIT STRING OPTIONAL 1 + 2 + [1] above
* }
*/
-#define ECP_PRV_DER_MAX_BYTES 29 + 3 * MBEDTLS_ECP_MAX_BYTES
+#define ECP_PRV_DER_MAX_BYTES ( 29 + 3 * MBEDTLS_ECP_MAX_BYTES )
#else /* MBEDTLS_ECP_C */
@@ -516,10 +516,10 @@ int mbedtls_pk_write_key_der( mbedtls_pk_context *key, unsigned char *buf, size_
#endif /* MBEDTLS_ECP_C */
-#define PUB_DER_MAX_BYTES RSA_PUB_DER_MAX_BYTES > ECP_PUB_DER_MAX_BYTES ? \
- RSA_PUB_DER_MAX_BYTES : ECP_PUB_DER_MAX_BYTES
-#define PRV_DER_MAX_BYTES RSA_PRV_DER_MAX_BYTES > ECP_PRV_DER_MAX_BYTES ? \
- RSA_PRV_DER_MAX_BYTES : ECP_PRV_DER_MAX_BYTES
+#define PUB_DER_MAX_BYTES ( RSA_PUB_DER_MAX_BYTES > ECP_PUB_DER_MAX_BYTES ? \
+ RSA_PUB_DER_MAX_BYTES : ECP_PUB_DER_MAX_BYTES )
+#define PRV_DER_MAX_BYTES ( RSA_PRV_DER_MAX_BYTES > ECP_PRV_DER_MAX_BYTES ? \
+ RSA_PRV_DER_MAX_BYTES : ECP_PRV_DER_MAX_BYTES )
int mbedtls_pk_write_pubkey_pem( mbedtls_pk_context *key, unsigned char *buf, size_t size )
{
diff --git a/thirdparty/mbedtls/library/rsa.c b/thirdparty/mbedtls/library/rsa.c
index a25c633bc6..c8c23dba8c 100644
--- a/thirdparty/mbedtls/library/rsa.c
+++ b/thirdparty/mbedtls/library/rsa.c
@@ -520,6 +520,9 @@ void mbedtls_rsa_init( mbedtls_rsa_context *ctx,
mbedtls_rsa_set_padding( ctx, padding, hash_id );
#if defined(MBEDTLS_THREADING_C)
+ /* Set ctx->ver to nonzero to indicate that the mutex has been
+ * initialized and will need to be freed. */
+ ctx->ver = 1;
mbedtls_mutex_init( &ctx->mutex );
#endif
}
@@ -567,9 +570,6 @@ int mbedtls_rsa_gen_key( mbedtls_rsa_context *ctx,
RSA_VALIDATE_RET( ctx != NULL );
RSA_VALIDATE_RET( f_rng != NULL );
- if( nbits < 128 || exponent < 3 || nbits % 2 != 0 )
- return( MBEDTLS_ERR_RSA_BAD_INPUT_DATA );
-
/*
* If the modulus is 1024 bit long or shorter, then the security strength of
* the RSA algorithm is less than or equal to 80 bits and therefore an error
@@ -582,6 +582,12 @@ int mbedtls_rsa_gen_key( mbedtls_rsa_context *ctx,
mbedtls_mpi_init( &G );
mbedtls_mpi_init( &L );
+ if( nbits < 128 || exponent < 3 || nbits % 2 != 0 )
+ {
+ ret = MBEDTLS_ERR_RSA_BAD_INPUT_DATA;
+ goto cleanup;
+ }
+
/*
* find primes P and Q with Q < P so that:
* 1. |P-Q| > 2^( nbits / 2 - 100 )
@@ -659,7 +665,9 @@ cleanup:
if( ret != 0 )
{
mbedtls_rsa_free( ctx );
- return( MBEDTLS_ERR_RSA_KEY_GEN_FAILED + ret );
+ if( ( -ret & ~0x7f ) == 0 )
+ ret = MBEDTLS_ERR_RSA_KEY_GEN_FAILED + ret;
+ return( ret );
}
return( 0 );
@@ -1106,10 +1114,10 @@ cleanup:
mbedtls_mpi_free( &C );
mbedtls_mpi_free( &I );
- if( ret != 0 )
+ if( ret != 0 && ret >= -0x007f )
return( MBEDTLS_ERR_RSA_PRIVATE_FAILED + ret );
- return( 0 );
+ return( ret );
}
#if defined(MBEDTLS_PKCS1_V21)
@@ -2502,7 +2510,6 @@ int mbedtls_rsa_copy( mbedtls_rsa_context *dst, const mbedtls_rsa_context *src )
RSA_VALIDATE_RET( dst != NULL );
RSA_VALIDATE_RET( src != NULL );
- dst->ver = src->ver;
dst->len = src->len;
MBEDTLS_MPI_CHK( mbedtls_mpi_copy( &dst->N, &src->N ) );
@@ -2561,7 +2568,12 @@ void mbedtls_rsa_free( mbedtls_rsa_context *ctx )
#endif /* MBEDTLS_RSA_NO_CRT */
#if defined(MBEDTLS_THREADING_C)
- mbedtls_mutex_free( &ctx->mutex );
+ /* Free the mutex, but only if it hasn't been freed already. */
+ if( ctx->ver != 0 )
+ {
+ mbedtls_mutex_free( &ctx->mutex );
+ ctx->ver = 0;
+ }
#endif
}
diff --git a/thirdparty/mbedtls/library/threading.c b/thirdparty/mbedtls/library/threading.c
index f4f29cff5e..0dc5488c1a 100644
--- a/thirdparty/mbedtls/library/threading.c
+++ b/thirdparty/mbedtls/library/threading.c
@@ -98,6 +98,12 @@ static void threading_mutex_init_pthread( mbedtls_threading_mutex_t *mutex )
if( mutex == NULL )
return;
+ /* A nonzero value of is_valid indicates a successfully initialized
+ * mutex. This is a workaround for not being able to return an error
+ * code for this function. The lock/unlock functions return an error
+ * if is_valid is nonzero. The Mbed TLS unit test code uses this field
+ * to distinguish more states of the mutex; see helpers.function for
+ * details. */
mutex->is_valid = pthread_mutex_init( &mutex->mutex, NULL ) == 0;
}
diff --git a/thirdparty/mbedtls/library/version_features.c b/thirdparty/mbedtls/library/version_features.c
index cbf38dc2c2..8c8e815e9d 100644
--- a/thirdparty/mbedtls/library/version_features.c
+++ b/thirdparty/mbedtls/library/version_features.c
@@ -553,6 +553,9 @@ static const char *features[] = {
#if defined(MBEDTLS_SSL_TRUNCATED_HMAC_COMPAT)
"MBEDTLS_SSL_TRUNCATED_HMAC_COMPAT",
#endif /* MBEDTLS_SSL_TRUNCATED_HMAC_COMPAT */
+#if defined(MBEDTLS_TEST_HOOKS)
+ "MBEDTLS_TEST_HOOKS",
+#endif /* MBEDTLS_TEST_HOOKS */
#if defined(MBEDTLS_THREADING_ALT)
"MBEDTLS_THREADING_ALT",
#endif /* MBEDTLS_THREADING_ALT */