diff options
-rw-r--r-- | editor/editor_autoload_settings.cpp | 193 | ||||
-rw-r--r-- | editor/editor_autoload_settings.h | 10 | ||||
-rw-r--r-- | main/main.cpp | 25 |
3 files changed, 128 insertions, 100 deletions
diff --git a/editor/editor_autoload_settings.cpp b/editor/editor_autoload_settings.cpp index 708bff252a..de9203232c 100644 --- a/editor/editor_autoload_settings.cpp +++ b/editor/editor_autoload_settings.cpp @@ -52,6 +52,13 @@ void EditorAutoloadSettings::_notification(int p_what) { file_dialog->add_filter("*." + E->get()); } + + for (List<AutoLoadInfo>::Element *E = autoload_cache.front(); E; E = E->next()) { + AutoLoadInfo &info = E->get(); + if (info.node && info.in_editor) { + get_tree()->get_root()->call_deferred("add_child", info.node); + } + } } } @@ -291,6 +298,36 @@ void EditorAutoloadSettings::_autoload_file_callback(const String &p_path) { autoload_add_name->set_text(p_path.get_file().get_basename()); } +Node *EditorAutoloadSettings::_create_autoload(const String &p_path) { + RES res = ResourceLoader::load(p_path); + ERR_EXPLAIN("Can't autoload: " + p_path); + ERR_FAIL_COND_V(res.is_null(), NULL); + Node *n = NULL; + if (res->is_class("PackedScene")) { + Ref<PackedScene> ps = res; + n = ps->instance(); + } else if (res->is_class("Script")) { + Ref<Script> s = res; + StringName ibt = s->get_instance_base_type(); + bool valid_type = ClassDB::is_parent_class(ibt, "Node"); + ERR_EXPLAIN("Script does not inherit a Node: " + p_path); + ERR_FAIL_COND_V(!valid_type, NULL); + + Object *obj = ClassDB::instance(ibt); + + ERR_EXPLAIN("Cannot instance script for autoload, expected 'Node' inheritance, got: " + String(ibt)); + ERR_FAIL_COND_V(obj == NULL, NULL); + + n = Object::cast_to<Node>(obj); + n->set_script(s.get_ref_ptr()); + } + + ERR_EXPLAIN("Path in autoload not a node or script: " + p_path); + ERR_FAIL_COND_V(!n, NULL); + + return n; +} + void EditorAutoloadSettings::update_autoload() { if (updating_autoload) @@ -299,15 +336,11 @@ void EditorAutoloadSettings::update_autoload() { updating_autoload = true; Map<String, AutoLoadInfo> to_remove; - Map<String, AutoLoadInfo> to_remove_singleton; - List<AutoLoadInfo> to_add; - List<String> to_add_singleton; // Only for when the node is still the same + List<AutoLoadInfo *> to_add; for (List<AutoLoadInfo>::Element *E = autoload_cache.front(); E; E = E->next()) { - to_remove.insert(E->get().name, E->get()); - if (E->get().is_singleton) { - to_remove_singleton.insert(E->get().name, E->get()); - } + AutoLoadInfo &info = E->get(); + to_remove.insert(info.name, info); } autoload_cache.clear(); @@ -331,11 +364,6 @@ void EditorAutoloadSettings::update_autoload() { if (name.empty()) continue; - AutoLoadInfo old_info; - if (to_remove.has(name)) { - old_info = to_remove[name]; - } - AutoLoadInfo info; info.is_singleton = path.begins_with("*"); @@ -347,28 +375,31 @@ void EditorAutoloadSettings::update_autoload() { info.path = path; info.order = ProjectSettings::get_singleton()->get_order(pi.name); - if (old_info.name == info.name) { + bool need_to_add = true; + if (to_remove.has(name)) { + AutoLoadInfo &old_info = to_remove[name]; if (old_info.path == info.path) { - // Still the same resource, check singleton status - to_remove.erase(name); - if (info.is_singleton) { - if (old_info.is_singleton) { - to_remove_singleton.erase(name); + // Still the same resource, check status + info.node = old_info.node; + if (info.node) { + Ref<Script> scr = info.node->get_script(); + info.in_editor = scr.is_valid() && scr->is_tool(); + if (info.is_singleton == old_info.is_singleton && info.in_editor == old_info.in_editor) { + to_remove.erase(name); + need_to_add = false; } else { - to_add_singleton.push_back(name); + info.node = NULL; } } - } else { - // Resource changed - to_add.push_back(info); } - } else { - // New autoload - to_add.push_back(info); } autoload_cache.push_back(info); + if (need_to_add) { + to_add.push_back(&(autoload_cache.back()->get())); + } + TreeItem *item = tree->create_item(root); item->set_text(0, name); item->set_editable(0, true); @@ -387,71 +418,54 @@ void EditorAutoloadSettings::update_autoload() { item->set_selectable(3, false); } - // Remove autoload constants - for (Map<String, AutoLoadInfo>::Element *E = to_remove_singleton.front(); E; E = E->next()) { - for (int i = 0; i < ScriptServer::get_language_count(); i++) { - ScriptServer::get_language(i)->remove_named_global_constant(E->get().name); - } - } - - // Remove obsolete nodes from the tree + // Remove deleted/changed autoloads for (Map<String, AutoLoadInfo>::Element *E = to_remove.front(); E; E = E->next()) { AutoLoadInfo &info = E->get(); - Node *al = get_node("/root/" + info.name); - ERR_CONTINUE(!al); - get_tree()->get_root()->remove_child(al); - memdelete(al); - } + if (info.is_singleton) { + for (int i = 0; i < ScriptServer::get_language_count(); i++) { + ScriptServer::get_language(i)->remove_named_global_constant(info.name); + } + } + if (info.in_editor) { + ERR_CONTINUE(!info.node); + get_tree()->get_root()->remove_child(info.node); + } - // Register new singletons already in the tree - for (List<String>::Element *E = to_add_singleton.front(); E; E = E->next()) { - Node *al = get_node("/root/" + E->get()); - ERR_CONTINUE(!al); - for (int i = 0; i < ScriptServer::get_language_count(); i++) { - ScriptServer::get_language(i)->add_named_global_constant(E->get(), al); + if (info.node) { + memdelete(info.node); + info.node = NULL; } } - // Add new nodes to the tree + // Load new/changed autoloads List<Node *> nodes_to_add; - for (List<AutoLoadInfo>::Element *E = to_add.front(); E; E = E->next()) { - AutoLoadInfo &info = E->get(); + for (List<AutoLoadInfo *>::Element *E = to_add.front(); E; E = E->next()) { + AutoLoadInfo *info = E->get(); - RES res = ResourceLoader::load(info.path); - ERR_EXPLAIN("Can't autoload: " + info.path); - ERR_CONTINUE(res.is_null()); - Node *n = NULL; - if (res->is_class("PackedScene")) { - Ref<PackedScene> ps = res; - n = ps->instance(); - } else if (res->is_class("Script")) { - Ref<Script> s = res; - StringName ibt = s->get_instance_base_type(); - bool valid_type = ClassDB::is_parent_class(ibt, "Node"); - ERR_EXPLAIN("Script does not inherit a Node: " + info.path); - ERR_CONTINUE(!valid_type); - - Object *obj = ClassDB::instance(ibt); - - ERR_EXPLAIN("Cannot instance script for autoload, expected 'Node' inheritance, got: " + String(ibt)); - ERR_CONTINUE(obj == NULL); - - n = Object::cast_to<Node>(obj); - n->set_script(s.get_ref_ptr()); - } + info->node = _create_autoload(info->path); - ERR_EXPLAIN("Path in autoload not a node or script: " + info.path); - ERR_CONTINUE(!n); - n->set_name(info.name); + ERR_CONTINUE(!info->node); + info->node->set_name(info->name); - //defer so references are all valid on _ready() - nodes_to_add.push_back(n); + Ref<Script> scr = info->node->get_script(); + info->in_editor = scr.is_valid() && scr->is_tool(); - if (info.is_singleton) { + if (info->in_editor) { + //defer so references are all valid on _ready() + nodes_to_add.push_back(info->node); + } + + if (info->is_singleton) { for (int i = 0; i < ScriptServer::get_language_count(); i++) { - ScriptServer::get_language(i)->add_named_global_constant(info.name, n); + ScriptServer::get_language(i)->add_named_global_constant(info->name, info->node); } } + + if (!info->in_editor && !info->is_singleton) { + // No reason to keep this node + memdelete(info->node); + info->node = NULL; + } } for (List<Node *>::Element *E = nodes_to_add.front(); E; E = E->next()) { @@ -728,6 +742,24 @@ EditorAutoloadSettings::EditorAutoloadSettings() { info.name = name; info.path = path; info.order = ProjectSettings::get_singleton()->get_order(pi.name); + info.node = _create_autoload(path); + + if (info.node) { + Ref<Script> scr = info.node->get_script(); + info.in_editor = scr.is_valid() && scr->is_tool(); + info.node->set_name(info.name); + } + + if (info.is_singleton) { + for (int i = 0; i < ScriptServer::get_language_count(); i++) { + ScriptServer::get_language(i)->add_named_global_constant(info.name, info.node); + } + } + + if (!info.is_singleton && !info.in_editor) { + memdelete(info.node); + info.node = NULL; + } autoload_cache.push_back(info); } @@ -796,3 +828,12 @@ EditorAutoloadSettings::EditorAutoloadSettings() { add_child(tree, true); } + +EditorAutoloadSettings::~EditorAutoloadSettings() { + for (List<AutoLoadInfo>::Element *E = autoload_cache.front(); E; E = E->next()) { + AutoLoadInfo &info = E->get(); + if (info.node && !info.in_editor) { + memdelete(info.node); + } + } +} diff --git a/editor/editor_autoload_settings.h b/editor/editor_autoload_settings.h index 1797c10e61..0b75faa009 100644 --- a/editor/editor_autoload_settings.h +++ b/editor/editor_autoload_settings.h @@ -52,11 +52,19 @@ class EditorAutoloadSettings : public VBoxContainer { String name; String path; bool is_singleton; + bool in_editor; int order; + Node *node; bool operator==(const AutoLoadInfo &p_info) { return order == p_info.order; } + + AutoLoadInfo() { + is_singleton = false; + in_editor = false; + node = NULL; + } }; List<AutoLoadInfo> autoload_cache; @@ -78,6 +86,7 @@ class EditorAutoloadSettings : public VBoxContainer { void _autoload_activated(); void _autoload_open(const String &fpath); void _autoload_file_callback(const String &p_path); + Node *_create_autoload(const String &p_path); Variant get_drag_data_fw(const Point2 &p_point, Control *p_control); bool can_drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_control) const; @@ -93,6 +102,7 @@ public: void autoload_remove(const String &p_name); EditorAutoloadSettings(); + ~EditorAutoloadSettings(); }; #endif diff --git a/main/main.cpp b/main/main.cpp index c287bc81cb..70713e2dd8 100644 --- a/main/main.cpp +++ b/main/main.cpp @@ -1444,7 +1444,7 @@ bool Main::start() { } #endif - if (!project_manager) { // game or editor + if (!project_manager && !editor) { // game if (game_path != "" || script != "") { //autoload List<PropertyInfo> props; @@ -1465,24 +1465,13 @@ bool Main::start() { if (global_var) { for (int i = 0; i < ScriptServer::get_language_count(); i++) { -#ifdef TOOLS_ENABLED - if (editor) { - ScriptServer::get_language(i)->add_named_global_constant(name, Variant()); - } else { - ScriptServer::get_language(i)->add_global_constant(name, Variant()); - } -#else ScriptServer::get_language(i)->add_global_constant(name, Variant()); -#endif } } } //second pass, load into global constants List<Node *> to_add; -#ifdef TOOLS_ENABLED - ResourceLoader::set_timestamp_on_load(editor); // Avoid problems when editing -#endif for (List<PropertyInfo>::Element *E = props.front(); E; E = E->next()) { String s = E->get().name; @@ -1528,23 +1517,11 @@ bool Main::start() { if (global_var) { for (int i = 0; i < ScriptServer::get_language_count(); i++) { -#ifdef TOOLS_ENABLED - if (editor) { - ScriptServer::get_language(i)->add_named_global_constant(name, n); - } else { - ScriptServer::get_language(i)->add_global_constant(name, n); - } -#else ScriptServer::get_language(i)->add_global_constant(name, n); -#endif } } } -#ifdef TOOLS_ENABLED - ResourceLoader::set_timestamp_on_load(false); -#endif - for (List<Node *>::Element *E = to_add.front(); E; E = E->next()) { sml->get_root()->add_child(E->get()); |