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-rw-r--r--scene/resources/primitive_meshes.cpp3
-rw-r--r--servers/visual/visual_server_scene.cpp5
2 files changed, 6 insertions, 2 deletions
diff --git a/scene/resources/primitive_meshes.cpp b/scene/resources/primitive_meshes.cpp
index 28af3d3220..4906ceb2eb 100644
--- a/scene/resources/primitive_meshes.cpp
+++ b/scene/resources/primitive_meshes.cpp
@@ -102,6 +102,9 @@ void PrimitiveMesh::_request_update() {
}
int PrimitiveMesh::get_surface_count() const {
+ if (pending_request) {
+ _update();
+ }
return 1;
}
diff --git a/servers/visual/visual_server_scene.cpp b/servers/visual/visual_server_scene.cpp
index 654994b83f..33fa8d365f 100644
--- a/servers/visual/visual_server_scene.cpp
+++ b/servers/visual/visual_server_scene.cpp
@@ -601,8 +601,9 @@ void VisualServerScene::instance_set_surface_material(RID p_instance, int p_surf
Instance *instance = instance_owner.get(p_instance);
ERR_FAIL_COND(!instance);
- if (instance->update_item.in_list()) {
- _update_dirty_instance(instance);
+ if (instance->base_type == VS::INSTANCE_MESH) {
+ //may not have been updated yet
+ instance->materials.resize(VSG::storage->mesh_get_surface_count(instance->base));
}
ERR_FAIL_INDEX(p_surface, instance->materials.size());