summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
-rw-r--r--core/object.h64
-rw-r--r--scene/gui/graph_edit.cpp199
-rw-r--r--scene/gui/graph_edit.h13
-rw-r--r--scene/gui/graph_node.cpp62
-rw-r--r--scene/gui/graph_node.h11
-rw-r--r--scene/gui/tree.cpp342
-rw-r--r--scene/resources/default_theme/default_theme.cpp94
-rw-r--r--scene/resources/default_theme/graph_node_default.pngbin0 -> 289 bytes
-rw-r--r--scene/resources/default_theme/graph_node_default_focus.pngbin0 -> 408 bytes
-rw-r--r--scene/resources/default_theme/graph_node_selected.pngbin0 -> 738 bytes
-rw-r--r--scene/resources/default_theme/theme_data.h15
-rw-r--r--scene/resources/shader_graph.cpp287
-rw-r--r--scene/resources/shader_graph.h15
-rw-r--r--tools/editor/plugins/shader_graph_editor_plugin.cpp2035
-rw-r--r--tools/editor/plugins/shader_graph_editor_plugin.h17
-rw-r--r--tools/editor/property_editor.cpp559
-rw-r--r--tools/editor/property_editor.h40
17 files changed, 2346 insertions, 1407 deletions
diff --git a/core/object.h b/core/object.h
index eb0e78a8c3..981a83958c 100644
--- a/core/object.h
+++ b/core/object.h
@@ -49,7 +49,7 @@
enum PropertyHint {
PROPERTY_HINT_NONE, ///< no hint provided.
- PROPERTY_HINT_RANGE, ///< hint_text = "min,max,step"
+ PROPERTY_HINT_RANGE, ///< hint_text = "min,max,step,slider; //slider is optional"
PROPERTY_HINT_EXP_RANGE, ///< hint_text = "min,max,step", exponential edit
PROPERTY_HINT_ENUM, ///< hint_text= "val1,val2,val3,etc"
PROPERTY_HINT_EXP_EASING, /// exponential easing funciton (Math::ease)
@@ -58,12 +58,12 @@ enum PropertyHint {
PROPERTY_HINT_KEY_ACCEL, ///< hint_text= "length" (as integer)
PROPERTY_HINT_FLAGS, ///< hint_text= "flag1,flag2,etc" (as bit flags)
PROPERTY_HINT_ALL_FLAGS,
- PROPERTY_HINT_FILE, ///< a file path must be passed, hint_text (optionally) is a filter "*.png,*.wav,*.doc,"
+ PROPERTY_HINT_FILE, ///< a file path must be passed, hint_text (optionally) is a filter "*.png,*.wav,*.doc,"
PROPERTY_HINT_DIR, ///< a directort path must be passed
PROPERTY_HINT_GLOBAL_FILE, ///< a file path must be passed, hint_text (optionally) is a filter "*.png,*.wav,*.doc,"
PROPERTY_HINT_GLOBAL_DIR, ///< a directort path must be passed
PROPERTY_HINT_RESOURCE_TYPE, ///< a resource object type
- PROPERTY_HINT_MULTILINE_TEXT, ///< used for string properties that can contain multiple lines
+ PROPERTY_HINT_MULTILINE_TEXT, ///< used for string properties that can contain multiple lines
PROPERTY_HINT_COLOR_NO_ALPHA, ///< used for ignoring alpha component when editing a color
PROPERTY_HINT_IMAGE_COMPRESS_LOSSY,
PROPERTY_HINT_IMAGE_COMPRESS_LOSSLESS,
@@ -71,7 +71,7 @@ enum PropertyHint {
};
enum PropertyUsageFlags {
-
+
PROPERTY_USAGE_STORAGE=1,
PROPERTY_USAGE_EDITOR=2,
PROPERTY_USAGE_NETWORK=4,
@@ -102,15 +102,15 @@ enum PropertyUsageFlags {
#define ADD_PROPERTYINO( m_property, m_setter, m_getter, m_index ) ObjectTypeDB::add_property( get_type_static(), (m_property).added_usage(PROPERTY_USAGE_STORE_IF_NONONE), m_setter, m_getter, m_index )
struct PropertyInfo {
-
- Variant::Type type;
+
+ Variant::Type type;
String name;
PropertyHint hint;
- String hint_string;
+ String hint_string;
uint32_t usage;
_FORCE_INLINE_ PropertyInfo added_usage(int p_fl) const { PropertyInfo pi=*this; pi.usage|=p_fl; return pi; }
-
+
PropertyInfo() { type=Variant::NIL; hint=PROPERTY_HINT_NONE; usage = PROPERTY_USAGE_DEFAULT; }
PropertyInfo( Variant::Type p_type, const String p_name, PropertyHint p_hint=PROPERTY_HINT_NONE, const String& p_hint_string="",uint32_t p_usage=PROPERTY_USAGE_DEFAULT) {
type=p_type; name=p_name; hint=p_hint; hint_string=p_hint_string; usage=p_usage;
@@ -125,23 +125,23 @@ struct PropertyInfo {
Array convert_property_list(const List<PropertyInfo> * p_list);
struct MethodInfo {
-
+
String name;
List<PropertyInfo> arguments;
Vector<Variant> default_arguments;
PropertyInfo return_val;
uint32_t flags;
int id;
-
+
inline bool operator<(const MethodInfo& p_method) const { return id==p_method.id?(name < p_method.name):(id<p_method.id); }
-
+
MethodInfo();
MethodInfo(const String& p_name);
MethodInfo(const String& p_name, const PropertyInfo& p_param1);
MethodInfo(const String& p_name, const PropertyInfo& p_param1,const PropertyInfo& p_param2);
MethodInfo(const String& p_name, const PropertyInfo& p_param1,const PropertyInfo& p_param2,const PropertyInfo& p_param3);
MethodInfo(const String& p_name, const PropertyInfo& p_param1,const PropertyInfo& p_param2,const PropertyInfo& p_param3,const PropertyInfo& p_param4);
- MethodInfo(const String& p_name, const PropertyInfo& p_param1,const PropertyInfo& p_param2,const PropertyInfo& p_param3,const PropertyInfo& p_param4,const PropertyInfo& p_param5);
+ MethodInfo(const String& p_name, const PropertyInfo& p_param1,const PropertyInfo& p_param2,const PropertyInfo& p_param3,const PropertyInfo& p_param4,const PropertyInfo& p_param5);
MethodInfo(Variant::Type ret);
MethodInfo(Variant::Type ret,const String& p_name);
MethodInfo(Variant::Type ret,const String& p_name, const PropertyInfo& p_param1);
@@ -158,7 +158,7 @@ struct MethodInfo {
//return NULL;
/*
- the following is an uncomprehensible blob of hacks and workarounds to compensate for many of the fallencies in C++. As a plus, this macro pretty much alone defines the object model.
+ the following is an uncomprehensible blob of hacks and workarounds to compensate for many of the fallencies in C++. As a plus, this macro pretty much alone defines the object model.
*/
#define REVERSE_GET_PROPERTY_LIST \
@@ -314,7 +314,7 @@ private:
class ScriptInstance;
typedef uint32_t ObjectID;
-class Object {
+class Object {
public:
enum ConnectFlags {
@@ -404,7 +404,7 @@ friend void postinitialize_handler(Object*);
void property_list_changed_notify();
-protected:
+protected:
virtual bool _use_builtin_script() const { return false; }
virtual void _initialize_typev() { initialize_type(); }
@@ -412,14 +412,14 @@ protected:
virtual bool _getv(const StringName& p_name,Variant &r_property) const { return false; };
virtual void _get_property_listv(List<PropertyInfo> *p_list,bool p_reversed) const {};
virtual void _notificationv(int p_notification,bool p_reversed) {};
-
+
static String _get_category() { return ""; }
static void _bind_methods();
bool _set(const StringName& p_name,const Variant &p_property) { return false; };
bool _get(const StringName& p_name,Variant &r_property) const { return false; };
void _get_property_list(List<PropertyInfo> *p_list) const {};
void _notification(int p_notification) {};
-
+
_FORCE_INLINE_ static void (*_get_bind_methods())() {
return &Object::_bind_methods;
}
@@ -431,13 +431,13 @@ protected:
}
_FORCE_INLINE_ void (Object::* (_get_get_property_list() const))(List<PropertyInfo> *p_list) const{
return &Object::_get_property_list;
- }
+ }
_FORCE_INLINE_ void (Object::* (_get_notification() const))(int){
return &Object::_notification;
- }
+ }
static void get_valid_parents_static(List<String> *p_parents);
static void _get_valid_parents_static(List<String> *p_parents);
-
+
void cancel_delete();
@@ -485,7 +485,7 @@ public:
void add_change_receptor( Object *p_receptor );
void remove_change_receptor( Object *p_receptor );
-
+
template<class T>
T *cast_to() {
@@ -500,7 +500,7 @@ public:
return NULL;
#endif
}
-
+
template<class T>
const T *cast_to() const {
@@ -517,11 +517,11 @@ public:
}
enum {
-
+
NOTIFICATION_POSTINITIALIZE=0,
NOTIFICATION_PREDELETE=1
};
-
+
/* TYPE API */
static void get_inheritance_list_static(List<String>* p_inheritance_list) { p_inheritance_list->push_back("Object"); }
@@ -545,7 +545,7 @@ public:
return *_type_ptr;
}
}
-
+
/* IAPI */
// void set(const String& p_name, const Variant& p_value);
// Variant get(const String& p_name) const;
@@ -554,7 +554,7 @@ public:
Variant get(const StringName& p_name, bool *r_valid=NULL) const;
void get_property_list(List<PropertyInfo> *p_list,bool p_reversed=false) const;
-
+
bool has_method(const StringName& p_method) const;
void get_method_list(List<MethodInfo> *p_list) const;
Variant callv(const StringName& p_method,const Array& p_args);
@@ -564,14 +564,14 @@ public:
Variant call(const StringName& p_name, VARIANT_ARG_LIST); // C++ helper
void call_multilevel(const StringName& p_name, VARIANT_ARG_LIST); // C++ helper
- void notification(int p_notification,bool p_reversed=false);
+ void notification(int p_notification,bool p_reversed=false);
//used mainly by script, get and set all INCLUDING string
virtual Variant getvar(const Variant& p_key, bool *r_valid=NULL) const;
virtual void setvar(const Variant& p_key, const Variant& p_value,bool *r_valid=NULL);
/* SCRIPT */
-
+
void set_script(const RefPtr& p_script);
RefPtr get_script() const;
@@ -614,14 +614,14 @@ public:
StringName tr(const StringName& p_message) const; //translate message (alternative)
bool _is_queued_for_deletion; // set to true by SceneTree::queue_delete()
- bool is_queued_for_deletion() const;
+ bool is_queued_for_deletion() const;
_FORCE_INLINE_ void set_message_translation(bool p_enable) { _can_translate=p_enable; }
_FORCE_INLINE_ bool can_translate_messages() const { return _can_translate; }
void clear_internal_resource_paths();
- Object();
+ Object();
virtual ~Object();
};
@@ -649,13 +649,13 @@ class ObjectDB {
static HashMap<Object*,ObjectID,ObjectPtrHash> instance_checks;
static uint32_t instance_counter;
-friend class Object;
+friend class Object;
friend void unregister_core_types();
static void cleanup();
static uint32_t add_instance(Object *p_object);
static void remove_instance(Object *p_object);
-public:
+public:
typedef void (*DebugFunc)(Object *p_obj);
diff --git a/scene/gui/graph_edit.cpp b/scene/gui/graph_edit.cpp
index 3cd0dd3d16..deb3151798 100644
--- a/scene/gui/graph_edit.cpp
+++ b/scene/gui/graph_edit.cpp
@@ -141,9 +141,6 @@ void GraphEdit::_graph_node_moved(Node *p_gn) {
GraphNode *gn=p_gn->cast_to<GraphNode>();
ERR_FAIL_COND(!gn);
-
- //gn->set_pos(gn->get_offset()+scroll_offset);
-
top_layer->update();
}
@@ -172,7 +169,6 @@ void GraphEdit::remove_child_notify(Node *p_child) {
void GraphEdit::_notification(int p_what) {
if (p_what==NOTIFICATION_READY) {
- Size2 size = top_layer->get_size();
Size2 hmin = h_scroll->get_combined_minimum_size();
Size2 vmin = v_scroll->get_combined_minimum_size();
@@ -491,7 +487,8 @@ void GraphEdit::_top_layer_draw() {
connections.erase(to_erase.front()->get());
to_erase.pop_front();
}
- //draw connections
+ if (box_selecting)
+ top_layer->draw_rect(box_selecting_rect,Color(0.7,0.7,1.0,0.3));
}
void GraphEdit::_input_event(const InputEvent& p_ev) {
@@ -500,6 +497,187 @@ void GraphEdit::_input_event(const InputEvent& p_ev) {
h_scroll->set_val( h_scroll->get_val() - p_ev.mouse_motion.relative_x );
v_scroll->set_val( v_scroll->get_val() - p_ev.mouse_motion.relative_y );
}
+
+ if (p_ev.type==InputEvent::MOUSE_MOTION && dragging) {
+
+ just_selected=true;
+ drag_accum+=Vector2(p_ev.mouse_motion.relative_x,p_ev.mouse_motion.relative_y);
+ for(int i=get_child_count()-1;i>=0;i--) {
+ GraphNode *gn=get_child(i)->cast_to<GraphNode>();
+ if (gn && gn->is_selected())
+ gn->set_offset(gn->get_drag_from()+drag_accum);
+ }
+ }
+
+ if (p_ev.type==InputEvent::MOUSE_MOTION && box_selecting) {
+ box_selecting_to = get_local_mouse_pos();
+
+ box_selecting_rect = Rect2(MIN(box_selecting_from.x,box_selecting_to.x),
+ MIN(box_selecting_from.y,box_selecting_to.y),
+ ABS(box_selecting_from.x-box_selecting_to.x),
+ ABS(box_selecting_from.y-box_selecting_to.y));
+
+ for(int i=get_child_count()-1;i>=0;i--) {
+
+ GraphNode *gn=get_child(i)->cast_to<GraphNode>();
+ if (!gn)
+ continue;
+
+ bool in_box = gn->get_rect().intersects(box_selecting_rect);
+
+ if (in_box)
+ gn->set_selected(box_selection_mode_aditive);
+ else
+ gn->set_selected(previus_selected.find(gn)!=NULL);
+ }
+
+ top_layer->update();
+ }
+
+ if (p_ev.type==InputEvent::MOUSE_BUTTON) {
+
+ const InputEventMouseButton &b=p_ev.mouse_button;
+
+ if (b.button_index==BUTTON_RIGHT && b.pressed)
+ {
+ if (box_selecting) {
+ box_selecting = false;
+ for(int i=get_child_count()-1;i>=0;i--) {
+
+ GraphNode *gn=get_child(i)->cast_to<GraphNode>();
+ if (!gn)
+ continue;
+
+ gn->set_selected(previus_selected.find(gn)!=NULL);
+ }
+ top_layer->update();
+ } else {
+ emit_signal("popup_request", Vector2(b.global_x, b.global_y));
+ }
+ }
+
+ if (b.button_index==BUTTON_LEFT && !b.pressed && dragging) {
+ if (!just_selected && drag_accum==Vector2() && Input::get_singleton()->is_key_pressed(KEY_CONTROL)) {
+ //deselect current node
+ for(int i=get_child_count()-1;i>=0;i--) {
+ GraphNode *gn=get_child(i)->cast_to<GraphNode>();
+
+ if (gn && gn->get_rect().has_point(get_local_mouse_pos()))
+ gn->set_selected(false);
+ }
+ }
+
+ if (drag_accum!=Vector2()) {
+
+ emit_signal("_begin_node_move");
+
+ for(int i=get_child_count()-1;i>=0;i--) {
+ GraphNode *gn=get_child(i)->cast_to<GraphNode>();
+ if (gn && gn->is_selected())
+ gn->set_drag(false);
+ }
+
+ emit_signal("_end_node_move");
+ }
+
+ dragging = false;
+
+ top_layer->update();
+ }
+
+ if (b.button_index==BUTTON_LEFT && b.pressed) {
+
+ GraphNode *gn;
+ for(int i=get_child_count()-1;i>=0;i--) {
+
+ gn=get_child(i)->cast_to<GraphNode>();
+
+ if (gn && gn->get_rect().has_point(get_local_mouse_pos()))
+ break;
+ }
+
+ if (gn) {
+
+ if (_filter_input(Vector2(b.x,b.y)))
+ return;
+
+ dragging = true;
+ drag_accum = Vector2();
+ just_selected = !gn->is_selected();
+ if(!gn->is_selected() && !Input::get_singleton()->is_key_pressed(KEY_CONTROL)) {
+ for (int i = 0; i < get_child_count(); i++) {
+ GraphNode *o_gn = get_child(i)->cast_to<GraphNode>();
+ if (o_gn)
+ o_gn->set_selected(o_gn == gn);
+ }
+ }
+
+ gn->set_selected(true);
+ for (int i = 0; i < get_child_count(); i++) {
+ GraphNode *o_gn = get_child(i)->cast_to<GraphNode>();
+ if (!o_gn)
+ continue;
+ if (o_gn->is_selected())
+ o_gn->set_drag(true);
+ }
+
+ } else {
+ box_selecting = true;
+ box_selecting_from = get_local_mouse_pos();
+ if (b.mod.control) {
+ box_selection_mode_aditive = true;
+ previus_selected.clear();
+ for(int i=get_child_count()-1;i>=0;i--) {
+
+ GraphNode *gn=get_child(i)->cast_to<GraphNode>();
+ if (!gn || !gn->is_selected())
+ continue;
+
+ previus_selected.push_back(gn);
+ }
+ } else if (b.mod.shift) {
+ box_selection_mode_aditive = false;
+ previus_selected.clear();
+ for(int i=get_child_count()-1;i>=0;i--) {
+
+ GraphNode *gn=get_child(i)->cast_to<GraphNode>();
+ if (!gn || !gn->is_selected())
+ continue;
+
+ previus_selected.push_back(gn);
+ }
+ } else {
+ box_selection_mode_aditive = true;
+ previus_selected.clear();
+ for(int i=get_child_count()-1;i>=0;i--) {
+
+ GraphNode *gn=get_child(i)->cast_to<GraphNode>();
+ if (!gn)
+ continue;
+
+ gn->set_selected(false);
+ }
+ }
+ }
+ }
+
+ if (b.button_index==BUTTON_LEFT && !b.pressed && box_selecting) {
+ box_selecting = false;
+ previus_selected.clear();
+ top_layer->update();
+ }
+ }
+
+ if (p_ev.type==InputEvent::KEY && p_ev.key.scancode==KEY_D && p_ev.key.pressed && p_ev.key.mod.command) {
+ emit_signal("duplicate_nodes_request");
+ accept_event();
+ }
+
+ if (p_ev.type==InputEvent::KEY && p_ev.key.scancode==KEY_DELETE && p_ev.key.pressed) {
+ emit_signal("delete_nodes_request");
+ accept_event();
+ }
+
}
void GraphEdit::clear_connections() {
@@ -555,12 +733,18 @@ void GraphEdit::_bind_methods() {
ADD_SIGNAL(MethodInfo("connection_request",PropertyInfo(Variant::STRING,"from"),PropertyInfo(Variant::INT,"from_slot"),PropertyInfo(Variant::STRING,"to"),PropertyInfo(Variant::INT,"to_slot")));
ADD_SIGNAL(MethodInfo("disconnection_request",PropertyInfo(Variant::STRING,"from"),PropertyInfo(Variant::INT,"from_slot"),PropertyInfo(Variant::STRING,"to"),PropertyInfo(Variant::INT,"to_slot")));
-
+ ADD_SIGNAL(MethodInfo("popup_request", PropertyInfo(Variant::VECTOR2,"p_position")));
+ ADD_SIGNAL(MethodInfo("duplicate_nodes_request"));
+ ADD_SIGNAL(MethodInfo("delete_nodes_request"));
+ ADD_SIGNAL(MethodInfo("_begin_node_move"));
+ ADD_SIGNAL(MethodInfo("_end_node_move"));
}
GraphEdit::GraphEdit() {
+ set_focus_mode(FOCUS_ALL);
+
top_layer=NULL;
top_layer=memnew(GraphEditFilter(this));
add_child(top_layer);
@@ -581,6 +765,9 @@ GraphEdit::GraphEdit() {
connecting=false;
right_disconnects=false;
+ box_selecting = false;
+ dragging = false;
+
h_scroll->connect("value_changed", this,"_scroll_moved");
v_scroll->connect("value_changed", this,"_scroll_moved");
}
diff --git a/scene/gui/graph_edit.h b/scene/gui/graph_edit.h
index 0a9da73ab6..44f5a369c2 100644
--- a/scene/gui/graph_edit.h
+++ b/scene/gui/graph_edit.h
@@ -10,7 +10,7 @@ class GraphEditFilter : public Control {
OBJ_TYPE(GraphEditFilter,Control);
-friend class GraphEdit;
+ friend class GraphEdit;
GraphEdit *ge;
virtual bool has_point(const Point2& p_point) const;
@@ -49,7 +49,16 @@ private:
String connecting_target_to;
int connecting_target_index;
+ bool dragging;
+ bool just_selected;
+ Vector2 drag_accum;
+ bool box_selecting;
+ bool box_selection_mode_aditive;
+ Point2 box_selecting_from;
+ Point2 box_selecting_to;
+ Rect2 box_selecting_rect;
+ List<GraphNode*> previus_selected;
bool right_disconnects;
bool updating;
@@ -71,7 +80,7 @@ private:
Array _get_connection_list() const;
-friend class GraphEditFilter;
+ friend class GraphEditFilter;
bool _filter_input(const Point2& p_point);
protected:
diff --git a/scene/gui/graph_node.cpp b/scene/gui/graph_node.cpp
index 444b37855f..5efc9757b7 100644
--- a/scene/gui/graph_node.cpp
+++ b/scene/gui/graph_node.cpp
@@ -40,7 +40,7 @@ bool GraphNode::_get(const StringName& p_name,Variant &r_ret) const{
- if (!p_name.operator String().begins_with("slot/")) {
+ if (!p_name.operator String().begins_with("slot/")) {
return false;
}
@@ -160,7 +160,7 @@ void GraphNode::_notification(int p_what) {
if (p_what==NOTIFICATION_DRAW) {
- Ref<StyleBox> sb=get_stylebox("frame");
+ Ref<StyleBox> sb=get_stylebox(selected ? "selectedframe" : "frame");
Ref<Texture> port =get_icon("port");
Ref<Texture> close =get_icon("close");
int close_offset = get_constant("close_offset");
@@ -360,6 +360,29 @@ Vector2 GraphNode::get_offset() const {
return offset;
}
+void GraphNode::set_selected(bool p_selected)
+{
+ selected = p_selected;
+ update();
+}
+
+bool GraphNode::is_selected()
+{
+ return selected;
+}
+
+void GraphNode::set_drag(bool p_drag)
+{
+ if (p_drag)
+ drag_from=get_offset();
+ else
+ emit_signal("dragged",drag_from,get_offset()); //useful for undo/redo
+}
+
+Vector2 GraphNode::get_drag_from()
+{
+ return drag_from;
+}
void GraphNode::set_show_close_button(bool p_enable){
@@ -379,7 +402,6 @@ void GraphNode::_connpos_update() {
int sep=get_constant("separation");
Ref<StyleBox> sb=get_stylebox("frame");
- Ref<Texture> port =get_icon("port");
conn_input_cache.clear();
conn_output_cache.clear();
int vofs=0;
@@ -503,31 +525,17 @@ Color GraphNode::get_connection_output_color(int p_idx) {
void GraphNode::_input_event(const InputEvent& p_ev) {
- if (p_ev.type==InputEvent::MOUSE_BUTTON && p_ev.mouse_button.pressed && p_ev.mouse_button.button_index==BUTTON_LEFT) {
+ if (p_ev.type==InputEvent::MOUSE_BUTTON) {
+ get_parent_control()->grab_focus();
+ if(p_ev.mouse_button.pressed && p_ev.mouse_button.button_index==BUTTON_LEFT) {
- Vector2 mpos = Vector2(p_ev.mouse_button.x,p_ev.mouse_button.y);
- if (close_rect.size!=Size2() && close_rect.has_point(mpos)) {
- emit_signal("close_request");
- return;
+ Vector2 mpos = Vector2(p_ev.mouse_button.x,p_ev.mouse_button.y);
+ if (close_rect.size!=Size2() && close_rect.has_point(mpos)) {
+ emit_signal("close_request");
+ return;
+ }
+ emit_signal("raise_request");
}
-
- drag_from=get_offset();
- drag_accum=Vector2();
- dragging=true;
- emit_signal("raise_request");
-
- }
-
- if (p_ev.type==InputEvent::MOUSE_BUTTON && !p_ev.mouse_button.pressed && p_ev.mouse_button.button_index==BUTTON_LEFT) {
-
- dragging=false;
- emit_signal("dragged",drag_from,get_offset()); //useful for undo/redo
- }
-
- if (p_ev.type==InputEvent::MOUSE_MOTION && dragging) {
-
- drag_accum+=Vector2(p_ev.mouse_motion.relative_x,p_ev.mouse_motion.relative_y);
- set_offset(drag_from+drag_accum);
}
}
@@ -576,8 +584,6 @@ void GraphNode::_bind_methods() {
}
GraphNode::GraphNode() {
-
- dragging=false;
show_close=false;
connpos_dirty=true;
}
diff --git a/scene/gui/graph_node.h b/scene/gui/graph_node.h
index 0d5cbf8dd3..201529380d 100644
--- a/scene/gui/graph_node.h
+++ b/scene/gui/graph_node.h
@@ -18,7 +18,7 @@ class GraphNode : public Container {
Color color_right;
- Slot() { enable_left=false; type_left=0; color_left=Color(1,1,1,1); enable_right=false; type_right=0; color_right=Color(1,1,1,1); };
+ Slot() { enable_left=false; type_left=0; color_left=Color(1,1,1,1); enable_right=false; type_right=0; color_right=Color(1,1,1,1); }
};
String title;
@@ -46,8 +46,7 @@ class GraphNode : public Container {
void _resort();
Vector2 drag_from;
- Vector2 drag_accum;
- bool dragging;
+ bool selected;
protected:
void _input_event(const InputEvent& p_ev);
@@ -79,6 +78,12 @@ public:
void set_offset(const Vector2& p_offset);
Vector2 get_offset() const;
+ void set_selected(bool p_selected);
+ bool is_selected();
+
+ void set_drag(bool p_drag);
+ Vector2 get_drag_from();
+
void set_show_close_button(bool p_enable);
bool is_close_button_visible() const;
diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp
index e639b5cb05..5df6f2ced9 100644
--- a/scene/gui/tree.cpp
+++ b/scene/gui/tree.cpp
@@ -121,7 +121,7 @@ void TreeItem::set_cell_mode( int p_column, TreeCellMode p_mode ) {
c.val=0;
c.checked=false;
c.icon=Ref<Texture>();
- c.text="";
+ c.text="";
c.icon_max_w=0;
_changed_notify(p_column);
}
@@ -153,9 +153,9 @@ void TreeItem::set_text(int p_column,String p_text) {
ERR_FAIL_INDEX( p_column, cells.size() );
cells[p_column].text=p_text;
-
+
if (cells[p_column].mode==TreeItem::CELL_MODE_RANGE) {
-
+
cells[p_column].min=0;
cells[p_column].max=p_text.get_slice_count(",");
cells[p_column].step=0;
@@ -225,7 +225,7 @@ void TreeItem::set_range(int p_column,double p_value) {
p_value=cells[p_column].min;
if (p_value>cells[p_column].max)
p_value=cells[p_column].max;
-
+
cells[p_column].val=p_value;
_changed_notify(p_column);
@@ -237,7 +237,7 @@ double TreeItem::get_range(int p_column) const {
return cells[p_column].val;
}
-
+
bool TreeItem::is_range_exponential(int p_column) const {
ERR_FAIL_INDEX_V( p_column, cells.size(), false);
@@ -304,7 +304,7 @@ void TreeItem::set_collapsed(bool p_collapsed) {
if (tree->select_mode==Tree::SELECT_MULTI) {
- tree->selected_item=this;
+ tree->selected_item=this;
emit_signal("cell_selected");
} else {
@@ -337,11 +337,11 @@ TreeItem *TreeItem::get_prev() {
if (!parent || parent->childs==this)
return NULL;
-
+
TreeItem *prev = parent->childs;
while(prev && prev->next!=this)
prev=prev->next;
-
+
return prev;
}
@@ -636,14 +636,14 @@ void TreeItem::_bind_methods() {
ObjectTypeDB::bind_method(_MD("get_range","column"),&TreeItem::get_range);
ObjectTypeDB::bind_method(_MD("set_range_config","column","min","max","step","expr"),&TreeItem::set_range_config,DEFVAL(false));
ObjectTypeDB::bind_method(_MD("get_range_config","column"),&TreeItem::_get_range_config);
-
+
ObjectTypeDB::bind_method(_MD("set_metadata","column","meta"),&TreeItem::set_metadata);
ObjectTypeDB::bind_method(_MD("get_metadata","column"),&TreeItem::get_metadata);
ObjectTypeDB::bind_method(_MD("set_custom_draw","column","object","callback"),&TreeItem::set_custom_draw);
ObjectTypeDB::bind_method(_MD("set_collapsed","enable"),&TreeItem::set_collapsed);
- ObjectTypeDB::bind_method(_MD("is_collapsed"),&TreeItem::is_collapsed);
+ ObjectTypeDB::bind_method(_MD("is_collapsed"),&TreeItem::is_collapsed);
ObjectTypeDB::bind_method(_MD("get_next:TreeItem"),&TreeItem::get_next);
ObjectTypeDB::bind_method(_MD("get_prev:TreeItem"),&TreeItem::get_prev);
@@ -654,17 +654,17 @@ void TreeItem::_bind_methods() {
ObjectTypeDB::bind_method(_MD("get_prev_visible:TreeItem"),&TreeItem::get_prev_visible);
ObjectTypeDB::bind_method(_MD("remove_child:TreeItem","child"),&TreeItem::_remove_child);
-
+
ObjectTypeDB::bind_method(_MD("set_selectable","column","selectable"),&TreeItem::set_selectable);
ObjectTypeDB::bind_method(_MD("is_selectable","column"),&TreeItem::is_selectable);
ObjectTypeDB::bind_method(_MD("is_selected","column"),&TreeItem::is_selected);
ObjectTypeDB::bind_method(_MD("select","column"),&TreeItem::select);
ObjectTypeDB::bind_method(_MD("deselect","column"),&TreeItem::deselect);
-
+
ObjectTypeDB::bind_method(_MD("set_editable","column","enabled"),&TreeItem::set_editable);
ObjectTypeDB::bind_method(_MD("is_editable","column"),&TreeItem::is_editable);
-
+
ObjectTypeDB::bind_method(_MD("set_custom_color","column","color"),&TreeItem::set_custom_color);
ObjectTypeDB::bind_method(_MD("clear_custom_color","column"),&TreeItem::clear_custom_color);
@@ -688,7 +688,7 @@ void TreeItem::_bind_methods() {
BIND_CONSTANT( CELL_MODE_RANGE );
BIND_CONSTANT( CELL_MODE_ICON );
BIND_CONSTANT( CELL_MODE_CUSTOM );
-
+
}
@@ -774,7 +774,7 @@ void Tree::update_cache() {
cache.arrow =get_icon("arrow");
cache.select_arrow =get_icon("select_arrow");
cache.updown=get_icon("updown");
-
+
cache.font_color=get_color("font_color");
cache.font_color_selected=get_color("font_color_selected");
cache.guide_color=get_color("guide_color");
@@ -802,10 +802,10 @@ int Tree::compute_item_height(TreeItem *p_item) const {
if (p_item==root && hide_root)
return 0;
-
+
int height=cache.font->get_height();
-
+
for (int i=0;i<columns.size();i++) {
@@ -819,23 +819,23 @@ int Tree::compute_item_height(TreeItem *p_item) const {
}
switch(p_item->cells[i].mode) {
-
+
case TreeItem::CELL_MODE_CHECK: {
-
+
int check_icon_h = cache.checked->get_height();
if (height<check_icon_h)
height=check_icon_h;
-
-
-
+
+
+
}
case TreeItem::CELL_MODE_STRING:
case TreeItem::CELL_MODE_CUSTOM:
case TreeItem::CELL_MODE_ICON: {
-
+
Ref<Texture> icon = p_item->cells[i].icon;
if (!icon.is_null()) {
-
+
Size2i s = p_item->cells[i].get_icon_size();
if (p_item->cells[i].icon_max_w>0 && s.width > p_item->cells[i].icon_max_w ) {
s.height=s.height * p_item->cells[i].icon_max_w / s.width;
@@ -843,15 +843,15 @@ int Tree::compute_item_height(TreeItem *p_item) const {
if (s.height > height )
height=s.height;
}
-
+
} break;
default: {}
}
}
-
-
+
+
height += cache.vseparation;
-
+
return height;
}
@@ -927,7 +927,7 @@ void Tree::draw_item_text(String p_text,const Ref<Texture>& p_icon,int p_icon_ma
p_rect.size.x-=Math::floor(p_rect.size.y/2);
Ref<Font> font = cache.font;
-
+
p_rect.pos.y+=Math::floor((p_rect.size.y-font->get_height())/2.0) +font->get_ascent();
font->draw(ci,p_rect.pos,p_text,p_color,p_rect.size.x);
}
@@ -950,13 +950,13 @@ int Tree::draw_item(const Point2i& p_pos,const Point2& p_draw_ofs, const Size2&
Point2i guide_from;
- bool skip=(p_item==root && hide_root);
+ bool skip=(p_item==root && hide_root);
// printf("skip (%p == %p && %i) %i\n",p_item,root,hide_root,skip);
if (!skip && (p_pos.y+label_h-cache.offset.y)>0) {
- // printf("entering\n");
+ // printf("entering\n");
int height=label_h;
@@ -965,7 +965,7 @@ int Tree::draw_item(const Point2i& p_pos,const Point2& p_draw_ofs, const Size2&
if (p_item->childs) { //has childs, draw the guide box
Ref<Texture> arrow;
-
+
if (p_item->collapsed) {
arrow=cache.arrow_collapsed;
@@ -983,7 +983,7 @@ int Tree::draw_item(const Point2i& p_pos,const Point2& p_draw_ofs, const Size2&
// if (p_item->get_parent()!=root || !hide_root)
Ref<Font> font = cache.font;
-
+
int font_ascent=font->get_ascent();
int ofs = p_pos.x + cache.item_margin;
@@ -1066,7 +1066,7 @@ int Tree::draw_item(const Point2i& p_pos,const Point2& p_draw_ofs, const Size2&
}
Color col=p_item->cells[i].custom_color?p_item->cells[i].color:get_color( p_item->cells[i].selected?"font_color_selected":"font_color");
-
+
Point2i text_pos=item_rect.pos;
text_pos.y+=Math::floor((item_rect.size.y-font->get_height())/2) + font_ascent;
@@ -1104,7 +1104,7 @@ int Tree::draw_item(const Point2i& p_pos,const Point2& p_draw_ofs, const Size2&
} break;
case TreeItem::CELL_MODE_RANGE: {
-
+
if (p_item->cells[i].text!="") {
if (!p_item->cells[i].editable)
@@ -1128,7 +1128,7 @@ int Tree::draw_item(const Point2i& p_pos,const Point2& p_draw_ofs, const Size2&
} else {
Ref<Texture> updown = cache.updown;
-
+
String valtext = String::num( p_item->cells[i].val, Math::decimals( p_item->cells[i].step ) );
font->draw( ci, text_pos, valtext, col, item_rect.size.x-updown->get_width());
@@ -1185,7 +1185,7 @@ int Tree::draw_item(const Point2i& p_pos,const Point2& p_draw_ofs, const Size2&
Rect2i ir=item_rect;
ir.size.width-=downarrow->get_width();
draw_item_rect(p_item->cells[i],ir,col);
-
+
Point2i arrow_pos=item_rect.pos;
arrow_pos.x+=item_rect.size.x-downarrow->get_width();
arrow_pos.y+=Math::floor(((item_rect.size.y-downarrow->get_height()))/2.0);
@@ -1227,7 +1227,7 @@ int Tree::draw_item(const Point2i& p_pos,const Point2& p_draw_ofs, const Size2&
children_pos.x+=cache.item_margin;
htotal+=label_h;
children_pos.y+=htotal;
-
+
}
@@ -1272,12 +1272,12 @@ void Tree::select_single_item(TreeItem *p_selected,TreeItem *p_current,int p_col
continue;
if (select_mode==SELECT_ROW) {
-
+
if (p_selected==p_current) {
-
+
if (!c.selected) {
-
+
c.selected=true;
selected_item=p_selected;
selected_col=0;
@@ -1286,26 +1286,26 @@ void Tree::select_single_item(TreeItem *p_selected,TreeItem *p_current,int p_col
//if (p_col==i)
// p_current->selected_signal.call(p_col);
}
-
+
} else {
-
+
if (c.selected) {
-
- c.selected=false;
+
+ c.selected=false;
//p_current->deselected_signal.call(p_col);
}
-
+
}
-
+
} else if (select_mode==SELECT_SINGLE || select_mode==SELECT_MULTI) {
-
+
if (!r_in_range && &selected_cell==&c) {
-
+
if (!selected_cell.selected) {
-
+
selected_cell.selected=true;
-
+
selected_item=p_selected;
selected_col=i;
@@ -1321,7 +1321,7 @@ void Tree::select_single_item(TreeItem *p_selected,TreeItem *p_current,int p_col
}
} else {
-
+
if (r_in_range && *r_in_range) {
@@ -1372,7 +1372,7 @@ int Tree::propagate_mouse_event(const Point2i &p_pos,int x_ofs,int y_ofs,bool p_
int item_h=compute_item_height( p_item )+cache.vseparation;
bool skip=(p_item==root && hide_root);
-
+
if (!skip && p_pos.y<item_h) {
// check event!
@@ -1384,7 +1384,7 @@ int Tree::propagate_mouse_event(const Point2i &p_pos,int x_ofs,int y_ofs,bool p_
return -1; //handled!
}
-
+
int x=p_pos.x;
/* find clicked column */
int col=-1;
@@ -1403,7 +1403,7 @@ int Tree::propagate_mouse_event(const Point2i &p_pos,int x_ofs,int y_ofs,bool p_
break;
}
-
+
if (col==-1)
return -1;
@@ -1487,8 +1487,8 @@ int Tree::propagate_mouse_event(const Point2i &p_pos,int x_ofs,int y_ofs,bool p_
//}
update();
}
-
-
+
+
}
}
@@ -1514,14 +1514,14 @@ int Tree::propagate_mouse_event(const Point2i &p_pos,int x_ofs,int y_ofs,bool p_
} break;
case TreeItem::CELL_MODE_CHECK: {
-
+
Ref<Texture> checked = cache.checked;
bring_up_editor=false; //checkboxes are not edited with editor
if (x>=0 && x<= checked->get_width()+cache.hseparation ) {
-
+
p_item->set_checked(col,!c.checked);
- item_edited(col,p_item);
+ item_edited(col,p_item);
click_handled=true;
//p_item->edited_signal.call(col);
}
@@ -1549,37 +1549,37 @@ int Tree::propagate_mouse_event(const Point2i &p_pos,int x_ofs,int y_ofs,bool p_
//}
bring_up_editor=false;
} else {
-
+
Ref<Texture> updown = cache.updown;
-
-
+
+
if (x >= (col_width-item_h/2)) {
-
+
/* touching the combo */
bool up=p_pos.y < (item_h /2);
-
+
if (p_button==BUTTON_LEFT) {
p_item->set_range( col, c.val + (up?1.0:-1.0) * c.step );
-
- item_edited(col,p_item);
+
+ item_edited(col,p_item);
} else if (p_button==BUTTON_RIGHT) {
-
+
p_item->set_range( col, (up?c.max:c.min) );
- item_edited(col,p_item);
+ item_edited(col,p_item);
} else if (p_button==BUTTON_WHEEL_UP) {
-
+
p_item->set_range( col, c.val + c.step );
- item_edited(col,p_item);
+ item_edited(col,p_item);
} else if (p_button==BUTTON_WHEEL_DOWN) {
-
+
p_item->set_range( col, c.val - c.step );
- item_edited(col,p_item);
+ item_edited(col,p_item);
}
-
- //p_item->edited_signal.call(col);
+
+ //p_item->edited_signal.call(col);
bring_up_editor=false;
-
-
+
+
} else {
editor_text=String::num( p_item->cells[col].val, Math::decimals( p_item->cells[col].step ) );
@@ -1587,7 +1587,7 @@ int Tree::propagate_mouse_event(const Point2i &p_pos,int x_ofs,int y_ofs,bool p_
if (select_mode==SELECT_MULTI && get_tree()->get_last_event_id() == focus_in_id)
bring_up_editor=false;
- }
+ }
}
click_handled=true;
@@ -1598,12 +1598,12 @@ int Tree::propagate_mouse_event(const Point2i &p_pos,int x_ofs,int y_ofs,bool p_
} break;
case TreeItem::CELL_MODE_CUSTOM: {
edited_item=p_item;
- edited_col=col;
+ edited_col=col;
custom_popup_rect=Rect2i(get_global_pos() + Point2i(col_ofs,_get_title_button_height()+y_ofs+item_h-cache.offset.y), Size2(get_column_width(col),item_h));
emit_signal("custom_popup_edited",((bool)(x >= (col_width-item_h/2))));
bring_up_editor=false;
- item_edited(col,p_item);
+ item_edited(col,p_item);
click_handled=true;
return -1;
} break;
@@ -1615,7 +1615,7 @@ int Tree::propagate_mouse_event(const Point2i &p_pos,int x_ofs,int y_ofs,bool p_
- click_handled=true;
+ click_handled=true;
popup_edited_item=p_item;
popup_edited_item_col=col;
@@ -1627,14 +1627,14 @@ int Tree::propagate_mouse_event(const Point2i &p_pos,int x_ofs,int y_ofs,bool p_
} else {
Point2i new_pos=p_pos;
-
+
if (!skip) {
x_ofs+=cache.item_margin;
//new_pos.x-=cache.item_margin;
y_ofs+=item_h;
new_pos.y-=item_h;
}
-
+
if (!p_item->collapsed) { /* if not collapsed, check the childs */
@@ -1697,7 +1697,7 @@ void Tree::text_editor_enter(String p_text) {
default: { ERR_FAIL(); }
}
- item_edited(popup_edited_item_col,popup_edited_item);
+ item_edited(popup_edited_item_col,popup_edited_item);
update();
}
@@ -1725,19 +1725,19 @@ void Tree::popup_select(int p_option) {
if (popup_edited_item_col<0 || popup_edited_item_col>columns.size())
return;
-
+
popup_edited_item->cells[popup_edited_item_col].val=p_option;
//popup_edited_item->edited_signal.call( popup_edited_item_col );
update();
- item_edited(popup_edited_item_col,popup_edited_item);
+ item_edited(popup_edited_item_col,popup_edited_item);
}
void Tree::_input_event(InputEvent p_event) {
-
+
switch (p_event.type) {
-
+
case InputEvent::KEY: {
if (!p_event.key.pressed)
@@ -2091,12 +2091,12 @@ void Tree::_input_event(InputEvent p_event) {
}
} break;
case InputEvent::MOUSE_BUTTON: {
-
+
if (cache.font.is_null()) // avoid a strange case that may fuckup stuff
update_cache();
- const InputEventMouseButton& b=p_event.mouse_button;
+ const InputEventMouseButton& b=p_event.mouse_button;
if (!b.pressed) {
@@ -2160,7 +2160,7 @@ void Tree::_input_event(InputEvent p_event) {
switch(b.button_index) {
case BUTTON_LEFT: {
Ref<StyleBox> bg = cache.bg;
-
+
Point2 pos = Point2(b.x,b.y) - bg->get_offset();
cache.click_type=Cache::CLICK_NONE;
if (show_column_titles) {
@@ -2222,18 +2222,18 @@ void Tree::_input_event(InputEvent p_event) {
} break;
- case BUTTON_WHEEL_UP: {
+ case BUTTON_WHEEL_UP: {
v_scroll->set_val( v_scroll->get_val()-v_scroll->get_page()/8 );
} break;
case BUTTON_WHEEL_DOWN: {
-
+
v_scroll->set_val( v_scroll->get_val()+v_scroll->get_page()/8 );
} break;
}
-
+
} break;
}
-
+
}
@@ -2331,10 +2331,10 @@ Size2 Tree::get_internal_min_size() const {
if (root)
size.height+=get_item_height(root);
for (int i=0;i<columns.size();i++) {
-
+
size.width+=columns[i].min_width;
}
-
+
return size;
}
@@ -2353,39 +2353,39 @@ void Tree::update_scrollbars() {
Size2 vmin = v_scroll->get_combined_minimum_size();
-
+
v_scroll->set_begin( Point2(size.width - vmin.width , cache.bg->get_margin(MARGIN_TOP)) );
v_scroll->set_end( Point2(size.width, size.height-cache.bg->get_margin(MARGIN_TOP)-cache.bg->get_margin(MARGIN_BOTTOM)) );
-
+
h_scroll->set_begin( Point2( 0, size.height - hmin.height) );
h_scroll->set_end( Point2(size.width-vmin.width, size.height) );
-
-
+
+
Size2 min = get_internal_min_size();
-
+
if (min.height < size.height - hmin.height) {
-
+
v_scroll->hide();
cache.offset.y=0;
} else {
-
+
v_scroll->show();
v_scroll->set_max(min.height);
v_scroll->set_page(size.height - hmin.height - tbh);
cache.offset.y=v_scroll->get_val();
}
-
+
if (min.width < size.width - vmin.width) {
-
+
h_scroll->hide();
cache.offset.x=0;
} else {
-
+
h_scroll->show();
h_scroll->set_max(min.width);
h_scroll->set_page(size.width - vmin.width);
cache.offset.x=h_scroll->get_val();
- }
+ }
}
@@ -2464,16 +2464,16 @@ void Tree::_notification(int p_what) {
}
if (p_what==NOTIFICATION_DRAW) {
-
+
update_cache();
update_scrollbars();
- RID ci = get_canvas_item();
-
+ RID ci = get_canvas_item();
+
VisualServer::get_singleton()->canvas_item_set_clip(ci,true);
-
+
Ref<StyleBox> bg = cache.bg;
Ref<StyleBox> bg_focus = get_stylebox("bg_focus");
-
+
Point2 draw_ofs;
draw_ofs+=bg->get_offset();
Size2 draw_size=get_size()-bg->get_minimum_size();
@@ -2491,7 +2491,7 @@ void Tree::_notification(int p_what) {
draw_size.y-=tbh;
if (root) {
-
+
draw_item( Point2(),draw_ofs,draw_size,root);
@@ -2502,10 +2502,10 @@ void Tree::_notification(int p_what) {
// int size_y=exposed.size.height-bg->get_minimum_size().height;
for (int i=0;i<(columns.size()-1-1);i++) {
-
+
ofs+=get_column_width(i);
//get_painter()->draw_fill_rect( Point2(ofs+cache.hseparation/2, from_y), Size2( 1, size_y ),color( COLOR_TREE_GRID) );
- }
+ }
if (show_column_titles) {
@@ -2605,7 +2605,7 @@ TreeItem* Tree::get_last_item() {
}
void Tree::item_edited(int p_column,TreeItem *p_item) {
-
+
edited_item=p_item;
edited_col=p_column;
emit_signal("item_edited");
@@ -2613,14 +2613,14 @@ void Tree::item_edited(int p_column,TreeItem *p_item) {
void Tree::item_changed(int p_column,TreeItem *p_item) {
- update();
+ update();
}
void Tree::item_selected(int p_column,TreeItem *p_item) {
if (select_mode==SELECT_MULTI) {
-
+
if (!p_item->cells[p_column].selectable)
return;
@@ -2636,16 +2636,16 @@ void Tree::item_selected(int p_column,TreeItem *p_item) {
void Tree::item_deselected(int p_column,TreeItem *p_item) {
if (select_mode==SELECT_MULTI) {
-
+
p_item->cells[p_column].selected=false;
- }
+ }
update();
}
void Tree::set_select_mode(SelectMode p_mode) {
- select_mode=p_mode;
+ select_mode=p_mode;
}
void Tree::clear() {
@@ -2675,15 +2675,15 @@ void Tree::set_hide_root(bool p_enabled) {
- hide_root=p_enabled;
- update();
+ hide_root=p_enabled;
+ update();
}
void Tree::set_column_min_width(int p_column,int p_min_width) {
ERR_FAIL_INDEX(p_column,columns.size());
-
+
if (p_min_width<1)
return;
columns[p_column].min_width=p_min_width;
@@ -2693,8 +2693,8 @@ void Tree::set_column_min_width(int p_column,int p_min_width) {
void Tree::set_column_expand(int p_column,bool p_expand) {
ERR_FAIL_INDEX(p_column,columns.size());
-
- columns[p_column].expand=p_expand;
+
+ columns[p_column].expand=p_expand;
update();
}
@@ -2709,78 +2709,78 @@ int Tree::get_selected_column() const {
}
TreeItem *Tree::get_edited() const {
-
+
return edited_item;
}
int Tree::get_edited_column() const {
-
+
return edited_col;
}
TreeItem* Tree::get_next_selected( TreeItem* p_item) {
-
+
//if (!p_item)
// return NULL;
if (!root)
- return NULL;
-
+ return NULL;
+
while(true) {
-
-
+
+
if (!p_item) {
p_item=root;
} else {
-
+
if (p_item->childs) {
-
+
p_item=p_item->childs;
-
+
} else if (p_item->next) {
-
- p_item=p_item->next;
+
+ p_item=p_item->next;
} else {
-
+
while(!p_item->next) {
-
+
p_item=p_item->parent;
if (p_item==NULL)
return NULL;
}
-
+
p_item=p_item->next;
}
-
+
}
-
+
for (int i=0;i<columns.size();i++)
if (p_item->cells[i].selected)
return p_item;
}
-
+
return NULL;
}
int Tree::get_column_width(int p_column) const {
-
+
ERR_FAIL_INDEX_V(p_column,columns.size(),-1);
-
-
+
+
if (!columns[p_column].expand)
return columns[p_column].min_width;
-
+
Ref<StyleBox> bg = cache.bg;
-
+
int expand_area=get_size().width-(bg->get_margin(MARGIN_LEFT)+bg->get_margin(MARGIN_RIGHT));
-
+
if (v_scroll->is_visible())
expand_area-=v_scroll->get_combined_minimum_size().width;
-
+
int expanding_columns=0;
int expanding_total=0;
-
+
for (int i=0;i<columns.size();i++) {
-
+
if (!columns[i].expand) {
expand_area-=columns[i].min_width;
} else {
@@ -2791,30 +2791,30 @@ int Tree::get_column_width(int p_column) const {
if (expand_area<expanding_total)
return columns[p_column].min_width;
-
+
ERR_FAIL_COND_V(expanding_columns==0,-1); // shouldnt happen
-
+
return expand_area * columns[p_column].min_width / expanding_total;
}
void Tree::propagate_set_columns(TreeItem *p_item) {
-
+
p_item->cells.resize( columns.size() );
-
+
TreeItem *c = p_item->get_children();
while(c) {
-
+
propagate_set_columns(c);
c=c->get_next();
}
}
void Tree::set_columns(int p_columns) {
-
+
ERR_FAIL_COND(p_columns<1);
ERR_FAIL_COND(blocked>0);
columns.resize(p_columns);
-
+
if (root)
propagate_set_columns(root);
if (selected_col>=p_columns)
@@ -2824,17 +2824,17 @@ void Tree::set_columns(int p_columns) {
}
int Tree::get_columns() const {
-
+
return columns.size();
}
void Tree::_scroll_moved(float) {
-
+
update();
}
Rect2 Tree::get_custom_popup_rect() const {
-
+
return custom_popup_rect;
}
@@ -3116,7 +3116,7 @@ bool Tree::can_cursor_exit_tree() const {
void Tree::_bind_methods() {
-
+
ObjectTypeDB::bind_method(_MD("_input_event"),&Tree::_input_event);
ObjectTypeDB::bind_method(_MD("_popup_select"),&Tree::popup_select);
ObjectTypeDB::bind_method(_MD("_text_editor_enter"),&Tree::text_editor_enter);
@@ -3140,7 +3140,7 @@ void Tree::_bind_methods() {
ObjectTypeDB::bind_method(_MD("set_columns","amount"),&Tree::set_columns);
ObjectTypeDB::bind_method(_MD("get_columns"),&Tree::get_columns);
-
+
ObjectTypeDB::bind_method(_MD("get_edited:TreeItem"),&Tree::get_edited);
ObjectTypeDB::bind_method(_MD("get_edited_column"),&Tree::get_edited_column);
ObjectTypeDB::bind_method(_MD("get_custom_popup_rect"),&Tree::get_custom_popup_rect);
@@ -3179,7 +3179,7 @@ Tree::Tree() {
edited_item=NULL;
selected_col=-1;
edited_col=-1;
-
+
hide_root=false;
select_mode=SELECT_SINGLE;
root=0;
@@ -3187,8 +3187,8 @@ Tree::Tree() {
popup_edited_item=NULL;
text_editor=NULL;
set_focus_mode(FOCUS_ALL);
-
-
+
+
popup_menu = memnew( PopupMenu );
popup_menu->hide();
add_child(popup_menu);
@@ -3204,7 +3204,7 @@ Tree::Tree() {
h_scroll = memnew( HScrollBar );
v_scroll = memnew( VScrollBar );
-
+
add_child(h_scroll);
add_child(v_scroll);
@@ -3250,6 +3250,6 @@ Tree::~Tree() {
if (root) {
memdelete( root );
}
-
+
}
diff --git a/scene/resources/default_theme/default_theme.cpp b/scene/resources/default_theme/default_theme.cpp
index f1e97fd626..5a99538a5f 100644
--- a/scene/resources/default_theme/default_theme.cpp
+++ b/scene/resources/default_theme/default_theme.cpp
@@ -31,7 +31,7 @@ static TexCacheMap *tex_cache;
template<class T>
static Ref<StyleBoxTexture> make_stylebox(T p_src,float p_left, float p_top, float p_right, float p_botton,float p_margin_left=-1, float p_margin_top=-1, float p_margin_right=-1, float p_margin_botton=-1, bool p_draw_center=true) {
-
+
Ref<ImageTexture> texture;
@@ -56,17 +56,17 @@ static Ref<StyleBoxTexture> make_stylebox(T p_src,float p_left, float p_top, flo
style->set_default_margin( MARGIN_BOTTOM, p_margin_botton );
style->set_default_margin( MARGIN_TOP, p_margin_top );
style->set_draw_center(p_draw_center);
-
+
return style;
}
template<class T>
static Ref<Texture> make_icon(T p_src) {
-
-
+
+
Ref<ImageTexture> texture( memnew( ImageTexture ) );
texture->create_from_image( Image(p_src),ImageTexture::FLAG_FILTER );
-
+
return texture;
}
@@ -75,7 +75,7 @@ static Ref<Font> make_font(int p_height,int p_ascent, int p_valign, int p_charco
Ref<Font> font( memnew( Font ) );
font->add_texture( p_texture );
-
+
for (int i=0;i<p_charcount;i++) {
const int *c = &p_chars[i*8];
@@ -91,9 +91,9 @@ static Ref<Font> make_font(int p_height,int p_ascent, int p_valign, int p_charco
font->add_char( chr, 0, frect, align,advance );
-
+
}
-
+
font->set_height( p_height );
font->set_ascent( p_ascent );
@@ -152,12 +152,12 @@ static Ref<Font> make_font2(int p_height,int p_ascent, int p_charcount, const in
static Ref<StyleBox> make_empty_stylebox(float p_margin_left=-1, float p_margin_top=-1, float p_margin_right=-1, float p_margin_botton=-1) {
Ref<StyleBox> style( memnew( StyleBoxEmpty) );
-
+
style->set_default_margin( MARGIN_LEFT, p_margin_left );
style->set_default_margin( MARGIN_RIGHT, p_margin_right );
style->set_default_margin( MARGIN_BOTTOM, p_margin_botton );
style->set_default_margin( MARGIN_TOP, p_margin_top );
-
+
return style;
}
@@ -299,49 +299,49 @@ void make_default_theme() {
t->set_constant("hseparation","MenuButton", 3 );
- // CheckBox
+ // CheckBox
- Ref<StyleBox> cbx_empty = memnew( StyleBoxEmpty );
- cbx_empty->set_default_margin(MARGIN_LEFT,22);
- cbx_empty->set_default_margin(MARGIN_RIGHT,4);
- cbx_empty->set_default_margin(MARGIN_TOP,4);
- cbx_empty->set_default_margin(MARGIN_BOTTOM,5);
- Ref<StyleBox> cbx_focus = focus;
- cbx_focus->set_default_margin(MARGIN_LEFT,4);
- cbx_focus->set_default_margin(MARGIN_RIGHT,22);
- cbx_focus->set_default_margin(MARGIN_TOP,4);
- cbx_focus->set_default_margin(MARGIN_BOTTOM,5);
+ Ref<StyleBox> cbx_empty = memnew( StyleBoxEmpty );
+ cbx_empty->set_default_margin(MARGIN_LEFT,22);
+ cbx_empty->set_default_margin(MARGIN_RIGHT,4);
+ cbx_empty->set_default_margin(MARGIN_TOP,4);
+ cbx_empty->set_default_margin(MARGIN_BOTTOM,5);
+ Ref<StyleBox> cbx_focus = focus;
+ cbx_focus->set_default_margin(MARGIN_LEFT,4);
+ cbx_focus->set_default_margin(MARGIN_RIGHT,22);
+ cbx_focus->set_default_margin(MARGIN_TOP,4);
+ cbx_focus->set_default_margin(MARGIN_BOTTOM,5);
- t->set_stylebox("normal","CheckBox", cbx_empty );
- t->set_stylebox("pressed","CheckBox", cbx_empty );
- t->set_stylebox("disabled","CheckBox", cbx_empty );
- t->set_stylebox("hover","CheckBox", cbx_empty );
- t->set_stylebox("focus","CheckBox", cbx_focus );
+ t->set_stylebox("normal","CheckBox", cbx_empty );
+ t->set_stylebox("pressed","CheckBox", cbx_empty );
+ t->set_stylebox("disabled","CheckBox", cbx_empty );
+ t->set_stylebox("hover","CheckBox", cbx_empty );
+ t->set_stylebox("focus","CheckBox", cbx_focus );
- t->set_icon("checked", "CheckBox", make_icon(checked_png));
- t->set_icon("unchecked", "CheckBox", make_icon(unchecked_png));
- t->set_icon("radio_checked", "CheckBox", make_icon(radio_checked_png));
- t->set_icon("radio_unchecked", "CheckBox", make_icon(radio_unchecked_png));
+ t->set_icon("checked", "CheckBox", make_icon(checked_png));
+ t->set_icon("unchecked", "CheckBox", make_icon(unchecked_png));
+ t->set_icon("radio_checked", "CheckBox", make_icon(radio_checked_png));
+ t->set_icon("radio_unchecked", "CheckBox", make_icon(radio_unchecked_png));
- t->set_font("font","CheckBox", default_font );
+ t->set_font("font","CheckBox", default_font );
- t->set_color("font_color","CheckBox", control_font_color );
- t->set_color("font_color_pressed","CheckBox", control_font_color_pressed );
- t->set_color("font_color_hover","CheckBox", control_font_color_hover );
- t->set_color("font_color_disabled","CheckBox", control_font_color_disabled );
+ t->set_color("font_color","CheckBox", control_font_color );
+ t->set_color("font_color_pressed","CheckBox", control_font_color_pressed );
+ t->set_color("font_color_hover","CheckBox", control_font_color_hover );
+ t->set_color("font_color_disabled","CheckBox", control_font_color_disabled );
- t->set_constant("hseparation","CheckBox",4);
- t->set_constant("check_vadjust","CheckBox",0);
+ t->set_constant("hseparation","CheckBox",4);
+ t->set_constant("check_vadjust","CheckBox",0);
// CheckButton
-
+
Ref<StyleBox> cb_empty = memnew( StyleBoxEmpty );
cb_empty->set_default_margin(MARGIN_LEFT,6);
cb_empty->set_default_margin(MARGIN_RIGHT,70);
cb_empty->set_default_margin(MARGIN_TOP,4);
- cb_empty->set_default_margin(MARGIN_BOTTOM,4);
+ cb_empty->set_default_margin(MARGIN_BOTTOM,4);
t->set_stylebox("normal","CheckButton", cb_empty );
t->set_stylebox("pressed","CheckButton", cb_empty );
@@ -365,7 +365,7 @@ void make_default_theme() {
// Label
-
+
t->set_font("font","Label", default_font );
t->set_color("font_color","Label", Color(1,1,1) );
@@ -556,10 +556,16 @@ void make_default_theme() {
// GraphNode
- Ref<StyleBoxTexture> graphsb = make_stylebox(graph_node_png,6,24,6,5,16,24,16,5);
+ Ref<StyleBoxTexture> graphsb = make_stylebox(graph_node_png,6,24,6,5,3,24,16,5);
+ Ref<StyleBoxTexture> graphsbselected = make_stylebox(graph_node_selected_png,6,24,6,5,3,24,16,5);
+ Ref<StyleBoxTexture> graphsbdefault = make_stylebox(graph_node_default_png,4,4,4,4,6,4,4,4);
+ Ref<StyleBoxTexture> graphsbdeffocus = make_stylebox(graph_node_default_focus_png,4,4,4,4,6,4,4,4);
//graphsb->set_expand_margin_size(MARGIN_LEFT,10);
//graphsb->set_expand_margin_size(MARGIN_RIGHT,10);
t->set_stylebox("frame","GraphNode", graphsb );
+ t->set_stylebox("selectedframe","GraphNode", graphsbselected );
+ t->set_stylebox("defaultframe", "GraphNode", graphsbdefault );
+ t->set_stylebox("defaultfocus", "GraphNode", graphsbdeffocus );
t->set_constant("separation","GraphNode", 1 );
t->set_icon("port","GraphNode", make_icon( graph_port_png ) );
t->set_icon("close","GraphNode", make_icon( graph_node_close_png ) );
@@ -713,7 +719,7 @@ void make_default_theme() {
// FileDialog
-
+
t->set_icon("folder","FileDialog",make_icon(icon_folder_png));
t->set_color("files_disabled","FileDialog",Color(0,0,0,0.7));
@@ -877,10 +883,10 @@ void make_default_theme() {
#endif
void clear_default_theme() {
-
+
Theme::set_default( Ref<Theme>() );
Theme::set_default_icon( Ref< Texture >() );
- Theme::set_default_style( Ref< StyleBox >() );
+ Theme::set_default_style( Ref< StyleBox >() );
Theme::set_default_font( Ref< Font >() );
}
diff --git a/scene/resources/default_theme/graph_node_default.png b/scene/resources/default_theme/graph_node_default.png
new file mode 100644
index 0000000000..ea6ec52828
--- /dev/null
+++ b/scene/resources/default_theme/graph_node_default.png
Binary files differ
diff --git a/scene/resources/default_theme/graph_node_default_focus.png b/scene/resources/default_theme/graph_node_default_focus.png
new file mode 100644
index 0000000000..b7c38ae481
--- /dev/null
+++ b/scene/resources/default_theme/graph_node_default_focus.png
Binary files differ
diff --git a/scene/resources/default_theme/graph_node_selected.png b/scene/resources/default_theme/graph_node_selected.png
new file mode 100644
index 0000000000..06a9db4409
--- /dev/null
+++ b/scene/resources/default_theme/graph_node_selected.png
Binary files differ
diff --git a/scene/resources/default_theme/theme_data.h b/scene/resources/default_theme/theme_data.h
index 03d851e749..ba818d86b2 100644
--- a/scene/resources/default_theme/theme_data.h
+++ b/scene/resources/default_theme/theme_data.h
@@ -114,6 +114,21 @@ static const unsigned char graph_node_close_png[]={
};
+static const unsigned char graph_node_default_png[]={
+0x89,0x50,0x4e,0x47,0xd,0xa,0x1a,0xa,0x0,0x0,0x0,0xd,0x49,0x48,0x44,0x52,0x0,0x0,0x0,0x10,0x0,0x0,0x0,0x10,0x8,0x6,0x0,0x0,0x0,0x1f,0xf3,0xff,0x61,0x0,0x0,0x0,0x6,0x62,0x4b,0x47,0x44,0x0,0xff,0x0,0xff,0x0,0xff,0xa0,0xbd,0xa7,0x93,0x0,0x0,0x0,0x9,0x70,0x48,0x59,0x73,0x0,0x0,0xb,0x13,0x0,0x0,0xb,0x13,0x1,0x0,0x9a,0x9c,0x18,0x0,0x0,0x0,0x7,0x74,0x49,0x4d,0x45,0x7,0xdf,0x8,0x1a,0x17,0x2e,0xd,0x4c,0xb7,0x38,0x4,0x0,0x0,0x0,0x1d,0x69,0x54,0x58,0x74,0x43,0x6f,0x6d,0x6d,0x65,0x6e,0x74,0x0,0x0,0x0,0x0,0x0,0x43,0x72,0x65,0x61,0x74,0x65,0x64,0x20,0x77,0x69,0x74,0x68,0x20,0x47,0x49,0x4d,0x50,0x64,0x2e,0x65,0x7,0x0,0x0,0x0,0x85,0x49,0x44,0x41,0x54,0x38,0xcb,0xed,0x93,0x31,0xa,0x83,0x40,0x14,0x44,0xdf,0xba,0xa5,0x20,0x41,0x30,0x20,0x4,0xab,0x40,0x20,0x7,0xc9,0x69,0xec,0x72,0x4e,0x9b,0xa0,0x1e,0xc1,0x2a,0x42,0x10,0x82,0xbb,0xc5,0x77,0x6d,0x4c,0x11,0x48,0xe3,0xb7,0x49,0xe1,0x6b,0x6,0xa6,0x78,0xd5,0x8c,0x1,0x6e,0x80,0xe1,0x9b,0xb0,0xe4,0xaf,0xde,0x3,0x4f,0xa0,0x3,0x6,0x93,0x67,0xa7,0xc0,0xa,0x44,0x64,0x72,0x7e,0x6c,0x87,0xf7,0xab,0x4,0x1e,0x68,0x38,0x17,0x97,0x90,0xc4,0x87,0xa,0xb8,0xa2,0xe5,0x98,0xe6,0x1,0xb8,0x47,0x5a,0x81,0xb5,0x16,0xa0,0x56,0xb,0x3e,0xec,0x82,0x3f,0x10,0x4c,0x6a,0x81,0x88,0x78,0xc0,0x45,0xda,0x29,0x3b,0x3f,0x36,0x40,0xbf,0xf9,0x4c,0x66,0xeb,0x9d,0x67,0x5c,0x46,0x37,0x51,0xb6,0x55,0x6d,0xc2,0x0,0x0,0x0,0x0,0x49,0x45,0x4e,0x44,0xae,0x42,0x60,0x82
+};
+
+
+static const unsigned char graph_node_default_focus_png[]={
+0x89,0x50,0x4e,0x47,0xd,0xa,0x1a,0xa,0x0,0x0,0x0,0xd,0x49,0x48,0x44,0x52,0x0,0x0,0x0,0x10,0x0,0x0,0x0,0x10,0x8,0x6,0x0,0x0,0x0,0x1f,0xf3,0xff,0x61,0x0,0x0,0x0,0x6,0x62,0x4b,0x47,0x44,0x0,0xff,0x0,0xff,0x0,0xff,0xa0,0xbd,0xa7,0x93,0x0,0x0,0x0,0x9,0x70,0x48,0x59,0x73,0x0,0x0,0xb,0x13,0x0,0x0,0xb,0x13,0x1,0x0,0x9a,0x9c,0x18,0x0,0x0,0x0,0x7,0x74,0x49,0x4d,0x45,0x7,0xdf,0x8,0x1b,0x1,0x9,0x1c,0x5c,0xd5,0x12,0x34,0x0,0x0,0x0,0x1d,0x69,0x54,0x58,0x74,0x43,0x6f,0x6d,0x6d,0x65,0x6e,0x74,0x0,0x0,0x0,0x0,0x0,0x43,0x72,0x65,0x61,0x74,0x65,0x64,0x20,0x77,0x69,0x74,0x68,0x20,0x47,0x49,0x4d,0x50,0x64,0x2e,0x65,0x7,0x0,0x0,0x0,0xfc,0x49,0x44,0x41,0x54,0x38,0xcb,0xbd,0x93,0x41,0x4a,0x4,0x41,0xc,0x45,0x7f,0xca,0x6a,0x14,0x42,0x2f,0xc4,0x85,0x7,0xf0,0x3c,0xde,0xa2,0xbc,0x41,0xd7,0xa2,0xa1,0x60,0xea,0x60,0xae,0x5c,0xea,0x19,0xdc,0xd7,0x42,0x97,0xe5,0xc,0x12,0xeb,0xbb,0x69,0xa5,0x84,0xe9,0x41,0x1d,0xf1,0x43,0x8,0x84,0xe4,0x2d,0x92,0x1f,0xc1,0x22,0x92,0x2,0xc0,0x2d,0x81,0x2e,0x7f,0xa8,0x75,0xb9,0x89,0x8,0x1,0x40,0x48,0x5e,0x76,0xcd,0xad,0x6b,0x74,0x7b,0xea,0x6,0xe0,0x75,0x9,0x13,0x11,0xca,0x34,0x4d,0xc4,0x37,0x35,0xc,0xc3,0xf3,0x38,0x8e,0xb7,0xf3,0x3c,0xdf,0x0,0xd8,0x1,0x30,0x90,0x4,0x49,0xe4,0x9c,0x11,0x42,0x40,0x29,0x65,0x15,0x50,0x4a,0xb9,0x8,0x21,0x30,0xe7,0x7c,0x47,0x52,0x49,0x9e,0x7c,0x2,0x62,0x8c,0x30,0x33,0xa8,0xea,0x2a,0x40,0x55,0xaf,0xcc,0x4c,0x62,0x8c,0x5b,0x92,0xe7,0x24,0x7,0xd7,0x2d,0x11,0xde,0x7b,0xd4,0x5a,0x57,0x1,0xb5,0xd6,0x47,0xef,0x3d,0x49,0x9e,0x1,0xf0,0x0,0x9c,0xc3,0xef,0xe5,0xf6,0x9d,0xea,0x5f,0x1,0x38,0x16,0xd0,0xfe,0x16,0x20,0x22,0x7,0x3d,0xd0,0x7b,0x41,0x44,0xb6,0x8b,0x2b,0x9b,0xeb,0x6e,0x8c,0x94,0x12,0xcc,0x6c,0x75,0xd8,0xcc,0xc6,0x94,0xd2,0x93,0xaa,0xde,0x2f,0x76,0x6e,0x3f,0xb2,0xb2,0x88,0xec,0x54,0xf5,0x61,0xb3,0xd9,0x5c,0x3,0x78,0x1,0x60,0xc7,0x3c,0x53,0x13,0x91,0x37,0xe9,0x9d,0xd8,0xe9,0xf4,0xc0,0xe2,0xbe,0xbc,0xf3,0x3b,0x49,0xa0,0x89,0xbf,0x71,0xc6,0xcd,0x1c,0x0,0x0,0x0,0x0,0x49,0x45,0x4e,0x44,0xae,0x42,0x60,0x82
+};
+
+
+static const unsigned char graph_node_selected_png[]={
+0x89,0x50,0x4e,0x47,0xd,0xa,0x1a,0xa,0x0,0x0,0x0,0xd,0x49,0x48,0x44,0x52,0x0,0x0,0x0,0x10,0x0,0x0,0x0,0x40,0x8,0x6,0x0,0x0,0x0,0x13,0x7d,0xf7,0x96,0x0,0x0,0x0,0x6,0x62,0x4b,0x47,0x44,0x0,0xff,0x0,0xff,0x0,0xff,0xa0,0xbd,0xa7,0x93,0x0,0x0,0x0,0x9,0x70,0x48,0x59,0x73,0x0,0x0,0xb,0x13,0x0,0x0,0xb,0x13,0x1,0x0,0x9a,0x9c,0x18,0x0,0x0,0x0,0x7,0x74,0x49,0x4d,0x45,0x7,0xdf,0x7,0x12,0x1,0xc,0x6,0x23,0x98,0xc7,0x50,0x0,0x0,0x0,0x1d,0x69,0x54,0x58,0x74,0x43,0x6f,0x6d,0x6d,0x65,0x6e,0x74,0x0,0x0,0x0,0x0,0x0,0x43,0x72,0x65,0x61,0x74,0x65,0x64,0x20,0x77,0x69,0x74,0x68,0x20,0x47,0x49,0x4d,0x50,0x64,0x2e,0x65,0x7,0x0,0x0,0x2,0x46,0x49,0x44,0x41,0x54,0x58,0xc3,0xed,0x97,0xcd,0x6a,0x13,0x51,0x14,0xc7,0x7f,0xe7,0xce,0x34,0x49,0xd,0xa6,0xb1,0x2a,0xe2,0x7,0x74,0xa1,0x6e,0x4,0x85,0xe2,0x3,0xb8,0x72,0x21,0xba,0x16,0x5c,0xb9,0x16,0x4,0x7d,0x84,0x3e,0x82,0x82,0xe0,0xda,0x95,0x2f,0x60,0x71,0xe1,0xca,0x7,0xd0,0x82,0xa5,0x6e,0xd4,0x45,0xc1,0x8f,0x4a,0x6c,0x9a,0x46,0x62,0x66,0xa6,0x73,0xef,0x71,0xe1,0x4c,0x92,0x99,0x4c,0x93,0x36,0xdd,0xc9,0xfc,0x37,0x77,0x3e,0xee,0xfd,0xdd,0x73,0xfe,0xf7,0xc,0xcc,0x11,0x86,0x12,0xc0,0x0,0x5e,0x32,0xa,0x59,0x29,0xe0,0x0,0x9b,0x8c,0xca,0xc8,0x24,0x3,0x1c,0x3,0x16,0x81,0xd3,0x40,0x3,0x98,0xcb,0x1,0xf6,0x80,0x2e,0xd0,0x2,0xda,0xc0,0x1f,0xc0,0xa5,0xbb,0xd6,0x81,0x4b,0xb,0xc7,0x9b,0xf,0x6a,0xd5,0xda,0xad,0x4a,0xa5,0x7a,0x81,0x2,0x45,0x51,0xf8,0x35,0x8,0x83,0xd7,0xbb,0xbf,0x3b,0xcf,0x81,0xcf,0x40,0x4f,0x92,0x9d,0x96,0x16,0x9b,0x27,0x9f,0x5c,0x5c,0xba,0x7c,0xfb,0xfe,0xcb,0x3b,0x34,0x2b,0x27,0x8a,0xd6,0xd3,0x89,0x76,0x78,0x71,0xef,0x15,0x5f,0x36,0x3f,0xad,0xb6,0x3b,0xdb,0x8f,0x81,0x4d,0x1,0x6a,0xc0,0xf2,0xd9,0x33,0xe7,0xdf,0xac,0xbc,0x7d,0x54,0xdf,0x73,0x11,0x81,0xed,0x17,0x2,0x6a,0xde,0x3c,0x73,0xa6,0xc2,0xca,0x8d,0xa7,0xbd,0x1f,0x3f,0xbf,0xdd,0x4,0xd6,0xfc,0xc4,0x87,0xba,0xef,0xf9,0xf5,0x6e,0xb4,0xc3,0x24,0xf5,0xe3,0x1e,0x7d,0x7a,0xf8,0x9e,0x5f,0x4f,0xd2,0x96,0x14,0xe0,0x1,0x58,0xb5,0x39,0xdb,0x1d,0x82,0x19,0x5c,0xe7,0xe4,0xa5,0x0,0x4d,0x8f,0x44,0x71,0xa8,0x2a,0x22,0x92,0x81,0x4c,0x92,0x3f,0x7a,0xe3,0xd4,0xe2,0x54,0x41,0xc1,0x13,0xf,0xc5,0xe1,0x54,0x31,0x22,0x8,0xa6,0x10,0x96,0x1,0x58,0x1d,0x4e,0x88,0x35,0x1e,0x79,0x9e,0xd6,0xd0,0x94,0x8,0x54,0xb3,0x93,0x1c,0x8a,0x41,0x6,0x63,0xfa,0x6c,0x5f,0x40,0xe4,0xa2,0xcc,0x4b,0x23,0x32,0xd8,0x37,0x4e,0x52,0x99,0x1c,0x41,0x2e,0x4c,0x9b,0xdd,0x6c,0xec,0xbe,0x20,0x5,0xe5,0xb0,0xca,0x99,0x68,0x93,0x48,0x14,0x41,0x30,0x22,0x3,0x63,0x5,0x41,0x51,0x3c,0x31,0x93,0x8f,0x31,0xf3,0xed,0x6a,0xf6,0x5b,0xfe,0xe7,0x85,0x9b,0x0,0x98,0x52,0x34,0x7,0x2a,0xa4,0xb4,0x74,0x8b,0x4c,0x2d,0x2a,0xa6,0xb1,0x42,0x32,0x8c,0x1b,0x39,0x3c,0x7b,0x37,0xbd,0x90,0xec,0x51,0x52,0x88,0x5d,0x3c,0x36,0x21,0xd,0x39,0x4d,0x4d,0x72,0xc5,0x94,0x1,0xac,0xde,0x7d,0x3f,0xbb,0x89,0xf1,0x9e,0x65,0xf9,0xea,0xf5,0x3,0x2d,0x5a,0x5b,0x7f,0x57,0x1c,0xc1,0x6e,0xb7,0x73,0xe8,0x8,0xc,0x47,0x54,0x9,0x28,0x1,0x25,0xa0,0x4,0x94,0x80,0x12,0x50,0x2,0xfe,0x4b,0x80,0x14,0xf4,0x88,0x87,0x8e,0xc0,0xcd,0xb0,0xd6,0xa5,0x0,0x7,0x4,0xd6,0xda,0xb0,0xe0,0x27,0x6d,0x7c,0x55,0xc,0xd6,0xda,0x10,0x8,0x0,0x67,0x92,0x56,0x76,0x3b,0x8,0xfb,0x1b,0xad,0xf6,0x16,0x93,0x20,0x2e,0x86,0x56,0x7b,0x8b,0x20,0xec,0x6f,0x0,0xdb,0x80,0x4d,0x3b,0xd7,0x5,0xe0,0x5a,0xa3,0xde,0x7c,0x56,0xab,0xce,0x5f,0xf1,0x3c,0xaf,0xd0,0x5c,0x6b,0xad,0xb,0xc2,0xfe,0xc7,0x6e,0xaf,0xf3,0x10,0xf8,0x0,0xec,0xca,0x48,0xb,0xd7,0x0,0xce,0x1,0xa7,0x80,0xea,0x3e,0xcd,0x77,0x8,0xfc,0x2,0xbe,0x27,0x7d,0xb4,0x95,0x9c,0xa1,0x7e,0xda,0xf,0xee,0x93,0x85,0x26,0x29,0xc7,0x33,0x1a,0x3f,0xae,0xbf,0xf0,0x27,0xf6,0x42,0xf6,0xf5,0xfd,0xae,0x0,0x0,0x0,0x0,0x49,0x45,0x4e,0x44,0xae,0x42,0x60,0x82
+};
+
+
static const unsigned char graph_port_png[]={
0x89,0x50,0x4e,0x47,0xd,0xa,0x1a,0xa,0x0,0x0,0x0,0xd,0x49,0x48,0x44,0x52,0x0,0x0,0x0,0xa,0x0,0x0,0x0,0xa,0x8,0x6,0x0,0x0,0x0,0x8d,0x32,0xcf,0xbd,0x0,0x0,0x0,0x6,0x62,0x4b,0x47,0x44,0x0,0x0,0x0,0x0,0x0,0x0,0xf9,0x43,0xbb,0x7f,0x0,0x0,0x0,0x9,0x70,0x48,0x59,0x73,0x0,0x0,0xb,0x13,0x0,0x0,0xb,0x13,0x1,0x0,0x9a,0x9c,0x18,0x0,0x0,0x0,0x7,0x74,0x49,0x4d,0x45,0x7,0xde,0xc,0x14,0x17,0x20,0x3,0xeb,0x8f,0x3a,0xdb,0x0,0x0,0x0,0x19,0x74,0x45,0x58,0x74,0x43,0x6f,0x6d,0x6d,0x65,0x6e,0x74,0x0,0x43,0x72,0x65,0x61,0x74,0x65,0x64,0x20,0x77,0x69,0x74,0x68,0x20,0x47,0x49,0x4d,0x50,0x57,0x81,0xe,0x17,0x0,0x0,0x1,0x65,0x49,0x44,0x41,0x54,0x18,0xd3,0x4d,0xd0,0x4f,0x6b,0xda,0x70,0x1c,0x7,0xe0,0xcf,0x37,0x7f,0x7e,0x49,0x66,0xd2,0x64,0x61,0x5,0x61,0x76,0x47,0xf1,0xa4,0x2d,0xdb,0x75,0x5,0x11,0x84,0xb0,0x5e,0xeb,0xd9,0xeb,0xf4,0x6d,0xec,0x2d,0xf8,0x26,0xb6,0x77,0xe0,0x45,0xba,0xa3,0x6c,0xa0,0x3b,0xad,0x39,0xb6,0x36,0x8,0x1b,0x4b,0x32,0xd2,0xc6,0x6c,0x9a,0x4f,0x4f,0x85,0x3e,0x2f,0xe1,0x11,0x0,0x20,0x29,0xd3,0xe9,0xd4,0xda,0x6e,0xb7,0x23,0xdf,0xf7,0xbb,0x0,0x90,0xe7,0xf9,0x8f,0x66,0xb3,0xf9,0x79,0x36,0x9b,0x55,0x22,0x42,0x83,0xa4,0x44,0x51,0xf4,0xea,0xe2,0xe2,0xc3,0xf7,0xf1,0x78,0xdc,0xa,0x82,0x40,0x8,0x20,0xcf,0x32,0x2e,0x97,0xcb,0x4f,0x51,0x14,0xbd,0x25,0xf9,0x5b,0x26,0x93,0x89,0xdd,0xe9,0x74,0xe2,0xf7,0xe7,0xe7,0x27,0x59,0xfa,0x87,0x65,0xb9,0x13,0x0,0xb0,0x1d,0x9b,0xe1,0xcb,0x50,0xbe,0x5e,0x5d,0xdd,0xfe,0xbc,0xbe,0x6e,0x6b,0x49,0x92,0x8c,0x4e,0x7b,0xa7,0xad,0xbf,0x79,0x4e,0xd3,0x54,0x12,0x86,0x21,0xc2,0x30,0x84,0x32,0x95,0xe4,0x79,0xc6,0xde,0xd9,0x59,0x2b,0x49,0xee,0x46,0x86,0xeb,0xba,0x5d,0xfb,0x85,0x23,0x87,0xfd,0x1e,0xb6,0xed,0x40,0xd7,0x35,0x0,0x40,0x7d,0x38,0xa0,0xdc,0xed,0x44,0x37,0x74,0xb8,0xae,0xd7,0x35,0x48,0x62,0xff,0xff,0x1f,0xfc,0x20,0x80,0xae,0xe9,0x78,0x42,0x0,0xca,0xb2,0x90,0x65,0x19,0x58,0xd7,0xd0,0x8a,0xa2,0x58,0xa7,0x69,0x56,0x6b,0xa2,0x51,0x29,0x5,0xcb,0x52,0xb0,0x94,0x5,0x4b,0x29,0x88,0x8,0xd3,0x34,0xad,0x8b,0xfb,0x62,0xad,0xf,0x6,0x83,0xb8,0xaa,0xaa,0xb1,0xe7,0x79,0xbe,0x77,0x74,0x44,0xb7,0xe1,0x89,0x69,0x1a,0x28,0xcb,0x92,0x9b,0xcd,0x46,0x56,0xab,0xd5,0x86,0xe4,0x47,0x21,0x29,0xc3,0xe1,0xf0,0xb8,0xdf,0xef,0x7f,0x6b,0xb7,0xdb,0xaf,0x1b,0x8d,0x86,0x46,0x10,0xf,0xf7,0xf,0x75,0x1c,0xc7,0x77,0x8b,0xc5,0xe2,0xdd,0x7c,0x3e,0xff,0x25,0xcf,0xc3,0x6f,0x6e,0x6f,0x2e,0x1d,0xdb,0xe9,0x9,0x80,0xb2,0x2a,0xd7,0x27,0xad,0x37,0x5f,0x9e,0xc2,0x1f,0x1,0x3a,0xe6,0xa5,0x7b,0xef,0xf2,0xf3,0xcd,0x0,0x0,0x0,0x0,0x49,0x45,0x4e,0x44,0xae,0x42,0x60,0x82
};
diff --git a/scene/resources/shader_graph.cpp b/scene/resources/shader_graph.cpp
index a0766ff317..4604c42de1 100644
--- a/scene/resources/shader_graph.cpp
+++ b/scene/resources/shader_graph.cpp
@@ -80,12 +80,15 @@ void ShaderGraph::_set_data(const Dictionary &p_data) {
ERR_FAIL_COND((conns.size()%3)!=0);
for(int j=0;j<conns.size();j+=3) {
-
SourceSlot ss;
int ls=conns[j+0];
- ss.id=conns[j+1];
- ss.slot=conns[j+2];
- n.connections[ls]=ss;
+ if (ls == SLOT_DEFAULT_VALUE) {
+ n.defaults[conns[j+1]]=conns[j+2];
+ } else {
+ ss.id=conns[j+1];
+ ss.slot=conns[j+2];
+ n.connections[ls]=ss;
+ }
}
shader[t].node_map[n.id]=n;
@@ -114,7 +117,7 @@ Dictionary ShaderGraph::_get_data() const {
data[idx+4]=E->get().param2;
Array conns;
- conns.resize(E->get().connections.size()*3);
+ conns.resize(E->get().connections.size()*3+E->get().defaults.size()*3);
int idx2=0;
for(Map<int,SourceSlot>::Element*F=E->get().connections.front();F;F=F->next()) {
@@ -123,6 +126,14 @@ Dictionary ShaderGraph::_get_data() const {
conns[idx2+2]=F->get().slot;
idx2+=3;
}
+ for(Map<int,Variant>::Element*F=E->get().defaults.front();F;F=F->next()) {
+
+ conns[idx2+0]=SLOT_DEFAULT_VALUE;
+ conns[idx2+1]=F->key();
+ conns[idx2+2]=F->get();
+ idx2+=3;
+ }
+
data[idx+5]=conns;
idx+=6;
}
@@ -142,6 +153,15 @@ ShaderGraph::GraphError ShaderGraph::get_graph_error(ShaderType p_type) const {
return shader[p_type].error;
}
+int ShaderGraph::node_count(ShaderType p_which, int p_type)
+{
+ int count=0;
+ for (Map<int,Node>::Element *E=shader[p_which].node_map.front();E;E=E->next())
+ if (E->get().type==p_type)
+ count++;
+ return count;
+}
+
void ShaderGraph::_bind_methods() {
ObjectTypeDB::bind_method(_MD("_update_shader"),&ShaderGraph::_update_shader);
@@ -155,6 +175,9 @@ void ShaderGraph::_bind_methods() {
ObjectTypeDB::bind_method(_MD("get_node_list","shader_type"),&ShaderGraph::_get_node_list);
+ ObjectTypeDB::bind_method(_MD("default_set_value","shader_type","id","param_id","value"), &ShaderGraph::default_set_value);
+ ObjectTypeDB::bind_method(_MD("default_get_value","shader_type","id","param_id"), &ShaderGraph::default_get_value);
+
ObjectTypeDB::bind_method(_MD("scalar_const_node_set_value","shader_type","id","value"),&ShaderGraph::scalar_const_node_set_value);
ObjectTypeDB::bind_method(_MD("scalar_const_node_get_value","shader_type","id"),&ShaderGraph::scalar_const_node_set_value);
@@ -537,7 +560,7 @@ void ShaderGraph::node_add(ShaderType p_type, NodeType p_node_type,int p_id) {
case NODE_RGB_INPUT: {node.param1=_find_unique_name("Color");node.param2=Color();} break; // color uniform (assignable in material)
case NODE_XFORM_INPUT: {node.param1=_find_unique_name("XForm"); node.param2=Transform();} break; // mat4 uniform (assignable in material)
case NODE_TEXTURE_INPUT: {node.param1=_find_unique_name("Tex"); } break; // texture input (assignable in material)
- case NODE_CUBEMAP_INPUT: {node.param1=_find_unique_name("Cube"); } break; // cubemap input (assignable in material)
+ case NODE_CUBEMAP_INPUT: {node.param1=_find_unique_name("Cube"); } break; // cubemap input (assignable in material)
case NODE_DEFAULT_TEXTURE: {}; break;
case NODE_OUTPUT: {} break; // output (shader type dependent)
case NODE_COMMENT: {} break; // comment
@@ -683,6 +706,18 @@ void ShaderGraph::get_node_connections(ShaderType p_type,List<Connection> *p_con
}
}
+bool ShaderGraph::is_slot_connected(ShaderGraph::ShaderType p_type, int p_dst_id, int slot_id)
+{
+ for(const Map<int,Node>::Element *E=shader[p_type].node_map.front();E;E=E->next()) {
+ for (const Map<int,SourceSlot>::Element *F=E->get().connections.front();F;F=F->next()) {
+
+ if (p_dst_id == E->key() && slot_id==F->key())
+ return true;
+ }
+ }
+ return false;
+}
+
void ShaderGraph::clear(ShaderType p_type) {
@@ -824,6 +859,47 @@ float ShaderGraph::texture_node_get_filter_strength(ShaderType p_type,float p_id
return arr[1];
}
+void ShaderGraph::duplicate_nodes(ShaderType p_which, List<int> &p_nodes)
+{
+ //Create new node IDs
+ Map<int,int> duplicates = Map<int,int>();
+ int i=1;
+ for(List<int>::Element *E=p_nodes.front();E; E=E->next()) {
+ while (shader[p_which].node_map.has(i))
+ i++;
+ duplicates.insert(E->get(), i);
+ i++;
+ }
+
+ for(List<int>::Element *E = p_nodes.front();E; E=E->next()) {
+
+ const Node &n=shader[p_which].node_map[E->get()];
+ Node nn=n;
+ nn.id=duplicates.find(n.id)->get();
+ nn.pos += Vector2(0,100);
+ for (Map<int,SourceSlot>::Element *C=nn.connections.front();C;C=C->next()) {
+ SourceSlot &c=C->get();
+ if (p_nodes.find(c.id))
+ c.id=duplicates.find(c.id)->get();
+ }
+ shader[p_which].node_map[nn.id]=nn;
+ }
+ _request_update();
+}
+
+List<int> ShaderGraph::generate_ids(ShaderType p_type, int count)
+{
+ List<int> ids = List<int>();
+ int i=1;
+ while (ids.size() < count) {
+ while (shader[p_type].node_map.has(i))
+ i++;
+ ids.push_back(i);
+ i++;
+ }
+ return ids;
+}
+
void ShaderGraph::scalar_op_node_set_op(ShaderType p_type,float p_id,ScalarOp p_op){
@@ -955,6 +1031,33 @@ ShaderGraph::ScalarFunc ShaderGraph::scalar_func_node_get_function(ShaderType p_
return ScalarFunc(func);
}
+void ShaderGraph::default_set_value(ShaderGraph::ShaderType p_which, int p_id, int p_param, const Variant &p_value)
+{
+ ERR_FAIL_INDEX(p_which,3);
+ ERR_FAIL_COND(!shader[p_which].node_map.has(p_id));
+ Node& n = shader[p_which].node_map[p_id];
+ if(p_value.get_type()==Variant::NIL)
+ n.defaults.erase(n.defaults.find(p_param));
+ else
+ n.defaults[p_param]=p_value;
+
+ _request_update();
+
+}
+
+Variant ShaderGraph::default_get_value(ShaderGraph::ShaderType p_which, int p_id, int p_param)
+{
+ ERR_FAIL_INDEX_V(p_which,3,Variant());
+ ERR_FAIL_COND_V(!shader[p_which].node_map.has(p_id),Variant());
+ const Node& n = shader[p_which].node_map[p_id];
+
+ if (!n.defaults.has(p_param))
+ return Variant();
+ return n.defaults[p_param];
+}
+
+
+
void ShaderGraph::vec_func_node_set_function(ShaderType p_type,int p_id,VecFunc p_func){
ERR_FAIL_INDEX(p_type,3);
@@ -980,52 +1083,52 @@ ShaderGraph::VecFunc ShaderGraph::vec_func_node_get_function(ShaderType p_type,
void ShaderGraph::color_ramp_node_set_ramp(ShaderType p_type,int p_id,const DVector<Color>& p_colors, const DVector<real_t>& p_offsets){
- ERR_FAIL_INDEX(p_type,3);
- ERR_FAIL_COND(!shader[p_type].node_map.has(p_id));
- ERR_FAIL_COND(p_colors.size()!=p_offsets.size());
- Node& n = shader[p_type].node_map[p_id];
- n.param1=p_colors;
- n.param2=p_offsets;
- _request_update();
+ ERR_FAIL_INDEX(p_type,3);
+ ERR_FAIL_COND(!shader[p_type].node_map.has(p_id));
+ ERR_FAIL_COND(p_colors.size()!=p_offsets.size());
+ Node& n = shader[p_type].node_map[p_id];
+ n.param1=p_colors;
+ n.param2=p_offsets;
+ _request_update();
}
DVector<Color> ShaderGraph::color_ramp_node_get_colors(ShaderType p_type,int p_id) const{
- ERR_FAIL_INDEX_V(p_type,3,DVector<Color>());
- ERR_FAIL_COND_V(!shader[p_type].node_map.has(p_id),DVector<Color>());
- const Node& n = shader[p_type].node_map[p_id];
- return n.param1;
+ ERR_FAIL_INDEX_V(p_type,3,DVector<Color>());
+ ERR_FAIL_COND_V(!shader[p_type].node_map.has(p_id),DVector<Color>());
+ const Node& n = shader[p_type].node_map[p_id];
+ return n.param1;
}
DVector<real_t> ShaderGraph::color_ramp_node_get_offsets(ShaderType p_type,int p_id) const{
- ERR_FAIL_INDEX_V(p_type,3,DVector<real_t>());
- ERR_FAIL_COND_V(!shader[p_type].node_map.has(p_id),DVector<real_t>());
- const Node& n = shader[p_type].node_map[p_id];
- return n.param2;
+ ERR_FAIL_INDEX_V(p_type,3,DVector<real_t>());
+ ERR_FAIL_COND_V(!shader[p_type].node_map.has(p_id),DVector<real_t>());
+ const Node& n = shader[p_type].node_map[p_id];
+ return n.param2;
}
void ShaderGraph::curve_map_node_set_points(ShaderType p_type,int p_id,const DVector<Vector2>& p_points) {
- ERR_FAIL_INDEX(p_type,3);
- ERR_FAIL_COND(!shader[p_type].node_map.has(p_id));
- Node& n = shader[p_type].node_map[p_id];
- n.param1=p_points;
- _request_update();
+ ERR_FAIL_INDEX(p_type,3);
+ ERR_FAIL_COND(!shader[p_type].node_map.has(p_id));
+ Node& n = shader[p_type].node_map[p_id];
+ n.param1=p_points;
+ _request_update();
}
DVector<Vector2> ShaderGraph::curve_map_node_get_points(ShaderType p_type,int p_id) const{
- ERR_FAIL_INDEX_V(p_type,3,DVector<Vector2>());
- ERR_FAIL_COND_V(!shader[p_type].node_map.has(p_id),DVector<Vector2>());
- const Node& n = shader[p_type].node_map[p_id];
- return n.param1;
+ ERR_FAIL_INDEX_V(p_type,3,DVector<Vector2>());
+ ERR_FAIL_COND_V(!shader[p_type].node_map.has(p_id),DVector<Vector2>());
+ const Node& n = shader[p_type].node_map[p_id];
+ return n.param1;
}
@@ -1215,6 +1318,12 @@ Variant ShaderGraph::node_get_state(ShaderType p_type,int p_id) const {
s["pos"]=n.pos;
s["param1"]=n.param1;
s["param2"]=n.param2;
+ Array keys;
+ for (Map<int,Variant>::Element *E=n.defaults.front();E;E=E->next()) {
+ keys.append(E->key());
+ s[E->key()]=E->get();
+ }
+ s["default_keys"]=keys;
return s;
}
@@ -1227,10 +1336,15 @@ void ShaderGraph::node_set_state(ShaderType p_type,int p_id,const Variant& p_sta
ERR_FAIL_COND(!d.has("pos"));
ERR_FAIL_COND(!d.has("param1"));
ERR_FAIL_COND(!d.has("param2"));
+ ERR_FAIL_COND(!d.has("default_keys"));
+
n.pos=d["pos"];
n.param1=d["param1"];
n.param2=d["param2"];
-
+ Array keys = d["default_keys"];
+ for(int i=0;i<keys.size();i++) {
+ n.defaults[keys[i]]=d[keys[i]];
+ }
}
ShaderGraph::ShaderGraph(Mode p_mode) : Shader(p_mode) {
@@ -1735,17 +1849,17 @@ void ShaderGraph::_update_shader() {
Vector<String> inputs;
int max = get_node_input_slot_count(get_mode(),ShaderType(i),n->type);
for(int k=0;k<max;k++) {
+ String iname;
if (!n->connections.has(k)) {
- shader[i].error=GRAPH_ERROR_MISSING_CONNECTIONS;
- failed=true;
- break;
+ iname="nd"+itos(n->id)+"sl"+itos(k)+"def";
+ } else {
+ iname="nd"+itos(n->connections[k].id)+"sl"+itos(n->connections[k].slot);
+ if (node_get_type(ShaderType(i),n->connections[k].id)==NODE_INPUT) {
+ inputs_used.insert(iname);
+ }
+
}
- String iname="nd"+itos(n->connections[k].id)+"sl"+itos(n->connections[k].slot);
inputs.push_back(iname);
- if (node_get_type(ShaderType(i),n->connections[k].id)==NODE_INPUT) {
- inputs_used.insert(iname);
- }
-
}
if (failed)
@@ -1874,27 +1988,27 @@ void ShaderGraph::_plot_curve(const Vector2& p_a,const Vector2& p_b,const Vector
};
for (i = 0; i < 4; i++)
- {
- for (j = 0; j < 4; j++)
+ {
+ for (j = 0; j < 4; j++)
{
tmp1[i][j] = (CR_basis[i][0] * geometry[0][j] +
- CR_basis[i][1] * geometry[1][j] +
- CR_basis[i][2] * geometry[2][j] +
- CR_basis[i][3] * geometry[3][j]);
+ CR_basis[i][1] * geometry[1][j] +
+ CR_basis[i][2] * geometry[2][j] +
+ CR_basis[i][3] * geometry[3][j]);
+ }
}
- }
/* compose the above results to get the deltas matrix */
for (i = 0; i < 4; i++)
- {
- for (j = 0; j < 4; j++)
+ {
+ for (j = 0; j < 4; j++)
{
deltas[i][j] = (tmp2[i][0] * tmp1[0][j] +
- tmp2[i][1] * tmp1[1][j] +
- tmp2[i][2] * tmp1[2][j] +
- tmp2[i][3] * tmp1[3][j]);
+ tmp2[i][1] * tmp1[1][j] +
+ tmp2[i][2] * tmp1[2][j] +
+ tmp2[i][3] * tmp1[3][j]);
+ }
}
- }
/* extract the x deltas */
@@ -1951,6 +2065,31 @@ void ShaderGraph::_add_node_code(ShaderType p_type,Node *p_node,const Vector<Str
const char *typestr[4]={"float","vec3","mat4","texture"};
#define OUTNAME(id,slot) (String(typestr[get_node_output_slot_type(get_mode(),p_type,p_node->type,slot)])+" "+("nd"+itos(id)+"sl"+itos(slot)))
#define OUTVAR(id,slot) ("nd"+itos(id)+"sl"+itos(slot))
+#define DEF_VEC(slot)\
+ if (p_inputs[slot].ends_with("def")){\
+ Vector3 v = p_node->defaults[slot];\
+ code+=String(typestr[1])+" "+p_inputs[slot]+"=vec3("+v+");\n";\
+ }
+#define DEF_SCALAR(slot)\
+ if (p_inputs[slot].ends_with("def")){\
+ double v = p_node->defaults[slot];\
+ code+=String(typestr[0])+" "+p_inputs[slot]+"="+rtos(v)+";\n";\
+ }
+#define DEF_COLOR(slot)\
+ if (p_inputs[slot].ends_with("def")){\
+ Color col = p_node->defaults[slot];\
+ code+=String(typestr[1])+" "+p_inputs[slot]+"=vec3("+rtos(col.r)+","+rtos(col.g)+","+rtos(col.b)+");\n";\
+ }
+#define DEF_MATRIX(slot) \
+ if (p_inputs[slot].ends_with("def")){\
+ Transform xf = p_node->defaults[slot]; \
+ code+=String(typestr[3])+" "+p_inputs[slot]+"=mat4(\n";\
+ code+="\tvec4(vec3("+rtos(xf.basis.get_axis(0).x)+","+rtos(xf.basis.get_axis(0).y)+","+rtos(xf.basis.get_axis(0).z)+"),0),\n";\
+ code+="\tvec4(vec3("+rtos(xf.basis.get_axis(1).x)+","+rtos(xf.basis.get_axis(1).y)+","+rtos(xf.basis.get_axis(1).z)+"),0),\n";\
+ code+="\tvec4(vec3("+rtos(xf.basis.get_axis(2).x)+","+rtos(xf.basis.get_axis(2).y)+","+rtos(xf.basis.get_axis(2).z)+"),0),\n";\
+ code+="\tvec4(vec3("+rtos(xf.origin.x)+","+rtos(xf.origin.y)+","+rtos(xf.origin.z)+"),1)\n";\
+ code+=");\n";\
+ }
switch(p_node->type) {
@@ -1987,9 +2126,12 @@ void ShaderGraph::_add_node_code(ShaderType p_type,Node *p_node,const Vector<Str
code+=OUTNAME(p_node->id,0)+"=TIME;\n";
}break;
case NODE_SCREEN_TEX: {
+ DEF_VEC(0);
code+=OUTNAME(p_node->id,0)+"=texscreen("+p_inputs[0]+".xy);\n";
}break;
case NODE_SCALAR_OP: {
+ DEF_SCALAR(0);
+ DEF_SCALAR(1);
int op = p_node->param1;
String optxt;
switch(op) {
@@ -2009,6 +2151,8 @@ void ShaderGraph::_add_node_code(ShaderType p_type,Node *p_node,const Vector<Str
}break;
case NODE_VEC_OP: {
+ DEF_VEC(0);
+ DEF_VEC(1);
int op = p_node->param1;
String optxt;
switch(op) {
@@ -2026,6 +2170,8 @@ void ShaderGraph::_add_node_code(ShaderType p_type,Node *p_node,const Vector<Str
}break;
case NODE_VEC_SCALAR_OP: {
+ DEF_VEC(0);
+ DEF_SCALAR(1);
int op = p_node->param1;
String optxt;
switch(op) {
@@ -2037,6 +2183,8 @@ void ShaderGraph::_add_node_code(ShaderType p_type,Node *p_node,const Vector<Str
}break;
case NODE_RGB_OP: {
+ DEF_COLOR(0);
+ DEF_COLOR(1);
int op = p_node->param1;
static const char*axisn[3]={"x","y","z"};
@@ -2048,7 +2196,7 @@ void ShaderGraph::_add_node_code(ShaderType p_type,Node *p_node,const Vector<Str
case RGB_OP_DIFFERENCE: {
code += OUTNAME(p_node->id,0)+"=abs("+p_inputs[0]+"-"+p_inputs[1]+");\n";
-
+ print_line(OUTNAME(p_node->id,0)+"=abs("+p_inputs[0]+"-"+p_inputs[1]+");\n");
} break;
case RGB_OP_DARKEN: {
@@ -2119,11 +2267,15 @@ void ShaderGraph::_add_node_code(ShaderType p_type,Node *p_node,const Vector<Str
}
}break;
case NODE_XFORM_MULT: {
+ DEF_MATRIX(0);
+ DEF_MATRIX(1);
code += OUTNAME(p_node->id,0)+"="+p_inputs[0]+"*"+p_inputs[1]+";\n";
}break;
case NODE_XFORM_VEC_MULT: {
+ DEF_MATRIX(0);
+ DEF_VEC(1);
bool no_translation = p_node->param1;
if (no_translation) {
@@ -2134,6 +2286,8 @@ void ShaderGraph::_add_node_code(ShaderType p_type,Node *p_node,const Vector<Str
}break;
case NODE_XFORM_VEC_INV_MULT: {
+ DEF_VEC(0);
+ DEF_MATRIX(1);
bool no_translation = p_node->param1;
if (no_translation) {
code += OUTNAME(p_node->id,0)+"=("+p_inputs[1]+"*vec4("+p_inputs[0]+",0)).xyz;\n";
@@ -2142,6 +2296,7 @@ void ShaderGraph::_add_node_code(ShaderType p_type,Node *p_node,const Vector<Str
}
}break;
case NODE_SCALAR_FUNC: {
+ DEF_SCALAR(0);
static const char*scalar_func_id[SCALAR_MAX_FUNC]={
"sin($)",
"cos($)",
@@ -2171,6 +2326,7 @@ void ShaderGraph::_add_node_code(ShaderType p_type,Node *p_node,const Vector<Str
} break;
case NODE_VEC_FUNC: {
+ DEF_VEC(0);
static const char*vec_func_id[VEC_MAX_FUNC]={
"normalize($)",
"max(min($,vec3(1,1,1)),vec3(0,0,0))",
@@ -2208,44 +2364,63 @@ void ShaderGraph::_add_node_code(ShaderType p_type,Node *p_node,const Vector<Str
}
}break;
case NODE_VEC_LEN: {
+ DEF_VEC(0);
code += OUTNAME(p_node->id,0)+"=length("+p_inputs[0]+");\n";
}break;
case NODE_DOT_PROD: {
+ DEF_VEC(0);
+ DEF_VEC(1);
code += OUTNAME(p_node->id,0)+"=dot("+p_inputs[1]+","+p_inputs[0]+");\n";
}break;
case NODE_VEC_TO_SCALAR: {
+ DEF_VEC(0);
code += OUTNAME(p_node->id,0)+"="+p_inputs[0]+".x;\n";
code += OUTNAME(p_node->id,1)+"="+p_inputs[0]+".y;\n";
code += OUTNAME(p_node->id,2)+"="+p_inputs[0]+".z;\n";
}break;
case NODE_SCALAR_TO_VEC: {
+ DEF_SCALAR(0);
+ DEF_SCALAR(1);
+ DEF_SCALAR(2);
code += OUTNAME(p_node->id,0)+"=vec3("+p_inputs[0]+","+p_inputs[1]+","+p_inputs[2]+""+");\n";
}break;
case NODE_VEC_TO_XFORM: {
+ DEF_VEC(0);
+ DEF_VEC(1);
+ DEF_VEC(2);
+ DEF_VEC(3);
code += OUTNAME(p_node->id,0)+"=xform("+p_inputs[0]+","+p_inputs[1]+","+p_inputs[2]+","+","+p_inputs[3]+");\n";
}break;
case NODE_XFORM_TO_VEC: {
+ DEF_MATRIX(0);
code += OUTNAME(p_node->id,0)+"="+p_inputs[0]+".x;\n";
code += OUTNAME(p_node->id,1)+"="+p_inputs[0]+".y;\n";
code += OUTNAME(p_node->id,2)+"="+p_inputs[0]+".z;\n";
code += OUTNAME(p_node->id,3)+"="+p_inputs[0]+".o;\n";
}break;
case NODE_SCALAR_INTERP: {
+ DEF_SCALAR(0);
+ DEF_SCALAR(1);
+ DEF_SCALAR(2);
code += OUTNAME(p_node->id,0)+"=mix("+p_inputs[0]+","+p_inputs[1]+","+p_inputs[2]+");\n";
}break;
case NODE_VEC_INTERP: {
+ DEF_VEC(0);
+ DEF_VEC(1);
+ DEF_SCALAR(2);
code += OUTNAME(p_node->id,0)+"=mix("+p_inputs[0]+","+p_inputs[1]+","+p_inputs[2]+");\n";
}break;
case NODE_COLOR_RAMP: {
+ DEF_SCALAR(0);
static const int color_ramp_len=512;
DVector<uint8_t> cramp;
@@ -2302,6 +2477,7 @@ void ShaderGraph::_add_node_code(ShaderType p_type,Node *p_node,const Vector<Str
}break;
case NODE_CURVE_MAP: {
+ DEF_SCALAR(0);
static const int curve_map_len=256;
bool mapped[256];
zeromem(mapped,sizeof(mapped));
@@ -2369,6 +2545,9 @@ void ShaderGraph::_add_node_code(ShaderType p_type,Node *p_node,const Vector<Str
}break;
case NODE_SCALAR_INPUT: {
+ DEF_SCALAR(0);
+ DEF_SCALAR(1);
+ DEF_SCALAR(2);
String name = p_node->param1;
float dv=p_node->param2;
code +="uniform float "+name+"="+rtos(dv)+";\n";
@@ -2406,6 +2585,7 @@ void ShaderGraph::_add_node_code(ShaderType p_type,Node *p_node,const Vector<Str
}break;
case NODE_TEXTURE_INPUT: {
+ DEF_VEC(0);
String name = p_node->param1;
String rname="rt_read_tex"+itos(p_node->id);
code +="uniform texture "+name+";";
@@ -2415,7 +2595,7 @@ void ShaderGraph::_add_node_code(ShaderType p_type,Node *p_node,const Vector<Str
}break;
case NODE_CUBEMAP_INPUT: {
-
+ DEF_VEC(0);
String name = p_node->param1;
code +="uniform cubemap "+name+";";
String rname="rt_read_tex"+itos(p_node->id);
@@ -2424,6 +2604,7 @@ void ShaderGraph::_add_node_code(ShaderType p_type,Node *p_node,const Vector<Str
code += OUTNAME(p_node->id,1)+"="+rname+".a;\n";
}break;
case NODE_DEFAULT_TEXTURE: {
+ DEF_VEC(0);
if (get_mode()==MODE_CANVAS_ITEM && p_type==SHADER_TYPE_FRAGMENT) {
diff --git a/scene/resources/shader_graph.h b/scene/resources/shader_graph.h
index fd6540a747..f867ae0388 100644
--- a/scene/resources/shader_graph.h
+++ b/scene/resources/shader_graph.h
@@ -68,7 +68,7 @@ public:
NODE_VEC_INTERP, // vec3 interpolation (with optional curve)
NODE_COLOR_RAMP, //take scalar, output vec3
NODE_CURVE_MAP, //take scalar, otput scalar
- NODE_SCALAR_INPUT, // scalar uniform (assignable in material)
+ NODE_SCALAR_INPUT, // scalar uniform (assignable in material)
NODE_VEC_INPUT, // vec3 uniform (assignable in material)
NODE_RGB_INPUT, // color uniform (assignable in material)
NODE_XFORM_INPUT, // mat4 uniform (assignable in material)
@@ -120,6 +120,7 @@ private:
String _find_unique_name(const String& p_base);
+ enum {SLOT_DEFAULT_VALUE = 0x7FFFFFFF};
struct SourceSlot {
int id;
@@ -135,6 +136,7 @@ private:
NodeType type;
Variant param1;
Variant param2;
+ Map<int, Variant> defaults;
int id;
mutable int order; // used for sorting
int sort_order;
@@ -216,6 +218,10 @@ public:
void texture_node_set_filter_strength(ShaderType p_which,float p_id,float p_strength);
float texture_node_get_filter_strength(ShaderType p_which,float p_id) const;
+ void duplicate_nodes(ShaderType p_which, List<int> &p_nodes);
+
+ List<int> generate_ids(ShaderType p_type, int count);
+
enum ScalarOp {
SCALAR_OP_ADD,
SCALAR_OP_SUB,
@@ -314,6 +320,9 @@ public:
VEC_MAX_FUNC
};
+ void default_set_value(ShaderType p_which,int p_id,int p_param, const Variant& p_value);
+ Variant default_get_value(ShaderType p_which,int p_id,int p_param);
+
void vec_func_node_set_function(ShaderType p_which,int p_id,VecFunc p_func);
VecFunc vec_func_node_get_function(ShaderType p_which,int p_id) const;
@@ -354,6 +363,8 @@ public:
void get_node_connections(ShaderType p_which,List<Connection> *p_connections) const;
+ bool is_slot_connected(ShaderType p_which,int p_dst_id,int slot_id);
+
void clear(ShaderType p_which);
Variant node_get_state(ShaderType p_type, int p_node) const;
@@ -361,6 +372,8 @@ public:
GraphError get_graph_error(ShaderType p_type) const;
+ int node_count(ShaderType p_which, int p_type);
+
static int get_type_input_count(NodeType p_type);
static int get_type_output_count(NodeType p_type);
static SlotType get_type_input_type(NodeType p_type,int p_idx);
diff --git a/tools/editor/plugins/shader_graph_editor_plugin.cpp b/tools/editor/plugins/shader_graph_editor_plugin.cpp
index 03fcbffa24..1997b268a7 100644
--- a/tools/editor/plugins/shader_graph_editor_plugin.cpp
+++ b/tools/editor/plugins/shader_graph_editor_plugin.cpp
@@ -29,6 +29,7 @@
#include "shader_graph_editor_plugin.h"
+#include "scene/gui/check_box.h"
#include "scene/gui/menu_button.h"
#include "scene/gui/panel.h"
#include "spatial_editor_plugin.h"
@@ -454,43 +455,43 @@ void GraphCurveMapEdit::_plot_curve(const Vector2& p_a,const Vector2& p_b,const
d3 = d * d * d;
/* construct a temporary matrix for determining the forward differencing deltas */
- tmp2[0][0] = 0; tmp2[0][1] = 0; tmp2[0][2] = 0; tmp2[0][3] = 1;
- tmp2[1][0] = d3; tmp2[1][1] = d2; tmp2[1][2] = d; tmp2[1][3] = 0;
- tmp2[2][0] = 6*d3; tmp2[2][1] = 2*d2; tmp2[2][2] = 0; tmp2[2][3] = 0;
- tmp2[3][0] = 6*d3; tmp2[3][1] = 0; tmp2[3][2] = 0; tmp2[3][3] = 0;
+ tmp2[0][0] = 0; tmp2[0][1] = 0; tmp2[0][2] = 0; tmp2[0][3] = 1;
+ tmp2[1][0] = d3; tmp2[1][1] = d2; tmp2[1][2] = d; tmp2[1][3] = 0;
+ tmp2[2][0] = 6*d3; tmp2[2][1] = 2*d2; tmp2[2][2] = 0; tmp2[2][3] = 0;
+ tmp2[3][0] = 6*d3; tmp2[3][1] = 0; tmp2[3][2] = 0; tmp2[3][3] = 0;
/* compose the basis and geometry matrices */
static const float CR_basis[4][4] =
{
- { -0.5, 1.5, -1.5, 0.5 },
- { 1.0, -2.5, 2.0, -0.5 },
- { -0.5, 0.0, 0.5, 0.0 },
- { 0.0, 1.0, 0.0, 0.0 },
+ { -0.5, 1.5, -1.5, 0.5 },
+ { 1.0, -2.5, 2.0, -0.5 },
+ { -0.5, 0.0, 0.5, 0.0 },
+ { 0.0, 1.0, 0.0, 0.0 },
};
for (i = 0; i < 4; i++)
- {
- for (j = 0; j < 4; j++)
+ {
+ for (j = 0; j < 4; j++)
{
- tmp1[i][j] = (CR_basis[i][0] * geometry[0][j] +
- CR_basis[i][1] * geometry[1][j] +
- CR_basis[i][2] * geometry[2][j] +
- CR_basis[i][3] * geometry[3][j]);
+ tmp1[i][j] = (CR_basis[i][0] * geometry[0][j] +
+ CR_basis[i][1] * geometry[1][j] +
+ CR_basis[i][2] * geometry[2][j] +
+ CR_basis[i][3] * geometry[3][j]);
}
- }
+ }
/* compose the above results to get the deltas matrix */
for (i = 0; i < 4; i++)
- {
- for (j = 0; j < 4; j++)
+ {
+ for (j = 0; j < 4; j++)
{
- deltas[i][j] = (tmp2[i][0] * tmp1[0][j] +
- tmp2[i][1] * tmp1[1][j] +
- tmp2[i][2] * tmp1[2][j] +
- tmp2[i][3] * tmp1[3][j]);
+ deltas[i][j] = (tmp2[i][0] * tmp1[0][j] +
+ tmp2[i][1] * tmp1[1][j] +
+ tmp2[i][2] * tmp1[2][j] +
+ tmp2[i][3] * tmp1[3][j]);
}
- }
+ }
/* extract the x deltas */
@@ -509,15 +510,15 @@ void GraphCurveMapEdit::_plot_curve(const Vector2& p_a,const Vector2& p_b,const
lastx = CLAMP (x, 0, xmax);
lasty = CLAMP (y, 0, ymax);
-/* if (fix255)
- {
- cd->curve[cd->outline][lastx] = lasty;
- }
- else
- {
- cd->curve_ptr[cd->outline][lastx] = lasty;
- if(gb_debug) printf("bender_plot_curve xmax:%d ymax:%d\n", (int)xmax, (int)ymax);
- }
+ /* if (fix255)
+ {
+ cd->curve[cd->outline][lastx] = lasty;
+ }
+ else
+ {
+ cd->curve_ptr[cd->outline][lastx] = lasty;
+ if(gb_debug) printf("bender_plot_curve xmax:%d ymax:%d\n", (int)xmax, (int)ymax);
+ }
*/
/* loop over the curve */
for (i = 0; i < ntimes; i++)
@@ -590,9 +591,9 @@ void GraphCurveMapEdit::_notification(int p_what){
}
/*if (i==-1 && prev.offset==next.offset) {
- prev=next;
- continue;
- }*/
+ prev=next;
+ continue;
+ }*/
_plot_curve(prev2,prev,next,next2);
@@ -608,10 +609,10 @@ void GraphCurveMapEdit::_notification(int p_what){
draw_rect(Rect2( Vector2(points[i].offset,1.0-points[i].height)*get_size()-Vector2(2,2),Vector2(5,5)),col);
}
-/* if (grabbed!=-1) {
+ /* if (grabbed!=-1) {
- draw_rect(Rect2(total_w+3,0,h,h),points[grabbed].color);
- }
+ draw_rect(Rect2(total_w+3,0,h,h),points[grabbed].color);
+ }
*/
if (has_focus()) {
@@ -840,6 +841,7 @@ void ShaderGraphView::_xform_input_changed(int p_id, Node *p_button){
ped_popup->set_pos(tb->get_global_pos()+Vector2(0,tb->get_size().height));
ped_popup->set_size(tb->get_size());
edited_id=p_id;
+ edited_def=-1;
ped_popup->edit(NULL,"",Variant::TRANSFORM,graph->xform_input_node_get_value(type,p_id),PROPERTY_HINT_NONE,"");
ped_popup->popup();
@@ -850,6 +852,7 @@ void ShaderGraphView::_xform_const_changed(int p_id, Node *p_button){
ped_popup->set_pos(tb->get_global_pos()+Vector2(0,tb->get_size().height));
ped_popup->set_size(tb->get_size());
edited_id=p_id;
+ edited_def=-1;
ped_popup->edit(NULL,"",Variant::TRANSFORM,graph->xform_const_node_get_value(type,p_id),PROPERTY_HINT_NONE,"");
ped_popup->popup();
@@ -879,6 +882,35 @@ void ShaderGraphView::_cube_input_change(int p_id){
void ShaderGraphView::_variant_edited() {
+ if (edited_def != -1) {
+
+ Variant v = ped_popup->get_variant();
+ Variant v2 = graph->default_get_value(type,edited_id,edited_def);
+ if (v2.get_type() == Variant::NIL)
+ switch (v.get_type()) {
+ case Variant::VECTOR3:
+ v2=Vector3();
+ break;
+ case Variant::REAL:
+ v2=0.0;
+ break;
+ case Variant::TRANSFORM:
+ v2=Transform();
+ break;
+ case Variant::COLOR:
+ v2=Color();
+ break;
+ }
+ UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo();
+ ur->create_action("Change default value");
+ ur->add_do_method(graph.ptr(),"default_set_value",type,edited_id,edited_def, v);
+ ur->add_undo_method(graph.ptr(),"default_set_value",type,edited_id,edited_def, v2);
+ ur->add_do_method(this,"_update_graph");
+ ur->add_undo_method(this,"_update_graph");
+ ur->commit_action();
+ return;
+ }
+
if (graph->node_get_type(type,edited_id)==ShaderGraph::NODE_XFORM_CONST) {
UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo();
@@ -1043,6 +1075,7 @@ void ShaderGraphView::_tex_edited(int p_id,Node* p_button) {
ped_popup->set_pos(tb->get_global_pos()+Vector2(0,tb->get_size().height));
ped_popup->set_size(tb->get_size());
edited_id=p_id;
+ edited_def=-1;
ped_popup->edit(NULL,"",Variant::OBJECT,graph->texture_input_node_get_value(type,p_id),PROPERTY_HINT_RESOURCE_TYPE,"Texture");
}
@@ -1052,6 +1085,7 @@ void ShaderGraphView::_cube_edited(int p_id,Node* p_button) {
ped_popup->set_pos(tb->get_global_pos()+Vector2(0,tb->get_size().height));
ped_popup->set_size(tb->get_size());
edited_id=p_id;
+ edited_def=-1;
ped_popup->edit(NULL,"",Variant::OBJECT,graph->cubemap_input_node_get_value(type,p_id),PROPERTY_HINT_RESOURCE_TYPE,"CubeMap");
}
@@ -1156,14 +1190,24 @@ void ShaderGraphView::_node_removed(int p_id) {
}
+void ShaderGraphView::_begin_node_move()
+{
+ UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo();
+ ur->create_action("Move Shader Graph Node");
+}
+
void ShaderGraphView::_node_moved(const Vector2& p_from, const Vector2& p_to,int p_id) {
ERR_FAIL_COND(!node_map.has(p_id));
UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo();
- ur->create_action("Move Shader Graph Node");
ur->add_do_method(this,"_move_node",p_id,p_to);
ur->add_undo_method(this,"_move_node",p_id,p_from);
+}
+
+void ShaderGraphView::_end_node_move()
+{
+ UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo();
ur->commit_action();
}
@@ -1174,860 +1218,1244 @@ void ShaderGraphView::_move_node(int p_id,const Vector2& p_to) {
graph->node_set_pos(type,p_id,p_to);
}
+void ShaderGraphView::_duplicate_nodes_request()
+{
+ Array s_id;
+
+ for(Map<int,GraphNode*>::Element *E=node_map.front();E;E=E->next()) {
+ ShaderGraph::NodeType t=graph->node_get_type(type, E->key());
+ if (t==ShaderGraph::NODE_OUTPUT || t==ShaderGraph::NODE_INPUT)
+ continue;
+ GraphNode *gn = E->get();
+ if (gn && gn->is_selected())
+ s_id.push_back(E->key());
+ }
-void ShaderGraphView::_create_node(int p_id) {
-
-
- GraphNode *gn = memnew( GraphNode );
- gn->set_show_close_button(true);
- Color typecol[4]={
- Color(0.9,0.4,1),
- Color(0.8,1,0.2),
- Color(1,0.2,0.2),
- Color(0,1,1)
- };
-
-
- switch(graph->node_get_type(type,p_id)) {
-
- case ShaderGraph::NODE_INPUT: {
+ if (s_id.size()==0)
+ return;
- gn->set_title("Input");
+ UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo();
+ ur->create_action("Duplicate Graph Node(s)");
+ ur->add_do_method(this,"_duplicate_nodes",s_id);
+ List<int> n_ids = graph->generate_ids(type, s_id.size());
+ for (List<int>::Element *E=n_ids.front();E;E=E->next())
+ ur->add_undo_method(graph.ptr(),"node_remove",type,E->get());
+ ur->add_do_method(this,"_update_graph");
+ ur->add_undo_method(this,"_update_graph");
+ ur->commit_action();
- List<ShaderGraph::SlotInfo> si;
- ShaderGraph::get_input_output_node_slot_info(graph->get_mode(),type,&si);
+}
- int idx=0;
- for (List<ShaderGraph::SlotInfo>::Element *E=si.front();E;E=E->next()) {
- ShaderGraph::SlotInfo& s=E->get();
- if (s.dir==ShaderGraph::SLOT_IN) {
+void ShaderGraphView::_duplicate_nodes(Array &p_nodes)
+{
+ List<int> n = List<int>();
+ for (int i=0; i<p_nodes.size();i++)
+ n.push_back(p_nodes.get(i));
+ graph->duplicate_nodes(type, n);
+ call_deferred("_update_graph");
+}
- Label *l= memnew( Label );
- l->set_text(s.name);
- l->set_align(Label::ALIGN_RIGHT);
- gn->add_child(l);
- gn->set_slot(idx,false,0,Color(),true,s.type,typecol[s.type]);
- idx++;
- }
- }
+void ShaderGraphView::_delete_nodes_request()
+{
+ List<int> s_id=List<int>();
+
+ for(Map<int,GraphNode*>::Element *E=node_map.front();E;E=E->next()) {
+ ShaderGraph::NodeType t=graph->node_get_type(type, E->key());
+ if (t==ShaderGraph::NODE_OUTPUT)
+ continue;
+ GraphNode *gn = E->get();
+ if (gn && gn->is_selected())
+ s_id.push_back(E->key());
+ }
- } break; // all inputs (case Shader type dependent)
- case ShaderGraph::NODE_SCALAR_CONST: {
- gn->set_title("Scalar");
- SpinBox *sb = memnew( SpinBox );
- sb->set_min(-100000);
- sb->set_max(100000);
- sb->set_step(0.001);
- sb->set_val(graph->scalar_const_node_get_value(type,p_id));
- sb->connect("value_changed",this,"_scalar_const_changed",varray(p_id));
- gn->add_child(sb);
- gn->set_slot(0,false,0,Color(),true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
-
- } break; //scalar constant
- case ShaderGraph::NODE_VEC_CONST: {
-
- gn->set_title("Vector");
- Array v3p(true);
- for(int i=0;i<3;i++) {
- HBoxContainer *hbc = memnew( HBoxContainer );
- Label *l = memnew( Label );
- l->set_text(String::chr('X'+i));
- hbc->add_child(l);
- SpinBox *sb = memnew( SpinBox );
- sb->set_h_size_flags(Control::SIZE_EXPAND_FILL);
- sb->set_min(-100000);
- sb->set_max(100000);
- sb->set_step(0.001);
- sb->set_val(graph->vec_const_node_get_value(type,p_id)[i]);
- sb->connect("value_changed",this,"_vec_const_changed",varray(p_id,v3p));
- v3p.push_back(sb);
- hbc->add_child(sb);
- gn->add_child(hbc);
- }
- gn->set_slot(0,false,0,Color(),true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
+ if (s_id.size()==0)
+ return;
- } break; //vec3 constant
- case ShaderGraph::NODE_RGB_CONST: {
+ UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo();
+ ur->create_action("Delete Shader Graph Node(s)");
- gn->set_title("Color");
- ColorPickerButton *cpb = memnew( ColorPickerButton );
- cpb->set_color(graph->rgb_const_node_get_value(type,p_id));
- cpb->connect("color_changed",this,"_rgb_const_changed",varray(p_id));
- gn->add_child(cpb);
- Label *l = memnew( Label );
- l->set_text("RGB");
- l->set_align(Label::ALIGN_RIGHT);
- gn->add_child(l);
- l = memnew( Label );
- l->set_text("Alpha");
- l->set_align(Label::ALIGN_RIGHT);
- gn->add_child(l);
-
- gn->set_slot(1,false,0,Color(),true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
- gn->set_slot(2,false,0,Color(),true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
-
- } break; //rgb constant (shows a color picker instead)
- case ShaderGraph::NODE_XFORM_CONST: {
- gn->set_title("XForm");
- ToolButton *edit = memnew( ToolButton );
- edit->set_text("edit..");
- edit->connect("pressed",this,"_xform_const_changed",varray(p_id,edit));
- gn->add_child(edit);
- gn->set_slot(0,false,0,Color(),true,ShaderGraph::SLOT_TYPE_XFORM,typecol[ShaderGraph::SLOT_TYPE_XFORM]);
-
- } break; // 4x4 matrix constant
- case ShaderGraph::NODE_TIME: {
-
- gn->set_title("Time");
- Label *l = memnew( Label );
- l->set_text("(s)");
- l->set_align(Label::ALIGN_RIGHT);
- gn->add_child(l);
- gn->set_slot(0,false,0,Color(),true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
+ for (List<int>::Element *N=s_id.front();N;N=N->next()) {
+ ur->add_do_method(graph.ptr(),"node_remove",type,N->get());
+ ur->add_undo_method(graph.ptr(),"node_add",type,graph->node_get_type(type,N->get()),N->get());
+ ur->add_undo_method(graph.ptr(),"node_set_state",type,N->get(),graph->node_get_state(type,N->get()));
+ List<ShaderGraph::Connection> conns;
- } break; // time in seconds
- case ShaderGraph::NODE_SCREEN_TEX: {
+ graph->get_node_connections(type,&conns);
+ for(List<ShaderGraph::Connection>::Element *E=conns.front();E;E=E->next()) {
- gn->set_title("ScreenTex");
- HBoxContainer *hbc = memnew( HBoxContainer );
- hbc->add_constant_override("separation",0);
- hbc->add_child( memnew(Label("UV")));
- hbc->add_spacer();
- hbc->add_child( memnew(Label("RGB")));
- gn->add_child(hbc);
- gn->set_slot(0,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
-
- } break; // screen texture sampler (takes UV) (only usable in fragment case Shader)
- case ShaderGraph::NODE_SCALAR_OP: {
-
- gn->set_title("ScalarOp");
- static const char* op_name[ShaderGraph::SCALAR_MAX_OP]={
- "Add",
- "Sub",
- "Mul",
- "Div",
- "Mod",
- "Pow",
- "Max",
- "Min",
- "Atan2"
- };
-
- OptionButton *ob = memnew( OptionButton );
- for(int i=0;i<ShaderGraph::SCALAR_MAX_OP;i++) {
-
- ob->add_item(op_name[i],i);
+ if (E->get().dst_id==N->get() || E->get().src_id==N->get()) {
+ ur->add_undo_method(graph.ptr(),"connect_node",type,E->get().src_id,E->get().src_slot,E->get().dst_id,E->get().dst_slot);
}
+ }
+ }
+ ur->add_do_method(this,"_update_graph");
+ ur->add_undo_method(this,"_update_graph");
+ ur->commit_action();
- ob->select(graph->scalar_op_node_get_op(type,p_id));
- ob->connect("item_selected",this,"_scalar_op_changed",varray(p_id));
- gn->add_child(ob);
-
- HBoxContainer *hbc = memnew( HBoxContainer );
- hbc->add_constant_override("separation",0);
- hbc->add_child( memnew(Label("a")));
- hbc->add_spacer();
- hbc->add_child( memnew(Label("out")));
- gn->add_child(hbc);
- gn->add_child( memnew(Label("b")));
-
- gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
- gn->set_slot(2,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],false,0,Color());
-
-
- } break; // scalar vs scalar op (mul: { } break; add: { } break; div: { } break; etc)
- case ShaderGraph::NODE_VEC_OP: {
-
- gn->set_title("VecOp");
- static const char* op_name[ShaderGraph::VEC_MAX_OP]={
- "Add",
- "Sub",
- "Mul",
- "Div",
- "Mod",
- "Pow",
- "Max",
- "Min",
- "Cross"
- };
-
- OptionButton *ob = memnew( OptionButton );
- for(int i=0;i<ShaderGraph::VEC_MAX_OP;i++) {
-
- ob->add_item(op_name[i],i);
- }
+}
- ob->select(graph->vec_op_node_get_op(type,p_id));
- ob->connect("item_selected",this,"_vec_op_changed",varray(p_id));
- gn->add_child(ob);
+void ShaderGraphView::_default_changed(int p_id, Node *p_button, int p_param, int v_type, String p_hint)
+{
+ ToolButton *tb = p_button->cast_to<ToolButton>();
+ ped_popup->set_pos(tb->get_global_pos()+Vector2(0,tb->get_size().height));
+ ped_popup->set_size(tb->get_size());
+ edited_id=p_id;
+ edited_def=p_param;
+ Variant::Type vt = (Variant::Type)v_type;
+ Variant v = graph->default_get_value(type,p_id,edited_def);
+ int h=PROPERTY_HINT_NONE;
+ if (v.get_type() == Variant::NIL)
+ switch (vt) {
+ case Variant::VECTOR3:
+ v=Vector3();
+ break;
+ case Variant::REAL:
+ h=PROPERTY_HINT_RANGE;
+ v=0.0;
+ break;
+ case Variant::TRANSFORM:
+ v=Transform();
+ break;
+ case Variant::COLOR:
+ h=PROPERTY_HINT_COLOR_NO_ALPHA;
+ v=Color();
+ break;
+ }
- HBoxContainer *hbc = memnew( HBoxContainer );
- hbc->add_constant_override("separation",0);
- hbc->add_child( memnew(Label("a")));
- hbc->add_spacer();
- hbc->add_child( memnew(Label("out")));
- gn->add_child(hbc);
- gn->add_child( memnew(Label("b")));
+ ped_popup->edit(NULL,"",vt,v,h,p_hint);
- gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
- gn->set_slot(2,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],false,0,Color());
+ ped_popup->popup();
+}
+ToolButton *ShaderGraphView::make_label(String text, Variant::Type v_type) {
+ ToolButton *l = memnew( ToolButton );
+ l->set_text(text);
+ l->set_text_align(ToolButton::ALIGN_LEFT);
+ l->add_style_override("hover", l->get_stylebox("normal", "ToolButton"));
+ l->add_style_override("pressed", l->get_stylebox("normal", "ToolButton"));
+ l->add_style_override("focus", l->get_stylebox("normal", "ToolButton"));
+ switch (v_type) {
+ case Variant::REAL:
+ l->set_icon(ped_popup->get_icon("Real", "EditorIcons"));
+ break;
+ case Variant::VECTOR3:
+ l->set_icon(ped_popup->get_icon("Vector", "EditorIcons"));
+ break;
+ case Variant::TRANSFORM:
+ l->set_icon(ped_popup->get_icon("Matrix", "EditorIcons"));
+ break;
+ case Variant::COLOR:
+ l->set_icon(ped_popup->get_icon("Color", "EditorIcons"));
+ }
+ return l;
+}
- } break; // vec3 vs vec3 op (mul: { } break;ad: { } break;div: { } break;crossprod: { } break;etc)
- case ShaderGraph::NODE_VEC_SCALAR_OP: {
+ToolButton *ShaderGraphView::make_editor(String text,GraphNode* gn,int p_id,int param,Variant::Type v_type, String p_hint) {
+ ToolButton *edit = memnew( ToolButton );
+ edit->set_text(text);
+ edit->set_text_align(ToolButton::ALIGN_LEFT);
+ edit->set_flat(false);
+ edit->add_style_override("normal", gn->get_stylebox("defaultframe", "GraphNode"));
+ edit->add_style_override("hover", gn->get_stylebox("defaultframe", "GraphNode"));
+ edit->add_style_override("pressed", gn->get_stylebox("defaultframe", "GraphNode"));
+ edit->add_style_override("focus", gn->get_stylebox("defaultfocus", "GraphNode"));
+ edit->connect("pressed",this,"_default_changed",varray(p_id,edit,param,v_type,p_hint));
+
+ switch (v_type) {
+ case Variant::REAL:
+ edit->set_icon(ped_popup->get_icon("Real", "EditorIcons"));
+ break;
+ case Variant::VECTOR3:
+ edit->set_icon(ped_popup->get_icon("Vector", "EditorIcons"));
+ break;
+ case Variant::TRANSFORM:
+ edit->set_icon(ped_popup->get_icon("Matrix", "EditorIcons"));
+ break;
+ case Variant::COLOR:
+ Image icon_color = Image(15,15,false,Image::FORMAT_RGB);
+ Color c = graph->default_get_value(type,p_id,param);
+ for (int x=1;x<14;x++)
+ for (int y=1;y<14;y++)
+ icon_color.put_pixel(x,y,c);
+ Ref<ImageTexture> t;
+ t.instance();
+ t->create_from_image(icon_color);
+ edit->set_icon(t);
+ break;
+ }
+ return edit;
+}
- gn->set_title("VecScalarOp");
- static const char* op_name[ShaderGraph::VEC_SCALAR_MAX_OP]={
- "Mul",
- "Div",
- "Pow",
- };
+void ShaderGraphView::_create_node(int p_id) {
- OptionButton *ob = memnew( OptionButton );
- for(int i=0;i<ShaderGraph::VEC_SCALAR_MAX_OP;i++) {
- ob->add_item(op_name[i],i);
- }
+ GraphNode *gn = memnew( GraphNode );
+ gn->set_show_close_button(true);
+ Color typecol[4]={
+ Color(0.9,0.4,1),
+ Color(0.8,1,0.2),
+ Color(1,0.2,0.2),
+ Color(0,1,1)
+ };
- ob->select(graph->vec_scalar_op_node_get_op(type,p_id));
- ob->connect("item_selected",this,"_vec_scalar_op_changed",varray(p_id));
- gn->add_child(ob);
+ const String hint_spin = "-65536,65535,0.001";
+ const String hint_slider = "0.0,1.0,0.01,slider";
- HBoxContainer *hbc = memnew( HBoxContainer );
- hbc->add_constant_override("separation",0);
- hbc->add_child( memnew(Label("a")));
- hbc->add_spacer();
- hbc->add_child( memnew(Label("out")));
- gn->add_child(hbc);
- gn->add_child( memnew(Label("b")));
- gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
- gn->set_slot(2,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],false,0,Color());
+ switch(graph->node_get_type(type,p_id)) {
+ case ShaderGraph::NODE_INPUT: {
- } break; // vec3 vs scalar op (mul: { } break; add: { } break; div: { } break; etc)
- case ShaderGraph::NODE_RGB_OP: {
+ gn->set_title("Input");
- gn->set_title("RGB Op");
- static const char* op_name[ShaderGraph::RGB_MAX_OP]={
- "Screen",
- "Difference",
- "Darken",
- "Lighten",
- "Overlay",
- "Dodge",
- "Burn",
- "SoftLight",
- "HardLight"
- };
+ List<ShaderGraph::SlotInfo> si;
+ ShaderGraph::get_input_output_node_slot_info(graph->get_mode(),type,&si);
- OptionButton *ob = memnew( OptionButton );
- for(int i=0;i<ShaderGraph::RGB_MAX_OP;i++) {
+ int idx=0;
+ for (List<ShaderGraph::SlotInfo>::Element *E=si.front();E;E=E->next()) {
+ ShaderGraph::SlotInfo& s=E->get();
+ if (s.dir==ShaderGraph::SLOT_IN) {
- ob->add_item(op_name[i],i);
+ Label *l= memnew( Label );
+ l->set_text(s.name);
+ l->set_align(Label::ALIGN_RIGHT);
+ gn->add_child(l);
+ gn->set_slot(idx,false,0,Color(),true,s.type,typecol[s.type]);
+ idx++;
}
+ }
- ob->select(graph->rgb_op_node_get_op(type,p_id));
- ob->connect("item_selected",this,"_rgb_op_changed",varray(p_id));
- gn->add_child(ob);
-
+ } break; // all inputs (case Shader type dependent)
+ case ShaderGraph::NODE_SCALAR_CONST: {
+ gn->set_title("Scalar");
+ SpinBox *sb = memnew( SpinBox );
+ sb->set_min(-100000);
+ sb->set_max(100000);
+ sb->set_step(0.001);
+ sb->set_val(graph->scalar_const_node_get_value(type,p_id));
+ sb->connect("value_changed",this,"_scalar_const_changed",varray(p_id));
+ gn->add_child(sb);
+ gn->set_slot(0,false,0,Color(),true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
+
+ } break; //scalar constant
+ case ShaderGraph::NODE_VEC_CONST: {
+
+ gn->set_title("Vector");
+ Array v3p(true);
+ for(int i=0;i<3;i++) {
HBoxContainer *hbc = memnew( HBoxContainer );
- hbc->add_constant_override("separation",0);
- hbc->add_child( memnew(Label("a")));
- hbc->add_spacer();
- hbc->add_child( memnew(Label("out")));
+ Label *l = memnew( Label );
+ l->set_text(String::chr('X'+i));
+ hbc->add_child(l);
+ SpinBox *sb = memnew( SpinBox );
+ sb->set_h_size_flags(Control::SIZE_EXPAND_FILL);
+ sb->set_min(-100000);
+ sb->set_max(100000);
+ sb->set_step(0.001);
+ sb->set_val(graph->vec_const_node_get_value(type,p_id)[i]);
+ sb->connect("value_changed",this,"_vec_const_changed",varray(p_id,v3p));
+ v3p.push_back(sb);
+ hbc->add_child(sb);
gn->add_child(hbc);
- gn->add_child( memnew(Label("b")));
+ }
+ gn->set_slot(0,false,0,Color(),true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
+
+ } break; //vec3 constant
+ case ShaderGraph::NODE_RGB_CONST: {
+
+ gn->set_title("Color");
+ ColorPickerButton *cpb = memnew( ColorPickerButton );
+ cpb->set_color(graph->rgb_const_node_get_value(type,p_id));
+ cpb->connect("color_changed",this,"_rgb_const_changed",varray(p_id));
+ gn->add_child(cpb);
+ Label *l = memnew( Label );
+ l->set_text("RGB");
+ l->set_align(Label::ALIGN_RIGHT);
+ gn->add_child(l);
+ l = memnew( Label );
+ l->set_text("Alpha");
+ l->set_align(Label::ALIGN_RIGHT);
+ gn->add_child(l);
+
+ gn->set_slot(1,false,0,Color(),true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
+ gn->set_slot(2,false,0,Color(),true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
+
+ } break; //rgb constant (shows a color picker instead)
+ case ShaderGraph::NODE_XFORM_CONST: {
+ gn->set_title("XForm");
+ ToolButton *edit = memnew( ToolButton );
+ edit->set_text("edit..");
+ edit->connect("pressed",this,"_xform_const_changed",varray(p_id,edit));
+ gn->add_child(edit);
+ gn->set_slot(0,false,0,Color(),true,ShaderGraph::SLOT_TYPE_XFORM,typecol[ShaderGraph::SLOT_TYPE_XFORM]);
+
+ } break; // 4x4 matrix constant
+ case ShaderGraph::NODE_TIME: {
+
+ gn->set_title("Time");
+ Label *l = memnew( Label );
+ l->set_text("(s)");
+ l->set_align(Label::ALIGN_RIGHT);
+ gn->add_child(l);
+ gn->set_slot(0,false,0,Color(),true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
+
+ } break; // time in seconds
+ case ShaderGraph::NODE_SCREEN_TEX: {
+
+ gn->set_title("ScreenTex");
+ HBoxContainer *hbc = memnew( HBoxContainer );
+ hbc->add_constant_override("separation",0);
+ if (!graph->is_slot_connected(type,p_id,0)) {
+ Vector3 v = graph->default_get_value(type, p_id, 0);
+ hbc->add_child(make_editor("UV: " + v,gn,p_id,0,Variant::VECTOR3));
+ } else {
+ hbc->add_child(make_label("UV",Variant::VECTOR3));
+ }
+ hbc->add_spacer();
+ hbc->add_child( memnew(Label("RGB")));
+ gn->add_child(hbc);
+ gn->set_slot(0,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
+
+ } break; // screen texture sampler (takes UV) (only usable in fragment case Shader)
+ case ShaderGraph::NODE_SCALAR_OP: {
+
+ gn->set_title("ScalarOp");
+ static const char* op_name[ShaderGraph::SCALAR_MAX_OP]={
+ "Add",
+ "Sub",
+ "Mul",
+ "Div",
+ "Mod",
+ "Pow",
+ "Max",
+ "Min",
+ "Atan2"
+ };
+
+ OptionButton *ob = memnew( OptionButton );
+ for(int i=0;i<ShaderGraph::SCALAR_MAX_OP;i++) {
+
+ ob->add_item(op_name[i],i);
+ }
- gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
- gn->set_slot(2,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],false,0,Color());
+ ob->select(graph->scalar_op_node_get_op(type,p_id));
+ ob->connect("item_selected",this,"_scalar_op_changed",varray(p_id));
+ gn->add_child(ob);
+
+ HBoxContainer *hbc = memnew( HBoxContainer );
+ hbc->add_constant_override("separation",0);
+ if (graph->is_slot_connected(type, p_id, 0)) {
+ hbc->add_child(make_label("a",Variant::REAL));
+ } else {
+ float v = graph->default_get_value(type,p_id,0);
+ hbc->add_child(make_editor(String("a: ")+Variant(v),gn,p_id,0,Variant::REAL,hint_spin));
+ }
+ hbc->add_spacer();
+ hbc->add_child( memnew(Label("out")));
+ gn->add_child(hbc);
+ if (graph->is_slot_connected(type, p_id, 1)) {
+ gn->add_child(make_label("b",Variant::REAL));
+ } else {
+ float v = graph->default_get_value(type,p_id,1);
+ gn->add_child(make_editor(String("b: ")+Variant(v),gn,p_id,1,Variant::REAL,hint_spin));
+ }
- } break; // vec3 vs vec3 rgb op (with scalar amount): { } break; like brighten: { } break; darken: { } break; burn: { } break; dodge: { } break; multiply: { } break; etc.
- case ShaderGraph::NODE_XFORM_MULT: {
+ gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
+ gn->set_slot(2,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],false,0,Color());
- gn->set_title("XFMult");
- HBoxContainer *hbc = memnew( HBoxContainer );
- hbc->add_child( memnew(Label("a")));
- hbc->add_spacer();
- hbc->add_child( memnew(Label("out")));
- gn->add_child(hbc);
- gn->add_child( memnew(Label("b")));
- gn->set_slot(0,true,ShaderGraph::SLOT_TYPE_XFORM,typecol[ShaderGraph::SLOT_TYPE_XFORM],true,ShaderGraph::SLOT_TYPE_XFORM,typecol[ShaderGraph::SLOT_TYPE_XFORM]);
- gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_XFORM,typecol[ShaderGraph::SLOT_TYPE_XFORM],false,0,Color());
+ } break; // scalar vs scalar op (mul: { } break; add: { } break; div: { } break; etc)
+ case ShaderGraph::NODE_VEC_OP: {
+ gn->set_title("VecOp");
+ static const char* op_name[ShaderGraph::VEC_MAX_OP]={
+ "Add",
+ "Sub",
+ "Mul",
+ "Div",
+ "Mod",
+ "Pow",
+ "Max",
+ "Min",
+ "Cross"
+ };
- } break; // mat4 x mat4
- case ShaderGraph::NODE_XFORM_VEC_MULT: {
+ OptionButton *ob = memnew( OptionButton );
+ for(int i=0;i<ShaderGraph::VEC_MAX_OP;i++) {
- gn->set_title("XFVecMult");
+ ob->add_item(op_name[i],i);
+ }
- Button *button = memnew( Button("RotOnly"));
- button->set_toggle_mode(true);
- button->set_pressed(graph->xform_vec_mult_node_get_no_translation(type,p_id));
- button->connect("toggled",this,"_xform_inv_rev_changed",varray(p_id));
+ ob->select(graph->vec_op_node_get_op(type,p_id));
+ ob->connect("item_selected",this,"_vec_op_changed",varray(p_id));
+ gn->add_child(ob);
+
+ HBoxContainer *hbc = memnew( HBoxContainer );
+ hbc->add_constant_override("separation",0);
+ if (graph->is_slot_connected(type, p_id, 0)) {
+ hbc->add_child(make_label("a",Variant::VECTOR3));
+ } else {
+ Vector3 v = graph->default_get_value(type,p_id,0);
+ hbc->add_child(make_editor(String("a: ")+v,gn,p_id,0,Variant::VECTOR3));
+ }
+ hbc->add_spacer();
+ hbc->add_child( memnew(Label("out")));
+ gn->add_child(hbc);
+ if (graph->is_slot_connected(type, p_id, 1)) {
+ gn->add_child(make_label("b",Variant::VECTOR3));
+ } else {
+ Vector3 v = graph->default_get_value(type,p_id,1);
+ gn->add_child(make_editor(String("b: ")+v,gn,p_id,1,Variant::VECTOR3));
+ }
- gn->add_child(button);
+ gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
+ gn->set_slot(2,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],false,0,Color());
- HBoxContainer *hbc = memnew( HBoxContainer );
- hbc->add_constant_override("separation",0);
- hbc->add_child( memnew(Label("xf")));
- hbc->add_spacer();
- Label *l = memnew(Label("out"));
- l->set_align(Label::ALIGN_RIGHT);
- hbc->add_child( l);
- gn->add_child(hbc);
- gn->add_child( memnew(Label("vec")));
- gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_XFORM,typecol[ShaderGraph::SLOT_TYPE_XFORM],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
- gn->set_slot(2,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],false,0,Color());
+ } break; // vec3 vs vec3 op (mul: { } break;ad: { } break;div: { } break;crossprod: { } break;etc)
+ case ShaderGraph::NODE_VEC_SCALAR_OP: {
- } break;
- case ShaderGraph::NODE_XFORM_VEC_INV_MULT: {
+ gn->set_title("VecScalarOp");
+ static const char* op_name[ShaderGraph::VEC_SCALAR_MAX_OP]={
+ "Mul",
+ "Div",
+ "Pow",
+ };
- gn->set_title("XFVecInvMult");
+ OptionButton *ob = memnew( OptionButton );
+ for(int i=0;i<ShaderGraph::VEC_SCALAR_MAX_OP;i++) {
+ ob->add_item(op_name[i],i);
+ }
- Button *button = memnew( Button("RotOnly"));
- button->set_toggle_mode(true);
- button->set_pressed(graph->xform_vec_mult_node_get_no_translation(type,p_id));
- button->connect("toggled",this,"_xform_inv_rev_changed",varray(p_id));
+ ob->select(graph->vec_scalar_op_node_get_op(type,p_id));
+ ob->connect("item_selected",this,"_vec_scalar_op_changed",varray(p_id));
+ gn->add_child(ob);
+
+ HBoxContainer *hbc = memnew( HBoxContainer );
+ hbc->add_constant_override("separation",0);
+ if (graph->is_slot_connected(type, p_id, 0)) {
+ hbc->add_child(make_label("a",Variant::VECTOR3));
+ } else {
+ Vector3 v = graph->default_get_value(type,p_id,0);
+ hbc->add_child(make_editor(String("a: ")+v,gn,p_id,0,Variant::VECTOR3));
+ }
+ hbc->add_spacer();
+ hbc->add_child( memnew(Label("out")));
+ gn->add_child(hbc);
+
+ if (graph->is_slot_connected(type, p_id, 1)) {
+ gn->add_child(make_label("b",Variant::REAL));
+ } else {
+ float v = graph->default_get_value(type,p_id,1);
+ gn->add_child(make_editor(String("b: ")+Variant(v),gn,p_id,1,Variant::REAL,hint_spin));
+ }
+ gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
+ gn->set_slot(2,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],false,0,Color());
+
+
+ } break; // vec3 vs scalar op (mul: { } break; add: { } break; div: { } break; etc)
+ case ShaderGraph::NODE_RGB_OP: {
+
+ gn->set_title("RGB Op");
+ static const char* op_name[ShaderGraph::RGB_MAX_OP]={
+ "Screen",
+ "Difference",
+ "Darken",
+ "Lighten",
+ "Overlay",
+ "Dodge",
+ "Burn",
+ "SoftLight",
+ "HardLight"
+ };
+
+ OptionButton *ob = memnew( OptionButton );
+ for(int i=0;i<ShaderGraph::RGB_MAX_OP;i++) {
+
+ ob->add_item(op_name[i],i);
+ }
- gn->add_child(button);
+ ob->select(graph->rgb_op_node_get_op(type,p_id));
+ ob->connect("item_selected",this,"_rgb_op_changed",varray(p_id));
+ gn->add_child(ob);
- gn->add_child( memnew(Label("vec")));
- HBoxContainer *hbc = memnew( HBoxContainer );
- hbc->add_constant_override("separation",0);
- hbc->add_child( memnew(Label("xf")));
- hbc->add_spacer();
- Label *l = memnew(Label("out"));
- l->set_align(Label::ALIGN_RIGHT);
- hbc->add_child( l);
- gn->add_child(hbc);
+ HBoxContainer *hbc = memnew( HBoxContainer );
+ hbc->add_constant_override("separation",0);
+ if (graph->is_slot_connected(type, p_id, 0)) {
+ hbc->add_child(make_label("a",Variant::COLOR));
+ } else {
+ hbc->add_child(make_editor(String("a: "),gn,p_id,0,Variant::COLOR));
+ }
+ hbc->add_spacer();
+ hbc->add_child( memnew(Label("out")));
+ gn->add_child(hbc);
+ if (graph->is_slot_connected(type, p_id, 1)) {
+ gn->add_child(make_label("b",Variant::COLOR));
+ } else {
+ gn->add_child(make_editor(String("b: "),gn,p_id,1,Variant::COLOR));
+ }
- gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],false,0,Color());
- gn->set_slot(2,true,ShaderGraph::SLOT_TYPE_XFORM,typecol[ShaderGraph::SLOT_TYPE_XFORM],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
-
-
- } break; // mat4 x vec3 inverse mult (with no-translation option)
- case ShaderGraph::NODE_SCALAR_FUNC: {
-
- gn->set_title("ScalarFunc");
- static const char* func_name[ShaderGraph::SCALAR_MAX_FUNC]={
- "Sin",
- "Cos",
- "Tan",
- "ASin",
- "ACos",
- "ATan",
- "SinH",
- "CosH",
- "TanH",
- "Log",
- "Exp",
- "Sqrt",
- "Abs",
- "Sign",
- "Floor",
- "Round",
- "Ceil",
- "Frac",
- "Satr",
- "Neg"
- };
-
- OptionButton *ob = memnew( OptionButton );
- for(int i=0;i<ShaderGraph::SCALAR_MAX_FUNC;i++) {
-
- ob->add_item(func_name[i],i);
- }
+ gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
+ gn->set_slot(2,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],false,0,Color());
- ob->select(graph->scalar_func_node_get_function(type,p_id));
- ob->connect("item_selected",this,"_scalar_func_changed",varray(p_id));
- gn->add_child(ob);
+ } break; // vec3 vs vec3 rgb op (with scalar amount): { } break; like brighten: { } break; darken: { } break; burn: { } break; dodge: { } break; multiply: { } break; etc.
+ case ShaderGraph::NODE_XFORM_MULT: {
- HBoxContainer *hbc = memnew( HBoxContainer );
- hbc->add_child( memnew(Label("in")));
- hbc->add_spacer();
- hbc->add_child( memnew(Label("out")));
- gn->add_child(hbc);
+ gn->set_title("XFMult");
+ HBoxContainer *hbc = memnew( HBoxContainer );
+ if (graph->is_slot_connected(type, p_id, 0)) {
+ hbc->add_child(make_label("a",Variant::TRANSFORM));
+ } else {
+ hbc->add_child(make_editor(String("a: edit..."),gn,p_id,0,Variant::TRANSFORM));
+ }
+ hbc->add_spacer();
+ hbc->add_child( memnew(Label("out")));
+ gn->add_child(hbc);
+ if (graph->is_slot_connected(type, p_id, 1)) {
+ gn->add_child(make_label("b",Variant::TRANSFORM));
+ } else {
+ gn->add_child(make_editor(String("b: edit..."),gn,p_id,1,Variant::TRANSFORM));
+ }
- gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
+ gn->set_slot(0,true,ShaderGraph::SLOT_TYPE_XFORM,typecol[ShaderGraph::SLOT_TYPE_XFORM],true,ShaderGraph::SLOT_TYPE_XFORM,typecol[ShaderGraph::SLOT_TYPE_XFORM]);
+ gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_XFORM,typecol[ShaderGraph::SLOT_TYPE_XFORM],false,0,Color());
- } break; // scalar function (sin: { } break; cos: { } break; etc)
- case ShaderGraph::NODE_VEC_FUNC: {
+ } break; // mat4 x mat4
+ case ShaderGraph::NODE_XFORM_VEC_MULT: {
+ gn->set_title("XFVecMult");
+ CheckBox *button = memnew (CheckBox("RotOnly"));
+ button->set_pressed(graph->xform_vec_mult_node_get_no_translation(type,p_id));
+ button->connect("toggled",this,"_xform_inv_rev_changed",varray(p_id));
- gn->set_title("VecFunc");
- static const char* func_name[ShaderGraph::VEC_MAX_FUNC]={
- "Normalize",
- "Saturate",
- "Negate",
- "Reciprocal",
- "RGB to HSV",
- "HSV to RGB",
- };
+ gn->add_child(button);
- OptionButton *ob = memnew( OptionButton );
- for(int i=0;i<ShaderGraph::VEC_MAX_FUNC;i++) {
+ HBoxContainer *hbc = memnew( HBoxContainer );
+ hbc->add_constant_override("separation",0);
+ if (graph->is_slot_connected(type, p_id, 0)) {
+ hbc->add_child(make_label("xf",Variant::TRANSFORM));
+ } else {
+ hbc->add_child(make_editor(String("xf: edit..."),gn,p_id,0,Variant::TRANSFORM));
+ }
+ hbc->add_spacer();
+ Label *l = memnew(Label("out"));
+ l->set_align(Label::ALIGN_RIGHT);
+ hbc->add_child( l);
+ gn->add_child(hbc);
+ if (graph->is_slot_connected(type, p_id, 1)) {
+ gn->add_child(make_label("a",Variant::VECTOR3));
+ } else {
+ Vector3 v = graph->default_get_value(type,p_id,1);
+ gn->add_child(make_editor(String("a: ")+v,gn,p_id,1,Variant::VECTOR3));
+ }
- ob->add_item(func_name[i],i);
- }
+ gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_XFORM,typecol[ShaderGraph::SLOT_TYPE_XFORM],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
+ gn->set_slot(2,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],false,0,Color());
- ob->select(graph->vec_func_node_get_function(type,p_id));
- ob->connect("item_selected",this,"_vec_func_changed",varray(p_id));
- gn->add_child(ob);
+ } break;
+ case ShaderGraph::NODE_XFORM_VEC_INV_MULT: {
- HBoxContainer *hbc = memnew( HBoxContainer );
- hbc->add_constant_override("separation",0);
- hbc->add_child( memnew(Label("in")));
- hbc->add_spacer();
- hbc->add_child( memnew(Label("out")));
- gn->add_child(hbc);
+ gn->set_title("XFVecInvMult");
- gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
- } break; // vector function (normalize: { } break; negate: { } break; reciprocal: { } break; rgb2hsv: { } break; hsv2rgb: { } break; etc: { } break; etc)
- case ShaderGraph::NODE_VEC_LEN: {
- gn->set_title("VecLength");
- HBoxContainer *hbc = memnew( HBoxContainer );
- hbc->add_child( memnew(Label("in")));
- hbc->add_spacer();
- hbc->add_child( memnew(Label("len")));
- gn->add_child(hbc);
+ CheckBox *button = memnew( CheckBox("RotOnly"));
+ button->set_pressed(graph->xform_vec_mult_node_get_no_translation(type,p_id));
+ button->connect("toggled",this,"_xform_inv_rev_changed",varray(p_id));
- gn->set_slot(0,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
+ gn->add_child(button);
- } break; // vec3 length
- case ShaderGraph::NODE_DOT_PROD: {
+ if (graph->is_slot_connected(type, p_id, 0)) {
+ gn->add_child(make_label("a",Variant::VECTOR3));
+ } else {
+ Vector3 v = graph->default_get_value(type,p_id,0);
+ gn->add_child(make_editor(String("a: ")+v,gn,p_id,0,Variant::VECTOR3));
+ }
+ HBoxContainer *hbc = memnew( HBoxContainer );
+ hbc->add_constant_override("separation",0);
+ if (graph->is_slot_connected(type, p_id, 1)) {
+ hbc->add_child(make_label("xf", Variant::TRANSFORM));
+ } else {
+ hbc->add_child(make_editor(String("xf: edit..."),gn,p_id,1,Variant::TRANSFORM));
+ }
+ hbc->add_spacer();
+ Label *l = memnew(Label("out"));
+ l->set_align(Label::ALIGN_RIGHT);
+ hbc->add_child( l);
+ gn->add_child(hbc);
+
+ gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],false,0,Color());
+ gn->set_slot(2,true,ShaderGraph::SLOT_TYPE_XFORM,typecol[ShaderGraph::SLOT_TYPE_XFORM],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
+
+
+ } break; // mat4 x vec3 inverse mult (with no-translation option)
+ case ShaderGraph::NODE_SCALAR_FUNC: {
+
+ gn->set_title("ScalarFunc");
+ static const char* func_name[ShaderGraph::SCALAR_MAX_FUNC]={
+ "Sin",
+ "Cos",
+ "Tan",
+ "ASin",
+ "ACos",
+ "ATan",
+ "SinH",
+ "CosH",
+ "TanH",
+ "Log",
+ "Exp",
+ "Sqrt",
+ "Abs",
+ "Sign",
+ "Floor",
+ "Round",
+ "Ceil",
+ "Frac",
+ "Satr",
+ "Neg"
+ };
+
+ OptionButton *ob = memnew( OptionButton );
+ for(int i=0;i<ShaderGraph::SCALAR_MAX_FUNC;i++) {
+
+ ob->add_item(func_name[i],i);
+ }
- gn->set_title("DotProduct");
- HBoxContainer *hbc = memnew( HBoxContainer );
- hbc->add_constant_override("separation",0);
- hbc->add_child( memnew(Label("a")));
- hbc->add_spacer();
- hbc->add_child( memnew(Label("dp")));
- gn->add_child(hbc);
- gn->add_child( memnew(Label("b")));
+ ob->select(graph->scalar_func_node_get_function(type,p_id));
+ ob->connect("item_selected",this,"_scalar_func_changed",varray(p_id));
+ gn->add_child(ob);
- gn->set_slot(0,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
- gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],false,0,Color());
+ HBoxContainer *hbc = memnew( HBoxContainer );
+ if (graph->is_slot_connected(type, p_id, 0)) {
+ hbc->add_child(make_label("in", Variant::REAL));
+ } else {
+ float v = graph->default_get_value(type,p_id,0);
+ hbc->add_child(make_editor(String("in: ")+Variant(v),gn,p_id,0,Variant::REAL,hint_spin));
+ }
+ hbc->add_spacer();
+ hbc->add_child( memnew(Label("out")));
+ gn->add_child(hbc);
- } break; // vec3 . vec3 (dot product -> scalar output)
- case ShaderGraph::NODE_VEC_TO_SCALAR: {
+ gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
- gn->set_title("Vec2Scalar");
- HBoxContainer *hbc = memnew( HBoxContainer );
- hbc->add_constant_override("separation",0);
- hbc->add_child( memnew(Label("vec")));
- hbc->add_spacer();
- Label *l=memnew(Label("x"));
- l->set_align(Label::ALIGN_RIGHT);
- hbc->add_child( l);
- gn->add_child(hbc);
- l=memnew(Label("y"));
- l->set_align(Label::ALIGN_RIGHT);
- gn->add_child( l );
- l=memnew(Label("z"));
- l->set_align(Label::ALIGN_RIGHT);
- gn->add_child( l);
- gn->set_slot(0,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
- gn->set_slot(1,false,0,Color(),true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
- gn->set_slot(2,false,0,Color(),true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
+ } break; // scalar function (sin: { } break; cos: { } break; etc)
+ case ShaderGraph::NODE_VEC_FUNC: {
+ gn->set_title("VecFunc");
+ static const char* func_name[ShaderGraph::VEC_MAX_FUNC]={
+ "Normalize",
+ "Saturate",
+ "Negate",
+ "Reciprocal",
+ "RGB to HSV",
+ "HSV to RGB",
+ };
- } break; // 1 vec3 input: { } break; 3 scalar outputs
- case ShaderGraph::NODE_SCALAR_TO_VEC: {
+ OptionButton *ob = memnew( OptionButton );
+ for(int i=0;i<ShaderGraph::VEC_MAX_FUNC;i++) {
- gn->set_title("Scalar2Vec");
- HBoxContainer *hbc = memnew( HBoxContainer );
- hbc->add_child( memnew(Label("x")));
- hbc->add_spacer();
- hbc->add_child( memnew(Label("vec")));
- gn->add_child(hbc);
- gn->add_child( memnew(Label("y")));
- gn->add_child( memnew(Label("z")));
+ ob->add_item(func_name[i],i);
+ }
- gn->set_slot(0,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
- gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],false,0,Color());
- gn->set_slot(2,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],false,0,Color());
+ ob->select(graph->vec_func_node_get_function(type,p_id));
+ ob->connect("item_selected",this,"_vec_func_changed",varray(p_id));
+ gn->add_child(ob);
+
+ HBoxContainer *hbc = memnew( HBoxContainer );
+ hbc->add_constant_override("separation",0);
+ if (graph->is_slot_connected(type, p_id, 0)) {
+ hbc->add_child(make_label("in", Variant::VECTOR3));
+ } else {
+ Vector3 v = graph->default_get_value(type,p_id,0);
+ hbc->add_child(make_editor(String("in: ")+v,gn,p_id,0,Variant::VECTOR3));
+ }
+ hbc->add_spacer();
+ hbc->add_child( memnew(Label("out")));
+ gn->add_child(hbc);
+
+ gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
+
+ } break; // vector function (normalize: { } break; negate: { } break; reciprocal: { } break; rgb2hsv: { } break; hsv2rgb: { } break; etc: { } break; etc)
+ case ShaderGraph::NODE_VEC_LEN: {
+ gn->set_title("VecLength");
+ HBoxContainer *hbc = memnew( HBoxContainer );
+ if (graph->is_slot_connected(type, p_id, 0)) {
+ hbc->add_child(make_label("in", Variant::VECTOR3));
+ } else {
+ Vector3 v = graph->default_get_value(type,p_id,0);
+ hbc->add_child(make_editor(String("in: ")+v,gn,p_id,0,Variant::VECTOR3));
+ }
+ hbc->add_spacer();
+ hbc->add_child( memnew(Label("len")));
+ gn->add_child(hbc);
+
+ gn->set_slot(0,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
+
+ } break; // vec3 length
+ case ShaderGraph::NODE_DOT_PROD: {
+
+ gn->set_title("DotProduct");
+ HBoxContainer *hbc = memnew( HBoxContainer );
+ hbc->add_constant_override("separation",0);
+ if (graph->is_slot_connected(type, p_id, 0)) {
+ hbc->add_child(make_label("a", Variant::VECTOR3));
+ } else {
+ Vector3 v = graph->default_get_value(type,p_id,0);
+ hbc->add_child(make_editor(String("a: ")+v,gn,p_id,0,Variant::VECTOR3));
+ }
+ hbc->add_spacer();
+ hbc->add_child( memnew(Label("dp")));
+ gn->add_child(hbc);
+ if (graph->is_slot_connected(type, p_id, 1)) {
+ gn->add_child(make_label("b", Variant::VECTOR3));
+ } else {
+ Vector3 v = graph->default_get_value(type,p_id,1);
+ gn->add_child(make_editor(String("b: ")+v,gn,p_id,1,Variant::VECTOR3));
+ }
- } break; // 3 scalar input: { } break; 1 vec3 output
- case ShaderGraph::NODE_VEC_TO_XFORM: {
+ gn->set_slot(0,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
+ gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],false,0,Color());
- gn->set_title("Vec2XForm");
- HBoxContainer *hbc = memnew( HBoxContainer );
- hbc->add_constant_override("separation",0);
- hbc->add_child( memnew(Label("x")));
- hbc->add_spacer();
- hbc->add_child( memnew(Label("xf")));
- gn->add_child(hbc);
- gn->add_child( memnew(Label("y")));
- gn->add_child( memnew(Label("z")));
- gn->add_child( memnew(Label("ofs")));
+ } break; // vec3 . vec3 (dot product -> scalar output)
+ case ShaderGraph::NODE_VEC_TO_SCALAR: {
- gn->set_slot(0,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_XFORM,typecol[ShaderGraph::SLOT_TYPE_XFORM]);
- gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],false,0,Color());
- gn->set_slot(2,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],false,0,Color());
- gn->set_slot(3,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],false,0,Color());
+ gn->set_title("Vec2Scalar");
+ HBoxContainer *hbc = memnew( HBoxContainer );
+ hbc->add_constant_override("separation",0);
+ if (graph->is_slot_connected(type, p_id, 0)) {
+ hbc->add_child(make_label("vec", Variant::VECTOR3));
+ } else {
+ Vector3 v = graph->default_get_value(type,p_id,0);
+ hbc->add_child(make_editor(String("vec: ")+v,gn,p_id,0,Variant::VECTOR3));
+ }
+ hbc->add_spacer();
+ Label *l=memnew(Label("x"));
+ l->set_align(Label::ALIGN_RIGHT);
+ hbc->add_child( l);
+ gn->add_child(hbc);
+ l=memnew(Label("y"));
+ l->set_align(Label::ALIGN_RIGHT);
+ gn->add_child( l );
+ l=memnew(Label("z"));
+ l->set_align(Label::ALIGN_RIGHT);
+ gn->add_child( l);
+
+ gn->set_slot(0,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
+ gn->set_slot(1,false,0,Color(),true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
+ gn->set_slot(2,false,0,Color(),true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
+
+
+
+
+ } break; // 1 vec3 input: { } break; 3 scalar outputs
+ case ShaderGraph::NODE_SCALAR_TO_VEC: {
+
+ gn->set_title("Scalar2Vec");
+ HBoxContainer *hbc = memnew( HBoxContainer );
+ if (graph->is_slot_connected(type, p_id, 0)) {
+ hbc->add_child(make_label("x", Variant::REAL));
+ } else {
+ float v = graph->default_get_value(type,p_id,0);
+ hbc->add_child(make_editor(String("x: ")+Variant(v),gn,p_id,0,Variant::REAL));
+ }
+ hbc->add_spacer();
+ hbc->add_child( memnew(Label("vec")));
+ gn->add_child(hbc);
+ if (graph->is_slot_connected(type, p_id, 1)) {
+ gn->add_child(make_label("y", Variant::REAL));
+ } else {
+ float v = graph->default_get_value(type,p_id,1);
+ gn->add_child(make_editor(String("y: ")+Variant(v),gn,p_id,1,Variant::REAL));
+ }
+ if (graph->is_slot_connected(type, p_id, 2)) {
+ gn->add_child(make_label("in", Variant::REAL));
+ } else {
+ float v = graph->default_get_value(type,p_id,2);
+ gn->add_child(make_editor(String("in: ")+Variant(v),gn,p_id,2,Variant::REAL));
+ }
- } break; // 3 vec input: { } break; 1 xform output
- case ShaderGraph::NODE_XFORM_TO_VEC: {
+ gn->set_slot(0,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
+ gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],false,0,Color());
+ gn->set_slot(2,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],false,0,Color());
+
+ } break; // 3 scalar input: { } break; 1 vec3 output
+ case ShaderGraph::NODE_VEC_TO_XFORM: {
+
+ gn->set_title("Vec2XForm");
+ HBoxContainer *hbc = memnew( HBoxContainer );
+ hbc->add_constant_override("separation",0);
+ if (graph->is_slot_connected(type, p_id, 0)) {
+ hbc->add_child(make_label("x", Variant::VECTOR3));
+ } else {
+ Vector3 v = graph->default_get_value(type,p_id,0);
+ hbc->add_child(make_editor(String("x: ")+v,gn,p_id,0,Variant::VECTOR3));
+ }
+ hbc->add_spacer();
+ hbc->add_child( memnew(Label("xf")));
+ gn->add_child(hbc);
+ if (graph->is_slot_connected(type, p_id, 1)) {
+ gn->add_child(make_label("y", Variant::VECTOR3));
+ } else {
+ Vector3 v = graph->default_get_value(type,p_id,1);
+ gn->add_child(make_editor(String("y: ")+v,gn,p_id,1,Variant::VECTOR3));
+ }
+ if (graph->is_slot_connected(type, p_id, 2)) {
+ gn->add_child(make_label("z", Variant::VECTOR3));
+ } else {
+ Vector3 v = graph->default_get_value(type,p_id,2);
+ gn->add_child(make_editor(String("z: ")+v,gn,p_id,2,Variant::VECTOR3));
+ }
+ if (graph->is_slot_connected(type, p_id, 3)) {
+ gn->add_child(make_label("ofs", Variant::VECTOR3));
+ } else {
+ Vector3 v = graph->default_get_value(type,p_id,3);
+ gn->add_child(make_editor(String("ofs: ")+v,gn,p_id,3,Variant::VECTOR3));
+ }
- gn->set_title("XForm2Vec");
+ gn->set_slot(0,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_XFORM,typecol[ShaderGraph::SLOT_TYPE_XFORM]);
+ gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],false,0,Color());
+ gn->set_slot(2,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],false,0,Color());
+ gn->set_slot(3,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],false,0,Color());
- HBoxContainer *hbc = memnew( HBoxContainer );
- hbc->add_constant_override("separation",0);
- hbc->add_child( memnew(Label("xf")));
- hbc->add_spacer();
- Label *l=memnew(Label("x"));
- l->set_align(Label::ALIGN_RIGHT);
- hbc->add_child( l);
- gn->add_child(hbc);
- l=memnew(Label("y"));
- l->set_align(Label::ALIGN_RIGHT);
- gn->add_child( l );
- l=memnew(Label("z"));
- l->set_align(Label::ALIGN_RIGHT);
- gn->add_child( l);
- l=memnew(Label("ofs"));
- l->set_align(Label::ALIGN_RIGHT);
- gn->add_child( l);
-
- gn->set_slot(0,true,ShaderGraph::SLOT_TYPE_XFORM,typecol[ShaderGraph::SLOT_TYPE_XFORM],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
- gn->set_slot(1,false,0,Color(),true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
- gn->set_slot(2,false,0,Color(),true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
- gn->set_slot(3,false,0,Color(),true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
-
- } break; // 3 vec input: { } break; 1 xform output
- case ShaderGraph::NODE_SCALAR_INTERP: {
-
- gn->set_title("ScalarInterp");
- HBoxContainer *hbc = memnew( HBoxContainer );
- hbc->add_constant_override("separation",0);
- hbc->add_child( memnew(Label("a")));
- hbc->add_spacer();
- hbc->add_child( memnew(Label("interp")));
- gn->add_child(hbc);
- gn->add_child( memnew(Label("b")));
- gn->add_child( memnew(Label("c")));
+ } break; // 3 vec input: { } break; 1 xform output
+ case ShaderGraph::NODE_XFORM_TO_VEC: {
- gn->set_slot(0,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
- gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],false,0,Color());
- gn->set_slot(2,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],false,0,Color());
+ gn->set_title("XForm2Vec");
+ HBoxContainer *hbc = memnew( HBoxContainer );
+ hbc->add_constant_override("separation",0);
+ if (graph->is_slot_connected(type, p_id, 0)) {
+ hbc->add_child(make_label("fx", Variant::TRANSFORM));
+ } else {
+ hbc->add_child(make_editor(String("fx: edit..."),gn,p_id,0,Variant::TRANSFORM));
+ }
+ hbc->add_spacer();
+ Label *l=memnew(Label("x"));
+ l->set_align(Label::ALIGN_RIGHT);
+ hbc->add_child( l);
+ gn->add_child(hbc);
+ l=memnew(Label("y"));
+ l->set_align(Label::ALIGN_RIGHT);
+ gn->add_child( l );
+ l=memnew(Label("z"));
+ l->set_align(Label::ALIGN_RIGHT);
+ gn->add_child( l);
+ l=memnew(Label("ofs"));
+ l->set_align(Label::ALIGN_RIGHT);
+ gn->add_child( l);
+
+ gn->set_slot(0,true,ShaderGraph::SLOT_TYPE_XFORM,typecol[ShaderGraph::SLOT_TYPE_XFORM],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
+ gn->set_slot(1,false,0,Color(),true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
+ gn->set_slot(2,false,0,Color(),true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
+ gn->set_slot(3,false,0,Color(),true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
+
+ } break; // 3 vec input: { } break; 1 xform output
+ case ShaderGraph::NODE_SCALAR_INTERP: {
+
+ gn->set_title("ScalarInterp");
+ HBoxContainer *hbc = memnew( HBoxContainer );
+ hbc->add_constant_override("separation",0);
+ if (graph->is_slot_connected(type, p_id, 0)) {
+ hbc->add_child(make_label("a", Variant::REAL));
+ } else {
+ float v = graph->default_get_value(type,p_id,0);
+ hbc->add_child(make_editor(String("a: ")+Variant(v),gn,p_id,0,Variant::REAL,hint_spin));
+ }
+ hbc->add_spacer();
+ hbc->add_child( memnew(Label("interp")));
+ gn->add_child(hbc);
+ if (graph->is_slot_connected(type, p_id, 1)) {
+ gn->add_child(make_label("b", Variant::REAL));
+ } else {
+ float v = graph->default_get_value(type,p_id,1);
+ gn->add_child(make_editor(String("b: ")+Variant(v),gn,p_id,1,Variant::REAL,hint_spin));
+ }
+ if (graph->is_slot_connected(type, p_id, 2)) {
+ gn->add_child(make_label("c", Variant::REAL));
+ } else {
+ float v = graph->default_get_value(type,p_id,2);
+ gn->add_child(make_editor(String("c: ")+Variant(v),gn,p_id,2,Variant::REAL,hint_slider));
+ }
- } break; // scalar interpolation (with optional curve)
- case ShaderGraph::NODE_VEC_INTERP: {
+ gn->set_slot(0,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
+ gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],false,0,Color());
+ gn->set_slot(2,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],false,0,Color());
- gn->set_title("VecInterp");
- HBoxContainer *hbc = memnew( HBoxContainer );
- hbc->add_child( memnew(Label("a")));
- hbc->add_spacer();
- hbc->add_child( memnew(Label("interp")));
- gn->add_child(hbc);
- gn->add_child( memnew(Label("b")));
- gn->add_child( memnew(Label("c")));
- gn->set_slot(0,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
- gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],false,0,Color());
- gn->set_slot(2,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],false,0,Color());
+ } break; // scalar interpolation (with optional curve)
+ case ShaderGraph::NODE_VEC_INTERP: {
- } break; // vec3 interpolation (with optional curve)
- case ShaderGraph::NODE_COLOR_RAMP: {
+ gn->set_title("VecInterp");
+ HBoxContainer *hbc = memnew( HBoxContainer );
+ if (graph->is_slot_connected(type, p_id, 0)) {
+ hbc->add_child(make_label("a", Variant::VECTOR3));
+ } else {
+ Vector3 v = graph->default_get_value(type,p_id,0);
+ hbc->add_child(make_editor(String("a: ")+v,gn,p_id,0,Variant::VECTOR3));
+ }
+ hbc->add_spacer();
+ hbc->add_child( memnew(Label("interp")));
+ gn->add_child(hbc);
+ if (graph->is_slot_connected(type, p_id, 1)) {
+ gn->add_child(make_label("b", Variant::VECTOR3));
+ } else {
+ Vector3 v = graph->default_get_value(type,p_id,1);
+ gn->add_child(make_editor(String("b: ")+v,gn,p_id,1,Variant::VECTOR3));
+ }
+ if (graph->is_slot_connected(type, p_id, 2)) {
+ gn->add_child(make_label("c", Variant::REAL));
+ } else {
+ float v = graph->default_get_value(type,p_id,2);
+ gn->add_child(make_editor(String("c: ")+Variant(v),gn,p_id,2,Variant::REAL,hint_slider));
+ }
- gn->set_title("ColorRamp");
- GraphColorRampEdit * ramp = memnew( GraphColorRampEdit );
+ gn->set_slot(0,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
+ gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],false,0,Color());
+ gn->set_slot(2,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],false,0,Color());
- DVector<real_t> offsets = graph->color_ramp_node_get_offsets(type,p_id);
- DVector<Color> colors = graph->color_ramp_node_get_colors(type,p_id);
+ } break; // vec3 interpolation (with optional curve)
+ case ShaderGraph::NODE_COLOR_RAMP: {
- int oc = offsets.size();
+ gn->set_title("ColorRamp");
+ GraphColorRampEdit * ramp = memnew( GraphColorRampEdit );
- if (oc) {
- DVector<real_t>::Read rofs = offsets.read();
- DVector<Color>::Read rcol = colors.read();
+ DVector<real_t> offsets = graph->color_ramp_node_get_offsets(type,p_id);
+ DVector<Color> colors = graph->color_ramp_node_get_colors(type,p_id);
- Vector<float> ofsv;
- Vector<Color> colorv;
- for(int i=0;i<oc;i++) {
- ofsv.push_back(rofs[i]);
- colorv.push_back(rcol[i]);
- }
+ int oc = offsets.size();
- ramp->set_ramp(ofsv,colorv);
+ if (oc) {
+ DVector<real_t>::Read rofs = offsets.read();
+ DVector<Color>::Read rcol = colors.read();
+ Vector<float> ofsv;
+ Vector<Color> colorv;
+ for(int i=0;i<oc;i++) {
+ ofsv.push_back(rofs[i]);
+ colorv.push_back(rcol[i]);
}
- ramp->connect("ramp_changed",this,"_color_ramp_changed",varray(p_id,ramp));
- ramp->set_custom_minimum_size(Size2(128,1));
- gn->add_child(ramp);
+ ramp->set_ramp(ofsv,colorv);
+ }
- HBoxContainer *hbc = memnew( HBoxContainer );
- hbc->add_constant_override("separation",0);
- hbc->add_child( memnew(Label("c")));
- hbc->add_spacer();
- Label *l=memnew(Label("rgb"));
- l->set_align(Label::ALIGN_RIGHT);
- hbc->add_child( l);
- gn->add_child(hbc);
- l=memnew(Label("alpha"));
- l->set_align(Label::ALIGN_RIGHT);
- gn->add_child( l);
+ ramp->connect("ramp_changed",this,"_color_ramp_changed",varray(p_id,ramp));
+ ramp->set_custom_minimum_size(Size2(128,1));
+ gn->add_child(ramp);
- gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
- gn->set_slot(2,false,ShaderGraph::SLOT_MAX,Color(),true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
+ HBoxContainer *hbc = memnew( HBoxContainer );
+ hbc->add_constant_override("separation",0);
+ if (graph->is_slot_connected(type, p_id, 0)) {
+ hbc->add_child(make_label("c", Variant::REAL));
+ } else {
+ float v = graph->default_get_value(type,p_id,0);
+ hbc->add_child(make_editor(String("c: ")+Variant(v),gn,p_id,0,Variant::REAL,hint_slider));
+ }
+ hbc->add_spacer();
+ Label *l=memnew(Label("rgb"));
+ l->set_align(Label::ALIGN_RIGHT);
+ hbc->add_child( l);
+ gn->add_child(hbc);
+ l=memnew(Label("alpha"));
+ l->set_align(Label::ALIGN_RIGHT);
+ gn->add_child( l);
- } break; // scalar interpolation (with optional curve)
- case ShaderGraph::NODE_CURVE_MAP: {
+ gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
+ gn->set_slot(2,false,ShaderGraph::SLOT_MAX,Color(),true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
- gn->set_title("CurveMap");
- GraphCurveMapEdit * map = memnew( GraphCurveMapEdit );
- DVector<Vector2> points = graph->curve_map_node_get_points(type,p_id);
+ } break; // scalar interpolation (with optional curve)
+ case ShaderGraph::NODE_CURVE_MAP: {
- int oc = points.size();
+ gn->set_title("CurveMap");
+ GraphCurveMapEdit * map = memnew( GraphCurveMapEdit );
- if (oc) {
- DVector<Vector2>::Read rofs = points.read();
+ DVector<Vector2> points = graph->curve_map_node_get_points(type,p_id);
+ int oc = points.size();
- Vector<Vector2> ofsv;
- for(int i=0;i<oc;i++) {
- ofsv.push_back(rofs[i]);
- }
+ if (oc) {
+ DVector<Vector2>::Read rofs = points.read();
- map->set_points(ofsv);
+ Vector<Vector2> ofsv;
+ for(int i=0;i<oc;i++) {
+ ofsv.push_back(rofs[i]);
}
- map->connect("curve_changed",this,"_curve_changed",varray(p_id,map));
- //map->connect("map_changed",this,"_curve_map_changed",varray(p_id,map));
- map->set_custom_minimum_size(Size2(128,64));
- gn->add_child(map);
+ map->set_points(ofsv);
+ }
+ map->connect("curve_changed",this,"_curve_changed",varray(p_id,map));
+
+ //map->connect("map_changed",this,"_curve_map_changed",varray(p_id,map));
+ map->set_custom_minimum_size(Size2(128,64));
+ gn->add_child(map);
+
+ HBoxContainer *hbc = memnew( HBoxContainer );
+ hbc->add_constant_override("separation",0);
+ if (graph->is_slot_connected(type, p_id, 0)) {
+ hbc->add_child(make_label("c", Variant::REAL));
+ } else {
+ float v = graph->default_get_value(type,p_id,0);
+ hbc->add_child(make_editor(String("c: ")+Variant(v),gn,p_id,0,Variant::REAL,hint_slider));
+ }
+ hbc->add_spacer();
+ Label *l=memnew(Label("cmap"));
+ l->set_align(Label::ALIGN_RIGHT);
+ hbc->add_child( l);
+ gn->add_child(hbc);
+
+
+ gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
+
+
+ } break; // scalar interpolation (with optional curve)
+
+ case ShaderGraph::NODE_SCALAR_INPUT: {
+
+ gn->set_title("ScalarUniform");
+ LineEdit *le = memnew( LineEdit );
+ gn->add_child(le);
+ le->set_text(graph->input_node_get_name(type,p_id));
+ le->connect("text_entered",this,"_input_name_changed",varray(p_id,le));
+ SpinBox *sb = memnew( SpinBox );
+ sb->set_min(-100000);
+ sb->set_max(100000);
+ sb->set_step(0.001);
+ sb->set_val(graph->scalar_input_node_get_value(type,p_id));
+ sb->connect("value_changed",this,"_scalar_input_changed",varray(p_id));
+ gn->add_child(sb);
+ gn->set_slot(1,false,0,Color(),true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
+
+ } break; // scalar uniform (assignable in material)
+ case ShaderGraph::NODE_VEC_INPUT: {
+
+ gn->set_title("VectorUniform");
+ LineEdit *le = memnew( LineEdit );
+ gn->add_child(le);
+ le->set_text(graph->input_node_get_name(type,p_id));
+ le->connect("text_entered",this,"_input_name_changed",varray(p_id,le));
+ Array v3p(true);
+ for(int i=0;i<3;i++) {
HBoxContainer *hbc = memnew( HBoxContainer );
- hbc->add_constant_override("separation",0);
- hbc->add_child( memnew(Label("c")));
- hbc->add_spacer();
- Label *l=memnew(Label("cmap"));
- l->set_align(Label::ALIGN_RIGHT);
- hbc->add_child( l);
- gn->add_child(hbc);
-
-
- gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
-
-
- } break; // scalar interpolation (with optional curve)
-
- case ShaderGraph::NODE_SCALAR_INPUT: {
-
- gn->set_title("ScalarUniform");
- LineEdit *le = memnew( LineEdit );
- gn->add_child(le);
- le->set_text(graph->input_node_get_name(type,p_id));
- le->connect("text_entered",this,"_input_name_changed",varray(p_id,le));
+ Label *l = memnew( Label );
+ l->set_text(String::chr('X'+i));
+ hbc->add_child(l);
SpinBox *sb = memnew( SpinBox );
+ sb->set_h_size_flags(Control::SIZE_EXPAND_FILL);
sb->set_min(-100000);
sb->set_max(100000);
sb->set_step(0.001);
- sb->set_val(graph->scalar_input_node_get_value(type,p_id));
- sb->connect("value_changed",this,"_scalar_input_changed",varray(p_id));
- gn->add_child(sb);
- gn->set_slot(1,false,0,Color(),true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
-
- } break; // scalar uniform (assignable in material)
- case ShaderGraph::NODE_VEC_INPUT: {
-
- gn->set_title("VectorUniform");
- LineEdit *le = memnew( LineEdit );
- gn->add_child(le);
- le->set_text(graph->input_node_get_name(type,p_id));
- le->connect("text_entered",this,"_input_name_changed",varray(p_id,le));
- Array v3p(true);
- for(int i=0;i<3;i++) {
- HBoxContainer *hbc = memnew( HBoxContainer );
- Label *l = memnew( Label );
- l->set_text(String::chr('X'+i));
- hbc->add_child(l);
- SpinBox *sb = memnew( SpinBox );
- sb->set_h_size_flags(Control::SIZE_EXPAND_FILL);
- sb->set_min(-100000);
- sb->set_max(100000);
- sb->set_step(0.001);
- sb->set_val(graph->vec_input_node_get_value(type,p_id)[i]);
- sb->connect("value_changed",this,"_vec_input_changed",varray(p_id,v3p));
- v3p.push_back(sb);
- hbc->add_child(sb);
- gn->add_child(hbc);
- }
- gn->set_slot(1,false,0,Color(),true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
-
- } break; // vec3 uniform (assignable in material)
- case ShaderGraph::NODE_RGB_INPUT: {
-
- gn->set_title("ColorUniform");
- LineEdit *le = memnew( LineEdit );
- gn->add_child(le);
- le->set_text(graph->input_node_get_name(type,p_id));
- le->connect("text_entered",this,"_input_name_changed",varray(p_id,le));
- ColorPickerButton *cpb = memnew( ColorPickerButton );
- cpb->set_color(graph->rgb_input_node_get_value(type,p_id));
- cpb->connect("color_changed",this,"_rgb_input_changed",varray(p_id));
- gn->add_child(cpb);
- Label *l = memnew( Label );
- l->set_text("RGB");
- l->set_align(Label::ALIGN_RIGHT);
- gn->add_child(l);
- l = memnew( Label );
- l->set_text("Alpha");
- l->set_align(Label::ALIGN_RIGHT);
- gn->add_child(l);
-
- gn->set_slot(2,false,0,Color(),true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
- gn->set_slot(3,false,0,Color(),true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
-
-
- } break; // color uniform (assignable in material)
- case ShaderGraph::NODE_XFORM_INPUT: {
- gn->set_title("XFUniform");
- LineEdit *le = memnew( LineEdit );
- gn->add_child(le);
- le->set_text(graph->input_node_get_name(type,p_id));
- le->connect("text_entered",this,"_input_name_changed",varray(p_id,le));
- ToolButton *edit = memnew( ToolButton );
- edit->set_text("edit..");
- edit->connect("pressed",this,"_xform_input_changed",varray(p_id,edit));
- gn->add_child(edit);
- gn->set_slot(1,false,0,Color(),true,ShaderGraph::SLOT_TYPE_XFORM,typecol[ShaderGraph::SLOT_TYPE_XFORM]);
-
- } break; // mat4 uniform (assignable in material)
- case ShaderGraph::NODE_TEXTURE_INPUT: {
-
- gn->set_title("TexUniform");
- LineEdit *le = memnew( LineEdit );
- gn->add_child(le);
- le->set_text(graph->input_node_get_name(type,p_id));
- le->connect("text_entered",this,"_input_name_changed",varray(p_id,le));
- TextureFrame *tex = memnew( TextureFrame );
- tex->set_expand(true);
- tex->set_custom_minimum_size(Size2(80,80));
- gn->add_child(tex);
- tex->set_texture(graph->texture_input_node_get_value(type,p_id));
- ToolButton *edit = memnew( ToolButton );
- edit->set_text("edit..");
- edit->connect("pressed",this,"_tex_edited",varray(p_id,edit));
- gn->add_child(edit);
-
- HBoxContainer *hbc = memnew( HBoxContainer );
- hbc->add_constant_override("separation",0);
- hbc->add_child( memnew(Label("UV")));
- hbc->add_spacer();
- Label *l=memnew(Label("RGB"));
- l->set_align(Label::ALIGN_RIGHT);
- hbc->add_child(l);
- gn->add_child(hbc);
- l = memnew( Label );
- l->set_text("Alpha");
- l->set_align(Label::ALIGN_RIGHT);
- gn->add_child(l);
-
- gn->set_slot(3,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
- gn->set_slot(4,false,0,Color(),true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
-
- } break; // texture input (assignable in material)
- case ShaderGraph::NODE_CUBEMAP_INPUT: {
-
- gn->set_title("TexUniform");
- LineEdit *le = memnew( LineEdit );
- gn->add_child(le);
- le->set_text(graph->input_node_get_name(type,p_id));
- le->connect("text_entered",this,"_input_name_changed",varray(p_id,le));
-
- ToolButton *edit = memnew( ToolButton );
- edit->set_text("edit..");
- edit->connect("pressed",this,"_cube_edited",varray(p_id,edit));
- gn->add_child(edit);
-
-
- HBoxContainer *hbc = memnew( HBoxContainer );
- hbc->add_constant_override("separation",0);
- hbc->add_child( memnew(Label("UV")));
- hbc->add_spacer();
- Label *l=memnew(Label("RGB"));
- l->set_align(Label::ALIGN_RIGHT);
- hbc->add_child(l);
+ sb->set_val(graph->vec_input_node_get_value(type,p_id)[i]);
+ sb->connect("value_changed",this,"_vec_input_changed",varray(p_id,v3p));
+ v3p.push_back(sb);
+ hbc->add_child(sb);
gn->add_child(hbc);
- l = memnew( Label );
- l->set_text("Alpha");
- l->set_align(Label::ALIGN_RIGHT);
- gn->add_child(l);
-
- gn->set_slot(2,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
- gn->set_slot(3,false,0,Color(),true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
-
- } break; // cubemap input (assignable in material)
- case ShaderGraph::NODE_DEFAULT_TEXTURE: {
-
- gn->set_title("CanvasItemTex");
- HBoxContainer *hbc = memnew( HBoxContainer );
- hbc->add_constant_override("separation",0);
- hbc->add_child( memnew(Label("UV")));
- hbc->add_spacer();
- Label *l=memnew(Label("RGB"));
- l->set_align(Label::ALIGN_RIGHT);
- hbc->add_child(l);
- gn->add_child(hbc);
- l = memnew( Label );
- l->set_text("Alpha");
- l->set_align(Label::ALIGN_RIGHT);
- gn->add_child(l);
-
- gn->set_slot(0,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
- gn->set_slot(1,false,0,Color(),true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
-
-
- } break; // screen texture sampler (takes UV) (only usable in fragment case Shader)
-
- case ShaderGraph::NODE_OUTPUT: {
- gn->set_title("Output");
-
- List<ShaderGraph::SlotInfo> si;
- ShaderGraph::get_input_output_node_slot_info(graph->get_mode(),type,&si);
-
- int idx=0;
- for (List<ShaderGraph::SlotInfo>::Element *E=si.front();E;E=E->next()) {
- ShaderGraph::SlotInfo& s=E->get();
- if (s.dir==ShaderGraph::SLOT_OUT) {
-
- Label *l= memnew( Label );
- l->set_text(s.name);
- l->set_align(Label::ALIGN_LEFT);
- gn->add_child(l);
- gn->set_slot(idx,true,s.type,typecol[s.type],false,0,Color());
- idx++;
- }
+ }
+ gn->set_slot(1,false,0,Color(),true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
+
+ } break; // vec3 uniform (assignable in material)
+ case ShaderGraph::NODE_RGB_INPUT: {
+
+ gn->set_title("ColorUniform");
+ LineEdit *le = memnew( LineEdit );
+ gn->add_child(le);
+ le->set_text(graph->input_node_get_name(type,p_id));
+ le->connect("text_entered",this,"_input_name_changed",varray(p_id,le));
+ ColorPickerButton *cpb = memnew( ColorPickerButton );
+ cpb->set_color(graph->rgb_input_node_get_value(type,p_id));
+ cpb->connect("color_changed",this,"_rgb_input_changed",varray(p_id));
+ gn->add_child(cpb);
+ Label *l = memnew( Label );
+ l->set_text("RGB");
+ l->set_align(Label::ALIGN_RIGHT);
+ gn->add_child(l);
+ l = memnew( Label );
+ l->set_text("Alpha");
+ l->set_align(Label::ALIGN_RIGHT);
+ gn->add_child(l);
+
+ gn->set_slot(2,false,0,Color(),true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
+ gn->set_slot(3,false,0,Color(),true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
+
+
+ } break; // color uniform (assignable in material)
+ case ShaderGraph::NODE_XFORM_INPUT: {
+ gn->set_title("XFUniform");
+ LineEdit *le = memnew( LineEdit );
+ gn->add_child(le);
+ le->set_text(graph->input_node_get_name(type,p_id));
+ le->connect("text_entered",this,"_input_name_changed",varray(p_id,le));
+ ToolButton *edit = memnew( ToolButton );
+ edit->set_text("edit..");
+ edit->connect("pressed",this,"_xform_input_changed",varray(p_id,edit));
+ gn->add_child(edit);
+ gn->set_slot(1,false,0,Color(),true,ShaderGraph::SLOT_TYPE_XFORM,typecol[ShaderGraph::SLOT_TYPE_XFORM]);
+
+ } break; // mat4 uniform (assignable in material)
+ case ShaderGraph::NODE_TEXTURE_INPUT: {
+
+ gn->set_title("TexUniform");
+ LineEdit *le = memnew( LineEdit );
+ gn->add_child(le);
+ le->set_text(graph->input_node_get_name(type,p_id));
+ le->connect("text_entered",this,"_input_name_changed",varray(p_id,le));
+ TextureFrame *tex = memnew( TextureFrame );
+ tex->set_expand(true);
+ tex->set_custom_minimum_size(Size2(80,80));
+ gn->add_child(tex);
+ tex->set_texture(graph->texture_input_node_get_value(type,p_id));
+ ToolButton *edit = memnew( ToolButton );
+ edit->set_text("edit..");
+ edit->connect("pressed",this,"_tex_edited",varray(p_id,edit));
+ gn->add_child(edit);
+
+ HBoxContainer *hbc = memnew( HBoxContainer );
+ hbc->add_constant_override("separation",0);
+ if (graph->is_slot_connected(type, p_id, 0)) {
+ hbc->add_child(make_label("UV", Variant::VECTOR3));
+ } else {
+ Vector3 v = graph->default_get_value(type,p_id,0);
+ hbc->add_child(make_editor(String("UV: ")+v,gn,p_id,0,Variant::VECTOR3));
+ }
+ hbc->add_spacer();
+ Label *l=memnew(Label("RGB"));
+ l->set_align(Label::ALIGN_RIGHT);
+ hbc->add_child(l);
+ gn->add_child(hbc);
+ l = memnew( Label );
+ l->set_text("Alpha");
+ l->set_align(Label::ALIGN_RIGHT);
+ gn->add_child(l);
+
+ gn->set_slot(3,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
+ gn->set_slot(4,false,0,Color(),true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
+
+ } break; // texture input (assignable in material)
+ case ShaderGraph::NODE_CUBEMAP_INPUT: {
+
+ gn->set_title("TexUniform");
+ LineEdit *le = memnew( LineEdit );
+ gn->add_child(le);
+ le->set_text(graph->input_node_get_name(type,p_id));
+ le->connect("text_entered",this,"_input_name_changed",varray(p_id,le));
+
+ ToolButton *edit = memnew( ToolButton );
+ edit->set_text("edit..");
+ edit->connect("pressed",this,"_cube_edited",varray(p_id,edit));
+ gn->add_child(edit);
+
+
+ HBoxContainer *hbc = memnew( HBoxContainer );
+ hbc->add_constant_override("separation",0);
+ if (graph->is_slot_connected(type, p_id, 0)) {
+ hbc->add_child(make_label("UV", Variant::VECTOR3));
+ } else {
+ Vector3 v = graph->default_get_value(type,p_id,0);
+ hbc->add_child(make_editor(String("UV: ")+v,gn,p_id,0,Variant::VECTOR3));
+ }
+ hbc->add_spacer();
+ Label *l=memnew(Label("RGB"));
+ l->set_align(Label::ALIGN_RIGHT);
+ hbc->add_child(l);
+ gn->add_child(hbc);
+ l = memnew( Label );
+ l->set_text("Alpha");
+ l->set_align(Label::ALIGN_RIGHT);
+ gn->add_child(l);
+
+ gn->set_slot(2,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
+ gn->set_slot(3,false,0,Color(),true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
+
+ } break; // cubemap input (assignable in material)
+ case ShaderGraph::NODE_DEFAULT_TEXTURE: {
+
+ gn->set_title("CanvasItemTex");
+ HBoxContainer *hbc = memnew( HBoxContainer );
+ hbc->add_constant_override("separation",0);
+ if (graph->is_slot_connected(type, p_id, 0)) {
+ hbc->add_child(make_label("UV", Variant::VECTOR3));
+ } else {
+ Vector3 v = graph->default_get_value(type,p_id,0);
+ hbc->add_child(make_editor(String("UV: ")+v,gn,p_id,0,Variant::VECTOR3));
+ }
+ hbc->add_spacer();
+ Label *l=memnew(Label("RGB"));
+ l->set_align(Label::ALIGN_RIGHT);
+ hbc->add_child(l);
+ gn->add_child(hbc);
+ l = memnew( Label );
+ l->set_text("Alpha");
+ l->set_align(Label::ALIGN_RIGHT);
+ gn->add_child(l);
+
+ gn->set_slot(0,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
+ gn->set_slot(1,false,0,Color(),true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
+
+
+ } break; // screen texture sampler (takes UV) (only usable in fragment case Shader)
+
+ case ShaderGraph::NODE_OUTPUT: {
+ gn->set_title("Output");
+ gn->set_show_close_button(false);
+
+ List<ShaderGraph::SlotInfo> si;
+ ShaderGraph::get_input_output_node_slot_info(graph->get_mode(),type,&si);
+
+ Array colors;
+ colors.push_back("Color");
+ colors.push_back("LightColor");
+ colors.push_back("Light");
+ colors.push_back("Diffuse");
+ colors.push_back("Specular");
+ colors.push_back("Emmision");
+ Array reals;
+ reals.push_back("Alpha");
+ reals.push_back("DiffuseAlpha");
+ reals.push_back("NormalMapDepth");
+ reals.push_back("SpecExp");
+ reals.push_back("Glow");
+ reals.push_back("ShadeParam");
+ reals.push_back("SpecularExp");
+ reals.push_back("LightAlpha");
+ reals.push_back("PointSize");
+ reals.push_back("Discard");
+
+ int idx=0;
+ for (List<ShaderGraph::SlotInfo>::Element *E=si.front();E;E=E->next()) {
+ ShaderGraph::SlotInfo& s=E->get();
+ if (s.dir==ShaderGraph::SLOT_OUT) {
+ Variant::Type v;
+ if (colors.find(s.name)>=0)
+ v=Variant::COLOR;
+ else if (reals.find(s.name)>=0)
+ v=Variant::REAL;
+ else
+ v=Variant::VECTOR3;
+ gn->add_child(make_label(s.name, v));
+ gn->set_slot(idx,true,s.type,typecol[s.type],false,0,Color());
+ idx++;
}
+ }
- } break; // output (case Shader type dependent)
- case ShaderGraph::NODE_COMMENT: {
- gn->set_title("Comment");
- TextEdit *te = memnew(TextEdit);
- te->set_custom_minimum_size(Size2(100,100));
- gn->add_child(te);
- te->set_text(graph->comment_node_get_text(type,p_id));
- te->connect("text_changed",this,"_comment_edited",varray(p_id,te));
+ } break; // output (case Shader type dependent)
+ case ShaderGraph::NODE_COMMENT: {
+ gn->set_title("Comment");
+ TextEdit *te = memnew(TextEdit);
+ te->set_custom_minimum_size(Size2(100,100));
+ gn->add_child(te);
+ te->set_text(graph->comment_node_get_text(type,p_id));
+ te->connect("text_changed",this,"_comment_edited",varray(p_id,te));
- } break; // comment
+ } break; // comment
@@ -2076,8 +2504,6 @@ void ShaderGraphView::_update_graph() {
graph_edit->connect_node(node_map[E->get().src_id]->get_name(),E->get().src_slot,node_map[E->get().dst_id]->get_name(),E->get().dst_slot);
}
-
-
}
void ShaderGraphView::_sg_updated() {
@@ -2085,9 +2511,9 @@ void ShaderGraphView::_sg_updated() {
if (!graph.is_valid())
return;
switch(graph->get_graph_error(type)) {
- case ShaderGraph::GRAPH_OK: status->set_text(""); break;
- case ShaderGraph::GRAPH_ERROR_CYCLIC: status->set_text("Error: Cyclic Connection Link"); break;
- case ShaderGraph::GRAPH_ERROR_MISSING_CONNECTIONS: status->set_text("Error: Missing Input Connections"); break;
+ case ShaderGraph::GRAPH_OK: status->set_text(""); break;
+ case ShaderGraph::GRAPH_ERROR_CYCLIC: status->set_text("Error: Cyclic Connection Link"); break;
+ case ShaderGraph::GRAPH_ERROR_MISSING_CONNECTIONS: status->set_text("Error: Missing Input Connections"); break;
}
}
@@ -2112,9 +2538,12 @@ void ShaderGraphView::_notification(int p_what) {
ped_popup->connect("variant_changed",this,"_variant_edited");
}
- }
+}
+
+void ShaderGraphView::add_node(int p_type, const Vector2 &location) {
-void ShaderGraphView::add_node(int p_type) {
+ if ((p_type==ShaderGraph::NODE_INPUT||p_type==ShaderGraph::NODE_INPUT) && graph->node_count(type, p_type)>0)
+ return;
List<int> existing;
graph->get_node_list(type,&existing);
@@ -2127,7 +2556,7 @@ void ShaderGraphView::add_node(int p_type) {
}
}
- Vector2 init_ofs(20,20);
+ Vector2 init_ofs = location;
while(true) {
bool valid=true;
for(List<int>::Element *E=existing.front();E;E=E->next()) {
@@ -2157,12 +2586,18 @@ void ShaderGraphView::add_node(int p_type) {
void ShaderGraphView::_bind_methods() {
ObjectTypeDB::bind_method("_update_graph",&ShaderGraphView::_update_graph);
+ ObjectTypeDB::bind_method("_begin_node_move", &ShaderGraphView::_begin_node_move);
ObjectTypeDB::bind_method("_node_moved",&ShaderGraphView::_node_moved);
+ ObjectTypeDB::bind_method("_end_node_move", &ShaderGraphView::_end_node_move);
ObjectTypeDB::bind_method("_move_node",&ShaderGraphView::_move_node);
ObjectTypeDB::bind_method("_node_removed",&ShaderGraphView::_node_removed);
ObjectTypeDB::bind_method("_connection_request",&ShaderGraphView::_connection_request);
ObjectTypeDB::bind_method("_disconnection_request",&ShaderGraphView::_disconnection_request);
+ ObjectTypeDB::bind_method("_duplicate_nodes_request", &ShaderGraphView::_duplicate_nodes_request);
+ ObjectTypeDB::bind_method("_duplicate_nodes", &ShaderGraphView::_duplicate_nodes);
+ ObjectTypeDB::bind_method("_delete_nodes_request", &ShaderGraphView::_delete_nodes_request);
+ ObjectTypeDB::bind_method("_default_changed",&ShaderGraphView::_default_changed);
ObjectTypeDB::bind_method("_scalar_const_changed",&ShaderGraphView::_scalar_const_changed);
ObjectTypeDB::bind_method("_vec_const_changed",&ShaderGraphView::_vec_const_changed);
ObjectTypeDB::bind_method("_rgb_const_changed",&ShaderGraphView::_rgb_const_changed);
@@ -2200,6 +2635,8 @@ ShaderGraphView::ShaderGraphView(ShaderGraph::ShaderType p_type) {
graph_edit->add_child(ped_popup);
status = memnew( Label );
graph_edit->get_top_layer()->add_child(status);
+ graph_edit->connect("_begin_node_move", this, "_begin_node_move");
+ graph_edit->connect("_end_node_move", this, "_end_node_move");
status->set_pos(Vector2(5,5));
status->add_color_override("font_color_shadow",Color(0,0,0));
status->add_color_override("font_color",Color(1,0.4,0.3));
@@ -2222,9 +2659,18 @@ void ShaderGraphEditor::_add_node(int p_type) {
ShaderGraph::ShaderType shader_type=ShaderGraph::ShaderType(tabs->get_current_tab());
- graph_edits[shader_type]->add_node(p_type);
+ graph_edits[shader_type]->add_node(p_type, next_location);
}
+void ShaderGraphEditor::_popup_requested(const Vector2 &p_position)
+{
+ next_location = get_local_mouse_pos();
+ popup->set_global_pos(p_position);
+ popup->set_size( Size2( 200, 0) );
+ popup->popup();
+ popup->call_deferred("grab_click_focus");
+ popup->set_invalidate_click_until_motion();
+}
void ShaderGraphEditor::_notification(int p_what) {
if (p_what==NOTIFICATION_ENTER_TREE) {
@@ -2243,11 +2689,11 @@ void ShaderGraphEditor::_notification(int p_what) {
if (nn.ends_with(":")) {
addsep=true;
}
- menu->get_popup()->add_icon_item(get_icon(ic,"EditorIcons"),v,i);
+ popup->add_icon_item(get_icon(ic,"EditorIcons"),v,i);
if (addsep)
- menu->get_popup()->add_separator();
+ popup->add_separator();
}
- menu->get_popup()->connect("item_pressed",this,"_add_node");
+ popup->connect("item_pressed",this,"_add_node");
}
@@ -2256,7 +2702,7 @@ void ShaderGraphEditor::_notification(int p_what) {
void ShaderGraphEditor::_bind_methods() {
ObjectTypeDB::bind_method("_add_node",&ShaderGraphEditor::_add_node);
-
+ ObjectTypeDB::bind_method("_popup_requested",&ShaderGraphEditor::_popup_requested);
}
@@ -2285,16 +2731,16 @@ const char* ShaderGraphEditor::node_names[ShaderGraph::NODE_TYPE_MAX]={
"GraphVecsToXform:Vectors -> XForm:", // 3 vec input", 1 xform output
"GraphScalarInterp:Scalar Interpolate", // scalar interpolation (with optional curve)
"GraphVecInterp:Vector Interpolate:", // vec3 interpolation (with optional curve)
- "GraphColorRamp:Color Ramp", // vec3 interpolation (with optional curve)
- "GraphCurveMap:Curve Remap:", // vec3 interpolation (with optional curve)
- "GraphScalarUniform:Scalar Uniform", // scalar uniform (assignable in material)
+ "GraphColorRamp:Color Ramp", // vec3 interpolation (with optional curve)
+ "GraphCurveMap:Curve Remap:", // vec3 interpolation (with optional curve)
+ "GraphScalarUniform:Scalar Uniform", // scalar uniform (assignable in material)
"GraphVectorUniform:Vector Uniform", // vec3 uniform (assignable in material)
"GraphRgbUniform:RGB Uniform", // color uniform (assignable in material)
"GraphXformUniform:XForm Uniform", // mat4 uniform (assignable in material)
"GraphTextureUniform:Texture Uniform", // texture input (assignable in material)
"GraphCubeUniform:CubeMap Uniform:", // cubemap input (assignable in material)
- "GraphDefaultTexture:CanvasItem Texture:", // cubemap input (assignable in material)
- "Output", // output (shader type dependent)
+ "GraphDefaultTexture:CanvasItem Texture:", // cubemap input (assignable in material)
+ "Output", // output (shader type dependent)
"GraphComment:Comment", // comment
@@ -2302,11 +2748,8 @@ const char* ShaderGraphEditor::node_names[ShaderGraph::NODE_TYPE_MAX]={
ShaderGraphEditor::ShaderGraphEditor(bool p_2d) {
_2d=p_2d;
- HBoxContainer *hbc = memnew( HBoxContainer );
- menu = memnew( MenuButton );
- menu->set_text("Add Node..");
- hbc->add_child(menu);
- add_child(hbc);
+ popup = memnew( PopupMenu );
+ add_child(popup);
tabs = memnew(TabContainer);
@@ -2325,8 +2768,10 @@ ShaderGraphEditor::ShaderGraphEditor(bool p_2d) {
tabs->add_child(graph_edits[i]->get_graph_edit());
graph_edits[i]->get_graph_edit()->connect("connection_request",graph_edits[i],"_connection_request");
graph_edits[i]->get_graph_edit()->connect("disconnection_request",graph_edits[i],"_disconnection_request");
+ graph_edits[i]->get_graph_edit()->connect("duplicate_nodes_request", graph_edits[i], "_duplicate_nodes_request");
+ graph_edits[i]->get_graph_edit()->connect("popup_request",this,"_popup_requested");
+ graph_edits[i]->get_graph_edit()->connect("delete_nodes_request",graph_edits[i],"_delete_nodes_request");
graph_edits[i]->get_graph_edit()->set_right_disconnects(true);
-
}
tabs->set_current_tab(1);
@@ -2374,9 +2819,9 @@ ShaderGraphEditorPlugin::ShaderGraphEditorPlugin(EditorNode *p_node, bool p_2d)
SpatialEditor::get_singleton()->get_shader_split()->add_child(shader_editor);
-// editor->get_viewport()->add_child(shader_editor);
-// shader_editor->set_area_as_parent_rect();
-// shader_editor->hide();
+ // editor->get_viewport()->add_child(shader_editor);
+ // shader_editor->set_area_as_parent_rect();
+ // shader_editor->hide();
}
diff --git a/tools/editor/plugins/shader_graph_editor_plugin.h b/tools/editor/plugins/shader_graph_editor_plugin.h
index 0051fbfd74..800fdf1fea 100644
--- a/tools/editor/plugins/shader_graph_editor_plugin.h
+++ b/tools/editor/plugins/shader_graph_editor_plugin.h
@@ -129,6 +129,7 @@ class ShaderGraphView : public Node {
GraphEdit *graph_edit;
Ref<ShaderGraph> graph;
int edited_id;
+ int edited_def;
ShaderGraph::ShaderType type;
@@ -136,13 +137,23 @@ class ShaderGraphView : public Node {
void _create_node(int p_id);
+ ToolButton *make_label(String text, Variant::Type v_type = Variant::NIL);
+ ToolButton *make_editor(String text, GraphNode* gn, int p_id, int param, Variant::Type type, String p_hint="");
void _connection_request(const String& p_from, int p_from_slot,const String& p_to,int p_to_slot);
void _disconnection_request(const String& p_from, int p_from_slot,const String& p_to,int p_to_slot);
void _node_removed(int p_id);
+ void _begin_node_move();
void _node_moved(const Vector2& p_from, const Vector2& p_to,int p_id);
+ void _end_node_move();
void _move_node(int p_id,const Vector2& p_to);
+ void _duplicate_nodes_request();
+ void _duplicate_nodes(Array &p_nodes);
+ void _delete_nodes_request();
+
+
+ void _default_changed(int p_id, Node* p_button, int p_param, int v_type, String p_hint);
void _scalar_const_changed(double p_value,int p_id);
void _vec_const_changed(double p_value, int p_id, Array p_arr);
@@ -175,7 +186,7 @@ protected:
static void _bind_methods();
public:
- void add_node(int p_type);
+ void add_node(int p_type, const Vector2 &location);
GraphEdit *get_graph_edit() { return graph_edit; }
void set_graph(Ref<ShaderGraph> p_graph);
@@ -186,13 +197,15 @@ class ShaderGraphEditor : public VBoxContainer {
OBJ_TYPE(ShaderGraphEditor,VBoxContainer);
- MenuButton *menu;
+ PopupMenu *popup;
TabContainer *tabs;
ShaderGraphView *graph_edits[ShaderGraph::SHADER_TYPE_MAX];
static const char* node_names[ShaderGraph::NODE_TYPE_MAX];
+ Vector2 next_location;
bool _2d;
void _add_node(int p_type);
+ void _popup_requested(const Vector2 &p_position);
protected:
void _notification(int p_what);
static void _bind_methods();
diff --git a/tools/editor/property_editor.cpp b/tools/editor/property_editor.cpp
index b513e32c13..0c0c687f83 100644
--- a/tools/editor/property_editor.cpp
+++ b/tools/editor/property_editor.cpp
@@ -44,15 +44,15 @@
#include "editor_help.h"
void CustomPropertyEditor::_notification(int p_what) {
-
+
if (p_what==NOTIFICATION_DRAW) {
-
+
RID ci = get_canvas_item();
- get_stylebox("panel","PopupMenu")->draw(ci,Rect2(Point2(),get_size()));
+ get_stylebox("panel","PopupMenu")->draw(ci,Rect2(Point2(),get_size()));
/*
if (v.get_type()==Variant::COLOR) {
-
+
VisualServer::get_singleton()->canvas_item_add_rect(ci, Rect2( 10,10,60, get_size().height-20 ), v );
}*/
}
@@ -213,11 +213,11 @@ void CustomPropertyEditor::_menu_option(int p_which) {
}
Variant CustomPropertyEditor::get_variant() const {
-
- return v;
+
+ return v;
}
String CustomPropertyEditor::get_name() const {
-
+
return name;
}
@@ -235,9 +235,11 @@ bool CustomPropertyEditor::edit(Object* p_owner,const String& p_name,Variant::Ty
inheritors_array.clear();
text_edit->hide();
easing_draw->hide();
-
+ spinbox->hide();
+ slider->hide();
+
for (int i=0;i<MAX_VALUE_EDITORS;i++) {
-
+
value_editor[i]->hide();
value_label[i]->hide();
if (i<4)
@@ -245,8 +247,8 @@ bool CustomPropertyEditor::edit(Object* p_owner,const String& p_name,Variant::Ty
}
for (int i=0;i<MAX_ACTION_BUTTONS;i++) {
-
- action_buttons[i]->hide();
+
+ action_buttons[i]->hide();
}
for(int i=0;i<20;i++)
@@ -256,11 +258,49 @@ bool CustomPropertyEditor::edit(Object* p_owner,const String& p_name,Variant::Ty
switch(type) {
-
+
case Variant::INT:
case Variant::REAL: {
- if (hint==PROPERTY_HINT_ALL_FLAGS) {
+ if (hint==PROPERTY_HINT_RANGE) {
+
+ int c = hint_text.get_slice_count(",");
+ float min=0,max=100,step=1;
+ if (c>=1) {
+
+ if (!hint_text.get_slice(",",0).empty())
+ min=hint_text.get_slice(",",0).to_double();
+ }
+ if (c>=2) {
+
+ if (!hint_text.get_slice(",",1).empty())
+ max=hint_text.get_slice(",",1).to_double();
+ }
+
+ if (type==Variant::REAL && c>=3) {
+
+ if (!hint_text.get_slice(",",2).empty())
+ step= hint_text.get_slice(",",2).to_double();
+ }
+
+ if (c>=4 && hint_text.get_slice(",",3)=="slider") {
+ slider->set_min(min);
+ slider->set_max(max);
+ slider->set_step((type==Variant::REAL) ? step : 1);
+ slider->set_val(v);
+ slider->show();
+ set_size(Size2(110,30));
+ } else {
+ spinbox->set_min(min);
+ spinbox->set_max(max);
+ spinbox->set_step((type==Variant::REAL) ? step : 1);
+ spinbox->set_val(v);
+ spinbox->show();
+ set_size(Size2(70,35));
+ }
+
+
+ } else if (hint==PROPERTY_HINT_ALL_FLAGS) {
uint32_t flgs = v;
for(int i=0;i<2;i++) {
@@ -408,7 +448,7 @@ bool CustomPropertyEditor::edit(Object* p_owner,const String& p_name,Variant::Ty
value_editor[3]->set_text( String::num( r.size.y) );
} break;
case Variant::VECTOR3: {
-
+
List<String> names;
names.push_back("x");
names.push_back("y");
@@ -420,7 +460,7 @@ bool CustomPropertyEditor::edit(Object* p_owner,const String& p_name,Variant::Ty
value_editor[2]->set_text( String::num( vec.z) );
} break;
case Variant::PLANE: {
-
+
List<String> names;
names.push_back("x");
names.push_back("y");
@@ -432,10 +472,10 @@ bool CustomPropertyEditor::edit(Object* p_owner,const String& p_name,Variant::Ty
value_editor[1]->set_text( String::num( plane.normal.y ) );
value_editor[2]->set_text( String::num( plane.normal.z ) );
value_editor[3]->set_text( String::num( plane.d ) );
-
+
} break;
case Variant::QUAT: {
-
+
List<String> names;
names.push_back("x");
names.push_back("y");
@@ -450,7 +490,7 @@ bool CustomPropertyEditor::edit(Object* p_owner,const String& p_name,Variant::Ty
} break;
case Variant::_AABB: {
-
+
List<String> names;
names.push_back("px");
names.push_back("py");
@@ -459,7 +499,7 @@ bool CustomPropertyEditor::edit(Object* p_owner,const String& p_name,Variant::Ty
names.push_back("sy");
names.push_back("sz");
config_value_editors(6,3,16,names);
-
+
AABB aabb=v;
value_editor[0]->set_text( String::num( aabb.pos.x ) );
value_editor[1]->set_text( String::num( aabb.pos.y ) );
@@ -467,7 +507,7 @@ bool CustomPropertyEditor::edit(Object* p_owner,const String& p_name,Variant::Ty
value_editor[3]->set_text( String::num( aabb.size.x ) );
value_editor[4]->set_text( String::num( aabb.size.y ) );
value_editor[5]->set_text( String::num( aabb.size.z ) );
-
+
} break;
case Variant::MATRIX32: {
@@ -488,7 +528,7 @@ bool CustomPropertyEditor::edit(Object* p_owner,const String& p_name,Variant::Ty
} break;
case Variant::MATRIX3: {
-
+
List<String> names;
names.push_back("xx");
names.push_back("xy");
@@ -500,17 +540,17 @@ bool CustomPropertyEditor::edit(Object* p_owner,const String& p_name,Variant::Ty
names.push_back("zy");
names.push_back("zz");
config_value_editors(9,3,16,names);
-
+
Matrix3 basis=v;
for(int i=0;i<9;i++) {
-
+
value_editor[i]->set_text( String::num( basis.elements[i/3][i%3] ) );
}
-
+
} break;
case Variant::TRANSFORM: {
-
-
+
+
List<String> names;
names.push_back("xx");
names.push_back("xy");
@@ -525,20 +565,20 @@ bool CustomPropertyEditor::edit(Object* p_owner,const String& p_name,Variant::Ty
names.push_back("zz");
names.push_back("zo");
config_value_editors(12,4,16,names);
-
+
Transform tr=v;
for(int i=0;i<9;i++) {
-
+
value_editor[(i/3)*4+i%3]->set_text( String::num( tr.basis.elements[i/3][i%3] ) );
}
-
+
value_editor[3]->set_text( String::num( tr.origin.x ) );
value_editor[7]->set_text( String::num( tr.origin.y ) );
value_editor[11]->set_text( String::num( tr.origin.z ) );
-
+
} break;
case Variant::COLOR: {
-
+
color_picker->show();
color_picker->set_edit_alpha(hint!=PROPERTY_HINT_COLOR_NO_ALPHA);
@@ -552,13 +592,13 @@ bool CustomPropertyEditor::edit(Object* p_owner,const String& p_name,Variant::Ty
float values[4]={c.r,c.g,c.b,c.a};
for (int i=0;i<4;i++) {
int y=m+i*h;
-
+
value_editor[i]->show();
- value_label[i]->show();
+ value_label[i]->show();
value_label[i]->set_pos(Point2(ofs,y));
scroll[i]->set_min(0);
scroll[i]->set_max(1.0);
- scroll[i]->set_page(0);
+ scroll[i]->set_page(0);
scroll[i]->set_pos(Point2(ofs+15,y+Math::floor((h-scroll[i]->get_minimum_size().height)/2.0)));
scroll[i]->set_val(values[i]);
scroll[i]->set_size(Size2(120,1));
@@ -566,30 +606,30 @@ bool CustomPropertyEditor::edit(Object* p_owner,const String& p_name,Variant::Ty
value_editor[i]->set_pos(Point2(ofs+140,y));
value_editor[i]->set_size(Size2(40,h));
value_editor[i]->set_text( String::num(values[i],2 ));
-
+
}
-
+
value_label[0]->set_text("R");
value_label[1]->set_text("G");
value_label[2]->set_text("B");
value_label[3]->set_text("A");
-
+
Size2 new_size = value_editor[3]->get_pos() + value_editor[3]->get_size() + Point2(10,10);
set_size( new_size );
*/
-
+
} break;
case Variant::IMAGE: {
-
+
List<String> names;
names.push_back("New");
names.push_back("Load");
names.push_back("Clear");
config_action_buttons(names);
-
+
} break;
case Variant::NODE_PATH: {
-
+
List<String> names;
names.push_back("Assign");
names.push_back("Clear");
@@ -597,7 +637,7 @@ bool CustomPropertyEditor::edit(Object* p_owner,const String& p_name,Variant::Ty
} break;
case Variant::OBJECT: {
-
+
if (hint!=PROPERTY_HINT_RESOURCE_TYPE)
break;
@@ -703,40 +743,40 @@ bool CustomPropertyEditor::edit(Object* p_owner,const String& p_name,Variant::Ty
} break;
case Variant::INPUT_EVENT: {
-
-
+
+
} break;
case Variant::DICTIONARY: {
-
-
+
+
} break;
case Variant::RAW_ARRAY: {
-
-
+
+
} break;
case Variant::INT_ARRAY: {
-
-
+
+
} break;
case Variant::REAL_ARRAY: {
-
-
+
+
} break;
case Variant::STRING_ARRAY: {
-
-
+
+
} break;
case Variant::VECTOR3_ARRAY: {
-
-
+
+
} break;
case Variant::COLOR_ARRAY: {
-
-
+
+
} break;
default: {}
- }
-
+ }
+
updating=false;
return true;
}
@@ -744,7 +784,7 @@ bool CustomPropertyEditor::edit(Object* p_owner,const String& p_name,Variant::Ty
void CustomPropertyEditor::_file_selected(String p_file) {
switch(type) {
-
+
case Variant::STRING: {
if (hint==PROPERTY_HINT_FILE || hint==PROPERTY_HINT_DIR) {
@@ -882,9 +922,9 @@ void CustomPropertyEditor::_node_path_selected(NodePath p_path) {
void CustomPropertyEditor::_action_pressed(int p_which) {
- if (updating)
+ if (updating)
return;
-
+
switch(type) {
case Variant::INT: {
@@ -967,7 +1007,7 @@ void CustomPropertyEditor::_action_pressed(int p_which) {
} break;
case Variant::NODE_PATH: {
-
+
if (p_which==0) {
@@ -978,60 +1018,60 @@ void CustomPropertyEditor::_action_pressed(int p_which) {
v=NodePath();
emit_signal("variant_changed");
- }
+ }
} break;
case Variant::OBJECT: {
-
+
if (p_which==0) {
-
+
ERR_FAIL_COND( inheritors_array.empty() );
String intype=inheritors_array[0];
-
+
if (hint==PROPERTY_HINT_RESOURCE_TYPE) {
-
+
Object *obj = ObjectTypeDB::instance(intype);
ERR_BREAK( !obj );
Resource *res=obj->cast_to<Resource>();
ERR_BREAK( !res );
-
+
v=Ref<Resource>(res).get_ref_ptr();
emit_signal("variant_changed");
hide();
-
+
}
} else if (p_which==1) {
-
+
file->set_access(EditorFileDialog::ACCESS_RESOURCES);
file->set_mode(EditorFileDialog::MODE_OPEN_FILE);
List<String> extensions;
String type=(hint==PROPERTY_HINT_RESOURCE_TYPE)?hint_text:String();
-
+
ResourceLoader::get_recognized_extensions_for_type(type,&extensions);
file->clear_filters();
for (List<String>::Element *E=extensions.front();E;E=E->next()) {
-
+
file->add_filter("*."+E->get()+" ; "+E->get().to_upper() );
-
+
}
-
+
file->popup_centered_ratio();
-
+
} else if (p_which==2) {
-
+
RefPtr RefPtr=v;
if (!RefPtr.is_null()) {
emit_signal("resource_edit_request");
- hide();
+ hide();
}
-
+
} else if (p_which==3) {
-
-
+
+
v=Variant();
emit_signal("variant_changed");
hide();
@@ -1074,7 +1114,7 @@ void CustomPropertyEditor::_action_pressed(int p_which) {
emit_signal("variant_changed");
hide();
}
-
+
} break;
case Variant::IMAGE: {
@@ -1113,16 +1153,16 @@ void CustomPropertyEditor::_action_pressed(int p_which) {
}
void CustomPropertyEditor::_scroll_modified(double p_value) {
-
- if (updating)
+
+ if (updating)
return;
/*
switch(type) {
-
+
case Variant::COLOR: {
-
+
for (int i=0;i<4;i++) {
-
+
value_editor[i]->set_text( String::num(scroll[i]->get_val(),2) );
}
Color c;
@@ -1147,7 +1187,7 @@ void CustomPropertyEditor::_drag_easing(const InputEvent& p_ev) {
float rel = p_ev.mouse_motion.relative_x;
if (rel==0)
- return;
+ return;
bool flip=hint_text=="attenuation";
@@ -1230,7 +1270,7 @@ void CustomPropertyEditor::_text_edit_changed() {
}
void CustomPropertyEditor::_modified(String p_string) {
-
+
if (updating)
return;
updating=true;
@@ -1271,17 +1311,17 @@ void CustomPropertyEditor::_modified(String p_string) {
} break;
case Variant::VECTOR3: {
-
+
Vector3 vec;
vec.x=value_editor[0]->get_text().to_double();
vec.y=value_editor[1]->get_text().to_double();
vec.z=value_editor[2]->get_text().to_double();
v=vec;
emit_signal("variant_changed");
-
+
} break;
case Variant::PLANE: {
-
+
Plane pl;
pl.normal.x=value_editor[0]->get_text().to_double();
pl.normal.y=value_editor[1]->get_text().to_double();
@@ -1289,10 +1329,10 @@ void CustomPropertyEditor::_modified(String p_string) {
pl.d=value_editor[3]->get_text().to_double();
v=pl;
emit_signal("variant_changed");
-
+
} break;
case Variant::QUAT: {
-
+
Quat q;
q.x=value_editor[0]->get_text().to_double();
q.y=value_editor[1]->get_text().to_double();
@@ -1300,10 +1340,10 @@ void CustomPropertyEditor::_modified(String p_string) {
q.w=value_editor[3]->get_text().to_double();
v=q;
emit_signal("variant_changed");
-
+
} break;
case Variant::_AABB: {
-
+
Vector3 pos;
pos.x=value_editor[0]->get_text().to_double();
pos.y=value_editor[1]->get_text().to_double();
@@ -1312,10 +1352,10 @@ void CustomPropertyEditor::_modified(String p_string) {
size.x=value_editor[3]->get_text().to_double();
size.y=value_editor[4]->get_text().to_double();
size.z=value_editor[5]->get_text().to_double();
-
+
v=AABB(pos,size);
emit_signal("variant_changed");
-
+
} break;
case Variant::MATRIX32: {
@@ -1330,39 +1370,39 @@ void CustomPropertyEditor::_modified(String p_string) {
} break;
case Variant::MATRIX3: {
-
+
Matrix3 m;
for(int i=0;i<9;i++) {
-
+
m.elements[i/3][i%3]=value_editor[i]->get_text().to_double();
}
-
+
v=m;
emit_signal("variant_changed");
-
+
} break;
case Variant::TRANSFORM: {
-
+
Matrix3 basis;
for(int i=0;i<9;i++) {
-
+
basis.elements[i/3][i%3]=value_editor[(i/3)*4+i%3]->get_text().to_double();
}
-
+
Vector3 origin;
origin.x=value_editor[3]->get_text().to_double();
origin.y=value_editor[7]->get_text().to_double();
origin.z=value_editor[11]->get_text().to_double();
-
+
v=Transform(basis,origin);
emit_signal("variant_changed");
-
-
+
+
} break;
case Variant::COLOR: {
/*
for (int i=0;i<4;i++) {
-
+
scroll[i]->set_val( value_editor[i]->get_text().to_double() );
}
Color c;
@@ -1376,51 +1416,57 @@ void CustomPropertyEditor::_modified(String p_string) {
*/
} break;
case Variant::IMAGE: {
-
-
+
+
} break;
case Variant::NODE_PATH: {
-
-
- } break;
+
+
+ } break;
case Variant::INPUT_EVENT: {
-
-
+
+
} break;
case Variant::DICTIONARY: {
-
-
+
+
} break;
case Variant::RAW_ARRAY: {
-
-
+
+
} break;
case Variant::INT_ARRAY: {
-
-
+
+
} break;
case Variant::REAL_ARRAY: {
-
-
+
+
} break;
case Variant::STRING_ARRAY: {
-
-
+
+
} break;
case Variant::VECTOR3_ARRAY: {
-
-
+
+
} break;
case Variant::COLOR_ARRAY: {
-
-
+
+
} break;
default: {}
- }
-
+ }
+
updating=false;
}
+void CustomPropertyEditor::_range_modified(double p_value)
+{
+ v=p_value;
+ emit_signal("variant_changed");
+}
+
void CustomPropertyEditor::_focus_enter() {
switch(type) {
case Variant::REAL:
@@ -1477,10 +1523,10 @@ void CustomPropertyEditor::config_action_buttons(const List<String>& p_strings)
set_size( Size2( w, m*2+(h+m)*p_strings.size() ) );
for (int i=0;i<MAX_ACTION_BUTTONS;i++) {
-
+
if (i<p_strings.size()) {
action_buttons[i]->show();
- action_buttons[i]->set_text(p_strings[i]);
+ action_buttons[i]->set_text(p_strings[i]);
action_buttons[i]->set_pos( Point2( m, m+i*(h+m) ));
action_buttons[i]->set_size( Size2( w-m*2, h ) );
action_buttons[i]->set_flat(true);
@@ -1488,29 +1534,29 @@ void CustomPropertyEditor::config_action_buttons(const List<String>& p_strings)
action_buttons[i]->hide();
}
}
-
-
+
+
}
void CustomPropertyEditor::config_value_editors(int p_amount, int p_columns,int p_label_w,const List<String>& p_strings) {
-
+
int w=80;
int h=20;
int m=10;
-
+
int rows=((p_amount-1)/p_columns)+1;
-
+
set_size( Size2( m*(1+p_columns)+(w+p_label_w)*p_columns, m*(1+rows)+h*rows ) );
-
+
for (int i=0;i<MAX_VALUE_EDITORS;i++) {
-
+
int c=i%p_columns;
int r=i/p_columns;
-
+
if (i<p_amount) {
value_editor[i]->show();
value_label[i]->show();
- value_label[i]->set_text(i<p_strings.size()?p_strings[i]:String(""));
+ value_label[i]->set_text(i<p_strings.size()?p_strings[i]:String(""));
value_editor[i]->set_pos( Point2( m+p_label_w+c*(w+m+p_label_w), m+r*(h+m) ));
value_editor[i]->set_size( Size2( w, h ) );
value_label[i]->set_pos( Point2( m+c*(w+m+p_label_w), m+r*(h+m) ) );
@@ -1520,16 +1566,17 @@ void CustomPropertyEditor::config_value_editors(int p_amount, int p_columns,int
value_label[i]->hide();
}
}
-
-
-
+
+
+
}
void CustomPropertyEditor::_bind_methods() {
-
+
ObjectTypeDB::bind_method("_focus_enter", &CustomPropertyEditor::_focus_enter);
ObjectTypeDB::bind_method("_focus_exit", &CustomPropertyEditor::_focus_exit);
ObjectTypeDB::bind_method("_modified",&CustomPropertyEditor::_modified);
+ ObjectTypeDB::bind_method("_range_modified", &CustomPropertyEditor::_range_modified);
ObjectTypeDB::bind_method("_scroll_modified",&CustomPropertyEditor::_scroll_modified);
ObjectTypeDB::bind_method("_action_pressed",&CustomPropertyEditor::_action_pressed);
ObjectTypeDB::bind_method("_file_selected",&CustomPropertyEditor::_file_selected);
@@ -1546,13 +1593,13 @@ void CustomPropertyEditor::_bind_methods() {
ADD_SIGNAL( MethodInfo("resource_edit_request") );
}
CustomPropertyEditor::CustomPropertyEditor() {
-
-
+
+
read_only=false;
updating=false;
-
+
for (int i=0;i<MAX_VALUE_EDITORS;i++) {
-
+
value_editor[i]=memnew( LineEdit );
add_child( value_editor[i] );
value_label[i]=memnew( Label );
@@ -1563,17 +1610,17 @@ CustomPropertyEditor::CustomPropertyEditor() {
value_editor[i]->connect("focus_enter", this, "_focus_enter");
value_editor[i]->connect("focus_exit", this, "_focus_exit");
}
-
+
for(int i=0;i<4;i++) {
-
+
scroll[i] = memnew( HScrollBar );
scroll[i]->hide();
scroll[i]->set_min(0);
scroll[i]->set_max(1.0);
- scroll[i]->set_step(0.01);
+ scroll[i]->set_step(0.01);
add_child(scroll[i]);
scroll[i]->connect("value_changed", this,"_scroll_modified");
-
+
}
for(int i=0;i<20;i++) {
@@ -1597,15 +1644,15 @@ CustomPropertyEditor::CustomPropertyEditor() {
text_edit->connect("text_changed",this,"_text_edit_changed");
for (int i=0;i<MAX_ACTION_BUTTONS;i++) {
-
+
action_buttons[i]=memnew(Button);
- action_buttons[i]->hide();
+ action_buttons[i]->hide();
add_child(action_buttons[i]);
Vector<Variant> binds;
binds.push_back(i);
action_buttons[i]->connect("pressed", this,"_action_pressed",binds);
}
-
+
color_picker = memnew( ColorPicker );
add_child(color_picker);
color_picker->hide();
@@ -1618,7 +1665,7 @@ CustomPropertyEditor::CustomPropertyEditor() {
file = memnew ( EditorFileDialog );
add_child(file);
file->hide();
-
+
file->connect("file_selected", this,"_file_selected");
file->connect("dir_selected", this,"_file_selected");
@@ -1626,12 +1673,12 @@ CustomPropertyEditor::CustomPropertyEditor() {
error->set_title("Error!");
add_child(error);
//error->get_cancel()->hide();
-
+
type_button = memnew( MenuButton );
add_child(type_button);
type_button->hide();
type_button->get_popup()->connect("item_pressed", this,"_type_create_selected");
-
+
scene_tree = memnew( SceneTreeDialog );
add_child(scene_tree);
@@ -1653,6 +1700,16 @@ CustomPropertyEditor::CustomPropertyEditor() {
menu = memnew(PopupMenu);
add_child(menu);
menu->connect("item_pressed",this,"_menu_option");
+
+ spinbox = memnew ( SpinBox );
+ add_child(spinbox);
+ spinbox->set_area_as_parent_rect(5);
+ spinbox->connect("value_changed",this,"_range_modified");
+
+ slider = memnew ( HSlider );
+ add_child(slider);
+ slider->set_area_as_parent_rect(5);
+ slider->connect("value_changed",this,"_range_modified");
}
@@ -1677,28 +1734,28 @@ Node *PropertyEditor::get_instanced_node() {
}
TreeItem *PropertyEditor::find_item(TreeItem *p_item,const String& p_name) {
-
-
+
+
if (!p_item)
return NULL;
-
+
String name = p_item->get_metadata(1);
-
+
if (name==p_name) {
-
+
return p_item;
}
-
+
TreeItem *c=p_item->get_children();
-
+
while (c) {
-
+
TreeItem *found = find_item(c,p_name);
if (found)
return found;
c=c->get_next();
}
-
+
return NULL;
}
@@ -1721,9 +1778,9 @@ void PropertyEditor::_changed_callbacks(Object *p_changed,const String& p_prop)
if (p_prop==String())
update_tree_pending=true;
else {
-
+
pending[p_prop]=p_prop;
-
+
}
}
@@ -1735,7 +1792,7 @@ void PropertyEditor::update_property(const String& p_prop) {
void PropertyEditor::set_item_text(TreeItem *p_item, int p_type, const String& p_name, int p_hint, const String& p_hint_text) {
-
+
switch( p_type ) {
case Variant::BOOL: {
@@ -1828,7 +1885,7 @@ void PropertyEditor::set_item_text(TreeItem *p_item, int p_type, const String& p
} break;
case Variant::IMAGE: {
-
+
Image img = obj->get( p_name );
if (img.empty())
p_item->set_text(1,"[Image (empty)]");
@@ -1907,7 +1964,7 @@ void PropertyEditor::set_item_text(TreeItem *p_item, int p_type, const String& p
} break;
default: {};
}
-
+
}
void PropertyEditor::_notification(int p_what) {
@@ -1922,10 +1979,10 @@ void PropertyEditor::_notification(int p_what) {
edit(NULL);
}
-
+
if (p_what==NOTIFICATION_FIXED_PROCESS) {
-
-
+
+
if (refresh_countdown>0) {
refresh_countdown-=get_fixed_process_delta_time();
if (refresh_countdown<=0) {
@@ -1935,21 +1992,21 @@ void PropertyEditor::_notification(int p_what) {
}
changing=true;
-
+
if (update_tree_pending) {
update_tree();
update_tree_pending=false;
-
+
} else {
-
- const String *k=NULL;
+
+ const String *k=NULL;
while ((k=pending.next(k))) {
-
+
TreeItem * item = find_item(tree->get_root(),*k);
if (!item)
continue;
-
+
if (get_instanced_node()) {
Dictionary d = get_instanced_node()->get_instance_state();
@@ -1983,15 +2040,15 @@ void PropertyEditor::_notification(int p_what) {
}
}
- Dictionary d=item->get_metadata(0);
+ Dictionary d=item->get_metadata(0);
set_item_text(item,d["type"],d["name"],d["hint"],d["hint_text"]);
- }
+ }
}
-
+
pending.clear();
-
+
changing=false;
-
+
}
}
@@ -2326,20 +2383,20 @@ void PropertyEditor::update_tree() {
d["type"]=(int)p.type;
d["hint"]=(int)p.hint;
d["hint_text"]=p.hint_string;
-
+
item->set_metadata( 0, d );
item->set_metadata( 1, p.name );
if (draw_red)
item->set_custom_color(0,Color(0.8,0.4,0.20));
-
+
if (p.name==selected_property) {
item->select(1);
}
-
+
//printf("property %s type %i\n",p.name.ascii().get_data(),p.type);
switch( p.type ) {
@@ -2422,8 +2479,8 @@ void PropertyEditor::update_tree() {
if (p.type==Variant::REAL && c>=3) {
step= p.hint_string.get_slice(",",2).to_double();
- }
-
+ }
+
item->set_range_config(1,min,max,step,p.hint==PROPERTY_HINT_EXP_RANGE);
} else if (p.hint==PROPERTY_HINT_ENUM) {
@@ -2687,7 +2744,7 @@ void PropertyEditor::update_tree() {
} break;
case Variant::IMAGE: {
-
+
item->set_cell_mode( 1, TreeItem::CELL_MODE_CUSTOM );
item->set_editable( 1, !read_only );
Image img = obj->get( p.name );
@@ -2696,7 +2753,7 @@ void PropertyEditor::update_tree() {
else
item->set_text(1,"[Image "+itos(img.get_width())+"x"+itos(img.get_height())+"]");
item->set_icon( 0,get_icon("Image","EditorIcons") );
-
+
} break;
case Variant::NODE_PATH: {
@@ -2847,10 +2904,10 @@ void PropertyEditor::_edit_set(const String& p_name, const Variant& p_value) {
void PropertyEditor::_item_edited() {
-
- TreeItem * item = tree->get_edited();
+
+ TreeItem * item = tree->get_edited();
Dictionary d = item->get_metadata(0);
-
+
String name=d["name"];
if (tree->get_edited_column()==0) {
@@ -2879,12 +2936,12 @@ void PropertyEditor::_item_edited() {
int hint= d["hint"];
String hint_text=d["hint_text"];
switch(type) {
-
+
case Variant::NIL: {
-
- } break;
+
+ } break;
case Variant::BOOL: {
-
+
_edit_set(name,item->is_checked(1));
} break;
case Variant::INT:
@@ -2903,7 +2960,7 @@ void PropertyEditor::_item_edited() {
_edit_set(name,item->get_range(1));
} break;
case Variant::STRING: {
-
+
if (hint==PROPERTY_HINT_ENUM) {
int idx= item->get_range(1);
@@ -2921,64 +2978,64 @@ void PropertyEditor::_item_edited() {
}
} break;
// math types
-
+
case Variant::VECTOR3: {
-
+
} break;
case Variant::PLANE: {
-
+
} break;
case Variant::QUAT: {
-
+
} break;
case Variant::_AABB: {
-
+
} break;
case Variant::MATRIX3: {
-
+
} break;
case Variant::TRANSFORM: {
-
+
} break;
-
+
case Variant::COLOR: {
//_edit_set(name,item->get_custom_bg_color(0));
} break;
case Variant::IMAGE: {
-
+
} break;
case Variant::NODE_PATH: {
-
+
} break;
case Variant::INPUT_EVENT: {
-
+
} break;
case Variant::DICTIONARY: {
-
+
} break;
-
+
// arrays
case Variant::RAW_ARRAY: {
-
+
} break;
case Variant::INT_ARRAY: {
-
+
} break;
case Variant::REAL_ARRAY: {
-
+
} break;
case Variant::STRING_ARRAY: {
-
+
} break;
case Variant::VECTOR3_ARRAY: {
-
+
} break;
case Variant::COLOR_ARRAY: {
-
+
} break;
-
-
+
+
};
}
@@ -3029,24 +3086,24 @@ void PropertyEditor::_custom_editor_request(bool p_arrow) {
}
void PropertyEditor::edit(Object* p_object) {
-
+
if (obj==p_object)
return;
if (obj) {
-
+
obj->remove_change_receptor(this);
}
obj=p_object;
update_tree();
-
+
if (obj) {
-
+
obj->add_change_receptor(this);
}
-
-
+
+
}
void PropertyEditor::_set_range_def(Object *p_item, String prop,float p_frame) {
@@ -3154,9 +3211,9 @@ void PropertyEditor::_edit_button(Object *p_item, int p_column, int p_button) {
void PropertyEditor::_node_removed(Node *p_node) {
-
+
if (p_node==obj) {
-
+
edit(NULL);
}
}
@@ -3216,9 +3273,9 @@ void PropertyEditor::_bind_methods() {
ObjectTypeDB::bind_method( "_item_edited",&PropertyEditor::_item_edited);
ObjectTypeDB::bind_method( "_item_selected",&PropertyEditor::_item_selected);
ObjectTypeDB::bind_method( "_custom_editor_request",&PropertyEditor::_custom_editor_request);
- ObjectTypeDB::bind_method( "_custom_editor_edited",&PropertyEditor::_custom_editor_edited);
- ObjectTypeDB::bind_method( "_resource_edit_request",&PropertyEditor::_resource_edit_request);
- ObjectTypeDB::bind_method( "_node_removed",&PropertyEditor::_node_removed);
+ ObjectTypeDB::bind_method( "_custom_editor_edited",&PropertyEditor::_custom_editor_edited);
+ ObjectTypeDB::bind_method( "_resource_edit_request",&PropertyEditor::_resource_edit_request);
+ ObjectTypeDB::bind_method( "_node_removed",&PropertyEditor::_node_removed);
ObjectTypeDB::bind_method( "_edit_button",&PropertyEditor::_edit_button);
ObjectTypeDB::bind_method( "_changed_callback",&PropertyEditor::_changed_callbacks);
ObjectTypeDB::bind_method( "_draw_flags",&PropertyEditor::_draw_flags);
@@ -3278,29 +3335,29 @@ void PropertyEditor::set_show_categories(bool p_show) {
}
PropertyEditor::PropertyEditor() {
-
+
_prop_edited="property_edited";
_prop_edited_name.push_back(String());
undo_redo=NULL;
obj=NULL;
changing=false;
update_tree_pending=false;
-
+
top_label = memnew( Label );
top_label->set_text("Properties:");
top_label->set_anchor( MARGIN_RIGHT, ANCHOR_END );
top_label->set_begin( Point2( 10,0) );
- top_label->set_end( Point2( 0,12) );
-
- add_child(top_label);
+ top_label->set_end( Point2( 0,12) );
+
+ add_child(top_label);
+
-
tree = memnew( Tree );
tree->set_anchor( MARGIN_RIGHT, ANCHOR_END );
- tree->set_anchor( MARGIN_BOTTOM, ANCHOR_END );
+ tree->set_anchor( MARGIN_BOTTOM, ANCHOR_END );
tree->set_begin( Point2(0,19 ));
tree->set_end( Point2(0,0 ));
-
+
tree->set_columns(2);
tree->set_column_expand(0,true);
tree->set_column_min_width(0,30);
@@ -3308,21 +3365,21 @@ PropertyEditor::PropertyEditor() {
tree->set_column_min_width(1,18);
//tree->set_hide_root(true);
- add_child( tree );
-
+ add_child( tree );
+
tree->connect("item_edited", this,"_item_edited",varray(),CONNECT_DEFERRED);
tree->connect("cell_selected", this,"_item_selected");
-
+
set_fixed_process(true);
-
+
custom_editor = memnew( CustomPropertyEditor );
add_child(custom_editor);
-
+
tree->connect("custom_popup_edited", this,"_custom_editor_request");
tree->connect("button_pressed", this,"_edit_button");
custom_editor->connect("variant_changed", this,"_custom_editor_edited");
custom_editor->connect("resource_edit_request", this,"_resource_edit_request",make_binds(),CONNECT_DEFERRED);
-
+
capitalize_paths=true;
autoclear=false;
tree->set_column_title(0,"Property");
diff --git a/tools/editor/property_editor.h b/tools/editor/property_editor.h
index 36ecc794ed..426c19faf4 100644
--- a/tools/editor/property_editor.h
+++ b/tools/editor/property_editor.h
@@ -46,9 +46,9 @@
*/
class CustomPropertyEditor : public Popup {
-
+
OBJ_TYPE( CustomPropertyEditor, Popup );
-
+
enum {
MAX_VALUE_EDITORS=12,
MAX_ACTION_BUTTONS=5,
@@ -93,7 +93,8 @@ class CustomPropertyEditor : public Popup {
TextEdit *text_edit;
bool read_only;
Button *checks20[20];
-
+ SpinBox *spinbox;
+ HSlider *slider;
Control *easing_draw;
@@ -106,6 +107,7 @@ class CustomPropertyEditor : public Popup {
void _file_selected(String p_file);
void _scroll_modified(double p_value);
void _modified(String p_string);
+ void _range_modified(double p_value);
void _focus_enter();
void _focus_exit();
void _action_pressed(int p_which);
@@ -114,7 +116,7 @@ class CustomPropertyEditor : public Popup {
void _color_changed(const Color& p_color);
void _draw_easing();
void _menu_option(int p_which);
-
+
void _drag_easing(const InputEvent& p_ev);
void _node_path_selected(NodePath p_path);
@@ -124,23 +126,23 @@ class CustomPropertyEditor : public Popup {
protected:
void _notification(int p_what);
- static void _bind_methods();
-
-public:
+ static void _bind_methods();
+
+public:
Variant get_variant() const;
String get_name() const;
-
+
void set_read_only(bool p_read_only) { read_only=p_read_only; }
bool edit(Object* p_owner,const String& p_name,Variant::Type p_type, const Variant& p_variant,int p_hint,String p_hint_text);
-
+
CustomPropertyEditor();
};
class PropertyEditor : public Control {
-
+
OBJ_TYPE( PropertyEditor, Control );
-
+
Tree *tree;
Label *top_label;
//Object *object;
@@ -167,25 +169,25 @@ class PropertyEditor : public Control {
Map<StringName,String > class_descr_cache;
CustomPropertyEditor *custom_editor;
-
+
void _resource_edit_request();
void _custom_editor_edited();
void _custom_editor_request(bool p_arrow);
-
+
void _item_selected();
void _item_edited();
TreeItem *get_parent_node(String p_path,HashMap<String,TreeItem*>& item_paths,TreeItem *root);
-
+
void set_item_text(TreeItem *p_item, int p_type, const String& p_name, int p_hint=PROPERTY_HINT_NONE, const String& p_hint_text="");
-
+
TreeItem *find_item(TreeItem *p_item,const String& p_name);
-
-
+
+
virtual void _changed_callback(Object *p_changed,const char * p_what);
virtual void _changed_callbacks(Object *p_changed,const String& p_callback);
void _edit_button(Object *p_item, int p_column, int p_button);
-
+
void _node_removed(Node *p_node);
void _edit_set(const String& p_name, const Variant& p_value);
void _draw_flags(Object *ti,const Rect2& p_rect);
@@ -196,7 +198,7 @@ class PropertyEditor : public Control {
UndoRedo *undo_redo;
protected:
-
+
void _notification(int p_what);
static void _bind_methods();
public: