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-rw-r--r--scene/2d/tile_map.cpp4
-rw-r--r--scene/resources/tile_set.cpp20
-rw-r--r--scene/resources/tile_set.h3
3 files changed, 19 insertions, 8 deletions
diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp
index 5fb9e3f527..dd4270ab26 100644
--- a/scene/2d/tile_map.cpp
+++ b/scene/2d/tile_map.cpp
@@ -459,9 +459,9 @@ void TileMap::_update_dirty_quadrants() {
Transform2D xform;
xform.set_origin(offset.floor());
- _fix_cell_transform(xform, c, center_ofs, s);
+ Vector2 shape_ofs = tile_set->tile_get_shape_offset(c.id, i);
- xform *= shapes[i].shape_transform;
+ _fix_cell_transform(xform, c, shape_ofs + center_ofs, s);
if (debug_canvas_item.is_valid()) {
vs->canvas_item_add_set_transform(debug_canvas_item, xform);
diff --git a/scene/resources/tile_set.cpp b/scene/resources/tile_set.cpp
index 50e8c28c22..29ac7852bf 100644
--- a/scene/resources/tile_set.cpp
+++ b/scene/resources/tile_set.cpp
@@ -57,11 +57,9 @@ bool TileSet::_set(const StringName &p_name, const Variant &p_value) {
tile_set_region(id, p_value);
else if (what == "shape")
tile_set_shape(id, 0, p_value);
- else if (what == "shape_offset") {
- Transform2D xform = tile_get_shape_transform(id, 0);
- xform.set_origin(p_value);
- tile_set_shape_transform(id, 0, xform);
- } else if (what == "shape_transform")
+ else if (what == "shape_offset")
+ tile_set_shape_offset(id, 0, p_value);
+ else if (what == "shape_transform")
tile_set_shape_transform(id, 0, p_value);
else if (what == "shape_one_way")
tile_set_shape_one_way(id, 0, p_value);
@@ -110,7 +108,7 @@ bool TileSet::_get(const StringName &p_name, Variant &r_ret) const {
else if (what == "shape")
r_ret = tile_get_shape(id, 0);
else if (what == "shape_offset")
- r_ret = tile_get_shape_transform(id, 0).get_origin();
+ r_ret = tile_get_shape_offset(id, 0);
else if (what == "shape_transform")
r_ret = tile_get_shape_transform(id, 0);
else if (what == "shape_one_way")
@@ -313,6 +311,16 @@ Transform2D TileSet::tile_get_shape_transform(int p_id, int p_shape_id) const {
return Transform2D();
}
+void TileSet::tile_set_shape_offset(int p_id, int p_shape_id, const Vector2 &p_offset) {
+ Transform2D transform = tile_get_shape_transform(p_id, p_shape_id);
+ transform.set_origin(p_offset);
+ tile_set_shape_transform(p_id, p_shape_id, transform);
+}
+
+Vector2 TileSet::tile_get_shape_offset(int p_id, int p_shape_id) const {
+ return tile_get_shape_transform(p_id, p_shape_id).get_origin();
+}
+
void TileSet::tile_set_shape_one_way(int p_id, int p_shape_id, const bool p_one_way) {
ERR_FAIL_COND(!tile_map.has(p_id));
diff --git a/scene/resources/tile_set.h b/scene/resources/tile_set.h
index fe782ff987..3ef3f00cef 100644
--- a/scene/resources/tile_set.h
+++ b/scene/resources/tile_set.h
@@ -108,6 +108,9 @@ public:
void tile_set_shape_transform(int p_id, int p_shape_id, const Transform2D &p_offset);
Transform2D tile_get_shape_transform(int p_id, int p_shape_id) const;
+ void tile_set_shape_offset(int p_id, int p_shape_id, const Vector2 &p_offset);
+ Vector2 tile_get_shape_offset(int p_id, int p_shape_id) const;
+
void tile_set_shape_one_way(int p_id, int p_shape_id, bool p_one_way);
bool tile_get_shape_one_way(int p_id, int p_shape_id) const;