diff options
-rw-r--r-- | core/list.h | 48 | ||||
-rw-r--r-- | core/string_buffer.cpp | 102 | ||||
-rw-r--r-- | core/string_buffer.h | 82 | ||||
-rw-r--r-- | core/variant_parser.cpp | 22 | ||||
-rw-r--r-- | drivers/gles3/rasterizer_canvas_gles3.cpp | 4 | ||||
-rw-r--r-- | drivers/gles3/rasterizer_scene_gles3.cpp | 5 | ||||
-rw-r--r-- | drivers/gles3/rasterizer_storage_gles3.cpp | 2 | ||||
-rw-r--r-- | drivers/gles3/rasterizer_storage_gles3.h | 2 | ||||
-rw-r--r-- | editor/editor_log.cpp | 3 | ||||
-rw-r--r-- | editor/editor_themes.cpp | 2 | ||||
-rw-r--r-- | modules/gdnative/nativescript/nativescript.cpp | 57 | ||||
-rw-r--r-- | modules/gdnative/nativescript/nativescript.h | 3 | ||||
-rw-r--r-- | scene/2d/canvas_item.cpp | 1 |
13 files changed, 288 insertions, 45 deletions
diff --git a/core/list.h b/core/list.h index a67287a9ab..da201e9868 100644 --- a/core/list.h +++ b/core/list.h @@ -291,6 +291,54 @@ public: erase(_data->first); } + Element *insert_after(Element *p_element, const T &p_value) { + CRASH_COND(p_element && (!_data || p_element->data != _data)); + + if (!p_element) { + return push_back(p_value); + } + + Element *n = memnew_allocator(Element, A); + n->value = (T &)p_value; + n->prev_ptr = p_element; + n->next_ptr = p_element->next_ptr; + n->data = _data; + + if (!p_element->next_ptr) { + _data->last = n; + } + + p_element->next_ptr = n; + + _data->size_cache++; + + return n; + } + + Element *insert_before(Element *p_element, const T &p_value) { + CRASH_COND(p_element && (!_data || p_element->data != _data)); + + if (!p_element) { + return push_back(p_value); + } + + Element *n = memnew_allocator(Element, A); + n->value = (T &)p_value; + n->prev_ptr = p_element->prev_ptr; + n->next_ptr = p_element; + n->data = _data; + + if (!p_element->prev_ptr) { + _data->first = n; + } + + p_element->prev_ptr = n; + + _data->size_cache++; + + return n; + } + /** * find an element in the list, */ diff --git a/core/string_buffer.cpp b/core/string_buffer.cpp new file mode 100644 index 0000000000..195068f887 --- /dev/null +++ b/core/string_buffer.cpp @@ -0,0 +1,102 @@ +/*************************************************************************/ +/* string_buffer.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +#include "string_buffer.h" + +#include <string.h> + +StringBuffer &StringBuffer::append(CharType p_char) { + reserve(string_length + 2); + current_buffer_ptr()[string_length++] = p_char; + return *this; +} + +StringBuffer &StringBuffer::append(const String &p_string) { + return append(p_string.c_str()); +} + +StringBuffer &StringBuffer::append(const char *p_str) { + int len = strlen(p_str); + reserve(string_length + len + 1); + + CharType *buf = current_buffer_ptr(); + for (const char *c_ptr = p_str; c_ptr; ++c_ptr) { + buf[string_length++] = *c_ptr; + } + return *this; +} + +StringBuffer &StringBuffer::append(const CharType *p_str, int p_clip_to_len) { + int len = 0; + while ((p_clip_to_len < 0 || len < p_clip_to_len) && p_str[len]) { + ++len; + } + reserve(string_length + len + 1); + memcpy(&(current_buffer_ptr()[string_length]), p_str, len * sizeof(CharType)); + string_length += len; + + return *this; +} + +StringBuffer &StringBuffer::reserve(int p_size) { + if (p_size < SHORT_BUFFER_SIZE || p_size < buffer.size()) + return *this; + + bool need_copy = string_length > 0 && buffer.empty(); + buffer.resize(next_power_of_2(p_size)); + if (need_copy) { + memcpy(buffer.ptr(), short_buffer, string_length * sizeof(CharType)); + } + + return *this; +} + +int StringBuffer::length() const { + return string_length; +} + +String StringBuffer::as_string() { + current_buffer_ptr()[string_length] = '\0'; + if (buffer.empty()) { + return String(short_buffer); + } else { + buffer.resize(string_length + 1); + return buffer; + } +} + +double StringBuffer::as_double() { + current_buffer_ptr()[string_length] = '\0'; + return String::to_double(current_buffer_ptr()); +} + +int64_t StringBuffer::as_int() { + current_buffer_ptr()[string_length] = '\0'; + return String::to_int(current_buffer_ptr()); +} diff --git a/core/string_buffer.h b/core/string_buffer.h new file mode 100644 index 0000000000..3f36249148 --- /dev/null +++ b/core/string_buffer.h @@ -0,0 +1,82 @@ +/*************************************************************************/ +/* string_buffer.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +#ifndef STRING_BUFFER_H +#define STRING_BUFFER_H + +#include "ustring.h" + +class StringBuffer { + static const int SHORT_BUFFER_SIZE = 64; + + CharType short_buffer[SHORT_BUFFER_SIZE]; + String buffer; + int string_length = 0; + + _FORCE_INLINE_ CharType *current_buffer_ptr() { + return static_cast<Vector<CharType> &>(buffer).empty() ? short_buffer : buffer.ptr(); + } + +public: + StringBuffer &append(CharType p_char); + StringBuffer &append(const String &p_string); + StringBuffer &append(const char *p_str); + StringBuffer &append(const CharType *p_str, int p_clip_to_len = -1); + + _FORCE_INLINE_ void operator+=(CharType p_char) { + append(p_char); + } + + _FORCE_INLINE_ void operator+=(const String &p_string) { + append(p_string); + } + + _FORCE_INLINE_ void operator+=(const char *p_str) { + append(p_str); + } + + _FORCE_INLINE_ void operator+=(const CharType *p_str) { + append(p_str); + } + + StringBuffer &reserve(int p_size); + + int length() const; + + String as_string(); + + double as_double(); + int64_t as_int(); + + _FORCE_INLINE_ operator String() { + return as_string(); + } +}; + +#endif diff --git a/core/variant_parser.cpp b/core/variant_parser.cpp index 65c7b7cfec..d60d10cd3a 100644 --- a/core/variant_parser.cpp +++ b/core/variant_parser.cpp @@ -29,6 +29,7 @@ /*************************************************************************/ #include "variant_parser.h" +#include "core/string_buffer.h" #include "io/resource_loader.h" #include "os/input_event.h" #include "os/keyboard.h" @@ -176,14 +177,15 @@ Error VariantParser::get_token(Stream *p_stream, Token &r_token, int &line, Stri }; case '#': { - String color_str = "#"; + StringBuffer color_str; + color_str += '#'; while (true) { CharType ch = p_stream->get_char(); if (p_stream->is_eof()) { r_token.type = TK_EOF; return OK; } else if ((ch >= '0' && ch <= '9') || (ch >= 'a' && ch <= 'f') || (ch >= 'A' && ch <= 'F')) { - color_str += String::chr(ch); + color_str += ch; } else { p_stream->saved = ch; @@ -191,7 +193,7 @@ Error VariantParser::get_token(Stream *p_stream, Token &r_token, int &line, Stri } } - r_token.value = Color::html(color_str); + r_token.value = Color::html(color_str.as_string()); r_token.type = TK_COLOR; return OK; }; @@ -296,7 +298,7 @@ Error VariantParser::get_token(Stream *p_stream, Token &r_token, int &line, Stri if (cchar == '-' || (cchar >= '0' && cchar <= '9')) { //a number - String num; + StringBuffer num; #define READING_SIGN 0 #define READING_INT 1 #define READING_DEC 2 @@ -359,7 +361,7 @@ Error VariantParser::get_token(Stream *p_stream, Token &r_token, int &line, Stri if (reading == READING_DONE) break; - num += String::chr(c); + num += c; c = p_stream->get_char(); } @@ -368,19 +370,19 @@ Error VariantParser::get_token(Stream *p_stream, Token &r_token, int &line, Stri r_token.type = TK_NUMBER; if (is_float) - r_token.value = num.to_double(); + r_token.value = num.as_double(); else - r_token.value = num.to_int(); + r_token.value = num.as_int(); return OK; } else if ((cchar >= 'A' && cchar <= 'Z') || (cchar >= 'a' && cchar <= 'z') || cchar == '_') { - String id; + StringBuffer id; bool first = true; while ((cchar >= 'A' && cchar <= 'Z') || (cchar >= 'a' && cchar <= 'z') || cchar == '_' || (!first && cchar >= '0' && cchar <= '9')) { - id += String::chr(cchar); + id += cchar; cchar = p_stream->get_char(); first = false; } @@ -388,7 +390,7 @@ Error VariantParser::get_token(Stream *p_stream, Token &r_token, int &line, Stri p_stream->saved = cchar; r_token.type = TK_IDENTIFIER; - r_token.value = id; + r_token.value = id.as_string(); return OK; } else { r_err_str = "Unexpected character."; diff --git a/drivers/gles3/rasterizer_canvas_gles3.cpp b/drivers/gles3/rasterizer_canvas_gles3.cpp index ff0741f425..84f29facf4 100644 --- a/drivers/gles3/rasterizer_canvas_gles3.cpp +++ b/drivers/gles3/rasterizer_canvas_gles3.cpp @@ -1115,6 +1115,10 @@ void RasterizerCanvasGLES3::canvas_render_items(Item *p_item_list, int p_z, cons _copy_texscreen(Rect2()); } + if (shader_ptr->canvas_item.uses_time) { + VisualServerRaster::redraw_request(); + } + state.canvas_shader.set_custom_shader(shader_ptr->custom_code_id); state.canvas_shader.bind(); diff --git a/drivers/gles3/rasterizer_scene_gles3.cpp b/drivers/gles3/rasterizer_scene_gles3.cpp index f60d00ffba..2615f9c1b3 100644 --- a/drivers/gles3/rasterizer_scene_gles3.cpp +++ b/drivers/gles3/rasterizer_scene_gles3.cpp @@ -32,6 +32,7 @@ #include "os/os.h" #include "project_settings.h" #include "rasterizer_canvas_gles3.h" +#include "servers/visual/visual_server_raster.h" #ifndef GLES_OVER_GL #define glClearDepth glClearDepthf @@ -2312,6 +2313,10 @@ void RasterizerSceneGLES3::_add_geometry_with_material(RasterizerStorageGLES3::G e->sort_key |= SORT_KEY_VERTEX_LIT_FLAG; } + + if (p_material->shader->spatial.uses_time) { + VisualServerRaster::redraw_request(); + } } void RasterizerSceneGLES3::_draw_sky(RasterizerStorageGLES3::Sky *p_sky, const CameraMatrix &p_projection, const Transform &p_transform, bool p_vflip, float p_scale, float p_energy) { diff --git a/drivers/gles3/rasterizer_storage_gles3.cpp b/drivers/gles3/rasterizer_storage_gles3.cpp index 91ba3aa702..a744abdfa8 100644 --- a/drivers/gles3/rasterizer_storage_gles3.cpp +++ b/drivers/gles3/rasterizer_storage_gles3.cpp @@ -1584,6 +1584,7 @@ void RasterizerStorageGLES3::_update_shader(Shader *p_shader) const { shaders.actions_canvas.usage_flag_pointers["SCREEN_UV"] = &p_shader->canvas_item.uses_screen_uv; shaders.actions_canvas.usage_flag_pointers["SCREEN_PIXEL_SIZE"] = &p_shader->canvas_item.uses_screen_uv; shaders.actions_canvas.usage_flag_pointers["SCREEN_TEXTURE"] = &p_shader->canvas_item.uses_screen_texture; + shaders.actions_canvas.usage_flag_pointers["TIME"] = &p_shader->canvas_item.uses_time; actions = &shaders.actions_canvas; actions->uniforms = &p_shader->uniforms; @@ -1632,6 +1633,7 @@ void RasterizerStorageGLES3::_update_shader(Shader *p_shader) const { shaders.actions_scene.usage_flag_pointers["SSS_STRENGTH"] = &p_shader->spatial.uses_sss; shaders.actions_scene.usage_flag_pointers["DISCARD"] = &p_shader->spatial.uses_discard; shaders.actions_scene.usage_flag_pointers["SCREEN_TEXTURE"] = &p_shader->spatial.uses_screen_texture; + shaders.actions_scene.usage_flag_pointers["TIME"] = &p_shader->spatial.uses_time; shaders.actions_scene.write_flag_pointers["MODELVIEW_MATRIX"] = &p_shader->spatial.writes_modelview_or_projection; shaders.actions_scene.write_flag_pointers["PROJECTION_MATRIX"] = &p_shader->spatial.writes_modelview_or_projection; diff --git a/drivers/gles3/rasterizer_storage_gles3.h b/drivers/gles3/rasterizer_storage_gles3.h index f75b77aabe..b26032dbc4 100644 --- a/drivers/gles3/rasterizer_storage_gles3.h +++ b/drivers/gles3/rasterizer_storage_gles3.h @@ -410,6 +410,7 @@ public: int light_mode; bool uses_screen_texture; bool uses_screen_uv; + bool uses_time; } canvas_item; @@ -449,6 +450,7 @@ public: bool uses_discard; bool uses_sss; bool uses_screen_texture; + bool uses_time; bool writes_modelview_or_projection; bool uses_vertex_lighting; diff --git a/editor/editor_log.cpp b/editor/editor_log.cpp index a1f416a17c..35291f8f9e 100644 --- a/editor/editor_log.cpp +++ b/editor/editor_log.cpp @@ -59,7 +59,6 @@ void EditorLog::_notification(int p_what) { if (p_what == NOTIFICATION_ENTER_TREE) { - log->add_color_override("default_color", get_color("font_color", "Tree")); //button->set_icon(get_icon("Console","EditorIcons")); } if (p_what == EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED) { @@ -91,7 +90,7 @@ void EditorLog::add_message(const String &p_msg, bool p_error) { log->add_newline(); if (p_error) { - log->push_color(get_color("fg_error", "Editor")); + log->push_color(get_color("error_color", "Editor")); Ref<Texture> icon = get_icon("Error", "EditorIcons"); log->add_image(icon); //button->set_icon(icon); diff --git a/editor/editor_themes.cpp b/editor/editor_themes.cpp index 1a7ee0e970..19356aad3a 100644 --- a/editor/editor_themes.cpp +++ b/editor/editor_themes.cpp @@ -466,8 +466,6 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) { theme->set_color("prop_category", "Editor", prop_category_color); theme->set_color("prop_section", "Editor", prop_section_color); theme->set_color("prop_subsection", "Editor", prop_subsection_color); - theme->set_color("fg_selected", "Editor", HIGHLIGHT_COLOR_BG); - theme->set_color("fg_error", "Editor", error_color); theme->set_color("drop_position_color", "Tree", highlight_color); // ItemList diff --git a/modules/gdnative/nativescript/nativescript.cpp b/modules/gdnative/nativescript/nativescript.cpp index 724b8390da..b9bd65af53 100644 --- a/modules/gdnative/nativescript/nativescript.cpp +++ b/modules/gdnative/nativescript/nativescript.cpp @@ -315,7 +315,7 @@ void NativeScript::get_script_signal_list(List<MethodInfo> *r_signals) const { bool NativeScript::get_property_default_value(const StringName &p_property, Variant &r_value) const { NativeScriptDesc *script_data = get_script_desc(); - Map<StringName, NativeScriptDesc::Property>::Element *P = NULL; + OrderedHashMap<StringName, NativeScriptDesc::Property>::Element P; while (!P && script_data) { P = script_data->properties.find(p_property); script_data = script_data->base_data; @@ -323,7 +323,7 @@ bool NativeScript::get_property_default_value(const StringName &p_property, Vari if (!P) return false; - r_value = P->get().default_value; + r_value = P.get().default_value; return true; } @@ -355,23 +355,20 @@ void NativeScript::get_script_method_list(List<MethodInfo> *p_list) const { void NativeScript::get_script_property_list(List<PropertyInfo> *p_list) const { NativeScriptDesc *script_data = get_script_desc(); - if (!script_data) - return; - - Set<PropertyInfo> properties; - + Set<StringName> existing_properties; while (script_data) { - - for (Map<StringName, NativeScriptDesc::Property>::Element *E = script_data->properties.front(); E; E = E->next()) { - properties.insert(E->get().info); + List<PropertyInfo>::Element *insert_position = p_list->front(); + bool insert_before = true; + + for (OrderedHashMap<StringName, NativeScriptDesc::Property>::Element E = script_data->properties.front(); E; E = E.next()) { + if (!existing_properties.has(E.key())) { + insert_position = insert_before ? p_list->insert_before(insert_position, E.get().info) : p_list->insert_after(insert_position, E.get().info); + insert_before = false; + existing_properties.insert(E.key()); + } } - script_data = script_data->base_data; } - - for (Set<PropertyInfo>::Element *E = properties.front(); E; E = E->next()) { - p_list->push_back(E->get()); - } } Variant NativeScript::_new(const Variant **p_args, int p_argcount, Variant::CallError &r_error) { @@ -461,10 +458,10 @@ bool NativeScriptInstance::set(const StringName &p_name, const Variant &p_value) NativeScriptDesc *script_data = GET_SCRIPT_DESC(); while (script_data) { - Map<StringName, NativeScriptDesc::Property>::Element *P = script_data->properties.find(p_name); + OrderedHashMap<StringName, NativeScriptDesc::Property>::Element P = script_data->properties.find(p_name); if (P) { - P->get().setter.set_func((godot_object *)owner, - P->get().setter.method_data, + P.get().setter.set_func((godot_object *)owner, + P.get().setter.method_data, userdata, (godot_variant *)&p_value); return true; @@ -491,11 +488,11 @@ bool NativeScriptInstance::get(const StringName &p_name, Variant &r_ret) const { NativeScriptDesc *script_data = GET_SCRIPT_DESC(); while (script_data) { - Map<StringName, NativeScriptDesc::Property>::Element *P = script_data->properties.find(p_name); + OrderedHashMap<StringName, NativeScriptDesc::Property>::Element P = script_data->properties.find(p_name); if (P) { godot_variant value; - value = P->get().getter.get_func((godot_object *)owner, - P->get().getter.method_data, + value = P.get().getter.get_func((godot_object *)owner, + P.get().getter.method_data, userdata); r_ret = *(Variant *)&value; godot_variant_destroy(&value); @@ -592,10 +589,10 @@ Variant::Type NativeScriptInstance::get_property_type(const StringName &p_name, while (script_data) { - Map<StringName, NativeScriptDesc::Property>::Element *P = script_data->properties.find(p_name); + OrderedHashMap<StringName, NativeScriptDesc::Property>::Element P = script_data->properties.find(p_name); if (P) { *r_is_valid = true; - return P->get().info.type; + return P.get().info.type; } script_data = script_data->base_data; @@ -706,9 +703,9 @@ NativeScriptInstance::RPCMode NativeScriptInstance::get_rset_mode(const StringNa while (script_data) { - Map<StringName, NativeScriptDesc::Property>::Element *E = script_data->properties.find(p_variable); + OrderedHashMap<StringName, NativeScriptDesc::Property>::Element E = script_data->properties.find(p_variable); if (E) { - switch (E->get().rset_mode) { + switch (E.get().rset_mode) { case GODOT_METHOD_RPC_MODE_DISABLED: return RPC_MODE_DISABLED; case GODOT_METHOD_RPC_MODE_REMOTE: @@ -796,12 +793,12 @@ void NativeScriptLanguage::_unload_stuff() { for (Map<StringName, NativeScriptDesc>::Element *C = L->get().front(); C; C = C->next()) { // free property stuff first - for (Map<StringName, NativeScriptDesc::Property>::Element *P = C->get().properties.front(); P; P = P->next()) { - if (P->get().getter.free_func) - P->get().getter.free_func(P->get().getter.method_data); + for (OrderedHashMap<StringName, NativeScriptDesc::Property>::Element P = C->get().properties.front(); P; P = P.next()) { + if (P.get().getter.free_func) + P.get().getter.free_func(P.get().getter.method_data); - if (P->get().setter.free_func) - P->get().setter.free_func(P->get().setter.method_data); + if (P.get().setter.free_func) + P.get().setter.free_func(P.get().setter.method_data); } // free method stuff diff --git a/modules/gdnative/nativescript/nativescript.h b/modules/gdnative/nativescript/nativescript.h index 6c55e3e327..bc7e850d3e 100644 --- a/modules/gdnative/nativescript/nativescript.h +++ b/modules/gdnative/nativescript/nativescript.h @@ -32,6 +32,7 @@ #include "io/resource_loader.h" #include "io/resource_saver.h" +#include "ordered_hash_map.h" #include "os/thread_safe.h" #include "resource.h" #include "scene/main/node.h" @@ -65,7 +66,7 @@ struct NativeScriptDesc { }; Map<StringName, Method> methods; - Map<StringName, Property> properties; + OrderedHashMap<StringName, Property> properties; Map<StringName, Signal> signals_; // QtCreator doesn't like the name signals StringName base; StringName base_native_type; diff --git a/scene/2d/canvas_item.cpp b/scene/2d/canvas_item.cpp index 4f00966e75..a7c5d1adbb 100644 --- a/scene/2d/canvas_item.cpp +++ b/scene/2d/canvas_item.cpp @@ -37,6 +37,7 @@ #include "scene/resources/style_box.h" #include "scene/resources/texture.h" #include "scene/scene_string_names.h" +#include "servers/visual/visual_server_raster.h" #include "servers/visual_server.h" Mutex *CanvasItemMaterial::material_mutex = NULL; |