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-rw-r--r--modules/navigation/navigation_mesh_generator.cpp2
-rw-r--r--scene/2d/navigation_agent_2d.cpp4
-rw-r--r--scene/3d/navigation_agent_3d.cpp4
-rw-r--r--scene/3d/navigation_region_3d.cpp2
4 files changed, 6 insertions, 6 deletions
diff --git a/modules/navigation/navigation_mesh_generator.cpp b/modules/navigation/navigation_mesh_generator.cpp
index 905d10c9d4..143e668c8b 100644
--- a/modules/navigation/navigation_mesh_generator.cpp
+++ b/modules/navigation/navigation_mesh_generator.cpp
@@ -489,7 +489,7 @@ NavigationMeshGenerator::~NavigationMeshGenerator() {
}
void NavigationMeshGenerator::bake(Ref<NavigationMesh> p_nav_mesh, Node *p_node) {
- ERR_FAIL_COND(!p_nav_mesh.is_valid());
+ ERR_FAIL_COND_MSG(!p_nav_mesh.is_valid(), "Invalid navigation mesh.");
#ifdef TOOLS_ENABLED
EditorProgress *ep(nullptr);
diff --git a/scene/2d/navigation_agent_2d.cpp b/scene/2d/navigation_agent_2d.cpp
index 2f00978123..7faa964407 100644
--- a/scene/2d/navigation_agent_2d.cpp
+++ b/scene/2d/navigation_agent_2d.cpp
@@ -184,7 +184,7 @@ Vector2 NavigationAgent2D::get_target_location() const {
Vector2 NavigationAgent2D::get_next_location() {
update_navigation();
if (navigation_path.size() == 0) {
- ERR_FAIL_COND_V(agent_parent == nullptr, Vector2());
+ ERR_FAIL_COND_V_MSG(agent_parent == nullptr, Vector2(), "The agent has no parent.");
return agent_parent->get_global_position();
} else {
return navigation_path[nav_path_index];
@@ -192,7 +192,7 @@ Vector2 NavigationAgent2D::get_next_location() {
}
real_t NavigationAgent2D::distance_to_target() const {
- ERR_FAIL_COND_V(agent_parent == nullptr, 0.0);
+ ERR_FAIL_COND_V_MSG(agent_parent == nullptr, 0.0, "The agent has no parent.");
return agent_parent->get_global_position().distance_to(target_location);
}
diff --git a/scene/3d/navigation_agent_3d.cpp b/scene/3d/navigation_agent_3d.cpp
index c2d5c757db..1bc7d20c19 100644
--- a/scene/3d/navigation_agent_3d.cpp
+++ b/scene/3d/navigation_agent_3d.cpp
@@ -192,7 +192,7 @@ Vector3 NavigationAgent3D::get_target_location() const {
Vector3 NavigationAgent3D::get_next_location() {
update_navigation();
if (navigation_path.size() == 0) {
- ERR_FAIL_COND_V(agent_parent == nullptr, Vector3());
+ ERR_FAIL_COND_V_MSG(agent_parent == nullptr, Vector3(), "The agent has no parent.");
return agent_parent->get_global_transform().origin;
} else {
return navigation_path[nav_path_index] - Vector3(0, navigation_height_offset, 0);
@@ -200,7 +200,7 @@ Vector3 NavigationAgent3D::get_next_location() {
}
real_t NavigationAgent3D::distance_to_target() const {
- ERR_FAIL_COND_V(agent_parent == nullptr, 0.0);
+ ERR_FAIL_COND_V_MSG(agent_parent == nullptr, 0.0, "The agent has no parent.");
return agent_parent->get_global_transform().origin.distance_to(target_location);
}
diff --git a/scene/3d/navigation_region_3d.cpp b/scene/3d/navigation_region_3d.cpp
index 8a51a259f7..473368cf69 100644
--- a/scene/3d/navigation_region_3d.cpp
+++ b/scene/3d/navigation_region_3d.cpp
@@ -162,7 +162,7 @@ void _bake_navigation_mesh(void *p_user_data) {
}
void NavigationRegion3D::bake_navigation_mesh() {
- ERR_FAIL_COND(bake_thread.is_started());
+ ERR_FAIL_COND_MSG(bake_thread.is_started(), "Unable to start another bake request. The navigation mesh bake thread is already baking a navigation mesh.");
BakeThreadsArgs *args = memnew(BakeThreadsArgs);
args->nav_region = this;