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-rw-r--r--core/input/godotcontrollerdb.txt2
-rw-r--r--core/io/multiplayer_api.cpp4
-rw-r--r--core/templates/pair.h5
-rw-r--r--doc/classes/CollisionObject2D.xml18
-rw-r--r--doc/classes/LineEdit.xml7
-rw-r--r--doc/classes/TextEdit.xml7
-rw-r--r--editor/editor_resource_picker.cpp15
-rw-r--r--editor/editor_resource_picker.h4
-rw-r--r--editor/editor_spin_slider.cpp84
-rw-r--r--editor/editor_spin_slider.h11
-rw-r--r--editor/editor_themes.cpp4
-rw-r--r--editor/plugins/canvas_item_editor_plugin.cpp2
-rw-r--r--editor/plugins/node_3d_editor_plugin.cpp2
-rw-r--r--editor/plugins/theme_editor_plugin.cpp8
-rw-r--r--editor/plugins/theme_editor_preview.cpp41
-rw-r--r--editor/plugins/theme_editor_preview.h8
-rw-r--r--editor/scene_tree_editor.cpp31
-rw-r--r--editor/scene_tree_editor.h3
-rw-r--r--modules/enet/doc_classes/ENetMultiplayerPeer.xml9
-rw-r--r--modules/enet/enet_multiplayer_peer.h2
-rw-r--r--modules/visual_script/visual_script_editor.cpp16
-rw-r--r--modules/visual_script/visual_script_nodes.cpp5
-rw-r--r--modules/webrtc/library_godot_webrtc.js8
-rw-r--r--modules/websocket/doc_classes/WebSocketServer.xml5
-rw-r--r--modules/websocket/emws_peer.cpp18
-rw-r--r--modules/websocket/websocket_server.cpp6
-rw-r--r--modules/websocket/websocket_server.h2
-rw-r--r--modules/websocket/wsl_server.cpp12
-rw-r--r--modules/websocket/wsl_server.h4
-rw-r--r--platform/android/display_server_android.h133
-rw-r--r--platform/javascript/display_server_javascript.h108
-rw-r--r--platform/linuxbsd/display_server_x11.h142
-rw-r--r--platform/windows/display_server_windows.h160
-rw-r--r--scene/2d/collision_object_2d.cpp16
-rw-r--r--scene/2d/collision_object_2d.h3
-rw-r--r--scene/gui/color_picker.cpp2
-rw-r--r--scene/gui/line_edit.cpp69
-rw-r--r--scene/gui/line_edit.h3
-rw-r--r--scene/gui/spin_box.cpp2
-rw-r--r--scene/gui/text_edit.cpp110
-rw-r--r--scene/gui/text_edit.h9
-rw-r--r--scene/main/viewport.cpp89
-rw-r--r--scene/main/viewport.h6
-rw-r--r--scene/resources/visual_shader.cpp14
-rw-r--r--scene/scene_string_names.cpp4
-rw-r--r--scene/scene_string_names.h4
46 files changed, 744 insertions, 473 deletions
diff --git a/core/input/godotcontrollerdb.txt b/core/input/godotcontrollerdb.txt
index db612f04d2..5985b121c9 100644
--- a/core/input/godotcontrollerdb.txt
+++ b/core/input/godotcontrollerdb.txt
@@ -29,6 +29,8 @@ Linux0e8f3013,HuiJia USB GamePad,a:b2,b:b1,y:b0,x:b3,start:b9,back:b8,leftshould
Windows0e8f3013,HuiJia USB GamePad,a:b2,b:b1,y:b0,x:b3,start:b9,back:b8,leftshoulder:b6,rightshoulder:b7,dpup:-a1,dpleft:-a0,dpdown:+a1,dpright:+a0,platform:Javascript
MacOSX0e8f3013,HuiJia USB GamePad,a:b2,b:b1,y:b0,x:b3,start:b9,back:b8,leftshoulder:b6,rightshoulder:b7,dpup:-a4,dpleft:-a3,dpdown:+a4,dpright:+a3,platform:Javascript
Linux046dc216,046d-c216-Logitech Logitech Dual Action,a:b1,b:b2,y:b3,x:b0,start:b9,back:b8,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:-a5,dpleft:-a4,dpdown:+a5,dpright:+a4,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b6,righttrigger:b7,platform:Javascript
+Linux20d6a713,Bensussen Deutsch & Associates Inc.(BDA) NSW Wired controller,a:b1,b:b2,y:b3,x:b0,start:b9,back:b8,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:-a5,dpleft:-a4,dpdown:+a5,dpright:+a4,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b6,righttrigger:b7,platform:Javascript
+Linux054c05c4,Sony Computer Entertainment Wireless Controller,a:b0,b:b1,y:b2,x:b3,start:b9,back:b8,leftstick:b11,rightstick:b12,leftshoulder:b4,rightshoulder:b5,dpup:-a7,dpleft:-a6,dpdown:+a7,dpright:+a6,leftx:a0,lefty:a1,rightx:a3,righty:a4,lefttrigger:a2,righttrigger:a5,platform:Javascript
# UWP
__UWP_GAMEPAD__,Xbox Controller,a:b2,b:b3,x:b4,y:b5,start:b0,back:b1,leftstick:b12,rightstick:b13,leftshoulder:b10,rightshoulder:b11,dpup:b6,dpdown:b7,dpleft:b8,dpright:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,platform:UWP,
diff --git a/core/io/multiplayer_api.cpp b/core/io/multiplayer_api.cpp
index 564397c88c..9f92388196 100644
--- a/core/io/multiplayer_api.cpp
+++ b/core/io/multiplayer_api.cpp
@@ -1068,9 +1068,7 @@ int MultiplayerAPI::get_network_unique_id() const {
}
bool MultiplayerAPI::is_network_server() const {
- // XXX Maybe fail silently? Maybe should actually return true to make development of both local and online multiplayer easier?
- ERR_FAIL_COND_V_MSG(!network_peer.is_valid(), false, "No network peer is assigned. I can't be a server.");
- return network_peer->is_server();
+ return network_peer.is_valid() && network_peer->is_server();
}
void MultiplayerAPI::set_refuse_new_network_connections(bool p_refuse) {
diff --git a/core/templates/pair.h b/core/templates/pair.h
index 31706b6ecb..e30ee8bc56 100644
--- a/core/templates/pair.h
+++ b/core/templates/pair.h
@@ -62,7 +62,10 @@ bool operator!=(const Pair<F, S> &pair, const Pair<F, S> &other) {
template <class F, class S>
struct PairSort {
bool operator()(const Pair<F, S> &A, const Pair<F, S> &B) const {
- return A.first < B.first;
+ if (A.first != B.first) {
+ return A.first < B.first;
+ }
+ return A.second < B.second;
}
};
diff --git a/doc/classes/CollisionObject2D.xml b/doc/classes/CollisionObject2D.xml
index e96124c9eb..b0afbb201c 100644
--- a/doc/classes/CollisionObject2D.xml
+++ b/doc/classes/CollisionObject2D.xml
@@ -287,12 +287,26 @@
</signal>
<signal name="mouse_entered">
<description>
- Emitted when the mouse pointer enters any of this object's shapes. Requires [member input_pickable] to be [code]true[/code] and at least one [code]collision_layer[/code] bit to be set.
+ Emitted when the mouse pointer enters any of this object's shapes. Requires [member input_pickable] to be [code]true[/code] and at least one [member collision_layer] bit to be set. Note that moving between different shapes within a single [CollisionObject2D] won't cause this signal to be emitted.
</description>
</signal>
<signal name="mouse_exited">
<description>
- Emitted when the mouse pointer exits all this object's shapes. Requires [member input_pickable] to be [code]true[/code] and at least one [code]collision_layer[/code] bit to be set.
+ Emitted when the mouse pointer exits all this object's shapes. Requires [member input_pickable] to be [code]true[/code] and at least one [member collision_layer] bit to be set. Note that moving between different shapes within a single [CollisionObject2D] won't cause this signal to be emitted.
+ </description>
+ </signal>
+ <signal name="mouse_shape_entered">
+ <argument index="0" name="shape_idx" type="int">
+ </argument>
+ <description>
+ Emitted when the mouse pointer enters any of this object's shapes or moves from one shape to another. [code]shape_idx[/code] is the child index of the newly entered [Shape2D]. Requires [member input_pickable] to be [code]true[/code] and at least one [member collision_layer] bit to be set.
+ </description>
+ </signal>
+ <signal name="mouse_shape_exited">
+ <argument index="0" name="shape_idx" type="int">
+ </argument>
+ <description>
+ Emitted when the mouse pointer exits any of this object's shapes. [code]shape_idx[/code] is the child index of the exited [Shape2D]. Requires [member input_pickable] to be [code]true[/code] and at least one [member collision_layer] bit to be set.
</description>
</signal>
</signals>
diff --git a/doc/classes/LineEdit.xml b/doc/classes/LineEdit.xml
index 773f7b1a02..af6fc738c7 100644
--- a/doc/classes/LineEdit.xml
+++ b/doc/classes/LineEdit.xml
@@ -102,6 +102,13 @@
Inserts [code]text[/code] at the caret. If the resulting value is longer than [member max_length], nothing happens.
</description>
</method>
+ <method name="is_menu_visible" qualifiers="const">
+ <return type="bool">
+ </return>
+ <description>
+ Returns whether the menu is visible. Use this instead of [code]get_menu().visible[/code] to improve performance (so the creation of the menu is avoided).
+ </description>
+ </method>
<method name="menu_option">
<return type="void">
</return>
diff --git a/doc/classes/TextEdit.xml b/doc/classes/TextEdit.xml
index 5de6c059c3..6bc3cff199 100644
--- a/doc/classes/TextEdit.xml
+++ b/doc/classes/TextEdit.xml
@@ -382,6 +382,13 @@
<description>
</description>
</method>
+ <method name="is_menu_visible" qualifiers="const">
+ <return type="bool">
+ </return>
+ <description>
+ Returns whether the menu is visible. Use this instead of [code]get_menu().visible[/code] to improve performance (so the creation of the menu is avoided).
+ </description>
+ </method>
<method name="is_selection_active" qualifiers="const">
<return type="bool">
</return>
diff --git a/editor/editor_resource_picker.cpp b/editor/editor_resource_picker.cpp
index 4d9865622c..495db29789 100644
--- a/editor/editor_resource_picker.cpp
+++ b/editor/editor_resource_picker.cpp
@@ -141,6 +141,7 @@ void EditorResourcePicker::_update_menu() {
}
void EditorResourcePicker::_update_menu_items() {
+ _ensure_resource_menu();
edit_menu->clear();
// Add options for creating specific subtypes of the base resource type.
@@ -360,6 +361,7 @@ void EditorResourcePicker::_edit_menu_cbk(int p_which) {
}
void EditorResourcePicker::set_create_options(Object *p_menu_node) {
+ _ensure_resource_menu();
// If a subclass implements this method, use it to replace all create items.
if (get_script_instance() && get_script_instance()->has_method("_set_create_options")) {
get_script_instance()->call("_set_create_options", p_menu_node);
@@ -783,6 +785,15 @@ bool EditorResourcePicker::is_editable() const {
return editable;
}
+void EditorResourcePicker::_ensure_resource_menu() {
+ if (edit_menu) {
+ return;
+ }
+ edit_menu = memnew(PopupMenu);
+ add_child(edit_menu);
+ edit_menu->connect("id_pressed", callable_mp(this, &EditorResourcePicker::_edit_menu_cbk));
+ edit_menu->connect("popup_hide", callable_mp((BaseButton *)edit_button, &BaseButton::set_pressed), varray(false));
+}
EditorResourcePicker::EditorResourcePicker() {
assign_button = memnew(Button);
assign_button->set_flat(true);
@@ -808,10 +819,6 @@ EditorResourcePicker::EditorResourcePicker() {
edit_button->connect("pressed", callable_mp(this, &EditorResourcePicker::_update_menu));
add_child(edit_button);
edit_button->connect("gui_input", callable_mp(this, &EditorResourcePicker::_button_input));
- edit_menu = memnew(PopupMenu);
- add_child(edit_menu);
- edit_menu->connect("id_pressed", callable_mp(this, &EditorResourcePicker::_edit_menu_cbk));
- edit_menu->connect("popup_hide", callable_mp((BaseButton *)edit_button, &BaseButton::set_pressed), varray(false));
}
void EditorScriptPicker::set_create_options(Object *p_menu_node) {
diff --git a/editor/editor_resource_picker.h b/editor/editor_resource_picker.h
index 9a4b945bc7..82a4817dfc 100644
--- a/editor/editor_resource_picker.h
+++ b/editor/editor_resource_picker.h
@@ -67,7 +67,7 @@ class EditorResourcePicker : public HBoxContainer {
CONVERT_BASE_ID = 1000,
};
- PopupMenu *edit_menu;
+ PopupMenu *edit_menu = nullptr;
void _update_resource();
void _update_resource_preview(const String &p_path, const Ref<Texture2D> &p_preview, const Ref<Texture2D> &p_small_preview, ObjectID p_obj);
@@ -90,6 +90,8 @@ class EditorResourcePicker : public HBoxContainer {
bool can_drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) const;
void drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from);
+ void _ensure_resource_menu();
+
protected:
static void _bind_methods();
void _notification(int p_what);
diff --git a/editor/editor_spin_slider.cpp b/editor/editor_spin_slider.cpp
index aa4a394d30..436d67b882 100644
--- a/editor/editor_spin_slider.cpp
+++ b/editor/editor_spin_slider.cpp
@@ -185,6 +185,27 @@ void EditorSpinSlider::_grabber_gui_input(const Ref<InputEvent> &p_event) {
}
}
+void EditorSpinSlider::_update_value_input_stylebox() {
+ if (!value_input) {
+ return;
+ }
+ // Add a left margin to the stylebox to make the number align with the Label
+ // when it's edited. The LineEdit "focus" stylebox uses the "normal" stylebox's
+ // default margins.
+ Ref<StyleBoxFlat> stylebox =
+ EditorNode::get_singleton()->get_theme_base()->get_theme_stylebox("normal", "LineEdit")->duplicate();
+ // EditorSpinSliders with a label have more space on the left, so add an
+ // higher margin to match the location where the text begins.
+ // The margin values below were determined by empirical testing.
+ if (is_layout_rtl()) {
+ stylebox->set_default_margin(SIDE_LEFT, 0);
+ stylebox->set_default_margin(SIDE_RIGHT, (get_label() != String() ? 23 : 16) * EDSCALE);
+ } else {
+ stylebox->set_default_margin(SIDE_LEFT, (get_label() != String() ? 23 : 16) * EDSCALE);
+ stylebox->set_default_margin(SIDE_RIGHT, 0);
+ }
+ value_input->add_theme_style_override("normal", stylebox);
+}
void EditorSpinSlider::_notification(int p_what) {
if (p_what == NOTIFICATION_WM_WINDOW_FOCUS_OUT ||
p_what == NOTIFICATION_WM_WINDOW_FOCUS_IN ||
@@ -197,23 +218,8 @@ void EditorSpinSlider::_notification(int p_what) {
}
}
- if (p_what == NOTIFICATION_READY) {
- // Add a left margin to the stylebox to make the number align with the Label
- // when it's edited. The LineEdit "focus" stylebox uses the "normal" stylebox's
- // default margins.
- Ref<StyleBoxFlat> stylebox =
- EditorNode::get_singleton()->get_theme_base()->get_theme_stylebox("normal", "LineEdit")->duplicate();
- // EditorSpinSliders with a label have more space on the left, so add an
- // higher margin to match the location where the text begins.
- // The margin values below were determined by empirical testing.
- if (is_layout_rtl()) {
- stylebox->set_default_margin(SIDE_LEFT, 0);
- stylebox->set_default_margin(SIDE_RIGHT, (get_label() != String() ? 23 : 16) * EDSCALE);
- } else {
- stylebox->set_default_margin(SIDE_LEFT, (get_label() != String() ? 23 : 16) * EDSCALE);
- stylebox->set_default_margin(SIDE_RIGHT, 0);
- }
- value_input->add_theme_style_override("normal", stylebox);
+ if (p_what == NOTIFICATION_READY || p_what == NOTIFICATION_THEME_CHANGED) {
+ _update_value_input_stylebox();
}
if (p_what == NOTIFICATION_DRAW) {
@@ -332,7 +338,7 @@ void EditorSpinSlider::_notification(int p_what) {
grabbing_spinner_mouse_pos = get_global_position() + grabber_rect.position + grabber_rect.size * 0.5;
- bool display_grabber = (mouse_over_spin || mouse_over_grabber) && !grabbing_spinner && !value_input_popup->is_visible();
+ bool display_grabber = (mouse_over_spin || mouse_over_grabber) && !grabbing_spinner && !(value_input_popup && value_input_popup->is_visible());
if (grabber->is_visible() != display_grabber) {
if (display_grabber) {
grabber->show();
@@ -383,6 +389,11 @@ void EditorSpinSlider::_notification(int p_what) {
}
}
+LineEdit *EditorSpinSlider::get_line_edit() {
+ _ensure_input_popup();
+ return value_input;
+}
+
Size2 EditorSpinSlider::get_minimum_size() const {
Ref<StyleBox> sb = get_theme_stylebox("normal", "LineEdit");
Ref<Font> font = get_theme_font("font", "LineEdit");
@@ -445,7 +456,9 @@ void EditorSpinSlider::_evaluate_input_text() {
//text_submitted signal
void EditorSpinSlider::_value_input_submitted(const String &p_text) {
value_input_just_closed = true;
- value_input_popup->hide();
+ if (value_input_popup) {
+ value_input_popup->hide();
+ }
}
//modal_closed signal
@@ -457,7 +470,7 @@ void EditorSpinSlider::_value_input_closed() {
//focus_exited signal
void EditorSpinSlider::_value_focus_exited() {
// discontinue because the focus_exit was caused by right-click context menu
- if (value_input->get_menu()->is_visible()) {
+ if (value_input->is_menu_visible()) {
return;
}
@@ -468,7 +481,9 @@ void EditorSpinSlider::_value_focus_exited() {
// -> modal_close was not called
// -> need to close/hide manually
if (!value_input_just_closed) { //value_input_just_closed should do the same
- value_input_popup->hide();
+ if (value_input_popup) {
+ value_input_popup->hide();
+ }
//tab was pressed
} else {
//enter, click, esc
@@ -509,6 +524,7 @@ void EditorSpinSlider::set_custom_label_color(bool p_use_custom_label_color, Col
}
void EditorSpinSlider::_focus_entered() {
+ _ensure_input_popup();
Rect2 gr = get_screen_rect();
value_input->set_text(get_text_value());
value_input_popup->set_position(gr.position);
@@ -541,6 +557,23 @@ void EditorSpinSlider::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "flat"), "set_flat", "is_flat");
}
+void EditorSpinSlider::_ensure_input_popup() {
+ if (value_input_popup) {
+ return;
+ }
+ value_input_popup = memnew(Popup);
+ add_child(value_input_popup);
+ value_input = memnew(LineEdit);
+ value_input_popup->add_child(value_input);
+ value_input_popup->set_wrap_controls(true);
+ value_input->set_anchors_and_offsets_preset(PRESET_WIDE);
+ value_input_popup->connect("popup_hide", callable_mp(this, &EditorSpinSlider::_value_input_closed));
+ value_input->connect("text_submitted", callable_mp(this, &EditorSpinSlider::_value_input_submitted));
+ value_input->connect("focus_exited", callable_mp(this, &EditorSpinSlider::_value_focus_exited));
+ if (is_inside_tree()) {
+ _update_value_input_stylebox();
+ }
+}
EditorSpinSlider::EditorSpinSlider() {
flat = false;
grabbing_spinner_attempt = false;
@@ -563,15 +596,6 @@ EditorSpinSlider::EditorSpinSlider() {
mousewheel_over_grabber = false;
grabbing_grabber = false;
grabber_range = 1;
- value_input_popup = memnew(Popup);
- add_child(value_input_popup);
- value_input = memnew(LineEdit);
- value_input_popup->add_child(value_input);
- value_input_popup->set_wrap_controls(true);
- value_input->set_anchors_and_offsets_preset(PRESET_WIDE);
- value_input_popup->connect("popup_hide", callable_mp(this, &EditorSpinSlider::_value_input_closed));
- value_input->connect("text_submitted", callable_mp(this, &EditorSpinSlider::_value_input_submitted));
- value_input->connect("focus_exited", callable_mp(this, &EditorSpinSlider::_value_focus_exited));
value_input_just_closed = false;
hide_slider = false;
read_only = false;
diff --git a/editor/editor_spin_slider.h b/editor/editor_spin_slider.h
index c30ff30390..5b99f88505 100644
--- a/editor/editor_spin_slider.h
+++ b/editor/editor_spin_slider.h
@@ -63,9 +63,9 @@ class EditorSpinSlider : public Range {
Vector2 grabbing_spinner_mouse_pos;
double pre_grab_value;
- Popup *value_input_popup;
- LineEdit *value_input;
- bool value_input_just_closed;
+ Popup *value_input_popup = nullptr;
+ LineEdit *value_input = nullptr;
+ bool value_input_just_closed = false;
void _grabber_gui_input(const Ref<InputEvent> &p_event);
void _value_input_closed();
@@ -79,6 +79,9 @@ class EditorSpinSlider : public Range {
void _evaluate_input_text();
+ void _update_value_input_stylebox();
+ void _ensure_input_popup();
+
protected:
void _notification(int p_what);
void _gui_input(const Ref<InputEvent> &p_event);
@@ -109,7 +112,7 @@ public:
void set_custom_label_color(bool p_use_custom_label_color, Color p_custom_label_color);
void setup_and_show() { _focus_entered(); }
- LineEdit *get_line_edit() { return value_input; }
+ LineEdit *get_line_edit();
virtual Size2 get_minimum_size() const override;
EditorSpinSlider();
diff --git a/editor/editor_themes.cpp b/editor/editor_themes.cpp
index 986fc147f9..427f079669 100644
--- a/editor/editor_themes.cpp
+++ b/editor/editor_themes.cpp
@@ -1365,6 +1365,10 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) {
theme_preview_picker_sb->set_border_color(accent_color);
theme_preview_picker_sb->set_border_width_all(1.0 * EDSCALE);
theme->set_stylebox("preview_picker_overlay", "ThemeEditor", theme_preview_picker_sb);
+ Color theme_preview_picker_label_bg_color = accent_color;
+ theme_preview_picker_label_bg_color.set_v(0.5);
+ Ref<StyleBoxFlat> theme_preview_picker_label_sb = make_flat_stylebox(theme_preview_picker_label_bg_color, 4.0, 1.0, 4.0, 3.0);
+ theme->set_stylebox("preview_picker_label", "ThemeEditor", theme_preview_picker_label_sb);
// adaptive script theme constants
// for comments and elements with lower relevance
diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp
index 240e28a3c5..4af499f10c 100644
--- a/editor/plugins/canvas_item_editor_plugin.cpp
+++ b/editor/plugins/canvas_item_editor_plugin.cpp
@@ -2324,7 +2324,7 @@ bool CanvasItemEditor::_gui_input_select(const Ref<InputEvent> &p_event) {
}
if (m.is_valid()) {
Point2 click = transform.affine_inverse().xform(m->get_position());
- bool movement_threshold_passed = drag_start_origin.distance_to(click) > 10 * EDSCALE;
+ bool movement_threshold_passed = drag_start_origin.distance_to(click) > (8 * MAX(1, EDSCALE)) / zoom;
if (m.is_valid() && movement_threshold_passed) {
List<CanvasItem *> selection2 = _get_edited_canvas_items();
diff --git a/editor/plugins/node_3d_editor_plugin.cpp b/editor/plugins/node_3d_editor_plugin.cpp
index 52f1178d06..d5302df5e9 100644
--- a/editor/plugins/node_3d_editor_plugin.cpp
+++ b/editor/plugins/node_3d_editor_plugin.cpp
@@ -1467,7 +1467,7 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
} else if (nav_scheme == NAVIGATION_MODO && m->is_alt_pressed()) {
nav_mode = NAVIGATION_ORBIT;
} else {
- bool movement_threshold_passed = _edit.original_mouse_pos.distance_to(_edit.mouse_pos) > 10 * EDSCALE;
+ const bool movement_threshold_passed = _edit.original_mouse_pos.distance_to(_edit.mouse_pos) > 8 * EDSCALE;
if (clicked.is_valid() && movement_threshold_passed) {
if (!clicked_includes_current) {
_select_clicked(clicked_wants_append, true);
diff --git a/editor/plugins/theme_editor_plugin.cpp b/editor/plugins/theme_editor_plugin.cpp
index 0a8a0dcdce..b628bc1a04 100644
--- a/editor/plugins/theme_editor_plugin.cpp
+++ b/editor/plugins/theme_editor_plugin.cpp
@@ -2015,6 +2015,12 @@ void ThemeTypeDialog::_notification(int p_what) {
case NOTIFICATION_THEME_CHANGED: {
_update_add_type_options();
} break;
+
+ case NOTIFICATION_VISIBILITY_CHANGED: {
+ if (is_visible()) {
+ add_type_filter->grab_focus();
+ }
+ } break;
}
}
@@ -3299,7 +3305,7 @@ ThemeEditor::ThemeEditor() {
theme_type_editor = memnew(ThemeTypeEditor);
main_hs->add_child(theme_type_editor);
- theme_type_editor->set_custom_minimum_size(Size2(360, 0) * EDSCALE);
+ theme_type_editor->set_custom_minimum_size(Size2(280, 0) * EDSCALE);
}
void ThemeEditorPlugin::edit(Object *p_node) {
diff --git a/editor/plugins/theme_editor_preview.cpp b/editor/plugins/theme_editor_preview.cpp
index 5ea46771ba..f7bf6106b7 100644
--- a/editor/plugins/theme_editor_preview.cpp
+++ b/editor/plugins/theme_editor_preview.cpp
@@ -76,7 +76,7 @@ void ThemeEditorPreview::_picker_button_cbk() {
Control *ThemeEditorPreview::_find_hovered_control(Control *p_parent, Vector2 p_mouse_position) {
Control *found = nullptr;
- for (int i = 0; i < p_parent->get_child_count(); i++) {
+ for (int i = p_parent->get_child_count() - 1; i >= 0; i--) {
Control *cc = Object::cast_to<Control>(p_parent->get_child(i));
if (!cc || !cc->is_visible()) {
continue;
@@ -105,12 +105,35 @@ void ThemeEditorPreview::_draw_picker_overlay() {
return;
}
- picker_overlay->draw_rect(Rect2(Vector2(0.0, 0.0), picker_overlay->get_size()), get_theme_color("preview_picker_overlay_color", "ThemeEditor"));
+ picker_overlay->draw_rect(Rect2(Vector2(0.0, 0.0), picker_overlay->get_size()), theme_cache.preview_picker_overlay_color);
if (hovered_control) {
Rect2 highlight_rect = hovered_control->get_global_rect();
highlight_rect.position = picker_overlay->get_global_transform().affine_inverse().xform(highlight_rect.position);
+ picker_overlay->draw_style_box(theme_cache.preview_picker_overlay, highlight_rect);
- picker_overlay->draw_style_box(get_theme_stylebox("preview_picker_overlay", "ThemeEditor"), highlight_rect);
+ String highlight_name = hovered_control->get_theme_type_variation();
+ if (highlight_name == StringName()) {
+ highlight_name = hovered_control->get_class_name();
+ }
+
+ Rect2 highlight_label_rect = highlight_rect;
+ highlight_label_rect.size = theme_cache.preview_picker_font->get_string_size(highlight_name);
+
+ int margin_top = theme_cache.preview_picker_label->get_margin(SIDE_TOP);
+ int margin_left = theme_cache.preview_picker_label->get_margin(SIDE_LEFT);
+ int margin_bottom = theme_cache.preview_picker_label->get_margin(SIDE_BOTTOM);
+ int margin_right = theme_cache.preview_picker_label->get_margin(SIDE_RIGHT);
+ highlight_label_rect.size.x += margin_left + margin_right;
+ highlight_label_rect.size.y += margin_top + margin_bottom;
+
+ highlight_label_rect.position.x = CLAMP(highlight_label_rect.position.x, 0.0, picker_overlay->get_size().width);
+ highlight_label_rect.position.y = CLAMP(highlight_label_rect.position.y, 0.0, picker_overlay->get_size().height);
+ picker_overlay->draw_style_box(theme_cache.preview_picker_label, highlight_label_rect);
+
+ Point2 label_pos = highlight_label_rect.position;
+ label_pos.y += highlight_label_rect.size.y - margin_bottom;
+ label_pos.x += margin_left;
+ picker_overlay->draw_string(theme_cache.preview_picker_font, label_pos, highlight_name);
}
}
@@ -143,6 +166,11 @@ void ThemeEditorPreview::_gui_input_picker_overlay(const Ref<InputEvent> &p_even
}
}
+void ThemeEditorPreview::_reset_picker_overlay() {
+ hovered_control = nullptr;
+ picker_overlay->update();
+}
+
void ThemeEditorPreview::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_ENTER_TREE: {
@@ -155,6 +183,11 @@ void ThemeEditorPreview::_notification(int p_what) {
}
case NOTIFICATION_THEME_CHANGED: {
picker_button->set_icon(get_theme_icon("ColorPick", "EditorIcons"));
+
+ theme_cache.preview_picker_overlay = get_theme_stylebox("preview_picker_overlay", "ThemeEditor");
+ theme_cache.preview_picker_overlay_color = get_theme_color("preview_picker_overlay_color", "ThemeEditor");
+ theme_cache.preview_picker_label = get_theme_stylebox("preview_picker_label", "ThemeEditor");
+ theme_cache.preview_picker_font = get_theme_font("status_source", "EditorFonts");
} break;
case NOTIFICATION_PROCESS: {
time_left -= get_process_delta_time();
@@ -213,12 +246,14 @@ ThemeEditorPreview::ThemeEditorPreview() {
preview_overlay = memnew(MarginContainer);
preview_overlay->set_mouse_filter(MOUSE_FILTER_IGNORE);
+ preview_overlay->set_clip_contents(true);
preview_body->add_child(preview_overlay);
picker_overlay = memnew(Control);
add_preview_overlay(picker_overlay);
picker_overlay->connect("draw", callable_mp(this, &ThemeEditorPreview::_draw_picker_overlay));
picker_overlay->connect("gui_input", callable_mp(this, &ThemeEditorPreview::_gui_input_picker_overlay));
+ picker_overlay->connect("mouse_exited", callable_mp(this, &ThemeEditorPreview::_reset_picker_overlay));
}
DefaultThemeEditorPreview::DefaultThemeEditorPreview() {
diff --git a/editor/plugins/theme_editor_preview.h b/editor/plugins/theme_editor_preview.h
index efb7e424d4..4e1b149e70 100644
--- a/editor/plugins/theme_editor_preview.h
+++ b/editor/plugins/theme_editor_preview.h
@@ -60,6 +60,13 @@ class ThemeEditorPreview : public VBoxContainer {
Control *picker_overlay;
Control *hovered_control = nullptr;
+ struct ThemeCache {
+ Ref<StyleBox> preview_picker_overlay;
+ Color preview_picker_overlay_color;
+ Ref<StyleBox> preview_picker_label;
+ Ref<Font> preview_picker_font;
+ } theme_cache;
+
double time_left = 0;
void _propagate_redraw(Control *p_at);
@@ -71,6 +78,7 @@ class ThemeEditorPreview : public VBoxContainer {
void _draw_picker_overlay();
void _gui_input_picker_overlay(const Ref<InputEvent> &p_event);
+ void _reset_picker_overlay();
protected:
HBoxContainer *preview_toolbar;
diff --git a/editor/scene_tree_editor.cpp b/editor/scene_tree_editor.cpp
index 5958a09169..ad9ad3757c 100644
--- a/editor/scene_tree_editor.cpp
+++ b/editor/scene_tree_editor.cpp
@@ -521,7 +521,7 @@ void SceneTreeEditor::_node_removed(Node *p_node) {
if (p_node == selected) {
selected = nullptr;
- emit_signal("node_selected");
+ _emit_node_selected();
}
}
@@ -615,24 +615,6 @@ void SceneTreeEditor::_tree_changed() {
pending_test_update = true;
}
-void SceneTreeEditor::_selected_changed() {
- TreeItem *s = tree->get_selected();
- ERR_FAIL_COND(!s);
- NodePath np = s->get_metadata(0);
-
- Node *n = get_node(np);
-
- if (n == selected) {
- return;
- }
-
- selected = get_node(np);
-
- blocked++;
- emit_signal("node_selected");
- blocked--;
-}
-
void SceneTreeEditor::_deselect_items() {
// Clear currently selected items in scene tree dock.
if (editor_selection) {
@@ -641,6 +623,12 @@ void SceneTreeEditor::_deselect_items() {
}
}
+void SceneTreeEditor::_emit_node_selected() {
+ blocked++;
+ emit_signal("node_selected");
+ blocked--;
+}
+
void SceneTreeEditor::_cell_multi_selected(Object *p_object, int p_cell, bool p_selected) {
TreeItem *item = Object::cast_to<TreeItem>(p_object);
ERR_FAIL_COND(!item);
@@ -667,7 +655,7 @@ void SceneTreeEditor::_cell_multi_selected(Object *p_object, int p_cell, bool p_
// Selection changed to be single node, so emit "selected" (for single node) rather than "changed" (for multiple nodes)
if (editor_selection->get_selected_nodes().size() == 1) {
selected = editor_selection->get_selected_node_list()[0];
- emit_signal("node_selected");
+ _emit_node_selected();
} else {
emit_signal("node_changed");
}
@@ -759,7 +747,7 @@ void SceneTreeEditor::set_selected(Node *p_node, bool p_emit_selected) {
}
if (p_emit_selected) {
- emit_signal("node_selected");
+ _emit_node_selected();
}
}
@@ -1200,7 +1188,6 @@ SceneTreeEditor::SceneTreeEditor(bool p_label, bool p_can_rename, bool p_can_ope
tree->connect("empty_tree_rmb_selected", callable_mp(this, &SceneTreeEditor::_rmb_select));
}
- tree->connect("cell_selected", callable_mp(this, &SceneTreeEditor::_selected_changed));
tree->connect("item_edited", callable_mp(this, &SceneTreeEditor::_renamed), varray(), CONNECT_DEFERRED);
tree->connect("multi_selected", callable_mp(this, &SceneTreeEditor::_cell_multi_selected));
tree->connect("button_pressed", callable_mp(this, &SceneTreeEditor::_cell_button_pressed));
diff --git a/editor/scene_tree_editor.h b/editor/scene_tree_editor.h
index acd49e8d92..e833bf93e0 100644
--- a/editor/scene_tree_editor.h
+++ b/editor/scene_tree_editor.h
@@ -81,7 +81,6 @@ class SceneTreeEditor : public Control {
TreeItem *_find(TreeItem *p_node, const NodePath &p_path);
void _notification(int p_what);
- void _selected_changed();
void _deselect_items();
void _rename_node(ObjectID p_node, const String &p_name);
@@ -133,6 +132,8 @@ class SceneTreeEditor : public Control {
Vector<StringName> valid_types;
+ void _emit_node_selected();
+
public:
void set_filter(const String &p_filter);
String get_filter() const;
diff --git a/modules/enet/doc_classes/ENetMultiplayerPeer.xml b/modules/enet/doc_classes/ENetMultiplayerPeer.xml
index 5b2c72dce4..30dec5987b 100644
--- a/modules/enet/doc_classes/ENetMultiplayerPeer.xml
+++ b/modules/enet/doc_classes/ENetMultiplayerPeer.xml
@@ -155,8 +155,9 @@
<member name="channel_count" type="int" setter="set_channel_count" getter="get_channel_count" default="3">
The number of channels to be used by ENet. Channels are used to separate different kinds of data. In reliable or ordered mode, for example, the packet delivery order is ensured on a per-channel basis. This is done to combat latency and reduces ordering restrictions on packets. The delivery status of a packet in one channel won't stall the delivery of other packets in another channel.
</member>
- <member name="compression_mode" type="int" setter="set_compression_mode" getter="get_compression_mode" enum="ENetMultiplayerPeer.CompressionMode" default="0">
+ <member name="compression_mode" type="int" setter="set_compression_mode" getter="get_compression_mode" enum="ENetMultiplayerPeer.CompressionMode" default="1">
The compression method used for network packets. These have different tradeoffs of compression speed versus bandwidth, you may need to test which one works best for your use case if you use compression at all.
+ [b]Note:[/b] Most games' network design involve sending many small packets frequently (smaller than 4 KB each). If in doubt, it is recommended to keep the default compression algorithm as it works best on these small packets.
</member>
<member name="dtls_verify" type="bool" setter="set_dtls_verify_enabled" getter="is_dtls_verify_enabled" default="true">
Enable or disable certificate verification when [member use_dtls] [code]true[/code].
@@ -176,10 +177,10 @@
</members>
<constants>
<constant name="COMPRESS_NONE" value="0" enum="CompressionMode">
- No compression. This uses the most bandwidth, but has the upside of requiring the fewest CPU resources.
+ No compression. This uses the most bandwidth, but has the upside of requiring the fewest CPU resources. This option may also be used to make network debugging using tools like Wireshark easier.
</constant>
<constant name="COMPRESS_RANGE_CODER" value="1" enum="CompressionMode">
- ENet's built-in range encoding.
+ ENet's built-in range encoding. Works well on small packets, but is not the most efficient algorithm on packets larger than 4 KB.
</constant>
<constant name="COMPRESS_FASTLZ" value="2" enum="CompressionMode">
[url=http://fastlz.org/]FastLZ[/url] compression. This option uses less CPU resources compared to [constant COMPRESS_ZLIB], at the expense of using more bandwidth.
@@ -188,7 +189,7 @@
[url=https://www.zlib.net/]Zlib[/url] compression. This option uses less bandwidth compared to [constant COMPRESS_FASTLZ], at the expense of using more CPU resources.
</constant>
<constant name="COMPRESS_ZSTD" value="4" enum="CompressionMode">
- [url=https://facebook.github.io/zstd/]Zstandard[/url] compression.
+ [url=https://facebook.github.io/zstd/]Zstandard[/url] compression. Note that this algorithm is not very efficient on packets smaller than 4 KB. Therefore, it's recommended to use other compression algorithms in most cases.
</constant>
</constants>
</class>
diff --git a/modules/enet/enet_multiplayer_peer.h b/modules/enet/enet_multiplayer_peer.h
index e6d45eb16a..63f2ec5870 100644
--- a/modules/enet/enet_multiplayer_peer.h
+++ b/modules/enet/enet_multiplayer_peer.h
@@ -90,7 +90,7 @@ private:
int channel = 0;
};
- CompressionMode compression_mode = COMPRESS_NONE;
+ CompressionMode compression_mode = COMPRESS_RANGE_CODER;
List<Packet> incoming_packets;
diff --git a/modules/visual_script/visual_script_editor.cpp b/modules/visual_script/visual_script_editor.cpp
index 8712bfa06b..57a631fb6a 100644
--- a/modules/visual_script/visual_script_editor.cpp
+++ b/modules/visual_script/visual_script_editor.cpp
@@ -2836,6 +2836,20 @@ void VisualScriptEditor::_graph_connected(const String &p_from, int p_from_slot,
ERR_FAIL_COND(from_seq != to_seq);
+ // Checking to prevent warnings.
+ if (from_seq) {
+ if (script->has_sequence_connection(p_from.to_int(), from_port, p_to.to_int())) {
+ return;
+ }
+ } else if (script->has_data_connection(p_from.to_int(), from_port, p_to.to_int(), to_port)) {
+ return;
+ }
+
+ // Preventing connection to itself.
+ if (p_from.to_int() == p_to.to_int()) {
+ return;
+ }
+
// Do all the checks here.
StringName func; // This the func where we store the one the nodes at the end of the resolution on having multiple nodes.
@@ -2989,7 +3003,7 @@ VisualScriptNode::TypeGuess VisualScriptEditor::_guess_output_type(int p_port_ac
Ref<VisualScriptNode> node = script->get_node(p_port_action_node);
- if (!node.is_valid()) {
+ if (!node.is_valid() || node->get_output_value_port_count() <= p_port_action_output) {
return tg;
}
diff --git a/modules/visual_script/visual_script_nodes.cpp b/modules/visual_script/visual_script_nodes.cpp
index b93c710652..41b51c6e65 100644
--- a/modules/visual_script/visual_script_nodes.cpp
+++ b/modules/visual_script/visual_script_nodes.cpp
@@ -191,7 +191,10 @@ PropertyInfo VisualScriptFunction::get_input_value_port_info(int p_idx) const {
}
PropertyInfo VisualScriptFunction::get_output_value_port_info(int p_idx) const {
- ERR_FAIL_INDEX_V(p_idx, arguments.size(), PropertyInfo());
+ // Need to check it without ERR_FAIL_COND, to prevent warnings from appearing on node creation via dragging.
+ if (p_idx < 0 || p_idx >= arguments.size()) {
+ return PropertyInfo();
+ }
PropertyInfo out;
out.type = arguments[p_idx].type;
out.name = arguments[p_idx].name;
diff --git a/modules/webrtc/library_godot_webrtc.js b/modules/webrtc/library_godot_webrtc.js
index 404a116716..5269117686 100644
--- a/modules/webrtc/library_godot_webrtc.js
+++ b/modules/webrtc/library_godot_webrtc.js
@@ -133,12 +133,12 @@ const GodotRTCDataChannel = {
godot_js_rtc_datachannel_is_ordered__sig: 'ii',
godot_js_rtc_datachannel_is_ordered: function (p_id) {
- return IDHandler.get_prop(p_id, 'ordered', true);
+ return GodotRTCDataChannel.get_prop(p_id, 'ordered', true);
},
godot_js_rtc_datachannel_id_get__sig: 'ii',
godot_js_rtc_datachannel_id_get: function (p_id) {
- return IDHandler.get_prop(p_id, 'id', 65535);
+ return GodotRTCDataChannel.get_prop(p_id, 'id', 65535);
},
godot_js_rtc_datachannel_max_packet_lifetime_get__sig: 'ii',
@@ -158,12 +158,12 @@ const GodotRTCDataChannel = {
godot_js_rtc_datachannel_max_retransmits_get__sig: 'ii',
godot_js_rtc_datachannel_max_retransmits_get: function (p_id) {
- return IDHandler.get_prop(p_id, 'maxRetransmits', 65535);
+ return GodotRTCDataChannel.get_prop(p_id, 'maxRetransmits', 65535);
},
godot_js_rtc_datachannel_is_negotiated__sig: 'ii',
godot_js_rtc_datachannel_is_negotiated: function (p_id) {
- return IDHandler.get_prop(p_id, 'negotiated', 65535);
+ return GodotRTCDataChannel.get_prop(p_id, 'negotiated', 65535);
},
godot_js_rtc_datachannel_label_get__sig: 'ii',
diff --git a/modules/websocket/doc_classes/WebSocketServer.xml b/modules/websocket/doc_classes/WebSocketServer.xml
index 26e09fd8b3..5491f7de15 100644
--- a/modules/websocket/doc_classes/WebSocketServer.xml
+++ b/modules/websocket/doc_classes/WebSocketServer.xml
@@ -116,8 +116,11 @@
</argument>
<argument index="1" name="protocol" type="String">
</argument>
+ <argument index="2" name="resource_name" type="String">
+ </argument>
<description>
- Emitted when a new client connects. "protocol" will be the sub-protocol agreed with the client.
+ Emitted when a new client connects. "protocol" will be the sub-protocol agreed with the client, and "resource_name" will be the resource name of the URI the peer used.
+ "resource_name" is a path (at the very least a single forward slash) and potentially a query string.
</description>
</signal>
<signal name="client_disconnected">
diff --git a/modules/websocket/emws_peer.cpp b/modules/websocket/emws_peer.cpp
index 1ad3bdc825..05f9e12ae1 100644
--- a/modules/websocket/emws_peer.cpp
+++ b/modules/websocket/emws_peer.cpp
@@ -56,7 +56,7 @@ Error EMWSPeer::put_packet(const uint8_t *p_buffer, int p_buffer_size) {
int is_bin = write_mode == WebSocketPeer::WRITE_MODE_BINARY ? 1 : 0;
godot_js_websocket_send(peer_sock, p_buffer, p_buffer_size, is_bin);
return OK;
-};
+}
Error EMWSPeer::get_packet(const uint8_t **r_buffer, int &r_buffer_size) {
if (_in_buffer.packets_left() == 0)
@@ -70,19 +70,19 @@ Error EMWSPeer::get_packet(const uint8_t **r_buffer, int &r_buffer_size) {
r_buffer_size = read;
return OK;
-};
+}
int EMWSPeer::get_available_packet_count() const {
return _in_buffer.packets_left();
-};
+}
bool EMWSPeer::was_string_packet() const {
return _is_string;
-};
+}
bool EMWSPeer::is_connected_to_host() const {
return peer_sock != -1;
-};
+}
void EMWSPeer::close(int p_code, String p_reason) {
if (peer_sock != -1) {
@@ -91,7 +91,7 @@ void EMWSPeer::close(int p_code, String p_reason) {
_is_string = 0;
_in_buffer.clear();
peer_sock = -1;
-};
+}
IPAddress EMWSPeer::get_connected_host() const {
ERR_FAIL_V_MSG(IPAddress(), "Not supported in HTML5 export.");
@@ -99,7 +99,7 @@ IPAddress EMWSPeer::get_connected_host() const {
uint16_t EMWSPeer::get_connected_port() const {
ERR_FAIL_V_MSG(0, "Not supported in HTML5 export.");
-};
+}
void EMWSPeer::set_no_delay(bool p_enabled) {
ERR_FAIL_MSG("'set_no_delay' is not supported in HTML5 export.");
@@ -107,10 +107,10 @@ void EMWSPeer::set_no_delay(bool p_enabled) {
EMWSPeer::EMWSPeer() {
close();
-};
+}
EMWSPeer::~EMWSPeer() {
close();
-};
+}
#endif // JAVASCRIPT_ENABLED
diff --git a/modules/websocket/websocket_server.cpp b/modules/websocket/websocket_server.cpp
index b996852f28..79ca9e4667 100644
--- a/modules/websocket/websocket_server.cpp
+++ b/modules/websocket/websocket_server.cpp
@@ -71,7 +71,7 @@ void WebSocketServer::_bind_methods() {
ADD_SIGNAL(MethodInfo("client_close_request", PropertyInfo(Variant::INT, "id"), PropertyInfo(Variant::INT, "code"), PropertyInfo(Variant::STRING, "reason")));
ADD_SIGNAL(MethodInfo("client_disconnected", PropertyInfo(Variant::INT, "id"), PropertyInfo(Variant::BOOL, "was_clean_close")));
- ADD_SIGNAL(MethodInfo("client_connected", PropertyInfo(Variant::INT, "id"), PropertyInfo(Variant::STRING, "protocol")));
+ ADD_SIGNAL(MethodInfo("client_connected", PropertyInfo(Variant::INT, "id"), PropertyInfo(Variant::STRING, "protocol"), PropertyInfo(Variant::STRING, "resource_name")));
ADD_SIGNAL(MethodInfo("data_received", PropertyInfo(Variant::INT, "id")));
}
@@ -141,13 +141,13 @@ void WebSocketServer::_on_peer_packet(int32_t p_peer_id) {
}
}
-void WebSocketServer::_on_connect(int32_t p_peer_id, String p_protocol) {
+void WebSocketServer::_on_connect(int32_t p_peer_id, String p_protocol, String p_resource_name) {
if (_is_multiplayer) {
// Send add to clients
_send_add(p_peer_id);
emit_signal("peer_connected", p_peer_id);
} else {
- emit_signal("client_connected", p_peer_id, p_protocol);
+ emit_signal("client_connected", p_peer_id, p_protocol, p_resource_name);
}
}
diff --git a/modules/websocket/websocket_server.h b/modules/websocket/websocket_server.h
index 26864f3085..c4d651471f 100644
--- a/modules/websocket/websocket_server.h
+++ b/modules/websocket/websocket_server.h
@@ -63,7 +63,7 @@ public:
virtual void disconnect_peer(int p_peer_id, int p_code = 1000, String p_reason = "") = 0;
void _on_peer_packet(int32_t p_peer_id);
- void _on_connect(int32_t p_peer_id, String p_protocol);
+ void _on_connect(int32_t p_peer_id, String p_protocol, String p_resource_name);
void _on_disconnect(int32_t p_peer_id, bool p_was_clean);
void _on_close_request(int32_t p_peer_id, int p_code, String p_reason);
diff --git a/modules/websocket/wsl_server.cpp b/modules/websocket/wsl_server.cpp
index c889562732..5f794415af 100644
--- a/modules/websocket/wsl_server.cpp
+++ b/modules/websocket/wsl_server.cpp
@@ -34,7 +34,7 @@
#include "core/config/project_settings.h"
#include "core/os/os.h"
-bool WSLServer::PendingPeer::_parse_request(const Vector<String> p_protocols) {
+bool WSLServer::PendingPeer::_parse_request(const Vector<String> p_protocols, String &r_resource_name) {
Vector<String> psa = String((char *)req_buf).split("\r\n");
int len = psa.size();
ERR_FAIL_COND_V_MSG(len < 4, false, "Not enough response headers, got: " + itos(len) + ", expected >= 4.");
@@ -45,6 +45,7 @@ bool WSLServer::PendingPeer::_parse_request(const Vector<String> p_protocols) {
// Wrong protocol
ERR_FAIL_COND_V_MSG(req[0] != "GET" || req[2] != "HTTP/1.1", false, "Invalid method or HTTP version.");
+ r_resource_name = req[1];
Map<String, String> headers;
for (int i = 1; i < len; i++) {
Vector<String> header = psa[i].split(":", false, 1);
@@ -95,7 +96,7 @@ bool WSLServer::PendingPeer::_parse_request(const Vector<String> p_protocols) {
return true;
}
-Error WSLServer::PendingPeer::do_handshake(const Vector<String> p_protocols, uint64_t p_timeout) {
+Error WSLServer::PendingPeer::do_handshake(const Vector<String> p_protocols, uint64_t p_timeout, String &r_resource_name) {
if (OS::get_singleton()->get_ticks_msec() - time > p_timeout) {
print_verbose(vformat("WebSocket handshake timed out after %.3f seconds.", p_timeout * 0.001));
return ERR_TIMEOUT;
@@ -130,7 +131,7 @@ Error WSLServer::PendingPeer::do_handshake(const Vector<String> p_protocols, uin
int l = req_pos;
if (l > 3 && r[l] == '\n' && r[l - 1] == '\r' && r[l - 2] == '\n' && r[l - 3] == '\r') {
r[l - 3] = '\0';
- if (!_parse_request(p_protocols)) {
+ if (!_parse_request(p_protocols, r_resource_name)) {
return FAILED;
}
String s = "HTTP/1.1 101 Switching Protocols\r\n";
@@ -196,8 +197,9 @@ void WSLServer::poll() {
List<Ref<PendingPeer>> remove_peers;
for (List<Ref<PendingPeer>>::Element *E = _pending.front(); E; E = E->next()) {
+ String resource_name;
Ref<PendingPeer> ppeer = E->get();
- Error err = ppeer->do_handshake(_protocols, handshake_timeout);
+ Error err = ppeer->do_handshake(_protocols, handshake_timeout, resource_name);
if (err == ERR_BUSY) {
continue;
} else if (err != OK) {
@@ -220,7 +222,7 @@ void WSLServer::poll() {
_peer_map[id] = ws_peer;
remove_peers.push_back(ppeer);
- _on_connect(id, ppeer->protocol);
+ _on_connect(id, ppeer->protocol, resource_name);
}
for (List<Ref<PendingPeer>>::Element *E = remove_peers.front(); E; E = E->next()) {
_pending.erase(E->get());
diff --git a/modules/websocket/wsl_server.h b/modules/websocket/wsl_server.h
index a428c89f4f..93c8bd9604 100644
--- a/modules/websocket/wsl_server.h
+++ b/modules/websocket/wsl_server.h
@@ -46,7 +46,7 @@ class WSLServer : public WebSocketServer {
private:
class PendingPeer : public RefCounted {
private:
- bool _parse_request(const Vector<String> p_protocols);
+ bool _parse_request(const Vector<String> p_protocols, String &r_resource_name);
public:
Ref<StreamPeerTCP> tcp;
@@ -62,7 +62,7 @@ private:
CharString response;
int response_sent = 0;
- Error do_handshake(const Vector<String> p_protocols, uint64_t p_timeout);
+ Error do_handshake(const Vector<String> p_protocols, uint64_t p_timeout, String &r_resource_name);
};
int _in_buf_size = DEF_BUF_SHIFT;
diff --git a/platform/android/display_server_android.h b/platform/android/display_server_android.h
index bd5bed31cd..46745f8030 100644
--- a/platform/android/display_server_android.h
+++ b/platform/android/display_server_android.h
@@ -129,71 +129,84 @@ private:
public:
static DisplayServerAndroid *get_singleton();
- virtual bool has_feature(Feature p_feature) const;
- virtual String get_name() const;
+ virtual bool has_feature(Feature p_feature) const override;
+ virtual String get_name() const override;
- virtual void clipboard_set(const String &p_text);
- virtual String clipboard_get() const;
+ virtual void clipboard_set(const String &p_text) override;
+ virtual String clipboard_get() const override;
- virtual void screen_set_keep_on(bool p_enable);
- virtual bool screen_is_kept_on() const;
+ virtual void screen_set_keep_on(bool p_enable) override;
+ virtual bool screen_is_kept_on() const override;
- virtual void screen_set_orientation(ScreenOrientation p_orientation, int p_screen = SCREEN_OF_MAIN_WINDOW);
- virtual ScreenOrientation screen_get_orientation(int p_screen = SCREEN_OF_MAIN_WINDOW) const;
+ virtual void screen_set_orientation(ScreenOrientation p_orientation, int p_screen = SCREEN_OF_MAIN_WINDOW) override;
+ virtual ScreenOrientation screen_get_orientation(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
- virtual int get_screen_count() const;
- virtual Point2i screen_get_position(int p_screen = SCREEN_OF_MAIN_WINDOW) const;
- virtual Size2i screen_get_size(int p_screen = SCREEN_OF_MAIN_WINDOW) const;
- virtual Rect2i screen_get_usable_rect(int p_screen = SCREEN_OF_MAIN_WINDOW) const;
- virtual int screen_get_dpi(int p_screen = SCREEN_OF_MAIN_WINDOW) const;
- virtual bool screen_is_touchscreen(int p_screen = SCREEN_OF_MAIN_WINDOW) const;
+ virtual int get_screen_count() const override;
+ virtual Point2i screen_get_position(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
+ virtual Size2i screen_get_size(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
+ virtual Rect2i screen_get_usable_rect(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
+ virtual int screen_get_dpi(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
+ virtual bool screen_is_touchscreen(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
- virtual void virtual_keyboard_show(const String &p_existing_text, const Rect2 &p_screen_rect = Rect2(), bool p_multiline = false, int p_max_length = -1, int p_cursor_start = -1, int p_cursor_end = -1);
- virtual void virtual_keyboard_hide();
- virtual int virtual_keyboard_get_height() const;
+ virtual void virtual_keyboard_show(const String &p_existing_text, const Rect2 &p_screen_rect = Rect2(), bool p_multiline = false, int p_max_length = -1, int p_cursor_start = -1, int p_cursor_end = -1) override;
+ virtual void virtual_keyboard_hide() override;
+ virtual int virtual_keyboard_get_height() const override;
- virtual void window_set_window_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID);
- virtual void window_set_input_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID);
- virtual void window_set_input_text_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID);
- virtual void window_set_rect_changed_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID);
- virtual void window_set_drop_files_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID);
+ virtual void window_set_window_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override;
+ virtual void window_set_input_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override;
+ virtual void window_set_input_text_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override;
+ virtual void window_set_rect_changed_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override;
+ virtual void window_set_drop_files_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override;
void send_window_event(WindowEvent p_event) const;
void send_input_event(const Ref<InputEvent> &p_event) const;
void send_input_text(const String &p_text) const;
- virtual Vector<WindowID> get_window_list() const;
- virtual WindowID get_window_at_screen_position(const Point2i &p_position) const;
- virtual void window_attach_instance_id(ObjectID p_instance, WindowID p_window = MAIN_WINDOW_ID);
- virtual ObjectID window_get_attached_instance_id(WindowID p_window = MAIN_WINDOW_ID) const;
- virtual void window_set_title(const String &p_title, WindowID p_window = MAIN_WINDOW_ID);
- virtual int window_get_current_screen(WindowID p_window = MAIN_WINDOW_ID) const;
- virtual void window_set_current_screen(int p_screen, WindowID p_window = MAIN_WINDOW_ID);
- virtual Point2i window_get_position(WindowID p_window = MAIN_WINDOW_ID) const;
- virtual void window_set_position(const Point2i &p_position, WindowID p_window = MAIN_WINDOW_ID);
- virtual void window_set_transient(WindowID p_window, WindowID p_parent);
- virtual void window_set_max_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID);
- virtual Size2i window_get_max_size(WindowID p_window = MAIN_WINDOW_ID) const;
- virtual void window_set_min_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID);
- virtual Size2i window_get_min_size(WindowID p_window = MAIN_WINDOW_ID) const;
- virtual void window_set_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID);
- virtual Size2i window_get_size(WindowID p_window = MAIN_WINDOW_ID) const;
- virtual Size2i window_get_real_size(WindowID p_window = MAIN_WINDOW_ID) const;
- virtual void window_set_mode(WindowMode p_mode, WindowID p_window = MAIN_WINDOW_ID);
- virtual WindowMode window_get_mode(WindowID p_window = MAIN_WINDOW_ID) const;
- virtual bool window_is_maximize_allowed(WindowID p_window = MAIN_WINDOW_ID) const;
- virtual void window_set_flag(WindowFlags p_flag, bool p_enabled, WindowID p_window = MAIN_WINDOW_ID);
- virtual bool window_get_flag(WindowFlags p_flag, WindowID p_window = MAIN_WINDOW_ID) const;
- virtual void window_request_attention(WindowID p_window = MAIN_WINDOW_ID);
- virtual void window_move_to_foreground(WindowID p_window = MAIN_WINDOW_ID);
- virtual bool window_can_draw(WindowID p_window = MAIN_WINDOW_ID) const;
- virtual bool can_any_window_draw() const;
- virtual void window_set_vsync_mode(DisplayServer::VSyncMode p_vsync_mode, WindowID p_window = MAIN_WINDOW_ID);
- virtual DisplayServer::VSyncMode window_get_vsync_mode(WindowID p_vsync_mode) const;
-
- virtual void alert(const String &p_alert, const String &p_title);
-
- virtual void process_events();
+ virtual Vector<WindowID> get_window_list() const override;
+ virtual WindowID get_window_at_screen_position(const Point2i &p_position) const override;
+ virtual void window_attach_instance_id(ObjectID p_instance, WindowID p_window = MAIN_WINDOW_ID) override;
+ virtual ObjectID window_get_attached_instance_id(WindowID p_window = MAIN_WINDOW_ID) const override;
+ virtual void window_set_title(const String &p_title, WindowID p_window = MAIN_WINDOW_ID) override;
+
+ virtual int window_get_current_screen(WindowID p_window = MAIN_WINDOW_ID) const override;
+ virtual void window_set_current_screen(int p_screen, WindowID p_window = MAIN_WINDOW_ID) override;
+
+ virtual Point2i window_get_position(WindowID p_window = MAIN_WINDOW_ID) const override;
+ virtual void window_set_position(const Point2i &p_position, WindowID p_window = MAIN_WINDOW_ID) override;
+
+ virtual void window_set_transient(WindowID p_window, WindowID p_parent) override;
+
+ virtual void window_set_max_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) override;
+ virtual Size2i window_get_max_size(WindowID p_window = MAIN_WINDOW_ID) const override;
+
+ virtual void window_set_min_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) override;
+ virtual Size2i window_get_min_size(WindowID p_window = MAIN_WINDOW_ID) const override;
+
+ virtual void window_set_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) override;
+ virtual Size2i window_get_size(WindowID p_window = MAIN_WINDOW_ID) const override;
+ virtual Size2i window_get_real_size(WindowID p_window = MAIN_WINDOW_ID) const override;
+
+ virtual void window_set_mode(WindowMode p_mode, WindowID p_window = MAIN_WINDOW_ID) override;
+ virtual WindowMode window_get_mode(WindowID p_window = MAIN_WINDOW_ID) const override;
+
+ virtual bool window_is_maximize_allowed(WindowID p_window = MAIN_WINDOW_ID) const override;
+
+ virtual void window_set_flag(WindowFlags p_flag, bool p_enabled, WindowID p_window = MAIN_WINDOW_ID) override;
+ virtual bool window_get_flag(WindowFlags p_flag, WindowID p_window = MAIN_WINDOW_ID) const override;
+
+ virtual void window_request_attention(WindowID p_window = MAIN_WINDOW_ID) override;
+ virtual void window_move_to_foreground(WindowID p_window = MAIN_WINDOW_ID) override;
+
+ virtual bool window_can_draw(WindowID p_window = MAIN_WINDOW_ID) const override;
+
+ virtual bool can_any_window_draw() const override;
+
+ virtual void window_set_vsync_mode(DisplayServer::VSyncMode p_vsync_mode, WindowID p_window = MAIN_WINDOW_ID) override;
+ virtual DisplayServer::VSyncMode window_get_vsync_mode(WindowID p_vsync_mode) const override;
+
+ virtual void alert(const String &p_alert, const String &p_title) override;
+
+ virtual void process_events() override;
void process_accelerometer(const Vector3 &p_accelerometer);
void process_gravity(const Vector3 &p_gravity);
@@ -207,11 +220,11 @@ public:
void process_joy_event(JoypadEvent p_event);
void process_key_event(int p_keycode, int p_scancode, int p_unicode_char, bool p_pressed);
- virtual void cursor_set_shape(CursorShape p_shape);
- virtual CursorShape cursor_get_shape() const;
+ virtual void cursor_set_shape(CursorShape p_shape) override;
+ virtual CursorShape cursor_get_shape() const override;
- void mouse_set_mode(MouseMode p_mode);
- MouseMode mouse_get_mode() const;
+ virtual void mouse_set_mode(MouseMode p_mode) override;
+ virtual MouseMode mouse_get_mode() const override;
static DisplayServer *create_func(const String &p_rendering_driver, WindowMode p_mode, DisplayServer::VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error);
static Vector<String> get_rendering_drivers_func();
@@ -220,8 +233,8 @@ public:
void reset_window();
void notify_surface_changed(int p_width, int p_height);
- virtual Point2i mouse_get_position() const;
- virtual MouseButton mouse_get_button_state() const;
+ virtual Point2i mouse_get_position() const override;
+ virtual MouseButton mouse_get_button_state() const override;
DisplayServerAndroid(const String &p_rendering_driver, WindowMode p_mode, DisplayServer::VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error);
~DisplayServerAndroid();
diff --git a/platform/javascript/display_server_javascript.h b/platform/javascript/display_server_javascript.h
index 3cad7e16a2..f8acf30854 100644
--- a/platform/javascript/display_server_javascript.h
+++ b/platform/javascript/display_server_javascript.h
@@ -109,96 +109,96 @@ public:
bool check_size_force_redraw();
// from DisplayServer
- void alert(const String &p_alert, const String &p_title = "ALERT!") override;
- bool has_feature(Feature p_feature) const override;
- String get_name() const override;
+ virtual void alert(const String &p_alert, const String &p_title = "ALERT!") override;
+ virtual bool has_feature(Feature p_feature) const override;
+ virtual String get_name() const override;
// cursor
- void cursor_set_shape(CursorShape p_shape) override;
- CursorShape cursor_get_shape() const override;
- void cursor_set_custom_image(const RES &p_cursor, CursorShape p_shape = CURSOR_ARROW, const Vector2 &p_hotspot = Vector2()) override;
+ virtual void cursor_set_shape(CursorShape p_shape) override;
+ virtual CursorShape cursor_get_shape() const override;
+ virtual void cursor_set_custom_image(const RES &p_cursor, CursorShape p_shape = CURSOR_ARROW, const Vector2 &p_hotspot = Vector2()) override;
// mouse
- void mouse_set_mode(MouseMode p_mode) override;
- MouseMode mouse_get_mode() const override;
+ virtual void mouse_set_mode(MouseMode p_mode) override;
+ virtual MouseMode mouse_get_mode() const override;
// touch
- bool screen_is_touchscreen(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
+ virtual bool screen_is_touchscreen(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
// clipboard
- void clipboard_set(const String &p_text) override;
- String clipboard_get() const override;
+ virtual void clipboard_set(const String &p_text) override;
+ virtual String clipboard_get() const override;
// screen
- int get_screen_count() const override;
- Point2i screen_get_position(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
- Size2i screen_get_size(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
- Rect2i screen_get_usable_rect(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
- int screen_get_dpi(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
- float screen_get_scale(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
+ virtual int get_screen_count() const override;
+ virtual Point2i screen_get_position(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
+ virtual Size2i screen_get_size(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
+ virtual Rect2i screen_get_usable_rect(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
+ virtual int screen_get_dpi(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
+ virtual float screen_get_scale(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
- void virtual_keyboard_show(const String &p_existing_text, const Rect2 &p_screen_rect = Rect2(), bool p_multiline = false, int p_max_input_length = -1, int p_cursor_start = -1, int p_cursor_end = -1) override;
- void virtual_keyboard_hide() override;
+ virtual void virtual_keyboard_show(const String &p_existing_text, const Rect2 &p_screen_rect = Rect2(), bool p_multiline = false, int p_max_input_length = -1, int p_cursor_start = -1, int p_cursor_end = -1) override;
+ virtual void virtual_keyboard_hide() override;
// windows
- Vector<DisplayServer::WindowID> get_window_list() const override;
- WindowID get_window_at_screen_position(const Point2i &p_position) const override;
+ virtual Vector<DisplayServer::WindowID> get_window_list() const override;
+ virtual WindowID get_window_at_screen_position(const Point2i &p_position) const override;
- void window_attach_instance_id(ObjectID p_instance, WindowID p_window = MAIN_WINDOW_ID) override;
- ObjectID window_get_attached_instance_id(WindowID p_window = MAIN_WINDOW_ID) const override;
+ virtual void window_attach_instance_id(ObjectID p_instance, WindowID p_window = MAIN_WINDOW_ID) override;
+ virtual ObjectID window_get_attached_instance_id(WindowID p_window = MAIN_WINDOW_ID) const override;
- void window_set_rect_changed_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override;
+ virtual void window_set_rect_changed_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override;
- void window_set_window_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override;
- void window_set_input_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override;
- void window_set_input_text_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override;
+ virtual void window_set_window_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override;
+ virtual void window_set_input_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override;
+ virtual void window_set_input_text_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override;
- void window_set_drop_files_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override;
+ virtual void window_set_drop_files_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override;
- void window_set_title(const String &p_title, WindowID p_window = MAIN_WINDOW_ID) override;
+ virtual void window_set_title(const String &p_title, WindowID p_window = MAIN_WINDOW_ID) override;
- int window_get_current_screen(WindowID p_window = MAIN_WINDOW_ID) const override;
- void window_set_current_screen(int p_screen, WindowID p_window = MAIN_WINDOW_ID) override;
+ virtual int window_get_current_screen(WindowID p_window = MAIN_WINDOW_ID) const override;
+ virtual void window_set_current_screen(int p_screen, WindowID p_window = MAIN_WINDOW_ID) override;
- Point2i window_get_position(WindowID p_window = MAIN_WINDOW_ID) const override;
- void window_set_position(const Point2i &p_position, WindowID p_window = MAIN_WINDOW_ID) override;
+ virtual Point2i window_get_position(WindowID p_window = MAIN_WINDOW_ID) const override;
+ virtual void window_set_position(const Point2i &p_position, WindowID p_window = MAIN_WINDOW_ID) override;
- void window_set_transient(WindowID p_window, WindowID p_parent) override;
+ virtual void window_set_transient(WindowID p_window, WindowID p_parent) override;
- void window_set_max_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) override;
- Size2i window_get_max_size(WindowID p_window = MAIN_WINDOW_ID) const override;
+ virtual void window_set_max_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) override;
+ virtual Size2i window_get_max_size(WindowID p_window = MAIN_WINDOW_ID) const override;
- void window_set_min_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) override;
- Size2i window_get_min_size(WindowID p_window = MAIN_WINDOW_ID) const override;
+ virtual void window_set_min_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) override;
+ virtual Size2i window_get_min_size(WindowID p_window = MAIN_WINDOW_ID) const override;
- void window_set_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) override;
- Size2i window_get_size(WindowID p_window = MAIN_WINDOW_ID) const override;
- Size2i window_get_real_size(WindowID p_window = MAIN_WINDOW_ID) const override;
+ virtual void window_set_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) override;
+ virtual Size2i window_get_size(WindowID p_window = MAIN_WINDOW_ID) const override;
+ virtual Size2i window_get_real_size(WindowID p_window = MAIN_WINDOW_ID) const override;
- void window_set_mode(WindowMode p_mode, WindowID p_window = MAIN_WINDOW_ID) override;
- WindowMode window_get_mode(WindowID p_window = MAIN_WINDOW_ID) const override;
+ virtual void window_set_mode(WindowMode p_mode, WindowID p_window = MAIN_WINDOW_ID) override;
+ virtual WindowMode window_get_mode(WindowID p_window = MAIN_WINDOW_ID) const override;
- bool window_is_maximize_allowed(WindowID p_window = MAIN_WINDOW_ID) const override;
+ virtual bool window_is_maximize_allowed(WindowID p_window = MAIN_WINDOW_ID) const override;
- void window_set_flag(WindowFlags p_flag, bool p_enabled, WindowID p_window = MAIN_WINDOW_ID) override;
- bool window_get_flag(WindowFlags p_flag, WindowID p_window = MAIN_WINDOW_ID) const override;
+ virtual void window_set_flag(WindowFlags p_flag, bool p_enabled, WindowID p_window = MAIN_WINDOW_ID) override;
+ virtual bool window_get_flag(WindowFlags p_flag, WindowID p_window = MAIN_WINDOW_ID) const override;
- void window_request_attention(WindowID p_window = MAIN_WINDOW_ID) override;
- void window_move_to_foreground(WindowID p_window = MAIN_WINDOW_ID) override;
+ virtual void window_request_attention(WindowID p_window = MAIN_WINDOW_ID) override;
+ virtual void window_move_to_foreground(WindowID p_window = MAIN_WINDOW_ID) override;
- bool window_can_draw(WindowID p_window = MAIN_WINDOW_ID) const override;
+ virtual bool window_can_draw(WindowID p_window = MAIN_WINDOW_ID) const override;
- bool can_any_window_draw() const override;
+ virtual bool can_any_window_draw() const override;
// events
- void process_events() override;
+ virtual void process_events() override;
// icon
- void set_icon(const Ref<Image> &p_icon) override;
+ virtual void set_icon(const Ref<Image> &p_icon) override;
// others
- bool get_swap_cancel_ok() override;
- void swap_buffers() override;
+ virtual bool get_swap_cancel_ok() override;
+ virtual void swap_buffers() override;
static void register_javascript_driver();
DisplayServerJavaScript(const String &p_rendering_driver, WindowMode p_window_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Size2i &p_resolution, Error &r_error);
diff --git a/platform/linuxbsd/display_server_x11.h b/platform/linuxbsd/display_server_x11.h
index c5cf5ee4cb..29c15ca2ba 100644
--- a/platform/linuxbsd/display_server_x11.h
+++ b/platform/linuxbsd/display_server_x11.h
@@ -277,114 +277,114 @@ protected:
void _window_changed(XEvent *event);
public:
- virtual bool has_feature(Feature p_feature) const;
- virtual String get_name() const;
+ virtual bool has_feature(Feature p_feature) const override;
+ virtual String get_name() const override;
- virtual void alert(const String &p_alert, const String &p_title = "ALERT!");
+ virtual void alert(const String &p_alert, const String &p_title = "ALERT!") override;
- virtual void mouse_set_mode(MouseMode p_mode);
- virtual MouseMode mouse_get_mode() const;
+ virtual void mouse_set_mode(MouseMode p_mode) override;
+ virtual MouseMode mouse_get_mode() const override;
- virtual void mouse_warp_to_position(const Point2i &p_to);
- virtual Point2i mouse_get_position() const;
- virtual Point2i mouse_get_absolute_position() const;
- virtual MouseButton mouse_get_button_state() const;
+ virtual void mouse_warp_to_position(const Point2i &p_to) override;
+ virtual Point2i mouse_get_position() const override;
+ virtual Point2i mouse_get_absolute_position() const override;
+ virtual MouseButton mouse_get_button_state() const override;
- virtual void clipboard_set(const String &p_text);
- virtual String clipboard_get() const;
+ virtual void clipboard_set(const String &p_text) override;
+ virtual String clipboard_get() const override;
- virtual int get_screen_count() const;
- virtual Point2i screen_get_position(int p_screen = SCREEN_OF_MAIN_WINDOW) const;
- virtual Size2i screen_get_size(int p_screen = SCREEN_OF_MAIN_WINDOW) const;
- virtual Rect2i screen_get_usable_rect(int p_screen = SCREEN_OF_MAIN_WINDOW) const;
- virtual int screen_get_dpi(int p_screen = SCREEN_OF_MAIN_WINDOW) const;
- virtual bool screen_is_touchscreen(int p_screen = SCREEN_OF_MAIN_WINDOW) const;
+ virtual int get_screen_count() const override;
+ virtual Point2i screen_get_position(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
+ virtual Size2i screen_get_size(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
+ virtual Rect2i screen_get_usable_rect(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
+ virtual int screen_get_dpi(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
+ virtual bool screen_is_touchscreen(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
#if defined(DBUS_ENABLED)
- virtual void screen_set_keep_on(bool p_enable);
- virtual bool screen_is_kept_on() const;
+ virtual void screen_set_keep_on(bool p_enable) override;
+ virtual bool screen_is_kept_on() const override;
#endif
- virtual Vector<DisplayServer::WindowID> get_window_list() const;
+ virtual Vector<DisplayServer::WindowID> get_window_list() const override;
- virtual WindowID create_sub_window(WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Rect2i &p_rect = Rect2i());
- virtual void show_window(WindowID p_id);
- virtual void delete_sub_window(WindowID p_id);
+ virtual WindowID create_sub_window(WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Rect2i &p_rect = Rect2i()) override;
+ virtual void show_window(WindowID p_id) override;
+ virtual void delete_sub_window(WindowID p_id) override;
- virtual WindowID get_window_at_screen_position(const Point2i &p_position) const;
+ virtual WindowID get_window_at_screen_position(const Point2i &p_position) const override;
- virtual void window_attach_instance_id(ObjectID p_instance, WindowID p_window = MAIN_WINDOW_ID);
- virtual ObjectID window_get_attached_instance_id(WindowID p_window = MAIN_WINDOW_ID) const;
+ virtual void window_attach_instance_id(ObjectID p_instance, WindowID p_window = MAIN_WINDOW_ID) override;
+ virtual ObjectID window_get_attached_instance_id(WindowID p_window = MAIN_WINDOW_ID) const override;
- virtual void window_set_title(const String &p_title, WindowID p_window = MAIN_WINDOW_ID);
- virtual void window_set_mouse_passthrough(const Vector<Vector2> &p_region, WindowID p_window = MAIN_WINDOW_ID);
+ virtual void window_set_title(const String &p_title, WindowID p_window = MAIN_WINDOW_ID) override;
+ virtual void window_set_mouse_passthrough(const Vector<Vector2> &p_region, WindowID p_window = MAIN_WINDOW_ID) override;
- virtual void window_set_rect_changed_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID);
- virtual void window_set_window_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID);
- virtual void window_set_input_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID);
- virtual void window_set_input_text_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID);
- virtual void window_set_drop_files_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID);
+ virtual void window_set_rect_changed_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override;
+ virtual void window_set_window_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override;
+ virtual void window_set_input_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override;
+ virtual void window_set_input_text_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override;
+ virtual void window_set_drop_files_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override;
- virtual int window_get_current_screen(WindowID p_window = MAIN_WINDOW_ID) const;
- virtual void window_set_current_screen(int p_screen, WindowID p_window = MAIN_WINDOW_ID);
+ virtual int window_get_current_screen(WindowID p_window = MAIN_WINDOW_ID) const override;
+ virtual void window_set_current_screen(int p_screen, WindowID p_window = MAIN_WINDOW_ID) override;
- virtual Point2i window_get_position(WindowID p_window = MAIN_WINDOW_ID) const;
- virtual void window_set_position(const Point2i &p_position, WindowID p_window = MAIN_WINDOW_ID);
+ virtual Point2i window_get_position(WindowID p_window = MAIN_WINDOW_ID) const override;
+ virtual void window_set_position(const Point2i &p_position, WindowID p_window = MAIN_WINDOW_ID) override;
- virtual void window_set_max_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID);
- virtual Size2i window_get_max_size(WindowID p_window = MAIN_WINDOW_ID) const;
+ virtual void window_set_max_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) override;
+ virtual Size2i window_get_max_size(WindowID p_window = MAIN_WINDOW_ID) const override;
- virtual void window_set_transient(WindowID p_window, WindowID p_parent);
+ virtual void window_set_transient(WindowID p_window, WindowID p_parent) override;
- virtual void window_set_min_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID);
- virtual Size2i window_get_min_size(WindowID p_window = MAIN_WINDOW_ID) const;
+ virtual void window_set_min_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) override;
+ virtual Size2i window_get_min_size(WindowID p_window = MAIN_WINDOW_ID) const override;
- virtual void window_set_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID);
- virtual Size2i window_get_size(WindowID p_window = MAIN_WINDOW_ID) const;
- virtual Size2i window_get_real_size(WindowID p_window = MAIN_WINDOW_ID) const;
+ virtual void window_set_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) override;
+ virtual Size2i window_get_size(WindowID p_window = MAIN_WINDOW_ID) const override;
+ virtual Size2i window_get_real_size(WindowID p_window = MAIN_WINDOW_ID) const override;
- virtual void window_set_mode(WindowMode p_mode, WindowID p_window = MAIN_WINDOW_ID);
- virtual WindowMode window_get_mode(WindowID p_window = MAIN_WINDOW_ID) const;
+ virtual void window_set_mode(WindowMode p_mode, WindowID p_window = MAIN_WINDOW_ID) override;
+ virtual WindowMode window_get_mode(WindowID p_window = MAIN_WINDOW_ID) const override;
- virtual bool window_is_maximize_allowed(WindowID p_window = MAIN_WINDOW_ID) const;
+ virtual bool window_is_maximize_allowed(WindowID p_window = MAIN_WINDOW_ID) const override;
- virtual void window_set_flag(WindowFlags p_flag, bool p_enabled, WindowID p_window = MAIN_WINDOW_ID);
- virtual bool window_get_flag(WindowFlags p_flag, WindowID p_window = MAIN_WINDOW_ID) const;
+ virtual void window_set_flag(WindowFlags p_flag, bool p_enabled, WindowID p_window = MAIN_WINDOW_ID) override;
+ virtual bool window_get_flag(WindowFlags p_flag, WindowID p_window = MAIN_WINDOW_ID) const override;
- virtual void window_request_attention(WindowID p_window = MAIN_WINDOW_ID);
+ virtual void window_request_attention(WindowID p_window = MAIN_WINDOW_ID) override;
- virtual void window_move_to_foreground(WindowID p_window = MAIN_WINDOW_ID);
+ virtual void window_move_to_foreground(WindowID p_window = MAIN_WINDOW_ID) override;
- virtual bool window_can_draw(WindowID p_window = MAIN_WINDOW_ID) const;
+ virtual bool window_can_draw(WindowID p_window = MAIN_WINDOW_ID) const override;
- virtual bool can_any_window_draw() const;
+ virtual bool can_any_window_draw() const override;
- virtual void window_set_ime_active(const bool p_active, WindowID p_window = MAIN_WINDOW_ID);
- virtual void window_set_ime_position(const Point2i &p_pos, WindowID p_window = MAIN_WINDOW_ID);
+ virtual void window_set_ime_active(const bool p_active, WindowID p_window = MAIN_WINDOW_ID) override;
+ virtual void window_set_ime_position(const Point2i &p_pos, WindowID p_window = MAIN_WINDOW_ID) override;
virtual void window_set_vsync_mode(DisplayServer::VSyncMode p_vsync_mode, WindowID p_window = MAIN_WINDOW_ID) override;
virtual DisplayServer::VSyncMode window_get_vsync_mode(WindowID p_vsync_mode) const override;
- virtual void cursor_set_shape(CursorShape p_shape);
- virtual CursorShape cursor_get_shape() const;
- virtual void cursor_set_custom_image(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot);
+ virtual void cursor_set_shape(CursorShape p_shape) override;
+ virtual CursorShape cursor_get_shape() const override;
+ virtual void cursor_set_custom_image(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot) override;
- virtual int keyboard_get_layout_count() const;
- virtual int keyboard_get_current_layout() const;
- virtual void keyboard_set_current_layout(int p_index);
- virtual String keyboard_get_layout_language(int p_index) const;
- virtual String keyboard_get_layout_name(int p_index) const;
+ virtual int keyboard_get_layout_count() const override;
+ virtual int keyboard_get_current_layout() const override;
+ virtual void keyboard_set_current_layout(int p_index) override;
+ virtual String keyboard_get_layout_language(int p_index) const override;
+ virtual String keyboard_get_layout_name(int p_index) const override;
- virtual void process_events();
+ virtual void process_events() override;
- virtual void release_rendering_thread();
- virtual void make_rendering_thread();
- virtual void swap_buffers();
+ virtual void release_rendering_thread() override;
+ virtual void make_rendering_thread() override;
+ virtual void swap_buffers() override;
- virtual void set_context(Context p_context);
+ virtual void set_context(Context p_context) override;
- virtual void set_native_icon(const String &p_filename);
- virtual void set_icon(const Ref<Image> &p_icon);
+ virtual void set_native_icon(const String &p_filename) override;
+ virtual void set_icon(const Ref<Image> &p_icon) override;
static DisplayServer *create_func(const String &p_rendering_driver, WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error);
static Vector<String> get_rendering_drivers_func();
diff --git a/platform/windows/display_server_windows.h b/platform/windows/display_server_windows.h
index 394bed79b0..aa1d42d6ed 100644
--- a/platform/windows/display_server_windows.h
+++ b/platform/windows/display_server_windows.h
@@ -439,129 +439,129 @@ class DisplayServerWindows : public DisplayServer {
public:
LRESULT WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam);
- virtual bool has_feature(Feature p_feature) const;
- virtual String get_name() const;
+ virtual bool has_feature(Feature p_feature) const override;
+ virtual String get_name() const override;
- virtual void alert(const String &p_alert, const String &p_title = "ALERT!");
+ virtual void alert(const String &p_alert, const String &p_title = "ALERT!") override;
- virtual void mouse_set_mode(MouseMode p_mode);
- virtual MouseMode mouse_get_mode() const;
+ virtual void mouse_set_mode(MouseMode p_mode) override;
+ virtual MouseMode mouse_get_mode() const override;
- virtual void mouse_warp_to_position(const Point2i &p_to);
- virtual Point2i mouse_get_position() const;
- virtual MouseButton mouse_get_button_state() const;
+ virtual void mouse_warp_to_position(const Point2i &p_to) override;
+ virtual Point2i mouse_get_position() const override;
+ virtual MouseButton mouse_get_button_state() const override;
- virtual void clipboard_set(const String &p_text);
- virtual String clipboard_get() const;
+ virtual void clipboard_set(const String &p_text) override;
+ virtual String clipboard_get() const override;
- virtual int get_screen_count() const;
- virtual Point2i screen_get_position(int p_screen = SCREEN_OF_MAIN_WINDOW) const;
- virtual Size2i screen_get_size(int p_screen = SCREEN_OF_MAIN_WINDOW) const;
- virtual Rect2i screen_get_usable_rect(int p_screen = SCREEN_OF_MAIN_WINDOW) const;
- virtual int screen_get_dpi(int p_screen = SCREEN_OF_MAIN_WINDOW) const;
- virtual bool screen_is_touchscreen(int p_screen = SCREEN_OF_MAIN_WINDOW) const;
+ virtual int get_screen_count() const override;
+ virtual Point2i screen_get_position(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
+ virtual Size2i screen_get_size(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
+ virtual Rect2i screen_get_usable_rect(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
+ virtual int screen_get_dpi(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
+ virtual bool screen_is_touchscreen(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
- virtual void screen_set_orientation(ScreenOrientation p_orientation, int p_screen = SCREEN_OF_MAIN_WINDOW);
+ virtual void screen_set_orientation(ScreenOrientation p_orientation, int p_screen = SCREEN_OF_MAIN_WINDOW) override;
ScreenOrientation screen_get_orientation(int p_screen = SCREEN_OF_MAIN_WINDOW) const;
- virtual void screen_set_keep_on(bool p_enable); //disable screensaver
- virtual bool screen_is_kept_on() const;
+ virtual void screen_set_keep_on(bool p_enable) override; //disable screensaver
+ virtual bool screen_is_kept_on() const override;
- virtual Vector<DisplayServer::WindowID> get_window_list() const;
+ virtual Vector<DisplayServer::WindowID> get_window_list() const override;
- virtual WindowID create_sub_window(WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Rect2i &p_rect = Rect2i());
- virtual void show_window(WindowID p_window);
- virtual void delete_sub_window(WindowID p_window);
+ virtual WindowID create_sub_window(WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Rect2i &p_rect = Rect2i()) override;
+ virtual void show_window(WindowID p_window) override;
+ virtual void delete_sub_window(WindowID p_window) override;
- virtual WindowID get_window_at_screen_position(const Point2i &p_position) const;
+ virtual WindowID get_window_at_screen_position(const Point2i &p_position) const override;
- virtual void window_attach_instance_id(ObjectID p_instance, WindowID p_window = MAIN_WINDOW_ID);
- virtual ObjectID window_get_attached_instance_id(WindowID p_window = MAIN_WINDOW_ID) const;
+ virtual void window_attach_instance_id(ObjectID p_instance, WindowID p_window = MAIN_WINDOW_ID) override;
+ virtual ObjectID window_get_attached_instance_id(WindowID p_window = MAIN_WINDOW_ID) const override;
- virtual void window_set_rect_changed_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID);
+ virtual void window_set_rect_changed_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override;
- virtual void window_set_window_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID);
- virtual void window_set_input_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID);
- virtual void window_set_input_text_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID);
+ virtual void window_set_window_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override;
+ virtual void window_set_input_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override;
+ virtual void window_set_input_text_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override;
- virtual void window_set_drop_files_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID);
+ virtual void window_set_drop_files_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override;
- virtual void window_set_title(const String &p_title, WindowID p_window = MAIN_WINDOW_ID);
- virtual void window_set_mouse_passthrough(const Vector<Vector2> &p_region, WindowID p_window = MAIN_WINDOW_ID);
+ virtual void window_set_title(const String &p_title, WindowID p_window = MAIN_WINDOW_ID) override;
+ virtual void window_set_mouse_passthrough(const Vector<Vector2> &p_region, WindowID p_window = MAIN_WINDOW_ID) override;
- virtual int window_get_current_screen(WindowID p_window = MAIN_WINDOW_ID) const;
- virtual void window_set_current_screen(int p_screen, WindowID p_window = MAIN_WINDOW_ID);
+ virtual int window_get_current_screen(WindowID p_window = MAIN_WINDOW_ID) const override;
+ virtual void window_set_current_screen(int p_screen, WindowID p_window = MAIN_WINDOW_ID) override;
- virtual Point2i window_get_position(WindowID p_window = MAIN_WINDOW_ID) const;
- virtual void window_set_position(const Point2i &p_position, WindowID p_window = MAIN_WINDOW_ID);
+ virtual Point2i window_get_position(WindowID p_window = MAIN_WINDOW_ID) const override;
+ virtual void window_set_position(const Point2i &p_position, WindowID p_window = MAIN_WINDOW_ID) override;
- virtual void window_set_transient(WindowID p_window, WindowID p_parent);
+ virtual void window_set_transient(WindowID p_window, WindowID p_parent) override;
- virtual void window_set_max_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID);
- virtual Size2i window_get_max_size(WindowID p_window = MAIN_WINDOW_ID) const;
+ virtual void window_set_max_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) override;
+ virtual Size2i window_get_max_size(WindowID p_window = MAIN_WINDOW_ID) const override;
- virtual void window_set_min_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID);
- virtual Size2i window_get_min_size(WindowID p_window = MAIN_WINDOW_ID) const;
+ virtual void window_set_min_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) override;
+ virtual Size2i window_get_min_size(WindowID p_window = MAIN_WINDOW_ID) const override;
- virtual void window_set_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID);
- virtual Size2i window_get_size(WindowID p_window = MAIN_WINDOW_ID) const;
- virtual Size2i window_get_real_size(WindowID p_window = MAIN_WINDOW_ID) const; //wtf is this? should probable use proper name
+ virtual void window_set_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) override;
+ virtual Size2i window_get_size(WindowID p_window = MAIN_WINDOW_ID) const override;
+ virtual Size2i window_get_real_size(WindowID p_window = MAIN_WINDOW_ID) const override; //wtf is this? should probable use proper name
- virtual void window_set_mode(WindowMode p_mode, WindowID p_window = MAIN_WINDOW_ID);
- virtual WindowMode window_get_mode(WindowID p_window = MAIN_WINDOW_ID) const;
+ virtual void window_set_mode(WindowMode p_mode, WindowID p_window = MAIN_WINDOW_ID) override;
+ virtual WindowMode window_get_mode(WindowID p_window = MAIN_WINDOW_ID) const override;
- virtual bool window_is_maximize_allowed(WindowID p_window = MAIN_WINDOW_ID) const;
+ virtual bool window_is_maximize_allowed(WindowID p_window = MAIN_WINDOW_ID) const override;
- virtual void window_set_flag(WindowFlags p_flag, bool p_enabled, WindowID p_window = MAIN_WINDOW_ID);
- virtual bool window_get_flag(WindowFlags p_flag, WindowID p_window = MAIN_WINDOW_ID) const;
+ virtual void window_set_flag(WindowFlags p_flag, bool p_enabled, WindowID p_window = MAIN_WINDOW_ID) override;
+ virtual bool window_get_flag(WindowFlags p_flag, WindowID p_window = MAIN_WINDOW_ID) const override;
- virtual void window_request_attention(WindowID p_window = MAIN_WINDOW_ID);
- virtual void window_move_to_foreground(WindowID p_window = MAIN_WINDOW_ID);
+ virtual void window_request_attention(WindowID p_window = MAIN_WINDOW_ID) override;
+ virtual void window_move_to_foreground(WindowID p_window = MAIN_WINDOW_ID) override;
- virtual bool window_can_draw(WindowID p_window = MAIN_WINDOW_ID) const;
+ virtual bool window_can_draw(WindowID p_window = MAIN_WINDOW_ID) const override;
- virtual bool can_any_window_draw() const;
+ virtual bool can_any_window_draw() const override;
- virtual void window_set_ime_active(const bool p_active, WindowID p_window = MAIN_WINDOW_ID);
- virtual void window_set_ime_position(const Point2i &p_pos, WindowID p_window = MAIN_WINDOW_ID);
+ virtual void window_set_ime_active(const bool p_active, WindowID p_window = MAIN_WINDOW_ID) override;
+ virtual void window_set_ime_position(const Point2i &p_pos, WindowID p_window = MAIN_WINDOW_ID) override;
virtual void window_set_vsync_mode(DisplayServer::VSyncMode p_vsync_mode, WindowID p_window = MAIN_WINDOW_ID) override;
virtual DisplayServer::VSyncMode window_get_vsync_mode(WindowID p_vsync_mode) const override;
- virtual void console_set_visible(bool p_enabled);
- virtual bool is_console_visible() const;
+ virtual void console_set_visible(bool p_enabled) override;
+ virtual bool is_console_visible() const override;
- virtual void cursor_set_shape(CursorShape p_shape);
- virtual CursorShape cursor_get_shape() const;
- virtual void cursor_set_custom_image(const RES &p_cursor, CursorShape p_shape = CURSOR_ARROW, const Vector2 &p_hotspot = Vector2());
+ virtual void cursor_set_shape(CursorShape p_shape) override;
+ virtual CursorShape cursor_get_shape() const override;
+ virtual void cursor_set_custom_image(const RES &p_cursor, CursorShape p_shape = CURSOR_ARROW, const Vector2 &p_hotspot = Vector2()) override;
- virtual bool get_swap_cancel_ok();
+ virtual bool get_swap_cancel_ok() override;
- virtual void enable_for_stealing_focus(OS::ProcessID pid);
+ virtual void enable_for_stealing_focus(OS::ProcessID pid) override;
- virtual int keyboard_get_layout_count() const;
- virtual int keyboard_get_current_layout() const;
- virtual void keyboard_set_current_layout(int p_index);
- virtual String keyboard_get_layout_language(int p_index) const;
- virtual String keyboard_get_layout_name(int p_index) const;
+ virtual int keyboard_get_layout_count() const override;
+ virtual int keyboard_get_current_layout() const override;
+ virtual void keyboard_set_current_layout(int p_index) override;
+ virtual String keyboard_get_layout_language(int p_index) const override;
+ virtual String keyboard_get_layout_name(int p_index) const override;
- virtual int tablet_get_driver_count() const;
- virtual String tablet_get_driver_name(int p_driver) const;
- virtual String tablet_get_current_driver() const;
- virtual void tablet_set_current_driver(const String &p_driver);
+ virtual int tablet_get_driver_count() const override;
+ virtual String tablet_get_driver_name(int p_driver) const override;
+ virtual String tablet_get_current_driver() const override;
+ virtual void tablet_set_current_driver(const String &p_driver) override;
- virtual void process_events();
+ virtual void process_events() override;
- virtual void force_process_and_drop_events();
+ virtual void force_process_and_drop_events() override;
- virtual void release_rendering_thread();
- virtual void make_rendering_thread();
- virtual void swap_buffers();
+ virtual void release_rendering_thread() override;
+ virtual void make_rendering_thread() override;
+ virtual void swap_buffers() override;
- virtual void set_native_icon(const String &p_filename);
- virtual void set_icon(const Ref<Image> &p_icon);
+ virtual void set_native_icon(const String &p_filename) override;
+ virtual void set_icon(const Ref<Image> &p_icon) override;
- virtual void set_context(Context p_context);
+ virtual void set_context(Context p_context) override;
static DisplayServer *create_func(const String &p_rendering_driver, WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error);
static Vector<String> get_rendering_drivers_func();
diff --git a/scene/2d/collision_object_2d.cpp b/scene/2d/collision_object_2d.cpp
index 93d154bb01..3ba3a4eec5 100644
--- a/scene/2d/collision_object_2d.cpp
+++ b/scene/2d/collision_object_2d.cpp
@@ -498,6 +498,20 @@ void CollisionObject2D::_mouse_exit() {
emit_signal(SceneStringNames::get_singleton()->mouse_exited);
}
+void CollisionObject2D::_mouse_shape_enter(int p_shape) {
+ if (get_script_instance()) {
+ get_script_instance()->call(SceneStringNames::get_singleton()->_mouse_shape_enter, p_shape);
+ }
+ emit_signal(SceneStringNames::get_singleton()->mouse_shape_entered, p_shape);
+}
+
+void CollisionObject2D::_mouse_shape_exit(int p_shape) {
+ if (get_script_instance()) {
+ get_script_instance()->call(SceneStringNames::get_singleton()->_mouse_shape_exit, p_shape);
+ }
+ emit_signal(SceneStringNames::get_singleton()->mouse_shape_exited, p_shape);
+}
+
void CollisionObject2D::set_only_update_transform_changes(bool p_enable) {
only_update_transform_changes = p_enable;
}
@@ -584,6 +598,8 @@ void CollisionObject2D::_bind_methods() {
ADD_SIGNAL(MethodInfo("input_event", PropertyInfo(Variant::OBJECT, "viewport", PROPERTY_HINT_RESOURCE_TYPE, "Node"), PropertyInfo(Variant::OBJECT, "event", PROPERTY_HINT_RESOURCE_TYPE, "InputEvent"), PropertyInfo(Variant::INT, "shape_idx")));
ADD_SIGNAL(MethodInfo("mouse_entered"));
ADD_SIGNAL(MethodInfo("mouse_exited"));
+ ADD_SIGNAL(MethodInfo("mouse_shape_entered", PropertyInfo(Variant::INT, "shape_idx")));
+ ADD_SIGNAL(MethodInfo("mouse_shape_exited", PropertyInfo(Variant::INT, "shape_idx")));
ADD_PROPERTY(PropertyInfo(Variant::INT, "disable_mode", PROPERTY_HINT_ENUM, "Remove,MakeStatic,KeepActive"), "set_disable_mode", "get_disable_mode");
diff --git a/scene/2d/collision_object_2d.h b/scene/2d/collision_object_2d.h
index 057eb7f635..eca53eecfc 100644
--- a/scene/2d/collision_object_2d.h
+++ b/scene/2d/collision_object_2d.h
@@ -92,6 +92,9 @@ protected:
void _mouse_enter();
void _mouse_exit();
+ void _mouse_shape_enter(int p_shape);
+ void _mouse_shape_exit(int p_shape);
+
void set_only_update_transform_changes(bool p_enable);
bool is_only_update_transform_changes_enabled() const;
diff --git a/scene/gui/color_picker.cpp b/scene/gui/color_picker.cpp
index 659d14ae70..842cef3b83 100644
--- a/scene/gui/color_picker.cpp
+++ b/scene/gui/color_picker.cpp
@@ -1048,7 +1048,7 @@ void ColorPicker::_focus_exit() {
}
void ColorPicker::_html_focus_exit() {
- if (c_text->get_menu()->is_visible()) {
+ if (c_text->is_menu_visible()) {
return;
}
_html_submitted(c_text->get_text());
diff --git a/scene/gui/line_edit.cpp b/scene/gui/line_edit.cpp
index f2d0d9bb22..c862624f98 100644
--- a/scene/gui/line_edit.cpp
+++ b/scene/gui/line_edit.cpp
@@ -227,6 +227,7 @@ void LineEdit::_gui_input(Ref<InputEvent> p_event) {
return;
}
if (b->is_pressed() && b->get_button_index() == MOUSE_BUTTON_RIGHT && context_menu_enabled) {
+ _ensure_menu();
menu->set_position(get_screen_transform().xform(get_local_mouse_position()));
menu->set_size(Vector2(1, 1));
_generate_context_menu();
@@ -348,6 +349,7 @@ void LineEdit::_gui_input(Ref<InputEvent> p_event) {
if (context_menu_enabled) {
if (k->is_action("ui_menu", true)) {
+ _ensure_menu();
Point2 pos = Point2(get_caret_pixel_pos().x, (get_size().y + get_theme_font("font")->get_height(get_theme_font_size("font_size"))) / 2);
menu->set_position(get_global_transform().xform(pos));
menu->set_size(Vector2(1, 1));
@@ -612,7 +614,7 @@ void LineEdit::_notification(int p_what) {
update();
} break;
case NOTIFICATION_DRAW: {
- if ((!has_focus() && !menu->has_focus() && !caret_force_displayed) || !window_has_focus) {
+ if ((!has_focus() && !(menu && menu->has_focus()) && !caret_force_displayed) || !window_has_focus) {
draw_caret = false;
}
@@ -1252,10 +1254,12 @@ void LineEdit::set_text_direction(Control::TextDirection p_text_direction) {
}
_shape();
- menu_dir->set_item_checked(menu_dir->get_item_index(MENU_DIR_INHERITED), text_direction == TEXT_DIRECTION_INHERITED);
- menu_dir->set_item_checked(menu_dir->get_item_index(MENU_DIR_AUTO), text_direction == TEXT_DIRECTION_AUTO);
- menu_dir->set_item_checked(menu_dir->get_item_index(MENU_DIR_LTR), text_direction == TEXT_DIRECTION_LTR);
- menu_dir->set_item_checked(menu_dir->get_item_index(MENU_DIR_RTL), text_direction == TEXT_DIRECTION_RTL);
+ if (menu_dir) {
+ menu_dir->set_item_checked(menu_dir->get_item_index(MENU_DIR_INHERITED), text_direction == TEXT_DIRECTION_INHERITED);
+ menu_dir->set_item_checked(menu_dir->get_item_index(MENU_DIR_AUTO), text_direction == TEXT_DIRECTION_AUTO);
+ menu_dir->set_item_checked(menu_dir->get_item_index(MENU_DIR_LTR), text_direction == TEXT_DIRECTION_LTR);
+ menu_dir->set_item_checked(menu_dir->get_item_index(MENU_DIR_RTL), text_direction == TEXT_DIRECTION_RTL);
+ }
update();
}
}
@@ -1302,7 +1306,9 @@ String LineEdit::get_language() const {
void LineEdit::set_draw_control_chars(bool p_draw_control_chars) {
if (draw_control_chars != p_draw_control_chars) {
draw_control_chars = p_draw_control_chars;
- menu->set_item_checked(menu->get_item_index(MENU_DISPLAY_UCC), draw_control_chars);
+ if (menu && menu->get_item_index(MENU_DISPLAY_UCC) >= 0) {
+ menu->set_item_checked(menu->get_item_index(MENU_DISPLAY_UCC), draw_control_chars);
+ }
_shape();
update();
}
@@ -1810,7 +1816,12 @@ bool LineEdit::is_context_menu_enabled() {
return context_menu_enabled;
}
+bool LineEdit::is_menu_visible() const {
+ return menu && menu->is_visible();
+}
+
PopupMenu *LineEdit::get_menu() const {
+ const_cast<LineEdit *>(this)->_ensure_menu();
return menu;
}
@@ -2009,6 +2020,7 @@ int LineEdit::_get_menu_action_accelerator(const String &p_action) {
void LineEdit::_generate_context_menu() {
// Reorganize context menu.
+ _ensure_menu();
menu->clear();
if (editable) {
menu->add_item(RTR("Cut"), MENU_CUT, is_shortcut_keys_enabled() ? _get_menu_action_accelerator("ui_cut") : 0);
@@ -2148,6 +2160,7 @@ void LineEdit::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_secret_character"), &LineEdit::get_secret_character);
ClassDB::bind_method(D_METHOD("menu_option", "option"), &LineEdit::menu_option);
ClassDB::bind_method(D_METHOD("get_menu"), &LineEdit::get_menu);
+ ClassDB::bind_method(D_METHOD("is_menu_visible"), &LineEdit::is_menu_visible);
ClassDB::bind_method(D_METHOD("set_context_menu_enabled", "enable"), &LineEdit::set_context_menu_enabled);
ClassDB::bind_method(D_METHOD("is_context_menu_enabled"), &LineEdit::is_context_menu_enabled);
ClassDB::bind_method(D_METHOD("set_virtual_keyboard_enabled", "enable"), &LineEdit::set_virtual_keyboard_enabled);
@@ -2230,23 +2243,14 @@ void LineEdit::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "caret_mid_grapheme"), "set_caret_mid_grapheme_enabled", "is_caret_mid_grapheme_enabled");
}
-LineEdit::LineEdit() {
- text_rid = TS->create_shaped_text();
- _create_undo_state();
-
- deselect();
- set_focus_mode(FOCUS_ALL);
- set_default_cursor_shape(CURSOR_IBEAM);
- set_mouse_filter(MOUSE_FILTER_STOP);
-
- caret_blink_timer = memnew(Timer);
- add_child(caret_blink_timer);
- caret_blink_timer->set_wait_time(0.65);
- caret_blink_timer->connect("timeout", callable_mp(this, &LineEdit::_toggle_draw_caret));
- set_caret_blink_enabled(false);
+void LineEdit::_ensure_menu() {
+ if (menu) {
+ return;
+ }
menu = memnew(PopupMenu);
add_child(menu);
+ menu->connect("id_pressed", callable_mp(this, &LineEdit::menu_option));
menu_dir = memnew(PopupMenu);
menu_dir->set_name("DirMenu");
@@ -2279,10 +2283,31 @@ LineEdit::LineEdit() {
menu_ctl->add_item(RTR("Soft hyphen (SHY)"), MENU_INSERT_SHY);
menu->add_child(menu_ctl);
- set_editable(true); // Initialise to opposite first, so we get past the early-out in set_editable.
- menu->connect("id_pressed", callable_mp(this, &LineEdit::menu_option));
menu_dir->connect("id_pressed", callable_mp(this, &LineEdit::menu_option));
menu_ctl->connect("id_pressed", callable_mp(this, &LineEdit::menu_option));
+
+ menu_dir->set_item_checked(menu_dir->get_item_index(MENU_DIR_INHERITED), text_direction == TEXT_DIRECTION_INHERITED);
+ menu_dir->set_item_checked(menu_dir->get_item_index(MENU_DIR_AUTO), text_direction == TEXT_DIRECTION_AUTO);
+ menu_dir->set_item_checked(menu_dir->get_item_index(MENU_DIR_LTR), text_direction == TEXT_DIRECTION_LTR);
+ menu_dir->set_item_checked(menu_dir->get_item_index(MENU_DIR_RTL), text_direction == TEXT_DIRECTION_RTL);
+}
+
+LineEdit::LineEdit() {
+ text_rid = TS->create_shaped_text();
+ _create_undo_state();
+
+ deselect();
+ set_focus_mode(FOCUS_ALL);
+ set_default_cursor_shape(CURSOR_IBEAM);
+ set_mouse_filter(MOUSE_FILTER_STOP);
+
+ caret_blink_timer = memnew(Timer);
+ add_child(caret_blink_timer);
+ caret_blink_timer->set_wait_time(0.65);
+ caret_blink_timer->connect("timeout", callable_mp(this, &LineEdit::_toggle_draw_caret));
+ set_caret_blink_enabled(false);
+
+ set_editable(true); // Initialise to opposite first, so we get past the early-out in set_editable.
}
LineEdit::~LineEdit() {
diff --git a/scene/gui/line_edit.h b/scene/gui/line_edit.h
index 12fec2f98b..16f3356637 100644
--- a/scene/gui/line_edit.h
+++ b/scene/gui/line_edit.h
@@ -198,6 +198,8 @@ private:
void _backspace(bool p_word = false, bool p_all_to_left = false);
void _delete(bool p_word = false, bool p_all_to_right = false);
+ void _ensure_menu();
+
protected:
void _notification(int p_what);
static void _bind_methods();
@@ -222,6 +224,7 @@ public:
void set_context_menu_enabled(bool p_enable);
bool is_context_menu_enabled();
PopupMenu *get_menu() const;
+ bool is_menu_visible() const;
void select(int p_from = 0, int p_to = -1);
void select_all();
diff --git a/scene/gui/spin_box.cpp b/scene/gui/spin_box.cpp
index 941dd30057..5c7b375608 100644
--- a/scene/gui/spin_box.cpp
+++ b/scene/gui/spin_box.cpp
@@ -170,7 +170,7 @@ void SpinBox::_gui_input(const Ref<InputEvent> &p_event) {
void SpinBox::_line_edit_focus_exit() {
// discontinue because the focus_exit was caused by right-click context menu
- if (line_edit->get_menu()->is_visible()) {
+ if (line_edit->is_menu_visible()) {
return;
}
diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp
index 6f96b530a6..9450b39aed 100644
--- a/scene/gui/text_edit.cpp
+++ b/scene/gui/text_edit.cpp
@@ -599,7 +599,7 @@ void TextEdit::_notification(int p_what) {
Size2 size = get_size();
bool rtl = is_layout_rtl();
- if ((!has_focus() && !menu->has_focus()) || !window_has_focus) {
+ if ((!has_focus() && !(menu && menu->has_focus())) || !window_has_focus) {
draw_caret = false;
}
@@ -2470,6 +2470,7 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
}
}
+ _ensure_menu();
menu->set_position(get_screen_transform().xform(mpos));
menu->set_size(Vector2(1, 1));
_generate_context_menu();
@@ -2709,6 +2710,7 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
// MISC.
if (k->is_action("ui_menu", true)) {
if (context_menu_enabled) {
+ _ensure_menu();
menu->set_position(get_screen_transform().xform(_get_cursor_pixel_pos()));
menu->set_size(Vector2(1, 1));
_generate_context_menu();
@@ -3214,6 +3216,7 @@ int TextEdit::_get_menu_action_accelerator(const String &p_action) {
void TextEdit::_generate_context_menu() {
// Reorganize context menu.
+ _ensure_menu();
menu->clear();
if (!readonly) {
menu->add_item(RTR("Cut"), MENU_CUT, is_shortcut_keys_enabled() ? _get_menu_action_accelerator("ui_cut") : 0);
@@ -3858,10 +3861,12 @@ void TextEdit::set_text_direction(Control::TextDirection p_text_direction) {
text.set_direction_and_language(dir, (language != "") ? language : TranslationServer::get_singleton()->get_tool_locale());
text.invalidate_all();
- menu_dir->set_item_checked(menu_dir->get_item_index(MENU_DIR_INHERITED), text_direction == TEXT_DIRECTION_INHERITED);
- menu_dir->set_item_checked(menu_dir->get_item_index(MENU_DIR_AUTO), text_direction == TEXT_DIRECTION_AUTO);
- menu_dir->set_item_checked(menu_dir->get_item_index(MENU_DIR_LTR), text_direction == TEXT_DIRECTION_LTR);
- menu_dir->set_item_checked(menu_dir->get_item_index(MENU_DIR_RTL), text_direction == TEXT_DIRECTION_RTL);
+ if (menu_dir) {
+ menu_dir->set_item_checked(menu_dir->get_item_index(MENU_DIR_INHERITED), text_direction == TEXT_DIRECTION_INHERITED);
+ menu_dir->set_item_checked(menu_dir->get_item_index(MENU_DIR_AUTO), text_direction == TEXT_DIRECTION_AUTO);
+ menu_dir->set_item_checked(menu_dir->get_item_index(MENU_DIR_LTR), text_direction == TEXT_DIRECTION_LTR);
+ menu_dir->set_item_checked(menu_dir->get_item_index(MENU_DIR_RTL), text_direction == TEXT_DIRECTION_RTL);
+ }
update();
}
}
@@ -3917,7 +3922,9 @@ String TextEdit::get_language() const {
void TextEdit::set_draw_control_chars(bool p_draw_control_chars) {
if (draw_control_chars != p_draw_control_chars) {
draw_control_chars = p_draw_control_chars;
- menu->set_item_checked(menu->get_item_index(MENU_DISPLAY_UCC), draw_control_chars);
+ if (menu && menu->get_item_index(MENU_DISPLAY_UCC) >= 0) {
+ menu->set_item_checked(menu->get_item_index(MENU_DISPLAY_UCC), draw_control_chars);
+ }
text.set_draw_control_chars(draw_control_chars);
text.invalidate_all();
update();
@@ -5594,7 +5601,12 @@ bool TextEdit::is_virtual_keyboard_enabled() const {
return virtual_keyboard_enabled;
}
+bool TextEdit::is_menu_visible() const {
+ return menu && menu->is_visible();
+}
+
PopupMenu *TextEdit::get_menu() const {
+ const_cast<TextEdit *>(this)->_ensure_menu();
return menu;
}
@@ -5833,6 +5845,7 @@ void TextEdit::_bind_methods() {
ClassDB::bind_method(D_METHOD("menu_option", "option"), &TextEdit::menu_option);
ClassDB::bind_method(D_METHOD("get_menu"), &TextEdit::get_menu);
+ ClassDB::bind_method(D_METHOD("is_menu_visible"), &TextEdit::is_menu_visible);
ClassDB::bind_method(D_METHOD("draw_minimap", "draw"), &TextEdit::set_draw_minimap);
ClassDB::bind_method(D_METHOD("is_drawing_minimap"), &TextEdit::is_drawing_minimap);
@@ -5921,6 +5934,54 @@ void TextEdit::_bind_methods() {
ProjectSettings::get_singleton()->set_custom_property_info("gui/common/text_edit_undo_stack_max_size", PropertyInfo(Variant::INT, "gui/common/text_edit_undo_stack_max_size", PROPERTY_HINT_RANGE, "0,10000,1,or_greater")); // No negative numbers.
}
+void TextEdit::_ensure_menu() {
+ if (menu) {
+ return;
+ }
+
+ menu = memnew(PopupMenu);
+ add_child(menu);
+
+ menu_dir = memnew(PopupMenu);
+ menu_dir->set_name("DirMenu");
+ menu_dir->add_radio_check_item(RTR("Same as layout direction"), MENU_DIR_INHERITED);
+ menu_dir->add_radio_check_item(RTR("Auto-detect direction"), MENU_DIR_AUTO);
+ menu_dir->add_radio_check_item(RTR("Left-to-right"), MENU_DIR_LTR);
+ menu_dir->add_radio_check_item(RTR("Right-to-left"), MENU_DIR_RTL);
+ menu->add_child(menu_dir);
+
+ menu_ctl = memnew(PopupMenu);
+ menu_ctl->set_name("CTLMenu");
+ menu_ctl->add_item(RTR("Left-to-right mark (LRM)"), MENU_INSERT_LRM);
+ menu_ctl->add_item(RTR("Right-to-left mark (RLM)"), MENU_INSERT_RLM);
+ menu_ctl->add_item(RTR("Start of left-to-right embedding (LRE)"), MENU_INSERT_LRE);
+ menu_ctl->add_item(RTR("Start of right-to-left embedding (RLE)"), MENU_INSERT_RLE);
+ menu_ctl->add_item(RTR("Start of left-to-right override (LRO)"), MENU_INSERT_LRO);
+ menu_ctl->add_item(RTR("Start of right-to-left override (RLO)"), MENU_INSERT_RLO);
+ menu_ctl->add_item(RTR("Pop direction formatting (PDF)"), MENU_INSERT_PDF);
+ menu_ctl->add_separator();
+ menu_ctl->add_item(RTR("Arabic letter mark (ALM)"), MENU_INSERT_ALM);
+ menu_ctl->add_item(RTR("Left-to-right isolate (LRI)"), MENU_INSERT_LRI);
+ menu_ctl->add_item(RTR("Right-to-left isolate (RLI)"), MENU_INSERT_RLI);
+ menu_ctl->add_item(RTR("First strong isolate (FSI)"), MENU_INSERT_FSI);
+ menu_ctl->add_item(RTR("Pop direction isolate (PDI)"), MENU_INSERT_PDI);
+ menu_ctl->add_separator();
+ menu_ctl->add_item(RTR("Zero width joiner (ZWJ)"), MENU_INSERT_ZWJ);
+ menu_ctl->add_item(RTR("Zero width non-joiner (ZWNJ)"), MENU_INSERT_ZWNJ);
+ menu_ctl->add_item(RTR("Word joiner (WJ)"), MENU_INSERT_WJ);
+ menu_ctl->add_item(RTR("Soft hyphen (SHY)"), MENU_INSERT_SHY);
+ menu->add_child(menu_ctl);
+
+ menu->connect("id_pressed", callable_mp(this, &TextEdit::menu_option));
+ menu_dir->connect("id_pressed", callable_mp(this, &TextEdit::menu_option));
+ menu_ctl->connect("id_pressed", callable_mp(this, &TextEdit::menu_option));
+
+ menu_dir->set_item_checked(menu_dir->get_item_index(MENU_DIR_INHERITED), text_direction == TEXT_DIRECTION_INHERITED);
+ menu_dir->set_item_checked(menu_dir->get_item_index(MENU_DIR_AUTO), text_direction == TEXT_DIRECTION_AUTO);
+ menu_dir->set_item_checked(menu_dir->get_item_index(MENU_DIR_LTR), text_direction == TEXT_DIRECTION_LTR);
+ menu_dir->set_item_checked(menu_dir->get_item_index(MENU_DIR_RTL), text_direction == TEXT_DIRECTION_RTL);
+}
+
TextEdit::TextEdit() {
clear();
set_focus_mode(FOCUS_ALL);
@@ -5960,44 +6021,7 @@ TextEdit::TextEdit() {
undo_stack_max_size = GLOBAL_GET("gui/common/text_edit_undo_stack_max_size");
- menu = memnew(PopupMenu);
- add_child(menu);
-
- menu_dir = memnew(PopupMenu);
- menu_dir->set_name("DirMenu");
- menu_dir->add_radio_check_item(RTR("Same as layout direction"), MENU_DIR_INHERITED);
- menu_dir->add_radio_check_item(RTR("Auto-detect direction"), MENU_DIR_AUTO);
- menu_dir->add_radio_check_item(RTR("Left-to-right"), MENU_DIR_LTR);
- menu_dir->add_radio_check_item(RTR("Right-to-left"), MENU_DIR_RTL);
- menu_dir->set_item_checked(menu_dir->get_item_index(MENU_DIR_INHERITED), true);
- menu->add_child(menu_dir);
-
- menu_ctl = memnew(PopupMenu);
- menu_ctl->set_name("CTLMenu");
- menu_ctl->add_item(RTR("Left-to-right mark (LRM)"), MENU_INSERT_LRM);
- menu_ctl->add_item(RTR("Right-to-left mark (RLM)"), MENU_INSERT_RLM);
- menu_ctl->add_item(RTR("Start of left-to-right embedding (LRE)"), MENU_INSERT_LRE);
- menu_ctl->add_item(RTR("Start of right-to-left embedding (RLE)"), MENU_INSERT_RLE);
- menu_ctl->add_item(RTR("Start of left-to-right override (LRO)"), MENU_INSERT_LRO);
- menu_ctl->add_item(RTR("Start of right-to-left override (RLO)"), MENU_INSERT_RLO);
- menu_ctl->add_item(RTR("Pop direction formatting (PDF)"), MENU_INSERT_PDF);
- menu_ctl->add_separator();
- menu_ctl->add_item(RTR("Arabic letter mark (ALM)"), MENU_INSERT_ALM);
- menu_ctl->add_item(RTR("Left-to-right isolate (LRI)"), MENU_INSERT_LRI);
- menu_ctl->add_item(RTR("Right-to-left isolate (RLI)"), MENU_INSERT_RLI);
- menu_ctl->add_item(RTR("First strong isolate (FSI)"), MENU_INSERT_FSI);
- menu_ctl->add_item(RTR("Pop direction isolate (PDI)"), MENU_INSERT_PDI);
- menu_ctl->add_separator();
- menu_ctl->add_item(RTR("Zero width joiner (ZWJ)"), MENU_INSERT_ZWJ);
- menu_ctl->add_item(RTR("Zero width non-joiner (ZWNJ)"), MENU_INSERT_ZWNJ);
- menu_ctl->add_item(RTR("Word joiner (WJ)"), MENU_INSERT_WJ);
- menu_ctl->add_item(RTR("Soft hyphen (SHY)"), MENU_INSERT_SHY);
- menu->add_child(menu_ctl);
-
set_readonly(false);
- menu->connect("id_pressed", callable_mp(this, &TextEdit::menu_option));
- menu_dir->connect("id_pressed", callable_mp(this, &TextEdit::menu_option));
- menu_ctl->connect("id_pressed", callable_mp(this, &TextEdit::menu_option));
}
TextEdit::~TextEdit() {
diff --git a/scene/gui/text_edit.h b/scene/gui/text_edit.h
index dcd5c6d0f8..7863499878 100644
--- a/scene/gui/text_edit.h
+++ b/scene/gui/text_edit.h
@@ -410,9 +410,11 @@ private:
Dictionary _search_bind(const String &p_key, uint32_t p_search_flags, int p_from_line, int p_from_column) const;
- PopupMenu *menu;
- PopupMenu *menu_dir;
- PopupMenu *menu_ctl;
+ PopupMenu *menu = nullptr;
+ PopupMenu *menu_dir = nullptr;
+ PopupMenu *menu_ctl = nullptr;
+
+ void _ensure_menu();
void _clear();
@@ -781,6 +783,7 @@ public:
void set_virtual_keyboard_enabled(bool p_enable);
bool is_virtual_keyboard_enabled() const;
+ bool is_menu_visible() const;
PopupMenu *get_menu() const;
String get_text_for_lookup_completion();
diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp
index 9a2e0c5230..e3934afb23 100644
--- a/scene/main/viewport.cpp
+++ b/scene/main/viewport.cpp
@@ -706,7 +706,6 @@ void Viewport::_process_picking() {
bool send_event = true;
if (is_mouse) {
Map<ObjectID, uint64_t>::Element *F = physics_2d_mouseover.find(res[i].collider_id);
-
if (!F) {
physics_2d_mouseover.insert(res[i].collider_id, frame);
co->_mouse_enter();
@@ -717,6 +716,13 @@ void Viewport::_process_picking() {
send_event = false;
}
}
+ Map<Pair<ObjectID, int>, uint64_t, PairSort<ObjectID, int>>::Element *SF = physics_2d_shape_mouseover.find(Pair(res[i].collider_id, res[i].shape));
+ if (!SF) {
+ physics_2d_shape_mouseover.insert(Pair(res[i].collider_id, res[i].shape), frame);
+ co->_mouse_shape_enter(res[i].shape);
+ } else {
+ SF->get() = frame;
+ }
}
if (send_event) {
@@ -728,25 +734,7 @@ void Viewport::_process_picking() {
}
if (is_mouse) {
- List<Map<ObjectID, uint64_t>::Element *> to_erase;
-
- for (Map<ObjectID, uint64_t>::Element *E = physics_2d_mouseover.front(); E; E = E->next()) {
- if (E->get() != frame) {
- Object *o = ObjectDB::get_instance(E->key());
- if (o) {
- CollisionObject2D *co = Object::cast_to<CollisionObject2D>(o);
- if (co) {
- co->_mouse_exit();
- }
- }
- to_erase.push_back(E);
- }
- }
-
- while (to_erase.size()) {
- physics_2d_mouseover.erase(to_erase.front()->get());
- to_erase.pop_front();
- }
+ _cleanup_mouseover_colliders(false, false, frame);
}
}
@@ -1562,6 +1550,9 @@ void Viewport::_gui_show_tooltip() {
return;
}
+ // Popup window which houses the tooltip content.
+ TooltipPanel *panel = memnew(TooltipPanel);
+
// Controls can implement `make_custom_tooltip` to provide their own tooltip.
// This should be a Control node which will be added as child to a TooltipPanel.
Control *base_tooltip = tooltip_owner->make_custom_tooltip(tooltip_text);
@@ -1571,11 +1562,11 @@ void Viewport::_gui_show_tooltip() {
gui.tooltip_label = memnew(TooltipLabel);
gui.tooltip_label->set_text(tooltip_text);
base_tooltip = gui.tooltip_label;
+ panel->connect("mouse_entered", callable_mp(this, &Viewport::_gui_cancel_tooltip));
}
base_tooltip->set_anchors_and_offsets_preset(Control::PRESET_WIDE);
- TooltipPanel *panel = memnew(TooltipPanel);
panel->set_transient(false);
panel->set_flag(Window::FLAG_NO_FOCUS, true);
panel->set_wrap_controls(true);
@@ -2607,20 +2598,41 @@ void Viewport::_drop_mouse_focus() {
void Viewport::_drop_physics_mouseover(bool p_paused_only) {
physics_has_last_mousepos = false;
+ _cleanup_mouseover_colliders(true, p_paused_only);
+
+#ifndef _3D_DISABLED
+ if (physics_object_over.is_valid()) {
+ CollisionObject3D *co = Object::cast_to<CollisionObject3D>(ObjectDB::get_instance(physics_object_over));
+ if (co) {
+ if (!(p_paused_only && co->can_process())) {
+ co->_mouse_exit();
+ physics_object_over = ObjectID();
+ physics_object_capture = ObjectID();
+ }
+ }
+ }
+#endif
+}
+
+void Viewport::_cleanup_mouseover_colliders(bool p_clean_all_frames, bool p_paused_only, uint64_t p_frame_reference) {
List<Map<ObjectID, uint64_t>::Element *> to_erase;
for (Map<ObjectID, uint64_t>::Element *E = physics_2d_mouseover.front(); E; E = E->next()) {
+ if (!p_clean_all_frames && E->get() == p_frame_reference) {
+ continue;
+ }
+
Object *o = ObjectDB::get_instance(E->key());
if (o) {
CollisionObject2D *co = Object::cast_to<CollisionObject2D>(o);
if (co) {
- if (p_paused_only && co->can_process()) {
+ if (p_clean_all_frames && p_paused_only && co->can_process()) {
continue;
}
co->_mouse_exit();
- to_erase.push_back(E);
}
}
+ to_erase.push_back(E);
}
while (to_erase.size()) {
@@ -2628,18 +2640,31 @@ void Viewport::_drop_physics_mouseover(bool p_paused_only) {
to_erase.pop_front();
}
-#ifndef _3D_DISABLED
- if (physics_object_over.is_valid()) {
- CollisionObject3D *co = Object::cast_to<CollisionObject3D>(ObjectDB::get_instance(physics_object_over));
- if (co) {
- if (!(p_paused_only && co->can_process())) {
- co->_mouse_exit();
- physics_object_over = ObjectID();
- physics_object_capture = ObjectID();
+ // Per-shape
+ List<Map<Pair<ObjectID, int>, uint64_t, PairSort<ObjectID, int>>::Element *> shapes_to_erase;
+
+ for (Map<Pair<ObjectID, int>, uint64_t, PairSort<ObjectID, int>>::Element *E = physics_2d_shape_mouseover.front(); E; E = E->next()) {
+ if (!p_clean_all_frames && E->get() == p_frame_reference) {
+ continue;
+ }
+
+ Object *o = ObjectDB::get_instance(E->key().first);
+ if (o) {
+ CollisionObject2D *co = Object::cast_to<CollisionObject2D>(o);
+ if (co) {
+ if (p_clean_all_frames && p_paused_only && co->can_process()) {
+ continue;
+ }
+ co->_mouse_shape_exit(E->key().second);
}
}
+ shapes_to_erase.push_back(E);
+ }
+
+ while (shapes_to_erase.size()) {
+ physics_2d_shape_mouseover.erase(shapes_to_erase.front()->get());
+ shapes_to_erase.pop_front();
}
-#endif
}
Control *Viewport::_gui_get_focus_owner() {
diff --git a/scene/main/viewport.h b/scene/main/viewport.h
index 0f3bb8707d..59715ebd0e 100644
--- a/scene/main/viewport.h
+++ b/scene/main/viewport.h
@@ -32,6 +32,7 @@
#define VIEWPORT_H
#include "core/math/transform_2d.h"
+#include "core/templates/pair.h"
#include "scene/main/node.h"
#include "scene/resources/texture.h"
#include "scene/resources/world_2d.h"
@@ -276,7 +277,12 @@ private:
bool handle_input_locally = true;
bool local_input_handled = false;
+ // Collider to frame
Map<ObjectID, uint64_t> physics_2d_mouseover;
+ // Collider & shape to frame
+ Map<Pair<ObjectID, int>, uint64_t, PairSort<ObjectID, int>> physics_2d_shape_mouseover;
+ // Cleans up colliders corresponding to old frames or all of them.
+ void _cleanup_mouseover_colliders(bool p_clean_all_frames, bool p_paused_only, uint64_t p_frame_reference = 0);
Ref<World2D> world_2d;
Ref<World3D> world_3d;
diff --git a/scene/resources/visual_shader.cpp b/scene/resources/visual_shader.cpp
index 36a1c206c8..b4a95f2592 100644
--- a/scene/resources/visual_shader.cpp
+++ b/scene/resources/visual_shader.cpp
@@ -1752,6 +1752,11 @@ void VisualShader::_update_shader() const {
StringBuilder func_code;
+ bool is_empty_func = false;
+ if (shader_mode != Shader::MODE_PARTICLES && shader_mode != Shader::MODE_SKY) {
+ is_empty_func = true;
+ }
+
for (const List<Connection>::Element *E = graph[i].connections.front(); E; E = E->next()) {
ConnectionKey from_key;
from_key.node = E->get().from_node;
@@ -1764,7 +1769,16 @@ void VisualShader::_update_shader() const {
to_key.port = E->get().to_port;
input_connections.insert(to_key, E);
+
+ if (is_empty_func && to_key.node == NODE_ID_OUTPUT) {
+ is_empty_func = false;
+ }
}
+
+ if (is_empty_func) {
+ continue;
+ }
+
if (shader_mode != Shader::MODE_PARTICLES) {
func_code += "\nvoid " + String(func_name[i]) + "() {\n";
}
diff --git a/scene/scene_string_names.cpp b/scene/scene_string_names.cpp
index 35f8a506fc..d53d155cce 100644
--- a/scene/scene_string_names.cpp
+++ b/scene/scene_string_names.cpp
@@ -66,6 +66,8 @@ SceneStringNames::SceneStringNames() {
mouse_entered = StaticCString::create("mouse_entered");
mouse_exited = StaticCString::create("mouse_exited");
+ mouse_shape_entered = StaticCString::create("mouse_shape_entered");
+ mouse_shape_exited = StaticCString::create("mouse_shape_exited");
focus_entered = StaticCString::create("focus_entered");
focus_exited = StaticCString::create("focus_exited");
@@ -169,6 +171,8 @@ SceneStringNames::SceneStringNames() {
_mouse_enter = StaticCString::create("_mouse_enter");
_mouse_exit = StaticCString::create("_mouse_exit");
+ _mouse_shape_enter = StaticCString::create("_mouse_shape_enter");
+ _mouse_shape_exit = StaticCString::create("_mouse_shape_exit");
_pressed = StaticCString::create("_pressed");
_toggled = StaticCString::create("_toggled");
diff --git a/scene/scene_string_names.h b/scene/scene_string_names.h
index 01865b0d2f..a141c2b3aa 100644
--- a/scene/scene_string_names.h
+++ b/scene/scene_string_names.h
@@ -84,6 +84,8 @@ public:
StringName mouse_entered;
StringName mouse_exited;
+ StringName mouse_shape_entered;
+ StringName mouse_shape_exited;
StringName focus_entered;
StringName focus_exited;
@@ -181,6 +183,8 @@ public:
StringName _mouse_enter;
StringName _mouse_exit;
+ StringName _mouse_shape_enter;
+ StringName _mouse_shape_exit;
StringName frame_changed;
StringName texture_changed;