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-rw-r--r--servers/rendering/renderer_rd/framebuffer_cache_rd.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/servers/rendering/renderer_rd/framebuffer_cache_rd.h b/servers/rendering/renderer_rd/framebuffer_cache_rd.h
index f50d6baa30..8cf25cf44a 100644
--- a/servers/rendering/renderer_rd/framebuffer_cache_rd.h
+++ b/servers/rendering/renderer_rd/framebuffer_cache_rd.h
@@ -254,11 +254,11 @@ public:
RID get_cache_multipass(const Vector<RID> &p_textures, const Vector<RD::FramebufferPass> &p_passes, uint32_t p_views = 1) {
uint32_t h = hash_murmur3_one_32(p_views);
- h = hash_murmur3_one_32(p_textures.size());
+ h = hash_murmur3_one_32(p_textures.size(), h);
for (int i = 0; i < p_textures.size(); i++) {
h = hash_murmur3_one_64(p_textures[i].get_id(), h);
}
- h = hash_murmur3_one_32(p_passes.size());
+ h = hash_murmur3_one_32(p_passes.size(), h);
for (int i = 0; i < p_passes.size(); i++) {
h = _hash_pass(p_passes[i], h);
}