diff options
-rw-r--r-- | demos/2d/isometric_light/torch.scn | bin | 4262 -> 4416 bytes | |||
-rw-r--r-- | demos/2d/isometric_light/torch_shader.res | bin | 741 -> 746 bytes | |||
-rw-r--r-- | drivers/gles2/rasterizer_gles2.cpp | 2 |
3 files changed, 1 insertions, 1 deletions
diff --git a/demos/2d/isometric_light/torch.scn b/demos/2d/isometric_light/torch.scn Binary files differindex d1cb7fe7e6..3f08b33311 100644 --- a/demos/2d/isometric_light/torch.scn +++ b/demos/2d/isometric_light/torch.scn diff --git a/demos/2d/isometric_light/torch_shader.res b/demos/2d/isometric_light/torch_shader.res Binary files differindex ad70d5260d..31a35de1da 100644 --- a/demos/2d/isometric_light/torch_shader.res +++ b/demos/2d/isometric_light/torch_shader.res diff --git a/drivers/gles2/rasterizer_gles2.cpp b/drivers/gles2/rasterizer_gles2.cpp index 0598d9222c..759d20aab1 100644 --- a/drivers/gles2/rasterizer_gles2.cpp +++ b/drivers/gles2/rasterizer_gles2.cpp @@ -9376,7 +9376,7 @@ void RasterizerGLES2::canvas_render_items(CanvasItem *p_item_list,int p_z,const _canvas_item_setup_shader_uniforms(material,shader_cache); } - bool unshaded = material && material->shading_mode==VS::CANVAS_ITEM_SHADING_UNSHADED; + bool unshaded = (material && material->shading_mode==VS::CANVAS_ITEM_SHADING_UNSHADED) || ci->blend_mode!=VS::MATERIAL_BLEND_MODE_MIX; if (unshaded) { canvas_shader.set_uniform(CanvasShaderGLES2::MODULATE,Color(1,1,1,1)); |