diff options
1189 files changed, 8021 insertions, 6935 deletions
diff --git a/LICENSE.md b/LICENSE.md index ca0a9702f7..2f78f0e37d 100644 --- a/LICENSE.md +++ b/LICENSE.md @@ -1,7 +1,7 @@ GODOT ENGINE http://www.godotengine.org ********************************************************************** - Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. + Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the diff --git a/core/allocators.h b/core/allocators.h index 16e516e87b..4a5fd7a119 100644 --- a/core/allocators.h +++ b/core/allocators.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/array.cpp b/core/array.cpp index 41af460d83..fef0fcbb40 100644 --- a/core/array.cpp +++ b/core/array.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/array.h b/core/array.h index c29b4355ca..ecb91b69dc 100644 --- a/core/array.h +++ b/core/array.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/balloon_allocator.h b/core/balloon_allocator.h index 177c744669..eb6632bb37 100644 --- a/core/balloon_allocator.h +++ b/core/balloon_allocator.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/color.cpp b/core/color.cpp index 32f3df6d4b..c53de360bc 100644 --- a/core/color.cpp +++ b/core/color.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/color.h b/core/color.h index d5d5a4ea09..d0a1e8835c 100644 --- a/core/color.h +++ b/core/color.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/command_queue_mt.cpp b/core/command_queue_mt.cpp index f28617b33c..a2507b1378 100644 --- a/core/command_queue_mt.cpp +++ b/core/command_queue_mt.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/command_queue_mt.h b/core/command_queue_mt.h index 113199869b..4fd33e3a55 100644 --- a/core/command_queue_mt.h +++ b/core/command_queue_mt.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -983,7 +983,7 @@ public: void flush_all() { - ERR_FAIL_COND(sync); + //ERR_FAIL_COND(sync); lock(); while (true) { bool exit = !flush_one(); diff --git a/core/compressed_translation.cpp b/core/compressed_translation.cpp index 45fd4b5080..b104b8062a 100644 --- a/core/compressed_translation.cpp +++ b/core/compressed_translation.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -410,15 +410,15 @@ bool PHashTranslation::_set(const StringName& p_name, const Variant& p_value) { String name = p_name.operator String(); if (name=="hash_table") { hash_table=p_value; - print_line("translation: loaded hash table of size: "+itos(hash_table.size())); + //print_line("translation: loaded hash table of size: "+itos(hash_table.size())); } else if (name=="bucket_table") { bucket_table=p_value; - print_line("translation: loaded bucket table of size: "+itos(bucket_table.size())); + //print_line("translation: loaded bucket table of size: "+itos(bucket_table.size())); } else if (name=="strings") { strings=p_value; - print_line("translation: loaded string table of size: "+itos(strings.size())); + //print_line("translation: loaded string table of size: "+itos(strings.size())); } else if (name=="load_from") { - print_line("generating"); + //print_line("generating"); generate(p_value); } else return false; diff --git a/core/compressed_translation.h b/core/compressed_translation.h index c41e2afb53..a1406ce1b2 100644 --- a/core/compressed_translation.h +++ b/core/compressed_translation.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/core_string_names.cpp b/core/core_string_names.cpp index d0cd19768f..8605b9131b 100644 --- a/core/core_string_names.cpp +++ b/core/core_string_names.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/core_string_names.h b/core/core_string_names.h index 8bda1f3f79..ef9e846c47 100644 --- a/core/core_string_names.h +++ b/core/core_string_names.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/dictionary.cpp b/core/dictionary.cpp index c544573629..a013c21b29 100644 --- a/core/dictionary.cpp +++ b/core/dictionary.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/dictionary.h b/core/dictionary.h index 8cbabfc65d..145e7e5c84 100644 --- a/core/dictionary.h +++ b/core/dictionary.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/dvector.cpp b/core/dvector.cpp index 60aa2e079f..fa06399139 100644 --- a/core/dvector.cpp +++ b/core/dvector.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/dvector.h b/core/dvector.h index 2c75bbf9eb..17431b33a6 100644 --- a/core/dvector.h +++ b/core/dvector.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/error_list.h b/core/error_list.h index 92c417154c..cb531f527f 100644 --- a/core/error_list.h +++ b/core/error_list.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/error_macros.cpp b/core/error_macros.cpp index 53bce56626..03e5ba37da 100644 --- a/core/error_macros.cpp +++ b/core/error_macros.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/error_macros.h b/core/error_macros.h index cc88686301..cafbf0c16e 100644 --- a/core/error_macros.h +++ b/core/error_macros.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/event_queue.cpp b/core/event_queue.cpp index 1afd686f86..088e80b266 100644 --- a/core/event_queue.cpp +++ b/core/event_queue.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/event_queue.h b/core/event_queue.h index 51ed7373eb..af0a4df2b8 100644 --- a/core/event_queue.h +++ b/core/event_queue.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/fpstr.cpp b/core/fpstr.cpp index 20b527d88b..76046d0b99 100644 --- a/core/fpstr.cpp +++ b/core/fpstr.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/fpstr.h b/core/fpstr.h index c8ff80806e..d3d02733b3 100644 --- a/core/fpstr.h +++ b/core/fpstr.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/global_constants.cpp b/core/global_constants.cpp index 9fb45c672a..92e50a8b96 100644 --- a/core/global_constants.cpp +++ b/core/global_constants.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -402,6 +402,9 @@ static _GlobalConstant _global_constants[]={ BIND_GLOBAL_CONSTANT( JOY_ANALOG_2_X ), BIND_GLOBAL_CONSTANT( JOY_ANALOG_2_Y ), + BIND_GLOBAL_CONSTANT( JOY_ANALOG_L2 ), + BIND_GLOBAL_CONSTANT( JOY_ANALOG_R2 ), + // error list diff --git a/core/global_constants.h b/core/global_constants.h index 77cd3724c6..f7f6677482 100644 --- a/core/global_constants.h +++ b/core/global_constants.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/globals.cpp b/core/globals.cpp index 8f371bb7c1..1e60854f28 100644 --- a/core/globals.cpp +++ b/core/globals.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -304,6 +304,7 @@ Error Globals::setup(const String& p_path,const String & p_main_pack) { return OK; } + if (OS::get_singleton()->get_resource_dir()!="") { //OS will call Globals->get_resource_path which will be empty if not overriden! //if the OS would rather use somewhere else, then it will not be empty. @@ -637,7 +638,9 @@ static Variant _decode_variant(const String& p_string) { InputEvent ie; ie.type=InputEvent::JOYSTICK_MOTION; ie.device=params[0].to_int(); - ie.joy_motion.axis=params[1].to_int(); + int axis = params[1].to_int();; + ie.joy_motion.axis=axis>>1; + ie.joy_motion.axis_value=axis&1?1:-1; return ie; } @@ -1028,7 +1031,7 @@ static String _encode_variant(const Variant& p_variant) { } break; case InputEvent::JOYSTICK_MOTION: { - return "jaxis("+itos(ev.device)+", "+itos(ev.joy_motion.axis)+")"; + return "jaxis("+itos(ev.device)+", "+itos(ev.joy_motion.axis * 2 + (ev.joy_motion.axis_value<0?0:1))+")"; } break; default: { diff --git a/core/globals.h b/core/globals.h index bfa400988f..8951f5fbd2 100644 --- a/core/globals.h +++ b/core/globals.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/hash_map.h b/core/hash_map.h index eea6d1a153..33eb25652c 100644 --- a/core/hash_map.h +++ b/core/hash_map.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/hashfuncs.h b/core/hashfuncs.h index b12950f160..c2ed5bd679 100644 --- a/core/hashfuncs.h +++ b/core/hashfuncs.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/image.cpp b/core/image.cpp index eadb7ecc8b..798fc41f40 100644 --- a/core/image.cpp +++ b/core/image.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/image.h b/core/image.h index a155823af7..aea5dc6438 100644 --- a/core/image.h +++ b/core/image.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/image_quantize.cpp b/core/image_quantize.cpp index a14e0ab72e..b8d4658fda 100644 --- a/core/image_quantize.cpp +++ b/core/image_quantize.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/input_map.cpp b/core/input_map.cpp index 24151c59c9..d4560a1e1b 100644 --- a/core/input_map.cpp +++ b/core/input_map.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -204,6 +204,64 @@ bool InputMap::event_is_action(const InputEvent& p_event, const StringName& p_ac return _find_event(E->get().inputs,p_event)!=NULL; } +bool InputMap::event_is_joy_motion_action_pressed(const InputEvent& p_event) const { + + ERR_FAIL_COND_V(p_event.type!=InputEvent::JOYSTICK_MOTION,false); + bool pressed=false; + + //this could be optimized by having a separate list of joymotions? + + for (Map<StringName, Action>::Element *A=input_map.front();A;A=A->next()) { + + for (List<InputEvent>::Element *E=A->get().inputs.front();E;E=E->next()) { + + const InputEvent& e=E->get(); + if(e.type!=p_event.type) + continue; + if (e.type!=InputEvent::KEY && e.device!=p_event.device) + continue; + + switch(p_event.type) { + + case InputEvent::KEY: { + + if (e.key.scancode==p_event.key.scancode && e.key.mod == p_event.key.mod) + return e.key.pressed; + + } break; + case InputEvent::JOYSTICK_BUTTON: { + + if (e.joy_button.button_index==p_event.joy_button.button_index) { + return e.joy_button.pressed; + } + + } break; + case InputEvent::MOUSE_BUTTON: { + + if (e.mouse_button.button_index==p_event.mouse_button.button_index) { + return e.mouse_button.pressed; + } + + } break; + case InputEvent::JOYSTICK_MOTION: { + + if (e.joy_motion.axis==p_event.joy_motion.axis) { + if ( + (e.joy_motion.axis_value * p_event.joy_motion.axis_value >0) && //same axis + ABS(e.joy_motion.axis_value)>0.5 && ABS(p_event.joy_motion.axis_value)>0.5 ) + pressed=true; + } + + } break; + } + + } + } + + return pressed; + +} + void InputMap::load_from_globals() { input_map.clear();; diff --git a/core/input_map.h b/core/input_map.h index c5b21b1457..5cd1e41922 100644 --- a/core/input_map.h +++ b/core/input_map.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -68,6 +68,7 @@ public: const List<InputEvent> *get_action_list(const StringName& p_action); bool event_is_action(const InputEvent& p_event, const StringName& p_action) const; + bool event_is_joy_motion_action_pressed(const InputEvent& p_event) const; void load_from_globals(); diff --git a/core/int_types.h b/core/int_types.h index 231196b808..7d7c4b16b0 100644 --- a/core/int_types.h +++ b/core/int_types.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/compression.cpp b/core/io/compression.cpp index 729b7bec52..a17e358cbb 100644 --- a/core/io/compression.cpp +++ b/core/io/compression.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/compression.h b/core/io/compression.h index 106a3f0201..07a293c940 100644 --- a/core/io/compression.h +++ b/core/io/compression.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/config_file.cpp b/core/io/config_file.cpp index 26dd862e00..f32d006cba 100644 --- a/core/io/config_file.cpp +++ b/core/io/config_file.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -29,6 +29,7 @@ #include "config_file.h" #include "os/keyboard.h" #include "os/file_access.h" +#include "variant_parser.h" StringArray ConfigFile::_get_sections() const { @@ -83,10 +84,10 @@ void ConfigFile::set_value(const String& p_section, const String& p_key, const V } } -Variant ConfigFile::get_value(const String& p_section, const String& p_key) const{ +Variant ConfigFile::get_value(const String& p_section, const String& p_key, Variant p_default) const { - ERR_FAIL_COND_V(!values.has(p_section),Variant()); - ERR_FAIL_COND_V(!values[p_section].has(p_key),Variant()); + ERR_FAIL_COND_V(!values.has(p_section),p_default); + ERR_FAIL_COND_V(!values[p_section].has(p_key),p_default); return values[p_section][p_key]; } @@ -118,151 +119,6 @@ void ConfigFile::get_section_keys(const String& p_section,List<String> *r_keys) } -static String _encode_variant(const Variant& p_variant) { - - switch(p_variant.get_type()) { - - case Variant::BOOL: { - bool val = p_variant; - return (val?"true":"false"); - } break; - case Variant::INT: { - int val = p_variant; - return itos(val); - } break; - case Variant::REAL: { - float val = p_variant; - return rtos(val)+(val==int(val)?".0":""); - } break; - case Variant::STRING: { - String val = p_variant; - return "\""+val.xml_escape()+"\""; - } break; - case Variant::COLOR: { - - Color val = p_variant; - return "#"+val.to_html(); - } break; - case Variant::STRING_ARRAY: - case Variant::INT_ARRAY: - case Variant::REAL_ARRAY: - case Variant::ARRAY: { - Array arr = p_variant; - String str="["; - for(int i=0;i<arr.size();i++) { - - if (i>0) - str+=", "; - str+=_encode_variant(arr[i]); - } - str+="]"; - return str; - } break; - case Variant::DICTIONARY: { - Dictionary d = p_variant; - String str="{"; - List<Variant> keys; - d.get_key_list(&keys); - for(List<Variant>::Element *E=keys.front();E;E=E->next()) { - - if (E!=keys.front()) - str+=", "; - str+=_encode_variant(E->get()); - str+=":"; - str+=_encode_variant(d[E->get()]); - - } - str+="}"; - return str; - } break; - case Variant::IMAGE: { - String str="img("; - - Image img=p_variant; - if (!img.empty()) { - - String format; - switch(img.get_format()) { - - case Image::FORMAT_GRAYSCALE: format="grayscale"; break; - case Image::FORMAT_INTENSITY: format="intensity"; break; - case Image::FORMAT_GRAYSCALE_ALPHA: format="grayscale_alpha"; break; - case Image::FORMAT_RGB: format="rgb"; break; - case Image::FORMAT_RGBA: format="rgba"; break; - case Image::FORMAT_INDEXED : format="indexed"; break; - case Image::FORMAT_INDEXED_ALPHA: format="indexed_alpha"; break; - case Image::FORMAT_BC1: format="bc1"; break; - case Image::FORMAT_BC2: format="bc2"; break; - case Image::FORMAT_BC3: format="bc3"; break; - case Image::FORMAT_BC4: format="bc4"; break; - case Image::FORMAT_BC5: format="bc5"; break; - case Image::FORMAT_CUSTOM: format="custom custom_size="+itos(img.get_data().size())+""; break; - default: {} - } - - str+=format+", "; - str+=itos(img.get_mipmaps())+", "; - str+=itos(img.get_width())+", "; - str+=itos(img.get_height())+", "; - DVector<uint8_t> data = img.get_data(); - int ds=data.size(); - DVector<uint8_t>::Read r = data.read(); - for(int i=0;i<ds;i++) { - uint8_t byte = r[i]; - const char hex[16]={'0','1','2','3','4','5','6','7','8','9','A','B','C','D','E','F'}; - char bstr[3]={ hex[byte>>4], hex[byte&0xF], 0}; - str+=bstr; - } - } - str+=")"; - return str; - } break; - case Variant::INPUT_EVENT: { - - InputEvent ev = p_variant; - - switch(ev.type) { - - case InputEvent::KEY: { - - String mods; - if (ev.key.mod.control) - mods+="C"; - if (ev.key.mod.shift) - mods+="S"; - if (ev.key.mod.alt) - mods+="A"; - if (ev.key.mod.meta) - mods+="M"; - if (mods!="") - mods=", "+mods; - - return "key("+keycode_get_string(ev.key.scancode)+mods+")"; - } break; - case InputEvent::MOUSE_BUTTON: { - - return "mbutton("+itos(ev.device)+", "+itos(ev.mouse_button.button_index)+")"; - } break; - case InputEvent::JOYSTICK_BUTTON: { - - return "jbutton("+itos(ev.device)+", "+itos(ev.joy_button.button_index)+")"; - } break; - case InputEvent::JOYSTICK_MOTION: { - - return "jaxis("+itos(ev.device)+", "+itos(ev.joy_motion.axis)+")"; - } break; - default: { - - return "nil"; - } break; - - } - } break; - default: {} - } - - return "nil"; //don't know wha to do with this -} Error ConfigFile::save(const String& p_path){ @@ -283,7 +139,9 @@ Error ConfigFile::save(const String& p_path){ for(Map<String, Variant>::Element *F=E->get().front();F;F=F->next()) { - file->store_string(F->key()+"="+_encode_variant(F->get())+"\n"); + String vstr; + VariantWriter::write_to_string(F->get(),vstr); + file->store_string(F->key()+"="+vstr+"\n"); } } @@ -292,432 +150,43 @@ Error ConfigFile::save(const String& p_path){ return OK; } -static Vector<String> _decode_params(const String& p_string) { - - int begin=p_string.find("("); - ERR_FAIL_COND_V(begin==-1,Vector<String>()); - begin++; - int end=p_string.find(")"); - ERR_FAIL_COND_V(end<begin,Vector<String>()); - return p_string.substr(begin,end-begin).split(","); -} - -static String _get_chunk(const String& str,int &pos, int close_pos) { - - - enum { - MIN_COMMA, - MIN_COLON, - MIN_CLOSE, - MIN_QUOTE, - MIN_PARENTHESIS, - MIN_CURLY_OPEN, - MIN_OPEN - }; - - int min_pos=close_pos; - int min_what=MIN_CLOSE; - -#define TEST_MIN(m_how,m_what) \ -{\ -int res = str.find(m_how,pos);\ -if (res!=-1 && res < min_pos) {\ - min_pos=res;\ - min_what=m_what;\ -}\ -}\ - - - TEST_MIN(",",MIN_COMMA); - TEST_MIN("[",MIN_OPEN); - TEST_MIN("{",MIN_CURLY_OPEN); - TEST_MIN("(",MIN_PARENTHESIS); - TEST_MIN("\"",MIN_QUOTE); - - int end=min_pos; - - - switch(min_what) { - - case MIN_COMMA: { - } break; - case MIN_CLOSE: { - //end because it's done - } break; - case MIN_QUOTE: { - end=str.find("\"",min_pos+1)+1; - ERR_FAIL_COND_V(end==-1,Variant()); - - } break; - case MIN_PARENTHESIS: { - - end=str.find(")",min_pos+1)+1; - ERR_FAIL_COND_V(end==-1,Variant()); - - } break; - case MIN_OPEN: { - int level=1; - end++; - while(end<close_pos) { - - if (str[end]=='[') - level++; - if (str[end]==']') { - level--; - if (level==0) - break; - } - end++; - } - ERR_FAIL_COND_V(level!=0,Variant()); - end++; - } break; - case MIN_CURLY_OPEN: { - int level=1; - end++; - while(end<close_pos) { - - if (str[end]=='{') - level++; - if (str[end]=='}') { - level--; - if (level==0) - break; - } - end++; - } - ERR_FAIL_COND_V(level!=0,Variant()); - end++; - } break; - - } - - String ret = str.substr(pos,end-pos); - - pos=end; - while(pos<close_pos) { - if (str[pos]!=',' && str[pos]!=' ' && str[pos]!=':') - break; - pos++; - } - - return ret; - -} - - -static Variant _decode_variant(const String& p_string) { - - - String str = p_string.strip_edges(); - - if (str.nocasecmp_to("true")==0) - return Variant(true); - if (str.nocasecmp_to("false")==0) - return Variant(false); - if (str.nocasecmp_to("nil")==0) - return Variant(); - if (str.is_valid_float()) { - if (str.find(".")==-1) - return str.to_int(); - else - return str.to_double(); - - } - if (str.begins_with("#")) { //string - return Color::html(str); - } - if (str.begins_with("\"")) { //string - int end = str.find_last("\""); - ERR_FAIL_COND_V(end==0,Variant()); - return str.substr(1,end-1).xml_unescape(); - - } - - if (str.begins_with("[")) { //array - - int close_pos = str.find_last("]"); - ERR_FAIL_COND_V(close_pos==-1,Variant()); - Array array; - - int pos=1; - - while(pos<close_pos) { - - String s = _get_chunk(str,pos,close_pos); - array.push_back(_decode_variant(s)); - } - return array; - - } - - if (str.begins_with("{")) { //array - - int close_pos = str.find_last("}"); - ERR_FAIL_COND_V(close_pos==-1,Variant()); - Dictionary d; - - int pos=1; - - while(pos<close_pos) { - - String key = _get_chunk(str,pos,close_pos); - String data = _get_chunk(str,pos,close_pos); - d[_decode_variant(key)]=_decode_variant(data); - } - return d; - - } - if (str.begins_with("key")) { - Vector<String> params = _decode_params(p_string); - ERR_FAIL_COND_V(params.size()!=1 && params.size()!=2,Variant()); - int scode=0; - - if (params[0].is_numeric()) { - scode=params[0].to_int(); - if (scode < 10) { - scode=KEY_0+scode; - } - } else - scode=find_keycode(params[0]); - - InputEvent ie; - ie.type=InputEvent::KEY; - ie.key.scancode=scode; - - if (params.size()==2) { - String mods=params[1]; - if (mods.findn("C")!=-1) - ie.key.mod.control=true; - if (mods.findn("A")!=-1) - ie.key.mod.alt=true; - if (mods.findn("S")!=-1) - ie.key.mod.shift=true; - if (mods.findn("M")!=-1) - ie.key.mod.meta=true; - } - return ie; - - } - - if (str.begins_with("mbutton")) { - Vector<String> params = _decode_params(p_string); - ERR_FAIL_COND_V(params.size()!=2,Variant()); - - InputEvent ie; - ie.type=InputEvent::MOUSE_BUTTON; - ie.device=params[0].to_int(); - ie.mouse_button.button_index=params[1].to_int(); - - return ie; - } - - if (str.begins_with("jbutton")) { - Vector<String> params = _decode_params(p_string); - ERR_FAIL_COND_V(params.size()!=2,Variant()); - - InputEvent ie; - ie.type=InputEvent::JOYSTICK_BUTTON; - ie.device=params[0].to_int(); - ie.joy_button.button_index=params[1].to_int(); - - return ie; - } - - if (str.begins_with("jaxis")) { - Vector<String> params = _decode_params(p_string); - ERR_FAIL_COND_V(params.size()!=2,Variant()); - - InputEvent ie; - ie.type=InputEvent::JOYSTICK_MOTION; - ie.device=params[0].to_int(); - ie.joy_motion.axis=params[1].to_int(); - - return ie; - } - if (str.begins_with("img")) { - Vector<String> params = _decode_params(p_string); - if (params.size()==0) { - return Image(); - } - - ERR_FAIL_COND_V(params.size()!=5,Image()); - - String format=params[0].strip_edges(); - - Image::Format imgformat; - - if (format=="grayscale") { - imgformat=Image::FORMAT_GRAYSCALE; - } else if (format=="intensity") { - imgformat=Image::FORMAT_INTENSITY; - } else if (format=="grayscale_alpha") { - imgformat=Image::FORMAT_GRAYSCALE_ALPHA; - } else if (format=="rgb") { - imgformat=Image::FORMAT_RGB; - } else if (format=="rgba") { - imgformat=Image::FORMAT_RGBA; - } else if (format=="indexed") { - imgformat=Image::FORMAT_INDEXED; - } else if (format=="indexed_alpha") { - imgformat=Image::FORMAT_INDEXED_ALPHA; - } else if (format=="bc1") { - imgformat=Image::FORMAT_BC1; - } else if (format=="bc2") { - imgformat=Image::FORMAT_BC2; - } else if (format=="bc3") { - imgformat=Image::FORMAT_BC3; - } else if (format=="bc4") { - imgformat=Image::FORMAT_BC4; - } else if (format=="bc5") { - imgformat=Image::FORMAT_BC5; - } else if (format=="custom") { - imgformat=Image::FORMAT_CUSTOM; - } else { - - ERR_FAIL_V( Image() ); - } - - int mipmaps=params[1].to_int(); - int w=params[2].to_int(); - int h=params[3].to_int(); - - if (w == 0 && h == 0) { - //r_v = Image(w, h, imgformat); - return Image(); - }; - - - String data=params[4]; - int datasize=data.length()/2; - DVector<uint8_t> pixels; - pixels.resize(datasize); - DVector<uint8_t>::Write wb = pixels.write(); - const CharType *cptr=data.c_str(); - - int idx=0; - uint8_t byte; - while( idx<datasize*2) { - - CharType c=*(cptr++); - - ERR_FAIL_COND_V(c=='<',ERR_FILE_CORRUPT); - - if ( (c>='0' && c<='9') || (c>='A' && c<='F') || (c>='a' && c<='f') ) { - - if (idx&1) { - - byte|=HEX2CHR(c); - wb[idx>>1]=byte; - } else { - - byte=HEX2CHR(c)<<4; - } - - idx++; - } - - } - - wb = DVector<uint8_t>::Write(); - - return Image(w,h,mipmaps,imgformat,pixels); - } - - if (str.find(",")!=-1) { //vector2 or vector3 - Vector<float> farr = str.split_floats(",",true); - if (farr.size()==2) { - return Point2(farr[0],farr[1]); - } - if (farr.size()==3) { - return Vector3(farr[0],farr[1],farr[2]); - } - ERR_FAIL_V(Variant()); - } - - - return Variant(); -} Error ConfigFile::load(const String& p_path) { Error err; FileAccess *f= FileAccess::open(p_path,FileAccess::READ,&err); - if (err!=OK) { - - return err; - } - - - String line; - String section; - String subpath; - - int line_count = 0; - - while(!f->eof_reached()) { - - String line = f->get_line().strip_edges(); - line_count++; - - if (line=="") - continue; - - // find comments - - { + if (!f) + return ERR_CANT_OPEN; - int pos=0; - while (true) { - int ret = line.find(";",pos); - if (ret==-1) - break; + VariantParser::StreamFile stream; + stream.f=f; - int qc=0; - for(int i=0;i<ret;i++) { + String assign; + Variant value; + VariantParser::Tag next_tag; - if (line[i]=='"') - qc++; - } + int lines=0; + String error_text; - if ( !(qc&1) ) { - //not inside string, real comment - line=line.substr(0,ret); - break; - - } - - pos=ret+1; + String section; + while(true) { - } + err = VariantParser::parse_tag_assign_eof(&stream,lines,error_text,next_tag,assign,value,NULL); + if (err==ERR_FILE_EOF) + return OK; + else if (err!=OK) { + ERR_PRINTS("ConfgFile::load - "+p_path+":"+itos(lines)+" error: "+error_text); + memdelete(f); + return err; } - if (line.begins_with("[")) { - - int end = line.find_last("]"); - ERR_CONTINUE(end!=line.length()-1); - - section=line.substr(1,line.length()-2); - - } else if (line.find("=")!=-1) { - - - int eqpos = line.find("="); - String var=line.substr(0,eqpos).strip_edges(); - String value=line.substr(eqpos+1,line.length()).strip_edges(); - - Variant val = _decode_variant(value); - - set_value(section,var,val); - - } else { - - if (line.length() > 0) { - ERR_PRINT(String("Syntax error on line "+itos(line_count)+" of file "+p_path).ascii().get_data()); - }; - }; + if (assign!=String()) { + set_value(section,assign,value); + } else if (next_tag.name!=String()) { + section=next_tag.name; + } } memdelete(f); @@ -730,7 +199,7 @@ Error ConfigFile::load(const String& p_path) { void ConfigFile::_bind_methods(){ ObjectTypeDB::bind_method(_MD("set_value","section","key","value"),&ConfigFile::set_value); - ObjectTypeDB::bind_method(_MD("get_value","section","key"),&ConfigFile::get_value); + ObjectTypeDB::bind_method(_MD("get_value","section","key","default"),&ConfigFile::get_value,DEFVAL(Variant())); ObjectTypeDB::bind_method(_MD("has_section","section"),&ConfigFile::has_section); ObjectTypeDB::bind_method(_MD("has_section_key","section","key"),&ConfigFile::has_section_key); diff --git a/core/io/config_file.h b/core/io/config_file.h index 608f143fb1..4708fefeaa 100644 --- a/core/io/config_file.h +++ b/core/io/config_file.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -46,7 +46,7 @@ protected: public: void set_value(const String& p_section, const String& p_key, const Variant& p_value); - Variant get_value(const String& p_section, const String& p_key) const; + Variant get_value(const String& p_section, const String& p_key, Variant p_default=Variant()) const; bool has_section(const String& p_section) const; bool has_section_key(const String& p_section,const String& p_key) const; diff --git a/core/io/file_access_buffered.cpp b/core/io/file_access_buffered.cpp index ab17cb8118..b38fda3686 100644 --- a/core/io/file_access_buffered.cpp +++ b/core/io/file_access_buffered.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/file_access_buffered.h b/core/io/file_access_buffered.h index e6de203cda..9d405e15f7 100644 --- a/core/io/file_access_buffered.h +++ b/core/io/file_access_buffered.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/file_access_buffered_fa.h b/core/io/file_access_buffered_fa.h index d36c4843e4..afa79db06f 100644 --- a/core/io/file_access_buffered_fa.h +++ b/core/io/file_access_buffered_fa.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/file_access_compressed.cpp b/core/io/file_access_compressed.cpp index 1d06dc8c4b..2547d2d065 100644 --- a/core/io/file_access_compressed.cpp +++ b/core/io/file_access_compressed.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/file_access_compressed.h b/core/io/file_access_compressed.h index 69a03fa14f..f9e7cd98bd 100644 --- a/core/io/file_access_compressed.h +++ b/core/io/file_access_compressed.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/file_access_memory.cpp b/core/io/file_access_memory.cpp index 83da55fc61..2cc52a9e2d 100644 --- a/core/io/file_access_memory.cpp +++ b/core/io/file_access_memory.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/file_access_memory.h b/core/io/file_access_memory.h index 8c58a8a8ce..287f3dfe04 100644 --- a/core/io/file_access_memory.h +++ b/core/io/file_access_memory.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/file_access_network.cpp b/core/io/file_access_network.cpp index 850e055129..10667a4187 100644 --- a/core/io/file_access_network.cpp +++ b/core/io/file_access_network.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/file_access_network.h b/core/io/file_access_network.h index 2190cdb0ea..0073209ab8 100644 --- a/core/io/file_access_network.h +++ b/core/io/file_access_network.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/file_access_pack.cpp b/core/io/file_access_pack.cpp index 339a6d0528..5c8c741f28 100644 --- a/core/io/file_access_pack.cpp +++ b/core/io/file_access_pack.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/file_access_pack.h b/core/io/file_access_pack.h index 5bf5ad012c..f5dae6d51d 100644 --- a/core/io/file_access_pack.h +++ b/core/io/file_access_pack.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/file_access_zip.cpp b/core/io/file_access_zip.cpp index ab2eb3b3f2..41f43bf54d 100644 --- a/core/io/file_access_zip.cpp +++ b/core/io/file_access_zip.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/file_access_zip.h b/core/io/file_access_zip.h index 88272e6cfc..0a927b72f2 100644 --- a/core/io/file_access_zip.h +++ b/core/io/file_access_zip.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/http_client.cpp b/core/io/http_client.cpp index 58092efd4b..4d8cf121ee 100644 --- a/core/io/http_client.cpp +++ b/core/io/http_client.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/http_client.h b/core/io/http_client.h index b103dc43fc..e138681396 100644 --- a/core/io/http_client.h +++ b/core/io/http_client.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/image_loader.cpp b/core/io/image_loader.cpp index 2db6e00f0a..aa641f00b4 100644 --- a/core/io/image_loader.cpp +++ b/core/io/image_loader.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/image_loader.h b/core/io/image_loader.h index ff972696ea..3cc6c6cf43 100644 --- a/core/io/image_loader.h +++ b/core/io/image_loader.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/ip.cpp b/core/io/ip.cpp index 523f9f472b..b8bd00c2fb 100644 --- a/core/io/ip.cpp +++ b/core/io/ip.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/ip.h b/core/io/ip.h index 6f50a190e6..38c86e7ba3 100644 --- a/core/io/ip.h +++ b/core/io/ip.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/ip_address.cpp b/core/io/ip_address.cpp index ed5a45c9ef..7a51bce7c6 100644 --- a/core/io/ip_address.cpp +++ b/core/io/ip_address.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/ip_address.h b/core/io/ip_address.h index e55f45a2d7..1292311729 100644 --- a/core/io/ip_address.h +++ b/core/io/ip_address.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/json.cpp b/core/io/json.cpp index 22c99d0465..45a97ed720 100644 --- a/core/io/json.cpp +++ b/core/io/json.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -288,7 +288,7 @@ Error JSON::_parse_value(Variant &value,Token& token,const CharType *p_str,int & if (token.type==TK_CURLY_BRACKET_OPEN) { - Dictionary d; + Dictionary d(true); Error err = _parse_object(d,p_str,index,p_len,line,r_err_str); if (err) return err; @@ -296,7 +296,7 @@ Error JSON::_parse_value(Variant &value,Token& token,const CharType *p_str,int & return OK; } else if (token.type==TK_BRACKET_OPEN) { - Array a; + Array a(true); Error err = _parse_array(a,p_str,index,p_len,line,r_err_str); if (err) return err; diff --git a/core/io/json.h b/core/io/json.h index 78b6303451..a2803269cb 100644 --- a/core/io/json.h +++ b/core/io/json.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/marshalls.cpp b/core/io/marshalls.cpp index 62ccd81489..4dccf21d2d 100644 --- a/core/io/marshalls.cpp +++ b/core/io/marshalls.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/marshalls.h b/core/io/marshalls.h index df673debf5..7a5b16e8af 100644 --- a/core/io/marshalls.h +++ b/core/io/marshalls.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/packet_peer.cpp b/core/io/packet_peer.cpp index fc9e51f000..6cb3daa7ac 100644 --- a/core/io/packet_peer.cpp +++ b/core/io/packet_peer.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/packet_peer.h b/core/io/packet_peer.h index 76d1eb22b5..b29fc22af0 100644 --- a/core/io/packet_peer.h +++ b/core/io/packet_peer.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/resource_format_binary.cpp b/core/io/resource_format_binary.cpp index 9a3a191b3b..796dcde3d0 100644 --- a/core/io/resource_format_binary.cpp +++ b/core/io/resource_format_binary.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/resource_format_binary.h b/core/io/resource_format_binary.h index 8bf20bc574..b8be3080b8 100644 --- a/core/io/resource_format_binary.h +++ b/core/io/resource_format_binary.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/resource_format_xml.cpp b/core/io/resource_format_xml.cpp index 48917a19ea..74813d24fa 100644 --- a/core/io/resource_format_xml.cpp +++ b/core/io/resource_format_xml.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/resource_format_xml.h b/core/io/resource_format_xml.h index 77987c6a5b..94c81a4111 100644 --- a/core/io/resource_format_xml.h +++ b/core/io/resource_format_xml.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/resource_loader.cpp b/core/io/resource_loader.cpp index 3862790b02..67208b5960 100644 --- a/core/io/resource_loader.cpp +++ b/core/io/resource_loader.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/resource_loader.h b/core/io/resource_loader.h index 00a05dcb43..fe58303066 100644 --- a/core/io/resource_loader.h +++ b/core/io/resource_loader.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/resource_saver.cpp b/core/io/resource_saver.cpp index fdb9a53f0d..51020a0285 100644 --- a/core/io/resource_saver.cpp +++ b/core/io/resource_saver.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/resource_saver.h b/core/io/resource_saver.h index 8382b65290..7bc96c1087 100644 --- a/core/io/resource_saver.h +++ b/core/io/resource_saver.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/stream_peer.cpp b/core/io/stream_peer.cpp index 1b39286bf7..2a9dff86f8 100644 --- a/core/io/stream_peer.cpp +++ b/core/io/stream_peer.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/stream_peer.h b/core/io/stream_peer.h index 2bb8f731b2..970e6695a5 100644 --- a/core/io/stream_peer.h +++ b/core/io/stream_peer.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/stream_peer_tcp.cpp b/core/io/stream_peer_tcp.cpp index c2343790ea..fbb0c69cb7 100644 --- a/core/io/stream_peer_tcp.cpp +++ b/core/io/stream_peer_tcp.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/stream_peer_tcp.h b/core/io/stream_peer_tcp.h index 0e37303516..4c58e7e149 100644 --- a/core/io/stream_peer_tcp.h +++ b/core/io/stream_peer_tcp.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/tcp_server.cpp b/core/io/tcp_server.cpp index 803df87086..274d20a48a 100644 --- a/core/io/tcp_server.cpp +++ b/core/io/tcp_server.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/tcp_server.h b/core/io/tcp_server.h index b59f3293d7..512a7e640a 100644 --- a/core/io/tcp_server.h +++ b/core/io/tcp_server.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/translation_loader_po.cpp b/core/io/translation_loader_po.cpp index 020d168208..fe101a8676 100644 --- a/core/io/translation_loader_po.cpp +++ b/core/io/translation_loader_po.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/translation_loader_po.h b/core/io/translation_loader_po.h index e07ae15e28..a569674d80 100644 --- a/core/io/translation_loader_po.h +++ b/core/io/translation_loader_po.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/xml_parser.cpp b/core/io/xml_parser.cpp index 4fb175e639..e6a90412c1 100644 --- a/core/io/xml_parser.cpp +++ b/core/io/xml_parser.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/xml_parser.h b/core/io/xml_parser.h index 418a8efa70..e0ec3ec770 100644 --- a/core/io/xml_parser.h +++ b/core/io/xml_parser.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/zip_io.h b/core/io/zip_io.h index dd3c371a4a..355003d947 100644 --- a/core/io/zip_io.h +++ b/core/io/zip_io.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/list.h b/core/list.h index 018abca940..fbeb653da4 100644 --- a/core/list.h +++ b/core/list.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/map.h b/core/map.h index e45c833bcb..35dc73df48 100644 --- a/core/map.h +++ b/core/map.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/math/aabb.cpp b/core/math/aabb.cpp index 435df66aab..6d8a5a72f0 100644 --- a/core/math/aabb.cpp +++ b/core/math/aabb.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/math/aabb.h b/core/math/aabb.h index 4781e5c263..7c9c3081ac 100644 --- a/core/math/aabb.h +++ b/core/math/aabb.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/math/bezier_curve.cpp b/core/math/bezier_curve.cpp index c9467a77e4..37cf16504c 100644 --- a/core/math/bezier_curve.cpp +++ b/core/math/bezier_curve.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/math/bezier_curve.h b/core/math/bezier_curve.h index de14d68987..25df9dfda8 100644 --- a/core/math/bezier_curve.h +++ b/core/math/bezier_curve.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/math/bsp_tree.cpp b/core/math/bsp_tree.cpp index d71b7551d9..0c07b733f0 100644 --- a/core/math/bsp_tree.cpp +++ b/core/math/bsp_tree.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/math/bsp_tree.h b/core/math/bsp_tree.h index b980d9590b..a7145f9ff1 100644 --- a/core/math/bsp_tree.h +++ b/core/math/bsp_tree.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/math/camera_matrix.cpp b/core/math/camera_matrix.cpp index f1afa33a4b..61c8b78e0a 100644 --- a/core/math/camera_matrix.cpp +++ b/core/math/camera_matrix.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/math/camera_matrix.h b/core/math/camera_matrix.h index 52b84f4870..27500a545e 100644 --- a/core/math/camera_matrix.h +++ b/core/math/camera_matrix.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/math/face3.cpp b/core/math/face3.cpp index 354372df74..e1af91f28e 100644 --- a/core/math/face3.cpp +++ b/core/math/face3.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/math/face3.h b/core/math/face3.h index eccbc78122..c36fdd1332 100644 --- a/core/math/face3.h +++ b/core/math/face3.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/math/geometry.cpp b/core/math/geometry.cpp index 14adde74e7..2905d26fe5 100644 --- a/core/math/geometry.cpp +++ b/core/math/geometry.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/math/geometry.h b/core/math/geometry.h index 8214895676..8370990d6e 100644 --- a/core/math/geometry.h +++ b/core/math/geometry.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/math/math_2d.cpp b/core/math/math_2d.cpp index ce03f089e5..a485125cb4 100644 --- a/core/math/math_2d.cpp +++ b/core/math/math_2d.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -187,7 +187,6 @@ Vector2 Vector2::snapped(const Vector2& p_by) const { Vector2 Vector2::clamped(real_t p_len) const { - return *this; real_t l = length(); Vector2 v = *this; if (l>0 && p_len<l) { diff --git a/core/math/math_2d.h b/core/math/math_2d.h index 3d40e24091..1171364671 100644 --- a/core/math/math_2d.h +++ b/core/math/math_2d.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/math/math_defs.cpp b/core/math/math_defs.cpp index 51aaa6800e..70963bd71d 100644 --- a/core/math/math_defs.cpp +++ b/core/math/math_defs.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/math/math_defs.h b/core/math/math_defs.h index 7cb6c7f499..eb85039ca3 100644 --- a/core/math/math_defs.h +++ b/core/math/math_defs.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/math/math_funcs.cpp b/core/math/math_funcs.cpp index 3c94ac5bc7..20d9db3375 100644 --- a/core/math/math_funcs.cpp +++ b/core/math/math_funcs.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -207,9 +207,15 @@ double Math::ceil(double p_x) { int Math::decimals(double p_step) { int max=4; + double llimit = Math::pow(0.1,max); + double ulimit = 1.0-llimit; int i=0; - while( (p_step - Math::floor(p_step)) != 0.0 && max) { - + while( max) { + + float d = absf(p_step) - Math::floor(absf(p_step)); + + if (d<llimit || d>ulimit) + break; p_step*=10.0; max--; i++; diff --git a/core/math/math_funcs.h b/core/math/math_funcs.h index ec089ebc8b..62890b0371 100644 --- a/core/math/math_funcs.h +++ b/core/math/math_funcs.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/math/matrix3.cpp b/core/math/matrix3.cpp index 10f1461fdc..f51da80a83 100644 --- a/core/math/matrix3.cpp +++ b/core/math/matrix3.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/math/matrix3.h b/core/math/matrix3.h index 98feb2dbbd..291934b8eb 100644 --- a/core/math/matrix3.h +++ b/core/math/matrix3.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/math/octree.h b/core/math/octree.h index 84de388178..b51c4bcba7 100644 --- a/core/math/octree.h +++ b/core/math/octree.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/math/plane.cpp b/core/math/plane.cpp index f9395a002a..d17ce01bec 100644 --- a/core/math/plane.cpp +++ b/core/math/plane.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/math/plane.h b/core/math/plane.h index 604b880266..d20e63dc47 100644 --- a/core/math/plane.h +++ b/core/math/plane.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/math/quat.cpp b/core/math/quat.cpp index e0c4b0793c..ebc5ec4e65 100644 --- a/core/math/quat.cpp +++ b/core/math/quat.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/math/quat.h b/core/math/quat.h index f161e35074..738b6946c7 100644 --- a/core/math/quat.h +++ b/core/math/quat.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/math/quick_hull.cpp b/core/math/quick_hull.cpp index 80ae0f04e1..956824d3d0 100644 --- a/core/math/quick_hull.cpp +++ b/core/math/quick_hull.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/math/quick_hull.h b/core/math/quick_hull.h index cb486a0b6f..8c009b907d 100644 --- a/core/math/quick_hull.h +++ b/core/math/quick_hull.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/math/transform.cpp b/core/math/transform.cpp index a6f4f626cc..8371f7e34b 100644 --- a/core/math/transform.cpp +++ b/core/math/transform.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/math/transform.h b/core/math/transform.h index a992843d70..bd1247084d 100644 --- a/core/math/transform.h +++ b/core/math/transform.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/math/triangle_mesh.cpp b/core/math/triangle_mesh.cpp index 70cb639fc2..adb9861092 100644 --- a/core/math/triangle_mesh.cpp +++ b/core/math/triangle_mesh.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/math/triangle_mesh.h b/core/math/triangle_mesh.h index 87d8ce8e6c..b5e8f79cde 100644 --- a/core/math/triangle_mesh.h +++ b/core/math/triangle_mesh.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/math/triangulate.cpp b/core/math/triangulate.cpp index b13e13c47d..27b7c86675 100644 --- a/core/math/triangulate.cpp +++ b/core/math/triangulate.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/math/triangulate.h b/core/math/triangulate.h index 927b7efb8d..7dcc91b2fd 100644 --- a/core/math/triangulate.h +++ b/core/math/triangulate.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/math/vector3.cpp b/core/math/vector3.cpp index a3877eb9ff..8afd73f482 100644 --- a/core/math/vector3.cpp +++ b/core/math/vector3.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/math/vector3.h b/core/math/vector3.h index 8a3cca8f33..528c4d37b3 100644 --- a/core/math/vector3.h +++ b/core/math/vector3.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/message_queue.cpp b/core/message_queue.cpp index 489939ee65..c69021f4f0 100644 --- a/core/message_queue.cpp +++ b/core/message_queue.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -28,7 +28,7 @@ /*************************************************************************/ #include "message_queue.h" #include "globals.h" - +#include "script_language.h" MessageQueue *MessageQueue::singleton=NULL; MessageQueue *MessageQueue::get_singleton() { @@ -36,26 +36,11 @@ MessageQueue *MessageQueue::get_singleton() { return singleton; } -Error MessageQueue::push_call(ObjectID p_id, const StringName& p_method, VARIANT_ARG_DECLARE) { +Error MessageQueue::push_call(ObjectID p_id,const StringName& p_method,const Variant** p_args,int p_argcount,bool p_show_error) { _THREAD_SAFE_METHOD_ - uint8_t room_needed=sizeof(Message); - int args=0; - if (p_arg5.get_type()!=Variant::NIL) - args=5; - else if (p_arg4.get_type()!=Variant::NIL) - args=4; - else if (p_arg3.get_type()!=Variant::NIL) - args=3; - else if (p_arg2.get_type()!=Variant::NIL) - args=2; - else if (p_arg1.get_type()!=Variant::NIL) - args=1; - else - args=0; - - room_needed+=sizeof(Variant)*args; + int room_needed=sizeof(Message)+sizeof(Variant)*p_argcount; if ((buffer_end+room_needed) >= buffer_size) { String type; @@ -65,53 +50,43 @@ Error MessageQueue::push_call(ObjectID p_id, const StringName& p_method, VARIANT statistics(); } + ERR_FAIL_COND_V( (buffer_end+room_needed) >= buffer_size , ERR_OUT_OF_MEMORY ); Message * msg = memnew_placement( &buffer[ buffer_end ], Message ); - msg->args=args; + msg->args=p_argcount; msg->instance_ID=p_id; msg->target=p_method; msg->type=TYPE_CALL; - buffer_end+=sizeof(Message); + if (p_show_error) + msg->type|=FLAG_SHOW_ERROR; + buffer_end+=sizeof(Message); - if (args>=1) { + for(int i=0;i<p_argcount;i++) { Variant * v = memnew_placement( &buffer[ buffer_end ], Variant ); buffer_end+=sizeof(Variant); - *v=p_arg1; - } - - if (args>=2) { + *v=*p_args[i]; - Variant * v = memnew_placement( &buffer[ buffer_end ], Variant ); - buffer_end+=sizeof(Variant); - *v=p_arg2; } - if (args>=3) { + return OK; +} - Variant * v = memnew_placement( &buffer[ buffer_end ], Variant ); - buffer_end+=sizeof(Variant); - *v=p_arg3; +Error MessageQueue::push_call(ObjectID p_id, const StringName& p_method, VARIANT_ARG_DECLARE) { - } + VARIANT_ARGPTRS; - if (args>=4) { + int argc=0; - Variant * v = memnew_placement( &buffer[ buffer_end ], Variant ); - buffer_end+=sizeof(Variant); - *v=p_arg4; + for(int i=0;i<VARIANT_ARG_MAX;i++) { + if (argptr[i]->get_type()==Variant::NIL) + break; + argc++; } - if (args>=5) { + return push_call(p_id,p_method,argptr,argc,false); - Variant * v = memnew_placement( &buffer[ buffer_end ], Variant ); - buffer_end+=sizeof(Variant); - *v=p_arg5; - } - - - return OK; } Error MessageQueue::push_set(ObjectID p_id, const StringName& p_prop, const Variant& p_value) { @@ -212,7 +187,7 @@ void MessageQueue::statistics() { if (target!=NULL) { - switch(message->type) { + switch(message->type&FLAG_MASK) { case TYPE_CALL: { @@ -251,7 +226,7 @@ void MessageQueue::statistics() { read_pos+=sizeof(Message); - if (message->type!=TYPE_NOTIFICATION) + if ((message->type&FLAG_MASK)!=TYPE_NOTIFICATION) read_pos+=sizeof(Variant)*message->args; } @@ -322,6 +297,26 @@ int MessageQueue::get_max_buffer_usage() const { return buffer_max_used; } + +void MessageQueue::_call_function(Object* p_target, const StringName& p_func, const Variant *p_args, int p_argcount,bool p_show_error) { + + const Variant **argptrs=NULL; + if (p_argcount) { + argptrs = (const Variant**)alloca(sizeof(Variant*)*p_argcount); + for(int i=0;i<p_argcount;i++) { + argptrs[i]=&p_args[i]; + } + } + + Variant::CallError ce; + p_target->call(p_func,argptrs,p_argcount,ce); + if (p_show_error && ce.error!=Variant::CallError::CALL_OK) { + + ERR_PRINTS("Error calling deferred method: "+Variant::get_call_error_text(p_target,p_func,argptrs,p_argcount,ce)); + + } +} + void MessageQueue::flush() { @@ -347,7 +342,7 @@ void MessageQueue::flush() { if (target!=NULL) { - switch(message->type) { + switch(message->type&FLAG_MASK) { case TYPE_CALL: { Variant *args= (Variant*)(message+1); @@ -355,12 +350,7 @@ void MessageQueue::flush() { // messages don't expect a return value - target->call( message->target, - (message->args>=1) ? args[0] : Variant(), - (message->args>=2) ? args[1] : Variant(), - (message->args>=3) ? args[2] : Variant(), - (message->args>=4) ? args[3] : Variant(), - (message->args>=5) ? args[4] : Variant() ); + _call_function(target,message->target,args,message->args,message->type&FLAG_SHOW_ERROR); for(int i=0;i<message->args;i++) { args[i].~Variant(); @@ -386,7 +376,7 @@ void MessageQueue::flush() { } uint32_t advance = sizeof(Message); - if (message->type!=TYPE_NOTIFICATION) + if ((message->type&FLAG_MASK)!=TYPE_NOTIFICATION) advance+=sizeof(Variant)*message->args; message->~Message(); @@ -423,14 +413,14 @@ MessageQueue::~MessageQueue() { Message *message = (Message*)&buffer[ read_pos ]; Variant *args= (Variant*)(message+1); int argc = message->args; - if (message->type!=TYPE_NOTIFICATION) { + if ((message->type&FLAG_MASK)!=TYPE_NOTIFICATION) { for (int i=0;i<argc;i++) args[i].~Variant(); } message->~Message(); read_pos+=sizeof(Message); - if (message->type!=TYPE_NOTIFICATION) + if ((message->type&FLAG_MASK)!=TYPE_NOTIFICATION) read_pos+=sizeof(Variant)*message->args; } diff --git a/core/message_queue.h b/core/message_queue.h index 5cee21847b..6a3ec79732 100644 --- a/core/message_queue.h +++ b/core/message_queue.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -46,7 +46,10 @@ class MessageQueue { enum { TYPE_CALL, TYPE_NOTIFICATION, - TYPE_SET + TYPE_SET, + FLAG_SHOW_ERROR=1<<14, + FLAG_MASK=FLAG_SHOW_ERROR-1 + }; struct Message { @@ -65,12 +68,14 @@ class MessageQueue { uint32_t buffer_max_used; uint32_t buffer_size; + void _call_function(Object* p_target,const StringName& p_func,const Variant *p_args,int p_argcount,bool p_show_error); static MessageQueue *singleton; public: static MessageQueue *get_singleton(); + Error push_call(ObjectID p_id,const StringName& p_method,const Variant** p_args,int p_argcount,bool p_show_error=false); Error push_call(ObjectID p_id, const StringName& p_method, VARIANT_ARG_LIST); Error push_notification(ObjectID p_id, int p_notification); Error push_set(ObjectID p_id, const StringName& p_prop, const Variant& p_value); diff --git a/core/method_bind.cpp b/core/method_bind.cpp index ce57380434..b41fa33887 100644 --- a/core/method_bind.cpp +++ b/core/method_bind.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/method_bind.h b/core/method_bind.h index 85c1084f80..4c2598e50c 100644 --- a/core/method_bind.h +++ b/core/method_bind.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/multi_bucket_array.h b/core/multi_bucket_array.h index d85c9de583..98033e40f6 100644 --- a/core/multi_bucket_array.h +++ b/core/multi_bucket_array.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/object.cpp b/core/object.cpp index 773581d41d..c92fc35b24 100644 --- a/core/object.cpp +++ b/core/object.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -512,17 +512,10 @@ Variant Object::_call_deferred_bind(const Variant** p_args, int p_argcount, Vari r_error.error=Variant::CallError::CALL_OK; - StringName signal = *p_args[0]; - - Variant v[VARIANT_ARG_MAX]; - - - for(int i=0;i<MIN(5,p_argcount-1);i++) { + StringName method = *p_args[0]; - v[i]=*p_args[i+1]; - } + MessageQueue::get_singleton()->push_call(get_instance_ID(),method,&p_args[1],p_argcount-1); - call_deferred(signal,v[0],v[1],v[2],v[3],v[4]); return Variant(); } @@ -839,6 +832,8 @@ void Object::call_multilevel(const StringName& p_name, VARIANT_ARG_DECLARE) { Variant Object::call(const StringName& p_method,const Variant** p_args,int p_argcount,Variant::CallError &r_error) { + r_error.error=Variant::CallError::CALL_OK; + if (p_method==CoreStringNames::get_singleton()->_free) { //free must be here, before anything, always ready #ifdef DEBUG_ENABLED @@ -1011,6 +1006,27 @@ Array Object::_get_property_list_bind() const { return convert_property_list(&lpi); } + +static Dictionary _get_dict_from_method(const MethodInfo &mi) { + + Dictionary d; + d["name"]=mi.name; + d["args"]=convert_property_list(&mi.arguments); + Array da; + for(int i=0;i<mi.default_arguments.size();i++) + da.push_back(mi.default_arguments[i]); + d["default_args"]=da; + d["flags"]=mi.flags; + d["id"]=mi.id; + Dictionary r; + r["type"]=mi.return_val.type; + r["hint"]=mi.return_val.hint; + r["hint_string"]=mi.return_val.hint_string; + d["return_type"]=r; + return d; + +} + Array Object::_get_method_list_bind() const { List<MethodInfo> ml; @@ -1019,20 +1035,7 @@ Array Object::_get_method_list_bind() const { for(List<MethodInfo>::Element *E=ml.front();E;E=E->next()) { - Dictionary d; - d["name"]=E->get().name; - d["args"]=convert_property_list(&E->get().arguments); - Array da; - for(int i=0;i<E->get().default_arguments.size();i++) - da.push_back(E->get().default_arguments[i]); - d["default_args"]=da; - d["flags"]=E->get().flags; - d["id"]=E->get().id; - Dictionary r; - r["type"]=E->get().return_val.type; - r["hint"]=E->get().return_val.hint; - r["hint_string"]=E->get().return_val.hint_string; - d["return_type"]=r; + Dictionary d = _get_dict_from_method(E->get()); //va.push_back(d); ret.push_back(d); } @@ -1122,21 +1125,22 @@ Variant Object::_emit_signal(const Variant** p_args, int p_argcount, Variant::Ca StringName signal = *p_args[0]; - Variant v[VARIANT_ARG_MAX]; - - for(int i=0;i<MIN(5,p_argcount-1);i++) { + const Variant**args=NULL; - v[i]=*p_args[i+1]; + int argc=p_argcount-1; + if (argc) { + args=&p_args[1]; } - emit_signal(signal,v[0],v[1],v[2],v[3],v[4]); + emit_signal(signal,args,argc); + return Variant(); -} +} -void Object::emit_signal(const StringName& p_name,VARIANT_ARG_DECLARE) { +void Object::emit_signal(const StringName& p_name,const Variant** p_args,int p_argcount) { if (_block_signals) return; //no emit, signals blocked @@ -1159,10 +1163,12 @@ void Object::emit_signal(const StringName& p_name,VARIANT_ARG_DECLARE) { OBJ_DEBUG_LOCK + Vector<const Variant*> bind_mem; + + for(int i=0;i<ssize;i++) { const Connection &c = slot_map.getv(i).conn; - VARIANT_ARGPTRS Object *target; #ifdef DEBUG_ENABLED @@ -1173,21 +1179,37 @@ void Object::emit_signal(const StringName& p_name,VARIANT_ARG_DECLARE) { #endif - int bind_count=c.binds.size(); - int bind=0; + const Variant **args=p_args; + int argc=p_argcount; - for(int i=0;bind < bind_count && i<VARIANT_ARG_MAX;i++) { + if (c.binds.size()) { + //handle binds + bind_mem.resize(p_argcount+c.binds.size()); - if (argptr[i]->get_type()==Variant::NIL) { - argptr[i]=&c.binds[bind]; - bind++; + for(int j=0;j<p_argcount;j++) { + bind_mem[j]=p_args[j]; + } + for(int j=0;j<c.binds.size();j++) { + bind_mem[p_argcount+j]=&c.binds[j]; } + + args=bind_mem.ptr(); + argc=bind_mem.size(); } if (c.flags&CONNECT_DEFERRED) { - MessageQueue::get_singleton()->push_call(target->get_instance_ID(),c.method,VARIANT_ARGPTRS_PASS); + MessageQueue::get_singleton()->push_call(target->get_instance_ID(),c.method,args,argc,true); } else { - target->call( c.method, VARIANT_ARGPTRS_PASS ); + Variant::CallError ce; + target->call( c.method, args, argc,ce ); + if (ce.error!=Variant::CallError::CALL_OK) { + + if (ce.error==Variant::CallError::CALL_ERROR_INVALID_METHOD && !ObjectTypeDB::type_exists( target->get_type_name() ) ) { + //most likely object is not initialized yet, do not throw error. + } else { + ERR_PRINTS("Error calling method from signal '"+String(p_name)+"': "+Variant::get_call_error_text(target,c.method,args,argc,ce)); + } + } } if (c.flags&CONNECT_ONESHOT) { @@ -1200,57 +1222,29 @@ void Object::emit_signal(const StringName& p_name,VARIANT_ARG_DECLARE) { } -#if 0 - - //old (deprecated and dangerous code) - s->lock++; - for( Map<Signal::Target,Signal::Slot>::Element *E = s->slot_map.front();E;E=E->next() ) { - - const Signal::Target& t = E->key(); - const Signal::Slot& s = E->get(); - const Connection &c = s.cE->get(); - VARIANT_ARGPTRS + while (!disconnect_data.empty()) { - int bind_count=c.binds.size(); - int bind=0; + const _ObjectSignalDisconnectData &dd = disconnect_data.front()->get(); + disconnect(dd.signal,dd.target,dd.method); + disconnect_data.pop_front(); + } - for(int i=0;bind < bind_count && i<VARIANT_ARG_MAX;i++) { +} - if (argptr[i]->get_type()==Variant::NIL) { - argptr[i]=&c.binds[bind]; - bind++; - } - } +void Object::emit_signal(const StringName& p_name,VARIANT_ARG_DECLARE) { - if (c.flags&CONNECT_DEFERRED) { - MessageQueue::get_singleton()->push_call(t._id,t.method,VARIANT_ARGPTRS_PASS); - } else { - Object *obj = ObjectDB::get_instance(t._id); - ERR_CONTINUE(!obj); //yeah this should always be here - obj->call( t.method, VARIANT_ARGPTRS_PASS ); - } + VARIANT_ARGPTRS; - if (c.flags&CONNECT_ONESHOT) { - _ObjectSignalDisconnectData dd; - dd.signal=p_name; - dd.target=ObjectDB::get_instance(t._id); - dd.method=t.method; - disconnect_data.push_back(dd); - } + int argc=0; + for(int i=0;i<VARIANT_ARG_MAX;i++) { + if (argptr[i]->get_type()==Variant::NIL) + break; + argc++; } - - - s->lock--; -#endif - while (!disconnect_data.empty()) { - - const _ObjectSignalDisconnectData &dd = disconnect_data.front()->get(); - disconnect(dd.signal,dd.target,dd.method); - disconnect_data.pop_front(); - } + emit_signal(p_name,argptr,argc); } @@ -1299,11 +1293,39 @@ void Object::_emit_signal(const StringName& p_name,const Array& p_pargs){ #endif Array Object::_get_signal_list() const{ - return Array(); + List<MethodInfo> signal_list; + get_signal_list(&signal_list); + + Array ret; + for (List<MethodInfo>::Element *E=signal_list.front();E;E=E->next()) { + + ret.push_back(_get_dict_from_method(E->get())); + } + + return ret; } Array Object::_get_signal_connection_list(const String& p_signal) const{ - return Array(); + List<Connection> conns; + get_all_signal_connections(&conns); + + Array ret; + + for (List<Connection>::Element *E=conns.front();E;E=E->next()) { + + Connection &c=E->get(); + Dictionary rc; + rc["signal"]=c.signal; + rc["method"]=c.method; + rc["source"]=c.source; + rc["target"]=c.target; + rc["binds"]=c.binds; + rc["flags"]=c.flags; + ret.push_back(rc); + } + + return ret; + } @@ -1618,6 +1640,7 @@ void Object::_bind_methods() { ObjectTypeDB::bind_method(_MD("has_method","method"),&Object::has_method); ObjectTypeDB::bind_method(_MD("get_signal_list"),&Object::_get_signal_list); + ObjectTypeDB::bind_method(_MD("get_signal_connection_list","signal"),&Object::_get_signal_connection_list); ObjectTypeDB::bind_method(_MD("connect","signal","target:Object","method","binds","flags"),&Object::connect,DEFVAL(Array()),DEFVAL(0)); ObjectTypeDB::bind_method(_MD("disconnect","signal","target:Object","method"),&Object::disconnect); diff --git a/core/object.h b/core/object.h index 5b6361796f..dcebf9b2a2 100644 --- a/core/object.h +++ b/core/object.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -593,6 +593,7 @@ public: void add_user_signal(const MethodInfo& p_signal); void emit_signal(const StringName& p_name,VARIANT_ARG_LIST); + void emit_signal(const StringName& p_name, const Variant** p_args, int p_argcount); void get_signal_list(List<MethodInfo> *p_signals ) const; void get_signal_connection_list(const StringName& p_signal,List<Connection> *p_connections) const; void get_all_signal_connections(List<Connection> *p_connections) const; diff --git a/core/object_type_db.cpp b/core/object_type_db.cpp index f8ba0a9b15..dd9304f1f9 100644 --- a/core/object_type_db.cpp +++ b/core/object_type_db.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/object_type_db.h b/core/object_type_db.h index 319e3ec02c..f6caf14be5 100644 --- a/core/object_type_db.h +++ b/core/object_type_db.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/os/copymem.cpp b/core/os/copymem.cpp index 54baf1e232..234ca50b45 100644 --- a/core/os/copymem.cpp +++ b/core/os/copymem.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/os/copymem.h b/core/os/copymem.h index a5d640edbf..d7fc46aae4 100644 --- a/core/os/copymem.h +++ b/core/os/copymem.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/os/dir_access.cpp b/core/os/dir_access.cpp index d0baae5872..32d66a7408 100644 --- a/core/os/dir_access.cpp +++ b/core/os/dir_access.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/os/dir_access.h b/core/os/dir_access.h index 8bacc96c60..e97a065998 100644 --- a/core/os/dir_access.h +++ b/core/os/dir_access.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/os/file_access.cpp b/core/os/file_access.cpp index ef7efd27e1..d82d0b63c5 100644 --- a/core/os/file_access.cpp +++ b/core/os/file_access.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/os/file_access.h b/core/os/file_access.h index 8e34013796..35514a129f 100644 --- a/core/os/file_access.h +++ b/core/os/file_access.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/os/input.cpp b/core/os/input.cpp index 53358fd4f5..d8d746c811 100644 --- a/core/os/input.cpp +++ b/core/os/input.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/os/input.h b/core/os/input.h index d81ebf4ec3..57eaa973d9 100644 --- a/core/os/input.h +++ b/core/os/input.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/os/input_event.cpp b/core/os/input_event.cpp index 2bd62927b0..2f39567a7e 100644 --- a/core/os/input_event.cpp +++ b/core/os/input_event.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -156,6 +156,7 @@ bool InputEvent::is_pressed() const { case MOUSE_BUTTON: return mouse_button.pressed; case JOYSTICK_BUTTON: return joy_button.pressed; case SCREEN_TOUCH: return screen_touch.pressed; + case JOYSTICK_MOTION: return InputMap::get_singleton()->event_is_joy_motion_action_pressed(*this); case ACTION: return action.pressed; default: {} } diff --git a/core/os/input_event.h b/core/os/input_event.h index 4bb122ebc1..b601adc875 100644 --- a/core/os/input_event.h +++ b/core/os/input_event.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -143,6 +143,9 @@ enum { JOY_ANALOG_2_X = JOY_AXIS_4, JOY_ANALOG_2_Y = JOY_AXIS_5, + + JOY_ANALOG_L2 = JOY_AXIS_6, + JOY_ANALOG_R2 = JOY_AXIS_7, }; diff --git a/core/os/keyboard.cpp b/core/os/keyboard.cpp index 10e64c3961..633aa06a9a 100644 --- a/core/os/keyboard.cpp +++ b/core/os/keyboard.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/os/keyboard.h b/core/os/keyboard.h index eaf656dd4d..69e74d1252 100644 --- a/core/os/keyboard.h +++ b/core/os/keyboard.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/os/main_loop.cpp b/core/os/main_loop.cpp index c37c281fb9..310bbaa3b8 100644 --- a/core/os/main_loop.cpp +++ b/core/os/main_loop.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/os/main_loop.h b/core/os/main_loop.h index c5d58120c5..059624dbe4 100644 --- a/core/os/main_loop.h +++ b/core/os/main_loop.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/os/memory.cpp b/core/os/memory.cpp index 1d9ac4e302..f7f8fef2b7 100644 --- a/core/os/memory.cpp +++ b/core/os/memory.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/os/memory.h b/core/os/memory.h index 0a35c93fdb..98b973bc06 100644 --- a/core/os/memory.h +++ b/core/os/memory.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/os/memory_pool_dynamic.cpp b/core/os/memory_pool_dynamic.cpp index d1c41aff84..6be8d0a36d 100644 --- a/core/os/memory_pool_dynamic.cpp +++ b/core/os/memory_pool_dynamic.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/os/memory_pool_dynamic.h b/core/os/memory_pool_dynamic.h index 00999ee24d..82149bcf5d 100644 --- a/core/os/memory_pool_dynamic.h +++ b/core/os/memory_pool_dynamic.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/os/memory_pool_dynamic_prealloc.cpp b/core/os/memory_pool_dynamic_prealloc.cpp index c7c25f32d1..f76c2a12b4 100644 --- a/core/os/memory_pool_dynamic_prealloc.cpp +++ b/core/os/memory_pool_dynamic_prealloc.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/os/memory_pool_dynamic_prealloc.h b/core/os/memory_pool_dynamic_prealloc.h index 3523079bac..d2256c0c98 100644 --- a/core/os/memory_pool_dynamic_prealloc.h +++ b/core/os/memory_pool_dynamic_prealloc.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/os/memory_pool_dynamic_static.cpp b/core/os/memory_pool_dynamic_static.cpp index 029ef450cd..894066708e 100644 --- a/core/os/memory_pool_dynamic_static.cpp +++ b/core/os/memory_pool_dynamic_static.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/os/memory_pool_dynamic_static.h b/core/os/memory_pool_dynamic_static.h index a870f3070c..6177c78de7 100644 --- a/core/os/memory_pool_dynamic_static.h +++ b/core/os/memory_pool_dynamic_static.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/os/memory_pool_static.cpp b/core/os/memory_pool_static.cpp index d3617eac73..321f4d989e 100644 --- a/core/os/memory_pool_static.cpp +++ b/core/os/memory_pool_static.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/os/memory_pool_static.h b/core/os/memory_pool_static.h index 40bd1aaf0e..2e11b7ded4 100644 --- a/core/os/memory_pool_static.h +++ b/core/os/memory_pool_static.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/os/mutex.cpp b/core/os/mutex.cpp index be984c080b..9b379009b9 100644 --- a/core/os/mutex.cpp +++ b/core/os/mutex.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/os/mutex.h b/core/os/mutex.h index ac6d36d635..f16375aa26 100644 --- a/core/os/mutex.h +++ b/core/os/mutex.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/os/os.cpp b/core/os/os.cpp index 8caf95e4d1..eb5f91167a 100644 --- a/core/os/os.cpp +++ b/core/os/os.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/os/os.h b/core/os/os.h index ab1a07276c..94cb1d4ea4 100644 --- a/core/os/os.h +++ b/core/os/os.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/os/pc_joystick_map.h b/core/os/pc_joystick_map.h index 111dc9b3a8..df123c5c1b 100644 --- a/core/os/pc_joystick_map.h +++ b/core/os/pc_joystick_map.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/os/semaphore.cpp b/core/os/semaphore.cpp index 8cb431d2cc..5fa2d339dc 100644 --- a/core/os/semaphore.cpp +++ b/core/os/semaphore.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/os/semaphore.h b/core/os/semaphore.h index e8ad9d3c3a..b65542ce35 100644 --- a/core/os/semaphore.h +++ b/core/os/semaphore.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/os/shell.cpp b/core/os/shell.cpp index 3746dc6804..8737d97fa0 100644 --- a/core/os/shell.cpp +++ b/core/os/shell.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/os/shell.h b/core/os/shell.h index 7ef5abbdef..805dd70301 100644 --- a/core/os/shell.h +++ b/core/os/shell.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/os/thread.cpp b/core/os/thread.cpp index 53db62c176..7fb1e969d4 100644 --- a/core/os/thread.cpp +++ b/core/os/thread.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/os/thread.h b/core/os/thread.h index e3d00b0397..5711561809 100644 --- a/core/os/thread.h +++ b/core/os/thread.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/os/thread_dummy.cpp b/core/os/thread_dummy.cpp index 4e139f6379..30a0e2696c 100644 --- a/core/os/thread_dummy.cpp +++ b/core/os/thread_dummy.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/os/thread_dummy.h b/core/os/thread_dummy.h index a83e42ff98..800eef9ef9 100644 --- a/core/os/thread_dummy.h +++ b/core/os/thread_dummy.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/os/thread_safe.cpp b/core/os/thread_safe.cpp index 9a20db6a9d..f252190504 100644 --- a/core/os/thread_safe.cpp +++ b/core/os/thread_safe.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/os/thread_safe.h b/core/os/thread_safe.h index 62d2181279..793dd88543 100644 --- a/core/os/thread_safe.h +++ b/core/os/thread_safe.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/packed_data_container.cpp b/core/packed_data_container.cpp index fa17e93aa8..dd736502a3 100644 --- a/core/packed_data_container.cpp +++ b/core/packed_data_container.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/packed_data_container.h b/core/packed_data_container.h index f4152bbb4d..9183dcb90e 100644 --- a/core/packed_data_container.h +++ b/core/packed_data_container.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/pair.cpp b/core/pair.cpp index 17076bb379..14bb2d7775 100644 --- a/core/pair.cpp +++ b/core/pair.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/pair.h b/core/pair.h index 83fc837fff..9bffc37f49 100644 --- a/core/pair.h +++ b/core/pair.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/path_db.cpp b/core/path_db.cpp index c6ea25d966..d3521fcb23 100644 --- a/core/path_db.cpp +++ b/core/path_db.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/path_db.h b/core/path_db.h index de84216006..9c9be65d28 100644 --- a/core/path_db.h +++ b/core/path_db.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/path_remap.cpp b/core/path_remap.cpp index 2ef39470a0..d4cb883f41 100644 --- a/core/path_remap.cpp +++ b/core/path_remap.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/path_remap.h b/core/path_remap.h index cb2a045668..66ebe7987b 100644 --- a/core/path_remap.h +++ b/core/path_remap.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/pool_allocator.cpp b/core/pool_allocator.cpp index d7dca45836..23be650fda 100644 --- a/core/pool_allocator.cpp +++ b/core/pool_allocator.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/pool_allocator.h b/core/pool_allocator.h index 4b0f931eb3..2c5920149b 100644 --- a/core/pool_allocator.h +++ b/core/pool_allocator.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/print_string.cpp b/core/print_string.cpp index 42e018f303..37760a66ca 100644 --- a/core/print_string.cpp +++ b/core/print_string.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/print_string.h b/core/print_string.h index 4ea389b3a1..0aa5b4c8e9 100644 --- a/core/print_string.h +++ b/core/print_string.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/ref_ptr.cpp b/core/ref_ptr.cpp index ddb8054e3b..dee2b9a164 100644 --- a/core/ref_ptr.cpp +++ b/core/ref_ptr.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/ref_ptr.h b/core/ref_ptr.h index d1ee6a3a7d..68788b73cd 100644 --- a/core/ref_ptr.h +++ b/core/ref_ptr.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/reference.cpp b/core/reference.cpp index 509e132b5a..90bafd0a9c 100644 --- a/core/reference.cpp +++ b/core/reference.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/reference.h b/core/reference.h index 65f31f78f3..8bfbf19ab6 100644 --- a/core/reference.h +++ b/core/reference.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/register_core_types.cpp b/core/register_core_types.cpp index 8754946bb1..fb17156df4 100644 --- a/core/register_core_types.cpp +++ b/core/register_core_types.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/register_core_types.h b/core/register_core_types.h index a84849c969..239d67f1ec 100644 --- a/core/register_core_types.h +++ b/core/register_core_types.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/res_ptr.cpp b/core/res_ptr.cpp index fcff285e8f..11312b8021 100644 --- a/core/res_ptr.cpp +++ b/core/res_ptr.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/res_ptr.h b/core/res_ptr.h index 21f7fb6a2c..e1dc66b290 100644 --- a/core/res_ptr.h +++ b/core/res_ptr.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/resource.cpp b/core/resource.cpp index 13e0f73b80..e0706cf541 100644 --- a/core/resource.cpp +++ b/core/resource.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/resource.h b/core/resource.h index cd28a51755..f0c86631cc 100644 --- a/core/resource.h +++ b/core/resource.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/rid.cpp b/core/rid.cpp index 0870e6ab2d..219c2f0e69 100644 --- a/core/rid.cpp +++ b/core/rid.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/rid.h b/core/rid.h index e6582757ee..85ae1b15d3 100644 --- a/core/rid.h +++ b/core/rid.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/ring_buffer.h b/core/ring_buffer.h index 5cbd261ec8..4658ec5e51 100644 --- a/core/ring_buffer.h +++ b/core/ring_buffer.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/safe_refcount.cpp b/core/safe_refcount.cpp index afe2a4eb33..7718e466f2 100644 --- a/core/safe_refcount.cpp +++ b/core/safe_refcount.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/safe_refcount.h b/core/safe_refcount.h index 481b9fa7e9..e5dc854c23 100644 --- a/core/safe_refcount.h +++ b/core/safe_refcount.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/script_debugger_debugger.cpp b/core/script_debugger_debugger.cpp index 5c592a130c..71ad33f5ed 100644 --- a/core/script_debugger_debugger.cpp +++ b/core/script_debugger_debugger.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/script_debugger_local.cpp b/core/script_debugger_local.cpp index 649bbe89f0..3e442f7f59 100644 --- a/core/script_debugger_local.cpp +++ b/core/script_debugger_local.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/script_debugger_local.h b/core/script_debugger_local.h index 45ff1d4466..4abacfc519 100644 --- a/core/script_debugger_local.h +++ b/core/script_debugger_local.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/script_debugger_remote.cpp b/core/script_debugger_remote.cpp index d72c9f7532..b56ff4c0e1 100644 --- a/core/script_debugger_remote.cpp +++ b/core/script_debugger_remote.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -30,7 +30,7 @@ #include "os/os.h" #include "io/ip.h" #include "globals.h" - +#include "os/input.h" void ScriptDebuggerRemote::_send_video_memory() { List<ResourceUsage> usage; @@ -135,6 +135,10 @@ void ScriptDebuggerRemote::debug(ScriptLanguage *p_script,bool p_can_continue) { packet_peer_stream->put_var(p_can_continue); packet_peer_stream->put_var(p_script->debug_get_error()); + Input::MouseMode mouse_mode=Input::get_singleton()->get_mouse_mode(); + if (mouse_mode!=Input::MOUSE_MODE_VISIBLE) + Input::get_singleton()->set_mouse_mode(Input::MOUSE_MODE_VISIBLE); + while(true) { @@ -296,6 +300,9 @@ void ScriptDebuggerRemote::debug(ScriptLanguage *p_script,bool p_can_continue) { packet_peer_stream->put_var("debug_exit"); packet_peer_stream->put_var(0); + if (mouse_mode!=Input::MOUSE_MODE_VISIBLE) + Input::get_singleton()->set_mouse_mode(mouse_mode); + } diff --git a/core/script_debugger_remote.h b/core/script_debugger_remote.h index 973fa23212..f18e212236 100644 --- a/core/script_debugger_remote.h +++ b/core/script_debugger_remote.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/script_language.cpp b/core/script_language.cpp index b7a0f579f4..2ce3844ba3 100644 --- a/core/script_language.cpp +++ b/core/script_language.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/script_language.h b/core/script_language.h index 52ae4e488f..3138c88e8e 100644 --- a/core/script_language.h +++ b/core/script_language.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -98,6 +98,7 @@ public: virtual bool has_script_signal(const StringName& p_signal) const=0; virtual void get_script_signal_list(List<MethodInfo> *r_signals) const=0; + virtual bool get_property_default_value(const StringName& p_property,Variant& r_value) const=0; virtual void update_exports() {} //editor tool diff --git a/core/self_list.h b/core/self_list.h index b414baaba6..bfdcfbfbc2 100644 --- a/core/self_list.h +++ b/core/self_list.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/set.h b/core/set.h index 91c4e3f9c4..808ffe5b36 100644 --- a/core/set.h +++ b/core/set.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/simple_type.h b/core/simple_type.h index 84e08bf0b4..1cc597146e 100644 --- a/core/simple_type.h +++ b/core/simple_type.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/sort.h b/core/sort.h index 65664d0ed8..bd61921c8a 100644 --- a/core/sort.h +++ b/core/sort.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/string_db.cpp b/core/string_db.cpp index b48d9f37d4..0e953cc326 100644 --- a/core/string_db.cpp +++ b/core/string_db.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/string_db.h b/core/string_db.h index 3b3249bf5e..f6c6ecefec 100644 --- a/core/string_db.h +++ b/core/string_db.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/translation.cpp b/core/translation.cpp index bab6cde966..e4dad8d8de 100644 --- a/core/translation.cpp +++ b/core/translation.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -626,7 +626,7 @@ bool TranslationServer::_load_translations(const String& p_from) { for(int i=0;i<tcount;i++) { - print_line( "Loading translation from " + r[i] ); + //print_line( "Loading translation from " + r[i] ); Ref<Translation> tr = ResourceLoader::load(r[i]); if (tr.is_valid()) add_translation(tr); diff --git a/core/translation.h b/core/translation.h index 54118cd3b5..5be6b8913a 100644 --- a/core/translation.h +++ b/core/translation.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/typedefs.h b/core/typedefs.h index 460b2e2110..1ca7a4f66d 100644 --- a/core/typedefs.h +++ b/core/typedefs.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/undo_redo.cpp b/core/undo_redo.cpp index ece9a02e24..ecbda1d3fd 100644 --- a/core/undo_redo.cpp +++ b/core/undo_redo.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/undo_redo.h b/core/undo_redo.h index 141a413c2a..7f63ba9ed6 100644 --- a/core/undo_redo.h +++ b/core/undo_redo.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/ustring.cpp b/core/ustring.cpp index bf2494e9b5..21c0d78fdb 100644 --- a/core/ustring.cpp +++ b/core/ustring.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -1636,12 +1636,16 @@ int64_t String::to_int64() const { return integer*sign; } -int String::to_int(const char* p_str) { +int String::to_int(const char* p_str,int p_len) { int to=0; - while(p_str[to]!=0 && p_str[to]!='.') - to++; + if (p_len>=0) + to=p_len; + else { + while(p_str[to]!=0 && p_str[to]!='.') + to++; + } int integer=0; diff --git a/core/ustring.h b/core/ustring.h index 2f3c4bff4d..2b967d368a 100644 --- a/core/ustring.h +++ b/core/ustring.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -144,7 +144,7 @@ public: int to_int() const; int64_t to_int64() const; - static int to_int(const char* p_str); + static int to_int(const char* p_str, int p_len=-1); static double to_double(const char* p_str); static double to_double(const CharType* p_str, const CharType **r_end=NULL); static int64_t to_int(const CharType* p_str,int p_len=-1); diff --git a/core/variant.cpp b/core/variant.cpp index c6a55b10e6..3bd8d80528 100644 --- a/core/variant.cpp +++ b/core/variant.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -33,7 +33,7 @@ #include "scene/gui/control.h" #include "io/marshalls.h" #include "core_string_names.h" - +#include "variant_parser.h" String Variant::get_type_name(Variant::Type p_type) { @@ -706,6 +706,17 @@ bool Variant::operator==(const Variant& p_variant) const { } +bool Variant::operator!=(const Variant& p_variant) const { + + if (type!=p_variant.type) //evaluation of operator== needs to be more strict + return true; + bool v; + Variant r; + evaluate(OP_NOT_EQUAL,*this,p_variant,r,v); + return r; + +} + bool Variant::operator<(const Variant& p_variant) const { if (type!=p_variant.type) //if types differ, then order by type first return type<p_variant.type; @@ -2973,132 +2984,40 @@ void Variant::construct_from_string(const String& p_string,Variant& r_value,Obje } -String Variant::get_construct_string(ObjectDeConstruct p_obj_deconstruct,void *p_deconstruct_ud) const { - - switch( type ) { - - case NIL: return "null"; - case BOOL: return _data._bool ? "true" : "false"; - case INT: return String::num(_data._int); - case REAL: return String::num(_data._real); - case STRING: return "\""+reinterpret_cast<const String*>(_data._mem)->c_escape()+"\""; - case VECTOR2: return "Vector2("+operator Vector2()+")"; - case RECT2: return "Rect2("+operator Rect2()+")"; - case MATRIX32: return "Matrix32("+operator Matrix32()+")"; - case VECTOR3: return "Vector3("+operator Vector3()+")"; - case PLANE: return "Plane("+operator Plane()+")"; - //case QUAT: - case _AABB: return "AABB("+operator AABB()+")"; - case QUAT: return "Quat("+operator Quat()+")"; - case MATRIX3: return "Matrix3("+operator Matrix3()+")"; - case TRANSFORM: return "Transform("+operator Transform()+")"; - case NODE_PATH: return "@\""+String(operator NodePath()).c_escape()+"\""; - case INPUT_EVENT: return "InputEvent()"; - case COLOR: return "Color("+String::num( operator Color().r)+","+String::num( operator Color().g)+","+String::num( operator Color().b)+","+String::num( operator Color().a)+")" ; - case DICTIONARY: { - - const Dictionary &d =*reinterpret_cast<const Dictionary*>(_data._mem); - //const String *K=NULL; - String str="{"; - List<Variant> keys; - d.get_key_list(&keys); - - Vector<_VariantStrPair> pairs; - - for(List<Variant>::Element *E=keys.front();E;E=E->next()) { - - _VariantStrPair sp; - sp.key=E->get().get_construct_string(p_obj_deconstruct,p_deconstruct_ud); - sp.value=d[E->get()].get_construct_string(p_obj_deconstruct,p_deconstruct_ud); - pairs.push_back(sp); - } +String Variant::get_construct_string() const { - pairs.sort(); + String vars; + VariantWriter::write_to_string(*this,vars); - for(int i=0;i<pairs.size();i++) { - if (i>0) - str+=", "; - str+="("+pairs[i].key+":"+pairs[i].value+")"; - } - str+="}"; + return vars; - return str; - } break; - case VECTOR3_ARRAY: { - - DVector<Vector3> vec = operator DVector<Vector3>(); - String str="Vector3Array(["; - for(int i=0;i<vec.size();i++) { - - if (i>0) - str+=", "; - str+=Variant( vec[i] ).get_construct_string(); - } - return str+"])"; - } break; - case STRING_ARRAY: { +} - DVector<String> vec = operator DVector<String>(); - String str="StringArray(["; - for(int i=0;i<vec.size();i++) { +String Variant::get_call_error_text(Object* p_base, const StringName& p_method,const Variant** p_argptrs,int p_argcount,const Variant::CallError &ce) { - if (i>0) - str+=", "; - str=str+=Variant( vec[i] ).get_construct_string(); - } - return str+"])"; - } break; - case INT_ARRAY: { - DVector<int> vec = operator DVector<int>(); - String str="IntArray(["; - for(int i=0;i<vec.size();i++) { + String err_text; - if (i>0) - str+=", "; - str=str+itos(vec[i]); - } - return str+"])"; - } break; - case REAL_ARRAY: { - - DVector<real_t> vec = operator DVector<real_t>(); - String str="FloatArray(["; - for(int i=0;i<vec.size();i++) { - - if (i>0) - str+=", "; - str=str+rtos(vec[i]); - } - return str+"])"; - } break; - case ARRAY: { - - Array arr = operator Array(); - String str="["; - for (int i=0; i<arr.size(); i++) { - if (i) - str+=", "; - str += arr[i].get_construct_string(p_obj_deconstruct,p_deconstruct_ud); - }; - return str+"]"; - - } break; - case OBJECT: { + if (ce.error==Variant::CallError::CALL_ERROR_INVALID_ARGUMENT) { + int errorarg=ce.argument; + err_text="Cannot convert argument "+itos(errorarg+1)+" from "+Variant::get_type_name(p_argptrs[errorarg]->get_type())+" to "+Variant::get_type_name(ce.expected)+"."; + } else if (ce.error==Variant::CallError::CALL_ERROR_TOO_MANY_ARGUMENTS) { + err_text="Expected "+itos(ce.argument)+" arguments."; + } else if (ce.error==Variant::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS) { + err_text="Expected "+itos(ce.argument)+" arguments."; + } else if (ce.error==Variant::CallError::CALL_ERROR_INVALID_METHOD) { + err_text="Method not found."; + } else if (ce.error==Variant::CallError::CALL_ERROR_INSTANCE_IS_NULL) { + err_text="Instance is null"; + } else if (ce.error==Variant::CallError::CALL_OK){ + return "Call OK"; + } - if (_get_obj().obj) { - if (p_obj_deconstruct) { - return "Object(\""+p_obj_deconstruct(Variant(*this),p_deconstruct_ud).c_escape()+")"; - } else { - return _get_obj().obj->get_type()+".new()"; - } - } else - return "null"; + String class_name = p_base->get_type(); + Ref<Script> script = p_base->get_script(); + if (script.is_valid() && script->get_path().is_resource_file()) { - } break; - default: { - return "["+get_type_name(type)+"]"; - } + class_name+="("+script->get_path().get_file()+")"; } - + return "'"+class_name+"::"+String(p_method)+"': "+err_text; } diff --git a/core/variant.h b/core/variant.h index e75a2b1c92..b58c781bdd 100644 --- a/core/variant.h +++ b/core/variant.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -390,6 +390,9 @@ public: Variant call(const StringName& p_method,const Variant** p_args,int p_argcount,CallError &r_error); Variant call(const StringName& p_method,const Variant& p_arg1=Variant(),const Variant& p_arg2=Variant(),const Variant& p_arg3=Variant(),const Variant& p_arg4=Variant(),const Variant& p_arg5=Variant()); + + static String get_call_error_text(Object* p_base, const StringName& p_method,const Variant** p_argptrs,int p_argcount,const Variant::CallError &ce); + static Variant construct(const Variant::Type,const Variant** p_args,int p_argcount,CallError &r_error,bool p_strict=true); void get_method_list(List<MethodInfo> *p_list) const; @@ -411,6 +414,7 @@ public: //argsVariant call() bool operator==(const Variant& p_variant) const; + bool operator!=(const Variant& p_variant) const; bool operator<(const Variant& p_variant) const; uint32_t hash() const; @@ -425,7 +429,7 @@ public: typedef String (*ObjectDeConstruct)(const Variant& p_object,void *ud); typedef void (*ObjectConstruct)(const String& p_text,void *ud,Variant& r_value); - String get_construct_string(ObjectDeConstruct p_obj_deconstruct=NULL,void *p_deconstruct_ud=NULL) const; + String get_construct_string() const; static void construct_from_string(const String& p_string,Variant& r_value,ObjectConstruct p_obj_construct=NULL,void *p_construct_ud=NULL); void operator=(const Variant& p_variant); // only this is enough for all the other types diff --git a/core/variant_call.cpp b/core/variant_call.cpp index 2ac876c8f4..2122640be8 100644 --- a/core/variant_call.cpp +++ b/core/variant_call.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/variant_call_bind.h b/core/variant_call_bind.h index 613669203d..54954540b0 100644 --- a/core/variant_call_bind.h +++ b/core/variant_call_bind.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/variant_op.cpp b/core/variant_op.cpp index e33b79e63c..204a00e1d5 100644 --- a/core/variant_op.cpp +++ b/core/variant_op.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -1003,7 +1003,7 @@ void Variant::set(const Variant& p_index, const Variant& p_value, bool *r_valid) return; } - *str = str->substr(0,idx-1)+chr+str->substr(idx+1,str->length()); + *str = str->substr(0,idx)+chr+str->substr(idx+1,str->length()); valid=true; return; @@ -1352,6 +1352,22 @@ void Variant::set(const Variant& p_index, const Variant& p_value, bool *r_valid) valid=true; v->set_hsv(v->get_h(),v->get_s(),p_value); return; + } else if (*str=="r8" ) { + valid=true; + v->g=float(p_value)/255.0; + return; + } else if (*str=="g8" ) { + valid=true; + v->g=float(p_value)/255.0; + return; + } else if (*str=="b8" ) { + valid=true; + v->b=float(p_value)/255.0; + return; + } else if (*str=="a8" ) {\ + valid=true; + v->a=float(p_value)/255.0; + return; } } else if (p_index.get_type()==Variant::INT) { @@ -2195,6 +2211,18 @@ Variant Variant::get(const Variant& p_index, bool *r_valid) const { } else if (*str=="v" ) { valid=true; return v->get_v(); + } else if (*str=="r8") { + valid=true; + return v->r*255.0; + } else if (*str=="g8" ) { + valid=true; + return v->g*255.0; + } else if (*str=="b8" ) { + valid=true; + return v->b*255.0; + } else if (*str=="a8" ) { + valid=true; + return v->a*255.0; } } else if (p_index.get_type()==Variant::INT) { @@ -2866,6 +2894,10 @@ void Variant::get_property_list(List<PropertyInfo> *p_list) const { p_list->push_back( PropertyInfo(Variant::REAL,"h")); p_list->push_back( PropertyInfo(Variant::REAL,"s")); p_list->push_back( PropertyInfo(Variant::REAL,"v")); + p_list->push_back( PropertyInfo(Variant::INT,"r8")); + p_list->push_back( PropertyInfo(Variant::INT,"g8")); + p_list->push_back( PropertyInfo(Variant::INT,"b8")); + p_list->push_back( PropertyInfo(Variant::INT,"a8")); } break; case IMAGE: { } break; diff --git a/core/variant_parser.cpp b/core/variant_parser.cpp index 239b129388..9f2727d33d 100644 --- a/core/variant_parser.cpp +++ b/core/variant_parser.cpp @@ -19,6 +19,20 @@ bool VariantParser::StreamFile::is_eof() const { } +CharType VariantParser::StreamString::get_char() { + + if (pos>=s.length()) + return 0; + else + return s[pos++]; +} + +bool VariantParser::StreamString::is_utf8() const { + return false; +} +bool VariantParser::StreamString::is_eof() const { + return pos>s.length(); +} ///////////////////////////////////////////////////////////////////////////////////////////////// @@ -35,6 +49,7 @@ const char * VariantParser::tk_name[TK_MAX] = { "identifier", "string", "number", + "color", "':'", "','", "'='", @@ -106,6 +121,20 @@ Error VariantParser::get_token(Stream *p_stream, Token& r_token, int &line, Stri r_token.type=TK_COLON; return OK; }; + case ';': { + + while(true) { + CharType ch=p_stream->get_char(); + if (p_stream->is_eof()) { + r_token.type=TK_EOF; + return OK; + } + if (ch=='\n') + break; + } + + break; + }; case ',': { r_token.type=TK_COMMA; @@ -116,6 +145,29 @@ Error VariantParser::get_token(Stream *p_stream, Token& r_token, int &line, Stri r_token.type=TK_EQUAL; return OK; }; + case '#': { + + + String color_str="#"; + while(true) { + CharType ch=p_stream->get_char(); + if (p_stream->is_eof()) { + r_token.type=TK_EOF; + return OK; + } else if ( (ch>='0' && ch<='9') || (ch>='a' && ch<='f') || (ch>='A' && ch<='F') ) { + color_str+=String::chr(ch); + + } else { + p_stream->saved=ch; + break; + } + } + + r_token.value=Color::html(color_str); + r_token.type=TK_COLOR; + return OK; + + }; case '"': { @@ -336,6 +388,42 @@ Error VariantParser::get_token(Stream *p_stream, Token& r_token, int &line, Stri return ERR_PARSE_ERROR; } +Error VariantParser::_parse_enginecfg(Stream *p_stream, Vector<String>& strings, int &line, String &r_err_str) { + + Token token; + get_token(p_stream,token,line,r_err_str); + if (token.type!=TK_PARENTHESIS_OPEN) { + r_err_str="Expected '(' in old-style engine.cfg construct"; + return ERR_PARSE_ERROR; + } + + + String accum; + + while(true) { + + CharType c=p_stream->get_char(); + + if (p_stream->is_eof()) { + r_err_str="Unexpected EOF while parsing old-style engine.cfg construct"; + return ERR_PARSE_ERROR; + } + + if (c==',') { + strings.push_back(accum.strip_edges()); + accum=String(); + } else if (c==')') { + strings.push_back(accum.strip_edges()); + return OK; + } else if (c=='\n') { + line++; + } + + } + + return OK; +} + template<class T> Error VariantParser::_parse_construct(Stream *p_stream,Vector<T>& r_construct,int &line,String &r_err_str) { @@ -984,8 +1072,24 @@ Error VariantParser::parse_value(Token& token,Variant &value,Stream *p_stream,in ie.joy_motion.axis = token.value; get_token(p_stream,token,line,r_err_str); + + if (token.type!=TK_COMMA) { + r_err_str="Expected ',' after axis index"; + return ERR_PARSE_ERROR; + } + + get_token(p_stream,token,line,r_err_str); + if (token.type!=TK_NUMBER) { + r_err_str="Expected axis sign"; + return ERR_PARSE_ERROR; + } + + ie.joy_motion.axis_value = token.value; + + get_token(p_stream,token,line,r_err_str); + if (token.type!=TK_PARENTHESIS_CLOSE) { - r_err_str="Expected ')'"; + r_err_str="Expected ')' for jaxis"; return ERR_PARSE_ERROR; } @@ -1174,6 +1278,90 @@ Error VariantParser::parse_value(Token& token,Variant &value,Stream *p_stream,in value=arr; return OK; + } else if (id=="key") { // compatibility with engine.cfg + + Vector<String> params; + Error err = _parse_enginecfg(p_stream,params,line,r_err_str); + if (err) + return err; + ERR_FAIL_COND_V(params.size()!=1 && params.size()!=2,ERR_PARSE_ERROR); + + int scode=0; + + if (params[0].is_numeric()) { + scode=params[0].to_int(); + if (scode < 10) { + scode=KEY_0+scode; + } + } else + scode=find_keycode(params[0]); + + InputEvent ie; + ie.type=InputEvent::KEY; + ie.key.scancode=scode; + + if (params.size()==2) { + String mods=params[1]; + if (mods.findn("C")!=-1) + ie.key.mod.control=true; + if (mods.findn("A")!=-1) + ie.key.mod.alt=true; + if (mods.findn("S")!=-1) + ie.key.mod.shift=true; + if (mods.findn("M")!=-1) + ie.key.mod.meta=true; + } + value=ie; + return OK; + + } else if (id=="mbutton") { // compatibility with engine.cfg + + Vector<String> params; + Error err = _parse_enginecfg(p_stream,params,line,r_err_str); + if (err) + return err; + ERR_FAIL_COND_V(params.size()!=2,ERR_PARSE_ERROR); + + InputEvent ie; + ie.type=InputEvent::MOUSE_BUTTON; + ie.device=params[0].to_int(); + ie.mouse_button.button_index=params[1].to_int(); + + value=ie; + return OK; + } else if (id=="jbutton") { // compatibility with engine.cfg + + Vector<String> params; + Error err = _parse_enginecfg(p_stream,params,line,r_err_str); + if (err) + return err; + ERR_FAIL_COND_V(params.size()!=2,ERR_PARSE_ERROR); + InputEvent ie; + ie.type=InputEvent::JOYSTICK_BUTTON; + ie.device=params[0].to_int(); + ie.joy_button.button_index=params[1].to_int(); + + value=ie; + + return OK; + } else if (id=="jaxis") { // compatibility with engine.cfg + + Vector<String> params; + Error err = _parse_enginecfg(p_stream,params,line,r_err_str); + if (err) + return err; + ERR_FAIL_COND_V(params.size()!=2,ERR_PARSE_ERROR); + + InputEvent ie; + ie.type=InputEvent::JOYSTICK_MOTION; + ie.device=params[0].to_int(); + int axis=params[1].to_int(); + ie.joy_motion.axis=axis>>1; + ie.joy_motion.axis_value=axis&1?1:-1; + + value= ie; + + return OK; } else { r_err_str="Unexpected identifier: '"+id+"'."; @@ -1225,6 +1413,10 @@ Error VariantParser::parse_value(Token& token,Variant &value,Stream *p_stream,in value=token.value; return OK; + } else if (token.type==TK_COLOR) { + + value=token.value; + return OK; } else { r_err_str="Expected value, got "+String(tk_name[token.type])+"."; return ERR_PARSE_ERROR; @@ -1459,6 +1651,18 @@ Error VariantParser::parse_tag_assign_eof(Stream *p_stream, int &line, String &r if (p_stream->is_eof()) return ERR_FILE_EOF; + if (c==';') { //comment + while(true) { + CharType ch=p_stream->get_char(); + if (p_stream->is_eof()) { + return ERR_FILE_EOF; + } + if (ch=='\n') + break; + } + continue; + } + if (c=='[' && what.length()==0) { //it's a tag! p_stream->saved='['; //go back one @@ -1506,3 +1710,428 @@ Error VariantParser::parse(Stream *p_stream, Variant& r_ret, String &r_err_str, } + +////////////////////////////////////////////////////////////////////////////////// +////////////////////////////////////////////////////////////////////////////////// +//////////////////////////////////////////////////////////////////////////////// + + +Error VariantWriter::write(const Variant& p_variant, StoreStringFunc p_store_string_func, void *p_store_string_ud,EncodeResourceFunc p_encode_res_func,void* p_encode_res_ud) { + + switch( p_variant.get_type() ) { + + case Variant::NIL: { + p_store_string_func(p_store_string_ud,"null"); + } break; + case Variant::BOOL: { + + p_store_string_func(p_store_string_ud,p_variant.operator bool() ? "true":"false" ); + } break; + case Variant::INT: { + + p_store_string_func(p_store_string_ud, itos(p_variant.operator int()) ); + } break; + case Variant::REAL: { + + p_store_string_func(p_store_string_ud, rtoss(p_variant.operator real_t()) ); + } break; + case Variant::STRING: { + + String str=p_variant; + + str="\""+str.c_escape()+"\""; + p_store_string_func(p_store_string_ud, str ); + } break; + case Variant::VECTOR2: { + + Vector2 v = p_variant; + p_store_string_func(p_store_string_ud,"Vector2( "+rtoss(v.x) +", "+rtoss(v.y)+" )" ); + } break; + case Variant::RECT2: { + + Rect2 aabb = p_variant; + p_store_string_func(p_store_string_ud,"Rect2( "+rtoss(aabb.pos.x) +", "+rtoss(aabb.pos.y) +", "+rtoss(aabb.size.x) +", "+rtoss(aabb.size.y)+" )" ); + + } break; + case Variant::VECTOR3: { + + Vector3 v = p_variant; + p_store_string_func(p_store_string_ud,"Vector3( "+rtoss(v.x) +", "+rtoss(v.y)+", "+rtoss(v.z)+" )"); + } break; + case Variant::PLANE: { + + Plane p = p_variant; + p_store_string_func(p_store_string_ud,"Plane( "+rtoss(p.normal.x) +", "+rtoss(p.normal.y)+", "+rtoss(p.normal.z)+", "+rtoss(p.d)+" )" ); + + } break; + case Variant::_AABB: { + + AABB aabb = p_variant; + p_store_string_func(p_store_string_ud,"AABB( "+rtoss(aabb.pos.x) +", "+rtoss(aabb.pos.y) +", "+rtoss(aabb.pos.z) +", "+rtoss(aabb.size.x) +", "+rtoss(aabb.size.y) +", "+rtoss(aabb.size.z)+" )" ); + + } break; + case Variant::QUAT: { + + Quat quat = p_variant; + p_store_string_func(p_store_string_ud,"Quat( "+rtoss(quat.x)+", "+rtoss(quat.y)+", "+rtoss(quat.z)+", "+rtoss(quat.w)+" )"); + + } break; + case Variant::MATRIX32: { + + String s="Matrix32( "; + Matrix32 m3 = p_variant; + for (int i=0;i<3;i++) { + for (int j=0;j<2;j++) { + + if (i!=0 || j!=0) + s+=", "; + s+=rtoss( m3.elements[i][j] ); + } + } + + p_store_string_func(p_store_string_ud,s+" )"); + + } break; + case Variant::MATRIX3: { + + String s="Matrix3( "; + Matrix3 m3 = p_variant; + for (int i=0;i<3;i++) { + for (int j=0;j<3;j++) { + + if (i!=0 || j!=0) + s+=", "; + s+=rtoss( m3.elements[i][j] ); + } + } + + p_store_string_func(p_store_string_ud,s+" )"); + + } break; + case Variant::TRANSFORM: { + + String s="Transform( "; + Transform t = p_variant; + Matrix3 &m3 = t.basis; + for (int i=0;i<3;i++) { + for (int j=0;j<3;j++) { + + if (i!=0 || j!=0) + s+=", "; + s+=rtoss( m3.elements[i][j] ); + } + } + + s=s+", "+rtoss(t.origin.x) +", "+rtoss(t.origin.y)+", "+rtoss(t.origin.z); + + p_store_string_func(p_store_string_ud,s+" )"); + } break; + + // misc types + case Variant::COLOR: { + + Color c = p_variant; + p_store_string_func(p_store_string_ud,"Color( "+rtoss(c.r) +", "+rtoss(c.g)+", "+rtoss(c.b)+", "+rtoss(c.a)+" )"); + + } break; + case Variant::IMAGE: { + + + Image img=p_variant; + + if (img.empty()) { + p_store_string_func(p_store_string_ud,"Image()"); + break; + } + + String imgstr="Image( "; + imgstr+=itos(img.get_width()); + imgstr+=", "+itos(img.get_height()); + imgstr+=", "+itos(img.get_mipmaps()); + imgstr+=", "; + + switch(img.get_format()) { + + case Image::FORMAT_GRAYSCALE: imgstr+="GRAYSCALE"; break; + case Image::FORMAT_INTENSITY: imgstr+="INTENSITY"; break; + case Image::FORMAT_GRAYSCALE_ALPHA: imgstr+="GRAYSCALE_ALPHA"; break; + case Image::FORMAT_RGB: imgstr+="RGB"; break; + case Image::FORMAT_RGBA: imgstr+="RGBA"; break; + case Image::FORMAT_INDEXED : imgstr+="INDEXED"; break; + case Image::FORMAT_INDEXED_ALPHA: imgstr+="INDEXED_ALPHA"; break; + case Image::FORMAT_BC1: imgstr+="BC1"; break; + case Image::FORMAT_BC2: imgstr+="BC2"; break; + case Image::FORMAT_BC3: imgstr+="BC3"; break; + case Image::FORMAT_BC4: imgstr+="BC4"; break; + case Image::FORMAT_BC5: imgstr+="BC5"; break; + case Image::FORMAT_PVRTC2: imgstr+="PVRTC2"; break; + case Image::FORMAT_PVRTC2_ALPHA: imgstr+="PVRTC2_ALPHA"; break; + case Image::FORMAT_PVRTC4: imgstr+="PVRTC4"; break; + case Image::FORMAT_PVRTC4_ALPHA: imgstr+="PVRTC4_ALPHA"; break; + case Image::FORMAT_ETC: imgstr+="ETC"; break; + case Image::FORMAT_ATC: imgstr+="ATC"; break; + case Image::FORMAT_ATC_ALPHA_EXPLICIT: imgstr+="ATC_ALPHA_EXPLICIT"; break; + case Image::FORMAT_ATC_ALPHA_INTERPOLATED: imgstr+="ATC_ALPHA_INTERPOLATED"; break; + case Image::FORMAT_CUSTOM: imgstr+="CUSTOM"; break; + default: {} + } + + + String s; + + DVector<uint8_t> data = img.get_data(); + int len = data.size(); + DVector<uint8_t>::Read r = data.read(); + const uint8_t *ptr=r.ptr();; + for (int i=0;i<len;i++) { + + if (i>0) + s+=", "; + s+=itos(ptr[i]); + } + + imgstr+=", "; + p_store_string_func(p_store_string_ud,imgstr); + p_store_string_func(p_store_string_ud,s); + p_store_string_func(p_store_string_ud," )"); + } break; + case Variant::NODE_PATH: { + + String str=p_variant; + + str="NodePath(\""+str.c_escape()+"\")"; + p_store_string_func(p_store_string_ud,str); + + } break; + + case Variant::OBJECT: { + + RES res = p_variant; + if (res.is_null()) { + p_store_string_func(p_store_string_ud,"null"); + break; // don't save it + } + + String res_text; + + if (p_encode_res_func) { + + res_text=p_encode_res_func(p_encode_res_ud,res); + } + + if (res_text==String() && res->get_path().is_resource_file()) { + + //external resource + String path=res->get_path(); + res_text="Resource( \""+path+"\")"; + } + + if (res_text==String()) + res_text="null"; + + p_store_string_func(p_store_string_ud,res_text); + + } break; + case Variant::INPUT_EVENT: { + + p_store_string_func(p_store_string_ud,"InputEvent()"); //will be added later + } break; + case Variant::DICTIONARY: { + + Dictionary dict = p_variant; + + List<Variant> keys; + dict.get_key_list(&keys); + keys.sort(); + + p_store_string_func(p_store_string_ud,"{ "); + for(List<Variant>::Element *E=keys.front();E;E=E->next()) { + + //if (!_check_type(dict[E->get()])) + // continue; + write(E->get(),p_store_string_func,p_store_string_ud,p_encode_res_func,p_encode_res_ud); + p_store_string_func(p_store_string_ud,":"); + write(dict[E->get()],p_store_string_func,p_store_string_ud,p_encode_res_func,p_encode_res_ud); + if (E->next()) + p_store_string_func(p_store_string_ud,", "); + } + + + p_store_string_func(p_store_string_ud," }"); + + + } break; + case Variant::ARRAY: { + + p_store_string_func(p_store_string_ud,"[ "); + Array array = p_variant; + int len=array.size(); + for (int i=0;i<len;i++) { + + if (i>0) + p_store_string_func(p_store_string_ud,", "); + write(array[i],p_store_string_func,p_store_string_ud,p_encode_res_func,p_encode_res_ud); + + } + p_store_string_func(p_store_string_ud," ]"); + + } break; + + case Variant::RAW_ARRAY: { + + p_store_string_func(p_store_string_ud,"ByteArray( "); + String s; + DVector<uint8_t> data = p_variant; + int len = data.size(); + DVector<uint8_t>::Read r = data.read(); + const uint8_t *ptr=r.ptr();; + for (int i=0;i<len;i++) { + + if (i>0) + p_store_string_func(p_store_string_ud,", "); + + p_store_string_func(p_store_string_ud,itos(ptr[i])); + + } + + p_store_string_func(p_store_string_ud," )"); + + } break; + case Variant::INT_ARRAY: { + + p_store_string_func(p_store_string_ud,"IntArray( "); + DVector<int> data = p_variant; + int len = data.size(); + DVector<int>::Read r = data.read(); + const int *ptr=r.ptr();; + + for (int i=0;i<len;i++) { + + if (i>0) + p_store_string_func(p_store_string_ud,", "); + + p_store_string_func(p_store_string_ud,itos(ptr[i])); + } + + + p_store_string_func(p_store_string_ud," )"); + + } break; + case Variant::REAL_ARRAY: { + + p_store_string_func(p_store_string_ud,"FloatArray( "); + DVector<real_t> data = p_variant; + int len = data.size(); + DVector<real_t>::Read r = data.read(); + const real_t *ptr=r.ptr();; + + for (int i=0;i<len;i++) { + + if (i>0) + p_store_string_func(p_store_string_ud,", "); + p_store_string_func(p_store_string_ud,rtoss(ptr[i])); + } + + p_store_string_func(p_store_string_ud," )"); + + } break; + case Variant::STRING_ARRAY: { + + p_store_string_func(p_store_string_ud,"StringArray( "); + DVector<String> data = p_variant; + int len = data.size(); + DVector<String>::Read r = data.read(); + const String *ptr=r.ptr();; + String s; + //write_string("\n"); + + + + for (int i=0;i<len;i++) { + + if (i>0) + p_store_string_func(p_store_string_ud,", "); + String str=ptr[i]; + p_store_string_func(p_store_string_ud,""+str.c_escape()+"\""); + } + + p_store_string_func(p_store_string_ud," )"); + + } break; + case Variant::VECTOR2_ARRAY: { + + p_store_string_func(p_store_string_ud,"Vector2Array( "); + DVector<Vector2> data = p_variant; + int len = data.size(); + DVector<Vector2>::Read r = data.read(); + const Vector2 *ptr=r.ptr();; + + for (int i=0;i<len;i++) { + + if (i>0) + p_store_string_func(p_store_string_ud,", "); + p_store_string_func(p_store_string_ud,rtoss(ptr[i].x)+", "+rtoss(ptr[i].y) ); + } + + p_store_string_func(p_store_string_ud," )"); + + } break; + case Variant::VECTOR3_ARRAY: { + + p_store_string_func(p_store_string_ud,"Vector3Array( "); + DVector<Vector3> data = p_variant; + int len = data.size(); + DVector<Vector3>::Read r = data.read(); + const Vector3 *ptr=r.ptr();; + + for (int i=0;i<len;i++) { + + if (i>0) + p_store_string_func(p_store_string_ud,", "); + p_store_string_func(p_store_string_ud,rtoss(ptr[i].x)+", "+rtoss(ptr[i].y)+", "+rtoss(ptr[i].z) ); + } + + p_store_string_func(p_store_string_ud," )"); + + } break; + case Variant::COLOR_ARRAY: { + + p_store_string_func(p_store_string_ud,"ColorArray( "); + + DVector<Color> data = p_variant; + int len = data.size(); + DVector<Color>::Read r = data.read(); + const Color *ptr=r.ptr();; + + for (int i=0;i<len;i++) { + + if (i>0) + p_store_string_func(p_store_string_ud,", "); + + p_store_string_func(p_store_string_ud,rtoss(ptr[i].r)+", "+rtoss(ptr[i].g)+", "+rtoss(ptr[i].b)+", "+rtoss(ptr[i].a) ); + + } + p_store_string_func(p_store_string_ud," )"); + + } break; + default: {} + + } + + return OK; +} + +static Error _write_to_str(void *ud,const String& p_string) { + + String *str=(String*)ud; + (*str)+=p_string; + return OK; +} + +Error VariantWriter::write_to_string(const Variant& p_variant, String& r_string, EncodeResourceFunc p_encode_res_func, void *p_encode_res_ud) { + + r_string=String(); + + return write(p_variant,_write_to_str,&r_string,p_encode_res_func,p_encode_res_ud); + +} diff --git a/core/variant_parser.h b/core/variant_parser.h index e1d25f7512..16d576a6b4 100644 --- a/core/variant_parser.h +++ b/core/variant_parser.h @@ -32,6 +32,19 @@ public: }; + struct StreamString : public Stream { + + String s; + int pos; + + virtual CharType get_char(); + virtual bool is_utf8() const; + virtual bool is_eof() const; + + StreamString() { pos=0; } + + }; + typedef Error (*ParseResourceFunc)(void* p_self, Stream* p_stream,Ref<Resource>& r_res,int &line,String &r_err_str); struct ResourceParser { @@ -53,6 +66,7 @@ public: TK_IDENTIFIER, TK_STRING, TK_NUMBER, + TK_COLOR, TK_COLON, TK_COMMA, TK_EQUAL, @@ -86,6 +100,7 @@ private: template<class T> static Error _parse_construct(Stream *p_stream, Vector<T>& r_construct, int &line, String &r_err_str); + static Error _parse_enginecfg(Stream *p_stream, Vector<String>& strings, int &line, String &r_err_str); static Error _parse_dictionary(Dictionary &object, Stream *p_stream, int &line, String &r_err_str,ResourceParser *p_res_parser=NULL); static Error _parse_array(Array &array, Stream *p_stream, int &line, String &r_err_str,ResourceParser *p_res_parser=NULL); static Error _parse_tag(Token& token,Stream *p_stream, int &line, String &r_err_str,Tag& r_tag,ResourceParser *p_res_parser=NULL); @@ -100,4 +115,24 @@ public: static Error parse(Stream *p_stream, Variant &r_ret, String &r_err_str, int &r_err_line,ResourceParser *p_res_parser=NULL); }; + + + +class VariantWriter { +public: + + typedef Error (*StoreStringFunc)(void *ud,const String& p_string); + typedef String (*EncodeResourceFunc)(void *ud,const RES& p_resource); + + static Error write(const Variant& p_variant, StoreStringFunc p_store_string_func, void *p_store_string_ud,EncodeResourceFunc p_encode_res_func,void* p_encode_res_ud); + static Error write_to_string(const Variant& p_variant, String& r_string, EncodeResourceFunc p_encode_res_func=NULL,void* p_encode_res_ud=NULL); + + +}; + + + + + + #endif // VARIANT_PARSER_H diff --git a/core/vector.h b/core/vector.h index 78dff5eadb..641721f401 100644 --- a/core/vector.h +++ b/core/vector.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/vmap.cpp b/core/vmap.cpp index 32481eb9eb..e94198257a 100644 --- a/core/vmap.cpp +++ b/core/vmap.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/vmap.h b/core/vmap.h index 5ff8f73978..6880abf260 100644 --- a/core/vmap.h +++ b/core/vmap.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/vset.cpp b/core/vset.cpp index c849bf3367..cefafeb073 100644 --- a/core/vset.cpp +++ b/core/vset.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/vset.h b/core/vset.h index e1e02ab435..cafcb0bb2f 100644 --- a/core/vset.h +++ b/core/vset.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/demos/misc/joysticks/diagram.png b/demos/misc/joysticks/diagram.png Binary files differnew file mode 100644 index 0000000000..3f8ba1f973 --- /dev/null +++ b/demos/misc/joysticks/diagram.png diff --git a/demos/misc/joysticks/engine.cfg b/demos/misc/joysticks/engine.cfg index 71ac91000e..79cda1eeb4 100644 --- a/demos/misc/joysticks/engine.cfg +++ b/demos/misc/joysticks/engine.cfg @@ -6,5 +6,5 @@ icon="res://icon.png" [display] -width=260 +width=550 height=300 diff --git a/demos/misc/joysticks/indicators.png b/demos/misc/joysticks/indicators.png Binary files differnew file mode 100644 index 0000000000..90fee48498 --- /dev/null +++ b/demos/misc/joysticks/indicators.png diff --git a/demos/misc/joysticks/joysticks.gd b/demos/misc/joysticks/joysticks.gd index 7add88573d..f5bc1bddad 100644 --- a/demos/misc/joysticks/joysticks.gd +++ b/demos/misc/joysticks/joysticks.gd @@ -14,8 +14,9 @@ var cur_joy var axis_value var btn_state +const DEADZONE = 0.2 -func _input(event): +func _fixed_process(delta): # Get the joystick device number from the spinbox joy_num = get_node("joy_num").get_value() @@ -29,15 +30,24 @@ func _input(event): axis_value = Input.get_joy_axis(joy_num, axis) get_node("axis_prog" + str(axis)).set_value(100*axis_value) get_node("axis_val" + str(axis)).set_text(str(axis_value)) + if (axis < 4): + if (abs(axis_value) < DEADZONE): + get_node("diagram/axes/" + str(axis) + "+").hide() + get_node("diagram/axes/" + str(axis) + "-").hide() + elif (axis_value > 0): + get_node("diagram/axes/" + str(axis) + "+").show() + else: + get_node("diagram/axes/" + str(axis) + "-").show() # Loop through the buttons and highlight the ones that are pressed - for btn in range(0, 17): + for btn in range(0, 16): btn_state = 1 if (Input.is_joy_button_pressed(joy_num, btn)): get_node("btn" + str(btn)).add_color_override("font_color", Color(1, 1, 1, 1)) + get_node("diagram/buttons/" + str(btn)).show() else: get_node("btn" + str(btn)).add_color_override("font_color", Color(0.2, 0.1, 0.3, 1)) - + get_node("diagram/buttons/" + str(btn)).hide() func _ready(): - set_process_input(true) + set_fixed_process(true) diff --git a/demos/misc/joysticks/joysticks.scn b/demos/misc/joysticks/joysticks.scn Binary files differindex b78bccbf33..3e0f326a0d 100644 --- a/demos/misc/joysticks/joysticks.scn +++ b/demos/misc/joysticks/joysticks.scn diff --git a/demos/misc/joysticks/jsdiagram.xscn b/demos/misc/joysticks/jsdiagram.xscn new file mode 100644 index 0000000000..537ad30278 --- /dev/null +++ b/demos/misc/joysticks/jsdiagram.xscn @@ -0,0 +1,115 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<resource_file type="PackedScene" subresource_count="3" version="2.0" version_name="Godot Engine v2.0.alpha.custom_build"> + <ext_resource path="res://indicators.png" type="Texture" index="1"></ext_resource> + <ext_resource path="res://diagram.png" type="Texture" index="0"></ext_resource> + <main_resource> + <dictionary name="_bundled" shared="false"> + <string> "conn_count" </string> + <int> 0 </int> + <string> "conns" </string> + <int_array len="0"> </int_array> + <string> "editable_instances" </string> + <array len="0" shared="false"> + </array> + <string> "names" </string> + <string_array len="37"> + <string> "diagram" </string> + <string> "transform/pos" </string> + <string> "transform/scale" </string> + <string> "texture" </string> + <string> "__meta__" </string> + <string> "Sprite" </string> + <string> "buttons" </string> + <string> "Node2D" </string> + <string> "0" </string> + <string> "region" </string> + <string> "region_rect" </string> + <string> "1" </string> + <string> "2" </string> + <string> "3" </string> + <string> "4" </string> + <string> "5" </string> + <string> "6" </string> + <string> "flip_h" </string> + <string> "7" </string> + <string> "8" </string> + <string> "9" </string> + <string> "10" </string> + <string> "11" </string> + <string> "12" </string> + <string> "13" </string> + <string> "flip_v" </string> + <string> "14" </string> + <string> "15" </string> + <string> "axes" </string> + <string> "0-" </string> + <string> "0+" </string> + <string> "1-" </string> + <string> "1+" </string> + <string> "3-" </string> + <string> "3+" </string> + <string> "2-" </string> + <string> "2+" </string> + </string_array> + <string> "node_count" </string> + <int> 27 </int> + <string> "node_paths" </string> + <array len="0" shared="false"> + </array> + <string> "nodes" </string> + <int_array len="453"> -1, -1, 5, 0, -1, 4, 1, 0, 2, 1, 3, 2, 4, 3, 0, 0, 0, 7, 6, -1, 1, 4, 4, 0, 1, 0, 5, 8, -1, 5, 1, 5, 2, 6, 3, 7, 9, 8, 10, 9, 0, 1, 0, 5, 11, -1, 5, 1, 10, 2, 6, 3, 7, 9, 8, 10, 9, 0, 1, 0, 5, 12, -1, 5, 1, 11, 2, 6, 3, 7, 9, 8, 10, 9, 0, 1, 0, 5, 13, -1, 5, 1, 12, 2, 6, 3, 7, 9, 8, 10, 9, 0, 1, 0, 5, 14, -1, 5, 1, 13, 2, 14, 3, 7, 9, 8, 10, 15, 0, 1, 0, 5, 15, -1, 5, 1, 16, 2, 14, 3, 7, 9, 8, 10, 15, 0, 1, 0, 5, 16, -1, 6, 1, 17, 2, 18, 3, 7, 17, 8, 9, 8, 10, 19, 0, 1, 0, 5, 18, -1, 5, 1, 20, 2, 18, 3, 7, 9, 8, 10, 19, 0, 1, 0, 5, 19, -1, 5, 1, 21, 2, 6, 3, 7, 9, 8, 10, 9, 0, 1, 0, 5, 20, -1, 5, 1, 22, 2, 6, 3, 7, 9, 8, 10, 9, 0, 1, 0, 5, 21, -1, 5, 1, 23, 2, 24, 3, 7, 9, 8, 10, 9, 0, 1, 0, 5, 22, -1, 5, 1, 25, 2, 24, 3, 7, 9, 8, 10, 9, 0, 1, 0, 5, 23, -1, 5, 1, 26, 2, 6, 3, 7, 9, 8, 10, 27, 0, 1, 0, 5, 24, -1, 6, 1, 28, 2, 6, 3, 7, 25, 8, 9, 8, 10, 27, 0, 1, 0, 5, 26, -1, 5, 1, 29, 2, 6, 3, 7, 9, 8, 10, 30, 0, 1, 0, 5, 27, -1, 6, 1, 31, 2, 6, 3, 7, 17, 8, 9, 8, 10, 30, 0, 0, 0, 7, 28, -1, 0, 0, 18, 0, 5, 29, -1, 5, 1, 32, 2, 6, 3, 7, 9, 8, 10, 30, 0, 18, 0, 5, 30, -1, 6, 1, 33, 2, 6, 3, 7, 17, 8, 9, 8, 10, 30, 0, 18, 0, 5, 31, -1, 5, 1, 34, 2, 6, 3, 7, 9, 8, 10, 27, 0, 18, 0, 5, 32, -1, 6, 1, 35, 2, 6, 3, 7, 25, 8, 9, 8, 10, 27, 0, 18, 0, 5, 33, -1, 5, 1, 36, 2, 6, 3, 7, 9, 8, 10, 27, 0, 18, 0, 5, 34, -1, 6, 1, 37, 2, 6, 3, 7, 25, 8, 9, 8, 10, 27, 0, 18, 0, 5, 35, -1, 5, 1, 38, 2, 6, 3, 7, 9, 8, 10, 30, 0, 18, 0, 5, 36, -1, 6, 1, 39, 2, 6, 3, 7, 17, 8, 9, 8, 10, 30, 0 </int_array> + <string> "variants" </string> + <array len="40" shared="false"> + <vector2> 368.635, 155.289 </vector2> + <vector2> 0.432859, 0.446287 </vector2> + <resource external="0"> </resource> + <dictionary shared="false"> + <string> "__editor_plugin_screen__" </string> + <string> "2D" </string> + </dictionary> + <dictionary shared="false"> + <string> "_editor_collapsed" </string> + <bool> True </bool> + </dictionary> + <vector2> 147.73, 120.925 </vector2> + <vector2> 0.9, 0.9 </vector2> + <resource external="1"> </resource> + <bool> True </bool> + <rect2> 0, 0, 45, 45 </rect2> + <vector2> 185.769, 82.4874 </vector2> + <vector2> 112.377, 82.4874 </vector2> + <vector2> 149.073, 47.3293 </vector2> + <vector2> -161.038, -158.037 </vector2> + <vector2> 5.3348, 3.35512 </vector2> + <rect2> 10, 10, 10, 10 </rect2> + <vector2> 159.362, -156.977 </vector2> + <vector2> -159.349, -221.878 </vector2> + <vector2> 1.0458, 2.16952 </vector2> + <rect2> 0, 0, 45, 22 </rect2> + <vector2> 156.677, -220.11 </vector2> + <vector2> -67.5308, 164.422 </vector2> + <vector2> 75.8825, 167.363 </vector2> + <vector2> -46.6707, 52.702 </vector2> + <vector2> 0.810497, 0.57205 </vector2> + <vector2> 56.2581, 54.4382 </vector2> + <vector2> -139.402, 46.8295 </vector2> + <rect2> 50, 0, 54, 14 </rect2> + <vector2> -139.838, 115.789 </vector2> + <vector2> -172.262, 81.8793 </vector2> + <rect2> 50, 0, 14, 54 </rect2> + <vector2> -105.085, 81.0326 </vector2> + <vector2> -94.4295, 164.932 </vector2> + <vector2> -40.3475, 164.509 </vector2> + <vector2> -67.6802, 137.926 </vector2> + <vector2> -67.4618, 192.915 </vector2> + <vector2> 76.6557, 140.986 </vector2> + <vector2> 76.0009, 195.339 </vector2> + <vector2> 48.8152, 167.145 </vector2> + <vector2> 102.899, 167.857 </vector2> + </array> + <string> "version" </string> + <int> 2 </int> + </dictionary> + + </main_resource> +</resource_file>
\ No newline at end of file diff --git a/doc/tools/makedocs.py b/doc/tools/makedocs.py index db9f04b091..063ee29002 100644 --- a/doc/tools/makedocs.py +++ b/doc/tools/makedocs.py @@ -3,7 +3,7 @@ # # makedocs.py: Generate documentation for Open Project Wiki -# Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. +# Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. # Contributor: Jorge Araya Navarro <elcorreo@deshackra.com> # diff --git a/drivers/SCsub b/drivers/SCsub index e52d6538e5..a00d7fc3f9 100644 --- a/drivers/SCsub +++ b/drivers/SCsub @@ -12,11 +12,13 @@ SConscript('windows/SCsub'); SConscript('gles2/SCsub'); SConscript('gl_context/SCsub'); SConscript('openssl/SCsub'); +SConscript('pnm/SCsub'); if (env["png"]=="yes"): SConscript("png/SCsub"); if (env["jpg"]=="yes"): - SConscript("jpg/SCsub"); + #SConscript("jpg/SCsub"); + SConscript("jpegd/SCsub"); if (env["webp"]=="yes"): SConscript("webp/SCsub"); SConscript("dds/SCsub"); diff --git a/drivers/alsa/audio_driver_alsa.cpp b/drivers/alsa/audio_driver_alsa.cpp index 4bc35f86ee..6a3bd9bb22 100644 --- a/drivers/alsa/audio_driver_alsa.cpp +++ b/drivers/alsa/audio_driver_alsa.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/alsa/audio_driver_alsa.h b/drivers/alsa/audio_driver_alsa.h index 10f9298859..54fc8dccc9 100644 --- a/drivers/alsa/audio_driver_alsa.h +++ b/drivers/alsa/audio_driver_alsa.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_config.h b/drivers/chibi/cp_config.h index 9cd754ed47..2ad704ace7 100644 --- a/drivers/chibi/cp_config.h +++ b/drivers/chibi/cp_config.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_envelope.cpp b/drivers/chibi/cp_envelope.cpp index 6ed42a1167..fab8a68ada 100644 --- a/drivers/chibi/cp_envelope.cpp +++ b/drivers/chibi/cp_envelope.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_envelope.h b/drivers/chibi/cp_envelope.h index e01605ada3..d1ada53f7d 100644 --- a/drivers/chibi/cp_envelope.h +++ b/drivers/chibi/cp_envelope.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_file_access_wrapper.cpp b/drivers/chibi/cp_file_access_wrapper.cpp index d7c6c6d0b6..8ccde3735c 100644 --- a/drivers/chibi/cp_file_access_wrapper.cpp +++ b/drivers/chibi/cp_file_access_wrapper.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_file_access_wrapper.h b/drivers/chibi/cp_file_access_wrapper.h index c54ce5868d..5b361c0ea8 100644 --- a/drivers/chibi/cp_file_access_wrapper.h +++ b/drivers/chibi/cp_file_access_wrapper.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_instrument.cpp b/drivers/chibi/cp_instrument.cpp index 2e5af70565..7a732e33a4 100644 --- a/drivers/chibi/cp_instrument.cpp +++ b/drivers/chibi/cp_instrument.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_instrument.h b/drivers/chibi/cp_instrument.h index 8b434402c5..d8eb8333ee 100644 --- a/drivers/chibi/cp_instrument.h +++ b/drivers/chibi/cp_instrument.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_loader.h b/drivers/chibi/cp_loader.h index 7763c395b9..9d1074d1b8 100644 --- a/drivers/chibi/cp_loader.h +++ b/drivers/chibi/cp_loader.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_loader_it.cpp b/drivers/chibi/cp_loader_it.cpp index 74dd228437..20a3960a23 100644 --- a/drivers/chibi/cp_loader_it.cpp +++ b/drivers/chibi/cp_loader_it.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_loader_it.h b/drivers/chibi/cp_loader_it.h index 6ba605bf04..38a1cdd9c4 100644 --- a/drivers/chibi/cp_loader_it.h +++ b/drivers/chibi/cp_loader_it.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_loader_it_info.cpp b/drivers/chibi/cp_loader_it_info.cpp index 0cfd73f1e3..0360f7f9a4 100644 --- a/drivers/chibi/cp_loader_it_info.cpp +++ b/drivers/chibi/cp_loader_it_info.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_loader_it_instruments.cpp b/drivers/chibi/cp_loader_it_instruments.cpp index 6293be162c..ccb24bd81c 100644 --- a/drivers/chibi/cp_loader_it_instruments.cpp +++ b/drivers/chibi/cp_loader_it_instruments.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_loader_it_patterns.cpp b/drivers/chibi/cp_loader_it_patterns.cpp index c79dffc180..d951a91620 100644 --- a/drivers/chibi/cp_loader_it_patterns.cpp +++ b/drivers/chibi/cp_loader_it_patterns.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_loader_it_samples.cpp b/drivers/chibi/cp_loader_it_samples.cpp index 24d3a12781..ced7252a6c 100644 --- a/drivers/chibi/cp_loader_it_samples.cpp +++ b/drivers/chibi/cp_loader_it_samples.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_loader_mod.cpp b/drivers/chibi/cp_loader_mod.cpp index 98174ff9b1..f867b77914 100644 --- a/drivers/chibi/cp_loader_mod.cpp +++ b/drivers/chibi/cp_loader_mod.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -446,18 +446,19 @@ CPLoader::Error CPLoader_MOD::load_song(const char *p_file,CPSong *p_song,bool p if (sid.is_null()) { continue; //empty sample, not stored? } - + sm->lock_data(sid); + uint8_t *dataptr = (uint8_t*)sm->get_data(sid); + int len=sm->get_size(sid); for (int s=0;s<len;s++) { uint8_t d=file->get_byte(); //d-=128; //convert to signed int8_t*ds=(int8_t*)&d; - int16_t d16=*ds; - d16<<=8; - sm->set_data( sid, s, d16 ); + dataptr[s]=*ds; } + sm->unlock_data(sid); } file->close(); diff --git a/drivers/chibi/cp_loader_mod.h b/drivers/chibi/cp_loader_mod.h index 77245349b7..636f4f00f2 100644 --- a/drivers/chibi/cp_loader_mod.h +++ b/drivers/chibi/cp_loader_mod.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_loader_s3m.cpp b/drivers/chibi/cp_loader_s3m.cpp index c21f7bdd38..0fc15c1e2f 100644 --- a/drivers/chibi/cp_loader_s3m.cpp +++ b/drivers/chibi/cp_loader_s3m.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -196,8 +196,12 @@ CPLoader::Error CPLoader_S3M::load_sample(CPSample *p_sample) { if (id.is_null()) return FILE_OUT_OF_MEMORY; + + sm->lock_data(id); + void *dataptr = sm->get_data(id); - for (int c=0;c<(data_is_stereo?2:1);c++) { + int chans = (data_is_stereo?2:1); + for (int c=0;c<chans;c++) { for (int i=0;i<sample_size;i++) { if (data_is_16bits) { @@ -206,7 +210,7 @@ CPLoader::Error CPLoader_S3M::load_sample(CPSample *p_sample) { s-=32768; //toggle sign int16_t *v=(int16_t*)&s; - sm->set_data(id,i,*v,c); + ((int16_t*)dataptr)[i*chans+c]=*v; } else { @@ -214,16 +218,16 @@ CPLoader::Error CPLoader_S3M::load_sample(CPSample *p_sample) { uint8_t s=file->get_byte(); s-=128; //toggle sign v=(int8_t*)&s; - int16_t v16=*v; - v16<<=8; - sm->set_data(id,i,v16,c); - + ((int8_t*)dataptr)[i*chans+c]=*v; + } - - + } } + + sm->unlock_data(id); + sm->set_loop_begin( id, loop_begin ); sm->set_loop_end( id, loop_end ); diff --git a/drivers/chibi/cp_loader_s3m.h b/drivers/chibi/cp_loader_s3m.h index 6fe9f0ca44..175e5e80fe 100644 --- a/drivers/chibi/cp_loader_s3m.h +++ b/drivers/chibi/cp_loader_s3m.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_loader_xm.cpp b/drivers/chibi/cp_loader_xm.cpp index 8bde6b673e..8ab6abc650 100644 --- a/drivers/chibi/cp_loader_xm.cpp +++ b/drivers/chibi/cp_loader_xm.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -627,6 +627,10 @@ CPLoader::Error CPLoader_XM::load_instrument_internal(CPInstrument *p_instr,bool CPSample *sample=song->get_sample(sample_index[j]); CPSample_ID sid=sample->get_sample_data(); + sm->lock_data(sid); + + void*dataptr=sm->get_data(sid); + if (sm->is_16bits( sid)) { int16_t old=0; @@ -638,8 +642,9 @@ CPLoader::Error CPLoader_XM::load_instrument_internal(CPInstrument *p_instr,bool int16_t sampleval=file->get_word(); newsample=sampleval+old; old=newsample; - - sm->set_data( sid, k, newsample ); + + ((int16_t*)dataptr)[k]=newsample; + //sm->set_data( sid, k, newsample ); } } else { @@ -653,10 +658,15 @@ CPLoader::Error CPLoader_XM::load_instrument_internal(CPInstrument *p_instr,bool newsample=sampleval+old; old=newsample; - sm->set_data( sid, k, (int16_t)newsample << 8 ); + ((int8_t*)dataptr)[k]=newsample; + + //sm->set_data( sid, k, (int16_t)newsample << 8 ); } } + + sm->unlock_data(sid); + } for (int j=0;j<96;j++) { diff --git a/drivers/chibi/cp_loader_xm.h b/drivers/chibi/cp_loader_xm.h index 0a2465475f..9ae480cc8f 100644 --- a/drivers/chibi/cp_loader_xm.h +++ b/drivers/chibi/cp_loader_xm.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_mixer.h b/drivers/chibi/cp_mixer.h index bac2087edf..7ad22ac146 100644 --- a/drivers/chibi/cp_mixer.h +++ b/drivers/chibi/cp_mixer.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_note.h b/drivers/chibi/cp_note.h index 5d2c01844a..5cfa3f11ec 100644 --- a/drivers/chibi/cp_note.h +++ b/drivers/chibi/cp_note.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_order.h b/drivers/chibi/cp_order.h index a20e202bde..03ecc00bba 100644 --- a/drivers/chibi/cp_order.h +++ b/drivers/chibi/cp_order.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_pattern.cpp b/drivers/chibi/cp_pattern.cpp index cc65833d68..83e165bf87 100644 --- a/drivers/chibi/cp_pattern.cpp +++ b/drivers/chibi/cp_pattern.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_pattern.h b/drivers/chibi/cp_pattern.h index 22611eabab..4065caa5e5 100644 --- a/drivers/chibi/cp_pattern.h +++ b/drivers/chibi/cp_pattern.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_player_data.cpp b/drivers/chibi/cp_player_data.cpp index 76d8f280d2..3f3e9a5202 100644 --- a/drivers/chibi/cp_player_data.cpp +++ b/drivers/chibi/cp_player_data.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_player_data.h b/drivers/chibi/cp_player_data.h index 36a27942cb..282592b8f4 100644 --- a/drivers/chibi/cp_player_data.h +++ b/drivers/chibi/cp_player_data.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_player_data_control.cpp b/drivers/chibi/cp_player_data_control.cpp index d5ca648fff..d9aaed904f 100644 --- a/drivers/chibi/cp_player_data_control.cpp +++ b/drivers/chibi/cp_player_data_control.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_player_data_effects.cpp b/drivers/chibi/cp_player_data_effects.cpp index eb62b8d962..3a52a3b91b 100644 --- a/drivers/chibi/cp_player_data_effects.cpp +++ b/drivers/chibi/cp_player_data_effects.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_player_data_envelopes.cpp b/drivers/chibi/cp_player_data_envelopes.cpp index 94378b8bf4..96af42d19f 100644 --- a/drivers/chibi/cp_player_data_envelopes.cpp +++ b/drivers/chibi/cp_player_data_envelopes.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_player_data_events.cpp b/drivers/chibi/cp_player_data_events.cpp index 7a7cfdf5bb..8122988516 100644 --- a/drivers/chibi/cp_player_data_events.cpp +++ b/drivers/chibi/cp_player_data_events.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_player_data_filter.cpp b/drivers/chibi/cp_player_data_filter.cpp index fd87e4ae7a..30db807eed 100644 --- a/drivers/chibi/cp_player_data_filter.cpp +++ b/drivers/chibi/cp_player_data_filter.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_player_data_nna.cpp b/drivers/chibi/cp_player_data_nna.cpp index 3960234f5e..844f043694 100644 --- a/drivers/chibi/cp_player_data_nna.cpp +++ b/drivers/chibi/cp_player_data_nna.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_player_data_notes.cpp b/drivers/chibi/cp_player_data_notes.cpp index ea3ba42e86..621be019e1 100644 --- a/drivers/chibi/cp_player_data_notes.cpp +++ b/drivers/chibi/cp_player_data_notes.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_player_data_reserved.cpp b/drivers/chibi/cp_player_data_reserved.cpp index 8d9439158b..a626ffd111 100644 --- a/drivers/chibi/cp_player_data_reserved.cpp +++ b/drivers/chibi/cp_player_data_reserved.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_player_data_utils.cpp b/drivers/chibi/cp_player_data_utils.cpp index 5294fc8139..170a849863 100644 --- a/drivers/chibi/cp_player_data_utils.cpp +++ b/drivers/chibi/cp_player_data_utils.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_sample.cpp b/drivers/chibi/cp_sample.cpp index bff24d4c4c..55c2c910a5 100644 --- a/drivers/chibi/cp_sample.cpp +++ b/drivers/chibi/cp_sample.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_sample.h b/drivers/chibi/cp_sample.h index 71b57aaa81..4b3d218106 100644 --- a/drivers/chibi/cp_sample.h +++ b/drivers/chibi/cp_sample.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_sample_defs.h b/drivers/chibi/cp_sample_defs.h index 32817efc7d..169963c98e 100644 --- a/drivers/chibi/cp_sample_defs.h +++ b/drivers/chibi/cp_sample_defs.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_sample_manager.cpp b/drivers/chibi/cp_sample_manager.cpp index 601db07acf..5c2988e3f9 100644 --- a/drivers/chibi/cp_sample_manager.cpp +++ b/drivers/chibi/cp_sample_manager.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_sample_manager.h b/drivers/chibi/cp_sample_manager.h index 2891034482..74bcafc0cf 100644 --- a/drivers/chibi/cp_sample_manager.h +++ b/drivers/chibi/cp_sample_manager.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_song.cpp b/drivers/chibi/cp_song.cpp index 956e2ee6d4..4aa1a4228d 100644 --- a/drivers/chibi/cp_song.cpp +++ b/drivers/chibi/cp_song.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_song.h b/drivers/chibi/cp_song.h index 6c35b43c76..da5d106a63 100644 --- a/drivers/chibi/cp_song.h +++ b/drivers/chibi/cp_song.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_tables.cpp b/drivers/chibi/cp_tables.cpp index 9f1ae30c9a..8c62150f31 100644 --- a/drivers/chibi/cp_tables.cpp +++ b/drivers/chibi/cp_tables.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_tables.h b/drivers/chibi/cp_tables.h index 6c3c9271b0..ac7ee562b7 100644 --- a/drivers/chibi/cp_tables.h +++ b/drivers/chibi/cp_tables.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/event_stream_chibi.cpp b/drivers/chibi/event_stream_chibi.cpp index ecb5c3f22b..3449583d36 100644 --- a/drivers/chibi/event_stream_chibi.cpp +++ b/drivers/chibi/event_stream_chibi.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/event_stream_chibi.h b/drivers/chibi/event_stream_chibi.h index b564c16018..cc7b0ace86 100644 --- a/drivers/chibi/event_stream_chibi.h +++ b/drivers/chibi/event_stream_chibi.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/gl_context/context_gl.cpp b/drivers/gl_context/context_gl.cpp index 82195cc6f6..c1bf6b38ea 100644 --- a/drivers/gl_context/context_gl.cpp +++ b/drivers/gl_context/context_gl.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /*************************************************/ /* Source code within this file is: */ -/* (c) 2007-2010 Juan Linietsky, Ariel Manzur */ +/* (c) 2007-2016 Juan Linietsky, Ariel Manzur */ /* All Rights Reserved. */ /*************************************************/ diff --git a/drivers/gl_context/context_gl.h b/drivers/gl_context/context_gl.h index 6b06ccdc37..1ea3662ada 100644 --- a/drivers/gl_context/context_gl.h +++ b/drivers/gl_context/context_gl.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/gles2/rasterizer_gles2.cpp b/drivers/gles2/rasterizer_gles2.cpp index 83b71fd5ff..9b26cbfc7c 100644 --- a/drivers/gles2/rasterizer_gles2.cpp +++ b/drivers/gles2/rasterizer_gles2.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -10306,6 +10306,8 @@ void RasterizerGLES2::_update_framebuffer() { return; int scale = GLOBAL_DEF("rasterizer/framebuffer_shrink",1); + if (scale<1) + scale=1; int dwidth = OS::get_singleton()->get_video_mode().width/scale; int dheight = OS::get_singleton()->get_video_mode().height/scale; diff --git a/drivers/gles2/rasterizer_gles2.h b/drivers/gles2/rasterizer_gles2.h index e203a56c24..f3edc28861 100644 --- a/drivers/gles2/rasterizer_gles2.h +++ b/drivers/gles2/rasterizer_gles2.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/gles2/rasterizer_instance_gles2.cpp b/drivers/gles2/rasterizer_instance_gles2.cpp index a8d478c6e0..9d43ecb085 100644 --- a/drivers/gles2/rasterizer_instance_gles2.cpp +++ b/drivers/gles2/rasterizer_instance_gles2.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/gles2/rasterizer_instance_gles2.h b/drivers/gles2/rasterizer_instance_gles2.h index f5ac5f1fe2..c41bd71c15 100644 --- a/drivers/gles2/rasterizer_instance_gles2.h +++ b/drivers/gles2/rasterizer_instance_gles2.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/gles2/shader_compiler_gles2.cpp b/drivers/gles2/shader_compiler_gles2.cpp index f981529ee3..3be0fdab17 100644 --- a/drivers/gles2/shader_compiler_gles2.cpp +++ b/drivers/gles2/shader_compiler_gles2.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/gles2/shader_compiler_gles2.h b/drivers/gles2/shader_compiler_gles2.h index 46ef2e035f..688003ecf6 100644 --- a/drivers/gles2/shader_compiler_gles2.h +++ b/drivers/gles2/shader_compiler_gles2.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/gles2/shader_gles2.cpp b/drivers/gles2/shader_gles2.cpp index e94930fffb..d397323171 100644 --- a/drivers/gles2/shader_gles2.cpp +++ b/drivers/gles2/shader_gles2.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -739,12 +739,12 @@ void ShaderGLES2::set_custom_shader(uint32_t p_code_id) { void ShaderGLES2::free_custom_shader(uint32_t p_code_id) { - if (! custom_code_map.has( p_code_id )) { + /* if (! custom_code_map.has( p_code_id )) { print_line("no code id "+itos(p_code_id)); } else { print_line("freed code id "+itos(p_code_id)); - } + }*/ ERR_FAIL_COND(! custom_code_map.has( p_code_id )); if (conditional_version.code_version==p_code_id) diff --git a/drivers/gles2/shader_gles2.h b/drivers/gles2/shader_gles2.h index 4604fd5501..51520cc9da 100644 --- a/drivers/gles2/shader_gles2.h +++ b/drivers/gles2/shader_gles2.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/gles2/shaders/canvas.glsl b/drivers/gles2/shaders/canvas.glsl index 259e82d704..285abd30ff 100644 --- a/drivers/gles2/shaders/canvas.glsl +++ b/drivers/gles2/shaders/canvas.glsl @@ -196,7 +196,7 @@ void main() { #ifdef USE_DISTANCE_FIELD const float smoothing = 1.0/32.0; float distance = texture2D(texture, uv_interp).a; - color.a = smoothstep(0.5 - smoothing, 0.5 + smoothing, distance); + color.a = smoothstep(0.5 - smoothing, 0.5 + smoothing, distance) * color.a; #else color *= texture2D( texture, uv_interp ); diff --git a/drivers/jpg/SCsub b/drivers/jpegd/SCsub index df91b10a02..dfdb19402e 100644 --- a/drivers/jpg/SCsub +++ b/drivers/jpegd/SCsub @@ -2,9 +2,8 @@ Import('env') jpg_sources = [ - "jpg/tinyjpeg.c", - "jpg/jidctflt.c", - "jpg/image_loader_jpg.cpp" + "jpegd/jpgd.cpp", + "jpegd/image_loader_jpegd.cpp" ] env.drivers_sources+=jpg_sources diff --git a/drivers/jpegd/image_loader_jpegd.cpp b/drivers/jpegd/image_loader_jpegd.cpp new file mode 100644 index 0000000000..9d1263b81b --- /dev/null +++ b/drivers/jpegd/image_loader_jpegd.cpp @@ -0,0 +1,108 @@ +/*************************************************/ +/* image_loader_jpg.cpp */ +/*************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/*************************************************/ +/* Source code within this file is: */ +/* (c) 2007-2016 Juan Linietsky, Ariel Manzur */ +/* All Rights Reserved. */ +/*************************************************/ + +#include "image_loader_jpegd.h" + +#include "print_string.h" +#include "os/os.h" +#include "jpgd.h" +#include <string.h> + + +Error ImageLoaderJPG::load_image(Image *p_image,FileAccess *f) { + + + DVector<uint8_t> src_image; + int src_image_len = f->get_len(); + ERR_FAIL_COND_V(src_image_len == 0, ERR_FILE_CORRUPT); + src_image.resize(src_image_len); + + DVector<uint8_t>::Write w = src_image.write(); + + f->get_buffer(&w[0],src_image_len); + + f->close(); + + + + jpgd::jpeg_decoder_mem_stream mem_stream(w.ptr(),src_image_len); + + jpgd::jpeg_decoder decoder(&mem_stream); + + if (decoder.get_error_code() != jpgd::JPGD_SUCCESS) { + return ERR_CANT_OPEN; + } + + const int image_width = decoder.get_width(); + const int image_height = decoder.get_height(); + int comps = decoder.get_num_components(); + if (comps==3) + comps=4; //weird + + if (decoder.begin_decoding() != jpgd::JPGD_SUCCESS) + return ERR_FILE_CORRUPT; + + const int dst_bpl = image_width * comps; + + DVector<uint8_t> data; + + data.resize(dst_bpl * image_height); + + DVector<uint8_t>::Write dw = data.write(); + + jpgd::uint8 *pImage_data = (jpgd::uint8*)dw.ptr(); + + for (int y = 0; y < image_height; y++) + { + const jpgd::uint8* pScan_line; + jpgd::uint scan_line_len; + if (decoder.decode((const void**)&pScan_line, &scan_line_len) != jpgd::JPGD_SUCCESS) + { + return ERR_FILE_CORRUPT; + } + + jpgd::uint8 *pDst = pImage_data + y * dst_bpl; + memcpy(pDst, pScan_line, dst_bpl); + + + } + + + //all good + + Image::Format fmt; + if (comps==1) + fmt=Image::FORMAT_GRAYSCALE; + else + fmt=Image::FORMAT_RGBA; + + dw = DVector<uint8_t>::Write(); + w = DVector<uint8_t>::Write(); + + p_image->create(image_width,image_height,0,fmt,data); + + return OK; + +} + +void ImageLoaderJPG::get_recognized_extensions(List<String> *p_extensions) const { + + p_extensions->push_back("jpg"); + p_extensions->push_back("jpeg"); +} + + +ImageLoaderJPG::ImageLoaderJPG() { + + +} + + diff --git a/drivers/jpg/image_loader_jpg.h b/drivers/jpegd/image_loader_jpegd.h index b1d5b8016f..1b2165ab47 100644 --- a/drivers/jpg/image_loader_jpg.h +++ b/drivers/jpegd/image_loader_jpegd.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /*************************************************/ /* Source code within this file is: */ -/* (c) 2007-2010 Juan Linietsky, Ariel Manzur */ +/* (c) 2007-2016 Juan Linietsky, Ariel Manzur */ /* All Rights Reserved. */ /*************************************************/ diff --git a/drivers/jpegd/jpgd.cpp b/drivers/jpegd/jpgd.cpp new file mode 100644 index 0000000000..fad9a37a9a --- /dev/null +++ b/drivers/jpegd/jpgd.cpp @@ -0,0 +1,3172 @@ +// jpgd.cpp - C++ class for JPEG decompression. +// Public domain, Rich Geldreich <richgel99@gmail.com> +// Alex Evans: Linear memory allocator (taken from jpge.h). +// v1.04, May. 19, 2012: Code tweaks to fix VS2008 static code analysis warnings (all looked harmless) +// +// Supports progressive and baseline sequential JPEG image files, and the most common chroma subsampling factors: Y, H1V1, H2V1, H1V2, and H2V2. +// +// Chroma upsampling quality: H2V2 is upsampled in the frequency domain, H2V1 and H1V2 are upsampled using point sampling. +// Chroma upsampling reference: "Fast Scheme for Image Size Change in the Compressed Domain" +// http://vision.ai.uiuc.edu/~dugad/research/dct/index.html + +#include "jpgd.h" +#include <string.h> + +#include <assert.h> +#define JPGD_ASSERT(x) assert(x) + +#ifdef _MSC_VER +#pragma warning (disable : 4611) // warning C4611: interaction between '_setjmp' and C++ object destruction is non-portable +#endif + +// Set to 1 to enable freq. domain chroma upsampling on images using H2V2 subsampling (0=faster nearest neighbor sampling). +// This is slower, but results in higher quality on images with highly saturated colors. +#define JPGD_SUPPORT_FREQ_DOMAIN_UPSAMPLING 1 + +#define JPGD_TRUE (1) +#define JPGD_FALSE (0) + +#define JPGD_MAX(a,b) (((a)>(b)) ? (a) : (b)) +#define JPGD_MIN(a,b) (((a)<(b)) ? (a) : (b)) + +namespace jpgd { + +static inline void *jpgd_malloc(size_t nSize) { return malloc(nSize); } +static inline void jpgd_free(void *p) { free(p); } + +// DCT coefficients are stored in this sequence. +static int g_ZAG[64] = { 0,1,8,16,9,2,3,10,17,24,32,25,18,11,4,5,12,19,26,33,40,48,41,34,27,20,13,6,7,14,21,28,35,42,49,56,57,50,43,36,29,22,15,23,30,37,44,51,58,59,52,45,38,31,39,46,53,60,61,54,47,55,62,63 }; + +enum JPEG_MARKER +{ + M_SOF0 = 0xC0, M_SOF1 = 0xC1, M_SOF2 = 0xC2, M_SOF3 = 0xC3, M_SOF5 = 0xC5, M_SOF6 = 0xC6, M_SOF7 = 0xC7, M_JPG = 0xC8, + M_SOF9 = 0xC9, M_SOF10 = 0xCA, M_SOF11 = 0xCB, M_SOF13 = 0xCD, M_SOF14 = 0xCE, M_SOF15 = 0xCF, M_DHT = 0xC4, M_DAC = 0xCC, + M_RST0 = 0xD0, M_RST1 = 0xD1, M_RST2 = 0xD2, M_RST3 = 0xD3, M_RST4 = 0xD4, M_RST5 = 0xD5, M_RST6 = 0xD6, M_RST7 = 0xD7, + M_SOI = 0xD8, M_EOI = 0xD9, M_SOS = 0xDA, M_DQT = 0xDB, M_DNL = 0xDC, M_DRI = 0xDD, M_DHP = 0xDE, M_EXP = 0xDF, + M_APP0 = 0xE0, M_APP15 = 0xEF, M_JPG0 = 0xF0, M_JPG13 = 0xFD, M_COM = 0xFE, M_TEM = 0x01, M_ERROR = 0x100, RST0 = 0xD0 +}; + +enum JPEG_SUBSAMPLING { JPGD_GRAYSCALE = 0, JPGD_YH1V1, JPGD_YH2V1, JPGD_YH1V2, JPGD_YH2V2 }; + +#define CONST_BITS 13 +#define PASS1_BITS 2 +#define SCALEDONE ((int32)1) + +#define FIX_0_298631336 ((int32)2446) /* FIX(0.298631336) */ +#define FIX_0_390180644 ((int32)3196) /* FIX(0.390180644) */ +#define FIX_0_541196100 ((int32)4433) /* FIX(0.541196100) */ +#define FIX_0_765366865 ((int32)6270) /* FIX(0.765366865) */ +#define FIX_0_899976223 ((int32)7373) /* FIX(0.899976223) */ +#define FIX_1_175875602 ((int32)9633) /* FIX(1.175875602) */ +#define FIX_1_501321110 ((int32)12299) /* FIX(1.501321110) */ +#define FIX_1_847759065 ((int32)15137) /* FIX(1.847759065) */ +#define FIX_1_961570560 ((int32)16069) /* FIX(1.961570560) */ +#define FIX_2_053119869 ((int32)16819) /* FIX(2.053119869) */ +#define FIX_2_562915447 ((int32)20995) /* FIX(2.562915447) */ +#define FIX_3_072711026 ((int32)25172) /* FIX(3.072711026) */ + +#define DESCALE(x,n) (((x) + (SCALEDONE << ((n)-1))) >> (n)) +#define DESCALE_ZEROSHIFT(x,n) (((x) + (128 << (n)) + (SCALEDONE << ((n)-1))) >> (n)) + +#define MULTIPLY(var, cnst) ((var) * (cnst)) + +#define CLAMP(i) ((static_cast<uint>(i) > 255) ? (((~i) >> 31) & 0xFF) : (i)) + +// Compiler creates a fast path 1D IDCT for X non-zero columns +template <int NONZERO_COLS> +struct Row +{ + static void idct(int* pTemp, const jpgd_block_t* pSrc) + { + // ACCESS_COL() will be optimized at compile time to either an array access, or 0. + #define ACCESS_COL(x) (((x) < NONZERO_COLS) ? (int)pSrc[x] : 0) + + const int z2 = ACCESS_COL(2), z3 = ACCESS_COL(6); + + const int z1 = MULTIPLY(z2 + z3, FIX_0_541196100); + const int tmp2 = z1 + MULTIPLY(z3, - FIX_1_847759065); + const int tmp3 = z1 + MULTIPLY(z2, FIX_0_765366865); + + const int tmp0 = (ACCESS_COL(0) + ACCESS_COL(4)) << CONST_BITS; + const int tmp1 = (ACCESS_COL(0) - ACCESS_COL(4)) << CONST_BITS; + + const int tmp10 = tmp0 + tmp3, tmp13 = tmp0 - tmp3, tmp11 = tmp1 + tmp2, tmp12 = tmp1 - tmp2; + + const int atmp0 = ACCESS_COL(7), atmp1 = ACCESS_COL(5), atmp2 = ACCESS_COL(3), atmp3 = ACCESS_COL(1); + + const int bz1 = atmp0 + atmp3, bz2 = atmp1 + atmp2, bz3 = atmp0 + atmp2, bz4 = atmp1 + atmp3; + const int bz5 = MULTIPLY(bz3 + bz4, FIX_1_175875602); + + const int az1 = MULTIPLY(bz1, - FIX_0_899976223); + const int az2 = MULTIPLY(bz2, - FIX_2_562915447); + const int az3 = MULTIPLY(bz3, - FIX_1_961570560) + bz5; + const int az4 = MULTIPLY(bz4, - FIX_0_390180644) + bz5; + + const int btmp0 = MULTIPLY(atmp0, FIX_0_298631336) + az1 + az3; + const int btmp1 = MULTIPLY(atmp1, FIX_2_053119869) + az2 + az4; + const int btmp2 = MULTIPLY(atmp2, FIX_3_072711026) + az2 + az3; + const int btmp3 = MULTIPLY(atmp3, FIX_1_501321110) + az1 + az4; + + pTemp[0] = DESCALE(tmp10 + btmp3, CONST_BITS-PASS1_BITS); + pTemp[7] = DESCALE(tmp10 - btmp3, CONST_BITS-PASS1_BITS); + pTemp[1] = DESCALE(tmp11 + btmp2, CONST_BITS-PASS1_BITS); + pTemp[6] = DESCALE(tmp11 - btmp2, CONST_BITS-PASS1_BITS); + pTemp[2] = DESCALE(tmp12 + btmp1, CONST_BITS-PASS1_BITS); + pTemp[5] = DESCALE(tmp12 - btmp1, CONST_BITS-PASS1_BITS); + pTemp[3] = DESCALE(tmp13 + btmp0, CONST_BITS-PASS1_BITS); + pTemp[4] = DESCALE(tmp13 - btmp0, CONST_BITS-PASS1_BITS); + } +}; + +template <> +struct Row<0> +{ + static void idct(int* pTemp, const jpgd_block_t* pSrc) + { +#ifdef _MSC_VER + pTemp; pSrc; +#endif + } +}; + +template <> +struct Row<1> +{ + static void idct(int* pTemp, const jpgd_block_t* pSrc) + { + const int dcval = (pSrc[0] << PASS1_BITS); + + pTemp[0] = dcval; + pTemp[1] = dcval; + pTemp[2] = dcval; + pTemp[3] = dcval; + pTemp[4] = dcval; + pTemp[5] = dcval; + pTemp[6] = dcval; + pTemp[7] = dcval; + } +}; + +// Compiler creates a fast path 1D IDCT for X non-zero rows +template <int NONZERO_ROWS> +struct Col +{ + static void idct(uint8* pDst_ptr, const int* pTemp) + { + // ACCESS_ROW() will be optimized at compile time to either an array access, or 0. + #define ACCESS_ROW(x) (((x) < NONZERO_ROWS) ? pTemp[x * 8] : 0) + + const int z2 = ACCESS_ROW(2); + const int z3 = ACCESS_ROW(6); + + const int z1 = MULTIPLY(z2 + z3, FIX_0_541196100); + const int tmp2 = z1 + MULTIPLY(z3, - FIX_1_847759065); + const int tmp3 = z1 + MULTIPLY(z2, FIX_0_765366865); + + const int tmp0 = (ACCESS_ROW(0) + ACCESS_ROW(4)) << CONST_BITS; + const int tmp1 = (ACCESS_ROW(0) - ACCESS_ROW(4)) << CONST_BITS; + + const int tmp10 = tmp0 + tmp3, tmp13 = tmp0 - tmp3, tmp11 = tmp1 + tmp2, tmp12 = tmp1 - tmp2; + + const int atmp0 = ACCESS_ROW(7), atmp1 = ACCESS_ROW(5), atmp2 = ACCESS_ROW(3), atmp3 = ACCESS_ROW(1); + + const int bz1 = atmp0 + atmp3, bz2 = atmp1 + atmp2, bz3 = atmp0 + atmp2, bz4 = atmp1 + atmp3; + const int bz5 = MULTIPLY(bz3 + bz4, FIX_1_175875602); + + const int az1 = MULTIPLY(bz1, - FIX_0_899976223); + const int az2 = MULTIPLY(bz2, - FIX_2_562915447); + const int az3 = MULTIPLY(bz3, - FIX_1_961570560) + bz5; + const int az4 = MULTIPLY(bz4, - FIX_0_390180644) + bz5; + + const int btmp0 = MULTIPLY(atmp0, FIX_0_298631336) + az1 + az3; + const int btmp1 = MULTIPLY(atmp1, FIX_2_053119869) + az2 + az4; + const int btmp2 = MULTIPLY(atmp2, FIX_3_072711026) + az2 + az3; + const int btmp3 = MULTIPLY(atmp3, FIX_1_501321110) + az1 + az4; + + int i = DESCALE_ZEROSHIFT(tmp10 + btmp3, CONST_BITS+PASS1_BITS+3); + pDst_ptr[8*0] = (uint8)CLAMP(i); + + i = DESCALE_ZEROSHIFT(tmp10 - btmp3, CONST_BITS+PASS1_BITS+3); + pDst_ptr[8*7] = (uint8)CLAMP(i); + + i = DESCALE_ZEROSHIFT(tmp11 + btmp2, CONST_BITS+PASS1_BITS+3); + pDst_ptr[8*1] = (uint8)CLAMP(i); + + i = DESCALE_ZEROSHIFT(tmp11 - btmp2, CONST_BITS+PASS1_BITS+3); + pDst_ptr[8*6] = (uint8)CLAMP(i); + + i = DESCALE_ZEROSHIFT(tmp12 + btmp1, CONST_BITS+PASS1_BITS+3); + pDst_ptr[8*2] = (uint8)CLAMP(i); + + i = DESCALE_ZEROSHIFT(tmp12 - btmp1, CONST_BITS+PASS1_BITS+3); + pDst_ptr[8*5] = (uint8)CLAMP(i); + + i = DESCALE_ZEROSHIFT(tmp13 + btmp0, CONST_BITS+PASS1_BITS+3); + pDst_ptr[8*3] = (uint8)CLAMP(i); + + i = DESCALE_ZEROSHIFT(tmp13 - btmp0, CONST_BITS+PASS1_BITS+3); + pDst_ptr[8*4] = (uint8)CLAMP(i); + } +}; + +template <> +struct Col<1> +{ + static void idct(uint8* pDst_ptr, const int* pTemp) + { + int dcval = DESCALE_ZEROSHIFT(pTemp[0], PASS1_BITS+3); + const uint8 dcval_clamped = (uint8)CLAMP(dcval); + pDst_ptr[0*8] = dcval_clamped; + pDst_ptr[1*8] = dcval_clamped; + pDst_ptr[2*8] = dcval_clamped; + pDst_ptr[3*8] = dcval_clamped; + pDst_ptr[4*8] = dcval_clamped; + pDst_ptr[5*8] = dcval_clamped; + pDst_ptr[6*8] = dcval_clamped; + pDst_ptr[7*8] = dcval_clamped; + } +}; + +static const uint8 s_idct_row_table[] = +{ + 1,0,0,0,0,0,0,0, 2,0,0,0,0,0,0,0, 2,1,0,0,0,0,0,0, 2,1,1,0,0,0,0,0, 2,2,1,0,0,0,0,0, 3,2,1,0,0,0,0,0, 4,2,1,0,0,0,0,0, 4,3,1,0,0,0,0,0, + 4,3,2,0,0,0,0,0, 4,3,2,1,0,0,0,0, 4,3,2,1,1,0,0,0, 4,3,2,2,1,0,0,0, 4,3,3,2,1,0,0,0, 4,4,3,2,1,0,0,0, 5,4,3,2,1,0,0,0, 6,4,3,2,1,0,0,0, + 6,5,3,2,1,0,0,0, 6,5,4,2,1,0,0,0, 6,5,4,3,1,0,0,0, 6,5,4,3,2,0,0,0, 6,5,4,3,2,1,0,0, 6,5,4,3,2,1,1,0, 6,5,4,3,2,2,1,0, 6,5,4,3,3,2,1,0, + 6,5,4,4,3,2,1,0, 6,5,5,4,3,2,1,0, 6,6,5,4,3,2,1,0, 7,6,5,4,3,2,1,0, 8,6,5,4,3,2,1,0, 8,7,5,4,3,2,1,0, 8,7,6,4,3,2,1,0, 8,7,6,5,3,2,1,0, + 8,7,6,5,4,2,1,0, 8,7,6,5,4,3,1,0, 8,7,6,5,4,3,2,0, 8,7,6,5,4,3,2,1, 8,7,6,5,4,3,2,2, 8,7,6,5,4,3,3,2, 8,7,6,5,4,4,3,2, 8,7,6,5,5,4,3,2, + 8,7,6,6,5,4,3,2, 8,7,7,6,5,4,3,2, 8,8,7,6,5,4,3,2, 8,8,8,6,5,4,3,2, 8,8,8,7,5,4,3,2, 8,8,8,7,6,4,3,2, 8,8,8,7,6,5,3,2, 8,8,8,7,6,5,4,2, + 8,8,8,7,6,5,4,3, 8,8,8,7,6,5,4,4, 8,8,8,7,6,5,5,4, 8,8,8,7,6,6,5,4, 8,8,8,7,7,6,5,4, 8,8,8,8,7,6,5,4, 8,8,8,8,8,6,5,4, 8,8,8,8,8,7,5,4, + 8,8,8,8,8,7,6,4, 8,8,8,8,8,7,6,5, 8,8,8,8,8,7,6,6, 8,8,8,8,8,7,7,6, 8,8,8,8,8,8,7,6, 8,8,8,8,8,8,8,6, 8,8,8,8,8,8,8,7, 8,8,8,8,8,8,8,8, +}; + +static const uint8 s_idct_col_table[] = { 1, 1, 2, 3, 3, 3, 3, 3, 3, 4, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 6, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8 }; + +void idct(const jpgd_block_t* pSrc_ptr, uint8* pDst_ptr, int block_max_zag) +{ + JPGD_ASSERT(block_max_zag >= 1); + JPGD_ASSERT(block_max_zag <= 64); + + if (block_max_zag <= 1) + { + int k = ((pSrc_ptr[0] + 4) >> 3) + 128; + k = CLAMP(k); + k = k | (k<<8); + k = k | (k<<16); + + for (int i = 8; i > 0; i--) + { + *(int*)&pDst_ptr[0] = k; + *(int*)&pDst_ptr[4] = k; + pDst_ptr += 8; + } + return; + } + + int temp[64]; + + const jpgd_block_t* pSrc = pSrc_ptr; + int* pTemp = temp; + + const uint8* pRow_tab = &s_idct_row_table[(block_max_zag - 1) * 8]; + int i; + for (i = 8; i > 0; i--, pRow_tab++) + { + switch (*pRow_tab) + { + case 0: Row<0>::idct(pTemp, pSrc); break; + case 1: Row<1>::idct(pTemp, pSrc); break; + case 2: Row<2>::idct(pTemp, pSrc); break; + case 3: Row<3>::idct(pTemp, pSrc); break; + case 4: Row<4>::idct(pTemp, pSrc); break; + case 5: Row<5>::idct(pTemp, pSrc); break; + case 6: Row<6>::idct(pTemp, pSrc); break; + case 7: Row<7>::idct(pTemp, pSrc); break; + case 8: Row<8>::idct(pTemp, pSrc); break; + } + + pSrc += 8; + pTemp += 8; + } + + pTemp = temp; + + const int nonzero_rows = s_idct_col_table[block_max_zag - 1]; + for (i = 8; i > 0; i--) + { + switch (nonzero_rows) + { + case 1: Col<1>::idct(pDst_ptr, pTemp); break; + case 2: Col<2>::idct(pDst_ptr, pTemp); break; + case 3: Col<3>::idct(pDst_ptr, pTemp); break; + case 4: Col<4>::idct(pDst_ptr, pTemp); break; + case 5: Col<5>::idct(pDst_ptr, pTemp); break; + case 6: Col<6>::idct(pDst_ptr, pTemp); break; + case 7: Col<7>::idct(pDst_ptr, pTemp); break; + case 8: Col<8>::idct(pDst_ptr, pTemp); break; + } + + pTemp++; + pDst_ptr++; + } +} + +void idct_4x4(const jpgd_block_t* pSrc_ptr, uint8* pDst_ptr) +{ + int temp[64]; + int* pTemp = temp; + const jpgd_block_t* pSrc = pSrc_ptr; + + for (int i = 4; i > 0; i--) + { + Row<4>::idct(pTemp, pSrc); + pSrc += 8; + pTemp += 8; + } + + pTemp = temp; + for (int i = 8; i > 0; i--) + { + Col<4>::idct(pDst_ptr, pTemp); + pTemp++; + pDst_ptr++; + } +} + +// Retrieve one character from the input stream. +inline uint jpeg_decoder::get_char() +{ + // Any bytes remaining in buffer? + if (!m_in_buf_left) + { + // Try to get more bytes. + prep_in_buffer(); + // Still nothing to get? + if (!m_in_buf_left) + { + // Pad the end of the stream with 0xFF 0xD9 (EOI marker) + int t = m_tem_flag; + m_tem_flag ^= 1; + if (t) + return 0xD9; + else + return 0xFF; + } + } + + uint c = *m_pIn_buf_ofs++; + m_in_buf_left--; + + return c; +} + +// Same as previous method, except can indicate if the character is a pad character or not. +inline uint jpeg_decoder::get_char(bool *pPadding_flag) +{ + if (!m_in_buf_left) + { + prep_in_buffer(); + if (!m_in_buf_left) + { + *pPadding_flag = true; + int t = m_tem_flag; + m_tem_flag ^= 1; + if (t) + return 0xD9; + else + return 0xFF; + } + } + + *pPadding_flag = false; + + uint c = *m_pIn_buf_ofs++; + m_in_buf_left--; + + return c; +} + +// Inserts a previously retrieved character back into the input buffer. +inline void jpeg_decoder::stuff_char(uint8 q) +{ + *(--m_pIn_buf_ofs) = q; + m_in_buf_left++; +} + +// Retrieves one character from the input stream, but does not read past markers. Will continue to return 0xFF when a marker is encountered. +inline uint8 jpeg_decoder::get_octet() +{ + bool padding_flag; + int c = get_char(&padding_flag); + + if (c == 0xFF) + { + if (padding_flag) + return 0xFF; + + c = get_char(&padding_flag); + if (padding_flag) + { + stuff_char(0xFF); + return 0xFF; + } + + if (c == 0x00) + return 0xFF; + else + { + stuff_char(static_cast<uint8>(c)); + stuff_char(0xFF); + return 0xFF; + } + } + + return static_cast<uint8>(c); +} + +// Retrieves a variable number of bits from the input stream. Does not recognize markers. +inline uint jpeg_decoder::get_bits(int num_bits) +{ + if (!num_bits) + return 0; + + uint i = m_bit_buf >> (32 - num_bits); + + if ((m_bits_left -= num_bits) <= 0) + { + m_bit_buf <<= (num_bits += m_bits_left); + + uint c1 = get_char(); + uint c2 = get_char(); + m_bit_buf = (m_bit_buf & 0xFFFF0000) | (c1 << 8) | c2; + + m_bit_buf <<= -m_bits_left; + + m_bits_left += 16; + + JPGD_ASSERT(m_bits_left >= 0); + } + else + m_bit_buf <<= num_bits; + + return i; +} + +// Retrieves a variable number of bits from the input stream. Markers will not be read into the input bit buffer. Instead, an infinite number of all 1's will be returned when a marker is encountered. +inline uint jpeg_decoder::get_bits_no_markers(int num_bits) +{ + if (!num_bits) + return 0; + + uint i = m_bit_buf >> (32 - num_bits); + + if ((m_bits_left -= num_bits) <= 0) + { + m_bit_buf <<= (num_bits += m_bits_left); + + if ((m_in_buf_left < 2) || (m_pIn_buf_ofs[0] == 0xFF) || (m_pIn_buf_ofs[1] == 0xFF)) + { + uint c1 = get_octet(); + uint c2 = get_octet(); + m_bit_buf |= (c1 << 8) | c2; + } + else + { + m_bit_buf |= ((uint)m_pIn_buf_ofs[0] << 8) | m_pIn_buf_ofs[1]; + m_in_buf_left -= 2; + m_pIn_buf_ofs += 2; + } + + m_bit_buf <<= -m_bits_left; + + m_bits_left += 16; + + JPGD_ASSERT(m_bits_left >= 0); + } + else + m_bit_buf <<= num_bits; + + return i; +} + +// Decodes a Huffman encoded symbol. +inline int jpeg_decoder::huff_decode(huff_tables *pH) +{ + int symbol; + + // Check first 8-bits: do we have a complete symbol? + if ((symbol = pH->look_up[m_bit_buf >> 24]) < 0) + { + // Decode more bits, use a tree traversal to find symbol. + int ofs = 23; + do + { + symbol = pH->tree[-(int)(symbol + ((m_bit_buf >> ofs) & 1))]; + ofs--; + } while (symbol < 0); + + get_bits_no_markers(8 + (23 - ofs)); + } + else + get_bits_no_markers(pH->code_size[symbol]); + + return symbol; +} + +// Decodes a Huffman encoded symbol. +inline int jpeg_decoder::huff_decode(huff_tables *pH, int& extra_bits) +{ + int symbol; + + // Check first 8-bits: do we have a complete symbol? + if ((symbol = pH->look_up2[m_bit_buf >> 24]) < 0) + { + // Use a tree traversal to find symbol. + int ofs = 23; + do + { + symbol = pH->tree[-(int)(symbol + ((m_bit_buf >> ofs) & 1))]; + ofs--; + } while (symbol < 0); + + get_bits_no_markers(8 + (23 - ofs)); + + extra_bits = get_bits_no_markers(symbol & 0xF); + } + else + { + JPGD_ASSERT(((symbol >> 8) & 31) == pH->code_size[symbol & 255] + ((symbol & 0x8000) ? (symbol & 15) : 0)); + + if (symbol & 0x8000) + { + get_bits_no_markers((symbol >> 8) & 31); + extra_bits = symbol >> 16; + } + else + { + int code_size = (symbol >> 8) & 31; + int num_extra_bits = symbol & 0xF; + int bits = code_size + num_extra_bits; + if (bits <= (m_bits_left + 16)) + extra_bits = get_bits_no_markers(bits) & ((1 << num_extra_bits) - 1); + else + { + get_bits_no_markers(code_size); + extra_bits = get_bits_no_markers(num_extra_bits); + } + } + + symbol &= 0xFF; + } + + return symbol; +} + +// Tables and macro used to fully decode the DPCM differences. +static const int s_extend_test[16] = { 0, 0x0001, 0x0002, 0x0004, 0x0008, 0x0010, 0x0020, 0x0040, 0x0080, 0x0100, 0x0200, 0x0400, 0x0800, 0x1000, 0x2000, 0x4000 }; +static const int s_extend_offset[16] = { 0, ((-1)<<1) + 1, ((-1)<<2) + 1, ((-1)<<3) + 1, ((-1)<<4) + 1, ((-1)<<5) + 1, ((-1)<<6) + 1, ((-1)<<7) + 1, ((-1)<<8) + 1, ((-1)<<9) + 1, ((-1)<<10) + 1, ((-1)<<11) + 1, ((-1)<<12) + 1, ((-1)<<13) + 1, ((-1)<<14) + 1, ((-1)<<15) + 1 }; +static const int s_extend_mask[] = { 0, (1<<0), (1<<1), (1<<2), (1<<3), (1<<4), (1<<5), (1<<6), (1<<7), (1<<8), (1<<9), (1<<10), (1<<11), (1<<12), (1<<13), (1<<14), (1<<15), (1<<16) }; +// The logical AND's in this macro are to shut up static code analysis (aren't really necessary - couldn't find another way to do this) +#define JPGD_HUFF_EXTEND(x, s) (((x) < s_extend_test[s & 15]) ? ((x) + s_extend_offset[s & 15]) : (x)) + +// Clamps a value between 0-255. +inline uint8 jpeg_decoder::clamp(int i) +{ + if (static_cast<uint>(i) > 255) + i = (((~i) >> 31) & 0xFF); + + return static_cast<uint8>(i); +} + +namespace DCT_Upsample +{ + struct Matrix44 + { + typedef int Element_Type; + enum { NUM_ROWS = 4, NUM_COLS = 4 }; + + Element_Type v[NUM_ROWS][NUM_COLS]; + + inline int rows() const { return NUM_ROWS; } + inline int cols() const { return NUM_COLS; } + + inline const Element_Type & at(int r, int c) const { return v[r][c]; } + inline Element_Type & at(int r, int c) { return v[r][c]; } + + inline Matrix44() { } + + inline Matrix44& operator += (const Matrix44& a) + { + for (int r = 0; r < NUM_ROWS; r++) + { + at(r, 0) += a.at(r, 0); + at(r, 1) += a.at(r, 1); + at(r, 2) += a.at(r, 2); + at(r, 3) += a.at(r, 3); + } + return *this; + } + + inline Matrix44& operator -= (const Matrix44& a) + { + for (int r = 0; r < NUM_ROWS; r++) + { + at(r, 0) -= a.at(r, 0); + at(r, 1) -= a.at(r, 1); + at(r, 2) -= a.at(r, 2); + at(r, 3) -= a.at(r, 3); + } + return *this; + } + + friend inline Matrix44 operator + (const Matrix44& a, const Matrix44& b) + { + Matrix44 ret; + for (int r = 0; r < NUM_ROWS; r++) + { + ret.at(r, 0) = a.at(r, 0) + b.at(r, 0); + ret.at(r, 1) = a.at(r, 1) + b.at(r, 1); + ret.at(r, 2) = a.at(r, 2) + b.at(r, 2); + ret.at(r, 3) = a.at(r, 3) + b.at(r, 3); + } + return ret; + } + + friend inline Matrix44 operator - (const Matrix44& a, const Matrix44& b) + { + Matrix44 ret; + for (int r = 0; r < NUM_ROWS; r++) + { + ret.at(r, 0) = a.at(r, 0) - b.at(r, 0); + ret.at(r, 1) = a.at(r, 1) - b.at(r, 1); + ret.at(r, 2) = a.at(r, 2) - b.at(r, 2); + ret.at(r, 3) = a.at(r, 3) - b.at(r, 3); + } + return ret; + } + + static inline void add_and_store(jpgd_block_t* pDst, const Matrix44& a, const Matrix44& b) + { + for (int r = 0; r < 4; r++) + { + pDst[0*8 + r] = static_cast<jpgd_block_t>(a.at(r, 0) + b.at(r, 0)); + pDst[1*8 + r] = static_cast<jpgd_block_t>(a.at(r, 1) + b.at(r, 1)); + pDst[2*8 + r] = static_cast<jpgd_block_t>(a.at(r, 2) + b.at(r, 2)); + pDst[3*8 + r] = static_cast<jpgd_block_t>(a.at(r, 3) + b.at(r, 3)); + } + } + + static inline void sub_and_store(jpgd_block_t* pDst, const Matrix44& a, const Matrix44& b) + { + for (int r = 0; r < 4; r++) + { + pDst[0*8 + r] = static_cast<jpgd_block_t>(a.at(r, 0) - b.at(r, 0)); + pDst[1*8 + r] = static_cast<jpgd_block_t>(a.at(r, 1) - b.at(r, 1)); + pDst[2*8 + r] = static_cast<jpgd_block_t>(a.at(r, 2) - b.at(r, 2)); + pDst[3*8 + r] = static_cast<jpgd_block_t>(a.at(r, 3) - b.at(r, 3)); + } + } + }; + + const int FRACT_BITS = 10; + const int SCALE = 1 << FRACT_BITS; + + typedef int Temp_Type; + #define D(i) (((i) + (SCALE >> 1)) >> FRACT_BITS) + #define F(i) ((int)((i) * SCALE + .5f)) + + // Any decent C++ compiler will optimize this at compile time to a 0, or an array access. + #define AT(c, r) ((((c)>=NUM_COLS)||((r)>=NUM_ROWS)) ? 0 : pSrc[(c)+(r)*8]) + + // NUM_ROWS/NUM_COLS = # of non-zero rows/cols in input matrix + template<int NUM_ROWS, int NUM_COLS> + struct P_Q + { + static void calc(Matrix44& P, Matrix44& Q, const jpgd_block_t* pSrc) + { + // 4x8 = 4x8 times 8x8, matrix 0 is constant + const Temp_Type X000 = AT(0, 0); + const Temp_Type X001 = AT(0, 1); + const Temp_Type X002 = AT(0, 2); + const Temp_Type X003 = AT(0, 3); + const Temp_Type X004 = AT(0, 4); + const Temp_Type X005 = AT(0, 5); + const Temp_Type X006 = AT(0, 6); + const Temp_Type X007 = AT(0, 7); + const Temp_Type X010 = D(F(0.415735f) * AT(1, 0) + F(0.791065f) * AT(3, 0) + F(-0.352443f) * AT(5, 0) + F(0.277785f) * AT(7, 0)); + const Temp_Type X011 = D(F(0.415735f) * AT(1, 1) + F(0.791065f) * AT(3, 1) + F(-0.352443f) * AT(5, 1) + F(0.277785f) * AT(7, 1)); + const Temp_Type X012 = D(F(0.415735f) * AT(1, 2) + F(0.791065f) * AT(3, 2) + F(-0.352443f) * AT(5, 2) + F(0.277785f) * AT(7, 2)); + const Temp_Type X013 = D(F(0.415735f) * AT(1, 3) + F(0.791065f) * AT(3, 3) + F(-0.352443f) * AT(5, 3) + F(0.277785f) * AT(7, 3)); + const Temp_Type X014 = D(F(0.415735f) * AT(1, 4) + F(0.791065f) * AT(3, 4) + F(-0.352443f) * AT(5, 4) + F(0.277785f) * AT(7, 4)); + const Temp_Type X015 = D(F(0.415735f) * AT(1, 5) + F(0.791065f) * AT(3, 5) + F(-0.352443f) * AT(5, 5) + F(0.277785f) * AT(7, 5)); + const Temp_Type X016 = D(F(0.415735f) * AT(1, 6) + F(0.791065f) * AT(3, 6) + F(-0.352443f) * AT(5, 6) + F(0.277785f) * AT(7, 6)); + const Temp_Type X017 = D(F(0.415735f) * AT(1, 7) + F(0.791065f) * AT(3, 7) + F(-0.352443f) * AT(5, 7) + F(0.277785f) * AT(7, 7)); + const Temp_Type X020 = AT(4, 0); + const Temp_Type X021 = AT(4, 1); + const Temp_Type X022 = AT(4, 2); + const Temp_Type X023 = AT(4, 3); + const Temp_Type X024 = AT(4, 4); + const Temp_Type X025 = AT(4, 5); + const Temp_Type X026 = AT(4, 6); + const Temp_Type X027 = AT(4, 7); + const Temp_Type X030 = D(F(0.022887f) * AT(1, 0) + F(-0.097545f) * AT(3, 0) + F(0.490393f) * AT(5, 0) + F(0.865723f) * AT(7, 0)); + const Temp_Type X031 = D(F(0.022887f) * AT(1, 1) + F(-0.097545f) * AT(3, 1) + F(0.490393f) * AT(5, 1) + F(0.865723f) * AT(7, 1)); + const Temp_Type X032 = D(F(0.022887f) * AT(1, 2) + F(-0.097545f) * AT(3, 2) + F(0.490393f) * AT(5, 2) + F(0.865723f) * AT(7, 2)); + const Temp_Type X033 = D(F(0.022887f) * AT(1, 3) + F(-0.097545f) * AT(3, 3) + F(0.490393f) * AT(5, 3) + F(0.865723f) * AT(7, 3)); + const Temp_Type X034 = D(F(0.022887f) * AT(1, 4) + F(-0.097545f) * AT(3, 4) + F(0.490393f) * AT(5, 4) + F(0.865723f) * AT(7, 4)); + const Temp_Type X035 = D(F(0.022887f) * AT(1, 5) + F(-0.097545f) * AT(3, 5) + F(0.490393f) * AT(5, 5) + F(0.865723f) * AT(7, 5)); + const Temp_Type X036 = D(F(0.022887f) * AT(1, 6) + F(-0.097545f) * AT(3, 6) + F(0.490393f) * AT(5, 6) + F(0.865723f) * AT(7, 6)); + const Temp_Type X037 = D(F(0.022887f) * AT(1, 7) + F(-0.097545f) * AT(3, 7) + F(0.490393f) * AT(5, 7) + F(0.865723f) * AT(7, 7)); + + // 4x4 = 4x8 times 8x4, matrix 1 is constant + P.at(0, 0) = X000; + P.at(0, 1) = D(X001 * F(0.415735f) + X003 * F(0.791065f) + X005 * F(-0.352443f) + X007 * F(0.277785f)); + P.at(0, 2) = X004; + P.at(0, 3) = D(X001 * F(0.022887f) + X003 * F(-0.097545f) + X005 * F(0.490393f) + X007 * F(0.865723f)); + P.at(1, 0) = X010; + P.at(1, 1) = D(X011 * F(0.415735f) + X013 * F(0.791065f) + X015 * F(-0.352443f) + X017 * F(0.277785f)); + P.at(1, 2) = X014; + P.at(1, 3) = D(X011 * F(0.022887f) + X013 * F(-0.097545f) + X015 * F(0.490393f) + X017 * F(0.865723f)); + P.at(2, 0) = X020; + P.at(2, 1) = D(X021 * F(0.415735f) + X023 * F(0.791065f) + X025 * F(-0.352443f) + X027 * F(0.277785f)); + P.at(2, 2) = X024; + P.at(2, 3) = D(X021 * F(0.022887f) + X023 * F(-0.097545f) + X025 * F(0.490393f) + X027 * F(0.865723f)); + P.at(3, 0) = X030; + P.at(3, 1) = D(X031 * F(0.415735f) + X033 * F(0.791065f) + X035 * F(-0.352443f) + X037 * F(0.277785f)); + P.at(3, 2) = X034; + P.at(3, 3) = D(X031 * F(0.022887f) + X033 * F(-0.097545f) + X035 * F(0.490393f) + X037 * F(0.865723f)); + // 40 muls 24 adds + + // 4x4 = 4x8 times 8x4, matrix 1 is constant + Q.at(0, 0) = D(X001 * F(0.906127f) + X003 * F(-0.318190f) + X005 * F(0.212608f) + X007 * F(-0.180240f)); + Q.at(0, 1) = X002; + Q.at(0, 2) = D(X001 * F(-0.074658f) + X003 * F(0.513280f) + X005 * F(0.768178f) + X007 * F(-0.375330f)); + Q.at(0, 3) = X006; + Q.at(1, 0) = D(X011 * F(0.906127f) + X013 * F(-0.318190f) + X015 * F(0.212608f) + X017 * F(-0.180240f)); + Q.at(1, 1) = X012; + Q.at(1, 2) = D(X011 * F(-0.074658f) + X013 * F(0.513280f) + X015 * F(0.768178f) + X017 * F(-0.375330f)); + Q.at(1, 3) = X016; + Q.at(2, 0) = D(X021 * F(0.906127f) + X023 * F(-0.318190f) + X025 * F(0.212608f) + X027 * F(-0.180240f)); + Q.at(2, 1) = X022; + Q.at(2, 2) = D(X021 * F(-0.074658f) + X023 * F(0.513280f) + X025 * F(0.768178f) + X027 * F(-0.375330f)); + Q.at(2, 3) = X026; + Q.at(3, 0) = D(X031 * F(0.906127f) + X033 * F(-0.318190f) + X035 * F(0.212608f) + X037 * F(-0.180240f)); + Q.at(3, 1) = X032; + Q.at(3, 2) = D(X031 * F(-0.074658f) + X033 * F(0.513280f) + X035 * F(0.768178f) + X037 * F(-0.375330f)); + Q.at(3, 3) = X036; + // 40 muls 24 adds + } + }; + + template<int NUM_ROWS, int NUM_COLS> + struct R_S + { + static void calc(Matrix44& R, Matrix44& S, const jpgd_block_t* pSrc) + { + // 4x8 = 4x8 times 8x8, matrix 0 is constant + const Temp_Type X100 = D(F(0.906127f) * AT(1, 0) + F(-0.318190f) * AT(3, 0) + F(0.212608f) * AT(5, 0) + F(-0.180240f) * AT(7, 0)); + const Temp_Type X101 = D(F(0.906127f) * AT(1, 1) + F(-0.318190f) * AT(3, 1) + F(0.212608f) * AT(5, 1) + F(-0.180240f) * AT(7, 1)); + const Temp_Type X102 = D(F(0.906127f) * AT(1, 2) + F(-0.318190f) * AT(3, 2) + F(0.212608f) * AT(5, 2) + F(-0.180240f) * AT(7, 2)); + const Temp_Type X103 = D(F(0.906127f) * AT(1, 3) + F(-0.318190f) * AT(3, 3) + F(0.212608f) * AT(5, 3) + F(-0.180240f) * AT(7, 3)); + const Temp_Type X104 = D(F(0.906127f) * AT(1, 4) + F(-0.318190f) * AT(3, 4) + F(0.212608f) * AT(5, 4) + F(-0.180240f) * AT(7, 4)); + const Temp_Type X105 = D(F(0.906127f) * AT(1, 5) + F(-0.318190f) * AT(3, 5) + F(0.212608f) * AT(5, 5) + F(-0.180240f) * AT(7, 5)); + const Temp_Type X106 = D(F(0.906127f) * AT(1, 6) + F(-0.318190f) * AT(3, 6) + F(0.212608f) * AT(5, 6) + F(-0.180240f) * AT(7, 6)); + const Temp_Type X107 = D(F(0.906127f) * AT(1, 7) + F(-0.318190f) * AT(3, 7) + F(0.212608f) * AT(5, 7) + F(-0.180240f) * AT(7, 7)); + const Temp_Type X110 = AT(2, 0); + const Temp_Type X111 = AT(2, 1); + const Temp_Type X112 = AT(2, 2); + const Temp_Type X113 = AT(2, 3); + const Temp_Type X114 = AT(2, 4); + const Temp_Type X115 = AT(2, 5); + const Temp_Type X116 = AT(2, 6); + const Temp_Type X117 = AT(2, 7); + const Temp_Type X120 = D(F(-0.074658f) * AT(1, 0) + F(0.513280f) * AT(3, 0) + F(0.768178f) * AT(5, 0) + F(-0.375330f) * AT(7, 0)); + const Temp_Type X121 = D(F(-0.074658f) * AT(1, 1) + F(0.513280f) * AT(3, 1) + F(0.768178f) * AT(5, 1) + F(-0.375330f) * AT(7, 1)); + const Temp_Type X122 = D(F(-0.074658f) * AT(1, 2) + F(0.513280f) * AT(3, 2) + F(0.768178f) * AT(5, 2) + F(-0.375330f) * AT(7, 2)); + const Temp_Type X123 = D(F(-0.074658f) * AT(1, 3) + F(0.513280f) * AT(3, 3) + F(0.768178f) * AT(5, 3) + F(-0.375330f) * AT(7, 3)); + const Temp_Type X124 = D(F(-0.074658f) * AT(1, 4) + F(0.513280f) * AT(3, 4) + F(0.768178f) * AT(5, 4) + F(-0.375330f) * AT(7, 4)); + const Temp_Type X125 = D(F(-0.074658f) * AT(1, 5) + F(0.513280f) * AT(3, 5) + F(0.768178f) * AT(5, 5) + F(-0.375330f) * AT(7, 5)); + const Temp_Type X126 = D(F(-0.074658f) * AT(1, 6) + F(0.513280f) * AT(3, 6) + F(0.768178f) * AT(5, 6) + F(-0.375330f) * AT(7, 6)); + const Temp_Type X127 = D(F(-0.074658f) * AT(1, 7) + F(0.513280f) * AT(3, 7) + F(0.768178f) * AT(5, 7) + F(-0.375330f) * AT(7, 7)); + const Temp_Type X130 = AT(6, 0); + const Temp_Type X131 = AT(6, 1); + const Temp_Type X132 = AT(6, 2); + const Temp_Type X133 = AT(6, 3); + const Temp_Type X134 = AT(6, 4); + const Temp_Type X135 = AT(6, 5); + const Temp_Type X136 = AT(6, 6); + const Temp_Type X137 = AT(6, 7); + // 80 muls 48 adds + + // 4x4 = 4x8 times 8x4, matrix 1 is constant + R.at(0, 0) = X100; + R.at(0, 1) = D(X101 * F(0.415735f) + X103 * F(0.791065f) + X105 * F(-0.352443f) + X107 * F(0.277785f)); + R.at(0, 2) = X104; + R.at(0, 3) = D(X101 * F(0.022887f) + X103 * F(-0.097545f) + X105 * F(0.490393f) + X107 * F(0.865723f)); + R.at(1, 0) = X110; + R.at(1, 1) = D(X111 * F(0.415735f) + X113 * F(0.791065f) + X115 * F(-0.352443f) + X117 * F(0.277785f)); + R.at(1, 2) = X114; + R.at(1, 3) = D(X111 * F(0.022887f) + X113 * F(-0.097545f) + X115 * F(0.490393f) + X117 * F(0.865723f)); + R.at(2, 0) = X120; + R.at(2, 1) = D(X121 * F(0.415735f) + X123 * F(0.791065f) + X125 * F(-0.352443f) + X127 * F(0.277785f)); + R.at(2, 2) = X124; + R.at(2, 3) = D(X121 * F(0.022887f) + X123 * F(-0.097545f) + X125 * F(0.490393f) + X127 * F(0.865723f)); + R.at(3, 0) = X130; + R.at(3, 1) = D(X131 * F(0.415735f) + X133 * F(0.791065f) + X135 * F(-0.352443f) + X137 * F(0.277785f)); + R.at(3, 2) = X134; + R.at(3, 3) = D(X131 * F(0.022887f) + X133 * F(-0.097545f) + X135 * F(0.490393f) + X137 * F(0.865723f)); + // 40 muls 24 adds + // 4x4 = 4x8 times 8x4, matrix 1 is constant + S.at(0, 0) = D(X101 * F(0.906127f) + X103 * F(-0.318190f) + X105 * F(0.212608f) + X107 * F(-0.180240f)); + S.at(0, 1) = X102; + S.at(0, 2) = D(X101 * F(-0.074658f) + X103 * F(0.513280f) + X105 * F(0.768178f) + X107 * F(-0.375330f)); + S.at(0, 3) = X106; + S.at(1, 0) = D(X111 * F(0.906127f) + X113 * F(-0.318190f) + X115 * F(0.212608f) + X117 * F(-0.180240f)); + S.at(1, 1) = X112; + S.at(1, 2) = D(X111 * F(-0.074658f) + X113 * F(0.513280f) + X115 * F(0.768178f) + X117 * F(-0.375330f)); + S.at(1, 3) = X116; + S.at(2, 0) = D(X121 * F(0.906127f) + X123 * F(-0.318190f) + X125 * F(0.212608f) + X127 * F(-0.180240f)); + S.at(2, 1) = X122; + S.at(2, 2) = D(X121 * F(-0.074658f) + X123 * F(0.513280f) + X125 * F(0.768178f) + X127 * F(-0.375330f)); + S.at(2, 3) = X126; + S.at(3, 0) = D(X131 * F(0.906127f) + X133 * F(-0.318190f) + X135 * F(0.212608f) + X137 * F(-0.180240f)); + S.at(3, 1) = X132; + S.at(3, 2) = D(X131 * F(-0.074658f) + X133 * F(0.513280f) + X135 * F(0.768178f) + X137 * F(-0.375330f)); + S.at(3, 3) = X136; + // 40 muls 24 adds + } + }; +} // end namespace DCT_Upsample + +// Unconditionally frees all allocated m_blocks. +void jpeg_decoder::free_all_blocks() +{ + m_pStream = NULL; + for (mem_block *b = m_pMem_blocks; b; ) + { + mem_block *n = b->m_pNext; + jpgd_free(b); + b = n; + } + m_pMem_blocks = NULL; +} + +// This method handles all errors. It will never return. +// It could easily be changed to use C++ exceptions. +JPGD_NORETURN void jpeg_decoder::stop_decoding(jpgd_status status) +{ + m_error_code = status; + free_all_blocks(); + longjmp(m_jmp_state, status); +} + +void *jpeg_decoder::alloc(size_t nSize, bool zero) +{ + nSize = (JPGD_MAX(nSize, 1) + 3) & ~3; + char *rv = NULL; + for (mem_block *b = m_pMem_blocks; b; b = b->m_pNext) + { + if ((b->m_used_count + nSize) <= b->m_size) + { + rv = b->m_data + b->m_used_count; + b->m_used_count += nSize; + break; + } + } + if (!rv) + { + int capacity = JPGD_MAX(32768 - 256, (nSize + 2047) & ~2047); + mem_block *b = (mem_block*)jpgd_malloc(sizeof(mem_block) + capacity); + if (!b) { stop_decoding(JPGD_NOTENOUGHMEM); } + b->m_pNext = m_pMem_blocks; m_pMem_blocks = b; + b->m_used_count = nSize; + b->m_size = capacity; + rv = b->m_data; + } + if (zero) memset(rv, 0, nSize); + return rv; +} + +void jpeg_decoder::word_clear(void *p, uint16 c, uint n) +{ + uint8 *pD = (uint8*)p; + const uint8 l = c & 0xFF, h = (c >> 8) & 0xFF; + while (n) + { + pD[0] = l; pD[1] = h; pD += 2; + n--; + } +} + +// Refill the input buffer. +// This method will sit in a loop until (A) the buffer is full or (B) +// the stream's read() method reports and end of file condition. +void jpeg_decoder::prep_in_buffer() +{ + m_in_buf_left = 0; + m_pIn_buf_ofs = m_in_buf; + + if (m_eof_flag) + return; + + do + { + int bytes_read = m_pStream->read(m_in_buf + m_in_buf_left, JPGD_IN_BUF_SIZE - m_in_buf_left, &m_eof_flag); + if (bytes_read == -1) + stop_decoding(JPGD_STREAM_READ); + + m_in_buf_left += bytes_read; + } while ((m_in_buf_left < JPGD_IN_BUF_SIZE) && (!m_eof_flag)); + + m_total_bytes_read += m_in_buf_left; + + // Pad the end of the block with M_EOI (prevents the decompressor from going off the rails if the stream is invalid). + // (This dates way back to when this decompressor was written in C/asm, and the all-asm Huffman decoder did some fancy things to increase perf.) + word_clear(m_pIn_buf_ofs + m_in_buf_left, 0xD9FF, 64); +} + +// Read a Huffman code table. +void jpeg_decoder::read_dht_marker() +{ + int i, index, count; + uint8 huff_num[17]; + uint8 huff_val[256]; + + uint num_left = get_bits(16); + + if (num_left < 2) + stop_decoding(JPGD_BAD_DHT_MARKER); + + num_left -= 2; + + while (num_left) + { + index = get_bits(8); + + huff_num[0] = 0; + + count = 0; + + for (i = 1; i <= 16; i++) + { + huff_num[i] = static_cast<uint8>(get_bits(8)); + count += huff_num[i]; + } + + if (count > 255) + stop_decoding(JPGD_BAD_DHT_COUNTS); + + for (i = 0; i < count; i++) + huff_val[i] = static_cast<uint8>(get_bits(8)); + + i = 1 + 16 + count; + + if (num_left < (uint)i) + stop_decoding(JPGD_BAD_DHT_MARKER); + + num_left -= i; + + if ((index & 0x10) > 0x10) + stop_decoding(JPGD_BAD_DHT_INDEX); + + index = (index & 0x0F) + ((index & 0x10) >> 4) * (JPGD_MAX_HUFF_TABLES >> 1); + + if (index >= JPGD_MAX_HUFF_TABLES) + stop_decoding(JPGD_BAD_DHT_INDEX); + + if (!m_huff_num[index]) + m_huff_num[index] = (uint8 *)alloc(17); + + if (!m_huff_val[index]) + m_huff_val[index] = (uint8 *)alloc(256); + + m_huff_ac[index] = (index & 0x10) != 0; + memcpy(m_huff_num[index], huff_num, 17); + memcpy(m_huff_val[index], huff_val, 256); + } +} + +// Read a quantization table. +void jpeg_decoder::read_dqt_marker() +{ + int n, i, prec; + uint num_left; + uint temp; + + num_left = get_bits(16); + + if (num_left < 2) + stop_decoding(JPGD_BAD_DQT_MARKER); + + num_left -= 2; + + while (num_left) + { + n = get_bits(8); + prec = n >> 4; + n &= 0x0F; + + if (n >= JPGD_MAX_QUANT_TABLES) + stop_decoding(JPGD_BAD_DQT_TABLE); + + if (!m_quant[n]) + m_quant[n] = (jpgd_quant_t *)alloc(64 * sizeof(jpgd_quant_t)); + + // read quantization entries, in zag order + for (i = 0; i < 64; i++) + { + temp = get_bits(8); + + if (prec) + temp = (temp << 8) + get_bits(8); + + m_quant[n][i] = static_cast<jpgd_quant_t>(temp); + } + + i = 64 + 1; + + if (prec) + i += 64; + + if (num_left < (uint)i) + stop_decoding(JPGD_BAD_DQT_LENGTH); + + num_left -= i; + } +} + +// Read the start of frame (SOF) marker. +void jpeg_decoder::read_sof_marker() +{ + int i; + uint num_left; + + num_left = get_bits(16); + + if (get_bits(8) != 8) /* precision: sorry, only 8-bit precision is supported right now */ + stop_decoding(JPGD_BAD_PRECISION); + + m_image_y_size = get_bits(16); + + if ((m_image_y_size < 1) || (m_image_y_size > JPGD_MAX_HEIGHT)) + stop_decoding(JPGD_BAD_HEIGHT); + + m_image_x_size = get_bits(16); + + if ((m_image_x_size < 1) || (m_image_x_size > JPGD_MAX_WIDTH)) + stop_decoding(JPGD_BAD_WIDTH); + + m_comps_in_frame = get_bits(8); + + if (m_comps_in_frame > JPGD_MAX_COMPONENTS) + stop_decoding(JPGD_TOO_MANY_COMPONENTS); + + if (num_left != (uint)(m_comps_in_frame * 3 + 8)) + stop_decoding(JPGD_BAD_SOF_LENGTH); + + for (i = 0; i < m_comps_in_frame; i++) + { + m_comp_ident[i] = get_bits(8); + m_comp_h_samp[i] = get_bits(4); + m_comp_v_samp[i] = get_bits(4); + m_comp_quant[i] = get_bits(8); + } +} + +// Used to skip unrecognized markers. +void jpeg_decoder::skip_variable_marker() +{ + uint num_left; + + num_left = get_bits(16); + + if (num_left < 2) + stop_decoding(JPGD_BAD_VARIABLE_MARKER); + + num_left -= 2; + + while (num_left) + { + get_bits(8); + num_left--; + } +} + +// Read a define restart interval (DRI) marker. +void jpeg_decoder::read_dri_marker() +{ + if (get_bits(16) != 4) + stop_decoding(JPGD_BAD_DRI_LENGTH); + + m_restart_interval = get_bits(16); +} + +// Read a start of scan (SOS) marker. +void jpeg_decoder::read_sos_marker() +{ + uint num_left; + int i, ci, n, c, cc; + + num_left = get_bits(16); + + n = get_bits(8); + + m_comps_in_scan = n; + + num_left -= 3; + + if ( (num_left != (uint)(n * 2 + 3)) || (n < 1) || (n > JPGD_MAX_COMPS_IN_SCAN) ) + stop_decoding(JPGD_BAD_SOS_LENGTH); + + for (i = 0; i < n; i++) + { + cc = get_bits(8); + c = get_bits(8); + num_left -= 2; + + for (ci = 0; ci < m_comps_in_frame; ci++) + if (cc == m_comp_ident[ci]) + break; + + if (ci >= m_comps_in_frame) + stop_decoding(JPGD_BAD_SOS_COMP_ID); + + m_comp_list[i] = ci; + m_comp_dc_tab[ci] = (c >> 4) & 15; + m_comp_ac_tab[ci] = (c & 15) + (JPGD_MAX_HUFF_TABLES >> 1); + } + + m_spectral_start = get_bits(8); + m_spectral_end = get_bits(8); + m_successive_high = get_bits(4); + m_successive_low = get_bits(4); + + if (!m_progressive_flag) + { + m_spectral_start = 0; + m_spectral_end = 63; + } + + num_left -= 3; + + while (num_left) /* read past whatever is num_left */ + { + get_bits(8); + num_left--; + } +} + +// Finds the next marker. +int jpeg_decoder::next_marker() +{ + uint c, bytes; + + bytes = 0; + + do + { + do + { + bytes++; + c = get_bits(8); + } while (c != 0xFF); + + do + { + c = get_bits(8); + } while (c == 0xFF); + + } while (c == 0); + + // If bytes > 0 here, there where extra bytes before the marker (not good). + + return c; +} + +// Process markers. Returns when an SOFx, SOI, EOI, or SOS marker is +// encountered. +int jpeg_decoder::process_markers() +{ + int c; + + for ( ; ; ) + { + c = next_marker(); + + switch (c) + { + case M_SOF0: + case M_SOF1: + case M_SOF2: + case M_SOF3: + case M_SOF5: + case M_SOF6: + case M_SOF7: +// case M_JPG: + case M_SOF9: + case M_SOF10: + case M_SOF11: + case M_SOF13: + case M_SOF14: + case M_SOF15: + case M_SOI: + case M_EOI: + case M_SOS: + { + return c; + } + case M_DHT: + { + read_dht_marker(); + break; + } + // No arithmitic support - dumb patents! + case M_DAC: + { + stop_decoding(JPGD_NO_ARITHMITIC_SUPPORT); + break; + } + case M_DQT: + { + read_dqt_marker(); + break; + } + case M_DRI: + { + read_dri_marker(); + break; + } + //case M_APP0: /* no need to read the JFIF marker */ + + case M_JPG: + case M_RST0: /* no parameters */ + case M_RST1: + case M_RST2: + case M_RST3: + case M_RST4: + case M_RST5: + case M_RST6: + case M_RST7: + case M_TEM: + { + stop_decoding(JPGD_UNEXPECTED_MARKER); + break; + } + default: /* must be DNL, DHP, EXP, APPn, JPGn, COM, or RESn or APP0 */ + { + skip_variable_marker(); + break; + } + } + } +} + +// Finds the start of image (SOI) marker. +// This code is rather defensive: it only checks the first 512 bytes to avoid +// false positives. +void jpeg_decoder::locate_soi_marker() +{ + uint lastchar, thischar; + uint bytesleft; + + lastchar = get_bits(8); + + thischar = get_bits(8); + + /* ok if it's a normal JPEG file without a special header */ + + if ((lastchar == 0xFF) && (thischar == M_SOI)) + return; + + bytesleft = 4096; //512; + + for ( ; ; ) + { + if (--bytesleft == 0) + stop_decoding(JPGD_NOT_JPEG); + + lastchar = thischar; + + thischar = get_bits(8); + + if (lastchar == 0xFF) + { + if (thischar == M_SOI) + break; + else if (thischar == M_EOI) // get_bits will keep returning M_EOI if we read past the end + stop_decoding(JPGD_NOT_JPEG); + } + } + + // Check the next character after marker: if it's not 0xFF, it can't be the start of the next marker, so the file is bad. + thischar = (m_bit_buf >> 24) & 0xFF; + + if (thischar != 0xFF) + stop_decoding(JPGD_NOT_JPEG); +} + +// Find a start of frame (SOF) marker. +void jpeg_decoder::locate_sof_marker() +{ + locate_soi_marker(); + + int c = process_markers(); + + switch (c) + { + case M_SOF2: + m_progressive_flag = JPGD_TRUE; + case M_SOF0: /* baseline DCT */ + case M_SOF1: /* extended sequential DCT */ + { + read_sof_marker(); + break; + } + case M_SOF9: /* Arithmitic coding */ + { + stop_decoding(JPGD_NO_ARITHMITIC_SUPPORT); + break; + } + default: + { + stop_decoding(JPGD_UNSUPPORTED_MARKER); + break; + } + } +} + +// Find a start of scan (SOS) marker. +int jpeg_decoder::locate_sos_marker() +{ + int c; + + c = process_markers(); + + if (c == M_EOI) + return JPGD_FALSE; + else if (c != M_SOS) + stop_decoding(JPGD_UNEXPECTED_MARKER); + + read_sos_marker(); + + return JPGD_TRUE; +} + +// Reset everything to default/uninitialized state. +void jpeg_decoder::init(jpeg_decoder_stream *pStream) +{ + m_pMem_blocks = NULL; + m_error_code = JPGD_SUCCESS; + m_ready_flag = false; + m_image_x_size = m_image_y_size = 0; + m_pStream = pStream; + m_progressive_flag = JPGD_FALSE; + + memset(m_huff_ac, 0, sizeof(m_huff_ac)); + memset(m_huff_num, 0, sizeof(m_huff_num)); + memset(m_huff_val, 0, sizeof(m_huff_val)); + memset(m_quant, 0, sizeof(m_quant)); + + m_scan_type = 0; + m_comps_in_frame = 0; + + memset(m_comp_h_samp, 0, sizeof(m_comp_h_samp)); + memset(m_comp_v_samp, 0, sizeof(m_comp_v_samp)); + memset(m_comp_quant, 0, sizeof(m_comp_quant)); + memset(m_comp_ident, 0, sizeof(m_comp_ident)); + memset(m_comp_h_blocks, 0, sizeof(m_comp_h_blocks)); + memset(m_comp_v_blocks, 0, sizeof(m_comp_v_blocks)); + + m_comps_in_scan = 0; + memset(m_comp_list, 0, sizeof(m_comp_list)); + memset(m_comp_dc_tab, 0, sizeof(m_comp_dc_tab)); + memset(m_comp_ac_tab, 0, sizeof(m_comp_ac_tab)); + + m_spectral_start = 0; + m_spectral_end = 0; + m_successive_low = 0; + m_successive_high = 0; + m_max_mcu_x_size = 0; + m_max_mcu_y_size = 0; + m_blocks_per_mcu = 0; + m_max_blocks_per_row = 0; + m_mcus_per_row = 0; + m_mcus_per_col = 0; + m_expanded_blocks_per_component = 0; + m_expanded_blocks_per_mcu = 0; + m_expanded_blocks_per_row = 0; + m_freq_domain_chroma_upsample = false; + + memset(m_mcu_org, 0, sizeof(m_mcu_org)); + + m_total_lines_left = 0; + m_mcu_lines_left = 0; + m_real_dest_bytes_per_scan_line = 0; + m_dest_bytes_per_scan_line = 0; + m_dest_bytes_per_pixel = 0; + + memset(m_pHuff_tabs, 0, sizeof(m_pHuff_tabs)); + + memset(m_dc_coeffs, 0, sizeof(m_dc_coeffs)); + memset(m_ac_coeffs, 0, sizeof(m_ac_coeffs)); + memset(m_block_y_mcu, 0, sizeof(m_block_y_mcu)); + + m_eob_run = 0; + + memset(m_block_y_mcu, 0, sizeof(m_block_y_mcu)); + + m_pIn_buf_ofs = m_in_buf; + m_in_buf_left = 0; + m_eof_flag = false; + m_tem_flag = 0; + + memset(m_in_buf_pad_start, 0, sizeof(m_in_buf_pad_start)); + memset(m_in_buf, 0, sizeof(m_in_buf)); + memset(m_in_buf_pad_end, 0, sizeof(m_in_buf_pad_end)); + + m_restart_interval = 0; + m_restarts_left = 0; + m_next_restart_num = 0; + + m_max_mcus_per_row = 0; + m_max_blocks_per_mcu = 0; + m_max_mcus_per_col = 0; + + memset(m_last_dc_val, 0, sizeof(m_last_dc_val)); + m_pMCU_coefficients = NULL; + m_pSample_buf = NULL; + + m_total_bytes_read = 0; + + m_pScan_line_0 = NULL; + m_pScan_line_1 = NULL; + + // Ready the input buffer. + prep_in_buffer(); + + // Prime the bit buffer. + m_bits_left = 16; + m_bit_buf = 0; + + get_bits(16); + get_bits(16); + + for (int i = 0; i < JPGD_MAX_BLOCKS_PER_MCU; i++) + m_mcu_block_max_zag[i] = 64; +} + +#define SCALEBITS 16 +#define ONE_HALF ((int) 1 << (SCALEBITS-1)) +#define FIX(x) ((int) ((x) * (1L<<SCALEBITS) + 0.5f)) + +// Create a few tables that allow us to quickly convert YCbCr to RGB. +void jpeg_decoder::create_look_ups() +{ + for (int i = 0; i <= 255; i++) + { + int k = i - 128; + m_crr[i] = ( FIX(1.40200f) * k + ONE_HALF) >> SCALEBITS; + m_cbb[i] = ( FIX(1.77200f) * k + ONE_HALF) >> SCALEBITS; + m_crg[i] = (-FIX(0.71414f)) * k; + m_cbg[i] = (-FIX(0.34414f)) * k + ONE_HALF; + } +} + +// This method throws back into the stream any bytes that where read +// into the bit buffer during initial marker scanning. +void jpeg_decoder::fix_in_buffer() +{ + // In case any 0xFF's where pulled into the buffer during marker scanning. + JPGD_ASSERT((m_bits_left & 7) == 0); + + if (m_bits_left == 16) + stuff_char( (uint8)(m_bit_buf & 0xFF)); + + if (m_bits_left >= 8) + stuff_char( (uint8)((m_bit_buf >> 8) & 0xFF)); + + stuff_char((uint8)((m_bit_buf >> 16) & 0xFF)); + stuff_char((uint8)((m_bit_buf >> 24) & 0xFF)); + + m_bits_left = 16; + get_bits_no_markers(16); + get_bits_no_markers(16); +} + +void jpeg_decoder::transform_mcu(int mcu_row) +{ + jpgd_block_t* pSrc_ptr = m_pMCU_coefficients; + uint8* pDst_ptr = m_pSample_buf + mcu_row * m_blocks_per_mcu * 64; + + for (int mcu_block = 0; mcu_block < m_blocks_per_mcu; mcu_block++) + { + idct(pSrc_ptr, pDst_ptr, m_mcu_block_max_zag[mcu_block]); + pSrc_ptr += 64; + pDst_ptr += 64; + } +} + +static const uint8 s_max_rc[64] = +{ + 17, 18, 34, 50, 50, 51, 52, 52, 52, 68, 84, 84, 84, 84, 85, 86, 86, 86, 86, 86, + 102, 118, 118, 118, 118, 118, 118, 119, 120, 120, 120, 120, 120, 120, 120, 136, + 136, 136, 136, 136, 136, 136, 136, 136, 136, 136, 136, 136, 136, 136, 136, 136, + 136, 136, 136, 136, 136, 136, 136, 136, 136, 136, 136, 136 +}; + +void jpeg_decoder::transform_mcu_expand(int mcu_row) +{ + jpgd_block_t* pSrc_ptr = m_pMCU_coefficients; + uint8* pDst_ptr = m_pSample_buf + mcu_row * m_expanded_blocks_per_mcu * 64; + + // Y IDCT + int mcu_block; + for (mcu_block = 0; mcu_block < m_expanded_blocks_per_component; mcu_block++) + { + idct(pSrc_ptr, pDst_ptr, m_mcu_block_max_zag[mcu_block]); + pSrc_ptr += 64; + pDst_ptr += 64; + } + + // Chroma IDCT, with upsampling + jpgd_block_t temp_block[64]; + + for (int i = 0; i < 2; i++) + { + DCT_Upsample::Matrix44 P, Q, R, S; + + JPGD_ASSERT(m_mcu_block_max_zag[mcu_block] >= 1); + JPGD_ASSERT(m_mcu_block_max_zag[mcu_block] <= 64); + + int max_zag = m_mcu_block_max_zag[mcu_block++] - 1; + if (max_zag <= 0) max_zag = 0; // should never happen, only here to shut up static analysis + switch (s_max_rc[max_zag]) + { + case 1*16+1: + DCT_Upsample::P_Q<1, 1>::calc(P, Q, pSrc_ptr); + DCT_Upsample::R_S<1, 1>::calc(R, S, pSrc_ptr); + break; + case 1*16+2: + DCT_Upsample::P_Q<1, 2>::calc(P, Q, pSrc_ptr); + DCT_Upsample::R_S<1, 2>::calc(R, S, pSrc_ptr); + break; + case 2*16+2: + DCT_Upsample::P_Q<2, 2>::calc(P, Q, pSrc_ptr); + DCT_Upsample::R_S<2, 2>::calc(R, S, pSrc_ptr); + break; + case 3*16+2: + DCT_Upsample::P_Q<3, 2>::calc(P, Q, pSrc_ptr); + DCT_Upsample::R_S<3, 2>::calc(R, S, pSrc_ptr); + break; + case 3*16+3: + DCT_Upsample::P_Q<3, 3>::calc(P, Q, pSrc_ptr); + DCT_Upsample::R_S<3, 3>::calc(R, S, pSrc_ptr); + break; + case 3*16+4: + DCT_Upsample::P_Q<3, 4>::calc(P, Q, pSrc_ptr); + DCT_Upsample::R_S<3, 4>::calc(R, S, pSrc_ptr); + break; + case 4*16+4: + DCT_Upsample::P_Q<4, 4>::calc(P, Q, pSrc_ptr); + DCT_Upsample::R_S<4, 4>::calc(R, S, pSrc_ptr); + break; + case 5*16+4: + DCT_Upsample::P_Q<5, 4>::calc(P, Q, pSrc_ptr); + DCT_Upsample::R_S<5, 4>::calc(R, S, pSrc_ptr); + break; + case 5*16+5: + DCT_Upsample::P_Q<5, 5>::calc(P, Q, pSrc_ptr); + DCT_Upsample::R_S<5, 5>::calc(R, S, pSrc_ptr); + break; + case 5*16+6: + DCT_Upsample::P_Q<5, 6>::calc(P, Q, pSrc_ptr); + DCT_Upsample::R_S<5, 6>::calc(R, S, pSrc_ptr); + break; + case 6*16+6: + DCT_Upsample::P_Q<6, 6>::calc(P, Q, pSrc_ptr); + DCT_Upsample::R_S<6, 6>::calc(R, S, pSrc_ptr); + break; + case 7*16+6: + DCT_Upsample::P_Q<7, 6>::calc(P, Q, pSrc_ptr); + DCT_Upsample::R_S<7, 6>::calc(R, S, pSrc_ptr); + break; + case 7*16+7: + DCT_Upsample::P_Q<7, 7>::calc(P, Q, pSrc_ptr); + DCT_Upsample::R_S<7, 7>::calc(R, S, pSrc_ptr); + break; + case 7*16+8: + DCT_Upsample::P_Q<7, 8>::calc(P, Q, pSrc_ptr); + DCT_Upsample::R_S<7, 8>::calc(R, S, pSrc_ptr); + break; + case 8*16+8: + DCT_Upsample::P_Q<8, 8>::calc(P, Q, pSrc_ptr); + DCT_Upsample::R_S<8, 8>::calc(R, S, pSrc_ptr); + break; + default: + JPGD_ASSERT(false); + } + + DCT_Upsample::Matrix44 a(P + Q); P -= Q; + DCT_Upsample::Matrix44& b = P; + DCT_Upsample::Matrix44 c(R + S); R -= S; + DCT_Upsample::Matrix44& d = R; + + DCT_Upsample::Matrix44::add_and_store(temp_block, a, c); + idct_4x4(temp_block, pDst_ptr); + pDst_ptr += 64; + + DCT_Upsample::Matrix44::sub_and_store(temp_block, a, c); + idct_4x4(temp_block, pDst_ptr); + pDst_ptr += 64; + + DCT_Upsample::Matrix44::add_and_store(temp_block, b, d); + idct_4x4(temp_block, pDst_ptr); + pDst_ptr += 64; + + DCT_Upsample::Matrix44::sub_and_store(temp_block, b, d); + idct_4x4(temp_block, pDst_ptr); + pDst_ptr += 64; + + pSrc_ptr += 64; + } +} + +// Loads and dequantizes the next row of (already decoded) coefficients. +// Progressive images only. +void jpeg_decoder::load_next_row() +{ + int i; + jpgd_block_t *p; + jpgd_quant_t *q; + int mcu_row, mcu_block, row_block = 0; + int component_num, component_id; + int block_x_mcu[JPGD_MAX_COMPONENTS]; + + memset(block_x_mcu, 0, JPGD_MAX_COMPONENTS * sizeof(int)); + + for (mcu_row = 0; mcu_row < m_mcus_per_row; mcu_row++) + { + int block_x_mcu_ofs = 0, block_y_mcu_ofs = 0; + + for (mcu_block = 0; mcu_block < m_blocks_per_mcu; mcu_block++) + { + component_id = m_mcu_org[mcu_block]; + q = m_quant[m_comp_quant[component_id]]; + + p = m_pMCU_coefficients + 64 * mcu_block; + + jpgd_block_t* pAC = coeff_buf_getp(m_ac_coeffs[component_id], block_x_mcu[component_id] + block_x_mcu_ofs, m_block_y_mcu[component_id] + block_y_mcu_ofs); + jpgd_block_t* pDC = coeff_buf_getp(m_dc_coeffs[component_id], block_x_mcu[component_id] + block_x_mcu_ofs, m_block_y_mcu[component_id] + block_y_mcu_ofs); + p[0] = pDC[0]; + memcpy(&p[1], &pAC[1], 63 * sizeof(jpgd_block_t)); + + for (i = 63; i > 0; i--) + if (p[g_ZAG[i]]) + break; + + m_mcu_block_max_zag[mcu_block] = i + 1; + + for ( ; i >= 0; i--) + if (p[g_ZAG[i]]) + p[g_ZAG[i]] = static_cast<jpgd_block_t>(p[g_ZAG[i]] * q[i]); + + row_block++; + + if (m_comps_in_scan == 1) + block_x_mcu[component_id]++; + else + { + if (++block_x_mcu_ofs == m_comp_h_samp[component_id]) + { + block_x_mcu_ofs = 0; + + if (++block_y_mcu_ofs == m_comp_v_samp[component_id]) + { + block_y_mcu_ofs = 0; + + block_x_mcu[component_id] += m_comp_h_samp[component_id]; + } + } + } + } + + if (m_freq_domain_chroma_upsample) + transform_mcu_expand(mcu_row); + else + transform_mcu(mcu_row); + } + + if (m_comps_in_scan == 1) + m_block_y_mcu[m_comp_list[0]]++; + else + { + for (component_num = 0; component_num < m_comps_in_scan; component_num++) + { + component_id = m_comp_list[component_num]; + + m_block_y_mcu[component_id] += m_comp_v_samp[component_id]; + } + } +} + +// Restart interval processing. +void jpeg_decoder::process_restart() +{ + int i; + int c = 0; + + // Align to a byte boundry + // FIXME: Is this really necessary? get_bits_no_markers() never reads in markers! + //get_bits_no_markers(m_bits_left & 7); + + // Let's scan a little bit to find the marker, but not _too_ far. + // 1536 is a "fudge factor" that determines how much to scan. + for (i = 1536; i > 0; i--) + if (get_char() == 0xFF) + break; + + if (i == 0) + stop_decoding(JPGD_BAD_RESTART_MARKER); + + for ( ; i > 0; i--) + if ((c = get_char()) != 0xFF) + break; + + if (i == 0) + stop_decoding(JPGD_BAD_RESTART_MARKER); + + // Is it the expected marker? If not, something bad happened. + if (c != (m_next_restart_num + M_RST0)) + stop_decoding(JPGD_BAD_RESTART_MARKER); + + // Reset each component's DC prediction values. + memset(&m_last_dc_val, 0, m_comps_in_frame * sizeof(uint)); + + m_eob_run = 0; + + m_restarts_left = m_restart_interval; + + m_next_restart_num = (m_next_restart_num + 1) & 7; + + // Get the bit buffer going again... + + m_bits_left = 16; + get_bits_no_markers(16); + get_bits_no_markers(16); +} + +static inline int dequantize_ac(int c, int q) { c *= q; return c; } + +// Decodes and dequantizes the next row of coefficients. +void jpeg_decoder::decode_next_row() +{ + int row_block = 0; + + for (int mcu_row = 0; mcu_row < m_mcus_per_row; mcu_row++) + { + if ((m_restart_interval) && (m_restarts_left == 0)) + process_restart(); + + jpgd_block_t* p = m_pMCU_coefficients; + for (int mcu_block = 0; mcu_block < m_blocks_per_mcu; mcu_block++, p += 64) + { + int component_id = m_mcu_org[mcu_block]; + jpgd_quant_t* q = m_quant[m_comp_quant[component_id]]; + + int r, s; + s = huff_decode(m_pHuff_tabs[m_comp_dc_tab[component_id]], r); + s = JPGD_HUFF_EXTEND(r, s); + + m_last_dc_val[component_id] = (s += m_last_dc_val[component_id]); + + p[0] = static_cast<jpgd_block_t>(s * q[0]); + + int prev_num_set = m_mcu_block_max_zag[mcu_block]; + + huff_tables *pH = m_pHuff_tabs[m_comp_ac_tab[component_id]]; + + int k; + for (k = 1; k < 64; k++) + { + int extra_bits; + s = huff_decode(pH, extra_bits); + + r = s >> 4; + s &= 15; + + if (s) + { + if (r) + { + if ((k + r) > 63) + stop_decoding(JPGD_DECODE_ERROR); + + if (k < prev_num_set) + { + int n = JPGD_MIN(r, prev_num_set - k); + int kt = k; + while (n--) + p[g_ZAG[kt++]] = 0; + } + + k += r; + } + + s = JPGD_HUFF_EXTEND(extra_bits, s); + + JPGD_ASSERT(k < 64); + + p[g_ZAG[k]] = static_cast<jpgd_block_t>(dequantize_ac(s, q[k])); //s * q[k]; + } + else + { + if (r == 15) + { + if ((k + 16) > 64) + stop_decoding(JPGD_DECODE_ERROR); + + if (k < prev_num_set) + { + int n = JPGD_MIN(16, prev_num_set - k); + int kt = k; + while (n--) + { + JPGD_ASSERT(kt <= 63); + p[g_ZAG[kt++]] = 0; + } + } + + k += 16 - 1; // - 1 because the loop counter is k + JPGD_ASSERT(p[g_ZAG[k]] == 0); + } + else + break; + } + } + + if (k < prev_num_set) + { + int kt = k; + while (kt < prev_num_set) + p[g_ZAG[kt++]] = 0; + } + + m_mcu_block_max_zag[mcu_block] = k; + + row_block++; + } + + if (m_freq_domain_chroma_upsample) + transform_mcu_expand(mcu_row); + else + transform_mcu(mcu_row); + + m_restarts_left--; + } +} + +// YCbCr H1V1 (1x1:1:1, 3 m_blocks per MCU) to RGB +void jpeg_decoder::H1V1Convert() +{ + int row = m_max_mcu_y_size - m_mcu_lines_left; + uint8 *d = m_pScan_line_0; + uint8 *s = m_pSample_buf + row * 8; + + for (int i = m_max_mcus_per_row; i > 0; i--) + { + for (int j = 0; j < 8; j++) + { + int y = s[j]; + int cb = s[64+j]; + int cr = s[128+j]; + + d[0] = clamp(y + m_crr[cr]); + d[1] = clamp(y + ((m_crg[cr] + m_cbg[cb]) >> 16)); + d[2] = clamp(y + m_cbb[cb]); + d[3] = 255; + + d += 4; + } + + s += 64*3; + } +} + +// YCbCr H2V1 (2x1:1:1, 4 m_blocks per MCU) to RGB +void jpeg_decoder::H2V1Convert() +{ + int row = m_max_mcu_y_size - m_mcu_lines_left; + uint8 *d0 = m_pScan_line_0; + uint8 *y = m_pSample_buf + row * 8; + uint8 *c = m_pSample_buf + 2*64 + row * 8; + + for (int i = m_max_mcus_per_row; i > 0; i--) + { + for (int l = 0; l < 2; l++) + { + for (int j = 0; j < 4; j++) + { + int cb = c[0]; + int cr = c[64]; + + int rc = m_crr[cr]; + int gc = ((m_crg[cr] + m_cbg[cb]) >> 16); + int bc = m_cbb[cb]; + + int yy = y[j<<1]; + d0[0] = clamp(yy+rc); + d0[1] = clamp(yy+gc); + d0[2] = clamp(yy+bc); + d0[3] = 255; + + yy = y[(j<<1)+1]; + d0[4] = clamp(yy+rc); + d0[5] = clamp(yy+gc); + d0[6] = clamp(yy+bc); + d0[7] = 255; + + d0 += 8; + + c++; + } + y += 64; + } + + y += 64*4 - 64*2; + c += 64*4 - 8; + } +} + +// YCbCr H2V1 (1x2:1:1, 4 m_blocks per MCU) to RGB +void jpeg_decoder::H1V2Convert() +{ + int row = m_max_mcu_y_size - m_mcu_lines_left; + uint8 *d0 = m_pScan_line_0; + uint8 *d1 = m_pScan_line_1; + uint8 *y; + uint8 *c; + + if (row < 8) + y = m_pSample_buf + row * 8; + else + y = m_pSample_buf + 64*1 + (row & 7) * 8; + + c = m_pSample_buf + 64*2 + (row >> 1) * 8; + + for (int i = m_max_mcus_per_row; i > 0; i--) + { + for (int j = 0; j < 8; j++) + { + int cb = c[0+j]; + int cr = c[64+j]; + + int rc = m_crr[cr]; + int gc = ((m_crg[cr] + m_cbg[cb]) >> 16); + int bc = m_cbb[cb]; + + int yy = y[j]; + d0[0] = clamp(yy+rc); + d0[1] = clamp(yy+gc); + d0[2] = clamp(yy+bc); + d0[3] = 255; + + yy = y[8+j]; + d1[0] = clamp(yy+rc); + d1[1] = clamp(yy+gc); + d1[2] = clamp(yy+bc); + d1[3] = 255; + + d0 += 4; + d1 += 4; + } + + y += 64*4; + c += 64*4; + } +} + +// YCbCr H2V2 (2x2:1:1, 6 m_blocks per MCU) to RGB +void jpeg_decoder::H2V2Convert() +{ + int row = m_max_mcu_y_size - m_mcu_lines_left; + uint8 *d0 = m_pScan_line_0; + uint8 *d1 = m_pScan_line_1; + uint8 *y; + uint8 *c; + + if (row < 8) + y = m_pSample_buf + row * 8; + else + y = m_pSample_buf + 64*2 + (row & 7) * 8; + + c = m_pSample_buf + 64*4 + (row >> 1) * 8; + + for (int i = m_max_mcus_per_row; i > 0; i--) + { + for (int l = 0; l < 2; l++) + { + for (int j = 0; j < 8; j += 2) + { + int cb = c[0]; + int cr = c[64]; + + int rc = m_crr[cr]; + int gc = ((m_crg[cr] + m_cbg[cb]) >> 16); + int bc = m_cbb[cb]; + + int yy = y[j]; + d0[0] = clamp(yy+rc); + d0[1] = clamp(yy+gc); + d0[2] = clamp(yy+bc); + d0[3] = 255; + + yy = y[j+1]; + d0[4] = clamp(yy+rc); + d0[5] = clamp(yy+gc); + d0[6] = clamp(yy+bc); + d0[7] = 255; + + yy = y[j+8]; + d1[0] = clamp(yy+rc); + d1[1] = clamp(yy+gc); + d1[2] = clamp(yy+bc); + d1[3] = 255; + + yy = y[j+8+1]; + d1[4] = clamp(yy+rc); + d1[5] = clamp(yy+gc); + d1[6] = clamp(yy+bc); + d1[7] = 255; + + d0 += 8; + d1 += 8; + + c++; + } + y += 64; + } + + y += 64*6 - 64*2; + c += 64*6 - 8; + } +} + +// Y (1 block per MCU) to 8-bit grayscale +void jpeg_decoder::gray_convert() +{ + int row = m_max_mcu_y_size - m_mcu_lines_left; + uint8 *d = m_pScan_line_0; + uint8 *s = m_pSample_buf + row * 8; + + for (int i = m_max_mcus_per_row; i > 0; i--) + { + *(uint *)d = *(uint *)s; + *(uint *)(&d[4]) = *(uint *)(&s[4]); + + s += 64; + d += 8; + } +} + +void jpeg_decoder::expanded_convert() +{ + int row = m_max_mcu_y_size - m_mcu_lines_left; + + uint8* Py = m_pSample_buf + (row / 8) * 64 * m_comp_h_samp[0] + (row & 7) * 8; + + uint8* d = m_pScan_line_0; + + for (int i = m_max_mcus_per_row; i > 0; i--) + { + for (int k = 0; k < m_max_mcu_x_size; k += 8) + { + const int Y_ofs = k * 8; + const int Cb_ofs = Y_ofs + 64 * m_expanded_blocks_per_component; + const int Cr_ofs = Y_ofs + 64 * m_expanded_blocks_per_component * 2; + for (int j = 0; j < 8; j++) + { + int y = Py[Y_ofs + j]; + int cb = Py[Cb_ofs + j]; + int cr = Py[Cr_ofs + j]; + + d[0] = clamp(y + m_crr[cr]); + d[1] = clamp(y + ((m_crg[cr] + m_cbg[cb]) >> 16)); + d[2] = clamp(y + m_cbb[cb]); + d[3] = 255; + + d += 4; + } + } + + Py += 64 * m_expanded_blocks_per_mcu; + } +} + +// Find end of image (EOI) marker, so we can return to the user the exact size of the input stream. +void jpeg_decoder::find_eoi() +{ + if (!m_progressive_flag) + { + // Attempt to read the EOI marker. + //get_bits_no_markers(m_bits_left & 7); + + // Prime the bit buffer + m_bits_left = 16; + get_bits(16); + get_bits(16); + + // The next marker _should_ be EOI + process_markers(); + } + + m_total_bytes_read -= m_in_buf_left; +} + +int jpeg_decoder::decode(const void** pScan_line, uint* pScan_line_len) +{ + if ((m_error_code) || (!m_ready_flag)) + return JPGD_FAILED; + + if (m_total_lines_left == 0) + return JPGD_DONE; + + if (m_mcu_lines_left == 0) + { + if (setjmp(m_jmp_state)) + return JPGD_FAILED; + + if (m_progressive_flag) + load_next_row(); + else + decode_next_row(); + + // Find the EOI marker if that was the last row. + if (m_total_lines_left <= m_max_mcu_y_size) + find_eoi(); + + m_mcu_lines_left = m_max_mcu_y_size; + } + + if (m_freq_domain_chroma_upsample) + { + expanded_convert(); + *pScan_line = m_pScan_line_0; + } + else + { + switch (m_scan_type) + { + case JPGD_YH2V2: + { + if ((m_mcu_lines_left & 1) == 0) + { + H2V2Convert(); + *pScan_line = m_pScan_line_0; + } + else + *pScan_line = m_pScan_line_1; + + break; + } + case JPGD_YH2V1: + { + H2V1Convert(); + *pScan_line = m_pScan_line_0; + break; + } + case JPGD_YH1V2: + { + if ((m_mcu_lines_left & 1) == 0) + { + H1V2Convert(); + *pScan_line = m_pScan_line_0; + } + else + *pScan_line = m_pScan_line_1; + + break; + } + case JPGD_YH1V1: + { + H1V1Convert(); + *pScan_line = m_pScan_line_0; + break; + } + case JPGD_GRAYSCALE: + { + gray_convert(); + *pScan_line = m_pScan_line_0; + + break; + } + } + } + + *pScan_line_len = m_real_dest_bytes_per_scan_line; + + m_mcu_lines_left--; + m_total_lines_left--; + + return JPGD_SUCCESS; +} + +// Creates the tables needed for efficient Huffman decoding. +void jpeg_decoder::make_huff_table(int index, huff_tables *pH) +{ + int p, i, l, si; + uint8 huffsize[257]; + uint huffcode[257]; + uint code; + uint subtree; + int code_size; + int lastp; + int nextfreeentry; + int currententry; + + pH->ac_table = m_huff_ac[index] != 0; + + p = 0; + + for (l = 1; l <= 16; l++) + { + for (i = 1; i <= m_huff_num[index][l]; i++) + huffsize[p++] = static_cast<uint8>(l); + } + + huffsize[p] = 0; + + lastp = p; + + code = 0; + si = huffsize[0]; + p = 0; + + while (huffsize[p]) + { + while (huffsize[p] == si) + { + huffcode[p++] = code; + code++; + } + + code <<= 1; + si++; + } + + memset(pH->look_up, 0, sizeof(pH->look_up)); + memset(pH->look_up2, 0, sizeof(pH->look_up2)); + memset(pH->tree, 0, sizeof(pH->tree)); + memset(pH->code_size, 0, sizeof(pH->code_size)); + + nextfreeentry = -1; + + p = 0; + + while (p < lastp) + { + i = m_huff_val[index][p]; + code = huffcode[p]; + code_size = huffsize[p]; + + pH->code_size[i] = static_cast<uint8>(code_size); + + if (code_size <= 8) + { + code <<= (8 - code_size); + + for (l = 1 << (8 - code_size); l > 0; l--) + { + JPGD_ASSERT(i < 256); + + pH->look_up[code] = i; + + bool has_extrabits = false; + int extra_bits = 0; + int num_extra_bits = i & 15; + + int bits_to_fetch = code_size; + if (num_extra_bits) + { + int total_codesize = code_size + num_extra_bits; + if (total_codesize <= 8) + { + has_extrabits = true; + extra_bits = ((1 << num_extra_bits) - 1) & (code >> (8 - total_codesize)); + JPGD_ASSERT(extra_bits <= 0x7FFF); + bits_to_fetch += num_extra_bits; + } + } + + if (!has_extrabits) + pH->look_up2[code] = i | (bits_to_fetch << 8); + else + pH->look_up2[code] = i | 0x8000 | (extra_bits << 16) | (bits_to_fetch << 8); + + code++; + } + } + else + { + subtree = (code >> (code_size - 8)) & 0xFF; + + currententry = pH->look_up[subtree]; + + if (currententry == 0) + { + pH->look_up[subtree] = currententry = nextfreeentry; + pH->look_up2[subtree] = currententry = nextfreeentry; + + nextfreeentry -= 2; + } + + code <<= (16 - (code_size - 8)); + + for (l = code_size; l > 9; l--) + { + if ((code & 0x8000) == 0) + currententry--; + + if (pH->tree[-currententry - 1] == 0) + { + pH->tree[-currententry - 1] = nextfreeentry; + + currententry = nextfreeentry; + + nextfreeentry -= 2; + } + else + currententry = pH->tree[-currententry - 1]; + + code <<= 1; + } + + if ((code & 0x8000) == 0) + currententry--; + + pH->tree[-currententry - 1] = i; + } + + p++; + } +} + +// Verifies the quantization tables needed for this scan are available. +void jpeg_decoder::check_quant_tables() +{ + for (int i = 0; i < m_comps_in_scan; i++) + if (m_quant[m_comp_quant[m_comp_list[i]]] == NULL) + stop_decoding(JPGD_UNDEFINED_QUANT_TABLE); +} + +// Verifies that all the Huffman tables needed for this scan are available. +void jpeg_decoder::check_huff_tables() +{ + for (int i = 0; i < m_comps_in_scan; i++) + { + if ((m_spectral_start == 0) && (m_huff_num[m_comp_dc_tab[m_comp_list[i]]] == NULL)) + stop_decoding(JPGD_UNDEFINED_HUFF_TABLE); + + if ((m_spectral_end > 0) && (m_huff_num[m_comp_ac_tab[m_comp_list[i]]] == NULL)) + stop_decoding(JPGD_UNDEFINED_HUFF_TABLE); + } + + for (int i = 0; i < JPGD_MAX_HUFF_TABLES; i++) + if (m_huff_num[i]) + { + if (!m_pHuff_tabs[i]) + m_pHuff_tabs[i] = (huff_tables *)alloc(sizeof(huff_tables)); + + make_huff_table(i, m_pHuff_tabs[i]); + } +} + +// Determines the component order inside each MCU. +// Also calcs how many MCU's are on each row, etc. +void jpeg_decoder::calc_mcu_block_order() +{ + int component_num, component_id; + int max_h_samp = 0, max_v_samp = 0; + + for (component_id = 0; component_id < m_comps_in_frame; component_id++) + { + if (m_comp_h_samp[component_id] > max_h_samp) + max_h_samp = m_comp_h_samp[component_id]; + + if (m_comp_v_samp[component_id] > max_v_samp) + max_v_samp = m_comp_v_samp[component_id]; + } + + for (component_id = 0; component_id < m_comps_in_frame; component_id++) + { + m_comp_h_blocks[component_id] = ((((m_image_x_size * m_comp_h_samp[component_id]) + (max_h_samp - 1)) / max_h_samp) + 7) / 8; + m_comp_v_blocks[component_id] = ((((m_image_y_size * m_comp_v_samp[component_id]) + (max_v_samp - 1)) / max_v_samp) + 7) / 8; + } + + if (m_comps_in_scan == 1) + { + m_mcus_per_row = m_comp_h_blocks[m_comp_list[0]]; + m_mcus_per_col = m_comp_v_blocks[m_comp_list[0]]; + } + else + { + m_mcus_per_row = (((m_image_x_size + 7) / 8) + (max_h_samp - 1)) / max_h_samp; + m_mcus_per_col = (((m_image_y_size + 7) / 8) + (max_v_samp - 1)) / max_v_samp; + } + + if (m_comps_in_scan == 1) + { + m_mcu_org[0] = m_comp_list[0]; + + m_blocks_per_mcu = 1; + } + else + { + m_blocks_per_mcu = 0; + + for (component_num = 0; component_num < m_comps_in_scan; component_num++) + { + int num_blocks; + + component_id = m_comp_list[component_num]; + + num_blocks = m_comp_h_samp[component_id] * m_comp_v_samp[component_id]; + + while (num_blocks--) + m_mcu_org[m_blocks_per_mcu++] = component_id; + } + } +} + +// Starts a new scan. +int jpeg_decoder::init_scan() +{ + if (!locate_sos_marker()) + return JPGD_FALSE; + + calc_mcu_block_order(); + + check_huff_tables(); + + check_quant_tables(); + + memset(m_last_dc_val, 0, m_comps_in_frame * sizeof(uint)); + + m_eob_run = 0; + + if (m_restart_interval) + { + m_restarts_left = m_restart_interval; + m_next_restart_num = 0; + } + + fix_in_buffer(); + + return JPGD_TRUE; +} + +// Starts a frame. Determines if the number of components or sampling factors +// are supported. +void jpeg_decoder::init_frame() +{ + int i; + + if (m_comps_in_frame == 1) + { + if ((m_comp_h_samp[0] != 1) || (m_comp_v_samp[0] != 1)) + stop_decoding(JPGD_UNSUPPORTED_SAMP_FACTORS); + + m_scan_type = JPGD_GRAYSCALE; + m_max_blocks_per_mcu = 1; + m_max_mcu_x_size = 8; + m_max_mcu_y_size = 8; + } + else if (m_comps_in_frame == 3) + { + if ( ((m_comp_h_samp[1] != 1) || (m_comp_v_samp[1] != 1)) || + ((m_comp_h_samp[2] != 1) || (m_comp_v_samp[2] != 1)) ) + stop_decoding(JPGD_UNSUPPORTED_SAMP_FACTORS); + + if ((m_comp_h_samp[0] == 1) && (m_comp_v_samp[0] == 1)) + { + m_scan_type = JPGD_YH1V1; + + m_max_blocks_per_mcu = 3; + m_max_mcu_x_size = 8; + m_max_mcu_y_size = 8; + } + else if ((m_comp_h_samp[0] == 2) && (m_comp_v_samp[0] == 1)) + { + m_scan_type = JPGD_YH2V1; + m_max_blocks_per_mcu = 4; + m_max_mcu_x_size = 16; + m_max_mcu_y_size = 8; + } + else if ((m_comp_h_samp[0] == 1) && (m_comp_v_samp[0] == 2)) + { + m_scan_type = JPGD_YH1V2; + m_max_blocks_per_mcu = 4; + m_max_mcu_x_size = 8; + m_max_mcu_y_size = 16; + } + else if ((m_comp_h_samp[0] == 2) && (m_comp_v_samp[0] == 2)) + { + m_scan_type = JPGD_YH2V2; + m_max_blocks_per_mcu = 6; + m_max_mcu_x_size = 16; + m_max_mcu_y_size = 16; + } + else + stop_decoding(JPGD_UNSUPPORTED_SAMP_FACTORS); + } + else + stop_decoding(JPGD_UNSUPPORTED_COLORSPACE); + + m_max_mcus_per_row = (m_image_x_size + (m_max_mcu_x_size - 1)) / m_max_mcu_x_size; + m_max_mcus_per_col = (m_image_y_size + (m_max_mcu_y_size - 1)) / m_max_mcu_y_size; + + // These values are for the *destination* pixels: after conversion. + if (m_scan_type == JPGD_GRAYSCALE) + m_dest_bytes_per_pixel = 1; + else + m_dest_bytes_per_pixel = 4; + + m_dest_bytes_per_scan_line = ((m_image_x_size + 15) & 0xFFF0) * m_dest_bytes_per_pixel; + + m_real_dest_bytes_per_scan_line = (m_image_x_size * m_dest_bytes_per_pixel); + + // Initialize two scan line buffers. + m_pScan_line_0 = (uint8 *)alloc(m_dest_bytes_per_scan_line, true); + if ((m_scan_type == JPGD_YH1V2) || (m_scan_type == JPGD_YH2V2)) + m_pScan_line_1 = (uint8 *)alloc(m_dest_bytes_per_scan_line, true); + + m_max_blocks_per_row = m_max_mcus_per_row * m_max_blocks_per_mcu; + + // Should never happen + if (m_max_blocks_per_row > JPGD_MAX_BLOCKS_PER_ROW) + stop_decoding(JPGD_ASSERTION_ERROR); + + // Allocate the coefficient buffer, enough for one MCU + m_pMCU_coefficients = (jpgd_block_t*)alloc(m_max_blocks_per_mcu * 64 * sizeof(jpgd_block_t)); + + for (i = 0; i < m_max_blocks_per_mcu; i++) + m_mcu_block_max_zag[i] = 64; + + m_expanded_blocks_per_component = m_comp_h_samp[0] * m_comp_v_samp[0]; + m_expanded_blocks_per_mcu = m_expanded_blocks_per_component * m_comps_in_frame; + m_expanded_blocks_per_row = m_max_mcus_per_row * m_expanded_blocks_per_mcu; + // Freq. domain chroma upsampling is only supported for H2V2 subsampling factor (the most common one I've seen). + m_freq_domain_chroma_upsample = false; +#if JPGD_SUPPORT_FREQ_DOMAIN_UPSAMPLING + m_freq_domain_chroma_upsample = (m_expanded_blocks_per_mcu == 4*3); +#endif + + if (m_freq_domain_chroma_upsample) + m_pSample_buf = (uint8 *)alloc(m_expanded_blocks_per_row * 64); + else + m_pSample_buf = (uint8 *)alloc(m_max_blocks_per_row * 64); + + m_total_lines_left = m_image_y_size; + + m_mcu_lines_left = 0; + + create_look_ups(); +} + +// The coeff_buf series of methods originally stored the coefficients +// into a "virtual" file which was located in EMS, XMS, or a disk file. A cache +// was used to make this process more efficient. Now, we can store the entire +// thing in RAM. +jpeg_decoder::coeff_buf* jpeg_decoder::coeff_buf_open(int block_num_x, int block_num_y, int block_len_x, int block_len_y) +{ + coeff_buf* cb = (coeff_buf*)alloc(sizeof(coeff_buf)); + + cb->block_num_x = block_num_x; + cb->block_num_y = block_num_y; + cb->block_len_x = block_len_x; + cb->block_len_y = block_len_y; + cb->block_size = (block_len_x * block_len_y) * sizeof(jpgd_block_t); + cb->pData = (uint8 *)alloc(cb->block_size * block_num_x * block_num_y, true); + return cb; +} + +inline jpgd_block_t *jpeg_decoder::coeff_buf_getp(coeff_buf *cb, int block_x, int block_y) +{ + JPGD_ASSERT((block_x < cb->block_num_x) && (block_y < cb->block_num_y)); + return (jpgd_block_t *)(cb->pData + block_x * cb->block_size + block_y * (cb->block_size * cb->block_num_x)); +} + +// The following methods decode the various types of m_blocks encountered +// in progressively encoded images. +void jpeg_decoder::decode_block_dc_first(jpeg_decoder *pD, int component_id, int block_x, int block_y) +{ + int s, r; + jpgd_block_t *p = pD->coeff_buf_getp(pD->m_dc_coeffs[component_id], block_x, block_y); + + if ((s = pD->huff_decode(pD->m_pHuff_tabs[pD->m_comp_dc_tab[component_id]])) != 0) + { + r = pD->get_bits_no_markers(s); + s = JPGD_HUFF_EXTEND(r, s); + } + + pD->m_last_dc_val[component_id] = (s += pD->m_last_dc_val[component_id]); + + p[0] = static_cast<jpgd_block_t>(s << pD->m_successive_low); +} + +void jpeg_decoder::decode_block_dc_refine(jpeg_decoder *pD, int component_id, int block_x, int block_y) +{ + if (pD->get_bits_no_markers(1)) + { + jpgd_block_t *p = pD->coeff_buf_getp(pD->m_dc_coeffs[component_id], block_x, block_y); + + p[0] |= (1 << pD->m_successive_low); + } +} + +void jpeg_decoder::decode_block_ac_first(jpeg_decoder *pD, int component_id, int block_x, int block_y) +{ + int k, s, r; + + if (pD->m_eob_run) + { + pD->m_eob_run--; + return; + } + + jpgd_block_t *p = pD->coeff_buf_getp(pD->m_ac_coeffs[component_id], block_x, block_y); + + for (k = pD->m_spectral_start; k <= pD->m_spectral_end; k++) + { + s = pD->huff_decode(pD->m_pHuff_tabs[pD->m_comp_ac_tab[component_id]]); + + r = s >> 4; + s &= 15; + + if (s) + { + if ((k += r) > 63) + pD->stop_decoding(JPGD_DECODE_ERROR); + + r = pD->get_bits_no_markers(s); + s = JPGD_HUFF_EXTEND(r, s); + + p[g_ZAG[k]] = static_cast<jpgd_block_t>(s << pD->m_successive_low); + } + else + { + if (r == 15) + { + if ((k += 15) > 63) + pD->stop_decoding(JPGD_DECODE_ERROR); + } + else + { + pD->m_eob_run = 1 << r; + + if (r) + pD->m_eob_run += pD->get_bits_no_markers(r); + + pD->m_eob_run--; + + break; + } + } + } +} + +void jpeg_decoder::decode_block_ac_refine(jpeg_decoder *pD, int component_id, int block_x, int block_y) +{ + int s, k, r; + int p1 = 1 << pD->m_successive_low; + int m1 = (-1) << pD->m_successive_low; + jpgd_block_t *p = pD->coeff_buf_getp(pD->m_ac_coeffs[component_id], block_x, block_y); + + JPGD_ASSERT(pD->m_spectral_end <= 63); + + k = pD->m_spectral_start; + + if (pD->m_eob_run == 0) + { + for ( ; k <= pD->m_spectral_end; k++) + { + s = pD->huff_decode(pD->m_pHuff_tabs[pD->m_comp_ac_tab[component_id]]); + + r = s >> 4; + s &= 15; + + if (s) + { + if (s != 1) + pD->stop_decoding(JPGD_DECODE_ERROR); + + if (pD->get_bits_no_markers(1)) + s = p1; + else + s = m1; + } + else + { + if (r != 15) + { + pD->m_eob_run = 1 << r; + + if (r) + pD->m_eob_run += pD->get_bits_no_markers(r); + + break; + } + } + + do + { + jpgd_block_t *this_coef = p + g_ZAG[k & 63]; + + if (*this_coef != 0) + { + if (pD->get_bits_no_markers(1)) + { + if ((*this_coef & p1) == 0) + { + if (*this_coef >= 0) + *this_coef = static_cast<jpgd_block_t>(*this_coef + p1); + else + *this_coef = static_cast<jpgd_block_t>(*this_coef + m1); + } + } + } + else + { + if (--r < 0) + break; + } + + k++; + + } while (k <= pD->m_spectral_end); + + if ((s) && (k < 64)) + { + p[g_ZAG[k]] = static_cast<jpgd_block_t>(s); + } + } + } + + if (pD->m_eob_run > 0) + { + for ( ; k <= pD->m_spectral_end; k++) + { + jpgd_block_t *this_coef = p + g_ZAG[k & 63]; // logical AND to shut up static code analysis + + if (*this_coef != 0) + { + if (pD->get_bits_no_markers(1)) + { + if ((*this_coef & p1) == 0) + { + if (*this_coef >= 0) + *this_coef = static_cast<jpgd_block_t>(*this_coef + p1); + else + *this_coef = static_cast<jpgd_block_t>(*this_coef + m1); + } + } + } + } + + pD->m_eob_run--; + } +} + +// Decode a scan in a progressively encoded image. +void jpeg_decoder::decode_scan(pDecode_block_func decode_block_func) +{ + int mcu_row, mcu_col, mcu_block; + int block_x_mcu[JPGD_MAX_COMPONENTS], m_block_y_mcu[JPGD_MAX_COMPONENTS]; + + memset(m_block_y_mcu, 0, sizeof(m_block_y_mcu)); + + for (mcu_col = 0; mcu_col < m_mcus_per_col; mcu_col++) + { + int component_num, component_id; + + memset(block_x_mcu, 0, sizeof(block_x_mcu)); + + for (mcu_row = 0; mcu_row < m_mcus_per_row; mcu_row++) + { + int block_x_mcu_ofs = 0, block_y_mcu_ofs = 0; + + if ((m_restart_interval) && (m_restarts_left == 0)) + process_restart(); + + for (mcu_block = 0; mcu_block < m_blocks_per_mcu; mcu_block++) + { + component_id = m_mcu_org[mcu_block]; + + decode_block_func(this, component_id, block_x_mcu[component_id] + block_x_mcu_ofs, m_block_y_mcu[component_id] + block_y_mcu_ofs); + + if (m_comps_in_scan == 1) + block_x_mcu[component_id]++; + else + { + if (++block_x_mcu_ofs == m_comp_h_samp[component_id]) + { + block_x_mcu_ofs = 0; + + if (++block_y_mcu_ofs == m_comp_v_samp[component_id]) + { + block_y_mcu_ofs = 0; + block_x_mcu[component_id] += m_comp_h_samp[component_id]; + } + } + } + } + + m_restarts_left--; + } + + if (m_comps_in_scan == 1) + m_block_y_mcu[m_comp_list[0]]++; + else + { + for (component_num = 0; component_num < m_comps_in_scan; component_num++) + { + component_id = m_comp_list[component_num]; + m_block_y_mcu[component_id] += m_comp_v_samp[component_id]; + } + } + } +} + +// Decode a progressively encoded image. +void jpeg_decoder::init_progressive() +{ + int i; + + if (m_comps_in_frame == 4) + stop_decoding(JPGD_UNSUPPORTED_COLORSPACE); + + // Allocate the coefficient buffers. + for (i = 0; i < m_comps_in_frame; i++) + { + m_dc_coeffs[i] = coeff_buf_open(m_max_mcus_per_row * m_comp_h_samp[i], m_max_mcus_per_col * m_comp_v_samp[i], 1, 1); + m_ac_coeffs[i] = coeff_buf_open(m_max_mcus_per_row * m_comp_h_samp[i], m_max_mcus_per_col * m_comp_v_samp[i], 8, 8); + } + + for ( ; ; ) + { + int dc_only_scan, refinement_scan; + pDecode_block_func decode_block_func; + + if (!init_scan()) + break; + + dc_only_scan = (m_spectral_start == 0); + refinement_scan = (m_successive_high != 0); + + if ((m_spectral_start > m_spectral_end) || (m_spectral_end > 63)) + stop_decoding(JPGD_BAD_SOS_SPECTRAL); + + if (dc_only_scan) + { + if (m_spectral_end) + stop_decoding(JPGD_BAD_SOS_SPECTRAL); + } + else if (m_comps_in_scan != 1) /* AC scans can only contain one component */ + stop_decoding(JPGD_BAD_SOS_SPECTRAL); + + if ((refinement_scan) && (m_successive_low != m_successive_high - 1)) + stop_decoding(JPGD_BAD_SOS_SUCCESSIVE); + + if (dc_only_scan) + { + if (refinement_scan) + decode_block_func = decode_block_dc_refine; + else + decode_block_func = decode_block_dc_first; + } + else + { + if (refinement_scan) + decode_block_func = decode_block_ac_refine; + else + decode_block_func = decode_block_ac_first; + } + + decode_scan(decode_block_func); + + m_bits_left = 16; + get_bits(16); + get_bits(16); + } + + m_comps_in_scan = m_comps_in_frame; + + for (i = 0; i < m_comps_in_frame; i++) + m_comp_list[i] = i; + + calc_mcu_block_order(); +} + +void jpeg_decoder::init_sequential() +{ + if (!init_scan()) + stop_decoding(JPGD_UNEXPECTED_MARKER); +} + +void jpeg_decoder::decode_start() +{ + init_frame(); + + if (m_progressive_flag) + init_progressive(); + else + init_sequential(); +} + +void jpeg_decoder::decode_init(jpeg_decoder_stream *pStream) +{ + init(pStream); + locate_sof_marker(); +} + +jpeg_decoder::jpeg_decoder(jpeg_decoder_stream *pStream) +{ + if (setjmp(m_jmp_state)) + return; + decode_init(pStream); +} + +int jpeg_decoder::begin_decoding() +{ + if (m_ready_flag) + return JPGD_SUCCESS; + + if (m_error_code) + return JPGD_FAILED; + + if (setjmp(m_jmp_state)) + return JPGD_FAILED; + + decode_start(); + + m_ready_flag = true; + + return JPGD_SUCCESS; +} + +jpeg_decoder::~jpeg_decoder() +{ + free_all_blocks(); +} + +jpeg_decoder_file_stream::jpeg_decoder_file_stream() +{ + m_pFile = NULL; + m_eof_flag = false; + m_error_flag = false; +} + +void jpeg_decoder_file_stream::close() +{ + if (m_pFile) + { + fclose(m_pFile); + m_pFile = NULL; + } + + m_eof_flag = false; + m_error_flag = false; +} + +jpeg_decoder_file_stream::~jpeg_decoder_file_stream() +{ + close(); +} + +bool jpeg_decoder_file_stream::open(const char *Pfilename) +{ + close(); + + m_eof_flag = false; + m_error_flag = false; + +#if defined(_MSC_VER) + m_pFile = NULL; + fopen_s(&m_pFile, Pfilename, "rb"); +#else + m_pFile = fopen(Pfilename, "rb"); +#endif + return m_pFile != NULL; +} + +int jpeg_decoder_file_stream::read(uint8 *pBuf, int max_bytes_to_read, bool *pEOF_flag) +{ + if (!m_pFile) + return -1; + + if (m_eof_flag) + { + *pEOF_flag = true; + return 0; + } + + if (m_error_flag) + return -1; + + int bytes_read = static_cast<int>(fread(pBuf, 1, max_bytes_to_read, m_pFile)); + if (bytes_read < max_bytes_to_read) + { + if (ferror(m_pFile)) + { + m_error_flag = true; + return -1; + } + + m_eof_flag = true; + *pEOF_flag = true; + } + + return bytes_read; +} + +bool jpeg_decoder_mem_stream::open(const uint8 *pSrc_data, uint size) +{ + close(); + m_pSrc_data = pSrc_data; + m_ofs = 0; + m_size = size; + return true; +} + +int jpeg_decoder_mem_stream::read(uint8 *pBuf, int max_bytes_to_read, bool *pEOF_flag) +{ + *pEOF_flag = false; + + if (!m_pSrc_data) + return -1; + + uint bytes_remaining = m_size - m_ofs; + if ((uint)max_bytes_to_read > bytes_remaining) + { + max_bytes_to_read = bytes_remaining; + *pEOF_flag = true; + } + + memcpy(pBuf, m_pSrc_data + m_ofs, max_bytes_to_read); + m_ofs += max_bytes_to_read; + + return max_bytes_to_read; +} + +unsigned char *decompress_jpeg_image_from_stream(jpeg_decoder_stream *pStream, int *width, int *height, int *actual_comps, int req_comps) +{ + if (!actual_comps) + return NULL; + *actual_comps = 0; + + if ((!pStream) || (!width) || (!height) || (!req_comps)) + return NULL; + + if ((req_comps != 1) && (req_comps != 3) && (req_comps != 4)) + return NULL; + + jpeg_decoder decoder(pStream); + if (decoder.get_error_code() != JPGD_SUCCESS) + return NULL; + + const int image_width = decoder.get_width(), image_height = decoder.get_height(); + *width = image_width; + *height = image_height; + *actual_comps = decoder.get_num_components(); + + if (decoder.begin_decoding() != JPGD_SUCCESS) + return NULL; + + const int dst_bpl = image_width * req_comps; + + uint8 *pImage_data = (uint8*)jpgd_malloc(dst_bpl * image_height); + if (!pImage_data) + return NULL; + + for (int y = 0; y < image_height; y++) + { + const uint8* pScan_line; + uint scan_line_len; + if (decoder.decode((const void**)&pScan_line, &scan_line_len) != JPGD_SUCCESS) + { + jpgd_free(pImage_data); + return NULL; + } + + uint8 *pDst = pImage_data + y * dst_bpl; + + if (((req_comps == 1) && (decoder.get_num_components() == 1)) || ((req_comps == 4) && (decoder.get_num_components() == 3))) + memcpy(pDst, pScan_line, dst_bpl); + else if (decoder.get_num_components() == 1) + { + if (req_comps == 3) + { + for (int x = 0; x < image_width; x++) + { + uint8 luma = pScan_line[x]; + pDst[0] = luma; + pDst[1] = luma; + pDst[2] = luma; + pDst += 3; + } + } + else + { + for (int x = 0; x < image_width; x++) + { + uint8 luma = pScan_line[x]; + pDst[0] = luma; + pDst[1] = luma; + pDst[2] = luma; + pDst[3] = 255; + pDst += 4; + } + } + } + else if (decoder.get_num_components() == 3) + { + if (req_comps == 1) + { + const int YR = 19595, YG = 38470, YB = 7471; + for (int x = 0; x < image_width; x++) + { + int r = pScan_line[x*4+0]; + int g = pScan_line[x*4+1]; + int b = pScan_line[x*4+2]; + *pDst++ = static_cast<uint8>((r * YR + g * YG + b * YB + 32768) >> 16); + } + } + else + { + for (int x = 0; x < image_width; x++) + { + pDst[0] = pScan_line[x*4+0]; + pDst[1] = pScan_line[x*4+1]; + pDst[2] = pScan_line[x*4+2]; + pDst += 3; + } + } + } + } + + return pImage_data; +} + +unsigned char *decompress_jpeg_image_from_memory(const unsigned char *pSrc_data, int src_data_size, int *width, int *height, int *actual_comps, int req_comps) +{ + jpgd::jpeg_decoder_mem_stream mem_stream(pSrc_data, src_data_size); + return decompress_jpeg_image_from_stream(&mem_stream, width, height, actual_comps, req_comps); +} + +unsigned char *decompress_jpeg_image_from_file(const char *pSrc_filename, int *width, int *height, int *actual_comps, int req_comps) +{ + jpgd::jpeg_decoder_file_stream file_stream; + if (!file_stream.open(pSrc_filename)) + return NULL; + return decompress_jpeg_image_from_stream(&file_stream, width, height, actual_comps, req_comps); +} + +} // namespace jpgd
\ No newline at end of file diff --git a/drivers/jpegd/jpgd.h b/drivers/jpegd/jpgd.h new file mode 100644 index 0000000000..150b9a0b26 --- /dev/null +++ b/drivers/jpegd/jpgd.h @@ -0,0 +1,319 @@ +// jpgd.h - C++ class for JPEG decompression. +// Public domain, Rich Geldreich <richgel99@gmail.com> +#ifndef JPEG_DECODER_H +#define JPEG_DECODER_H + +#include <stdlib.h> +#include <stdio.h> +#include <setjmp.h> + +#ifdef _MSC_VER + #define JPGD_NORETURN __declspec(noreturn) +#elif defined(__GNUC__) + #define JPGD_NORETURN __attribute__ ((noreturn)) +#else + #define JPGD_NORETURN +#endif + +namespace jpgd +{ + typedef unsigned char uint8; + typedef signed short int16; + typedef unsigned short uint16; + typedef unsigned int uint; + typedef signed int int32; + + // Loads a JPEG image from a memory buffer or a file. + // req_comps can be 1 (grayscale), 3 (RGB), or 4 (RGBA). + // On return, width/height will be set to the image's dimensions, and actual_comps will be set to the either 1 (grayscale) or 3 (RGB). + // Notes: For more control over where and how the source data is read, see the decompress_jpeg_image_from_stream() function below, or call the jpeg_decoder class directly. + // Requesting a 8 or 32bpp image is currently a little faster than 24bpp because the jpeg_decoder class itself currently always unpacks to either 8 or 32bpp. + unsigned char *decompress_jpeg_image_from_memory(const unsigned char *pSrc_data, int src_data_size, int *width, int *height, int *actual_comps, int req_comps); + unsigned char *decompress_jpeg_image_from_file(const char *pSrc_filename, int *width, int *height, int *actual_comps, int req_comps); + + // Success/failure error codes. + enum jpgd_status + { + JPGD_SUCCESS = 0, JPGD_FAILED = -1, JPGD_DONE = 1, + JPGD_BAD_DHT_COUNTS = -256, JPGD_BAD_DHT_INDEX, JPGD_BAD_DHT_MARKER, JPGD_BAD_DQT_MARKER, JPGD_BAD_DQT_TABLE, + JPGD_BAD_PRECISION, JPGD_BAD_HEIGHT, JPGD_BAD_WIDTH, JPGD_TOO_MANY_COMPONENTS, + JPGD_BAD_SOF_LENGTH, JPGD_BAD_VARIABLE_MARKER, JPGD_BAD_DRI_LENGTH, JPGD_BAD_SOS_LENGTH, + JPGD_BAD_SOS_COMP_ID, JPGD_W_EXTRA_BYTES_BEFORE_MARKER, JPGD_NO_ARITHMITIC_SUPPORT, JPGD_UNEXPECTED_MARKER, + JPGD_NOT_JPEG, JPGD_UNSUPPORTED_MARKER, JPGD_BAD_DQT_LENGTH, JPGD_TOO_MANY_BLOCKS, + JPGD_UNDEFINED_QUANT_TABLE, JPGD_UNDEFINED_HUFF_TABLE, JPGD_NOT_SINGLE_SCAN, JPGD_UNSUPPORTED_COLORSPACE, + JPGD_UNSUPPORTED_SAMP_FACTORS, JPGD_DECODE_ERROR, JPGD_BAD_RESTART_MARKER, JPGD_ASSERTION_ERROR, + JPGD_BAD_SOS_SPECTRAL, JPGD_BAD_SOS_SUCCESSIVE, JPGD_STREAM_READ, JPGD_NOTENOUGHMEM + }; + + // Input stream interface. + // Derive from this class to read input data from sources other than files or memory. Set m_eof_flag to true when no more data is available. + // The decoder is rather greedy: it will keep on calling this method until its internal input buffer is full, or until the EOF flag is set. + // It the input stream contains data after the JPEG stream's EOI (end of image) marker it will probably be pulled into the internal buffer. + // Call the get_total_bytes_read() method to determine the actual size of the JPEG stream after successful decoding. + class jpeg_decoder_stream + { + public: + jpeg_decoder_stream() { } + virtual ~jpeg_decoder_stream() { } + + // The read() method is called when the internal input buffer is empty. + // Parameters: + // pBuf - input buffer + // max_bytes_to_read - maximum bytes that can be written to pBuf + // pEOF_flag - set this to true if at end of stream (no more bytes remaining) + // Returns -1 on error, otherwise return the number of bytes actually written to the buffer (which may be 0). + // Notes: This method will be called in a loop until you set *pEOF_flag to true or the internal buffer is full. + virtual int read(uint8 *pBuf, int max_bytes_to_read, bool *pEOF_flag) = 0; + }; + + // stdio FILE stream class. + class jpeg_decoder_file_stream : public jpeg_decoder_stream + { + jpeg_decoder_file_stream(const jpeg_decoder_file_stream &); + jpeg_decoder_file_stream &operator =(const jpeg_decoder_file_stream &); + + FILE *m_pFile; + bool m_eof_flag, m_error_flag; + + public: + jpeg_decoder_file_stream(); + virtual ~jpeg_decoder_file_stream(); + + bool open(const char *Pfilename); + void close(); + + virtual int read(uint8 *pBuf, int max_bytes_to_read, bool *pEOF_flag); + }; + + // Memory stream class. + class jpeg_decoder_mem_stream : public jpeg_decoder_stream + { + const uint8 *m_pSrc_data; + uint m_ofs, m_size; + + public: + jpeg_decoder_mem_stream() : m_pSrc_data(NULL), m_ofs(0), m_size(0) { } + jpeg_decoder_mem_stream(const uint8 *pSrc_data, uint size) : m_pSrc_data(pSrc_data), m_ofs(0), m_size(size) { } + + virtual ~jpeg_decoder_mem_stream() { } + + bool open(const uint8 *pSrc_data, uint size); + void close() { m_pSrc_data = NULL; m_ofs = 0; m_size = 0; } + + virtual int read(uint8 *pBuf, int max_bytes_to_read, bool *pEOF_flag); + }; + + // Loads JPEG file from a jpeg_decoder_stream. + unsigned char *decompress_jpeg_image_from_stream(jpeg_decoder_stream *pStream, int *width, int *height, int *actual_comps, int req_comps); + + enum + { + JPGD_IN_BUF_SIZE = 8192, JPGD_MAX_BLOCKS_PER_MCU = 10, JPGD_MAX_HUFF_TABLES = 8, JPGD_MAX_QUANT_TABLES = 4, + JPGD_MAX_COMPONENTS = 4, JPGD_MAX_COMPS_IN_SCAN = 4, JPGD_MAX_BLOCKS_PER_ROW = 8192, JPGD_MAX_HEIGHT = 16384, JPGD_MAX_WIDTH = 16384 + }; + + typedef int16 jpgd_quant_t; + typedef int16 jpgd_block_t; + + class jpeg_decoder + { + public: + // Call get_error_code() after constructing to determine if the stream is valid or not. You may call the get_width(), get_height(), etc. + // methods after the constructor is called. You may then either destruct the object, or begin decoding the image by calling begin_decoding(), then decode() on each scanline. + jpeg_decoder(jpeg_decoder_stream *pStream); + + ~jpeg_decoder(); + + // Call this method after constructing the object to begin decompression. + // If JPGD_SUCCESS is returned you may then call decode() on each scanline. + int begin_decoding(); + + // Returns the next scan line. + // For grayscale images, pScan_line will point to a buffer containing 8-bit pixels (get_bytes_per_pixel() will return 1). + // Otherwise, it will always point to a buffer containing 32-bit RGBA pixels (A will always be 255, and get_bytes_per_pixel() will return 4). + // Returns JPGD_SUCCESS if a scan line has been returned. + // Returns JPGD_DONE if all scan lines have been returned. + // Returns JPGD_FAILED if an error occurred. Call get_error_code() for a more info. + int decode(const void** pScan_line, uint* pScan_line_len); + + inline jpgd_status get_error_code() const { return m_error_code; } + + inline int get_width() const { return m_image_x_size; } + inline int get_height() const { return m_image_y_size; } + + inline int get_num_components() const { return m_comps_in_frame; } + + inline int get_bytes_per_pixel() const { return m_dest_bytes_per_pixel; } + inline int get_bytes_per_scan_line() const { return m_image_x_size * get_bytes_per_pixel(); } + + // Returns the total number of bytes actually consumed by the decoder (which should equal the actual size of the JPEG file). + inline int get_total_bytes_read() const { return m_total_bytes_read; } + + private: + jpeg_decoder(const jpeg_decoder &); + jpeg_decoder &operator =(const jpeg_decoder &); + + typedef void (*pDecode_block_func)(jpeg_decoder *, int, int, int); + + struct huff_tables + { + bool ac_table; + uint look_up[256]; + uint look_up2[256]; + uint8 code_size[256]; + uint tree[512]; + }; + + struct coeff_buf + { + uint8 *pData; + int block_num_x, block_num_y; + int block_len_x, block_len_y; + int block_size; + }; + + struct mem_block + { + mem_block *m_pNext; + size_t m_used_count; + size_t m_size; + char m_data[1]; + }; + + jmp_buf m_jmp_state; + mem_block *m_pMem_blocks; + int m_image_x_size; + int m_image_y_size; + jpeg_decoder_stream *m_pStream; + int m_progressive_flag; + uint8 m_huff_ac[JPGD_MAX_HUFF_TABLES]; + uint8* m_huff_num[JPGD_MAX_HUFF_TABLES]; // pointer to number of Huffman codes per bit size + uint8* m_huff_val[JPGD_MAX_HUFF_TABLES]; // pointer to Huffman codes per bit size + jpgd_quant_t* m_quant[JPGD_MAX_QUANT_TABLES]; // pointer to quantization tables + int m_scan_type; // Gray, Yh1v1, Yh1v2, Yh2v1, Yh2v2 (CMYK111, CMYK4114 no longer supported) + int m_comps_in_frame; // # of components in frame + int m_comp_h_samp[JPGD_MAX_COMPONENTS]; // component's horizontal sampling factor + int m_comp_v_samp[JPGD_MAX_COMPONENTS]; // component's vertical sampling factor + int m_comp_quant[JPGD_MAX_COMPONENTS]; // component's quantization table selector + int m_comp_ident[JPGD_MAX_COMPONENTS]; // component's ID + int m_comp_h_blocks[JPGD_MAX_COMPONENTS]; + int m_comp_v_blocks[JPGD_MAX_COMPONENTS]; + int m_comps_in_scan; // # of components in scan + int m_comp_list[JPGD_MAX_COMPS_IN_SCAN]; // components in this scan + int m_comp_dc_tab[JPGD_MAX_COMPONENTS]; // component's DC Huffman coding table selector + int m_comp_ac_tab[JPGD_MAX_COMPONENTS]; // component's AC Huffman coding table selector + int m_spectral_start; // spectral selection start + int m_spectral_end; // spectral selection end + int m_successive_low; // successive approximation low + int m_successive_high; // successive approximation high + int m_max_mcu_x_size; // MCU's max. X size in pixels + int m_max_mcu_y_size; // MCU's max. Y size in pixels + int m_blocks_per_mcu; + int m_max_blocks_per_row; + int m_mcus_per_row, m_mcus_per_col; + int m_mcu_org[JPGD_MAX_BLOCKS_PER_MCU]; + int m_total_lines_left; // total # lines left in image + int m_mcu_lines_left; // total # lines left in this MCU + int m_real_dest_bytes_per_scan_line; + int m_dest_bytes_per_scan_line; // rounded up + int m_dest_bytes_per_pixel; // 4 (RGB) or 1 (Y) + huff_tables* m_pHuff_tabs[JPGD_MAX_HUFF_TABLES]; + coeff_buf* m_dc_coeffs[JPGD_MAX_COMPONENTS]; + coeff_buf* m_ac_coeffs[JPGD_MAX_COMPONENTS]; + int m_eob_run; + int m_block_y_mcu[JPGD_MAX_COMPONENTS]; + uint8* m_pIn_buf_ofs; + int m_in_buf_left; + int m_tem_flag; + bool m_eof_flag; + uint8 m_in_buf_pad_start[128]; + uint8 m_in_buf[JPGD_IN_BUF_SIZE + 128]; + uint8 m_in_buf_pad_end[128]; + int m_bits_left; + uint m_bit_buf; + int m_restart_interval; + int m_restarts_left; + int m_next_restart_num; + int m_max_mcus_per_row; + int m_max_blocks_per_mcu; + int m_expanded_blocks_per_mcu; + int m_expanded_blocks_per_row; + int m_expanded_blocks_per_component; + bool m_freq_domain_chroma_upsample; + int m_max_mcus_per_col; + uint m_last_dc_val[JPGD_MAX_COMPONENTS]; + jpgd_block_t* m_pMCU_coefficients; + int m_mcu_block_max_zag[JPGD_MAX_BLOCKS_PER_MCU]; + uint8* m_pSample_buf; + int m_crr[256]; + int m_cbb[256]; + int m_crg[256]; + int m_cbg[256]; + uint8* m_pScan_line_0; + uint8* m_pScan_line_1; + jpgd_status m_error_code; + bool m_ready_flag; + int m_total_bytes_read; + + void free_all_blocks(); + JPGD_NORETURN void stop_decoding(jpgd_status status); + void *alloc(size_t n, bool zero = false); + void word_clear(void *p, uint16 c, uint n); + void prep_in_buffer(); + void read_dht_marker(); + void read_dqt_marker(); + void read_sof_marker(); + void skip_variable_marker(); + void read_dri_marker(); + void read_sos_marker(); + int next_marker(); + int process_markers(); + void locate_soi_marker(); + void locate_sof_marker(); + int locate_sos_marker(); + void init(jpeg_decoder_stream * pStream); + void create_look_ups(); + void fix_in_buffer(); + void transform_mcu(int mcu_row); + void transform_mcu_expand(int mcu_row); + coeff_buf* coeff_buf_open(int block_num_x, int block_num_y, int block_len_x, int block_len_y); + inline jpgd_block_t *coeff_buf_getp(coeff_buf *cb, int block_x, int block_y); + void load_next_row(); + void decode_next_row(); + void make_huff_table(int index, huff_tables *pH); + void check_quant_tables(); + void check_huff_tables(); + void calc_mcu_block_order(); + int init_scan(); + void init_frame(); + void process_restart(); + void decode_scan(pDecode_block_func decode_block_func); + void init_progressive(); + void init_sequential(); + void decode_start(); + void decode_init(jpeg_decoder_stream * pStream); + void H2V2Convert(); + void H2V1Convert(); + void H1V2Convert(); + void H1V1Convert(); + void gray_convert(); + void expanded_convert(); + void find_eoi(); + inline uint get_char(); + inline uint get_char(bool *pPadding_flag); + inline void stuff_char(uint8 q); + inline uint8 get_octet(); + inline uint get_bits(int num_bits); + inline uint get_bits_no_markers(int numbits); + inline int huff_decode(huff_tables *pH); + inline int huff_decode(huff_tables *pH, int& extrabits); + static inline uint8 clamp(int i); + static void decode_block_dc_first(jpeg_decoder *pD, int component_id, int block_x, int block_y); + static void decode_block_dc_refine(jpeg_decoder *pD, int component_id, int block_x, int block_y); + static void decode_block_ac_first(jpeg_decoder *pD, int component_id, int block_x, int block_y); + static void decode_block_ac_refine(jpeg_decoder *pD, int component_id, int block_x, int block_y); + }; + +} // namespace jpgd + +#endif // JPEG_DECODER_H diff --git a/drivers/jpg/image_loader_jpg.cpp b/drivers/jpg/image_loader_jpg.cpp deleted file mode 100644 index 76a8b25f62..0000000000 --- a/drivers/jpg/image_loader_jpg.cpp +++ /dev/null @@ -1,93 +0,0 @@ -/*************************************************/ -/* image_loader_jpg.cpp */ -/*************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/*************************************************/ -/* Source code within this file is: */ -/* (c) 2007-2010 Juan Linietsky, Ariel Manzur */ -/* All Rights Reserved. */ -/*************************************************/ - -#include "image_loader_jpg.h" - -#include "print_string.h" -#include "os/os.h" -#include "drivers/jpg/tinyjpeg.h" - - -static void* _tinyjpg_alloc(unsigned int amount) { - - return memalloc(amount); -} - -static void _tinyjpg_free(void *ptr) { - - memfree(ptr); -} - -Error ImageLoaderJPG::load_image(Image *p_image,FileAccess *f) { - - - DVector<uint8_t> src_image; - int src_image_len = f->get_len(); - ERR_FAIL_COND_V(src_image_len == 0, ERR_FILE_CORRUPT); - src_image.resize(src_image_len); - - DVector<uint8_t>::Write w = src_image.write(); - - f->get_buffer(&w[0],src_image_len); - - f->close(); - - jdec_private* jdec=tinyjpeg_init(_tinyjpg_alloc,_tinyjpg_free); - ERR_FAIL_COND_V(!jdec,ERR_UNAVAILABLE); - - int ret = tinyjpeg_parse_header(jdec,&w[0],src_image_len); - - if (ret!=0) { - tinyjpeg_free(jdec); - } - - ERR_FAIL_COND_V(ret!=0,ERR_FILE_CORRUPT); - - unsigned int width,height; - - - tinyjpeg_get_size(jdec,&width,&height); - - - - DVector<uint8_t> imgdata; - imgdata.resize(width*height*3); - DVector<uint8_t>::Write imgdataw = imgdata.write(); - - - unsigned char *components[1]={&imgdataw[0]}; - tinyjpeg_set_components(jdec,components,1); - tinyjpeg_decode(jdec,TINYJPEG_FMT_RGB24); - imgdataw = DVector<uint8_t>::Write(); - - Image dst_image(width,height,0,Image::FORMAT_RGB,imgdata); - - tinyjpeg_free(jdec); - - *p_image=dst_image; - - return OK; - -} - -void ImageLoaderJPG::get_recognized_extensions(List<String> *p_extensions) const { - - p_extensions->push_back("jpg"); - p_extensions->push_back("jpeg"); -} - - -ImageLoaderJPG::ImageLoaderJPG() { - - -} - - diff --git a/drivers/jpg/jidctflt.c b/drivers/jpg/jidctflt.c deleted file mode 100644 index 40a9eab83e..0000000000 --- a/drivers/jpg/jidctflt.c +++ /dev/null @@ -1,286 +0,0 @@ -/* - * jidctflt.c - * - * Copyright (C) 1994-1998, Thomas G. Lane. - * This file is part of the Independent JPEG Group's software. - * - * The authors make NO WARRANTY or representation, either express or implied, - * with respect to this software, its quality, accuracy, merchantability, or - * fitness for a particular purpose. This software is provided "AS IS", and you, - * its user, assume the entire risk as to its quality and accuracy. - * - * This software is copyright (C) 1991-1998, Thomas G. Lane. - * All Rights Reserved except as specified below. - * - * Permission is hereby granted to use, copy, modify, and distribute this - * software (or portions thereof) for any purpose, without fee, subject to these - * conditions: - * (1) If any part of the source code for this software is distributed, then this - * README file must be included, with this copyright and no-warranty notice - * unaltered; and any additions, deletions, or changes to the original files - * must be clearly indicated in accompanying documentation. - * (2) If only executable code is distributed, then the accompanying - * documentation must state that "this software is based in part on the work of - * the Independent JPEG Group". - * (3) Permission for use of this software is granted only if the user accepts - * full responsibility for any undesirable consequences; the authors accept - * NO LIABILITY for damages of any kind. - * - * These conditions apply to any software derived from or based on the IJG code, - * not just to the unmodified library. If you use our work, you ought to - * acknowledge us. - * - * Permission is NOT granted for the use of any IJG author's name or company name - * in advertising or publicity relating to this software or products derived from - * it. This software may be referred to only as "the Independent JPEG Group's - * software". - * - * We specifically permit and encourage the use of this software as the basis of - * commercial products, provided that all warranty or liability claims are - * assumed by the product vendor. - * - * - * This file contains a floating-point implementation of the - * inverse DCT (Discrete Cosine Transform). In the IJG code, this routine - * must also perform dequantization of the input coefficients. - * - * This implementation should be more accurate than either of the integer - * IDCT implementations. However, it may not give the same results on all - * machines because of differences in roundoff behavior. Speed will depend - * on the hardware's floating point capacity. - * - * A 2-D IDCT can be done by 1-D IDCT on each column followed by 1-D IDCT - * on each row (or vice versa, but it's more convenient to emit a row at - * a time). Direct algorithms are also available, but they are much more - * complex and seem not to be any faster when reduced to code. - * - * This implementation is based on Arai, Agui, and Nakajima's algorithm for - * scaled DCT. Their original paper (Trans. IEICE E-71(11):1095) is in - * Japanese, but the algorithm is described in the Pennebaker & Mitchell - * JPEG textbook (see REFERENCES section in file README). The following code - * is based directly on figure 4-8 in P&M. - * While an 8-point DCT cannot be done in less than 11 multiplies, it is - * possible to arrange the computation so that many of the multiplies are - * simple scalings of the final outputs. These multiplies can then be - * folded into the multiplications or divisions by the JPEG quantization - * table entries. The AA&N method leaves only 5 multiplies and 29 adds - * to be done in the DCT itself. - * The primary disadvantage of this method is that with a fixed-point - * implementation, accuracy is lost due to imprecise representation of the - * scaled quantization values. However, that problem does not arise if - * we use floating point arithmetic. - */ - -#include "tinyjpeg-internal.h" - -#define FAST_FLOAT float -#define DCTSIZE 8 -#define DCTSIZE2 (DCTSIZE*DCTSIZE) - -#define DEQUANTIZE(coef,quantval) (((FAST_FLOAT) (coef)) * (quantval)) - -#if 0 && defined(__GNUC__) && (defined(__i686__)) -// || defined(__x86_64__)) - -static inline unsigned char descale_and_clamp(int x, int shift) -{ - __asm__ ( - "add %3,%1\n" - "\tsar %2,%1\n" - "\tsub $-128,%1\n" - "\tcmovl %5,%1\n" /* Use the sub to compare to 0 */ - "\tcmpl %4,%1\n" - "\tcmovg %4,%1\n" - : "=r"(x) - : "0"(x), "Ir"(shift), "ir"(1UL<<(shift-1)), "r" (0xff), "r" (0) - ); - return x; -} - -#else -static __inline unsigned char descale_and_clamp(int x, int shift) -{ - x += (1UL<<(shift-1)); - if (x<0) - x = (x >> shift) | ((~(0UL)) << (32-(shift))); - else - x >>= shift; - x += 128; - if (x>255) - return 255; - else if (x<0) - return 0; - else - return x; -} -#endif - -/* - * Perform dequantization and inverse DCT on one block of coefficients. - */ - -void -tinyjpeg_idct_float (struct component *compptr, uint8_t *output_buf, int stride) -{ - FAST_FLOAT tmp0, tmp1, tmp2, tmp3, tmp4, tmp5, tmp6, tmp7; - FAST_FLOAT tmp10, tmp11, tmp12, tmp13; - FAST_FLOAT z5, z10, z11, z12, z13; - int16_t *inptr; - FAST_FLOAT *quantptr; - FAST_FLOAT *wsptr; - uint8_t *outptr; - int ctr; - FAST_FLOAT workspace[DCTSIZE2]; /* buffers data between passes */ - - /* Pass 1: process columns from input, store into work array. */ - - inptr = compptr->DCT; - quantptr = compptr->Q_table; - wsptr = workspace; - for (ctr = DCTSIZE; ctr > 0; ctr--) { - /* Due to quantization, we will usually find that many of the input - * coefficients are zero, especially the AC terms. We can exploit this - * by short-circuiting the IDCT calculation for any column in which all - * the AC terms are zero. In that case each output is equal to the - * DC coefficient (with scale factor as needed). - * With typical images and quantization tables, half or more of the - * column DCT calculations can be simplified this way. - */ - - if (inptr[DCTSIZE*1] == 0 && inptr[DCTSIZE*2] == 0 && - inptr[DCTSIZE*3] == 0 && inptr[DCTSIZE*4] == 0 && - inptr[DCTSIZE*5] == 0 && inptr[DCTSIZE*6] == 0 && - inptr[DCTSIZE*7] == 0) { - /* AC terms all zero */ - FAST_FLOAT dcval = DEQUANTIZE(inptr[DCTSIZE*0], quantptr[DCTSIZE*0]); - - wsptr[DCTSIZE*0] = dcval; - wsptr[DCTSIZE*1] = dcval; - wsptr[DCTSIZE*2] = dcval; - wsptr[DCTSIZE*3] = dcval; - wsptr[DCTSIZE*4] = dcval; - wsptr[DCTSIZE*5] = dcval; - wsptr[DCTSIZE*6] = dcval; - wsptr[DCTSIZE*7] = dcval; - - inptr++; /* advance pointers to next column */ - quantptr++; - wsptr++; - continue; - } - - /* Even part */ - - tmp0 = DEQUANTIZE(inptr[DCTSIZE*0], quantptr[DCTSIZE*0]); - tmp1 = DEQUANTIZE(inptr[DCTSIZE*2], quantptr[DCTSIZE*2]); - tmp2 = DEQUANTIZE(inptr[DCTSIZE*4], quantptr[DCTSIZE*4]); - tmp3 = DEQUANTIZE(inptr[DCTSIZE*6], quantptr[DCTSIZE*6]); - - tmp10 = tmp0 + tmp2; /* phase 3 */ - tmp11 = tmp0 - tmp2; - - tmp13 = tmp1 + tmp3; /* phases 5-3 */ - tmp12 = (tmp1 - tmp3) * ((FAST_FLOAT) 1.414213562) - tmp13; /* 2*c4 */ - - tmp0 = tmp10 + tmp13; /* phase 2 */ - tmp3 = tmp10 - tmp13; - tmp1 = tmp11 + tmp12; - tmp2 = tmp11 - tmp12; - - /* Odd part */ - - tmp4 = DEQUANTIZE(inptr[DCTSIZE*1], quantptr[DCTSIZE*1]); - tmp5 = DEQUANTIZE(inptr[DCTSIZE*3], quantptr[DCTSIZE*3]); - tmp6 = DEQUANTIZE(inptr[DCTSIZE*5], quantptr[DCTSIZE*5]); - tmp7 = DEQUANTIZE(inptr[DCTSIZE*7], quantptr[DCTSIZE*7]); - - z13 = tmp6 + tmp5; /* phase 6 */ - z10 = tmp6 - tmp5; - z11 = tmp4 + tmp7; - z12 = tmp4 - tmp7; - - tmp7 = z11 + z13; /* phase 5 */ - tmp11 = (z11 - z13) * ((FAST_FLOAT) 1.414213562); /* 2*c4 */ - - z5 = (z10 + z12) * ((FAST_FLOAT) 1.847759065); /* 2*c2 */ - tmp10 = ((FAST_FLOAT) 1.082392200) * z12 - z5; /* 2*(c2-c6) */ - tmp12 = ((FAST_FLOAT) -2.613125930) * z10 + z5; /* -2*(c2+c6) */ - - tmp6 = tmp12 - tmp7; /* phase 2 */ - tmp5 = tmp11 - tmp6; - tmp4 = tmp10 + tmp5; - - wsptr[DCTSIZE*0] = tmp0 + tmp7; - wsptr[DCTSIZE*7] = tmp0 - tmp7; - wsptr[DCTSIZE*1] = tmp1 + tmp6; - wsptr[DCTSIZE*6] = tmp1 - tmp6; - wsptr[DCTSIZE*2] = tmp2 + tmp5; - wsptr[DCTSIZE*5] = tmp2 - tmp5; - wsptr[DCTSIZE*4] = tmp3 + tmp4; - wsptr[DCTSIZE*3] = tmp3 - tmp4; - - inptr++; /* advance pointers to next column */ - quantptr++; - wsptr++; - } - - /* Pass 2: process rows from work array, store into output array. */ - /* Note that we must descale the results by a factor of 8 == 2**3. */ - - wsptr = workspace; - outptr = output_buf; - for (ctr = 0; ctr < DCTSIZE; ctr++) { - /* Rows of zeroes can be exploited in the same way as we did with columns. - * However, the column calculation has created many nonzero AC terms, so - * the simplification applies less often (typically 5% to 10% of the time). - * And testing floats for zero is relatively expensive, so we don't bother. - */ - - /* Even part */ - - tmp10 = wsptr[0] + wsptr[4]; - tmp11 = wsptr[0] - wsptr[4]; - - tmp13 = wsptr[2] + wsptr[6]; - tmp12 = (wsptr[2] - wsptr[6]) * ((FAST_FLOAT) 1.414213562) - tmp13; - - tmp0 = tmp10 + tmp13; - tmp3 = tmp10 - tmp13; - tmp1 = tmp11 + tmp12; - tmp2 = tmp11 - tmp12; - - /* Odd part */ - - z13 = wsptr[5] + wsptr[3]; - z10 = wsptr[5] - wsptr[3]; - z11 = wsptr[1] + wsptr[7]; - z12 = wsptr[1] - wsptr[7]; - - tmp7 = z11 + z13; - tmp11 = (z11 - z13) * ((FAST_FLOAT) 1.414213562); - - z5 = (z10 + z12) * ((FAST_FLOAT) 1.847759065); /* 2*c2 */ - tmp10 = ((FAST_FLOAT) 1.082392200) * z12 - z5; /* 2*(c2-c6) */ - tmp12 = ((FAST_FLOAT) -2.613125930) * z10 + z5; /* -2*(c2+c6) */ - - tmp6 = tmp12 - tmp7; - tmp5 = tmp11 - tmp6; - tmp4 = tmp10 + tmp5; - - /* Final output stage: scale down by a factor of 8 and range-limit */ - - outptr[0] = descale_and_clamp((int)(tmp0 + tmp7), 3); - outptr[7] = descale_and_clamp((int)(tmp0 - tmp7), 3); - outptr[1] = descale_and_clamp((int)(tmp1 + tmp6), 3); - outptr[6] = descale_and_clamp((int)(tmp1 - tmp6), 3); - outptr[2] = descale_and_clamp((int)(tmp2 + tmp5), 3); - outptr[5] = descale_and_clamp((int)(tmp2 - tmp5), 3); - outptr[4] = descale_and_clamp((int)(tmp3 + tmp4), 3); - outptr[3] = descale_and_clamp((int)(tmp3 - tmp4), 3); - - - wsptr += DCTSIZE; /* advance pointer to next row */ - outptr += stride; - } -} - diff --git a/drivers/jpg/loadjpeg.c b/drivers/jpg/loadjpeg.c deleted file mode 100644 index 82072d4272..0000000000 --- a/drivers/jpg/loadjpeg.c +++ /dev/null @@ -1,341 +0,0 @@ -/* - * Small jpeg decoder library - testing application - * - * Copyright (c) 2006, Luc Saillard <luc@saillard.org> - * All rights reserved. - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are met: - * - * - Redistributions of source code must retain the above copyright notice, - * this list of conditions and the following disclaimer. - * - * - Redistributions in binary form must reproduce the above copyright notice, - * this list of conditions and the following disclaimer in the documentation - * and/or other materials provided with the distribution. - * - * - Neither the name of the author nor the names of its contributors may be - * used to endorse or promote products derived from this software without - * specific prior written permission. - * - * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" - * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE - * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE - * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR - * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF - * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS - * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN - * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) - * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE - * POSSIBILITY OF SUCH DAMAGE. - * - */ - -#include "tinyjpeg.h" -#include <stdio.h> -#include <stdlib.h> -#include <string.h> -#include <time.h> - -#define snprintf(buf, size, fmt, ...) sprintf(buf, fmt, __VA_ARGS__) - -static void exitmessage(const char *message) __attribute__((noreturn)); -static void exitmessage(const char *message) -{ - printf("%s\n", message); - exit(0); -} - -static int filesize(FILE *fp) -{ - long pos; - fseek(fp, 0, SEEK_END); - pos = ftell(fp); - fseek(fp, 0, SEEK_SET); - return pos; -} - -/** - * Save a buffer in 24bits Targa format - * (BGR byte order) - */ -static void write_tga(const char *filename, int output_format, int width, int height, unsigned char **components) -{ - unsigned char targaheader[18]; - FILE *F; - char temp[1024]; - unsigned int bufferlen = width * height * 3; - unsigned char *rgb_data = components[0]; - - sprintf(temp, sizeof(temp), filename); - - memset(targaheader,0,sizeof(targaheader)); - - targaheader[12] = (unsigned char) (width & 0xFF); - targaheader[13] = (unsigned char) (width >> 8); - targaheader[14] = (unsigned char) (height & 0xFF); - targaheader[15] = (unsigned char) (height >> 8); - targaheader[17] = 0x20; /* Top-down, non-interlaced */ - targaheader[2] = 2; /* image type = uncompressed RGB */ - targaheader[16] = 24; - - if (output_format == TINYJPEG_FMT_RGB24) - { - unsigned char *data = rgb_data + bufferlen - 3; - do - { - unsigned char c = data[0]; - data[0] = data[2]; - data[2] = c; - data-=3; - } - while (data > rgb_data); - } - - F = fopen(temp, "wb"); - fwrite(targaheader, sizeof(targaheader), 1, F); - fwrite(rgb_data, 1, bufferlen, F); - fclose(F); -} - -/** - * Save a buffer in three files (.Y, .U, .V) useable by yuvsplittoppm - */ -static void write_yuv(const char *filename, int width, int height, unsigned char **components) -{ - FILE *F; - char temp[1024]; - - snprintf(temp, 1024, "%s.Y", filename); - F = fopen(temp, "wb"); - fwrite(components[0], width, height, F); - fclose(F); - snprintf(temp, 1024, "%s.U", filename); - F = fopen(temp, "wb"); - fwrite(components[1], width*height/4, 1, F); - fclose(F); - snprintf(temp, 1024, "%s.V", filename); - F = fopen(temp, "wb"); - fwrite(components[2], width*height/4, 1, F); - fclose(F); -} - -/** - * Save a buffer in grey image (pgm format) - */ -static void write_pgm(const char *filename, int width, int height, unsigned char **components) -{ - FILE *F; - char temp[1024]; - - snprintf(temp, 1024, "%s", filename); - F = fopen(temp, "wb"); - fprintf(F, "P5\n%d %d\n255\n", width, height); - fwrite(components[0], width, height, F); - fclose(F); -} - -/** - * Load one jpeg image, and try to decompress 1000 times, and save the result. - * This is mainly used for benchmarking the decoder, or to test if between each - * called of the library the DCT is corrected reset (a bug was found). - */ -int load_multiple_times(const char *filename, const char *outfilename, int output_format) -{ - FILE *fp; - int count, length_of_file; - unsigned int width, height; - unsigned char *buf; - struct jdec_private *jdec; - unsigned char *components[4]; - - jdec = tinyjpeg_init(); - count = 0; - - /* Load the Jpeg into memory */ - fp = fopen(filename, "rb"); - if (fp == NULL) - exitmessage("Cannot open filename\n"); - length_of_file = filesize(fp); - buf = (unsigned char *)malloc(length_of_file + 4); - fread(buf, length_of_file, 1, fp); - fclose(fp); - - while (count<1000) - { - if (tinyjpeg_parse_header(jdec, buf, length_of_file)<0) - exitmessage(tinyjpeg_get_errorstring(jdec)); - - tinyjpeg_decode(jdec, output_format); - - count++; - } - - /* - * Get address for each plane (not only max 3 planes is supported), and - * depending of the output mode, only some components will be filled - * RGB: 1 plane, YUV420P: 3 planes, GREY: 1 plane - */ - tinyjpeg_get_components(jdec, components); - tinyjpeg_get_size(jdec, &width, &height); - - /* Save it */ - switch (output_format) - { - case TINYJPEG_FMT_RGB24: - case TINYJPEG_FMT_BGR24: - write_tga(outfilename, output_format, width, height, components); - break; - case TINYJPEG_FMT_YUV420P: - write_yuv(outfilename, width, height, components); - break; - case TINYJPEG_FMT_GREY: - write_pgm(outfilename, width, height, components); - break; - } - - free(buf); - tinyjpeg_free(jdec); - return 0; -} - -/** - * Load one jpeg image, and decompress it, and save the result. - */ -int convert_one_image(const char *infilename, const char *outfilename, int output_format) -{ - FILE *fp; - unsigned int length_of_file; - unsigned int width, height; - unsigned char *buf; - struct jdec_private *jdec; - unsigned char *components[3]; - - /* Load the Jpeg into memory */ - fp = fopen(infilename, "rb"); - if (fp == NULL) - exitmessage("Cannot open filename\n"); - length_of_file = filesize(fp); - buf = (unsigned char *)malloc(length_of_file + 4); - if (buf == NULL) - exitmessage("Not enough memory for loading file\n"); - fread(buf, length_of_file, 1, fp); - fclose(fp); - - /* Decompress it */ - jdec = tinyjpeg_init(); - if (jdec == NULL) - exitmessage("Not enough memory to alloc the structure need for decompressing\n"); - - if (tinyjpeg_parse_header(jdec, buf, length_of_file)<0) - exitmessage(tinyjpeg_get_errorstring(jdec)); - - /* Get the size of the image */ - tinyjpeg_get_size(jdec, &width, &height); - - printf("Decoding JPEG image...\n"); - if (tinyjpeg_decode(jdec, output_format) < 0) - exitmessage(tinyjpeg_get_errorstring(jdec)); - - /* - * Get address for each plane (not only max 3 planes is supported), and - * depending of the output mode, only some components will be filled - * RGB: 1 plane, YUV420P: 3 planes, GREY: 1 plane - */ - tinyjpeg_get_components(jdec, components); - - /* Save it */ - switch (output_format) - { - case TINYJPEG_FMT_RGB24: - case TINYJPEG_FMT_BGR24: - write_tga(outfilename, output_format, width, height, components); - break; - case TINYJPEG_FMT_YUV420P: - write_yuv(outfilename, width, height, components); - break; - case TINYJPEG_FMT_GREY: - write_pgm(outfilename, width, height, components); - break; - } - - /* Only called this if the buffers were allocated by tinyjpeg_decode() */ - tinyjpeg_free(jdec); - /* else called just free(jdec); */ - - free(buf); - return 0; -} - -static void usage(void) -{ - fprintf(stderr, "Usage: loadjpeg [options] <input_filename.jpeg> <format> <output_filename>\n"); - fprintf(stderr, "options:\n"); - fprintf(stderr, " --benchmark - Convert 1000 times the same image\n"); - fprintf(stderr, "format:\n"); - fprintf(stderr, " yuv420p - output 3 files .Y,.U,.V\n"); - fprintf(stderr, " rgb24 - output a .tga image\n"); - fprintf(stderr, " bgr24 - output a .tga image\n"); - fprintf(stderr, " gray - output a .pgm image\n"); - exit(1); -} - -/** - * main - * - */ -int main(int argc, char *argv[]) -{ - int output_format = TINYJPEG_FMT_YUV420P; - char *output_filename, *input_filename; - clock_t start_time, finish_time; - unsigned int duration; - int current_argument; - int benchmark_mode = 0; - - if (argc < 3) - usage(); - - current_argument = 1; - while (1) - { - if (strcmp(argv[current_argument], "--benchmark")==0) - benchmark_mode = 1; - else - break; - current_argument++; - } - - if (argc < current_argument+2) - usage(); - - input_filename = argv[current_argument]; - if (strcmp(argv[current_argument+1],"yuv420p")==0) - output_format = TINYJPEG_FMT_YUV420P; - else if (strcmp(argv[current_argument+1],"rgb24")==0) - output_format = TINYJPEG_FMT_RGB24; - else if (strcmp(argv[current_argument+1],"bgr24")==0) - output_format = TINYJPEG_FMT_BGR24; - else if (strcmp(argv[current_argument+1],"grey")==0) - output_format = TINYJPEG_FMT_GREY; - else - exitmessage("Bad format: need to be one of yuv420p, rgb24, bgr24, grey\n"); - output_filename = argv[current_argument+2]; - - start_time = clock(); - - if (benchmark_mode) - load_multiple_times(input_filename, output_filename, output_format); - else - convert_one_image(input_filename, output_filename, output_format); - - finish_time = clock(); - duration = finish_time - start_time; - printf("Decoding finished in %u ticks\n", duration); - - return 0; -} - - - - diff --git a/drivers/jpg/tinyjpeg-internal.h b/drivers/jpg/tinyjpeg-internal.h deleted file mode 100644 index b2d5fe42aa..0000000000 --- a/drivers/jpg/tinyjpeg-internal.h +++ /dev/null @@ -1,162 +0,0 @@ -/* - * Small jpeg decoder library (Internal header) - * - * Copyright (c) 2006, Luc Saillard <luc@saillard.org> - * All rights reserved. - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are met: - * - * - Redistributions of source code must retain the above copyright notice, - * this list of conditions and the following disclaimer. - * - * - Redistributions in binary form must reproduce the above copyright notice, - * this list of conditions and the following disclaimer in the documentation - * and/or other materials provided with the distribution. - * - * - Neither the name of the author nor the names of its contributors may be - * used to endorse or promote products derived from this software without - * specific prior written permission. - * - * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" - * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE - * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE - * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR - * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF - * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS - * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN - * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) - * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE - * POSSIBILITY OF SUCH DAMAGE. - * - */ - - -#ifndef __TINYJPEG_INTERNAL_H_ -#define __TINYJPEG_INTERNAL_H_ - -#ifdef _MSC_VER - -typedef signed __int8 int8_t; -typedef unsigned __int8 uint8_t; -typedef signed __int16 int16_t; -typedef unsigned __int16 uint16_t; -typedef signed __int32 int32_t; -typedef unsigned __int32 uint32_t; -typedef signed __int64 int64_t; -typedef unsigned __int64 uint64_t; - -#else - -#ifdef NO_STDINT_H -typedef unsigned char uint8_t; -typedef signed char int8_t; -typedef unsigned short uint16_t; -typedef signed short int16_t; -typedef unsigned int uint32_t; -typedef signed int int32_t; -typedef long long int64_t; -typedef unsigned long long int64_t; -#else -#include <stdint.h> -#endif -#endif - - -#include <setjmp.h> - -#define SANITY_CHECK 1 - -struct jdec_private; - -#define HUFFMAN_BITS_SIZE 256 -#define HUFFMAN_HASH_NBITS 9 -#define HUFFMAN_HASH_SIZE (1UL<<HUFFMAN_HASH_NBITS) -#define HUFFMAN_HASH_MASK (HUFFMAN_HASH_SIZE-1) - -#define HUFFMAN_TABLES 4 -#define COMPONENTS 3 -#define JPEG_MAX_WIDTH 4096 -#define JPEG_MAX_HEIGHT 4096 - -struct huffman_table -{ - /* Fast look up table, using HUFFMAN_HASH_NBITS bits we can have directly the symbol, - * if the symbol is <0, then we need to look into the tree table */ - short int lookup[HUFFMAN_HASH_SIZE]; - /* code size: give the number of bits of a symbol is encoded */ - unsigned char code_size[HUFFMAN_HASH_SIZE]; - /* some place to store value that is not encoded in the lookup table - * FIXME: Calculate if 256 value is enough to store all values - */ - uint16_t slowtable[16-HUFFMAN_HASH_NBITS][256]; -}; - -struct component -{ - unsigned int Hfactor; - unsigned int Vfactor; - float *Q_table; /* Pointer to the quantisation table to use */ - struct huffman_table *AC_table; - struct huffman_table *DC_table; - short int previous_DC; /* Previous DC coefficient */ - short int DCT[64]; /* DCT coef */ -#if SANITY_CHECK - unsigned int cid; -#endif -}; - - -typedef void (*decode_MCU_fct) (struct jdec_private *priv); -typedef void (*convert_colorspace_fct) (struct jdec_private *priv); - -struct jdec_private -{ - void *(*allocate_mem)(unsigned int amount); - void (*free_mem)(void *mem); - - /* Public variables */ - uint8_t *components[COMPONENTS]; - unsigned int width, height; /* Size of the image */ - unsigned int flags; - - /* Private variables */ - const unsigned char *stream_begin, *stream_end; - unsigned int stream_length; - - const unsigned char *stream; /* Pointer to the current stream */ - unsigned int reservoir, nbits_in_reservoir; - - struct component component_infos[COMPONENTS]; - float Q_tables[COMPONENTS][64]; /* quantization tables */ - struct huffman_table HTDC[HUFFMAN_TABLES]; /* DC huffman tables */ - struct huffman_table HTAC[HUFFMAN_TABLES]; /* AC huffman tables */ - int default_huffman_table_initialized; - int restart_interval; - int restarts_to_go; /* MCUs left in this restart interval */ - int last_rst_marker_seen; /* Rst marker is incremented each time */ - - /* Temp space used after the IDCT to store each components */ - uint8_t Y[64*4], Cr[64], Cb[64]; - - jmp_buf jump_state; - /* Internal Pointer use for colorspace conversion, do not modify it !!! */ - uint8_t *plane[COMPONENTS]; - - uint8_t decomp_block[16][16*3]; - -}; - -#if defined(__GNUC__) && (__GNUC__ > 3) && defined(__OPTIMIZE__) -#define __likely(x) __builtin_expect(!!(x), 1) -#define __unlikely(x) __builtin_expect(!!(x), 0) -#else -#define __likely(x) (x) -#define __unlikely(x) (x) -#endif - -#define IDCT tinyjpeg_idct_float -void tinyjpeg_idct_float (struct component *compptr, uint8_t *output_buf, int stride); - -#endif - diff --git a/drivers/jpg/tinyjpeg.c b/drivers/jpg/tinyjpeg.c deleted file mode 100644 index 8e3c934ce0..0000000000 --- a/drivers/jpg/tinyjpeg.c +++ /dev/null @@ -1,2202 +0,0 @@ -/* - * Small jpeg decoder library - * - * Copyright (c) 2006, Luc Saillard <luc@saillard.org> - * All rights reserved. - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are met: - * - * - Redistributions of source code must retain the above copyright notice, - * this list of conditions and the following disclaimer. - * - * - Redistributions in binary form must reproduce the above copyright notice, - * this list of conditions and the following disclaimer in the documentation - * and/or other materials provided with the distribution. - * - * - Neither the name of the author nor the names of its contributors may be - * used to endorse or promote products derived from this software without - * specific prior written permission. - * - * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" - * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE - * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE - * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR - * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF - * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS - * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN - * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) - * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE - * POSSIBILITY OF SUCH DAMAGE. - * - */ - -#include <stdio.h> -#include <stdlib.h> -#include <string.h> - -#include <errno.h> - -#include "tinyjpeg.h" -#include "tinyjpeg-internal.h" - -enum std_markers { - DQT = 0xDB, /* Define Quantization Table */ - SOF = 0xC0, /* Start of Frame (size information) */ - DHT = 0xC4, /* Huffman Table */ - SOI = 0xD8, /* Start of Image */ - SOS = 0xDA, /* Start of Scan */ - RST = 0xD0, /* Reset Marker d0 -> .. */ - RST7 = 0xD7, /* Reset Marker .. -> d7 */ - EOI = 0xD9, /* End of Image */ - DRI = 0xDD, /* Define Restart Interval */ - APP0 = 0xE0, -}; - -#define cY 0 -#define cCb 1 -#define cCr 2 - -#define BLACK_Y 0 -#define BLACK_U 127 -#define BLACK_V 127 - -#if DEBUG -#define trace(fmt, args...) do { \ - fprintf(stderr, fmt, ## args); \ - fflush(stderr); \ -} while(0) -#else -#define trace(fmt, ...) do { } while (0) -#endif - -#define error(fmt, ...) do { \ - sprintf(error_string, fmt, ## __VA_ARGS__); \ - return -1; \ -} while(0) - - -#if 0 -static char *print_bits(unsigned int value, char *bitstr) -{ - int i, j; - i=31; - while (i>0) - { - if (value & (1UL<<i)) - break; - i--; - } - j=0; - while (i>=0) - { - bitstr[j++] = (value & (1UL<<i))?'1':'0'; - i--; - } - bitstr[j] = 0; - return bitstr; -} - -static void print_next_16bytes(int offset, const unsigned char *stream) -{ - trace("%4.4x: %2.2x %2.2x %2.2x %2.2x %2.2x %2.2x %2.2x %2.2x %2.2x %2.2x %2.2x %2.2x %2.2x %2.2x %2.2x %2.2x\n", - offset, - stream[0], stream[1], stream[2], stream[3], - stream[4], stream[5], stream[6], stream[7], - stream[8], stream[9], stream[10], stream[11], - stream[12], stream[13], stream[14], stream[15]); -} - -#endif - -/* Global variable to return the last error found while deconding */ -static char error_string[256]; - -static const unsigned char zigzag[64] = -{ - 0, 1, 5, 6, 14, 15, 27, 28, - 2, 4, 7, 13, 16, 26, 29, 42, - 3, 8, 12, 17, 25, 30, 41, 43, - 9, 11, 18, 24, 31, 40, 44, 53, - 10, 19, 23, 32, 39, 45, 52, 54, - 20, 22, 33, 38, 46, 51, 55, 60, - 21, 34, 37, 47, 50, 56, 59, 61, - 35, 36, 48, 49, 57, 58, 62, 63 -}; - -/* Set up the standard Huffman tables (cf. JPEG standard section K.3) */ -/* IMPORTANT: these are only valid for 8-bit data precision! */ -static const unsigned char bits_dc_luminance[17] = -{ - 0, 0, 1, 5, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0 -}; -static const unsigned char val_dc_luminance[] = -{ - 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11 -}; - -static const unsigned char bits_dc_chrominance[17] = -{ - 0, 0, 3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0 -}; -static const unsigned char val_dc_chrominance[] = -{ - 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11 -}; - -static const unsigned char bits_ac_luminance[17] = -{ - 0, 0, 2, 1, 3, 3, 2, 4, 3, 5, 5, 4, 4, 0, 0, 1, 0x7d -}; -static const unsigned char val_ac_luminance[] = -{ - 0x01, 0x02, 0x03, 0x00, 0x04, 0x11, 0x05, 0x12, - 0x21, 0x31, 0x41, 0x06, 0x13, 0x51, 0x61, 0x07, - 0x22, 0x71, 0x14, 0x32, 0x81, 0x91, 0xa1, 0x08, - 0x23, 0x42, 0xb1, 0xc1, 0x15, 0x52, 0xd1, 0xf0, - 0x24, 0x33, 0x62, 0x72, 0x82, 0x09, 0x0a, 0x16, - 0x17, 0x18, 0x19, 0x1a, 0x25, 0x26, 0x27, 0x28, - 0x29, 0x2a, 0x34, 0x35, 0x36, 0x37, 0x38, 0x39, - 0x3a, 0x43, 0x44, 0x45, 0x46, 0x47, 0x48, 0x49, - 0x4a, 0x53, 0x54, 0x55, 0x56, 0x57, 0x58, 0x59, - 0x5a, 0x63, 0x64, 0x65, 0x66, 0x67, 0x68, 0x69, - 0x6a, 0x73, 0x74, 0x75, 0x76, 0x77, 0x78, 0x79, - 0x7a, 0x83, 0x84, 0x85, 0x86, 0x87, 0x88, 0x89, - 0x8a, 0x92, 0x93, 0x94, 0x95, 0x96, 0x97, 0x98, - 0x99, 0x9a, 0xa2, 0xa3, 0xa4, 0xa5, 0xa6, 0xa7, - 0xa8, 0xa9, 0xaa, 0xb2, 0xb3, 0xb4, 0xb5, 0xb6, - 0xb7, 0xb8, 0xb9, 0xba, 0xc2, 0xc3, 0xc4, 0xc5, - 0xc6, 0xc7, 0xc8, 0xc9, 0xca, 0xd2, 0xd3, 0xd4, - 0xd5, 0xd6, 0xd7, 0xd8, 0xd9, 0xda, 0xe1, 0xe2, - 0xe3, 0xe4, 0xe5, 0xe6, 0xe7, 0xe8, 0xe9, 0xea, - 0xf1, 0xf2, 0xf3, 0xf4, 0xf5, 0xf6, 0xf7, 0xf8, - 0xf9, 0xfa -}; - -static const unsigned char bits_ac_chrominance[17] = -{ - 0, 0, 2, 1, 2, 4, 4, 3, 4, 7, 5, 4, 4, 0, 1, 2, 0x77 -}; - -static const unsigned char val_ac_chrominance[] = -{ - 0x00, 0x01, 0x02, 0x03, 0x11, 0x04, 0x05, 0x21, - 0x31, 0x06, 0x12, 0x41, 0x51, 0x07, 0x61, 0x71, - 0x13, 0x22, 0x32, 0x81, 0x08, 0x14, 0x42, 0x91, - 0xa1, 0xb1, 0xc1, 0x09, 0x23, 0x33, 0x52, 0xf0, - 0x15, 0x62, 0x72, 0xd1, 0x0a, 0x16, 0x24, 0x34, - 0xe1, 0x25, 0xf1, 0x17, 0x18, 0x19, 0x1a, 0x26, - 0x27, 0x28, 0x29, 0x2a, 0x35, 0x36, 0x37, 0x38, - 0x39, 0x3a, 0x43, 0x44, 0x45, 0x46, 0x47, 0x48, - 0x49, 0x4a, 0x53, 0x54, 0x55, 0x56, 0x57, 0x58, - 0x59, 0x5a, 0x63, 0x64, 0x65, 0x66, 0x67, 0x68, - 0x69, 0x6a, 0x73, 0x74, 0x75, 0x76, 0x77, 0x78, - 0x79, 0x7a, 0x82, 0x83, 0x84, 0x85, 0x86, 0x87, - 0x88, 0x89, 0x8a, 0x92, 0x93, 0x94, 0x95, 0x96, - 0x97, 0x98, 0x99, 0x9a, 0xa2, 0xa3, 0xa4, 0xa5, - 0xa6, 0xa7, 0xa8, 0xa9, 0xaa, 0xb2, 0xb3, 0xb4, - 0xb5, 0xb6, 0xb7, 0xb8, 0xb9, 0xba, 0xc2, 0xc3, - 0xc4, 0xc5, 0xc6, 0xc7, 0xc8, 0xc9, 0xca, 0xd2, - 0xd3, 0xd4, 0xd5, 0xd6, 0xd7, 0xd8, 0xd9, 0xda, - 0xe2, 0xe3, 0xe4, 0xe5, 0xe6, 0xe7, 0xe8, 0xe9, - 0xea, 0xf2, 0xf3, 0xf4, 0xf5, 0xf6, 0xf7, 0xf8, - 0xf9, 0xfa -}; - - -/* - * 4 functions to manage the stream - * - * fill_nbits: put at least nbits in the reservoir of bits. - * But convert any 0xff,0x00 into 0xff - * get_nbits: read nbits from the stream, and put it in result, - * bits is removed from the stream and the reservoir is filled - * automaticaly. The result is signed according to the number of - * bits. - * look_nbits: read nbits from the stream without marking as read. - * skip_nbits: read nbits from the stream but do not return the result. - * - * stream: current pointer in the jpeg data (read bytes per bytes) - * nbits_in_reservoir: number of bits filled into the reservoir - * reservoir: register that contains bits information. Only nbits_in_reservoir - * is valid. - * nbits_in_reservoir - * <-- 17 bits --> - * Ex: 0000 0000 1010 0000 1111 0000 <== reservoir - * ^ - * bit 1 - * To get two bits from this example - * result = (reservoir >> 15) & 3 - * - */ -#define fill_nbits(reservoir,nbits_in_reservoir,stream,nbits_wanted) do { \ - while (nbits_in_reservoir<nbits_wanted) \ - { \ - unsigned char c; \ - if (stream >= priv->stream_end) \ - longjmp(priv->jump_state, -EIO); \ - c = *stream++; \ - reservoir <<= 8; \ - if (c == 0xff && *stream == 0x00) \ - stream++; \ - reservoir |= c; \ - nbits_in_reservoir+=8; \ - } \ -} while(0); - -/* Signed version !!!! */ -#define get_nbits(reservoir,nbits_in_reservoir,stream,nbits_wanted,result) do { \ - fill_nbits(reservoir,nbits_in_reservoir,stream,(nbits_wanted)); \ - result = ((reservoir)>>(nbits_in_reservoir-(nbits_wanted))); \ - nbits_in_reservoir -= (nbits_wanted); \ - reservoir &= ((1U<<nbits_in_reservoir)-1); \ - if ((unsigned int)result < (1UL<<((nbits_wanted)-1))) \ - result += (0xFFFFFFFFUL<<(nbits_wanted))+1; \ -} while(0); - -#define look_nbits(reservoir,nbits_in_reservoir,stream,nbits_wanted,result) do { \ - fill_nbits(reservoir,nbits_in_reservoir,stream,(nbits_wanted)); \ - result = ((reservoir)>>(nbits_in_reservoir-(nbits_wanted))); \ -} while(0); - -/* To speed up the decoding, we assume that the reservoir have enough bit - * slow version: - * #define skip_nbits(reservoir,nbits_in_reservoir,stream,nbits_wanted) do { \ - * fill_nbits(reservoir,nbits_in_reservoir,stream,(nbits_wanted)); \ - * nbits_in_reservoir -= (nbits_wanted); \ - * reservoir &= ((1U<<nbits_in_reservoir)-1); \ - * } while(0); - */ -#define skip_nbits(reservoir,nbits_in_reservoir,stream,nbits_wanted) do { \ - nbits_in_reservoir -= (nbits_wanted); \ - reservoir &= ((1U<<nbits_in_reservoir)-1); \ -} while(0); - - -#define be16_to_cpu(x) (((x)[0]<<8)|(x)[1]) - -static void resync(struct jdec_private *priv); - -/** - * Get the next (valid) huffman code in the stream. - * - * To speedup the procedure, we look HUFFMAN_HASH_NBITS bits and the code is - * lower than HUFFMAN_HASH_NBITS we have automaticaly the length of the code - * and the value by using two lookup table. - * Else if the value is not found, just search (linear) into an array for each - * bits is the code is present. - * - * If the code is not present for any reason, -1 is return. - */ -static int get_next_huffman_code(struct jdec_private *priv, struct huffman_table *huffman_table) -{ - int value, hcode; - unsigned int extra_nbits, nbits; - uint16_t *slowtable; - - look_nbits(priv->reservoir, priv->nbits_in_reservoir, priv->stream, HUFFMAN_HASH_NBITS, hcode); - value = huffman_table->lookup[hcode]; - if (__likely(value >= 0)) - { - unsigned int code_size = huffman_table->code_size[value]; - skip_nbits(priv->reservoir, priv->nbits_in_reservoir, priv->stream, code_size); - return value; - } - - /* Decode more bits each time ... */ - for (extra_nbits=0; extra_nbits<16-HUFFMAN_HASH_NBITS; extra_nbits++) - { - nbits = HUFFMAN_HASH_NBITS + 1 + extra_nbits; - - look_nbits(priv->reservoir, priv->nbits_in_reservoir, priv->stream, nbits, hcode); - slowtable = huffman_table->slowtable[extra_nbits]; - /* Search if the code is in this array */ - while (slowtable[0]) { - if (slowtable[0] == hcode) { - skip_nbits(priv->reservoir, priv->nbits_in_reservoir, priv->stream, nbits); - return slowtable[1]; - } - slowtable+=2; - } - } - return 0; -} - - - - -/** - * - * Decode a single block that contains the DCT coefficients. - * The table coefficients is already dezigzaged at the end of the operation. - * - */ -static void process_Huffman_data_unit(struct jdec_private *priv, int component) -{ - unsigned char j; - unsigned int huff_code; - unsigned char size_val, count_0; - - struct component *c = &priv->component_infos[component]; - short int DCT[64]; - - - /* Initialize the DCT coef table */ - memset(DCT, 0, sizeof(DCT)); - - /* DC coefficient decoding */ - huff_code = get_next_huffman_code(priv, c->DC_table); - //trace("+ %x\n", huff_code); - if (huff_code) { - get_nbits(priv->reservoir, priv->nbits_in_reservoir, priv->stream, huff_code, DCT[0]); - DCT[0] += c->previous_DC; - c->previous_DC = DCT[0]; - } else { - DCT[0] = c->previous_DC; - } - - /* AC coefficient decoding */ - j = 1; - while (j<64) - { - huff_code = get_next_huffman_code(priv, c->AC_table); - //trace("- %x\n", huff_code); - - size_val = huff_code & 0xF; - count_0 = huff_code >> 4; - - if (size_val == 0) - { /* RLE */ - if (count_0 == 0) - break; /* EOB found, go out */ - else if (count_0 == 0xF) - j += 16; /* skip 16 zeros */ - } - else - { - j += count_0; /* skip count_0 zeroes */ - if (__unlikely(j >= 64)) - { - sprintf(error_string, "Bad huffman data (buffer overflow)"); - break; - } - get_nbits(priv->reservoir, priv->nbits_in_reservoir, priv->stream, size_val, DCT[j]); - j++; - } - } - - for (j = 0; j < 64; j++) - c->DCT[j] = DCT[zigzag[j]]; -} - -/* - * Takes two array of bits, and build the huffman table for size, and code - * - * lookup will return the symbol if the code is less or equal than HUFFMAN_HASH_NBITS. - * code_size will be used to known how many bits this symbol is encoded. - * slowtable will be used when the first lookup didn't give the result. - */ -static void build_huffman_table(const unsigned char *bits, const unsigned char *vals, struct huffman_table *table) -{ - unsigned int i, j, code, code_size, val, nbits; - unsigned char huffsize[HUFFMAN_BITS_SIZE+1], *hz; - unsigned int huffcode[HUFFMAN_BITS_SIZE+1], *hc; - int next_free_entry; - - /* - * Build a temp array - * huffsize[X] => numbers of bits to write vals[X] - */ - hz = huffsize; - for (i=1; i<=16; i++) - { - for (j=1; j<=bits[i]; j++) - *hz++ = i; - } - *hz = 0; - - memset(table->lookup, 0xff, sizeof(table->lookup)); - for (i=0; i<(16-HUFFMAN_HASH_NBITS); i++) - table->slowtable[i][0] = 0; - - /* Build a temp array - * huffcode[X] => code used to write vals[X] - */ - code = 0; - hc = huffcode; - hz = huffsize; - nbits = *hz; - while (*hz) - { - while (*hz == nbits) - { - *hc++ = code++; - hz++; - } - code <<= 1; - nbits++; - } - - /* - * Build the lookup table, and the slowtable if needed. - */ - next_free_entry = -1; - for (i=0; huffsize[i]; i++) - { - val = vals[i]; - code = huffcode[i]; - code_size = huffsize[i]; - - trace("val=%2.2x code=%8.8x codesize=%2.2d\n", val, code, code_size); - - table->code_size[val] = code_size; - if (code_size <= HUFFMAN_HASH_NBITS) - { - /* - * Good: val can be put in the lookup table, so fill all value of this - * column with value val - */ - int repeat = 1UL<<(HUFFMAN_HASH_NBITS - code_size); - code <<= HUFFMAN_HASH_NBITS - code_size; - while ( repeat-- ) - table->lookup[code++] = val; - - } - else - { - /* Perhaps sorting the array will be an optimization */ - uint16_t *slowtable = table->slowtable[code_size-HUFFMAN_HASH_NBITS-1]; - while(slowtable[0]) - slowtable+=2; - slowtable[0] = code; - slowtable[1] = val; - slowtable[2] = 0; - /* TODO: NEED TO CHECK FOR AN OVERFLOW OF THE TABLE */ - } - - } -} - -static void build_default_huffman_tables(struct jdec_private *priv) -{ - if ( (priv->flags & TINYJPEG_FLAGS_MJPEG_TABLE) - && priv->default_huffman_table_initialized) - return; - - build_huffman_table(bits_dc_luminance, val_dc_luminance, &priv->HTDC[0]); - build_huffman_table(bits_ac_luminance, val_ac_luminance, &priv->HTAC[0]); - - build_huffman_table(bits_dc_chrominance, val_dc_chrominance, &priv->HTDC[1]); - build_huffman_table(bits_ac_chrominance, val_ac_chrominance, &priv->HTAC[1]); - - priv->default_huffman_table_initialized = 1; -} - - - -/******************************************************************************* - * - * Colorspace conversion routine - * - * - * Note: - * YCbCr is defined per CCIR 601-1, except that Cb and Cr are - * normalized to the range 0..MAXJSAMPLE rather than -0.5 .. 0.5. - * The conversion equations to be implemented are therefore - * R = Y + 1.40200 * Cr - * G = Y - 0.34414 * Cb - 0.71414 * Cr - * B = Y + 1.77200 * Cb - * - ******************************************************************************/ - -static unsigned char clamp(int i) -{ - if (i<0) - return 0; - else if (i>255) - return 255; - else - return i; -} - - -/** - * YCrCb -> YUV420P (1x1) - * .---. - * | 1 | - * `---' - */ -static void YCrCB_to_YUV420P_1x1(struct jdec_private *priv) -{ - const unsigned char *s, *y; - unsigned char *p; - int i,j; - - p = priv->plane[0]; - y = priv->Y; - for (i=0; i<8; i++) - { - memcpy(p, y, 8); - p+=priv->width; - y+=8; - } - - p = priv->plane[1]; - s = priv->Cb; - for (i=0; i<8; i+=2) - { - for (j=0; j<8; j+=2, s+=2) - *p++ = *s; - s += 8; /* Skip one line */ - p += priv->width/2 - 4; - } - - p = priv->plane[2]; - s = priv->Cr; - for (i=0; i<8; i+=2) - { - for (j=0; j<8; j+=2, s+=2) - *p++ = *s; - s += 8; /* Skip one line */ - p += priv->width/2 - 4; - } -} - -/** - * YCrCb -> YUV420P (2x1) - * .-------. - * | 1 | 2 | - * `-------' - */ -static void YCrCB_to_YUV420P_2x1(struct jdec_private *priv) -{ - unsigned char *p; - const unsigned char *s, *y1; - unsigned int i; - - p = priv->plane[0]; - y1 = priv->Y; - for (i=0; i<8; i++) - { - memcpy(p, y1, 16); - p += priv->width; - y1 += 16; - } - - p = priv->plane[1]; - s = priv->Cb; - for (i=0; i<8; i+=2) - { - memcpy(p, s, 8); - s += 16; /* Skip one line */ - p += priv->width/2; - } - - p = priv->plane[2]; - s = priv->Cr; - for (i=0; i<8; i+=2) - { - memcpy(p, s, 8); - s += 16; /* Skip one line */ - p += priv->width/2; - } -} - - -/** - * YCrCb -> YUV420P (1x2) - * .---. - * | 1 | - * |---| - * | 2 | - * `---' - */ -static void YCrCB_to_YUV420P_1x2(struct jdec_private *priv) -{ - const unsigned char *s, *y; - unsigned char *p; - int i,j; - - p = priv->plane[0]; - y = priv->Y; - for (i=0; i<16; i++) - { - memcpy(p, y, 8); - p+=priv->width; - y+=8; - } - - p = priv->plane[1]; - s = priv->Cb; - for (i=0; i<8; i++) - { - for (j=0; j<8; j+=2, s+=2) - *p++ = *s; - p += priv->width/2 - 4; - } - - p = priv->plane[2]; - s = priv->Cr; - for (i=0; i<8; i++) - { - for (j=0; j<8; j+=2, s+=2) - *p++ = *s; - p += priv->width/2 - 4; - } -} - -/** - * YCrCb -> YUV420P (2x2) - * .-------. - * | 1 | 2 | - * |---+---| - * | 3 | 4 | - * `-------' - */ -static void YCrCB_to_YUV420P_2x2(struct jdec_private *priv) -{ - unsigned char *p; - const unsigned char *s, *y1; - unsigned int i; - - p = priv->plane[0]; - y1 = priv->Y; - for (i=0; i<16; i++) - { - memcpy(p, y1, 16); - p += priv->width; - y1 += 16; - } - - p = priv->plane[1]; - s = priv->Cb; - for (i=0; i<8; i++) - { - memcpy(p, s, 8); - s += 8; - p += priv->width/2; - } - - p = priv->plane[2]; - s = priv->Cr; - for (i=0; i<8; i++) - { - memcpy(p, s, 8); - s += 8; - p += priv->width/2; - } -} - -/** - * YCrCb -> RGB24 (1x1) - * .---. - * | 1 | - * `---' - */ -static void YCrCB_to_RGB24_1x1(struct jdec_private *priv) -{ - const unsigned char *Y, *Cb, *Cr; - unsigned char *p; - int i,j; - int offset_to_next_row; - -#define SCALEBITS 10 -#define ONE_HALF (1UL << (SCALEBITS-1)) -#define FIX(x) ((int)((x) * (1UL<<SCALEBITS) + 0.5)) - - p = priv->plane[0]; - Y = priv->Y; - Cb = priv->Cb; - Cr = priv->Cr; - offset_to_next_row = priv->width*3 - 8*3; - for (i=0; i<8; i++) { - - for (j=0; j<8; j++) { - - int y, cb, cr; - int add_r, add_g, add_b; - int r, g , b; - - y = (*Y++) << SCALEBITS; - cb = *Cb++ - 128; - cr = *Cr++ - 128; - add_r = FIX(1.40200) * cr + ONE_HALF; - add_g = - FIX(0.34414) * cb - FIX(0.71414) * cr + ONE_HALF; - add_b = FIX(1.77200) * cb + ONE_HALF; - - - r = (y + add_r) >> SCALEBITS; - g = (y + add_g) >> SCALEBITS; - b = (y + add_b) >> SCALEBITS; - priv->decomp_block[i][j*3+0]=clamp(r); - priv->decomp_block[i][j*3+1]=clamp(g); - priv->decomp_block[i][j*3+2]=clamp(b); - - } - -// p += offset_to_next_row; - } - -#undef SCALEBITS -#undef ONE_HALF -#undef FIX - -} - -/** - * YCrCb -> BGR24 (1x1) - * .---. - * | 1 | - * `---' - */ -static void YCrCB_to_BGR24_1x1(struct jdec_private *priv) -{ - const unsigned char *Y, *Cb, *Cr; - unsigned char *p; - int i,j; - int offset_to_next_row; - -#define SCALEBITS 10 -#define ONE_HALF (1UL << (SCALEBITS-1)) -#define FIX(x) ((int)((x) * (1UL<<SCALEBITS) + 0.5)) - - p = priv->plane[0]; - Y = priv->Y; - Cb = priv->Cb; - Cr = priv->Cr; - offset_to_next_row = priv->width*3 - 8*3; - for (i=0; i<8; i++) { - - for (j=0; j<8; j++) { - - int y, cb, cr; - int add_r, add_g, add_b; - int r, g , b; - - y = (*Y++) << SCALEBITS; - cb = *Cb++ - 128; - cr = *Cr++ - 128; - add_r = FIX(1.40200) * cr + ONE_HALF; - add_g = - FIX(0.34414) * cb - FIX(0.71414) * cr + ONE_HALF; - add_b = FIX(1.77200) * cb + ONE_HALF; - - b = (y + add_b) >> SCALEBITS; - *p++ = clamp(b); - g = (y + add_g) >> SCALEBITS; - *p++ = clamp(g); - r = (y + add_r) >> SCALEBITS; - *p++ = clamp(r); - - } - - p += offset_to_next_row; - } - -#undef SCALEBITS -#undef ONE_HALF -#undef FIX - -} - - -/** - * YCrCb -> RGB24 (2x1) - * .-------. - * | 1 | 2 | - * `-------' - */ -static void YCrCB_to_RGB24_2x1(struct jdec_private *priv) -{ - const unsigned char *Y, *Cb, *Cr; - unsigned char *p; - int i,j; - int offset_to_next_row; - -#define SCALEBITS 10 -#define ONE_HALF (1UL << (SCALEBITS-1)) -#define FIX(x) ((int)((x) * (1UL<<SCALEBITS) + 0.5)) - - p = priv->plane[0]; - Y = priv->Y; - Cb = priv->Cb; - Cr = priv->Cr; - offset_to_next_row = priv->width*3 - 16*3; - for (i=0; i<8; i++) { - - for (j=0; j<8; j++) { - - int y, cb, cr; - int add_r, add_g, add_b; - int r, g , b; - - y = (*Y++) << SCALEBITS; - cb = *Cb++ - 128; - cr = *Cr++ - 128; - add_r = FIX(1.40200) * cr + ONE_HALF; - add_g = - FIX(0.34414) * cb - FIX(0.71414) * cr + ONE_HALF; - add_b = FIX(1.77200) * cb + ONE_HALF; - - r = (y + add_r) >> SCALEBITS; - g = (y + add_g) >> SCALEBITS; - b = (y + add_b) >> SCALEBITS; - - priv->decomp_block[i][j*6+0]=clamp(r); - priv->decomp_block[i][j*6+1]=clamp(g); - priv->decomp_block[i][j*6+2]=clamp(b); - - y = (*Y++) << SCALEBITS; - - r = (y + add_r) >> SCALEBITS; - g = (y + add_g) >> SCALEBITS; - b = (y + add_b) >> SCALEBITS; - - priv->decomp_block[i][j*6+3]=clamp(r); - priv->decomp_block[i][j*6+4]=clamp(g); - priv->decomp_block[i][j*6+5]=clamp(b); - - } - - p += offset_to_next_row; - } - -#undef SCALEBITS -#undef ONE_HALF -#undef FIX - -} - -/* - * YCrCb -> BGR24 (2x1) - * .-------. - * | 1 | 2 | - * `-------' - */ -static void YCrCB_to_BGR24_2x1(struct jdec_private *priv) -{ - const unsigned char *Y, *Cb, *Cr; - unsigned char *p; - int i,j; - int offset_to_next_row; - -#define SCALEBITS 10 -#define ONE_HALF (1UL << (SCALEBITS-1)) -#define FIX(x) ((int)((x) * (1UL<<SCALEBITS) + 0.5)) - - p = priv->plane[0]; - Y = priv->Y; - Cb = priv->Cb; - Cr = priv->Cr; - offset_to_next_row = priv->width*3 - 16*3; - for (i=0; i<8; i++) { - - for (j=0; j<8; j++) { - - int y, cb, cr; - int add_r, add_g, add_b; - int r, g , b; - - cb = *Cb++ - 128; - cr = *Cr++ - 128; - add_r = FIX(1.40200) * cr + ONE_HALF; - add_g = - FIX(0.34414) * cb - FIX(0.71414) * cr + ONE_HALF; - add_b = FIX(1.77200) * cb + ONE_HALF; - - y = (*Y++) << SCALEBITS; - b = (y + add_b) >> SCALEBITS; - *p++ = clamp(b); - g = (y + add_g) >> SCALEBITS; - *p++ = clamp(g); - r = (y + add_r) >> SCALEBITS; - *p++ = clamp(r); - - y = (*Y++) << SCALEBITS; - b = (y + add_b) >> SCALEBITS; - *p++ = clamp(b); - g = (y + add_g) >> SCALEBITS; - *p++ = clamp(g); - r = (y + add_r) >> SCALEBITS; - *p++ = clamp(r); - - } - - p += offset_to_next_row; - } - -#undef SCALEBITS -#undef ONE_HALF -#undef FIX - -} - -/** - * YCrCb -> RGB24 (1x2) - * .---. - * | 1 | - * |---| - * | 2 | - * `---' - */ -static void YCrCB_to_RGB24_1x2(struct jdec_private *priv) -{ - const unsigned char *Y, *Cb, *Cr; - unsigned char *p, *p2; - int i,j; - int offset_to_next_row; - -#define SCALEBITS 10 -#define ONE_HALF (1UL << (SCALEBITS-1)) -#define FIX(x) ((int)((x) * (1UL<<SCALEBITS) + 0.5)) - - p = priv->plane[0]; - p2 = priv->plane[0] + priv->width*3; - Y = priv->Y; - Cb = priv->Cb; - Cr = priv->Cr; - offset_to_next_row = 2*priv->width*3 - 8*3; - for (i=0; i<8; i++) { - - for (j=0; j<8; j++) { - - int y, cb, cr; - int add_r, add_g, add_b; - int r, g , b; - - cb = *Cb++ - 128; - cr = *Cr++ - 128; - add_r = FIX(1.40200) * cr + ONE_HALF; - add_g = - FIX(0.34414) * cb - FIX(0.71414) * cr + ONE_HALF; - add_b = FIX(1.77200) * cb + ONE_HALF; - - y = (*Y++) << SCALEBITS; - r = (y + add_r) >> SCALEBITS; - g = (y + add_g) >> SCALEBITS; - b = (y + add_b) >> SCALEBITS; - - priv->decomp_block[i*2][j*3+0]=clamp(r); - priv->decomp_block[i*2][j*3+1]=clamp(g); - priv->decomp_block[i*2][j*3+2]=clamp(b); - - y = (Y[8-1]) << SCALEBITS; - r = (y + add_r) >> SCALEBITS; - g = (y + add_g) >> SCALEBITS; - b = (y + add_b) >> SCALEBITS; - - priv->decomp_block[i*2+1][j*3+0]=clamp(r); - priv->decomp_block[i*2+1][j*3+1]=clamp(g); - priv->decomp_block[i*2+1][j*3+2]=clamp(b); - - } - Y += 8; - p += offset_to_next_row; - p2 += offset_to_next_row; - } - -#undef SCALEBITS -#undef ONE_HALF -#undef FIX - -} - -/* - * YCrCb -> BGR24 (1x2) - * .---. - * | 1 | - * |---| - * | 2 | - * `---' - */ -static void YCrCB_to_BGR24_1x2(struct jdec_private *priv) -{ - const unsigned char *Y, *Cb, *Cr; - unsigned char *p, *p2; - int i,j; - int offset_to_next_row; - -#define SCALEBITS 10 -#define ONE_HALF (1UL << (SCALEBITS-1)) -#define FIX(x) ((int)((x) * (1UL<<SCALEBITS) + 0.5)) - - p = priv->plane[0]; - p2 = priv->plane[0] + priv->width*3; - Y = priv->Y; - Cb = priv->Cb; - Cr = priv->Cr; - offset_to_next_row = 2*priv->width*3 - 8*3; - for (i=0; i<8; i++) { - - for (j=0; j<8; j++) { - - int y, cb, cr; - int add_r, add_g, add_b; - int r, g , b; - - cb = *Cb++ - 128; - cr = *Cr++ - 128; - add_r = FIX(1.40200) * cr + ONE_HALF; - add_g = - FIX(0.34414) * cb - FIX(0.71414) * cr + ONE_HALF; - add_b = FIX(1.77200) * cb + ONE_HALF; - - y = (*Y++) << SCALEBITS; - b = (y + add_b) >> SCALEBITS; - *p++ = clamp(b); - g = (y + add_g) >> SCALEBITS; - *p++ = clamp(g); - r = (y + add_r) >> SCALEBITS; - *p++ = clamp(r); - - y = (Y[8-1]) << SCALEBITS; - b = (y + add_b) >> SCALEBITS; - *p2++ = clamp(b); - g = (y + add_g) >> SCALEBITS; - *p2++ = clamp(g); - r = (y + add_r) >> SCALEBITS; - *p2++ = clamp(r); - - } - Y += 8; - p += offset_to_next_row; - p2 += offset_to_next_row; - } - -#undef SCALEBITS -#undef ONE_HALF -#undef FIX - -} - - -/** - * YCrCb -> RGB24 (2x2) - * .-------. - * | 1 | 2 | - * |---+---| - * | 3 | 4 | - * `-------' - */ -static void YCrCB_to_RGB24_2x2(struct jdec_private *priv) -{ - const unsigned char *Y, *Cb, *Cr; - unsigned char *p, *p2; - int i,j; - int offset_to_next_row; - -#define SCALEBITS 10 -#define ONE_HALF (1UL << (SCALEBITS-1)) -#define FIX(x) ((int)((x) * (1UL<<SCALEBITS) + 0.5)) - - p = priv->plane[0]; - p2 = priv->plane[0] + priv->width*3; - Y = priv->Y; - Cb = priv->Cb; - Cr = priv->Cr; - offset_to_next_row = (priv->width*3*2) - 16*3; - for (i=0; i<8; i++) { - - for (j=0; j<8; j++) { - - int y, cb, cr; - int add_r, add_g, add_b; - int r, g , b; - - cb = *Cb++ - 128; - cr = *Cr++ - 128; - add_r = FIX(1.40200) * cr + ONE_HALF; - add_g = - FIX(0.34414) * cb - FIX(0.71414) * cr + ONE_HALF; - add_b = FIX(1.77200) * cb + ONE_HALF; - - y = (*Y++) << SCALEBITS; - r = (y + add_r) >> SCALEBITS; - g = (y + add_g) >> SCALEBITS; - b = (y + add_b) >> SCALEBITS; - - priv->decomp_block[i*2][j*6+0]=clamp(r); - priv->decomp_block[i*2][j*6+1]=clamp(g); - priv->decomp_block[i*2][j*6+2]=clamp(b); - - y = (*Y++) << SCALEBITS; - r = (y + add_r) >> SCALEBITS; - g = (y + add_g) >> SCALEBITS; - b = (y + add_b) >> SCALEBITS; - - priv->decomp_block[i*2][j*6+3]=clamp(r); - priv->decomp_block[i*2][j*6+4]=clamp(g); - priv->decomp_block[i*2][j*6+5]=clamp(b); - - y = (Y[16-2]) << SCALEBITS; - r = (y + add_r) >> SCALEBITS; - g = (y + add_g) >> SCALEBITS; - b = (y + add_b) >> SCALEBITS; - - priv->decomp_block[i*2+1][j*6+0]=clamp(r); - priv->decomp_block[i*2+1][j*6+1]=clamp(g); - priv->decomp_block[i*2+1][j*6+2]=clamp(b); - - y = (Y[16-1]) << SCALEBITS; - r = (y + add_r) >> SCALEBITS; - g = (y + add_g) >> SCALEBITS; - b = (y + add_b) >> SCALEBITS; - - priv->decomp_block[i*2+1][j*6+3]=clamp(r); - priv->decomp_block[i*2+1][j*6+4]=clamp(g); - priv->decomp_block[i*2+1][j*6+5]=clamp(b); - - } - Y += 16; - p += offset_to_next_row; - p2 += offset_to_next_row; - } - -#undef SCALEBITS -#undef ONE_HALF -#undef FIX - -} - - -/* - * YCrCb -> BGR24 (2x2) - * .-------. - * | 1 | 2 | - * |---+---| - * | 3 | 4 | - * `-------' - */ -static void YCrCB_to_BGR24_2x2(struct jdec_private *priv) -{ - const unsigned char *Y, *Cb, *Cr; - unsigned char *p, *p2; - int i,j; - int offset_to_next_row; - -#define SCALEBITS 10 -#define ONE_HALF (1UL << (SCALEBITS-1)) -#define FIX(x) ((int)((x) * (1UL<<SCALEBITS) + 0.5)) - - p = priv->plane[0]; - p2 = priv->plane[0] + priv->width*3; - Y = priv->Y; - Cb = priv->Cb; - Cr = priv->Cr; - offset_to_next_row = (priv->width*3*2) - 16*3; - for (i=0; i<8; i++) { - - for (j=0; j<8; j++) { - - int y, cb, cr; - int add_r, add_g, add_b; - int r, g , b; - - cb = *Cb++ - 128; - cr = *Cr++ - 128; - add_r = FIX(1.40200) * cr + ONE_HALF; - add_g = - FIX(0.34414) * cb - FIX(0.71414) * cr + ONE_HALF; - add_b = FIX(1.77200) * cb + ONE_HALF; - - y = (*Y++) << SCALEBITS; - b = (y + add_b) >> SCALEBITS; - *p++ = clamp(b); - g = (y + add_g) >> SCALEBITS; - *p++ = clamp(g); - r = (y + add_r) >> SCALEBITS; - *p++ = clamp(r); - - y = (*Y++) << SCALEBITS; - b = (y + add_b) >> SCALEBITS; - *p++ = clamp(b); - g = (y + add_g) >> SCALEBITS; - *p++ = clamp(g); - r = (y + add_r) >> SCALEBITS; - *p++ = clamp(r); - - y = (Y[16-2]) << SCALEBITS; - b = (y + add_b) >> SCALEBITS; - *p2++ = clamp(b); - g = (y + add_g) >> SCALEBITS; - *p2++ = clamp(g); - r = (y + add_r) >> SCALEBITS; - *p2++ = clamp(r); - - y = (Y[16-1]) << SCALEBITS; - b = (y + add_b) >> SCALEBITS; - *p2++ = clamp(b); - g = (y + add_g) >> SCALEBITS; - *p2++ = clamp(g); - r = (y + add_r) >> SCALEBITS; - *p2++ = clamp(r); - } - Y += 16; - p += offset_to_next_row; - p2 += offset_to_next_row; - } - -#undef SCALEBITS -#undef ONE_HALF -#undef FIX - -} - - - -/** - * YCrCb -> Grey (1x1) - * .---. - * | 1 | - * `---' - */ -static void YCrCB_to_Grey_1x1(struct jdec_private *priv) -{ - const unsigned char *y; - unsigned char *p; - unsigned int i; - int offset_to_next_row; - - p = priv->plane[0]; - y = priv->Y; - offset_to_next_row = priv->width; - - for (i=0; i<8; i++) { - memcpy(p, y, 8); - y+=8; - p += offset_to_next_row; - } -} - -/** - * YCrCb -> Grey (2x1) - * .-------. - * | 1 | 2 | - * `-------' - */ -static void YCrCB_to_Grey_2x1(struct jdec_private *priv) -{ - const unsigned char *y; - unsigned char *p; - unsigned int i; - - p = priv->plane[0]; - y = priv->Y; - - for (i=0; i<8; i++) { - memcpy(p, y, 16); - y += 16; - p += priv->width; - } -} - - -/** - * YCrCb -> Grey (1x2) - * .---. - * | 1 | - * |---| - * | 2 | - * `---' - */ -static void YCrCB_to_Grey_1x2(struct jdec_private *priv) -{ - const unsigned char *y; - unsigned char *p; - unsigned int i; - - p = priv->plane[0]; - y = priv->Y; - - for (i=0; i<16; i++) { - memcpy(p, y, 8); - y += 8; - p += priv->width; - } -} - -/** - * YCrCb -> Grey (2x2) - * .-------. - * | 1 | 2 | - * |---+---| - * | 3 | 4 | - * `-------' - */ -static void YCrCB_to_Grey_2x2(struct jdec_private *priv) -{ - const unsigned char *y; - unsigned char *p; - unsigned int i; - - p = priv->plane[0]; - y = priv->Y; - - for (i=0; i<16; i++) { - memcpy(p, y, 16); - y += 16; - p += priv->width; - } -} - - -/* - * Decode all the 3 components for 1x1 - */ -static void decode_MCU_1x1_3planes(struct jdec_private *priv) -{ - // Y - process_Huffman_data_unit(priv, cY); - IDCT(&priv->component_infos[cY], priv->Y, 8); - - // Cb - process_Huffman_data_unit(priv, cCb); - IDCT(&priv->component_infos[cCb], priv->Cb, 8); - - // Cr - process_Huffman_data_unit(priv, cCr); - IDCT(&priv->component_infos[cCr], priv->Cr, 8); -} - -/* - * Decode a 1x1 directly in 1 color - */ -static void decode_MCU_1x1_1plane(struct jdec_private *priv) -{ - // Y - process_Huffman_data_unit(priv, cY); - IDCT(&priv->component_infos[cY], priv->Y, 8); - - // Cb - process_Huffman_data_unit(priv, cCb); - IDCT(&priv->component_infos[cCb], priv->Cb, 8); - - // Cr - process_Huffman_data_unit(priv, cCr); - IDCT(&priv->component_infos[cCr], priv->Cr, 8); -} - - -/* - * Decode a 2x1 - * .-------. - * | 1 | 2 | - * `-------' - */ -static void decode_MCU_2x1_3planes(struct jdec_private *priv) -{ - // Y - process_Huffman_data_unit(priv, cY); - IDCT(&priv->component_infos[cY], priv->Y, 16); - process_Huffman_data_unit(priv, cY); - IDCT(&priv->component_infos[cY], priv->Y+8, 16); - - // Cb - process_Huffman_data_unit(priv, cCb); - IDCT(&priv->component_infos[cCb], priv->Cb, 8); - - // Cr - process_Huffman_data_unit(priv, cCr); - IDCT(&priv->component_infos[cCr], priv->Cr, 8); -} - -/* - * Decode a 2x1 - * .-------. - * | 1 | 2 | - * `-------' - */ -static void decode_MCU_2x1_1plane(struct jdec_private *priv) -{ - // Y - process_Huffman_data_unit(priv, cY); - IDCT(&priv->component_infos[cY], priv->Y, 16); - process_Huffman_data_unit(priv, cY); - IDCT(&priv->component_infos[cY], priv->Y+8, 16); - - // Cb - process_Huffman_data_unit(priv, cCb); - - // Cr - process_Huffman_data_unit(priv, cCr); -} - - -/* - * Decode a 2x2 - * .-------. - * | 1 | 2 | - * |---+---| - * | 3 | 4 | - * `-------' - */ -static void decode_MCU_2x2_3planes(struct jdec_private *priv) -{ - // Y - process_Huffman_data_unit(priv, cY); - IDCT(&priv->component_infos[cY], priv->Y, 16); - process_Huffman_data_unit(priv, cY); - IDCT(&priv->component_infos[cY], priv->Y+8, 16); - process_Huffman_data_unit(priv, cY); - IDCT(&priv->component_infos[cY], priv->Y+64*2, 16); - process_Huffman_data_unit(priv, cY); - IDCT(&priv->component_infos[cY], priv->Y+64*2+8, 16); - - // Cb - process_Huffman_data_unit(priv, cCb); - IDCT(&priv->component_infos[cCb], priv->Cb, 8); - - // Cr - process_Huffman_data_unit(priv, cCr); - IDCT(&priv->component_infos[cCr], priv->Cr, 8); -} - -/* - * Decode a 2x2 directly in GREY format (8bits) - * .-------. - * | 1 | 2 | - * |---+---| - * | 3 | 4 | - * `-------' - */ -static void decode_MCU_2x2_1plane(struct jdec_private *priv) -{ - // Y - process_Huffman_data_unit(priv, cY); - IDCT(&priv->component_infos[cY], priv->Y, 16); - process_Huffman_data_unit(priv, cY); - IDCT(&priv->component_infos[cY], priv->Y+8, 16); - process_Huffman_data_unit(priv, cY); - IDCT(&priv->component_infos[cY], priv->Y+64*2, 16); - process_Huffman_data_unit(priv, cY); - IDCT(&priv->component_infos[cY], priv->Y+64*2+8, 16); - - // Cb - process_Huffman_data_unit(priv, cCb); - - // Cr - process_Huffman_data_unit(priv, cCr); -} - -/* - * Decode a 1x2 mcu - * .---. - * | 1 | - * |---| - * | 2 | - * `---' - */ -static void decode_MCU_1x2_3planes(struct jdec_private *priv) -{ - // Y - process_Huffman_data_unit(priv, cY); - IDCT(&priv->component_infos[cY], priv->Y, 8); - process_Huffman_data_unit(priv, cY); - IDCT(&priv->component_infos[cY], priv->Y+64, 8); - - // Cb - process_Huffman_data_unit(priv, cCb); - IDCT(&priv->component_infos[cCb], priv->Cb, 8); - - // Cr - process_Huffman_data_unit(priv, cCr); - IDCT(&priv->component_infos[cCr], priv->Cr, 8); -} - -/* - * Decode a 1x2 mcu - * .---. - * | 1 | - * |---| - * | 2 | - * `---' - */ -static void decode_MCU_1x2_1plane(struct jdec_private *priv) -{ - // Y - process_Huffman_data_unit(priv, cY); - IDCT(&priv->component_infos[cY], priv->Y, 8); - process_Huffman_data_unit(priv, cY); - IDCT(&priv->component_infos[cY], priv->Y+64, 8); - - // Cb - process_Huffman_data_unit(priv, cCb); - - // Cr - process_Huffman_data_unit(priv, cCr); -} - -static void print_SOF(const unsigned char *stream) -{ - int width, height, nr_components, precision; -#if DEBUG - const char *nr_components_to_string[] = { - "????", - "Grayscale", - "????", - "YCbCr", - "CYMK" - }; -#endif - - precision = stream[2]; - height = be16_to_cpu(stream+3); - width = be16_to_cpu(stream+5); - nr_components = stream[7]; - - trace("> SOF marker\n"); - trace("Size:%dx%d nr_components:%d (%s) precision:%d\n", - width, height, - nr_components, nr_components_to_string[nr_components], - precision); -} - -/******************************************************************************* - * - * JPEG/JFIF Parsing functions - * - * Note: only a small subset of the jpeg file format is supported. No markers, - * nor progressive stream is supported. - * - ******************************************************************************/ - -static void build_quantization_table(float *qtable, const unsigned char *ref_table) -{ - /* Taken from libjpeg. Copyright Independent JPEG Group's LLM idct. - * For float AA&N IDCT method, divisors are equal to quantization - * coefficients scaled by scalefactor[row]*scalefactor[col], where - * scalefactor[0] = 1 - * scalefactor[k] = cos(k*PI/16) * sqrt(2) for k=1..7 - * We apply a further scale factor of 8. - * What's actually stored is 1/divisor so that the inner loop can - * use a multiplication rather than a division. - */ - int i, j; - static const double aanscalefactor[8] = { - 1.0, 1.387039845, 1.306562965, 1.175875602, - 1.0, 0.785694958, 0.541196100, 0.275899379 - }; - const unsigned char *zz = zigzag; - - for (i=0; i<8; i++) { - for (j=0; j<8; j++) { - *qtable++ = ref_table[*zz++] * aanscalefactor[i] * aanscalefactor[j]; - } - } - -} - -static int parse_DQT(struct jdec_private *priv, const unsigned char *stream) -{ - int qi; - float *table; - const unsigned char *dqt_block_end; - - trace("> DQT marker\n"); - dqt_block_end = stream + be16_to_cpu(stream); - stream += 2; /* Skip length */ - - while (stream < dqt_block_end) - { - qi = *stream++; -#if SANITY_CHECK - if (qi>>4) - error("16 bits quantization table is not supported\n"); - if (qi>4) - error("No more 4 quantization table is supported (got %d)\n", qi); -#endif - table = priv->Q_tables[qi]; - build_quantization_table(table, stream); - stream += 64; - } - trace("< DQT marker\n"); - return 0; -} - -static int parse_SOF(struct jdec_private *priv, const unsigned char *stream) -{ - int i, width, height, nr_components, cid, sampling_factor; - int Q_table; - struct component *c; - - trace("> SOF marker\n"); - print_SOF(stream); - - height = be16_to_cpu(stream+3); - width = be16_to_cpu(stream+5); - nr_components = stream[7]; -#if SANITY_CHECK - if (stream[2] != 8) - error("Precision other than 8 is not supported\n"); - if (width>JPEG_MAX_WIDTH || height>JPEG_MAX_HEIGHT) - error("Width and Height (%dx%d) seems suspicious\n", width, height); - if (nr_components != 3) - error("We only support YUV images\n"); - //if (height%16) -// error("Height need to be a multiple of 16 (current height is %d)\n", height); -// if (width%16) - // error("Width need to be a multiple of 16 (current Width is %d)\n", width); -#endif - stream += 8; - for (i=0; i<nr_components; i++) { - cid = *stream++; - sampling_factor = *stream++; - Q_table = *stream++; - c = &priv->component_infos[i]; -#if SANITY_CHECK - c->cid = cid; - if (Q_table >= COMPONENTS) - error("Bad Quantization table index (got %d, max allowed %d)\n", Q_table, COMPONENTS-1); -#endif - c->Vfactor = sampling_factor&0xf; - c->Hfactor = sampling_factor>>4; - c->Q_table = priv->Q_tables[Q_table]; - trace("Component:%d factor:%dx%d Quantization table:%d\n", - cid, c->Hfactor, c->Hfactor, Q_table ); - - } - priv->width = width; - priv->height = height; - - trace("< SOF marker\n"); - - return 0; -} - -static int parse_SOS(struct jdec_private *priv, const unsigned char *stream) -{ - unsigned int i, cid, table; - unsigned int nr_components = stream[2]; - - trace("> SOS marker\n"); - -#if SANITY_CHECK - if (nr_components != 3) - error("We only support YCbCr image\n"); -#endif - - stream += 3; - for (i=0;i<nr_components;i++) { - cid = *stream++; - table = *stream++; -#if SANITY_CHECK - if ((table&0xf)>=4) - error("We do not support more than 2 AC Huffman table\n"); - if ((table>>4)>=4) - error("We do not support more than 2 DC Huffman table\n"); - if (cid != priv->component_infos[i].cid) - error("SOS cid order (%d:%d) isn't compatible with the SOF marker (%d:%d)\n", - i, cid, i, priv->component_infos[i].cid); - trace("ComponentId:%d tableAC:%d tableDC:%d\n", cid, table&0xf, table>>4); -#endif - priv->component_infos[i].AC_table = &priv->HTAC[table&0xf]; - priv->component_infos[i].DC_table = &priv->HTDC[table>>4]; - } - priv->stream = stream+3; - trace("< SOS marker\n"); - return 0; -} - -static int parse_DHT(struct jdec_private *priv, const unsigned char *stream) -{ - unsigned int count, i; - unsigned char huff_bits[17]; - int length, index; - - length = be16_to_cpu(stream) - 2; - stream += 2; /* Skip length */ - - trace("> DHT marker (length=%d)\n", length); - - while (length>0) { - index = *stream++; - - /* We need to calculate the number of bytes 'vals' will takes */ - huff_bits[0] = 0; - count = 0; - for (i=1; i<17; i++) { - huff_bits[i] = *stream++; - count += huff_bits[i]; - } -#if SANITY_CHECK - if (count >= HUFFMAN_BITS_SIZE) - error("No more than %d bytes is allowed to describe a huffman table", HUFFMAN_BITS_SIZE); - if ( (index &0xf) >= HUFFMAN_TABLES) - error("No more than %d Huffman tables is supported (got %d)\n", HUFFMAN_TABLES, index&0xf); - trace("Huffman table %s[%d] length=%d\n", (index&0xf0)?"AC":"DC", index&0xf, count); -#endif - - if (index & 0xf0 ) - build_huffman_table(huff_bits, stream, &priv->HTAC[index&0xf]); - else - build_huffman_table(huff_bits, stream, &priv->HTDC[index&0xf]); - - length -= 1; - length -= 16; - length -= count; - stream += count; - } - trace("< DHT marker\n"); - return 0; -} - -static int parse_DRI(struct jdec_private *priv, const unsigned char *stream) -{ - unsigned int length; - - trace("> DRI marker\n"); - - length = be16_to_cpu(stream); - -#if SANITY_CHECK - if (length != 4) - error("Length of DRI marker need to be 4\n"); -#endif - - priv->restart_interval = be16_to_cpu(stream+2); - -#if DEBUG - trace("Restart interval = %d\n", priv->restart_interval); -#endif - - trace("< DRI marker\n"); - - return 0; -} - - - -static void resync(struct jdec_private *priv) -{ - int i; - - /* Init DC coefficients */ - for (i=0; i<COMPONENTS; i++) - priv->component_infos[i].previous_DC = 0; - - priv->reservoir = 0; - priv->nbits_in_reservoir = 0; - if (priv->restart_interval > 0) - priv->restarts_to_go = priv->restart_interval; - else - priv->restarts_to_go = -1; -} - -static int find_next_rst_marker(struct jdec_private *priv) -{ - int rst_marker_found = 0; - int marker; - const unsigned char *stream = priv->stream; - - /* Parse marker */ - while (!rst_marker_found) - { - while (*stream++ != 0xff) - { - if (stream >= priv->stream_end) - error("EOF while search for a RST marker."); - } - /* Skip any padding ff byte (this is normal) */ - while (*stream == 0xff) - stream++; - - marker = *stream++; - if ((RST+priv->last_rst_marker_seen) == marker) - rst_marker_found = 1; - else if (marker >= RST && marker <= RST7) - error("Wrong Reset marker found, abording"); - else if (marker == EOI) - return 0; - } - trace("RST Marker %d found at offset %d\n", priv->last_rst_marker_seen, stream - priv->stream_begin); - - priv->stream = stream; - priv->last_rst_marker_seen++; - priv->last_rst_marker_seen &= 7; - - return 0; -} - -static int parse_JFIF(struct jdec_private *priv, const unsigned char *stream) -{ - int chuck_len; - int marker; - int sos_marker_found = 0; - int dht_marker_found = 0; - const unsigned char *next_chunck; - - /* Parse marker */ - while (!sos_marker_found) - { - if (*stream++ != 0xff) - goto bogus_jpeg_format; - /* Skip any padding ff byte (this is normal) */ - while (*stream == 0xff) - stream++; - - marker = *stream++; - chuck_len = be16_to_cpu(stream); - next_chunck = stream + chuck_len; - switch (marker) - { - case SOF: - if (parse_SOF(priv, stream) < 0) - return -1; - break; - case DQT: - if (parse_DQT(priv, stream) < 0) - return -1; - break; - case SOS: - if (parse_SOS(priv, stream) < 0) - return -1; - sos_marker_found = 1; - break; - case DHT: - if (parse_DHT(priv, stream) < 0) - return -1; - dht_marker_found = 1; - break; - case DRI: - if (parse_DRI(priv, stream) < 0) - return -1; - break; - default: - trace("> Unknown marker %2.2x\n", marker); - break; - } - - stream = next_chunck; - } - - if (!dht_marker_found) { - trace("No Huffman table loaded, using the default one\n"); - build_default_huffman_tables(priv); - } - -#ifdef SANITY_CHECK - if ( (priv->component_infos[cY].Hfactor < priv->component_infos[cCb].Hfactor) - || (priv->component_infos[cY].Hfactor < priv->component_infos[cCr].Hfactor)) - error("Horizontal sampling factor for Y should be greater than horitontal sampling factor for Cb or Cr\n"); - if ( (priv->component_infos[cY].Vfactor < priv->component_infos[cCb].Vfactor) - || (priv->component_infos[cY].Vfactor < priv->component_infos[cCr].Vfactor)) - error("Vertical sampling factor for Y should be greater than vertical sampling factor for Cb or Cr\n"); - if ( (priv->component_infos[cCb].Hfactor!=1) - || (priv->component_infos[cCr].Hfactor!=1) - || (priv->component_infos[cCb].Vfactor!=1) - || (priv->component_infos[cCr].Vfactor!=1)) - error("Sampling other than 1x1 for Cr and Cb is not supported"); -#endif - - return 0; -bogus_jpeg_format: - trace("Bogus jpeg format\n"); - return -1; -} - -/******************************************************************************* - * - * Functions exported of the library. - * - * Note: Some applications can access directly to internal pointer of the - * structure. It's is not recommended, but if you have many images to - * uncompress with the same parameters, some functions can be called to speedup - * the decoding. - * - ******************************************************************************/ - -/** - * Allocate a new tinyjpeg decoder object. - * - * Before calling any other functions, an object need to be called. - */ -struct jdec_private *tinyjpeg_init(void *(*allocate_mem)(unsigned int),void (*free_mem)(void *)) -{ - struct jdec_private *priv; - unsigned int i; - - priv = (struct jdec_private *)allocate_mem(sizeof(struct jdec_private)); - for(i=0;i<sizeof(struct jdec_private);i++) { - char *pzero = (char*)priv; - pzero[i]=0; - } - priv->allocate_mem=allocate_mem; - priv->free_mem=free_mem; - if (priv == NULL) - return NULL; - return priv; -} - -/** - * Free a tinyjpeg object. - * - * No others function can be called after this one. - */ -void tinyjpeg_free(struct jdec_private *priv) -{ - int i; - for (i=0; i<COMPONENTS; i++) { - if (priv->components[i]) { - // priv->free_mem(priv->components[i]); - priv->components[i] = NULL; - } - } - priv->free_mem(priv); -} - -/** - * Initialize the tinyjpeg object and prepare the decoding of the stream. - * - * Check if the jpeg can be decoded with this jpeg decoder. - * Fill some table used for preprocessing. - */ -int tinyjpeg_parse_header(struct jdec_private *priv, const unsigned char *buf, unsigned int size) -{ - int ret; - - /* Identify the file */ - if ((buf[0] != 0xFF) || (buf[1] != SOI)) - error("Not a JPG file ?\n"); - - priv->stream_begin = buf+2; - priv->stream_length = size-2; - priv->stream_end = priv->stream_begin + priv->stream_length; - - ret = parse_JFIF(priv, priv->stream_begin); - - return ret; -} - -static const decode_MCU_fct decode_mcu_3comp_table[4] = { - decode_MCU_1x1_3planes, - decode_MCU_1x2_3planes, - decode_MCU_2x1_3planes, - decode_MCU_2x2_3planes, -}; - -static const decode_MCU_fct decode_mcu_1comp_table[4] = { - decode_MCU_1x1_1plane, - decode_MCU_1x2_1plane, - decode_MCU_2x1_1plane, - decode_MCU_2x2_1plane, -}; - -static const convert_colorspace_fct convert_colorspace_yuv420p[4] = { - YCrCB_to_YUV420P_1x1, - YCrCB_to_YUV420P_1x2, - YCrCB_to_YUV420P_2x1, - YCrCB_to_YUV420P_2x2, -}; - -static const convert_colorspace_fct convert_colorspace_rgb24[4] = { - YCrCB_to_RGB24_1x1, - YCrCB_to_RGB24_1x2, - YCrCB_to_RGB24_2x1, - YCrCB_to_RGB24_2x2, -}; - -static const convert_colorspace_fct convert_colorspace_bgr24[4] = { - YCrCB_to_BGR24_1x1, - YCrCB_to_BGR24_1x2, - YCrCB_to_BGR24_2x1, - YCrCB_to_BGR24_2x2, -}; - -static const convert_colorspace_fct convert_colorspace_grey[4] = { - YCrCB_to_Grey_1x1, - YCrCB_to_Grey_1x2, - YCrCB_to_Grey_2x1, - YCrCB_to_Grey_2x2, -}; - -/** - * Decode and convert the jpeg image into @pixfmt@ image - * - * Note: components will be automaticaly allocated if no memory is attached. - */ -int tinyjpeg_decode(struct jdec_private *priv, int pixfmt) -{ - unsigned int x, y, xstride_by_mcu, ystride_by_mcu; - unsigned int bytes_per_blocklines[3], bytes_per_mcu[3]; - decode_MCU_fct decode_MCU; - const decode_MCU_fct *decode_mcu_table; - const convert_colorspace_fct *colorspace_array_conv; - convert_colorspace_fct convert_to_pixfmt; - - if (pixfmt!=TINYJPEG_FMT_RGB24) - error("Only TINYJPEG_FMT_RGB24 is supported in this version"); - - if (setjmp(priv->jump_state)) - return -1; - - /* To keep gcc happy initialize some array */ - bytes_per_mcu[1] = 0; - bytes_per_mcu[2] = 0; - bytes_per_blocklines[1] = 0; - bytes_per_blocklines[2] = 0; - - decode_mcu_table = decode_mcu_3comp_table; - switch (pixfmt) { - case TINYJPEG_FMT_YUV420P: - colorspace_array_conv = convert_colorspace_yuv420p; - if (priv->components[0] == NULL) - priv->components[0] = (uint8_t *)priv->allocate_mem(priv->width * priv->height); - if (priv->components[1] == NULL) - priv->components[1] = (uint8_t *)priv->allocate_mem(priv->width * priv->height/4); - if (priv->components[2] == NULL) - priv->components[2] = (uint8_t *)priv->allocate_mem(priv->width * priv->height/4); - bytes_per_blocklines[0] = priv->width; - bytes_per_blocklines[1] = priv->width/4; - bytes_per_blocklines[2] = priv->width/4; - bytes_per_mcu[0] = 8; - bytes_per_mcu[1] = 4; - bytes_per_mcu[2] = 4; - break; - - case TINYJPEG_FMT_RGB24: - colorspace_array_conv = convert_colorspace_rgb24; - if (priv->components[0] == NULL) - priv->components[0] = (uint8_t *)priv->allocate_mem(priv->width * priv->height * 3); - bytes_per_blocklines[0] = priv->width * 3; - bytes_per_mcu[0] = 3*8; - break; - - case TINYJPEG_FMT_BGR24: - colorspace_array_conv = convert_colorspace_bgr24; - if (priv->components[0] == NULL) - priv->components[0] = (uint8_t *)priv->allocate_mem(priv->width * priv->height * 3); - bytes_per_blocklines[0] = priv->width * 3; - bytes_per_mcu[0] = 3*8; - break; - - case TINYJPEG_FMT_GREY: - decode_mcu_table = decode_mcu_1comp_table; - colorspace_array_conv = convert_colorspace_grey; - if (priv->components[0] == NULL) - priv->components[0] = (uint8_t *)priv->allocate_mem(priv->width * priv->height); - bytes_per_blocklines[0] = priv->width; - bytes_per_mcu[0] = 8; - break; - - default: - trace("Bad pixel format\n"); - return -1; - } - - xstride_by_mcu = ystride_by_mcu = 8; - if ((priv->component_infos[cY].Hfactor | priv->component_infos[cY].Vfactor) == 1) { - decode_MCU = decode_mcu_table[0]; - convert_to_pixfmt = colorspace_array_conv[0]; - trace("Use decode 1x1 sampling\n"); - } else if (priv->component_infos[cY].Hfactor == 1) { - decode_MCU = decode_mcu_table[1]; - convert_to_pixfmt = colorspace_array_conv[1]; - ystride_by_mcu = 16; - trace("Use decode 1x2 sampling (not supported)\n"); - } else if (priv->component_infos[cY].Vfactor == 2) { - decode_MCU = decode_mcu_table[3]; - convert_to_pixfmt = colorspace_array_conv[3]; - xstride_by_mcu = 16; - ystride_by_mcu = 16; - trace("Use decode 2x2 sampling\n"); - } else { - decode_MCU = decode_mcu_table[2]; - convert_to_pixfmt = colorspace_array_conv[2]; - xstride_by_mcu = 16; - trace("Use decode 2x1 sampling\n"); - } - - resync(priv); - - /* Don't forget to that block can be either 8 or 16 lines */ - bytes_per_blocklines[0] *= ystride_by_mcu; - bytes_per_blocklines[1] *= ystride_by_mcu; - bytes_per_blocklines[2] *= ystride_by_mcu; - - bytes_per_mcu[0] *= xstride_by_mcu/8; - bytes_per_mcu[1] *= xstride_by_mcu/8; - bytes_per_mcu[2] *= xstride_by_mcu/8; - - /* Just the decode the image by macroblock (size is 8x8, 8x16, or 16x16) */ - - - - for (y=0; y < priv->height; y+=ystride_by_mcu) - { - //trace("Decoding row %d\n", y); - /// priv->plane[0] = priv->components[0] + (y/ystride_by_mcu * bytes_per_blocklines[0]); - /// priv->plane[1] = priv->components[1] + (y/ystride_by_mcu * bytes_per_blocklines[1]); - /// priv->plane[2] = priv->components[2] + (y/ystride_by_mcu * bytes_per_blocklines[2]); - for (x=0; x < priv->width; x+=xstride_by_mcu) - { - int i,copy_x,copy_y; - decode_MCU(priv); - convert_to_pixfmt(priv); - //priv->plane[0] += bytes_per_mcu[0]; - //priv->plane[1] += bytes_per_mcu[1]; - //priv->plane[2] += bytes_per_mcu[2]; - - copy_x=priv->width-x; - if (copy_x>xstride_by_mcu) - copy_x=xstride_by_mcu; - - copy_y=priv->height-y; - if (copy_y>ystride_by_mcu) - copy_y=ystride_by_mcu; - - for(i=0;i<copy_y;i++) { - unsigned char *dst = &priv->components[0][((y+i)*priv->width+x)*3]; - memcpy(dst,&priv->decomp_block[i][0],copy_x*3); - } - - if (priv->restarts_to_go>0) - { - priv->restarts_to_go--; - if (priv->restarts_to_go == 0) - { - priv->stream -= (priv->nbits_in_reservoir/8); - resync(priv); - if (find_next_rst_marker(priv) < 0) - return -1; - } - } - } - } - - trace("Input file size: %d\n", priv->stream_length+2); - trace("Input bytes actually read: %d\n", priv->stream - priv->stream_begin + 2); - - return 0; -} - -const char *tinyjpeg_get_errorstring(struct jdec_private *priv) -{ - /* FIXME: the error string must be store in the context */ - priv = priv; - return error_string; -} - -void tinyjpeg_get_size(struct jdec_private *priv, unsigned int *width, unsigned int *height) -{ - *width = priv->width; - *height = priv->height; -} - -int tinyjpeg_get_components(struct jdec_private *priv, unsigned char **components) -{ - int i; - for (i=0; priv->components[i] && i<COMPONENTS; i++) - components[i] = priv->components[i]; - return 0; -} - -int tinyjpeg_set_components(struct jdec_private *priv, unsigned char **components, unsigned int ncomponents) -{ - unsigned int i; - if (ncomponents > COMPONENTS) - ncomponents = COMPONENTS; - for (i=0; i<ncomponents; i++) - priv->components[i] = components[i]; - return 0; -} - -int tinyjpeg_set_flags(struct jdec_private *priv, int flags) -{ - int oldflags = priv->flags; - priv->flags = flags; - return oldflags; -} - diff --git a/drivers/jpg/tinyjpeg.h b/drivers/jpg/tinyjpeg.h deleted file mode 100644 index fe4652360b..0000000000 --- a/drivers/jpg/tinyjpeg.h +++ /dev/null @@ -1,74 +0,0 @@ -/* - * Small jpeg decoder library (header file) - * - * Copyright (c) 2006, Luc Saillard <luc@saillard.org> - * All rights reserved. - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are met: - * - * - Redistributions of source code must retain the above copyright notice, - * this list of conditions and the following disclaimer. - * - * - Redistributions in binary form must reproduce the above copyright notice, - * this list of conditions and the following disclaimer in the documentation - * and/or other materials provided with the distribution. - * - * - Neither the name of the author nor the names of its contributors may be - * used to endorse or promote products derived from this software without - * specific prior written permission. - * - * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" - * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE - * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE - * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR - * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF - * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS - * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN - * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) - * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE - * POSSIBILITY OF SUCH DAMAGE. - * - */ - - -#ifndef __JPEGDEC_H__ -#define __JPEGDEC_H__ - -#ifdef __cplusplus -extern "C" { -#endif - -struct jdec_private; - -/* Flags that can be set by any applications */ -#define TINYJPEG_FLAGS_MJPEG_TABLE (1<<1) - -/* Format accepted in outout */ -enum tinyjpeg_fmt { - TINYJPEG_FMT_GREY = 1, - TINYJPEG_FMT_BGR24, - TINYJPEG_FMT_RGB24, - TINYJPEG_FMT_YUV420P, -}; - -struct jdec_private *tinyjpeg_init(void *(*allocate_mem)(unsigned int),void (*free_mem)(void *)); - -void tinyjpeg_free(struct jdec_private *priv); - -int tinyjpeg_parse_header(struct jdec_private *priv, const unsigned char *buf, unsigned int size); -int tinyjpeg_decode(struct jdec_private *priv, int pixel_format); -const char *tinyjpeg_get_errorstring(struct jdec_private *priv); -void tinyjpeg_get_size(struct jdec_private *priv, unsigned int *width, unsigned int *height); -int tinyjpeg_get_components(struct jdec_private *priv, unsigned char **components); -int tinyjpeg_set_components(struct jdec_private *priv, unsigned char **components, unsigned int ncomponents); -int tinyjpeg_set_flags(struct jdec_private *priv, int flags); - -#ifdef __cplusplus -} -#endif - -#endif - - - diff --git a/drivers/nedmalloc/memory_pool_static_nedmalloc.cpp b/drivers/nedmalloc/memory_pool_static_nedmalloc.cpp index 76090844fe..301e94bb7b 100644 --- a/drivers/nedmalloc/memory_pool_static_nedmalloc.cpp +++ b/drivers/nedmalloc/memory_pool_static_nedmalloc.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /*************************************************/ /* Source code within this file is: */ -/* (c) 2007-2010 Juan Linietsky, Ariel Manzur */ +/* (c) 2007-2016 Juan Linietsky, Ariel Manzur */ /* All Rights Reserved. */ /*************************************************/ diff --git a/drivers/nedmalloc/memory_pool_static_nedmalloc.h b/drivers/nedmalloc/memory_pool_static_nedmalloc.h index 49f648a37b..20b060537c 100644 --- a/drivers/nedmalloc/memory_pool_static_nedmalloc.h +++ b/drivers/nedmalloc/memory_pool_static_nedmalloc.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /*************************************************/ /* Source code within this file is: */ -/* (c) 2007-2010 Juan Linietsky, Ariel Manzur */ +/* (c) 2007-2016 Juan Linietsky, Ariel Manzur */ /* All Rights Reserved. */ /*************************************************/ diff --git a/drivers/nrex/regex.cpp b/drivers/nrex/regex.cpp index e8578221a9..459cf28e1e 100644 --- a/drivers/nrex/regex.cpp +++ b/drivers/nrex/regex.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /*************************************************/ /* Source code within this file is: */ -/* (c) 2007-2010 Juan Linietsky, Ariel Manzur */ +/* (c) 2007-2016 Juan Linietsky, Ariel Manzur */ /* All Rights Reserved. */ /*************************************************/ diff --git a/drivers/nrex/regex.h b/drivers/nrex/regex.h index 76aab2aea6..ae8d40ceab 100644 --- a/drivers/nrex/regex.h +++ b/drivers/nrex/regex.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /*************************************************/ /* Source code within this file is: */ -/* (c) 2007-2010 Juan Linietsky, Ariel Manzur */ +/* (c) 2007-2016 Juan Linietsky, Ariel Manzur */ /* All Rights Reserved. */ /*************************************************/ diff --git a/drivers/opus/audio_stream_opus.cpp b/drivers/opus/audio_stream_opus.cpp index eb9c81e152..ab53fee0c9 100644 --- a/drivers/opus/audio_stream_opus.cpp +++ b/drivers/opus/audio_stream_opus.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Author: George Marques <george@gmarqu.es> */ /* */ diff --git a/drivers/opus/audio_stream_opus.h b/drivers/opus/audio_stream_opus.h index 2f173cc270..fc5531470d 100644 --- a/drivers/opus/audio_stream_opus.h +++ b/drivers/opus/audio_stream_opus.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Author: George Marques <george@gmarqu.es> */ /* */ diff --git a/drivers/png/image_loader_png.cpp b/drivers/png/image_loader_png.cpp index 2a4720b07b..a86e747d80 100644 --- a/drivers/png/image_loader_png.cpp +++ b/drivers/png/image_loader_png.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/png/image_loader_png.h b/drivers/png/image_loader_png.h index 8413a7eae1..d87d67d898 100644 --- a/drivers/png/image_loader_png.h +++ b/drivers/png/image_loader_png.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/png/resource_saver_png.cpp b/drivers/png/resource_saver_png.cpp index 581efb5adc..b91329c8da 100644 --- a/drivers/png/resource_saver_png.cpp +++ b/drivers/png/resource_saver_png.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/pnm/SCsub b/drivers/pnm/SCsub new file mode 100644 index 0000000000..28b35773a4 --- /dev/null +++ b/drivers/pnm/SCsub @@ -0,0 +1,10 @@ +Import('env') + + +pnm_sources = [ + "pnm/bitmap_loader_pnm.cpp" + ] + +env.drivers_sources+=pnm_sources + +#env.add_source_files(env.drivers_sources, pnm_sources) diff --git a/drivers/pnm/bitmap_loader_pnm.cpp b/drivers/pnm/bitmap_loader_pnm.cpp new file mode 100644 index 0000000000..874e5977c1 --- /dev/null +++ b/drivers/pnm/bitmap_loader_pnm.cpp @@ -0,0 +1,232 @@ +/*************************************************/ +/* image_loader_jpg.cpp */ +/*************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/*************************************************/ +/* Source code within this file is: */ +/* (c) 2007-2016 Juan Linietsky, Ariel Manzur */ +/* All Rights Reserved. */ +/*************************************************/ + +#include "bitmap_loader_pnm.h" +#include "os/file_access.h" +#include "scene/resources/bit_mask.h" + + +static bool _get_token(FileAccessRef& f,uint8_t &saved,DVector<uint8_t>& r_token,bool p_binary=false,bool p_single_chunk=false) { + + + int token_max = r_token.size(); + DVector<uint8_t>::Write w; + if (token_max) + w=r_token.write(); + int ofs=0; + bool lf=false; + + + while(true) { + + uint8_t b; + if (saved) { + b=saved; + saved=0; + } else { + b = f->get_8(); + } + if (f->eof_reached()) { + if (ofs) { + w=DVector<uint8_t>::Write(); + r_token.resize(ofs); + return true; + } else { + return false; + } + } + + if (!ofs && !p_binary && b=='#') { + //skip comment + while(b!='\n') { + if (f->eof_reached()) { + return false; + } + + b = f->get_8(); + } + + lf=true; + + } else if (b<=32 && !(p_binary && (ofs || lf))) { + + if (b=='\n') { + lf=true; + } + + + if (ofs && !p_single_chunk) { + w=DVector<uint8_t>::Write(); + r_token.resize(ofs); + saved=b; + + return true; + } + } else { + + bool resized=false; + while (ofs>=token_max) { + if (token_max) + token_max<<=1; + else + token_max=1; + resized=true; + } + if (resized) { + w=DVector<uint8_t>::Write(); + r_token.resize(token_max); + w=r_token.write(); + } + w[ofs++]=b; + } + } + + return false; +} + +static int _get_number_from_token(DVector<uint8_t>& r_token) { + + int len = r_token.size(); + DVector<uint8_t>::Read r = r_token.read(); + return String::to_int((const char*)r.ptr(),len); + +} + + +RES ResourceFormatPBM::load(const String &p_path,const String& p_original_path,Error *r_error) { + +#define _RETURN(m_err)\ +{\ + if (r_error)\ + *r_error=m_err;\ + ERR_FAIL_V(RES());\ +} + + + FileAccessRef f=FileAccess::open(p_path,FileAccess::READ); + uint8_t saved=0; + if (!f) + _RETURN(ERR_CANT_OPEN); + + DVector<uint8_t> token; + + if (!_get_token(f,saved,token)) { + _RETURN(ERR_PARSE_ERROR); + } + + if (token.size()!=2) { + _RETURN(ERR_FILE_CORRUPT); + } + if (token[0]!='P') { + _RETURN(ERR_FILE_CORRUPT); + } + if (token[1]!='1' && token[1]!='4') { + _RETURN(ERR_FILE_CORRUPT); + } + + bool bits = token[1]=='4'; + + if (!_get_token(f,saved,token)) { + _RETURN(ERR_PARSE_ERROR); + } + + int width = _get_number_from_token(token); + if (width<=0) { + _RETURN(ERR_FILE_CORRUPT); + } + + + if (!_get_token(f,saved,token)) { + _RETURN(ERR_PARSE_ERROR); + } + + int height = _get_number_from_token(token); + if (height<=0) { + _RETURN(ERR_FILE_CORRUPT); + } + + + Ref<BitMap> bm; + bm.instance(); + bm->create(Size2i(width,height)); + + if (!bits) { + + int required_bytes = width*height; + if (!_get_token(f,saved,token,false,true)) { + _RETURN(ERR_PARSE_ERROR); + } + + if (token.size()<required_bytes) { + _RETURN(ERR_FILE_CORRUPT); + } + + DVector<uint8_t>::Read r=token.read(); + + for(int i=0;i<height;i++) { + for(int j=0;j<width;j++) { + + + char num = r[i*width+j]; + bm->set_bit(Point2i(j,i),num=='0'); + } + + } + + + + } else { + //a single, entire token of bits! + if (!_get_token(f,saved,token,true)) { + _RETURN(ERR_PARSE_ERROR); + } + int required_bytes = Math::ceil((width*height)/8.0); + if (token.size()<required_bytes) { + _RETURN(ERR_FILE_CORRUPT); + } + + DVector<uint8_t>::Read r=token.read(); + + for(int i=0;i<height;i++) { + for(int j=0;j<width;j++) { + + int ofs = width*i+j; + + uint8_t byte = r[ofs/8]; + bool bit = (byte>>(7-(ofs%8)))&1; + + bm->set_bit(Point2i(j,i),!bit); + + } + + } + + } + + return bm; + + +} + +void ResourceFormatPBM::get_recognized_extensions(List<String> *p_extensions) const { + p_extensions->push_back("pbm"); +} +bool ResourceFormatPBM::handles_type(const String& p_type) const { + return p_type=="BitMap"; +} +String ResourceFormatPBM::get_resource_type(const String &p_path) const { + + if (p_path.extension().to_lower()=="pbm") + return "BitMap"; + return ""; +} + + diff --git a/drivers/pnm/bitmap_loader_pnm.h b/drivers/pnm/bitmap_loader_pnm.h new file mode 100644 index 0000000000..6e6c8a59c8 --- /dev/null +++ b/drivers/pnm/bitmap_loader_pnm.h @@ -0,0 +1,33 @@ +/*************************************************/ +/* image_loader_jpg.h */ +/*************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/*************************************************/ +/* Source code within this file is: */ +/* (c) 2007-2016 Juan Linietsky, Ariel Manzur */ +/* All Rights Reserved. */ +/*************************************************/ + +#ifndef BITMAP_LOADER_PNM_H +#define BITMAP_LOADER_PNM_H + +#include "io/resource_loader.h" + +/** + @author Juan Linietsky <reduzio@gmail.com> +*/ +class ResourceFormatPBM : public ResourceFormatLoader { + + +public: + + virtual RES load(const String &p_path,const String& p_original_path="",Error *r_error=NULL); + virtual void get_recognized_extensions(List<String> *p_extensions) const; + virtual bool handles_type(const String& p_type) const; + virtual String get_resource_type(const String &p_path) const; +}; + + + +#endif diff --git a/drivers/pulseaudio/audio_driver_pulseaudio.cpp b/drivers/pulseaudio/audio_driver_pulseaudio.cpp index 4cda141f92..813a95816b 100644 --- a/drivers/pulseaudio/audio_driver_pulseaudio.cpp +++ b/drivers/pulseaudio/audio_driver_pulseaudio.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/pulseaudio/audio_driver_pulseaudio.h b/drivers/pulseaudio/audio_driver_pulseaudio.h index e7c8bcce36..8a2fbfd38b 100644 --- a/drivers/pulseaudio/audio_driver_pulseaudio.h +++ b/drivers/pulseaudio/audio_driver_pulseaudio.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/register_driver_types.cpp b/drivers/register_driver_types.cpp index 11c4e7dd29..e7bbf28f01 100644 --- a/drivers/register_driver_types.cpp +++ b/drivers/register_driver_types.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /*************************************************/ /* Source code within this file is: */ -/* (c) 2007-2010 Juan Linietsky, Ariel Manzur */ +/* (c) 2007-2016 Juan Linietsky, Ariel Manzur */ /* All Rights Reserved. */ /*************************************************/ @@ -14,11 +14,12 @@ #include "png/image_loader_png.h" #include "webp/image_loader_webp.h" #include "png/resource_saver_png.h" -#include "jpg/image_loader_jpg.h" +#include "jpegd/image_loader_jpegd.h" #include "dds/texture_loader_dds.h" #include "pvr/texture_loader_pvr.h" #include "etc1/image_etc.h" #include "chibi/event_stream_chibi.h" +#include "pnm/bitmap_loader_pnm.h" #ifdef TOOLS_ENABLED @@ -112,6 +113,9 @@ static ResourceFormatLoaderAudioStreamMPC * mpc_stream_loader=NULL; #include "openssl/register_openssl.h" #endif + +static ResourceFormatPBM * pbm_loader=NULL; + void register_core_driver_types() { #ifdef PNG_ENABLED @@ -138,6 +142,9 @@ void register_core_driver_types() { ImageLoader::add_image_format_loader( image_loader_jpg ); #endif + pbm_loader = memnew( ResourceFormatPBM ); + ResourceLoader::add_resource_format_loader(pbm_loader); + ObjectTypeDB::register_type<RegEx>(); } @@ -162,6 +169,7 @@ void unregister_core_driver_types() { memdelete( image_loader_jpg ); #endif + memdelete( pbm_loader ); } diff --git a/drivers/register_driver_types.h b/drivers/register_driver_types.h index 9ae4b0be08..8a13ad4471 100644 --- a/drivers/register_driver_types.h +++ b/drivers/register_driver_types.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /*************************************************/ /* Source code within this file is: */ -/* (c) 2007-2010 Juan Linietsky, Ariel Manzur */ +/* (c) 2007-2016 Juan Linietsky, Ariel Manzur */ /* All Rights Reserved. */ /*************************************************/ diff --git a/drivers/rtaudio/audio_driver_rtaudio.cpp b/drivers/rtaudio/audio_driver_rtaudio.cpp index 7bee495869..335f4b632f 100644 --- a/drivers/rtaudio/audio_driver_rtaudio.cpp +++ b/drivers/rtaudio/audio_driver_rtaudio.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /*************************************************/ /* Source code within this file is: */ -/* (c) 2007-2010 Juan Linietsky, Ariel Manzur */ +/* (c) 2007-2016 Juan Linietsky, Ariel Manzur */ /* All Rights Reserved. */ /*************************************************/ diff --git a/drivers/rtaudio/audio_driver_rtaudio.h b/drivers/rtaudio/audio_driver_rtaudio.h index a16470d701..115953ce1f 100644 --- a/drivers/rtaudio/audio_driver_rtaudio.h +++ b/drivers/rtaudio/audio_driver_rtaudio.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /*************************************************/ /* Source code within this file is: */ -/* (c) 2007-2010 Juan Linietsky, Ariel Manzur */ +/* (c) 2007-2016 Juan Linietsky, Ariel Manzur */ /* All Rights Reserved. */ /*************************************************/ diff --git a/drivers/unix/dir_access_unix.cpp b/drivers/unix/dir_access_unix.cpp index 0c0867e030..23a63be339 100644 --- a/drivers/unix/dir_access_unix.cpp +++ b/drivers/unix/dir_access_unix.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/unix/dir_access_unix.h b/drivers/unix/dir_access_unix.h index 3091e01511..9cba1ed3e0 100644 --- a/drivers/unix/dir_access_unix.h +++ b/drivers/unix/dir_access_unix.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/unix/file_access_unix.cpp b/drivers/unix/file_access_unix.cpp index 8e70ecc932..349831077c 100644 --- a/drivers/unix/file_access_unix.cpp +++ b/drivers/unix/file_access_unix.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -74,7 +74,7 @@ Error FileAccessUnix::_open(const String& p_path, int p_mode_flags) { else if (p_mode_flags==WRITE) mode_string="wb"; else if (p_mode_flags==READ_WRITE) - mode_string="rb+"; + mode_string="wb+"; else return ERR_INVALID_PARAMETER; diff --git a/drivers/unix/file_access_unix.h b/drivers/unix/file_access_unix.h index 6c41a51ec5..d6a172bf47 100644 --- a/drivers/unix/file_access_unix.h +++ b/drivers/unix/file_access_unix.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/unix/ip_unix.cpp b/drivers/unix/ip_unix.cpp index 989aba52bb..535a425302 100644 --- a/drivers/unix/ip_unix.cpp +++ b/drivers/unix/ip_unix.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/unix/ip_unix.h b/drivers/unix/ip_unix.h index 5798ac8137..c0034c9a3a 100644 --- a/drivers/unix/ip_unix.h +++ b/drivers/unix/ip_unix.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/unix/memory_pool_static_malloc.cpp b/drivers/unix/memory_pool_static_malloc.cpp index e0bab27a63..1a79272dc1 100644 --- a/drivers/unix/memory_pool_static_malloc.cpp +++ b/drivers/unix/memory_pool_static_malloc.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/unix/memory_pool_static_malloc.h b/drivers/unix/memory_pool_static_malloc.h index a96259556d..78ad82ee22 100644 --- a/drivers/unix/memory_pool_static_malloc.h +++ b/drivers/unix/memory_pool_static_malloc.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/unix/mutex_posix.cpp b/drivers/unix/mutex_posix.cpp index 73563ea538..fb4fa4a891 100644 --- a/drivers/unix/mutex_posix.cpp +++ b/drivers/unix/mutex_posix.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/unix/mutex_posix.h b/drivers/unix/mutex_posix.h index 9b50d7963e..a1993be221 100644 --- a/drivers/unix/mutex_posix.h +++ b/drivers/unix/mutex_posix.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/unix/os_unix.cpp b/drivers/unix/os_unix.cpp index 94a7b03f45..bdf7daf799 100644 --- a/drivers/unix/os_unix.cpp +++ b/drivers/unix/os_unix.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/unix/os_unix.h b/drivers/unix/os_unix.h index 9ac18c9055..1baed9e869 100644 --- a/drivers/unix/os_unix.h +++ b/drivers/unix/os_unix.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/unix/semaphore_posix.cpp b/drivers/unix/semaphore_posix.cpp index fba4cd3641..3ae94ae5d9 100644 --- a/drivers/unix/semaphore_posix.cpp +++ b/drivers/unix/semaphore_posix.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -42,7 +42,7 @@ Error SemaphorePosix::wait() { errno=0; continue; } else { -perror("sem waiting"); + perror("sem waiting"); return ERR_BUSY; } } diff --git a/drivers/unix/semaphore_posix.h b/drivers/unix/semaphore_posix.h index 6f938455b3..0a3cf36749 100644 --- a/drivers/unix/semaphore_posix.h +++ b/drivers/unix/semaphore_posix.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/unix/stream_peer_tcp_posix.cpp b/drivers/unix/stream_peer_tcp_posix.cpp index edf5e02971..45a4b934c1 100644 --- a/drivers/unix/stream_peer_tcp_posix.cpp +++ b/drivers/unix/stream_peer_tcp_posix.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/unix/stream_peer_tcp_posix.h b/drivers/unix/stream_peer_tcp_posix.h index 817f24c91c..a379efe3ca 100644 --- a/drivers/unix/stream_peer_tcp_posix.h +++ b/drivers/unix/stream_peer_tcp_posix.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/unix/tcp_server_posix.cpp b/drivers/unix/tcp_server_posix.cpp index aaca0fe0d8..98451957fd 100644 --- a/drivers/unix/tcp_server_posix.cpp +++ b/drivers/unix/tcp_server_posix.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/unix/tcp_server_posix.h b/drivers/unix/tcp_server_posix.h index 17a9fd1d98..570bcaab12 100644 --- a/drivers/unix/tcp_server_posix.h +++ b/drivers/unix/tcp_server_posix.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/unix/thread_posix.cpp b/drivers/unix/thread_posix.cpp index 1c18ebd855..21bd95eade 100644 --- a/drivers/unix/thread_posix.cpp +++ b/drivers/unix/thread_posix.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/unix/thread_posix.h b/drivers/unix/thread_posix.h index 215da444e7..179d56d5bd 100644 --- a/drivers/unix/thread_posix.h +++ b/drivers/unix/thread_posix.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/vorbis/audio_stream_ogg_vorbis.cpp b/drivers/vorbis/audio_stream_ogg_vorbis.cpp index 9a60098526..4ce7940a01 100644 --- a/drivers/vorbis/audio_stream_ogg_vorbis.cpp +++ b/drivers/vorbis/audio_stream_ogg_vorbis.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/vorbis/audio_stream_ogg_vorbis.h b/drivers/vorbis/audio_stream_ogg_vorbis.h index 5dbada962a..bb4d521c1e 100644 --- a/drivers/vorbis/audio_stream_ogg_vorbis.h +++ b/drivers/vorbis/audio_stream_ogg_vorbis.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/webp/image_loader_webp.cpp b/drivers/webp/image_loader_webp.cpp index 9d8a616556..5fb14eaf7a 100644 --- a/drivers/webp/image_loader_webp.cpp +++ b/drivers/webp/image_loader_webp.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /*************************************************/ /* Source code within this file is: */ -/* (c) 2007-2010 Juan Linietsky, Ariel Manzur */ +/* (c) 2007-2016 Juan Linietsky, Ariel Manzur */ /* All Rights Reserved. */ /*************************************************/ diff --git a/drivers/webp/image_loader_webp.h b/drivers/webp/image_loader_webp.h index 8fc188cc9c..ea99a60676 100644 --- a/drivers/webp/image_loader_webp.h +++ b/drivers/webp/image_loader_webp.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /*************************************************/ /* Source code within this file is: */ -/* (c) 2007-2010 Juan Linietsky, Ariel Manzur */ +/* (c) 2007-2016 Juan Linietsky, Ariel Manzur */ /* All Rights Reserved. */ /*************************************************/ diff --git a/drivers/webpold/image_loader_webp.cpp b/drivers/webpold/image_loader_webp.cpp index 9d8a616556..5fb14eaf7a 100644 --- a/drivers/webpold/image_loader_webp.cpp +++ b/drivers/webpold/image_loader_webp.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /*************************************************/ /* Source code within this file is: */ -/* (c) 2007-2010 Juan Linietsky, Ariel Manzur */ +/* (c) 2007-2016 Juan Linietsky, Ariel Manzur */ /* All Rights Reserved. */ /*************************************************/ diff --git a/drivers/webpold/image_loader_webp.h b/drivers/webpold/image_loader_webp.h index 8fc188cc9c..ea99a60676 100644 --- a/drivers/webpold/image_loader_webp.h +++ b/drivers/webpold/image_loader_webp.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /*************************************************/ /* Source code within this file is: */ -/* (c) 2007-2010 Juan Linietsky, Ariel Manzur */ +/* (c) 2007-2016 Juan Linietsky, Ariel Manzur */ /* All Rights Reserved. */ /*************************************************/ diff --git a/drivers/windows/dir_access_windows.cpp b/drivers/windows/dir_access_windows.cpp index 7c81e8e051..0a413979fc 100644 --- a/drivers/windows/dir_access_windows.cpp +++ b/drivers/windows/dir_access_windows.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/windows/dir_access_windows.h b/drivers/windows/dir_access_windows.h index 384bc8327d..6861291fd9 100644 --- a/drivers/windows/dir_access_windows.h +++ b/drivers/windows/dir_access_windows.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/windows/file_access_windows.cpp b/drivers/windows/file_access_windows.cpp index 90903f2cbd..818e4258ba 100644 --- a/drivers/windows/file_access_windows.cpp +++ b/drivers/windows/file_access_windows.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -71,7 +71,7 @@ Error FileAccessWindows::_open(const String& p_filename, int p_mode_flags) { else if (p_mode_flags==WRITE) mode_string=L"wb"; else if (p_mode_flags==READ_WRITE) - mode_string=L"rb+"; + mode_string=L"wb+"; else return ERR_INVALID_PARAMETER; diff --git a/drivers/windows/file_access_windows.h b/drivers/windows/file_access_windows.h index a2598bfeec..b02b6f66a7 100644 --- a/drivers/windows/file_access_windows.h +++ b/drivers/windows/file_access_windows.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/windows/mutex_windows.cpp b/drivers/windows/mutex_windows.cpp index 09f8590510..f63415d0f8 100644 --- a/drivers/windows/mutex_windows.cpp +++ b/drivers/windows/mutex_windows.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/windows/mutex_windows.h b/drivers/windows/mutex_windows.h index 9447f17a1c..4cff027906 100644 --- a/drivers/windows/mutex_windows.h +++ b/drivers/windows/mutex_windows.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/windows/semaphore_windows.cpp b/drivers/windows/semaphore_windows.cpp index 50cdf7cce5..74094f482a 100644 --- a/drivers/windows/semaphore_windows.cpp +++ b/drivers/windows/semaphore_windows.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/windows/semaphore_windows.h b/drivers/windows/semaphore_windows.h index 43f6c0b560..e8836e49dc 100644 --- a/drivers/windows/semaphore_windows.h +++ b/drivers/windows/semaphore_windows.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/windows/shell_windows.cpp b/drivers/windows/shell_windows.cpp index 670f4e483d..c69d371a65 100644 --- a/drivers/windows/shell_windows.cpp +++ b/drivers/windows/shell_windows.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/windows/shell_windows.h b/drivers/windows/shell_windows.h index 98eae81175..6f97964a09 100644 --- a/drivers/windows/shell_windows.h +++ b/drivers/windows/shell_windows.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/windows/thread_windows.cpp b/drivers/windows/thread_windows.cpp index 6a9e97ba01..d5e489aab4 100644 --- a/drivers/windows/thread_windows.cpp +++ b/drivers/windows/thread_windows.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/windows/thread_windows.h b/drivers/windows/thread_windows.h index 3c8f92ce57..b051bfe370 100644 --- a/drivers/windows/thread_windows.h +++ b/drivers/windows/thread_windows.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/main/input_default.cpp b/main/input_default.cpp index 4141102bf6..68f7434d96 100644 --- a/main/input_default.cpp +++ b/main/input_default.cpp @@ -545,7 +545,12 @@ uint32_t InputDefault::joy_button(uint32_t p_last_id, int p_device, int p_button JoyEvent map = el->get(); if (map.type == TYPE_BUTTON) { - + //fake additional axis event for triggers + if (map.index == JOY_L2 || map.index == JOY_R2) { + float value = p_pressed ? 1.0f : 0.0f; + int axis = map.index == JOY_L2 ? JOY_ANALOG_L2 : JOY_ANALOG_R2; + p_last_id = _axis_event(p_last_id, p_device, axis, value); + } return _button_event(p_last_id, p_device, map.index, p_pressed); }; @@ -580,8 +585,9 @@ uint32_t InputDefault::joy_axis(uint32_t p_last_id, int p_device, int p_axis, co joy.last_axis[p_axis] = p_value.value; + float val = p_value.min == 0 ? -1.0f + 2.0f * p_value.value : p_value.value; + if (joy.mapping == -1) { - float val = p_value.min == 0 ? -1.0f + 2.0f * p_value.value : p_value.value; return _axis_event(p_last_id, p_device, p_axis, val); }; @@ -595,6 +601,12 @@ uint32_t InputDefault::joy_axis(uint32_t p_last_id, int p_device, int p_axis, co JoyEvent map = el->get(); if (map.type == TYPE_BUTTON) { + //send axis event for triggers + if (map.index == JOY_L2 || map.index == JOY_R2) { + float value = p_value.min == 0 ? p_value.value : 0.5f + p_value.value / 2.0f; + int axis = map.index == JOY_L2 ? JOY_ANALOG_L2 : JOY_ANALOG_R2; + p_last_id = _axis_event(p_last_id, p_device, axis, value); + } float deadzone = p_value.min == 0 ? 0.5f : 0.0f; bool pressed = p_value.value > deadzone ? true : false; if (pressed == joy_buttons_pressed.has(_combine_device(map.index,p_device))) { @@ -606,7 +618,6 @@ uint32_t InputDefault::joy_axis(uint32_t p_last_id, int p_device, int p_axis, co if (map.type == TYPE_AXIS) { - float val = p_value.min == 0 ? -1.0f + 2.0f * p_value.value : p_value.value; return _axis_event(p_last_id, p_device, map.index, val ); }; //printf("invalid mapping\n"); diff --git a/main/main.cpp b/main/main.cpp index 8127bba3e9..9f3b6a2f37 100644 --- a/main/main.cpp +++ b/main/main.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -56,7 +56,7 @@ #ifdef TOOLS_ENABLED #include "tools/editor/editor_node.h" #include "tools/editor/project_manager.h" -#include "tools/editor/console.h" + #include "tools/pck/pck_packer.h" #endif @@ -714,8 +714,12 @@ Error Main::setup(const char *execpath,int argc, char *argv[],bool p_second_phas } - if (rtm>=0 && rtm<3) + if (rtm>=0 && rtm<3) { + if (editor) { + rtm=OS::RENDER_THREAD_SAFE; + } OS::get_singleton()->_render_thread_mode=OS::RenderThreadMode(rtm); + } diff --git a/main/main.h b/main/main.h index 12b4411d56..bc8b18776e 100644 --- a/main/main.h +++ b/main/main.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/main/performance.cpp b/main/performance.cpp index f8c5df42d1..13ae0504f6 100644 --- a/main/performance.cpp +++ b/main/performance.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/main/performance.h b/main/performance.h index f0cd217b2b..81e42710ca 100644 --- a/main/performance.h +++ b/main/performance.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/main/splash.h b/main/splash.h index f69383cf00..832f504288 100644 --- a/main/splash.h +++ b/main/splash.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/modules/gdscript/gd_compiler.cpp b/modules/gdscript/gd_compiler.cpp index a45c79aca7..53519030fc 100644 --- a/modules/gdscript/gd_compiler.cpp +++ b/modules/gdscript/gd_compiler.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -1156,6 +1156,10 @@ Error GDCompiler::_parse_block(CodeGen& codegen,const GDParser::BlockNode *p_blo codegen.opcodes.push_back(GDFunction::OPCODE_ASSERT); codegen.opcodes.push_back(ret); } break; + case GDParser::Node::TYPE_BREAKPOINT: { + // try subblocks + codegen.opcodes.push_back(GDFunction::OPCODE_BREAKPOINT); + } break; case GDParser::Node::TYPE_LOCAL_VAR: { @@ -1214,7 +1218,7 @@ Error GDCompiler::_parse_function(GDScript *p_script,const GDParser::ClassNode * bool is_initializer=!p_for_ready && !p_func; - if (is_initializer || String(p_func->name)=="_init") { + if (is_initializer || (p_func && String(p_func->name)=="_init")) { //parse initializer for class members if (!p_func && p_class->extends_used && p_script->native.is_null()){ @@ -1249,6 +1253,7 @@ Error GDCompiler::_parse_function(GDScript *p_script,const GDParser::ClassNode * StringName func_name; if (p_func) { + if (p_func->default_values.size()) { codegen.opcodes.push_back(GDFunction::OPCODE_JUMP_TO_DEF_ARGUMENT); @@ -1342,7 +1347,7 @@ Error GDCompiler::_parse_function(GDScript *p_script,const GDParser::ClassNode * if (defarg_addr.size()) { gdfunc->default_arguments=defarg_addr; - gdfunc->_default_arg_count=defarg_addr.size(); + gdfunc->_default_arg_count=defarg_addr.size()-1; gdfunc->_default_arg_ptr=&gdfunc->default_arguments[0]; } else { gdfunc->_default_arg_count=0; diff --git a/modules/gdscript/gd_compiler.h b/modules/gdscript/gd_compiler.h index ea3e7c8b69..5bf7ec980d 100644 --- a/modules/gdscript/gd_compiler.h +++ b/modules/gdscript/gd_compiler.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/modules/gdscript/gd_editor.cpp b/modules/gdscript/gd_editor.cpp index 6255cfd86a..126a8cd1eb 100644 --- a/modules/gdscript/gd_editor.cpp +++ b/modules/gdscript/gd_editor.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/modules/gdscript/gd_functions.cpp b/modules/gdscript/gd_functions.cpp index fd92c8a9ec..e015ddb65e 100644 --- a/modules/gdscript/gd_functions.cpp +++ b/modules/gdscript/gd_functions.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -33,6 +33,8 @@ #include "gd_script.h" #include "func_ref.h" #include "os/os.h" +#include "variant_parser.h" +#include "io/marshalls.h" const char *GDFunctions::get_func_name(Function p_func) { @@ -93,11 +95,14 @@ const char *GDFunctions::get_func_name(Function p_func) { "printraw", "var2str", "str2var", + "var2bytes", + "bytes2var", "range", "load", "inst2dict", "dict2inst", "hash", + "Color8", "print_stack", "instance_from_id", }; @@ -524,6 +529,7 @@ void GDFunctions::call(Function p_func,const Variant **p_args,int p_arg_count,Va for(int i=0;i<p_arg_count;i++) { String os = p_args[i]->operator String();; + if (i==0) str=os; else @@ -607,7 +613,9 @@ void GDFunctions::call(Function p_func,const Variant **p_args,int p_arg_count,Va } break; case VAR_TO_STR: { VALIDATE_ARG_COUNT(1); - r_ret=p_args[0]->get_construct_string(); + String vars; + VariantWriter::write_to_string(*p_args[0],vars); + r_ret=vars; } break; case STR_TO_VAR: { VALIDATE_ARG_COUNT(1); @@ -618,7 +626,72 @@ void GDFunctions::call(Function p_func,const Variant **p_args,int p_arg_count,Va r_ret=Variant(); return; } - Variant::construct_from_string(*p_args[0],r_ret); + + VariantParser::StreamString ss; + ss.s=*p_args[0]; + + String errs; + int line; + Error err = VariantParser::parse(&ss,r_ret,errs,line); + + if (err!=OK) { + r_error.error=Variant::CallError::CALL_ERROR_INVALID_ARGUMENT; + r_error.argument=0; + r_error.expected=Variant::STRING; + r_ret=Variant(); + } + + } break; + case VAR_TO_BYTES: { + VALIDATE_ARG_COUNT(1); + + ByteArray barr; + int len; + Error err = encode_variant(*p_args[0],NULL,len); + if (err) { + r_error.error=Variant::CallError::CALL_ERROR_INVALID_ARGUMENT; + r_error.argument=0; + r_error.expected=Variant::NIL; + r_ret=Variant(); + return; + } + + barr.resize(len); + { + ByteArray::Write w = barr.write(); + encode_variant(*p_args[0],w.ptr(),len); + + } + r_ret=barr; + } break; + case BYTES_TO_VAR: { + VALIDATE_ARG_COUNT(1); + if (p_args[0]->get_type()!=Variant::RAW_ARRAY) { + r_error.error=Variant::CallError::CALL_ERROR_INVALID_ARGUMENT; + r_error.argument=0; + r_error.expected=Variant::RAW_ARRAY; + r_ret=Variant(); + return; + } + + ByteArray varr=*p_args[0]; + Variant ret; + { + ByteArray::Read r=varr.read(); + Error err = decode_variant(ret,r.ptr(),varr.size(),NULL); + if (err!=OK) { + ERR_PRINT("Not enough bytes for decoding.."); + r_error.error=Variant::CallError::CALL_ERROR_INVALID_ARGUMENT; + r_error.argument=0; + r_error.expected=Variant::RAW_ARRAY; + r_ret=Variant(); + return; + } + + } + + r_ret=ret; + } break; case GEN_RANGE: { @@ -920,6 +993,33 @@ void GDFunctions::call(Function p_func,const Variant **p_args,int p_arg_count,Va r_ret=p_args[0]->hash(); } break; + case COLOR8: { + + if (p_arg_count<3) { + r_error.error=Variant::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS; + r_error.argument=3; + return; + } + if (p_arg_count>4) { + r_error.error=Variant::CallError::CALL_ERROR_TOO_MANY_ARGUMENTS; + r_error.argument=4; + return; + } + + VALIDATE_ARG_NUM(0); + VALIDATE_ARG_NUM(1); + VALIDATE_ARG_NUM(2); + + Color color(*p_args[0],*p_args[1],*p_args[2]); + + if (p_arg_count==4) { + VALIDATE_ARG_NUM(3); + color.a=*p_args[3]; + } + + r_ret=color; + + } break; case PRINT_STACK: { @@ -999,6 +1099,7 @@ bool GDFunctions::is_deterministic(Function p_func) { case TYPE_CONVERT: case TYPE_OF: case TEXT_STR: + case COLOR8: // enable for debug only, otherwise not desirable - case GEN_RANGE: return true; default: @@ -1311,6 +1412,18 @@ MethodInfo GDFunctions::get_info(Function p_func) { mi.return_val.type=Variant::NIL; return mi; } break; + case VAR_TO_BYTES: { + MethodInfo mi("var2bytes",PropertyInfo(Variant::NIL,"var")); + mi.return_val.type=Variant::RAW_ARRAY; + return mi; + + } break; + case BYTES_TO_VAR: { + + MethodInfo mi("bytes2var:Variant",PropertyInfo(Variant::RAW_ARRAY,"bytes")); + mi.return_val.type=Variant::NIL; + return mi; + } break; case GEN_RANGE: { MethodInfo mi("range",PropertyInfo(Variant::NIL,"...")); @@ -1342,6 +1455,12 @@ MethodInfo GDFunctions::get_info(Function p_func) { mi.return_val.type=Variant::INT; return mi; } break; + case COLOR8: { + + MethodInfo mi("Color8",PropertyInfo(Variant::INT,"r8"),PropertyInfo(Variant::INT,"g8"),PropertyInfo(Variant::INT,"b8"),PropertyInfo(Variant::INT,"a8")); + mi.return_val.type=Variant::COLOR; + return mi; + } break; case PRINT_STACK: { MethodInfo mi("print_stack"); diff --git a/modules/gdscript/gd_functions.h b/modules/gdscript/gd_functions.h index ad35a628d5..8c88472567 100644 --- a/modules/gdscript/gd_functions.h +++ b/modules/gdscript/gd_functions.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -89,11 +89,14 @@ public: TEXT_PRINTRAW, VAR_TO_STR, STR_TO_VAR, + VAR_TO_BYTES, + BYTES_TO_VAR, GEN_RANGE, RESOURCE_LOAD, INST2DICT, DICT2INST, HASH, + COLOR8, PRINT_STACK, INSTANCE_FROM_ID, FUNC_MAX diff --git a/modules/gdscript/gd_parser.cpp b/modules/gdscript/gd_parser.cpp index 95e172e26e..c4175e048d 100644 --- a/modules/gdscript/gd_parser.cpp +++ b/modules/gdscript/gd_parser.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -75,20 +75,28 @@ bool GDParser::_enter_indent_block(BlockNode* p_block) { if (tokenizer->get_token()!=GDTokenizer::TK_NEWLINE) { - _set_error("newline expected after ':'."); - return false; + // be more python-like + int current = tab_level.back()->get(); + tab_level.push_back(current+1); + return true; + //_set_error("newline expected after ':'."); + //return false; } while(true) { if (tokenizer->get_token()!=GDTokenizer::TK_NEWLINE) { + print_line("no newline"); return false; //wtf } else if (tokenizer->get_token(1)!=GDTokenizer::TK_NEWLINE) { int indent = tokenizer->get_token_line_indent(); int current = tab_level.back()->get(); - if (indent<=current) + if (indent<=current) { + print_line("current: "+itos(current)+" indent: "+itos(indent)); + print_line("less than current"); return false; + } tab_level.push_back(indent); tokenizer->advance(); @@ -259,6 +267,13 @@ GDParser::Node* GDParser::_parse_expression(Node *p_parent,bool p_static,bool p_ constant->value=tokenizer->get_token_constant(); tokenizer->advance(); expr=constant; + } else if (tokenizer->get_token()==GDTokenizer::TK_CONST_PI) { + + //constant defined by tokenizer + ConstantNode *constant = alloc_node<ConstantNode>(); + constant->value=Math_PI; + tokenizer->advance(); + expr=constant; } else if (tokenizer->get_token()==GDTokenizer::TK_PR_PRELOAD) { //constant defined by tokenizer @@ -1588,6 +1603,7 @@ void GDParser::_parse_block(BlockNode *p_block,bool p_static) { p_block->sub_blocks.push_back(cf_if->body); if (!_enter_indent_block(cf_if->body)) { + _set_error("Expected intended block after 'if'"); p_block->end_line=tokenizer->get_token_line(); return; } @@ -1647,6 +1663,7 @@ void GDParser::_parse_block(BlockNode *p_block,bool p_static) { if (!_enter_indent_block(cf_if->body)) { + _set_error("Expected indented block after 'elif'"); p_block->end_line=tokenizer->get_token_line(); return; } @@ -1661,7 +1678,6 @@ void GDParser::_parse_block(BlockNode *p_block,bool p_static) { } else if (tokenizer->get_token()==GDTokenizer::TK_CF_ELSE) { if (tab_level.back()->get() > indent_level) { - _set_error("Invalid indent"); return; } @@ -1673,6 +1689,7 @@ void GDParser::_parse_block(BlockNode *p_block,bool p_static) { p_block->sub_blocks.push_back(cf_if->body_else); if (!_enter_indent_block(cf_if->body_else)) { + _set_error("Expected indented block after 'else'"); p_block->end_line=tokenizer->get_token_line(); return; } @@ -1713,6 +1730,7 @@ void GDParser::_parse_block(BlockNode *p_block,bool p_static) { p_block->sub_blocks.push_back(cf_while->body); if (!_enter_indent_block(cf_while->body)) { + _set_error("Expected indented block after 'while'"); p_block->end_line=tokenizer->get_token_line(); return; } @@ -1764,6 +1782,7 @@ void GDParser::_parse_block(BlockNode *p_block,bool p_static) { p_block->sub_blocks.push_back(cf_for->body); if (!_enter_indent_block(cf_for->body)) { + _set_error("Expected indented block after 'while'"); p_block->end_line=tokenizer->get_token_line(); return; } @@ -1850,6 +1869,17 @@ void GDParser::_parse_block(BlockNode *p_block,bool p_static) { return; } } break; + case GDTokenizer::TK_PR_BREAKPOINT: { + + tokenizer->advance(); + BreakpointNode *bn = alloc_node<BreakpointNode>(); + p_block->statements.push_back(bn); + + if (!_end_statement()) { + _set_error("Expected end of statement after breakpoint."); + return; + } + } break; default: { Node *expression = _parse_and_reduce_expression(p_block,p_static,false,true); @@ -2058,6 +2088,8 @@ void GDParser::_parse_class(ClassNode *p_class) { ClassNode *newclass = alloc_node<ClassNode>(); newclass->initializer = alloc_node<BlockNode>(); newclass->initializer->parent_class=newclass; + newclass->ready = alloc_node<BlockNode>(); + newclass->ready->parent_class=newclass; newclass->name=name; newclass->owner=p_class; @@ -2769,12 +2801,8 @@ void GDParser::_parse_class(ClassNode *p_class) { }; //fallthrough to var case GDTokenizer::TK_PR_ONREADY: { - if (tokenizer->get_token(-1)==GDTokenizer::TK_PR_EXPORT) { - current_export=PropertyInfo(); - _set_error("Expected 'var' (can't combine with 'onready')."); - return; - } else { - + if (token==GDTokenizer::TK_PR_ONREADY) { + //may be fallthrough from export, ignore if so tokenizer->advance(); if (tokenizer->get_token()!=GDTokenizer::TK_PR_VAR) { _set_error("Expected 'var'."); diff --git a/modules/gdscript/gd_parser.h b/modules/gdscript/gd_parser.h index 4aa5c8cfea..9ad8633968 100644 --- a/modules/gdscript/gd_parser.h +++ b/modules/gdscript/gd_parser.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -54,6 +54,7 @@ public: TYPE_CONTROL_FLOW, TYPE_LOCAL_VAR, TYPE_ASSERT, + TYPE_BREAKPOINT, TYPE_NEWLINE, }; @@ -276,6 +277,10 @@ public: AssertNode() { type=TYPE_ASSERT; } }; + struct BreakpointNode : public Node { + BreakpointNode() { type=TYPE_BREAKPOINT; } + }; + struct NewLineNode : public Node { NewLineNode() { type=TYPE_NEWLINE; } }; diff --git a/modules/gdscript/gd_pretty_print.cpp b/modules/gdscript/gd_pretty_print.cpp index 9c290eac4a..cca3cd3984 100644 --- a/modules/gdscript/gd_pretty_print.cpp +++ b/modules/gdscript/gd_pretty_print.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/modules/gdscript/gd_pretty_print.h b/modules/gdscript/gd_pretty_print.h index 998fdc53ab..0106d873d9 100644 --- a/modules/gdscript/gd_pretty_print.h +++ b/modules/gdscript/gd_pretty_print.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/modules/gdscript/gd_script.cpp b/modules/gdscript/gd_script.cpp index 70c7887766..d753a9f167 100644 --- a/modules/gdscript/gd_script.cpp +++ b/modules/gdscript/gd_script.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -33,17 +33,6 @@ #include "os/file_access.h" #include "io/file_access_encrypted.h" -/* TODO: - - *populate globals - *do checks as close to debugger as possible (but don't do debugger) - *const check plz - *check arguments and default arguments in GDFunction - -get property list in instance? - *missing opcodes - -const checks - -make thread safe - */ @@ -232,6 +221,7 @@ Variant GDFunction::call(GDInstance *p_instance, const Variant **p_args, int p_a r_err.error=Variant::CallError::CALL_ERROR_TOO_MANY_ARGUMENTS; r_err.argument=_argument_count; + return Variant(); } else if (p_argcount < _argument_count - _default_arg_count) { @@ -1077,6 +1067,14 @@ Variant GDFunction::call(GDInstance *p_instance, const Variant **p_args, int p_a ip+=2; } continue; + case OPCODE_BREAKPOINT: { +#ifdef DEBUG_ENABLED + if (ScriptDebugger::get_singleton()) { + GDScriptLanguage::get_singleton()->debug_break("Breakpoint Statement",true); + } +#endif + ip+=1; + } continue; case OPCODE_LINE: { CHECK_SPACE(2); @@ -1595,6 +1593,28 @@ void GDScript::_update_placeholder(PlaceHolderScriptInstance *p_placeholder) { }*/ #endif + +bool GDScript::get_property_default_value(const StringName& p_property, Variant &r_value) const { + +#ifdef TOOLS_ENABLED + + //for (const Map<StringName,Variant>::Element *I=member_default_values.front();I;I=I->next()) { + // print_line("\t"+String(String(I->key())+":"+String(I->get()))); + //} + const Map<StringName,Variant>::Element *E=member_default_values_cache.find(p_property); + if (E) { + r_value=E->get(); + return true; + } + + if (base_cache.is_valid()) { + return base_cache->get_property_default_value(p_property,r_value); + } +#endif + return false; + +} + ScriptInstance* GDScript::instance_create(Object *p_this) { @@ -1732,16 +1752,21 @@ bool GDScript::_update_exports() { } } - Ref<GDScript> bf = ResourceLoader::load(path); + if (path!=get_path()) { - if (bf.is_valid()) { + Ref<GDScript> bf = ResourceLoader::load(path); - //print_line("parent is: "+bf->get_path()); - base_cache=bf; - bf->inheriters_cache.insert(get_instance_ID()); + if (bf.is_valid()) { - //bf->_update_exports(p_instances,true,false); + //print_line("parent is: "+bf->get_path()); + base_cache=bf; + bf->inheriters_cache.insert(get_instance_ID()); + //bf->_update_exports(p_instances,true,false); + + } + } else { + ERR_PRINT(("Path extending itself in "+path).utf8().get_data()); } } @@ -2672,6 +2697,7 @@ void GDScriptLanguage::get_reserved_words(List<String> *p_words) const { "or", "export", "assert", + "breakpoint", "yield", "static", "float", diff --git a/modules/gdscript/gd_script.h b/modules/gdscript/gd_script.h index 952a28bdb5..cf8f762a86 100644 --- a/modules/gdscript/gd_script.h +++ b/modules/gdscript/gd_script.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -71,6 +71,7 @@ public: OPCODE_ITERATE_BEGIN, OPCODE_ITERATE, OPCODE_ASSERT, + OPCODE_BREAKPOINT, OPCODE_LINE, OPCODE_END }; @@ -351,6 +352,8 @@ public: Vector<uint8_t> get_as_byte_code() const; + bool get_property_default_value(const StringName& p_property,Variant& r_value) const; + virtual ScriptLanguage *get_language() const; GDScript(); diff --git a/modules/gdscript/gd_tokenizer.cpp b/modules/gdscript/gd_tokenizer.cpp index c732c00b82..377ef06694 100644 --- a/modules/gdscript/gd_tokenizer.cpp +++ b/modules/gdscript/gd_tokenizer.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -98,6 +98,7 @@ const char* GDTokenizer::token_names[TK_MAX]={ "assert", "yield", "signal", +"breakpoint", "'['", "']'", "'{'", @@ -110,6 +111,7 @@ const char* GDTokenizer::token_names[TK_MAX]={ "'?'", "':'", "'\\n'", +"PI", "Error", "EOF", "Cursor"}; @@ -259,6 +261,7 @@ void GDTokenizerText::_advance() { } INCPOS(1); + line++; while(GETCHAR(0)==' ' || GETCHAR(0)=='\t') { INCPOS(1); @@ -861,6 +864,7 @@ void GDTokenizerText::_advance() { {TK_PR_ASSERT,"assert"}, {TK_PR_YIELD,"yield"}, {TK_PR_SIGNAL,"signal"}, + {TK_PR_BREAKPOINT,"breakpoint"}, {TK_PR_CONST,"const"}, //controlflow {TK_CF_IF,"if"}, @@ -875,6 +879,7 @@ void GDTokenizerText::_advance() { {TK_CF_RETURN,"return"}, {TK_CF_PASS,"pass"}, {TK_SELF,"self"}, + {TK_CONST_PI,"PI"}, {TK_ERROR,NULL} }; @@ -1041,7 +1046,7 @@ void GDTokenizerText::advance(int p_amount) { ////////////////////////////////////////////////////////////////////////////////////////////////////// -#define BYTECODE_VERSION 6 +#define BYTECODE_VERSION 10 Error GDTokenizerBuffer::set_code_buffer(const Vector<uint8_t> & p_buffer) { diff --git a/modules/gdscript/gd_tokenizer.h b/modules/gdscript/gd_tokenizer.h index 3c0107cea2..aaff573090 100644 --- a/modules/gdscript/gd_tokenizer.h +++ b/modules/gdscript/gd_tokenizer.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -106,6 +106,7 @@ public: TK_PR_ASSERT, TK_PR_YIELD, TK_PR_SIGNAL, + TK_PR_BREAKPOINT, TK_BRACKET_OPEN, TK_BRACKET_CLOSE, TK_CURLY_BRACKET_OPEN, @@ -118,6 +119,7 @@ public: TK_QUESTION_MARK, TK_COLON, TK_NEWLINE, + TK_CONST_PI, TK_ERROR, TK_EOF, TK_CURSOR, //used for code completion diff --git a/modules/gdscript/register_types.cpp b/modules/gdscript/register_types.cpp index 4470b7ca0c..2aea494f39 100644 --- a/modules/gdscript/register_types.cpp +++ b/modules/gdscript/register_types.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /*************************************************/ /* Source code within this file is: */ -/* (c) 2007-2010 Juan Linietsky, Ariel Manzur */ +/* (c) 2007-2016 Juan Linietsky, Ariel Manzur */ /* All Rights Reserved. */ /*************************************************/ diff --git a/modules/gdscript/register_types.h b/modules/gdscript/register_types.h index 9eb5d1846b..aed11cd1d4 100644 --- a/modules/gdscript/register_types.h +++ b/modules/gdscript/register_types.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/modules/gridmap/grid_map.cpp b/modules/gridmap/grid_map.cpp index 423c272ee7..7d463b13d4 100644 --- a/modules/gridmap/grid_map.cpp +++ b/modules/gridmap/grid_map.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/modules/gridmap/grid_map.h b/modules/gridmap/grid_map.h index 9d3b1dcf95..66d3e6b44a 100644 --- a/modules/gridmap/grid_map.h +++ b/modules/gridmap/grid_map.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/modules/gridmap/grid_map_editor_plugin.cpp b/modules/gridmap/grid_map_editor_plugin.cpp index e4559ca100..6043807db3 100644 --- a/modules/gridmap/grid_map_editor_plugin.cpp +++ b/modules/gridmap/grid_map_editor_plugin.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/modules/gridmap/grid_map_editor_plugin.h b/modules/gridmap/grid_map_editor_plugin.h index 03b2d4226e..fc43866ef3 100644 --- a/modules/gridmap/grid_map_editor_plugin.h +++ b/modules/gridmap/grid_map_editor_plugin.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/modules/gridmap/register_types.cpp b/modules/gridmap/register_types.cpp index 2bc440759d..9dcc04b22a 100644 --- a/modules/gridmap/register_types.cpp +++ b/modules/gridmap/register_types.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/modules/gridmap/register_types.h b/modules/gridmap/register_types.h index 326d7acf24..7b5c10f9e5 100644 --- a/modules/gridmap/register_types.h +++ b/modules/gridmap/register_types.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/AndroidManifest.xml.template b/platform/android/AndroidManifest.xml.template index c95c86c060..02645aff7f 100644 --- a/platform/android/AndroidManifest.xml.template +++ b/platform/android/AndroidManifest.xml.template @@ -3,7 +3,7 @@ package="com.godot.game" android:versionCode="1" android:versionName="1.0" - android:installLocation="preferExternal" + android:installLocation="auto" > <supports-screens android:smallScreens="true" android:normalScreens="true" diff --git a/platform/android/android_native_app_glue.h b/platform/android/android_native_app_glue.h index f5ba27ae66..3e7a4ea7a0 100644 --- a/platform/android/android_native_app_glue.h +++ b/platform/android/android_native_app_glue.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/audio_driver_jandroid.cpp b/platform/android/audio_driver_jandroid.cpp index 1a3a1cb563..1ce70673b9 100644 --- a/platform/android/audio_driver_jandroid.cpp +++ b/platform/android/audio_driver_jandroid.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/audio_driver_jandroid.h b/platform/android/audio_driver_jandroid.h index bf8584051d..f79057efe5 100644 --- a/platform/android/audio_driver_jandroid.h +++ b/platform/android/audio_driver_jandroid.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/audio_driver_opensl.cpp b/platform/android/audio_driver_opensl.cpp index 761bef27aa..a908f6193e 100644 --- a/platform/android/audio_driver_opensl.cpp +++ b/platform/android/audio_driver_opensl.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/audio_driver_opensl.h b/platform/android/audio_driver_opensl.h index e9d7c7a7ea..1b04f32fd2 100644 --- a/platform/android/audio_driver_opensl.h +++ b/platform/android/audio_driver_opensl.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/dir_access_android.cpp b/platform/android/dir_access_android.cpp index ca1e58da3f..85df5dc37a 100644 --- a/platform/android/dir_access_android.cpp +++ b/platform/android/dir_access_android.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/dir_access_android.h b/platform/android/dir_access_android.h index cbbcdb71bb..9477ca48fd 100644 --- a/platform/android/dir_access_android.h +++ b/platform/android/dir_access_android.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/dir_access_jandroid.cpp b/platform/android/dir_access_jandroid.cpp index 2b5fc6a50a..67d1fd6956 100644 --- a/platform/android/dir_access_jandroid.cpp +++ b/platform/android/dir_access_jandroid.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/dir_access_jandroid.h b/platform/android/dir_access_jandroid.h index 7b6242ca32..356828dcc1 100644 --- a/platform/android/dir_access_jandroid.h +++ b/platform/android/dir_access_jandroid.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/file_access_android.cpp b/platform/android/file_access_android.cpp index ff70d5ae76..885c0f3806 100644 --- a/platform/android/file_access_android.cpp +++ b/platform/android/file_access_android.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/file_access_android.h b/platform/android/file_access_android.h index 506c2c023f..3fcd7836c3 100644 --- a/platform/android/file_access_android.h +++ b/platform/android/file_access_android.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/file_access_jandroid.cpp b/platform/android/file_access_jandroid.cpp index be38d806b2..b1b758edb1 100644 --- a/platform/android/file_access_jandroid.cpp +++ b/platform/android/file_access_jandroid.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/file_access_jandroid.h b/platform/android/file_access_jandroid.h index 13ac4e17b8..d576af93d6 100644 --- a/platform/android/file_access_jandroid.h +++ b/platform/android/file_access_jandroid.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/godot_android.cpp b/platform/android/godot_android.cpp index 388ff06c10..b645847d40 100644 --- a/platform/android/godot_android.cpp +++ b/platform/android/godot_android.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java/src/com/android/godot/Dictionary.java b/platform/android/java/src/com/android/godot/Dictionary.java index 4ed12f5818..0536efcd0e 100644 --- a/platform/android/java/src/com/android/godot/Dictionary.java +++ b/platform/android/java/src/com/android/godot/Dictionary.java @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java/src/com/android/godot/Godot.java b/platform/android/java/src/com/android/godot/Godot.java index 4c5a313576..e104b2b8b6 100644 --- a/platform/android/java/src/com/android/godot/Godot.java +++ b/platform/android/java/src/com/android/godot/Godot.java @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java/src/com/android/godot/GodotIO.java b/platform/android/java/src/com/android/godot/GodotIO.java index a7dc0c2f75..7e26fdce5f 100644 --- a/platform/android/java/src/com/android/godot/GodotIO.java +++ b/platform/android/java/src/com/android/godot/GodotIO.java @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java/src/com/android/godot/GodotLib.java b/platform/android/java/src/com/android/godot/GodotLib.java index 3d870b3b1f..4633b55021 100644 --- a/platform/android/java/src/com/android/godot/GodotLib.java +++ b/platform/android/java/src/com/android/godot/GodotLib.java @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java/src/com/android/godot/GodotView.java b/platform/android/java/src/com/android/godot/GodotView.java index bc249d46c6..24dc83a7d9 100644 --- a/platform/android/java/src/com/android/godot/GodotView.java +++ b/platform/android/java/src/com/android/godot/GodotView.java @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java_glue.cpp b/platform/android/java_glue.cpp index 2cc74c3bb0..4c0c9ed6dc 100644 --- a/platform/android/java_glue.cpp +++ b/platform/android/java_glue.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java_glue.h b/platform/android/java_glue.h index e22b6775d8..0eae4cf418 100644 --- a/platform/android/java_glue.h +++ b/platform/android/java_glue.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/os_android.cpp b/platform/android/os_android.cpp index e5d11bef69..207e4499bc 100644 --- a/platform/android/os_android.cpp +++ b/platform/android/os_android.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/os_android.h b/platform/android/os_android.h index 94c6250ae8..3e42db8fb1 100644 --- a/platform/android/os_android.h +++ b/platform/android/os_android.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/platform_config.h b/platform/android/platform_config.h index 1e7d066bb9..143f16c1fa 100644 --- a/platform/android/platform_config.h +++ b/platform/android/platform_config.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/thread_jandroid.cpp b/platform/android/thread_jandroid.cpp index 9314a1c013..1425e23c73 100644 --- a/platform/android/thread_jandroid.cpp +++ b/platform/android/thread_jandroid.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/thread_jandroid.h b/platform/android/thread_jandroid.h index 051f4e2c3d..c8ad6c8735 100644 --- a/platform/android/thread_jandroid.h +++ b/platform/android/thread_jandroid.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/bb10/audio_driver_bb10.cpp b/platform/bb10/audio_driver_bb10.cpp index f12625d3b8..ef8adaf061 100644 --- a/platform/bb10/audio_driver_bb10.cpp +++ b/platform/bb10/audio_driver_bb10.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/bb10/audio_driver_bb10.h b/platform/bb10/audio_driver_bb10.h index 82774bc533..0148448511 100644 --- a/platform/bb10/audio_driver_bb10.h +++ b/platform/bb10/audio_driver_bb10.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/bb10/bbutil.h b/platform/bb10/bbutil.h index 8df513cb7d..bc422cd9b9 100644 --- a/platform/bb10/bbutil.h +++ b/platform/bb10/bbutil.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/bb10/godot_bb10.cpp b/platform/bb10/godot_bb10.cpp index f7e154d647..cba9d200cb 100644 --- a/platform/bb10/godot_bb10.cpp +++ b/platform/bb10/godot_bb10.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/bb10/os_bb10.cpp b/platform/bb10/os_bb10.cpp index c8e7ae561e..d2a350cf83 100644 --- a/platform/bb10/os_bb10.cpp +++ b/platform/bb10/os_bb10.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/bb10/os_bb10.h b/platform/bb10/os_bb10.h index 28149c15b5..a0481d1190 100644 --- a/platform/bb10/os_bb10.h +++ b/platform/bb10/os_bb10.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/bb10/payment_service.cpp b/platform/bb10/payment_service.cpp index f01230796f..77ec122b3b 100644 --- a/platform/bb10/payment_service.cpp +++ b/platform/bb10/payment_service.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/bb10/payment_service.h b/platform/bb10/payment_service.h index 5036ca6660..856b8df306 100644 --- a/platform/bb10/payment_service.h +++ b/platform/bb10/payment_service.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/bb10/platform_config.h b/platform/bb10/platform_config.h index 38fc934ae4..143f16c1fa 100644 --- a/platform/bb10/platform_config.h +++ b/platform/bb10/platform_config.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/flash/dir_access_flash.cpp b/platform/flash/dir_access_flash.cpp index 4b8992f9d6..443242fd99 100644 --- a/platform/flash/dir_access_flash.cpp +++ b/platform/flash/dir_access_flash.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /*************************************************/ /* Source code within this file is: */ -/* (c) 2007-2010 Juan Linietsky, Ariel Manzur */ +/* (c) 2007-2016 Juan Linietsky, Ariel Manzur */ /* All Rights Reserved. */ /*************************************************/ diff --git a/platform/flash/dir_access_flash.h b/platform/flash/dir_access_flash.h index 1378a6e56f..482120775d 100644 --- a/platform/flash/dir_access_flash.h +++ b/platform/flash/dir_access_flash.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /*************************************************/ /* Source code within this file is: */ -/* (c) 2007-2010 Juan Linietsky, Ariel Manzur */ +/* (c) 2007-2016 Juan Linietsky, Ariel Manzur */ /* All Rights Reserved. */ /*************************************************/ diff --git a/platform/flash/rasterizer_flash.cpp b/platform/flash/rasterizer_flash.cpp index 121baa333c..a36890e3d8 100644 --- a/platform/flash/rasterizer_flash.cpp +++ b/platform/flash/rasterizer_flash.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /*************************************************/ /* Source code within this file is: */ -/* (c) 2007-2010 Juan Linietsky, Ariel Manzur */ +/* (c) 2007-2016 Juan Linietsky, Ariel Manzur */ /* All Rights Reserved. */ /*************************************************/ diff --git a/platform/flash/rasterizer_flash.h b/platform/flash/rasterizer_flash.h index 1a2c540faa..1caf7f2c44 100644 --- a/platform/flash/rasterizer_flash.h +++ b/platform/flash/rasterizer_flash.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /*************************************************/ /* Source code within this file is: */ -/* (c) 2007-2010 Juan Linietsky, Ariel Manzur */ +/* (c) 2007-2016 Juan Linietsky, Ariel Manzur */ /* All Rights Reserved. */ /*************************************************/ diff --git a/platform/haiku/audio_driver_media_kit.cpp b/platform/haiku/audio_driver_media_kit.cpp index 3fabe4f96f..96fd868a81 100644 --- a/platform/haiku/audio_driver_media_kit.cpp +++ b/platform/haiku/audio_driver_media_kit.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/haiku/audio_driver_media_kit.h b/platform/haiku/audio_driver_media_kit.h index a23ec447f1..cdaf602831 100644 --- a/platform/haiku/audio_driver_media_kit.h +++ b/platform/haiku/audio_driver_media_kit.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/Appirater.h b/platform/iphone/Appirater.h index f0bf2c01d5..6ff25532f7 100644 --- a/platform/iphone/Appirater.h +++ b/platform/iphone/Appirater.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/app_delegate.h b/platform/iphone/app_delegate.h index 0d20f886cc..54bfe78cf7 100644 --- a/platform/iphone/app_delegate.h +++ b/platform/iphone/app_delegate.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/app_delegate.mm b/platform/iphone/app_delegate.mm index e5bd7a96b4..8a3dfe0623 100644 --- a/platform/iphone/app_delegate.mm +++ b/platform/iphone/app_delegate.mm @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/audio_driver_iphone.cpp b/platform/iphone/audio_driver_iphone.cpp index a95cb436a7..0916c31f36 100644 --- a/platform/iphone/audio_driver_iphone.cpp +++ b/platform/iphone/audio_driver_iphone.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/audio_driver_iphone.h b/platform/iphone/audio_driver_iphone.h index 5d406940a3..0b143adf94 100644 --- a/platform/iphone/audio_driver_iphone.h +++ b/platform/iphone/audio_driver_iphone.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/game_center.h b/platform/iphone/game_center.h index 8f180d1638..62477a0da2 100644 --- a/platform/iphone/game_center.h +++ b/platform/iphone/game_center.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/game_center.mm b/platform/iphone/game_center.mm index 4cb7a20a7f..3756b58699 100644 --- a/platform/iphone/game_center.mm +++ b/platform/iphone/game_center.mm @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/gl_view.h b/platform/iphone/gl_view.h index ca2d1d25ae..e69ddc839a 100755 --- a/platform/iphone/gl_view.h +++ b/platform/iphone/gl_view.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/gl_view.mm b/platform/iphone/gl_view.mm index f19e16f3f6..88361e87e4 100755 --- a/platform/iphone/gl_view.mm +++ b/platform/iphone/gl_view.mm @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/godot_iphone.cpp b/platform/iphone/godot_iphone.cpp index f0cb929429..2ecfe1545e 100644 --- a/platform/iphone/godot_iphone.cpp +++ b/platform/iphone/godot_iphone.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/icloud.h b/platform/iphone/icloud.h index ca21f62ba1..c772555835 100644 --- a/platform/iphone/icloud.h +++ b/platform/iphone/icloud.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/icloud.mm b/platform/iphone/icloud.mm index 518385992d..449670667f 100644 --- a/platform/iphone/icloud.mm +++ b/platform/iphone/icloud.mm @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/in_app_store.h b/platform/iphone/in_app_store.h index 585cd19538..bd4215231e 100644 --- a/platform/iphone/in_app_store.h +++ b/platform/iphone/in_app_store.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/in_app_store.mm b/platform/iphone/in_app_store.mm index f689123c81..fec007b7b6 100644 --- a/platform/iphone/in_app_store.mm +++ b/platform/iphone/in_app_store.mm @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/os_iphone.cpp b/platform/iphone/os_iphone.cpp index 0bc8378662..b60da43374 100644 --- a/platform/iphone/os_iphone.cpp +++ b/platform/iphone/os_iphone.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/os_iphone.h b/platform/iphone/os_iphone.h index 06a67b0cfd..631c9d6452 100644 --- a/platform/iphone/os_iphone.h +++ b/platform/iphone/os_iphone.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/platform_config.h b/platform/iphone/platform_config.h index d18ef437b0..e40f670185 100644 --- a/platform/iphone/platform_config.h +++ b/platform/iphone/platform_config.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/rasterizer_iphone.cpp b/platform/iphone/rasterizer_iphone.cpp index d2a0777af8..29364d091a 100644 --- a/platform/iphone/rasterizer_iphone.cpp +++ b/platform/iphone/rasterizer_iphone.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/rasterizer_iphone.h b/platform/iphone/rasterizer_iphone.h index 2a630e597a..add656b190 100644 --- a/platform/iphone/rasterizer_iphone.h +++ b/platform/iphone/rasterizer_iphone.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/sem_iphone.cpp b/platform/iphone/sem_iphone.cpp index 36baa40427..e9c54a002e 100644 --- a/platform/iphone/sem_iphone.cpp +++ b/platform/iphone/sem_iphone.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/sem_iphone.h b/platform/iphone/sem_iphone.h index 7a57b5dd99..bfeaf244e5 100644 --- a/platform/iphone/sem_iphone.h +++ b/platform/iphone/sem_iphone.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/view_controller.h b/platform/iphone/view_controller.h index 0cee2f6fbf..52c8ac9953 100644 --- a/platform/iphone/view_controller.h +++ b/platform/iphone/view_controller.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/view_controller.mm b/platform/iphone/view_controller.mm index f98fb7c355..647ded30a7 100644 --- a/platform/iphone/view_controller.mm +++ b/platform/iphone/view_controller.mm @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/javascript/audio_driver_javascript.cpp b/platform/javascript/audio_driver_javascript.cpp index cc053cf136..1b949e64f9 100644 --- a/platform/javascript/audio_driver_javascript.cpp +++ b/platform/javascript/audio_driver_javascript.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/javascript/audio_driver_javascript.h b/platform/javascript/audio_driver_javascript.h index 0356ca87f9..c674a8566e 100644 --- a/platform/javascript/audio_driver_javascript.h +++ b/platform/javascript/audio_driver_javascript.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/javascript/export/export.cpp b/platform/javascript/export/export.cpp index acbcbb4652..c769d2082a 100644 --- a/platform/javascript/export/export.cpp +++ b/platform/javascript/export/export.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/javascript/export/export.h b/platform/javascript/export/export.h index a126675983..2105141e58 100644 --- a/platform/javascript/export/export.h +++ b/platform/javascript/export/export.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/javascript/javascript_main.cpp b/platform/javascript/javascript_main.cpp index fb87dc848e..e66110b655 100644 --- a/platform/javascript/javascript_main.cpp +++ b/platform/javascript/javascript_main.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/javascript/os_javascript.cpp b/platform/javascript/os_javascript.cpp index ae97bf990b..7bb47881a3 100644 --- a/platform/javascript/os_javascript.cpp +++ b/platform/javascript/os_javascript.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/javascript/os_javascript.h b/platform/javascript/os_javascript.h index 1e925fb8df..61eecd8f32 100644 --- a/platform/javascript/os_javascript.h +++ b/platform/javascript/os_javascript.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/javascript/platform_config.h b/platform/javascript/platform_config.h index 1e7d066bb9..143f16c1fa 100644 --- a/platform/javascript/platform_config.h +++ b/platform/javascript/platform_config.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/nacl/audio_driver_nacl.cpp b/platform/nacl/audio_driver_nacl.cpp index 27197ad2b2..dac9521487 100644 --- a/platform/nacl/audio_driver_nacl.cpp +++ b/platform/nacl/audio_driver_nacl.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/nacl/audio_driver_nacl.h b/platform/nacl/audio_driver_nacl.h index be5a4cba67..d14e60717a 100644 --- a/platform/nacl/audio_driver_nacl.h +++ b/platform/nacl/audio_driver_nacl.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/nacl/context_gl_nacl.cpp b/platform/nacl/context_gl_nacl.cpp index 8ba3fe49d2..ce2f25b69f 100644 --- a/platform/nacl/context_gl_nacl.cpp +++ b/platform/nacl/context_gl_nacl.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/nacl/context_gl_nacl.h b/platform/nacl/context_gl_nacl.h index 18da070e35..82b9ba0775 100644 --- a/platform/nacl/context_gl_nacl.h +++ b/platform/nacl/context_gl_nacl.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/nacl/geturl_handler.cpp b/platform/nacl/geturl_handler.cpp index 40583891a9..6be82f3f5a 100644 --- a/platform/nacl/geturl_handler.cpp +++ b/platform/nacl/geturl_handler.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/nacl/geturl_handler.h b/platform/nacl/geturl_handler.h index 901210febd..c310ed942d 100644 --- a/platform/nacl/geturl_handler.h +++ b/platform/nacl/geturl_handler.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/nacl/godot_module.cpp b/platform/nacl/godot_module.cpp index 490edf62cd..5c558f5ece 100644 --- a/platform/nacl/godot_module.cpp +++ b/platform/nacl/godot_module.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/nacl/godot_nacl.cpp b/platform/nacl/godot_nacl.cpp index 7302a0b5d5..d8447390c1 100644 --- a/platform/nacl/godot_nacl.cpp +++ b/platform/nacl/godot_nacl.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/nacl/nacl_keycodes.h b/platform/nacl/nacl_keycodes.h index b8ff5874cf..45dba075db 100644 --- a/platform/nacl/nacl_keycodes.h +++ b/platform/nacl/nacl_keycodes.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/nacl/opengl_context.cpp b/platform/nacl/opengl_context.cpp index 285e8df9ce..ae72e4ddbb 100644 --- a/platform/nacl/opengl_context.cpp +++ b/platform/nacl/opengl_context.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/nacl/opengl_context.h b/platform/nacl/opengl_context.h index 6c73873f4b..f03a4b3e53 100644 --- a/platform/nacl/opengl_context.h +++ b/platform/nacl/opengl_context.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/nacl/os_nacl.cpp b/platform/nacl/os_nacl.cpp index b282209d72..43f6bd9c01 100644 --- a/platform/nacl/os_nacl.cpp +++ b/platform/nacl/os_nacl.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/nacl/os_nacl.h b/platform/nacl/os_nacl.h index e033abb68d..689aa07e20 100644 --- a/platform/nacl/os_nacl.h +++ b/platform/nacl/os_nacl.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/nacl/pepper_main.cpp b/platform/nacl/pepper_main.cpp index 406d84419b..fe10db19a9 100644 --- a/platform/nacl/pepper_main.cpp +++ b/platform/nacl/pepper_main.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/nacl/platform_config.h b/platform/nacl/platform_config.h index 1e7d066bb9..143f16c1fa 100644 --- a/platform/nacl/platform_config.h +++ b/platform/nacl/platform_config.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/osx/audio_driver_osx.cpp b/platform/osx/audio_driver_osx.cpp index 6904b7a398..a74303e6c2 100644 --- a/platform/osx/audio_driver_osx.cpp +++ b/platform/osx/audio_driver_osx.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/osx/audio_driver_osx.h b/platform/osx/audio_driver_osx.h index bcf6b23864..92893c64dc 100644 --- a/platform/osx/audio_driver_osx.h +++ b/platform/osx/audio_driver_osx.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/osx/context_gl_osx.cpp b/platform/osx/context_gl_osx.cpp index f856e1e4a8..df1c14c643 100644 --- a/platform/osx/context_gl_osx.cpp +++ b/platform/osx/context_gl_osx.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/osx/context_gl_osx.h b/platform/osx/context_gl_osx.h index 770ec74737..4a94c20c00 100644 --- a/platform/osx/context_gl_osx.h +++ b/platform/osx/context_gl_osx.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/osx/dir_access_osx.h b/platform/osx/dir_access_osx.h index abd66cbba8..caeeaf643c 100644 --- a/platform/osx/dir_access_osx.h +++ b/platform/osx/dir_access_osx.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/osx/dir_access_osx.mm b/platform/osx/dir_access_osx.mm index cc7db44929..e345bea60a 100644 --- a/platform/osx/dir_access_osx.mm +++ b/platform/osx/dir_access_osx.mm @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/osx/godot_main_osx.mm b/platform/osx/godot_main_osx.mm index 92fa6ddbc2..391fd1f74a 100644 --- a/platform/osx/godot_main_osx.mm +++ b/platform/osx/godot_main_osx.mm @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/osx/godot_osx.h b/platform/osx/godot_osx.h index 270ba9966f..de363d8483 100644 --- a/platform/osx/godot_osx.h +++ b/platform/osx/godot_osx.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/osx/godot_osx.mm b/platform/osx/godot_osx.mm index 39119393ff..0c32016216 100644 --- a/platform/osx/godot_osx.mm +++ b/platform/osx/godot_osx.mm @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/osx/os_osx.h b/platform/osx/os_osx.h index e8277688ac..a1fd34def7 100644 --- a/platform/osx/os_osx.h +++ b/platform/osx/os_osx.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/osx/os_osx.mm b/platform/osx/os_osx.mm index 5a06d4b0e7..2690ee3ba9 100644 --- a/platform/osx/os_osx.mm +++ b/platform/osx/os_osx.mm @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -1056,6 +1056,33 @@ void OS_OSX::initialize(const VideoMode& p_desired,int p_video_driver,int p_audi void OS_OSX::finalize() { CFNotificationCenterRemoveObserver(CFNotificationCenterGetDistributedCenter(), NULL, kTISNotifySelectedKeyboardInputSourceChanged, NULL); + delete_main_loop(); + + spatial_sound_server->finish(); + memdelete(spatial_sound_server); + spatial_sound_2d_server->finish(); + memdelete(spatial_sound_2d_server); + + + memdelete(input); + + memdelete(sample_manager); + + audio_server->finish(); + memdelete(audio_server); + + visual_server->finish(); + memdelete(visual_server); + memdelete(rasterizer); + + physics_server->finish(); + memdelete(physics_server); + + physics_2d_server->finish(); + memdelete(physics_2d_server); + + screens.clear(); + } @@ -1068,6 +1095,8 @@ void OS_OSX::set_main_loop( MainLoop * p_main_loop ) { void OS_OSX::delete_main_loop() { + if (!main_loop) + return; memdelete(main_loop); main_loop=NULL; } diff --git a/platform/osx/platform_config.h b/platform/osx/platform_config.h index 6a1e9c8bae..085f13df73 100644 --- a/platform/osx/platform_config.h +++ b/platform/osx/platform_config.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/osx/sem_osx.cpp b/platform/osx/sem_osx.cpp index be70bedf84..6909097fec 100644 --- a/platform/osx/sem_osx.cpp +++ b/platform/osx/sem_osx.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/osx/sem_osx.h b/platform/osx/sem_osx.h index 65bed7397f..ec5ddac4e0 100644 --- a/platform/osx/sem_osx.h +++ b/platform/osx/sem_osx.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/server/godot_server.cpp b/platform/server/godot_server.cpp index 41e48302c4..db6c13633d 100644 --- a/platform/server/godot_server.cpp +++ b/platform/server/godot_server.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/server/os_server.cpp b/platform/server/os_server.cpp index 8b831140d6..f042318f78 100644 --- a/platform/server/os_server.cpp +++ b/platform/server/os_server.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/server/os_server.h b/platform/server/os_server.h index b3410f7955..2487c7b3fb 100644 --- a/platform/server/os_server.h +++ b/platform/server/os_server.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/server/platform_config.h b/platform/server/platform_config.h index 43dda9e64e..72b10a0fb2 100644 --- a/platform/server/platform_config.h +++ b/platform/server/platform_config.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/windows/context_gl_win.cpp b/platform/windows/context_gl_win.cpp index 5a9c8edc63..e671101432 100644 --- a/platform/windows/context_gl_win.cpp +++ b/platform/windows/context_gl_win.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/windows/context_gl_win.h b/platform/windows/context_gl_win.h index 5397676c8e..af15ad2659 100644 --- a/platform/windows/context_gl_win.h +++ b/platform/windows/context_gl_win.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/windows/ctxgl_procaddr.cpp b/platform/windows/ctxgl_procaddr.cpp index 6e5f53eb96..1072197f89 100644 --- a/platform/windows/ctxgl_procaddr.cpp +++ b/platform/windows/ctxgl_procaddr.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/windows/ctxgl_procaddr.h b/platform/windows/ctxgl_procaddr.h index 916b480639..2118e20e02 100644 --- a/platform/windows/ctxgl_procaddr.h +++ b/platform/windows/ctxgl_procaddr.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/windows/export/export.cpp b/platform/windows/export/export.cpp index 9cfd475091..899edde087 100644 --- a/platform/windows/export/export.cpp +++ b/platform/windows/export/export.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/windows/godot_win.cpp b/platform/windows/godot_win.cpp index fe39051670..fa7989c726 100644 --- a/platform/windows/godot_win.cpp +++ b/platform/windows/godot_win.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/windows/joystick.cpp b/platform/windows/joystick.cpp index bda092de53..f4fb09820f 100644 --- a/platform/windows/joystick.cpp +++ b/platform/windows/joystick.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/windows/joystick.h b/platform/windows/joystick.h index 4c706b3766..332e86fbb8 100644 --- a/platform/windows/joystick.h +++ b/platform/windows/joystick.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -44,6 +44,9 @@ if(x != NULL) \ } #endif +#ifndef XUSER_MAX_COUNT +#define XUSER_MAX_COUNT 4 +#endif class joystick_windows { diff --git a/platform/windows/key_mapping_win.cpp b/platform/windows/key_mapping_win.cpp index f07b7c6eaa..07d5f32253 100644 --- a/platform/windows/key_mapping_win.cpp +++ b/platform/windows/key_mapping_win.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/windows/key_mapping_win.h b/platform/windows/key_mapping_win.h index 288fcdd8de..da649d0115 100644 --- a/platform/windows/key_mapping_win.h +++ b/platform/windows/key_mapping_win.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/windows/lang_table.h b/platform/windows/lang_table.h index bfdf2b6ebe..c9551b2d38 100644 --- a/platform/windows/lang_table.h +++ b/platform/windows/lang_table.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/windows/os_windows.cpp b/platform/windows/os_windows.cpp index 1eef643579..95bfa2ea94 100644 --- a/platform/windows/os_windows.cpp +++ b/platform/windows/os_windows.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/windows/os_windows.h b/platform/windows/os_windows.h index 977e25f2d2..dfa2b40595 100644 --- a/platform/windows/os_windows.h +++ b/platform/windows/os_windows.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/windows/platform_config.h b/platform/windows/platform_config.h index e6b561552e..55f6b5547e 100644 --- a/platform/windows/platform_config.h +++ b/platform/windows/platform_config.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/windows/stream_peer_winsock.cpp b/platform/windows/stream_peer_winsock.cpp index 5bc3e34107..fcf0cb1640 100644 --- a/platform/windows/stream_peer_winsock.cpp +++ b/platform/windows/stream_peer_winsock.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/windows/stream_peer_winsock.h b/platform/windows/stream_peer_winsock.h index 5dd836aa0c..bbff661490 100644 --- a/platform/windows/stream_peer_winsock.h +++ b/platform/windows/stream_peer_winsock.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/windows/tcp_server_winsock.cpp b/platform/windows/tcp_server_winsock.cpp index cc689d9dcf..dd1cf43f3b 100644 --- a/platform/windows/tcp_server_winsock.cpp +++ b/platform/windows/tcp_server_winsock.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/windows/tcp_server_winsock.h b/platform/windows/tcp_server_winsock.h index 2516123908..bd6a05c74d 100644 --- a/platform/windows/tcp_server_winsock.h +++ b/platform/windows/tcp_server_winsock.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/winrt/os_winrt.cpp b/platform/winrt/os_winrt.cpp index 24be2f47e7..7c4b2dc661 100644 --- a/platform/winrt/os_winrt.cpp +++ b/platform/winrt/os_winrt.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/winrt/os_winrt.h b/platform/winrt/os_winrt.h index 5719426f9f..3fbb4a4c1b 100644 --- a/platform/winrt/os_winrt.h +++ b/platform/winrt/os_winrt.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/x11/context_gl_x11.cpp b/platform/x11/context_gl_x11.cpp index 3db1f6da25..89bd5f58ff 100644 --- a/platform/x11/context_gl_x11.cpp +++ b/platform/x11/context_gl_x11.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/x11/context_gl_x11.h b/platform/x11/context_gl_x11.h index 8b81db9160..56404d0fae 100644 --- a/platform/x11/context_gl_x11.h +++ b/platform/x11/context_gl_x11.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/x11/godot_x11.cpp b/platform/x11/godot_x11.cpp index f90d40fa5c..ee83da25c1 100644 --- a/platform/x11/godot_x11.cpp +++ b/platform/x11/godot_x11.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/x11/joystick_linux.cpp b/platform/x11/joystick_linux.cpp index cc806f6f78..6eb3671bc0 100644 --- a/platform/x11/joystick_linux.cpp +++ b/platform/x11/joystick_linux.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -45,15 +45,20 @@ static const char* ignore_str = "/dev/input/js"; joystick_linux::Joystick::Joystick() { fd = -1; dpad = 0; + dev = NULL; + devpath = ""; } void joystick_linux::Joystick::reset() { - num_buttons = 0; - num_axes = 0; dpad = 0; fd = -1; + + InputDefault::JoyAxis jx; + jx.min = -1; + jx.value = 0.0f; for (int i=0; i < MAX_ABS; i++) { abs_map[i] = -1; + curr_axis[i] = jx; } } @@ -225,20 +230,23 @@ static String _hex_str(uint8_t p_byte) { void joystick_linux::setup_joystick_properties(int p_id) { Joystick* joy = &joysticks[p_id]; - libevdev* dev = joy->dev; + + int num_buttons = 0; + int num_axes = 0; + for (int i = BTN_JOYSTICK; i < KEY_MAX; ++i) { if (libevdev_has_event_code(dev, EV_KEY, i)) { - joy->key_map[i] = joy->num_buttons++; + joy->key_map[i] = num_buttons++; } } for (int i = BTN_MISC; i < BTN_JOYSTICK; ++i) { if (libevdev_has_event_code(dev, EV_KEY, i)) { - joy->key_map[i] = joy->num_buttons++; + joy->key_map[i] = num_buttons++; } } for (int i = 0; i < ABS_MISC; ++i) { @@ -249,7 +257,7 @@ void joystick_linux::setup_joystick_properties(int p_id) { } if (libevdev_has_event_code(dev, EV_ABS, i)) { - joy->abs_map[i] = joy->num_axes++; + joy->abs_map[i] = num_axes++; } } } @@ -387,7 +395,7 @@ uint32_t joystick_linux::process_joysticks(uint32_t p_event_id) { default: if (joy->abs_map[ev.code] != -1) { InputDefault::JoyAxis value = axis_correct(libevdev_get_abs_info(dev, ev.code), ev.value); - p_event_id = input->joy_axis(p_event_id, i, joy->abs_map[ev.code], value); + joy->curr_axis[joy->abs_map[ev.code]] = value; } break; } @@ -395,6 +403,12 @@ uint32_t joystick_linux::process_joysticks(uint32_t p_event_id) { } rc = libevdev_next_event(dev, LIBEVDEV_READ_FLAG_NORMAL, &ev); } + for (int j = 0; j < MAX_ABS; j++) { + int index = joy->abs_map[j]; + if (index != -1) { + p_event_id = input->joy_axis(p_event_id, i, index, joy->curr_axis[index]); + } + } } joy_mutex->unlock(); return p_event_id; diff --git a/platform/x11/joystick_linux.h b/platform/x11/joystick_linux.h index 1064a6f841..ee9bd0352a 100644 --- a/platform/x11/joystick_linux.h +++ b/platform/x11/joystick_linux.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -54,10 +54,9 @@ private: }; struct Joystick { + InputDefault::JoyAxis curr_axis[MAX_ABS]; int key_map[MAX_KEY - BT_MISC]; int abs_map[MAX_ABS]; - int num_buttons; - int num_axes; int dpad; int fd; diff --git a/platform/x11/key_mapping_x11.cpp b/platform/x11/key_mapping_x11.cpp index 9c68ac1a2c..48f415a730 100644 --- a/platform/x11/key_mapping_x11.cpp +++ b/platform/x11/key_mapping_x11.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/x11/key_mapping_x11.h b/platform/x11/key_mapping_x11.h index 7ab883878f..979d8a112f 100644 --- a/platform/x11/key_mapping_x11.h +++ b/platform/x11/key_mapping_x11.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/x11/os_x11.cpp b/platform/x11/os_x11.cpp index 0afab6442b..437e41eead 100644 --- a/platform/x11/os_x11.cpp +++ b/platform/x11/os_x11.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -447,6 +447,11 @@ void OS_X11::finalize() { // memdelete(debugger_connection_console); //} +#ifdef JOYDEV_ENABLED + memdelete(joystick); +#endif + memdelete(input); + memdelete(sample_manager); audio_server->finish(); @@ -461,10 +466,6 @@ void OS_X11::finalize() { physics_2d_server->finish(); memdelete(physics_2d_server); -#ifdef JOYDEV_ENABLED - memdelete(joystick); -#endif - memdelete(input); XUnmapWindow( x11_display, x11_window ); XDestroyWindow( x11_display, x11_window ); @@ -618,6 +619,7 @@ void OS_X11::set_wm_fullscreen(bool p_enabled) { xev.xclient.data.l[2] = 0; XSendEvent(x11_display, DefaultRootWindow(x11_display), False, SubstructureRedirectMask | SubstructureNotifyMask, &xev); + } int OS_X11::get_screen_count() const { @@ -886,7 +888,16 @@ void OS_X11::set_window_maximized(bool p_enabled) { XGetWindowAttributes(x11_display,DefaultRootWindow(x11_display),&xwa); current_videomode.width = xwa.width; current_videomode.height = xwa.height; -*/ +//*/ + +// current_videomode.width = wm_max_horz; +// current_videomode.height = wm_max_vert; + + //Size2 ss = get_screen_size(get_current_screen()); + //current_videomode.width=ss.width; + //current_videomode.height=ss.height; + + maximized = p_enabled; } diff --git a/platform/x11/os_x11.h b/platform/x11/os_x11.h index eee3e40136..a556ba49e3 100644 --- a/platform/x11/os_x11.h +++ b/platform/x11/os_x11.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/x11/platform_config.h b/platform/x11/platform_config.h index 1556b56058..5a333f4a0d 100644 --- a/platform/x11/platform_config.h +++ b/platform/x11/platform_config.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/2d/animated_sprite.cpp b/scene/2d/animated_sprite.cpp index 458246671c..1ed508aed3 100644 --- a/scene/2d/animated_sprite.cpp +++ b/scene/2d/animated_sprite.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/2d/animated_sprite.h b/scene/2d/animated_sprite.h index 425f516b14..da4f1b99af 100644 --- a/scene/2d/animated_sprite.h +++ b/scene/2d/animated_sprite.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/2d/area_2d.cpp b/scene/2d/area_2d.cpp index 5038752b22..464553b982 100644 --- a/scene/2d/area_2d.cpp +++ b/scene/2d/area_2d.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -383,7 +383,11 @@ void Area2D::_clear_monitoring() { Object *obj = ObjectDB::get_instance(E->key()); Node *node = obj ? obj->cast_to<Node>() : NULL; - ERR_CONTINUE(!node); + + if (!node) //node may have been deleted in previous frame, this should not be an error + continue; + //ERR_CONTINUE(!node); + if (!E->get().in_tree) continue; diff --git a/scene/2d/area_2d.h b/scene/2d/area_2d.h index 2b74655109..7f3f9c93cf 100644 --- a/scene/2d/area_2d.h +++ b/scene/2d/area_2d.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/2d/camera_2d.cpp b/scene/2d/camera_2d.cpp index d1cc8bbcc4..67c1733759 100644 --- a/scene/2d/camera_2d.cpp +++ b/scene/2d/camera_2d.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/2d/camera_2d.h b/scene/2d/camera_2d.h index dcf98d4295..3c51bbf220 100644 --- a/scene/2d/camera_2d.h +++ b/scene/2d/camera_2d.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/2d/canvas_item.cpp b/scene/2d/canvas_item.cpp index 7df6864a65..35b453d71d 100644 --- a/scene/2d/canvas_item.cpp +++ b/scene/2d/canvas_item.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -389,8 +389,8 @@ Matrix32 CanvasItem::get_global_transform_with_canvas() const { if (last_valid->canvas_layer) return last_valid->canvas_layer->get_transform() * xform; - else - return xform; + else if (is_inside_tree()) + return get_viewport()->get_canvas_transform() * xform; } Matrix32 CanvasItem::get_global_transform() const { @@ -548,6 +548,7 @@ void CanvasItem::_notification(int p_what) { get_parent()->cast_to<CanvasItem>()->children_items.erase(C); C=NULL; } + global_invalid=true; } break; case NOTIFICATION_DRAW: { @@ -773,7 +774,7 @@ void CanvasItem::draw_set_transform(const Point2& p_offset, float p_rot, const S Matrix32 xform(p_rot,p_offset); xform.scale_basis(p_scale); - VisualServer::get_singleton()->canvas_item_set_transform(canvas_item,xform); + VisualServer::get_singleton()->canvas_item_add_set_transform(canvas_item,xform); } void CanvasItem::draw_polygon(const Vector<Point2>& p_points, const Vector<Color>& p_colors,const Vector<Point2>& p_uvs, Ref<Texture> p_texture) { diff --git a/scene/2d/canvas_item.h b/scene/2d/canvas_item.h index 4c0386b953..5d10523261 100644 --- a/scene/2d/canvas_item.h +++ b/scene/2d/canvas_item.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -197,7 +197,7 @@ public: void set_blend_mode(BlendMode p_blend_mode); BlendMode get_blend_mode() const; - void set_light_mask(int p_light_mask); + virtual void set_light_mask(int p_light_mask); int get_light_mask() const; void set_opacity(float p_opacity); diff --git a/scene/2d/canvas_modulate.cpp b/scene/2d/canvas_modulate.cpp index 82dd8012a5..77203a7110 100644 --- a/scene/2d/canvas_modulate.cpp +++ b/scene/2d/canvas_modulate.cpp @@ -5,10 +5,19 @@ void CanvasModulate::_notification(int p_what) { if (p_what==NOTIFICATION_ENTER_CANVAS) { - VS::get_singleton()->canvas_set_modulate(get_canvas(),color); + if (is_visible()) + VS::get_singleton()->canvas_set_modulate(get_canvas(),color); } else if (p_what==NOTIFICATION_EXIT_CANVAS) { - VS::get_singleton()->canvas_set_modulate(get_canvas(),Color(1,1,1,1)); + if (is_visible()) + VS::get_singleton()->canvas_set_modulate(get_canvas(),Color(1,1,1,1)); + } else if (p_what==NOTIFICATION_VISIBILITY_CHANGED) { + + if (is_visible()) { + VS::get_singleton()->canvas_set_modulate(get_canvas(),color); + } else { + VS::get_singleton()->canvas_set_modulate(get_canvas(),Color(1,1,1,1)); + } } } diff --git a/scene/2d/collision_object_2d.cpp b/scene/2d/collision_object_2d.cpp index 8b8caf13d3..9b0c24ffd6 100644 --- a/scene/2d/collision_object_2d.cpp +++ b/scene/2d/collision_object_2d.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/2d/collision_object_2d.h b/scene/2d/collision_object_2d.h index 473f13d0ff..fc50c5c7cd 100644 --- a/scene/2d/collision_object_2d.h +++ b/scene/2d/collision_object_2d.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/2d/collision_polygon_2d.cpp b/scene/2d/collision_polygon_2d.cpp index 354d54b69f..386c7b9dd0 100644 --- a/scene/2d/collision_polygon_2d.cpp +++ b/scene/2d/collision_polygon_2d.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -30,7 +30,7 @@ #include "collision_object_2d.h" #include "scene/resources/concave_polygon_shape_2d.h" #include "scene/resources/convex_polygon_shape_2d.h" - +#include "triangulator.h" void CollisionPolygon2D::_add_to_collision_object(Object *p_obj) { if (unparenting || !can_update_body) @@ -48,7 +48,7 @@ void CollisionPolygon2D::_add_to_collision_object(Object *p_obj) { //here comes the sun, lalalala //decompose concave into multiple convex polygons and add them - Vector< Vector<Vector2> > decomp = Geometry::decompose_polygon(polygon); + Vector< Vector<Vector2> > decomp = _decompose_in_convex(); shape_from=co->get_shape_count(); for(int i=0;i<decomp.size();i++) { Ref<ConvexPolygonShape2D> convex = memnew( ConvexPolygonShape2D ); @@ -106,6 +106,51 @@ void CollisionPolygon2D::_update_parent() { co->_update_shapes_from_children(); } +Vector< Vector<Vector2> > CollisionPolygon2D::_decompose_in_convex() { + + Vector< Vector<Vector2> > decomp; +#if 0 + //fast but imprecise triangulator, gave us problems + decomp = Geometry::decompose_polygon(polygon); +#else + + List<TriangulatorPoly> in_poly,out_poly; + + TriangulatorPoly inp; + inp.Init(polygon.size()); + for(int i=0;i<polygon.size();i++) { + inp.GetPoint(i)=polygon[i]; + } + inp.SetOrientation(TRIANGULATOR_CCW); + in_poly.push_back(inp); + TriangulatorPartition tpart; + if (tpart.ConvexPartition_HM(&in_poly,&out_poly)==0) { //failed! + ERR_PRINT("Convex decomposing failed!"); + return decomp; + } + + decomp.resize(out_poly.size()); + int idx=0; + + for(List<TriangulatorPoly>::Element*I = out_poly.front();I;I=I->next()) { + + TriangulatorPoly& tp = I->get(); + + decomp[idx].resize(tp.GetNumPoints()); + + for(int i=0;i<tp.GetNumPoints();i++) { + + decomp[idx][i]=tp.GetPoint(i); + } + + idx++; + } + +#endif + + return decomp; +} + void CollisionPolygon2D::_notification(int p_what) { @@ -155,7 +200,8 @@ void CollisionPolygon2D::_notification(int p_what) { //#define DEBUG_DECOMPOSE #if defined(TOOLS_ENABLED) && defined (DEBUG_DECOMPOSE) - Vector< Vector<Vector2> > decomp = Geometry::decompose_polygon(polygon); + Vector< Vector<Vector2> > decomp = _decompose_in_convex(); + Color c(0.4,0.9,0.1); for(int i=0;i<decomp.size();i++) { diff --git a/scene/2d/collision_polygon_2d.h b/scene/2d/collision_polygon_2d.h index 4bc9713c8a..b2bd4d189d 100644 --- a/scene/2d/collision_polygon_2d.h +++ b/scene/2d/collision_polygon_2d.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -63,6 +63,7 @@ protected: void _set_shape_range(const Vector2& p_range); Vector2 _get_shape_range() const; + Vector< Vector<Vector2> > _decompose_in_convex(); protected: diff --git a/scene/2d/collision_shape_2d.cpp b/scene/2d/collision_shape_2d.cpp index 56f68ae634..405310450b 100644 --- a/scene/2d/collision_shape_2d.cpp +++ b/scene/2d/collision_shape_2d.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/2d/collision_shape_2d.h b/scene/2d/collision_shape_2d.h index 82e1137174..b14dad73ba 100644 --- a/scene/2d/collision_shape_2d.h +++ b/scene/2d/collision_shape_2d.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/2d/joints_2d.cpp b/scene/2d/joints_2d.cpp index adb2904a0a..053fc2c9c2 100644 --- a/scene/2d/joints_2d.cpp +++ b/scene/2d/joints_2d.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -164,11 +164,17 @@ void PinJoint2D::_notification(int p_what) { switch(p_what) { case NOTIFICATION_DRAW: { - if (is_inside_tree() && get_tree()->is_editor_hint()) { - draw_line(Point2(-10,0),Point2(+10,0),Color(0.7,0.6,0.0,0.5),3); - draw_line(Point2(0,-10),Point2(0,+10),Color(0.7,0.6,0.0,0.5),3); + if (!is_inside_tree()) + break; + + if (!get_tree()->is_editor_hint() && !get_tree()->is_debugging_collisions_hint()) { + break; } + + + draw_line(Point2(-10,0),Point2(+10,0),Color(0.7,0.6,0.0,0.5),3); + draw_line(Point2(0,-10),Point2(0,+10),Color(0.7,0.6,0.0,0.5),3); } break; } @@ -241,13 +247,17 @@ void GrooveJoint2D::_notification(int p_what) { switch(p_what) { case NOTIFICATION_DRAW: { - if (is_inside_tree() && get_tree()->is_editor_hint()) { + if (!is_inside_tree()) + break; - draw_line(Point2(-10,0),Point2(+10,0),Color(0.7,0.6,0.0,0.5),3); - draw_line(Point2(-10,length),Point2(+10,length),Color(0.7,0.6,0.0,0.5),3); - draw_line(Point2(0,0),Point2(0,length),Color(0.7,0.6,0.0,0.5),3); - draw_line(Point2(-10,initial_offset),Point2(+10,initial_offset),Color(0.8,0.8,0.9,0.5),5); + if (!get_tree()->is_editor_hint() && !get_tree()->is_debugging_collisions_hint()) { + break; } + + draw_line(Point2(-10,0),Point2(+10,0),Color(0.7,0.6,0.0,0.5),3); + draw_line(Point2(-10,length),Point2(+10,length),Color(0.7,0.6,0.0,0.5),3); + draw_line(Point2(0,0),Point2(0,length),Color(0.7,0.6,0.0,0.5),3); + draw_line(Point2(-10,initial_offset),Point2(+10,initial_offset),Color(0.8,0.8,0.9,0.5),5); } break; } } @@ -339,12 +349,17 @@ void DampedSpringJoint2D::_notification(int p_what) { switch(p_what) { case NOTIFICATION_DRAW: { - if (is_inside_tree() && get_tree()->is_editor_hint()) { - draw_line(Point2(-10,0),Point2(+10,0),Color(0.7,0.6,0.0,0.5),3); - draw_line(Point2(-10,length),Point2(+10,length),Color(0.7,0.6,0.0,0.5),3); - draw_line(Point2(0,0),Point2(0,length),Color(0.7,0.6,0.0,0.5),3); + if (!is_inside_tree()) + break; + + if (!get_tree()->is_editor_hint() && !get_tree()->is_debugging_collisions_hint()) { + break; } + + draw_line(Point2(-10,0),Point2(+10,0),Color(0.7,0.6,0.0,0.5),3); + draw_line(Point2(-10,length),Point2(+10,length),Color(0.7,0.6,0.0,0.5),3); + draw_line(Point2(0,0),Point2(0,length),Color(0.7,0.6,0.0,0.5),3); } break; } } diff --git a/scene/2d/joints_2d.h b/scene/2d/joints_2d.h index d468f3a6b5..52ffd86e7c 100644 --- a/scene/2d/joints_2d.h +++ b/scene/2d/joints_2d.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/2d/light_2d.cpp b/scene/2d/light_2d.cpp index a2112c7d37..9715afeaa4 100644 --- a/scene/2d/light_2d.cpp +++ b/scene/2d/light_2d.cpp @@ -34,10 +34,19 @@ Rect2 Light2D::get_item_rect() const { } +void Light2D::_update_light_visibility() { + + if (!is_inside_tree()) + return; + + VS::get_singleton()->canvas_light_set_enabled(canvas_light,enabled && is_visible()); +} + void Light2D::set_enabled( bool p_enabled) { - VS::get_singleton()->canvas_light_set_enabled(canvas_light,p_enabled); + enabled=p_enabled; + _update_light_visibility(); } bool Light2D::is_enabled() const { @@ -253,16 +262,22 @@ void Light2D::_notification(int p_what) { if (p_what==NOTIFICATION_ENTER_TREE) { VS::get_singleton()->canvas_light_attach_to_canvas( canvas_light, get_canvas() ); + _update_light_visibility(); } if (p_what==NOTIFICATION_TRANSFORM_CHANGED) { VS::get_singleton()->canvas_light_set_transform( canvas_light, get_global_transform()); } + if (p_what==NOTIFICATION_VISIBILITY_CHANGED) { + + _update_light_visibility(); + } if (p_what==NOTIFICATION_EXIT_TREE) { VS::get_singleton()->canvas_light_attach_to_canvas( canvas_light, RID() ); + _update_light_visibility(); } } diff --git a/scene/2d/light_2d.h b/scene/2d/light_2d.h index 0828d9ac33..ca437769e7 100644 --- a/scene/2d/light_2d.h +++ b/scene/2d/light_2d.h @@ -35,6 +35,7 @@ private: Ref<Texture> texture; Vector2 texture_offset; + void _update_light_visibility(); protected: void _notification(int p_what); diff --git a/scene/2d/light_occluder_2d.cpp b/scene/2d/light_occluder_2d.cpp index 6ebd499f71..d98bed0ea3 100644 --- a/scene/2d/light_occluder_2d.cpp +++ b/scene/2d/light_occluder_2d.cpp @@ -93,12 +93,17 @@ void LightOccluder2D::_notification(int p_what) { VS::get_singleton()->canvas_light_occluder_attach_to_canvas(occluder,get_canvas()); VS::get_singleton()->canvas_light_occluder_set_transform(occluder,get_global_transform()); + VS::get_singleton()->canvas_light_occluder_set_enabled(occluder,is_visible()); } if (p_what==NOTIFICATION_TRANSFORM_CHANGED) { VS::get_singleton()->canvas_light_occluder_set_transform(occluder,get_global_transform()); } + if (p_what==NOTIFICATION_VISIBILITY_CHANGED) { + + VS::get_singleton()->canvas_light_occluder_set_enabled(occluder,is_visible()); + } if (p_what==NOTIFICATION_DRAW) { diff --git a/scene/2d/navigation2d.cpp b/scene/2d/navigation2d.cpp index b7d51730a0..e2a4de5fac 100644 --- a/scene/2d/navigation2d.cpp +++ b/scene/2d/navigation2d.cpp @@ -494,7 +494,26 @@ Vector<Vector2> Navigation2D::get_simple_path(const Vector2& p_start, const Vect open_list.erase(least_cost_poly); } - + { + Polygon *p=end_poly; + int idx=0; + + while(true) { + int prev = p->prev_edge; + int prev_n = (p->prev_edge+1)%p->edges.size(); + Vector2 point = (_get_vertex(p->edges[prev].point) + _get_vertex(p->edges[prev_n].point))*0.5; + String points; + for(int i=0;i<p->edges.size();i++) { + if (i>0) + points+=", "; + points+=_get_vertex(p->edges[i].point); + } + print_line("poly "+itos(idx++)+" - "+points); + p = p->edges[prev].C; + if (p==begin_poly) + break; + } + } if (found_route) { Vector<Vector2> path; @@ -538,22 +557,27 @@ Vector<Vector2> Navigation2D::get_simple_path(const Vector2& p_start, const Vect bool skip=false; - /* print_line("-----\nAPEX: "+(apex_point-end_point)); + print_line("-----\nAPEX: "+(apex_point-end_point)); print_line("LEFT:"); print_line("\tPortal: "+(portal_left-end_point)); print_line("\tPoint: "+(left-end_point)); - print_line("\tFree: "+itos(CLOCK_TANGENT(apex_point,portal_left,left) >= 0)); + print_line("\tLeft Tangent: "+rtos(CLOCK_TANGENT(apex_point,portal_left,left))); + print_line("\tLeft Distance: "+rtos(portal_left.distance_squared_to(apex_point))); + print_line("\tLeft Test: "+rtos(CLOCK_TANGENT(apex_point,left,portal_right))); print_line("RIGHT:"); print_line("\tPortal: "+(portal_right-end_point)); print_line("\tPoint: "+(right-end_point)); - print_line("\tFree: "+itos(CLOCK_TANGENT(apex_point,portal_right,right) <= 0)); -*/ + print_line("\tRight Tangent: "+rtos(CLOCK_TANGENT(apex_point,portal_right,right))); + print_line("\tRight Distance: "+rtos(portal_right.distance_squared_to(apex_point))); + print_line("\tRight Test: "+rtos(CLOCK_TANGENT(apex_point,right,portal_left))); + if (CLOCK_TANGENT(apex_point,portal_left,left) >= 0){ //process if (portal_left.distance_squared_to(apex_point)<CMP_EPSILON || CLOCK_TANGENT(apex_point,left,portal_right) > 0) { left_poly=p; portal_left=left; + print_line("***ADVANCE LEFT"); } else { //_clip_path(path,apex_poly,portal_right,right_poly); @@ -568,6 +592,7 @@ Vector<Vector2> Navigation2D::get_simple_path(const Vector2& p_start, const Vect path.push_back(apex_point); skip=true; //print_line("addpoint left"); + print_line("***CLIP LEFT"); } } @@ -576,6 +601,7 @@ Vector<Vector2> Navigation2D::get_simple_path(const Vector2& p_start, const Vect if (portal_right.distance_squared_to(apex_point)<CMP_EPSILON || CLOCK_TANGENT(apex_point,right,portal_left) < 0) { right_poly=p; portal_right=right; + print_line("***ADVANCE RIGHT"); } else { //_clip_path(path,apex_poly,portal_left,left_poly); @@ -589,6 +615,7 @@ Vector<Vector2> Navigation2D::get_simple_path(const Vector2& p_start, const Vect if (path[path.size()-1].distance_to(apex_point)>CMP_EPSILON) path.push_back(apex_point); //print_line("addpoint right"); + print_line("***CLIP RIGHT"); } } diff --git a/scene/2d/navigation_polygon.cpp b/scene/2d/navigation_polygon.cpp index 792f079ab0..4c00d8cec9 100644 --- a/scene/2d/navigation_polygon.cpp +++ b/scene/2d/navigation_polygon.cpp @@ -273,7 +273,7 @@ void NavigationPolygonInstance::set_enabled(bool p_enabled) { if (navpoly.is_valid()) { - nav_id = navigation->navpoly_create(navpoly,get_relative_transform(navigation),this); + nav_id = navigation->navpoly_create(navpoly,get_relative_transform_to_parent(navigation),this); } } @@ -309,7 +309,7 @@ void NavigationPolygonInstance::_notification(int p_what) { if (enabled && navpoly.is_valid()) { - nav_id = navigation->navpoly_create(navpoly,get_relative_transform(navigation),this); + nav_id = navigation->navpoly_create(navpoly,get_relative_transform_to_parent(navigation),this); } break; } @@ -321,7 +321,7 @@ void NavigationPolygonInstance::_notification(int p_what) { case NOTIFICATION_TRANSFORM_CHANGED: { if (navigation && nav_id!=-1) { - navigation->navpoly_set_transform(nav_id,get_relative_transform(navigation)); + navigation->navpoly_set_transform(nav_id,get_relative_transform_to_parent(navigation)); } } break; @@ -409,7 +409,7 @@ void NavigationPolygonInstance::set_navigation_polygon(const Ref<NavigationPolyg } if (navigation && navpoly.is_valid() && enabled) { - nav_id = navigation->navpoly_create(navpoly,get_relative_transform(navigation),this); + nav_id = navigation->navpoly_create(navpoly,get_relative_transform_to_parent(navigation),this); } //update_gizmo(); _change_notify("navpoly"); diff --git a/scene/2d/node_2d.cpp b/scene/2d/node_2d.cpp index 975827bc7e..7ef81306b6 100644 --- a/scene/2d/node_2d.cpp +++ b/scene/2d/node_2d.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -333,17 +333,18 @@ int Node2D::get_z() const{ return z; } -Matrix32 Node2D::get_relative_transform(const Node *p_parent) const { +Matrix32 Node2D::get_relative_transform_to_parent(const Node *p_parent) const { if (p_parent==this) return Matrix32(); Node2D *parent_2d = get_parent()->cast_to<Node2D>(); + ERR_FAIL_COND_V(!parent_2d,Matrix32()); if (p_parent==parent_2d) return get_transform(); else - return parent_2d->get_relative_transform(p_parent) * get_transform(); + return parent_2d->get_relative_transform_to_parent(p_parent) * get_transform(); } @@ -396,7 +397,7 @@ void Node2D::_bind_methods() { ObjectTypeDB::bind_method(_MD("edit_set_pivot","pivot"),&Node2D::edit_set_pivot); - ObjectTypeDB::bind_method(_MD("get_relative_transform","parent"),&Node2D::get_relative_transform); + ObjectTypeDB::bind_method(_MD("get_relative_transform_to_parent","parent"),&Node2D::get_relative_transform_to_parent); ADD_PROPERTYNZ(PropertyInfo(Variant::VECTOR2,"transform/pos"),_SCS("set_pos"),_SCS("get_pos")); ADD_PROPERTYNZ(PropertyInfo(Variant::REAL,"transform/rot",PROPERTY_HINT_RANGE,"-1440,1440,0.1"),_SCS("_set_rotd"),_SCS("_get_rotd")); diff --git a/scene/2d/node_2d.h b/scene/2d/node_2d.h index 8efce33cda..49d616fc1f 100644 --- a/scene/2d/node_2d.h +++ b/scene/2d/node_2d.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -99,7 +99,7 @@ public: void set_z_as_relative(bool p_enabled); bool is_z_relative() const; - Matrix32 get_relative_transform(const Node *p_parent) const; + Matrix32 get_relative_transform_to_parent(const Node *p_parent) const; diff --git a/scene/2d/node_2d_singleton.cpp b/scene/2d/node_2d_singleton.cpp index 361edf7587..b26804fedf 100644 --- a/scene/2d/node_2d_singleton.cpp +++ b/scene/2d/node_2d_singleton.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/2d/node_2d_singleton.h b/scene/2d/node_2d_singleton.h index 6a21db2221..0aa6bbf992 100644 --- a/scene/2d/node_2d_singleton.h +++ b/scene/2d/node_2d_singleton.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/2d/parallax_background.cpp b/scene/2d/parallax_background.cpp index fc38a55cdf..7f2e9efd96 100644 --- a/scene/2d/parallax_background.cpp +++ b/scene/2d/parallax_background.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/2d/parallax_background.h b/scene/2d/parallax_background.h index 8dede07a16..bdaf7d241f 100644 --- a/scene/2d/parallax_background.h +++ b/scene/2d/parallax_background.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/2d/parallax_layer.cpp b/scene/2d/parallax_layer.cpp index 70612d7c9a..7a898e43c9 100644 --- a/scene/2d/parallax_layer.cpp +++ b/scene/2d/parallax_layer.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/2d/parallax_layer.h b/scene/2d/parallax_layer.h index 8fe2846897..6c24a9b9f7 100644 --- a/scene/2d/parallax_layer.h +++ b/scene/2d/parallax_layer.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/2d/particles_2d.cpp b/scene/2d/particles_2d.cpp index 8f805ceba2..5b13c32d93 100644 --- a/scene/2d/particles_2d.cpp +++ b/scene/2d/particles_2d.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -697,7 +697,7 @@ bool Particles2D::is_emitting() const { void Particles2D::set_amount(int p_amount) { - ERR_FAIL_INDEX(p_amount,1024); + ERR_FAIL_INDEX(p_amount,1024+1); particles.resize(p_amount); } @@ -719,7 +719,7 @@ float Particles2D::get_emit_timeout() const { void Particles2D::set_lifetime(float p_lifetime) { - ERR_FAIL_INDEX(p_lifetime,3600); + ERR_FAIL_INDEX(p_lifetime,3600+1); lifetime=p_lifetime; } @@ -994,6 +994,15 @@ DVector<Vector2> Particles2D::get_emission_points() const{ return emission_points; } +void Particles2D::reset() { + + for(int i=0;i<particles.size();i++) { + particles[i].active=false; + } + time=0; + active_count=0; +} + void Particles2D::_bind_methods() { ObjectTypeDB::bind_method(_MD("set_emitting","active"),&Particles2D::set_emitting); @@ -1057,6 +1066,7 @@ void Particles2D::_bind_methods() { ObjectTypeDB::bind_method(_MD("get_color_phase_pos","phase"),&Particles2D::get_color_phase_pos); ObjectTypeDB::bind_method(_MD("pre_process","time"),&Particles2D::pre_process); + ObjectTypeDB::bind_method(_MD("reset"),&Particles2D::reset); ObjectTypeDB::bind_method(_MD("set_use_local_space","enable"),&Particles2D::set_use_local_space); ObjectTypeDB::bind_method(_MD("is_using_local_space"),&Particles2D::is_using_local_space); diff --git a/scene/2d/particles_2d.h b/scene/2d/particles_2d.h index 4ee0fcf8da..101395589e 100644 --- a/scene/2d/particles_2d.h +++ b/scene/2d/particles_2d.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -248,6 +248,7 @@ public: DVector<Vector2> get_emission_points() const; void pre_process(float p_delta); + void reset(); Particles2D(); }; diff --git a/scene/2d/path_2d.cpp b/scene/2d/path_2d.cpp index 8f110b3931..f135864098 100644 --- a/scene/2d/path_2d.cpp +++ b/scene/2d/path_2d.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -31,9 +31,13 @@ void Path2D::_notification(int p_what) { - if (p_what==NOTIFICATION_DRAW && curve.is_valid() && is_inside_tree() && get_tree()->is_editor_hint()) { + if (p_what==NOTIFICATION_DRAW && curve.is_valid()) { //draw the curve!! + if (!get_tree()->is_editor_hint() && !get_tree()->is_debugging_navigation_hint()) { + return; + } + for(int i=0;i<curve->get_point_count();i++) { Vector2 prev_p=curve->get_point_pos(i); diff --git a/scene/2d/path_2d.h b/scene/2d/path_2d.h index c9114c5d7d..486a8ac9ac 100644 --- a/scene/2d/path_2d.h +++ b/scene/2d/path_2d.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/2d/physics_body_2d.cpp b/scene/2d/physics_body_2d.cpp index c30921eb69..71a45024c4 100644 --- a/scene/2d/physics_body_2d.cpp +++ b/scene/2d/physics_body_2d.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -1250,7 +1250,7 @@ void KinematicBody2D::_bind_methods() { ObjectTypeDB::bind_method(_MD("get_collider_velocity"),&KinematicBody2D::get_collider_velocity); ObjectTypeDB::bind_method(_MD("get_collider:Object"),&KinematicBody2D::_get_collider); ObjectTypeDB::bind_method(_MD("get_collider_shape"),&KinematicBody2D::get_collider_shape); - ObjectTypeDB::bind_method(_MD("get_collider_metadata"),&KinematicBody2D::get_collider_metadata); + ObjectTypeDB::bind_method(_MD("get_collider_metadata:Variant"),&KinematicBody2D::get_collider_metadata); ObjectTypeDB::bind_method(_MD("set_collision_margin","pixels"),&KinematicBody2D::set_collision_margin); ObjectTypeDB::bind_method(_MD("get_collision_margin","pixels"),&KinematicBody2D::get_collision_margin); diff --git a/scene/2d/physics_body_2d.h b/scene/2d/physics_body_2d.h index b70fdd59cf..fc337915c5 100644 --- a/scene/2d/physics_body_2d.h +++ b/scene/2d/physics_body_2d.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/2d/position_2d.cpp b/scene/2d/position_2d.cpp index f1591b5242..c293305cb2 100644 --- a/scene/2d/position_2d.cpp +++ b/scene/2d/position_2d.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/2d/position_2d.h b/scene/2d/position_2d.h index 16404e6ce8..23821e62d4 100644 --- a/scene/2d/position_2d.h +++ b/scene/2d/position_2d.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/2d/ray_cast_2d.cpp b/scene/2d/ray_cast_2d.cpp index 4a199e3418..4a774b0198 100644 --- a/scene/2d/ray_cast_2d.cpp +++ b/scene/2d/ray_cast_2d.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/2d/ray_cast_2d.h b/scene/2d/ray_cast_2d.h index 8c3ce8b3b3..54ec42c53e 100644 --- a/scene/2d/ray_cast_2d.h +++ b/scene/2d/ray_cast_2d.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/2d/remote_transform_2d.cpp b/scene/2d/remote_transform_2d.cpp index 0fbd140cfb..6dcd980822 100644 --- a/scene/2d/remote_transform_2d.cpp +++ b/scene/2d/remote_transform_2d.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/2d/remote_transform_2d.h b/scene/2d/remote_transform_2d.h index 506bde8cd8..4a5f5f72ea 100644 --- a/scene/2d/remote_transform_2d.h +++ b/scene/2d/remote_transform_2d.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/2d/sample_player_2d.cpp b/scene/2d/sample_player_2d.cpp index ec17ffc55e..bf09130238 100644 --- a/scene/2d/sample_player_2d.cpp +++ b/scene/2d/sample_player_2d.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/2d/sample_player_2d.h b/scene/2d/sample_player_2d.h index c0f2734ad1..eddf84f77b 100644 --- a/scene/2d/sample_player_2d.h +++ b/scene/2d/sample_player_2d.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/2d/screen_button.cpp b/scene/2d/screen_button.cpp index 0c3987e6b1..d7f9b191fe 100644 --- a/scene/2d/screen_button.cpp +++ b/scene/2d/screen_button.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -161,7 +161,7 @@ void TouchScreenButton::_input(const InputEvent& p_event) { if (finger_pressed==-1 || p_event.screen_touch.index==finger_pressed) { - Point2 coord = (get_global_transform()).affine_inverse().xform(Point2(p_event.screen_touch.x,p_event.screen_touch.y)); + Point2 coord = (get_global_transform_with_canvas()).affine_inverse().xform(Point2(p_event.screen_touch.x,p_event.screen_touch.y)); bool touched=false; if (bitmask.is_valid()) { @@ -238,7 +238,7 @@ void TouchScreenButton::_input(const InputEvent& p_event) { if (finger_pressed!=-1) return; //already fingering - Point2 coord = (get_global_transform()).affine_inverse().xform(Point2(p_event.screen_touch.x,p_event.screen_touch.y)); + Point2 coord = (get_global_transform_with_canvas()).affine_inverse().xform(Point2(p_event.screen_touch.x,p_event.screen_touch.y)); bool touched=false; if (bitmask.is_valid()) { diff --git a/scene/2d/screen_button.h b/scene/2d/screen_button.h index 159b829079..ff3b50bf5e 100644 --- a/scene/2d/screen_button.h +++ b/scene/2d/screen_button.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/2d/sound_player_2d.cpp b/scene/2d/sound_player_2d.cpp index 0eb18866af..41ce87faf9 100644 --- a/scene/2d/sound_player_2d.cpp +++ b/scene/2d/sound_player_2d.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/2d/sound_player_2d.h b/scene/2d/sound_player_2d.h index a376cdbed7..0e75887235 100644 --- a/scene/2d/sound_player_2d.h +++ b/scene/2d/sound_player_2d.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/2d/sprite.cpp b/scene/2d/sprite.cpp index 89d9966958..001a1366a9 100644 --- a/scene/2d/sprite.cpp +++ b/scene/2d/sprite.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/2d/sprite.h b/scene/2d/sprite.h index ad782e746b..cbcaec9aeb 100644 --- a/scene/2d/sprite.h +++ b/scene/2d/sprite.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp index 1d48a9c8a0..7ae87b881c 100644 --- a/scene/2d/tile_map.cpp +++ b/scene/2d/tile_map.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -118,7 +118,7 @@ void TileMap::_update_quadrant_transform() { Matrix32 nav_rel; if (navigation) - nav_rel = get_relative_transform(navigation); + nav_rel = get_relative_transform_to_parent(navigation); for (Map<PosKey,Quadrant>::Element *E=quadrant_map.front();E;E=E->next()) { @@ -261,7 +261,7 @@ void TileMap::_update_dirty_quadrants() { Vector2 tcenter = cell_size/2; Matrix32 nav_rel; if (navigation) - nav_rel = get_relative_transform(navigation); + nav_rel = get_relative_transform_to_parent(navigation); Vector2 qofs; @@ -333,6 +333,8 @@ void TileMap::_update_dirty_quadrants() { Matrix32 xform; xform.set_origin( q.pos ); vs->canvas_item_set_transform( canvas_item, xform ); + vs->canvas_item_set_light_mask(canvas_item,get_light_mask()); + q.canvas_items.push_back(canvas_item); if (debug_shapes) { @@ -1105,7 +1107,16 @@ int TileMap::get_occluder_light_mask() const{ return occluder_light_mask; } +void TileMap::set_light_mask(int p_light_mask) { + + CanvasItem::set_light_mask(p_light_mask); + for (Map<PosKey,Quadrant>::Element *E=quadrant_map.front();E;E=E->next()) { + for (List<RID>::Element *F=E->get().canvas_items.front();F;F=F->next()) { + VisualServer::get_singleton()->canvas_item_set_light_mask(F->get(),get_light_mask()); + } + } +} void TileMap::_bind_methods() { diff --git a/scene/2d/tile_map.h b/scene/2d/tile_map.h index 4676d1ef7a..14cb52b736 100644 --- a/scene/2d/tile_map.h +++ b/scene/2d/tile_map.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -253,6 +253,8 @@ public: void set_occluder_light_mask(int p_mask); int get_occluder_light_mask() const; + virtual void set_light_mask(int p_light_mask); + void clear(); TileMap(); diff --git a/scene/2d/visibility_notifier_2d.cpp b/scene/2d/visibility_notifier_2d.cpp index dc72c9a267..60fa7f69c8 100644 --- a/scene/2d/visibility_notifier_2d.cpp +++ b/scene/2d/visibility_notifier_2d.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/2d/visibility_notifier_2d.h b/scene/2d/visibility_notifier_2d.h index 1f7e4c6d45..6ec24fd4d0 100644 --- a/scene/2d/visibility_notifier_2d.h +++ b/scene/2d/visibility_notifier_2d.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/area.cpp b/scene/3d/area.cpp index 47cebd25a2..7d4235e051 100644 --- a/scene/3d/area.cpp +++ b/scene/3d/area.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/area.h b/scene/3d/area.h index 529a116937..c250d27fb1 100644 --- a/scene/3d/area.h +++ b/scene/3d/area.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/body_shape.cpp b/scene/3d/body_shape.cpp index 49f95550c9..3a47371de3 100644 --- a/scene/3d/body_shape.cpp +++ b/scene/3d/body_shape.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/body_shape.h b/scene/3d/body_shape.h index 6c0b89da56..dd005c0edd 100644 --- a/scene/3d/body_shape.h +++ b/scene/3d/body_shape.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/bone_attachment.cpp b/scene/3d/bone_attachment.cpp index 9cc1719f94..1628ccc15e 100644 --- a/scene/3d/bone_attachment.cpp +++ b/scene/3d/bone_attachment.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/bone_attachment.h b/scene/3d/bone_attachment.h index ca36cc3694..f1c27a9650 100644 --- a/scene/3d/bone_attachment.h +++ b/scene/3d/bone_attachment.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/camera.cpp b/scene/3d/camera.cpp index dce5060a44..3e78fef147 100644 --- a/scene/3d/camera.cpp +++ b/scene/3d/camera.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -125,7 +125,7 @@ bool Camera::_get(const StringName& p_name,Variant &r_ret) const { r_ret= int(keep_aspect); else if (p_name=="current") { - if (is_inside_tree() && get_tree()->is_editor_hint()) { + if (is_inside_tree() && get_tree()->is_node_being_edited(this)) { r_ret=current; } else { r_ret=is_current(); @@ -192,12 +192,11 @@ void Camera::_update_camera() { // here goes listener stuff // if (viewport_ptr && is_inside_scene() && is_current()) -// viewport_ptr->_camera_transform_changed_notify(); +// get_viewport()->_camera_transform_changed_notify(); if (is_inside_tree() && is_current()) { - if (viewport_ptr) { - viewport_ptr->_camera_transform_changed_notify(); - } + get_viewport()->_camera_transform_changed_notify(); + } if (is_current() && get_world().is_valid()) { @@ -213,29 +212,10 @@ void Camera::_notification(int p_what) { case NOTIFICATION_ENTER_WORLD: { - viewport_ptr=NULL; - - { //find viewport stuff - Node *parent=get_parent(); - while(parent) { - - Viewport* viewport = parent->cast_to<Viewport>(); - - if (viewport) { - viewport_ptr=viewport; - break; - } - parent=parent->get_parent(); - } - - } - - camera_group = "_vp_cameras"+itos(get_viewport()->get_instance_ID()); - add_to_group(camera_group); - if (viewport_ptr) - viewport_ptr->cameras.insert(this); - if (current) + bool first_camera = get_viewport()->cameras.size()==0; + get_viewport()->cameras.insert(this); + if (!get_tree()->is_node_being_edited(this) && (current || first_camera)) make_current(); @@ -246,17 +226,17 @@ void Camera::_notification(int p_what) { } break; case NOTIFICATION_EXIT_WORLD: { - if (is_current()) { - clear_current(); - current=true; //keep it true + if (!get_tree()->is_node_being_edited(this)) { + if (is_current()) { + clear_current(); + current=true; //keep it true - } else { - current=false; + } else { + current=false; + } } - if (viewport_ptr) - viewport_ptr->cameras.erase(this); - viewport_ptr=NULL; - remove_from_group(camera_group); + + get_viewport()->cameras.erase(this); } break; @@ -324,25 +304,12 @@ void Camera::make_current() { if (!is_inside_tree()) return; - if (viewport_ptr) { - viewport_ptr->_set_camera(this); - } + get_viewport()->_set_camera(this); //get_scene()->call_group(SceneMainLoop::GROUP_CALL_REALTIME,camera_group,"_camera_make_current",this); } -void Camera::_camera_make_next_current(Node *p_exclude) { - - if (this==p_exclude) - return; - if (!is_inside_tree()) - return; - if (get_viewport()->get_camera()!=NULL) - return; - - make_current(); -} void Camera::clear_current() { @@ -351,12 +318,20 @@ void Camera::clear_current() { if (!is_inside_tree()) return; - if (viewport_ptr) { - if (viewport_ptr->get_camera()==this) { - viewport_ptr->_set_camera(NULL); - //a group is used beause this needs to be in order to be deterministic - get_tree()->call_group(SceneTree::GROUP_CALL_REALTIME,camera_group,"_camera_make_next_current",this); + if (get_viewport()->get_camera()==this) { + get_viewport()->_set_camera(NULL); + //a group is used beause this needs to be in order to be deterministic + + for (Set<Camera*>::Element *E=get_viewport()->cameras.front();E;E=E->next()) { + if (this==E->get()) + continue; + if (!E->get()->is_inside_tree()) + continue; + if (get_viewport()->get_camera()!=NULL) + return; + + E->get()->make_current(); } } @@ -364,9 +339,9 @@ void Camera::clear_current() { bool Camera::is_current() const { - if (is_inside_tree()) { - if (viewport_ptr) - return viewport_ptr->get_camera()==this; + if (is_inside_tree() && !get_tree()->is_node_being_edited(this)) { + + return get_viewport()->get_camera()==this; } else return current; @@ -481,12 +456,12 @@ Vector3 Camera::project_local_ray_normal(const Point2& p_pos) const { #if 0 - Size2 viewport_size = viewport_ptr->get_visible_rect().size; + Size2 viewport_size = get_viewport()->get_visible_rect().size; Vector2 cpos = p_pos; #else - Size2 viewport_size = viewport_ptr->get_camera_rect_size(); - Vector2 cpos = viewport_ptr->get_camera_coords(p_pos); + Size2 viewport_size = get_viewport()->get_camera_rect_size(); + Vector2 cpos = get_viewport()->get_camera_coords(p_pos); #endif Vector3 ray; @@ -514,12 +489,12 @@ Vector3 Camera::project_ray_origin(const Point2& p_pos) const { } #if 0 - Size2 viewport_size = viewport_ptr->get_visible_rect().size; + Size2 viewport_size = get_viewport()->get_visible_rect().size; Vector2 cpos = p_pos; #else - Size2 viewport_size = viewport_ptr->get_camera_rect_size(); - Vector2 cpos = viewport_ptr->get_camera_coords(p_pos); + Size2 viewport_size = get_viewport()->get_camera_rect_size(); + Vector2 cpos = get_viewport()->get_camera_coords(p_pos); #endif ERR_FAIL_COND_V( viewport_size.y == 0, Vector3() ); @@ -566,7 +541,7 @@ Point2 Camera::unproject_position(const Vector3& p_pos) const { ERR_FAIL_COND_V(!is_inside_tree(),Vector2()); } - Size2 viewport_size = viewport_ptr->get_visible_rect().size; + Size2 viewport_size = get_viewport()->get_visible_rect().size; CameraMatrix cm; @@ -597,7 +572,7 @@ Vector3 Camera::project_position(const Point2& p_point) const { ERR_FAIL_COND_V(!is_inside_tree(),Vector3()); } - Size2 viewport_size = viewport_ptr->get_visible_rect().size; + Size2 viewport_size = get_viewport()->get_visible_rect().size; CameraMatrix cm; @@ -692,7 +667,6 @@ void Camera::_bind_methods() { ObjectTypeDB::bind_method(_MD("get_environment:Environment"),&Camera::get_environment); ObjectTypeDB::bind_method(_MD("set_keep_aspect_mode","mode"),&Camera::set_keep_aspect_mode); ObjectTypeDB::bind_method(_MD("get_keep_aspect_mode"),&Camera::get_keep_aspect_mode); - ObjectTypeDB::bind_method(_MD("_camera_make_next_current"),&Camera::_camera_make_next_current); //ObjectTypeDB::bind_method( _MD("_camera_make_current"),&Camera::_camera_make_current ); BIND_CONSTANT( PROJECTION_PERSPECTIVE ); @@ -745,7 +719,7 @@ Vector<Plane> Camera::get_frustum() const { ERR_FAIL_COND_V(!is_inside_world(),Vector<Plane>()); - Size2 viewport_size = viewport_ptr->get_visible_rect().size; + Size2 viewport_size = get_viewport()->get_visible_rect().size; CameraMatrix cm; if (mode==PROJECTION_PERSPECTIVE) cm.set_perspective(fov,viewport_size.get_aspect(),near,far,keep_aspect==KEEP_WIDTH); @@ -789,7 +763,6 @@ Camera::Camera() { near=0; far=0; current=false; - viewport_ptr=NULL; force_change=false; mode=PROJECTION_PERSPECTIVE; set_perspective(60.0,0.1,100.0); diff --git a/scene/3d/camera.h b/scene/3d/camera.h index e21f4865ec..02ca6ffb9a 100644 --- a/scene/3d/camera.h +++ b/scene/3d/camera.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -68,18 +68,15 @@ private: RID camera; RID scenario_id; - String camera_group; + //String camera_group; uint32_t layers; - Viewport *viewport_ptr; Ref<Environment> environment; virtual bool _can_gizmo_scale() const; virtual RES _get_gizmo_geometry() const; - void _camera_make_next_current(Node *p_exclude); - //void _camera_make_current(Node *p_camera); friend class Viewport; diff --git a/scene/3d/character_camera.cpp b/scene/3d/character_camera.cpp index 19332bd056..2b22026fe9 100644 --- a/scene/3d/character_camera.cpp +++ b/scene/3d/character_camera.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/character_camera.h b/scene/3d/character_camera.h index 99b41c6eda..d636b4b1a5 100644 --- a/scene/3d/character_camera.h +++ b/scene/3d/character_camera.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/collision_object.cpp b/scene/3d/collision_object.cpp index 5ecadb48b8..b50878da07 100644 --- a/scene/3d/collision_object.cpp +++ b/scene/3d/collision_object.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/collision_object.h b/scene/3d/collision_object.h index 548c9fb85b..f8daeb3ed2 100644 --- a/scene/3d/collision_object.h +++ b/scene/3d/collision_object.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/interpolated_camera.cpp b/scene/3d/interpolated_camera.cpp index f44713e8a0..96306d1180 100644 --- a/scene/3d/interpolated_camera.cpp +++ b/scene/3d/interpolated_camera.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/interpolated_camera.h b/scene/3d/interpolated_camera.h index a8ed649c42..dbe84327fb 100644 --- a/scene/3d/interpolated_camera.h +++ b/scene/3d/interpolated_camera.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/light.cpp b/scene/3d/light.cpp index 38fff2089c..18463742c6 100644 --- a/scene/3d/light.cpp +++ b/scene/3d/light.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/light.h b/scene/3d/light.h index fb77ac9e64..b74085b7a9 100644 --- a/scene/3d/light.h +++ b/scene/3d/light.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/mesh_instance.cpp b/scene/3d/mesh_instance.cpp index 62b32729c3..997d2dea7c 100644 --- a/scene/3d/mesh_instance.cpp +++ b/scene/3d/mesh_instance.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/mesh_instance.h b/scene/3d/mesh_instance.h index 76a0eeea60..f26ef52000 100644 --- a/scene/3d/mesh_instance.h +++ b/scene/3d/mesh_instance.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/multimesh_instance.cpp b/scene/3d/multimesh_instance.cpp index cd620ff447..0e97a97943 100644 --- a/scene/3d/multimesh_instance.cpp +++ b/scene/3d/multimesh_instance.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/multimesh_instance.h b/scene/3d/multimesh_instance.h index be6b3677e2..7cd9a8ea82 100644 --- a/scene/3d/multimesh_instance.h +++ b/scene/3d/multimesh_instance.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/optimized_spatial_scene.cpp b/scene/3d/optimized_spatial_scene.cpp index 85c1b79a9a..27631c7a74 100644 --- a/scene/3d/optimized_spatial_scene.cpp +++ b/scene/3d/optimized_spatial_scene.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/optimized_spatial_scene.h b/scene/3d/optimized_spatial_scene.h index a55b5235da..e1e6e14f73 100644 --- a/scene/3d/optimized_spatial_scene.h +++ b/scene/3d/optimized_spatial_scene.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/particles.cpp b/scene/3d/particles.cpp index e06f0288d3..dfd5c38266 100644 --- a/scene/3d/particles.cpp +++ b/scene/3d/particles.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/particles.h b/scene/3d/particles.h index 260573fe5f..b9cae332e2 100644 --- a/scene/3d/particles.h +++ b/scene/3d/particles.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/path.cpp b/scene/3d/path.cpp index 9cd41b25f6..d6cd3da7c3 100644 --- a/scene/3d/path.cpp +++ b/scene/3d/path.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/path.h b/scene/3d/path.h index 1b40ec413d..2e3573df3e 100644 --- a/scene/3d/path.h +++ b/scene/3d/path.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/physics_body.cpp b/scene/3d/physics_body.cpp index de50484a1e..de777604b0 100644 --- a/scene/3d/physics_body.cpp +++ b/scene/3d/physics_body.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/physics_body.h b/scene/3d/physics_body.h index 0e63b77118..0d6c358e28 100644 --- a/scene/3d/physics_body.h +++ b/scene/3d/physics_body.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/physics_joint.cpp b/scene/3d/physics_joint.cpp index f4facb7c3f..3f03b2aab3 100644 --- a/scene/3d/physics_joint.cpp +++ b/scene/3d/physics_joint.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -141,7 +141,7 @@ void Joint::_notification(int p_what) { case NOTIFICATION_EXIT_TREE: { if (joint.is_valid()) { _update_joint(true); - PhysicsServer::get_singleton()->free(joint); + //PhysicsServer::get_singleton()->free(joint); joint=RID(); } } break; diff --git a/scene/3d/physics_joint.h b/scene/3d/physics_joint.h index 3f5a0e91a6..55c26f296e 100644 --- a/scene/3d/physics_joint.h +++ b/scene/3d/physics_joint.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/portal.cpp b/scene/3d/portal.cpp index 34499578aa..84f94402d5 100644 --- a/scene/3d/portal.cpp +++ b/scene/3d/portal.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/portal.h b/scene/3d/portal.h index 14c1275312..388eac4dd3 100644 --- a/scene/3d/portal.h +++ b/scene/3d/portal.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/position_3d.cpp b/scene/3d/position_3d.cpp index d692c0f249..27130cbe6a 100644 --- a/scene/3d/position_3d.cpp +++ b/scene/3d/position_3d.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/position_3d.h b/scene/3d/position_3d.h index 265c0b48c7..6bac540fcb 100644 --- a/scene/3d/position_3d.h +++ b/scene/3d/position_3d.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/proximity_group.cpp b/scene/3d/proximity_group.cpp index 334246b033..a2182302a0 100644 --- a/scene/3d/proximity_group.cpp +++ b/scene/3d/proximity_group.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/proximity_group.h b/scene/3d/proximity_group.h index 35e3f3dd98..6d5c703827 100644 --- a/scene/3d/proximity_group.h +++ b/scene/3d/proximity_group.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/quad.cpp b/scene/3d/quad.cpp index 43bde8dc61..1a7eeef180 100644 --- a/scene/3d/quad.cpp +++ b/scene/3d/quad.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/quad.h b/scene/3d/quad.h index 5ef4af8b81..be55b0d1c9 100644 --- a/scene/3d/quad.h +++ b/scene/3d/quad.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/ray_cast.cpp b/scene/3d/ray_cast.cpp index 5f2c8e0ba3..ab2c4fc8dc 100644 --- a/scene/3d/ray_cast.cpp +++ b/scene/3d/ray_cast.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/ray_cast.h b/scene/3d/ray_cast.h index 06e9e31396..520b4d5313 100644 --- a/scene/3d/ray_cast.h +++ b/scene/3d/ray_cast.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/room_instance.cpp b/scene/3d/room_instance.cpp index 2ae75b8b68..e358da136b 100644 --- a/scene/3d/room_instance.cpp +++ b/scene/3d/room_instance.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/room_instance.h b/scene/3d/room_instance.h index 09fccc5ebc..c7df4ceadd 100644 --- a/scene/3d/room_instance.h +++ b/scene/3d/room_instance.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/scenario_fx.cpp b/scene/3d/scenario_fx.cpp index 59c8b5e0df..2e22ab36d3 100644 --- a/scene/3d/scenario_fx.cpp +++ b/scene/3d/scenario_fx.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/scenario_fx.h b/scene/3d/scenario_fx.h index b877cccc19..a3c13e03a1 100644 --- a/scene/3d/scenario_fx.h +++ b/scene/3d/scenario_fx.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/skeleton.cpp b/scene/3d/skeleton.cpp index cb81228dff..64133f67b5 100644 --- a/scene/3d/skeleton.cpp +++ b/scene/3d/skeleton.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/skeleton.h b/scene/3d/skeleton.h index 6678722d12..033f212a58 100644 --- a/scene/3d/skeleton.h +++ b/scene/3d/skeleton.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/spatial.cpp b/scene/3d/spatial.cpp index 7d48420a83..0c1e1e2d1c 100644 --- a/scene/3d/spatial.cpp +++ b/scene/3d/spatial.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/spatial.h b/scene/3d/spatial.h index b1e3a82868..23f1c6d103 100644 --- a/scene/3d/spatial.h +++ b/scene/3d/spatial.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/spatial_indexer.cpp b/scene/3d/spatial_indexer.cpp index 2f7aee5c67..d5be36b2cb 100644 --- a/scene/3d/spatial_indexer.cpp +++ b/scene/3d/spatial_indexer.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/spatial_indexer.h b/scene/3d/spatial_indexer.h index bc19b54d8f..13ce8badea 100644 --- a/scene/3d/spatial_indexer.h +++ b/scene/3d/spatial_indexer.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/spatial_player.cpp b/scene/3d/spatial_player.cpp index 5948c01ff8..c7cf03e284 100644 --- a/scene/3d/spatial_player.cpp +++ b/scene/3d/spatial_player.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/spatial_player.h b/scene/3d/spatial_player.h index 2f54497847..5a8687b854 100644 --- a/scene/3d/spatial_player.h +++ b/scene/3d/spatial_player.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/spatial_sample_player.cpp b/scene/3d/spatial_sample_player.cpp index 28b8fdd01e..7114fd4b77 100644 --- a/scene/3d/spatial_sample_player.cpp +++ b/scene/3d/spatial_sample_player.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/spatial_sample_player.h b/scene/3d/spatial_sample_player.h index 1d7bb8e238..9b3220458e 100644 --- a/scene/3d/spatial_sample_player.h +++ b/scene/3d/spatial_sample_player.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/spatial_stream_player.cpp b/scene/3d/spatial_stream_player.cpp index 7f9b2a343e..dfef0faf4b 100644 --- a/scene/3d/spatial_stream_player.cpp +++ b/scene/3d/spatial_stream_player.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -60,7 +60,7 @@ void SpatialStreamPlayer::sp_set_mix_rate(int p_rate){ bool SpatialStreamPlayer::sp_mix(int32_t *p_buffer,int p_frames) { - if (resampler.is_ready()) { + if (resampler.is_ready() && !paused) { return resampler.mix(p_buffer,p_frames); } diff --git a/scene/3d/spatial_stream_player.h b/scene/3d/spatial_stream_player.h index f2775a4982..0732b3fc10 100644 --- a/scene/3d/spatial_stream_player.h +++ b/scene/3d/spatial_stream_player.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/test_cube.cpp b/scene/3d/test_cube.cpp index 0acd1b3351..6440d95d55 100644 --- a/scene/3d/test_cube.cpp +++ b/scene/3d/test_cube.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/test_cube.h b/scene/3d/test_cube.h index 2dbd7c9856..21f2b3c794 100644 --- a/scene/3d/test_cube.h +++ b/scene/3d/test_cube.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/visibility_notifier.cpp b/scene/3d/visibility_notifier.cpp index ad62f6d809..60097ad482 100644 --- a/scene/3d/visibility_notifier.cpp +++ b/scene/3d/visibility_notifier.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/visibility_notifier.h b/scene/3d/visibility_notifier.h index 85c26bec94..a4709b7cf4 100644 --- a/scene/3d/visibility_notifier.h +++ b/scene/3d/visibility_notifier.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/visual_instance.cpp b/scene/3d/visual_instance.cpp index 41e8b6bf54..723b0a9af5 100644 --- a/scene/3d/visual_instance.cpp +++ b/scene/3d/visual_instance.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/visual_instance.h b/scene/3d/visual_instance.h index 3c69f09978..e49f4fb82f 100644 --- a/scene/3d/visual_instance.h +++ b/scene/3d/visual_instance.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/animation/animation_cache.cpp b/scene/animation/animation_cache.cpp index b1d6da7294..b1123897b2 100644 --- a/scene/animation/animation_cache.cpp +++ b/scene/animation/animation_cache.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/animation/animation_cache.h b/scene/animation/animation_cache.h index e94530d924..c9b4ff298c 100644 --- a/scene/animation/animation_cache.h +++ b/scene/animation/animation_cache.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/animation/animation_player.cpp b/scene/animation/animation_player.cpp index b040e59d16..f6d058c2fd 100644 --- a/scene/animation/animation_player.cpp +++ b/scene/animation/animation_player.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/animation/animation_player.h b/scene/animation/animation_player.h index 18cedee796..853526c80a 100644 --- a/scene/animation/animation_player.h +++ b/scene/animation/animation_player.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/animation/animation_tree_player.cpp b/scene/animation/animation_tree_player.cpp index eeb2e6aa32..77d9f77bb5 100644 --- a/scene/animation/animation_tree_player.cpp +++ b/scene/animation/animation_tree_player.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/animation/animation_tree_player.h b/scene/animation/animation_tree_player.h index fb1c9016ff..0fec9a9551 100644 --- a/scene/animation/animation_tree_player.h +++ b/scene/animation/animation_tree_player.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/animation/transitioner.cpp b/scene/animation/transitioner.cpp index d210f29db0..adcf73d489 100644 --- a/scene/animation/transitioner.cpp +++ b/scene/animation/transitioner.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/animation/transitioner.h b/scene/animation/transitioner.h index dba83cddd8..8b7ec4f3fa 100644 --- a/scene/animation/transitioner.h +++ b/scene/animation/transitioner.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/animation/tween.cpp b/scene/animation/tween.cpp index 73d93e50ec..31f30dd1d9 100644 --- a/scene/animation/tween.cpp +++ b/scene/animation/tween.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/animation/tween.h b/scene/animation/tween.h index d504c63d8a..f06ca1e9e7 100644 --- a/scene/animation/tween.h +++ b/scene/animation/tween.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/animation/tween_interpolaters.cpp b/scene/animation/tween_interpolaters.cpp index 9128d220de..80588d643e 100644 --- a/scene/animation/tween_interpolaters.cpp +++ b/scene/animation/tween_interpolaters.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/audio/event_player.cpp b/scene/audio/event_player.cpp index 11f2c7d5cd..b49b285f76 100644 --- a/scene/audio/event_player.cpp +++ b/scene/audio/event_player.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/audio/event_player.h b/scene/audio/event_player.h index 05e78040d2..c04e85fe77 100644 --- a/scene/audio/event_player.h +++ b/scene/audio/event_player.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/audio/sample_player.cpp b/scene/audio/sample_player.cpp index 7c0a926324..d7605ed1a9 100644 --- a/scene/audio/sample_player.cpp +++ b/scene/audio/sample_player.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/audio/sample_player.h b/scene/audio/sample_player.h index 75a01aff86..1821c671dc 100644 --- a/scene/audio/sample_player.h +++ b/scene/audio/sample_player.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/audio/sound_room_params.cpp b/scene/audio/sound_room_params.cpp index 8886113e03..bb2285c97f 100644 --- a/scene/audio/sound_room_params.cpp +++ b/scene/audio/sound_room_params.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/audio/sound_room_params.h b/scene/audio/sound_room_params.h index 8af2ae8c12..4ca1eae2ce 100644 --- a/scene/audio/sound_room_params.h +++ b/scene/audio/sound_room_params.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/audio/stream_player.cpp b/scene/audio/stream_player.cpp index c621d1cb47..f7cfc31b03 100644 --- a/scene/audio/stream_player.cpp +++ b/scene/audio/stream_player.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -58,7 +58,7 @@ void StreamPlayer::sp_set_mix_rate(int p_rate){ bool StreamPlayer::sp_mix(int32_t *p_buffer,int p_frames) { - if (resampler.is_ready()) { + if (resampler.is_ready() && !paused) { return resampler.mix(p_buffer,p_frames); } @@ -170,6 +170,7 @@ void StreamPlayer::stop() { stop_request=false; playback->stop(); resampler.flush(); + emit_signal("finished"); //set_idle_process(false); } @@ -378,6 +379,8 @@ void StreamPlayer::_bind_methods() { ADD_PROPERTY( PropertyInfo(Variant::BOOL, "stream/paused"), _SCS("set_paused"), _SCS("is_paused") ); ADD_PROPERTY( PropertyInfo(Variant::INT, "stream/loop_restart_time"), _SCS("set_loop_restart_time"), _SCS("get_loop_restart_time") ); ADD_PROPERTY( PropertyInfo(Variant::INT, "stream/buffering_ms"), _SCS("set_buffering_msec"), _SCS("get_buffering_msec") ); + + ADD_SIGNAL(MethodInfo("finished")); } diff --git a/scene/audio/stream_player.h b/scene/audio/stream_player.h index 0a29e78de7..30840137e2 100644 --- a/scene/audio/stream_player.h +++ b/scene/audio/stream_player.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/base_button.cpp b/scene/gui/base_button.cpp index 0c63a3bc74..698dbce2b5 100644 --- a/scene/gui/base_button.cpp +++ b/scene/gui/base_button.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/base_button.h b/scene/gui/base_button.h index e187a85eae..83c66326c5 100644 --- a/scene/gui/base_button.h +++ b/scene/gui/base_button.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/box_container.cpp b/scene/gui/box_container.cpp index b63b3de530..6fff90809e 100644 --- a/scene/gui/box_container.cpp +++ b/scene/gui/box_container.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/box_container.h b/scene/gui/box_container.h index c357814baf..6e63e8bdac 100644 --- a/scene/gui/box_container.h +++ b/scene/gui/box_container.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/button.cpp b/scene/gui/button.cpp index edeb18bfc1..b9ce46d738 100644 --- a/scene/gui/button.cpp +++ b/scene/gui/button.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -137,8 +137,10 @@ void Button::_notification(int p_what) { text_ofs.y+=font->get_ascent(); font->draw( ci, text_ofs.floor(), text, color,clip_text?text_clip:-1); if (!_icon.is_null()) { + + int valign = size.height-style->get_minimum_size().y; - _icon->draw(ci,Point2(style->get_offset().x, Math::floor( (size.height-_icon->get_height())/2.0 ) ),is_disabled()?Color(1,1,1,0.4):Color(1,1,1) ); + _icon->draw(ci,style->get_offset()+Point2(0, Math::floor( (valign-_icon->get_height())/2.0 ) ),is_disabled()?Color(1,1,1,0.4):Color(1,1,1) ); } diff --git a/scene/gui/button.h b/scene/gui/button.h index 690179b90c..bd244f5087 100644 --- a/scene/gui/button.h +++ b/scene/gui/button.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/button_array.cpp b/scene/gui/button_array.cpp index b86e32dda7..9e3476899f 100644 --- a/scene/gui/button_array.cpp +++ b/scene/gui/button_array.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/button_array.h b/scene/gui/button_array.h index ea2c1e4968..39661eaabd 100644 --- a/scene/gui/button_array.h +++ b/scene/gui/button_array.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/button_group.cpp b/scene/gui/button_group.cpp index c92d7f2696..04ba5fc06d 100644 --- a/scene/gui/button_group.cpp +++ b/scene/gui/button_group.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/button_group.h b/scene/gui/button_group.h index 74e847e937..38c61991b7 100644 --- a/scene/gui/button_group.h +++ b/scene/gui/button_group.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/center_container.cpp b/scene/gui/center_container.cpp index 8a22a38980..844175e4c1 100644 --- a/scene/gui/center_container.cpp +++ b/scene/gui/center_container.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/center_container.h b/scene/gui/center_container.h index 4d8d06ac8c..dc95533525 100644 --- a/scene/gui/center_container.h +++ b/scene/gui/center_container.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/check_box.cpp b/scene/gui/check_box.cpp index 2aa82bc5f5..1381d6eb60 100644 --- a/scene/gui/check_box.cpp +++ b/scene/gui/check_box.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/check_box.h b/scene/gui/check_box.h index 171fd55351..95dd4891d4 100644 --- a/scene/gui/check_box.h +++ b/scene/gui/check_box.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/check_button.cpp b/scene/gui/check_button.cpp index d765aefe5e..ecaea251a5 100644 --- a/scene/gui/check_button.cpp +++ b/scene/gui/check_button.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/check_button.h b/scene/gui/check_button.h index b90bb31c2d..022ade2193 100644 --- a/scene/gui/check_button.h +++ b/scene/gui/check_button.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/color_picker.cpp b/scene/gui/color_picker.cpp index c30d473610..7d6c986d96 100644 --- a/scene/gui/color_picker.cpp +++ b/scene/gui/color_picker.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/color_picker.h b/scene/gui/color_picker.h index 0756e88cf2..95c26a9c6f 100644 --- a/scene/gui/color_picker.h +++ b/scene/gui/color_picker.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/container.cpp b/scene/gui/container.cpp index 2ff51d22c4..920c6bf1e6 100644 --- a/scene/gui/container.cpp +++ b/scene/gui/container.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/container.h b/scene/gui/container.h index 04d5d6ab36..1c7587c155 100644 --- a/scene/gui/container.h +++ b/scene/gui/container.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/control.cpp b/scene/gui/control.cpp index ec4886a6ac..23a7ae00da 100644 --- a/scene/gui/control.cpp +++ b/scene/gui/control.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -916,6 +916,7 @@ void Control::_window_show_tooltip() { void Control::_window_call_input(Control *p_control,const InputEvent& p_input) { + _block(); while(p_control) { @@ -932,6 +933,9 @@ void Control::_window_call_input(Control *p_control,const InputEvent& p_input) { break; p_control=p_control->data.parent; } + + _unblock(); + } void Control::_window_input_event(InputEvent p_event) { @@ -1067,6 +1071,7 @@ void Control::_window_input_event(InputEvent p_event) { Size2 pos = mpos; pos = window->focus_inv_xform.xform(pos); + window->mouse_over->drop_data(pos,window->drag_data); window->drag_data=Variant(); //change mouse accordingly diff --git a/scene/gui/control.h b/scene/gui/control.h index 09a4b48e6b..280e88e85d 100644 --- a/scene/gui/control.h +++ b/scene/gui/control.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/custom_button.cpp b/scene/gui/custom_button.cpp index 53a3bf0914..a70af05418 100644 --- a/scene/gui/custom_button.cpp +++ b/scene/gui/custom_button.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/custom_button.h b/scene/gui/custom_button.h index 49fcf7408f..2492750489 100644 --- a/scene/gui/custom_button.h +++ b/scene/gui/custom_button.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/dialogs.cpp b/scene/gui/dialogs.cpp index efda8a66e1..9f08b6f845 100644 --- a/scene/gui/dialogs.cpp +++ b/scene/gui/dialogs.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/dialogs.h b/scene/gui/dialogs.h index 67c574a420..7c06ded866 100644 --- a/scene/gui/dialogs.h +++ b/scene/gui/dialogs.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/file_dialog.cpp b/scene/gui/file_dialog.cpp index ad30295e60..955a02d0f9 100644 --- a/scene/gui/file_dialog.cpp +++ b/scene/gui/file_dialog.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/file_dialog.h b/scene/gui/file_dialog.h index 370088b215..491655e4ce 100644 --- a/scene/gui/file_dialog.h +++ b/scene/gui/file_dialog.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/grid_container.cpp b/scene/gui/grid_container.cpp index 105f66f368..a514f1b3d7 100644 --- a/scene/gui/grid_container.cpp +++ b/scene/gui/grid_container.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/grid_container.h b/scene/gui/grid_container.h index 8d8bc27293..588bb17fa1 100644 --- a/scene/gui/grid_container.h +++ b/scene/gui/grid_container.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/label.cpp b/scene/gui/label.cpp index 002e49cbcf..e8097c79a4 100644 --- a/scene/gui/label.cpp +++ b/scene/gui/label.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/label.h b/scene/gui/label.h index 4ea9f5d377..3c14add60d 100644 --- a/scene/gui/label.h +++ b/scene/gui/label.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/line_edit.cpp b/scene/gui/line_edit.cpp index 10ba20a833..db463c133b 100644 --- a/scene/gui/line_edit.cpp +++ b/scene/gui/line_edit.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/line_edit.h b/scene/gui/line_edit.h index f28136d66e..bf6459361a 100644 --- a/scene/gui/line_edit.h +++ b/scene/gui/line_edit.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/margin_container.cpp b/scene/gui/margin_container.cpp index f10ca6353a..fde5df6b72 100644 --- a/scene/gui/margin_container.cpp +++ b/scene/gui/margin_container.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/margin_container.h b/scene/gui/margin_container.h index 56f2344ea7..df9a5c9361 100644 --- a/scene/gui/margin_container.h +++ b/scene/gui/margin_container.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/menu_button.cpp b/scene/gui/menu_button.cpp index be7a6b468a..26540843de 100644 --- a/scene/gui/menu_button.cpp +++ b/scene/gui/menu_button.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/menu_button.h b/scene/gui/menu_button.h index 47e7382d34..2df632811f 100644 --- a/scene/gui/menu_button.h +++ b/scene/gui/menu_button.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/option_button.cpp b/scene/gui/option_button.cpp index 540df323b6..5c8e5a7381 100644 --- a/scene/gui/option_button.cpp +++ b/scene/gui/option_button.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/option_button.h b/scene/gui/option_button.h index 7d850479aa..34e2bdd384 100644 --- a/scene/gui/option_button.h +++ b/scene/gui/option_button.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/panel.cpp b/scene/gui/panel.cpp index d9ba20810b..d40daa972c 100644 --- a/scene/gui/panel.cpp +++ b/scene/gui/panel.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/panel.h b/scene/gui/panel.h index 7e6be62923..ee4bcd139e 100644 --- a/scene/gui/panel.h +++ b/scene/gui/panel.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/panel_container.cpp b/scene/gui/panel_container.cpp index 5ee061356e..bcf75b79f8 100644 --- a/scene/gui/panel_container.cpp +++ b/scene/gui/panel_container.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/panel_container.h b/scene/gui/panel_container.h index c09479241c..a40519c9f2 100644 --- a/scene/gui/panel_container.h +++ b/scene/gui/panel_container.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/popup.cpp b/scene/gui/popup.cpp index 5ce7e2e0d3..03ef50c491 100644 --- a/scene/gui/popup.cpp +++ b/scene/gui/popup.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -45,6 +45,16 @@ void Popup::_notification(int p_what) { emit_signal("popup_hide"); } } + + if (p_what==NOTIFICATION_ENTER_TREE) { + //small helper to make editing of these easier in editor +#ifdef TOOLS_ENABLED + if (get_tree()->is_editor_hint() && get_tree()->get_edited_scene_root() && get_tree()->get_edited_scene_root()->is_a_parent_of(this)) { + set_as_toplevel(false); + } +#endif + } + } void Popup::_fix_size() { diff --git a/scene/gui/popup.h b/scene/gui/popup.h index 6c72a3c82b..9c66e6d7bd 100644 --- a/scene/gui/popup.h +++ b/scene/gui/popup.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/popup_menu.cpp b/scene/gui/popup_menu.cpp index c250ca34c1..a93d8e524f 100644 --- a/scene/gui/popup_menu.cpp +++ b/scene/gui/popup_menu.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/popup_menu.h b/scene/gui/popup_menu.h index 30223469a3..624f4f542a 100644 --- a/scene/gui/popup_menu.h +++ b/scene/gui/popup_menu.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/progress_bar.cpp b/scene/gui/progress_bar.cpp index e7e2c88f4a..fc0e7be34f 100644 --- a/scene/gui/progress_bar.cpp +++ b/scene/gui/progress_bar.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/progress_bar.h b/scene/gui/progress_bar.h index 33b0d5c185..f50df346ac 100644 --- a/scene/gui/progress_bar.h +++ b/scene/gui/progress_bar.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/range.cpp b/scene/gui/range.cpp index bee6527795..25b7952da1 100644 --- a/scene/gui/range.cpp +++ b/scene/gui/range.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/range.h b/scene/gui/range.h index f31a81f0b5..2967c2790c 100644 --- a/scene/gui/range.h +++ b/scene/gui/range.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/reference_frame.cpp b/scene/gui/reference_frame.cpp index b90ea8292d..d037664a62 100644 --- a/scene/gui/reference_frame.cpp +++ b/scene/gui/reference_frame.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/reference_frame.h b/scene/gui/reference_frame.h index 8915b1df0c..5d3694e6e8 100644 --- a/scene/gui/reference_frame.h +++ b/scene/gui/reference_frame.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/rich_text_label.cpp b/scene/gui/rich_text_label.cpp index eaff08e1d1..d4ac2652dc 100644 --- a/scene/gui/rich_text_label.cpp +++ b/scene/gui/rich_text_label.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/rich_text_label.h b/scene/gui/rich_text_label.h index bc45ded4ad..635fe87ad4 100644 --- a/scene/gui/rich_text_label.h +++ b/scene/gui/rich_text_label.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/scroll_bar.cpp b/scene/gui/scroll_bar.cpp index b1fd914fcd..0fd4286f38 100644 --- a/scene/gui/scroll_bar.cpp +++ b/scene/gui/scroll_bar.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/scroll_bar.h b/scene/gui/scroll_bar.h index 367bc3eb53..a629ddc56c 100644 --- a/scene/gui/scroll_bar.h +++ b/scene/gui/scroll_bar.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/scroll_container.cpp b/scene/gui/scroll_container.cpp index e5b5d531a0..a2fc038f9e 100644 --- a/scene/gui/scroll_container.cpp +++ b/scene/gui/scroll_container.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/scroll_container.h b/scene/gui/scroll_container.h index b8d37be08c..50ae236714 100644 --- a/scene/gui/scroll_container.h +++ b/scene/gui/scroll_container.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/separator.cpp b/scene/gui/separator.cpp index 5e822a10ad..626b093a2f 100644 --- a/scene/gui/separator.cpp +++ b/scene/gui/separator.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/separator.h b/scene/gui/separator.h index 17e9c11e34..7a7dc92b93 100644 --- a/scene/gui/separator.h +++ b/scene/gui/separator.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/slider.cpp b/scene/gui/slider.cpp index 78b5dabeb4..7ef9d4216b 100644 --- a/scene/gui/slider.cpp +++ b/scene/gui/slider.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/slider.h b/scene/gui/slider.h index 5850c48ce3..f85e6d1807 100644 --- a/scene/gui/slider.h +++ b/scene/gui/slider.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/spin_box.cpp b/scene/gui/spin_box.cpp index 051a8dd018..38c61ded2c 100644 --- a/scene/gui/spin_box.cpp +++ b/scene/gui/spin_box.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/spin_box.h b/scene/gui/spin_box.h index 1b3bc6d817..acaea822ab 100644 --- a/scene/gui/spin_box.h +++ b/scene/gui/spin_box.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/split_container.cpp b/scene/gui/split_container.cpp index a525eb121d..b0d089fcf3 100644 --- a/scene/gui/split_container.cpp +++ b/scene/gui/split_container.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/split_container.h b/scene/gui/split_container.h index d7f56c6fb4..c8cfa3d69b 100644 --- a/scene/gui/split_container.h +++ b/scene/gui/split_container.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/tab_container.cpp b/scene/gui/tab_container.cpp index 6fa701340d..91d0fc157e 100644 --- a/scene/gui/tab_container.cpp +++ b/scene/gui/tab_container.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/tab_container.h b/scene/gui/tab_container.h index 602d248b46..979ce927a0 100644 --- a/scene/gui/tab_container.h +++ b/scene/gui/tab_container.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/tabs.cpp b/scene/gui/tabs.cpp index 25e3ad4a69..14cd0bee8e 100644 --- a/scene/gui/tabs.cpp +++ b/scene/gui/tabs.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/tabs.h b/scene/gui/tabs.h index 48fbed1f76..efcb291a52 100644 --- a/scene/gui/tabs.h +++ b/scene/gui/tabs.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp index f46336a224..70da7e39a4 100644 --- a/scene/gui/text_edit.cpp +++ b/scene/gui/text_edit.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/text_edit.h b/scene/gui/text_edit.h index f8e8ef3b9a..2ca5ab054a 100644 --- a/scene/gui/text_edit.h +++ b/scene/gui/text_edit.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/texture_button.cpp b/scene/gui/texture_button.cpp index 7e6bf2cbdf..c885b2d73e 100644 --- a/scene/gui/texture_button.cpp +++ b/scene/gui/texture_button.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -42,22 +42,22 @@ Size2 TextureButton::get_minimum_size() const { else rscale= hover->get_size(); } else - rscale= pressed->get_size()*scale; + rscale=pressed->get_size(); } else rscale= normal->get_size(); - return rscale*scale; + return rscale*scale.abs(); } bool TextureButton::has_point(const Point2& p_point) const { - if (scale[0] <= 0 || scale[1] <= 0) { + if (scale[0] == 0 || scale[1] == 0) { return false; } - Point2 ppos = p_point/scale; + Point2 ppos = p_point/scale.abs(); if (click_mask.is_valid()) { diff --git a/scene/gui/texture_button.h b/scene/gui/texture_button.h index 49687986c4..0556df8061 100644 --- a/scene/gui/texture_button.h +++ b/scene/gui/texture_button.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/texture_frame.cpp b/scene/gui/texture_frame.cpp index 5a6bc86638..73fecf591a 100644 --- a/scene/gui/texture_frame.cpp +++ b/scene/gui/texture_frame.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/texture_frame.h b/scene/gui/texture_frame.h index 0ccbf5a591..f6fe6ae89d 100644 --- a/scene/gui/texture_frame.h +++ b/scene/gui/texture_frame.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/texture_progress.cpp b/scene/gui/texture_progress.cpp index c8930add6e..e05d35a81d 100644 --- a/scene/gui/texture_progress.cpp +++ b/scene/gui/texture_progress.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/texture_progress.h b/scene/gui/texture_progress.h index 7187fd5f07..a4bbd71e94 100644 --- a/scene/gui/texture_progress.h +++ b/scene/gui/texture_progress.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/tool_button.cpp b/scene/gui/tool_button.cpp index d5bcb73476..fd27800384 100644 --- a/scene/gui/tool_button.cpp +++ b/scene/gui/tool_button.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/tool_button.h b/scene/gui/tool_button.h index 648d776b51..f48d7d413c 100644 --- a/scene/gui/tool_button.h +++ b/scene/gui/tool_button.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp index 585f3a8936..8d28180490 100644 --- a/scene/gui/tree.cpp +++ b/scene/gui/tree.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -2128,8 +2128,7 @@ void Tree::_input_event(InputEvent p_event) { float diff_y = -b.relative_y; diff_y=Math::pow(ABS(diff_y),1.8)*SGN(diff_y); diff_y*=0.1; - range_drag_base=CLAMP(range_drag_base + c.step * diff_y, c.min, c.max); - + range_drag_base=CLAMP(range_drag_base + c.step * diff_y, c.min, c.max); popup_edited_item->set_range(popup_edited_item_col,range_drag_base); item_edited(popup_edited_item_col,popup_edited_item); diff --git a/scene/gui/tree.h b/scene/gui/tree.h index 55ccc16d01..54e6a9c6b9 100644 --- a/scene/gui/tree.h +++ b/scene/gui/tree.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/video_player.cpp b/scene/gui/video_player.cpp index 5db809a618..517cd414c5 100644 --- a/scene/gui/video_player.cpp +++ b/scene/gui/video_player.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/video_player.h b/scene/gui/video_player.h index b14d3936b9..9ce1ba78f4 100644 --- a/scene/gui/video_player.h +++ b/scene/gui/video_player.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/io/resource_format_image.cpp b/scene/io/resource_format_image.cpp index f67d50b56c..c80975dbfe 100644 --- a/scene/io/resource_format_image.cpp +++ b/scene/io/resource_format_image.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/io/resource_format_image.h b/scene/io/resource_format_image.h index b5ec5a1200..6388aa641f 100644 --- a/scene/io/resource_format_image.h +++ b/scene/io/resource_format_image.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/io/resource_format_wav.cpp b/scene/io/resource_format_wav.cpp index 00b800b28b..9cf349eb7b 100644 --- a/scene/io/resource_format_wav.cpp +++ b/scene/io/resource_format_wav.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/io/resource_format_wav.h b/scene/io/resource_format_wav.h index a74da041c1..4918d5c2e7 100644 --- a/scene/io/resource_format_wav.h +++ b/scene/io/resource_format_wav.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/main/canvas_layer.cpp b/scene/main/canvas_layer.cpp index ee3d7f5afd..e921795628 100644 --- a/scene/main/canvas_layer.cpp +++ b/scene/main/canvas_layer.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/main/canvas_layer.h b/scene/main/canvas_layer.h index edd00c1a7a..809b3fae7f 100644 --- a/scene/main/canvas_layer.h +++ b/scene/main/canvas_layer.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/main/misc.cpp b/scene/main/misc.cpp index 108621baa5..35d8b4cdfb 100644 --- a/scene/main/misc.cpp +++ b/scene/main/misc.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/main/misc.h b/scene/main/misc.h index e7894aa68d..1c5bc7208e 100644 --- a/scene/main/misc.h +++ b/scene/main/misc.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/main/node.cpp b/scene/main/node.cpp index 2b2a188e76..0780a4bdaf 100644 --- a/scene/main/node.cpp +++ b/scene/main/node.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -802,6 +802,7 @@ void Node::remove_child(Node *p_child) { } ERR_FAIL_COND( idx==-1 ); + //ERR_FAIL_COND( p_child->data.blocked > 0 ); //if (data.scene) { does not matter @@ -2066,6 +2067,8 @@ void Node::_bind_methods() { BIND_CONSTANT( NOTIFICATION_UNPARENTED ); BIND_CONSTANT( NOTIFICATION_PAUSED ); BIND_CONSTANT( NOTIFICATION_UNPAUSED ); + BIND_CONSTANT( NOTIFICATION_INSTANCED ); + BIND_CONSTANT( PAUSE_MODE_INHERIT ); diff --git a/scene/main/node.h b/scene/main/node.h index 196c4a06eb..4d05dd381c 100644 --- a/scene/main/node.h +++ b/scene/main/node.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/main/resource_preloader.cpp b/scene/main/resource_preloader.cpp index f49f626e78..219eea770a 100644 --- a/scene/main/resource_preloader.cpp +++ b/scene/main/resource_preloader.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/main/resource_preloader.h b/scene/main/resource_preloader.h index b3e7496fb7..b06e558b59 100644 --- a/scene/main/resource_preloader.h +++ b/scene/main/resource_preloader.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/main/scene_main_loop.cpp b/scene/main/scene_main_loop.cpp index cdfaa4c716..a18eb1249f 100644 --- a/scene/main/scene_main_loop.cpp +++ b/scene/main/scene_main_loop.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -620,6 +620,14 @@ void SceneTree::set_editor_hint(bool p_enabled) { editor_hint=p_enabled; } +bool SceneTree::is_node_being_edited(const Node* p_node) const { +#ifdef TOOLS_ENABLED + return editor_hint && edited_scene_root && edited_scene_root->is_a_parent_of(p_node); +#else + return false; +#endif +} + bool SceneTree::is_editor_hint() const { return editor_hint; @@ -965,6 +973,10 @@ Array SceneTree::_get_nodes_in_group(const StringName& p_group) { return ret; } +bool SceneTree::has_group(const StringName& p_identifier) const { + + return group_map.has(p_identifier); +} void SceneTree::get_nodes_in_group(const StringName& p_group,List<Node*> *p_list) { @@ -1589,6 +1601,7 @@ void SceneTree::_bind_methods() { ObjectTypeDB::bind_method(_MD("get_nodes_in_group","group"),&SceneTree::_get_nodes_in_group); ObjectTypeDB::bind_method(_MD("get_root:Viewport"),&SceneTree::get_root); + ObjectTypeDB::bind_method(_MD("has_group","name"),&SceneTree::has_group); ObjectTypeDB::bind_method(_MD("set_auto_accept_quit","enabled"),&SceneTree::set_auto_accept_quit); diff --git a/scene/main/scene_main_loop.h b/scene/main/scene_main_loop.h index 8d9021d24e..c6fc124345 100644 --- a/scene/main/scene_main_loop.h +++ b/scene/main/scene_main_loop.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -279,6 +279,8 @@ public: void set_editor_hint(bool p_enabled); bool is_editor_hint() const; + bool is_node_being_edited(const Node* p_node) const; + void set_pause(bool p_enabled); bool is_paused() const; @@ -318,6 +320,8 @@ public: void queue_delete(Object *p_object); void get_nodes_in_group(const StringName& p_group,List<Node*> *p_list); + bool has_group(const StringName& p_identifier) const; + void set_screen_stretch(StretchMode p_mode,StretchAspect p_aspect,const Size2 p_minsize); diff --git a/scene/main/scene_singleton.cpp b/scene/main/scene_singleton.cpp index 69eb6e24d9..3dcc6b1204 100644 --- a/scene/main/scene_singleton.cpp +++ b/scene/main/scene_singleton.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/main/scene_singleton.h b/scene/main/scene_singleton.h index 25157a26ac..0b209f7944 100644 --- a/scene/main/scene_singleton.h +++ b/scene/main/scene_singleton.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/main/timer.cpp b/scene/main/timer.cpp index 1bd22a9db1..2c23b62b12 100644 --- a/scene/main/timer.cpp +++ b/scene/main/timer.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/main/timer.h b/scene/main/timer.h index 4b9cecba84..0baea76fad 100644 --- a/scene/main/timer.h +++ b/scene/main/timer.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp index 26b5594599..6d18a53c9f 100644 --- a/scene/main/viewport.cpp +++ b/scene/main/viewport.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/main/viewport.h b/scene/main/viewport.h index 843a1fd9b7..7d86c5f334 100644 --- a/scene/main/viewport.h +++ b/scene/main/viewport.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/register_scene_types.cpp b/scene/register_scene_types.cpp index b3a9ab922e..6c4fe1be79 100644 --- a/scene/register_scene_types.cpp +++ b/scene/register_scene_types.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -221,7 +221,7 @@ static ResourceFormatLoaderImage *resource_loader_image=NULL; static ResourceFormatLoaderWAV *resource_loader_wav=NULL; -static ResourceFormatLoaderBitMap *resource_loader_bitmap=NULL; + #ifdef TOOLS_ENABLED @@ -249,8 +249,6 @@ void register_scene_types() { resource_loader_wav = memnew( ResourceFormatLoaderWAV ); ResourceLoader::add_resource_format_loader( resource_loader_wav ); - resource_loader_bitmap = memnew( ResourceFormatLoaderBitMap ); - ResourceLoader::add_resource_format_loader( resource_loader_bitmap ); #ifdef TOOLS_ENABLED @@ -631,7 +629,6 @@ void unregister_scene_types() { memdelete( resource_loader_image ); memdelete( resource_loader_wav ); - memdelete( resource_loader_bitmap ); #ifdef TOOLS_ENABLED diff --git a/scene/register_scene_types.h b/scene/register_scene_types.h index 7d36dbc101..15e1eb2980 100644 --- a/scene/register_scene_types.h +++ b/scene/register_scene_types.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/animation.cpp b/scene/resources/animation.cpp index afd4dc5304..e8bd6c14ad 100644 --- a/scene/resources/animation.cpp +++ b/scene/resources/animation.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/animation.h b/scene/resources/animation.h index 256826a4bb..405b8b6a05 100644 --- a/scene/resources/animation.h +++ b/scene/resources/animation.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/audio_stream.cpp b/scene/resources/audio_stream.cpp index 569ed8620d..1dd702abd2 100644 --- a/scene/resources/audio_stream.cpp +++ b/scene/resources/audio_stream.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/audio_stream.h b/scene/resources/audio_stream.h index b16e62b8c7..a4a2ad7599 100644 --- a/scene/resources/audio_stream.h +++ b/scene/resources/audio_stream.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/audio_stream_resampled.cpp b/scene/resources/audio_stream_resampled.cpp index edbca60bd3..3e10048f57 100644 --- a/scene/resources/audio_stream_resampled.cpp +++ b/scene/resources/audio_stream_resampled.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/audio_stream_resampled.h b/scene/resources/audio_stream_resampled.h index 570c311878..64f9d17d88 100644 --- a/scene/resources/audio_stream_resampled.h +++ b/scene/resources/audio_stream_resampled.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/bit_mask.cpp b/scene/resources/bit_mask.cpp index 9a6452797a..f5bfce3ef8 100644 --- a/scene/resources/bit_mask.cpp +++ b/scene/resources/bit_mask.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -204,57 +204,3 @@ BitMap::BitMap() { ////////////////////////////////////// - -RES ResourceFormatLoaderBitMap::load(const String &p_path, const String& p_original_path, Error *r_error) { - - if (r_error) - *r_error=ERR_FILE_CANT_OPEN; - - BitMap* ptr = memnew(BitMap); - Ref<BitMap> bitmap( ptr ); - - - Image image; - - Error err = ImageLoader::load_image(p_path,&image); - - ERR_EXPLAIN("Failed loading image for BitMap: "+p_path); - ERR_FAIL_COND_V(err, RES()); - - bitmap->create_from_image_alpha(image); - if (r_error) - *r_error=OK; - - return bitmap; - -} - -bool ResourceFormatLoaderBitMap::handles_type(const String& p_type) const { - - return (p_type=="BitMap"); -} - -void ResourceFormatLoaderBitMap::get_recognized_extensions(List<String> *p_extensions) const { - - ImageLoader::get_recognized_extensions(p_extensions); -} - -String ResourceFormatLoaderBitMap::get_resource_type(const String &p_path) const { - - List<String> extensions; - ImageLoader::get_recognized_extensions(&extensions); - String ext=p_path.extension().to_lower(); - for(List<String>::Element *E=extensions.front();E;E=E->next()) { - if (E->get()==ext) - return "BitMap"; - } - return ""; -} - - -ResourceFormatLoaderBitMap::ResourceFormatLoaderBitMap() { - - -} - - diff --git a/scene/resources/bit_mask.h b/scene/resources/bit_mask.h index a6b29bb919..b245ea1542 100644 --- a/scene/resources/bit_mask.h +++ b/scene/resources/bit_mask.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -62,16 +62,5 @@ public: BitMap(); }; -class ResourceFormatLoaderBitMap : public ResourceFormatLoader { - -public: - - virtual RES load(const String &p_path,const String& p_original_path="",Error *r_error=NULL); - virtual void get_recognized_extensions(List<String> *p_extensions) const; - virtual bool handles_type(const String& p_type) const; - virtual String get_resource_type(const String &p_path) const; - - ResourceFormatLoaderBitMap(); -}; #endif // BIT_MASK_H diff --git a/scene/resources/bounds.cpp b/scene/resources/bounds.cpp index 7382d60535..65ce5e49e8 100644 --- a/scene/resources/bounds.cpp +++ b/scene/resources/bounds.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/bounds.h b/scene/resources/bounds.h index 68aca6f6a0..a1610e2b57 100644 --- a/scene/resources/bounds.h +++ b/scene/resources/bounds.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/box_shape.cpp b/scene/resources/box_shape.cpp index ba29a1b601..9a6fedeb0b 100644 --- a/scene/resources/box_shape.cpp +++ b/scene/resources/box_shape.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/box_shape.h b/scene/resources/box_shape.h index 9667515657..88fca65eea 100644 --- a/scene/resources/box_shape.h +++ b/scene/resources/box_shape.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/canvas.cpp b/scene/resources/canvas.cpp index 51953d9683..0c87d0473d 100644 --- a/scene/resources/canvas.cpp +++ b/scene/resources/canvas.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/canvas.h b/scene/resources/canvas.h index 71dc080e64..5120301a67 100644 --- a/scene/resources/canvas.h +++ b/scene/resources/canvas.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/capsule_shape.cpp b/scene/resources/capsule_shape.cpp index 67ceed6be0..4c53645d2d 100644 --- a/scene/resources/capsule_shape.cpp +++ b/scene/resources/capsule_shape.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/capsule_shape.h b/scene/resources/capsule_shape.h index e516d0e3c7..4263c3a554 100644 --- a/scene/resources/capsule_shape.h +++ b/scene/resources/capsule_shape.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/capsule_shape_2d.cpp b/scene/resources/capsule_shape_2d.cpp index 923a509ad5..1887ec11d7 100644 --- a/scene/resources/capsule_shape_2d.cpp +++ b/scene/resources/capsule_shape_2d.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/capsule_shape_2d.h b/scene/resources/capsule_shape_2d.h index dc679966f9..18b5c12a52 100644 --- a/scene/resources/capsule_shape_2d.h +++ b/scene/resources/capsule_shape_2d.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/circle_shape_2d.cpp b/scene/resources/circle_shape_2d.cpp index c77395612c..7171af9670 100644 --- a/scene/resources/circle_shape_2d.cpp +++ b/scene/resources/circle_shape_2d.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/circle_shape_2d.h b/scene/resources/circle_shape_2d.h index a5902b189c..c36e00d106 100644 --- a/scene/resources/circle_shape_2d.h +++ b/scene/resources/circle_shape_2d.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/concave_polygon_shape.cpp b/scene/resources/concave_polygon_shape.cpp index 7aeac04a22..34bea038f4 100644 --- a/scene/resources/concave_polygon_shape.cpp +++ b/scene/resources/concave_polygon_shape.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/concave_polygon_shape.h b/scene/resources/concave_polygon_shape.h index fae98ee046..a4845e9220 100644 --- a/scene/resources/concave_polygon_shape.h +++ b/scene/resources/concave_polygon_shape.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/concave_polygon_shape_2d.cpp b/scene/resources/concave_polygon_shape_2d.cpp index 01b7531f14..2c66155cb8 100644 --- a/scene/resources/concave_polygon_shape_2d.cpp +++ b/scene/resources/concave_polygon_shape_2d.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/concave_polygon_shape_2d.h b/scene/resources/concave_polygon_shape_2d.h index 29666c88c1..89b8914741 100644 --- a/scene/resources/concave_polygon_shape_2d.h +++ b/scene/resources/concave_polygon_shape_2d.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/convex_polygon_shape.cpp b/scene/resources/convex_polygon_shape.cpp index 6a405c9c94..7fcc9e97c0 100644 --- a/scene/resources/convex_polygon_shape.cpp +++ b/scene/resources/convex_polygon_shape.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/convex_polygon_shape.h b/scene/resources/convex_polygon_shape.h index 48454deb2b..a4e504ee24 100644 --- a/scene/resources/convex_polygon_shape.h +++ b/scene/resources/convex_polygon_shape.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/convex_polygon_shape_2d.cpp b/scene/resources/convex_polygon_shape_2d.cpp index 86cf818ac3..5c0dadefc2 100644 --- a/scene/resources/convex_polygon_shape_2d.cpp +++ b/scene/resources/convex_polygon_shape_2d.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/convex_polygon_shape_2d.h b/scene/resources/convex_polygon_shape_2d.h index 1af7787f67..e1792a1075 100644 --- a/scene/resources/convex_polygon_shape_2d.h +++ b/scene/resources/convex_polygon_shape_2d.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/curve.cpp b/scene/resources/curve.cpp index c1a389942f..7dec4029fc 100644 --- a/scene/resources/curve.cpp +++ b/scene/resources/curve.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/curve.h b/scene/resources/curve.h index 4818632dc3..262f22b7d1 100644 --- a/scene/resources/curve.h +++ b/scene/resources/curve.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/default_theme/default_theme.cpp b/scene/resources/default_theme/default_theme.cpp index ce3c3c2f26..f0b3519b4a 100644 --- a/scene/resources/default_theme/default_theme.cpp +++ b/scene/resources/default_theme/default_theme.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /*************************************************/ /* Source code within this file is: */ -/* (c) 2007-2010 Juan Linietsky, Ariel Manzur */ +/* (c) 2007-2016 Juan Linietsky, Ariel Manzur */ /* All Rights Reserved. */ /*************************************************/ diff --git a/scene/resources/default_theme/default_theme.h b/scene/resources/default_theme/default_theme.h index ddd8af46f0..44569ba192 100644 --- a/scene/resources/default_theme/default_theme.h +++ b/scene/resources/default_theme/default_theme.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /*************************************************/ /* Source code within this file is: */ -/* (c) 2007-2010 Juan Linietsky, Ariel Manzur */ +/* (c) 2007-2016 Juan Linietsky, Ariel Manzur */ /* All Rights Reserved. */ /*************************************************/ diff --git a/scene/resources/environment.cpp b/scene/resources/environment.cpp index ffa02e819c..4551aff0ef 100644 --- a/scene/resources/environment.cpp +++ b/scene/resources/environment.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/environment.h b/scene/resources/environment.h index bee45b78cd..4620bf567a 100644 --- a/scene/resources/environment.h +++ b/scene/resources/environment.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/event_stream.cpp b/scene/resources/event_stream.cpp index e8cd08c064..8667bcc5db 100644 --- a/scene/resources/event_stream.cpp +++ b/scene/resources/event_stream.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/event_stream.h b/scene/resources/event_stream.h index f9a5e3785a..6ee9b76717 100644 --- a/scene/resources/event_stream.h +++ b/scene/resources/event_stream.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/font.cpp b/scene/resources/font.cpp index 3890f4bedb..0aae6fd978 100644 --- a/scene/resources/font.cpp +++ b/scene/resources/font.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/font.h b/scene/resources/font.h index 27e3045eaa..61f0352992 100644 --- a/scene/resources/font.h +++ b/scene/resources/font.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/gibberish_stream.cpp b/scene/resources/gibberish_stream.cpp index 7af81bd992..9d67069a6c 100644 --- a/scene/resources/gibberish_stream.cpp +++ b/scene/resources/gibberish_stream.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/gibberish_stream.h b/scene/resources/gibberish_stream.h index 77393db9f4..e06dc5eff2 100644 --- a/scene/resources/gibberish_stream.h +++ b/scene/resources/gibberish_stream.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/height_map_shape.cpp b/scene/resources/height_map_shape.cpp index 2c7c5384fa..e7b53c92c2 100644 --- a/scene/resources/height_map_shape.cpp +++ b/scene/resources/height_map_shape.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/height_map_shape.h b/scene/resources/height_map_shape.h index 46d49dab08..5494075107 100644 --- a/scene/resources/height_map_shape.h +++ b/scene/resources/height_map_shape.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/material.cpp b/scene/resources/material.cpp index 51d8be3294..e56314c1f8 100644 --- a/scene/resources/material.cpp +++ b/scene/resources/material.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/material.h b/scene/resources/material.h index 7b7bc50567..96b33ce129 100644 --- a/scene/resources/material.h +++ b/scene/resources/material.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/mesh.cpp b/scene/resources/mesh.cpp index 88ed2f45c5..9537fa269f 100644 --- a/scene/resources/mesh.cpp +++ b/scene/resources/mesh.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/mesh.h b/scene/resources/mesh.h index 50463ce80e..e0d9bdf7a8 100644 --- a/scene/resources/mesh.h +++ b/scene/resources/mesh.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/mesh_data_tool.cpp b/scene/resources/mesh_data_tool.cpp index 42aaed39e1..fb0fc2a247 100644 --- a/scene/resources/mesh_data_tool.cpp +++ b/scene/resources/mesh_data_tool.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/mesh_data_tool.h b/scene/resources/mesh_data_tool.h index e7e7924e98..4a26fc2628 100644 --- a/scene/resources/mesh_data_tool.h +++ b/scene/resources/mesh_data_tool.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/mesh_library.cpp b/scene/resources/mesh_library.cpp index 5ebab9be76..8643e96303 100644 --- a/scene/resources/mesh_library.cpp +++ b/scene/resources/mesh_library.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/mesh_library.h b/scene/resources/mesh_library.h index a6a7b71669..9a468d5555 100644 --- a/scene/resources/mesh_library.h +++ b/scene/resources/mesh_library.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/multimesh.cpp b/scene/resources/multimesh.cpp index ee68c3b7fc..c5ade63124 100644 --- a/scene/resources/multimesh.cpp +++ b/scene/resources/multimesh.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/multimesh.h b/scene/resources/multimesh.h index c2736e3070..0cf9e92def 100644 --- a/scene/resources/multimesh.h +++ b/scene/resources/multimesh.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/packed_scene.cpp b/scene/resources/packed_scene.cpp index 443d1630a7..d2795bddb8 100644 --- a/scene/resources/packed_scene.cpp +++ b/scene/resources/packed_scene.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/packed_scene.h b/scene/resources/packed_scene.h index 67d0f4ba01..911ffd2542 100644 --- a/scene/resources/packed_scene.h +++ b/scene/resources/packed_scene.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/plane_shape.cpp b/scene/resources/plane_shape.cpp index 760a36a91e..f551414f61 100644 --- a/scene/resources/plane_shape.cpp +++ b/scene/resources/plane_shape.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/plane_shape.h b/scene/resources/plane_shape.h index dd285171c4..543c433965 100644 --- a/scene/resources/plane_shape.h +++ b/scene/resources/plane_shape.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/ray_shape.cpp b/scene/resources/ray_shape.cpp index ee55cc6e37..73ce4de976 100644 --- a/scene/resources/ray_shape.cpp +++ b/scene/resources/ray_shape.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/ray_shape.h b/scene/resources/ray_shape.h index edb29b83b5..0218045247 100644 --- a/scene/resources/ray_shape.h +++ b/scene/resources/ray_shape.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/rectangle_shape_2d.cpp b/scene/resources/rectangle_shape_2d.cpp index 7903d88736..bc0f86f0a7 100644 --- a/scene/resources/rectangle_shape_2d.cpp +++ b/scene/resources/rectangle_shape_2d.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/rectangle_shape_2d.h b/scene/resources/rectangle_shape_2d.h index 96de02fb70..1ffbe1e356 100644 --- a/scene/resources/rectangle_shape_2d.h +++ b/scene/resources/rectangle_shape_2d.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/rich_text.cpp b/scene/resources/rich_text.cpp index 7e58a19ac3..8acf5ff39b 100644 --- a/scene/resources/rich_text.cpp +++ b/scene/resources/rich_text.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/rich_text.h b/scene/resources/rich_text.h index 9dfffbfeb3..c74a391b10 100644 --- a/scene/resources/rich_text.h +++ b/scene/resources/rich_text.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/room.cpp b/scene/resources/room.cpp index 3673b18394..0f9eb85244 100644 --- a/scene/resources/room.cpp +++ b/scene/resources/room.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/room.h b/scene/resources/room.h index f621d8f1bf..c5aaea311e 100644 --- a/scene/resources/room.h +++ b/scene/resources/room.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/sample.cpp b/scene/resources/sample.cpp index 0a785e7bf6..4b25a2c490 100644 --- a/scene/resources/sample.cpp +++ b/scene/resources/sample.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -210,11 +210,11 @@ void Sample::_bind_methods(){ ADD_PROPERTY( PropertyInfo( Variant::DICTIONARY, "data", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), _SCS("_set_data"), _SCS("_get_data") ); ADD_PROPERTY( PropertyInfo( Variant::BOOL, "stereo"), _SCS(""), _SCS("is_stereo") ); - ADD_PROPERTY( PropertyInfo( Variant::INT, "length"), _SCS(""), _SCS("get_length") ); + ADD_PROPERTY( PropertyInfo( Variant::INT, "length",PROPERTY_HINT_RANGE,"0,999999999"), _SCS(""), _SCS("get_length") ); ADD_PROPERTY( PropertyInfo( Variant::INT, "mix_rate", PROPERTY_HINT_RANGE,"1,192000,1" ), _SCS("set_mix_rate"), _SCS("get_mix_rate") ); ADD_PROPERTY( PropertyInfo( Variant::INT, "loop_format", PROPERTY_HINT_ENUM,"None,Forward,PingPong" ), _SCS("set_loop_format"), _SCS("get_loop_format") ); - ADD_PROPERTY( PropertyInfo( Variant::INT, "loop_begin", PROPERTY_HINT_RANGE,"0,"+itos(99999999)+",1"), _SCS("set_loop_begin"), _SCS("get_loop_begin") ); - ADD_PROPERTY( PropertyInfo( Variant::INT, "loop_end", PROPERTY_HINT_RANGE,"0,"+itos(99999999)+",1"), _SCS("set_loop_end"), _SCS("get_loop_end") ); + ADD_PROPERTY( PropertyInfo( Variant::INT, "loop_begin", PROPERTY_HINT_RANGE,"0,"+itos(999999999)+",1"), _SCS("set_loop_begin"), _SCS("get_loop_begin") ); + ADD_PROPERTY( PropertyInfo( Variant::INT, "loop_end", PROPERTY_HINT_RANGE,"0,"+itos(999999999)+",1"), _SCS("set_loop_end"), _SCS("get_loop_end") ); BIND_CONSTANT( FORMAT_PCM8 ); BIND_CONSTANT( FORMAT_PCM16 ); diff --git a/scene/resources/sample.h b/scene/resources/sample.h index 4877e0b841..0a88167233 100644 --- a/scene/resources/sample.h +++ b/scene/resources/sample.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/sample_library.cpp b/scene/resources/sample_library.cpp index ffcaa1e675..5b70ee0e11 100644 --- a/scene/resources/sample_library.cpp +++ b/scene/resources/sample_library.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/sample_library.h b/scene/resources/sample_library.h index 88519e7035..8377967106 100644 --- a/scene/resources/sample_library.h +++ b/scene/resources/sample_library.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/scene_format_text.cpp b/scene/resources/scene_format_text.cpp index 851083aecf..aef11433dc 100644 --- a/scene/resources/scene_format_text.cpp +++ b/scene/resources/scene_format_text.cpp @@ -12,12 +12,6 @@ #define _printerr() ERR_PRINT(String(res_path+":"+itos(lines)+" - Parse Error: "+error_text).utf8().get_data()); -Error ResourceInteractiveLoaderText::parse_property(Variant& r_v, String &r_name) { - - return OK; -} - - /// @@ -1026,431 +1020,37 @@ Error ResourceFormatLoaderText::rename_dependencies(const String &p_path,const M /*****************************************************************************************************/ -void ResourceFormatSaverTextInstance::write_property(const String& p_name,const Variant& p_property,bool *r_ok) { - - if (r_ok) - *r_ok=false; - - if (p_name!=String()) { - f->store_string(p_name+" = "); - } - - switch( p_property.get_type() ) { - - case Variant::NIL: { - f->store_string("null"); - } break; - case Variant::BOOL: { - - f->store_string(p_property.operator bool() ? "true":"false" ); - } break; - case Variant::INT: { - - f->store_string( itos(p_property.operator int()) ); - } break; - case Variant::REAL: { - - f->store_string( rtoss(p_property.operator real_t()) ); - } break; - case Variant::STRING: { - - String str=p_property; - - str="\""+str.c_escape()+"\""; - f->store_string( str ); - } break; - case Variant::VECTOR2: { - - Vector2 v = p_property; - f->store_string("Vector2( "+rtoss(v.x) +", "+rtoss(v.y)+" )" ); - } break; - case Variant::RECT2: { - - Rect2 aabb = p_property; - f->store_string("Rect2( "+rtoss(aabb.pos.x) +", "+rtoss(aabb.pos.y) +", "+rtoss(aabb.size.x) +", "+rtoss(aabb.size.y)+" )" ); - - } break; - case Variant::VECTOR3: { - - Vector3 v = p_property; - f->store_string("Vector3( "+rtoss(v.x) +", "+rtoss(v.y)+", "+rtoss(v.z)+" )"); - } break; - case Variant::PLANE: { - - Plane p = p_property; - f->store_string("Plane( "+rtoss(p.normal.x) +", "+rtoss(p.normal.y)+", "+rtoss(p.normal.z)+", "+rtoss(p.d)+" )" ); - - } break; - case Variant::_AABB: { - - AABB aabb = p_property; - f->store_string("AABB( "+rtoss(aabb.pos.x) +", "+rtoss(aabb.pos.y) +", "+rtoss(aabb.pos.z) +", "+rtoss(aabb.size.x) +", "+rtoss(aabb.size.y) +", "+rtoss(aabb.size.z)+" )" ); - - } break; - case Variant::QUAT: { - - Quat quat = p_property; - f->store_string("Quat( "+rtoss(quat.x)+", "+rtoss(quat.y)+", "+rtoss(quat.z)+", "+rtoss(quat.w)+" )"); - - } break; - case Variant::MATRIX32: { - - String s="Matrix32( "; - Matrix32 m3 = p_property; - for (int i=0;i<3;i++) { - for (int j=0;j<2;j++) { - - if (i!=0 || j!=0) - s+=", "; - s+=rtoss( m3.elements[i][j] ); - } - } - - f->store_string(s+" )"); - - } break; - case Variant::MATRIX3: { - - String s="Matrix3( "; - Matrix3 m3 = p_property; - for (int i=0;i<3;i++) { - for (int j=0;j<3;j++) { - - if (i!=0 || j!=0) - s+=", "; - s+=rtoss( m3.elements[i][j] ); - } - } - - f->store_string(s+" )"); - - } break; - case Variant::TRANSFORM: { - - String s="Transform( "; - Transform t = p_property; - Matrix3 &m3 = t.basis; - for (int i=0;i<3;i++) { - for (int j=0;j<3;j++) { - - if (i!=0 || j!=0) - s+=", "; - s+=rtoss( m3.elements[i][j] ); - } - } - - s=s+", "+rtoss(t.origin.x) +", "+rtoss(t.origin.y)+", "+rtoss(t.origin.z); - - f->store_string(s+" )"); - } break; - - // misc types - case Variant::COLOR: { - - Color c = p_property; - f->store_string("Color( "+rtoss(c.r) +", "+rtoss(c.g)+", "+rtoss(c.b)+", "+rtoss(c.a)+" )"); - - } break; - case Variant::IMAGE: { - - - Image img=p_property; - - if (img.empty()) { - f->store_string("Image()"); - break; - } - - String imgstr="Image( "; - imgstr+=itos(img.get_width()); - imgstr+=", "+itos(img.get_height()); - imgstr+=", "+itos(img.get_mipmaps()); - imgstr+=", "; - - switch(img.get_format()) { - - case Image::FORMAT_GRAYSCALE: imgstr+="GRAYSCALE"; break; - case Image::FORMAT_INTENSITY: imgstr+="INTENSITY"; break; - case Image::FORMAT_GRAYSCALE_ALPHA: imgstr+="GRAYSCALE_ALPHA"; break; - case Image::FORMAT_RGB: imgstr+="RGB"; break; - case Image::FORMAT_RGBA: imgstr+="RGBA"; break; - case Image::FORMAT_INDEXED : imgstr+="INDEXED"; break; - case Image::FORMAT_INDEXED_ALPHA: imgstr+="INDEXED_ALPHA"; break; - case Image::FORMAT_BC1: imgstr+="BC1"; break; - case Image::FORMAT_BC2: imgstr+="BC2"; break; - case Image::FORMAT_BC3: imgstr+="BC3"; break; - case Image::FORMAT_BC4: imgstr+="BC4"; break; - case Image::FORMAT_BC5: imgstr+="BC5"; break; - case Image::FORMAT_PVRTC2: imgstr+="PVRTC2"; break; - case Image::FORMAT_PVRTC2_ALPHA: imgstr+="PVRTC2_ALPHA"; break; - case Image::FORMAT_PVRTC4: imgstr+="PVRTC4"; break; - case Image::FORMAT_PVRTC4_ALPHA: imgstr+="PVRTC4_ALPHA"; break; - case Image::FORMAT_ETC: imgstr+="ETC"; break; - case Image::FORMAT_ATC: imgstr+="ATC"; break; - case Image::FORMAT_ATC_ALPHA_EXPLICIT: imgstr+="ATC_ALPHA_EXPLICIT"; break; - case Image::FORMAT_ATC_ALPHA_INTERPOLATED: imgstr+="ATC_ALPHA_INTERPOLATED"; break; - case Image::FORMAT_CUSTOM: imgstr+="CUSTOM"; break; - default: {} - } - - - String s; - - DVector<uint8_t> data = img.get_data(); - int len = data.size(); - DVector<uint8_t>::Read r = data.read(); - const uint8_t *ptr=r.ptr();; - for (int i=0;i<len;i++) { - - if (i>0) - s+=", "; - s+=itos(ptr[i]); - } - - imgstr+=", "; - f->store_string(imgstr); - f->store_string(s); - f->store_string(" )"); - } break; - case Variant::NODE_PATH: { - - String str=p_property; - - str="NodePath(\""+str.c_escape()+"\")"; - f->store_string(str); - - } break; - - case Variant::OBJECT: { - - RES res = p_property; - if (res.is_null()) { - f->store_string("null"); - if (r_ok) - *r_ok=true; - - break; // don't save it - } - - if (external_resources.has(res)) { - - f->store_string("ExtResource( "+itos(external_resources[res]+1)+" )"); - } else { - - if (internal_resources.has(res)) { - f->store_string("SubResource( "+itos(internal_resources[res])+" )"); - } else if (res->get_path().length() && res->get_path().find("::")==-1) { - - //external resource - String path=relative_paths?local_path.path_to_file(res->get_path()):res->get_path(); - f->store_string("Resource( \""+path+"\" )"); - } else { - f->store_string("null"); - ERR_EXPLAIN("Resource was not pre cached for the resource section, bug?"); - ERR_BREAK(true); - //internal resource - } - } - - } break; - case Variant::INPUT_EVENT: { - - f->store_string("InputEvent()"); //will be added later - } break; - case Variant::DICTIONARY: { - - Dictionary dict = p_property; - - List<Variant> keys; - dict.get_key_list(&keys); - keys.sort(); - - f->store_string("{ "); - for(List<Variant>::Element *E=keys.front();E;E=E->next()) { - - //if (!_check_type(dict[E->get()])) - // continue; - bool ok; - write_property("",E->get(),&ok); - ERR_CONTINUE(!ok); - - f->store_string(":"); - write_property("",dict[E->get()],&ok); - if (!ok) - write_property("",Variant()); //at least make the file consistent.. - if (E->next()) - f->store_string(", "); - } - - - f->store_string(" }"); - - - } break; - case Variant::ARRAY: { - - f->store_string("[ "); - Array array = p_property; - int len=array.size(); - for (int i=0;i<len;i++) { - - if (i>0) - f->store_string(", "); - write_property("",array[i]); - - - } - f->store_string(" ]"); - - } break; - - case Variant::RAW_ARRAY: { - - f->store_string("ByteArray( "); - String s; - DVector<uint8_t> data = p_property; - int len = data.size(); - DVector<uint8_t>::Read r = data.read(); - const uint8_t *ptr=r.ptr();; - for (int i=0;i<len;i++) { - - if (i>0) - f->store_string(", "); - - f->store_string(itos(ptr[i])); - - } - - f->store_string(" )"); - - } break; - case Variant::INT_ARRAY: { +String ResourceFormatSaverTextInstance::_write_resources(void *ud,const RES& p_resource) { - f->store_string("IntArray( "); - DVector<int> data = p_property; - int len = data.size(); - DVector<int>::Read r = data.read(); - const int *ptr=r.ptr();; + ResourceFormatSaverTextInstance *rsi=(ResourceFormatSaverTextInstance*)ud; + return rsi->_write_resource(p_resource); - for (int i=0;i<len;i++) { - - if (i>0) - f->store_string(", "); - - f->store_string(itos(ptr[i])); - } - - - f->store_string(" )"); - - } break; - case Variant::REAL_ARRAY: { - - f->store_string("FloatArray( "); - DVector<real_t> data = p_property; - int len = data.size(); - DVector<real_t>::Read r = data.read(); - const real_t *ptr=r.ptr();; - - for (int i=0;i<len;i++) { - - if (i>0) - f->store_string(", "); - f->store_string(rtoss(ptr[i])); - } - - f->store_string(" )"); - - } break; - case Variant::STRING_ARRAY: { - - f->store_string("StringArray( "); - DVector<String> data = p_property; - int len = data.size(); - DVector<String>::Read r = data.read(); - const String *ptr=r.ptr();; - String s; - //write_string("\n"); - - - - for (int i=0;i<len;i++) { - - if (i>0) - f->store_string(", "); - String str=ptr[i]; - f->store_string(""+str.c_escape()+"\""); - } - - f->store_string(" )"); - - } break; - case Variant::VECTOR2_ARRAY: { - - f->store_string("Vector2Array( "); - DVector<Vector2> data = p_property; - int len = data.size(); - DVector<Vector2>::Read r = data.read(); - const Vector2 *ptr=r.ptr();; - - for (int i=0;i<len;i++) { - - if (i>0) - f->store_string(", "); - f->store_string(rtoss(ptr[i].x)+", "+rtoss(ptr[i].y) ); - } - - f->store_string(" )"); - - } break; - case Variant::VECTOR3_ARRAY: { - - f->store_string("Vector3Array( "); - DVector<Vector3> data = p_property; - int len = data.size(); - DVector<Vector3>::Read r = data.read(); - const Vector3 *ptr=r.ptr();; - - for (int i=0;i<len;i++) { - - if (i>0) - f->store_string(", "); - f->store_string(rtoss(ptr[i].x)+", "+rtoss(ptr[i].y)+", "+rtoss(ptr[i].z) ); - } - - f->store_string(" )"); - - } break; - case Variant::COLOR_ARRAY: { - - f->store_string("ColorArray( "); - - DVector<Color> data = p_property; - int len = data.size(); - DVector<Color>::Read r = data.read(); - const Color *ptr=r.ptr();; - - for (int i=0;i<len;i++) { +} - if (i>0) - f->store_string(", "); +String ResourceFormatSaverTextInstance::_write_resource(const RES& res) { - f->store_string(rtoss(ptr[i].r)+", "+rtoss(ptr[i].g)+", "+rtoss(ptr[i].b)+", "+rtoss(ptr[i].a) ); + if (external_resources.has(res)) { - } - f->store_string(" )"); + return "ExtResource( "+itos(external_resources[res]+1)+" )"; + } else { - } break; - default: {} + if (internal_resources.has(res)) { + return "SubResource( "+itos(internal_resources[res])+" )"; + } else if (res->get_path().length() && res->get_path().find("::")==-1) { + //external resource + String path=relative_paths?local_path.path_to_file(res->get_path()):res->get_path(); + return "Resource( \""+path+"\" )"; + } else { + ERR_EXPLAIN("Resource was not pre cached for the resource section, bug?"); + ERR_FAIL_V("null"); + //internal resource + } } - if (r_ok) - *r_ok=true; - + return "null"; } - void ResourceFormatSaverTextInstance::_find_resources(const Variant& p_variant,bool p_main) { @@ -1584,11 +1184,18 @@ Error ResourceFormatSaverTextInstance::save(const String &p_path,const RES& p_re } + Vector<RES> sorted_er; + sorted_er.resize(external_resources.size()); + for(Map<RES,int>::Element *E=external_resources.front();E;E=E->next()) { - String p = E->key()->get_path(); + sorted_er[E->get()]=E->key(); + } - f->store_string("[ext_resource path=\""+p+"\" type=\""+E->key()->get_save_type()+"\" id="+itos(E->get()+1)+"]\n"); //bundled + for(int i=0;i<sorted_er.size();i++) { + String p = sorted_er[i]->get_path(); + + f->store_string("[ext_resource path=\""+p+"\" type=\""+sorted_er[i]->get_save_type()+"\" id="+itos(i+1)+"]\n"); //bundled } if (external_resources.size()) @@ -1667,8 +1274,9 @@ Error ResourceFormatSaverTextInstance::save(const String &p_path,const RES& p_re if (PE->get().type==Variant::OBJECT && value.is_zero()) continue; - write_property(name,value); - f->store_string("\n"); + String vars; + VariantWriter::write_to_string(value,vars,_write_resources,this); + f->store_string(name+" = "+vars+"\n"); } @@ -1719,17 +1327,22 @@ Error ResourceFormatSaverTextInstance::save(const String &p_path,const RES& p_re f->store_string(header); if (instance.is_valid()) { + + String vars; f->store_string(" instance="); - write_property("",instance); + VariantWriter::write_to_string(instance,vars,_write_resources,this); + f->store_string(vars); + } f->store_line("]\n"); for(int j=0;j<state->get_node_property_count(i);j++) { - write_property(state->get_node_property_name(i,j),state->get_node_property_value(i,j)); - f->store_line(String()); + String vars; + VariantWriter::write_to_string(state->get_node_property_value(i,j),vars,_write_resources,this); + f->store_string(String(state->get_node_property_name(i,j))+" = "+vars+"\n"); } if (state->get_node_property_count(i)) { @@ -1753,9 +1366,11 @@ Error ResourceFormatSaverTextInstance::save(const String &p_path,const RES& p_re Array binds=state->get_connection_binds(i); f->store_string(connstr); - if (binds.size()) { - f->store_string(" binds="); - write_property("",binds); + if (binds.size()) { + String vars; + VariantWriter::write_to_string(binds,vars,_write_resources,this); + f->store_string("binds= "+vars); + } f->store_line("]\n"); diff --git a/scene/resources/scene_format_text.h b/scene/resources/scene_format_text.h index 4f18af2b62..0e844c9165 100644 --- a/scene/resources/scene_format_text.h +++ b/scene/resources/scene_format_text.h @@ -60,7 +60,6 @@ class ResourceInteractiveLoaderText : public ResourceInteractiveLoader { friend class ResourceFormatLoaderText; List<RES> resource_cache; - Error parse_property(Variant& r_v, String &r_name); Error error; RES resource; @@ -117,7 +116,10 @@ class ResourceFormatSaverTextInstance { Map<RES,int> internal_resources; void _find_resources(const Variant& p_variant,bool p_main=false); - void write_property(const String& p_name,const Variant& p_property,bool *r_ok=NULL); + + static String _write_resources(void *ud,const RES& p_resource); + String _write_resource(const RES& res); + public: diff --git a/scene/resources/scene_preloader.cpp b/scene/resources/scene_preloader.cpp index 09001c1a94..c031f3c721 100644 --- a/scene/resources/scene_preloader.cpp +++ b/scene/resources/scene_preloader.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/scene_preloader.h b/scene/resources/scene_preloader.h index d60d08afd4..2317c9e0bd 100644 --- a/scene/resources/scene_preloader.h +++ b/scene/resources/scene_preloader.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/segment_shape_2d.cpp b/scene/resources/segment_shape_2d.cpp index 88f7adcd9b..b8b14fd6fc 100644 --- a/scene/resources/segment_shape_2d.cpp +++ b/scene/resources/segment_shape_2d.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/segment_shape_2d.h b/scene/resources/segment_shape_2d.h index 37c68b6c92..6f7b2f2d38 100644 --- a/scene/resources/segment_shape_2d.h +++ b/scene/resources/segment_shape_2d.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/shader.cpp b/scene/resources/shader.cpp index f0a2721016..ee9f23dd2a 100644 --- a/scene/resources/shader.cpp +++ b/scene/resources/shader.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/shader.h b/scene/resources/shader.h index 61a369c408..6ee8d4e793 100644 --- a/scene/resources/shader.h +++ b/scene/resources/shader.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/shader_graph.cpp b/scene/resources/shader_graph.cpp index 04334e1159..e485379182 100644 --- a/scene/resources/shader_graph.cpp +++ b/scene/resources/shader_graph.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/shader_graph.h b/scene/resources/shader_graph.h index f867ae0388..1e6fc3507c 100644 --- a/scene/resources/shader_graph.h +++ b/scene/resources/shader_graph.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/shape.cpp b/scene/resources/shape.cpp index 143ef82d51..a71e414f61 100644 --- a/scene/resources/shape.cpp +++ b/scene/resources/shape.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/shape.h b/scene/resources/shape.h index 1992ce51c3..bfd423a300 100644 --- a/scene/resources/shape.h +++ b/scene/resources/shape.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/shape_2d.cpp b/scene/resources/shape_2d.cpp index 56fd8e212e..6a9773bf14 100644 --- a/scene/resources/shape_2d.cpp +++ b/scene/resources/shape_2d.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/shape_2d.h b/scene/resources/shape_2d.h index 1737301d9d..4059af62c6 100644 --- a/scene/resources/shape_2d.h +++ b/scene/resources/shape_2d.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/shape_line_2d.cpp b/scene/resources/shape_line_2d.cpp index 97e9985754..4133d2218f 100644 --- a/scene/resources/shape_line_2d.cpp +++ b/scene/resources/shape_line_2d.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/shape_line_2d.h b/scene/resources/shape_line_2d.h index f32ad7fb7c..f6f75e7a95 100644 --- a/scene/resources/shape_line_2d.h +++ b/scene/resources/shape_line_2d.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/space_2d.cpp b/scene/resources/space_2d.cpp index 6dbf7c4a73..d328ee3de4 100644 --- a/scene/resources/space_2d.cpp +++ b/scene/resources/space_2d.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/space_2d.h b/scene/resources/space_2d.h index eb3e13ee62..270f8de3ea 100644 --- a/scene/resources/space_2d.h +++ b/scene/resources/space_2d.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/sphere_shape.cpp b/scene/resources/sphere_shape.cpp index a7e28eb727..4764937371 100644 --- a/scene/resources/sphere_shape.cpp +++ b/scene/resources/sphere_shape.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/sphere_shape.h b/scene/resources/sphere_shape.h index 2543d94439..50682f38bb 100644 --- a/scene/resources/sphere_shape.h +++ b/scene/resources/sphere_shape.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/style_box.cpp b/scene/resources/style_box.cpp index 1f518c30e1..71a775ee24 100644 --- a/scene/resources/style_box.cpp +++ b/scene/resources/style_box.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/style_box.h b/scene/resources/style_box.h index 337bb54026..d0466ed5f1 100644 --- a/scene/resources/style_box.h +++ b/scene/resources/style_box.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/surface_tool.cpp b/scene/resources/surface_tool.cpp index 418df97f51..bf5070fd7d 100644 --- a/scene/resources/surface_tool.cpp +++ b/scene/resources/surface_tool.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/surface_tool.h b/scene/resources/surface_tool.h index ed91b4df61..1d329f23c0 100644 --- a/scene/resources/surface_tool.h +++ b/scene/resources/surface_tool.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/texture.cpp b/scene/resources/texture.cpp index edfa12da1f..28754480f1 100644 --- a/scene/resources/texture.cpp +++ b/scene/resources/texture.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/texture.h b/scene/resources/texture.h index 3be13bf815..2627b9480a 100644 --- a/scene/resources/texture.h +++ b/scene/resources/texture.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/theme.cpp b/scene/resources/theme.cpp index 006aeeeaac..e2413f7d84 100644 --- a/scene/resources/theme.cpp +++ b/scene/resources/theme.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/theme.h b/scene/resources/theme.h index cfa0762595..f0747fb3c4 100644 --- a/scene/resources/theme.h +++ b/scene/resources/theme.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/tile_set.cpp b/scene/resources/tile_set.cpp index 28e179b34c..6f71287750 100644 --- a/scene/resources/tile_set.cpp +++ b/scene/resources/tile_set.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/tile_set.h b/scene/resources/tile_set.h index 96048bf06b..fb0e832c1e 100644 --- a/scene/resources/tile_set.h +++ b/scene/resources/tile_set.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/video_stream.cpp b/scene/resources/video_stream.cpp index c957fd4c67..8e16f2e024 100644 --- a/scene/resources/video_stream.cpp +++ b/scene/resources/video_stream.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/video_stream.h b/scene/resources/video_stream.h index a23ef0c64f..b05a7cf773 100644 --- a/scene/resources/video_stream.h +++ b/scene/resources/video_stream.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/volume.cpp b/scene/resources/volume.cpp index a668a39c4f..8eb96cb4ad 100644 --- a/scene/resources/volume.cpp +++ b/scene/resources/volume.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/volume.h b/scene/resources/volume.h index f929792b74..be3cbddbbd 100644 --- a/scene/resources/volume.h +++ b/scene/resources/volume.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/world.cpp b/scene/resources/world.cpp index fb3469102c..0a88abf252 100644 --- a/scene/resources/world.cpp +++ b/scene/resources/world.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/world.h b/scene/resources/world.h index 165122124d..5a74f27235 100644 --- a/scene/resources/world.h +++ b/scene/resources/world.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/world_2d.cpp b/scene/resources/world_2d.cpp index 3b1f1d2346..8cacc0fce7 100644 --- a/scene/resources/world_2d.cpp +++ b/scene/resources/world_2d.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/world_2d.h b/scene/resources/world_2d.h index a3a79dee09..a939d935c4 100644 --- a/scene/resources/world_2d.h +++ b/scene/resources/world_2d.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/scene_string_names.cpp b/scene/scene_string_names.cpp index 9509878dc9..57bde00de4 100644 --- a/scene/scene_string_names.cpp +++ b/scene/scene_string_names.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/scene_string_names.h b/scene/scene_string_names.h index 48f17ed38b..b2c0e9abf0 100644 --- a/scene/scene_string_names.h +++ b/scene/scene_string_names.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/audio/audio_driver_dummy.cpp b/servers/audio/audio_driver_dummy.cpp index dd5243e467..d0695451b9 100644 --- a/servers/audio/audio_driver_dummy.cpp +++ b/servers/audio/audio_driver_dummy.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/audio/audio_driver_dummy.h b/servers/audio/audio_driver_dummy.h index 04926b89eb..9421574f93 100644 --- a/servers/audio/audio_driver_dummy.h +++ b/servers/audio/audio_driver_dummy.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/audio/audio_filter_sw.cpp b/servers/audio/audio_filter_sw.cpp index 032d93b617..3fb8e8f734 100644 --- a/servers/audio/audio_filter_sw.cpp +++ b/servers/audio/audio_filter_sw.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/audio/audio_filter_sw.h b/servers/audio/audio_filter_sw.h index e8540adea6..d4d225ce29 100644 --- a/servers/audio/audio_filter_sw.h +++ b/servers/audio/audio_filter_sw.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/audio/audio_mixer_sw.cpp b/servers/audio/audio_mixer_sw.cpp index 033cd333d5..d1f36cb7b6 100644 --- a/servers/audio/audio_mixer_sw.cpp +++ b/servers/audio/audio_mixer_sw.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/audio/audio_mixer_sw.h b/servers/audio/audio_mixer_sw.h index d8d9b7bacd..f5bd4cc5ba 100644 --- a/servers/audio/audio_mixer_sw.h +++ b/servers/audio/audio_mixer_sw.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/audio/audio_server_sw.cpp b/servers/audio/audio_server_sw.cpp index 9d7cdc2420..d634c348dc 100644 --- a/servers/audio/audio_server_sw.cpp +++ b/servers/audio/audio_server_sw.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/audio/audio_server_sw.h b/servers/audio/audio_server_sw.h index 75d635e243..bc6191729c 100644 --- a/servers/audio/audio_server_sw.h +++ b/servers/audio/audio_server_sw.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/audio/reverb_buffers_sw.cpp b/servers/audio/reverb_buffers_sw.cpp index b840b9390b..04bc056313 100644 --- a/servers/audio/reverb_buffers_sw.cpp +++ b/servers/audio/reverb_buffers_sw.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/audio/reverb_buffers_sw.h b/servers/audio/reverb_buffers_sw.h index 817122b65d..f5885e6ee8 100644 --- a/servers/audio/reverb_buffers_sw.h +++ b/servers/audio/reverb_buffers_sw.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/audio/reverb_sw.cpp b/servers/audio/reverb_sw.cpp index cc4b4bd778..5721403ba3 100644 --- a/servers/audio/reverb_sw.cpp +++ b/servers/audio/reverb_sw.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/audio/reverb_sw.h b/servers/audio/reverb_sw.h index 937824f907..b028a245c8 100644 --- a/servers/audio/reverb_sw.h +++ b/servers/audio/reverb_sw.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/audio/sample_manager_sw.cpp b/servers/audio/sample_manager_sw.cpp index 375aa88cd2..60f4d16659 100644 --- a/servers/audio/sample_manager_sw.cpp +++ b/servers/audio/sample_manager_sw.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/audio/sample_manager_sw.h b/servers/audio/sample_manager_sw.h index 94254f99d5..bd7a11a3d2 100644 --- a/servers/audio/sample_manager_sw.h +++ b/servers/audio/sample_manager_sw.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/audio/voice_rb_sw.cpp b/servers/audio/voice_rb_sw.cpp index a385e15283..8d12e5085d 100644 --- a/servers/audio/voice_rb_sw.cpp +++ b/servers/audio/voice_rb_sw.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/audio/voice_rb_sw.h b/servers/audio/voice_rb_sw.h index cbebcdb86f..f785646577 100644 --- a/servers/audio/voice_rb_sw.h +++ b/servers/audio/voice_rb_sw.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/audio_server.cpp b/servers/audio_server.cpp index 8dbfea3fd6..74f866afb7 100644 --- a/servers/audio_server.cpp +++ b/servers/audio_server.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/audio_server.h b/servers/audio_server.h index 6490a281d8..c56820dcbb 100644 --- a/servers/audio_server.h +++ b/servers/audio_server.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/physics/area_pair_sw.cpp b/servers/physics/area_pair_sw.cpp index 3eb96fb681..c6bf6114a0 100644 --- a/servers/physics/area_pair_sw.cpp +++ b/servers/physics/area_pair_sw.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/physics/area_pair_sw.h b/servers/physics/area_pair_sw.h index 4f8087280a..09a2934467 100644 --- a/servers/physics/area_pair_sw.h +++ b/servers/physics/area_pair_sw.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/physics/area_sw.cpp b/servers/physics/area_sw.cpp index e78f0699cb..dbc82da316 100644 --- a/servers/physics/area_sw.cpp +++ b/servers/physics/area_sw.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/physics/area_sw.h b/servers/physics/area_sw.h index 40ccdaf370..622eeb5e23 100644 --- a/servers/physics/area_sw.h +++ b/servers/physics/area_sw.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/physics/body_pair_sw.cpp b/servers/physics/body_pair_sw.cpp index 7eab9eb86d..a971cdaad8 100644 --- a/servers/physics/body_pair_sw.cpp +++ b/servers/physics/body_pair_sw.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/physics/body_pair_sw.h b/servers/physics/body_pair_sw.h index 8ec7a9ccef..da637ade05 100644 --- a/servers/physics/body_pair_sw.h +++ b/servers/physics/body_pair_sw.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/physics/body_sw.cpp b/servers/physics/body_sw.cpp index 79d08b1e75..b0ed99cb48 100644 --- a/servers/physics/body_sw.cpp +++ b/servers/physics/body_sw.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -380,6 +380,8 @@ void BodySW::set_space(SpaceSW *p_space){ } + first_integration=true; + } void BodySW::_compute_area_gravity_and_dampenings(const AreaSW *p_area) { @@ -479,7 +481,7 @@ void BodySW::integrate_forces(real_t p_step) { do_motion=true; } else { - if (!omit_force_integration) { + if (!omit_force_integration && !first_integration) { //overriden by direct state query Vector3 force=gravity*mass; @@ -512,6 +514,7 @@ void BodySW::integrate_forces(real_t p_step) { applied_force=Vector3(); applied_torque=Vector3(); + first_integration=false; //motion=linear_velocity*p_step; @@ -749,6 +752,7 @@ BodySW::BodySW() : CollisionObjectSW(TYPE_BODY), active_list(this), inertia_upda island_next=NULL; island_list_next=NULL; first_time_kinematic=false; + first_integration=false; _set_static(false); contact_count=0; diff --git a/servers/physics/body_sw.h b/servers/physics/body_sw.h index 4c4c7818c5..c958177a19 100644 --- a/servers/physics/body_sw.h +++ b/servers/physics/body_sw.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -79,6 +79,8 @@ class BodySW : public CollisionObjectSW { bool omit_force_integration; bool active; + bool first_integration; + bool continuous_cd; bool can_sleep; bool first_time_kinematic; diff --git a/servers/physics/broad_phase_basic.cpp b/servers/physics/broad_phase_basic.cpp index c49caed795..0bed56d398 100644 --- a/servers/physics/broad_phase_basic.cpp +++ b/servers/physics/broad_phase_basic.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/physics/broad_phase_basic.h b/servers/physics/broad_phase_basic.h index 9848c4b16e..6bf024044e 100644 --- a/servers/physics/broad_phase_basic.h +++ b/servers/physics/broad_phase_basic.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/physics/broad_phase_octree.cpp b/servers/physics/broad_phase_octree.cpp index 874ae29755..bfe41f8423 100644 --- a/servers/physics/broad_phase_octree.cpp +++ b/servers/physics/broad_phase_octree.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/physics/broad_phase_octree.h b/servers/physics/broad_phase_octree.h index 200878f6df..b87996a58c 100644 --- a/servers/physics/broad_phase_octree.h +++ b/servers/physics/broad_phase_octree.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/physics/broad_phase_sw.cpp b/servers/physics/broad_phase_sw.cpp index 910be4e623..a382df6a46 100644 --- a/servers/physics/broad_phase_sw.cpp +++ b/servers/physics/broad_phase_sw.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/physics/broad_phase_sw.h b/servers/physics/broad_phase_sw.h index 2bf9f202e2..409c249865 100644 --- a/servers/physics/broad_phase_sw.h +++ b/servers/physics/broad_phase_sw.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/physics/collision_object_sw.cpp b/servers/physics/collision_object_sw.cpp index 19b3f28a2f..55c8c1b955 100644 --- a/servers/physics/collision_object_sw.cpp +++ b/servers/physics/collision_object_sw.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/physics/collision_object_sw.h b/servers/physics/collision_object_sw.h index c018ab6224..592c84e667 100644 --- a/servers/physics/collision_object_sw.h +++ b/servers/physics/collision_object_sw.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/physics/collision_solver_sat.cpp b/servers/physics/collision_solver_sat.cpp index 72e61f1456..8789663f63 100644 --- a/servers/physics/collision_solver_sat.cpp +++ b/servers/physics/collision_solver_sat.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/physics/collision_solver_sat.h b/servers/physics/collision_solver_sat.h index 686b587243..57f5bdbbc0 100644 --- a/servers/physics/collision_solver_sat.h +++ b/servers/physics/collision_solver_sat.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/physics/collision_solver_sw.cpp b/servers/physics/collision_solver_sw.cpp index b5a5c64660..716e724637 100644 --- a/servers/physics/collision_solver_sw.cpp +++ b/servers/physics/collision_solver_sw.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/physics/collision_solver_sw.h b/servers/physics/collision_solver_sw.h index 5ed5260b7d..abc50cae2c 100644 --- a/servers/physics/collision_solver_sw.h +++ b/servers/physics/collision_solver_sw.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/physics/constraint_sw.cpp b/servers/physics/constraint_sw.cpp index fb45485233..ce0e1e6963 100644 --- a/servers/physics/constraint_sw.cpp +++ b/servers/physics/constraint_sw.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/physics/constraint_sw.h b/servers/physics/constraint_sw.h index 1ec237f9c5..d61701ac07 100644 --- a/servers/physics/constraint_sw.h +++ b/servers/physics/constraint_sw.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/physics/gjk_epa.cpp b/servers/physics/gjk_epa.cpp index 9b5b3d4f67..229c6d3fb4 100644 --- a/servers/physics/gjk_epa.cpp +++ b/servers/physics/gjk_epa.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /*************************************************/ /* Source code within this file is: */ -/* (c) 2007-2010 Juan Linietsky, Ariel Manzur */ +/* (c) 2007-2016 Juan Linietsky, Ariel Manzur */ /* All Rights Reserved. */ /*************************************************/ diff --git a/servers/physics/gjk_epa.h b/servers/physics/gjk_epa.h index 08b0a65b15..23f51d66c4 100644 --- a/servers/physics/gjk_epa.h +++ b/servers/physics/gjk_epa.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /*************************************************/ /* Source code within this file is: */ -/* (c) 2007-2010 Juan Linietsky, Ariel Manzur */ +/* (c) 2007-2016 Juan Linietsky, Ariel Manzur */ /* All Rights Reserved. */ /*************************************************/ diff --git a/servers/physics/joints_sw.cpp b/servers/physics/joints_sw.cpp index aa9d3265d2..7f7df31534 100644 --- a/servers/physics/joints_sw.cpp +++ b/servers/physics/joints_sw.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/physics/joints_sw.h b/servers/physics/joints_sw.h index d7ba6ef925..c42baae961 100644 --- a/servers/physics/joints_sw.h +++ b/servers/physics/joints_sw.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/physics/physics_server_sw.cpp b/servers/physics/physics_server_sw.cpp index 7a35510963..5eb14d80dc 100644 --- a/servers/physics/physics_server_sw.cpp +++ b/servers/physics/physics_server_sw.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/physics/physics_server_sw.h b/servers/physics/physics_server_sw.h index b9dcff658b..2aadac2216 100644 --- a/servers/physics/physics_server_sw.h +++ b/servers/physics/physics_server_sw.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/physics/shape_sw.cpp b/servers/physics/shape_sw.cpp index fabfa88ee5..d289510cb6 100644 --- a/servers/physics/shape_sw.cpp +++ b/servers/physics/shape_sw.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/physics/shape_sw.h b/servers/physics/shape_sw.h index 4826eaea4f..39779bcda3 100644 --- a/servers/physics/shape_sw.h +++ b/servers/physics/shape_sw.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/physics/space_sw.cpp b/servers/physics/space_sw.cpp index 778d20d3f1..c85e5a85e9 100644 --- a/servers/physics/space_sw.cpp +++ b/servers/physics/space_sw.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/physics/space_sw.h b/servers/physics/space_sw.h index ac788ba93f..9c73565381 100644 --- a/servers/physics/space_sw.h +++ b/servers/physics/space_sw.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/physics/step_sw.cpp b/servers/physics/step_sw.cpp index 2424b36833..f10dadf81a 100644 --- a/servers/physics/step_sw.cpp +++ b/servers/physics/step_sw.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/physics/step_sw.h b/servers/physics/step_sw.h index f089c041fc..f6362f3777 100644 --- a/servers/physics/step_sw.h +++ b/servers/physics/step_sw.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/physics_2d/area_2d_sw.cpp b/servers/physics_2d/area_2d_sw.cpp index a5a132020a..759a37e84f 100644 --- a/servers/physics_2d/area_2d_sw.cpp +++ b/servers/physics_2d/area_2d_sw.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/physics_2d/area_2d_sw.h b/servers/physics_2d/area_2d_sw.h index 6d99764c68..71192db1df 100644 --- a/servers/physics_2d/area_2d_sw.h +++ b/servers/physics_2d/area_2d_sw.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/physics_2d/area_pair_2d_sw.cpp b/servers/physics_2d/area_pair_2d_sw.cpp index 3b1705bd56..0682d8abdd 100644 --- a/servers/physics_2d/area_pair_2d_sw.cpp +++ b/servers/physics_2d/area_pair_2d_sw.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/physics_2d/area_pair_2d_sw.h b/servers/physics_2d/area_pair_2d_sw.h index 59113c9162..a03bdb572a 100644 --- a/servers/physics_2d/area_pair_2d_sw.h +++ b/servers/physics_2d/area_pair_2d_sw.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/physics_2d/body_2d_sw.cpp b/servers/physics_2d/body_2d_sw.cpp index 8d82d4a920..f1f94f3485 100644 --- a/servers/physics_2d/body_2d_sw.cpp +++ b/servers/physics_2d/body_2d_sw.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -29,6 +29,7 @@ #include "body_2d_sw.h" #include "space_2d_sw.h" #include "area_2d_sw.h" +#include "physics_2d_server_sw.h" void Body2DSW::_update_inertia() { @@ -378,6 +379,7 @@ void Body2DSW::set_space(Space2DSW *p_space){ } + first_integration=false; } void Body2DSW::_compute_area_gravity_and_dampenings(const Area2DSW *p_area) { @@ -394,8 +396,7 @@ void Body2DSW::_compute_area_gravity_and_dampenings(const Area2DSW *p_area) { } area_linear_damp += p_area->get_linear_damp(); - area_angular_damp += p_area->get_angular_damp(); - printf("%f\n",gravity.y); + area_angular_damp += p_area->get_angular_damp(); } void Body2DSW::integrate_forces(real_t p_step) { @@ -472,7 +473,7 @@ void Body2DSW::integrate_forces(real_t p_step) { //} } else { - if (!omit_force_integration) { + if (!omit_force_integration && !first_integration) { //overriden by direct state query Vector2 force=gravity*mass; @@ -507,6 +508,7 @@ void Body2DSW::integrate_forces(real_t p_step) { //motion=linear_velocity*p_step; + first_integration=false; biased_angular_velocity=0; biased_linear_velocity=Vector2(); @@ -682,6 +684,7 @@ Body2DSW::Body2DSW() : CollisionObject2DSW(TYPE_BODY), active_list(this), inerti gravity_scale=1.0; using_one_way_cache=false; one_way_collision_max_depth=0.1; + first_integration=false; still_time=0; continuous_cd_mode=Physics2DServer::CCD_MODE_DISABLED; @@ -702,3 +705,24 @@ Physics2DDirectSpaceState* Physics2DDirectBodyStateSW::get_space_state() { return body->get_space()->get_direct_state(); } + + +Variant Physics2DDirectBodyStateSW::get_contact_collider_shape_metadata(int p_contact_idx) const { + + ERR_FAIL_INDEX_V(p_contact_idx,body->contact_count,Variant()); + + if (!Physics2DServerSW::singletonsw->body_owner.owns(body->contacts[p_contact_idx].collider)) { + + return Variant(); + } + Body2DSW *other = Physics2DServerSW::singletonsw->body_owner.get(body->contacts[p_contact_idx].collider); + + int sidx = body->contacts[p_contact_idx].collider_shape; + if (sidx<0 || sidx>=other->get_shape_count()) { + + return Variant(); + } + + + return other->get_shape_metadata(sidx); +} diff --git a/servers/physics_2d/body_2d_sw.h b/servers/physics_2d/body_2d_sw.h index 8418c5dcd7..4bd462ac00 100644 --- a/servers/physics_2d/body_2d_sw.h +++ b/servers/physics_2d/body_2d_sw.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -81,6 +81,7 @@ class Body2DSW : public CollisionObject2DSW { bool active; bool can_sleep; bool first_time_kinematic; + bool first_integration; bool using_one_way_cache; void _update_inertia(); virtual void _shapes_changed(); @@ -369,7 +370,7 @@ public: virtual Vector2 get_contact_collider_pos(int p_contact_idx) const { ERR_FAIL_INDEX_V(p_contact_idx,body->contact_count,Vector2()); return body->contacts[p_contact_idx].collider_pos; } virtual ObjectID get_contact_collider_id(int p_contact_idx) const { ERR_FAIL_INDEX_V(p_contact_idx,body->contact_count,0); return body->contacts[p_contact_idx].collider_instance_id; } virtual int get_contact_collider_shape(int p_contact_idx) const { ERR_FAIL_INDEX_V(p_contact_idx,body->contact_count,0); return body->contacts[p_contact_idx].collider_shape; } - virtual Variant get_contact_collider_shape_metadata(int p_contact_idx) const { ERR_FAIL_INDEX_V(p_contact_idx,body->contact_count,Variant()); return body->get_shape_metadata(body->contacts[p_contact_idx].collider_shape); } + virtual Variant get_contact_collider_shape_metadata(int p_contact_idx) const; virtual Vector2 get_contact_collider_velocity_at_pos(int p_contact_idx) const { ERR_FAIL_INDEX_V(p_contact_idx,body->contact_count,Vector2()); return body->contacts[p_contact_idx].collider_velocity_at_pos; } diff --git a/servers/physics_2d/body_pair_2d_sw.cpp b/servers/physics_2d/body_pair_2d_sw.cpp index eb3abbb267..db7869c6a6 100644 --- a/servers/physics_2d/body_pair_2d_sw.cpp +++ b/servers/physics_2d/body_pair_2d_sw.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -364,6 +364,9 @@ bool BodyPair2DSW::setup(float p_step) { real_t inv_dt = 1.0/p_step; + + bool do_process=false; + for (int i = 0; i < contact_count; i++) { Contact& c = contacts[i]; @@ -459,10 +462,11 @@ bool BodyPair2DSW::setup(float p_step) { c.bounce = c.bounce * dv.dot(c.normal); } + do_process=true; } - return true; + return do_process; } void BodyPair2DSW::solve(float p_step) { diff --git a/servers/physics_2d/body_pair_2d_sw.h b/servers/physics_2d/body_pair_2d_sw.h index a7fa287be4..a16320585e 100644 --- a/servers/physics_2d/body_pair_2d_sw.h +++ b/servers/physics_2d/body_pair_2d_sw.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/physics_2d/broad_phase_2d_basic.cpp b/servers/physics_2d/broad_phase_2d_basic.cpp index e61b4735b9..3a95bb2411 100644 --- a/servers/physics_2d/broad_phase_2d_basic.cpp +++ b/servers/physics_2d/broad_phase_2d_basic.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/physics_2d/broad_phase_2d_basic.h b/servers/physics_2d/broad_phase_2d_basic.h index cdee77ffd7..80aa423819 100644 --- a/servers/physics_2d/broad_phase_2d_basic.h +++ b/servers/physics_2d/broad_phase_2d_basic.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/physics_2d/broad_phase_2d_hash_grid.cpp b/servers/physics_2d/broad_phase_2d_hash_grid.cpp index 4651d485c2..6a52d5fe5b 100644 --- a/servers/physics_2d/broad_phase_2d_hash_grid.cpp +++ b/servers/physics_2d/broad_phase_2d_hash_grid.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/physics_2d/broad_phase_2d_hash_grid.h b/servers/physics_2d/broad_phase_2d_hash_grid.h index a2eecf7bbf..bda5ea21cf 100644 --- a/servers/physics_2d/broad_phase_2d_hash_grid.h +++ b/servers/physics_2d/broad_phase_2d_hash_grid.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/physics_2d/broad_phase_2d_sw.cpp b/servers/physics_2d/broad_phase_2d_sw.cpp index fd8e7254b6..0dead94ca1 100644 --- a/servers/physics_2d/broad_phase_2d_sw.cpp +++ b/servers/physics_2d/broad_phase_2d_sw.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/physics_2d/broad_phase_2d_sw.h b/servers/physics_2d/broad_phase_2d_sw.h index 283d6941e1..056ef664fd 100644 --- a/servers/physics_2d/broad_phase_2d_sw.h +++ b/servers/physics_2d/broad_phase_2d_sw.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/physics_2d/collision_object_2d_sw.cpp b/servers/physics_2d/collision_object_2d_sw.cpp index 7c8e223c57..7f9d3312b9 100644 --- a/servers/physics_2d/collision_object_2d_sw.cpp +++ b/servers/physics_2d/collision_object_2d_sw.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/physics_2d/collision_object_2d_sw.h b/servers/physics_2d/collision_object_2d_sw.h index f3432060b9..1f213d8444 100644 --- a/servers/physics_2d/collision_object_2d_sw.h +++ b/servers/physics_2d/collision_object_2d_sw.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/physics_2d/collision_solver_2d_sat.cpp b/servers/physics_2d/collision_solver_2d_sat.cpp index 2525c6e942..f22b676304 100644 --- a/servers/physics_2d/collision_solver_2d_sat.cpp +++ b/servers/physics_2d/collision_solver_2d_sat.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/physics_2d/collision_solver_2d_sat.h b/servers/physics_2d/collision_solver_2d_sat.h index 554f756738..91aeb53030 100644 --- a/servers/physics_2d/collision_solver_2d_sat.h +++ b/servers/physics_2d/collision_solver_2d_sat.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/physics_2d/collision_solver_2d_sw.cpp b/servers/physics_2d/collision_solver_2d_sw.cpp index 134ad04222..d9bf235c86 100644 --- a/servers/physics_2d/collision_solver_2d_sw.cpp +++ b/servers/physics_2d/collision_solver_2d_sw.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/physics_2d/collision_solver_2d_sw.h b/servers/physics_2d/collision_solver_2d_sw.h index 0cdd54f8b6..7e3542805c 100644 --- a/servers/physics_2d/collision_solver_2d_sw.h +++ b/servers/physics_2d/collision_solver_2d_sw.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/physics_2d/constraint_2d_sw.cpp b/servers/physics_2d/constraint_2d_sw.cpp index 24d56ce9fe..2f681e8590 100644 --- a/servers/physics_2d/constraint_2d_sw.cpp +++ b/servers/physics_2d/constraint_2d_sw.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/physics_2d/constraint_2d_sw.h b/servers/physics_2d/constraint_2d_sw.h index a9145c382f..f776dbfe2c 100644 --- a/servers/physics_2d/constraint_2d_sw.h +++ b/servers/physics_2d/constraint_2d_sw.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/physics_2d/joints_2d_sw.cpp b/servers/physics_2d/joints_2d_sw.cpp index 7c12000084..958780c2e6 100644 --- a/servers/physics_2d/joints_2d_sw.cpp +++ b/servers/physics_2d/joints_2d_sw.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/physics_2d/joints_2d_sw.h b/servers/physics_2d/joints_2d_sw.h index e43f8eee33..86a1397c53 100644 --- a/servers/physics_2d/joints_2d_sw.h +++ b/servers/physics_2d/joints_2d_sw.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/physics_2d/physics_2d_server_sw.cpp b/servers/physics_2d/physics_2d_server_sw.cpp index 6a1c790da8..c571331498 100644 --- a/servers/physics_2d/physics_2d_server_sw.cpp +++ b/servers/physics_2d/physics_2d_server_sw.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -1322,8 +1322,11 @@ int Physics2DServerSW::get_process_info(ProcessInfo p_info) { } +Physics2DServerSW *Physics2DServerSW::singletonsw=NULL; + Physics2DServerSW::Physics2DServerSW() { + singletonsw=this; BroadPhase2DSW::create_func=BroadPhase2DHashGrid::_create; // BroadPhase2DSW::create_func=BroadPhase2DBasic::_create; diff --git a/servers/physics_2d/physics_2d_server_sw.h b/servers/physics_2d/physics_2d_server_sw.h index b2c58b788e..28acf4e2d1 100644 --- a/servers/physics_2d/physics_2d_server_sw.h +++ b/servers/physics_2d/physics_2d_server_sw.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -42,6 +42,7 @@ class Physics2DServerSW : public Physics2DServer { OBJ_TYPE( Physics2DServerSW, Physics2DServer ); friend class Physics2DDirectSpaceStateSW; +friend class Physics2DDirectBodyStateSW; bool active; int iterations; bool doing_sync; @@ -65,7 +66,7 @@ friend class Physics2DDirectSpaceStateSW; mutable RID_Owner<Body2DSW> body_owner; mutable RID_Owner<Joint2DSW> joint_owner; - + static Physics2DServerSW *singletonsw; // void _clear_query(Query2DSW *p_query); diff --git a/servers/physics_2d/shape_2d_sw.cpp b/servers/physics_2d/shape_2d_sw.cpp index d3591ec744..3054ba8d59 100644 --- a/servers/physics_2d/shape_2d_sw.cpp +++ b/servers/physics_2d/shape_2d_sw.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/physics_2d/shape_2d_sw.h b/servers/physics_2d/shape_2d_sw.h index 6d5473aa17..4164896696 100644 --- a/servers/physics_2d/shape_2d_sw.h +++ b/servers/physics_2d/shape_2d_sw.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/physics_2d/space_2d_sw.cpp b/servers/physics_2d/space_2d_sw.cpp index 9f2f03baec..9ba6bdd5ba 100644 --- a/servers/physics_2d/space_2d_sw.cpp +++ b/servers/physics_2d/space_2d_sw.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -192,7 +192,7 @@ int Physics2DDirectSpaceStateSW::intersect_shape(const RID& p_shape, const Matri if (p_result_max<=0) return 0; - Shape2DSW *shape = static_cast<Physics2DServerSW*>(Physics2DServer::get_singleton())->shape_owner.get(p_shape); + Shape2DSW *shape = Physics2DServerSW::singletonsw->shape_owner.get(p_shape); ERR_FAIL_COND_V(!shape,0); Rect2 aabb = p_xform.xform(shape->get_aabb()); @@ -239,7 +239,7 @@ bool Physics2DDirectSpaceStateSW::cast_motion(const RID& p_shape, const Matrix32 - Shape2DSW *shape = static_cast<Physics2DServerSW*>(Physics2DServer::get_singleton())->shape_owner.get(p_shape); + Shape2DSW *shape = Physics2DServerSW::singletonsw->shape_owner.get(p_shape); ERR_FAIL_COND_V(!shape,false); Rect2 aabb = p_xform.xform(shape->get_aabb()); @@ -367,7 +367,7 @@ bool Physics2DDirectSpaceStateSW::collide_shape(RID p_shape, const Matrix32& p_s if (p_result_max<=0) return 0; - Shape2DSW *shape = static_cast<Physics2DServerSW*>(Physics2DServer::get_singleton())->shape_owner.get(p_shape); + Shape2DSW *shape = Physics2DServerSW::singletonsw->shape_owner.get(p_shape); ERR_FAIL_COND_V(!shape,0); Rect2 aabb = p_shape_xform.xform(shape->get_aabb()); @@ -474,7 +474,7 @@ static void _rest_cbk_result(const Vector2& p_point_A,const Vector2& p_point_B,v bool Physics2DDirectSpaceStateSW::rest_info(RID p_shape, const Matrix32& p_shape_xform,const Vector2& p_motion,float p_margin,ShapeRestInfo *r_info, const Set<RID>& p_exclude,uint32_t p_layer_mask,uint32_t p_object_type_mask) { - Shape2DSW *shape = static_cast<Physics2DServerSW*>(Physics2DServer::get_singleton())->shape_owner.get(p_shape); + Shape2DSW *shape = Physics2DServerSW::singletonsw->shape_owner.get(p_shape); ERR_FAIL_COND_V(!shape,0); Rect2 aabb = p_shape_xform.xform(shape->get_aabb()); diff --git a/servers/physics_2d/space_2d_sw.h b/servers/physics_2d/space_2d_sw.h index 97ad3d7f80..2bdbb8a881 100644 --- a/servers/physics_2d/space_2d_sw.h +++ b/servers/physics_2d/space_2d_sw.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/physics_2d/step_2d_sw.cpp b/servers/physics_2d/step_2d_sw.cpp index bc87789937..94e1d26329 100644 --- a/servers/physics_2d/step_2d_sw.cpp +++ b/servers/physics_2d/step_2d_sw.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -56,14 +56,29 @@ void Step2DSW::_populate_island(Body2DSW* p_body,Body2DSW** p_island,Constraint2 } } -void Step2DSW::_setup_island(Constraint2DSW *p_island,float p_delta) { +bool Step2DSW::_setup_island(Constraint2DSW *p_island,float p_delta) { Constraint2DSW *ci=p_island; + Constraint2DSW *prev_ci=NULL; + bool removed_root=false; while(ci) { bool process = ci->setup(p_delta); - //todo remove from island if process fails + + if (!process) { + //remove from island if process fails + if (prev_ci) { + prev_ci->set_island_next(ci->get_island_next()); + } else { + removed_root=true; + prev_ci=ci; + } + } else { + prev_ci=ci; + } ci=ci->get_island_next(); } + + return removed_root; } void Step2DSW::_solve_island(Constraint2DSW *p_island,int p_iterations,float p_delta){ @@ -195,9 +210,40 @@ void Step2DSW::step(Space2DSW* p_space,float p_delta,int p_iterations) { { Constraint2DSW *ci=constraint_island_list; + Constraint2DSW *prev_ci=NULL; while(ci) { - _setup_island(ci,p_delta); + if (_setup_island(ci,p_delta)==true) { + + //removed the root from the island graph because it is not to be processed + + Constraint2DSW *next = ci->get_island_next(); + + if (next) { + //root from list being deleted no longer exists, replace by next + next->set_island_list_next(ci->get_island_list_next()); + if (prev_ci) { + prev_ci->set_island_list_next(next); + } else { + constraint_island_list=next; + + } + prev_ci=next; + } else { + + //list is empty, just skip + if (prev_ci) { + prev_ci->set_island_list_next(ci->get_island_list_next()); + + } else { + constraint_island_list=ci->get_island_list_next(); + } + + } + } else { + prev_ci=ci; + } + ci=ci->get_island_list_next(); } } diff --git a/servers/physics_2d/step_2d_sw.h b/servers/physics_2d/step_2d_sw.h index d5e919836c..0c374d7e12 100644 --- a/servers/physics_2d/step_2d_sw.h +++ b/servers/physics_2d/step_2d_sw.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -36,7 +36,7 @@ class Step2DSW { uint64_t _step; void _populate_island(Body2DSW* p_body,Body2DSW** p_island,Constraint2DSW **p_constraint_island); - void _setup_island(Constraint2DSW *p_island,float p_delta); + bool _setup_island(Constraint2DSW *p_island,float p_delta); void _solve_island(Constraint2DSW *p_island,int p_iterations,float p_delta); void _check_suspend(Body2DSW *p_island,float p_delta); public: diff --git a/servers/physics_2d_server.cpp b/servers/physics_2d_server.cpp index 789ec9950b..2d267a5749 100644 --- a/servers/physics_2d_server.cpp +++ b/servers/physics_2d_server.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/physics_2d_server.h b/servers/physics_2d_server.h index a53cfae752..08f69f98b1 100644 --- a/servers/physics_2d_server.h +++ b/servers/physics_2d_server.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/physics_server.cpp b/servers/physics_server.cpp index ea5f5fbbbf..89fcffe7ed 100644 --- a/servers/physics_server.cpp +++ b/servers/physics_server.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/physics_server.h b/servers/physics_server.h index d0065e13aa..e04765633d 100644 --- a/servers/physics_server.h +++ b/servers/physics_server.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/register_server_types.cpp b/servers/register_server_types.cpp index 2af2a79d07..4752210b5f 100644 --- a/servers/register_server_types.cpp +++ b/servers/register_server_types.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/register_server_types.h b/servers/register_server_types.h index d3d6c6b566..a62af905b3 100644 --- a/servers/register_server_types.h +++ b/servers/register_server_types.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/spatial_sound/spatial_sound_server_sw.cpp b/servers/spatial_sound/spatial_sound_server_sw.cpp index d00deb3912..1ce56a5cdd 100644 --- a/servers/spatial_sound/spatial_sound_server_sw.cpp +++ b/servers/spatial_sound/spatial_sound_server_sw.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /*************************************************/ /* Source code within this file is: */ -/* (c) 2007-2010 Juan Linietsky, Ariel Manzur */ +/* (c) 2007-2016 Juan Linietsky, Ariel Manzur */ /* All Rights Reserved. */ /*************************************************/ diff --git a/servers/spatial_sound/spatial_sound_server_sw.h b/servers/spatial_sound/spatial_sound_server_sw.h index 82b1b5fa8e..8a4dabdc3e 100644 --- a/servers/spatial_sound/spatial_sound_server_sw.h +++ b/servers/spatial_sound/spatial_sound_server_sw.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /*************************************************/ /* Source code within this file is: */ -/* (c) 2007-2010 Juan Linietsky, Ariel Manzur */ +/* (c) 2007-2016 Juan Linietsky, Ariel Manzur */ /* All Rights Reserved. */ /*************************************************/ diff --git a/servers/spatial_sound_2d/spatial_sound_2d_server_sw.cpp b/servers/spatial_sound_2d/spatial_sound_2d_server_sw.cpp index 439149b1a2..d27b322c21 100644 --- a/servers/spatial_sound_2d/spatial_sound_2d_server_sw.cpp +++ b/servers/spatial_sound_2d/spatial_sound_2d_server_sw.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/spatial_sound_2d/spatial_sound_2d_server_sw.h b/servers/spatial_sound_2d/spatial_sound_2d_server_sw.h index ed305d25de..619b11f376 100644 --- a/servers/spatial_sound_2d/spatial_sound_2d_server_sw.h +++ b/servers/spatial_sound_2d/spatial_sound_2d_server_sw.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/spatial_sound_2d_server.cpp b/servers/spatial_sound_2d_server.cpp index 574c3d761f..cfe40a0937 100644 --- a/servers/spatial_sound_2d_server.cpp +++ b/servers/spatial_sound_2d_server.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/spatial_sound_2d_server.h b/servers/spatial_sound_2d_server.h index 9917b36be1..2d388feb49 100644 --- a/servers/spatial_sound_2d_server.h +++ b/servers/spatial_sound_2d_server.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/spatial_sound_server.cpp b/servers/spatial_sound_server.cpp index f5f5925483..5f93c55a91 100644 --- a/servers/spatial_sound_server.cpp +++ b/servers/spatial_sound_server.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/spatial_sound_server.h b/servers/spatial_sound_server.h index 1cc323b370..5037ee6e2f 100644 --- a/servers/spatial_sound_server.h +++ b/servers/spatial_sound_server.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/visual/particle_system_sw.cpp b/servers/visual/particle_system_sw.cpp index aa9b737459..00c06b9e3c 100644 --- a/servers/visual/particle_system_sw.cpp +++ b/servers/visual/particle_system_sw.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/visual/particle_system_sw.h b/servers/visual/particle_system_sw.h index b7ff5e9bb5..9a176ba0d4 100644 --- a/servers/visual/particle_system_sw.h +++ b/servers/visual/particle_system_sw.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/visual/rasterizer.cpp b/servers/visual/rasterizer.cpp index 5984e6e35c..26eca478fd 100644 --- a/servers/visual/rasterizer.cpp +++ b/servers/visual/rasterizer.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/visual/rasterizer.h b/servers/visual/rasterizer.h index d94067961f..b84e83cb0c 100644 --- a/servers/visual/rasterizer.h +++ b/servers/visual/rasterizer.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/visual/rasterizer_dummy.cpp b/servers/visual/rasterizer_dummy.cpp index c05438aef3..3b12b503dd 100644 --- a/servers/visual/rasterizer_dummy.cpp +++ b/servers/visual/rasterizer_dummy.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/visual/rasterizer_dummy.h b/servers/visual/rasterizer_dummy.h index 2c503249fe..efa843839a 100644 --- a/servers/visual/rasterizer_dummy.h +++ b/servers/visual/rasterizer_dummy.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/visual/shader_compiler.cpp b/servers/visual/shader_compiler.cpp index d7b171f5a7..ee5dae5ae2 100644 --- a/servers/visual/shader_compiler.cpp +++ b/servers/visual/shader_compiler.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/visual/shader_compiler.h b/servers/visual/shader_compiler.h index 69d9eedf9c..29561b2145 100644 --- a/servers/visual/shader_compiler.h +++ b/servers/visual/shader_compiler.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/visual/shader_graph.cpp b/servers/visual/shader_graph.cpp index 1346ec9253..07bbf9f7b4 100644 --- a/servers/visual/shader_graph.cpp +++ b/servers/visual/shader_graph.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/visual/shader_graph.h b/servers/visual/shader_graph.h index 807dbb3719..07e4bb3540 100644 --- a/servers/visual/shader_graph.h +++ b/servers/visual/shader_graph.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/visual/shader_language.cpp b/servers/visual/shader_language.cpp index 0e10c7dfe4..d0e8bfccd6 100644 --- a/servers/visual/shader_language.cpp +++ b/servers/visual/shader_language.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/visual/shader_language.h b/servers/visual/shader_language.h index 9fd070ee2e..31e9fcda5b 100644 --- a/servers/visual/shader_language.h +++ b/servers/visual/shader_language.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/visual/visual_server_raster.cpp b/servers/visual/visual_server_raster.cpp index 79911121f5..3675194325 100644 --- a/servers/visual/visual_server_raster.cpp +++ b/servers/visual/visual_server_raster.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -7182,6 +7182,8 @@ void VisualServerRaster::_draw_viewport(Viewport *p_viewport,int p_ofs_x, int p_ for(Set<Rasterizer::CanvasLightOccluderInstance*>::Element *F=E->get().canvas->occluders.front();F;F=F->next()) { + if (!F->get()->enabled) + continue; F->get()->xform_cache = xf * F->get()->xform; if (shadow_rect.intersects_transformed(F->get()->xform_cache,F->get()->aabb_cache)) { diff --git a/servers/visual/visual_server_raster.h b/servers/visual/visual_server_raster.h index e0127faf41..459dc60e81 100644 --- a/servers/visual/visual_server_raster.h +++ b/servers/visual/visual_server_raster.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/visual/visual_server_wrap_mt.cpp b/servers/visual/visual_server_wrap_mt.cpp index 19dff3d36c..478a31806c 100644 --- a/servers/visual/visual_server_wrap_mt.cpp +++ b/servers/visual/visual_server_wrap_mt.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/visual/visual_server_wrap_mt.h b/servers/visual/visual_server_wrap_mt.h index 57d691ae68..fb502d8a6e 100644 --- a/servers/visual/visual_server_wrap_mt.h +++ b/servers/visual/visual_server_wrap_mt.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/visual_server.cpp b/servers/visual_server.cpp index 52381cf096..fd2913cc7e 100644 --- a/servers/visual_server.cpp +++ b/servers/visual_server.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/visual_server.h b/servers/visual_server.h index c5100b8d30..4841720f41 100644 --- a/servers/visual_server.h +++ b/servers/visual_server.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/Godot.app/Contents/Info.plist b/tools/Godot.app/Contents/Info.plist index 8a89993fb9..cb2db17807 100755 --- a/tools/Godot.app/Contents/Info.plist +++ b/tools/Godot.app/Contents/Info.plist @@ -9,7 +9,7 @@ <key>CFBundleName</key> <string>Godot</string> <key>CFBundleGetInfoString</key> - <string>(c) 2007-2014 Juan Linietsky, Ariel Manzur</string> + <string>(c) 2007-2016 Juan Linietsky, Ariel Manzur</string> <key>CFBundleIconFile</key> <string>Godot.icns</string> <key>CFBundleIdentifier</key> @@ -25,7 +25,7 @@ <key>CFBundleVersion</key> <string>1.0.0</string> <key>NSHumanReadableCopyright</key> - <string>© 2007-2014 Juan Linietsky, Ariel Manzur</string> + <string>© 2007-2016 Juan Linietsky, Ariel Manzur</string> <key>LSMinimumSystemVersion</key> <string>10.6.0</string> <key>LSMinimumSystemVersionByArchitecture</key> diff --git a/tools/addheader/addheader.py b/tools/addheader/addheader.py index 038cec96d0..0252eb396d 100644 --- a/tools/addheader/addheader.py +++ b/tools/addheader/addheader.py @@ -6,7 +6,7 @@ header="""\ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/addheader/header.txt b/tools/addheader/header.txt index 359949cc3b..e4efb2dcfc 100644 --- a/tools/addheader/header.txt +++ b/tools/addheader/header.txt @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /*************************************************/ /* Source code within this file is: */ -/* (c) 2007-2010 Juan Linietsky, Ariel Manzur */ +/* (c) 2007-2016 Juan Linietsky, Ariel Manzur */ /* All Rights Reserved. */ /*************************************************/ diff --git a/tools/collada/collada.cpp b/tools/collada/collada.cpp index 107ffac626..07da72718e 100644 --- a/tools/collada/collada.cpp +++ b/tools/collada/collada.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/collada/collada.h b/tools/collada/collada.h index 81f51a1f3d..8983b8faf0 100644 --- a/tools/collada/collada.h +++ b/tools/collada/collada.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/doc/doc_data.cpp b/tools/doc/doc_data.cpp index 3161e380b9..a039c58ff4 100644 --- a/tools/doc/doc_data.cpp +++ b/tools/doc/doc_data.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -584,7 +584,10 @@ void DocData::generate(bool p_basic_types) { md.name=mi.name; if (mi.return_val.name!="") md.return_type=mi.return_val.name; - else + else if (mi.name.find(":")!=-1) { + md.return_type=mi.name.get_slice(":",1); + md.name=mi.name.get_slice(":",0); + } else md.return_type=Variant::get_type_name(mi.return_val.type); for(int i=0;i<mi.arguments.size();i++) { @@ -594,8 +597,9 @@ void DocData::generate(bool p_basic_types) { ArgumentDoc ad; ad.name=pi.name; + if (pi.type==Variant::NIL) - ad.type="var"; + ad.type="Variant"; else ad.type=Variant::get_type_name( pi.type ); diff --git a/tools/doc/doc_data.h b/tools/doc/doc_data.h index b62eb21b4a..877f30defb 100644 --- a/tools/doc/doc_data.h +++ b/tools/doc/doc_data.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/docdump/doc_dump.cpp b/tools/docdump/doc_dump.cpp index 5f108ee9c8..f8e035e3fa 100644 --- a/tools/docdump/doc_dump.cpp +++ b/tools/docdump/doc_dump.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/docdump/doc_dump.h b/tools/docdump/doc_dump.h index cb18289e31..372f5e0969 100644 --- a/tools/docdump/doc_dump.h +++ b/tools/docdump/doc_dump.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/animation_editor.cpp b/tools/editor/animation_editor.cpp index b8aa5874d1..2d274dc91b 100644 --- a/tools/editor/animation_editor.cpp +++ b/tools/editor/animation_editor.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/animation_editor.h b/tools/editor/animation_editor.h index 743242fe94..65d0fb70f8 100644 --- a/tools/editor/animation_editor.h +++ b/tools/editor/animation_editor.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/array_property_edit.cpp b/tools/editor/array_property_edit.cpp index 64a2762095..66c2782da5 100644 --- a/tools/editor/array_property_edit.cpp +++ b/tools/editor/array_property_edit.cpp @@ -72,6 +72,15 @@ bool ArrayPropertyEdit::_set(const StringName& p_name, const Variant& p_value){ ur->add_undo_method(this,"_set_value",i,arr.get(i)); } + } else if (newsize>size && size) { + + Variant init; + Variant::CallError ce; + init = Variant::construct(arr.get(size-1).get_type(),NULL,0,ce); + for(int i=size;i<newsize;i++) { + ur->add_do_method(this,"_set_value",i,init); + } + } ur->add_do_method(this,"_notif_change"); ur->add_undo_method(this,"_notif_change"); @@ -83,6 +92,7 @@ bool ArrayPropertyEdit::_set(const StringName& p_name, const Variant& p_value){ _change_notify(); return true; } + } else if (pn.begins_with("indices")) { if (pn.find("_")!=-1) { diff --git a/tools/editor/call_dialog.cpp b/tools/editor/call_dialog.cpp index 0e3abcf4ef..edcd7371f2 100644 --- a/tools/editor/call_dialog.cpp +++ b/tools/editor/call_dialog.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/call_dialog.h b/tools/editor/call_dialog.h index fe69847796..2d04e7b6cd 100644 --- a/tools/editor/call_dialog.h +++ b/tools/editor/call_dialog.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/code_editor.cpp b/tools/editor/code_editor.cpp index 0728b3b7c1..fe863bfebc 100644 --- a/tools/editor/code_editor.cpp +++ b/tools/editor/code_editor.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -612,6 +612,7 @@ CodeTextEditor::CodeTextEditor() { if (!font_overrode) text_editor->add_font_override("font",get_font("source","Fonts")); + text_editor->set_show_line_numbers(true); text_editor->set_brace_matching(true); text_editor->set_auto_indent(true); diff --git a/tools/editor/code_editor.h b/tools/editor/code_editor.h index 0c32aeb68f..5ed7ce9052 100644 --- a/tools/editor/code_editor.h +++ b/tools/editor/code_editor.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/connections_dialog.cpp b/tools/editor/connections_dialog.cpp index d4937d7114..e94bc78f5d 100644 --- a/tools/editor/connections_dialog.cpp +++ b/tools/editor/connections_dialog.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/connections_dialog.h b/tools/editor/connections_dialog.h index 4a1c3f189c..d5e228e799 100644 --- a/tools/editor/connections_dialog.h +++ b/tools/editor/connections_dialog.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/console.cpp b/tools/editor/console.cpp deleted file mode 100644 index 0c98f05706..0000000000 --- a/tools/editor/console.cpp +++ /dev/null @@ -1,386 +0,0 @@ -/*************************************************************************/ -/* console.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* http://www.godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ -#include "console.h" -#include "os/os.h" -#include "os/keyboard.h" - -#include "editor_icons.h" -#include "scene/gui/label.h" -#include "globals.h" - - -void Console::_stats_update_timer_callback() { - - if (!status->is_visible()) - return; - - VisualServer *vs = VisualServer::get_singleton(); - - stats.render_objects_in_frame->set_text(1,String::num(vs->get_render_info( VisualServer::INFO_OBJECTS_IN_FRAME ) ) ); - stats.material_changes_in_frame->set_text(1,String::num(vs->get_render_info( VisualServer::INFO_MATERIAL_CHANGES_IN_FRAME ) ) ); - - int64_t total_vmem = vs->get_render_info( VisualServer::INFO_USAGE_VIDEO_MEM_TOTAL ); - if (total_vmem<0) - stats.usage_video_mem_total->set_text(1, "Unknown"); - else - stats.usage_video_mem_total->set_text(1,String::humanize_size( total_vmem ) ); - - stats.usage_video_mem_used->set_text(1,String::humanize_size( vs->get_render_info( VisualServer::INFO_VIDEO_MEM_USED ) ) ); - stats.usage_texture_mem_used->set_text(1,String::humanize_size( vs->get_render_info( VisualServer::INFO_TEXTURE_MEM_USED ) ) ); - stats.usage_vertex_mem_used->set_text(1,String::humanize_size( vs->get_render_info( VisualServer::INFO_VERTEX_MEM_USED ) ) ); - - - stats.usage_static_memory_total->set_text(1,String::humanize_size( Memory::get_static_mem_available() ) ); - stats.usage_static_memory->set_text(1,String::humanize_size( Memory::get_static_mem_usage() ) ); - stats.usage_dynamic_memory_total->set_text(1,String::humanize_size( Memory::get_dynamic_mem_available() ) ); - stats.usage_dynamic_memory->set_text(1,String::humanize_size( Memory::get_dynamic_mem_usage() ) ); - stats.usage_objects_instanced->set_text(1,String::num( ObjectDB::get_object_count()) ); - - -} - -void Console::_print_handle(void *p_this,const String& p_string) { - - - return; - Console *self = (Console*)p_this; - - OutputQueue oq; - oq.text=p_string; - oq.type=OutputStrings::LINE_NORMAL; - - - if (self->output_queue_mutex) - self->output_queue_mutex->lock(); - - self->output_queue.push_back(oq); - - if (self->output_queue_mutex) - self->output_queue_mutex->unlock(); - -} -void Console::_error_handle(void *p_this,const char*p_function,const char* p_file,int p_line,const char *p_error, const char *p_explanation,ErrorHandlerType p_type) { - - - Console *self = (Console*)p_this; - - OutputQueue oq; - oq.text="ERROR: "+String(p_file)+":"+itos(p_line)+", in function: "+String(p_function); - oq.text+="\n "+String(p_error)+"."; - if (p_explanation && p_explanation[0]) - oq.text+="\n Reason: "+String(p_explanation); - oq.text+="\n"; - oq.type=OutputStrings::LINE_ERROR; - - - if (self->output_queue_mutex) - self->output_queue_mutex->lock(); - - self->output_queue.push_back(oq); - - if (self->output_queue_mutex) - self->output_queue_mutex->unlock(); - - -} - -void Console::_window_input_event(InputEvent p_event) { - - Control::_window_input_event(p_event); - - if (p_event.type==InputEvent::KEY && p_event.key.pressed) { - - if (p_event.key.scancode==KEY_QUOTELEFT && p_event.key.mod.control) { - - if (is_visible()) - hide(); - else { - globals_property_editor->edit( NULL ); - globals_property_editor->edit( Globals::get_singleton() ); - show(); - }; - } - - if (p_event.key.scancode==KEY_ESCAPE && !window_has_modal_stack() && is_visible()) { - hide(); - get_tree()->call_group(0,"windows","_cancel_input_ID",p_event.ID); - } - - - } -} - -void Console::_window_resize_event() { - -// Control::_window_resize_event(); - _resized(); -} - - -void Console::_resized() { - - set_pos( Point2( 0, OS::get_singleton()->get_video_mode().height-height) ); - set_size( Size2( OS::get_singleton()->get_video_mode().width, height) ); -} - -void Console::_notification(int p_what) { - - switch(p_what) { - - case NOTIFICATION_ENTER_TREE: { - - _resized(); - show(); - globals_property_editor->edit( Globals::get_singleton() ); - - } break; - - case NOTIFICATION_PROCESS: { - //pop messies - - if (output_queue_mutex) - output_queue_mutex->lock(); - - while(output_queue.size()) { - - OutputQueue q = output_queue.front()->get(); - if (q.type==OutputStrings::LINE_ERROR || q.type==OutputStrings::LINE_WARNING) - errors->add_line(q.text,q.meta,q.type); - output->add_line(q.text,q.meta,q.type); - output_queue.pop_front(); - } - - if (output_queue_mutex) - output_queue_mutex->unlock(); - - } break; - case NOTIFICATION_DRAW: { - - RID ci = get_canvas_item(); - get_stylebox("panel","Panel")->draw(ci,Rect2(Point2(),get_size())); - - } break; - } -} - - -void Console::_close_pressed() { - - hide(); -} - -void Console::_inspector_node_selected() { - - - Node *node = inspect_tree_editor->get_selected(); - - if (!node) - inspect_property_editor->edit(NULL); - else { - - inspect_history.add_object(node->get_instance_ID()); - - inspect_property_editor->edit(node); - } - -} - -void Console::_bind_methods() { - - ObjectTypeDB::bind_method("_stats_update_timer_callback",&Console::_stats_update_timer_callback); - ObjectTypeDB::bind_method("_close_pressed",&Console::_close_pressed); - ObjectTypeDB::bind_method("_inspector_node_selected",&Console::_inspector_node_selected); -} - - -Console::Console() { - - Ref<Theme> theme( memnew( Theme ) ); - set_theme( theme ); - editor_register_icons(theme); - - height=300; - tabs = memnew( TabContainer ); - tabs->set_tab_align(TabContainer::ALIGN_LEFT); - add_child(tabs); - tabs->set_area_as_parent_rect(); - - output = memnew( OutputStrings ); - output->set_name("Output"); - tabs->add_child(output); - errors = memnew( OutputStrings ); - errors->set_name("Errors"); - tabs->add_child(errors); - status = memnew( Control ); - status->set_name("Stats"); - tabs->add_child(status); - inspect = memnew( Control ); - inspect->set_name("Inspect"); - tabs->add_child(inspect); - globals = memnew( Control ); - globals->set_name("Globals"); - tabs->add_child(globals); - - // stats - - stats_tree = memnew( Tree ); - stats_tree->set_hide_root(true); - stats_tree->set_columns(2); - status->add_child(stats_tree); - stats_tree->set_anchor( MARGIN_BOTTOM, ANCHOR_END ); - stats_tree->set_anchor( MARGIN_RIGHT, ANCHOR_RATIO ); - stats_tree->set_margin( MARGIN_RIGHT, 0.5 ); - stats_tree->set_begin( Point2( 20,25 ) ); - stats_tree->set_end( Point2( 0.5,5 ) ); - - Label *stats_label = memnew( Label ); - stats_label->set_text("Engine Statistics:"); - stats_label->set_pos( Point2( 5,5 ) ); - status->add_child(stats_label); - - TreeItem *stats_tree_root = stats_tree->create_item(NULL); - - { - //system items - TreeItem *system_item = stats_tree->create_item(stats_tree_root); - system_item->set_text(0,"System"); - - stats.usage_static_memory_total = stats_tree->create_item(system_item); - stats.usage_static_memory_total->set_text(0,"Total Static Mem");; - stats.usage_static_memory = stats_tree->create_item(system_item); - stats.usage_static_memory->set_text(0,"Static Mem Usage");; - stats.usage_dynamic_memory_total = stats_tree->create_item(system_item); - stats.usage_dynamic_memory_total->set_text(0,"Total Dynamic Mem");; - stats.usage_dynamic_memory = stats_tree->create_item(system_item); - stats.usage_dynamic_memory->set_text(0,"Dynamic Mem Usage"); - stats.usage_objects_instanced = stats_tree->create_item(system_item); - stats.usage_objects_instanced->set_text(0,"Instanced Objects"); - - //render items - TreeItem *render_item = stats_tree->create_item(stats_tree_root); - render_item->set_text(0,"Render"); - stats.render_objects_in_frame = stats_tree->create_item(render_item); - stats.render_objects_in_frame->set_text(0,"Visible Objects"); - stats.material_changes_in_frame = stats_tree->create_item(render_item); - stats.material_changes_in_frame->set_text(0,"Material Changes"); - stats.usage_video_mem_total = stats_tree->create_item(render_item); - stats.usage_video_mem_total->set_text(0,"Total Video Mem"); - stats.usage_texture_mem_used = stats_tree->create_item(render_item); - stats.usage_texture_mem_used->set_text(0,"Texture Mem Usage"); - stats.usage_vertex_mem_used = stats_tree->create_item(render_item); - stats.usage_vertex_mem_used->set_text(0,"Vertex Mem Usage"); - stats.usage_video_mem_used = stats_tree->create_item(render_item); - stats.usage_video_mem_used->set_text(0,"Combined Mem Usage"); - } - - { - - inspect_tree_editor = memnew( SceneTreeEditor ); - inspect_tree_editor->set_anchor( MARGIN_RIGHT, ANCHOR_RATIO ); - inspect_tree_editor->set_anchor( MARGIN_BOTTOM, ANCHOR_END ); - inspect_tree_editor->set_begin( Point2( 20, 5 ) ); - inspect_tree_editor->set_end( Point2( 0.49, 5 ) ); - inspect->add_child(inspect_tree_editor); - - inspect_property_editor = memnew( PropertyEditor ); - inspect_property_editor->set_anchor( MARGIN_LEFT, ANCHOR_RATIO ); - inspect_property_editor->set_anchor( MARGIN_RIGHT, ANCHOR_END ); - inspect_property_editor->set_anchor( MARGIN_BOTTOM, ANCHOR_END ); - inspect_property_editor->set_begin( Point2( 0.51, 5 ) ); - inspect_property_editor->set_end( Point2( 5, 5 ) ); - inspect->add_child(inspect_property_editor); - } - - - { //globals - - globals_property_editor = memnew( PropertyEditor ); - globals_property_editor->set_anchor( MARGIN_RIGHT, ANCHOR_END ); - globals_property_editor->set_anchor( MARGIN_BOTTOM, ANCHOR_END ); - globals_property_editor->set_begin( Point2( 15, 5 ) ); - globals_property_editor->set_end( Point2( 5, 5 ) ); - globals_property_editor->get_top_label()->set_text("Globals Editor:"); - globals->add_child(globals_property_editor); - - } - - -#ifndef NO_THREADS - output_queue_mutex = Mutex::create(); -#else - output_queue_mutex = NULL; -#endif - - - hide(); - set_process(true); - - close = memnew( Button ); - add_child(close); - close->set_anchor( MARGIN_LEFT, ANCHOR_END); - close->set_anchor( MARGIN_RIGHT, ANCHOR_END); - close->set_begin( Point2( 25, 3 ) ); - close->set_end( Point2( 5, 3 ) ); - close->set_flat(true); - close->connect("pressed", this,"_close_pressed"); - - - close->set_icon( get_icon("close","Icons") ); -// force_top_viewport(true); - - - err_handler.userdata=this; - err_handler.errfunc=_error_handle; - add_error_handler(&err_handler); - - print_handler.userdata=this; - print_handler.printfunc=_print_handle; - add_print_handler(&print_handler); - - Timer *timer = memnew( Timer ); - add_child(timer); - timer->set_wait_time(1); - timer->start(); - timer->connect("timeout", this,"_stats_update_timer_callback"); - inspect_tree_editor->connect("node_selected", this,"_inspector_node_selected"); - - - -} - - -Console::~Console() { - - if (output_queue_mutex) - memdelete(output_queue_mutex); - - remove_error_handler(&err_handler); - remove_print_handler(&print_handler); - -} diff --git a/tools/editor/console.h b/tools/editor/console.h deleted file mode 100644 index aff425fcde..0000000000 --- a/tools/editor/console.h +++ /dev/null @@ -1,116 +0,0 @@ -/*************************************************************************/ -/* console.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* http://www.godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ -#ifndef CONSOLE_H -#define CONSOLE_H - -#include "scene/gui/popup.h" -#include "scene/gui/button.h" -#include "scene/gui/tab_container.h" -#include "scene/gui/tree.h" -#include "scene/main/timer.h" -#include "output_strings.h" -#include "property_editor.h" -#include "scene_tree_editor.h" -#include "editor_data.h" - -class Console : public Popup { - - OBJ_TYPE( Console, Popup ); - - TabContainer *tabs; - OutputStrings *output; - OutputStrings *errors; - Control *status; - Control *inspect; - Control *globals; - Button *close; - int height; - - EditorHistory inspect_history; - SceneTreeEditor *inspect_tree_editor; - PropertyEditor *inspect_property_editor; - PropertyEditor *globals_property_editor; - - Tree *stats_tree; - - struct StatsItems { - - TreeItem *render_objects_in_frame; - TreeItem *material_changes_in_frame; - - TreeItem *usage_video_mem_total; - TreeItem *usage_video_mem_used; - TreeItem *usage_texture_mem_used; - TreeItem *usage_vertex_mem_used; - - TreeItem *usage_static_memory_total; - TreeItem *usage_static_memory; - TreeItem *usage_dynamic_memory_total; - TreeItem *usage_dynamic_memory; - TreeItem *usage_objects_instanced; - - } stats; - - struct OutputQueue { - - OutputStrings::LineType type; - Variant meta; - String text; - }; - - Mutex *output_queue_mutex; - List<OutputQueue> output_queue; - - - ErrorHandlerList err_handler; - PrintHandlerList print_handler; - - void _inspector_node_selected(); - - static void _error_handle(void *p_this,const char*p_function,const char* p_file,int p_line,const char *p_error, const char *p_explanation,ErrorHandlerType p_type); - static void _print_handle(void *p_this,const String& p_string); - -protected: - - virtual void _window_input_event(InputEvent p_event); - virtual void _window_resize_event(); - - void _stats_update_timer_callback(); - void _resized(); - void _close_pressed(); - - void _notification(int p_what); - - static void _bind_methods(); -public: - Console(); - ~Console(); -}; - -#endif // CONSOLE_H diff --git a/tools/editor/create_dialog.cpp b/tools/editor/create_dialog.cpp index a9119349c8..0f39d72308 100644 --- a/tools/editor/create_dialog.cpp +++ b/tools/editor/create_dialog.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/create_dialog.h b/tools/editor/create_dialog.h index f200e1caf5..6f959fd467 100644 --- a/tools/editor/create_dialog.h +++ b/tools/editor/create_dialog.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/default_saver.cpp b/tools/editor/default_saver.cpp index c865adb1eb..611232e04b 100644 --- a/tools/editor/default_saver.cpp +++ b/tools/editor/default_saver.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/default_saver.h b/tools/editor/default_saver.h index 4e11ff5592..2b1a1edb23 100644 --- a/tools/editor/default_saver.h +++ b/tools/editor/default_saver.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/doc_code_font.h b/tools/editor/doc_code_font.h index 91f67c4a41..879c873ea1 100644 --- a/tools/editor/doc_code_font.h +++ b/tools/editor/doc_code_font.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/doc_font.h b/tools/editor/doc_font.h index f2e5e7950b..a3c3b58b21 100644 --- a/tools/editor/doc_font.h +++ b/tools/editor/doc_font.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/doc_title_font.h b/tools/editor/doc_title_font.h index fb6b4eaf5b..75a3f049f0 100644 --- a/tools/editor/doc_title_font.h +++ b/tools/editor/doc_title_font.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/editor_data.cpp b/tools/editor/editor_data.cpp index e9f9e09acd..d79c1ff466 100644 --- a/tools/editor/editor_data.cpp +++ b/tools/editor/editor_data.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/editor_data.h b/tools/editor/editor_data.h index 51af7d41bd..7dafeeea04 100644 --- a/tools/editor/editor_data.h +++ b/tools/editor/editor_data.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/editor_dir_dialog.cpp b/tools/editor/editor_dir_dialog.cpp index 1f3b5eed65..8512154485 100644 --- a/tools/editor/editor_dir_dialog.cpp +++ b/tools/editor/editor_dir_dialog.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/editor_dir_dialog.h b/tools/editor/editor_dir_dialog.h index 8ac83b86e8..1c2593219c 100644 --- a/tools/editor/editor_dir_dialog.h +++ b/tools/editor/editor_dir_dialog.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/editor_file_dialog.h b/tools/editor/editor_file_dialog.h index b72b1fa4ef..db3201e5c4 100644 --- a/tools/editor/editor_file_dialog.h +++ b/tools/editor/editor_file_dialog.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/editor_file_system.cpp b/tools/editor/editor_file_system.cpp index 33e4a15c85..c7c1a48e34 100644 --- a/tools/editor/editor_file_system.cpp +++ b/tools/editor/editor_file_system.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -37,6 +37,31 @@ EditorFileSystem *EditorFileSystem::singleton=NULL; +void EditorFileSystemDirectory::sort_files() { + + files.sort_custom<FileInfoSort>(); +} + +int EditorFileSystemDirectory::find_file_index(const String& p_file) const { + + for(int i=0;i<files.size();i++) { + if (files[i]->file==p_file) + return i; + } + return -1; + +} +int EditorFileSystemDirectory::find_dir_index(const String& p_dir) const{ + + + for(int i=0;i<subdirs.size();i++) { + if (subdirs[i]->name==p_dir) + return i; + } + + return -1; +} + int EditorFileSystemDirectory::get_subdir_count() const { @@ -59,7 +84,7 @@ String EditorFileSystemDirectory::get_file(int p_idx) const{ ERR_FAIL_INDEX_V(p_idx,files.size(),""); - return files[p_idx].file; + return files[p_idx]->file; } String EditorFileSystemDirectory::get_path() const { @@ -91,22 +116,22 @@ String EditorFileSystemDirectory::get_file_path(int p_idx) const { bool EditorFileSystemDirectory::get_file_meta(int p_idx) const { ERR_FAIL_INDEX_V(p_idx,files.size(),""); - return files[p_idx].meta.enabled; + return files[p_idx]->meta.enabled; } Vector<String> EditorFileSystemDirectory::get_file_deps(int p_idx) const { ERR_FAIL_INDEX_V(p_idx,files.size(),Vector<String>()); - return files[p_idx].meta.deps; + return files[p_idx]->meta.deps; } Vector<String> EditorFileSystemDirectory::get_missing_sources(int p_idx) const { ERR_FAIL_INDEX_V(p_idx,files.size(),Vector<String>()); Vector<String> missing; - for(int i=0;i<files[p_idx].meta.sources.size();i++) { - if (files[p_idx].meta.sources[i].missing) - missing.push_back(files[p_idx].meta.sources[i].path); + for(int i=0;i<files[p_idx]->meta.sources.size();i++) { + if (files[p_idx]->meta.sources[i].missing) + missing.push_back(files[p_idx]->meta.sources[i].path); } return missing; @@ -116,8 +141,8 @@ Vector<String> EditorFileSystemDirectory::get_missing_sources(int p_idx) const { bool EditorFileSystemDirectory::is_missing_sources(int p_idx) const { ERR_FAIL_INDEX_V(p_idx,files.size(),false); - for(int i=0;i<files[p_idx].meta.sources.size();i++) { - if (files[p_idx].meta.sources[i].missing) + for(int i=0;i<files[p_idx]->meta.sources.size();i++) { + if (files[p_idx]->meta.sources[i].missing) return true; } @@ -127,7 +152,7 @@ bool EditorFileSystemDirectory::is_missing_sources(int p_idx) const { StringName EditorFileSystemDirectory::get_file_type(int p_idx) const { ERR_FAIL_INDEX_V(p_idx,files.size(),""); - return files[p_idx].type; + return files[p_idx]->type; } String EditorFileSystemDirectory::get_name() { @@ -157,11 +182,17 @@ void EditorFileSystemDirectory::_bind_methods() { EditorFileSystemDirectory::EditorFileSystemDirectory() { + modified_time=0; parent=NULL; } EditorFileSystemDirectory::~EditorFileSystemDirectory() { + for(int i=0;i<files.size();i++) { + + memdelete(files[i]); + } + for(int i=0;i<subdirs.size();i++) { memdelete(subdirs[i]); @@ -173,19 +204,6 @@ EditorFileSystemDirectory::~EditorFileSystemDirectory() { - - -EditorFileSystem::DirItem::~DirItem() { - - for(int i=0;i<dirs.size();i++) { - memdelete(dirs[i]); - } - - for(int i=0;i<files.size();i++) { - memdelete(files[i]); - } -} - EditorFileSystemDirectory::ImportMeta EditorFileSystem::_get_meta(const String& p_path) { Ref<ResourceImportMetadata> imd = ResourceLoader::load_import_metadata(p_path); @@ -214,160 +232,16 @@ EditorFileSystemDirectory::ImportMeta EditorFileSystem::_get_meta(const String& return m; } -EditorFileSystem::DirItem* EditorFileSystem::_scan_dir(DirAccess *da,Set<String> &extensions,String p_name,float p_from,float p_range,const String& p_path,HashMap<String,FileCache> &file_cache,HashMap<String,DirCache> &dir_cache,EditorProgressBG& p_prog) { - if (abort_scan) - return NULL; - - if (p_path!=String()) { - if (FileAccess::exists(("res://"+p_path).plus_file("engine.cfg"))) { - return NULL; - } - } - - List<String> dirs; - List<String> files; - Set<String> pngs; - - String path=p_path; - if (path.ends_with("/")) - path=path.substr(0,path.length()-1); - String global_path = Globals::get_singleton()->get_resource_path().plus_file(path); - - path="res://"+path; - uint64_t mtime = FileAccess::get_modified_time(global_path); - - DirCache *dc = dir_cache.getptr(path); - - - if (false && dc && dc->modification_time==mtime) { - //use the cached files, since directory did not change - for (Set<String>::Element *E=dc->subdirs.front();E;E=E->next()) { - dirs.push_back(E->get()); - } - for (Set<String>::Element *E=dc->files.front();E;E=E->next()) { - files.push_back(E->get()); - } - - } else { - //use the filesystem, some files may have changed - Error err = da->change_dir(global_path); - if (err!=OK) { - print_line("Can't change to: "+path); - ERR_FAIL_COND_V(err!=OK,NULL); - } +void EditorFileSystem::_scan_filesystem() { - - da->list_dir_begin(); - while (true) { - - bool isdir; - String f = da->get_next(&isdir); - if (f=="") - break; - if (isdir) { - dirs.push_back(f); - } else { - String ext = f.extension().to_lower(); - if (extensions.has(ext)) - files.push_back(f); - - } - - } - - da->list_dir_end(); - files.sort(); - dirs.sort(); - - } - - - - //print_line(da->get_current_dir()+": dirs: "+itos(dirs.size())+" files:"+itos(files.size()) ); - - //find subdirs - Vector<DirItem*> subdirs; - - //String current = da->get_current_dir(); - float idx=0; - for (List<String>::Element *E=dirs.front();E;E=E->next(),idx+=1.0) { - - String d = E->get(); - if (d.begins_with(".")) //ignore hidden and . / .. - continue; - - //ERR_CONTINUE( da->change_dir(d)!= OK ); - DirItem *sdi = _scan_dir(da,extensions,d,p_from+(idx/dirs.size())*p_range,p_range/dirs.size(),p_path+d+"/",file_cache,dir_cache,p_prog); - if (sdi) { - subdirs.push_back(sdi); - } - //da->change_dir(current); - } - - - if (subdirs.empty() && files.empty()) { - total=p_from+p_range; - p_prog.step(total*100); - return NULL; //give up, nothing to do here - } - - DirItem *di = memnew( DirItem ); - di->path=path; - di->name=p_name; - di->dirs=subdirs; - di->modified_time=mtime; - - //add files - for (List<String>::Element *E=files.front();E;E=E->next()) { - - SceneItem * si = memnew( SceneItem ); - si->file=E->get(); - si->path="res://"+p_path+si->file; - FileCache *fc = file_cache.getptr(si->path); - uint64_t mt = FileAccess::get_modified_time(si->path); - - if (fc && fc->modification_time == mt) { - - si->meta=fc->meta; - si->type=fc->type; - si->modified_time=fc->modification_time; - } else { - si->meta=_get_meta(si->path); - si->type=ResourceLoader::get_resource_type(si->path); - si->modified_time=mt; - - } - - if (si->meta.enabled) { - md_count++; - if (_check_meta_sources(si->meta)) { - sources_changed.push_back(si->path); - } - } - di->files.push_back(si); - } - - total=p_from+p_range; - p_prog.step(total*100); - - return di; -} - - -void EditorFileSystem::_scan_scenes() { - - ERR_FAIL_COND(!scanning || scandir); + ERR_FAIL_COND(!scanning || new_filesystem); //read .fscache - HashMap<String,FileCache> file_cache; - HashMap<String,DirCache> dir_cache; - DirCache *dc=NULL; String cpath; sources_changed.clear(); - - + file_cache.clear(); String project=Globals::get_singleton()->get_resource_path(); @@ -387,26 +261,7 @@ void EditorFileSystem::_scan_scenes() { ERR_CONTINUE( split.size() != 3); String name = split[1]; - dir_cache[name]=DirCache(); - dc=&dir_cache[name]; - dc->modification_time=split[2].to_int64(); - - if (name!="res://") { - - cpath=name+"/"; - - int sp=name.find_last("/"); - if (sp==5) - sp=6; - String pd = name.substr(0,sp); - DirCache *dcp = dir_cache.getptr(pd); - ERR_CONTINUE(!dcp); - dcp->subdirs.insert(name.get_file()); - } else { - - cpath=name; - } - + cpath=name; } else { Vector<String> split = l.split("::"); @@ -414,12 +269,8 @@ void EditorFileSystem::_scan_scenes() { String name = split[0]; String file; - if (!name.begins_with("res://")) { - file=name; - name=cpath+name; - } else { - file=name.get_file(); - } + file=name; + name=cpath.plus_file(name); FileCache fc; fc.type=split[1]; @@ -453,8 +304,6 @@ void EditorFileSystem::_scan_scenes() { file_cache[name]=fc; - ERR_CONTINUE(!dc); - dc->files.insert(file); } } @@ -465,39 +314,31 @@ void EditorFileSystem::_scan_scenes() { + EditorProgressBG scan_progress("efs","ScanFS",1000); + ScanProgress sp; + sp.low=0; + sp.hi=1; + sp.progress=&scan_progress; - total=0; - DirAccess *da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM); - //da->change_dir( Globals::get_singleton()->get_resource_path() ); + new_filesystem = memnew( EditorFileSystemDirectory ); + new_filesystem->parent=NULL; + DirAccess *d = DirAccess::create(DirAccess::ACCESS_RESOURCES); + d->change_dir("res://"); + _scan_new_dir(new_filesystem,d,sp); - List<String> extensionsl; - ResourceLoader::get_recognized_extensions_for_type("",&extensionsl); - Set<String> extensions; - for(List<String>::Element *E = extensionsl.front();E;E=E->next()) { + file_cache.clear(); //clear caches, no longer needed - extensions.insert(E->get()); - } - - EditorProgressBG scan_progress("efs","ScanFS",100); - - md_count=0; - scandir=_scan_dir(da,extensions,"",0,1,"",file_cache,dir_cache,scan_progress); - memdelete(da); - if (abort_scan && scandir) { - memdelete(scandir); - scandir=NULL; - - } + memdelete(d); //save back the findings // String fscache = EditorSettings::get_singleton()->get_project_settings_path().plus_file("file_cache"); f=FileAccess::open(fscache,FileAccess::WRITE); - _save_type_cache_fs(scandir,f); + _save_filesystem_cache(new_filesystem,f); f->close(); memdelete(f); @@ -510,7 +351,95 @@ void EditorFileSystem::_scan_scenes() { void EditorFileSystem::_thread_func(void *_userdata) { EditorFileSystem *sd = (EditorFileSystem*)_userdata; - sd->_scan_scenes(); + sd->_scan_filesystem(); + +} + +bool EditorFileSystem::_update_scan_actions() { + + sources_changed.clear(); + + bool fs_changed=false; + + for (List<ItemAction>::Element *E=scan_actions.front();E;E=E->next()) { + + ItemAction&ia = E->get(); + + switch(ia.action) { + case ItemAction::ACTION_NONE: { + + } break; + case ItemAction::ACTION_DIR_ADD: { + + //print_line("*ACTION ADD DIR: "+ia.new_dir->get_name()); + int idx=0; + for(int i=0;i<ia.dir->subdirs.size();i++) { + + if (ia.new_dir->name<ia.dir->subdirs[i]->name) + break; + idx++; + } + if (idx==ia.dir->subdirs.size()) { + ia.dir->subdirs.push_back(ia.new_dir); + } else { + ia.dir->subdirs.insert(idx,ia.new_dir); + } + + fs_changed=true; + } break; + case ItemAction::ACTION_DIR_REMOVE: { + + ERR_CONTINUE(!ia.dir->parent); + //print_line("*ACTION REMOVE DIR: "+ia.dir->get_name()); + ia.dir->parent->subdirs.erase(ia.dir); + memdelete( ia.dir ); + fs_changed=true; + } break; + case ItemAction::ACTION_FILE_ADD: { + + int idx=0; + for(int i=0;i<ia.dir->files.size();i++) { + + if (ia.new_file->file<ia.dir->files[i]->file) + break; + idx++; + } + if (idx==ia.dir->files.size()) { + ia.dir->files.push_back(ia.new_file); + } else { + ia.dir->files.insert(idx,ia.new_file); + } + + fs_changed=true; + //print_line("*ACTION ADD FILE: "+ia.new_file->file); + + } break; + case ItemAction::ACTION_FILE_REMOVE: { + + int idx = ia.dir->find_file_index(ia.file); + ERR_CONTINUE(idx==-1); + memdelete( ia.dir->files[idx] ); + ia.dir->files.remove(idx); + + fs_changed=true; + //print_line("*ACTION REMOVE FILE: "+ia.file); + + } break; + case ItemAction::ACTION_FILE_SOURCES_CHANGED: { + + int idx = ia.dir->find_file_index(ia.file); + ERR_CONTINUE(idx==-1); + String full_path = ia.dir->get_file_path(idx); + sources_changed.push_back(full_path); + + } break; + + } + } + + scan_actions.clear(); + + return fs_changed; } @@ -526,19 +455,15 @@ void EditorFileSystem::scan() { abort_scan=false; if (!use_threads) { scanning=true; - _scan_scenes(); - if (rootdir) - memdelete(rootdir); - rootdir=scandir; + scan_total=0; + _scan_filesystem(); if (filesystem) memdelete(filesystem); // file_type_cache.clear(); - filesystem=_update_tree(rootdir); - - if (rootdir) - memdelete(rootdir); - rootdir=NULL; - scanning=false; + filesystem=new_filesystem; + new_filesystem=NULL; + _update_scan_actions(); + scanning=false; emit_signal("filesystem_changed"); emit_signal("sources_changed",sources_changed.size()>0); @@ -548,6 +473,7 @@ void EditorFileSystem::scan() { set_process(true); Thread::Settings s; scanning=true; + scan_total=0; s.priority=Thread::PRIORITY_LOW; thread = Thread::create(_thread_func,this,s); //tree->hide(); @@ -559,14 +485,10 @@ void EditorFileSystem::scan() { } -bool EditorFileSystem::_check_meta_sources(EditorFileSystemDirectory::ImportMeta & p_meta,EditorProgressBG *ep) { +bool EditorFileSystem::_check_meta_sources(EditorFileSystemDirectory::ImportMeta & p_meta) { if (p_meta.enabled) { - if (ep) { - ep->step(ss_amount++); - } - for(int j=0;j<p_meta.sources.size();j++) { @@ -584,9 +506,9 @@ bool EditorFileSystem::_check_meta_sources(EditorFileSystemDirectory::ImportMeta if (mt!=p_meta.sources[j].modified_time) { //scan String md5 = FileAccess::get_md5(src); - print_line("checking: "+src); - print_line("md5: "+md5); - print_line("vs: "+p_meta.sources[j].md5); + //print_line("checking: "+src); + //print_line("md5: "+md5); + //print_line("vs: "+p_meta.sources[j].md5); if (md5!=p_meta.sources[j].md5) { //really changed return true; @@ -599,18 +521,300 @@ bool EditorFileSystem::_check_meta_sources(EditorFileSystemDirectory::ImportMeta return false; } -void EditorFileSystem::_scan_sources(EditorFileSystemDirectory *p_dir,EditorProgressBG *ep) { +void EditorFileSystem::ScanProgress::update(int p_current,int p_total) const { + + float ratio = low + ((hi-low)/p_total)*p_current; + progress->step(ratio*1000); + EditorFileSystem::singleton->scan_total=ratio; +} + +EditorFileSystem::ScanProgress EditorFileSystem::ScanProgress::get_sub(int p_current,int p_total) const{ + + ScanProgress sp=*this; + float slice = (sp.hi-sp.low)/p_total; + sp.low+=slice*p_current; + sp.hi=slice; + return sp; + + +} + + +void EditorFileSystem::_scan_new_dir(EditorFileSystemDirectory *p_dir,DirAccess *da,const ScanProgress& p_progress) { + + List<String> dirs; + List<String> files; + + String cd = da->get_current_dir(); + + p_dir->modified_time = FileAccess::get_modified_time(cd); + + + da->list_dir_begin(); + while (true) { + + bool isdir; + String f = da->get_next(&isdir); + if (f=="") + break; + + if (isdir) { + + if (f.begins_with(".")) //ignore hidden and . / .. + continue; + + if (FileAccess::exists(cd.plus_file(f).plus_file("engine.cfg"))) // skip if another project inside this + continue; + + dirs.push_back(f); + + } else { + + files.push_back(f); + } + + } + + da->list_dir_end(); + + dirs.sort(); + files.sort(); + + int total = dirs.size()+files.size(); + int idx=0; + + for (List<String>::Element *E=dirs.front();E;E=E->next(),idx++) { + + if (da->change_dir(E->get())==OK) { + + EditorFileSystemDirectory *efd = memnew( EditorFileSystemDirectory ); + + efd->parent=p_dir; + efd->name=E->get(); + + _scan_new_dir(efd,da,p_progress.get_sub(idx,total)); + + int idx=0; + for(int i=0;i<p_dir->subdirs.size();i++) { + + if (efd->name<p_dir->subdirs[i]->name) + break; + idx++; + } + if (idx==p_dir->subdirs.size()) { + p_dir->subdirs.push_back(efd); + } else { + p_dir->subdirs.insert(idx,efd); + } + + da->change_dir(".."); + } else { + ERR_PRINTS("Can't go into subdir: "+E->get()); + } + + p_progress.update(idx,total); + + } + + for (List<String>::Element*E=files.front();E;E=E->next(),idx++) { + + String ext = E->get().extension().to_lower(); + if (!valid_extensions.has(ext)) + continue; //invalid + + EditorFileSystemDirectory::FileInfo *fi = memnew( EditorFileSystemDirectory::FileInfo ); + fi->file=E->get(); + + String path = cd.plus_file(fi->file); + + FileCache *fc = file_cache.getptr(path); + uint64_t mt = FileAccess::get_modified_time(path); + + if (fc && fc->modification_time == mt) { + + fi->meta=fc->meta; + fi->type=fc->type; + fi->modified_time=fc->modification_time; + } else { + fi->meta=_get_meta(path); + fi->type=ResourceLoader::get_resource_type(path); + fi->modified_time=mt; + + } + + if (fi->meta.enabled) { + if (_check_meta_sources(fi->meta)) { + ItemAction ia; + ia.action=ItemAction::ACTION_FILE_SOURCES_CHANGED; + ia.dir=p_dir; + ia.file=E->get(); + scan_actions.push_back(ia); + } + } + + p_dir->files.push_back(fi); + p_progress.update(idx,total); + } + +} + + +void EditorFileSystem::_scan_fs_changes(EditorFileSystemDirectory *p_dir,const ScanProgress& p_progress) { + + uint64_t current_mtime = FileAccess::get_modified_time(p_dir->get_path()); + + bool updated_dir=false; + + //print_line("dir: "+p_dir->get_path()+" MODTIME: "+itos(p_dir->modified_time)+" CTIME: "+itos(current_mtime)); + + if (current_mtime!=p_dir->modified_time) { + + updated_dir=true; + p_dir->modified_time=current_mtime; + //ooooops, dir changed, see what's going on + + //first mark everything as veryfied + + for(int i=0;i<p_dir->files.size();i++) { + + p_dir->files[i]->verified=false; + } + + for(int i=0;i<p_dir->subdirs.size();i++) { + + p_dir->get_subdir(i)->verified=false; + } + + //then scan files and directories and check what's different + + DirAccess *da = DirAccess::create(DirAccess::ACCESS_RESOURCES); + String cd = p_dir->get_path(); + da->change_dir(cd); + da->list_dir_begin(); + while (true) { + + bool isdir; + String f = da->get_next(&isdir); + if (f=="") + break; + + if (isdir) { + + if (f.begins_with(".")) //ignore hidden and . / .. + continue; + + int idx = p_dir->find_dir_index(f); + if (idx==-1) { + + if (FileAccess::exists(cd.plus_file(f).plus_file("engine.cfg"))) // skip if another project inside this + continue; + + EditorFileSystemDirectory *efd = memnew( EditorFileSystemDirectory ); + + efd->parent=p_dir; + efd->name=f; + DirAccess *d = DirAccess::create(DirAccess::ACCESS_RESOURCES); + d->change_dir(cd.plus_file(f)); + _scan_new_dir(efd,d,p_progress.get_sub(1,1)); + memdelete(d); + + + ItemAction ia; + ia.action=ItemAction::ACTION_DIR_ADD; + ia.dir=p_dir; + ia.file=f; + ia.new_dir=efd; + scan_actions.push_back(ia); + } else { + p_dir->subdirs[idx]->verified=true; + } + + + } else { + String ext = f.extension().to_lower(); + if (!valid_extensions.has(ext)) + continue; //invalid + + int idx = p_dir->find_file_index(f); + + if (idx==-1) { + //never seen this file, add actition to add it + EditorFileSystemDirectory::FileInfo *fi = memnew( EditorFileSystemDirectory::FileInfo ); + fi->file=f; + + String path = cd.plus_file(fi->file); + fi->modified_time=FileAccess::get_modified_time(path); + fi->meta=_get_meta(path); + fi->type=ResourceLoader::get_resource_type(path); + + { + ItemAction ia; + ia.action=ItemAction::ACTION_FILE_ADD; + ia.dir=p_dir; + ia.file=f; + ia.new_file=fi; + scan_actions.push_back(ia); + } + + //take the chance and scan sources + if (_check_meta_sources(fi->meta)) { + + ItemAction ia; + ia.action=ItemAction::ACTION_FILE_SOURCES_CHANGED; + ia.dir=p_dir; + ia.file=f; + scan_actions.push_back(ia); + } + + } else { + p_dir->files[idx]->verified=true; + } + + + } + + } + da->list_dir_end(); + memdelete(da); + + + + + } for(int i=0;i<p_dir->files.size();i++) { - if (_check_meta_sources(p_dir->files[i].meta,ep)) { - sources_changed.push_back(p_dir->get_file_path(i)); + if (updated_dir && !p_dir->files[i]->verified) { + //this file was removed, add action to remove it + ItemAction ia; + ia.action=ItemAction::ACTION_FILE_REMOVE; + ia.dir=p_dir; + ia.file=p_dir->files[i]->file; + scan_actions.push_back(ia); + continue; + + } + if (_check_meta_sources(p_dir->files[i]->meta)) { + ItemAction ia; + ia.action=ItemAction::ACTION_FILE_SOURCES_CHANGED; + ia.dir=p_dir; + ia.file=p_dir->files[i]->file; + scan_actions.push_back(ia); } } for(int i=0;i<p_dir->subdirs.size();i++) { - _scan_sources(p_dir->get_subdir(i),ep); + if (updated_dir && !p_dir->subdirs[i]->verified) { + //this directory was removed, add action to remove it + ItemAction ia; + ia.action=ItemAction::ACTION_DIR_REMOVE; + ia.dir=p_dir->subdirs[i]; + scan_actions.push_back(ia); + continue; + + } + _scan_fs_changes(p_dir->get_subdir(i),p_progress); } } @@ -619,9 +823,12 @@ void EditorFileSystem::_thread_func_sources(void *_userdata) { EditorFileSystem *efs = (EditorFileSystem*)_userdata; if (efs->filesystem) { - EditorProgressBG pr("sources","ScanSources",efs->md_count); - efs->ss_amount=0; - efs->_scan_sources(efs->filesystem,&pr); + EditorProgressBG pr("sources","ScanSources",1000); + ScanProgress sp; + sp.progress=≺ + sp.hi=1; + sp.low=0; + efs->_scan_fs_changes(efs->filesystem,sp); } efs->scanning_sources_done=true; } @@ -643,8 +850,17 @@ void EditorFileSystem::scan_sources() { abort_scan=false; if (!use_threads) { - if (filesystem) - _scan_sources(filesystem,NULL); + if (filesystem) { + EditorProgressBG pr("sources","ScanSources",1000); + ScanProgress sp; + sp.progress=≺ + sp.hi=1; + sp.low=0; + scan_total=0; + _scan_fs_changes(filesystem,sp); + if (_update_scan_actions()) + emit_signal("filesystem_changed"); + } scanning_sources=false; scanning_sources_done=true; emit_signal("sources_changed",sources_changed.size()>0); @@ -652,8 +868,8 @@ void EditorFileSystem::scan_sources() { ERR_FAIL_COND(thread_sources); set_process(true); + scan_total=0; Thread::Settings s; - ss_amount=0; s.priority=Thread::PRIORITY_LOW; thread_sources = Thread::create(_thread_func_sources,this,s); //tree->hide(); @@ -665,53 +881,14 @@ void EditorFileSystem::scan_sources() { } -EditorFileSystemDirectory* EditorFileSystem::_update_tree(DirItem *p_item) { - - EditorFileSystemDirectory *efd = memnew( EditorFileSystemDirectory ); - - if (!p_item) - return efd; //empty likely - efd->name=p_item->name; - - for(int i=0;i<p_item->files.size();i++) { - - String s = p_item->files[i]->type; - //if (p_item->files[i]->meta) - // s="*"+s; - -// file_type_cache[p_item->files[i]->path]=s; - if (p_item->files[i]->type=="") - continue; //ignore because it's invalid - EditorFileSystemDirectory::FileInfo fi; - fi.file=p_item->files[i]->file; - fi.type=p_item->files[i]->type; - fi.meta=p_item->files[i]->meta; - fi.modified_time=p_item->files[i]->modified_time; - - efd->files.push_back(fi); - - } - - for(int i=0;i<p_item->dirs.size();i++) { - - EditorFileSystemDirectory *efsd =_update_tree(p_item->dirs[i]); - efsd->parent=efd; - efd->subdirs.push_back( efsd ); - - } - - - return efd; -} - void EditorFileSystem::_notification(int p_what) { switch(p_what) { case NOTIFICATION_ENTER_TREE: { - _load_type_cache(); - scan(); + + scan(); } break; case NOTIFICATION_EXIT_TREE: { if (use_threads && thread) { @@ -727,13 +904,13 @@ void EditorFileSystem::_notification(int p_what) { set_process(false); } - if (rootdir) - memdelete(rootdir); - rootdir=NULL; if (filesystem) memdelete(filesystem); + if (new_filesystem) + memdelete(new_filesystem); filesystem=NULL; + new_filesystem=NULL; } break; case NOTIFICATION_PROCESS: { @@ -751,6 +928,8 @@ void EditorFileSystem::_notification(int p_what) { Thread::wait_to_finish(thread_sources); memdelete(thread_sources); thread_sources=NULL; + if (_update_scan_actions()) + emit_signal("filesystem_changed"); //print_line("sources changed: "+itos(sources_changed.size())); emit_signal("sources_changed",sources_changed.size()>0); } @@ -758,21 +937,14 @@ void EditorFileSystem::_notification(int p_what) { set_process(false); - if (rootdir) - memdelete(rootdir); if (filesystem) memdelete(filesystem); - rootdir=scandir; - scandir=NULL; -// file_type_cache.clear(); - filesystem=_update_tree(rootdir); - - if (rootdir) - memdelete(rootdir); - rootdir=NULL; + filesystem=new_filesystem; + new_filesystem=NULL; Thread::wait_to_finish(thread); memdelete(thread); thread=NULL; + _update_scan_actions(); emit_signal("filesystem_changed"); emit_signal("sources_changed",sources_changed.size()>0); //print_line("initial sources changed: "+itos(sources_changed.size())); @@ -794,7 +966,7 @@ bool EditorFileSystem::is_scanning() const { } float EditorFileSystem::get_scanning_progress() const { - return total; + return scan_total; } EditorFileSystemDirectory *EditorFileSystem::get_filesystem() { @@ -802,12 +974,12 @@ EditorFileSystemDirectory *EditorFileSystem::get_filesystem() { return filesystem; } -void EditorFileSystem::_save_type_cache_fs(DirItem *p_dir,FileAccess *p_file) { +void EditorFileSystem::_save_filesystem_cache(EditorFileSystemDirectory*p_dir,FileAccess *p_file) { if (!p_dir) return; //none - p_file->store_line("::"+p_dir->path+"::"+String::num(p_dir->modified_time)); + p_file->store_line("::"+p_dir->get_path()+"::"+String::num(p_dir->modified_time)); for(int i=0;i<p_dir->files.size();i++) { @@ -832,126 +1004,96 @@ void EditorFileSystem::_save_type_cache_fs(DirItem *p_dir,FileAccess *p_file) { p_file->store_line(s); } - for(int i=0;i<p_dir->dirs.size();i++) { + for(int i=0;i<p_dir->subdirs.size();i++) { - _save_type_cache_fs(p_dir->dirs[i],p_file); + _save_filesystem_cache(p_dir->subdirs[i],p_file); } } -void EditorFileSystem::_load_type_cache(){ - - GLOBAL_LOCK_FUNCTION - - -#if 0 - //this is not good, removed for now as it interferes with metadata stored in files - - String project=Globals::get_singleton()->get_resource_path(); - FileAccess *f =FileAccess::open(project+"/types.cache",FileAccess::READ); - - if (!f) { - - WARN_PRINT("Can't open types.cache."); - return; - } - - file_type_cache.clear(); - while(!f->eof_reached()) { - - String path=f->get_line(); - if (f->eof_reached()) - break; - String type=f->get_line(); - file_type_cache[path]=type; - } - - memdelete(f); -#endif -} bool EditorFileSystem::_find_file(const String& p_file,EditorFileSystemDirectory ** r_d, int &r_file_pos) const { //todo make faster - if (!filesystem || scanning) - return false; + if (!filesystem || scanning) + return false; - String f = Globals::get_singleton()->localize_path(p_file); + String f = Globals::get_singleton()->localize_path(p_file); - if (!f.begins_with("res://")) - return false; - f=f.substr(6,f.length()); - f=f.replace("\\","/"); + if (!f.begins_with("res://")) + return false; + f=f.substr(6,f.length()); + f=f.replace("\\","/"); - Vector<String> path = f.split("/"); + Vector<String> path = f.split("/"); - if (path.size()==0) - return false; - String file=path[path.size()-1]; - path.resize(path.size()-1); + if (path.size()==0) + return false; + String file=path[path.size()-1]; + path.resize(path.size()-1); - EditorFileSystemDirectory *fs=filesystem; + EditorFileSystemDirectory *fs=filesystem; - for(int i=0;i<path.size();i++) { + for(int i=0;i<path.size();i++) { - int idx=-1; - for(int j=0;j<fs->get_subdir_count();j++) { + int idx=-1; + for(int j=0;j<fs->get_subdir_count();j++) { - if (fs->get_subdir(j)->get_name()==path[i]) { - idx=j; - break; - } - } + if (fs->get_subdir(j)->get_name()==path[i]) { + idx=j; + break; + } + } - if (idx==-1) { - //does not exist, create i guess? - EditorFileSystemDirectory *efsd = memnew( EditorFileSystemDirectory ); - efsd->name=path[i]; - int idx2=0; - for(int j=0;j<fs->get_subdir_count();j++) { + if (idx==-1) { + //does not exist, create i guess? + EditorFileSystemDirectory *efsd = memnew( EditorFileSystemDirectory ); + efsd->name=path[i]; + int idx2=0; + for(int j=0;j<fs->get_subdir_count();j++) { - if (efsd->name<fs->get_subdir(j)->get_name()) - break; - idx2++; - } + if (efsd->name<fs->get_subdir(j)->get_name()) + break; + idx2++; + } - if (idx2==fs->get_subdir_count()) - fs->subdirs.push_back(efsd); - else - fs->subdirs.insert(idx2,efsd); - fs=efsd; - } else { + if (idx2==fs->get_subdir_count()) + fs->subdirs.push_back(efsd); + else + fs->subdirs.insert(idx2,efsd); + fs=efsd; + } else { - fs=fs->get_subdir(idx); + fs=fs->get_subdir(idx); + } } - } - int cpos=-1; - for(int i=0;i<fs->files.size();i++) { + int cpos=-1; + for(int i=0;i<fs->files.size();i++) { - if (fs->files[i].file==file) { - cpos=i; - break; + if (fs->files[i]->file==file) { + cpos=i; + break; + } } - } r_file_pos=cpos; *r_d=fs; - if (cpos!=-1) { + if (cpos!=-1) { - return true; - } else { + return true; + } else { - return false; - } + return false; + } } @@ -967,7 +1109,7 @@ String EditorFileSystem::get_file_type(const String& p_file) const { } - return fs->files[cpos].type; + return fs->files[cpos]->type; } @@ -1024,16 +1166,16 @@ EditorFileSystemDirectory *EditorFileSystem::get_path(const String& p_path) { void EditorFileSystem::_resource_saved(const String& p_path){ - print_line("resource saved: "+p_path); + //print_line("resource saved: "+p_path); EditorFileSystem::get_singleton()->update_file(p_path); } String EditorFileSystem::_find_first_from_source(EditorFileSystemDirectory* p_dir,const String &p_src) const { for(int i=0;i<p_dir->files.size();i++) { - for(int j=0;j<p_dir->files[i].meta.sources.size();j++) { + for(int j=0;j<p_dir->files[i]->meta.sources.size();j++) { - if (p_dir->files[i].meta.sources[j].path==p_src) + if (p_dir->files[i]->meta.sources[j].path==p_src) return p_dir->get_file_path(i); } } @@ -1070,6 +1212,7 @@ void EditorFileSystem::update_file(const String& p_file) { if (!FileAccess::exists(p_file)) { //was removed + memdelete( fs->files[cpos] ); fs->files.remove(cpos); call_deferred("emit_signal","filesystem_changed"); //update later return; @@ -1083,13 +1226,13 @@ void EditorFileSystem::update_file(const String& p_file) { int idx=0; for(int i=0;i<fs->files.size();i++) { - if (p_file<fs->files[i].file) + if (p_file<fs->files[i]->file) break; idx++; } - EditorFileSystemDirectory::FileInfo fi; - fi.file=p_file.get_file(); + EditorFileSystemDirectory::FileInfo *fi = memnew( EditorFileSystemDirectory::FileInfo ); + fi->file=p_file.get_file(); if (idx==fs->files.size()) { fs->files.push_back(fi); @@ -1102,10 +1245,10 @@ void EditorFileSystem::update_file(const String& p_file) { } - print_line("UPDATING: "+p_file); - fs->files[cpos].type=type; - fs->files[cpos].modified_time=FileAccess::get_modified_time(p_file); - fs->files[cpos].meta=_get_meta(p_file); + //print_line("UPDATING: "+p_file); + fs->files[cpos]->type=type; + fs->files[cpos]->modified_time=FileAccess::get_modified_time(p_file); + fs->files[cpos]->meta=_get_meta(p_file); call_deferred("emit_signal","filesystem_changed"); //update later @@ -1128,15 +1271,22 @@ EditorFileSystem::EditorFileSystem() { thread = NULL; scanning=false; - scandir=NULL; - rootdir=NULL; use_threads=true; thread_sources=NULL; + new_filesystem=NULL; scanning_sources=false; ResourceSaver::set_save_callback(_resource_saved); + List<String> extensionsl; + ResourceLoader::get_recognized_extensions_for_type("",&extensionsl); + for(List<String>::Element *E = extensionsl.front();E;E=E->next()) { + + valid_extensions.insert(E->get()); + } + + scan_total=0; } EditorFileSystem::~EditorFileSystem() { diff --git a/tools/editor/editor_file_system.h b/tools/editor/editor_file_system.h index f79dd209ef..d11fa0cfb1 100644 --- a/tools/editor/editor_file_system.h +++ b/tools/editor/editor_file_system.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -42,6 +42,8 @@ class EditorFileSystemDirectory : public Object { OBJ_TYPE( EditorFileSystemDirectory,Object ); String name; + uint64_t modified_time; + bool verified; //used for checking changes EditorFileSystemDirectory *parent; Vector<EditorFileSystemDirectory*> subdirs; @@ -68,11 +70,20 @@ class EditorFileSystemDirectory : public Object { String file; StringName type; uint64_t modified_time; - ImportMeta meta; + bool verified; //used for checking changes + + }; + + struct FileInfoSort { + bool operator()(const FileInfo *p_a,const FileInfo *p_b) const { + return p_a->file<p_b->file; + } }; - Vector<FileInfo> files; + void sort_files(); + + Vector<FileInfo*> files; static void _bind_methods(); @@ -96,6 +107,9 @@ public: EditorFileSystemDirectory *get_parent(); + int find_file_index(const String& p_file) const; + int find_dir_index(const String& p_dir) const; + EditorFileSystemDirectory(); ~EditorFileSystemDirectory(); @@ -107,45 +121,47 @@ class EditorFileSystem : public Node { _THREAD_SAFE_CLASS_ - struct SceneItem { + + struct ItemAction { + + enum Action { + ACTION_NONE, + ACTION_DIR_ADD, + ACTION_DIR_REMOVE, + ACTION_FILE_ADD, + ACTION_FILE_REMOVE, + ACTION_FILE_SOURCES_CHANGED + }; + + Action action; + EditorFileSystemDirectory *dir; String file; - String path; - String type; - uint64_t modified_time; - EditorFileSystemDirectory::ImportMeta meta; - }; + EditorFileSystemDirectory *new_dir; + EditorFileSystemDirectory::FileInfo *new_file; - struct DirItem { + ItemAction() { action=ACTION_NONE; dir=NULL; new_dir=NULL; new_file=NULL; } - uint64_t modified_time; - String path; - String name; - Vector<DirItem*> dirs; - Vector<SceneItem*> files; - ~DirItem(); }; - float total; bool use_threads; Thread *thread; static void _thread_func(void *_userdata); - DirItem *scandir; - DirItem *rootdir; + EditorFileSystemDirectory *new_filesystem; bool abort_scan; bool scanning; + float scan_total; - EditorFileSystemDirectory* _update_tree(DirItem *p_item); - void _scan_scenes(); - void _load_type_cache(); + void _scan_filesystem(); EditorFileSystemDirectory *filesystem; static EditorFileSystem *singleton; + /* Used for reading the filesystem cache file */ struct FileCache { String type; @@ -154,34 +170,43 @@ class EditorFileSystem : public Node { Vector<String> deps; }; - struct DirCache { + HashMap<String,FileCache> file_cache; - uint64_t modification_time; - Set<String> files; - Set<String> subdirs; - }; + struct ScanProgress { + float low; + float hi; + mutable EditorProgressBG *progress; + void update(int p_current,int p_total) const; + ScanProgress get_sub(int p_current,int p_total) const; + }; static EditorFileSystemDirectory::ImportMeta _get_meta(const String& p_path); - bool _check_meta_sources(EditorFileSystemDirectory::ImportMeta & p_meta,EditorProgressBG *ep=NULL); + bool _check_meta_sources(EditorFileSystemDirectory::ImportMeta & p_meta); - DirItem* _scan_dir(DirAccess *da,Set<String> &extensions,String p_name,float p_from,float p_range,const String& p_path,HashMap<String,FileCache> &file_cache,HashMap<String,DirCache> &dir_cache,EditorProgressBG& p_prog); - void _save_type_cache_fs(DirItem *p_dir,FileAccess *p_file); + void _save_filesystem_cache(EditorFileSystemDirectory *p_dir,FileAccess *p_file); bool _find_file(const String& p_file,EditorFileSystemDirectory ** r_d, int &r_file_pos) const; - void _scan_sources(EditorFileSystemDirectory *p_dir,EditorProgressBG *ep); + void _scan_fs_changes(EditorFileSystemDirectory *p_dir, const ScanProgress &p_progress); int md_count; + Set<String> valid_extensions; + + void _scan_new_dir(EditorFileSystemDirectory *p_dir,DirAccess *da,const ScanProgress& p_progress); Thread *thread_sources; bool scanning_sources; bool scanning_sources_done; - int ss_amount; + static void _thread_func_sources(void *_userdata); + List<String> sources_changed; + List<ItemAction> scan_actions; + + bool _update_scan_actions(); static void _resource_saved(const String& p_path); String _find_first_from_source(EditorFileSystemDirectory* p_dir,const String &p_src) const; diff --git a/tools/editor/editor_fonts.cpp b/tools/editor/editor_fonts.cpp index f145f1ddef..b12b041f16 100644 --- a/tools/editor/editor_fonts.cpp +++ b/tools/editor/editor_fonts.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/editor_fonts.h b/tools/editor/editor_fonts.h index cc990a560c..3b2422c3e3 100644 --- a/tools/editor/editor_fonts.h +++ b/tools/editor/editor_fonts.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/editor_help.cpp b/tools/editor/editor_help.cpp index 1905ab731f..2ece518f8d 100644 --- a/tools/editor/editor_help.cpp +++ b/tools/editor/editor_help.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/editor_help.h b/tools/editor/editor_help.h index 04ac4d35ff..059a7ae11d 100644 --- a/tools/editor/editor_help.h +++ b/tools/editor/editor_help.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/editor_icons.h b/tools/editor/editor_icons.h index 910febc895..191b908682 100644 --- a/tools/editor/editor_icons.h +++ b/tools/editor/editor_icons.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/editor_import_export.cpp b/tools/editor/editor_import_export.cpp index c50a95a93d..bcac82fc1b 100644 --- a/tools/editor/editor_import_export.cpp +++ b/tools/editor/editor_import_export.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/editor_import_export.h b/tools/editor/editor_import_export.h index 940a41bafd..3dc78c88aa 100644 --- a/tools/editor/editor_import_export.h +++ b/tools/editor/editor_import_export.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/editor_log.cpp b/tools/editor/editor_log.cpp index 264117eecd..48f7c90066 100644 --- a/tools/editor/editor_log.cpp +++ b/tools/editor/editor_log.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/editor_log.h b/tools/editor/editor_log.h index 93044f9a2d..d7d46b70d3 100644 --- a/tools/editor/editor_log.h +++ b/tools/editor/editor_log.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/editor_name_dialog.cpp b/tools/editor/editor_name_dialog.cpp index 82050e0a56..c221b908e0 100644 --- a/tools/editor/editor_name_dialog.cpp +++ b/tools/editor/editor_name_dialog.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/editor_name_dialog.h b/tools/editor/editor_name_dialog.h index 85f4f772e6..9e66908899 100644 --- a/tools/editor/editor_name_dialog.h +++ b/tools/editor/editor_name_dialog.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/editor_node.cpp b/tools/editor/editor_node.cpp index b30c875866..11343d6346 100644 --- a/tools/editor/editor_node.cpp +++ b/tools/editor/editor_node.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -415,7 +415,7 @@ void EditorNode::_rebuild_import_menu() { PopupMenu* p = import_menu->get_popup(); p->clear(); - p->add_item("Sub-Scene", FILE_IMPORT_SUBSCENE); + p->add_item("Node from scene", FILE_IMPORT_SUBSCENE); p->add_separator(); for (int i = 0; i < editor_import_export->get_import_plugin_count(); i++) { p->add_item(editor_import_export->get_import_plugin(i)->get_visible_name(), IMPORT_PLUGIN_BASE + i); @@ -511,13 +511,21 @@ void EditorNode::save_resource_as(const Ref<Resource>& p_resource) { file->set_mode(EditorFileDialog::MODE_SAVE_FILE); bool relpaths = (p_resource->has_meta("__editor_relpaths__") && p_resource->get_meta("__editor_relpaths__").operator bool()); + current_option=RESOURCE_SAVE_AS; List<String> extensions; Ref<PackedScene> sd = memnew( PackedScene ); ResourceSaver::get_recognized_extensions(p_resource,&extensions); file->clear_filters(); + + List<String> preferred; for(int i=0;i<extensions.size();i++) { + if (p_resource->is_type("Script") && extensions[i]=="tres" || extensions[i]=="res" || extensions[i]=="xml") { + //this serves no purpose and confused people + continue; + } file->add_filter("*."+extensions[i]+" ; "+extensions[i].to_upper()); + preferred.push_back(extensions[i]); } //file->set_current_path(current_path); @@ -529,11 +537,11 @@ void EditorNode::save_resource_as(const Ref<Resource>& p_resource) { file->set_current_path(p_resource->get_path().replacen("."+ext,"."+extensions.front()->get())); } } - } else { + } else if (preferred.size()) { String existing; if (extensions.size()) { - existing="new_"+p_resource->get_type().to_lower()+"."+extensions.front()->get().to_lower(); + existing="new_"+p_resource->get_type().to_lower()+"."+preferred.front()->get().to_lower(); } file->set_current_path(existing); @@ -584,59 +592,66 @@ void EditorNode::_dialog_display_file_error(String p_file,Error p_error) { } -void EditorNode::_get_scene_metadata() { +void EditorNode::_get_scene_metadata(const String& p_file) { Node *scene = editor_data.get_edited_scene_root(); if (!scene) return; + String path = EditorSettings::get_singleton()->get_project_settings_path().plus_file(p_file.get_file()+"-editstate-"+p_file.md5_text()+".cfg"); - if (scene->has_meta("__editor_plugin_states__")) { + Ref<ConfigFile> cf; + cf.instance(); - Dictionary md = scene->get_meta("__editor_plugin_states__"); - editor_data.set_editor_states(md); + Error err = cf->load(path); + if (err!=OK) + return; //must not exist - } + List<String> esl; + cf->get_section_keys("editor_states",&esl); - if (scene->has_meta("__editor_run_settings__")) { + Dictionary md; + for (List<String>::Element *E=esl.front();E;E=E->next()) { - Dictionary md = scene->get_meta("__editor_run_settings__"); - if (md.has("run_mode")) - run_settings_dialog->set_run_mode(md["run_mode"]); - if (md.has("custom_args")) - run_settings_dialog->set_custom_arguments(md["custom_args"]); + Variant st=cf->get_value("editor_states",E->get()); + if (st.get_type()) { + md[E->get()]=st; + } } + + editor_data.set_editor_states(md); + } -void EditorNode::_set_scene_metadata() { +void EditorNode::_set_scene_metadata(const String& p_file) { Node *scene = editor_data.get_edited_scene_root(); if (!scene) return; - { /* Editor States */ - Dictionary md = editor_data.get_editor_states(); - - if (!md.empty()) { - scene->set_meta("__editor_plugin_states__",md); - } - } + scene->set_meta("__editor_run_settings__",Variant()); //clear it (no point in keeping it) + scene->set_meta("__editor_plugin_states__",Variant()); - { /* Run Settings */ + String path = EditorSettings::get_singleton()->get_project_settings_path().plus_file(p_file.get_file()+"-editstate-"+p_file.md5_text()+".cfg"); + Ref<ConfigFile> cf; + cf.instance(); - Dictionary md; - md["run_mode"]=run_settings_dialog->get_run_mode(); - md["custom_args"]=run_settings_dialog->get_custom_arguments(); - scene->set_meta("__editor_run_settings__",md); - } + Dictionary md = editor_data.get_editor_states(); + List<Variant> keys; + md.get_key_list(&keys); + for(List<Variant>::Element *E=keys.front();E;E=E->next()) { + cf->set_value("editor_states",E->get(),md[E->get()]); + } + Error err = cf->save(path); + ERR_FAIL_COND(err!=OK); } @@ -954,7 +969,7 @@ void EditorNode::_save_scene(String p_file) { } - _set_scene_metadata(); + _set_scene_metadata(p_file); Ref<PackedScene> sdata; @@ -1439,8 +1454,13 @@ void EditorNode::_dialog_action(String p_file) { Ref<ConfigFile> config; config.instance(); Error err = config->load(EditorSettings::get_singleton()->get_settings_path().plus_file("editor_layouts.cfg")); - if (err!=OK && err!=ERR_FILE_NOT_FOUND) { - return; //no config + + if (err==ERR_CANT_OPEN) { + config.instance(); // new config + } else if (err!=OK) { + confirm_error->set_text("Error trying to save layout!"); + confirm_error->popup_centered_minsize(); + return; } _save_docks_to_config(config, p_file); @@ -1465,11 +1485,8 @@ void EditorNode::_dialog_action(String p_file) { Ref<ConfigFile> config; config.instance(); Error err = config->load(EditorSettings::get_singleton()->get_settings_path().plus_file("editor_layouts.cfg")); - if (err!=OK) { - return; //no config - } - if (!config->has_section(p_file)) { + if (err!=OK || !config->has_section(p_file)) { confirm_error->set_text("Layout name not found!"); confirm_error->popup_centered_minsize(); return; @@ -3652,7 +3669,7 @@ Error EditorNode::load_scene(const String& p_scene, bool p_ignore_broken_deps,bo new_scene->set_scene_instance_state(Ref<SceneState>()); set_edited_scene(new_scene); - _get_scene_metadata(); + _get_scene_metadata(p_scene); /* editor_data.set_edited_scene_root(new_scene); @@ -5172,7 +5189,7 @@ EditorNode::EditorNode() { p->add_separator(); p->add_item("Revert Scene",EDIT_REVERT); p->add_separator(); - p->add_item("Quit to Project List",RUN_PROJECT_MANAGER,KEY_MASK_SHIFT+KEY_MASK_CMD+KEY_Q); + p->add_item("Quit to Project List",RUN_PROJECT_MANAGER,KEY_MASK_SHIFT+KEY_MASK_ALT+KEY_Q); p->add_item("Quit",FILE_QUIT,KEY_MASK_CMD+KEY_Q); recent_scenes = memnew( PopupMenu ); @@ -5938,6 +5955,7 @@ EditorNode::EditorNode() { resource_preview->add_preview_generator( Ref<EditorScriptPreviewPlugin>( memnew(EditorScriptPreviewPlugin ))); resource_preview->add_preview_generator( Ref<EditorSamplePreviewPlugin>( memnew(EditorSamplePreviewPlugin ))); resource_preview->add_preview_generator( Ref<EditorMeshPreviewPlugin>( memnew(EditorMeshPreviewPlugin ))); + resource_preview->add_preview_generator( Ref<EditorBitmapPreviewPlugin>( memnew(EditorBitmapPreviewPlugin ))); circle_step_msec=OS::get_singleton()->get_ticks_msec(); circle_step_frame=OS::get_singleton()->get_frames_drawn(); diff --git a/tools/editor/editor_node.h b/tools/editor/editor_node.h index 0a087eb1ed..2228e0948b 100644 --- a/tools/editor/editor_node.h +++ b/tools/editor/editor_node.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -420,8 +420,8 @@ class EditorNode : public Node { void _node_renamed(); void _editor_select(int p_which); - void _set_scene_metadata(); - void _get_scene_metadata(); + void _set_scene_metadata(const String &p_file); + void _get_scene_metadata(const String& p_file); void _update_title(); void _update_scene_tabs(); void _close_messages(); diff --git a/tools/editor/editor_path.cpp b/tools/editor/editor_path.cpp index 94e2efe346..4cf98e832c 100644 --- a/tools/editor/editor_path.cpp +++ b/tools/editor/editor_path.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/editor_path.h b/tools/editor/editor_path.h index 2edaeb92a3..11e1005ba3 100644 --- a/tools/editor/editor_path.h +++ b/tools/editor/editor_path.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/editor_plugin.cpp b/tools/editor/editor_plugin.cpp index 7417d707bb..b7ccb452e9 100644 --- a/tools/editor/editor_plugin.cpp +++ b/tools/editor/editor_plugin.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/editor_plugin.h b/tools/editor/editor_plugin.h index 6850be2eaa..bf1e185a37 100644 --- a/tools/editor/editor_plugin.h +++ b/tools/editor/editor_plugin.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/editor_reimport_dialog.cpp b/tools/editor/editor_reimport_dialog.cpp index 8842a485b3..eab5a5e32d 100644 --- a/tools/editor/editor_reimport_dialog.cpp +++ b/tools/editor/editor_reimport_dialog.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/editor_reimport_dialog.h b/tools/editor/editor_reimport_dialog.h index 9726bac805..0c2d0eb52c 100644 --- a/tools/editor/editor_reimport_dialog.h +++ b/tools/editor/editor_reimport_dialog.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/editor_run.cpp b/tools/editor/editor_run.cpp index b635cea84b..fb0f24c084 100644 --- a/tools/editor/editor_run.cpp +++ b/tools/editor/editor_run.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/editor_run.h b/tools/editor/editor_run.h index e1b0b081c7..0b96a2c91c 100644 --- a/tools/editor/editor_run.h +++ b/tools/editor/editor_run.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/editor_run_native.cpp b/tools/editor/editor_run_native.cpp index 2eedba93dc..234dd03087 100644 --- a/tools/editor/editor_run_native.cpp +++ b/tools/editor/editor_run_native.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/editor_run_native.h b/tools/editor/editor_run_native.h index 77d6dc198e..04dad6b6aa 100644 --- a/tools/editor/editor_run_native.h +++ b/tools/editor/editor_run_native.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/editor_selection.cpp b/tools/editor/editor_selection.cpp index d8fd8735fc..f3fbdba907 100644 --- a/tools/editor/editor_selection.cpp +++ b/tools/editor/editor_selection.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/editor_selection.h b/tools/editor/editor_selection.h index f10f313a4e..d238d86567 100644 --- a/tools/editor/editor_selection.h +++ b/tools/editor/editor_selection.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/editor_settings.cpp b/tools/editor/editor_settings.cpp index 5c36b842c7..4195ba97e6 100644 --- a/tools/editor/editor_settings.cpp +++ b/tools/editor/editor_settings.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/editor_settings.h b/tools/editor/editor_settings.h index bdfa5160d6..d1a11360af 100644 --- a/tools/editor/editor_settings.h +++ b/tools/editor/editor_settings.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/editor_sub_scene.cpp b/tools/editor/editor_sub_scene.cpp index d7d79e5cc7..e58e2c1351 100644 --- a/tools/editor/editor_sub_scene.cpp +++ b/tools/editor/editor_sub_scene.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/editor_sub_scene.h b/tools/editor/editor_sub_scene.h index dfd6c531e2..3dd86eefda 100644 --- a/tools/editor/editor_sub_scene.h +++ b/tools/editor/editor_sub_scene.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/editor_vu.cpp b/tools/editor/editor_vu.cpp index ac11aceb21..7a133c9736 100644 --- a/tools/editor/editor_vu.cpp +++ b/tools/editor/editor_vu.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/editor_vu.h b/tools/editor/editor_vu.h index 4c51ac31c0..78fe3eda86 100644 --- a/tools/editor/editor_vu.h +++ b/tools/editor/editor_vu.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/file_type_cache.cpp b/tools/editor/file_type_cache.cpp index a86400a560..7044a9900c 100644 --- a/tools/editor/file_type_cache.cpp +++ b/tools/editor/file_type_cache.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/file_type_cache.h b/tools/editor/file_type_cache.h index efc6d22b25..18451cbe19 100644 --- a/tools/editor/file_type_cache.h +++ b/tools/editor/file_type_cache.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/groups_editor.cpp b/tools/editor/groups_editor.cpp index bb5e93da34..6840a8b205 100644 --- a/tools/editor/groups_editor.cpp +++ b/tools/editor/groups_editor.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/groups_editor.h b/tools/editor/groups_editor.h index 3a9cc77727..b5bccb2766 100644 --- a/tools/editor/groups_editor.h +++ b/tools/editor/groups_editor.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/import_settings.cpp b/tools/editor/import_settings.cpp index 36d7828be0..2bbd1e3805 100644 --- a/tools/editor/import_settings.cpp +++ b/tools/editor/import_settings.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/import_settings.h b/tools/editor/import_settings.h index 31237dd8cf..5a383a1a1a 100644 --- a/tools/editor/import_settings.h +++ b/tools/editor/import_settings.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/io_plugins/editor_atlas.cpp b/tools/editor/io_plugins/editor_atlas.cpp index 7e9acd193d..f894e7e8b2 100644 --- a/tools/editor/io_plugins/editor_atlas.cpp +++ b/tools/editor/io_plugins/editor_atlas.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/io_plugins/editor_atlas.h b/tools/editor/io_plugins/editor_atlas.h index 716faff0c6..0135e76622 100644 --- a/tools/editor/io_plugins/editor_atlas.h +++ b/tools/editor/io_plugins/editor_atlas.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/io_plugins/editor_font_import_plugin.cpp b/tools/editor/io_plugins/editor_font_import_plugin.cpp index 5ba0669f1d..9b4ca246e7 100644 --- a/tools/editor/io_plugins/editor_font_import_plugin.cpp +++ b/tools/editor/io_plugins/editor_font_import_plugin.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -621,6 +621,7 @@ public: source->get_file_dialog()->set_mode(EditorFileDialog::MODE_OPEN_FILE); source->get_file_dialog()->add_filter("*.ttf;TrueType"); source->get_file_dialog()->add_filter("*.otf;OpenType"); + source->get_file_dialog()->add_filter("*.fnt;BMFont"); source->get_line_edit()->connect("text_entered",this,"_src_changed"); vbl->add_margin_child("Source Font:",source); @@ -876,10 +877,31 @@ static unsigned char get_SDF_radial( Ref<Font> EditorFontImportPlugin::generate_font(const Ref<ResourceImportMetadata>& p_from, const String &p_existing) { + + Ref<ResourceImportMetadata> from = p_from; ERR_FAIL_COND_V(from->get_source_count()!=1,Ref<Font>()); String src_path = EditorImportPlugin::expand_source_path(from->get_source_path(0)); + + if (src_path.extension().to_lower()=="fnt") { + + if (ResourceLoader::load(src_path).is_valid()) { + EditorNode::get_singleton()->show_warning("Path: "+src_path+"\nIs a Godot font file, please supply a BMFont type file instead."); + return Ref<Font>(); + } + + Ref<Font> font; + font.instance(); + Error err = font->create_from_fnt(src_path); + if (err) { + EditorNode::get_singleton()->show_warning("Path: "+src_path+"\nFailed opening as BMFont file."); + return Ref<Font>(); + } + + return font; + } + int size = from->get_option("font/size"); #ifdef FREETYPE_ENABLED diff --git a/tools/editor/io_plugins/editor_font_import_plugin.h b/tools/editor/io_plugins/editor_font_import_plugin.h index 451f01080e..814897c5f0 100644 --- a/tools/editor/io_plugins/editor_font_import_plugin.h +++ b/tools/editor/io_plugins/editor_font_import_plugin.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/io_plugins/editor_import_collada.cpp b/tools/editor/io_plugins/editor_import_collada.cpp index ffc2d057e3..7de9d978f2 100644 --- a/tools/editor/io_plugins/editor_import_collada.cpp +++ b/tools/editor/io_plugins/editor_import_collada.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/io_plugins/editor_import_collada.h b/tools/editor/io_plugins/editor_import_collada.h index 243cd043a0..de45dc38f4 100644 --- a/tools/editor/io_plugins/editor_import_collada.h +++ b/tools/editor/io_plugins/editor_import_collada.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/io_plugins/editor_sample_import_plugin.cpp b/tools/editor/io_plugins/editor_sample_import_plugin.cpp index 28eeb56b4b..b81c88c817 100644 --- a/tools/editor/io_plugins/editor_sample_import_plugin.cpp +++ b/tools/editor/io_plugins/editor_sample_import_plugin.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/io_plugins/editor_sample_import_plugin.h b/tools/editor/io_plugins/editor_sample_import_plugin.h index 89319affa0..b31562af76 100644 --- a/tools/editor/io_plugins/editor_sample_import_plugin.h +++ b/tools/editor/io_plugins/editor_sample_import_plugin.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/io_plugins/editor_scene_import_plugin.cpp b/tools/editor/io_plugins/editor_scene_import_plugin.cpp index ca44df269b..a3b6827cd4 100644 --- a/tools/editor/io_plugins/editor_scene_import_plugin.cpp +++ b/tools/editor/io_plugins/editor_scene_import_plugin.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/io_plugins/editor_scene_import_plugin.h b/tools/editor/io_plugins/editor_scene_import_plugin.h index 71efab9503..1f3b73fe7f 100644 --- a/tools/editor/io_plugins/editor_scene_import_plugin.h +++ b/tools/editor/io_plugins/editor_scene_import_plugin.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/io_plugins/editor_texture_import_plugin.cpp b/tools/editor/io_plugins/editor_texture_import_plugin.cpp index 92ef57a69e..29273ebd06 100644 --- a/tools/editor/io_plugins/editor_texture_import_plugin.cpp +++ b/tools/editor/io_plugins/editor_texture_import_plugin.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/io_plugins/editor_texture_import_plugin.h b/tools/editor/io_plugins/editor_texture_import_plugin.h index 38fd671e9d..cb63ba98c8 100644 --- a/tools/editor/io_plugins/editor_texture_import_plugin.h +++ b/tools/editor/io_plugins/editor_texture_import_plugin.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/io_plugins/editor_translation_import_plugin.cpp b/tools/editor/io_plugins/editor_translation_import_plugin.cpp index d152d71af4..1edfe697b6 100644 --- a/tools/editor/io_plugins/editor_translation_import_plugin.cpp +++ b/tools/editor/io_plugins/editor_translation_import_plugin.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/io_plugins/editor_translation_import_plugin.h b/tools/editor/io_plugins/editor_translation_import_plugin.h index f3c2884534..cadcdc03b3 100644 --- a/tools/editor/io_plugins/editor_translation_import_plugin.h +++ b/tools/editor/io_plugins/editor_translation_import_plugin.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/optimized_save_dialog.cpp b/tools/editor/optimized_save_dialog.cpp index 687d3675fc..4814b3b021 100644 --- a/tools/editor/optimized_save_dialog.cpp +++ b/tools/editor/optimized_save_dialog.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/optimized_save_dialog.h b/tools/editor/optimized_save_dialog.h index 739d0e1506..bdc36eddc1 100644 --- a/tools/editor/optimized_save_dialog.h +++ b/tools/editor/optimized_save_dialog.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/output_strings.cpp b/tools/editor/output_strings.cpp index 30569d11b0..a19352f4ec 100644 --- a/tools/editor/output_strings.cpp +++ b/tools/editor/output_strings.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/output_strings.h b/tools/editor/output_strings.h index ad893534fa..3d5deb1646 100644 --- a/tools/editor/output_strings.h +++ b/tools/editor/output_strings.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/pane_drag.cpp b/tools/editor/pane_drag.cpp index fb137de5ce..8e8c2941ec 100644 --- a/tools/editor/pane_drag.cpp +++ b/tools/editor/pane_drag.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/pane_drag.h b/tools/editor/pane_drag.h index a6cd9b6662..24f2ef7ed8 100644 --- a/tools/editor/pane_drag.h +++ b/tools/editor/pane_drag.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/plugins/animation_data_editor_plugin.cpp b/tools/editor/plugins/animation_data_editor_plugin.cpp index d8d65b875a..a73c75056b 100644 --- a/tools/editor/plugins/animation_data_editor_plugin.cpp +++ b/tools/editor/plugins/animation_data_editor_plugin.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/plugins/animation_data_editor_plugin.h b/tools/editor/plugins/animation_data_editor_plugin.h index 0daa67d0a5..0a12638474 100644 --- a/tools/editor/plugins/animation_data_editor_plugin.h +++ b/tools/editor/plugins/animation_data_editor_plugin.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/plugins/animation_player_editor_plugin.cpp b/tools/editor/plugins/animation_player_editor_plugin.cpp index dc2c241d2f..12a707b2ca 100644 --- a/tools/editor/plugins/animation_player_editor_plugin.cpp +++ b/tools/editor/plugins/animation_player_editor_plugin.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/plugins/animation_player_editor_plugin.h b/tools/editor/plugins/animation_player_editor_plugin.h index 839df3ddcc..9fbd92e4f0 100644 --- a/tools/editor/plugins/animation_player_editor_plugin.h +++ b/tools/editor/plugins/animation_player_editor_plugin.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/plugins/animation_tree_editor_plugin.cpp b/tools/editor/plugins/animation_tree_editor_plugin.cpp index 382bc44726..609b1ccb63 100644 --- a/tools/editor/plugins/animation_tree_editor_plugin.cpp +++ b/tools/editor/plugins/animation_tree_editor_plugin.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/plugins/animation_tree_editor_plugin.h b/tools/editor/plugins/animation_tree_editor_plugin.h index bd29530c7a..fb7eb58f8d 100644 --- a/tools/editor/plugins/animation_tree_editor_plugin.h +++ b/tools/editor/plugins/animation_tree_editor_plugin.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/plugins/camera_editor_plugin.cpp b/tools/editor/plugins/camera_editor_plugin.cpp index 08ed2c745d..7433264b16 100644 --- a/tools/editor/plugins/camera_editor_plugin.cpp +++ b/tools/editor/plugins/camera_editor_plugin.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/plugins/camera_editor_plugin.h b/tools/editor/plugins/camera_editor_plugin.h index afb8f9415d..ea016ecb4d 100644 --- a/tools/editor/plugins/camera_editor_plugin.h +++ b/tools/editor/plugins/camera_editor_plugin.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/plugins/canvas_item_editor_plugin.cpp b/tools/editor/plugins/canvas_item_editor_plugin.cpp index 6df0a653fa..f3cf53cbdf 100644 --- a/tools/editor/plugins/canvas_item_editor_plugin.cpp +++ b/tools/editor/plugins/canvas_item_editor_plugin.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -166,9 +166,11 @@ void CanvasItemEditor::_edit_set_pivot(const Vector2& mouse_pos) { Vector2 offset = n2d->edit_get_pivot(); Vector2 gpos = n2d->get_global_pos(); - Vector2 motion_ofs = gpos-mouse_pos; + Vector2 local_mouse_pos = n2d->get_canvas_transform().affine_inverse().xform(mouse_pos); - undo_redo->add_do_method(n2d,"set_global_pos",mouse_pos); + Vector2 motion_ofs = gpos-local_mouse_pos; + + undo_redo->add_do_method(n2d,"set_global_pos",local_mouse_pos); undo_redo->add_do_method(n2d,"edit_set_pivot",offset+n2d->get_global_transform().affine_inverse().basis_xform(motion_ofs)); undo_redo->add_undo_method(n2d,"set_global_pos",gpos); undo_redo->add_undo_method(n2d,"edit_set_pivot",offset); diff --git a/tools/editor/plugins/canvas_item_editor_plugin.h b/tools/editor/plugins/canvas_item_editor_plugin.h index c731e8c4c6..91cfab9863 100644 --- a/tools/editor/plugins/canvas_item_editor_plugin.h +++ b/tools/editor/plugins/canvas_item_editor_plugin.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/plugins/collision_polygon_editor_plugin.cpp b/tools/editor/plugins/collision_polygon_editor_plugin.cpp index 60683f4eda..d4198f3166 100644 --- a/tools/editor/plugins/collision_polygon_editor_plugin.cpp +++ b/tools/editor/plugins/collision_polygon_editor_plugin.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/plugins/collision_polygon_editor_plugin.h b/tools/editor/plugins/collision_polygon_editor_plugin.h index 20a0b3c3f6..45e287ef00 100644 --- a/tools/editor/plugins/collision_polygon_editor_plugin.h +++ b/tools/editor/plugins/collision_polygon_editor_plugin.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/plugins/control_editor_plugin.cpp b/tools/editor/plugins/control_editor_plugin.cpp index 7348a69665..375622a89c 100644 --- a/tools/editor/plugins/control_editor_plugin.cpp +++ b/tools/editor/plugins/control_editor_plugin.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/plugins/control_editor_plugin.h b/tools/editor/plugins/control_editor_plugin.h index 074298d0df..94cffc8d8d 100644 --- a/tools/editor/plugins/control_editor_plugin.h +++ b/tools/editor/plugins/control_editor_plugin.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/plugins/cube_grid_theme_editor_plugin.cpp b/tools/editor/plugins/cube_grid_theme_editor_plugin.cpp index c118485083..c861a5841a 100644 --- a/tools/editor/plugins/cube_grid_theme_editor_plugin.cpp +++ b/tools/editor/plugins/cube_grid_theme_editor_plugin.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/plugins/cube_grid_theme_editor_plugin.h b/tools/editor/plugins/cube_grid_theme_editor_plugin.h index 583ddf6e14..72ee171e19 100644 --- a/tools/editor/plugins/cube_grid_theme_editor_plugin.h +++ b/tools/editor/plugins/cube_grid_theme_editor_plugin.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/plugins/editor_preview_plugins.cpp b/tools/editor/plugins/editor_preview_plugins.cpp index 5f52d4c3e7..a0ce294219 100644 --- a/tools/editor/plugins/editor_preview_plugins.cpp +++ b/tools/editor/plugins/editor_preview_plugins.cpp @@ -6,6 +6,7 @@ #include "scene/resources/material.h" #include "scene/resources/sample.h" #include "scene/resources/mesh.h" +#include "scene/resources/bit_mask.h" bool EditorTexturePreviewPlugin::handles(const String& p_type) const { @@ -58,6 +59,81 @@ EditorTexturePreviewPlugin::EditorTexturePreviewPlugin() { } +//////////////////////////////////////////////////////////////////////////// + +bool EditorBitmapPreviewPlugin::handles(const String& p_type) const { + + return ObjectTypeDB::is_type(p_type,"BitMap"); +} + +Ref<Texture> EditorBitmapPreviewPlugin::generate(const RES& p_from) { + + Ref<BitMap> bm =p_from; + + if (bm->get_size()==Size2()) { + return Ref<Texture>(); + } + + DVector<uint8_t> data; + + data.resize(bm->get_size().width*bm->get_size().height); + + { + DVector<uint8_t>::Write w=data.write(); + + for(int i=0;i<bm->get_size().width;i++) { + for(int j=0;j<bm->get_size().height;j++) { + if (bm->get_bit(Point2i(i,j))) { + w[j*bm->get_size().width+i]=255; + } else { + w[j*bm->get_size().width+i]=0; + + } + } + + } + } + + + Image img(bm->get_size().width,bm->get_size().height,0,Image::FORMAT_GRAYSCALE,data); + + int thumbnail_size = EditorSettings::get_singleton()->get("file_dialog/thumbnail_size"); + if (img.is_compressed()) { + if (img.decompress()!=OK) + return Ref<Texture>(); + } else if (img.get_format()!=Image::FORMAT_RGB && img.get_format()!=Image::FORMAT_RGBA) { + img.convert(Image::FORMAT_RGBA); + } + + int width,height; + if (img.get_width() > thumbnail_size && img.get_width() >= img.get_height()) { + + width=thumbnail_size; + height = img.get_height() * thumbnail_size / img.get_width(); + } else if (img.get_height() > thumbnail_size && img.get_height() >= img.get_width()) { + + height=thumbnail_size; + width = img.get_width() * thumbnail_size / img.get_height(); + } else { + + width=img.get_width(); + height=img.get_height(); + } + + img.resize(width,height); + + Ref<ImageTexture> ptex = Ref<ImageTexture>( memnew( ImageTexture )); + + ptex->create_from_image(img,0); + return ptex; + +} + +EditorBitmapPreviewPlugin::EditorBitmapPreviewPlugin() { + + +} + /////////////////////////////////////////////////////////////////////////// diff --git a/tools/editor/plugins/editor_preview_plugins.h b/tools/editor/plugins/editor_preview_plugins.h index 98071e2a0e..b3bfda8045 100644 --- a/tools/editor/plugins/editor_preview_plugins.h +++ b/tools/editor/plugins/editor_preview_plugins.h @@ -13,6 +13,17 @@ public: }; +class EditorBitmapPreviewPlugin : public EditorResourcePreviewGenerator { +public: + + virtual bool handles(const String& p_type) const; + virtual Ref<Texture> generate(const RES& p_from); + + EditorBitmapPreviewPlugin(); +}; + + + class EditorPackedScenePreviewPlugin : public EditorResourcePreviewGenerator { Ref<Texture> _gen_from_imd(Ref<ResourceImportMetadata> p_imd); diff --git a/tools/editor/plugins/item_list_editor_plugin.cpp b/tools/editor/plugins/item_list_editor_plugin.cpp index 9c53c73afd..6f0db959ba 100644 --- a/tools/editor/plugins/item_list_editor_plugin.cpp +++ b/tools/editor/plugins/item_list_editor_plugin.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/plugins/item_list_editor_plugin.h b/tools/editor/plugins/item_list_editor_plugin.h index b40a2c22f8..95d316b199 100644 --- a/tools/editor/plugins/item_list_editor_plugin.h +++ b/tools/editor/plugins/item_list_editor_plugin.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/plugins/multimesh_editor_plugin.cpp b/tools/editor/plugins/multimesh_editor_plugin.cpp index a5c823f8bd..3f63ef706b 100644 --- a/tools/editor/plugins/multimesh_editor_plugin.cpp +++ b/tools/editor/plugins/multimesh_editor_plugin.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/plugins/multimesh_editor_plugin.h b/tools/editor/plugins/multimesh_editor_plugin.h index edc3dfd55f..245da1eeb7 100644 --- a/tools/editor/plugins/multimesh_editor_plugin.h +++ b/tools/editor/plugins/multimesh_editor_plugin.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/plugins/particles_2d_editor_plugin.cpp b/tools/editor/plugins/particles_2d_editor_plugin.cpp index dadfa8bfdc..2488c4cdd9 100644 --- a/tools/editor/plugins/particles_2d_editor_plugin.cpp +++ b/tools/editor/plugins/particles_2d_editor_plugin.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/plugins/particles_2d_editor_plugin.h b/tools/editor/plugins/particles_2d_editor_plugin.h index dba0bb4dae..f70a0e7b76 100644 --- a/tools/editor/plugins/particles_2d_editor_plugin.h +++ b/tools/editor/plugins/particles_2d_editor_plugin.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/plugins/particles_editor_plugin.cpp b/tools/editor/plugins/particles_editor_plugin.cpp index 5c84d9a86a..2df6d3ea90 100644 --- a/tools/editor/plugins/particles_editor_plugin.cpp +++ b/tools/editor/plugins/particles_editor_plugin.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/plugins/particles_editor_plugin.h b/tools/editor/plugins/particles_editor_plugin.h index 92756af1f6..ff80bffc29 100644 --- a/tools/editor/plugins/particles_editor_plugin.h +++ b/tools/editor/plugins/particles_editor_plugin.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/plugins/path_2d_editor_plugin.cpp b/tools/editor/plugins/path_2d_editor_plugin.cpp index d037adc555..509edbe5f8 100644 --- a/tools/editor/plugins/path_2d_editor_plugin.cpp +++ b/tools/editor/plugins/path_2d_editor_plugin.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -534,6 +534,7 @@ void Path2DEditor::edit(Node *p_path2d) { if (!node->is_connected("visibility_changed", this, "_node_visibility_changed")) node->connect("visibility_changed", this, "_node_visibility_changed"); + } else { if (canvas_item_editor->get_viewport_control()->is_connected("draw",this,"_canvas_draw")) @@ -614,6 +615,7 @@ Path2DEditor::Path2DEditor(EditorNode *p_editor) { editor=p_editor; undo_redo = editor->get_undo_redo(); + mode=MODE_EDIT; action=ACTION_NONE; #if 0 diff --git a/tools/editor/plugins/path_2d_editor_plugin.h b/tools/editor/plugins/path_2d_editor_plugin.h index 9f15c0669f..973c17464e 100644 --- a/tools/editor/plugins/path_2d_editor_plugin.h +++ b/tools/editor/plugins/path_2d_editor_plugin.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/plugins/path_editor_plugin.cpp b/tools/editor/plugins/path_editor_plugin.cpp index f4bdf50fe9..b99e632604 100644 --- a/tools/editor/plugins/path_editor_plugin.cpp +++ b/tools/editor/plugins/path_editor_plugin.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/plugins/path_editor_plugin.h b/tools/editor/plugins/path_editor_plugin.h index fcd4241e59..18bad23bd1 100644 --- a/tools/editor/plugins/path_editor_plugin.h +++ b/tools/editor/plugins/path_editor_plugin.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/plugins/polygon_2d_editor_plugin.cpp b/tools/editor/plugins/polygon_2d_editor_plugin.cpp index cd82297365..3e9c58d604 100644 --- a/tools/editor/plugins/polygon_2d_editor_plugin.cpp +++ b/tools/editor/plugins/polygon_2d_editor_plugin.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -755,7 +755,6 @@ void Polygon2DEditor::edit(Node *p_collision_polygon) { canvas_item_editor=CanvasItemEditor::get_singleton(); } - if (p_collision_polygon) { node=p_collision_polygon->cast_to<Polygon2D>(); diff --git a/tools/editor/plugins/resource_preloader_editor_plugin.cpp b/tools/editor/plugins/resource_preloader_editor_plugin.cpp index 9cd20ac53a..403a919f5d 100644 --- a/tools/editor/plugins/resource_preloader_editor_plugin.cpp +++ b/tools/editor/plugins/resource_preloader_editor_plugin.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/plugins/resource_preloader_editor_plugin.h b/tools/editor/plugins/resource_preloader_editor_plugin.h index 88272bc603..49ef86b4c2 100644 --- a/tools/editor/plugins/resource_preloader_editor_plugin.h +++ b/tools/editor/plugins/resource_preloader_editor_plugin.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/plugins/rich_text_editor_plugin.cpp b/tools/editor/plugins/rich_text_editor_plugin.cpp index a0daad854f..08374d6624 100644 --- a/tools/editor/plugins/rich_text_editor_plugin.cpp +++ b/tools/editor/plugins/rich_text_editor_plugin.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/plugins/rich_text_editor_plugin.h b/tools/editor/plugins/rich_text_editor_plugin.h index 478dc0d308..ae1d04be01 100644 --- a/tools/editor/plugins/rich_text_editor_plugin.h +++ b/tools/editor/plugins/rich_text_editor_plugin.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/plugins/sample_editor_plugin.cpp b/tools/editor/plugins/sample_editor_plugin.cpp index d88f2adc73..ffa39bd010 100644 --- a/tools/editor/plugins/sample_editor_plugin.cpp +++ b/tools/editor/plugins/sample_editor_plugin.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/plugins/sample_editor_plugin.h b/tools/editor/plugins/sample_editor_plugin.h index e615667914..22dc75b53b 100644 --- a/tools/editor/plugins/sample_editor_plugin.h +++ b/tools/editor/plugins/sample_editor_plugin.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/plugins/sample_library_editor_plugin.cpp b/tools/editor/plugins/sample_library_editor_plugin.cpp index b497458a2a..493ae405ba 100644 --- a/tools/editor/plugins/sample_library_editor_plugin.cpp +++ b/tools/editor/plugins/sample_library_editor_plugin.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/plugins/sample_library_editor_plugin.h b/tools/editor/plugins/sample_library_editor_plugin.h index 2770ca2d9a..6627d8d6de 100644 --- a/tools/editor/plugins/sample_library_editor_plugin.h +++ b/tools/editor/plugins/sample_library_editor_plugin.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/plugins/sample_player_editor_plugin.cpp b/tools/editor/plugins/sample_player_editor_plugin.cpp index f1c7ca8c98..3085ad87d8 100644 --- a/tools/editor/plugins/sample_player_editor_plugin.cpp +++ b/tools/editor/plugins/sample_player_editor_plugin.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/plugins/sample_player_editor_plugin.h b/tools/editor/plugins/sample_player_editor_plugin.h index cdd1a99c17..013b042487 100644 --- a/tools/editor/plugins/sample_player_editor_plugin.h +++ b/tools/editor/plugins/sample_player_editor_plugin.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/plugins/script_editor_plugin.cpp b/tools/editor/plugins/script_editor_plugin.cpp index 59f5d89073..ded27d1fef 100644 --- a/tools/editor/plugins/script_editor_plugin.cpp +++ b/tools/editor/plugins/script_editor_plugin.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -2043,6 +2043,15 @@ void ScriptEditor::_editor_settings_changed() { autosave_timer->stop(); } + for(int i=0;i<tab_container->get_child_count();i++) { + + ScriptTextEditor *ste = tab_container->get_child(i)->cast_to<ScriptTextEditor>(); + if (!ste) + continue; + + ste->get_text_edit()->set_auto_brace_completion(EditorSettings::get_singleton()->get("text_editor/auto_brace_complete")); + } + } void ScriptEditor::_autosave_scripts() { diff --git a/tools/editor/plugins/script_editor_plugin.h b/tools/editor/plugins/script_editor_plugin.h index 32c1e7e1c8..b829d4e0e5 100644 --- a/tools/editor/plugins/script_editor_plugin.h +++ b/tools/editor/plugins/script_editor_plugin.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/plugins/shader_editor_plugin.cpp b/tools/editor/plugins/shader_editor_plugin.cpp index 848073af3e..65b5365b50 100644 --- a/tools/editor/plugins/shader_editor_plugin.cpp +++ b/tools/editor/plugins/shader_editor_plugin.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -172,11 +172,8 @@ ShaderTextEditor::ShaderTextEditor() { void ShaderEditor::_menu_option(int p_option) { - int selected = tab_container->get_current_tab(); - if (selected<0 || selected>=tab_container->get_child_count()) - return; - ShaderTextEditor *current = tab_container->get_child(selected)->cast_to<ShaderTextEditor>(); + ShaderTextEditor *current = tab_container->get_current_tab_control()->cast_to<ShaderTextEditor>(); if (!current) return; @@ -235,7 +232,7 @@ void ShaderEditor::_menu_option(int p_option) { void ShaderEditor::_tab_changed(int p_which) { - ShaderTextEditor *shader_editor = tab_container->get_child(p_which)->cast_to<ShaderTextEditor>(); + ShaderTextEditor *shader_editor = tab_container->get_tab_control(p_which)->cast_to<ShaderTextEditor>(); if (shader_editor) shader_editor->get_text_edit()->grab_focus(); diff --git a/tools/editor/plugins/shader_editor_plugin.h b/tools/editor/plugins/shader_editor_plugin.h index 4ead2ba94e..26d20b80b4 100644 --- a/tools/editor/plugins/shader_editor_plugin.h +++ b/tools/editor/plugins/shader_editor_plugin.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/plugins/shader_graph_editor_plugin.cpp b/tools/editor/plugins/shader_graph_editor_plugin.cpp index 3a7dc26466..c6677b6883 100644 --- a/tools/editor/plugins/shader_graph_editor_plugin.cpp +++ b/tools/editor/plugins/shader_graph_editor_plugin.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/plugins/shader_graph_editor_plugin.h b/tools/editor/plugins/shader_graph_editor_plugin.h index 39e9b29d45..5ac9db3650 100644 --- a/tools/editor/plugins/shader_graph_editor_plugin.h +++ b/tools/editor/plugins/shader_graph_editor_plugin.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/plugins/spatial_editor_plugin.cpp b/tools/editor/plugins/spatial_editor_plugin.cpp index 92ad991d96..8903e12319 100644 --- a/tools/editor/plugins/spatial_editor_plugin.cpp +++ b/tools/editor/plugins/spatial_editor_plugin.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -1617,6 +1617,8 @@ void SpatialEditorViewport::_sinput(const InputEvent &p_event) { case InputEvent::KEY: { const InputEventKey &k = p_event.key; + if (!k.pressed) + break; switch(k.scancode) { case KEY_S: { @@ -1677,7 +1679,8 @@ void SpatialEditorViewport::_sinput(const InputEvent &p_event) { } break; case KEY_KP_5: { - orthogonal = !orthogonal; + + //orthogonal = !orthogonal; _menu_option(orthogonal?VIEW_PERSPECTIVE:VIEW_ORTHOGONAL); _update_name(); diff --git a/tools/editor/plugins/spatial_editor_plugin.h b/tools/editor/plugins/spatial_editor_plugin.h index e7ea14ba6a..e8856d5a8f 100644 --- a/tools/editor/plugins/spatial_editor_plugin.h +++ b/tools/editor/plugins/spatial_editor_plugin.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/plugins/sprite_frames_editor_plugin.cpp b/tools/editor/plugins/sprite_frames_editor_plugin.cpp index e90087efda..048df2d682 100644 --- a/tools/editor/plugins/sprite_frames_editor_plugin.cpp +++ b/tools/editor/plugins/sprite_frames_editor_plugin.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -338,7 +338,6 @@ void SpriteFramesEditor::_update_library() { TreeItem *ti = tree->create_item(root); ti->set_cell_mode(0,TreeItem::CELL_MODE_STRING); - ti->set_editable(0,true); ti->set_selectable(0,true); if (frames->get_frame(i).is_null()) { @@ -346,7 +345,7 @@ void SpriteFramesEditor::_update_library() { ti->set_text(0,"Frame "+itos(i)+" (empty)"); } else { - ti->set_text(0,"Frame "+itos(i)); + ti->set_text(0,"Frame "+itos(i)+" ("+frames->get_frame(i)->get_name()+")"); ti->set_icon(0,frames->get_frame(i)); } if (frames->get_frame(i).is_valid()) diff --git a/tools/editor/plugins/sprite_frames_editor_plugin.h b/tools/editor/plugins/sprite_frames_editor_plugin.h index 969d7b1ce3..e4088da297 100644 --- a/tools/editor/plugins/sprite_frames_editor_plugin.h +++ b/tools/editor/plugins/sprite_frames_editor_plugin.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/plugins/sprite_region_editor_plugin.cpp b/tools/editor/plugins/sprite_region_editor_plugin.cpp index 35c53cf562..2653973226 100644 --- a/tools/editor/plugins/sprite_region_editor_plugin.cpp +++ b/tools/editor/plugins/sprite_region_editor_plugin.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Author: Mariano Suligoy */ /* */ diff --git a/tools/editor/plugins/sprite_region_editor_plugin.h b/tools/editor/plugins/sprite_region_editor_plugin.h index cf69395f40..fafa2e119b 100644 --- a/tools/editor/plugins/sprite_region_editor_plugin.h +++ b/tools/editor/plugins/sprite_region_editor_plugin.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Author: Mariano Suligoy */ /* */ diff --git a/tools/editor/plugins/stream_editor_plugin.cpp b/tools/editor/plugins/stream_editor_plugin.cpp index 81db7f2846..d896784074 100644 --- a/tools/editor/plugins/stream_editor_plugin.cpp +++ b/tools/editor/plugins/stream_editor_plugin.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/plugins/stream_editor_plugin.h b/tools/editor/plugins/stream_editor_plugin.h index 7378bfad0c..5730612d61 100644 --- a/tools/editor/plugins/stream_editor_plugin.h +++ b/tools/editor/plugins/stream_editor_plugin.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/plugins/style_box_editor_plugin.cpp b/tools/editor/plugins/style_box_editor_plugin.cpp index 898c69e1e0..58e9038840 100644 --- a/tools/editor/plugins/style_box_editor_plugin.cpp +++ b/tools/editor/plugins/style_box_editor_plugin.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/plugins/style_box_editor_plugin.h b/tools/editor/plugins/style_box_editor_plugin.h index 00b0871572..3b3f8d8d0f 100644 --- a/tools/editor/plugins/style_box_editor_plugin.h +++ b/tools/editor/plugins/style_box_editor_plugin.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/plugins/theme_editor_plugin.cpp b/tools/editor/plugins/theme_editor_plugin.cpp index 63ba57bfc0..f67f049b36 100644 --- a/tools/editor/plugins/theme_editor_plugin.cpp +++ b/tools/editor/plugins/theme_editor_plugin.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/plugins/theme_editor_plugin.h b/tools/editor/plugins/theme_editor_plugin.h index 40c7ad8186..f5e7192a73 100644 --- a/tools/editor/plugins/theme_editor_plugin.h +++ b/tools/editor/plugins/theme_editor_plugin.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/plugins/tile_map_editor_plugin.cpp b/tools/editor/plugins/tile_map_editor_plugin.cpp index 66c7a39096..b2562eafe1 100644 --- a/tools/editor/plugins/tile_map_editor_plugin.cpp +++ b/tools/editor/plugins/tile_map_editor_plugin.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -218,7 +218,8 @@ struct _TileMapEditorCopyData { bool TileMapEditor::forward_input_event(const InputEvent& p_event) { - if (!node || !node->get_tileset().is_valid()) + + if (!node || !node->get_tileset().is_valid() || !node->is_visible()) return false; Matrix32 xform = CanvasItemEditor::get_singleton()->get_canvas_transform() * node->get_global_transform(); diff --git a/tools/editor/plugins/tile_map_editor_plugin.h b/tools/editor/plugins/tile_map_editor_plugin.h index 74d1573d0f..3cbf5ff68d 100644 --- a/tools/editor/plugins/tile_map_editor_plugin.h +++ b/tools/editor/plugins/tile_map_editor_plugin.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/plugins/tile_set_editor_plugin.cpp b/tools/editor/plugins/tile_set_editor_plugin.cpp index b61fe6806b..06046b226a 100644 --- a/tools/editor/plugins/tile_set_editor_plugin.cpp +++ b/tools/editor/plugins/tile_set_editor_plugin.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/plugins/tile_set_editor_plugin.h b/tools/editor/plugins/tile_set_editor_plugin.h index 0a646001ab..3f47520e2a 100644 --- a/tools/editor/plugins/tile_set_editor_plugin.h +++ b/tools/editor/plugins/tile_set_editor_plugin.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/progress_dialog.cpp b/tools/editor/progress_dialog.cpp index 90398767ea..d072ce7f83 100644 --- a/tools/editor/progress_dialog.cpp +++ b/tools/editor/progress_dialog.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/progress_dialog.h b/tools/editor/progress_dialog.h index 8c75948fda..539eaa8737 100644 --- a/tools/editor/progress_dialog.h +++ b/tools/editor/progress_dialog.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/project_export.cpp b/tools/editor/project_export.cpp index 29f9918e26..d034edc80d 100644 --- a/tools/editor/project_export.cpp +++ b/tools/editor/project_export.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/project_export.h b/tools/editor/project_export.h index 09c8f10206..5a42a58e58 100644 --- a/tools/editor/project_export.h +++ b/tools/editor/project_export.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/project_manager.cpp b/tools/editor/project_manager.cpp index 880df85c19..5fd9118a32 100644 --- a/tools/editor/project_manager.cpp +++ b/tools/editor/project_manager.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/project_manager.h b/tools/editor/project_manager.h index f8edb6dc10..80c34690f8 100644 --- a/tools/editor/project_manager.h +++ b/tools/editor/project_manager.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/project_settings.cpp b/tools/editor/project_settings.cpp index 301ae2ec14..b61fcfa780 100644 --- a/tools/editor/project_settings.cpp +++ b/tools/editor/project_settings.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -107,6 +107,8 @@ void ProjectSettings::_action_persist_toggle() { String name="input/"+ti->get_text(0); bool prev = Globals::get_singleton()->is_persisting(name); + print_line("prev persist: "+itos(prev)); + print_line("new persist: "+itos(ti->is_checked(0))); if (prev==ti->is_checked(0)) return; @@ -156,12 +158,14 @@ void ProjectSettings::_device_input_add() { } break; case InputEvent::JOYSTICK_MOTION: { - ie.joy_motion.axis = device_index->get_selected(); + ie.joy_motion.axis = device_index->get_selected()>>1; + ie.joy_motion.axis_value = device_index->get_selected()&1?1:-1; + for(int i=0;i<arr.size();i++) { InputEvent aie=arr[i]; - if (aie.device == ie.device && aie.type==InputEvent::JOYSTICK_MOTION && aie.joy_motion.axis==ie.joy_motion.axis) { + if (aie.device == ie.device && aie.type==InputEvent::JOYSTICK_MOTION && aie.joy_motion.axis==ie.joy_motion.axis && aie.joy_motion.axis_value==ie.joy_motion.axis_value) { return; } } @@ -295,9 +299,10 @@ void ProjectSettings::_add_item(int p_item){ device_id->set_val(0); device_index_label->set_text("Joy Button Axis:"); device_index->clear(); - for(int i=0;i<8;i++) { + for(int i=0;i<24;i++) { + - device_index->add_item("Axis "+itos(i)); + device_index->add_item("Axis "+itos(i/2)+" "+(i&1?"+":"-")); } device_input->popup_centered(Size2(350,95)); @@ -425,7 +430,7 @@ void ProjectSettings::_update_actions() { continue; TreeItem *item=input_editor->create_item(root); - item->set_cell_mode(0,TreeItem::CELL_MODE_CHECK); + //item->set_cell_mode(0,TreeItem::CELL_MODE_CHECK); item->set_text(0,name); item->add_button(0,get_icon("Add","EditorIcons"),1); if (!Globals::get_singleton()->get_input_presets().find(pi.name)) { @@ -434,7 +439,7 @@ void ProjectSettings::_update_actions() { } item->set_custom_bg_color(0,get_color("prop_subsection","Editor")); item->set_editable(0,true); - item->set_checked(0,pi.usage&PROPERTY_USAGE_CHECKED); + //item->set_checked(0,pi.usage&PROPERTY_USAGE_CHECKED); @@ -494,7 +499,7 @@ void ProjectSettings::_update_actions() { } break; case InputEvent::JOYSTICK_MOTION: { - String str = "Device "+itos(ie.device)+", Axis "+itos(ie.joy_motion.axis)+"."; + String str = "Device "+itos(ie.device)+", Axis "+itos(ie.joy_motion.axis)+" "+(ie.joy_motion.axis_value<0?"-.":"+."); action->set_text(0,str); action->set_icon(0,get_icon("JoyAxis","EditorIcons")); } break; @@ -696,9 +701,20 @@ void ProjectSettings::_save() { void ProjectSettings::_settings_prop_edited(const String& p_name) { - if (!Globals::get_singleton()->is_persisting(p_name)) { - String full_item = globals_editor->get_full_item_path(p_name); + String full_item = globals_editor->get_full_item_path(p_name); + + if (!Globals::get_singleton()->is_persisting(full_item)) { Globals::get_singleton()->set_persisting(full_item,true); + + { + //small usability workaround, if anything related to resolution scaling or size is modified, change all of them together + if (full_item=="display/width" || full_item=="display/height" || full_item=="display/stretch_mode") { + Globals::get_singleton()->set_persisting("display/height",true); + Globals::get_singleton()->set_persisting("display/width",true); + } + } + + // globals_editor->update_property(p_name); globals_editor->get_property_editor()->update_tree(); } diff --git a/tools/editor/project_settings.h b/tools/editor/project_settings.h index 0148c4a2f1..b689340fdf 100644 --- a/tools/editor/project_settings.h +++ b/tools/editor/project_settings.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/property_editor.cpp b/tools/editor/property_editor.cpp index 141f0c2943..fc5fce1d47 100644 --- a/tools/editor/property_editor.cpp +++ b/tools/editor/property_editor.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -927,6 +927,7 @@ void CustomPropertyEditor::_node_path_selected(NodePath p_path) { if (!node) { v=p_path; emit_signal("variant_changed"); + call_deferred("hide"); //to not mess with dialogs return; } @@ -938,6 +939,7 @@ void CustomPropertyEditor::_node_path_selected(NodePath p_path) { v=p_path; emit_signal("variant_changed"); + call_deferred("hide"); //to not mess with dialogs } @@ -1040,6 +1042,7 @@ void CustomPropertyEditor::_action_pressed(int p_which) { v=NodePath(); emit_signal("variant_changed"); + hide(); } } break; case Variant::OBJECT: { @@ -2110,6 +2113,65 @@ void PropertyEditor::set_item_text(TreeItem *p_item, int p_type, const String& p } +void PropertyEditor::_check_reload_status(const String&p_name, TreeItem* item) { + + bool has_reload=false; + int found=-1; + + for(int i=0;i<item->get_button_count(1);i++) { + + if (item->get_button_id(1,i)==3) { + found=i; + break; + } + } + + if (_might_be_in_instance()) { + + + Variant vorig; + Dictionary d=item->get_metadata(0); + int usage = d.has("usage")?int(int(d["usage"])&(PROPERTY_USAGE_STORE_IF_NONONE|PROPERTY_USAGE_STORE_IF_NONZERO)):0; + + + if (_get_instanced_node_original_property(p_name,vorig) || usage) { + Variant v = obj->get(p_name); + + bool changed = _is_property_different(v,vorig,usage); + + if ((found!=-1)!=changed) { + + if (changed) { + + has_reload=true; + } else { + + } + + } + + } + + + + } + + if (!has_reload && !obj->get_script().is_null()) { + Ref<Script> scr = obj->get_script(); + Variant orig_value; + if (scr->get_property_default_value(p_name,orig_value)) { + if (orig_value!=obj->get(p_name)) { + has_reload=true; + } + } + } + + if (found!=-1 && !has_reload) { + item->erase_button(1,found); + } else if (found==-1 && has_reload) { + item->add_button(1,get_icon("Reload","EditorIcons"),3); + } +} void PropertyEditor::_notification(int p_what) { @@ -2151,43 +2213,8 @@ void PropertyEditor::_notification(int p_what) { if (!item) continue; - if (_might_be_in_instance()) { - - - Variant vorig; - Dictionary d=item->get_metadata(0); - int usage = d.has("usage")?int(int(d["usage"])&(PROPERTY_USAGE_STORE_IF_NONONE|PROPERTY_USAGE_STORE_IF_NONZERO)):0; - - - if (_get_instanced_node_original_property(*k,vorig) || usage) { - Variant v = obj->get(*k); - - int found=-1; - for(int i=0;i<item->get_button_count(1);i++) { - - if (item->get_button_id(1,i)==3) { - found=i; - break; - } - } - - bool changed = _is_property_different(v,vorig,usage); - - if ((found!=-1)!=changed) { - - if (changed) { - - item->add_button(1,get_icon("Reload","EditorIcons"),3); - } else { - - item->erase_button(1,found); - } - - } - - } + _check_reload_status(*k,item); - } Dictionary d=item->get_metadata(0); set_item_text(item,d["type"],d["name"],d["hint"],d["hint_text"]); } @@ -2254,23 +2281,30 @@ void PropertyEditor::_refresh_item(TreeItem *p_item) { if (name!=String()) { + + _check_reload_status(name,p_item); +#if 0 + bool has_reload=false; + + int found=-1; + for(int i=0;i<p_item->get_button_count(1);i++) { + + if (p_item->get_button_id(1,i)==3) { + found=i; + break; + } + } + if (_might_be_in_instance()) { Variant vorig; Dictionary d=p_item->get_metadata(0); int usage = d.has("usage")?int(int(d["usage"])&(PROPERTY_USAGE_STORE_IF_NONONE|PROPERTY_USAGE_STORE_IF_NONZERO)):0; + if (_get_instanced_node_original_property(name,vorig) || usage) { Variant v = obj->get(name); - int found=-1; - for(int i=0;i<p_item->get_button_count(1);i++) { - - if (p_item->get_button_id(1,i)==3) { - found=i; - break; - } - } bool changed = _is_property_different(v,vorig,usage); @@ -2278,10 +2312,11 @@ void PropertyEditor::_refresh_item(TreeItem *p_item) { if (changed) { - p_item->add_button(1,get_icon("Reload","EditorIcons"),3); + has_reload=true; + } else { - p_item->erase_button(1,found); + //p_item->erase_button(1,found); } } @@ -2290,6 +2325,22 @@ void PropertyEditor::_refresh_item(TreeItem *p_item) { } + if (!has_reload && !obj->get_script().is_null()) { + Ref<Script> scr = obj->get_script(); + Variant orig_value; + if (scr->get_property_default_value(name,orig_value)) { + if (orig_value!=obj->get(name)) { + has_reload=true; + } + } + } + + if (!has_reload && found!=-1) { + p_item->erase_button(1,found); + } else if (has_reload && found==-1) { + p_item->add_button(1,get_icon("Reload","EditorIcons"),3); + } +#endif Dictionary d=p_item->get_metadata(0); set_item_text(p_item,d["type"],d["name"],d["hint"],d["hint_text"]); } @@ -3030,6 +3081,7 @@ void PropertyEditor::update_tree() { } } + bool has_reload=false; if (_might_be_in_instance()) { Variant vorig; @@ -3042,11 +3094,24 @@ void PropertyEditor::update_tree() { if (_is_property_different(v,vorig,usage)) { //print_line("FOR "+String(p.name)+" RELOAD WITH: "+String(v)+"("+Variant::get_type_name(v.get_type())+")=="+String(vorig)+"("+Variant::get_type_name(vorig.get_type())+")"); item->add_button(1,get_icon("Reload","EditorIcons"),3); + has_reload=true; } } } + if (!has_reload && !obj->get_script().is_null()) { + Ref<Script> scr = obj->get_script(); + Variant orig_value; + if (scr->get_property_default_value(p.name,orig_value)) { + if (orig_value!=obj->get(p.name)) { + item->add_button(1,get_icon("Reload","EditorIcons"),3); + } + } + } + + + } } @@ -3337,8 +3402,6 @@ void PropertyEditor::_edit_button(Object *p_item, int p_column, int p_button) { call_deferred("_set_range_def",ti,prop,ti->get_range(p_column)+1.0); } else if (p_button==3) { - if (!_might_be_in_instance()) - return; if (!d.has("name")) return; @@ -3346,11 +3409,21 @@ void PropertyEditor::_edit_button(Object *p_item, int p_column, int p_button) { Variant vorig; - if (_get_instanced_node_original_property(prop,vorig)) { + if (_might_be_in_instance() && _get_instanced_node_original_property(prop,vorig)) { _edit_set(prop,vorig); + return; } + if (!obj->get_script().is_null()) { + Ref<Script> scr = obj->get_script(); + Variant orig_value; + if (scr->get_property_default_value(prop,orig_value)) { + _edit_set(prop,orig_value); + } + } + + } else { Dictionary d = ti->get_metadata(0); diff --git a/tools/editor/property_editor.h b/tools/editor/property_editor.h index 81fb078a11..4f03c0381f 100644 --- a/tools/editor/property_editor.h +++ b/tools/editor/property_editor.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -114,6 +114,7 @@ class CustomPropertyEditor : public Popup { void _action_pressed(int p_which); void _type_create_selected(int p_idx); + void _color_changed(const Color& p_color); void _draw_easing(); void _menu_option(int p_which); @@ -192,6 +193,7 @@ class PropertyEditor : public Control { virtual void _changed_callback(Object *p_changed,const char * p_what); virtual void _changed_callbacks(Object *p_changed,const String& p_callback); + void _check_reload_status(const String&p_name,TreeItem* item); void _edit_button(Object *p_item, int p_column, int p_button); diff --git a/tools/editor/pvrtc_compress.cpp b/tools/editor/pvrtc_compress.cpp index a2f98adbe0..c30aedc1dc 100644 --- a/tools/editor/pvrtc_compress.cpp +++ b/tools/editor/pvrtc_compress.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/pvrtc_compress.h b/tools/editor/pvrtc_compress.h index c4fb0bacb5..129faee080 100644 --- a/tools/editor/pvrtc_compress.h +++ b/tools/editor/pvrtc_compress.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/quick_open.cpp b/tools/editor/quick_open.cpp index 6135a4ab64..bfbcb739ac 100644 --- a/tools/editor/quick_open.cpp +++ b/tools/editor/quick_open.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/quick_open.h b/tools/editor/quick_open.h index 8b38256d39..7f2091e5d1 100644 --- a/tools/editor/quick_open.h +++ b/tools/editor/quick_open.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/register_exporters.h b/tools/editor/register_exporters.h index 0e1ad2ca46..364ad5efc9 100644 --- a/tools/editor/register_exporters.h +++ b/tools/editor/register_exporters.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/reparent_dialog.cpp b/tools/editor/reparent_dialog.cpp index f024844731..97b27603b2 100644 --- a/tools/editor/reparent_dialog.cpp +++ b/tools/editor/reparent_dialog.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -62,7 +62,7 @@ void ReparentDialog::_reparent() { if (tree->get_selected()) { - emit_signal("reparent",tree->get_selected()->get_path(),node_only->is_pressed()); + emit_signal("reparent",tree->get_selected()->get_path(),keep_transform->is_pressed()); hide(); } } @@ -78,7 +78,7 @@ void ReparentDialog::_bind_methods() { ObjectTypeDB::bind_method("_reparent",&ReparentDialog::_reparent); ObjectTypeDB::bind_method("_cancel",&ReparentDialog::_cancel); - ADD_SIGNAL( MethodInfo("reparent",PropertyInfo(Variant::NODE_PATH,"path"),PropertyInfo(Variant::BOOL,"only_node"))); + ADD_SIGNAL( MethodInfo("reparent",PropertyInfo(Variant::NODE_PATH,"path"),PropertyInfo(Variant::BOOL,"keep_global_xform"))); } @@ -101,15 +101,18 @@ ReparentDialog::ReparentDialog() { //label->set_pos( Point2( 15,8) ); //label->set_text("Reparent Location (Select new Parent):"); - node_only = memnew( CheckButton ); - add_child(node_only); - node_only->hide(); + keep_transform = memnew( CheckBox ); + keep_transform->set_text("Keep Global Transform"); + keep_transform->set_pressed(true); + vbc->add_child(keep_transform); + //vbc->add_margin_child("Options:",node_only);; //cancel->connect("pressed", this,"_cancel"); get_ok()->set_text("Reparent"); + } diff --git a/tools/editor/reparent_dialog.h b/tools/editor/reparent_dialog.h index 78c0df9285..296102e4b9 100644 --- a/tools/editor/reparent_dialog.h +++ b/tools/editor/reparent_dialog.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -32,6 +32,7 @@ #include "scene/gui/dialogs.h" #include "scene/gui/button.h" #include "scene/gui/check_button.h" +#include "scene/gui/check_box.h" #include "tools/editor/scene_tree_editor.h" #include "scene/gui/line_edit.h" /** @@ -42,12 +43,14 @@ class ReparentDialog : public ConfirmationDialog { OBJ_TYPE( ReparentDialog, ConfirmationDialog ); SceneTreeEditor *tree; - CheckButton *node_only; + CheckBox *keep_transform; + void update_tree(); void _reparent(); void _cancel(); - + + protected: void _notification(int p_what); diff --git a/tools/editor/resources_dock.cpp b/tools/editor/resources_dock.cpp index b69eec4a51..5e44162c93 100644 --- a/tools/editor/resources_dock.cpp +++ b/tools/editor/resources_dock.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/resources_dock.h b/tools/editor/resources_dock.h index 933b457b29..978291fc3f 100644 --- a/tools/editor/resources_dock.h +++ b/tools/editor/resources_dock.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/run_settings_dialog.cpp b/tools/editor/run_settings_dialog.cpp index e883c69939..e8c509d79d 100644 --- a/tools/editor/run_settings_dialog.cpp +++ b/tools/editor/run_settings_dialog.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/run_settings_dialog.h b/tools/editor/run_settings_dialog.h index fdb8857f6b..09319702f3 100644 --- a/tools/editor/run_settings_dialog.h +++ b/tools/editor/run_settings_dialog.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/scene_tree_dock.cpp b/tools/editor/scene_tree_dock.cpp index 8b5bf8c1e1..75f1597b20 100644 --- a/tools/editor/scene_tree_dock.cpp +++ b/tools/editor/scene_tree_dock.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -889,7 +889,7 @@ bool SceneTreeDock::_validate_no_foreign() { return true; } -void SceneTreeDock::_node_reparent(NodePath p_path,bool p_node_only) { +void SceneTreeDock::_node_reparent(NodePath p_path,bool p_keep_global_xform) { Node *node = scene_tree->get_selected(); @@ -948,6 +948,23 @@ void SceneTreeDock::_node_reparent(NodePath p_path,bool p_node_only) { editor_data->get_undo_redo().add_do_method(sed,"live_debug_reparent_node",edited_scene->get_path_to(node),edited_scene->get_path_to(new_parent),new_name,-1); editor_data->get_undo_redo().add_undo_method(sed,"live_debug_reparent_node",NodePath(String(edited_scene->get_path_to(new_parent))+"/"+new_name),edited_scene->get_path_to(node->get_parent()),node->get_name(),node->get_index()); + if (p_keep_global_xform) { + if (node->cast_to<Node2D>()) + editor_data->get_undo_redo().add_do_method(node,"set_global_transform",node->cast_to<Node2D>()->get_global_transform()); + if (node->cast_to<Spatial>()) + editor_data->get_undo_redo().add_do_method(node,"set_global_transform",node->cast_to<Spatial>()->get_global_transform()); + if (node->cast_to<Control>()) { + bool can_do_it=false; + Control *c=node->cast_to<Control>(); + if (c->get_parent()->cast_to<Container>()) + can_do_it=false; + for(int i=0;i<4;i++) { + if (c->get_anchor(Margin(i))!=ANCHOR_BEGIN) + can_do_it=false; + } + editor_data->get_undo_redo().add_do_method(node,"set_global_pos",node->cast_to<Control>()->get_global_pos()); + } + } editor_data->get_undo_redo().add_do_method(this,"_set_owners",edited_scene,owners); @@ -982,6 +999,26 @@ void SceneTreeDock::_node_reparent(NodePath p_path,bool p_node_only) { if (editor->get_animation_editor()->get_root()==node) editor_data->get_undo_redo().add_undo_method(editor->get_animation_editor(),"set_root",node); + if (p_keep_global_xform) { + if (node->cast_to<Node2D>()) + editor_data->get_undo_redo().add_undo_method(node,"set_transform",node->cast_to<Node2D>()->get_transform()); + if (node->cast_to<Spatial>()) + editor_data->get_undo_redo().add_undo_method(node,"set_transform",node->cast_to<Spatial>()->get_transform()); + if (node->cast_to<Control>()) { + bool can_do_it=false; + Control *c=node->cast_to<Control>(); + if (c->get_parent()->cast_to<Container>()) + can_do_it=false; + for(int i=0;i<4;i++) { + if (c->get_anchor(Margin(i))!=ANCHOR_BEGIN) + can_do_it=false; + } + editor_data->get_undo_redo().add_undo_method(node,"set_pos",node->cast_to<Control>()->get_pos()); + } + } + + + } perform_node_renames(NULL,&path_renames); diff --git a/tools/editor/scene_tree_dock.h b/tools/editor/scene_tree_dock.h index b1c53d2ff9..aad12a2340 100644 --- a/tools/editor/scene_tree_dock.h +++ b/tools/editor/scene_tree_dock.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -99,7 +99,7 @@ class SceneTreeDock : public VBoxContainer { EditorNode *editor; Node *_duplicate(Node *p_node, Map<Node*,Node*> &duplimap); - void _node_reparent(NodePath p_path,bool p_node_only); + void _node_reparent(NodePath p_path, bool p_keep_global_xform); void _set_owners(Node *p_owner, const Array& p_nodes); void _load_request(const String& p_path); void _script_open_request(const Ref<Script>& p_script); diff --git a/tools/editor/scene_tree_editor.cpp b/tools/editor/scene_tree_editor.cpp index a164703e31..531fe83bc3 100644 --- a/tools/editor/scene_tree_editor.cpp +++ b/tools/editor/scene_tree_editor.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/scene_tree_editor.h b/tools/editor/scene_tree_editor.h index 50cca4e24b..334debc148 100644 --- a/tools/editor/scene_tree_editor.h +++ b/tools/editor/scene_tree_editor.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/scenes.cpp b/tools/editor/scenes.cpp index ada5751b5a..e6569c98a9 100644 --- a/tools/editor/scenes.cpp +++ b/tools/editor/scenes.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/scenes.h b/tools/editor/scenes.h index 463c3b5e18..bae9ef65f0 100644 --- a/tools/editor/scenes.h +++ b/tools/editor/scenes.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/scenes_dock.cpp b/tools/editor/scenes_dock.cpp index 5880a6eef6..cdc0bf0d25 100644 --- a/tools/editor/scenes_dock.cpp +++ b/tools/editor/scenes_dock.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/scenes_dock.h b/tools/editor/scenes_dock.h index e5e0eafc24..a1978a3ca4 100644 --- a/tools/editor/scenes_dock.h +++ b/tools/editor/scenes_dock.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/script_create_dialog.cpp b/tools/editor/script_create_dialog.cpp index 622150ab68..409e8be870 100644 --- a/tools/editor/script_create_dialog.cpp +++ b/tools/editor/script_create_dialog.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/script_create_dialog.h b/tools/editor/script_create_dialog.h index 59fde8fbd5..181989402e 100644 --- a/tools/editor/script_create_dialog.h +++ b/tools/editor/script_create_dialog.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/script_editor_debugger.cpp b/tools/editor/script_editor_debugger.cpp index d0bf4faf02..fb821573f9 100644 --- a/tools/editor/script_editor_debugger.cpp +++ b/tools/editor/script_editor_debugger.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/script_editor_debugger.h b/tools/editor/script_editor_debugger.h index 43666b37d5..55c79ca3b3 100644 --- a/tools/editor/script_editor_debugger.h +++ b/tools/editor/script_editor_debugger.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/settings_config_dialog.cpp b/tools/editor/settings_config_dialog.cpp index d3c9e39cbb..ebbc488ff2 100644 --- a/tools/editor/settings_config_dialog.cpp +++ b/tools/editor/settings_config_dialog.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/settings_config_dialog.h b/tools/editor/settings_config_dialog.h index 4934c8c97b..e1c3238a64 100644 --- a/tools/editor/settings_config_dialog.h +++ b/tools/editor/settings_config_dialog.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/spatial_editor_gizmos.cpp b/tools/editor/spatial_editor_gizmos.cpp index 04a6b1b437..320b0c3a70 100644 --- a/tools/editor/spatial_editor_gizmos.cpp +++ b/tools/editor/spatial_editor_gizmos.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/spatial_editor_gizmos.h b/tools/editor/spatial_editor_gizmos.h index bc7e8ad21d..669d3e2380 100644 --- a/tools/editor/spatial_editor_gizmos.h +++ b/tools/editor/spatial_editor_gizmos.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/export/blender25/io_scene_dae/export_dae.py b/tools/export/blender25/io_scene_dae/export_dae.py index b846f0e2d8..7ee0e179b8 100644 --- a/tools/export/blender25/io_scene_dae/export_dae.py +++ b/tools/export/blender25/io_scene_dae/export_dae.py @@ -921,7 +921,7 @@ class DaeExporter: if (node.parent.type=="ARMATURE"): armature=node.parent if (armcount>1): - self.operator.report({'WARNING'},'Object "'+node.name+'" refers to more than one armature! This is unsopported.') + self.operator.report({'WARNING'},'Object "'+node.name+'" refers to more than one armature! This is unsupported.') if (armcount==0): self.operator.report({'WARNING'},'Object "'+node.name+'" is child of an armature, but has no armature modifier.') diff --git a/tools/ios_xcode_template/godot_ios/main.m b/tools/ios_xcode_template/godot_ios/main.m index 6bb6bc2188..3e4ea5e129 100644 --- a/tools/ios_xcode_template/godot_ios/main.m +++ b/tools/ios_xcode_template/godot_ios/main.m @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/ios_xcode_template/godot_iosTests/godot_iosTests.m b/tools/ios_xcode_template/godot_iosTests/godot_iosTests.m index 75e44659e0..d9fac0a250 100644 --- a/tools/ios_xcode_template/godot_iosTests/godot_iosTests.m +++ b/tools/ios_xcode_template/godot_iosTests/godot_iosTests.m @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ |