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-rw-r--r--doc/classes/BitMap.xml35
-rw-r--r--editor/editor_atlas_packer.cpp4
-rw-r--r--editor/import/resource_importer_bitmask.cpp2
-rw-r--r--editor/plugins/editor_preview_plugins.cpp2
-rw-r--r--scene/2d/touch_screen_button.cpp2
-rw-r--r--scene/gui/texture_button.cpp2
-rw-r--r--scene/resources/bit_map.cpp150
-rw-r--r--scene/resources/bit_map.h27
-rw-r--r--scene/resources/texture.cpp6
-rw-r--r--tests/scene/test_bit_map.h445
-rw-r--r--tests/test_main.cpp1
11 files changed, 581 insertions, 95 deletions
diff --git a/doc/classes/BitMap.xml b/doc/classes/BitMap.xml
index 9323642274..b3fa55f154 100644
--- a/doc/classes/BitMap.xml
+++ b/doc/classes/BitMap.xml
@@ -17,7 +17,7 @@
</method>
<method name="create">
<return type="void" />
- <param index="0" name="size" type="Vector2" />
+ <param index="0" name="size" type="Vector2i" />
<description>
Creates a bitmap with the specified size, filled with [code]false[/code].
</description>
@@ -32,13 +32,21 @@
</method>
<method name="get_bit" qualifiers="const">
<return type="bool" />
- <param index="0" name="position" type="Vector2" />
+ <param index="0" name="x" type="int" />
+ <param index="1" name="y" type="int" />
+ <description>
+ Returns bitmap's value at the specified position.
+ </description>
+ </method>
+ <method name="get_bitv" qualifiers="const">
+ <return type="bool" />
+ <param index="0" name="position" type="Vector2i" />
<description>
Returns bitmap's value at the specified position.
</description>
</method>
<method name="get_size" qualifiers="const">
- <return type="Vector2" />
+ <return type="Vector2i" />
<description>
Returns bitmap's dimensions.
</description>
@@ -52,14 +60,14 @@
<method name="grow_mask">
<return type="void" />
<param index="0" name="pixels" type="int" />
- <param index="1" name="rect" type="Rect2" />
+ <param index="1" name="rect" type="Rect2i" />
<description>
Applies morphological dilation or erosion to the bitmap. If [param pixels] is positive, dilation is applied to the bitmap. If [param pixels] is negative, erosion is applied to the bitmap. [param rect] defines the area where the morphological operation is applied. Pixels located outside the [param rect] are unaffected by [method grow_mask].
</description>
</method>
<method name="opaque_to_polygons" qualifiers="const">
<return type="PackedVector2Array[]" />
- <param index="0" name="rect" type="Rect2" />
+ <param index="0" name="rect" type="Rect2i" />
<param index="1" name="epsilon" type="float" default="2.0" />
<description>
Creates an [Array] of polygons covering a rectangular portion of the bitmap. It uses a marching squares algorithm, followed by Ramer-Douglas-Peucker (RDP) reduction of the number of vertices. Each polygon is described as a [PackedVector2Array] of its vertices.
@@ -72,26 +80,35 @@
</method>
<method name="resize">
<return type="void" />
- <param index="0" name="new_size" type="Vector2" />
+ <param index="0" name="new_size" type="Vector2i" />
<description>
Resizes the image to [param new_size].
</description>
</method>
<method name="set_bit">
<return type="void" />
- <param index="0" name="position" type="Vector2" />
- <param index="1" name="bit" type="bool" />
+ <param index="0" name="x" type="int" />
+ <param index="1" name="y" type="int" />
+ <param index="2" name="bit" type="bool" />
<description>
Sets the bitmap's element at the specified position, to the specified value.
</description>
</method>
<method name="set_bit_rect">
<return type="void" />
- <param index="0" name="rect" type="Rect2" />
+ <param index="0" name="rect" type="Rect2i" />
<param index="1" name="bit" type="bool" />
<description>
Sets a rectangular portion of the bitmap to the specified value.
</description>
</method>
+ <method name="set_bitv">
+ <return type="void" />
+ <param index="0" name="position" type="Vector2i" />
+ <param index="1" name="bit" type="bool" />
+ <description>
+ Sets the bitmap's element at the specified position, to the specified value.
+ </description>
+ </method>
</methods>
</class>
diff --git a/editor/editor_atlas_packer.cpp b/editor/editor_atlas_packer.cpp
index 9c6bcd769a..7f4bd8cc89 100644
--- a/editor/editor_atlas_packer.cpp
+++ b/editor/editor_atlas_packer.cpp
@@ -81,7 +81,7 @@ void EditorAtlasPacker::chart_pack(Vector<Chart> &charts, int &r_width, int &r_h
int l = k == 0 ? 2 : k - 1;
Vector<Point2i> points = Geometry2D::bresenham_line(v[k], v[l]);
for (Point2i point : points) {
- src_bitmap->set_bit(point, true);
+ src_bitmap->set_bitv(point, true);
}
}
}
@@ -128,7 +128,7 @@ void EditorAtlasPacker::chart_pack(Vector<Chart> &charts, int &r_width, int &r_h
continue;
}
- if (src_bitmap->get_bit(Vector2(px, py))) {
+ if (src_bitmap->get_bit(px, py)) {
found_pixel = true;
}
}
diff --git a/editor/import/resource_importer_bitmask.cpp b/editor/import/resource_importer_bitmask.cpp
index c03962b8a4..577a4c32b3 100644
--- a/editor/import/resource_importer_bitmask.cpp
+++ b/editor/import/resource_importer_bitmask.cpp
@@ -99,7 +99,7 @@ Error ResourceImporterBitMap::import(const String &p_source_file, const String &
bit = c.a > threshold;
}
- bitmap->set_bit(Vector2(j, i), bit);
+ bitmap->set_bit(j, i, bit);
}
}
diff --git a/editor/plugins/editor_preview_plugins.cpp b/editor/plugins/editor_preview_plugins.cpp
index 369ab0745e..0ec36736bd 100644
--- a/editor/plugins/editor_preview_plugins.cpp
+++ b/editor/plugins/editor_preview_plugins.cpp
@@ -201,7 +201,7 @@ Ref<Texture2D> EditorBitmapPreviewPlugin::generate(const Ref<Resource> &p_from,
for (int i = 0; i < bm->get_size().width; i++) {
for (int j = 0; j < bm->get_size().height; j++) {
- if (bm->get_bit(Point2i(i, j))) {
+ if (bm->get_bit(i, j)) {
w[j * (int)bm->get_size().width + i] = 255;
} else {
w[j * (int)bm->get_size().width + i] = 0;
diff --git a/scene/2d/touch_screen_button.cpp b/scene/2d/touch_screen_button.cpp
index b620f58ed7..a02f322ef1 100644
--- a/scene/2d/touch_screen_button.cpp
+++ b/scene/2d/touch_screen_button.cpp
@@ -264,7 +264,7 @@ bool TouchScreenButton::_is_point_inside(const Point2 &p_point) {
if (bitmask.is_valid()) {
check_rect = false;
if (!touched && Rect2(Point2(), bitmask->get_size()).has_point(coord)) {
- if (bitmask->get_bit(coord)) {
+ if (bitmask->get_bitv(coord)) {
touched = true;
}
}
diff --git a/scene/gui/texture_button.cpp b/scene/gui/texture_button.cpp
index e2fd903e0e..2efb6593d3 100644
--- a/scene/gui/texture_button.cpp
+++ b/scene/gui/texture_button.cpp
@@ -112,7 +112,7 @@ bool TextureButton::has_point(const Point2 &p_point) const {
}
Point2i p = point;
- return click_mask->get_bit(p);
+ return click_mask->get_bitv(p);
}
return Control::has_point(p_point);
diff --git a/scene/resources/bit_map.cpp b/scene/resources/bit_map.cpp
index 9b1adde00a..0505f6b559 100644
--- a/scene/resources/bit_map.cpp
+++ b/scene/resources/bit_map.cpp
@@ -33,13 +33,18 @@
#include "core/io/image_loader.h"
#include "core/variant/typed_array.h"
-void BitMap::create(const Size2 &p_size) {
+void BitMap::create(const Size2i &p_size) {
ERR_FAIL_COND(p_size.width < 1);
ERR_FAIL_COND(p_size.height < 1);
+ ERR_FAIL_COND(static_cast<int64_t>(p_size.width) * static_cast<int64_t>(p_size.height) > INT32_MAX);
+
+ Error err = bitmask.resize((((p_size.width * p_size.height) - 1) / 8) + 1);
+ ERR_FAIL_COND(err != OK);
+
width = p_size.width;
height = p_size.height;
- bitmask.resize((((width * height) - 1) / 8) + 1);
+
memset(bitmask.ptrw(), 0, bitmask.size());
}
@@ -49,7 +54,7 @@ void BitMap::create_from_image_alpha(const Ref<Image> &p_image, float p_threshol
img->convert(Image::FORMAT_LA8);
ERR_FAIL_COND(img->get_format() != Image::FORMAT_LA8);
- create(img->get_size());
+ create(Size2i(img->get_width(), img->get_height()));
const uint8_t *r = img->get_data().ptr();
uint8_t *w = bitmask.ptrw();
@@ -63,7 +68,7 @@ void BitMap::create_from_image_alpha(const Ref<Image> &p_image, float p_threshol
}
}
-void BitMap::set_bit_rect(const Rect2 &p_rect, bool p_value) {
+void BitMap::set_bit_rect(const Rect2i &p_rect, bool p_value) {
Rect2i current = Rect2i(0, 0, width, height).intersection(p_rect);
uint8_t *data = bitmask.ptrw();
@@ -91,7 +96,7 @@ int BitMap::get_true_bit_count() const {
const uint8_t *d = bitmask.ptr();
int c = 0;
- //fast, almost branchless version
+ // Fast, almost branchless version.
for (int i = 0; i < ds; i++) {
c += (d[i] & (1 << 7)) >> 7;
@@ -107,14 +112,15 @@ int BitMap::get_true_bit_count() const {
return c;
}
-void BitMap::set_bit(const Point2 &p_pos, bool p_value) {
- int x = p_pos.x;
- int y = p_pos.y;
+void BitMap::set_bitv(const Point2i &p_pos, bool p_value) {
+ set_bit(p_pos.x, p_pos.y, p_value);
+}
- ERR_FAIL_INDEX(x, width);
- ERR_FAIL_INDEX(y, height);
+void BitMap::set_bit(int p_x, int p_y, bool p_value) {
+ ERR_FAIL_INDEX(p_x, width);
+ ERR_FAIL_INDEX(p_y, height);
- int ofs = width * y + x;
+ int ofs = width * p_y + p_x;
int bbyte = ofs / 8;
int bbit = ofs % 8;
@@ -129,21 +135,23 @@ void BitMap::set_bit(const Point2 &p_pos, bool p_value) {
bitmask.write[bbyte] = b;
}
-bool BitMap::get_bit(const Point2 &p_pos) const {
- int x = Math::fast_ftoi(p_pos.x);
- int y = Math::fast_ftoi(p_pos.y);
- ERR_FAIL_INDEX_V(x, width, false);
- ERR_FAIL_INDEX_V(y, height, false);
+bool BitMap::get_bitv(const Point2i &p_pos) const {
+ return get_bit(p_pos.x, p_pos.y);
+}
+
+bool BitMap::get_bit(int p_x, int p_y) const {
+ ERR_FAIL_INDEX_V(p_x, width, false);
+ ERR_FAIL_INDEX_V(p_y, height, false);
- int ofs = width * y + x;
+ int ofs = width * p_y + p_x;
int bbyte = ofs / 8;
int bbit = ofs % 8;
return (bitmask[bbyte] & (1 << bbit)) != 0;
}
-Size2 BitMap::get_size() const {
- return Size2(width, height);
+Size2i BitMap::get_size() const {
+ return Size2i(width, height);
}
void BitMap::_set_data(const Dictionary &p_d) {
@@ -161,13 +169,13 @@ Dictionary BitMap::_get_data() const {
return d;
}
-Vector<Vector2> BitMap::_march_square(const Rect2i &rect, const Point2i &start) const {
+Vector<Vector2> BitMap::_march_square(const Rect2i &p_rect, const Point2i &p_start) const {
int stepx = 0;
int stepy = 0;
int prevx = 0;
int prevy = 0;
- int startx = start.x;
- int starty = start.y;
+ int startx = p_start.x;
+ int starty = p_start.y;
int curx = startx;
int cury = starty;
unsigned int count = 0;
@@ -176,7 +184,7 @@ Vector<Vector2> BitMap::_march_square(const Rect2i &rect, const Point2i &start)
Vector<Vector2> _points;
do {
int sv = 0;
- { //square value
+ { // Square value
/*
checking the 2x2 pixel grid, assigning these values to each pixel, if not transparent
@@ -187,13 +195,13 @@ Vector<Vector2> BitMap::_march_square(const Rect2i &rect, const Point2i &start)
+---+---+
*/
Point2i tl = Point2i(curx - 1, cury - 1);
- sv += (rect.has_point(tl) && get_bit(tl)) ? 1 : 0;
+ sv += (p_rect.has_point(tl) && get_bitv(tl)) ? 1 : 0;
Point2i tr = Point2i(curx, cury - 1);
- sv += (rect.has_point(tr) && get_bit(tr)) ? 2 : 0;
+ sv += (p_rect.has_point(tr) && get_bitv(tr)) ? 2 : 0;
Point2i bl = Point2i(curx - 1, cury);
- sv += (rect.has_point(bl) && get_bit(bl)) ? 4 : 0;
+ sv += (p_rect.has_point(bl) && get_bitv(bl)) ? 4 : 0;
Point2i br = Point2i(curx, cury);
- sv += (rect.has_point(br) && get_bit(br)) ? 8 : 0;
+ sv += (p_rect.has_point(br) && get_bitv(br)) ? 8 : 0;
ERR_FAIL_COND_V(sv == 0 || sv == 15, Vector<Vector2>());
}
@@ -303,16 +311,16 @@ Vector<Vector2> BitMap::_march_square(const Rect2i &rect, const Point2i &start)
default:
ERR_PRINT("this shouldn't happen.");
}
- //little optimization
- // if previous direction is same as current direction,
- // then we should modify the last vec to current
+ // Small optimization:
+ // If the previous direction is same as the current direction,
+ // then we should modify the last vector to current.
curx += stepx;
cury += stepy;
if (stepx == prevx && stepy == prevy) {
- _points.write[_points.size() - 1].x = (float)(curx - rect.position.x);
- _points.write[_points.size() - 1].y = (float)(cury + rect.position.y);
+ _points.write[_points.size() - 1].x = (float)(curx - p_rect.position.x);
+ _points.write[_points.size() - 1].y = (float)(cury + p_rect.position.y);
} else {
- _points.push_back(Vector2((float)(curx - rect.position.x), (float)(cury + rect.position.y)));
+ _points.push_back(Vector2((float)(curx - p_rect.position.x), (float)(cury + p_rect.position.y)));
}
count++;
@@ -348,7 +356,7 @@ static Vector<Vector2> rdp(const Vector<Vector2> &v, float optimization) {
int index = -1;
float dist = 0.0;
- //not looping first and last point
+ // Not looping first and last point.
for (size_t i = 1, size = v.size(); i < size - 1; ++i) {
float cdist = perpendicular_distance(v[i], v[0], v[v.size() - 1]);
if (cdist > dist) {
@@ -385,9 +393,9 @@ static Vector<Vector2> rdp(const Vector<Vector2> &v, float optimization) {
static Vector<Vector2> reduce(const Vector<Vector2> &points, const Rect2i &rect, float epsilon) {
int size = points.size();
- // if there are less than 3 points, then we have nothing
+ // If there are less than 3 points, then we have nothing.
ERR_FAIL_COND_V(size < 3, Vector<Vector2>());
- // if there are less than 9 points (but more than 3), then we don't need to reduce it
+ // If there are less than 9 points (but more than 3), then we don't need to reduce it.
if (size < 9) {
return points;
}
@@ -412,9 +420,9 @@ struct FillBitsStackEntry {
};
static void fill_bits(const BitMap *p_src, Ref<BitMap> &p_map, const Point2i &p_pos, const Rect2i &rect) {
- // Using a custom stack to work iteratively to avoid stack overflow on big bitmaps
+ // Using a custom stack to work iteratively to avoid stack overflow on big bitmaps.
Vector<FillBitsStackEntry> stack;
- // Tracking size since we won't be shrinking the stack vector
+ // Tracking size since we won't be shrinking the stack vector.
int stack_size = 0;
Point2i pos = p_pos;
@@ -433,10 +441,10 @@ static void fill_bits(const BitMap *p_src, Ref<BitMap> &p_map, const Point2i &p_
for (int i = next_i; i <= pos.x + 1; i++) {
for (int j = next_j; j <= pos.y + 1; j++) {
if (popped) {
- // The next loop over j must start normally
+ // The next loop over j must start normally.
next_j = pos.y;
popped = false;
- // Skip because an iteration was already executed with current counter values
+ // Skip because an iteration was already executed with current counter values.
continue;
}
@@ -447,11 +455,11 @@ static void fill_bits(const BitMap *p_src, Ref<BitMap> &p_map, const Point2i &p_
continue;
}
- if (p_map->get_bit(Vector2(i, j))) {
+ if (p_map->get_bit(i, j)) {
continue;
- } else if (p_src->get_bit(Vector2(i, j))) {
- p_map->set_bit(Vector2(i, j), true);
+ } else if (p_src->get_bit(i, j)) {
+ p_map->set_bit(i, j, true);
FillBitsStackEntry se = { pos, i, j };
stack.resize(MAX(stack_size + 1, stack.size()));
@@ -482,7 +490,7 @@ static void fill_bits(const BitMap *p_src, Ref<BitMap> &p_map, const Point2i &p_
print_verbose("BitMap: Max stack size: " + itos(stack.size()));
}
-Vector<Vector<Vector2>> BitMap::clip_opaque_to_polygons(const Rect2 &p_rect, float p_epsilon) const {
+Vector<Vector<Vector2>> BitMap::clip_opaque_to_polygons(const Rect2i &p_rect, float p_epsilon) const {
Rect2i r = Rect2i(0, 0, width, height).intersection(p_rect);
print_verbose("BitMap: Rect: " + r);
@@ -494,7 +502,7 @@ Vector<Vector<Vector2>> BitMap::clip_opaque_to_polygons(const Rect2 &p_rect, flo
Vector<Vector<Vector2>> polygons;
for (int i = r.position.y; i < r.position.y + r.size.height; i++) {
for (int j = r.position.x; j < r.position.x + r.size.width; j++) {
- if (!fill->get_bit(Point2(j, i)) && get_bit(Point2(j, i))) {
+ if (!fill->get_bit(j, i) && get_bit(j, i)) {
fill_bits(this, fill, Point2i(j, i), r);
Vector<Vector2> polygon = _march_square(r, Point2i(j, i));
@@ -515,7 +523,7 @@ Vector<Vector<Vector2>> BitMap::clip_opaque_to_polygons(const Rect2 &p_rect, flo
return polygons;
}
-void BitMap::grow_mask(int p_pixels, const Rect2 &p_rect) {
+void BitMap::grow_mask(int p_pixels, const Rect2i &p_rect) {
if (p_pixels == 0) {
return;
}
@@ -532,7 +540,7 @@ void BitMap::grow_mask(int p_pixels, const Rect2 &p_rect) {
for (int i = r.position.y; i < r.position.y + r.size.height; i++) {
for (int j = r.position.x; j < r.position.x + r.size.width; j++) {
- if (bit_value == get_bit(Point2(j, i))) {
+ if (bit_value == get_bit(j, i)) {
continue;
}
@@ -543,7 +551,7 @@ void BitMap::grow_mask(int p_pixels, const Rect2 &p_rect) {
bool outside = false;
if ((x < p_rect.position.x) || (x >= p_rect.position.x + p_rect.size.x) || (y < p_rect.position.y) || (y >= p_rect.position.y + p_rect.size.y)) {
- // outside of rectangle counts as bit not set
+ // Outside of rectangle counts as bit not set.
if (!bit_value) {
outside = true;
} else {
@@ -556,7 +564,7 @@ void BitMap::grow_mask(int p_pixels, const Rect2 &p_rect) {
continue;
}
- if (outside || (bit_value == copy->get_bit(Point2(x, y)))) {
+ if (outside || (bit_value == copy->get_bit(x, y))) {
found = true;
break;
}
@@ -567,20 +575,20 @@ void BitMap::grow_mask(int p_pixels, const Rect2 &p_rect) {
}
if (found) {
- set_bit(Point2(j, i), bit_value);
+ set_bit(j, i, bit_value);
}
}
}
}
-void BitMap::shrink_mask(int p_pixels, const Rect2 &p_rect) {
+void BitMap::shrink_mask(int p_pixels, const Rect2i &p_rect) {
grow_mask(-p_pixels, p_rect);
}
-TypedArray<PackedVector2Array> BitMap::_opaque_to_polygons_bind(const Rect2 &p_rect, float p_epsilon) const {
+TypedArray<PackedVector2Array> BitMap::_opaque_to_polygons_bind(const Rect2i &p_rect, float p_epsilon) const {
Vector<Vector<Vector2>> result = clip_opaque_to_polygons(p_rect, p_epsilon);
- // Convert result to bindable types
+ // Convert result to bindable types.
TypedArray<PackedVector2Array> result_array;
result_array.resize(result.size());
@@ -603,15 +611,25 @@ TypedArray<PackedVector2Array> BitMap::_opaque_to_polygons_bind(const Rect2 &p_r
return result_array;
}
-void BitMap::resize(const Size2 &p_new_size) {
+void BitMap::resize(const Size2i &p_new_size) {
+ ERR_FAIL_COND(p_new_size.width < 0 || p_new_size.height < 0);
+ if (p_new_size == get_size()) {
+ return;
+ }
+
Ref<BitMap> new_bitmap;
new_bitmap.instantiate();
new_bitmap->create(p_new_size);
- int lw = MIN(width, p_new_size.width);
- int lh = MIN(height, p_new_size.height);
+ // also allow for upscaling
+ int lw = (width == 0) ? 0 : p_new_size.width;
+ int lh = (height == 0) ? 0 : p_new_size.height;
+
+ float scale_x = ((float)width / p_new_size.width);
+ float scale_y = ((float)height / p_new_size.height);
for (int x = 0; x < lw; x++) {
for (int y = 0; y < lh; y++) {
- new_bitmap->set_bit(Vector2(x, y), get_bit(Vector2(x, y)));
+ bool new_bit = get_bit(x * scale_x, y * scale_y);
+ new_bitmap->set_bit(x, y, new_bit);
}
}
@@ -627,14 +645,16 @@ Ref<Image> BitMap::convert_to_image() const {
for (int i = 0; i < width; i++) {
for (int j = 0; j < height; j++) {
- image->set_pixel(i, j, get_bit(Point2(i, j)) ? Color(1, 1, 1) : Color(0, 0, 0));
+ image->set_pixel(i, j, get_bit(i, j) ? Color(1, 1, 1) : Color(0, 0, 0));
}
}
return image;
}
-void BitMap::blit(const Vector2 &p_pos, const Ref<BitMap> &p_bitmap) {
+void BitMap::blit(const Vector2i &p_pos, const Ref<BitMap> &p_bitmap) {
+ ERR_FAIL_COND_MSG(p_bitmap.is_null(), "It's not a reference to a valid BitMap object.");
+
int x = p_pos.x;
int y = p_pos.y;
int w = p_bitmap->get_size().width;
@@ -650,8 +670,8 @@ void BitMap::blit(const Vector2 &p_pos, const Ref<BitMap> &p_bitmap) {
if (py < 0 || py >= height) {
continue;
}
- if (p_bitmap->get_bit(Vector2(i, j))) {
- set_bit(Vector2(x, y), true);
+ if (p_bitmap->get_bit(i, j)) {
+ set_bit(px, py, true);
}
}
}
@@ -661,8 +681,10 @@ void BitMap::_bind_methods() {
ClassDB::bind_method(D_METHOD("create", "size"), &BitMap::create);
ClassDB::bind_method(D_METHOD("create_from_image_alpha", "image", "threshold"), &BitMap::create_from_image_alpha, DEFVAL(0.1));
- ClassDB::bind_method(D_METHOD("set_bit", "position", "bit"), &BitMap::set_bit);
- ClassDB::bind_method(D_METHOD("get_bit", "position"), &BitMap::get_bit);
+ ClassDB::bind_method(D_METHOD("set_bitv", "position", "bit"), &BitMap::set_bitv);
+ ClassDB::bind_method(D_METHOD("set_bit", "x", "y", "bit"), &BitMap::set_bit);
+ ClassDB::bind_method(D_METHOD("get_bitv", "position"), &BitMap::get_bitv);
+ ClassDB::bind_method(D_METHOD("get_bit", "x", "y"), &BitMap::get_bit);
ClassDB::bind_method(D_METHOD("set_bit_rect", "rect", "bit"), &BitMap::set_bit_rect);
ClassDB::bind_method(D_METHOD("get_true_bit_count"), &BitMap::get_true_bit_count);
@@ -681,5 +703,3 @@ void BitMap::_bind_methods() {
}
BitMap::BitMap() {}
-
-//////////////////////////////////////
diff --git a/scene/resources/bit_map.h b/scene/resources/bit_map.h
index d8507dfa8b..291ed8c4d0 100644
--- a/scene/resources/bit_map.h
+++ b/scene/resources/bit_map.h
@@ -46,9 +46,9 @@ class BitMap : public Resource {
int width = 0;
int height = 0;
- Vector<Vector2> _march_square(const Rect2i &rect, const Point2i &start) const;
+ Vector<Vector2> _march_square(const Rect2i &p_rect, const Point2i &p_start) const;
- TypedArray<PackedVector2Array> _opaque_to_polygons_bind(const Rect2 &p_rect, float p_epsilon) const;
+ TypedArray<PackedVector2Array> _opaque_to_polygons_bind(const Rect2i &p_rect, float p_epsilon) const;
protected:
void _set_data(const Dictionary &p_d);
@@ -57,24 +57,27 @@ protected:
static void _bind_methods();
public:
- void create(const Size2 &p_size);
+ void create(const Size2i &p_size);
void create_from_image_alpha(const Ref<Image> &p_image, float p_threshold = 0.1);
- void set_bit(const Point2 &p_pos, bool p_value);
- bool get_bit(const Point2 &p_pos) const;
- void set_bit_rect(const Rect2 &p_rect, bool p_value);
+ void set_bitv(const Point2i &p_pos, bool p_value);
+ void set_bit(int p_x, int p_y, bool p_value);
+ void set_bit_rect(const Rect2i &p_rect, bool p_value);
+ bool get_bitv(const Point2i &p_pos) const;
+ bool get_bit(int p_x, int p_y) const;
+
int get_true_bit_count() const;
- Size2 get_size() const;
- void resize(const Size2 &p_new_size);
+ Size2i get_size() const;
+ void resize(const Size2i &p_new_size);
- void grow_mask(int p_pixels, const Rect2 &p_rect);
- void shrink_mask(int p_pixels, const Rect2 &p_rect);
+ void grow_mask(int p_pixels, const Rect2i &p_rect);
+ void shrink_mask(int p_pixels, const Rect2i &p_rect);
- void blit(const Vector2 &p_pos, const Ref<BitMap> &p_bitmap);
+ void blit(const Vector2i &p_pos, const Ref<BitMap> &p_bitmap);
Ref<Image> convert_to_image() const;
- Vector<Vector<Vector2>> clip_opaque_to_polygons(const Rect2 &p_rect, float p_epsilon = 2.0) const;
+ Vector<Vector<Vector2>> clip_opaque_to_polygons(const Rect2i &p_rect, float p_epsilon = 2.0) const;
BitMap();
};
diff --git a/scene/resources/texture.cpp b/scene/resources/texture.cpp
index f8f6900976..028c131d0c 100644
--- a/scene/resources/texture.cpp
+++ b/scene/resources/texture.cpp
@@ -294,7 +294,7 @@ bool ImageTexture::is_pixel_opaque(int p_x, int p_y) const {
x = CLAMP(x, 0, aw);
y = CLAMP(y, 0, ah);
- return alpha_cache->get_bit(Point2(x, y));
+ return alpha_cache->get_bit(x, y);
}
return true;
@@ -561,7 +561,7 @@ bool PortableCompressedTexture2D::is_pixel_opaque(int p_x, int p_y) const {
x = CLAMP(x, 0, aw);
y = CLAMP(y, 0, ah);
- return alpha_cache->get_bit(Point2(x, y));
+ return alpha_cache->get_bit(x, y);
}
return true;
@@ -1017,7 +1017,7 @@ bool CompressedTexture2D::is_pixel_opaque(int p_x, int p_y) const {
x = CLAMP(x, 0, aw);
y = CLAMP(y, 0, ah);
- return alpha_cache->get_bit(Point2(x, y));
+ return alpha_cache->get_bit(x, y);
}
return true;
diff --git a/tests/scene/test_bit_map.h b/tests/scene/test_bit_map.h
new file mode 100644
index 0000000000..53afdc38f7
--- /dev/null
+++ b/tests/scene/test_bit_map.h
@@ -0,0 +1,445 @@
+/*************************************************************************/
+/* test_bit_map.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef TEST_BIT_MAP_H
+#define TEST_BIT_MAP_H
+
+#include "core/os/memory.h"
+#include "scene/resources/bit_map.h"
+#include "tests/test_macros.h"
+
+namespace TestBitmap {
+
+void reset_bit_map(BitMap &p_bm) {
+ Size2i size = p_bm.get_size();
+ p_bm.set_bit_rect(Rect2i(0, 0, size.width, size.height), false);
+}
+
+TEST_CASE("[BitMap] Create bit map") {
+ Size2i dim{ 256, 512 };
+ BitMap bit_map{};
+ bit_map.create(dim);
+ CHECK(bit_map.get_size() == Size2i(256, 512));
+ CHECK_MESSAGE(bit_map.get_true_bit_count() == 0, "This will go through the entire bitmask inside of bitmap, thus hopefully checking if the bitmask was correctly set up.");
+
+ dim = Size2i(0, 256);
+ bit_map.create(dim);
+ CHECK_MESSAGE(bit_map.get_size() == Size2i(256, 512), "We should still have the same dimensions as before, because the new dimension is invalid.");
+
+ dim = Size2i(512, 0);
+ bit_map.create(dim);
+ CHECK_MESSAGE(bit_map.get_size() == Size2i(256, 512), "We should still have the same dimensions as before, because the new dimension is invalid.");
+
+ dim = Size2i(46341, 46341);
+ bit_map.create(dim);
+ CHECK_MESSAGE(bit_map.get_size() == Size2i(256, 512), "We should still have the same dimensions as before, because the new dimension is too large (46341*46341=2147488281).");
+}
+
+TEST_CASE("[BitMap] Create bit map from image alpha") {
+ const Size2i dim{ 256, 256 };
+ BitMap bit_map{};
+ bit_map.create(dim);
+
+ const Ref<Image> null_img = nullptr;
+ bit_map.create_from_image_alpha(null_img);
+ CHECK_MESSAGE(bit_map.get_size() == Size2i(256, 256), "Bitmap should have its old values because bitmap creation from a nullptr should fail.");
+
+ Ref<Image> empty_img;
+ empty_img.instantiate();
+ bit_map.create_from_image_alpha(empty_img);
+ CHECK_MESSAGE(bit_map.get_size() == Size2i(256, 256), "Bitmap should have its old values because bitmap creation from an empty image should fail.");
+
+ Ref<Image> wrong_format_img;
+ wrong_format_img.instantiate();
+ wrong_format_img->create(3, 3, false, Image::Format::FORMAT_DXT1);
+ bit_map.create_from_image_alpha(wrong_format_img);
+ CHECK_MESSAGE(bit_map.get_size() == Size2i(256, 256), "Bitmap should have its old values because converting from a compressed image should fail.");
+
+ Ref<Image> img;
+ img.instantiate();
+ img->create(3, 3, false, Image::Format::FORMAT_RGBA8);
+ img->set_pixel(0, 0, Color(0, 0, 0, 0));
+ img->set_pixel(0, 1, Color(0, 0, 0, 0.09f));
+ img->set_pixel(0, 2, Color(0, 0, 0, 0.25f));
+ img->set_pixel(1, 0, Color(0, 0, 0, 0.5f));
+ img->set_pixel(1, 1, Color(0, 0, 0, 0.75f));
+ img->set_pixel(1, 2, Color(0, 0, 0, 0.99f));
+ img->set_pixel(2, 0, Color(0, 0, 0, 1.f));
+
+ // Check different threshold values.
+ bit_map.create_from_image_alpha(img);
+ CHECK_MESSAGE(bit_map.get_true_bit_count() == 5, "There are 5 values in the image that are smaller than the default threshold of 0.1.");
+
+ bit_map.create_from_image_alpha(img, 0.08f);
+ CHECK_MESSAGE(bit_map.get_true_bit_count() == 6, "There are 6 values in the image that are smaller than the threshold of 0.08.");
+
+ bit_map.create_from_image_alpha(img, 1);
+ CHECK_MESSAGE(bit_map.get_true_bit_count() == 0, "There are no values in the image that are smaller than the threshold of 1, there is one value equal to 1, but we check for inequality only.");
+}
+
+TEST_CASE("[BitMap] Set bit") {
+ Size2i dim{ 256, 256 };
+ BitMap bit_map{};
+
+ // Setting a point before a bit map is created should not crash, because there are checks to see if we are out of bounds.
+ bit_map.set_bitv(Point2i(128, 128), true);
+
+ bit_map.create(dim);
+ CHECK_MESSAGE(bit_map.get_true_bit_count() == 0, "All values should be initialized to false.");
+ bit_map.set_bitv(Point2i(128, 128), true);
+ CHECK_MESSAGE(bit_map.get_true_bit_count() == 1, "One bit should be set to true.");
+ CHECK_MESSAGE(bit_map.get_bitv(Point2i(128, 128)) == true, "The bit at (128,128) should be set to true");
+
+ bit_map.set_bitv(Point2i(128, 128), false);
+ CHECK_MESSAGE(bit_map.get_true_bit_count() == 0, "The bit should now be set to false again");
+ CHECK_MESSAGE(bit_map.get_bitv(Point2i(128, 128)) == false, "The bit at (128,128) should now be set to false again");
+
+ bit_map.create(dim);
+ bit_map.set_bitv(Point2i(512, 512), true);
+ CHECK_MESSAGE(bit_map.get_true_bit_count() == 0, "Nothing should change as we were trying to edit a bit outside of the correct range.");
+}
+
+TEST_CASE("[BitMap] Get bit") {
+ const Size2i dim{ 256, 256 };
+ BitMap bit_map{};
+
+ CHECK_MESSAGE(bit_map.get_bitv(Point2i(128, 128)) == false, "Trying to access a bit outside of the BitMap's range should always return false");
+
+ bit_map.create(dim);
+ CHECK(bit_map.get_bitv(Point2i(128, 128)) == false);
+
+ bit_map.set_bit_rect(Rect2i(-1, -1, 257, 257), true);
+
+ // Checking that range is [0, 256).
+ CHECK(bit_map.get_bitv(Point2i(-1, 0)) == false);
+ CHECK(bit_map.get_bitv(Point2i(0, 0)) == true);
+ CHECK(bit_map.get_bitv(Point2i(128, 128)) == true);
+ CHECK(bit_map.get_bitv(Point2i(255, 255)) == true);
+ CHECK(bit_map.get_bitv(Point2i(256, 256)) == false);
+ CHECK(bit_map.get_bitv(Point2i(257, 257)) == false);
+}
+
+TEST_CASE("[BitMap] Set bit rect") {
+ const Size2i dim{ 256, 256 };
+ BitMap bit_map{};
+
+ // Although we have not setup the BitMap yet, this should not crash because we get an empty intersection inside of the method.
+ bit_map.set_bit_rect(Rect2i{ 0, 0, 128, 128 }, true);
+
+ bit_map.create(dim);
+ CHECK(bit_map.get_true_bit_count() == 0);
+
+ bit_map.set_bit_rect(Rect2i{ 0, 0, 256, 256 }, true);
+ CHECK(bit_map.get_true_bit_count() == 65536);
+
+ reset_bit_map(bit_map);
+
+ // Checking out of bounds handling.
+ bit_map.set_bit_rect(Rect2i{ 128, 128, 256, 256 }, true);
+ CHECK(bit_map.get_true_bit_count() == 16384);
+
+ reset_bit_map(bit_map);
+
+ bit_map.set_bit_rect(Rect2i{ -128, -128, 256, 256 }, true);
+ CHECK(bit_map.get_true_bit_count() == 16384);
+
+ reset_bit_map(bit_map);
+
+ bit_map.set_bit_rect(Rect2i{ -128, -128, 512, 512 }, true);
+ CHECK(bit_map.get_true_bit_count() == 65536);
+}
+
+TEST_CASE("[BitMap] Get true bit count") {
+ const Size2i dim{ 256, 256 };
+ BitMap bit_map{};
+
+ CHECK(bit_map.get_true_bit_count() == 0);
+
+ bit_map.create(dim);
+ CHECK_MESSAGE(bit_map.get_true_bit_count() == 0, "Unitialized bit map should have no true bits");
+ bit_map.set_bit_rect(Rect2i{ 0, 0, 256, 256 }, true);
+ CHECK(bit_map.get_true_bit_count() == 65536);
+ bit_map.set_bitv(Point2i{ 0, 0 }, false);
+ CHECK(bit_map.get_true_bit_count() == 65535);
+ bit_map.set_bit_rect(Rect2i{ 0, 0, 256, 256 }, false);
+ CHECK(bit_map.get_true_bit_count() == 0);
+}
+
+TEST_CASE("[BitMap] Get size") {
+ const Size2i dim{ 256, 256 };
+ BitMap bit_map{};
+
+ CHECK_MESSAGE(bit_map.get_size() == Size2i(0, 0), "Unitialized bit map should have a size of 0x0");
+
+ bit_map.create(dim);
+ CHECK(bit_map.get_size() == Size2i(256, 256));
+
+ bit_map.create(Size2i(-1, 0));
+ CHECK_MESSAGE(bit_map.get_size() == Size2i(256, 256), "Invalid size should not be accepted by create");
+
+ bit_map.create(Size2i(256, 128));
+ CHECK_MESSAGE(bit_map.get_size() == Size2i(256, 128), "Bitmap should have updated size");
+}
+
+TEST_CASE("[BitMap] Resize") {
+ const Size2i dim{ 128, 128 };
+ BitMap bit_map{};
+
+ bit_map.resize(dim);
+ CHECK(bit_map.get_size() == dim);
+
+ bit_map.create(dim);
+ bit_map.set_bit_rect(Rect2i(0, 0, 10, 10), true);
+ bit_map.set_bit_rect(Rect2i(118, 118, 10, 10), true);
+ CHECK_MESSAGE(bit_map.get_true_bit_count() == 200, "There should be 100 bits in the top left corner, and 100 bits in the bottom right corner");
+ bit_map.resize(Size2i(64, 64));
+ CHECK_MESSAGE(bit_map.get_true_bit_count() == 50, "There should be 25 bits in the top left corner, and 25 bits in the bottom right corner");
+
+ bit_map.create(dim);
+ bit_map.resize(Size2i(-1, 128));
+ CHECK_MESSAGE(bit_map.get_size() == Size2i(128, 128), "When an invalid size is given the bit map will keep its size");
+
+ bit_map.create(dim);
+ bit_map.set_bit_rect(Rect2i(0, 0, 10, 10), true);
+ bit_map.set_bit_rect(Rect2i(118, 118, 10, 10), true);
+ CHECK_MESSAGE(bit_map.get_true_bit_count() == 200, "There should be 100 bits in the top left corner, and 100 bits in the bottom right corner");
+ bit_map.resize(Size2i(256, 256));
+ CHECK_MESSAGE(bit_map.get_true_bit_count() == 800, "There should still be 100 bits in the bottom right corner, and all new bits should be initialized to false");
+ CHECK_MESSAGE(bit_map.get_size() == Size2i(256, 256), "The bitmap should now be 256x256");
+}
+
+TEST_CASE("[BitMap] Grow and shrink mask") {
+ const Size2i dim{ 256, 256 };
+ BitMap bit_map{};
+ bit_map.grow_mask(100, Rect2i(0, 0, 128, 128)); // Check if method does not crash when working with an uninitialised bit map.
+ CHECK_MESSAGE(bit_map.get_size() == Size2i(0, 0), "Size should still be equal to 0x0");
+
+ bit_map.create(dim);
+
+ bit_map.set_bit_rect(Rect2i(96, 96, 64, 64), true);
+
+ CHECK_MESSAGE(bit_map.get_true_bit_count() == 4096, "Creating a square of 64x64 should be 4096 bits");
+ bit_map.grow_mask(0, Rect2i(0, 0, 256, 256));
+ CHECK_MESSAGE(bit_map.get_true_bit_count() == 4096, "Growing with size of 0 should not change any bits");
+
+ reset_bit_map(bit_map);
+
+ bit_map.set_bit_rect(Rect2i(96, 96, 64, 64), true);
+
+ CHECK_MESSAGE(bit_map.get_bitv(Point2i(95, 128)) == false, "Bits just outside of the square should not be set");
+ CHECK_MESSAGE(bit_map.get_bitv(Point2i(160, 128)) == false, "Bits just outside of the square should not be set");
+ CHECK_MESSAGE(bit_map.get_bitv(Point2i(128, 95)) == false, "Bits just outside of the square should not be set");
+ CHECK_MESSAGE(bit_map.get_bitv(Point2i(128, 160)) == false, "Bits just outside of the square should not be set");
+ bit_map.grow_mask(1, Rect2i(0, 0, 256, 256));
+ CHECK_MESSAGE(bit_map.get_true_bit_count() == 4352, "We should have 4*64 (perimeter of square) more bits set to true");
+ CHECK_MESSAGE(bit_map.get_bitv(Point2i(95, 128)) == true, "Bits that were just outside of the square should now be set to true");
+ CHECK_MESSAGE(bit_map.get_bitv(Point2i(160, 128)) == true, "Bits that were just outside of the square should now be set to true");
+ CHECK_MESSAGE(bit_map.get_bitv(Point2i(128, 95)) == true, "Bits that were just outside of the square should now be set to true");
+ CHECK_MESSAGE(bit_map.get_bitv(Point2i(128, 160)) == true, "Bits that were just outside of the square should now be set to true");
+
+ reset_bit_map(bit_map);
+
+ bit_map.set_bit_rect(Rect2i(127, 127, 1, 1), true);
+
+ CHECK(bit_map.get_true_bit_count() == 1);
+ bit_map.grow_mask(32, Rect2i(0, 0, 256, 256));
+ CHECK_MESSAGE(bit_map.get_true_bit_count() == 3209, "Creates a circle around the initial bit with a radius of 32 bits. Any bit that has a distance within this radius will be set to true");
+
+ reset_bit_map(bit_map);
+
+ bit_map.set_bit_rect(Rect2i(127, 127, 1, 1), true);
+ for (int i = 0; i < 32; i++) {
+ bit_map.grow_mask(1, Rect2i(0, 0, 256, 256));
+ }
+ CHECK_MESSAGE(bit_map.get_true_bit_count() == 2113, "Creates a diamond around the initial bit with diagonals that are 65 bits long.");
+
+ reset_bit_map(bit_map);
+
+ bit_map.set_bit_rect(Rect2i(123, 123, 10, 10), true);
+
+ CHECK(bit_map.get_true_bit_count() == 100);
+ bit_map.grow_mask(-11, Rect2i(0, 0, 256, 256));
+ CHECK_MESSAGE(bit_map.get_true_bit_count() == 0, "Shrinking by more than the width of the square should totally remove it.");
+
+ reset_bit_map(bit_map);
+ bit_map.set_bit_rect(Rect2i(96, 96, 64, 64), true);
+
+ CHECK_MESSAGE(bit_map.get_bitv(Point2i(96, 129)) == true, "Bits on the edge of the square should be true");
+ CHECK_MESSAGE(bit_map.get_bitv(Point2i(159, 129)) == true, "Bits on the edge of the square should be true");
+ CHECK_MESSAGE(bit_map.get_bitv(Point2i(129, 96)) == true, "Bits on the edge of the square should be true");
+ CHECK_MESSAGE(bit_map.get_bitv(Point2i(129, 159)) == true, "Bits on the edge of the square should be true");
+ bit_map.grow_mask(-1, Rect2i(0, 0, 256, 256));
+ CHECK_MESSAGE(bit_map.get_true_bit_count() == 3844, "Shrinking by 1 should set 4*63=252 bits to false");
+ CHECK_MESSAGE(bit_map.get_bitv(Point2i(96, 129)) == false, "Bits that were on the edge of the square should now be set to false");
+ CHECK_MESSAGE(bit_map.get_bitv(Point2i(159, 129)) == false, "Bits that were on the edge of the square should now be set to false");
+ CHECK_MESSAGE(bit_map.get_bitv(Point2i(129, 96)) == false, "Bits that were on the edge of the square should now be set to false");
+ CHECK_MESSAGE(bit_map.get_bitv(Point2i(129, 159)) == false, "Bits that were on the edge of the square should now be set to false");
+
+ reset_bit_map(bit_map);
+
+ bit_map.set_bit_rect(Rect2i(125, 125, 1, 6), true);
+ bit_map.set_bit_rect(Rect2i(130, 125, 1, 6), true);
+ bit_map.set_bit_rect(Rect2i(125, 130, 6, 1), true);
+
+ CHECK(bit_map.get_true_bit_count() == 16);
+ CHECK_MESSAGE(bit_map.get_bitv(Point2i(125, 131)) == false, "Bits that are on the edge of the shape should be set to false");
+ CHECK_MESSAGE(bit_map.get_bitv(Point2i(131, 131)) == false, "Bits that are on the edge of the shape should be set to false");
+ CHECK_MESSAGE(bit_map.get_bitv(Point2i(125, 124)) == false, "Bits that are on the edge of the shape should be set to false");
+ CHECK_MESSAGE(bit_map.get_bitv(Point2i(130, 124)) == false, "Bits that are on the edge of the shape should be set to false");
+ bit_map.grow_mask(1, Rect2i(0, 0, 256, 256));
+ CHECK(bit_map.get_true_bit_count() == 48);
+ CHECK_MESSAGE(bit_map.get_bitv(Point2i(125, 131)) == true, "Bits that were on the edge of the shape should now be set to true");
+ CHECK_MESSAGE(bit_map.get_bitv(Point2i(131, 130)) == true, "Bits that were on the edge of the shape should now be set to true");
+ CHECK_MESSAGE(bit_map.get_bitv(Point2i(125, 124)) == true, "Bits that were on the edge of the shape should now be set to true");
+ CHECK_MESSAGE(bit_map.get_bitv(Point2i(130, 124)) == true, "Bits that were on the edge of the shape should now be set to true");
+
+ CHECK_MESSAGE(bit_map.get_bitv(Point2i(124, 124)) == false, "Bits that are on the edge of the shape should be set to false");
+ CHECK_MESSAGE(bit_map.get_bitv(Point2i(126, 124)) == false, "Bits that are on the edge of the shape should be set to false");
+ CHECK_MESSAGE(bit_map.get_bitv(Point2i(124, 131)) == false, "Bits that are on the edge of the shape should be set to false");
+ CHECK_MESSAGE(bit_map.get_bitv(Point2i(131, 131)) == false, "Bits that are on the edge of the shape should be set to false");
+}
+
+TEST_CASE("[BitMap] Blit") {
+ Point2i blit_pos{ 128, 128 };
+ Point2i bit_map_size{ 256, 256 };
+ Point2i blit_size{ 32, 32 };
+
+ BitMap bit_map{};
+ Ref<BitMap> blit_bit_map{};
+
+ // Testing null reference to blit bit map.
+ bit_map.blit(blit_pos, blit_bit_map);
+
+ blit_bit_map.instantiate();
+
+ // Testing if uninitialised blit bit map and uninitialised bit map does not crash
+ bit_map.blit(blit_pos, blit_bit_map);
+
+ // Testing if uninitialised bit map does not crash
+ blit_bit_map->create(blit_size);
+ bit_map.blit(blit_pos, blit_bit_map);
+
+ // Testing if uninitialised bit map does not crash
+ blit_bit_map.unref();
+ blit_bit_map.instantiate();
+ CHECK_MESSAGE(blit_bit_map->get_size() == Point2i(0, 0), "Size should be cleared by unref and instance calls.");
+ bit_map.create(bit_map_size);
+ bit_map.blit(Point2i(128, 128), blit_bit_map);
+
+ // Testing if both initialised does not crash.
+ blit_bit_map->create(blit_size);
+ bit_map.blit(blit_pos, blit_bit_map);
+
+ bit_map.set_bit_rect(Rect2i{ 127, 127, 3, 3 }, true);
+ CHECK(bit_map.get_true_bit_count() == 9);
+ bit_map.blit(Point2i(112, 112), blit_bit_map);
+ CHECK_MESSAGE(bit_map.get_true_bit_count() == 9, "No bits should have been changed, as the blit bit map only contains falses");
+
+ bit_map.create(bit_map_size);
+ blit_bit_map->create(blit_size);
+ blit_bit_map->set_bit_rect(Rect2i(15, 15, 3, 3), true);
+ CHECK(blit_bit_map->get_true_bit_count() == 9);
+
+ CHECK(bit_map.get_true_bit_count() == 0);
+ bit_map.blit(Point2i(112, 112), blit_bit_map);
+ CHECK_MESSAGE(bit_map.get_true_bit_count() == 9, "All true bits should have been moved to the bit map");
+ for (int x = 127; x < 129; ++x) {
+ for (int y = 127; y < 129; ++y) {
+ CHECK_MESSAGE(bit_map.get_bitv(Point2i(x, y)) == true, "All true bits should have been moved to the bit map");
+ }
+ }
+}
+
+TEST_CASE("[BitMap] Convert to image") {
+ const Size2i dim{ 256, 256 };
+ BitMap bit_map{};
+ Ref<Image> img;
+
+ img = bit_map.convert_to_image();
+ CHECK_MESSAGE(img.is_valid(), "We should receive a valid Image Object even if BitMap is not created yet");
+ CHECK_MESSAGE(img->get_format() == Image::FORMAT_L8, "We should receive a valid Image Object even if BitMap is not created yet");
+ CHECK_MESSAGE(img->get_size() == (Size2i(0, 0)), "Image should have no width or height, because BitMap has not yet been created");
+
+ bit_map.create(dim);
+ img = bit_map.convert_to_image();
+ CHECK_MESSAGE(img->get_size() == dim, "Image should have the same dimensions as the BitMap");
+ CHECK_MESSAGE(img->get_pixel(0, 0).is_equal_approx(Color(0, 0, 0)), "BitMap is intialized to all 0's, so Image should be all black");
+
+ reset_bit_map(bit_map);
+ bit_map.set_bit_rect(Rect2i(0, 0, 128, 128), true);
+ img = bit_map.convert_to_image();
+ CHECK_MESSAGE(img->get_pixel(0, 0).is_equal_approx(Color(1, 1, 1)), "BitMap's top-left quadrant is all 1's, so Image should be white");
+ CHECK_MESSAGE(img->get_pixel(256, 256).is_equal_approx(Color(0, 0, 0)), "All other quadrants were 0's, so these should be black");
+}
+
+TEST_CASE("[BitMap] Clip to polygon") {
+ const Size2i dim{ 256, 256 };
+ BitMap bit_map{};
+ Vector<Vector<Vector2>> polygons;
+
+ polygons = bit_map.clip_opaque_to_polygons(Rect2i(0, 0, 128, 128));
+ CHECK_MESSAGE(polygons.size() == 0, "We should have no polygons, because the BitMap was not initialized");
+
+ bit_map.create(dim);
+ polygons = bit_map.clip_opaque_to_polygons(Rect2i(0, 0, 128, 128));
+ CHECK_MESSAGE(polygons.size() == 0, "We should have no polygons, because the BitMap was all 0's");
+
+ reset_bit_map(bit_map);
+ bit_map.set_bit_rect(Rect2i(0, 0, 64, 64), true);
+ polygons = bit_map.clip_opaque_to_polygons(Rect2i(0, 0, 128, 128));
+ CHECK_MESSAGE(polygons.size() == 1, "We should have exactly 1 polygon");
+ CHECK_MESSAGE(polygons[0].size() == 4, "The polygon should have exactly 4 points");
+
+ reset_bit_map(bit_map);
+ bit_map.set_bit_rect(Rect2i(0, 0, 32, 32), true);
+ bit_map.set_bit_rect(Rect2i(64, 64, 32, 32), true);
+ polygons = bit_map.clip_opaque_to_polygons(Rect2i(0, 0, 128, 128));
+ CHECK_MESSAGE(polygons.size() == 2, "We should have exactly 2 polygons");
+ CHECK_MESSAGE(polygons[0].size() == 4, "The polygon should have exactly 4 points");
+ CHECK_MESSAGE(polygons[1].size() == 4, "The polygon should have exactly 4 points");
+
+ reset_bit_map(bit_map);
+ bit_map.set_bit_rect(Rect2i(124, 112, 8, 32), true);
+ bit_map.set_bit_rect(Rect2i(112, 124, 32, 8), true);
+ polygons = bit_map.clip_opaque_to_polygons(Rect2i(0, 0, 256, 256));
+ CHECK_MESSAGE(polygons.size() == 1, "We should have exactly 1 polygon");
+ CHECK_MESSAGE(polygons[0].size() == 12, "The polygon should have exactly 12 points");
+
+ reset_bit_map(bit_map);
+ bit_map.set_bit_rect(Rect2i(124, 112, 8, 32), true);
+ bit_map.set_bit_rect(Rect2i(112, 124, 32, 8), true);
+ polygons = bit_map.clip_opaque_to_polygons(Rect2i(0, 0, 128, 128));
+ CHECK_MESSAGE(polygons.size() == 1, "We should have exactly 1 polygon");
+ CHECK_MESSAGE(polygons[0].size() == 6, "The polygon should have exactly 6 points");
+}
+
+} // namespace TestBitmap
+
+#endif // TEST_BIT_MAP_H
diff --git a/tests/test_main.cpp b/tests/test_main.cpp
index a30d11342a..fecfab7459 100644
--- a/tests/test_main.cpp
+++ b/tests/test_main.cpp
@@ -85,6 +85,7 @@
#include "tests/core/variant/test_variant.h"
#include "tests/scene/test_animation.h"
#include "tests/scene/test_audio_stream_wav.h"
+#include "tests/scene/test_bit_map.h"
#include "tests/scene/test_code_edit.h"
#include "tests/scene/test_curve.h"
#include "tests/scene/test_gradient.h"