diff options
-rw-r--r-- | core/string/string_name.cpp | 4 | ||||
-rw-r--r-- | core/string/string_name.h | 1 | ||||
-rw-r--r-- | editor/plugins/visual_shader_editor_plugin.cpp | 2 | ||||
-rw-r--r-- | servers/rendering/shader_language.cpp | 2 |
4 files changed, 7 insertions, 2 deletions
diff --git a/core/string/string_name.cpp b/core/string/string_name.cpp index 9c4fc4e1b7..64d49b8b93 100644 --- a/core/string/string_name.cpp +++ b/core/string/string_name.cpp @@ -169,6 +169,10 @@ bool StringName::operator!=(const String &p_name) const { return !(operator==(p_name)); } +bool StringName::operator!=(const char *p_name) const { + return !(operator==(p_name)); +} + bool StringName::operator!=(const StringName &p_name) const { // the real magic of all this mess happens here. // this is why path comparisons are very fast diff --git a/core/string/string_name.h b/core/string/string_name.h index ff4c41af94..6a2420e02a 100644 --- a/core/string/string_name.h +++ b/core/string/string_name.h @@ -102,6 +102,7 @@ public: bool operator==(const String &p_name) const; bool operator==(const char *p_name) const; bool operator!=(const String &p_name) const; + bool operator!=(const char *p_name) const; _FORCE_INLINE_ bool is_node_unique_name() const { if (!_data) { diff --git a/editor/plugins/visual_shader_editor_plugin.cpp b/editor/plugins/visual_shader_editor_plugin.cpp index cf811067c9..c93b0019dc 100644 --- a/editor/plugins/visual_shader_editor_plugin.cpp +++ b/editor/plugins/visual_shader_editor_plugin.cpp @@ -1263,7 +1263,7 @@ Dictionary VisualShaderEditor::get_custom_node_data(Ref<VisualShaderNodeCustom> void VisualShaderEditor::update_custom_type(const Ref<Resource> &p_resource) { Ref<Script> scr = Ref<Script>(p_resource.ptr()); - if (scr.is_null() || scr->get_instance_base_type() != String("VisualShaderNodeCustom")) { + if (scr.is_null() || scr->get_instance_base_type() != "VisualShaderNodeCustom") { return; } diff --git a/servers/rendering/shader_language.cpp b/servers/rendering/shader_language.cpp index e451fb35c2..512995dd83 100644 --- a/servers/rendering/shader_language.cpp +++ b/servers/rendering/shader_language.cpp @@ -4417,7 +4417,7 @@ bool ShaderLanguage::_is_operator_assign(Operator p_op) const { } bool ShaderLanguage::_validate_varying_assign(ShaderNode::Varying &p_varying, String *r_message) { - if (current_function != String("vertex") && current_function != String("fragment")) { + if (current_function != "vertex" && current_function != "fragment") { *r_message = vformat(RTR("Varying may not be assigned in the '%s' function."), current_function); return false; } |