summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
-rw-r--r--core/input/input_map.cpp22
-rw-r--r--core/io/dir_access.cpp2
-rw-r--r--core/object/object.h2
-rw-r--r--doc/classes/CodeEdit.xml4
-rw-r--r--doc/classes/ProjectSettings.xml12
-rw-r--r--doc/classes/RichTextLabel.xml7
-rw-r--r--doc/classes/TextEdit.xml14
-rw-r--r--doc/classes/float.xml13
-rw-r--r--doc/classes/int.xml10
-rw-r--r--drivers/gles3/rasterizer_gles3.cpp10
-rw-r--r--drivers/gles3/storage/utilities.cpp163
-rw-r--r--drivers/gles3/storage/utilities.h85
-rw-r--r--drivers/vulkan/vulkan_context.cpp46
-rw-r--r--editor/debugger/editor_debugger_node.cpp19
-rw-r--r--editor/debugger/editor_debugger_node.h1
-rw-r--r--editor/debugger/editor_debugger_tree.cpp32
-rw-r--r--editor/debugger/editor_debugger_tree.h5
-rw-r--r--editor/editor_audio_buses.cpp2
-rw-r--r--editor/editor_autoload_settings.cpp2
-rw-r--r--editor/editor_help.cpp1
-rw-r--r--editor/editor_node.cpp2
-rw-r--r--editor/editor_properties_array_dict.cpp6
-rw-r--r--editor/editor_settings.cpp2
-rw-r--r--editor/editor_themes.cpp2
-rw-r--r--editor/editor_toaster.cpp2
-rw-r--r--editor/find_in_files.cpp2
-rw-r--r--editor/import/resource_importer_scene.cpp2
-rw-r--r--editor/plugins/asset_library_editor_plugin.cpp6
-rw-r--r--editor/plugins/canvas_item_editor_plugin.cpp2
-rw-r--r--editor/plugins/font_config_plugin.cpp6
-rw-r--r--editor/plugins/node_3d_editor_gizmos.cpp1
-rw-r--r--editor/plugins/node_3d_editor_plugin.cpp2
-rw-r--r--editor/plugins/skeleton_3d_editor_plugin.cpp2
-rw-r--r--editor/plugins/theme_editor_plugin.cpp12
-rw-r--r--editor/plugins/theme_editor_preview.cpp2
-rw-r--r--editor/plugins/tiles/tile_data_editors.cpp10
-rw-r--r--editor/plugins/tiles/tile_set_atlas_source_editor.cpp10
-rw-r--r--editor/plugins/tiles/tile_set_editor.cpp6
-rw-r--r--editor/plugins/tiles/tile_set_editor.h1
-rw-r--r--editor/plugins/tiles/tiles_editor_plugin.cpp2
-rw-r--r--editor/scene_tree_dock.cpp4
-rw-r--r--modules/gdscript/gdscript_analyzer.cpp14
-rw-r--r--modules/jpg/image_loader_jpegd.cpp38
-rw-r--r--modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptMethodsGenerator.cs6
-rw-r--r--modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptSignalsGenerator.cs7
-rw-r--r--modules/mono/editor/bindings_generator.cpp89
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/Array.cs32
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/Bridge/CSharpInstanceBridge.cs5
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/Bridge/ManagedCallbacks.cs2
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/Bridge/ScriptManagerBridge.cs2
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/Callable.cs74
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/Callable.generics.cs480
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/DelegateUtils.cs28
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/Dictionary.cs67
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/NativeInterop/Marshaling.cs38
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/NativeInterop/NativeFuncs.cs6
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/NativeInterop/NativeVariantPtrArgs.cs16
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/NativeInterop/VariantConversionCallbacks.cs45
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/Object.base.cs2
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/GodotSharp.csproj1
-rw-r--r--modules/mono/glue/runtime_interop.cpp12
-rw-r--r--modules/mono/managed_callable.cpp5
-rw-r--r--modules/mono/managed_callable.h4
-rw-r--r--modules/mono/mono_gd/gd_mono_cache.h2
-rw-r--r--modules/multiplayer/scene_replication_interface.cpp4
-rw-r--r--modules/openxr/editor/openxr_action_map_editor.cpp6
-rw-r--r--modules/openxr/editor/openxr_action_set_editor.cpp2
-rw-r--r--platform/android/jni_utils.cpp16
-rw-r--r--scene/2d/tile_map.cpp8
-rw-r--r--scene/3d/ray_cast_3d.cpp2
-rw-r--r--scene/3d/shape_cast_3d.cpp2
-rw-r--r--scene/animation/animation_player.cpp2
-rw-r--r--scene/debugger/scene_debugger.cpp42
-rw-r--r--scene/debugger/scene_debugger.h13
-rw-r--r--scene/gui/code_edit.cpp16
-rw-r--r--scene/gui/color_mode.cpp84
-rw-r--r--scene/gui/color_picker.cpp28
-rw-r--r--scene/gui/rich_text_label.cpp22
-rw-r--r--scene/gui/rich_text_label.h2
-rw-r--r--scene/gui/text_edit.cpp140
-rw-r--r--scene/gui/text_edit.h8
-rw-r--r--scene/gui/texture_progress_bar.cpp26
-rw-r--r--scene/main/instance_placeholder.cpp2
-rw-r--r--scene/main/node.cpp19
-rw-r--r--scene/main/node.h2
-rw-r--r--scene/main/viewport.cpp2
-rw-r--r--scene/property_utils.cpp16
-rw-r--r--scene/resources/default_theme/default_theme.cpp6
-rw-r--r--servers/rendering/renderer_rd/shaders/cluster_render.glsl3
-rw-r--r--servers/rendering/renderer_rd/shaders/effects/taa_resolve.glsl2
-rw-r--r--servers/rendering/renderer_rd/shaders/forward_clustered/scene_forward_clustered.glsl30
-rw-r--r--servers/rendering/renderer_rd/shaders/forward_clustered/scene_forward_clustered_inc.glsl3
-rw-r--r--tests/core/math/test_basis.h129
-rw-r--r--tests/scene/test_text_edit.h39
94 files changed, 1591 insertions, 596 deletions
diff --git a/core/input/input_map.cpp b/core/input/input_map.cpp
index 0c765fe23c..ea75a6b079 100644
--- a/core/input/input_map.cpp
+++ b/core/input/input_map.cpp
@@ -331,6 +331,10 @@ static const _BuiltinActionDisplayName _builtin_action_display_names[] = {
{ "ui_text_caret_document_start.macos", TTRC("Caret Document Start") },
{ "ui_text_caret_document_end", TTRC("Caret Document End") },
{ "ui_text_caret_document_end.macos", TTRC("Caret Document End") },
+ { "ui_text_caret_add_below", TTRC("Caret Add Below") },
+ { "ui_text_caret_add_below.macos", TTRC("Caret Add Below") },
+ { "ui_text_caret_add_above", TTRC("Caret Add Above") },
+ { "ui_text_caret_add_above.macos", TTRC("Caret Add Above") },
{ "ui_text_scroll_up", TTRC("Scroll Up") },
{ "ui_text_scroll_up.macos", TTRC("Scroll Up") },
{ "ui_text_scroll_down", TTRC("Scroll Down") },
@@ -617,6 +621,24 @@ const HashMap<String, List<Ref<InputEvent>>> &InputMap::get_builtins() {
inputs.push_back(InputEventKey::create_reference(Key::DOWN | KeyModifierMask::CMD_OR_CTRL));
default_builtin_cache.insert("ui_text_caret_document_end.macos", inputs);
+ // Text Caret Addition Below/Above
+
+ inputs = List<Ref<InputEvent>>();
+ inputs.push_back(InputEventKey::create_reference(Key::DOWN | KeyModifierMask::SHIFT | KeyModifierMask::CMD_OR_CTRL));
+ default_builtin_cache.insert("ui_text_caret_add_below", inputs);
+
+ inputs = List<Ref<InputEvent>>();
+ inputs.push_back(InputEventKey::create_reference(Key::L | KeyModifierMask::SHIFT | KeyModifierMask::CMD_OR_CTRL));
+ default_builtin_cache.insert("ui_text_caret_add_below.macos", inputs);
+
+ inputs = List<Ref<InputEvent>>();
+ inputs.push_back(InputEventKey::create_reference(Key::UP | KeyModifierMask::SHIFT | KeyModifierMask::CMD_OR_CTRL));
+ default_builtin_cache.insert("ui_text_caret_add_above", inputs);
+
+ inputs = List<Ref<InputEvent>>();
+ inputs.push_back(InputEventKey::create_reference(Key::O | KeyModifierMask::SHIFT | KeyModifierMask::CMD_OR_CTRL));
+ default_builtin_cache.insert("ui_text_caret_add_above.macos", inputs);
+
// Text Scrolling
inputs = List<Ref<InputEvent>>();
diff --git a/core/io/dir_access.cpp b/core/io/dir_access.cpp
index 79e7fa16e3..7eb50d2261 100644
--- a/core/io/dir_access.cpp
+++ b/core/io/dir_access.cpp
@@ -351,7 +351,7 @@ Error DirAccess::copy(String p_from, String p_to, int p_chmod_flags) {
const size_t copy_buffer_limit = 65536; // 64 KB
fsrc->seek_end(0);
- int size = fsrc->get_position();
+ uint64_t size = fsrc->get_position();
fsrc->seek(0);
err = OK;
size_t buffer_size = MIN(size * sizeof(uint8_t), copy_buffer_limit);
diff --git a/core/object/object.h b/core/object/object.h
index 359ab0f211..fa3003cc1f 100644
--- a/core/object/object.h
+++ b/core/object/object.h
@@ -133,7 +133,7 @@ enum PropertyUsageFlags {
PROPERTY_USAGE_ARRAY = 1 << 29, // Used in the inspector to group properties as elements of an array.
PROPERTY_USAGE_DEFAULT = PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_EDITOR,
- PROPERTY_USAGE_DEFAULT_INTL = PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_EDITOR | PROPERTY_USAGE_INTERNATIONALIZED,
+ PROPERTY_USAGE_DEFAULT_INTL = PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_INTERNATIONALIZED,
PROPERTY_USAGE_NO_EDITOR = PROPERTY_USAGE_STORAGE,
};
diff --git a/doc/classes/CodeEdit.xml b/doc/classes/CodeEdit.xml
index ca482a39e0..4c62ab2a7f 100644
--- a/doc/classes/CodeEdit.xml
+++ b/doc/classes/CodeEdit.xml
@@ -616,8 +616,8 @@
<theme_item name="font_readonly_color" data_type="color" type="Color" default="Color(0.875, 0.875, 0.875, 0.5)">
Sets the font [Color] when [member TextEdit.editable] is disabled.
</theme_item>
- <theme_item name="font_selected_color" data_type="color" type="Color" default="Color(0, 0, 0, 1)">
- Sets the [Color] of the selected text. [member TextEdit.override_selected_font_color] has to be enabled.
+ <theme_item name="font_selected_color" data_type="color" type="Color" default="Color(0, 0, 0, 0)">
+ Sets the [Color] of the selected text. If equal to [code]Color(0, 0, 0, 0)[/code], it will be ignored.
</theme_item>
<theme_item name="line_length_guideline_color" data_type="color" type="Color" default="Color(0.3, 0.5, 0.8, 0.1)">
[Color] of the main line length guideline, secondary guidelines will have 50% alpha applied.
diff --git a/doc/classes/ProjectSettings.xml b/doc/classes/ProjectSettings.xml
index 8da73f1b7d..925d4ec7c4 100644
--- a/doc/classes/ProjectSettings.xml
+++ b/doc/classes/ProjectSettings.xml
@@ -856,6 +856,18 @@
<member name="input/ui_text_backspace_word.macos" type="Dictionary" setter="" getter="">
macOS specific override for the shortcut to delete a word.
</member>
+ <member name="input/ui_text_caret_add_above" type="Dictionary" setter="" getter="">
+ Default [InputEventAction] to add an additional caret above every caret of a text
+ </member>
+ <member name="input/ui_text_caret_add_above.macos" type="Dictionary" setter="" getter="">
+ macOS specific override for the shortcut to add a caret above every caret
+ </member>
+ <member name="input/ui_text_caret_add_below" type="Dictionary" setter="" getter="">
+ Default [InputEventAction] to add an additional caret below every caret of a text
+ </member>
+ <member name="input/ui_text_caret_add_below.macos" type="Dictionary" setter="" getter="">
+ macOS specific override for the shortcut to add a caret below every caret
+ </member>
<member name="input/ui_text_caret_document_end" type="Dictionary" setter="" getter="">
Default [InputEventAction] to move the text cursor the the end of the text.
[b]Note:[/b] Default [code]ui_*[/code] actions cannot be removed as they are necessary for the internal logic of several [Control]s. The events assigned to the action can however be modified.
diff --git a/doc/classes/RichTextLabel.xml b/doc/classes/RichTextLabel.xml
index b5a917b2bb..760861272f 100644
--- a/doc/classes/RichTextLabel.xml
+++ b/doc/classes/RichTextLabel.xml
@@ -479,9 +479,6 @@
<member name="meta_underlined" type="bool" setter="set_meta_underline" getter="is_meta_underlined" default="true">
If [code]true[/code], the label underlines meta tags such as [code][url]{text}[/url][/code].
</member>
- <member name="override_selected_font_color" type="bool" setter="set_override_selected_font_color" getter="is_overriding_selected_font_color" default="false">
- If [code]true[/code], the label uses the custom font color.
- </member>
<member name="progress_bar_delay" type="int" setter="set_progress_bar_delay" getter="get_progress_bar_delay" default="1000">
The delay after which the loading progress bar is displayed, in milliseconds. Set to [code]-1[/code] to disable progress bar entirely.
[b]Note:[/b] Progress bar is displayed only if [member threaded] is enabled.
@@ -629,8 +626,8 @@
<theme_item name="font_outline_color" data_type="color" type="Color" default="Color(1, 1, 1, 1)">
The default tint of text outline.
</theme_item>
- <theme_item name="font_selected_color" data_type="color" type="Color" default="Color(0, 0, 0, 1)">
- The color of selected text, used when [member selection_enabled] is [code]true[/code].
+ <theme_item name="font_selected_color" data_type="color" type="Color" default="Color(0, 0, 0, 0)">
+ The color of selected text, used when [member selection_enabled] is [code]true[/code]. If equal to [code]Color(0, 0, 0, 0)[/code], it will be ignored.
</theme_item>
<theme_item name="font_shadow_color" data_type="color" type="Color" default="Color(0, 0, 0, 0)">
The color of the font's shadow.
diff --git a/doc/classes/TextEdit.xml b/doc/classes/TextEdit.xml
index 879a355f25..d4f5233438 100644
--- a/doc/classes/TextEdit.xml
+++ b/doc/classes/TextEdit.xml
@@ -63,6 +63,13 @@
Adds a new caret at the given location. Returns the index of the new caret, or [code]-1[/code] if the location is invalid.
</description>
</method>
+ <method name="add_caret_at_carets">
+ <return type="void" />
+ <param index="0" name="below" type="bool" />
+ <description>
+ Adds an additional caret above or below every caret. If [param below] is true the new caret will be added below and above otherwise.
+ </description>
+ </method>
<method name="add_gutter">
<return type="void" />
<param index="0" name="at" type="int" default="-1" />
@@ -1103,9 +1110,6 @@
The width, in pixels, of the minimap.
</member>
<member name="mouse_default_cursor_shape" type="int" setter="set_default_cursor_shape" getter="get_default_cursor_shape" overrides="Control" enum="Control.CursorShape" default="1" />
- <member name="override_selected_font_color" type="bool" setter="set_override_selected_font_color" getter="is_overriding_selected_font_color" default="false">
- If [code]true[/code], custom [code]font_selected_color[/code] will be used for selected text.
- </member>
<member name="placeholder_text" type="String" setter="set_placeholder" getter="get_placeholder" default="&quot;&quot;">
Text shown when the [TextEdit] is empty. It is [b]not[/b] the [TextEdit]'s default value (see [member text]).
</member>
@@ -1369,8 +1373,8 @@
<theme_item name="font_readonly_color" data_type="color" type="Color" default="Color(0.875, 0.875, 0.875, 0.5)">
Sets the font [Color] when [member editable] is disabled.
</theme_item>
- <theme_item name="font_selected_color" data_type="color" type="Color" default="Color(1, 1, 1, 1)">
- Sets the [Color] of the selected text. [member override_selected_font_color] has to be enabled.
+ <theme_item name="font_selected_color" data_type="color" type="Color" default="Color(0, 0, 0, 0)">
+ Sets the [Color] of the selected text. If equal to [code]Color(0, 0, 0, 0)[/code], it will be ignored.
</theme_item>
<theme_item name="search_result_border_color" data_type="color" type="Color" default="Color(0.3, 0.3, 0.3, 0.4)">
[Color] of the border around text that matches the search query.
diff --git a/doc/classes/float.xml b/doc/classes/float.xml
index d7232bb0e9..e3938fb5d5 100644
--- a/doc/classes/float.xml
+++ b/doc/classes/float.xml
@@ -114,12 +114,17 @@
<return type="Vector4" />
<param index="0" name="right" type="Vector4" />
<description>
+ Multiplies each component of the [Vector4] by the given [float].
</description>
</operator>
<operator name="operator *">
<return type="Vector4" />
<param index="0" name="right" type="Vector4i" />
<description>
+ Multiplies each component of the [Vector4i] by the given [float]. Returns a [Vector4].
+ [codeblock]
+ print(0.9 * Vector4i(10, 15, 20, -10)) # Prints "(9, 13.5, 18, -9)"
+ [/codeblock]
</description>
</operator>
<operator name="operator *">
@@ -140,12 +145,20 @@
<return type="float" />
<param index="0" name="right" type="float" />
<description>
+ Raises a [float] to a power of a [float].
+ [codeblock]
+ print(39.0625**0.25) # 2.5
+ [/codeblock]
</description>
</operator>
<operator name="operator **">
<return type="float" />
<param index="0" name="right" type="int" />
<description>
+ Raises a [float] to a power of an [int]. The result is a [float].
+ [codeblock]
+ print(0.9**3) # 0.729
+ [/codeblock]
</description>
</operator>
<operator name="operator +">
diff --git a/doc/classes/int.xml b/doc/classes/int.xml
index 868a8e9944..689cb7fe8e 100644
--- a/doc/classes/int.xml
+++ b/doc/classes/int.xml
@@ -161,12 +161,14 @@
<return type="Vector4" />
<param index="0" name="right" type="Vector4" />
<description>
+ Multiplies each component of the [Vector4] by the given [int].
</description>
</operator>
<operator name="operator *">
<return type="Vector4i" />
<param index="0" name="right" type="Vector4i" />
<description>
+ Multiplies each component of the [Vector4i] by the given [int].
</description>
</operator>
<operator name="operator *">
@@ -187,12 +189,20 @@
<return type="float" />
<param index="0" name="right" type="float" />
<description>
+ Raises an [int] to a power of a [float]. The result is a [float].
+ [codeblock]
+ print(8**0.25) # 1.68179283050743
+ [/codeblock]
</description>
</operator>
<operator name="operator **">
<return type="int" />
<param index="0" name="right" type="int" />
<description>
+ Raises an [int] to a power of a [int].
+ [codeblock]
+ print(5**5) # 3125
+ [/codeblock]
</description>
</operator>
<operator name="operator +">
diff --git a/drivers/gles3/rasterizer_gles3.cpp b/drivers/gles3/rasterizer_gles3.cpp
index ea97dff522..b2d01b02fb 100644
--- a/drivers/gles3/rasterizer_gles3.cpp
+++ b/drivers/gles3/rasterizer_gles3.cpp
@@ -101,8 +101,7 @@ void RasterizerGLES3::begin_frame(double frame_step) {
scene->set_time(time_total, frame_step);
GLES3::Utilities *utils = GLES3::Utilities::get_singleton();
- utils->info.render_final = utils->info.render;
- utils->info.render.reset();
+ utils->_capture_timestamps_begin();
//scene->iteration();
}
@@ -272,6 +271,13 @@ RasterizerGLES3::~RasterizerGLES3() {
}
void RasterizerGLES3::prepare_for_blitting_render_targets() {
+ // This is a hack, but this function is called one time after all viewports have been updated.
+ // So it marks the end of the frame for all viewports
+ // In the OpenGL renderer we have to call end_frame for each viewport so we can swap the
+ // buffers for each window before proceeding to the next.
+ // This allows us to only increment the frame after all viewports are done.
+ GLES3::Utilities *utils = GLES3::Utilities::get_singleton();
+ utils->capture_timestamps_end();
}
void RasterizerGLES3::_blit_render_target_to_screen(RID p_render_target, DisplayServer::WindowID p_screen, const Rect2 &p_screen_rect, uint32_t p_layer) {
diff --git a/drivers/gles3/storage/utilities.cpp b/drivers/gles3/storage/utilities.cpp
index 0a04f0d4d0..a2d1ba376a 100644
--- a/drivers/gles3/storage/utilities.cpp
+++ b/drivers/gles3/storage/utilities.cpp
@@ -38,16 +38,35 @@
#include "particles_storage.h"
#include "texture_storage.h"
+#include "servers/rendering/rendering_server_globals.h"
+
using namespace GLES3;
Utilities *Utilities::singleton = nullptr;
Utilities::Utilities() {
singleton = this;
+ frame = 0;
+ for (int i = 0; i < FRAME_COUNT; i++) {
+ frames[i].index = 0;
+ glGenQueries(max_timestamp_query_elements, frames[i].queries);
+
+ frames[i].timestamp_names.resize(max_timestamp_query_elements);
+ frames[i].timestamp_cpu_values.resize(max_timestamp_query_elements);
+ frames[i].timestamp_count = 0;
+
+ frames[i].timestamp_result_names.resize(max_timestamp_query_elements);
+ frames[i].timestamp_cpu_result_values.resize(max_timestamp_query_elements);
+ frames[i].timestamp_result_values.resize(max_timestamp_query_elements);
+ frames[i].timestamp_result_count = 0;
+ }
}
Utilities::~Utilities() {
singleton = nullptr;
+ for (int i = 0; i < FRAME_COUNT; i++) {
+ glDeleteQueries(max_timestamp_query_elements, frames[i].queries);
+ }
}
Vector<uint8_t> Utilities::buffer_get_data(GLenum p_target, GLuint p_buffer, uint32_t p_buffer_size) {
@@ -213,87 +232,69 @@ void Utilities::visibility_notifier_call(RID p_notifier, bool p_enter, bool p_de
/* TIMING */
-//void Utilities::render_info_begin_capture() {
-// info.snap = info.render;
-//}
-
-//void Utilities::render_info_end_capture() {
-// info.snap.object_count = info.render.object_count - info.snap.object_count;
-// info.snap.draw_call_count = info.render.draw_call_count - info.snap.draw_call_count;
-// info.snap.material_switch_count = info.render.material_switch_count - info.snap.material_switch_count;
-// info.snap.surface_switch_count = info.render.surface_switch_count - info.snap.surface_switch_count;
-// info.snap.shader_rebind_count = info.render.shader_rebind_count - info.snap.shader_rebind_count;
-// info.snap.vertices_count = info.render.vertices_count - info.snap.vertices_count;
-// info.snap._2d_item_count = info.render._2d_item_count - info.snap._2d_item_count;
-// info.snap._2d_draw_call_count = info.render._2d_draw_call_count - info.snap._2d_draw_call_count;
-//}
-
-//int Utilities::get_captured_render_info(RS::RenderInfo p_info) {
-// switch (p_info) {
-// case RS::INFO_OBJECTS_IN_FRAME: {
-// return info.snap.object_count;
-// } break;
-// case RS::INFO_VERTICES_IN_FRAME: {
-// return info.snap.vertices_count;
-// } break;
-// case RS::INFO_MATERIAL_CHANGES_IN_FRAME: {
-// return info.snap.material_switch_count;
-// } break;
-// case RS::INFO_SHADER_CHANGES_IN_FRAME: {
-// return info.snap.shader_rebind_count;
-// } break;
-// case RS::INFO_SURFACE_CHANGES_IN_FRAME: {
-// return info.snap.surface_switch_count;
-// } break;
-// case RS::INFO_DRAW_CALLS_IN_FRAME: {
-// return info.snap.draw_call_count;
-// } break;
-// /*
-// case RS::INFO_2D_ITEMS_IN_FRAME: {
-// return info.snap._2d_item_count;
-// } break;
-// case RS::INFO_2D_DRAW_CALLS_IN_FRAME: {
-// return info.snap._2d_draw_call_count;
-// } break;
-// */
-// default: {
-// return get_render_info(p_info);
-// }
-// }
-//}
-
-//int Utilities::get_render_info(RS::RenderInfo p_info) {
-// switch (p_info) {
-// case RS::INFO_OBJECTS_IN_FRAME:
-// return info.render_final.object_count;
-// case RS::INFO_VERTICES_IN_FRAME:
-// return info.render_final.vertices_count;
-// case RS::INFO_MATERIAL_CHANGES_IN_FRAME:
-// return info.render_final.material_switch_count;
-// case RS::INFO_SHADER_CHANGES_IN_FRAME:
-// return info.render_final.shader_rebind_count;
-// case RS::INFO_SURFACE_CHANGES_IN_FRAME:
-// return info.render_final.surface_switch_count;
-// case RS::INFO_DRAW_CALLS_IN_FRAME:
-// return info.render_final.draw_call_count;
-// /*
-// case RS::INFO_2D_ITEMS_IN_FRAME:
-// return info.render_final._2d_item_count;
-// case RS::INFO_2D_DRAW_CALLS_IN_FRAME:
-// return info.render_final._2d_draw_call_count;
-//*/
-// case RS::INFO_USAGE_VIDEO_MEM_TOTAL:
-// return 0; //no idea
-// case RS::INFO_VIDEO_MEM_USED:
-// return info.vertex_mem + info.texture_mem;
-// case RS::INFO_TEXTURE_MEM_USED:
-// return info.texture_mem;
-// case RS::INFO_VERTEX_MEM_USED:
-// return info.vertex_mem;
-// default:
-// return 0; //no idea either
-// }
-//}
+void Utilities::capture_timestamps_begin() {
+ capture_timestamp("Frame Begin");
+}
+
+void Utilities::capture_timestamp(const String &p_name) {
+ ERR_FAIL_COND(frames[frame].timestamp_count >= max_timestamp_query_elements);
+
+#ifdef GLES_OVER_GL
+ glQueryCounter(frames[frame].queries[frames[frame].timestamp_count], GL_TIMESTAMP);
+#endif
+
+ frames[frame].timestamp_names[frames[frame].timestamp_count] = p_name;
+ frames[frame].timestamp_cpu_values[frames[frame].timestamp_count] = OS::get_singleton()->get_ticks_usec();
+ frames[frame].timestamp_count++;
+}
+
+void Utilities::_capture_timestamps_begin() {
+ // frame is incremented at the end of the frame so this gives us the queries for frame - 2. By then they should be ready.
+ if (frames[frame].timestamp_count) {
+#ifdef GLES_OVER_GL
+ for (uint32_t i = 0; i < frames[frame].timestamp_count; i++) {
+ uint64_t temp = 0;
+ glGetQueryObjectui64v(frames[frame].queries[i], GL_QUERY_RESULT, &temp);
+ frames[frame].timestamp_result_values[i] = temp;
+ }
+#endif
+ SWAP(frames[frame].timestamp_names, frames[frame].timestamp_result_names);
+ SWAP(frames[frame].timestamp_cpu_values, frames[frame].timestamp_cpu_result_values);
+ }
+
+ frames[frame].timestamp_result_count = frames[frame].timestamp_count;
+ frames[frame].timestamp_count = 0;
+ frames[frame].index = Engine::get_singleton()->get_frames_drawn();
+ capture_timestamp("Internal Begin");
+}
+
+void Utilities::capture_timestamps_end() {
+ capture_timestamp("Internal End");
+ frame = (frame + 1) % FRAME_COUNT;
+}
+
+uint32_t Utilities::get_captured_timestamps_count() const {
+ return frames[frame].timestamp_result_count;
+}
+
+uint64_t Utilities::get_captured_timestamps_frame() const {
+ return frames[frame].index;
+}
+
+uint64_t Utilities::get_captured_timestamp_gpu_time(uint32_t p_index) const {
+ ERR_FAIL_UNSIGNED_INDEX_V(p_index, frames[frame].timestamp_result_count, 0);
+ return frames[frame].timestamp_result_values[p_index];
+}
+
+uint64_t Utilities::get_captured_timestamp_cpu_time(uint32_t p_index) const {
+ ERR_FAIL_UNSIGNED_INDEX_V(p_index, frames[frame].timestamp_result_count, 0);
+ return frames[frame].timestamp_cpu_result_values[p_index];
+}
+
+String Utilities::get_captured_timestamp_name(uint32_t p_index) const {
+ ERR_FAIL_UNSIGNED_INDEX_V(p_index, frames[frame].timestamp_result_count, String());
+ return frames[frame].timestamp_result_names[p_index];
+}
/* MISC */
diff --git a/drivers/gles3/storage/utilities.h b/drivers/gles3/storage/utilities.h
index 936ac35cc9..55a875958e 100644
--- a/drivers/gles3/storage/utilities.h
+++ b/drivers/gles3/storage/utilities.h
@@ -79,62 +79,35 @@ public:
/* TIMING */
- struct Info {
- uint64_t texture_mem = 0;
- uint64_t vertex_mem = 0;
-
- struct Render {
- uint32_t object_count;
- uint32_t draw_call_count;
- uint32_t material_switch_count;
- uint32_t surface_switch_count;
- uint32_t shader_rebind_count;
- uint32_t vertices_count;
- uint32_t _2d_item_count;
- uint32_t _2d_draw_call_count;
-
- void reset() {
- object_count = 0;
- draw_call_count = 0;
- material_switch_count = 0;
- surface_switch_count = 0;
- shader_rebind_count = 0;
- vertices_count = 0;
- _2d_item_count = 0;
- _2d_draw_call_count = 0;
- }
- } render, render_final, snap;
-
- Info() {
- render.reset();
- render_final.reset();
- }
-
- } info;
-
- virtual void capture_timestamps_begin() override {}
- virtual void capture_timestamp(const String &p_name) override {}
- virtual uint32_t get_captured_timestamps_count() const override {
- return 0;
- }
- virtual uint64_t get_captured_timestamps_frame() const override {
- return 0;
- }
- virtual uint64_t get_captured_timestamp_gpu_time(uint32_t p_index) const override {
- return 0;
- }
- virtual uint64_t get_captured_timestamp_cpu_time(uint32_t p_index) const override {
- return 0;
- }
- virtual String get_captured_timestamp_name(uint32_t p_index) const override {
- return String();
- }
-
- // void render_info_begin_capture() override;
- // void render_info_end_capture() override;
- // int get_captured_render_info(RS::RenderInfo p_info) override;
-
- // int get_render_info(RS::RenderInfo p_info) override;
+#define MAX_QUERIES 256
+#define FRAME_COUNT 3
+
+ struct Frame {
+ GLuint queries[MAX_QUERIES];
+ TightLocalVector<String> timestamp_names;
+ TightLocalVector<uint64_t> timestamp_cpu_values;
+ uint32_t timestamp_count = 0;
+ TightLocalVector<String> timestamp_result_names;
+ TightLocalVector<uint64_t> timestamp_cpu_result_values;
+ TightLocalVector<uint64_t> timestamp_result_values;
+ uint32_t timestamp_result_count = 0;
+ uint64_t index = 0;
+ };
+
+ const uint32_t max_timestamp_query_elements = MAX_QUERIES;
+
+ Frame frames[FRAME_COUNT]; // Frames for capturing timestamps. We use 3 so we don't need to wait for commands to complete
+ uint32_t frame = 0;
+
+ virtual void capture_timestamps_begin() override;
+ virtual void capture_timestamp(const String &p_name) override;
+ virtual uint32_t get_captured_timestamps_count() const override;
+ virtual uint64_t get_captured_timestamps_frame() const override;
+ virtual uint64_t get_captured_timestamp_gpu_time(uint32_t p_index) const override;
+ virtual uint64_t get_captured_timestamp_cpu_time(uint32_t p_index) const override;
+ virtual String get_captured_timestamp_name(uint32_t p_index) const override;
+ void _capture_timestamps_begin();
+ void capture_timestamps_end();
/* MISC */
diff --git a/drivers/vulkan/vulkan_context.cpp b/drivers/vulkan/vulkan_context.cpp
index 9ee5a67471..56e97b742c 100644
--- a/drivers/vulkan/vulkan_context.cpp
+++ b/drivers/vulkan/vulkan_context.cpp
@@ -687,21 +687,43 @@ Error VulkanContext::_check_capabilities() {
vkGetPhysicalDeviceFeatures2_func(gpu, &device_features);
- vrs_capabilities.pipeline_vrs_supported = vrs_features.pipelineFragmentShadingRate;
- vrs_capabilities.primitive_vrs_supported = vrs_features.primitiveFragmentShadingRate;
- vrs_capabilities.attachment_vrs_supported = vrs_features.attachmentFragmentShadingRate;
+ // We must check that the relative extension is present before assuming a
+ // feature as enabled. Actually, according to the spec we shouldn't add the
+ // structs in pNext at all, but this works fine.
+ // See also: https://github.com/godotengine/godot/issues/65409
+ for (uint32_t i = 0; i < enabled_extension_count; ++i) {
+ if (!strcmp(VK_KHR_FRAGMENT_SHADING_RATE_EXTENSION_NAME, extension_names[i])) {
+ vrs_capabilities.pipeline_vrs_supported = vrs_features.pipelineFragmentShadingRate;
+ vrs_capabilities.primitive_vrs_supported = vrs_features.primitiveFragmentShadingRate;
+ vrs_capabilities.attachment_vrs_supported = vrs_features.attachmentFragmentShadingRate;
- multiview_capabilities.is_supported = multiview_features.multiview;
- multiview_capabilities.geometry_shader_is_supported = multiview_features.multiviewGeometryShader;
- multiview_capabilities.tessellation_shader_is_supported = multiview_features.multiviewTessellationShader;
+ continue;
+ }
- shader_capabilities.shader_float16_is_supported = shader_features.shaderFloat16;
- shader_capabilities.shader_int8_is_supported = shader_features.shaderInt8;
+ if (!strcmp(VK_KHR_MULTIVIEW_EXTENSION_NAME, extension_names[i])) {
+ multiview_capabilities.is_supported = multiview_features.multiview;
+ multiview_capabilities.geometry_shader_is_supported = multiview_features.multiviewGeometryShader;
+ multiview_capabilities.tessellation_shader_is_supported = multiview_features.multiviewTessellationShader;
- storage_buffer_capabilities.storage_buffer_16_bit_access_is_supported = storage_feature.storageBuffer16BitAccess;
- storage_buffer_capabilities.uniform_and_storage_buffer_16_bit_access_is_supported = storage_feature.uniformAndStorageBuffer16BitAccess;
- storage_buffer_capabilities.storage_push_constant_16_is_supported = storage_feature.storagePushConstant16;
- storage_buffer_capabilities.storage_input_output_16 = storage_feature.storageInputOutput16;
+ continue;
+ }
+
+ if (!strcmp(VK_KHR_SHADER_FLOAT16_INT8_EXTENSION_NAME, extension_names[i])) {
+ shader_capabilities.shader_float16_is_supported = shader_features.shaderFloat16;
+ shader_capabilities.shader_int8_is_supported = shader_features.shaderInt8;
+
+ continue;
+ }
+
+ if (!strcmp(VK_KHR_16BIT_STORAGE_EXTENSION_NAME, extension_names[i])) {
+ storage_buffer_capabilities.storage_buffer_16_bit_access_is_supported = storage_feature.storageBuffer16BitAccess;
+ storage_buffer_capabilities.uniform_and_storage_buffer_16_bit_access_is_supported = storage_feature.uniformAndStorageBuffer16BitAccess;
+ storage_buffer_capabilities.storage_push_constant_16_is_supported = storage_feature.storagePushConstant16;
+ storage_buffer_capabilities.storage_input_output_16 = storage_feature.storageInputOutput16;
+
+ continue;
+ }
+ }
}
// Check extended properties.
diff --git a/editor/debugger/editor_debugger_node.cpp b/editor/debugger/editor_debugger_node.cpp
index 06b73cf296..ecd8fcb2ba 100644
--- a/editor/debugger/editor_debugger_node.cpp
+++ b/editor/debugger/editor_debugger_node.cpp
@@ -77,6 +77,7 @@ EditorDebuggerNode::EditorDebuggerNode() {
remote_scene_tree = memnew(EditorDebuggerTree);
remote_scene_tree->connect("object_selected", callable_mp(this, &EditorDebuggerNode::_remote_object_requested));
remote_scene_tree->connect("save_node", callable_mp(this, &EditorDebuggerNode::_save_node_requested));
+ remote_scene_tree->connect("button_clicked", callable_mp(this, &EditorDebuggerNode::_remote_tree_button_pressed));
SceneTreeDock::get_singleton()->add_remote_tree_editor(remote_scene_tree);
SceneTreeDock::get_singleton()->connect("remote_tree_selected", callable_mp(this, &EditorDebuggerNode::request_remote_tree));
@@ -573,6 +574,24 @@ void EditorDebuggerNode::_remote_tree_updated(int p_debugger) {
remote_scene_tree->update_scene_tree(get_current_debugger()->get_remote_tree(), p_debugger);
}
+void EditorDebuggerNode::_remote_tree_button_pressed(Object *p_item, int p_column, int p_id, MouseButton p_button) {
+ if (p_button != MouseButton::LEFT) {
+ return;
+ }
+
+ TreeItem *item = Object::cast_to<TreeItem>(p_item);
+ ERR_FAIL_COND(!item);
+
+ if (p_id == EditorDebuggerTree::BUTTON_SUBSCENE) {
+ remote_scene_tree->emit_signal(SNAME("open"), item->get_meta("scene_file_path"));
+ } else if (p_id == EditorDebuggerTree::BUTTON_VISIBILITY) {
+ ObjectID obj_id = item->get_metadata(0);
+ ERR_FAIL_COND(obj_id.is_null());
+ get_current_debugger()->update_remote_object(obj_id, "visible", !item->get_meta("visible"));
+ get_current_debugger()->request_remote_tree();
+ }
+}
+
void EditorDebuggerNode::_remote_object_updated(ObjectID p_id, int p_debugger) {
if (p_debugger != tabs->get_current_tab()) {
return;
diff --git a/editor/debugger/editor_debugger_node.h b/editor/debugger/editor_debugger_node.h
index e79e60b180..305f18a652 100644
--- a/editor/debugger/editor_debugger_node.h
+++ b/editor/debugger/editor_debugger_node.h
@@ -129,6 +129,7 @@ protected:
void _debugger_wants_stop(int p_id);
void _debugger_changed(int p_tab);
void _remote_tree_updated(int p_debugger);
+ void _remote_tree_button_pressed(Object *p_item, int p_column, int p_id, MouseButton p_button);
void _remote_object_updated(ObjectID p_id, int p_debugger);
void _remote_object_property_updated(ObjectID p_id, const String &p_property, int p_debugger);
void _remote_object_requested(ObjectID p_id, int p_debugger);
diff --git a/editor/debugger/editor_debugger_tree.cpp b/editor/debugger/editor_debugger_tree.cpp
index 76efcd7190..4168efda26 100644
--- a/editor/debugger/editor_debugger_tree.cpp
+++ b/editor/debugger/editor_debugger_tree.cpp
@@ -65,6 +65,7 @@ void EditorDebuggerTree::_notification(int p_what) {
void EditorDebuggerTree::_bind_methods() {
ADD_SIGNAL(MethodInfo("object_selected", PropertyInfo(Variant::INT, "object_id"), PropertyInfo(Variant::INT, "debugger")));
ADD_SIGNAL(MethodInfo("save_node", PropertyInfo(Variant::INT, "object_id"), PropertyInfo(Variant::STRING, "filename"), PropertyInfo(Variant::INT, "debugger")));
+ ADD_SIGNAL(MethodInfo("open"));
}
void EditorDebuggerTree::_scene_tree_selected() {
@@ -162,7 +163,7 @@ void EditorDebuggerTree::update_scene_tree(const SceneDebuggerTree *p_tree, int
}
item->set_metadata(0, node.id);
- // Set current item as collapsed if necessary (root is never collapsed)
+ // Set current item as collapsed if necessary (root is never collapsed).
if (parent) {
if (!unfold_cache.has(node.id)) {
item->set_collapsed(true);
@@ -178,7 +179,7 @@ void EditorDebuggerTree::update_scene_tree(const SceneDebuggerTree *p_tree, int
}
} else { // Must use path
if (last_path == _get_path(item)) {
- updating_scene_tree = false; // Force emission of new selection
+ updating_scene_tree = false; // Force emission of new selection.
item->select(0);
if (filter_changed) {
scroll_item = item;
@@ -187,6 +188,33 @@ void EditorDebuggerTree::update_scene_tree(const SceneDebuggerTree *p_tree, int
}
}
+ // Add buttons.
+ const Color remote_button_color = Color(1, 1, 1, 0.8);
+ if (!node.scene_file_path.is_empty()) {
+ String node_scene_file_path = node.scene_file_path;
+ Ref<Texture2D> button_icon = get_theme_icon(SNAME("InstanceOptions"), SNAME("EditorIcons"));
+ String tooltip = vformat(TTR("This node has been instantiated from a PackedScene file:\n%s\nClick to open the original file in the Editor."), node_scene_file_path);
+
+ item->set_meta("scene_file_path", node_scene_file_path);
+ item->add_button(0, button_icon, BUTTON_SUBSCENE, false, tooltip);
+ item->set_button_color(0, item->get_button_count(0) - 1, remote_button_color);
+ }
+
+ if (node.view_flags & SceneDebuggerTree::RemoteNode::VIEW_HAS_VISIBLE_METHOD) {
+ bool node_visible = node.view_flags & SceneDebuggerTree::RemoteNode::VIEW_VISIBLE;
+ bool node_visible_in_tree = node.view_flags & SceneDebuggerTree::RemoteNode::VIEW_VISIBLE_IN_TREE;
+ Ref<Texture2D> button_icon = get_theme_icon(node_visible ? SNAME("GuiVisibilityVisible") : SNAME("GuiVisibilityHidden"), SNAME("EditorIcons"));
+ String tooltip = TTR("Toggle Visibility");
+
+ item->set_meta("visible", node_visible);
+ item->add_button(0, button_icon, BUTTON_VISIBILITY, false, tooltip);
+ if (ClassDB::is_parent_class(node.type_name, "CanvasItem") || ClassDB::is_parent_class(node.type_name, "Node3D")) {
+ item->set_button_color(0, item->get_button_count(0) - 1, node_visible_in_tree ? remote_button_color : Color(1, 1, 1, 0.6));
+ } else {
+ item->set_button_color(0, item->get_button_count(0) - 1, remote_button_color);
+ }
+ }
+
// Add in front of the parents stack if children are expected.
if (node.child_count) {
parents.push_front(Pair<TreeItem *, int>(item, node.child_count));
diff --git a/editor/debugger/editor_debugger_tree.h b/editor/debugger/editor_debugger_tree.h
index 5af3a0d84a..6d590cdb7a 100644
--- a/editor/debugger/editor_debugger_tree.h
+++ b/editor/debugger/editor_debugger_tree.h
@@ -65,6 +65,11 @@ protected:
void _notification(int p_what);
public:
+ enum Button {
+ BUTTON_SUBSCENE = 0,
+ BUTTON_VISIBILITY = 1,
+ };
+
virtual Variant get_drag_data(const Point2 &p_point) override;
String get_selected_path();
diff --git a/editor/editor_audio_buses.cpp b/editor/editor_audio_buses.cpp
index 83deff1469..0ff2227fed 100644
--- a/editor/editor_audio_buses.cpp
+++ b/editor/editor_audio_buses.cpp
@@ -1036,7 +1036,7 @@ void EditorAudioBuses::_notification(int p_what) {
case NOTIFICATION_DRAG_END: {
if (drop_end) {
- drop_end->queue_delete();
+ drop_end->queue_free();
drop_end = nullptr;
}
} break;
diff --git a/editor/editor_autoload_settings.cpp b/editor/editor_autoload_settings.cpp
index 98f21bda7a..acdf41c078 100644
--- a/editor/editor_autoload_settings.cpp
+++ b/editor/editor_autoload_settings.cpp
@@ -527,7 +527,7 @@ void EditorAutoloadSettings::update_autoload() {
}
if (info.node) {
- info.node->queue_delete();
+ info.node->queue_free();
info.node = nullptr;
}
diff --git a/editor/editor_help.cpp b/editor/editor_help.cpp
index 5192680787..fc5b0345d0 100644
--- a/editor/editor_help.cpp
+++ b/editor/editor_help.cpp
@@ -2304,7 +2304,6 @@ EditorHelpBit::EditorHelpBit() {
rich_text = memnew(RichTextLabel);
add_child(rich_text);
rich_text->connect("meta_clicked", callable_mp(this, &EditorHelpBit::_meta_clicked));
- rich_text->set_override_selected_font_color(false);
rich_text->set_fit_content_height(true);
set_custom_minimum_size(Size2(0, 50 * EDSCALE));
}
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp
index 8ee82888f3..3b56d9ee2c 100644
--- a/editor/editor_node.cpp
+++ b/editor/editor_node.cpp
@@ -4534,7 +4534,7 @@ void EditorNode::_dock_floating_close_request(Control *p_control) {
dock_slot[window_slot]->move_child(p_control, MIN((int)window->get_meta("dock_index"), dock_slot[window_slot]->get_tab_count()));
dock_slot[window_slot]->set_current_tab(window->get_meta("dock_index"));
- window->queue_delete();
+ window->queue_free();
_update_dock_containers();
diff --git a/editor/editor_properties_array_dict.cpp b/editor/editor_properties_array_dict.cpp
index 7cc42f4d24..bec05a0cd6 100644
--- a/editor/editor_properties_array_dict.cpp
+++ b/editor/editor_properties_array_dict.cpp
@@ -293,7 +293,7 @@ void EditorPropertyArray::update_property() {
continue; // Don't remove the property that the user is moving.
}
- child->queue_delete(); // Button still needed after pressed is called.
+ child->queue_free(); // Button still needed after pressed is called.
property_vbox->remove_child(child);
}
}
@@ -861,7 +861,7 @@ void EditorPropertyDictionary::update_property() {
} else {
// Queue children for deletion, deleting immediately might cause errors.
for (int i = property_vbox->get_child_count() - 1; i >= 0; i--) {
- property_vbox->get_child(i)->queue_delete();
+ property_vbox->get_child(i)->queue_free();
}
}
@@ -1349,7 +1349,7 @@ void EditorPropertyLocalizableString::update_property() {
} else {
// Queue children for deletion, deleting immediately might cause errors.
for (int i = property_vbox->get_child_count() - 1; i >= 0; i--) {
- property_vbox->get_child(i)->queue_delete();
+ property_vbox->get_child(i)->queue_free();
}
}
diff --git a/editor/editor_settings.cpp b/editor/editor_settings.cpp
index 5bdfd8d377..6421183e56 100644
--- a/editor/editor_settings.cpp
+++ b/editor/editor_settings.cpp
@@ -777,7 +777,7 @@ void EditorSettings::_load_godot2_text_editor_theme() {
_initial_set("text_editor/theme/highlighting/safe_line_number_color", Color(0.67, 0.78, 0.67, 0.6));
_initial_set("text_editor/theme/highlighting/caret_color", Color(0.67, 0.67, 0.67));
_initial_set("text_editor/theme/highlighting/caret_background_color", Color(0, 0, 0));
- _initial_set("text_editor/theme/highlighting/text_selected_color", Color(0, 0, 0));
+ _initial_set("text_editor/theme/highlighting/text_selected_color", Color(0, 0, 0, 0));
_initial_set("text_editor/theme/highlighting/selection_color", Color(0.41, 0.61, 0.91, 0.35));
_initial_set("text_editor/theme/highlighting/brace_mismatch_color", Color(1, 0.2, 0.2));
_initial_set("text_editor/theme/highlighting/current_line_color", Color(0.3, 0.5, 0.8, 0.15));
diff --git a/editor/editor_themes.cpp b/editor/editor_themes.cpp
index 1d9e320be1..225d767163 100644
--- a/editor/editor_themes.cpp
+++ b/editor/editor_themes.cpp
@@ -1801,7 +1801,7 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) {
const Color safe_line_number_color = dark_theme ? (dim_color * Color(1, 1.2, 1, 1.5)) : Color(0, 0.4, 0, 0.75);
const Color caret_color = mono_color;
const Color caret_background_color = mono_color.inverted();
- const Color text_selected_color = dark_color_3;
+ const Color text_selected_color = Color(0, 0, 0, 0);
const Color brace_mismatch_color = dark_theme ? error_color : Color(1, 0.08, 0, 1);
const Color current_line_color = alpha1;
const Color line_length_guideline_color = dark_theme ? base_color : background_color;
diff --git a/editor/editor_toaster.cpp b/editor/editor_toaster.cpp
index 6b2cc99df9..504c8f0432 100644
--- a/editor/editor_toaster.cpp
+++ b/editor/editor_toaster.cpp
@@ -231,7 +231,7 @@ void EditorToaster::_auto_hide_or_free_toasts() {
// Delete the control right away (removed as child) as it might cause issues otherwise when iterative over the vbox_container children.
for (unsigned int i = 0; i < to_delete.size(); i++) {
vbox_container->remove_child(to_delete[i]);
- to_delete[i]->queue_delete();
+ to_delete[i]->queue_free();
toasts.erase(to_delete[i]);
}
diff --git a/editor/find_in_files.cpp b/editor/find_in_files.cpp
index a0f4ade182..fd110cea4f 100644
--- a/editor/find_in_files.cpp
+++ b/editor/find_in_files.cpp
@@ -464,7 +464,7 @@ void FindInFilesDialog::_notification(int p_what) {
_search_text_line_edit->select_all();
// Extensions might have changed in the meantime, we clean them and instance them again.
for (int i = 0; i < _filters_container->get_child_count(); i++) {
- _filters_container->get_child(i)->queue_delete();
+ _filters_container->get_child(i)->queue_free();
}
Array exts = ProjectSettings::get_singleton()->get("editor/script/search_in_file_extensions");
for (int i = 0; i < exts.size(); ++i) {
diff --git a/editor/import/resource_importer_scene.cpp b/editor/import/resource_importer_scene.cpp
index 756d61f712..8ede88a888 100644
--- a/editor/import/resource_importer_scene.cpp
+++ b/editor/import/resource_importer_scene.cpp
@@ -1373,7 +1373,7 @@ Node *ResourceImporterScene::_post_fix_node(Node *p_node, Node *p_root, HashMap<
}
for (int i = 0; i < post_importer_plugins.size(); i++) {
- post_importer_plugins.write[i]->internal_process(EditorScenePostImportPlugin::INTERNAL_IMPORT_CATEGORY_ANIMATION, p_root, p_node, anim, node_settings);
+ post_importer_plugins.write[i]->internal_process(EditorScenePostImportPlugin::INTERNAL_IMPORT_CATEGORY_ANIMATION, p_root, p_node, anim, anim_settings);
}
}
}
diff --git a/editor/plugins/asset_library_editor_plugin.cpp b/editor/plugins/asset_library_editor_plugin.cpp
index 2d1f4088a0..51b65e8eb0 100644
--- a/editor/plugins/asset_library_editor_plugin.cpp
+++ b/editor/plugins/asset_library_editor_plugin.cpp
@@ -460,7 +460,7 @@ void EditorAssetLibraryItemDownload::_notification(int p_what) {
void EditorAssetLibraryItemDownload::_close() {
// Clean up downloaded file.
DirAccess::remove_file_or_error(download->get_download_file());
- queue_delete();
+ queue_free();
}
bool EditorAssetLibraryItemDownload::can_install() const {
@@ -832,7 +832,7 @@ void EditorAssetLibrary::_image_request_completed(int p_status, int p_code, cons
}
}
- image_queue[p_queue_id].request->queue_delete();
+ image_queue[p_queue_id].request->queue_free();
image_queue.erase(p_queue_id);
_update_image_queue();
@@ -868,7 +868,7 @@ void EditorAssetLibrary::_update_image_queue() {
}
while (to_delete.size()) {
- image_queue[to_delete.front()->get()].request->queue_delete();
+ image_queue[to_delete.front()->get()].request->queue_free();
image_queue.erase(to_delete.front()->get());
to_delete.pop_front();
}
diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp
index fe33a91a41..7004e4d3a2 100644
--- a/editor/plugins/canvas_item_editor_plugin.cpp
+++ b/editor/plugins/canvas_item_editor_plugin.cpp
@@ -5543,7 +5543,7 @@ void CanvasItemEditorViewport::_remove_preview() {
if (preview_node->get_parent()) {
for (int i = preview_node->get_child_count() - 1; i >= 0; i--) {
Node *node = preview_node->get_child(i);
- node->queue_delete();
+ node->queue_free();
preview_node->remove_child(node);
}
EditorNode::get_singleton()->get_scene_root()->remove_child(preview_node);
diff --git a/editor/plugins/font_config_plugin.cpp b/editor/plugins/font_config_plugin.cpp
index 58256ae549..33992314b0 100644
--- a/editor/plugins/font_config_plugin.cpp
+++ b/editor/plugins/font_config_plugin.cpp
@@ -260,7 +260,7 @@ void EditorPropertyFontMetaOverride::update_property() {
} else {
// Queue children for deletion, deleting immediately might cause errors.
for (int i = property_vbox->get_child_count() - 1; i >= 0; i--) {
- property_vbox->get_child(i)->queue_delete();
+ property_vbox->get_child(i)->queue_free();
}
button_add = nullptr;
}
@@ -457,7 +457,7 @@ void EditorPropertyOTVariation::update_property() {
} else {
// Queue children for deletion, deleting immediately might cause errors.
for (int i = property_vbox->get_child_count() - 1; i >= 0; i--) {
- property_vbox->get_child(i)->queue_delete();
+ property_vbox->get_child(i)->queue_free();
}
}
@@ -662,7 +662,7 @@ void EditorPropertyOTFeatures::update_property() {
} else {
// Queue children for deletion, deleting immediately might cause errors.
for (int i = property_vbox->get_child_count() - 1; i >= 0; i--) {
- property_vbox->get_child(i)->queue_delete();
+ property_vbox->get_child(i)->queue_free();
}
button_add = nullptr;
}
diff --git a/editor/plugins/node_3d_editor_gizmos.cpp b/editor/plugins/node_3d_editor_gizmos.cpp
index 26af5e3f2d..47088a2bac 100644
--- a/editor/plugins/node_3d_editor_gizmos.cpp
+++ b/editor/plugins/node_3d_editor_gizmos.cpp
@@ -1937,6 +1937,7 @@ void Camera3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
#undef ADD_QUAD
p_gizmo->add_lines(lines, material);
+ p_gizmo->add_collision_segments(lines);
p_gizmo->add_handles(handles, get_material("handles"));
}
diff --git a/editor/plugins/node_3d_editor_plugin.cpp b/editor/plugins/node_3d_editor_plugin.cpp
index 3c9d93f13a..40008b678a 100644
--- a/editor/plugins/node_3d_editor_plugin.cpp
+++ b/editor/plugins/node_3d_editor_plugin.cpp
@@ -3862,7 +3862,7 @@ void Node3DEditorViewport::_remove_preview_node() {
if (preview_node->get_parent()) {
for (int i = preview_node->get_child_count() - 1; i >= 0; i--) {
Node *node = preview_node->get_child(i);
- node->queue_delete();
+ node->queue_free();
preview_node->remove_child(node);
}
EditorNode::get_singleton()->get_scene_root()->remove_child(preview_node);
diff --git a/editor/plugins/skeleton_3d_editor_plugin.cpp b/editor/plugins/skeleton_3d_editor_plugin.cpp
index 83245366f9..f2e84aec13 100644
--- a/editor/plugins/skeleton_3d_editor_plugin.cpp
+++ b/editor/plugins/skeleton_3d_editor_plugin.cpp
@@ -1082,7 +1082,7 @@ void Skeleton3DEditor::select_bone(int p_idx) {
Skeleton3DEditor::~Skeleton3DEditor() {
singleton = nullptr;
- handles_mesh_instance->queue_delete();
+ handles_mesh_instance->queue_free();
Node3DEditor *ne = Node3DEditor::get_singleton();
diff --git a/editor/plugins/theme_editor_plugin.cpp b/editor/plugins/theme_editor_plugin.cpp
index e2ed8e44c4..5d02e4e437 100644
--- a/editor/plugins/theme_editor_plugin.cpp
+++ b/editor/plugins/theme_editor_plugin.cpp
@@ -2481,7 +2481,7 @@ void ThemeTypeEditor::_update_type_items() {
{
for (int i = color_items_list->get_child_count() - 1; i >= 0; i--) {
Node *node = color_items_list->get_child(i);
- node->queue_delete();
+ node->queue_free();
color_items_list->remove_child(node);
}
@@ -2510,7 +2510,7 @@ void ThemeTypeEditor::_update_type_items() {
{
for (int i = constant_items_list->get_child_count() - 1; i >= 0; i--) {
Node *node = constant_items_list->get_child(i);
- node->queue_delete();
+ node->queue_free();
constant_items_list->remove_child(node);
}
@@ -2543,7 +2543,7 @@ void ThemeTypeEditor::_update_type_items() {
{
for (int i = font_items_list->get_child_count() - 1; i >= 0; i--) {
Node *node = font_items_list->get_child(i);
- node->queue_delete();
+ node->queue_free();
font_items_list->remove_child(node);
}
@@ -2581,7 +2581,7 @@ void ThemeTypeEditor::_update_type_items() {
{
for (int i = font_size_items_list->get_child_count() - 1; i >= 0; i--) {
Node *node = font_size_items_list->get_child(i);
- node->queue_delete();
+ node->queue_free();
font_size_items_list->remove_child(node);
}
@@ -2614,7 +2614,7 @@ void ThemeTypeEditor::_update_type_items() {
{
for (int i = icon_items_list->get_child_count() - 1; i >= 0; i--) {
Node *node = icon_items_list->get_child(i);
- node->queue_delete();
+ node->queue_free();
icon_items_list->remove_child(node);
}
@@ -2652,7 +2652,7 @@ void ThemeTypeEditor::_update_type_items() {
{
for (int i = stylebox_items_list->get_child_count() - 1; i >= 0; i--) {
Node *node = stylebox_items_list->get_child(i);
- node->queue_delete();
+ node->queue_free();
stylebox_items_list->remove_child(node);
}
diff --git a/editor/plugins/theme_editor_preview.cpp b/editor/plugins/theme_editor_preview.cpp
index 8cc96201e7..fdd8a80ad3 100644
--- a/editor/plugins/theme_editor_preview.cpp
+++ b/editor/plugins/theme_editor_preview.cpp
@@ -459,7 +459,7 @@ void SceneThemeEditorPreview::_reload_scene() {
for (int i = preview_content->get_child_count() - 1; i >= 0; i--) {
Node *node = preview_content->get_child(i);
- node->queue_delete();
+ node->queue_free();
preview_content->remove_child(node);
}
diff --git a/editor/plugins/tiles/tile_data_editors.cpp b/editor/plugins/tiles/tile_data_editors.cpp
index 17b9035121..e760c84f7d 100644
--- a/editor/plugins/tiles/tile_data_editors.cpp
+++ b/editor/plugins/tiles/tile_data_editors.cpp
@@ -1141,7 +1141,7 @@ void TileDataDefaultEditor::setup_property_editor(Variant::Type p_type, String p
// Update everything.
if (property_editor) {
- property_editor->queue_delete();
+ property_editor->queue_free();
}
// Update the dummy object.
@@ -1200,7 +1200,7 @@ TileDataDefaultEditor::TileDataDefaultEditor() {
}
TileDataDefaultEditor::~TileDataDefaultEditor() {
- toolbar->queue_delete();
+ toolbar->queue_free();
memdelete(dummy_object);
}
@@ -1403,11 +1403,11 @@ void TileDataCollisionEditor::_polygons_changed() {
dummy_object->remove_dummy_property(vformat("polygon_%d_one_way_margin", i));
}
for (int i = polygon_editor->get_polygon_count(); property_editors.has(vformat("polygon_%d_one_way", i)); i++) {
- property_editors[vformat("polygon_%d_one_way", i)]->queue_delete();
+ property_editors[vformat("polygon_%d_one_way", i)]->queue_free();
property_editors.erase(vformat("polygon_%d_one_way", i));
}
for (int i = polygon_editor->get_polygon_count(); property_editors.has(vformat("polygon_%d_one_way_margin", i)); i++) {
- property_editors[vformat("polygon_%d_one_way_margin", i)]->queue_delete();
+ property_editors[vformat("polygon_%d_one_way_margin", i)]->queue_free();
property_editors.erase(vformat("polygon_%d_one_way_margin", i));
}
}
@@ -2658,7 +2658,7 @@ TileDataTerrainsEditor::TileDataTerrainsEditor() {
}
TileDataTerrainsEditor::~TileDataTerrainsEditor() {
- toolbar->queue_delete();
+ toolbar->queue_free();
memdelete(dummy_object);
}
diff --git a/editor/plugins/tiles/tile_set_atlas_source_editor.cpp b/editor/plugins/tiles/tile_set_atlas_source_editor.cpp
index 1857606f00..874057b7b9 100644
--- a/editor/plugins/tiles/tile_set_atlas_source_editor.cpp
+++ b/editor/plugins/tiles/tile_set_atlas_source_editor.cpp
@@ -671,7 +671,7 @@ void TileSetAtlasSourceEditor::_update_tile_data_editors() {
}
}
for (int i = tile_set->get_occlusion_layers_count(); tile_data_editors.has(vformat("occlusion_layer_%d", i)); i++) {
- tile_data_editors[vformat("occlusion_layer_%d", i)]->queue_delete();
+ tile_data_editors[vformat("occlusion_layer_%d", i)]->queue_free();
tile_data_editors.erase(vformat("occlusion_layer_%d", i));
}
@@ -710,7 +710,7 @@ void TileSetAtlasSourceEditor::_update_tile_data_editors() {
}
}
for (int i = tile_set->get_physics_layers_count(); tile_data_editors.has(vformat("physics_layer_%d", i)); i++) {
- tile_data_editors[vformat("physics_layer_%d", i)]->queue_delete();
+ tile_data_editors[vformat("physics_layer_%d", i)]->queue_free();
tile_data_editors.erase(vformat("physics_layer_%d", i));
}
@@ -728,7 +728,7 @@ void TileSetAtlasSourceEditor::_update_tile_data_editors() {
}
}
for (int i = tile_set->get_navigation_layers_count(); tile_data_editors.has(vformat("navigation_layer_%d", i)); i++) {
- tile_data_editors[vformat("navigation_layer_%d", i)]->queue_delete();
+ tile_data_editors[vformat("navigation_layer_%d", i)]->queue_free();
tile_data_editors.erase(vformat("navigation_layer_%d", i));
}
@@ -750,7 +750,7 @@ void TileSetAtlasSourceEditor::_update_tile_data_editors() {
}
}
for (int i = tile_set->get_custom_data_layers_count(); tile_data_editors.has(vformat("custom_data_%d", i)); i++) {
- tile_data_editors[vformat("custom_data_%d", i)]->queue_delete();
+ tile_data_editors[vformat("custom_data_%d", i)]->queue_free();
tile_data_editors.erase(vformat("custom_data_%d", i));
}
@@ -884,7 +884,7 @@ void TileSetAtlasSourceEditor::_update_atlas_view() {
// Create a bunch of buttons to add alternative tiles.
for (int i = 0; i < alternative_tiles_control->get_child_count(); i++) {
- alternative_tiles_control->get_child(i)->queue_delete();
+ alternative_tiles_control->get_child(i)->queue_free();
}
Vector2i pos;
diff --git a/editor/plugins/tiles/tile_set_editor.cpp b/editor/plugins/tiles/tile_set_editor.cpp
index 3b057b7631..5e25d343b0 100644
--- a/editor/plugins/tiles/tile_set_editor.cpp
+++ b/editor/plugins/tiles/tile_set_editor.cpp
@@ -808,9 +808,3 @@ TileSetEditor::TileSetEditor() {
EditorNode::get_singleton()->get_editor_data().add_move_array_element_function(SNAME("TileSet"), callable_mp(this, &TileSetEditor::_move_tile_set_array_element));
EditorNode::get_singleton()->get_editor_data().add_undo_redo_inspector_hook_callback(callable_mp(this, &TileSetEditor::_undo_redo_inspector_callback));
}
-
-TileSetEditor::~TileSetEditor() {
- if (tile_set.is_valid()) {
- tile_set->disconnect("changed", callable_mp(this, &TileSetEditor::_tile_set_changed));
- }
-}
diff --git a/editor/plugins/tiles/tile_set_editor.h b/editor/plugins/tiles/tile_set_editor.h
index 290c53b109..76a471db74 100644
--- a/editor/plugins/tiles/tile_set_editor.h
+++ b/editor/plugins/tiles/tile_set_editor.h
@@ -109,7 +109,6 @@ public:
void edit(Ref<TileSet> p_tile_set);
TileSetEditor();
- ~TileSetEditor();
};
#endif // TILE_SET_EDITOR_H
diff --git a/editor/plugins/tiles/tiles_editor_plugin.cpp b/editor/plugins/tiles/tiles_editor_plugin.cpp
index 6fdc9a80e8..3937187e38 100644
--- a/editor/plugins/tiles/tiles_editor_plugin.cpp
+++ b/editor/plugins/tiles/tiles_editor_plugin.cpp
@@ -131,7 +131,7 @@ void TilesEditorPlugin::_thread() {
Callable::CallError error;
item.callback.callp(args_ptr, 2, r, error);
- viewport->queue_delete();
+ viewport->queue_free();
}
}
}
diff --git a/editor/scene_tree_dock.cpp b/editor/scene_tree_dock.cpp
index ee358a8064..2787328efa 100644
--- a/editor/scene_tree_dock.cpp
+++ b/editor/scene_tree_dock.cpp
@@ -1401,6 +1401,7 @@ void SceneTreeDock::_node_replace_owner(Node *p_base, Node *p_node, Node *p_root
void SceneTreeDock::_load_request(const String &p_path) {
EditorNode::get_singleton()->open_request(p_path);
+ _local_tree_selected();
}
void SceneTreeDock::_script_open_request(const Ref<Script> &p_script) {
@@ -3218,6 +3219,7 @@ void SceneTreeDock::add_remote_tree_editor(Control *p_remote) {
add_child(p_remote);
remote_tree = p_remote;
remote_tree->hide();
+ remote_tree->connect("open", callable_mp(this, &SceneTreeDock::_load_request));
}
void SceneTreeDock::show_remote_tree() {
@@ -3264,7 +3266,7 @@ void SceneTreeDock::_update_create_root_dialog() {
EditorSettings::get_singleton()->save();
if (node_shortcuts_toggle->is_pressed()) {
for (int i = 0; i < favorite_node_shortcuts->get_child_count(); i++) {
- favorite_node_shortcuts->get_child(i)->queue_delete();
+ favorite_node_shortcuts->get_child(i)->queue_free();
}
Ref<FileAccess> f = FileAccess::open(EditorPaths::get_singleton()->get_project_settings_dir().path_join("favorites.Node"), FileAccess::READ);
diff --git a/modules/gdscript/gdscript_analyzer.cpp b/modules/gdscript/gdscript_analyzer.cpp
index 898e4eb1a6..1401e4b94b 100644
--- a/modules/gdscript/gdscript_analyzer.cpp
+++ b/modules/gdscript/gdscript_analyzer.cpp
@@ -1602,8 +1602,8 @@ void GDScriptAnalyzer::resolve_assert(GDScriptParser::AssertNode *p_assert) {
reduce_expression(p_assert->condition);
if (p_assert->message != nullptr) {
reduce_expression(p_assert->message);
- if (!p_assert->message->is_constant || p_assert->message->reduced_value.get_type() != Variant::STRING) {
- push_error(R"(Expected constant string for assert error message.)", p_assert->message);
+ if (!p_assert->message->get_datatype().has_no_type() && (p_assert->message->get_datatype().kind != GDScriptParser::DataType::BUILTIN || p_assert->message->get_datatype().builtin_type != Variant::STRING)) {
+ push_error(R"(Expected string for assert error message.)", p_assert->message);
}
}
@@ -2425,9 +2425,15 @@ void GDScriptAnalyzer::reduce_call(GDScriptParser::CallNode *p_call, bool p_is_a
switch (err.error) {
case Callable::CallError::CALL_ERROR_INVALID_ARGUMENT: {
- PropertyInfo wrong_arg = function_info.arguments[err.argument];
+ String expected_type_name;
+ if (err.argument < function_info.arguments.size()) {
+ expected_type_name = type_from_property(function_info.arguments[err.argument]).to_string();
+ } else {
+ expected_type_name = Variant::get_type_name((Variant::Type)err.expected);
+ }
+
push_error(vformat(R"*(Invalid argument for "%s()" function: argument %d should be %s but is %s.)*", function_name, err.argument + 1,
- type_from_property(wrong_arg).to_string(), p_call->arguments[err.argument]->get_datatype().to_string()),
+ expected_type_name, p_call->arguments[err.argument]->get_datatype().to_string()),
p_call->arguments[err.argument]);
} break;
case Callable::CallError::CALL_ERROR_INVALID_METHOD:
diff --git a/modules/jpg/image_loader_jpegd.cpp b/modules/jpg/image_loader_jpegd.cpp
index d465467cf9..9bbe467352 100644
--- a/modules/jpg/image_loader_jpegd.cpp
+++ b/modules/jpg/image_loader_jpegd.cpp
@@ -33,8 +33,8 @@
#include "core/os/os.h"
#include "core/string/print_string.h"
-#include "thirdparty/jpeg-compressor/jpgd.h"
-#include "thirdparty/jpeg-compressor/jpge.h"
+#include <jpgd.h>
+#include <jpge.h>
#include <string.h>
Error jpeg_load_image_from_buffer(Image *p_image, const uint8_t *p_buffer, int p_buffer_len) {
@@ -132,10 +132,6 @@ static Ref<Image> _jpegd_mem_loader_func(const uint8_t *p_png, int p_size) {
return img;
}
-static Error _jpgd_save_func(const String &p_path, const Ref<Image> &p_img, float p_quality) {
- return OK;
-}
-
class ImageLoaderJPGOSFile : public jpge::output_stream {
public:
Ref<FileAccess> f;
@@ -157,21 +153,18 @@ public:
}
};
-static Vector<uint8_t> _jpgd_buffer_save_func(const Ref<Image> &p_img, float p_quality) {
- ERR_FAIL_COND_V(p_img.is_null() || p_img->is_empty(), Vector<uint8_t>());
+static Error _jpgd_save_to_output_stream(jpge::output_stream *p_output_stream, const Ref<Image> &p_img, float p_quality) {
+ ERR_FAIL_COND_V(p_img.is_null() || p_img->is_empty(), ERR_INVALID_PARAMETER);
Ref<Image> image = p_img;
if (image->get_format() != Image::FORMAT_RGB8) {
- image->convert(Image::FORMAT_ETC2_RGB8);
+ image->convert(Image::FORMAT_RGB8);
}
jpge::params p;
p.m_quality = CLAMP(p_quality * 100, 1, 100);
- Vector<uint8_t> output;
- ImageLoaderJPGOSBuffer ob;
- ob.buffer = &output;
jpge::jpeg_encoder enc;
- enc.init(&ob, image->get_width(), image->get_height(), 3, p);
+ enc.init(p_output_stream, image->get_width(), image->get_height(), 3, p);
const uint8_t *src_data = image->get_data().ptr();
for (int i = 0; i < image->get_height(); i++) {
@@ -180,9 +173,28 @@ static Vector<uint8_t> _jpgd_buffer_save_func(const Ref<Image> &p_img, float p_q
enc.process_scanline(nullptr);
+ return OK;
+}
+
+static Vector<uint8_t> _jpgd_buffer_save_func(const Ref<Image> &p_img, float p_quality) {
+ Vector<uint8_t> output;
+ ImageLoaderJPGOSBuffer ob;
+ ob.buffer = &output;
+ if (_jpgd_save_to_output_stream(&ob, p_img, p_quality) != OK) {
+ return Vector<uint8_t>();
+ }
return output;
}
+static Error _jpgd_save_func(const String &p_path, const Ref<Image> &p_img, float p_quality) {
+ Error err;
+ Ref<FileAccess> file = FileAccess::open(p_path, FileAccess::WRITE, &err);
+ ERR_FAIL_COND_V_MSG(err, err, vformat("Can't save JPG at path: '%s'.", p_path));
+ ImageLoaderJPGOSFile ob;
+ ob.f = file;
+ return _jpgd_save_to_output_stream(&ob, p_img, p_quality);
+}
+
ImageLoaderJPG::ImageLoaderJPG() {
Image::_jpg_mem_loader_func = _jpegd_mem_loader_func;
Image::save_jpg_func = _jpgd_save_func;
diff --git a/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptMethodsGenerator.cs b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptMethodsGenerator.cs
index d915eeac0b..d5d80df643 100644
--- a/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptMethodsGenerator.cs
+++ b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptMethodsGenerator.cs
@@ -188,14 +188,14 @@ namespace Godot.SourceGenerators
if (godotClassMethods.Length > 0)
{
source.Append(" protected override bool InvokeGodotClassMethod(in godot_string_name method, ");
- source.Append("NativeVariantPtrArgs args, int argCount, out godot_variant ret)\n {\n");
+ source.Append("NativeVariantPtrArgs args, out godot_variant ret)\n {\n");
foreach (var method in godotClassMethods)
{
GenerateMethodInvoker(method, source);
}
- source.Append(" return base.InvokeGodotClassMethod(method, args, argCount, out ret);\n");
+ source.Append(" return base.InvokeGodotClassMethod(method, args, out ret);\n");
source.Append(" }\n");
}
@@ -364,7 +364,7 @@ namespace Godot.SourceGenerators
source.Append(" if (method == MethodName.");
source.Append(methodName);
- source.Append(" && argCount == ");
+ source.Append(" && args.Count == ");
source.Append(method.ParamTypes.Length);
source.Append(") {\n");
diff --git a/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptSignalsGenerator.cs b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptSignalsGenerator.cs
index 4e443ce26e..50196b84f0 100644
--- a/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptSignalsGenerator.cs
+++ b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptSignalsGenerator.cs
@@ -167,6 +167,7 @@ namespace Godot.SourceGenerators
Common.ReportSignalDelegateSignatureMustReturnVoid(context, signalDelegateSymbol);
}
}
+
continue;
}
@@ -257,14 +258,14 @@ namespace Godot.SourceGenerators
{
source.Append(
" protected override void RaiseGodotClassSignalCallbacks(in godot_string_name signal, ");
- source.Append("NativeVariantPtrArgs args, int argCount)\n {\n");
+ source.Append("NativeVariantPtrArgs args)\n {\n");
foreach (var signal in godotSignalDelegates)
{
GenerateSignalEventInvoker(signal, source);
}
- source.Append(" base.RaiseGodotClassSignalCallbacks(signal, args, argCount);\n");
+ source.Append(" base.RaiseGodotClassSignalCallbacks(signal, args);\n");
source.Append(" }\n");
}
@@ -404,7 +405,7 @@ namespace Godot.SourceGenerators
source.Append(" if (signal == SignalName.");
source.Append(signalName);
- source.Append(" && argCount == ");
+ source.Append(" && args.Count == ");
source.Append(invokeMethodData.ParamTypes.Length);
source.Append(") {\n");
source.Append(" backing_");
diff --git a/modules/mono/editor/bindings_generator.cpp b/modules/mono/editor/bindings_generator.cpp
index 3be8dd87c0..b90321b586 100644
--- a/modules/mono/editor/bindings_generator.cpp
+++ b/modules/mono/editor/bindings_generator.cpp
@@ -1614,7 +1614,7 @@ Error BindingsGenerator::_generate_cs_type(const TypeInterface &itype, const Str
output << MEMBER_BEGIN "protected internal " << (is_derived_type ? "override" : "virtual")
<< " bool " CS_METHOD_INVOKE_GODOT_CLASS_METHOD "(in godot_string_name method, "
- << "NativeVariantPtrArgs args, int argCount, out godot_variant ret)\n"
+ << "NativeVariantPtrArgs args, out godot_variant ret)\n"
<< INDENT1 "{\n";
for (const MethodInterface &imethod : itype.methods) {
@@ -1630,7 +1630,7 @@ Error BindingsGenerator::_generate_cs_type(const TypeInterface &itype, const Str
// We check both native names (snake_case) and proxy names (PascalCase)
output << INDENT2 "if ((method == " << CS_STATIC_FIELD_METHOD_PROXY_NAME_PREFIX << imethod.name
<< " || method == MethodName." << imethod.proxy_name
- << ") && argCount == " << itos(imethod.arguments.size())
+ << ") && args.Count == " << itos(imethod.arguments.size())
<< " && " << CS_METHOD_HAS_GODOT_CLASS_METHOD << "((godot_string_name)"
<< CS_STATIC_FIELD_METHOD_PROXY_NAME_PREFIX << imethod.name << ".NativeValue))\n"
<< INDENT2 "{\n";
@@ -1682,7 +1682,7 @@ Error BindingsGenerator::_generate_cs_type(const TypeInterface &itype, const Str
}
if (is_derived_type) {
- output << INDENT2 "return base." CS_METHOD_INVOKE_GODOT_CLASS_METHOD "(method, args, argCount, out ret);\n";
+ output << INDENT2 "return base." CS_METHOD_INVOKE_GODOT_CLASS_METHOD "(method, args, out ret);\n";
} else {
output << INDENT2 "ret = default;\n"
<< INDENT2 "return false;\n";
@@ -2200,6 +2200,11 @@ Error BindingsGenerator::_generate_cs_method(const BindingsGenerator::TypeInterf
Error BindingsGenerator::_generate_cs_signal(const BindingsGenerator::TypeInterface &p_itype, const BindingsGenerator::SignalInterface &p_isignal, StringBuilder &p_output) {
String arguments_sig;
+ String delegate_type_params;
+
+ if (!p_isignal.arguments.is_empty()) {
+ delegate_type_params += "<";
+ }
// Retrieve information from the arguments
const ArgumentInterface &first = p_isignal.arguments.front()->get();
@@ -2220,11 +2225,18 @@ Error BindingsGenerator::_generate_cs_signal(const BindingsGenerator::TypeInterf
if (&iarg != &first) {
arguments_sig += ", ";
+ delegate_type_params += ", ";
}
arguments_sig += arg_type->cs_type;
arguments_sig += " ";
arguments_sig += iarg.name;
+
+ delegate_type_params += arg_type->cs_type;
+ }
+
+ if (!p_isignal.arguments.is_empty()) {
+ delegate_type_params += ">";
}
// Generate signal
@@ -2248,15 +2260,46 @@ Error BindingsGenerator::_generate_cs_signal(const BindingsGenerator::TypeInterf
p_output.append("\")]");
}
- String delegate_name = p_isignal.proxy_name;
- delegate_name += "EventHandler"; // Delegate name is [SignalName]EventHandler
+ bool is_parameterless = p_isignal.arguments.size() == 0;
- // Generate delegate
- p_output.append(MEMBER_BEGIN "public delegate void ");
- p_output.append(delegate_name);
- p_output.append("(");
- p_output.append(arguments_sig);
- p_output.append(");\n");
+ // Delegate name is [SignalName]EventHandler
+ String delegate_name = is_parameterless ? "Action" : p_isignal.proxy_name + "EventHandler";
+
+ if (!is_parameterless) {
+ // Generate delegate
+ p_output.append(MEMBER_BEGIN "public delegate void ");
+ p_output.append(delegate_name);
+ p_output.append("(");
+ p_output.append(arguments_sig);
+ p_output.append(");\n");
+
+ // Generate Callable trampoline for the delegate
+ p_output << MEMBER_BEGIN "private static unsafe void " << p_isignal.proxy_name << "Trampoline"
+ << "(object delegateObj, NativeVariantPtrArgs args, out godot_variant ret)\n"
+ << INDENT1 "{\n"
+ << INDENT2 "Callable.ThrowIfArgCountMismatch(args, " << itos(p_isignal.arguments.size()) << ");\n"
+ << INDENT2 "((" << delegate_name << ")delegateObj)(";
+
+ int idx = 0;
+ for (const ArgumentInterface &iarg : p_isignal.arguments) {
+ const TypeInterface *arg_type = _get_type_or_null(iarg.type);
+ ERR_FAIL_NULL_V(arg_type, ERR_BUG); // Argument type not found
+
+ if (idx != 0) {
+ p_output << ",";
+ }
+
+ // TODO: We don't need to use VariantConversionCallbacks. We have the type information so we can use [cs_variant_to_managed] and [cs_managed_to_variant].
+ p_output << "\n" INDENT3 "VariantConversionCallbacks.GetToManagedCallback<"
+ << arg_type->cs_type << ">()(args[" << itos(idx) << "])";
+
+ idx++;
+ }
+
+ p_output << ");\n"
+ << INDENT2 "ret = default;\n"
+ << INDENT1 "}\n";
+ }
if (p_isignal.method_doc && p_isignal.method_doc->description.size()) {
String xml_summary = bbcode_to_xml(fix_doc_description(p_isignal.method_doc->description), &p_itype);
@@ -2292,6 +2335,11 @@ Error BindingsGenerator::_generate_cs_signal(const BindingsGenerator::TypeInterf
p_output.append("static ");
}
+ if (!is_parameterless) {
+ // `unsafe` is needed for taking the trampoline's function pointer
+ p_output << "unsafe ";
+ }
+
p_output.append("event ");
p_output.append(delegate_name);
p_output.append(" ");
@@ -2304,8 +2352,13 @@ Error BindingsGenerator::_generate_cs_signal(const BindingsGenerator::TypeInterf
p_output.append("add => Connect(SignalName.");
}
- p_output.append(p_isignal.proxy_name);
- p_output.append(", new Callable(value));\n");
+ if (is_parameterless) {
+ // Delegate type is Action. No need for custom trampoline.
+ p_output << p_isignal.proxy_name << ", Callable.From(value));\n";
+ } else {
+ p_output << p_isignal.proxy_name
+ << ", Callable.CreateWithUnsafeTrampoline(value, &" << p_isignal.proxy_name << "Trampoline));\n";
+ }
if (p_itype.is_singleton) {
p_output.append(INDENT2 "remove => " CS_PROPERTY_SINGLETON ".Disconnect(SignalName.");
@@ -2313,8 +2366,14 @@ Error BindingsGenerator::_generate_cs_signal(const BindingsGenerator::TypeInterf
p_output.append(INDENT2 "remove => Disconnect(SignalName.");
}
- p_output.append(p_isignal.proxy_name);
- p_output.append(", new Callable(value));\n");
+ if (is_parameterless) {
+ // Delegate type is Action. No need for custom trampoline.
+ p_output << p_isignal.proxy_name << ", Callable.From(value));\n";
+ } else {
+ p_output << p_isignal.proxy_name
+ << ", Callable.CreateWithUnsafeTrampoline(value, &" << p_isignal.proxy_name << "Trampoline));\n";
+ }
+
p_output.append(CLOSE_BLOCK_L1);
}
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Array.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Array.cs
index 1c98dfcdf6..f1b46e293b 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Array.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Array.cs
@@ -489,25 +489,37 @@ namespace Godot.Collections
ICollection<T>,
IEnumerable<T>
{
+ private static godot_variant ToVariantFunc(in Array<T> godotArray) =>
+ VariantUtils.CreateFromArray(godotArray);
+
+ private static Array<T> FromVariantFunc(in godot_variant variant) =>
+ VariantUtils.ConvertToArrayObject<T>(variant);
+
// ReSharper disable StaticMemberInGenericType
// Warning is about unique static fields being created for each generic type combination:
// https://www.jetbrains.com/help/resharper/StaticMemberInGenericType.html
// In our case this is exactly what we want.
- private static unsafe delegate* managed<in T, godot_variant> _convertToVariantCallback;
- private static unsafe delegate* managed<in godot_variant, T> _convertToManagedCallback;
+ private static readonly unsafe delegate* managed<in T, godot_variant> ConvertToVariantCallback;
+ private static readonly unsafe delegate* managed<in godot_variant, T> ConvertToManagedCallback;
// ReSharper restore StaticMemberInGenericType
static unsafe Array()
{
- _convertToVariantCallback = VariantConversionCallbacks.GetToVariantCallback<T>();
- _convertToManagedCallback = VariantConversionCallbacks.GetToManagedCallback<T>();
+ VariantConversionCallbacks.GenericConversionCallbacks[typeof(Array<T>)] =
+ (
+ (IntPtr)(delegate* managed<in Array<T>, godot_variant>)&ToVariantFunc,
+ (IntPtr)(delegate* managed<in godot_variant, Array<T>>)&FromVariantFunc
+ );
+
+ ConvertToVariantCallback = VariantConversionCallbacks.GetToVariantCallback<T>();
+ ConvertToManagedCallback = VariantConversionCallbacks.GetToManagedCallback<T>();
}
private static unsafe void ValidateVariantConversionCallbacks()
{
- if (_convertToVariantCallback == null || _convertToManagedCallback == null)
+ if (ConvertToVariantCallback == null || ConvertToManagedCallback == null)
{
throw new InvalidOperationException(
$"The array element type is not supported for conversion to Variant: '{typeof(T).FullName}'.");
@@ -653,7 +665,7 @@ namespace Godot.Collections
get
{
_underlyingArray.GetVariantBorrowElementAt(index, out godot_variant borrowElem);
- return _convertToManagedCallback(borrowElem);
+ return ConvertToManagedCallback(borrowElem);
}
set
{
@@ -663,7 +675,7 @@ namespace Godot.Collections
godot_variant* ptrw = NativeFuncs.godotsharp_array_ptrw(ref self);
godot_variant* itemPtr = &ptrw[index];
(*itemPtr).Dispose();
- *itemPtr = _convertToVariantCallback(value);
+ *itemPtr = ConvertToVariantCallback(value);
}
}
@@ -675,7 +687,7 @@ namespace Godot.Collections
/// <returns>The index of the item, or -1 if not found.</returns>
public unsafe int IndexOf(T item)
{
- using var variantValue = _convertToVariantCallback(item);
+ using var variantValue = ConvertToVariantCallback(item);
var self = (godot_array)_underlyingArray.NativeValue;
return NativeFuncs.godotsharp_array_index_of(ref self, variantValue);
}
@@ -693,7 +705,7 @@ namespace Godot.Collections
if (index < 0 || index > Count)
throw new ArgumentOutOfRangeException(nameof(index));
- using var variantValue = _convertToVariantCallback(item);
+ using var variantValue = ConvertToVariantCallback(item);
var self = (godot_array)_underlyingArray.NativeValue;
NativeFuncs.godotsharp_array_insert(ref self, index, variantValue);
}
@@ -726,7 +738,7 @@ namespace Godot.Collections
/// <returns>The new size after adding the item.</returns>
public unsafe void Add(T item)
{
- using var variantValue = _convertToVariantCallback(item);
+ using var variantValue = ConvertToVariantCallback(item);
var self = (godot_array)_underlyingArray.NativeValue;
_ = NativeFuncs.godotsharp_array_add(ref self, variantValue);
}
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Bridge/CSharpInstanceBridge.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Bridge/CSharpInstanceBridge.cs
index ae44f8f4ba..354212da1b 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Bridge/CSharpInstanceBridge.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Bridge/CSharpInstanceBridge.cs
@@ -22,8 +22,7 @@ namespace Godot.Bridge
}
bool methodInvoked = godotObject.InvokeGodotClassMethod(CustomUnsafe.AsRef(method),
- new NativeVariantPtrArgs(args),
- argCount, out godot_variant retValue);
+ new NativeVariantPtrArgs(args, argCount), out godot_variant retValue);
if (!methodInvoked)
{
@@ -102,7 +101,7 @@ namespace Godot.Bridge
return godot_bool.False;
}
- *outRet = Marshaling.ConvertManagedObjectToVariant(ret);
+ *outRet = ret.CopyNativeVariant();
return godot_bool.True;
}
catch (Exception e)
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Bridge/ManagedCallbacks.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Bridge/ManagedCallbacks.cs
index 57240624bc..44ea8fc83d 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Bridge/ManagedCallbacks.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Bridge/ManagedCallbacks.cs
@@ -9,7 +9,7 @@ namespace Godot.Bridge
{
// @formatter:off
public delegate* unmanaged<IntPtr, godot_variant**, int, godot_bool*, void> SignalAwaiter_SignalCallback;
- public delegate* unmanaged<IntPtr, godot_variant**, uint, godot_variant*, void> DelegateUtils_InvokeWithVariantArgs;
+ public delegate* unmanaged<IntPtr, void*, godot_variant**, int, godot_variant*, void> DelegateUtils_InvokeWithVariantArgs;
public delegate* unmanaged<IntPtr, IntPtr, godot_bool> DelegateUtils_DelegateEquals;
public delegate* unmanaged<IntPtr, godot_array*, godot_bool> DelegateUtils_TrySerializeDelegateWithGCHandle;
public delegate* unmanaged<godot_array*, IntPtr*, godot_bool> DelegateUtils_TryDeserializeDelegateWithGCHandle;
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Bridge/ScriptManagerBridge.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Bridge/ScriptManagerBridge.cs
index 092724a6b1..d83cf43eb2 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Bridge/ScriptManagerBridge.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Bridge/ScriptManagerBridge.cs
@@ -339,7 +339,7 @@ namespace Godot.Bridge
*outOwnerIsNull = godot_bool.False;
owner.RaiseGodotClassSignalCallbacks(CustomUnsafe.AsRef(eventSignalName),
- new NativeVariantPtrArgs(args), argCount);
+ new NativeVariantPtrArgs(args, argCount));
}
catch (Exception e)
{
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Callable.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Callable.cs
index bdedd2e87a..f9309ca13e 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Callable.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Callable.cs
@@ -26,11 +26,12 @@ namespace Godot
/// }
/// </code>
/// </example>
- public readonly struct Callable
+ public readonly partial struct Callable
{
private readonly Object _target;
private readonly StringName _method;
private readonly Delegate _delegate;
+ private readonly unsafe delegate* managed<object, NativeVariantPtrArgs, out godot_variant, void> _trampoline;
/// <summary>
/// Object that contains the method.
@@ -48,10 +49,10 @@ namespace Godot
public Delegate Delegate => _delegate;
/// <summary>
- /// Converts a <see cref="Delegate"/> to a <see cref="Callable"/>.
+ /// Trampoline function pointer for dynamically invoking <see cref="Callable.Delegate"/>.
/// </summary>
- /// <param name="delegate">The delegate to convert.</param>
- public static implicit operator Callable(Delegate @delegate) => new Callable(@delegate);
+ public unsafe delegate* managed<object, NativeVariantPtrArgs, out godot_variant, void> Trampoline
+ => _trampoline;
/// <summary>
/// Constructs a new <see cref="Callable"/> for the method called <paramref name="method"/>
@@ -59,22 +60,21 @@ namespace Godot
/// </summary>
/// <param name="target">Object that contains the method.</param>
/// <param name="method">Name of the method that will be called.</param>
- public Callable(Object target, StringName method)
+ public unsafe Callable(Object target, StringName method)
{
_target = target;
_method = method;
_delegate = null;
+ _trampoline = null;
}
- /// <summary>
- /// Constructs a new <see cref="Callable"/> for the given <paramref name="delegate"/>.
- /// </summary>
- /// <param name="delegate">Delegate method that will be called.</param>
- public Callable(Delegate @delegate)
+ private unsafe Callable(Delegate @delegate,
+ delegate* managed<object, NativeVariantPtrArgs, out godot_variant, void> trampoline)
{
_target = @delegate?.Target as Object;
_method = null;
_delegate = @delegate;
+ _trampoline = trampoline;
}
private const int VarArgsSpanThreshold = 5;
@@ -149,5 +149,59 @@ namespace Godot
NativeFuncs.godotsharp_callable_call_deferred(callable, (godot_variant**)argsPtr, argc);
}
}
+
+ /// <summary>
+ /// <para>
+ /// Constructs a new <see cref="Callable"/> using the <paramref name="trampoline"/>
+ /// function pointer to dynamically invoke the given <paramref name="delegate"/>.
+ /// </para>
+ /// <para>
+ /// The parameters passed to the <paramref name="trampoline"/> function are:
+ /// </para>
+ /// <list type="number">
+ /// <item>
+ /// <term>delegateObj</term>
+ /// <description>The given <paramref name="delegate"/>, upcast to <see cref="object"/>.</description>
+ /// </item>
+ /// <item>
+ /// <term>args</term>
+ /// <description>Array of <see cref="godot_variant"/> arguments.</description>
+ /// </item>
+ /// <item>
+ /// <term>ret</term>
+ /// <description>Return value of type <see cref="godot_variant"/>.</description>
+ /// </item>
+ ///</list>
+ /// <para>
+ /// The delegate should be downcast to a more specific delegate type before invoking.
+ /// </para>
+ /// </summary>
+ /// <example>
+ /// Usage example:
+ ///
+ /// <code>
+ /// static void Trampoline(object delegateObj, NativeVariantPtrArgs args, out godot_variant ret)
+ /// {
+ /// if (args.Count != 1)
+ /// throw new ArgumentException($&quot;Callable expected {1} arguments but received {args.Count}.&quot;);
+ ///
+ /// TResult res = ((Func&lt;int, string&gt;)delegateObj)(
+ /// VariantConversionCallbacks.GetToManagedCallback&lt;int&gt;()(args[0])
+ /// );
+ ///
+ /// ret = VariantConversionCallbacks.GetToVariantCallback&lt;string&gt;()(res);
+ /// }
+ ///
+ /// var callable = Callable.CreateWithUnsafeTrampoline((int num) =&gt; &quot;foo&quot; + num.ToString(), &amp;Trampoline);
+ /// var res = (string)callable.Call(10);
+ /// Console.WriteLine(res);
+ /// </code>
+ /// </example>
+ /// <param name="delegate">Delegate method that will be called.</param>
+ /// <param name="trampoline">Trampoline function pointer for invoking the delegate.</param>
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
+ public static unsafe Callable CreateWithUnsafeTrampoline(Delegate @delegate,
+ delegate* managed<object, NativeVariantPtrArgs, out godot_variant, void> trampoline)
+ => new(@delegate, trampoline);
}
}
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Callable.generics.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Callable.generics.cs
new file mode 100644
index 0000000000..6c6a104019
--- /dev/null
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Callable.generics.cs
@@ -0,0 +1,480 @@
+using System;
+using System.Runtime.CompilerServices;
+using Godot.NativeInterop;
+
+namespace Godot;
+
+#nullable enable
+
+public readonly partial struct Callable
+{
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
+ internal static void ThrowIfArgCountMismatch(NativeVariantPtrArgs args, int countExpected,
+ [CallerArgumentExpression("args")] string? paramName = null)
+ {
+ if (countExpected != args.Count)
+ ThrowArgCountMismatch(countExpected, args.Count, paramName);
+
+ static void ThrowArgCountMismatch(int countExpected, int countReceived, string? paramName)
+ {
+ throw new ArgumentException(
+ "Invalid argument count for invoking callable." +
+ $" Expected {countExpected} arguments, received {countReceived}.",
+ paramName);
+ }
+ }
+
+ /// <summary>
+ /// Constructs a new <see cref="Callable"/> for the given <paramref name="action"/>.
+ /// </summary>
+ /// <param name="action">Action method that will be called.</param>
+ public static unsafe Callable From(
+ Action action
+ )
+ {
+ static void Trampoline(object delegateObj, NativeVariantPtrArgs args, out godot_variant ret)
+ {
+ ThrowIfArgCountMismatch(args, 0);
+
+ ((Action)delegateObj)();
+
+ ret = default;
+ }
+
+ return CreateWithUnsafeTrampoline(action, &Trampoline);
+ }
+
+ /// <inheritdoc cref="From(Action)"/>
+ public static unsafe Callable From<T0>(
+ Action<T0> action
+ )
+ {
+ static void Trampoline(object delegateObj, NativeVariantPtrArgs args, out godot_variant ret)
+ {
+ ThrowIfArgCountMismatch(args, 1);
+
+ ((Action<T0>)delegateObj)(
+ VariantConversionCallbacks.GetToManagedCallback<T0>()(args[0])
+ );
+
+ ret = default;
+ }
+
+ return CreateWithUnsafeTrampoline(action, &Trampoline);
+ }
+
+ /// <inheritdoc cref="From(Action)"/>
+ public static unsafe Callable From<T0, T1>(
+ Action<T0, T1> action
+ )
+ {
+ static void Trampoline(object delegateObj, NativeVariantPtrArgs args, out godot_variant ret)
+ {
+ ThrowIfArgCountMismatch(args, 2);
+
+ ((Action<T0, T1>)delegateObj)(
+ VariantConversionCallbacks.GetToManagedCallback<T0>()(args[0]),
+ VariantConversionCallbacks.GetToManagedCallback<T1>()(args[1])
+ );
+
+ ret = default;
+ }
+
+ return CreateWithUnsafeTrampoline(action, &Trampoline);
+ }
+
+ /// <inheritdoc cref="From(Action)"/>
+ public static unsafe Callable From<T0, T1, T2>(
+ Action<T0, T1, T2> action
+ )
+ {
+ static void Trampoline(object delegateObj, NativeVariantPtrArgs args, out godot_variant ret)
+ {
+ ThrowIfArgCountMismatch(args, 3);
+
+ ((Action<T0, T1, T2>)delegateObj)(
+ VariantConversionCallbacks.GetToManagedCallback<T0>()(args[0]),
+ VariantConversionCallbacks.GetToManagedCallback<T1>()(args[1]),
+ VariantConversionCallbacks.GetToManagedCallback<T2>()(args[2])
+ );
+
+ ret = default;
+ }
+
+ return CreateWithUnsafeTrampoline(action, &Trampoline);
+ }
+
+ /// <inheritdoc cref="From(Action)"/>
+ public static unsafe Callable From<T0, T1, T2, T3>(
+ Action<T0, T1, T2, T3> action
+ )
+ {
+ static void Trampoline(object delegateObj, NativeVariantPtrArgs args, out godot_variant ret)
+ {
+ ThrowIfArgCountMismatch(args, 4);
+
+ ((Action<T0, T1, T2, T3>)delegateObj)(
+ VariantConversionCallbacks.GetToManagedCallback<T0>()(args[0]),
+ VariantConversionCallbacks.GetToManagedCallback<T1>()(args[1]),
+ VariantConversionCallbacks.GetToManagedCallback<T2>()(args[2]),
+ VariantConversionCallbacks.GetToManagedCallback<T3>()(args[3])
+ );
+
+ ret = default;
+ }
+
+ return CreateWithUnsafeTrampoline(action, &Trampoline);
+ }
+
+ /// <inheritdoc cref="From(Action)"/>
+ public static unsafe Callable From<T0, T1, T2, T3, T4>(
+ Action<T0, T1, T2, T3, T4> action
+ )
+ {
+ static void Trampoline(object delegateObj, NativeVariantPtrArgs args, out godot_variant ret)
+ {
+ ThrowIfArgCountMismatch(args, 5);
+
+ ((Action<T0, T1, T2, T3, T4>)delegateObj)(
+ VariantConversionCallbacks.GetToManagedCallback<T0>()(args[0]),
+ VariantConversionCallbacks.GetToManagedCallback<T1>()(args[1]),
+ VariantConversionCallbacks.GetToManagedCallback<T2>()(args[2]),
+ VariantConversionCallbacks.GetToManagedCallback<T3>()(args[3]),
+ VariantConversionCallbacks.GetToManagedCallback<T4>()(args[4])
+ );
+
+ ret = default;
+ }
+
+ return CreateWithUnsafeTrampoline(action, &Trampoline);
+ }
+
+ /// <inheritdoc cref="From(Action)"/>
+ public static unsafe Callable From<T0, T1, T2, T3, T4, T5>(
+ Action<T0, T1, T2, T3, T4, T5> action
+ )
+ {
+ static void Trampoline(object delegateObj, NativeVariantPtrArgs args, out godot_variant ret)
+ {
+ ThrowIfArgCountMismatch(args, 6);
+
+ ((Action<T0, T1, T2, T3, T4, T5>)delegateObj)(
+ VariantConversionCallbacks.GetToManagedCallback<T0>()(args[0]),
+ VariantConversionCallbacks.GetToManagedCallback<T1>()(args[1]),
+ VariantConversionCallbacks.GetToManagedCallback<T2>()(args[2]),
+ VariantConversionCallbacks.GetToManagedCallback<T3>()(args[3]),
+ VariantConversionCallbacks.GetToManagedCallback<T4>()(args[4]),
+ VariantConversionCallbacks.GetToManagedCallback<T5>()(args[5])
+ );
+
+ ret = default;
+ }
+
+ return CreateWithUnsafeTrampoline(action, &Trampoline);
+ }
+
+ /// <inheritdoc cref="From(Action)"/>
+ public static unsafe Callable From<T0, T1, T2, T3, T4, T5, T6>(
+ Action<T0, T1, T2, T3, T4, T5, T6> action
+ )
+ {
+ static void Trampoline(object delegateObj, NativeVariantPtrArgs args, out godot_variant ret)
+ {
+ ThrowIfArgCountMismatch(args, 7);
+
+ ((Action<T0, T1, T2, T3, T4, T5, T6>)delegateObj)(
+ VariantConversionCallbacks.GetToManagedCallback<T0>()(args[0]),
+ VariantConversionCallbacks.GetToManagedCallback<T1>()(args[1]),
+ VariantConversionCallbacks.GetToManagedCallback<T2>()(args[2]),
+ VariantConversionCallbacks.GetToManagedCallback<T3>()(args[3]),
+ VariantConversionCallbacks.GetToManagedCallback<T4>()(args[4]),
+ VariantConversionCallbacks.GetToManagedCallback<T5>()(args[5]),
+ VariantConversionCallbacks.GetToManagedCallback<T6>()(args[6])
+ );
+
+ ret = default;
+ }
+
+ return CreateWithUnsafeTrampoline(action, &Trampoline);
+ }
+
+ /// <inheritdoc cref="From(Action)"/>
+ public static unsafe Callable From<T0, T1, T2, T3, T4, T5, T6, T7>(
+ Action<T0, T1, T2, T3, T4, T5, T6, T7> action
+ )
+ {
+ static void Trampoline(object delegateObj, NativeVariantPtrArgs args, out godot_variant ret)
+ {
+ ThrowIfArgCountMismatch(args, 8);
+
+ ((Action<T0, T1, T2, T3, T4, T5, T6, T7>)delegateObj)(
+ VariantConversionCallbacks.GetToManagedCallback<T0>()(args[0]),
+ VariantConversionCallbacks.GetToManagedCallback<T1>()(args[1]),
+ VariantConversionCallbacks.GetToManagedCallback<T2>()(args[2]),
+ VariantConversionCallbacks.GetToManagedCallback<T3>()(args[3]),
+ VariantConversionCallbacks.GetToManagedCallback<T4>()(args[4]),
+ VariantConversionCallbacks.GetToManagedCallback<T5>()(args[5]),
+ VariantConversionCallbacks.GetToManagedCallback<T6>()(args[6]),
+ VariantConversionCallbacks.GetToManagedCallback<T7>()(args[7])
+ );
+
+ ret = default;
+ }
+
+ return CreateWithUnsafeTrampoline(action, &Trampoline);
+ }
+
+ /// <inheritdoc cref="From(Action)"/>
+ public static unsafe Callable From<T0, T1, T2, T3, T4, T5, T6, T7, T8>(
+ Action<T0, T1, T2, T3, T4, T5, T6, T7, T8> action
+ )
+ {
+ static void Trampoline(object delegateObj, NativeVariantPtrArgs args, out godot_variant ret)
+ {
+ ThrowIfArgCountMismatch(args, 9);
+
+ ((Action<T0, T1, T2, T3, T4, T5, T6, T7, T8>)delegateObj)(
+ VariantConversionCallbacks.GetToManagedCallback<T0>()(args[0]),
+ VariantConversionCallbacks.GetToManagedCallback<T1>()(args[1]),
+ VariantConversionCallbacks.GetToManagedCallback<T2>()(args[2]),
+ VariantConversionCallbacks.GetToManagedCallback<T3>()(args[3]),
+ VariantConversionCallbacks.GetToManagedCallback<T4>()(args[4]),
+ VariantConversionCallbacks.GetToManagedCallback<T5>()(args[5]),
+ VariantConversionCallbacks.GetToManagedCallback<T6>()(args[6]),
+ VariantConversionCallbacks.GetToManagedCallback<T7>()(args[7]),
+ VariantConversionCallbacks.GetToManagedCallback<T8>()(args[8])
+ );
+
+ ret = default;
+ }
+
+ return CreateWithUnsafeTrampoline(action, &Trampoline);
+ }
+
+ /// <summary>
+ /// Constructs a new <see cref="Callable"/> for the given <paramref name="func"/>.
+ /// </summary>
+ /// <param name="func">Action method that will be called.</param>
+ public static unsafe Callable From<TResult>(
+ Func<TResult> func
+ )
+ {
+ static void Trampoline(object delegateObj, NativeVariantPtrArgs args, out godot_variant ret)
+ {
+ ThrowIfArgCountMismatch(args, 0);
+
+ TResult res = ((Func<TResult>)delegateObj)();
+
+ ret = VariantConversionCallbacks.GetToVariantCallback<TResult>()(res);
+ }
+
+ return CreateWithUnsafeTrampoline(func, &Trampoline);
+ }
+
+ /// <inheritdoc cref="From{TResult}(Func{TResult})"/>
+ public static unsafe Callable From<T0, TResult>(
+ Func<T0, TResult> func
+ )
+ {
+ static void Trampoline(object delegateObj, NativeVariantPtrArgs args, out godot_variant ret)
+ {
+ ThrowIfArgCountMismatch(args, 1);
+
+ TResult res = ((Func<T0, TResult>)delegateObj)(
+ VariantConversionCallbacks.GetToManagedCallback<T0>()(args[0])
+ );
+
+ ret = VariantConversionCallbacks.GetToVariantCallback<TResult>()(res);
+ }
+
+ return CreateWithUnsafeTrampoline(func, &Trampoline);
+ }
+
+ /// <inheritdoc cref="From{TResult}(Func{TResult})"/>
+ public static unsafe Callable From<T0, T1, TResult>(
+ Func<T0, T1, TResult> func
+ )
+ {
+ static void Trampoline(object delegateObj, NativeVariantPtrArgs args, out godot_variant ret)
+ {
+ ThrowIfArgCountMismatch(args, 2);
+
+ TResult res = ((Func<T0, T1, TResult>)delegateObj)(
+ VariantConversionCallbacks.GetToManagedCallback<T0>()(args[0]),
+ VariantConversionCallbacks.GetToManagedCallback<T1>()(args[1])
+ );
+
+ ret = VariantConversionCallbacks.GetToVariantCallback<TResult>()(res);
+ }
+
+ return CreateWithUnsafeTrampoline(func, &Trampoline);
+ }
+
+ /// <inheritdoc cref="From{TResult}(Func{TResult})"/>
+ public static unsafe Callable From<T0, T1, T2, TResult>(
+ Func<T0, T1, T2, TResult> func
+ )
+ {
+ static void Trampoline(object delegateObj, NativeVariantPtrArgs args, out godot_variant ret)
+ {
+ ThrowIfArgCountMismatch(args, 3);
+
+ TResult res = ((Func<T0, T1, T2, TResult>)delegateObj)(
+ VariantConversionCallbacks.GetToManagedCallback<T0>()(args[0]),
+ VariantConversionCallbacks.GetToManagedCallback<T1>()(args[1]),
+ VariantConversionCallbacks.GetToManagedCallback<T2>()(args[2])
+ );
+
+ ret = VariantConversionCallbacks.GetToVariantCallback<TResult>()(res);
+ }
+
+ return CreateWithUnsafeTrampoline(func, &Trampoline);
+ }
+
+ /// <inheritdoc cref="From{TResult}(Func{TResult})"/>
+ public static unsafe Callable From<T0, T1, T2, T3, TResult>(
+ Func<T0, T1, T2, T3, TResult> func
+ )
+ {
+ static void Trampoline(object delegateObj, NativeVariantPtrArgs args, out godot_variant ret)
+ {
+ ThrowIfArgCountMismatch(args, 4);
+
+ TResult res = ((Func<T0, T1, T2, T3, TResult>)delegateObj)(
+ VariantConversionCallbacks.GetToManagedCallback<T0>()(args[0]),
+ VariantConversionCallbacks.GetToManagedCallback<T1>()(args[1]),
+ VariantConversionCallbacks.GetToManagedCallback<T2>()(args[2]),
+ VariantConversionCallbacks.GetToManagedCallback<T3>()(args[3])
+ );
+
+ ret = VariantConversionCallbacks.GetToVariantCallback<TResult>()(res);
+ }
+
+ return CreateWithUnsafeTrampoline(func, &Trampoline);
+ }
+
+ /// <inheritdoc cref="From{TResult}(Func{TResult})"/>
+ public static unsafe Callable From<T0, T1, T2, T3, T4, TResult>(
+ Func<T0, T1, T2, T3, T4, TResult> func
+ )
+ {
+ static void Trampoline(object delegateObj, NativeVariantPtrArgs args, out godot_variant ret)
+ {
+ ThrowIfArgCountMismatch(args, 5);
+
+ TResult res = ((Func<T0, T1, T2, T3, T4, TResult>)delegateObj)(
+ VariantConversionCallbacks.GetToManagedCallback<T0>()(args[0]),
+ VariantConversionCallbacks.GetToManagedCallback<T1>()(args[1]),
+ VariantConversionCallbacks.GetToManagedCallback<T2>()(args[2]),
+ VariantConversionCallbacks.GetToManagedCallback<T3>()(args[3]),
+ VariantConversionCallbacks.GetToManagedCallback<T4>()(args[4])
+ );
+
+ ret = VariantConversionCallbacks.GetToVariantCallback<TResult>()(res);
+ }
+
+ return CreateWithUnsafeTrampoline(func, &Trampoline);
+ }
+
+ /// <inheritdoc cref="From{TResult}(Func{TResult})"/>
+ public static unsafe Callable From<T0, T1, T2, T3, T4, T5, TResult>(
+ Func<T0, T1, T2, T3, T4, T5, TResult> func
+ )
+ {
+ static void Trampoline(object delegateObj, NativeVariantPtrArgs args, out godot_variant ret)
+ {
+ ThrowIfArgCountMismatch(args, 6);
+
+ TResult res = ((Func<T0, T1, T2, T3, T4, T5, TResult>)delegateObj)(
+ VariantConversionCallbacks.GetToManagedCallback<T0>()(args[0]),
+ VariantConversionCallbacks.GetToManagedCallback<T1>()(args[1]),
+ VariantConversionCallbacks.GetToManagedCallback<T2>()(args[2]),
+ VariantConversionCallbacks.GetToManagedCallback<T3>()(args[3]),
+ VariantConversionCallbacks.GetToManagedCallback<T4>()(args[4]),
+ VariantConversionCallbacks.GetToManagedCallback<T5>()(args[5])
+ );
+
+ ret = VariantConversionCallbacks.GetToVariantCallback<TResult>()(res);
+ }
+
+ return CreateWithUnsafeTrampoline(func, &Trampoline);
+ }
+
+ /// <inheritdoc cref="From{TResult}(Func{TResult})"/>
+ public static unsafe Callable From<T0, T1, T2, T3, T4, T5, T6, TResult>(
+ Func<T0, T1, T2, T3, T4, T5, T6, TResult> func
+ )
+ {
+ static void Trampoline(object delegateObj, NativeVariantPtrArgs args, out godot_variant ret)
+ {
+ ThrowIfArgCountMismatch(args, 7);
+
+ TResult res = ((Func<T0, T1, T2, T3, T4, T5, T6, TResult>)delegateObj)(
+ VariantConversionCallbacks.GetToManagedCallback<T0>()(args[0]),
+ VariantConversionCallbacks.GetToManagedCallback<T1>()(args[1]),
+ VariantConversionCallbacks.GetToManagedCallback<T2>()(args[2]),
+ VariantConversionCallbacks.GetToManagedCallback<T3>()(args[3]),
+ VariantConversionCallbacks.GetToManagedCallback<T4>()(args[4]),
+ VariantConversionCallbacks.GetToManagedCallback<T5>()(args[5]),
+ VariantConversionCallbacks.GetToManagedCallback<T6>()(args[6])
+ );
+
+ ret = VariantConversionCallbacks.GetToVariantCallback<TResult>()(res);
+ }
+
+ return CreateWithUnsafeTrampoline(func, &Trampoline);
+ }
+
+ /// <inheritdoc cref="From{TResult}(Func{TResult})"/>
+ public static unsafe Callable From<T0, T1, T2, T3, T4, T5, T6, T7, TResult>(
+ Func<T0, T1, T2, T3, T4, T5, T6, T7, TResult> func
+ )
+ {
+ static void Trampoline(object delegateObj, NativeVariantPtrArgs args, out godot_variant ret)
+ {
+ ThrowIfArgCountMismatch(args, 8);
+
+ TResult res = ((Func<T0, T1, T2, T3, T4, T5, T6, T7, TResult>)delegateObj)(
+ VariantConversionCallbacks.GetToManagedCallback<T0>()(args[0]),
+ VariantConversionCallbacks.GetToManagedCallback<T1>()(args[1]),
+ VariantConversionCallbacks.GetToManagedCallback<T2>()(args[2]),
+ VariantConversionCallbacks.GetToManagedCallback<T3>()(args[3]),
+ VariantConversionCallbacks.GetToManagedCallback<T4>()(args[4]),
+ VariantConversionCallbacks.GetToManagedCallback<T5>()(args[5]),
+ VariantConversionCallbacks.GetToManagedCallback<T6>()(args[6]),
+ VariantConversionCallbacks.GetToManagedCallback<T7>()(args[7])
+ );
+
+ ret = VariantConversionCallbacks.GetToVariantCallback<TResult>()(res);
+ }
+
+ return CreateWithUnsafeTrampoline(func, &Trampoline);
+ }
+
+ /// <inheritdoc cref="From{TResult}(Func{TResult})"/>
+ public static unsafe Callable From<T0, T1, T2, T3, T4, T5, T6, T7, T8, TResult>(
+ Func<T0, T1, T2, T3, T4, T5, T6, T7, T8, TResult> func
+ )
+ {
+ static void Trampoline(object delegateObj, NativeVariantPtrArgs args, out godot_variant ret)
+ {
+ ThrowIfArgCountMismatch(args, 9);
+
+ TResult res = ((Func<T0, T1, T2, T3, T4, T5, T6, T7, T8, TResult>)delegateObj)(
+ VariantConversionCallbacks.GetToManagedCallback<T0>()(args[0]),
+ VariantConversionCallbacks.GetToManagedCallback<T1>()(args[1]),
+ VariantConversionCallbacks.GetToManagedCallback<T2>()(args[2]),
+ VariantConversionCallbacks.GetToManagedCallback<T3>()(args[3]),
+ VariantConversionCallbacks.GetToManagedCallback<T4>()(args[4]),
+ VariantConversionCallbacks.GetToManagedCallback<T5>()(args[5]),
+ VariantConversionCallbacks.GetToManagedCallback<T6>()(args[6]),
+ VariantConversionCallbacks.GetToManagedCallback<T7>()(args[7]),
+ VariantConversionCallbacks.GetToManagedCallback<T8>()(args[8])
+ );
+
+ ret = VariantConversionCallbacks.GetToVariantCallback<TResult>()(res);
+ }
+
+ return CreateWithUnsafeTrampoline(func, &Trampoline);
+ }
+}
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/DelegateUtils.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/DelegateUtils.cs
index 9b3969d453..d19e0c08f2 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/DelegateUtils.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/DelegateUtils.cs
@@ -30,33 +30,23 @@ namespace Godot
}
[UnmanagedCallersOnly]
- internal static unsafe void InvokeWithVariantArgs(IntPtr delegateGCHandle, godot_variant** args, uint argc,
- godot_variant* outRet)
+ internal static unsafe void InvokeWithVariantArgs(IntPtr delegateGCHandle, void* trampoline,
+ godot_variant** args, int argc, godot_variant* outRet)
{
try
{
- // TODO: Optimize
- var @delegate = (Delegate)GCHandle.FromIntPtr(delegateGCHandle).Target!;
- var managedArgs = new object?[argc];
-
- var parameterInfos = @delegate.Method.GetParameters();
- var paramsLength = parameterInfos.Length;
-
- if (argc != paramsLength)
+ if (trampoline == null)
{
- throw new InvalidOperationException(
- $"The delegate expects {paramsLength} arguments, but received {argc}.");
+ throw new ArgumentNullException(nameof(trampoline),
+ "Cannot dynamically invoke delegate because the trampoline is null.");
}
- for (uint i = 0; i < argc; i++)
- {
- managedArgs[i] = Marshaling.ConvertVariantToManagedObjectOfType(
- *args[i], parameterInfos[i].ParameterType);
- }
+ var @delegate = (Delegate)GCHandle.FromIntPtr(delegateGCHandle).Target!;
+ var trampolineFn = (delegate* managed<object, NativeVariantPtrArgs, out godot_variant, void>)trampoline;
- object? invokeRet = @delegate.DynamicInvoke(managedArgs);
+ trampolineFn(@delegate, new NativeVariantPtrArgs(args, argc), out godot_variant ret);
- *outRet = Marshaling.ConvertManagedObjectToVariant(invokeRet);
+ *outRet = ret;
}
catch (Exception e)
{
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Dictionary.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Dictionary.cs
index 93103d0f6b..f8793332a0 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Dictionary.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Dictionary.cs
@@ -356,35 +356,47 @@ namespace Godot.Collections
IDictionary<TKey, TValue>,
IReadOnlyDictionary<TKey, TValue>
{
+ private static godot_variant ToVariantFunc(in Dictionary<TKey, TValue> godotDictionary) =>
+ VariantUtils.CreateFromDictionary(godotDictionary);
+
+ private static Dictionary<TKey, TValue> FromVariantFunc(in godot_variant variant) =>
+ VariantUtils.ConvertToDictionaryObject<TKey, TValue>(variant);
+
// ReSharper disable StaticMemberInGenericType
// Warning is about unique static fields being created for each generic type combination:
// https://www.jetbrains.com/help/resharper/StaticMemberInGenericType.html
// In our case this is exactly what we want.
- private static unsafe delegate* managed<in TKey, godot_variant> _convertKeyToVariantCallback;
- private static unsafe delegate* managed<in godot_variant, TKey> _convertKeyToManagedCallback;
- private static unsafe delegate* managed<in TValue, godot_variant> _convertValueToVariantCallback;
- private static unsafe delegate* managed<in godot_variant, TValue> _convertValueToManagedCallback;
+ private static readonly unsafe delegate* managed<in TKey, godot_variant> ConvertKeyToVariantCallback;
+ private static readonly unsafe delegate* managed<in godot_variant, TKey> ConvertKeyToManagedCallback;
+ private static readonly unsafe delegate* managed<in TValue, godot_variant> ConvertValueToVariantCallback;
+ private static readonly unsafe delegate* managed<in godot_variant, TValue> ConvertValueToManagedCallback;
// ReSharper restore StaticMemberInGenericType
static unsafe Dictionary()
{
- _convertKeyToVariantCallback = VariantConversionCallbacks.GetToVariantCallback<TKey>();
- _convertKeyToManagedCallback = VariantConversionCallbacks.GetToManagedCallback<TKey>();
- _convertValueToVariantCallback = VariantConversionCallbacks.GetToVariantCallback<TValue>();
- _convertValueToManagedCallback = VariantConversionCallbacks.GetToManagedCallback<TValue>();
+ VariantConversionCallbacks.GenericConversionCallbacks[typeof(Dictionary<TKey, TValue>)] =
+ (
+ (IntPtr)(delegate* managed<in Dictionary<TKey, TValue>, godot_variant>)&ToVariantFunc,
+ (IntPtr)(delegate* managed<in godot_variant, Dictionary<TKey, TValue>>)&FromVariantFunc
+ );
+
+ ConvertKeyToVariantCallback = VariantConversionCallbacks.GetToVariantCallback<TKey>();
+ ConvertKeyToManagedCallback = VariantConversionCallbacks.GetToManagedCallback<TKey>();
+ ConvertValueToVariantCallback = VariantConversionCallbacks.GetToVariantCallback<TValue>();
+ ConvertValueToManagedCallback = VariantConversionCallbacks.GetToManagedCallback<TValue>();
}
private static unsafe void ValidateVariantConversionCallbacks()
{
- if (_convertKeyToVariantCallback == null || _convertKeyToManagedCallback == null)
+ if (ConvertKeyToVariantCallback == null || ConvertKeyToManagedCallback == null)
{
throw new InvalidOperationException(
$"The dictionary key type is not supported for conversion to Variant: '{typeof(TKey).FullName}'.");
}
- if (_convertValueToVariantCallback == null || _convertValueToManagedCallback == null)
+ if (ConvertValueToVariantCallback == null || ConvertValueToManagedCallback == null)
{
throw new InvalidOperationException(
$"The dictionary value type is not supported for conversion to Variant: '{typeof(TValue).FullName}'.");
@@ -473,14 +485,14 @@ namespace Godot.Collections
{
get
{
- using var variantKey = _convertKeyToVariantCallback(key);
+ using var variantKey = ConvertKeyToVariantCallback(key);
var self = (godot_dictionary)_underlyingDict.NativeValue;
if (NativeFuncs.godotsharp_dictionary_try_get_value(ref self,
variantKey, out godot_variant value).ToBool())
{
using (value)
- return _convertValueToManagedCallback(value);
+ return ConvertValueToManagedCallback(value);
}
else
{
@@ -489,8 +501,8 @@ namespace Godot.Collections
}
set
{
- using var variantKey = _convertKeyToVariantCallback(key);
- using var variantValue = _convertValueToVariantCallback(value);
+ using var variantKey = ConvertKeyToVariantCallback(key);
+ using var variantValue = ConvertValueToVariantCallback(value);
var self = (godot_dictionary)_underlyingDict.NativeValue;
NativeFuncs.godotsharp_dictionary_set_value(ref self,
variantKey, variantValue);
@@ -539,8 +551,8 @@ namespace Godot.Collections
using (value)
{
return new KeyValuePair<TKey, TValue>(
- _convertKeyToManagedCallback(key),
- _convertValueToManagedCallback(value));
+ ConvertKeyToManagedCallback(key),
+ ConvertValueToManagedCallback(value));
}
}
@@ -552,13 +564,13 @@ namespace Godot.Collections
/// <param name="value">The object to add.</param>
public unsafe void Add(TKey key, TValue value)
{
- using var variantKey = _convertKeyToVariantCallback(key);
+ using var variantKey = ConvertKeyToVariantCallback(key);
var self = (godot_dictionary)_underlyingDict.NativeValue;
if (NativeFuncs.godotsharp_dictionary_contains_key(ref self, variantKey).ToBool())
throw new ArgumentException("An element with the same key already exists.", nameof(key));
- using var variantValue = _convertValueToVariantCallback(value);
+ using var variantValue = ConvertValueToVariantCallback(value);
NativeFuncs.godotsharp_dictionary_add(ref self, variantKey, variantValue);
}
@@ -569,7 +581,7 @@ namespace Godot.Collections
/// <returns>Whether or not this dictionary contains the given key.</returns>
public unsafe bool ContainsKey(TKey key)
{
- using var variantKey = _convertKeyToVariantCallback(key);
+ using var variantKey = ConvertKeyToVariantCallback(key);
var self = (godot_dictionary)_underlyingDict.NativeValue;
return NativeFuncs.godotsharp_dictionary_contains_key(ref self, variantKey).ToBool();
}
@@ -580,7 +592,7 @@ namespace Godot.Collections
/// <param name="key">The key of the element to remove.</param>
public unsafe bool Remove(TKey key)
{
- using var variantKey = _convertKeyToVariantCallback(key);
+ using var variantKey = ConvertKeyToVariantCallback(key);
var self = (godot_dictionary)_underlyingDict.NativeValue;
return NativeFuncs.godotsharp_dictionary_remove_key(ref self, variantKey).ToBool();
}
@@ -593,13 +605,13 @@ namespace Godot.Collections
/// <returns>If an object was found for the given <paramref name="key"/>.</returns>
public unsafe bool TryGetValue(TKey key, [MaybeNullWhen(false)] out TValue value)
{
- using var variantKey = _convertKeyToVariantCallback(key);
+ using var variantKey = ConvertKeyToVariantCallback(key);
var self = (godot_dictionary)_underlyingDict.NativeValue;
bool found = NativeFuncs.godotsharp_dictionary_try_get_value(ref self,
variantKey, out godot_variant retValue).ToBool();
using (retValue)
- value = found ? _convertValueToManagedCallback(retValue) : default;
+ value = found ? ConvertValueToManagedCallback(retValue) : default;
return found;
}
@@ -625,7 +637,7 @@ namespace Godot.Collections
unsafe bool ICollection<KeyValuePair<TKey, TValue>>.Contains(KeyValuePair<TKey, TValue> item)
{
- using var variantKey = _convertKeyToVariantCallback(item.Key);
+ using var variantKey = ConvertKeyToVariantCallback(item.Key);
var self = (godot_dictionary)_underlyingDict.NativeValue;
bool found = NativeFuncs.godotsharp_dictionary_try_get_value(ref self,
variantKey, out godot_variant retValue).ToBool();
@@ -635,7 +647,7 @@ namespace Godot.Collections
if (!found)
return false;
- using var variantValue = _convertValueToVariantCallback(item.Value);
+ using var variantValue = ConvertValueToVariantCallback(item.Value);
return NativeFuncs.godotsharp_variant_equals(variantValue, retValue).ToBool();
}
}
@@ -670,7 +682,7 @@ namespace Godot.Collections
unsafe bool ICollection<KeyValuePair<TKey, TValue>>.Remove(KeyValuePair<TKey, TValue> item)
{
- using var variantKey = _convertKeyToVariantCallback(item.Key);
+ using var variantKey = ConvertKeyToVariantCallback(item.Key);
var self = (godot_dictionary)_underlyingDict.NativeValue;
bool found = NativeFuncs.godotsharp_dictionary_try_get_value(ref self,
variantKey, out godot_variant retValue).ToBool();
@@ -680,7 +692,7 @@ namespace Godot.Collections
if (!found)
return false;
- using var variantValue = _convertValueToVariantCallback(item.Value);
+ using var variantValue = ConvertValueToVariantCallback(item.Value);
if (NativeFuncs.godotsharp_variant_equals(variantValue, retValue).ToBool())
{
return NativeFuncs.godotsharp_dictionary_remove_key(
@@ -717,6 +729,7 @@ namespace Godot.Collections
public static implicit operator Variant(Dictionary<TKey, TValue> from) => Variant.CreateFrom(from);
[MethodImpl(MethodImplOptions.AggressiveInlining)]
- public static explicit operator Dictionary<TKey, TValue>(Variant from) => from.AsGodotDictionary<TKey, TValue>();
+ public static explicit operator Dictionary<TKey, TValue>(Variant from) =>
+ from.AsGodotDictionary<TKey, TValue>();
}
}
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/NativeInterop/Marshaling.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/NativeInterop/Marshaling.cs
index 76b186cd15..649661ee06 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/NativeInterop/Marshaling.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/NativeInterop/Marshaling.cs
@@ -721,10 +721,19 @@ namespace Godot.NativeInterop
if (p_managed_callable.Delegate != null)
{
var gcHandle = CustomGCHandle.AllocStrong(p_managed_callable.Delegate);
- IntPtr objectPtr = p_managed_callable.Target != null ? Object.GetPtr(p_managed_callable.Target) : IntPtr.Zero;
- NativeFuncs.godotsharp_callable_new_with_delegate(
- GCHandle.ToIntPtr(gcHandle), objectPtr, out godot_callable callable);
- return callable;
+
+ IntPtr objectPtr = p_managed_callable.Target != null ?
+ Object.GetPtr(p_managed_callable.Target) :
+ IntPtr.Zero;
+
+ unsafe
+ {
+ NativeFuncs.godotsharp_callable_new_with_delegate(
+ GCHandle.ToIntPtr(gcHandle), (IntPtr)p_managed_callable.Trampoline,
+ objectPtr, out godot_callable callable);
+
+ return callable;
+ }
}
else
{
@@ -748,19 +757,22 @@ namespace Godot.NativeInterop
public static Callable ConvertCallableToManaged(in godot_callable p_callable)
{
if (NativeFuncs.godotsharp_callable_get_data_for_marshalling(p_callable,
- out IntPtr delegateGCHandle, out IntPtr godotObject,
- out godot_string_name name).ToBool())
+ out IntPtr delegateGCHandle, out IntPtr trampoline,
+ out IntPtr godotObject, out godot_string_name name).ToBool())
{
if (delegateGCHandle != IntPtr.Zero)
{
- return new Callable((Delegate?)GCHandle.FromIntPtr(delegateGCHandle).Target);
- }
- else
- {
- return new Callable(
- InteropUtils.UnmanagedGetManaged(godotObject),
- StringName.CreateTakingOwnershipOfDisposableValue(name));
+ unsafe
+ {
+ return Callable.CreateWithUnsafeTrampoline(
+ (Delegate?)GCHandle.FromIntPtr(delegateGCHandle).Target,
+ (delegate* managed<object, NativeVariantPtrArgs, out godot_variant, void>)trampoline);
+ }
}
+
+ return new Callable(
+ InteropUtils.UnmanagedGetManaged(godotObject),
+ StringName.CreateTakingOwnershipOfDisposableValue(name));
}
// Some other unsupported callable
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/NativeInterop/NativeFuncs.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/NativeInterop/NativeFuncs.cs
index 20ede9f0dd..088f4e7ecf 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/NativeInterop/NativeFuncs.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/NativeInterop/NativeFuncs.cs
@@ -141,11 +141,11 @@ namespace Godot.NativeInterop
public static partial void godotsharp_packed_string_array_add(ref godot_packed_string_array r_dest,
in godot_string p_element);
- public static partial void godotsharp_callable_new_with_delegate(IntPtr p_delegate_handle, IntPtr p_object,
- out godot_callable r_callable);
+ public static partial void godotsharp_callable_new_with_delegate(IntPtr p_delegate_handle, IntPtr p_trampoline,
+ IntPtr p_object, out godot_callable r_callable);
internal static partial godot_bool godotsharp_callable_get_data_for_marshalling(in godot_callable p_callable,
- out IntPtr r_delegate_handle, out IntPtr r_object, out godot_string_name r_name);
+ out IntPtr r_delegate_handle, out IntPtr r_trampoline, out IntPtr r_object, out godot_string_name r_name);
internal static partial godot_variant godotsharp_callable_call(in godot_callable p_callable,
godot_variant** p_args, int p_arg_count, out godot_variant_call_error p_call_error);
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/NativeInterop/NativeVariantPtrArgs.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/NativeInterop/NativeVariantPtrArgs.cs
index 422df74c23..d8c5d99cb8 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/NativeInterop/NativeVariantPtrArgs.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/NativeInterop/NativeVariantPtrArgs.cs
@@ -8,8 +8,22 @@ namespace Godot.NativeInterop
public unsafe ref struct NativeVariantPtrArgs
{
private godot_variant** _args;
+ private int _argc;
- internal NativeVariantPtrArgs(godot_variant** args) => _args = args;
+ internal NativeVariantPtrArgs(godot_variant** args, int argc)
+ {
+ _args = args;
+ _argc = argc;
+ }
+
+ /// <summary>
+ /// Returns the number of arguments.
+ /// </summary>
+ public int Count
+ {
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
+ get => _argc;
+ }
public ref godot_variant this[int index]
{
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/NativeInterop/VariantConversionCallbacks.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/NativeInterop/VariantConversionCallbacks.cs
index 9cde62c7c5..4b3db0c01a 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/NativeInterop/VariantConversionCallbacks.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/NativeInterop/VariantConversionCallbacks.cs
@@ -1,10 +1,15 @@
using System;
using System.Diagnostics.CodeAnalysis;
+using System.Runtime.CompilerServices;
namespace Godot.NativeInterop;
+// TODO: Change VariantConversionCallbacks<T>. Store the callback in a static field for quick repeated access, instead of checking every time.
internal static unsafe class VariantConversionCallbacks
{
+ internal static System.Collections.Generic.Dictionary<Type, (IntPtr ToVariant, IntPtr FromVariant)>
+ GenericConversionCallbacks = new();
+
[SuppressMessage("ReSharper", "RedundantNameQualifier")]
internal static delegate*<in T, godot_variant> GetToVariantCallback<T>()
{
@@ -502,6 +507,26 @@ internal static unsafe class VariantConversionCallbacks
&FromVariant;
}
+ // TODO:
+ // IsGenericType and GetGenericTypeDefinition don't work in NativeAOT's reflection-free mode.
+ // We could make the Godot collections implement an interface and use IsAssignableFrom instead.
+ // Or we could just skip the check and always look for a conversion callback for the type.
+ if (typeOfT.IsGenericType)
+ {
+ var genericTypeDef = typeOfT.GetGenericTypeDefinition();
+
+ if (genericTypeDef == typeof(Godot.Collections.Dictionary<,>) ||
+ genericTypeDef == typeof(Godot.Collections.Array<>))
+ {
+ RuntimeHelpers.RunClassConstructor(typeOfT.TypeHandle);
+
+ if (GenericConversionCallbacks.TryGetValue(typeOfT, out var genericConversion))
+ {
+ return (delegate*<in T, godot_variant>)genericConversion.ToVariant;
+ }
+ }
+ }
+
return null;
}
@@ -1005,6 +1030,26 @@ internal static unsafe class VariantConversionCallbacks
&ToVariant;
}
+ // TODO:
+ // IsGenericType and GetGenericTypeDefinition don't work in NativeAOT's reflection-free mode.
+ // We could make the Godot collections implement an interface and use IsAssignableFrom instead.
+ // Or we could just skip the check and always look for a conversion callback for the type.
+ if (typeOfT.IsGenericType)
+ {
+ var genericTypeDef = typeOfT.GetGenericTypeDefinition();
+
+ if (genericTypeDef == typeof(Godot.Collections.Dictionary<,>) ||
+ genericTypeDef == typeof(Godot.Collections.Array<>))
+ {
+ RuntimeHelpers.RunClassConstructor(typeOfT.TypeHandle);
+
+ if (GenericConversionCallbacks.TryGetValue(typeOfT, out var genericConversion))
+ {
+ return (delegate*<in godot_variant, T>)genericConversion.FromVariant;
+ }
+ }
+ }
+
// ReSharper restore RedundantCast
return null;
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Object.base.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Object.base.cs
index 5cb678c280..60ee6eb6f4 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Object.base.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Object.base.cs
@@ -202,7 +202,7 @@ namespace Godot
// ReSharper disable once VirtualMemberNeverOverridden.Global
protected internal virtual void RaiseGodotClassSignalCallbacks(in godot_string_name signal,
- NativeVariantPtrArgs args, int argCount)
+ NativeVariantPtrArgs args)
{
}
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/GodotSharp.csproj b/modules/mono/glue/GodotSharp/GodotSharp/GodotSharp.csproj
index a63b668387..e3fb254f49 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/GodotSharp.csproj
+++ b/modules/mono/glue/GodotSharp/GodotSharp/GodotSharp.csproj
@@ -52,6 +52,7 @@
<Compile Include="Core\AABB.cs" />
<Compile Include="Core\Bridge\GodotSerializationInfo.cs" />
<Compile Include="Core\Bridge\MethodInfo.cs" />
+ <Compile Include="Core\Callable.generics.cs" />
<Compile Include="Core\CustomGCHandle.cs" />
<Compile Include="Core\Array.cs" />
<Compile Include="Core\Attributes\AssemblyHasScriptsAttribute.cs" />
diff --git a/modules/mono/glue/runtime_interop.cpp b/modules/mono/glue/runtime_interop.cpp
index 2717b945f6..e20a88076a 100644
--- a/modules/mono/glue/runtime_interop.cpp
+++ b/modules/mono/glue/runtime_interop.cpp
@@ -447,15 +447,16 @@ void godotsharp_packed_string_array_add(PackedStringArray *r_dest, const String
r_dest->append(*p_element);
}
-void godotsharp_callable_new_with_delegate(GCHandleIntPtr p_delegate_handle, const Object *p_object, Callable *r_callable) {
+void godotsharp_callable_new_with_delegate(GCHandleIntPtr p_delegate_handle, void *p_trampoline,
+ const Object *p_object, Callable *r_callable) {
// TODO: Use pooling for ManagedCallable instances.
ObjectID objid = p_object ? p_object->get_instance_id() : ObjectID();
- CallableCustom *managed_callable = memnew(ManagedCallable(p_delegate_handle, objid));
+ CallableCustom *managed_callable = memnew(ManagedCallable(p_delegate_handle, p_trampoline, objid));
memnew_placement(r_callable, Callable(managed_callable));
}
bool godotsharp_callable_get_data_for_marshalling(const Callable *p_callable,
- GCHandleIntPtr *r_delegate_handle, Object **r_object, StringName *r_name) {
+ GCHandleIntPtr *r_delegate_handle, void **r_trampoline, Object **r_object, StringName *r_name) {
if (p_callable->is_custom()) {
CallableCustom *custom = p_callable->get_custom();
CallableCustom::CompareEqualFunc compare_equal_func = custom->get_compare_equal_func();
@@ -463,18 +464,21 @@ bool godotsharp_callable_get_data_for_marshalling(const Callable *p_callable,
if (compare_equal_func == ManagedCallable::compare_equal_func_ptr) {
ManagedCallable *managed_callable = static_cast<ManagedCallable *>(custom);
*r_delegate_handle = managed_callable->get_delegate();
+ *r_trampoline = managed_callable->get_trampoline();
*r_object = nullptr;
memnew_placement(r_name, StringName());
return true;
} else if (compare_equal_func == SignalAwaiterCallable::compare_equal_func_ptr) {
SignalAwaiterCallable *signal_awaiter_callable = static_cast<SignalAwaiterCallable *>(custom);
*r_delegate_handle = { nullptr };
+ *r_trampoline = nullptr;
*r_object = ObjectDB::get_instance(signal_awaiter_callable->get_object());
memnew_placement(r_name, StringName(signal_awaiter_callable->get_signal()));
return true;
} else if (compare_equal_func == EventSignalCallable::compare_equal_func_ptr) {
EventSignalCallable *event_signal_callable = static_cast<EventSignalCallable *>(custom);
*r_delegate_handle = { nullptr };
+ *r_trampoline = nullptr;
*r_object = ObjectDB::get_instance(event_signal_callable->get_object());
memnew_placement(r_name, StringName(event_signal_callable->get_signal()));
return true;
@@ -482,11 +486,13 @@ bool godotsharp_callable_get_data_for_marshalling(const Callable *p_callable,
// Some other CallableCustom. We only support ManagedCallable.
*r_delegate_handle = { nullptr };
+ *r_trampoline = nullptr;
*r_object = nullptr;
memnew_placement(r_name, StringName());
return false;
} else {
*r_delegate_handle = { nullptr };
+ *r_trampoline = nullptr;
*r_object = ObjectDB::get_instance(p_callable->get_object_id());
memnew_placement(r_name, StringName(p_callable->get_method()));
return true;
diff --git a/modules/mono/managed_callable.cpp b/modules/mono/managed_callable.cpp
index 0c2c533090..28edc41d98 100644
--- a/modules/mono/managed_callable.cpp
+++ b/modules/mono/managed_callable.cpp
@@ -92,7 +92,7 @@ void ManagedCallable::call(const Variant **p_arguments, int p_argcount, Variant
ERR_FAIL_COND(delegate_handle.value == nullptr);
GDMonoCache::managed_callbacks.DelegateUtils_InvokeWithVariantArgs(
- delegate_handle, p_arguments, p_argcount, &r_return_value);
+ delegate_handle, trampoline, p_arguments, p_argcount, &r_return_value);
r_call_error.error = Callable::CallError::CALL_OK;
}
@@ -106,7 +106,8 @@ void ManagedCallable::release_delegate_handle() {
// Why you do this clang-format...
/* clang-format off */
-ManagedCallable::ManagedCallable(GCHandleIntPtr p_delegate_handle, ObjectID p_object_id) : delegate_handle(p_delegate_handle), object_id(p_object_id) {
+ManagedCallable::ManagedCallable(GCHandleIntPtr p_delegate_handle, void *p_trampoline, ObjectID p_object_id) :
+ delegate_handle(p_delegate_handle), trampoline(p_trampoline), object_id(p_object_id) {
#ifdef GD_MONO_HOT_RELOAD
{
MutexLock lock(instances_mutex);
diff --git a/modules/mono/managed_callable.h b/modules/mono/managed_callable.h
index 26cd164fb6..b3a137dedf 100644
--- a/modules/mono/managed_callable.h
+++ b/modules/mono/managed_callable.h
@@ -40,6 +40,7 @@
class ManagedCallable : public CallableCustom {
friend class CSharpLanguage;
GCHandleIntPtr delegate_handle;
+ void *trampoline = nullptr;
ObjectID object_id;
#ifdef GD_MONO_HOT_RELOAD
@@ -58,6 +59,7 @@ public:
void call(const Variant **p_arguments, int p_argcount, Variant &r_return_value, Callable::CallError &r_call_error) const override;
_FORCE_INLINE_ GCHandleIntPtr get_delegate() const { return delegate_handle; }
+ _FORCE_INLINE_ void *get_trampoline() const { return trampoline; }
static bool compare_equal(const CallableCustom *p_a, const CallableCustom *p_b);
static bool compare_less(const CallableCustom *p_a, const CallableCustom *p_b);
@@ -67,7 +69,7 @@ public:
void release_delegate_handle();
- ManagedCallable(GCHandleIntPtr p_delegate_handle, ObjectID p_object_id);
+ ManagedCallable(GCHandleIntPtr p_delegate_handle, void *p_trampoline, ObjectID p_object_id);
~ManagedCallable();
};
diff --git a/modules/mono/mono_gd/gd_mono_cache.h b/modules/mono/mono_gd/gd_mono_cache.h
index 13b599fe55..9c26fa2b0a 100644
--- a/modules/mono/mono_gd/gd_mono_cache.h
+++ b/modules/mono/mono_gd/gd_mono_cache.h
@@ -74,7 +74,7 @@ struct ManagedCallbacks {
using Callback_ScriptManagerBridge_GetPropertyDefaultValues_Add = void(GD_CLR_STDCALL *)(CSharpScript *p_script, void *p_def_vals, int32_t p_count);
using FuncSignalAwaiter_SignalCallback = void(GD_CLR_STDCALL *)(GCHandleIntPtr, const Variant **, int32_t, bool *);
- using FuncDelegateUtils_InvokeWithVariantArgs = void(GD_CLR_STDCALL *)(GCHandleIntPtr, const Variant **, uint32_t, const Variant *);
+ using FuncDelegateUtils_InvokeWithVariantArgs = void(GD_CLR_STDCALL *)(GCHandleIntPtr, void *, const Variant **, int32_t, const Variant *);
using FuncDelegateUtils_DelegateEquals = bool(GD_CLR_STDCALL *)(GCHandleIntPtr, GCHandleIntPtr);
using FuncDelegateUtils_TrySerializeDelegateWithGCHandle = bool(GD_CLR_STDCALL *)(GCHandleIntPtr, const Array *);
using FuncDelegateUtils_TryDeserializeDelegateWithGCHandle = bool(GD_CLR_STDCALL *)(const Array *, GCHandleIntPtr *);
diff --git a/modules/multiplayer/scene_replication_interface.cpp b/modules/multiplayer/scene_replication_interface.cpp
index da425076a4..659ce7316a 100644
--- a/modules/multiplayer/scene_replication_interface.cpp
+++ b/modules/multiplayer/scene_replication_interface.cpp
@@ -72,7 +72,7 @@ void SceneReplicationInterface::_free_remotes(const PeerInfo &p_info) {
for (const KeyValue<uint32_t, ObjectID> &E : p_info.recv_nodes) {
Node *node = tracked_nodes.has(E.value) ? get_id_as<Node>(E.value) : nullptr;
ERR_CONTINUE(!node);
- node->queue_delete();
+ node->queue_free();
}
}
@@ -581,7 +581,7 @@ Error SceneReplicationInterface::on_despawn_receive(int p_from, const uint8_t *p
if (node->get_parent() != nullptr) {
node->get_parent()->remove_child(node);
}
- node->queue_delete();
+ node->queue_free();
spawner->emit_signal(SNAME("despawned"), node);
return OK;
diff --git a/modules/openxr/editor/openxr_action_map_editor.cpp b/modules/openxr/editor/openxr_action_map_editor.cpp
index 51c402d746..b03402e80d 100644
--- a/modules/openxr/editor/openxr_action_map_editor.cpp
+++ b/modules/openxr/editor/openxr_action_map_editor.cpp
@@ -128,7 +128,7 @@ void OpenXRActionMapEditor::_update_interaction_profiles() {
interaction_profiles.remove_at(0);
tabs->remove_child(interaction_profile);
- interaction_profile->queue_delete();
+ interaction_profile->queue_free();
}
// in with the new...
@@ -205,7 +205,7 @@ void OpenXRActionMapEditor::_on_remove_action_set(Object *p_action_set_editor) {
action_map->remove_action_set(action_set);
actionsets_vb->remove_child(action_set_editor);
- action_set_editor->queue_delete();
+ action_set_editor->queue_free();
}
void OpenXRActionMapEditor::_on_action_removed() {
@@ -290,7 +290,7 @@ void OpenXRActionMapEditor::_on_tab_button_pressed(int p_tab) {
action_map->remove_interaction_profile(interaction_profile);
tabs->remove_child(profile_editor);
- profile_editor->queue_delete();
+ profile_editor->queue_free();
}
void OpenXRActionMapEditor::open_action_map(String p_path) {
diff --git a/modules/openxr/editor/openxr_action_set_editor.cpp b/modules/openxr/editor/openxr_action_set_editor.cpp
index 804808a6b9..3869146e8e 100644
--- a/modules/openxr/editor/openxr_action_set_editor.cpp
+++ b/modules/openxr/editor/openxr_action_set_editor.cpp
@@ -140,7 +140,7 @@ void OpenXRActionSetEditor::_on_remove_action(Object *p_action_editor) {
// And remove it....
action_map->remove_action(action->get_name_with_set()); // remove it from the set and any interaction profile it relates to
actions_vb->remove_child(action_editor);
- action_editor->queue_delete();
+ action_editor->queue_free();
// Let action map editor know so we can update our interaction profiles
emit_signal("action_removed");
diff --git a/platform/android/jni_utils.cpp b/platform/android/jni_utils.cpp
index d46b4f39de..2b0ee50570 100644
--- a/platform/android/jni_utils.cpp
+++ b/platform/android/jni_utils.cpp
@@ -265,33 +265,33 @@ Variant _jobject_to_variant(JNIEnv *env, jobject obj) {
if (name == "[D") {
jdoubleArray arr = (jdoubleArray)obj;
int fCount = env->GetArrayLength(arr);
- PackedFloat32Array sarr;
- sarr.resize(fCount);
+ PackedFloat64Array packed_array;
+ packed_array.resize(fCount);
- real_t *w = sarr.ptrw();
+ double *w = packed_array.ptrw();
for (int i = 0; i < fCount; i++) {
double n;
env->GetDoubleArrayRegion(arr, i, 1, &n);
w[i] = n;
}
- return sarr;
+ return packed_array;
}
if (name == "[F") {
jfloatArray arr = (jfloatArray)obj;
int fCount = env->GetArrayLength(arr);
- PackedFloat32Array sarr;
- sarr.resize(fCount);
+ PackedFloat32Array packed_array;
+ packed_array.resize(fCount);
- real_t *w = sarr.ptrw();
+ float *w = packed_array.ptrw();
for (int i = 0; i < fCount; i++) {
float n;
env->GetFloatArrayRegion(arr, i, 1, &n);
w[i] = n;
}
- return sarr;
+ return packed_array;
}
if (name == "[Ljava.lang.Object;") {
diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp
index 58172b6153..f7a66215b2 100644
--- a/scene/2d/tile_map.cpp
+++ b/scene/2d/tile_map.cpp
@@ -1863,7 +1863,7 @@ void TileMap::_scenes_update_dirty_quadrants(SelfList<TileMapQuadrant>::List &r_
for (const KeyValue<Vector2i, String> &E : q.scenes) {
Node *node = get_node_or_null(E.value);
if (node) {
- node->queue_delete();
+ node->queue_free();
}
}
@@ -1911,7 +1911,7 @@ void TileMap::_scenes_cleanup_quadrant(TileMapQuadrant *p_quadrant) {
for (const KeyValue<Vector2i, String> &E : p_quadrant->scenes) {
Node *node = get_node_or_null(E.value);
if (node) {
- node->queue_delete();
+ node->queue_free();
}
}
@@ -4056,9 +4056,5 @@ TileMap::TileMap() {
}
TileMap::~TileMap() {
- if (tile_set.is_valid()) {
- tile_set->disconnect("changed", callable_mp(this, &TileMap::_tile_set_changed));
- }
-
_clear_internals();
}
diff --git a/scene/3d/ray_cast_3d.cpp b/scene/3d/ray_cast_3d.cpp
index a45ef52452..45ff0a4b45 100644
--- a/scene/3d/ray_cast_3d.cpp
+++ b/scene/3d/ray_cast_3d.cpp
@@ -516,7 +516,7 @@ void RayCast3D::_clear_debug_shape() {
MeshInstance3D *mi = static_cast<MeshInstance3D *>(debug_shape);
if (mi->is_inside_tree()) {
- mi->queue_delete();
+ mi->queue_free();
} else {
memdelete(mi);
}
diff --git a/scene/3d/shape_cast_3d.cpp b/scene/3d/shape_cast_3d.cpp
index e7d1a8ec7d..03cbd984cd 100644
--- a/scene/3d/shape_cast_3d.cpp
+++ b/scene/3d/shape_cast_3d.cpp
@@ -619,7 +619,7 @@ void ShapeCast3D::_clear_debug_shape() {
MeshInstance3D *mi = static_cast<MeshInstance3D *>(debug_shape);
if (mi->is_inside_tree()) {
- mi->queue_delete();
+ mi->queue_free();
} else {
memdelete(mi);
}
diff --git a/scene/animation/animation_player.cpp b/scene/animation/animation_player.cpp
index e306d00a51..59930a3fbb 100644
--- a/scene/animation/animation_player.cpp
+++ b/scene/animation/animation_player.cpp
@@ -2066,7 +2066,7 @@ Ref<AnimatedValuesBackup> AnimationPlayer::apply_reset(bool p_user_initiated) {
// Forcing the use of the original root because the scene where original player belongs may be not the active one
Ref<AnimatedValuesBackup> old_values = aux_player->backup_animated_values(get_node(get_root()));
aux_player->seek(0.0f, true);
- aux_player->queue_delete();
+ aux_player->queue_free();
if (p_user_initiated) {
Ref<AnimatedValuesBackup> new_values = aux_player->backup_animated_values();
diff --git a/scene/debugger/scene_debugger.cpp b/scene/debugger/scene_debugger.cpp
index bfc3c25fe6..b4bdda9ecb 100644
--- a/scene/debugger/scene_debugger.cpp
+++ b/scene/debugger/scene_debugger.cpp
@@ -548,14 +548,36 @@ SceneDebuggerTree::SceneDebuggerTree(Node *p_root) {
// Flatten tree into list, depth first, use stack to avoid recursion.
List<Node *> stack;
stack.push_back(p_root);
+ bool is_root = true;
+ const StringName &is_visible_sn = SNAME("is_visible");
+ const StringName &is_visible_in_tree_sn = SNAME("is_visible_in_tree");
while (stack.size()) {
Node *n = stack[0];
stack.pop_front();
+
int count = n->get_child_count();
- nodes.push_back(RemoteNode(count, n->get_name(), n->get_class(), n->get_instance_id()));
for (int i = 0; i < count; i++) {
stack.push_front(n->get_child(count - i - 1));
}
+
+ int view_flags = 0;
+ if (is_root) {
+ // Prevent root window visibility from being changed.
+ is_root = false;
+ } else if (n->has_method(is_visible_sn)) {
+ const Variant visible = n->call(is_visible_sn);
+ if (visible.get_type() == Variant::BOOL) {
+ view_flags = RemoteNode::VIEW_HAS_VISIBLE_METHOD;
+ view_flags |= uint8_t(visible) * RemoteNode::VIEW_VISIBLE;
+ }
+ if (n->has_method(is_visible_in_tree_sn)) {
+ const Variant visible_in_tree = n->call(is_visible_in_tree_sn);
+ if (visible_in_tree.get_type() == Variant::BOOL) {
+ view_flags |= uint8_t(visible_in_tree) * RemoteNode::VIEW_VISIBLE_IN_TREE;
+ }
+ }
+ }
+ nodes.push_back(RemoteNode(count, n->get_name(), n->get_class(), n->get_instance_id(), n->get_scene_file_path(), view_flags));
}
}
@@ -565,19 +587,23 @@ void SceneDebuggerTree::serialize(Array &p_arr) {
p_arr.push_back(n.name);
p_arr.push_back(n.type_name);
p_arr.push_back(n.id);
+ p_arr.push_back(n.scene_file_path);
+ p_arr.push_back(n.view_flags);
}
}
void SceneDebuggerTree::deserialize(const Array &p_arr) {
int idx = 0;
while (p_arr.size() > idx) {
- ERR_FAIL_COND(p_arr.size() < 4);
- CHECK_TYPE(p_arr[idx], INT);
- CHECK_TYPE(p_arr[idx + 1], STRING);
- CHECK_TYPE(p_arr[idx + 2], STRING);
- CHECK_TYPE(p_arr[idx + 3], INT);
- nodes.push_back(RemoteNode(p_arr[idx], p_arr[idx + 1], p_arr[idx + 2], p_arr[idx + 3]));
- idx += 4;
+ ERR_FAIL_COND(p_arr.size() < 6);
+ CHECK_TYPE(p_arr[idx], INT); // child_count.
+ CHECK_TYPE(p_arr[idx + 1], STRING); // name.
+ CHECK_TYPE(p_arr[idx + 2], STRING); // type_name.
+ CHECK_TYPE(p_arr[idx + 3], INT); // id.
+ CHECK_TYPE(p_arr[idx + 4], STRING); // scene_file_path.
+ CHECK_TYPE(p_arr[idx + 5], INT); // view_flags.
+ nodes.push_back(RemoteNode(p_arr[idx], p_arr[idx + 1], p_arr[idx + 2], p_arr[idx + 3], p_arr[idx + 4], p_arr[idx + 5]));
+ idx += 6;
}
}
diff --git a/scene/debugger/scene_debugger.h b/scene/debugger/scene_debugger.h
index 911363f45d..fe35446aae 100644
--- a/scene/debugger/scene_debugger.h
+++ b/scene/debugger/scene_debugger.h
@@ -110,12 +110,23 @@ public:
String name;
String type_name;
ObjectID id;
+ String scene_file_path;
+ uint8_t view_flags = 0;
- RemoteNode(int p_child, const String &p_name, const String &p_type, ObjectID p_id) {
+ enum ViewFlags {
+ VIEW_HAS_VISIBLE_METHOD = 1 << 1,
+ VIEW_VISIBLE = 1 << 2,
+ VIEW_VISIBLE_IN_TREE = 1 << 3,
+ };
+
+ RemoteNode(int p_child, const String &p_name, const String &p_type, ObjectID p_id, const String p_scene_file_path, int p_view_flags) {
child_count = p_child;
name = p_name;
type_name = p_type;
id = p_id;
+
+ scene_file_path = p_scene_file_path;
+ view_flags = p_view_flags;
}
RemoteNode() {}
diff --git a/scene/gui/code_edit.cpp b/scene/gui/code_edit.cpp
index 8a5d04f49c..f61fa29a33 100644
--- a/scene/gui/code_edit.cpp
+++ b/scene/gui/code_edit.cpp
@@ -2859,7 +2859,9 @@ void CodeEdit::_filter_code_completion_candidates_impl() {
offset = line_height;
}
- max_width = MAX(max_width, font->get_string_size(option.display, HORIZONTAL_ALIGNMENT_LEFT, -1, font_size).width + offset);
+ if (font.is_valid()) {
+ max_width = MAX(max_width, font->get_string_size(option.display, HORIZONTAL_ALIGNMENT_LEFT, -1, font_size).width + offset);
+ }
code_completion_options.push_back(option);
}
@@ -2970,7 +2972,9 @@ void CodeEdit::_filter_code_completion_candidates_impl() {
if (string_to_complete.length() == 0) {
code_completion_options.push_back(option);
- max_width = MAX(max_width, font->get_string_size(option.display, HORIZONTAL_ALIGNMENT_LEFT, -1, font_size).width + offset);
+ if (font.is_valid()) {
+ max_width = MAX(max_width, font->get_string_size(option.display, HORIZONTAL_ALIGNMENT_LEFT, -1, font_size).width + offset);
+ }
continue;
}
@@ -3076,7 +3080,9 @@ void CodeEdit::_filter_code_completion_candidates_impl() {
option.matches.append_array(ssq_matches);
completion_options_subseq.push_back(option);
}
- max_width = MAX(max_width, font->get_string_size(option.display, HORIZONTAL_ALIGNMENT_LEFT, -1, font_size).width + offset);
+ if (font.is_valid()) {
+ max_width = MAX(max_width, font->get_string_size(option.display, HORIZONTAL_ALIGNMENT_LEFT, -1, font_size).width + offset);
+ }
} else if (!*ssq_lower) { // Matched the whole subsequence in s_lower.
option.matches.clear();
@@ -3093,7 +3099,9 @@ void CodeEdit::_filter_code_completion_candidates_impl() {
option.matches.append_array(ssq_lower_matches);
completion_options_subseq_casei.push_back(option);
}
- max_width = MAX(max_width, font->get_string_size(option.display, HORIZONTAL_ALIGNMENT_LEFT, -1, font_size).width + offset);
+ if (font.is_valid()) {
+ max_width = MAX(max_width, font->get_string_size(option.display, HORIZONTAL_ALIGNMENT_LEFT, -1, font_size).width + offset);
+ }
}
}
diff --git a/scene/gui/color_mode.cpp b/scene/gui/color_mode.cpp
index 3a5013dabe..a063cd344a 100644
--- a/scene/gui/color_mode.cpp
+++ b/scene/gui/color_mode.cpp
@@ -284,46 +284,68 @@ Color ColorModeOKHSL::get_color() const {
}
void ColorModeOKHSL::slider_draw(int p_which) {
- Vector<Vector2> pos;
- pos.resize(4);
- Vector<Color> col;
- col.resize(4);
HSlider *slider = color_picker->get_slider(p_which);
Size2 size = slider->get_size();
- Color left_color;
- Color right_color;
- Color color = color_picker->get_pick_color();
const real_t margin = 16 * color_picker->get_theme_default_base_scale();
- if (p_which == ColorPicker::SLIDER_COUNT) {
- slider->draw_texture_rect(color_picker->get_theme_icon(SNAME("sample_bg"), SNAME("ColorPicker")), Rect2(Point2(0, 0), Size2(size.x, margin)), true);
-
- left_color = color;
- left_color.a = 0;
- right_color = color;
- right_color.a = 1;
- } else if (p_which == 0) {
+ if (p_which == 0) { // H
Ref<Texture2D> hue = color_picker->get_theme_icon(SNAME("color_hue"), SNAME("ColorPicker"));
slider->draw_set_transform(Point2(), -Math_PI / 2, Size2(1.0, 1.0));
slider->draw_texture_rect(hue, Rect2(Vector2(margin * -1, 0), Vector2(margin, size.x)), false);
return;
- } else {
- Color s_col;
- Color v_col;
- s_col.set_ok_hsl(color.get_h(), 0, color.get_v());
- left_color = (p_which == 1) ? s_col : Color(0, 0, 0);
- s_col.set_ok_hsl(color.get_h(), 1, color.get_v());
- v_col.set_ok_hsl(color.get_h(), color.get_s(), 1);
- right_color = (p_which == 1) ? s_col : v_col;
}
- col.set(0, left_color);
- col.set(1, right_color);
- col.set(2, right_color);
- col.set(3, left_color);
- pos.set(0, Vector2(0, 0));
- pos.set(1, Vector2(size.x, 0));
- pos.set(2, Vector2(size.x, margin));
- pos.set(3, Vector2(0, margin));
+
+ Vector<Vector2> pos;
+ Vector<Color> col;
+ Color left_color;
+ Color right_color;
+ Color color = color_picker->get_pick_color();
+
+ if (p_which == 2) { // L
+ pos.resize(6);
+ col.resize(6);
+ left_color = Color(0, 0, 0);
+ Color middle_color;
+ middle_color.set_ok_hsl(color.get_ok_hsl_h(), color.get_ok_hsl_s(), 0.5);
+ right_color.set_ok_hsl(color.get_ok_hsl_h(), color.get_ok_hsl_s(), 1);
+
+ col.set(0, left_color);
+ col.set(1, middle_color);
+ col.set(2, right_color);
+ col.set(3, right_color);
+ col.set(4, middle_color);
+ col.set(5, left_color);
+ pos.set(0, Vector2(0, 0));
+ pos.set(1, Vector2(size.x * 0.5, 0));
+ pos.set(2, Vector2(size.x, 0));
+ pos.set(3, Vector2(size.x, margin));
+ pos.set(4, Vector2(size.x * 0.5, margin));
+ pos.set(5, Vector2(0, margin));
+ } else { // A / S
+ pos.resize(4);
+ col.resize(4);
+
+ if (p_which == ColorPicker::SLIDER_COUNT) {
+ slider->draw_texture_rect(color_picker->get_theme_icon(SNAME("sample_bg"), SNAME("ColorPicker")), Rect2(Point2(0, 0), Size2(size.x, margin)), true);
+
+ left_color = color;
+ left_color.a = 0;
+ right_color = color;
+ right_color.a = 1;
+ } else {
+ left_color.set_ok_hsl(color.get_ok_hsl_h(), 0, color.get_ok_hsl_l());
+ right_color.set_ok_hsl(color.get_ok_hsl_h(), 1, color.get_ok_hsl_l());
+ }
+
+ col.set(0, left_color);
+ col.set(1, right_color);
+ col.set(2, right_color);
+ col.set(3, left_color);
+ pos.set(0, Vector2(0, 0));
+ pos.set(1, Vector2(size.x, 0));
+ pos.set(2, Vector2(size.x, margin));
+ pos.set(3, Vector2(0, margin));
+ }
slider->draw_polygon(pos, col);
}
diff --git a/scene/gui/color_picker.cpp b/scene/gui/color_picker.cpp
index 929bf27be6..1009b36584 100644
--- a/scene/gui/color_picker.cpp
+++ b/scene/gui/color_picker.cpp
@@ -744,7 +744,7 @@ void ColorPicker::add_recent_preset(const Color &p_color) {
if (recent_preset_hbc->get_child_count() >= PRESET_COLUMN_COUNT) {
recent_preset_cache.pop_front();
recent_presets.pop_front();
- recent_preset_hbc->get_child(PRESET_COLUMN_COUNT - 1)->queue_delete();
+ recent_preset_hbc->get_child(PRESET_COLUMN_COUNT - 1)->queue_free();
}
recent_presets.push_back(p_color);
recent_preset_cache.push_back(p_color);
@@ -770,7 +770,7 @@ void ColorPicker::erase_preset(const Color &p_color) {
for (int i = 1; i < preset_container->get_child_count(); i++) {
ColorPresetButton *current_btn = Object::cast_to<ColorPresetButton>(preset_container->get_child(i));
if (current_btn && p_color == current_btn->get_preset_color()) {
- current_btn->queue_delete();
+ current_btn->queue_free();
break;
}
}
@@ -794,7 +794,7 @@ void ColorPicker::erase_recent_preset(const Color &p_color) {
for (int i = 1; i < recent_preset_hbc->get_child_count(); i++) {
ColorPresetButton *current_btn = Object::cast_to<ColorPresetButton>(recent_preset_hbc->get_child(i));
if (current_btn && p_color == current_btn->get_preset_color()) {
- current_btn->queue_delete();
+ current_btn->queue_free();
break;
}
}
@@ -1087,16 +1087,24 @@ void ColorPicker::_hsv_draw(int p_which, Control *c) {
Vector<Color> colors;
Color col;
col.set_ok_hsl(h, s, 1);
- points.resize(4);
- colors.resize(4);
- points.set(0, Vector2());
- points.set(1, Vector2(c->get_size().x, 0));
+ Color col2;
+ col2.set_ok_hsl(h, s, 0.5);
+ Color col3;
+ col3.set_ok_hsl(h, s, 0);
+ points.resize(6);
+ colors.resize(6);
+ points.set(0, Vector2(c->get_size().x, 0));
+ points.set(1, Vector2(c->get_size().x, c->get_size().y * 0.5));
points.set(2, c->get_size());
points.set(3, Vector2(0, c->get_size().y));
+ points.set(4, Vector2(0, c->get_size().y * 0.5));
+ points.set(5, Vector2());
colors.set(0, col);
- colors.set(1, col);
- colors.set(2, Color(0, 0, 0));
- colors.set(3, Color(0, 0, 0));
+ colors.set(1, col2);
+ colors.set(2, col3);
+ colors.set(3, col3);
+ colors.set(4, col2);
+ colors.set(5, col);
c->draw_polygon(points, colors);
int y = c->get_size().y - c->get_size().y * CLAMP(v, 0, 1);
col.set_ok_hsl(h, 1, v);
diff --git a/scene/gui/rich_text_label.cpp b/scene/gui/rich_text_label.cpp
index c96d3c763d..1167dbec54 100644
--- a/scene/gui/rich_text_label.cpp
+++ b/scene/gui/rich_text_label.cpp
@@ -1087,7 +1087,6 @@ int RichTextLabel::_draw_line(ItemFrame *p_frame, int p_line, const Vector2 &p_o
_draw_fbg_boxes(ci, rid, fbg_line_off, it_from, it_to, chr_range.x, chr_range.y, 0);
// Draw main text.
- Color selection_fg = theme_cache.font_selected_color;
Color selection_bg = theme_cache.selection_color;
int sel_start = -1;
@@ -1276,8 +1275,8 @@ int RichTextLabel::_draw_line(ItemFrame *p_frame, int p_line, const Vector2 &p_o
}
}
- if (selected) {
- font_color = override_selected_font_color ? selection_fg : font_color;
+ if (selected && use_selected_font_color) {
+ font_color = theme_cache.font_selected_color;
}
// Draw glyphs.
@@ -1286,9 +1285,9 @@ int RichTextLabel::_draw_line(ItemFrame *p_frame, int p_line, const Vector2 &p_o
if (txt_visible) {
if (!skip) {
if (frid != RID()) {
- TS->font_draw_glyph(frid, ci, glyphs[i].font_size, p_ofs + fx_offset + off, gl, selected ? selection_fg : font_color);
+ TS->font_draw_glyph(frid, ci, glyphs[i].font_size, p_ofs + fx_offset + off, gl, font_color);
} else if ((glyphs[i].flags & TextServer::GRAPHEME_IS_VIRTUAL) != TextServer::GRAPHEME_IS_VIRTUAL) {
- TS->draw_hex_code_box(ci, glyphs[i].font_size, p_ofs + fx_offset + off, gl, selected ? selection_fg : font_color);
+ TS->draw_hex_code_box(ci, glyphs[i].font_size, p_ofs + fx_offset + off, gl, font_color);
}
}
r_processed_glyphs++;
@@ -1688,6 +1687,7 @@ void RichTextLabel::_update_theme_item_cache() {
theme_cache.default_color = get_theme_color(SNAME("default_color"));
theme_cache.font_selected_color = get_theme_color(SNAME("font_selected_color"));
+ use_selected_font_color = theme_cache.font_selected_color != Color(0, 0, 0, 0);
theme_cache.selection_color = get_theme_color(SNAME("selection_color"));
theme_cache.font_outline_color = get_theme_color(SNAME("font_outline_color"));
theme_cache.font_shadow_color = get_theme_color(SNAME("font_shadow_color"));
@@ -3564,14 +3564,6 @@ bool RichTextLabel::is_hint_underlined() const {
return underline_hint;
}
-void RichTextLabel::set_override_selected_font_color(bool p_override_selected_font_color) {
- override_selected_font_color = p_override_selected_font_color;
-}
-
-bool RichTextLabel::is_overriding_selected_font_color() const {
- return override_selected_font_color;
-}
-
void RichTextLabel::set_offset(int p_pixel) {
vscroll->set_value(p_pixel);
}
@@ -5294,9 +5286,6 @@ void RichTextLabel::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_hint_underline", "enable"), &RichTextLabel::set_hint_underline);
ClassDB::bind_method(D_METHOD("is_hint_underlined"), &RichTextLabel::is_hint_underlined);
- ClassDB::bind_method(D_METHOD("set_override_selected_font_color", "override"), &RichTextLabel::set_override_selected_font_color);
- ClassDB::bind_method(D_METHOD("is_overriding_selected_font_color"), &RichTextLabel::is_overriding_selected_font_color);
-
ClassDB::bind_method(D_METHOD("set_scroll_active", "active"), &RichTextLabel::set_scroll_active);
ClassDB::bind_method(D_METHOD("is_scroll_active"), &RichTextLabel::is_scroll_active);
@@ -5406,7 +5395,6 @@ void RichTextLabel::_bind_methods() {
ADD_GROUP("Text Selection", "");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "selection_enabled"), "set_selection_enabled", "is_selection_enabled");
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "override_selected_font_color"), "set_override_selected_font_color", "is_overriding_selected_font_color");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "deselect_on_focus_loss_enabled"), "set_deselect_on_focus_loss_enabled", "is_deselect_on_focus_loss_enabled");
ADD_GROUP("Displayed Text", "");
diff --git a/scene/gui/rich_text_label.h b/scene/gui/rich_text_label.h
index 04a682349d..d30baaa8d3 100644
--- a/scene/gui/rich_text_label.h
+++ b/scene/gui/rich_text_label.h
@@ -396,7 +396,7 @@ private:
int tab_size = 4;
bool underline_meta = true;
bool underline_hint = true;
- bool override_selected_font_color = false;
+ bool use_selected_font_color = false;
HorizontalAlignment default_alignment = HORIZONTAL_ALIGNMENT_LEFT;
diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp
index 48853cde9c..144aa2a1ef 100644
--- a/scene/gui/text_edit.cpp
+++ b/scene/gui/text_edit.cpp
@@ -1219,7 +1219,7 @@ void TextEdit::_notification(int p_what) {
int sel_from = (line > get_selection_from_line(c)) ? TS->shaped_text_get_range(rid).x : get_selection_from_column(c);
int sel_to = (line < get_selection_to_line(c)) ? TS->shaped_text_get_range(rid).y : get_selection_to_column(c);
- if (glyphs[j].start >= sel_from && glyphs[j].end <= sel_to && override_selected_font_color) {
+ if (glyphs[j].start >= sel_from && glyphs[j].end <= sel_to && use_selected_font_color) {
gl_color = font_selected_color;
}
}
@@ -2094,6 +2094,17 @@ void TextEdit::gui_input(const Ref<InputEvent> &p_gui_input) {
accept_event();
return;
}
+
+ if (k->is_action("ui_text_caret_add_below", true)) {
+ add_caret_at_carets(true);
+ accept_event();
+ return;
+ }
+ if (k->is_action("ui_text_caret_add_above", true)) {
+ add_caret_at_carets(false);
+ accept_event();
+ return;
+ }
}
// MISC.
@@ -2808,6 +2819,51 @@ void TextEdit::_move_caret_document_end(bool p_select) {
}
}
+void TextEdit::_get_above_below_caret_line_column(int p_old_line, int p_old_wrap_index, int p_old_column, bool p_below, int &p_new_line, int &p_new_column, int p_last_fit_x) const {
+ if (p_last_fit_x == -1) {
+ p_last_fit_x = _get_column_x_offset_for_line(p_old_column, p_old_line, p_old_column);
+ }
+
+ // Calculate the new line and wrap index
+ p_new_line = p_old_line;
+ int caret_wrap_index = p_old_wrap_index;
+ if (p_below) {
+ if (caret_wrap_index < get_line_wrap_count(p_new_line)) {
+ caret_wrap_index++;
+ } else {
+ p_new_line++;
+ caret_wrap_index = 0;
+ }
+ } else {
+ if (caret_wrap_index == 0) {
+ p_new_line--;
+ caret_wrap_index = get_line_wrap_count(p_new_line);
+ } else {
+ caret_wrap_index--;
+ }
+ }
+
+ // Boundary checks
+ if (p_new_line < 0) {
+ p_new_line = 0;
+ }
+ if (p_new_line >= text.size()) {
+ p_new_line = text.size() - 1;
+ }
+
+ p_new_column = _get_char_pos_for_line(p_last_fit_x, p_new_line, caret_wrap_index);
+ if (p_new_column != 0 && get_line_wrapping_mode() != LineWrappingMode::LINE_WRAPPING_NONE && caret_wrap_index < get_line_wrap_count(p_new_line)) {
+ Vector<String> rows = get_line_wrapped_text(p_new_line);
+ int row_end_col = 0;
+ for (int i = 0; i < caret_wrap_index + 1; i++) {
+ row_end_col += rows[i].length();
+ }
+ if (p_new_column >= row_end_col) {
+ p_new_column -= 1;
+ }
+ }
+}
+
void TextEdit::_update_placeholder() {
if (font.is_null() || font_size <= 0) {
return; // Not in tree?
@@ -2866,6 +2922,7 @@ void TextEdit::_update_caches() {
/* Selection */
font_selected_color = get_theme_color(SNAME("font_selected_color"));
selection_color = get_theme_color(SNAME("selection_color"));
+ use_selected_font_color = font_selected_color != Color(0, 0, 0, 0);
/* Visual. */
style_normal = get_theme_stylebox(SNAME("normal"));
@@ -3815,6 +3872,9 @@ void TextEdit::undo() {
return;
}
+ if (in_action) {
+ pending_action_end = true;
+ }
_push_current_op();
if (undo_stack_pos == nullptr) {
@@ -3876,6 +3936,9 @@ void TextEdit::redo() {
return;
}
+ if (in_action) {
+ pending_action_end = true;
+ }
_push_current_op();
if (undo_stack_pos == nullptr) {
@@ -4509,6 +4572,68 @@ int TextEdit::get_caret_count() const {
return carets.size();
}
+void TextEdit::add_caret_at_carets(bool p_below) {
+ Vector<int> caret_edit_order = get_caret_index_edit_order();
+ for (const int &caret_index : caret_edit_order) {
+ const int caret_line = get_caret_line(caret_index);
+ const int caret_column = get_caret_column(caret_index);
+
+ // The last fit x will be cleared if the caret has a selection,
+ // but if it does not have a selection the last fit x will be
+ // transferred to the new caret
+ int caret_from_column = 0, caret_to_column = 0, caret_last_fit_x = carets[caret_index].last_fit_x;
+ if (has_selection(caret_index)) {
+ // If the selection goes over multiple lines, deselect it.
+ if (get_selection_from_line(caret_index) != get_selection_to_line(caret_index)) {
+ deselect(caret_index);
+ } else {
+ caret_from_column = get_selection_from_column(caret_index);
+ caret_to_column = get_selection_to_column(caret_index);
+ caret_last_fit_x = -1;
+ carets.write[caret_index].last_fit_x = _get_column_x_offset_for_line(caret_column, caret_line, caret_column);
+ }
+ }
+
+ // Get the line and column of the new caret as if you would move the caret by pressing the arrow keys
+ int new_caret_line, new_caret_column, new_caret_from_column = 0, new_caret_to_column = 0;
+ _get_above_below_caret_line_column(caret_line, get_caret_wrap_index(caret_index), caret_column, p_below, new_caret_line, new_caret_column, caret_last_fit_x);
+
+ // If the caret does have a selection calculate the new from and to columns
+ if (caret_from_column != caret_to_column) {
+ // We only need to calculate the selection columns if the column of the caret changed
+ if (caret_column != new_caret_column) {
+ int _; // unused placeholder for p_new_line
+ _get_above_below_caret_line_column(caret_line, get_caret_wrap_index(caret_index), caret_from_column, p_below, _, new_caret_from_column);
+ _get_above_below_caret_line_column(caret_line, get_caret_wrap_index(caret_index), caret_to_column, p_below, _, new_caret_to_column);
+ } else {
+ new_caret_from_column = caret_from_column;
+ new_caret_to_column = caret_to_column;
+ }
+ }
+
+ // Add the new caret
+ const int new_caret_index = add_caret(new_caret_line, new_caret_column);
+
+ if (new_caret_index == -1) {
+ continue;
+ }
+ // Also add the selection if there should be one
+ if (new_caret_from_column != new_caret_to_column) {
+ select(new_caret_line, new_caret_from_column, new_caret_line, new_caret_to_column, new_caret_index);
+ // Necessary to properly modify the selection after adding the new caret
+ carets.write[new_caret_index].selection.selecting_line = new_caret_line;
+ carets.write[new_caret_index].selection.selecting_column = new_caret_column == new_caret_from_column ? new_caret_to_column : new_caret_from_column;
+ continue;
+ }
+
+ // Copy the last fit x over
+ carets.write[new_caret_index].last_fit_x = carets[caret_index].last_fit_x;
+ }
+
+ merge_overlapping_carets();
+ queue_redraw();
+}
+
Vector<int> TextEdit::get_caret_index_edit_order() {
if (!caret_index_edit_dirty) {
return caret_index_edit_order;
@@ -4744,14 +4869,6 @@ bool TextEdit::is_drag_and_drop_selection_enabled() const {
return drag_and_drop_selection_enabled;
}
-void TextEdit::set_override_selected_font_color(bool p_override_selected_font_color) {
- override_selected_font_color = p_override_selected_font_color;
-}
-
-bool TextEdit::is_overriding_selected_font_color() const {
- return override_selected_font_color;
-}
-
void TextEdit::set_selection_mode(SelectionMode p_mode, int p_line, int p_column, int p_caret) {
ERR_FAIL_INDEX(p_caret, carets.size());
@@ -6003,6 +6120,7 @@ void TextEdit::_bind_methods() {
ClassDB::bind_method(D_METHOD("remove_secondary_carets"), &TextEdit::remove_secondary_carets);
ClassDB::bind_method(D_METHOD("merge_overlapping_carets"), &TextEdit::merge_overlapping_carets);
ClassDB::bind_method(D_METHOD("get_caret_count"), &TextEdit::get_caret_count);
+ ClassDB::bind_method(D_METHOD("add_caret_at_carets", "below"), &TextEdit::add_caret_at_carets);
ClassDB::bind_method(D_METHOD("get_caret_index_edit_order"), &TextEdit::get_caret_index_edit_order);
ClassDB::bind_method(D_METHOD("adjust_carets_after_edit", "caret", "from_line", "from_col", "to_line", "to_col"), &TextEdit::adjust_carets_after_edit);
@@ -6036,9 +6154,6 @@ void TextEdit::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_drag_and_drop_selection_enabled", "enable"), &TextEdit::set_drag_and_drop_selection_enabled);
ClassDB::bind_method(D_METHOD("is_drag_and_drop_selection_enabled"), &TextEdit::is_drag_and_drop_selection_enabled);
- ClassDB::bind_method(D_METHOD("set_override_selected_font_color", "override"), &TextEdit::set_override_selected_font_color);
- ClassDB::bind_method(D_METHOD("is_overriding_selected_font_color"), &TextEdit::is_overriding_selected_font_color);
-
ClassDB::bind_method(D_METHOD("set_selection_mode", "mode", "line", "column", "caret_index"), &TextEdit::set_selection_mode, DEFVAL(-1), DEFVAL(-1), DEFVAL(0));
ClassDB::bind_method(D_METHOD("get_selection_mode"), &TextEdit::get_selection_mode);
@@ -6208,7 +6323,6 @@ void TextEdit::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "middle_mouse_paste_enabled"), "set_middle_mouse_paste_enabled", "is_middle_mouse_paste_enabled");
ADD_PROPERTY(PropertyInfo(Variant::INT, "wrap_mode", PROPERTY_HINT_ENUM, "None,Boundary"), "set_line_wrapping_mode", "get_line_wrapping_mode");
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "override_selected_font_color"), "set_override_selected_font_color", "is_overriding_selected_font_color");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "highlight_all_occurrences"), "set_highlight_all_occurrences", "is_highlight_all_occurrences_enabled");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "highlight_current_line"), "set_highlight_current_line", "is_highlight_current_line_enabled");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "draw_control_chars"), "set_draw_control_chars", "get_draw_control_chars");
diff --git a/scene/gui/text_edit.h b/scene/gui/text_edit.h
index 86b838e387..935f2a7ce8 100644
--- a/scene/gui/text_edit.h
+++ b/scene/gui/text_edit.h
@@ -443,9 +443,9 @@ private:
bool deselect_on_focus_loss_enabled = true;
bool drag_and_drop_selection_enabled = true;
- Color font_selected_color = Color(1, 1, 1);
+ Color font_selected_color = Color(0, 0, 0, 0);
Color selection_color = Color(1, 1, 1);
- bool override_selected_font_color = false;
+ bool use_selected_font_color = false;
bool selection_drag_attempt = false;
bool dragging_selection = false;
@@ -598,6 +598,9 @@ private:
void _move_caret_document_start(bool p_select);
void _move_caret_document_end(bool p_select);
+ // Used in add_caret_at_carets
+ void _get_above_below_caret_line_column(int p_old_line, int p_old_wrap_index, int p_old_column, bool p_below, int &p_new_line, int &p_new_column, int p_last_fit_x = -1) const;
+
protected:
void _notification(int p_what);
@@ -816,6 +819,7 @@ public:
void remove_secondary_carets();
void merge_overlapping_carets();
int get_caret_count() const;
+ void add_caret_at_carets(bool p_below);
Vector<int> get_caret_index_edit_order();
void adjust_carets_after_edit(int p_caret, int p_from_line, int p_from_col, int p_to_line, int p_to_col);
diff --git a/scene/gui/texture_progress_bar.cpp b/scene/gui/texture_progress_bar.cpp
index a9982b3ece..48c6dc5cfc 100644
--- a/scene/gui/texture_progress_bar.cpp
+++ b/scene/gui/texture_progress_bar.cpp
@@ -510,18 +510,38 @@ void TextureProgressBar::_notification(int p_what) {
}
pts.append(to);
+ Ref<AtlasTexture> atlas_progress = progress;
+ bool valid_atlas_progress = atlas_progress.is_valid() && atlas_progress->get_atlas().is_valid();
+ Rect2 region_rect;
+ Size2 atlas_size;
+ if (valid_atlas_progress) {
+ region_rect = atlas_progress->get_region();
+ atlas_size = atlas_progress->get_atlas()->get_size();
+ }
+
Vector<Point2> uvs;
Vector<Point2> points;
- uvs.push_back(get_relative_center());
- points.push_back(progress_offset + s * get_relative_center());
for (int i = 0; i < pts.size(); i++) {
Point2 uv = unit_val_to_uv(pts[i]);
if (uvs.find(uv) >= 0) {
continue;
}
- uvs.push_back(uv);
points.push_back(progress_offset + Point2(uv.x * s.x, uv.y * s.y));
+ if (valid_atlas_progress) {
+ uv.x = Math::remap(uv.x, 0, 1, region_rect.position.x / atlas_size.x, (region_rect.position.x + region_rect.size.x) / atlas_size.x);
+ uv.y = Math::remap(uv.y, 0, 1, region_rect.position.y / atlas_size.y, (region_rect.position.y + region_rect.size.y) / atlas_size.y);
+ }
+ uvs.push_back(uv);
+ }
+
+ Point2 center_point = get_relative_center();
+ points.push_back(progress_offset + s * center_point);
+ if (valid_atlas_progress) {
+ center_point.x = Math::remap(center_point.x, 0, 1, region_rect.position.x / atlas_size.x, (region_rect.position.x + region_rect.size.x) / atlas_size.x);
+ center_point.y = Math::remap(center_point.y, 0, 1, region_rect.position.y / atlas_size.y, (region_rect.position.y + region_rect.size.y) / atlas_size.y);
}
+ uvs.push_back(center_point);
+
Vector<Color> colors;
colors.push_back(tint_progress);
draw_polygon(points, colors, uvs, progress);
diff --git a/scene/main/instance_placeholder.cpp b/scene/main/instance_placeholder.cpp
index 6dd83e4636..56e719968b 100644
--- a/scene/main/instance_placeholder.cpp
+++ b/scene/main/instance_placeholder.cpp
@@ -100,7 +100,7 @@ Node *InstancePlaceholder::create_instance(bool p_replace, const Ref<PackedScene
}
if (p_replace) {
- queue_delete();
+ queue_free();
base->remove_child(this);
}
diff --git a/scene/main/node.cpp b/scene/main/node.cpp
index 2ea45df309..038f182e8b 100644
--- a/scene/main/node.cpp
+++ b/scene/main/node.cpp
@@ -1341,12 +1341,23 @@ Node *Node::get_node(const NodePath &p_path) const {
Node *node = get_node_or_null(p_path);
if (unlikely(!node)) {
+ // Try to get a clear description of this node in the error message.
+ String desc;
+ if (is_inside_tree()) {
+ desc = get_path();
+ } else {
+ desc = get_name();
+ if (desc.is_empty()) {
+ desc = get_class();
+ }
+ }
+
if (p_path.is_absolute()) {
ERR_FAIL_V_MSG(nullptr,
- vformat(R"(Node not found: "%s" (absolute path attempted from "%s").)", p_path, get_path()));
+ vformat(R"(Node not found: "%s" (absolute path attempted from "%s").)", p_path, desc));
} else {
ERR_FAIL_V_MSG(nullptr,
- vformat(R"(Node not found: "%s" (relative to "%s").)", p_path, get_path()));
+ vformat(R"(Node not found: "%s" (relative to "%s").)", p_path, desc));
}
}
@@ -2569,7 +2580,7 @@ void Node::print_orphan_nodes() {
#endif
}
-void Node::queue_delete() {
+void Node::queue_free() {
if (is_inside_tree()) {
get_tree()->queue_delete(this);
} else {
@@ -2811,7 +2822,7 @@ void Node::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_viewport"), &Node::get_viewport);
- ClassDB::bind_method(D_METHOD("queue_free"), &Node::queue_delete);
+ ClassDB::bind_method(D_METHOD("queue_free"), &Node::queue_free);
ClassDB::bind_method(D_METHOD("request_ready"), &Node::request_ready);
diff --git a/scene/main/node.h b/scene/main/node.h
index c8c8c395ce..4a3ec253b1 100644
--- a/scene/main/node.h
+++ b/scene/main/node.h
@@ -460,7 +460,7 @@ public:
#endif
static String adjust_name_casing(const String &p_name);
- void queue_delete();
+ void queue_free();
//hacks for speed
static void init_node_hrcr();
diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp
index ad40346c36..02bde19201 100644
--- a/scene/main/viewport.cpp
+++ b/scene/main/viewport.cpp
@@ -1161,7 +1161,7 @@ void Viewport::_gui_cancel_tooltip() {
gui.tooltip_timer = Ref<SceneTreeTimer>();
}
if (gui.tooltip_popup) {
- gui.tooltip_popup->queue_delete();
+ gui.tooltip_popup->queue_free();
}
}
diff --git a/scene/property_utils.cpp b/scene/property_utils.cpp
index a9b7e9acbe..f445634a45 100644
--- a/scene/property_utils.cpp
+++ b/scene/property_utils.cpp
@@ -169,8 +169,10 @@ static bool _collect_inheritance_chain(const Ref<SceneState> &p_state, const Nod
state = state->get_base_scene_state();
}
- for (int i = inheritance_states.size() - 1; i >= 0; --i) {
- r_states_stack.push_back(inheritance_states[i]);
+ if (inheritance_states.size() > 0) {
+ for (int i = inheritance_states.size() - 1; i >= 0; --i) {
+ r_states_stack.push_back(inheritance_states[i]);
+ }
}
return found;
@@ -214,10 +216,12 @@ Vector<SceneState::PackState> PropertyUtils::get_node_states_stack(const Node *p
{
states_stack_ret.resize(states_stack.size());
_FastPackState *ps = states_stack.ptr();
- for (int i = states_stack.size() - 1; i >= 0; --i) {
- states_stack_ret.write[i].state.reference_ptr(ps->state);
- states_stack_ret.write[i].node = ps->node;
- ++ps;
+ if (states_stack.size() > 0) {
+ for (int i = states_stack.size() - 1; i >= 0; --i) {
+ states_stack_ret.write[i].state.reference_ptr(ps->state);
+ states_stack_ret.write[i].node = ps->node;
+ ++ps;
+ }
}
}
return states_stack_ret;
diff --git a/scene/resources/default_theme/default_theme.cpp b/scene/resources/default_theme/default_theme.cpp
index c9d92cea3f..7f51903586 100644
--- a/scene/resources/default_theme/default_theme.cpp
+++ b/scene/resources/default_theme/default_theme.cpp
@@ -433,7 +433,7 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const
theme->set_color("background_color", "TextEdit", Color(0, 0, 0, 0));
theme->set_color("font_color", "TextEdit", control_font_color);
- theme->set_color("font_selected_color", "TextEdit", control_font_pressed_color);
+ theme->set_color("font_selected_color", "TextEdit", Color(0, 0, 0, 0));
theme->set_color("font_readonly_color", "TextEdit", control_font_disabled_color);
theme->set_color("font_placeholder_color", "TextEdit", control_font_placeholder_color);
theme->set_color("font_outline_color", "TextEdit", Color(1, 1, 1));
@@ -476,7 +476,7 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const
theme->set_color("completion_scroll_hovered_color", "CodeEdit", control_font_pressed_color * Color(1, 1, 1, 0.4));
theme->set_color("completion_font_color", "CodeEdit", Color(0.67, 0.67, 0.67));
theme->set_color("font_color", "CodeEdit", control_font_color);
- theme->set_color("font_selected_color", "CodeEdit", Color(0, 0, 0));
+ theme->set_color("font_selected_color", "CodeEdit", Color(0, 0, 0, 0));
theme->set_color("font_readonly_color", "CodeEdit", Color(control_font_color.r, control_font_color.g, control_font_color.b, 0.5f));
theme->set_color("font_placeholder_color", "CodeEdit", control_font_placeholder_color);
theme->set_color("font_outline_color", "CodeEdit", Color(1, 1, 1));
@@ -959,7 +959,7 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const
theme->set_font_size("mono_font_size", "RichTextLabel", -1);
theme->set_color("default_color", "RichTextLabel", Color(1, 1, 1));
- theme->set_color("font_selected_color", "RichTextLabel", Color(0, 0, 0));
+ theme->set_color("font_selected_color", "RichTextLabel", Color(0, 0, 0, 0));
theme->set_color("selection_color", "RichTextLabel", Color(0.1, 0.1, 1, 0.8));
theme->set_color("font_shadow_color", "RichTextLabel", Color(0, 0, 0, 0));
diff --git a/servers/rendering/renderer_rd/shaders/cluster_render.glsl b/servers/rendering/renderer_rd/shaders/cluster_render.glsl
index 2fe230f0bf..932312de82 100644
--- a/servers/rendering/renderer_rd/shaders/cluster_render.glsl
+++ b/servers/rendering/renderer_rd/shaders/cluster_render.glsl
@@ -64,7 +64,7 @@ void main() {
#version 450
#VERSION_DEFINES
-
+#ifndef MOLTENVK_USED // Metal will corrupt GPU state otherwise
#if defined(has_GL_KHR_shader_subgroup_ballot) && defined(has_GL_KHR_shader_subgroup_arithmetic) && defined(has_GL_KHR_shader_subgroup_vote)
#extension GL_KHR_shader_subgroup_ballot : enable
@@ -73,6 +73,7 @@ void main() {
#define USE_SUBGROUPS
#endif
+#endif
layout(location = 0) in float depth_interp;
layout(location = 1) in flat uint element_index;
diff --git a/servers/rendering/renderer_rd/shaders/effects/taa_resolve.glsl b/servers/rendering/renderer_rd/shaders/effects/taa_resolve.glsl
index b0a0839836..02566d8e35 100644
--- a/servers/rendering/renderer_rd/shaders/effects/taa_resolve.glsl
+++ b/servers/rendering/renderer_rd/shaders/effects/taa_resolve.glsl
@@ -32,7 +32,9 @@
// Based on Spartan Engine's TAA implementation (without TAA upscale).
// <https://github.com/PanosK92/SpartanEngine/blob/a8338d0609b85dc32f3732a5c27fb4463816a3b9/Data/shaders/temporal_antialiasing.hlsl>
+#ifndef MOLTENVK_USED
#define USE_SUBGROUPS
+#endif // MOLTENVK_USED
#define GROUP_SIZE 8
#define FLT_MIN 0.00000001
diff --git a/servers/rendering/renderer_rd/shaders/forward_clustered/scene_forward_clustered.glsl b/servers/rendering/renderer_rd/shaders/forward_clustered/scene_forward_clustered.glsl
index 293532bf2d..0bdf0e50aa 100644
--- a/servers/rendering/renderer_rd/shaders/forward_clustered/scene_forward_clustered.glsl
+++ b/servers/rendering/renderer_rd/shaders/forward_clustered/scene_forward_clustered.glsl
@@ -97,9 +97,7 @@ layout(location = 8) out vec4 prev_screen_position;
#ifdef MATERIAL_UNIFORMS_USED
layout(set = MATERIAL_UNIFORM_SET, binding = 0, std140) uniform MaterialUniforms{
-
#MATERIAL_UNIFORMS
-
} material;
#endif
@@ -691,7 +689,7 @@ vec4 fog_process(vec3 vertex) {
void cluster_get_item_range(uint p_offset, out uint item_min, out uint item_max, out uint item_from, out uint item_to) {
uint item_min_max = cluster_buffer.data[p_offset];
- item_min = item_min_max & 0xFFFF;
+ item_min = item_min_max & 0xFFFFu;
item_max = item_min_max >> 16;
item_from = item_min >> 5;
@@ -958,9 +956,9 @@ void fragment_shader(in SceneData scene_data) {
while (merged_mask != 0) {
uint bit = findMSB(merged_mask);
- merged_mask &= ~(1 << bit);
+ merged_mask &= ~(1u << bit);
#ifdef USE_SUBGROUPS
- if (((1 << bit) & mask) == 0) { //do not process if not originally here
+ if (((1u << bit) & mask) == 0) { //do not process if not originally here
continue;
}
#endif
@@ -1419,9 +1417,9 @@ void fragment_shader(in SceneData scene_data) {
while (merged_mask != 0) {
uint bit = findMSB(merged_mask);
- merged_mask &= ~(1 << bit);
+ merged_mask &= ~(1u << bit);
#ifdef USE_SUBGROUPS
- if (((1 << bit) & mask) == 0) { //do not process if not originally here
+ if (((1u << bit) & mask) == 0) { //do not process if not originally here
continue;
}
#endif
@@ -1781,9 +1779,9 @@ void fragment_shader(in SceneData scene_data) {
float shadow = 1.0;
#ifndef SHADOWS_DISABLED
if (i < 4) {
- shadow = float(shadow0 >> (i * 8) & 0xFF) / 255.0;
+ shadow = float(shadow0 >> (i * 8u) & 0xFFu) / 255.0;
} else {
- shadow = float(shadow1 >> ((i - 4) * 8) & 0xFF) / 255.0;
+ shadow = float(shadow1 >> ((i - 4u) * 8u) & 0xFFu) / 255.0;
}
shadow = shadow * directional_lights.data[i].shadow_opacity + 1.0 - directional_lights.data[i].shadow_opacity;
@@ -1845,9 +1843,9 @@ void fragment_shader(in SceneData scene_data) {
while (merged_mask != 0) {
uint bit = findMSB(merged_mask);
- merged_mask &= ~(1 << bit);
+ merged_mask &= ~(1u << bit);
#ifdef USE_SUBGROUPS
- if (((1 << bit) & mask) == 0) { //do not process if not originally here
+ if (((1u << bit) & mask) == 0) { //do not process if not originally here
continue;
}
#endif
@@ -1916,9 +1914,9 @@ void fragment_shader(in SceneData scene_data) {
while (merged_mask != 0) {
uint bit = findMSB(merged_mask);
- merged_mask &= ~(1 << bit);
+ merged_mask &= ~(1u << bit);
#ifdef USE_SUBGROUPS
- if (((1 << bit) & mask) == 0) { //do not process if not originally here
+ if (((1u << bit) & mask) == 0) { //do not process if not originally here
continue;
}
#endif
@@ -2071,7 +2069,7 @@ void fragment_shader(in SceneData scene_data) {
float sGreen = floor((cGreen / pow(2.0f, exps - B - N)) + 0.5f);
float sBlue = floor((cBlue / pow(2.0f, exps - B - N)) + 0.5f);
//store as 8985 to have 2 extra neighbour bits
- uint light_rgbe = ((uint(sRed) & 0x1FF) >> 1) | ((uint(sGreen) & 0x1FF) << 8) | (((uint(sBlue) & 0x1FF) >> 1) << 17) | ((uint(exps) & 0x1F) << 25);
+ uint light_rgbe = ((uint(sRed) & 0x1FFu) >> 1) | ((uint(sGreen) & 0x1FFu) << 8) | (((uint(sBlue) & 0x1FFu) >> 1) << 17) | ((uint(exps) & 0x1Fu) << 25);
imageStore(emission_grid, grid_pos, uvec4(light_rgbe));
imageStore(emission_aniso_grid, grid_pos, uvec4(light_aniso));
@@ -2105,8 +2103,8 @@ void fragment_shader(in SceneData scene_data) {
if (bool(instances.data[instance_index].flags & INSTANCE_FLAGS_USE_VOXEL_GI)) { // process voxel_gi_instances
uint index1 = instances.data[instance_index].gi_offset & 0xFFFF;
uint index2 = instances.data[instance_index].gi_offset >> 16;
- voxel_gi_buffer.x = index1 & 0xFF;
- voxel_gi_buffer.y = index2 & 0xFF;
+ voxel_gi_buffer.x = index1 & 0xFFu;
+ voxel_gi_buffer.y = index2 & 0xFFu;
} else {
voxel_gi_buffer.x = 0xFF;
voxel_gi_buffer.y = 0xFF;
diff --git a/servers/rendering/renderer_rd/shaders/forward_clustered/scene_forward_clustered_inc.glsl b/servers/rendering/renderer_rd/shaders/forward_clustered/scene_forward_clustered_inc.glsl
index 0d36b98645..3a45ab0059 100644
--- a/servers/rendering/renderer_rd/shaders/forward_clustered/scene_forward_clustered_inc.glsl
+++ b/servers/rendering/renderer_rd/shaders/forward_clustered/scene_forward_clustered_inc.glsl
@@ -4,14 +4,15 @@
#define MAX_VOXEL_GI_INSTANCES 8
#define MAX_VIEWS 2
+#ifndef MOLTENVK_USED
#if defined(has_GL_KHR_shader_subgroup_ballot) && defined(has_GL_KHR_shader_subgroup_arithmetic)
#extension GL_KHR_shader_subgroup_ballot : enable
#extension GL_KHR_shader_subgroup_arithmetic : enable
#define USE_SUBGROUPS
-
#endif
+#endif // MOLTENVK_USED
#if defined(USE_MULTIVIEW) && defined(has_VK_KHR_multiview)
#extension GL_EXT_multiview : enable
diff --git a/tests/core/math/test_basis.h b/tests/core/math/test_basis.h
index 90ca9e439f..f52b715cd7 100644
--- a/tests/core/math/test_basis.h
+++ b/tests/core/math/test_basis.h
@@ -38,15 +38,6 @@
namespace TestBasis {
-enum RotOrder {
- EulerXYZ,
- EulerXZY,
- EulerYZX,
- EulerYXZ,
- EulerZXY,
- EulerZYX
-};
-
Vector3 deg_to_rad(const Vector3 &p_rotation) {
return p_rotation / 180.0 * Math_PI;
}
@@ -55,88 +46,26 @@ Vector3 rad2deg(const Vector3 &p_rotation) {
return p_rotation / Math_PI * 180.0;
}
-Basis EulerToBasis(RotOrder mode, const Vector3 &p_rotation) {
- Basis ret;
- switch (mode) {
- case EulerXYZ:
- ret.set_euler(p_rotation, Basis::EULER_ORDER_XYZ);
- break;
-
- case EulerXZY:
- ret.set_euler(p_rotation, Basis::EULER_ORDER_XZY);
- break;
-
- case EulerYZX:
- ret.set_euler(p_rotation, Basis::EULER_ORDER_YZX);
- break;
-
- case EulerYXZ:
- ret.set_euler(p_rotation, Basis::EULER_ORDER_YXZ);
- break;
-
- case EulerZXY:
- ret.set_euler(p_rotation, Basis::EULER_ORDER_ZXY);
- break;
-
- case EulerZYX:
- ret.set_euler(p_rotation, Basis::EULER_ORDER_ZYX);
- break;
-
- default:
- // If you land here, Please integrate all rotation orders.
- FAIL("This is not unreachable.");
- }
-
- return ret;
-}
-
-Vector3 BasisToEuler(RotOrder mode, const Basis &p_rotation) {
- switch (mode) {
- case EulerXYZ:
- return p_rotation.get_euler(Basis::EULER_ORDER_XYZ);
-
- case EulerXZY:
- return p_rotation.get_euler(Basis::EULER_ORDER_XZY);
-
- case EulerYZX:
- return p_rotation.get_euler(Basis::EULER_ORDER_YZX);
-
- case EulerYXZ:
- return p_rotation.get_euler(Basis::EULER_ORDER_YXZ);
-
- case EulerZXY:
- return p_rotation.get_euler(Basis::EULER_ORDER_ZXY);
-
- case EulerZYX:
- return p_rotation.get_euler(Basis::EULER_ORDER_ZYX);
-
- default:
- // If you land here, Please integrate all rotation orders.
- FAIL("This is not unreachable.");
- return Vector3();
- }
-}
-
-String get_rot_order_name(RotOrder ro) {
+String get_rot_order_name(Basis::EulerOrder ro) {
switch (ro) {
- case EulerXYZ:
+ case Basis::EULER_ORDER_XYZ:
return "XYZ";
- case EulerXZY:
+ case Basis::EULER_ORDER_XZY:
return "XZY";
- case EulerYZX:
+ case Basis::EULER_ORDER_YZX:
return "YZX";
- case EulerYXZ:
+ case Basis::EULER_ORDER_YXZ:
return "YXZ";
- case EulerZXY:
+ case Basis::EULER_ORDER_ZXY:
return "ZXY";
- case EulerZYX:
+ case Basis::EULER_ORDER_ZYX:
return "ZYX";
default:
return "[Not supported]";
}
}
-void test_rotation(Vector3 deg_original_euler, RotOrder rot_order) {
+void test_rotation(Vector3 deg_original_euler, Basis::EulerOrder rot_order) {
// This test:
// 1. Converts the rotation vector from deg to rad.
// 2. Converts euler to basis.
@@ -156,11 +85,11 @@ void test_rotation(Vector3 deg_original_euler, RotOrder rot_order) {
// Euler to rotation
const Vector3 original_euler = deg_to_rad(deg_original_euler);
- const Basis to_rotation = EulerToBasis(rot_order, original_euler);
+ const Basis to_rotation = Basis::from_euler(original_euler, rot_order);
// Euler from rotation
- const Vector3 euler_from_rotation = BasisToEuler(rot_order, to_rotation);
- const Basis rotation_from_computed_euler = EulerToBasis(rot_order, euler_from_rotation);
+ const Vector3 euler_from_rotation = to_rotation.get_euler(rot_order);
+ const Basis rotation_from_computed_euler = Basis::from_euler(euler_from_rotation, rot_order);
Basis res = to_rotation.inverse() * rotation_from_computed_euler;
@@ -184,13 +113,13 @@ void test_rotation(Vector3 deg_original_euler, RotOrder rot_order) {
}
TEST_CASE("[Basis] Euler conversions") {
- Vector<RotOrder> rotorder_to_test;
- rotorder_to_test.push_back(EulerXYZ);
- rotorder_to_test.push_back(EulerXZY);
- rotorder_to_test.push_back(EulerYZX);
- rotorder_to_test.push_back(EulerYXZ);
- rotorder_to_test.push_back(EulerZXY);
- rotorder_to_test.push_back(EulerZYX);
+ Vector<Basis::EulerOrder> euler_order_to_test;
+ euler_order_to_test.push_back(Basis::EULER_ORDER_XYZ);
+ euler_order_to_test.push_back(Basis::EULER_ORDER_XZY);
+ euler_order_to_test.push_back(Basis::EULER_ORDER_YZX);
+ euler_order_to_test.push_back(Basis::EULER_ORDER_YXZ);
+ euler_order_to_test.push_back(Basis::EULER_ORDER_ZXY);
+ euler_order_to_test.push_back(Basis::EULER_ORDER_ZYX);
Vector<Vector3> vectors_to_test;
@@ -248,21 +177,21 @@ TEST_CASE("[Basis] Euler conversions") {
vectors_to_test.push_back(Vector3(120.0, 150.0, -130.0));
vectors_to_test.push_back(Vector3(120.0, 150.0, 130.0));
- for (int h = 0; h < rotorder_to_test.size(); h += 1) {
+ for (int h = 0; h < euler_order_to_test.size(); h += 1) {
for (int i = 0; i < vectors_to_test.size(); i += 1) {
- test_rotation(vectors_to_test[i], rotorder_to_test[h]);
+ test_rotation(vectors_to_test[i], euler_order_to_test[h]);
}
}
}
TEST_CASE("[Stress][Basis] Euler conversions") {
- Vector<RotOrder> rotorder_to_test;
- rotorder_to_test.push_back(EulerXYZ);
- rotorder_to_test.push_back(EulerXZY);
- rotorder_to_test.push_back(EulerYZX);
- rotorder_to_test.push_back(EulerYXZ);
- rotorder_to_test.push_back(EulerZXY);
- rotorder_to_test.push_back(EulerZYX);
+ Vector<Basis::EulerOrder> euler_order_to_test;
+ euler_order_to_test.push_back(Basis::EULER_ORDER_XYZ);
+ euler_order_to_test.push_back(Basis::EULER_ORDER_XZY);
+ euler_order_to_test.push_back(Basis::EULER_ORDER_YZX);
+ euler_order_to_test.push_back(Basis::EULER_ORDER_YXZ);
+ euler_order_to_test.push_back(Basis::EULER_ORDER_ZXY);
+ euler_order_to_test.push_back(Basis::EULER_ORDER_ZYX);
Vector<Vector3> vectors_to_test;
// Add 1000 random vectors with weirds numbers.
@@ -274,9 +203,9 @@ TEST_CASE("[Stress][Basis] Euler conversions") {
rng.randf_range(-1800, 1800)));
}
- for (int h = 0; h < rotorder_to_test.size(); h += 1) {
+ for (int h = 0; h < euler_order_to_test.size(); h += 1) {
for (int i = 0; i < vectors_to_test.size(); i += 1) {
- test_rotation(vectors_to_test[i], rotorder_to_test[h]);
+ test_rotation(vectors_to_test[i], euler_order_to_test[h]);
}
}
}
diff --git a/tests/scene/test_text_edit.h b/tests/scene/test_text_edit.h
index 4b92b9daff..652cbed6e8 100644
--- a/tests/scene/test_text_edit.h
+++ b/tests/scene/test_text_edit.h
@@ -3353,7 +3353,7 @@ TEST_CASE("[SceneTree][TextEdit] caret") {
memdelete(text_edit);
}
-TEST_CASE("[SceneTree][TextEdit] muiticaret") {
+TEST_CASE("[SceneTree][TextEdit] multicaret") {
TextEdit *text_edit = memnew(TextEdit);
SceneTree::get_singleton()->get_root()->add_child(text_edit);
text_edit->set_multiple_carets_enabled(true);
@@ -3443,6 +3443,43 @@ TEST_CASE("[SceneTree][TextEdit] muiticaret") {
CHECK(text_edit->get_caret_index_edit_order() == caret_index_get_order);
}
+ SUBCASE("[TextEdit] add caret at carets") {
+ text_edit->remove_secondary_carets();
+ text_edit->set_caret_line(1);
+ text_edit->set_caret_column(9);
+
+ text_edit->add_caret_at_carets(true);
+ CHECK(text_edit->get_caret_count() == 2);
+ CHECK(text_edit->get_caret_line(1) == 2);
+ CHECK(text_edit->get_caret_column(1) == 4);
+
+ text_edit->add_caret_at_carets(true);
+ CHECK(text_edit->get_caret_count() == 2);
+
+ text_edit->add_caret_at_carets(false);
+ CHECK(text_edit->get_caret_count() == 3);
+ CHECK(text_edit->get_caret_line(2) == 0);
+ CHECK(text_edit->get_caret_column(2) == 7);
+
+ text_edit->remove_secondary_carets();
+ text_edit->set_caret_line(0);
+ text_edit->set_caret_column(4);
+ text_edit->select(0, 0, 0, 4);
+ text_edit->add_caret_at_carets(true);
+ CHECK(text_edit->get_caret_count() == 2);
+ CHECK(text_edit->get_selection_from_line(1) == 1);
+ CHECK(text_edit->get_selection_to_line(1) == 1);
+ CHECK(text_edit->get_selection_from_column(1) == 0);
+ CHECK(text_edit->get_selection_to_column(1) == 3);
+
+ text_edit->add_caret_at_carets(true);
+ CHECK(text_edit->get_caret_count() == 3);
+ CHECK(text_edit->get_selection_from_line(2) == 2);
+ CHECK(text_edit->get_selection_to_line(2) == 2);
+ CHECK(text_edit->get_selection_from_column(2) == 0);
+ CHECK(text_edit->get_selection_to_column(2) == 4);
+ }
+
memdelete(text_edit);
}