diff options
-rw-r--r-- | doc/classes/OS.xml | 84 |
1 files changed, 56 insertions, 28 deletions
diff --git a/doc/classes/OS.xml b/doc/classes/OS.xml index d411d07979..f78821e158 100644 --- a/doc/classes/OS.xml +++ b/doc/classes/OS.xml @@ -26,14 +26,14 @@ <return type="bool"> </return> <description> - Return true if the host OS allows drawing. + Returns [code]true[/code] if the host OS allows drawing. </description> </method> <method name="can_use_threads" qualifiers="const"> <return type="bool"> </return> <description> - Returns if the current host platform is using multiple threads. + Returns [code]true[/code] if the current host platform is using multiple threads. </description> </method> <method name="delay_msec" qualifiers="const"> @@ -117,7 +117,7 @@ <return type="PoolStringArray"> </return> <description> - Return the commandline passed to the engine. + Returns the command line arguments passed to the engine. </description> </method> <method name="get_current_screen" qualifiers="const"> @@ -131,7 +131,7 @@ <return type="String"> </return> <description> - Return the absolute directory path of user data path([user://]). + Returns the absolute directory path of user data path([user://]). </description> </method> <method name="get_date" qualifiers="const"> @@ -166,7 +166,7 @@ <return type="int"> </return> <description> - Return the total amount of dynamic memory used (only works in debug). + Returns the total amount of dynamic memory used (only works in debug). </description> </method> <method name="get_environment" qualifiers="const"> @@ -175,14 +175,14 @@ <argument index="0" name="environment" type="String"> </argument> <description> - Return an environment variable. + Returns an environment variable. </description> </method> <method name="get_executable_path" qualifiers="const"> <return type="String"> </return> <description> - Return the path to the current engine executable. + Returns the path to the current engine executable. </description> </method> <method name="get_exit_code" qualifiers="const"> @@ -203,7 +203,7 @@ <return type="String"> </return> <description> - Return the host OS locale. + Returns the host OS locale. </description> </method> <method name="get_model_name" qualifiers="const"> @@ -217,25 +217,28 @@ <return type="String"> </return> <description> - Return the name of the host OS. Possible values are: "Android", "Haiku", "iOS", "HTML5", "OSX", "Server", "Windows", "UWP", "X11". + Returns the name of the host OS. Possible values are: "Android", "Haiku", "iOS", "HTML5", "OSX", "Server", "Windows", "UWP", "X11". </description> </method> <method name="get_power_percent_left"> <return type="int"> </return> <description> + Returns the amount of battery left in the device as a percentage. </description> </method> <method name="get_power_seconds_left"> <return type="int"> </return> <description> + Returns the time in seconds before the device runs out of battery. </description> </method> <method name="get_power_state"> <return type="int" enum="OS.PowerState"> </return> <description> + Returns the current state of the device regarding battery and power. See [code]POWERSTATE_*[/code] constants. </description> </method> <method name="get_process_id" qualifiers="const"> @@ -265,7 +268,7 @@ <return type="int"> </return> <description> - Returns the number of displays attached to the host machine + Returns the number of displays attached to the host machine. </description> </method> <method name="get_screen_dpi" qualifiers="const"> @@ -298,6 +301,7 @@ <argument index="0" name="screen" type="int" default="-1"> </argument> <description> + Returns the position of the specified screen by index. If no screen index is provided, the current screen will be used. </description> </method> <method name="get_screen_size" qualifiers="const"> @@ -319,7 +323,7 @@ <return type="int"> </return> <description> - Return the max amount of static memory used (only works in debug). + Returns the max amount of static memory used (only works in debug). </description> </method> <method name="get_static_memory_usage" qualifiers="const"> @@ -335,6 +339,7 @@ <argument index="0" name="dir" type="int" enum="OS.SystemDir"> </argument> <description> + Returns the actual path to commonly used folders across different platforms. Available locations are specified in [OS.SystemDir]. </description> </method> <method name="get_system_time_secs" qualifiers="const"> @@ -348,7 +353,7 @@ <return type="int"> </return> <description> - Return the amount of time passed in milliseconds since the engine started. + Returns the amount of time passed in milliseconds since the engine started. </description> </method> <method name="get_time" qualifiers="const"> @@ -357,19 +362,21 @@ <argument index="0" name="utc" type="bool" default="false"> </argument> <description> - Returns current time as a dictionary of keys: hour, minute, second + Returns current time as a dictionary of keys: hour, minute, second. </description> </method> <method name="get_time_zone_info" qualifiers="const"> <return type="Dictionary"> </return> <description> + Returns the current time zone as a dictionary with the keys: bias and name. </description> </method> <method name="get_unique_id" qualifiers="const"> <return type="String"> </return> <description> + Returns a unique string. </description> </method> <method name="get_unix_time" qualifiers="const"> @@ -410,20 +417,21 @@ <argument index="0" name="environment" type="String"> </argument> <description> - Return true if an environment variable exists. + Returns [code]true[/code] if an environment variable exists. </description> </method> <method name="has_touchscreen_ui_hint" qualifiers="const"> <return type="bool"> </return> <description> + Returns [code]true[/code] if the device has a touchscreen or emulates one. </description> </method> <method name="has_virtual_keyboard" qualifiers="const"> <return type="bool"> </return> <description> - Returns true if the platform has a virtual keyboard, false otherwise. + Returns [code]true[/code] if the platform has a virtual keyboard, [code]false[/code] otherwise. </description> </method> <method name="hide_virtual_keyboard"> @@ -446,20 +454,21 @@ <return type="bool"> </return> <description> - Return true if low cpu usage mode is enabled. + Returns [code]true[/code] if low cpu usage mode is enabled. </description> </method> <method name="is_keep_screen_on" qualifiers="const"> <return type="bool"> </return> <description> - Returns whether the screen is being kept on or not. + Returns [code]true[/code] if the screen is being kept on. </description> </method> <method name="is_ok_left_and_cancel_right" qualifiers="const"> <return type="bool"> </return> <description> + Returns [code]true[/code] if the "Okay" button should appear on the left and "Cancel" on the right. </description> </method> <method name="is_scancode_unicode" qualifiers="const"> @@ -468,13 +477,14 @@ <argument index="0" name="code" type="int"> </argument> <description> + Returns [code]true[/code] if the input code has a unicode character. </description> </method> <method name="is_stdout_verbose" qualifiers="const"> <return type="bool"> </return> <description> - Return true if the engine was executed with -v (verbose stdout). + Returns [code]true[/code] if the engine was executed with -v (verbose stdout). </description> </method> <method name="is_userfs_persistent" qualifiers="const"> @@ -495,28 +505,28 @@ <return type="bool"> </return> <description> - Returns whether the window is in fullscreen mode or not. + Returns [code]true[/code] if the window is in fullscreen mode. </description> </method> <method name="is_window_maximized" qualifiers="const"> <return type="bool"> </return> <description> - Return true if the window is maximized. + Returns [code]true[/code] if the window is maximized. </description> </method> <method name="is_window_minimized" qualifiers="const"> <return type="bool"> </return> <description> - Return true if the window is minimized. + Returns [code]true[/code] if the window is minimized. </description> </method> <method name="is_window_resizable" qualifiers="const"> <return type="bool"> </return> <description> - Returns whether the window is resizable or not. + Returns [code]true[/code] if the window is resizable. </description> </method> <method name="kill"> @@ -532,12 +542,14 @@ <return type="bool"> </return> <description> + Returns [code]true[/code] if native video is playing. </description> </method> <method name="native_video_pause"> <return type="void"> </return> <description> + Pauses native video playback. </description> </method> <method name="native_video_play"> @@ -552,18 +564,21 @@ <argument index="3" name="subtitle_track" type="String"> </argument> <description> + Plays native video from the specified path, at the given volume and with audio and subtitle tracks. </description> </method> <method name="native_video_stop"> <return type="void"> </return> <description> + Stops native video playback. </description> </method> <method name="native_video_unpause"> <return type="void"> </return> <description> + Resumes native video playback. </description> </method> <method name="print_all_resources"> @@ -572,12 +587,14 @@ <argument index="0" name="tofile" type="String" default=""""> </argument> <description> + Shows all resources in the game. Optionally the list can be written to a file. </description> </method> <method name="print_all_textures_by_size"> <return type="void"> </return> <description> + Shows the list of loaded textures sorted by size in memory. </description> </method> <method name="print_resources_by_type"> @@ -586,6 +603,7 @@ <argument index="0" name="types" type="PoolStringArray"> </argument> <description> + Shows the number of resources loaded by the game of the given types. </description> </method> <method name="print_resources_in_use"> @@ -594,6 +612,7 @@ <argument index="0" name="short" type="bool" default="false"> </argument> <description> + Shows all resources currently used by the game. </description> </method> <method name="request_attention"> @@ -609,6 +628,7 @@ <argument index="0" name="borderless" type="bool"> </argument> <description> + Removes the window frame. </description> </method> <method name="set_clipboard"> @@ -617,7 +637,7 @@ <argument index="0" name="clipboard" type="String"> </argument> <description> - Set clipboard to the OS. + Sets clipboard to the OS. </description> </method> <method name="set_current_screen"> @@ -626,6 +646,7 @@ <argument index="0" name="screen" type="int"> </argument> <description> + Sets the current screen by index. </description> </method> <method name="set_exit_code"> @@ -634,6 +655,7 @@ <argument index="0" name="code" type="int"> </argument> <description> + Sets the exit code that will be returned by the game. </description> </method> <method name="set_icon"> @@ -642,6 +664,7 @@ <argument index="0" name="icon" type="Image"> </argument> <description> + Sets the game's icon. </description> </method> <method name="set_ime_position"> @@ -658,7 +681,7 @@ <argument index="0" name="enabled" type="bool"> </argument> <description> - Set keep screen on if true, or goes to sleep by device setting if false. (for Android/iOS) + Sets keep screen on if true, or goes to sleep by device setting if false. (for Android/iOS) </description> </method> <method name="set_low_processor_usage_mode"> @@ -667,7 +690,7 @@ <argument index="0" name="enable" type="bool"> </argument> <description> - Set to true to enable the low cpu usage mode. In this mode, the screen only redraws when there are changes, and a considerable sleep time is inserted between frames. This way, editors using the engine UI only use very little cpu. + Set to [code]true[/code] to enable the low cpu usage mode. In this mode, the screen only redraws when there are changes, and a considerable sleep time is inserted between frames. Use this in tool mode to reduce CPU usage. </description> </method> <method name="set_screen_orientation"> @@ -685,6 +708,7 @@ <argument index="0" name="name" type="String"> </argument> <description> + Sets the name of the current thread. </description> </method> <method name="set_use_file_access_save_and_swap"> @@ -693,6 +717,7 @@ <argument index="0" name="enabled" type="bool"> </argument> <description> + Enables backup saves if [code]enabled[/code] is [code]true[/code]. </description> </method> <method name="set_use_vsync"> @@ -719,7 +744,7 @@ <argument index="0" name="enabled" type="bool"> </argument> <description> - Set the window size to maximized. + Set [code]true[/code] to maximize the window. </description> </method> <method name="set_window_minimized"> @@ -728,7 +753,7 @@ <argument index="0" name="enabled" type="bool"> </argument> <description> - Set whether the window is minimized. + Set [code]true[/code] to minimize the window. </description> </method> <method name="set_window_position"> @@ -746,7 +771,7 @@ <argument index="0" name="enabled" type="bool"> </argument> <description> - Set the window resizable state, if the window is not resizable it will preserve the dimensions specified in the project settings. + Sets the window resizable state, if the window is not resizable it will preserve the dimensions specified in the project settings. </description> </method> <method name="set_window_size"> @@ -773,6 +798,9 @@ <argument index="0" name="uri" type="String"> </argument> <description> + Requests the OS to open a resource with the most appropriate program. For example. + [code]OS.shell_open("C:\\Users\name\Downloads")[/code] on Windows opens the file explorer at the downloads folders of the user. + [code]OS.shell_open("http://godotengine.org")[/code] opens the default web browser on the official Godot website. </description> </method> <method name="show_virtual_keyboard"> |