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-rw-r--r--.github/workflows/static_checks.yml8
-rw-r--r--modules/webrtc/library_godot_webrtc.js248
-rw-r--r--modules/websocket/library_godot_websocket.js92
-rw-r--r--platform/javascript/.eslintrc.engine.js10
-rw-r--r--platform/javascript/.eslintrc.js43
-rw-r--r--platform/javascript/.eslintrc.libs.js22
-rw-r--r--platform/javascript/SCsub23
-rw-r--r--platform/javascript/engine/preloader.js135
-rw-r--r--platform/javascript/js/engine/engine.externs.js (renamed from platform/javascript/engine/externs.js)0
-rw-r--r--platform/javascript/js/engine/engine.js (renamed from platform/javascript/engine/engine.js)150
-rw-r--r--platform/javascript/js/engine/preloader.js127
-rw-r--r--platform/javascript/js/engine/utils.js (renamed from platform/javascript/engine/utils.js)43
-rw-r--r--platform/javascript/js/libs/audio.worklet.js (renamed from platform/javascript/native/audio.worklet.js)27
-rw-r--r--platform/javascript/js/libs/library_godot_audio.js (renamed from platform/javascript/native/library_godot_audio.js)154
-rw-r--r--platform/javascript/js/libs/library_godot_display.js (renamed from platform/javascript/native/library_godot_display.js)237
-rw-r--r--platform/javascript/js/libs/library_godot_editor_tools.js (renamed from platform/javascript/native/library_godot_editor_tools.js)8
-rw-r--r--platform/javascript/js/libs/library_godot_eval.js (renamed from platform/javascript/native/library_godot_eval.js)68
-rw-r--r--platform/javascript/js/libs/library_godot_http_request.js (renamed from platform/javascript/native/http_request.js)89
-rw-r--r--platform/javascript/js/libs/library_godot_os.js (renamed from platform/javascript/native/library_godot_os.js)146
-rw-r--r--platform/javascript/js/libs/library_godot_runtime.js120
-rw-r--r--platform/javascript/package-lock.json1605
-rw-r--r--platform/javascript/package.json24
22 files changed, 2603 insertions, 776 deletions
diff --git a/.github/workflows/static_checks.yml b/.github/workflows/static_checks.yml
index 3fa759bb03..da3327246b 100644
--- a/.github/workflows/static_checks.yml
+++ b/.github/workflows/static_checks.yml
@@ -9,7 +9,7 @@ jobs:
- name: Checkout
uses: actions/checkout@v2
- # Azure repositories are not reliable, we need to prevent azure giving us packages.
+ # Azure repositories are not reliable, we need to prevent Azure giving us packages.
- name: Make apt sources.list use the default Ubuntu repositories
run: |
sudo rm -f /etc/apt/sources.list.d/*
@@ -33,6 +33,12 @@ jobs:
run: |
bash ./misc/scripts/black_format.sh
+ - name: JavaScript style checks via ESLint
+ run: |
+ cd platform/javascript
+ npm ci
+ npm run lint
+
- name: Documentation checks
run: |
doc/tools/makerst.py --dry-run doc/classes modules
diff --git a/modules/webrtc/library_godot_webrtc.js b/modules/webrtc/library_godot_webrtc.js
index d4c38f15a2..3b2a8fe60c 100644
--- a/modules/webrtc/library_godot_webrtc.js
+++ b/modules/webrtc/library_godot_webrtc.js
@@ -28,11 +28,11 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-var GodotRTCDataChannel = {
+const GodotRTCDataChannel = {
// Our socket implementation that forwards events to C++.
- $GodotRTCDataChannel__deps: ['$IDHandler', '$GodotOS'],
+ $GodotRTCDataChannel__deps: ['$IDHandler', '$GodotRuntime'],
$GodotRTCDataChannel: {
- connect: function(p_id, p_on_open, p_on_message, p_on_error, p_on_close) {
+ connect: function (p_id, p_on_open, p_on_message, p_on_error, p_on_close) {
const ref = IDHandler.get(p_id);
if (!ref) {
return;
@@ -48,31 +48,31 @@ var GodotRTCDataChannel = {
ref.onerror = function (event) {
p_on_error();
};
- ref.onmessage = function(event) {
- var buffer;
- var is_string = 0;
+ ref.onmessage = function (event) {
+ let buffer;
+ let is_string = 0;
if (event.data instanceof ArrayBuffer) {
buffer = new Uint8Array(event.data);
} else if (event.data instanceof Blob) {
- console.error("Blob type not supported");
+ GodotRuntime.error('Blob type not supported');
return;
- } else if (typeof event.data === "string") {
+ } else if (typeof event.data === 'string') {
is_string = 1;
- var enc = new TextEncoder("utf-8");
+ const enc = new TextEncoder('utf-8');
buffer = new Uint8Array(enc.encode(event.data));
} else {
- console.error("Unknown message type");
+ GodotRuntime.error('Unknown message type');
return;
}
- var len = buffer.length*buffer.BYTES_PER_ELEMENT;
- var out = _malloc(len);
+ const len = buffer.length * buffer.BYTES_PER_ELEMENT;
+ const out = GodotRuntime.malloc(len);
HEAPU8.set(buffer, out);
p_on_message(out, len, is_string);
- _free(out);
- }
+ GodotRuntime.free(out);
+ };
},
- close: function(p_id) {
+ close: function (p_id) {
const ref = IDHandler.get(p_id);
if (!ref) {
return;
@@ -84,40 +84,40 @@ var GodotRTCDataChannel = {
ref.close();
},
- get_prop: function(p_id, p_prop, p_def) {
+ get_prop: function (p_id, p_prop, p_def) {
const ref = IDHandler.get(p_id);
return (ref && ref[p_prop] !== undefined) ? ref[p_prop] : p_def;
},
},
- godot_js_rtc_datachannel_ready_state_get: function(p_id) {
+ godot_js_rtc_datachannel_ready_state_get: function (p_id) {
const ref = IDHandler.get(p_id);
if (!ref) {
return 3; // CLOSED
}
- switch(ref.readyState) {
- case "connecting":
- return 0;
- case "open":
- return 1;
- case "closing":
- return 2;
- case "closed":
- return 3;
+ switch (ref.readyState) {
+ case 'connecting':
+ return 0;
+ case 'open':
+ return 1;
+ case 'closing':
+ return 2;
+ case 'closed':
+ default:
+ return 3;
}
- return 3; // CLOSED
},
- godot_js_rtc_datachannel_send: function(p_id, p_buffer, p_length, p_raw) {
+ godot_js_rtc_datachannel_send: function (p_id, p_buffer, p_length, p_raw) {
const ref = IDHandler.get(p_id);
if (!ref) {
return 1;
}
const bytes_array = new Uint8Array(p_length);
- for (var i = 0; i < p_length; i++) {
- bytes_array[i] = getValue(p_buffer + i, 'i8');
+ for (let i = 0; i < p_length; i++) {
+ bytes_array[i] = GodotRuntime.getHeapValue(p_buffer + i, 'i8');
}
if (p_raw) {
@@ -126,17 +126,18 @@ var GodotRTCDataChannel = {
const string = new TextDecoder('utf-8').decode(bytes_array);
ref.send(string);
}
+ return 0;
},
- godot_js_rtc_datachannel_is_ordered: function(p_id) {
+ godot_js_rtc_datachannel_is_ordered: function (p_id) {
return IDHandler.get_prop(p_id, 'ordered', true);
},
- godot_js_rtc_datachannel_id_get: function(p_id) {
+ godot_js_rtc_datachannel_id_get: function (p_id) {
return IDHandler.get_prop(p_id, 'id', 65535);
},
- godot_js_rtc_datachannel_max_packet_lifetime_get: function(p_id) {
+ godot_js_rtc_datachannel_max_packet_lifetime_get: function (p_id) {
const ref = IDHandler.get(p_id);
if (!ref) {
return 65535;
@@ -150,44 +151,44 @@ var GodotRTCDataChannel = {
return 65535;
},
- godot_js_rtc_datachannel_max_retransmits_get: function(p_id) {
+ godot_js_rtc_datachannel_max_retransmits_get: function (p_id) {
return IDHandler.get_prop(p_id, 'maxRetransmits', 65535);
},
- godot_js_rtc_datachannel_is_negotiated: function(p_id, p_def) {
+ godot_js_rtc_datachannel_is_negotiated: function (p_id, p_def) {
return IDHandler.get_prop(p_id, 'negotiated', 65535);
},
- godot_js_rtc_datachannel_label_get: function(p_id) {
+ godot_js_rtc_datachannel_label_get: function (p_id) {
const ref = IDHandler.get(p_id);
if (!ref || !ref.label) {
return 0;
}
- return GodotOS.allocString(ref.label);
+ return GodotRuntime.allocString(ref.label);
},
- godot_js_rtc_datachannel_protocol_get: function(p_id) {
+ godot_js_rtc_datachannel_protocol_get: function (p_id) {
const ref = IDHandler.get(p_id);
if (!ref || !ref.protocol) {
return 0;
}
- return GodotOS.allocString(ref.protocol);
+ return GodotRuntime.allocString(ref.protocol);
},
- godot_js_rtc_datachannel_destroy: function(p_id) {
+ godot_js_rtc_datachannel_destroy: function (p_id) {
GodotRTCDataChannel.close(p_id);
IDHandler.remove(p_id);
},
- godot_js_rtc_datachannel_connect: function(p_id, p_ref, p_on_open, p_on_message, p_on_error, p_on_close) {
- const onopen = GodotOS.get_func(p_on_open).bind(null, p_ref);
- const onmessage = GodotOS.get_func(p_on_message).bind(null, p_ref);
- const onerror = GodotOS.get_func(p_on_error).bind(null, p_ref);
- const onclose = GodotOS.get_func(p_on_close).bind(null, p_ref);
+ godot_js_rtc_datachannel_connect: function (p_id, p_ref, p_on_open, p_on_message, p_on_error, p_on_close) {
+ const onopen = GodotRuntime.get_func(p_on_open).bind(null, p_ref);
+ const onmessage = GodotRuntime.get_func(p_on_message).bind(null, p_ref);
+ const onerror = GodotRuntime.get_func(p_on_error).bind(null, p_ref);
+ const onclose = GodotRuntime.get_func(p_on_close).bind(null, p_ref);
GodotRTCDataChannel.connect(p_id, onopen, onmessage, onerror, onclose);
},
- godot_js_rtc_datachannel_close: function(p_id) {
+ godot_js_rtc_datachannel_close: function (p_id) {
const ref = IDHandler.get(p_id);
if (!ref) {
return;
@@ -199,48 +200,55 @@ var GodotRTCDataChannel = {
autoAddDeps(GodotRTCDataChannel, '$GodotRTCDataChannel');
mergeInto(LibraryManager.library, GodotRTCDataChannel);
-var GodotRTCPeerConnection = {
- $GodotRTCPeerConnection__deps: ['$IDHandler', '$GodotOS', '$GodotRTCDataChannel'],
+const GodotRTCPeerConnection = {
+ $GodotRTCPeerConnection__deps: ['$IDHandler', '$GodotRuntime', '$GodotRTCDataChannel'],
$GodotRTCPeerConnection: {
- onstatechange: function(p_id, p_conn, callback, event) {
+ onstatechange: function (p_id, p_conn, callback, event) {
const ref = IDHandler.get(p_id);
if (!ref) {
return;
}
- var state = 5; // CLOSED
- switch(p_conn.iceConnectionState) {
- case "new":
- state = 0;
- case "checking":
- state = 1;
- case "connected":
- case "completed":
- state = 2;
- case "disconnected":
- state = 3;
- case "failed":
- state = 4;
- case "closed":
- state = 5;
+ let state = 5; // CLOSED
+ switch (p_conn.iceConnectionState) {
+ case 'new':
+ state = 0;
+ break;
+ case 'checking':
+ state = 1;
+ break;
+ case 'connected':
+ case 'completed':
+ state = 2;
+ break;
+ case 'disconnected':
+ state = 3;
+ break;
+ case 'failed':
+ state = 4;
+ break;
+ case 'closed':
+ default:
+ state = 5;
+ break;
}
callback(state);
},
- onicecandidate: function(p_id, callback, event) {
+ onicecandidate: function (p_id, callback, event) {
const ref = IDHandler.get(p_id);
if (!ref || !event.candidate) {
return;
}
- let c = event.candidate;
- let candidate_str = GodotOS.allocString(c.candidate);
- let mid_str = GodotOS.allocString(c.sdpMid);
+ const c = event.candidate;
+ const candidate_str = GodotRuntime.allocString(c.candidate);
+ const mid_str = GodotRuntime.allocString(c.sdpMid);
callback(mid_str, c.sdpMLineIndex, candidate_str);
- _free(candidate_str);
- _free(mid_str);
+ GodotRuntime.free(candidate_str);
+ GodotRuntime.free(mid_str);
},
- ondatachannel: function(p_id, callback, event) {
+ ondatachannel: function (p_id, callback, event) {
const ref = IDHandler.get(p_id);
if (!ref) {
return;
@@ -250,39 +258,39 @@ var GodotRTCPeerConnection = {
callback(cid);
},
- onsession: function(p_id, callback, session) {
+ onsession: function (p_id, callback, session) {
const ref = IDHandler.get(p_id);
if (!ref) {
return;
}
- let type_str = GodotOS.allocString(session.type);
- let sdp_str = GodotOS.allocString(session.sdp);
+ const type_str = GodotRuntime.allocString(session.type);
+ const sdp_str = GodotRuntime.allocString(session.sdp);
callback(type_str, sdp_str);
- _free(type_str);
- _free(sdp_str);
+ GodotRuntime.free(type_str);
+ GodotRuntime.free(sdp_str);
},
- onerror: function(p_id, callback, error) {
+ onerror: function (p_id, callback, error) {
const ref = IDHandler.get(p_id);
if (!ref) {
return;
}
- console.error(error);
+ GodotRuntime.error(error);
callback();
},
},
- godot_js_rtc_pc_create: function(p_config, p_ref, p_on_state_change, p_on_candidate, p_on_datachannel) {
- const onstatechange = GodotOS.get_func(p_on_state_change).bind(null, p_ref);
- const oncandidate = GodotOS.get_func(p_on_candidate).bind(null, p_ref);
- const ondatachannel = GodotOS.get_func(p_on_datachannel).bind(null, p_ref);
+ godot_js_rtc_pc_create: function (p_config, p_ref, p_on_state_change, p_on_candidate, p_on_datachannel) {
+ const onstatechange = GodotRuntime.get_func(p_on_state_change).bind(null, p_ref);
+ const oncandidate = GodotRuntime.get_func(p_on_candidate).bind(null, p_ref);
+ const ondatachannel = GodotRuntime.get_func(p_on_datachannel).bind(null, p_ref);
- var config = JSON.parse(UTF8ToString(p_config));
- var conn = null;
+ const config = JSON.parse(GodotRuntime.parseString(p_config));
+ let conn = null;
try {
conn = new RTCPeerConnection(config);
} catch (e) {
- console.error(e);
+ GodotRuntime.error(e);
return 0;
}
@@ -294,7 +302,7 @@ var GodotRTCPeerConnection = {
return id;
},
- godot_js_rtc_pc_close: function(p_id) {
+ godot_js_rtc_pc_close: function (p_id) {
const ref = IDHandler.get(p_id);
if (!ref) {
return;
@@ -302,7 +310,7 @@ var GodotRTCPeerConnection = {
ref.close();
},
- godot_js_rtc_pc_destroy: function(p_id) {
+ godot_js_rtc_pc_destroy: function (p_id) {
const ref = IDHandler.get(p_id);
if (!ref) {
return;
@@ -313,93 +321,93 @@ var GodotRTCPeerConnection = {
IDHandler.remove(p_id);
},
- godot_js_rtc_pc_offer_create: function(p_id, p_obj, p_on_session, p_on_error) {
+ godot_js_rtc_pc_offer_create: function (p_id, p_obj, p_on_session, p_on_error) {
const ref = IDHandler.get(p_id);
if (!ref) {
return;
}
- const onsession = GodotOS.get_func(p_on_session).bind(null, p_obj);
- const onerror = GodotOS.get_func(p_on_error).bind(null, p_obj);
- ref.createOffer().then(function(session) {
+ const onsession = GodotRuntime.get_func(p_on_session).bind(null, p_obj);
+ const onerror = GodotRuntime.get_func(p_on_error).bind(null, p_obj);
+ ref.createOffer().then(function (session) {
GodotRTCPeerConnection.onsession(p_id, onsession, session);
- }).catch(function(error) {
+ }).catch(function (error) {
GodotRTCPeerConnection.onerror(p_id, onerror, error);
});
},
- godot_js_rtc_pc_local_description_set: function(p_id, p_type, p_sdp, p_obj, p_on_error) {
+ godot_js_rtc_pc_local_description_set: function (p_id, p_type, p_sdp, p_obj, p_on_error) {
const ref = IDHandler.get(p_id);
if (!ref) {
return;
}
- const type = UTF8ToString(p_type);
- const sdp = UTF8ToString(p_sdp);
- const onerror = GodotOS.get_func(p_on_error).bind(null, p_obj);
+ const type = GodotRuntime.parseString(p_type);
+ const sdp = GodotRuntime.parseString(p_sdp);
+ const onerror = GodotRuntime.get_func(p_on_error).bind(null, p_obj);
ref.setLocalDescription({
'sdp': sdp,
- 'type': type
- }).catch(function(error) {
+ 'type': type,
+ }).catch(function (error) {
GodotRTCPeerConnection.onerror(p_id, onerror, error);
});
},
- godot_js_rtc_pc_remote_description_set: function(p_id, p_type, p_sdp, p_obj, p_session_created, p_on_error) {
+ godot_js_rtc_pc_remote_description_set: function (p_id, p_type, p_sdp, p_obj, p_session_created, p_on_error) {
const ref = IDHandler.get(p_id);
if (!ref) {
return;
}
- const type = UTF8ToString(p_type);
- const sdp = UTF8ToString(p_sdp);
- const onerror = GodotOS.get_func(p_on_error).bind(null, p_obj);
- const onsession = GodotOS.get_func(p_session_created).bind(null, p_obj);
+ const type = GodotRuntime.parseString(p_type);
+ const sdp = GodotRuntime.parseString(p_sdp);
+ const onerror = GodotRuntime.get_func(p_on_error).bind(null, p_obj);
+ const onsession = GodotRuntime.get_func(p_session_created).bind(null, p_obj);
ref.setRemoteDescription({
'sdp': sdp,
- 'type': type
- }).then(function() {
- if (type != 'offer') {
- return;
+ 'type': type,
+ }).then(function () {
+ if (type !== 'offer') {
+ return Promise.resolve();
}
- return ref.createAnswer().then(function(session) {
+ return ref.createAnswer().then(function (session) {
GodotRTCPeerConnection.onsession(p_id, onsession, session);
});
- }).catch(function(error) {
+ }).catch(function (error) {
GodotRTCPeerConnection.onerror(p_id, onerror, error);
});
},
- godot_js_rtc_pc_ice_candidate_add: function(p_id, p_mid_name, p_mline_idx, p_sdp) {
+ godot_js_rtc_pc_ice_candidate_add: function (p_id, p_mid_name, p_mline_idx, p_sdp) {
const ref = IDHandler.get(p_id);
if (!ref) {
return;
}
- var sdpMidName = UTF8ToString(p_mid_name);
- var sdpName = UTF8ToString(p_sdp);
+ const sdpMidName = GodotRuntime.parseString(p_mid_name);
+ const sdpName = GodotRuntime.parseString(p_sdp);
ref.addIceCandidate(new RTCIceCandidate({
- "candidate": sdpName,
- "sdpMid": sdpMidName,
- "sdpMlineIndex": p_mline_idx,
+ 'candidate': sdpName,
+ 'sdpMid': sdpMidName,
+ 'sdpMlineIndex': p_mline_idx,
}));
},
godot_js_rtc_pc_datachannel_create__deps: ['$GodotRTCDataChannel'],
- godot_js_rtc_pc_datachannel_create: function(p_id, p_label, p_config) {
+ godot_js_rtc_pc_datachannel_create: function (p_id, p_label, p_config) {
try {
const ref = IDHandler.get(p_id);
if (!ref) {
return 0;
}
- const label = UTF8ToString(p_label);
- const config = JSON.parse(UTF8ToString(p_config));
+ const label = GodotRuntime.parseString(p_label);
+ const config = JSON.parse(GodotRuntime.parseString(p_config));
const channel = ref.createDataChannel(label, config);
return IDHandler.add(channel);
} catch (e) {
- console.error(e);
+ GodotRuntime.error(e);
return 0;
}
},
};
-autoAddDeps(GodotRTCPeerConnection, '$GodotRTCPeerConnection')
+autoAddDeps(GodotRTCPeerConnection, '$GodotRTCPeerConnection');
mergeInto(LibraryManager.library, GodotRTCPeerConnection);
diff --git a/modules/websocket/library_godot_websocket.js b/modules/websocket/library_godot_websocket.js
index 7076a6f43d..6ada4e7335 100644
--- a/modules/websocket/library_godot_websocket.js
+++ b/modules/websocket/library_godot_websocket.js
@@ -28,51 +28,51 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-var GodotWebSocket = {
+const GodotWebSocket = {
// Our socket implementation that forwards events to C++.
- $GodotWebSocket__deps: ['$IDHandler'],
+ $GodotWebSocket__deps: ['$IDHandler', '$GodotRuntime'],
$GodotWebSocket: {
// Connection opened, report selected protocol
- _onopen: function(p_id, callback, event) {
+ _onopen: function (p_id, callback, event) {
const ref = IDHandler.get(p_id);
if (!ref) {
return; // Godot object is gone.
}
- let c_str = GodotOS.allocString(ref.protocol);
+ const c_str = GodotRuntime.allocString(ref.protocol);
callback(c_str);
- _free(c_str);
+ GodotRuntime.free(c_str);
},
// Message received, report content and type (UTF8 vs binary)
- _onmessage: function(p_id, callback, event) {
+ _onmessage: function (p_id, callback, event) {
const ref = IDHandler.get(p_id);
if (!ref) {
return; // Godot object is gone.
}
- var buffer;
- var is_string = 0;
+ let buffer;
+ let is_string = 0;
if (event.data instanceof ArrayBuffer) {
buffer = new Uint8Array(event.data);
} else if (event.data instanceof Blob) {
- alert("Blob type not supported");
+ GodotRuntime.error('Blob type not supported');
return;
- } else if (typeof event.data === "string") {
+ } else if (typeof event.data === 'string') {
is_string = 1;
- var enc = new TextEncoder("utf-8");
+ const enc = new TextEncoder('utf-8');
buffer = new Uint8Array(enc.encode(event.data));
} else {
- alert("Unknown message type");
+ GodotRuntime.error('Unknown message type');
return;
}
- var len = buffer.length*buffer.BYTES_PER_ELEMENT;
- var out = _malloc(len);
+ const len = buffer.length * buffer.BYTES_PER_ELEMENT;
+ const out = GodotRuntime.malloc(len);
HEAPU8.set(buffer, out);
callback(out, len, is_string);
- _free(out);
+ GodotRuntime.free(out);
},
// An error happened, 'onclose' will be called after this.
- _onerror: function(p_id, callback, event) {
+ _onerror: function (p_id, callback, event) {
const ref = IDHandler.get(p_id);
if (!ref) {
return; // Godot object is gone.
@@ -81,27 +81,27 @@ var GodotWebSocket = {
},
// Connection is closed, this is always fired. Report close code, reason, and clean status.
- _onclose: function(p_id, callback, event) {
+ _onclose: function (p_id, callback, event) {
const ref = IDHandler.get(p_id);
if (!ref) {
return; // Godot object is gone.
}
- let c_str = GodotOS.allocString(event.reason);
+ const c_str = GodotRuntime.allocString(event.reason);
callback(event.code, c_str, event.wasClean ? 1 : 0);
- _free(c_str);
+ GodotRuntime.free(c_str);
},
// Send a message
- send: function(p_id, p_data) {
+ send: function (p_id, p_data) {
const ref = IDHandler.get(p_id);
- if (!ref || ref.readyState != ref.OPEN) {
+ if (!ref || ref.readyState !== ref.OPEN) {
return 1; // Godot object is gone or socket is not in a ready state.
}
ref.send(p_data);
return 0;
},
- create: function(socket, p_on_open, p_on_message, p_on_error, p_on_close) {
+ create: function (socket, p_on_open, p_on_message, p_on_error, p_on_close) {
const id = IDHandler.add(socket);
socket.onopen = GodotWebSocket._onopen.bind(null, id, p_on_open);
socket.onmessage = GodotWebSocket._onmessage.bind(null, id, p_on_message);
@@ -111,17 +111,17 @@ var GodotWebSocket = {
},
// Closes the JavaScript WebSocket (if not already closing) associated to a given C++ object.
- close: function(p_id, p_code, p_reason) {
+ close: function (p_id, p_code, p_reason) {
const ref = IDHandler.get(p_id);
if (ref && ref.readyState < ref.CLOSING) {
const code = p_code;
- const reason = UTF8ToString(p_reason);
+ const reason = GodotRuntime.parseString(p_reason);
ref.close(code, reason);
}
},
// Deletes the reference to a C++ object (closing any connected socket if necessary).
- destroy: function(p_id) {
+ destroy: function (p_id) {
const ref = IDHandler.get(p_id);
if (!ref) {
return;
@@ -135,50 +135,50 @@ var GodotWebSocket = {
},
},
- godot_js_websocket_create: function(p_ref, p_url, p_proto, p_on_open, p_on_message, p_on_error, p_on_close) {
- const on_open = GodotOS.get_func(p_on_open).bind(null, p_ref);
- const on_message = GodotOS.get_func(p_on_message).bind(null, p_ref);
- const on_error = GodotOS.get_func(p_on_error).bind(null, p_ref);
- const on_close = GodotOS.get_func(p_on_close).bind(null, p_ref);
- const url = UTF8ToString(p_url);
- const protos = UTF8ToString(p_proto);
- var socket = null;
+ godot_js_websocket_create: function (p_ref, p_url, p_proto, p_on_open, p_on_message, p_on_error, p_on_close) {
+ const on_open = GodotRuntime.get_func(p_on_open).bind(null, p_ref);
+ const on_message = GodotRuntime.get_func(p_on_message).bind(null, p_ref);
+ const on_error = GodotRuntime.get_func(p_on_error).bind(null, p_ref);
+ const on_close = GodotRuntime.get_func(p_on_close).bind(null, p_ref);
+ const url = GodotRuntime.parseString(p_url);
+ const protos = GodotRuntime.parseString(p_proto);
+ let socket = null;
try {
if (protos) {
- socket = new WebSocket(url, protos.split(","));
+ socket = new WebSocket(url, protos.split(','));
} else {
socket = new WebSocket(url);
}
} catch (e) {
return 0;
}
- socket.binaryType = "arraybuffer";
+ socket.binaryType = 'arraybuffer';
return GodotWebSocket.create(socket, on_open, on_message, on_error, on_close);
},
- godot_js_websocket_send: function(p_id, p_buf, p_buf_len, p_raw) {
- var bytes_array = new Uint8Array(p_buf_len);
- var i = 0;
- for(i = 0; i < p_buf_len; i++) {
- bytes_array[i] = getValue(p_buf + i, 'i8');
+ godot_js_websocket_send: function (p_id, p_buf, p_buf_len, p_raw) {
+ const bytes_array = new Uint8Array(p_buf_len);
+ let i = 0;
+ for (i = 0; i < p_buf_len; i++) {
+ bytes_array[i] = GodotRuntime.getHeapValue(p_buf + i, 'i8');
}
- var out = bytes_array.buffer;
+ let out = bytes_array.buffer;
if (!p_raw) {
- out = new TextDecoder("utf-8").decode(bytes_array);
+ out = new TextDecoder('utf-8').decode(bytes_array);
}
return GodotWebSocket.send(p_id, out);
},
- godot_js_websocket_close: function(p_id, p_code, p_reason) {
+ godot_js_websocket_close: function (p_id, p_code, p_reason) {
const code = p_code;
- const reason = UTF8ToString(p_reason);
+ const reason = GodotRuntime.parseString(p_reason);
GodotWebSocket.close(p_id, code, reason);
},
- godot_js_websocket_destroy: function(p_id) {
+ godot_js_websocket_destroy: function (p_id) {
GodotWebSocket.destroy(p_id);
},
};
-autoAddDeps(GodotWebSocket, '$GodotWebSocket')
+autoAddDeps(GodotWebSocket, '$GodotWebSocket');
mergeInto(LibraryManager.library, GodotWebSocket);
diff --git a/platform/javascript/.eslintrc.engine.js b/platform/javascript/.eslintrc.engine.js
new file mode 100644
index 0000000000..00f0f147a9
--- /dev/null
+++ b/platform/javascript/.eslintrc.engine.js
@@ -0,0 +1,10 @@
+module.exports = {
+ "extends": [
+ "./.eslintrc.js",
+ ],
+ "globals": {
+ "Godot": true,
+ "Preloader": true,
+ "Utils": true,
+ },
+};
diff --git a/platform/javascript/.eslintrc.js b/platform/javascript/.eslintrc.js
new file mode 100644
index 0000000000..0ff9d67d26
--- /dev/null
+++ b/platform/javascript/.eslintrc.js
@@ -0,0 +1,43 @@
+module.exports = {
+ "env": {
+ "browser": true,
+ "es2021": true,
+ },
+ "extends": [
+ "airbnb-base",
+ ],
+ "parserOptions": {
+ "ecmaVersion": 12,
+ },
+ "ignorePatterns": "*.externs.js",
+ "rules": {
+ "func-names": "off",
+ // Use tabs for consistency with the C++ codebase.
+ "indent": ["error", "tab"],
+ "max-len": "off",
+ "no-else-return": ["error", {allowElseIf: true}],
+ "curly": ["error", "all"],
+ "brace-style": ["error", "1tbs", { "allowSingleLine": false }],
+ "no-bitwise": "off",
+ "no-continue": "off",
+ "no-self-assign": "off",
+ "no-tabs": "off",
+ "no-param-reassign": ["error", { "props": false }],
+ "no-plusplus": "off",
+ "no-unused-vars": ["error", { "args": "none" }],
+ "prefer-destructuring": "off",
+ "prefer-rest-params": "off",
+ "prefer-spread": "off",
+ "camelcase": "off",
+ "no-underscore-dangle": "off",
+ "max-classes-per-file": "off",
+ "prefer-arrow-callback": "off",
+ // Messes up with copyright headers in source files.
+ "spaced-comment": "off",
+ // Completely breaks emscripten libraries.
+ "object-shorthand": "off",
+ // Closure compiler (exported properties)
+ "quote-props": ["error", "consistent"],
+ "dot-notation": "off",
+ }
+};
diff --git a/platform/javascript/.eslintrc.libs.js b/platform/javascript/.eslintrc.libs.js
new file mode 100644
index 0000000000..e5f0c3d147
--- /dev/null
+++ b/platform/javascript/.eslintrc.libs.js
@@ -0,0 +1,22 @@
+module.exports = {
+ "extends": [
+ "./.eslintrc.js",
+ ],
+ "globals": {
+ "LibraryManager": true,
+ "mergeInto": true,
+ "autoAddDeps": true,
+ "HEAP8": true,
+ "HEAPU8": true,
+ "HEAP32": true,
+ "HEAPF32": true,
+ "ERRNO_CODES": true,
+ "FS": true,
+ "IDBFS": true,
+ "GodotOS": true,
+ "GodotConfig": true,
+ "GodotRuntime": true,
+ "GodotFS": true,
+ "IDHandler": true,
+ },
+};
diff --git a/platform/javascript/SCsub b/platform/javascript/SCsub
index a0e6fa0e18..627ae778b1 100644
--- a/platform/javascript/SCsub
+++ b/platform/javascript/SCsub
@@ -20,27 +20,28 @@ build = env.add_program(build_targets, javascript_files)
env.AddJSLibraries(
[
- "native/http_request.js",
- "native/library_godot_audio.js",
- "native/library_godot_display.js",
- "native/library_godot_os.js",
+ "js/libs/library_godot_audio.js",
+ "js/libs/library_godot_display.js",
+ "js/libs/library_godot_http_request.js",
+ "js/libs/library_godot_os.js",
+ "js/libs/library_godot_runtime.js",
]
)
if env["tools"]:
- env.AddJSLibraries(["native/library_godot_editor_tools.js"])
+ env.AddJSLibraries(["js/libs/library_godot_editor_tools.js"])
if env["javascript_eval"]:
- env.AddJSLibraries(["native/library_godot_eval.js"])
+ env.AddJSLibraries(["js/libs/library_godot_eval.js"])
for lib in env["JS_LIBS"]:
env.Append(LINKFLAGS=["--js-library", lib])
env.Depends(build, env["JS_LIBS"])
engine = [
- "engine/preloader.js",
- "engine/utils.js",
- "engine/engine.js",
+ "js/engine/preloader.js",
+ "js/engine/utils.js",
+ "js/engine/engine.js",
]
-externs = [env.File("#platform/javascript/engine/externs.js")]
+externs = [env.File("#platform/javascript/js/engine/engine.externs.js")]
js_engine = env.CreateEngineFile("#bin/godot${PROGSUFFIX}.engine.js", engine, externs)
env.Depends(js_engine, externs)
@@ -59,7 +60,7 @@ out_files = [
zip_dir.File(binary_name + ".audio.worklet.js"),
]
html_file = "#misc/dist/html/editor.html" if env["tools"] else "#misc/dist/html/full-size.html"
-in_files = [js_wrapped, build[1], html_file, "#platform/javascript/native/audio.worklet.js"]
+in_files = [js_wrapped, build[1], html_file, "#platform/javascript/js/libs/audio.worklet.js"]
if env["threads_enabled"]:
in_files.append(build[2])
out_files.append(zip_dir.File(binary_name + ".worker.js"))
diff --git a/platform/javascript/engine/preloader.js b/platform/javascript/engine/preloader.js
deleted file mode 100644
index b3467d009f..0000000000
--- a/platform/javascript/engine/preloader.js
+++ /dev/null
@@ -1,135 +0,0 @@
-var Preloader = /** @constructor */ function() {
- var DOWNLOAD_ATTEMPTS_MAX = 4;
- var progressFunc = null;
- var lastProgress = { loaded: 0, total: 0 };
-
- var loadingFiles = {};
- this.preloadedFiles = [];
-
- function loadXHR(resolve, reject, file, tracker) {
- var xhr = new XMLHttpRequest;
- xhr.open('GET', file);
- if (!file.endsWith('.js')) {
- xhr.responseType = 'arraybuffer';
- }
- ['loadstart', 'progress', 'load', 'error', 'abort'].forEach(function(ev) {
- xhr.addEventListener(ev, onXHREvent.bind(xhr, resolve, reject, file, tracker));
- });
- xhr.send();
- }
-
- function onXHREvent(resolve, reject, file, tracker, ev) {
- if (this.status >= 400) {
- if (this.status < 500 || ++tracker[file].attempts >= DOWNLOAD_ATTEMPTS_MAX) {
- reject(new Error("Failed loading file '" + file + "': " + this.statusText));
- this.abort();
- return;
- } else {
- setTimeout(loadXHR.bind(null, resolve, reject, file, tracker), 1000);
- }
- }
-
- switch (ev.type) {
- case 'loadstart':
- if (tracker[file] === undefined) {
- tracker[file] = {
- total: ev.total,
- loaded: ev.loaded,
- attempts: 0,
- final: false,
- };
- }
- break;
-
- case 'progress':
- tracker[file].loaded = ev.loaded;
- tracker[file].total = ev.total;
- break;
-
- case 'load':
- tracker[file].final = true;
- resolve(this);
- break;
-
- case 'error':
- if (++tracker[file].attempts >= DOWNLOAD_ATTEMPTS_MAX) {
- tracker[file].final = true;
- reject(new Error("Failed loading file '" + file + "'"));
- } else {
- setTimeout(loadXHR.bind(null, resolve, reject, file, tracker), 1000);
- }
- break;
-
- case 'abort':
- tracker[file].final = true;
- reject(new Error("Loading file '" + file + "' was aborted."));
- break;
- }
- }
-
- this.loadPromise = function(file) {
- return new Promise(function(resolve, reject) {
- loadXHR(resolve, reject, file, loadingFiles);
- });
- }
-
- this.preload = function(pathOrBuffer, destPath) {
- if (pathOrBuffer instanceof ArrayBuffer) {
- pathOrBuffer = new Uint8Array(pathOrBuffer);
- } else if (ArrayBuffer.isView(pathOrBuffer)) {
- pathOrBuffer = new Uint8Array(pathOrBuffer.buffer);
- }
- if (pathOrBuffer instanceof Uint8Array) {
- this.preloadedFiles.push({
- path: destPath,
- buffer: pathOrBuffer
- });
- return Promise.resolve();
- } else if (typeof pathOrBuffer === 'string') {
- var me = this;
- return this.loadPromise(pathOrBuffer).then(function(xhr) {
- me.preloadedFiles.push({
- path: destPath || pathOrBuffer,
- buffer: xhr.response
- });
- return Promise.resolve();
- });
- } else {
- throw Promise.reject("Invalid object for preloading");
- }
- };
-
- var animateProgress = function() {
- var loaded = 0;
- var total = 0;
- var totalIsValid = true;
- var progressIsFinal = true;
-
- Object.keys(loadingFiles).forEach(function(file) {
- const stat = loadingFiles[file];
- if (!stat.final) {
- progressIsFinal = false;
- }
- if (!totalIsValid || stat.total === 0) {
- totalIsValid = false;
- total = 0;
- } else {
- total += stat.total;
- }
- loaded += stat.loaded;
- });
- if (loaded !== lastProgress.loaded || total !== lastProgress.total) {
- lastProgress.loaded = loaded;
- lastProgress.total = total;
- if (typeof progressFunc === 'function')
- progressFunc(loaded, total);
- }
- if (!progressIsFinal)
- requestAnimationFrame(animateProgress);
- }
- this.animateProgress = animateProgress; // Also exposed to start it.
-
- this.setProgressFunc = function(callback) {
- progressFunc = callback;
- }
-};
diff --git a/platform/javascript/engine/externs.js b/platform/javascript/js/engine/engine.externs.js
index 1a94dd15ec..1a94dd15ec 100644
--- a/platform/javascript/engine/externs.js
+++ b/platform/javascript/js/engine/engine.externs.js
diff --git a/platform/javascript/engine/engine.js b/platform/javascript/js/engine/engine.js
index 3745e04479..74153b672a 100644
--- a/platform/javascript/engine/engine.js
+++ b/platform/javascript/js/engine/engine.js
@@ -1,14 +1,14 @@
-Function('return this')()['Engine'] = (function() {
- var preloader = new Preloader();
+const Engine = (function () {
+ const preloader = new Preloader();
- var wasmExt = '.wasm';
- var unloadAfterInit = true;
- var loadPath = '';
- var loadPromise = null;
- var initPromise = null;
- var stderr = null;
- var stdout = null;
- var progressFunc = null;
+ let wasmExt = '.wasm';
+ let unloadAfterInit = true;
+ let loadPath = '';
+ let loadPromise = null;
+ let initPromise = null;
+ let stderr = null;
+ let stdout = null;
+ let progressFunc = null;
function load(basePath) {
if (loadPromise == null) {
@@ -18,14 +18,14 @@ Function('return this')()['Engine'] = (function() {
requestAnimationFrame(preloader.animateProgress);
}
return loadPromise;
- };
+ }
function unload() {
loadPromise = null;
- };
+ }
/** @constructor */
- function Engine() {
+ function Engine() { // eslint-disable-line no-shadow
this.canvas = null;
this.executableName = '';
this.rtenv = null;
@@ -34,30 +34,32 @@ Function('return this')()['Engine'] = (function() {
this.onExecute = null;
this.onExit = null;
this.persistentPaths = ['/userfs'];
- };
+ }
- Engine.prototype.init = /** @param {string=} basePath */ function(basePath) {
+ Engine.prototype.init = /** @param {string=} basePath */ function (basePath) {
if (initPromise) {
return initPromise;
}
if (loadPromise == null) {
if (!basePath) {
- initPromise = Promise.reject(new Error("A base path must be provided when calling `init` and the engine is not loaded."));
+ initPromise = Promise.reject(new Error('A base path must be provided when calling `init` and the engine is not loaded.'));
return initPromise;
}
load(basePath);
}
- var config = {};
- if (typeof stdout === 'function')
+ let config = {};
+ if (typeof stdout === 'function') {
config.print = stdout;
- if (typeof stderr === 'function')
+ }
+ if (typeof stderr === 'function') {
config.printErr = stderr;
- var me = this;
- initPromise = new Promise(function(resolve, reject) {
+ }
+ const me = this;
+ initPromise = new Promise(function (resolve, reject) {
config['locateFile'] = Utils.createLocateRewrite(loadPath);
config['instantiateWasm'] = Utils.createInstantiatePromise(loadPromise);
- Godot(config).then(function(module) {
- module['initFS'](me.persistentPaths).then(function(fs_err) {
+ Godot(config).then(function (module) {
+ module['initFS'](me.persistentPaths).then(function (fs_err) {
me.rtenv = module;
if (unloadAfterInit) {
unload();
@@ -71,25 +73,28 @@ Function('return this')()['Engine'] = (function() {
};
/** @type {function(string, string):Object} */
- Engine.prototype.preloadFile = function(file, path) {
+ Engine.prototype.preloadFile = function (file, path) {
return preloader.preload(file, path);
};
/** @type {function(...string):Object} */
- Engine.prototype.start = function() {
+ Engine.prototype.start = function () {
// Start from arguments.
- var args = [];
- for (var i = 0; i < arguments.length; i++) {
+ const args = [];
+ for (let i = 0; i < arguments.length; i++) {
args.push(arguments[i]);
}
- var me = this;
- return me.init().then(function() {
+ const me = this;
+ return me.init().then(function () {
if (!me.rtenv) {
return Promise.reject(new Error('The engine must be initialized before it can be started'));
}
if (!(me.canvas instanceof HTMLCanvasElement)) {
me.canvas = Utils.findCanvas();
+ if (!me.canvas) {
+ return Promise.reject(new Error('No canvas found in page'));
+ }
}
// Canvas can grab focus on click, or key events won't work.
@@ -98,18 +103,18 @@ Function('return this')()['Engine'] = (function() {
}
// Disable right-click context menu.
- me.canvas.addEventListener('contextmenu', function(ev) {
+ me.canvas.addEventListener('contextmenu', function (ev) {
ev.preventDefault();
}, false);
// Until context restoration is implemented warn the user of context loss.
- me.canvas.addEventListener('webglcontextlost', function(ev) {
- alert("WebGL context lost, please reload the page");
+ me.canvas.addEventListener('webglcontextlost', function (ev) {
+ alert('WebGL context lost, please reload the page'); // eslint-disable-line no-alert
ev.preventDefault();
}, false);
// Browser locale, or custom one if defined.
- var locale = me.customLocale;
+ let locale = me.customLocale;
if (!locale) {
locale = navigator.languages ? navigator.languages[0] : navigator.language;
locale = locale.split('.')[0];
@@ -122,14 +127,14 @@ Function('return this')()['Engine'] = (function() {
'resizeCanvasOnStart': me.resizeCanvasOnStart,
'canvas': me.canvas,
'locale': locale,
- 'onExecute': function(p_args) {
+ 'onExecute': function (p_args) {
if (me.onExecute) {
me.onExecute(p_args);
return 0;
}
return 1;
},
- 'onExit': function(p_code) {
+ 'onExit': function (p_code) {
me.rtenv['deinitFS']();
if (me.onExit) {
me.onExit(p_code);
@@ -138,8 +143,8 @@ Function('return this')()['Engine'] = (function() {
},
});
- return new Promise(function(resolve, reject) {
- preloader.preloadedFiles.forEach(function(file) {
+ return new Promise(function (resolve, reject) {
+ preloader.preloadedFiles.forEach(function (file) {
me.rtenv['copyToFS'](file.path, file.buffer);
});
preloader.preloadedFiles.length = 0; // Clear memory
@@ -150,95 +155,101 @@ Function('return this')()['Engine'] = (function() {
});
};
- Engine.prototype.startGame = function(execName, mainPack, extraArgs) {
+ Engine.prototype.startGame = function (execName, mainPack, extraArgs) {
// Start and init with execName as loadPath if not inited.
this.executableName = execName;
- var me = this;
+ const me = this;
return Promise.all([
this.init(execName),
- this.preloadFile(mainPack, mainPack)
- ]).then(function() {
- var args = ['--main-pack', mainPack];
- if (extraArgs)
+ this.preloadFile(mainPack, mainPack),
+ ]).then(function () {
+ let args = ['--main-pack', mainPack];
+ if (extraArgs) {
args = args.concat(extraArgs);
+ }
return me.start.apply(me, args);
});
};
- Engine.prototype.setWebAssemblyFilenameExtension = function(override) {
+ Engine.prototype.setWebAssemblyFilenameExtension = function (override) {
if (String(override).length === 0) {
throw new Error('Invalid WebAssembly filename extension override');
}
wasmExt = String(override);
};
- Engine.prototype.setUnloadAfterInit = function(enabled) {
+ Engine.prototype.setUnloadAfterInit = function (enabled) {
unloadAfterInit = enabled;
};
- Engine.prototype.setCanvas = function(canvasElem) {
+ Engine.prototype.setCanvas = function (canvasElem) {
this.canvas = canvasElem;
};
- Engine.prototype.setCanvasResizedOnStart = function(enabled) {
+ Engine.prototype.setCanvasResizedOnStart = function (enabled) {
this.resizeCanvasOnStart = enabled;
};
- Engine.prototype.setLocale = function(locale) {
+ Engine.prototype.setLocale = function (locale) {
this.customLocale = locale;
};
- Engine.prototype.setExecutableName = function(newName) {
+ Engine.prototype.setExecutableName = function (newName) {
this.executableName = newName;
};
- Engine.prototype.setProgressFunc = function(func) {
+ Engine.prototype.setProgressFunc = function (func) {
progressFunc = func;
};
- Engine.prototype.setStdoutFunc = function(func) {
- var print = function(text) {
+ Engine.prototype.setStdoutFunc = function (func) {
+ const print = function (text) {
+ let msg = text;
if (arguments.length > 1) {
- text = Array.prototype.slice.call(arguments).join(" ");
+ msg = Array.prototype.slice.call(arguments).join(' ');
}
- func(text);
+ func(msg);
};
- if (this.rtenv)
+ if (this.rtenv) {
this.rtenv.print = print;
+ }
stdout = print;
};
- Engine.prototype.setStderrFunc = function(func) {
- var printErr = function(text) {
- if (arguments.length > 1)
- text = Array.prototype.slice.call(arguments).join(" ");
- func(text);
+ Engine.prototype.setStderrFunc = function (func) {
+ const printErr = function (text) {
+ let msg = text;
+ if (arguments.length > 1) {
+ msg = Array.prototype.slice.call(arguments).join(' ');
+ }
+ func(msg);
};
- if (this.rtenv)
+ if (this.rtenv) {
this.rtenv.printErr = printErr;
+ }
stderr = printErr;
};
- Engine.prototype.setOnExecute = function(onExecute) {
+ Engine.prototype.setOnExecute = function (onExecute) {
this.onExecute = onExecute;
};
- Engine.prototype.setOnExit = function(onExit) {
+ Engine.prototype.setOnExit = function (onExit) {
this.onExit = onExit;
};
- Engine.prototype.copyToFS = function(path, buffer) {
+ Engine.prototype.copyToFS = function (path, buffer) {
if (this.rtenv == null) {
- throw new Error("Engine must be inited before copying files");
+ throw new Error('Engine must be inited before copying files');
}
this.rtenv['copyToFS'](path, buffer);
};
- Engine.prototype.setPersistentPaths = function(persistentPaths) {
+ Engine.prototype.setPersistentPaths = function (persistentPaths) {
this.persistentPaths = persistentPaths;
};
- Engine.prototype.requestQuit = function() {
+ Engine.prototype.requestQuit = function () {
if (this.rtenv) {
this.rtenv['request_quit']();
}
@@ -268,4 +279,7 @@ Function('return this')()['Engine'] = (function() {
Engine.prototype['setPersistentPaths'] = Engine.prototype.setPersistentPaths;
Engine.prototype['requestQuit'] = Engine.prototype.requestQuit;
return Engine;
-})();
+}());
+if (typeof window !== 'undefined') {
+ window['Engine'] = Engine;
+}
diff --git a/platform/javascript/js/engine/preloader.js b/platform/javascript/js/engine/preloader.js
new file mode 100644
index 0000000000..ec34fb93f2
--- /dev/null
+++ b/platform/javascript/js/engine/preloader.js
@@ -0,0 +1,127 @@
+const Preloader = /** @constructor */ function () { // eslint-disable-line no-unused-vars
+ const loadXHR = function (resolve, reject, file, tracker, attempts) {
+ const xhr = new XMLHttpRequest();
+ tracker[file] = {
+ total: 0,
+ loaded: 0,
+ final: false,
+ };
+ xhr.onerror = function () {
+ if (attempts <= 1) {
+ reject(new Error(`Failed loading file '${file}'`));
+ } else {
+ setTimeout(function () {
+ loadXHR(resolve, reject, file, tracker, attempts - 1);
+ }, 1000);
+ }
+ };
+ xhr.onabort = function () {
+ tracker[file].final = true;
+ reject(new Error(`Loading file '${file}' was aborted.`));
+ };
+ xhr.onloadstart = function (ev) {
+ tracker[file].total = ev.total;
+ tracker[file].loaded = ev.loaded;
+ };
+ xhr.onprogress = function (ev) {
+ tracker[file].loaded = ev.loaded;
+ tracker[file].total = ev.total;
+ };
+ xhr.onload = function () {
+ if (xhr.status >= 400) {
+ if (xhr.status < 500 || attempts <= 1) {
+ reject(new Error(`Failed loading file '${file}': ${xhr.statusText}`));
+ xhr.abort();
+ } else {
+ setTimeout(function () {
+ loadXHR(resolve, reject, file, tracker, attempts - 1);
+ }, 1000);
+ }
+ } else {
+ tracker[file].final = true;
+ resolve(xhr);
+ }
+ };
+ // Make request.
+ xhr.open('GET', file);
+ if (!file.endsWith('.js')) {
+ xhr.responseType = 'arraybuffer';
+ }
+ xhr.send();
+ };
+
+ const DOWNLOAD_ATTEMPTS_MAX = 4;
+ const loadingFiles = {};
+ const lastProgress = { loaded: 0, total: 0 };
+ let progressFunc = null;
+
+ const animateProgress = function () {
+ let loaded = 0;
+ let total = 0;
+ let totalIsValid = true;
+ let progressIsFinal = true;
+
+ Object.keys(loadingFiles).forEach(function (file) {
+ const stat = loadingFiles[file];
+ if (!stat.final) {
+ progressIsFinal = false;
+ }
+ if (!totalIsValid || stat.total === 0) {
+ totalIsValid = false;
+ total = 0;
+ } else {
+ total += stat.total;
+ }
+ loaded += stat.loaded;
+ });
+ if (loaded !== lastProgress.loaded || total !== lastProgress.total) {
+ lastProgress.loaded = loaded;
+ lastProgress.total = total;
+ if (typeof progressFunc === 'function') {
+ progressFunc(loaded, total);
+ }
+ }
+ if (!progressIsFinal) {
+ requestAnimationFrame(animateProgress);
+ }
+ };
+
+ this.animateProgress = animateProgress;
+
+ this.setProgressFunc = function (callback) {
+ progressFunc = callback;
+ };
+
+ this.loadPromise = function (file) {
+ return new Promise(function (resolve, reject) {
+ loadXHR(resolve, reject, file, loadingFiles, DOWNLOAD_ATTEMPTS_MAX);
+ });
+ };
+
+ this.preloadedFiles = [];
+ this.preload = function (pathOrBuffer, destPath) {
+ let buffer = null;
+ if (typeof pathOrBuffer === 'string') {
+ const me = this;
+ return this.loadPromise(pathOrBuffer).then(function (xhr) {
+ me.preloadedFiles.push({
+ path: destPath || pathOrBuffer,
+ buffer: xhr.response,
+ });
+ return Promise.resolve();
+ });
+ } else if (pathOrBuffer instanceof ArrayBuffer) {
+ buffer = new Uint8Array(pathOrBuffer);
+ } else if (ArrayBuffer.isView(pathOrBuffer)) {
+ buffer = new Uint8Array(pathOrBuffer.buffer);
+ }
+ if (buffer) {
+ this.preloadedFiles.push({
+ path: destPath,
+ buffer: pathOrBuffer,
+ });
+ return Promise.resolve();
+ }
+ return Promise.reject(new Error('Invalid object for preloading'));
+ };
+};
diff --git a/platform/javascript/engine/utils.js b/platform/javascript/js/engine/utils.js
index 8455739a25..d0fca4e1cb 100644
--- a/platform/javascript/engine/utils.js
+++ b/platform/javascript/js/engine/utils.js
@@ -1,51 +1,56 @@
-var Utils = {
- createLocateRewrite: function(execName) {
+const Utils = { // eslint-disable-line no-unused-vars
+
+ createLocateRewrite: function (execName) {
function rw(path) {
if (path.endsWith('.worker.js')) {
- return execName + '.worker.js';
+ return `${execName}.worker.js`;
} else if (path.endsWith('.audio.worklet.js')) {
- return execName + '.audio.worklet.js';
+ return `${execName}.audio.worklet.js`;
} else if (path.endsWith('.js')) {
- return execName + '.js';
+ return `${execName}.js`;
} else if (path.endsWith('.wasm')) {
- return execName + '.wasm';
+ return `${execName}.wasm`;
}
+ return path;
}
return rw;
},
- createInstantiatePromise: function(wasmLoader) {
+ createInstantiatePromise: function (wasmLoader) {
+ let loader = wasmLoader;
function instantiateWasm(imports, onSuccess) {
- wasmLoader.then(function(xhr) {
- WebAssembly.instantiate(xhr.response, imports).then(function(result) {
+ loader.then(function (xhr) {
+ WebAssembly.instantiate(xhr.response, imports).then(function (result) {
onSuccess(result['instance'], result['module']);
});
});
- wasmLoader = null;
+ loader = null;
return {};
- };
+ }
return instantiateWasm;
},
- findCanvas: function() {
- var nodes = document.getElementsByTagName('canvas');
+ findCanvas: function () {
+ const nodes = document.getElementsByTagName('canvas');
if (nodes.length && nodes[0] instanceof HTMLCanvasElement) {
return nodes[0];
}
- throw new Error("No canvas found");
+ return null;
},
- isWebGLAvailable: function(majorVersion = 1) {
- var testContext = false;
+ isWebGLAvailable: function (majorVersion = 1) {
+ let testContext = false;
try {
- var testCanvas = document.createElement('canvas');
+ const testCanvas = document.createElement('canvas');
if (majorVersion === 1) {
testContext = testCanvas.getContext('webgl') || testCanvas.getContext('experimental-webgl');
} else if (majorVersion === 2) {
testContext = testCanvas.getContext('webgl2') || testCanvas.getContext('experimental-webgl2');
}
- } catch (e) {}
+ } catch (e) {
+ // Not available
+ }
return !!testContext;
- }
+ },
};
diff --git a/platform/javascript/native/audio.worklet.js b/platform/javascript/js/libs/audio.worklet.js
index f91787b993..414dc37097 100644
--- a/platform/javascript/native/audio.worklet.js
+++ b/platform/javascript/js/libs/audio.worklet.js
@@ -27,6 +27,7 @@
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
+
class RingBuffer {
constructor(p_buffer, p_state) {
this.buffer = p_buffer;
@@ -104,7 +105,7 @@ class GodotProcessor extends AudioWorkletProcessor {
}
parse_message(p_cmd, p_data) {
- if (p_cmd == "start" && p_data) {
+ if (p_cmd === 'start' && p_data) {
const state = p_data[0];
let idx = 0;
this.lock = state.subarray(idx, ++idx);
@@ -113,14 +114,14 @@ class GodotProcessor extends AudioWorkletProcessor {
const avail_out = state.subarray(idx, ++idx);
this.input = new RingBuffer(p_data[1], avail_in);
this.output = new RingBuffer(p_data[2], avail_out);
- } else if (p_cmd == "stop") {
+ } else if (p_cmd === 'stop') {
this.runing = false;
this.output = null;
this.input = null;
}
}
- array_has_data(arr) {
+ static array_has_data(arr) {
return arr.length && arr[0].length && arr[0][0].length;
}
@@ -131,39 +132,39 @@ class GodotProcessor extends AudioWorkletProcessor {
if (this.output === null) {
return true; // Not ready yet, keep processing.
}
- const process_input = this.array_has_data(inputs);
+ const process_input = GodotProcessor.array_has_data(inputs);
if (process_input) {
const input = inputs[0];
const chunk = input[0].length * input.length;
- if (this.input_buffer.length != chunk) {
+ if (this.input_buffer.length !== chunk) {
this.input_buffer = new Float32Array(chunk);
}
if (this.input.space_left() >= chunk) {
- this.write_input(this.input_buffer, input);
+ GodotProcessor.write_input(this.input_buffer, input);
this.input.write(this.input_buffer);
} else {
- this.port.postMessage("Input buffer is full! Skipping input frame.");
+ this.port.postMessage('Input buffer is full! Skipping input frame.');
}
}
- const process_output = this.array_has_data(outputs);
+ const process_output = GodotProcessor.array_has_data(outputs);
if (process_output) {
const output = outputs[0];
const chunk = output[0].length * output.length;
- if (this.output_buffer.length != chunk) {
+ if (this.output_buffer.length !== chunk) {
this.output_buffer = new Float32Array(chunk);
}
if (this.output.data_left() >= chunk) {
this.output.read(this.output_buffer);
- this.write_output(output, this.output_buffer);
+ GodotProcessor.write_output(output, this.output_buffer);
} else {
- this.port.postMessage("Output buffer has not enough frames! Skipping output frame.");
+ this.port.postMessage('Output buffer has not enough frames! Skipping output frame.');
}
}
this.process_notify();
return true;
}
- write_output(dest, source) {
+ static write_output(dest, source) {
const channels = dest.length;
for (let ch = 0; ch < channels; ch++) {
for (let sample = 0; sample < dest[ch].length; sample++) {
@@ -172,7 +173,7 @@ class GodotProcessor extends AudioWorkletProcessor {
}
}
- write_input(dest, source) {
+ static write_input(dest, source) {
const channels = source.length;
for (let ch = 0; ch < channels; ch++) {
for (let sample = 0; sample < source[ch].length; sample++) {
diff --git a/platform/javascript/native/library_godot_audio.js b/platform/javascript/js/libs/library_godot_audio.js
index 3a0c8f297a..0c1f477f34 100644
--- a/platform/javascript/native/library_godot_audio.js
+++ b/platform/javascript/js/libs/library_godot_audio.js
@@ -29,73 +29,79 @@
/*************************************************************************/
const GodotAudio = {
- $GodotAudio__deps: ['$GodotOS'],
+ $GodotAudio__deps: ['$GodotRuntime', '$GodotOS'],
$GodotAudio: {
ctx: null,
input: null,
driver: null,
interval: 0,
- init: function(mix_rate, latency, onstatechange, onlatencyupdate) {
+ init: function (mix_rate, latency, onstatechange, onlatencyupdate) {
const ctx = new (window.AudioContext || window.webkitAudioContext)({
sampleRate: mix_rate,
// latencyHint: latency / 1000 // Do not specify, leave 'interactive' for good performance.
});
GodotAudio.ctx = ctx;
- onstatechange(ctx.state); // Immeditately notify state.
- ctx.onstatechange = function() {
+ ctx.onstatechange = function () {
let state = 0;
switch (ctx.state) {
- case 'suspended':
- state = 0;
- break;
- case 'running':
- state = 1;
- break;
- case 'closed':
- state = 2;
- break;
+ case 'suspended':
+ state = 0;
+ break;
+ case 'running':
+ state = 1;
+ break;
+ case 'closed':
+ state = 2;
+ break;
+
+ // no default
}
onstatechange(state);
- }
+ };
+ ctx.onstatechange(); // Immeditately notify state.
// Update computed latency
- GodotAudio.interval = setInterval(function() {
- let latency = 0;
+ GodotAudio.interval = setInterval(function () {
+ let computed_latency = 0;
if (ctx.baseLatency) {
- latency += GodotAudio.ctx.baseLatency;
+ computed_latency += GodotAudio.ctx.baseLatency;
}
if (ctx.outputLatency) {
- latency += GodotAudio.ctx.outputLatency;
+ computed_latency += GodotAudio.ctx.outputLatency;
}
- onlatencyupdate(latency);
+ onlatencyupdate(computed_latency);
}, 1000);
GodotOS.atexit(GodotAudio.close_async);
return ctx.destination.channelCount;
},
- create_input: function(callback) {
+ create_input: function (callback) {
if (GodotAudio.input) {
return; // Already started.
}
function gotMediaInput(stream) {
GodotAudio.input = GodotAudio.ctx.createMediaStreamSource(stream);
- callback(GodotAudio.input)
+ callback(GodotAudio.input);
}
if (navigator.mediaDevices.getUserMedia) {
navigator.mediaDevices.getUserMedia({
- "audio": true
- }).then(gotMediaInput, function(e) { out(e) });
+ 'audio': true,
+ }).then(gotMediaInput, function (e) {
+ GodotRuntime.print(e);
+ });
} else {
if (!navigator.getUserMedia) {
navigator.getUserMedia = navigator.webkitGetUserMedia || navigator.mozGetUserMedia;
}
navigator.getUserMedia({
- "audio": true
- }, gotMediaInput, function(e) { out(e) });
+ 'audio': true,
+ }, gotMediaInput, function (e) {
+ GodotRuntime.print(e);
+ });
}
},
- close_async: function(resolve, reject) {
+ close_async: function (resolve, reject) {
const ctx = GodotAudio.ctx;
GodotAudio.ctx = null;
// Audio was not initialized.
@@ -118,14 +124,14 @@ const GodotAudio = {
if (GodotAudio.driver) {
closed = GodotAudio.driver.close();
}
- closed.then(function() {
+ closed.then(function () {
return ctx.close();
- }).then(function() {
+ }).then(function () {
ctx.onstatechange = null;
resolve();
- }).catch(function(e) {
+ }).catch(function (e) {
ctx.onstatechange = null;
- console.error("Error closing AudioContext", e);
+ GodotRuntime.error('Error closing AudioContext', e);
resolve();
});
},
@@ -139,30 +145,30 @@ const GodotAudio = {
return 1;
},
- godot_audio_init: function(p_mix_rate, p_latency, p_state_change, p_latency_update) {
- const statechange = GodotOS.get_func(p_state_change);
- const latencyupdate = GodotOS.get_func(p_latency_update);
+ godot_audio_init: function (p_mix_rate, p_latency, p_state_change, p_latency_update) {
+ const statechange = GodotRuntime.get_func(p_state_change);
+ const latencyupdate = GodotRuntime.get_func(p_latency_update);
return GodotAudio.init(p_mix_rate, p_latency, statechange, latencyupdate);
},
- godot_audio_resume: function() {
- if (GodotAudio.ctx && GodotAudio.ctx.state != 'running') {
+ godot_audio_resume: function () {
+ if (GodotAudio.ctx && GodotAudio.ctx.state !== 'running') {
GodotAudio.ctx.resume();
}
},
godot_audio_capture_start__proxy: 'sync',
- godot_audio_capture_start: function() {
+ godot_audio_capture_start: function () {
if (GodotAudio.input) {
return; // Already started.
}
- GodotAudio.create_input(function(input) {
+ GodotAudio.create_input(function (input) {
input.connect(GodotAudio.driver.get_node());
});
},
godot_audio_capture_stop__proxy: 'sync',
- godot_audio_capture_stop: function() {
+ godot_audio_capture_stop: function () {
if (GodotAudio.input) {
const tracks = GodotAudio.input['mediaStream']['getTracks']();
for (let i = 0; i < tracks.length; i++) {
@@ -174,54 +180,54 @@ const GodotAudio = {
},
};
-autoAddDeps(GodotAudio, "$GodotAudio");
+autoAddDeps(GodotAudio, '$GodotAudio');
mergeInto(LibraryManager.library, GodotAudio);
/**
* The AudioWorklet API driver, used when threads are available.
*/
const GodotAudioWorklet = {
- $GodotAudioWorklet__deps: ['$GodotAudio'],
+ $GodotAudioWorklet__deps: ['$GodotAudio', '$GodotConfig'],
$GodotAudioWorklet: {
promise: null,
worklet: null,
- create: function(channels) {
- const path = Module['locateFile']('godot.audio.worklet.js');
- GodotAudioWorklet.promise = GodotAudio.ctx.audioWorklet.addModule(path).then(function() {
+ create: function (channels) {
+ const path = GodotConfig.locate_file('godot.audio.worklet.js');
+ GodotAudioWorklet.promise = GodotAudio.ctx.audioWorklet.addModule(path).then(function () {
GodotAudioWorklet.worklet = new AudioWorkletNode(
GodotAudio.ctx,
'godot-processor',
{
- 'outputChannelCount': [channels]
- }
+ 'outputChannelCount': [channels],
+ },
);
return Promise.resolve();
});
GodotAudio.driver = GodotAudioWorklet;
},
- start: function(in_buf, out_buf, state) {
- GodotAudioWorklet.promise.then(function() {
+ start: function (in_buf, out_buf, state) {
+ GodotAudioWorklet.promise.then(function () {
const node = GodotAudioWorklet.worklet;
node.connect(GodotAudio.ctx.destination);
node.port.postMessage({
'cmd': 'start',
'data': [state, in_buf, out_buf],
});
- node.port.onmessage = function(event) {
- console.error(event.data);
+ node.port.onmessage = function (event) {
+ GodotRuntime.error(event.data);
};
});
},
- get_node: function() {
+ get_node: function () {
return GodotAudioWorklet.worklet;
},
- close: function() {
- return new Promise(function(resolve, reject) {
- GodotAudioWorklet.promise.then(function() {
+ close: function () {
+ return new Promise(function (resolve, reject) {
+ GodotAudioWorklet.promise.then(function () {
GodotAudioWorklet.worklet.port.postMessage({
'cmd': 'stop',
'data': null,
@@ -235,32 +241,32 @@ const GodotAudioWorklet = {
},
},
- godot_audio_worklet_create: function(channels) {
+ godot_audio_worklet_create: function (channels) {
GodotAudioWorklet.create(channels);
},
- godot_audio_worklet_start: function(p_in_buf, p_in_size, p_out_buf, p_out_size, p_state) {
- const out_buffer = GodotOS.heapSub(HEAPF32, p_out_buf, p_out_size);
- const in_buffer = GodotOS.heapSub(HEAPF32, p_in_buf, p_in_size);
- const state = GodotOS.heapSub(HEAP32, p_state, 4);
+ godot_audio_worklet_start: function (p_in_buf, p_in_size, p_out_buf, p_out_size, p_state) {
+ const out_buffer = GodotRuntime.heapSub(HEAPF32, p_out_buf, p_out_size);
+ const in_buffer = GodotRuntime.heapSub(HEAPF32, p_in_buf, p_in_size);
+ const state = GodotRuntime.heapSub(HEAP32, p_state, 4);
GodotAudioWorklet.start(in_buffer, out_buffer, state);
},
- godot_audio_worklet_state_wait: function(p_state, p_idx, p_expected, p_timeout) {
+ godot_audio_worklet_state_wait: function (p_state, p_idx, p_expected, p_timeout) {
Atomics.wait(HEAP32, (p_state >> 2) + p_idx, p_expected, p_timeout);
return Atomics.load(HEAP32, (p_state >> 2) + p_idx);
},
- godot_audio_worklet_state_add: function(p_state, p_idx, p_value) {
+ godot_audio_worklet_state_add: function (p_state, p_idx, p_value) {
return Atomics.add(HEAP32, (p_state >> 2) + p_idx, p_value);
},
- godot_audio_worklet_state_get: function(p_state, p_idx) {
+ godot_audio_worklet_state_get: function (p_state, p_idx) {
return Atomics.load(HEAP32, (p_state >> 2) + p_idx);
},
};
-autoAddDeps(GodotAudioWorklet, "$GodotAudioWorklet");
+autoAddDeps(GodotAudioWorklet, '$GodotAudioWorklet');
mergeInto(LibraryManager.library, GodotAudioWorklet);
/*
@@ -271,16 +277,16 @@ const GodotAudioScript = {
$GodotAudioScript: {
script: null,
- create: function(buffer_length, channel_count) {
+ create: function (buffer_length, channel_count) {
GodotAudioScript.script = GodotAudio.ctx.createScriptProcessor(buffer_length, 2, channel_count);
GodotAudio.driver = GodotAudioScript;
return GodotAudioScript.script.bufferSize;
},
- start: function(p_in_buf, p_in_size, p_out_buf, p_out_size, onprocess) {
- GodotAudioScript.script.onaudioprocess = function(event) {
+ start: function (p_in_buf, p_in_size, p_out_buf, p_out_size, onprocess) {
+ GodotAudioScript.script.onaudioprocess = function (event) {
// Read input
- const inb = GodotOS.heapSub(HEAPF32, p_in_buf, p_in_size);
+ const inb = GodotRuntime.heapSub(HEAPF32, p_in_buf, p_in_size);
const input = event.inputBuffer;
if (GodotAudio.input) {
const inlen = input.getChannelData(0).length;
@@ -296,7 +302,7 @@ const GodotAudioScript = {
onprocess();
// Write the output.
- const outb = GodotOS.heapSub(HEAPF32, p_out_buf, p_out_size);
+ const outb = GodotRuntime.heapSub(HEAPF32, p_out_buf, p_out_size);
const output = event.outputBuffer;
const channels = output.numberOfChannels;
for (let ch = 0; ch < channels; ch++) {
@@ -310,12 +316,12 @@ const GodotAudioScript = {
GodotAudioScript.script.connect(GodotAudio.ctx.destination);
},
- get_node: function() {
+ get_node: function () {
return GodotAudioScript.script;
},
- close: function() {
- return new Promise(function(resolve, reject) {
+ close: function () {
+ return new Promise(function (resolve, reject) {
GodotAudioScript.script.disconnect();
GodotAudioScript.script.onaudioprocess = null;
GodotAudioScript.script = null;
@@ -324,15 +330,15 @@ const GodotAudioScript = {
},
},
- godot_audio_script_create: function(buffer_length, channel_count) {
+ godot_audio_script_create: function (buffer_length, channel_count) {
return GodotAudioScript.create(buffer_length, channel_count);
},
- godot_audio_script_start: function(p_in_buf, p_in_size, p_out_buf, p_out_size, p_cb) {
- const onprocess = GodotOS.get_func(p_cb);
+ godot_audio_script_start: function (p_in_buf, p_in_size, p_out_buf, p_out_size, p_cb) {
+ const onprocess = GodotRuntime.get_func(p_cb);
GodotAudioScript.start(p_in_buf, p_in_size, p_out_buf, p_out_size, onprocess);
},
};
-autoAddDeps(GodotAudioScript, "$GodotAudioScript");
+autoAddDeps(GodotAudioScript, '$GodotAudioScript');
mergeInto(LibraryManager.library, GodotAudioScript);
diff --git a/platform/javascript/native/library_godot_display.js b/platform/javascript/js/libs/library_godot_display.js
index 11bbfbc60d..9651b48952 100644
--- a/platform/javascript/native/library_godot_display.js
+++ b/platform/javascript/js/libs/library_godot_display.js
@@ -33,32 +33,33 @@
* Keeps track of registered event listeners so it can remove them on shutdown.
*/
const GodotDisplayListeners = {
+ $GodotDisplayListeners__deps: ['$GodotOS'],
$GodotDisplayListeners__postset: 'GodotOS.atexit(function(resolve, reject) { GodotDisplayListeners.clear(); resolve(); });',
$GodotDisplayListeners: {
handlers: [],
- has: function(target, event, method, capture) {
- return GodotDisplayListeners.handlers.findIndex(function(e) {
- return e.target === target && e.event === event && e.method === method && e.capture == capture;
+ has: function (target, event, method, capture) {
+ return GodotDisplayListeners.handlers.findIndex(function (e) {
+ return e.target === target && e.event === event && e.method === method && e.capture === capture;
}) !== -1;
},
- add: function(target, event, method, capture) {
+ add: function (target, event, method, capture) {
if (GodotDisplayListeners.has(target, event, method, capture)) {
return;
}
- function Handler(target, event, method, capture) {
- this.target = target;
- this.event = event;
- this.method = method;
- this.capture = capture;
- };
+ function Handler(p_target, p_event, p_method, p_capture) {
+ this.target = p_target;
+ this.event = p_event;
+ this.method = p_method;
+ this.capture = p_capture;
+ }
GodotDisplayListeners.handlers.push(new Handler(target, event, method, capture));
target.addEventListener(event, method, capture);
},
- clear: function() {
- GodotDisplayListeners.handlers.forEach(function(h) {
+ clear: function () {
+ GodotDisplayListeners.handlers.forEach(function (h) {
h.target.removeEventListener(h.event, h.method, h.capture);
});
GodotDisplayListeners.handlers.length = 0;
@@ -83,20 +84,20 @@ const GodotDisplayDragDrop = {
promises: [],
pending_files: [],
- add_entry: function(entry) {
+ add_entry: function (entry) {
if (entry.isDirectory) {
GodotDisplayDragDrop.add_dir(entry);
} else if (entry.isFile) {
GodotDisplayDragDrop.add_file(entry);
} else {
- console.error("Unrecognized entry...", entry);
+ GodotRuntime.error('Unrecognized entry...', entry);
}
},
- add_dir: function(entry) {
- GodotDisplayDragDrop.promises.push(new Promise(function(resolve, reject) {
+ add_dir: function (entry) {
+ GodotDisplayDragDrop.promises.push(new Promise(function (resolve, reject) {
const reader = entry.createReader();
- reader.readEntries(function(entries) {
+ reader.readEntries(function (entries) {
for (let i = 0; i < entries.length; i++) {
GodotDisplayDragDrop.add_entry(entries[i]);
}
@@ -105,58 +106,58 @@ const GodotDisplayDragDrop = {
}));
},
- add_file: function(entry) {
- GodotDisplayDragDrop.promises.push(new Promise(function(resolve, reject) {
- entry.file(function(file) {
+ add_file: function (entry) {
+ GodotDisplayDragDrop.promises.push(new Promise(function (resolve, reject) {
+ entry.file(function (file) {
const reader = new FileReader();
- reader.onload = function() {
+ reader.onload = function () {
const f = {
- "path": file.relativePath || file.webkitRelativePath,
- "name": file.name,
- "type": file.type,
- "size": file.size,
- "data": reader.result
+ 'path': file.relativePath || file.webkitRelativePath,
+ 'name': file.name,
+ 'type': file.type,
+ 'size': file.size,
+ 'data': reader.result,
};
if (!f['path']) {
f['path'] = f['name'];
}
GodotDisplayDragDrop.pending_files.push(f);
- resolve()
+ resolve();
};
- reader.onerror = function() {
- console.log("Error reading file");
+ reader.onerror = function () {
+ GodotRuntime.print('Error reading file');
reject();
- }
+ };
reader.readAsArrayBuffer(file);
- }, function(err) {
- console.log("Error!");
+ }, function (err) {
+ GodotRuntime.print('Error!');
reject();
});
}));
},
- process: function(resolve, reject) {
- if (GodotDisplayDragDrop.promises.length == 0) {
+ process: function (resolve, reject) {
+ if (GodotDisplayDragDrop.promises.length === 0) {
resolve();
return;
}
- GodotDisplayDragDrop.promises.pop().then(function() {
- setTimeout(function() {
+ GodotDisplayDragDrop.promises.pop().then(function () {
+ setTimeout(function () {
GodotDisplayDragDrop.process(resolve, reject);
}, 0);
});
},
- _process_event: function(ev, callback) {
+ _process_event: function (ev, callback) {
ev.preventDefault();
if (ev.dataTransfer.items) {
// Use DataTransferItemList interface to access the file(s)
for (let i = 0; i < ev.dataTransfer.items.length; i++) {
const item = ev.dataTransfer.items[i];
let entry = null;
- if ("getAsEntry" in item) {
+ if ('getAsEntry' in item) {
entry = item.getAsEntry();
- } else if ("webkitGetAsEntry" in item) {
+ } else if ('webkitGetAsEntry' in item) {
entry = item.webkitGetAsEntry();
}
if (entry) {
@@ -164,25 +165,25 @@ const GodotDisplayDragDrop = {
}
}
} else {
- console.error("File upload not supported");
+ GodotRuntime.error('File upload not supported');
}
- new Promise(GodotDisplayDragDrop.process).then(function() {
- const DROP = "/tmp/drop-" + parseInt(Math.random() * Math.pow(2, 31)) + "/";
+ new Promise(GodotDisplayDragDrop.process).then(function () {
+ const DROP = `/tmp/drop-${parseInt(Math.random() * (1 << 30), 10)}/`;
const drops = [];
const files = [];
FS.mkdir(DROP);
GodotDisplayDragDrop.pending_files.forEach((elem) => {
const path = elem['path'];
GodotFS.copy_to_fs(DROP + path, elem['data']);
- let idx = path.indexOf("/");
- if (idx == -1) {
+ let idx = path.indexOf('/');
+ if (idx === -1) {
// Root file
drops.push(DROP + path);
} else {
// Subdir
const sub = path.substr(0, idx);
- idx = sub.indexOf("/");
- if (idx < 0 && drops.indexOf(DROP + sub) == -1) {
+ idx = sub.indexOf('/');
+ if (idx < 0 && drops.indexOf(DROP + sub) === -1) {
drops.push(DROP + sub);
}
}
@@ -191,37 +192,38 @@ const GodotDisplayDragDrop = {
GodotDisplayDragDrop.promises = [];
GodotDisplayDragDrop.pending_files = [];
callback(drops);
- const dirs = [DROP.substr(0, DROP.length -1)];
+ const dirs = [DROP.substr(0, DROP.length - 1)];
// Remove temporary files
files.forEach(function (file) {
FS.unlink(file);
- let dir = file.replace(DROP, "");
- let idx = dir.lastIndexOf("/");
+ let dir = file.replace(DROP, '');
+ let idx = dir.lastIndexOf('/');
while (idx > 0) {
dir = dir.substr(0, idx);
- if (dirs.indexOf(DROP + dir) == -1) {
+ if (dirs.indexOf(DROP + dir) === -1) {
dirs.push(DROP + dir);
}
- idx = dir.lastIndexOf("/");
+ idx = dir.lastIndexOf('/');
}
});
// Remove dirs.
- dirs.sort(function(a, b) {
+ dirs.sort(function (a, b) {
const al = (a.match(/\//g) || []).length;
const bl = (b.match(/\//g) || []).length;
- if (al > bl)
+ if (al > bl) {
return -1;
- else if (al < bl)
+ } else if (al < bl) {
return 1;
+ }
return 0;
- }).forEach(function(dir) {
+ }).forEach(function (dir) {
FS.rmdir(dir);
});
});
},
- handler: function(callback) {
- return function(ev) {
+ handler: function (callback) {
+ return function (ev) {
GodotDisplayDragDrop._process_event(ev, callback);
};
},
@@ -234,31 +236,31 @@ mergeInto(LibraryManager.library, GodotDisplayDragDrop);
* Keeps track of cursor status and custom shapes.
*/
const GodotDisplayCursor = {
+ $GodotDisplayCursor__deps: ['$GodotOS', '$GodotConfig'],
$GodotDisplayCursor__postset: 'GodotOS.atexit(function(resolve, reject) { GodotDisplayCursor.clear(); resolve(); });',
- $GodotDisplayCursor__deps: ['$GodotConfig', '$GodotOS'],
$GodotDisplayCursor: {
shape: 'auto',
visible: true,
cursors: {},
- set_style: function(style) {
+ set_style: function (style) {
GodotConfig.canvas.style.cursor = style;
},
- set_shape: function(shape) {
+ set_shape: function (shape) {
GodotDisplayCursor.shape = shape;
let css = shape;
if (shape in GodotDisplayCursor.cursors) {
const c = GodotDisplayCursor.cursors[shape];
- css = 'url("' + c.url + '") ' + c.x + ' ' + c.y + ', auto';
+ css = `url("${c.url}") ${c.x} ${c.y}, auto`;
}
if (GodotDisplayCursor.visible) {
GodotDisplayCursor.set_style(css);
}
},
- clear: function() {
+ clear: function () {
GodotDisplayCursor.set_style('');
GodotDisplayCursor.shape = 'auto';
GodotDisplayCursor.visible = true;
- Object.keys(GodotDisplayCursor.cursors).forEach(function(key) {
+ Object.keys(GodotDisplayCursor.cursors).forEach(function (key) {
URL.revokeObjectURL(GodotDisplayCursor.cursors[key]);
delete GodotDisplayCursor.cursors[key];
});
@@ -273,75 +275,74 @@ mergeInto(LibraryManager.library, GodotDisplayCursor);
* Exposes all the functions needed by DisplayServer implementation.
*/
const GodotDisplay = {
- $GodotDisplay__deps: ['$GodotConfig', '$GodotOS', '$GodotDisplayCursor', '$GodotDisplayListeners', '$GodotDisplayDragDrop'],
+ $GodotDisplay__deps: ['$GodotConfig', '$GodotRuntime', '$GodotDisplayCursor', '$GodotDisplayListeners', '$GodotDisplayDragDrop'],
$GodotDisplay: {
window_icon: '',
},
- godot_js_display_is_swap_ok_cancel: function() {
+ godot_js_display_is_swap_ok_cancel: function () {
const win = (['Windows', 'Win64', 'Win32', 'WinCE']);
- const plat = navigator.platform || "";
+ const plat = navigator.platform || '';
if (win.indexOf(plat) !== -1) {
return 1;
}
return 0;
},
- godot_js_display_alert: function(p_text) {
- window.alert(UTF8ToString(p_text));
+ godot_js_display_alert: function (p_text) {
+ window.alert(GodotRuntime.parseString(p_text)); // eslint-disable-line no-alert
},
- godot_js_display_pixel_ratio_get: function() {
+ godot_js_display_pixel_ratio_get: function () {
return window.devicePixelRatio || 1;
},
/*
* Canvas
*/
- godot_js_display_canvas_focus: function() {
+ godot_js_display_canvas_focus: function () {
GodotConfig.canvas.focus();
},
- godot_js_display_canvas_is_focused: function() {
- return document.activeElement == GodotConfig.canvas;
+ godot_js_display_canvas_is_focused: function () {
+ return document.activeElement === GodotConfig.canvas;
},
- godot_js_display_canvas_bounding_rect_position_get: function(r_x, r_y) {
+ godot_js_display_canvas_bounding_rect_position_get: function (r_x, r_y) {
const brect = GodotConfig.canvas.getBoundingClientRect();
- setValue(r_x, brect.x, 'i32');
- setValue(r_y, brect.y, 'i32');
+ GodotRuntime.setHeapValue(r_x, brect.x, 'i32');
+ GodotRuntime.setHeapValue(r_y, brect.y, 'i32');
},
/*
* Touchscreen
*/
- godot_js_display_touchscreen_is_available: function() {
+ godot_js_display_touchscreen_is_available: function () {
return 'ontouchstart' in window;
},
/*
* Clipboard
*/
- godot_js_display_clipboard_set: function(p_text) {
- const text = UTF8ToString(p_text);
+ godot_js_display_clipboard_set: function (p_text) {
+ const text = GodotRuntime.parseString(p_text);
if (!navigator.clipboard || !navigator.clipboard.writeText) {
return 1;
}
- navigator.clipboard.writeText(text).catch(function(e) {
+ navigator.clipboard.writeText(text).catch(function (e) {
// Setting OS clipboard is only possible from an input callback.
- console.error("Setting OS clipboard is only possible from an input callback for the HTML5 plafrom. Exception:", e);
+ GodotRuntime.error('Setting OS clipboard is only possible from an input callback for the HTML5 plafrom. Exception:', e);
});
return 0;
},
- godot_js_display_clipboard_get_deps: ['$GodotOS'],
- godot_js_display_clipboard_get: function(callback) {
- const func = GodotOS.get_func(callback);
+ godot_js_display_clipboard_get: function (callback) {
+ const func = GodotRuntime.get_func(callback);
try {
navigator.clipboard.readText().then(function (result) {
- const ptr = allocate(intArrayFromString(result), ALLOC_NORMAL);
+ const ptr = GodotRuntime.allocString(result);
func(ptr);
- _free(ptr);
+ GodotRuntime.free(ptr);
}).catch(function (e) {
// Fail graciously.
});
@@ -353,19 +354,19 @@ const GodotDisplay = {
/*
* Window
*/
- godot_js_display_window_request_fullscreen: function() {
+ godot_js_display_window_request_fullscreen: function () {
const canvas = GodotConfig.canvas;
- (canvas.requestFullscreen || canvas.msRequestFullscreen ||
- canvas.mozRequestFullScreen || canvas.mozRequestFullscreen ||
- canvas.webkitRequestFullscreen
+ (canvas.requestFullscreen || canvas.msRequestFullscreen
+ || canvas.mozRequestFullScreen || canvas.mozRequestFullscreen
+ || canvas.webkitRequestFullscreen
).call(canvas);
},
- godot_js_display_window_title_set: function(p_data) {
- document.title = UTF8ToString(p_data);
+ godot_js_display_window_title_set: function (p_data) {
+ document.title = GodotRuntime.parseString(p_data);
},
- godot_js_display_window_icon_set: function(p_ptr, p_len) {
+ godot_js_display_window_icon_set: function (p_ptr, p_len) {
let link = document.getElementById('-gd-engine-icon');
if (link === null) {
link = document.createElement('link');
@@ -374,7 +375,7 @@ const GodotDisplay = {
document.head.appendChild(link);
}
const old_icon = GodotDisplay.window_icon;
- const png = new Blob([GodotOS.heapCopy(HEAPU8, p_ptr, p_len)], { type: "image/png" });
+ const png = new Blob([GodotRuntime.heapCopy(HEAPU8, p_ptr, p_len)], { type: 'image/png' });
GodotDisplay.window_icon = URL.createObjectURL(png);
link.href = GodotDisplay.window_icon;
if (old_icon) {
@@ -385,9 +386,9 @@ const GodotDisplay = {
/*
* Cursor
*/
- godot_js_display_cursor_set_visible: function(p_visible) {
- const visible = p_visible != 0;
- if (visible == GodotDisplayCursor.visible) {
+ godot_js_display_cursor_set_visible: function (p_visible) {
+ const visible = p_visible !== 0;
+ if (visible === GodotDisplayCursor.visible) {
return;
}
GodotDisplayCursor.visible = visible;
@@ -398,19 +399,19 @@ const GodotDisplay = {
}
},
- godot_js_display_cursor_is_hidden: function() {
+ godot_js_display_cursor_is_hidden: function () {
return !GodotDisplayCursor.visible;
},
- godot_js_display_cursor_set_shape: function(p_string) {
- GodotDisplayCursor.set_shape(UTF8ToString(p_string));
+ godot_js_display_cursor_set_shape: function (p_string) {
+ GodotDisplayCursor.set_shape(GodotRuntime.parseString(p_string));
},
- godot_js_display_cursor_set_custom_shape: function(p_shape, p_ptr, p_len, p_hotspot_x, p_hotspot_y) {
- const shape = UTF8ToString(p_shape);
+ godot_js_display_cursor_set_custom_shape: function (p_shape, p_ptr, p_len, p_hotspot_x, p_hotspot_y) {
+ const shape = GodotRuntime.parseString(p_shape);
const old_shape = GodotDisplayCursor.cursors[shape];
if (p_len > 0) {
- const png = new Blob([GodotOS.heapCopy(HEAPU8, p_ptr, p_len)], { type: 'image/png' });
+ const png = new Blob([GodotRuntime.heapCopy(HEAPU8, p_ptr, p_len)], { type: 'image/png' });
const url = URL.createObjectURL(png);
GodotDisplayCursor.cursors[shape] = {
url: url,
@@ -420,7 +421,7 @@ const GodotDisplay = {
} else {
delete GodotDisplayCursor.cursors[shape];
}
- if (shape == GodotDisplayCursor.shape) {
+ if (shape === GodotDisplayCursor.shape) {
GodotDisplayCursor.set_shape(GodotDisplayCursor.shape);
}
if (old_shape) {
@@ -431,41 +432,41 @@ const GodotDisplay = {
/*
* Listeners
*/
- godot_js_display_notification_cb: function(callback, p_enter, p_exit, p_in, p_out) {
+ godot_js_display_notification_cb: function (callback, p_enter, p_exit, p_in, p_out) {
const canvas = GodotConfig.canvas;
- const func = GodotOS.get_func(callback);
+ const func = GodotRuntime.get_func(callback);
const notif = [p_enter, p_exit, p_in, p_out];
- ['mouseover', 'mouseleave', 'focus', 'blur'].forEach(function(evt_name, idx) {
- GodotDisplayListeners.add(canvas, evt_name, function() {
+ ['mouseover', 'mouseleave', 'focus', 'blur'].forEach(function (evt_name, idx) {
+ GodotDisplayListeners.add(canvas, evt_name, function () {
func.bind(null, notif[idx]);
}, true);
});
},
- godot_js_display_paste_cb: function(callback) {
- const func = GodotOS.get_func(callback);
- GodotDisplayListeners.add(window, 'paste', function(evt) {
+ godot_js_display_paste_cb: function (callback) {
+ const func = GodotRuntime.get_func(callback);
+ GodotDisplayListeners.add(window, 'paste', function (evt) {
const text = evt.clipboardData.getData('text');
- const ptr = allocate(intArrayFromString(text), ALLOC_NORMAL);
+ const ptr = GodotRuntime.allocString(text);
func(ptr);
- _free(ptr);
+ GodotRuntime.free(ptr);
}, false);
},
- godot_js_display_drop_files_cb: function(callback) {
- const func = GodotOS.get_func(callback)
- const dropFiles = function(files) {
+ godot_js_display_drop_files_cb: function (callback) {
+ const func = GodotRuntime.get_func(callback);
+ const dropFiles = function (files) {
const args = files || [];
if (!args.length) {
return;
}
const argc = args.length;
- const argv = GodotOS.allocStringArray(args);
+ const argv = GodotRuntime.allocStringArray(args);
func(argv, argc);
- GodotOS.freeStringArray(argv, argc);
+ GodotRuntime.freeStringArray(argv, argc);
};
const canvas = GodotConfig.canvas;
- GodotDisplayListeners.add(canvas, 'dragover', function(ev) {
+ GodotDisplayListeners.add(canvas, 'dragover', function (ev) {
// Prevent default behavior (which would try to open the file(s))
ev.preventDefault();
}, false);
diff --git a/platform/javascript/native/library_godot_editor_tools.js b/platform/javascript/js/libs/library_godot_editor_tools.js
index 202a198adb..f39fed04a8 100644
--- a/platform/javascript/native/library_godot_editor_tools.js
+++ b/platform/javascript/js/libs/library_godot_editor_tools.js
@@ -30,10 +30,10 @@
const GodotEditorTools = {
godot_js_editor_download_file__deps: ['$FS'],
- godot_js_editor_download_file: function(p_path, p_name, p_mime) {
- const path = UTF8ToString(p_path);
- const name = UTF8ToString(p_name);
- const mime = UTF8ToString(p_mime);
+ godot_js_editor_download_file: function (p_path, p_name, p_mime) {
+ const path = GodotRuntime.parseString(p_path);
+ const name = GodotRuntime.parseString(p_name);
+ const mime = GodotRuntime.parseString(p_mime);
const size = FS.stat(path)['size'];
const buf = new Uint8Array(size);
const fd = FS.open(path, 'r');
diff --git a/platform/javascript/native/library_godot_eval.js b/platform/javascript/js/libs/library_godot_eval.js
index 44d356a4fb..33ff231726 100644
--- a/platform/javascript/native/library_godot_eval.js
+++ b/platform/javascript/js/libs/library_godot_eval.js
@@ -29,57 +29,57 @@
/*************************************************************************/
const GodotEval = {
- godot_js_eval__deps: ['$GodotOS'],
- godot_js_eval: function(p_js, p_use_global_ctx, p_union_ptr, p_byte_arr, p_byte_arr_write, p_callback) {
- const js_code = UTF8ToString(p_js);
+ godot_js_eval__deps: ['$GodotRuntime'],
+ godot_js_eval: function (p_js, p_use_global_ctx, p_union_ptr, p_byte_arr, p_byte_arr_write, p_callback) {
+ const js_code = GodotRuntime.parseString(p_js);
let eval_ret = null;
try {
if (p_use_global_ctx) {
// indirect eval call grants global execution context
- const global_eval = eval;
+ const global_eval = eval; // eslint-disable-line no-eval
eval_ret = global_eval(js_code);
} else {
- eval_ret = eval(js_code);
+ eval_ret = eval(js_code); // eslint-disable-line no-eval
}
} catch (e) {
- err(e);
+ GodotRuntime.error(e);
}
switch (typeof eval_ret) {
- case 'boolean':
- setValue(p_union_ptr, eval_ret, 'i32');
- return 1; // BOOL
+ case 'boolean':
+ GodotRuntime.setHeapValue(p_union_ptr, eval_ret, 'i32');
+ return 1; // BOOL
- case 'number':
- setValue(p_union_ptr, eval_ret, 'double');
- return 3; // REAL
+ case 'number':
+ GodotRuntime.setHeapValue(p_union_ptr, eval_ret, 'double');
+ return 3; // REAL
- case 'string':
- let array_ptr = GodotOS.allocString(eval_ret);
- setValue(p_union_ptr, array_ptr , '*');
- return 4; // STRING
+ case 'string':
+ GodotRuntime.setHeapValue(p_union_ptr, GodotRuntime.allocString(eval_ret), '*');
+ return 4; // STRING
- case 'object':
- if (eval_ret === null) {
- break;
- }
-
- if (ArrayBuffer.isView(eval_ret) && !(eval_ret instanceof Uint8Array)) {
- eval_ret = new Uint8Array(eval_ret.buffer);
- }
- else if (eval_ret instanceof ArrayBuffer) {
- eval_ret = new Uint8Array(eval_ret);
- }
- if (eval_ret instanceof Uint8Array) {
- const func = GodotOS.get_func(p_callback);
- const bytes_ptr = func(p_byte_arr, p_byte_arr_write, eval_ret.length);
- HEAPU8.set(eval_ret, bytes_ptr);
- return 20; // POOL_BYTE_ARRAY
- }
+ case 'object':
+ if (eval_ret === null) {
break;
+ }
+
+ if (ArrayBuffer.isView(eval_ret) && !(eval_ret instanceof Uint8Array)) {
+ eval_ret = new Uint8Array(eval_ret.buffer);
+ } else if (eval_ret instanceof ArrayBuffer) {
+ eval_ret = new Uint8Array(eval_ret);
+ }
+ if (eval_ret instanceof Uint8Array) {
+ const func = GodotRuntime.get_func(p_callback);
+ const bytes_ptr = func(p_byte_arr, p_byte_arr_write, eval_ret.length);
+ HEAPU8.set(eval_ret, bytes_ptr);
+ return 20; // POOL_BYTE_ARRAY
+ }
+ break;
+
+ // no default
}
return 0; // NIL
},
-}
+};
mergeInto(LibraryManager.library, GodotEval);
diff --git a/platform/javascript/native/http_request.js b/platform/javascript/js/libs/library_godot_http_request.js
index 272154aee3..2b9aa88208 100644
--- a/platform/javascript/native/http_request.js
+++ b/platform/javascript/js/libs/library_godot_http_request.js
@@ -27,118 +27,119 @@
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-var GodotHTTPRequest = {
+
+const GodotHTTPRequest = {
+ $GodotHTTPRequest__deps: ['$GodotRuntime'],
$GodotHTTPRequest: {
requests: [],
- getUnusedRequestId: function() {
- var idMax = GodotHTTPRequest.requests.length;
- for (var potentialId = 0; potentialId < idMax; ++potentialId) {
+ getUnusedRequestId: function () {
+ const idMax = GodotHTTPRequest.requests.length;
+ for (let potentialId = 0; potentialId < idMax; ++potentialId) {
if (GodotHTTPRequest.requests[potentialId] instanceof XMLHttpRequest) {
continue;
}
return potentialId;
}
- GodotHTTPRequest.requests.push(null)
+ GodotHTTPRequest.requests.push(null);
return idMax;
},
- setupRequest: function(xhr) {
+ setupRequest: function (xhr) {
xhr.responseType = 'arraybuffer';
},
},
- godot_xhr_new: function() {
- var newId = GodotHTTPRequest.getUnusedRequestId();
- GodotHTTPRequest.requests[newId] = new XMLHttpRequest;
+ godot_xhr_new: function () {
+ const newId = GodotHTTPRequest.getUnusedRequestId();
+ GodotHTTPRequest.requests[newId] = new XMLHttpRequest();
GodotHTTPRequest.setupRequest(GodotHTTPRequest.requests[newId]);
return newId;
},
- godot_xhr_reset: function(xhrId) {
- GodotHTTPRequest.requests[xhrId] = new XMLHttpRequest;
+ godot_xhr_reset: function (xhrId) {
+ GodotHTTPRequest.requests[xhrId] = new XMLHttpRequest();
GodotHTTPRequest.setupRequest(GodotHTTPRequest.requests[xhrId]);
},
- godot_xhr_free: function(xhrId) {
+ godot_xhr_free: function (xhrId) {
GodotHTTPRequest.requests[xhrId].abort();
GodotHTTPRequest.requests[xhrId] = null;
},
- godot_xhr_open: function(xhrId, method, url, user, password) {
- user = user > 0 ? UTF8ToString(user) : null;
- password = password > 0 ? UTF8ToString(password) : null;
- GodotHTTPRequest.requests[xhrId].open(UTF8ToString(method), UTF8ToString(url), true, user, password);
+ godot_xhr_open: function (xhrId, method, url, p_user, p_password) {
+ const user = p_user > 0 ? GodotRuntime.parseString(p_user) : null;
+ const password = p_password > 0 ? GodotRuntime.parseString(p_password) : null;
+ GodotHTTPRequest.requests[xhrId].open(GodotRuntime.parseString(method), GodotRuntime.parseString(url), true, user, password);
},
- godot_xhr_set_request_header: function(xhrId, header, value) {
- GodotHTTPRequest.requests[xhrId].setRequestHeader(UTF8ToString(header), UTF8ToString(value));
+ godot_xhr_set_request_header: function (xhrId, header, value) {
+ GodotHTTPRequest.requests[xhrId].setRequestHeader(GodotRuntime.parseString(header), GodotRuntime.parseString(value));
},
- godot_xhr_send_null: function(xhrId) {
+ godot_xhr_send_null: function (xhrId) {
GodotHTTPRequest.requests[xhrId].send();
},
- godot_xhr_send_string: function(xhrId, strPtr) {
+ godot_xhr_send_string: function (xhrId, strPtr) {
if (!strPtr) {
- err("Failed to send string per XHR: null pointer");
+ GodotRuntime.error('Failed to send string per XHR: null pointer');
return;
}
- GodotHTTPRequest.requests[xhrId].send(UTF8ToString(strPtr));
+ GodotHTTPRequest.requests[xhrId].send(GodotRuntime.parseString(strPtr));
},
- godot_xhr_send_data: function(xhrId, ptr, len) {
+ godot_xhr_send_data: function (xhrId, ptr, len) {
if (!ptr) {
- err("Failed to send data per XHR: null pointer");
+ GodotRuntime.error('Failed to send data per XHR: null pointer');
return;
}
if (len < 0) {
- err("Failed to send data per XHR: buffer length less than 0");
+ GodotRuntime.error('Failed to send data per XHR: buffer length less than 0');
return;
}
GodotHTTPRequest.requests[xhrId].send(HEAPU8.subarray(ptr, ptr + len));
},
- godot_xhr_abort: function(xhrId) {
+ godot_xhr_abort: function (xhrId) {
GodotHTTPRequest.requests[xhrId].abort();
},
- godot_xhr_get_status: function(xhrId) {
+ godot_xhr_get_status: function (xhrId) {
return GodotHTTPRequest.requests[xhrId].status;
},
- godot_xhr_get_ready_state: function(xhrId) {
+ godot_xhr_get_ready_state: function (xhrId) {
return GodotHTTPRequest.requests[xhrId].readyState;
},
- godot_xhr_get_response_headers_length: function(xhrId) {
- var headers = GodotHTTPRequest.requests[xhrId].getAllResponseHeaders();
- return headers === null ? 0 : lengthBytesUTF8(headers);
+ godot_xhr_get_response_headers_length: function (xhrId) {
+ const headers = GodotHTTPRequest.requests[xhrId].getAllResponseHeaders();
+ return headers === null ? 0 : GodotRuntime.strlen(headers);
},
- godot_xhr_get_response_headers: function(xhrId, dst, len) {
- var str = GodotHTTPRequest.requests[xhrId].getAllResponseHeaders();
- if (str === null)
+ godot_xhr_get_response_headers: function (xhrId, dst, len) {
+ const str = GodotHTTPRequest.requests[xhrId].getAllResponseHeaders();
+ if (str === null) {
return;
- var buf = new Uint8Array(len + 1);
- stringToUTF8Array(str, buf, 0, buf.length);
- buf = buf.subarray(0, -1);
- HEAPU8.set(buf, dst);
+ }
+ GodotRuntime.stringToHeap(str, dst, len);
},
- godot_xhr_get_response_length: function(xhrId) {
- var body = GodotHTTPRequest.requests[xhrId].response;
+ godot_xhr_get_response_length: function (xhrId) {
+ const body = GodotHTTPRequest.requests[xhrId].response;
return body === null ? 0 : body.byteLength;
},
- godot_xhr_get_response: function(xhrId, dst, len) {
- var buf = GodotHTTPRequest.requests[xhrId].response;
- if (buf === null)
+ godot_xhr_get_response: function (xhrId, dst, len) {
+ let buf = GodotHTTPRequest.requests[xhrId].response;
+ if (buf === null) {
return;
+ }
buf = new Uint8Array(buf).subarray(0, len);
HEAPU8.set(buf, dst);
},
};
-autoAddDeps(GodotHTTPRequest, "$GodotHTTPRequest");
+autoAddDeps(GodotHTTPRequest, '$GodotHTTPRequest');
mergeInto(LibraryManager.library, GodotHTTPRequest);
diff --git a/platform/javascript/native/library_godot_os.js b/platform/javascript/js/libs/library_godot_os.js
index a1424a691a..488753d704 100644
--- a/platform/javascript/native/library_godot_os.js
+++ b/platform/javascript/js/libs/library_godot_os.js
@@ -33,52 +33,57 @@ const IDHandler = {
_last_id: 0,
_references: {},
- get: function(p_id) {
+ get: function (p_id) {
return IDHandler._references[p_id];
},
- add: function(p_data) {
+ add: function (p_data) {
const id = ++IDHandler._last_id;
IDHandler._references[id] = p_data;
return id;
},
- remove: function(p_id) {
+ remove: function (p_id) {
delete IDHandler._references[p_id];
},
},
};
-autoAddDeps(IDHandler, "$IDHandler");
+autoAddDeps(IDHandler, '$IDHandler');
mergeInto(LibraryManager.library, IDHandler);
const GodotConfig = {
$GodotConfig__postset: 'Module["initConfig"] = GodotConfig.init_config;',
+ $GodotConfig__deps: ['$GodotRuntime'],
$GodotConfig: {
canvas: null,
- locale: "en",
+ locale: 'en',
resize_on_start: false,
on_execute: null,
- init_config: function(p_opts) {
- GodotConfig.resize_on_start = p_opts['resizeCanvasOnStart'] ? true : false;
+ init_config: function (p_opts) {
+ GodotConfig.resize_on_start = !!p_opts['resizeCanvasOnStart'];
GodotConfig.canvas = p_opts['canvas'];
GodotConfig.locale = p_opts['locale'] || GodotConfig.locale;
GodotConfig.on_execute = p_opts['onExecute'];
// This is called by emscripten, even if undocumented.
- Module['onExit'] = p_opts['onExit'];
+ Module['onExit'] = p_opts['onExit']; // eslint-disable-line no-undef
+ },
+
+ locate_file: function (file) {
+ return Module['locateFile'](file); // eslint-disable-line no-undef
},
},
- godot_js_config_canvas_id_get: function(p_ptr, p_ptr_max) {
- stringToUTF8('#' + GodotConfig.canvas.id, p_ptr, p_ptr_max);
+ godot_js_config_canvas_id_get: function (p_ptr, p_ptr_max) {
+ GodotRuntime.stringToHeap(`#${GodotConfig.canvas.id}`, p_ptr, p_ptr_max);
},
- godot_js_config_locale_get: function(p_ptr, p_ptr_max) {
- stringToUTF8(GodotConfig.locale, p_ptr, p_ptr_max);
+ godot_js_config_locale_get: function (p_ptr, p_ptr_max) {
+ GodotRuntime.stringToHeap(GodotConfig.locale, p_ptr, p_ptr_max);
},
- godot_js_config_is_resize_on_start: function() {
+ godot_js_config_is_resize_on_start: function () {
return GodotConfig.resize_on_start ? 1 : 0;
},
};
@@ -87,7 +92,7 @@ autoAddDeps(GodotConfig, '$GodotConfig');
mergeInto(LibraryManager.library, GodotConfig);
const GodotFS = {
- $GodotFS__deps: ['$FS', '$IDBFS'],
+ $GodotFS__deps: ['$FS', '$IDBFS', '$GodotRuntime'],
$GodotFS__postset: [
'Module["initFS"] = GodotFS.init;',
'Module["deinitFS"] = GodotFS.deinit;',
@@ -98,7 +103,7 @@ const GodotFS = {
_syncing: false,
_mount_points: [],
- is_persistent: function() {
+ is_persistent: function () {
return GodotFS._idbfs ? 1 : 0;
},
@@ -106,7 +111,7 @@ const GodotFS = {
// Returns a promise that resolves when the FS is ready.
// We keep track of mount_points, so that we can properly close the IDBFS
// since emscripten is not doing it by itself. (emscripten GH#12516).
- init: function(persistentPaths) {
+ init: function (persistentPaths) {
GodotFS._idbfs = false;
if (!Array.isArray(persistentPaths)) {
return Promise.reject(new Error('Persistent paths must be an array'));
@@ -127,16 +132,16 @@ const GodotFS = {
}
}
- GodotFS._mount_points.forEach(function(path) {
+ GodotFS._mount_points.forEach(function (path) {
createRecursive(path);
FS.mount(IDBFS, {}, path);
});
- return new Promise(function(resolve, reject) {
- FS.syncfs(true, function(err) {
+ return new Promise(function (resolve, reject) {
+ FS.syncfs(true, function (err) {
if (err) {
GodotFS._mount_points = [];
GodotFS._idbfs = false;
- console.log("IndexedDB not available: " + err.message);
+ GodotRuntime.print(`IndexedDB not available: ${err.message}`);
} else {
GodotFS._idbfs = true;
}
@@ -146,12 +151,12 @@ const GodotFS = {
},
// Deinit godot file system, making sure to unmount file systems, and close IDBFS(s).
- deinit: function() {
- GodotFS._mount_points.forEach(function(path) {
+ deinit: function () {
+ GodotFS._mount_points.forEach(function (path) {
try {
FS.unmount(path);
} catch (e) {
- console.log("Already unmounted", e);
+ GodotRuntime.print('Already unmounted', e);
}
if (GodotFS._idbfs && IDBFS.dbs[path]) {
IDBFS.dbs[path].close();
@@ -163,16 +168,16 @@ const GodotFS = {
GodotFS._syncing = false;
},
- sync: function() {
+ sync: function () {
if (GodotFS._syncing) {
- err('Already syncing!');
+ GodotRuntime.error('Already syncing!');
return Promise.resolve();
}
GodotFS._syncing = true;
return new Promise(function (resolve, reject) {
- FS.syncfs(false, function(error) {
+ FS.syncfs(false, function (error) {
if (error) {
- err('Failed to save IDB file system: ' + error.message);
+ GodotRuntime.error(`Failed to save IDB file system: ${error.message}`);
}
GodotFS._syncing = false;
resolve(error);
@@ -181,9 +186,9 @@ const GodotFS = {
},
// Copies a buffer to the internal file system. Creating directories recursively.
- copy_to_fs: function(path, buffer) {
- const idx = path.lastIndexOf("/");
- let dir = "/";
+ copy_to_fs: function (path, buffer) {
+ const idx = path.lastIndexOf('/');
+ let dir = '/';
if (idx > 0) {
dir = path.slice(0, idx);
}
@@ -195,105 +200,68 @@ const GodotFS = {
}
FS.mkdirTree(dir);
}
- FS.writeFile(path, new Uint8Array(buffer), {'flags': 'wx+'});
+ FS.writeFile(path, new Uint8Array(buffer), { 'flags': 'wx+' });
},
},
};
mergeInto(LibraryManager.library, GodotFS);
const GodotOS = {
- $GodotOS__deps: ['$GodotFS'],
+ $GodotOS__deps: ['$GodotFS', '$GodotRuntime'],
$GodotOS__postset: [
'Module["request_quit"] = function() { GodotOS.request_quit() };',
'GodotOS._fs_sync_promise = Promise.resolve();',
].join(''),
$GodotOS: {
- request_quit: function() {},
+ request_quit: function () {},
_async_cbs: [],
_fs_sync_promise: null,
- get_func: function(ptr) {
- return wasmTable.get(ptr);
- },
-
- atexit: function(p_promise_cb) {
+ atexit: function (p_promise_cb) {
GodotOS._async_cbs.push(p_promise_cb);
},
- finish_async: function(callback) {
- GodotOS._fs_sync_promise.then(function(err) {
+ finish_async: function (callback) {
+ GodotOS._fs_sync_promise.then(function (err) {
const promises = [];
- GodotOS._async_cbs.forEach(function(cb) {
+ GodotOS._async_cbs.forEach(function (cb) {
promises.push(new Promise(cb));
});
return Promise.all(promises);
- }).then(function() {
+ }).then(function () {
return GodotFS.sync(); // Final FS sync.
- }).then(function(err) {
+ }).then(function (err) {
// Always deferred.
- setTimeout(function() {
+ setTimeout(function () {
callback();
}, 0);
});
},
-
- allocString: function(p_str) {
- const length = lengthBytesUTF8(p_str)+1;
- const c_str = _malloc(length);
- stringToUTF8(p_str, c_str, length);
- return c_str;
- },
-
- allocStringArray: function(strings) {
- const size = strings.length;
- const c_ptr = _malloc(size * 4);
- for (let i = 0; i < size; i++) {
- HEAP32[(c_ptr >> 2) + i] = GodotOS.allocString(strings[i]);
- }
- return c_ptr;
- },
-
- freeStringArray: function(c_ptr, size) {
- for (let i = 0; i < size; i++) {
- _free(HEAP32[(c_ptr >> 2) + i]);
- }
- _free(c_ptr);
- },
-
- heapSub: function(heap, ptr, size) {
- const bytes = heap.BYTES_PER_ELEMENT;
- return heap.subarray(ptr / bytes, ptr / bytes + size);
- },
-
- heapCopy: function(heap, ptr, size) {
- const bytes = heap.BYTES_PER_ELEMENT;
- return heap.slice(ptr / bytes, ptr / bytes + size);
- },
},
- godot_js_os_finish_async: function(p_callback) {
- const func = GodotOS.get_func(p_callback);
+ godot_js_os_finish_async: function (p_callback) {
+ const func = GodotRuntime.get_func(p_callback);
GodotOS.finish_async(func);
},
- godot_js_os_request_quit_cb: function(p_callback) {
- GodotOS.request_quit = GodotOS.get_func(p_callback);
+ godot_js_os_request_quit_cb: function (p_callback) {
+ GodotOS.request_quit = GodotRuntime.get_func(p_callback);
},
- godot_js_os_fs_is_persistent: function() {
+ godot_js_os_fs_is_persistent: function () {
return GodotFS.is_persistent();
},
- godot_js_os_fs_sync: function(callback) {
- const func = GodotOS.get_func(callback);
+ godot_js_os_fs_sync: function (callback) {
+ const func = GodotRuntime.get_func(callback);
GodotOS._fs_sync_promise = GodotFS.sync();
- GodotOS._fs_sync_promise.then(function(err) {
+ GodotOS._fs_sync_promise.then(function (err) {
func();
});
},
- godot_js_os_execute: function(p_json) {
- const json_args = UTF8ToString(p_json);
+ godot_js_os_execute: function (p_json) {
+ const json_args = GodotRuntime.parseString(p_json);
const args = JSON.parse(json_args);
if (GodotConfig.on_execute) {
GodotConfig.on_execute(args);
@@ -302,8 +270,8 @@ const GodotOS = {
return 1;
},
- godot_js_os_shell_open: function(p_uri) {
- window.open(UTF8ToString(p_uri), '_blank');
+ godot_js_os_shell_open: function (p_uri) {
+ window.open(GodotRuntime.parseString(p_uri), '_blank');
},
};
diff --git a/platform/javascript/js/libs/library_godot_runtime.js b/platform/javascript/js/libs/library_godot_runtime.js
new file mode 100644
index 0000000000..04f29ad681
--- /dev/null
+++ b/platform/javascript/js/libs/library_godot_runtime.js
@@ -0,0 +1,120 @@
+/*************************************************************************/
+/* library_godot_runtime.js */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+const GodotRuntime = {
+ $GodotRuntime: {
+ /*
+ * Functions
+ */
+ get_func: function (ptr) {
+ return wasmTable.get(ptr); // eslint-disable-line no-undef
+ },
+
+ /*
+ * Prints
+ */
+ error: function () {
+ err.apply(null, Array.from(arguments)); // eslint-disable-line no-undef
+ },
+
+ print: function () {
+ out.apply(null, Array.from(arguments)); // eslint-disable-line no-undef
+ },
+
+ /*
+ * Memory
+ */
+ malloc: function (p_size) {
+ return _malloc(p_size); // eslint-disable-line no-undef
+ },
+
+ free: function (p_ptr) {
+ _free(p_ptr); // eslint-disable-line no-undef
+ },
+
+ getHeapValue: function (p_ptr, p_type) {
+ return getValue(p_ptr, p_type); // eslint-disable-line no-undef
+ },
+
+ setHeapValue: function (p_ptr, p_value, p_type) {
+ setValue(p_ptr, p_value, p_type); // eslint-disable-line no-undef
+ },
+
+ heapSub: function (p_heap, p_ptr, p_len) {
+ const bytes = p_heap.BYTES_PER_ELEMENT;
+ return p_heap.subarray(p_ptr / bytes, p_ptr / bytes + p_len);
+ },
+
+ heapCopy: function (p_heap, p_ptr, p_len) {
+ const bytes = p_heap.BYTES_PER_ELEMENT;
+ return p_heap.slice(p_ptr / bytes, p_ptr / bytes + p_len);
+ },
+
+ /*
+ * Strings
+ */
+ parseString: function (p_ptr) {
+ return UTF8ToString(p_ptr); // eslint-disable-line no-undef
+ },
+
+ strlen: function (p_str) {
+ return lengthBytesUTF8(p_str); // eslint-disable-line no-undef
+ },
+
+ allocString: function (p_str) {
+ const length = GodotRuntime.strlen(p_str) + 1;
+ const c_str = GodotRuntime.malloc(length);
+ stringToUTF8(p_str, c_str, length); // eslint-disable-line no-undef
+ return c_str;
+ },
+
+ allocStringArray: function (p_strings) {
+ const size = p_strings.length;
+ const c_ptr = GodotRuntime.malloc(size * 4);
+ for (let i = 0; i < size; i++) {
+ HEAP32[(c_ptr >> 2) + i] = GodotRuntime.allocString(p_strings[i]);
+ }
+ return c_ptr;
+ },
+
+ freeStringArray: function (p_ptr, p_len) {
+ for (let i = 0; i < p_len; i++) {
+ GodotRuntime.free(HEAP32[(p_ptr >> 2) + i]);
+ }
+ GodotRuntime.free(p_ptr);
+ },
+
+ stringToHeap: function (p_str, p_ptr, p_len) {
+ return stringToUTF8Array(p_str, HEAP8, p_ptr, p_len); // eslint-disable-line no-undef
+ },
+ },
+};
+autoAddDeps(GodotRuntime, '$GodotRuntime');
+mergeInto(LibraryManager.library, GodotRuntime);
diff --git a/platform/javascript/package-lock.json b/platform/javascript/package-lock.json
new file mode 100644
index 0000000000..8e298a495e
--- /dev/null
+++ b/platform/javascript/package-lock.json
@@ -0,0 +1,1605 @@
+{
+ "name": "godot",
+ "version": "1.0.0",
+ "lockfileVersion": 1,
+ "requires": true,
+ "dependencies": {
+ "@babel/code-frame": {
+ "version": "7.10.4",
+ "resolved": "https://registry.npmjs.org/@babel/code-frame/-/code-frame-7.10.4.tgz",
+ "integrity": "sha512-vG6SvB6oYEhvgisZNFRmRCUkLz11c7rp+tbNTynGqc6mS1d5ATd/sGyV6W0KZZnXRKMTzZDRgQT3Ou9jhpAfUg==",
+ "dev": true,
+ "requires": {
+ "@babel/highlight": "^7.10.4"
+ }
+ },
+ "@babel/helper-validator-identifier": {
+ "version": "7.10.4",
+ "resolved": "https://registry.npmjs.org/@babel/helper-validator-identifier/-/helper-validator-identifier-7.10.4.tgz",
+ "integrity": "sha512-3U9y+43hz7ZM+rzG24Qe2mufW5KhvFg/NhnNph+i9mgCtdTCtMJuI1TMkrIUiK7Ix4PYlRF9I5dhqaLYA/ADXw==",
+ "dev": true
+ },
+ "@babel/highlight": {
+ "version": "7.10.4",
+ "resolved": "https://registry.npmjs.org/@babel/highlight/-/highlight-7.10.4.tgz",
+ "integrity": "sha512-i6rgnR/YgPEQzZZnbTHHuZdlE8qyoBNalD6F+q4vAFlcMEcqmkoG+mPqJYJCo63qPf74+Y1UZsl3l6f7/RIkmA==",
+ "dev": true,
+ "requires": {
+ "@babel/helper-validator-identifier": "^7.10.4",
+ "chalk": "^2.0.0",
+ "js-tokens": "^4.0.0"
+ },
+ "dependencies": {
+ "chalk": {
+ "version": "2.4.2",
+ "resolved": "https://registry.npmjs.org/chalk/-/chalk-2.4.2.tgz",
+ "integrity": "sha512-Mti+f9lpJNcwF4tWV8/OrTTtF1gZi+f8FqlyAdouralcFWFQWF2+NgCHShjkCb+IFBLq9buZwE1xckQU4peSuQ==",
+ "dev": true,
+ "requires": {
+ "ansi-styles": "^3.2.1",
+ "escape-string-regexp": "^1.0.5",
+ "supports-color": "^5.3.0"
+ }
+ }
+ }
+ },
+ "@eslint/eslintrc": {
+ "version": "0.1.3",
+ "resolved": "https://registry.npmjs.org/@eslint/eslintrc/-/eslintrc-0.1.3.tgz",
+ "integrity": "sha512-4YVwPkANLeNtRjMekzux1ci8hIaH5eGKktGqR0d3LWsKNn5B2X/1Z6Trxy7jQXl9EBGE6Yj02O+t09FMeRllaA==",
+ "dev": true,
+ "requires": {
+ "ajv": "^6.12.4",
+ "debug": "^4.1.1",
+ "espree": "^7.3.0",
+ "globals": "^12.1.0",
+ "ignore": "^4.0.6",
+ "import-fresh": "^3.2.1",
+ "js-yaml": "^3.13.1",
+ "lodash": "^4.17.19",
+ "minimatch": "^3.0.4",
+ "strip-json-comments": "^3.1.1"
+ }
+ },
+ "@types/color-name": {
+ "version": "1.1.1",
+ "resolved": "https://registry.npmjs.org/@types/color-name/-/color-name-1.1.1.tgz",
+ "integrity": "sha512-rr+OQyAjxze7GgWrSaJwydHStIhHq2lvY3BOC2Mj7KnzI7XK0Uw1TOOdI9lDoajEbSWLiYgoo4f1R51erQfhPQ==",
+ "dev": true
+ },
+ "@types/json5": {
+ "version": "0.0.29",
+ "resolved": "https://registry.npmjs.org/@types/json5/-/json5-0.0.29.tgz",
+ "integrity": "sha1-7ihweulOEdK4J7y+UnC86n8+ce4=",
+ "dev": true
+ },
+ "acorn": {
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diff --git a/platform/javascript/package.json b/platform/javascript/package.json
new file mode 100644
index 0000000000..630b584f5b
--- /dev/null
+++ b/platform/javascript/package.json
@@ -0,0 +1,24 @@
+{
+ "name": "godot",
+ "private": true,
+ "version": "1.0.0",
+ "description": "Linting setup for Godot's HTML5 platform code",
+ "scripts": {
+ "test": "echo \"Error: no test specified\" && exit 1",
+ "lint": "npm run lint:engine && npm run lint:libs && npm run lint:modules",
+ "lint:engine": "eslint \"js/engine/*.js\" --no-eslintrc -c .eslintrc.engine.js",
+ "lint:libs": "eslint \"js/libs/*.js\" --no-eslintrc -c .eslintrc.libs.js",
+ "lint:modules": "eslint \"../../modules/**/*.js\" --no-eslintrc -c .eslintrc.libs.js",
+ "format": "npm run format:engine && npm run format:libs && npm run format:modules",
+ "format:engine": "npm run lint:engine -- --fix",
+ "format:libs": "npm run lint:libs -- --fix",
+ "format:modules": "npm run lint:modules -- --fix"
+ },
+ "author": "Godot Engine contributors",
+ "license": "MIT",
+ "devDependencies": {
+ "eslint": "^7.9.0",
+ "eslint-config-airbnb-base": "^14.2.0",
+ "eslint-plugin-import": "^2.22.0"
+ }
+}