diff options
-rw-r--r-- | core/extension/gdnative_interface.h | 2 | ||||
-rw-r--r-- | editor/animation_track_editor.cpp | 2 | ||||
-rw-r--r-- | editor/animation_track_editor.h | 2 | ||||
-rw-r--r-- | scene/gui/tree.cpp | 7 | ||||
-rw-r--r-- | scene/resources/packed_scene.cpp | 7 |
5 files changed, 11 insertions, 9 deletions
diff --git a/core/extension/gdnative_interface.h b/core/extension/gdnative_interface.h index 4d2682b253..36d51ff2b9 100644 --- a/core/extension/gdnative_interface.h +++ b/core/extension/gdnative_interface.h @@ -246,8 +246,6 @@ typedef struct { typedef void *GDNativeExtensionClassLibraryPtr; -typedef const GDNativePropertyInfo *(*GDNativeExtensionClassGetPropertyList)(GDExtensionClassInstancePtr p_instance, uint32_t *r_count); - /* Method */ typedef enum { diff --git a/editor/animation_track_editor.cpp b/editor/animation_track_editor.cpp index c425613262..a70e7011fd 100644 --- a/editor/animation_track_editor.cpp +++ b/editor/animation_track_editor.cpp @@ -3421,7 +3421,7 @@ Ref<Animation> AnimationTrackEditor::get_current_animation() const { return animation; } -void AnimationTrackEditor::_root_removed(Node *p_root) { +void AnimationTrackEditor::_root_removed() { root = nullptr; } diff --git a/editor/animation_track_editor.h b/editor/animation_track_editor.h index bd66a4b2df..2773b48082 100644 --- a/editor/animation_track_editor.h +++ b/editor/animation_track_editor.h @@ -378,7 +378,7 @@ class AnimationTrackEditor : public VBoxContainer { TrackIndices _confirm_insert(InsertData p_id, TrackIndices p_next_tracks, bool p_create_reset, Ref<Animation> p_reset_anim, bool p_create_beziers); void _insert_track(bool p_create_reset, bool p_create_beziers); - void _root_removed(Node *p_root); + void _root_removed(); PropertyInfo _find_hint_for_track(int p_idx, NodePath &r_base_path, Variant *r_current_val = nullptr); diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp index 89807dbe95..0ca9a66e08 100644 --- a/scene/gui/tree.cpp +++ b/scene/gui/tree.cpp @@ -1754,19 +1754,16 @@ int Tree::draw_item(const Point2i &p_pos, const Point2 &p_draw_ofs, const Size2 for (int j = p_item->cells[i].buttons.size() - 1; j >= 0; j--) { Ref<Texture2D> b = p_item->cells[i].buttons[j].texture; Size2 s = b->get_size() + cache.button_pressed->get_minimum_size(); - if (s.height < label_h) { - s.height = label_h; - } Point2i o = Point2i(ofs + w - s.width, p_pos.y) - cache.offset + p_draw_ofs; if (cache.click_type == Cache::CLICK_BUTTON && cache.click_item == p_item && cache.click_column == i && cache.click_index == j && !p_item->cells[i].buttons[j].disabled) { - //being pressed + // Being pressed. Point2 od = o; if (rtl) { od.x = get_size().width - od.x - s.x; } - cache.button_pressed->draw(get_canvas_item(), Rect2(od, s)); + cache.button_pressed->draw(get_canvas_item(), Rect2(od.x, od.y, s.width, MAX(s.height, label_h))); } o.y += (label_h - s.height) / 2; diff --git a/scene/resources/packed_scene.cpp b/scene/resources/packed_scene.cpp index d649942188..eaf26c5225 100644 --- a/scene/resources/packed_scene.cpp +++ b/scene/resources/packed_scene.cpp @@ -112,6 +112,7 @@ Node *SceneState::instantiate(GenEditState p_edit_state) const { const NodeData &n = nd[i]; Node *parent = nullptr; + String old_parent_path; if (i > 0) { ERR_FAIL_COND_V_MSG(n.parent == -1, nullptr, vformat("Invalid scene: node %s does not specify its parent node.", snames[n.name])); @@ -119,6 +120,8 @@ Node *SceneState::instantiate(GenEditState p_edit_state) const { #ifdef DEBUG_ENABLED if (!nparent && (n.parent & FLAG_ID_IS_PATH)) { WARN_PRINT(String("Parent path '" + String(node_paths[n.parent & FLAG_MASK]) + "' for node '" + String(snames[n.name]) + "' has vanished when instancing: '" + get_path() + "'.").ascii().get_data()); + old_parent_path = String(node_paths[n.parent & FLAG_MASK]).trim_prefix("./").replace("/", "@"); + nparent = ret_nodes[0]; } #endif parent = nparent; @@ -332,6 +335,10 @@ Node *SceneState::instantiate(GenEditState p_edit_state) const { } } + if (!old_parent_path.is_empty()) { + node->_set_name_nocheck(old_parent_path + "@" + node->get_name()); + } + if (n.owner >= 0) { NODE_FROM_ID(owner, n.owner); if (owner) { |