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-rw-r--r--.appveyor.yml24
-rw-r--r--.gitignore2
-rw-r--r--.travis.yml18
-rw-r--r--COPYRIGHT.txt8
-rw-r--r--README.md3
-rw-r--r--SConstruct125
-rw-r--r--core/SCsub21
-rw-r--r--core/array.cpp4
-rw-r--r--core/bind/core_bind.cpp110
-rw-r--r--core/bind/core_bind.h59
-rw-r--r--core/color.cpp127
-rw-r--r--core/color.h17
-rw-r--r--core/core_string_names.cpp23
-rw-r--r--core/core_string_names.h27
-rw-r--r--core/error_list.h2
-rw-r--r--core/error_macros.h21
-rw-r--r--core/global_constants.cpp2
-rw-r--r--core/hash_map.h33
-rw-r--r--core/hashfuncs.h34
-rw-r--r--core/image.cpp6
-rw-r--r--core/io/compression.cpp2
-rw-r--r--core/io/file_access_buffered.cpp2
-rw-r--r--core/io/file_access_buffered.h2
-rw-r--r--core/io/file_access_compressed.cpp4
-rw-r--r--core/io/file_access_compressed.h2
-rw-r--r--core/io/file_access_encrypted.cpp4
-rw-r--r--core/io/file_access_encrypted.h2
-rw-r--r--core/io/file_access_memory.cpp2
-rw-r--r--core/io/file_access_memory.h2
-rw-r--r--core/io/file_access_network.cpp2
-rw-r--r--core/io/file_access_network.h2
-rw-r--r--core/io/file_access_pack.cpp8
-rw-r--r--core/io/file_access_pack.h2
-rw-r--r--core/io/file_access_zip.cpp6
-rw-r--r--core/io/file_access_zip.h2
-rw-r--r--core/io/pck_packer.cpp8
-rw-r--r--core/io/resource_format_binary.cpp8
-rw-r--r--core/io/resource_import.cpp29
-rw-r--r--core/io/resource_import.h7
-rw-r--r--core/io/resource_loader.cpp25
-rw-r--r--core/io/resource_loader.h2
-rw-r--r--core/io/stream_peer.cpp6
-rw-r--r--core/io/stream_peer.h2
-rw-r--r--core/io/xml_parser.cpp2
-rw-r--r--core/io/zip_io.h4
-rw-r--r--core/map.h319
-rw-r--r--core/math/a_star.cpp12
-rw-r--r--core/math/a_star.h4
-rw-r--r--core/math/camera_matrix.cpp2
-rw-r--r--core/math/math_funcs.h40
-rw-r--r--core/oa_hash_map.h593
-rw-r--r--core/object.cpp14
-rw-r--r--core/object.h11
-rw-r--r--core/os/dir_access.cpp9
-rw-r--r--core/os/dir_access.h2
-rw-r--r--core/os/file_access.h4
-rw-r--r--core/os/input.cpp2
-rw-r--r--core/os/input.h2
-rw-r--r--core/os/input_event.cpp2
-rw-r--r--core/os/os.h2
-rw-r--r--core/project_settings.cpp6
-rw-r--r--core/register_core_types.cpp6
-rw-r--r--core/safe_refcount.cpp148
-rw-r--r--core/safe_refcount.h135
-rw-r--r--core/set.h311
-rw-r--r--core/typedefs.h8
-rw-r--r--core/undo_redo.cpp4
-rw-r--r--core/ustring.cpp12
-rw-r--r--core/variant.cpp161
-rw-r--r--core/variant.h7
-rw-r--r--core/variant_call.cpp84
-rw-r--r--core/variant_op.cpp2271
-rw-r--r--doc/Makefile2
-rw-r--r--doc/classes/@GDScript.xml379
-rw-r--r--doc/classes/@Global Scope.xml4
-rw-r--r--doc/classes/AStar.xml16
-rw-r--r--doc/classes/AcceptDialog.xml12
-rw-r--r--doc/classes/AnimatedSprite.xml14
-rw-r--r--doc/classes/Animation.xml10
-rw-r--r--doc/classes/AnimationPlayer.xml6
-rw-r--r--doc/classes/AnimationTreePlayer.xml8
-rw-r--r--doc/classes/Area.xml47
-rw-r--r--doc/classes/Area2D.xml75
-rw-r--r--doc/classes/Array.xml6
-rw-r--r--doc/classes/AudioEffectAmplify.xml9
-rw-r--r--doc/classes/AudioEffectCompressor.xml15
-rw-r--r--doc/classes/AudioEffectDelay.xml16
-rw-r--r--doc/classes/AudioEffectDistortion.xml13
-rw-r--r--doc/classes/AudioEffectEQ.xml6
-rw-r--r--doc/classes/AudioEffectEQ10.xml15
-rw-r--r--doc/classes/AudioEffectEQ21.xml26
-rw-r--r--doc/classes/AudioEffectEQ6.xml11
-rw-r--r--doc/classes/AudioEffectLimiter.xml6
-rw-r--r--doc/classes/AudioEffectPanner.xml3
-rw-r--r--doc/classes/AudioEffectPhaser.xml8
-rw-r--r--doc/classes/AudioEffectPitchShift.xml4
-rw-r--r--doc/classes/AudioEffectReverb.xml11
-rw-r--r--doc/classes/AudioServer.xml4
-rw-r--r--doc/classes/AudioStreamOGGVorbis.xml3
-rw-r--r--doc/classes/AudioStreamPlayer.xml17
-rw-r--r--doc/classes/AudioStreamPlayer2D.xml21
-rw-r--r--doc/classes/AudioStreamPlayer3D.xml38
-rw-r--r--doc/classes/AudioStreamRandomPitch.xml4
-rw-r--r--doc/classes/AudioStreamSample.xml15
-rw-r--r--doc/classes/BitMap.xml4
-rw-r--r--doc/classes/BoxContainer.xml14
-rw-r--r--doc/classes/BoxShape.xml3
-rw-r--r--doc/classes/Camera2D.xml2
-rw-r--r--doc/classes/CanvasItem.xml16
-rw-r--r--doc/classes/CanvasLayer.xml8
-rw-r--r--doc/classes/CapsuleShape.xml6
-rw-r--r--doc/classes/CapsuleShape2D.xml6
-rw-r--r--doc/classes/CircleShape2D.xml5
-rw-r--r--doc/classes/CollisionObject.xml30
-rw-r--r--doc/classes/CollisionObject2D.xml33
-rw-r--r--doc/classes/CollisionPolygon.xml5
-rw-r--r--doc/classes/CollisionPolygon2D.xml8
-rw-r--r--doc/classes/Control.xml20
-rw-r--r--doc/classes/Curve.xml4
-rw-r--r--doc/classes/Curve2D.xml18
-rw-r--r--doc/classes/Curve3D.xml18
-rw-r--r--doc/classes/EditorImportPlugin.xml54
-rw-r--r--doc/classes/EditorResourceConversionPlugin.xml29
-rw-r--r--doc/classes/EditorResourcePreview.xml4
-rw-r--r--doc/classes/EditorSpatialGizmo.xml2
-rw-r--r--doc/classes/Environment.xml86
-rw-r--r--doc/classes/File.xml6
-rw-r--r--doc/classes/Font.xml8
-rw-r--r--doc/classes/Geometry.xml6
-rw-r--r--doc/classes/GraphEdit.xml6
-rw-r--r--doc/classes/GraphNode.xml4
-rw-r--r--doc/classes/ImageTexture.xml2
-rw-r--r--doc/classes/ImmediateGeometry.xml2
-rw-r--r--doc/classes/Input.xml2
-rw-r--r--doc/classes/InputEventScreenTouch.xml2
-rw-r--r--doc/classes/ItemList.xml6
-rw-r--r--doc/classes/JSON.xml31
-rw-r--r--doc/classes/JSONParseResult.xml81
-rw-r--r--doc/classes/KinematicBody2D.xml3
-rw-r--r--doc/classes/KinematicCollision.xml14
-rw-r--r--doc/classes/KinematicCollision2D.xml14
-rw-r--r--doc/classes/Label.xml21
-rw-r--r--doc/classes/Light2D.xml21
-rw-r--r--doc/classes/Line2D.xml8
-rw-r--r--doc/classes/LineEdit.xml6
-rw-r--r--doc/classes/LineShape2D.xml6
-rw-r--r--doc/classes/NinePatchRect.xml15
-rw-r--r--doc/classes/Node.xml2
-rw-r--r--doc/classes/Node2D.xml4
-rw-r--r--doc/classes/OS.xml16
-rw-r--r--doc/classes/Physics2DDirectBodyState.xml6
-rw-r--r--doc/classes/Physics2DServer.xml2
-rw-r--r--doc/classes/PhysicsBody.xml12
-rw-r--r--doc/classes/PhysicsBody2D.xml9
-rw-r--r--doc/classes/PhysicsDirectBodyState.xml10
-rw-r--r--doc/classes/PhysicsServer.xml2
-rw-r--r--doc/classes/ProjectSettings.xml2
-rw-r--r--doc/classes/Range.xml9
-rw-r--r--doc/classes/RayShape.xml3
-rw-r--r--doc/classes/RayShape2D.xml5
-rw-r--r--doc/classes/Rect2.xml2
-rw-r--r--doc/classes/Rect3.xml2
-rw-r--r--doc/classes/RectangleShape2D.xml5
-rw-r--r--doc/classes/RichTextLabel.xml12
-rw-r--r--doc/classes/RigidBody.xml37
-rw-r--r--doc/classes/RigidBody2D.xml27
-rw-r--r--doc/classes/SegmentShape2D.xml6
-rw-r--r--doc/classes/Shape.xml2
-rw-r--r--doc/classes/Spatial.xml76
-rw-r--r--doc/classes/SpatialMaterial.xml80
-rw-r--r--doc/classes/SphereShape.xml3
-rw-r--r--doc/classes/Sprite.xml14
-rw-r--r--doc/classes/SpriteFrames.xml20
-rw-r--r--doc/classes/StaticBody2D.xml9
-rw-r--r--doc/classes/StreamPeerBuffer.xml4
-rw-r--r--doc/classes/String.xml10
-rw-r--r--doc/classes/Texture.xml2
-rw-r--r--doc/classes/TextureProgress.xml16
-rw-r--r--doc/classes/TextureRect.xml18
-rw-r--r--doc/classes/TileMap.xml8
-rw-r--r--doc/classes/Transform.xml22
-rw-r--r--doc/classes/Transform2D.xml22
-rw-r--r--doc/classes/Tree.xml16
-rw-r--r--doc/classes/Tween.xml2
-rw-r--r--doc/classes/UndoRedo.xml26
-rw-r--r--doc/classes/VideoPlayer.xml2
-rw-r--r--doc/classes/Viewport.xml2
-rw-r--r--doc/classes/VisibilityNotifier.xml9
-rw-r--r--doc/classes/VisibilityNotifier2D.xml9
-rw-r--r--doc/classes/VisualScript.xml8
-rw-r--r--doc/classes/XMLParser.xml2
-rw-r--r--doc/tools/doc_status.py11
-rw-r--r--doc/tools/makerst.py54
-rw-r--r--drivers/SCsub8
-rw-r--r--drivers/gles3/rasterizer_scene_gles3.cpp52
-rw-r--r--drivers/gles3/rasterizer_scene_gles3.h11
-rw-r--r--drivers/gles3/rasterizer_storage_gles3.cpp2
-rw-r--r--drivers/gles3/shader_compiler_gles3.cpp14
-rw-r--r--drivers/gles3/shaders/canvas.glsl12
-rw-r--r--drivers/gles3/shaders/scene.glsl66
-rw-r--r--drivers/png/SCsub2
-rw-r--r--drivers/rtaudio/audio_driver_rtaudio.cpp2
-rw-r--r--drivers/unix/dir_access_unix.cpp9
-rw-r--r--drivers/unix/file_access_unix.cpp11
-rw-r--r--drivers/unix/file_access_unix.h4
-rw-r--r--drivers/windows/file_access_windows.cpp6
-rw-r--r--drivers/windows/file_access_windows.h2
-rw-r--r--editor/SCsub10
-rw-r--r--editor/animation_editor.cpp64
-rw-r--r--editor/animation_editor.h2
-rw-r--r--editor/code_editor.cpp27
-rw-r--r--editor/collada/collada.cpp2
-rw-r--r--editor/create_dialog.cpp47
-rw-r--r--editor/create_dialog.h2
-rw-r--r--editor/doc/doc_data.cpp4
-rw-r--r--editor/editor_asset_installer.cpp2
-rw-r--r--editor/editor_audio_buses.cpp60
-rw-r--r--editor/editor_audio_buses.h4
-rw-r--r--editor/editor_autoload_settings.cpp10
-rw-r--r--editor/editor_dir_dialog.cpp4
-rw-r--r--editor/editor_export.cpp24
-rw-r--r--editor/editor_export.h4
-rw-r--r--editor/editor_file_dialog.cpp3
-rw-r--r--editor/editor_file_system.cpp16
-rw-r--r--editor/editor_file_system.h8
-rw-r--r--editor/editor_fonts.cpp25
-rw-r--r--editor/editor_help.cpp32
-rw-r--r--editor/editor_log.cpp12
-rw-r--r--editor/editor_node.cpp149
-rw-r--r--editor/editor_node.h8
-rw-r--r--editor/editor_plugin_settings.cpp8
-rw-r--r--editor/editor_profiler.cpp11
-rw-r--r--editor/editor_settings.cpp438
-rw-r--r--editor/editor_settings.h13
-rw-r--r--editor/editor_themes.cpp414
-rw-r--r--editor/export_template_manager.cpp8
-rw-r--r--editor/filesystem_dock.cpp22
-rw-r--r--editor/icons/icon_GUI_checked.svg4
-rw-r--r--editor/icons/icon_GUI_dropdown.svg6
-rw-r--r--editor/icons/icon_GUI_mini_tab_menu.svg6
-rw-r--r--editor/icons/icon_GUI_play_button_group.svg5
-rw-r--r--editor/icons/icon_GUI_scroll_arrow_left.svg3
-rw-r--r--editor/icons/icon_GUI_scroll_arrow_right.svg3
-rw-r--r--editor/icons/icon_GUI_tab.svg5
-rw-r--r--editor/icons/icon_GUI_tab_menu.svg6
-rw-r--r--editor/icons/icon_a_r_v_r_camera.svg3
-rw-r--r--editor/icons/icon_area.svg2
-rw-r--r--editor/icons/icon_audio_bus_bypass.svg2
-rw-r--r--editor/icons/icon_audio_bus_mute.svg2
-rw-r--r--editor/icons/icon_audio_bus_solo.svg2
-rw-r--r--editor/icons/icon_audio_effect_amplify.svg12
-rw-r--r--editor/icons/icon_audio_stream_gibberish.svg5
-rw-r--r--editor/icons/icon_bool.svg5
-rw-r--r--editor/icons/icon_collapse.svg2
-rw-r--r--editor/icons/icon_color.svg24
-rw-r--r--editor/icons/icon_connect.svg4
-rw-r--r--editor/icons/icon_create_new_scene_from.svg3
-rw-r--r--editor/icons/icon_cube_map.svg9
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-rw-r--r--scene/2d/camera_2d.cpp4
-rw-r--r--scene/2d/camera_2d.h2
-rw-r--r--scene/2d/canvas_item.cpp20
-rw-r--r--scene/2d/canvas_item.h4
-rw-r--r--scene/2d/collision_object_2d.cpp2
-rw-r--r--scene/2d/line_2d.cpp10
-rw-r--r--scene/2d/line_2d.h4
-rw-r--r--scene/2d/node_2d.cpp4
-rw-r--r--scene/2d/path_2d.cpp2
-rw-r--r--scene/2d/tile_map.cpp8
-rw-r--r--scene/3d/SCsub2
-rw-r--r--scene/3d/audio_stream_player_3d.cpp10
-rw-r--r--scene/3d/audio_stream_player_3d.h2
-rw-r--r--scene/3d/collision_object.cpp6
-rw-r--r--scene/3d/immediate_geometry.cpp2
-rw-r--r--scene/3d/immediate_geometry.h2
-rw-r--r--scene/3d/light.cpp6
-rw-r--r--scene/3d/light.h2
-rw-r--r--scene/3d/physics_body.cpp2
-rw-r--r--scene/3d/spatial.cpp4
-rw-r--r--scene/3d/spatial.h2
-rw-r--r--scene/animation/animation_player.cpp8
-rw-r--r--scene/animation/animation_player.h2
-rw-r--r--scene/animation/animation_tree_player.cpp16
-rw-r--r--scene/animation/animation_tree_player.h4
-rw-r--r--scene/audio/audio_player.cpp19
-rw-r--r--scene/audio/audio_player.h2
-rw-r--r--scene/gui/base_button.cpp4
-rw-r--r--scene/gui/color_picker.cpp2
-rw-r--r--scene/gui/control.cpp194
-rw-r--r--scene/gui/control.h36
-rw-r--r--scene/gui/graph_edit.cpp52
-rw-r--r--scene/gui/graph_node.cpp17
-rw-r--r--scene/gui/graph_node.h4
-rw-r--r--scene/gui/item_list.cpp8
-rw-r--r--scene/gui/item_list.h2
-rw-r--r--scene/gui/line_edit.cpp50
-rw-r--r--scene/gui/line_edit.h4
-rw-r--r--scene/gui/popup.cpp2
-rw-r--r--scene/gui/rich_text_label.cpp74
-rw-r--r--scene/gui/rich_text_label.h4
-rw-r--r--scene/gui/scroll_bar.cpp10
-rw-r--r--scene/gui/scroll_container.cpp6
-rw-r--r--scene/gui/scroll_container.h2
-rw-r--r--scene/gui/spin_box.cpp4
-rw-r--r--scene/gui/tab_container.cpp14
-rw-r--r--scene/gui/text_edit.cpp38
-rw-r--r--scene/gui/text_edit.h2
-rw-r--r--scene/gui/tree.cpp137
-rw-r--r--scene/gui/tree.h6
-rw-r--r--scene/gui/video_player.cpp6
-rw-r--r--scene/gui/video_player.h2
-rwxr-xr-xscene/main/node.cpp22
-rw-r--r--scene/main/scene_tree.cpp3
-rw-r--r--scene/main/viewport.cpp4
-rw-r--r--scene/resources/animation.cpp28
-rw-r--r--scene/resources/animation.h2
-rw-r--r--scene/resources/audio_stream_sample.cpp6
-rw-r--r--scene/resources/audio_stream_sample.h4
-rw-r--r--scene/resources/bit_mask.cpp4
-rw-r--r--scene/resources/curve.cpp41
-rw-r--r--scene/resources/curve.h10
-rw-r--r--scene/resources/default_theme/default_theme.cpp2
-rw-r--r--scene/resources/default_theme/icon_snap_grid.png (renamed from scene/resources/default_theme/icon_snap.png)bin269 -> 325 bytes
-rw-r--r--scene/resources/default_theme/theme_data.h4
-rw-r--r--scene/resources/dynamic_font.cpp21
-rw-r--r--scene/resources/environment.cpp21
-rw-r--r--scene/resources/environment.h6
-rw-r--r--scene/resources/font.cpp4
-rw-r--r--scene/resources/material.cpp155
-rw-r--r--scene/resources/material.h38
-rw-r--r--scene/resources/scene_format_text.cpp4
-rw-r--r--scene/resources/shader_graph.cpp14
-rw-r--r--scene/resources/shader_graph.h4
-rw-r--r--scene/resources/sky_box.cpp6
-rw-r--r--scene/resources/style_box.h4
-rw-r--r--scene/resources/texture.cpp6
-rw-r--r--scene/resources/video_stream.h4
-rw-r--r--servers/audio/audio_stream.cpp8
-rw-r--r--servers/audio/audio_stream.h8
-rw-r--r--servers/audio/effects/audio_effect_chorus.cpp3
-rw-r--r--servers/audio/effects/audio_effect_limiter.cpp2
-rw-r--r--servers/audio_server.cpp43
-rw-r--r--servers/audio_server.h5
-rw-r--r--servers/physics/body_sw.h6
-rw-r--r--servers/physics/broad_phase_basic.h2
-rw-r--r--servers/physics/joints/pin_joint_sw.h4
-rw-r--r--servers/physics/physics_server_sw.cpp4
-rw-r--r--servers/physics_2d/body_2d_sw.h6
-rw-r--r--servers/physics_2d/physics_2d_server_wrap_mt.cpp3
-rw-r--r--servers/physics_2d/space_2d_sw.cpp12
-rw-r--r--servers/physics_2d/space_2d_sw.h6
-rw-r--r--servers/physics_2d_server.cpp8
-rw-r--r--servers/physics_2d_server.h6
-rw-r--r--servers/physics_server.cpp12
-rw-r--r--servers/physics_server.h6
-rw-r--r--servers/visual/rasterizer.h2
-rw-r--r--servers/visual/shader_language.cpp11
-rw-r--r--servers/visual/shader_types.cpp38
-rw-r--r--servers/visual/visual_server_raster.h22
-rw-r--r--servers/visual/visual_server_wrap_mt.h2
-rw-r--r--servers/visual_server.h4
-rw-r--r--thirdparty/README.md8
-rw-r--r--thirdparty/fonts/Hack_Regular.ttfbin0 -> 399724 bytes
-rw-r--r--thirdparty/fonts/LICENSE_Hack.md64
-rw-r--r--thirdparty/fonts/LICENSE_Mononoki94
-rw-r--r--thirdparty/fonts/mononoki_Regular.ttfbin90216 -> 0 bytes
-rw-r--r--thirdparty/zstd/SCsub23
850 files changed, 12369 insertions, 6825 deletions
diff --git a/.appveyor.yml b/.appveyor.yml
new file mode 100644
index 0000000000..dbd56ab7e0
--- /dev/null
+++ b/.appveyor.yml
@@ -0,0 +1,24 @@
+os: Visual Studio 2015
+
+environment:
+ PYTHON: C:\Python27
+ matrix:
+ - VS: C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\vcvarsall.bat
+ GD_PLATFORM: windows
+ TOOLS: yes
+ TARGET: release_debug
+ ARCH: amd64
+
+install:
+ - SET "PATH=%PYTHON%;%PYTHON%\\Scripts;%PATH%"
+ - pip install --egg scons # it will fail on AppVeyor without --egg flag
+ - if defined VS call "%VS%" %ARCH% # if defined - so we can also use mingw
+
+before_build:
+ - echo %GD_PLATFORM%
+ - python --version
+ - scons --version
+ - cl.exe
+
+build_script:
+- scons platform=%GD_PLATFORM% target=%TARGET% tools=%TOOLS% progress=no
diff --git a/.gitignore b/.gitignore
index 315dc7950f..d27b8b2b4b 100644
--- a/.gitignore
+++ b/.gitignore
@@ -80,6 +80,8 @@ build/
bld/
[Bb]in/
[Oo]bj/
+*.debug
+*.dSYM
# MSTest test Results
[Tt]est[Rr]esult*/
diff --git a/.travis.yml b/.travis.yml
index 602152374a..a2c3417412 100644
--- a/.travis.yml
+++ b/.travis.yml
@@ -19,7 +19,7 @@ env:
- GODOT_TARGET=osx
- GODOT_TARGET=x11
#- GODOT_TARGET=android
- - GODOT_TARGET=windows
+ #- GODOT_TARGET=windows
matrix:
include:
@@ -66,13 +66,13 @@ addons:
- libxrandr-dev
# For cross-compiling to Windows.
- - binutils-mingw-w64-i686
- - binutils-mingw-w64-x86-64
- - gcc-mingw-w64-i686
- - gcc-mingw-w64-x86-64
- - g++-mingw-w64-i686
- - g++-mingw-w64-x86-64
- - mingw-w64
+ #- binutils-mingw-w64-i686
+ #- binutils-mingw-w64-x86-64
+ #- gcc-mingw-w64-i686
+ #- gcc-mingw-w64-x86-64
+ #- g++-mingw-w64-i686
+ #- g++-mingw-w64-x86-64
+ #- mingw-w64
# For style checks.
- clang-format-3.9
@@ -92,5 +92,5 @@ script:
- if [ "$STATIC_CHECKS" = "yes" ]; then
sh ./misc/travis/clang-format.sh;
else
- scons -j 2 platform=$GODOT_TARGET progress=no verbose=yes CXX=$CXX builtin_openssl=yes;
+ scons -j 2 platform=$GODOT_TARGET progress=no verbose=yes CXX=$CXX;
fi
diff --git a/COPYRIGHT.txt b/COPYRIGHT.txt
index 16ef854f1f..21cbdd9860 100644
--- a/COPYRIGHT.txt
+++ b/COPYRIGHT.txt
@@ -150,10 +150,10 @@ Comment: Noto Sans font
Copyright: 2012, Google Inc.
License: OFL-1.1
-Files: ./thirdparty/fonts/mononoki_Regular.ttf
-Comment: Mononoki font
-Copyright: 2013, Matthias Tellen
-License: OFL-1.1
+Files: ./thirdparty/fonts/Hack_Regular.ttf
+Comment: Hack font
+Copyright: 2015-2017, Christopher Simpkins (with Reserved Font Name Hack).
+License: Hack Open Font License v2.0
Files: ./thirdparty/freetype/
Comment: The FreeType Project
diff --git a/README.md b/README.md
index dc0dad6b90..675e666ce6 100644
--- a/README.md
+++ b/README.md
@@ -62,5 +62,6 @@ There are also a number of other learning resources provided by the community,
such as text and video tutorials, demos, etc. Consult the [community channels](https://godotengine.org/community)
for more info.
-[![Build Status](https://travis-ci.org/godotengine/godot.svg?branch=master)](https://travis-ci.org/godotengine/godot)
+[![Travis Build Status](https://travis-ci.org/godotengine/godot.svg?branch=master)](https://travis-ci.org/godotengine/godot)
+[![AppVeyor Build Status](https://ci.appveyor.com/api/projects/status/bfiihqq6byxsjxxh/branch/master?svg=true)](https://ci.appveyor.com/project/akien-mga/godot)
[![Code Triagers Badge](https://www.codetriage.com/godotengine/godot/badges/users.svg)](https://www.codetriage.com/godotengine/godot)
diff --git a/SConstruct b/SConstruct
index bc89aa7540..705ef4881c 100644
--- a/SConstruct
+++ b/SConstruct
@@ -1,7 +1,7 @@
#!/usr/bin/env python
-EnsureSConsVersion(0, 14)
+EnsureSConsVersion(0, 98, 1)
import string
@@ -132,45 +132,46 @@ opts = Variables(customs, ARGUMENTS)
# Target build options
opts.Add('arch', "Platform-dependent architecture (arm/arm64/x86/x64/mips/etc)", '')
-opts.Add('bits', "Target platform bits (default/32/64/fat)", 'default')
+opts.Add(EnumVariable('bits', "Target platform bits", 'default', ('default', '32', '64', 'fat')))
opts.Add('p', "Platform (alias for 'platform')", '')
-opts.Add('platform', "Target platform: any in " + str(platform_list), '')
-opts.Add('target', "Compilation target (debug/release_debug/release)", 'debug')
-opts.Add('tools', "Build the tools a.k.a. the Godot editor (yes/no)", 'yes')
+opts.Add('platform', "Target platform (%s)" % ('|'.join(platform_list), ), '')
+opts.Add(EnumVariable('target', "Compilation target", 'debug', ('debug', 'release_debug', 'release')))
+opts.Add(BoolVariable('tools', "Build the tools a.k.a. the Godot editor", True))
# Components
-opts.Add('deprecated', "Enable deprecated features (yes/no)", 'yes')
-opts.Add('gdscript', "Build GDSCript support (yes/no)", 'yes')
-opts.Add('minizip', "Build minizip archive support (yes/no)", 'yes')
-opts.Add('xaudio2', "XAudio2 audio driver (yes/no)", 'no')
-opts.Add('xml', "XML format support for resources (yes/no)", 'yes')
+opts.Add(BoolVariable('deprecated', "Enable deprecated features", True))
+opts.Add(BoolVariable('gdscript', "Build GDSCript support", True))
+opts.Add(BoolVariable('minizip', "Build minizip archive support", True))
+opts.Add(BoolVariable('xaudio2', "XAudio2 audio driver", False))
+opts.Add(BoolVariable('xml', "XML format support for resources", True))
# Advanced options
-opts.Add('disable_3d', "Disable 3D nodes for smaller executable (yes/no)", 'no')
-opts.Add('disable_advanced_gui', "Disable advance 3D gui nodes and behaviors (yes/no)", 'no')
+opts.Add(BoolVariable('disable_3d', "Disable 3D nodes for smaller executable", False))
+opts.Add(BoolVariable('disable_advanced_gui', "Disable advance 3D gui nodes and behaviors", False))
opts.Add('extra_suffix', "Custom extra suffix added to the base filename of all generated binary files", '')
opts.Add('unix_global_settings_path', "UNIX-specific path to system-wide settings. Currently only used for templates", '')
-opts.Add('verbose', "Enable verbose output for the compilation (yes/no)", 'no')
-opts.Add('vsproj', "Generate Visual Studio Project. (yes/no)", 'no')
-opts.Add('warnings', "Set the level of warnings emitted during compilation (extra/all/moderate/no)", 'no')
-opts.Add('progress', "Show a progress indicator during build (yes/no)", 'yes')
-opts.Add('dev', "If yes, alias for verbose=yes warnings=all (yes/no)", 'no')
+opts.Add(BoolVariable('verbose', "Enable verbose output for the compilation", False))
+opts.Add(BoolVariable('vsproj', "Generate Visual Studio Project.", False))
+opts.Add(EnumVariable('warnings', "Set the level of warnings emitted during compilation", 'no', ('extra', 'all', 'moderate', 'no')))
+opts.Add(BoolVariable('progress', "Show a progress indicator during build", True))
+opts.Add(BoolVariable('dev', "If yes, alias for verbose=yes warnings=all", False))
# Thirdparty libraries
-opts.Add('builtin_enet', "Use the builtin enet library (yes/no)", 'yes')
-opts.Add('builtin_freetype', "Use the builtin freetype library (yes/no)", 'yes')
-opts.Add('builtin_libogg', "Use the builtin libogg library (yes/no)", 'yes')
-opts.Add('builtin_libpng', "Use the builtin libpng library (yes/no)", 'yes')
-opts.Add('builtin_libtheora', "Use the builtin libtheora library (yes/no)", 'yes')
-opts.Add('builtin_libvorbis', "Use the builtin libvorbis library (yes/no)", 'yes')
-opts.Add('builtin_libvpx', "Use the builtin libvpx library (yes/no)", 'yes')
-opts.Add('builtin_libwebp', "Use the builtin libwebp library (yes/no)", 'yes')
-opts.Add('builtin_openssl', "Use the builtin openssl library (yes/no)", 'yes')
-opts.Add('builtin_opus', "Use the builtin opus library (yes/no)", 'yes')
-opts.Add('builtin_pcre2', "Use the builtin pcre2 library (yes/no)", 'yes')
-opts.Add('builtin_recast', "Use the builtin recast library (yes/no)", 'yes')
-opts.Add('builtin_squish', "Use the builtin squish library (yes/no)", 'yes')
-opts.Add('builtin_zlib', "Use the builtin zlib library (yes/no)", 'yes')
+opts.Add(BoolVariable('builtin_enet', "Use the builtin enet library", True))
+opts.Add(BoolVariable('builtin_freetype', "Use the builtin freetype library", True))
+opts.Add(BoolVariable('builtin_libogg', "Use the builtin libogg library", True))
+opts.Add(BoolVariable('builtin_libpng', "Use the builtin libpng library", True))
+opts.Add(BoolVariable('builtin_libtheora', "Use the builtin libtheora library", True))
+opts.Add(BoolVariable('builtin_libvorbis', "Use the builtin libvorbis library", True))
+opts.Add(BoolVariable('builtin_libvpx', "Use the builtin libvpx library", True))
+opts.Add(BoolVariable('builtin_libwebp', "Use the builtin libwebp library", True))
+opts.Add(BoolVariable('builtin_openssl', "Use the builtin openssl library", True))
+opts.Add(BoolVariable('builtin_opus', "Use the builtin opus library", True))
+opts.Add(BoolVariable('builtin_pcre2', "Use the builtin pcre2 library)", True))
+opts.Add(BoolVariable('builtin_recast', "Use the builtin recast library", True))
+opts.Add(BoolVariable('builtin_squish', "Use the builtin squish library", True))
+opts.Add(BoolVariable('builtin_zlib', "Use the builtin zlib library", True))
+opts.Add(BoolVariable('builtin_zstd', "Use the builtin zstd library", True))
# Environment setup
opts.Add("CXX", "C++ compiler")
@@ -185,10 +186,20 @@ opts.Add("LINKFLAGS", "Custom flags for the linker")
for k in platform_opts.keys():
opt_list = platform_opts[k]
for o in opt_list:
- opts.Add(o[0], o[1], o[2])
+ opts.Add(o)
for x in module_list:
- opts.Add('module_' + x + '_enabled', "Enable module '" + x + "' (yes/no)", "yes")
+ module_enabled = True
+ tmppath = "./modules/" + x
+ sys.path.append(tmppath)
+ try:
+ import config
+ if (not config.is_enabled()):
+ module_enabled = False
+ except:
+ pass
+ sys.path.remove(tmppath)
+ opts.Add(BoolVariable('module_' + x + '_enabled', "Enable module '%s'" % (x, ), module_enabled))
opts.Update(env_base) # update environment
Help(opts.GenerateHelpText(env_base)) # generate help
@@ -212,7 +223,7 @@ if (env_base['target'] == 'debug'):
env_base.Append(CPPFLAGS=['-DDEBUG_MEMORY_ALLOC'])
env_base.Append(CPPFLAGS=['-DSCI_NAMESPACE'])
-if (env_base['deprecated'] == 'no'):
+if not env_base['deprecated']:
env_base.Append(CPPFLAGS=['-DDISABLE_DEPRECATED'])
env_base.platforms = {}
@@ -236,11 +247,11 @@ if selected_platform in platform_list:
else:
env = env_base.Clone()
- if (env["dev"] == "yes"):
+ if env['dev']:
env["warnings"] = "all"
- env["verbose"] = "yes"
+ env['verbose'] = True
- if env['vsproj'] == "yes":
+ if env['vsproj']:
env.vs_incs = []
env.vs_srcs = []
@@ -318,19 +329,19 @@ if selected_platform in platform_list:
suffix = "." + selected_platform
if (env["target"] == "release"):
- if (env["tools"] == "yes"):
+ if env["tools"]:
print("Tools can only be built with targets 'debug' and 'release_debug'.")
sys.exit(255)
suffix += ".opt"
env.Append(CCFLAGS=['-DNDEBUG'])
elif (env["target"] == "release_debug"):
- if (env["tools"] == "yes"):
+ if env["tools"]:
suffix += ".opt.tools"
else:
suffix += ".opt.debug"
else:
- if (env["tools"] == "yes"):
+ if env["tools"]:
suffix += ".tools"
else:
suffix += ".debug"
@@ -358,7 +369,7 @@ if selected_platform in platform_list:
env.doc_class_path={}
for x in module_list:
- if env['module_' + x + '_enabled'] != "yes":
+ if not env['module_' + x + '_enabled']:
continue
tmppath = "./modules/" + x
sys.path.append(tmppath)
@@ -367,13 +378,13 @@ if selected_platform in platform_list:
if (config.can_build(selected_platform)):
config.configure(env)
env.module_list.append(x)
- try:
- doc_classes = config.get_doc_classes()
- doc_path = config.get_doc_path()
- for c in doc_classes:
- env.doc_class_path[c]="modules/"+x+"/"+doc_path
- except:
- pass
+ try:
+ doc_classes = config.get_doc_classes()
+ doc_path = config.get_doc_path()
+ for c in doc_classes:
+ env.doc_class_path[c]="modules/"+x+"/"+doc_path
+ except:
+ pass
sys.path.remove(tmppath)
@@ -385,22 +396,22 @@ if selected_platform in platform_list:
# to test 64 bits compiltion
# env.Append(CPPFLAGS=['-m64'])
- if (env['tools'] == 'yes'):
+ if env['tools']:
env.Append(CPPFLAGS=['-DTOOLS_ENABLED'])
- if (env['disable_3d'] == 'yes'):
+ if env['disable_3d']:
env.Append(CPPFLAGS=['-D_3D_DISABLED'])
- if (env['gdscript'] == 'yes'):
+ if env['gdscript']:
env.Append(CPPFLAGS=['-DGDSCRIPT_ENABLED'])
- if (env['disable_advanced_gui'] == 'yes'):
+ if env['disable_advanced_gui']:
env.Append(CPPFLAGS=['-DADVANCED_GUI_DISABLED'])
- if (env['minizip'] == 'yes'):
+ if env['minizip']:
env.Append(CPPFLAGS=['-DMINIZIP_ENABLED'])
- if (env['xml'] == 'yes'):
+ if env['xml']:
env.Append(CPPFLAGS=['-DXML_ENABLED'])
- if (env['verbose'] == 'no'):
+ if not env['verbose']:
methods.no_verbose(sys, env)
if (True): # FIXME: detect GLES3
@@ -422,7 +433,7 @@ if selected_platform in platform_list:
SConscript("platform/" + selected_platform + "/SCsub") # build selected platform
# Microsoft Visual Studio Project Generation
- if (env['vsproj']) == "yes":
+ if env['vsproj']:
methods.generate_vs_project(env, GetOption("num_jobs"))
# Check for the existence of headers
@@ -469,7 +480,7 @@ def progress_finish(target, source, env):
with open(node_count_fname, 'w') as f:
f.write('%d\n' % node_count)
-if ('env' in locals() and env["progress"] == "yes"):
+if 'env' in locals() and env['progress']:
try:
with open(node_count_fname) as f:
node_count_max = int(f.readline())
diff --git a/core/SCsub b/core/SCsub
index c1e57f6840..e9b21bc71b 100644
--- a/core/SCsub
+++ b/core/SCsub
@@ -83,24 +83,8 @@ thirdparty_minizip_sources = [
thirdparty_minizip_sources = [thirdparty_minizip_dir + file for file in thirdparty_minizip_sources]
env.add_source_files(env.core_sources, thirdparty_minizip_sources)
-thirdparty_zstd_dir = "#thirdparty/zstd/"
-thirdparty_zstd_sources = [
- "common/entropy_common.c",
- "common/error_private.c",
- "common/fse_decompress.c",
- "common/pool.c",
- "common/threading.c",
- "common/xxhash.c",
- "common/zstd_common.c",
- "compress/fse_compress.c",
- "compress/huf_compress.c",
- "compress/zstd_compress.c",
- "compress/zstdmt_compress.c",
- "decompress/huf_decompress.c",
- "decompress/zstd_decompress.c",
-]
-thirdparty_zstd_sources = [thirdparty_zstd_dir + file for file in thirdparty_zstd_sources]
-env.add_source_files(env.core_sources, thirdparty_zstd_sources)
+if 'builtin_zstd' in env and env['builtin_zstd']:
+ SConscript("#thirdparty/zstd/SCsub")
# Godot's own sources
@@ -123,5 +107,4 @@ SConscript('helper/SCsub')
# Build it all as a library
lib = env.Library("core", env.core_sources)
env.Prepend(LIBS=[lib])
-env.Append(CPPPATH=["#thirdparty/zstd", "#thirdparty/zstd/common"])
Export('env')
diff --git a/core/array.cpp b/core/array.cpp
index 2e3fbf858d..30184a002e 100644
--- a/core/array.cpp
+++ b/core/array.cpp
@@ -47,11 +47,11 @@ void Array::_ref(const Array &p_from) const {
ERR_FAIL_COND(!_fp); // should NOT happen.
if (_fp == _p)
- return; //wathever it is, nothing to do here move along
+ return; // whatever it is, nothing to do here move along
bool success = _fp->refcount.ref();
- ERR_FAIL_COND(!success); //should really not happen either
+ ERR_FAIL_COND(!success); // should really not happen either
_unref();
diff --git a/core/bind/core_bind.cpp b/core/bind/core_bind.cpp
index d0acd04497..2477b1b187 100644
--- a/core/bind/core_bind.cpp
+++ b/core/bind/core_bind.cpp
@@ -33,6 +33,7 @@
#include "geometry.h"
#include "io/file_access_compressed.h"
#include "io/file_access_encrypted.h"
+#include "io/json.h"
#include "io/marshalls.h"
#include "os/keyboard.h"
#include "os/os.h"
@@ -440,8 +441,8 @@ bool _OS::is_vsync_enabled() const {
return OS::get_singleton()->is_vsync_enabled();
}
-OS::PowerState _OS::get_power_state() {
- return OS::get_singleton()->get_power_state();
+_OS::PowerState _OS::get_power_state() {
+ return _OS::PowerState(OS::get_singleton()->get_power_state());
}
int _OS::get_power_seconds_left() {
@@ -1032,10 +1033,8 @@ void _OS::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_time", "utc"), &_OS::get_time, DEFVAL(false));
ClassDB::bind_method(D_METHOD("get_time_zone_info"), &_OS::get_time_zone_info);
ClassDB::bind_method(D_METHOD("get_unix_time"), &_OS::get_unix_time);
- ClassDB::bind_method(D_METHOD("get_datetime_from_unix_time", "unix_time_val"),
- &_OS::get_datetime_from_unix_time);
- ClassDB::bind_method(D_METHOD("get_unix_time_from_datetime", "datetime"),
- &_OS::get_unix_time_from_datetime);
+ ClassDB::bind_method(D_METHOD("get_datetime_from_unix_time", "unix_time_val"), &_OS::get_datetime_from_unix_time);
+ ClassDB::bind_method(D_METHOD("get_unix_time_from_datetime", "datetime"), &_OS::get_unix_time_from_datetime);
ClassDB::bind_method(D_METHOD("get_system_time_secs"), &_OS::get_system_time_secs);
ClassDB::bind_method(D_METHOD("set_icon", "icon"), &_OS::set_icon);
@@ -1142,11 +1141,11 @@ void _OS::_bind_methods() {
BIND_ENUM_CONSTANT(SYSTEM_DIR_PICTURES);
BIND_ENUM_CONSTANT(SYSTEM_DIR_RINGTONES);
- BIND_ENUM_CONSTANT(OS::POWERSTATE_UNKNOWN);
- BIND_ENUM_CONSTANT(OS::POWERSTATE_ON_BATTERY);
- BIND_ENUM_CONSTANT(OS::POWERSTATE_NO_BATTERY);
- BIND_ENUM_CONSTANT(OS::POWERSTATE_CHARGING);
- BIND_ENUM_CONSTANT(OS::POWERSTATE_CHARGED);
+ BIND_ENUM_CONSTANT(POWERSTATE_UNKNOWN);
+ BIND_ENUM_CONSTANT(POWERSTATE_ON_BATTERY);
+ BIND_ENUM_CONSTANT(POWERSTATE_NO_BATTERY);
+ BIND_ENUM_CONSTANT(POWERSTATE_CHARGING);
+ BIND_ENUM_CONSTANT(POWERSTATE_CHARGED);
}
_OS::_OS() {
@@ -1336,7 +1335,7 @@ void _Geometry::_bind_methods() {
ClassDB::bind_method(D_METHOD("build_box_planes", "extents"), &_Geometry::build_box_planes);
ClassDB::bind_method(D_METHOD("build_cylinder_planes", "radius", "height", "sides", "axis"), &_Geometry::build_cylinder_planes, DEFVAL(Vector3::AXIS_Z));
ClassDB::bind_method(D_METHOD("build_capsule_planes", "radius", "height", "sides", "lats", "axis"), &_Geometry::build_capsule_planes, DEFVAL(Vector3::AXIS_Z));
- ClassDB::bind_method(D_METHOD("segment_intersects_circle", "segment_from", "segment_to", "circle_pos", "circle_radius"), &_Geometry::segment_intersects_circle);
+ ClassDB::bind_method(D_METHOD("segment_intersects_circle", "segment_from", "segment_to", "circle_position", "circle_radius"), &_Geometry::segment_intersects_circle);
ClassDB::bind_method(D_METHOD("segment_intersects_segment_2d", "from_a", "to_a", "from_b", "to_b"), &_Geometry::segment_intersects_segment_2d);
ClassDB::bind_method(D_METHOD("get_closest_points_between_segments_2d", "p1", "q1", "p2", "q2"), &_Geometry::get_closest_points_between_segments_2d);
@@ -1352,7 +1351,7 @@ void _Geometry::_bind_methods() {
ClassDB::bind_method(D_METHOD("ray_intersects_triangle", "from", "dir", "a", "b", "c"), &_Geometry::ray_intersects_triangle);
ClassDB::bind_method(D_METHOD("segment_intersects_triangle", "from", "to", "a", "b", "c"), &_Geometry::segment_intersects_triangle);
- ClassDB::bind_method(D_METHOD("segment_intersects_sphere", "from", "to", "spos", "sradius"), &_Geometry::segment_intersects_sphere);
+ ClassDB::bind_method(D_METHOD("segment_intersects_sphere", "from", "to", "sphere_position", "sphere_radius"), &_Geometry::segment_intersects_sphere);
ClassDB::bind_method(D_METHOD("segment_intersects_cylinder", "from", "to", "height", "radius"), &_Geometry::segment_intersects_cylinder);
ClassDB::bind_method(D_METHOD("segment_intersects_convex", "from", "to", "planes"), &_Geometry::segment_intersects_convex);
ClassDB::bind_method(D_METHOD("point_is_inside_triangle", "point", "a", "b", "c"), &_Geometry::point_is_inside_triangle);
@@ -1451,10 +1450,10 @@ void _File::seek_end(int64_t p_position) {
ERR_FAIL_COND(!f);
f->seek_end(p_position);
}
-int64_t _File::get_pos() const {
+int64_t _File::get_position() const {
ERR_FAIL_COND_V(!f, 0);
- return f->get_pos();
+ return f->get_position();
}
int64_t _File::get_len() const {
@@ -1533,7 +1532,7 @@ String _File::get_as_text() const {
ERR_FAIL_COND_V(!f, String());
String text;
- size_t original_pos = f->get_pos();
+ size_t original_pos = f->get_position();
f->seek(0);
String l = get_line();
@@ -1730,9 +1729,9 @@ void _File::_bind_methods() {
ClassDB::bind_method(D_METHOD("open", "path", "flags"), &_File::open);
ClassDB::bind_method(D_METHOD("close"), &_File::close);
ClassDB::bind_method(D_METHOD("is_open"), &_File::is_open);
- ClassDB::bind_method(D_METHOD("seek", "pos"), &_File::seek);
- ClassDB::bind_method(D_METHOD("seek_end", "pos"), &_File::seek_end, DEFVAL(0));
- ClassDB::bind_method(D_METHOD("get_pos"), &_File::get_pos);
+ ClassDB::bind_method(D_METHOD("seek", "position"), &_File::seek);
+ ClassDB::bind_method(D_METHOD("seek_end", "position"), &_File::seek_end, DEFVAL(0));
+ ClassDB::bind_method(D_METHOD("get_position"), &_File::get_position);
ClassDB::bind_method(D_METHOD("get_len"), &_File::get_len);
ClassDB::bind_method(D_METHOD("eof_reached"), &_File::eof_reached);
ClassDB::bind_method(D_METHOD("get_8"), &_File::get_8);
@@ -2600,3 +2599,76 @@ _Engine *_Engine::singleton = NULL;
_Engine::_Engine() {
singleton = this;
}
+
+void JSONParseResult::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("get_error"), &JSONParseResult::get_error);
+ ClassDB::bind_method(D_METHOD("get_error_string"), &JSONParseResult::get_error_string);
+ ClassDB::bind_method(D_METHOD("get_error_line"), &JSONParseResult::get_error_line);
+ ClassDB::bind_method(D_METHOD("get_result"), &JSONParseResult::get_result);
+
+ ClassDB::bind_method(D_METHOD("set_error", "error"), &JSONParseResult::set_error);
+ ClassDB::bind_method(D_METHOD("set_error_string", "error_string"), &JSONParseResult::set_error_string);
+ ClassDB::bind_method(D_METHOD("set_error_line", "error_line"), &JSONParseResult::set_error_line);
+ ClassDB::bind_method(D_METHOD("set_result", "result"), &JSONParseResult::set_result);
+
+ ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT, "error", PROPERTY_HINT_NONE, "Error", PROPERTY_USAGE_CLASS_IS_ENUM), "set_error", "get_error");
+ ADD_PROPERTYNZ(PropertyInfo(Variant::STRING, "error_string"), "set_error_string", "get_error_string");
+ ADD_PROPERTYNZ(PropertyInfo(Variant::INT, "error_line"), "set_error_line", "get_error_line");
+ ADD_PROPERTYNZ(PropertyInfo(Variant::NIL, "result", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NIL_IS_VARIANT), "set_result", "get_result");
+}
+
+void JSONParseResult::set_error(Error p_error) {
+ error = p_error;
+}
+
+Error JSONParseResult::get_error() const {
+ return error;
+}
+
+void JSONParseResult::set_error_string(const String &p_error_string) {
+ error_string = p_error_string;
+}
+
+String JSONParseResult::get_error_string() const {
+ return error_string;
+}
+
+void JSONParseResult::set_error_line(int p_error_line) {
+ error_line = p_error_line;
+}
+
+int JSONParseResult::get_error_line() const {
+ return error_line;
+}
+
+void JSONParseResult::set_result(const Variant &p_result) {
+ result = p_result;
+}
+
+Variant JSONParseResult::get_result() const {
+ return result;
+}
+
+void _JSON::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("print", "value"), &_JSON::print);
+ ClassDB::bind_method(D_METHOD("parse", "json"), &_JSON::parse);
+}
+
+String _JSON::print(const Variant &p_value) {
+ return JSON::print(p_value);
+}
+
+Ref<JSONParseResult> _JSON::parse(const String &p_json) {
+ Ref<JSONParseResult> result;
+ result.instance();
+
+ result->error = JSON::parse(p_json, result->result, result->error_string, result->error_line);
+
+ return result;
+}
+
+_JSON *_JSON::singleton = NULL;
+
+_JSON::_JSON() {
+ singleton = this;
+}
diff --git a/core/bind/core_bind.h b/core/bind/core_bind.h
index 0578c2b80f..1a22d45932 100644
--- a/core/bind/core_bind.h
+++ b/core/bind/core_bind.h
@@ -97,6 +97,14 @@ protected:
static _OS *singleton;
public:
+ enum PowerState {
+ POWERSTATE_UNKNOWN, /**< cannot determine power status */
+ POWERSTATE_ON_BATTERY, /**< Not plugged in, running on the battery */
+ POWERSTATE_NO_BATTERY, /**< Plugged in, no battery available */
+ POWERSTATE_CHARGING, /**< Plugged in, charging battery */
+ POWERSTATE_CHARGED /**< Plugged in, battery charged */
+ };
+
enum Weekday {
DAY_SUNDAY,
DAY_MONDAY,
@@ -303,7 +311,7 @@ public:
void set_use_vsync(bool p_enable);
bool is_vsync_enabled() const;
- OS::PowerState get_power_state();
+ PowerState get_power_state();
int get_power_seconds_left();
int get_power_percent_left();
@@ -312,6 +320,7 @@ public:
_OS();
};
+VARIANT_ENUM_CAST(_OS::PowerState);
VARIANT_ENUM_CAST(_OS::Weekday);
VARIANT_ENUM_CAST(_OS::Month);
VARIANT_ENUM_CAST(_OS::SystemDir);
@@ -390,7 +399,7 @@ public:
void seek(int64_t p_position); ///< seek to a given position
void seek_end(int64_t p_position = 0); ///< seek from the end of file
- int64_t get_pos() const; ///< get position in the file
+ int64_t get_position() const; ///< get position in the file
int64_t get_len() const; ///< get size of the file
bool eof_reached() const; ///< reading passed EOF
@@ -660,4 +669,50 @@ public:
_Engine();
};
+class _JSON;
+
+class JSONParseResult : public Reference {
+ GDCLASS(JSONParseResult, Reference)
+
+ friend class _JSON;
+
+ Error error;
+ String error_string;
+ int error_line;
+
+ Variant result;
+
+protected:
+ static void _bind_methods();
+
+public:
+ void set_error(Error p_error);
+ Error get_error() const;
+
+ void set_error_string(const String &p_error_string);
+ String get_error_string() const;
+
+ void set_error_line(int p_error_line);
+ int get_error_line() const;
+
+ void set_result(const Variant &p_result);
+ Variant get_result() const;
+};
+
+class _JSON : public Object {
+ GDCLASS(_JSON, Object)
+
+protected:
+ static void _bind_methods();
+ static _JSON *singleton;
+
+public:
+ static _JSON *get_singleton() { return singleton; }
+
+ String print(const Variant &p_value);
+ Ref<JSONParseResult> parse(const String &p_json);
+
+ _JSON();
+};
+
#endif // CORE_BIND_H
diff --git a/core/color.cpp b/core/color.cpp
index 259a4988b1..78b11a84df 100644
--- a/core/color.cpp
+++ b/core/color.cpp
@@ -250,6 +250,14 @@ Color Color::html(const String &p_color) {
return Color();
if (color[0] == '#')
color = color.substr(1, color.length() - 1);
+ if (color.length() == 3 || color.length() == 4) {
+ String exp_color;
+ for (int i = 0; i < color.length(); i++) {
+ exp_color += color[i];
+ exp_color += color[i];
+ }
+ color = exp_color;
+ }
bool alpha = false;
@@ -400,3 +408,122 @@ Color::operator String() const {
return rtos(r) + ", " + rtos(g) + ", " + rtos(b) + ", " + rtos(a);
}
+
+Color Color::operator+(const Color &p_color) const {
+
+ return Color(
+ CLAMP(r + p_color.r, 0.0, 1.0),
+ CLAMP(g + p_color.g, 0.0, 1.0),
+ CLAMP(b + p_color.b, 0.0, 1.0),
+ CLAMP(a + p_color.a, 0.0, 1.0));
+}
+
+void Color::operator+=(const Color &p_color) {
+
+ r = CLAMP(r + p_color.r, 0.0, 1.0);
+ g = CLAMP(g + p_color.g, 0.0, 1.0);
+ b = CLAMP(b + p_color.b, 0.0, 1.0);
+ a = CLAMP(a + p_color.a, 0.0, 1.0);
+}
+
+Color Color::operator-(const Color &p_color) const {
+
+ return Color(
+ CLAMP(r - p_color.r, 0.0, 1.0),
+ CLAMP(g - p_color.g, 0.0, 1.0),
+ CLAMP(b - p_color.b, 0.0, 1.0),
+ CLAMP(a - p_color.a, 0.0, 1.0));
+}
+
+void Color::operator-=(const Color &p_color) {
+
+ r = CLAMP(r - p_color.r, 0.0, 1.0);
+ g = CLAMP(g - p_color.g, 0.0, 1.0);
+ b = CLAMP(b - p_color.b, 0.0, 1.0);
+ a = CLAMP(a - p_color.a, 0.0, 1.0);
+}
+
+Color Color::operator*(const Color &p_color) const {
+
+ return Color(
+ CLAMP(r * p_color.r, 0.0, 1.0),
+ CLAMP(g * p_color.g, 0.0, 1.0),
+ CLAMP(b * p_color.b, 0.0, 1.0),
+ CLAMP(a * p_color.a, 0.0, 1.0));
+}
+
+Color Color::operator*(const real_t &rvalue) const {
+
+ return Color(
+ CLAMP(r * rvalue, 0.0, 1.0),
+ CLAMP(g * rvalue, 0.0, 1.0),
+ CLAMP(b * rvalue, 0.0, 1.0),
+ CLAMP(a * rvalue, 0.0, 1.0));
+}
+
+void Color::operator*=(const Color &p_color) {
+
+ r = CLAMP(r * p_color.r, 0.0, 1.0);
+ g = CLAMP(g * p_color.g, 0.0, 1.0);
+ b = CLAMP(b * p_color.b, 0.0, 1.0);
+ a = CLAMP(a * p_color.a, 0.0, 1.0);
+}
+
+void Color::operator*=(const real_t &rvalue) {
+
+ r = CLAMP(r * rvalue, 0.0, 1.0);
+ g = CLAMP(g * rvalue, 0.0, 1.0);
+ b = CLAMP(b * rvalue, 0.0, 1.0);
+ a = CLAMP(a * rvalue, 0.0, 1.0);
+};
+
+Color Color::operator/(const Color &p_color) const {
+
+ return Color(
+ p_color.r == 0 ? 1 : CLAMP(r / p_color.r, 0.0, 1.0),
+ p_color.g == 0 ? 1 : CLAMP(g / p_color.g, 0.0, 1.0),
+ p_color.b == 0 ? 1 : CLAMP(b / p_color.b, 0.0, 1.0),
+ p_color.a == 0 ? 1 : CLAMP(a / p_color.a, 0.0, 1.0));
+}
+
+Color Color::operator/(const real_t &rvalue) const {
+
+ if (rvalue == 0) return Color(1.0, 1.0, 1.0, 1.0);
+ return Color(
+ CLAMP(r / rvalue, 0.0, 1.0),
+ CLAMP(g / rvalue, 0.0, 1.0),
+ CLAMP(b / rvalue, 0.0, 1.0),
+ CLAMP(a / rvalue, 0.0, 1.0));
+}
+
+void Color::operator/=(const Color &p_color) {
+
+ r = p_color.r == 0 ? 1 : CLAMP(r / p_color.r, 0.0, 1.0);
+ g = p_color.g == 0 ? 1 : CLAMP(g / p_color.g, 0.0, 1.0);
+ b = p_color.b == 0 ? 1 : CLAMP(b / p_color.b, 0.0, 1.0);
+ a = p_color.a == 0 ? 1 : CLAMP(a / p_color.a, 0.0, 1.0);
+}
+
+void Color::operator/=(const real_t &rvalue) {
+
+ if (rvalue == 0) {
+ r = 1.0;
+ g = 1.0;
+ b = 1.0;
+ a = 1.0;
+ } else {
+ r = CLAMP(r / rvalue, 0.0, 1.0);
+ g = CLAMP(g / rvalue, 0.0, 1.0);
+ b = CLAMP(b / rvalue, 0.0, 1.0);
+ a = CLAMP(a / rvalue, 0.0, 1.0);
+ }
+};
+
+Color Color::operator-() const {
+
+ return Color(
+ CLAMP(1.0 - r, 0.0, 1.0),
+ CLAMP(1.0 - g, 0.0, 1.0),
+ CLAMP(1.0 - b, 0.0, 1.0),
+ CLAMP(1.0 - a, 0.0, 1.0));
+}
diff --git a/core/color.h b/core/color.h
index d3d5db09f9..972b6a1b33 100644
--- a/core/color.h
+++ b/core/color.h
@@ -67,6 +67,23 @@ struct Color {
return components[idx];
}
+ Color operator+(const Color &p_color) const;
+ void operator+=(const Color &p_color);
+
+ Color operator-() const;
+ Color operator-(const Color &p_color) const;
+ void operator-=(const Color &p_color);
+
+ Color operator*(const Color &p_color) const;
+ Color operator*(const real_t &rvalue) const;
+ void operator*=(const Color &p_color);
+ void operator*=(const real_t &rvalue);
+
+ Color operator/(const Color &p_color) const;
+ Color operator/(const real_t &rvalue) const;
+ void operator/=(const Color &p_color);
+ void operator/=(const real_t &rvalue);
+
void invert();
void contrast();
Color inverted() const;
diff --git a/core/core_string_names.cpp b/core/core_string_names.cpp
index ef9346253f..feee39225f 100644
--- a/core/core_string_names.cpp
+++ b/core/core_string_names.cpp
@@ -47,4 +47,27 @@ CoreStringNames::CoreStringNames()
_sections_unfolded(StaticCString::create("_sections_unfolded")),
#endif
_custom_features(StaticCString::create("_custom_features")) {
+
+ x = StaticCString::create("x");
+ y = StaticCString::create("y");
+ z = StaticCString::create("z");
+ w = StaticCString::create("w");
+ r = StaticCString::create("r");
+ g = StaticCString::create("g");
+ b = StaticCString::create("b");
+ a = StaticCString::create("a");
+ position = StaticCString::create("position");
+ size = StaticCString::create("size");
+ end = StaticCString::create("end");
+ basis = StaticCString::create("basis");
+ origin = StaticCString::create("origin");
+ normal = StaticCString::create("normal");
+ d = StaticCString::create("d");
+ h = StaticCString::create("h");
+ s = StaticCString::create("s");
+ v = StaticCString::create("v");
+ r8 = StaticCString::create("r8");
+ g8 = StaticCString::create("g8");
+ b8 = StaticCString::create("b8");
+ a8 = StaticCString::create("a8");
}
diff --git a/core/core_string_names.h b/core/core_string_names.h
index 2eb2b703ae..6fcc773169 100644
--- a/core/core_string_names.h
+++ b/core/core_string_names.h
@@ -37,8 +37,6 @@ class CoreStringNames {
friend void register_core_types();
friend void unregister_core_types();
- static CoreStringNames *singleton;
-
static void create() { singleton = memnew(CoreStringNames); }
static void free() {
memdelete(singleton);
@@ -50,6 +48,8 @@ class CoreStringNames {
public:
_FORCE_INLINE_ static CoreStringNames *get_singleton() { return singleton; }
+ static CoreStringNames *singleton;
+
StringName _free;
StringName changed;
StringName _meta;
@@ -65,6 +65,29 @@ public:
StringName _sections_unfolded;
#endif
StringName _custom_features;
+
+ StringName x;
+ StringName y;
+ StringName z;
+ StringName w;
+ StringName r;
+ StringName g;
+ StringName b;
+ StringName a;
+ StringName position;
+ StringName size;
+ StringName end;
+ StringName basis;
+ StringName origin;
+ StringName normal;
+ StringName d;
+ StringName h;
+ StringName s;
+ StringName v;
+ StringName r8;
+ StringName g8;
+ StringName b8;
+ StringName a8;
};
#endif // SCENE_STRING_NAMES_H
diff --git a/core/error_list.h b/core/error_list.h
index bc65ad0ee4..50d248b3d0 100644
--- a/core/error_list.h
+++ b/core/error_list.h
@@ -66,7 +66,7 @@ enum Error {
ERR_CANT_CONNECT, // (25)
ERR_CANT_RESOLVE,
ERR_CONNECTION_ERROR,
- ERR_CANT_AQUIRE_RESOURCE,
+ ERR_CANT_ACQUIRE_RESOURCE,
ERR_CANT_FORK,
ERR_INVALID_DATA, ///< Data passed is invalid (30)
ERR_INVALID_PARAMETER, ///< Parameter passed is invalid
diff --git a/core/error_macros.h b/core/error_macros.h
index 005b0e32a3..1fa7f2c134 100644
--- a/core/error_macros.h
+++ b/core/error_macros.h
@@ -30,6 +30,7 @@
#ifndef ERROR_MACROS_H
#define ERROR_MACROS_H
+#include "typedefs.h"
/**
* Error macros. Unlike exceptions and asserts, these macros try to mantain consistency and stability
* inside the code. It is recommended to always return processable data, so in case of an error, the
@@ -130,7 +131,7 @@ extern bool _err_error_exists;
#define ERR_FAIL_INDEX(m_index, m_size) \
do { \
- if ((m_index) < 0 || (m_index) >= (m_size)) { \
+ if (unlikely((m_index) < 0 || (m_index) >= (m_size))) { \
_err_print_error(FUNCTION_STR, __FILE__, __LINE__, "Index " _STR(m_index) " out of size (" _STR(m_size) ")."); \
return; \
} else \
@@ -144,7 +145,7 @@ extern bool _err_error_exists;
#define ERR_FAIL_INDEX_V(m_index, m_size, m_retval) \
do { \
- if ((m_index) < 0 || (m_index) >= (m_size)) { \
+ if (unlikely((m_index) < 0 || (m_index) >= (m_size))) { \
_err_print_error(FUNCTION_STR, __FILE__, __LINE__, "Index " _STR(m_index) " out of size (" _STR(m_size) ")."); \
return m_retval; \
} else \
@@ -156,7 +157,7 @@ extern bool _err_error_exists;
*/
#define CRASH_BAD_INDEX(m_index, m_size) \
do { \
- if ((m_index) < 0 || (m_index) >= (m_size)) { \
+ if (unlikely((m_index) < 0 || (m_index) >= (m_size))) { \
_err_print_error(FUNCTION_STR, __FILE__, __LINE__, "FATAL: Index " _STR(m_index) " out of size (" _STR(m_size) ")."); \
GENERATE_TRAP \
} \
@@ -168,7 +169,7 @@ extern bool _err_error_exists;
#define ERR_FAIL_NULL(m_param) \
{ \
- if (!m_param) { \
+ if (unlikely(!m_param)) { \
_err_print_error(FUNCTION_STR, __FILE__, __LINE__, "Parameter ' " _STR(m_param) " ' is null."); \
return; \
} else \
@@ -177,7 +178,7 @@ extern bool _err_error_exists;
#define ERR_FAIL_NULL_V(m_param, m_retval) \
{ \
- if (!m_param) { \
+ if (unlikely(!m_param)) { \
_err_print_error(FUNCTION_STR, __FILE__, __LINE__, "Parameter ' " _STR(m_param) " ' is null."); \
return m_retval; \
} else \
@@ -190,7 +191,7 @@ extern bool _err_error_exists;
#define ERR_FAIL_COND(m_cond) \
{ \
- if (m_cond) { \
+ if (unlikely(m_cond)) { \
_err_print_error(FUNCTION_STR, __FILE__, __LINE__, "Condition ' " _STR(m_cond) " ' is true."); \
return; \
} else \
@@ -202,7 +203,7 @@ extern bool _err_error_exists;
#define CRASH_COND(m_cond) \
{ \
- if (m_cond) { \
+ if (unlikely(m_cond)) { \
_err_print_error(FUNCTION_STR, __FILE__, __LINE__, "FATAL: Condition ' " _STR(m_cond) " ' is true."); \
GENERATE_TRAP \
} \
@@ -216,7 +217,7 @@ extern bool _err_error_exists;
#define ERR_FAIL_COND_V(m_cond, m_retval) \
{ \
- if (m_cond) { \
+ if (unlikely(m_cond)) { \
_err_print_error(FUNCTION_STR, __FILE__, __LINE__, "Condition ' " _STR(m_cond) " ' is true. returned: " _STR(m_retval)); \
return m_retval; \
} else \
@@ -229,7 +230,7 @@ extern bool _err_error_exists;
#define ERR_CONTINUE(m_cond) \
{ \
- if (m_cond) { \
+ if (unlikely(m_cond)) { \
_err_print_error(FUNCTION_STR, __FILE__, __LINE__, "Condition ' " _STR(m_cond) " ' is true. Continuing..:"); \
continue; \
} else \
@@ -242,7 +243,7 @@ extern bool _err_error_exists;
#define ERR_BREAK(m_cond) \
{ \
- if (m_cond) { \
+ if (unlikely(m_cond)) { \
_err_print_error(FUNCTION_STR, __FILE__, __LINE__, "Condition ' " _STR(m_cond) " ' is true. Breaking..:"); \
break; \
} else \
diff --git a/core/global_constants.cpp b/core/global_constants.cpp
index 224ee0e0aa..6f58af2ccf 100644
--- a/core/global_constants.cpp
+++ b/core/global_constants.cpp
@@ -472,7 +472,7 @@ void register_global_constants() {
BIND_GLOBAL_ENUM_CONSTANT(ERR_ALREADY_IN_USE);
BIND_GLOBAL_ENUM_CONSTANT(ERR_LOCKED); ///< resource is locked
BIND_GLOBAL_ENUM_CONSTANT(ERR_TIMEOUT);
- BIND_GLOBAL_ENUM_CONSTANT(ERR_CANT_AQUIRE_RESOURCE);
+ BIND_GLOBAL_ENUM_CONSTANT(ERR_CANT_ACQUIRE_RESOURCE);
BIND_GLOBAL_ENUM_CONSTANT(ERR_INVALID_DATA); ///< Data passed is invalid
BIND_GLOBAL_ENUM_CONSTANT(ERR_INVALID_PARAMETER); ///< Parameter passed is invalid
BIND_GLOBAL_ENUM_CONSTANT(ERR_ALREADY_EXISTS); ///< When adding ), item already exists
diff --git a/core/hash_map.h b/core/hash_map.h
index 37391a4c83..e100d7a904 100644
--- a/core/hash_map.h
+++ b/core/hash_map.h
@@ -37,39 +37,6 @@
#include "os/memory.h"
#include "ustring.h"
-struct HashMapHasherDefault {
- static _FORCE_INLINE_ uint32_t hash(const String &p_string) { return p_string.hash(); }
- static _FORCE_INLINE_ uint32_t hash(const char *p_cstr) { return hash_djb2(p_cstr); }
- static _FORCE_INLINE_ uint32_t hash(const uint64_t p_int) { return hash_one_uint64(p_int); }
-
- static _FORCE_INLINE_ uint32_t hash(const int64_t p_int) { return hash(uint64_t(p_int)); }
- static _FORCE_INLINE_ uint32_t hash(const float p_float) { return hash_djb2_one_float(p_float); }
- static _FORCE_INLINE_ uint32_t hash(const double p_double) { return hash_djb2_one_float(p_double); }
- static _FORCE_INLINE_ uint32_t hash(const uint32_t p_int) { return p_int; }
- static _FORCE_INLINE_ uint32_t hash(const int32_t p_int) { return (uint32_t)p_int; }
- static _FORCE_INLINE_ uint32_t hash(const uint16_t p_int) { return p_int; }
- static _FORCE_INLINE_ uint32_t hash(const int16_t p_int) { return (uint32_t)p_int; }
- static _FORCE_INLINE_ uint32_t hash(const uint8_t p_int) { return p_int; }
- static _FORCE_INLINE_ uint32_t hash(const int8_t p_int) { return (uint32_t)p_int; }
- static _FORCE_INLINE_ uint32_t hash(const wchar_t p_wchar) { return (uint32_t)p_wchar; }
- //static _FORCE_INLINE_ uint32_t hash(const void* p_ptr) { return uint32_t(uint64_t(p_ptr))*(0x9e3779b1L); }
-};
-
-template <typename T>
-struct HashMapComparatorDefault {
- static bool compare(const T &p_lhs, const T &p_rhs) {
- return p_lhs == p_rhs;
- }
-
- bool compare(const float &p_lhs, const float &p_rhs) {
- return (p_lhs == p_rhs) || (Math::is_nan(p_lhs) && Math::is_nan(p_rhs));
- }
-
- bool compare(const double &p_lhs, const double &p_rhs) {
- return (p_lhs == p_rhs) || (Math::is_nan(p_lhs) && Math::is_nan(p_rhs));
- }
-};
-
/**
* @class HashMap
* @author Juan Linietsky <reduzio@gmail.com>
diff --git a/core/hashfuncs.h b/core/hashfuncs.h
index 56d40f1dd7..2880cc451e 100644
--- a/core/hashfuncs.h
+++ b/core/hashfuncs.h
@@ -33,6 +33,7 @@
#include "math_defs.h"
#include "math_funcs.h"
#include "typedefs.h"
+#include "ustring.h"
/**
* Hashing functions
@@ -128,4 +129,37 @@ static inline uint64_t make_uint64_t(T p_in) {
return _u._u64;
}
+struct HashMapHasherDefault {
+ static _FORCE_INLINE_ uint32_t hash(const String &p_string) { return p_string.hash(); }
+ static _FORCE_INLINE_ uint32_t hash(const char *p_cstr) { return hash_djb2(p_cstr); }
+ static _FORCE_INLINE_ uint32_t hash(const uint64_t p_int) { return hash_one_uint64(p_int); }
+
+ static _FORCE_INLINE_ uint32_t hash(const int64_t p_int) { return hash(uint64_t(p_int)); }
+ static _FORCE_INLINE_ uint32_t hash(const float p_float) { return hash_djb2_one_float(p_float); }
+ static _FORCE_INLINE_ uint32_t hash(const double p_double) { return hash_djb2_one_float(p_double); }
+ static _FORCE_INLINE_ uint32_t hash(const uint32_t p_int) { return p_int; }
+ static _FORCE_INLINE_ uint32_t hash(const int32_t p_int) { return (uint32_t)p_int; }
+ static _FORCE_INLINE_ uint32_t hash(const uint16_t p_int) { return p_int; }
+ static _FORCE_INLINE_ uint32_t hash(const int16_t p_int) { return (uint32_t)p_int; }
+ static _FORCE_INLINE_ uint32_t hash(const uint8_t p_int) { return p_int; }
+ static _FORCE_INLINE_ uint32_t hash(const int8_t p_int) { return (uint32_t)p_int; }
+ static _FORCE_INLINE_ uint32_t hash(const wchar_t p_wchar) { return (uint32_t)p_wchar; }
+ //static _FORCE_INLINE_ uint32_t hash(const void* p_ptr) { return uint32_t(uint64_t(p_ptr))*(0x9e3779b1L); }
+};
+
+template <typename T>
+struct HashMapComparatorDefault {
+ static bool compare(const T &p_lhs, const T &p_rhs) {
+ return p_lhs == p_rhs;
+ }
+
+ bool compare(const float &p_lhs, const float &p_rhs) {
+ return (p_lhs == p_rhs) || (Math::is_nan(p_lhs) && Math::is_nan(p_rhs));
+ }
+
+ bool compare(const double &p_lhs, const double &p_rhs) {
+ return (p_lhs == p_rhs) || (Math::is_nan(p_lhs) && Math::is_nan(p_rhs));
+ }
+};
+
#endif
diff --git a/core/image.cpp b/core/image.cpp
index 4d1f32c360..70a7b2bceb 100644
--- a/core/image.cpp
+++ b/core/image.cpp
@@ -530,7 +530,7 @@ static void _scale_cubic(const uint8_t *p_src, uint8_t *p_dst, uint32_t p_src_wi
int height = p_src_height;
double xfac = (double)width / p_dst_width;
double yfac = (double)height / p_dst_height;
- // coordinates of source points and cooefficiens
+ // coordinates of source points and coefficients
double ox, oy, dx, dy, k1, k2;
int ox1, oy1, ox2, oy2;
// destination pixel values
@@ -561,7 +561,7 @@ static void _scale_cubic(const uint8_t *p_src, uint8_t *p_dst, uint32_t p_src_wi
}
for (int n = -1; n < 3; n++) {
- // get Y cooefficient
+ // get Y coefficient
k1 = _bicubic_interp_kernel(dy - (double)n);
oy2 = oy1 + n;
@@ -571,7 +571,7 @@ static void _scale_cubic(const uint8_t *p_src, uint8_t *p_dst, uint32_t p_src_wi
oy2 = ymax;
for (int m = -1; m < 3; m++) {
- // get X cooefficient
+ // get X coefficient
k2 = k1 * _bicubic_interp_kernel((double)m - dx);
ox2 = ox1 + m;
diff --git a/core/io/compression.cpp b/core/io/compression.cpp
index 44fa65e11d..fbe97e54c7 100644
--- a/core/io/compression.cpp
+++ b/core/io/compression.cpp
@@ -33,9 +33,9 @@
#include "zip_io.h"
#include "thirdparty/misc/fastlz.h"
-#include "thirdparty/zstd/zstd.h"
#include <zlib.h>
+#include <zstd.h>
int Compression::compress(uint8_t *p_dst, const uint8_t *p_src, int p_src_size, Mode p_mode) {
diff --git a/core/io/file_access_buffered.cpp b/core/io/file_access_buffered.cpp
index 859f2e3f8c..9ec03bf32b 100644
--- a/core/io/file_access_buffered.cpp
+++ b/core/io/file_access_buffered.cpp
@@ -76,7 +76,7 @@ void FileAccessBuffered::seek_end(int64_t p_position) {
file.offset = file.size + p_position;
};
-size_t FileAccessBuffered::get_pos() const {
+size_t FileAccessBuffered::get_position() const {
return file.offset;
};
diff --git a/core/io/file_access_buffered.h b/core/io/file_access_buffered.h
index d3137058fb..70aaeb8ae0 100644
--- a/core/io/file_access_buffered.h
+++ b/core/io/file_access_buffered.h
@@ -72,7 +72,7 @@ protected:
int get_cache_size();
public:
- virtual size_t get_pos() const; ///< get position in the file
+ virtual size_t get_position() const; ///< get position in the file
virtual size_t get_len() const; ///< get size of the file
virtual void seek(size_t p_position); ///< seek to a given position
diff --git a/core/io/file_access_compressed.cpp b/core/io/file_access_compressed.cpp
index 70430ca5d3..4750945854 100644
--- a/core/io/file_access_compressed.cpp
+++ b/core/io/file_access_compressed.cpp
@@ -62,7 +62,7 @@ Error FileAccessCompressed::open_after_magic(FileAccess *p_base) {
block_size = f->get_32();
read_total = f->get_32();
int bc = (read_total / block_size) + 1;
- int acc_ofs = f->get_pos() + bc * 4;
+ int acc_ofs = f->get_position() + bc * 4;
int max_bs = 0;
for (int i = 0; i < bc; i++) {
@@ -232,7 +232,7 @@ void FileAccessCompressed::seek_end(int64_t p_position) {
seek(read_total + p_position);
}
}
-size_t FileAccessCompressed::get_pos() const {
+size_t FileAccessCompressed::get_position() const {
ERR_FAIL_COND_V(!f, 0);
if (writing) {
diff --git a/core/io/file_access_compressed.h b/core/io/file_access_compressed.h
index ba84c9767c..1a57e2d4ee 100644
--- a/core/io/file_access_compressed.h
+++ b/core/io/file_access_compressed.h
@@ -74,7 +74,7 @@ public:
virtual void seek(size_t p_position); ///< seek to a given position
virtual void seek_end(int64_t p_position = 0); ///< seek from the end of file
- virtual size_t get_pos() const; ///< get position in the file
+ virtual size_t get_position() const; ///< get position in the file
virtual size_t get_len() const; ///< get size of the file
virtual bool eof_reached() const; ///< reading passed EOF
diff --git a/core/io/file_access_encrypted.cpp b/core/io/file_access_encrypted.cpp
index 12503f3be4..461c5bafe2 100644
--- a/core/io/file_access_encrypted.cpp
+++ b/core/io/file_access_encrypted.cpp
@@ -71,7 +71,7 @@ Error FileAccessEncrypted::open_and_parse(FileAccess *p_base, const Vector<uint8
unsigned char md5d[16];
p_base->get_buffer(md5d, 16);
length = p_base->get_64();
- base = p_base->get_pos();
+ base = p_base->get_position();
ERR_FAIL_COND_V(p_base->get_len() < base + length, ERR_FILE_CORRUPT);
uint32_t ds = length;
if (ds % 16) {
@@ -199,7 +199,7 @@ void FileAccessEncrypted::seek_end(int64_t p_position) {
seek(data.size() + p_position);
}
-size_t FileAccessEncrypted::get_pos() const {
+size_t FileAccessEncrypted::get_position() const {
return pos;
}
diff --git a/core/io/file_access_encrypted.h b/core/io/file_access_encrypted.h
index 74d00a5a8f..82f60ac654 100644
--- a/core/io/file_access_encrypted.h
+++ b/core/io/file_access_encrypted.h
@@ -61,7 +61,7 @@ public:
virtual void seek(size_t p_position); ///< seek to a given position
virtual void seek_end(int64_t p_position = 0); ///< seek from the end of file
- virtual size_t get_pos() const; ///< get position in the file
+ virtual size_t get_position() const; ///< get position in the file
virtual size_t get_len() const; ///< get size of the file
virtual bool eof_reached() const; ///< reading passed EOF
diff --git a/core/io/file_access_memory.cpp b/core/io/file_access_memory.cpp
index 5b186b7798..b948394385 100644
--- a/core/io/file_access_memory.cpp
+++ b/core/io/file_access_memory.cpp
@@ -120,7 +120,7 @@ void FileAccessMemory::seek_end(int64_t p_position) {
pos = length + p_position;
}
-size_t FileAccessMemory::get_pos() const {
+size_t FileAccessMemory::get_position() const {
ERR_FAIL_COND_V(!data, 0);
return pos;
diff --git a/core/io/file_access_memory.h b/core/io/file_access_memory.h
index 7feb16461b..b7b8430089 100644
--- a/core/io/file_access_memory.h
+++ b/core/io/file_access_memory.h
@@ -51,7 +51,7 @@ public:
virtual void seek(size_t p_position); ///< seek to a given position
virtual void seek_end(int64_t p_position); ///< seek from the end of file
- virtual size_t get_pos() const; ///< get position in the file
+ virtual size_t get_position() const; ///< get position in the file
virtual size_t get_len() const; ///< get size of the file
virtual bool eof_reached() const; ///< reading passed EOF
diff --git a/core/io/file_access_network.cpp b/core/io/file_access_network.cpp
index 58ca2d4c58..8c624226a1 100644
--- a/core/io/file_access_network.cpp
+++ b/core/io/file_access_network.cpp
@@ -350,7 +350,7 @@ void FileAccessNetwork::seek_end(int64_t p_position) {
seek(total_size + p_position);
}
-size_t FileAccessNetwork::get_pos() const {
+size_t FileAccessNetwork::get_position() const {
ERR_FAIL_COND_V(!opened, 0);
return pos;
diff --git a/core/io/file_access_network.h b/core/io/file_access_network.h
index cd5046f007..abbe378b60 100644
--- a/core/io/file_access_network.h
+++ b/core/io/file_access_network.h
@@ -145,7 +145,7 @@ public:
virtual void seek(size_t p_position); ///< seek to a given position
virtual void seek_end(int64_t p_position = 0); ///< seek from the end of file
- virtual size_t get_pos() const; ///< get position in the file
+ virtual size_t get_position() const; ///< get position in the file
virtual size_t get_len() const; ///< get size of the file
virtual bool eof_reached() const; ///< reading passed EOF
diff --git a/core/io/file_access_pack.cpp b/core/io/file_access_pack.cpp
index e511085ac5..ff4c28ec39 100644
--- a/core/io/file_access_pack.cpp
+++ b/core/io/file_access_pack.cpp
@@ -140,17 +140,17 @@ bool PackedSourcePCK::try_open_pack(const String &p_path) {
if (magic != 0x43504447) {
//maybe at he end.... self contained exe
f->seek_end();
- f->seek(f->get_pos() - 4);
+ f->seek(f->get_position() - 4);
magic = f->get_32();
if (magic != 0x43504447) {
memdelete(f);
return false;
}
- f->seek(f->get_pos() - 12);
+ f->seek(f->get_position() - 12);
uint64_t ds = f->get_64();
- f->seek(f->get_pos() - ds - 8);
+ f->seek(f->get_position() - ds - 8);
magic = f->get_32();
if (magic != 0x43504447) {
@@ -236,7 +236,7 @@ void FileAccessPack::seek_end(int64_t p_position) {
seek(pf.size + p_position);
}
-size_t FileAccessPack::get_pos() const {
+size_t FileAccessPack::get_position() const {
return pos;
}
diff --git a/core/io/file_access_pack.h b/core/io/file_access_pack.h
index 758e9afa8e..3deb0d2bd3 100644
--- a/core/io/file_access_pack.h
+++ b/core/io/file_access_pack.h
@@ -148,7 +148,7 @@ public:
virtual void seek(size_t p_position);
virtual void seek_end(int64_t p_position = 0);
- virtual size_t get_pos() const;
+ virtual size_t get_position() const;
virtual size_t get_len() const;
virtual bool eof_reached() const;
diff --git a/core/io/file_access_zip.cpp b/core/io/file_access_zip.cpp
index 8c99ef2983..73b23ac702 100644
--- a/core/io/file_access_zip.cpp
+++ b/core/io/file_access_zip.cpp
@@ -65,7 +65,7 @@ static uLong godot_write(voidpf opaque, voidpf stream, const void *buf, uLong si
static long godot_tell(voidpf opaque, voidpf stream) {
FileAccess *f = (FileAccess *)opaque;
- return f->get_pos();
+ return f->get_position();
};
static long godot_seek(voidpf opaque, voidpf stream, uLong offset, int origin) {
@@ -76,7 +76,7 @@ static long godot_seek(voidpf opaque, voidpf stream, uLong offset, int origin) {
switch (origin) {
case ZLIB_FILEFUNC_SEEK_CUR:
- pos = f->get_pos() + offset;
+ pos = f->get_position() + offset;
break;
case ZLIB_FILEFUNC_SEEK_END:
pos = f->get_len() + offset;
@@ -301,7 +301,7 @@ void FileAccessZip::seek_end(int64_t p_position) {
unzSeekCurrentFile(zfile, get_len() + p_position);
};
-size_t FileAccessZip::get_pos() const {
+size_t FileAccessZip::get_position() const {
ERR_FAIL_COND_V(!zfile, 0);
return unztell(zfile);
diff --git a/core/io/file_access_zip.h b/core/io/file_access_zip.h
index 2a8ec3fca5..a40e1a753d 100644
--- a/core/io/file_access_zip.h
+++ b/core/io/file_access_zip.h
@@ -98,7 +98,7 @@ public:
virtual void seek(size_t p_position); ///< seek to a given position
virtual void seek_end(int64_t p_position = 0); ///< seek from the end of file
- virtual size_t get_pos() const; ///< get position in the file
+ virtual size_t get_position() const; ///< get position in the file
virtual size_t get_len() const; ///< get size of the file
virtual bool eof_reached() const; ///< reading passed EOF
diff --git a/core/io/pck_packer.cpp b/core/io/pck_packer.cpp
index f1f5b6f538..23e86580d1 100644
--- a/core/io/pck_packer.cpp
+++ b/core/io/pck_packer.cpp
@@ -119,7 +119,7 @@ Error PCKPacker::flush(bool p_verbose) {
for (int i = 0; i < files.size(); i++) {
file->store_pascal_string(files[i].path);
- files[i].offset_offset = file->get_pos();
+ files[i].offset_offset = file->get_position();
file->store_64(0); // offset
file->store_64(files[i].size); // size
@@ -130,10 +130,10 @@ Error PCKPacker::flush(bool p_verbose) {
file->store_32(0);
};
- uint64_t ofs = file->get_pos();
+ uint64_t ofs = file->get_position();
ofs = _align(ofs, alignment);
- _pad(file, ofs - file->get_pos());
+ _pad(file, ofs - file->get_position());
const uint32_t buf_max = 65536;
uint8_t *buf = memnew_arr(uint8_t, buf_max);
@@ -150,7 +150,7 @@ Error PCKPacker::flush(bool p_verbose) {
to_write -= read;
};
- uint64_t pos = file->get_pos();
+ uint64_t pos = file->get_position();
file->seek(files[i].offset_offset); // go back to store the file's offset
file->store_64(ofs);
file->seek(pos);
diff --git a/core/io/resource_format_binary.cpp b/core/io/resource_format_binary.cpp
index 16ec6cd3c5..900db7c2dc 100644
--- a/core/io/resource_format_binary.cpp
+++ b/core/io/resource_format_binary.cpp
@@ -1179,7 +1179,7 @@ Error ResourceFormatLoaderBinary::rename_dependencies(const String &p_path, cons
save_ustring(fw, get_ustring(f)); //type
- size_t md_ofs = f->get_pos();
+ size_t md_ofs = f->get_position();
size_t importmd_ofs = f->get_64();
fw->store_64(0); //metadata offset
@@ -1227,7 +1227,7 @@ Error ResourceFormatLoaderBinary::rename_dependencies(const String &p_path, cons
save_ustring(fw, path);
}
- int64_t size_diff = (int64_t)fw->get_pos() - (int64_t)f->get_pos();
+ int64_t size_diff = (int64_t)fw->get_position() - (int64_t)f->get_position();
//internal resources
uint32_t int_resources_size = f->get_32();
@@ -1880,7 +1880,7 @@ Error ResourceFormatSaverBinaryInstance::save(const String &p_path, const RES &p
} else {
save_unicode_string(r->get_path()); //actual external
}
- ofs_pos.push_back(f->get_pos());
+ ofs_pos.push_back(f->get_position());
f->store_64(0); //offset in 64 bits
}
@@ -1891,7 +1891,7 @@ Error ResourceFormatSaverBinaryInstance::save(const String &p_path, const RES &p
ResourceData &rd = E->get();
- ofs_table.push_back(f->get_pos());
+ ofs_table.push_back(f->get_position());
save_unicode_string(rd.type);
f->store_32(rd.properties.size());
diff --git a/core/io/resource_import.cpp b/core/io/resource_import.cpp
index be486a86a3..bc7ea47762 100644
--- a/core/io/resource_import.cpp
+++ b/core/io/resource_import.cpp
@@ -87,6 +87,8 @@ Error ResourceFormatImporter::_get_path_and_type(const String &p_path, PathAndTy
path_found = true; //first match must have priority
} else if (assign == "type") {
r_path_and_type.type = value;
+ } else if (assign == "importer") {
+ r_path_and_type.importer = value;
} else if (assign == "valid") {
if (r_valid) {
*r_valid = value;
@@ -184,6 +186,29 @@ bool ResourceFormatImporter::can_be_imported(const String &p_path) const {
return ResourceFormatLoader::recognize_path(p_path);
}
+int ResourceFormatImporter::get_import_order(const String &p_path) const {
+
+ Ref<ResourceImporter> importer;
+
+ if (FileAccess::exists(p_path + ".import")) {
+
+ PathAndType pat;
+ Error err = _get_path_and_type(p_path, pat);
+
+ if (err == OK) {
+ importer = get_importer_by_name(pat.importer);
+ }
+ } else {
+
+ importer = get_importer_by_extension(p_path.get_extension().to_lower());
+ }
+
+ if (importer.is_valid())
+ return importer->get_import_order();
+
+ return 0;
+}
+
bool ResourceFormatImporter::handles_type(const String &p_type) const {
for (Set<Ref<ResourceImporter> >::Element *E = importers.front(); E; E = E->next()) {
@@ -291,7 +316,7 @@ void ResourceFormatImporter::get_dependencies(const String &p_path, List<String>
return ResourceLoader::get_dependencies(pat.path, p_dependencies, p_add_types);
}
-Ref<ResourceImporter> ResourceFormatImporter::get_importer_by_name(const String &p_name) {
+Ref<ResourceImporter> ResourceFormatImporter::get_importer_by_name(const String &p_name) const {
for (Set<Ref<ResourceImporter> >::Element *E = importers.front(); E; E = E->next()) {
if (E->get()->get_importer_name() == p_name) {
@@ -315,7 +340,7 @@ void ResourceFormatImporter::get_importers_for_extension(const String &p_extensi
}
}
-Ref<ResourceImporter> ResourceFormatImporter::get_importer_by_extension(const String &p_extension) {
+Ref<ResourceImporter> ResourceFormatImporter::get_importer_by_extension(const String &p_extension) const {
Ref<ResourceImporter> importer;
float priority = 0;
diff --git a/core/io/resource_import.h b/core/io/resource_import.h
index b10255fbab..28489b5d34 100644
--- a/core/io/resource_import.h
+++ b/core/io/resource_import.h
@@ -38,6 +38,7 @@ class ResourceFormatImporter : public ResourceFormatLoader {
struct PathAndType {
String path;
String type;
+ String importer;
};
Error _get_path_and_type(const String &p_path, PathAndType &r_path_and_type, bool *r_valid = NULL) const;
@@ -58,14 +59,15 @@ public:
virtual void get_dependencies(const String &p_path, List<String> *p_dependencies, bool p_add_types = false);
virtual bool can_be_imported(const String &p_path) const;
+ virtual int get_import_order(const String &p_path) const;
String get_internal_resource_path(const String &p_path) const;
void get_internal_resource_path_list(const String &p_path, List<String> *r_paths);
void add_importer(const Ref<ResourceImporter> &p_importer) { importers.insert(p_importer); }
void remove_importer(const Ref<ResourceImporter> &p_importer) { importers.erase(p_importer); }
- Ref<ResourceImporter> get_importer_by_name(const String &p_name);
- Ref<ResourceImporter> get_importer_by_extension(const String &p_extension);
+ Ref<ResourceImporter> get_importer_by_name(const String &p_name) const;
+ Ref<ResourceImporter> get_importer_by_extension(const String &p_extension) const;
void get_importers_for_extension(const String &p_extension, List<Ref<ResourceImporter> > *r_importers);
String get_import_base_path(const String &p_for_file) const;
@@ -82,6 +84,7 @@ public:
virtual String get_save_extension() const = 0;
virtual String get_resource_type() const = 0;
virtual float get_priority() const { return 1.0; }
+ virtual int get_import_order() const { return 0; }
struct ImportOption {
PropertyInfo option;
diff --git a/core/io/resource_loader.cpp b/core/io/resource_loader.cpp
index 4f266df43e..89cb4a22c2 100644
--- a/core/io/resource_loader.cpp
+++ b/core/io/resource_loader.cpp
@@ -308,6 +308,31 @@ void ResourceLoader::add_resource_format_loader(ResourceFormatLoader *p_format_l
}
}
+int ResourceLoader::get_import_order(const String &p_path) {
+
+ String path = _path_remap(p_path);
+
+ String local_path;
+ if (path.is_rel_path())
+ local_path = "res://" + path;
+ else
+ local_path = ProjectSettings::get_singleton()->localize_path(path);
+
+ for (int i = 0; i < loader_count; i++) {
+
+ if (!loader[i]->recognize_path(local_path))
+ continue;
+ /*
+ if (p_type_hint!="" && !loader[i]->handles_type(p_type_hint))
+ continue;
+ */
+
+ return loader[i]->get_import_order(p_path);
+ }
+
+ return 0;
+}
+
bool ResourceLoader::is_import_valid(const String &p_path) {
String path = _path_remap(p_path);
diff --git a/core/io/resource_loader.h b/core/io/resource_loader.h
index a71a568569..5deffbca1a 100644
--- a/core/io/resource_loader.h
+++ b/core/io/resource_loader.h
@@ -67,6 +67,7 @@ public:
virtual void get_dependencies(const String &p_path, List<String> *p_dependencies, bool p_add_types = false);
virtual Error rename_dependencies(const String &p_path, const Map<String, String> &p_map) { return OK; }
virtual bool is_import_valid(const String &p_path) const { return true; }
+ virtual int get_import_order(const String &p_path) const { return 0; }
virtual ~ResourceFormatLoader() {}
};
@@ -110,6 +111,7 @@ public:
static void get_dependencies(const String &p_path, List<String> *p_dependencies, bool p_add_types = false);
static Error rename_dependencies(const String &p_path, const Map<String, String> &p_map);
static bool is_import_valid(const String &p_path);
+ static int get_import_order(const String &p_path);
static void set_timestamp_on_load(bool p_timestamp) { timestamp_on_load = p_timestamp; }
diff --git a/core/io/stream_peer.cpp b/core/io/stream_peer.cpp
index f4f81f0807..2583eb369d 100644
--- a/core/io/stream_peer.cpp
+++ b/core/io/stream_peer.cpp
@@ -405,9 +405,9 @@ void StreamPeer::_bind_methods() {
void StreamPeerBuffer::_bind_methods() {
- ClassDB::bind_method(D_METHOD("seek", "pos"), &StreamPeerBuffer::seek);
+ ClassDB::bind_method(D_METHOD("seek", "position"), &StreamPeerBuffer::seek);
ClassDB::bind_method(D_METHOD("get_size"), &StreamPeerBuffer::get_size);
- ClassDB::bind_method(D_METHOD("get_pos"), &StreamPeerBuffer::get_pos);
+ ClassDB::bind_method(D_METHOD("get_position"), &StreamPeerBuffer::get_position);
ClassDB::bind_method(D_METHOD("resize", "size"), &StreamPeerBuffer::resize);
ClassDB::bind_method(D_METHOD("set_data_array", "data"), &StreamPeerBuffer::set_data_array);
ClassDB::bind_method(D_METHOD("get_data_array"), &StreamPeerBuffer::get_data_array);
@@ -484,7 +484,7 @@ int StreamPeerBuffer::get_size() const {
return data.size();
}
-int StreamPeerBuffer::get_pos() const {
+int StreamPeerBuffer::get_position() const {
return pointer;
}
diff --git a/core/io/stream_peer.h b/core/io/stream_peer.h
index 1ee997c123..b120d18501 100644
--- a/core/io/stream_peer.h
+++ b/core/io/stream_peer.h
@@ -111,7 +111,7 @@ public:
void seek(int p_pos);
int get_size() const;
- int get_pos() const;
+ int get_position() const;
void resize(int p_size);
void set_data_array(const PoolVector<uint8_t> &p_data);
diff --git a/core/io/xml_parser.cpp b/core/io/xml_parser.cpp
index 3a4be7cd13..8ae68183d7 100644
--- a/core/io/xml_parser.cpp
+++ b/core/io/xml_parser.cpp
@@ -369,7 +369,7 @@ void XMLParser::_bind_methods() {
ClassDB::bind_method(D_METHOD("is_empty"), &XMLParser::is_empty);
ClassDB::bind_method(D_METHOD("get_current_line"), &XMLParser::get_current_line);
ClassDB::bind_method(D_METHOD("skip_section"), &XMLParser::skip_section);
- ClassDB::bind_method(D_METHOD("seek", "pos"), &XMLParser::seek);
+ ClassDB::bind_method(D_METHOD("seek", "position"), &XMLParser::seek);
ClassDB::bind_method(D_METHOD("open", "file"), &XMLParser::open);
ClassDB::bind_method(D_METHOD("open_buffer", "buffer"), &XMLParser::open_buffer);
diff --git a/core/io/zip_io.h b/core/io/zip_io.h
index 8cf971ee08..ce3c919b77 100644
--- a/core/io/zip_io.h
+++ b/core/io/zip_io.h
@@ -72,7 +72,7 @@ static uLong zipio_write(voidpf opaque, voidpf stream, const void *buf, uLong si
static long zipio_tell(voidpf opaque, voidpf stream) {
FileAccess *f = *(FileAccess **)opaque;
- return f->get_pos();
+ return f->get_position();
};
static long zipio_seek(voidpf opaque, voidpf stream, uLong offset, int origin) {
@@ -83,7 +83,7 @@ static long zipio_seek(voidpf opaque, voidpf stream, uLong offset, int origin) {
switch (origin) {
case ZLIB_FILEFUNC_SEEK_CUR:
- pos = f->get_pos() + offset;
+ pos = f->get_position() + offset;
break;
case ZLIB_FILEFUNC_SEEK_END:
pos = f->get_len() + offset;
diff --git a/core/map.h b/core/map.h
index a37d898a9c..f01062ebed 100644
--- a/core/map.h
+++ b/core/map.h
@@ -31,6 +31,7 @@
#define MAP_H
#include "set.h"
+
/**
@author Juan Linietsky <reduzio@gmail.com>
*/
@@ -52,7 +53,6 @@ public:
private:
friend class Map<K, V, C, A>;
- //Color color;
int color;
Element *right;
Element *left;
@@ -61,7 +61,6 @@ public:
Element *_prev;
K _key;
V _value;
-
//_Data *data;
public:
@@ -147,7 +146,6 @@ private:
#ifdef GLOBALNIL_DISABLED
memdelete_allocator<Element, A>(_nil);
#endif
- //memdelete_allocator<Element,A>(_root);
}
};
@@ -158,6 +156,7 @@ private:
ERR_FAIL_COND(p_node == _data._nil && p_color == RED);
p_node->color = p_color;
}
+
inline void _rotate_left(Element *p_node) {
Element *r = p_node->right;
@@ -206,8 +205,9 @@ private:
while (node == node->parent->right) {
node = node->parent;
}
+
if (node->parent == _data._root)
- return NULL;
+ return NULL; // No successor, as p_node = last node
return node->parent;
}
}
@@ -225,10 +225,11 @@ private:
} else {
while (node == node->parent->left) {
- if (node->parent == _data._root)
- return NULL;
node = node->parent;
}
+
+ if (node == _data._root)
+ return NULL; // No predecessor, as p_node = first node
return node->parent;
}
}
@@ -239,16 +240,15 @@ private:
C less;
while (node != _data._nil) {
-
if (less(p_key, node->_key))
node = node->left;
else if (less(node->_key, p_key))
node = node->right;
else
- break; // found
+ return node; // found
}
- return (node != _data._nil) ? node : NULL;
+ return NULL;
}
Element *_find_closest(const K &p_key) const {
@@ -265,24 +265,68 @@ private:
else if (less(node->_key, p_key))
node = node->right;
else
- break; // found
+ return node; // found
}
- if (node == _data._nil) {
- if (prev == NULL)
- return NULL;
- if (less(p_key, prev->_key)) {
+ if (prev == NULL)
+ return NULL; // tree empty
- prev = prev->_prev;
- }
+ if (less(p_key, prev->_key))
+ prev = prev->_prev;
- return prev;
+ return prev;
+ }
- } else
- return node;
+ void _insert_rb_fix(Element *p_new_node) {
+
+ Element *node = p_new_node;
+ Element *nparent = node->parent;
+ Element *ngrand_parent;
+
+ while (nparent->color == RED) {
+ ngrand_parent = nparent->parent;
+
+ if (nparent == ngrand_parent->left) {
+ if (ngrand_parent->right->color == RED) {
+ _set_color(nparent, BLACK);
+ _set_color(ngrand_parent->right, BLACK);
+ _set_color(ngrand_parent, RED);
+ node = ngrand_parent;
+ nparent = node->parent;
+ } else {
+ if (node == nparent->right) {
+ _rotate_left(nparent);
+ node = nparent;
+ nparent = node->parent;
+ }
+ _set_color(nparent, BLACK);
+ _set_color(ngrand_parent, RED);
+ _rotate_right(ngrand_parent);
+ }
+ } else {
+ if (ngrand_parent->left->color == RED) {
+ _set_color(nparent, BLACK);
+ _set_color(ngrand_parent->left, BLACK);
+ _set_color(ngrand_parent, RED);
+ node = ngrand_parent;
+ nparent = node->parent;
+ } else {
+ if (node == nparent->left) {
+ _rotate_right(nparent);
+ node = nparent;
+ nparent = node->parent;
+ }
+ _set_color(nparent, BLACK);
+ _set_color(ngrand_parent, RED);
+ _rotate_left(ngrand_parent);
+ }
+ }
+ }
+
+ _set_color(_data._root->left, BLACK);
}
- Element *_insert(const K &p_key, bool &r_exists) {
+ Element *_insert(const K &p_key, const V &p_value) {
Element *new_parent = _data._root;
Element *node = _data._root->left;
@@ -297,27 +341,25 @@ private:
else if (less(node->_key, p_key))
node = node->right;
else {
- r_exists = true;
- return node;
+ node->_value = p_value;
+ return node; // Return existing node with new value
}
}
Element *new_node = memnew_allocator(Element, A);
-
new_node->parent = new_parent;
new_node->right = _data._nil;
new_node->left = _data._nil;
new_node->_key = p_key;
+ new_node->_value = p_value;
//new_node->data=_data;
- if (new_parent == _data._root || less(p_key, new_parent->_key)) {
+ if (new_parent == _data._root || less(p_key, new_parent->_key)) {
new_parent->left = new_node;
} else {
new_parent->right = new_node;
}
- r_exists = false;
-
new_node->_next = _successor(new_node);
new_node->_prev = _predecessor(new_node);
if (new_node->_next)
@@ -325,168 +367,113 @@ private:
if (new_node->_prev)
new_node->_prev->_next = new_node;
- return new_node;
- }
-
- Element *_insert_rb(const K &p_key, const V &p_value) {
-
- bool exists = false;
- Element *new_node = _insert(p_key, exists);
-
- if (new_node) {
- new_node->_value = p_value;
- }
- if (exists)
- return new_node;
-
- Element *node = new_node;
_data.size_cache++;
-
- while (node->parent->color == RED) {
-
- if (node->parent == node->parent->parent->left) {
-
- Element *aux = node->parent->parent->right;
-
- if (aux->color == RED) {
- _set_color(node->parent, BLACK);
- _set_color(aux, BLACK);
- _set_color(node->parent->parent, RED);
- node = node->parent->parent;
- } else {
- if (node == node->parent->right) {
- node = node->parent;
- _rotate_left(node);
- }
- _set_color(node->parent, BLACK);
- _set_color(node->parent->parent, RED);
- _rotate_right(node->parent->parent);
- }
- } else {
- Element *aux = node->parent->parent->left;
-
- if (aux->color == RED) {
- _set_color(node->parent, BLACK);
- _set_color(aux, BLACK);
- _set_color(node->parent->parent, RED);
- node = node->parent->parent;
- } else {
- if (node == node->parent->left) {
- node = node->parent;
- _rotate_right(node);
- }
- _set_color(node->parent, BLACK);
- _set_color(node->parent->parent, RED);
- _rotate_left(node->parent->parent);
- }
- }
- }
- _set_color(_data._root->left, BLACK);
+ _insert_rb_fix(new_node);
return new_node;
}
- void _erase_fix(Element *p_node) {
+ void _erase_fix_rb(Element *p_node) {
Element *root = _data._root->left;
- Element *node = p_node;
-
- while ((node->color == BLACK) && (root != node)) {
- if (node == node->parent->left) {
- Element *aux = node->parent->right;
- if (aux->color == RED) {
- _set_color(aux, BLACK);
- _set_color(node->parent, RED);
- _rotate_left(node->parent);
- aux = node->parent->right;
- }
- if ((aux->right->color == BLACK) && (aux->left->color == BLACK)) {
- _set_color(aux, RED);
- node = node->parent;
+ Element *node = _data._nil;
+ Element *sibling = p_node;
+ Element *parent = sibling->parent;
+
+ while (node != root) { // If red node found, will exit at a break
+ if (sibling->color == RED) {
+ _set_color(sibling, BLACK);
+ _set_color(parent, RED);
+ if (sibling == parent->right) {
+ sibling = sibling->left;
+ _rotate_left(parent);
} else {
- if (aux->right->color == BLACK) {
- _set_color(aux->left, BLACK);
- _set_color(aux, RED);
- _rotate_right(aux);
- aux = node->parent->right;
- }
- _set_color(aux, node->parent->color);
- _set_color(node->parent, BLACK);
- _set_color(aux->right, BLACK);
- _rotate_left(node->parent);
- node = root; /* this is to exit while loop */
+ sibling = sibling->right;
+ _rotate_right(parent);
}
- } else { /* the code below is has left and right switched from above */
- Element *aux = node->parent->left;
- if (aux->color == RED) {
- _set_color(aux, BLACK);
- _set_color(node->parent, RED);
- _rotate_right(node->parent);
- aux = node->parent->left;
+ }
+ if ((sibling->left->color == BLACK) && (sibling->right->color == BLACK)) {
+ _set_color(sibling, RED);
+ if (parent->color == RED) {
+ _set_color(parent, BLACK);
+ break;
+ } else { // loop: haven't found any red nodes yet
+ node = parent;
+ parent = node->parent;
+ sibling = (node == parent->left) ? parent->right : parent->left;
}
- if ((aux->right->color == BLACK) && (aux->left->color == BLACK)) {
- _set_color(aux, RED);
- node = node->parent;
+ } else {
+ if (sibling == parent->right) {
+ if (sibling->right->color == BLACK) {
+ _set_color(sibling->left, BLACK);
+ _set_color(sibling, RED);
+ _rotate_right(sibling);
+ sibling = sibling->parent;
+ }
+ _set_color(sibling, parent->color);
+ _set_color(parent, BLACK);
+ _set_color(sibling->right, BLACK);
+ _rotate_left(parent);
+ break;
} else {
- if (aux->left->color == BLACK) {
- _set_color(aux->right, BLACK);
- _set_color(aux, RED);
- _rotate_left(aux);
- aux = node->parent->left;
+ if (sibling->left->color == BLACK) {
+ _set_color(sibling->right, BLACK);
+ _set_color(sibling, RED);
+ _rotate_left(sibling);
+ sibling = sibling->parent;
}
- _set_color(aux, node->parent->color);
- _set_color(node->parent, BLACK);
- _set_color(aux->left, BLACK);
- _rotate_right(node->parent);
- node = root;
+
+ _set_color(sibling, parent->color);
+ _set_color(parent, BLACK);
+ _set_color(sibling->left, BLACK);
+ _rotate_right(parent);
+ break;
}
}
}
- _set_color(node, BLACK);
-
ERR_FAIL_COND(_data._nil->color != BLACK);
}
void _erase(Element *p_node) {
- Element *rp = ((p_node->left == _data._nil) || (p_node->right == _data._nil)) ? p_node : _successor(p_node);
- if (!rp)
- rp = _data._nil;
+ Element *rp = ((p_node->left == _data._nil) || (p_node->right == _data._nil)) ? p_node : p_node->_next;
Element *node = (rp->left == _data._nil) ? rp->right : rp->left;
node->parent = rp->parent;
- if (_data._root == node->parent) {
- _data._root->left = node;
+ Element *sibling;
+ if (rp == rp->parent->left) {
+ rp->parent->left = node;
+ sibling = rp->parent->right;
} else {
- if (rp == rp->parent->left) {
- rp->parent->left = node;
- } else {
- rp->parent->right = node;
- }
+ rp->parent->right = node;
+ sibling = rp->parent->left;
+ }
+
+ if (node->color == RED) {
+ node->parent = rp->parent;
+ _set_color(node, BLACK);
+ } else if (rp->color == BLACK && rp->parent != _data._root) {
+ _erase_fix_rb(sibling);
}
if (rp != p_node) {
ERR_FAIL_COND(rp == _data._nil);
- if (rp->color == BLACK)
- _erase_fix(node);
-
rp->left = p_node->left;
rp->right = p_node->right;
rp->parent = p_node->parent;
rp->color = p_node->color;
- p_node->left->parent = rp;
- p_node->right->parent = rp;
+ if (p_node->left != _data._nil)
+ p_node->left->parent = rp;
+ if (p_node->right != _data._nil)
+ p_node->right->parent = rp;
if (p_node == p_node->parent->left) {
p_node->parent->left = rp;
} else {
p_node->parent->right = rp;
}
- } else {
- if (p_node->color == BLACK)
- _erase_fix(node);
}
if (p_node->_next)
@@ -501,11 +488,12 @@ private:
void _calculate_depth(Element *p_element, int &max_d, int d) const {
- if (p_element == _data._nil) {
+ if (p_element == _data._nil)
return;
- }
+
_calculate_depth(p_element->left, max_d, d + 1);
_calculate_depth(p_element->right, max_d, d + 1);
+
if (d > max_d)
max_d = d;
}
@@ -544,6 +532,7 @@ public:
if (!_data._root)
return NULL;
+
Element *res = _find(p_key);
return res;
}
@@ -552,6 +541,7 @@ public:
if (!_data._root)
return NULL;
+
const Element *res = _find_closest(p_key);
return res;
}
@@ -560,21 +550,28 @@ public:
if (!_data._root)
return NULL;
+
Element *res = _find_closest(p_key);
return res;
}
+ bool has(const K &p_key) const {
+
+ return find(p_key) != NULL;
+ }
+
Element *insert(const K &p_key, const V &p_value) {
if (!_data._root)
_data._create_root();
- return _insert_rb(p_key, p_value);
+ return _insert(p_key, p_value);
}
void erase(Element *p_element) {
- if (!_data._root)
+ if (!_data._root || !p_element)
return;
+
_erase(p_element);
if (_data.size_cache == 0 && _data._root)
_data._free_root();
@@ -584,20 +581,17 @@ public:
if (!_data._root)
return false;
+
Element *e = find(p_key);
if (!e)
return false;
+
_erase(e);
+ if (_data.size_cache == 0 && _data._root)
+ _data._free_root();
return true;
}
- bool has(const K &p_key) const {
-
- if (!_data._root)
- return false;
- return find(p_key) != NULL;
- }
-
const V &operator[](const K &p_key) const {
CRASH_COND(!_data._root);
@@ -605,6 +599,7 @@ public:
CRASH_COND(!e);
return e->_value;
}
+
V &operator[](const K &p_key) {
if (!_data._root)
@@ -614,7 +609,6 @@ public:
if (!e)
e = insert(p_key, V());
- CRASH_COND(!e);
return e->_value;
}
@@ -637,6 +631,7 @@ public:
if (!_data._root)
return NULL;
+
Element *e = _data._root->left;
if (e == _data._nil)
return NULL;
@@ -649,10 +644,12 @@ public:
inline bool empty() const { return _data.size_cache == 0; }
inline int size() const { return _data.size_cache; }
+
int calculate_depth() const {
// used for debug mostly
if (!_data._root)
return 0;
+
int max_d = 0;
_calculate_depth(_data._root->left, max_d, 0);
return max_d;
@@ -662,10 +659,10 @@ public:
if (!_data._root)
return;
+
_cleanup_tree(_data._root->left);
_data._root->left = _data._nil;
_data.size_cache = 0;
- _data._nil->parent = _data._nil;
_data._free_root();
}
diff --git a/core/math/a_star.cpp b/core/math/a_star.cpp
index d1afcec18f..4f80fb2491 100644
--- a/core/math/a_star.cpp
+++ b/core/math/a_star.cpp
@@ -58,7 +58,7 @@ void AStar::add_point(int p_id, const Vector3 &p_pos, real_t p_weight_scale) {
}
}
-Vector3 AStar::get_point_pos(int p_id) const {
+Vector3 AStar::get_point_position(int p_id) const {
ERR_FAIL_COND_V(!points.has(p_id), Vector3());
@@ -171,7 +171,7 @@ int AStar::get_closest_point(const Vector3 &p_point) const {
return closest_id;
}
-Vector3 AStar::get_closest_pos_in_segment(const Vector3 &p_point) const {
+Vector3 AStar::get_closest_position_in_segment(const Vector3 &p_point) const {
real_t closest_dist = 1e20;
bool found = false;
@@ -412,8 +412,8 @@ PoolVector<int> AStar::get_id_path(int p_from_id, int p_to_id) {
void AStar::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_available_point_id"), &AStar::get_available_point_id);
- ClassDB::bind_method(D_METHOD("add_point", "id", "pos", "weight_scale"), &AStar::add_point, DEFVAL(1.0));
- ClassDB::bind_method(D_METHOD("get_point_pos", "id"), &AStar::get_point_pos);
+ ClassDB::bind_method(D_METHOD("add_point", "id", "position", "weight_scale"), &AStar::add_point, DEFVAL(1.0));
+ ClassDB::bind_method(D_METHOD("get_point_position", "id"), &AStar::get_point_position);
ClassDB::bind_method(D_METHOD("get_point_weight_scale", "id"), &AStar::get_point_weight_scale);
ClassDB::bind_method(D_METHOD("remove_point", "id"), &AStar::remove_point);
ClassDB::bind_method(D_METHOD("has_point", "id"), &AStar::has_point);
@@ -425,8 +425,8 @@ void AStar::_bind_methods() {
ClassDB::bind_method(D_METHOD("clear"), &AStar::clear);
- ClassDB::bind_method(D_METHOD("get_closest_point", "to_pos"), &AStar::get_closest_point);
- ClassDB::bind_method(D_METHOD("get_closest_pos_in_segment", "to_pos"), &AStar::get_closest_pos_in_segment);
+ ClassDB::bind_method(D_METHOD("get_closest_point", "to_position"), &AStar::get_closest_point);
+ ClassDB::bind_method(D_METHOD("get_closest_position_in_segment", "to_position"), &AStar::get_closest_position_in_segment);
ClassDB::bind_method(D_METHOD("get_point_path", "from_id", "to_id"), &AStar::get_point_path);
ClassDB::bind_method(D_METHOD("get_id_path", "from_id", "to_id"), &AStar::get_id_path);
diff --git a/core/math/a_star.h b/core/math/a_star.h
index 38d13d510b..2c1e2e2cf7 100644
--- a/core/math/a_star.h
+++ b/core/math/a_star.h
@@ -101,7 +101,7 @@ public:
int get_available_point_id() const;
void add_point(int p_id, const Vector3 &p_pos, real_t p_weight_scale = 1);
- Vector3 get_point_pos(int p_id) const;
+ Vector3 get_point_position(int p_id) const;
real_t get_point_weight_scale(int p_id) const;
void remove_point(int p_id);
bool has_point(int p_id) const;
@@ -114,7 +114,7 @@ public:
void clear();
int get_closest_point(const Vector3 &p_point) const;
- Vector3 get_closest_pos_in_segment(const Vector3 &p_point) const;
+ Vector3 get_closest_position_in_segment(const Vector3 &p_point) const;
PoolVector<Vector3> get_point_path(int p_from_id, int p_to_id);
PoolVector<int> get_id_path(int p_from_id, int p_to_id);
diff --git a/core/math/camera_matrix.cpp b/core/math/camera_matrix.cpp
index 7132b6573e..2c587762e8 100644
--- a/core/math/camera_matrix.cpp
+++ b/core/math/camera_matrix.cpp
@@ -577,7 +577,7 @@ real_t CameraMatrix::get_fov() const {
if ((matrix[8] == 0) && (matrix[9] == 0)) {
return Math::rad2deg(Math::acos(Math::abs(right_plane.normal.x))) * 2.0;
} else {
- // our frustum is asymetrical need to calculate the left planes angle seperately..
+ // our frustum is asymmetrical need to calculate the left planes angle separately..
Plane left_plane = Plane(matrix[3] + matrix[0],
matrix[7] + matrix[4],
matrix[11] + matrix[8],
diff --git a/core/math/math_funcs.h b/core/math/math_funcs.h
index 9651e37f3e..d63da322a5 100644
--- a/core/math/math_funcs.h
+++ b/core/math/math_funcs.h
@@ -104,8 +104,44 @@ public:
static _ALWAYS_INLINE_ double exp(double p_x) { return ::exp(p_x); }
static _ALWAYS_INLINE_ float exp(float p_x) { return ::expf(p_x); }
- static _ALWAYS_INLINE_ bool is_nan(double p_val) { return (p_val != p_val); }
- static _ALWAYS_INLINE_ bool is_nan(float p_val) { return (p_val != p_val); }
+ static _ALWAYS_INLINE_ bool is_nan(double p_val) {
+#ifdef _MSC_VER
+ return _isnan(p_val);
+#elif defined(__GNUC__) && __GNUC__ < 6
+ union {
+ uint64_t u;
+ double f;
+ } ieee754;
+ ieee754.f = p_val;
+ // (unsigned)(0x7ff0000000000001 >> 32) : 0x7ff00000
+ return ((((unsigned)(ieee754.u >> 32) & 0x7fffffff) + ((unsigned)ieee754.u != 0)) > 0x7ff00000);
+#else
+ return isnan(p_val);
+#endif
+ }
+
+ static _ALWAYS_INLINE_ bool is_nan(float p_val) {
+#ifdef _MSC_VER
+ return _isnan(p_val);
+#elif defined(__GNUC__) && __GNUC__ < 6
+ union {
+ uint32_t u;
+ float f;
+ } ieee754;
+ ieee754.f = p_val;
+ // -----------------------------------
+ // (single-precision floating-point)
+ // NaN : s111 1111 1xxx xxxx xxxx xxxx xxxx xxxx
+ // : (> 0x7f800000)
+ // where,
+ // s : sign
+ // x : non-zero number
+ // -----------------------------------
+ return ((ieee754.u & 0x7fffffff) > 0x7f800000);
+#else
+ return isnan(p_val);
+#endif
+ }
static _ALWAYS_INLINE_ bool is_inf(double p_val) {
#ifdef _MSC_VER
diff --git a/core/oa_hash_map.h b/core/oa_hash_map.h
new file mode 100644
index 0000000000..66a1e348a1
--- /dev/null
+++ b/core/oa_hash_map.h
@@ -0,0 +1,593 @@
+/*************************************************************************/
+/* oa_hash_map.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+#ifndef OA_HASH_MAP_H
+#define OA_HASH_MAP_H
+
+#include "hashfuncs.h"
+#include "math_funcs.h"
+#include "os/copymem.h"
+#include "os/memory.h"
+
+// uncomment this to disable intial local storage.
+#define OA_HASH_MAP_INITIAL_LOCAL_STORAGE
+
+/**
+ * This class implements a hash map datastructure that uses open addressing with
+ * local probing.
+ *
+ * It can give huge performance improvements over a chained HashMap because of
+ * the increased data locality.
+ *
+ * Because of that locality property it's important to not use "large" value
+ * types as the "TData" type. If TData values are too big it can cause more
+ * cache misses then chaining. If larger values are needed then storing those
+ * in a separate array and using pointers or indices to reference them is the
+ * better solution.
+ *
+ * This hash map also implements real-time incremental rehashing.
+ *
+ */
+template <class TKey, class TData,
+ uint16_t INITIAL_NUM_ELEMENTS = 64,
+ class Hasher = HashMapHasherDefault,
+ class Comparator = HashMapComparatorDefault<TKey> >
+class OAHashMap {
+
+private:
+#ifdef OA_HASH_MAP_INITIAL_LOCAL_STORAGE
+ TData local_data[INITIAL_NUM_ELEMENTS];
+ TKey local_keys[INITIAL_NUM_ELEMENTS];
+ uint32_t local_hashes[INITIAL_NUM_ELEMENTS];
+ uint8_t local_flags[INITIAL_NUM_ELEMENTS / 4 + (INITIAL_NUM_ELEMENTS % 4 != 0 ? 1 : 0)];
+#endif
+
+ struct {
+ TData *data;
+ TKey *keys;
+ uint32_t *hashes;
+
+ // This is actually an array of bits, 4 bit pairs per octet.
+ // | ba ba ba ba | ba ba ba ba | ....
+ //
+ // if a is set it means that there is an element present.
+ // if b is set it means that an element was deleted. This is needed for
+ // the local probing to work without relocating any succeeding and
+ // colliding entries.
+ uint8_t *flags;
+
+ uint32_t capacity;
+ } table, old_table;
+
+ bool is_rehashing;
+ uint32_t rehash_position;
+ uint32_t rehash_amount;
+
+ uint32_t elements;
+
+ /* Methods */
+
+ // returns true if the value already existed, false if it's a new entry
+ bool _raw_set_with_hash(uint32_t p_hash, const TKey &p_key, const TData &p_data) {
+ for (int i = 0; i < table.capacity; i++) {
+
+ int pos = (p_hash + i) % table.capacity;
+
+ int flags_pos = pos / 4;
+ int flags_pos_offset = pos % 4;
+
+ bool is_filled_flag = table.flags[flags_pos] & (1 << (2 * flags_pos_offset));
+ bool is_deleted_flag = table.flags[flags_pos] & (1 << (2 * flags_pos_offset + 1));
+
+ if (is_filled_flag) {
+ if (table.hashes[pos] == p_hash && Comparator::compare(table.keys[pos], p_key)) {
+ table.data[pos] = p_data;
+ return true;
+ }
+ continue;
+ }
+
+ table.keys[pos] = p_key;
+ table.data[pos] = p_data;
+ table.hashes[pos] = p_hash;
+
+ table.flags[flags_pos] |= (1 << (2 * flags_pos_offset));
+ table.flags[flags_pos] &= ~(1 << (2 * flags_pos_offset + 1));
+
+ return false;
+ }
+ return false;
+ }
+
+public:
+ _FORCE_INLINE_ uint32_t get_capacity() const { return table.capacity; }
+ _FORCE_INLINE_ uint32_t get_num_elements() const { return elements; }
+
+ void set(const TKey &p_key, const TData &p_data) {
+
+ uint32_t hash = Hasher::hash(p_key);
+
+ // We don't progress the rehashing if the table just got resized
+ // to keep the cost of this function low.
+ if (is_rehashing) {
+
+ // rehash progress
+
+ for (int i = 0; i <= rehash_amount && rehash_position < old_table.capacity; rehash_position++) {
+
+ int flags_pos = rehash_position / 4;
+ int flags_pos_offset = rehash_position % 4;
+
+ bool is_filled_flag = (old_table.flags[flags_pos] & (1 << (2 * flags_pos_offset))) > 0;
+ bool is_deleted_flag = (old_table.flags[flags_pos] & (1 << (2 * flags_pos_offset + 1))) > 0;
+
+ if (is_filled_flag) {
+ _raw_set_with_hash(old_table.hashes[rehash_position], old_table.keys[rehash_position], old_table.data[rehash_position]);
+
+ old_table.keys[rehash_position].~TKey();
+ old_table.data[rehash_position].~TData();
+
+ memnew_placement(&old_table.keys[rehash_position], TKey);
+ memnew_placement(&old_table.data[rehash_position], TData);
+
+ old_table.flags[flags_pos] &= ~(1 << (2 * flags_pos_offset));
+ old_table.flags[flags_pos] |= (1 << (2 * flags_pos_offset + 1));
+ }
+ }
+
+ if (rehash_position >= old_table.capacity) {
+
+ // wohooo, we can get rid of the old table.
+ is_rehashing = false;
+
+#ifdef OA_HASH_MAP_INITIAL_LOCAL_STORAGE
+ if (old_table.data == local_data) {
+ // Everything is local, so no cleanup :P
+ } else
+#endif
+ {
+ memdelete_arr(old_table.data);
+ memdelete_arr(old_table.keys);
+ memdelete_arr(old_table.hashes);
+ memdelete_arr(old_table.flags);
+ }
+ }
+ }
+
+ // Table is almost full, resize and start rehashing process.
+ if (elements >= table.capacity * 0.7) {
+
+ old_table.capacity = table.capacity;
+ old_table.data = table.data;
+ old_table.flags = table.flags;
+ old_table.hashes = table.hashes;
+ old_table.keys = table.keys;
+
+ table.capacity = old_table.capacity * 2;
+
+ table.data = memnew_arr(TData, table.capacity);
+ table.flags = memnew_arr(uint8_t, table.capacity / 4 + (table.capacity % 4 != 0 ? 1 : 0));
+ table.hashes = memnew_arr(uint32_t, table.capacity);
+ table.keys = memnew_arr(TKey, table.capacity);
+
+ zeromem(table.flags, table.capacity / 4 + (table.capacity % 4 != 0 ? 1 : 0));
+
+ is_rehashing = true;
+ rehash_position = 0;
+ rehash_amount = (elements * 2) / (table.capacity * 0.7 - old_table.capacity);
+ }
+
+ if (!_raw_set_with_hash(hash, p_key, p_data))
+ elements++;
+ }
+
+ /**
+ * returns true if the value was found, false otherwise.
+ *
+ * if r_data is not NULL then the value will be written to the object
+ * it points to.
+ */
+ bool lookup(const TKey &p_key, TData *r_data) {
+
+ uint32_t hash = Hasher::hash(p_key);
+
+ bool check_old_table = is_rehashing;
+ bool check_new_table = true;
+
+ // search for the key and return the value associated with it
+ //
+ // if we're rehashing we need to check both the old and the
+ // current table. If we find a value in the old table we still
+ // need to continue searching in the new table as it might have
+ // been added after
+
+ TData *value = NULL;
+
+ for (int i = 0; i < table.capacity; i++) {
+
+ if (!check_new_table && !check_old_table) {
+
+ break;
+ }
+
+ // if we're rehashing check the old table
+ if (check_old_table && i < old_table.capacity) {
+
+ int pos = (hash + i) % old_table.capacity;
+
+ int flags_pos = pos / 4;
+ int flags_pos_offset = pos % 4;
+
+ bool is_filled_flag = (old_table.flags[flags_pos] & (1 << (2 * flags_pos_offset))) > 0;
+ bool is_deleted_flag = (old_table.flags[flags_pos] & (1 << (2 * flags_pos_offset + 1))) > 0;
+
+ if (is_filled_flag) {
+ // found our entry?
+ if (old_table.hashes[pos] == hash && Comparator::compare(old_table.keys[pos], p_key)) {
+ value = &old_table.data[pos];
+ check_old_table = false;
+ }
+ } else if (!is_deleted_flag) {
+
+ // we hit an empty field here, we don't
+ // need to further check this old table
+ // because we know it's not in here.
+
+ check_old_table = false;
+ }
+ }
+
+ if (check_new_table) {
+
+ int pos = (hash + i) % table.capacity;
+
+ int flags_pos = pos / 4;
+ int flags_pos_offset = pos % 4;
+
+ bool is_filled_flag = (table.flags[flags_pos] & (1 << (2 * flags_pos_offset))) > 0;
+ bool is_deleted_flag = (table.flags[flags_pos] & (1 << (2 * flags_pos_offset + 1))) > 0;
+
+ if (is_filled_flag) {
+ // found our entry?
+ if (table.hashes[pos] == hash && Comparator::compare(table.keys[pos], p_key)) {
+ if (r_data != NULL)
+ *r_data = table.data[pos];
+ return true;
+ }
+ continue;
+ } else if (is_deleted_flag) {
+ continue;
+ } else if (value != NULL) {
+
+ // We found a value in the old table
+ if (r_data != NULL)
+ *r_data = *value;
+ return true;
+ } else {
+ check_new_table = false;
+ }
+ }
+ }
+
+ if (value != NULL) {
+ if (r_data != NULL)
+ *r_data = *value;
+ return true;
+ }
+ return false;
+ }
+
+ _FORCE_INLINE_ bool has(const TKey &p_key) {
+ return lookup(p_key, NULL);
+ }
+
+ void remove(const TKey &p_key) {
+ uint32_t hash = Hasher::hash(p_key);
+
+ bool check_old_table = is_rehashing;
+ bool check_new_table = true;
+
+ for (int i = 0; i < table.capacity; i++) {
+
+ if (!check_new_table && !check_old_table) {
+ return;
+ }
+
+ // if we're rehashing check the old table
+ if (check_old_table && i < old_table.capacity) {
+
+ int pos = (hash + i) % old_table.capacity;
+
+ int flags_pos = pos / 4;
+ int flags_pos_offset = pos % 4;
+
+ bool is_filled_flag = (old_table.flags[flags_pos] & (1 << (2 * flags_pos_offset))) > 0;
+ bool is_deleted_flag = (old_table.flags[flags_pos] & (1 << (2 * flags_pos_offset + 1))) > 0;
+
+ if (is_filled_flag) {
+ // found our entry?
+ if (old_table.hashes[pos] == hash && Comparator::compare(old_table.keys[pos], p_key)) {
+ old_table.keys[pos].~TKey();
+ old_table.data[pos].~TData();
+
+ memnew_placement(&old_table.keys[pos], TKey);
+ memnew_placement(&old_table.data[pos], TData);
+
+ old_table.flags[flags_pos] &= ~(1 << (2 * flags_pos_offset));
+ old_table.flags[flags_pos] |= (1 << (2 * flags_pos_offset + 1));
+
+ elements--;
+ return;
+ }
+ } else if (!is_deleted_flag) {
+
+ // we hit an empty field here, we don't
+ // need to further check this old table
+ // because we know it's not in here.
+
+ check_old_table = false;
+ }
+ }
+
+ if (check_new_table) {
+
+ int pos = (hash + i) % table.capacity;
+
+ int flags_pos = pos / 4;
+ int flags_pos_offset = pos % 4;
+
+ bool is_filled_flag = (table.flags[flags_pos] & (1 << (2 * flags_pos_offset))) > 0;
+ bool is_deleted_flag = (table.flags[flags_pos] & (1 << (2 * flags_pos_offset + 1))) > 0;
+
+ if (is_filled_flag) {
+ // found our entry?
+ if (table.hashes[pos] == hash && Comparator::compare(table.keys[pos], p_key)) {
+ table.keys[pos].~TKey();
+ table.data[pos].~TData();
+
+ memnew_placement(&table.keys[pos], TKey);
+ memnew_placement(&table.data[pos], TData);
+
+ table.flags[flags_pos] &= ~(1 << (2 * flags_pos_offset));
+ table.flags[flags_pos] |= (1 << (2 * flags_pos_offset + 1));
+
+ // don't return here, this value might still be in the old table
+ // if it was already relocated.
+
+ elements--;
+ return;
+ }
+ continue;
+ } else if (is_deleted_flag) {
+ continue;
+ } else {
+ check_new_table = false;
+ }
+ }
+ }
+ }
+
+ struct Iterator {
+ bool valid;
+
+ uint32_t hash;
+
+ const TKey *key;
+ const TData *data;
+
+ private:
+ friend class OAHashMap;
+ bool was_from_old_table;
+ };
+
+ Iterator iter() const {
+ Iterator it;
+
+ it.valid = false;
+ it.was_from_old_table = false;
+
+ bool check_old_table = is_rehashing;
+
+ for (int i = 0; i < table.capacity; i++) {
+
+ // if we're rehashing check the old table first
+ if (check_old_table && i < old_table.capacity) {
+
+ int pos = i;
+
+ int flags_pos = pos / 4;
+ int flags_pos_offset = pos % 4;
+
+ bool is_filled_flag = (old_table.flags[flags_pos] & (1 << (2 * flags_pos_offset))) > 0;
+
+ if (is_filled_flag) {
+ it.valid = true;
+ it.hash = old_table.hashes[pos];
+ it.data = &old_table.data[pos];
+ it.key = &old_table.keys[pos];
+
+ it.was_from_old_table = true;
+
+ return it;
+ }
+ }
+
+ {
+
+ int pos = i;
+
+ int flags_pos = pos / 4;
+ int flags_pos_offset = pos % 4;
+
+ bool is_filled_flag = (table.flags[flags_pos] & (1 << (2 * flags_pos_offset))) > 0;
+
+ if (is_filled_flag) {
+ it.valid = true;
+ it.hash = table.hashes[pos];
+ it.data = &table.data[pos];
+ it.key = &table.keys[pos];
+
+ return it;
+ }
+ }
+ }
+
+ return it;
+ }
+
+ Iterator next_iter(const Iterator &p_iter) const {
+ if (!p_iter.valid) {
+ return p_iter;
+ }
+
+ Iterator it;
+
+ it.valid = false;
+ it.was_from_old_table = false;
+
+ bool check_old_table = is_rehashing;
+
+ // we use this to skip the first check or not
+ bool was_from_old_table = p_iter.was_from_old_table;
+
+ int prev_index = (p_iter.data - (p_iter.was_from_old_table ? old_table.data : table.data));
+
+ if (!was_from_old_table) {
+ prev_index++;
+ }
+
+ for (int i = prev_index; i < table.capacity; i++) {
+
+ // if we're rehashing check the old table first
+ if (check_old_table && i < old_table.capacity && !was_from_old_table) {
+
+ int pos = i;
+
+ int flags_pos = pos / 4;
+ int flags_pos_offset = pos % 4;
+
+ bool is_filled_flag = (old_table.flags[flags_pos] & (1 << (2 * flags_pos_offset))) > 0;
+
+ if (is_filled_flag) {
+ it.valid = true;
+ it.hash = old_table.hashes[pos];
+ it.data = &old_table.data[pos];
+ it.key = &old_table.keys[pos];
+
+ it.was_from_old_table = true;
+
+ return it;
+ }
+ }
+
+ was_from_old_table = false;
+
+ {
+ int pos = i;
+
+ int flags_pos = pos / 4;
+ int flags_pos_offset = pos % 4;
+
+ bool is_filled_flag = (table.flags[flags_pos] & (1 << (2 * flags_pos_offset))) > 0;
+
+ if (is_filled_flag) {
+ it.valid = true;
+ it.hash = table.hashes[pos];
+ it.data = &table.data[pos];
+ it.key = &table.keys[pos];
+
+ return it;
+ }
+ }
+ }
+
+ return it;
+ }
+
+ OAHashMap(uint32_t p_initial_capacity = INITIAL_NUM_ELEMENTS) {
+
+#ifdef OA_HASH_MAP_INITIAL_LOCAL_STORAGE
+
+ if (p_initial_capacity <= INITIAL_NUM_ELEMENTS) {
+ table.data = local_data;
+ table.keys = local_keys;
+ table.hashes = local_hashes;
+ table.flags = local_flags;
+
+ zeromem(table.flags, INITIAL_NUM_ELEMENTS / 4 + (INITIAL_NUM_ELEMENTS % 4 != 0 ? 1 : 0));
+
+ table.capacity = INITIAL_NUM_ELEMENTS;
+ elements = 0;
+ } else
+#endif
+ {
+ table.data = memnew_arr(TData, p_initial_capacity);
+ table.keys = memnew_arr(TKey, p_initial_capacity);
+ table.hashes = memnew_arr(uint32_t, p_initial_capacity);
+ table.flags = memnew_arr(uint8_t, p_initial_capacity / 4 + (p_initial_capacity % 4 != 0 ? 1 : 0));
+
+ zeromem(table.flags, p_initial_capacity / 4 + (p_initial_capacity % 4 != 0 ? 1 : 0));
+
+ table.capacity = p_initial_capacity;
+ elements = 0;
+ }
+
+ is_rehashing = false;
+ rehash_position = 0;
+ }
+
+ ~OAHashMap() {
+#ifdef OA_HASH_MAP_INITIAL_LOCAL_STORAGE
+ if (table.capacity <= INITIAL_NUM_ELEMENTS) {
+ return; // Everything is local, so no cleanup :P
+ }
+#endif
+ if (is_rehashing) {
+
+#ifdef OA_HASH_MAP_INITIAL_LOCAL_STORAGE
+ if (old_table.data == local_data) {
+ // Everything is local, so no cleanup :P
+ } else
+#endif
+ {
+ memdelete_arr(old_table.data);
+ memdelete_arr(old_table.keys);
+ memdelete_arr(old_table.hashes);
+ memdelete_arr(old_table.flags);
+ }
+ }
+
+ memdelete_arr(table.data);
+ memdelete_arr(table.keys);
+ memdelete_arr(table.hashes);
+ memdelete_arr(table.flags);
+ }
+};
+
+#endif
diff --git a/core/object.cpp b/core/object.cpp
index 23e32a214a..823cbe14d4 100644
--- a/core/object.cpp
+++ b/core/object.cpp
@@ -277,32 +277,32 @@ MethodInfo::MethodInfo(Variant::Type ret, const String &p_name, const PropertyIn
MethodInfo::MethodInfo(const PropertyInfo &p_ret, const String &p_name)
: name(p_name),
flags(METHOD_FLAG_NORMAL),
+ return_val(p_ret),
id(0) {
- return_val = p_ret;
}
MethodInfo::MethodInfo(const PropertyInfo &p_ret, const String &p_name, const PropertyInfo &p_param1)
: name(p_name),
+ return_val(p_ret),
flags(METHOD_FLAG_NORMAL),
id(0) {
- return_val = p_ret;
arguments.push_back(p_param1);
}
MethodInfo::MethodInfo(const PropertyInfo &p_ret, const String &p_name, const PropertyInfo &p_param1, const PropertyInfo &p_param2)
: name(p_name),
+ return_val(p_ret),
flags(METHOD_FLAG_NORMAL),
id(0) {
- return_val = p_ret;
arguments.push_back(p_param1);
arguments.push_back(p_param2);
}
MethodInfo::MethodInfo(const PropertyInfo &p_ret, const String &p_name, const PropertyInfo &p_param1, const PropertyInfo &p_param2, const PropertyInfo &p_param3)
: name(p_name),
+ return_val(p_ret),
flags(METHOD_FLAG_NORMAL),
id(0) {
- return_val = p_ret;
arguments.push_back(p_param1);
arguments.push_back(p_param2);
arguments.push_back(p_param3);
@@ -310,9 +310,9 @@ MethodInfo::MethodInfo(const PropertyInfo &p_ret, const String &p_name, const Pr
MethodInfo::MethodInfo(const PropertyInfo &p_ret, const String &p_name, const PropertyInfo &p_param1, const PropertyInfo &p_param2, const PropertyInfo &p_param3, const PropertyInfo &p_param4)
: name(p_name),
+ return_val(p_ret),
flags(METHOD_FLAG_NORMAL),
id(0) {
- return_val = p_ret;
arguments.push_back(p_param1);
arguments.push_back(p_param2);
arguments.push_back(p_param3);
@@ -321,9 +321,9 @@ MethodInfo::MethodInfo(const PropertyInfo &p_ret, const String &p_name, const Pr
MethodInfo::MethodInfo(const PropertyInfo &p_ret, const String &p_name, const PropertyInfo &p_param1, const PropertyInfo &p_param2, const PropertyInfo &p_param3, const PropertyInfo &p_param4, const PropertyInfo &p_param5)
: name(p_name),
+ return_val(p_ret),
flags(METHOD_FLAG_NORMAL),
id(0) {
- return_val = p_ret;
arguments.push_back(p_param1);
arguments.push_back(p_param2);
arguments.push_back(p_param3);
@@ -1052,7 +1052,7 @@ Variant Object::_emit_signal(const Variant **p_args, int p_argcount, Variant::Ca
Error Object::emit_signal(const StringName &p_name, const Variant **p_args, int p_argcount) {
if (_block_signals)
- return ERR_CANT_AQUIRE_RESOURCE; //no emit, signals blocked
+ return ERR_CANT_ACQUIRE_RESOURCE; //no emit, signals blocked
Signal *s = signal_map.getptr(p_name);
if (!s) {
diff --git a/core/object.h b/core/object.h
index 644e2b8270..7af2c78fc3 100644
--- a/core/object.h
+++ b/core/object.h
@@ -64,9 +64,9 @@ enum PropertyHint {
PROPERTY_HINT_LAYERS_3D_RENDER,
PROPERTY_HINT_LAYERS_3D_PHYSICS,
PROPERTY_HINT_FILE, ///< a file path must be passed, hint_text (optionally) is a filter "*.png,*.wav,*.doc,"
- PROPERTY_HINT_DIR, ///< a directort path must be passed
+ PROPERTY_HINT_DIR, ///< a directory path must be passed
PROPERTY_HINT_GLOBAL_FILE, ///< a file path must be passed, hint_text (optionally) is a filter "*.png,*.wav,*.doc,"
- PROPERTY_HINT_GLOBAL_DIR, ///< a directort path must be passed
+ PROPERTY_HINT_GLOBAL_DIR, ///< a directory path must be passed
PROPERTY_HINT_RESOURCE_TYPE, ///< a resource object type
PROPERTY_HINT_MULTILINE_TEXT, ///< used for string properties that can contain multiple lines
PROPERTY_HINT_COLOR_NO_ALPHA, ///< used for ignoring alpha component when editing a color
@@ -148,6 +148,7 @@ struct PropertyInfo {
hint(PROPERTY_HINT_NONE),
usage(PROPERTY_USAGE_DEFAULT) {
}
+
PropertyInfo(Variant::Type p_type, const String p_name, PropertyHint p_hint = PROPERTY_HINT_NONE, const String &p_hint_string = "", uint32_t p_usage = PROPERTY_USAGE_DEFAULT, const StringName &p_class_name = StringName())
: type(p_type),
name(p_name),
@@ -161,12 +162,12 @@ struct PropertyInfo {
class_name = p_class_name;
}
}
+
PropertyInfo(const StringName &p_class_name)
: type(Variant::OBJECT),
+ class_name(p_class_name),
hint(PROPERTY_HINT_NONE),
usage(PROPERTY_USAGE_DEFAULT) {
-
- class_name = p_class_name;
}
bool operator<(const PropertyInfo &p_info) const {
@@ -220,7 +221,7 @@ struct MethodInfo {
//return NULL;
/*
- the following is an uncomprehensible blob of hacks and workarounds to compensate for many of the fallencies in C++. As a plus, this macro pretty much alone defines the object model.
+ the following is an incomprehensible blob of hacks and workarounds to compensate for many of the fallencies in C++. As a plus, this macro pretty much alone defines the object model.
*/
#define REVERSE_GET_PROPERTY_LIST \
diff --git a/core/os/dir_access.cpp b/core/os/dir_access.cpp
index f24d6d16ca..0875f78478 100644
--- a/core/os/dir_access.cpp
+++ b/core/os/dir_access.cpp
@@ -292,7 +292,7 @@ String DirAccess::get_full_path(const String &p_path, AccessType p_access) {
return full;
}
-Error DirAccess::copy(String p_from, String p_to) {
+Error DirAccess::copy(String p_from, String p_to, int chmod_flags) {
//printf("copy %s -> %s\n",p_from.ascii().get_data(),p_to.ascii().get_data());
Error err;
@@ -312,7 +312,7 @@ Error DirAccess::copy(String p_from, String p_to) {
}
fsrc->seek_end(0);
- int size = fsrc->get_pos();
+ int size = fsrc->get_position();
fsrc->seek(0);
err = OK;
while (size--) {
@@ -329,6 +329,11 @@ Error DirAccess::copy(String p_from, String p_to) {
fdst->store_8(fsrc->get_8());
}
+ if (err == OK && chmod_flags != -1) {
+ fdst->close();
+ err = fdst->_chmod(p_to, chmod_flags);
+ }
+
memdelete(fsrc);
memdelete(fdst);
diff --git a/core/os/dir_access.h b/core/os/dir_access.h
index 6ad8b4c49b..7fa3ce5cf1 100644
--- a/core/os/dir_access.h
+++ b/core/os/dir_access.h
@@ -89,7 +89,7 @@ public:
static bool exists(String p_dir);
virtual size_t get_space_left() = 0;
- virtual Error copy(String p_from, String p_to);
+ virtual Error copy(String p_from, String p_to, int chmod_flags = -1);
virtual Error rename(String p_from, String p_to) = 0;
virtual Error remove(String p_name) = 0;
diff --git a/core/os/file_access.h b/core/os/file_access.h
index 8e5728f525..34e7549fa3 100644
--- a/core/os/file_access.h
+++ b/core/os/file_access.h
@@ -90,7 +90,7 @@ public:
virtual void seek(size_t p_position) = 0; ///< seek to a given position
virtual void seek_end(int64_t p_position = 0) = 0; ///< seek from the end of file
- virtual size_t get_pos() const = 0; ///< get position in the file
+ virtual size_t get_position() const = 0; ///< get position in the file
virtual size_t get_len() const = 0; ///< get size of the file
virtual bool eof_reached() const = 0; ///< reading passed EOF
@@ -140,6 +140,8 @@ public:
virtual Error reopen(const String &p_path, int p_mode_flags); ///< does not change the AccessType
+ virtual Error _chmod(const String &p_path, int p_mod) { return FAILED; }
+
static FileAccess *create(AccessType p_access); /// Create a file access (for the current platform) this is the only portable way of accessing files.
static FileAccess *create_for_path(const String &p_path);
static FileAccess *open(const String &p_path, int p_mode_flags, Error *r_error = NULL); /// Create a file access (for the current platform) this is the only portable way of accessing files.
diff --git a/core/os/input.cpp b/core/os/input.cpp
index 65752662d7..a4b82299a7 100644
--- a/core/os/input.cpp
+++ b/core/os/input.cpp
@@ -80,7 +80,7 @@ void Input::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_mouse_button_mask"), &Input::get_mouse_button_mask);
ClassDB::bind_method(D_METHOD("set_mouse_mode", "mode"), &Input::set_mouse_mode);
ClassDB::bind_method(D_METHOD("get_mouse_mode"), &Input::get_mouse_mode);
- ClassDB::bind_method(D_METHOD("warp_mouse_pos", "to"), &Input::warp_mouse_pos);
+ ClassDB::bind_method(D_METHOD("warp_mouse_position", "to"), &Input::warp_mouse_position);
ClassDB::bind_method(D_METHOD("action_press", "action"), &Input::action_press);
ClassDB::bind_method(D_METHOD("action_release", "action"), &Input::action_release);
ClassDB::bind_method(D_METHOD("set_custom_mouse_cursor", "image", "hotspot"), &Input::set_custom_mouse_cursor, DEFVAL(Vector2()));
diff --git a/core/os/input.h b/core/os/input.h
index f98b97e647..97d3bef4f9 100644
--- a/core/os/input.h
+++ b/core/os/input.h
@@ -81,7 +81,7 @@ public:
virtual Point2 get_last_mouse_speed() const = 0;
virtual int get_mouse_button_mask() const = 0;
- virtual void warp_mouse_pos(const Vector2 &p_to) = 0;
+ virtual void warp_mouse_position(const Vector2 &p_to) = 0;
virtual Point2i warp_mouse_motion(const Ref<InputEventMouseMotion> &p_motion, const Rect2 &p_rect) = 0;
virtual Vector3 get_gravity() const = 0;
diff --git a/core/os/input_event.cpp b/core/os/input_event.cpp
index 88037859aa..bef98ac3f2 100644
--- a/core/os/input_event.cpp
+++ b/core/os/input_event.cpp
@@ -781,7 +781,7 @@ void InputEventScreenTouch::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_index", "index"), &InputEventScreenTouch::set_index);
ClassDB::bind_method(D_METHOD("get_index"), &InputEventScreenTouch::get_index);
- ClassDB::bind_method(D_METHOD("set_position", "pos"), &InputEventScreenTouch::set_position);
+ ClassDB::bind_method(D_METHOD("set_position", "position"), &InputEventScreenTouch::set_position);
ClassDB::bind_method(D_METHOD("get_position"), &InputEventScreenTouch::get_position);
ClassDB::bind_method(D_METHOD("set_pressed", "pressed"), &InputEventScreenTouch::set_pressed);
diff --git a/core/os/os.h b/core/os/os.h
index 2fc87e44a0..38bbbc0a57 100644
--- a/core/os/os.h
+++ b/core/os/os.h
@@ -156,7 +156,7 @@ public:
virtual void set_mouse_mode(MouseMode p_mode);
virtual MouseMode get_mouse_mode() const;
- virtual void warp_mouse_pos(const Point2 &p_to) {}
+ virtual void warp_mouse_position(const Point2 &p_to) {}
virtual Point2 get_mouse_position() const = 0;
virtual int get_mouse_button_state() const = 0;
virtual void set_window_title(const String &p_title) = 0;
diff --git a/core/project_settings.cpp b/core/project_settings.cpp
index 72d40b42c3..14ebe87dc5 100644
--- a/core/project_settings.cpp
+++ b/core/project_settings.cpp
@@ -307,8 +307,8 @@ Error ProjectSettings::setup(const String &p_path, const String &p_main_pack) {
if (exec_path != "") {
bool found = false;
- // get our filename without our path (note, not using exec_path.get_basename anymore because not all file systems have dots in their file names!)
- String filebase_name = exec_path.get_file();
+ // get our filename without our path (note, using exec_path.get_file before get_basename anymore because not all file systems have dots in their file names!)
+ String filebase_name = exec_path.get_file().get_basename();
// try to open at the location of executable
String datapack_name = exec_path.get_base_dir().plus_file(filebase_name) + ".pck";
@@ -910,7 +910,7 @@ Variant ProjectSettings::property_get_revert(const String &p_name) {
void ProjectSettings::_bind_methods() {
ClassDB::bind_method(D_METHOD("has", "name"), &ProjectSettings::has);
- ClassDB::bind_method(D_METHOD("set_order", "name", "pos"), &ProjectSettings::set_order);
+ ClassDB::bind_method(D_METHOD("set_order", "name", "position"), &ProjectSettings::set_order);
ClassDB::bind_method(D_METHOD("get_order", "name"), &ProjectSettings::get_order);
ClassDB::bind_method(D_METHOD("set_initial_value", "name", "value"), &ProjectSettings::set_initial_value);
ClassDB::bind_method(D_METHOD("add_property_info", "hint"), &ProjectSettings::_add_property_info_bind);
diff --git a/core/register_core_types.cpp b/core/register_core_types.cpp
index 27c31127a4..0e34a3eea5 100644
--- a/core/register_core_types.cpp
+++ b/core/register_core_types.cpp
@@ -68,6 +68,7 @@ static _Engine *_engine = NULL;
static _ClassDB *_classdb = NULL;
static _Marshalls *_marshalls = NULL;
static TranslationLoaderPO *resource_format_po = NULL;
+static _JSON *_json = NULL;
static IP *ip = NULL;
@@ -162,6 +163,8 @@ void register_core_types() {
ClassDB::register_class<AStar>();
ClassDB::register_class<EncodedObjectAsID>();
+ ClassDB::register_class<JSONParseResult>();
+
ip = IP::create();
_geometry = memnew(_Geometry);
@@ -172,6 +175,7 @@ void register_core_types() {
_engine = memnew(_Engine);
_classdb = memnew(_ClassDB);
_marshalls = memnew(_Marshalls);
+ _json = memnew(_JSON);
}
void register_core_settings() {
@@ -193,6 +197,7 @@ void register_core_singletons() {
ProjectSettings::get_singleton()->add_singleton(ProjectSettings::Singleton("TranslationServer", TranslationServer::get_singleton()));
ProjectSettings::get_singleton()->add_singleton(ProjectSettings::Singleton("Input", Input::get_singleton()));
ProjectSettings::get_singleton()->add_singleton(ProjectSettings::Singleton("InputMap", InputMap::get_singleton()));
+ ProjectSettings::get_singleton()->add_singleton(ProjectSettings::Singleton("JSON", _JSON::get_singleton()));
}
void unregister_core_types() {
@@ -203,6 +208,7 @@ void unregister_core_types() {
memdelete(_engine);
memdelete(_classdb);
memdelete(_marshalls);
+ memdelete(_json);
memdelete(_geometry);
diff --git a/core/safe_refcount.cpp b/core/safe_refcount.cpp
index c330a983a7..c9acdb7970 100644
--- a/core/safe_refcount.cpp
+++ b/core/safe_refcount.cpp
@@ -27,122 +27,10 @@
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#include "safe_refcount.h"
-
-// Atomic functions, these are used for multithread safe reference counters!
-
-#ifdef NO_THREADS
-
-/* Bogus implementation unaware of multiprocessing */
-
-template <class T>
-static _ALWAYS_INLINE_ T _atomic_conditional_increment_impl(register T *pw) {
-
- if (*pw == 0)
- return 0;
-
- (*pw)++;
-
- return *pw;
-}
-
-template <class T>
-static _ALWAYS_INLINE_ T _atomic_decrement_impl(register T *pw) {
-
- (*pw)--;
-
- return *pw;
-}
-
-template <class T>
-static _ALWAYS_INLINE_ T _atomic_increment_impl(register T *pw) {
-
- (*pw)++;
-
- return *pw;
-}
-
-template <class T>
-static _ALWAYS_INLINE_ T _atomic_sub_impl(register T *pw, register T val) {
-
- (*pw) -= val;
-
- return *pw;
-}
-
-template <class T>
-static _ALWAYS_INLINE_ T _atomic_add_impl(register T *pw, register T val) {
-
- (*pw) += val;
-
- return *pw;
-}
-
-template <class T>
-static _ALWAYS_INLINE_ T _atomic_exchange_if_greater_impl(register T *pw, register T val) {
-
- if (val > *pw)
- *pw = val;
-
- return *pw;
-}
-#elif defined(__GNUC__)
-
-/* Implementation for GCC & Clang */
-
-// GCC guarantees atomic intrinsics for sizes of 1, 2, 4 and 8 bytes.
-// Clang states it supports GCC atomic builtins.
-
-template <class T>
-static _ALWAYS_INLINE_ T _atomic_conditional_increment_impl(register T *pw) {
-
- while (true) {
- T tmp = static_cast<T const volatile &>(*pw);
- if (tmp == 0)
- return 0; // if zero, can't add to it anymore
- if (__sync_val_compare_and_swap(pw, tmp, tmp + 1) == tmp)
- return tmp + 1;
- }
-}
-
-template <class T>
-static _ALWAYS_INLINE_ T _atomic_decrement_impl(register T *pw) {
-
- return __sync_sub_and_fetch(pw, 1);
-}
-
-template <class T>
-static _ALWAYS_INLINE_ T _atomic_increment_impl(register T *pw) {
-
- return __sync_add_and_fetch(pw, 1);
-}
-
-template <class T>
-static _ALWAYS_INLINE_ T _atomic_sub_impl(register T *pw, register T val) {
-
- return __sync_sub_and_fetch(pw, val);
-}
-
-template <class T>
-static _ALWAYS_INLINE_ T _atomic_add_impl(register T *pw, register T val) {
-
- return __sync_add_and_fetch(pw, val);
-}
-
-template <class T>
-static _ALWAYS_INLINE_ T _atomic_exchange_if_greater_impl(register T *pw, register T val) {
-
- while (true) {
- T tmp = static_cast<T const volatile &>(*pw);
- if (tmp >= val)
- return tmp; // already greater, or equal
- if (__sync_val_compare_and_swap(pw, tmp, val) == tmp)
- return val;
- }
-}
+#include "safe_refcount.h"
-#elif defined(_MSC_VER)
+#if defined(_MSC_VER)
/* Implementation for MSVC-Windows */
@@ -169,73 +57,66 @@ static _ALWAYS_INLINE_ T _atomic_exchange_if_greater_impl(register T *pw, regist
return m_val; \
}
-static _ALWAYS_INLINE_ uint32_t _atomic_conditional_increment_impl(register uint32_t *pw) {
+_ALWAYS_INLINE_ uint32_t _atomic_conditional_increment_impl(register uint32_t *pw) {
ATOMIC_CONDITIONAL_INCREMENT_BODY(pw, LONG, InterlockedCompareExchange, uint32_t)
}
-static _ALWAYS_INLINE_ uint32_t _atomic_decrement_impl(register uint32_t *pw) {
+_ALWAYS_INLINE_ uint32_t _atomic_decrement_impl(register uint32_t *pw) {
return InterlockedDecrement((LONG volatile *)pw);
}
-static _ALWAYS_INLINE_ uint32_t _atomic_increment_impl(register uint32_t *pw) {
+_ALWAYS_INLINE_ uint32_t _atomic_increment_impl(register uint32_t *pw) {
return InterlockedIncrement((LONG volatile *)pw);
}
-static _ALWAYS_INLINE_ uint32_t _atomic_sub_impl(register uint32_t *pw, register uint32_t val) {
+_ALWAYS_INLINE_ uint32_t _atomic_sub_impl(register uint32_t *pw, register uint32_t val) {
return InterlockedExchangeAdd((LONG volatile *)pw, -(int32_t)val) - val;
}
-static _ALWAYS_INLINE_ uint32_t _atomic_add_impl(register uint32_t *pw, register uint32_t val) {
+_ALWAYS_INLINE_ uint32_t _atomic_add_impl(register uint32_t *pw, register uint32_t val) {
return InterlockedAdd((LONG volatile *)pw, val);
}
-static _ALWAYS_INLINE_ uint32_t _atomic_exchange_if_greater_impl(register uint32_t *pw, register uint32_t val) {
+_ALWAYS_INLINE_ uint32_t _atomic_exchange_if_greater_impl(register uint32_t *pw, register uint32_t val) {
ATOMIC_EXCHANGE_IF_GREATER_BODY(pw, val, LONG, InterlockedCompareExchange, uint32_t)
}
-static _ALWAYS_INLINE_ uint64_t _atomic_conditional_increment_impl(register uint64_t *pw) {
+_ALWAYS_INLINE_ uint64_t _atomic_conditional_increment_impl(register uint64_t *pw) {
ATOMIC_CONDITIONAL_INCREMENT_BODY(pw, LONGLONG, InterlockedCompareExchange64, uint64_t)
}
-static _ALWAYS_INLINE_ uint64_t _atomic_decrement_impl(register uint64_t *pw) {
+_ALWAYS_INLINE_ uint64_t _atomic_decrement_impl(register uint64_t *pw) {
return InterlockedDecrement64((LONGLONG volatile *)pw);
}
-static _ALWAYS_INLINE_ uint64_t _atomic_increment_impl(register uint64_t *pw) {
+_ALWAYS_INLINE_ uint64_t _atomic_increment_impl(register uint64_t *pw) {
return InterlockedIncrement64((LONGLONG volatile *)pw);
}
-static _ALWAYS_INLINE_ uint64_t _atomic_sub_impl(register uint64_t *pw, register uint64_t val) {
+_ALWAYS_INLINE_ uint64_t _atomic_sub_impl(register uint64_t *pw, register uint64_t val) {
return InterlockedExchangeAdd64((LONGLONG volatile *)pw, -(int64_t)val) - val;
}
-static _ALWAYS_INLINE_ uint64_t _atomic_add_impl(register uint64_t *pw, register uint64_t val) {
+_ALWAYS_INLINE_ uint64_t _atomic_add_impl(register uint64_t *pw, register uint64_t val) {
return InterlockedAdd64((LONGLONG volatile *)pw, val);
}
-static _ALWAYS_INLINE_ uint64_t _atomic_exchange_if_greater_impl(register uint64_t *pw, register uint64_t val) {
+_ALWAYS_INLINE_ uint64_t _atomic_exchange_if_greater_impl(register uint64_t *pw, register uint64_t val) {
ATOMIC_EXCHANGE_IF_GREATER_BODY(pw, val, LONGLONG, InterlockedCompareExchange64, uint64_t)
}
-#else
-
-//no threads supported?
-#error Must provide atomic functions for this platform or compiler!
-
-#endif
-
// The actual advertised functions; they'll call the right implementation
uint32_t atomic_conditional_increment(register uint32_t *counter) {
@@ -285,3 +166,4 @@ uint64_t atomic_add(register uint64_t *pw, register uint64_t val) {
uint64_t atomic_exchange_if_greater(register uint64_t *pw, register uint64_t val) {
return _atomic_exchange_if_greater_impl(pw, val);
}
+#endif
diff --git a/core/safe_refcount.h b/core/safe_refcount.h
index 802d84cccc..39967d5ac4 100644
--- a/core/safe_refcount.h
+++ b/core/safe_refcount.h
@@ -36,20 +36,141 @@
#include "platform_config.h"
#include "typedefs.h"
-uint32_t atomic_conditional_increment(register uint32_t *counter);
+// Atomic functions, these are used for multithread safe reference counters!
+
+#ifdef NO_THREADS
+
+/* Bogus implementation unaware of multiprocessing */
+
+template <class T>
+static _ALWAYS_INLINE_ T atomic_conditional_increment(register T *pw) {
+
+ if (*pw == 0)
+ return 0;
+
+ (*pw)++;
+
+ return *pw;
+}
+
+template <class T>
+static _ALWAYS_INLINE_ T atomic_decrement(register T *pw) {
+
+ (*pw)--;
+
+ return *pw;
+}
+
+template <class T>
+static _ALWAYS_INLINE_ T atomic_increment(register T *pw) {
+
+ (*pw)++;
+
+ return *pw;
+}
+
+template <class T, class V>
+static _ALWAYS_INLINE_ T atomic_sub(register T *pw, register V val) {
+
+ (*pw) -= val;
+
+ return *pw;
+}
+
+template <class T, class V>
+static _ALWAYS_INLINE_ T atomic_add(register T *pw, register V val) {
+
+ (*pw) += val;
+
+ return *pw;
+}
+
+template <class T, class V>
+static _ALWAYS_INLINE_ T atomic_exchange_if_greater(register T *pw, register V val) {
+
+ if (val > *pw)
+ *pw = val;
+
+ return *pw;
+}
+
+#elif defined(__GNUC__)
+
+/* Implementation for GCC & Clang */
+
+// GCC guarantees atomic intrinsics for sizes of 1, 2, 4 and 8 bytes.
+// Clang states it supports GCC atomic builtins.
+
+template <class T>
+static _ALWAYS_INLINE_ T atomic_conditional_increment(register T *pw) {
+
+ while (true) {
+ T tmp = static_cast<T const volatile &>(*pw);
+ if (tmp == 0)
+ return 0; // if zero, can't add to it anymore
+ if (__sync_val_compare_and_swap(pw, tmp, tmp + 1) == tmp)
+ return tmp + 1;
+ }
+}
+
+template <class T>
+static _ALWAYS_INLINE_ T atomic_decrement(register T *pw) {
+
+ return __sync_sub_and_fetch(pw, 1);
+}
+
+template <class T>
+static _ALWAYS_INLINE_ T atomic_increment(register T *pw) {
+
+ return __sync_add_and_fetch(pw, 1);
+}
+
+template <class T, class V>
+static _ALWAYS_INLINE_ T atomic_sub(register T *pw, register V val) {
+
+ return __sync_sub_and_fetch(pw, val);
+}
+
+template <class T, class V>
+static _ALWAYS_INLINE_ T atomic_add(register T *pw, register V val) {
+
+ return __sync_add_and_fetch(pw, val);
+}
+
+template <class T, class V>
+static _ALWAYS_INLINE_ T atomic_exchange_if_greater(register T *pw, register V val) {
+
+ while (true) {
+ T tmp = static_cast<T const volatile &>(*pw);
+ if (tmp >= val)
+ return tmp; // already greater, or equal
+ if (__sync_val_compare_and_swap(pw, tmp, val) == tmp)
+ return val;
+ }
+}
+
+#elif defined(_MSC_VER)
+// For MSVC use a separate compilation unit to prevent windows.h from polluting
+// the global namespace.
+uint32_t atomic_conditional_increment(register uint32_t *pw);
uint32_t atomic_decrement(register uint32_t *pw);
uint32_t atomic_increment(register uint32_t *pw);
uint32_t atomic_sub(register uint32_t *pw, register uint32_t val);
uint32_t atomic_add(register uint32_t *pw, register uint32_t val);
uint32_t atomic_exchange_if_greater(register uint32_t *pw, register uint32_t val);
-uint64_t atomic_conditional_increment(register uint64_t *counter);
+uint64_t atomic_conditional_increment(register uint64_t *pw);
uint64_t atomic_decrement(register uint64_t *pw);
uint64_t atomic_increment(register uint64_t *pw);
uint64_t atomic_sub(register uint64_t *pw, register uint64_t val);
uint64_t atomic_add(register uint64_t *pw, register uint64_t val);
uint64_t atomic_exchange_if_greater(register uint64_t *pw, register uint64_t val);
+#else
+//no threads supported?
+#error Must provide atomic functions for this platform or compiler!
+#endif
+
struct SafeRefCount {
uint32_t count;
@@ -57,17 +178,17 @@ struct SafeRefCount {
public:
// destroy() is called when weak_count_ drops to zero.
- bool ref() { //true on success
+ _ALWAYS_INLINE_ bool ref() { //true on success
return atomic_conditional_increment(&count) != 0;
}
- uint32_t refval() { //true on success
+ _ALWAYS_INLINE_ uint32_t refval() { //true on success
return atomic_conditional_increment(&count);
}
- bool unref() { // true if must be disposed of
+ _ALWAYS_INLINE_ bool unref() { // true if must be disposed of
if (atomic_decrement(&count) == 0) {
return true;
@@ -76,12 +197,12 @@ public:
return false;
}
- uint32_t get() const { // nothrow
+ _ALWAYS_INLINE_ uint32_t get() const { // nothrow
return count;
}
- void init(uint32_t p_value = 1) {
+ _ALWAYS_INLINE_ void init(uint32_t p_value = 1) {
count = p_value;
}
diff --git a/core/set.h b/core/set.h
index f68d78cea1..0f48e07520 100644
--- a/core/set.h
+++ b/core/set.h
@@ -100,17 +100,15 @@ private:
Element *_nil;
int size_cache;
- _Data() {
+ _FORCE_INLINE_ _Data() {
#ifdef GLOBALNIL_DISABLED
_nil = memnew_allocator(Element, A);
_nil->parent = _nil->left = _nil->right = _nil;
_nil->color = BLACK;
#else
-
_nil = (Element *)&_GlobalNilClass::_nil;
#endif
_root = NULL;
-
size_cache = 0;
}
@@ -132,10 +130,10 @@ private:
~_Data() {
_free_root();
+
#ifdef GLOBALNIL_DISABLED
memdelete_allocator<Element, A>(_nil);
#endif
- //memdelete_allocator<Element,A>(_root);
}
};
@@ -146,6 +144,7 @@ private:
ERR_FAIL_COND(p_node == _data._nil && p_color == RED);
p_node->color = p_color;
}
+
inline void _rotate_left(Element *p_node) {
Element *r = p_node->right;
@@ -194,8 +193,9 @@ private:
while (node == node->parent->right) {
node = node->parent;
}
+
if (node->parent == _data._root)
- return NULL;
+ return NULL; // No successor, as p_node = last node
return node->parent;
}
}
@@ -213,11 +213,11 @@ private:
} else {
while (node == node->parent->left) {
- if (node->parent == _data._root)
- return NULL;
-
node = node->parent;
}
+
+ if (node == _data._root)
+ return NULL; // No predecessor, as p_node = first node.
return node->parent;
}
}
@@ -228,16 +228,15 @@ private:
C less;
while (node != _data._nil) {
-
if (less(p_value, node->value))
node = node->left;
else if (less(node->value, p_value))
node = node->right;
else
- break; // found
+ return node; // found
}
- return (node != _data._nil) ? node : NULL;
+ return NULL;
}
Element *_lower_bound(const T &p_value) const {
@@ -254,24 +253,68 @@ private:
else if (less(node->value, p_value))
node = node->right;
else
- break; // found
+ return node; // found
}
- if (node == _data._nil) {
- if (prev == NULL)
- return NULL;
- if (less(prev->value, p_value)) {
+ if (prev == NULL)
+ return NULL; // tree empty
- prev = prev->_next;
- }
+ if (less(prev->value, p_value))
+ prev = prev->_next;
- return prev;
+ return prev;
+ }
- } else
- return node;
+ void _insert_rb_fix(Element *p_new_node) {
+
+ Element *node = p_new_node;
+ Element *nparent = node->parent;
+ Element *ngrand_parent;
+
+ while (nparent->color == RED) {
+ ngrand_parent = nparent->parent;
+
+ if (nparent == ngrand_parent->left) {
+ if (ngrand_parent->right->color == RED) {
+ _set_color(nparent, BLACK);
+ _set_color(ngrand_parent->right, BLACK);
+ _set_color(ngrand_parent, RED);
+ node = ngrand_parent;
+ nparent = node->parent;
+ } else {
+ if (node == nparent->right) {
+ _rotate_left(nparent);
+ node = nparent;
+ nparent = node->parent;
+ }
+ _set_color(nparent, BLACK);
+ _set_color(ngrand_parent, RED);
+ _rotate_right(ngrand_parent);
+ }
+ } else {
+ if (ngrand_parent->left->color == RED) {
+ _set_color(nparent, BLACK);
+ _set_color(ngrand_parent->left, BLACK);
+ _set_color(ngrand_parent, RED);
+ node = ngrand_parent;
+ nparent = node->parent;
+ } else {
+ if (node == nparent->left) {
+ _rotate_right(nparent);
+ node = nparent;
+ nparent = node->parent;
+ }
+ _set_color(nparent, BLACK);
+ _set_color(ngrand_parent, RED);
+ _rotate_left(ngrand_parent);
+ }
+ }
+ }
+
+ _set_color(_data._root->left, BLACK);
}
- Element *_insert(const T &p_value, bool &r_exists) {
+ Element *_insert(const T &p_value) {
Element *new_parent = _data._root;
Element *node = _data._root->left;
@@ -286,27 +329,23 @@ private:
else if (less(node->value, p_value))
node = node->right;
else {
- r_exists = true;
- return node;
+ return node; // Return existing node
}
}
Element *new_node = memnew_allocator(Element, A);
-
new_node->parent = new_parent;
new_node->right = _data._nil;
new_node->left = _data._nil;
new_node->value = p_value;
//new_node->data=_data;
- if (new_parent == _data._root || less(p_value, new_parent->value)) {
+ if (new_parent == _data._root || less(p_value, new_parent->value)) {
new_parent->left = new_node;
} else {
new_parent->right = new_node;
}
- r_exists = false;
-
new_node->_next = _successor(new_node);
new_node->_prev = _predecessor(new_node);
if (new_node->_next)
@@ -314,164 +353,113 @@ private:
if (new_node->_prev)
new_node->_prev->_next = new_node;
- return new_node;
- }
-
- Element *_insert_rb(const T &p_value) {
-
- bool exists = false;
- Element *new_node = _insert(p_value, exists);
- if (exists)
- return new_node;
-
- Element *node = new_node;
_data.size_cache++;
-
- while (node->parent->color == RED) {
-
- if (node->parent == node->parent->parent->left) {
-
- Element *aux = node->parent->parent->right;
-
- if (aux->color == RED) {
- _set_color(node->parent, BLACK);
- _set_color(aux, BLACK);
- _set_color(node->parent->parent, RED);
- node = node->parent->parent;
- } else {
- if (node == node->parent->right) {
- node = node->parent;
- _rotate_left(node);
- }
- _set_color(node->parent, BLACK);
- _set_color(node->parent->parent, RED);
- _rotate_right(node->parent->parent);
- }
- } else {
- Element *aux = node->parent->parent->left;
-
- if (aux->color == RED) {
- _set_color(node->parent, BLACK);
- _set_color(aux, BLACK);
- _set_color(node->parent->parent, RED);
- node = node->parent->parent;
- } else {
- if (node == node->parent->left) {
- node = node->parent;
- _rotate_right(node);
- }
- _set_color(node->parent, BLACK);
- _set_color(node->parent->parent, RED);
- _rotate_left(node->parent->parent);
- }
- }
- }
- _set_color(_data._root->left, BLACK);
+ _insert_rb_fix(new_node);
return new_node;
}
- void _erase_fix(Element *p_node) {
+ void _erase_fix_rb(Element *p_node) {
Element *root = _data._root->left;
- Element *node = p_node;
-
- while ((node->color == BLACK) && (root != node)) {
- if (node == node->parent->left) {
- Element *aux = node->parent->right;
- if (aux->color == RED) {
- _set_color(aux, BLACK);
- _set_color(node->parent, RED);
- _rotate_left(node->parent);
- aux = node->parent->right;
- }
- if ((aux->right->color == BLACK) && (aux->left->color == BLACK)) {
- _set_color(aux, RED);
- node = node->parent;
+ Element *node = _data._nil;
+ Element *sibling = p_node;
+ Element *parent = sibling->parent;
+
+ while (node != root) { // If red node found, will exit at a break
+ if (sibling->color == RED) {
+ _set_color(sibling, BLACK);
+ _set_color(parent, RED);
+ if (sibling == parent->right) {
+ sibling = sibling->left;
+ _rotate_left(parent);
} else {
- if (aux->right->color == BLACK) {
- _set_color(aux->left, BLACK);
- _set_color(aux, RED);
- _rotate_right(aux);
- aux = node->parent->right;
- }
- _set_color(aux, node->parent->color);
- _set_color(node->parent, BLACK);
- _set_color(aux->right, BLACK);
- _rotate_left(node->parent);
- node = root; /* this is to exit while loop */
+ sibling = sibling->right;
+ _rotate_right(parent);
}
- } else { /* the code below is has left and right switched from above */
- Element *aux = node->parent->left;
- if (aux->color == RED) {
- _set_color(aux, BLACK);
- _set_color(node->parent, RED);
- _rotate_right(node->parent);
- aux = node->parent->left;
+ }
+ if ((sibling->left->color == BLACK) && (sibling->right->color == BLACK)) {
+ _set_color(sibling, RED);
+ if (parent->color == RED) {
+ _set_color(parent, BLACK);
+ break;
+ } else { // loop: haven't found any red nodes yet
+ node = parent;
+ parent = node->parent;
+ sibling = (node == parent->left) ? parent->right : parent->left;
}
- if ((aux->right->color == BLACK) && (aux->left->color == BLACK)) {
- _set_color(aux, RED);
- node = node->parent;
+ } else {
+ if (sibling == parent->right) {
+ if (sibling->right->color == BLACK) {
+ _set_color(sibling->left, BLACK);
+ _set_color(sibling, RED);
+ _rotate_right(sibling);
+ sibling = sibling->parent;
+ }
+ _set_color(sibling, parent->color);
+ _set_color(parent, BLACK);
+ _set_color(sibling->right, BLACK);
+ _rotate_left(parent);
+ break;
} else {
- if (aux->left->color == BLACK) {
- _set_color(aux->right, BLACK);
- _set_color(aux, RED);
- _rotate_left(aux);
- aux = node->parent->left;
+ if (sibling->left->color == BLACK) {
+ _set_color(sibling->right, BLACK);
+ _set_color(sibling, RED);
+ _rotate_left(sibling);
+ sibling = sibling->parent;
}
- _set_color(aux, node->parent->color);
- _set_color(node->parent, BLACK);
- _set_color(aux->left, BLACK);
- _rotate_right(node->parent);
- node = root;
+
+ _set_color(sibling, parent->color);
+ _set_color(parent, BLACK);
+ _set_color(sibling->left, BLACK);
+ _rotate_right(parent);
+ break;
}
}
}
- _set_color(node, BLACK);
-
ERR_FAIL_COND(_data._nil->color != BLACK);
}
void _erase(Element *p_node) {
- Element *rp = ((p_node->left == _data._nil) || (p_node->right == _data._nil)) ? p_node : _successor(p_node);
- if (!rp)
- rp = _data._nil;
+ Element *rp = ((p_node->left == _data._nil) || (p_node->right == _data._nil)) ? p_node : p_node->_next;
Element *node = (rp->left == _data._nil) ? rp->right : rp->left;
node->parent = rp->parent;
- if (_data._root == node->parent) {
- _data._root->left = node;
+ Element *sibling;
+ if (rp == rp->parent->left) {
+ rp->parent->left = node;
+ sibling = rp->parent->right;
} else {
- if (rp == rp->parent->left) {
- rp->parent->left = node;
- } else {
- rp->parent->right = node;
- }
+ rp->parent->right = node;
+ sibling = rp->parent->left;
+ }
+
+ if (node->color == RED) {
+ node->parent = rp->parent;
+ _set_color(node, BLACK);
+ } else if (rp->color == BLACK && rp->parent != _data._root) {
+ _erase_fix_rb(sibling);
}
if (rp != p_node) {
ERR_FAIL_COND(rp == _data._nil);
- if (rp->color == BLACK)
- _erase_fix(node);
-
rp->left = p_node->left;
rp->right = p_node->right;
rp->parent = p_node->parent;
rp->color = p_node->color;
- p_node->left->parent = rp;
- p_node->right->parent = rp;
+ if (p_node->left != _data._nil)
+ p_node->left->parent = rp;
+ if (p_node->right != _data._nil)
+ p_node->right->parent = rp;
if (p_node == p_node->parent->left) {
p_node->parent->left = rp;
} else {
p_node->parent->right = rp;
}
- } else {
- if (p_node->color == BLACK)
- _erase_fix(node);
}
if (p_node->_next)
@@ -486,11 +474,12 @@ private:
void _calculate_depth(Element *p_element, int &max_d, int d) const {
- if (p_element == _data._nil) {
+ if (p_element == _data._nil)
return;
- }
+
_calculate_depth(p_element->left, max_d, d + 1);
_calculate_depth(p_element->right, max_d, d + 1);
+
if (d > max_d)
max_d = d;
}
@@ -529,14 +518,18 @@ public:
if (!_data._root)
return NULL;
+
Element *res = _find(p_value);
return res;
}
+ Element *lower_bound(const T &p_value) const {
+
+ return _lower_bound(p_value);
+ }
+
bool has(const T &p_value) const {
- if (!_data._root)
- return false;
return find(p_value) != NULL;
}
@@ -544,13 +537,14 @@ public:
if (!_data._root)
_data._create_root();
- return _insert_rb(p_value);
+ return _insert(p_value);
}
void erase(Element *p_element) {
- if (!_data._root)
+ if (!_data._root || !p_element)
return;
+
_erase(p_element);
if (_data.size_cache == 0 && _data._root)
_data._free_root();
@@ -560,9 +554,11 @@ public:
if (!_data._root)
return false;
+
Element *e = find(p_value);
if (!e)
return false;
+
_erase(e);
if (_data.size_cache == 0 && _data._root)
_data._free_root();
@@ -573,6 +569,7 @@ public:
if (!_data._root)
return NULL;
+
Element *e = _data._root->left;
if (e == _data._nil)
return NULL;
@@ -587,6 +584,7 @@ public:
if (!_data._root)
return NULL;
+
Element *e = _data._root->left;
if (e == _data._nil)
return NULL;
@@ -597,16 +595,13 @@ public:
return e;
}
- Element *lower_bound(const T &p_value) const {
-
- return _lower_bound(p_value);
- }
-
inline int size() const { return _data.size_cache; }
+
int calculate_depth() const {
// used for debug mostly
if (!_data._root)
return 0;
+
int max_d = 0;
_calculate_depth(_data._root->left, max_d, 0);
return max_d;
@@ -620,7 +615,6 @@ public:
_cleanup_tree(_data._root->left);
_data._root->left = _data._nil;
_data.size_cache = 0;
- _data._nil->parent = _data._nil;
_data._free_root();
}
@@ -633,6 +627,7 @@ public:
_copy_from(p_set);
}
+
_FORCE_INLINE_ Set() {
}
diff --git a/core/typedefs.h b/core/typedefs.h
index 565e28020b..bf5c8b0f75 100644
--- a/core/typedefs.h
+++ b/core/typedefs.h
@@ -290,4 +290,12 @@ struct _GlobalLock {
#define __STRX(m_index) #m_index
#define __STR(m_index) __STRX(m_index)
+#ifdef __GNUC__
+#define likely(x) __builtin_expect(!!(x), 1)
+#define unlikely(x) __builtin_expect(!!(x), 0)
+#else
+#define likely(x) x
+#define unlikely(x) x
+#endif
+
#endif /* typedefs.h */
diff --git a/core/undo_redo.cpp b/core/undo_redo.cpp
index 4760047959..27fc73ec63 100644
--- a/core/undo_redo.cpp
+++ b/core/undo_redo.cpp
@@ -503,6 +503,10 @@ void UndoRedo::_bind_methods() {
ClassDB::bind_method(D_METHOD("clear_history"), &UndoRedo::clear_history);
ClassDB::bind_method(D_METHOD("get_current_action_name"), &UndoRedo::get_current_action_name);
ClassDB::bind_method(D_METHOD("get_version"), &UndoRedo::get_version);
+ ClassDB::bind_method(D_METHOD("set_max_steps", "max_steps"), &UndoRedo::set_max_steps);
+ ClassDB::bind_method(D_METHOD("get_max_steps"), &UndoRedo::get_max_steps);
+ ClassDB::bind_method(D_METHOD("redo"), &UndoRedo::redo);
+ ClassDB::bind_method(D_METHOD("undo"), &UndoRedo::undo);
BIND_ENUM_CONSTANT(MERGE_DISABLE);
BIND_ENUM_CONSTANT(MERGE_ENDS);
diff --git a/core/ustring.cpp b/core/ustring.cpp
index 8273ed144b..b85996e3d1 100644
--- a/core/ustring.cpp
+++ b/core/ustring.cpp
@@ -1755,7 +1755,7 @@ static double built_in_strtod(const C *string, /* A decimal ASCII floating-point
register int c;
int exp = 0; /* Exponent read from "EX" field. */
int fracExp = 0; /* Exponent that derives from the fractional
- * part. Under normal circumstatnces, it is
+ * part. Under normal circumstances, it is
* the negative of the number of digits in F.
* However, if I is very long, the last digits
* of I get dropped (otherwise a long I with a
@@ -2332,12 +2332,12 @@ int String::findn(String p_str, int p_from) const {
int String::rfind(String p_str, int p_from) const {
- //stabilish a limit
+ // establish a limit
int limit = length() - p_str.length();
if (limit < 0)
return -1;
- //stabilish a starting point
+ // establish a starting point
if (p_from < 0)
p_from = limit;
else if (p_from > limit)
@@ -2347,7 +2347,7 @@ int String::rfind(String p_str, int p_from) const {
int len = length();
if (src_len == 0 || len == 0)
- return -1; //wont find anything!
+ return -1; // won't find anything!
const CharType *src = c_str();
@@ -2378,12 +2378,12 @@ int String::rfind(String p_str, int p_from) const {
}
int String::rfindn(String p_str, int p_from) const {
- //stabilish a limit
+ // establish a limit
int limit = length() - p_str.length();
if (limit < 0)
return -1;
- //stabilish a starting point
+ // establish a starting point
if (p_from < 0)
p_from = limit;
else if (p_from > limit)
diff --git a/core/variant.cpp b/core/variant.cpp
index 10d86152ee..f70e4a5218 100644
--- a/core/variant.cpp
+++ b/core/variant.cpp
@@ -903,9 +903,6 @@ bool Variant::is_one() const {
void Variant::reference(const Variant &p_variant) {
- if (this == &p_variant)
- return;
-
clear();
type = p_variant.type;
@@ -924,17 +921,14 @@ void Variant::reference(const Variant &p_variant) {
case INT: {
_data._int = p_variant._data._int;
-
} break;
case REAL: {
_data._real = p_variant._data._real;
-
} break;
case STRING: {
memnew_placement(_data._mem, String(*reinterpret_cast<const String *>(p_variant._data._mem)));
-
} break;
// math types
@@ -942,33 +936,24 @@ void Variant::reference(const Variant &p_variant) {
case VECTOR2: {
memnew_placement(_data._mem, Vector2(*reinterpret_cast<const Vector2 *>(p_variant._data._mem)));
-
} break;
case RECT2: {
memnew_placement(_data._mem, Rect2(*reinterpret_cast<const Rect2 *>(p_variant._data._mem)));
-
} break;
case TRANSFORM2D: {
_data._transform2d = memnew(Transform2D(*p_variant._data._transform2d));
-
} break;
case VECTOR3: {
memnew_placement(_data._mem, Vector3(*reinterpret_cast<const Vector3 *>(p_variant._data._mem)));
-
} break;
case PLANE: {
memnew_placement(_data._mem, Plane(*reinterpret_cast<const Plane *>(p_variant._data._mem)));
-
} break;
- /*
- case QUAT: {
-
- } break;*/
case RECT3: {
_data._rect3 = memnew(Rect3(*p_variant._data._rect3));
@@ -986,7 +971,6 @@ void Variant::reference(const Variant &p_variant) {
case TRANSFORM: {
_data._transform = memnew(Transform(*p_variant._data._transform));
-
} break;
// misc types
@@ -1058,6 +1042,7 @@ void Variant::reference(const Variant &p_variant) {
default: {}
}
}
+
void Variant::zero() {
switch (type) {
case NIL: break;
@@ -1073,6 +1058,7 @@ void Variant::zero() {
default: this->clear(); break;
}
}
+
void Variant::clear() {
switch (type) {
@@ -1092,12 +1078,10 @@ void Variant::clear() {
case TRANSFORM2D: {
memdelete(_data._transform2d);
-
} break;
case RECT3: {
memdelete(_data._rect3);
-
} break;
case BASIS: {
@@ -1106,14 +1090,12 @@ void Variant::clear() {
case TRANSFORM: {
memdelete(_data._transform);
-
} break;
// misc types
case NODE_PATH: {
reinterpret_cast<NodePath *>(_data._mem)->~NodePath();
-
} break;
case OBJECT: {
@@ -1127,48 +1109,39 @@ void Variant::clear() {
case DICTIONARY: {
reinterpret_cast<Dictionary *>(_data._mem)->~Dictionary();
-
} break;
case ARRAY: {
reinterpret_cast<Array *>(_data._mem)->~Array();
-
} break;
// arrays
case POOL_BYTE_ARRAY: {
reinterpret_cast<PoolVector<uint8_t> *>(_data._mem)->~PoolVector<uint8_t>();
-
} break;
case POOL_INT_ARRAY: {
reinterpret_cast<PoolVector<int> *>(_data._mem)->~PoolVector<int>();
-
} break;
case POOL_REAL_ARRAY: {
reinterpret_cast<PoolVector<real_t> *>(_data._mem)->~PoolVector<real_t>();
-
} break;
case POOL_STRING_ARRAY: {
reinterpret_cast<PoolVector<String> *>(_data._mem)->~PoolVector<String>();
-
} break;
case POOL_VECTOR2_ARRAY: {
reinterpret_cast<PoolVector<Vector2> *>(_data._mem)->~PoolVector<Vector2>();
-
} break;
case POOL_VECTOR3_ARRAY: {
reinterpret_cast<PoolVector<Vector3> *>(_data._mem)->~PoolVector<Vector3>();
-
} break;
case POOL_COLOR_ARRAY: {
reinterpret_cast<PoolVector<Color> *>(_data._mem)->~PoolVector<Color>();
-
} break;
default: {} /* not needed */
}
@@ -2496,7 +2469,135 @@ Variant::Variant(const Vector<Color> &p_array) {
void Variant::operator=(const Variant &p_variant) {
- reference(p_variant);
+ if (unlikely(this == &p_variant))
+ return;
+
+ if (unlikely(type != p_variant.type)) {
+ reference(p_variant);
+ return;
+ }
+
+ switch (p_variant.type) {
+ case NIL: {
+
+ // none
+ } break;
+
+ // atomic types
+ case BOOL: {
+
+ _data._bool = p_variant._data._bool;
+ } break;
+ case INT: {
+
+ _data._int = p_variant._data._int;
+ } break;
+ case REAL: {
+
+ _data._real = p_variant._data._real;
+ } break;
+ case STRING: {
+
+ *reinterpret_cast<String *>(_data._mem) = *reinterpret_cast<const String *>(p_variant._data._mem);
+ } break;
+
+ // math types
+
+ case VECTOR2: {
+
+ *reinterpret_cast<Vector2 *>(_data._mem) = *reinterpret_cast<const Vector2 *>(p_variant._data._mem);
+ } break;
+ case RECT2: {
+
+ *reinterpret_cast<Rect2 *>(_data._mem) = *reinterpret_cast<const Rect2 *>(p_variant._data._mem);
+ } break;
+ case TRANSFORM2D: {
+
+ *_data._transform2d = *(p_variant._data._transform2d);
+ } break;
+ case VECTOR3: {
+
+ *reinterpret_cast<Vector3 *>(_data._mem) = *reinterpret_cast<const Vector3 *>(p_variant._data._mem);
+ } break;
+ case PLANE: {
+
+ *reinterpret_cast<Plane *>(_data._mem) = *reinterpret_cast<const Plane *>(p_variant._data._mem);
+ } break;
+
+ case RECT3: {
+
+ *_data._rect3 = *(p_variant._data._rect3);
+ } break;
+ case QUAT: {
+
+ *reinterpret_cast<Quat *>(_data._mem) = *reinterpret_cast<const Quat *>(p_variant._data._mem);
+ } break;
+ case BASIS: {
+
+ *_data._basis = *(p_variant._data._basis);
+ } break;
+ case TRANSFORM: {
+
+ *_data._transform = *(p_variant._data._transform);
+ } break;
+
+ // misc types
+ case COLOR: {
+
+ *reinterpret_cast<Color *>(_data._mem) = *reinterpret_cast<const Color *>(p_variant._data._mem);
+ } break;
+ case _RID: {
+
+ *reinterpret_cast<RID *>(_data._mem) = *reinterpret_cast<const RID *>(p_variant._data._mem);
+ } break;
+ case OBJECT: {
+
+ *reinterpret_cast<ObjData *>(_data._mem) = p_variant._get_obj();
+ } break;
+ case NODE_PATH: {
+
+ *reinterpret_cast<NodePath *>(_data._mem) = *reinterpret_cast<const NodePath *>(p_variant._data._mem);
+ } break;
+ case DICTIONARY: {
+
+ *reinterpret_cast<Dictionary *>(_data._mem) = *reinterpret_cast<const Dictionary *>(p_variant._data._mem);
+ } break;
+ case ARRAY: {
+
+ *reinterpret_cast<Array *>(_data._mem) = *reinterpret_cast<const Array *>(p_variant._data._mem);
+ } break;
+
+ // arrays
+ case POOL_BYTE_ARRAY: {
+
+ *reinterpret_cast<PoolVector<uint8_t> *>(_data._mem) = *reinterpret_cast<const PoolVector<uint8_t> *>(p_variant._data._mem);
+ } break;
+ case POOL_INT_ARRAY: {
+
+ *reinterpret_cast<PoolVector<int> *>(_data._mem) = *reinterpret_cast<const PoolVector<int> *>(p_variant._data._mem);
+ } break;
+ case POOL_REAL_ARRAY: {
+
+ *reinterpret_cast<PoolVector<real_t> *>(_data._mem) = *reinterpret_cast<const PoolVector<real_t> *>(p_variant._data._mem);
+ } break;
+ case POOL_STRING_ARRAY: {
+
+ *reinterpret_cast<PoolVector<String> *>(_data._mem) = *reinterpret_cast<const PoolVector<String> *>(p_variant._data._mem);
+ } break;
+ case POOL_VECTOR2_ARRAY: {
+
+ *reinterpret_cast<PoolVector<Vector2> *>(_data._mem) = *reinterpret_cast<const PoolVector<Vector2> *>(p_variant._data._mem);
+ } break;
+ case POOL_VECTOR3_ARRAY: {
+
+ *reinterpret_cast<PoolVector<Vector3> *>(_data._mem) = *reinterpret_cast<const PoolVector<Vector3> *>(p_variant._data._mem);
+ } break;
+ case POOL_COLOR_ARRAY: {
+
+ *reinterpret_cast<PoolVector<Color> *>(_data._mem) = *reinterpret_cast<const PoolVector<Color> *>(p_variant._data._mem);
+ } break;
+ default: {}
+ }
}
Variant::Variant(const IP_Address &p_address) {
diff --git a/core/variant.h b/core/variant.h
index e77e2e93c4..e0d0bf05c8 100644
--- a/core/variant.h
+++ b/core/variant.h
@@ -70,6 +70,7 @@ typedef PoolVector<Color> PoolColorArray;
class Variant {
public:
+ // If this changes the table in variant_op must be updated
enum Type {
NIL,
@@ -288,6 +289,7 @@ public:
Variant(const IP_Address &p_address);
+ // If this changes the table in variant_op must be updated
enum Operator {
//comparation
@@ -299,7 +301,7 @@ public:
OP_GREATER_EQUAL,
//mathematic
OP_ADD,
- OP_SUBSTRACT,
+ OP_SUBTRACT,
OP_MULTIPLY,
OP_DIVIDE,
OP_NEGATE,
@@ -366,6 +368,7 @@ public:
static Vector<Variant> get_method_default_arguments(Variant::Type p_type, const StringName &p_method);
static Variant::Type get_method_return_type(Variant::Type p_type, const StringName &p_method, bool *r_has_return = NULL);
static Vector<StringName> get_method_argument_names(Variant::Type p_type, const StringName &p_method);
+ static bool is_method_const(Variant::Type p_type, const StringName &p_method);
void set_named(const StringName &p_index, const Variant &p_value, bool *r_valid = NULL);
Variant get_named(const StringName &p_index, bool *r_valid = NULL) const;
@@ -388,7 +391,7 @@ public:
uint32_t hash() const;
bool hash_compare(const Variant &p_variant) const;
- bool booleanize(bool &valid) const;
+ bool booleanize() const;
void static_assign(const Variant &p_variant);
static void get_constructor_list(Variant::Type p_type, List<MethodInfo> *p_list);
diff --git a/core/variant_call.cpp b/core/variant_call.cpp
index 19d9b0297f..d141621fbb 100644
--- a/core/variant_call.cpp
+++ b/core/variant_call.cpp
@@ -53,6 +53,7 @@ struct _VariantCall {
Vector<StringName> arg_names;
Variant::Type return_type;
+ bool _const;
#ifdef DEBUG_ENABLED
bool returns;
#endif
@@ -145,11 +146,12 @@ struct _VariantCall {
#endif
}
- static void addfunc(Variant::Type p_type, Variant::Type p_return, const StringName &p_name, VariantFunc p_func, const Vector<Variant> &p_defaultarg, const Arg &p_argtype1 = Arg(), const Arg &p_argtype2 = Arg(), const Arg &p_argtype3 = Arg(), const Arg &p_argtype4 = Arg(), const Arg &p_argtype5 = Arg()) {
+ static void addfunc(bool p_const, Variant::Type p_type, Variant::Type p_return, const StringName &p_name, VariantFunc p_func, const Vector<Variant> &p_defaultarg, const Arg &p_argtype1 = Arg(), const Arg &p_argtype2 = Arg(), const Arg &p_argtype3 = Arg(), const Arg &p_argtype4 = Arg(), const Arg &p_argtype5 = Arg()) {
FuncData funcdata;
funcdata.func = p_func;
funcdata.default_args = p_defaultarg;
+ funcdata._const = p_const;
#ifdef DEBUG_ENABLED
funcdata.return_type = p_return;
funcdata.returns = p_return != Variant::NIL;
@@ -1201,6 +1203,17 @@ Vector<Variant::Type> Variant::get_method_argument_types(Variant::Type p_type, c
return E->get().arg_types;
}
+bool Variant::is_method_const(Variant::Type p_type, const StringName &p_method) {
+
+ const _VariantCall::TypeFunc &fd = _VariantCall::type_funcs[p_type];
+
+ const Map<StringName, _VariantCall::FuncData>::Element *E = fd.functions.find(p_method);
+ if (!E)
+ return false;
+
+ return E->get()._const;
+}
+
Vector<StringName> Variant::get_method_argument_names(Variant::Type p_type, const StringName &p_method) {
const _VariantCall::TypeFunc &fd = _VariantCall::type_funcs[p_type];
@@ -1248,6 +1261,10 @@ void Variant::get_method_list(List<MethodInfo> *p_list) const {
MethodInfo mi;
mi.name = E->key();
+ if (fd._const) {
+ mi.flags |= METHOD_FLAG_CONST;
+ }
+
for (int i = 0; i < fd.arg_types.size(); i++) {
PropertyInfo pi;
@@ -1360,15 +1377,26 @@ void register_variant_methods() {
_VariantCall::constant_data = memnew_arr(_VariantCall::ConstantData, Variant::VARIANT_MAX);
#define ADDFUNC0(m_vtype, m_ret, m_class, m_method, m_defarg) \
- _VariantCall::addfunc(Variant::m_vtype, Variant::m_ret, _scs_create(#m_method), VCALL(m_class, m_method), m_defarg);
+ _VariantCall::addfunc(true, Variant::m_vtype, Variant::m_ret, _scs_create(#m_method), VCALL(m_class, m_method), m_defarg);
#define ADDFUNC1(m_vtype, m_ret, m_class, m_method, m_arg1, m_argname1, m_defarg) \
- _VariantCall::addfunc(Variant::m_vtype, Variant::m_ret, _scs_create(#m_method), VCALL(m_class, m_method), m_defarg, _VariantCall::Arg(Variant::m_arg1, _scs_create(m_argname1)));
+ _VariantCall::addfunc(true, Variant::m_vtype, Variant::m_ret, _scs_create(#m_method), VCALL(m_class, m_method), m_defarg, _VariantCall::Arg(Variant::m_arg1, _scs_create(m_argname1)));
#define ADDFUNC2(m_vtype, m_ret, m_class, m_method, m_arg1, m_argname1, m_arg2, m_argname2, m_defarg) \
- _VariantCall::addfunc(Variant::m_vtype, Variant::m_ret, _scs_create(#m_method), VCALL(m_class, m_method), m_defarg, _VariantCall::Arg(Variant::m_arg1, _scs_create(m_argname1)), _VariantCall::Arg(Variant::m_arg2, _scs_create(m_argname2)));
+ _VariantCall::addfunc(true, Variant::m_vtype, Variant::m_ret, _scs_create(#m_method), VCALL(m_class, m_method), m_defarg, _VariantCall::Arg(Variant::m_arg1, _scs_create(m_argname1)), _VariantCall::Arg(Variant::m_arg2, _scs_create(m_argname2)));
#define ADDFUNC3(m_vtype, m_ret, m_class, m_method, m_arg1, m_argname1, m_arg2, m_argname2, m_arg3, m_argname3, m_defarg) \
- _VariantCall::addfunc(Variant::m_vtype, Variant::m_ret, _scs_create(#m_method), VCALL(m_class, m_method), m_defarg, _VariantCall::Arg(Variant::m_arg1, _scs_create(m_argname1)), _VariantCall::Arg(Variant::m_arg2, _scs_create(m_argname2)), _VariantCall::Arg(Variant::m_arg3, _scs_create(m_argname3)));
+ _VariantCall::addfunc(true, Variant::m_vtype, Variant::m_ret, _scs_create(#m_method), VCALL(m_class, m_method), m_defarg, _VariantCall::Arg(Variant::m_arg1, _scs_create(m_argname1)), _VariantCall::Arg(Variant::m_arg2, _scs_create(m_argname2)), _VariantCall::Arg(Variant::m_arg3, _scs_create(m_argname3)));
#define ADDFUNC4(m_vtype, m_ret, m_class, m_method, m_arg1, m_argname1, m_arg2, m_argname2, m_arg3, m_argname3, m_arg4, m_argname4, m_defarg) \
- _VariantCall::addfunc(Variant::m_vtype, Variant::m_ret, _scs_create(#m_method), VCALL(m_class, m_method), m_defarg, _VariantCall::Arg(Variant::m_arg1, _scs_create(m_argname1)), _VariantCall::Arg(Variant::m_arg2, _scs_create(m_argname2)), _VariantCall::Arg(Variant::m_arg3, _scs_create(m_argname3)), _VariantCall::Arg(Variant::m_arg4, _scs_create(m_argname4)));
+ _VariantCall::addfunc(true, Variant::m_vtype, Variant::m_ret, _scs_create(#m_method), VCALL(m_class, m_method), m_defarg, _VariantCall::Arg(Variant::m_arg1, _scs_create(m_argname1)), _VariantCall::Arg(Variant::m_arg2, _scs_create(m_argname2)), _VariantCall::Arg(Variant::m_arg3, _scs_create(m_argname3)), _VariantCall::Arg(Variant::m_arg4, _scs_create(m_argname4)));
+
+#define ADDFUNC0NC(m_vtype, m_ret, m_class, m_method, m_defarg) \
+ _VariantCall::addfunc(false, Variant::m_vtype, Variant::m_ret, _scs_create(#m_method), VCALL(m_class, m_method), m_defarg);
+#define ADDFUNC1NC(m_vtype, m_ret, m_class, m_method, m_arg1, m_argname1, m_defarg) \
+ _VariantCall::addfunc(false, Variant::m_vtype, Variant::m_ret, _scs_create(#m_method), VCALL(m_class, m_method), m_defarg, _VariantCall::Arg(Variant::m_arg1, _scs_create(m_argname1)));
+#define ADDFUNC2NC(m_vtype, m_ret, m_class, m_method, m_arg1, m_argname1, m_arg2, m_argname2, m_defarg) \
+ _VariantCall::addfunc(false, Variant::m_vtype, Variant::m_ret, _scs_create(#m_method), VCALL(m_class, m_method), m_defarg, _VariantCall::Arg(Variant::m_arg1, _scs_create(m_argname1)), _VariantCall::Arg(Variant::m_arg2, _scs_create(m_argname2)));
+#define ADDFUNC3NC(m_vtype, m_ret, m_class, m_method, m_arg1, m_argname1, m_arg2, m_argname2, m_arg3, m_argname3, m_defarg) \
+ _VariantCall::addfunc(false, Variant::m_vtype, Variant::m_ret, _scs_create(#m_method), VCALL(m_class, m_method), m_defarg, _VariantCall::Arg(Variant::m_arg1, _scs_create(m_argname1)), _VariantCall::Arg(Variant::m_arg2, _scs_create(m_argname2)), _VariantCall::Arg(Variant::m_arg3, _scs_create(m_argname3)));
+#define ADDFUNC4NC(m_vtype, m_ret, m_class, m_method, m_arg1, m_argname1, m_arg2, m_argname2, m_arg3, m_argname3, m_arg4, m_argname4, m_defarg) \
+ _VariantCall::addfunc(false, Variant::m_vtype, Variant::m_ret, _scs_create(#m_method), VCALL(m_class, m_method), m_defarg, _VariantCall::Arg(Variant::m_arg1, _scs_create(m_argname1)), _VariantCall::Arg(Variant::m_arg2, _scs_create(m_argname2)), _VariantCall::Arg(Variant::m_arg3, _scs_create(m_argname3)), _VariantCall::Arg(Variant::m_arg4, _scs_create(m_argname4)));
/* STRING */
ADDFUNC1(STRING, INT, String, casecmp_to, STRING, "to", varray());
@@ -1394,7 +1422,7 @@ void register_variant_methods() {
ADDFUNC2(STRING, STRING, String, format, NIL, "values", STRING, "placeholder", varray("{_}"));
ADDFUNC2(STRING, STRING, String, replace, STRING, "what", STRING, "forwhat", varray());
ADDFUNC2(STRING, STRING, String, replacen, STRING, "what", STRING, "forwhat", varray());
- ADDFUNC2(STRING, STRING, String, insert, INT, "pos", STRING, "what", varray());
+ ADDFUNC2(STRING, STRING, String, insert, INT, "position", STRING, "what", varray());
ADDFUNC0(STRING, STRING, String, capitalize, varray());
ADDFUNC2(STRING, POOL_STRING_ARRAY, String, split, STRING, "divisor", BOOL, "allow_empty", varray(true));
ADDFUNC2(STRING, POOL_REAL_ARRAY, String, split_floats, STRING, "divisor", BOOL, "allow_empty", varray(true));
@@ -1402,14 +1430,14 @@ void register_variant_methods() {
ADDFUNC0(STRING, STRING, String, to_upper, varray());
ADDFUNC0(STRING, STRING, String, to_lower, varray());
- ADDFUNC1(STRING, STRING, String, left, INT, "pos", varray());
- ADDFUNC1(STRING, STRING, String, right, INT, "pos", varray());
+ ADDFUNC1(STRING, STRING, String, left, INT, "position", varray());
+ ADDFUNC1(STRING, STRING, String, right, INT, "position", varray());
ADDFUNC2(STRING, STRING, String, strip_edges, BOOL, "left", BOOL, "right", varray(true, true));
ADDFUNC0(STRING, STRING, String, get_extension, varray());
ADDFUNC0(STRING, STRING, String, get_basename, varray());
ADDFUNC1(STRING, STRING, String, plus_file, STRING, "file", varray());
ADDFUNC1(STRING, INT, String, ord_at, INT, "at", varray());
- ADDFUNC2(STRING, NIL, String, erase, INT, "pos", INT, "chars", varray());
+ ADDFUNC2(STRING, NIL, String, erase, INT, "position", INT, "chars", varray());
ADDFUNC0(STRING, INT, String, hash, varray());
ADDFUNC0(STRING, STRING, String, md5_text, varray());
ADDFUNC0(STRING, STRING, String, sha256_text, varray());
@@ -1545,7 +1573,7 @@ void register_variant_methods() {
ADDFUNC0(DICTIONARY, INT, Dictionary, size, varray());
ADDFUNC0(DICTIONARY, BOOL, Dictionary, empty, varray());
- ADDFUNC0(DICTIONARY, NIL, Dictionary, clear, varray());
+ ADDFUNC0NC(DICTIONARY, NIL, Dictionary, clear, varray());
ADDFUNC1(DICTIONARY, BOOL, Dictionary, has, NIL, "key", varray());
ADDFUNC1(DICTIONARY, BOOL, Dictionary, has_all, ARRAY, "keys", varray());
ADDFUNC1(DICTIONARY, NIL, Dictionary, erase, NIL, "key", varray());
@@ -1555,15 +1583,15 @@ void register_variant_methods() {
ADDFUNC0(ARRAY, INT, Array, size, varray());
ADDFUNC0(ARRAY, BOOL, Array, empty, varray());
- ADDFUNC0(ARRAY, NIL, Array, clear, varray());
+ ADDFUNC0NC(ARRAY, NIL, Array, clear, varray());
ADDFUNC0(ARRAY, INT, Array, hash, varray());
- ADDFUNC1(ARRAY, NIL, Array, push_back, NIL, "value", varray());
- ADDFUNC1(ARRAY, NIL, Array, push_front, NIL, "value", varray());
- ADDFUNC1(ARRAY, NIL, Array, append, NIL, "value", varray());
- ADDFUNC1(ARRAY, NIL, Array, resize, INT, "pos", varray());
- ADDFUNC2(ARRAY, NIL, Array, insert, INT, "pos", NIL, "value", varray());
- ADDFUNC1(ARRAY, NIL, Array, remove, INT, "pos", varray());
- ADDFUNC1(ARRAY, NIL, Array, erase, NIL, "value", varray());
+ ADDFUNC1NC(ARRAY, NIL, Array, push_back, NIL, "value", varray());
+ ADDFUNC1NC(ARRAY, NIL, Array, push_front, NIL, "value", varray());
+ ADDFUNC1NC(ARRAY, NIL, Array, append, NIL, "value", varray());
+ ADDFUNC1NC(ARRAY, NIL, Array, resize, INT, "size", varray());
+ ADDFUNC2NC(ARRAY, NIL, Array, insert, INT, "position", NIL, "value", varray());
+ ADDFUNC1NC(ARRAY, NIL, Array, remove, INT, "position", varray());
+ ADDFUNC1NC(ARRAY, NIL, Array, erase, NIL, "value", varray());
ADDFUNC0(ARRAY, NIL, Array, front, varray());
ADDFUNC0(ARRAY, NIL, Array, back, varray());
ADDFUNC2(ARRAY, INT, Array, find, NIL, "what", INT, "from", varray(0));
@@ -1571,12 +1599,12 @@ void register_variant_methods() {
ADDFUNC1(ARRAY, INT, Array, find_last, NIL, "value", varray());
ADDFUNC1(ARRAY, INT, Array, count, NIL, "value", varray());
ADDFUNC1(ARRAY, BOOL, Array, has, NIL, "value", varray());
- ADDFUNC0(ARRAY, NIL, Array, pop_back, varray());
- ADDFUNC0(ARRAY, NIL, Array, pop_front, varray());
- ADDFUNC0(ARRAY, NIL, Array, sort, varray());
- ADDFUNC2(ARRAY, NIL, Array, sort_custom, OBJECT, "obj", STRING, "func", varray());
- ADDFUNC0(ARRAY, NIL, Array, invert, varray());
- ADDFUNC0(ARRAY, ARRAY, Array, duplicate, varray());
+ ADDFUNC0NC(ARRAY, NIL, Array, pop_back, varray());
+ ADDFUNC0NC(ARRAY, NIL, Array, pop_front, varray());
+ ADDFUNC0NC(ARRAY, NIL, Array, sort, varray());
+ ADDFUNC2NC(ARRAY, NIL, Array, sort_custom, OBJECT, "obj", STRING, "func", varray());
+ ADDFUNC0NC(ARRAY, NIL, Array, invert, varray());
+ ADDFUNC0NC(ARRAY, ARRAY, Array, duplicate, varray());
ADDFUNC0(POOL_BYTE_ARRAY, INT, PoolByteArray, size, varray());
ADDFUNC2(POOL_BYTE_ARRAY, NIL, PoolByteArray, set, INT, "idx", INT, "byte", varray());
@@ -1728,10 +1756,10 @@ void register_variant_methods() {
_VariantCall::add_constructor(_VariantCall::Vector2_init1, Variant::VECTOR2, "x", Variant::REAL, "y", Variant::REAL);
- _VariantCall::add_constructor(_VariantCall::Rect2_init1, Variant::RECT2, "pos", Variant::VECTOR2, "size", Variant::VECTOR2);
+ _VariantCall::add_constructor(_VariantCall::Rect2_init1, Variant::RECT2, "position", Variant::VECTOR2, "size", Variant::VECTOR2);
_VariantCall::add_constructor(_VariantCall::Rect2_init2, Variant::RECT2, "x", Variant::REAL, "y", Variant::REAL, "width", Variant::REAL, "height", Variant::REAL);
- _VariantCall::add_constructor(_VariantCall::Transform2D_init2, Variant::TRANSFORM2D, "rot", Variant::REAL, "pos", Variant::VECTOR2);
+ _VariantCall::add_constructor(_VariantCall::Transform2D_init2, Variant::TRANSFORM2D, "rotation", Variant::REAL, "position", Variant::VECTOR2);
_VariantCall::add_constructor(_VariantCall::Transform2D_init3, Variant::TRANSFORM2D, "x_axis", Variant::VECTOR2, "y_axis", Variant::VECTOR2, "origin", Variant::VECTOR2);
_VariantCall::add_constructor(_VariantCall::Vector3_init1, Variant::VECTOR3, "x", Variant::REAL, "y", Variant::REAL, "z", Variant::REAL);
@@ -1746,7 +1774,7 @@ void register_variant_methods() {
_VariantCall::add_constructor(_VariantCall::Color_init1, Variant::COLOR, "r", Variant::REAL, "g", Variant::REAL, "b", Variant::REAL, "a", Variant::REAL);
_VariantCall::add_constructor(_VariantCall::Color_init2, Variant::COLOR, "r", Variant::REAL, "g", Variant::REAL, "b", Variant::REAL);
- _VariantCall::add_constructor(_VariantCall::Rect3_init1, Variant::RECT3, "pos", Variant::VECTOR3, "size", Variant::VECTOR3);
+ _VariantCall::add_constructor(_VariantCall::Rect3_init1, Variant::RECT3, "position", Variant::VECTOR3, "size", Variant::VECTOR3);
_VariantCall::add_constructor(_VariantCall::Basis_init1, Variant::BASIS, "x_axis", Variant::VECTOR3, "y_axis", Variant::VECTOR3, "z_axis", Variant::VECTOR3);
_VariantCall::add_constructor(_VariantCall::Basis_init2, Variant::BASIS, "axis", Variant::VECTOR3, "phi", Variant::REAL);
diff --git a/core/variant_op.cpp b/core/variant_op.cpp
index b6e114b853..03ec336291 100644
--- a/core/variant_op.cpp
+++ b/core/variant_op.cpp
@@ -33,49 +33,123 @@
#include "object.h"
#include "script_language.h"
-Variant::operator bool() const {
-
- bool b;
- return booleanize(b);
+#define CASE_TYPE_ALL(PREFIX, OP) \
+ CASE_TYPE(PREFIX, OP, INT) \
+ CASE_TYPE_ALL_BUT_INT(PREFIX, OP)
+
+#define CASE_TYPE_ALL_BUT_INT(PREFIX, OP) \
+ CASE_TYPE(PREFIX, OP, NIL) \
+ CASE_TYPE(PREFIX, OP, BOOL) \
+ CASE_TYPE(PREFIX, OP, REAL) \
+ CASE_TYPE(PREFIX, OP, STRING) \
+ CASE_TYPE(PREFIX, OP, VECTOR2) \
+ CASE_TYPE(PREFIX, OP, RECT2) \
+ CASE_TYPE(PREFIX, OP, VECTOR3) \
+ CASE_TYPE(PREFIX, OP, TRANSFORM2D) \
+ CASE_TYPE(PREFIX, OP, PLANE) \
+ CASE_TYPE(PREFIX, OP, QUAT) \
+ CASE_TYPE(PREFIX, OP, RECT3) \
+ CASE_TYPE(PREFIX, OP, BASIS) \
+ CASE_TYPE(PREFIX, OP, TRANSFORM) \
+ CASE_TYPE(PREFIX, OP, COLOR) \
+ CASE_TYPE(PREFIX, OP, NODE_PATH) \
+ CASE_TYPE(PREFIX, OP, _RID) \
+ CASE_TYPE(PREFIX, OP, OBJECT) \
+ CASE_TYPE(PREFIX, OP, DICTIONARY) \
+ CASE_TYPE(PREFIX, OP, ARRAY) \
+ CASE_TYPE(PREFIX, OP, POOL_BYTE_ARRAY) \
+ CASE_TYPE(PREFIX, OP, POOL_INT_ARRAY) \
+ CASE_TYPE(PREFIX, OP, POOL_REAL_ARRAY) \
+ CASE_TYPE(PREFIX, OP, POOL_STRING_ARRAY) \
+ CASE_TYPE(PREFIX, OP, POOL_VECTOR2_ARRAY) \
+ CASE_TYPE(PREFIX, OP, POOL_VECTOR3_ARRAY) \
+ CASE_TYPE(PREFIX, OP, POOL_COLOR_ARRAY)
+
+#ifdef __GNUC__
+#define TYPE(PREFIX, OP, TYPE) &&PREFIX##_##OP##_##TYPE
+
+/* clang-format off */
+#define TYPES(PREFIX, OP) { \
+ TYPE(PREFIX, OP, NIL), \
+ TYPE(PREFIX, OP, BOOL), \
+ TYPE(PREFIX, OP, INT), \
+ TYPE(PREFIX, OP, REAL), \
+ TYPE(PREFIX, OP, STRING), \
+ TYPE(PREFIX, OP, VECTOR2), \
+ TYPE(PREFIX, OP, RECT2), \
+ TYPE(PREFIX, OP, VECTOR3), \
+ TYPE(PREFIX, OP, TRANSFORM2D), \
+ TYPE(PREFIX, OP, PLANE), \
+ TYPE(PREFIX, OP, QUAT), \
+ TYPE(PREFIX, OP, RECT3), \
+ TYPE(PREFIX, OP, BASIS), \
+ TYPE(PREFIX, OP, TRANSFORM), \
+ TYPE(PREFIX, OP, COLOR), \
+ TYPE(PREFIX, OP, NODE_PATH), \
+ TYPE(PREFIX, OP, _RID), \
+ TYPE(PREFIX, OP, OBJECT), \
+ TYPE(PREFIX, OP, DICTIONARY), \
+ TYPE(PREFIX, OP, ARRAY), \
+ TYPE(PREFIX, OP, POOL_BYTE_ARRAY), \
+ TYPE(PREFIX, OP, POOL_INT_ARRAY), \
+ TYPE(PREFIX, OP, POOL_REAL_ARRAY), \
+ TYPE(PREFIX, OP, POOL_STRING_ARRAY), \
+ TYPE(PREFIX, OP, POOL_VECTOR2_ARRAY), \
+ TYPE(PREFIX, OP, POOL_VECTOR3_ARRAY), \
+ TYPE(PREFIX, OP, POOL_COLOR_ARRAY), \
+}
+/* clang-format on */
+
+#define CASES(PREFIX) static const void *switch_table_##PREFIX[25][27] = { \
+ TYPES(PREFIX, OP_EQUAL), \
+ TYPES(PREFIX, OP_NOT_EQUAL), \
+ TYPES(PREFIX, OP_LESS), \
+ TYPES(PREFIX, OP_LESS_EQUAL), \
+ TYPES(PREFIX, OP_GREATER), \
+ TYPES(PREFIX, OP_GREATER_EQUAL), \
+ TYPES(PREFIX, OP_ADD), \
+ TYPES(PREFIX, OP_SUBTRACT), \
+ TYPES(PREFIX, OP_MULTIPLY), \
+ TYPES(PREFIX, OP_DIVIDE), \
+ TYPES(PREFIX, OP_NEGATE), \
+ TYPES(PREFIX, OP_POSITIVE), \
+ TYPES(PREFIX, OP_MODULE), \
+ TYPES(PREFIX, OP_STRING_CONCAT), \
+ TYPES(PREFIX, OP_SHIFT_LEFT), \
+ TYPES(PREFIX, OP_SHIFT_RIGHT), \
+ TYPES(PREFIX, OP_BIT_AND), \
+ TYPES(PREFIX, OP_BIT_OR), \
+ TYPES(PREFIX, OP_BIT_XOR), \
+ TYPES(PREFIX, OP_BIT_NEGATE), \
+ TYPES(PREFIX, OP_AND), \
+ TYPES(PREFIX, OP_OR), \
+ TYPES(PREFIX, OP_XOR), \
+ TYPES(PREFIX, OP_NOT), \
+ TYPES(PREFIX, OP_IN), \
}
-bool Variant::booleanize(bool &r_valid) const {
+#define SWITCH(PREFIX, op, val) goto *switch_table_##PREFIX[op][val];
+#define SWITCH_OP(PREFIX, OP, val)
+#define CASE_TYPE(PREFIX, OP, TYPE) PREFIX##_##OP##_##TYPE:
+
+#else
+#define CASES(PREFIX)
+#define SWITCH(PREFIX, op, val) switch (op)
+#define SWITCH_OP(PREFIX, OP, val) \
+ case OP: \
+ switch (val)
+#define CASE_TYPE(PREFIX, OP, TYPE) case TYPE:
+#endif
- r_valid = true;
- switch (type) {
- case NIL: return false;
- case BOOL: return _data._bool;
- case INT: return _data._int;
- case REAL: return _data._real;
- case STRING: return (*reinterpret_cast<const String *>(_data._mem)) != "";
- case VECTOR2:
- case RECT2:
- case TRANSFORM2D:
- case VECTOR3:
- case PLANE:
- case RECT3:
- case QUAT:
- case BASIS:
- case TRANSFORM:
- case COLOR:
- case _RID: return (*reinterpret_cast<const RID *>(_data._mem)).is_valid();
- case OBJECT: return _get_obj().obj;
- case NODE_PATH: return (*reinterpret_cast<const NodePath *>(_data._mem)) != NodePath();
- case DICTIONARY:
- case ARRAY:
- case POOL_BYTE_ARRAY:
- case POOL_INT_ARRAY:
- case POOL_REAL_ARRAY:
- case POOL_STRING_ARRAY:
- case POOL_VECTOR2_ARRAY:
- case POOL_VECTOR3_ARRAY:
- case POOL_COLOR_ARRAY:
- r_valid = false;
- return false;
- default: {}
- }
+Variant::operator bool() const {
- return false;
+ return booleanize();
+}
+
+// We consider all unitialized or empty types to be false based on the type's
+// zeroiness.
+bool Variant::booleanize() const {
+ return !is_zero();
}
#define _RETURN(m_what) \
@@ -84,146 +158,228 @@ bool Variant::booleanize(bool &r_valid) const {
return; \
}
-#define DEFAULT_OP_NUM(m_op, m_name, m_type) \
- case m_name: { \
- switch (p_b.type) { \
- case BOOL: _RETURN(p_a._data.m_type m_op p_b._data._bool); \
- case INT: _RETURN(p_a._data.m_type m_op p_b._data._int); \
- case REAL: _RETURN(p_a._data.m_type m_op p_b._data._real); \
- default: {} \
- } \
- r_valid = false; \
- return; \
+#define _RETURN_FAIL \
+ { \
+ r_valid = false; \
+ return; \
+ }
+
+#define DEFAULT_OP_NUM(m_prefix, m_op_name, m_name, m_op, m_type) \
+ CASE_TYPE(m_prefix, m_op_name, m_name) { \
+ if (p_b.type == INT) _RETURN(p_a._data.m_type m_op p_b._data._int); \
+ if (p_b.type == REAL) _RETURN(p_a._data.m_type m_op p_b._data._real); \
+ \
+ _RETURN_FAIL \
};
-#define DEFAULT_OP_NUM_NEG(m_name, m_type) \
- case m_name: { \
- \
- _RETURN(-p_a._data.m_type); \
+#define DEFAULT_OP_NUM_NULL(m_prefix, m_op_name, m_name, m_op, m_type) \
+ CASE_TYPE(m_prefix, m_op_name, m_name) { \
+ if (p_b.type == INT) _RETURN(p_a._data.m_type m_op p_b._data._int); \
+ if (p_b.type == REAL) _RETURN(p_a._data.m_type m_op p_b._data._real); \
+ if (p_b.type == NIL) _RETURN(!p_b.type m_op NIL); \
+ \
+ _RETURN_FAIL \
};
-#define DEFAULT_OP_NUM_POS(m_name, m_type) \
- case m_name: { \
- \
- _RETURN(p_a._data.m_type); \
+#ifdef DEBUG_ENABLED
+#define DEFAULT_OP_NUM_DIV(m_prefix, m_op_name, m_name, m_type) \
+ CASE_TYPE(m_prefix, m_op_name, m_name) { \
+ if (p_b.type == INT) { \
+ if (p_b._data._int == 0) { \
+ r_valid = false; \
+ _RETURN("Division By Zero"); \
+ } \
+ _RETURN(p_a._data.m_type / p_b._data._int); \
+ } \
+ if (p_b.type == REAL) { \
+ if (p_b._data._real == 0) { \
+ r_valid = false; \
+ _RETURN("Division By Zero"); \
+ } \
+ _RETURN(p_a._data.m_type / p_b._data._real); \
+ } \
+ \
+ _RETURN_FAIL \
+ };
+#else
+#define DEFAULT_OP_NUM_DIV(m_prefix, m_op_name, m_name, m_type) \
+ CASE_TYPE(m_prefix, m_op_name, m_name) { \
+ if (p_b.type == INT) _RETURN(p_a._data.m_type / p_b._data._int); \
+ if (p_b.type == REAL) _RETURN(p_a._data.m_type / p_b._data._real); \
+ \
+ _RETURN_FAIL \
};
+#endif
-#define DEFAULT_OP_NUM_VEC(m_op, m_name, m_type) \
- case m_name: { \
- switch (p_b.type) { \
- case BOOL: _RETURN(p_a._data.m_type m_op p_b._data._bool); \
- case INT: _RETURN(p_a._data.m_type m_op p_b._data._int); \
- case REAL: _RETURN(p_a._data.m_type m_op p_b._data._real); \
- case VECTOR2: _RETURN(p_a._data.m_type m_op *reinterpret_cast<const Vector2 *>(p_b._data._mem)); \
- case VECTOR3: _RETURN(p_a._data.m_type m_op *reinterpret_cast<const Vector3 *>(p_b._data._mem)); \
- default: {} \
- } \
- r_valid = false; \
- return; \
+#define DEFAULT_OP_NUM_NEG(m_prefix, m_op_name, m_name, m_type) \
+ CASE_TYPE(m_prefix, m_op_name, m_name) { \
+ _RETURN(-p_a._data.m_type); \
};
-#define DEFAULT_OP_STR(m_op, m_name, m_type) \
- case m_name: { \
- switch (p_b.type) { \
- case STRING: _RETURN(*reinterpret_cast<const m_type *>(p_a._data._mem) m_op *reinterpret_cast<const String *>(p_b._data._mem)); \
- case NODE_PATH: _RETURN(*reinterpret_cast<const m_type *>(p_a._data._mem) m_op *reinterpret_cast<const NodePath *>(p_b._data._mem)); \
- default: {} \
- } \
- r_valid = false; \
- return; \
+#define DEFAULT_OP_NUM_POS(m_prefix, m_op_name, m_name, m_type) \
+ CASE_TYPE(m_prefix, m_op_name, m_name) { \
+ _RETURN(p_a._data.m_type); \
};
-#define DEFAULT_OP_LOCALMEM(m_op, m_name, m_type) \
- case m_name: { \
- switch (p_b.type) { \
- case m_name: _RETURN(*reinterpret_cast<const m_type *>(p_a._data._mem) m_op *reinterpret_cast<const m_type *>(p_b._data._mem)); \
- default: {} \
- } \
- r_valid = false; \
- return; \
- }
+#define DEFAULT_OP_NUM_VEC(m_prefix, m_op_name, m_name, m_op, m_type) \
+ CASE_TYPE(m_prefix, m_op_name, m_name) { \
+ if (p_b.type == INT) _RETURN(p_a._data.m_type m_op p_b._data._int); \
+ if (p_b.type == REAL) _RETURN(p_a._data.m_type m_op p_b._data._real); \
+ if (p_b.type == VECTOR2) _RETURN(p_a._data.m_type m_op *reinterpret_cast<const Vector2 *>(p_b._data._mem)); \
+ if (p_b.type == VECTOR3) _RETURN(p_a._data.m_type m_op *reinterpret_cast<const Vector3 *>(p_b._data._mem)); \
+ \
+ _RETURN_FAIL \
+ };
+
+#define DEFAULT_OP_STR_REV(m_prefix, m_op_name, m_name, m_op, m_type) \
+ CASE_TYPE(m_prefix, m_op_name, m_name) { \
+ if (p_b.type == STRING) _RETURN(*reinterpret_cast<const m_type *>(p_b._data._mem) m_op *reinterpret_cast<const String *>(p_a._data._mem)); \
+ if (p_b.type == NODE_PATH) _RETURN(*reinterpret_cast<const m_type *>(p_b._data._mem) m_op *reinterpret_cast<const NodePath *>(p_a._data._mem)); \
+ \
+ _RETURN_FAIL \
+ };
+
+#define DEFAULT_OP_STR(m_prefix, m_op_name, m_name, m_op, m_type) \
+ CASE_TYPE(m_prefix, m_op_name, m_name) { \
+ if (p_b.type == STRING) _RETURN(*reinterpret_cast<const m_type *>(p_a._data._mem) m_op *reinterpret_cast<const String *>(p_b._data._mem)); \
+ if (p_b.type == NODE_PATH) _RETURN(*reinterpret_cast<const m_type *>(p_a._data._mem) m_op *reinterpret_cast<const NodePath *>(p_b._data._mem)); \
+ \
+ _RETURN_FAIL \
+ };
+
+#define DEFAULT_OP_STR_NULL(m_prefix, m_op_name, m_name, m_op, m_type) \
+ CASE_TYPE(m_prefix, m_op_name, m_name) { \
+ if (p_b.type == STRING) _RETURN(*reinterpret_cast<const m_type *>(p_a._data._mem) m_op *reinterpret_cast<const String *>(p_b._data._mem)); \
+ if (p_b.type == NODE_PATH) _RETURN(*reinterpret_cast<const m_type *>(p_a._data._mem) m_op *reinterpret_cast<const NodePath *>(p_b._data._mem)); \
+ if (p_b.type == NIL) _RETURN(!p_b.type m_op NIL); \
+ \
+ _RETURN_FAIL \
+ };
-#define DEFAULT_OP_LOCALMEM_NEG(m_name, m_type) \
- case m_name: { \
+#define DEFAULT_OP_LOCALMEM_REV(m_prefix, m_op_name, m_name, m_op, m_type) \
+ CASE_TYPE(m_prefix, m_op_name, m_name) { \
+ if (p_b.type == m_name) \
+ _RETURN(*reinterpret_cast<const m_type *>(p_b._data._mem) m_op *reinterpret_cast<const m_type *>(p_a._data._mem)); \
+ \
+ _RETURN_FAIL \
+ };
+
+#define DEFAULT_OP_LOCALMEM(m_prefix, m_op_name, m_name, m_op, m_type) \
+ CASE_TYPE(m_prefix, m_op_name, m_name) { \
+ if (p_b.type == m_name) \
+ _RETURN(*reinterpret_cast<const m_type *>(p_a._data._mem) m_op *reinterpret_cast<const m_type *>(p_b._data._mem)); \
+ \
+ _RETURN_FAIL \
+ };
+
+#define DEFAULT_OP_LOCALMEM_NULL(m_prefix, m_op_name, m_name, m_op, m_type) \
+ CASE_TYPE(m_prefix, m_op_name, m_name) { \
+ if (p_b.type == m_name) \
+ _RETURN(*reinterpret_cast<const m_type *>(p_a._data._mem) m_op *reinterpret_cast<const m_type *>(p_b._data._mem)); \
+ if (p_b.type == NIL) \
+ _RETURN(!p_b.type m_op NIL); \
+ \
+ _RETURN_FAIL \
+ };
+
+#define DEFAULT_OP_LOCALMEM_NEG(m_prefix, m_op_name, m_name, m_type) \
+ CASE_TYPE(m_prefix, m_op_name, m_name) { \
_RETURN(-*reinterpret_cast<const m_type *>(p_a._data._mem)); \
}
-#define DEFAULT_OP_LOCALMEM_POS(m_name, m_type) \
- case m_name: { \
- _RETURN(*reinterpret_cast<const m_type *>(p_a._data._mem)); \
+#define DEFAULT_OP_LOCALMEM_POS(m_prefix, m_op_name, m_name, m_type) \
+ CASE_TYPE(m_prefix, m_op_name, m_name) { \
+ _RETURN(*reinterpret_cast<const m_type *>(p_a._data._mem)); \
}
-#define DEFAULT_OP_LOCALMEM_NUM(m_op, m_name, m_type) \
- case m_name: { \
- switch (p_b.type) { \
- case m_name: _RETURN(*reinterpret_cast<const m_type *>(p_a._data._mem) m_op *reinterpret_cast<const m_type *>(p_b._data._mem)); \
- case BOOL: _RETURN(*reinterpret_cast<const m_type *>(p_a._data._mem) m_op p_b._data._bool); \
- case INT: _RETURN(*reinterpret_cast<const m_type *>(p_a._data._mem) m_op p_b._data._int); \
- case REAL: _RETURN(*reinterpret_cast<const m_type *>(p_a._data._mem) m_op p_b._data._real); \
- default: {} \
- } \
- r_valid = false; \
- return; \
+#define DEFAULT_OP_LOCALMEM_NUM(m_prefix, m_op_name, m_name, m_op, m_type) \
+ CASE_TYPE(m_prefix, m_op_name, m_name) { \
+ if (p_b.type == m_name) _RETURN(*reinterpret_cast<const m_type *>(p_a._data._mem) m_op *reinterpret_cast<const m_type *>(p_b._data._mem)); \
+ if (p_b.type == INT) _RETURN(*reinterpret_cast<const m_type *>(p_a._data._mem) m_op p_b._data._int); \
+ if (p_b.type == REAL) _RETURN(*reinterpret_cast<const m_type *>(p_a._data._mem) m_op p_b._data._real); \
+ \
+ _RETURN_FAIL \
}
-#define DEFAULT_OP_PTR(m_op, m_name, m_sub) \
- case m_name: { \
- switch (p_b.type) { \
- case m_name: _RETURN(p_a._data.m_sub m_op p_b._data.m_sub); \
- default: {} \
- } \
- r_valid = false; \
- return; \
+#define DEFAULT_OP_PTR(m_op, m_name, m_sub) \
+ CASE_TYPE(m_prefix, m_op_name, m_name) { \
+ if (p_b.type == m_name) \
+ _RETURN(p_a._data.m_sub m_op p_b._data.m_sub); \
+ \
+ _RETURN_FAIL \
}
-#define DEFAULT_OP_PTRREF(m_op, m_name, m_sub) \
- case m_name: { \
- switch (p_b.type) { \
- case m_name: _RETURN(*p_a._data.m_sub m_op *p_b._data.m_sub); \
- default: {} \
- } \
- r_valid = false; \
- return; \
+#define DEFAULT_OP_PTRREF(m_prefix, m_op_name, m_name, m_op, m_sub) \
+ CASE_TYPE(m_prefix, m_op_name, m_name) { \
+ if (p_b.type == m_name) \
+ _RETURN(*p_a._data.m_sub m_op *p_b._data.m_sub); \
+ \
+ _RETURN_FAIL \
}
-#define DEFAULT_OP_ARRAY_EQ(m_name, m_type) \
- DEFAULT_OP_ARRAY_OP(m_name, m_type, !=, !=, true, false, false)
+#define DEFAULT_OP_PTRREF_NULL(m_prefix, m_op_name, m_name, m_op, m_sub) \
+ CASE_TYPE(m_prefix, m_op_name, m_name) { \
+ if (p_b.type == m_name) \
+ _RETURN(*p_a._data.m_sub m_op *p_b._data.m_sub); \
+ if (p_b.type == NIL) \
+ _RETURN(!p_b.type m_op NIL); \
+ \
+ _RETURN_FAIL \
+ }
-#define DEFAULT_OP_ARRAY_LT(m_name, m_type) \
- DEFAULT_OP_ARRAY_OP(m_name, m_type, <, !=, false, a_len < array_b.size(), true)
+#define DEFAULT_OP_ARRAY_EQ(m_prefix, m_op_name, m_name, m_type) \
+ CASE_TYPE(m_prefix, m_op_name, m_name) { \
+ if (p_b.type == NIL) \
+ _RETURN(false) \
+ DEFAULT_OP_ARRAY_OP_BODY(m_prefix, m_op_name, m_name, m_type, !=, !=, true, false, false) \
+ }
-#define DEFAULT_OP_ARRAY_OP(m_name, m_type, m_opa, m_opb, m_ret_def, m_ret_s, m_ret_f) \
- case m_name: { \
- if (p_a.type != p_b.type) { \
- r_valid = false; \
- return; \
- } \
- const PoolVector<m_type> &array_a = *reinterpret_cast<const PoolVector<m_type> *>(p_a._data._mem); \
- const PoolVector<m_type> &array_b = *reinterpret_cast<const PoolVector<m_type> *>(p_b._data._mem); \
- \
- int a_len = array_a.size(); \
- if (a_len m_opa array_b.size()) { \
- _RETURN(m_ret_s); \
- } else { \
- \
- PoolVector<m_type>::Read ra = array_a.read(); \
- PoolVector<m_type>::Read rb = array_b.read(); \
- \
- for (int i = 0; i < a_len; i++) { \
- if (ra[i] m_opb rb[i]) \
- _RETURN(m_ret_f); \
- } \
- \
- _RETURN(m_ret_def); \
- } \
+#define DEFAULT_OP_ARRAY_NEQ(m_prefix, m_op_name, m_name, m_type) \
+ CASE_TYPE(m_prefix, m_op_name, m_name) { \
+ if (p_b.type == NIL) \
+ _RETURN(true) \
+ DEFAULT_OP_ARRAY_OP_BODY(m_prefix, m_op_name, m_name, m_type, !=, ==, true, true, false) \
+ }
+
+#define DEFAULT_OP_ARRAY_LT(m_prefix, m_op_name, m_name, m_type) \
+ DEFAULT_OP_ARRAY_OP(m_prefix, m_op_name, m_name, m_type, <, !=, false, a_len < array_b.size(), true)
+
+#define DEFAULT_OP_ARRAY_GT(m_prefix, m_op_name, m_name, m_type) \
+ DEFAULT_OP_ARRAY_OP(m_prefix, m_op_name, m_name, m_type, >, !=, false, a_len < array_b.size(), true)
+
+#define DEFAULT_OP_ARRAY_OP(m_prefix, m_op_name, m_name, m_type, m_opa, m_opb, m_ret_def, m_ret_s, m_ret_f) \
+ CASE_TYPE(m_prefix, m_op_name, m_name) { \
+ DEFAULT_OP_ARRAY_OP_BODY(m_prefix, m_op_name, m_name, m_type, m_opa, m_opb, m_ret_def, m_ret_s, m_ret_f) \
+ }
+
+#define DEFAULT_OP_ARRAY_OP_BODY(m_prefix, m_op_name, m_name, m_type, m_opa, m_opb, m_ret_def, m_ret_s, m_ret_f) \
+ if (p_a.type != p_b.type) \
+ _RETURN_FAIL \
+ \
+ const PoolVector<m_type> &array_a = *reinterpret_cast<const PoolVector<m_type> *>(p_a._data._mem); \
+ const PoolVector<m_type> &array_b = *reinterpret_cast<const PoolVector<m_type> *>(p_b._data._mem); \
+ \
+ int a_len = array_a.size(); \
+ if (a_len m_opa array_b.size()) { \
+ _RETURN(m_ret_s); \
+ } else { \
+ \
+ PoolVector<m_type>::Read ra = array_a.read(); \
+ PoolVector<m_type>::Read rb = array_b.read(); \
+ \
+ for (int i = 0; i < a_len; i++) { \
+ if (ra[i] m_opb rb[i]) \
+ _RETURN(m_ret_f); \
+ } \
+ \
+ _RETURN(m_ret_def); \
}
-#define DEFAULT_OP_ARRAY_ADD(m_name, m_type) \
- case m_name: { \
- if (p_a.type != p_b.type) { \
- r_valid = false; \
- _RETURN(NIL); \
- } \
+#define DEFAULT_OP_ARRAY_ADD(m_prefix, m_op_name, m_name, m_type) \
+ CASE_TYPE(m_prefix, m_op_name, m_name) { \
+ if (p_a.type != p_b.type) \
+ _RETURN_FAIL; \
+ \
const PoolVector<m_type> &array_a = *reinterpret_cast<const PoolVector<m_type> *>(p_a._data._mem); \
const PoolVector<m_type> &array_b = *reinterpret_cast<const PoolVector<m_type> *>(p_b._data._mem); \
PoolVector<m_type> sum = array_a; \
@@ -231,595 +387,670 @@ bool Variant::booleanize(bool &r_valid) const {
_RETURN(sum); \
}
-#define DEFAULT_OP_FAIL(m_name) \
- case m_name: { \
- r_valid = false; \
- return; \
- }
-
-void Variant::evaluate(const Operator &p_op, const Variant &p_a, const Variant &p_b, Variant &r_ret, bool &r_valid) {
+void Variant::evaluate(const Operator &p_op, const Variant &p_a,
+ const Variant &p_b, Variant &r_ret, bool &r_valid) {
+ CASES(math);
r_valid = true;
- switch (p_op) {
+ SWITCH(math, p_op, p_a.type) {
+ SWITCH_OP(math, OP_EQUAL, p_a.type) {
+ CASE_TYPE(math, OP_EQUAL, NIL) {
+ if (p_b.type == NIL) _RETURN(true);
+ if (p_b.type == OBJECT)
+ _RETURN(p_b._get_obj().obj == NULL);
- case OP_EQUAL: {
+ _RETURN(false);
+ }
- if ((int(p_a.type) * int(p_b.type)) == 0) {
- //null case is an exception, one of both is null
- if (p_a.type == p_b.type) //null against null is true
- _RETURN(true);
- //only against object is allowed
- if (p_a.type == Variant::OBJECT) {
- _RETURN(p_a._get_obj().obj == NULL);
- } else if (p_b.type == Variant::OBJECT) {
- _RETURN(p_b._get_obj().obj == NULL);
+ CASE_TYPE(math, OP_EQUAL, BOOL) {
+ if (p_b.type != BOOL) {
+ if (p_b.type == NIL)
+ _RETURN(false);
+ _RETURN_FAIL;
}
- //otherwise, always false
- _RETURN(false);
+
+ _RETURN(p_a._data._bool == p_b._data._bool);
}
- switch (p_a.type) {
+ CASE_TYPE(math, OP_EQUAL, OBJECT) {
+ if (p_b.type == OBJECT)
+ _RETURN((p_a._get_obj().obj == p_b._get_obj().obj));
+ if (p_b.type == NIL)
+ _RETURN(p_a._get_obj().obj == NULL);
- case NIL: {
+ _RETURN_FAIL;
+ }
- _RETURN(p_b.type == NIL || (p_b.type == Variant::OBJECT && !p_b._get_obj().obj));
- } break;
+ CASE_TYPE(math, OP_EQUAL, DICTIONARY) {
+ if (p_b.type != DICTIONARY) {
+ if (p_b.type == NIL)
+ _RETURN(false);
+ _RETURN_FAIL;
+ }
- DEFAULT_OP_NUM(==, BOOL, _bool);
- DEFAULT_OP_NUM(==, INT, _int);
- DEFAULT_OP_NUM(==, REAL, _real);
- DEFAULT_OP_STR(==, STRING, String);
- DEFAULT_OP_LOCALMEM(==, VECTOR2, Vector2);
- DEFAULT_OP_LOCALMEM(==, RECT2, Rect2);
- DEFAULT_OP_PTRREF(==, TRANSFORM2D, _transform2d);
- DEFAULT_OP_LOCALMEM(==, VECTOR3, Vector3);
- DEFAULT_OP_LOCALMEM(==, PLANE, Plane);
- DEFAULT_OP_LOCALMEM(==, QUAT, Quat);
- DEFAULT_OP_PTRREF(==, RECT3, _rect3);
- DEFAULT_OP_PTRREF(==, BASIS, _basis);
- DEFAULT_OP_PTRREF(==, TRANSFORM, _transform);
+ const Dictionary *arr_a = reinterpret_cast<const Dictionary *>(p_a._data._mem);
+ const Dictionary *arr_b = reinterpret_cast<const Dictionary *>(p_b._data._mem);
- DEFAULT_OP_LOCALMEM(==, COLOR, Color);
- DEFAULT_OP_STR(==, NODE_PATH, NodePath);
- DEFAULT_OP_LOCALMEM(==, _RID, RID);
- case OBJECT: {
+ _RETURN(*arr_a == *arr_b);
+ }
- if (p_b.type == OBJECT)
- _RETURN((p_a._get_obj().obj == p_b._get_obj().obj));
+ CASE_TYPE(math, OP_EQUAL, ARRAY) {
+ if (p_b.type != ARRAY) {
if (p_b.type == NIL)
- _RETURN(!p_a._get_obj().obj);
- } break;
-
- case DICTIONARY: {
+ _RETURN(false);
+ _RETURN_FAIL;
+ }
+ const Array *arr_a = reinterpret_cast<const Array *>(p_a._data._mem);
+ const Array *arr_b = reinterpret_cast<const Array *>(p_b._data._mem);
- if (p_b.type != DICTIONARY)
+ int l = arr_a->size();
+ if (arr_b->size() != l)
+ _RETURN(false);
+ for (int i = 0; i < l; i++) {
+ if (!((*arr_a)[i] == (*arr_b)[i])) {
_RETURN(false);
+ }
+ }
- const Dictionary *arr_a = reinterpret_cast<const Dictionary *>(p_a._data._mem);
- const Dictionary *arr_b = reinterpret_cast<const Dictionary *>(p_b._data._mem);
+ _RETURN(true);
+ }
+
+ DEFAULT_OP_NUM_NULL(math, OP_EQUAL, INT, ==, _int);
+ DEFAULT_OP_NUM_NULL(math, OP_EQUAL, REAL, ==, _real);
+ DEFAULT_OP_STR_NULL(math, OP_EQUAL, STRING, ==, String);
+ DEFAULT_OP_LOCALMEM_NULL(math, OP_EQUAL, VECTOR2, ==, Vector2);
+ DEFAULT_OP_LOCALMEM_NULL(math, OP_EQUAL, RECT2, ==, Rect2);
+ DEFAULT_OP_PTRREF_NULL(math, OP_EQUAL, TRANSFORM2D, ==, _transform2d);
+ DEFAULT_OP_LOCALMEM_NULL(math, OP_EQUAL, VECTOR3, ==, Vector3);
+ DEFAULT_OP_LOCALMEM_NULL(math, OP_EQUAL, PLANE, ==, Plane);
+ DEFAULT_OP_LOCALMEM_NULL(math, OP_EQUAL, QUAT, ==, Quat);
+ DEFAULT_OP_PTRREF_NULL(math, OP_EQUAL, RECT3, ==, _rect3);
+ DEFAULT_OP_PTRREF_NULL(math, OP_EQUAL, BASIS, ==, _basis);
+ DEFAULT_OP_PTRREF_NULL(math, OP_EQUAL, TRANSFORM, ==, _transform);
+ DEFAULT_OP_LOCALMEM_NULL(math, OP_EQUAL, COLOR, ==, Color);
+ DEFAULT_OP_STR_NULL(math, OP_EQUAL, NODE_PATH, ==, NodePath);
+ DEFAULT_OP_LOCALMEM_NULL(math, OP_EQUAL, _RID, ==, RID);
+
+ DEFAULT_OP_ARRAY_EQ(math, OP_EQUAL, POOL_BYTE_ARRAY, uint8_t);
+ DEFAULT_OP_ARRAY_EQ(math, OP_EQUAL, POOL_INT_ARRAY, int);
+ DEFAULT_OP_ARRAY_EQ(math, OP_EQUAL, POOL_REAL_ARRAY, real_t);
+ DEFAULT_OP_ARRAY_EQ(math, OP_EQUAL, POOL_STRING_ARRAY, String);
+ DEFAULT_OP_ARRAY_EQ(math, OP_EQUAL, POOL_VECTOR2_ARRAY, Vector2);
+ DEFAULT_OP_ARRAY_EQ(math, OP_EQUAL, POOL_VECTOR3_ARRAY, Vector3);
+ DEFAULT_OP_ARRAY_EQ(math, OP_EQUAL, POOL_COLOR_ARRAY, Color);
+ }
- _RETURN(*arr_a == *arr_b);
+ SWITCH_OP(math, OP_NOT_EQUAL, p_a.type) {
+ CASE_TYPE(math, OP_NOT_EQUAL, NIL) {
+ if (p_b.type == NIL) _RETURN(false);
+ if (p_b.type == OBJECT)
+ _RETURN(p_b._get_obj().obj != NULL);
- } break;
- case ARRAY: {
+ _RETURN(true);
+ }
- if (p_b.type != ARRAY)
- _RETURN(false);
+ CASE_TYPE(math, OP_NOT_EQUAL, BOOL) {
+ if (p_b.type != BOOL) {
+ if (p_b.type == NIL)
+ _RETURN(true);
- const Array *arr_a = reinterpret_cast<const Array *>(p_a._data._mem);
- const Array *arr_b = reinterpret_cast<const Array *>(p_b._data._mem);
+ _RETURN_FAIL;
+ }
- int l = arr_a->size();
- if (arr_b->size() != l)
- _RETURN(false);
- for (int i = 0; i < l; i++) {
- if (!((*arr_a)[i] == (*arr_b)[i])) {
- _RETURN(false);
- }
- }
+ _RETURN(p_a._data._bool != p_b._data._bool);
+ }
- _RETURN(true);
+ CASE_TYPE(math, OP_NOT_EQUAL, OBJECT) {
+ if (p_b.type == OBJECT)
+ _RETURN((p_a._get_obj().obj != p_b._get_obj().obj));
+ if (p_b.type == NIL)
+ _RETURN(p_a._get_obj().obj != NULL);
- } break;
+ _RETURN_FAIL;
+ }
- DEFAULT_OP_ARRAY_EQ(POOL_BYTE_ARRAY, uint8_t);
- DEFAULT_OP_ARRAY_EQ(POOL_INT_ARRAY, int);
- DEFAULT_OP_ARRAY_EQ(POOL_REAL_ARRAY, real_t);
- DEFAULT_OP_ARRAY_EQ(POOL_STRING_ARRAY, String);
- DEFAULT_OP_ARRAY_EQ(POOL_VECTOR2_ARRAY, Vector3);
- DEFAULT_OP_ARRAY_EQ(POOL_VECTOR3_ARRAY, Vector3);
- DEFAULT_OP_ARRAY_EQ(POOL_COLOR_ARRAY, Color);
+ CASE_TYPE(math, OP_NOT_EQUAL, DICTIONARY) {
+ if (p_b.type != DICTIONARY) {
+ if (p_b.type == NIL)
+ _RETURN(true);
+ _RETURN_FAIL;
+ }
- case VARIANT_MAX: {
- r_valid = false;
- return;
+ const Dictionary *arr_a = reinterpret_cast<const Dictionary *>(p_a._data._mem);
+ const Dictionary *arr_b = reinterpret_cast<const Dictionary *>(p_b._data._mem);
- } break;
+ _RETURN((*arr_a == *arr_b) == false);
}
- } break;
- case OP_NOT_EQUAL: {
- Variant res;
- evaluate(OP_EQUAL, p_a, p_b, res, r_valid);
- if (!r_valid)
- return;
- if (res.type == BOOL)
- res._data._bool = !res._data._bool;
- _RETURN(res);
-
- } break;
- case OP_LESS: {
-
- switch (p_a.type) {
-
- DEFAULT_OP_FAIL(NIL);
- DEFAULT_OP_NUM(<, BOOL, _bool);
- DEFAULT_OP_NUM(<, INT, _int);
- DEFAULT_OP_NUM(<, REAL, _real);
- DEFAULT_OP_STR(<, STRING, String);
- DEFAULT_OP_LOCALMEM(<, VECTOR2, Vector2);
- DEFAULT_OP_FAIL(RECT2);
- DEFAULT_OP_FAIL(TRANSFORM2D);
- DEFAULT_OP_LOCALMEM(<, VECTOR3, Vector3);
- DEFAULT_OP_FAIL(PLANE);
- DEFAULT_OP_FAIL(QUAT);
- DEFAULT_OP_FAIL(RECT3);
- DEFAULT_OP_FAIL(BASIS);
- DEFAULT_OP_FAIL(TRANSFORM);
-
- DEFAULT_OP_FAIL(COLOR);
-
- DEFAULT_OP_FAIL(NODE_PATH);
- DEFAULT_OP_LOCALMEM(<, _RID, RID);
- case OBJECT: {
-
- if (p_b.type == OBJECT)
- _RETURN((p_a._get_obj().obj < p_b._get_obj().obj));
- } break;
- DEFAULT_OP_FAIL(DICTIONARY);
- case ARRAY: {
-
- if (p_b.type != ARRAY)
- _RETURN(false);
- const Array *arr_a = reinterpret_cast<const Array *>(p_a._data._mem);
- const Array *arr_b = reinterpret_cast<const Array *>(p_b._data._mem);
+ CASE_TYPE(math, OP_NOT_EQUAL, ARRAY) {
+ if (p_b.type != ARRAY) {
+ if (p_b.type == NIL)
+ _RETURN(true);
+
+ _RETURN_FAIL;
+ }
- int l = arr_a->size();
- if (arr_b->size() < l)
+ const Array *arr_a = reinterpret_cast<const Array *>(p_a._data._mem);
+ const Array *arr_b = reinterpret_cast<const Array *>(p_b._data._mem);
+
+ int l = arr_a->size();
+ if (arr_b->size() != l)
+ _RETURN(true);
+ for (int i = 0; i < l; i++) {
+ if (((*arr_a)[i] == (*arr_b)[i])) {
_RETURN(false);
- for (int i = 0; i < l; i++) {
- if (!((*arr_a)[i] < (*arr_b)[i])) {
- _RETURN(true);
- }
}
+ }
- _RETURN(false);
+ _RETURN(true);
+ }
+
+ DEFAULT_OP_NUM_NULL(math, OP_NOT_EQUAL, INT, !=, _int);
+ DEFAULT_OP_NUM_NULL(math, OP_NOT_EQUAL, REAL, !=, _real);
+ DEFAULT_OP_STR_NULL(math, OP_NOT_EQUAL, STRING, !=, String);
+ DEFAULT_OP_LOCALMEM_NULL(math, OP_NOT_EQUAL, VECTOR2, !=, Vector2);
+ DEFAULT_OP_LOCALMEM_NULL(math, OP_NOT_EQUAL, RECT2, !=, Rect2);
+ DEFAULT_OP_PTRREF_NULL(math, OP_NOT_EQUAL, TRANSFORM2D, !=, _transform2d);
+ DEFAULT_OP_LOCALMEM_NULL(math, OP_NOT_EQUAL, VECTOR3, !=, Vector3);
+ DEFAULT_OP_LOCALMEM_NULL(math, OP_NOT_EQUAL, PLANE, !=, Plane);
+ DEFAULT_OP_LOCALMEM_NULL(math, OP_NOT_EQUAL, QUAT, !=, Quat);
+ DEFAULT_OP_PTRREF_NULL(math, OP_NOT_EQUAL, RECT3, !=, _rect3);
+ DEFAULT_OP_PTRREF_NULL(math, OP_NOT_EQUAL, BASIS, !=, _basis);
+ DEFAULT_OP_PTRREF_NULL(math, OP_NOT_EQUAL, TRANSFORM, !=, _transform);
+ DEFAULT_OP_LOCALMEM_NULL(math, OP_NOT_EQUAL, COLOR, !=, Color);
+ DEFAULT_OP_STR_NULL(math, OP_NOT_EQUAL, NODE_PATH, !=, NodePath);
+ DEFAULT_OP_LOCALMEM_NULL(math, OP_NOT_EQUAL, _RID, !=, RID);
+
+ DEFAULT_OP_ARRAY_NEQ(math, OP_NOT_EQUAL, POOL_BYTE_ARRAY, uint8_t);
+ DEFAULT_OP_ARRAY_NEQ(math, OP_NOT_EQUAL, POOL_INT_ARRAY, int);
+ DEFAULT_OP_ARRAY_NEQ(math, OP_NOT_EQUAL, POOL_REAL_ARRAY, real_t);
+ DEFAULT_OP_ARRAY_NEQ(math, OP_NOT_EQUAL, POOL_STRING_ARRAY, String);
+ DEFAULT_OP_ARRAY_NEQ(math, OP_NOT_EQUAL, POOL_VECTOR2_ARRAY, Vector2);
+ DEFAULT_OP_ARRAY_NEQ(math, OP_NOT_EQUAL, POOL_VECTOR3_ARRAY, Vector3);
+ DEFAULT_OP_ARRAY_NEQ(math, OP_NOT_EQUAL, POOL_COLOR_ARRAY, Color);
+ }
- } break;
- DEFAULT_OP_ARRAY_LT(POOL_BYTE_ARRAY, uint8_t);
- DEFAULT_OP_ARRAY_LT(POOL_INT_ARRAY, int);
- DEFAULT_OP_ARRAY_LT(POOL_REAL_ARRAY, real_t);
- DEFAULT_OP_ARRAY_LT(POOL_STRING_ARRAY, String);
- DEFAULT_OP_ARRAY_LT(POOL_VECTOR2_ARRAY, Vector3);
- DEFAULT_OP_ARRAY_LT(POOL_VECTOR3_ARRAY, Vector3);
- DEFAULT_OP_ARRAY_LT(POOL_COLOR_ARRAY, Color);
- case VARIANT_MAX: {
- r_valid = false;
- return;
+ SWITCH_OP(math, OP_LESS, p_a.type) {
+ CASE_TYPE(math, OP_LESS, BOOL) {
+ if (p_b.type != BOOL)
+ _RETURN_FAIL;
- } break;
- }
-
- } break;
- case OP_LESS_EQUAL: {
-
- switch (p_a.type) {
-
- DEFAULT_OP_FAIL(NIL);
- DEFAULT_OP_NUM(<=, BOOL, _bool);
- DEFAULT_OP_NUM(<=, INT, _int);
- DEFAULT_OP_NUM(<=, REAL, _real);
- DEFAULT_OP_STR(<=, STRING, String);
- DEFAULT_OP_LOCALMEM(<=, VECTOR2, Vector2);
- DEFAULT_OP_FAIL(RECT2);
- DEFAULT_OP_FAIL(TRANSFORM2D);
- DEFAULT_OP_LOCALMEM(<=, VECTOR3, Vector3);
- DEFAULT_OP_FAIL(PLANE);
- DEFAULT_OP_FAIL(QUAT);
- DEFAULT_OP_FAIL(RECT3);
- DEFAULT_OP_FAIL(BASIS);
- DEFAULT_OP_FAIL(TRANSFORM);
-
- DEFAULT_OP_FAIL(COLOR);
-
- DEFAULT_OP_FAIL(NODE_PATH);
- DEFAULT_OP_LOCALMEM(<=, _RID, RID);
- case OBJECT: {
-
- if (p_b.type == OBJECT)
- _RETURN((p_a._get_obj().obj <= p_b._get_obj().obj));
- } break;
- DEFAULT_OP_FAIL(DICTIONARY);
- DEFAULT_OP_FAIL(ARRAY);
- DEFAULT_OP_FAIL(POOL_BYTE_ARRAY);
- DEFAULT_OP_FAIL(POOL_INT_ARRAY);
- DEFAULT_OP_FAIL(POOL_REAL_ARRAY);
- DEFAULT_OP_FAIL(POOL_STRING_ARRAY);
- DEFAULT_OP_FAIL(POOL_VECTOR2_ARRAY);
- DEFAULT_OP_FAIL(POOL_VECTOR3_ARRAY);
- DEFAULT_OP_FAIL(POOL_COLOR_ARRAY);
- case VARIANT_MAX: {
- r_valid = false;
- return;
+ if (p_a._data._bool == p_b._data._bool)
+ _RETURN(false);
+
+ if (p_a._data._bool && !p_b._data._bool)
+ _RETURN(false);
- } break;
+ _RETURN(true);
}
- } break;
- case OP_GREATER: {
+ CASE_TYPE(math, OP_LESS, OBJECT) {
+ if (p_b.type != OBJECT)
+ _RETURN_FAIL;
+ _RETURN((p_a._get_obj().obj < p_b._get_obj().obj));
+ }
- Variant res;
- evaluate(OP_LESS, p_b, p_a, res, r_valid);
- if (!r_valid)
- return;
- _RETURN(res);
+ CASE_TYPE(math, OP_LESS, ARRAY) {
+ if (p_b.type != ARRAY)
+ _RETURN_FAIL;
- } break;
- case OP_GREATER_EQUAL: {
+ const Array *arr_a = reinterpret_cast<const Array *>(p_a._data._mem);
+ const Array *arr_b = reinterpret_cast<const Array *>(p_b._data._mem);
- Variant res;
- evaluate(OP_LESS_EQUAL, p_b, p_a, res, r_valid);
- if (!r_valid)
- return;
- _RETURN(res);
- } break;
- //mathematic
- case OP_ADD: {
- switch (p_a.type) {
-
- DEFAULT_OP_FAIL(NIL);
- DEFAULT_OP_NUM(+, BOOL, _bool);
- DEFAULT_OP_NUM(+, INT, _int);
- DEFAULT_OP_NUM(+, REAL, _real);
- DEFAULT_OP_STR(+, STRING, String);
- DEFAULT_OP_LOCALMEM(+, VECTOR2, Vector2);
- DEFAULT_OP_FAIL(RECT2);
- DEFAULT_OP_FAIL(TRANSFORM2D);
- DEFAULT_OP_LOCALMEM(+, VECTOR3, Vector3);
- DEFAULT_OP_FAIL(PLANE);
- DEFAULT_OP_LOCALMEM(+, QUAT, Quat);
- DEFAULT_OP_FAIL(RECT3);
- DEFAULT_OP_FAIL(BASIS);
- DEFAULT_OP_FAIL(TRANSFORM);
-
- DEFAULT_OP_FAIL(COLOR);
-
- DEFAULT_OP_FAIL(NODE_PATH);
- DEFAULT_OP_FAIL(_RID);
- DEFAULT_OP_FAIL(OBJECT);
- DEFAULT_OP_FAIL(DICTIONARY);
-
- case ARRAY: {
- if (p_a.type != p_b.type) {
- r_valid = false;
- return;
+ int l = arr_a->size();
+ if (arr_b->size() < l)
+ _RETURN(false);
+ for (int i = 0; i < l; i++) {
+ if (!((*arr_a)[i] < (*arr_b)[i])) {
+ _RETURN(true);
}
- const Array &array_a = *reinterpret_cast<const Array *>(p_a._data._mem);
- const Array &array_b = *reinterpret_cast<const Array *>(p_b._data._mem);
- Array sum;
- int asize = array_a.size();
- int bsize = array_b.size();
- sum.resize(asize + bsize);
- for (int i = 0; i < asize; i++)
- sum[i] = array_a[i];
- for (int i = 0; i < bsize; i++)
- sum[i + asize] = array_b[i];
- _RETURN(sum);
- }
- DEFAULT_OP_ARRAY_ADD(POOL_BYTE_ARRAY, uint8_t);
- DEFAULT_OP_ARRAY_ADD(POOL_INT_ARRAY, int);
- DEFAULT_OP_ARRAY_ADD(POOL_REAL_ARRAY, real_t);
- DEFAULT_OP_ARRAY_ADD(POOL_STRING_ARRAY, String);
- DEFAULT_OP_ARRAY_ADD(POOL_VECTOR2_ARRAY, Vector2);
- DEFAULT_OP_ARRAY_ADD(POOL_VECTOR3_ARRAY, Vector3);
- DEFAULT_OP_ARRAY_ADD(POOL_COLOR_ARRAY, Color);
- case VARIANT_MAX: {
- r_valid = false;
- return;
-
- } break;
- }
- } break;
- case OP_SUBSTRACT: {
- switch (p_a.type) {
-
- DEFAULT_OP_FAIL(NIL);
- DEFAULT_OP_NUM(-, BOOL, _bool);
- DEFAULT_OP_NUM(-, INT, _int);
- DEFAULT_OP_NUM(-, REAL, _real);
- DEFAULT_OP_FAIL(STRING);
- DEFAULT_OP_LOCALMEM(-, VECTOR2, Vector2);
- DEFAULT_OP_FAIL(RECT2);
- DEFAULT_OP_FAIL(TRANSFORM2D);
- DEFAULT_OP_LOCALMEM(-, VECTOR3, Vector3);
- DEFAULT_OP_FAIL(PLANE);
- DEFAULT_OP_LOCALMEM(-, QUAT, Quat);
- DEFAULT_OP_FAIL(RECT3);
- DEFAULT_OP_FAIL(BASIS);
- DEFAULT_OP_FAIL(TRANSFORM);
-
- DEFAULT_OP_FAIL(COLOR);
-
- DEFAULT_OP_FAIL(NODE_PATH);
- DEFAULT_OP_FAIL(_RID);
- DEFAULT_OP_FAIL(OBJECT);
- DEFAULT_OP_FAIL(DICTIONARY);
- DEFAULT_OP_FAIL(ARRAY);
- DEFAULT_OP_FAIL(POOL_BYTE_ARRAY);
- DEFAULT_OP_FAIL(POOL_INT_ARRAY);
- DEFAULT_OP_FAIL(POOL_REAL_ARRAY);
- DEFAULT_OP_FAIL(POOL_STRING_ARRAY);
- DEFAULT_OP_FAIL(POOL_VECTOR2_ARRAY);
- DEFAULT_OP_FAIL(POOL_VECTOR3_ARRAY);
- DEFAULT_OP_FAIL(POOL_COLOR_ARRAY);
- case VARIANT_MAX: {
- r_valid = false;
- return;
+ }
- } break;
+ _RETURN(false);
}
- } break;
- case OP_MULTIPLY: {
- switch (p_a.type) {
- DEFAULT_OP_FAIL(NIL);
- DEFAULT_OP_NUM(*, BOOL, _bool);
- DEFAULT_OP_NUM_VEC(*, INT, _int);
- DEFAULT_OP_NUM_VEC(*, REAL, _real);
- DEFAULT_OP_FAIL(STRING);
- DEFAULT_OP_LOCALMEM_NUM(*, VECTOR2, Vector2);
- DEFAULT_OP_FAIL(RECT2);
- case TRANSFORM2D: {
+ DEFAULT_OP_NUM(math, OP_LESS, INT, <, _int);
+ DEFAULT_OP_NUM(math, OP_LESS, REAL, <, _real);
+ DEFAULT_OP_STR(math, OP_LESS, STRING, <, String);
+ DEFAULT_OP_LOCALMEM(math, OP_LESS, VECTOR2, <, Vector2);
+ DEFAULT_OP_LOCALMEM(math, OP_LESS, VECTOR3, <, Vector3);
+ DEFAULT_OP_LOCALMEM(math, OP_LESS, _RID, <, RID);
+ DEFAULT_OP_ARRAY_LT(math, OP_LESS, POOL_BYTE_ARRAY, uint8_t);
+ DEFAULT_OP_ARRAY_LT(math, OP_LESS, POOL_INT_ARRAY, int);
+ DEFAULT_OP_ARRAY_LT(math, OP_LESS, POOL_REAL_ARRAY, real_t);
+ DEFAULT_OP_ARRAY_LT(math, OP_LESS, POOL_STRING_ARRAY, String);
+ DEFAULT_OP_ARRAY_LT(math, OP_LESS, POOL_VECTOR2_ARRAY, Vector3);
+ DEFAULT_OP_ARRAY_LT(math, OP_LESS, POOL_VECTOR3_ARRAY, Vector3);
+ DEFAULT_OP_ARRAY_LT(math, OP_LESS, POOL_COLOR_ARRAY, Color);
+
+ CASE_TYPE(math, OP_LESS, NIL)
+ CASE_TYPE(math, OP_LESS, RECT2)
+ CASE_TYPE(math, OP_LESS, TRANSFORM2D)
+ CASE_TYPE(math, OP_LESS, PLANE)
+ CASE_TYPE(math, OP_LESS, QUAT)
+ CASE_TYPE(math, OP_LESS, RECT3)
+ CASE_TYPE(math, OP_LESS, BASIS)
+ CASE_TYPE(math, OP_LESS, TRANSFORM)
+ CASE_TYPE(math, OP_LESS, COLOR)
+ CASE_TYPE(math, OP_LESS, NODE_PATH)
+ CASE_TYPE(math, OP_LESS, DICTIONARY)
+ _RETURN_FAIL;
+ }
- if (p_b.type == TRANSFORM2D) {
- _RETURN(*p_a._data._transform2d * *p_b._data._transform2d);
- };
- if (p_b.type == VECTOR2) {
- _RETURN(p_a._data._transform2d->xform(*(const Vector2 *)p_b._data._mem));
- };
- r_valid = false;
- return;
- } break;
- DEFAULT_OP_LOCALMEM_NUM(*, VECTOR3, Vector3);
- DEFAULT_OP_FAIL(PLANE);
- case QUAT: {
-
- switch (p_b.type) {
- case VECTOR3: {
-
- _RETURN(reinterpret_cast<const Quat *>(p_a._data._mem)->xform(*(const Vector3 *)p_b._data._mem));
- } break;
- case QUAT: {
-
- _RETURN(*reinterpret_cast<const Quat *>(p_a._data._mem) * *reinterpret_cast<const Quat *>(p_b._data._mem));
- } break;
- case REAL: {
- _RETURN(*reinterpret_cast<const Quat *>(p_a._data._mem) * p_b._data._real);
- } break;
- default: {}
- };
- r_valid = false;
- return;
- } break;
- DEFAULT_OP_FAIL(RECT3);
- case BASIS: {
+ SWITCH_OP(math, OP_LESS_EQUAL, p_a.type) {
+ CASE_TYPE(math, OP_LESS_EQUAL, OBJECT) {
+ if (p_b.type != OBJECT)
+ _RETURN_FAIL;
+ _RETURN((p_a._get_obj().obj <= p_b._get_obj().obj));
+ }
+
+ DEFAULT_OP_NUM(math, OP_LESS_EQUAL, INT, <=, _int);
+ DEFAULT_OP_NUM(math, OP_LESS_EQUAL, REAL, <=, _real);
+ DEFAULT_OP_STR(math, OP_LESS_EQUAL, STRING, <=, String);
+ DEFAULT_OP_LOCALMEM(math, OP_LESS_EQUAL, VECTOR2, <=, Vector2);
+ DEFAULT_OP_LOCALMEM(math, OP_LESS_EQUAL, VECTOR3, <=, Vector3);
+ DEFAULT_OP_LOCALMEM(math, OP_LESS_EQUAL, _RID, <=, RID);
+
+ CASE_TYPE(math, OP_LESS_EQUAL, NIL)
+ CASE_TYPE(math, OP_LESS_EQUAL, BOOL)
+ CASE_TYPE(math, OP_LESS_EQUAL, RECT2)
+ CASE_TYPE(math, OP_LESS_EQUAL, TRANSFORM2D)
+ CASE_TYPE(math, OP_LESS_EQUAL, PLANE)
+ CASE_TYPE(math, OP_LESS_EQUAL, QUAT)
+ CASE_TYPE(math, OP_LESS_EQUAL, RECT3)
+ CASE_TYPE(math, OP_LESS_EQUAL, BASIS)
+ CASE_TYPE(math, OP_LESS_EQUAL, TRANSFORM)
+ CASE_TYPE(math, OP_LESS_EQUAL, COLOR)
+ CASE_TYPE(math, OP_LESS_EQUAL, NODE_PATH)
+ CASE_TYPE(math, OP_LESS_EQUAL, DICTIONARY)
+ CASE_TYPE(math, OP_LESS_EQUAL, ARRAY)
+ CASE_TYPE(math, OP_LESS_EQUAL, POOL_BYTE_ARRAY);
+ CASE_TYPE(math, OP_LESS_EQUAL, POOL_INT_ARRAY);
+ CASE_TYPE(math, OP_LESS_EQUAL, POOL_REAL_ARRAY);
+ CASE_TYPE(math, OP_LESS_EQUAL, POOL_STRING_ARRAY);
+ CASE_TYPE(math, OP_LESS_EQUAL, POOL_VECTOR2_ARRAY);
+ CASE_TYPE(math, OP_LESS_EQUAL, POOL_VECTOR3_ARRAY);
+ CASE_TYPE(math, OP_LESS_EQUAL, POOL_COLOR_ARRAY);
+ _RETURN_FAIL;
+ }
- switch (p_b.type) {
- case VECTOR3: {
+ SWITCH_OP(math, OP_GREATER, p_a.type) {
+ CASE_TYPE(math, OP_GREATER, BOOL) {
+ if (p_b.type != BOOL)
+ _RETURN_FAIL;
- _RETURN(p_a._data._basis->xform(*(const Vector3 *)p_b._data._mem));
- };
- case BASIS: {
+ if (p_a._data._bool == p_b._data._bool)
+ _RETURN(false);
- _RETURN(*p_a._data._basis * *p_b._data._basis);
- };
- default: {}
- };
- r_valid = false;
- return;
- } break;
- case TRANSFORM: {
+ if (!p_a._data._bool && p_b._data._bool)
+ _RETURN(false);
- switch (p_b.type) {
- case VECTOR3: {
+ _RETURN(true);
+ }
- _RETURN(p_a._data._transform->xform(*(const Vector3 *)p_b._data._mem));
- };
- case TRANSFORM: {
+ CASE_TYPE(math, OP_GREATER, OBJECT) {
+ if (p_b.type != OBJECT)
+ _RETURN_FAIL;
+ _RETURN((p_a._get_obj().obj > p_b._get_obj().obj));
+ }
- _RETURN(*p_a._data._transform * *p_b._data._transform);
- };
- default: {}
- };
- r_valid = false;
- return;
- } break;
- DEFAULT_OP_FAIL(COLOR);
-
- DEFAULT_OP_FAIL(NODE_PATH);
- DEFAULT_OP_FAIL(_RID);
- DEFAULT_OP_FAIL(OBJECT);
- DEFAULT_OP_FAIL(DICTIONARY);
- DEFAULT_OP_FAIL(ARRAY);
- DEFAULT_OP_FAIL(POOL_BYTE_ARRAY);
- DEFAULT_OP_FAIL(POOL_INT_ARRAY);
- DEFAULT_OP_FAIL(POOL_REAL_ARRAY);
- DEFAULT_OP_FAIL(POOL_STRING_ARRAY);
- DEFAULT_OP_FAIL(POOL_VECTOR2_ARRAY);
- DEFAULT_OP_FAIL(POOL_VECTOR3_ARRAY);
- DEFAULT_OP_FAIL(POOL_COLOR_ARRAY);
- case VARIANT_MAX: {
- r_valid = false;
- return;
+ CASE_TYPE(math, OP_GREATER, ARRAY) {
+ if (p_b.type != ARRAY)
+ _RETURN_FAIL;
- } break;
- }
- } break;
- case OP_DIVIDE: {
- switch (p_a.type) {
+ const Array *arr_a = reinterpret_cast<const Array *>(p_a._data._mem);
+ const Array *arr_b = reinterpret_cast<const Array *>(p_b._data._mem);
- DEFAULT_OP_FAIL(NIL);
- DEFAULT_OP_NUM(/, BOOL, _bool);
- case INT: {
- switch (p_b.type) {
- case BOOL: {
- int64_t b = p_b._data._bool;
- if (b == 0) {
+ int l = arr_a->size();
+ if (arr_b->size() > l)
+ _RETURN(false);
+ for (int i = 0; i < l; i++) {
+ if (((*arr_a)[i] < (*arr_b)[i])) {
+ _RETURN(false);
+ }
+ }
+
+ _RETURN(true);
+ }
+
+ DEFAULT_OP_NUM(math, OP_GREATER, INT, >, _int);
+ DEFAULT_OP_NUM(math, OP_GREATER, REAL, >, _real);
+ DEFAULT_OP_STR_REV(math, OP_GREATER, STRING, <, String);
+ DEFAULT_OP_LOCALMEM_REV(math, OP_GREATER, VECTOR2, <, Vector2);
+ DEFAULT_OP_LOCALMEM_REV(math, OP_GREATER, VECTOR3, <, Vector3);
+ DEFAULT_OP_LOCALMEM_REV(math, OP_GREATER, _RID, <, RID);
+ DEFAULT_OP_ARRAY_GT(math, OP_GREATER, POOL_BYTE_ARRAY, uint8_t);
+ DEFAULT_OP_ARRAY_GT(math, OP_GREATER, POOL_INT_ARRAY, int);
+ DEFAULT_OP_ARRAY_GT(math, OP_GREATER, POOL_REAL_ARRAY, real_t);
+ DEFAULT_OP_ARRAY_GT(math, OP_GREATER, POOL_STRING_ARRAY, String);
+ DEFAULT_OP_ARRAY_GT(math, OP_GREATER, POOL_VECTOR2_ARRAY, Vector3);
+ DEFAULT_OP_ARRAY_GT(math, OP_GREATER, POOL_VECTOR3_ARRAY, Vector3);
+ DEFAULT_OP_ARRAY_GT(math, OP_GREATER, POOL_COLOR_ARRAY, Color);
+
+ CASE_TYPE(math, OP_GREATER, NIL)
+ CASE_TYPE(math, OP_GREATER, RECT2)
+ CASE_TYPE(math, OP_GREATER, TRANSFORM2D)
+ CASE_TYPE(math, OP_GREATER, PLANE)
+ CASE_TYPE(math, OP_GREATER, QUAT)
+ CASE_TYPE(math, OP_GREATER, RECT3)
+ CASE_TYPE(math, OP_GREATER, BASIS)
+ CASE_TYPE(math, OP_GREATER, TRANSFORM)
+ CASE_TYPE(math, OP_GREATER, COLOR)
+ CASE_TYPE(math, OP_GREATER, NODE_PATH)
+ CASE_TYPE(math, OP_GREATER, DICTIONARY)
+ _RETURN_FAIL;
+ }
- r_valid = false;
- _RETURN("Division By False");
- }
- _RETURN(p_a._data._int / b);
+ SWITCH_OP(math, OP_GREATER_EQUAL, p_a.type) {
+ CASE_TYPE(math, OP_GREATER_EQUAL, OBJECT) {
+ if (p_b.type != OBJECT)
+ _RETURN_FAIL;
+ _RETURN((p_a._get_obj().obj >= p_b._get_obj().obj));
+ }
+
+ DEFAULT_OP_NUM(math, OP_GREATER_EQUAL, INT, >=, _int);
+ DEFAULT_OP_NUM(math, OP_GREATER_EQUAL, REAL, >=, _real);
+ DEFAULT_OP_STR_REV(math, OP_GREATER_EQUAL, STRING, <=, String);
+ DEFAULT_OP_LOCALMEM_REV(math, OP_GREATER_EQUAL, VECTOR2, <=, Vector2);
+ DEFAULT_OP_LOCALMEM_REV(math, OP_GREATER_EQUAL, VECTOR3, <=, Vector3);
+ DEFAULT_OP_LOCALMEM_REV(math, OP_GREATER_EQUAL, _RID, <=, RID);
+
+ CASE_TYPE(math, OP_GREATER_EQUAL, NIL)
+ CASE_TYPE(math, OP_GREATER_EQUAL, BOOL)
+ CASE_TYPE(math, OP_GREATER_EQUAL, RECT2)
+ CASE_TYPE(math, OP_GREATER_EQUAL, TRANSFORM2D)
+ CASE_TYPE(math, OP_GREATER_EQUAL, PLANE)
+ CASE_TYPE(math, OP_GREATER_EQUAL, QUAT)
+ CASE_TYPE(math, OP_GREATER_EQUAL, RECT3)
+ CASE_TYPE(math, OP_GREATER_EQUAL, BASIS)
+ CASE_TYPE(math, OP_GREATER_EQUAL, TRANSFORM)
+ CASE_TYPE(math, OP_GREATER_EQUAL, COLOR)
+ CASE_TYPE(math, OP_GREATER_EQUAL, NODE_PATH)
+ CASE_TYPE(math, OP_GREATER_EQUAL, DICTIONARY)
+ CASE_TYPE(math, OP_GREATER_EQUAL, ARRAY)
+ CASE_TYPE(math, OP_GREATER_EQUAL, POOL_BYTE_ARRAY);
+ CASE_TYPE(math, OP_GREATER_EQUAL, POOL_INT_ARRAY);
+ CASE_TYPE(math, OP_GREATER_EQUAL, POOL_REAL_ARRAY);
+ CASE_TYPE(math, OP_GREATER_EQUAL, POOL_STRING_ARRAY);
+ CASE_TYPE(math, OP_GREATER_EQUAL, POOL_VECTOR2_ARRAY);
+ CASE_TYPE(math, OP_GREATER_EQUAL, POOL_VECTOR3_ARRAY);
+ CASE_TYPE(math, OP_GREATER_EQUAL, POOL_COLOR_ARRAY);
+ _RETURN_FAIL;
+ }
- } break;
- case INT: {
- int64_t b = p_b._data._int;
- if (b == 0) {
+ SWITCH_OP(math, OP_ADD, p_a.type) {
+ CASE_TYPE(math, OP_ADD, ARRAY) {
+ if (p_a.type != p_b.type)
+ _RETURN_FAIL;
+
+ const Array &array_a = *reinterpret_cast<const Array *>(p_a._data._mem);
+ const Array &array_b = *reinterpret_cast<const Array *>(p_b._data._mem);
+ Array sum;
+ int asize = array_a.size();
+ int bsize = array_b.size();
+ sum.resize(asize + bsize);
+ for (int i = 0; i < asize; i++)
+ sum[i] = array_a[i];
+ for (int i = 0; i < bsize; i++)
+ sum[i + asize] = array_b[i];
+ _RETURN(sum);
+ }
+
+ DEFAULT_OP_NUM(math, OP_ADD, INT, +, _int);
+ DEFAULT_OP_NUM(math, OP_ADD, REAL, +, _real);
+ DEFAULT_OP_STR(math, OP_ADD, STRING, +, String);
+ DEFAULT_OP_LOCALMEM(math, OP_ADD, VECTOR2, +, Vector2);
+ DEFAULT_OP_LOCALMEM(math, OP_ADD, VECTOR3, +, Vector3);
+ DEFAULT_OP_LOCALMEM(math, OP_ADD, QUAT, +, Quat);
+ DEFAULT_OP_LOCALMEM(math, OP_ADD, COLOR, +, Color);
+
+ DEFAULT_OP_ARRAY_ADD(math, OP_ADD, POOL_BYTE_ARRAY, uint8_t);
+ DEFAULT_OP_ARRAY_ADD(math, OP_ADD, POOL_INT_ARRAY, int);
+ DEFAULT_OP_ARRAY_ADD(math, OP_ADD, POOL_REAL_ARRAY, real_t);
+ DEFAULT_OP_ARRAY_ADD(math, OP_ADD, POOL_STRING_ARRAY, String);
+ DEFAULT_OP_ARRAY_ADD(math, OP_ADD, POOL_VECTOR2_ARRAY, Vector2);
+ DEFAULT_OP_ARRAY_ADD(math, OP_ADD, POOL_VECTOR3_ARRAY, Vector3);
+ DEFAULT_OP_ARRAY_ADD(math, OP_ADD, POOL_COLOR_ARRAY, Color);
+
+ CASE_TYPE(math, OP_ADD, NIL)
+ CASE_TYPE(math, OP_ADD, BOOL)
+ CASE_TYPE(math, OP_ADD, RECT2)
+ CASE_TYPE(math, OP_ADD, TRANSFORM2D)
+ CASE_TYPE(math, OP_ADD, PLANE)
+ CASE_TYPE(math, OP_ADD, RECT3)
+ CASE_TYPE(math, OP_ADD, BASIS)
+ CASE_TYPE(math, OP_ADD, TRANSFORM)
+ CASE_TYPE(math, OP_ADD, NODE_PATH)
+ CASE_TYPE(math, OP_ADD, _RID)
+ CASE_TYPE(math, OP_ADD, OBJECT)
+ CASE_TYPE(math, OP_ADD, DICTIONARY)
+ _RETURN_FAIL;
+ }
- r_valid = false;
- _RETURN("Division By Zero");
- }
- _RETURN(p_a._data._int / b);
+ SWITCH_OP(math, OP_SUBTRACT, p_a.type) {
+ DEFAULT_OP_NUM(math, OP_SUBTRACT, INT, -, _int);
+ DEFAULT_OP_NUM(math, OP_SUBTRACT, REAL, -, _real);
+ DEFAULT_OP_LOCALMEM(math, OP_SUBTRACT, VECTOR2, -, Vector2);
+ DEFAULT_OP_LOCALMEM(math, OP_SUBTRACT, VECTOR3, -, Vector3);
+ DEFAULT_OP_LOCALMEM(math, OP_SUBTRACT, QUAT, -, Quat);
+ DEFAULT_OP_LOCALMEM(math, OP_SUBTRACT, COLOR, -, Color);
+
+ CASE_TYPE(math, OP_SUBTRACT, NIL)
+ CASE_TYPE(math, OP_SUBTRACT, BOOL)
+ CASE_TYPE(math, OP_SUBTRACT, STRING)
+ CASE_TYPE(math, OP_SUBTRACT, RECT2)
+ CASE_TYPE(math, OP_SUBTRACT, TRANSFORM2D)
+ CASE_TYPE(math, OP_SUBTRACT, PLANE)
+ CASE_TYPE(math, OP_SUBTRACT, RECT3)
+ CASE_TYPE(math, OP_SUBTRACT, BASIS)
+ CASE_TYPE(math, OP_SUBTRACT, TRANSFORM)
+ CASE_TYPE(math, OP_SUBTRACT, NODE_PATH)
+ CASE_TYPE(math, OP_SUBTRACT, _RID)
+ CASE_TYPE(math, OP_SUBTRACT, OBJECT)
+ CASE_TYPE(math, OP_SUBTRACT, DICTIONARY)
+ CASE_TYPE(math, OP_SUBTRACT, ARRAY)
+ CASE_TYPE(math, OP_SUBTRACT, POOL_BYTE_ARRAY);
+ CASE_TYPE(math, OP_SUBTRACT, POOL_INT_ARRAY);
+ CASE_TYPE(math, OP_SUBTRACT, POOL_REAL_ARRAY);
+ CASE_TYPE(math, OP_SUBTRACT, POOL_STRING_ARRAY);
+ CASE_TYPE(math, OP_SUBTRACT, POOL_VECTOR2_ARRAY);
+ CASE_TYPE(math, OP_SUBTRACT, POOL_VECTOR3_ARRAY);
+ CASE_TYPE(math, OP_SUBTRACT, POOL_COLOR_ARRAY);
+ _RETURN_FAIL;
+ }
- } break;
- case REAL: _RETURN(p_a._data._int / p_b._data._real);
- default: {}
+ SWITCH_OP(math, OP_MULTIPLY, p_a.type) {
+ CASE_TYPE(math, OP_MULTIPLY, TRANSFORM2D) {
+ switch (p_b.type) {
+ case TRANSFORM2D: {
+ _RETURN(*p_a._data._transform2d * *p_b._data._transform2d);
}
- r_valid = false;
- return;
- };
- DEFAULT_OP_NUM(/, REAL, _real);
- DEFAULT_OP_FAIL(STRING);
- DEFAULT_OP_LOCALMEM_NUM(/, VECTOR2, Vector2);
- DEFAULT_OP_FAIL(RECT2);
- DEFAULT_OP_FAIL(TRANSFORM2D);
- DEFAULT_OP_LOCALMEM_NUM(/, VECTOR3, Vector3);
- DEFAULT_OP_FAIL(PLANE);
- case QUAT: {
- if (p_b.type != REAL) {
- r_valid = false;
- return;
+ case VECTOR2: {
+ _RETURN(p_a._data._transform2d->xform(*(const Vector2 *)p_b._data._mem));
}
- _RETURN(*reinterpret_cast<const Quat *>(p_a._data._mem) / p_b._data._real);
- } break;
- DEFAULT_OP_FAIL(RECT3);
- DEFAULT_OP_FAIL(BASIS);
- DEFAULT_OP_FAIL(TRANSFORM);
-
- DEFAULT_OP_FAIL(COLOR);
-
- DEFAULT_OP_FAIL(NODE_PATH);
- DEFAULT_OP_FAIL(_RID);
- DEFAULT_OP_FAIL(OBJECT);
- DEFAULT_OP_FAIL(DICTIONARY);
- DEFAULT_OP_FAIL(ARRAY);
- DEFAULT_OP_FAIL(POOL_BYTE_ARRAY);
- DEFAULT_OP_FAIL(POOL_INT_ARRAY);
- DEFAULT_OP_FAIL(POOL_REAL_ARRAY);
- DEFAULT_OP_FAIL(POOL_STRING_ARRAY);
- DEFAULT_OP_FAIL(POOL_VECTOR2_ARRAY);
- DEFAULT_OP_FAIL(POOL_VECTOR3_ARRAY);
- DEFAULT_OP_FAIL(POOL_COLOR_ARRAY);
- case VARIANT_MAX: {
- r_valid = false;
- return;
+ default: _RETURN_FAIL;
+ }
+ }
- } break;
- }
-
- } break;
- case OP_POSITIVE: {
- // Simple case when user defines variable as +value.
- switch (p_a.type) {
-
- DEFAULT_OP_FAIL(NIL);
- DEFAULT_OP_FAIL(STRING);
- DEFAULT_OP_FAIL(RECT2);
- DEFAULT_OP_FAIL(TRANSFORM2D);
- DEFAULT_OP_FAIL(RECT3);
- DEFAULT_OP_FAIL(BASIS);
- DEFAULT_OP_FAIL(TRANSFORM);
- DEFAULT_OP_NUM_POS(BOOL, _bool);
- DEFAULT_OP_NUM_POS(INT, _int);
- DEFAULT_OP_NUM_POS(REAL, _real);
- DEFAULT_OP_LOCALMEM_POS(VECTOR3, Vector3);
- DEFAULT_OP_LOCALMEM_POS(PLANE, Plane);
- DEFAULT_OP_LOCALMEM_POS(QUAT, Quat);
- DEFAULT_OP_LOCALMEM_POS(VECTOR2, Vector2);
-
- DEFAULT_OP_FAIL(COLOR);
-
- DEFAULT_OP_FAIL(NODE_PATH);
- DEFAULT_OP_FAIL(_RID);
- DEFAULT_OP_FAIL(OBJECT);
- DEFAULT_OP_FAIL(DICTIONARY);
- DEFAULT_OP_FAIL(ARRAY);
- DEFAULT_OP_FAIL(POOL_BYTE_ARRAY);
- DEFAULT_OP_FAIL(POOL_INT_ARRAY);
- DEFAULT_OP_FAIL(POOL_REAL_ARRAY);
- DEFAULT_OP_FAIL(POOL_STRING_ARRAY);
- DEFAULT_OP_FAIL(POOL_VECTOR2_ARRAY);
- DEFAULT_OP_FAIL(POOL_VECTOR3_ARRAY);
- DEFAULT_OP_FAIL(POOL_COLOR_ARRAY);
- case VARIANT_MAX: {
- r_valid = false;
- return;
+ CASE_TYPE(math, OP_MULTIPLY, QUAT) {
+ switch (p_b.type) {
+ case VECTOR3: {
+ _RETURN(reinterpret_cast<const Quat *>(p_a._data._mem)->xform(*(const Vector3 *)p_b._data._mem));
+ }
+ case QUAT: {
+ _RETURN(*reinterpret_cast<const Quat *>(p_a._data._mem) * *reinterpret_cast<const Quat *>(p_b._data._mem));
+ }
+ case REAL: {
+ _RETURN(*reinterpret_cast<const Quat *>(p_a._data._mem) * p_b._data._real);
+ }
+ default: _RETURN_FAIL;
+ }
+ }
- } break;
- }
- } break;
- case OP_NEGATE: {
- switch (p_a.type) {
-
- DEFAULT_OP_FAIL(NIL);
- DEFAULT_OP_NUM_NEG(BOOL, _bool);
- DEFAULT_OP_NUM_NEG(INT, _int);
- DEFAULT_OP_NUM_NEG(REAL, _real);
- DEFAULT_OP_FAIL(STRING);
- DEFAULT_OP_LOCALMEM_NEG(VECTOR2, Vector2);
- DEFAULT_OP_FAIL(RECT2);
- DEFAULT_OP_FAIL(TRANSFORM2D);
- DEFAULT_OP_LOCALMEM_NEG(VECTOR3, Vector3);
- DEFAULT_OP_LOCALMEM_NEG(PLANE, Plane);
- DEFAULT_OP_LOCALMEM_NEG(QUAT, Quat);
- DEFAULT_OP_FAIL(RECT3);
- DEFAULT_OP_FAIL(BASIS);
- DEFAULT_OP_FAIL(TRANSFORM);
-
- DEFAULT_OP_FAIL(COLOR);
-
- DEFAULT_OP_FAIL(NODE_PATH);
- DEFAULT_OP_FAIL(_RID);
- DEFAULT_OP_FAIL(OBJECT);
- DEFAULT_OP_FAIL(DICTIONARY);
- DEFAULT_OP_FAIL(ARRAY);
- DEFAULT_OP_FAIL(POOL_BYTE_ARRAY);
- DEFAULT_OP_FAIL(POOL_INT_ARRAY);
- DEFAULT_OP_FAIL(POOL_REAL_ARRAY);
- DEFAULT_OP_FAIL(POOL_STRING_ARRAY);
- DEFAULT_OP_FAIL(POOL_VECTOR2_ARRAY);
- DEFAULT_OP_FAIL(POOL_VECTOR3_ARRAY);
- DEFAULT_OP_FAIL(POOL_COLOR_ARRAY);
- case VARIANT_MAX: {
- r_valid = false;
- return;
+ CASE_TYPE(math, OP_MULTIPLY, BASIS) {
+ switch (p_b.type) {
+ case VECTOR3: {
+ _RETURN(p_a._data._basis->xform(*(const Vector3 *)p_b._data._mem));
+ }
+ case BASIS: {
+ _RETURN(*p_a._data._basis * *p_b._data._basis);
+ }
+ default: _RETURN_FAIL;
+ }
+ }
- } break;
+ CASE_TYPE(math, OP_MULTIPLY, TRANSFORM) {
+ switch (p_b.type) {
+ case VECTOR3: {
+ _RETURN(p_a._data._transform->xform(*(const Vector3 *)p_b._data._mem));
+ }
+ case TRANSFORM: {
+ _RETURN(*p_a._data._transform * *p_b._data._transform);
+ }
+ default: _RETURN_FAIL;
+ }
}
- } break;
- case OP_MODULE: {
- if (p_a.type == INT && p_b.type == INT) {
+
+ DEFAULT_OP_NUM_VEC(math, OP_MULTIPLY, INT, *, _int);
+ DEFAULT_OP_NUM_VEC(math, OP_MULTIPLY, REAL, *, _real);
+ DEFAULT_OP_LOCALMEM_NUM(math, OP_MULTIPLY, VECTOR2, *, Vector2);
+ DEFAULT_OP_LOCALMEM_NUM(math, OP_MULTIPLY, VECTOR3, *, Vector3);
+ DEFAULT_OP_LOCALMEM_NUM(math, OP_MULTIPLY, COLOR, *, Color);
+
+ CASE_TYPE(math, OP_MULTIPLY, NIL)
+ CASE_TYPE(math, OP_MULTIPLY, BOOL)
+ CASE_TYPE(math, OP_MULTIPLY, STRING)
+ CASE_TYPE(math, OP_MULTIPLY, RECT2)
+ CASE_TYPE(math, OP_MULTIPLY, PLANE)
+ CASE_TYPE(math, OP_MULTIPLY, RECT3)
+ CASE_TYPE(math, OP_MULTIPLY, NODE_PATH)
+ CASE_TYPE(math, OP_MULTIPLY, _RID)
+ CASE_TYPE(math, OP_MULTIPLY, OBJECT)
+ CASE_TYPE(math, OP_MULTIPLY, DICTIONARY)
+ CASE_TYPE(math, OP_MULTIPLY, ARRAY)
+ CASE_TYPE(math, OP_MULTIPLY, POOL_BYTE_ARRAY);
+ CASE_TYPE(math, OP_MULTIPLY, POOL_INT_ARRAY);
+ CASE_TYPE(math, OP_MULTIPLY, POOL_REAL_ARRAY);
+ CASE_TYPE(math, OP_MULTIPLY, POOL_STRING_ARRAY);
+ CASE_TYPE(math, OP_MULTIPLY, POOL_VECTOR2_ARRAY);
+ CASE_TYPE(math, OP_MULTIPLY, POOL_VECTOR3_ARRAY);
+ CASE_TYPE(math, OP_MULTIPLY, POOL_COLOR_ARRAY);
+ _RETURN_FAIL;
+ }
+
+ SWITCH_OP(math, OP_DIVIDE, p_a.type) {
+ CASE_TYPE(math, OP_DIVIDE, QUAT) {
+ if (p_b.type != REAL)
+ _RETURN_FAIL;
+#ifdef DEBUG_ENABLED
+ if (p_b._data._real == 0) {
+ r_valid = false;
+ _RETURN("Division By Zero");
+ }
+#endif
+ _RETURN(*reinterpret_cast<const Quat *>(p_a._data._mem) / p_b._data._real);
+ }
+
+ DEFAULT_OP_NUM_DIV(math, OP_DIVIDE, INT, _int);
+ DEFAULT_OP_NUM_DIV(math, OP_DIVIDE, REAL, _real);
+ DEFAULT_OP_LOCALMEM_NUM(math, OP_DIVIDE, VECTOR2, /, Vector2);
+ DEFAULT_OP_LOCALMEM_NUM(math, OP_DIVIDE, VECTOR3, /, Vector3);
+ DEFAULT_OP_LOCALMEM_NUM(math, OP_DIVIDE, COLOR, /, Color);
+
+ CASE_TYPE(math, OP_DIVIDE, NIL)
+ CASE_TYPE(math, OP_DIVIDE, BOOL)
+ CASE_TYPE(math, OP_DIVIDE, STRING)
+ CASE_TYPE(math, OP_DIVIDE, RECT2)
+ CASE_TYPE(math, OP_DIVIDE, TRANSFORM2D)
+ CASE_TYPE(math, OP_DIVIDE, PLANE)
+ CASE_TYPE(math, OP_DIVIDE, RECT3)
+ CASE_TYPE(math, OP_DIVIDE, BASIS)
+ CASE_TYPE(math, OP_DIVIDE, TRANSFORM)
+ CASE_TYPE(math, OP_DIVIDE, NODE_PATH)
+ CASE_TYPE(math, OP_DIVIDE, _RID)
+ CASE_TYPE(math, OP_DIVIDE, OBJECT)
+ CASE_TYPE(math, OP_DIVIDE, DICTIONARY)
+ CASE_TYPE(math, OP_DIVIDE, ARRAY)
+ CASE_TYPE(math, OP_DIVIDE, POOL_BYTE_ARRAY);
+ CASE_TYPE(math, OP_DIVIDE, POOL_INT_ARRAY);
+ CASE_TYPE(math, OP_DIVIDE, POOL_REAL_ARRAY);
+ CASE_TYPE(math, OP_DIVIDE, POOL_STRING_ARRAY);
+ CASE_TYPE(math, OP_DIVIDE, POOL_VECTOR2_ARRAY);
+ CASE_TYPE(math, OP_DIVIDE, POOL_VECTOR3_ARRAY);
+ CASE_TYPE(math, OP_DIVIDE, POOL_COLOR_ARRAY);
+ _RETURN_FAIL;
+ }
+
+ SWITCH_OP(math, OP_POSITIVE, p_a.type) {
+ DEFAULT_OP_NUM_POS(math, OP_POSITIVE, INT, _int);
+ DEFAULT_OP_NUM_POS(math, OP_POSITIVE, REAL, _real);
+ DEFAULT_OP_LOCALMEM_POS(math, OP_POSITIVE, VECTOR3, Vector3);
+ DEFAULT_OP_LOCALMEM_POS(math, OP_POSITIVE, PLANE, Plane);
+ DEFAULT_OP_LOCALMEM_POS(math, OP_POSITIVE, QUAT, Quat);
+ DEFAULT_OP_LOCALMEM_POS(math, OP_POSITIVE, VECTOR2, Vector2);
+
+ CASE_TYPE(math, OP_POSITIVE, NIL)
+ CASE_TYPE(math, OP_POSITIVE, BOOL)
+ CASE_TYPE(math, OP_POSITIVE, STRING)
+ CASE_TYPE(math, OP_POSITIVE, RECT2)
+ CASE_TYPE(math, OP_POSITIVE, TRANSFORM2D)
+ CASE_TYPE(math, OP_POSITIVE, RECT3)
+ CASE_TYPE(math, OP_POSITIVE, BASIS)
+ CASE_TYPE(math, OP_POSITIVE, TRANSFORM)
+ CASE_TYPE(math, OP_POSITIVE, COLOR)
+ CASE_TYPE(math, OP_POSITIVE, NODE_PATH)
+ CASE_TYPE(math, OP_POSITIVE, _RID)
+ CASE_TYPE(math, OP_POSITIVE, OBJECT)
+ CASE_TYPE(math, OP_POSITIVE, DICTIONARY)
+ CASE_TYPE(math, OP_POSITIVE, ARRAY)
+ CASE_TYPE(math, OP_POSITIVE, POOL_BYTE_ARRAY)
+ CASE_TYPE(math, OP_POSITIVE, POOL_INT_ARRAY)
+ CASE_TYPE(math, OP_POSITIVE, POOL_REAL_ARRAY)
+ CASE_TYPE(math, OP_POSITIVE, POOL_STRING_ARRAY)
+ CASE_TYPE(math, OP_POSITIVE, POOL_VECTOR2_ARRAY)
+ CASE_TYPE(math, OP_POSITIVE, POOL_VECTOR3_ARRAY)
+ CASE_TYPE(math, OP_POSITIVE, POOL_COLOR_ARRAY)
+ _RETURN_FAIL;
+ }
+
+ SWITCH_OP(math, OP_NEGATE, p_a.type) {
+ DEFAULT_OP_NUM_NEG(math, OP_NEGATE, INT, _int);
+ DEFAULT_OP_NUM_NEG(math, OP_NEGATE, REAL, _real);
+
+ DEFAULT_OP_LOCALMEM_NEG(math, OP_NEGATE, VECTOR2, Vector2);
+ DEFAULT_OP_LOCALMEM_NEG(math, OP_NEGATE, VECTOR3, Vector3);
+ DEFAULT_OP_LOCALMEM_NEG(math, OP_NEGATE, PLANE, Plane);
+ DEFAULT_OP_LOCALMEM_NEG(math, OP_NEGATE, QUAT, Quat);
+ DEFAULT_OP_LOCALMEM_NEG(math, OP_NEGATE, COLOR, Color);
+
+ CASE_TYPE(math, OP_NEGATE, NIL)
+ CASE_TYPE(math, OP_NEGATE, BOOL)
+ CASE_TYPE(math, OP_NEGATE, STRING)
+ CASE_TYPE(math, OP_NEGATE, RECT2)
+ CASE_TYPE(math, OP_NEGATE, TRANSFORM2D)
+ CASE_TYPE(math, OP_NEGATE, RECT3)
+ CASE_TYPE(math, OP_NEGATE, BASIS)
+ CASE_TYPE(math, OP_NEGATE, TRANSFORM)
+ CASE_TYPE(math, OP_NEGATE, NODE_PATH)
+ CASE_TYPE(math, OP_NEGATE, _RID)
+ CASE_TYPE(math, OP_NEGATE, OBJECT)
+ CASE_TYPE(math, OP_NEGATE, DICTIONARY)
+ CASE_TYPE(math, OP_NEGATE, ARRAY)
+ CASE_TYPE(math, OP_NEGATE, POOL_BYTE_ARRAY)
+ CASE_TYPE(math, OP_NEGATE, POOL_INT_ARRAY)
+ CASE_TYPE(math, OP_NEGATE, POOL_REAL_ARRAY)
+ CASE_TYPE(math, OP_NEGATE, POOL_STRING_ARRAY)
+ CASE_TYPE(math, OP_NEGATE, POOL_VECTOR2_ARRAY)
+ CASE_TYPE(math, OP_NEGATE, POOL_VECTOR3_ARRAY)
+ CASE_TYPE(math, OP_NEGATE, POOL_COLOR_ARRAY)
+ _RETURN_FAIL;
+ }
+
+ SWITCH_OP(math, OP_MODULE, p_a.type) {
+ CASE_TYPE(math, OP_MODULE, INT) {
+ if (p_b.type != INT)
+ _RETURN_FAIL;
#ifdef DEBUG_ENABLED
if (p_b._data._int == 0) {
r_valid = false;
@@ -827,8 +1058,9 @@ void Variant::evaluate(const Operator &p_op, const Variant &p_a, const Variant &
}
#endif
_RETURN(p_a._data._int % p_b._data._int);
+ }
- } else if (p_a.type == STRING) {
+ CASE_TYPE(math, OP_MODULE, STRING) {
const String *format = reinterpret_cast<const String *>(p_a._data._mem);
String result;
@@ -847,171 +1079,627 @@ void Variant::evaluate(const Operator &p_op, const Variant &p_a, const Variant &
_RETURN(result);
}
- r_valid = false;
- return;
+ CASE_TYPE(math, OP_MODULE, NIL)
+ CASE_TYPE(math, OP_MODULE, BOOL)
+ CASE_TYPE(math, OP_MODULE, REAL)
+ CASE_TYPE(math, OP_MODULE, VECTOR2)
+ CASE_TYPE(math, OP_MODULE, RECT2)
+ CASE_TYPE(math, OP_MODULE, VECTOR3)
+ CASE_TYPE(math, OP_MODULE, TRANSFORM2D)
+ CASE_TYPE(math, OP_MODULE, PLANE)
+ CASE_TYPE(math, OP_MODULE, QUAT)
+ CASE_TYPE(math, OP_MODULE, RECT3)
+ CASE_TYPE(math, OP_MODULE, BASIS)
+ CASE_TYPE(math, OP_MODULE, TRANSFORM)
+ CASE_TYPE(math, OP_MODULE, COLOR)
+ CASE_TYPE(math, OP_MODULE, NODE_PATH)
+ CASE_TYPE(math, OP_MODULE, _RID)
+ CASE_TYPE(math, OP_MODULE, OBJECT)
+ CASE_TYPE(math, OP_MODULE, DICTIONARY)
+ CASE_TYPE(math, OP_MODULE, ARRAY)
+ CASE_TYPE(math, OP_MODULE, POOL_BYTE_ARRAY)
+ CASE_TYPE(math, OP_MODULE, POOL_INT_ARRAY)
+ CASE_TYPE(math, OP_MODULE, POOL_REAL_ARRAY)
+ CASE_TYPE(math, OP_MODULE, POOL_STRING_ARRAY)
+ CASE_TYPE(math, OP_MODULE, POOL_VECTOR2_ARRAY)
+ CASE_TYPE(math, OP_MODULE, POOL_VECTOR3_ARRAY)
+ CASE_TYPE(math, OP_MODULE, POOL_COLOR_ARRAY)
+ _RETURN_FAIL;
+ }
- } break;
- case OP_STRING_CONCAT: {
+ SWITCH_OP(math, OP_STRING_CONCAT, p_a.type) {
+ CASE_TYPE_ALL(math, OP_STRING_CONCAT)
_RETURN(p_a.operator String() + p_b.operator String());
- } break;
- //bitwise
- case OP_SHIFT_LEFT: {
- if (p_a.type == INT && p_b.type == INT)
+ }
+
+ SWITCH_OP(math, OP_SHIFT_LEFT, p_a.type) {
+ CASE_TYPE(math, OP_SHIFT_LEFT, INT) {
+ if (p_b.type != INT)
+ _RETURN_FAIL;
_RETURN(p_a._data._int << p_b._data._int);
+ }
- r_valid = false;
- return;
+ CASE_TYPE_ALL_BUT_INT(math, OP_SHIFT_LEFT)
+ _RETURN_FAIL;
+ }
- } break;
- case OP_SHIFT_RIGHT: {
- if (p_a.type == INT && p_b.type == INT)
+ SWITCH_OP(math, OP_SHIFT_RIGHT, p_a.type) {
+ CASE_TYPE(math, OP_SHIFT_RIGHT, INT) {
+ if (p_b.type != INT)
+ _RETURN_FAIL;
_RETURN(p_a._data._int >> p_b._data._int);
+ }
- r_valid = false;
- return;
+ CASE_TYPE_ALL_BUT_INT(math, OP_SHIFT_RIGHT)
+ _RETURN_FAIL;
+ }
- } break;
- case OP_BIT_AND: {
- if (p_a.type == INT && p_b.type == INT)
+ SWITCH_OP(math, OP_BIT_AND, p_a.type) {
+ CASE_TYPE(math, OP_BIT_AND, INT) {
+ if (p_b.type != INT)
+ _RETURN_FAIL;
_RETURN(p_a._data._int & p_b._data._int);
+ }
- r_valid = false;
- return;
-
- } break;
- case OP_BIT_OR: {
+ CASE_TYPE_ALL_BUT_INT(math, OP_BIT_AND)
+ _RETURN_FAIL;
+ }
- if (p_a.type == INT && p_b.type == INT)
+ SWITCH_OP(math, OP_BIT_OR, p_a.type) {
+ CASE_TYPE(math, OP_BIT_OR, INT) {
+ if (p_b.type != INT)
+ _RETURN_FAIL;
_RETURN(p_a._data._int | p_b._data._int);
+ }
- r_valid = false;
- return;
-
- } break;
- case OP_BIT_XOR: {
+ CASE_TYPE_ALL_BUT_INT(math, OP_BIT_OR)
+ _RETURN_FAIL;
+ }
- if (p_a.type == INT && p_b.type == INT)
+ SWITCH_OP(math, OP_BIT_XOR, p_a.type) {
+ CASE_TYPE(math, OP_BIT_XOR, INT) {
+ if (p_b.type != INT)
+ _RETURN_FAIL;
_RETURN(p_a._data._int ^ p_b._data._int);
+ }
- r_valid = false;
- return;
-
- } break;
- case OP_BIT_NEGATE: {
+ CASE_TYPE_ALL_BUT_INT(math, OP_BIT_XOR)
+ _RETURN_FAIL;
+ }
- if (p_a.type == INT)
+ SWITCH_OP(math, OP_BIT_NEGATE, p_a.type) {
+ CASE_TYPE(math, OP_BIT_NEGATE, INT) {
_RETURN(~p_a._data._int);
+ }
- r_valid = false;
- return;
+ CASE_TYPE_ALL_BUT_INT(math, OP_BIT_NEGATE)
+ _RETURN_FAIL;
+ }
+
+ SWITCH_OP(math, OP_AND, p_a.type) {
+ CASE_TYPE_ALL(math, OP_AND) {
+ bool l = p_a.booleanize();
+ bool r = p_b.booleanize();
+
+ _RETURN(l && r);
+ }
+ }
+
+ SWITCH_OP(math, OP_OR, p_a.type) {
+ CASE_TYPE_ALL(math, OP_OR) {
+ bool l = p_a.booleanize();
+ bool r = p_b.booleanize();
+
+ _RETURN(l || r);
+ }
+ }
+
+ SWITCH_OP(math, OP_XOR, p_a.type) {
+ CASE_TYPE_ALL(math, OP_XOR) {
+ bool l = p_a.booleanize();
+ bool r = p_b.booleanize();
+
+ _RETURN((l || r) && !(l && r));
+ }
+ }
+
+ SWITCH_OP(math, OP_NOT, p_a.type) {
+ CASE_TYPE_ALL(math, OP_NOT) {
+ bool l = p_a.booleanize();
+ _RETURN(!l);
+ }
+ }
+
+ SWITCH_OP(math, OP_IN, p_a.type) {
+ CASE_TYPE_ALL(math, OP_IN)
+ _RETURN(p_b.in(p_a, &r_valid));
+ }
+ }
+}
+
+void Variant::set_named(const StringName &p_index, const Variant &p_value, bool *r_valid) {
+
+ bool valid = false;
+ switch (type) {
+ case VECTOR2: {
+ if (p_value.type == Variant::INT) {
+ Vector2 *v = reinterpret_cast<Vector2 *>(_data._mem);
+ if (p_index == CoreStringNames::singleton->x) {
+ v->x = p_value._data._int;
+ valid = true;
+ } else if (p_index == CoreStringNames::singleton->y) {
+ v->y = p_value._data._int;
+ valid = true;
+ }
+ } else if (p_value.type == Variant::REAL) {
+ Vector2 *v = reinterpret_cast<Vector2 *>(_data._mem);
+ if (p_index == CoreStringNames::singleton->x) {
+ v->x = p_value._data._real;
+ valid = true;
+ } else if (p_index == CoreStringNames::singleton->y) {
+ v->y = p_value._data._real;
+ valid = true;
+ }
+ }
} break;
- //logic
- case OP_AND: {
- bool l = p_a.booleanize(r_valid);
- if (!r_valid)
- return;
- bool r = p_b.booleanize(r_valid);
- if (!r_valid)
- return;
+ case RECT2: {
- _RETURN(l && r);
+ if (p_value.type == Variant::VECTOR2) {
+ Rect2 *v = reinterpret_cast<Rect2 *>(_data._mem);
+ //scalar name
+ if (p_index == CoreStringNames::singleton->position) {
+ v->position = *reinterpret_cast<const Vector2 *>(p_value._data._mem);
+ valid = true;
+ } else if (p_index == CoreStringNames::singleton->size) {
+ v->size = *reinterpret_cast<const Vector2 *>(p_value._data._mem);
+ valid = true;
+ } else if (p_index == CoreStringNames::singleton->end) {
+ v->size = *reinterpret_cast<const Vector2 *>(p_value._data._mem) - v->position;
+ valid = true;
+ }
+ }
} break;
- case OP_OR: {
- bool l = p_a.booleanize(r_valid);
- if (!r_valid)
- return;
- bool r = p_b.booleanize(r_valid);
- if (!r_valid)
- return;
+ case TRANSFORM2D: {
- _RETURN(l || r);
+ if (p_value.type == Variant::VECTOR2) {
+ Transform2D *v = _data._transform2d;
+ if (p_index == CoreStringNames::singleton->x) {
+ v->elements[0] = *reinterpret_cast<const Vector2 *>(p_value._data._mem);
+ valid = true;
+ } else if (p_index == CoreStringNames::singleton->y) {
+ v->elements[1] = *reinterpret_cast<const Vector2 *>(p_value._data._mem);
+ valid = true;
+ } else if (p_index == CoreStringNames::singleton->origin) {
+ v->elements[2] = *reinterpret_cast<const Vector2 *>(p_value._data._mem);
+ valid = true;
+ }
+ }
} break;
- case OP_XOR: {
- bool l = p_a.booleanize(r_valid);
- if (!r_valid)
- return;
- bool r = p_b.booleanize(r_valid);
- if (!r_valid)
- return;
+ case VECTOR3: {
+
+ if (p_value.type == Variant::INT) {
+ Vector3 *v = reinterpret_cast<Vector3 *>(_data._mem);
+ if (p_index == CoreStringNames::singleton->x) {
+ v->x = p_value._data._int;
+ valid = true;
+ } else if (p_index == CoreStringNames::singleton->y) {
+ v->y = p_value._data._int;
+ valid = true;
+ } else if (p_index == CoreStringNames::singleton->z) {
+ v->z = p_value._data._int;
+ valid = true;
+ }
+ } else if (p_value.type == Variant::REAL) {
+ Vector3 *v = reinterpret_cast<Vector3 *>(_data._mem);
+ if (p_index == CoreStringNames::singleton->x) {
+ v->x = p_value._data._real;
+ valid = true;
+ } else if (p_index == CoreStringNames::singleton->y) {
+ v->y = p_value._data._real;
+ valid = true;
+ } else if (p_index == CoreStringNames::singleton->z) {
+ v->z = p_value._data._real;
+ valid = true;
+ }
+ }
- _RETURN((l || r) && !(l && r));
} break;
- case OP_NOT: {
+ case PLANE: {
- bool l = p_a.booleanize(r_valid);
- if (!r_valid)
- return;
- _RETURN(!l);
+ if (p_value.type == Variant::INT) {
+ Plane *v = reinterpret_cast<Plane *>(_data._mem);
+ if (p_index == CoreStringNames::singleton->x) {
+ v->normal.x = p_value._data._int;
+ valid = true;
+ } else if (p_index == CoreStringNames::singleton->y) {
+ v->normal.y = p_value._data._int;
+ valid = true;
+ } else if (p_index == CoreStringNames::singleton->z) {
+ v->normal.z = p_value._data._int;
+ valid = true;
+ } else if (p_index == CoreStringNames::singleton->d) {
+ v->d = p_value._data._int;
+ valid = true;
+ }
+ } else if (p_value.type == Variant::REAL) {
+ Plane *v = reinterpret_cast<Plane *>(_data._mem);
+ if (p_index == CoreStringNames::singleton->x) {
+ v->normal.x = p_value._data._real;
+ valid = true;
+ } else if (p_index == CoreStringNames::singleton->y) {
+ v->normal.y = p_value._data._real;
+ valid = true;
+ } else if (p_index == CoreStringNames::singleton->z) {
+ v->normal.z = p_value._data._real;
+ valid = true;
+ } else if (p_index == CoreStringNames::singleton->d) {
+ v->d = p_value._data._real;
+ valid = true;
+ }
+
+ } else if (p_value.type == Variant::VECTOR3) {
+ Plane *v = reinterpret_cast<Plane *>(_data._mem);
+ if (p_index == CoreStringNames::singleton->normal) {
+ v->normal = *reinterpret_cast<const Vector3 *>(p_value._data._mem);
+ valid = true;
+ }
+ }
} break;
- case OP_IN: {
+ case QUAT: {
- _RETURN(p_b.in(p_a, &r_valid));
+ if (p_value.type == Variant::INT) {
+ Quat *v = reinterpret_cast<Quat *>(_data._mem);
+ if (p_index == CoreStringNames::singleton->x) {
+ v->x = p_value._data._int;
+ valid = true;
+ } else if (p_index == CoreStringNames::singleton->y) {
+ v->y = p_value._data._int;
+ valid = true;
+ } else if (p_index == CoreStringNames::singleton->z) {
+ v->z = p_value._data._int;
+ valid = true;
+ } else if (p_index == CoreStringNames::singleton->w) {
+ v->w = p_value._data._int;
+ valid = true;
+ }
+ } else if (p_value.type == Variant::REAL) {
+ Quat *v = reinterpret_cast<Quat *>(_data._mem);
+ if (p_index == CoreStringNames::singleton->x) {
+ v->x = p_value._data._real;
+ valid = true;
+ } else if (p_index == CoreStringNames::singleton->y) {
+ v->y = p_value._data._real;
+ valid = true;
+ } else if (p_index == CoreStringNames::singleton->z) {
+ v->z = p_value._data._real;
+ valid = true;
+ } else if (p_index == CoreStringNames::singleton->w) {
+ v->w = p_value._data._real;
+ valid = true;
+ }
+ }
+
+ } break; // 10
+ case RECT3: {
+ if (p_value.type == Variant::VECTOR3) {
+ Rect3 *v = _data._rect3;
+ //scalar name
+ if (p_index == CoreStringNames::singleton->position) {
+ v->position = *reinterpret_cast<const Vector3 *>(p_value._data._mem);
+ valid = true;
+ } else if (p_index == CoreStringNames::singleton->size) {
+ v->size = *reinterpret_cast<const Vector3 *>(p_value._data._mem);
+ valid = true;
+ } else if (p_index == CoreStringNames::singleton->end) {
+ v->size = *reinterpret_cast<const Vector3 *>(p_value._data._mem) - v->position;
+ valid = true;
+ }
+ }
} break;
- case OP_MAX: {
+ case BASIS: {
- r_valid = false;
- ERR_FAIL();
- }
- }
+ if (p_value.type == Variant::VECTOR3) {
+ Basis *v = _data._basis;
+ //scalar name
+ if (p_index == CoreStringNames::singleton->x) {
+ v->set_axis(0, *reinterpret_cast<const Vector3 *>(p_value._data._mem));
+ valid = true;
+ } else if (p_index == CoreStringNames::singleton->y) {
+ v->set_axis(1, *reinterpret_cast<const Vector3 *>(p_value._data._mem));
+ valid = true;
+ } else if (p_index == CoreStringNames::singleton->z) {
+ v->set_axis(2, *reinterpret_cast<const Vector3 *>(p_value._data._mem));
+ valid = true;
+ }
+ }
+ } break;
+ case TRANSFORM: {
- r_valid = false;
-}
+ if (p_value.type == Variant::BASIS && p_index == CoreStringNames::singleton->basis) {
+ _data._transform->basis = *p_value._data._basis;
+ valid = true;
+ } else if (p_value.type == Variant::VECTOR3 && p_index == CoreStringNames::singleton->origin) {
+ _data._transform->origin = *reinterpret_cast<const Vector3 *>(p_value._data._mem);
+ valid = true;
+ }
-void Variant::set_named(const StringName &p_index, const Variant &p_value, bool *r_valid) {
+ } break;
+ case COLOR: {
- if (type == OBJECT) {
+ if (p_value.type == Variant::INT) {
+ Color *v = reinterpret_cast<Color *>(_data._mem);
+ if (p_index == CoreStringNames::singleton->r) {
+ v->r = p_value._data._int;
+ valid = true;
+ } else if (p_index == CoreStringNames::singleton->g) {
+ v->g = p_value._data._int;
+ valid = true;
+ } else if (p_index == CoreStringNames::singleton->b) {
+ v->b = p_value._data._int;
+ valid = true;
+ } else if (p_index == CoreStringNames::singleton->a) {
+ v->a = p_value._data._int;
+ valid = true;
+ } else if (p_index == CoreStringNames::singleton->r8) {
+ v->r = p_value._data._int / 255.0;
+ valid = true;
+ } else if (p_index == CoreStringNames::singleton->g8) {
+ v->g = p_value._data._int / 255.0;
+ valid = true;
+ } else if (p_index == CoreStringNames::singleton->b8) {
+ v->b = p_value._data._int / 255.0;
+ valid = true;
+ } else if (p_index == CoreStringNames::singleton->a8) {
+ v->a = p_value._data._int / 255.0;
+ valid = true;
+ } else if (p_index == CoreStringNames::singleton->h) {
+ v->set_hsv(p_value._data._int, v->get_s(), v->get_v());
+ valid = true;
+ } else if (p_index == CoreStringNames::singleton->s) {
+ v->set_hsv(v->get_h(), p_value._data._int, v->get_v());
+ valid = true;
+ } else if (p_index == CoreStringNames::singleton->v) {
+ v->set_hsv(v->get_h(), v->get_v(), p_value._data._int);
+ valid = true;
+ }
+ } else if (p_value.type == Variant::REAL) {
+ Color *v = reinterpret_cast<Color *>(_data._mem);
+ if (p_index == CoreStringNames::singleton->r) {
+ v->r = p_value._data._real;
+ valid = true;
+ } else if (p_index == CoreStringNames::singleton->g) {
+ v->g = p_value._data._real;
+ valid = true;
+ } else if (p_index == CoreStringNames::singleton->b) {
+ v->b = p_value._data._real;
+ valid = true;
+ } else if (p_index == CoreStringNames::singleton->a) {
+ v->a = p_value._data._real;
+ valid = true;
+ } else if (p_index == CoreStringNames::singleton->r8) {
+ v->r = p_value._data._real / 255.0;
+ valid = true;
+ } else if (p_index == CoreStringNames::singleton->g8) {
+ v->g = p_value._data._real / 255.0;
+ valid = true;
+ } else if (p_index == CoreStringNames::singleton->b8) {
+ v->b = p_value._data._real / 255.0;
+ valid = true;
+ } else if (p_index == CoreStringNames::singleton->a8) {
+ v->a = p_value._data._real / 255.0;
+ valid = true;
+ } else if (p_index == CoreStringNames::singleton->h) {
+ v->set_hsv(p_value._data._real, v->get_s(), v->get_v());
+ valid = true;
+ } else if (p_index == CoreStringNames::singleton->s) {
+ v->set_hsv(v->get_h(), p_value._data._real, v->get_v());
+ valid = true;
+ } else if (p_index == CoreStringNames::singleton->v) {
+ v->set_hsv(v->get_h(), v->get_v(), p_value._data._real);
+ valid = true;
+ }
+ }
+ } break;
+ case OBJECT: {
#ifdef DEBUG_ENABLED
- if (!_get_obj().obj) {
- if (r_valid)
- *r_valid = false;
- return;
- } else {
-
- if (ScriptDebugger::get_singleton() && _get_obj().ref.is_null() && !ObjectDB::instance_validate(_get_obj().obj)) {
- if (r_valid)
- *r_valid = false;
- return;
+ if (!_get_obj().obj) {
+ break;
+ } else if (ScriptDebugger::get_singleton() && _get_obj().ref.is_null() && !ObjectDB::instance_validate(_get_obj().obj)) {
+ break;
}
- }
#endif
- _get_obj().obj->set(p_index, p_value, r_valid);
- return;
+ _get_obj().obj->set(p_index, p_value, &valid);
+
+ } break;
+ default: {
+ set(p_index.operator String(), p_value, &valid);
+ } break;
}
- set(p_index.operator String(), p_value, r_valid);
+ if (r_valid) {
+ *r_valid = valid;
+ }
}
Variant Variant::get_named(const StringName &p_index, bool *r_valid) const {
- if (type == OBJECT) {
+ if (r_valid) {
+ *r_valid = true;
+ }
+ switch (type) {
+ case VECTOR2: {
+ const Vector2 *v = reinterpret_cast<const Vector2 *>(_data._mem);
+ if (p_index == CoreStringNames::singleton->x) {
+ return v->x;
+ } else if (p_index == CoreStringNames::singleton->y) {
+ return v->y;
+ }
-#ifdef DEBUG_ENABLED
- if (!_get_obj().obj) {
- if (r_valid)
- *r_valid = false;
- return "Instance base is null.";
- } else {
+ } break;
+ case RECT2: {
- if (ScriptDebugger::get_singleton() && _get_obj().ref.is_null() && !ObjectDB::instance_validate(_get_obj().obj)) {
+ const Rect2 *v = reinterpret_cast<const Rect2 *>(_data._mem);
+ //scalar name
+ if (p_index == CoreStringNames::singleton->position) {
+ return v->position;
+ } else if (p_index == CoreStringNames::singleton->size) {
+ return v->size;
+ } else if (p_index == CoreStringNames::singleton->end) {
+ return v->size + v->position;
+ }
+ } break;
+ case TRANSFORM2D: {
+
+ const Transform2D *v = _data._transform2d;
+ if (p_index == CoreStringNames::singleton->x) {
+ return v->elements[0];
+ } else if (p_index == CoreStringNames::singleton->y) {
+ return v->elements[1];
+ } else if (p_index == CoreStringNames::singleton->origin) {
+ return v->elements[2];
+ }
+
+ } break;
+ case VECTOR3: {
+
+ const Vector3 *v = reinterpret_cast<const Vector3 *>(_data._mem);
+ if (p_index == CoreStringNames::singleton->x) {
+ return v->x;
+ } else if (p_index == CoreStringNames::singleton->y) {
+ return v->y;
+ } else if (p_index == CoreStringNames::singleton->z) {
+ return v->z;
+ }
+
+ } break;
+ case PLANE: {
+
+ const Plane *v = reinterpret_cast<const Plane *>(_data._mem);
+ if (p_index == CoreStringNames::singleton->x) {
+ return v->normal.x;
+ } else if (p_index == CoreStringNames::singleton->y) {
+ return v->normal.y;
+ } else if (p_index == CoreStringNames::singleton->z) {
+ return v->normal.z;
+ } else if (p_index == CoreStringNames::singleton->d) {
+ return v->d;
+ } else if (p_index == CoreStringNames::singleton->normal) {
+ return v->normal;
+ }
+
+ } break;
+ case QUAT: {
+
+ const Quat *v = reinterpret_cast<const Quat *>(_data._mem);
+ if (p_index == CoreStringNames::singleton->x) {
+ return v->x;
+ } else if (p_index == CoreStringNames::singleton->y) {
+ return v->y;
+ } else if (p_index == CoreStringNames::singleton->z) {
+ return v->z;
+ } else if (p_index == CoreStringNames::singleton->w) {
+ return v->w;
+ }
+
+ } break; // 10
+ case RECT3: {
+
+ const Rect3 *v = _data._rect3;
+ //scalar name
+ if (p_index == CoreStringNames::singleton->position) {
+ return v->position;
+ } else if (p_index == CoreStringNames::singleton->size) {
+ return v->size;
+ } else if (p_index == CoreStringNames::singleton->end) {
+ return v->size + v->position;
+ }
+ } break;
+ case BASIS: {
+
+ const Basis *v = _data._basis;
+ //scalar name
+ if (p_index == CoreStringNames::singleton->x) {
+ return v->get_axis(0);
+ } else if (p_index == CoreStringNames::singleton->y) {
+ return v->get_axis(1);
+ } else if (p_index == CoreStringNames::singleton->z) {
+ return v->get_axis(2);
+ }
+
+ } break;
+ case TRANSFORM: {
+
+ if (p_index == CoreStringNames::singleton->basis) {
+ return _data._transform->basis;
+ } else if (p_index == CoreStringNames::singleton->origin) {
+ return _data._transform->origin;
+ }
+
+ } break;
+ case COLOR: {
+
+ const Color *v = reinterpret_cast<const Color *>(_data._mem);
+ if (p_index == CoreStringNames::singleton->r) {
+ return v->r;
+ } else if (p_index == CoreStringNames::singleton->g) {
+ return v->g;
+ } else if (p_index == CoreStringNames::singleton->b) {
+ return v->b;
+ } else if (p_index == CoreStringNames::singleton->a) {
+ return v->a;
+ } else if (p_index == CoreStringNames::singleton->r8) {
+ return v->r * 255.0;
+ } else if (p_index == CoreStringNames::singleton->g8) {
+ return v->g * 255.0;
+ } else if (p_index == CoreStringNames::singleton->b8) {
+ return v->b * 255.0;
+ } else if (p_index == CoreStringNames::singleton->a8) {
+ return v->a * 255.0;
+ } else if (p_index == CoreStringNames::singleton->h) {
+ return v->get_h();
+ } else if (p_index == CoreStringNames::singleton->s) {
+ return v->get_s();
+ } else if (p_index == CoreStringNames::singleton->v) {
+ return v->get_v();
+ }
+ } break;
+ case OBJECT: {
+
+#ifdef DEBUG_ENABLED
+ if (!_get_obj().obj) {
if (r_valid)
*r_valid = false;
- return "Attempted use of stray pointer object.";
+ return "Instance base is null.";
+ } else {
+
+ if (ScriptDebugger::get_singleton() && _get_obj().ref.is_null() && !ObjectDB::instance_validate(_get_obj().obj)) {
+ if (r_valid)
+ *r_valid = false;
+ return "Attempted use of stray pointer object.";
+ }
}
- }
#endif
- return _get_obj().obj->get(p_index, r_valid);
+ return _get_obj().obj->get(p_index, r_valid);
+
+ } break;
+ default: {
+ return get(p_index.operator String(), r_valid);
+ }
}
- return get(p_index.operator String(), r_valid);
+ if (r_valid) {
+ *r_valid = false;
+ }
+ return Variant();
}
#define DEFAULT_OP_ARRAY_CMD(m_name, m_type, skip_test, cmd) \
@@ -1512,7 +2200,8 @@ void Variant::set(const Variant &p_index, const Variant &p_value, bool *r_valid)
DEFAULT_OP_DVECTOR_SET(POOL_VECTOR2_ARRAY, Vector2, p_value.type != Variant::VECTOR2) // 25
DEFAULT_OP_DVECTOR_SET(POOL_VECTOR3_ARRAY, Vector3, p_value.type != Variant::VECTOR3)
DEFAULT_OP_DVECTOR_SET(POOL_COLOR_ARRAY, Color, p_value.type != Variant::COLOR)
- default: return;
+ default:
+ return;
}
}
@@ -1885,7 +2574,8 @@ Variant Variant::get(const Variant &p_index, bool *r_valid) const {
DEFAULT_OP_DVECTOR_GET(POOL_VECTOR2_ARRAY, Vector2) // 25
DEFAULT_OP_DVECTOR_GET(POOL_VECTOR3_ARRAY, Vector3)
DEFAULT_OP_DVECTOR_GET(POOL_COLOR_ARRAY, Color)
- default: return Variant();
+ default:
+ return Variant();
}
return Variant();
@@ -2374,7 +3064,8 @@ bool Variant::iter_init(Variant &r_iter, bool &valid) const {
return true;
} break;
- default: {}
+ default: {
+ }
}
valid = false;
@@ -2401,7 +3092,7 @@ bool Variant::iter_next(Variant &r_iter, bool &valid) const {
return true;
} break;
case VECTOR2: {
- int64_t to = reinterpret_cast<const Vector3 *>(_data._mem)->y;
+ int64_t to = reinterpret_cast<const Vector2 *>(_data._mem)->y;
int64_t idx = r_iter;
idx++;
@@ -2793,7 +3484,9 @@ void Variant::blend(const Variant &a, const Variant &b, float c, Variant &r_dst)
r_dst = Color(r, g, b, a);
}
return;
- default: { r_dst = c < 0.5 ? a : b; }
+ default: {
+ r_dst = c < 0.5 ? a : b;
+ }
return;
}
}
diff --git a/doc/Makefile b/doc/Makefile
index 4914c657d2..d68c66f8eb 100644
--- a/doc/Makefile
+++ b/doc/Makefile
@@ -1,5 +1,5 @@
BASEDIR = $(CURDIR)
-CLASSES = $(BASEDIR)/base/classes.xml
+CLASSES = $(BASEDIR)/classes/ $(BASEDIR)/../modules/
OUTPUTDIR = $(BASEDIR)/_build
TOOLSDIR = $(BASEDIR)/tools
diff --git a/doc/classes/@GDScript.xml b/doc/classes/@GDScript.xml
index 52df939fc5..b61cf93ef7 100644
--- a/doc/classes/@GDScript.xml
+++ b/doc/classes/@GDScript.xml
@@ -23,11 +23,11 @@
<argument index="3" name="a8" type="int">
</argument>
<description>
- Returns a 32 bit color with red, green, blue and alpha channels. Each channel has 8bits of information ranging from 0 to 255.
- 'r8' red channel
- 'g8' green channel
- 'b8' blue channel
- 'a8' alpha channel
+ Returns a 32 bit color with red, green, blue and alpha channels. Each channel has 8 bits of information ranging from 0 to 255.
+ [code]r8[/code] red channel
+ [code]g8[/code] green channel
+ [code]b8[/code] blue channel
+ [code]a8[/code] alpha channel
[codeblock]
red = Color8(255, 0, 0)
[/codeblock]
@@ -41,7 +41,7 @@
<argument index="1" name="alpha" type="float">
</argument>
<description>
- Returns color 'name' with alpha ranging from 0 to 1. Note: 'name' is defined in color_names.inc.
+ Returns color [code]name[/code] with [code]alpha[/code] ranging from 0 to 1. Note: [code]name[/code] is defined in color_names.inc.
[codeblock]
red = ColorN('red')
[/codeblock]
@@ -53,7 +53,7 @@
<argument index="0" name="s" type="float">
</argument>
<description>
- Returns the absolute value of parameter 's' (i.e. unsigned value, works for integer and float).
+ Returns the absolute value of parameter [code]s[/code] (i.e. unsigned value, works for integer and float).
[codeblock]
# a is 1
a = abs(-1)
@@ -66,7 +66,7 @@
<argument index="0" name="s" type="float">
</argument>
<description>
- Returns the arc cosine of 's' in radians. Use to get the angle of cosine 's'.
+ Returns the arc cosine of [code]s[/code] in radians. Use to get the angle of cosine [code]s[/code].
[codeblock]
# c is 0.523599 or 30 degrees if converted with rad2deg(s)
c = acos(0.866025)
@@ -79,10 +79,10 @@
<argument index="0" name="s" type="float">
</argument>
<description>
- Returns the arc sine of 's' in radians. Use to get the angle of sine 's'.
+ Returns the arc sine of [code]s[/code] in radians. Use to get the angle of sine [code]s[/code].
[codeblock]
# s is 0.523599 or 30 degrees if converted with rad2deg(s)
- s = asin(0.5)
+ s = asin(0.5)
[/codeblock]
</description>
</method>
@@ -92,6 +92,14 @@
<argument index="0" name="condition" type="bool">
</argument>
<description>
+ Assert that the [code]condition[/code] is true. If the [code]condition[/code] is false a fatal error is generated and the program is halted. Useful for debugging to make sure a value is always true.
+ [codeblock]
+ # Speed should always be between 0 and 20
+ speed = -10
+ assert(speed &lt; 20) # Is true and program continues
+ assert(speed &gt;= 0) # Is false and program stops
+ assert(speed &gt;= 0 &amp;&amp; speed &lt; 20) # Or combined
+ [/codeblock]
</description>
</method>
<method name="atan">
@@ -100,6 +108,11 @@
<argument index="0" name="s" type="float">
</argument>
<description>
+ Returns the arc tangent of [code]s[/code] in radians. Use it to get the angle from an angle's tangent in trigonometry: [code]atan(tan(angle)) == angle[/code].
+ The method cannot know in which quadrant the angle should fall. See [method atan2] if you always want an exact angle.
+ [codeblock]
+ a = atan(0.5) # a is 0.463648
+ [/codeblock]
</description>
</method>
<method name="atan2">
@@ -110,10 +123,9 @@
<argument index="1" name="y" type="float">
</argument>
<description>
- Returns the arc tangent of y/x in radians. Use to get the angle of tangent y/x. To compute the value, the function takes into account the sign of both arguments in order to determine the quadrant.
+ Returns the arc tangent of [code]y/x[/code] in radians. Use to get the angle of tangent [code]y/x[/code]. To compute the value, the method takes into account the sign of both arguments in order to determine the quadrant.
[codeblock]
- # a is 3.141593
- a = atan(0,-1)
+ a = atan(0,-1) # a is 3.141593
[/codeblock]
</description>
</method>
@@ -123,7 +135,7 @@
<argument index="0" name="bytes" type="PoolByteArray">
</argument>
<description>
- Decode a byte array back to a value.
+ Decodes a byte array back to a value.
</description>
</method>
<method name="ceil">
@@ -132,12 +144,10 @@
<argument index="0" name="s" type="float">
</argument>
<description>
- Rounds 's' upward, returning the smallest integral value that is not less than 's'.
+ Rounds [code]s[/code] upward, returning the smallest integral value that is not less than [code]s[/code].
[codeblock]
- # i is 2
- i = ceil(1.45)
- # i is 2
- i = ceil(1.001)
+ i = ceil(1.45) # i is 2
+ i = ceil(1.001) # i is 2
[/codeblock]
</description>
</method>
@@ -147,7 +157,7 @@
<argument index="0" name="ascii" type="int">
</argument>
<description>
- Returns a character as String of the given ASCII code.
+ Returns a character as a String of the given ASCII code.
[codeblock]
# a is 'A'
a = char(65)
@@ -166,7 +176,7 @@
<argument index="2" name="max" type="float">
</argument>
<description>
- Clamp 'val' and return a value not less than 'min' and not more than 'max'.
+ Clamps [code]val[/code] and returns a value not less than [code]min[/code] and not more than [code]max[/code].
[codeblock]
speed = 1000
# a is 20
@@ -186,7 +196,7 @@
<argument index="1" name="type" type="int">
</argument>
<description>
- Convert from a type to another in the best way possible. The "type" parameter uses the enum TYPE_* in [@Global Scope].
+ Converts from a type to another in the best way possible. The [code]type[/code] parameter uses the enum TYPE_* in [@Global Scope].
[codeblock]
a = Vector2(1, 0)
# prints 1
@@ -204,7 +214,7 @@
<argument index="0" name="s" type="float">
</argument>
<description>
- Returns the cosine of angle 's' in radians.
+ Returns the cosine of angle [code]s[/code] in radians.
[codeblock]
# prints 1 and -1
print(cos(PI*2))
@@ -218,7 +228,7 @@
<argument index="0" name="s" type="float">
</argument>
<description>
- Returns the hyperbolic cosine of 's' in radians.
+ Returns the hyperbolic cosine of [code]s[/code] in radians.
[codeblock]
# prints 1.543081
print(cosh(1))
@@ -231,7 +241,7 @@
<argument index="0" name="db" type="float">
</argument>
<description>
- Convert from decibels to linear energy (audio).
+ Converts from decibels to linear energy (audio).
</description>
</method>
<method name="decimals">
@@ -240,7 +250,7 @@
<argument index="0" name="step" type="float">
</argument>
<description>
- Returns the number of digit places after the decimal that the first non-zero digit occurs.
+ Returns the position of the first non-zero digit, after the decimal point.
[codeblock]
# n is 2
n = decimals(0.035)
@@ -257,7 +267,7 @@
<argument index="2" name="step" type="float">
</argument>
<description>
- Returns the result of 'value' decreased by 'step' * 'amount'.
+ Returns the result of [code]value[/code] decreased by [code]step[/code] * [code]amount[/code].
[codeblock]
# a = 59
a = dectime(60, 10, 0.1))
@@ -283,7 +293,7 @@
<argument index="0" name="dict" type="Dictionary">
</argument>
<description>
- Convert a previously converted instance to dictionary back into an instance. Useful for deserializing.
+ Converts a previously converted instance to a dictionary, back into an instance. Useful for deserializing.
</description>
</method>
<method name="ease">
@@ -303,7 +313,10 @@
<argument index="0" name="s" type="float">
</argument>
<description>
- Returns [b]e[/b] raised to the power of 's'. [b]e[/b] sometimes called "Euler's number" is a mathematical constant whose value is approximately 2.71828.
+ Raises the Euler's constant [b]e[/b] to the power of [code]s[/code] and returns it. [b]e[/b] has an approximate value of 2.71828.
+ [codeblock]
+ a = exp(2) # approximately 7.39
+ [/codeblock]
</description>
</method>
<method name="floor">
@@ -312,7 +325,13 @@
<argument index="0" name="s" type="float">
</argument>
<description>
- Returns the largest integer value (rounded down) that is less than or equal to 's'.
+ Rounds [code]s[/code] to the closest smaller integer and returns it.
+ [codeblock]
+ # a is 2
+ a = floor(2.99)
+ # a is -3
+ a = floor(-2.99)
+ [/codeblock]
</description>
</method>
<method name="fmod">
@@ -323,11 +342,11 @@
<argument index="1" name="y" type="float">
</argument>
<description>
- Returns the floating-point remainder of x/y (rounded towards zero):
+ Returns the floating-point remainder of [code]x/y[/code].
[codeblock]
- fmod = x - tquot * y
+ # remainder is 1.5
+ var remainder = fmod(7, 5.5)
[/codeblock]
- Where tquot is the truncated (i.e., rounded towards zero) result of: x/y.
</description>
</method>
<method name="fposmod">
@@ -338,6 +357,26 @@
<argument index="1" name="y" type="float">
</argument>
<description>
+ Returns the floating-point remainder of [code]x/y[/code] that wraps equally in positive and negative.
+ [codeblock]
+ var i = -10;
+ while i &lt; 0:
+ prints(i, fposmod(i, 10))
+ i += 1
+ [/codeblock]
+ Produces:
+ [codeblock]
+ -10 10
+ -9 1
+ -8 2
+ -7 3
+ -6 4
+ -5 5
+ -4 6
+ -3 7
+ -2 8
+ -1 9
+ [/codeblock]
</description>
</method>
<method name="funcref">
@@ -348,6 +387,14 @@
<argument index="1" name="funcname" type="String">
</argument>
<description>
+ Returns a reference to the specified function [code]funcname[/code] in the [code]instance[/code] node. As functions aren't first-class objects in GDscript, use [code]funcref[/code] to store a [FuncRef] in a variable and call it later.
+ [codeblock]
+ func foo():
+ return("bar")
+
+ a = funcref(self, "foo")
+ print(a.call_func()) # prints bar
+ [/codeblock]
</description>
</method>
<method name="hash">
@@ -358,8 +405,7 @@
<description>
Returns the integer hash of the variable passed.
[codeblock]
- # print 177670
- print(hash("a"))
+ print(hash("a")) # prints 177670
[/codeblock]
</description>
</method>
@@ -369,7 +415,7 @@
<argument index="0" name="inst" type="Object">
</argument>
<description>
- Returns the passed instance converted a dictionary (useful for serializing).
+ Returns the passed instance converted to a dictionary (useful for serializing).
[codeblock]
var foo = "bar"
func _ready():
@@ -390,15 +436,14 @@
<argument index="0" name="instance_id" type="int">
</argument>
<description>
- Returns the Object that corresponds to 'instance_id'. All Objects have a unique instance ID.
+ Returns the Object that corresponds to [code]instance_id[/code]. All Objects have a unique instance ID.
[codeblock]
var foo = "bar"
func _ready():
var id = get_instance_id()
var inst = instance_from_id(id)
- print(inst.foo)
+ print(inst.foo) # prints bar
[/codeblock]
- Prints "bar"
</description>
</method>
<method name="inverse_lerp">
@@ -413,7 +458,7 @@
<description>
Returns a normalized value considering the given range.
[codeblock]
- inverse_lerp(3, 5, 4) # return 0.5
+ inverse_lerp(3, 5, 4) # returns 0.5
[/codeblock]
</description>
</method>
@@ -423,7 +468,7 @@
<argument index="0" name="s" type="float">
</argument>
<description>
- Returns True/False whether 's' is an infinity value (either positive infinity or negative infinity).
+ Returns True/False whether [code]s[/code] is an infinity value (either positive infinity or negative infinity).
</description>
</method>
<method name="is_nan">
@@ -432,7 +477,7 @@
<argument index="0" name="s" type="float">
</argument>
<description>
- Returns True/False whether 's' is a NaN (Not-A-Number) value.
+ Returns True/False whether [code]s[/code] is a NaN (Not-A-Number) value.
</description>
</method>
<method name="len">
@@ -441,12 +486,11 @@
<argument index="0" name="var" type="Variant">
</argument>
<description>
- Returns length of Variant 'var'. Length is the character count of String, element count of Array, size of Dictionary, etc. Note: Generates a fatal error if Variant can not provide a length.
+ Returns length of Variant [code]var[/code]. Length is the character count of String, element count of Array, size of Dictionary, etc. Note: Generates a fatal error if Variant can not provide a length.
[codeblock]
a = [1, 2, 3, 4]
- print(len(a))
+ len(a) # returns 4
[/codeblock]
- Prints 4
</description>
</method>
<method name="lerp">
@@ -459,7 +503,10 @@
<argument index="2" name="weight" type="float">
</argument>
<description>
- Linear interpolates between two values by a normalized value.
+ Linearly interpolates between two values by a normalized value.
+ [codeblock]
+ lerp(1, 3, 0.5) # returns 2
+ [/codeblock]
</description>
</method>
<method name="linear2db">
@@ -468,7 +515,7 @@
<argument index="0" name="nrg" type="float">
</argument>
<description>
- Convert from linear energy to decibels (audio).
+ Converts from linear energy to decibels (audio).
</description>
</method>
<method name="load">
@@ -477,7 +524,7 @@
<argument index="0" name="path" type="String">
</argument>
<description>
- Load a resource from the filesystem located at 'path'. Note: resource paths can be obtained by right clicking on a resource in the Assets Pannel and choosing "Copy Path".
+ Loads a resource from the filesystem located at 'path'. Note: resource paths can be obtained by right clicking on a resource in the Assets Panel and choosing "Copy Path".
[codeblock]
# load a scene called main located in the root of the project directory
var main = load("res://main.tscn")
@@ -490,10 +537,9 @@
<argument index="0" name="s" type="float">
</argument>
<description>
- Natural logarithm. The amount of time needed to reach a certain level of continuous growth. Note: This is not the same as the log funcation on your calculator which is a base 10 logarithm.
+ Natural logarithm. The amount of time needed to reach a certain level of continuous growth. Note: This is not the same as the log function on your calculator which is a base 10 logarithm.
[codeblock]
- # a is 2.302585
- a = log(10)
+ log(10) # returns 2.302585
[/codeblock]
</description>
</method>
@@ -507,10 +553,8 @@
<description>
Returns the maximum of two values.
[codeblock]
- # a is 2
- a = max(1,2)
- # a is -3.99
- a = max(-3.99, -4)
+ max(1,2) # returns 2
+ max(-3.99, -4) # returns -3.99
[/codeblock]
</description>
</method>
@@ -524,10 +568,8 @@
<description>
Returns the minimum of two values.
[codeblock]
- # a is 1
- a = min(1,2)
- # a is -4
- a = min(-3.99, -4)
+ min(1,2) # returns 1
+ min(-3.99, -4) # returns -4
[/codeblock]
</description>
</method>
@@ -537,14 +579,11 @@
<argument index="0" name="val" type="int">
</argument>
<description>
- Returns the nearest larger power of 2 for an integer.
+ Returns the nearest larger power of 2 for integer [code]val[/code].
[codeblock]
- # a is 4
- a = nearest_po2(3)
- # a is 4
- a = nearest_po2(4)
- # a is 8
- a = nearest_po2(5)
+ nearest_po2(3) # returns 4
+ nearest_po2(4) # returns 4
+ nearest_po2(5) # returns 8
[/codeblock]
</description>
</method>
@@ -555,11 +594,11 @@
</argument>
<description>
Parse JSON text to a Variant (use [method typeof] to check if it is what you expect).
- Be aware that the JSON specification does not define integer or float types, but only a number type. Therefore, parsing a JSON text will convert every numerical values to [float] types.
+ Be aware that the JSON specification does not define integer or float types, but only a number type. Therefore, parsing a JSON text will convert all numerical values to [float] types.
[codeblock]
p = parse_json('["a", "b", "c"]')
if typeof(p) == TYPE_ARRAY:
- print(p[0])
+ print(p[0]) # prints a
else:
print("unexpected results")
[/codeblock]
@@ -573,10 +612,9 @@
<argument index="1" name="y" type="float">
</argument>
<description>
- Returns the result of 'x' raised to the power of 'y'.
+ Returns the result of [code]x[/code] raised to the power of [code]y[/code].
[codeblock]
- # a is 32
- a = pow(2,5)
+ pow(2,5) # returns 32
[/codeblock]
</description>
</method>
@@ -586,10 +624,11 @@
<argument index="0" name="path" type="String">
</argument>
<description>
- Returns a resource from the filesystem that is loaded during script parsing. Note: resource paths can be obtained by right clicking on a resource in the Assets Pannel and choosing "Copy Path".
+ Returns a resource from the filesystem that is loaded during script parsing. Note: resource paths can be obtained by right clicking on a resource in the Assets Panel and choosing "Copy Path".
[codeblock]
# load a scene called main located in the root of the project directory
var main = preload("res://main.tscn")
+ [/codeblock]
</description>
</method>
<method name="print" qualifiers="vararg">
@@ -599,44 +638,61 @@
Converts one or more arguments to strings in the best way possible and prints them to the console.
[codeblock]
a = [1,2,3]
- print("a","b",a)
+ print("a","b",a) # prints ab[1, 2, 3]
[/codeblock]
- Prints ab[1, 2, 3]
</description>
</method>
<method name="print_stack">
<return type="void">
</return>
<description>
- Print a stack track at code location, only works when running with debugger turned on.
+ Prints a stack track at code location, only works when running with debugger turned on.
+ Output in the console would look something like this:
+ [codeblock]
+ Frame 0 - res://test.gd:16 in function '_process'
+ [/codeblock]
</description>
</method>
<method name="printerr" qualifiers="vararg">
<return type="void">
</return>
<description>
- Print one or more arguments to strings in the best way possible to standard error line.
+ Prints one or more arguments to strings in the best way possible to standard error line.
+ [codeblock]
+ printerr("prints to stderr")
+ [/codeblock]
</description>
</method>
<method name="printraw" qualifiers="vararg">
<return type="void">
</return>
<description>
- Print one or more arguments to strings in the best way possible to console. No newline is added at the end.
+ Prints one or more arguments to strings in the best way possible to console. No newline is added at the end.
+ [codeblock]
+ printraw("A")
+ printraw("B")
+ # prints AB
+ [/codeblock]
</description>
</method>
<method name="prints" qualifiers="vararg">
<return type="void">
</return>
<description>
- Print one or more arguments to the console with a space between each argument.
+ Prints one or more arguments to the console with a space between each argument.
+ [codeblock]
+ prints("A", "B", "C") # prints A B C
+ [/codeblock]
</description>
</method>
<method name="printt" qualifiers="vararg">
<return type="void">
</return>
<description>
- Print one or more arguments to the console with a tab between each argument.
+ Prints one or more arguments to the console with a tab between each argument.
+ [codeblock]
+ printt("A", "B", "C") # prints A B C
+ [/codeblock]
</description>
</method>
<method name="rad2deg">
@@ -645,7 +701,10 @@
<argument index="0" name="rad" type="float">
</argument>
<description>
- Convert from radians to degrees.
+ Converts from radians to degrees.
+ [codeblock]
+ rad2deg(0.523599) # returns 30
+ [/codeblock]
</description>
</method>
<method name="rand_range">
@@ -656,7 +715,10 @@
<argument index="1" name="to" type="float">
</argument>
<description>
- Random range, any floating point value between 'from' and 'to'.
+ Random range, any floating point value between [code]from[/code] and [code]to[/code].
+ [codeblock]
+ prints(rand_range(0, 1), rand_range(0, 1)) # prints 0.135591 0.405263
+ [/codeblock]
</description>
</method>
<method name="rand_seed">
@@ -665,35 +727,70 @@
<argument index="0" name="seed" type="int">
</argument>
<description>
- Random from seed: pass a seed, and an array with both number and new seed is returned. "Seed" here refers to the internal state of the pseudo random number generator. The internal state of the current implementation is 64 bits.
+ Random from seed: pass a [code]seed[/code], and an array with both number and new seed is returned. "Seed" here refers to the internal state of the pseudo random number generator. The internal state of the current implementation is 64 bits.
</description>
</method>
<method name="randf">
<return type="float">
</return>
<description>
- Return a random floating point value between 0 and 1.
+ Returns a random floating point value between 0 and 1.
+ [codeblock]
+ randf() # returns 0.375671
+ [/codeblock]
</description>
</method>
<method name="randi">
<return type="int">
</return>
<description>
- Return a random 32 bits integer value. To obtain a random value between 0 to N (where N is smaller than 2^32 - 1), you can use remainder. For example, to get a random integer between 0 and 19 inclusive, you can use randi() % 20.
+ Returns a random 32 bit integer. Use remainder to obtain a random value between 0 and N (where N is smaller than 2^32 -1).
+ [codeblock]
+ randi() % 20 # returns random number between 0 and 19
+ randi() % 100 # returns random number between 0 and 99
+ randi() % 100 + 1 # returns random number between 1 and 100
+ [/codeblock]
</description>
</method>
<method name="randomize">
<return type="void">
</return>
<description>
- Randomize the seed (or the internal state) of the random number generator. Current implementation reseeds using a number based on time.
+ Randomizes the seed (or the internal state) of the random number generator. Current implementation reseeds using a number based on time.
+ [codeblock]
+ func _ready():
+ randomize()
+ [/codeblock]
</description>
</method>
<method name="range" qualifiers="vararg">
<return type="Array">
</return>
<description>
- Return an array with the given range. Range can be 1 argument N (0 to N-1), two arguments (initial, final-1) or three arguments (initial, final-1, increment).
+ Returns an array with the given range. Range can be 1 argument N (0 to N-1), two arguments (initial, final-1) or three arguments (initial, final-1, increment).
+ [codeblock]
+ for i in range(4):
+ print(i)
+ for i in range(2, 5):
+ print(i)
+ for i in range(0, 6, 2):
+ print(i)
+ [/codeblock]
+ Output:
+ [codeblock]
+ 0
+ 1
+ 2
+ 3
+
+ 2
+ 3
+ 4
+
+ 0
+ 2
+ 4
+ [/codeblock]
</description>
</method>
<method name="range_lerp">
@@ -710,7 +807,7 @@
<argument index="4" name="ostop" type="float">
</argument>
<description>
- Maps a value from range [istart, istop] to [ostart, ostop].
+ Maps a [code]value[/code] from range [code][istart, istop][/code] to [code][ostart, ostop][/code].
[codeblock]
range_lerp(75, 0, 100, -1, 1) # returns 0.5
[/codeblock]
@@ -722,7 +819,10 @@
<argument index="0" name="s" type="float">
</argument>
<description>
- Returns the integral value that is nearest to s, with halfway cases rounded away from zero.
+ Returns the integral value that is nearest to [code]s[/code], with halfway cases rounded away from zero.
+ [codeblock]
+ round(2.6) # returns 3
+ [/codeblock]
</description>
</method>
<method name="seed">
@@ -731,7 +831,11 @@
<argument index="0" name="seed" type="int">
</argument>
<description>
- Set seed for the random number generator.
+ Sets seed for the random number generator.
+ [codeblock]
+ my_seed = "Godot Rocks"
+ seed(my_seed.hash())
+ [/codeblock]
</description>
</method>
<method name="sign">
@@ -740,7 +844,11 @@
<argument index="0" name="s" type="float">
</argument>
<description>
- Return sign (-1 or +1).
+ Returns sign of [code]s[/code] -1 or 1.
+ [codeblock]
+ sign(-6) # returns -1
+ sign(6) # returns 1
+ [/codeblock]
</description>
</method>
<method name="sin">
@@ -749,7 +857,10 @@
<argument index="0" name="s" type="float">
</argument>
<description>
- Returns the sine of an angle of s radians.
+ Returns the sine of angle [code]s[/code] in radians.
+ [codeblock]
+ sin(0.523599) # returns 0.5
+ [/codeblock]
</description>
</method>
<method name="sinh">
@@ -758,7 +869,11 @@
<argument index="0" name="s" type="float">
</argument>
<description>
- Returns the hyperbolic sine of s.
+ Returns the hyperbolic sine of [code]s[/code].
+ [codeblock]
+ a = log(2.0) # returns 0.693147
+ sinh(a) # returns 0.75
+ [/codeblock]
</description>
</method>
<method name="sqrt">
@@ -767,7 +882,10 @@
<argument index="0" name="s" type="float">
</argument>
<description>
- Returns the square root of s.
+ Returns the square root of [code]s[/code].
+ [codeblock]
+ sqrt(9) # returns 3
+ [/codeblock]
</description>
</method>
<method name="stepify">
@@ -778,14 +896,20 @@
<argument index="1" name="step" type="float">
</argument>
<description>
- Snap float value to a given step.
+ Snaps float value [code]s[/code] to a given [code]step[/code].
</description>
</method>
<method name="str" qualifiers="vararg">
<return type="String">
</return>
<description>
- Convert one or more arguments to string in the best way possible.
+ Converts one or more arguments to string in the best way possible.
+ [codeblock]
+ var a = [10, 20, 30]
+ var b = str(a);
+ len(a) # returns 3
+ len(b) # returns 12
+ [/codeblock]
</description>
</method>
<method name="str2var">
@@ -794,7 +918,12 @@
<argument index="0" name="string" type="String">
</argument>
<description>
- Convert a formatted string that was returned by [method var2str] to the original value.
+ Converts a formatted string that was returned by [method var2str] to the original value.
+ [codeblock]
+ a = '{ "a": 1, "b": 2 }'
+ b = str2var(a)
+ print(b['a']) # prints 1
+ [/codeblock]
</description>
</method>
<method name="tan">
@@ -803,7 +932,10 @@
<argument index="0" name="s" type="float">
</argument>
<description>
- Returns the tangent of an angle of s radians.
+ Returns the tangent of angle [code]s[/code] in radians.
+ [codeblock]
+ tan( deg2rad(45) ) # returns 1
+ [/codeblock]
</description>
</method>
<method name="tanh">
@@ -812,7 +944,11 @@
<argument index="0" name="s" type="float">
</argument>
<description>
- Returns the hyperbolic tangent of s.
+ Returns the hyperbolic tangent of [code]s[/code].
+ [codeblock]
+ a = log(2.0) # returns 0.693147
+ tanh(a) # returns 0.6
+ [/codeblock]
</description>
</method>
<method name="to_json">
@@ -821,7 +957,12 @@
<argument index="0" name="var" type="Variant">
</argument>
<description>
- Convert a Variant to json text.
+ Converts a Variant [code]var[/code] to JSON text and return the result. Useful for serializing data to store or send over the network.
+ [codeblock]
+ a = { 'a': 1, 'b': 2 }
+ b = to_json(a)
+ print(b) # {"a":1, "b":2}
+ [/codeblock]
</description>
</method>
<method name="type_exists">
@@ -830,7 +971,7 @@
<argument index="0" name="type" type="String">
</argument>
<description>
- Returns whether the given class is exist in [ClassDB].
+ Returns whether the given class exists in [ClassDB].
[codeblock]
type_exists("Sprite") # returns true
type_exists("Variant") # returns false
@@ -843,7 +984,14 @@
<argument index="0" name="what" type="Variant">
</argument>
<description>
- Return the internal type of the given Variant object, using the TYPE_* enum in [@Global Scope].
+ Returns the internal type of the given Variant object, using the TYPE_* enum in [@Global Scope].
+ [codeblock]
+ p = parse_json('["a", "b", "c"]')
+ if typeof(p) == TYPE_ARRAY:
+ print(p[0]) # prints a
+ else:
+ print("unexpected results")
+ [/codeblock]
</description>
</method>
<method name="validate_json">
@@ -852,7 +1000,15 @@
<argument index="0" name="json" type="String">
</argument>
<description>
- This method is used to validate the structure and data types of a piece of JSON, similar to XML Schema for XML.
+ Checks that [code]json[/code] is valid JSON data. Returns empty string if valid. Returns error message if not valid.
+ [codeblock]
+ j = to_json([1, 2, 3])
+ v = validate_json(j)
+ if not v:
+ print("valid")
+ else:
+ prints("invalid", v)
+ [/codeblock]
</description>
</method>
<method name="var2bytes">
@@ -861,7 +1017,7 @@
<argument index="0" name="var" type="Variant">
</argument>
<description>
- Encode a variable value to a byte array.
+ Encodes a variable value to a byte array.
</description>
</method>
<method name="var2str">
@@ -870,7 +1026,18 @@
<argument index="0" name="var" type="Variant">
</argument>
<description>
- Convert a value to a formatted string that can later be parsed using [method str2var].
+ Converts a Variant [code]var[/code] to a formatted string that can later be parsed using [method str2var].
+ [codeblock]
+ a = { 'a': 1, 'b': 2 }
+ print(var2str(a))
+ [/codeblock]
+ prints
+ [codeblock]
+ {
+ "a": 1,
+ "b": 2
+ }
+ [/codeblock]
</description>
</method>
<method name="weakref">
@@ -879,7 +1046,7 @@
<argument index="0" name="obj" type="Object">
</argument>
<description>
- Return a weak reference to an object.
+ Returns a weak reference to an object.
A weak reference to an object is not enough to keep the object alive: when the only remaining references to a referent are weak references, garbage collection is free to destroy the referent and reuse its memory for something else. However, until the object is actually destroyed the weak reference may return the object even if there are no strong references to it.
</description>
</method>
@@ -891,7 +1058,7 @@
<argument index="1" name="signal" type="String">
</argument>
<description>
- Stop the function execution and return the current state. Call [method GDFunctionState.resume] on the state to resume execution. This invalidates the state.
+ Stops the function execution and returns the current state. Call [method GDFunctionState.resume] on the state to resume execution. This invalidates the state.
Returns anything that was passed to the resume function call. If passed an object and a signal, the execution is resumed when the object's signal is emitted.
</description>
</method>
diff --git a/doc/classes/@Global Scope.xml b/doc/classes/@Global Scope.xml
index 4044c4ed1f..d8c9a57a88 100644
--- a/doc/classes/@Global Scope.xml
+++ b/doc/classes/@Global Scope.xml
@@ -38,6 +38,8 @@
<member name="InputMap" type="InputMap" setter="" getter="">
[InputMap] singleton
</member>
+ <member name="JSON" type="JSON" setter="" getter="">
+ </member>
<member name="Marshalls" type="Reference" setter="" getter="">
[Marshalls] singleton
</member>
@@ -1011,7 +1013,7 @@
</constant>
<constant name="ERR_TIMEOUT" value="24">
</constant>
- <constant name="ERR_CANT_AQUIRE_RESOURCE" value="28">
+ <constant name="ERR_CANT_ACQUIRE_RESOURCE" value="28">
</constant>
<constant name="ERR_INVALID_DATA" value="30">
</constant>
diff --git a/doc/classes/AStar.xml b/doc/classes/AStar.xml
index d94b8355ba..9b15afbbd4 100644
--- a/doc/classes/AStar.xml
+++ b/doc/classes/AStar.xml
@@ -39,7 +39,7 @@
</return>
<argument index="0" name="id" type="int">
</argument>
- <argument index="1" name="pos" type="Vector3">
+ <argument index="1" name="position" type="Vector3">
</argument>
<argument index="2" name="weight_scale" type="float" default="1.0">
</argument>
@@ -113,19 +113,19 @@
<method name="get_closest_point" qualifiers="const">
<return type="int">
</return>
- <argument index="0" name="to_pos" type="Vector3">
+ <argument index="0" name="to_position" type="Vector3">
</argument>
<description>
- Returns the id of the closest point to [code]to_pos[/code]. Returns -1 if there are no points in the points pool.
+ Returns the id of the closest point to [code]to_position[/code]. Returns -1 if there are no points in the points pool.
</description>
</method>
- <method name="get_closest_pos_in_segment" qualifiers="const">
+ <method name="get_closest_position_in_segment" qualifiers="const">
<return type="Vector3">
</return>
- <argument index="0" name="to_pos" type="Vector3">
+ <argument index="0" name="to_position" type="Vector3">
</argument>
<description>
- Returns the closest position to [code]to_pos[/code] that resides inside a segment between two connected points.
+ Returns the closest position to [code]to_position[/code] that resides inside a segment between two connected points.
[codeblock]
var as = AStar.new()
@@ -134,7 +134,7 @@
as.connect_points(1, 2)
- var res = as.get_closest_pos_in_segment(Vector3(3,3,0)) # returns (0, 3, 0)
+ var res = as.get_closest_position_in_segment(Vector3(3,3,0)) # returns (0, 3, 0)
[/codeblock]
The result is in the segment that goes from [code]y=0[/code] to [code]y=5[/code]. It's the closest position in the segment to the given point.
</description>
@@ -178,7 +178,7 @@
Returns an array with the points that are in the path found by AStar between the given points. The array is ordered from the starting point to the ending point of the path.
</description>
</method>
- <method name="get_point_pos" qualifiers="const">
+ <method name="get_point_position" qualifiers="const">
<return type="Vector3">
</return>
<argument index="0" name="id" type="int">
diff --git a/doc/classes/AcceptDialog.xml b/doc/classes/AcceptDialog.xml
index 8821a450e5..4244e66a35 100644
--- a/doc/classes/AcceptDialog.xml
+++ b/doc/classes/AcceptDialog.xml
@@ -21,8 +21,8 @@
<argument index="2" name="action" type="String" default="&quot;&quot;">
</argument>
<description>
- Add custom button to the dialog and return the created button.
- The button titled with [i]text[/i] and the [i]action[/i] will be passed to [custom_action] signal when it is pressed.
+ Adds a button with label [i]text[/i] and a custom [i]action[/i] to the dialog and returns the created button. [i]action[/i] will be passed to the [custom_action] signal when pressed.
+ If [code]true[/code], [i]right[/i] will place the button to the right of any sibling buttons. Default value: [code]false[/code].
</description>
</method>
<method name="add_cancel">
@@ -31,7 +31,7 @@
<argument index="0" name="name" type="String">
</argument>
<description>
- Add custom cancel button to the dialog and return the created button.
+ Adds a button with label [i]name[/i] and a cancel action to the dialog and returns the created button.
</description>
</method>
<method name="get_hide_on_ok" qualifiers="const">
@@ -68,7 +68,7 @@
<argument index="0" name="line_edit" type="Node">
</argument>
<description>
- Register a [LineEdit] in the dialog. When the enter key is pressed, the dialog will be accepted.
+ Registers a [LineEdit] in the dialog. When the enter key is pressed, the dialog will be accepted.
</description>
</method>
<method name="set_hide_on_ok">
@@ -99,14 +99,14 @@
<signals>
<signal name="confirmed">
<description>
- Emitted when accepted.
+ Emitted when the dialog is accepted.
</description>
</signal>
<signal name="custom_action">
<argument index="0" name="action" type="String">
</argument>
<description>
- Emitted with a custom button is added.
+ Emitted when a custom button is pressed. See [method add_button].
</description>
</signal>
</signals>
diff --git a/doc/classes/AnimatedSprite.xml b/doc/classes/AnimatedSprite.xml
index f8663e90e0..809890bea1 100644
--- a/doc/classes/AnimatedSprite.xml
+++ b/doc/classes/AnimatedSprite.xml
@@ -4,7 +4,7 @@
Sprite node that can use multiple textures for animation.
</brief_description>
<description>
- Sprite node that can use multiple textures for animation.
+ Sprite node that can use multiple textures for animation. Animations are created using a [SpriteFrames] resource, which can be configured in the editor via the SpriteFrames panel.
</description>
<tutorials>
</tutorials>
@@ -149,31 +149,39 @@
</methods>
<members>
<member name="animation" type="String" setter="set_animation" getter="get_animation">
+ The current animation from the [code]frames[/code] resource. If this value is changed, the [code]frame[/code] counter is reset.
</member>
<member name="centered" type="bool" setter="set_centered" getter="is_centered">
+ If [code]true[/code] texture will be centered. Default value: [code]true[/code].
</member>
<member name="flip_h" type="bool" setter="set_flip_h" getter="is_flipped_h">
+ If [code]true[/code] texture is flipped horizontally. Default value: [code]false[/code].
</member>
<member name="flip_v" type="bool" setter="set_flip_v" getter="is_flipped_v">
+ If [code]true[/code] texture is flipped vertically. Default value: [code]false[/code].
</member>
<member name="frame" type="int" setter="set_frame" getter="get_frame">
+ The current frame index.
</member>
<member name="frames" type="SpriteFrames" setter="set_sprite_frames" getter="get_sprite_frames">
+ The [SpriteFrames] resource containing the animation(s).
</member>
<member name="offset" type="Vector2" setter="set_offset" getter="get_offset">
+ The texture's drawing offset.
</member>
<member name="playing" type="bool" setter="_set_playing" getter="_is_playing">
+ If [code]true[/code] the [code]animation[/code] is currently playing.
</member>
</members>
<signals>
<signal name="animation_finished">
<description>
- Emitted when the animation is finished (when it plays the last frame). If the animation is looping, this signal is emitted every time the last frame is drawn, before looping.
+ Emitted when the animation is finished (when it plays the last frame). If the animation is looping, this signal is emitted every time the last frame is drawn.
</description>
</signal>
<signal name="frame_changed">
<description>
- Emitted when frame is changed.
+ Emitted when [code]frame[/code] changes.
</description>
</signal>
</signals>
diff --git a/doc/classes/Animation.xml b/doc/classes/Animation.xml
index b80edb24da..d853345268 100644
--- a/doc/classes/Animation.xml
+++ b/doc/classes/Animation.xml
@@ -17,7 +17,7 @@
</return>
<argument index="0" name="type" type="int" enum="Animation.TrackType">
</argument>
- <argument index="1" name="at_pos" type="int" default="-1">
+ <argument index="1" name="at_position" type="int" default="-1">
</argument>
<description>
Add a track to the Animation. The track type must be specified as any of the values in the TYPE_* enumeration.
@@ -281,12 +281,12 @@
Remove a key by index in a given track.
</description>
</method>
- <method name="track_remove_key_at_pos">
+ <method name="track_remove_key_at_position">
<return type="void">
</return>
<argument index="0" name="idx" type="int">
</argument>
- <argument index="1" name="pos" type="float">
+ <argument index="1" name="position" type="float">
</argument>
<description>
Remove a key by position (seconds) in a given track.
@@ -368,9 +368,9 @@
</argument>
<argument index="1" name="time" type="float">
</argument>
- <argument index="2" name="loc" type="Vector3">
+ <argument index="2" name="location" type="Vector3">
</argument>
- <argument index="3" name="rot" type="Quat">
+ <argument index="3" name="rotation" type="Quat">
</argument>
<argument index="4" name="scale" type="Vector3">
</argument>
diff --git a/doc/classes/AnimationPlayer.xml b/doc/classes/AnimationPlayer.xml
index 746462380b..74a7f6c8a4 100644
--- a/doc/classes/AnimationPlayer.xml
+++ b/doc/classes/AnimationPlayer.xml
@@ -129,7 +129,7 @@
Get the length (in seconds) of the currently being played animation.
</description>
</method>
- <method name="get_current_animation_pos" qualifiers="const">
+ <method name="get_current_animation_position" qualifiers="const">
<return type="float">
</return>
<description>
@@ -143,7 +143,7 @@
Return the default blend time between animations.
</description>
</method>
- <method name="get_pos" qualifiers="const">
+ <method name="get_position" qualifiers="const">
<return type="float">
</return>
<description>
@@ -245,7 +245,7 @@
<method name="seek">
<return type="void">
</return>
- <argument index="0" name="pos_sec" type="float">
+ <argument index="0" name="seconds" type="float">
</argument>
<argument index="1" name="update" type="bool" default="false">
</argument>
diff --git a/doc/classes/AnimationTreePlayer.xml b/doc/classes/AnimationTreePlayer.xml
index e128b4d865..f088d21e41 100644
--- a/doc/classes/AnimationTreePlayer.xml
+++ b/doc/classes/AnimationTreePlayer.xml
@@ -271,7 +271,7 @@
Return the input source for a given node input.
</description>
</method>
- <method name="node_get_pos" qualifiers="const">
+ <method name="node_get_position" qualifiers="const">
<return type="Vector2">
</return>
<argument index="0" name="id" type="String">
@@ -300,12 +300,12 @@
Rename a node in the graph.
</description>
</method>
- <method name="node_set_pos">
+ <method name="node_set_position">
<return type="void">
</return>
<argument index="0" name="id" type="String">
</argument>
- <argument index="1" name="screen_pos" type="Vector2">
+ <argument index="1" name="screen_position" type="Vector2">
</argument>
<description>
Sets position of a node in the graph given its name and position.
@@ -531,7 +531,7 @@
</return>
<argument index="0" name="id" type="String">
</argument>
- <argument index="1" name="pos_sec" type="float">
+ <argument index="1" name="seconds" type="float">
</argument>
<description>
Sets time seek value of a TimeSeek node given its name and value.
diff --git a/doc/classes/Area.xml b/doc/classes/Area.xml
index c59bbee084..8797575038 100644
--- a/doc/classes/Area.xml
+++ b/doc/classes/Area.xml
@@ -1,10 +1,10 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="Area" inherits="CollisionObject" category="Core" version="3.0.alpha.custom_build">
<brief_description>
- General purpose area detection and influence for 3D physics.
+ General purpose area node for detection and 3D physics influence.
</brief_description>
<description>
- General purpose area detection for 3D physics. Areas can be used for detection of objects that enter/exit them, as well as overriding space parameters (changing gravity, damping, etc). For this, use any space override different from AREA_SPACE_OVERRIDE_DISABLE and point gravity at the center of mass.
+ 3D area that detects [CollisionObject] nodes overlapping, entering, or exiting. Can also alter or override local physics parameters (gravity, damping).
</description>
<tutorials>
</tutorials>
@@ -88,14 +88,14 @@
<return type="Array">
</return>
<description>
- Return a list of the areas that are totally or partially inside this area.
+ Returns a list of intersecting [Area]\ s.
</description>
</method>
<method name="get_overlapping_bodies" qualifiers="const">
<return type="Array">
</return>
<description>
- Return a list of the bodies ([PhysicsBody]) that are totally or partially inside this area.
+ Returns a list of intersecting [PhysicsBody]\ s.
</description>
</method>
<method name="get_priority" qualifiers="const">
@@ -169,7 +169,7 @@
<argument index="0" name="area" type="Node">
</argument>
<description>
- Return whether the area passed is totally or partially inside this area.
+ If [code]true[/code] the given area overlaps the Area.
</description>
</method>
<method name="overlaps_body" qualifiers="const">
@@ -178,7 +178,7 @@
<argument index="0" name="body" type="Node">
</argument>
<description>
- Return whether the body passed is totally or partially inside this area.
+ If [code]true[/code] the given body overlaps the Area.
</description>
</method>
<method name="set_angular_damp">
@@ -374,30 +374,43 @@
</methods>
<members>
<member name="angular_damp" type="float" setter="set_angular_damp" getter="get_angular_damp">
+ The rate at which objects stop spinning in this area. Represents the angular velocity lost per second. Values range from [code]0[/code] (no damping) to [code]1[/code] (full damping).
</member>
<member name="audio_bus_name" type="String" setter="set_audio_bus" getter="get_audio_bus">
+ The name of the area's audio bus.
</member>
<member name="audio_bus_override" type="bool" setter="set_audio_bus_override" getter="is_overriding_audio_bus">
+ If [code]true[/code] the area's audio bus overrides the default audio bus. Default value: [code]false[/code].
</member>
<member name="collision_layer" type="int" setter="set_collision_layer" getter="get_collision_layer">
+ The area's physics layer(s). Collidable objects can exist in any of 32 different layers. A contact is detected if object A is in any of the layers that object B scans, or object B is in any layers that object A scans. See also [code]collision_mask[/code].
</member>
<member name="collision_mask" type="int" setter="set_collision_mask" getter="get_collision_mask">
+ The physics layers this area scans to determine collision detection.
</member>
<member name="gravity" type="float" setter="set_gravity" getter="get_gravity">
+ The area's gravity intensity (ranges from -1024 to 1024). This value multiplies the gravity vector. This is useful to alter the force of gravity without altering its direction.
</member>
<member name="gravity_distance_scale" type="float" setter="set_gravity_distance_scale" getter="get_gravity_distance_scale">
+ The falloff factor for point gravity. The greater the value, the faster gravity decreases with distance.
</member>
<member name="gravity_point" type="bool" setter="set_gravity_is_point" getter="is_gravity_a_point">
+ If [code]true[/code] gravity is calculated from a point (set via [code]gravity_vec[/code]). Also see [code]space_override[/code]. Default value: [code]false[/code].
</member>
<member name="gravity_vec" type="Vector3" setter="set_gravity_vector" getter="get_gravity_vector">
+ The area's gravity vector (not normalized). If gravity is a point (see [method is_gravity_a_point]), this will be the point of attraction.
</member>
<member name="linear_damp" type="float" setter="set_linear_damp" getter="get_linear_damp">
+ The rate at which objects stop moving in this area. Represents the linear velocity lost per second. Values range from [code]0[/code] (no damping) to [code]1[/code] (full damping).
</member>
<member name="monitorable" type="bool" setter="set_monitorable" getter="is_monitorable">
+ If [code]true[/code] other monitoring areas can detect this area. Default value: [code]true[/code].
</member>
<member name="monitoring" type="bool" setter="set_monitoring" getter="is_monitoring">
+ If [code]true[/code] the area detects bodies or areas entering and exiting it. Default value: [code]true[/code].
</member>
<member name="priority" type="float" setter="set_priority" getter="get_priority">
+ The area's priority. Higher priority areas are processed first. Default value: 0.
</member>
<member name="reverb_bus_amount" type="float" setter="set_reverb_amount" getter="get_reverb_amount">
</member>
@@ -408,6 +421,7 @@
<member name="reverb_bus_uniformity" type="float" setter="set_reverb_uniformity" getter="get_reverb_uniformity">
</member>
<member name="space_override" type="int" setter="set_space_override_mode" getter="get_space_override_mode" enum="Area.SpaceOverride">
+ Override mode for gravity and damping calculations within this area. See the SPACE_OVERRIDE_* constants for values.
</member>
</members>
<signals>
@@ -415,14 +429,14 @@
<argument index="0" name="area" type="Object">
</argument>
<description>
- This signal is triggered only once when an area enters this area. The only parameter passed is the area that entered this area.
+ Emitted when another area enters.
</description>
</signal>
<signal name="area_exited">
<argument index="0" name="area" type="Object">
</argument>
<description>
- This signal is triggered only once when an area exits this area. The only parameter passed is the area that exited this area.
+ Emitted when another area exits.
</description>
</signal>
<signal name="area_shape_entered">
@@ -435,7 +449,7 @@
<argument index="3" name="self_shape" type="int">
</argument>
<description>
- This signal triggers only once when an area enters this area. The first parameter is the area's [RID]. The second one is the area as an object. The third one is the index of the shape entering this area, and the fourth one is the index of the shape in this area that reported the entering.
+ Emitted when another area enters, reporting which areas overlapped.
</description>
</signal>
<signal name="area_shape_exited">
@@ -448,21 +462,21 @@
<argument index="3" name="self_shape" type="int">
</argument>
<description>
- This signal triggers only once when an area exits this area. The first parameter is the area's [RID]. The second one is the area as an object. The third one is the index of the shape entering this area, and the fourth one is the index of the shape in this area that reported the entering.
+ Emitted when another area exits, reporting which areas were overlapping.
</description>
</signal>
<signal name="body_entered">
<argument index="0" name="body" type="Object">
</argument>
<description>
- This signal is triggered only once when a body enters this area. The only parameter passed is the body that entered this area.
+ Emitted when a [PhysicsBody] object enters.
</description>
</signal>
<signal name="body_exited">
<argument index="0" name="body" type="Object">
</argument>
<description>
- This signal is triggered only once when a body exits this area. The only parameter passed is the body that exited this area.
+ Emitted when a [PhysicsBody2D] object exits.
</description>
</signal>
<signal name="body_shape_entered">
@@ -475,7 +489,7 @@
<argument index="3" name="area_shape" type="int">
</argument>
<description>
- This signal triggers only once when a body enters this area. The first parameter is the body's [RID]. The second one is the body as an object. The third one is the index of the shape of the body that entered this area, and the fourth one is the index of the shape in this area that reported the entering.
+ Emitted when a [PhysicsBody2D] object enters, reporting which shapes overlapped.
</description>
</signal>
<signal name="body_shape_exited">
@@ -488,20 +502,25 @@
<argument index="3" name="area_shape" type="int">
</argument>
<description>
- This signal triggers only once when a body exits this area. The first parameter is the body's [RID]. The second one is the body as an object. The third one is the index of the shape exiting this area, and the fourth one is the index of the shape in this area that reported the exit.
+ Emitted when a [PhysicsBody2D] object exits, reporting which shapes were overlapping.
</description>
</signal>
</signals>
<constants>
<constant name="SPACE_OVERRIDE_DISABLED" value="0">
+ This area does not affect gravity/damping.
</constant>
<constant name="SPACE_OVERRIDE_COMBINE" value="1">
+ This area adds its gravity/damping values to whatever has been calculated so far (in [code]priority[/code] order).
</constant>
<constant name="SPACE_OVERRIDE_COMBINE_REPLACE" value="2">
+ This area adds its gravity/damping values to whatever has been calculated so far (in [code]priority[/code] order), ignoring any lower priority areas.
</constant>
<constant name="SPACE_OVERRIDE_REPLACE" value="3">
+ This area replaces any gravity/damping, even the defaults, ignoring any lower priority areas.
</constant>
<constant name="SPACE_OVERRIDE_REPLACE_COMBINE" value="4">
+ This area replaces any gravity/damping calculated so far (in [code]priority[/code] order), but keeps calculating the rest of the areas.
</constant>
</constants>
</class>
diff --git a/doc/classes/Area2D.xml b/doc/classes/Area2D.xml
index e093b5cb49..0cbc079962 100644
--- a/doc/classes/Area2D.xml
+++ b/doc/classes/Area2D.xml
@@ -1,10 +1,10 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="Area2D" inherits="CollisionObject2D" category="Core" version="3.0.alpha.custom_build">
<brief_description>
- 2D area that detects nodes that enter or exit it. Can override 2D physics properties within range.
+ 2D area for detection and 2D physics influence.
</brief_description>
<description>
- 2D area that detects nodes that enter or exit it. Change the 'space_override' property SPACE_OVERRIDE_* to override physics parameters for nodes like [Rigidbody2D]. E.g. gravity, damping... See [CollisionObject2D] for usage.
+ 2D area that detects [CollisionObject2D] nodes overlapping, entering, or exiting. Can also alter or override local physics parameters (gravity, damping).
</description>
<tutorials>
</tutorials>
@@ -18,7 +18,7 @@
Return the angular damp rate.
</description>
</method>
- <method name="get_audio_bus" qualifiers="const">
+ <method name="get_audio_bus_name" qualifiers="const">
<return type="String">
</return>
<description>
@@ -88,14 +88,14 @@
<return type="Array">
</return>
<description>
- Returns a list of the [Area2D]s that intersect with this area.
+ Returns a list of intersecting [Area2D]\ s.
</description>
</method>
<method name="get_overlapping_bodies" qualifiers="const">
<return type="Array">
</return>
<description>
- Return a list of the [PhysicsBody2D]s that intersect with this area.
+ Returns a list of intersecting [PhysicsBody2D]\ s.
</description>
</method>
<method name="get_priority" qualifiers="const">
@@ -145,7 +145,7 @@
<argument index="0" name="area" type="Node">
</argument>
<description>
- Return whether the area passed is totally or partially inside this area.
+ If [code]true[/code] the given area overlaps the Area2D.
</description>
</method>
<method name="overlaps_body" qualifiers="const">
@@ -154,7 +154,7 @@
<argument index="0" name="body" type="Node">
</argument>
<description>
- Return whether the body passed is totally or partially inside this area.
+ If [code]true[/code] the given body overlaps the Area2D.
</description>
</method>
<method name="set_angular_damp">
@@ -167,7 +167,7 @@
In practice, as the fraction of speed lost gets smaller with each frame, a value of 1.0 does not mean the object will stop in exactly one second. Only when the physics calculations are done at 1 frame per second, it does stop in a second.
</description>
</method>
- <method name="set_audio_bus">
+ <method name="set_audio_bus_name">
<return type="void">
</return>
<argument index="0" name="name" type="String">
@@ -318,49 +318,46 @@
</methods>
<members>
<member name="angular_damp" type="float" setter="set_angular_damp" getter="get_angular_damp">
- The rate at which objects stop spinning in this area. Represents the amount of speed lost per second. If 1.0, physics bodies in the area stop rotating immediately. If 0.0, they never slow down. Does not incorporate external forces. The physics-update's rate affects 'angular_damp'.
+ The rate at which objects stop spinning in this area. Represents the angular velocity lost per second. Values range from [code]0[/code] (no damping) to [code]1[/code] (full damping).
</member>
- <member name="audio_bus_name" type="String" setter="set_audio_bus" getter="get_audio_bus">
- The name of the Area2D's audio bus.
+ <member name="audio_bus_name" type="String" setter="set_audio_bus_name" getter="get_audio_bus_name">
+ The name of the area's audio bus.
</member>
<member name="audio_bus_override" type="bool" setter="set_audio_bus_override" getter="is_overriding_audio_bus">
- If [code]true[/code], overrides the default audio bus with the Area2D's. Defaults to [code]false[/code].
+ If [code]true[/code] the area's audio bus overrides the default audio bus. Default value: [code]false[/code].
</member>
<member name="collision_layer" type="int" setter="set_collision_layer" getter="get_collision_layer">
- The physics layer this Area2D is in.
- Collidable objects can exist in any of 32 different layers. These layers are not visual, but more of a tagging system instead. A collidable can use these layers/tags to select with which objects it can collide, using [method set_collision_mask].
- A contact is detected if object A is in any of the layers that object B scans, or object B is in any layers that object A scans.
+ The area's physics layer(s). Collidable objects can exist in any of 32 different layers. A contact is detected if object A is in any of the layers that object B scans, or object B is in any layers that object A scans. See also [code]collision_mask[/code].
</member>
<member name="collision_mask" type="int" setter="set_collision_mask" getter="get_collision_mask">
- The physics layers this Area2D scans to determine collision detections.
+ The physics layers this area scans to determine collision detection.
</member>
<member name="gravity" type="float" setter="set_gravity" getter="get_gravity">
- The gravity intensity within the Area2D (ranges -1024 to 1024). This is useful to alter the force of gravity without altering its direction.
- This value multiplies the gravity vector, whether it is the given vector ([method set_gravity_vector]), or a calculated one (when using a center of gravity).
+ The area's gravity intensity (ranges from -1024 to 1024). This value multiplies the gravity vector. This is useful to alter the force of gravity without altering its direction.
</member>
<member name="gravity_distance_scale" type="float" setter="set_gravity_distance_scale" getter="get_gravity_distance_scale">
- The falloff factor for point gravity. The greater this value is, the faster the strength of gravity decreases with the square of distance.
+ The falloff factor for point gravity. The greater the value, the faster gravity decreases with distance.
</member>
<member name="gravity_point" type="bool" setter="set_gravity_is_point" getter="is_gravity_a_point">
- If [code]true[/code], calculates gravity from a particular point during a space override (see [method set_space_override_mode]). If a point, [Vector2] position is set with [method set_gravity_vector]. Defaults to [code]false[/code].
+ If [code]true[/code] gravity is calculated from a point (set via [code]gravity_vec[/code]). Also see [code]space_override[/code]. Default value: [code]false[/code].
</member>
<member name="gravity_vec" type="Vector2" setter="set_gravity_vector" getter="get_gravity_vector">
- The gravitational direction/strength as a vector (not normalized). If gravity is a point (see [method is_gravity_a_point]), this will be the attraction center.
+ The area's gravity vector (not normalized). If gravity is a point (see [method is_gravity_a_point]), this will be the point of attraction.
</member>
<member name="linear_damp" type="float" setter="set_linear_damp" getter="get_linear_damp">
- The rate at which objects stop spinning in this area. Represents the amount of speed lost per second. If 1.0, physics bodies in the area stop rotating immediately. If 0.0, they never slow down. Does not incorporate external forces. The physics-update's rate affects 'angular_damp'.
+ The rate at which objects stop moving in this area. Represents the linear velocity lost per second. Values range from [code]0[/code] (no damping) to [code]1[/code] (full damping).
</member>
<member name="monitorable" type="bool" setter="set_monitorable" getter="is_monitorable">
- If [code]true[/code], other monitoring areas can detect this Area2D (is it undetectable at the moment?). Defaults to [code]true[/code].
+ If [code]true[/code] other monitoring areas can detect this area. Default value: [code]true[/code].
</member>
<member name="monitoring" type="bool" setter="set_monitoring" getter="is_monitoring">
- If [code]true[/code], this detects bodies/areas entering/exiting it (can it detect others at the moment?). Defaults to [code]true[/code].
+ If [code]true[/code] the area detects bodies or areas entering and exiting it. Default value: [code]true[/code].
</member>
<member name="priority" type="float" setter="set_priority" getter="get_priority">
- The processing order for this priority. Ranges from 0 to 128. Defaults to 0. Higher priorities are processed first.
+ The area's priority. Higher priority areas are processed first. Default value: 0.
</member>
<member name="space_override" type="int" setter="set_space_override_mode" getter="get_space_override_mode" enum="Area2D.SpaceOverride">
- How to override gravity and damping calculations within this Area2D, if at all. Consult the SPACE_OVERRIDE_* constants for available options.
+ Override mode for gravity and damping calculations within this area. See the SPACE_OVERRIDE_* constants for values.
</member>
</members>
<signals>
@@ -368,14 +365,14 @@
<argument index="0" name="area" type="Object">
</argument>
<description>
- This signal is triggered only once when an area enters this area. The only parameter passed is the area that entered this area.
+ Emitted when another area enters.
</description>
</signal>
<signal name="area_exited">
<argument index="0" name="area" type="Object">
</argument>
<description>
- This signal is triggered only once when an area exits this area. The only parameter passed is the area that exited this area.
+ Emitted when another area exits.
</description>
</signal>
<signal name="area_shape_entered">
@@ -388,7 +385,7 @@
<argument index="3" name="self_shape" type="int">
</argument>
<description>
- This signal triggers only once when an area enters this area. The first parameter is the area's [RID]. The second one is the area as an object. The third one is the index of the shape entering this area, and the fourth one is the index of the shape in this area that reported the entering.
+ Emitted when another area enters, reporting which shapes overlapped.
</description>
</signal>
<signal name="area_shape_exited">
@@ -401,21 +398,21 @@
<argument index="3" name="self_shape" type="int">
</argument>
<description>
- This signal triggers only once when an area exits this area. The first parameter is the area's [RID]. The second one is the area as an object. The third one is the index of the shape entering this area, and the fourth one is the index of the shape in this area that reported the entering.
+ Emitted when another area exits, reporting which shapes were overlapping.
</description>
</signal>
<signal name="body_entered">
<argument index="0" name="body" type="Object">
</argument>
<description>
- This signal is triggered only once when a body enters this area. The only parameter passed is the body that entered this area.
+ Emitted when a [PhysicsBody2D] object enters.
</description>
</signal>
<signal name="body_exited">
<argument index="0" name="body" type="Object">
</argument>
<description>
- This signal is triggered only once when a body exits this area. The only parameter passed is the body that exited this area.
+ Emitted when a [PhysicsBody2D] object exits.
</description>
</signal>
<signal name="body_shape_entered">
@@ -428,7 +425,7 @@
<argument index="3" name="area_shape" type="int">
</argument>
<description>
- This signal triggers only once when a body enters this area. The first parameter is the body's [RID]. The second one is the body as an object. The third one is the index of the shape of the body that entered this area, and the fourth one is the index of the shape in this area that reported the entering.
+ Emitted when a [PhysicsBody2D] object enters, reporting which shapes overlapped.
</description>
</signal>
<signal name="body_shape_exited">
@@ -441,25 +438,25 @@
<argument index="3" name="area_shape" type="int">
</argument>
<description>
- This signal triggers only once when a body exits this area. The first parameter is the body's [RID]. The second one is the body as an object. The third one is the index of the shape exiting this area, and the fourth one is the index of the shape in this area that reported the exit.
+ Emitted when a [PhysicsBody2D] object exits, reporting which shapes were overlapping.
</description>
</signal>
</signals>
<constants>
<constant name="SPACE_OVERRIDE_DISABLED" value="0">
- This area does not affect gravity/damp. These are areas that exist only to detect collisions and objects entering or exiting them.
+ This area does not affect gravity/damping.
</constant>
<constant name="SPACE_OVERRIDE_COMBINE" value="1">
- This area adds its gravity/damp values to whatever has been calculated so far. This way, many overlapping areas can combine their physics to make interesting effects.
+ This area adds its gravity/damping values to whatever has been calculated so far (in [code]priority[/code] order).
</constant>
<constant name="SPACE_OVERRIDE_COMBINE_REPLACE" value="2">
- This area adds its gravity/damp values to whatever has been calculated so far. Then stops taking into account the rest of the areas, even the default one.
+ This area adds its gravity/damping values to whatever has been calculated so far (in [code]priority[/code] order), ignoring any lower priority areas.
</constant>
<constant name="SPACE_OVERRIDE_REPLACE" value="3">
- This area replaces any gravity/damp, even the default one, and stops taking into account the rest of the areas.
+ This area replaces any gravity/damping, even the defaults, ignoring any lower priority areas.
</constant>
<constant name="SPACE_OVERRIDE_REPLACE_COMBINE" value="4">
- This area replaces any gravity/damp calculated so far, but keeps calculating the rest of the areas, down to the default one.
+ This area replaces any gravity/damping calculated so far (in [code]priority[/code] order), but keeps calculating the rest of the areas.
</constant>
</constants>
</class>
diff --git a/doc/classes/Array.xml b/doc/classes/Array.xml
index 042dfb3e12..9542c83eaf 100644
--- a/doc/classes/Array.xml
+++ b/doc/classes/Array.xml
@@ -168,7 +168,7 @@
</description>
</method>
<method name="insert">
- <argument index="0" name="pos" type="int">
+ <argument index="0" name="position" type="int">
</argument>
<argument index="1" name="value" type="var">
</argument>
@@ -206,14 +206,14 @@
</description>
</method>
<method name="remove">
- <argument index="0" name="pos" type="int">
+ <argument index="0" name="position" type="int">
</argument>
<description>
Remove an element from the array by index.
</description>
</method>
<method name="resize">
- <argument index="0" name="pos" type="int">
+ <argument index="0" name="size" type="int">
</argument>
<description>
Resize the array to contain a different number of elements. If the array size is smaller, elements are cleared, if bigger, new elements are Null.
diff --git a/doc/classes/AudioEffectAmplify.xml b/doc/classes/AudioEffectAmplify.xml
index 8497042b53..35d7991833 100644
--- a/doc/classes/AudioEffectAmplify.xml
+++ b/doc/classes/AudioEffectAmplify.xml
@@ -1,10 +1,11 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="AudioEffectAmplify" inherits="AudioEffect" category="Core" version="3.0.alpha.custom_build">
<brief_description>
- Amplifies the volume of an audio source.
+ Adds a Amplify audio effect to an Audio bus.
+ Increases or decreases the volume of the selected audio bus.
</brief_description>
<description>
- Amplifies the volume of an audio source. Increase gain of the audio being routed through the bus.
+ Increases or decreases the volume being routed through the audio bus.
</description>
<tutorials>
</tutorials>
@@ -15,7 +16,6 @@
<return type="float">
</return>
<description>
- Returns the set maximum volume.
</description>
</method>
<method name="set_volume_db">
@@ -24,13 +24,12 @@
<argument index="0" name="volume" type="float">
</argument>
<description>
- Sets the maximum volume.
</description>
</method>
</methods>
<members>
<member name="volume_db" type="float" setter="set_volume_db" getter="get_volume_db">
- The effect's volume limit.
+ Amount of amplification. Positive values make the sound louder, negative values make it quieter. Value can range from -80 to 24. Default value: [code]0[/code].
</member>
</members>
<constants>
diff --git a/doc/classes/AudioEffectCompressor.xml b/doc/classes/AudioEffectCompressor.xml
index 5a7a91ede0..9d7e25dbf2 100644
--- a/doc/classes/AudioEffectCompressor.xml
+++ b/doc/classes/AudioEffectCompressor.xml
@@ -1,8 +1,16 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="AudioEffectCompressor" inherits="AudioEffect" category="Core" version="3.0.alpha.custom_build">
<brief_description>
+ Adds a Compressor audio effect to an Audio bus.
+ Reduces sounds that exceed a certain threshold level, smooths out the dynamics and increases the overall volume.
</brief_description>
<description>
+ Dynamic range compressor reduces the level of the sound when the amplitude goes over a certain threshold in Decibels. One of the main uses of a compressor is to increase the dynamic range by clipping as little as possible (when sound goes over 0dB).
+ Compressor has many uses in the mix:
+ - In the Master bus to compress the whole output (Although a [AudioEffectLimiter] is probably better)
+ - In voice channels to ensure they sound as balanced as possible.
+ - Sidechained. Sidechained, which can reduce the sound level sidechained with another audio bus for threshold detection.. This technique is very common in video game mixing to download the level of Music/SFX while voices are being heard.
+ - Accentuates transients by using a wider attack, making effects sound more punchy.
</description>
<tutorials>
</tutorials>
@@ -110,18 +118,25 @@
</methods>
<members>
<member name="attack_us" type="float" setter="set_attack_us" getter="get_attack_us">
+ Compressor's reaction time when the signal exceeds the threshold. Value can range from 20 to 2000. Default value: [code]20ms[/code].
</member>
<member name="gain" type="float" setter="set_gain" getter="get_gain">
+ Gain applied to the output signal.
</member>
<member name="mix" type="float" setter="set_mix" getter="get_mix">
+ Balance between original signal and effect signal. Value can range from 0 (totally dry) to 1 (totally wet). Default value: [code]1[/code].
</member>
<member name="ratio" type="float" setter="set_ratio" getter="get_ratio">
+ Amount of compression applied to the audio once it passes the threshold level. The higher the ratio the more the loud parts of the audio will be compressed. Value can range from 1 to 48. Default value: [code]4[/code].
</member>
<member name="release_ms" type="float" setter="set_release_ms" getter="get_release_ms">
+ Compressor's delay time to stop reducing the signal after the signal level falls below the threshold. Value can range from 20 to 2000. Default value: [code]250ms[/code].
</member>
<member name="sidechain" type="String" setter="set_sidechain" getter="get_sidechain">
+ Reduce the sound level using another audio bus for threshold detection.
</member>
<member name="threshold" type="float" setter="set_threshold" getter="get_threshold">
+ The level above which compression is applied to the audio. Value can range from -60 to 0. Default value: [code]0[/code].
</member>
</members>
<constants>
diff --git a/doc/classes/AudioEffectDelay.xml b/doc/classes/AudioEffectDelay.xml
index 8d317b3c46..9dc61883ab 100644
--- a/doc/classes/AudioEffectDelay.xml
+++ b/doc/classes/AudioEffectDelay.xml
@@ -1,8 +1,11 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="AudioEffectDelay" inherits="AudioEffect" category="Core" version="3.0.alpha.custom_build">
<brief_description>
+ Adds a Delay audio effect to an Audio bus. Plays input signal back after a period of time.
+ Two tap delay and feedback options.
</brief_description>
<description>
+ Plays input signal back after a period of time. The delayed signal may be played back multiple times to create the sound of a repeating, decaying echo. Delay effects range from a subtle echo effect to a pronounced blending of previous sounds with new sounds.
</description>
<tutorials>
</tutorials>
@@ -194,30 +197,43 @@
</methods>
<members>
<member name="dry" type="float" setter="set_dry" getter="get_dry">
+ Output percent of original sound. At 0, only delayed sounds are output. Value can range from 0 to 1. Default value: [code]1[/code].
</member>
<member name="feedback/active" type="bool" setter="set_feedback_active" getter="is_feedback_active">
+ If [code]true[/code] feedback is enabled. Default value: [code]false[/code].
</member>
<member name="feedback/delay_ms" type="float" setter="set_feedback_delay_ms" getter="get_feedback_delay_ms">
+ Feedback delay time in milliseconds. Default value: [code]340[/code].
</member>
<member name="feedback/level_db" type="float" setter="set_feedback_level_db" getter="get_feedback_level_db">
+ Sound level for [code]tap1[/code]. Default value: [code]-6 dB[/code].
</member>
<member name="feedback/lowpass" type="float" setter="set_feedback_lowpass" getter="get_feedback_lowpass">
+ Low-pass filter for feedback. Frequencies below the Low Cut value are filtered out of the source signal. Default value: [code]16000[/code].
</member>
<member name="tap1/active" type="bool" setter="set_tap1_active" getter="is_tap1_active">
+ If [code]true[/code], [code]tap1[/code] will be enabled. Default value: [code]true[/code].
</member>
<member name="tap1/delay_ms" type="float" setter="set_tap1_delay_ms" getter="get_tap1_delay_ms">
+ [b]Tap1[/b] delay time in milliseconds. Default value: [code]250ms[/code].
</member>
<member name="tap1/level_db" type="float" setter="set_tap1_level_db" getter="get_tap1_level_db">
+ Sound level for [code]tap1[/code]. Default value: [code]-6 dB[/code].
</member>
<member name="tap1/pan" type="float" setter="set_tap1_pan" getter="get_tap1_pan">
+ Pan position for [code]tap1[/code]. Value can range from -1 (fully left) to 1 (fully right). Default value: [code]0.2[/code].
</member>
<member name="tap2/active" type="bool" setter="set_tap2_active" getter="is_tap2_active">
+ If [code]true[/code], [code]tap2[/code] will be enabled. Default value: [code]true[/code].
</member>
<member name="tap2/delay_ms" type="float" setter="set_tap2_delay_ms" getter="get_tap2_delay_ms">
+ [b]Tap2[/b] delay time in milliseconds. Default value: [code]500ms[/code].
</member>
<member name="tap2/level_db" type="float" setter="set_tap2_level_db" getter="get_tap2_level_db">
+ Sound level for [code]tap2[/code]. Default value: [code]-12 dB[/code].
</member>
<member name="tap2/pan" type="float" setter="set_tap2_pan" getter="get_tap2_pan">
+ Pan position for [code]tap2[/code]. Value can range from -1 (fully left) to 1 (fully right). Default value: [code]-0.4[/code].
</member>
</members>
<constants>
diff --git a/doc/classes/AudioEffectDistortion.xml b/doc/classes/AudioEffectDistortion.xml
index e5c5a3b50e..1a6aa1d2b6 100644
--- a/doc/classes/AudioEffectDistortion.xml
+++ b/doc/classes/AudioEffectDistortion.xml
@@ -1,8 +1,12 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="AudioEffectDistortion" inherits="AudioEffect" category="Core" version="3.0.alpha.custom_build">
<brief_description>
+ Adds a Distortion audio effect to an Audio bus.
+ Modify the sound to make it dirty.
</brief_description>
<description>
+ Modify the sound and make it dirty. Differents types available : clip, tan, lofi (bit crushing), overdrive, or waveshape.
+ By distorting the waveform the frequency content change, which will often make the sound "crunchy" or "abrasive". For games, it can simulate sound coming from some saturated device or speaker very efficiently.
</description>
<tutorials>
</tutorials>
@@ -82,26 +86,35 @@
</methods>
<members>
<member name="drive" type="float" setter="set_drive" getter="get_drive">
+ Distortion power. Value can range from 0 to 1. Default value: [code]0[/code].
</member>
<member name="keep_hf_hz" type="float" setter="set_keep_hf_hz" getter="get_keep_hf_hz">
+ High-pass filter. Frequencies higher than this value will not be affected by the distortion. Value can range from 1 to 20000. Default value: [code]16000[/code].
</member>
<member name="mode" type="int" setter="set_mode" getter="get_mode" enum="AudioEffectDistortion.Mode">
+ Distortion type. Default value: [code]MODE_CLIP[/code].
</member>
<member name="post_gain" type="float" setter="set_post_gain" getter="get_post_gain">
+ Increases or decreases the volume after the effect. Value can range from -80 to 24. Default value: [code]0[/code].
</member>
<member name="pre_gain" type="float" setter="set_pre_gain" getter="get_pre_gain">
+ Increases or decreases the volume before the effect. Value can range from -60 to 60. Default value: [code]0[/code].
</member>
</members>
<constants>
<constant name="MODE_CLIP" value="0">
+ Digital distortion effect which cuts off peaks at the top and bottom of the waveform.
</constant>
<constant name="MODE_ATAN" value="1">
</constant>
<constant name="MODE_LOFI" value="2">
+ Low-resolution digital distortion effect. You can use it to emulate the sound of early digital audio devices.
</constant>
<constant name="MODE_OVERDRIVE" value="3">
+ Emulates the warm distortion produced by a field effect transistor, which is commonly used in solid-state musical instrument amplifiers.
</constant>
<constant name="MODE_WAVESHAPE" value="4">
+ Waveshaper distortions are used mainly by electronic musicians to achieve an extra-abrasive sound.
</constant>
</constants>
</class>
diff --git a/doc/classes/AudioEffectEQ.xml b/doc/classes/AudioEffectEQ.xml
index 94d5c696c3..246f6b882e 100644
--- a/doc/classes/AudioEffectEQ.xml
+++ b/doc/classes/AudioEffectEQ.xml
@@ -1,8 +1,11 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="AudioEffectEQ" inherits="AudioEffect" category="Core" version="3.0.alpha.custom_build">
<brief_description>
+ Base class for audio equalizers. Gives you control over frequencies.
+ Use it to create a custom equalizer if [AudioEffectEQ6], [AudioEffectEQ10] or [AudioEffectEQ21] don't fit your needs.
</brief_description>
<description>
+ AudioEffectEQ gives you control over frequencies. Use it to compensate for existing deficiencies in audio. AudioEffectEQ are very useful on the Master Bus to completely master a mix and give it character. They are also very useful when a game is run on a mobile device, to adjust the mix to that kind of speakers (it can be added but disabled when headphones are plugged).
</description>
<tutorials>
</tutorials>
@@ -13,6 +16,7 @@
<return type="int">
</return>
<description>
+ Returns the number of bands of the equalizer.
</description>
</method>
<method name="get_band_gain_db" qualifiers="const">
@@ -21,6 +25,7 @@
<argument index="0" name="band_idx" type="int">
</argument>
<description>
+ Returns the band's gain at the specified index, in dB.
</description>
</method>
<method name="set_band_gain_db">
@@ -31,6 +36,7 @@
<argument index="1" name="volume_db" type="float">
</argument>
<description>
+ Sets band's gain at the specified index, in dB.
</description>
</method>
</methods>
diff --git a/doc/classes/AudioEffectEQ10.xml b/doc/classes/AudioEffectEQ10.xml
index 004236dfde..7a29f4cc0b 100644
--- a/doc/classes/AudioEffectEQ10.xml
+++ b/doc/classes/AudioEffectEQ10.xml
@@ -1,8 +1,23 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="AudioEffectEQ10" inherits="AudioEffectEQ" category="Core" version="3.0.alpha.custom_build">
<brief_description>
+ Adds a 10-band equalizer audio effect to an Audio bus. Gives you control over frequencies from 31 Hz to 16000 Hz.
+ Each frequency can be modulated between -60/+24 dB.
</brief_description>
<description>
+ Frequency bands :
+ Band 1 : 31 Hz
+ Band 2 : 62 Hz
+ Band 3 : 125 Hz
+ Band 4 : 250 Hz
+ Band 5 : 500 Hz
+ Band 6 : 1000 Hz
+ Band 7 : 2000 Hz
+ Band 8 : 4000 Hz
+ Band 9 : 8000 Hz
+ Band 10 : 16000 Hz
+
+ See also [AudioEffectEQ], [AudioEffectEQ6], [AudioEffectEQ21].
</description>
<tutorials>
</tutorials>
diff --git a/doc/classes/AudioEffectEQ21.xml b/doc/classes/AudioEffectEQ21.xml
index e4faa9bb0c..327f5a291a 100644
--- a/doc/classes/AudioEffectEQ21.xml
+++ b/doc/classes/AudioEffectEQ21.xml
@@ -1,8 +1,34 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="AudioEffectEQ21" inherits="AudioEffectEQ" category="Core" version="3.0.alpha.custom_build">
<brief_description>
+ Adds a 21-band equalizer audio effect to an Audio bus. Gives you control over frequencies from 22 Hz to 22000 Hz.
+ Each frequency can be modulated between -60/+24 dB.
</brief_description>
<description>
+ Frequency bands :
+ Band 1 : 22 Hz
+ Band 2 : 32 Hz
+ Band 3 : 44 Hz
+ Band 4 : 63 Hz
+ Band 5 : 90 Hz
+ Band 6 : 125 Hz
+ Band 7 : 175 Hz
+ Band 8 : 250 Hz
+ Band 9 : 350 Hz
+ Band 10 : 500 Hz
+ Band 11 : 700 Hz
+ Band 12 : 1000 Hz
+ Band 13 : 1400 Hz
+ Band 14 : 2000 Hz
+ Band 15 : 2800 Hz
+ Band 16 : 4000 Hz
+ Band 17 : 5600 Hz
+ Band 18 : 8000 Hz
+ Band 19 : 11000 Hz
+ Band 20 : 16000 Hz
+ Band 21 : 22000 Hz
+
+ See also [AudioEffectEQ], [AudioEffectEQ6], [AudioEffectEQ10].
</description>
<tutorials>
</tutorials>
diff --git a/doc/classes/AudioEffectEQ6.xml b/doc/classes/AudioEffectEQ6.xml
index b74cc5d285..bc05535041 100644
--- a/doc/classes/AudioEffectEQ6.xml
+++ b/doc/classes/AudioEffectEQ6.xml
@@ -1,8 +1,19 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="AudioEffectEQ6" inherits="AudioEffectEQ" category="Core" version="3.0.alpha.custom_build">
<brief_description>
+ Adds a 6-band equalizer audio effect to an Audio bus. Gives you control over frequencies from 32 Hz to 10000 Hz.
+ Each frequency can be modulated between -60/+24 dB.
</brief_description>
<description>
+ Frequency bands :
+ Band 1 : 32 Hz
+ Band 2 : 100 Hz
+ Band 3 : 320 Hz
+ Band 4 : 1000 Hz
+ Band 5 : 3200 Hz
+ Band 6 : 10000 Hz
+
+ See also [AudioEffectEQ], [AudioEffectEQ10], [AudioEffectEQ21].
</description>
<tutorials>
</tutorials>
diff --git a/doc/classes/AudioEffectLimiter.xml b/doc/classes/AudioEffectLimiter.xml
index e52fb57c70..5209f290b1 100644
--- a/doc/classes/AudioEffectLimiter.xml
+++ b/doc/classes/AudioEffectLimiter.xml
@@ -1,8 +1,11 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="AudioEffectLimiter" inherits="AudioEffect" category="Core" version="3.0.alpha.custom_build">
<brief_description>
+ Adds a soft clip Limiter audio effect to an Audio bus.
</brief_description>
<description>
+ A limiter is similar to a compressor, but it’s less flexible and designed to disallow sound going over a given dB threshold. Adding one in the Master Bus is always recommended to reduce the effects of clipping.
+ Soft clipping starts to reduce the peaks a little below the threshold level and progressively increases its effect as the input level increases such that the threshold is never exceeded.
</description>
<tutorials>
</tutorials>
@@ -68,12 +71,15 @@
</methods>
<members>
<member name="ceiling_db" type="float" setter="set_ceiling_db" getter="get_ceiling_db">
+ The waveform's maximum allowed value. Value can range from -20 to -0.1. Default value: [code]-0.1dB[/code].
</member>
<member name="soft_clip_db" type="float" setter="set_soft_clip_db" getter="get_soft_clip_db">
+ Applies a gain to the limited waves. Value can range from 0 to 6. Default value: [code]2dB[/code].
</member>
<member name="soft_clip_ratio" type="float" setter="set_soft_clip_ratio" getter="get_soft_clip_ratio">
</member>
<member name="threshold_db" type="float" setter="set_threshold_db" getter="get_threshold_db">
+ Threshold from which the limiter begins to be active. Value can range from -30 to 0. Default value: [code]0dB[/code].
</member>
</members>
<constants>
diff --git a/doc/classes/AudioEffectPanner.xml b/doc/classes/AudioEffectPanner.xml
index b55d7f91c1..56b39a36c6 100644
--- a/doc/classes/AudioEffectPanner.xml
+++ b/doc/classes/AudioEffectPanner.xml
@@ -1,8 +1,10 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="AudioEffectPanner" inherits="AudioEffect" category="Core" version="3.0.alpha.custom_build">
<brief_description>
+ Adds a Panner audio effect to an Audio bus. Pans sound left or right.
</brief_description>
<description>
+ Determines how much of an audio signal is sent to the left and right buses.
</description>
<tutorials>
</tutorials>
@@ -26,6 +28,7 @@
</methods>
<members>
<member name="pan" type="float" setter="set_pan" getter="get_pan">
+ Pan position. Value can range from -1 (fully left) to 1 (fully right).
</member>
</members>
<constants>
diff --git a/doc/classes/AudioEffectPhaser.xml b/doc/classes/AudioEffectPhaser.xml
index 7e9cd27a47..bd9067471b 100644
--- a/doc/classes/AudioEffectPhaser.xml
+++ b/doc/classes/AudioEffectPhaser.xml
@@ -1,8 +1,11 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="AudioEffectPhaser" inherits="AudioEffect" category="Core" version="3.0.alpha.custom_build">
<brief_description>
+ Adds a Phaser audio effect to an Audio bus.
+ Combines the original signal with a copy that is slightly out of phase with the original.
</brief_description>
<description>
+ Combines phase-shifted signals with the original signal. The movement of the phase-shifted signals is controlled using a Low Frequency Oscillator.
</description>
<tutorials>
</tutorials>
@@ -82,14 +85,19 @@
</methods>
<members>
<member name="depth" type="float" setter="set_depth" getter="get_depth">
+ Governs how high the filter frequencies sweep. Low value will primarily affect bass frequencies. High value can sweep high into the treble. Value can range from 0.1 to 4. Default value: [code]1[/code].
</member>
<member name="feedback" type="float" setter="set_feedback" getter="get_feedback">
+ Output percent of modified sound. Value can range from 0.1 to 0.9. Default value: [code]0.7[/code].
</member>
<member name="range_max_hz" type="float" setter="set_range_max_hz" getter="get_range_max_hz">
+ Determines the maximum frequency affected by the LFO modulations. Value can range from 10 to 10000. Default value: [code]1600hz[/code].
</member>
<member name="range_min_hz" type="float" setter="set_range_min_hz" getter="get_range_min_hz">
+ Determines the minimum frequency affected by the LFO modulations. Value can range from 10 to 10000. Default value: [code]440hz[/code].
</member>
<member name="rate_hz" type="float" setter="set_rate_hz" getter="get_rate_hz">
+ Adjusts the rate at which the effect sweeps up and down across the frequency range.
</member>
</members>
<constants>
diff --git a/doc/classes/AudioEffectPitchShift.xml b/doc/classes/AudioEffectPitchShift.xml
index 6fc3acdc20..edcb54e09e 100644
--- a/doc/classes/AudioEffectPitchShift.xml
+++ b/doc/classes/AudioEffectPitchShift.xml
@@ -1,8 +1,11 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="AudioEffectPitchShift" inherits="AudioEffect" category="Core" version="3.0.alpha.custom_build">
<brief_description>
+ Adds a Pitch shift audio effect to an Audio bus.
+ Raises or lowers the pitch of original sound.
</brief_description>
<description>
+ Allows modulation of pitch independently of tempo. All frequencies can be increased/decreased with minimal effect on transients.
</description>
<tutorials>
</tutorials>
@@ -26,6 +29,7 @@
</methods>
<members>
<member name="pitch_scale" type="float" setter="set_pitch_scale" getter="get_pitch_scale">
+ Pitch value. Can range from 0 (-1 octave) to 16 (+16 octaves).
</member>
</members>
<constants>
diff --git a/doc/classes/AudioEffectReverb.xml b/doc/classes/AudioEffectReverb.xml
index b390fa239c..4cda24530b 100644
--- a/doc/classes/AudioEffectReverb.xml
+++ b/doc/classes/AudioEffectReverb.xml
@@ -1,8 +1,11 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="AudioEffectReverb" inherits="AudioEffect" category="Core" version="3.0.alpha.custom_build">
<brief_description>
+ Adds a Reverb audio effect to an Audio bus.
+ Simulates the sound of acoustic environments such as rooms, concert halls, caverns, or an open spaces.
</brief_description>
<description>
+ Simulates rooms of different sizes. Its parameters can be adjusted to simulate the sound of a specific room.
</description>
<tutorials>
</tutorials>
@@ -124,20 +127,28 @@
</methods>
<members>
<member name="damping" type="float" setter="set_damping" getter="get_damping">
+ Widens or narrows the stereo image of the reverb tail. 1 means fully widens. Value can range from 0 to 1. Default value: [code]1[/code].
</member>
<member name="dry" type="float" setter="set_dry" getter="get_dry">
+ Output percent of original sound. At 0, only modified sound is outputted. Value can range from 0 to 1. Default value: [code]1[/code].
</member>
<member name="hipass" type="float" setter="set_hpf" getter="get_hpf">
+ High-pass filter passes signals with a frequency higher than a certain cutoff frequency and attenuates signals with frequencies lower than the cutoff frequency. Value can range from 0 to 1. Default value: [code]0[/code].
</member>
<member name="predelay_feedback" type="float" setter="set_predelay_msec" getter="get_predelay_msec">
+ Output percent of predelay. Value can range from 0 to 1. Default value: [code]1[/code].
</member>
<member name="predelay_msec" type="float" setter="set_predelay_msec" getter="get_predelay_msec">
+ Time between the original signal and the early reflections of the reverb signal. Default value: [code]150ms[/code].
</member>
<member name="room_size" type="float" setter="set_room_size" getter="get_room_size">
+ Dimensions of simulated room. Bigger means more echoes. Value can range from 0 to 1. Default value: [code]0.8[/code].
</member>
<member name="spread" type="float" setter="set_spread" getter="get_spread">
+ Defines how reflective the imaginary room's walls are. Value can range from 0 to 1. Default value: [code]1[/code].
</member>
<member name="wet" type="float" setter="set_wet" getter="get_wet">
+ Output percent of modified sound. At 0, only original sound is outputted. Value can range from 0 to 1. Default value: [code]0.5[/code].
</member>
</members>
<constants>
diff --git a/doc/classes/AudioServer.xml b/doc/classes/AudioServer.xml
index dc30c0c5f9..768987fd0b 100644
--- a/doc/classes/AudioServer.xml
+++ b/doc/classes/AudioServer.xml
@@ -14,7 +14,7 @@
<method name="add_bus">
<return type="void">
</return>
- <argument index="0" name="at_pos" type="int" default="-1">
+ <argument index="0" name="at_position" type="int" default="-1">
</argument>
<description>
</description>
@@ -26,7 +26,7 @@
</argument>
<argument index="1" name="effect" type="AudioEffect">
</argument>
- <argument index="2" name="at_pos" type="int" default="-1">
+ <argument index="2" name="at_position" type="int" default="-1">
</argument>
<description>
</description>
diff --git a/doc/classes/AudioStreamOGGVorbis.xml b/doc/classes/AudioStreamOGGVorbis.xml
index fd9018764d..679438b66b 100644
--- a/doc/classes/AudioStreamOGGVorbis.xml
+++ b/doc/classes/AudioStreamOGGVorbis.xml
@@ -56,10 +56,13 @@
</methods>
<members>
<member name="data" type="PoolByteArray" setter="set_data" getter="get_data">
+ Raw audio data.
</member>
<member name="loop" type="bool" setter="set_loop" getter="has_loop">
+ If [code]true[/code], audio will loop continuously. Default value: [code]false[/code].
</member>
<member name="loop_offset" type="float" setter="set_loop_offset" getter="get_loop_offset">
+ If loop is [code]true[/code], loop starts from this position, in seconds.
</member>
</members>
<constants>
diff --git a/doc/classes/AudioStreamPlayer.xml b/doc/classes/AudioStreamPlayer.xml
index 6ee0ba09a1..9b104fe757 100644
--- a/doc/classes/AudioStreamPlayer.xml
+++ b/doc/classes/AudioStreamPlayer.xml
@@ -1,8 +1,10 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="AudioStreamPlayer" inherits="Node" category="Core" version="3.0.alpha.custom_build">
<brief_description>
+ Plays back audio.
</brief_description>
<description>
+ Plays background audio.
</description>
<tutorials>
</tutorials>
@@ -21,7 +23,7 @@
<description>
</description>
</method>
- <method name="get_pos">
+ <method name="get_playback_position">
<return type="float">
</return>
<description>
@@ -54,17 +56,19 @@
<method name="play">
<return type="void">
</return>
- <argument index="0" name="from_pos" type="float" default="0.0">
+ <argument index="0" name="from_position" type="float" default="0.0">
</argument>
<description>
+ Plays the audio from the given position 'from_position', in seconds.
</description>
</method>
<method name="seek">
<return type="void">
</return>
- <argument index="0" name="to_pos" type="float">
+ <argument index="0" name="to_position" type="float">
</argument>
<description>
+ Sets the position from which audio will be played, in seconds.
</description>
</method>
<method name="set_autoplay">
@@ -111,26 +115,33 @@
<return type="void">
</return>
<description>
+ Stops the audio.
</description>
</method>
</methods>
<members>
<member name="autoplay" type="bool" setter="set_autoplay" getter="is_autoplay_enabled">
+ If [code]true[/code], audio plays when added to scene tree. Default value: [code]false[/code].
</member>
<member name="bus" type="String" setter="set_bus" getter="get_bus">
+ Bus on which this audio is playing.
</member>
<member name="mix_target" type="int" setter="set_mix_target" getter="get_mix_target" enum="AudioStreamPlayer.MixTarget">
</member>
<member name="playing" type="bool" setter="_set_playing" getter="is_playing">
+ If [code]true[/code], audio is playing.
</member>
<member name="stream" type="AudioStream" setter="set_stream" getter="get_stream">
+ The [AudioStream] object to be played.
</member>
<member name="volume_db" type="float" setter="set_volume_db" getter="get_volume_db">
+ Volume of sound, in dB.
</member>
</members>
<signals>
<signal name="finished">
<description>
+ Emitted when the audio stops playing.
</description>
</signal>
</signals>
diff --git a/doc/classes/AudioStreamPlayer2D.xml b/doc/classes/AudioStreamPlayer2D.xml
index f2464ddac4..600e0858dd 100644
--- a/doc/classes/AudioStreamPlayer2D.xml
+++ b/doc/classes/AudioStreamPlayer2D.xml
@@ -1,10 +1,13 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="AudioStreamPlayer2D" inherits="Node2D" category="Core" version="3.0.alpha.custom_build">
<brief_description>
+ Plays audio in 2D.
</brief_description>
<description>
+ Plays audio that dampens with distance from screen center.
</description>
<tutorials>
+ http://docs.godotengine.org/en/latest/learning/features/audio/index.html
</tutorials>
<demos>
</demos>
@@ -33,7 +36,7 @@
<description>
</description>
</method>
- <method name="get_pos">
+ <method name="get_playback_position">
<return type="float">
</return>
<description>
@@ -66,17 +69,19 @@
<method name="play">
<return type="void">
</return>
- <argument index="0" name="from_pos" type="float" default="0.0">
+ <argument index="0" name="from_position" type="float" default="0.0">
</argument>
<description>
+ Plays the audio from the given position 'from_position', in seconds.
</description>
</method>
<method name="seek">
<return type="void">
</return>
- <argument index="0" name="to_pos" type="float">
+ <argument index="0" name="to_position" type="float">
</argument>
<description>
+ Sets the position from which audio will be played, in seconds.
</description>
</method>
<method name="set_area_mask">
@@ -139,30 +144,40 @@
<return type="void">
</return>
<description>
+ Stops the audio.
</description>
</method>
</methods>
<members>
<member name="area_mask" type="int" setter="set_area_mask" getter="get_area_mask">
+ Areas in which this sound plays.
</member>
<member name="attenuation" type="float" setter="set_attenuation" getter="get_attenuation">
+ Dampens audio over distance with this as an exponent.
</member>
<member name="autoplay" type="bool" setter="set_autoplay" getter="is_autoplay_enabled">
+ If [code]true[/code], audio plays when added to scene tree. Default value: [code]false[/code].
</member>
<member name="bus" type="String" setter="set_bus" getter="get_bus">
+ Bus on which this audio is playing.
</member>
<member name="max_distance" type="float" setter="set_max_distance" getter="get_max_distance">
+ Maximum distance from which audio is still hearable.
</member>
<member name="playing" type="bool" setter="_set_playing" getter="is_playing">
+ If [code]true[/code], audio is playing.
</member>
<member name="stream" type="AudioStream" setter="set_stream" getter="get_stream">
+ The [AudioStream] object to be played.
</member>
<member name="volume_db" type="float" setter="set_volume_db" getter="get_volume_db">
+ Base volume without dampening.
</member>
</members>
<signals>
<signal name="finished">
<description>
+ Emitted when the audio stops playing.
</description>
</signal>
</signals>
diff --git a/doc/classes/AudioStreamPlayer3D.xml b/doc/classes/AudioStreamPlayer3D.xml
index 668e0cc0d2..886b2b975a 100644
--- a/doc/classes/AudioStreamPlayer3D.xml
+++ b/doc/classes/AudioStreamPlayer3D.xml
@@ -1,10 +1,13 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="AudioStreamPlayer3D" inherits="Spatial" category="Core" version="3.0.alpha.custom_build">
<brief_description>
+ Plays 3D sound in 3D space
</brief_description>
<description>
+ Plays a sound effect with directed sound effects, dampens with distance if needed, generates effect of hearable position in space.
</description>
<tutorials>
+ http://docs.godotengine.org/en/latest/learning/features/audio/index.html
</tutorials>
<demos>
</demos>
@@ -75,7 +78,7 @@
<description>
</description>
</method>
- <method name="get_pos">
+ <method name="get_playback_position">
<return type="float">
</return>
<description>
@@ -120,17 +123,19 @@
<method name="play">
<return type="void">
</return>
- <argument index="0" name="from_pos" type="float" default="0.0">
+ <argument index="0" name="from_position" type="float" default="0.0">
</argument>
<description>
+ Plays the audio from the given position 'from_position', in seconds.
</description>
</method>
<method name="seek">
<return type="void">
</return>
- <argument index="0" name="to_pos" type="float">
+ <argument index="0" name="to_position" type="float">
</argument>
<description>
+ Sets the position from which audio will be played, in seconds.
</description>
</method>
<method name="set_area_mask">
@@ -265,67 +270,94 @@
<return type="void">
</return>
<description>
+ Stops the audio.
</description>
</method>
</methods>
<members>
<member name="area_mask" type="int" setter="set_area_mask" getter="get_area_mask">
+ Areas in which this sound plays.
</member>
<member name="attenuation_filter_cutoff_hz" type="float" setter="set_attenuation_filter_cutoff_hz" getter="get_attenuation_filter_cutoff_hz">
+ Dampens audio above this frequency, in Hz.
</member>
<member name="attenuation_filter_db" type="float" setter="set_attenuation_filter_db" getter="get_attenuation_filter_db">
+ Amount how much the filter affects the loudness, in dB.
</member>
<member name="attenuation_model" type="int" setter="set_attenuation_model" getter="get_attenuation_model" enum="AudioStreamPlayer3D.AttenuationModel">
+ Decides if audio should get quieter with distance linearly, quadratically or logarithmically.
</member>
<member name="autoplay" type="bool" setter="set_autoplay" getter="is_autoplay_enabled">
+ If [code]true[/code], audio plays audio plays when added to scene tree. Default value: [code]false[/code].
</member>
<member name="bus" type="String" setter="set_bus" getter="get_bus">
+ Bus on which this audio is playing.
</member>
<member name="doppler_tracking" type="int" setter="set_doppler_tracking" getter="get_doppler_tracking" enum="AudioStreamPlayer3D.DopplerTracking">
+ Decides in which step the Doppler effect should be calculated.
</member>
<member name="emission_angle_degrees" type="float" setter="set_emission_angle" getter="get_emission_angle">
+ The angle in which the audio reaches cameras undampened.
</member>
<member name="emission_angle_enabled" type="bool" setter="set_emission_angle_enabled" getter="is_emission_angle_enabled">
+ If [code]true[/code], the audio should be dampened according to the direction of the sound.
</member>
<member name="emission_angle_filter_attenuation_db" type="float" setter="set_emission_angle_filter_attenuation_db" getter="get_emission_angle_filter_attenuation_db">
+ dampens audio if camera is outside of 'emission_angle_degrees' and 'emission_angle_enabled' is set by this factor, in dB.
</member>
<member name="max_db" type="float" setter="set_max_db" getter="get_max_db">
+ Sets the absolute maximum of the soundlevel, in dB.
</member>
<member name="max_distance" type="float" setter="set_max_distance" getter="get_max_distance">
+ Sets the distance from wich the 'out_of_range_mode' takes effect. Has no effect if set to 0.
</member>
<member name="out_of_range_mode" type="int" setter="set_out_of_range_mode" getter="get_out_of_range_mode" enum="AudioStreamPlayer3D.OutOfRangeMode">
+ Decides if audio should pause when source is outside of 'max_distance' range.
</member>
<member name="playing" type="bool" setter="_set_playing" getter="is_playing">
+ If [code]true[/code], audio is playing.
</member>
<member name="stream" type="AudioStream" setter="set_stream" getter="get_stream">
+ The [AudioStream] object to be played.
</member>
<member name="unit_db" type="float" setter="set_unit_db" getter="get_unit_db">
+ Base sound level unaffected by dampening, in dB.
</member>
<member name="unit_size" type="float" setter="set_unit_size" getter="get_unit_size">
+ Factor for the attenuation effect.
</member>
</members>
<signals>
<signal name="finished">
<description>
+ Fires when the audio stops playing.
</description>
</signal>
</signals>
<constants>
<constant name="ATTENUATION_INVERSE_DISTANCE" value="0">
+ Linear dampening of loudness according to distance.
</constant>
<constant name="ATTENUATION_INVERSE_SQUARE_DISTANCE" value="1">
+ Squared dampening of loudness according to distance.
</constant>
<constant name="ATTENUATION_LOGARITHMIC" value="2">
+ Logarithmic dampening of loudness according to distance.
</constant>
<constant name="OUT_OF_RANGE_MIX" value="0">
+ Mix this audio in, even when it's out of range.
</constant>
<constant name="OUT_OF_RANGE_PAUSE" value="1">
+ Pause this audio when it gets out of range.
</constant>
<constant name="DOPPLER_TRACKING_DISABLED" value="0">
+ Disables doppler tracking.
</constant>
<constant name="DOPPLER_TRACKING_IDLE_STEP" value="1">
+ Executes doppler trackin in idle step.
</constant>
<constant name="DOPPLER_TRACKING_FIXED_STEP" value="2">
+ Executes doppler tracking in fixed step.
</constant>
</constants>
</class>
diff --git a/doc/classes/AudioStreamRandomPitch.xml b/doc/classes/AudioStreamRandomPitch.xml
index 91856682e6..1573a78d1f 100644
--- a/doc/classes/AudioStreamRandomPitch.xml
+++ b/doc/classes/AudioStreamRandomPitch.xml
@@ -1,8 +1,10 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="AudioStreamRandomPitch" inherits="AudioStream" category="Core" version="3.0.alpha.custom_build">
<brief_description>
+ Plays audio with random pitch tweaking.
</brief_description>
<description>
+ Randomly varies pitch on each start.
</description>
<tutorials>
</tutorials>
@@ -40,8 +42,10 @@
</methods>
<members>
<member name="audio_stream" type="AudioStream" setter="set_audio_stream" getter="get_audio_stream">
+ The current [AudioStream].
</member>
<member name="random_pitch" type="float" setter="set_random_pitch" getter="get_random_pitch">
+ The intensity of random pitch variation.
</member>
</members>
<constants>
diff --git a/doc/classes/AudioStreamSample.xml b/doc/classes/AudioStreamSample.xml
index 22b820aa7d..7f7414e4d3 100644
--- a/doc/classes/AudioStreamSample.xml
+++ b/doc/classes/AudioStreamSample.xml
@@ -1,8 +1,10 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="AudioStreamSample" inherits="AudioStream" category="Core" version="3.0.alpha.custom_build">
<brief_description>
+ Plays audio.
</brief_description>
<description>
+ Plays audio, can loop.
</description>
<tutorials>
</tutorials>
@@ -110,32 +112,45 @@
</methods>
<members>
<member name="data" type="PoolByteArray" setter="set_data" getter="get_data">
+ Raw audio data.
</member>
<member name="format" type="int" setter="set_format" getter="get_format" enum="AudioStreamSample.Format">
+ Audio format. See FORMAT_* constants for values.
</member>
<member name="loop_begin" type="int" setter="set_loop_begin" getter="get_loop_begin">
+ Loop start in bytes.
</member>
<member name="loop_end" type="int" setter="set_loop_end" getter="get_loop_end">
+ Loop end in bytes.
</member>
<member name="loop_mode" type="int" setter="set_loop_mode" getter="get_loop_mode" enum="AudioStreamSample.LoopMode">
+ Loop mode. See LOOP_* constants for values.
</member>
<member name="mix_rate" type="int" setter="set_mix_rate" getter="get_mix_rate">
+ The sample rate for mixing this audio.
</member>
<member name="stereo" type="bool" setter="set_stereo" getter="is_stereo">
+ If [code]true[/code], audio is stereo. Default value: [code]false[/code].
</member>
</members>
<constants>
<constant name="FORMAT_8_BITS" value="0">
+ Audio codec 8 bit.
</constant>
<constant name="FORMAT_16_BITS" value="1">
+ Audio codec 16 bit.
</constant>
<constant name="FORMAT_IMA_ADPCM" value="2">
+ Audio codec IMA ADPCM.
</constant>
<constant name="LOOP_DISABLED" value="0">
+ Audio does not loop.
</constant>
<constant name="LOOP_FORWARD" value="1">
+ Audio loops the data between loop_begin and loop_end playing forward only.
</constant>
<constant name="LOOP_PING_PONG" value="2">
+ Audio loops the data between loop_begin and loop_end playing back and forth.
</constant>
</constants>
</class>
diff --git a/doc/classes/BitMap.xml b/doc/classes/BitMap.xml
index 62b1c9ff4f..d872d0892d 100644
--- a/doc/classes/BitMap.xml
+++ b/doc/classes/BitMap.xml
@@ -32,7 +32,7 @@
<method name="get_bit" qualifiers="const">
<return type="bool">
</return>
- <argument index="0" name="pos" type="Vector2">
+ <argument index="0" name="position" type="Vector2">
</argument>
<description>
Returns bitmap's value at the specified position.
@@ -55,7 +55,7 @@
<method name="set_bit">
<return type="void">
</return>
- <argument index="0" name="pos" type="Vector2">
+ <argument index="0" name="position" type="Vector2">
</argument>
<argument index="1" name="bit" type="bool">
</argument>
diff --git a/doc/classes/BoxContainer.xml b/doc/classes/BoxContainer.xml
index f7e50f02d8..0c70d919f3 100644
--- a/doc/classes/BoxContainer.xml
+++ b/doc/classes/BoxContainer.xml
@@ -1,10 +1,10 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="BoxContainer" inherits="Container" category="Core" version="3.0.alpha.custom_build">
<brief_description>
- Base class for Box containers.
+ Base class for box containers.
</brief_description>
<description>
- Base class for Box containers. It arranges children controls vertically or horizontally, and rearranges them automatically when their minimum size changes.
+ Arranges child controls vertically or horizontally, and rearranges the controls automatically when their minimum size changes.
</description>
<tutorials>
</tutorials>
@@ -17,8 +17,7 @@
<argument index="0" name="begin" type="bool">
</argument>
<description>
- Add a control to the box as a spacer.
- If [i]begin[/i] is true the spacer control will be inserted in front of other children.
+ Adds a control to the box as a spacer. If [code]true[/code], [i]begin[/i] will insert the spacer control in front of other children.
</description>
</method>
<method name="get_alignment" qualifiers="const">
@@ -40,17 +39,18 @@
</methods>
<members>
<member name="alignment" type="int" setter="set_alignment" getter="get_alignment" enum="BoxContainer.AlignMode">
+ The alignment of the container's children (must be one of ALIGN_BEGIN, ALIGN_CENTER, or ALIGN_END).
</member>
</members>
<constants>
<constant name="ALIGN_BEGIN" value="0">
- Align children with beginning of the container.
+ Aligns children with the beginning of the container.
</constant>
<constant name="ALIGN_CENTER" value="1">
- Align children with center of the container.
+ Aligns children with the center of the container.
</constant>
<constant name="ALIGN_END" value="2">
- Align children with end of the container.
+ Aligns children with the end of the container.
</constant>
</constants>
</class>
diff --git a/doc/classes/BoxShape.xml b/doc/classes/BoxShape.xml
index 8c98c93b57..4e8eb0ba6f 100644
--- a/doc/classes/BoxShape.xml
+++ b/doc/classes/BoxShape.xml
@@ -4,7 +4,7 @@
Box shape resource.
</brief_description>
<description>
- Box shape resource, which can be set into a [PhysicsBody] or area.
+ 3D box shape that can be a child of a [PhysicsBody] or [Area].
</description>
<tutorials>
</tutorials>
@@ -30,6 +30,7 @@
</methods>
<members>
<member name="extents" type="Vector3" setter="set_extents" getter="get_extents">
+ The shape's half extents.
</member>
</members>
<constants>
diff --git a/doc/classes/Camera2D.xml b/doc/classes/Camera2D.xml
index 659efa860d..b6b699612e 100644
--- a/doc/classes/Camera2D.xml
+++ b/doc/classes/Camera2D.xml
@@ -38,7 +38,7 @@
<description>
</description>
</method>
- <method name="get_camera_pos" qualifiers="const">
+ <method name="get_camera_position" qualifiers="const">
<return type="Vector2">
</return>
<description>
diff --git a/doc/classes/CanvasItem.xml b/doc/classes/CanvasItem.xml
index 26a9e1519b..4a9890ea18 100644
--- a/doc/classes/CanvasItem.xml
+++ b/doc/classes/CanvasItem.xml
@@ -27,7 +27,7 @@
</return>
<argument index="0" name="font" type="Font">
</argument>
- <argument index="1" name="pos" type="Vector2">
+ <argument index="1" name="position" type="Vector2">
</argument>
<argument index="2" name="char" type="String">
</argument>
@@ -42,7 +42,7 @@
<method name="draw_circle">
<return type="void">
</return>
- <argument index="0" name="pos" type="Vector2">
+ <argument index="0" name="position" type="Vector2">
</argument>
<argument index="1" name="radius" type="float">
</argument>
@@ -170,9 +170,9 @@
<method name="draw_set_transform">
<return type="void">
</return>
- <argument index="0" name="pos" type="Vector2">
+ <argument index="0" name="position" type="Vector2">
</argument>
- <argument index="1" name="rot" type="float">
+ <argument index="1" name="rotation" type="float">
</argument>
<argument index="2" name="scale" type="Vector2">
</argument>
@@ -193,7 +193,7 @@
</return>
<argument index="0" name="font" type="Font">
</argument>
- <argument index="1" name="pos" type="Vector2">
+ <argument index="1" name="position" type="Vector2">
</argument>
<argument index="2" name="text" type="String">
</argument>
@@ -221,7 +221,7 @@
</return>
<argument index="0" name="texture" type="Texture">
</argument>
- <argument index="1" name="pos" type="Vector2">
+ <argument index="1" name="position" type="Vector2">
</argument>
<argument index="2" name="modulate" type="Color" default="Color( 1, 1, 1, 1 )">
</argument>
@@ -367,7 +367,7 @@
Get this item's light mask number.
</description>
</method>
- <method name="get_local_mouse_pos" qualifiers="const">
+ <method name="get_local_mouse_position" qualifiers="const">
<return type="Vector2">
</return>
<description>
@@ -476,7 +476,7 @@
<description>
</description>
</method>
- <method name="make_canvas_pos_local" qualifiers="const">
+ <method name="make_canvas_position_local" qualifiers="const">
<return type="Vector2">
</return>
<argument index="0" name="screen_point" type="Vector2">
diff --git a/doc/classes/CanvasLayer.xml b/doc/classes/CanvasLayer.xml
index f19e7ef041..3ee1f10536 100644
--- a/doc/classes/CanvasLayer.xml
+++ b/doc/classes/CanvasLayer.xml
@@ -1,10 +1,10 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="CanvasLayer" inherits="Node" category="Core" version="3.0.alpha.custom_build">
<brief_description>
- Canvas Item layer.
+ Canvas drawing layer.
</brief_description>
<description>
- Canvas Item layer. [CanvasItem] nodes that are direct or indirect children of a [CanvasLayer] will be drawn in that layer. The layer is a numeric index that defines the draw order. The default 2D scene renders with index 0, so a [CanvasLayer] with index -1 will be drawn below, and one with index 1 will be drawn above. This is very useful for HUDs (in layer 1+ or above), or backgrounds (in layer -1 or below).
+ Canvas drawing layer. [CanvasItem] nodes that are direct or indirect children of a [CanvasLayer] will be drawn in that layer. The layer is a numeric index that defines the draw order. The default 2D scene renders with index 0, so a [CanvasLayer] with index -1 will be drawn below, and one with index 1 will be drawn above. This is very useful for HUDs (in layer 1+ or above), or backgrounds (in layer -1 or below).
</description>
<tutorials>
</tutorials>
@@ -131,12 +131,16 @@
</methods>
<members>
<member name="layer" type="int" setter="set_layer" getter="get_layer">
+ Layer index for draw order. Lower values are drawn first. Default value: [code]1[/code].
</member>
<member name="offset" type="Vector2" setter="set_offset" getter="get_offset">
+ The layer's base offset.
</member>
<member name="rotation" type="float" setter="set_rotationd" getter="get_rotationd">
+ The layer's rotation in degrees.
</member>
<member name="scale" type="Vector2" setter="set_scale" getter="get_scale">
+ The layer's scale.
</member>
</members>
<constants>
diff --git a/doc/classes/CapsuleShape.xml b/doc/classes/CapsuleShape.xml
index 29072203ea..db075a504c 100644
--- a/doc/classes/CapsuleShape.xml
+++ b/doc/classes/CapsuleShape.xml
@@ -1,10 +1,10 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="CapsuleShape" inherits="Shape" category="Core" version="3.0.alpha.custom_build">
<brief_description>
- Capsule shape resource.
+ Capsule shape for collisions.
</brief_description>
<description>
- Capsule shape resource, which can be set into a [PhysicsBody] or area.
+ Capsule shape for collisions.
</description>
<tutorials>
</tutorials>
@@ -46,8 +46,10 @@
</methods>
<members>
<member name="height" type="float" setter="set_height" getter="get_height">
+ The capsule's height.
</member>
<member name="radius" type="float" setter="set_radius" getter="get_radius">
+ The capsule's radius.
</member>
</members>
<constants>
diff --git a/doc/classes/CapsuleShape2D.xml b/doc/classes/CapsuleShape2D.xml
index 9c2b1c4a3d..df833e0582 100644
--- a/doc/classes/CapsuleShape2D.xml
+++ b/doc/classes/CapsuleShape2D.xml
@@ -1,10 +1,10 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="CapsuleShape2D" inherits="Shape2D" category="Core" version="3.0.alpha.custom_build">
<brief_description>
- Capsule 2D shape resource for physics.
+ Capsule shape for 2D collisions.
</brief_description>
<description>
- Capsule 2D shape resource for physics. A capsule (or sometimes called "pill") is like a line grown in all directions. It has a radius and a height, and is often useful for modeling biped characters.
+ Capsule shape for 2D collisions.
</description>
<tutorials>
</tutorials>
@@ -46,8 +46,10 @@
</methods>
<members>
<member name="height" type="float" setter="set_height" getter="get_height">
+ The capsule's height.
</member>
<member name="radius" type="float" setter="set_radius" getter="get_radius">
+ The capsules's radius.
</member>
</members>
<constants>
diff --git a/doc/classes/CircleShape2D.xml b/doc/classes/CircleShape2D.xml
index c3d4bdae03..1ed54f0705 100644
--- a/doc/classes/CircleShape2D.xml
+++ b/doc/classes/CircleShape2D.xml
@@ -1,10 +1,10 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="CircleShape2D" inherits="Shape2D" category="Core" version="3.0.alpha.custom_build">
<brief_description>
- Circular Shape for 2D Physics.
+ Circular shape for 2D collisions.
</brief_description>
<description>
- Circular Shape for 2D Physics. This shape is useful for modeling balls or small characters and its collision detection with everything else is very fast.
+ Circular shape for 2D collisions. This shape is useful for modeling balls or small characters and its collision detection with everything else is very fast.
</description>
<tutorials>
</tutorials>
@@ -30,6 +30,7 @@
</methods>
<members>
<member name="radius" type="float" setter="set_radius" getter="get_radius">
+ The circle's radius.
</member>
</members>
<constants>
diff --git a/doc/classes/CollisionObject.xml b/doc/classes/CollisionObject.xml
index 791978993c..64e9e07925 100644
--- a/doc/classes/CollisionObject.xml
+++ b/doc/classes/CollisionObject.xml
@@ -1,8 +1,10 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="CollisionObject" inherits="Spatial" category="Core" version="3.0.alpha.custom_build">
<brief_description>
+ Base node for collision objects.
</brief_description>
<description>
+ CollisionObject is the base class for physics objects. It can hold any number of collision [Shape]\ s. Each shape must be assigned to a [i]shape owner[/i]. The CollisionObject can have any number of shape owners. Shape owners are not nodes and do not appear in the editor, but are accessible through code using the [code]shape_owner_*[/code] methods.
</description>
<tutorials>
</tutorials>
@@ -16,7 +18,7 @@
</argument>
<argument index="1" name="event" type="InputEvent">
</argument>
- <argument index="2" name="click_pos" type="Vector3">
+ <argument index="2" name="click_position" type="Vector3">
</argument>
<argument index="3" name="click_normal" type="Vector3">
</argument>
@@ -31,7 +33,7 @@
<argument index="0" name="owner" type="Object">
</argument>
<description>
- Creates new holder for the shapes. Argument is a [CollisionShape] node. It will return owner_id which usually you will want to save for later use.
+ Creates a new shape owner for the given object. Returns [code]owner_id[/code] of the new owner for future reference.
</description>
</method>
<method name="get_capture_input_on_drag" qualifiers="const">
@@ -44,13 +46,14 @@
<return type="RID">
</return>
<description>
+ Returns the object's [RID].
</description>
</method>
<method name="get_shape_owners">
<return type="Array">
</return>
<description>
- Shape owner is a node which is holding concrete shape resources. This method will return an array which is holding an integer numbers that are representing unique ID of each owner. You can use those ids when you are using others shape_owner methods.
+ Returns an [Array] of [code]owner_id[/code] identifiers. You can use these ids in other methods that take [code]owner_id[/code] as an argument.
</description>
</method>
<method name="is_ray_pickable" qualifiers="const">
@@ -65,6 +68,7 @@
<argument index="0" name="owner_id" type="int">
</argument>
<description>
+ If [code]true[/code] the shape owner and its shapes are disabled.
</description>
</method>
<method name="remove_shape_owner">
@@ -73,6 +77,7 @@
<argument index="0" name="owner_id" type="int">
</argument>
<description>
+ Removes the given shape owner.
</description>
</method>
<method name="set_capture_input_on_drag">
@@ -97,6 +102,7 @@
<argument index="0" name="shape_index" type="int">
</argument>
<description>
+ Returns the [code]owner_id[/code] of the given shape.
</description>
</method>
<method name="shape_owner_add_shape">
@@ -107,6 +113,7 @@
<argument index="1" name="shape" type="Shape">
</argument>
<description>
+ Adds a [Shape] to the shape owner.
</description>
</method>
<method name="shape_owner_clear_shapes">
@@ -115,7 +122,7 @@
<argument index="0" name="owner_id" type="int">
</argument>
<description>
- Will remove all the shapes associated with given owner.
+ Removes all shapes from the shape owner.
</description>
</method>
<method name="shape_owner_get_owner" qualifiers="const">
@@ -124,6 +131,7 @@
<argument index="0" name="owner_id" type="int">
</argument>
<description>
+ Returns the parent object of the given shape owner.
</description>
</method>
<method name="shape_owner_get_shape" qualifiers="const">
@@ -134,7 +142,7 @@
<argument index="1" name="shape_id" type="int">
</argument>
<description>
- Will return a [Shape]. First argument owner_id is an integer that can be obtained from [method get_shape_owners]. Shape_id is a position of the shape inside owner; it's a value in range from 0 to [method shape_owner_get_shape_count].
+ Returns the [Shape] with the given id from the given shape owner.
</description>
</method>
<method name="shape_owner_get_shape_count" qualifiers="const">
@@ -143,7 +151,7 @@
<argument index="0" name="owner_id" type="int">
</argument>
<description>
- Returns number of shapes to which given owner is associated to.
+ Returns the number of shapes the given shape owner contains.
</description>
</method>
<method name="shape_owner_get_shape_index" qualifiers="const">
@@ -162,7 +170,7 @@
<argument index="0" name="owner_id" type="int">
</argument>
<description>
- Will return [Transform] of an owner node.
+ Returns the shape owner's [Transform].
</description>
</method>
<method name="shape_owner_remove_shape">
@@ -173,7 +181,7 @@
<argument index="1" name="shape_id" type="int">
</argument>
<description>
- Removes related shape from the owner.
+ Removes a shape from the given shape owner.
</description>
</method>
<method name="shape_owner_set_disabled">
@@ -184,6 +192,7 @@
<argument index="1" name="disabled" type="bool">
</argument>
<description>
+ If [code]true[/code] disables the given shape owner.
</description>
</method>
<method name="shape_owner_set_transform">
@@ -194,6 +203,7 @@
<argument index="1" name="transform" type="Transform">
</argument>
<description>
+ Sets the [Transform] of the given shape owner.
</description>
</method>
</methods>
@@ -209,7 +219,7 @@
</argument>
<argument index="1" name="event" type="Object">
</argument>
- <argument index="2" name="click_pos" type="Vector3">
+ <argument index="2" name="click_position" type="Vector3">
</argument>
<argument index="3" name="click_normal" type="Vector3">
</argument>
@@ -220,10 +230,12 @@
</signal>
<signal name="mouse_entered">
<description>
+ Emitted when the mouse pointer enters any of this object's shapes.
</description>
</signal>
<signal name="mouse_exited">
<description>
+ Emitted when the mouse pointer exits all this object's shapes.
</description>
</signal>
</signals>
diff --git a/doc/classes/CollisionObject2D.xml b/doc/classes/CollisionObject2D.xml
index db1412805f..52743bd37d 100644
--- a/doc/classes/CollisionObject2D.xml
+++ b/doc/classes/CollisionObject2D.xml
@@ -1,10 +1,10 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="CollisionObject2D" inherits="Node2D" category="Core" version="3.0.alpha.custom_build">
<brief_description>
- Base node for 2D collisionables.
+ Base node for 2D collision objects.
</brief_description>
<description>
- CollisionObject2D is the base class for 2D physics collisionables. They can hold any number of 2D collision shapes. Usually, they are edited by placing [CollisionShape2D] and/or [CollisionPolygon2D] nodes as children. Such nodes are for reference and not present outside the editor, so code should use the regular shape API.
+ CollisionObject2D is the base class for 2D physics objects. It can hold any number of 2D collision [Shape2D]\ s. Each shape must be assigned to a [i]shape owner[/i]. The CollisionObject2D can have any number of shape owners. Shape owners are not nodes and do not appear in the editor, but are accessible through code using the [code]shape_owner_*[/code] methods.
</description>
<tutorials>
</tutorials>
@@ -29,21 +29,21 @@
<argument index="0" name="owner" type="Object">
</argument>
<description>
- Creates new holder for the shapes. Argument is a [CollisionShape2D] node. It will return owner_id which usually you will want to save for later use.
+ Creates a new shape owner for the given object. Returns [code]owner_id[/code] of the new owner for future reference.
</description>
</method>
<method name="get_rid" qualifiers="const">
<return type="RID">
</return>
<description>
- Return the RID of this object.
+ Returns the object's [RID].
</description>
</method>
<method name="get_shape_owners">
<return type="Array">
</return>
<description>
- Shape owner is a node which is holding concrete shape resources. This method will return an array which is holding an integer numbers that are representing unique ID of each owner. You can use those ids when you are using others shape_owner methods.
+ Returns an [Array] of [code]owner_id[/code] identifiers. You can use these ids in other methods that take [code]owner_id[/code] as an argument.
</description>
</method>
<method name="is_pickable" qualifiers="const">
@@ -59,6 +59,7 @@
<argument index="0" name="owner_id" type="int">
</argument>
<description>
+ If [code]true[/code] the shape owner and its shapes are disabled.
</description>
</method>
<method name="is_shape_owner_one_way_collision_enabled" qualifiers="const">
@@ -75,6 +76,7 @@
<argument index="0" name="owner_id" type="int">
</argument>
<description>
+ Removes the given shape owner.
</description>
</method>
<method name="set_pickable">
@@ -92,6 +94,7 @@
<argument index="0" name="shape_index" type="int">
</argument>
<description>
+ Returns the [code]owner_id[/code] of the given shape.
</description>
</method>
<method name="shape_owner_add_shape">
@@ -102,6 +105,7 @@
<argument index="1" name="shape" type="Shape2D">
</argument>
<description>
+ Adds a [Shape2D] to the shape owner.
</description>
</method>
<method name="shape_owner_clear_shapes">
@@ -110,7 +114,7 @@
<argument index="0" name="owner_id" type="int">
</argument>
<description>
- Will remove all the shapes associated with given owner.
+ Removes all shapes from the shape owner.
</description>
</method>
<method name="shape_owner_get_owner" qualifiers="const">
@@ -119,6 +123,7 @@
<argument index="0" name="owner_id" type="int">
</argument>
<description>
+ Returns the parent object of the given shape owner.
</description>
</method>
<method name="shape_owner_get_shape" qualifiers="const">
@@ -129,7 +134,7 @@
<argument index="1" name="shape_id" type="int">
</argument>
<description>
- Will return a [Shape2D]. First argument owner_id is an integer that can be obtained from [method get_shape_owners]. Shape_id is a position of the shape inside owner; it's a value in range from 0 to [method shape_owner_get_shape_count].
+ Returns the [Shape2D] with the given id from the given shape owner.
</description>
</method>
<method name="shape_owner_get_shape_count" qualifiers="const">
@@ -138,7 +143,7 @@
<argument index="0" name="owner_id" type="int">
</argument>
<description>
- Returns number of shapes to which given owner is associated to.
+ Returns the number of shapes the given shape owner contains.
</description>
</method>
<method name="shape_owner_get_shape_index" qualifiers="const">
@@ -157,7 +162,7 @@
<argument index="0" name="owner_id" type="int">
</argument>
<description>
- Will return [Transform2D] of an owner node.
+ Returns the shape owner's [Transform2D].
</description>
</method>
<method name="shape_owner_remove_shape">
@@ -168,7 +173,7 @@
<argument index="1" name="shape_id" type="int">
</argument>
<description>
- Removes related shape from the owner.
+ Removes a shape from the given shape owner.
</description>
</method>
<method name="shape_owner_set_disabled">
@@ -179,6 +184,7 @@
<argument index="1" name="disabled" type="bool">
</argument>
<description>
+ If [code]true[/code] disables the given shape owner.
</description>
</method>
<method name="shape_owner_set_one_way_collision">
@@ -199,11 +205,13 @@
<argument index="1" name="transform" type="Transform2D">
</argument>
<description>
+ Sets the [Transform2D] of the given shape owner.
</description>
</method>
</methods>
<members>
<member name="input_pickable" type="bool" setter="set_pickable" getter="is_pickable">
+ If [code]true[/code] this object is pickable. A pickable object can detect the mouse pointer entering/leaving, and if the mouse is inside it, report input events.
</member>
</members>
<signals>
@@ -215,16 +223,17 @@
<argument index="2" name="shape_idx" type="int">
</argument>
<description>
+ Emitted when an input event occurs and [code]input_pickable[/code] is [code]true[/code].
</description>
</signal>
<signal name="mouse_entered">
<description>
- This event fires only once when the mouse pointer enters any shape of this object.
+ Emitted when the mouse pointer enters any of this object's shapes.
</description>
</signal>
<signal name="mouse_exited">
<description>
- This event fires only once when the mouse pointer exits all shapes of this object.
+ Emitted when the mouse pointer exits all this object's shapes.
</description>
</signal>
</signals>
diff --git a/doc/classes/CollisionPolygon.xml b/doc/classes/CollisionPolygon.xml
index cf425e3d60..c2496424d6 100644
--- a/doc/classes/CollisionPolygon.xml
+++ b/doc/classes/CollisionPolygon.xml
@@ -1,8 +1,10 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="CollisionPolygon" inherits="Spatial" category="Core" version="3.0.alpha.custom_build">
<brief_description>
+ Editor-only class for defining a collision polygon in 3D space.
</brief_description>
<description>
+ Allows editing a collision polygon's vertices on a selected plane. Can also set a depth perpendicular to that plane. This class is only available in the editor. It will not appear in the scene tree at runtime. Creates a [Shape] for gameplay. Properties modified during gameplay will have no effect.
</description>
<tutorials>
</tutorials>
@@ -54,10 +56,13 @@
</methods>
<members>
<member name="depth" type="float" setter="set_depth" getter="get_depth">
+ Length that the resulting collision extends in either direction perpendicular to its polygon.
</member>
<member name="disabled" type="bool" setter="set_disabled" getter="is_disabled">
+ If true, no collision will be produced.
</member>
<member name="polygon" type="PoolVector2Array" setter="set_polygon" getter="get_polygon">
+ Array of vertices which define the polygon.
</member>
</members>
<constants>
diff --git a/doc/classes/CollisionPolygon2D.xml b/doc/classes/CollisionPolygon2D.xml
index b602610167..d3dee1e9bb 100644
--- a/doc/classes/CollisionPolygon2D.xml
+++ b/doc/classes/CollisionPolygon2D.xml
@@ -1,10 +1,10 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="CollisionPolygon2D" inherits="Node2D" category="Core" version="3.0.alpha.custom_build">
<brief_description>
- Editor-only class for easy editing of collision polygons.
+ Editor-only class for defining a collision polygon in 2D space.
</brief_description>
<description>
- Editor-only class. This is not present when running the game. It's used in the editor to properly edit and position collision shapes in [CollisionObject2D]. This is not accessible from regular code. This class is for editing custom shape polygons.
+ Allows editing a collision polygon's vertices. This class is only available in the editor. It will not appear in the scene tree at runtime. Creates a [Shape2D] for gameplay. Properties modified during gameplay will have no effect.
</description>
<tutorials>
</tutorials>
@@ -75,12 +75,16 @@
</methods>
<members>
<member name="build_mode" type="int" setter="set_build_mode" getter="get_build_mode" enum="CollisionPolygon2D.BuildMode">
+ If BUILD_SOLIDS, the polygon and the area within it will have collision. If BUILD_SEGMENTS, only the edges of the polygon will have collision.
</member>
<member name="disabled" type="bool" setter="set_disabled" getter="is_disabled">
+ If true, no collision will be produced.
</member>
<member name="one_way_collision" type="bool" setter="set_one_way_collision" getter="is_one_way_collision_enabled">
+ If true, only edges that face up, relative to CollisionPolygon2D's rotation, will collide with other objects.
</member>
<member name="polygon" type="PoolVector2Array" setter="set_polygon" getter="get_polygon">
+ Array of vertices which define the polygon.
</member>
</members>
<constants>
diff --git a/doc/classes/Control.xml b/doc/classes/Control.xml
index 5d77f3a450..59c3bd30c7 100644
--- a/doc/classes/Control.xml
+++ b/doc/classes/Control.xml
@@ -106,7 +106,7 @@
<method name="can_drop_data" qualifiers="virtual">
<return type="bool">
</return>
- <argument index="0" name="pos" type="Vector2">
+ <argument index="0" name="position" type="Vector2">
</argument>
<argument index="1" name="data" type="Variant">
</argument>
@@ -116,7 +116,7 @@
<method name="drop_data" qualifiers="virtual">
<return type="void">
</return>
- <argument index="0" name="pos" type="Vector2">
+ <argument index="0" name="position" type="Vector2">
</argument>
<argument index="1" name="data" type="Variant">
</argument>
@@ -177,7 +177,7 @@
<method name="get_cursor_shape" qualifiers="const">
<return type="int" enum="Control.CursorShape">
</return>
- <argument index="0" name="pos" type="Vector2" default="Vector2( 0, 0 )">
+ <argument index="0" name="position" type="Vector2" default="Vector2( 0, 0 )">
</argument>
<description>
Return the cursor shape at a certain position in the control.
@@ -199,7 +199,7 @@
<method name="get_drag_data" qualifiers="virtual">
<return type="Object">
</return>
- <argument index="0" name="pos" type="Vector2">
+ <argument index="0" name="position" type="Vector2">
</argument>
<description>
</description>
@@ -390,7 +390,7 @@
<method name="get_tooltip" qualifiers="const">
<return type="String">
</return>
- <argument index="0" name="atpos" type="Vector2" default="Vector2( 0, 0 )">
+ <argument index="0" name="at_position" type="Vector2" default="Vector2( 0, 0 )">
</argument>
<description>
Return the tooltip, which will appear when the cursor is resting over this control.
@@ -596,7 +596,7 @@
<method name="set_begin">
<return type="void">
</return>
- <argument index="0" name="pos" type="Vector2">
+ <argument index="0" name="position" type="Vector2">
</argument>
<description>
Sets MARGIN_LEFT and MARGIN_TOP at the same time. This is a helper (see [method set_margin]).
@@ -646,7 +646,7 @@
<method name="set_end">
<return type="void">
</return>
- <argument index="0" name="pos" type="Vector2">
+ <argument index="0" name="position" type="Vector2">
</argument>
<description>
Sets MARGIN_RIGHT and MARGIN_BOTTOM at the same time. This is a helper (see [method set_margin]).
@@ -675,7 +675,7 @@
<method name="set_global_position">
<return type="void">
</return>
- <argument index="0" name="pos" type="Vector2">
+ <argument index="0" name="position" type="Vector2">
</argument>
<description>
Move the Control to a new position, relative to the top-left corner of the [i]window[/i] Control, and without changing current anchor mode. (see [method set_margin]).
@@ -729,7 +729,7 @@
<method name="set_position">
<return type="void">
</return>
- <argument index="0" name="pos" type="Vector2">
+ <argument index="0" name="position" type="Vector2">
</argument>
<description>
Move the Control to a new position, relative to the top-left corner of the parent Control, changing all margins if needed and without changing current anchor mode. This is a helper (see [method set_margin]).
@@ -826,7 +826,7 @@
<method name="warp_mouse">
<return type="void">
</return>
- <argument index="0" name="to_pos" type="Vector2">
+ <argument index="0" name="to_position" type="Vector2">
</argument>
<description>
</description>
diff --git a/doc/classes/Curve.xml b/doc/classes/Curve.xml
index d676f635c9..ef43d9024c 100644
--- a/doc/classes/Curve.xml
+++ b/doc/classes/Curve.xml
@@ -12,7 +12,7 @@
<method name="add_point">
<return type="int">
</return>
- <argument index="0" name="pos" type="Vector2">
+ <argument index="0" name="position" type="Vector2">
</argument>
<argument index="1" name="left_tangent" type="float" default="0">
</argument>
@@ -77,7 +77,7 @@
<description>
</description>
</method>
- <method name="get_point_pos" qualifiers="const">
+ <method name="get_point_position" qualifiers="const">
<return type="Vector2">
</return>
<argument index="0" name="index" type="int">
diff --git a/doc/classes/Curve2D.xml b/doc/classes/Curve2D.xml
index ccf6101829..4362887be3 100644
--- a/doc/classes/Curve2D.xml
+++ b/doc/classes/Curve2D.xml
@@ -15,17 +15,17 @@
<method name="add_point">
<return type="void">
</return>
- <argument index="0" name="pos" type="Vector2">
+ <argument index="0" name="position" type="Vector2">
</argument>
<argument index="1" name="in" type="Vector2" default="Vector2( 0, 0 )">
</argument>
<argument index="2" name="out" type="Vector2" default="Vector2( 0, 0 )">
</argument>
- <argument index="3" name="atpos" type="int" default="-1">
+ <argument index="3" name="at_position" type="int" default="-1">
</argument>
<description>
- Adds a point to a curve, at position "pos", with control points "in" and "out".
- If "atpos" is given, the point is inserted before the point number "atpos", moving that point (and every point after) after the inserted point. If "atpos" is not given, or is an illegal value (atpos &lt;0 or atpos &gt;= [method get_point_count]), the point will be appended at the end of the point list.
+ Adds a point to a curve, at "position", with control points "in" and "out".
+ If "at_position" is given, the point is inserted before the point number "at_position", moving that point (and every point after) after the inserted point. If "at_position" is not given, or is an illegal value (at_position &lt;0 or at_position &gt;= [method get_point_count]), the point will be appended at the end of the point list.
</description>
</method>
<method name="clear_points">
@@ -80,7 +80,7 @@
Returns the position of the control point leading out of the vertex "idx". If the index is out of bounds, the function sends an error to the console, and returns (0, 0).
</description>
</method>
- <method name="get_point_pos" qualifiers="const">
+ <method name="get_point_position" qualifiers="const">
<return type="Vector2">
</return>
<argument index="0" name="idx" type="int">
@@ -146,7 +146,7 @@
</return>
<argument index="0" name="idx" type="int">
</argument>
- <argument index="1" name="pos" type="Vector2">
+ <argument index="1" name="position" type="Vector2">
</argument>
<description>
Sets the position of the control point leading to the vertex "idx". If the index is out of bounds, the function sends an error to the console.
@@ -157,18 +157,18 @@
</return>
<argument index="0" name="idx" type="int">
</argument>
- <argument index="1" name="pos" type="Vector2">
+ <argument index="1" name="position" type="Vector2">
</argument>
<description>
Sets the position of the control point leading out of the vertex "idx". If the index is out of bounds, the function sends an error to the console.
</description>
</method>
- <method name="set_point_pos">
+ <method name="set_point_position">
<return type="void">
</return>
<argument index="0" name="idx" type="int">
</argument>
- <argument index="1" name="pos" type="Vector2">
+ <argument index="1" name="position" type="Vector2">
</argument>
<description>
Sets the position for the vertex "idx". If the index is out of bounds, the function sends an error to the console.
diff --git a/doc/classes/Curve3D.xml b/doc/classes/Curve3D.xml
index 8ea0e04b14..02299753cf 100644
--- a/doc/classes/Curve3D.xml
+++ b/doc/classes/Curve3D.xml
@@ -15,17 +15,17 @@
<method name="add_point">
<return type="void">
</return>
- <argument index="0" name="pos" type="Vector3">
+ <argument index="0" name="position" type="Vector3">
</argument>
<argument index="1" name="in" type="Vector3" default="Vector3( 0, 0, 0 )">
</argument>
<argument index="2" name="out" type="Vector3" default="Vector3( 0, 0, 0 )">
</argument>
- <argument index="3" name="atpos" type="int" default="-1">
+ <argument index="3" name="at_position" type="int" default="-1">
</argument>
<description>
- Adds a point to a curve, at position "pos", with control points "in" and "out".
- If "atpos" is given, the point is inserted before the point number "atpos", moving that point (and every point after) after the inserted point. If "atpos" is not given, or is an illegal value (atpos &lt;0 or atpos &gt;= [method get_point_count]), the point will be appended at the end of the point list.
+ Adds a point to a curve, at "position", with control points "in" and "out".
+ If "at_position" is given, the point is inserted before the point number "at_position", moving that point (and every point after) after the inserted point. If "at_position" is not given, or is an illegal value (at_position &lt;0 or at_position &gt;= [method get_point_count]), the point will be appended at the end of the point list.
</description>
</method>
<method name="clear_points">
@@ -87,7 +87,7 @@
Returns the position of the control point leading out of the vertex "idx". If the index is out of bounds, the function sends an error to the console, and returns (0, 0, 0).
</description>
</method>
- <method name="get_point_pos" qualifiers="const">
+ <method name="get_point_position" qualifiers="const">
<return type="Vector3">
</return>
<argument index="0" name="idx" type="int">
@@ -162,7 +162,7 @@
</return>
<argument index="0" name="idx" type="int">
</argument>
- <argument index="1" name="pos" type="Vector3">
+ <argument index="1" name="position" type="Vector3">
</argument>
<description>
Sets the position of the control point leading to the vertex "idx". If the index is out of bounds, the function sends an error to the console.
@@ -173,18 +173,18 @@
</return>
<argument index="0" name="idx" type="int">
</argument>
- <argument index="1" name="pos" type="Vector3">
+ <argument index="1" name="position" type="Vector3">
</argument>
<description>
Sets the position of the control point leading out of the vertex "idx". If the index is out of bounds, the function sends an error to the console.
</description>
</method>
- <method name="set_point_pos">
+ <method name="set_point_position">
<return type="void">
</return>
<argument index="0" name="idx" type="int">
</argument>
- <argument index="1" name="pos" type="Vector3">
+ <argument index="1" name="position" type="Vector3">
</argument>
<description>
Sets the position for the vertex "idx". If the index is out of bounds, the function sends an error to the console.
diff --git a/doc/classes/EditorImportPlugin.xml b/doc/classes/EditorImportPlugin.xml
index 0ced30bda6..05319e926c 100644
--- a/doc/classes/EditorImportPlugin.xml
+++ b/doc/classes/EditorImportPlugin.xml
@@ -1,8 +1,54 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="EditorImportPlugin" inherits="Reference" category="Core" version="3.0.alpha.custom_build">
<brief_description>
+ Registers a custom resource importer in the editor. Use the class to parse any file and import it as a new resource type.
</brief_description>
<description>
+ EditorImportPlugins provide a way to extend the editor's resource import functionality. Use them to import resources from custom files or to provide alternatives to the editor's existing importers. Register your [EditorPlugin] with [method EditorPlugin.add_import_plugin].
+
+ EditorImportPlugins work by associating with specific file extensions and a resource type. See [method get_recognized_extension] and [method get_resource_type]). They may optionally specify some import presets that affect the import process. EditorImportPlugins are responsible for creating the resources and saving them in the [code].import[/code] directory.
+
+
+ Below is an example EditorImportPlugin that imports a [Mesh] from a file with the extension ".special" or ".spec":
+ [codeblock]
+ tool
+ extends EditorImportPlugin
+
+ func get_importer_name():
+ return "my.special.plugin"
+
+ func get_visible_name():
+ return "Special Mesh Importer"
+
+ func get_recognized_extensions():
+ return ["special", "spec"]
+
+ func get_save_extension():
+ return "mesh"
+
+ func get_resource_type():
+ return "Mesh"
+
+ func get_preset_count():
+ return 1
+
+ func get_preset_name(i):
+ return "Default"
+
+ func get_import_optons(i):
+ return [{"name": "my_option", "default_value": false}]
+
+ func load(src, dst, opts, r_platform_variants, r_gen_files):
+ var f = File.new()
+ if f.open(src, File.READ) != OK:
+ return FAILED
+
+ var mesh = Mesh.new()
+
+ var save = dst + "." + get_save_extension()
+ ResourceSaver.save(file, mesh)
+ return OK
+ [/codeblock]
</description>
<tutorials>
</tutorials>
@@ -15,12 +61,14 @@
<argument index="0" name="preset" type="int">
</argument>
<description>
+ Get the options and default values for the preset at this index. Returns an Array of Dictionaries with the following keys: "name", "default_value", "property_hint" (optional), "hint_string" (optional), "usage" (optional).
</description>
</method>
<method name="get_importer_name" qualifiers="virtual">
<return type="String">
</return>
<description>
+ Get the unique name of the importer.
</description>
</method>
<method name="get_option_visibility" qualifiers="virtual">
@@ -37,6 +85,7 @@
<return type="int">
</return>
<description>
+ Get the number of initial presets defined by the plugin. Use [method get_import_options] to get the default options for the preset and [method get_preset_name] to get the name of the preset.
</description>
</method>
<method name="get_preset_name" qualifiers="virtual">
@@ -45,30 +94,35 @@
<argument index="0" name="preset" type="int">
</argument>
<description>
+ Get the name of the options preset at this index.
</description>
</method>
<method name="get_recognized_extensions" qualifiers="virtual">
<return type="Array">
</return>
<description>
+ Get the list of file extensions to associate with this loader (case insensitive). e.g. ["obj"].
</description>
</method>
<method name="get_resource_type" qualifiers="virtual">
<return type="String">
</return>
<description>
+ Get the godot resource type associated with this loader. e.g. "Mesh" or "Animation".
</description>
</method>
<method name="get_save_extension" qualifiers="virtual">
<return type="String">
</return>
<description>
+ Get the extension used to save this resource in the [code].import[/code] directory.
</description>
</method>
<method name="get_visible_name" qualifiers="virtual">
<return type="String">
</return>
<description>
+ Get the name to display in the import window.
</description>
</method>
<method name="import" qualifiers="virtual">
diff --git a/doc/classes/EditorResourceConversionPlugin.xml b/doc/classes/EditorResourceConversionPlugin.xml
new file mode 100644
index 0000000000..e165ae376b
--- /dev/null
+++ b/doc/classes/EditorResourceConversionPlugin.xml
@@ -0,0 +1,29 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+<class name="EditorResourceConversionPlugin" inherits="Reference" category="Core" version="3.0.alpha.custom_build">
+ <brief_description>
+ </brief_description>
+ <description>
+ </description>
+ <tutorials>
+ </tutorials>
+ <demos>
+ </demos>
+ <methods>
+ <method name="_convert" qualifiers="virtual">
+ <return type="Resource">
+ </return>
+ <argument index="0" name="resource" type="Resource">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="_converts_to" qualifiers="virtual">
+ <return type="bool">
+ </return>
+ <description>
+ </description>
+ </method>
+ </methods>
+ <constants>
+ </constants>
+</class>
diff --git a/doc/classes/EditorResourcePreview.xml b/doc/classes/EditorResourcePreview.xml
index e530557a23..acf36b6a08 100644
--- a/doc/classes/EditorResourcePreview.xml
+++ b/doc/classes/EditorResourcePreview.xml
@@ -41,7 +41,7 @@
<argument index="3" name="userdata" type="Variant">
</argument>
<description>
- Queue a resource being edited for preview (using an instance). Once the preview is ready, your receiver.receiver_func will be called either containing the preview texture or an empty texure (if no preview was possible). Callback must have the format: (path,texture,userdata). Userdata can be anything.
+ Queue a resource being edited for preview (using an instance). Once the preview is ready, your receiver.receiver_func will be called either containing the preview texture or an empty texture (if no preview was possible). Callback must have the format: (path,texture,userdata). Userdata can be anything.
</description>
</method>
<method name="queue_resource_preview">
@@ -56,7 +56,7 @@
<argument index="3" name="userdata" type="Variant">
</argument>
<description>
- Queue a resource file for preview (using a path). Once the preview is ready, your receiver.receiver_func will be called either containing the preview texture or an empty texure (if no preview was possible). Callback must have the format: (path,texture,userdata). Userdata can be anything.
+ Queue a resource file for preview (using a path). Once the preview is ready, your receiver.receiver_func will be called either containing the preview texture or an empty texture (if no preview was possible). Callback must have the format: (path,texture,userdata). Userdata can be anything.
</description>
</method>
<method name="remove_preview_generator">
diff --git a/doc/classes/EditorSpatialGizmo.xml b/doc/classes/EditorSpatialGizmo.xml
index de9ea5282a..baab995fab 100644
--- a/doc/classes/EditorSpatialGizmo.xml
+++ b/doc/classes/EditorSpatialGizmo.xml
@@ -24,6 +24,8 @@
</return>
<argument index="0" name="triangles" type="TriangleMesh">
</argument>
+ <argument index="1" name="bounds" type="Rect3">
+ </argument>
<description>
Add collision triangles to the gizmo for picking. A [TriangleMesh] can be generated from a regular [Mesh] too. Call this function during [method redraw].
</description>
diff --git a/doc/classes/Environment.xml b/doc/classes/Environment.xml
index 4338b188a6..3880c45a86 100644
--- a/doc/classes/Environment.xml
+++ b/doc/classes/Environment.xml
@@ -1,8 +1,15 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Environment" inherits="Resource" category="Core" version="3.0.alpha.custom_build">
+<class name="Environment" inherits="Resource" category="Core" version="3.0">
<brief_description>
+ Resource for environment nodes (like [WorldEnvironment]) that define multiple rendering options.
</brief_description>
<description>
+ Resource for environment nodes (like [WorldEnvironment]) that define multiple environment operations (such as background [Sky] or [Color], ambient light, fog, depth-of-field...). These parameters affect the final render of the scene. The order of these operations is:
+ - DOF Blur
+ - Motion Blur
+ - Bloom
+ - Tonemap (auto exposure)
+ - Adjustments
</description>
<tutorials>
</tutorials>
@@ -982,118 +989,174 @@
</methods>
<members>
<member name="adjustment_brightness" type="float" setter="set_adjustment_brightness" getter="get_adjustment_brightness">
+ Global brightness value of the rendered scene (default value is 1).
</member>
<member name="adjustment_color_correction" type="Texture" setter="set_adjustment_color_correction" getter="get_adjustment_color_correction">
+ Applies the provided [Texture] resource to affect the global color aspect of the rendered scene.
</member>
<member name="adjustment_contrast" type="float" setter="set_adjustment_contrast" getter="get_adjustment_contrast">
+ Global contrast value of the rendered scene (default value is 1).
</member>
<member name="adjustment_enabled" type="bool" setter="set_adjustment_enable" getter="is_adjustment_enabled">
+ Enables the adjustment_* options provided by this resource. If false, adjustments modifications will have no effect on the rendered scene.
</member>
<member name="adjustment_saturation" type="float" setter="set_adjustment_saturation" getter="get_adjustment_saturation">
+ Global color saturation value of the rendered scene (default value is 1).
</member>
<member name="ambient_light_color" type="Color" setter="set_ambient_light_color" getter="get_ambient_light_color">
+ [Color] of the ambient light.
</member>
<member name="ambient_light_energy" type="float" setter="set_ambient_light_energy" getter="get_ambient_light_energy">
+ Energy of the ambient light. The higher the value, the stronger the light.
</member>
<member name="ambient_light_sky_contribution" type="float" setter="set_ambient_light_sky_contribution" getter="get_ambient_light_sky_contribution">
+ Defines the amount of light that the sky brings on the scene. A value of 0 means that the sky's light emission has no effect on the scene illumination, thus all ambient illumination is provided by the ambient light. On the contrary, a value of 1 means that all the light that affects the scene is provided by the sky, thus the ambient light parameter has no effect on the scene.
</member>
<member name="auto_exposure_enabled" type="bool" setter="set_tonemap_auto_exposure" getter="get_tonemap_auto_exposure">
+ Enables the tonemapping auto exposure mode of the scene renderer. If activated, the renderer will automatically determine the exposure setting to adapt to the illumination of the scene and the observed light.
</member>
<member name="auto_exposure_max_luma" type="float" setter="set_tonemap_auto_exposure_max" getter="get_tonemap_auto_exposure_max">
+ Maximum luminance value for the auto exposure.
</member>
<member name="auto_exposure_min_luma" type="float" setter="set_tonemap_auto_exposure_min" getter="get_tonemap_auto_exposure_min">
+ Minimum luminance value for the auto exposure.
</member>
<member name="auto_exposure_scale" type="float" setter="set_tonemap_auto_exposure_grey" getter="get_tonemap_auto_exposure_grey">
+ Scale of the auto exposure effect. Affects the intensity of auto exposure.
</member>
<member name="auto_exposure_speed" type="float" setter="set_tonemap_auto_exposure_speed" getter="get_tonemap_auto_exposure_speed">
+ Speed of the auto exposure effect. Affects the time needed for the camera to perform auto exposure.
</member>
<member name="background_canvas_max_layer" type="int" setter="set_canvas_max_layer" getter="get_canvas_max_layer">
+ Maximum layer id (if using Layer background mode).
</member>
<member name="background_color" type="Color" setter="set_bg_color" getter="get_bg_color">
+ Color displayed for clear areas of the scene (if using Custom color or Color+Sky background modes).
</member>
<member name="background_energy" type="float" setter="set_bg_energy" getter="get_bg_energy">
+ Power of light emitted by the background.
</member>
<member name="background_mode" type="int" setter="set_background" getter="get_background" enum="Environment.BGMode">
+ Defines the mode of background.
</member>
<member name="background_sky" type="Sky" setter="set_sky" getter="get_sky">
+ [Sky] resource defined as background.
</member>
<member name="background_sky_scale" type="float" setter="set_sky_scale" getter="get_sky_scale">
+ [Sky] resource's scale.
</member>
<member name="dof_blur_far_amount" type="float" setter="set_dof_blur_far_amount" getter="get_dof_blur_far_amount">
+ Amount of far blur.
</member>
<member name="dof_blur_far_distance" type="float" setter="set_dof_blur_far_distance" getter="get_dof_blur_far_distance">
+ Distance from the camera where the far blur effect affects the rendering.
</member>
<member name="dof_blur_far_enabled" type="bool" setter="set_dof_blur_far_enabled" getter="is_dof_blur_far_enabled">
+ Enables the far blur effect.
</member>
<member name="dof_blur_far_quality" type="int" setter="set_dof_blur_far_quality" getter="get_dof_blur_far_quality" enum="Environment.DOFBlurQuality">
+ Quality of the far blur quality.
</member>
<member name="dof_blur_far_transition" type="float" setter="set_dof_blur_far_transition" getter="get_dof_blur_far_transition">
+ Transition between no-blur area and far blur.
</member>
<member name="dof_blur_near_amount" type="float" setter="set_dof_blur_near_amount" getter="get_dof_blur_near_amount">
+ Amount of near blur.
</member>
<member name="dof_blur_near_distance" type="float" setter="set_dof_blur_near_distance" getter="get_dof_blur_near_distance">
+ Distance from the camera where the near blur effect affects the rendering.
</member>
<member name="dof_blur_near_enabled" type="bool" setter="set_dof_blur_near_enabled" getter="is_dof_blur_near_enabled">
+ Enables the near blur effect.
</member>
<member name="dof_blur_near_quality" type="int" setter="set_dof_blur_near_quality" getter="get_dof_blur_near_quality" enum="Environment.DOFBlurQuality">
+ Quality of the near blur quality.
</member>
<member name="dof_blur_near_transition" type="float" setter="set_dof_blur_near_transition" getter="get_dof_blur_near_transition">
+ Transition between near blur and no-blur area.
</member>
<member name="fog_color" type="Color" setter="set_fog_color" getter="get_fog_color">
+ Fog's [Color].
</member>
<member name="fog_depth_begin" type="float" setter="set_fog_depth_begin" getter="get_fog_depth_begin">
+ Fog's depth starting distance from the camera.
</member>
<member name="fog_depth_curve" type="float" setter="set_fog_depth_curve" getter="get_fog_depth_curve">
+ Value defining the fog depth intensity.
</member>
<member name="fog_depth_enabled" type="bool" setter="set_fog_depth_enabled" getter="is_fog_depth_enabled">
+ Enables the fog depth.
</member>
<member name="fog_enabled" type="bool" setter="set_fog_enabled" getter="is_fog_enabled">
+ Enables the fog. Needs fog_height_enabled and/or for_depth_enabled to actually display fog.
</member>
<member name="fog_height_curve" type="float" setter="set_fog_height_curve" getter="get_fog_height_curve">
+ Value defining the fog height intensity.
</member>
<member name="fog_height_enabled" type="bool" setter="set_fog_height_enabled" getter="is_fog_height_enabled">
+ Enables the fog height.
</member>
<member name="fog_height_max" type="float" setter="set_fog_height_max" getter="get_fog_height_max">
+ Maximum height of fog.
</member>
<member name="fog_height_min" type="float" setter="set_fog_height_min" getter="get_fog_height_min">
+ Minimum height of fog.
</member>
<member name="fog_sun_amount" type="float" setter="set_fog_sun_amount" getter="get_fog_sun_amount">
+ Amount of sun that affects the fog rendering.
</member>
<member name="fog_sun_color" type="Color" setter="set_fog_sun_color" getter="get_fog_sun_color">
+ Sun [Color].
</member>
<member name="fog_transmit_curve" type="float" setter="set_fog_transmit_curve" getter="get_fog_transmit_curve">
+ Amount of light that the fog transmits.
</member>
<member name="fog_transmit_enabled" type="bool" setter="set_fog_transmit_enabled" getter="is_fog_transmit_enabled">
+ Enables fog's light transmission. If enabled, lets reflections light to be transmitted by the fog.
</member>
<member name="glow_bicubic_upscale" type="bool" setter="set_glow_bicubic_upscale" getter="is_glow_bicubic_upscale_enabled">
</member>
<member name="glow_blend_mode" type="int" setter="set_glow_blend_mode" getter="get_glow_blend_mode" enum="Environment.GlowBlendMode">
+ Glow blending mode.
</member>
<member name="glow_bloom" type="float" setter="set_glow_bloom" getter="get_glow_bloom">
+ Bloom value (global glow).
</member>
<member name="glow_enabled" type="bool" setter="set_glow_enabled" getter="is_glow_enabled">
+ Enables glow rendering.
</member>
<member name="glow_hdr_scale" type="float" setter="set_glow_hdr_bleed_scale" getter="get_glow_hdr_bleed_scale">
+ Bleed scale of the HDR glow.
</member>
<member name="glow_hdr_threshold" type="float" setter="set_glow_hdr_bleed_threshold" getter="get_glow_hdr_bleed_threshold">
+ Bleed threshold of the HDR glow.
</member>
<member name="glow_intensity" type="float" setter="set_glow_intensity" getter="get_glow_intensity">
+ Glow intensity.
</member>
<member name="glow_levels/1" type="bool" setter="set_glow_level" getter="is_glow_level_enabled">
+ First level of glow (most local).
</member>
<member name="glow_levels/2" type="bool" setter="set_glow_level" getter="is_glow_level_enabled">
+ Second level of glow.
</member>
<member name="glow_levels/3" type="bool" setter="set_glow_level" getter="is_glow_level_enabled">
+ Third level of glow.
</member>
<member name="glow_levels/4" type="bool" setter="set_glow_level" getter="is_glow_level_enabled">
+ Fourth level of glow.
</member>
<member name="glow_levels/5" type="bool" setter="set_glow_level" getter="is_glow_level_enabled">
+ Fifth level of glow.
</member>
<member name="glow_levels/6" type="bool" setter="set_glow_level" getter="is_glow_level_enabled">
+ Sixth level of glow.
</member>
<member name="glow_levels/7" type="bool" setter="set_glow_level" getter="is_glow_level_enabled">
+ Seventh level of glow (most global).
</member>
<member name="glow_strength" type="float" setter="set_glow_strength" getter="get_glow_strength">
+ Glow strength.
</member>
<member name="ss_reflections_depth_tolerance" type="float" setter="set_ssr_depth_tolerance" getter="get_ssr_depth_tolerance">
</member>
@@ -1126,48 +1189,69 @@
<member name="ssao_radius2" type="float" setter="set_ssao_radius2" getter="get_ssao_radius2">
</member>
<member name="tonemap_exposure" type="float" setter="set_tonemap_exposure" getter="get_tonemap_exposure">
+ Default exposure for tonemap.
</member>
<member name="tonemap_mode" type="int" setter="set_tonemapper" getter="get_tonemapper" enum="Environment.ToneMapper">
+ Tonemapping mode.
</member>
<member name="tonemap_white" type="float" setter="set_tonemap_white" getter="get_tonemap_white">
+ White reference value for tonemap.
</member>
</members>
<constants>
<constant name="BG_KEEP" value="5">
+ Keep on screen every pixel drawn in the background.
</constant>
<constant name="BG_CLEAR_COLOR" value="0">
+ Clear the background using the project's clear color.
</constant>
<constant name="BG_COLOR" value="1">
+ Clear the background using a custom clear color.
</constant>
<constant name="BG_SKY" value="2">
+ Display a user-defined sky in the background.
</constant>
<constant name="BG_COLOR_SKY" value="3">
+ Clear the background using a custom clear color and allows defining a sky for shading and reflection.
</constant>
<constant name="BG_CANVAS" value="4">
+ Display a [CanvasLayer] in the background.
</constant>
<constant name="BG_MAX" value="6">
+ Helper constant keeping track of the enum's size, has no direct usage in API calls.
</constant>
<constant name="GLOW_BLEND_MODE_ADDITIVE" value="0">
+ Additive glow blending mode. Mostly used for particles, glows (bloom), lens flare, bright sources.
</constant>
<constant name="GLOW_BLEND_MODE_SCREEN" value="1">
+ Screen glow blending mode. Increases brightness, used frequently with bloom.
</constant>
<constant name="GLOW_BLEND_MODE_SOFTLIGHT" value="2">
+ Softlight glow blending mode. Modifies contrast, exposes shadows and highlights, vivid bloom.
</constant>
<constant name="GLOW_BLEND_MODE_REPLACE" value="3">
+ Replace glow blending mode. Replaces all pixels' color by the glow value.
</constant>
<constant name="TONE_MAPPER_LINEAR" value="0">
+ Linear tonemapper operator. Reads the linear data and performs an exposure adjustment.
</constant>
<constant name="TONE_MAPPER_REINHARDT" value="1">
+ Reinhardt tonemapper operator. Performs a variation on rendered pixels' colors by this formula: color = color / (1 + color).
</constant>
<constant name="TONE_MAPPER_FILMIC" value="2">
+ Filmic tonemapper operator.
</constant>
<constant name="TONE_MAPPER_ACES" value="3">
+ Academy Color Encoding System tonemapper operator.
</constant>
<constant name="DOF_BLUR_QUALITY_LOW" value="0">
+ Low depth-of-field blur quality.
</constant>
<constant name="DOF_BLUR_QUALITY_MEDIUM" value="1">
+ Medium depth-of-field blur quality.
</constant>
<constant name="DOF_BLUR_QUALITY_HIGH" value="2">
+ High depth-of-field blur quality.
</constant>
</constants>
</class>
diff --git a/doc/classes/File.xml b/doc/classes/File.xml
index 4e73cd8ae2..e1a024270e 100644
--- a/doc/classes/File.xml
+++ b/doc/classes/File.xml
@@ -168,7 +168,7 @@
Get a [String] saved in Pascal format from the file.
</description>
</method>
- <method name="get_pos" qualifiers="const">
+ <method name="get_position" qualifiers="const">
<return type="int">
</return>
<description>
@@ -258,7 +258,7 @@
<method name="seek">
<return type="void">
</return>
- <argument index="0" name="pos" type="int">
+ <argument index="0" name="position" type="int">
</argument>
<description>
Change the file reading/writing cursor to the specified position (in bytes from the beginning of the file).
@@ -267,7 +267,7 @@
<method name="seek_end">
<return type="void">
</return>
- <argument index="0" name="pos" type="int" default="0">
+ <argument index="0" name="position" type="int" default="0">
</argument>
<description>
Change the file reading/writing cursor to the specified position (in bytes from the end of the file). Note that this is an offset, so you should use negative numbers or the cursor will be at the end of the file.
diff --git a/doc/classes/Font.xml b/doc/classes/Font.xml
index 420756975f..2e2124cbd6 100644
--- a/doc/classes/Font.xml
+++ b/doc/classes/Font.xml
@@ -16,7 +16,7 @@
</return>
<argument index="0" name="canvas_item" type="RID">
</argument>
- <argument index="1" name="pos" type="Vector2">
+ <argument index="1" name="position" type="Vector2">
</argument>
<argument index="2" name="string" type="String">
</argument>
@@ -25,7 +25,7 @@
<argument index="4" name="clip_w" type="int" default="-1">
</argument>
<description>
- Draw "string" into a canvas item using the font at a given "pos" position, with "modulate" color, and optionally clipping the width. "pos" specifies the baseline, not the top. To draw from the top, [i]ascent[/i] must be added to the Y axis.
+ Draw "string" into a canvas item using the font at a given position, with "modulate" color, and optionally clipping the width. "position" specifies the baseline, not the top. To draw from the top, [i]ascent[/i] must be added to the Y axis.
</description>
</method>
<method name="draw_char" qualifiers="const">
@@ -33,7 +33,7 @@
</return>
<argument index="0" name="canvas_item" type="RID">
</argument>
- <argument index="1" name="pos" type="Vector2">
+ <argument index="1" name="position" type="Vector2">
</argument>
<argument index="2" name="char" type="int">
</argument>
@@ -42,7 +42,7 @@
<argument index="4" name="modulate" type="Color" default="Color( 1, 1, 1, 1 )">
</argument>
<description>
- Draw character "char" into a canvas item using the font at a given "pos" position, with "modulate" color, and optionally kerning if "next" is passed. clipping the width. "pos" specifies the baseline, not the top. To draw from the top, [i]ascent[/i] must be added to the Y axis. The width used by the character is returned, making this function useful for drawing strings character by character.
+ Draw character "char" into a canvas item using the font at a given position, with "modulate" color, and optionally kerning if "next" is passed. clipping the width. "position" specifies the baseline, not the top. To draw from the top, [i]ascent[/i] must be added to the Y axis. The width used by the character is returned, making this function useful for drawing strings character by character.
</description>
</method>
<method name="get_ascent" qualifiers="const">
diff --git a/doc/classes/Geometry.xml b/doc/classes/Geometry.xml
index 6c301cb928..49f32bc68f 100644
--- a/doc/classes/Geometry.xml
+++ b/doc/classes/Geometry.xml
@@ -176,7 +176,7 @@
</argument>
<argument index="1" name="segment_to" type="Vector2">
</argument>
- <argument index="2" name="circle_pos" type="Vector2">
+ <argument index="2" name="circle_position" type="Vector2">
</argument>
<argument index="3" name="circle_radius" type="float">
</argument>
@@ -230,9 +230,9 @@
</argument>
<argument index="1" name="to" type="Vector3">
</argument>
- <argument index="2" name="spos" type="Vector3">
+ <argument index="2" name="sphere_position" type="Vector3">
</argument>
- <argument index="3" name="sradius" type="float">
+ <argument index="3" name="sphere_radius" type="float">
</argument>
<description>
</description>
diff --git a/doc/classes/GraphEdit.xml b/doc/classes/GraphEdit.xml
index bd594033ee..f064029a01 100644
--- a/doc/classes/GraphEdit.xml
+++ b/doc/classes/GraphEdit.xml
@@ -177,7 +177,7 @@
</argument>
<argument index="1" name="from_slot" type="int">
</argument>
- <argument index="2" name="release_pos" type="Vector2">
+ <argument index="2" name="release_position" type="Vector2">
</argument>
<description>
</description>
@@ -228,6 +228,8 @@
<constants>
</constants>
<theme_items>
+ <theme_item name="SnapGrid" type="Texture">
+ </theme_item>
<theme_item name="bezier_len_neg" type="int">
</theme_item>
<theme_item name="bezier_len_pos" type="int">
@@ -244,7 +246,5 @@
</theme_item>
<theme_item name="reset" type="Texture">
</theme_item>
- <theme_item name="snap" type="Texture">
- </theme_item>
</theme_items>
</class>
diff --git a/doc/classes/GraphNode.xml b/doc/classes/GraphNode.xml
index de1d9c1194..e230390882 100644
--- a/doc/classes/GraphNode.xml
+++ b/doc/classes/GraphNode.xml
@@ -43,7 +43,7 @@
Return the number of enabled input slots (connections) to the GraphNode.
</description>
</method>
- <method name="get_connection_input_pos">
+ <method name="get_connection_input_position">
<return type="Vector2">
</return>
<argument index="0" name="idx" type="int">
@@ -77,7 +77,7 @@
Return the number of enabled output slots (connections) of the GraphNode.
</description>
</method>
- <method name="get_connection_output_pos">
+ <method name="get_connection_output_position">
<return type="Vector2">
</return>
<argument index="0" name="idx" type="int">
diff --git a/doc/classes/ImageTexture.xml b/doc/classes/ImageTexture.xml
index 2b74a15fd5..4fcdf684c0 100644
--- a/doc/classes/ImageTexture.xml
+++ b/doc/classes/ImageTexture.xml
@@ -66,7 +66,7 @@
<argument index="0" name="path" type="String">
</argument>
<description>
- Load an [ImageTexure].
+ Load an [ImageTexture].
</description>
</method>
<method name="set_data">
diff --git a/doc/classes/ImmediateGeometry.xml b/doc/classes/ImmediateGeometry.xml
index 7b45c0c678..b12f9c99a9 100644
--- a/doc/classes/ImmediateGeometry.xml
+++ b/doc/classes/ImmediateGeometry.xml
@@ -28,7 +28,7 @@
<method name="add_vertex">
<return type="void">
</return>
- <argument index="0" name="pos" type="Vector3">
+ <argument index="0" name="position" type="Vector3">
</argument>
<description>
Add a vertex with the currently set color/uv/etc.
diff --git a/doc/classes/Input.xml b/doc/classes/Input.xml
index f636000242..3d8b4154f8 100644
--- a/doc/classes/Input.xml
+++ b/doc/classes/Input.xml
@@ -298,7 +298,7 @@
Stops the vibration of the joypad.
</description>
</method>
- <method name="warp_mouse_pos">
+ <method name="warp_mouse_position">
<return type="void">
</return>
<argument index="0" name="to" type="Vector2">
diff --git a/doc/classes/InputEventScreenTouch.xml b/doc/classes/InputEventScreenTouch.xml
index 97c3537364..48c5626f14 100644
--- a/doc/classes/InputEventScreenTouch.xml
+++ b/doc/classes/InputEventScreenTouch.xml
@@ -33,7 +33,7 @@
<method name="set_position">
<return type="void">
</return>
- <argument index="0" name="pos" type="Vector2">
+ <argument index="0" name="position" type="Vector2">
</argument>
<description>
</description>
diff --git a/doc/classes/ItemList.xml b/doc/classes/ItemList.xml
index 3423b8fb9c..a8d879888f 100644
--- a/doc/classes/ItemList.xml
+++ b/doc/classes/ItemList.xml
@@ -85,10 +85,10 @@
<description>
</description>
</method>
- <method name="get_item_at_pos" qualifiers="const">
+ <method name="get_item_at_position" qualifiers="const">
<return type="int">
</return>
- <argument index="0" name="pos" type="Vector2">
+ <argument index="0" name="position" type="Vector2">
</argument>
<argument index="1" name="exact" type="bool" default="false">
</argument>
@@ -490,7 +490,7 @@
<signal name="item_rmb_selected">
<argument index="0" name="index" type="int">
</argument>
- <argument index="1" name="atpos" type="Vector2">
+ <argument index="1" name="at_position" type="Vector2">
</argument>
<description>
Fired when specified list item has been selected via right mouse clicking.
diff --git a/doc/classes/JSON.xml b/doc/classes/JSON.xml
new file mode 100644
index 0000000000..a38b2f61cf
--- /dev/null
+++ b/doc/classes/JSON.xml
@@ -0,0 +1,31 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+<class name="JSON" inherits="Object" category="Core" version="3.0.alpha.custom_build">
+ <brief_description>
+ </brief_description>
+ <description>
+ </description>
+ <tutorials>
+ </tutorials>
+ <demos>
+ </demos>
+ <methods>
+ <method name="parse">
+ <return type="JSONParseResult">
+ </return>
+ <argument index="0" name="json" type="String">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="print">
+ <return type="String">
+ </return>
+ <argument index="0" name="value" type="Variant">
+ </argument>
+ <description>
+ </description>
+ </method>
+ </methods>
+ <constants>
+ </constants>
+</class>
diff --git a/doc/classes/JSONParseResult.xml b/doc/classes/JSONParseResult.xml
new file mode 100644
index 0000000000..6aeb614508
--- /dev/null
+++ b/doc/classes/JSONParseResult.xml
@@ -0,0 +1,81 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+<class name="JSONParseResult" inherits="Reference" category="Core" version="3.0.alpha.custom_build">
+ <brief_description>
+ </brief_description>
+ <description>
+ </description>
+ <tutorials>
+ </tutorials>
+ <demos>
+ </demos>
+ <methods>
+ <method name="get_error" qualifiers="const">
+ <return type="int" enum="Error">
+ </return>
+ <description>
+ </description>
+ </method>
+ <method name="get_error_line" qualifiers="const">
+ <return type="int">
+ </return>
+ <description>
+ </description>
+ </method>
+ <method name="get_error_string" qualifiers="const">
+ <return type="String">
+ </return>
+ <description>
+ </description>
+ </method>
+ <method name="get_result" qualifiers="const">
+ <return type="Variant">
+ </return>
+ <description>
+ </description>
+ </method>
+ <method name="set_error">
+ <return type="void">
+ </return>
+ <argument index="0" name="error" type="int" enum="Error">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="set_error_line">
+ <return type="void">
+ </return>
+ <argument index="0" name="error_line" type="int">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="set_error_string">
+ <return type="void">
+ </return>
+ <argument index="0" name="error_string" type="String">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="set_result">
+ <return type="void">
+ </return>
+ <argument index="0" name="result" type="Variant">
+ </argument>
+ <description>
+ </description>
+ </method>
+ </methods>
+ <members>
+ <member name="error" type="int" setter="set_error" getter="get_error" enum="Error">
+ </member>
+ <member name="error_line" type="int" setter="set_error_line" getter="get_error_line">
+ </member>
+ <member name="error_string" type="String" setter="set_error_string" getter="get_error_string">
+ </member>
+ <member name="result" type="Variant" setter="set_result" getter="get_result">
+ </member>
+ </members>
+ <constants>
+ </constants>
+</class>
diff --git a/doc/classes/KinematicBody2D.xml b/doc/classes/KinematicBody2D.xml
index 26c7c6125d..dddae2c0fc 100644
--- a/doc/classes/KinematicBody2D.xml
+++ b/doc/classes/KinematicBody2D.xml
@@ -63,6 +63,7 @@
<argument index="0" name="rel_vec" type="Vector2">
</argument>
<description>
+ Moves the body along the given vector. The body will stop if it collides. Returns a [KinematicCollision2D], which contains information about the colliding body.
</description>
</method>
<method name="move_and_slide">
@@ -97,7 +98,7 @@
<argument index="1" name="rel_vec" type="Vector2">
</argument>
<description>
- Return true if there would be a collision if the body moved from the given point in the given direction.
+ Returns true if there would be a collision if the body moved from the given point in the given direction.
</description>
</method>
</methods>
diff --git a/doc/classes/KinematicCollision.xml b/doc/classes/KinematicCollision.xml
index 5e5b125654..b7269a646e 100644
--- a/doc/classes/KinematicCollision.xml
+++ b/doc/classes/KinematicCollision.xml
@@ -1,8 +1,11 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="KinematicCollision" inherits="Reference" category="Core" version="3.0.alpha.custom_build">
<brief_description>
+ Collision data for KinematicBody2D collisions.
</brief_description>
<description>
+ Contains collision data for KinematicBody collisions. When a [KinematicBody] is moved using [method KinematicBody.move_and_collide], it stops if it detects a collision with another body. If a collision is detected, a KinematicCollision object is returned.
+ This object contains information about the collision, including the colliding object, the remaining motion, and the collision position. This information can be used to calculate a collision response.
</description>
<tutorials>
</tutorials>
@@ -78,26 +81,37 @@
</methods>
<members>
<member name="collider" type="Object" setter="" getter="get_collider">
+ The colliding body.
</member>
<member name="collider_id" type="int" setter="" getter="get_collider_id">
+ The colliding body's unique [RID].
</member>
<member name="collider_metadata" type="Variant" setter="" getter="get_collider_metadata">
+ The colliding body's metadata. See [Object].
</member>
<member name="collider_shape" type="Object" setter="" getter="get_collider_shape">
+ The colliding body's shape.
</member>
<member name="collider_shape_index" type="int" setter="" getter="get_collider_shape_index">
+ The colliding shape's index. See [CollisionObject].
</member>
<member name="collider_velocity" type="Vector3" setter="" getter="get_collider_velocity">
+ The colliding object's velocity.
</member>
<member name="local_shape" type="Object" setter="" getter="get_local_shape">
+ The moving object's colliding shape.
</member>
<member name="normal" type="Vector3" setter="" getter="get_normal">
+ The colliding body's shape's normal at the point of collision.
</member>
<member name="position" type="Vector3" setter="" getter="get_position">
+ The point of collision.
</member>
<member name="remainder" type="Vector3" setter="" getter="get_remainder">
+ The moving object's remaining movement vector.
</member>
<member name="travel" type="Vector3" setter="" getter="get_travel">
+ The distance the moving object traveled before collision.
</member>
</members>
<constants>
diff --git a/doc/classes/KinematicCollision2D.xml b/doc/classes/KinematicCollision2D.xml
index 4ef35066d0..7a40a39292 100644
--- a/doc/classes/KinematicCollision2D.xml
+++ b/doc/classes/KinematicCollision2D.xml
@@ -1,8 +1,11 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="KinematicCollision2D" inherits="Reference" category="Core" version="3.0.alpha.custom_build">
<brief_description>
+ Collision data for KinematicBody2D collisions.
</brief_description>
<description>
+ Contains collision data for KinematicBody2D collisions. When a [KinematicBody2D] is moved using [method KinematicBody2D.move_and_collide], it stops if it detects a collision with another body. If a collision is detected, a KinematicCollision2D object is returned.
+ This object contains information about the collision, including the colliding object, the remaining motion, and the collision position. This information can be used to calculate a collision response.
</description>
<tutorials>
</tutorials>
@@ -78,26 +81,37 @@
</methods>
<members>
<member name="collider" type="Object" setter="" getter="get_collider">
+ The colliding body.
</member>
<member name="collider_id" type="int" setter="" getter="get_collider_id">
+ The colliding body's unique [RID].
</member>
<member name="collider_metadata" type="Variant" setter="" getter="get_collider_metadata">
+ The colliding body's metadata. See [Object].
</member>
<member name="collider_shape" type="Object" setter="" getter="get_collider_shape">
+ The colliding body's shape.
</member>
<member name="collider_shape_index" type="int" setter="" getter="get_collider_shape_index">
+ The colliding shape's index. See [CollisionObject2D].
</member>
<member name="collider_velocity" type="Vector2" setter="" getter="get_collider_velocity">
+ The colliding object's velocity.
</member>
<member name="local_shape" type="Object" setter="" getter="get_local_shape">
+ The moving object's colliding shape.
</member>
<member name="normal" type="Vector2" setter="" getter="get_normal">
+ The colliding body's shape's normal at the point of collision.
</member>
<member name="position" type="Vector2" setter="" getter="get_position">
+ The point of collision.
</member>
<member name="remainder" type="Vector2" setter="" getter="get_remainder">
+ The moving object's remaining movement vector.
</member>
<member name="travel" type="Vector2" setter="" getter="get_travel">
+ The distance the moving object traveled before collision.
</member>
</members>
<constants>
diff --git a/doc/classes/Label.xml b/doc/classes/Label.xml
index 2e860aac0c..8c5e69b407 100644
--- a/doc/classes/Label.xml
+++ b/doc/classes/Label.xml
@@ -1,10 +1,10 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="Label" inherits="Control" category="Core" version="3.0.alpha.custom_build">
<brief_description>
- Control that displays formatted text.
+ Displays plain text in a line or wrapped inside a rectangle. For formatted text, use [RichTextLabel].
</brief_description>
<description>
- Label is a control that displays formatted text, optionally autowrapping it to the [Control] area. It inherits from range to be able to scroll wrapped text vertically.
+ Label displays plain text on the screen. It gives you control over the horizontal and vertical alignment, and can wrap the text inside the node's bounding rectangle. It doesn't support bold, italics or other formatting. For that, use [RichTextLabel] instead.
</description>
<tutorials>
</tutorials>
@@ -22,14 +22,14 @@
<return type="int">
</return>
<description>
- Return the amount of lines.
+ Returns the amount of lines of text the Label has.
</description>
</method>
<method name="get_line_height" qualifiers="const">
<return type="int">
</return>
<description>
- Return the height of a line.
+ Returns the font size in pixels.
</description>
</method>
<method name="get_lines_skipped" qualifiers="const">
@@ -98,14 +98,14 @@
<return type="bool">
</return>
<description>
- Return true if text would be cut off if it is too wide.
+ Return [code]true[/code] if text would be cut off if it is too wide.
</description>
</method>
<method name="is_uppercase" qualifiers="const">
<return type="bool">
</return>
<description>
- Return true if text is displayed in all capitals.
+ Return [code]true[/code] if text is displayed in all capitals.
</description>
</method>
<method name="set_align">
@@ -201,22 +201,31 @@
</methods>
<members>
<member name="align" type="int" setter="set_align" getter="get_align" enum="Label.Align">
+ Controls the text's horizontal align. Supports left, center, right, and fill, or justify. Set it to one of the [code]ALIGN_*[/code] constants.
</member>
<member name="autowrap" type="bool" setter="set_autowrap" getter="has_autowrap">
+ If [code]true[/code], wraps the text inside the node's bounding rectangle. If you resize the node, it will change its height automatically to show all the text. Default: false.
</member>
<member name="clip_text" type="bool" setter="set_clip_text" getter="is_clipping_text">
+ If [code]true[/code], the Label only shows the text that fits inside its bounding rectangle. It also lets you scale the node down freely.
</member>
<member name="lines_skipped" type="int" setter="set_lines_skipped" getter="get_lines_skipped">
+ The node ignores the first [code]lines_skipped[/code] lines before it starts to display text.
</member>
<member name="max_lines_visible" type="int" setter="set_max_lines_visible" getter="get_max_lines_visible">
+ Limits the lines of text the node shows on screen.
</member>
<member name="percent_visible" type="float" setter="set_percent_visible" getter="get_percent_visible">
+ Limits the count of visible characters. If you set [code]percent_visible[/code] to 50, only up to half of the text's characters will display on screen. Useful to animate the text in a dialog box.
</member>
<member name="text" type="String" setter="set_text" getter="get_text">
+ The text to display on screen.
</member>
<member name="uppercase" type="bool" setter="set_uppercase" getter="is_uppercase">
+ If [code]true[/code], all the text displays as UPPERCASE.
</member>
<member name="valign" type="int" setter="set_valign" getter="get_valign" enum="Label.VAlign">
+ Controls the text's vertical align. Supports top, center, bottom, and fill. Set it to one of the [code]VALIGN_*[/code] constants.
</member>
</members>
<constants>
diff --git a/doc/classes/Light2D.xml b/doc/classes/Light2D.xml
index 1386fc53d9..7ce7cef7c1 100644
--- a/doc/classes/Light2D.xml
+++ b/doc/classes/Light2D.xml
@@ -340,46 +340,67 @@
</methods>
<members>
<member name="color" type="Color" setter="set_color" getter="get_color">
+ The Light2D's [Color].
</member>
<member name="editor_only" type="bool" setter="set_editor_only" getter="is_editor_only">
+ If [code]true[/code] Light2D will only appear when editing the scene. Default value: [code]false[/code].
</member>
<member name="enabled" type="bool" setter="set_enabled" getter="is_enabled">
+ If [code]true[/code] Light2D will emit light. Default value: [code]true[/code].
</member>
<member name="energy" type="float" setter="set_energy" getter="get_energy">
+ The Light2D's energy value. The larger the value, the stronger the light.
</member>
<member name="mode" type="int" setter="set_mode" getter="get_mode" enum="Light2D.Mode">
+ The Light2D's mode. See MODE_* constants for values.
</member>
<member name="offset" type="Vector2" setter="set_texture_offset" getter="get_texture_offset">
+ The offset of the Light2D's [code]texture[/code].
</member>
<member name="range_height" type="float" setter="set_height" getter="get_height">
+ The height of the Light2D. Used with 2D normal mapping.
</member>
<member name="range_item_cull_mask" type="int" setter="set_item_cull_mask" getter="get_item_cull_mask">
+ The layer mask. Only objects with a matching mask will be affected by the Light2D.
</member>
<member name="range_layer_max" type="int" setter="set_layer_range_max" getter="get_layer_range_max">
+ Maximum layer value of objects that are affected by the Light2D. Default value: [code]0[/code].
</member>
<member name="range_layer_min" type="int" setter="set_layer_range_min" getter="get_layer_range_min">
+ Minimum layer value of objects that are affected by the Light2D. Default value: [code]0[/code].
</member>
<member name="range_z_max" type="int" setter="set_z_range_max" getter="get_z_range_max">
+ Maximum [code]Z[/code] value of objects that are affected by the Light2D. Default value: [code]1024[/code].
</member>
<member name="range_z_min" type="int" setter="set_z_range_min" getter="get_z_range_min">
+ Minimum [code]z[/code] value of objects that are affected by the Light2D. Default value: [code]-1024[/code].
</member>
<member name="shadow_buffer_size" type="int" setter="set_shadow_buffer_size" getter="get_shadow_buffer_size">
+ Shadow buffer size. Default value: [code]2048[/code].
</member>
<member name="shadow_color" type="Color" setter="set_shadow_color" getter="get_shadow_color">
+ [Color] of shadows cast by the Light2D.
</member>
<member name="shadow_enabled" type="bool" setter="set_shadow_enabled" getter="is_shadow_enabled">
+ If [code]true[/code] the Light2D will cast shadows. Default value: [code]false[/code].
</member>
<member name="shadow_filter" type="int" setter="set_shadow_filter" getter="get_shadow_filter" enum="Light2D.ShadowFilter">
+ Shadow filter type. May be one of [code][None, PCF5, PCF9, PCF13][/code]. Default value: [code]None[/code].
</member>
<member name="shadow_filter_smooth" type="float" setter="set_shadow_smooth" getter="get_shadow_smooth">
+ Smoothing value for shadows.
</member>
<member name="shadow_gradient_length" type="float" setter="set_shadow_gradient_length" getter="get_shadow_gradient_length">
+ Smooth shadow gradient length.
</member>
<member name="shadow_item_cull_mask" type="int" setter="set_item_shadow_cull_mask" getter="get_item_shadow_cull_mask">
+ The shadow mask. Used with [LightOccluder2D] to cast shadows. Only occluders with a matching shadow mask will cast shadows.
</member>
<member name="texture" type="Texture" setter="set_texture" getter="get_texture">
+ [Texture] used for the Light2D's appearance.
</member>
<member name="texture_scale" type="float" setter="set_texture_scale" getter="get_texture_scale">
+ The [code]texture[/code]'s scale factor.
</member>
</members>
<constants>
diff --git a/doc/classes/Line2D.xml b/doc/classes/Line2D.xml
index 81fd255781..e6e615ccf1 100644
--- a/doc/classes/Line2D.xml
+++ b/doc/classes/Line2D.xml
@@ -14,7 +14,7 @@
<method name="add_point">
<return type="void">
</return>
- <argument index="0" name="pos" type="Vector2">
+ <argument index="0" name="position" type="Vector2">
</argument>
<description>
Add a point at the x/y position in the supplied [Vector2]
@@ -56,7 +56,7 @@
<description>
</description>
</method>
- <method name="get_point_pos" qualifiers="const">
+ <method name="get_point_position" qualifiers="const">
<return type="Vector2">
</return>
<argument index="0" name="i" type="int">
@@ -149,12 +149,12 @@
<description>
</description>
</method>
- <method name="set_point_pos">
+ <method name="set_point_position">
<return type="void">
</return>
<argument index="0" name="i" type="int">
</argument>
- <argument index="1" name="pos" type="Vector2">
+ <argument index="1" name="position" type="Vector2">
</argument>
<description>
</description>
diff --git a/doc/classes/LineEdit.xml b/doc/classes/LineEdit.xml
index 0577e1ba37..e6c26e3248 100644
--- a/doc/classes/LineEdit.xml
+++ b/doc/classes/LineEdit.xml
@@ -66,7 +66,7 @@
Return the align mode of the [LineEdit].
</description>
</method>
- <method name="get_cursor_pos" qualifiers="const">
+ <method name="get_cursor_position" qualifiers="const">
<return type="int">
</return>
<description>
@@ -169,10 +169,10 @@
Set text alignment of the [LineEdit].
</description>
</method>
- <method name="set_cursor_pos">
+ <method name="set_cursor_position">
<return type="void">
</return>
- <argument index="0" name="pos" type="int">
+ <argument index="0" name="position" type="int">
</argument>
<description>
Set the cursor position inside the [LineEdit], causing it to scroll if needed.
diff --git a/doc/classes/LineShape2D.xml b/doc/classes/LineShape2D.xml
index 3346c46a19..5596c48162 100644
--- a/doc/classes/LineShape2D.xml
+++ b/doc/classes/LineShape2D.xml
@@ -1,10 +1,10 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="LineShape2D" inherits="Shape2D" category="Core" version="3.0.alpha.custom_build">
<brief_description>
- Line shape for 2D collision objects.
+ Line shape for 2D collisions.
</brief_description>
<description>
- Line shape for 2D collision objects. It works like a 2D plane and will not allow any body to go to the negative side. Not recommended for rigid bodies, and usually not recommended for static bodies either because it forces checks against it on every frame.
+ Line shape for 2D collisions. It works like a 2D plane and will not allow any body to go to the negative side. Not recommended for rigid bodies, and usually not recommended for static bodies either because it forces checks against it on every frame.
</description>
<tutorials>
</tutorials>
@@ -46,8 +46,10 @@
</methods>
<members>
<member name="d" type="float" setter="set_d" getter="get_d">
+ The line's distance from the origin.
</member>
<member name="normal" type="Vector2" setter="set_normal" getter="get_normal">
+ The line's normal.
</member>
</members>
<constants>
diff --git a/doc/classes/NinePatchRect.xml b/doc/classes/NinePatchRect.xml
index 092e928ef9..6829b36e14 100644
--- a/doc/classes/NinePatchRect.xml
+++ b/doc/classes/NinePatchRect.xml
@@ -1,8 +1,10 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="NinePatchRect" inherits="Control" category="Core" version="3.0.alpha.custom_build">
<brief_description>
+ Scalable texture-based frame that tiles the texture's centers and sides, but keeps the corners' original size. Perfect for panels and dialog boxes.
</brief_description>
<description>
+ Better known as 9-slice panels, NinePatchRect produces clean panels of any size, based on a small texture. To do so, it splits the texture in a 3 by 3 grid. When you scale the node, it tiles the texture's sides horizontally or vertically, the center on both axes but it doesn't scale or tile the corners.
</description>
<tutorials>
</tutorials>
@@ -100,36 +102,49 @@
</methods>
<members>
<member name="axis_stretch_horizontal" type="int" setter="set_h_axis_stretch_mode" getter="get_h_axis_stretch_mode" enum="NinePatchRect.AxisStretchMode">
+ Doesn't do anything at the time of writing.
</member>
<member name="axis_stretch_vertical" type="int" setter="set_v_axis_stretch_mode" getter="get_v_axis_stretch_mode" enum="NinePatchRect.AxisStretchMode">
+ Doesn't do anything at the time of writing.
</member>
<member name="draw_center" type="bool" setter="set_draw_center" getter="is_draw_center_enabled">
+ If [code]true[/code], draw the panel's center. Else, only draw the 9-slice's borders. Default value: [code]true[/code]
</member>
<member name="patch_margin_bottom" type="int" setter="set_patch_margin" getter="get_patch_margin">
+ The height of the 9-slice's bottom row. A margin of 16 means the 9-slice's bottom corners and side will have a height of 16 pixels. You can set all 4 margin values indivually to create panels with non-uniform borders.
</member>
<member name="patch_margin_left" type="int" setter="set_patch_margin" getter="get_patch_margin">
+ The height of the 9-slice's left column.
</member>
<member name="patch_margin_right" type="int" setter="set_patch_margin" getter="get_patch_margin">
+ The height of the 9-slice's right column.
</member>
<member name="patch_margin_top" type="int" setter="set_patch_margin" getter="get_patch_margin">
+ The height of the 9-slice's top row.
</member>
<member name="region_rect" type="Rect2" setter="set_region_rect" getter="get_region_rect">
+ Rectangular region of the texture to sample from. If you're working with an atlas, use this property to define the area the 9-slice should use. All other properties are relative to this one.
</member>
<member name="texture" type="Texture" setter="set_texture" getter="get_texture">
+ The node's texture resource.
</member>
</members>
<signals>
<signal name="texture_changed">
<description>
+ Fired when the node's texture changes.
</description>
</signal>
</signals>
<constants>
<constant name="AXIS_STRETCH_MODE_STRETCH" value="0">
+ Doesn't do anything at the time of writing. Default value for [code]axis_stretch_horizontal[/code] and [code]axis_stretch_vertical[/code].
</constant>
<constant name="AXIS_STRETCH_MODE_TILE" value="1">
+ Doesn't do anything at the time of writing.
</constant>
<constant name="AXIS_STRETCH_MODE_TILE_FIT" value="2">
+ Doesn't do anything at the time of writing.
</constant>
</constants>
</class>
diff --git a/doc/classes/Node.xml b/doc/classes/Node.xml
index 5a99263f1e..e35f64a9c0 100644
--- a/doc/classes/Node.xml
+++ b/doc/classes/Node.xml
@@ -441,7 +441,7 @@
</return>
<argument index="0" name="child_node" type="Node">
</argument>
- <argument index="1" name="to_pos" type="int">
+ <argument index="1" name="to_position" type="int">
</argument>
<description>
Move a child node to a different position (order) amongst the other children. Since calls, signals, etc are performed by tree order, changing the order of children nodes may be useful.
diff --git a/doc/classes/Node2D.xml b/doc/classes/Node2D.xml
index 2ba312b301..084bee92df 100644
--- a/doc/classes/Node2D.xml
+++ b/doc/classes/Node2D.xml
@@ -169,7 +169,7 @@
<method name="set_global_position">
<return type="void">
</return>
- <argument index="0" name="pos" type="Vector2">
+ <argument index="0" name="position" type="Vector2">
</argument>
<description>
Set the node's global position.
@@ -214,7 +214,7 @@
<method name="set_position">
<return type="void">
</return>
- <argument index="0" name="pos" type="Vector2">
+ <argument index="0" name="position" type="Vector2">
</argument>
<description>
Set the node's position.
diff --git a/doc/classes/OS.xml b/doc/classes/OS.xml
index 5b14d5a746..65200c4769 100644
--- a/doc/classes/OS.xml
+++ b/doc/classes/OS.xml
@@ -286,7 +286,7 @@
</description>
</method>
<method name="get_screen_orientation" qualifiers="const">
- <return type="int" enum="_OS.ScreenOrientation">
+ <return type="int" enum="OS.ScreenOrientation">
</return>
<description>
Returns the current screen orientation, the return value will be one of the SCREEN_ORIENTATION constants in this class.
@@ -331,7 +331,7 @@
<method name="get_system_dir" qualifiers="const">
<return type="String">
</return>
- <argument index="0" name="dir" type="int" enum="_OS.SystemDir">
+ <argument index="0" name="dir" type="int" enum="OS.SystemDir">
</argument>
<description>
</description>
@@ -660,7 +660,7 @@
<method name="set_screen_orientation">
<return type="void">
</return>
- <argument index="0" name="orientation" type="int" enum="_OS.ScreenOrientation">
+ <argument index="0" name="orientation" type="int" enum="OS.ScreenOrientation">
</argument>
<description>
Sets the current screen orientation, the argument value must be one of the SCREEN_ORIENTATION constants in this class.
@@ -840,15 +840,15 @@
</constant>
<constant name="SYSTEM_DIR_RINGTONES" value="7">
</constant>
- <constant name="OS::POWERSTATE_UNKNOWN" value="0">
+ <constant name="POWERSTATE_UNKNOWN" value="0">
</constant>
- <constant name="OS::POWERSTATE_ON_BATTERY" value="1">
+ <constant name="POWERSTATE_ON_BATTERY" value="1">
</constant>
- <constant name="OS::POWERSTATE_NO_BATTERY" value="2">
+ <constant name="POWERSTATE_NO_BATTERY" value="2">
</constant>
- <constant name="OS::POWERSTATE_CHARGING" value="3">
+ <constant name="POWERSTATE_CHARGING" value="3">
</constant>
- <constant name="OS::POWERSTATE_CHARGED" value="4">
+ <constant name="POWERSTATE_CHARGED" value="4">
</constant>
</constants>
</class>
diff --git a/doc/classes/Physics2DDirectBodyState.xml b/doc/classes/Physics2DDirectBodyState.xml
index 9b6fe69b4a..cc68aaab1f 100644
--- a/doc/classes/Physics2DDirectBodyState.xml
+++ b/doc/classes/Physics2DDirectBodyState.xml
@@ -45,7 +45,7 @@
Return the collider object, this depends on how it was created (will return a scene node if such was used to create it).
</description>
</method>
- <method name="get_contact_collider_pos" qualifiers="const">
+ <method name="get_contact_collider_position" qualifiers="const">
<return type="Vector2">
</return>
<argument index="0" name="contact_idx" type="int">
@@ -72,7 +72,7 @@
Return the metadata of the collided shape. This metadata is different from [method Object.get_meta], and is set with [method Physics2DServer.shape_set_data].
</description>
</method>
- <method name="get_contact_collider_velocity_at_pos" qualifiers="const">
+ <method name="get_contact_collider_velocity_at_position" qualifiers="const">
<return type="Vector2">
</return>
<argument index="0" name="contact_idx" type="int">
@@ -97,7 +97,7 @@
Return the local normal (of this body) of the contact point.
</description>
</method>
- <method name="get_contact_local_pos" qualifiers="const">
+ <method name="get_contact_local_position" qualifiers="const">
<return type="Vector2">
</return>
<argument index="0" name="contact_idx" type="int">
diff --git a/doc/classes/Physics2DServer.xml b/doc/classes/Physics2DServer.xml
index ab63089691..fd093edc84 100644
--- a/doc/classes/Physics2DServer.xml
+++ b/doc/classes/Physics2DServer.xml
@@ -306,7 +306,7 @@
</return>
<argument index="0" name="body" type="RID">
</argument>
- <argument index="1" name="pos" type="Vector2">
+ <argument index="1" name="position" type="Vector2">
</argument>
<argument index="2" name="impulse" type="Vector2">
</argument>
diff --git a/doc/classes/PhysicsBody.xml b/doc/classes/PhysicsBody.xml
index e8ae986346..e75fbb8e2d 100644
--- a/doc/classes/PhysicsBody.xml
+++ b/doc/classes/PhysicsBody.xml
@@ -1,10 +1,10 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="PhysicsBody" inherits="CollisionObject" category="Core" version="3.0.alpha.custom_build">
<brief_description>
- Base class for different types of Physics bodies.
+ Base class for all objects affected by physics in 3D space.
</brief_description>
<description>
- PhysicsBody is an abstract base class for implementing a physics body. All PhysicsBody types inherit from it.
+ PhysicsBody is an abstract base class for implementing a physics body. All *Body types inherit from it.
</description>
<tutorials>
</tutorials>
@@ -17,7 +17,7 @@
<argument index="0" name="body" type="Node">
</argument>
<description>
- Adds a body to the collision exception list. This list contains bodies that this body will not collide with.
+ Adds a body to the list of bodies that this body can't collide with.
</description>
</method>
<method name="get_collision_layer" qualifiers="const">
@@ -54,7 +54,7 @@
<argument index="0" name="body" type="Node">
</argument>
<description>
- Removes a body from the collision exception list.
+ Removes a body from the list of bodies that this body can't collide with.
</description>
</method>
<method name="set_collision_layer">
@@ -96,8 +96,12 @@
</methods>
<members>
<member name="collision_layer" type="int" setter="set_collision_layer" getter="get_collision_layer">
+ The physics layers this area is in.
+ Collidable objects can exist in any of 32 different layers. These layers work like a tagging system, and are not visual. A collidable can use these layers to select with which objects it can collide, using the collision_mask property.
+ A contact is detected if object A is in any of the layers that object B scans, or object B is in any layer scanned by object A.
</member>
<member name="collision_mask" type="int" setter="set_collision_mask" getter="get_collision_mask">
+ The physics layers this area can scan for collisions.
</member>
</members>
<constants>
diff --git a/doc/classes/PhysicsBody2D.xml b/doc/classes/PhysicsBody2D.xml
index e160311090..748506baa9 100644
--- a/doc/classes/PhysicsBody2D.xml
+++ b/doc/classes/PhysicsBody2D.xml
@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="PhysicsBody2D" inherits="CollisionObject2D" category="Core" version="3.0.alpha.custom_build">
<brief_description>
- Base class for all objects affected by physics.
+ Base class for all objects affected by physics in 2D space.
</brief_description>
<description>
PhysicsBody2D is an abstract base class for implementing a physics body. All *Body2D types inherit from it.
@@ -17,6 +17,7 @@
<argument index="0" name="body" type="Node">
</argument>
<description>
+ Adds a body to the list of bodies that this body can't collide with.
</description>
</method>
<method name="get_collision_layer" qualifiers="const">
@@ -57,6 +58,7 @@
<argument index="0" name="body" type="Node">
</argument>
<description>
+ Removes a body from the list of bodies that this body can't collide with.
</description>
</method>
<method name="set_collision_layer">
@@ -104,10 +106,15 @@
</methods>
<members>
<member name="collision_layer" type="int" setter="set_collision_layer" getter="get_collision_layer">
+ The physics layers this area is in.
+ Collidable objects can exist in any of 32 different layers. These layers work like a tagging system, and are not visual. A collidable can use these layers to select with which objects it can collide, using the collision_mask property.
+ A contact is detected if object A is in any of the layers that object B scans, or object B is in any layer scanned by object A.
</member>
<member name="collision_mask" type="int" setter="set_collision_mask" getter="get_collision_mask">
+ The physics layers this area can scan for collisions.
</member>
<member name="layers" type="int" setter="_set_layers" getter="_get_layers">
+ Both collision_layer and collision_mask. Returns collision_layer when accessed. Updates collision_layers and collision_mask when modified.
</member>
</members>
<constants>
diff --git a/doc/classes/PhysicsDirectBodyState.xml b/doc/classes/PhysicsDirectBodyState.xml
index de51d0e958..349b7e7c3f 100644
--- a/doc/classes/PhysicsDirectBodyState.xml
+++ b/doc/classes/PhysicsDirectBodyState.xml
@@ -14,7 +14,7 @@
</return>
<argument index="0" name="force" type="Vector3">
</argument>
- <argument index="1" name="pos" type="Vector3">
+ <argument index="1" name="position" type="Vector3">
</argument>
<description>
</description>
@@ -22,7 +22,7 @@
<method name="apply_impulse">
<return type="void">
</return>
- <argument index="0" name="pos" type="Vector3">
+ <argument index="0" name="position" type="Vector3">
</argument>
<argument index="1" name="j" type="Vector3">
</argument>
@@ -73,7 +73,7 @@
<description>
</description>
</method>
- <method name="get_contact_collider_pos" qualifiers="const">
+ <method name="get_contact_collider_position" qualifiers="const">
<return type="Vector3">
</return>
<argument index="0" name="contact_idx" type="int">
@@ -89,7 +89,7 @@
<description>
</description>
</method>
- <method name="get_contact_collider_velocity_at_pos" qualifiers="const">
+ <method name="get_contact_collider_velocity_at_position" qualifiers="const">
<return type="Vector3">
</return>
<argument index="0" name="contact_idx" type="int">
@@ -111,7 +111,7 @@
<description>
</description>
</method>
- <method name="get_contact_local_pos" qualifiers="const">
+ <method name="get_contact_local_position" qualifiers="const">
<return type="Vector3">
</return>
<argument index="0" name="contact_idx" type="int">
diff --git a/doc/classes/PhysicsServer.xml b/doc/classes/PhysicsServer.xml
index 0076625ebd..145f5a0163 100644
--- a/doc/classes/PhysicsServer.xml
+++ b/doc/classes/PhysicsServer.xml
@@ -268,7 +268,7 @@
</return>
<argument index="0" name="body" type="RID">
</argument>
- <argument index="1" name="pos" type="Vector3">
+ <argument index="1" name="position" type="Vector3">
</argument>
<argument index="2" name="impulse" type="Vector3">
</argument>
diff --git a/doc/classes/ProjectSettings.xml b/doc/classes/ProjectSettings.xml
index bec9525a45..1a3ea5c5c7 100644
--- a/doc/classes/ProjectSettings.xml
+++ b/doc/classes/ProjectSettings.xml
@@ -147,7 +147,7 @@
</return>
<argument index="0" name="name" type="String">
</argument>
- <argument index="1" name="pos" type="int">
+ <argument index="1" name="position" type="int">
</argument>
<description>
Set the order of a configuration value (influences when saved to the config file).
diff --git a/doc/classes/Range.xml b/doc/classes/Range.xml
index 9af6abf7b8..cd75c2b658 100644
--- a/doc/classes/Range.xml
+++ b/doc/classes/Range.xml
@@ -138,29 +138,38 @@
<argument index="0" name="with" type="Node">
</argument>
<description>
+ Binds two Ranges together along with any Ranges previously grouped with either of them. When any of Range's member variables change, it will share the new value with all other Ranges in its group.
</description>
</method>
<method name="unshare">
<return type="void">
</return>
<description>
+ Stop Range from sharing its member variables with any other Range.
</description>
</method>
</methods>
<members>
<member name="exp_edit" type="bool" setter="set_exp_ratio" getter="is_ratio_exp">
+ If [code]true[/code] and [code]min_value[/code] is greater than 0, [code]value[/code] will be represented exponentially rather than linearly.
</member>
<member name="max_value" type="float" setter="set_max" getter="get_max">
+ Maximum value. Range is clamped if [code]value[/code] is greater than [code]max_value[/code]. Default value: 100.
</member>
<member name="min_value" type="float" setter="set_min" getter="get_min">
+ Minimum value. Range is clamped if [code]value[/code] is less than [code]min_value[/code]. Default value: 0.
</member>
<member name="page" type="float" setter="set_page" getter="get_page">
+ Page size. Used mainly for [ScrollBar]. ScrollBar's length is its size multiplied by [code]page[/code] over the difference between [code]min_value[/code] and [code]max_value[/code].
</member>
<member name="rounded" type="bool" setter="set_use_rounded_values" getter="is_using_rounded_values">
+ If [code]true[/code], [code]value[/code] will always be rounded to the nearest integer.
</member>
<member name="step" type="float" setter="set_step" getter="get_step">
+ If greater than 0, [code]value[/code] will always be rounded to a multiple of [code]step[/code]. If [code]rounded[/code] is also [code]true[/code], [code]value[/code] will first be rounded to a multiple of [code]step[/code] then rounded to the nearest integer.
</member>
<member name="value" type="float" setter="set_value" getter="get_value">
+ Range's current value.
</member>
</members>
<signals>
diff --git a/doc/classes/RayShape.xml b/doc/classes/RayShape.xml
index 7fab9c3949..d5d367a335 100644
--- a/doc/classes/RayShape.xml
+++ b/doc/classes/RayShape.xml
@@ -1,8 +1,10 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="RayShape" inherits="Shape" category="Core" version="3.0.alpha.custom_build">
<brief_description>
+ Ray shape for 3D collisions.
</brief_description>
<description>
+ Ray shape for 3D collisions, which can be set into a [PhysicsBody] or [Area]. A ray is not really a collision body, instead it tries to separate itself from whatever is touching its far endpoint. It's often useful for characters.
</description>
<tutorials>
</tutorials>
@@ -26,6 +28,7 @@
</methods>
<members>
<member name="length" type="float" setter="set_length" getter="get_length">
+ The ray's length.
</member>
</members>
<constants>
diff --git a/doc/classes/RayShape2D.xml b/doc/classes/RayShape2D.xml
index 8414ee2348..4f6313a1d2 100644
--- a/doc/classes/RayShape2D.xml
+++ b/doc/classes/RayShape2D.xml
@@ -1,10 +1,10 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="RayShape2D" inherits="Shape2D" category="Core" version="3.0.alpha.custom_build">
<brief_description>
- Ray 2D shape resource for physics.
+ Ray shape for 2D collisions.
</brief_description>
<description>
- Ray 2D shape resource for physics. A ray is not really a collision body, instead it tries to separate itself from whatever is touching its far endpoint. It's often useful for characters.
+ Ray shape for 2D collisions. A ray is not really a collision body, instead it tries to separate itself from whatever is touching its far endpoint. It's often useful for characters.
</description>
<tutorials>
</tutorials>
@@ -30,6 +30,7 @@
</methods>
<members>
<member name="length" type="float" setter="set_length" getter="get_length">
+ The ray's length.
</member>
</members>
<constants>
diff --git a/doc/classes/Rect2.xml b/doc/classes/Rect2.xml
index 1a467861b3..80f7830a16 100644
--- a/doc/classes/Rect2.xml
+++ b/doc/classes/Rect2.xml
@@ -14,7 +14,7 @@
<method name="Rect2">
<return type="Rect2">
</return>
- <argument index="0" name="pos" type="Vector2">
+ <argument index="0" name="position" type="Vector2">
</argument>
<argument index="1" name="size" type="Vector2">
</argument>
diff --git a/doc/classes/Rect3.xml b/doc/classes/Rect3.xml
index 8837b8f812..f41665db34 100644
--- a/doc/classes/Rect3.xml
+++ b/doc/classes/Rect3.xml
@@ -14,7 +14,7 @@
<method name="Rect3">
<return type="Rect3">
</return>
- <argument index="0" name="pos" type="Vector3">
+ <argument index="0" name="position" type="Vector3">
</argument>
<argument index="1" name="size" type="Vector3">
</argument>
diff --git a/doc/classes/RectangleShape2D.xml b/doc/classes/RectangleShape2D.xml
index 9c18df970b..7a1aec2021 100644
--- a/doc/classes/RectangleShape2D.xml
+++ b/doc/classes/RectangleShape2D.xml
@@ -1,10 +1,10 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="RectangleShape2D" inherits="Shape2D" category="Core" version="3.0.alpha.custom_build">
<brief_description>
- Rectangle Shape for 2D Physics.
+ Rectangle shape for 2D collisions.
</brief_description>
<description>
- Rectangle Shape for 2D Physics. This shape is useful for modeling box-like 2D objects.
+ Rectangle shape for 2D collisions. This shape is useful for modeling box-like 2D objects.
</description>
<tutorials>
</tutorials>
@@ -30,6 +30,7 @@
</methods>
<members>
<member name="extents" type="Vector2" setter="set_extents" getter="get_extents">
+ The rectangle's half extents. The width and height of this shape is twice the half extents.
</member>
</members>
<constants>
diff --git a/doc/classes/RichTextLabel.xml b/doc/classes/RichTextLabel.xml
index 90ee76cb98..9f8cdcce6d 100644
--- a/doc/classes/RichTextLabel.xml
+++ b/doc/classes/RichTextLabel.xml
@@ -47,6 +47,12 @@
<description>
</description>
</method>
+ <method name="get_line_count" qualifiers="const">
+ <return type="int">
+ </return>
+ <description>
+ </description>
+ </method>
<method name="get_percent_visible" qualifiers="const">
<return type="float">
</return>
@@ -84,6 +90,12 @@
<description>
</description>
</method>
+ <method name="get_visible_line_count" qualifiers="const">
+ <return type="int">
+ </return>
+ <description>
+ </description>
+ </method>
<method name="is_meta_underlined" qualifiers="const">
<return type="bool">
</return>
diff --git a/doc/classes/RigidBody.xml b/doc/classes/RigidBody.xml
index fc9d241e35..76a93248fb 100644
--- a/doc/classes/RigidBody.xml
+++ b/doc/classes/RigidBody.xml
@@ -1,10 +1,14 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="RigidBody" inherits="PhysicsBody" category="Core" version="3.0.alpha.custom_build">
<brief_description>
- Rigid body node.
+ Physics Body whose position is determined through physics simulation in 3D space.
</brief_description>
<description>
- Rigid body node. This node is used for placing rigid bodies in the scene. It can contain a number of shapes, and also shift mode between regular Rigid body, Kinematic, Character or Static.
+ This is the node that implements full 3D physics. This means that you do not control a RigidBody directly. Instead you can apply forces to it (gravity, impulses, etc.), and the physics simulation will calculate the resulting movement, collision, bouncing, rotating, etc.
+ This node can use custom force integration, for writing complex physics motion behavior per node.
+ This node can shift state between regular Rigid body, Kinematic, Character or Static.
+ Character mode forbids this node from being rotated.
+ As a warning, don't change RigidBody's position every frame or very often. Sporadic changes work fine, but physics runs at a different granularity (fixed hz) than usual rendering (process callback) and maybe even in a separate thread, so changing this from a process loop will yield strange behavior.
</description>
<tutorials>
</tutorials>
@@ -23,7 +27,7 @@
<method name="apply_impulse">
<return type="void">
</return>
- <argument index="0" name="pos" type="Vector3">
+ <argument index="0" name="position" type="Vector3">
</argument>
<argument index="1" name="impulse" type="Vector3">
</argument>
@@ -324,55 +328,56 @@
</methods>
<members>
<member name="angular_damp" type="float" setter="set_angular_damp" getter="get_angular_damp">
- Dampens rotational forces of the Rigid body by the 'angular_damp' rate.
+ Damps RigidBody's rotational forces.
</member>
<member name="angular_velocity" type="Vector3" setter="set_angular_velocity" getter="get_angular_velocity">
- The current rotational velocity of the Rigid body
+ RigidBody's rotational velocity.
</member>
<member name="axis_lock" type="int" setter="set_axis_lock" getter="get_axis_lock" enum="RigidBody.AxisLock">
Locks the rotational forces to a particular axis, preventing rotations on other axes.
</member>
<member name="bounce" type="float" setter="set_bounce" getter="get_bounce">
- Bounciness of the Rigid body.
+ RigidBody's bounciness.
</member>
<member name="can_sleep" type="bool" setter="set_can_sleep" getter="is_able_to_sleep">
- If true, the Rigid body will no longer calculate forces when there is no movement and will act as a static body. It will wake up when other forces are applied through other collisions or when the 'apply_impulse' method is used.
+ If [code]true[/code] the RigidBody will not calculate forces and will act as a static body while there is no movement. It will wake up when forces are applied through other collisions or when the [code]apply_impulse[/code] method is used.
</member>
<member name="contact_monitor" type="bool" setter="set_contact_monitor" getter="is_contact_monitor_enabled">
- If true, the Rigid body will emit signals when it collides with another Rigid body.
+ If true, the RigidBody will emit signals when it collides with another RigidBody.
</member>
<member name="contacts_reported" type="int" setter="set_max_contacts_reported" getter="get_max_contacts_reported">
The maximum contacts to report. Bodies can keep a log of the contacts with other bodies, this is enabled by setting the maximum amount of contacts reported to a number greater than 0.
</member>
<member name="continuous_cd" type="bool" setter="set_use_continuous_collision_detection" getter="is_using_continuous_collision_detection">
- Continuous collision detection tries to predict where a moving body will collide, instead of moving it and correcting its movement if it collided. The first is more precise, and misses less impacts by small, fast-moving objects. The second is faster to compute, but can miss small, fast-moving objects.
+ If [code]true[/code] continuous collision detection is used.
+ Continuous collision detection tries to predict where a moving body will collide, instead of moving it and correcting its movement if it collided. Continuous collision detection is more precise, and misses less impacts by small, fast-moving objects. Not using continuous collision detection is faster to compute, but can miss small, fast-moving objects.
</member>
<member name="custom_integrator" type="bool" setter="set_use_custom_integrator" getter="is_using_custom_integrator">
- If true, internal force integration will be disabled (like gravity or air friction) for this body. Other than collision response, the body will only move as determined by the [method _integrate_forces] function, if defined.
+ If [code]true[/code] internal force integration will be disabled (like gravity or air friction) for this body. Other than collision response, the body will only move as determined by the [method _integrate_forces] function, if defined.
</member>
<member name="friction" type="float" setter="set_friction" getter="get_friction">
The body friction, from 0 (frictionless) to 1 (max friction).
</member>
<member name="gravity_scale" type="float" setter="set_gravity_scale" getter="get_gravity_scale">
- The 'gravity_scale' for this Rigid body will be multiplied by the global 3d gravity setting found in "Project &gt; Project Settings &gt; Physics &gt; 3d". A value of 1 will be normal gravity, 2 will apply double gravity, and 0.5 will apply half gravity to this object.
+ This is multiplied by the global 3D gravity setting found in "Project &gt; Project Settings &gt; Physics &gt; 3d" to produce RigidBody's gravity. E.g. a value of 1 will be normal gravity, 2 will apply double gravity, and 0.5 will apply half gravity to this object.
</member>
<member name="linear_damp" type="float" setter="set_linear_damp" getter="get_linear_damp">
- The linear damp for this body. Default of -1, cannot be less than -1. If this value is different from -1, any linear damp derived from the world or areas will be overridden.
+ RigidBody's linear damp. Default value: -1, cannot be less than -1. If this value is different from -1, any linear damp derived from the world or areas will be overridden.
</member>
<member name="linear_velocity" type="Vector3" setter="set_linear_velocity" getter="get_linear_velocity">
- The body linear velocity. Can be used sporadically, but [b]DON'T SET THIS IN EVERY FRAME[/b], because physics may run in another thread and runs at a different granularity. Use [method _integrate_forces] as your process loop for precise control of the body state.
+ RigidBody's linear velocity. Can be used sporadically, but [b]DON'T SET THIS IN EVERY FRAME[/b], because physics may run in another thread and runs at a different granularity. Use [method _integrate_forces] as your process loop for precise control of the body state.
</member>
<member name="mass" type="float" setter="set_mass" getter="get_mass">
- The body mass.
+ RigidBody's mass.
</member>
<member name="mode" type="int" setter="set_mode" getter="get_mode" enum="RigidBody.Mode">
The body mode from the MODE_* enum. Modes include: MODE_STATIC, MODE_KINEMATIC, MODE_RIGID, and MODE_CHARACTER.
</member>
<member name="sleeping" type="bool" setter="set_sleeping" getter="is_sleeping">
- The current 'sleeping' state of the Rigid body.
+ If [code]true[/code] RigidBody is sleeping and will not calculate forces until woken up by a collision or the [code]apply_impulse[/code] method.
</member>
<member name="weight" type="float" setter="set_weight" getter="get_weight">
- The body weight given standard earth-weight (gravity 9.8).
+ RigidBody's weight based on its mass and the global 3D gravity. Global values are set in "Project &gt; Project Settings &gt; Physics &gt; 3d".
</member>
</members>
<signals>
diff --git a/doc/classes/RigidBody2D.xml b/doc/classes/RigidBody2D.xml
index e92c417323..a4faa697de 100644
--- a/doc/classes/RigidBody2D.xml
+++ b/doc/classes/RigidBody2D.xml
@@ -1,12 +1,14 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="RigidBody2D" inherits="PhysicsBody2D" category="Core" version="3.0.alpha.custom_build">
<brief_description>
- Rigid body 2D node.
+ Physics Body whose position is determined through physics simulation in 2D space.
</brief_description>
<description>
- Rigid body 2D node. This node is used for placing rigid bodies in the scene. It can contain a number of shapes, and also shift state between regular Rigid body, Kinematic, Character or Static.
- Character mode forbids the node from being rotated. This node can have a custom force integrator function, for writing complex physics motion behavior per node.
- As a warning, don't change this node position every frame or very often. Sporadic changes work fine, but physics runs at a different granularity (fixed hz) than usual rendering (process callback) and maybe even in a separate thread, so changing this from a process loop will yield strange behavior.
+ This is the node that implements full 2D physics. This means that you do not control a RigidBody2D directly. Instead you can apply forces to it (gravity, impulses, etc.), and the physics simulation will calculate the resulting movement, collision, bouncing, rotating, etc.
+ This node can use custom force integration, for writing complex physics motion behavior per node.
+ This node can shift state between regular Rigid body, Kinematic, Character or Static.
+ Character mode forbids this node from being rotated.
+ As a warning, don't change RigidBody2D's position every frame or very often. Sporadic changes work fine, but physics runs at a different granularity (fixed hz) than usual rendering (process callback) and maybe even in a separate thread, so changing this from a process loop will yield strange behavior.
</description>
<tutorials>
</tutorials>
@@ -382,36 +384,53 @@
</methods>
<members>
<member name="angular_damp" type="float" setter="set_angular_damp" getter="get_angular_damp">
+ Damps RigidBody2D's rotational forces.
</member>
<member name="angular_velocity" type="float" setter="set_angular_velocity" getter="get_angular_velocity">
+ RigidBody2D's rotational velocity.
</member>
<member name="bounce" type="float" setter="set_bounce" getter="get_bounce">
+ RigidBody2D's bounciness.
</member>
<member name="can_sleep" type="bool" setter="set_can_sleep" getter="is_able_to_sleep">
+ If [code]true[/code] RigidBody2D will not calculate forces and will act as a static body while there is no movement. It will wake up when other forces are applied through other collisions or when the [code]apply_impulse[/code] method is used. Default value: [code]true[/code]
</member>
<member name="contact_monitor" type="bool" setter="set_contact_monitor" getter="is_contact_monitor_enabled">
+ If [code]true[/code] RigidBody2D will emit signals when it collides with another RigidBody2D.
</member>
<member name="contacts_reported" type="int" setter="set_max_contacts_reported" getter="get_max_contacts_reported">
+ The maximum contacts to report. Bodies can keep a log of the contacts with other bodies, this is enabled by setting the maximum amount of contacts reported to a number greater than 0.
</member>
<member name="continuous_cd" type="int" setter="set_continuous_collision_detection_mode" getter="get_continuous_collision_detection_mode" enum="RigidBody2D.CCDMode">
+ If [code]true[/code] continuous collision detection is used. Default value: [code]false[/code]
+ Continuous collision detection tries to predict where a moving body will collide, instead of moving it and correcting its movement if it collided. Continuous collision detection is more precise, and misses less impacts by small, fast-moving objects. Not using continuous collision detection is faster to compute, but can miss small, fast-moving objects.
</member>
<member name="custom_integrator" type="bool" setter="set_use_custom_integrator" getter="is_using_custom_integrator">
+ If [code]true[/code] internal force integration will be disabled (like gravity or air friction) for this body. Other than collision response, the body will only move as determined by the [method _integrate_forces] function, if defined.
</member>
<member name="friction" type="float" setter="set_friction" getter="get_friction">
+ The body friction, from 0 (frictionless) to 1 (max friction).
</member>
<member name="gravity_scale" type="float" setter="set_gravity_scale" getter="get_gravity_scale">
+ This is multiplied by the global 2D gravity setting found in "Project &gt; Project Settings &gt; Physics &gt; 2d" to produce RigidBody2D's gravity. E.g. a value of 1 will be normal gravity, 2 will apply double gravity, and 0.5 will apply half gravity to this object.
</member>
<member name="linear_damp" type="float" setter="set_linear_damp" getter="get_linear_damp">
+ RigidBody2D's linear damp. Default of -1, cannot be less than -1. If this value is different from -1, any linear damp derived from the world or areas will be overridden.
</member>
<member name="linear_velocity" type="Vector2" setter="set_linear_velocity" getter="get_linear_velocity">
+ RigidBody2D's linear velocity. Can be used sporadically, but [b]DON'T SET THIS IN EVERY FRAME[/b], because physics may run in another thread and runs at a different granularity. Use [method _integrate_forces] as your process loop for precise control of the body state.
</member>
<member name="mass" type="float" setter="set_mass" getter="get_mass">
+ RigidBody2D's mass.
</member>
<member name="mode" type="int" setter="set_mode" getter="get_mode" enum="RigidBody2D.Mode">
+ The body mode from the MODE_* enum. Modes include: MODE_STATIC, MODE_KINEMATIC, MODE_RIGID, and MODE_CHARACTER.
</member>
<member name="sleeping" type="bool" setter="set_sleeping" getter="is_sleeping">
+ If [code]true[/code] RigidBody2D is sleeping and will not calculate forces until woken up by a collision or the [code]apply_impulse[/code] method.
</member>
<member name="weight" type="float" setter="set_weight" getter="get_weight">
+ RigidBody2D's weight based on its mass and the global 2D gravity. Global values are set in "Project &gt; Project Settings &gt; Physics &gt; 2d".
</member>
</members>
<signals>
diff --git a/doc/classes/SegmentShape2D.xml b/doc/classes/SegmentShape2D.xml
index 0e2c5c86f3..3b7a747bcb 100644
--- a/doc/classes/SegmentShape2D.xml
+++ b/doc/classes/SegmentShape2D.xml
@@ -1,10 +1,10 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="SegmentShape2D" inherits="Shape2D" category="Core" version="3.0.alpha.custom_build">
<brief_description>
- Segment Shape for 2D Collision Detection.
+ Segment shape for 2D collisions.
</brief_description>
<description>
- Segment Shape for 2D Collision Detection, consists of two points, 'a' and 'b'.
+ Segment shape for 2D collisions. Consists of two points, [code]a[/code] and [code]b[/code].
</description>
<tutorials>
</tutorials>
@@ -46,8 +46,10 @@
</methods>
<members>
<member name="a" type="Vector2" setter="set_a" getter="get_a">
+ The segment's first point position.
</member>
<member name="b" type="Vector2" setter="set_b" getter="get_b">
+ The segment's second point position.
</member>
</members>
<constants>
diff --git a/doc/classes/Shape.xml b/doc/classes/Shape.xml
index 8e6e12a736..4d822a1705 100644
--- a/doc/classes/Shape.xml
+++ b/doc/classes/Shape.xml
@@ -1,8 +1,10 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="Shape" inherits="Resource" category="Core" version="3.0.alpha.custom_build">
<brief_description>
+ Base class for all 3D shape resources.
</brief_description>
<description>
+ Base class for all 3D shape resources. All 3D shapes that inherit from this can be set into a [PhysicsBody] or [Area].
</description>
<tutorials>
</tutorials>
diff --git a/doc/classes/Spatial.xml b/doc/classes/Spatial.xml
index 076d0b9bc3..54eb82fbff 100644
--- a/doc/classes/Spatial.xml
+++ b/doc/classes/Spatial.xml
@@ -4,7 +4,7 @@
Most basic 3D game object, parent of all 3D related nodes.
</brief_description>
<description>
- Most basic 3D game object, with a 3D [Transform] and visibility settings. All 3D physics nodes and sprites inherit from Spatial. Use Spatial as a parent node to move, scale, rotate and show/hide children in a 3D project.
+ Most basic 3D game object, with a 3D [Transform] and visibility settings. All other 3D game objects inherit from Spatial. Use Spatial as a parent node to move, scale, rotate and show/hide children in a 3D project.
</description>
<tutorials>
</tutorials>
@@ -15,35 +15,35 @@
<return type="SpatialGizmo">
</return>
<description>
- Return the SpatialGizmo for this node. Used for example in [EditorSpatialGizmo] as custom visualization and editing handles in Editor.
+ Returns the SpatialGizmo for this node. Used for example in [EditorSpatialGizmo] as custom visualization and editing handles in Editor.
</description>
</method>
<method name="get_global_transform" qualifiers="const">
<return type="Transform">
</return>
<description>
- Return the global transform, relative to worldspace.
+ Returns the global transform, relative to worldspace.
</description>
</method>
<method name="get_parent_spatial" qualifiers="const">
<return type="Spatial">
</return>
<description>
- Return the parent [Spatial], or an empty [Object] if no parent exists or parent is not of type [Spatial].
+ Returns the parent [Spatial], or an empty [Object] if no parent exists or parent is not of type [Spatial].
</description>
</method>
<method name="get_rotation" qualifiers="const">
<return type="Vector3">
</return>
<description>
- Return the rotation (in radians).
+ Returns the rotation (in radians).
</description>
</method>
<method name="get_rotation_deg" qualifiers="const">
<return type="Vector3">
</return>
<description>
- Return the rotation (in degrees).
+ Returns the rotation (in degrees).
</description>
</method>
<method name="get_scale" qualifiers="const">
@@ -56,7 +56,7 @@
<return type="Transform">
</return>
<description>
- Return the local transform, relative to the bone parent.
+ Returns the local transform, relative to the bone parent.
</description>
</method>
<method name="get_translation" qualifiers="const">
@@ -69,7 +69,7 @@
<return type="World">
</return>
<description>
- Return current [World] resource this Spatial node is registered to.
+ Returns the current [World] resource this Spatial node is registered to.
</description>
</method>
<method name="global_rotate">
@@ -80,7 +80,7 @@
<argument index="1" name="radians" type="float">
</argument>
<description>
- Rotate current node along normal [Vector3] by angle in radians in Global space.
+ Rotates the current node along normal [Vector3] by angle in radians in Global space.
</description>
</method>
<method name="global_translate">
@@ -89,49 +89,49 @@
<argument index="0" name="offset" type="Vector3">
</argument>
<description>
- Move current node by [Vector3] offset in Global space.
+ Moves the node by [Vector3] offset in Global space.
</description>
</method>
<method name="hide">
<return type="void">
</return>
<description>
- Disable rendering of this node. Change Spatial Visible property to false.
+ Disables rendering of this node. Change Spatial Visible property to false.
</description>
</method>
<method name="is_local_transform_notification_enabled" qualifiers="const">
<return type="bool">
</return>
<description>
- Returns whether node sends notification that its local transformation changed. Spatial will not propagate this by default.
+ Returns whether node notifies about its local transformation changes. Spatial will not propagate this by default.
</description>
</method>
<method name="is_set_as_toplevel" qualifiers="const">
<return type="bool">
</return>
<description>
- Returns whether this node is set as Toplevel, ignoring its parent node transformations.
+ Returns whether this node is set as Toplevel, that is whether it ignores its parent nodes transformations.
</description>
</method>
<method name="is_transform_notification_enabled" qualifiers="const">
<return type="bool">
</return>
<description>
- Returns whether node sends notification that its transformation changed. Spatial will not propagate this by default.
+ Returns whether the node notifies about its global and local transformation changes. Spatial will not propagate this by default.
</description>
</method>
<method name="is_visible" qualifiers="const">
<return type="bool">
</return>
<description>
- Returns whether this node is set to be visible.
+ Returns whether the node is set to be visible.
</description>
</method>
<method name="is_visible_in_tree" qualifiers="const">
<return type="bool">
</return>
<description>
- Returns whether this node is visible, taking into consideration that its parents visibility.
+ Returns whether the node is visible, taking into consideration that its parents visibility.
</description>
</method>
<method name="look_at">
@@ -145,24 +145,24 @@
Rotates itself to point into direction of target position. Operations take place in global space.
</description>
</method>
- <method name="look_at_from_pos">
+ <method name="look_at_from_position">
<return type="void">
</return>
- <argument index="0" name="pos" type="Vector3">
+ <argument index="0" name="position" type="Vector3">
</argument>
<argument index="1" name="target" type="Vector3">
</argument>
<argument index="2" name="up" type="Vector3">
</argument>
<description>
- Moves itself to specified position and then rotates itself to point into direction of target position. Operations take place in global space.
+ Moves the node to specified position and then rotates itself to point into direction of target position. Operations take place in global space.
</description>
</method>
<method name="orthonormalize">
<return type="void">
</return>
<description>
- Reset this node transformations (like scale, skew and taper) preserving its rotation and translation. Performs orthonormalization on this node [Transform3D].
+ Resets this node's transformations (like scale, skew and taper) preserving its rotation and translation. Performs orthonormalization on this node [Transform3D].
</description>
</method>
<method name="rotate">
@@ -173,7 +173,7 @@
<argument index="1" name="radians" type="float">
</argument>
<description>
- Rotates node in local space on given normal [Vector3] by angle in radians.
+ Rotates the node in local space on given normal [Vector3] by angle in radians.
</description>
</method>
<method name="rotate_x">
@@ -182,7 +182,7 @@
<argument index="0" name="radians" type="float">
</argument>
<description>
- Rotates node in local space on X axis by angle in radians.
+ Rotates the node in local space on X axis by angle in radians.
</description>
</method>
<method name="rotate_y">
@@ -191,7 +191,7 @@
<argument index="0" name="radians" type="float">
</argument>
<description>
- Rotates node in local space on Y axis by angle in radians.
+ Rotates the node in local space on Y axis by angle in radians.
</description>
</method>
<method name="rotate_z">
@@ -200,7 +200,7 @@
<argument index="0" name="radians" type="float">
</argument>
<description>
- Rotates node in local space on Z axis by angle in radians.
+ Rotates the node in local space on Z axis by angle in radians.
</description>
</method>
<method name="set_as_toplevel">
@@ -209,7 +209,7 @@
<argument index="0" name="enable" type="bool">
</argument>
<description>
- Makes this node ignore its parents tranformations. Node tranformations are only in global space.
+ Makes the node ignore its parents tranformations. Node tranformations are only in global space.
</description>
</method>
<method name="set_gizmo">
@@ -243,7 +243,7 @@
<argument index="0" name="enabled" type="bool">
</argument>
<description>
- Set whether this node ignores notification that its transformation changed.
+ Set whether the node ignores notification that its transformation (global or local) changed.
</description>
</method>
<method name="set_notify_local_transform">
@@ -252,7 +252,7 @@
<argument index="0" name="enable" type="bool">
</argument>
<description>
- Set whether this node sends notification that its local transformation changed. Spatial will not propagate this by default.
+ Set whether the node notifies about its local transformation changes. Spatial will not propagate this by default.
</description>
</method>
<method name="set_notify_transform">
@@ -261,7 +261,7 @@
<argument index="0" name="enable" type="bool">
</argument>
<description>
- Set whether this node sends notification that its transformation changed. Spatial will not propagate this by default.
+ Set whether the node notifies about its global and local transformation changes. Spatial will not propagate this by default.
</description>
</method>
<method name="set_rotation">
@@ -320,7 +320,7 @@
<return type="void">
</return>
<description>
- Enable rendering of this node. Change Spatial Visible property to false.
+ Enables rendering of this node. Change Spatial Visible property to "True".
</description>
</method>
<method name="to_global" qualifiers="const">
@@ -329,7 +329,7 @@
<argument index="0" name="local_point" type="Vector3">
</argument>
<description>
- Tranform [Vector3] from this node local space to world space.
+ Tranforms [Vector3] "local_point" from this node's local space to world space.
</description>
</method>
<method name="to_local" qualifiers="const">
@@ -338,7 +338,7 @@
<argument index="0" name="global_point" type="Vector3">
</argument>
<description>
- Tranform [Vector3] from world space to this node local space.
+ Tranforms [Vector3] "global_point" from world space to this node's local space.
</description>
</method>
<method name="translate">
@@ -347,14 +347,14 @@
<argument index="0" name="offset" type="Vector3">
</argument>
<description>
- Change node position by given offset [Vector3].
+ Changes the node's position by given offset [Vector3].
</description>
</method>
<method name="update_gizmo">
<return type="void">
</return>
<description>
- Update [SpatialGizmo] of this node.
+ Updates the [SpatialGizmo] of this node.
</description>
</method>
</methods>
@@ -384,23 +384,23 @@
<signals>
<signal name="visibility_changed">
<description>
- Emitted when node visibility changed.
+ Emitted when node visibility changes.
</description>
</signal>
</signals>
<constants>
<constant name="NOTIFICATION_TRANSFORM_CHANGED" value="29" enum="">
- Spatial nodes receive this notification when their global transform changes. This means that either the current or a parent node changed its transform.
+ Spatial nodes receives this notification when their global transform changes. This means that either the current or a parent node changed its transform.
In order for NOTIFICATION_TRANSFORM_CHANGED to work user first needs to ask for it, with set_notify_transform(true).
</constant>
<constant name="NOTIFICATION_ENTER_WORLD" value="41" enum="">
- Spatial nodes receive this notification when they are registered to new [World] resource.
+ Spatial nodes receives this notification when they are registered to new [World] resource.
</constant>
<constant name="NOTIFICATION_EXIT_WORLD" value="42" enum="">
- Spatial nodes receive this notification when they are unregistered from current [World] resource.
+ Spatial nodes receives this notification when they are unregistered from current [World] resource.
</constant>
<constant name="NOTIFICATION_VISIBILITY_CHANGED" value="43" enum="">
- Spatial nodes receive this notification when their visibility changes.
+ Spatial nodes receives this notification when their visibility changes.
</constant>
</constants>
</class>
diff --git a/doc/classes/SpatialMaterial.xml b/doc/classes/SpatialMaterial.xml
index 0f1c57e85b..344a42b7c0 100644
--- a/doc/classes/SpatialMaterial.xml
+++ b/doc/classes/SpatialMaterial.xml
@@ -105,6 +105,18 @@
<description>
</description>
</method>
+ <method name="get_distance_fade_max_distance" qualifiers="const">
+ <return type="float">
+ </return>
+ <description>
+ </description>
+ </method>
+ <method name="get_distance_fade_min_distance" qualifiers="const">
+ <return type="float">
+ </return>
+ <description>
+ </description>
+ </method>
<method name="get_emission" qualifiers="const">
<return type="Color">
</return>
@@ -187,6 +199,12 @@
<description>
</description>
</method>
+ <method name="get_proximity_fade_distance" qualifiers="const">
+ <return type="float">
+ </return>
+ <description>
+ </description>
+ </method>
<method name="get_refraction" qualifiers="const">
<return type="float">
</return>
@@ -297,12 +315,24 @@
<description>
</description>
</method>
+ <method name="is_distance_fade_enabled" qualifiers="const">
+ <return type="bool">
+ </return>
+ <description>
+ </description>
+ </method>
<method name="is_grow_enabled" qualifiers="const">
<return type="bool">
</return>
<description>
</description>
</method>
+ <method name="is_proximity_fade_enabled" qualifiers="const">
+ <return type="bool">
+ </return>
+ <description>
+ </description>
+ </method>
<method name="set_albedo">
<return type="void">
</return>
@@ -439,6 +469,30 @@
<description>
</description>
</method>
+ <method name="set_distance_fade">
+ <return type="void">
+ </return>
+ <argument index="0" name="enabled" type="bool">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="set_distance_fade_max_distance">
+ <return type="void">
+ </return>
+ <argument index="0" name="distance" type="float">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="set_distance_fade_min_distance">
+ <return type="void">
+ </return>
+ <argument index="0" name="distance" type="float">
+ </argument>
+ <description>
+ </description>
+ </method>
<method name="set_emission">
<return type="void">
</return>
@@ -555,6 +609,22 @@
<description>
</description>
</method>
+ <method name="set_proximity_fade">
+ <return type="void">
+ </return>
+ <argument index="0" name="enabled" type="bool">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="set_proximity_fade_distance">
+ <return type="void">
+ </return>
+ <argument index="0" name="distance" type="float">
+ </argument>
+ <description>
+ </description>
+ </method>
<method name="set_refraction">
<return type="void">
</return>
@@ -745,6 +815,12 @@
</member>
<member name="detail_uv_layer" type="int" setter="set_detail_uv" getter="get_detail_uv" enum="SpatialMaterial.DetailUV">
</member>
+ <member name="distance_fade_enable" type="bool" setter="set_distance_fade" getter="is_distance_fade_enabled">
+ </member>
+ <member name="distance_fade_max_distance" type="float" setter="set_distance_fade_max_distance" getter="get_distance_fade_max_distance">
+ </member>
+ <member name="distance_fade_min_distance" type="float" setter="set_distance_fade_min_distance" getter="get_distance_fade_min_distance">
+ </member>
<member name="emission" type="Color" setter="set_emission" getter="get_emission">
</member>
<member name="emission_enabled" type="bool" setter="set_feature" getter="get_feature">
@@ -811,6 +887,10 @@
</member>
<member name="particles_anim_v_frames" type="int" setter="set_particles_anim_v_frames" getter="get_particles_anim_v_frames">
</member>
+ <member name="proximity_fade_distance" type="float" setter="set_proximity_fade_distance" getter="get_proximity_fade_distance">
+ </member>
+ <member name="proximity_fade_enable" type="bool" setter="set_proximity_fade" getter="is_proximity_fade_enabled">
+ </member>
<member name="refraction_enabled" type="bool" setter="set_feature" getter="get_feature">
</member>
<member name="refraction_scale" type="float" setter="set_refraction" getter="get_refraction">
diff --git a/doc/classes/SphereShape.xml b/doc/classes/SphereShape.xml
index 120c7fcc25..7c6174f4e4 100644
--- a/doc/classes/SphereShape.xml
+++ b/doc/classes/SphereShape.xml
@@ -1,8 +1,10 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="SphereShape" inherits="Shape" category="Core" version="3.0.alpha.custom_build">
<brief_description>
+ Sphere shape for 3D collisions.
</brief_description>
<description>
+ Sphere shape for 3D collisions, which can be set into a [PhysicsBody] or [Area]. This shape is useful for modeling sphere-like 3D objects.
</description>
<tutorials>
</tutorials>
@@ -26,6 +28,7 @@
</methods>
<members>
<member name="radius" type="float" setter="set_radius" getter="get_radius">
+ The sphere's radius. The shape's diameter is double the radius.
</member>
</members>
<constants>
diff --git a/doc/classes/Sprite.xml b/doc/classes/Sprite.xml
index 90ebe79666..c0c491140f 100644
--- a/doc/classes/Sprite.xml
+++ b/doc/classes/Sprite.xml
@@ -4,7 +4,7 @@
General purpose Sprite node.
</brief_description>
<description>
- General purpose Sprite node. This Sprite node can show any texture as a sprite. The texture can be used as a spritesheet for animation, or only a region from a bigger texture can referenced, like an atlas.
+ A node that displays a 2D texture. The texture displayed can be a region from a larger atlas texture, or a frame from a sprite sheet animation.
</description>
<tutorials>
</tutorials>
@@ -202,37 +202,49 @@
</methods>
<members>
<member name="centered" type="bool" setter="set_centered" getter="is_centered">
+ If [code]true[/code] texture will be centered. Default value: [code]true[/code].
</member>
<member name="flip_h" type="bool" setter="set_flip_h" getter="is_flipped_h">
+ If [code]true[/code] texture is flipped horizontally. Default value: [code]false[/code].
</member>
<member name="flip_v" type="bool" setter="set_flip_v" getter="is_flipped_v">
+ If [code]true[/code] texture is flipped vertically. Default value: [code]false[/code].
</member>
<member name="frame" type="int" setter="set_frame" getter="get_frame">
+ Current frame to display from sprite sheet. [code]vframes[/code] or [code]hframes[/code] must be greater than 1.
</member>
<member name="hframes" type="int" setter="set_hframes" getter="get_hframes">
+ The number of horizontal frames in the sprite sheet.
</member>
<member name="normal_map" type="Texture" setter="set_normal_map" getter="get_normal_map">
</member>
<member name="offset" type="Vector2" setter="set_offset" getter="get_offset">
+ The texture's drawing offset.
</member>
<member name="region_enabled" type="bool" setter="set_region" getter="is_region">
+ If [code]true[/code] texture will be cut from a larger atlas texture. See [code]region_rect[/code]. Default value: [code]false[/code].
</member>
<member name="region_filter_clip" type="bool" setter="set_region_filter_clip" getter="is_region_filter_clip_enabled">
</member>
<member name="region_rect" type="Rect2" setter="set_region_rect" getter="get_region_rect">
+ The region of the atlas texture to display. [code]region_enabled[/code] must be [code]true[/code].
</member>
<member name="texture" type="Texture" setter="set_texture" getter="get_texture">
+ [Texture] object to draw.
</member>
<member name="vframes" type="int" setter="set_vframes" getter="get_vframes">
+ The number of vertical frames in the sprite sheet.
</member>
</members>
<signals>
<signal name="frame_changed">
<description>
+ Emitted when the [code]frame[/code] changes.
</description>
</signal>
<signal name="texture_changed">
<description>
+ Emitted when the [code]texture[/code] changes.
</description>
</signal>
</signals>
diff --git a/doc/classes/SpriteFrames.xml b/doc/classes/SpriteFrames.xml
index 1c5669b898..e46fdc80e0 100644
--- a/doc/classes/SpriteFrames.xml
+++ b/doc/classes/SpriteFrames.xml
@@ -4,7 +4,7 @@
Sprite frame library for AnimatedSprite.
</brief_description>
<description>
- Sprite frame library for [AnimatedSprite].
+ Sprite frame library for [AnimatedSprite]. Contains frames and animation data for playback.
</description>
<tutorials>
</tutorials>
@@ -17,6 +17,7 @@
<argument index="0" name="anim" type="String">
</argument>
<description>
+ Adds a new animation to the the library.
</description>
</method>
<method name="add_frame">
@@ -26,9 +27,10 @@
</argument>
<argument index="1" name="frame" type="Texture">
</argument>
- <argument index="2" name="atpos" type="int" default="-1">
+ <argument index="2" name="at_position" type="int" default="-1">
</argument>
<description>
+ Adds a frame to the given animation.
</description>
</method>
<method name="clear">
@@ -37,12 +39,14 @@
<argument index="0" name="anim" type="String">
</argument>
<description>
+ Removes all frames from the given animation.
</description>
</method>
<method name="clear_all">
<return type="void">
</return>
<description>
+ Removes all animations. A "default" animation will be created.
</description>
</method>
<method name="get_animation_loop" qualifiers="const">
@@ -51,6 +55,7 @@
<argument index="0" name="anim" type="String">
</argument>
<description>
+ If [code]true[/code] the given animation will loop.
</description>
</method>
<method name="get_animation_speed" qualifiers="const">
@@ -59,6 +64,7 @@
<argument index="0" name="anim" type="String">
</argument>
<description>
+ The animation's speed in frames per second.
</description>
</method>
<method name="get_frame" qualifiers="const">
@@ -69,6 +75,7 @@
<argument index="1" name="idx" type="int">
</argument>
<description>
+ Returns the animation's selected frame.
</description>
</method>
<method name="get_frame_count" qualifiers="const">
@@ -77,6 +84,7 @@
<argument index="0" name="anim" type="String">
</argument>
<description>
+ Returns the number of frames in the animation.
</description>
</method>
<method name="has_animation" qualifiers="const">
@@ -85,6 +93,7 @@
<argument index="0" name="anim" type="String">
</argument>
<description>
+ If [code]true[/code] the named animation exists.
</description>
</method>
<method name="remove_animation">
@@ -93,6 +102,7 @@
<argument index="0" name="anim" type="String">
</argument>
<description>
+ Removes the given animation.
</description>
</method>
<method name="remove_frame">
@@ -103,6 +113,7 @@
<argument index="1" name="idx" type="int">
</argument>
<description>
+ Removes the animation's selected frame.
</description>
</method>
<method name="rename_animation">
@@ -113,6 +124,7 @@
<argument index="1" name="newname" type="String">
</argument>
<description>
+ Changes the animation's name to [code]newname[/code].
</description>
</method>
<method name="set_animation_loop">
@@ -123,6 +135,7 @@
<argument index="1" name="loop" type="bool">
</argument>
<description>
+ If [code]true[/code] the animation will loop.
</description>
</method>
<method name="set_animation_speed">
@@ -133,6 +146,7 @@
<argument index="1" name="speed" type="float">
</argument>
<description>
+ The animation's speed in frames per second.
</description>
</method>
<method name="set_frame">
@@ -145,11 +159,13 @@
<argument index="2" name="txt" type="Texture">
</argument>
<description>
+ Sets the texture of the given frame.
</description>
</method>
</methods>
<members>
<member name="animations" type="Array" setter="_set_animations" getter="_get_animations">
+ An [Array] containing the [code]name[/code], [code]speed[/code], [code]loop[/code], and [code]frames[/code] of each animation.
</member>
<member name="frames" type="Array" setter="_set_frames" getter="_get_frames">
</member>
diff --git a/doc/classes/StaticBody2D.xml b/doc/classes/StaticBody2D.xml
index 2f23ac588b..cff41074b8 100644
--- a/doc/classes/StaticBody2D.xml
+++ b/doc/classes/StaticBody2D.xml
@@ -4,9 +4,8 @@
Static body for 2D Physics.
</brief_description>
<description>
- Static body for 2D Physics. A static body is a simple body that is not intended to move. They don't consume any CPU resources in contrast to a [RigidBody2D] so they are great for scenario collision.
- A static body can also be animated by using simulated motion mode. This is useful for implementing functionalities such as moving platforms. When this mode is active the body can be animated and automatically computes linear and angular velocity to apply in that frame and to influence other bodies.
- Alternatively, a constant linear or angular velocity can be set for the static body, so even if it doesn't move, it affects other bodies as if it was moving (this is useful for simulating conveyor belts or conveyor wheels).
+ Static body for 2D Physics. A StaticBody2D is a body that is not intended to move. It is ideal for implementing objects in the environment, such as walls or platforms.
+ Additionally, a constant linear or angular velocity can be set for the static body, which will affect colliding bodies as if it were moving (for example, a conveyor belt).
</description>
<tutorials>
</tutorials>
@@ -80,12 +79,16 @@
</methods>
<members>
<member name="bounce" type="float" setter="set_bounce" getter="get_bounce">
+ The body's bounciness. Values range from [code]0[/code] (no bounce) to [code]1[/code] (full bounciness).
</member>
<member name="constant_angular_velocity" type="float" setter="set_constant_angular_velocity" getter="get_constant_angular_velocity">
+ Constant angular velocity for the body. This does not rotate the body, but affects colliding bodies, as if it were rotating.
</member>
<member name="constant_linear_velocity" type="Vector2" setter="set_constant_linear_velocity" getter="get_constant_linear_velocity">
+ Constant linear velocity for the body. This does not move the body, but affects colliding bodies, as if it were moving.
</member>
<member name="friction" type="float" setter="set_friction" getter="get_friction">
+ The body's friction. Values range from [code]0[/code] (no friction) to [code]1[/code] (full friction).
</member>
</members>
<constants>
diff --git a/doc/classes/StreamPeerBuffer.xml b/doc/classes/StreamPeerBuffer.xml
index 70a4c781c9..141d46564c 100644
--- a/doc/classes/StreamPeerBuffer.xml
+++ b/doc/classes/StreamPeerBuffer.xml
@@ -27,7 +27,7 @@
<description>
</description>
</method>
- <method name="get_pos" qualifiers="const">
+ <method name="get_position" qualifiers="const">
<return type="int">
</return>
<description>
@@ -50,7 +50,7 @@
<method name="seek">
<return type="void">
</return>
- <argument index="0" name="pos" type="int">
+ <argument index="0" name="position" type="int">
</argument>
<description>
</description>
diff --git a/doc/classes/String.xml b/doc/classes/String.xml
index ce3dc1db2f..c7c19997b9 100644
--- a/doc/classes/String.xml
+++ b/doc/classes/String.xml
@@ -266,12 +266,12 @@
</description>
</method>
<method name="erase">
- <argument index="0" name="pos" type="int">
+ <argument index="0" name="position" type="int">
</argument>
<argument index="1" name="chars" type="int">
</argument>
<description>
- Erase [code]chars[/code] characters from the string starting from [code]pos[/code].
+ Erase [code]chars[/code] characters from the string starting from [code]position[/code].
</description>
</method>
<method name="find">
@@ -360,7 +360,7 @@
<method name="insert">
<return type="String">
</return>
- <argument index="0" name="pos" type="int">
+ <argument index="0" name="position" type="int">
</argument>
<argument index="1" name="what" type="String">
</argument>
@@ -445,7 +445,7 @@
<method name="left">
<return type="String">
</return>
- <argument index="0" name="pos" type="int">
+ <argument index="0" name="position" type="int">
</argument>
<description>
Return an amount of characters from the left of the string.
@@ -596,7 +596,7 @@
<method name="right">
<return type="String">
</return>
- <argument index="0" name="pos" type="int">
+ <argument index="0" name="position" type="int">
</argument>
<description>
Return the right side of the string from a given position.
diff --git a/doc/classes/Texture.xml b/doc/classes/Texture.xml
index d09236bbc9..cbf72eb991 100644
--- a/doc/classes/Texture.xml
+++ b/doc/classes/Texture.xml
@@ -16,7 +16,7 @@
</return>
<argument index="0" name="canvas_item" type="RID">
</argument>
- <argument index="1" name="pos" type="Vector2">
+ <argument index="1" name="position" type="Vector2">
</argument>
<argument index="2" name="modulate" type="Color" default="Color( 1, 1, 1, 1 )">
</argument>
diff --git a/doc/classes/TextureProgress.xml b/doc/classes/TextureProgress.xml
index 1ac031c411..0a6ffcdeb8 100644
--- a/doc/classes/TextureProgress.xml
+++ b/doc/classes/TextureProgress.xml
@@ -1,10 +1,10 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="TextureProgress" inherits="Range" category="Core" version="3.0.alpha.custom_build">
<brief_description>
- Textured progress bar implementation.
+ Textured progress bar.
</brief_description>
<description>
- [ProgressBar] implementation that is easier to theme (by just passing a few textures).
+ A [ProgressBar] that uses textures to display fill percentage. Can be set to linear or radial mode.
</description>
<tutorials>
</tutorials>
@@ -148,28 +148,40 @@
</methods>
<members>
<member name="fill_mode" type="int" setter="set_fill_mode" getter="get_fill_mode">
+ The fill direction. Uses FILL_* constants.
</member>
<member name="nine_patch_stretch" type="bool" setter="set_nine_patch_stretch" getter="get_nine_patch_stretch">
+ If [code]true[/code] textures will be stretched as [NinePatchRect]. Uses [code]stretch_margin[/code] properties (see below). Default value: [code]false[/code]
</member>
<member name="radial_center_offset" type="Vector2" setter="set_radial_center_offset" getter="get_radial_center_offset">
+ The offset amount for radial mode.
</member>
<member name="radial_fill_degrees" type="float" setter="set_fill_degrees" getter="get_fill_degrees">
+ The amount of the texture to use for radial mode.
</member>
<member name="radial_initial_angle" type="float" setter="set_radial_initial_angle" getter="get_radial_initial_angle">
+ Start angle for radial mode.
</member>
<member name="stretch_margin_bottom" type="int" setter="set_stretch_margin" getter="get_stretch_margin">
+ Nine-patch texture offset for bottom margin.
</member>
<member name="stretch_margin_left" type="int" setter="set_stretch_margin" getter="get_stretch_margin">
+ Nine-patch texture offset for left margin.
</member>
<member name="stretch_margin_right" type="int" setter="set_stretch_margin" getter="get_stretch_margin">
+ Nine-patch texture offset for right margin.
</member>
<member name="stretch_margin_top" type="int" setter="set_stretch_margin" getter="get_stretch_margin">
+ Nine-patch texture offset for top margin.
</member>
<member name="texture_over" type="Texture" setter="set_over_texture" getter="get_over_texture">
+ The [Texture] that will be drawn over the progress bar.
</member>
<member name="texture_progress" type="Texture" setter="set_progress_texture" getter="get_progress_texture">
+ The [Texture] used to display [code]value[/code].
</member>
<member name="texture_under" type="Texture" setter="set_under_texture" getter="get_under_texture">
+ The [Texture] that will be drawn under the progress bar.
</member>
</members>
<constants>
diff --git a/doc/classes/TextureRect.xml b/doc/classes/TextureRect.xml
index 6d137cb14c..af5626ae84 100644
--- a/doc/classes/TextureRect.xml
+++ b/doc/classes/TextureRect.xml
@@ -1,10 +1,10 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="TextureRect" inherits="Control" category="Core" version="3.0.alpha.custom_build">
<brief_description>
- Control that draws a texture.
+ Draws a sprite or a texture inside a User Interface. The texture can tile or not.
</brief_description>
<description>
- Control that draws a texture.
+ Use TextureRect to draw icons and sprites in your User Interfaces. To create panels and menu boxes, take a look at [NinePatchFrame]. Its Stretch Mode property controls the texture's scale and placement. It can scale, tile and stay centered inside its bounding rectangle. TextureRect is one of the 5 most common nodes to create game UI.
</description>
<tutorials>
</tutorials>
@@ -56,31 +56,39 @@
</methods>
<members>
<member name="expand" type="bool" setter="set_expand" getter="has_expand">
- If [code]true[/code] texture will expand to fit. Default value: [code]false[/code].
+ If [code]true[/code], the texture scales to fit its bounding rectangle. Default value: [code]false[/code].
</member>
<member name="stretch_mode" type="int" setter="set_stretch_mode" getter="get_stretch_mode" enum="TextureRect.StretchMode">
- Stretch mode of the texture. Use STRETCH_* constants as value.
+ Controls the texture's behavior when you resize the node's bounding rectangle. Set it to one of the [code]STRETCH_*[/code] constants. See the constants to learn more.
</member>
<member name="texture" type="Texture" setter="set_texture" getter="get_texture">
- The [Texture] resource for the node.
+ The node's [Texture] resource.
</member>
</members>
<constants>
<constant name="STRETCH_SCALE_ON_EXPAND" value="0">
+ Scale to fit the node's bounding rectangle, only if [code]expand[/code] is [code]true[/code]. Default [code]stretch_mode[/code], for backwards compatibility. Until you set [code]expand[/code] to [code]true[/code], the texture will behave like [code]STRETCH_KEEP[/code].
</constant>
<constant name="STRETCH_SCALE" value="1">
+ Scale to fit the node's bounding rectangle.
</constant>
<constant name="STRETCH_TILE" value="2">
+ Tile inside the node's bounding rectangle.
</constant>
<constant name="STRETCH_KEEP" value="3">
+ The texture keeps its original size and stays in the bounding rectangle's top-left corner.
</constant>
<constant name="STRETCH_KEEP_CENTERED" value="4">
+ The texture keeps its original size and stays centered in the node's bounding rectangle.
</constant>
<constant name="STRETCH_KEEP_ASPECT" value="5">
+ Scale the texture to fit the node's bounding rectangle, but maintain the texture's aspect ratio.
</constant>
<constant name="STRETCH_KEEP_ASPECT_CENTERED" value="6">
+ Scale the texture to fit the node's bounding rectangle, center it and maintain its aspect ratio.
</constant>
<constant name="STRETCH_KEEP_ASPECT_COVERED" value="7">
+ Scale the texture so that the shorter side fits the bounding rectangle. The other side clips to the node's limits.
</constant>
</constants>
</class>
diff --git a/doc/classes/TileMap.xml b/doc/classes/TileMap.xml
index e1a6c0b523..c44fa500cd 100644
--- a/doc/classes/TileMap.xml
+++ b/doc/classes/TileMap.xml
@@ -39,7 +39,7 @@
<method name="get_cellv" qualifiers="const">
<return type="int">
</return>
- <argument index="0" name="pos" type="Vector2">
+ <argument index="0" name="position" type="Vector2">
</argument>
<description>
Return the tile index of the cell referenced by a Vector2.
@@ -222,7 +222,7 @@
<method name="map_to_world" qualifiers="const">
<return type="Vector2">
</return>
- <argument index="0" name="mappos" type="Vector2">
+ <argument index="0" name="map_position" type="Vector2">
</argument>
<argument index="1" name="ignore_half_ofs" type="bool" default="false">
</argument>
@@ -264,7 +264,7 @@
<method name="set_cellv">
<return type="void">
</return>
- <argument index="0" name="pos" type="Vector2">
+ <argument index="0" name="position" type="Vector2">
</argument>
<argument index="1" name="tile" type="int">
</argument>
@@ -442,7 +442,7 @@
<method name="world_to_map" qualifiers="const">
<return type="Vector2">
</return>
- <argument index="0" name="worldpos" type="Vector2">
+ <argument index="0" name="world_position" type="Vector2">
</argument>
<description>
Return the tilemap (grid-based) coordinates corresponding to the absolute world position given as an argument.
diff --git a/doc/classes/Transform.xml b/doc/classes/Transform.xml
index d632eee70a..6780de1943 100644
--- a/doc/classes/Transform.xml
+++ b/doc/classes/Transform.xml
@@ -23,7 +23,7 @@
<argument index="3" name="origin" type="Vector3">
</argument>
<description>
- Construct the Transform from four [Vector3]. Each axis corresponds to local basis vectors (some of which may be scaled).
+ Constructs the Transform from four [Vector3]. Each axis corresponds to local basis vectors (some of which may be scaled).
</description>
</method>
<method name="Transform">
@@ -34,7 +34,7 @@
<argument index="1" name="origin" type="Vector3">
</argument>
<description>
- Construct the Transform from a [Basis] and [Vector3].
+ Constructs the Transform from a [Basis] and [Vector3].
</description>
</method>
<method name="Transform">
@@ -43,7 +43,7 @@
<argument index="0" name="from" type="Transform2D">
</argument>
<description>
- Construct the Transform from a [Transform2D].
+ Constructs the Transform from a [Transform2D].
</description>
</method>
<method name="Transform">
@@ -52,7 +52,7 @@
<argument index="0" name="from" type="Quat">
</argument>
<description>
- Construct the Transform from a [Quat]. The origin will be Vector3(0, 0, 0).
+ Constructs the Transform from a [Quat]. The origin will be Vector3(0, 0, 0).
</description>
</method>
<method name="Transform">
@@ -61,7 +61,7 @@
<argument index="0" name="from" type="Basis">
</argument>
<description>
- Construct the Transform from a [Basis]. The origin will be Vector3(0, 0, 0).
+ Constructs the Transform from a [Basis]. The origin will be Vector3(0, 0, 0).
</description>
</method>
<method name="affine_inverse">
@@ -79,7 +79,7 @@
<argument index="1" name="weight" type="float">
</argument>
<description>
- Interpolate to other Transform by weight amount (0-1).
+ Interpolates the transform to other Transform by weight amount (0-1).
</description>
</method>
<method name="inverse">
@@ -104,7 +104,7 @@
<return type="Transform">
</return>
<description>
- Returns a transfrom with the basis orthogonal (90 degrees), and normalized axis vectors.
+ Returns the transfrom with the basis orthogonal (90 degrees), and normalized axis vectors.
</description>
</method>
<method name="rotated">
@@ -115,7 +115,7 @@
<argument index="1" name="phi" type="float">
</argument>
<description>
- Rotate the transform around given axis by phi. The axis must be a normalized vector.
+ Rotates the transform around given axis by phi. The axis must be a normalized vector.
</description>
</method>
<method name="scaled">
@@ -124,7 +124,7 @@
<argument index="0" name="scale" type="Vector3">
</argument>
<description>
- Scale the transform by the specified 3D scaling factors.
+ Scales the transform by the specified 3D scaling factors.
</description>
</method>
<method name="translated">
@@ -133,7 +133,7 @@
<argument index="0" name="ofs" type="Vector3">
</argument>
<description>
- Translate the transform by the specified offset.
+ Translates the transform by the specified offset.
</description>
</method>
<method name="xform">
@@ -151,7 +151,7 @@
<argument index="0" name="v" type="var">
</argument>
<description>
- Inverse-transforms vector "v" by this transform.
+ Inverse-transforms the given vector "v" by this transform.
</description>
</method>
</methods>
diff --git a/doc/classes/Transform2D.xml b/doc/classes/Transform2D.xml
index b3b752c1da..0e39505ac3 100644
--- a/doc/classes/Transform2D.xml
+++ b/doc/classes/Transform2D.xml
@@ -36,9 +36,9 @@
<method name="Transform2D">
<return type="Transform2D">
</return>
- <argument index="0" name="rot" type="float">
+ <argument index="0" name="rotation" type="float">
</argument>
- <argument index="1" name="pos" type="Vector2">
+ <argument index="1" name="position" type="Vector2">
</argument>
<description>
Constructs the [Transform2D] from rotation angle in radians and position [Vector2].
@@ -66,28 +66,28 @@
<argument index="0" name="v" type="var">
</argument>
<description>
- Inverse-transforms vector "v" by this transform basis (no translation).
+ Inverse-transforms the given vector "v" by this transform basis (no translation).
</description>
</method>
<method name="get_origin">
<return type="Vector2">
</return>
<description>
- Return the origin [Vector2] (translation).
+ Returns the origin [Vector2] (translation).
</description>
</method>
<method name="get_rotation">
<return type="float">
</return>
<description>
- Return the rotation (in radians).
+ Returns the rotation (in radians).
</description>
</method>
<method name="get_scale">
<return type="Vector2">
</return>
<description>
- Return the scale.
+ Returns the scale.
</description>
</method>
<method name="interpolate_with">
@@ -98,7 +98,7 @@
<argument index="1" name="weight" type="float">
</argument>
<description>
- Interpolate to other Transform2D by weight amount (0-1).
+ Interpolates the transform to other Transform2D by weight amount (0-1).
</description>
</method>
<method name="inverse">
@@ -112,7 +112,7 @@
<return type="Transform2D">
</return>
<description>
- Returns a transfrom with the basis orthogonal (90 degrees), and normalized axis vectors.
+ Returns the transfrom with the basis orthogonal (90 degrees), and normalized axis vectors.
</description>
</method>
<method name="rotated">
@@ -121,7 +121,7 @@
<argument index="0" name="phi" type="float">
</argument>
<description>
- Rotate the transform by phi.
+ Rotates the transform by phi.
</description>
</method>
<method name="scaled">
@@ -130,7 +130,7 @@
<argument index="0" name="scale" type="Vector2">
</argument>
<description>
- Scale the transform by the specified 2D scaling factors.
+ Scales the transform by the specified 2D scaling factors.
</description>
</method>
<method name="translated">
@@ -139,7 +139,7 @@
<argument index="0" name="offset" type="Vector2">
</argument>
<description>
- Translate the transform by the specified offset.
+ Translates the transform by the specified offset.
</description>
</method>
<method name="xform">
diff --git a/doc/classes/Tree.xml b/doc/classes/Tree.xml
index a92a51049b..82e85126cc 100644
--- a/doc/classes/Tree.xml
+++ b/doc/classes/Tree.xml
@@ -65,10 +65,10 @@
Get whether a right click can select items.
</description>
</method>
- <method name="get_column_at_pos" qualifiers="const">
+ <method name="get_column_at_position" qualifiers="const">
<return type="int">
</return>
- <argument index="0" name="pos" type="Vector2">
+ <argument index="0" name="position" type="Vector2">
</argument>
<description>
Get the column index under the given point.
@@ -113,10 +113,10 @@
Get the flags of the current drop mode.
</description>
</method>
- <method name="get_drop_section_at_pos" qualifiers="const">
+ <method name="get_drop_section_at_position" qualifiers="const">
<return type="int">
</return>
- <argument index="0" name="pos" type="Vector2">
+ <argument index="0" name="position" type="Vector2">
</argument>
<description>
</description>
@@ -146,10 +146,10 @@
Get the rectangle area of the the specified item. If column is specified, only get the position and size of that column, otherwise get the rectangle containing all columns.
</description>
</method>
- <method name="get_item_at_pos" qualifiers="const">
+ <method name="get_item_at_position" qualifiers="const">
<return type="TreeItem">
</return>
- <argument index="0" name="pos" type="Vector2">
+ <argument index="0" name="position" type="Vector2">
</argument>
<description>
Get the tree item at the specified position (relative to the tree origin position).
@@ -342,7 +342,7 @@
</description>
</signal>
<signal name="empty_tree_rmb_selected">
- <argument index="0" name="pos" type="Vector2">
+ <argument index="0" name="position" type="Vector2">
</argument>
<description>
Emitted when the right mouse button is pressed if RMB selection is active and the tree is empty.
@@ -378,7 +378,7 @@
</description>
</signal>
<signal name="item_rmb_selected">
- <argument index="0" name="pos" type="Vector2">
+ <argument index="0" name="position" type="Vector2">
</argument>
<description>
Emitted when an item is selected with right mouse button.
diff --git a/doc/classes/Tween.xml b/doc/classes/Tween.xml
index 790a82a60a..d291f44de3 100644
--- a/doc/classes/Tween.xml
+++ b/doc/classes/Tween.xml
@@ -8,7 +8,7 @@
Because it is easy to get it wrong, here is a quick usage example:
[codeblock]
var tween = get_node("Tween")
- tween.interpolate_property(get_node("Node2D_to_move"), "transform/pos", Vector2(0,0), Vector2(100,100), 1, Tween.TRANS_LINEAR, Tween.EASE_IN_OUT)
+ tween.interpolate_property(get_node("Node2D_to_move"), "transform/origin", Vector2(0,0), Vector2(100,100), 1, Tween.TRANS_LINEAR, Tween.EASE_IN_OUT)
tween.start()
[/codeblock]
Some of the methods of this class require a property name. You can get the property name by hovering over the property in the inspector of the editor.
diff --git a/doc/classes/UndoRedo.xml b/doc/classes/UndoRedo.xml
index 43e0ad7873..d450a8812e 100644
--- a/doc/classes/UndoRedo.xml
+++ b/doc/classes/UndoRedo.xml
@@ -108,6 +108,12 @@
Get the name of the current action.
</description>
</method>
+ <method name="get_max_steps" qualifiers="const">
+ <return type="int">
+ </return>
+ <description>
+ </description>
+ </method>
<method name="get_version" qualifiers="const">
<return type="int">
</return>
@@ -116,6 +122,26 @@
This is useful mostly to check if something changed from a saved version.
</description>
</method>
+ <method name="redo">
+ <return type="void">
+ </return>
+ <description>
+ </description>
+ </method>
+ <method name="set_max_steps">
+ <return type="void">
+ </return>
+ <argument index="0" name="max_steps" type="int">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="undo">
+ <return type="void">
+ </return>
+ <description>
+ </description>
+ </method>
</methods>
<constants>
<constant name="MERGE_DISABLE" value="0">
diff --git a/doc/classes/VideoPlayer.xml b/doc/classes/VideoPlayer.xml
index 7994c1b65a..57e417974e 100644
--- a/doc/classes/VideoPlayer.xml
+++ b/doc/classes/VideoPlayer.xml
@@ -39,7 +39,7 @@
Get the name of the video stream.
</description>
</method>
- <method name="get_stream_pos" qualifiers="const">
+ <method name="get_stream_position" qualifiers="const">
<return type="float">
</return>
<description>
diff --git a/doc/classes/Viewport.xml b/doc/classes/Viewport.xml
index a5170b8d03..2cf36ba69b 100644
--- a/doc/classes/Viewport.xml
+++ b/doc/classes/Viewport.xml
@@ -528,7 +528,7 @@
<method name="warp_mouse">
<return type="void">
</return>
- <argument index="0" name="to_pos" type="Vector2">
+ <argument index="0" name="to_position" type="Vector2">
</argument>
<description>
Warp the mouse to a position, relative to the viewport.
diff --git a/doc/classes/VisibilityNotifier.xml b/doc/classes/VisibilityNotifier.xml
index 4d76c7c927..816523fc27 100644
--- a/doc/classes/VisibilityNotifier.xml
+++ b/doc/classes/VisibilityNotifier.xml
@@ -1,10 +1,10 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="VisibilityNotifier" inherits="Spatial" category="Core" version="3.0.alpha.custom_build">
<brief_description>
- Detect when the node is visible on screen.
+ Detects when the node is visible on screen.
</brief_description>
<description>
- The VisibilityNotifier is used to notify when its bounding box enters the screen, is visible on the screen, or when it exits the screen.
+ The VisibilityNotifier detects when it is visible on the screen. It also notifies when its bounding rectangle enters or exits the screen or a [Camera]'s view.
</description>
<tutorials>
</tutorials>
@@ -15,14 +15,14 @@
<return type="Rect3">
</return>
<description>
- Return the visibility bounding box of the VisibilityNotifier.
+ Returns the bounding box of the VisibilityNotifier.
</description>
</method>
<method name="is_on_screen" qualifiers="const">
<return type="bool">
</return>
<description>
- Return true if any part of the bounding box is on the screen.
+ If [code]true[/code] the bounding box is on the screen.
</description>
</method>
<method name="set_aabb">
@@ -37,6 +37,7 @@
</methods>
<members>
<member name="aabb" type="Rect3" setter="set_aabb" getter="get_aabb">
+ The VisibilityNotifier's bounding box.
</member>
</members>
<signals>
diff --git a/doc/classes/VisibilityNotifier2D.xml b/doc/classes/VisibilityNotifier2D.xml
index 1058e3d6d4..86227a0277 100644
--- a/doc/classes/VisibilityNotifier2D.xml
+++ b/doc/classes/VisibilityNotifier2D.xml
@@ -1,10 +1,10 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="VisibilityNotifier2D" inherits="Node2D" category="Core" version="3.0.alpha.custom_build">
<brief_description>
- Detect when the node is visible on screen.
+ Detects when the node is visible on screen.
</brief_description>
<description>
- The VisibilityNotifier2D is used to notify when its bounding rectangle enters the screen, is visible on the screen, or when it exits the screen.
+ The VisibilityNotifier2D detects when it is visible on the screen. It also notifies when its bounding rectangle enters or exits the screen or a viewport.
</description>
<tutorials>
</tutorials>
@@ -15,14 +15,14 @@
<return type="Rect2">
</return>
<description>
- Return the visibility bounding rectangle of the VisibilityNotifier2D.
+ Returns the bounding rectangle of the VisibilityNotifier2D.
</description>
</method>
<method name="is_on_screen" qualifiers="const">
<return type="bool">
</return>
<description>
- Return true if any part of the bounding rectangle is on the screen.
+ If [code]true[/code] the bounding rectangle is on the screen.
</description>
</method>
<method name="set_rect">
@@ -37,6 +37,7 @@
</methods>
<members>
<member name="rect" type="Rect2" setter="set_rect" getter="get_rect">
+ The VisibilityNotifier2D's bounding rectangle.
</member>
</members>
<signals>
diff --git a/doc/classes/VisualScript.xml b/doc/classes/VisualScript.xml
index 0875aafcff..6473b074d3 100644
--- a/doc/classes/VisualScript.xml
+++ b/doc/classes/VisualScript.xml
@@ -34,7 +34,7 @@
</argument>
<argument index="2" name="node" type="VisualScriptNode">
</argument>
- <argument index="3" name="pos" type="Vector2" default="Vector2( 0, 0 )">
+ <argument index="3" name="position" type="Vector2" default="Vector2( 0, 0 )">
</argument>
<description>
</description>
@@ -197,7 +197,7 @@
<description>
</description>
</method>
- <method name="get_node_pos" qualifiers="const">
+ <method name="get_node_position" qualifiers="const">
<return type="Vector2">
</return>
<argument index="0" name="func" type="String">
@@ -405,14 +405,14 @@
<description>
</description>
</method>
- <method name="set_node_pos">
+ <method name="set_node_position">
<return type="void">
</return>
<argument index="0" name="func" type="String">
</argument>
<argument index="1" name="id" type="int">
</argument>
- <argument index="2" name="pos" type="Vector2">
+ <argument index="2" name="position" type="Vector2">
</argument>
<description>
</description>
diff --git a/doc/classes/XMLParser.xml b/doc/classes/XMLParser.xml
index 6ab84ef345..bb9599e273 100644
--- a/doc/classes/XMLParser.xml
+++ b/doc/classes/XMLParser.xml
@@ -133,7 +133,7 @@
<method name="seek">
<return type="int" enum="Error">
</return>
- <argument index="0" name="pos" type="int">
+ <argument index="0" name="position" type="int">
</argument>
<description>
Move the buffer cursor to a certain offset (since the beginning) and read the next node there. This returns an error code.
diff --git a/doc/tools/doc_status.py b/doc/tools/doc_status.py
index f99b48f1c9..314f890bd7 100644
--- a/doc/tools/doc_status.py
+++ b/doc/tools/doc_status.py
@@ -254,6 +254,9 @@ class ClassStatus:
for sub_tag in list(tag):
status.progresses[tag.tag].increment(len(sub_tag.text.strip()) > 0)
+ elif tag.tag in ['tutorials', 'demos']:
+ pass # Ignore those tags for now
+
elif tag.tag in ['theme_items']:
pass # Ignore those tags, since they seem to lack description at all
@@ -367,7 +370,7 @@ filtered_classes.sort()
################################################################################
table = [table_column_names]
-table_row_chars = '+- '
+table_row_chars = '| - '
table_column_chars = '|'
total_status = ClassStatus('Total')
@@ -426,7 +429,7 @@ for row in table:
divider_string = table_row_chars[0]
for cell_i in range(len(table[0])):
- divider_string += table_row_chars[1] * (table_column_sizes[cell_i] + 2) + table_row_chars[0]
+ divider_string += table_row_chars[1] + table_row_chars[2] * (table_column_sizes[cell_i]) + table_row_chars[1] + table_row_chars[0]
print(divider_string)
for row_i, row in enumerate(table):
@@ -434,9 +437,9 @@ for row_i, row in enumerate(table):
for cell_i, cell in enumerate(row):
padding_needed = table_column_sizes[cell_i] - nonescape_len(cell) + 2
if cell_i == 0:
- row_string += table_row_chars[2] + cell + table_row_chars[2] * (padding_needed - 1)
+ row_string += table_row_chars[3] + cell + table_row_chars[3] * (padding_needed - 1)
else:
- row_string += table_row_chars[2] * math.floor(padding_needed / 2) + cell + table_row_chars[2] * math.ceil((padding_needed / 2))
+ row_string += table_row_chars[3] * math.floor(padding_needed / 2) + cell + table_row_chars[3] * math.ceil((padding_needed / 2))
row_string += table_column_chars
print(row_string)
diff --git a/doc/tools/makerst.py b/doc/tools/makerst.py
index 696e3c9c78..c4dff588b0 100644
--- a/doc/tools/makerst.py
+++ b/doc/tools/makerst.py
@@ -3,15 +3,19 @@
import codecs
import sys
+import os
import xml.etree.ElementTree as ET
input_list = []
for arg in sys.argv[1:]:
+ if arg.endswith(os.sep):
+ arg = arg[:-1]
input_list.append(arg)
if len(input_list) < 1:
- print 'usage: makerst.py <classes.xml>'
+ print 'usage: makerst.py <path to folders> and/or <path to .xml files> (order of arguments irrelevant)'
+ print 'example: makerst.py "../../modules/" "../classes" path_to/some_class.xml'
sys.exit(0)
@@ -34,7 +38,6 @@ def ul_string(str, ul):
def make_class_list(class_list, columns):
-
f = codecs.open('class_list.rst', 'wb', 'utf-8')
prev = 0
col_max = len(class_list) / columns + 1
@@ -102,7 +105,6 @@ def make_class_list(class_list, columns):
def rstize_text(text, cclass):
-
# Linebreak + tabs in the XML should become two line breaks unless in a "codeblock"
pos = 0
while True:
@@ -250,9 +252,6 @@ def rstize_text(text, cclass):
text = pre_text + tag_text + post_text
pos = len(pre_text) + len(tag_text)
- # tnode = ET.SubElement(parent,"div")
- # tnode.text=text
-
return text
@@ -272,7 +271,6 @@ def make_method(
event=False,
pp=None
):
-
if (declare or pp == None):
t = '- '
else:
@@ -340,7 +338,6 @@ def make_method(
if 'qualifiers' in m.attrib:
s += ' ' + m.attrib['qualifiers']
-# f.write(s)
if (not declare):
if (pp != None):
pp.append((t, s))
@@ -355,24 +352,23 @@ def make_heading(title, underline):
def make_rst_class(node):
-
name = node.attrib['name']
f = codecs.open("class_" + name.lower() + '.rst', 'wb', 'utf-8')
# Warn contributors not to edit this file directly
f.write(".. Generated automatically by doc/tools/makerst.py in Godot's source tree.\n")
- f.write(".. DO NOT EDIT THIS FILE, but the doc/base/classes.xml source instead.\n\n")
+ f.write(".. DO NOT EDIT THIS FILE, but the " + name + ".xml source instead.\n")
+ f.write(".. The source is found in doc/classes or modules/<name>/doc_classes.\n\n")
f.write(".. _class_" + name + ":\n\n")
f.write(make_heading(name, '='))
if 'inherits' in node.attrib:
inh = node.attrib['inherits'].strip()
-# whle inh in classes[cn]
f.write('**Inherits:** ')
first = True
- while(inh in classes):
+ while (inh in classes):
if (not first):
f.write(" **<** ")
else:
@@ -436,10 +432,10 @@ def make_rst_class(node):
f.write(sep)
for s in ml:
rt = s[0]
- while(len(rt) < longest_s):
+ while (len(rt) < longest_s):
rt += " "
st = s[1]
- while(len(st) < longest_t):
+ while (len(st) < longest_t):
st += " "
f.write("| " + rt + " | " + st + " |\n")
f.write(sep)
@@ -494,8 +490,6 @@ def make_rst_class(node):
f.write(make_heading('Member Function Description', '-'))
for m in list(methods):
f.write(".. _class_" + name + "_" + m.attrib['name'] + ":\n\n")
-# f.write(ul_string(m.attrib['name'],"^"))
- #f.write('\n<a name="'+m.attrib['name']+'">' + m.attrib['name'] + '</a>\n------\n')
make_method(f, node.attrib['name'], m, True, name)
f.write('\n')
d = m.find('description')
@@ -506,7 +500,21 @@ def make_rst_class(node):
f.write('\n')
-for file in input_list:
+file_list = []
+
+for path in input_list:
+ if os.path.basename(path) == 'modules':
+ for subdir, dirs, _ in os.walk(path):
+ if 'doc_classes' in dirs:
+ doc_dir = os.path.join(subdir, 'doc_classes')
+ class_file_name = [f for f in os.listdir(doc_dir) if f.endswith('.xml')][0]
+ file_list.append(os.path.join(doc_dir, class_file_name))
+ elif not os.path.isfile(path):
+ file_list += [os.path.join(path, f) for f in os.listdir(path) if f.endswith('.xml')]
+ elif os.path.isfile(path) and path.endswith('.xml'):
+ file_list.append(path)
+
+for file in file_list:
tree = ET.parse(file)
doc = tree.getroot()
@@ -515,17 +523,15 @@ for file in input_list:
sys.exit(255)
version = doc.attrib['version']
-
- for c in list(doc):
- if c.attrib['name'] in class_names:
- continue
- class_names.append(c.attrib['name'])
- classes[c.attrib['name']] = c
+ if doc.attrib['name'] in class_names:
+ continue
+ class_names.append(doc.attrib['name'])
+ classes[doc.attrib['name']] = doc
class_names.sort()
# Don't make class list for Sphinx, :toctree: handles it
-#make_class_list(class_names, 2)
+# make_class_list(class_names, 2)
for cn in class_names:
c = classes[cn]
diff --git a/drivers/SCsub b/drivers/SCsub
index b8bba91378..195f7ec438 100644
--- a/drivers/SCsub
+++ b/drivers/SCsub
@@ -4,7 +4,7 @@ Import('env')
env.drivers_sources = []
-if ("builtin_zlib" in env and env["builtin_zlib"] == "yes"):
+if 'builtin_zlib' in env and env['builtin_zlib']:
SConscript("zlib/SCsub")
# OS drivers
@@ -17,7 +17,7 @@ SConscript('pulseaudio/SCsub')
if (env["platform"] == "windows"):
SConscript("rtaudio/SCsub")
SConscript("wasapi/SCsub")
-if (env["xaudio2"] == "yes"):
+if env['xaudio2']:
SConscript("xaudio2/SCsub")
# Graphics drivers
@@ -29,10 +29,10 @@ SConscript("png/SCsub")
# Tools override
# FIXME: Should likely be integrated in the tools/ codebase
-if (env["tools"] == "yes"):
+if env['tools']:
SConscript("convex_decomp/SCsub")
-if env['vsproj'] == "yes":
+if env['vsproj']:
env.AddToVSProject(env.drivers_sources)
if env.split_drivers:
diff --git a/drivers/gles3/rasterizer_scene_gles3.cpp b/drivers/gles3/rasterizer_scene_gles3.cpp
index 146a2359b6..eaf0b06664 100644
--- a/drivers/gles3/rasterizer_scene_gles3.cpp
+++ b/drivers/gles3/rasterizer_scene_gles3.cpp
@@ -28,7 +28,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "rasterizer_scene_gles3.h"
-
+#include "math_funcs.h"
#include "os/os.h"
#include "project_settings.h"
#include "rasterizer_canvas_gles3.h"
@@ -799,12 +799,12 @@ void RasterizerSceneGLES3::environment_set_sky(RID p_env, RID p_sky) {
env->sky = p_sky;
}
-void RasterizerSceneGLES3::environment_set_sky_scale(RID p_env, float p_scale) {
+void RasterizerSceneGLES3::environment_set_sky_custom_fov(RID p_env, float p_scale) {
Environment *env = environment_owner.getornull(p_env);
ERR_FAIL_COND(!env);
- env->sky_scale = p_scale;
+ env->sky_custom_fov = p_scale;
}
void RasterizerSceneGLES3::environment_set_bg_color(RID p_env, const Color &p_color) {
@@ -2319,7 +2319,7 @@ void RasterizerSceneGLES3::_add_geometry_with_material(RasterizerStorageGLES3::G
}
}
-void RasterizerSceneGLES3::_draw_sky(RasterizerStorageGLES3::Sky *p_sky, const CameraMatrix &p_projection, const Transform &p_transform, bool p_vflip, float p_scale, float p_energy) {
+void RasterizerSceneGLES3::_draw_sky(RasterizerStorageGLES3::Sky *p_sky, const CameraMatrix &p_projection, const Transform &p_transform, bool p_vflip, float p_custom_fov, float p_energy) {
if (!p_sky)
return;
@@ -2365,16 +2365,28 @@ void RasterizerSceneGLES3::_draw_sky(RasterizerStorageGLES3::Sky *p_sky, const C
//sky uv vectors
float vw, vh, zn;
- p_projection.get_viewport_size(vw, vh);
- zn = p_projection.get_z_near();
+ CameraMatrix camera;
+
+ if (p_custom_fov) {
+
+ float near_plane = p_projection.get_z_near();
+ float far_plane = p_projection.get_z_far();
+ float aspect = p_projection.get_aspect();
+
+ camera.set_perspective(p_custom_fov, aspect, near_plane, far_plane);
- float scale = p_scale;
+ } else {
+ camera = p_projection;
+ }
+
+ camera.get_viewport_size(vw, vh);
+ zn = p_projection.get_z_near();
for (int i = 0; i < 4; i++) {
Vector3 uv = vertices[i * 2 + 1];
- uv.x = (uv.x * 2.0 - 1.0) * vw * scale;
- uv.y = -(uv.y * 2.0 - 1.0) * vh * scale;
+ uv.x = (uv.x * 2.0 - 1.0) * vw;
+ uv.y = -(uv.y * 2.0 - 1.0) * vh;
uv.z = -zn;
vertices[i * 2 + 1] = p_transform.basis.xform(uv).normalized();
vertices[i * 2 + 1].z = -vertices[i * 2 + 1].z;
@@ -2404,6 +2416,7 @@ void RasterizerSceneGLES3::_setup_environment(Environment *env, const CameraMatr
//store camera into ubo
store_camera(p_cam_projection, state.ubo_data.projection_matrix);
+ store_camera(p_cam_projection.inverse(), state.ubo_data.inv_projection_matrix);
store_transform(p_cam_transform, state.ubo_data.camera_matrix);
store_transform(p_cam_transform.affine_inverse(), state.ubo_data.camera_inverse_matrix);
@@ -2521,9 +2534,10 @@ void RasterizerSceneGLES3::_setup_directional_light(int p_index, const Transform
float sign = li->light_ptr->negative ? -1 : 1;
Color linear_col = li->light_ptr->color.to_linear();
- ubo_data.light_color_energy[0] = linear_col.r * sign * li->light_ptr->param[VS::LIGHT_PARAM_ENERGY];
- ubo_data.light_color_energy[1] = linear_col.g * sign * li->light_ptr->param[VS::LIGHT_PARAM_ENERGY];
- ubo_data.light_color_energy[2] = linear_col.b * sign * li->light_ptr->param[VS::LIGHT_PARAM_ENERGY];
+ //compensate normalized diffuse range by multiplying by PI
+ ubo_data.light_color_energy[0] = linear_col.r * sign * li->light_ptr->param[VS::LIGHT_PARAM_ENERGY] * Math_PI;
+ ubo_data.light_color_energy[1] = linear_col.g * sign * li->light_ptr->param[VS::LIGHT_PARAM_ENERGY] * Math_PI;
+ ubo_data.light_color_energy[2] = linear_col.b * sign * li->light_ptr->param[VS::LIGHT_PARAM_ENERGY] * Math_PI;
ubo_data.light_color_energy[3] = 0;
//omni, keep at 0
@@ -2661,9 +2675,9 @@ void RasterizerSceneGLES3::_setup_lights(RID *p_light_cull_result, int p_light_c
float sign = li->light_ptr->negative ? -1 : 1;
Color linear_col = li->light_ptr->color.to_linear();
- ubo_data.light_color_energy[0] = linear_col.r * sign * li->light_ptr->param[VS::LIGHT_PARAM_ENERGY];
- ubo_data.light_color_energy[1] = linear_col.g * sign * li->light_ptr->param[VS::LIGHT_PARAM_ENERGY];
- ubo_data.light_color_energy[2] = linear_col.b * sign * li->light_ptr->param[VS::LIGHT_PARAM_ENERGY];
+ ubo_data.light_color_energy[0] = linear_col.r * sign * li->light_ptr->param[VS::LIGHT_PARAM_ENERGY] * Math_PI;
+ ubo_data.light_color_energy[1] = linear_col.g * sign * li->light_ptr->param[VS::LIGHT_PARAM_ENERGY] * Math_PI;
+ ubo_data.light_color_energy[2] = linear_col.b * sign * li->light_ptr->param[VS::LIGHT_PARAM_ENERGY] * Math_PI;
ubo_data.light_color_energy[3] = 0;
Vector3 pos = p_camera_inverse_transform.xform(li->transform.origin);
@@ -2747,9 +2761,9 @@ void RasterizerSceneGLES3::_setup_lights(RID *p_light_cull_result, int p_light_c
float sign = li->light_ptr->negative ? -1 : 1;
Color linear_col = li->light_ptr->color.to_linear();
- ubo_data.light_color_energy[0] = linear_col.r * sign * li->light_ptr->param[VS::LIGHT_PARAM_ENERGY];
- ubo_data.light_color_energy[1] = linear_col.g * sign * li->light_ptr->param[VS::LIGHT_PARAM_ENERGY];
- ubo_data.light_color_energy[2] = linear_col.b * sign * li->light_ptr->param[VS::LIGHT_PARAM_ENERGY];
+ ubo_data.light_color_energy[0] = linear_col.r * sign * li->light_ptr->param[VS::LIGHT_PARAM_ENERGY] * Math_PI;
+ ubo_data.light_color_energy[1] = linear_col.g * sign * li->light_ptr->param[VS::LIGHT_PARAM_ENERGY] * Math_PI;
+ ubo_data.light_color_energy[2] = linear_col.b * sign * li->light_ptr->param[VS::LIGHT_PARAM_ENERGY] * Math_PI;
ubo_data.light_color_energy[3] = 0;
Vector3 pos = p_camera_inverse_transform.xform(li->transform.origin);
@@ -4257,7 +4271,7 @@ void RasterizerSceneGLES3::render_scene(const Transform &p_cam_transform, const
glBindFramebuffer(GL_FRAMEBUFFER,storage->frame.current_rt->buffers.fbo); //switch to alpha fbo for sky, only diffuse/ambient matters
*/
- _draw_sky(sky, p_cam_projection, p_cam_transform, false, env->sky_scale, env->bg_energy);
+ _draw_sky(sky, p_cam_projection, p_cam_transform, false, env->sky_custom_fov, env->bg_energy);
}
//_render_list_forward(&alpha_render_list,camera_transform,camera_transform_inverse,camera_projection,false,fragment_lighting,true);
diff --git a/drivers/gles3/rasterizer_scene_gles3.h b/drivers/gles3/rasterizer_scene_gles3.h
index b3fd6fa2a0..28a5cef0ee 100644
--- a/drivers/gles3/rasterizer_scene_gles3.h
+++ b/drivers/gles3/rasterizer_scene_gles3.h
@@ -110,6 +110,7 @@ public:
struct SceneDataUBO {
//this is a std140 compatible struct. Please read the OpenGL 3.3 Specificaiton spec before doing any changes
float projection_matrix[16];
+ float inv_projection_matrix[16];
float camera_inverse_matrix[16];
float camera_matrix[16];
float ambient_light_color[4];
@@ -351,7 +352,7 @@ public:
VS::EnvironmentBG bg_mode;
RID sky;
- float sky_scale;
+ float sky_custom_fov;
Color bg_color;
float bg_energy;
@@ -434,7 +435,7 @@ public:
Environment() {
bg_mode = VS::ENV_BG_CLEAR_COLOR;
- sky_scale = 1.0;
+ sky_custom_fov = 0.0;
bg_energy = 1.0;
sky_ambient = 0;
ambient_energy = 1.0;
@@ -519,7 +520,7 @@ public:
virtual void environment_set_background(RID p_env, VS::EnvironmentBG p_bg);
virtual void environment_set_sky(RID p_env, RID p_sky);
- virtual void environment_set_sky_scale(RID p_env, float p_scale);
+ virtual void environment_set_sky_custom_fov(RID p_env, float p_scale);
virtual void environment_set_bg_color(RID p_env, const Color &p_color);
virtual void environment_set_bg_energy(RID p_env, float p_energy);
virtual void environment_set_canvas_max_layer(RID p_env, int p_max_layer);
@@ -806,11 +807,11 @@ public:
void _render_list(RenderList::Element **p_elements, int p_element_count, const Transform &p_view_transform, const CameraMatrix &p_projection, GLuint p_base_env, bool p_reverse_cull, bool p_alpha_pass, bool p_shadow, bool p_directional_add, bool p_directional_shadows);
- _FORCE_INLINE_ void _add_geometry(RasterizerStorageGLES3::Geometry *p_geometry, InstanceBase *p_instance, RasterizerStorageGLES3::GeometryOwner *p_owner, int p_material, bool p_depth_passs);
+ _FORCE_INLINE_ void _add_geometry(RasterizerStorageGLES3::Geometry *p_geometry, InstanceBase *p_instance, RasterizerStorageGLES3::GeometryOwner *p_owner, int p_material, bool p_depth_pass);
_FORCE_INLINE_ void _add_geometry_with_material(RasterizerStorageGLES3::Geometry *p_geometry, InstanceBase *p_instance, RasterizerStorageGLES3::GeometryOwner *p_owner, RasterizerStorageGLES3::Material *p_material, bool p_depth_pass);
- void _draw_sky(RasterizerStorageGLES3::Sky *p_sky, const CameraMatrix &p_projection, const Transform &p_transform, bool p_vflip, float p_scale, float p_energy);
+ void _draw_sky(RasterizerStorageGLES3::Sky *p_sky, const CameraMatrix &p_projection, const Transform &p_transform, bool p_vflip, float p_custom_fov, float p_energy);
void _setup_environment(Environment *env, const CameraMatrix &p_cam_projection, const Transform &p_cam_transform);
void _setup_directional_light(int p_index, const Transform &p_camera_inverse_transform, bool p_use_shadows);
diff --git a/drivers/gles3/rasterizer_storage_gles3.cpp b/drivers/gles3/rasterizer_storage_gles3.cpp
index b99817fb12..ae41a936c6 100644
--- a/drivers/gles3/rasterizer_storage_gles3.cpp
+++ b/drivers/gles3/rasterizer_storage_gles3.cpp
@@ -1564,6 +1564,7 @@ void RasterizerStorageGLES3::_update_shader(Shader *p_shader) const {
p_shader->canvas_item.blend_mode = Shader::CanvasItem::BLEND_MODE_MIX;
p_shader->canvas_item.uses_screen_texture = false;
p_shader->canvas_item.uses_screen_uv = false;
+ p_shader->canvas_item.uses_time = false;
shaders.actions_canvas.render_mode_values["blend_add"] = Pair<int *, int>(&p_shader->canvas_item.blend_mode, Shader::CanvasItem::BLEND_MODE_ADD);
shaders.actions_canvas.render_mode_values["blend_mix"] = Pair<int *, int>(&p_shader->canvas_item.blend_mode, Shader::CanvasItem::BLEND_MODE_MIX);
@@ -1595,6 +1596,7 @@ void RasterizerStorageGLES3::_update_shader(Shader *p_shader) const {
p_shader->spatial.unshaded = false;
p_shader->spatial.no_depth_test = false;
p_shader->spatial.uses_sss = false;
+ p_shader->spatial.uses_time = false;
p_shader->spatial.uses_vertex_lighting = false;
p_shader->spatial.uses_screen_texture = false;
p_shader->spatial.uses_vertex = false;
diff --git a/drivers/gles3/shader_compiler_gles3.cpp b/drivers/gles3/shader_compiler_gles3.cpp
index 5401c8266a..91159e3381 100644
--- a/drivers/gles3/shader_compiler_gles3.cpp
+++ b/drivers/gles3/shader_compiler_gles3.cpp
@@ -700,9 +700,7 @@ ShaderCompilerGLES3::ShaderCompilerGLES3() {
/** CANVAS ITEM SHADER **/
- actions[VS::SHADER_CANVAS_ITEM].renames["SRC_VERTEX"] = "vertex";
actions[VS::SHADER_CANVAS_ITEM].renames["VERTEX"] = "outvec.xy";
- actions[VS::SHADER_CANVAS_ITEM].renames["VERTEX_COLOR"] = "vertex_color";
actions[VS::SHADER_CANVAS_ITEM].renames["UV"] = "uv_interp";
actions[VS::SHADER_CANVAS_ITEM].renames["POINT_SIZE"] = "gl_PointSize";
@@ -711,6 +709,7 @@ ShaderCompilerGLES3::ShaderCompilerGLES3() {
actions[VS::SHADER_CANVAS_ITEM].renames["EXTRA_MATRIX"] == "extra_matrix";
actions[VS::SHADER_CANVAS_ITEM].renames["TIME"] = "time";
actions[VS::SHADER_CANVAS_ITEM].renames["AT_LIGHT_PASS"] = "at_light_pass";
+ actions[VS::SHADER_CANVAS_ITEM].renames["INSTANCE_CUSTOM"] = "instance_custom";
actions[VS::SHADER_CANVAS_ITEM].renames["COLOR"] = "color";
actions[VS::SHADER_CANVAS_ITEM].renames["NORMAL"] = "normal";
@@ -720,6 +719,7 @@ ShaderCompilerGLES3::ShaderCompilerGLES3() {
actions[VS::SHADER_CANVAS_ITEM].renames["COLOR"] = "color";
actions[VS::SHADER_CANVAS_ITEM].renames["TEXTURE"] = "color_texture";
actions[VS::SHADER_CANVAS_ITEM].renames["TEXTURE_PIXEL_SIZE"] = "color_texpixel_size";
+ actions[VS::SHADER_CANVAS_ITEM].renames["NORMAL_TEXTURE"] = "normal_texture";
actions[VS::SHADER_CANVAS_ITEM].renames["SCREEN_UV"] = "screen_uv";
actions[VS::SHADER_CANVAS_ITEM].renames["SCREEN_TEXTURE"] = "screen_texture";
actions[VS::SHADER_CANVAS_ITEM].renames["SCREEN_PIXEL_SIZE"] = "screen_pixel_size";
@@ -750,6 +750,7 @@ ShaderCompilerGLES3::ShaderCompilerGLES3() {
actions[VS::SHADER_SPATIAL].renames["INV_CAMERA_MATRIX"] = "camera_inverse_matrix";
actions[VS::SHADER_SPATIAL].renames["CAMERA_MATRIX"] = "camera_matrix";
actions[VS::SHADER_SPATIAL].renames["PROJECTION_MATRIX"] = "projection_matrix";
+ actions[VS::SHADER_SPATIAL].renames["INV_PROJECTION_MATRIX"] = "inv_projection_matrix";
actions[VS::SHADER_SPATIAL].renames["MODELVIEW_MATRIX"] = "modelview";
actions[VS::SHADER_SPATIAL].renames["VERTEX"] = "vertex.xyz";
@@ -786,6 +787,7 @@ ShaderCompilerGLES3::ShaderCompilerGLES3() {
actions[VS::SHADER_SPATIAL].renames["SSS_STRENGTH"] = "sss_strength";
actions[VS::SHADER_SPATIAL].renames["TRANSMISSION"] = "transmission";
actions[VS::SHADER_SPATIAL].renames["AO"] = "ao";
+ actions[VS::SHADER_SPATIAL].renames["AO_LIGHT_AFFECT"] = "ao_light_affect";
actions[VS::SHADER_SPATIAL].renames["EMISSION"] = "emission";
//actions[VS::SHADER_SPATIAL].renames["SCREEN_UV"]=ShaderLanguage::TYPE_VEC2;
actions[VS::SHADER_SPATIAL].renames["POINT_COORD"] = "gl_PointCoord";
@@ -796,6 +798,13 @@ ShaderCompilerGLES3::ShaderCompilerGLES3() {
actions[VS::SHADER_SPATIAL].renames["SIDE"] = "side";
actions[VS::SHADER_SPATIAL].renames["ALPHA_SCISSOR"] = "alpha_scissor";
+ //for light
+ actions[VS::SHADER_SPATIAL].renames["VIEW"] = "view";
+ actions[VS::SHADER_SPATIAL].renames["LIGHT_COLOR"] = "light_color";
+ actions[VS::SHADER_SPATIAL].renames["ATTENUATION"] = "attenuation";
+ actions[VS::SHADER_SPATIAL].renames["DIFFUSE_LIGHT"] = "diffuse_light";
+ actions[VS::SHADER_SPATIAL].renames["SPECULAR_LIGHT"] = "specular_light";
+
actions[VS::SHADER_SPATIAL].usage_defines["TANGENT"] = "#define ENABLE_TANGENT_INTERP\n";
actions[VS::SHADER_SPATIAL].usage_defines["BINORMAL"] = "@TANGENT";
actions[VS::SHADER_SPATIAL].usage_defines["RIM"] = "#define LIGHT_USE_RIM\n";
@@ -805,6 +814,7 @@ ShaderCompilerGLES3::ShaderCompilerGLES3() {
actions[VS::SHADER_SPATIAL].usage_defines["ANISOTROPY"] = "#define LIGHT_USE_ANISOTROPY\n";
actions[VS::SHADER_SPATIAL].usage_defines["ANISOTROPY_FLOW"] = "@ANISOTROPY";
actions[VS::SHADER_SPATIAL].usage_defines["AO"] = "#define ENABLE_AO\n";
+ actions[VS::SHADER_SPATIAL].usage_defines["AO_LIGHT_AFFECT"] = "#define ENABLE_AO\n";
actions[VS::SHADER_SPATIAL].usage_defines["UV"] = "#define ENABLE_UV_INTERP\n";
actions[VS::SHADER_SPATIAL].usage_defines["UV2"] = "#define ENABLE_UV2_INTERP\n";
actions[VS::SHADER_SPATIAL].usage_defines["NORMALMAP"] = "#define ENABLE_NORMALMAP\n";
diff --git a/drivers/gles3/shaders/canvas.glsl b/drivers/gles3/shaders/canvas.glsl
index bf8eaf601d..731d6968ce 100644
--- a/drivers/gles3/shaders/canvas.glsl
+++ b/drivers/gles3/shaders/canvas.glsl
@@ -105,13 +105,16 @@ VERTEX_SHADER_GLOBALS
void main() {
- vec4 vertex_color = color_attrib;
+ vec4 color = color_attrib;
#ifdef USE_INSTANCING
mat4 extra_matrix2 = extra_matrix * transpose(mat4(instance_xform0,instance_xform1,instance_xform2,vec4(0.0,0.0,0.0,1.0)));
- vertex_color*=instance_color;
+ color*=instance_color;
+ vec4 instance_custom = instance_custom_data;
+
#else
mat4 extra_matrix2 = extra_matrix;
+ vec4 instance_custom = vec4(0.0);
#endif
#ifdef USE_TEXTURE_RECT
@@ -135,7 +138,7 @@ void main() {
//compute h and v frames and adjust UV interp for animation
int total_frames = h_frames * v_frames;
- int frame = min(int(float(total_frames) *instance_custom_data.z),total_frames-1);
+ int frame = min(int(float(total_frames) *instance_custom.z),total_frames-1);
float frame_w = 1.0/float(h_frames);
float frame_h = 1.0/float(v_frames);
uv_interp.x = uv_interp.x * frame_w + frame_w * float(frame % h_frames);
@@ -146,7 +149,6 @@ void main() {
#define extra_matrix extra_matrix2
{
- vec2 src_vtx=outvec.xy;
VERTEX_SHADER_CODE
@@ -165,7 +167,7 @@ VERTEX_SHADER_CODE
#undef extra_matrix
- color_interp = vertex_color;
+ color_interp = color;
#ifdef USE_PIXEL_SNAP
diff --git a/drivers/gles3/shaders/scene.glsl b/drivers/gles3/shaders/scene.glsl
index 5f83033293..41d5ef5bc9 100644
--- a/drivers/gles3/shaders/scene.glsl
+++ b/drivers/gles3/shaders/scene.glsl
@@ -1,5 +1,6 @@
[vertex]
+#define M_PI 3.14159265359
/*
from VisualServer:
@@ -61,6 +62,7 @@ layout(location=12) in highp vec4 instance_custom_data;
layout(std140) uniform SceneData { //ubo:0
highp mat4 projection_matrix;
+ highp mat4 inv_projection_matrix;
highp mat4 camera_inverse_matrix;
highp mat4 camera_matrix;
@@ -165,7 +167,7 @@ out vec4 specular_light_interp;
void light_compute(vec3 N, vec3 L,vec3 V, vec3 light_color,float roughness,inout vec3 diffuse, inout vec3 specular) {
float dotNL = max(dot(N,L), 0.0 );
- diffuse += dotNL * light_color;
+ diffuse += dotNL * light_color / M_PI;
if (roughness > 0.0) {
@@ -588,7 +590,7 @@ vec3 textureDualParaboloid(sampler2DArray p_tex, vec3 p_vec,float p_roughness) {
norm.xy=norm.xy * vec2(0.5,0.25) + vec2(0.5,0.25);
// we need to lie the derivatives (normg) and assume that DP side is always the same
- // to get proper texure filtering
+ // to get proper texture filtering
vec2 normg=norm.xy;
if (norm.z>0.0) {
norm.y=0.5-norm.y+0.5;
@@ -643,6 +645,7 @@ FRAGMENT_SHADER_GLOBALS
layout(std140) uniform SceneData {
highp mat4 projection_matrix;
+ highp mat4 inv_projection_matrix;
highp mat4 camera_inverse_matrix;
highp mat4 camera_matrix;
@@ -887,11 +890,15 @@ float GTR1(float NdotH, float a)
-void light_compute(vec3 N, vec3 L,vec3 V,vec3 B, vec3 T,vec3 light_color,vec3 diffuse_color, vec3 transmission, float specular_blob_intensity, float roughness, float rim,float rim_tint, float clearcoat, float clearcoat_gloss,float anisotropy,inout vec3 diffuse, inout vec3 specular) {
+void light_compute(vec3 N, vec3 L,vec3 V,vec3 B, vec3 T,vec3 light_color,vec3 attenuation,vec3 diffuse_color, vec3 transmission, float specular_blob_intensity, float roughness, float rim,float rim_tint, float clearcoat, float clearcoat_gloss,float anisotropy,inout vec3 diffuse, inout vec3 specular) {
#if defined(USE_LIGHT_SHADER_CODE)
//light is written by the light shader
+ vec3 normal = N;
+ vec3 albedo = diffuse_color;
+ vec3 light = L;
+ vec3 view = V;
LIGHT_SHADER_CODE
@@ -914,6 +921,7 @@ LIGHT_SHADER_CODE
#elif defined(DIFFUSE_OREN_NAYAR)
{
+ // see http://mimosa-pudica.net/improved-oren-nayar.html
float LdotV = dot(L, V);
float NdotL = dot(L, N);
float NdotV = dot(N, V);
@@ -922,10 +930,10 @@ LIGHT_SHADER_CODE
float t = mix(1.0, max(NdotL, NdotV), step(0.0, s));
float sigma2 = roughness * roughness;
- vec3 A = 1.0 + sigma2 * (diffuse_color / (sigma2 + 0.13) + 0.5 / (sigma2 + 0.33));
+ vec3 A = 1.0 + sigma2 * (- 0.5 / (sigma2 + 0.33) + 0.17*diffuse_color / (sigma2 + 0.13) );
float B = 0.45 * sigma2 / (sigma2 + 0.09);
- light_amount = max(0.0, NdotL) * (A + vec3(B) * s / t) / M_PI;
+ light_amount = dotNL * (A + vec3(B) * s / t) / M_PI;
}
#elif defined(DIFFUSE_TOON)
@@ -939,13 +947,13 @@ LIGHT_SHADER_CODE
vec3 H = normalize(V + L);
float NoL = max(0.0,dot(N, L));
- float VoH = max(0.0,dot(L, H));
+ float LoH = max(0.0,dot(L, H));
float NoV = max(0.0,dot(N, V));
- float FD90 = 0.5 + 2.0 * VoH * VoH * roughness;
- float FdV = 1.0 + (FD90 - 1.0) * pow( 1.0 - NoV, 5.0 );
- float FdL = 1.0 + (FD90 - 1.0) * pow( 1.0 - NoL, 5.0 );
- light_amount = ( (1.0 / M_PI) * FdV * FdL );
+ float FD90 = 0.5 + 2.0 * LoH * LoH * roughness;
+ float FdV = 1.0 + (FD90 - 1.0) * SchlickFresnel(NoV);
+ float FdL = 1.0 + (FD90 - 1.0) * SchlickFresnel(NoL);
+ light_amount = ( (1.0 / M_PI) * FdV * FdL ) * NoL;
/*
float energyBias = mix(roughness, 0.0, 0.5);
float energyFactor = mix(roughness, 1.0, 1.0 / 1.51);
@@ -958,13 +966,13 @@ LIGHT_SHADER_CODE
}
#else
//lambert
- light_amount = dotNL;
+ light_amount = dotNL / M_PI;
#endif
#if defined(TRANSMISSION_USED)
- diffuse += light_color * diffuse_color * mix(vec3(light_amount),vec3(1.0),transmission);
+ diffuse += light_color * diffuse_color * mix(vec3(light_amount),vec3(M_PI),transmission) * attenuation;
#else
- diffuse += light_color * diffuse_color * light_amount;
+ diffuse += light_color * diffuse_color * light_amount * attenuation;
#endif
@@ -985,14 +993,14 @@ LIGHT_SHADER_CODE
vec3 H = normalize(V + L);
float dotNH = max(dot(N,H), 0.0 );
float intensity = pow( dotNH, (1.0-roughness) * 256.0);
- specular += light_color * intensity * specular_blob_intensity;
+ specular += light_color * intensity * specular_blob_intensity * attenuation;
#elif defined(SPECULAR_PHONG)
vec3 R = normalize(-reflect(L,N));
float dotNV = max(0.0,dot(R,V));
float intensity = pow( dotNV, (1.0-roughness) * 256.0);
- specular += light_color * intensity * specular_blob_intensity;
+ specular += light_color * intensity * specular_blob_intensity * attenuation;
#elif defined(SPECULAR_TOON)
@@ -1001,7 +1009,7 @@ LIGHT_SHADER_CODE
float mid = 1.0-roughness;
mid*=mid;
float intensity = smoothstep(mid-roughness*0.5,mid+roughness*0.5,dotNV) * mid;
- diffuse += light_color * intensity * specular_blob_intensity; //write to diffuse, as in toon shading you generally want no reflection
+ diffuse += light_color * intensity * specular_blob_intensity * attenuation; //write to diffuse, as in toon shading you generally want no reflection
#elif defined(SPECULAR_DISABLED)
//none..
@@ -1045,7 +1053,7 @@ LIGHT_SHADER_CODE
float speci = dotNL * D * F * vis;
- specular += speci * light_color * specular_blob_intensity;
+ specular += speci * light_color * specular_blob_intensity * attenuation;
#endif
#if defined(LIGHT_USE_CLEARCOAT)
@@ -1191,7 +1199,7 @@ void light_process_omni(int idx, vec3 vertex, vec3 eye_vec,vec3 normal,vec3 bino
light_attenuation*=mix(omni_lights[idx].shadow_color_contact.rgb,vec3(1.0),shadow);
}
- light_compute(normal,normalize(light_rel_vec),eye_vec,binormal,tangent,omni_lights[idx].light_color_energy.rgb*light_attenuation,albedo,transmission,omni_lights[idx].light_params.z*p_blob_intensity,roughness,rim,rim_tint,clearcoat,clearcoat_gloss,anisotropy,diffuse_light,specular_light);
+ light_compute(normal,normalize(light_rel_vec),eye_vec,binormal,tangent,omni_lights[idx].light_color_energy.rgb,light_attenuation,albedo,transmission,omni_lights[idx].light_params.z*p_blob_intensity,roughness,rim,rim_tint,clearcoat,clearcoat_gloss,anisotropy,diffuse_light,specular_light);
}
@@ -1225,7 +1233,7 @@ void light_process_spot(int idx, vec3 vertex, vec3 eye_vec, vec3 normal, vec3 bi
light_attenuation*=mix(spot_lights[idx].shadow_color_contact.rgb,vec3(1.0),shadow);
}
- light_compute(normal,normalize(light_rel_vec),eye_vec,binormal,tangent,spot_lights[idx].light_color_energy.rgb*light_attenuation,albedo,transmission,spot_lights[idx].light_params.z*p_blob_intensity,roughness,rim,rim_tint,clearcoat,clearcoat_gloss,anisotropy,diffuse_light,specular_light);
+ light_compute(normal,normalize(light_rel_vec),eye_vec,binormal,tangent,spot_lights[idx].light_color_energy.rgb,light_attenuation,albedo,transmission,spot_lights[idx].light_params.z*p_blob_intensity,roughness,rim,rim_tint,clearcoat,clearcoat_gloss,anisotropy,diffuse_light,specular_light);
}
@@ -1534,6 +1542,7 @@ void main() {
#if defined(ENABLE_AO)
float ao=1.0;
+ float ao_light_affect=0.0;
#endif
float alpha = 1.0;
@@ -1857,7 +1866,7 @@ FRAGMENT_SHADER_CODE
specular_light*=mix(vec3(1.0),light_attenuation,specular_light_interp.a);
#else
- light_compute(normal,-light_direction_attenuation.xyz,eye_vec,binormal,tangent,light_color_energy.rgb*light_attenuation,albedo,transmission,light_params.z*specular_blob_intensity,roughness,rim,rim_tint,clearcoat,clearcoat_gloss,anisotropy,diffuse_light,specular_light);
+ light_compute(normal,-light_direction_attenuation.xyz,eye_vec,binormal,tangent,light_color_energy.rgb,light_attenuation,albedo,transmission,light_params.z*specular_blob_intensity,roughness,rim,rim_tint,clearcoat,clearcoat_gloss,anisotropy,diffuse_light,specular_light);
#endif
@@ -1918,9 +1927,13 @@ FRAGMENT_SHADER_CODE
#if defined(ENABLE_AO)
ambient_light*=ao;
+ ao_light_affect = mix(1.0,ao,ao_light_affect);
+ specular_light*=ao_light_affect;
+ diffuse_light*=ao_light_affect;
#endif
+
//energu conservation
diffuse_light=mix(diffuse_light,vec3(0.0),metallic);
ambient_light=mix(ambient_light,vec3(0.0),metallic);
@@ -1932,18 +1945,19 @@ FRAGMENT_SHADER_CODE
//simplify for toon, as
specular_light *= specular * metallic * albedo * 2.0;
#else
- //brdf approximation (Lazarov 2013)
- float ndotv = clamp(dot(normal,eye_vec),0.0,1.0);
- vec3 dielectric = vec3(0.034) * specular * 2.0;
//energy conservation
- vec3 f0 = mix(dielectric, albedo, metallic);
+ vec3 dielectric = vec3(0.034) * specular * 2.0;
+ vec3 specular_color = mix(dielectric, albedo, metallic);
+ // Environment brdf approximation (Lazarov 2013)
+ // see https://www.unrealengine.com/en-US/blog/physically-based-shading-on-mobile
const vec4 c0 = vec4(-1.0, -0.0275, -0.572, 0.022);
const vec4 c1 = vec4( 1.0, 0.0425, 1.04, -0.04);
vec4 r = roughness * c0 + c1;
+ float ndotv = clamp(dot(normal,eye_vec),0.0,1.0);
float a004 = min( r.x * r.x, exp2( -9.28 * ndotv ) ) * r.x + r.y;
- vec2 brdf = vec2( -1.04, 1.04 ) * a004 + r.zw;
+ vec2 AB = vec2( -1.04, 1.04 ) * a004 + r.zw;
- specular_light *= min(1.0,50.0 * f0.g) * brdf.y + brdf.x * f0;
+ specular_light *= AB.x * specular_color + AB.y;
#endif
}
diff --git a/drivers/png/SCsub b/drivers/png/SCsub
index 6684e36b20..39480351a6 100644
--- a/drivers/png/SCsub
+++ b/drivers/png/SCsub
@@ -5,7 +5,7 @@ Import('env')
env_png = env.Clone()
# Thirdparty source files
-if (env['builtin_libpng'] != 'no'):
+if env['builtin_libpng']:
thirdparty_dir = "#thirdparty/libpng/"
thirdparty_sources = [
"png.c",
diff --git a/drivers/rtaudio/audio_driver_rtaudio.cpp b/drivers/rtaudio/audio_driver_rtaudio.cpp
index ae5fdd28b6..a184c9e9cf 100644
--- a/drivers/rtaudio/audio_driver_rtaudio.cpp
+++ b/drivers/rtaudio/audio_driver_rtaudio.cpp
@@ -143,7 +143,7 @@ Error AudioDriverRtAudio::init() {
}
}
- return OK;
+ return active ? OK : ERR_UNAVAILABLE;
}
int AudioDriverRtAudio::get_mix_rate() const {
diff --git a/drivers/unix/dir_access_unix.cpp b/drivers/unix/dir_access_unix.cpp
index 45ea654bad..e7054e11a3 100644
--- a/drivers/unix/dir_access_unix.cpp
+++ b/drivers/unix/dir_access_unix.cpp
@@ -183,17 +183,18 @@ void DirAccessUnix::list_dir_end() {
_cisdir = false;
}
-#ifdef HAVE_MNTENT
+#if defined(HAVE_MNTENT) && defined(X11_ENABLED)
static bool _filter_drive(struct mntent *mnt) {
// Ignore devices that don't point to /dev
if (strncmp(mnt->mnt_fsname, "/dev", 4) != 0) {
return false;
}
- // Accept devices mounted at /media, /mnt or /home
+ // Accept devices mounted at common locations
if (strncmp(mnt->mnt_dir, "/media", 6) == 0 ||
strncmp(mnt->mnt_dir, "/mnt", 4) == 0 ||
- strncmp(mnt->mnt_dir, "/home", 5) == 0) {
+ strncmp(mnt->mnt_dir, "/home", 5) == 0 ||
+ strncmp(mnt->mnt_dir, "/run/media", 10) == 0) {
return true;
}
@@ -204,7 +205,7 @@ static bool _filter_drive(struct mntent *mnt) {
static void _get_drives(List<String> *list) {
-#ifdef HAVE_MNTENT
+#if defined(HAVE_MNTENT) && defined(X11_ENABLED)
// Check /etc/mtab for the list of mounted partitions
FILE *mtab = setmntent("/etc/mtab", "r");
if (mtab) {
diff --git a/drivers/unix/file_access_unix.cpp b/drivers/unix/file_access_unix.cpp
index 80565c5b02..649f874cf4 100644
--- a/drivers/unix/file_access_unix.cpp
+++ b/drivers/unix/file_access_unix.cpp
@@ -168,7 +168,7 @@ void FileAccessUnix::seek_end(int64_t p_position) {
check_errors();
}
-size_t FileAccessUnix::get_pos() const {
+size_t FileAccessUnix::get_position() const {
ERR_FAIL_COND_V(!f, 0);
@@ -274,6 +274,15 @@ uint64_t FileAccessUnix::_get_modified_time(const String &p_file) {
};
}
+Error FileAccessUnix::_chmod(const String &p_path, int p_mod) {
+ int err = chmod(p_path.utf8().get_data(), p_mod);
+ if (!err) {
+ return OK;
+ }
+
+ return FAILED;
+}
+
FileAccess *FileAccessUnix::create_libc() {
return memnew(FileAccessUnix);
diff --git a/drivers/unix/file_access_unix.h b/drivers/unix/file_access_unix.h
index 6e5110431f..e2848e4128 100644
--- a/drivers/unix/file_access_unix.h
+++ b/drivers/unix/file_access_unix.h
@@ -62,7 +62,7 @@ public:
virtual void seek(size_t p_position); ///< seek to a given position
virtual void seek_end(int64_t p_position = 0); ///< seek from the end of file
- virtual size_t get_pos() const; ///< get position in the file
+ virtual size_t get_position() const; ///< get position in the file
virtual size_t get_len() const; ///< get size of the file
virtual bool eof_reached() const; ///< reading passed EOF
@@ -78,6 +78,8 @@ public:
virtual uint64_t _get_modified_time(const String &p_file);
+ virtual Error _chmod(const String &p_path, int p_mod);
+
FileAccessUnix();
virtual ~FileAccessUnix();
};
diff --git a/drivers/windows/file_access_windows.cpp b/drivers/windows/file_access_windows.cpp
index fe2069089c..d128b58244 100644
--- a/drivers/windows/file_access_windows.cpp
+++ b/drivers/windows/file_access_windows.cpp
@@ -156,7 +156,7 @@ void FileAccessWindows::seek_end(int64_t p_position) {
if (fseek(f, p_position, SEEK_END))
check_errors();
}
-size_t FileAccessWindows::get_pos() const {
+size_t FileAccessWindows::get_position() const {
size_t aux_position = 0;
aux_position = ftell(f);
@@ -169,9 +169,9 @@ size_t FileAccessWindows::get_len() const {
ERR_FAIL_COND_V(!f, 0);
- size_t pos = get_pos();
+ size_t pos = get_position();
fseek(f, 0, SEEK_END);
- int size = get_pos();
+ int size = get_position();
fseek(f, pos, SEEK_SET);
return size;
diff --git a/drivers/windows/file_access_windows.h b/drivers/windows/file_access_windows.h
index 6956e7855a..15cbdca739 100644
--- a/drivers/windows/file_access_windows.h
+++ b/drivers/windows/file_access_windows.h
@@ -54,7 +54,7 @@ public:
virtual void seek(size_t p_position); ///< seek to a given position
virtual void seek_end(int64_t p_position = 0); ///< seek from the end of file
- virtual size_t get_pos() const; ///< get position in the file
+ virtual size_t get_position() const; ///< get position in the file
virtual size_t get_len() const; ///< get size of the file
virtual bool eof_reached() const; ///< reading passed EOF
diff --git a/editor/SCsub b/editor/SCsub
index 839d8e74c1..bf88ebb1b5 100644
--- a/editor/SCsub
+++ b/editor/SCsub
@@ -41,7 +41,7 @@ def make_doc_header(target, source, env):
src = s.srcnode().abspath
f = open_utf8(src, "r")
content = f.read()
- buf+=content
+ buf+=content
buf = encode_utf8(docbegin + buf + docend)
decomp_size = len(buf)
@@ -385,18 +385,18 @@ def make_license_header(target, source, env):
def _make_doc_data_class_path(to_path):
- g = open_utf8(os.path.join(to_path,"doc_data_class_path.gen.h"), "wb")
+ g = open_utf8(os.path.join(to_path,"doc_data_class_path.gen.h"), "w")
g.write("static const int _doc_data_class_path_count="+str(len(env.doc_class_path))+";\n")
g.write("struct _DocDataClassPath { const char* name; const char* path; };\n")
g.write("static const _DocDataClassPath _doc_data_class_paths["+str(len(env.doc_class_path)+1)+"]={\n");
for c in env.doc_class_path:
- g.write("{\""+c+"\",\""+env.doc_class_path[c]+"\"},\n")
+ g.write("{\""+c+"\",\""+env.doc_class_path[c]+"\"},\n")
g.write("{NULL,NULL}\n")
g.write("};\n")
-if (env["tools"] == "yes"):
+if env['tools']:
# Register exporters
reg_exporters_inc = '#include "register_exporters.h"\n'
reg_exporters = 'void register_exporters() {\n'
@@ -414,7 +414,7 @@ if (env["tools"] == "yes"):
docs=[]
print("cdir is: "+env.Dir('#').abspath)
for f in os.listdir(os.path.join(env.Dir('#').abspath,"doc/classes")):
- docs.append("#doc/classes/"+f)
+ docs.append("#doc/classes/"+f)
_make_doc_data_class_path(os.path.join(env.Dir('#').abspath,"editor/doc"))
diff --git a/editor/animation_editor.cpp b/editor/animation_editor.cpp
index 47360ff7fb..b832b993bb 100644
--- a/editor/animation_editor.cpp
+++ b/editor/animation_editor.cpp
@@ -322,7 +322,7 @@ public:
undo_redo->add_do_method(animation.ptr(), "track_remove_key", track, key);
undo_redo->add_do_method(animation.ptr(), "track_insert_key", track, new_time, val, trans);
undo_redo->add_do_method(this, "_key_ofs_changed", animation, key_ofs, new_time);
- undo_redo->add_undo_method(animation.ptr(), "track_remove_key_at_pos", track, new_time);
+ undo_redo->add_undo_method(animation.ptr(), "track_remove_key_at_position", track, new_time);
undo_redo->add_undo_method(animation.ptr(), "track_insert_key", track, key_ofs, val, trans);
undo_redo->add_undo_method(this, "_key_ofs_changed", animation, new_time, key_ofs);
@@ -563,8 +563,8 @@ public:
case Animation::TYPE_TRANSFORM: {
- p_list->push_back(PropertyInfo(Variant::VECTOR3, "loc"));
- p_list->push_back(PropertyInfo(Variant::QUAT, "rot"));
+ p_list->push_back(PropertyInfo(Variant::VECTOR3, "location"));
+ p_list->push_back(PropertyInfo(Variant::QUAT, "rotation"));
p_list->push_back(PropertyInfo(Variant::VECTOR3, "scale"));
} break;
@@ -719,7 +719,7 @@ void AnimationKeyEditor::_anim_duplicate_keys(bool transpose) {
int existing_idx = animation->track_find_key(dst_track, dst_time, true);
undo_redo->add_do_method(animation.ptr(), "track_insert_key", dst_track, dst_time, animation->track_get_key_value(E->key().track, E->key().key), animation->track_get_key_transition(E->key().track, E->key().key));
- undo_redo->add_undo_method(animation.ptr(), "track_remove_key_at_pos", dst_track, dst_time);
+ undo_redo->add_undo_method(animation.ptr(), "track_remove_key_at_position", dst_track, dst_time);
Pair<int, float> p;
p.first = dst_track;
@@ -1016,7 +1016,7 @@ float AnimationKeyEditor::_get_zoom_scale() const {
}
}
-void AnimationKeyEditor::_track_pos_draw() {
+void AnimationKeyEditor::_track_position_draw() {
if (!animation.is_valid()) {
return;
@@ -2301,8 +2301,8 @@ void AnimationKeyEditor::_track_editor_gui_input(const Ref<InputEvent> &p_input)
if (tt == Animation::TYPE_TRANSFORM) {
Dictionary d;
- d["loc"] = Vector3();
- d["rot"] = Quat();
+ d["location"] = Vector3();
+ d["rotation"] = Quat();
d["scale"] = Vector3();
newval = d;
@@ -2337,7 +2337,7 @@ void AnimationKeyEditor::_track_editor_gui_input(const Ref<InputEvent> &p_input)
undo_redo->create_action(TTR("Anim Add Key"));
undo_redo->add_do_method(animation.ptr(), "track_insert_key", idx, pos, newval, 1);
- undo_redo->add_undo_method(animation.ptr(), "track_remove_key_at_pos", idx, pos);
+ undo_redo->add_undo_method(animation.ptr(), "track_remove_key_at_position", idx, pos);
if (existing != -1) {
Variant v = animation->track_get_key_value(idx, existing);
@@ -2506,7 +2506,7 @@ void AnimationKeyEditor::_track_editor_gui_input(const Ref<InputEvent> &p_input)
if (selection.has(sk))
continue; //already in selection, don't save
- undo_redo->add_do_method(animation.ptr(), "track_remove_key_at_pos", E->key().track, newtime);
+ undo_redo->add_do_method(animation.ptr(), "track_remove_key_at_position", E->key().track, newtime);
_AnimMoveRestore amr;
amr.key = animation->track_get_key_value(E->key().track, idx);
@@ -2536,7 +2536,7 @@ void AnimationKeyEditor::_track_editor_gui_input(const Ref<InputEvent> &p_input)
if (newpos<0)
continue; //no remove what no inserted
*/
- undo_redo->add_undo_method(animation.ptr(), "track_remove_key_at_pos", E->key().track, newpos);
+ undo_redo->add_undo_method(animation.ptr(), "track_remove_key_at_position", E->key().track, newpos);
}
// 5-(undo) reinsert keys
@@ -2753,10 +2753,10 @@ void AnimationKeyEditor::_track_editor_gui_input(const Ref<InputEvent> &p_input)
case Animation::TYPE_TRANSFORM: {
Dictionary d = animation->track_get_key_value(idx, mouse_over.over_key);
- if (d.has("loc"))
- text += "loc: " + String(d["loc"]) + "\n";
- if (d.has("rot"))
- text += "rot: " + String(d["rot"]) + "\n";
+ if (d.has("location"))
+ text += "location: " + String(d["location"]) + "\n";
+ if (d.has("rotation"))
+ text += "rot: " + String(d["rotation"]) + "\n";
if (d.has("scale"))
text += "scale: " + String(d["scale"]) + "\n";
} break;
@@ -2898,10 +2898,6 @@ void AnimationKeyEditor::_notification(int p_what) {
zoomicon->set_custom_minimum_size(Size2(24 * EDSCALE, 0));
zoomicon->set_stretch_mode(TextureRect::STRETCH_KEEP_CENTERED);
- menu_add_track->get_popup()->add_icon_item(get_icon("KeyValue", "EditorIcons"), "Add Normal Track", ADD_TRACK_MENU_ADD_VALUE_TRACK);
- menu_add_track->get_popup()->add_icon_item(get_icon("KeyXform", "EditorIcons"), "Add Transform Track", ADD_TRACK_MENU_ADD_TRANSFORM_TRACK);
- menu_add_track->get_popup()->add_icon_item(get_icon("KeyCall", "EditorIcons"), "Add Call Func Track", ADD_TRACK_MENU_ADD_CALL_TRACK);
-
menu_track->set_icon(get_icon("Tools", "EditorIcons"));
menu_track->get_popup()->add_item(TTR("Scale Selection"), TRACK_MENU_SCALE);
menu_track->get_popup()->add_item(TTR("Scale From Cursor"), TRACK_MENU_SCALE_PIVOT);
@@ -3363,9 +3359,9 @@ int AnimationKeyEditor::_confirm_insert(InsertData p_id, int p_last_track) {
Transform tr = p_id.value;
Dictionary d;
- d["loc"] = tr.origin;
+ d["location"] = tr.origin;
d["scale"] = tr.basis.get_scale();
- d["rot"] = Quat(tr.basis); //.orthonormalized();
+ d["rotation"] = Quat(tr.basis); //.orthonormalized();
value = d;
} break;
default: {}
@@ -3380,7 +3376,7 @@ int AnimationKeyEditor::_confirm_insert(InsertData p_id, int p_last_track) {
p_last_track++;
} else {
- undo_redo->add_undo_method(animation.ptr(), "track_remove_key_at_pos", p_id.track_idx, time);
+ undo_redo->add_undo_method(animation.ptr(), "track_remove_key_at_position", p_id.track_idx, time);
int existing = animation->track_find_key(p_id.track_idx, time, true);
if (existing != -1) {
Variant v = animation->track_get_key_value(p_id.track_idx, existing);
@@ -3455,7 +3451,7 @@ void AnimationKeyEditor::_create_value_item(int p_type) {
Variant::CallError ce;
Variant v = Variant::construct(Variant::Type(p_type), NULL, 0, ce);
undo_redo->add_do_method(animation.ptr(), "track_insert_key", cvi_track, cvi_pos, v);
- undo_redo->add_undo_method(animation.ptr(), "track_remove_key_at_pos", cvi_track, cvi_pos);
+ undo_redo->add_undo_method(animation.ptr(), "track_remove_key_at_position", cvi_track, cvi_pos);
int existing = animation->track_find_key(cvi_track, cvi_pos, true);
@@ -3590,7 +3586,7 @@ void AnimationKeyEditor::_scale() {
if (selection.has(sk))
continue; //already in selection, don't save
- undo_redo->add_do_method(animation.ptr(), "track_remove_key_at_pos", E->key().track, newtime);
+ undo_redo->add_do_method(animation.ptr(), "track_remove_key_at_position", E->key().track, newtime);
_AnimMoveRestore amr;
amr.key = animation->track_get_key_value(E->key().track, idx);
@@ -3613,7 +3609,7 @@ void AnimationKeyEditor::_scale() {
for (Map<SelectedKey, KeyInfo>::Element *E = selection.back(); E; E = E->prev()) {
float newpos = _NEW_POS(E->get().pos);
- undo_redo->add_undo_method(animation.ptr(), "track_remove_key_at_pos", E->key().track, newpos);
+ undo_redo->add_undo_method(animation.ptr(), "track_remove_key_at_position", E->key().track, newpos);
}
// 5-(undo) reinsert keys
@@ -3700,7 +3696,7 @@ void AnimationKeyEditor::_bind_methods() {
ClassDB::bind_method(D_METHOD("_menu_track"), &AnimationKeyEditor::_menu_track);
ClassDB::bind_method(D_METHOD("_clear_selection_for_anim"), &AnimationKeyEditor::_clear_selection_for_anim);
ClassDB::bind_method(D_METHOD("_select_at_anim"), &AnimationKeyEditor::_select_at_anim);
- ClassDB::bind_method(D_METHOD("_track_pos_draw"), &AnimationKeyEditor::_track_pos_draw);
+ ClassDB::bind_method(D_METHOD("_track_position_draw"), &AnimationKeyEditor::_track_position_draw);
ClassDB::bind_method(D_METHOD("_insert_delay"), &AnimationKeyEditor::_insert_delay);
ClassDB::bind_method(D_METHOD("_step_changed"), &AnimationKeyEditor::_step_changed);
@@ -3719,7 +3715,7 @@ void AnimationKeyEditor::_bind_methods() {
ADD_SIGNAL(MethodInfo("resource_selected", PropertyInfo(Variant::OBJECT, "res"), PropertyInfo(Variant::STRING, "prop")));
ADD_SIGNAL(MethodInfo("keying_changed"));
- ADD_SIGNAL(MethodInfo("timeline_changed", PropertyInfo(Variant::REAL, "pos"), PropertyInfo(Variant::BOOL, "drag")));
+ ADD_SIGNAL(MethodInfo("timeline_changed", PropertyInfo(Variant::REAL, "position"), PropertyInfo(Variant::BOOL, "drag")));
ADD_SIGNAL(MethodInfo("animation_len_changed", PropertyInfo(Variant::REAL, "len")));
ADD_SIGNAL(MethodInfo("animation_step_changed", PropertyInfo(Variant::REAL, "step")));
ADD_SIGNAL(MethodInfo("key_edited", PropertyInfo(Variant::INT, "track"), PropertyInfo(Variant::INT, "key")));
@@ -3817,6 +3813,9 @@ AnimationKeyEditor::AnimationKeyEditor() {
hb->add_child(menu_add_track);
menu_add_track->get_popup()->connect("id_pressed", this, "_menu_add_track");
menu_add_track->set_tooltip(TTR("Add new tracks."));
+ menu_add_track->get_popup()->add_icon_item(get_icon("KeyValue", "EditorIcons"), "Add Normal Track", ADD_TRACK_MENU_ADD_VALUE_TRACK);
+ menu_add_track->get_popup()->add_icon_item(get_icon("KeyXform", "EditorIcons"), "Add Transform Track", ADD_TRACK_MENU_ADD_TRANSFORM_TRACK);
+ menu_add_track->get_popup()->add_icon_item(get_icon("KeyCall", "EditorIcons"), "Add Call Func Track", ADD_TRACK_MENU_ADD_CALL_TRACK);
move_up_button = memnew(ToolButton);
hb->add_child(move_up_button);
@@ -3901,7 +3900,7 @@ AnimationKeyEditor::AnimationKeyEditor() {
//menu->get_popup()->connect("id_pressed",this,"_menu_callback");
hb = memnew(HBoxContainer);
- hb->set_area_as_parent_rect();
+ hb->set_anchors_and_margins_preset(Control::PRESET_WIDE);
ec->add_child(hb);
hb->set_v_size_flags(SIZE_EXPAND_FILL);
@@ -3913,14 +3912,14 @@ AnimationKeyEditor::AnimationKeyEditor() {
track_editor->set_h_size_flags(SIZE_EXPAND_FILL);
track_pos = memnew(Control);
- track_pos->set_area_as_parent_rect();
+ track_pos->set_anchors_and_margins_preset(Control::PRESET_WIDE);
track_pos->set_mouse_filter(MOUSE_FILTER_IGNORE);
track_editor->add_child(track_pos);
- track_pos->connect("draw", this, "_track_pos_draw");
+ track_pos->connect("draw", this, "_track_position_draw");
select_anim_warning = memnew(Label);
track_editor->add_child(select_anim_warning);
- select_anim_warning->set_area_as_parent_rect();
+ select_anim_warning->set_anchors_and_margins_preset(Control::PRESET_WIDE);
select_anim_warning->set_text(TTR("Select an AnimationPlayer from the Scene Tree to edit animations."));
select_anim_warning->set_autowrap(true);
select_anim_warning->set_align(Label::ALIGN_CENTER);
@@ -3934,10 +3933,9 @@ AnimationKeyEditor::AnimationKeyEditor() {
key_editor_tab = memnew(TabContainer);
key_editor_tab->set_tab_align(TabContainer::ALIGN_LEFT);
hb->add_child(key_editor_tab);
- key_editor_tab->set_custom_minimum_size(Size2(200, 0));
+ key_editor_tab->set_custom_minimum_size(Size2(200, 0) * EDSCALE);
key_editor = memnew(PropertyEditor);
- key_editor->set_area_as_parent_rect();
key_editor->hide_top_label();
key_editor->set_name(TTR("Key"));
key_editor_tab->add_child(key_editor);
@@ -4052,8 +4050,6 @@ AnimationKeyEditor::AnimationKeyEditor() {
cleanup_dialog->connect("confirmed", this, "_menu_track", varray(TRACK_MENU_CLEAN_UP_CONFIRM));
- add_constant_override("separation", get_constant("separation", "VBoxContainer"));
-
track_editor->set_clip_contents(true);
}
diff --git a/editor/animation_editor.h b/editor/animation_editor.h
index c16072502b..8a89dc1a1c 100644
--- a/editor/animation_editor.h
+++ b/editor/animation_editor.h
@@ -273,7 +273,7 @@ class AnimationKeyEditor : public VBoxContainer {
void _track_editor_draw();
void _track_editor_gui_input(const Ref<InputEvent> &p_input);
- void _track_pos_draw();
+ void _track_position_draw();
void _track_name_changed(const String &p_name);
void _track_menu_selected(int p_idx);
diff --git a/editor/code_editor.cpp b/editor/code_editor.cpp
index 8c153d2745..985b336d20 100644
--- a/editor/code_editor.cpp
+++ b/editor/code_editor.cpp
@@ -86,7 +86,7 @@ void FindReplaceBar::_notification(int p_what) {
find_prev->set_icon(get_icon("MoveUp", "EditorIcons"));
find_next->set_icon(get_icon("MoveDown", "EditorIcons"));
hide_button->set_normal_texture(get_icon("Close", "EditorIcons"));
- hide_button->set_hover_texture(get_icon("CloseHover", "EditorIcons"));
+ hide_button->set_hover_texture(get_icon("Close", "EditorIcons"));
hide_button->set_pressed_texture(get_icon("Close", "EditorIcons"));
} else if (p_what == NOTIFICATION_VISIBILITY_CHANGED) {
@@ -97,7 +97,7 @@ void FindReplaceBar::_notification(int p_what) {
find_prev->set_icon(get_icon("MoveUp", "EditorIcons"));
find_next->set_icon(get_icon("MoveDown", "EditorIcons"));
hide_button->set_normal_texture(get_icon("Close", "EditorIcons"));
- hide_button->set_hover_texture(get_icon("CloseHover", "EditorIcons"));
+ hide_button->set_hover_texture(get_icon("Close", "EditorIcons"));
hide_button->set_pressed_texture(get_icon("Close", "EditorIcons"));
}
}
@@ -367,7 +367,7 @@ void FindReplaceBar::_show_search() {
if (!get_search_text().empty()) {
search_text->select_all();
- search_text->set_cursor_pos(search_text->get_text().length());
+ search_text->set_cursor_position(search_text->get_text().length());
search_current();
}
}
@@ -993,14 +993,14 @@ void CodeTextEditor::_text_editor_gui_input(const Ref<InputEvent> &p_event) {
}
void CodeTextEditor::_zoom_in() {
- font_resize_val += 1;
+ font_resize_val += EDSCALE;
if (font_resize_timer->get_time_left() == 0)
font_resize_timer->start();
}
void CodeTextEditor::_zoom_out() {
- font_resize_val -= 1;
+ font_resize_val -= EDSCALE;
if (font_resize_timer->get_time_left() == 0)
font_resize_timer->start();
@@ -1010,7 +1010,7 @@ void CodeTextEditor::_reset_zoom() {
Ref<DynamicFont> font = text_editor->get_font("font"); // reset source font size to default
if (font.is_valid()) {
- EditorSettings::get_singleton()->set("interface/source_font_size", 14);
+ EditorSettings::get_singleton()->set("interface/editor/source_font_size", 14);
font->set_size(14);
}
}
@@ -1023,8 +1023,10 @@ void CodeTextEditor::_line_col_changed() {
void CodeTextEditor::_text_changed() {
- code_complete_timer->start();
- idle->start();
+ if (text_editor->is_insert_text_operation()) {
+ code_complete_timer->start();
+ idle->start();
+ }
}
void CodeTextEditor::_code_complete_timer_timeout() {
@@ -1062,11 +1064,10 @@ void CodeTextEditor::_font_resize_timeout() {
Ref<DynamicFont> font = text_editor->get_font("font");
if (font.is_valid()) {
- int size = font->get_size() + font_resize_val;
-
- if (size >= 8 && size <= 96) {
- EditorSettings::get_singleton()->set("interface/source_font_size", size);
- font->set_size(size);
+ int new_size = CLAMP(font->get_size() + font_resize_val, 8 * EDSCALE, 96 * EDSCALE);
+ if (new_size != font->get_size()) {
+ EditorSettings::get_singleton()->set("interface/editor/source_font_size", new_size / EDSCALE);
+ font->set_size(new_size);
}
font_resize_val = 0;
diff --git a/editor/collada/collada.cpp b/editor/collada/collada.cpp
index 4986d97e8f..2d49840683 100644
--- a/editor/collada/collada.cpp
+++ b/editor/collada/collada.cpp
@@ -1918,7 +1918,7 @@ void Collada::_parse_animation(XMLParser &parser) {
for (int j = 0; j < key_count; j++) {
track.keys[j].data.resize(output_len);
for (int k = 0; k < output_len; k++)
- track.keys[j].data[k] = output[l + j * stride + k]; //super weird but should work
+ track.keys[j].data[k] = output[l + j * stride + k]; //super weird but should work:
}
if (sampler.has("INTERPOLATION")) {
diff --git a/editor/create_dialog.cpp b/editor/create_dialog.cpp
index 344cb87aa6..0305013776 100644
--- a/editor/create_dialog.cpp
+++ b/editor/create_dialog.cpp
@@ -54,12 +54,7 @@ void CreateDialog::popup_create(bool p_dontclear) {
TreeItem *ti = recent->create_item(root);
ti->set_text(0, l);
- if (has_icon(l, "EditorIcons")) {
-
- ti->set_icon(0, get_icon(l, "EditorIcons"));
- } else {
- ti->set_icon(0, get_icon("Object", "EditorIcons"));
- }
+ ti->set_icon(0, _get_editor_icon(l));
}
}
@@ -122,6 +117,29 @@ void CreateDialog::_sbox_input(const Ref<InputEvent> &p_ie) {
}
}
+Ref<Texture> CreateDialog::_get_editor_icon(const String &p_type) const {
+
+ if (has_icon(p_type, "EditorIcons")) {
+ return get_icon(p_type, "EditorIcons");
+ }
+
+ const Map<String, Vector<EditorData::CustomType> > &p_map = EditorNode::get_editor_data().get_custom_types();
+ for (const Map<String, Vector<EditorData::CustomType> >::Element *E = p_map.front(); E; E = E->next()) {
+ const Vector<EditorData::CustomType> &ct = E->value();
+ for (int i = 0; i < ct.size(); ++i) {
+ if (ct[i].name == p_type) {
+ if (ct[i].icon.is_valid()) {
+ return ct[i].icon;
+ } else {
+ return get_icon("Object", "EditorIcons");
+ }
+ }
+ }
+ }
+
+ return get_icon("Object", "EditorIcons");
+}
+
void CreateDialog::add_type(const String &p_type, HashMap<String, TreeItem *> &p_types, TreeItem *p_root, TreeItem **to_select) {
if (p_types.has(p_type))
@@ -147,7 +165,7 @@ void CreateDialog::add_type(const String &p_type, HashMap<String, TreeItem *> &p
TreeItem *item = search_options->create_item(parent);
item->set_text(0, p_type);
if (!ClassDB::can_instance(p_type)) {
- item->set_custom_color(0, Color(0.5, 0.5, 0.5));
+ item->set_custom_color(0, get_color("disabled_font_color", "Editor"));
item->set_selectable(0, false);
} else {
@@ -457,13 +475,7 @@ void CreateDialog::_update_favorite_list() {
TreeItem *ti = favorites->create_item(root);
String l = favorite_list[i];
ti->set_text(0, l);
-
- if (has_icon(l, "EditorIcons")) {
-
- ti->set_icon(0, get_icon(l, "EditorIcons"));
- } else {
- ti->set_icon(0, get_icon("Object", "EditorIcons"));
- }
+ ti->set_icon(0, _get_editor_icon(l));
}
}
@@ -501,7 +513,7 @@ void CreateDialog::_favorite_activated() {
Variant CreateDialog::get_drag_data_fw(const Point2 &p_point, Control *p_from) {
- TreeItem *ti = favorites->get_item_at_pos(p_point);
+ TreeItem *ti = favorites->get_item_at_position(p_point);
if (ti) {
Dictionary d;
d["type"] = "create_favorite_drag";
@@ -532,12 +544,12 @@ void CreateDialog::drop_data_fw(const Point2 &p_point, const Variant &p_data, Co
Dictionary d = p_data;
- TreeItem *ti = favorites->get_item_at_pos(p_point);
+ TreeItem *ti = favorites->get_item_at_position(p_point);
if (!ti)
return;
String drop_at = ti->get_text(0);
- int ds = favorites->get_drop_section_at_pos(p_point);
+ int ds = favorites->get_drop_section_at_position(p_point);
int drop_idx = favorite_list.find(drop_at);
if (drop_idx < 0)
@@ -625,6 +637,7 @@ CreateDialog::CreateDialog() {
search_box->set_h_size_flags(SIZE_EXPAND_FILL);
search_hb->add_child(search_box);
favorite = memnew(Button);
+ favorite->set_flat(true);
favorite->set_toggle_mode(true);
search_hb->add_child(favorite);
favorite->connect("pressed", this, "_favorite_toggled");
diff --git a/editor/create_dialog.h b/editor/create_dialog.h
index 31f106ea22..a523539ba0 100644
--- a/editor/create_dialog.h
+++ b/editor/create_dialog.h
@@ -74,6 +74,8 @@ class CreateDialog : public ConfirmationDialog {
void _confirmed();
void _text_changed(const String &p_newtext);
+ Ref<Texture> _get_editor_icon(const String &p_type) const;
+
void add_type(const String &p_type, HashMap<String, TreeItem *> &p_types, TreeItem *p_root, TreeItem **to_select);
Variant get_drag_data_fw(const Point2 &p_point, Control *p_from);
diff --git a/editor/doc/doc_data.cpp b/editor/doc/doc_data.cpp
index 272a5af59b..d35dc53ae1 100644
--- a/editor/doc/doc_data.cpp
+++ b/editor/doc/doc_data.cpp
@@ -170,6 +170,8 @@ static void return_doc_from_retinfo(DocData::MethodDoc &p_method, const Property
if (p_retinfo.type == Variant::INT && p_retinfo.usage & PROPERTY_USAGE_CLASS_IS_ENUM) {
p_method.return_enum = p_retinfo.class_name;
+ if (p_method.return_enum.begins_with("_")) //proxy class
+ p_method.return_enum = p_method.return_enum.substr(1, p_method.return_enum.length());
p_method.return_type = "int";
} else if (p_retinfo.class_name != StringName()) {
p_method.return_type = p_retinfo.class_name;
@@ -190,6 +192,8 @@ static void argument_doc_from_arginfo(DocData::ArgumentDoc &p_argument, const Pr
if (p_arginfo.type == Variant::INT && p_arginfo.usage & PROPERTY_USAGE_CLASS_IS_ENUM) {
p_argument.enumeration = p_arginfo.class_name;
+ if (p_argument.enumeration.begins_with("_")) //proxy class
+ p_argument.enumeration = p_argument.enumeration.substr(1, p_argument.enumeration.length());
p_argument.type = "int";
} else if (p_arginfo.class_name != StringName()) {
p_argument.type = p_arginfo.class_name;
diff --git a/editor/editor_asset_installer.cpp b/editor/editor_asset_installer.cpp
index a8eee24fe2..1aac697ffd 100644
--- a/editor/editor_asset_installer.cpp
+++ b/editor/editor_asset_installer.cpp
@@ -197,7 +197,7 @@ void EditorAssetInstaller::open(const String &p_path, int p_depth) {
String res_path = "res://" + path;
if (FileAccess::exists(res_path)) {
- ti->set_custom_color(0, Color(1, 0.3, 0.2));
+ ti->set_custom_color(0, get_color("error_color", "Editor"));
ti->set_tooltip(0, res_path + " (Already Exists)");
ti->set_checked(0, false);
} else {
diff --git a/editor/editor_audio_buses.cpp b/editor/editor_audio_buses.cpp
index a36faeb0de..bdd297b56c 100644
--- a/editor/editor_audio_buses.cpp
+++ b/editor/editor_audio_buses.cpp
@@ -64,6 +64,8 @@ void EditorAudioBus::_notification(int p_what) {
if (has_focus()) {
draw_style_box(get_stylebox("focus", "Button"), Rect2(Vector2(), get_size()));
+ } else if (is_master) {
+ draw_style_box(get_stylebox("disabled", "Button"), Rect2(Vector2(), get_size()));
}
}
@@ -123,7 +125,7 @@ void EditorAudioBus::_notification(int p_what) {
void EditorAudioBus::update_send() {
send->clear();
- if (get_index() == 0) {
+ if (is_master) {
send->set_disabled(true);
send->set_text(TTR("Speakers"));
} else {
@@ -154,7 +156,7 @@ void EditorAudioBus::update_bus() {
slider->set_value(AudioServer::get_singleton()->get_bus_volume_db(index));
track_name->set_text(AudioServer::get_singleton()->get_bus_name(index));
- if (get_index() == 0)
+ if (is_master)
track_name->set_editable(false);
solo->set_pressed(AudioServer::get_singleton()->is_bus_solo(index));
@@ -237,6 +239,8 @@ void EditorAudioBus::_name_changed(const String &p_new_name) {
ur->commit_action();
updating_bus = false;
+
+ track_name->release_focus();
}
void EditorAudioBus::_volume_db_changed(float p_db) {
@@ -459,7 +463,7 @@ void EditorAudioBus::drop_data(const Point2 &p_point, const Variant &p_data) {
Variant EditorAudioBus::get_drag_data_fw(const Point2 &p_point, Control *p_from) {
print_line("drag fw");
- TreeItem *item = effects->get_item_at_pos(p_point);
+ TreeItem *item = effects->get_item_at_position(p_point);
if (!item) {
print_line("no item");
return Variant();
@@ -489,7 +493,7 @@ bool EditorAudioBus::can_drop_data_fw(const Point2 &p_point, const Variant &p_da
if (!d.has("type") || String(d["type"]) != "audio_bus_effect")
return false;
- TreeItem *item = effects->get_item_at_pos(p_point);
+ TreeItem *item = effects->get_item_at_position(p_point);
if (!item)
return false;
@@ -502,10 +506,10 @@ void EditorAudioBus::drop_data_fw(const Point2 &p_point, const Variant &p_data,
Dictionary d = p_data;
- TreeItem *item = effects->get_item_at_pos(p_point);
+ TreeItem *item = effects->get_item_at_position(p_point);
if (!item)
return;
- int pos = effects->get_drop_section_at_pos(p_point);
+ int pos = effects->get_drop_section_at_position(p_point);
Variant md = item->get_metadata(0);
int paste_at;
@@ -619,10 +623,11 @@ void EditorAudioBus::_bind_methods() {
ADD_SIGNAL(MethodInfo("dropped"));
}
-EditorAudioBus::EditorAudioBus(EditorAudioBuses *p_buses) {
+EditorAudioBus::EditorAudioBus(EditorAudioBuses *p_buses, bool p_is_master) {
buses = p_buses;
updating_bus = false;
+ is_master = p_is_master;
set_tooltip(TTR("Audio Bus, Drag and Drop to rearrange."));
@@ -630,24 +635,15 @@ EditorAudioBus::EditorAudioBus(EditorAudioBuses *p_buses) {
add_child(vb);
set_v_size_flags(SIZE_EXPAND_FILL);
+ set_custom_minimum_size(Size2(100, 0) * EDSCALE);
- HBoxContainer *head = memnew(HBoxContainer);
track_name = memnew(LineEdit);
- head->add_child(track_name);
track_name->connect("text_entered", this, "_name_changed");
track_name->connect("focus_exited", this, "_name_focus_exit");
- track_name->set_h_size_flags(SIZE_EXPAND_FILL);
-
- bus_options = memnew(MenuButton);
- bus_options->set_h_size_flags(SIZE_SHRINK_END);
- bus_options->set_tooltip(TTR("Bus options"));
- head->add_child(bus_options);
-
- vb->add_child(head);
+ vb->add_child(track_name);
HBoxContainer *hbc = memnew(HBoxContainer);
vb->add_child(hbc);
- hbc->add_spacer();
solo = memnew(ToolButton);
solo->set_toggle_mode(true);
solo->set_tooltip(TTR("Solo"));
@@ -668,6 +664,23 @@ EditorAudioBus::EditorAudioBus(EditorAudioBuses *p_buses) {
hbc->add_child(bypass);
hbc->add_spacer();
+ bus_options = memnew(MenuButton);
+ bus_options->set_h_size_flags(SIZE_SHRINK_END);
+ bus_options->set_anchor(MARGIN_RIGHT, 0.0);
+ bus_options->set_tooltip(TTR("Bus options"));
+ hbc->add_child(bus_options);
+
+ Ref<StyleBoxEmpty> sbempty = memnew(StyleBoxEmpty);
+ for (int i = 0; i < hbc->get_child_count(); i++) {
+ Control *child = Object::cast_to<Control>(hbc->get_child(i));
+ child->add_style_override("normal", sbempty);
+ child->add_style_override("hover", sbempty);
+ child->add_style_override("focus", sbempty);
+ child->add_style_override("pressed", sbempty);
+ }
+
+ vb->add_child(memnew(HSeparator));
+
HBoxContainer *hb = memnew(HBoxContainer);
vb->add_child(hb);
slider = memnew(VSlider);
@@ -699,8 +712,6 @@ EditorAudioBus::EditorAudioBus(EditorAudioBuses *p_buses) {
scale = memnew(TextureRect);
hb->add_child(scale);
- //add_child(hb);
-
effects = memnew(Tree);
effects->set_hide_root(true);
effects->set_custom_minimum_size(Size2(0, 100) * EDSCALE);
@@ -744,7 +755,8 @@ EditorAudioBus::EditorAudioBus(EditorAudioBuses *p_buses) {
bus_popup = bus_options->get_popup();
bus_popup->add_item(TTR("Duplicate"));
- bus_popup->add_item(TTR("Delete"));
+ if (!is_master)
+ bus_popup->add_item(TTR("Delete"));
bus_popup->add_item(TTR("Reset Volume"));
bus_popup->connect("index_pressed", this, "_bus_popup_pressed");
@@ -787,10 +799,8 @@ void EditorAudioBuses::_update_buses() {
for (int i = 0; i < AudioServer::get_singleton()->get_bus_count(); i++) {
- EditorAudioBus *audio_bus = memnew(EditorAudioBus(this));
- if (i == 0) {
- audio_bus->set_self_modulate(Color(1, 0.9, 0.9));
- }
+ bool is_master = i == 0 ? true : false;
+ EditorAudioBus *audio_bus = memnew(EditorAudioBus(this, is_master));
bus_hb->add_child(audio_bus);
audio_bus->connect("delete_request", this, "_delete_bus", varray(audio_bus), CONNECT_DEFERRED);
audio_bus->connect("duplicate_request", this, "_duplicate_bus", varray(), CONNECT_DEFERRED);
diff --git a/editor/editor_audio_buses.h b/editor/editor_audio_buses.h
index dba1b73295..995def468c 100644
--- a/editor/editor_audio_buses.h
+++ b/editor/editor_audio_buses.h
@@ -84,6 +84,8 @@ class EditorAudioBus : public PanelContainer {
bool updating_bus;
+ bool is_master;
+
void _gui_input(const Ref<InputEvent> &p_event);
void _bus_popup_pressed(int p_option);
@@ -120,7 +122,7 @@ public:
void update_bus();
void update_send();
- EditorAudioBus(EditorAudioBuses *p_buses = NULL);
+ EditorAudioBus(EditorAudioBuses *p_buses = NULL, bool p_is_master = false);
};
class EditorAudioBusDrop : public Panel {
diff --git a/editor/editor_autoload_settings.cpp b/editor/editor_autoload_settings.cpp
index 82a7fa734a..efa9572bf5 100644
--- a/editor/editor_autoload_settings.cpp
+++ b/editor/editor_autoload_settings.cpp
@@ -364,7 +364,7 @@ void EditorAutoloadSettings::update_autoload() {
item->add_button(3, get_icon("MoveUp", "EditorIcons"), BUTTON_MOVE_UP);
item->add_button(3, get_icon("MoveDown", "EditorIcons"), BUTTON_MOVE_DOWN);
- item->add_button(3, get_icon("Del", "EditorIcons"), BUTTON_DELETE);
+ item->add_button(3, get_icon("Remove", "EditorIcons"), BUTTON_DELETE);
item->set_selectable(3, false);
}
@@ -419,12 +419,12 @@ bool EditorAutoloadSettings::can_drop_data_fw(const Point2 &p_point, const Varia
return false;
if (drop_data.has("type")) {
- TreeItem *ti = tree->get_item_at_pos(p_point);
+ TreeItem *ti = tree->get_item_at_position(p_point);
if (!ti)
return false;
- int section = tree->get_drop_section_at_pos(p_point);
+ int section = tree->get_drop_section_at_position(p_point);
if (section < -1)
return false;
@@ -437,12 +437,12 @@ bool EditorAutoloadSettings::can_drop_data_fw(const Point2 &p_point, const Varia
void EditorAutoloadSettings::drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_control) {
- TreeItem *ti = tree->get_item_at_pos(p_point);
+ TreeItem *ti = tree->get_item_at_position(p_point);
if (!ti)
return;
- int section = tree->get_drop_section_at_pos(p_point);
+ int section = tree->get_drop_section_at_position(p_point);
if (section < -1)
return;
diff --git a/editor/editor_dir_dialog.cpp b/editor/editor_dir_dialog.cpp
index cfb3abfd1d..658c12d4d0 100644
--- a/editor/editor_dir_dialog.cpp
+++ b/editor/editor_dir_dialog.cpp
@@ -64,7 +64,7 @@ void EditorDirDialog::_update_dir(TreeItem *p_item, EditorFileSystemDirectory *p
}
}
-void EditorDirDialog::reload(const String &p_with_path) {
+void EditorDirDialog::reload(const String &p_path) {
if (!is_visible_in_tree()) {
must_reload = true;
@@ -73,7 +73,7 @@ void EditorDirDialog::reload(const String &p_with_path) {
tree->clear();
TreeItem *root = tree->create_item();
- _update_dir(root, EditorFileSystem::get_singleton()->get_filesystem(), p_with_path);
+ _update_dir(root, EditorFileSystem::get_singleton()->get_filesystem(), p_path);
_item_collapsed(root);
must_reload = false;
}
diff --git a/editor/editor_export.cpp b/editor/editor_export.cpp
index d08a595fd2..db12998dd2 100644
--- a/editor/editor_export.cpp
+++ b/editor/editor_export.cpp
@@ -273,12 +273,14 @@ void EditorExportPlatform::gen_debug_flags(Vector<String> &r_flags, int p_flags)
}
Error EditorExportPlatform::_save_pack_file(void *p_userdata, const String &p_path, const Vector<uint8_t> &p_data, int p_file, int p_total) {
+ if (p_path.ends_with(".so") || p_path.ends_with(".dylib") || p_path.ends_with(".dll"))
+ return OK;
PackData *pd = (PackData *)p_userdata;
SavedData sd;
sd.path_utf8 = p_path.utf8();
- sd.ofs = pd->f->get_pos();
+ sd.ofs = pd->f->get_position();
sd.size = p_data.size();
pd->f->store_buffer(p_data.ptr(), p_data.size());
@@ -736,7 +738,7 @@ Error EditorExportPlatform::save_pack(const Ref<EditorExportPreset> &p_preset, c
f->store_32(pd.file_ofs.size()); //amount of files
- size_t header_size = f->get_pos();
+ size_t header_size = f->get_position();
//precalculate header size
@@ -1246,9 +1248,13 @@ Error EditorExportPlatformPC::export_project(const Ref<EditorExportPreset> &p_pr
}
DirAccess *da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
- da->copy(template_path, p_path);
+ Error err = da->copy(template_path, p_path, get_chmod_flags());
memdelete(da);
+ if (err != OK) {
+ return err;
+ }
+
String pck_path = p_path.get_basename() + ".pck";
return save_pack(p_preset, pck_path);
@@ -1302,5 +1308,17 @@ void EditorExportPlatformPC::get_platform_features(List<String> *r_features) {
}
}
+int EditorExportPlatformPC::get_chmod_flags() const {
+
+ return chmod_flags;
+}
+
+void EditorExportPlatformPC::set_chmod_flags(int p_flags) {
+
+ chmod_flags = p_flags;
+}
+
EditorExportPlatformPC::EditorExportPlatformPC() {
+
+ chmod_flags = -1;
}
diff --git a/editor/editor_export.h b/editor/editor_export.h
index b6ea4fd889..50379b9683 100644
--- a/editor/editor_export.h
+++ b/editor/editor_export.h
@@ -319,6 +319,7 @@ class EditorExportPlatformPC : public EditorExportPlatform {
Set<String> extra_features;
bool use64;
+ int chmod_flags;
public:
virtual void get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features);
@@ -347,6 +348,9 @@ public:
void add_platform_feature(const String &p_feature);
virtual void get_platform_features(List<String> *r_features);
+ int get_chmod_flags() const;
+ void set_chmod_flags(int p_flags);
+
EditorExportPlatformPC();
};
diff --git a/editor/editor_file_dialog.cpp b/editor/editor_file_dialog.cpp
index 9d1756a7ec..8d13153128 100644
--- a/editor/editor_file_dialog.cpp
+++ b/editor/editor_file_dialog.cpp
@@ -107,8 +107,6 @@ void EditorFileDialog::_notification(int p_what) {
fav_down->set_icon(get_icon("MoveDown", "EditorIcons"));
fav_rm->set_icon(get_icon("RemoveSmall", "EditorIcons"));
- Theme::get_default()->clear_icon("ResizedFile", "EditorIcons");
- Theme::get_default()->clear_icon("ResizedFolder", "EditorIcons");
update_file_list();
}
}
@@ -1301,6 +1299,7 @@ EditorFileDialog::EditorFileDialog() {
pathhb->add_child(refresh);
favorite = memnew(ToolButton);
+ favorite->set_flat(true);
favorite->set_toggle_mode(true);
favorite->connect("toggled", this, "_favorite_toggled");
pathhb->add_child(favorite);
diff --git a/editor/editor_file_system.cpp b/editor/editor_file_system.cpp
index 6e12a8fd02..481f2a8179 100644
--- a/editor/editor_file_system.cpp
+++ b/editor/editor_file_system.cpp
@@ -1498,10 +1498,22 @@ void EditorFileSystem::reimport_files(const Vector<String> &p_files) {
importing = true;
EditorProgress pr("reimport", TTR("(Re)Importing Assets"), p_files.size());
+
+ Vector<ImportFile> files;
+
for (int i = 0; i < p_files.size(); i++) {
- pr.step(p_files[i].get_file(), i);
+ ImportFile ifile;
+ ifile.path = p_files[i];
+ ifile.order = ResourceFormatImporter::get_singleton()->get_import_order(p_files[i]);
+ files.push_back(ifile);
+ }
+
+ files.sort();
+
+ for (int i = 0; i < files.size(); i++) {
+ pr.step(files[i].path.get_file(), i);
- _reimport_file(p_files[i]);
+ _reimport_file(files[i].path);
}
_save_filesystem_cache();
diff --git a/editor/editor_file_system.h b/editor/editor_file_system.h
index cee3219b43..ebcc091b0a 100644
--- a/editor/editor_file_system.h
+++ b/editor/editor_file_system.h
@@ -206,6 +206,14 @@ class EditorFileSystem : public Node {
Vector<String> _get_dependencies(const String &p_path);
+ struct ImportFile {
+ String path;
+ int order;
+ bool operator<(const ImportFile &p_if) const {
+ return order < p_if.order;
+ }
+ };
+
protected:
void _notification(int p_what);
static void _bind_methods();
diff --git a/editor/editor_fonts.cpp b/editor/editor_fonts.cpp
index d806b825ba..cf6259bede 100644
--- a/editor/editor_fonts.cpp
+++ b/editor/editor_fonts.cpp
@@ -119,10 +119,10 @@ void editor_register_fonts(Ref<Theme> p_theme) {
Ref<DynamicFontData> dfmono;
dfmono.instance();
- dfmono->set_font_ptr(_font_mononoki_Regular, _font_mononoki_Regular_size);
+ dfmono->set_font_ptr(_font_Hack_Regular, _font_Hack_Regular_size);
//dfd->set_force_autohinter(true); //just looks better..i think?
- MAKE_DEFAULT_FONT(df, int(EditorSettings::get_singleton()->get("interface/font_size")) * EDSCALE);
+ MAKE_DEFAULT_FONT(df, int(EditorSettings::get_singleton()->get("interface/editor/font_size")) * EDSCALE);
p_theme->set_default_theme_font(df);
@@ -130,16 +130,19 @@ void editor_register_fonts(Ref<Theme> p_theme) {
//Ref<BitmapFont> doc_title_font = make_font(_bi_font_doc_title_font_height,_bi_font_doc_title_font_ascent,0,_bi_font_doc_title_font_charcount,_bi_font_doc_title_font_characters,p_theme->get_icon("DocTitleFont","EditorIcons"));
//Ref<BitmapFont> doc_code_font = make_font(_bi_font_doc_code_font_height,_bi_font_doc_code_font_ascent,0,_bi_font_doc_code_font_charcount,_bi_font_doc_code_font_characters,p_theme->get_icon("DocCodeFont","EditorIcons"));
- MAKE_DEFAULT_FONT(df_title, int(EDITOR_DEF("text_editor/help/help_title_font_size", 18)) * EDSCALE);
+ MAKE_DEFAULT_FONT(df_title, int(EDITOR_DEF("text_editor/help/help_title_font_size", 16)) * EDSCALE);
- MAKE_DEFAULT_FONT(df_doc, int(EDITOR_DEF("text_editor/help/help_font_size", 16)) * EDSCALE);
+ MAKE_DEFAULT_FONT(df_doc, int(EDITOR_DEF("text_editor/help/help_font_size", 14)) * EDSCALE);
p_theme->set_font("doc", "EditorFonts", df_doc);
p_theme->set_font("doc_title", "EditorFonts", df_title);
+ MAKE_DEFAULT_FONT(df_rulers, int(EDITOR_DEF("canvas_item_editor/rulers", 8)) * EDSCALE);
+ p_theme->set_font("rulers", "EditorFonts", df_rulers);
+
Ref<DynamicFont> df_code;
df_code.instance();
- df_code->set_size(int(EditorSettings::get_singleton()->get("interface/source_font_size")) * EDSCALE);
+ df_code->set_size(int(EditorSettings::get_singleton()->get("interface/editor/source_font_size")) * EDSCALE);
df_code->set_font_data(dfmono);
MAKE_FALLBACKS(df_code);
@@ -147,7 +150,7 @@ void editor_register_fonts(Ref<Theme> p_theme) {
Ref<DynamicFont> df_doc_code;
df_doc_code.instance();
- df_doc_code->set_size(int(EDITOR_DEF("text_editor/help/help_source_font_size", 18)) * EDSCALE);
+ df_doc_code->set_size(int(EDITOR_DEF("text_editor/help/help_source_font_size", 16)) * EDSCALE);
df_doc_code->set_spacing(DynamicFont::SPACING_TOP, -EDSCALE);
df_doc_code->set_spacing(DynamicFont::SPACING_BOTTOM, -EDSCALE);
df_doc_code->set_font_data(dfmono);
@@ -155,6 +158,16 @@ void editor_register_fonts(Ref<Theme> p_theme) {
p_theme->set_font("doc_source", "EditorFonts", df_doc_code);
+ Ref<DynamicFont> df_output_code;
+ df_output_code.instance();
+ df_output_code->set_size(int(EDITOR_DEF("run/output/font_size", 13)) * EDSCALE);
+ df_output_code->set_spacing(DynamicFont::SPACING_TOP, -EDSCALE);
+ df_output_code->set_spacing(DynamicFont::SPACING_BOTTOM, -EDSCALE);
+ df_output_code->set_font_data(dfmono);
+ MAKE_FALLBACKS(df_output_code);
+
+ p_theme->set_font("output_source", "EditorFonts", df_output_code);
+
//replace default theme
Ref<Texture> di;
Ref<StyleBox> ds;
diff --git a/editor/editor_help.cpp b/editor/editor_help.cpp
index 6c8bd0f14b..cb94ea72d1 100644
--- a/editor/editor_help.cpp
+++ b/editor/editor_help.cpp
@@ -650,8 +650,8 @@ Error EditorHelp::_goto_desc(const String &p_class, int p_vscr) {
// Colors
const Color title_color = get_color("accent_color", "Editor");
- const Color text_color = get_color("font_color", "RichTextLabel");
- const Color highlight_color = get_color("highlight_color", "RichTextLabel");
+ const Color text_color = get_color("default_color", "RichTextLabel");
+ const Color headline_color = get_color("headline_color", "EditorHelp");
const Color base_type_color = title_color.linear_interpolate(text_color, 0.5);
const Color comment_color = Color(text_color.r, text_color.g, text_color.b, 0.6);
const Color symbol_color = comment_color;
@@ -669,7 +669,7 @@ Error EditorHelp::_goto_desc(const String &p_class, int p_vscr) {
class_desc->push_font(doc_title_font);
class_desc->push_color(title_color);
class_desc->add_text(TTR("Class:") + " ");
- class_desc->push_color(highlight_color);
+ class_desc->push_color(headline_color);
_add_text(p_class);
class_desc->pop();
class_desc->pop();
@@ -812,7 +812,7 @@ Error EditorHelp::_goto_desc(const String &p_class, int p_vscr) {
}
class_desc->push_font(doc_code_font);
- class_desc->push_color(highlight_color);
+ class_desc->push_color(headline_color);
_add_text(cd.properties[i].name);
if (describe) {
@@ -883,7 +883,7 @@ Error EditorHelp::_goto_desc(const String &p_class, int p_vscr) {
method_descr = true;
class_desc->push_meta("@" + methods[i].name);
}
- class_desc->push_color(highlight_color);
+ class_desc->push_color(headline_color);
_add_text(methods[i].name);
class_desc->pop();
if (methods[i].description != "")
@@ -969,7 +969,7 @@ Error EditorHelp::_goto_desc(const String &p_class, int p_vscr) {
class_desc->push_cell();
class_desc->push_font(doc_code_font);
- class_desc->push_color(highlight_color);
+ class_desc->push_color(headline_color);
_add_text(cd.theme_properties[i].name);
class_desc->pop();
class_desc->pop();
@@ -1015,7 +1015,7 @@ Error EditorHelp::_goto_desc(const String &p_class, int p_vscr) {
class_desc->push_font(doc_code_font); // monofont
//_add_type("void");
//class_desc->add_text(" ");
- class_desc->push_color(highlight_color);
+ class_desc->push_color(headline_color);
_add_text(cd.signals[i].name);
class_desc->pop();
class_desc->push_color(symbol_color);
@@ -1102,7 +1102,7 @@ Error EditorHelp::_goto_desc(const String &p_class, int p_vscr) {
e = e.get_slice(".", 1);
}
- class_desc->push_color(highlight_color);
+ class_desc->push_color(headline_color);
class_desc->add_text(e);
class_desc->pop();
class_desc->pop();
@@ -1117,7 +1117,7 @@ Error EditorHelp::_goto_desc(const String &p_class, int p_vscr) {
for (int i = 0; i < enum_list.size(); i++) {
class_desc->push_font(doc_code_font);
- class_desc->push_color(highlight_color);
+ class_desc->push_color(headline_color);
_add_text(enum_list[i].name);
class_desc->pop();
class_desc->push_color(symbol_color);
@@ -1165,7 +1165,7 @@ Error EditorHelp::_goto_desc(const String &p_class, int p_vscr) {
constant_line[constants[i].name] = class_desc->get_line_count() - 2;
class_desc->push_font(doc_code_font);
- class_desc->push_color(highlight_color);
+ class_desc->push_color(headline_color);
_add_text(constants[i].name);
class_desc->pop();
class_desc->push_color(symbol_color);
@@ -1235,7 +1235,7 @@ Error EditorHelp::_goto_desc(const String &p_class, int p_vscr) {
_add_type(cd.properties[i].type, cd.properties[i].enumeration);
class_desc->add_text(" ");
- class_desc->push_color(highlight_color);
+ class_desc->push_color(headline_color);
_add_text(cd.properties[i].name);
class_desc->pop(); //color
@@ -1324,7 +1324,7 @@ Error EditorHelp::_goto_desc(const String &p_class, int p_vscr) {
_add_type(methods[i].return_type, methods[i].return_enum);
class_desc->add_text(" ");
- class_desc->push_color(highlight_color);
+ class_desc->push_color(headline_color);
_add_text(methods[i].name);
class_desc->pop();
class_desc->push_color(symbol_color);
@@ -1456,7 +1456,7 @@ static void _add_text_to_rt(const String &p_bbcode, RichTextLabel *p_rt) {
Ref<Font> doc_font = p_rt->get_font("doc", "EditorFonts");
Ref<Font> doc_code_font = p_rt->get_font("doc_source", "EditorFonts");
- Color font_color_hl = p_rt->get_color("highlight_color", "RichTextLabel");
+ Color font_color_hl = p_rt->get_color("headline_color", "EditorHelp");
Color link_color = p_rt->get_color("accent_color", "Editor").linear_interpolate(font_color_hl, 0.8);
String bbcode = p_bbcode.replace("\t", " ").replace("\r", " ").strip_edges();
@@ -1695,9 +1695,6 @@ void EditorHelp::_notification(int p_what) {
//back->set_icon(get_icon("Back","EditorIcons"));
_update_doc();
- class_desc->add_style_override("normal", class_desc->get_stylebox("code_normal", "RichTextLabel"));
- class_desc->add_style_override("focus", class_desc->get_stylebox("code_focus", "RichTextLabel"));
-
} break;
case EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED: {
@@ -1790,7 +1787,6 @@ EditorHelp::EditorHelp() {
{
class_desc = memnew(RichTextLabel);
vbc->add_child(class_desc);
- class_desc->set_area_as_parent_rect();
class_desc->set_v_size_flags(SIZE_EXPAND_FILL);
class_desc->add_color_override("selection_color", EDITOR_DEF("text_editor/highlighting/selection_color", Color(0.2, 0.2, 1)));
class_desc->connect("meta_clicked", this, "_class_desc_select");
@@ -1900,7 +1896,7 @@ EditorHelpBit::EditorHelpBit() {
rich_text = memnew(RichTextLabel);
add_child(rich_text);
- rich_text->set_area_as_parent_rect();
+ rich_text->set_anchors_and_margins_preset(Control::PRESET_WIDE);
rich_text->connect("meta_clicked", this, "_meta_clicked");
rich_text->add_color_override("selection_color", EDITOR_DEF("text_editor/highlighting/selection_color", Color(0.2, 0.2, 1)));
set_custom_minimum_size(Size2(0, 70 * EDSCALE));
diff --git a/editor/editor_log.cpp b/editor/editor_log.cpp
index 035819f503..407420d3d0 100644
--- a/editor/editor_log.cpp
+++ b/editor/editor_log.cpp
@@ -31,6 +31,7 @@
#include "editor_node.h"
#include "scene/gui/center_container.h"
+#include "scene/resources/dynamic_font.h"
#include "version.h"
void EditorLog::_error_handler(void *p_self, const char *p_func, const char *p_file, int p_line, const char *p_error, const char *p_errorexp, ErrorHandlerType p_type) {
@@ -51,7 +52,6 @@ void EditorLog::_error_handler(void *p_self, const char *p_func, const char *p_f
self->emit_signal("show_request");
*/
- err_str = " " + err_str;
self->add_message(err_str, true);
}
@@ -60,6 +60,13 @@ void EditorLog::_notification(int p_what) {
if (p_what == NOTIFICATION_ENTER_TREE) {
//button->set_icon(get_icon("Console","EditorIcons"));
+ log->add_font_override("normal_font", get_font("output_source", "EditorFonts"));
+ } else if (p_what == NOTIFICATION_THEME_CHANGED) {
+ Ref<DynamicFont> df_output_code = get_font("output_source", "EditorFonts");
+ if (df_output_code.is_valid()) {
+ df_output_code->set_size(int(EDITOR_DEF("run/output/font_size", 13)) * EDSCALE);
+ log->add_font_override("normal_font", get_font("output_source", "EditorFonts"));
+ }
}
/*if (p_what==NOTIFICATION_DRAW) {
@@ -86,10 +93,12 @@ void EditorLog::clear() {
void EditorLog::add_message(const String &p_msg, bool p_error) {
log->add_newline();
+
if (p_error) {
log->push_color(get_color("error_color", "Editor"));
Ref<Texture> icon = get_icon("Error", "EditorIcons");
log->add_image(icon);
+ log->add_text(" ");
//button->set_icon(icon);
} else {
//button->set_icon(Ref<Texture>());
@@ -152,7 +161,6 @@ EditorLog::EditorLog() {
log->set_selection_enabled(true);
log->set_focus_mode(FOCUS_CLICK);
log->set_custom_minimum_size(Size2(0, 180) * EDSCALE);
- log->set_area_as_parent_rect();
log->set_v_size_flags(SIZE_EXPAND_FILL);
log->set_h_size_flags(SIZE_EXPAND_FILL);
vb->add_child(log);
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp
index 3f0520379a..a04ded7b5b 100644
--- a/editor/editor_node.cpp
+++ b/editor/editor_node.cpp
@@ -114,7 +114,7 @@ EditorNode *EditorNode::singleton = NULL;
void EditorNode::_update_scene_tabs() {
- bool show_rb = EditorSettings::get_singleton()->get("interface/show_script_in_scene_tabs");
+ bool show_rb = EditorSettings::get_singleton()->get("interface/editor/show_script_in_scene_tabs");
scene_tabs->clear_tabs();
Ref<Texture> script_icon = gui_base->get_icon("Script", "EditorIcons");
@@ -282,8 +282,8 @@ void EditorNode::_notification(int p_what) {
}
if (p_what == EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED) {
- scene_tabs->set_tab_close_display_policy((bool(EDITOR_DEF("interface/always_show_close_button_in_scene_tabs", false)) ? Tabs::CLOSE_BUTTON_SHOW_ALWAYS : Tabs::CLOSE_BUTTON_SHOW_ACTIVE_ONLY));
- property_editor->set_enable_capitalize_paths(bool(EDITOR_DEF("interface/capitalize_properties", true)));
+ scene_tabs->set_tab_close_display_policy((bool(EDITOR_DEF("interface/editor/always_show_close_button_in_scene_tabs", false)) ? Tabs::CLOSE_BUTTON_SHOW_ALWAYS : Tabs::CLOSE_BUTTON_SHOW_ACTIVE_ONLY));
+ property_editor->set_enable_capitalize_paths(bool(EDITOR_DEF("interface/editor/capitalize_properties", true)));
Ref<Theme> theme = create_editor_theme(theme_base->get_theme());
theme_base->set_theme(theme);
@@ -308,6 +308,10 @@ void EditorNode::_notification(int p_what) {
}
_update_scene_tabs();
+ // debugger area
+ if (ScriptEditor::get_singleton()->get_debugger()->is_visible())
+ bottom_panel->add_style_override("panel", gui_base->get_stylebox("BottomPanelDebuggerOverride", "EditorStyles"));
+
//_update_icons
for (int i = 0; i < singleton->main_editor_buttons.size(); i++) {
main_editor_buttons[i]->set_icon(gui_base->get_icon(singleton->main_editor_buttons[i]->get_name(), "EditorIcons"));
@@ -2240,10 +2244,10 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) {
case RUN_PROJECT_MANAGER: {
if (!p_confirmed) {
- bool save_each = EDITOR_DEF("interface/save_each_scene_on_quit", true);
+ bool save_each = EDITOR_DEF("interface/editor/save_each_scene_on_quit", true);
if (_next_unsaved_scene(!save_each) == -1) {
- bool confirm = EDITOR_DEF("interface/quit_confirmation", true);
+ bool confirm = EDITOR_DEF("interface/editor/quit_confirmation", true);
if (confirm) {
confirmation->get_ok()->set_text(p_option == FILE_QUIT ? TTR("Quit") : TTR("Yes"));
@@ -2568,7 +2572,7 @@ void EditorNode::_editor_select(int p_which) {
editor_data.get_editor_plugin(i)->notify_main_screen_changed(editor_plugin_screen->get_name());
}
- if (EditorSettings::get_singleton()->get("interface/separate_distraction_mode")) {
+ if (EditorSettings::get_singleton()->get("interface/editor/separate_distraction_mode")) {
if (p_which == EDITOR_SCRIPT) {
set_distraction_free_mode(script_distraction);
} else {
@@ -2780,14 +2784,6 @@ Dictionary EditorNode::_get_main_scene_state() {
state["property_edit_offset"] = get_property_editor()->get_scene_tree()->get_vscroll_bar()->get_value();
state["saved_version"] = saved_version;
state["node_filter"] = scene_tree_dock->get_filter();
- int current = -1;
- for (int i = 0; i < editor_table.size(); i++) {
- if (editor_plugin_screen == editor_table[i]) {
- current = i;
- break;
- }
- }
- state["editor_index"] = current;
return state;
}
@@ -2798,29 +2794,32 @@ void EditorNode::_set_main_scene_state(Dictionary p_state, Node *p_for_scene) {
changing_scene = false;
- if (p_state.has("editor_index")) {
-
- int index = p_state["editor_index"];
- int current = -1;
- for (int i = 0; i < editor_table.size(); i++) {
- if (editor_plugin_screen == editor_table[i]) {
- current = i;
- break;
- }
+ int current = -1;
+ for (int i = 0; i < editor_table.size(); i++) {
+ if (editor_plugin_screen == editor_table[i]) {
+ current = i;
+ break;
}
+ }
+ if (p_state.has("editor_index")) {
+ int index = p_state["editor_index"];
if (current < 2) { //if currently in spatial/2d, only switch to spatial/2d. if curently in script, stay there
if (index < 2 || !get_edited_scene()) {
_editor_select(index);
- } else {
- //use heuristic instead
- int n2d = 0, n3d = 0;
- _find_node_types(get_edited_scene(), n2d, n3d);
- if (n2d > n3d) {
- _editor_select(EDITOR_2D);
- } else if (n3d > n2d) {
- _editor_select(EDITOR_3D);
- }
+ }
+ }
+ }
+
+ if (get_edited_scene()) {
+ if (current < 2) {
+ //use heuristic instead
+ int n2d = 0, n3d = 0;
+ _find_node_types(get_edited_scene(), n2d, n3d);
+ if (n2d > n3d) {
+ _editor_select(EDITOR_2D);
+ } else if (n3d > n2d) {
+ _editor_select(EDITOR_3D);
}
}
}
@@ -3252,6 +3251,7 @@ void EditorNode::register_editor_types() {
ClassDB::register_virtual_class<ScriptEditor>();
ClassDB::register_virtual_class<EditorInterface>();
ClassDB::register_class<EditorExportPlugin>();
+ ClassDB::register_class<EditorResourceConversionPlugin>();
// FIXME: Is this stuff obsolete, or should it be ported to new APIs?
//ClassDB::register_class<EditorScenePostImport>();
@@ -3343,9 +3343,9 @@ void EditorNode::_editor_file_dialog_unregister(EditorFileDialog *p_dialog) {
Vector<EditorNodeInitCallback> EditorNode::_init_callbacks;
-Error EditorNode::export_preset(const String &preset, const String &p_path, bool p_debug, const String &p_password, bool p_quit_after) {
+Error EditorNode::export_preset(const String &p_preset, const String &p_path, bool p_debug, const String &p_password, bool p_quit_after) {
- export_defer.preset = preset;
+ export_defer.preset = p_preset;
export_defer.path = p_path;
export_defer.debug = p_debug;
export_defer.password = p_password;
@@ -3472,7 +3472,7 @@ void EditorNode::_dock_select_draw() {
Color used = Color(0.6, 0.6, 0.6, 0.8);
Color used_selected = Color(0.8, 0.8, 0.8, 0.8);
- Color tab_selected = Color(1, 1, 1, 1);
+ Color tab_selected = theme_base->get_color("mono_color", "Editor");
Color unused = used;
unused.a = 0.4;
Color unusable = unused;
@@ -4071,9 +4071,15 @@ void EditorNode::_bottom_panel_switch(bool p_enable, int p_idx) {
bottom_panel_items[i].button->set_pressed(i == p_idx);
bottom_panel_items[i].control->set_visible(i == p_idx);
}
+ if (ScriptEditor::get_singleton()->get_debugger() == bottom_panel_items[p_idx].control) { // this is the debug panel wich uses tabs, so the top section should be smaller
+ bottom_panel->add_style_override("panel", gui_base->get_stylebox("BottomPanelDebuggerOverride", "EditorStyles"));
+ } else {
+ bottom_panel->add_style_override("panel", gui_base->get_stylebox("panel", "TabContainer"));
+ }
center_split->set_dragger_visibility(SplitContainer::DRAGGER_VISIBLE);
center_split->set_collapsed(false);
} else {
+ bottom_panel->add_style_override("panel", gui_base->get_stylebox("panel", "TabContainer"));
for (int i = 0; i < bottom_panel_items.size(); i++) {
bottom_panel_items[i].button->set_pressed(false);
@@ -4095,7 +4101,7 @@ bool EditorNode::get_docks_visible() const {
void EditorNode::_toggle_distraction_free_mode() {
- if (EditorSettings::get_singleton()->get("interface/separate_distraction_mode")) {
+ if (EditorSettings::get_singleton()->get("interface/editor/separate_distraction_mode")) {
int screen = -1;
for (int i = 0; i < editor_table.size(); i++) {
if (editor_plugin_screen == editor_table[i]) {
@@ -4379,7 +4385,7 @@ void EditorNode::_open_imported() {
void EditorNode::dim_editor(bool p_dimming) {
static int dim_count = 0;
- bool dim_ui = EditorSettings::get_singleton()->get("interface/dim_editor_on_dialog_popup");
+ bool dim_ui = EditorSettings::get_singleton()->get("interface/editor/dim_editor_on_dialog_popup");
if (p_dimming) {
if (dim_ui) {
if (dim_count == 0) {
@@ -4406,9 +4412,9 @@ void EditorNode::_start_dimming(bool p_dimming) {
void EditorNode::_dim_timeout() {
_dim_time += _dim_timer->get_wait_time();
- float wait_time = EditorSettings::get_singleton()->get("interface/dim_transition_time");
+ float wait_time = EditorSettings::get_singleton()->get("interface/editor/dim_transition_time");
- float c = 1.0f - (float)EditorSettings::get_singleton()->get("interface/dim_amount");
+ float c = 1.0f - (float)EditorSettings::get_singleton()->get("interface/editor/dim_amount");
Color base = _dimming ? Color(1, 1, 1) : Color(c, c, c);
Color final = _dimming ? Color(c, c, c) : Color(1, 1, 1);
@@ -4421,27 +4427,32 @@ void EditorNode::_dim_timeout() {
}
}
-void EditorNode::_check_gui_base_size() {
- if (gui_base->get_size().width > 1200 * EDSCALE) {
- for (int i = 0; i < singleton->main_editor_button_vb->get_child_count(); i++) {
- ToolButton *btn = Object::cast_to<ToolButton>(singleton->main_editor_button_vb->get_child(i));
- if (btn == singleton->distraction_free) continue;
- btn->set_text(btn->get_name());
- }
- } else {
- for (int i = 0; i < singleton->main_editor_button_vb->get_child_count(); i++) {
- ToolButton *btn = Object::cast_to<ToolButton>(singleton->main_editor_button_vb->get_child(i));
- if (btn == singleton->distraction_free) continue;
- btn->set_text("");
- }
- }
-}
-
void EditorNode::open_export_template_manager() {
export_template_manager->popup_manager();
}
+void EditorNode::add_resource_conversion_plugin(const Ref<EditorResourceConversionPlugin> &p_plugin) {
+ resource_conversion_plugins.push_back(p_plugin);
+}
+
+void EditorNode::remove_resource_conversion_plugin(const Ref<EditorResourceConversionPlugin> &p_plugin) {
+ resource_conversion_plugins.erase(p_plugin);
+}
+
+Vector<Ref<EditorResourceConversionPlugin> > EditorNode::find_resource_conversion_plugin(const Ref<Resource> &p_for_resource) {
+
+ Vector<Ref<EditorResourceConversionPlugin> > ret;
+
+ for (int i = 0; i < resource_conversion_plugins.size(); i++) {
+ if (resource_conversion_plugins[i].is_valid() && resource_conversion_plugins[i]->handles(p_for_resource)) {
+ ret.push_back(resource_conversion_plugins[i]);
+ }
+ }
+
+ return ret;
+}
+
void EditorNode::_bind_methods() {
ClassDB::bind_method("_menu_option", &EditorNode::_menu_option);
@@ -4516,7 +4527,6 @@ void EditorNode::_bind_methods() {
ClassDB::bind_method(D_METHOD("_open_imported"), &EditorNode::_open_imported);
ClassDB::bind_method(D_METHOD("_inherit_imported"), &EditorNode::_inherit_imported);
ClassDB::bind_method(D_METHOD("_dim_timeout"), &EditorNode::_dim_timeout);
- ClassDB::bind_method(D_METHOD("_check_gui_base_size"), &EditorNode::_check_gui_base_size);
ClassDB::bind_method(D_METHOD("_resources_reimported"), &EditorNode::_resources_reimported);
@@ -4576,7 +4586,7 @@ EditorNode::EditorNode() {
EditorSettings::create();
{
- int dpi_mode = EditorSettings::get_singleton()->get("interface/hidpi_mode");
+ int dpi_mode = EditorSettings::get_singleton()->get("interface/editor/hidpi_mode");
if (dpi_mode == 0) {
editor_set_scale(OS::get_singleton()->get_screen_dpi(0) >= 192 && OS::get_singleton()->get_screen_size(OS::get_singleton()->get_current_screen()).x > 2000 ? 2.0 : 1.0);
} else if (dpi_mode == 1) {
@@ -4613,6 +4623,10 @@ EditorNode::EditorNode() {
import_wav.instance();
ResourceFormatImporter::get_singleton()->add_importer(import_wav);
+ Ref<ResourceImporterOBJ> import_obj;
+ import_obj.instance();
+ ResourceFormatImporter::get_singleton()->add_importer(import_obj);
+
Ref<ResourceImporterScene> import_scene;
import_scene.instance();
ResourceFormatImporter::get_singleton()->add_importer(import_scene);
@@ -4661,12 +4675,11 @@ EditorNode::EditorNode() {
theme_base = memnew(Control);
add_child(theme_base);
- theme_base->set_area_as_parent_rect();
+ theme_base->set_anchors_and_margins_preset(Control::PRESET_WIDE);
gui_base = memnew(Panel);
theme_base->add_child(gui_base);
- gui_base->set_area_as_parent_rect();
- gui_base->connect("item_rect_changed", this, "_check_gui_base_size");
+ gui_base->set_anchors_and_margins_preset(Control::PRESET_WIDE);
Ref<Theme> theme = create_editor_theme();
theme_base->set_theme(theme);
@@ -4685,7 +4698,7 @@ EditorNode::EditorNode() {
main_vbox = memnew(VBoxContainer);
gui_base->add_child(main_vbox);
- main_vbox->set_area_as_parent_rect(8);
+ main_vbox->set_anchors_and_margins_preset(Control::PRESET_WIDE, Control::PRESET_MODE_MINSIZE, 8);
main_vbox->set_margin(MARGIN_TOP, 5 * EDSCALE);
menu_hb = memnew(HBoxContainer);
@@ -4828,7 +4841,7 @@ EditorNode::EditorNode() {
scene_tabs->add_style_override("tab_bg", gui_base->get_stylebox("SceneTabBG", "EditorStyles"));
scene_tabs->add_tab("unsaved");
scene_tabs->set_tab_align(Tabs::ALIGN_LEFT);
- scene_tabs->set_tab_close_display_policy((bool(EDITOR_DEF("interface/always_show_close_button_in_scene_tabs", false)) ? Tabs::CLOSE_BUTTON_SHOW_ALWAYS : Tabs::CLOSE_BUTTON_SHOW_ACTIVE_ONLY));
+ scene_tabs->set_tab_close_display_policy((bool(EDITOR_DEF("interface/editor/always_show_close_button_in_scene_tabs", false)) ? Tabs::CLOSE_BUTTON_SHOW_ALWAYS : Tabs::CLOSE_BUTTON_SHOW_ACTIVE_ONLY));
scene_tabs->set_min_width(int(EDITOR_DEF("interface/scene_tabs/minimum_width", 50)) * EDSCALE);
scene_tabs->connect("tab_changed", this, "_scene_tab_changed");
scene_tabs->connect("right_button_pressed", this, "_scene_tab_script_edited");
@@ -4854,7 +4867,7 @@ EditorNode::EditorNode() {
scene_root_parent = memnew(PanelContainer);
scene_root_parent->set_custom_minimum_size(Size2(0, 80) * EDSCALE);
scene_root_parent->add_style_override("panel", gui_base->get_stylebox("Content", "EditorStyles"));
-
+ scene_root_parent->set_draw_behind_parent(true);
srt->add_child(scene_root_parent);
scene_root_parent->set_v_size_flags(Control::SIZE_EXPAND_FILL);
@@ -5074,9 +5087,6 @@ EditorNode::EditorNode() {
play_cc = memnew(CenterContainer);
play_cc->set_mouse_filter(Control::MOUSE_FILTER_IGNORE);
menu_hb->add_child(play_cc);
- play_cc->set_area_as_parent_rect();
- play_cc->set_anchor_and_margin(MARGIN_BOTTOM, Control::ANCHOR_BEGIN, 10);
- play_cc->set_margin(MARGIN_TOP, 5);
play_button_panel = memnew(PanelContainer);
// play_button_panel->add_style_override("panel", gui_base->get_stylebox("PlayButtonPanel", "EditorStyles"));
@@ -5285,7 +5295,7 @@ EditorNode::EditorNode() {
property_editor->set_v_size_flags(Control::SIZE_EXPAND_FILL);
property_editor->set_use_doc_hints(true);
property_editor->set_hide_script(false);
- property_editor->set_enable_capitalize_paths(bool(EDITOR_DEF("interface/capitalize_properties", true)));
+ property_editor->set_enable_capitalize_paths(bool(EDITOR_DEF("interface/editor/capitalize_properties", true)));
property_editor->hide_top_label();
property_editor->register_text_enter(search_box);
@@ -5510,6 +5520,11 @@ EditorNode::EditorNode() {
resource_preview->add_preview_generator(Ref<EditorMeshPreviewPlugin>(memnew(EditorMeshPreviewPlugin)));
resource_preview->add_preview_generator(Ref<EditorBitmapPreviewPlugin>(memnew(EditorBitmapPreviewPlugin)));
+ {
+ Ref<SpatialMaterialConversionPlugin> spatial_mat_convert;
+ spatial_mat_convert.instance();
+ resource_conversion_plugins.push_back(spatial_mat_convert);
+ }
circle_step_msec = OS::get_singleton()->get_ticks_msec();
circle_step_frame = Engine::get_singleton()->get_frames_drawn();
circle_step = 0;
diff --git a/editor/editor_node.h b/editor/editor_node.h
index 5c6c5be4c8..0d1c6787cd 100644
--- a/editor/editor_node.h
+++ b/editor/editor_node.h
@@ -605,10 +605,10 @@ private:
void _start_dimming(bool p_dimming);
void _dim_timeout();
- void _check_gui_base_size();
void _license_tree_selected();
+ Vector<Ref<EditorResourceConversionPlugin> > resource_conversion_plugins;
protected:
void _notification(int p_what);
@@ -716,7 +716,7 @@ public:
void show_warning(const String &p_text, const String &p_title = "Warning!");
- Error export_preset(const String &p_platform, const String &p_path, bool p_debug, const String &p_password, bool p_quit_after = false);
+ Error export_preset(const String &p_preset, const String &p_path, bool p_debug, const String &p_password, bool p_quit_after = false);
static void register_editor_types();
static void unregister_editor_types();
@@ -778,6 +778,10 @@ public:
~EditorNode();
void get_singleton(const char *arg1, bool arg2);
+ void add_resource_conversion_plugin(const Ref<EditorResourceConversionPlugin> &p_plugin);
+ void remove_resource_conversion_plugin(const Ref<EditorResourceConversionPlugin> &p_plugin);
+ Vector<Ref<EditorResourceConversionPlugin> > find_resource_conversion_plugin(const Ref<Resource> &p_for_resource);
+
static void add_init_callback(EditorNodeInitCallback p_callback) { _init_callbacks.push_back(p_callback); }
static void add_build_callback(EditorBuildCallback p_callback);
};
diff --git a/editor/editor_plugin_settings.cpp b/editor/editor_plugin_settings.cpp
index 6732d7048f..8baa56b9b4 100644
--- a/editor/editor_plugin_settings.cpp
+++ b/editor/editor_plugin_settings.cpp
@@ -127,10 +127,10 @@ void EditorPluginSettings::update_plugins() {
item->set_editable(3, true);
if (EditorNode::get_singleton()->is_addon_plugin_enabled(d)) {
- item->set_custom_color(3, Color(0.2, 1, 0.2));
+ item->set_custom_color(3, get_color("success_color", "Editor"));
item->set_range(3, 1);
} else {
- item->set_custom_color(3, Color(1, 0.2, 0.2));
+ item->set_custom_color(3, get_color("disabled_font_color", "Editor"));
item->set_range(3, 0);
}
}
@@ -160,9 +160,9 @@ void EditorPluginSettings::_plugin_activity_changed() {
}
if (is_active)
- ti->set_custom_color(3, Color(0.2, 1, 0.2));
+ ti->set_custom_color(3, get_color("success_color", "Editor"));
else
- ti->set_custom_color(3, Color(1, 0.2, 0.2));
+ ti->set_custom_color(3, get_color("disabled_font_color", "Editor"));
}
void EditorPluginSettings::_bind_methods() {
diff --git a/editor/editor_profiler.cpp b/editor/editor_profiler.cpp
index 6b972262b9..247775fa1d 100644
--- a/editor/editor_profiler.cpp
+++ b/editor/editor_profiler.cpp
@@ -29,6 +29,7 @@
/*************************************************************************/
#include "editor_profiler.h"
+#include "editor_scale.h"
#include "editor_settings.h"
#include "os/os.h"
@@ -656,14 +657,14 @@ EditorProfiler::EditorProfiler() {
hb->add_child(cursor_metric_edit);
cursor_metric_edit->connect("value_changed", this, "_cursor_metric_changed");
- hb->add_constant_override("separation", 8);
+ hb->add_constant_override("separation", 8 * EDSCALE);
h_split = memnew(HSplitContainer);
add_child(h_split);
h_split->set_v_size_flags(SIZE_EXPAND_FILL);
variables = memnew(Tree);
- variables->set_custom_minimum_size(Size2(300, 0));
+ variables->set_custom_minimum_size(Size2(300, 0) * EDSCALE);
variables->set_hide_folding(true);
h_split->add_child(variables);
variables->set_hide_root(true);
@@ -674,10 +675,10 @@ EditorProfiler::EditorProfiler() {
variables->set_column_min_width(0, 60);
variables->set_column_title(1, "Time");
variables->set_column_expand(1, false);
- variables->set_column_min_width(1, 60);
+ variables->set_column_min_width(1, 60 * EDSCALE);
variables->set_column_title(2, "Calls");
variables->set_column_expand(2, false);
- variables->set_column_min_width(2, 60);
+ variables->set_column_min_width(2, 60 * EDSCALE);
variables->connect("item_edited", this, "_item_edited");
graph = memnew(TextureRect);
@@ -691,8 +692,6 @@ EditorProfiler::EditorProfiler() {
h_split->add_child(graph);
graph->set_h_size_flags(SIZE_EXPAND_FILL);
- add_constant_override("separation", 3);
-
int metric_size = CLAMP(int(EDITOR_DEF("debugger/profiler_frame_history_size", 600)), 60, 1024);
frame_metrics.resize(metric_size);
last_metric = -1;
diff --git a/editor/editor_settings.cpp b/editor/editor_settings.cpp
index d7266df67c..d8c2d7cca4 100644
--- a/editor/editor_settings.cpp
+++ b/editor/editor_settings.cpp
@@ -54,7 +54,7 @@ EditorSettings *EditorSettings::get_singleton() {
return singleton.ptr();
}
-bool EditorSettings::_set(const StringName &p_name, const Variant &p_value) {
+bool EditorSettings::_set(const StringName &p_name, const Variant &p_value, bool p_emit_signal) {
_THREAD_SAFE_METHOD_
@@ -90,7 +90,9 @@ bool EditorSettings::_set(const StringName &p_name, const Variant &p_value) {
}
}
- emit_signal("settings_changed");
+ if (p_emit_signal) {
+ emit_signal("settings_changed");
+ }
return true;
}
@@ -131,6 +133,11 @@ bool EditorSettings::_get(const StringName &p_name, Variant &r_ret) const {
return true;
}
+void EditorSettings::_initial_set(const StringName &p_name, const Variant &p_value) {
+ set(p_name, p_value);
+ props[p_name].initial = p_value;
+}
+
struct _EVCSort {
String name;
@@ -214,6 +221,8 @@ Variant _EDITOR_DEF(const String &p_var, const Variant &p_default) {
if (EditorSettings::get_singleton()->has(p_var))
return EditorSettings::get_singleton()->get(p_var);
EditorSettings::get_singleton()->set(p_var, p_default);
+ EditorSettings::get_singleton()->set_initial_value(p_var, p_default);
+
return p_default;
}
@@ -444,7 +453,7 @@ String EditorSettings::get_settings_path() const {
void EditorSettings::setup_language() {
- String lang = get("interface/editor_language");
+ String lang = get("interface/editor/editor_language");
if (lang == "en")
return; //none to do
@@ -460,7 +469,7 @@ void EditorSettings::setup_network() {
List<IP_Address> local_ip;
IP::get_singleton()->get_local_addresses(&local_ip);
- String lip;
+ String lip = "127.0.0.1";
String hint;
String current = has("network/debug/remote_host") ? get("network/debug/remote_host") : "";
int port = has("network/debug/remote_port") ? (int)get("network/debug/remote_port") : 6007;
@@ -469,8 +478,9 @@ void EditorSettings::setup_network() {
String ip = E->get();
- if (lip == "")
- lip = ip;
+ // link-local IPv6 addresses don't work, skipping them
+ if (ip.begins_with("fe80:0:0:0:")) // fe80::/64
+ continue;
if (ip == current)
lip = current; //so it saves
if (hint != "")
@@ -545,220 +555,235 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) {
best = "en";
}
- set("interface/editor_language", best);
- hints["interface/editor_language"] = PropertyInfo(Variant::STRING, "interface/editor_language", PROPERTY_HINT_ENUM, lang_hint, PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED);
+ _initial_set("interface/editor/editor_language", best);
+ hints["interface/editor/editor_language"] = PropertyInfo(Variant::STRING, "interface/editor/editor_language", PROPERTY_HINT_ENUM, lang_hint, PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED);
}
- set("interface/hidpi_mode", 0);
- hints["interface/hidpi_mode"] = PropertyInfo(Variant::INT, "interface/hidpi_mode", PROPERTY_HINT_ENUM, "Auto,VeryLoDPI,LoDPI,MidDPI,HiDPI", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED);
- set("interface/show_script_in_scene_tabs", false);
- set("interface/font_size", 14);
- hints["interface/font_size"] = PropertyInfo(Variant::INT, "interface/font_size", PROPERTY_HINT_RANGE, "10,40,1", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED);
- set("interface/source_font_size", 14);
- hints["interface/source_font_size"] = PropertyInfo(Variant::INT, "interface/source_font_size", PROPERTY_HINT_RANGE, "8,96,1", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED);
- set("interface/custom_font", "");
- hints["interface/custom_font"] = PropertyInfo(Variant::STRING, "interface/custom_font", PROPERTY_HINT_GLOBAL_FILE, "*.font", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED);
- set("interface/dim_editor_on_dialog_popup", true);
- set("interface/dim_amount", 0.6f);
- hints["interface/dim_amount"] = PropertyInfo(Variant::REAL, "interface/dim_amount", PROPERTY_HINT_RANGE, "0,1,0.01", PROPERTY_USAGE_DEFAULT);
- set("interface/dim_transition_time", 0.08f);
- hints["interface/dim_transition_time"] = PropertyInfo(Variant::REAL, "interface/dim_transition_time", PROPERTY_HINT_RANGE, "0,1,0.001", PROPERTY_USAGE_DEFAULT);
-
- set("interface/separate_distraction_mode", false);
-
- set("interface/save_each_scene_on_quit", true); // Regression
- set("interface/quit_confirmation", true);
-
- set("interface/theme/preset", 0);
+ _initial_set("interface/editor/hidpi_mode", 0);
+ hints["interface/editor/hidpi_mode"] = PropertyInfo(Variant::INT, "interface/editor/hidpi_mode", PROPERTY_HINT_ENUM, "Auto,VeryLoDPI,LoDPI,MidDPI,HiDPI", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED);
+ _initial_set("interface/editor/show_script_in_scene_tabs", false);
+ _initial_set("interface/editor/font_size", 14);
+ hints["interface/editor/font_size"] = PropertyInfo(Variant::INT, "interface/editor/font_size", PROPERTY_HINT_RANGE, "10,40,1", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED);
+ _initial_set("interface/editor/source_font_size", 14);
+ hints["interface/editor/source_font_size"] = PropertyInfo(Variant::INT, "interface/editor/source_font_size", PROPERTY_HINT_RANGE, "8,96,1", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED);
+ _initial_set("interface/editor/custom_font", "");
+ hints["interface/editor/custom_font"] = PropertyInfo(Variant::STRING, "interface/editor/custom_font", PROPERTY_HINT_GLOBAL_FILE, "*.font,*.tres,*.res", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED);
+ _initial_set("interface/editor/dim_editor_on_dialog_popup", true);
+ _initial_set("interface/editor/dim_amount", 0.6f);
+ hints["interface/editor/dim_amount"] = PropertyInfo(Variant::REAL, "interface/editor/dim_amount", PROPERTY_HINT_RANGE, "0,1,0.01", PROPERTY_USAGE_DEFAULT);
+ _initial_set("interface/editor/dim_transition_time", 0.08f);
+ hints["interface/editor/dim_transition_time"] = PropertyInfo(Variant::REAL, "interface/editor/dim_transition_time", PROPERTY_HINT_RANGE, "0,1,0.001", PROPERTY_USAGE_DEFAULT);
+
+ _initial_set("interface/editor/separate_distraction_mode", false);
+
+ _initial_set("interface/editor/save_each_scene_on_quit", true); // Regression
+ _initial_set("interface/editor/quit_confirmation", true);
+
+ _initial_set("interface/theme/preset", 0);
hints["interface/theme/preset"] = PropertyInfo(Variant::INT, "interface/theme/preset", PROPERTY_HINT_ENUM, "Default,Grey,Godot 2,Arc,Light,Custom", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED);
- set("interface/theme/icon_and_font_color", 0);
+ _initial_set("interface/theme/icon_and_font_color", 0);
hints["interface/theme/icon_and_font_color"] = PropertyInfo(Variant::INT, "interface/theme/icon_and_font_color", PROPERTY_HINT_ENUM, "Auto,Dark,Light", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED);
- set("interface/theme/base_color", Color::html("#323b4f"));
+ _initial_set("interface/theme/base_color", Color::html("#323b4f"));
hints["interface/theme/accent_color"] = PropertyInfo(Variant::COLOR, "interface/theme/accent_color", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED);
- set("interface/theme/accent_color", Color::html("#699ce8"));
+ _initial_set("interface/theme/accent_color", Color::html("#699ce8"));
hints["interface/theme/base_color"] = PropertyInfo(Variant::COLOR, "interface/theme/base_color", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED);
- set("interface/theme/contrast", 0.25);
+ _initial_set("interface/theme/contrast", 0.25);
hints["interface/theme/contrast"] = PropertyInfo(Variant::REAL, "interface/theme/contrast", PROPERTY_HINT_RANGE, "0.01, 1, 0.01");
- set("interface/theme/highlight_tabs", false);
- set("interface/theme/border_size", 1);
+ _initial_set("interface/theme/highlight_tabs", false);
+ _initial_set("interface/theme/border_size", 1);
+ _initial_set("interface/theme/use_graph_node_headers", false);
hints["interface/theme/border_size"] = PropertyInfo(Variant::INT, "interface/theme/border_size", PROPERTY_HINT_RANGE, "0,2,1", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED);
- set("interface/theme/custom_theme", "");
+ _initial_set("interface/theme/additional_spacing", 0);
+ hints["interface/theme/additional_spacing"] = PropertyInfo(Variant::REAL, "interface/theme/additional_spacing", PROPERTY_HINT_RANGE, "0,5,0.1", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED);
+ _initial_set("interface/theme/custom_theme", "");
hints["interface/theme/custom_theme"] = PropertyInfo(Variant::STRING, "interface/theme/custom_theme", PROPERTY_HINT_GLOBAL_FILE, "*.res,*.tres,*.theme", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED);
- set("interface/scene_tabs/show_extension", false);
- set("interface/scene_tabs/show_thumbnail_on_hover", true);
- set("interface/scene_tabs/resize_if_many_tabs", true);
- set("interface/scene_tabs/minimum_width", 50);
+ _initial_set("interface/scene_tabs/show_extension", false);
+ _initial_set("interface/scene_tabs/show_thumbnail_on_hover", true);
+ _initial_set("interface/scene_tabs/resize_if_many_tabs", true);
+ _initial_set("interface/scene_tabs/minimum_width", 50);
hints["interface/scene_tabs/minimum_width"] = PropertyInfo(Variant::INT, "interface/scene_tabs/minimum_width", PROPERTY_HINT_RANGE, "50,500,1", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED);
- set("filesystem/directories/autoscan_project_path", "");
+ _initial_set("filesystem/directories/autoscan_project_path", "");
hints["filesystem/directories/autoscan_project_path"] = PropertyInfo(Variant::STRING, "filesystem/directories/autoscan_project_path", PROPERTY_HINT_GLOBAL_DIR);
- set("filesystem/directories/default_project_path", OS::get_singleton()->has_environment("HOME") ? OS::get_singleton()->get_environment("HOME") : OS::get_singleton()->get_system_dir(OS::SYSTEM_DIR_DOCUMENTS));
+ _initial_set("filesystem/directories/default_project_path", OS::get_singleton()->has_environment("HOME") ? OS::get_singleton()->get_environment("HOME") : OS::get_singleton()->get_system_dir(OS::SYSTEM_DIR_DOCUMENTS));
hints["filesystem/directories/default_project_path"] = PropertyInfo(Variant::STRING, "filesystem/directories/default_project_path", PROPERTY_HINT_GLOBAL_DIR);
- set("filesystem/directories/default_project_export_path", "");
+ _initial_set("filesystem/directories/default_project_export_path", "");
hints["global/default_project_export_path"] = PropertyInfo(Variant::STRING, "global/default_project_export_path", PROPERTY_HINT_GLOBAL_DIR);
- set("interface/show_script_in_scene_tabs", false);
+ _initial_set("interface/editor/show_script_in_scene_tabs", false);
- set("text_editor/theme/color_theme", "Default");
- hints["text_editor/theme/color_theme"] = PropertyInfo(Variant::STRING, "text_editor/theme/color_theme", PROPERTY_HINT_ENUM, "Default");
+ _initial_set("text_editor/theme/color_theme", "Adaptive");
+ hints["text_editor/theme/color_theme"] = PropertyInfo(Variant::STRING, "text_editor/theme/color_theme", PROPERTY_HINT_ENUM, "Adaptive,Default");
- set("text_editor/theme/line_spacing", 4);
+ _initial_set("text_editor/theme/line_spacing", 4);
_load_default_text_editor_theme();
- set("text_editor/highlighting/syntax_highlighting", true);
+ _initial_set("text_editor/highlighting/syntax_highlighting", true);
- set("text_editor/highlighting/highlight_all_occurrences", true);
- set("text_editor/cursor/scroll_past_end_of_file", false);
+ _initial_set("text_editor/highlighting/highlight_all_occurrences", true);
+ _initial_set("text_editor/cursor/scroll_past_end_of_file", false);
- set("text_editor/indent/type", 0);
+ _initial_set("text_editor/indent/type", 0);
hints["text_editor/indent/type"] = PropertyInfo(Variant::INT, "text_editor/indent/type", PROPERTY_HINT_ENUM, "Tabs,Spaces");
- set("text_editor/indent/size", 4);
+ _initial_set("text_editor/indent/size", 4);
hints["text_editor/indent/size"] = PropertyInfo(Variant::INT, "text_editor/indent/size", PROPERTY_HINT_RANGE, "1, 64, 1"); // size of 0 crashes.
- set("text_editor/indent/auto_indent", true);
- set("text_editor/indent/convert_indent_on_save", false);
- set("text_editor/indent/draw_tabs", true);
-
- set("text_editor/line_numbers/show_line_numbers", true);
- set("text_editor/line_numbers/line_numbers_zero_padded", false);
- set("text_editor/line_numbers/show_breakpoint_gutter", true);
- set("text_editor/line_numbers/show_line_length_guideline", false);
- set("text_editor/line_numbers/line_length_guideline_column", 80);
+ _initial_set("text_editor/indent/auto_indent", true);
+ _initial_set("text_editor/indent/convert_indent_on_save", false);
+ _initial_set("text_editor/indent/draw_tabs", true);
+
+ _initial_set("text_editor/line_numbers/show_line_numbers", true);
+ _initial_set("text_editor/line_numbers/line_numbers_zero_padded", false);
+ _initial_set("text_editor/line_numbers/show_breakpoint_gutter", true);
+ _initial_set("text_editor/line_numbers/show_line_length_guideline", false);
+ _initial_set("text_editor/line_numbers/line_length_guideline_column", 80);
hints["text_editor/line_numbers/line_length_guideline_column"] = PropertyInfo(Variant::INT, "text_editor/line_numbers/line_length_guideline_column", PROPERTY_HINT_RANGE, "20, 160, 10");
- set("text_editor/open_scripts/smooth_scrolling", true);
- set("text_editor/open_scripts/v_scroll_speed", 80);
- set("text_editor/open_scripts/show_members_overview", true);
+ _initial_set("text_editor/open_scripts/smooth_scrolling", true);
+ _initial_set("text_editor/open_scripts/v_scroll_speed", 80);
+ _initial_set("text_editor/open_scripts/show_members_overview", true);
- set("text_editor/files/trim_trailing_whitespace_on_save", false);
- set("text_editor/completion/idle_parse_delay", 2);
- set("text_editor/tools/create_signal_callbacks", true);
- set("text_editor/files/autosave_interval_secs", 0);
+ _initial_set("text_editor/files/trim_trailing_whitespace_on_save", false);
+ _initial_set("text_editor/completion/idle_parse_delay", 2);
+ _initial_set("text_editor/tools/create_signal_callbacks", true);
+ _initial_set("text_editor/files/autosave_interval_secs", 0);
- set("text_editor/cursor/block_caret", false);
- set("text_editor/cursor/caret_blink", false);
- set("text_editor/cursor/caret_blink_speed", 0.65);
+ _initial_set("text_editor/cursor/block_caret", false);
+ _initial_set("text_editor/cursor/caret_blink", false);
+ _initial_set("text_editor/cursor/caret_blink_speed", 0.65);
hints["text_editor/cursor/caret_blink_speed"] = PropertyInfo(Variant::REAL, "text_editor/cursor/caret_blink_speed", PROPERTY_HINT_RANGE, "0.1, 10, 0.1");
- set("text_editor/theme/font", "");
- hints["text_editor/theme/font"] = PropertyInfo(Variant::STRING, "text_editor/theme/font", PROPERTY_HINT_GLOBAL_FILE, "*.font");
- set("text_editor/completion/auto_brace_complete", false);
- set("text_editor/files/restore_scripts_on_load", true);
- set("text_editor/completion/complete_file_paths", true);
- set("text_editor/files/maximum_recent_files", 20);
+ _initial_set("text_editor/theme/font", "");
+ hints["text_editor/theme/font"] = PropertyInfo(Variant::STRING, "text_editor/theme/font", PROPERTY_HINT_GLOBAL_FILE, "*.font,*.tres,*.res");
+ _initial_set("text_editor/completion/auto_brace_complete", false);
+ _initial_set("text_editor/files/restore_scripts_on_load", true);
+ _initial_set("text_editor/completion/complete_file_paths", true);
+ _initial_set("text_editor/files/maximum_recent_files", 20);
hints["text_editor/files/maximum_recent_files"] = PropertyInfo(Variant::INT, "text_editor/files/maximum_recent_files", PROPERTY_HINT_RANGE, "1, 200, 0");
- set("docks/scene_tree/start_create_dialog_fully_expanded", false);
- set("docks/scene_tree/draw_relationship_lines", false);
- set("docks/scene_tree/relationship_line_color", Color::html("464646"));
+ _initial_set("docks/scene_tree/start_create_dialog_fully_expanded", false);
+ _initial_set("docks/scene_tree/draw_relationship_lines", false);
+ _initial_set("docks/scene_tree/relationship_line_color", Color::html("464646"));
- set("editors/grid_map/pick_distance", 5000.0);
+ _initial_set("editors/grid_map/pick_distance", 5000.0);
- set("editors/3d/grid_color", Color(1, 1, 1, 0.2));
+ _initial_set("editors/3d/grid_color", Color::html("808080"));
hints["editors/3d/grid_color"] = PropertyInfo(Variant::COLOR, "editors/3d/grid_color", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED);
- set("editors/3d/default_fov", 55.0);
- set("editors/3d/default_z_near", 0.1);
- set("editors/3d/default_z_far", 500.0);
-
- set("editors/3d/navigation_scheme", 0);
- hints["editors/3d/navigation_scheme"] = PropertyInfo(Variant::INT, "editors/3d/navigation_scheme", PROPERTY_HINT_ENUM, "Godot,Maya,Modo");
- set("editors/3d/zoom_style", 0);
- hints["editors/3d/zoom_style"] = PropertyInfo(Variant::INT, "editors/3d/zoom_style", PROPERTY_HINT_ENUM, "Vertical, Horizontal");
- set("editors/3d/orbit_modifier", 0);
- hints["editors/3d/orbit_modifier"] = PropertyInfo(Variant::INT, "editors/3d/orbit_modifier", PROPERTY_HINT_ENUM, "None,Shift,Alt,Meta,Ctrl");
- set("editors/3d/pan_modifier", 1);
- hints["editors/3d/pan_modifier"] = PropertyInfo(Variant::INT, "editors/3d/pan_modifier", PROPERTY_HINT_ENUM, "None,Shift,Alt,Meta,Ctrl");
- set("editors/3d/zoom_modifier", 4);
- hints["editors/3d/zoom_modifier"] = PropertyInfo(Variant::INT, "editors/3d/zoom_modifier", PROPERTY_HINT_ENUM, "None,Shift,Alt,Meta,Ctrl");
- set("editors/3d/emulate_numpad", false);
- set("editors/3d/emulate_3_button_mouse", false);
- set("editors/3d/warped_mouse_panning", true);
-
- set("editors/3d/orbit_sensitivity", 0.4);
-
- set("editors/3d/orbit_inertia", 0.2);
- hints["editors/3d/orbit_inertia"] = PropertyInfo(Variant::REAL, "editors/3d/orbit_inertia", PROPERTY_HINT_RANGE, "0.0, 1, 0.01");
-
- set("editors/3d/freelook_inertia", 0.2);
- hints["editors/3d/freelook_inertia"] = PropertyInfo(Variant::REAL, "editors/3d/freelook_inertia", PROPERTY_HINT_RANGE, "0.0, 1, 0.01");
-
- set("editors/3d/freelook_base_speed", 0.5);
- hints["editors/3d/freelook_base_speed"] = PropertyInfo(Variant::REAL, "editors/3d/freelook_base_speed", PROPERTY_HINT_RANGE, "0.0, 10, 0.1");
-
- set("editors/3d/freelook_activation_modifier", 0);
- hints["editors/3d/freelook_activation_modifier"] = PropertyInfo(Variant::INT, "editors/3d/freelook_activation_modifier", PROPERTY_HINT_ENUM, "None,Shift,Alt,Meta,Ctrl");
-
- set("editors/3d/freelook_modifier_speed_factor", 5.0);
-
- set("editors/2d/bone_width", 5);
- set("editors/2d/bone_color1", Color(1.0, 1.0, 1.0, 0.9));
- set("editors/2d/bone_color2", Color(0.75, 0.75, 0.75, 0.9));
- set("editors/2d/bone_selected_color", Color(0.9, 0.45, 0.45, 0.9));
- set("editors/2d/bone_ik_color", Color(0.9, 0.9, 0.45, 0.9));
- set("editors/2d/keep_margins_when_changing_anchors", false);
- set("editors/2d/warped_mouse_panning", true);
- set("editors/2d/scroll_to_pan", false);
- set("editors/2d/pan_speed", 20);
-
- set("editors/poly_editor/point_grab_radius", 8);
- set("editors/poly_editor/show_previous_outline", true);
-
- set("run/window_placement/rect", 1);
+ _initial_set("editors/3d/default_fov", 55.0);
+ _initial_set("editors/3d/default_z_near", 0.1);
+ _initial_set("editors/3d/default_z_far", 500.0);
+
+ // navigation
+ _initial_set("editors/3d/navigation/navigation_scheme", 0);
+ hints["editors/3d/navigation/navigation_scheme"] = PropertyInfo(Variant::INT, "editors/3d/navigation/navigation_scheme", PROPERTY_HINT_ENUM, "Godot,Maya,Modo");
+ _initial_set("editors/3d/navigation/zoom_style", 0);
+ hints["editors/3d/navigation/zoom_style"] = PropertyInfo(Variant::INT, "editors/3d/navigation/zoom_style", PROPERTY_HINT_ENUM, "Vertical, Horizontal");
+
+ _initial_set("editors/3d/navigation/emulate_3_button_mouse", false);
+ _initial_set("editors/3d/navigation/orbit_modifier", 0);
+ hints["editors/3d/navigation/orbit_modifier"] = PropertyInfo(Variant::INT, "editors/3d/navigation/orbit_modifier", PROPERTY_HINT_ENUM, "None,Shift,Alt,Meta,Ctrl");
+ _initial_set("editors/3d/navigation/pan_modifier", 1);
+ hints["editors/3d/navigation/pan_modifier"] = PropertyInfo(Variant::INT, "editors/3d/navigation/pan_modifier", PROPERTY_HINT_ENUM, "None,Shift,Alt,Meta,Ctrl");
+ _initial_set("editors/3d/navigation/zoom_modifier", 4);
+ hints["editors/3d/navigation/zoom_modifier"] = PropertyInfo(Variant::INT, "editors/3d/navigation/zoom_modifier", PROPERTY_HINT_ENUM, "None,Shift,Alt,Meta,Ctrl");
+
+ // _initial_set("editors/3d/navigation/emulate_numpad", false); not used at the moment
+ _initial_set("editors/3d/navigation/warped_mouse_panning", true);
+
+ // navigation feel
+ _initial_set("editors/3d/navigation_feel/orbit_sensitivity", 0.4);
+ hints["editors/3d/navigation_feel/orbit_sensitivity"] = PropertyInfo(Variant::REAL, "editors/3d/navigation_feel/orbit_sensitivity", PROPERTY_HINT_RANGE, "0.0, 2, 0.01");
+
+ _initial_set("editors/3d/navigation_feel/orbit_inertia", 0.15);
+ hints["editors/3d/navigation_feel/orbit_inertia"] = PropertyInfo(Variant::REAL, "editors/3d/navigation_feel/orbit_inertia", PROPERTY_HINT_RANGE, "0.0, 1, 0.01");
+ _initial_set("editors/3d/navigation_feel/translation_inertia", 0.15);
+ hints["editors/3d/navigation_feel/translation_inertia"] = PropertyInfo(Variant::REAL, "editors/3d/navigation_feel/translation_inertia", PROPERTY_HINT_RANGE, "0.0, 1, 0.01");
+ _initial_set("editors/3d/navigation_feel/zoom_inertia", 0.075);
+ hints["editors/3d/navigation_feel/zoom_inertia"] = PropertyInfo(Variant::REAL, "editors/3d/navigation_feel/zoom_inertia", PROPERTY_HINT_RANGE, "0.0, 1, 0.01");
+ _initial_set("editors/3d/navigation_feel/manipulation_orbit_inertia", 0.075);
+ hints["editors/3d/navigation_feel/manipulation_orbit_inertia"] = PropertyInfo(Variant::REAL, "editors/3d/navigation_feel/manipulation_orbit_inertia", PROPERTY_HINT_RANGE, "0.0, 1, 0.01");
+ _initial_set("editors/3d/navigation_feel/manipulation_translation_inertia", 0.075);
+ hints["editors/3d/navigation_feel/manipulation_translation_inertia"] = PropertyInfo(Variant::REAL, "editors/3d/navigation_feel/manipulation_translation_inertia", PROPERTY_HINT_RANGE, "0.0, 1, 0.01");
+
+ // freelook
+ _initial_set("editors/3d/freelook/freelook_inertia", 0.1);
+ hints["editors/3d/freelook/freelook_inertia"] = PropertyInfo(Variant::REAL, "editors/3d/freelook/freelook_inertia", PROPERTY_HINT_RANGE, "0.0, 1, 0.01");
+ _initial_set("editors/3d/freelook/freelook_base_speed", 0.1);
+ hints["editors/3d/freelook/freelook_base_speed"] = PropertyInfo(Variant::REAL, "editors/3d/freelook/freelook_base_speed", PROPERTY_HINT_RANGE, "0.0, 10, 0.01");
+ _initial_set("editors/3d/freelook/freelook_activation_modifier", 0);
+ hints["editors/3d/freelook/freelook_activation_modifier"] = PropertyInfo(Variant::INT, "editors/3d/freelook/freelook_activation_modifier", PROPERTY_HINT_ENUM, "None,Shift,Alt,Meta,Ctrl");
+ _initial_set("editors/3d/freelook/freelook_modifier_speed_factor", 3.0);
+ hints["editors/3d/freelook/freelook_modifier_speed_factor"] = PropertyInfo(Variant::REAL, "editors/3d/freelook/freelook_modifier_speed_factor", PROPERTY_HINT_RANGE, "0.0, 10.0, 0.1");
+
+ _initial_set("editors/2d/bone_width", 5);
+ _initial_set("editors/2d/bone_color1", Color(1.0, 1.0, 1.0, 0.9));
+ _initial_set("editors/2d/bone_color2", Color(0.75, 0.75, 0.75, 0.9));
+ _initial_set("editors/2d/bone_selected_color", Color(0.9, 0.45, 0.45, 0.9));
+ _initial_set("editors/2d/bone_ik_color", Color(0.9, 0.9, 0.45, 0.9));
+ _initial_set("editors/2d/keep_margins_when_changing_anchors", false);
+ _initial_set("editors/2d/warped_mouse_panning", true);
+ _initial_set("editors/2d/scroll_to_pan", false);
+ _initial_set("editors/2d/pan_speed", 20);
+
+ _initial_set("editors/poly_editor/point_grab_radius", 8);
+ _initial_set("editors/poly_editor/show_previous_outline", true);
+
+ _initial_set("run/window_placement/rect", 1);
hints["run/window_placement/rect"] = PropertyInfo(Variant::INT, "run/window_placement/rect", PROPERTY_HINT_ENUM, "Top Left,Centered,Custom Position,Force Maximized,Force Fullscreen");
String screen_hints = TTR("Default (Same as Editor)");
for (int i = 0; i < OS::get_singleton()->get_screen_count(); i++) {
screen_hints += ",Monitor " + itos(i + 1);
}
- set("run/window_placement/rect_custom_position", Vector2());
- set("run/window_placement/screen", 0);
+ _initial_set("run/window_placement/rect_custom_position", Vector2());
+ _initial_set("run/window_placement/screen", 0);
hints["run/window_placement/screen"] = PropertyInfo(Variant::INT, "run/window_placement/screen", PROPERTY_HINT_ENUM, screen_hints);
- set("filesystem/on_save/compress_binary_resources", true);
- set("filesystem/on_save/save_modified_external_resources", true);
+ _initial_set("filesystem/on_save/compress_binary_resources", true);
+ _initial_set("filesystem/on_save/save_modified_external_resources", true);
- set("text_editor/tools/create_signal_callbacks", true);
+ _initial_set("text_editor/tools/create_signal_callbacks", true);
- set("filesystem/file_dialog/show_hidden_files", false);
- set("filesystem/file_dialog/display_mode", 0);
+ _initial_set("filesystem/file_dialog/show_hidden_files", false);
+ _initial_set("filesystem/file_dialog/display_mode", 0);
hints["filesystem/file_dialog/display_mode"] = PropertyInfo(Variant::INT, "filesystem/file_dialog/display_mode", PROPERTY_HINT_ENUM, "Thumbnails,List");
- set("filesystem/file_dialog/thumbnail_size", 64);
+ _initial_set("filesystem/file_dialog/thumbnail_size", 64);
hints["filesystem/file_dialog/thumbnail_size"] = PropertyInfo(Variant::INT, "filesystem/file_dialog/thumbnail_size", PROPERTY_HINT_RANGE, "32,128,16");
- set("docks/filesystem/display_mode", 0);
+ _initial_set("docks/filesystem/display_mode", 0);
hints["docks/filesystem/display_mode"] = PropertyInfo(Variant::INT, "docks/filesystem/display_mode", PROPERTY_HINT_ENUM, "Thumbnails,List");
- set("docks/filesystem/thumbnail_size", 64);
+ _initial_set("docks/filesystem/thumbnail_size", 64);
hints["docks/filesystem/thumbnail_size"] = PropertyInfo(Variant::INT, "docks/filesystem/thumbnail_size", PROPERTY_HINT_RANGE, "32,128,16");
- set("docks/filesystem/display_mode", 0);
+ _initial_set("docks/filesystem/display_mode", 0);
hints["docks/filesystem/display_mode"] = PropertyInfo(Variant::INT, "docks/filesystem/display_mode", PROPERTY_HINT_ENUM, "Thumbnails,List");
- set("docks/filesystem/always_show_folders", true);
+ _initial_set("docks/filesystem/always_show_folders", true);
- set("editors/animation/autorename_animation_tracks", true);
- set("editors/animation/confirm_insert_track", true);
+ _initial_set("editors/animation/autorename_animation_tracks", true);
+ _initial_set("editors/animation/confirm_insert_track", true);
- set("docks/property_editor/texture_preview_width", 48);
- set("docks/property_editor/auto_refresh_interval", 0.3);
- set("text_editor/help/doc_path", "");
- set("text_editor/help/show_help_index", true);
+ _initial_set("docks/property_editor/texture_preview_width", 48);
+ _initial_set("docks/property_editor/auto_refresh_interval", 0.3);
+ _initial_set("text_editor/help/doc_path", "");
+ _initial_set("text_editor/help/show_help_index", true);
- set("filesystem/import/ask_save_before_reimport", false);
+ _initial_set("filesystem/import/ask_save_before_reimport", false);
- set("filesystem/import/pvrtc_texture_tool", "");
+ _initial_set("filesystem/import/pvrtc_texture_tool", "");
#ifdef WINDOWS_ENABLED
hints["filesystem/import/pvrtc_texture_tool"] = PropertyInfo(Variant::STRING, "filesystem/import/pvrtc_texture_tool", PROPERTY_HINT_GLOBAL_FILE, "*.exe");
#else
hints["filesystem/import/pvrtc_texture_tool"] = PropertyInfo(Variant::STRING, "filesystem/import/pvrtc_texture_tool", PROPERTY_HINT_GLOBAL_FILE, "");
#endif
- set("filesystem/import/pvrtc_fast_conversion", false);
+ _initial_set("filesystem/import/pvrtc_fast_conversion", false);
- set("run/auto_save/save_before_running", true);
- set("run/output/always_clear_output_on_play", true);
- set("run/output/always_open_output_on_play", true);
- set("run/output/always_close_output_on_stop", false);
- set("filesystem/resources/save_compressed_resources", true);
- set("filesystem/resources/auto_reload_modified_images", true);
+ _initial_set("run/auto_save/save_before_running", true);
+ _initial_set("run/output/always_clear_output_on_play", true);
+ _initial_set("run/output/always_open_output_on_play", true);
+ _initial_set("run/output/always_close_output_on_stop", false);
+ _initial_set("filesystem/resources/save_compressed_resources", true);
+ _initial_set("filesystem/resources/auto_reload_modified_images", true);
- set("filesystem/import/automatic_reimport_on_sources_changed", true);
+ _initial_set("filesystem/import/automatic_reimport_on_sources_changed", true);
if (p_extra_config.is_valid()) {
@@ -788,35 +813,35 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) {
}
void EditorSettings::_load_default_text_editor_theme() {
- set("text_editor/highlighting/background_color", Color::html("3b000000"));
- set("text_editor/highlighting/completion_background_color", Color::html("2C2A32"));
- set("text_editor/highlighting/completion_selected_color", Color::html("434244"));
- set("text_editor/highlighting/completion_existing_color", Color::html("21dfdfdf"));
- set("text_editor/highlighting/completion_scroll_color", Color::html("ffffff"));
- set("text_editor/highlighting/completion_font_color", Color::html("aaaaaa"));
- set("text_editor/highlighting/caret_color", Color::html("aaaaaa"));
- set("text_editor/highlighting/caret_background_color", Color::html("000000"));
- set("text_editor/highlighting/line_number_color", Color::html("66aaaaaa"));
- set("text_editor/highlighting/text_color", Color::html("aaaaaa"));
- set("text_editor/highlighting/text_selected_color", Color::html("000000"));
- set("text_editor/highlighting/keyword_color", Color::html("ffffb3"));
- set("text_editor/highlighting/base_type_color", Color::html("a4ffd4"));
- set("text_editor/highlighting/engine_type_color", Color::html("83d3ff"));
- set("text_editor/highlighting/function_color", Color::html("66a2ce"));
- set("text_editor/highlighting/member_variable_color", Color::html("e64e59"));
- set("text_editor/highlighting/comment_color", Color::html("676767"));
- set("text_editor/highlighting/string_color", Color::html("ef6ebe"));
- set("text_editor/highlighting/number_color", Color::html("EB9532"));
- set("text_editor/highlighting/symbol_color", Color::html("badfff"));
- set("text_editor/highlighting/selection_color", Color::html("6ca9c2"));
- set("text_editor/highlighting/brace_mismatch_color", Color(1, 0.2, 0.2));
- set("text_editor/highlighting/current_line_color", Color(0.3, 0.5, 0.8, 0.15));
- set("text_editor/highlighting/line_length_guideline_color", Color(0.3, 0.5, 0.8, 0.1));
- set("text_editor/highlighting/mark_color", Color(1.0, 0.4, 0.4, 0.4));
- set("text_editor/highlighting/breakpoint_color", Color(0.8, 0.8, 0.4, 0.2));
- set("text_editor/highlighting/word_highlighted_color", Color(0.8, 0.9, 0.9, 0.15));
- set("text_editor/highlighting/search_result_color", Color(0.05, 0.25, 0.05, 1));
- set("text_editor/highlighting/search_result_border_color", Color(0.1, 0.45, 0.1, 1));
+ _initial_set("text_editor/highlighting/background_color", Color::html("3b000000"));
+ _initial_set("text_editor/highlighting/completion_background_color", Color::html("2C2A32"));
+ _initial_set("text_editor/highlighting/completion_selected_color", Color::html("434244"));
+ _initial_set("text_editor/highlighting/completion_existing_color", Color::html("21dfdfdf"));
+ _initial_set("text_editor/highlighting/completion_scroll_color", Color::html("ffffff"));
+ _initial_set("text_editor/highlighting/completion_font_color", Color::html("aaaaaa"));
+ _initial_set("text_editor/highlighting/caret_color", Color::html("aaaaaa"));
+ _initial_set("text_editor/highlighting/caret_background_color", Color::html("000000"));
+ _initial_set("text_editor/highlighting/line_number_color", Color::html("66aaaaaa"));
+ _initial_set("text_editor/highlighting/text_color", Color::html("aaaaaa"));
+ _initial_set("text_editor/highlighting/text_selected_color", Color::html("000000"));
+ _initial_set("text_editor/highlighting/keyword_color", Color::html("ffffb3"));
+ _initial_set("text_editor/highlighting/base_type_color", Color::html("a4ffd4"));
+ _initial_set("text_editor/highlighting/engine_type_color", Color::html("83d3ff"));
+ _initial_set("text_editor/highlighting/function_color", Color::html("66a2ce"));
+ _initial_set("text_editor/highlighting/member_variable_color", Color::html("e64e59"));
+ _initial_set("text_editor/highlighting/comment_color", Color::html("676767"));
+ _initial_set("text_editor/highlighting/string_color", Color::html("ef6ebe"));
+ _initial_set("text_editor/highlighting/number_color", Color::html("EB9532"));
+ _initial_set("text_editor/highlighting/symbol_color", Color::html("badfff"));
+ _initial_set("text_editor/highlighting/selection_color", Color::html("6ca9c2"));
+ _initial_set("text_editor/highlighting/brace_mismatch_color", Color(1, 0.2, 0.2));
+ _initial_set("text_editor/highlighting/current_line_color", Color(0.3, 0.5, 0.8, 0.15));
+ _initial_set("text_editor/highlighting/line_length_guideline_color", Color(0.3, 0.5, 0.8, 0.1));
+ _initial_set("text_editor/highlighting/mark_color", Color(1.0, 0.4, 0.4, 0.4));
+ _initial_set("text_editor/highlighting/breakpoint_color", Color(0.8, 0.8, 0.4, 0.2));
+ _initial_set("text_editor/highlighting/word_highlighted_color", Color(0.8, 0.9, 0.9, 0.15));
+ _initial_set("text_editor/highlighting/search_result_color", Color(0.05, 0.25, 0.05, 1));
+ _initial_set("text_editor/highlighting/search_result_border_color", Color(0.1, 0.45, 0.1, 1));
}
void EditorSettings::notify_changes() {
@@ -924,13 +949,13 @@ void EditorSettings::load_favorites() {
}
void EditorSettings::list_text_editor_themes() {
- String themes = "Default";
+ String themes = "Adaptive,Default";
DirAccess *d = DirAccess::open(settings_path + "/text_editor_themes");
if (d) {
d->list_dir_begin();
String file = d->get_next();
while (file != String()) {
- if (file.get_extension() == "tet" && file.get_basename().to_lower() != "default") {
+ if (file.get_extension() == "tet" && file.get_basename().to_lower() != "default" && file.get_basename().to_lower() != "adaptive") {
themes += "," + file.get_basename();
}
file = d->get_next();
@@ -942,7 +967,7 @@ void EditorSettings::list_text_editor_themes() {
}
void EditorSettings::load_text_editor_theme() {
- if (get("text_editor/theme/color_theme") == "Default") {
+ if (get("text_editor/theme/color_theme") == "Default" || get("text_editor/theme/color_theme") == "Adaptive") {
_load_default_text_editor_theme(); // sorry for "Settings changed" console spam
return;
}
@@ -999,7 +1024,7 @@ bool EditorSettings::save_text_editor_theme() {
String p_file = get("text_editor/theme/color_theme");
- if (p_file.get_file().to_lower() == "default") {
+ if (p_file.get_file().to_lower() == "default" || p_file.get_file().to_lower() == "adaptive") {
return false;
}
String theme_path = get_settings_path() + "/text_editor_themes/" + p_file + ".tet";
@@ -1011,7 +1036,7 @@ bool EditorSettings::save_text_editor_theme_as(String p_file) {
p_file += ".tet";
}
- if (p_file.get_file().to_lower() == "default.tet") {
+ if (p_file.get_file().to_lower() == "default.tet" || p_file.get_file().to_lower() == "adaptive.tet") {
return false;
}
if (_save_text_editor_theme(p_file)) {
@@ -1021,7 +1046,7 @@ bool EditorSettings::save_text_editor_theme_as(String p_file) {
String theme_name = p_file.substr(0, p_file.length() - 4).get_file();
if (p_file.get_base_dir() == get_settings_path() + "/text_editor_themes") {
- set("text_editor/theme/color_theme", theme_name);
+ _initial_set("text_editor/theme/color_theme", theme_name);
load_text_editor_theme();
}
return true;
@@ -1145,6 +1170,28 @@ void EditorSettings::set_project_metadata(const String &p_section, const String
cf->save(path);
}
+bool EditorSettings::property_can_revert(const String &p_name) {
+
+ if (!props.has(p_name))
+ return false;
+
+ return props[p_name].initial != props[p_name].variant;
+}
+
+Variant EditorSettings::property_get_revert(const String &p_name) {
+
+ if (!props.has(p_name))
+ return Variant();
+
+ return props[p_name].initial;
+}
+
+void EditorSettings::set_initial_value(const StringName &p_name, const Variant &p_value) {
+
+ ERR_FAIL_COND(!props.has(p_name));
+ props[p_name].initial = p_value;
+}
+
void EditorSettings::_bind_methods() {
ClassDB::bind_method(D_METHOD("erase", "property"), &EditorSettings::erase);
@@ -1159,6 +1206,11 @@ void EditorSettings::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_recent_dirs", "dirs"), &EditorSettings::set_recent_dirs);
ClassDB::bind_method(D_METHOD("get_recent_dirs"), &EditorSettings::get_recent_dirs);
+ ClassDB::bind_method(D_METHOD("property_can_revert", "name"), &EditorSettings::property_can_revert);
+ ClassDB::bind_method(D_METHOD("property_get_revert", "name"), &EditorSettings::property_get_revert);
+
+ ClassDB::bind_method(D_METHOD("set_initial_value", "name", "value"), &EditorSettings::set_initial_value);
+
ADD_SIGNAL(MethodInfo("settings_changed"));
}
diff --git a/editor/editor_settings.h b/editor/editor_settings.h
index 177ec4760d..19cf367d57 100644
--- a/editor/editor_settings.h
+++ b/editor/editor_settings.h
@@ -65,6 +65,7 @@ private:
struct VariantContainer {
int order;
Variant variant;
+ Variant initial;
bool hide_from_editor;
bool save;
VariantContainer() {
@@ -84,10 +85,12 @@ private:
HashMap<String, VariantContainer> props;
String resource_path;
- bool _set(const StringName &p_name, const Variant &p_value);
+ bool _set(const StringName &p_name, const Variant &p_value, bool p_emit_signal = true);
bool _get(const StringName &p_name, Variant &r_ret) const;
void _get_property_list(List<PropertyInfo> *p_list) const;
+ void _initial_set(const StringName &p_name, const Variant &p_value);
+
static Ref<EditorSettings> singleton;
String config_file_path;
@@ -123,6 +126,9 @@ public:
NOTIFICATION_EDITOR_SETTINGS_CHANGED = 10000
};
+ void set_manually(const StringName &p_name, const Variant &p_value, bool p_emit_signal = false) {
+ _set(p_name, p_value, p_emit_signal);
+ }
bool has(String p_var) const;
static EditorSettings *get_singleton();
void erase(String p_var);
@@ -171,6 +177,11 @@ public:
Variant get_project_metadata(const String &p_section, const String &p_key, Variant p_default);
void set_project_metadata(const String &p_section, const String &p_key, Variant p_data);
+ bool property_can_revert(const String &p_name);
+ Variant property_get_revert(const String &p_name);
+
+ void set_initial_value(const StringName &p_name, const Variant &p_value);
+
EditorSettings();
~EditorSettings();
};
diff --git a/editor/editor_themes.cpp b/editor/editor_themes.cpp
index 304d6acd62..08bb976bcc 100644
--- a/editor/editor_themes.cpp
+++ b/editor/editor_themes.cpp
@@ -112,41 +112,49 @@ void editor_register_and_generate_icons(Ref<Theme> p_theme, bool dark_theme = tr
#ifdef SVG_ENABLED
Dictionary dark_icon_color_dictionary;
- //convert color: FROM TO
- ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#e0e0e0", "#4f4f4f"); // common icon color
- ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#ffffff", "#000000"); // white
- ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#b4b4b4", "#000000"); // script darker color
-
- ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#cea4f1", "#bb6dff"); // animation
- ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#fc9c9c", "#ff5f5f"); // spatial
- ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#a5b7f3", "#6d90ff"); // 2d
- ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#708cea", "#0843ff"); // 2d dark
- ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#a5efac", "#29d739"); // control
-
- ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#ff8484", "#ff3333"); // error
- ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#84ffb1", "#00db50"); // success
- ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#ffd684", "#ffad07"); // warning
-
- // rainbow
- ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#ff7070", "#ff2929"); // red
- ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#ffeb70", "#ffe337"); // yellow
- ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#9dff70", "#74ff34"); // green
- ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#70ffb9", "#2cff98"); // aqua
- ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#70deff", "#22ccff"); // blue
- ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#9f70ff", "#702aff"); // purple
- ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#ff70ac", "#ff2781"); // pink
-
- // audio gradient
- ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#ff8484", "#ff4040"); // red
- ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#e1dc7a", "#d6cf4b"); // yellow
- ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#84ffb1", "#00f010"); // green
-
- ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#ffd684", "#fea900"); // mesh (orange)
- ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#40a2ff", "#68b6ff"); // shape (blue)
-
- ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#84c2ff", "#5caeff"); // selection (blue)
-
- ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#ea686c", "#e3383d"); // key xform (red)
+ if (!dark_theme) {
+ //convert color: FROM TO
+ ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#e0e0e0", "#4f4f4f"); // common icon color
+ ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#ffffff", "#000000"); // white
+ ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#b4b4b4", "#000000"); // script darker color
+
+ ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#cea4f1", "#bb6dff"); // animation
+ ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#fc9c9c", "#ff5f5f"); // spatial
+ ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#a5b7f3", "#6d90ff"); // 2d
+ ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#708cea", "#0843ff"); // 2d dark
+ ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#a5efac", "#29d739"); // control
+
+ // rainbow
+ ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#ff7070", "#ff2929"); // red
+ ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#ffeb70", "#ffe337"); // yellow
+ ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#9dff70", "#74ff34"); // green
+ ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#70ffb9", "#2cff98"); // aqua
+ ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#70deff", "#22ccff"); // blue
+ ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#9f70ff", "#702aff"); // purple
+ ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#ff70ac", "#ff2781"); // pink
+
+ // audio gradient
+ ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#ff8484", "#ff4040"); // red
+ ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#e1dc7a", "#d6cf4b"); // yellow
+ ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#84ffb1", "#00f010"); // green
+
+ ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#ffd684", "#fea900"); // mesh (orange)
+ ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#40a2ff", "#68b6ff"); // shape (blue)
+
+ ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#ff8484", "#ff3333"); // remove (red)
+ ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#84ffb1", "#00db50"); // add (green)
+ ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#84c2ff", "#5caeff"); // selection (blue)
+
+ ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#ea686c", "#e3383d"); // key xform (red)
+ }
+
+ // these ones should be converted even if we are using a dark theme
+ const Color error_color = p_theme->get_color("error_color", "Editor");
+ const Color success_color = p_theme->get_color("success_color", "Editor");
+ const Color warning_color = p_theme->get_color("warning_color", "Editor");
+ dark_icon_color_dictionary[Color::html("#ff5d5d")] = error_color;
+ dark_icon_color_dictionary[Color::html("#45ff8b")] = success_color;
+ dark_icon_color_dictionary[Color::html("#ffdd65")] = warning_color;
List<String> exceptions;
exceptions.push_back("EditorPivot");
@@ -157,17 +165,25 @@ void editor_register_and_generate_icons(Ref<Theme> p_theme, bool dark_theme = tr
exceptions.push_back("ProceduralSky");
exceptions.push_back("EditorControlAnchor");
exceptions.push_back("DefaultProjectIcon");
+ exceptions.push_back("GuiCloseCustomizable");
+ exceptions.push_back("GuiGraphNodePort");
+ exceptions.push_back("GuiResizer");
+ exceptions.push_back("ZoomMore");
+ exceptions.push_back("ZoomLess");
+ exceptions.push_back("ZoomReset");
+ exceptions.push_back("LockViewport");
+ exceptions.push_back("GroupViewport");
clock_t begin_time = clock();
- ImageLoaderSVG::set_convert_colors(dark_theme ? NULL : &dark_icon_color_dictionary);
+ ImageLoaderSVG::set_convert_colors(&dark_icon_color_dictionary);
// generate icons
if (!only_thumbs)
for (int i = 0; i < editor_icons_count; i++) {
List<String>::Element *is_exception = exceptions.find(editor_icons_names[i]);
if (is_exception) exceptions.erase(is_exception);
- Ref<ImageTexture> icon = editor_generate_icon(i, !dark_theme && !is_exception);
+ Ref<ImageTexture> icon = editor_generate_icon(i, !is_exception);
p_theme->set_icon(editor_icons_names[i], "EditorIcons", icon);
}
@@ -211,8 +227,8 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) {
const float default_contrast = 0.25;
//Theme settings
- Color accent_color = EDITOR_DEF("interface/theme/accent_color", Color::html("#000000"));
- Color base_color = EDITOR_DEF("interface/theme/base_color", Color::html("#000000"));
+ Color accent_color = EDITOR_DEF("interface/theme/accent_color", Color::html("#699ce8"));
+ Color base_color = EDITOR_DEF("interface/theme/base_color", Color::html("#323b4f"));
float contrast = EDITOR_DEF("interface/theme/contrast", default_contrast);
int preset = EDITOR_DEF("interface/theme/preset", 0);
@@ -220,35 +236,58 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) {
bool highlight_tabs = EDITOR_DEF("interface/theme/highlight_tabs", false);
int border_size = EDITOR_DEF("interface/theme/border_size", 1);
+ bool use_gn_headers = EDITOR_DEF("interface/theme/use_graph_node_headers", false);
+
Color script_bg_color = EDITOR_DEF("text_editor/highlighting/background_color", Color(0, 0, 0, 0));
+ Color preset_accent_color;
+ Color preset_base_color;
+ float preset_contrast;
switch (preset) {
case 0: { // Default
- accent_color = Color::html("#699ce8");
- base_color = Color::html("#323b4f");
- contrast = default_contrast;
+ preset_accent_color = Color::html("#699ce8");
+ preset_base_color = Color::html("#323b4f");
+ preset_contrast = default_contrast;
} break;
case 1: { // Grey
- accent_color = Color::html("#3e3e3e");
- base_color = Color::html("#3d3d3d");
- contrast = 0.2;
+ preset_accent_color = Color::html("#3e3e3e");
+ preset_base_color = Color::html("#3d3d3d");
+ preset_contrast = 0.2;
} break;
case 2: { // Godot 2
- accent_color = Color::html("#86ace2");
- base_color = Color::html("#3C3A44");
- contrast = 0.25;
+ preset_accent_color = Color::html("#86ace2");
+ preset_base_color = Color::html("#3C3A44");
+ preset_contrast = 0.25;
} break;
case 3: { // Arc
- accent_color = Color::html("#5294e2");
- base_color = Color::html("#383c4a");
- contrast = 0.25;
+ preset_accent_color = Color::html("#5294e2");
+ preset_base_color = Color::html("#383c4a");
+ preset_contrast = 0.25;
} break;
case 4: { // Light
- accent_color = Color::html("#2070ff");
- base_color = Color::html("#ffffff");
- contrast = 0.08;
+ preset_accent_color = Color::html("#2070ff");
+ preset_base_color = Color::html("#ffffff");
+ preset_contrast = 0.08;
} break;
+ default: { // Custom
+ accent_color = EDITOR_DEF("interface/theme/accent_color", Color::html("#699ce8"));
+ base_color = EDITOR_DEF("interface/theme/base_color", Color::html("#323b4f"));
+ contrast = EDITOR_DEF("interface/theme/contrast", default_contrast);
+ }
+ }
+
+ if (preset != 5) {
+ accent_color = preset_accent_color;
+ base_color = preset_base_color;
+ contrast = preset_contrast;
+ EditorSettings::get_singleton()->set_initial_value("interface/theme/accent_color", accent_color);
+ EditorSettings::get_singleton()->set_initial_value("interface/theme/base_color", base_color);
+ EditorSettings::get_singleton()->set_initial_value("interface/theme/contrast", contrast);
}
+ EditorSettings::get_singleton()->set_manually("interface/theme/preset", preset);
+ EditorSettings::get_singleton()->set_manually("interface/theme/accent_color", accent_color);
+ EditorSettings::get_singleton()->set_manually("interface/theme/base_color", base_color);
+ EditorSettings::get_singleton()->set_manually("interface/theme/contrast", contrast);
//Colors
int AUTO_COLOR = 0;
@@ -278,6 +317,7 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) {
const Color highlight_color = Color(mono_color.r, mono_color.g, mono_color.b, 0.2);
theme->set_color("accent_color", "Editor", accent_color);
+ theme->set_color("highlight_color", "Editor", highlight_color);
theme->set_color("base_color", "Editor", base_color);
theme->set_color("dark_color_1", "Editor", dark_color_1);
theme->set_color("dark_color_2", "Editor", dark_color_2);
@@ -286,14 +326,30 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) {
theme->set_color("contrast_color_2", "Editor", contrast_color_2);
theme->set_color("font_color", "Editor", font_color);
-
- Color success_color = accent_color.linear_interpolate(Color(.6, 1, .6), 0.8);
- Color warning_color = accent_color.linear_interpolate(Color(1, 1, .2), 0.8);
- Color error_color = accent_color.linear_interpolate(Color(1, .2, .2), 0.8);
+ theme->set_color("disabled_font_color", "Editor", font_color_disabled);
+
+ theme->set_color("mono_color", "Editor", mono_color);
+
+ Color success_color = accent_color.linear_interpolate(Color(0.2, 1, 0.2), 0.6) * 1.2;
+ Color warning_color = accent_color.linear_interpolate(Color(1, 1, 0), 0.7);
+ Color error_color = accent_color.linear_interpolate(Color(1, 0, 0), 0.8) * 1.7;
+ if (!dark_theme) {
+ // yellow on white themes is a P.I.T.A.
+ warning_color = accent_color.linear_interpolate(Color(1, 0.8, 0), 0.9);
+ warning_color = warning_color.linear_interpolate(mono_color, 0.2);
+ success_color = success_color.linear_interpolate(mono_color, 0.2);
+ error_color = error_color.linear_interpolate(mono_color, 0.2);
+ }
theme->set_color("success_color", "Editor", success_color);
theme->set_color("warning_color", "Editor", warning_color);
theme->set_color("error_color", "Editor", error_color);
+ // 2d grid color
+ const Color grid_minor_color = mono_color * Color(1.0, 1.0, 1.0, 0.07);
+ const Color grid_major_color = Color(font_color_disabled.r, font_color_disabled.g, font_color_disabled.b, 0.15);
+ theme->set_color("grid_major_color", "Editor", grid_major_color);
+ theme->set_color("grid_minor_color", "Editor", grid_minor_color);
+
const int thumb_size = EDITOR_DEF("filesystem/file_dialog/thumbnail_size", 64);
theme->set_constant("scale", "Editor", EDSCALE);
theme->set_constant("thumb_size", "Editor", thumb_size);
@@ -322,6 +378,7 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) {
const int border_width = CLAMP(border_size, 0, 3) * EDSCALE;
const int default_margin_size = 4;
+ const int margin_size_extra = default_margin_size + CLAMP(border_size, 0, 3);
// styleboxes
// this is the most commonly used stylebox, variations should be made as duplicate of this
@@ -331,13 +388,14 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) {
style_default->set_draw_center(true);
// Button and widgets
- Ref<StyleBoxFlat> style_widget = style_default->duplicate();
+ const float extra_spacing = EDITOR_DEF("interface/theme/additional_spacing", 0.0);
- // style_widget->set_bg_color(dark_color_1.linear_interpolate(base_color, 0.4));
+ Ref<StyleBoxFlat> style_widget = style_default->duplicate();
+ style_widget->set_default_margin(MARGIN_LEFT, (extra_spacing + 6) * EDSCALE);
+ style_widget->set_default_margin(MARGIN_TOP, (extra_spacing + default_margin_size) * EDSCALE);
+ style_widget->set_default_margin(MARGIN_RIGHT, (extra_spacing + 6) * EDSCALE);
+ style_widget->set_default_margin(MARGIN_BOTTOM, (extra_spacing + default_margin_size) * EDSCALE);
style_widget->set_bg_color(dark_color_1);
- style_widget->set_default_margin(MARGIN_LEFT, 6 * EDSCALE);
- style_widget->set_default_margin(MARGIN_RIGHT, 6 * EDSCALE);
- // style_widget->set_border_color_all(contrast_color_1);
style_widget->set_border_color_all(dark_color_2);
Ref<StyleBoxFlat> style_widget_disabled = style_widget->duplicate();
@@ -368,14 +426,19 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) {
Ref<StyleBoxEmpty> style_empty = make_empty_stylebox(default_margin_size, default_margin_size, default_margin_size, default_margin_size);
// Tabs
- Ref<StyleBoxFlat> style_tab_selected = style_default->duplicate();
+ Ref<StyleBoxFlat> style_tab_selected = style_widget->duplicate();
+
+ style_tab_selected->set_border_width_all(border_width);
+ style_tab_selected->set_border_width(MARGIN_BOTTOM, 0);
+ style_tab_selected->set_border_color_all(dark_color_3);
+ style_tab_selected->set_expand_margin_size(MARGIN_BOTTOM, border_width);
style_tab_selected->set_default_margin(MARGIN_LEFT, 10 * EDSCALE);
style_tab_selected->set_default_margin(MARGIN_RIGHT, 10 * EDSCALE);
style_tab_selected->set_bg_color(tab_color);
- Ref<StyleBoxEmpty> style_tab_unselected = style_empty->duplicate();
- style_tab_unselected->set_default_margin(MARGIN_LEFT, 10 * EDSCALE);
- style_tab_unselected->set_default_margin(MARGIN_RIGHT, 10 * EDSCALE);
+ Ref<StyleBoxFlat> style_tab_unselected = style_tab_selected->duplicate();
+ style_tab_unselected->set_draw_center(false);
+ style_tab_unselected->set_border_width_all(0);
// Editor background
theme->set_stylebox("Background", "EditorStyles", make_flat_stylebox(background_color, default_margin_size, default_margin_size, default_margin_size, default_margin_size));
@@ -387,7 +450,9 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) {
theme->set_stylebox("Focus", "EditorStyles", style_focus);
// Menu
- Ref<StyleBoxEmpty> style_menu = style_empty;
+ Ref<StyleBoxFlat> style_menu = style_widget->duplicate();
+ style_menu->set_draw_center(false);
+ style_menu->set_border_width_all(0);
theme->set_stylebox("panel", "PanelContainer", style_menu);
theme->set_stylebox("MenuPanel", "EditorStyles", style_menu);
@@ -399,13 +464,13 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) {
theme->set_stylebox("PlayButtonPanel", "EditorStyles", style_empty); //make_stylebox(theme->get_icon("GuiPlayButtonGroup", "EditorIcons"), 16, 16, 16, 16, 8, 4, 8, 4));
//MenuButton
- Ref<StyleBoxFlat> style_menu_hover_border = style_default->duplicate();
+ Ref<StyleBoxFlat> style_menu_hover_border = style_widget->duplicate();
style_menu_hover_border->set_draw_center(false);
style_menu_hover_border->set_border_width_all(0);
style_menu_hover_border->set_border_width(MARGIN_BOTTOM, border_width);
style_menu_hover_border->set_border_color_all(accent_color);
- Ref<StyleBoxFlat> style_menu_hover_bg = style_default->duplicate();
+ Ref<StyleBoxFlat> style_menu_hover_bg = style_widget->duplicate();
style_menu_hover_bg->set_border_width_all(0);
style_menu_hover_bg->set_bg_color(dark_color_1);
@@ -435,19 +500,6 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) {
theme->set_stylebox("MenuHover", "EditorStyles", style_menu_hover_border);
- // Content of each tab
- Ref<StyleBoxFlat> style_content_panel = style_default->duplicate();
- style_content_panel->set_border_color_all(base_color);
-
- // this is the stylebox used in 3d and 2d viewports (no borders)
- Ref<StyleBoxFlat> style_content_panel_vp = style_content_panel->duplicate();
- style_content_panel_vp->set_default_margin(MARGIN_LEFT, border_width);
- style_content_panel_vp->set_default_margin(MARGIN_TOP, default_margin_size);
- style_content_panel_vp->set_default_margin(MARGIN_RIGHT, border_width);
- style_content_panel_vp->set_default_margin(MARGIN_BOTTOM, border_width);
- theme->set_stylebox("panel", "TabContainer", style_content_panel);
- theme->set_stylebox("Content", "EditorStyles", style_content_panel_vp);
-
// Buttons
theme->set_stylebox("normal", "Button", style_widget);
theme->set_stylebox("hover", "Button", style_widget_hover);
@@ -513,6 +565,8 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) {
theme->set_icon("unchecked", "PopupMenu", theme->get_icon("GuiUnchecked", "EditorIcons"));
theme->set_icon("radio_checked", "PopupMenu", theme->get_icon("GuiChecked", "EditorIcons"));
theme->set_icon("radio_unchecked", "PopupMenu", theme->get_icon("GuiUnchecked", "EditorIcons"));
+ theme->set_icon("submenu", "PopupMenu", theme->get_icon("ArrowRight", "EditorIcons"));
+ theme->set_constant("vseparation", "PopupMenu", (extra_spacing + default_margin_size) * EDSCALE);
// Tree & ItemList background
Ref<StyleBoxFlat> style_tree_bg = style_default->duplicate();
@@ -533,6 +587,10 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) {
theme->set_color("custom_button_font_highlight", "Tree", font_color_hl);
theme->set_color("font_color", "Tree", font_color);
theme->set_color("font_color_selected", "Tree", font_color);
+ theme->set_color("title_button_color", "Tree", font_color);
+ theme->set_color("guide_color", "Tree", Color(mono_color.r, mono_color.g, mono_color.b, 0.05));
+ theme->set_color("drop_position_color", "Tree", accent_color);
+ theme->set_constant("vseparation", "Tree", (extra_spacing + default_margin_size) * EDSCALE);
Ref<StyleBoxFlat> style_tree_btn = style_default->duplicate();
style_tree_btn->set_bg_color(contrast_color_1);
@@ -561,9 +619,6 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) {
theme->set_stylebox("title_button_hover", "Tree", style_tree_title);
theme->set_stylebox("title_button_pressed", "Tree", style_tree_title);
- // Color prop_category_color = dark_color_1.linear_interpolate(mono_color, 0.12) : dark_color_1.linear_interpolate(Color(0, 0, 0, 1), 0.2);
- // Color prop_section_color = dark_color_1.linear_interpolate(mono_color, 0.09) : dark_color_1.linear_interpolate(Color(0, 1, 0, 1), 0.1);
- // Color prop_subsection_color = dark_color_1.linear_interpolate(mono_color, 0.06) : dark_color_1.linear_interpolate(Color(0, 0, 0, 1), 0.1);
Color prop_category_color = dark_color_1.linear_interpolate(mono_color, 0.12);
Color prop_section_color = dark_color_1.linear_interpolate(mono_color, 0.09);
Color prop_subsection_color = dark_color_1.linear_interpolate(mono_color, 0.06);
@@ -588,7 +643,7 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) {
theme->set_stylebox("selected", "ItemList", style_tree_selected);
theme->set_stylebox("bg_focus", "ItemList", style_focus);
theme->set_stylebox("bg", "ItemList", style_itemlist_bg);
- theme->set_constant("vseparation", "ItemList", 5 * EDSCALE);
+ theme->set_constant("vseparation", "ItemList", (extra_spacing + default_margin_size) * EDSCALE);
theme->set_color("font_color", "ItemList", font_color);
// Tabs & TabContainer
@@ -607,21 +662,45 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) {
theme->set_icon("close", "Tabs", theme->get_icon("GuiClose", "EditorIcons"));
theme->set_stylebox("button_pressed", "Tabs", style_menu);
theme->set_stylebox("button", "Tabs", style_menu);
+ theme->set_icon("increment", "TabContainer", theme->get_icon("GuiScrollArrowRight", "EditorIcons"));
+ theme->set_icon("decrement", "TabContainer", theme->get_icon("GuiScrollArrowLeft", "EditorIcons"));
+
+ // Content of each tab
+ Ref<StyleBoxFlat> style_content_panel = style_default->duplicate();
+ style_content_panel->set_border_color_all(dark_color_3);
+ style_content_panel->set_border_width_all(border_width);
+ // compensate the border
+ style_content_panel->set_default_margin(MARGIN_TOP, margin_size_extra * EDSCALE);
+ style_content_panel->set_default_margin(MARGIN_RIGHT, margin_size_extra * EDSCALE);
+ style_content_panel->set_default_margin(MARGIN_BOTTOM, margin_size_extra * EDSCALE);
+ style_content_panel->set_default_margin(MARGIN_LEFT, margin_size_extra * EDSCALE);
+
+ // this is the stylebox used in 3d and 2d viewports (no borders)
+ Ref<StyleBoxFlat> style_content_panel_vp = style_content_panel->duplicate();
+ style_content_panel_vp->set_default_margin(MARGIN_LEFT, border_width * 2);
+ style_content_panel_vp->set_default_margin(MARGIN_TOP, default_margin_size * EDSCALE);
+ style_content_panel_vp->set_default_margin(MARGIN_RIGHT, border_width * 2);
+ style_content_panel_vp->set_default_margin(MARGIN_BOTTOM, border_width * 2);
+ theme->set_stylebox("panel", "TabContainer", style_content_panel);
+ theme->set_stylebox("Content", "EditorStyles", style_content_panel_vp);
// Separators (no separators)
theme->set_stylebox("separator", "HSeparator", make_line_stylebox(separator_color, border_width));
theme->set_stylebox("separator", "VSeparator", make_line_stylebox(separator_color, border_width, 0, true));
// Debugger
- Ref<StyleBoxFlat> style_panel_debugger = style_default->duplicate();
- theme->set_stylebox("DebuggerPanel", "EditorStyles", style_panel_debugger);
- Ref<StyleBoxFlat> style_tab_fg_debugger = style_tab_selected->duplicate();
- style_tab_fg_debugger->set_border_width_all(0);
-
- theme->set_stylebox("DebuggerTabFG", "EditorStyles", style_tab_fg_debugger);
+ Ref<StyleBoxFlat> style_panel_debugger = style_content_panel->duplicate();
+ style_panel_debugger->set_border_width(MARGIN_BOTTOM, 0);
+ theme->set_stylebox("DebuggerPanel", "EditorStyles", style_panel_debugger);
+ theme->set_stylebox("DebuggerTabFG", "EditorStyles", style_tab_selected);
theme->set_stylebox("DebuggerTabBG", "EditorStyles", style_tab_unselected);
+ Ref<StyleBoxFlat> style_panel_invisible_top = style_content_panel->duplicate();
+ int stylebox_offset = theme->get_font("tab_fg", "TabContainer")->get_height() + theme->get_stylebox("tab_fg", "TabContainer")->get_minimum_size().height + theme->get_stylebox("panel", "TabContainer")->get_default_margin(MARGIN_TOP);
+ style_panel_invisible_top->set_expand_margin_size(MARGIN_TOP, -stylebox_offset);
+ theme->set_stylebox("BottomPanelDebuggerOverride", "EditorStyles", style_panel_invisible_top);
+
// LineEdit
theme->set_stylebox("normal", "LineEdit", style_widget);
theme->set_stylebox("focus", "LineEdit", style_widget_focus);
@@ -634,6 +713,9 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) {
theme->set_stylebox("normal", "TextEdit", style_widget);
theme->set_stylebox("focus", "TextEdit", style_widget_hover);
theme->set_constant("side_margin", "TabContainer", 0);
+ theme->set_icon("tab", "TextEdit", theme->get_icon("GuiTab", "EditorIcons"));
+ theme->set_color("font_color", "TextEdit", font_color);
+ theme->set_color("caret_color", "TextEdit", highlight_color);
// H/VSplitContainer
theme->set_stylebox("bg", "VSplitContainer", make_stylebox(theme->get_icon("GuiVsplitBg", "EditorIcons"), 1, 1, 1, 1));
@@ -645,6 +727,17 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) {
theme->set_constant("separation", "HSplitContainer", default_margin_size * 2 * EDSCALE);
theme->set_constant("separation", "VSplitContainer", default_margin_size * 2 * EDSCALE);
+ // Containers
+ theme->set_constant("separation", "BoxContainer", default_margin_size * EDSCALE);
+ theme->set_constant("separation", "HBoxContainer", default_margin_size * EDSCALE);
+ theme->set_constant("separation", "VBoxContainer", default_margin_size * EDSCALE);
+ theme->set_constant("margin_left", "MarginContainer", 0);
+ theme->set_constant("margin_top", "MarginContainer", 0);
+ theme->set_constant("margin_right", "MarginContainer", 0);
+ theme->set_constant("margin_bottom", "MarginContainer", 0);
+ theme->set_constant("hseparation", "GridContainer", default_margin_size * EDSCALE);
+ theme->set_constant("vseparation", "GridContainer", default_margin_size * EDSCALE);
+
// WindowDialog
Ref<StyleBoxFlat> style_window = style_popup->duplicate();
style_window->set_border_color_all(tab_color);
@@ -705,21 +798,11 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) {
theme->set_stylebox("grabber_area", "VSlider", make_flat_stylebox(contrast_color_1, default_margin_size / 2, 0, default_margin_size / 2, 0));
//RichTextLabel
- Color rtl_combined_bg_color = dark_color_1.linear_interpolate(script_bg_color, script_bg_color.a);
- Color rtl_mono_color = (rtl_combined_bg_color.r + rtl_combined_bg_color.g + rtl_combined_bg_color.b > 1.5) ? Color(0, 0, 0) : Color(1, 1, 1);
- Color rtl_font_color = rtl_mono_color.linear_interpolate(rtl_combined_bg_color, 0.25);
- theme->set_color("default_color", "RichTextLabel", rtl_font_color);
+ theme->set_color("default_color", "RichTextLabel", font_color);
theme->set_stylebox("focus", "RichTextLabel", make_empty_stylebox());
theme->set_stylebox("normal", "RichTextLabel", style_tree_bg);
- Ref<StyleBoxFlat> style_code = style_tree_bg->duplicate();
- style_code->set_bg_color(rtl_combined_bg_color);
- theme->set_stylebox("code_normal", "RichTextLabel", style_code);
- Ref<StyleBoxFlat> style_code_focus = style_tree_focus->duplicate();
- style_code_focus->set_bg_color(rtl_combined_bg_color);
- theme->set_stylebox("code_focus", "RichTextLabel", style_code_focus);
- theme->set_color("font_color", "RichTextLabel", rtl_font_color);
- theme->set_color("highlight_color", "RichTextLabel", rtl_mono_color);
+ theme->set_color("headline_color", "EditorHelp", mono_color);
// Panel
theme->set_stylebox("panel", "Panel", make_flat_stylebox(dark_color_1, 6, 4, 6, 4));
@@ -732,7 +815,8 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) {
style_tooltip->set_bg_color(Color(mono_color.r, mono_color.g, mono_color.b, 0.9));
style_tooltip->set_border_width_all(border_width);
style_tooltip->set_border_color_all(mono_color);
- theme->set_color("font_color", "TooltipPanel", font_color);
+ theme->set_color("font_color", "TooltipLabel", font_color.inverted());
+ theme->set_color("font_color_shadow", "TooltipLabel", mono_color.inverted() * Color(1, 1, 1, 0.1));
theme->set_stylebox("panel", "TooltipPanel", style_tooltip);
// PopupPanel
@@ -748,40 +832,132 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) {
// GraphEdit
theme->set_stylebox("bg", "GraphEdit", style_tree_bg);
- theme->set_color("grid_major", "GraphEdit", Color(font_color.r, font_color.g, font_color.b, 0.1));
- theme->set_color("grid_minor", "GraphEdit", Color(font_color_disabled.r, font_color_disabled.g, font_color_disabled.b, 0.05));
+ theme->set_color("grid_major", "GraphEdit", grid_major_color);
+ theme->set_color("grid_minor", "GraphEdit", grid_minor_color);
theme->set_icon("minus", "GraphEdit", theme->get_icon("ZoomLess", "EditorIcons"));
theme->set_icon("more", "GraphEdit", theme->get_icon("ZoomMore", "EditorIcons"));
theme->set_icon("reset", "GraphEdit", theme->get_icon("ZoomReset", "EditorIcons"));
+ theme->set_icon("snap", "GraphEdit", theme->get_icon("SnapGrid", "EditorIcons"));
+ theme->set_constant("bezier_len_pos", "GraphEdit", 80 * EDSCALE);
+ theme->set_constant("bezier_len_neg", "GraphEdit", 160 * EDSCALE);
// GraphNode
- Ref<StyleBoxFlat> graphsb = make_flat_stylebox(Color(0, 0, 0, 0.3), 16, 24, 16, 5);
+ const int gn_margin_side = 28;
+ Ref<StyleBoxFlat> graphsb = make_flat_stylebox(Color(0, 0, 0, 0.3), gn_margin_side, 24, gn_margin_side, 5);
graphsb->set_border_width_all(border_width);
- graphsb->set_border_color_all(Color(1, 1, 1, 0.6));
- graphsb->set_border_width(MARGIN_TOP, 22 * EDSCALE + border_width);
- Ref<StyleBoxFlat> graphsbselected = make_flat_stylebox(Color(0, 0, 0, 0.4), 16, 24, 16, 5);
+ graphsb->set_border_color_all(Color(1, 1, 1, 0.9));
+ Ref<StyleBoxFlat> graphsbselected = make_flat_stylebox(Color(0, 0, 0, 0.4), gn_margin_side, 24, gn_margin_side, 5);
graphsbselected->set_border_width_all(border_width);
graphsbselected->set_border_color_all(Color(accent_color.r, accent_color.g, accent_color.b, 0.9));
graphsbselected->set_shadow_size(8 * EDSCALE);
graphsbselected->set_shadow_color(shadow_color);
- graphsbselected->set_border_width(MARGIN_TOP, 22 * EDSCALE + border_width);
- Ref<StyleBoxFlat> graphsbcomment = make_flat_stylebox(Color(0, 0, 0, 0.3), 16, 24, 16, 5);
+ Ref<StyleBoxFlat> graphsbcomment = make_flat_stylebox(Color(0, 0, 0, 0.3), gn_margin_side, 24, gn_margin_side, 5);
graphsbcomment->set_border_width_all(border_width);
- graphsbcomment->set_border_color_all(Color(1, 1, 1, 0.6));
- graphsbcomment->set_border_width(MARGIN_TOP, 22 * EDSCALE + border_width);
- Ref<StyleBoxFlat> graphsbcommentselected = make_flat_stylebox(Color(0, 0, 0, 0.4), 16, 24, 16, 5);
+ graphsbcomment->set_border_color_all(Color(1, 1, 1, 0.9));
+ Ref<StyleBoxFlat> graphsbcommentselected = make_flat_stylebox(Color(0, 0, 0, 0.4), gn_margin_side, 24, gn_margin_side, 5);
graphsbcommentselected->set_border_width_all(border_width);
graphsbcommentselected->set_border_color_all(Color(1, 1, 1, 0.9));
- graphsbcommentselected->set_border_width(MARGIN_TOP, 22 * EDSCALE + border_width);
+
+ if (use_gn_headers) {
+ graphsb->set_border_width(MARGIN_TOP, 24 * EDSCALE);
+ graphsbselected->set_border_width(MARGIN_TOP, 24 * EDSCALE);
+ graphsbcomment->set_border_width(MARGIN_TOP, 24 * EDSCALE);
+ graphsbcommentselected->set_border_width(MARGIN_TOP, 24 * EDSCALE);
+ }
+
theme->set_stylebox("frame", "GraphNode", graphsb);
theme->set_stylebox("selectedframe", "GraphNode", graphsbselected);
theme->set_stylebox("comment", "GraphNode", graphsbcomment);
theme->set_stylebox("commentfocus", "GraphNode", graphsbcommentselected);
+ theme->set_constant("port_offset", "GraphNode", 14 * EDSCALE);
+ theme->set_constant("title_h_offset", "GraphNode", -16 * EDSCALE);
+ theme->set_constant("close_h_offset", "GraphNode", 20 * EDSCALE);
+ theme->set_constant("close_offset", "GraphNode", 20 * EDSCALE);
+ theme->set_icon("close", "GraphNode", theme->get_icon("GuiCloseCustomizable", "EditorIcons"));
+ theme->set_icon("resizer", "GraphNode", theme->get_icon("GuiResizer", "EditorIcons"));
+ theme->set_icon("port", "GraphNode", theme->get_icon("GuiGraphNodePort", "EditorIcons"));
+
+ // GridContainer
+ theme->set_constant("vseperation", "GridContainer", (extra_spacing + default_margin_size) * EDSCALE);
// FileDialog
theme->set_color("files_disabled", "FileDialog", font_color_disabled);
+ // adaptive script theme constants
+ // for comments and elements with lower relevance
+ const Color dim_color = Color(font_color.r, font_color.g, font_color.b, 0.5);
+
+ const float mono_value = mono_color.r;
+ const Color alpha1 = Color(mono_value, mono_value, mono_value, 0.1);
+ const Color alpha2 = Color(mono_value, mono_value, mono_value, 0.3);
+ const Color alpha3 = Color(mono_value, mono_value, mono_value, 0.5);
+ const Color alpha4 = Color(mono_value, mono_value, mono_value, 0.7);
+
+ // editor main color
+ const Color main_color = Color::html(dark_theme ? "#57b3ff" : "#0480ff");
+
+ const Color symbol_color = Color::html("#5792ff").linear_interpolate(mono_color, dark_theme ? 0.5 : 0.3);
+ const Color keyword_color = Color::html("#ff7185");
+ const Color basetype_color = Color::html(dark_theme ? "#42ffc2" : "#00c161");
+ const Color type_color = basetype_color.linear_interpolate(mono_color, dark_theme ? 0.7 : 0.5);
+ const Color comment_color = dim_color;
+ const Color string_color = Color::html(dark_theme ? "#ffd942" : "#ffd118").linear_interpolate(mono_color, dark_theme ? 0.5 : 0.3);
+
+ const Color te_background_color = Color(0, 0, 0, 0);
+ const Color completion_background_color = base_color;
+ const Color completion_selected_color = alpha1;
+ const Color completion_existing_color = alpha2;
+ const Color completion_scroll_color = alpha1;
+ const Color completion_font_color = font_color;
+ const Color text_color = font_color;
+ const Color line_number_color = dim_color;
+ const Color caret_color = mono_color;
+ const Color caret_background_color = mono_color.inverted();
+ const Color text_selected_color = dark_color_3;
+ const Color selection_color = alpha3;
+ const Color brace_mismatch_color = error_color;
+ const Color current_line_color = alpha1;
+ const Color line_length_guideline_color = warning_color;
+ const Color word_highlighted_color = alpha1;
+ const Color number_color = basetype_color.linear_interpolate(mono_color, dark_theme ? 0.5 : 0.3);
+ const Color function_color = main_color;
+ const Color member_variable_color = mono_color;
+ const Color mark_color = Color(error_color.r, error_color.g, error_color.b, 0.3);
+ const Color breakpoint_color = error_color;
+ const Color search_result_color = alpha1;
+ const Color search_result_border_color = alpha4;
+
+ theme->set_color("text_editor/theme/symbol_color", "Editor", symbol_color);
+ theme->set_color("text_editor/theme/keyword_color", "Editor", keyword_color);
+ theme->set_color("text_editor/theme/basetype_color", "Editor", basetype_color);
+ theme->set_color("text_editor/theme/type_color", "Editor", type_color);
+ theme->set_color("text_editor/theme/comment_color", "Editor", comment_color);
+ theme->set_color("text_editor/theme/string_color", "Editor", string_color);
+ theme->set_color("text_editor/theme/background_color", "Editor", te_background_color);
+ theme->set_color("text_editor/theme/completion_background_color", "Editor", completion_background_color);
+ theme->set_color("text_editor/theme/completion_selected_color", "Editor", completion_selected_color);
+ theme->set_color("text_editor/theme/completion_existing_color", "Editor", completion_existing_color);
+ theme->set_color("text_editor/theme/completion_scroll_color", "Editor", completion_scroll_color);
+ theme->set_color("text_editor/theme/completion_font_color", "Editor", completion_font_color);
+ theme->set_color("text_editor/theme/text_color", "Editor", text_color);
+ theme->set_color("text_editor/theme/line_number_color", "Editor", line_number_color);
+ theme->set_color("text_editor/theme/caret_color", "Editor", caret_color);
+ theme->set_color("text_editor/theme/caret_background_color", "Editor", caret_background_color);
+ theme->set_color("text_editor/theme/text_selected_color", "Editor", text_selected_color);
+ theme->set_color("text_editor/theme/selection_color", "Editor", selection_color);
+ theme->set_color("text_editor/theme/brace_mismatch_color", "Editor", brace_mismatch_color);
+ theme->set_color("text_editor/theme/current_line_color", "Editor", current_line_color);
+ theme->set_color("text_editor/theme/line_length_guideline_color", "Editor", line_length_guideline_color);
+ theme->set_color("text_editor/theme/word_highlighted_color", "Editor", word_highlighted_color);
+ theme->set_color("text_editor/theme/number_color", "Editor", number_color);
+ theme->set_color("text_editor/theme/function_color", "Editor", function_color);
+ theme->set_color("text_editor/theme/member_variable_color", "Editor", member_variable_color);
+ theme->set_color("text_editor/theme/mark_color", "Editor", mark_color);
+ theme->set_color("text_editor/theme/breakpoint_color", "Editor", breakpoint_color);
+ theme->set_color("text_editor/theme/search_result_color", "Editor", search_result_color);
+ theme->set_color("text_editor/theme/search_result_border_color", "Editor", search_result_border_color);
+
return theme;
}
@@ -793,7 +969,7 @@ Ref<Theme> create_custom_theme() {
theme = ResourceLoader::load(custom_theme);
}
- String global_font = EditorSettings::get_singleton()->get("interface/custom_font");
+ String global_font = EditorSettings::get_singleton()->get("interface/editor/custom_font");
if (global_font != "") {
Ref<Font> fnt = ResourceLoader::load(global_font);
if (fnt.is_valid()) {
diff --git a/editor/export_template_manager.cpp b/editor/export_template_manager.cpp
index 147d5f90c6..d867404f3d 100644
--- a/editor/export_template_manager.cpp
+++ b/editor/export_template_manager.cpp
@@ -73,7 +73,7 @@ void ExportTemplateManager::_update_template_list() {
current_hb->add_child(current);
if (templates.has(current_version)) {
- current->add_color_override("font_color", Color(0.5, 1, 0.5));
+ current->add_color_override("font_color", get_color("success_color", "Editor"));
Button *redownload = memnew(Button);
redownload->set_text(TTR("Re-Download"));
current_hb->add_child(redownload);
@@ -86,7 +86,7 @@ void ExportTemplateManager::_update_template_list() {
uninstall->connect("pressed", this, "_uninstall_template", varray(current_version));
} else {
- current->add_color_override("font_color", Color(1.0, 0.5, 0.5));
+ current->add_color_override("font_color", get_color("error_color", "Editor"));
Button *redownload = memnew(Button);
redownload->set_text(TTR("Download"));
redownload->connect("pressed", this, "_download_template", varray(current_version));
@@ -98,7 +98,7 @@ void ExportTemplateManager::_update_template_list() {
HBoxContainer *hbc = memnew(HBoxContainer);
Label *version = memnew(Label);
- version->set_modulate(Color(1, 1, 1, 0.7));
+ version->set_modulate(get_color("disabled_font_color", "Editor"));
String text = E->get();
if (text == current_version) {
text += " " + TTR("(Current)");
@@ -299,7 +299,7 @@ void ExportTemplateManager::_install_from_file(const String &p_file) {
void ExportTemplateManager::popup_manager() {
_update_template_list();
- popup_centered_minsize(Size2(400, 600) * EDSCALE);
+ popup_centered_minsize(Size2(400, 400) * EDSCALE);
}
void ExportTemplateManager::ok_pressed() {
diff --git a/editor/filesystem_dock.cpp b/editor/filesystem_dock.cpp
index f0ace864e4..5f9f109a2e 100644
--- a/editor/filesystem_dock.cpp
+++ b/editor/filesystem_dock.cpp
@@ -1258,11 +1258,11 @@ bool FileSystemDock::can_drop_data_fw(const Point2 &p_point, const Variant &p_da
if (drag_data.has("type") && String(drag_data["type"]) == "favorite") {
//moving favorite around
- TreeItem *ti = tree->get_item_at_pos(p_point);
+ TreeItem *ti = tree->get_item_at_position(p_point);
if (!ti)
return false;
- int what = tree->get_drop_section_at_pos(p_point);
+ int what = tree->get_drop_section_at_position(p_point);
if (ti == tree->get_root()->get_children()) {
return (what == 1); //the parent, first fav
@@ -1288,7 +1288,7 @@ bool FileSystemDock::can_drop_data_fw(const Point2 &p_point, const Variant &p_da
if (p_from == files) {
- int at_pos = files->get_item_at_pos(p_point);
+ int at_pos = files->get_item_at_position(p_point);
if (at_pos != -1) {
String dir = files->get_item_metadata(at_pos);
@@ -1299,7 +1299,7 @@ bool FileSystemDock::can_drop_data_fw(const Point2 &p_point, const Variant &p_da
if (p_from == tree) {
- TreeItem *ti = tree->get_item_at_pos(p_point);
+ TreeItem *ti = tree->get_item_at_position(p_point);
if (!ti)
return false;
String path = ti->get_metadata(0);
@@ -1323,7 +1323,7 @@ void FileSystemDock::drop_data_fw(const Point2 &p_point, const Variant &p_data,
if (drag_data.has("type") && String(drag_data["type"]) == "favorite") {
//moving favorite around
- TreeItem *ti = tree->get_item_at_pos(p_point);
+ TreeItem *ti = tree->get_item_at_position(p_point);
if (!ti)
return;
@@ -1336,7 +1336,7 @@ void FileSystemDock::drop_data_fw(const Point2 &p_point, const Variant &p_data,
swap = swap.substr(0, swap.length() - 1);
}
- int what = tree->get_drop_section_at_pos(p_point);
+ int what = tree->get_drop_section_at_position(p_point);
TreeItem *swap_item = NULL;
@@ -1391,7 +1391,7 @@ void FileSystemDock::drop_data_fw(const Point2 &p_point, const Variant &p_data,
if (p_from == tree) {
- TreeItem *ti = tree->get_item_at_pos(p_point);
+ TreeItem *ti = tree->get_item_at_position(p_point);
if (!ti)
return;
String path = ti->get_metadata(0);
@@ -1406,7 +1406,7 @@ void FileSystemDock::drop_data_fw(const Point2 &p_point, const Variant &p_data,
if (p_from == files) {
String save_path = path;
- int at_pos = files->get_item_at_pos(p_point);
+ int at_pos = files->get_item_at_position(p_point);
if (at_pos != -1) {
String to_dir = files->get_item_metadata(at_pos);
if (to_dir.ends_with("/")) {
@@ -1429,11 +1429,11 @@ void FileSystemDock::drop_data_fw(const Point2 &p_point, const Variant &p_data,
if (p_from == files) {
- int at_pos = files->get_item_at_pos(p_point);
+ int at_pos = files->get_item_at_position(p_point);
ERR_FAIL_COND(at_pos == -1);
to_dir = files->get_item_metadata(at_pos);
} else {
- TreeItem *ti = tree->get_item_at_pos(p_point);
+ TreeItem *ti = tree->get_item_at_position(p_point);
if (!ti)
return;
to_dir = ti->get_metadata(0);
@@ -1812,8 +1812,6 @@ FileSystemDock::FileSystemDock(EditorNode *p_editor) {
display_mode = DISPLAY_THUMBNAILS;
path = "res://";
-
- add_constant_override("separation", 4);
}
FileSystemDock::~FileSystemDock() {
diff --git a/editor/icons/icon_GUI_checked.svg b/editor/icons/icon_GUI_checked.svg
index 7ba83d48d5..e5fa67ebf5 100644
--- a/editor/icons/icon_GUI_checked.svg
+++ b/editor/icons/icon_GUI_checked.svg
@@ -1,5 +1,3 @@
<svg width="16" height="16" version="1.1" viewBox="0 0 16 15.999999" xmlns="http://www.w3.org/2000/svg">
-<g transform="translate(0 -1036.4)">
-<path transform="translate(0 1036.4)" d="m4 2c-1.1046 0-2 0.89543-2 2v8c0 1.1046 0.89543 2 2 2h8c1.1046 0 2-0.89543 2-2v-8c0-1.1046-0.89543-2-2-2h-8zm7.293 2.293l1.4141 1.4141-6.707 6.707-2.707-2.707 1.4141-1.4141 1.293 1.293 5.293-5.293z" fill="#e0e0e0" fill-opacity=".78431"/>
-</g>
+<path d="m4 2c-1.1046 0-2 0.89543-2 2v8c0 1.1046 0.89543 2 2 2h8c1.1046 0 2-0.89543 2-2v-8c0-1.1046-0.89543-2-2-2h-8zm7.293 2.293l1.4141 1.4141-6.707 6.707-2.707-2.707 1.4141-1.4141 1.293 1.293 5.293-5.293z" fill="#e0e0e0" fill-opacity=".78431"/>
</svg>
diff --git a/editor/icons/icon_GUI_dropdown.svg b/editor/icons/icon_GUI_dropdown.svg
index 22db0fa1a7..4aa800b470 100644
--- a/editor/icons/icon_GUI_dropdown.svg
+++ b/editor/icons/icon_GUI_dropdown.svg
@@ -1,7 +1,5 @@
<svg width="14" height="14" version="1.1" viewBox="0 0 14 14" xmlns="http://www.w3.org/2000/svg">
-<g transform="translate(0 -1038.4)" fill="#fff" fill-opacity=".58824" stroke-linejoin="round" stroke-opacity=".39216" stroke-width="2">
-<circle cx="7.5" cy="1040.9" r="1.5"/>
-<circle cx="7.5" cy="1045.9" r="1.5"/>
-<circle cx="7.5" cy="1050.9" r="1.5"/>
+<g transform="translate(0 -1038.4)">
+<path d="m4 1045.4 3 3 3-3" fill="none" stroke="#fff" stroke-linecap="round" stroke-linejoin="round" stroke-opacity=".58824" stroke-width="2"/>
</g>
</svg>
diff --git a/editor/icons/icon_GUI_mini_tab_menu.svg b/editor/icons/icon_GUI_mini_tab_menu.svg
index c54eb26115..8aeb85277c 100644
--- a/editor/icons/icon_GUI_mini_tab_menu.svg
+++ b/editor/icons/icon_GUI_mini_tab_menu.svg
@@ -1,7 +1,5 @@
<svg width="6" height="16" version="1.1" viewBox="0 0 6 16" xmlns="http://www.w3.org/2000/svg">
-<g transform="translate(0 -1036.4)" fill="#fff" fill-opacity=".39216">
-<circle cx="3" cy="1038.4" r="2"/>
-<circle cx="3" cy="1044.4" r="2"/>
-<circle cx="3" cy="1050.4" r="2"/>
+<g transform="translate(0 -1036.4)">
+<path transform="translate(0 1036.4)" d="m3 0a2 2 0 0 0 -2 2 2 2 0 0 0 2 2 2 2 0 0 0 2 -2 2 2 0 0 0 -2 -2zm0 6a2 2 0 0 0 -2 2 2 2 0 0 0 2 2 2 2 0 0 0 2 -2 2 2 0 0 0 -2 -2zm0 6a2 2 0 0 0 -2 2 2 2 0 0 0 2 2 2 2 0 0 0 2 -2 2 2 0 0 0 -2 -2z" fill="#fff" fill-opacity=".39216"/>
</g>
</svg>
diff --git a/editor/icons/icon_GUI_play_button_group.svg b/editor/icons/icon_GUI_play_button_group.svg
deleted file mode 100644
index 1d67816b3a..0000000000
--- a/editor/icons/icon_GUI_play_button_group.svg
+++ /dev/null
@@ -1,5 +0,0 @@
-<svg width="32" height="32" version="1.1" viewBox="0 0 32 31.999998" xmlns="http://www.w3.org/2000/svg">
-<g transform="translate(0 -1020.4)">
-<circle cx="16" cy="1036.4" r="14" fill-opacity=".19608"/>
-</g>
-</svg>
diff --git a/editor/icons/icon_GUI_scroll_arrow_left.svg b/editor/icons/icon_GUI_scroll_arrow_left.svg
new file mode 100644
index 0000000000..364d15ea26
--- /dev/null
+++ b/editor/icons/icon_GUI_scroll_arrow_left.svg
@@ -0,0 +1,3 @@
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diff --git a/editor/icons/icon_GUI_scroll_arrow_right.svg b/editor/icons/icon_GUI_scroll_arrow_right.svg
new file mode 100644
index 0000000000..5788aa1b0b
--- /dev/null
+++ b/editor/icons/icon_GUI_scroll_arrow_right.svg
@@ -0,0 +1,3 @@
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diff --git a/editor/icons/icon_GUI_tab.svg b/editor/icons/icon_GUI_tab.svg
new file mode 100644
index 0000000000..3eed0680c0
--- /dev/null
+++ b/editor/icons/icon_GUI_tab.svg
@@ -0,0 +1,5 @@
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diff --git a/editor/icons/icon_GUI_tab_menu.svg b/editor/icons/icon_GUI_tab_menu.svg
index 3324adf98b..9284e7488b 100644
--- a/editor/icons/icon_GUI_tab_menu.svg
+++ b/editor/icons/icon_GUI_tab_menu.svg
@@ -1,7 +1,5 @@
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diff --git a/editor/icons/icon_a_r_v_r_camera.svg b/editor/icons/icon_a_r_v_r_camera.svg
new file mode 100644
index 0000000000..a02b4d983c
--- /dev/null
+++ b/editor/icons/icon_a_r_v_r_camera.svg
@@ -0,0 +1,3 @@
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diff --git a/editor/icons/icon_area.svg b/editor/icons/icon_area.svg
index 22348d50c1..ac673d10fc 100644
--- a/editor/icons/icon_area.svg
+++ b/editor/icons/icon_area.svg
@@ -1,5 +1,5 @@
<svg width="16" height="16" version="1.1" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg">
<g transform="translate(0 -1036.4)">
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diff --git a/editor/icons/icon_audio_bus_bypass.svg b/editor/icons/icon_audio_bus_bypass.svg
index 75c1caf7f1..f85c9d17b5 100644
--- a/editor/icons/icon_audio_bus_bypass.svg
+++ b/editor/icons/icon_audio_bus_bypass.svg
@@ -1,5 +1,5 @@
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diff --git a/editor/icons/icon_audio_bus_mute.svg b/editor/icons/icon_audio_bus_mute.svg
index a7d085d535..cacca295eb 100644
--- a/editor/icons/icon_audio_bus_mute.svg
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diff --git a/editor/icons/icon_audio_bus_solo.svg b/editor/icons/icon_audio_bus_solo.svg
index e84c1cca25..25e26d6038 100644
--- a/editor/icons/icon_audio_bus_solo.svg
+++ b/editor/icons/icon_audio_bus_solo.svg
@@ -1,5 +1,5 @@
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diff --git a/editor/icons/icon_audio_effect_amplify.svg b/editor/icons/icon_audio_effect_amplify.svg
deleted file mode 100644
index 20612bbaf3..0000000000
--- a/editor/icons/icon_audio_effect_amplify.svg
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diff --git a/editor/icons/icon_audio_stream_gibberish.svg b/editor/icons/icon_audio_stream_gibberish.svg
deleted file mode 100644
index 4b503a211a..0000000000
--- a/editor/icons/icon_audio_stream_gibberish.svg
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diff --git a/editor/icons/icon_bool.svg b/editor/icons/icon_bool.svg
deleted file mode 100644
index 56fcba5833..0000000000
--- a/editor/icons/icon_bool.svg
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diff --git a/editor/icons/icon_collapse.svg b/editor/icons/icon_collapse.svg
index ace258a38a..8d50772b9b 100644
--- a/editor/icons/icon_collapse.svg
+++ b/editor/icons/icon_collapse.svg
@@ -1,5 +1,5 @@
<svg width="16" height="16" version="1.1" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg">
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diff --git a/editor/icons/icon_color.svg b/editor/icons/icon_color.svg
deleted file mode 100644
index 7e2d9216f3..0000000000
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diff --git a/editor/icons/icon_connect.svg b/editor/icons/icon_connect.svg
index 43ec84646c..97859370b7 100644
--- a/editor/icons/icon_connect.svg
+++ b/editor/icons/icon_connect.svg
@@ -1,7 +1,5 @@
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diff --git a/editor/icons/icon_create_new_scene_from.svg b/editor/icons/icon_create_new_scene_from.svg
index b41fd38e70..1b1771dae0 100644
--- a/editor/icons/icon_create_new_scene_from.svg
+++ b/editor/icons/icon_create_new_scene_from.svg
@@ -1,7 +1,6 @@
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<g transform="translate(0 -1036.4)">
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diff --git a/editor/icons/icon_cube_map.svg b/editor/icons/icon_cube_map.svg
index 8afc2e42e9..d814998500 100644
--- a/editor/icons/icon_cube_map.svg
+++ b/editor/icons/icon_cube_map.svg
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<g transform="translate(0 -1036.4)">
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-<rect x="4" y="1046.4" width="4" height="4" fill="#84c2ff"/>
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+<path transform="translate(0 1036.4)" d="m4 6v4h4v-4h-4zm8 0v4h4v-4h-4z" fill="#ff8484"/>
+<path transform="translate(0 1036.4)" d="m4 2v4h4v-4h-4zm0 8v4h4v-4h-4z" fill="#84c2ff"/>
</g>
</svg>
diff --git a/editor/icons/icon_curve_close.svg b/editor/icons/icon_curve_close.svg
index 415c046fd3..561ef33cb2 100644
--- a/editor/icons/icon_curve_close.svg
+++ b/editor/icons/icon_curve_close.svg
@@ -1,11 +1,7 @@
<svg width="16" height="16" version="1.1" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg">
<g transform="translate(0 -1036.4)">
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-<rect x="6" y="1046.4" width="2" height="2" fill="#84c2ff"/>
-<rect x="10" y="1042.4" width="2" height="2" fill="#84c2ff"/>
+<path d="m5 1049.4c-2-9-1-10 8-8" fill="none" stroke="#f5f5f5" stroke-opacity=".39216" stroke-width="2"/>
+<path transform="translate(0 1036.4)" d="m5 3a2 2 0 0 0 -2 2 2 2 0 0 0 2 2 2 2 0 0 0 2 -2 2 2 0 0 0 -2 -2zm8 0a2 2 0 0 0 -2 2 2 2 0 0 0 2 2 2 2 0 0 0 2 -2 2 2 0 0 0 -2 -2zm-8 8a2 2 0 0 0 -2 2 2 2 0 0 0 2 2 2 2 0 0 0 2 -2 2 2 0 0 0 -2 -2z" fill="#f5f5f5"/>
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</svg>
diff --git a/editor/icons/icon_curve_create.svg b/editor/icons/icon_curve_create.svg
index c26361bc9f..1181111a0c 100644
--- a/editor/icons/icon_curve_create.svg
+++ b/editor/icons/icon_curve_create.svg
@@ -1,10 +1,7 @@
<svg width="16" height="16" version="1.1" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg">
<g transform="translate(0 -1036.4)">
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-<rect transform="rotate(90)" x="1044.4" y="-13" width="8" height="2" fill="#84ffb1"/>
+<path d="m5 1049.4c-2-9-1-10 8-8" fill="none" stroke="#f5f5f5" stroke-opacity=".39216" stroke-width="2"/>
+<path transform="translate(0 1036.4)" d="m5 3a2 2 0 0 0 -2 2 2 2 0 0 0 2 2 2 2 0 0 0 2 -2 2 2 0 0 0 -2 -2zm6 5v3h-3v2h3v3h2v-3h3v-2h-3v-3h-2z" fill="#84ffb1"/>
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</svg>
diff --git a/editor/icons/icon_curve_curve.svg b/editor/icons/icon_curve_curve.svg
index 81c14ec063..51597d613a 100644
--- a/editor/icons/icon_curve_curve.svg
+++ b/editor/icons/icon_curve_curve.svg
@@ -1,9 +1,7 @@
<svg width="16" height="16" version="1.1" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg">
<g transform="translate(0 -1036.4)">
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+<path d="m5 1049.4c-2-9-1-10 8-8" fill="none" stroke="#f5f5f5" stroke-opacity=".39216" stroke-width="2"/>
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diff --git a/editor/icons/icon_curve_delete.svg b/editor/icons/icon_curve_delete.svg
index b24993839b..901a08e984 100644
--- a/editor/icons/icon_curve_delete.svg
+++ b/editor/icons/icon_curve_delete.svg
@@ -1,9 +1,7 @@
<svg width="16" height="16" version="1.1" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg">
<g transform="translate(0 -1036.4)">
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diff --git a/editor/icons/icon_curve_edit.svg b/editor/icons/icon_curve_edit.svg
index d9f89bf15d..8f09ca6793 100644
--- a/editor/icons/icon_curve_edit.svg
+++ b/editor/icons/icon_curve_edit.svg
@@ -1,9 +1,7 @@
<svg width="16" height="16" version="1.1" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg">
<g transform="translate(0 -1036.4)">
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</svg>
diff --git a/editor/icons/icon_debug.svg b/editor/icons/icon_debug.svg
index bf6e37f4b4..dfab5eb28b 100644
--- a/editor/icons/icon_debug.svg
+++ b/editor/icons/icon_debug.svg
@@ -1,14 +1,5 @@
<svg width="16" height="16" version="1.1" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg">
<g transform="translate(0 -1036.4)">
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diff --git a/editor/icons/icon_debug_continue.svg b/editor/icons/icon_debug_continue.svg
index 49289d1b28..d38bde9ea6 100644
--- a/editor/icons/icon_debug_continue.svg
+++ b/editor/icons/icon_debug_continue.svg
@@ -1,9 +1,6 @@
<svg width="16" height="16" version="1.1" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg">
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diff --git a/editor/icons/icon_debug_next.svg b/editor/icons/icon_debug_next.svg
index 6251e174e7..e641fb9dbe 100644
--- a/editor/icons/icon_debug_next.svg
+++ b/editor/icons/icon_debug_next.svg
@@ -1,12 +1,6 @@
<svg width="16" height="16" version="1.1" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg">
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+<path transform="translate(0 1036.4)" d="m3 1v10h-2l1.5 2 1.5 2 1.5-2 1.5-2h-2v-10h-2z" fill="#ff8484"/>
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diff --git a/editor/icons/icon_debug_step.svg b/editor/icons/icon_debug_step.svg
index 3a98803fc3..0a1f878a78 100644
--- a/editor/icons/icon_debug_step.svg
+++ b/editor/icons/icon_debug_step.svg
@@ -1,13 +1,6 @@
<svg width="16" height="16" version="1.1" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg">
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deleted file mode 100644
index 6d7787e769..0000000000
--- a/editor/icons/icon_dependency_changed.svg
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deleted file mode 100644
index 5fef88844a..0000000000
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deleted file mode 100644
index b9ab80fecb..0000000000
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diff --git a/editor/icons/icon_dependency_ok.svg b/editor/icons/icon_dependency_ok.svg
deleted file mode 100644
index 91cc398029..0000000000
--- a/editor/icons/icon_dependency_ok.svg
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deleted file mode 100644
index 7c3f058dc4..0000000000
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index eaf8061f0a..3b59dd1650 100644
--- a/editor/icons/icon_distraction_free.svg
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diff --git a/editor/icons/icon_editor_3d_handle.svg b/editor/icons/icon_editor_3d_handle.svg
index 189baf3dad..cd28f8d22e 100644
--- a/editor/icons/icon_editor_3d_handle.svg
+++ b/editor/icons/icon_editor_3d_handle.svg
@@ -1,5 +1,6 @@
<svg width="16" height="16" version="1.1" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg">
<g transform="translate(0 -1036.4)">
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<circle cx="8" cy="1044.4" r="7" fill="#fff"/>
<circle cx="8" cy="1044.4" r="5" fill="#ff8484"/>
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diff --git a/editor/icons/icon_editor_control_anchor.svg b/editor/icons/icon_editor_control_anchor.svg
index eeee2c182f..5e75f9bdf5 100644
--- a/editor/icons/icon_editor_control_anchor.svg
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<svg width="16" height="16" version="1.1" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg">
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diff --git a/editor/icons/icon_editor_handle.svg b/editor/icons/icon_editor_handle.svg
index 7e58aaa803..05f3e2f2cc 100644
--- a/editor/icons/icon_editor_handle.svg
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diff --git a/editor/icons/icon_editor_pivot.svg b/editor/icons/icon_editor_pivot.svg
index d59d2d804d..8b8d07c7de 100644
--- a/editor/icons/icon_editor_pivot.svg
+++ b/editor/icons/icon_editor_pivot.svg
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diff --git a/editor/icons/icon_error.svg b/editor/icons/icon_error.svg
index 771a418cfa..846bd88cb1 100644
--- a/editor/icons/icon_error.svg
+++ b/editor/icons/icon_error.svg
@@ -1,5 +1,5 @@
<svg width="8" height="8" version="1.1" viewBox="0 0 8 8" xmlns="http://www.w3.org/2000/svg">
<g transform="translate(0 -1044.4)">
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diff --git a/editor/icons/icon_error_sign.svg b/editor/icons/icon_error_sign.svg
index a2d714c31a..bde0494a93 100644
--- a/editor/icons/icon_error_sign.svg
+++ b/editor/icons/icon_error_sign.svg
@@ -1,7 +1,6 @@
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diff --git a/editor/icons/icon_event_player.svg b/editor/icons/icon_event_player.svg
deleted file mode 100644
index 06630c349a..0000000000
--- a/editor/icons/icon_event_player.svg
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diff --git a/editor/icons/icon_file_broken.svg b/editor/icons/icon_file_broken.svg
index f352eeb001..7b05ab625e 100644
--- a/editor/icons/icon_file_broken.svg
+++ b/editor/icons/icon_file_broken.svg
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index 167bb1bb5f..5e8fa607c1 100644
--- a/editor/icons/icon_file_broken_big_thumb.svg
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diff --git a/editor/icons/icon_file_dead.svg b/editor/icons/icon_file_dead.svg
index e0aee6fd90..ec13e7087f 100644
--- a/editor/icons/icon_file_dead.svg
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index c8aab912f1..2ac8d1e9df 100644
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index 60a456a600..010019ae03 100644
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diff --git a/editor/icons/icon_file_server.svg b/editor/icons/icon_file_server.svg
deleted file mode 100644
index 02bc363c19..0000000000
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deleted file mode 100644
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diff --git a/editor/icons/icon_gizmo_camera.svg b/editor/icons/icon_gizmo_camera.svg
index f6e5f885e7..cb80c16598 100644
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diff --git a/editor/icons/icon_gizmo_directional_light.svg b/editor/icons/icon_gizmo_directional_light.svg
index f7fa732501..1b125b44de 100644
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index 7d3adf4196..815da4d5c3 100644
--- a/editor/icons/icon_gizmo_g_i_probe.svg
+++ b/editor/icons/icon_gizmo_g_i_probe.svg
@@ -1,5 +1,6 @@
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diff --git a/editor/icons/icon_gizmo_light.svg b/editor/icons/icon_gizmo_light.svg
index c411d13dc7..0db2749e91 100644
--- a/editor/icons/icon_gizmo_light.svg
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diff --git a/editor/icons/icon_gizmo_listener.svg b/editor/icons/icon_gizmo_listener.svg
index adb6aebaec..9b74469b67 100644
--- a/editor/icons/icon_gizmo_listener.svg
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diff --git a/editor/icons/icon_gizmo_particles.svg b/editor/icons/icon_gizmo_particles.svg
index 05fc84619e..0989c1acad 100644
--- a/editor/icons/icon_gizmo_particles.svg
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diff --git a/editor/icons/icon_gizmo_reflection_probe.svg b/editor/icons/icon_gizmo_reflection_probe.svg
index 6d80e73b8c..bcfd6e53f9 100644
--- a/editor/icons/icon_gizmo_reflection_probe.svg
+++ b/editor/icons/icon_gizmo_reflection_probe.svg
@@ -1,5 +1,6 @@
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index 7dbb4744be..aa69248503 100644
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index 2cf3966364..1470d3bfba 100644
--- a/editor/icons/icon_gizmo_spatial_stream_player.svg
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index 9b4ddadd17..1881b6b60a 100644
--- a/editor/icons/icon_gizmo_spot_light.svg
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diff --git a/editor/icons/icon_graph_comment.svg b/editor/icons/icon_graph_comment.svg
deleted file mode 100644
index d83bd62058..0000000000
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deleted file mode 100644
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deleted file mode 100644
index a5a3184926..0000000000
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deleted file mode 100644
index 0a1a0e9673..0000000000
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diff --git a/editor/icons/icon_graph_input.svg b/editor/icons/icon_graph_input.svg
deleted file mode 100644
index c5034ecd2c..0000000000
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diff --git a/editor/icons/icon_graph_rgb.svg b/editor/icons/icon_graph_rgb.svg
deleted file mode 100644
index 403572a82e..0000000000
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deleted file mode 100644
index 6dbcd6ee44..0000000000
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index 48a1fc7d64..1428af8542 100644
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deleted file mode 100644
index bcd952f635..0000000000
--- a/editor/icons/icon_integer.svg
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index d49a450d2e..8ed349c185 100644
--- a/editor/icons/icon_interp_wrap_clamp.svg
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index 85d17cb50d..69c4d31d79 100644
--- a/editor/icons/icon_interp_wrap_loop.svg
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diff --git a/editor/icons/icon_invalid_key.svg b/editor/icons/icon_invalid_key.svg
deleted file mode 100644
index f1df51f7c3..0000000000
--- a/editor/icons/icon_invalid_key.svg
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diff --git a/editor/icons/icon_inverse_kinematics.svg b/editor/icons/icon_inverse_kinematics.svg
index fa99b6c7cc..aac40f6015 100644
--- a/editor/icons/icon_inverse_kinematics.svg
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diff --git a/editor/icons/icon_item_list.svg b/editor/icons/icon_item_list.svg
index e01c4cd098..8b2221ade6 100644
--- a/editor/icons/icon_item_list.svg
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diff --git a/editor/icons/icon_key.svg b/editor/icons/icon_key.svg
index 041b820e00..cc152b58a5 100644
--- a/editor/icons/icon_key.svg
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diff --git a/editor/icons/icon_key_invalid.svg b/editor/icons/icon_key_invalid.svg
index f1df51f7c3..742859bac5 100644
--- a/editor/icons/icon_key_invalid.svg
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diff --git a/editor/icons/icon_key_move_enabled.svg b/editor/icons/icon_key_move_enabled.svg
new file mode 100644
index 0000000000..203b697ad2
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diff --git a/editor/icons/icon_key_rotate_enabled.svg b/editor/icons/icon_key_rotate_enabled.svg
new file mode 100644
index 0000000000..0f975631b2
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diff --git a/editor/icons/icon_key_scale_enabled.svg b/editor/icons/icon_key_scale_enabled.svg
new file mode 100644
index 0000000000..eaa12fdf0e
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diff --git a/editor/icons/icon_keyboard.svg b/editor/icons/icon_keyboard.svg
index ce98e47ab4..ca58ec6cb2 100644
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index f7eb588e74..153de7eede 100644
--- a/editor/icons/icon_light_occluder_2d.svg
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diff --git a/editor/icons/icon_line_edit.svg b/editor/icons/icon_line_edit.svg
index 209f0e1940..13a4f3c2c2 100644
--- a/editor/icons/icon_line_edit.svg
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@@ -1,6 +1,5 @@
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diff --git a/editor/icons/icon_link_button.svg b/editor/icons/icon_link_button.svg
index f2fad1f259..0e13db7477 100644
--- a/editor/icons/icon_link_button.svg
+++ b/editor/icons/icon_link_button.svg
@@ -1,6 +1,5 @@
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diff --git a/editor/icons/icon_list_select.svg b/editor/icons/icon_list_select.svg
index a37a4830f3..d619d84fd9 100644
--- a/editor/icons/icon_list_select.svg
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@@ -1,6 +1,5 @@
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diff --git a/editor/icons/icon_listener.svg b/editor/icons/icon_listener.svg
index 2b4b87e6d0..3624e5a085 100644
--- a/editor/icons/icon_listener.svg
+++ b/editor/icons/icon_listener.svg
@@ -1,8 +1,5 @@
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diff --git a/editor/icons/icon_lock.svg b/editor/icons/icon_lock.svg
index b0b0125648..1202f1d86f 100644
--- a/editor/icons/icon_lock.svg
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@@ -1,8 +1,5 @@
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diff --git a/editor/icons/icon_lock_viewport.svg b/editor/icons/icon_lock_viewport.svg
new file mode 100644
index 0000000000..54dc9f6b82
--- /dev/null
+++ b/editor/icons/icon_lock_viewport.svg
@@ -0,0 +1,6 @@
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diff --git a/editor/icons/icon_loop_interpolation.svg b/editor/icons/icon_loop_interpolation.svg
index ab2e564f78..247d01b113 100644
--- a/editor/icons/icon_loop_interpolation.svg
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@@ -1,10 +1,5 @@
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diff --git a/editor/icons/icon_matrix.svg b/editor/icons/icon_matrix.svg
deleted file mode 100644
index e14566f816..0000000000
--- a/editor/icons/icon_matrix.svg
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diff --git a/editor/icons/icon_menu_button.svg b/editor/icons/icon_menu_button.svg
index 28fafcc465..fa24532f24 100644
--- a/editor/icons/icon_menu_button.svg
+++ b/editor/icons/icon_menu_button.svg
@@ -1,6 +1,5 @@
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diff --git a/editor/icons/icon_mesh_instance.svg b/editor/icons/icon_mesh_instance.svg
index 12599bd78b..3342a3e06d 100644
--- a/editor/icons/icon_mesh_instance.svg
+++ b/editor/icons/icon_mesh_instance.svg
@@ -1,13 +1,5 @@
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diff --git a/editor/icons/icon_mini_aabb.svg b/editor/icons/icon_mini_aabb.svg
index d9c710ee1c..1af05f9b68 100644
--- a/editor/icons/icon_mini_aabb.svg
+++ b/editor/icons/icon_mini_aabb.svg
@@ -1,10 +1,6 @@
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diff --git a/editor/icons/icon_mini_array.svg b/editor/icons/icon_mini_array.svg
index a1ec948063..4a279bf87b 100644
--- a/editor/icons/icon_mini_array.svg
+++ b/editor/icons/icon_mini_array.svg
@@ -1,13 +1,5 @@
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diff --git a/editor/icons/icon_mini_basis.svg b/editor/icons/icon_mini_basis.svg
index e0dc132d12..21b4f29aa4 100644
--- a/editor/icons/icon_mini_basis.svg
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index b8861c9f17..b1e169d73c 100644
--- a/editor/icons/icon_mini_boolean.svg
+++ b/editor/icons/icon_mini_boolean.svg
@@ -1,13 +1,5 @@
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index eb68709c4f..814f27e2f9 100644
--- a/editor/icons/icon_mini_dictionary.svg
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@@ -1,16 +1,5 @@
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diff --git a/editor/icons/icon_mini_float.svg b/editor/icons/icon_mini_float.svg
index 2eb71fd85e..68f09ef07a 100644
--- a/editor/icons/icon_mini_float.svg
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@@ -1,15 +1,5 @@
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diff --git a/editor/icons/icon_mini_float_array.svg b/editor/icons/icon_mini_float_array.svg
index 284b5911b7..3e3c88cc99 100644
--- a/editor/icons/icon_mini_float_array.svg
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@@ -1,13 +1,7 @@
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diff --git a/editor/icons/icon_mini_image.svg b/editor/icons/icon_mini_image.svg
index a3f273078c..735cb563cb 100644
--- a/editor/icons/icon_mini_image.svg
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@@ -1,17 +1,5 @@
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diff --git a/editor/icons/icon_mini_input.svg b/editor/icons/icon_mini_input.svg
index c64db97127..92cf763cf8 100644
--- a/editor/icons/icon_mini_input.svg
+++ b/editor/icons/icon_mini_input.svg
@@ -1,15 +1,5 @@
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diff --git a/editor/icons/icon_mini_int_array.svg b/editor/icons/icon_mini_int_array.svg
index e5d4d97a90..04957c8d4b 100644
--- a/editor/icons/icon_mini_int_array.svg
+++ b/editor/icons/icon_mini_int_array.svg
@@ -1,8 +1,7 @@
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diff --git a/editor/icons/icon_mini_integer.svg b/editor/icons/icon_mini_integer.svg
index 05d09d9823..3bfe95980d 100644
--- a/editor/icons/icon_mini_integer.svg
+++ b/editor/icons/icon_mini_integer.svg
@@ -1,14 +1,5 @@
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diff --git a/editor/icons/icon_mini_matrix3.svg b/editor/icons/icon_mini_matrix3.svg
deleted file mode 100644
index e0dc132d12..0000000000
--- a/editor/icons/icon_mini_matrix3.svg
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diff --git a/editor/icons/icon_mini_object.svg b/editor/icons/icon_mini_object.svg
index 8cbbfa2808..a59808b970 100644
--- a/editor/icons/icon_mini_object.svg
+++ b/editor/icons/icon_mini_object.svg
@@ -1,11 +1,5 @@
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diff --git a/editor/icons/icon_mini_path.svg b/editor/icons/icon_mini_path.svg
index d09f56e753..4c99ad8cc0 100644
--- a/editor/icons/icon_mini_path.svg
+++ b/editor/icons/icon_mini_path.svg
@@ -1,14 +1,5 @@
<svg width="16" height="12" version="1.1" viewBox="0 0 16 12" xmlns="http://www.w3.org/2000/svg">
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-<rect transform="scale(-1)" x="-2" y="-1050.4" width="2" height="8"/>
-<rect transform="scale(1,-1)" x="9" y="-1050.4" width="1" height="2"/>
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</svg>
diff --git a/editor/icons/icon_mini_plane.svg b/editor/icons/icon_mini_plane.svg
index 5d2ee937c0..e02fded99f 100644
--- a/editor/icons/icon_mini_plane.svg
+++ b/editor/icons/icon_mini_plane.svg
@@ -1,12 +1,5 @@
<svg width="16" height="12" version="1.1" viewBox="0 0 16 12" xmlns="http://www.w3.org/2000/svg">
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-<path d="m3 1048.4a3 3 0 0 0 3 -3h-2a1 1 0 0 1 -1 1v2z"/>
-<path d="m3 1042.4a3 3 0 0 1 3 3h-2a1 1 0 0 0 -1 -1v-2z"/>
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-<path d="m13 1044.4a3 3 0 0 1 3 3h-2a1 1 0 0 0 -1 -1v-2z"/>
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</svg>
diff --git a/editor/icons/icon_mini_quat.svg b/editor/icons/icon_mini_quat.svg
index 7baaf44089..c705fae2b6 100644
--- a/editor/icons/icon_mini_quat.svg
+++ b/editor/icons/icon_mini_quat.svg
@@ -1,12 +1,7 @@
<svg width="16" height="12" version="1.1" viewBox="0 0 16 12" xmlns="http://www.w3.org/2000/svg">
<g transform="translate(0 -1040.4)">
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+<path d="m4 1043.4v3a3 3 0 0 0 3 3h2v-6h-2v4a1 1 0 0 1 -1 -1v-3z" fill="#fff" fill-opacity=".39216"/>
+<path transform="translate(0 1040.4)" d="m13 1v2h-2a3 3 0 0 0 -3 3 3 3 0 0 0 3 3h2v-3a3 3 0 0 0 3 3v-2a1 1 0 0 1 -1 -1v-1h1v-2h-1v-2h-2zm-2 4v2a1 1 0 0 1 -1 -1 1 1 0 0 1 1 -1z" fill="#ec69a3"/>
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</svg>
diff --git a/editor/icons/icon_mini_raw_array.svg b/editor/icons/icon_mini_raw_array.svg
index 827e60d0e3..ebd6c9a225 100644
--- a/editor/icons/icon_mini_raw_array.svg
+++ b/editor/icons/icon_mini_raw_array.svg
@@ -1,9 +1,7 @@
<svg width="16" height="12" version="1.1" viewBox="0 0 16 12" xmlns="http://www.w3.org/2000/svg">
<g transform="translate(0 -1040.4)">
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+<path transform="translate(0 1040.4)" d="m5 3a3 3 0 0 0 -3 3v3h2v-3a1 1 0 0 1 1 -1h1v4h2a3 3 0 0 0 1 -0.17578v0.17578h2a3 3 0 0 0 3 -3v-3h-2v3a1 1 0 0 1 -1 1v-1-3h-2v3a1 1 0 0 1 -1 1v-4h-2-1z" fill="#69ec9e"/>
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</svg>
diff --git a/editor/icons/icon_mini_rect2.svg b/editor/icons/icon_mini_rect2.svg
index d9e9413185..9dec66dfa1 100644
--- a/editor/icons/icon_mini_rect2.svg
+++ b/editor/icons/icon_mini_rect2.svg
@@ -1,19 +1,5 @@
<svg width="16" height="12" version="1.1" viewBox="0 0 16 12" xmlns="http://www.w3.org/2000/svg">
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-<path d="m12 1050.4a3 3 0 0 1 -3 -3h2a1 1 0 0 0 1 1v2z"/>
-<path d="m7 1044.4a3 3 0 0 1 3 3h-2a1 1 0 0 0 -1 -1v-2z"/>
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-<rect transform="scale(1,-1)" x="3" y="-1046.4" width="1" height="2"/>
+<g transform="translate(0 -1040.4)">
+<path transform="translate(0 1040.4)" d="m13 2v2h-1a3 3 0 0 0 -2.5 1.3457 3 3 0 0 0 -2.5 -1.3457 3 3 0 0 0 -3 3 3 3 0 0 0 3 3h1v-2h-1a1 1 0 0 1 -1 -1h2 1a3 3 0 0 0 3 3h1v-2h-1a1 1 0 0 1 -1 -1 1 1 0 0 1 1 -1h1v1a3 3 0 0 0 3 3v-2a1 1 0 0 1 -1 -1v-1h1v-2h-1v-2h-2zm-10 2a3 3 0 0 0 -3 3v3h2v-3a1 1 0 0 1 1 -1h1v-2h-1z" fill="#f191a5"/>
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</svg>
diff --git a/editor/icons/icon_mini_rid.svg b/editor/icons/icon_mini_rid.svg
index 3fe12d0819..f1709a5acc 100644
--- a/editor/icons/icon_mini_rid.svg
+++ b/editor/icons/icon_mini_rid.svg
@@ -1,14 +1,5 @@
<svg width="16" height="12" version="1.1" viewBox="0 0 16 12" xmlns="http://www.w3.org/2000/svg">
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-<rect x="4" y="1044.4" width="1" height="2"/>
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-<rect x="13" y="1048.4" width="1" height="2"/>
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+<path transform="translate(0 1040.4)" d="m7 2v2h2v-2h-2zm7 0v2h-1a3 3 0 0 0 -3 3 3 3 0 0 0 3 3h1 2v-8h-2zm-10 2a3 3 0 0 0 -3 3v3h2v-3a1 1 0 0 1 1 -1h1v-2h-1zm3 2v4h2v-4h-2zm6 0h1v2h-1a1 1 0 0 1 -1 -1 1 1 0 0 1 1 -1z" fill="#69ec9a"/>
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</svg>
diff --git a/editor/icons/icon_mini_string.svg b/editor/icons/icon_mini_string.svg
index 7212058fe6..17e565cd75 100644
--- a/editor/icons/icon_mini_string.svg
+++ b/editor/icons/icon_mini_string.svg
@@ -1,12 +1,5 @@
<svg width="16" height="12" version="1.1" viewBox="0 0 16 12" xmlns="http://www.w3.org/2000/svg">
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+<path transform="translate(0 1040.4)" d="m5 2a3 3 0 0 0 -3 3v2a1 1 0 0 1 -1 1h-1v2h1a3 3 0 0 0 3 -3v-2a1 1 0 0 1 1 -1h1v-2h-1zm2 0v5a3 3 0 0 0 3 3h1v-2h-1a1 1 0 0 1 -1 -1v-1h2v-2h-2v-2h-2zm8 2a3 3 0 0 0 -3 3v3h2v-3a1 1 0 0 1 1 -1h1v-2h-1z" fill="#6ba7ec"/>
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</svg>
diff --git a/editor/icons/icon_mini_string_array.svg b/editor/icons/icon_mini_string_array.svg
index e0b927d3a9..af81cabce4 100644
--- a/editor/icons/icon_mini_string_array.svg
+++ b/editor/icons/icon_mini_string_array.svg
@@ -1,10 +1,7 @@
<svg width="16" height="12" version="1.1" viewBox="0 0 16 12" xmlns="http://www.w3.org/2000/svg">
<g transform="translate(0 -1040.4)">
<path transform="translate(0 1040.4)" d="m0 0v2 8 2h2 2v-2h-2v-8h2v-2h-2-2zm12 0v2h2v8h-2v2h4v-2-10h-4z" fill="#e0e0e0"/>
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-<rect x="2" y="1048.4" width="1" height="2" fill="#6ba7ec"/>
+<path transform="translate(0 1040.4)" d="m7 2a3 3 0 0 0 -3 3v2a1 1 0 0 1 -1 1h-1v2h1a3 3 0 0 0 3 -3v-2a1 1 0 0 1 1 -1h1v3a3 3 0 0 0 3 3h2v-3a1 1 0 0 1 1 -1v-2a3 3 0 0 0 -3 3v1a1 1 0 0 1 -1 -1v-1h1v-2h-1v-2h-2-1z" fill="#6ba7ec"/>
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</svg>
diff --git a/editor/icons/icon_mini_transform.svg b/editor/icons/icon_mini_transform.svg
index 43c4bb4a8f..53bad91efc 100644
--- a/editor/icons/icon_mini_transform.svg
+++ b/editor/icons/icon_mini_transform.svg
@@ -1,7 +1,6 @@
<svg width="16" height="12" version="1.1" viewBox="0 0 16 12" xmlns="http://www.w3.org/2000/svg">
<g transform="translate(0 -1040.4)">
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+<path transform="translate(0 1040.4)" d="m0 2l2 4-2 4h2l0.9082-2.1816 1.0918 2.1816h2l-2-4 2-4h-2l-0.9082 2.1816-1.0918-2.1816h-2zm6 8h2v-2h1v-2h-1v-1a1 1 0 0 1 1 -1h1v-2h-1a3 3 0 0 0 -3 3v5zm4-6v2 2 2h2v-2l1 1 1-1v2h2v-2-2-2h-2l-1 2-1-2h-2z" fill="#f6a86e"/>
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diff --git a/editor/icons/icon_mini_transform2D.svg b/editor/icons/icon_mini_transform2D.svg
index 38921ea85a..b4723d37c4 100644
--- a/editor/icons/icon_mini_transform2D.svg
+++ b/editor/icons/icon_mini_transform2D.svg
@@ -1,10 +1,6 @@
<svg width="16" height="12" version="1.1" viewBox="0 0 16 12" xmlns="http://www.w3.org/2000/svg">
<g transform="translate(0 -1040.4)">
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diff --git a/editor/icons/icon_mini_variant.svg b/editor/icons/icon_mini_variant.svg
index aeb23ed2bc..4b9a2a5f18 100644
--- a/editor/icons/icon_mini_variant.svg
+++ b/editor/icons/icon_mini_variant.svg
@@ -1,14 +1,5 @@
<svg width="16" height="12" version="1.1" viewBox="0 0 16 12" xmlns="http://www.w3.org/2000/svg">
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diff --git a/editor/icons/icon_mini_vector2.svg b/editor/icons/icon_mini_vector2.svg
index 7abc73c41f..907e6ba84d 100644
--- a/editor/icons/icon_mini_vector2.svg
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@@ -1,15 +1,6 @@
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index 0070144ca5..e05eefc46a 100644
--- a/editor/icons/icon_mini_vector2_array.svg
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diff --git a/editor/icons/icon_mini_vector3.svg b/editor/icons/icon_mini_vector3.svg
index 88b6f1f53c..be1f8ec360 100644
--- a/editor/icons/icon_mini_vector3.svg
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diff --git a/editor/icons/icon_mini_vector3_array.svg b/editor/icons/icon_mini_vector3_array.svg
index a1b880bdf0..e2843d2e68 100644
--- a/editor/icons/icon_mini_vector3_array.svg
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@@ -1,12 +1,7 @@
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diff --git a/editor/icons/icon_multi_edit.svg b/editor/icons/icon_multi_edit.svg
index b0de08316a..36f62006e0 100644
--- a/editor/icons/icon_multi_edit.svg
+++ b/editor/icons/icon_multi_edit.svg
@@ -1,8 +1,5 @@
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diff --git a/editor/icons/icon_multi_line.svg b/editor/icons/icon_multi_line.svg
index 0cd8be93f6..d2e6d3818a 100644
--- a/editor/icons/icon_multi_line.svg
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diff --git a/editor/icons/icon_multi_script.svg b/editor/icons/icon_multi_script.svg
deleted file mode 100644
index b377f04da2..0000000000
--- a/editor/icons/icon_multi_script.svg
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diff --git a/editor/icons/icon_node_warning.svg b/editor/icons/icon_node_warning.svg
index 5c03bad343..66663f7d62 100644
--- a/editor/icons/icon_node_warning.svg
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diff --git a/editor/icons/icon_object.svg b/editor/icons/icon_object.svg
index 223761d0d8..fe8cbc6f92 100644
--- a/editor/icons/icon_object.svg
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diff --git a/editor/icons/icon_override.svg b/editor/icons/icon_override.svg
index 9c6fd9e177..4a797af6d8 100644
--- a/editor/icons/icon_override.svg
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@@ -1,6 +1,5 @@
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diff --git a/editor/icons/icon_packed_scene.svg b/editor/icons/icon_packed_scene.svg
index 349ecd0a03..a853322537 100644
--- a/editor/icons/icon_packed_scene.svg
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diff --git a/editor/icons/icon_panels_2.svg b/editor/icons/icon_panels_2.svg
index 7a2c18ecc9..1f0fe8bc6b 100644
--- a/editor/icons/icon_panels_2.svg
+++ b/editor/icons/icon_panels_2.svg
@@ -1,6 +1,5 @@
<svg width="16" height="16" version="1.1" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg">
-<g transform="translate(0 -1036.4)" fill="#e0e0e0">
-<rect y="1036.4" width="16" height="7"/>
-<rect y="1045.4" width="16" height="7"/>
+<g transform="translate(0 -1036.4)">
+<path transform="translate(0 1036.4)" d="m0 0v7h16v-7h-16zm0 9v7h16v-7h-16z" fill="#e0e0e0"/>
</g>
</svg>
diff --git a/editor/icons/icon_panels_2_alt.svg b/editor/icons/icon_panels_2_alt.svg
index c411650136..78c2839f36 100644
--- a/editor/icons/icon_panels_2_alt.svg
+++ b/editor/icons/icon_panels_2_alt.svg
@@ -1,6 +1,5 @@
<svg width="16" height="16" version="1.1" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg">
-<g transform="translate(0 -1036.4)" fill="#e0e0e0">
-<rect x="9" y="1036.4" width="7" height="16"/>
-<rect y="1036.4" width="7" height="16"/>
+<g transform="translate(0 -1036.4)">
+<path transform="translate(0 1036.4)" d="m0 0v16h7v-16h-7zm9 0v16h7v-16h-7z" fill="#e0e0e0"/>
</g>
</svg>
diff --git a/editor/icons/icon_panels_3.svg b/editor/icons/icon_panels_3.svg
index ec5aa86540..37e1601f29 100644
--- a/editor/icons/icon_panels_3.svg
+++ b/editor/icons/icon_panels_3.svg
@@ -1,7 +1,5 @@
<svg width="16" height="16" version="1.1" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg">
-<g transform="translate(0 -1036.4)" fill="#e0e0e0">
-<rect y="1036.4" width="16" height="7"/>
-<rect x="9" y="1045.4" width="7" height="7"/>
-<rect y="1045.4" width="7" height="7"/>
+<g transform="translate(0 -1036.4)">
+<path transform="translate(0 1036.4)" d="m0 0v7h16v-7h-16zm0 9v7h7v-7h-7zm9 0v7h7v-7h-7z" fill="#e0e0e0"/>
</g>
</svg>
diff --git a/editor/icons/icon_panels_3_alt.svg b/editor/icons/icon_panels_3_alt.svg
index 5f8c78d471..11ca8e2814 100644
--- a/editor/icons/icon_panels_3_alt.svg
+++ b/editor/icons/icon_panels_3_alt.svg
@@ -1,7 +1,5 @@
<svg width="16" height="16" version="1.1" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg">
-<g transform="translate(0 -1036.4)" fill="#e0e0e0">
-<rect y="1045.4" width="7" height="7"/>
-<rect x="9" y="1036.4" width="7" height="16"/>
-<rect y="1036.4" width="7" height="7"/>
+<g transform="translate(0 -1036.4)">
+<path transform="translate(0 1036.4)" d="m0 0v7h7v-7h-7zm9 0v16h7v-16h-7zm-9 9v7h7v-7h-7z" fill="#e0e0e0"/>
</g>
</svg>
diff --git a/editor/icons/icon_panels_4.svg b/editor/icons/icon_panels_4.svg
index 093b40b603..8315c2a789 100644
--- a/editor/icons/icon_panels_4.svg
+++ b/editor/icons/icon_panels_4.svg
@@ -1,8 +1,5 @@
<svg width="16" height="16" version="1.1" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg">
-<g transform="translate(0 -1036.4)" fill="#e0e0e0">
-<rect x="9" y="1045.4" width="7" height="7"/>
-<rect y="1045.4" width="7" height="7"/>
-<rect x="9" y="1036.4" width="7" height="7"/>
-<rect y="1036.4" width="7" height="7"/>
+<g transform="translate(0 -1036.4)">
+<path transform="translate(0 1036.4)" d="m0 0v7h7v-7h-7zm9 0v7h7v-7h-7zm-9 9v7h7v-7h-7zm9 0v7h7v-7h-7z" fill="#e0e0e0"/>
</g>
</svg>
diff --git a/editor/icons/icon_panorama_sky.svg b/editor/icons/icon_panorama_sky.svg
index f3da955dbd..86c5af576f 100644
--- a/editor/icons/icon_panorama_sky.svg
+++ b/editor/icons/icon_panorama_sky.svg
@@ -7,8 +7,6 @@
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<g transform="translate(0 -1037.4)">
<path d="m1 1039.4c4.2749 2.6091 10.765 2.7449 14 0v12c-3.5849-2.6849-9.7929-2.6544-14 0z" fill="url(#a)" stroke-width="15.242"/>
-<rect x="2" y="1046.4" width="3" height="2" ry="1" fill="#fff"/>
-<rect x="8" y="1044.4" width="4" height="2" ry="1" fill="#fff"/>
-<rect x="10" y="1043.4" width="4" height="2" ry="1" fill="#fff"/>
+<path transform="translate(0 1037.4)" d="m11 6c-0.554 0-1 0.446-1 1h-1c-0.554 0-1 0.446-1 1s0.446 1 1 1h2c0.554 0 1-0.446 1-1h1c0.554 0 1-0.446 1-1s-0.446-1-1-1h-2zm-8 3c-0.554 0-1 0.446-1 1s0.446 1 1 1h1c0.554 0 1-0.446 1-1s-0.446-1-1-1h-1z" fill="#fff"/>
</g>
</svg>
diff --git a/editor/icons/icon_parallax_background.svg b/editor/icons/icon_parallax_background.svg
index dc0a7ba216..822e7149a9 100644
--- a/editor/icons/icon_parallax_background.svg
+++ b/editor/icons/icon_parallax_background.svg
@@ -1,15 +1,6 @@
<svg width="16" height="16" version="1.1" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg">
<g transform="translate(0 -1036.4)">
<ellipse cx="3" cy="1039.4" r="2" fill="#6e6e6e"/>
-<path d="m1 1039.4a1 1 0 0 1 1 -1v1z" fill="#e0e0e0" fill-opacity=".99608"/>
-<path transform="scale(-1,1)" d="m-15 1039.4a1 1 0 0 1 1 -1v1z" fill="#e0e0e0" fill-opacity=".99608"/>
-<rect x="2" y="1038.4" width="12" height="1" fill="#e0e0e0" fill-opacity=".99608"/>
-<rect x="2" y="1049.4" width="12" height="1" fill="#e0e0e0" fill-opacity=".99608"/>
-<path transform="scale(1,-1)" d="m1-1049.4a1 1 0 0 1 1 -1v1z" fill="#e0e0e0" fill-opacity=".99608"/>
-<path transform="scale(-1)" d="m-15-1049.4a1 1 0 0 1 1 -1v1z" fill="#e0e0e0" fill-opacity=".99608"/>
-<rect x="1" y="1039.4" width="1" height="10" fill="#e0e0e0" fill-opacity=".99608"/>
-<rect x="14" y="1039.4" width="1" height="10" fill="#e0e0e0" fill-opacity=".99608"/>
-<path d="m7 1041.4-3 3 3 3z" fill="#e0e0e0" fill-opacity=".99608" fill-rule="evenodd"/>
-<path d="m9 1041.4 3 3-3 3z" fill="#e0e0e0" fill-opacity=".99608" fill-rule="evenodd"/>
+<path transform="translate(0 1036.4)" d="m2 2a1 1 0 0 0 -1 1v10a1 1 0 0 0 1 1h12a1 1 0 0 0 1 -1v-10a1 1 0 0 0 -1 -1h-12zm0 1h12v10h-12v-10zm5 2l-3 3 3 3v-6zm2 0v6l3-3-3-3z" fill="#e0e0e0" fill-opacity=".99608"/>
</g>
</svg>
diff --git a/editor/icons/icon_parallax_layer.svg b/editor/icons/icon_parallax_layer.svg
index 776f7d6a6c..fbdf7f0d1f 100644
--- a/editor/icons/icon_parallax_layer.svg
+++ b/editor/icons/icon_parallax_layer.svg
@@ -1,8 +1,6 @@
<svg width="16" height="16" version="1.1" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg">
<g transform="translate(0 -1036.4)">
<ellipse cx="3" cy="1039.4" r="2" fill="#6e6e6e"/>
-<path d="m7 1041.4-3 3 3 3z" fill="#a5b7f3" fill-opacity=".98824" fill-rule="evenodd"/>
-<path d="m9 1041.4 3 3-3 3z" fill="#a5b7f3" fill-opacity=".98824" fill-rule="evenodd"/>
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+<path transform="translate(0 1036.4)" d="m3 1c-1.1046 0-2 0.89543-2 2v10c0 1.1046 0.89543 2 2 2h10c1.1046 0 2-0.89543 2-2v-10c0-1.1046-0.89543-2-2-2h-10zm0 1h10c0.55228 9.6e-6 0.99999 0.44772 1 1v10c-1e-5 0.55228-0.44772 0.99999-1 1h-10c-0.55228-1e-5 -0.99999-0.44772-1-1v-10c9.6e-6 -0.55228 0.44772-0.99999 1-1zm4 3l-3 3 3 3v-6zm2 0v6l3-3-3-3z" fill="#a5b7f3" fill-opacity=".98824" fill-rule="evenodd"/>
</g>
</svg>
diff --git a/editor/icons/icon_path.svg b/editor/icons/icon_path.svg
index 998fabb888..254aa4b324 100644
--- a/editor/icons/icon_path.svg
+++ b/editor/icons/icon_path.svg
@@ -1,7 +1,5 @@
<svg width="16" height="16" version="1.1" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg">
<g transform="translate(0 -1036.4)">
-<circle cx="3" cy="1049.4" r="2" fill="#fc9c9c" fill-opacity=".99608"/>
-<circle cx="13" cy="1039.4" r="2" fill="#fc9c9c" fill-opacity=".99608"/>
-<path d="m3 1049.4c0-9 10-1 10-10" fill="none" stroke="#fc9c9c" stroke-opacity=".99608" stroke-width="2"/>
+<path transform="translate(0 1036.4)" d="m13 1a2 2 0 0 0 -2 2 2 2 0 0 0 0.84961 1.6328c-0.19239 0.88508-0.55317 1.3394-0.98633 1.6426-0.64426 0.451-1.7129 0.60547-2.9629 0.73047s-2.6814 0.22053-3.9121 1.082c-0.89278 0.62493-1.5321 1.6522-1.8184 3.0957a2 2 0 0 0 -1.1699 1.8164 2 2 0 0 0 2 2 2 2 0 0 0 2 -2 2 2 0 0 0 -0.84961 -1.6328c0.19235-0.88496 0.55306-1.3373 0.98633-1.6406 0.64426-0.451 1.7129-0.60547 2.9629-0.73047s2.6814-0.22053 3.9121-1.082c0.8927-0.62488 1.5321-1.6538 1.8184-3.0977a2 2 0 0 0 1.1699 -1.8164 2 2 0 0 0 -2 -2z" fill="#fc9c9c" fill-opacity=".99608"/>
</g>
</svg>
diff --git a/editor/icons/icon_path_2d.svg b/editor/icons/icon_path_2d.svg
index 8d329b3f1f..0195bfe1d7 100644
--- a/editor/icons/icon_path_2d.svg
+++ b/editor/icons/icon_path_2d.svg
@@ -1,7 +1,5 @@
<svg width="16" height="16" version="1.1" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg">
-<g transform="translate(0 -1036.4)" fill="#a5b7f3" fill-opacity=".98824">
-<circle cx="3" cy="1049.4" r="2"/>
-<circle cx="13" cy="1039.4" r="2"/>
-<path d="m12 1039.4c0 2.0648-0.49246 2.8244-1.1367 3.2754-0.64426 0.451-1.7129 0.6055-2.9629 0.7305s-2.6814 0.2205-3.9121 1.082c-1.2307 0.8615-1.9883 2.4769-1.9883 4.9121h2c0-2.0648 0.49246-2.8224 1.1367-3.2734 0.64426-0.451 1.7129-0.6055 2.9629-0.7305s2.6814-0.2205 3.9121-1.082c1.2307-0.8615 1.9883-2.4789 1.9883-4.9141h-2z" color="#000000" color-rendering="auto" fill-rule="evenodd" image-rendering="auto" shape-rendering="auto" solid-color="#000000" style="block-progression:tb;isolation:auto;mix-blend-mode:normal;text-decoration-color:#000000;text-decoration-line:none;text-decoration-style:solid;text-indent:0;text-transform:none;white-space:normal"/>
+<g transform="translate(0 -1036.4)">
+<path transform="translate(0 1036.4)" d="m13 1a2 2 0 0 0 -2 2 2 2 0 0 0 0.84961 1.6328c-0.19239 0.88508-0.55317 1.3394-0.98633 1.6426-0.64426 0.451-1.7129 0.60547-2.9629 0.73047s-2.6814 0.22053-3.9121 1.082c-0.89278 0.62493-1.5321 1.6522-1.8184 3.0957a2 2 0 0 0 -1.1699 1.8164 2 2 0 0 0 2 2 2 2 0 0 0 2 -2 2 2 0 0 0 -0.84961 -1.6328c0.19235-0.88496 0.55306-1.3373 0.98633-1.6406 0.64426-0.451 1.7129-0.60547 2.9629-0.73047s2.6814-0.22053 3.9121-1.082c0.8927-0.62488 1.5321-1.6538 1.8184-3.0977a2 2 0 0 0 1.1699 -1.8164 2 2 0 0 0 -2 -2z" fill="#a5b7f3" fill-opacity=".98824"/>
</g>
</svg>
diff --git a/editor/icons/icon_path_follow.svg b/editor/icons/icon_path_follow.svg
index a614e2c861..bd3f585e54 100644
--- a/editor/icons/icon_path_follow.svg
+++ b/editor/icons/icon_path_follow.svg
@@ -1,7 +1,5 @@
<svg width="16" height="16" version="1.1" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg">
-<g transform="translate(0 -1036.4)" fill="#fc9c9c" fill-opacity=".99608">
-<circle cx="3" cy="1049.4" r="2"/>
-<path d="m12 1039.4c0 2.0648-0.49246 2.8244-1.1367 3.2754-0.64426 0.451-1.7129 0.6055-2.9629 0.7305s-2.6814 0.2205-3.9121 1.082c-1.2307 0.8615-1.9883 2.4769-1.9883 4.9121h2c0-2.0648 0.49246-2.8224 1.1367-3.2734 0.64426-0.451 1.7129-0.6055 2.9629-0.7305s2.6814-0.2205 3.9121-1.082c1.2307-0.8615 1.9883-2.4789 1.9883-4.9141h-2z" color="#000000" color-rendering="auto" fill-rule="evenodd" image-rendering="auto" shape-rendering="auto" solid-color="#000000" style="block-progression:tb;isolation:auto;mix-blend-mode:normal;text-decoration-color:#000000;text-decoration-line:none;text-decoration-style:solid;text-indent:0;text-transform:none;white-space:normal"/>
-<path d="m10 1040.4h6l-3-4z" fill-rule="evenodd"/>
+<g transform="translate(0 -1036.4)">
+<path transform="translate(0 1036.4)" d="m13 0l-3 4h1.9473c-0.1385 1.3203-0.5583 1.9074-1.084 2.2754-0.64426 0.451-1.7129 0.60547-2.9629 0.73047s-2.6814 0.22053-3.9121 1.082c-0.89278 0.62493-1.5321 1.6522-1.8184 3.0957a2 2 0 0 0 -1.1699 1.8164 2 2 0 0 0 2 2 2 2 0 0 0 2 -2 2 2 0 0 0 -0.84961 -1.6328c0.19235-0.88496 0.55306-1.3373 0.98633-1.6406 0.64426-0.451 1.7129-0.60547 2.9629-0.73047s2.6814-0.22053 3.9121-1.082c1.0528-0.73697 1.7552-2.032 1.9375-3.9141h2.0508l-3-4z" fill="#fc9c9c" fill-opacity=".99608"/>
</g>
</svg>
diff --git a/editor/icons/icon_path_follow_2d.svg b/editor/icons/icon_path_follow_2d.svg
index 97e21396af..7dc3015105 100644
--- a/editor/icons/icon_path_follow_2d.svg
+++ b/editor/icons/icon_path_follow_2d.svg
@@ -1,7 +1,5 @@
<svg width="16" height="16" version="1.1" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg">
-<g transform="translate(0 -1036.4)" fill="#a5b7f3" fill-opacity=".98824">
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-<path d="m10 1040.4h6l-3-4z" fill-rule="evenodd"/>
+<g transform="translate(0 -1036.4)">
+<path transform="translate(0 1036.4)" d="m13 0l-3 4h1.9473c-0.1385 1.3203-0.5583 1.9074-1.084 2.2754-0.64426 0.451-1.7129 0.60547-2.9629 0.73047s-2.6814 0.22053-3.9121 1.082c-0.89278 0.62493-1.5321 1.6522-1.8184 3.0957a2 2 0 0 0 -1.1699 1.8164 2 2 0 0 0 2 2 2 2 0 0 0 2 -2 2 2 0 0 0 -0.84961 -1.6328c0.19235-0.88496 0.55306-1.3373 0.98633-1.6406 0.64426-0.451 1.7129-0.60547 2.9629-0.73047s2.6814-0.22053 3.9121-1.082c1.0528-0.73697 1.7552-2.032 1.9375-3.9141h2.0508l-3-4z" fill="#a5b7f3" fill-opacity=".98824"/>
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</svg>
diff --git a/editor/icons/icon_pin.svg b/editor/icons/icon_pin.svg
index b0f4ae4e99..332692fdd5 100644
--- a/editor/icons/icon_pin.svg
+++ b/editor/icons/icon_pin.svg
@@ -1,8 +1,5 @@
<svg width="16" height="16" version="1.1" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg">
-<g transform="translate(0 -1036.4)" fill="#e0e0e0">
-<path d="m3 1046.4h10l-2-3h-6z" fill-rule="evenodd"/>
-<path transform="translate(0 1036.4)" d="m4 1v1l1 1v3h6v-3l1-1v-1h-8z" fill-rule="evenodd"/>
-<rect x="7" y="1047.4" width="2" height="2"/>
-<path d="m7 1049.4 1 2 1-2h-2z" fill-rule="evenodd"/>
+<g transform="translate(0 -1036.4)">
+<path transform="translate(0 1036.4)" d="m4 1v1l1 1v3h6v-3l1-1v-1h-8zm1 6l-2 3h10l-2-3h-6zm2 4v2l1 2 1-2v-2h-2z" fill="#e0e0e0" fill-rule="evenodd"/>
</g>
</svg>
diff --git a/editor/icons/icon_pin_joint.svg b/editor/icons/icon_pin_joint.svg
index 028981a95a..cfbb8cbbcd 100644
--- a/editor/icons/icon_pin_joint.svg
+++ b/editor/icons/icon_pin_joint.svg
@@ -1,8 +1,5 @@
<svg width="16" height="16" version="1.1" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg">
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-<path d="m2.636 1048.2-0.70711 2.1213 2.1213-0.7071-1.4142-1.4142z" fill-rule="evenodd"/>
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+<path transform="translate(0 1036.4)" d="m9 1.2715l-0.70703 0.70703v1.4141l-2.1211 2.123 4.2422 4.2422 2.1211-2.1211h1.4141l0.70703-0.70703-5.6562-5.6582zm-3.5352 4.9512l-3.5352 0.70703 7.0703 7.0703 0.70703-3.5352-4.2422-4.2422zm-1.4141 4.2422l-1.4141 1.4141-0.70703 2.1211 2.1211-0.70703 1.4141-1.4141-1.4141-1.4141z" fill="#fc9c9c" fill-rule="evenodd"/>
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</svg>
diff --git a/editor/icons/icon_pin_pressed.svg b/editor/icons/icon_pin_pressed.svg
index b0f4ae4e99..332692fdd5 100644
--- a/editor/icons/icon_pin_pressed.svg
+++ b/editor/icons/icon_pin_pressed.svg
@@ -1,8 +1,5 @@
<svg width="16" height="16" version="1.1" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg">
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-<rect x="7" y="1047.4" width="2" height="2"/>
-<path d="m7 1049.4 1 2 1-2h-2z" fill-rule="evenodd"/>
+<g transform="translate(0 -1036.4)">
+<path transform="translate(0 1036.4)" d="m4 1v1l1 1v3h6v-3l1-1v-1h-8zm1 6l-2 3h10l-2-3h-6zm2 4v2l1 2 1-2v-2h-2z" fill="#e0e0e0" fill-rule="evenodd"/>
</g>
</svg>
diff --git a/editor/icons/icon_play.svg b/editor/icons/icon_play.svg
index 7b96840a44..47a2ca12cc 100644
--- a/editor/icons/icon_play.svg
+++ b/editor/icons/icon_play.svg
@@ -1,5 +1,7 @@
<svg width="16" height="16" version="1.1" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg">
<g transform="translate(0 -1036.4)">
-<path d="m4 1048.4v-8l7 4z" fill="#e0e0e0" fill-rule="evenodd" stroke="#e0e0e0" stroke-linejoin="round" stroke-width="2"/>
+<g>
+<path d="m4.9883 1039.4c-0.5469 0.01-0.98717 0.4511-0.98828 0.998v8c1.163e-4 0.7986 0.89011 1.275 1.5547 0.8321l6-4c0.59362-0.3959 0.59362-1.2682 0-1.6641l-6-4c-0.1678-0.1111-0.3652-0.1689-0.56641-0.166z" color="#000000" color-rendering="auto" dominant-baseline="auto" fill="#e0e0e0" fill-rule="evenodd" image-rendering="auto" shape-rendering="auto" solid-color="#000000" style="font-feature-settings:normal;font-variant-alternates:normal;font-variant-caps:normal;font-variant-east-asian:normal;font-variant-ligatures:normal;font-variant-numeric:normal;font-variant-position:normal;isolation:auto;mix-blend-mode:normal;shape-padding:0;text-decoration-color:#000000;text-decoration-line:none;text-decoration-style:solid;text-indent:0;text-orientation:mixed;text-transform:none;white-space:normal"/>
+</g>
</g>
</svg>
diff --git a/editor/icons/icon_play_backwards.svg b/editor/icons/icon_play_backwards.svg
index bb6ae76e0d..c6de746f05 100644
--- a/editor/icons/icon_play_backwards.svg
+++ b/editor/icons/icon_play_backwards.svg
@@ -1,5 +1,7 @@
<svg width="16" height="16" version="1.1" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg">
<g transform="translate(0 -1036.4)">
-<path d="m12 1048.4v-8l-7 4z" fill="#e0e0e0" fill-rule="evenodd" stroke="#e0e0e0" stroke-linejoin="round" stroke-width="2"/>
+<g transform="matrix(-1 0 0 1 16 0)">
+<path d="m4.9883 1039.4c-0.5469 0.01-0.98717 0.4511-0.98828 0.998v8c1.163e-4 0.7986 0.89011 1.275 1.5547 0.8321l6-4c0.59362-0.3959 0.59362-1.2682 0-1.6641l-6-4c-0.1678-0.1111-0.3652-0.1689-0.56641-0.166z" color="#000000" color-rendering="auto" dominant-baseline="auto" fill="#e0e0e0" fill-rule="evenodd" image-rendering="auto" shape-rendering="auto" solid-color="#000000" style="font-feature-settings:normal;font-variant-alternates:normal;font-variant-caps:normal;font-variant-east-asian:normal;font-variant-ligatures:normal;font-variant-numeric:normal;font-variant-position:normal;isolation:auto;mix-blend-mode:normal;shape-padding:0;text-decoration-color:#000000;text-decoration-line:none;text-decoration-style:solid;text-indent:0;text-orientation:mixed;text-transform:none;white-space:normal"/>
+</g>
</g>
</svg>
diff --git a/editor/icons/icon_play_custom.svg b/editor/icons/icon_play_custom.svg
index 9da56dc19e..ddd2ee56d8 100644
--- a/editor/icons/icon_play_custom.svg
+++ b/editor/icons/icon_play_custom.svg
@@ -1,6 +1,5 @@
<svg width="16" height="16" version="1.1" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg">
-<g transform="translate(0 -1036.4)" fill="#e0e0e0">
-<path transform="translate(0 1036.4)" d="m1 7v6a2 2 0 0 0 2 2h12v-8h-14zm3 1h4v1h4v5h-4-4v-5-1z"/>
-<path d="m0.71129 1040.4 0.28871 1.9791l2.2438-0.3273-0.81826-1.9018-1.7143 0.25zm3.6933-0.5387 0.81826 1.9018 1.9791-0.2887-0.81826-1.9018-1.9791 0.2887zm3.9581-0.5775 0.81826 1.9018 1.9791-0.2887-0.81826-1.9018-1.9791 0.2887zm3.9581-0.5774 0.81826 1.9018 1.7143-0.25-0.28871-1.9791-2.2438 0.3273z"/>
+<g transform="translate(0 -1036.4)">
+<path transform="translate(0 1036.4)" d="m14.564 2l-2.2441 0.32812 0.81836 1.9004 1.7148-0.25-0.28906-1.9785zm-4.2227 0.61523l-1.9785 0.28906 0.81836 1.9023 1.9785-0.28906-0.81836-1.9023zm-3.959 0.57812l-1.9785 0.28906 0.81836 1.9023 1.9785-0.28906-0.81836-1.9023zm-3.957 0.57812l-1.7148 0.25 0.28906 1.9785 2.2441-0.32812-0.81836-1.9004zm-1.4258 3.2285v6a2 2 0 0 0 2 2h12v-8h-14zm3 1h4v1h4v5h-4-4v-5-1z" fill="#e0e0e0"/>
</g>
</svg>
diff --git a/editor/icons/icon_play_scene.svg b/editor/icons/icon_play_scene.svg
index aef7b9e803..4ba0f88bcf 100644
--- a/editor/icons/icon_play_scene.svg
+++ b/editor/icons/icon_play_scene.svg
@@ -1,8 +1,5 @@
<svg width="16" height="16" version="1.1" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg">
-<g transform="translate(0 -1036.4)" fill="#e0e0e0">
-<path transform="translate(0 1036.4)" d="m1 7v6h2v2h12v-8h-14zm5 1l5 3-5 3v-6z"/>
-<path d="m0.71129 1040.4 0.28871 1.9791l2.2438-0.3273-0.81826-1.9018-1.7143 0.25zm3.6933-0.5387 0.81826 1.9018 1.9791-0.2887-0.81826-1.9018-1.9791 0.2887zm3.9581-0.5775 0.81826 1.9018 1.9791-0.2887-0.81826-1.9018-1.9791 0.2887zm3.9581-0.5774 0.81826 1.9018 1.7143-0.25-0.28871-1.9791-2.2438 0.3273z"/>
-<circle cx="3" cy="1049.4" r="2"/>
-<circle cx="13" cy="1049.4" r="2"/>
+<g transform="translate(0 -1036.4)">
+<path transform="translate(0 1036.4)" d="m14.564 2-2.2441 0.32812 0.81836 1.9004 1.7148-0.25zm-4.2227 0.61523-1.9785 0.28906 0.81836 1.9023 1.9785-0.28906zm-3.959 0.57812-1.9785 0.28906 0.81836 1.9023 1.9785-0.28906zm-3.957 0.57812-1.7148 0.25l0.28906 1.9785 2.2441-0.32812zm-1.4258 3.2285v6c0 1.1046 0.89543 2 2 2h12v-8zm5 1 5 3-5 3z" fill="#e0e0e0"/>
</g>
</svg>
diff --git a/editor/icons/icon_play_start.svg b/editor/icons/icon_play_start.svg
index 9c75dca2a1..541a18e3d9 100644
--- a/editor/icons/icon_play_start.svg
+++ b/editor/icons/icon_play_start.svg
@@ -1,8 +1,5 @@
<svg width="16" height="16" version="1.1" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg">
-<g transform="translate(0 -1036.4)" fill="#e0e0e0">
-<path d="m7.0001 1048.4v-8l7 4z" fill-rule="evenodd" stroke="#e0e0e0" stroke-linejoin="round" stroke-width="2"/>
-<path d="m3 1039.4c0.55226 1e-4 0.99994 0.4477 1 1v8c-5.5e-5 0.5523-0.44774 0.9999-1 1h-1v-1h-1v-8h1v-1z" color="#000000" color-rendering="auto" fill-rule="evenodd" image-rendering="auto" shape-rendering="auto" solid-color="#000000" style="block-progression:tb;isolation:auto;mix-blend-mode:normal;text-decoration-color:#000000;text-decoration-line:none;text-decoration-style:solid;text-indent:0;text-transform:none;white-space:normal"/>
-<circle transform="scale(-1,1)" cx="-2" cy="1040.4" r="1"/>
-<circle transform="scale(-1,1)" cx="-2" cy="1048.4" r="1"/>
+<g transform="translate(0 -1036.4)">
+<path transform="translate(0 1036.4)" d="m3 3a1 1 0 0 0 -1 1v8a1 1 0 0 0 1 1h1c0.55226-1e-4 0.99994-0.4477 1-1v-8c-5.5e-5 -0.5523-0.44774-0.9999-1-1h-1zm4.9746 0c-0.54154 0.014-0.97365 0.45635-0.97461 0.99805v8c-3.92e-4 0.8389 0.97003 1.3054 1.625 0.78125l5-4c0.49938-0.4004 0.49938-1.1601 0-1.5605l-5-4c-0.18422-0.1473-0.41459-0.22485-0.65039-0.21875z" color="#000000" color-rendering="auto" dominant-baseline="auto" fill="#e0e0e0" fill-rule="evenodd" image-rendering="auto" shape-rendering="auto" solid-color="#000000" style="font-feature-settings:normal;font-variant-alternates:normal;font-variant-caps:normal;font-variant-east-asian:normal;font-variant-ligatures:normal;font-variant-numeric:normal;font-variant-position:normal;isolation:auto;mix-blend-mode:normal;shape-padding:0;text-decoration-color:#000000;text-decoration-line:none;text-decoration-style:solid;text-indent:0;text-orientation:mixed;text-transform:none;white-space:normal"/>
</g>
</svg>
diff --git a/editor/icons/icon_play_start_backwards.svg b/editor/icons/icon_play_start_backwards.svg
index eede120ae7..b1acc749e0 100644
--- a/editor/icons/icon_play_start_backwards.svg
+++ b/editor/icons/icon_play_start_backwards.svg
@@ -1,8 +1,5 @@
<svg width="16" height="16" version="1.1" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg">
-<g transform="translate(0 -1036.4)" fill="#e0e0e0">
-<path d="m8.9999 1048.4v-8l-7 4z" fill-rule="evenodd" stroke="#e0e0e0" stroke-linejoin="round" stroke-width="2"/>
-<path d="m13 1039.4c-0.55226 1e-4 -0.99994 0.4477-1 1v8c5.5e-5 0.5523 0.44774 0.9999 1 1h1v-1h1v-8h-1v-1z" color="#000000" color-rendering="auto" fill-rule="evenodd" image-rendering="auto" shape-rendering="auto" solid-color="#000000" style="block-progression:tb;isolation:auto;mix-blend-mode:normal;text-decoration-color:#000000;text-decoration-line:none;text-decoration-style:solid;text-indent:0;text-transform:none;white-space:normal"/>
-<circle cx="14" cy="1040.4" r="1"/>
-<circle cx="14" cy="1048.4" r="1"/>
+<g transform="translate(0 -1036.4)">
+<path d="m13 1039.4a1 1 0 0 1 1 1v8a1 1 0 0 1 -1 1h-1c-0.55226-1e-4 -0.99994-0.4477-1-1v-8c5.5e-5 -0.5523 0.44774-0.9999 1-1zm-4.9746 0c0.54154 0.014 0.97365 0.4563 0.97461 0.998v8c3.92e-4 0.8389-0.97003 1.3055-1.625 0.7813l-5-4c-0.49938-0.4004-0.49938-1.1601 0-1.5605l5-4c0.18422-0.1473 0.41459-0.2249 0.65039-0.2188z" color="#000000" color-rendering="auto" dominant-baseline="auto" fill="#e0e0e0" fill-rule="evenodd" image-rendering="auto" shape-rendering="auto" solid-color="#000000" style="font-feature-settings:normal;font-variant-alternates:normal;font-variant-caps:normal;font-variant-east-asian:normal;font-variant-ligatures:normal;font-variant-numeric:normal;font-variant-position:normal;isolation:auto;mix-blend-mode:normal;shape-padding:0;text-decoration-color:#000000;text-decoration-line:none;text-decoration-style:solid;text-indent:0;text-orientation:mixed;text-transform:none;white-space:normal"/>
</g>
</svg>
diff --git a/editor/icons/icon_popup_menu.svg b/editor/icons/icon_popup_menu.svg
index 05e60d7d41..9181cb42a3 100644
--- a/editor/icons/icon_popup_menu.svg
+++ b/editor/icons/icon_popup_menu.svg
@@ -1,6 +1,5 @@
<svg width="16" height="16" version="1.1" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg">
-<g transform="translate(0 -1036.4)" fill="#a5efac">
-<path transform="translate(0 1036.4)" d="m2 6a1 1 0 0 0 -1 1v7a1 1 0 0 0 1 1h12a1 1 0 0 0 1 -1v-7a1 1 0 0 0 -1 -1h-12zm1 2h10v2h-10v-2zm0 3h10v2h-10v-2z"/>
-<path transform="translate(0 1036.4)" d="m1 1v4h6v-4h-6zm1 1h4l-2 2-2-2z"/>
+<g transform="translate(0 -1036.4)">
+<path transform="translate(0 1036.4)" d="m1 1v4h6v-4h-6zm1 1h4l-2 2-2-2zm0 4a1 1 0 0 0 -1 1v7a1 1 0 0 0 1 1h12a1 1 0 0 0 1 -1v-7a1 1 0 0 0 -1 -1h-12zm1 2h10v2h-10v-2zm0 3h10v2h-10v-2z" fill="#a5efac"/>
</g>
</svg>
diff --git a/editor/icons/icon_popup_panel.svg b/editor/icons/icon_popup_panel.svg
index ce4e7c283c..302b12670c 100644
--- a/editor/icons/icon_popup_panel.svg
+++ b/editor/icons/icon_popup_panel.svg
@@ -1,6 +1,5 @@
<svg width="16" height="16" version="1.1" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg">
-<g transform="translate(0 -1036.4)" fill="#a5efac">
-<path transform="translate(0 1036.4)" d="m2 6c-0.55228 0-1 0.44772-1 1v7c0 0.55228 0.44772 1 1 1h12c0.55228 0 1-0.44772 1-1v-7c0-0.55228-0.44772-1-1-1z"/>
-<path transform="translate(0 1036.4)" d="m1 1v4h6v-4h-6zm1 1h4l-2 2-2-2z"/>
+<g transform="translate(0 -1036.4)">
+<path transform="translate(0 1036.4)" d="m1 1v4h6v-4h-6zm1 1h4l-2 2-2-2zm0 4c-0.55228 0-1 0.44772-1 1v7c0 0.55228 0.44772 1 1 1h12c0.55228 0 1-0.44772 1-1v-7c0-0.55228-0.44772-1-1-1h-12z" fill="#a5efac"/>
</g>
</svg>
diff --git a/editor/icons/icon_procedural_sky.svg b/editor/icons/icon_procedural_sky.svg
index b3bc927409..47c933c202 100644
--- a/editor/icons/icon_procedural_sky.svg
+++ b/editor/icons/icon_procedural_sky.svg
@@ -7,8 +7,6 @@
</defs>
<g transform="translate(0 -1037.4)">
<path d="m8 1040.4a7 7 0 0 0 -7 7 7 7 0 0 0 0.68555 3h12.631a7 7 0 0 0 0.68359 -3 7 7 0 0 0 -7 -7z" fill="url(#a)"/>
-<rect x="2" y="1047.4" width="3" height="2" ry="1" fill="#fff"/>
-<rect x="7" y="1045.4" width="4" height="2" ry="1" fill="#fff"/>
-<rect x="9" y="1044.4" width="4" height="2" ry="1" fill="#fff"/>
+<path transform="translate(0 1037.4)" d="m10 7c-0.554 0-1 0.446-1 1h-1c-0.554 0-1 0.446-1 1s0.446 1 1 1h2c0.554 0 1-0.446 1-1h1c0.554 0 1-0.446 1-1s-0.446-1-1-1h-2zm-7 3c-0.554 0-1 0.446-1 1s0.446 1 1 1h1c0.554 0 1-0.446 1-1s-0.446-1-1-1h-1z" fill="#fff"/>
</g>
</svg>
diff --git a/editor/icons/icon_progress_1.svg b/editor/icons/icon_progress_1.svg
index 2df93a13f7..b793b88b45 100644
--- a/editor/icons/icon_progress_1.svg
+++ b/editor/icons/icon_progress_1.svg
@@ -1,12 +1,6 @@
<svg width="16" height="16" version="1.1" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg">
<g transform="translate(0 -1036.4)" fill="#e0e0e0">
<path d="m9 1037.4v3.0547a4 4 0 0 1 1.0273 0.4258l2.1582-2.1582a7 7 0 0 0 -3.1855 -1.3223z" fill-opacity=".99608"/>
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diff --git a/editor/icons/icon_progress_2.svg b/editor/icons/icon_progress_2.svg
index 9af1ff7c3d..26595912e1 100644
--- a/editor/icons/icon_progress_2.svg
+++ b/editor/icons/icon_progress_2.svg
@@ -1,12 +1,6 @@
<svg width="16" height="16" version="1.1" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg">
<g transform="translate(0 -1036.4)" fill="#e0e0e0">
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</svg>
diff --git a/editor/icons/icon_progress_3.svg b/editor/icons/icon_progress_3.svg
index 92489f013c..c618848106 100644
--- a/editor/icons/icon_progress_3.svg
+++ b/editor/icons/icon_progress_3.svg
@@ -1,12 +1,6 @@
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diff --git a/editor/icons/icon_progress_4.svg b/editor/icons/icon_progress_4.svg
index 5acd6c3936..fa71f5e484 100644
--- a/editor/icons/icon_progress_4.svg
+++ b/editor/icons/icon_progress_4.svg
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diff --git a/editor/icons/icon_progress_5.svg b/editor/icons/icon_progress_5.svg
index 8c4d1abcc3..90151fb9c9 100644
--- a/editor/icons/icon_progress_5.svg
+++ b/editor/icons/icon_progress_5.svg
@@ -1,12 +1,6 @@
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diff --git a/editor/icons/icon_progress_6.svg b/editor/icons/icon_progress_6.svg
index c91a5d7e9e..c1c43929ef 100644
--- a/editor/icons/icon_progress_6.svg
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diff --git a/editor/icons/icon_progress_7.svg b/editor/icons/icon_progress_7.svg
index b28175215d..718cb799f8 100644
--- a/editor/icons/icon_progress_7.svg
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diff --git a/editor/icons/icon_progress_8.svg b/editor/icons/icon_progress_8.svg
index f88fbe308d..b6033cc527 100644
--- a/editor/icons/icon_progress_8.svg
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diff --git a/editor/icons/icon_progress_bar.svg b/editor/icons/icon_progress_bar.svg
index f068d3e810..e8fe90bca2 100644
--- a/editor/icons/icon_progress_bar.svg
+++ b/editor/icons/icon_progress_bar.svg
@@ -1,8 +1,5 @@
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diff --git a/editor/icons/icon_proximity_group.svg b/editor/icons/icon_proximity_group.svg
index 536060dc7e..4f977ca548 100644
--- a/editor/icons/icon_proximity_group.svg
+++ b/editor/icons/icon_proximity_group.svg
@@ -1,11 +1,5 @@
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diff --git a/editor/icons/icon_quat.svg b/editor/icons/icon_quat.svg
index 076770360c..fc99c33aeb 100644
--- a/editor/icons/icon_quat.svg
+++ b/editor/icons/icon_quat.svg
@@ -1,6 +1,5 @@
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index e8b62cd723..4bf0170e55 100644
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diff --git a/editor/icons/icon_rating_no_star.svg b/editor/icons/icon_rating_no_star.svg
deleted file mode 100644
index f46f90eae9..0000000000
--- a/editor/icons/icon_rating_no_star.svg
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diff --git a/editor/icons/icon_rating_star.svg b/editor/icons/icon_rating_star.svg
deleted file mode 100644
index f4a0199007..0000000000
--- a/editor/icons/icon_rating_star.svg
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index ab2a9a58c8..97901fb010 100644
--- a/editor/icons/icon_ray_cast.svg
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diff --git a/editor/icons/icon_ray_shape.svg b/editor/icons/icon_ray_shape.svg
index 4591b0a3f9..48c53eae70 100644
--- a/editor/icons/icon_ray_shape.svg
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diff --git a/editor/icons/icon_ray_shape_2d.svg b/editor/icons/icon_ray_shape_2d.svg
index 89533b8407..318d92e4ea 100644
--- a/editor/icons/icon_ray_shape_2d.svg
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@@ -1,6 +1,5 @@
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diff --git a/editor/icons/icon_real.svg b/editor/icons/icon_real.svg
deleted file mode 100644
index 68f477f727..0000000000
--- a/editor/icons/icon_real.svg
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diff --git a/editor/icons/icon_reference_rect.svg b/editor/icons/icon_reference_rect.svg
index 6756d4bb2f..7a89e62e4e 100644
--- a/editor/icons/icon_reference_rect.svg
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diff --git a/editor/icons/icon_region_edit.svg b/editor/icons/icon_region_edit.svg
index 484af3db71..c6ceef878c 100644
--- a/editor/icons/icon_region_edit.svg
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diff --git a/editor/icons/icon_remote.svg b/editor/icons/icon_remote.svg
deleted file mode 100644
index 2066464a82..0000000000
--- a/editor/icons/icon_remote.svg
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diff --git a/editor/icons/icon_remote_transform.svg b/editor/icons/icon_remote_transform.svg
index 9cb1c67dfb..ab79ae2bb6 100644
--- a/editor/icons/icon_remote_transform.svg
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@@ -1,8 +1,5 @@
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diff --git a/editor/icons/icon_remote_transform_2d.svg b/editor/icons/icon_remote_transform_2d.svg
index f3c2d65e97..76b1d53cc7 100644
--- a/editor/icons/icon_remote_transform_2d.svg
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diff --git a/editor/icons/icon_remove.svg b/editor/icons/icon_remove.svg
index 3b03aa9305..ee988ab719 100644
--- a/editor/icons/icon_remove.svg
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diff --git a/editor/icons/icon_resource_preloader.svg b/editor/icons/icon_resource_preloader.svg
index 82f24d7400..2d186e17da 100644
--- a/editor/icons/icon_resource_preloader.svg
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diff --git a/editor/icons/icon_rich_text_label.svg b/editor/icons/icon_rich_text_label.svg
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index 61aa52162d..bb87d914b6 100644
--- a/editor/icons/icon_rigid_body.svg
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index c28e009e85..3f67f660fc 100644
--- a/editor/icons/icon_rigid_body_2d.svg
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diff --git a/editor/icons/icon_room_bounds.svg b/editor/icons/icon_room_bounds.svg
index f092865568..4c5c3387f6 100644
--- a/editor/icons/icon_room_bounds.svg
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diff --git a/editor/icons/icon_rotate_0.svg b/editor/icons/icon_rotate_0.svg
index d9ad4eedea..861e2415a5 100644
--- a/editor/icons/icon_rotate_0.svg
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diff --git a/editor/icons/icon_rotate_180.svg b/editor/icons/icon_rotate_180.svg
index 3344c16e3f..115ef13b7a 100644
--- a/editor/icons/icon_rotate_180.svg
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diff --git a/editor/icons/icon_rotate_270.svg b/editor/icons/icon_rotate_270.svg
index 567e4edd5b..8c9e8d7736 100644
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diff --git a/editor/icons/icon_rotate_90.svg b/editor/icons/icon_rotate_90.svg
index 6a3a449db6..ed8cb1eeb6 100644
--- a/editor/icons/icon_rotate_90.svg
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diff --git a/editor/icons/icon_sample_library.svg b/editor/icons/icon_sample_library.svg
index b5ec2bb43c..403ea5ff42 100644
--- a/editor/icons/icon_sample_library.svg
+++ b/editor/icons/icon_sample_library.svg
@@ -1,6 +1,5 @@
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diff --git a/editor/icons/icon_save.svg b/editor/icons/icon_save.svg
index dae6693b26..d85b7ce452 100644
--- a/editor/icons/icon_save.svg
+++ b/editor/icons/icon_save.svg
@@ -1,7 +1,5 @@
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diff --git a/editor/icons/icon_scroll_bar.svg b/editor/icons/icon_scroll_bar.svg
index f956615ff1..c58c31464d 100644
--- a/editor/icons/icon_scroll_bar.svg
+++ b/editor/icons/icon_scroll_bar.svg
@@ -1,7 +1,5 @@
<svg width="16" height="16" version="1.1" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg">
<g transform="translate(0 -1036.4)">
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diff --git a/editor/icons/icon_scroll_container.svg b/editor/icons/icon_scroll_container.svg
index 83ca7f753d..786bae39ef 100644
--- a/editor/icons/icon_scroll_container.svg
+++ b/editor/icons/icon_scroll_container.svg
@@ -1,9 +1,5 @@
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diff --git a/editor/icons/icon_search.svg b/editor/icons/icon_search.svg
index 6ef1d42815..9178e6c51c 100644
--- a/editor/icons/icon_search.svg
+++ b/editor/icons/icon_search.svg
@@ -1,6 +1,5 @@
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</svg>
diff --git a/editor/icons/icon_shader.svg b/editor/icons/icon_shader.svg
deleted file mode 100644
index f77aa837c5..0000000000
--- a/editor/icons/icon_shader.svg
+++ /dev/null
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diff --git a/editor/icons/icon_signal.svg b/editor/icons/icon_signal.svg
index 74fbdf8520..85411702cd 100644
--- a/editor/icons/icon_signal.svg
+++ b/editor/icons/icon_signal.svg
@@ -1,9 +1,5 @@
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diff --git a/editor/icons/icon_skeleton.svg b/editor/icons/icon_skeleton.svg
index 9716940906..d5c5f301bb 100644
--- a/editor/icons/icon_skeleton.svg
+++ b/editor/icons/icon_skeleton.svg
@@ -1,8 +1,5 @@
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diff --git a/editor/icons/icon_slider_joint.svg b/editor/icons/icon_slider_joint.svg
index 479323bf9a..d1469058d1 100644
--- a/editor/icons/icon_slider_joint.svg
+++ b/editor/icons/icon_slider_joint.svg
@@ -1,10 +1,5 @@
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-<path d="m11 1050.4h-5" fill="none" stroke="#fb9b9b" stroke-linecap="round" stroke-width="2"/>
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diff --git a/editor/icons/icon_slot.svg b/editor/icons/icon_slot.svg
index f3d27ec55e..b31d7bfbc2 100644
--- a/editor/icons/icon_slot.svg
+++ b/editor/icons/icon_slot.svg
@@ -1,7 +1,5 @@
<svg width="16" height="16" version="1.1" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg">
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diff --git a/editor/icons/icon_snap.svg b/editor/icons/icon_snap.svg
index b1f36cfe43..0e535b11ce 100644
--- a/editor/icons/icon_snap.svg
+++ b/editor/icons/icon_snap.svg
@@ -1,10 +1,6 @@
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<g transform="translate(0 -1036.4)">
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</svg>
diff --git a/editor/icons/icon_snap_grid.svg b/editor/icons/icon_snap_grid.svg
new file mode 100644
index 0000000000..7124bd918e
--- /dev/null
+++ b/editor/icons/icon_snap_grid.svg
@@ -0,0 +1,6 @@
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+<g transform="translate(0 -1036.4)">
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+</g>
+</svg>
diff --git a/editor/icons/icon_sound_room_params.svg b/editor/icons/icon_sound_room_params.svg
deleted file mode 100644
index ddec8a3cf9..0000000000
--- a/editor/icons/icon_sound_room_params.svg
+++ /dev/null
@@ -1,9 +0,0 @@
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diff --git a/editor/icons/icon_spatial_sample_player.svg b/editor/icons/icon_spatial_sample_player.svg
deleted file mode 100644
index 32f70cd2a6..0000000000
--- a/editor/icons/icon_spatial_sample_player.svg
+++ /dev/null
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diff --git a/editor/icons/icon_spatial_stream_player.svg b/editor/icons/icon_spatial_stream_player.svg
deleted file mode 100644
index 20fadb59f8..0000000000
--- a/editor/icons/icon_spatial_stream_player.svg
+++ /dev/null
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diff --git a/editor/icons/icon_spin_box.svg b/editor/icons/icon_spin_box.svg
index 965df69a02..c033df2c85 100644
--- a/editor/icons/icon_spin_box.svg
+++ b/editor/icons/icon_spin_box.svg
@@ -1,8 +1,5 @@
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new file mode 100644
index 0000000000..4da9471835
--- /dev/null
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new file mode 100644
index 0000000000..6a6e2d6d30
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diff --git a/editor/icons/icon_dependency_changed_hl.svg b/editor/icons/icon_status_warning.svg
index fa0f3919ea..f92021379d 100644
--- a/editor/icons/icon_dependency_changed_hl.svg
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<svg width="16" height="16" version="1.1" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg">
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diff --git a/editor/icons/icon_stream_player.svg b/editor/icons/icon_stream_player.svg
deleted file mode 100644
index c135487de9..0000000000
--- a/editor/icons/icon_stream_player.svg
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diff --git a/editor/icons/icon_string.svg b/editor/icons/icon_string.svg
deleted file mode 100644
index 515658aa1b..0000000000
--- a/editor/icons/icon_string.svg
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diff --git a/editor/icons/icon_tool_pan.svg b/editor/icons/icon_tool_pan.svg
index ff2b2eda1d..4c4866b999 100644
--- a/editor/icons/icon_tool_pan.svg
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diff --git a/editor/icons/icon_track_discrete.svg b/editor/icons/icon_track_discrete.svg
index 80c9062365..6000d55e99 100644
--- a/editor/icons/icon_track_discrete.svg
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diff --git a/editor/icons/icon_track_trigger.svg b/editor/icons/icon_track_trigger.svg
index f614943845..fd2505463f 100644
--- a/editor/icons/icon_track_trigger.svg
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diff --git a/editor/icons/icon_unlock.svg b/editor/icons/icon_unlock.svg
index 10ea82cbcf..591b3d0102 100644
--- a/editor/icons/icon_unlock.svg
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diff --git a/editor/icons/icon_v_slider.svg b/editor/icons/icon_v_slider.svg
index 2da5fc8dcd..45a61147ab 100644
--- a/editor/icons/icon_v_slider.svg
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@@ -1,5 +1,5 @@
<svg width="16" height="16" version="1.1" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg">
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diff --git a/editor/icons/icon_vector.svg b/editor/icons/icon_vector.svg
deleted file mode 100644
index dda46edeaa..0000000000
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diff --git a/editor/icons/icon_vector2.svg b/editor/icons/icon_vector2.svg
deleted file mode 100644
index ab92e7bb60..0000000000
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diff --git a/editor/icons/icon_vehicle_wheel.svg b/editor/icons/icon_vehicle_wheel.svg
index fcee90e2e2..cbd33653e0 100644
--- a/editor/icons/icon_vehicle_wheel.svg
+++ b/editor/icons/icon_vehicle_wheel.svg
@@ -1,6 +1,5 @@
<svg width="16" height="16" version="1.1" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg">
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diff --git a/editor/icons/icon_video_player.svg b/editor/icons/icon_video_player.svg
index cbee054665..84aae1f1e1 100644
--- a/editor/icons/icon_video_player.svg
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diff --git a/editor/icons/icon_visual_shader_port.svg b/editor/icons/icon_visual_shader_port.svg
index 0f5d00dbc4..da94e48a21 100644
--- a/editor/icons/icon_visual_shader_port.svg
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diff --git a/editor/icons/icon_vu_empty.svg b/editor/icons/icon_vu_empty.svg
deleted file mode 100644
index 76bb913e38..0000000000
--- a/editor/icons/icon_vu_empty.svg
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diff --git a/editor/icons/icon_vu_full.svg b/editor/icons/icon_vu_full.svg
deleted file mode 100644
index bacab2a83c..0000000000
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-</defs>
-<g transform="translate(0 -1048.4)">
-<path transform="translate(0 1048.4)" d="m2 0a2 2 0 0 0 -2 2 2 2 0 0 0 2 2h75 3 2 3 15v-4h-15-3-2-3-75zm100 0v4h24a2 2 0 0 0 2 -2 2 2 0 0 0 -2 -2h-24z" fill="url(#a)"/>
-</g>
-</svg>
diff --git a/editor/icons/icon_warning.svg b/editor/icons/icon_warning.svg
index 455e7b1877..8f6bf2184a 100644
--- a/editor/icons/icon_warning.svg
+++ b/editor/icons/icon_warning.svg
@@ -1,5 +1,5 @@
<svg width="8" height="8" version="1.1" viewBox="0 0 8 8" xmlns="http://www.w3.org/2000/svg">
<g transform="translate(0 -1044.4)">
-<rect y="1044.4" width="8" height="8" ry="4" fill="#ffd684"/>
+<rect y="1044.4" width="8" height="8" ry="4" fill="#ffdd65"/>
</g>
</svg>
diff --git a/editor/icons/icon_world.svg b/editor/icons/icon_world.svg
index 4ea501e194..cf9b23b61b 100644
--- a/editor/icons/icon_world.svg
+++ b/editor/icons/icon_world.svg
@@ -1,6 +1,5 @@
<svg width="16" height="16" version="1.1" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg">
-<g transform="translate(0 -1036.4)" fill="#e0e0e0">
-<circle cx="6" cy="1046.4" r="5"/>
-<circle cx="12" cy="1039.4" r="1"/>
+<g transform="translate(0 -1036.4)">
+<path transform="translate(0 1036.4)" d="m12 2a1 1 0 0 0 -1 1 1 1 0 0 0 1 1 1 1 0 0 0 1 -1 1 1 0 0 0 -1 -1zm-6 3a5 5 0 0 0 -5 5 5 5 0 0 0 5 5 5 5 0 0 0 5 -5 5 5 0 0 0 -5 -5z" fill="#e0e0e0"/>
</g>
</svg>
diff --git a/editor/icons/icon_zoom_less.svg b/editor/icons/icon_zoom_less.svg
index 46db300785..aebadf443f 100644
--- a/editor/icons/icon_zoom_less.svg
+++ b/editor/icons/icon_zoom_less.svg
@@ -1,5 +1,6 @@
<svg width="16" height="16" version="1.1" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg">
-<g transform="translate(0 -1036.4)">
-<rect x="1" y="1043.4" width="14" height="1.9999" fill="#e0e0e0"/>
+<g transform="translate(0 -1036.4)" stroke-linecap="round" stroke-linejoin="round" stroke-width="2">
+<circle cx="8" cy="1044.4" r="8" fill-opacity=".39216" stroke-opacity=".98824"/>
+<path transform="translate(0 1036.4)" d="m8 1a7 7 0 0 0 -7 7 7 7 0 0 0 7 7 7 7 0 0 0 7 -7 7 7 0 0 0 -7 -7zm-4 6h8v2h-8v-2z" fill="#e0e0e0"/>
</g>
</svg>
diff --git a/editor/icons/icon_zoom_more.svg b/editor/icons/icon_zoom_more.svg
index 3cf2c7fbb1..be1e13d145 100644
--- a/editor/icons/icon_zoom_more.svg
+++ b/editor/icons/icon_zoom_more.svg
@@ -1,12 +1,6 @@
<svg width="16" height="16" version="1.1" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg">
-<g transform="translate(0 -1036.4)">
-<g transform="translate(-201.58 205.03)">
-<g transform="matrix(48.459 0 0 53.968 -126.63 -55836)">
-<g transform="translate(.51853 -.019888)" fill="#e0e0e0" fill-opacity=".99608">
-<rect x="6.3979" y="1050.1" width=".042995" height=".26205" rx="0" ry="0"/>
-<rect x="6.2806" y="1050.2" width=".28011" height=".040944" rx="0" ry="0"/>
-</g>
-</g>
-</g>
+<g transform="translate(0 -1036.4)" stroke-linecap="round" stroke-linejoin="round" stroke-width="2">
+<circle cx="8" cy="1044.4" r="8" fill-opacity=".39216" stroke-opacity=".98824"/>
+<path transform="translate(0 1036.4)" d="m8 1a7 7 0 0 0 -7 7 7 7 0 0 0 7 7 7 7 0 0 0 7 -7 7 7 0 0 0 -7 -7zm-1 3h2v3h3v2h-3v3h-2v-3h-3v-2h3v-3z" fill="#e0e0e0"/>
</g>
</svg>
diff --git a/editor/icons/icon_zoom_reset.svg b/editor/icons/icon_zoom_reset.svg
index 053092445a..aa5ad03727 100644
--- a/editor/icons/icon_zoom_reset.svg
+++ b/editor/icons/icon_zoom_reset.svg
@@ -1,10 +1,6 @@
<svg width="16" height="16" version="1.1" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg">
-<g transform="translate(0 -1036.4)" fill="#e0e0e0">
-<rect x="3" y="1037.4" width="2" height="14"/>
-<rect x="12" y="1037.4" width="2" height="14"/>
-<rect x="7" y="1046.4" width="2" height="2"/>
-<rect x="7" y="1040.4" width="2" height="2"/>
-<path d="m1 1040.4 2-3h2v3z" fill-rule="evenodd"/>
-<path d="m10 1040.4 2-3h2v3z" fill-rule="evenodd"/>
+<g transform="translate(0 -1036.4)" stroke-linecap="round" stroke-linejoin="round" stroke-width="2">
+<circle cx="8" cy="1044.4" r="8" fill-opacity=".39216" stroke-opacity=".98824"/>
+<path transform="translate(0 1036.4)" d="m8 1a7 7 0 0 0 -7 7 7 7 0 0 0 7 7 7 7 0 0 0 7 -7 7 7 0 0 0 -7 -7zm-0.029297 3.002a1.0001 1.0001 0 0 1 1.0293 0.99805v7h-2v-5.1309l-1.4453 0.96289-1.1094-1.6641 3-2a1.0001 1.0001 0 0 1 0.52539 -0.16602z" fill="#e0e0e0"/>
</g>
</svg>
diff --git a/editor/import/editor_import_collada.cpp b/editor/import/editor_import_collada.cpp
index b1991d755b..6ef1758363 100644
--- a/editor/import/editor_import_collada.cpp
+++ b/editor/import/editor_import_collada.cpp
@@ -381,6 +381,9 @@ Error ColladaImport::_create_material(const String &p_target) {
String texfile = effect.get_texture_path(effect.diffuse.texture, collada);
if (texfile != "") {
+ if (texfile.begins_with("/")) {
+ texfile = texfile.replace_first("/", "res://");
+ }
Ref<Texture> texture = ResourceLoader::load(texfile, "Texture");
if (texture.is_valid()) {
@@ -402,6 +405,10 @@ Error ColladaImport::_create_material(const String &p_target) {
String texfile = effect.get_texture_path(effect.specular.texture, collada);
if (texfile != "") {
+ if (texfile.begins_with("/")) {
+ texfile = texfile.replace_first("/", "res://");
+ }
+
Ref<Texture> texture = ResourceLoader::load(texfile, "Texture");
if (texture.is_valid()) {
material->set_texture(SpatialMaterial::TEXTURE_METALLIC, texture);
@@ -425,6 +432,10 @@ Error ColladaImport::_create_material(const String &p_target) {
String texfile = effect.get_texture_path(effect.emission.texture, collada);
if (texfile != "") {
+ if (texfile.begins_with("/")) {
+ texfile = texfile.replace_first("/", "res://");
+ }
+
Ref<Texture> texture = ResourceLoader::load(texfile, "Texture");
if (texture.is_valid()) {
@@ -451,6 +462,10 @@ Error ColladaImport::_create_material(const String &p_target) {
String texfile = effect.get_texture_path(effect.bump.texture, collada);
if (texfile != "") {
+ if (texfile.begins_with("/")) {
+ texfile = texfile.replace_first("/", "res://");
+ }
+
Ref<Texture> texture = ResourceLoader::load(texfile, "Texture");
if (texture.is_valid()) {
material->set_feature(SpatialMaterial::FEATURE_NORMAL_MAPPING, true);
diff --git a/editor/import/resource_importer_obj.cpp b/editor/import/resource_importer_obj.cpp
index 6a936649c3..4541c77085 100644
--- a/editor/import/resource_importer_obj.cpp
+++ b/editor/import/resource_importer_obj.cpp
@@ -40,12 +40,8 @@ uint32_t EditorOBJImporter::get_import_flags() const {
return IMPORT_SCENE;
}
-void EditorOBJImporter::get_extensions(List<String> *r_extensions) const {
- r_extensions->push_back("obj");
-}
-
-Error EditorOBJImporter::_parse_material_library(const String &p_path, Map<String, Ref<SpatialMaterial> > &material_map, List<String> *r_missing_deps) {
+static Error _parse_material_library(const String &p_path, Map<String, Ref<SpatialMaterial> > &material_map, List<String> *r_missing_deps) {
FileAccessRef f = FileAccess::open(p_path, FileAccess::READ);
ERR_FAIL_COND_V(!f, ERR_CANT_OPEN);
@@ -134,7 +130,7 @@ Error EditorOBJImporter::_parse_material_library(const String &p_path, Map<Strin
if (texture.is_valid()) {
current->set_texture(SpatialMaterial::TEXTURE_ALBEDO, texture);
- } else {
+ } else if (r_missing_deps) {
r_missing_deps->push_back(path);
}
@@ -149,7 +145,7 @@ Error EditorOBJImporter::_parse_material_library(const String &p_path, Map<Strin
if (texture.is_valid()) {
current->set_texture(SpatialMaterial::TEXTURE_METALLIC, texture);
- } else {
+ } else if (r_missing_deps) {
r_missing_deps->push_back(path);
}
@@ -164,7 +160,7 @@ Error EditorOBJImporter::_parse_material_library(const String &p_path, Map<Strin
if (texture.is_valid()) {
current->set_texture(SpatialMaterial::TEXTURE_ROUGHNESS, texture);
- } else {
+ } else if (r_missing_deps) {
r_missing_deps->push_back(path);
}
} else if (l.begins_with("map_bump ")) {
@@ -179,7 +175,7 @@ Error EditorOBJImporter::_parse_material_library(const String &p_path, Map<Strin
if (texture.is_valid()) {
current->set_feature(SpatialMaterial::FEATURE_NORMAL_MAPPING, true);
current->set_texture(SpatialMaterial::TEXTURE_NORMAL, texture);
- } else {
+ } else if (r_missing_deps) {
r_missing_deps->push_back(path);
}
} else if (f->eof_reached()) {
@@ -190,28 +186,16 @@ Error EditorOBJImporter::_parse_material_library(const String &p_path, Map<Strin
return OK;
}
-Node *EditorOBJImporter::import_scene(const String &p_path, uint32_t p_flags, int p_bake_fps, List<String> *r_missing_deps, Error *r_err) {
+static Error _parse_obj(const String &p_path, List<Ref<Mesh> > &r_meshes, bool p_single_mesh, bool p_generate_tangents, List<String> *r_missing_deps) {
FileAccessRef f = FileAccess::open(p_path, FileAccess::READ);
- if (r_err) {
- *r_err = ERR_CANT_OPEN;
- }
-
- ERR_FAIL_COND_V(!f, NULL);
-
- if (r_err) {
- *r_err = OK;
- }
-
- Spatial *scene = memnew(Spatial);
+ ERR_FAIL_COND_V(!f, ERR_CANT_OPEN);
Ref<ArrayMesh> mesh;
mesh.instance();
- Map<String, Ref<Material> > name_map;
-
- bool generate_tangents = p_flags & IMPORT_GENERATE_TANGENT_ARRAYS;
+ bool generate_tangents = p_generate_tangents;
bool flip_faces = false;
//bool flip_faces = p_options["force/flip_faces"];
//bool force_smooth = p_options["force/smooth_shading"];
@@ -239,7 +223,7 @@ Node *EditorOBJImporter::import_scene(const String &p_path, uint32_t p_flags, in
if (l.begins_with("v ")) {
//vertex
Vector<String> v = l.split(" ", false);
- ERR_FAIL_COND_V(v.size() < 4, NULL);
+ ERR_FAIL_COND_V(v.size() < 4, ERR_FILE_CORRUPT);
Vector3 vtx;
vtx.x = v[1].to_float();
vtx.y = v[2].to_float();
@@ -248,7 +232,7 @@ Node *EditorOBJImporter::import_scene(const String &p_path, uint32_t p_flags, in
} else if (l.begins_with("vt ")) {
//uv
Vector<String> v = l.split(" ", false);
- ERR_FAIL_COND_V(v.size() < 3, NULL);
+ ERR_FAIL_COND_V(v.size() < 3, ERR_FILE_CORRUPT);
Vector2 uv;
uv.x = v[1].to_float();
uv.y = 1.0 - v[2].to_float();
@@ -257,7 +241,7 @@ Node *EditorOBJImporter::import_scene(const String &p_path, uint32_t p_flags, in
} else if (l.begins_with("vn ")) {
//normal
Vector<String> v = l.split(" ", false);
- ERR_FAIL_COND_V(v.size() < 4, NULL);
+ ERR_FAIL_COND_V(v.size() < 4, ERR_FILE_CORRUPT);
Vector3 nrm;
nrm.x = v[1].to_float();
nrm.y = v[2].to_float();
@@ -267,19 +251,19 @@ Node *EditorOBJImporter::import_scene(const String &p_path, uint32_t p_flags, in
//vertex
Vector<String> v = l.split(" ", false);
- ERR_FAIL_COND_V(v.size() < 4, NULL);
+ ERR_FAIL_COND_V(v.size() < 4, ERR_FILE_CORRUPT);
//not very fast, could be sped up
Vector<String> face[3];
face[0] = v[1].split("/");
face[1] = v[2].split("/");
- ERR_FAIL_COND_V(face[0].size() == 0, NULL);
- ERR_FAIL_COND_V(face[0].size() != face[1].size(), NULL);
+ ERR_FAIL_COND_V(face[0].size() == 0, ERR_FILE_CORRUPT);
+ ERR_FAIL_COND_V(face[0].size() != face[1].size(), ERR_FILE_CORRUPT);
for (int i = 2; i < v.size() - 1; i++) {
face[2] = v[i + 1].split("/");
- ERR_FAIL_COND_V(face[0].size() != face[2].size(), NULL);
+ ERR_FAIL_COND_V(face[0].size() != face[2].size(), ERR_FILE_CORRUPT);
for (int j = 0; j < 3; j++) {
int idx = j;
@@ -292,7 +276,7 @@ Node *EditorOBJImporter::import_scene(const String &p_path, uint32_t p_flags, in
int norm = face[idx][2].to_int() - 1;
if (norm < 0)
norm += normals.size() + 1;
- ERR_FAIL_INDEX_V(norm, normals.size(), NULL);
+ ERR_FAIL_INDEX_V(norm, normals.size(), ERR_FILE_CORRUPT);
surf_tool->add_normal(normals[norm]);
}
@@ -300,14 +284,14 @@ Node *EditorOBJImporter::import_scene(const String &p_path, uint32_t p_flags, in
int uv = face[idx][1].to_int() - 1;
if (uv < 0)
uv += uvs.size() + 1;
- ERR_FAIL_INDEX_V(uv, uvs.size(), NULL);
+ ERR_FAIL_INDEX_V(uv, uvs.size(), ERR_FILE_CORRUPT);
surf_tool->add_uv(uvs[uv]);
}
int vtx = face[idx][0].to_int() - 1;
if (vtx < 0)
vtx += vertices.size() + 1;
- ERR_FAIL_INDEX_V(vtx, vertices.size(), NULL);
+ ERR_FAIL_INDEX_V(vtx, vertices.size(), ERR_FILE_CORRUPT);
Vector3 vertex = vertices[vtx];
//if (weld_vertices)
@@ -359,16 +343,13 @@ Node *EditorOBJImporter::import_scene(const String &p_path, uint32_t p_flags, in
if (l.begins_with("o ") || f->eof_reached()) {
- MeshInstance *mi = memnew(MeshInstance);
- mi->set_name(name);
- mi->set_mesh(mesh);
-
- scene->add_child(mi);
- mi->set_owner(scene);
-
- mesh.instance();
- current_group = "";
- current_material = "";
+ if (!p_single_mesh) {
+ mesh->set_name(name);
+ r_meshes.push_back(mesh);
+ mesh.instance();
+ current_group = "";
+ current_material = "";
+ }
}
if (f->eof_reached()) {
@@ -406,16 +387,40 @@ Node *EditorOBJImporter::import_scene(const String &p_path, uint32_t p_flags, in
}
}
- /*
- TODO, check existing materials and merge?
- //re-apply materials if exist
- for(int i=0;i<mesh->get_surface_count();i++) {
+ if (p_single_mesh) {
+
+ r_meshes.push_back(mesh);
+ }
+
+ return OK;
+}
+
+Node *EditorOBJImporter::import_scene(const String &p_path, uint32_t p_flags, int p_bake_fps, List<String> *r_missing_deps, Error *r_err) {
+
+ List<Ref<Mesh> > meshes;
+
+ Error err = _parse_obj(p_path, meshes, false, p_flags & IMPORT_GENERATE_TANGENT_ARRAYS, r_missing_deps);
+
+ if (err != OK) {
+ if (r_err) {
+ *r_err = err;
+ }
+ return NULL;
+ }
+
+ Spatial *scene = memnew(Spatial);
+
+ for (List<Ref<Mesh> >::Element *E = meshes.front(); E; E = E->next()) {
+
+ MeshInstance *mi = memnew(MeshInstance);
+ mi->set_name(E->get()->get_name());
+ scene->add_child(mi);
+ mi->set_owner(scene);
+ }
- String n = mesh->surface_get_name(i);
- if (name_map.has(n))
- mesh->surface_set_material(i,name_map[n]);
+ if (r_err) {
+ *r_err = OK;
}
-*/
return scene;
}
@@ -423,5 +428,68 @@ Ref<Animation> EditorOBJImporter::import_animation(const String &p_path, uint32_
return Ref<Animation>();
}
+
+void EditorOBJImporter::get_extensions(List<String> *r_extensions) const {
+
+ r_extensions->push_back("obj");
+}
+
EditorOBJImporter::EditorOBJImporter() {
}
+////////////////////////////////////////////////////
+
+String ResourceImporterOBJ::get_importer_name() const {
+ return "wavefront_obj";
+}
+String ResourceImporterOBJ::get_visible_name() const {
+ return "OBJ As Mesh";
+}
+void ResourceImporterOBJ::get_recognized_extensions(List<String> *p_extensions) const {
+
+ p_extensions->push_back("obj");
+}
+String ResourceImporterOBJ::get_save_extension() const {
+ return "mesh";
+}
+String ResourceImporterOBJ::get_resource_type() const {
+ return "Mesh";
+}
+
+int ResourceImporterOBJ::get_preset_count() const {
+ return 0;
+}
+String ResourceImporterOBJ::get_preset_name(int p_idx) const {
+ return "";
+}
+
+void ResourceImporterOBJ::get_import_options(List<ImportOption> *r_options, int p_preset) const {
+
+ r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "generate_tangents"), true));
+}
+bool ResourceImporterOBJ::get_option_visibility(const String &p_option, const Map<StringName, Variant> &p_options) const {
+
+ return true;
+}
+
+Error ResourceImporterOBJ::import(const String &p_source_file, const String &p_save_path, const Map<StringName, Variant> &p_options, List<String> *r_platform_variants, List<String> *r_gen_files) {
+
+ List<Ref<Mesh> > meshes;
+
+ Error err = _parse_obj(p_source_file, meshes, true, p_options["generate_tangents"], NULL);
+
+ ERR_FAIL_COND_V(err != OK, err);
+ ERR_FAIL_COND_V(meshes.size() != 1, ERR_BUG);
+
+ String save_path = p_save_path + ".mesh";
+
+ err = ResourceSaver::save(save_path, meshes.front()->get());
+
+ ERR_FAIL_COND_V(err != OK, err);
+
+ r_gen_files->push_back(save_path);
+
+ return OK;
+}
+
+ResourceImporterOBJ::ResourceImporterOBJ() {
+}
diff --git a/editor/import/resource_importer_obj.h b/editor/import/resource_importer_obj.h
index 247d58e148..7eeceeabbe 100644
--- a/editor/import/resource_importer_obj.h
+++ b/editor/import/resource_importer_obj.h
@@ -36,8 +36,6 @@ class EditorOBJImporter : public EditorSceneImporter {
GDCLASS(EditorOBJImporter, EditorSceneImporter);
- Error _parse_material_library(const String &p_path, Map<String, Ref<SpatialMaterial> > &material_map, List<String> *r_missing_deps);
-
public:
virtual uint32_t get_import_flags() const;
virtual void get_extensions(List<String> *r_extensions) const;
@@ -47,4 +45,24 @@ public:
EditorOBJImporter();
};
+class ResourceImporterOBJ : public ResourceImporter {
+ GDCLASS(ResourceImporterOBJ, ResourceImporter)
+public:
+ virtual String get_importer_name() const;
+ virtual String get_visible_name() const;
+ virtual void get_recognized_extensions(List<String> *p_extensions) const;
+ virtual String get_save_extension() const;
+ virtual String get_resource_type() const;
+
+ virtual int get_preset_count() const;
+ virtual String get_preset_name(int p_idx) const;
+
+ virtual void get_import_options(List<ImportOption> *r_options, int p_preset = 0) const;
+ virtual bool get_option_visibility(const String &p_option, const Map<StringName, Variant> &p_options) const;
+
+ virtual Error import(const String &p_source_file, const String &p_save_path, const Map<StringName, Variant> &p_options, List<String> *r_platform_variants, List<String> *r_gen_files = NULL);
+
+ ResourceImporterOBJ();
+};
+
#endif // RESOURCEIMPORTEROBJ_H
diff --git a/editor/import/resource_importer_scene.cpp b/editor/import/resource_importer_scene.cpp
index cc519c1c4b..6d5ff822ef 100644
--- a/editor/import/resource_importer_scene.cpp
+++ b/editor/import/resource_importer_scene.cpp
@@ -114,19 +114,19 @@ bool ResourceImporterScene::get_option_visibility(const String &p_option, const
}
int ResourceImporterScene::get_preset_count() const {
- return 6;
+ return PRESET_MAX;
}
String ResourceImporterScene::get_preset_name(int p_idx) const {
switch (p_idx) {
case PRESET_SINGLE_SCENE: return TTR("Import as Single Scene");
- case PRESET_SEPERATE_ANIMATIONS: return TTR("Import with Seperate Animations");
+ case PRESET_SEPARATE_ANIMATIONS: return TTR("Import with Separate Animations");
case PRESET_SEPARATE_MATERIALS: return TTR("Import with Separate Materials");
case PRESET_SEPARATE_MESHES: return TTR("Import with Separate Objects");
case PRESET_SEPARATE_MESHES_AND_MATERIALS: return TTR("Import with Separate Objects+Materials");
- case PRESET_SEPARATE_MESHES_AND_ANIMATIONS: return TTR("Import with Seperate Objects+Animations");
- case PRESET_SEPERATE_MATERIALS_AND_ANIMATIONS: return TTR("Import with Seperate Materials+Animations");
- case PRESET_SEPERATE_MESHES_MATERIALS_AND_ANIMATIONS: return TTR("Import with Seperate Objects+Materials+Animations");
+ case PRESET_SEPARATE_MESHES_AND_ANIMATIONS: return TTR("Import with Separate Objects+Animations");
+ case PRESET_SEPARATE_MATERIALS_AND_ANIMATIONS: return TTR("Import with Separate Materials+Animations");
+ case PRESET_SEPARATE_MESHES_MATERIALS_AND_ANIMATIONS: return TTR("Import with Separate Objects+Materials+Animations");
case PRESET_MULTIPLE_SCENES: return TTR("Import as Multiple Scenes");
case PRESET_MULTIPLE_SCENES_AND_MATERIALS: return TTR("Import as Multiple Scenes+Materials");
}
@@ -954,10 +954,10 @@ void ResourceImporterScene::get_import_options(List<ImportOption> *r_options, in
script_ext_hint += "*." + E->get();
}
- bool materials_out = p_preset == PRESET_SEPARATE_MATERIALS || p_preset == PRESET_SEPARATE_MESHES_AND_MATERIALS || p_preset == PRESET_MULTIPLE_SCENES_AND_MATERIALS || p_preset == PRESET_SEPERATE_MATERIALS_AND_ANIMATIONS || p_preset == PRESET_SEPERATE_MESHES_MATERIALS_AND_ANIMATIONS;
- bool meshes_out = p_preset == PRESET_SEPARATE_MESHES || p_preset == PRESET_SEPARATE_MESHES_AND_MATERIALS || PRESET_SEPARATE_MESHES_AND_ANIMATIONS || PRESET_SEPERATE_MESHES_MATERIALS_AND_ANIMATIONS;
+ bool materials_out = p_preset == PRESET_SEPARATE_MATERIALS || p_preset == PRESET_SEPARATE_MESHES_AND_MATERIALS || p_preset == PRESET_MULTIPLE_SCENES_AND_MATERIALS || p_preset == PRESET_SEPARATE_MATERIALS_AND_ANIMATIONS || p_preset == PRESET_SEPARATE_MESHES_MATERIALS_AND_ANIMATIONS;
+ bool meshes_out = p_preset == PRESET_SEPARATE_MESHES || p_preset == PRESET_SEPARATE_MESHES_AND_MATERIALS || p_preset == PRESET_SEPARATE_MESHES_AND_ANIMATIONS || p_preset == PRESET_SEPARATE_MESHES_MATERIALS_AND_ANIMATIONS;
bool scenes_out = p_preset == PRESET_MULTIPLE_SCENES || p_preset == PRESET_MULTIPLE_SCENES_AND_MATERIALS;
- bool animations_out = p_preset == PRESET_SEPERATE_ANIMATIONS || PRESET_SEPARATE_MESHES_AND_ANIMATIONS || p_preset == PRESET_SEPERATE_MATERIALS_AND_ANIMATIONS || p_preset == PRESET_SEPERATE_MESHES_MATERIALS_AND_ANIMATIONS;
+ bool animations_out = p_preset == PRESET_SEPARATE_ANIMATIONS || p_preset == PRESET_SEPARATE_MESHES_AND_ANIMATIONS || p_preset == PRESET_SEPARATE_MATERIALS_AND_ANIMATIONS || p_preset == PRESET_SEPARATE_MESHES_MATERIALS_AND_ANIMATIONS;
r_options->push_back(ImportOption(PropertyInfo(Variant::STRING, "nodes/custom_script", PROPERTY_HINT_FILE, script_ext_hint), ""));
r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "nodes/storage", PROPERTY_HINT_ENUM, "Single Scene,Instanced Sub-Scenes"), scenes_out ? 1 : 0));
@@ -966,7 +966,7 @@ void ResourceImporterScene::get_import_options(List<ImportOption> *r_options, in
r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "materials/keep_on_reimport"), materials_out ? true : false));
r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "meshes/compress"), true));
r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "meshes/ensure_tangents"), true));
- r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "meshes/storage", PROPERTY_HINT_ENUM, "Built-In,Files"), meshes_out ? true : false));
+ r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "meshes/storage", PROPERTY_HINT_ENUM, "Built-In,Files"), meshes_out ? 1 : 0));
r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "external_files/store_in_subdir"), false));
r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "animation/import", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), true));
r_options->push_back(ImportOption(PropertyInfo(Variant::REAL, "animation/fps", PROPERTY_HINT_RANGE, "1,120,1"), 15));
diff --git a/editor/import/resource_importer_scene.h b/editor/import/resource_importer_scene.h
index a483c3776f..9c7e791719 100644
--- a/editor/import/resource_importer_scene.h
+++ b/editor/import/resource_importer_scene.h
@@ -85,17 +85,18 @@ class ResourceImporterScene : public ResourceImporter {
enum Presets {
PRESET_SEPARATE_MATERIALS,
PRESET_SEPARATE_MESHES,
- PRESET_SEPERATE_ANIMATIONS,
+ PRESET_SEPARATE_ANIMATIONS,
PRESET_SINGLE_SCENE,
PRESET_SEPARATE_MESHES_AND_MATERIALS,
PRESET_SEPARATE_MESHES_AND_ANIMATIONS,
- PRESET_SEPERATE_MATERIALS_AND_ANIMATIONS,
- PRESET_SEPERATE_MESHES_MATERIALS_AND_ANIMATIONS,
+ PRESET_SEPARATE_MATERIALS_AND_ANIMATIONS,
+ PRESET_SEPARATE_MESHES_MATERIALS_AND_ANIMATIONS,
PRESET_MULTIPLE_SCENES,
PRESET_MULTIPLE_SCENES_AND_MATERIALS,
+ PRESET_MAX
};
void _replace_owner(Node *p_node, Node *p_scene, Node *p_new_owner);
@@ -118,8 +119,9 @@ public:
virtual void get_import_options(List<ImportOption> *r_options, int p_preset = 0) const;
virtual bool get_option_visibility(const String &p_option, const Map<StringName, Variant> &p_options) const;
+ virtual int get_import_order() const { return 100; } //after everything
- void _make_external_resources(Node *p_node, const String &p_base_path, bool p_make_animations, bool p_make_materials, bool p_keep_materials, bool p_make_meshes, Map<Ref<Animation>, Ref<Animation> > &p_animation, Map<Ref<Material>, Ref<Material> > &p_materials, Map<Ref<ArrayMesh>, Ref<ArrayMesh> > &p_meshes);
+ void _make_external_resources(Node *p_node, const String &p_base_path, bool p_make_animations, bool p_make_materials, bool p_keep_materials, bool p_make_meshes, Map<Ref<Animation>, Ref<Animation> > &p_animations, Map<Ref<Material>, Ref<Material> > &p_materials, Map<Ref<ArrayMesh>, Ref<ArrayMesh> > &p_meshes);
Node *_fix_node(Node *p_node, Node *p_root, Map<Ref<ArrayMesh>, Ref<Shape> > &collision_map);
diff --git a/editor/import/resource_importer_wav.cpp b/editor/import/resource_importer_wav.cpp
index 025dbbaacf..bd15ed535b 100644
--- a/editor/import/resource_importer_wav.cpp
+++ b/editor/import/resource_importer_wav.cpp
@@ -141,7 +141,7 @@ Error ResourceImporterWAV::import(const String &p_source_file, const String &p_s
/* chunk size */
uint32_t chunksize = file->get_32();
- uint32_t file_pos = file->get_pos(); //save file pos, so we can skip to next chunk safely
+ uint32_t file_pos = file->get_position(); //save file pos, so we can skip to next chunk safely
if (file->eof_reached()) {
diff --git a/editor/plugins/animation_player_editor_plugin.cpp b/editor/plugins/animation_player_editor_plugin.cpp
index d7762a66df..bdfe380211 100644
--- a/editor/plugins/animation_player_editor_plugin.cpp
+++ b/editor/plugins/animation_player_editor_plugin.cpp
@@ -76,14 +76,14 @@ void AnimationPlayerEditor::_notification(int p_what) {
}
}
}
- frame->set_value(player->get_current_animation_pos());
- key_editor->set_anim_pos(player->get_current_animation_pos());
+ frame->set_value(player->get_current_animation_position());
+ key_editor->set_anim_pos(player->get_current_animation_position());
EditorNode::get_singleton()->get_property_editor()->refresh();
} else if (last_active) {
//need the last frame after it stopped
- frame->set_value(player->get_current_animation_pos());
+ frame->set_value(player->get_current_animation_position());
}
last_active = player->is_playing();
@@ -103,13 +103,11 @@ void AnimationPlayerEditor::_notification(int p_what) {
get_tree()->connect("node_removed", this, "_node_removed");
add_style_override("panel", editor->get_gui_base()->get_stylebox("panel", "Panel"));
- add_constant_override("separation", get_constant("separation", "VBoxContainer"));
} break;
case EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED: {
add_style_override("panel", editor->get_gui_base()->get_stylebox("panel", "Panel"));
- add_constant_override("separation", get_constant("separation", "VBoxContainer"));
} break;
case NOTIFICATION_THEME_CHANGED: {
@@ -199,7 +197,7 @@ void AnimationPlayerEditor::_play_from_pressed() {
if (current != "") {
- float time = player->get_current_animation_pos();
+ float time = player->get_current_animation_position();
if (current == player->get_current_animation() && player->is_playing()) {
@@ -247,7 +245,7 @@ void AnimationPlayerEditor::_play_bw_from_pressed() {
if (current != "") {
- float time = player->get_current_animation_pos();
+ float time = player->get_current_animation_position();
if (current == player->get_current_animation())
player->stop(); //so it wont blend with itself
@@ -946,7 +944,7 @@ void AnimationPlayerEditor::_seek_value_changed(float p_value, bool p_set) {
}
if (player->is_valid() && !p_set) {
- float cpos = player->get_current_animation_pos();
+ float cpos = player->get_current_animation_position();
player->seek_delta(pos, pos - cpos);
} else {
@@ -1428,7 +1426,7 @@ AnimationPlayerEditorPlugin::AnimationPlayerEditorPlugin(EditorNode *p_node) {
editor->add_bottom_panel_item(TTR("Animation"), anim_editor);
/*
editor->get_viewport()->add_child(anim_editor);
- anim_editor->set_area_as_parent_rect();
+ anim_editor->set_anchors_and_margins_preset(Control::PRESET_WIDE);
anim_editor->set_anchor( MARGIN_TOP, Control::ANCHOR_END);
anim_editor->set_margin( MARGIN_TOP, 75 );
anim_editor->set_anchor( MARGIN_RIGHT, Control::ANCHOR_END);
diff --git a/editor/plugins/animation_tree_editor_plugin.cpp b/editor/plugins/animation_tree_editor_plugin.cpp
index 054124da8f..4dd877a6ee 100644
--- a/editor/plugins/animation_tree_editor_plugin.cpp
+++ b/editor/plugins/animation_tree_editor_plugin.cpp
@@ -63,7 +63,7 @@ Size2 AnimationTreeEditor::_get_maximum_size() {
for (List<StringName>::Element *E = order.front(); E; E = E->next()) {
- Point2 pos = anim_tree->node_get_pos(E->get());
+ Point2 pos = anim_tree->node_get_position(E->get());
if (click_type == CLICK_NODE && click_node == E->get()) {
@@ -257,7 +257,7 @@ void AnimationTreeEditor::_popup_edit_dialog() {
filter_button->hide();
edit_check->hide();
- Point2 pos = anim_tree->node_get_pos(edited_node) - Point2(h_scroll->get_value(), v_scroll->get_value());
+ Point2 pos = anim_tree->node_get_position(edited_node) - Point2(h_scroll->get_value(), v_scroll->get_value());
Ref<StyleBox> style = get_stylebox("panel", "PopupMenu");
Size2 size = get_node_size(edited_node);
Point2 popup_pos(pos.x + style->get_margin(MARGIN_LEFT), pos.y + size.y - style->get_margin(MARGIN_BOTTOM));
@@ -476,10 +476,10 @@ void AnimationTreeEditor::_draw_node(const StringName &p_node) {
Color font_color = get_color("font_color", "PopupMenu");
Color font_color_title = get_color("font_color_hover", "PopupMenu");
font_color_title.a *= 0.8;
- Ref<Texture> slot_icon = get_icon("NodeRealSlot", "EditorIcons");
+ Ref<Texture> slot_icon = get_icon("VisualShaderPort", "EditorIcons");
Size2 size = get_node_size(p_node);
- Point2 pos = anim_tree->node_get_pos(p_node);
+ Point2 pos = anim_tree->node_get_position(p_node);
if (click_type == CLICK_NODE && click_node == p_node) {
pos += click_motion - click_pos;
@@ -599,7 +599,7 @@ void AnimationTreeEditor::_draw_node(const StringName &p_node) {
if (editable) {
- Ref<Texture> arrow = get_icon("arrow", "Tree");
+ Ref<Texture> arrow = get_icon("GuiDropdown", "EditorIcons");
Point2 arrow_ofs(w - arrow->get_width(), Math::floor((h - arrow->get_height()) / 2));
arrow->draw(ci, ofs + arrow_ofs);
}
@@ -618,7 +618,7 @@ AnimationTreeEditor::ClickType AnimationTreeEditor::_locate_click(const Point2 &
AnimationTreePlayer::NodeType type = anim_tree->node_get_type(node);
- Point2 pos = anim_tree->node_get_pos(node);
+ Point2 pos = anim_tree->node_get_position(node);
Size2 size = get_node_size(node);
pos -= Point2(h_scroll->get_value(), v_scroll->get_value());
@@ -671,10 +671,10 @@ Point2 AnimationTreeEditor::_get_slot_pos(const StringName &p_node_id, bool p_in
Ref<StyleBox> style = get_stylebox("panel", "PopupMenu");
Ref<Font> font = get_font("font", "PopupMenu");
- Ref<Texture> slot_icon = get_icon("NodeRealSlot", "EditorIcons");
+ Ref<Texture> slot_icon = get_icon("VisualShaderPort", "EditorIcons");
Size2 size = get_node_size(p_node_id);
- Point2 pos = anim_tree->node_get_pos(p_node_id);
+ Point2 pos = anim_tree->node_get_position(p_node_id);
if (click_type == CLICK_NODE && click_node == p_node_id) {
@@ -806,12 +806,12 @@ void AnimationTreeEditor::_gui_input(Ref<InputEvent> p_event) {
} break;
case CLICK_NODE: {
- Point2 new_pos = anim_tree->node_get_pos(click_node) + (click_motion - click_pos);
+ Point2 new_pos = anim_tree->node_get_position(click_node) + (click_motion - click_pos);
if (new_pos.x < 5)
new_pos.x = 5;
if (new_pos.y < 5)
new_pos.y = 5;
- anim_tree->node_set_pos(click_node, new_pos);
+ anim_tree->node_set_position(click_node, new_pos);
} break;
default: {}
@@ -1081,7 +1081,7 @@ StringName AnimationTreeEditor::_add_node(int p_item) {
}
anim_tree->add_node((AnimationTreePlayer::NodeType)p_item, name);
- anim_tree->node_set_pos(name, Point2(last_x, last_y));
+ anim_tree->node_set_position(name, Point2(last_x, last_y));
order.push_back(name);
last_x += 10;
last_y += 10;
diff --git a/editor/plugins/asset_library_editor_plugin.cpp b/editor/plugins/asset_library_editor_plugin.cpp
index 626b4f5a7f..cd53264437 100644
--- a/editor/plugins/asset_library_editor_plugin.cpp
+++ b/editor/plugins/asset_library_editor_plugin.cpp
@@ -1434,7 +1434,7 @@ EditorAssetLibrary::EditorAssetLibrary(bool p_templates_only) {
error_hb = memnew(HBoxContainer);
library_main->add_child(error_hb);
error_label = memnew(Label);
- error_label->add_color_override("color", Color(1, 0.4, 0.3));
+ error_label->add_color_override("color", get_color("error_color", "Editor"));
error_hb->add_child(error_label);
description = NULL;
@@ -1478,7 +1478,7 @@ AssetLibraryEditorPlugin::AssetLibraryEditorPlugin(EditorNode *p_node) {
addon_library = memnew(EditorAssetLibrary);
addon_library->set_v_size_flags(Control::SIZE_EXPAND_FILL);
editor->get_viewport()->add_child(addon_library);
- addon_library->set_area_as_parent_rect();
+ addon_library->set_anchors_and_margins_preset(Control::PRESET_WIDE);
addon_library->hide();
}
diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp
index ad01d0a31e..0de36df94a 100644
--- a/editor/plugins/canvas_item_editor_plugin.cpp
+++ b/editor/plugins/canvas_item_editor_plugin.cpp
@@ -53,6 +53,8 @@
#define MIN_ZOOM 0.01
#define MAX_ZOOM 100
+#define RULER_WIDTH 15 * EDSCALE
+
class SnapDialog : public ConfirmationDialog {
GDCLASS(SnapDialog, ConfirmationDialog);
@@ -109,13 +111,13 @@ public:
label->set_h_size_flags(SIZE_EXPAND_FILL);
grid_step_x = memnew(SpinBox);
- grid_step_x->set_min(-SPIN_BOX_GRID_RANGE);
+ grid_step_x->set_min(0.01);
grid_step_x->set_max(SPIN_BOX_GRID_RANGE);
grid_step_x->set_suffix("px");
child_container->add_child(grid_step_x);
grid_step_y = memnew(SpinBox);
- grid_step_y->set_min(-SPIN_BOX_GRID_RANGE);
+ grid_step_y->set_min(0.01);
grid_step_y->set_max(SPIN_BOX_GRID_RANGE);
grid_step_y->set_suffix("px");
child_container->add_child(grid_step_y);
@@ -149,7 +151,7 @@ public:
child_container->add_child(rotation_step);
}
- void set_fields(const Point2 p_grid_offset, const Size2 p_grid_step, const float p_rotation_offset, const float p_rotation_step) {
+ void set_fields(const Point2 p_grid_offset, const Point2 p_grid_step, const float p_rotation_offset, const float p_rotation_step) {
grid_offset_x->set_value(p_grid_offset.x);
grid_offset_y->set_value(p_grid_offset.y);
grid_step_x->set_value(p_grid_step.x);
@@ -158,11 +160,9 @@ public:
rotation_step->set_value(p_rotation_step * (180 / Math_PI));
}
- void get_fields(Point2 &p_grid_offset, Size2 &p_grid_step, float &p_rotation_offset, float &p_rotation_step) {
- p_grid_offset.x = grid_offset_x->get_value();
- p_grid_offset.y = grid_offset_y->get_value();
- p_grid_step.x = grid_step_x->get_value();
- p_grid_step.y = grid_step_y->get_value();
+ void get_fields(Point2 &p_grid_offset, Point2 &p_grid_step, float &p_rotation_offset, float &p_rotation_step) {
+ p_grid_offset = Point2(grid_offset_x->get_value(), grid_offset_y->get_value());
+ p_grid_step = Point2(grid_step_x->get_value(), grid_step_y->get_value());
p_rotation_offset = rotation_offset->get_value() / (180 / Math_PI);
p_rotation_step = rotation_step->get_value() / (180 / Math_PI);
}
@@ -222,6 +222,135 @@ void CanvasItemEditor::_edit_set_pivot(const Vector2 &mouse_pos) {
undo_redo->commit_action();
}
+void CanvasItemEditor::_snap_if_closer(Point2 p_value, Point2 p_target_snap, Point2 &r_current_snap, bool (&r_snapped)[2], real_t rotation, float p_radius) {
+ float radius = p_radius / zoom;
+ float dist;
+
+ Transform2D rot_trans = Transform2D(rotation, Point2());
+ p_value = rot_trans.inverse().xform(p_value);
+ p_target_snap = rot_trans.inverse().xform(p_target_snap);
+ r_current_snap = rot_trans.inverse().xform(r_current_snap);
+
+ dist = Math::abs(p_value.x - p_target_snap.x);
+ if (p_radius < 0 || dist < radius && (!r_snapped[0] || dist < Math::abs(r_current_snap.x - p_value.x))) {
+ r_current_snap.x = p_target_snap.x;
+ r_snapped[0] = true;
+ }
+
+ dist = Math::abs(p_value.y - p_target_snap.y);
+ if (p_radius < 0 || dist < radius && (!r_snapped[1] || dist < Math::abs(r_current_snap.y - p_value.y))) {
+ r_current_snap.y = p_target_snap.y;
+ r_snapped[1] = true;
+ }
+
+ r_current_snap = rot_trans.xform(r_current_snap);
+}
+
+void CanvasItemEditor::_snap_other_nodes(Point2 p_value, Point2 &r_current_snap, bool (&r_snapped)[2], const Node *p_current, const CanvasItem *p_to_snap) {
+ const CanvasItem *canvas_item = Object::cast_to<CanvasItem>(p_current);
+ if (canvas_item && p_current != p_to_snap) {
+ Transform2D ci_transform = canvas_item->get_global_transform_with_canvas();
+ Transform2D to_snap_transform = p_to_snap->get_global_transform_with_canvas();
+ if (ci_transform.get_rotation() == to_snap_transform.get_rotation()) {
+ Point2 begin = ci_transform.xform(canvas_item->get_item_rect().get_position());
+ Point2 end = ci_transform.xform(canvas_item->get_item_rect().get_position() + canvas_item->get_item_rect().get_size());
+
+ _snap_if_closer(p_value, begin, r_current_snap, r_snapped, ci_transform.get_rotation());
+ _snap_if_closer(p_value, end, r_current_snap, r_snapped, ci_transform.get_rotation());
+ }
+ }
+ for (int i = 0; i < p_current->get_child_count(); i++) {
+ _snap_other_nodes(p_value, r_current_snap, r_snapped, p_current->get_child(i), p_to_snap);
+ }
+}
+
+Point2 CanvasItemEditor::snap_point(Point2 p_target, unsigned int p_modes, const CanvasItem *p_canvas_item, unsigned int p_forced_modes) {
+ Point2 dist[2];
+ bool snapped[2] = { false, false };
+
+ // Smart snap using the canvas position
+ Vector2 output = p_target;
+ real_t rotation = 0.0;
+
+ if (p_canvas_item) {
+ Point2 begin;
+ Point2 end;
+ rotation = p_canvas_item->get_global_transform_with_canvas().get_rotation();
+
+ if ((snap_active && snap_node_parent && (p_modes & SNAP_NODE_PARENT)) || (p_forced_modes & SNAP_NODE_PARENT)) {
+ // Parent sides and center
+ bool can_snap = false;
+ if (const Control *c = Object::cast_to<Control>(p_canvas_item)) {
+ begin = p_canvas_item->get_global_transform_with_canvas().xform(_anchor_to_position(c, Point2(0, 0)));
+ end = p_canvas_item->get_global_transform_with_canvas().xform(_anchor_to_position(c, Point2(1, 1)));
+ can_snap = true;
+ } else if (const CanvasItem *parent_ci = Object::cast_to<CanvasItem>(p_canvas_item->get_parent())) {
+ begin = p_canvas_item->get_transform().affine_inverse().xform(parent_ci->get_item_rect().get_position());
+ end = p_canvas_item->get_transform().affine_inverse().xform(parent_ci->get_item_rect().get_position() + parent_ci->get_item_rect().get_size());
+ can_snap = true;
+ }
+
+ if (can_snap) {
+ _snap_if_closer(p_target, begin, output, snapped, rotation);
+ _snap_if_closer(p_target, (begin + end) / 2.0, output, snapped, rotation);
+ _snap_if_closer(p_target, end, output, snapped, rotation);
+ }
+ }
+
+ // Self anchors (for sides)
+ if ((snap_active && snap_node_anchors && (p_modes & SNAP_NODE_ANCHORS)) || (p_forced_modes & SNAP_NODE_ANCHORS)) {
+ if (const Control *c = Object::cast_to<Control>(p_canvas_item)) {
+ begin = p_canvas_item->get_global_transform_with_canvas().xform(_anchor_to_position(c, Point2(c->get_anchor(MARGIN_LEFT), c->get_anchor(MARGIN_TOP))));
+ end = p_canvas_item->get_global_transform_with_canvas().xform(_anchor_to_position(c, Point2(c->get_anchor(MARGIN_RIGHT), c->get_anchor(MARGIN_BOTTOM))));
+ _snap_if_closer(p_target, begin, output, snapped, rotation);
+ _snap_if_closer(p_target, end, output, snapped, rotation);
+ }
+ }
+
+ // Self sides (for anchors)
+ if ((snap_active && snap_node_sides && (p_modes & SNAP_NODE_SIDES)) || (p_forced_modes & SNAP_NODE_SIDES)) {
+ begin = p_canvas_item->get_global_transform_with_canvas().xform(p_canvas_item->get_item_rect().get_position());
+ end = p_canvas_item->get_global_transform_with_canvas().xform(p_canvas_item->get_item_rect().get_position() + p_canvas_item->get_item_rect().get_size());
+ _snap_if_closer(p_target, begin, output, snapped, rotation);
+ _snap_if_closer(p_target, end, output, snapped, rotation);
+ }
+
+ // Other nodes sides
+ if ((snap_active && snap_other_nodes && (p_modes & SNAP_OTHER_NODES)) || (p_forced_modes & SNAP_OTHER_NODES)) {
+ _snap_other_nodes(p_target, output, snapped, get_tree()->get_edited_scene_root(), p_canvas_item);
+ }
+ }
+
+ if (((snap_active && snap_grid && (p_modes & SNAP_GRID)) || (p_forced_modes & SNAP_GRID)) && rotation == 0.0) {
+ // Grid
+ Point2 offset = grid_offset;
+ if (snap_relative) {
+ List<Node *> &selection = editor_selection->get_selected_node_list();
+ if (selection.size() == 1 && Object::cast_to<Node2D>(selection[0])) {
+ offset = Object::cast_to<Node2D>(selection[0])->get_global_position();
+ } else {
+ offset = _find_topleftmost_point();
+ }
+ }
+ Point2 grid_output;
+ grid_output.x = Math::stepify(p_target.x - offset.x, grid_step.x * Math::pow(2.0, grid_step_multiplier)) + offset.x;
+ grid_output.y = Math::stepify(p_target.y - offset.y, grid_step.y * Math::pow(2.0, grid_step_multiplier)) + offset.y;
+ _snap_if_closer(p_target, grid_output, output, snapped, 0.0, -1.0);
+ }
+
+ if (((snap_pixel && (p_modes & SNAP_PIXEL)) || (p_forced_modes & SNAP_PIXEL)) && rotation == 0.0) {
+ // Pixel
+ output = output.snapped(Size2(1, 1));
+ }
+
+ return output;
+}
+
+float CanvasItemEditor::snap_angle(float p_target, float p_start) const {
+ float offset = snap_relative ? p_start : p_target;
+ return (snap_rotation && snap_rotation_step != 0) ? Math::stepify(p_target - snap_rotation_offset, snap_rotation_step) + snap_rotation_offset : p_target;
+}
+
void CanvasItemEditor::_unhandled_key_input(const Ref<InputEvent> &p_ev) {
Ref<InputEventKey> k = p_ev;
@@ -232,22 +361,34 @@ void CanvasItemEditor::_unhandled_key_input(const Ref<InputEvent> &p_ev) {
if (k->get_control())
return;
- if (k->is_pressed() && !k->is_echo() && k->get_scancode() == KEY_V && drag == DRAG_NONE && can_move_pivot) {
-
- if (k->get_shift()) {
+ if (k->is_pressed() && !k->is_echo()) {
+ if (drag_pivot_shortcut.is_valid() && drag_pivot_shortcut->is_shortcut(p_ev) && drag == DRAG_NONE && can_move_pivot) {
//move drag pivot
drag = DRAG_PIVOT;
- } else if (!Input::get_singleton()->is_mouse_button_pressed(0)) {
-
- List<Node *> &selection = editor_selection->get_selected_node_list();
- Vector2 mouse_pos = viewport->get_local_mouse_pos();
- if (selection.size() && viewport->get_rect().has_point(mouse_pos)) {
- //just in case, make it work if over viewport
- mouse_pos = transform.affine_inverse().xform(mouse_pos);
- mouse_pos = snap_point(mouse_pos);
-
- _edit_set_pivot(mouse_pos);
+ } else if (set_pivot_shortcut.is_valid() && set_pivot_shortcut->is_shortcut(p_ev) && drag == DRAG_NONE && can_move_pivot) {
+ if (!Input::get_singleton()->is_mouse_button_pressed(0)) {
+ List<Node *> &selection = editor_selection->get_selected_node_list();
+ Vector2 mouse_pos = viewport->get_local_mouse_position();
+ if (selection.size() && viewport->get_rect().has_point(mouse_pos)) {
+ //just in case, make it work if over viewport
+ mouse_pos = transform.affine_inverse().xform(mouse_pos);
+ mouse_pos = snap_point(mouse_pos, SNAP_DEFAULT, _get_single_item());
+
+ _edit_set_pivot(mouse_pos);
+ }
}
+ } else if ((snap_grid || show_grid) && multiply_grid_step_shortcut.is_valid() && multiply_grid_step_shortcut->is_shortcut(p_ev)) {
+ // Multiply the grid size
+ grid_step_multiplier = MIN(grid_step_multiplier + 1, 12);
+ viewport_base->update();
+ viewport->update();
+ } else if ((snap_grid || show_grid) && divide_grid_step_shortcut.is_valid() && divide_grid_step_shortcut->is_shortcut(p_ev)) {
+ // Divide the grid size
+ Point2 new_grid_step = grid_step * Math::pow(2.0, grid_step_multiplier - 1);
+ if (new_grid_step.x >= 1.0 && new_grid_step.y >= 1.0)
+ grid_step_multiplier--;
+ viewport_base->update();
+ viewport->update();
}
}
}
@@ -272,38 +413,25 @@ Object *CanvasItemEditor::_get_editor_data(Object *p_what) {
return memnew(CanvasItemEditorSelectedItem);
}
-inline float _snap_scalar(float p_offset, float p_step, bool p_snap_relative, float p_target, float p_start) {
- float offset = p_snap_relative ? p_start : p_offset;
- return p_step != 0 ? Math::stepify(p_target - offset, p_step) + offset : p_target;
-}
-
-Vector2 CanvasItemEditor::snap_point(Vector2 p_target, Vector2 p_start) const {
- if (snap_grid) {
- p_target.x = _snap_scalar(snap_offset.x, snap_step.x, snap_relative, p_target.x, p_start.x);
- p_target.y = _snap_scalar(snap_offset.y, snap_step.y, snap_relative, p_target.y, p_start.y);
- }
- if (snap_pixel)
- p_target = p_target.snapped(Size2(1, 1));
-
- return p_target;
-}
-
-float CanvasItemEditor::snap_angle(float p_target, float p_start) const {
- return snap_rotation ? _snap_scalar(snap_rotation_offset, snap_rotation_step, snap_relative, p_target, p_start) : p_target;
-}
-
Dictionary CanvasItemEditor::get_state() const {
Dictionary state;
state["zoom"] = zoom;
state["ofs"] = Point2(h_scroll->get_value(), v_scroll->get_value());
//state["ofs"]=-transform.get_origin();
- state["snap_offset"] = snap_offset;
- state["snap_step"] = snap_step;
+ state["grid_offset"] = grid_offset;
+ state["grid_step"] = grid_step;
state["snap_rotation_offset"] = snap_rotation_offset;
state["snap_rotation_step"] = snap_rotation_step;
+ state["snap_active"] = snap_active;
+ state["snap_node_parent"] = snap_node_parent;
+ state["snap_node_anchors"] = snap_node_anchors;
+ state["snap_node_sides"] = snap_node_sides;
+ state["snap_other_nodes"] = snap_other_nodes;
state["snap_grid"] = snap_grid;
- state["snap_show_grid"] = snap_show_grid;
+ state["show_grid"] = show_grid;
+ state["show_rulers"] = show_rulers;
+ state["show_helpers"] = show_helpers;
state["snap_rotation"] = snap_rotation;
state["snap_relative"] = snap_relative;
state["snap_pixel"] = snap_pixel;
@@ -324,12 +452,12 @@ void CanvasItemEditor::set_state(const Dictionary &p_state) {
v_scroll->set_value(ofs.y);
}
- if (state.has("snap_step")) {
- snap_step = state["snap_step"];
+ if (state.has("grid_offset")) {
+ grid_offset = state["grid_offset"];
}
- if (state.has("snap_offset")) {
- snap_offset = state["snap_offset"];
+ if (state.has("grid_step")) {
+ grid_step = state["grid_step"];
}
if (state.has("snap_rotation_step")) {
@@ -340,40 +468,81 @@ void CanvasItemEditor::set_state(const Dictionary &p_state) {
snap_rotation_offset = state["snap_rotation_offset"];
}
+ if (state.has("snap_active")) {
+ snap_active = state["snap_active"];
+ snap_button->set_pressed(snap_active);
+ }
+
+ if (state.has("snap_node_parent")) {
+ snap_node_parent = state["snap_node_parent"];
+ int idx = smartsnap_config_popup->get_item_index(SNAP_USE_NODE_PARENT);
+ smartsnap_config_popup->set_item_checked(idx, snap_node_parent);
+ }
+
+ if (state.has("snap_node_anchors")) {
+ snap_node_anchors = state["snap_node_anchors"];
+ int idx = smartsnap_config_popup->get_item_index(SNAP_USE_NODE_ANCHORS);
+ smartsnap_config_popup->set_item_checked(idx, snap_node_anchors);
+ }
+
+ if (state.has("snap_node_sides")) {
+ snap_node_sides = state["snap_node_sides"];
+ int idx = smartsnap_config_popup->get_item_index(SNAP_USE_NODE_SIDES);
+ smartsnap_config_popup->set_item_checked(idx, snap_node_sides);
+ }
+
+ if (state.has("snap_other_nodes")) {
+ snap_other_nodes = state["snap_other_nodes"];
+ int idx = smartsnap_config_popup->get_item_index(SNAP_USE_OTHER_NODES);
+ smartsnap_config_popup->set_item_checked(idx, snap_other_nodes);
+ }
+
if (state.has("snap_grid")) {
snap_grid = state["snap_grid"];
- int idx = edit_menu->get_popup()->get_item_index(SNAP_USE);
- edit_menu->get_popup()->set_item_checked(idx, snap_grid);
+ int idx = snap_config_menu->get_popup()->get_item_index(SNAP_USE_GRID);
+ snap_config_menu->get_popup()->set_item_checked(idx, snap_grid);
+ }
+
+ if (state.has("show_grid")) {
+ show_grid = state["show_grid"];
+ int idx = view_menu->get_popup()->get_item_index(SHOW_GRID);
+ view_menu->get_popup()->set_item_checked(idx, show_grid);
}
- if (state.has("snap_show_grid")) {
- snap_show_grid = state["snap_show_grid"];
- int idx = edit_menu->get_popup()->get_item_index(SNAP_SHOW_GRID);
- edit_menu->get_popup()->set_item_checked(idx, snap_show_grid);
+ if (state.has("show_rulers")) {
+ show_rulers = state["show_rulers"];
+ int idx = view_menu->get_popup()->get_item_index(SHOW_RULERS);
+ view_menu->get_popup()->set_item_checked(idx, show_rulers);
+ }
+
+ if (state.has("show_helpers")) {
+ show_helpers = state["show_helpers"];
+ int idx = view_menu->get_popup()->get_item_index(SHOW_HELPERS);
+ view_menu->get_popup()->set_item_checked(idx, show_helpers);
}
if (state.has("snap_rotation")) {
snap_rotation = state["snap_rotation"];
- int idx = edit_menu->get_popup()->get_item_index(SNAP_USE_ROTATION);
- edit_menu->get_popup()->set_item_checked(idx, snap_rotation);
+ int idx = snap_config_menu->get_popup()->get_item_index(SNAP_USE_ROTATION);
+ snap_config_menu->get_popup()->set_item_checked(idx, snap_rotation);
}
if (state.has("snap_relative")) {
snap_relative = state["snap_relative"];
- int idx = edit_menu->get_popup()->get_item_index(SNAP_RELATIVE);
- edit_menu->get_popup()->set_item_checked(idx, snap_relative);
+ int idx = snap_config_menu->get_popup()->get_item_index(SNAP_RELATIVE);
+ snap_config_menu->get_popup()->set_item_checked(idx, snap_relative);
}
if (state.has("snap_pixel")) {
snap_pixel = state["snap_pixel"];
- int idx = edit_menu->get_popup()->get_item_index(SNAP_USE_PIXEL);
- edit_menu->get_popup()->set_item_checked(idx, snap_pixel);
+ int idx = snap_config_menu->get_popup()->get_item_index(SNAP_USE_PIXEL);
+ snap_config_menu->get_popup()->set_item_checked(idx, snap_pixel);
}
if (state.has("skeleton_show_bones")) {
skeleton_show_bones = state["skeleton_show_bones"];
- int idx = skeleton_menu->get_item_index(SKELETON_SHOW_BONES);
- skeleton_menu->set_item_checked(idx, skeleton_show_bones);
+ int idx = skeleton_menu->get_popup()->get_item_index(SKELETON_SHOW_BONES);
+ skeleton_menu->get_popup()->set_item_checked(idx, skeleton_show_bones);
}
viewport->update();
@@ -495,6 +664,7 @@ void CanvasItemEditor::_select_click_on_empty_area(Point2 p_click_pos, bool p_ap
if (!p_append) {
editor_selection->clear();
viewport->update();
+ viewport_base->update();
};
if (p_box_selection) {
@@ -534,6 +704,7 @@ bool CanvasItemEditor::_select_click_on_item(CanvasItem *item, Point2 p_click_po
}
viewport->update();
+ viewport_base->update();
return still_selected;
}
@@ -566,7 +737,7 @@ void CanvasItemEditor::_key_move(const Vector2 &p_dir, bool p_snap, KeyMoveMODE
Vector2 drag = p_dir;
if (p_snap)
- drag *= snap_step;
+ drag *= grid_step * Math::pow(2.0, grid_step_multiplier);
undo_redo->add_undo_method(canvas_item, "edit_set_state", canvas_item->edit_get_state());
@@ -649,7 +820,7 @@ int CanvasItemEditor::get_item_count() {
return ic;
}
-CanvasItem *CanvasItemEditor::get_single_item() {
+CanvasItem *CanvasItemEditor::_get_single_item() {
Map<Node *, Object *> &selection = editor_selection->get_selection();
@@ -674,7 +845,7 @@ CanvasItem *CanvasItemEditor::get_single_item() {
CanvasItemEditor::DragType CanvasItemEditor::_get_resize_handle_drag_type(const Point2 &p_click, Vector2 &r_point) {
// Returns a drag type if a resize handle is clicked
- CanvasItem *canvas_item = get_single_item();
+ CanvasItem *canvas_item = _get_single_item();
ERR_FAIL_COND_V(!canvas_item, DRAG_NONE);
@@ -738,35 +909,7 @@ CanvasItemEditor::DragType CanvasItemEditor::_get_resize_handle_drag_type(const
return DRAG_NONE;
}
-float CanvasItemEditor::_anchor_snap(float p_anchor, bool *p_snapped, float p_opposite_anchor) {
- bool snapped = false;
- float dist, dist_min = 0.0;
- float radius = 0.05 / zoom;
- float basic_anchors[3] = { 0.0, 0.5, 1.0 };
- for (int i = 0; i < 3; i++) {
- dist = fabs(p_anchor - basic_anchors[i]);
- if (dist < radius) {
- if (!snapped || dist <= dist_min) {
- p_anchor = basic_anchors[i];
- dist_min = dist;
- snapped = true;
- }
- }
- }
- dist = fabs(p_anchor - p_opposite_anchor);
- if (p_opposite_anchor >= 0 && dist < radius) {
- if (!snapped || dist <= dist_min) {
- p_anchor = p_opposite_anchor;
- dist_min = dist;
- snapped = true;
- }
- }
- if (p_snapped)
- *p_snapped = snapped;
- return p_anchor;
-}
-
-Vector2 CanvasItemEditor::_anchor_to_position(Control *p_control, Vector2 anchor) {
+Vector2 CanvasItemEditor::_anchor_to_position(const Control *p_control, Vector2 anchor) {
ERR_FAIL_COND_V(!p_control, Vector2());
Transform2D parent_transform = p_control->get_transform().affine_inverse();
@@ -775,7 +918,7 @@ Vector2 CanvasItemEditor::_anchor_to_position(Control *p_control, Vector2 anchor
return parent_transform.xform(Vector2(parent_size.x * anchor.x, parent_size.y * anchor.y));
}
-Vector2 CanvasItemEditor::_position_to_anchor(Control *p_control, Vector2 position) {
+Vector2 CanvasItemEditor::_position_to_anchor(const Control *p_control, Vector2 position) {
ERR_FAIL_COND_V(!p_control, Vector2());
Size2 parent_size = p_control->get_parent_area_size();
@@ -784,7 +927,7 @@ Vector2 CanvasItemEditor::_position_to_anchor(Control *p_control, Vector2 positi
CanvasItemEditor::DragType CanvasItemEditor::_get_anchor_handle_drag_type(const Point2 &p_click, Vector2 &r_point) {
// Returns a drag type if an anchor handle is clicked
- CanvasItem *canvas_item = get_single_item();
+ CanvasItem *canvas_item = _get_single_item();
ERR_FAIL_COND_V(!canvas_item, DRAG_NONE);
Control *control = Object::cast_to<Control>(canvas_item);
@@ -845,6 +988,8 @@ void CanvasItemEditor::_prepare_drag(const Point2 &p_click_pos) {
se->undo_pivot = Object::cast_to<Node2D>(canvas_item)->edit_get_pivot();
if (Object::cast_to<Control>(canvas_item))
se->undo_pivot = Object::cast_to<Control>(canvas_item)->get_pivot_offset();
+
+ se->pre_drag_xform = canvas_item->get_global_transform_with_canvas();
}
if (selection.size() == 1 && Object::cast_to<Node2D>(selection[0])) {
@@ -918,28 +1063,12 @@ void CanvasItemEditor::_append_canvas_item(CanvasItem *p_item) {
}
void CanvasItemEditor::_snap_changed() {
- ((SnapDialog *)snap_dialog)->get_fields(snap_offset, snap_step, snap_rotation_offset, snap_rotation_step);
+ ((SnapDialog *)snap_dialog)->get_fields(grid_offset, grid_step, snap_rotation_offset, snap_rotation_step);
+ grid_step_multiplier = 0;
+ viewport_base->update();
viewport->update();
}
-void CanvasItemEditor::_dialog_value_changed(double) {
-
- if (updating_value_dialog)
- return;
-
- switch (last_option) {
-
- case ZOOM_SET: {
-
- zoom = dialog_val->get_value() / 100.0;
- _update_scroll(0);
- viewport->update();
-
- } break;
- default: {}
- }
-}
-
void CanvasItemEditor::_selection_result_pressed(int p_result) {
if (selection_results.size() <= p_result)
@@ -960,7 +1089,7 @@ void CanvasItemEditor::_selection_menu_hide() {
void CanvasItemEditor::_list_select(const Ref<InputEventMouseButton> &b) {
- Point2 click = b->get_position();
+ Point2 click = viewport_scrollable->get_transform().affine_inverse().xform(b->get_position());
Node *scene = editor->get_edited_scene();
if (!scene)
@@ -1068,7 +1197,7 @@ void CanvasItemEditor::_update_cursor() {
viewport->set_default_cursor_shape(c);
}
-void CanvasItemEditor::_viewport_gui_input(const Ref<InputEvent> &p_event) {
+void CanvasItemEditor::_viewport_base_gui_input(const Ref<InputEvent> &p_event) {
{
EditorNode *en = editor;
@@ -1101,7 +1230,7 @@ void CanvasItemEditor::_viewport_gui_input(const Ref<InputEvent> &p_event) {
float prev_zoom = zoom;
zoom = zoom * (1 - (0.05 * b->get_factor()));
{
- Point2 ofs = b->get_position();
+ Point2 ofs = viewport_scrollable->get_transform().affine_inverse().xform(b->get_position());
ofs = ofs / prev_zoom - ofs / zoom;
h_scroll->set_value(h_scroll->get_value() + ofs.x);
v_scroll->set_value(v_scroll->get_value() + ofs.y);
@@ -1125,7 +1254,7 @@ void CanvasItemEditor::_viewport_gui_input(const Ref<InputEvent> &p_event) {
float prev_zoom = zoom;
zoom = zoom * ((0.95 + (0.05 * b->get_factor())) / 0.95);
{
- Point2 ofs = b->get_position();
+ Point2 ofs = viewport_scrollable->get_transform().affine_inverse().xform(b->get_position());
ofs = ofs / prev_zoom - ofs / zoom;
h_scroll->set_value(h_scroll->get_value() + ofs.x);
v_scroll->set_value(v_scroll->get_value() + ofs.y);
@@ -1214,9 +1343,9 @@ void CanvasItemEditor::_viewport_gui_input(const Ref<InputEvent> &p_event) {
if (b->get_button_index() == BUTTON_LEFT && tool == TOOL_EDIT_PIVOT) {
if (b->is_pressed()) {
// Set the pivot point
- Point2 mouse_pos = b->get_position();
+ Point2 mouse_pos = viewport_scrollable->get_transform().affine_inverse().xform(b->get_position());
mouse_pos = transform.affine_inverse().xform(mouse_pos);
- mouse_pos = snap_point(mouse_pos);
+ mouse_pos = snap_point(mouse_pos, SNAP_DEFAULT, _get_single_item());
_edit_set_pivot(mouse_pos);
}
return;
@@ -1337,8 +1466,8 @@ void CanvasItemEditor::_viewport_gui_input(const Ref<InputEvent> &p_event) {
E->get().to
};
- Vector2 p = Geometry::get_closest_point_to_segment_2d(b->get_position(), s);
- float d = p.distance_to(b->get_position());
+ Vector2 p = Geometry::get_closest_point_to_segment_2d(viewport_scrollable->get_transform().affine_inverse().xform(b->get_position()), s);
+ float d = p.distance_to(viewport_scrollable->get_transform().affine_inverse().xform(b->get_position()));
if (d < bone_width && d < closest_dist) {
Cbone = E;
closest_dist = d;
@@ -1395,12 +1524,12 @@ void CanvasItemEditor::_viewport_gui_input(const Ref<InputEvent> &p_event) {
}
// Single selected item
- CanvasItem *canvas_item = get_single_item();
+ CanvasItem *canvas_item = _get_single_item();
if (canvas_item) {
CanvasItemEditorSelectedItem *se = editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item);
ERR_FAIL_COND(!se);
- Point2 click = b->get_position();
+ Point2 click = viewport_scrollable->get_transform().affine_inverse().xform(b->get_position());
// Rotation
if ((b->get_control() && tool == TOOL_SELECT) || tool == TOOL_ROTATE) {
@@ -1411,6 +1540,7 @@ void CanvasItemEditor::_viewport_gui_input(const Ref<InputEvent> &p_event) {
se->undo_pivot = Object::cast_to<Node2D>(canvas_item)->edit_get_pivot();
if (Object::cast_to<Control>(canvas_item))
se->undo_pivot = Object::cast_to<Control>(canvas_item)->get_pivot_offset();
+ se->pre_drag_xform = canvas_item->get_global_transform_with_canvas();
return;
}
@@ -1432,15 +1562,18 @@ void CanvasItemEditor::_viewport_gui_input(const Ref<InputEvent> &p_event) {
se->undo_pivot = Object::cast_to<Node2D>(canvas_item)->edit_get_pivot();
if (Object::cast_to<Control>(canvas_item))
se->undo_pivot = Object::cast_to<Control>(canvas_item)->get_pivot_offset();
+ se->pre_drag_xform = canvas_item->get_global_transform_with_canvas();
return;
}
// Drag anchor handles
- if (Object::cast_to<Control>(canvas_item)) {
+ Control *control = Object::cast_to<Control>(canvas_item);
+ if (control && show_helpers && !Object::cast_to<Container>(control->get_parent())) {
drag = _get_anchor_handle_drag_type(click, drag_point_from);
if (drag != DRAG_NONE) {
drag_from = transform.affine_inverse().xform(click);
se->undo_state = canvas_item->edit_get_state();
+ se->pre_drag_xform = canvas_item->get_global_transform_with_canvas();
return;
}
}
@@ -1448,7 +1581,7 @@ void CanvasItemEditor::_viewport_gui_input(const Ref<InputEvent> &p_event) {
}
// Multiple selected items
- Point2 click = b->get_position();
+ Point2 click = viewport_scrollable->get_transform().affine_inverse().xform(b->get_position());
if ((b->get_alt() || tool == TOOL_MOVE) && get_item_count()) {
// Drag the nodes
@@ -1508,12 +1641,12 @@ void CanvasItemEditor::_viewport_gui_input(const Ref<InputEvent> &p_event) {
// Mouse motion event
_update_cursor();
- if (!viewport->has_focus() && (!get_focus_owner() || !get_focus_owner()->is_text_field()))
- viewport->call_deferred("grab_focus");
+ if (!viewport_base->has_focus() && (!get_focus_owner() || !get_focus_owner()->is_text_field()))
+ viewport_base->call_deferred("grab_focus");
if (box_selecting) {
// Update box selection
- box_selecting_to = transform.affine_inverse().xform(m->get_position());
+ box_selecting_to = transform.affine_inverse().xform(viewport_scrollable->get_transform().affine_inverse().xform(m->get_position()));
viewport->update();
return;
}
@@ -1559,7 +1692,7 @@ void CanvasItemEditor::_viewport_gui_input(const Ref<InputEvent> &p_event) {
}
Vector2 dfrom = drag_from;
- Vector2 dto = transform.affine_inverse().xform(m->get_position());
+ Vector2 dto = transform.affine_inverse().xform(viewport_scrollable->get_transform().affine_inverse().xform(m->get_position()));
if (canvas_item->has_meta("_edit_lock_"))
continue;
@@ -1593,60 +1726,74 @@ void CanvasItemEditor::_viewport_gui_input(const Ref<InputEvent> &p_event) {
continue;
}
+ bool uniform = m->get_shift();
+ bool symmetric = m->get_alt();
+
+ Vector2 drag_vector =
+ canvas_item->get_global_transform_with_canvas().affine_inverse().xform(dto) -
+ canvas_item->get_global_transform_with_canvas().affine_inverse().xform(dfrom);
+
+ switch (drag) {
+ case DRAG_ALL:
+ case DRAG_NODE_2D:
+ dto -= drag_from - drag_point_from;
+ if (uniform) {
+ if (ABS(dto.x - drag_point_from.x) > ABS(dto.y - drag_point_from.y)) {
+ dto.y = drag_point_from.y;
+ } else {
+ dto.x = drag_point_from.x;
+ }
+ }
+ break;
+ }
+
Control *control = Object::cast_to<Control>(canvas_item);
if (control) {
// Drag and snap the anchor
- Vector2 anchor = _position_to_anchor(control, canvas_item->get_global_transform_with_canvas().affine_inverse().xform(dto - drag_from + drag_point_from));
+ Transform2D c_trans_rev = canvas_item->get_global_transform_with_canvas().affine_inverse();
+
+ Vector2 anchor = c_trans_rev.xform(dto - drag_from + drag_point_from);
+ anchor = _position_to_anchor(control, anchor);
+
+ Vector2 anchor_snapped = c_trans_rev.xform(snap_point(dto - drag_from + drag_point_from, SNAP_GRID | SNAP_OTHER_NODES, _get_single_item(), SNAP_NODE_PARENT | SNAP_NODE_SIDES));
+ anchor_snapped = _position_to_anchor(control, anchor_snapped).snapped(Vector2(0.00001, 0.00001));
+
+ bool use_y = Math::abs(drag_vector.y) > Math::abs(drag_vector.x);
switch (drag) {
case DRAG_ANCHOR_TOP_LEFT:
- control->set_anchor(MARGIN_LEFT, _anchor_snap(anchor.x, NULL, control->get_anchor(MARGIN_RIGHT)), false, false);
- control->set_anchor(MARGIN_TOP, _anchor_snap(anchor.y, NULL, control->get_anchor(MARGIN_BOTTOM)), false, false);
+ if (!uniform || (uniform && !use_y)) control->set_anchor(MARGIN_LEFT, anchor_snapped.x);
+ if (!uniform || (uniform && use_y)) control->set_anchor(MARGIN_TOP, anchor_snapped.y);
continue;
break;
case DRAG_ANCHOR_TOP_RIGHT:
- control->set_anchor(MARGIN_RIGHT, _anchor_snap(anchor.x, NULL, control->get_anchor(MARGIN_LEFT)), false, false);
- control->set_anchor(MARGIN_TOP, _anchor_snap(anchor.y, NULL, control->get_anchor(MARGIN_BOTTOM)), false, false);
+ if (!uniform || (uniform && !use_y)) control->set_anchor(MARGIN_RIGHT, anchor_snapped.x);
+ if (!uniform || (uniform && use_y)) control->set_anchor(MARGIN_TOP, anchor_snapped.y);
continue;
break;
case DRAG_ANCHOR_BOTTOM_RIGHT:
- control->set_anchor(MARGIN_RIGHT, _anchor_snap(anchor.x, NULL, control->get_anchor(MARGIN_LEFT)), false, false);
- control->set_anchor(MARGIN_BOTTOM, _anchor_snap(anchor.y, NULL, control->get_anchor(MARGIN_TOP)), false, false);
- continue;
+ if (!uniform || (uniform && !use_y)) control->set_anchor(MARGIN_RIGHT, anchor_snapped.x);
+ if (!uniform || (uniform && use_y)) control->set_anchor(MARGIN_BOTTOM, anchor_snapped.y);
break;
case DRAG_ANCHOR_BOTTOM_LEFT:
- control->set_anchor(MARGIN_LEFT, _anchor_snap(anchor.x, NULL, control->get_anchor(MARGIN_RIGHT)), false, false);
- control->set_anchor(MARGIN_BOTTOM, _anchor_snap(anchor.y, NULL, control->get_anchor(MARGIN_TOP)), false, false);
+ if (!uniform || (uniform && !use_y)) control->set_anchor(MARGIN_LEFT, anchor_snapped.x);
+ if (!uniform || (uniform && use_y)) control->set_anchor(MARGIN_BOTTOM, anchor_snapped.y);
continue;
break;
case DRAG_ANCHOR_ALL:
- control->set_anchor(MARGIN_LEFT, _anchor_snap(anchor.x));
- control->set_anchor(MARGIN_RIGHT, _anchor_snap(anchor.x));
- control->set_anchor(MARGIN_TOP, _anchor_snap(anchor.y));
- control->set_anchor(MARGIN_BOTTOM, _anchor_snap(anchor.y));
+ if (!uniform || (uniform && !use_y)) control->set_anchor(MARGIN_LEFT, anchor_snapped.x);
+ if (!uniform || (uniform && !use_y)) control->set_anchor(MARGIN_RIGHT, anchor_snapped.x);
+ if (!uniform || (uniform && use_y)) control->set_anchor(MARGIN_TOP, anchor_snapped.y);
+ if (!uniform || (uniform && use_y)) control->set_anchor(MARGIN_BOTTOM, anchor_snapped.y);
continue;
break;
}
}
- bool uniform = m->get_shift();
- bool symmetric = m->get_alt();
-
- if (drag == DRAG_ALL || drag == DRAG_NODE_2D)
- dto -= drag_from - drag_point_from;
-
- if (uniform && (drag == DRAG_ALL || drag == DRAG_NODE_2D)) {
- if (ABS(dto.x - drag_point_from.x) > ABS(dto.y - drag_point_from.y)) {
- dto.y = drag_point_from.y;
- } else {
- dto.x = drag_point_from.x;
- }
- }
-
dfrom = drag_point_from;
- dto = snap_point(dto, drag_point_from);
+ dto = snap_point(dto, SNAP_NODE_ANCHORS | SNAP_NODE_PARENT | SNAP_OTHER_NODES | SNAP_GRID | SNAP_PIXEL, _get_single_item());
- Vector2 drag_vector =
+ drag_vector =
canvas_item->get_global_transform_with_canvas().affine_inverse().xform(dto) -
canvas_item->get_global_transform_with_canvas().affine_inverse().xform(dfrom);
@@ -1896,90 +2043,180 @@ void CanvasItemEditor::_viewport_gui_input(const Ref<InputEvent> &p_event) {
}
}
+void CanvasItemEditor::_draw_text_at_position(Point2 p_position, String p_string, Margin p_side) {
+ Color color = get_color("font_color", "Editor");
+ color.a = 0.8;
+ Ref<Font> font = get_font("font", "Label");
+ Size2 text_size = font->get_string_size(p_string);
+ switch (p_side) {
+ case MARGIN_LEFT:
+ p_position += Vector2(-text_size.x - 5, text_size.y / 2);
+ break;
+ case MARGIN_TOP:
+ p_position += Vector2(-text_size.x / 2, -5);
+ break;
+ case MARGIN_RIGHT:
+ p_position += Vector2(5, text_size.y / 2);
+ break;
+ case MARGIN_BOTTOM:
+ p_position += Vector2(-text_size.x / 2, text_size.y + 5);
+ break;
+ }
+ viewport->draw_string(font, p_position, p_string, color);
+}
+
+void CanvasItemEditor::_draw_margin_at_position(int p_value, Point2 p_position, Margin p_side) {
+ String str = vformat("%d px", p_value);
+ if (p_value != 0) {
+ _draw_text_at_position(p_position, str, p_side);
+ }
+}
+
void CanvasItemEditor::_draw_percentage_at_position(float p_value, Point2 p_position, Margin p_side) {
+ String str = vformat("%.1f %%", p_value * 100.0);
if (p_value != 0) {
- Color color = Color(0.8, 0.8, 0.8, 0.5);
- Ref<Font> font = get_font("font", "Label");
- String str = vformat("%.1f %%", p_value * 100.0);
- Size2 text_size = font->get_string_size(str);
- switch (p_side) {
- case MARGIN_LEFT:
- p_position += Vector2(-text_size.x - 5, text_size.y / 2);
- break;
- case MARGIN_TOP:
- p_position += Vector2(-text_size.x / 2, -5);
- break;
- case MARGIN_RIGHT:
- p_position += Vector2(5, text_size.y / 2);
- break;
- case MARGIN_BOTTOM:
- p_position += Vector2(-text_size.x / 2, text_size.y + 5);
- break;
- }
- viewport->draw_string(font, p_position, str, color);
+ _draw_text_at_position(p_position, str, p_side);
}
}
-void CanvasItemEditor::_viewport_draw() {
+void CanvasItemEditor::_draw_rulers() {
+ Color graduation_color = get_color("font_color", "Editor");
+ graduation_color.a = 0.5;
+ Color bg_color = get_color("dark_color_2", "Editor");
+ Color font_color = get_color("font_color", "Editor");
+ font_color.a = 0.8;
+ Ref<Font> font = get_font("rulers", "EditorFonts");
+
+ // The rule transform
+ Transform2D ruler_transform;
+ if (show_grid || snap_grid) {
+ ruler_transform = Transform2D();
+ if (snap_relative && get_item_count() > 0) {
+ ruler_transform.translate(_find_topleftmost_point());
+ ruler_transform.scale_basis(grid_step * Math::pow(2.0, grid_step_multiplier));
+ } else {
+ ruler_transform.translate(grid_offset);
+ ruler_transform.scale_basis(grid_step * Math::pow(2.0, grid_step_multiplier));
+ }
+ while ((transform * ruler_transform).get_scale().x < 50 || (transform * ruler_transform).get_scale().y < 50) {
- // TODO fetch the viewport?
+ ruler_transform.scale_basis(Point2(2, 2));
+ }
+ } else {
+ float basic_rule = 100;
+ for (int i = 0; basic_rule * zoom > 100; i++) {
+ basic_rule /= (i % 2) ? 5.0 : 2.0;
+ }
+ for (int i = 0; basic_rule * zoom < 100; i++) {
+ basic_rule *= (i % 2) ? 2.0 : 5.0;
+ }
+ ruler_transform = Transform2D();
+ ruler_transform.scale(Size2(basic_rule, basic_rule));
+ }
- Ref<Texture> pivot = get_icon("EditorPivot", "EditorIcons");
- _update_scrollbars();
- RID ci = viewport->get_canvas_item();
+ // Subdivisions
+ int major_subdivision = 2;
+ Transform2D major_subdivide = Transform2D();
+ major_subdivide.scale(Size2(1.0 / major_subdivision, 1.0 / major_subdivision));
+
+ int minor_subdivision = 5;
+ Transform2D minor_subdivide = Transform2D();
+ minor_subdivide.scale(Size2(1.0 / minor_subdivision, 1.0 / minor_subdivision));
+
+ // First and last graduations to draw (in the ruler space)
+ Point2 first = (transform * ruler_transform * major_subdivide * minor_subdivide).affine_inverse().xform(Point2());
+ Point2 last = (transform * ruler_transform * major_subdivide * minor_subdivide).affine_inverse().xform(viewport->get_size());
+
+ // Draw top ruler
+ viewport_base->draw_rect(Rect2(Point2(RULER_WIDTH, 0), Size2(viewport->get_size().x, RULER_WIDTH)), bg_color);
+ for (int i = Math::ceil(first.x); i < last.x; i++) {
+ Point2 position = (transform * ruler_transform * major_subdivide * minor_subdivide).xform(Point2(i, 0));
+ if (i % (major_subdivision * minor_subdivision) == 0) {
+ viewport_base->draw_line(Point2(position.x + RULER_WIDTH, 0), Point2(position.x + RULER_WIDTH, RULER_WIDTH), graduation_color);
+ float val = (ruler_transform * major_subdivide * minor_subdivide).xform(Point2(i, 0)).x;
+ viewport_base->draw_string(font, Point2(position.x + RULER_WIDTH + 2, font->get_height()), vformat(((int)val == val) ? "%d" : "%.1f", val), font_color);
+ } else {
+ if (i % minor_subdivision == 0) {
+ viewport_base->draw_line(Point2(position.x + RULER_WIDTH, RULER_WIDTH * 0.33), Point2(position.x + RULER_WIDTH, RULER_WIDTH), graduation_color);
+ } else {
+ viewport_base->draw_line(Point2(position.x + RULER_WIDTH, RULER_WIDTH * 0.66), Point2(position.x + RULER_WIDTH, RULER_WIDTH), graduation_color);
+ }
+ }
+ }
- if (snap_show_grid) {
+ // Draw left ruler
+ viewport_base->draw_rect(Rect2(Point2(0, RULER_WIDTH), Size2(RULER_WIDTH, viewport->get_size().y)), bg_color);
+ for (int i = Math::ceil(first.y); i < last.y; i++) {
+ Point2 position = (transform * ruler_transform * major_subdivide * minor_subdivide).xform(Point2(0, i));
+ if (i % (major_subdivision * minor_subdivision) == 0) {
+ viewport_base->draw_line(Point2(0, position.y + RULER_WIDTH), Point2(RULER_WIDTH, position.y + RULER_WIDTH), graduation_color);
+ float val = (ruler_transform * major_subdivide * minor_subdivide).xform(Point2(0, i)).y;
+ viewport_base->draw_string(font, Point2(2, position.y + RULER_WIDTH + 2 + font->get_height()), vformat(((int)val == val) ? "%d" : "%.1f", val), font_color);
+ } else {
+ if (i % minor_subdivision == 0) {
+ viewport_base->draw_line(Point2(RULER_WIDTH * 0.33, position.y + RULER_WIDTH), Point2(RULER_WIDTH, position.y + RULER_WIDTH), graduation_color);
+ } else {
+ viewport_base->draw_line(Point2(RULER_WIDTH * 0.66, position.y + RULER_WIDTH), Point2(RULER_WIDTH, position.y + RULER_WIDTH), graduation_color);
+ }
+ }
+ }
+ viewport_base->draw_rect(Rect2(Point2(), Size2(RULER_WIDTH, RULER_WIDTH)), graduation_color);
+}
+
+void CanvasItemEditor::_draw_focus() {
+ if (viewport_base->has_focus()) {
+ get_stylebox("Focus", "EditorStyles")->draw(viewport_base->get_canvas_item(), Rect2(Point2(), viewport_base->get_size()));
+ }
+}
+
+void CanvasItemEditor::_draw_grid() {
+ if (show_grid) {
//Draw the grid
Size2 s = viewport->get_size();
int last_cell = 0;
Transform2D xform = transform.affine_inverse();
- Vector2 grid_offset;
- if (snap_relative && snap_grid && get_item_count() > 0) {
+ Vector2 real_grid_offset;
+ if (snap_relative && get_item_count() > 0) {
Vector2 topleft = _find_topleftmost_point();
- grid_offset.x = fmod(topleft.x, snap_step.x);
- grid_offset.y = fmod(topleft.y, snap_step.y);
+ real_grid_offset.x = fmod(topleft.x, grid_step.x * Math::pow(2.0, grid_step_multiplier));
+ real_grid_offset.y = fmod(topleft.y, grid_step.y * Math::pow(2.0, grid_step_multiplier));
} else {
- grid_offset = snap_offset;
+ real_grid_offset = grid_offset;
}
- if (snap_step.x != 0) {
+ const Color grid_minor_color = get_color("grid_minor_color", "Editor");
+ if (grid_step.x != 0) {
for (int i = 0; i < s.width; i++) {
- int cell = Math::fast_ftoi(Math::floor((xform.xform(Vector2(i, 0)).x - grid_offset.x) / snap_step.x));
+ int cell = Math::fast_ftoi(Math::floor((xform.xform(Vector2(i, 0)).x - real_grid_offset.x) / (grid_step.x * Math::pow(2.0, grid_step_multiplier))));
if (i == 0)
last_cell = cell;
if (last_cell != cell)
- viewport->draw_line(Point2(i, 0), Point2(i, s.height), Color(0.3, 0.7, 1, 0.3));
+ viewport->draw_line(Point2(i, 0), Point2(i, s.height), grid_minor_color);
last_cell = cell;
}
}
- if (snap_step.y != 0) {
+ if (grid_step.y != 0) {
for (int i = 0; i < s.height; i++) {
- int cell = Math::fast_ftoi(Math::floor((xform.xform(Vector2(0, i)).y - grid_offset.y) / snap_step.y));
+ int cell = Math::fast_ftoi(Math::floor((xform.xform(Vector2(0, i)).y - real_grid_offset.y) / (grid_step.y * Math::pow(2.0, grid_step_multiplier))));
if (i == 0)
last_cell = cell;
if (last_cell != cell)
- viewport->draw_line(Point2(0, i), Point2(s.width, i), Color(0.3, 0.7, 1, 0.3));
+ viewport->draw_line(Point2(0, i), Point2(s.width, i), grid_minor_color);
last_cell = cell;
}
}
}
+}
- if (viewport->has_focus()) {
- Size2 size = viewport->get_size();
- get_stylebox("Focus", "EditorStyles")->draw(ci, Rect2(Point2(), size));
- }
-
- Ref<Texture> lock = get_icon("Lock", "EditorIcons");
- Ref<Texture> group = get_icon("Group", "EditorIcons");
-
- bool single = get_single_item() != NULL;
-
- Map<Node *, Object *> &selection = editor_selection->get_selection();
-
+void CanvasItemEditor::_draw_selection() {
bool pivot_found = false;
+ Ref<Texture> pivot_icon = get_icon("EditorPivot", "EditorIcons");
+ bool single = _get_single_item() != NULL;
+ RID ci = viewport->get_canvas_item();
+ Map<Node *, Object *> &selection = editor_selection->get_selection();
for (Map<Node *, Object *>::Element *E = selection.front(); E; E = E->next()) {
CanvasItem *canvas_item = Object::cast_to<CanvasItem>(E->key());
@@ -1993,6 +2230,23 @@ void CanvasItemEditor::_viewport_draw() {
Rect2 rect = canvas_item->get_item_rect();
+ if (drag != DRAG_NONE && drag != DRAG_PIVOT) {
+ const Transform2D pre_drag_xform = transform * se->pre_drag_xform;
+ const Color pre_drag_color = Color(0.4, 0.6, 1, 0.7);
+
+ Vector2 pre_drag_endpoints[4] = {
+
+ pre_drag_xform.xform(rect.position),
+ pre_drag_xform.xform(rect.position + Vector2(rect.size.x, 0)),
+ pre_drag_xform.xform(rect.position + rect.size),
+ pre_drag_xform.xform(rect.position + Vector2(0, rect.size.y))
+ };
+
+ for (int i = 0; i < 4; i++) {
+ viewport->draw_line(pre_drag_endpoints[i], pre_drag_endpoints[(i + 1) % 4], pre_drag_color, 2);
+ }
+ }
+
Transform2D xform = transform * canvas_item->get_global_transform_with_canvas();
VisualServer::get_singleton()->canvas_item_add_set_transform(ci, xform);
@@ -2014,10 +2268,10 @@ void CanvasItemEditor::_viewport_draw() {
if (single && (tool == TOOL_SELECT || tool == TOOL_MOVE || tool == TOOL_ROTATE || tool == TOOL_EDIT_PIVOT)) { //kind of sucks
- if (Object::cast_to<Node2D>(canvas_item)) {
-
- if (Object::cast_to<Node2D>(canvas_item)->edit_has_pivot()) {
- viewport->draw_texture(pivot, xform.get_origin() + (-pivot->get_size() / 2).floor());
+ Node2D *node2d = Object::cast_to<Node2D>(canvas_item);
+ if (node2d) {
+ if (node2d->edit_has_pivot()) {
+ viewport->draw_texture(pivot_icon, xform.get_origin() + (-pivot_icon->get_size() / 2).floor());
can_move_pivot = true;
pivot_found = true;
}
@@ -2027,12 +2281,15 @@ void CanvasItemEditor::_viewport_draw() {
if (control) {
Vector2 pivot_ofs = control->get_pivot_offset();
if (pivot_ofs != Vector2()) {
- viewport->draw_texture(pivot, xform.xform(pivot_ofs) + (-pivot->get_size() / 2).floor());
+ viewport->draw_texture(pivot_icon, xform.xform(pivot_ofs) + (-pivot_icon->get_size() / 2).floor());
}
can_move_pivot = true;
pivot_found = true;
- if (tool == TOOL_SELECT) {
+ if (tool == TOOL_SELECT && show_helpers && !Object::cast_to<Container>(control->get_parent())) {
+ // Draw the helpers
+ Color color_base = Color(0.8, 0.8, 0.8, 0.5);
+
float anchors_values[4];
anchors_values[0] = control->get_anchor(MARGIN_LEFT);
anchors_values[1] = control->get_anchor(MARGIN_TOP);
@@ -2047,6 +2304,7 @@ void CanvasItemEditor::_viewport_draw() {
anchors_pos[i] = xform.xform(_anchor_to_position(control, anchors[i]));
}
+ Map<Node *, Object *> &selection = editor_selection->get_selection();
// Get which anchor is dragged
int dragged_anchor = -1;
switch (drag) {
@@ -2069,7 +2327,6 @@ void CanvasItemEditor::_viewport_draw() {
// Draw the 4 lines when dragged
bool snapped;
Color color_snapped = Color(0.64, 0.93, 0.67, 0.5);
- Color color_base = Color(0.8, 0.8, 0.8, 0.5);
Vector2 corners_pos[4];
for (int i = 0; i < 4; i++) {
@@ -2082,7 +2339,7 @@ void CanvasItemEditor::_viewport_draw() {
float anchor_val = (i >= 2) ? ANCHOR_END - anchors_values[i] : anchors_values[i];
line_starts[i] = Vector2::linear_interpolate(corners_pos[i], corners_pos[(i + 1) % 4], anchor_val);
line_ends[i] = Vector2::linear_interpolate(corners_pos[(i + 3) % 4], corners_pos[(i + 2) % 4], anchor_val);
- _anchor_snap(anchors_values[i], &snapped);
+ snapped = anchors_values[i] == 0.0 || anchors_values[i] == 0.5 || anchors_values[i] == 1.0;
viewport->draw_line(line_starts[i], line_ends[i], snapped ? color_snapped : color_base, (i == dragged_anchor || (i + 3) % 4 == dragged_anchor) ? 2 : 1);
}
@@ -2114,6 +2371,83 @@ void CanvasItemEditor::_viewport_draw() {
for (int i = 0; i < 4; i++) {
anchor_handle->draw_rect(ci, anchor_rects[i]);
}
+
+ // Draw the margin values and the node width/height when dragging control side
+ float ratio = 0.33;
+ Transform2D parent_transform = xform * control->get_transform().affine_inverse();
+ float node_pos_in_parent[4];
+
+ node_pos_in_parent[0] = control->get_anchor(MARGIN_LEFT) * control->get_parent_area_size().width + control->get_margin(MARGIN_LEFT);
+ node_pos_in_parent[1] = control->get_anchor(MARGIN_TOP) * control->get_parent_area_size().height + control->get_margin(MARGIN_TOP);
+ node_pos_in_parent[2] = control->get_anchor(MARGIN_RIGHT) * control->get_parent_area_size().width + control->get_margin(MARGIN_RIGHT);
+ node_pos_in_parent[3] = control->get_anchor(MARGIN_BOTTOM) * control->get_parent_area_size().height + control->get_margin(MARGIN_BOTTOM);
+
+ switch (drag) {
+ case DRAG_LEFT:
+ case DRAG_TOP_LEFT:
+ case DRAG_BOTTOM_LEFT:
+ _draw_margin_at_position(control->get_size().width, parent_transform.xform(Vector2((node_pos_in_parent[0] + node_pos_in_parent[2]) / 2, node_pos_in_parent[3])) + Vector2(0, 5), MARGIN_BOTTOM);
+ case DRAG_ALL:
+ Point2 start = Vector2(node_pos_in_parent[0], Math::lerp(node_pos_in_parent[1], node_pos_in_parent[3], ratio));
+ Point2 end = start - Vector2(control->get_margin(MARGIN_LEFT), 0);
+ _draw_margin_at_position(control->get_margin(MARGIN_LEFT), parent_transform.xform((start + end) / 2), MARGIN_TOP);
+ viewport->draw_line(parent_transform.xform(start), parent_transform.xform(end), color_base, 1);
+ break;
+ }
+ switch (drag) {
+ case DRAG_RIGHT:
+ case DRAG_TOP_RIGHT:
+ case DRAG_BOTTOM_RIGHT:
+ _draw_margin_at_position(control->get_size().width, parent_transform.xform(Vector2((node_pos_in_parent[0] + node_pos_in_parent[2]) / 2, node_pos_in_parent[3])) + Vector2(0, 5), MARGIN_BOTTOM);
+ case DRAG_ALL:
+ Point2 start = Vector2(node_pos_in_parent[2], Math::lerp(node_pos_in_parent[3], node_pos_in_parent[1], ratio));
+ Point2 end = start - Vector2(control->get_margin(MARGIN_RIGHT), 0);
+ _draw_margin_at_position(control->get_margin(MARGIN_RIGHT), parent_transform.xform((start + end) / 2), MARGIN_BOTTOM);
+ viewport->draw_line(parent_transform.xform(start), parent_transform.xform(end), color_base, 1);
+ break;
+ }
+ switch (drag) {
+ case DRAG_TOP:
+ case DRAG_TOP_LEFT:
+ case DRAG_TOP_RIGHT:
+ _draw_margin_at_position(control->get_size().height, parent_transform.xform(Vector2(node_pos_in_parent[2], (node_pos_in_parent[1] + node_pos_in_parent[3]) / 2)) + Vector2(5, 0), MARGIN_RIGHT);
+ case DRAG_ALL:
+ Point2 start = Vector2(Math::lerp(node_pos_in_parent[0], node_pos_in_parent[2], ratio), node_pos_in_parent[1]);
+ Point2 end = start - Vector2(0, control->get_margin(MARGIN_TOP));
+ _draw_margin_at_position(control->get_margin(MARGIN_TOP), parent_transform.xform((start + end) / 2), MARGIN_LEFT);
+ viewport->draw_line(parent_transform.xform(start), parent_transform.xform(end), color_base, 1);
+ break;
+ }
+ switch (drag) {
+ case DRAG_BOTTOM:
+ case DRAG_BOTTOM_LEFT:
+ case DRAG_BOTTOM_RIGHT:
+ _draw_margin_at_position(control->get_size().height, parent_transform.xform(Vector2(node_pos_in_parent[2], (node_pos_in_parent[1] + node_pos_in_parent[3]) / 2) + Vector2(5, 0)), MARGIN_RIGHT);
+ case DRAG_ALL:
+ Point2 start = Vector2(Math::lerp(node_pos_in_parent[2], node_pos_in_parent[0], ratio), node_pos_in_parent[3]);
+ Point2 end = start - Vector2(0, control->get_margin(MARGIN_BOTTOM));
+ _draw_margin_at_position(control->get_margin(MARGIN_BOTTOM), parent_transform.xform((start + end) / 2), MARGIN_RIGHT);
+ viewport->draw_line(parent_transform.xform(start), parent_transform.xform(end), color_base, 1);
+ break;
+ }
+
+ switch (drag) {
+ //Draw the ghost rect if the node if rotated/scaled
+ case DRAG_LEFT:
+ case DRAG_TOP_LEFT:
+ case DRAG_TOP:
+ case DRAG_TOP_RIGHT:
+ case DRAG_RIGHT:
+ case DRAG_BOTTOM_RIGHT:
+ case DRAG_BOTTOM:
+ case DRAG_BOTTOM_LEFT:
+ case DRAG_ALL:
+ if (control->get_rotation() != 0.0 || control->get_scale() != Vector2(1, 1)) {
+ Rect2 rect = Rect2(Vector2(node_pos_in_parent[0], node_pos_in_parent[1]), control->get_size());
+ viewport->draw_rect(parent_transform.xform(rect), color_base, false);
+ }
+ break;
+ }
}
}
@@ -2136,33 +2470,32 @@ void CanvasItemEditor::_viewport_draw() {
}
}
}
-
- //DRAW_EMPTY_RECT( Rect2( current_window->get_scroll()-Point2(1,1), get_size()+Size2(2,2)), Color(0.8,0.8,1.0,0.8) );
- //E->get().last_rect = rect;
}
-
pivot_button->set_disabled(!pivot_found);
- VisualServer::get_singleton()->canvas_item_add_set_transform(ci, Transform2D());
-
- Color x_axis_color(1.0, 0.4, 0.4, 0.6);
- Color y_axis_color(0.4, 1.0, 0.4, 0.6);
- Color area_axis_color(0.4, 0.4, 1.0, 0.4);
- Color rotate_color(0.4, 0.7, 1.0, 0.8);
-
- VisualServer::get_singleton()->canvas_item_add_line(ci, Point2(h_scroll->get_min(), 0) + transform.get_origin(), Point2(h_scroll->get_max(), 0) + transform.get_origin(), x_axis_color);
- VisualServer::get_singleton()->canvas_item_add_line(ci, Point2(0, v_scroll->get_min()) + transform.get_origin(), Point2(0, v_scroll->get_max()) + transform.get_origin(), y_axis_color);
if (box_selecting) {
-
Point2 bsfrom = transform.xform(drag_from);
Point2 bsto = transform.xform(box_selecting_to);
VisualServer::get_singleton()->canvas_item_add_rect(ci, Rect2(bsfrom, bsto - bsfrom), Color(0.7, 0.7, 1.0, 0.3));
}
+ Color rotate_color(0.4, 0.7, 1.0, 0.8);
if (drag == DRAG_ROTATE) {
VisualServer::get_singleton()->canvas_item_add_line(ci, transform.xform(display_rotate_from), transform.xform(display_rotate_to), rotate_color);
}
+}
+
+void CanvasItemEditor::_draw_axis() {
+ RID ci = viewport->get_canvas_item();
+
+ Color x_axis_color(1.0, 0.4, 0.4, 0.6);
+ Color y_axis_color(0.4, 1.0, 0.4, 0.6);
+ Color area_axis_color(0.4, 0.4, 1.0, 0.4);
+
+ Point2 origin = transform.get_origin();
+ VisualServer::get_singleton()->canvas_item_add_line(ci, Point2(0, origin.y), Point2(viewport->get_size().x, origin.y), x_axis_color);
+ VisualServer::get_singleton()->canvas_item_add_line(ci, Point2(origin.x, 0), Point2(origin.x, viewport->get_size().y), y_axis_color);
Size2 screen_size = Size2(ProjectSettings::get_singleton()->get("display/window/size/width"), ProjectSettings::get_singleton()->get("display/window/size/height"));
@@ -2174,34 +2507,12 @@ void CanvasItemEditor::_viewport_draw() {
};
for (int i = 0; i < 4; i++) {
-
VisualServer::get_singleton()->canvas_item_add_line(ci, screen_endpoints[i], screen_endpoints[(i + 1) % 4], area_axis_color);
}
+}
- for (List<LockList>::Element *E = lock_list.front(); E; E = E->next()) {
-
- Vector2 ofs = transform.xform(E->get().pos);
- if (E->get().lock) {
-
- lock->draw(ci, ofs);
- ofs.x += lock->get_width();
- }
- if (E->get().group) {
-
- group->draw(ci, ofs);
- }
- }
-
- {
-
- EditorNode *en = editor;
- EditorPluginList *over_plugin_list = en->get_editor_plugins_over();
-
- if (!over_plugin_list->empty()) {
-
- over_plugin_list->forward_draw_over_canvas(transform, viewport);
- }
- }
+void CanvasItemEditor::_draw_bones() {
+ RID ci = viewport->get_canvas_item();
if (skeleton_show_bones) {
int bone_width = EditorSettings::get_singleton()->get("editors/2d/bone_width");
@@ -2269,6 +2580,133 @@ void CanvasItemEditor::_viewport_draw() {
}
}
+void CanvasItemEditor::_draw_locks_and_groups(Node *p_node, const Transform2D &p_xform) {
+ ERR_FAIL_COND(!p_node);
+
+ RID viewport_ci = viewport->get_canvas_item();
+
+ Transform2D transform_ci = p_xform;
+ CanvasItem *ci = Object::cast_to<CanvasItem>(p_node);
+ if (ci)
+ transform_ci = transform_ci * ci->get_transform();
+
+ for (int i = p_node->get_child_count() - 1; i >= 0; i--) {
+ _draw_locks_and_groups(p_node->get_child(i), transform_ci);
+ }
+
+ if (ci) {
+ Ref<Texture> lock = get_icon("LockViewport", "EditorIcons");
+ if (p_node->has_meta("_edit_lock_")) {
+ lock->draw(viewport_ci, transform_ci.xform(Point2(0, 0)));
+ }
+
+ Ref<Texture> group = get_icon("GroupViewport", "EditorIcons");
+ if (ci->has_meta("_edit_group_")) {
+ Vector2 ofs = transform_ci.xform(Point2(0, 0));
+ if (ci->has_meta("_edit_lock_"))
+ ofs = Point2(ofs.x + lock->get_size().x, ofs.y);
+ group->draw(viewport_ci, ofs);
+ }
+ }
+}
+
+void CanvasItemEditor::_build_bones_list(Node *p_node) {
+ ERR_FAIL_COND(!p_node);
+
+ for (int i = 0; i < p_node->get_child_count(); i++) {
+ _build_bones_list(p_node->get_child(i));
+ }
+
+ CanvasItem *c = Object::cast_to<CanvasItem>(p_node);
+ if (c && c->is_visible_in_tree()) {
+ if (c->has_meta("_edit_bone_")) {
+
+ ObjectID id = c->get_instance_id();
+ if (!bone_list.has(id)) {
+ BoneList bone;
+ bone.bone = id;
+ bone_list[id] = bone;
+ }
+
+ bone_list[id].last_pass = bone_last_frame;
+ }
+ }
+}
+
+void CanvasItemEditor::_get_encompassing_rect(Node *p_node, Rect2 &r_rect, const Transform2D &p_xform) {
+ ERR_FAIL_COND(!p_node);
+
+ for (int i = 0; i < p_node->get_child_count(); i++) {
+ _get_encompassing_rect(p_node->get_child(i), r_rect, p_xform);
+ }
+
+ CanvasItem *c = Object::cast_to<CanvasItem>(p_node);
+ if (c && c->is_visible_in_tree()) {
+ Rect2 rect = c->get_item_rect();
+ Transform2D xform = p_xform * c->get_transform();
+ r_rect.expand_to(xform.xform(rect.position));
+ r_rect.expand_to(xform.xform(rect.position + Point2(rect.size.x, 0)));
+ r_rect.expand_to(xform.xform(rect.position + Point2(0, rect.size.y)));
+ r_rect.expand_to(xform.xform(rect.position + rect.size));
+ }
+}
+
+void CanvasItemEditor::_draw_viewport_base() {
+ if (show_rulers)
+ _draw_rulers();
+ _draw_focus();
+}
+
+void CanvasItemEditor::_draw_viewport() {
+
+ // hide/show buttons depending on the selection
+ bool all_locked = true;
+ bool all_group = true;
+ List<Node *> &selection = editor_selection->get_selected_node_list();
+ if (selection.empty()) {
+ all_locked = false;
+ all_group = false;
+ } else {
+ for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
+ if (Object::cast_to<CanvasItem>(E->get()) && !Object::cast_to<CanvasItem>(E->get())->has_meta("_edit_lock_")) {
+ all_locked = false;
+ break;
+ }
+ }
+ for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
+ if (Object::cast_to<CanvasItem>(E->get()) && !Object::cast_to<CanvasItem>(E->get())->has_meta("_edit_group_")) {
+ all_group = false;
+ break;
+ }
+ }
+ }
+
+ lock_button->set_visible(!all_locked);
+ lock_button->set_disabled(selection.empty());
+ unlock_button->set_visible(all_locked);
+ group_button->set_visible(!all_group);
+ group_button->set_disabled(selection.empty());
+ ungroup_button->set_visible(all_group);
+
+ _update_scrollbars();
+
+ _draw_grid();
+ _draw_selection();
+ _draw_axis();
+ if (editor->get_edited_scene())
+ _draw_locks_and_groups(editor->get_edited_scene(), transform);
+
+ RID ci = viewport->get_canvas_item();
+ VisualServer::get_singleton()->canvas_item_add_set_transform(ci, Transform2D());
+
+ EditorPluginList *over_plugin_list = editor->get_editor_plugins_over();
+ if (!over_plugin_list->empty()) {
+ over_plugin_list->forward_draw_over_canvas(transform, viewport);
+ }
+ _draw_focus();
+ _draw_bones();
+}
+
void CanvasItemEditor::_notification(int p_what) {
if (p_what == NOTIFICATION_FIXED_PROCESS) {
@@ -2319,6 +2757,7 @@ void CanvasItemEditor::_notification(int p_what) {
if (pivot != se->prev_pivot || anchors[MARGIN_LEFT] != se->prev_anchors[MARGIN_LEFT] || anchors[MARGIN_RIGHT] != se->prev_anchors[MARGIN_RIGHT] || anchors[MARGIN_TOP] != se->prev_anchors[MARGIN_TOP] || anchors[MARGIN_BOTTOM] != se->prev_anchors[MARGIN_BOTTOM]) {
viewport->update();
+ viewport_base->update();
se->prev_pivot = pivot;
se->prev_anchors[MARGIN_LEFT] = anchors[MARGIN_LEFT];
se->prev_anchors[MARGIN_RIGHT] = anchors[MARGIN_RIGHT];
@@ -2367,6 +2806,9 @@ void CanvasItemEditor::_notification(int p_what) {
list_select_button->set_icon(get_icon("ListSelect", "EditorIcons"));
move_button->set_icon(get_icon("ToolMove", "EditorIcons"));
rotate_button->set_icon(get_icon("ToolRotate", "EditorIcons"));
+ snap_button->set_icon(get_icon("Snap", "EditorIcons"));
+ snap_config_menu->set_icon(get_icon("GuiMiniTabMenu", "EditorIcons"));
+ skeleton_menu->set_icon(get_icon("Bone", "EditorIcons"));
pan_button->set_icon(get_icon("ToolPan", "EditorIcons"));
pivot_button->set_icon(get_icon("EditPivot", "EditorIcons"));
select_handle = get_icon("EditorHandle", "EditorIcons");
@@ -2377,6 +2819,10 @@ void CanvasItemEditor::_notification(int p_what) {
ungroup_button->set_icon(get_icon("Ungroup", "EditorIcons"));
key_insert_button->set_icon(get_icon("Key", "EditorIcons"));
+ zoom_minus->set_icon(get_icon("ZoomLess", "EditorIcons"));
+ zoom_reset->set_icon(get_icon("ZoomReset", "EditorIcons"));
+ zoom_plus->set_icon(get_icon("ZoomMore", "EditorIcons"));
+
anchor_menu->set_icon(get_icon("Anchor", "EditorIcons"));
PopupMenu *p = anchor_menu->get_popup();
@@ -2411,6 +2857,9 @@ void CanvasItemEditor::_notification(int p_what) {
list_select_button->set_icon(get_icon("ListSelect", "EditorIcons"));
move_button->set_icon(get_icon("ToolMove", "EditorIcons"));
rotate_button->set_icon(get_icon("ToolRotate", "EditorIcons"));
+ snap_button->set_icon(get_icon("Snap", "EditorIcons"));
+ snap_config_menu->set_icon(get_icon("GuiMiniTabMenu", "EditorIcons"));
+ skeleton_menu->set_icon(get_icon("Bone", "EditorIcons"));
pan_button->set_icon(get_icon("ToolPan", "EditorIcons"));
pivot_button->set_icon(get_icon("EditPivot", "EditorIcons"));
select_handle = get_icon("EditorHandle", "EditorIcons");
@@ -2452,66 +2901,23 @@ void CanvasItemEditor::edit(CanvasItem *p_canvas_item) {
drag = DRAG_NONE;
+ // Clear the selection
editor_selection->clear(); //_clear_canvas_items();
editor_selection->add_node(p_canvas_item);
//_add_canvas_item(p_canvas_item);
viewport->update();
-}
-
-void CanvasItemEditor::_find_canvas_items_span(Node *p_node, Rect2 &r_rect, const Transform2D &p_xform) {
-
- if (!p_node)
- return;
-
- CanvasItem *c = Object::cast_to<CanvasItem>(p_node);
-
- for (int i = p_node->get_child_count() - 1; i >= 0; i--) {
-
- //CanvasItem *r=NULL;
-
- if (c && !c->is_set_as_toplevel())
- _find_canvas_items_span(p_node->get_child(i), r_rect, p_xform * c->get_transform());
- else
- _find_canvas_items_span(p_node->get_child(i), r_rect, Transform2D());
- }
-
- if (c && c->is_visible_in_tree()) {
-
- Rect2 rect = c->get_item_rect();
- Transform2D xform = p_xform * c->get_transform();
-
- LockList lock;
- lock.lock = c->has_meta("_edit_lock_");
- lock.group = c->has_meta("_edit_group_");
-
- if (lock.group || lock.lock) {
- lock.pos = xform.xform(rect.position);
- lock_list.push_back(lock);
- }
-
- if (c->has_meta("_edit_bone_")) {
-
- ObjectID id = c->get_instance_id();
- if (!bone_list.has(id)) {
- BoneList bone;
- bone.bone = id;
- bone_list[id] = bone;
- }
-
- bone_list[id].last_pass = bone_last_frame;
- }
-
- r_rect.expand_to(xform.xform(rect.position));
- r_rect.expand_to(xform.xform(rect.position + Point2(rect.size.x, 0)));
- r_rect.expand_to(xform.xform(rect.position + Point2(0, rect.size.y)));
- r_rect.expand_to(xform.xform(rect.position + rect.size));
- }
+ viewport_base->update();
}
void CanvasItemEditor::_update_scrollbars() {
updating_scroll = true;
+ if (show_rulers)
+ viewport_scrollable->set_begin(Point2(RULER_WIDTH, RULER_WIDTH));
+ else
+ viewport_scrollable->set_begin(Point2());
+
Size2 size = viewport->get_size();
Size2 hmin = h_scroll->get_minimum_size();
Size2 vmin = v_scroll->get_minimum_size();
@@ -2528,11 +2934,12 @@ void CanvasItemEditor::_update_scrollbars() {
Rect2 canvas_item_rect = Rect2(Point2(), screen_rect);
- lock_list.clear();
bone_last_frame++;
- if (editor->get_edited_scene())
- _find_canvas_items_span(editor->get_edited_scene(), canvas_item_rect, Transform2D());
+ if (editor->get_edited_scene()) {
+ _build_bones_list(editor->get_edited_scene());
+ _get_encompassing_rect(editor->get_edited_scene(), canvas_item_rect, Transform2D());
+ }
List<Map<ObjectID, BoneList>::Element *> bone_to_erase;
@@ -2555,7 +2962,6 @@ void CanvasItemEditor::_update_scrollbars() {
Point2 ofs;
if (canvas_item_rect.size.height <= (local_rect.size.y / zoom)) {
-
v_scroll->hide();
ofs.y = canvas_item_rect.position.y;
} else {
@@ -2616,6 +3022,7 @@ void CanvasItemEditor::_update_scroll(float) {
editor->get_scene_root()->set_global_canvas_transform(transform);
viewport->update();
+ viewport_base->update();
}
void CanvasItemEditor::_set_anchors_preset(Control::LayoutPreset p_preset) {
@@ -2644,7 +3051,7 @@ void CanvasItemEditor::_set_full_rect() {
Control *c = Object::cast_to<Control>(E->get());
- undo_redo->add_do_method(c, "set_anchors_preset", PRESET_WIDE);
+ undo_redo->add_do_method(c, "set_anchors_preset", Control::PRESET_WIDE);
undo_redo->add_do_method(c, "set_margin", MARGIN_LEFT, 0);
undo_redo->add_do_method(c, "set_margin", MARGIN_TOP, 0);
undo_redo->add_do_method(c, "set_margin", MARGIN_RIGHT, 0);
@@ -2662,88 +3069,117 @@ void CanvasItemEditor::_set_full_rect() {
undo_redo->commit_action();
}
+void CanvasItemEditor::_zoom_minus() {
+ if (zoom < MIN_ZOOM)
+ return;
+ zoom /= 2.0;
+
+ _update_scroll(0);
+ viewport->update();
+ viewport_base->update();
+}
+
+void CanvasItemEditor::_zoom_reset() {
+ zoom = 1;
+ _update_scroll(0);
+ viewport->update();
+ viewport_base->update();
+}
+
+void CanvasItemEditor::_zoom_plus() {
+ if (zoom > MAX_ZOOM)
+ return;
+
+ zoom *= 2.0;
+ _update_scroll(0);
+ viewport->update();
+ viewport_base->update();
+}
+
+void CanvasItemEditor::_toggle_snap(bool p_status) {
+ snap_active = p_status;
+ viewport->update();
+ viewport_base->update();
+}
+
void CanvasItemEditor::_popup_callback(int p_op) {
last_option = MenuOption(p_op);
switch (p_op) {
- case SNAP_USE: {
- snap_grid = !snap_grid;
- int idx = edit_menu->get_popup()->get_item_index(SNAP_USE);
- edit_menu->get_popup()->set_item_checked(idx, snap_grid);
+ case SHOW_GRID: {
+ show_grid = !show_grid;
+ int idx = view_menu->get_popup()->get_item_index(SHOW_GRID);
+ view_menu->get_popup()->set_item_checked(idx, show_grid);
viewport->update();
+ viewport_base->update();
} break;
- case SNAP_SHOW_GRID: {
- snap_show_grid = !snap_show_grid;
- int idx = edit_menu->get_popup()->get_item_index(SNAP_SHOW_GRID);
- edit_menu->get_popup()->set_item_checked(idx, snap_show_grid);
- viewport->update();
+ case SNAP_USE_NODE_PARENT: {
+ snap_node_parent = !snap_node_parent;
+ int idx = smartsnap_config_popup->get_item_index(SNAP_USE_NODE_PARENT);
+ smartsnap_config_popup->set_item_checked(idx, snap_node_parent);
+ } break;
+ case SNAP_USE_NODE_ANCHORS: {
+ snap_node_anchors = !snap_node_anchors;
+ int idx = smartsnap_config_popup->get_item_index(SNAP_USE_NODE_ANCHORS);
+ smartsnap_config_popup->set_item_checked(idx, snap_node_anchors);
+ } break;
+ case SNAP_USE_NODE_SIDES: {
+ snap_node_sides = !snap_node_sides;
+ int idx = smartsnap_config_popup->get_item_index(SNAP_USE_NODE_SIDES);
+ smartsnap_config_popup->set_item_checked(idx, snap_node_sides);
+ } break;
+ case SNAP_USE_OTHER_NODES: {
+ snap_other_nodes = !snap_other_nodes;
+ int idx = smartsnap_config_popup->get_item_index(SNAP_USE_OTHER_NODES);
+ smartsnap_config_popup->set_item_checked(idx, snap_other_nodes);
+ } break;
+ case SNAP_USE_GRID: {
+ snap_grid = !snap_grid;
+ int idx = snap_config_menu->get_popup()->get_item_index(SNAP_USE_GRID);
+ snap_config_menu->get_popup()->set_item_checked(idx, snap_grid);
} break;
case SNAP_USE_ROTATION: {
snap_rotation = !snap_rotation;
- int idx = edit_menu->get_popup()->get_item_index(SNAP_USE_ROTATION);
- edit_menu->get_popup()->set_item_checked(idx, snap_rotation);
+ int idx = snap_config_menu->get_popup()->get_item_index(SNAP_USE_ROTATION);
+ snap_config_menu->get_popup()->set_item_checked(idx, snap_rotation);
} break;
case SNAP_RELATIVE: {
snap_relative = !snap_relative;
- int idx = edit_menu->get_popup()->get_item_index(SNAP_RELATIVE);
- edit_menu->get_popup()->set_item_checked(idx, snap_relative);
+ int idx = snap_config_menu->get_popup()->get_item_index(SNAP_RELATIVE);
+ snap_config_menu->get_popup()->set_item_checked(idx, snap_relative);
viewport->update();
+ viewport_base->update();
} break;
case SNAP_USE_PIXEL: {
snap_pixel = !snap_pixel;
- int idx = edit_menu->get_popup()->get_item_index(SNAP_USE_PIXEL);
- edit_menu->get_popup()->set_item_checked(idx, snap_pixel);
+ int idx = snap_config_menu->get_popup()->get_item_index(SNAP_USE_PIXEL);
+ snap_config_menu->get_popup()->set_item_checked(idx, snap_pixel);
} break;
case SNAP_CONFIGURE: {
- ((SnapDialog *)snap_dialog)->set_fields(snap_offset, snap_step, snap_rotation_offset, snap_rotation_step);
+ ((SnapDialog *)snap_dialog)->set_fields(grid_offset, grid_step, snap_rotation_offset, snap_rotation_step);
snap_dialog->popup_centered(Size2(220, 160));
} break;
case SKELETON_SHOW_BONES: {
skeleton_show_bones = !skeleton_show_bones;
- int idx = skeleton_menu->get_item_index(SKELETON_SHOW_BONES);
- skeleton_menu->set_item_checked(idx, skeleton_show_bones);
+ int idx = skeleton_menu->get_popup()->get_item_index(SKELETON_SHOW_BONES);
+ skeleton_menu->get_popup()->set_item_checked(idx, skeleton_show_bones);
viewport->update();
} break;
- case ZOOM_IN: {
- if (zoom > MAX_ZOOM)
- return;
- zoom = zoom * (1.0 / 0.5);
- _update_scroll(0);
+ case SHOW_HELPERS: {
+ show_helpers = !show_helpers;
+ int idx = view_menu->get_popup()->get_item_index(SHOW_HELPERS);
+ view_menu->get_popup()->set_item_checked(idx, show_helpers);
viewport->update();
- return;
} break;
- case ZOOM_OUT: {
- if (zoom < MIN_ZOOM)
- return;
-
- zoom = zoom * 0.5;
- _update_scroll(0);
+ case SHOW_RULERS: {
+ show_rulers = !show_rulers;
+ int idx = view_menu->get_popup()->get_item_index(SHOW_RULERS);
+ view_menu->get_popup()->set_item_checked(idx, show_rulers);
viewport->update();
- return;
-
- } break;
- case ZOOM_RESET: {
-
- zoom = 1;
- _update_scroll(0);
- viewport->update();
- return;
-
+ viewport_base->update();
} break;
- case ZOOM_SET: {
- updating_value_dialog = true;
-
- dialog_label->set_text(TTR("Zoom (%):"));
- dialog_val->set_min(0.1);
- dialog_val->set_step(0.1);
- dialog_val->set_max(800);
- dialog_val->set_value(zoom * 100);
- value_dialog->popup_centered(Size2(200, 85));
- updating_value_dialog = false;
-
- } break;
case LOCK_SELECTED: {
List<Node *> &selection = editor_selection->get_selected_node_list();
@@ -2866,7 +3302,7 @@ void CanvasItemEditor::_popup_callback(int p_op) {
_set_anchors_preset(PRESET_HCENTER_WIDE);
} break;
case ANCHOR_ALIGN_WIDE: {
- _set_anchors_preset(PRESET_WIDE);
+ _set_anchors_preset(Control::PRESET_WIDE);
} break;
case ANCHOR_ALIGN_WIDE_FIT: {
_set_full_rect();
@@ -3090,7 +3526,7 @@ void CanvasItemEditor::_popup_callback(int p_op) {
n2d->set_meta("_edit_bone_", true);
if (!skeleton_show_bones)
- skeleton_menu->activate_item(skeleton_menu->get_item_index(SKELETON_SHOW_BONES));
+ skeleton_menu->get_popup()->activate_item(skeleton_menu->get_popup()->get_item_index(SKELETON_SHOW_BONES));
}
viewport->update();
@@ -3109,7 +3545,7 @@ void CanvasItemEditor::_popup_callback(int p_op) {
n2d->set_meta("_edit_bone_", Variant());
if (!skeleton_show_bones)
- skeleton_menu->activate_item(skeleton_menu->get_item_index(SKELETON_SHOW_BONES));
+ skeleton_menu->get_popup()->activate_item(skeleton_menu->get_popup()->get_item_index(SKELETON_SHOW_BONES));
}
viewport->update();
@@ -3129,7 +3565,7 @@ void CanvasItemEditor::_popup_callback(int p_op) {
canvas_item->set_meta("_edit_ik_", true);
if (!skeleton_show_bones)
- skeleton_menu->activate_item(skeleton_menu->get_item_index(SKELETON_SHOW_BONES));
+ skeleton_menu->get_popup()->activate_item(skeleton_menu->get_popup()->get_item_index(SKELETON_SHOW_BONES));
}
viewport->update();
@@ -3149,7 +3585,7 @@ void CanvasItemEditor::_popup_callback(int p_op) {
n2d->set_meta("_edit_ik_", Variant());
if (!skeleton_show_bones)
- skeleton_menu->activate_item(skeleton_menu->get_item_index(SKELETON_SHOW_BONES));
+ skeleton_menu->get_popup()->activate_item(skeleton_menu->get_popup()->get_item_index(SKELETON_SHOW_BONES));
}
viewport->update();
@@ -3212,15 +3648,19 @@ void CanvasItemEditor::_focus_selection(int p_op) {
void CanvasItemEditor::_bind_methods() {
+ ClassDB::bind_method("_zoom_minus", &CanvasItemEditor::_zoom_minus);
+ ClassDB::bind_method("_zoom_reset", &CanvasItemEditor::_zoom_reset);
+ ClassDB::bind_method("_zoom_plus", &CanvasItemEditor::_zoom_plus);
+ ClassDB::bind_method("_toggle_snap", &CanvasItemEditor::_toggle_snap);
ClassDB::bind_method("_update_scroll", &CanvasItemEditor::_update_scroll);
ClassDB::bind_method("_popup_callback", &CanvasItemEditor::_popup_callback);
- ClassDB::bind_method("_dialog_value_changed", &CanvasItemEditor::_dialog_value_changed);
ClassDB::bind_method("_get_editor_data", &CanvasItemEditor::_get_editor_data);
ClassDB::bind_method("_tool_select", &CanvasItemEditor::_tool_select);
ClassDB::bind_method("_keying_changed", &CanvasItemEditor::_keying_changed);
ClassDB::bind_method("_unhandled_key_input", &CanvasItemEditor::_unhandled_key_input);
- ClassDB::bind_method("_viewport_draw", &CanvasItemEditor::_viewport_draw);
- ClassDB::bind_method("_viewport_gui_input", &CanvasItemEditor::_viewport_gui_input);
+ ClassDB::bind_method("_draw_viewport", &CanvasItemEditor::_draw_viewport);
+ ClassDB::bind_method("_draw_viewport_base", &CanvasItemEditor::_draw_viewport_base);
+ ClassDB::bind_method("_viewport_base_gui_input", &CanvasItemEditor::_viewport_base_gui_input);
ClassDB::bind_method("_snap_changed", &CanvasItemEditor::_snap_changed);
ClassDB::bind_method(D_METHOD("_selection_result_pressed"), &CanvasItemEditor::_selection_result_pressed);
ClassDB::bind_method(D_METHOD("_selection_menu_hide"), &CanvasItemEditor::_selection_menu_hide);
@@ -3259,67 +3699,96 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
hb = memnew(HBoxContainer);
add_child(hb);
- hb->set_area_as_parent_rect();
+ hb->set_anchors_and_margins_preset(Control::PRESET_WIDE);
bottom_split = memnew(VSplitContainer);
- bottom_split->set_v_size_flags(SIZE_EXPAND_FILL);
add_child(bottom_split);
+ bottom_split->set_v_size_flags(SIZE_EXPAND_FILL);
palette_split = memnew(HSplitContainer);
- palette_split->set_v_size_flags(SIZE_EXPAND_FILL);
bottom_split->add_child(palette_split);
+ palette_split->set_v_size_flags(SIZE_EXPAND_FILL);
- Control *vp_base = memnew(Control);
- vp_base->set_v_size_flags(SIZE_EXPAND_FILL);
- palette_split->add_child(vp_base);
-
- ViewportContainer *vp = memnew(ViewportContainer);
- vp->set_stretch(true);
- vp_base->add_child(vp);
- vp->set_area_as_parent_rect();
- vp->add_child(p_editor->get_scene_root());
+ viewport_base = memnew(Control);
+ palette_split->add_child(viewport_base);
+ viewport_base->set_clip_contents(true);
+ viewport_base->connect("draw", this, "_draw_viewport_base");
+ viewport_base->connect("gui_input", this, "_viewport_base_gui_input");
+ viewport_base->set_focus_mode(FOCUS_ALL);
+ viewport_base->set_v_size_flags(SIZE_EXPAND_FILL);
+ viewport_base->set_h_size_flags(SIZE_EXPAND_FILL);
+
+ viewport_scrollable = memnew(Control);
+ viewport_base->add_child(viewport_scrollable);
+ viewport_scrollable->set_mouse_filter(MOUSE_FILTER_PASS);
+ viewport_scrollable->set_draw_behind_parent(true);
+ viewport_scrollable->set_anchors_and_margins_preset(Control::PRESET_WIDE);
+ viewport_scrollable->set_begin(Point2(RULER_WIDTH, RULER_WIDTH));
+
+ ViewportContainer *scene_tree = memnew(ViewportContainer);
+ viewport_scrollable->add_child(scene_tree);
+ scene_tree->set_stretch(true);
+ scene_tree->set_anchors_and_margins_preset(Control::PRESET_WIDE);
+ scene_tree->add_child(p_editor->get_scene_root());
viewport = memnew(CanvasItemEditorViewport(p_editor, this));
- vp_base->add_child(viewport);
- viewport->set_area_as_parent_rect();
+ viewport_scrollable->add_child(viewport);
+ viewport->set_mouse_filter(MOUSE_FILTER_PASS);
+ viewport->set_anchors_and_margins_preset(Control::PRESET_WIDE);
viewport->set_clip_contents(true);
+ viewport->connect("draw", this, "_draw_viewport");
h_scroll = memnew(HScrollBar);
- v_scroll = memnew(VScrollBar);
-
viewport->add_child(h_scroll);
- viewport->add_child(v_scroll);
- viewport->connect("draw", this, "_viewport_draw");
- viewport->connect("gui_input", this, "_viewport_gui_input");
-
h_scroll->connect("value_changed", this, "_update_scroll", Vector<Variant>(), Object::CONNECT_DEFERRED);
- v_scroll->connect("value_changed", this, "_update_scroll", Vector<Variant>(), Object::CONNECT_DEFERRED);
-
h_scroll->hide();
+
+ v_scroll = memnew(VScrollBar);
+ viewport->add_child(v_scroll);
+ v_scroll->connect("value_changed", this, "_update_scroll", Vector<Variant>(), Object::CONNECT_DEFERRED);
v_scroll->hide();
+
+ HBoxContainer *zoom_hb = memnew(HBoxContainer);
+ viewport->add_child(zoom_hb);
+ zoom_hb->set_begin(Point2(5, 5));
+
+ zoom_minus = memnew(ToolButton);
+ zoom_hb->add_child(zoom_minus);
+ zoom_minus->connect("pressed", this, "_zoom_minus");
+ zoom_minus->set_focus_mode(FOCUS_NONE);
+
+ zoom_reset = memnew(ToolButton);
+ zoom_hb->add_child(zoom_reset);
+ zoom_reset->connect("pressed", this, "_zoom_reset");
+ zoom_reset->set_focus_mode(FOCUS_NONE);
+
+ zoom_plus = memnew(ToolButton);
+ zoom_hb->add_child(zoom_plus);
+ zoom_plus->connect("pressed", this, "_zoom_plus");
+ zoom_plus->set_focus_mode(FOCUS_NONE);
+
updating_scroll = false;
- viewport->set_focus_mode(FOCUS_ALL);
handle_len = 10;
first_update = true;
select_button = memnew(ToolButton);
- select_button->set_toggle_mode(true);
hb->add_child(select_button);
+ select_button->set_toggle_mode(true);
select_button->connect("pressed", this, "_tool_select", make_binds(TOOL_SELECT));
select_button->set_pressed(true);
select_button->set_shortcut(ED_SHORTCUT("canvas_item_editor/select_mode", TTR("Select Mode"), KEY_Q));
select_button->set_tooltip(TTR("Select Mode") + " $sc\n" + keycode_get_string(KEY_MASK_CMD) + TTR("Drag: Rotate") + "\n" + TTR("Alt+Drag: Move") + "\n" + TTR("Press 'v' to Change Pivot, 'Shift+v' to Drag Pivot (while moving).") + "\n" + TTR("Alt+RMB: Depth list selection"));
move_button = memnew(ToolButton);
- move_button->set_toggle_mode(true);
hb->add_child(move_button);
+ move_button->set_toggle_mode(true);
move_button->connect("pressed", this, "_tool_select", make_binds(TOOL_MOVE));
move_button->set_shortcut(ED_SHORTCUT("canvas_item_editor/move_mode", TTR("Move Mode"), KEY_W));
move_button->set_tooltip(TTR("Move Mode"));
rotate_button = memnew(ToolButton);
- rotate_button->set_toggle_mode(true);
hb->add_child(rotate_button);
+ rotate_button->set_toggle_mode(true);
rotate_button->connect("pressed", this, "_tool_select", make_binds(TOOL_ROTATE));
rotate_button->set_shortcut(ED_SHORTCUT("canvas_item_editor/rotate_mode", TTR("Rotate Mode"), KEY_E));
rotate_button->set_tooltip(TTR("Rotate Mode"));
@@ -3327,25 +3796,59 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
hb->add_child(memnew(VSeparator));
list_select_button = memnew(ToolButton);
- list_select_button->set_toggle_mode(true);
hb->add_child(list_select_button);
+ list_select_button->set_toggle_mode(true);
list_select_button->connect("pressed", this, "_tool_select", make_binds(TOOL_LIST_SELECT));
list_select_button->set_tooltip(TTR("Show a list of all objects at the position clicked\n(same as Alt+RMB in select mode)."));
pivot_button = memnew(ToolButton);
- pivot_button->set_toggle_mode(true);
hb->add_child(pivot_button);
+ pivot_button->set_toggle_mode(true);
pivot_button->connect("pressed", this, "_tool_select", make_binds(TOOL_EDIT_PIVOT));
pivot_button->set_tooltip(TTR("Click to change object's rotation pivot."));
pan_button = memnew(ToolButton);
- pan_button->set_toggle_mode(true);
hb->add_child(pan_button);
+ pan_button->set_toggle_mode(true);
pan_button->connect("pressed", this, "_tool_select", make_binds(TOOL_PAN));
pan_button->set_tooltip(TTR("Pan Mode"));
hb->add_child(memnew(VSeparator));
+ snap_button = memnew(ToolButton);
+ hb->add_child(snap_button);
+ snap_button->set_toggle_mode(true);
+ snap_button->connect("toggled", this, "_toggle_snap");
+ snap_button->set_tooltip(TTR("Toggles snapping"));
+ snap_button->set_shortcut(ED_SHORTCUT("canvas_item_editor/use_snap", TTR("Use Snap"), KEY_S));
+
+ snap_config_menu = memnew(MenuButton);
+ hb->add_child(snap_config_menu);
+ snap_config_menu->set_h_size_flags(SIZE_SHRINK_END);
+ snap_config_menu->set_tooltip(TTR("Snapping options"));
+
+ PopupMenu *p = snap_config_menu->get_popup();
+ p->connect("id_pressed", this, "_popup_callback");
+ p->set_hide_on_checkable_item_selection(false);
+ p->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/snap_grid", TTR("Snap to grid")), SNAP_USE_GRID);
+ p->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/use_rotation_snap", TTR("Use Rotation Snap")), SNAP_USE_ROTATION);
+ p->add_shortcut(ED_SHORTCUT("canvas_item_editor/configure_snap", TTR("Configure Snap...")), SNAP_CONFIGURE);
+ p->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/snap_relative", TTR("Snap Relative")), SNAP_RELATIVE);
+ p->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/use_pixel_snap", TTR("Use Pixel Snap")), SNAP_USE_PIXEL);
+ p->add_submenu_item(TTR("Smart snapping"), "SmartSnapping");
+
+ smartsnap_config_popup = memnew(PopupMenu);
+ p->add_child(smartsnap_config_popup);
+ smartsnap_config_popup->set_name("SmartSnapping");
+ smartsnap_config_popup->connect("id_pressed", this, "_popup_callback");
+ smartsnap_config_popup->set_hide_on_checkable_item_selection(false);
+ smartsnap_config_popup->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/snap_node_parent", TTR("Snap to parent")), SNAP_USE_NODE_PARENT);
+ smartsnap_config_popup->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/snap_node_anchors", TTR("Snap to node anchor")), SNAP_USE_NODE_ANCHORS);
+ smartsnap_config_popup->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/snap_node_sides", TTR("Snap to node sides")), SNAP_USE_NODE_SIDES);
+ smartsnap_config_popup->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/snap_other_nodes", TTR("Snap to other nodes")), SNAP_USE_OTHER_NODES);
+
+ hb->add_child(memnew(VSeparator));
+
lock_button = memnew(ToolButton);
hb->add_child(lock_button);
@@ -3369,35 +3872,22 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
hb->add_child(memnew(VSeparator));
- edit_menu = memnew(MenuButton);
- edit_menu->set_text(TTR("Edit"));
- hb->add_child(edit_menu);
- edit_menu->get_popup()->connect("id_pressed", this, "_popup_callback");
+ skeleton_menu = memnew(MenuButton);
+ hb->add_child(skeleton_menu);
- PopupMenu *p;
- p = edit_menu->get_popup();
+ p = skeleton_menu->get_popup();
p->set_hide_on_checkable_item_selection(false);
- p->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/use_snap", TTR("Use Snap")), SNAP_USE);
- p->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/show_grid", TTR("Show Grid")), SNAP_SHOW_GRID);
- p->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/use_rotation_snap", TTR("Use Rotation Snap")), SNAP_USE_ROTATION);
- p->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/snap_relative", TTR("Snap Relative")), SNAP_RELATIVE);
- p->add_shortcut(ED_SHORTCUT("canvas_item_editor/configure_snap", TTR("Configure Snap..")), SNAP_CONFIGURE);
+ p->add_shortcut(ED_SHORTCUT("canvas_item_editor/skeleton_make_bones", TTR("Make Bones"), KEY_MASK_CMD | KEY_MASK_SHIFT | KEY_B), SKELETON_MAKE_BONES);
+ p->add_shortcut(ED_SHORTCUT("canvas_item_editor/skeleton_clear_bones", TTR("Clear Bones")), SKELETON_CLEAR_BONES);
p->add_separator();
- p->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/use_pixel_snap", TTR("Use Pixel Snap")), SNAP_USE_PIXEL);
+ p->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/skeleton_show_bones", TTR("Show Bones")), SKELETON_SHOW_BONES);
p->add_separator();
- p->add_submenu_item(TTR("Skeleton.."), "skeleton");
- skeleton_menu = memnew(PopupMenu);
- p->add_child(skeleton_menu);
- skeleton_menu->set_name("skeleton");
- skeleton_menu->add_shortcut(ED_SHORTCUT("canvas_item_editor/skeleton_make_bones", TTR("Make Bones"), KEY_MASK_CMD | KEY_MASK_SHIFT | KEY_B), SKELETON_MAKE_BONES);
- skeleton_menu->add_shortcut(ED_SHORTCUT("canvas_item_editor/skeleton_clear_bones", TTR("Clear Bones")), SKELETON_CLEAR_BONES);
- skeleton_menu->add_separator();
- skeleton_menu->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/skeleton_show_bones", TTR("Show Bones")), SKELETON_SHOW_BONES);
- skeleton_menu->add_separator();
- skeleton_menu->add_shortcut(ED_SHORTCUT("canvas_item_editor/skeleton_set_ik_chain", TTR("Make IK Chain")), SKELETON_SET_IK_CHAIN);
- skeleton_menu->add_shortcut(ED_SHORTCUT("canvas_item_editor/skeleton_clear_ik_chain", TTR("Clear IK Chain")), SKELETON_CLEAR_IK_CHAIN);
- skeleton_menu->set_hide_on_checkable_item_selection(false);
- skeleton_menu->connect("id_pressed", this, "_popup_callback");
+ p->add_shortcut(ED_SHORTCUT("canvas_item_editor/skeleton_set_ik_chain", TTR("Make IK Chain")), SKELETON_SET_IK_CHAIN);
+ p->add_shortcut(ED_SHORTCUT("canvas_item_editor/skeleton_clear_ik_chain", TTR("Clear IK Chain")), SKELETON_CLEAR_IK_CHAIN);
+ p->set_hide_on_checkable_item_selection(false);
+ p->connect("id_pressed", this, "_popup_callback");
+
+ hb->add_child(memnew(VSeparator));
view_menu = memnew(MenuButton);
view_menu->set_text(TTR("View"));
@@ -3405,11 +3895,9 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
view_menu->get_popup()->connect("id_pressed", this, "_popup_callback");
p = view_menu->get_popup();
-
- p->add_shortcut(ED_SHORTCUT("canvas_item_editor/zoom_in", TTR("Zoom In")), ZOOM_IN);
- p->add_shortcut(ED_SHORTCUT("canvas_item_editor/zoom_out", TTR("Zoom Out")), ZOOM_OUT);
- p->add_shortcut(ED_SHORTCUT("canvas_item_editor/zoom_reset", TTR("Zoom Reset")), ZOOM_RESET);
- p->add_shortcut(ED_SHORTCUT("canvas_item_editor/zoom_set", TTR("Zoom Set..")), ZOOM_SET);
+ p->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/show_grid", TTR("Show Grid"), KEY_G), SHOW_GRID);
+ p->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/show_helpers", TTR("Show helpers"), KEY_H), SHOW_HELPERS);
+ p->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/show_rulers", TTR("Show rulers"), KEY_R), SHOW_RULERS);
p->add_separator();
p->add_shortcut(ED_SHORTCUT("canvas_item_editor/center_selection", TTR("Center Selection"), KEY_F), VIEW_CENTER_TO_SELECTION);
p->add_shortcut(ED_SHORTCUT("canvas_item_editor/frame_selection", TTR("Frame Selection"), KEY_MASK_SHIFT | KEY_F), VIEW_FRAME_TO_SELECTION);
@@ -3480,23 +3968,6 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
snap_dialog->connect("confirmed", this, "_snap_changed");
add_child(snap_dialog);
- value_dialog = memnew(AcceptDialog);
- value_dialog->set_title(TTR("Set a Value"));
- value_dialog->get_ok()->set_text(TTR("Close"));
- add_child(value_dialog);
-
- Label *l = memnew(Label);
- l->set_text(TTR("Snap (Pixels):"));
- l->set_position(Point2(5, 5));
- value_dialog->add_child(l);
- dialog_label = l;
-
- dialog_val = memnew(SpinBox);
- dialog_val->set_anchor(MARGIN_RIGHT, ANCHOR_END);
- dialog_val->set_begin(Point2(15, 25));
- dialog_val->set_end(Point2(-10, 25));
- value_dialog->add_child(dialog_val);
- dialog_val->connect("value_changed", this, "_dialog_value_changed");
select_sb = Ref<StyleBoxTexture>(memnew(StyleBoxTexture));
selection_menu = memnew(PopupMenu);
@@ -3505,22 +3976,35 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
selection_menu->connect("id_pressed", this, "_selection_result_pressed");
selection_menu->connect("popup_hide", this, "_selection_menu_hide");
+ drag_pivot_shortcut = ED_SHORTCUT("canvas_item_editor/drag_pivot", TTR("Drag pivot from mouse position"), KEY_MASK_SHIFT | KEY_V);
+ set_pivot_shortcut = ED_SHORTCUT("canvas_item_editor/set_pivot", TTR("Set pivot at mouse position"), KEY_V);
+
+ multiply_grid_step_shortcut = ED_SHORTCUT("canvas_item_editor/multiply_grid_step", TTR("Multiply grid step by 2"), KEY_KP_MULTIPLY);
+ divide_grid_step_shortcut = ED_SHORTCUT("canvas_item_editor/divide_grid_step", TTR("Divide grid step by 2"), KEY_KP_DIVIDE);
+
key_pos = true;
key_rot = true;
key_scale = false;
+ show_grid = false;
+ show_helpers = false;
+ show_rulers = false;
zoom = 1;
- snap_offset = Vector2(0, 0);
- snap_step = Vector2(10, 10);
+ grid_offset = Point2();
+ grid_step = Point2(10, 10);
+ grid_step_multiplier = 0;
snap_rotation_offset = 0;
snap_rotation_step = 15 / (180 / Math_PI);
- snap_grid = false;
- snap_show_grid = false;
+ snap_active = false;
+ snap_node_parent = true;
+ snap_node_anchors = true;
+ snap_node_sides = true;
+ snap_other_nodes = true;
+ snap_grid = true;
snap_rotation = false;
snap_pixel = false;
skeleton_show_bones = true;
- skeleton_menu->set_item_checked(skeleton_menu->get_item_index(SKELETON_SHOW_BONES), true);
- updating_value_dialog = false;
+ skeleton_menu->get_popup()->set_item_checked(skeleton_menu->get_popup()->get_item_index(SKELETON_SHOW_BONES), true);
box_selecting = false;
//zoom=0.5;
singleton = this;
@@ -3551,7 +4035,7 @@ void CanvasItemEditorPlugin::make_visible(bool p_visible) {
canvas_item_editor->show();
canvas_item_editor->set_fixed_process(true);
VisualServer::get_singleton()->viewport_set_hide_canvas(editor->get_scene_root()->get_viewport_rid(), false);
- canvas_item_editor->viewport->grab_focus();
+ canvas_item_editor->viewport_base->grab_focus();
} else {
@@ -3576,7 +4060,7 @@ CanvasItemEditorPlugin::CanvasItemEditorPlugin(EditorNode *p_node) {
canvas_item_editor = memnew(CanvasItemEditor(editor));
canvas_item_editor->set_v_size_flags(Control::SIZE_EXPAND_FILL);
editor->get_viewport()->add_child(canvas_item_editor);
- canvas_item_editor->set_area_as_parent_rect();
+ canvas_item_editor->set_anchors_and_margins_preset(Control::PRESET_WIDE);
canvas_item_editor->hide();
}
@@ -3698,7 +4182,7 @@ void CanvasItemEditorViewport::_create_nodes(Node *parent, Node *child, String &
editor_data->get_undo_redo().add_do_property(child, property, texture);
// make visible for certain node type
- if (default_type == "Patch9Rect") {
+ if (default_type == "NinePatchRect") {
editor_data->get_undo_redo().add_do_property(child, "rect/size", texture_size);
} else if (default_type == "Polygon2D") {
PoolVector<Vector2> list;
@@ -3715,13 +4199,13 @@ void CanvasItemEditorViewport::_create_nodes(Node *parent, Node *child, String &
pos = parent->call("get_global_position");
}
Transform2D trans = canvas->get_canvas_transform();
- Point2 target_pos = (p_point - trans.get_origin()) / trans.get_scale().x - pos;
- if (default_type == "Polygon2D" || default_type == "TouchScreenButton" || default_type == "TextureRect" || default_type == "Patch9Rect") {
- target_pos -= texture_size / 2;
+ Point2 target_position = (p_point - trans.get_origin()) / trans.get_scale().x - pos;
+ if (default_type == "Polygon2D" || default_type == "TouchScreenButton" || default_type == "TextureRect" || default_type == "NinePatchRect") {
+ target_position -= texture_size / 2;
}
// there's nothing to be used as source position so snapping will work as absolute if enabled
- target_pos = canvas->snap_point(target_pos, Vector2());
- editor_data->get_undo_redo().add_do_method(child, "set_position", target_pos);
+ target_position = canvas->snap_point(target_position);
+ editor_data->get_undo_redo().add_do_method(child, "set_position", target_position);
}
bool CanvasItemEditorViewport::_create_instance(Node *parent, String &path, const Point2 &p_point) {
@@ -3754,22 +4238,13 @@ bool CanvasItemEditorViewport::_create_instance(Node *parent, String &path, cons
editor_data->get_undo_redo().add_do_method(sed, "live_debug_instance_node", editor->get_edited_scene()->get_path_to(parent), path, new_name);
editor_data->get_undo_redo().add_undo_method(sed, "live_debug_remove_node", NodePath(String(editor->get_edited_scene()->get_path_to(parent)) + "/" + new_name));
- Point2 pos;
- Node2D *parent_node2d = Object::cast_to<Node2D>(parent);
- if (parent_node2d) {
- pos = parent_node2d->get_global_position();
- } else {
- Control *parent_control = Object::cast_to<Control>(parent);
- if (parent_control) {
- pos = parent_control->get_global_position();
- }
+ CanvasItem *parent_ci = Object::cast_to<CanvasItem>(parent);
+ if (parent_ci) {
+ Vector2 target_pos = canvas->get_canvas_transform().affine_inverse().xform(p_point);
+ target_pos = canvas->snap_point(target_pos);
+ target_pos = parent_ci->get_global_transform_with_canvas().affine_inverse().xform(target_pos);
+ editor_data->get_undo_redo().add_do_method(instanced_scene, "set_position", target_pos);
}
- Transform2D trans = canvas->get_canvas_transform();
- Vector2 target_pos = (p_point - trans.get_origin()) / trans.get_scale().x - pos;
- // in relative snapping it may be useful for the user to take the original node position into account
- Vector2 start_pos = Object::cast_to<Node2D>(instanced_scene) ? Object::cast_to<Node2D>(instanced_scene)->get_position() : target_pos;
- target_pos = canvas->snap_point(target_pos, start_pos);
- editor_data->get_undo_redo().add_do_method(instanced_scene, "set_position", target_pos);
return true;
}
@@ -3801,7 +4276,7 @@ void CanvasItemEditorViewport::_perform_drop_data() {
child = memnew(TouchScreenButton);
else if (default_type == "TextureRect")
child = memnew(TextureRect);
- else if (default_type == "Patch9Rect")
+ else if (default_type == "NinePatchRect")
child = memnew(NinePatchRect);
else
child = memnew(Sprite); // default
@@ -3848,6 +4323,20 @@ bool CanvasItemEditorViewport::can_drop_data(const Point2 &p_point, const Varian
continue;
}
memdelete(instanced_scene);
+ } else if (type == "Texture" ||
+ type == "ImageTexture" ||
+ type == "ViewportTexture" ||
+ type == "CurveTexture" ||
+ type == "GradientTexture" ||
+ type == "StreamTexture" ||
+ type == "AtlasTexture" ||
+ type == "LargeTexture") {
+ Ref<Texture> texture = ResourceLoader::load(files[i]);
+ if (texture.is_valid() == false) {
+ continue;
+ }
+ } else {
+ continue;
}
can_instance = true;
break;
@@ -3949,48 +4438,46 @@ CanvasItemEditorViewport::CanvasItemEditorViewport(EditorNode *p_node, CanvasIte
types.push_back("TouchScreenButton");
// Control
types.push_back("TextureRect");
- types.push_back("Patch9Rect");
+ types.push_back("NinePatchRect");
target_node = NULL;
editor = p_node;
editor_data = editor->get_scene_tree_dock()->get_editor_data();
canvas = p_canvas;
preview_node = memnew(Node2D);
+
accept = memnew(AcceptDialog);
editor->get_gui_base()->add_child(accept);
selector = memnew(AcceptDialog);
+ editor->get_gui_base()->add_child(selector);
selector->set_title(TTR("Change default type"));
+ selector->connect("confirmed", this, "_on_change_type");
VBoxContainer *vbc = memnew(VBoxContainer);
+ selector->add_child(vbc);
vbc->set_h_size_flags(SIZE_EXPAND_FILL);
vbc->set_v_size_flags(SIZE_EXPAND_FILL);
vbc->set_custom_minimum_size(Size2(200, 260) * EDSCALE);
selector_label = memnew(Label);
+ vbc->add_child(selector_label);
selector_label->set_align(Label::ALIGN_CENTER);
selector_label->set_valign(Label::VALIGN_BOTTOM);
selector_label->set_custom_minimum_size(Size2(0, 30) * EDSCALE);
- vbc->add_child(selector_label);
-
- button_group.instance();
btn_group = memnew(VBoxContainer);
+ vbc->add_child(btn_group);
btn_group->set_h_size_flags(0);
+ button_group.instance();
for (int i = 0; i < types.size(); i++) {
CheckBox *check = memnew(CheckBox);
+ btn_group->add_child(check);
check->set_text(types[i]);
check->connect("button_down", this, "_on_select_type", varray(check));
- btn_group->add_child(check);
check->set_button_group(button_group);
}
- vbc->add_child(btn_group);
-
- selector->connect("confirmed", this, "_on_change_type");
-
- selector->add_child(vbc);
- editor->get_gui_base()->add_child(selector);
label = memnew(Label);
label->add_color_override("font_color_shadow", Color(0, 0, 0, 1));
diff --git a/editor/plugins/canvas_item_editor_plugin.h b/editor/plugins/canvas_item_editor_plugin.h
index 2e1a2eac5f..af834507e0 100644
--- a/editor/plugins/canvas_item_editor_plugin.h
+++ b/editor/plugins/canvas_item_editor_plugin.h
@@ -58,6 +58,8 @@ public:
Vector2 prev_pivot;
float prev_anchors[4];
+ Transform2D pre_drag_xform;
+
CanvasItemEditorSelectedItem() { prev_rot = 0; }
};
@@ -68,7 +70,6 @@ class CanvasItemEditor : public VBoxContainer {
EditorNode *editor;
enum Tool {
-
TOOL_SELECT,
TOOL_LIST_SELECT,
TOOL_MOVE,
@@ -80,15 +81,18 @@ class CanvasItemEditor : public VBoxContainer {
enum MenuOption {
SNAP_USE,
- SNAP_SHOW_GRID,
+ SNAP_USE_NODE_PARENT,
+ SNAP_USE_NODE_ANCHORS,
+ SNAP_USE_NODE_SIDES,
+ SNAP_USE_OTHER_NODES,
+ SNAP_USE_GRID,
SNAP_USE_ROTATION,
SNAP_RELATIVE,
SNAP_CONFIGURE,
SNAP_USE_PIXEL,
- ZOOM_IN,
- ZOOM_OUT,
- ZOOM_RESET,
- ZOOM_SET,
+ SHOW_GRID,
+ SHOW_HELPERS,
+ SHOW_RULERS,
LOCK_SELECTED,
UNLOCK_SELECTED,
GROUP_SELECTED,
@@ -161,6 +165,8 @@ class CanvasItemEditor : public VBoxContainer {
Tool tool;
bool first_update;
Control *viewport;
+ Control *viewport_base;
+ Control *viewport_scrollable;
bool can_move_pivot;
@@ -168,14 +174,28 @@ class CanvasItemEditor : public VBoxContainer {
VScrollBar *v_scroll;
HBoxContainer *hb;
+ ToolButton *zoom_minus;
+ ToolButton *zoom_reset;
+ ToolButton *zoom_plus;
+
Transform2D transform;
+ bool show_grid;
+ bool show_rulers;
+ bool show_helpers;
float zoom;
- Vector2 snap_offset;
- Vector2 snap_step;
+
+ Point2 grid_offset;
+ Point2 grid_step;
+ int grid_step_multiplier;
+
float snap_rotation_step;
float snap_rotation_offset;
+ bool snap_active;
+ bool snap_node_parent;
+ bool snap_node_anchors;
+ bool snap_node_sides;
+ bool snap_other_nodes;
bool snap_grid;
- bool snap_show_grid;
bool snap_rotation;
bool snap_relative;
bool snap_pixel;
@@ -202,18 +222,6 @@ class CanvasItemEditor : public VBoxContainer {
Vector<_SelectResult> selection_results;
- struct LockList {
- Point2 pos;
- bool lock;
- bool group;
- LockList() {
- lock = false;
- group = false;
- }
- };
-
- List<LockList> lock_list;
-
struct BoneList {
Transform2D xform;
@@ -253,6 +261,10 @@ class CanvasItemEditor : public VBoxContainer {
ToolButton *move_button;
ToolButton *rotate_button;
+ ToolButton *snap_button;
+ MenuButton *snap_config_menu;
+ PopupMenu *smartsnap_config_popup;
+
ToolButton *pivot_button;
ToolButton *pan_button;
@@ -262,8 +274,7 @@ class CanvasItemEditor : public VBoxContainer {
ToolButton *group_button;
ToolButton *ungroup_button;
- MenuButton *edit_menu;
- PopupMenu *skeleton_menu;
+ MenuButton *skeleton_menu;
MenuButton *view_menu;
HBoxContainer *animation_hb;
MenuButton *animation_menu;
@@ -276,6 +287,9 @@ class CanvasItemEditor : public VBoxContainer {
PopupMenu *selection_menu;
+ Control *top_ruler;
+ Control *left_ruler;
+
//PopupMenu *popup;
DragType drag;
Point2 drag_from;
@@ -288,6 +302,11 @@ class CanvasItemEditor : public VBoxContainer {
Ref<Texture> select_handle;
Ref<Texture> anchor_handle;
+ Ref<ShortCut> drag_pivot_shortcut;
+ Ref<ShortCut> set_pivot_shortcut;
+ Ref<ShortCut> multiply_grid_step_shortcut;
+ Ref<ShortCut> divide_grid_step_shortcut;
+
int handle_len;
bool _is_part_of_subscene(CanvasItem *p_item);
void _find_canvas_items_at_pos(const Point2 &p_pos, Node *p_node, const Transform2D &p_parent_xform, const Transform2D &p_canvas_xform, Vector<_SelectResult> &r_items, int limit = 0);
@@ -298,10 +317,6 @@ class CanvasItemEditor : public VBoxContainer {
ConfirmationDialog *snap_dialog;
- AcceptDialog *value_dialog;
- Label *dialog_label;
- SpinBox *dialog_val;
-
CanvasItem *ref_item;
void _edit_set_pivot(const Vector2 &mouse_pos);
@@ -315,9 +330,8 @@ class CanvasItemEditor : public VBoxContainer {
void _prepare_drag(const Point2 &p_click_pos);
DragType _get_anchor_handle_drag_type(const Point2 &p_click, Vector2 &r_point);
- float _anchor_snap(float anchor, bool *snapped = NULL, float p_opposite_anchor = -1);
- Vector2 _anchor_to_position(Control *p_control, Vector2 anchor);
- Vector2 _position_to_anchor(Control *p_control, Vector2 position);
+ Vector2 _anchor_to_position(const Control *p_control, Vector2 anchor);
+ Vector2 _position_to_anchor(const Control *p_control, Vector2 position);
void _popup_callback(int p_op);
bool updating_scroll;
@@ -328,7 +342,6 @@ class CanvasItemEditor : public VBoxContainer {
void incend(float &beg, float &end, float inc, float minsize, bool p_symmetric);
void _append_canvas_item(CanvasItem *p_item);
- void _dialog_value_changed(double);
void _snap_changed();
void _selection_result_pressed(int);
void _selection_menu_hide();
@@ -337,26 +350,49 @@ class CanvasItemEditor : public VBoxContainer {
Point2 _find_topleftmost_point();
- void _find_canvas_items_span(Node *p_node, Rect2 &r_rect, const Transform2D &p_xform);
+ void _build_bones_list(Node *p_node);
+
+ void _get_encompassing_rect(Node *p_node, Rect2 &r_rect, const Transform2D &p_xform);
Object *_get_editor_data(Object *p_what);
- CanvasItem *get_single_item();
+ CanvasItem *_get_single_item();
int get_item_count();
void _keying_changed();
void _unhandled_key_input(const Ref<InputEvent> &p_ev);
+ void _draw_text_at_position(Point2 p_position, String p_string, Margin p_side);
+ void _draw_margin_at_position(int p_value, Point2 p_position, Margin p_side);
void _draw_percentage_at_position(float p_value, Point2 p_position, Margin p_side);
- void _viewport_gui_input(const Ref<InputEvent> &p_event);
- void _viewport_draw();
+ void _draw_rulers();
+ void _draw_focus();
+ void _draw_grid();
+ void _draw_selection();
+ void _draw_axis();
+ void _draw_bones();
+ void _draw_locks_and_groups(Node *p_node, const Transform2D &p_xform);
+
+ void _draw_viewport();
+
+ void _viewport_base_gui_input(const Ref<InputEvent> &p_event);
+ void _draw_viewport_base();
void _focus_selection(int p_op);
+ void _snap_if_closer(Point2 p_value, Point2 p_target_snap, Point2 &r_current_snap, bool (&r_snapped)[2], real_t rotation = 0.0, float p_radius = 10.0);
+ void _snap_other_nodes(Point2 p_value, Point2 &r_current_snap, bool (&r_snapped)[2], const Node *p_current, const CanvasItem *p_to_snap);
+
void _set_anchors_preset(Control::LayoutPreset p_preset);
void _set_full_rect();
+ void _zoom_minus();
+ void _zoom_reset();
+ void _zoom_plus();
+
+ void _toggle_snap(bool p_status);
+
HSplitContainer *palette_split;
VSplitContainer *bottom_split;
@@ -400,7 +436,18 @@ protected:
static CanvasItemEditor *singleton;
public:
- Vector2 snap_point(Vector2 p_target, Vector2 p_start = Vector2(0, 0)) const;
+ enum SnapMode {
+ SNAP_GRID = 1 << 0,
+ SNAP_PIXEL = 1 << 1,
+ SNAP_NODE_PARENT = 1 << 2,
+ SNAP_NODE_ANCHORS = 1 << 3,
+ SNAP_NODE_SIDES = 1 << 4,
+ SNAP_OTHER_NODES = 1 << 5,
+
+ SNAP_DEFAULT = 0x03,
+ };
+
+ Point2 snap_point(Point2 p_target, unsigned int p_modes = SNAP_DEFAULT, const CanvasItem *p_canvas_item = NULL, unsigned int p_forced_modes = 0);
float snap_angle(float p_target, float p_start = 0) const;
Transform2D get_canvas_transform() const { return transform; }
diff --git a/editor/plugins/cube_grid_theme_editor_plugin.cpp b/editor/plugins/cube_grid_theme_editor_plugin.cpp
index 1c17daf425..2b31f192b3 100644
--- a/editor/plugins/cube_grid_theme_editor_plugin.cpp
+++ b/editor/plugins/cube_grid_theme_editor_plugin.cpp
@@ -241,7 +241,7 @@ MeshLibraryEditor::MeshLibraryEditor(EditorNode *p_editor) {
file->connect("file_selected", this, "_import_scene_cbk");
Panel *panel = memnew(Panel);
- panel->set_area_as_parent_rect();
+ panel->set_anchors_and_margins_preset(Control::PRESET_WIDE);
add_child(panel);
MenuButton *options = memnew(MenuButton);
panel->add_child(options);
@@ -289,7 +289,7 @@ MeshLibraryEditorPlugin::MeshLibraryEditorPlugin(EditorNode *p_node) {
theme_editor = memnew(MeshLibraryEditor(p_node));
p_node->get_viewport()->add_child(theme_editor);
- theme_editor->set_area_as_parent_rect();
+ theme_editor->set_anchors_and_margins_preset(Control::PRESET_WIDE);
theme_editor->set_anchor(MARGIN_BOTTOM, Control::ANCHOR_BEGIN);
theme_editor->set_end(Point2(0, 22));
theme_editor->hide();
diff --git a/editor/plugins/curve_editor_plugin.cpp b/editor/plugins/curve_editor_plugin.cpp
index 615cf85aa4..067629c460 100644
--- a/editor/plugins/curve_editor_plugin.cpp
+++ b/editor/plugins/curve_editor_plugin.cpp
@@ -188,7 +188,7 @@ void CurveEditor::on_gui_input(const Ref<InputEvent> &p_event) {
} else {
// Drag tangent
- Vector2 point_pos = curve.get_point_pos(_selected_point);
+ Vector2 point_pos = curve.get_point_position(_selected_point);
Vector2 control_pos = get_world_pos(mpos);
Vector2 dir = (control_pos - point_pos).normalized();
@@ -378,7 +378,7 @@ int CurveEditor::get_point_at(Vector2 pos) const {
const float r = _hover_radius * _hover_radius;
for (int i = 0; i < curve.get_point_count(); ++i) {
- Vector2 p = get_view_pos(curve.get_point_pos(i));
+ Vector2 p = get_view_pos(curve.get_point_position(i));
if (p.distance_squared_to(pos) <= r) {
return i;
}
@@ -525,8 +525,8 @@ Vector2 CurveEditor::get_tangent_view_pos(int i, TangentIndex tangent) const {
else
dir = Vector2(1, _curve_ref->get_point_right_tangent(i));
- Vector2 point_pos = get_view_pos(_curve_ref->get_point_pos(i));
- Vector2 control_pos = get_view_pos(_curve_ref->get_point_pos(i) + dir);
+ Vector2 point_pos = get_view_pos(_curve_ref->get_point_position(i));
+ Vector2 control_pos = get_view_pos(_curve_ref->get_point_position(i) + dir);
return point_pos + _tangents_length * (control_pos - point_pos).normalized();
}
@@ -549,8 +549,8 @@ static void plot_curve_accurate(const Curve &curve, float step, T plot_func) {
plot_func(Vector2(0, y), Vector2(1.f, y), true);
} else {
- Vector2 first_point = curve.get_point_pos(0);
- Vector2 last_point = curve.get_point_pos(curve.get_point_count() - 1);
+ Vector2 first_point = curve.get_point_position(0);
+ Vector2 last_point = curve.get_point_position(curve.get_point_count() - 1);
// Edge lines
plot_func(Vector2(0, first_point.y), first_point, false);
@@ -559,8 +559,8 @@ static void plot_curve_accurate(const Curve &curve, float step, T plot_func) {
// Draw section by section, so that we get maximum precision near points.
// It's an accurate representation, but slower than using the baked one.
for (int i = 1; i < curve.get_point_count(); ++i) {
- Vector2 a = curve.get_point_pos(i - 1);
- Vector2 b = curve.get_point_pos(i);
+ Vector2 a = curve.get_point_position(i - 1);
+ Vector2 b = curve.get_point_position(i);
Vector2 pos = a;
Vector2 prev_pos = a;
@@ -613,8 +613,8 @@ void CurveEditor::_draw() {
Vector2 min_edge = get_world_pos(Vector2(0, view_size.y));
Vector2 max_edge = get_world_pos(Vector2(view_size.x, 0));
- const Color grid_color0(0, 0, 0, 0.5);
- const Color grid_color1(0, 0, 0, 0.15);
+ const Color grid_color0 = get_color("grid_major_color", "Editor");
+ const Color grid_color1 = get_color("grid_minor_color", "Editor");
draw_line(Vector2(min_edge.x, curve.get_min_value()), Vector2(max_edge.x, curve.get_min_value()), grid_color0);
draw_line(Vector2(max_edge.x, curve.get_max_value()), Vector2(min_edge.x, curve.get_max_value()), grid_color0);
draw_line(Vector2(0, min_edge.y), Vector2(0, max_edge.y), grid_color0);
@@ -636,7 +636,7 @@ void CurveEditor::_draw() {
Ref<Font> font = get_font("font", "Label");
float font_height = font->get_height();
- const Color text_color(1, 1, 1, 0.3);
+ const Color text_color = get_color("font_color", "Editor");
{
// X axis
@@ -664,10 +664,10 @@ void CurveEditor::_draw() {
if (_selected_point >= 0) {
- const Color tangent_color(0.5, 0.5, 1, 1);
+ const Color tangent_color = get_color("accent_color", "Editor");
int i = _selected_point;
- Vector2 pos = curve.get_point_pos(i);
+ Vector2 pos = curve.get_point_position(i);
if (i != 0) {
Vector2 control_pos = get_tangent_view_pos(i, TANGENT_LEFT);
@@ -686,8 +686,8 @@ void CurveEditor::_draw() {
draw_set_transform_matrix(_world_to_view);
- const Color line_color(1, 1, 1, 0.85);
- const Color edge_line_color(1, 1, 1, 0.4);
+ const Color line_color = get_color("highlight_color", "Editor");
+ const Color edge_line_color = get_color("font_color", "Editor");
CanvasItemPlotCurve plot_func(*this, line_color, edge_line_color);
plot_curve_accurate(curve, 4.f / view_size.x, plot_func);
@@ -714,11 +714,11 @@ void CurveEditor::_draw() {
draw_set_transform_matrix(Transform2D());
- const Color point_color(1, 1, 1);
- const Color selected_point_color(1, 0.5, 0.5);
+ const Color point_color = get_color("font_color", "Editor");
+ const Color selected_point_color = get_color("accent_color", "Editor");
for (int i = 0; i < curve.get_point_count(); ++i) {
- Vector2 pos = curve.get_point_pos(i);
+ Vector2 pos = curve.get_point_position(i);
draw_rect(Rect2(get_view_pos(pos), Vector2(1, 1)).grow(3), i == _selected_point ? selected_point_color : point_color);
// TODO Circles are prettier. Needs a fix! Or a texture
//draw_circle(pos, 2, point_color);
@@ -728,7 +728,7 @@ void CurveEditor::_draw() {
if (_hover_point != -1) {
const Color hover_color = line_color;
- Vector2 pos = curve.get_point_pos(_hover_point);
+ Vector2 pos = curve.get_point_position(_hover_point);
stroke_rect(Rect2(get_view_pos(pos), Vector2(1, 1)).grow(_hover_radius), hover_color);
}
diff --git a/editor/plugins/line_2d_editor_plugin.cpp b/editor/plugins/line_2d_editor_plugin.cpp
index 84620a75a5..ef3ee6a78f 100644
--- a/editor/plugins/line_2d_editor_plugin.cpp
+++ b/editor/plugins/line_2d_editor_plugin.cpp
@@ -66,7 +66,7 @@ int Line2DEditor::get_point_index_at(Vector2 gpos) {
Transform2D xform = canvas_item_editor->get_canvas_transform() * node->get_global_transform();
for (int i = 0; i < node->get_point_count(); ++i) {
- Point2 p = xform.xform(node->get_point_pos(i));
+ Point2 p = xform.xform(node->get_point_position(i));
if (gpos.distance_to(p) < grab_threshold) {
return i;
}
@@ -96,12 +96,12 @@ bool Line2DEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
if (mb->get_button_index() == BUTTON_LEFT && !mb->get_shift() && mode == MODE_EDIT) {
_dragging = true;
action_point = i;
- moving_from = node->get_point_pos(i);
+ moving_from = node->get_point_position(i);
moving_screen_from = gpoint;
} else if ((mb->get_button_index() == BUTTON_RIGHT && mode == MODE_EDIT) || (mb->get_button_index() == BUTTON_LEFT && mode == MODE_DELETE)) {
undo_redo->create_action(TTR("Remove Point from Line2D"));
undo_redo->add_do_method(node, "remove_point", i);
- undo_redo->add_undo_method(node, "add_point", node->get_point_pos(i), i);
+ undo_redo->add_undo_method(node, "add_point", node->get_point_position(i), i);
undo_redo->add_do_method(canvas_item_editor->get_viewport_control(), "update");
undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(), "update");
undo_redo->commit_action();
@@ -121,7 +121,7 @@ bool Line2DEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
_dragging = true;
action_point = node->get_point_count() - 1;
- moving_from = node->get_point_pos(action_point);
+ moving_from = node->get_point_position(action_point);
moving_screen_from = gpoint;
canvas_item_editor->get_viewport_control()->update();
@@ -131,8 +131,8 @@ bool Line2DEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
if (!mb->is_pressed() && mb->get_button_index() == BUTTON_LEFT && _dragging) {
undo_redo->create_action(TTR("Move Point in Line2D"));
- undo_redo->add_do_method(node, "set_point_pos", action_point, cpoint);
- undo_redo->add_undo_method(node, "set_point_pos", action_point, moving_from);
+ undo_redo->add_do_method(node, "set_point_position", action_point, cpoint);
+ undo_redo->add_undo_method(node, "set_point_position", action_point, moving_from);
undo_redo->add_do_method(canvas_item_editor->get_viewport_control(), "update");
undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(), "update");
undo_redo->commit_action();
@@ -147,7 +147,7 @@ bool Line2DEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
if (_dragging) {
Vector2 cpoint = mouse_to_local_pos(mm->get_position(), mm->get_alt());
- node->set_point_pos(action_point, cpoint);
+ node->set_point_position(action_point, cpoint);
canvas_item_editor->get_viewport_control()->update();
return true;
}
@@ -172,7 +172,7 @@ void Line2DEditor::_canvas_draw() {
Control *vpc = canvas_item_editor->get_viewport_control();
for (int i = 0; i < len; ++i) {
- Vector2 point = xform.xform(node->get_point_pos(i));
+ Vector2 point = xform.xform(node->get_point_position(i));
vpc->draw_texture_rect(handle, Rect2(point - handle_size * 0.5, handle_size), false);
}
}
diff --git a/editor/plugins/material_editor_plugin.cpp b/editor/plugins/material_editor_plugin.cpp
index d2767bf1b2..b96e10e81a 100644
--- a/editor/plugins/material_editor_plugin.cpp
+++ b/editor/plugins/material_editor_plugin.cpp
@@ -30,9 +30,11 @@
// FIXME: Disabled as (according to reduz) users were complaining that it gets in the way
// Waiting for PropertyEditor rewrite (planned for 3.1) to be refactored.
-#if 0
+
#include "material_editor_plugin.h"
+#if 0
+
#include "scene/main/viewport.h"
void MaterialEditor::_gui_input(InputEvent p_event) {
@@ -335,7 +337,7 @@ MaterialEditor::MaterialEditor() {
HBoxContainer *hb = memnew( HBoxContainer );
add_child(hb);
- hb->set_area_as_parent_rect(2);
+ hb->set_anchors_and_margins_preset(Control::PRESET_WIDE, Control::PRESET_MODE_MINSIZE, 2);
VBoxContainer *vb_shape = memnew( VBoxContainer );
hb->add_child(vb_shape);
@@ -416,3 +418,41 @@ MaterialEditorPlugin::~MaterialEditorPlugin()
}
#endif
+
+String SpatialMaterialConversionPlugin::converts_to() const {
+
+ return "ShaderMaterial";
+}
+bool SpatialMaterialConversionPlugin::handles(const Ref<Resource> &p_resource) const {
+
+ Ref<SpatialMaterial> mat = p_resource;
+ return mat.is_valid();
+}
+Ref<Resource> SpatialMaterialConversionPlugin::convert(const Ref<Resource> &p_resource) {
+
+ Ref<SpatialMaterial> mat = p_resource;
+ ERR_FAIL_COND_V(!mat.is_valid(), Ref<Resource>());
+
+ Ref<ShaderMaterial> smat;
+ smat.instance();
+
+ Ref<Shader> shader;
+ shader.instance();
+
+ String code = VS::get_singleton()->shader_get_code(mat->get_shader_rid());
+
+ shader->set_code(code);
+
+ smat->set_shader(shader);
+
+ List<PropertyInfo> params;
+ VS::get_singleton()->shader_get_param_list(mat->get_shader_rid(), &params);
+
+ for (List<PropertyInfo>::Element *E = params.front(); E; E = E->next()) {
+ Variant value = VS::get_singleton()->material_get_param(mat->get_rid(), E->get().name);
+ smat->set_shader_param(E->get().name, value);
+ }
+
+ smat->set_render_priority(mat->get_render_priority());
+ return smat;
+}
diff --git a/editor/plugins/material_editor_plugin.h b/editor/plugins/material_editor_plugin.h
index 10d7997a52..af9602f944 100644
--- a/editor/plugins/material_editor_plugin.h
+++ b/editor/plugins/material_editor_plugin.h
@@ -30,6 +30,7 @@
#ifndef MATERIAL_EDITOR_PLUGIN_H
#define MATERIAL_EDITOR_PLUGIN_H
+#include "editor/property_editor.h"
// FIXME: Disabled as (according to reduz) users were complaining that it gets in the way
// Waiting for PropertyEditor rewrite (planned for 3.1) to be refactored.
#if 0
@@ -101,4 +102,13 @@ public:
};
#endif
+
+class SpatialMaterialConversionPlugin : public EditorResourceConversionPlugin {
+ GDCLASS(SpatialMaterialConversionPlugin, EditorResourceConversionPlugin)
+public:
+ virtual String converts_to() const;
+ virtual bool handles(const Ref<Resource> &p_resource) const;
+ virtual Ref<Resource> convert(const Ref<Resource> &p_resource);
+};
+
#endif // MATERIAL_EDITOR_PLUGIN_H
diff --git a/editor/plugins/mesh_editor_plugin.cpp b/editor/plugins/mesh_editor_plugin.cpp
index a77f022347..b775636764 100644
--- a/editor/plugins/mesh_editor_plugin.cpp
+++ b/editor/plugins/mesh_editor_plugin.cpp
@@ -162,7 +162,7 @@ MeshEditor::MeshEditor() {
HBoxContainer *hb = memnew(HBoxContainer);
add_child(hb);
- hb->set_area_as_parent_rect(2);
+ hb->set_anchors_and_margins_preset(Control::PRESET_WIDE, Control::PRESET_MODE_MINSIZE, 2);
hb->add_spacer();
diff --git a/editor/plugins/navigation_mesh_editor_plugin.h b/editor/plugins/navigation_mesh_editor_plugin.h
index 3009e2addc..bac7f608ab 100644
--- a/editor/plugins/navigation_mesh_editor_plugin.h
+++ b/editor/plugins/navigation_mesh_editor_plugin.h
@@ -56,7 +56,7 @@ class NavigationMeshEditor : public Control {
protected:
void _node_removed(Node *p_node);
static void _bind_methods();
- void _notification(int p_what);
+ void _notification(int p_option);
public:
void edit(NavigationMeshInstance *p_nav_mesh_instance);
@@ -74,8 +74,8 @@ class NavigationMeshEditorPlugin : public EditorPlugin {
public:
virtual String get_name() const { return "NavigationMesh"; }
bool has_main_screen() const { return false; }
- virtual void edit(Object *p_node);
- virtual bool handles(Object *p_node) const;
+ virtual void edit(Object *p_object);
+ virtual bool handles(Object *p_object) const;
virtual void make_visible(bool p_visible);
NavigationMeshEditorPlugin(EditorNode *p_node);
diff --git a/editor/plugins/navigation_mesh_generator.h b/editor/plugins/navigation_mesh_generator.h
index 48e7dfe53f..0a1c497f8f 100644
--- a/editor/plugins/navigation_mesh_generator.h
+++ b/editor/plugins/navigation_mesh_generator.h
@@ -56,7 +56,7 @@ protected:
rcPolyMeshDetail *detail_mesh, Vector<float> &verticies, Vector<int> &indices);
public:
- static void bake(Ref<NavigationMesh> p_nav_mesh, Node *p_base);
+ static void bake(Ref<NavigationMesh> p_nav_mesh, Node *p_node);
static void clear(Ref<NavigationMesh> p_nav_mesh);
};
diff --git a/editor/plugins/path_2d_editor_plugin.cpp b/editor/plugins/path_2d_editor_plugin.cpp
index adc8d4f091..1160e90384 100644
--- a/editor/plugins/path_2d_editor_plugin.cpp
+++ b/editor/plugins/path_2d_editor_plugin.cpp
@@ -89,9 +89,9 @@ bool Path2DEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
for (int i = 0; i < curve->get_point_count(); i++) {
- real_t dist_to_p = gpoint.distance_to(xform.xform(curve->get_point_pos(i)));
- real_t dist_to_p_out = gpoint.distance_to(xform.xform(curve->get_point_pos(i) + curve->get_point_out(i)));
- real_t dist_to_p_in = gpoint.distance_to(xform.xform(curve->get_point_pos(i) + curve->get_point_in(i)));
+ real_t dist_to_p = gpoint.distance_to(xform.xform(curve->get_point_position(i)));
+ real_t dist_to_p_out = gpoint.distance_to(xform.xform(curve->get_point_position(i) + curve->get_point_out(i)));
+ real_t dist_to_p_in = gpoint.distance_to(xform.xform(curve->get_point_position(i) + curve->get_point_in(i)));
// Check for point movement start (for point + in/out controls).
if (mb->get_button_index() == BUTTON_LEFT) {
@@ -100,7 +100,7 @@ bool Path2DEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
action = ACTION_MOVING_POINT;
action_point = i;
- moving_from = curve->get_point_pos(i);
+ moving_from = curve->get_point_position(i);
moving_screen_from = gpoint;
return true;
} else if (mode == MODE_EDIT || mode == MODE_EDIT_CURVE) {
@@ -129,7 +129,7 @@ bool Path2DEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
undo_redo->create_action(TTR("Remove Point from Curve"));
undo_redo->add_do_method(curve.ptr(), "remove_point", i);
- undo_redo->add_undo_method(curve.ptr(), "add_point", curve->get_point_pos(i), curve->get_point_in(i), curve->get_point_out(i), i);
+ undo_redo->add_undo_method(curve.ptr(), "add_point", curve->get_point_position(i), curve->get_point_in(i), curve->get_point_out(i), i);
undo_redo->add_do_method(canvas_item_editor->get_viewport_control(), "update");
undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(), "update");
undo_redo->commit_action();
@@ -171,7 +171,7 @@ bool Path2DEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
action = ACTION_MOVING_POINT;
action_point = curve->get_point_count() - 1;
- moving_from = curve->get_point_pos(action_point);
+ moving_from = curve->get_point_position(action_point);
moving_screen_from = gpoint;
canvas_item_editor->get_viewport_control()->update();
@@ -194,8 +194,8 @@ bool Path2DEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
case ACTION_MOVING_POINT: {
undo_redo->create_action(TTR("Move Point in Curve"));
- undo_redo->add_do_method(curve.ptr(), "set_point_pos", action_point, cpoint);
- undo_redo->add_undo_method(curve.ptr(), "set_point_pos", action_point, moving_from);
+ undo_redo->add_do_method(curve.ptr(), "set_point_position", action_point, cpoint);
+ undo_redo->add_undo_method(curve.ptr(), "set_point_position", action_point, moving_from);
undo_redo->add_do_method(canvas_item_editor->get_viewport_control(), "update");
undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(), "update");
undo_redo->commit_action();
@@ -255,7 +255,7 @@ bool Path2DEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
break;
case ACTION_MOVING_POINT: {
- curve->set_point_pos(action_point, cpoint);
+ curve->set_point_position(action_point, cpoint);
} break;
case ACTION_MOVING_IN: {
@@ -296,17 +296,17 @@ void Path2DEditor::_canvas_draw() {
for (int i = 0; i < len; i++) {
- Vector2 point = xform.xform(curve->get_point_pos(i));
+ Vector2 point = xform.xform(curve->get_point_position(i));
vpc->draw_texture_rect(handle, Rect2(point - handle_size * 0.5, handle_size), false, Color(1, 1, 1, 1));
if (i < len - 1) {
- Vector2 pointout = xform.xform(curve->get_point_pos(i) + curve->get_point_out(i));
+ Vector2 pointout = xform.xform(curve->get_point_position(i) + curve->get_point_out(i));
vpc->draw_line(point, pointout, Color(0.5, 0.5, 1.0, 0.8), 1.0);
vpc->draw_texture_rect(handle, Rect2(pointout - handle_size * 0.5, handle_size), false, Color(1, 0.5, 1, 0.3));
}
if (i > 0) {
- Vector2 pointin = xform.xform(curve->get_point_pos(i) + curve->get_point_in(i));
+ Vector2 pointin = xform.xform(curve->get_point_position(i) + curve->get_point_in(i));
vpc->draw_line(point, pointin, Color(0.5, 0.5, 1.0, 0.8), 1.0);
vpc->draw_texture_rect(handle, Rect2(pointin - handle_size * 0.5, handle_size), false, Color(1, 0.5, 1, 0.3));
}
@@ -389,8 +389,8 @@ void Path2DEditor::_mode_selected(int p_mode) {
if (node->get_curve()->get_point_count() < 3)
return;
- Vector2 begin = node->get_curve()->get_point_pos(0);
- Vector2 end = node->get_curve()->get_point_pos(node->get_curve()->get_point_count() - 1);
+ Vector2 begin = node->get_curve()->get_point_position(0);
+ Vector2 end = node->get_curve()->get_point_position(node->get_curve()->get_point_count() - 1);
if (begin.distance_to(end) < CMP_EPSILON)
return;
diff --git a/editor/plugins/path_editor_plugin.cpp b/editor/plugins/path_editor_plugin.cpp
index d0f2b19ed3..fa97c96614 100644
--- a/editor/plugins/path_editor_plugin.cpp
+++ b/editor/plugins/path_editor_plugin.cpp
@@ -64,7 +64,7 @@ Variant PathSpatialGizmo::get_handle_value(int p_idx) const {
if (p_idx < c->get_point_count()) {
- original = c->get_point_pos(p_idx);
+ original = c->get_point_position(p_idx);
return original;
}
@@ -79,7 +79,7 @@ Variant PathSpatialGizmo::get_handle_value(int p_idx) const {
else
ofs = c->get_point_out(idx);
- original = ofs + c->get_point_pos(idx);
+ original = ofs + c->get_point_position(idx);
return ofs;
}
@@ -108,7 +108,7 @@ void PathSpatialGizmo::set_handle(int p_idx, Camera *p_camera, const Point2 &p_p
}
Vector3 local = gi.xform(inters);
- c->set_point_pos(p_idx, local);
+ c->set_point_position(p_idx, local);
}
return;
@@ -119,7 +119,7 @@ void PathSpatialGizmo::set_handle(int p_idx, Camera *p_camera, const Point2 &p_p
int idx = p_idx / 2;
int t = p_idx % 2;
- Vector3 base = c->get_point_pos(idx);
+ Vector3 base = c->get_point_position(idx);
Plane p(gt.xform(original), p_camera->get_transform().basis.get_axis(2));
@@ -148,12 +148,12 @@ void PathSpatialGizmo::commit_handle(int p_idx, const Variant &p_restore, bool p
if (p_cancel) {
- c->set_point_pos(p_idx, p_restore);
+ c->set_point_position(p_idx, p_restore);
return;
}
- ur->create_action(TTR("Set Curve Point Pos"));
- ur->add_do_method(c.ptr(), "set_point_pos", p_idx, c->get_point_pos(p_idx));
- ur->add_undo_method(c.ptr(), "set_point_pos", p_idx, p_restore);
+ ur->create_action(TTR("Set Curve Point Position"));
+ ur->add_do_method(c.ptr(), "set_point_position", p_idx, c->get_point_position(p_idx));
+ ur->add_undo_method(c.ptr(), "set_point_position", p_idx, p_restore);
ur->commit_action();
return;
@@ -178,7 +178,7 @@ void PathSpatialGizmo::commit_handle(int p_idx, const Variant &p_restore, bool p
c->set_point_in(p_idx, p_restore);
return;
}
- ur->create_action(TTR("Set Curve In Pos"));
+ ur->create_action(TTR("Set Curve In Position"));
ur->add_do_method(c.ptr(), "set_point_in", idx, c->get_point_in(idx));
ur->add_undo_method(c.ptr(), "set_point_in", idx, p_restore);
ur->commit_action();
@@ -189,7 +189,7 @@ void PathSpatialGizmo::commit_handle(int p_idx, const Variant &p_restore, bool p
c->set_point_out(idx, p_restore);
return;
}
- ur->create_action(TTR("Set Curve Out Pos"));
+ ur->create_action(TTR("Set Curve Out Position"));
ur->add_do_method(c.ptr(), "set_point_out", idx, c->get_point_out(idx));
ur->add_undo_method(c.ptr(), "set_point_out", idx, p_restore);
ur->commit_action();
@@ -234,7 +234,7 @@ void PathSpatialGizmo::redraw() {
for (int i = 0; i < c->get_point_count(); i++) {
- Vector3 p = c->get_point_pos(i);
+ Vector3 p = c->get_point_position(i);
handles.push_back(p);
if (i > 0) {
v3p.push_back(p);
@@ -307,16 +307,16 @@ bool PathEditorPlugin::forward_spatial_gui_input(Camera *p_camera, const Ref<Inp
if (rc >= 2) {
PoolVector<Vector3>::Read r = v3a.read();
- if (p_camera->unproject_position(gt.xform(c->get_point_pos(0))).distance_to(mbpos) < click_dist)
+ if (p_camera->unproject_position(gt.xform(c->get_point_position(0))).distance_to(mbpos) < click_dist)
return false; //nope, existing
for (int i = 0; i < c->get_point_count() - 1; i++) {
//find the offset and point index of the place to break up
int j = idx;
- if (p_camera->unproject_position(gt.xform(c->get_point_pos(i + 1))).distance_to(mbpos) < click_dist)
+ if (p_camera->unproject_position(gt.xform(c->get_point_position(i + 1))).distance_to(mbpos) < click_dist)
return false; //nope, existing
- while (j < rc && c->get_point_pos(i + 1) != r[j]) {
+ while (j < rc && c->get_point_position(i + 1) != r[j]) {
Vector3 from = r[j];
Vector3 to = r[j + 1];
@@ -371,7 +371,7 @@ bool PathEditorPlugin::forward_spatial_gui_input(Camera *p_camera, const Ref<Inp
if (c->get_point_count() == 0)
org = path->get_transform().get_origin();
else
- org = gt.xform(c->get_point_pos(c->get_point_count() - 1));
+ org = gt.xform(c->get_point_position(c->get_point_count() - 1));
Plane p(org, p_camera->get_transform().basis.get_axis(2));
Vector3 ray_from = p_camera->project_ray_origin(mbpos);
Vector3 ray_dir = p_camera->project_ray_normal(mbpos);
@@ -392,9 +392,9 @@ bool PathEditorPlugin::forward_spatial_gui_input(Camera *p_camera, const Ref<Inp
} else if (mb->is_pressed() && ((mb->get_button_index() == BUTTON_LEFT && curve_del->is_pressed()) || (mb->get_button_index() == BUTTON_RIGHT && curve_edit->is_pressed()))) {
for (int i = 0; i < c->get_point_count(); i++) {
- real_t dist_to_p = p_camera->unproject_position(gt.xform(c->get_point_pos(i))).distance_to(mbpos);
- real_t dist_to_p_out = p_camera->unproject_position(gt.xform(c->get_point_pos(i) + c->get_point_out(i))).distance_to(mbpos);
- real_t dist_to_p_in = p_camera->unproject_position(gt.xform(c->get_point_pos(i) + c->get_point_in(i))).distance_to(mbpos);
+ real_t dist_to_p = p_camera->unproject_position(gt.xform(c->get_point_position(i))).distance_to(mbpos);
+ real_t dist_to_p_out = p_camera->unproject_position(gt.xform(c->get_point_position(i) + c->get_point_out(i))).distance_to(mbpos);
+ real_t dist_to_p_in = p_camera->unproject_position(gt.xform(c->get_point_position(i) + c->get_point_in(i))).distance_to(mbpos);
// Find the offset and point index of the place to break up.
// Also check for the control points.
@@ -403,7 +403,7 @@ bool PathEditorPlugin::forward_spatial_gui_input(Camera *p_camera, const Ref<Inp
UndoRedo *ur = editor->get_undo_redo();
ur->create_action(TTR("Remove Path Point"));
ur->add_do_method(c.ptr(), "remove_point", i);
- ur->add_undo_method(c.ptr(), "add_point", c->get_point_pos(i), c->get_point_in(i), c->get_point_out(i), i);
+ ur->add_undo_method(c.ptr(), "add_point", c->get_point_position(i), c->get_point_in(i), c->get_point_out(i), i);
ur->commit_action();
return true;
} else if (dist_to_p_out < click_dist) {
@@ -496,7 +496,7 @@ void PathEditorPlugin::_close_curve() {
return;
if (c->get_point_count() < 2)
return;
- c->add_point(c->get_point_pos(0), c->get_point_in(0), c->get_point_out(0));
+ c->add_point(c->get_point_position(0), c->get_point_in(0), c->get_point_out(0));
}
void PathEditorPlugin::_notification(int p_what) {
diff --git a/editor/plugins/polygon_2d_editor_plugin.cpp b/editor/plugins/polygon_2d_editor_plugin.cpp
index 3917c700f0..8c4e1b8f27 100644
--- a/editor/plugins/polygon_2d_editor_plugin.cpp
+++ b/editor/plugins/polygon_2d_editor_plugin.cpp
@@ -52,7 +52,7 @@ void Polygon2DEditor::_notification(int p_what) {
uv_button[UV_MODE_SCALE]->set_icon(get_icon("ToolScale", "EditorIcons"));
b_snap_grid->set_icon(get_icon("Grid", "EditorIcons"));
- b_snap_enable->set_icon(get_icon("Snap", "EditorIcons"));
+ b_snap_enable->set_icon(get_icon("SnapGrid", "EditorIcons"));
uv_icon_zoom->set_texture(get_icon("Zoom", "EditorIcons"));
get_tree()->connect("node_removed", this, "_node_removed");
diff --git a/editor/plugins/resource_preloader_editor_plugin.cpp b/editor/plugins/resource_preloader_editor_plugin.cpp
index e157ddbf90..da4a3f84d6 100644
--- a/editor/plugins/resource_preloader_editor_plugin.cpp
+++ b/editor/plugins/resource_preloader_editor_plugin.cpp
@@ -254,7 +254,7 @@ void ResourcePreloaderEditor::edit(ResourcePreloader *p_preloader) {
Variant ResourcePreloaderEditor::get_drag_data_fw(const Point2 &p_point, Control *p_from) {
- TreeItem *ti = tree->get_item_at_pos(p_point);
+ TreeItem *ti = tree->get_item_at_position(p_point);
if (!ti)
return Variant();
diff --git a/editor/plugins/script_editor_plugin.cpp b/editor/plugins/script_editor_plugin.cpp
index 44a9bc6d2e..9af5885a17 100644
--- a/editor/plugins/script_editor_plugin.cpp
+++ b/editor/plugins/script_editor_plugin.cpp
@@ -1682,9 +1682,10 @@ bool ScriptEditor::edit(const Ref<Script> &p_script, int p_line, int p_col, bool
break;
}
ERR_FAIL_COND_V(!se, false);
- tab_container->add_child(se);
+ // load script before adding as child else editor will crash at theme loading
se->set_edited_script(p_script);
+ tab_container->add_child(se);
se->set_tooltip_request_func("_get_debug_tooltip", this);
if (se->get_edit_menu()) {
se->get_edit_menu()->hide();
diff --git a/editor/plugins/script_text_editor.cpp b/editor/plugins/script_text_editor.cpp
index d2cb96bf3b..b66e9598f9 100644
--- a/editor/plugins/script_text_editor.cpp
+++ b/editor/plugins/script_text_editor.cpp
@@ -75,35 +75,98 @@ void ScriptTextEditor::_load_theme_settings() {
text_edit->clear_colors();
- /* keyword color */
-
- text_edit->add_color_override("background_color", EDITOR_DEF("text_editor/highlighting/background_color", Color(0, 0, 0, 0)));
- text_edit->add_color_override("completion_background_color", EDITOR_DEF("text_editor/highlighting/completion_background_color", Color(0, 0, 0, 0)));
- text_edit->add_color_override("completion_selected_color", EDITOR_DEF("text_editor/highlighting/completion_selected_color", Color::html("434244")));
- text_edit->add_color_override("completion_existing_color", EDITOR_DEF("text_editor/highlighting/completion_existing_color", Color::html("21dfdfdf")));
- text_edit->add_color_override("completion_scroll_color", EDITOR_DEF("text_editor/highlighting/completion_scroll_color", Color::html("ffffff")));
- text_edit->add_color_override("completion_font_color", EDITOR_DEF("text_editor/highlighting/completion_font_color", Color::html("aaaaaa")));
- text_edit->add_color_override("font_color", EDITOR_DEF("text_editor/highlighting/text_color", Color(0, 0, 0)));
- text_edit->add_color_override("line_number_color", EDITOR_DEF("text_editor/highlighting/line_number_color", Color(0, 0, 0)));
- text_edit->add_color_override("caret_color", EDITOR_DEF("text_editor/highlighting/caret_color", Color(0, 0, 0)));
- text_edit->add_color_override("caret_background_color", EDITOR_DEF("text_editor/highlighting/caret_background_color", Color(0, 0, 0)));
- text_edit->add_color_override("font_selected_color", EDITOR_DEF("text_editor/highlighting/text_selected_color", Color(1, 1, 1)));
- text_edit->add_color_override("selection_color", EDITOR_DEF("text_editor/highlighting/selection_color", Color(0.2, 0.2, 1)));
- text_edit->add_color_override("brace_mismatch_color", EDITOR_DEF("text_editor/highlighting/brace_mismatch_color", Color(1, 0.2, 0.2)));
- text_edit->add_color_override("current_line_color", EDITOR_DEF("text_editor/highlighting/current_line_color", Color(0.3, 0.5, 0.8, 0.15)));
- text_edit->add_color_override("line_length_guideline_color", EDITOR_DEF("text_editor/highlighting/line_length_guideline_color", Color(0, 0, 0)));
- text_edit->add_color_override("word_highlighted_color", EDITOR_DEF("text_editor/highlighting/word_highlighted_color", Color(0.8, 0.9, 0.9, 0.15)));
- text_edit->add_color_override("number_color", EDITOR_DEF("text_editor/highlighting/number_color", Color(0.9, 0.6, 0.0, 2)));
- text_edit->add_color_override("function_color", EDITOR_DEF("text_editor/highlighting/function_color", Color(0.4, 0.6, 0.8)));
- text_edit->add_color_override("member_variable_color", EDITOR_DEF("text_editor/highlighting/member_variable_color", Color(0.9, 0.3, 0.3)));
- text_edit->add_color_override("mark_color", EDITOR_DEF("text_editor/highlighting/mark_color", Color(1.0, 0.4, 0.4, 0.4)));
- text_edit->add_color_override("breakpoint_color", EDITOR_DEF("text_editor/highlighting/breakpoint_color", Color(0.8, 0.8, 0.4, 0.2)));
- text_edit->add_color_override("search_result_color", EDITOR_DEF("text_editor/highlighting/search_result_color", Color(0.05, 0.25, 0.05, 1)));
- text_edit->add_color_override("search_result_border_color", EDITOR_DEF("text_editor/highlighting/search_result_border_color", Color(0.1, 0.45, 0.1, 1)));
- text_edit->add_color_override("symbol_color", EDITOR_DEF("text_editor/highlighting/symbol_color", Color::hex(0x005291ff)));
- text_edit->add_constant_override("line_spacing", EDITOR_DEF("text_editor/theme/line_spacing", 4));
+ Color background_color = EDITOR_DEF("text_editor/highlighting/background_color", Color(0, 0, 0, 0));
+ Color completion_background_color = EDITOR_DEF("text_editor/highlighting/completion_background_color", Color(0, 0, 0, 0));
+ Color completion_selected_color = EDITOR_DEF("text_editor/highlighting/completion_selected_color", Color::html("434244"));
+ Color completion_existing_color = EDITOR_DEF("text_editor/highlighting/completion_existing_color", Color::html("21dfdfdf"));
+ Color completion_scroll_color = EDITOR_DEF("text_editor/highlighting/completion_scroll_color", Color::html("ffffff"));
+ Color completion_font_color = EDITOR_DEF("text_editor/highlighting/completion_font_color", Color::html("aaaaaa"));
+ Color text_color = EDITOR_DEF("text_editor/highlighting/text_color", Color(0, 0, 0));
+ Color line_number_color = EDITOR_DEF("text_editor/highlighting/line_number_color", Color(0, 0, 0));
+ Color caret_color = EDITOR_DEF("text_editor/highlighting/caret_color", Color(0, 0, 0));
+ Color caret_background_color = EDITOR_DEF("text_editor/highlighting/caret_background_color", Color(0, 0, 0));
+ Color text_selected_color = EDITOR_DEF("text_editor/highlighting/text_selected_color", Color(1, 1, 1));
+ Color selection_color = EDITOR_DEF("text_editor/highlighting/selection_color", Color(0.2, 0.2, 1));
+ Color brace_mismatch_color = EDITOR_DEF("text_editor/highlighting/brace_mismatch_color", Color(1, 0.2, 0.2));
+ Color current_line_color = EDITOR_DEF("text_editor/highlighting/current_line_color", Color(0.3, 0.5, 0.8, 0.15));
+ Color line_length_guideline_color = EDITOR_DEF("text_editor/highlighting/line_length_guideline_color", Color(0, 0, 0));
+ Color word_highlighted_color = EDITOR_DEF("text_editor/highlighting/word_highlighted_color", Color(0.8, 0.9, 0.9, 0.15));
+ Color number_color = EDITOR_DEF("text_editor/highlighting/number_color", Color(0.9, 0.6, 0.0, 2));
+ Color function_color = EDITOR_DEF("text_editor/highlighting/function_color", Color(0.4, 0.6, 0.8));
+ Color member_variable_color = EDITOR_DEF("text_editor/highlighting/member_variable_color", Color(0.9, 0.3, 0.3));
+ Color mark_color = EDITOR_DEF("text_editor/highlighting/mark_color", Color(1.0, 0.4, 0.4, 0.4));
+ Color breakpoint_color = EDITOR_DEF("text_editor/highlighting/breakpoint_color", Color(0.8, 0.8, 0.4, 0.2));
+ Color search_result_color = EDITOR_DEF("text_editor/highlighting/search_result_color", Color(0.05, 0.25, 0.05, 1));
+ Color search_result_border_color = EDITOR_DEF("text_editor/highlighting/search_result_border_color", Color(0.1, 0.45, 0.1, 1));
+ Color symbol_color = EDITOR_DEF("text_editor/highlighting/symbol_color", Color::hex(0x005291ff));
Color keyword_color = EDITOR_DEF("text_editor/highlighting/keyword_color", Color(0.5, 0.0, 0.2));
+ Color basetype_color = EDITOR_DEF("text_editor/highlighting/base_type_color", Color(0.3, 0.3, 0.0));
+ Color type_color = EDITOR_DEF("text_editor/highlighting/engine_type_color", Color(0.0, 0.2, 0.4));
+ Color comment_color = EDITOR_DEF("text_editor/highlighting/comment_color", Color::hex(0x797e7eff));
+ Color string_color = EDITOR_DEF("text_editor/highlighting/string_color", Color::hex(0x6b6f00ff));
+
+ // Adapt
+ if (EditorSettings::get_singleton()->get("text_editor/theme/color_theme") == "Adaptive") {
+ Ref<Theme> tm = EditorNode::get_singleton()->get_theme_base()->get_theme();
+
+ symbol_color = tm->get_color("text_editor/theme/symbol_color", "Editor");
+ keyword_color = tm->get_color("text_editor/theme/keyword_color", "Editor");
+ basetype_color = tm->get_color("text_editor/theme/basetype_color", "Editor");
+ type_color = tm->get_color("text_editor/theme/type_color", "Editor");
+ comment_color = tm->get_color("text_editor/theme/comment_color", "Editor");
+ string_color = tm->get_color("text_editor/theme/string_color", "Editor");
+ background_color = tm->get_color("text_editor/theme/background_color", "Editor");
+ completion_background_color = tm->get_color("text_editor/theme/completion_background_color", "Editor");
+ completion_selected_color = tm->get_color("text_editor/theme/completion_selected_color", "Editor");
+ completion_existing_color = tm->get_color("text_editor/theme/completion_existing_color", "Editor");
+ completion_scroll_color = tm->get_color("text_editor/theme/completion_scroll_color", "Editor");
+ completion_font_color = tm->get_color("text_editor/theme/completion_font_color", "Editor");
+ text_color = tm->get_color("text_editor/theme/text_color", "Editor");
+ line_number_color = tm->get_color("text_editor/theme/line_number_color", "Editor");
+ caret_color = tm->get_color("text_editor/theme/caret_color", "Editor");
+ caret_background_color = tm->get_color("text_editor/theme/caret_background_color", "Editor");
+ text_selected_color = tm->get_color("text_editor/theme/text_selected_color", "Editor");
+ selection_color = tm->get_color("text_editor/theme/selection_color", "Editor");
+ brace_mismatch_color = tm->get_color("text_editor/theme/brace_mismatch_color", "Editor");
+ current_line_color = tm->get_color("text_editor/theme/current_line_color", "Editor");
+ line_length_guideline_color = tm->get_color("text_editor/theme/line_length_guideline_color", "Editor");
+ word_highlighted_color = tm->get_color("text_editor/theme/word_highlighted_color", "Editor");
+ number_color = tm->get_color("text_editor/theme/number_color", "Editor");
+ function_color = tm->get_color("text_editor/theme/function_color", "Editor");
+ member_variable_color = tm->get_color("text_editor/theme/member_variable_color", "Editor");
+ mark_color = tm->get_color("text_editor/theme/mark_color", "Editor");
+ breakpoint_color = tm->get_color("text_editor/theme/breakpoint_color", "Editor");
+ search_result_color = tm->get_color("text_editor/theme/search_result_color", "Editor");
+ search_result_border_color = tm->get_color("text_editor/theme/search_result_border_color", "Editor");
+ }
+
+ text_edit->add_color_override("background_color", background_color);
+ text_edit->add_color_override("completion_background_color", completion_background_color);
+ text_edit->add_color_override("completion_selected_color", completion_selected_color);
+ text_edit->add_color_override("completion_existing_color", completion_existing_color);
+ text_edit->add_color_override("completion_scroll_color", completion_scroll_color);
+ text_edit->add_color_override("completion_font_color", completion_font_color);
+ text_edit->add_color_override("font_color", text_color);
+ text_edit->add_color_override("line_number_color", line_number_color);
+ text_edit->add_color_override("caret_color", caret_color);
+ text_edit->add_color_override("caret_background_color", caret_background_color);
+ text_edit->add_color_override("font_selected_color", text_selected_color);
+ text_edit->add_color_override("selection_color", selection_color);
+ text_edit->add_color_override("brace_mismatch_color", brace_mismatch_color);
+ text_edit->add_color_override("current_line_color", current_line_color);
+ text_edit->add_color_override("line_length_guideline_color", line_length_guideline_color);
+ text_edit->add_color_override("word_highlighted_color", word_highlighted_color);
+ text_edit->add_color_override("number_color", number_color);
+ text_edit->add_color_override("function_color", function_color);
+ text_edit->add_color_override("member_variable_color", member_variable_color);
+ text_edit->add_color_override("mark_color", mark_color);
+ text_edit->add_color_override("breakpoint_color", breakpoint_color);
+ text_edit->add_color_override("search_result_color", search_result_color);
+ text_edit->add_color_override("search_result_border_color", search_result_border_color);
+ text_edit->add_color_override("symbol_color", symbol_color);
+
+ text_edit->add_constant_override("line_spacing", EDITOR_DEF("text_editor/theme/line_spacing", 4));
List<String> keywords;
script->get_language()->get_reserved_words(&keywords);
@@ -113,8 +176,6 @@ void ScriptTextEditor::_load_theme_settings() {
}
//colorize core types
- Color basetype_color = EDITOR_DEF("text_editor/highlighting/base_type_color", Color(0.3, 0.3, 0.0));
-
text_edit->add_keyword_color("String", basetype_color);
text_edit->add_keyword_color("Vector2", basetype_color);
text_edit->add_keyword_color("Rect2", basetype_color);
@@ -140,8 +201,6 @@ void ScriptTextEditor::_load_theme_settings() {
text_edit->add_keyword_color("PoolColorArray", basetype_color);
//colorize engine types
- Color type_color = EDITOR_DEF("text_editor/highlighting/engine_type_color", Color(0.0, 0.2, 0.4));
-
List<StringName> types;
ClassDB::get_class_list(&types);
@@ -155,7 +214,6 @@ void ScriptTextEditor::_load_theme_settings() {
}
//colorize comments
- Color comment_color = EDITOR_DEF("text_editor/highlighting/comment_color", Color::hex(0x797e7eff));
List<String> comments;
script->get_language()->get_comment_delimiters(&comments);
@@ -169,7 +227,6 @@ void ScriptTextEditor::_load_theme_settings() {
}
//colorize strings
- Color string_color = EDITOR_DEF("text_editor/highlighting/string_color", Color::hex(0x6b6f00ff));
List<String> strings;
script->get_language()->get_string_delimiters(&strings);
@@ -209,6 +266,7 @@ void ScriptTextEditor::_notification(int p_what) {
if (p_what == NOTIFICATION_READY) {
//emit_signal("name_changed");
+ _load_theme_settings();
}
}
@@ -248,7 +306,7 @@ Variant ScriptTextEditor::get_edit_state() {
Dictionary state;
- state["scroll_pos"] = code_editor->get_text_edit()->get_v_scroll();
+ state["scroll_position"] = code_editor->get_text_edit()->get_v_scroll();
state["column"] = code_editor->get_text_edit()->cursor_get_column();
state["row"] = code_editor->get_text_edit()->cursor_get_line();
@@ -451,7 +509,7 @@ void ScriptTextEditor::ensure_focus() {
void ScriptTextEditor::set_edit_state(const Variant &p_state) {
Dictionary state = p_state;
- code_editor->get_text_edit()->set_v_scroll(state["scroll_pos"]);
+ code_editor->get_text_edit()->set_v_scroll(state["scroll_position"]);
code_editor->get_text_edit()->cursor_set_column(state["column"]);
code_editor->get_text_edit()->cursor_set_line(state["row"]);
code_editor->get_text_edit()->grab_focus();
@@ -492,8 +550,6 @@ void ScriptTextEditor::set_edited_script(const Ref<Script> &p_script) {
script = p_script;
- _load_theme_settings();
-
code_editor->get_text_edit()->set_text(script->get_source_code());
code_editor->get_text_edit()->clear_undo_history();
code_editor->get_text_edit()->tag_saved_version();
@@ -1341,7 +1397,7 @@ void ScriptTextEditor::_text_edit_gui_input(const Ref<InputEvent> &ev) {
float alpha = color.size() > 3 ? color[3] : 1.0f;
color_picker->set_pick_color(Color(color[0], color[1], color[2], alpha));
}
- color_panel->set_position(get_global_transform().xform(get_local_mouse_pos()));
+ color_panel->set_position(get_global_transform().xform(get_local_mouse_position()));
} else {
have_color = false;
}
@@ -1389,7 +1445,7 @@ void ScriptTextEditor::_make_context_menu(bool p_selection, bool p_color) {
context_menu->add_separator();
context_menu->add_item(TTR("Pick Color"), EDIT_PICK_COLOR);
}
- context_menu->set_position(get_global_transform().xform(get_local_mouse_pos()));
+ context_menu->set_position(get_global_transform().xform(get_local_mouse_position()));
context_menu->set_size(Vector2(1, 1));
context_menu->popup();
}
@@ -1399,7 +1455,7 @@ ScriptTextEditor::ScriptTextEditor() {
code_editor = memnew(CodeTextEditor);
add_child(code_editor);
code_editor->add_constant_override("separation", 0);
- code_editor->set_area_as_parent_rect();
+ code_editor->set_anchors_and_margins_preset(Control::PRESET_WIDE);
code_editor->connect("validate_script", this, "_validate_script");
code_editor->connect("load_theme_settings", this, "_load_theme_settings");
code_editor->set_code_complete_func(_code_complete_scripts, this);
@@ -1501,11 +1557,7 @@ ScriptTextEditor::ScriptTextEditor() {
static ScriptEditorBase *create_editor(const Ref<Script> &p_script) {
- if (p_script->has_source_code()) {
- return memnew(ScriptTextEditor);
- }
-
- return NULL;
+ return memnew(ScriptTextEditor);
}
void ScriptTextEditor::register_editor() {
diff --git a/editor/plugins/shader_editor_plugin.cpp b/editor/plugins/shader_editor_plugin.cpp
index 1b02f18d85..b0ee1a32ca 100644
--- a/editor/plugins/shader_editor_plugin.cpp
+++ b/editor/plugins/shader_editor_plugin.cpp
@@ -60,33 +60,96 @@ void ShaderTextEditor::_load_theme_settings() {
get_text_edit()->clear_colors();
- /* keyword color */
-
- get_text_edit()->add_color_override("background_color", EDITOR_DEF("text_editor/highlighting/background_color", Color(0, 0, 0, 0)));
- get_text_edit()->add_color_override("completion_background_color", EDITOR_DEF("text_editor/highlighting/completion_background_color", Color(0, 0, 0, 0)));
- get_text_edit()->add_color_override("completion_selected_color", EDITOR_DEF("text_editor/highlighting/completion_selected_color", Color::html("434244")));
- get_text_edit()->add_color_override("completion_existing_color", EDITOR_DEF("text_editor/highlighting/completion_existing_color", Color::html("21dfdfdf")));
- get_text_edit()->add_color_override("completion_scroll_color", EDITOR_DEF("text_editor/highlighting/completion_scroll_color", Color::html("ffffff")));
- get_text_edit()->add_color_override("completion_font_color", EDITOR_DEF("text_editor/highlighting/completion_font_color", Color::html("aaaaaa")));
- get_text_edit()->add_color_override("font_color", EDITOR_DEF("text_editor/highlighting/text_color", Color(0, 0, 0)));
- get_text_edit()->add_color_override("line_number_color", EDITOR_DEF("text_editor/highlighting/line_number_color", Color(0, 0, 0)));
- get_text_edit()->add_color_override("caret_color", EDITOR_DEF("text_editor/highlighting/caret_color", Color(0, 0, 0)));
- get_text_edit()->add_color_override("caret_background_color", EDITOR_DEF("text_editor/highlighting/caret_background_color", Color(0, 0, 0)));
- get_text_edit()->add_color_override("font_selected_color", EDITOR_DEF("text_editor/highlighting/text_selected_color", Color(1, 1, 1)));
- get_text_edit()->add_color_override("selection_color", EDITOR_DEF("text_editor/highlighting/selection_color", Color(0.2, 0.2, 1)));
- get_text_edit()->add_color_override("brace_mismatch_color", EDITOR_DEF("text_editor/highlighting/brace_mismatch_color", Color(1, 0.2, 0.2)));
- get_text_edit()->add_color_override("current_line_color", EDITOR_DEF("text_editor/highlighting/current_line_color", Color(0.3, 0.5, 0.8, 0.15)));
- get_text_edit()->add_color_override("word_highlighted_color", EDITOR_DEF("text_editor/highlighting/word_highlighted_color", Color(0.8, 0.9, 0.9, 0.15)));
- get_text_edit()->add_color_override("number_color", EDITOR_DEF("text_editor/highlighting/number_color", Color(0.9, 0.6, 0.0, 2)));
- get_text_edit()->add_color_override("function_color", EDITOR_DEF("text_editor/highlighting/function_color", Color(0.4, 0.6, 0.8)));
- get_text_edit()->add_color_override("member_variable_color", EDITOR_DEF("text_editor/highlighting/member_variable_color", Color(0.9, 0.3, 0.3)));
- get_text_edit()->add_color_override("mark_color", EDITOR_DEF("text_editor/highlighting/mark_color", Color(1.0, 0.4, 0.4, 0.4)));
- get_text_edit()->add_color_override("breakpoint_color", EDITOR_DEF("text_editor/highlighting/breakpoint_color", Color(0.8, 0.8, 0.4, 0.2)));
- get_text_edit()->add_color_override("search_result_color", EDITOR_DEF("text_editor/highlighting/search_result_color", Color(0.05, 0.25, 0.05, 1)));
- get_text_edit()->add_color_override("search_result_border_color", EDITOR_DEF("text_editor/highlighting/search_result_border_color", Color(0.1, 0.45, 0.1, 1)));
- get_text_edit()->add_color_override("symbol_color", EDITOR_DEF("text_editor/highlighting/symbol_color", Color::hex(0x005291ff)));
+ Color background_color = EDITOR_DEF("text_editor/highlighting/background_color", Color(0, 0, 0, 0));
+ Color completion_background_color = EDITOR_DEF("text_editor/highlighting/completion_background_color", Color(0, 0, 0, 0));
+ Color completion_selected_color = EDITOR_DEF("text_editor/highlighting/completion_selected_color", Color::html("434244"));
+ Color completion_existing_color = EDITOR_DEF("text_editor/highlighting/completion_existing_color", Color::html("21dfdfdf"));
+ Color completion_scroll_color = EDITOR_DEF("text_editor/highlighting/completion_scroll_color", Color::html("ffffff"));
+ Color completion_font_color = EDITOR_DEF("text_editor/highlighting/completion_font_color", Color::html("aaaaaa"));
+ Color text_color = EDITOR_DEF("text_editor/highlighting/text_color", Color(0, 0, 0));
+ Color line_number_color = EDITOR_DEF("text_editor/highlighting/line_number_color", Color(0, 0, 0));
+ Color caret_color = EDITOR_DEF("text_editor/highlighting/caret_color", Color(0, 0, 0));
+ Color caret_background_color = EDITOR_DEF("text_editor/highlighting/caret_background_color", Color(0, 0, 0));
+ Color text_selected_color = EDITOR_DEF("text_editor/highlighting/text_selected_color", Color(1, 1, 1));
+ Color selection_color = EDITOR_DEF("text_editor/highlighting/selection_color", Color(0.2, 0.2, 1));
+ Color brace_mismatch_color = EDITOR_DEF("text_editor/highlighting/brace_mismatch_color", Color(1, 0.2, 0.2));
+ Color current_line_color = EDITOR_DEF("text_editor/highlighting/current_line_color", Color(0.3, 0.5, 0.8, 0.15));
+ Color line_length_guideline_color = EDITOR_DEF("text_editor/highlighting/line_length_guideline_color", Color(0, 0, 0));
+ Color word_highlighted_color = EDITOR_DEF("text_editor/highlighting/word_highlighted_color", Color(0.8, 0.9, 0.9, 0.15));
+ Color number_color = EDITOR_DEF("text_editor/highlighting/number_color", Color(0.9, 0.6, 0.0, 2));
+ Color function_color = EDITOR_DEF("text_editor/highlighting/function_color", Color(0.4, 0.6, 0.8));
+ Color member_variable_color = EDITOR_DEF("text_editor/highlighting/member_variable_color", Color(0.9, 0.3, 0.3));
+ Color mark_color = EDITOR_DEF("text_editor/highlighting/mark_color", Color(1.0, 0.4, 0.4, 0.4));
+ Color breakpoint_color = EDITOR_DEF("text_editor/highlighting/breakpoint_color", Color(0.8, 0.8, 0.4, 0.2));
+ Color search_result_color = EDITOR_DEF("text_editor/highlighting/search_result_color", Color(0.05, 0.25, 0.05, 1));
+ Color search_result_border_color = EDITOR_DEF("text_editor/highlighting/search_result_border_color", Color(0.1, 0.45, 0.1, 1));
+ Color symbol_color = EDITOR_DEF("text_editor/highlighting/symbol_color", Color::hex(0x005291ff));
Color keyword_color = EDITOR_DEF("text_editor/highlighting/keyword_color", Color(0.5, 0.0, 0.2));
+ Color basetype_color = EDITOR_DEF("text_editor/highlighting/base_type_color", Color(0.3, 0.3, 0.0));
+ Color type_color = EDITOR_DEF("text_editor/highlighting/engine_type_color", Color(0.0, 0.2, 0.4));
+ Color comment_color = EDITOR_DEF("text_editor/highlighting/comment_color", Color::hex(0x797e7eff));
+ Color string_color = EDITOR_DEF("text_editor/highlighting/string_color", Color::hex(0x6b6f00ff));
+
+ // Adapt
+ if (EditorSettings::get_singleton()->get("text_editor/theme/color_theme") == "Adaptive") {
+ Ref<Theme> tm = EditorNode::get_singleton()->get_theme_base()->get_theme();
+
+ symbol_color = tm->get_color("text_editor/theme/symbol_color", "Editor");
+ keyword_color = tm->get_color("text_editor/theme/keyword_color", "Editor");
+ basetype_color = tm->get_color("text_editor/theme/basetype_color", "Editor");
+ type_color = tm->get_color("text_editor/theme/type_color", "Editor");
+ comment_color = tm->get_color("text_editor/theme/comment_color", "Editor");
+ string_color = tm->get_color("text_editor/theme/string_color", "Editor");
+ background_color = tm->get_color("text_editor/theme/background_color", "Editor");
+ completion_background_color = tm->get_color("text_editor/theme/completion_background_color", "Editor");
+ completion_selected_color = tm->get_color("text_editor/theme/completion_selected_color", "Editor");
+ completion_existing_color = tm->get_color("text_editor/theme/completion_existing_color", "Editor");
+ completion_scroll_color = tm->get_color("text_editor/theme/completion_scroll_color", "Editor");
+ completion_font_color = tm->get_color("text_editor/theme/completion_font_color", "Editor");
+ text_color = tm->get_color("text_editor/theme/text_color", "Editor");
+ line_number_color = tm->get_color("text_editor/theme/line_number_color", "Editor");
+ caret_color = tm->get_color("text_editor/theme/caret_color", "Editor");
+ caret_background_color = tm->get_color("text_editor/theme/caret_background_color", "Editor");
+ text_selected_color = tm->get_color("text_editor/theme/text_selected_color", "Editor");
+ selection_color = tm->get_color("text_editor/theme/selection_color", "Editor");
+ brace_mismatch_color = tm->get_color("text_editor/theme/brace_mismatch_color", "Editor");
+ current_line_color = tm->get_color("text_editor/theme/current_line_color", "Editor");
+ line_length_guideline_color = tm->get_color("text_editor/theme/line_length_guideline_color", "Editor");
+ word_highlighted_color = tm->get_color("text_editor/theme/word_highlighted_color", "Editor");
+ number_color = tm->get_color("text_editor/theme/number_color", "Editor");
+ function_color = tm->get_color("text_editor/theme/function_color", "Editor");
+ member_variable_color = tm->get_color("text_editor/theme/member_variable_color", "Editor");
+ mark_color = tm->get_color("text_editor/theme/mark_color", "Editor");
+ breakpoint_color = tm->get_color("text_editor/theme/breakpoint_color", "Editor");
+ search_result_color = tm->get_color("text_editor/theme/search_result_color", "Editor");
+ search_result_border_color = tm->get_color("text_editor/theme/search_result_border_color", "Editor");
+ }
+
+ get_text_edit()->add_color_override("background_color", background_color);
+ get_text_edit()->add_color_override("completion_background_color", completion_background_color);
+ get_text_edit()->add_color_override("completion_selected_color", completion_selected_color);
+ get_text_edit()->add_color_override("completion_existing_color", completion_existing_color);
+ get_text_edit()->add_color_override("completion_scroll_color", completion_scroll_color);
+ get_text_edit()->add_color_override("completion_font_color", completion_font_color);
+ get_text_edit()->add_color_override("font_color", text_color);
+ get_text_edit()->add_color_override("line_number_color", line_number_color);
+ get_text_edit()->add_color_override("caret_color", caret_color);
+ get_text_edit()->add_color_override("caret_background_color", caret_background_color);
+ get_text_edit()->add_color_override("font_selected_color", text_selected_color);
+ get_text_edit()->add_color_override("selection_color", selection_color);
+ get_text_edit()->add_color_override("brace_mismatch_color", brace_mismatch_color);
+ get_text_edit()->add_color_override("current_line_color", current_line_color);
+ get_text_edit()->add_color_override("line_length_guideline_color", line_length_guideline_color);
+ get_text_edit()->add_color_override("word_highlighted_color", word_highlighted_color);
+ get_text_edit()->add_color_override("number_color", number_color);
+ get_text_edit()->add_color_override("function_color", function_color);
+ get_text_edit()->add_color_override("member_variable_color", member_variable_color);
+ get_text_edit()->add_color_override("mark_color", mark_color);
+ get_text_edit()->add_color_override("breakpoint_color", breakpoint_color);
+ get_text_edit()->add_color_override("search_result_color", search_result_color);
+ get_text_edit()->add_color_override("search_result_border_color", search_result_border_color);
+ get_text_edit()->add_color_override("symbol_color", symbol_color);
List<String> keywords;
ShaderLanguage::get_keyword_list(&keywords);
@@ -115,8 +178,6 @@ void ShaderTextEditor::_load_theme_settings() {
//Color basetype_color= EDITOR_DEF("text_editor/base_type_color",Color(0.3,0.3,0.0));
//colorize comments
- Color comment_color = EDITOR_DEF("text_editor/highlighting/comment_color", Color::hex(0x797e7eff));
-
get_text_edit()->add_color_region("/*", "*/", comment_color, false);
get_text_edit()->add_color_region("//", "", comment_color, false);
diff --git a/editor/plugins/shader_graph_editor_plugin.cpp b/editor/plugins/shader_graph_editor_plugin.cpp
index 732344cb78..cd90d47896 100644
--- a/editor/plugins/shader_graph_editor_plugin.cpp
+++ b/editor/plugins/shader_graph_editor_plugin.cpp
@@ -54,7 +54,7 @@ void GraphColorRampEdit::_gui_input(const InputEvent& p_event) {
if (p_event.type==InputEvent::MOUSE_BUTTON && p_event->get_button_index()==1 && p_event->is_pressed()) {
update();
- int x = p_event->get_pos().x;
+ int x = p_event->get_position().x;
int total_w = get_size().width-get_size().height-3;
if (x>total_w+3) {
@@ -333,7 +333,7 @@ void GraphCurveMapEdit::_gui_input(const InputEvent& p_event) {
if (p_event.type==InputEvent::MOUSE_BUTTON && p_event->get_button_index()==1 && p_event->is_pressed()) {
update();
- Point2 p = Vector2(p_event->get_pos().x,p_event->get_pos().y)/get_size();
+ Point2 p = Vector2(p_event->get_position().x,p_event->get_position().y)/get_size();
p.y=1.0-p.y;
grabbed=-1;
grabbing=true;
@@ -384,7 +384,7 @@ void GraphCurveMapEdit::_gui_input(const InputEvent& p_event) {
if (p_event.type==InputEvent::MOUSE_MOTION && grabbing && grabbed != -1) {
- Point2 p = Vector2(p_event->get_pos().x,p_event->get_pos().y)/get_size();
+ Point2 p = Vector2(p_event->get_position().x,p_event->get_position().y)/get_size();
p.y=1.0-p.y;
p.x = CLAMP(p.x,0.0,1.0);
@@ -1205,7 +1205,7 @@ void ShaderGraphView::_move_node(int p_id,const Vector2& p_to) {
ERR_FAIL_COND(!node_map.has(p_id));
node_map[p_id]->set_offset(p_to);
- graph->node_set_pos(type,p_id,p_to);
+ graph->node_set_position(type,p_id,p_to);
}
void ShaderGraphView::_duplicate_nodes_request()
@@ -2463,7 +2463,7 @@ void ShaderGraphView::_create_node(int p_id) {
gn->connect("close_request",this,"_node_removed",varray(p_id),CONNECT_DEFERRED);
graph_edit->add_child(gn);
node_map[p_id]=gn;
- gn->set_offset(graph->node_get_pos(type,p_id));
+ gn->set_offset(graph->node_get_position(type,p_id));
}
@@ -2657,7 +2657,7 @@ void ShaderGraphView::add_node(int p_type, const Vector2 &location) {
while(true) {
bool valid=true;
for(List<int>::Element *E=existing.front();E;E=E->next()) {
- Vector2 pos = graph->node_get_pos(type,E->get());
+ Vector2 pos = graph->node_get_position(type,E->get());
if (init_ofs==pos) {
init_ofs+=Vector2(20,20);
valid=false;
@@ -2672,7 +2672,7 @@ void ShaderGraphView::add_node(int p_type, const Vector2 &location) {
UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo();
ur->create_action(TTR("Add Shader Graph Node"));
ur->add_do_method(graph.ptr(),"node_add",type,p_type,newid);
- ur->add_do_method(graph.ptr(),"node_set_pos",type,newid,init_ofs);
+ ur->add_do_method(graph.ptr(),"node_set_position",type,newid,init_ofs);
ur->add_undo_method(graph.ptr(),"node_remove",type,newid);
ur->add_do_method(this,"_update_graph");
ur->add_undo_method(this,"_update_graph");
@@ -2765,7 +2765,7 @@ void ShaderGraphEditor::_add_node(int p_type) {
void ShaderGraphEditor::_popup_requested(const Vector2 &p_position)
{
Vector2 scroll_ofs=graph_edits[tabs->get_current_tab()]->get_graph_edit()->get_scroll_ofs();
- next_location = get_local_mouse_pos() + scroll_ofs;
+ next_location = get_local_mouse_position() + scroll_ofs;
popup->set_global_position(p_position);
popup->set_size( Size2( 200, 0) );
popup->popup();
@@ -2921,7 +2921,7 @@ ShaderGraphEditorPlugin::ShaderGraphEditorPlugin(EditorNode *p_node, bool p_2d)
//editor->get_viewport()->add_child(shader_editor);
- //shader_editor->set_area_as_parent_rect();
+ //shader_editor->set_anchors_and_margins_preset(Control::PRESET_WIDE);
//shader_editor->hide();
}
diff --git a/editor/plugins/spatial_editor_plugin.cpp b/editor/plugins/spatial_editor_plugin.cpp
index 704d474746..5ddd1c5b62 100644
--- a/editor/plugins/spatial_editor_plugin.cpp
+++ b/editor/plugins/spatial_editor_plugin.cpp
@@ -70,42 +70,61 @@
#define MAX_FOV 179
void SpatialEditorViewport::_update_camera(float p_interp_delta) {
- if (orthogonal) {
- //camera->set_orthogonal(size.width*cursor.distance,get_znear(),get_zfar());
- camera->set_orthogonal(2 * cursor.distance, 0.1, 8192);
- } else
- camera->set_perspective(get_fov(), get_znear(), get_zfar());
- float inertia = EDITOR_DEF("editors/3d/orbit_inertia", 0.5);
- inertia = MAX(0, inertia);
+ bool is_orthogonal = camera->get_projection() == Camera::PROJECTION_ORTHOGONAL;
+
+ //when not being manipulated, move softly
+ float free_orbit_inertia = EDITOR_GET("editors/3d/navigation_feel/orbit_inertia");
+ float free_translation_inertia = EDITOR_GET("editors/3d/navigation_feel/translation_inertia");
+ //when being manipulated, move more quickly
+ float manip_orbit_inertia = EDITOR_GET("editors/3d/navigation_feel/manipulation_orbit_inertia");
+ float manip_translation_inertia = EDITOR_GET("editors/3d/navigation_feel/manipulation_translation_inertia");
+
+ float zoom_inertia = EDITOR_GET("editors/3d/navigation_feel/zoom_inertia");
+
+ //determine if being manipulated
+ bool manipulated = (Input::get_singleton()->get_mouse_button_mask() & (2 | 4)) || Input::get_singleton()->is_key_pressed(KEY_SHIFT) || Input::get_singleton()->is_key_pressed(KEY_ALT) || Input::get_singleton()->is_key_pressed(KEY_CONTROL);
+
+ float orbit_inertia = MAX(0.00001, manipulated ? manip_orbit_inertia : free_orbit_inertia);
+ float translation_inertia = MAX(0.0001, manipulated ? manip_translation_inertia : free_translation_inertia);
Cursor old_camera_cursor = camera_cursor;
camera_cursor = cursor;
- camera_cursor.x_rot = Math::lerp(old_camera_cursor.x_rot, cursor.x_rot, p_interp_delta * (1 / inertia));
- camera_cursor.y_rot = Math::lerp(old_camera_cursor.y_rot, cursor.y_rot, p_interp_delta * (1 / inertia));
+ camera_cursor.x_rot = Math::lerp(old_camera_cursor.x_rot, cursor.x_rot, MIN(1.f, p_interp_delta * (1 / orbit_inertia)));
+ camera_cursor.y_rot = Math::lerp(old_camera_cursor.y_rot, cursor.y_rot, MIN(1.f, p_interp_delta * (1 / orbit_inertia)));
- bool disable_interp = (Input::get_singleton()->get_mouse_button_mask() & (2 | 4)) || Input::get_singleton()->is_key_pressed(KEY_SHIFT) || Input::get_singleton()->is_key_pressed(KEY_ALT) || Input::get_singleton()->is_key_pressed(KEY_CONTROL);
+ camera_cursor.pos = old_camera_cursor.pos.linear_interpolate(cursor.pos, MIN(1.f, p_interp_delta * (1 / translation_inertia)));
+ camera_cursor.distance = Math::lerp(old_camera_cursor.distance, cursor.distance, MIN(1.f, p_interp_delta * (1 / zoom_inertia)));
- if (p_interp_delta == 0 || disable_interp || is_freelook_active()) {
+ if (p_interp_delta == 0 || is_freelook_active()) {
camera_cursor = cursor;
}
- float tolerance = 0.0001;
+ float tolerance = 0.001;
bool equal = true;
- if (Math::abs(old_camera_cursor.x_rot - camera_cursor.x_rot) > tolerance || Math::abs(old_camera_cursor.y_rot - camera_cursor.y_rot) > tolerance)
+ if (Math::abs(old_camera_cursor.x_rot - camera_cursor.x_rot) > tolerance || Math::abs(old_camera_cursor.y_rot - camera_cursor.y_rot) > tolerance) {
equal = false;
+ }
- if (equal && old_camera_cursor.pos.distance_squared_to(camera_cursor.pos) > tolerance * tolerance)
+ if (equal && old_camera_cursor.pos.distance_squared_to(camera_cursor.pos) > tolerance * tolerance) {
equal = false;
+ }
- if (equal && Math::abs(old_camera_cursor.distance - camera_cursor.distance) > tolerance)
+ if (equal && Math::abs(old_camera_cursor.distance - camera_cursor.distance) > tolerance) {
equal = false;
+ }
- if (!equal || p_interp_delta == 0 || is_freelook_active()) {
+ if (!equal || p_interp_delta == 0 || is_freelook_active() || is_orthogonal != orthogonal) {
camera->set_global_transform(to_camera_transform(camera_cursor));
update_transform_gizmo_view();
+
+ if (orthogonal) {
+ //camera->set_orthogonal(size.width*cursor.distance,get_znear(),get_zfar());
+ camera->set_orthogonal(2 * cursor.distance, 0.1, 8192);
+ } else
+ camera->set_perspective(get_fov(), get_znear(), get_zfar());
}
}
@@ -206,7 +225,7 @@ Transform SpatialEditorViewport::_get_camera_transform() const {
return camera->get_global_transform();
}
-Vector3 SpatialEditorViewport::_get_camera_pos() const {
+Vector3 SpatialEditorViewport::_get_camera_position() const {
return _get_camera_transform().origin;
}
@@ -453,8 +472,7 @@ void SpatialEditorViewport::_select_region() {
Vector<Plane> frustum;
- Vector3 cam_pos = _get_camera_pos();
- Set<Ref<SpatialEditorGizmo> > found_gizmos;
+ Vector3 cam_pos = _get_camera_position();
for (int i = 0; i < 4; i++) {
@@ -474,6 +492,9 @@ void SpatialEditorViewport::_select_region() {
frustum.push_back(far);
Vector<ObjectID> instances = VisualServer::get_singleton()->instances_cull_convex(frustum, get_tree()->get_root()->get_world()->get_scenario());
+ Vector<Spatial *> selected;
+
+ Node *edited_scene = get_tree()->get_edited_scene_root();
for (int i = 0; i < instances.size(); i++) {
@@ -486,11 +507,14 @@ void SpatialEditorViewport::_select_region() {
if (!seg.is_valid())
continue;
- if (found_gizmos.has(seg))
- continue;
+ Spatial *root_sp = sp;
+ while (root_sp && root_sp != edited_scene && root_sp->get_owner() != edited_scene && !edited_scene->is_editable_instance(root_sp->get_owner())) {
+ root_sp = Object::cast_to<Spatial>(root_sp->get_owner());
+ }
- if (seg->intersect_frustum(camera, frustum))
- _select(sp, true, false);
+ if (selected.find(root_sp) == -1)
+ if (seg->intersect_frustum(camera, frustum))
+ _select(root_sp, true, false);
}
}
@@ -786,20 +810,20 @@ void SpatialEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
Ref<InputEventMouseButton> b = p_event;
if (b.is_valid()) {
-
+ float zoom_factor = 1 + (ZOOM_MULTIPLIER - 1) * b->get_factor();
switch (b->get_button_index()) {
case BUTTON_WHEEL_UP: {
- scale_cursor_distance(is_freelook_active() ? ZOOM_MULTIPLIER : 1.0 / ZOOM_MULTIPLIER);
+ scale_cursor_distance(is_freelook_active() ? zoom_factor : 1.0 / zoom_factor);
} break;
case BUTTON_WHEEL_DOWN: {
- scale_cursor_distance(is_freelook_active() ? 1.0 / ZOOM_MULTIPLIER : ZOOM_MULTIPLIER);
+ scale_cursor_distance(is_freelook_active() ? 1.0 / zoom_factor : zoom_factor);
} break;
case BUTTON_RIGHT: {
- NavigationScheme nav_scheme = (NavigationScheme)EditorSettings::get_singleton()->get("editors/3d/navigation_scheme").operator int();
+ NavigationScheme nav_scheme = (NavigationScheme)EditorSettings::get_singleton()->get("editors/3d/navigation/navigation_scheme").operator int();
if (b->is_pressed() && _edit.gizmo.is_valid()) {
//restore
@@ -845,7 +869,7 @@ void SpatialEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
if (b->is_pressed()) {
int mod = _get_key_modifier(b);
- if (mod == _get_key_modifier_setting("editors/3d/freelook_activation_modifier")) {
+ if (mod == _get_key_modifier_setting("editors/3d/freelook/freelook_activation_modifier")) {
freelook_active = true;
}
} else {
@@ -897,7 +921,7 @@ void SpatialEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
if (b->is_pressed()) {
- NavigationScheme nav_scheme = (NavigationScheme)EditorSettings::get_singleton()->get("editors/3d/navigation_scheme").operator int();
+ NavigationScheme nav_scheme = (NavigationScheme)EditorSettings::get_singleton()->get("editors/3d/navigation/navigation_scheme").operator int();
if ((nav_scheme == NAVIGATION_MAYA || nav_scheme == NAVIGATION_MODO) && b->get_alt()) {
break;
}
@@ -1106,7 +1130,7 @@ void SpatialEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
_gizmo_select(_edit.mouse_pos, true);
}
- NavigationScheme nav_scheme = (NavigationScheme)EditorSettings::get_singleton()->get("editors/3d/navigation_scheme").operator int();
+ NavigationScheme nav_scheme = (NavigationScheme)EditorSettings::get_singleton()->get("editors/3d/navigation/navigation_scheme").operator int();
NavigationMode nav_mode = NAVIGATION_NONE;
if (_edit.gizmo.is_valid()) {
@@ -1429,11 +1453,11 @@ void SpatialEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
int mod = _get_key_modifier(m);
- if (mod == _get_key_modifier_setting("editors/3d/pan_modifier"))
+ if (mod == _get_key_modifier_setting("editors/3d/navigation/pan_modifier"))
nav_mode = NAVIGATION_PAN;
- else if (mod == _get_key_modifier_setting("editors/3d/zoom_modifier"))
+ else if (mod == _get_key_modifier_setting("editors/3d/navigation/zoom_modifier"))
nav_mode = NAVIGATION_ZOOM;
- else if (mod == _get_key_modifier_setting("editors/3d/orbit_modifier"))
+ else if (mod == _get_key_modifier_setting("editors/3d/navigation/orbit_modifier"))
nav_mode = NAVIGATION_ORBIT;
} else if (nav_scheme == NAVIGATION_MAYA) {
@@ -1441,16 +1465,16 @@ void SpatialEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
nav_mode = NAVIGATION_PAN;
}
- } else if (EditorSettings::get_singleton()->get("editors/3d/emulate_3_button_mouse")) {
+ } else if (EditorSettings::get_singleton()->get("editors/3d/navigation/emulate_3_button_mouse")) {
// Handle trackpad (no external mouse) use case
int mod = _get_key_modifier(m);
if (mod) {
- if (mod == _get_key_modifier_setting("editors/3d/pan_modifier"))
+ if (mod == _get_key_modifier_setting("editors/3d/navigation/pan_modifier"))
nav_mode = NAVIGATION_PAN;
- else if (mod == _get_key_modifier_setting("editors/3d/zoom_modifier"))
+ else if (mod == _get_key_modifier_setting("editors/3d/navigation/zoom_modifier"))
nav_mode = NAVIGATION_ZOOM;
- else if (mod == _get_key_modifier_setting("editors/3d/orbit_modifier"))
+ else if (mod == _get_key_modifier_setting("editors/3d/navigation/orbit_modifier"))
nav_mode = NAVIGATION_ORBIT;
}
}
@@ -1483,7 +1507,7 @@ void SpatialEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
if (nav_scheme == NAVIGATION_MAYA && m->get_shift())
zoom_speed *= zoom_speed_modifier;
- NavigationZoomStyle zoom_style = (NavigationZoomStyle)EditorSettings::get_singleton()->get("editors/3d/zoom_style").operator int();
+ NavigationZoomStyle zoom_style = (NavigationZoomStyle)EditorSettings::get_singleton()->get("editors/3d/navigation/zoom_style").operator int();
if (zoom_style == NAVIGATION_ZOOM_HORIZONTAL) {
if (m->get_relative().x > 0)
scale_cursor_distance(1 - m->get_relative().x * zoom_speed);
@@ -1501,7 +1525,7 @@ void SpatialEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
case NAVIGATION_ORBIT: {
Point2i relative = _get_warped_mouse_motion(m);
- real_t degrees_per_pixel = EditorSettings::get_singleton()->get("editors/3d/orbit_sensitivity");
+ real_t degrees_per_pixel = EditorSettings::get_singleton()->get("editors/3d/navigation_feel/orbit_sensitivity");
real_t radians_per_pixel = Math::deg2rad(degrees_per_pixel);
cursor.x_rot += relative.y * radians_per_pixel;
@@ -1520,7 +1544,7 @@ void SpatialEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
if (!orthogonal) {
Point2i relative = _get_warped_mouse_motion(m);
- real_t degrees_per_pixel = EditorSettings::get_singleton()->get("editors/3d/orbit_sensitivity");
+ real_t degrees_per_pixel = EditorSettings::get_singleton()->get("editors/3d/navigation_feel/orbit_sensitivity");
real_t radians_per_pixel = Math::deg2rad(degrees_per_pixel);
cursor.x_rot += relative.y * radians_per_pixel;
@@ -1657,7 +1681,7 @@ void SpatialEditorViewport::scale_cursor_distance(real_t scale) {
Point2i SpatialEditorViewport::_get_warped_mouse_motion(const Ref<InputEventMouseMotion> &p_ev_mouse_motion) const {
Point2i relative;
- if (bool(EDITOR_DEF("editors/3d/warped_mouse_panning", false))) {
+ if (bool(EDITOR_DEF("editors/3d/navigation/warped_mouse_panning", false))) {
relative = Input::get_singleton()->warp_mouse_motion(p_ev_mouse_motion, surface->get_global_rect());
} else {
relative = p_ev_mouse_motion->get_relative();
@@ -1711,10 +1735,10 @@ void SpatialEditorViewport::_update_freelook(real_t delta) {
speed_modifier = true;
}
- real_t inertia = EDITOR_DEF("editors/3d/freelook_inertia", 0.2);
+ real_t inertia = EDITOR_DEF("editors/3d/freelook/freelook_inertia", 0.1);
inertia = MAX(0, inertia);
- const real_t base_speed = EDITOR_DEF("editors/3d/freelook_base_speed", 0.5);
- const real_t modifier_speed_factor = EDITOR_DEF("editors/3d/freelook_modifier_speed_factor", 5);
+ const real_t base_speed = EDITOR_DEF("editors/3d/freelook/freelook_base_speed", 0.5);
+ const real_t modifier_speed_factor = EDITOR_DEF("editors/3d/freelook/freelook_modifier_speed_factor", 3);
real_t speed = base_speed * cursor.distance;
if (speed_modifier)
@@ -2355,9 +2379,9 @@ void SpatialEditorViewport::update_transform_gizmo_view() {
void SpatialEditorViewport::set_state(const Dictionary &p_state) {
- cursor.pos = p_state["pos"];
- cursor.x_rot = p_state["x_rot"];
- cursor.y_rot = p_state["y_rot"];
+ cursor.pos = p_state["position"];
+ cursor.x_rot = p_state["x_rotation"];
+ cursor.y_rot = p_state["y_rotation"];
cursor.distance = p_state["distance"];
bool env = p_state["use_environment"];
bool orth = p_state["use_orthogonal"];
@@ -2399,9 +2423,9 @@ void SpatialEditorViewport::set_state(const Dictionary &p_state) {
Dictionary SpatialEditorViewport::get_state() const {
Dictionary d;
- d["pos"] = cursor.pos;
- d["x_rot"] = cursor.x_rot;
- d["y_rot"] = cursor.y_rot;
+ d["position"] = cursor.pos;
+ d["x_rotation"] = cursor.x_rot;
+ d["y_rotation"] = cursor.y_rot;
d["distance"] = cursor.distance;
d["use_environment"] = camera->get_environment().is_valid();
d["use_orthogonal"] = camera->get_projection() == Camera::PROJECTION_ORTHOGONAL;
@@ -2555,11 +2579,18 @@ void SpatialEditorViewport::_create_preview(const Vector<String> &files) const {
String path = files[i];
RES res = ResourceLoader::load(path);
Ref<PackedScene> scene = Ref<PackedScene>(Object::cast_to<PackedScene>(*res));
- if (scene != NULL) {
- if (scene.is_valid()) {
- Node *instance = scene->instance();
- if (instance) {
- preview_node->add_child(instance);
+ Ref<Mesh> mesh = Ref<Mesh>(Object::cast_to<Mesh>(*res));
+ if (mesh != NULL || scene != NULL) {
+ if (mesh != NULL) {
+ MeshInstance *mesh_instance = memnew(MeshInstance);
+ mesh_instance->set_mesh(mesh);
+ preview_node->add_child(mesh_instance);
+ } else {
+ if (scene.is_valid()) {
+ Node *instance = scene->instance();
+ if (instance) {
+ preview_node->add_child(instance);
+ }
}
}
editor->get_scene_root()->add_child(preview_node);
@@ -2595,13 +2626,29 @@ bool SpatialEditorViewport::_cyclical_dependency_exists(const String &p_target_s
}
bool SpatialEditorViewport::_create_instance(Node *parent, String &path, const Point2 &p_point) {
- Ref<PackedScene> sdata = ResourceLoader::load(path);
- if (!sdata.is_valid()) { // invalid scene
- return false;
+ RES res = ResourceLoader::load(path);
+
+ Ref<PackedScene> scene = Ref<PackedScene>(Object::cast_to<PackedScene>(*res));
+ Ref<Mesh> mesh = Ref<Mesh>(Object::cast_to<Mesh>(*res));
+
+ Node *instanced_scene = NULL;
+
+ if (mesh != NULL || scene != NULL) {
+ if (mesh != NULL) {
+ MeshInstance *mesh_instance = memnew(MeshInstance);
+ mesh_instance->set_mesh(mesh);
+ mesh_instance->set_name(mesh->get_name());
+ instanced_scene = mesh_instance;
+ } else {
+ if (!scene.is_valid()) { // invalid scene
+ return false;
+ } else {
+ instanced_scene = scene->instance();
+ }
+ }
}
- Node *instanced_scene = sdata->instance(PackedScene::GEN_EDIT_STATE_INSTANCE);
- if (!instanced_scene) { // error on instancing
+ if (instanced_scene == NULL) {
return false;
}
@@ -2650,7 +2697,8 @@ void SpatialEditorViewport::_perform_drop_data() {
continue;
}
Ref<PackedScene> scene = Ref<PackedScene>(Object::cast_to<PackedScene>(*res));
- if (scene != NULL) {
+ Ref<Mesh> mesh = Ref<Mesh>(Object::cast_to<Mesh>(*res));
+ if (mesh != NULL || scene != NULL) {
bool success = _create_instance(target_node, path, drop_pos);
if (!success) {
error_files.push_back(path);
@@ -2683,9 +2731,11 @@ bool SpatialEditorViewport::can_drop_data_fw(const Point2 &p_point, const Varian
List<String> scene_extensions;
ResourceLoader::get_recognized_extensions_for_type("PackedScene", &scene_extensions);
+ List<String> mesh_extensions;
+ ResourceLoader::get_recognized_extensions_for_type("Mesh", &mesh_extensions);
for (int i = 0; i < files.size(); i++) {
- if (scene_extensions.find(files[i].get_extension())) {
+ if (mesh_extensions.find(files[i].get_extension()) || scene_extensions.find(files[i].get_extension())) {
RES res = ResourceLoader::load(files[i]);
if (res.is_null()) {
continue;
@@ -2699,6 +2749,13 @@ bool SpatialEditorViewport::can_drop_data_fw(const Point2 &p_point, const Varian
continue;
}
memdelete(instanced_scene);
+ } else if (type == "Mesh" || "ArrayMesh" || "PrimitiveMesh") {
+ Ref<Mesh> mesh = ResourceLoader::load(files[i]);
+ if (!mesh.is_valid()) {
+ continue;
+ }
+ } else {
+ continue;
}
can_instance = true;
break;
@@ -2785,7 +2842,7 @@ SpatialEditorViewport::SpatialEditorViewport(SpatialEditor *p_spatial_editor, Ed
ViewportContainer *c = memnew(ViewportContainer);
c->set_stretch(true);
add_child(c);
- c->set_area_as_parent_rect();
+ c->set_anchors_and_margins_preset(Control::PRESET_WIDE);
viewport = memnew(Viewport);
viewport->set_disable_input(true);
@@ -2793,7 +2850,7 @@ SpatialEditorViewport::SpatialEditorViewport(SpatialEditor *p_spatial_editor, Ed
surface = memnew(Control);
surface->set_drag_forwarding(this);
add_child(surface);
- surface->set_area_as_parent_rect();
+ surface->set_anchors_and_margins_preset(Control::PRESET_WIDE);
surface->set_clip_contents(true);
camera = memnew(Camera);
camera->set_disable_gizmo(true);
@@ -2843,8 +2900,8 @@ SpatialEditorViewport::SpatialEditorViewport(SpatialEditor *p_spatial_editor, Ed
ED_SHORTCUT("spatial_editor/freelook_right", TTR("Freelook Right"), KEY_D);
ED_SHORTCUT("spatial_editor/freelook_forward", TTR("Freelook Forward"), KEY_W);
ED_SHORTCUT("spatial_editor/freelook_backwards", TTR("Freelook Backwards"), KEY_S);
- ED_SHORTCUT("spatial_editor/freelook_up", TTR("Freelook Up"), KEY_Q);
- ED_SHORTCUT("spatial_editor/freelook_down", TTR("Freelook Down"), KEY_E);
+ ED_SHORTCUT("spatial_editor/freelook_up", TTR("Freelook Up"), KEY_E);
+ ED_SHORTCUT("spatial_editor/freelook_down", TTR("Freelook Down"), KEY_Q);
ED_SHORTCUT("spatial_editor/freelook_speed_modifier", TTR("Freelook Speed Modifier"), KEY_SHIFT);
preview_camera = memnew(Button);
@@ -3671,12 +3728,9 @@ void SpatialEditor::_init_indicators() {
indicator_mat.instance();
indicator_mat->set_flag(SpatialMaterial::FLAG_UNSHADED, true);
- //indicator_mat->set_flag(SpatialMaterial::FLAG_ONTOP,true);
indicator_mat->set_flag(SpatialMaterial::FLAG_ALBEDO_FROM_VERTEX_COLOR, true);
indicator_mat->set_flag(SpatialMaterial::FLAG_SRGB_VERTEX_COLOR, true);
- indicator_mat->set_feature(SpatialMaterial::FEATURE_TRANSPARENT, true);
-
PoolVector<Color> grid_colors[3];
PoolVector<Vector3> grid_points[3];
Vector<Color> origin_colors;
@@ -3696,50 +3750,31 @@ void SpatialEditor::_init_indicators() {
origin_colors.push_back(Color(axis.x, axis.y, axis.z));
origin_points.push_back(axis * 4096);
origin_points.push_back(axis * -4096);
-#define ORIGIN_GRID_SIZE 100
+#define ORIGIN_GRID_SIZE 50
for (int j = -ORIGIN_GRID_SIZE; j <= ORIGIN_GRID_SIZE; j++) {
- for (int k = -ORIGIN_GRID_SIZE; k <= ORIGIN_GRID_SIZE; k++) {
-
- Vector3 p = axis_n1 * j + axis_n2 * k;
- float trans = Math::pow(MAX(0, 1.0 - (Vector2(j, k).length() / ORIGIN_GRID_SIZE)), 2);
-
- Vector3 pj = axis_n1 * (j + 1) + axis_n2 * k;
- float transj = Math::pow(MAX(0, 1.0 - (Vector2(j + 1, k).length() / ORIGIN_GRID_SIZE)), 2);
-
- Vector3 pk = axis_n1 * j + axis_n2 * (k + 1);
- float transk = Math::pow(MAX(0, 1.0 - (Vector2(j, k + 1).length() / ORIGIN_GRID_SIZE)), 2);
+ Vector3 p1 = axis_n1 * j + axis_n2 * -ORIGIN_GRID_SIZE;
+ Vector3 p1_dest = p1 * (-axis_n2 + axis_n1);
+ Vector3 p2 = axis_n2 * j + axis_n1 * -ORIGIN_GRID_SIZE;
+ Vector3 p2_dest = p2 * (-axis_n1 + axis_n2);
- Color trans_color = grid_color;
- trans_color.a *= trans;
-
- Color transk_color = grid_color;
- transk_color.a *= transk;
-
- Color transj_color = grid_color;
- transj_color.a *= transj;
-
- if (j % 10 == 0 || k % 10 == 0) {
- trans_color.a *= 2;
- }
- if ((k + 1) % 10 == 0) {
- transk_color.a *= 2;
- }
- if ((j + 1) % 10 == 0) {
- transj_color.a *= 2;
- }
+ Color line_color = grid_color;
+ if (j == 0) {
+ continue;
+ } else if (j % 10 == 0) {
+ line_color *= 1.5;
+ }
- grid_points[i].push_back(p);
- grid_points[i].push_back(pk);
- grid_colors[i].push_back(trans_color);
- grid_colors[i].push_back(transk_color);
+ grid_points[i].push_back(p1);
+ grid_points[i].push_back(p1_dest);
+ grid_colors[i].push_back(line_color);
+ grid_colors[i].push_back(line_color);
- grid_points[i].push_back(p);
- grid_points[i].push_back(pj);
- grid_colors[i].push_back(trans_color);
- grid_colors[i].push_back(transj_color);
- }
+ grid_points[i].push_back(p2);
+ grid_points[i].push_back(p2_dest);
+ grid_colors[i].push_back(line_color);
+ grid_colors[i].push_back(line_color);
}
grid[i] = VisualServer::get_singleton()->mesh_create();
@@ -3783,32 +3818,6 @@ void SpatialEditor::_init_indicators() {
}
{
- cursor_mesh = VisualServer::get_singleton()->mesh_create();
- PoolVector<Vector3> cursor_points;
- float cs = 0.25;
- cursor_points.push_back(Vector3(+cs, 0, 0));
- cursor_points.push_back(Vector3(-cs, 0, 0));
- cursor_points.push_back(Vector3(0, +cs, 0));
- cursor_points.push_back(Vector3(0, -cs, 0));
- cursor_points.push_back(Vector3(0, 0, +cs));
- cursor_points.push_back(Vector3(0, 0, -cs));
- cursor_material.instance();
- cursor_material->set_albedo(Color(0, 1, 1));
- cursor_material->set_flag(SpatialMaterial::FLAG_UNSHADED, true);
-
- Array d;
- d.resize(VS::ARRAY_MAX);
- d[VS::ARRAY_VERTEX] = cursor_points;
- VisualServer::get_singleton()->mesh_add_surface_from_arrays(cursor_mesh, VS::PRIMITIVE_LINES, d);
- VisualServer::get_singleton()->mesh_surface_set_material(cursor_mesh, 0, cursor_material->get_rid());
-
- cursor_instance = VisualServer::get_singleton()->instance_create2(cursor_mesh, get_tree()->get_root()->get_world()->get_scenario());
- VS::get_singleton()->instance_set_layer_mask(cursor_instance, 1 << SpatialEditorViewport::GIZMO_GRID_LAYER);
-
- VisualServer::get_singleton()->instance_geometry_set_cast_shadows_setting(cursor_instance, VS::SHADOW_CASTING_SETTING_OFF);
- }
-
- {
//move gizmo
@@ -4001,9 +4010,6 @@ void SpatialEditor::_finish_indicators() {
//VisualServer::get_singleton()->free(poly);
//VisualServer::get_singleton()->free(indicators_instance);
//VisualServer::get_singleton()->free(indicators);
-
- VisualServer::get_singleton()->free(cursor_instance);
- VisualServer::get_singleton()->free(cursor_mesh);
}
bool SpatialEditor::is_any_freelook_active() const {
@@ -4165,7 +4171,7 @@ void SpatialEditor::_toggle_maximize_view(Object *p_viewport) {
for (uint32_t i = 0; i < VIEWPORTS_COUNT; i++) {
if (i == (uint32_t)index)
- viewports[i]->set_area_as_parent_rect();
+ viewports[i]->set_anchors_and_margins_preset(Control::PRESET_WIDE);
else
viewports[i]->hide();
}
@@ -4591,7 +4597,7 @@ SpatialEditorPlugin::SpatialEditorPlugin(EditorNode *p_node) {
spatial_editor->set_v_size_flags(Control::SIZE_EXPAND_FILL);
editor->get_viewport()->add_child(spatial_editor);
- //spatial_editor->set_area_as_parent_rect();
+ //spatial_editor->set_anchors_and_margins_preset(Control::PRESET_WIDE);
spatial_editor->hide();
spatial_editor->connect("transform_key_request", editor, "_transform_keyed");
diff --git a/editor/plugins/spatial_editor_plugin.h b/editor/plugins/spatial_editor_plugin.h
index 5f3ef2dbee..e0ded6e646 100644
--- a/editor/plugins/spatial_editor_plugin.h
+++ b/editor/plugins/spatial_editor_plugin.h
@@ -157,7 +157,7 @@ private:
Transform _get_camera_transform() const;
int get_selected_count() const;
- Vector3 _get_camera_pos() const;
+ Vector3 _get_camera_position() const;
Vector3 _get_camera_normal() const;
Vector3 _get_screen_to_space(const Vector3 &p_vector3);
diff --git a/editor/plugins/sprite_frames_editor_plugin.cpp b/editor/plugins/sprite_frames_editor_plugin.cpp
index 7b40f69082..b9cb1788f0 100644
--- a/editor/plugins/sprite_frames_editor_plugin.cpp
+++ b/editor/plugins/sprite_frames_editor_plugin.cpp
@@ -544,7 +544,7 @@ Variant SpriteFramesEditor::get_drag_data_fw(const Point2 &p_point, Control *p_f
if (!frames->has_animation(edited_anim))
return false;
- int idx = tree->get_item_at_pos(p_point, true);
+ int idx = tree->get_item_at_position(p_point, true);
if (idx < 0 || idx >= frames->get_frame_count(edited_anim))
return Variant();
@@ -609,7 +609,7 @@ void SpriteFramesEditor::drop_data_fw(const Point2 &p_point, const Variant &p_da
if (!d.has("type"))
return;
- int at_pos = tree->get_item_at_pos(p_point, true);
+ int at_pos = tree->get_item_at_position(p_point, true);
if (String(d["type"]) == "resource" && d.has("resource")) {
RES r = d["resource"];
@@ -643,7 +643,7 @@ void SpriteFramesEditor::_bind_methods() {
ClassDB::bind_method(D_METHOD("_empty2_pressed"), &SpriteFramesEditor::_empty2_pressed);
ClassDB::bind_method(D_METHOD("_delete_pressed"), &SpriteFramesEditor::_delete_pressed);
ClassDB::bind_method(D_METHOD("_paste_pressed"), &SpriteFramesEditor::_paste_pressed);
- ClassDB::bind_method(D_METHOD("_file_load_request", "files", "atpos"), &SpriteFramesEditor::_file_load_request, DEFVAL(-1));
+ ClassDB::bind_method(D_METHOD("_file_load_request", "files", "at_position"), &SpriteFramesEditor::_file_load_request, DEFVAL(-1));
ClassDB::bind_method(D_METHOD("_update_library", "skipsel"), &SpriteFramesEditor::_update_library, DEFVAL(false));
ClassDB::bind_method(D_METHOD("_up_pressed"), &SpriteFramesEditor::_up_pressed);
ClassDB::bind_method(D_METHOD("_down_pressed"), &SpriteFramesEditor::_down_pressed);
diff --git a/editor/plugins/style_box_editor_plugin.cpp b/editor/plugins/style_box_editor_plugin.cpp
index 478ca2e972..5c965e4a05 100644
--- a/editor/plugins/style_box_editor_plugin.cpp
+++ b/editor/plugins/style_box_editor_plugin.cpp
@@ -57,7 +57,7 @@ StyleBoxEditor::StyleBoxEditor() {
panel = memnew(Panel);
add_child(panel);
- panel->set_area_as_parent_rect();
+ panel->set_anchors_and_margins_preset(Control::PRESET_WIDE);
Label *l = memnew(Label);
l->set_text(TTR("StyleBox Preview:"));
diff --git a/editor/plugins/texture_region_editor_plugin.cpp b/editor/plugins/texture_region_editor_plugin.cpp
index 38d1350b07..0a7f3ff8f9 100644
--- a/editor/plugins/texture_region_editor_plugin.cpp
+++ b/editor/plugins/texture_region_editor_plugin.cpp
@@ -39,7 +39,7 @@
void draw_margin_line(Control *edit_draw, Vector2 from, Vector2 to) {
Vector2 line = (to - from).normalized() * 10;
while ((to - from).length_squared() > 200) {
- edit_draw->draw_line(from, from + line, Color(0.97, 0.2, 0.2), 2);
+ edit_draw->draw_line(from, from + line, EditorNode::get_singleton()->get_theme_base()->get_color("mono_color", "Editor"), 2);
from += line * 2;
}
}
@@ -66,6 +66,7 @@ void TextureRegionEditor::_region_draw() {
VS::get_singleton()->canvas_item_add_set_transform(edit_draw->get_canvas_item(), Transform2D());
if (snap_mode == SNAP_GRID) {
+ Color grid_color = get_color("grid_major_color", "Editor");
Size2 s = edit_draw->get_size();
int last_cell = 0;
@@ -76,7 +77,7 @@ void TextureRegionEditor::_region_draw() {
if (i == 0)
last_cell = cell;
if (last_cell != cell)
- edit_draw->draw_line(Point2(i, 0), Point2(i, s.height), Color(0.3, 0.7, 1, 0.3));
+ edit_draw->draw_line(Point2(i, 0), Point2(i, s.height), grid_color);
last_cell = cell;
}
else
@@ -85,7 +86,7 @@ void TextureRegionEditor::_region_draw() {
if (i == 0)
last_cell = cell;
if (last_cell != cell)
- edit_draw->draw_rect(Rect2(i - snap_separation.x * draw_zoom, 0, snap_separation.x * draw_zoom, s.height), Color(0.3, 0.7, 1, 0.3));
+ edit_draw->draw_rect(Rect2(i - snap_separation.x * draw_zoom, 0, snap_separation.x * draw_zoom, s.height), grid_color);
last_cell = cell;
}
}
@@ -97,7 +98,7 @@ void TextureRegionEditor::_region_draw() {
if (i == 0)
last_cell = cell;
if (last_cell != cell)
- edit_draw->draw_line(Point2(0, i), Point2(s.width, i), Color(0.3, 0.7, 1, 0.3));
+ edit_draw->draw_line(Point2(0, i), Point2(s.width, i), grid_color);
last_cell = cell;
}
else
@@ -106,7 +107,7 @@ void TextureRegionEditor::_region_draw() {
if (i == 0)
last_cell = cell;
if (last_cell != cell)
- edit_draw->draw_rect(Rect2(0, i - snap_separation.y * draw_zoom, s.width, snap_separation.y * draw_zoom), Color(0.3, 0.7, 1, 0.3));
+ edit_draw->draw_rect(Rect2(0, i - snap_separation.y * draw_zoom, s.width, snap_separation.y * draw_zoom), grid_color);
last_cell = cell;
}
}
@@ -137,7 +138,7 @@ void TextureRegionEditor::_region_draw() {
mtx.basis_xform(rect.position + rect.size),
mtx.basis_xform(rect.position + Vector2(0, rect.size.y))
};
- Color color(0.9, 0.5, 0.5);
+ Color color = get_color("mono_color", "Editor");
for (int i = 0; i < 4; i++) {
int prev = (i + 3) % 4;
@@ -773,7 +774,7 @@ TextureRegionEditor::TextureRegionEditor(EditorNode *p_editor) {
VBoxContainer *main_vb = memnew(VBoxContainer);
add_child(main_vb);
- main_vb->set_area_as_parent_rect(0);
+ main_vb->set_anchors_and_margins_preset(Control::PRESET_WIDE);
HBoxContainer *hb_tools = memnew(HBoxContainer);
main_vb->add_child(hb_tools);
@@ -906,7 +907,7 @@ void TextureRegionEditorPlugin::edit(Object *p_object) {
}
bool TextureRegionEditorPlugin::handles(Object *p_object) const {
- return p_object->is_class("Sprite") || p_object->is_class("Patch9Rect") || p_object->is_class("StyleBoxTexture") || p_object->is_class("AtlasTexture");
+ return p_object->is_class("Sprite") || p_object->is_class("NinePatchRect") || p_object->is_class("StyleBoxTexture") || p_object->is_class("AtlasTexture");
}
void TextureRegionEditorPlugin::make_visible(bool p_visible) {
diff --git a/editor/plugins/theme_editor_plugin.cpp b/editor/plugins/theme_editor_plugin.cpp
index 86ef1a489f..e500dec0ef 100644
--- a/editor/plugins/theme_editor_plugin.cpp
+++ b/editor/plugins/theme_editor_plugin.cpp
@@ -607,7 +607,7 @@ ThemeEditor::ThemeEditor() {
scroll = memnew(ScrollContainer);
add_child(scroll);
- scroll->set_area_as_parent_rect(3);
+ scroll->set_anchors_and_margins_preset(Control::PRESET_WIDE, Control::PRESET_MODE_MINSIZE, 3);
scroll->set_margin(MARGIN_TOP, 30 * EDSCALE);
//scroll->set_enable_h_scroll(true);
scroll->set_enable_v_scroll(true);
@@ -621,7 +621,7 @@ ThemeEditor::ThemeEditor() {
main_vb = memnew(VBoxContainer);
panel->add_child(main_vb);
- main_vb->set_area_as_parent_rect(4 * EDSCALE);
+ main_vb->set_anchors_and_margins_preset(Control::PRESET_WIDE, Control::PRESET_MODE_MINSIZE, 4 * EDSCALE);
HBoxContainer *hb_menu = memnew(HBoxContainer);
main_vb->add_child(hb_menu);
@@ -648,7 +648,7 @@ ThemeEditor::ThemeEditor() {
main_hb->add_child(first_vb);
//main_panel->add_child(panel);
- //panel->set_area_as_parent_rect();
+ //panel->set_anchors_and_margins_preset(Control::PRESET_WIDE);
//panel->set_margin( MARGIN_TOP,20 );
first_vb->add_child(memnew(Label("Label")));
diff --git a/editor/plugins/tile_map_editor_plugin.cpp b/editor/plugins/tile_map_editor_plugin.cpp
index 43856116a6..2f2ed7bdf0 100644
--- a/editor/plugins/tile_map_editor_plugin.cpp
+++ b/editor/plugins/tile_map_editor_plugin.cpp
@@ -39,6 +39,14 @@ void TileMapEditor::_notification(int p_what) {
switch (p_what) {
+ case NOTIFICATION_PROCESS: {
+
+ if (bucket_queue.size() && canvas_item_editor) {
+ canvas_item_editor->update();
+ }
+
+ } break;
+
case NOTIFICATION_ENTER_TREE: {
transp->set_icon(get_icon("Transpose", "EditorIcons"));
@@ -72,6 +80,14 @@ void TileMapEditor::_menu_option(int p_option) {
switch (p_option) {
+ case OPTION_PAINTING: {
+ // NOTE: We do not set tool = TOOL_PAINTING as this begins painting
+ // immediately without pressing the left mouse button first
+ tool = TOOL_NONE;
+
+ canvas_item_editor->update();
+
+ } break;
case OPTION_BUCKET: {
tool = TOOL_BUCKET;
@@ -343,6 +359,10 @@ PoolVector<Vector2> TileMapEditor::_bucket_fill(const Point2i &p_start, bool era
return PoolVector<Vector2>();
}
+ if (id == prev_id) {
+ return PoolVector<Vector2>();
+ }
+
Rect2i r = node->get_item_rect();
r.position = r.position / node->get_cell_size();
r.size = r.size / node->get_cell_size();
@@ -370,20 +390,26 @@ PoolVector<Vector2> TileMapEditor::_bucket_fill(const Point2i &p_start, bool era
bucket_cache = PoolVector<Vector2>();
bucket_cache_tile = prev_id;
bucket_cache_rect = r;
- } else {
- return bucket_cache;
+ bucket_queue.clear();
}
}
PoolVector<Vector2> points;
+ int count = 0;
+ int limit = 0;
- List<Point2i> queue;
- queue.push_back(p_start);
+ if (preview) {
+ limit = 1024;
+ } else {
+ bucket_queue.clear();
+ }
- while (queue.size()) {
+ bucket_queue.push_back(p_start);
- Point2i n = queue.front()->get();
- queue.pop_front();
+ while (bucket_queue.size()) {
+
+ Point2i n = bucket_queue.front()->get();
+ bucket_queue.pop_front();
if (!r.has_point(n))
continue;
@@ -401,10 +427,15 @@ PoolVector<Vector2> TileMapEditor::_bucket_fill(const Point2i &p_start, bool era
points.push_back(n);
}
- queue.push_back(n + Point2i(0, 1));
- queue.push_back(n + Point2i(0, -1));
- queue.push_back(n + Point2i(1, 0));
- queue.push_back(n + Point2i(-1, 0));
+ bucket_queue.push_back(Point2i(n.x, n.y + 1));
+ bucket_queue.push_back(Point2i(n.x, n.y - 1));
+ bucket_queue.push_back(Point2i(n.x + 1, n.y));
+ bucket_queue.push_back(Point2i(n.x - 1, n.y));
+ count++;
+ }
+
+ if (limit > 0 && count >= limit) {
+ break;
}
}
@@ -703,7 +734,7 @@ bool TileMapEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
return true;
} else {
-
+ // Mousebutton was released
if (tool != TOOL_NONE) {
if (tool == TOOL_PAINTING) {
@@ -801,6 +832,9 @@ bool TileMapEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
undo_redo->add_undo_method(this, "_fill_points", points, pop);
undo_redo->commit_action();
+
+ // We want to keep the bucket-tool active
+ return true;
}
tool = TOOL_NONE;
@@ -1046,9 +1080,25 @@ bool TileMapEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
return true;
}
- if (tool != TOOL_NONE || !mouse_over)
+ if (!mouse_over) {
+ // Editor shortcuts should not fire if mouse not in viewport
return false;
+ }
+ if (ED_IS_SHORTCUT("tile_map_editor/paint_tile", p_event)) {
+ // NOTE: We do not set tool = TOOL_PAINTING as this begins painting
+ // immediately without pressing the left mouse button first
+ tool = TOOL_NONE;
+ canvas_item_editor->update();
+
+ return true;
+ }
+ if (ED_IS_SHORTCUT("tile_map_editor/bucket_fill", p_event)) {
+ tool = TOOL_BUCKET;
+ canvas_item_editor->update();
+
+ return true;
+ }
if (ED_IS_SHORTCUT("tile_map_editor/erase_selection", p_event)) {
_menu_option(OPTION_ERASE_SELECTION);
@@ -1458,7 +1508,7 @@ TileMapEditor::TileMapEditor(EditorNode *p_editor) {
ED_SHORTCUT("tile_map_editor/erase_selection", TTR("Erase selection"), KEY_DELETE);
ED_SHORTCUT("tile_map_editor/find_tile", TTR("Find tile"), KEY_MASK_CMD + KEY_F);
- ED_SHORTCUT("tile_map_editor/transpose", TTR("Transpose"));
+ ED_SHORTCUT("tile_map_editor/transpose", TTR("Transpose"), KEY_T);
ED_SHORTCUT("tile_map_editor/mirror_x", TTR("Mirror X"), KEY_A);
ED_SHORTCUT("tile_map_editor/mirror_y", TTR("Mirror Y"), KEY_S);
@@ -1512,7 +1562,8 @@ TileMapEditor::TileMapEditor(EditorNode *p_editor) {
PopupMenu *p = options->get_popup();
- p->add_item(TTR("Bucket"), OPTION_BUCKET);
+ p->add_shortcut(ED_SHORTCUT("tile_map_editor/paint_tile", TTR("Paint Tile"), KEY_P), OPTION_PAINTING);
+ p->add_shortcut(ED_SHORTCUT("tile_map_editor/bucket_fill", TTR("Bucket Fill"), KEY_G), OPTION_BUCKET);
p->add_separator();
p->add_item(TTR("Pick Tile"), OPTION_PICK_TILE, KEY_CONTROL);
p->add_separator();
@@ -1616,6 +1667,7 @@ TileMapEditorPlugin::TileMapEditorPlugin(EditorNode *p_node) {
tile_map_editor = memnew(TileMapEditor(p_node));
add_control_to_container(CONTAINER_CANVAS_EDITOR_SIDE, tile_map_editor);
tile_map_editor->hide();
+ tile_map_editor->set_process(true);
}
TileMapEditorPlugin::~TileMapEditorPlugin() {
diff --git a/editor/plugins/tile_map_editor_plugin.h b/editor/plugins/tile_map_editor_plugin.h
index e863c4bf3d..c8f29dfb7b 100644
--- a/editor/plugins/tile_map_editor_plugin.h
+++ b/editor/plugins/tile_map_editor_plugin.h
@@ -68,7 +68,8 @@ class TileMapEditor : public VBoxContainer {
OPTION_PICK_TILE,
OPTION_SELECT,
OPTION_DUPLICATE,
- OPTION_ERASE_SELECTION
+ OPTION_ERASE_SELECTION,
+ OPTION_PAINTING,
};
TileMap *node;
@@ -112,6 +113,7 @@ class TileMapEditor : public VBoxContainer {
Rect2i bucket_cache_rect;
int bucket_cache_tile;
PoolVector<Vector2> bucket_cache;
+ List<Point2i> bucket_queue;
struct CellOp {
int idx;
diff --git a/editor/plugins/tile_set_editor_plugin.cpp b/editor/plugins/tile_set_editor_plugin.cpp
index 443c280428..f2f71ba6b1 100644
--- a/editor/plugins/tile_set_editor_plugin.cpp
+++ b/editor/plugins/tile_set_editor_plugin.cpp
@@ -238,7 +238,7 @@ void TileSetEditor::_bind_methods() {
TileSetEditor::TileSetEditor(EditorNode *p_editor) {
Panel *panel = memnew(Panel);
- panel->set_area_as_parent_rect();
+ panel->set_anchors_and_margins_preset(Control::PRESET_WIDE);
add_child(panel);
MenuButton *options = memnew(MenuButton);
panel->add_child(options);
@@ -293,7 +293,7 @@ TileSetEditorPlugin::TileSetEditorPlugin(EditorNode *p_node) {
tileset_editor = memnew(TileSetEditor(p_node));
p_node->get_viewport()->add_child(tileset_editor);
- tileset_editor->set_area_as_parent_rect();
+ tileset_editor->set_anchors_and_margins_preset(Control::PRESET_WIDE);
tileset_editor->set_anchor(MARGIN_BOTTOM, Control::ANCHOR_BEGIN);
tileset_editor->set_end(Point2(0, 22));
tileset_editor->hide();
diff --git a/editor/progress_dialog.cpp b/editor/progress_dialog.cpp
index 376d9d3158..09f5375bb4 100644
--- a/editor/progress_dialog.cpp
+++ b/editor/progress_dialog.cpp
@@ -49,7 +49,7 @@ void BackgroundProgress::_add_task(const String &p_task, const String &p_label,
Control *ec = memnew(Control);
ec->set_h_size_flags(SIZE_EXPAND_FILL);
ec->set_v_size_flags(SIZE_EXPAND_FILL);
- t.progress->set_area_as_parent_rect();
+ t.progress->set_anchors_and_margins_preset(Control::PRESET_WIDE);
ec->add_child(t.progress);
ec->set_custom_minimum_size(Size2(80, 5) * EDSCALE);
t.hb->add_child(ec);
@@ -222,7 +222,7 @@ ProgressDialog::ProgressDialog() {
main = memnew(VBoxContainer);
add_child(main);
- main->set_area_as_parent_rect();
+ main->set_anchors_and_margins_preset(Control::PRESET_WIDE);
set_exclusive(true);
last_progress_tick = 0;
singleton = this;
diff --git a/editor/project_export.cpp b/editor/project_export.cpp
index f4318a670c..fafd6805ca 100644
--- a/editor/project_export.cpp
+++ b/editor/project_export.cpp
@@ -434,7 +434,7 @@ void ProjectExportDialog::_delete_preset_confirm() {
Variant ProjectExportDialog::get_drag_data_fw(const Point2 &p_point, Control *p_from) {
if (p_from == presets) {
- int pos = presets->get_item_at_pos(p_point, true);
+ int pos = presets->get_item_at_position(p_point, true);
if (pos >= 0) {
Dictionary d;
@@ -455,7 +455,7 @@ Variant ProjectExportDialog::get_drag_data_fw(const Point2 &p_point, Control *p_
}
} else if (p_from == patches) {
- TreeItem *item = patches->get_item_at_pos(p_point);
+ TreeItem *item = patches->get_item_at_position(p_point);
if (item && item->get_cell_mode(0) == TreeItem::CELL_MODE_CHECK) {
@@ -482,7 +482,7 @@ bool ProjectExportDialog::can_drop_data_fw(const Point2 &p_point, const Variant
if (!d.has("type") || String(d["type"]) != "export_preset")
return false;
- if (presets->get_item_at_pos(p_point, true) < 0 && !presets->is_pos_at_end_of_items(p_point))
+ if (presets->get_item_at_position(p_point, true) < 0 && !presets->is_pos_at_end_of_items(p_point))
return false;
} else if (p_from == patches) {
@@ -492,7 +492,7 @@ bool ProjectExportDialog::can_drop_data_fw(const Point2 &p_point, const Variant
patches->set_drop_mode_flags(Tree::DROP_MODE_ON_ITEM);
- TreeItem *item = patches->get_item_at_pos(p_point);
+ TreeItem *item = patches->get_item_at_position(p_point);
if (!item) {
@@ -511,8 +511,8 @@ void ProjectExportDialog::drop_data_fw(const Point2 &p_point, const Variant &p_d
int to_pos = -1;
- if (presets->get_item_at_pos(p_point, true) >= 0) {
- to_pos = presets->get_item_at_pos(p_point, true);
+ if (presets->get_item_at_position(p_point, true) >= 0) {
+ to_pos = presets->get_item_at_position(p_point, true);
}
if (to_pos == -1 && !presets->is_pos_at_end_of_items(p_point))
@@ -541,7 +541,7 @@ void ProjectExportDialog::drop_data_fw(const Point2 &p_point, const Variant &p_d
int from_pos = d["patch"];
- TreeItem *item = patches->get_item_at_pos(p_point);
+ TreeItem *item = patches->get_item_at_position(p_point);
if (!item)
return;
@@ -894,7 +894,7 @@ ProjectExportDialog::ProjectExportDialog() {
Panel *features_panel = memnew(Panel);
custom_feature_display = memnew(RichTextLabel);
features_panel->add_child(custom_feature_display);
- custom_feature_display->set_area_as_parent_rect(10 * EDSCALE);
+ custom_feature_display->set_anchors_and_margins_preset(Control::PRESET_WIDE, Control::PRESET_MODE_MINSIZE, 10 * EDSCALE);
custom_feature_display->set_v_size_flags(SIZE_EXPAND_FILL);
feature_vb->add_margin_child(TTR("Feature List:"), features_panel, true);
sections->add_child(feature_vb);
@@ -929,7 +929,7 @@ ProjectExportDialog::ProjectExportDialog() {
export_error = memnew(Label);
main_vb->add_child(export_error);
export_error->hide();
- export_error->add_color_override("font_color", Color(1, 0.5, 0.5));
+ export_error->add_color_override("font_color", get_color("error_color", "Editor"));
export_templates_error = memnew(HBoxContainer);
main_vb->add_child(export_templates_error);
@@ -937,7 +937,7 @@ ProjectExportDialog::ProjectExportDialog() {
Label *export_error2 = memnew(Label);
export_templates_error->add_child(export_error2);
- export_error2->add_color_override("font_color", Color(1, 0.5, 0.5));
+ export_error2->add_color_override("font_color", get_color("error_color", "Editor"));
export_error2->set_text(" - " + TTR("Export templates for this platform are missing:") + " ");
LinkButton *download_templates = memnew(LinkButton);
diff --git a/editor/project_manager.cpp b/editor/project_manager.cpp
index 78d544fdcf..1a767dad05 100644
--- a/editor/project_manager.cpp
+++ b/editor/project_manager.cpp
@@ -51,9 +51,9 @@
#include "version.h"
#include "version_hash.gen.h"
-class NewProjectDialog : public ConfirmationDialog {
+class ProjectDialog : public ConfirmationDialog {
- GDCLASS(NewProjectDialog, ConfirmationDialog);
+ GDCLASS(ProjectDialog, ConfirmationDialog);
public:
enum Mode {
@@ -64,20 +64,56 @@ public:
};
private:
+ enum MessageType {
+ MESSAGE_ERROR,
+ MESSAGE_WARNING,
+ MESSAGE_SUCCESS
+ };
+
Mode mode;
Button *browse;
- Label *pp, *pn;
- Label *error;
+ Button *create_dir;
+ Container *name_container;
+ Container *path_container;
+ Label *msg;
LineEdit *project_path;
LineEdit *project_name;
+ ToolButton *status_btn;
FileDialog *fdialog;
String zip_path;
String zip_title;
AcceptDialog *dialog_error;
+ String fav_dir;
+
+ String created_folder_path;
+
+ void set_message(const String &p_msg, MessageType p_type = MESSAGE_SUCCESS) {
+ msg->set_text(p_msg);
+ if (p_msg == "") {
+ status_btn->set_icon(get_icon("StatusSuccess", "EditorIcons"));
+ return;
+ }
+ msg->hide();
+ switch (p_type) {
+ case MESSAGE_ERROR:
+ msg->add_color_override("font_color", get_color("error_color", "Editor"));
+ status_btn->set_icon(get_icon("StatusError", "EditorIcons"));
+ msg->show();
+ break;
+ case MESSAGE_WARNING:
+ msg->add_color_override("font_color", get_color("warning_color", "Editor"));
+ status_btn->set_icon(get_icon("StatusWarning", "EditorIcons"));
+ break;
+ case MESSAGE_SUCCESS:
+ msg->add_color_override("font_color", get_color("success_color", "Editor"));
+ status_btn->set_icon(get_icon("StatusSuccess", "EditorIcons"));
+ break;
+ }
+ }
String _test_path() {
- error->set_text("");
+ set_message(" ");
get_ok()->set_disabled(true);
DirAccess *d = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
String valid_path;
@@ -88,7 +124,7 @@ private:
}
if (valid_path == "") {
- error->set_text(TTR("Invalid project path, the path must exist!"));
+ set_message(TTR("The path does not exists."), MESSAGE_ERROR);
memdelete(d);
return "";
}
@@ -97,16 +133,35 @@ private:
if (valid_path != "" && !d->file_exists("project.godot")) {
- error->set_text(TTR("Invalid project path, project.godot must exist."));
+ set_message(TTR("Please choose a 'project.godot' file."), MESSAGE_ERROR);
memdelete(d);
return "";
}
+ } else if (mode == MODE_NEW) {
+
+ // check if the specified folder is empty, even though this is not an error, it is good to check here
+ d->list_dir_begin();
+ bool is_empty = true;
+ String n = d->get_next();
+ while (n != String()) {
+ if (!n.begins_with(".")) { // i dont know if this is enough to guarantee an empty dir
+ is_empty = false;
+ break;
+ }
+ n = d->get_next();
+ }
+ d->list_dir_end();
+
+ if (!is_empty) {
+ set_message(TTR("Your project will be created in a non empty folder (you might want to create a new folder)."), MESSAGE_WARNING);
+ }
+
} else {
if (d->file_exists("project.godot")) {
- error->set_text(TTR("Invalid project path, project.godot must not exist."));
+ set_message(TTR("Please choose a folder that does not contain a 'project.godot' file."), MESSAGE_ERROR);
memdelete(d);
return "";
}
@@ -122,16 +177,23 @@ private:
String sp = _test_path();
if (sp != "") {
- sp = sp.replace("\\", "/");
- int lidx = sp.find_last("/");
+ // set the project name to the select folder name
+ if (project_name->get_text() == "") {
+ sp = sp.replace("\\", "/");
+ int lidx = sp.find_last("/");
- if (lidx != -1) {
- sp = sp.substr(lidx + 1, sp.length());
+ if (lidx != -1) {
+ sp = sp.substr(lidx + 1, sp.length());
+ }
+ if (sp == "" && mode == MODE_IMPORT)
+ sp = TTR("Imported Project");
+
+ project_name->set_text(sp);
}
- if (sp == "" && mode == MODE_IMPORT)
- sp = TTR("Imported Project");
+ }
- project_name->set_text(sp);
+ if (created_folder_path != "" && created_folder_path != p_path) {
+ _remove_created_folder();
}
}
@@ -140,13 +202,17 @@ private:
String p = p_path;
if (mode == MODE_IMPORT) {
if (p.ends_with("project.godot")) {
-
p = p.get_base_dir();
+ get_ok()->set_disabled(false);
+ } else {
+ set_message(TTR("Please choose a 'project.godot' file."), MESSAGE_ERROR);
+ get_ok()->set_disabled(true);
+ return;
}
}
String sp = p.simplify_path();
project_path->set_text(sp);
- _path_text_changed(sp);
+ set_message(TTR(" ")); // just so it does not disappear
get_ok()->call_deferred("grab_focus");
}
@@ -155,12 +221,13 @@ private:
String p = p_path;
String sp = p.simplify_path();
project_path->set_text(sp);
- _path_text_changed(sp);
get_ok()->call_deferred("grab_focus");
}
void _browse_path() {
+ fdialog->set_current_dir(project_path->get_text());
+
if (mode == MODE_IMPORT) {
fdialog->set_mode(FileDialog::MODE_OPEN_FILE);
@@ -172,34 +239,46 @@ private:
fdialog->popup_centered_ratio();
}
- void _text_changed(const String &p_text) {
- _test_path();
- error->set_text("");
- if (p_text == "") {
+ void _create_folder() {
- error->set_text(TTR("Name cannot be empty"));
- get_ok()->set_disabled(true);
+ if (project_name->get_text() == "" || created_folder_path != "") {
return;
}
- get_ok()->set_disabled(false);
+
+ DirAccess *d = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
+ if (d->change_dir(project_path->get_text()) == OK) {
+ if (!d->dir_exists(project_name->get_text())) {
+ if (d->make_dir(project_name->get_text()) == OK) {
+ d->change_dir(project_name->get_text());
+ project_path->set_text(d->get_current_dir());
+ created_folder_path = d->get_current_dir();
+ create_dir->set_disabled(true);
+ }
+ }
+ }
+ memdelete(d);
}
- void _name_changed(const String &p_text) {
+ void _text_changed(const String &p_text) {
+
+ if (mode != MODE_NEW)
+ return;
+
+ _test_path();
+
+ if (p_text == "")
+ set_message(TTR("It would be a good idea to name your project."), MESSAGE_WARNING);
}
void ok_pressed() {
- String dir = _test_path();
- if (dir == "") {
- error->set_text(TTR("Invalid project path (changed anything?)."));
- return;
- }
+ String dir = project_path->get_text();
if (mode == MODE_RENAME) {
String dir = _test_path();
if (dir == "") {
- error->set_text(TTR("Invalid project path (changed anything?)."));
+ set_message(TTR("Invalid project path (changed anything?)."), MESSAGE_ERROR);
return;
}
@@ -207,13 +286,13 @@ private:
current->add_singleton(ProjectSettings::Singleton("Current"));
if (current->setup(dir, "")) {
- error->set_text(TTR("Couldn't get project.godot in project path."));
+ set_message(TTR("Couldn't get project.godot in project path."), MESSAGE_ERROR);
} else {
ProjectSettings::CustomMap edited_settings;
edited_settings["application/config/name"] = project_name->get_text();
if (current->save_custom(dir.plus_file("/project.godot"), edited_settings, Vector<String>(), true)) {
- error->set_text(TTR("Couldn't edit project.godot in project path."));
+ set_message(TTR("Couldn't edit project.godot in project path."), MESSAGE_ERROR);
}
}
@@ -232,13 +311,13 @@ private:
initial_settings["rendering/environment/default_environment"] = "res://default_env.tres";
if (ProjectSettings::get_singleton()->save_custom(dir.plus_file("/project.godot"), initial_settings, Vector<String>(), false)) {
- error->set_text(TTR("Couldn't create project.godot in project path."));
+ set_message(TTR("Couldn't create project.godot in project path."), MESSAGE_ERROR);
} else {
ResourceSaver::save(dir.plus_file("/icon.png"), get_icon("DefaultProjectIcon", "EditorIcons"));
FileAccess *f = FileAccess::open(dir.plus_file("/default_env.tres"), FileAccess::WRITE);
if (!f) {
- error->set_text(TTR("Couldn't create project.godot in project path."));
+ set_message(TTR("Couldn't create project.godot in project path."), MESSAGE_ERROR);
} else {
f->store_line("[gd_resource type=\"Environment\" load_steps=2 format=2]");
f->store_line("[sub_resource type=\"ProceduralSky\" id=1]");
@@ -356,14 +435,40 @@ private:
}
}
+ void _remove_created_folder() {
+
+ if (created_folder_path != "") {
+ DirAccess *d = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
+ d->remove(created_folder_path);
+ memdelete(d);
+
+ create_dir->set_disabled(false);
+ created_folder_path = "";
+ }
+ }
+
+ void _toggle_message() {
+ msg->set_visible(!msg->is_visible());
+ }
+
+ void cancel_pressed() {
+
+ _remove_created_folder();
+
+ project_path->clear();
+ project_name->clear();
+ }
+
protected:
static void _bind_methods() {
- ClassDB::bind_method("_browse_path", &NewProjectDialog::_browse_path);
- ClassDB::bind_method("_text_changed", &NewProjectDialog::_text_changed);
- ClassDB::bind_method("_path_text_changed", &NewProjectDialog::_path_text_changed);
- ClassDB::bind_method("_path_selected", &NewProjectDialog::_path_selected);
- ClassDB::bind_method("_file_selected", &NewProjectDialog::_file_selected);
+ ClassDB::bind_method("_browse_path", &ProjectDialog::_browse_path);
+ ClassDB::bind_method("_create_folder", &ProjectDialog::_create_folder);
+ ClassDB::bind_method("_text_changed", &ProjectDialog::_text_changed);
+ ClassDB::bind_method("_path_text_changed", &ProjectDialog::_path_text_changed);
+ ClassDB::bind_method("_path_selected", &ProjectDialog::_path_selected);
+ ClassDB::bind_method("_file_selected", &ProjectDialog::_file_selected);
+ ClassDB::bind_method("_toggle_message", &ProjectDialog::_toggle_message);
ADD_SIGNAL(MethodInfo("project_created"));
ADD_SIGNAL(MethodInfo("project_renamed"));
}
@@ -390,129 +495,129 @@ public:
if (mode == MODE_RENAME) {
project_path->set_editable(false);
- browse->set_disabled(true);
+ browse->hide();
set_title(TTR("Rename Project"));
get_ok()->set_text(TTR("Rename"));
- pp->set_text(TTR("Project Path:"));
- pn->set_text(TTR("Project Name:"));
- pn->show();
- project_name->show();
+ name_container->show();
- String dir = _test_path();
- if (dir == "") {
- error->set_text(TTR("Invalid project path (changed anything?)."));
- return;
- }
ProjectSettings *current = memnew(ProjectSettings);
current->add_singleton(ProjectSettings::Singleton("Current"));
- if (current->setup(dir, "")) {
- error->set_text(TTR("Couldn't get project.godot in project path."));
- } else {
- if (current->has("application/config/name")) {
- String appname = current->get("application/config/name");
- project_name->set_text(appname);
- }
+ if (current->setup(project_path->get_text(), "")) {
+ set_message(TTR("Couldn't get project.godot in the project path."), MESSAGE_ERROR);
+ } else if (current->has("application/config/name")) {
+ project_name->set_text(current->get("application/config/name"));
}
-
- popup_centered(Size2(500, 125) * EDSCALE);
project_name->grab_focus();
+ create_dir->hide();
+ status_btn->hide();
+
} else {
- project_path->clear();
- project_name->clear();
+ fav_dir = EditorSettings::get_singleton()->get("filesystem/directories/default_project_path");
+ if (fav_dir != "") {
+ project_path->set_text(fav_dir);
+ fdialog->set_current_dir(fav_dir);
+ } else {
+ DirAccess *d = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
+ project_path->set_text(d->get_current_dir());
+ fdialog->set_current_dir(d->get_current_dir());
+ memdelete(d);
+ }
+ project_name->set_text(TTR("New Game Project"));
+
project_path->set_editable(true);
browse->set_disabled(false);
+ browse->show();
+ create_dir->show();
+ status_btn->show();
if (mode == MODE_IMPORT) {
set_title(TTR("Import Existing Project"));
get_ok()->set_text(TTR("Import"));
- pp->set_text(TTR("Project Path (Must Exist):"));
- pn->set_text(TTR("Project Name:"));
- pn->hide();
- project_name->hide();
-
- popup_centered(Size2(500, 125) * EDSCALE);
+ name_container->hide();
+ project_path->grab_focus();
} else if (mode == MODE_NEW) {
set_title(TTR("Create New Project"));
get_ok()->set_text(TTR("Create"));
- pp->set_text(TTR("Project Path:"));
- pn->set_text(TTR("Project Name:"));
- pn->show();
- project_name->show();
+ name_container->show();
+ project_name->grab_focus();
- popup_centered(Size2(500, 145) * EDSCALE);
} else if (mode == MODE_INSTALL) {
set_title(TTR("Install Project:") + " " + zip_title);
get_ok()->set_text(TTR("Install"));
- pp->set_text(TTR("Project Path:"));
- pn->hide();
- project_name->hide();
-
- popup_centered(Size2(500, 125) * EDSCALE);
+ name_container->hide();
+ project_path->grab_focus();
}
- project_path->grab_focus();
_test_path();
}
+
+ popup_centered(Size2(500, 125) * EDSCALE);
}
- NewProjectDialog() {
+ ProjectDialog() {
VBoxContainer *vb = memnew(VBoxContainer);
add_child(vb);
- //set_child_rect(vb);
+
+ name_container = memnew(VBoxContainer);
+ vb->add_child(name_container);
Label *l = memnew(Label);
+ l->set_text(TTR("Project Name:"));
+ name_container->add_child(l);
+
+ HBoxContainer *pnhb = memnew(HBoxContainer);
+ name_container->add_child(pnhb);
+
+ project_name = memnew(LineEdit);
+ project_name->set_h_size_flags(SIZE_EXPAND_FILL);
+ pnhb->add_child(project_name);
+
+ create_dir = memnew(Button);
+ pnhb->add_child(create_dir);
+ create_dir->set_text(TTR("Create folder"));
+ create_dir->connect("pressed", this, "_create_folder");
+
+ path_container = memnew(VBoxContainer);
+ vb->add_child(path_container);
+
+ l = memnew(Label);
l->set_text(TTR("Project Path:"));
- vb->add_child(l);
- pp = l;
+ path_container->add_child(l);
- project_path = memnew(LineEdit);
- MarginContainer *mc = memnew(MarginContainer);
- vb->add_child(mc);
HBoxContainer *pphb = memnew(HBoxContainer);
- mc->add_child(pphb);
- pphb->add_child(project_path);
+ path_container->add_child(pphb);
+
+ project_path = memnew(LineEdit);
project_path->set_h_size_flags(SIZE_EXPAND_FILL);
+ pphb->add_child(project_path);
+
+ // status button
+ status_btn = memnew(ToolButton);
+ status_btn->connect("pressed", this, "_toggle_message");
+ pphb->add_child(status_btn);
browse = memnew(Button);
- pphb->add_child(browse);
browse->set_text(TTR("Browse"));
browse->connect("pressed", this, "_browse_path");
+ pphb->add_child(browse);
- l = memnew(Label);
- l->set_text(TTR("Project Name:"));
- l->set_position(Point2(5, 50));
- vb->add_child(l);
- pn = l;
-
- project_name = memnew(LineEdit);
- mc = memnew(MarginContainer);
- vb->add_child(mc);
- mc->add_child(project_name);
- project_name->set_text(TTR("New Game Project"));
-
- l = memnew(Label);
- l->set_text(TTR("That's a BINGO!"));
- vb->add_child(l);
- error = l;
- l->add_color_override("font_color", Color(1, 0.4, 0.3, 0.8));
- l->set_align(Label::ALIGN_CENTER);
-
- DirAccess *d = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
- project_path->set_text(d->get_current_dir());
- memdelete(d);
+ msg = memnew(Label);
+ msg->set_text(TTR("That's a BINGO!"));
+ msg->set_align(Label::ALIGN_CENTER);
+ msg->hide();
+ vb->add_child(msg);
fdialog = memnew(FileDialog);
- add_child(fdialog);
fdialog->set_access(FileDialog::ACCESS_FILESYSTEM);
- fdialog->set_current_dir(EditorSettings::get_singleton()->get("filesystem/directories/default_project_path"));
+ add_child(fdialog);
project_name->connect("text_changed", this, "_text_changed");
project_path->connect("text_changed", this, "_path_text_changed");
fdialog->connect("dir_selected", this, "_path_selected");
@@ -564,7 +669,7 @@ void ProjectManager::_panel_draw(Node *p_hb) {
hb->draw_line(Point2(0, hb->get_size().y + 1), Point2(hb->get_size().x - 10, hb->get_size().y + 1), get_color("guide_color", "Tree"));
if (selected_list.has(hb->get_meta("name"))) {
- hb->draw_style_box(gui_base->get_stylebox("selected", "Tree"), Rect2(Point2(), hb->get_size() - Size2(10, 0)));
+ hb->draw_style_box(gui_base->get_stylebox("selected", "Tree"), Rect2(Point2(), hb->get_size() - Size2(10, 0) * EDSCALE));
}
}
@@ -987,15 +1092,15 @@ void ProjectManager::_on_project_created(const String &dir) {
}
}
if (has_already) {
- _update_scroll_pos(dir);
+ _update_scroll_position(dir);
} else {
_load_recent_projects();
- _update_scroll_pos(dir);
+ _update_scroll_position(dir);
}
_open_project();
}
-void ProjectManager::_update_scroll_pos(const String &dir) {
+void ProjectManager::_update_scroll_position(const String &dir) {
for (int i = 0; i < scroll_childs->get_child_count(); i++) {
HBoxContainer *hb = Object::cast_to<HBoxContainer>(scroll_childs->get_child(i));
Label *fpath = Object::cast_to<Label>(hb->get_node(NodePath("project/path")));
@@ -1168,13 +1273,13 @@ void ProjectManager::_scan_projects() {
void ProjectManager::_new_project() {
- npdialog->set_mode(NewProjectDialog::MODE_NEW);
+ npdialog->set_mode(ProjectDialog::MODE_NEW);
npdialog->show_dialog();
}
void ProjectManager::_import_project() {
- npdialog->set_mode(NewProjectDialog::MODE_IMPORT);
+ npdialog->set_mode(ProjectDialog::MODE_IMPORT);
npdialog->show_dialog();
}
@@ -1188,7 +1293,7 @@ void ProjectManager::_rename_project() {
const String &selected = E->key();
String path = EditorSettings::get_singleton()->get("projects/" + selected);
npdialog->set_project_path(path);
- npdialog->set_mode(NewProjectDialog::MODE_RENAME);
+ npdialog->set_mode(ProjectDialog::MODE_RENAME);
npdialog->show_dialog();
}
}
@@ -1224,7 +1329,7 @@ void ProjectManager::_exit_dialog() {
void ProjectManager::_install_project(const String &p_zip_path, const String &p_title) {
- npdialog->set_mode(NewProjectDialog::MODE_INSTALL);
+ npdialog->set_mode(ProjectDialog::MODE_INSTALL);
npdialog->set_zip_path(p_zip_path);
npdialog->set_zip_title(p_title);
npdialog->show_dialog();
@@ -1294,7 +1399,7 @@ void ProjectManager::_bind_methods() {
ClassDB::bind_method("_load_recent_projects", &ProjectManager::_load_recent_projects);
ClassDB::bind_method("_on_project_renamed", &ProjectManager::_on_project_renamed);
ClassDB::bind_method("_on_project_created", &ProjectManager::_on_project_created);
- ClassDB::bind_method("_update_scroll_pos", &ProjectManager::_update_scroll_pos);
+ ClassDB::bind_method("_update_scroll_position", &ProjectManager::_update_scroll_position);
ClassDB::bind_method("_panel_draw", &ProjectManager::_panel_draw);
ClassDB::bind_method("_panel_input", &ProjectManager::_panel_input);
ClassDB::bind_method("_unhandled_input", &ProjectManager::_unhandled_input);
@@ -1313,7 +1418,7 @@ ProjectManager::ProjectManager() {
EditorSettings::get_singleton()->set_optimize_save(false); //just write settings as they came
{
- int dpi_mode = EditorSettings::get_singleton()->get("interface/hidpi_mode");
+ int dpi_mode = EditorSettings::get_singleton()->get("interface/editor/hidpi_mode");
if (dpi_mode == 0) {
editor_set_scale(OS::get_singleton()->get_screen_dpi(0) >= 192 && OS::get_singleton()->get_screen_size(OS::get_singleton()->get_current_screen()).x > 2000 ? 2.0 : 1.0);
} else if (dpi_mode == 1) {
@@ -1329,21 +1434,21 @@ ProjectManager::ProjectManager() {
FileDialog::set_default_show_hidden_files(EditorSettings::get_singleton()->get("filesystem/file_dialog/show_hidden_files"));
- set_area_as_parent_rect();
+ set_anchors_and_margins_preset(Control::PRESET_WIDE);
set_theme(create_editor_theme());
gui_base = memnew(Control);
add_child(gui_base);
- gui_base->set_area_as_parent_rect();
+ gui_base->set_anchors_and_margins_preset(Control::PRESET_WIDE);
gui_base->set_theme(create_custom_theme());
Panel *panel = memnew(Panel);
gui_base->add_child(panel);
- panel->set_area_as_parent_rect();
+ panel->set_anchors_and_margins_preset(Control::PRESET_WIDE);
VBoxContainer *vb = memnew(VBoxContainer);
panel->add_child(vb);
- vb->set_area_as_parent_rect(20 * EDSCALE);
+ vb->set_anchors_and_margins_preset(Control::PRESET_WIDE, Control::PRESET_MODE_MINSIZE, 20 * EDSCALE);
vb->set_margin(MARGIN_TOP, 4 * EDSCALE);
vb->set_margin(MARGIN_BOTTOM, -4 * EDSCALE);
vb->add_constant_override("separation", 15 * EDSCALE);
@@ -1511,7 +1616,7 @@ ProjectManager::ProjectManager() {
OS::get_singleton()->set_low_processor_usage_mode(true);
- npdialog = memnew(NewProjectDialog);
+ npdialog = memnew(ProjectDialog);
gui_base->add_child(npdialog);
npdialog->connect("project_renamed", this, "_on_project_renamed");
diff --git a/editor/project_manager.h b/editor/project_manager.h
index 67fe0b503f..bfae0b2297 100644
--- a/editor/project_manager.h
+++ b/editor/project_manager.h
@@ -37,7 +37,7 @@
#include "scene/gui/tool_button.h"
#include "scene/gui/tree.h"
-class NewProjectDialog;
+class ProjectDialog;
class ProjectListFilter;
class ProjectManager : public Control {
@@ -60,7 +60,7 @@ class ProjectManager : public Control {
ConfirmationDialog *multi_scan_ask;
AcceptDialog *run_error_diag;
AcceptDialog *dialog_error;
- NewProjectDialog *npdialog;
+ ProjectDialog *npdialog;
ScrollContainer *scroll;
VBoxContainer *scroll_childs;
Map<String, String> selected_list; // name -> main_scene
@@ -90,7 +90,7 @@ class ProjectManager : public Control {
void _load_recent_projects();
void _on_project_created(const String &dir);
void _on_project_renamed();
- void _update_scroll_pos(const String &dir);
+ void _update_scroll_position(const String &dir);
void _scan_dir(DirAccess *da, float pos, float total, List<String> *r_projects);
void _install_project(const String &p_zip_path, const String &p_title);
diff --git a/editor/project_settings_editor.cpp b/editor/project_settings_editor.cpp
index 1f65589643..56e593e34b 100644
--- a/editor/project_settings_editor.cpp
+++ b/editor/project_settings_editor.cpp
@@ -1504,7 +1504,6 @@ ProjectSettingsEditor::ProjectSettingsEditor(EditorData *p_data) {
Control *input_base = memnew(Control);
input_base->set_name(TTR("Input Map"));
- input_base->set_area_as_parent_rect();
tab_container->add_child(input_base);
VBoxContainer *vbc = memnew(VBoxContainer);
@@ -1552,7 +1551,7 @@ ProjectSettingsEditor::ProjectSettingsEditor(EditorData *p_data) {
l = memnew(Label);
l->set_text(TTR("Press a Key.."));
- l->set_area_as_parent_rect();
+ l->set_anchors_and_margins_preset(Control::PRESET_WIDE);
l->set_align(Label::ALIGN_CENTER);
l->set_margin(MARGIN_TOP, 20);
l->set_anchor_and_margin(MARGIN_BOTTOM, ANCHOR_BEGIN, 30);
diff --git a/editor/property_editor.cpp b/editor/property_editor.cpp
index c7a4e1fc3b..9665f48e42 100644
--- a/editor/property_editor.cpp
+++ b/editor/property_editor.cpp
@@ -53,6 +53,49 @@
#include "scene/resources/packed_scene.h"
#include "scene/scene_string_names.h"
+void EditorResourceConversionPlugin::_bind_methods() {
+
+ MethodInfo mi;
+ mi.name = "_convert";
+ mi.return_val.type = Variant::OBJECT;
+ mi.return_val.class_name = "Resource";
+ mi.return_val.hint = PROPERTY_HINT_RESOURCE_TYPE;
+ mi.return_val.hint_string = "Resource";
+ mi.arguments.push_back(mi.return_val);
+ mi.arguments[0].name = "resource";
+
+ BIND_VMETHOD(mi)
+
+ mi.name = "_handles";
+ mi.return_val = PropertyInfo(Variant::BOOL, "");
+
+ BIND_VMETHOD(MethodInfo(Variant::BOOL, "_converts_to"));
+}
+
+String EditorResourceConversionPlugin::converts_to() const {
+
+ if (get_script_instance())
+ return get_script_instance()->call("_converts_to");
+
+ return "";
+}
+
+bool EditorResourceConversionPlugin::handles(const Ref<Resource> &p_resource) const {
+
+ if (get_script_instance())
+ return get_script_instance()->call("_handles", p_resource);
+
+ return false;
+}
+
+Ref<Resource> EditorResourceConversionPlugin::convert(const Ref<Resource> &p_resource) {
+
+ if (get_script_instance())
+ return get_script_instance()->call("_convert", p_resource);
+
+ return Ref<Resource>();
+}
+
void CustomPropertyEditor::_notification(int p_what) {
if (p_what == NOTIFICATION_DRAW) {
@@ -213,6 +256,20 @@ void CustomPropertyEditor::_menu_option(int p_which) {
} break;
default: {
+ if (p_which >= CONVERT_BASE_ID) {
+
+ int to_type = p_which - CONVERT_BASE_ID;
+
+ Vector<Ref<EditorResourceConversionPlugin> > conversions = EditorNode::get_singleton()->find_resource_conversion_plugin(RES(v));
+
+ ERR_FAIL_INDEX(to_type, conversions.size());
+
+ Ref<Resource> new_res = conversions[to_type]->convert(v);
+
+ v = new_res;
+ emit_signal("variant_changed");
+ break;
+ }
ERR_FAIL_COND(inheritors_array.empty());
String intype = inheritors_array[p_which - TYPE_BASE_ID];
@@ -861,13 +918,13 @@ bool CustomPropertyEditor::edit(Object *p_owner, const String &p_name, Variant::
menu->add_separator();
}
- menu->add_icon_item(get_icon("Load", "EditorIcons"), "Load", OBJ_MENU_LOAD);
+ menu->add_icon_item(get_icon("Load", "EditorIcons"), TTR("Load"), OBJ_MENU_LOAD);
if (!RES(v).is_null()) {
- menu->add_icon_item(get_icon("Edit", "EditorIcons"), "Edit", OBJ_MENU_EDIT);
- menu->add_icon_item(get_icon("Clear", "EditorIcons"), "Clear", OBJ_MENU_CLEAR);
- menu->add_icon_item(get_icon("Duplicate", "EditorIcons"), "Make Unique", OBJ_MENU_MAKE_UNIQUE);
+ menu->add_icon_item(get_icon("Edit", "EditorIcons"), TTR("Edit"), OBJ_MENU_EDIT);
+ menu->add_icon_item(get_icon("Clear", "EditorIcons"), TTR("Clear"), OBJ_MENU_CLEAR);
+ menu->add_icon_item(get_icon("Duplicate", "EditorIcons"), TTR("Make Unique"), OBJ_MENU_MAKE_UNIQUE);
RES r = v;
if (r.is_valid() && r->get_path().is_resource_file()) {
menu->add_separator();
@@ -903,6 +960,27 @@ bool CustomPropertyEditor::edit(Object *p_owner, const String &p_name, Variant::
}
}
+ if (!RES(v).is_null()) {
+
+ Vector<Ref<EditorResourceConversionPlugin> > conversions = EditorNode::get_singleton()->find_resource_conversion_plugin(RES(v));
+ if (conversions.size()) {
+ menu->add_separator();
+ }
+ for (int i = 0; i < conversions.size(); i++) {
+ String what = conversions[i]->converts_to();
+ Ref<Texture> icon;
+ if (has_icon(what, "EditorIcons")) {
+
+ icon = get_icon(what, "EditorIcons");
+ } else {
+
+ icon = get_icon(what, "Resource");
+ }
+
+ menu->add_icon_item(icon, vformat(TTR("Convert To %s"), what), CONVERT_BASE_ID + i);
+ }
+ }
+
menu->set_position(get_position());
menu->popup();
hide();
@@ -1811,7 +1889,7 @@ CustomPropertyEditor::CustomPropertyEditor() {
text_edit = memnew(TextEdit);
add_child(text_edit);
- text_edit->set_area_as_parent_rect(5);
+ text_edit->set_anchors_and_margins_preset(Control::PRESET_WIDE, Control::PRESET_MODE_MINSIZE, 5);
text_edit->set_margin(MARGIN_BOTTOM, -30);
text_edit->hide();
@@ -1870,12 +1948,12 @@ CustomPropertyEditor::CustomPropertyEditor() {
spinbox = memnew(SpinBox);
add_child(spinbox);
- spinbox->set_area_as_parent_rect(5);
+ spinbox->set_anchors_and_margins_preset(Control::PRESET_WIDE, Control::PRESET_MODE_MINSIZE, 5);
spinbox->connect("value_changed", this, "_range_modified");
slider = memnew(HSlider);
add_child(slider);
- slider->set_area_as_parent_rect(5);
+ slider->set_anchors_and_margins_preset(Control::PRESET_WIDE, Control::PRESET_MODE_MINSIZE, 5);
slider->connect("value_changed", this, "_range_modified");
create_dialog = NULL;
@@ -2355,7 +2433,7 @@ bool PropertyEditor::_is_drop_valid(const Dictionary &p_drag_data, const Diction
void PropertyEditor::_mark_drop_fields(TreeItem *p_at) {
if (_is_drop_valid(get_viewport()->gui_get_drag_data(), p_at->get_metadata(0)))
- p_at->set_custom_bg_color(1, Color(0.7, 0.5, 0.2), true);
+ p_at->set_custom_bg_color(1, get_color("accent_color", "Editor"), true);
if (p_at->get_children()) {
_mark_drop_fields(p_at->get_children());
@@ -2368,7 +2446,7 @@ void PropertyEditor::_mark_drop_fields(TreeItem *p_at) {
Variant PropertyEditor::get_drag_data_fw(const Point2 &p_point, Control *p_from) {
- TreeItem *item = tree->get_item_at_pos(p_point);
+ TreeItem *item = tree->get_item_at_position(p_point);
if (!item)
return Variant();
@@ -2376,7 +2454,7 @@ Variant PropertyEditor::get_drag_data_fw(const Point2 &p_point, Control *p_from)
if (!d.has("name"))
return Variant();
- int col = tree->get_column_at_pos(p_point);
+ int col = tree->get_column_at_position(p_point);
if (col == 0) {
Dictionary dp;
@@ -2407,11 +2485,11 @@ Variant PropertyEditor::get_drag_data_fw(const Point2 &p_point, Control *p_from)
bool PropertyEditor::can_drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) const {
- TreeItem *item = tree->get_item_at_pos(p_point);
+ TreeItem *item = tree->get_item_at_position(p_point);
if (!item)
return false;
- int col = tree->get_column_at_pos(p_point);
+ int col = tree->get_column_at_position(p_point);
if (col != 1)
return false;
@@ -2419,11 +2497,11 @@ bool PropertyEditor::can_drop_data_fw(const Point2 &p_point, const Variant &p_da
}
void PropertyEditor::drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) {
- TreeItem *item = tree->get_item_at_pos(p_point);
+ TreeItem *item = tree->get_item_at_position(p_point);
if (!item)
return;
- int col = tree->get_column_at_pos(p_point);
+ int col = tree->get_column_at_position(p_point);
if (col != 1)
return;
@@ -2880,7 +2958,7 @@ void PropertyEditor::update_tree() {
item->set_metadata(1, p.name);
if (draw_red)
- item->set_custom_color(0, Color(0.8, 0.4, 0.20));
+ item->set_custom_color(0, get_color("error_color", "Editor"));
if (p.name == selected_property) {
@@ -4179,7 +4257,7 @@ PropertyEditor::PropertyEditor() {
use_filter = false;
subsection_selectable = false;
property_selectable = false;
- show_type_icons = EDITOR_DEF("interface/show_type_icons", false);
+ show_type_icons = EDITOR_DEF("interface/editor/show_type_icons", false);
}
PropertyEditor::~PropertyEditor() {
diff --git a/editor/property_editor.h b/editor/property_editor.h
index bfd5ee401e..e69ca8bcd5 100644
--- a/editor/property_editor.h
+++ b/editor/property_editor.h
@@ -53,6 +53,19 @@ class PropertyValueEvaluator;
class CreateDialog;
class PropertySelector;
+class EditorResourceConversionPlugin : public Reference {
+
+ GDCLASS(EditorResourceConversionPlugin, Reference)
+
+protected:
+ static void _bind_methods();
+
+public:
+ virtual String converts_to() const;
+ virtual bool handles(const Ref<Resource> &p_resource) const;
+ virtual Ref<Resource> convert(const Ref<Resource> &p_resource);
+};
+
class CustomPropertyEditor : public Popup {
GDCLASS(CustomPropertyEditor, Popup);
@@ -68,7 +81,8 @@ class CustomPropertyEditor : public Popup {
OBJ_MENU_PASTE = 5,
OBJ_MENU_NEW_SCRIPT = 6,
OBJ_MENU_SHOW_IN_FILE_SYSTEM = 7,
- TYPE_BASE_ID = 100
+ TYPE_BASE_ID = 100,
+ CONVERT_BASE_ID = 1000
};
enum {
diff --git a/editor/quick_open.cpp b/editor/quick_open.cpp
index b92ebed167..4bcbe073ee 100644
--- a/editor/quick_open.cpp
+++ b/editor/quick_open.cpp
@@ -189,7 +189,7 @@ Vector<Pair<String, Ref<Texture> > > EditorQuickOpen::_sort_fs(Vector<Pair<Strin
Vector<Pair<String, Ref<Texture> > > sorted_list;
if (search_text == String() || list.size() == 0)
- return sorted_list;
+ return list;
Vector<float> scores;
scores.resize(list.size());
diff --git a/editor/scene_tree_dock.cpp b/editor/scene_tree_dock.cpp
index 5b783493cb..2fcba7e3c0 100644
--- a/editor/scene_tree_dock.cpp
+++ b/editor/scene_tree_dock.cpp
@@ -2016,6 +2016,5 @@ SceneTreeDock::SceneTreeDock(EditorNode *p_editor, Node *p_scene_root, EditorSel
clear_inherit_confirm->get_ok()->set_text(TTR("Clear!"));
add_child(clear_inherit_confirm);
- vbc->add_constant_override("separation", 4);
set_process_input(true);
}
diff --git a/editor/scene_tree_editor.cpp b/editor/scene_tree_editor.cpp
index 87b4d2a867..6dcd5e54ec 100644
--- a/editor/scene_tree_editor.cpp
+++ b/editor/scene_tree_editor.cpp
@@ -185,7 +185,7 @@ bool SceneTreeEditor::_add_nodes(Node *p_node, TreeItem *p_parent) {
if (part_of_subscene) {
//item->set_selectable(0,marked_selectable);
- item->set_custom_color(0, get_color("error_color", "Editor").linear_interpolate(get_color("warning_color", "Editor"), 0.4));
+ item->set_custom_color(0, get_color("disabled_font_color", "Editor"));
} else if (marked.has(p_node)) {
@@ -345,7 +345,7 @@ void SceneTreeEditor::_update_visibility_color(Node *p_node, TreeItem *p_item) {
Color color(1, 1, 1, 1);
bool visible_on_screen = p_node->call("is_visible_in_tree");
if (!visible_on_screen) {
- color = Color(0.6, 0.6, 0.6, 1);
+ color.a = 0.6;
}
int idx = p_item->get_button_by_id(0, BUTTON_VISIBILITY);
p_item->set_button_color(0, idx, color);
@@ -817,11 +817,11 @@ bool SceneTreeEditor::can_drop_data_fw(const Point2 &p_point, const Variant &p_d
if (!d.has("type"))
return false;
- TreeItem *item = tree->get_item_at_pos(p_point);
+ TreeItem *item = tree->get_item_at_position(p_point);
if (!item)
return false;
- int section = tree->get_drop_section_at_pos(p_point);
+ int section = tree->get_drop_section_at_position(p_point);
if (section < -1 || (section == -1 && !item->get_parent()))
return false;
@@ -860,10 +860,10 @@ void SceneTreeEditor::drop_data_fw(const Point2 &p_point, const Variant &p_data,
if (!can_drop_data_fw(p_point, p_data, p_from))
return;
- TreeItem *item = tree->get_item_at_pos(p_point);
+ TreeItem *item = tree->get_item_at_position(p_point);
if (!item)
return;
- int section = tree->get_drop_section_at_pos(p_point);
+ int section = tree->get_drop_section_at_position(p_point);
if (section < -1)
return;
@@ -950,7 +950,7 @@ void SceneTreeEditor::_bind_methods() {
ADD_SIGNAL(MethodInfo("nodes_rearranged", PropertyInfo(Variant::ARRAY, "paths"), PropertyInfo(Variant::NODE_PATH, "to_path"), PropertyInfo(Variant::INT, "type")));
ADD_SIGNAL(MethodInfo("files_dropped", PropertyInfo(Variant::POOL_STRING_ARRAY, "files"), PropertyInfo(Variant::NODE_PATH, "to_path"), PropertyInfo(Variant::INT, "type")));
ADD_SIGNAL(MethodInfo("script_dropped", PropertyInfo(Variant::STRING, "file"), PropertyInfo(Variant::NODE_PATH, "to_path")));
- ADD_SIGNAL(MethodInfo("rmb_pressed", PropertyInfo(Variant::VECTOR2, "pos")));
+ ADD_SIGNAL(MethodInfo("rmb_pressed", PropertyInfo(Variant::VECTOR2, "position")));
ADD_SIGNAL(MethodInfo("open"));
ADD_SIGNAL(MethodInfo("open_script"));
diff --git a/editor/script_editor_debugger.cpp b/editor/script_editor_debugger.cpp
index 284b25801c..c968f4edd4 100644
--- a/editor/script_editor_debugger.cpp
+++ b/editor/script_editor_debugger.cpp
@@ -1045,6 +1045,8 @@ void ScriptEditorDebugger::_notification(int p_what) {
tabs->add_style_override("panel", editor->get_gui_base()->get_stylebox("DebuggerPanel", "EditorStyles"));
tabs->add_style_override("tab_fg", editor->get_gui_base()->get_stylebox("DebuggerTabFG", "EditorStyles"));
tabs->add_style_override("tab_bg", editor->get_gui_base()->get_stylebox("DebuggerTabBG", "EditorStyles"));
+ tabs->set_margin(MARGIN_LEFT, -EditorNode::get_singleton()->get_gui_base()->get_stylebox("BottomPanelDebuggerOverride", "EditorStyles")->get_margin(MARGIN_LEFT));
+ tabs->set_margin(MARGIN_RIGHT, EditorNode::get_singleton()->get_gui_base()->get_stylebox("BottomPanelDebuggerOverride", "EditorStyles")->get_margin(MARGIN_RIGHT));
} break;
}
}
@@ -1065,7 +1067,7 @@ void ScriptEditorDebugger::start() {
int remote_port = (int)EditorSettings::get_singleton()->get("network/debug/remote_port");
if (server->listen(remote_port) != OK) {
- EditorNode::get_log()->add_message(String("** Error listening on port ") + itos(remote_port) + String(" **"));
+ EditorNode::get_log()->add_message(String("Error listening on port ") + itos(remote_port), true);
return;
}
set_process(true);
@@ -1622,8 +1624,10 @@ ScriptEditorDebugger::ScriptEditorDebugger(EditorNode *p_editor) {
tabs->add_style_override("panel", editor->get_gui_base()->get_stylebox("DebuggerPanel", "EditorStyles"));
tabs->add_style_override("tab_fg", editor->get_gui_base()->get_stylebox("DebuggerTabFG", "EditorStyles"));
tabs->add_style_override("tab_bg", editor->get_gui_base()->get_stylebox("DebuggerTabBG", "EditorStyles"));
- tabs->set_v_size_flags(SIZE_EXPAND_FILL);
- tabs->set_area_as_parent_rect();
+
+ tabs->set_anchors_and_margins_preset(Control::PRESET_WIDE);
+ tabs->set_margin(MARGIN_LEFT, -editor->get_gui_base()->get_stylebox("BottomPanelDebuggerOverride", "EditorStyles")->get_margin(MARGIN_LEFT));
+ tabs->set_margin(MARGIN_RIGHT, editor->get_gui_base()->get_stylebox("BottomPanelDebuggerOverride", "EditorStyles")->get_margin(MARGIN_RIGHT));
add_child(tabs);
{ //debugger
diff --git a/editor/script_editor_debugger.h b/editor/script_editor_debugger.h
index 6cb5f0a70c..64ac2535a9 100644
--- a/editor/script_editor_debugger.h
+++ b/editor/script_editor_debugger.h
@@ -150,7 +150,7 @@ class ScriptEditorDebugger : public Control {
void _scene_tree_selected();
void _scene_tree_request();
void _parse_message(const String &p_msg, const Array &p_data);
- void _set_reason_text(const String &p_msg, MessageType p_type);
+ void _set_reason_text(const String &p_reason, MessageType p_type);
void _scene_tree_property_select_object(ObjectID p_object);
void _scene_tree_property_value_edited(const String &p_prop, const Variant &p_value);
diff --git a/editor/settings_config_dialog.cpp b/editor/settings_config_dialog.cpp
index 05e3feedb5..aada90173a 100644
--- a/editor/settings_config_dialog.cpp
+++ b/editor/settings_config_dialog.cpp
@@ -58,6 +58,8 @@ void EditorSettingsDialog::_settings_property_edited(const String &p_name) {
// color theme is changed
if (full_name == "text_editor/theme/color_theme") {
property_editor->get_property_editor()->update_tree();
+ } else if (full_name == "interface/theme/accent_color" || full_name == "interface/theme/base_color" || full_name == "interface/theme/contrast") {
+ EditorSettings::get_singleton()->set_manually("interface/theme/preset", 5); // set preset to Custom
}
}
@@ -334,6 +336,7 @@ EditorSettingsDialog::EditorSettingsDialog() {
property_editor->get_property_editor()->set_use_filter(true);
property_editor->register_search_box(search_box);
property_editor->set_v_size_flags(Control::SIZE_EXPAND_FILL);
+ property_editor->get_property_editor()->set_undo_redo(EditorNode::get_singleton()->get_undo_redo());
vbc->add_child(property_editor);
property_editor->get_property_editor()->connect("property_edited", this, "_settings_property_edited");
@@ -374,7 +377,7 @@ EditorSettingsDialog::EditorSettingsDialog() {
l = memnew(Label);
l->set_text(TTR("Press a Key.."));
- l->set_area_as_parent_rect();
+ l->set_anchors_and_margins_preset(Control::PRESET_WIDE);
l->set_align(Label::ALIGN_CENTER);
l->set_margin(MARGIN_TOP, 20);
l->set_anchor_and_margin(MARGIN_BOTTOM, ANCHOR_BEGIN, 30);
diff --git a/editor/spatial_editor_gizmos.cpp b/editor/spatial_editor_gizmos.cpp
index 9c7ea506aa..450c9f4b3c 100644
--- a/editor/spatial_editor_gizmos.cpp
+++ b/editor/spatial_editor_gizmos.cpp
@@ -211,9 +211,10 @@ void EditorSpatialGizmo::add_unscaled_billboard(const Ref<Material> &p_material,
instances.push_back(ins);
}
-void EditorSpatialGizmo::add_collision_triangles(const Ref<TriangleMesh> &p_tmesh) {
+void EditorSpatialGizmo::add_collision_triangles(const Ref<TriangleMesh> &p_tmesh, const Rect3 &p_bounds) {
collision_mesh = p_tmesh;
+ collision_mesh_bounds = p_bounds;
}
void EditorSpatialGizmo::add_collision_segments(const Vector<Vector3> &p_lines) {
@@ -359,6 +360,29 @@ bool EditorSpatialGizmo::intersect_frustum(const Camera *p_camera, const Vector<
return false;
}
+ if (collision_mesh_bounds.size != Vector3(0.0, 0.0, 0.0)) {
+ Transform t = spatial_node->get_global_transform();
+ const Plane *p = p_frustum.ptr();
+ int fc = p_frustum.size();
+
+ Vector3 mins = t.xform(collision_mesh_bounds.get_position());
+ Vector3 max = t.xform(collision_mesh_bounds.get_position() + collision_mesh_bounds.get_size());
+
+ bool any_out = false;
+
+ for (int j = 0; j < fc; j++) {
+
+ if (p[j].distance_to(mins) > 0 || p[j].distance_to(max) > 0) {
+
+ any_out = true;
+ break;
+ }
+ }
+
+ if (!any_out)
+ return true;
+ }
+
return false;
}
@@ -637,7 +661,7 @@ void EditorSpatialGizmo::_bind_methods() {
ClassDB::bind_method(D_METHOD("add_lines", "lines", "material", "billboard"), &EditorSpatialGizmo::add_lines, DEFVAL(false));
ClassDB::bind_method(D_METHOD("add_mesh", "mesh", "billboard", "skeleton"), &EditorSpatialGizmo::add_mesh, DEFVAL(false), DEFVAL(RID()));
ClassDB::bind_method(D_METHOD("add_collision_segments", "segments"), &EditorSpatialGizmo::add_collision_segments);
- ClassDB::bind_method(D_METHOD("add_collision_triangles", "triangles"), &EditorSpatialGizmo::add_collision_triangles);
+ ClassDB::bind_method(D_METHOD("add_collision_triangles", "triangles", "bounds"), &EditorSpatialGizmo::add_collision_triangles);
ClassDB::bind_method(D_METHOD("add_unscaled_billboard", "material", "default_scale"), &EditorSpatialGizmo::add_unscaled_billboard, DEFVAL(1));
ClassDB::bind_method(D_METHOD("add_handles", "handles", "billboard", "secondary"), &EditorSpatialGizmo::add_handles, DEFVAL(false), DEFVAL(false));
ClassDB::bind_method(D_METHOD("set_spatial_node", "node"), &EditorSpatialGizmo::_set_spatial_node);
@@ -1249,8 +1273,10 @@ void MeshInstanceSpatialGizmo::redraw() {
return; //none
Ref<TriangleMesh> tm = m->generate_triangle_mesh();
- if (tm.is_valid())
- add_collision_triangles(tm);
+ if (tm.is_valid()) {
+ Rect3 aabb;
+ add_collision_triangles(tm, aabb);
+ }
}
MeshInstanceSpatialGizmo::MeshInstanceSpatialGizmo(MeshInstance *p_mesh) {
diff --git a/editor/spatial_editor_gizmos.h b/editor/spatial_editor_gizmos.h
index d63a804055..afe64c723c 100644
--- a/editor/spatial_editor_gizmos.h
+++ b/editor/spatial_editor_gizmos.h
@@ -78,6 +78,7 @@ class EditorSpatialGizmo : public SpatialEditorGizmo {
Vector<Vector3> collision_segments;
Ref<TriangleMesh> collision_mesh;
+ Rect3 collision_mesh_bounds;
struct Handle {
Vector3 pos;
@@ -99,7 +100,7 @@ protected:
void add_lines(const Vector<Vector3> &p_lines, const Ref<Material> &p_material, bool p_billboard = false);
void add_mesh(const Ref<ArrayMesh> &p_mesh, bool p_billboard = false, const RID &p_skeleton = RID());
void add_collision_segments(const Vector<Vector3> &p_lines);
- void add_collision_triangles(const Ref<TriangleMesh> &p_tmesh);
+ void add_collision_triangles(const Ref<TriangleMesh> &p_tmesh, const Rect3 &p_bounds = Rect3());
void add_unscaled_billboard(const Ref<Material> &p_material, float p_scale = 1);
void add_handles(const Vector<Vector3> &p_handles, bool p_billboard = false, bool p_secondary = false);
void add_solid_box(Ref<Material> &p_material, Vector3 size);
diff --git a/editor/translations/ar.po b/editor/translations/ar.po
index ac273ea41e..f98fa91e30 100644
--- a/editor/translations/ar.po
+++ b/editor/translations/ar.po
@@ -4449,15 +4449,15 @@ msgid "Curve Point #"
msgstr ""
#: editor/plugins/path_editor_plugin.cpp
-msgid "Set Curve Point Pos"
+msgid "Set Curve Point Position"
msgstr ""
#: editor/plugins/path_editor_plugin.cpp
-msgid "Set Curve In Pos"
+msgid "Set Curve In Position"
msgstr ""
#: editor/plugins/path_editor_plugin.cpp
-msgid "Set Curve Out Pos"
+msgid "Set Curve Out Position"
msgstr ""
#: editor/plugins/path_editor_plugin.cpp
diff --git a/editor/translations/bg.po b/editor/translations/bg.po
index 2ac4e53dd8..4e119a5fad 100644
--- a/editor/translations/bg.po
+++ b/editor/translations/bg.po
@@ -4470,15 +4470,15 @@ msgid "Curve Point #"
msgstr ""
#: editor/plugins/path_editor_plugin.cpp
-msgid "Set Curve Point Pos"
+msgid "Set Curve Point Position"
msgstr ""
#: editor/plugins/path_editor_plugin.cpp
-msgid "Set Curve In Pos"
+msgid "Set Curve In Position"
msgstr ""
#: editor/plugins/path_editor_plugin.cpp
-msgid "Set Curve Out Pos"
+msgid "Set Curve Out Position"
msgstr ""
#: editor/plugins/path_editor_plugin.cpp
diff --git a/editor/translations/bn.po b/editor/translations/bn.po
index 64b0c0c528..7be067aedd 100644
--- a/editor/translations/bn.po
+++ b/editor/translations/bn.po
@@ -4621,15 +4621,15 @@ msgid "Curve Point #"
msgstr "বক্ররেখার বিন্দু #"
#: editor/plugins/path_editor_plugin.cpp
-msgid "Set Curve Point Pos"
+msgid "Set Curve Point Position"
msgstr "বক্ররেখার বিন্দুর স্থান নির্ধারণ করুন"
#: editor/plugins/path_editor_plugin.cpp
-msgid "Set Curve In Pos"
+msgid "Set Curve In Position"
msgstr "আন্ত-বক্ররেখার স্থান নির্ধারণ করুন"
#: editor/plugins/path_editor_plugin.cpp
-msgid "Set Curve Out Pos"
+msgid "Set Curve Out Position"
msgstr "বহিঃ-বক্ররেখার স্থান নির্ধারণ করুন"
#: editor/plugins/path_editor_plugin.cpp
diff --git a/editor/translations/ca.po b/editor/translations/ca.po
index 4b126e3b16..80f4b246b5 100644
--- a/editor/translations/ca.po
+++ b/editor/translations/ca.po
@@ -4582,15 +4582,15 @@ msgid "Curve Point #"
msgstr ""
#: editor/plugins/path_editor_plugin.cpp
-msgid "Set Curve Point Pos"
+msgid "Set Curve Point Position"
msgstr ""
#: editor/plugins/path_editor_plugin.cpp
-msgid "Set Curve In Pos"
+msgid "Set Curve In Position"
msgstr ""
#: editor/plugins/path_editor_plugin.cpp
-msgid "Set Curve Out Pos"
+msgid "Set Curve Out Position"
msgstr ""
#: editor/plugins/path_editor_plugin.cpp
diff --git a/editor/translations/cs.po b/editor/translations/cs.po
index c7871ef60d..929aa6eb30 100644
--- a/editor/translations/cs.po
+++ b/editor/translations/cs.po
@@ -4495,15 +4495,15 @@ msgid "Curve Point #"
msgstr ""
#: editor/plugins/path_editor_plugin.cpp
-msgid "Set Curve Point Pos"
+msgid "Set Curve Point Position"
msgstr ""
#: editor/plugins/path_editor_plugin.cpp
-msgid "Set Curve In Pos"
+msgid "Set Curve In Position"
msgstr ""
#: editor/plugins/path_editor_plugin.cpp
-msgid "Set Curve Out Pos"
+msgid "Set Curve Out Position"
msgstr ""
#: editor/plugins/path_editor_plugin.cpp
diff --git a/editor/translations/da.po b/editor/translations/da.po
index d33fef1743..47409d5293 100644
--- a/editor/translations/da.po
+++ b/editor/translations/da.po
@@ -4485,15 +4485,15 @@ msgid "Curve Point #"
msgstr ""
#: editor/plugins/path_editor_plugin.cpp
-msgid "Set Curve Point Pos"
+msgid "Set Curve Point Position"
msgstr ""
#: editor/plugins/path_editor_plugin.cpp
-msgid "Set Curve In Pos"
+msgid "Set Curve In Position"
msgstr ""
#: editor/plugins/path_editor_plugin.cpp
-msgid "Set Curve Out Pos"
+msgid "Set Curve Out Position"
msgstr ""
#: editor/plugins/path_editor_plugin.cpp
diff --git a/editor/translations/de.po b/editor/translations/de.po
index 837df7d62b..98e2e35922 100644
--- a/editor/translations/de.po
+++ b/editor/translations/de.po
@@ -4593,15 +4593,15 @@ msgid "Curve Point #"
msgstr "Kurvenpunkt #"
#: editor/plugins/path_editor_plugin.cpp
-msgid "Set Curve Point Pos"
+msgid "Set Curve Point Position"
msgstr "Position des Kurvenpunkts setzen"
#: editor/plugins/path_editor_plugin.cpp
-msgid "Set Curve In Pos"
+msgid "Set Curve In Position"
msgstr "Position der Eingangskurve setzen"
#: editor/plugins/path_editor_plugin.cpp
-msgid "Set Curve Out Pos"
+msgid "Set Curve Out Position"
msgstr "Position der Ausgangskurve setzen"
#: editor/plugins/path_editor_plugin.cpp
diff --git a/editor/translations/de_CH.po b/editor/translations/de_CH.po
index 4e40c4c9bb..c5234c20d9 100644
--- a/editor/translations/de_CH.po
+++ b/editor/translations/de_CH.po
@@ -4496,15 +4496,15 @@ msgid "Curve Point #"
msgstr ""
#: editor/plugins/path_editor_plugin.cpp
-msgid "Set Curve Point Pos"
+msgid "Set Curve Point Position"
msgstr ""
#: editor/plugins/path_editor_plugin.cpp
-msgid "Set Curve In Pos"
+msgid "Set Curve In Position"
msgstr ""
#: editor/plugins/path_editor_plugin.cpp
-msgid "Set Curve Out Pos"
+msgid "Set Curve Out Position"
msgstr ""
#: editor/plugins/path_editor_plugin.cpp
diff --git a/editor/translations/editor.pot b/editor/translations/editor.pot
index 7227b0ec2d..a1247ab925 100644
--- a/editor/translations/editor.pot
+++ b/editor/translations/editor.pot
@@ -4436,15 +4436,15 @@ msgid "Curve Point #"
msgstr ""
#: editor/plugins/path_editor_plugin.cpp
-msgid "Set Curve Point Pos"
+msgid "Set Curve Point Position"
msgstr ""
#: editor/plugins/path_editor_plugin.cpp
-msgid "Set Curve In Pos"
+msgid "Set Curve In Position"
msgstr ""
#: editor/plugins/path_editor_plugin.cpp
-msgid "Set Curve Out Pos"
+msgid "Set Curve Out Position"
msgstr ""
#: editor/plugins/path_editor_plugin.cpp
diff --git a/editor/translations/el.po b/editor/translations/el.po
index 21adc08c3f..0532753542 100644
--- a/editor/translations/el.po
+++ b/editor/translations/el.po
@@ -4577,15 +4577,15 @@ msgid "Curve Point #"
msgstr "Σημείο καμπύλης #"
#: editor/plugins/path_editor_plugin.cpp
-msgid "Set Curve Point Pos"
+msgid "Set Curve Point Position"
msgstr "Ορισμός θέσης σημείου καμπύλης"
#: editor/plugins/path_editor_plugin.cpp
-msgid "Set Curve In Pos"
+msgid "Set Curve In Position"
msgstr "Ορισμός θέσης εισόδου καμπύλης"
#: editor/plugins/path_editor_plugin.cpp
-msgid "Set Curve Out Pos"
+msgid "Set Curve Out Position"
msgstr "Ορισμός θέσης εξόδου καμπύλης"
#: editor/plugins/path_editor_plugin.cpp
diff --git a/editor/translations/es.po b/editor/translations/es.po
index da7bd97b83..8b2cab5fb9 100644
--- a/editor/translations/es.po
+++ b/editor/translations/es.po
@@ -4672,15 +4672,15 @@ msgid "Curve Point #"
msgstr "Nº de punto en curva"
#: editor/plugins/path_editor_plugin.cpp
-msgid "Set Curve Point Pos"
+msgid "Set Curve Point Position"
msgstr "Establecer pos. de punto de curva"
#: editor/plugins/path_editor_plugin.cpp
-msgid "Set Curve In Pos"
+msgid "Set Curve In Position"
msgstr "Establecer pos. de entrada de curva"
#: editor/plugins/path_editor_plugin.cpp
-msgid "Set Curve Out Pos"
+msgid "Set Curve Out Position"
msgstr "Establecer pos. de salida de curva"
#: editor/plugins/path_editor_plugin.cpp
diff --git a/editor/translations/es_AR.po b/editor/translations/es_AR.po
index 64d65f70bb..dd5f8ad597 100644
--- a/editor/translations/es_AR.po
+++ b/editor/translations/es_AR.po
@@ -4572,15 +4572,15 @@ msgid "Curve Point #"
msgstr "Punto # de Curva"
#: editor/plugins/path_editor_plugin.cpp
-msgid "Set Curve Point Pos"
+msgid "Set Curve Point Position"
msgstr "Setear Pos. de Punto de Curva"
#: editor/plugins/path_editor_plugin.cpp
-msgid "Set Curve In Pos"
+msgid "Set Curve In Position"
msgstr "Setear Pos. In de Curva"
#: editor/plugins/path_editor_plugin.cpp
-msgid "Set Curve Out Pos"
+msgid "Set Curve Out Position"
msgstr "Setear Pos. Out de Curva"
#: editor/plugins/path_editor_plugin.cpp
diff --git a/editor/translations/fa.po b/editor/translations/fa.po
index 8afc7bc844..7b77165a53 100644
--- a/editor/translations/fa.po
+++ b/editor/translations/fa.po
@@ -4514,15 +4514,15 @@ msgid "Curve Point #"
msgstr ""
#: editor/plugins/path_editor_plugin.cpp
-msgid "Set Curve Point Pos"
+msgid "Set Curve Point Position"
msgstr ""
#: editor/plugins/path_editor_plugin.cpp
-msgid "Set Curve In Pos"
+msgid "Set Curve In Position"
msgstr ""
#: editor/plugins/path_editor_plugin.cpp
-msgid "Set Curve Out Pos"
+msgid "Set Curve Out Position"
msgstr ""
#: editor/plugins/path_editor_plugin.cpp
diff --git a/editor/translations/fi.po b/editor/translations/fi.po
index 6cd55dbc6a..af1d46eae0 100644
--- a/editor/translations/fi.po
+++ b/editor/translations/fi.po
@@ -4577,15 +4577,15 @@ msgid "Curve Point #"
msgstr ""
#: editor/plugins/path_editor_plugin.cpp
-msgid "Set Curve Point Pos"
+msgid "Set Curve Point Position"
msgstr ""
#: editor/plugins/path_editor_plugin.cpp
-msgid "Set Curve In Pos"
+msgid "Set Curve In Position"
msgstr ""
#: editor/plugins/path_editor_plugin.cpp
-msgid "Set Curve Out Pos"
+msgid "Set Curve Out Position"
msgstr ""
#: editor/plugins/path_editor_plugin.cpp
diff --git a/editor/translations/fr.po b/editor/translations/fr.po
index c499138c77..4e3aad6cf6 100644
--- a/editor/translations/fr.po
+++ b/editor/translations/fr.po
@@ -4662,15 +4662,15 @@ msgid "Curve Point #"
msgstr "Point de courbe #"
#: editor/plugins/path_editor_plugin.cpp
-msgid "Set Curve Point Pos"
+msgid "Set Curve Point Position"
msgstr "Définir la position du point de la courbe"
#: editor/plugins/path_editor_plugin.cpp
-msgid "Set Curve In Pos"
+msgid "Set Curve In Position"
msgstr ""
#: editor/plugins/path_editor_plugin.cpp
-msgid "Set Curve Out Pos"
+msgid "Set Curve Out Position"
msgstr ""
#: editor/plugins/path_editor_plugin.cpp
diff --git a/editor/translations/hu.po b/editor/translations/hu.po
index d21541c339..a8681feaf5 100644
--- a/editor/translations/hu.po
+++ b/editor/translations/hu.po
@@ -4441,15 +4441,15 @@ msgid "Curve Point #"
msgstr ""
#: editor/plugins/path_editor_plugin.cpp
-msgid "Set Curve Point Pos"
+msgid "Set Curve Point Position"
msgstr ""
#: editor/plugins/path_editor_plugin.cpp
-msgid "Set Curve In Pos"
+msgid "Set Curve In Position"
msgstr ""
#: editor/plugins/path_editor_plugin.cpp
-msgid "Set Curve Out Pos"
+msgid "Set Curve Out Position"
msgstr ""
#: editor/plugins/path_editor_plugin.cpp
diff --git a/editor/translations/id.po b/editor/translations/id.po
index 6fbf6fabde..2f13c11082 100644
--- a/editor/translations/id.po
+++ b/editor/translations/id.po
@@ -4564,15 +4564,15 @@ msgid "Curve Point #"
msgstr ""
#: editor/plugins/path_editor_plugin.cpp
-msgid "Set Curve Point Pos"
+msgid "Set Curve Point Position"
msgstr ""
#: editor/plugins/path_editor_plugin.cpp
-msgid "Set Curve In Pos"
+msgid "Set Curve In Position"
msgstr ""
#: editor/plugins/path_editor_plugin.cpp
-msgid "Set Curve Out Pos"
+msgid "Set Curve Out Position"
msgstr ""
#: editor/plugins/path_editor_plugin.cpp
diff --git a/editor/translations/it.po b/editor/translations/it.po
index 9ca5debd55..060e9551e0 100644
--- a/editor/translations/it.po
+++ b/editor/translations/it.po
@@ -4573,15 +4573,15 @@ msgid "Curve Point #"
msgstr "Punto Curva #"
#: editor/plugins/path_editor_plugin.cpp
-msgid "Set Curve Point Pos"
+msgid "Set Curve Point Position"
msgstr "Imposta Posizione Punti curva"
#: editor/plugins/path_editor_plugin.cpp
-msgid "Set Curve In Pos"
+msgid "Set Curve In Position"
msgstr "Imposta Posizione Curve In"
#: editor/plugins/path_editor_plugin.cpp
-msgid "Set Curve Out Pos"
+msgid "Set Curve Out Position"
msgstr "Imposta Posizione Curve Out"
#: editor/plugins/path_editor_plugin.cpp
diff --git a/editor/translations/ja.po b/editor/translations/ja.po
index 0cbbe217bb..51c481f3d4 100644
--- a/editor/translations/ja.po
+++ b/editor/translations/ja.po
@@ -5250,17 +5250,17 @@ msgstr "曲線のポイント#"
#: editor/plugins/path_editor_plugin.cpp
#, fuzzy
-msgid "Set Curve Point Pos"
+msgid "Set Curve Point Position"
msgstr "曲線のポイントの位置を指定"
#: editor/plugins/path_editor_plugin.cpp
#, fuzzy
-msgid "Set Curve In Pos"
+msgid "Set Curve In Position"
msgstr "曲線のIn-ハンドルの位置を指定"
#: editor/plugins/path_editor_plugin.cpp
#, fuzzy
-msgid "Set Curve Out Pos"
+msgid "Set Curve Out Position"
msgstr "曲線のOut-ハンドルの位置を指定"
#: editor/plugins/path_editor_plugin.cpp
diff --git a/editor/translations/ko.po b/editor/translations/ko.po
index b531720ebd..f559faf1f3 100644
--- a/editor/translations/ko.po
+++ b/editor/translations/ko.po
@@ -4606,15 +4606,15 @@ msgid "Curve Point #"
msgstr "커브 포인트 #"
#: editor/plugins/path_editor_plugin.cpp
-msgid "Set Curve Point Pos"
+msgid "Set Curve Point Position"
msgstr "커브 포인트 위치 설정"
#: editor/plugins/path_editor_plugin.cpp
-msgid "Set Curve In Pos"
+msgid "Set Curve In Position"
msgstr "커브 포인트 In 설정"
#: editor/plugins/path_editor_plugin.cpp
-msgid "Set Curve Out Pos"
+msgid "Set Curve Out Position"
msgstr "커브 포인트 Out 설정"
#: editor/plugins/path_editor_plugin.cpp
diff --git a/editor/translations/nb.po b/editor/translations/nb.po
index eb230cc1ac..6dc635daa6 100644
--- a/editor/translations/nb.po
+++ b/editor/translations/nb.po
@@ -4454,15 +4454,15 @@ msgid "Curve Point #"
msgstr ""
#: editor/plugins/path_editor_plugin.cpp
-msgid "Set Curve Point Pos"
+msgid "Set Curve Point Position"
msgstr ""
#: editor/plugins/path_editor_plugin.cpp
-msgid "Set Curve In Pos"
+msgid "Set Curve In Position"
msgstr ""
#: editor/plugins/path_editor_plugin.cpp
-msgid "Set Curve Out Pos"
+msgid "Set Curve Out Position"
msgstr ""
#: editor/plugins/path_editor_plugin.cpp
diff --git a/editor/translations/nl.po b/editor/translations/nl.po
index 0b8a154735..b13d86e0f2 100644
--- a/editor/translations/nl.po
+++ b/editor/translations/nl.po
@@ -4517,15 +4517,15 @@ msgid "Curve Point #"
msgstr ""
#: editor/plugins/path_editor_plugin.cpp
-msgid "Set Curve Point Pos"
+msgid "Set Curve Point Position"
msgstr ""
#: editor/plugins/path_editor_plugin.cpp
-msgid "Set Curve In Pos"
+msgid "Set Curve In Position"
msgstr ""
#: editor/plugins/path_editor_plugin.cpp
-msgid "Set Curve Out Pos"
+msgid "Set Curve Out Position"
msgstr ""
#: editor/plugins/path_editor_plugin.cpp
diff --git a/editor/translations/pl.po b/editor/translations/pl.po
index d9234269fd..baffd09f33 100644
--- a/editor/translations/pl.po
+++ b/editor/translations/pl.po
@@ -4644,15 +4644,15 @@ msgid "Curve Point #"
msgstr "Punkt Krzywej #"
#: editor/plugins/path_editor_plugin.cpp
-msgid "Set Curve Point Pos"
+msgid "Set Curve Point Position"
msgstr "Ustaw pozycje punktu krzywej"
#: editor/plugins/path_editor_plugin.cpp
-msgid "Set Curve In Pos"
+msgid "Set Curve In Position"
msgstr ""
#: editor/plugins/path_editor_plugin.cpp
-msgid "Set Curve Out Pos"
+msgid "Set Curve Out Position"
msgstr ""
#: editor/plugins/path_editor_plugin.cpp
diff --git a/editor/translations/pr.po b/editor/translations/pr.po
index 418072c117..9fbc17c9ca 100644
--- a/editor/translations/pr.po
+++ b/editor/translations/pr.po
@@ -4452,15 +4452,15 @@ msgid "Curve Point #"
msgstr ""
#: editor/plugins/path_editor_plugin.cpp
-msgid "Set Curve Point Pos"
+msgid "Set Curve Point Position"
msgstr ""
#: editor/plugins/path_editor_plugin.cpp
-msgid "Set Curve In Pos"
+msgid "Set Curve In Position"
msgstr ""
#: editor/plugins/path_editor_plugin.cpp
-msgid "Set Curve Out Pos"
+msgid "Set Curve Out Position"
msgstr ""
#: editor/plugins/path_editor_plugin.cpp
diff --git a/editor/translations/pt_BR.po b/editor/translations/pt_BR.po
index 7d0ff7cb95..ed2bbb2fd3 100644
--- a/editor/translations/pt_BR.po
+++ b/editor/translations/pt_BR.po
@@ -4599,15 +4599,15 @@ msgid "Curve Point #"
msgstr "Ponto da Curva nº"
#: editor/plugins/path_editor_plugin.cpp
-msgid "Set Curve Point Pos"
+msgid "Set Curve Point Position"
msgstr "Definir Pos do Ponto da Curva"
#: editor/plugins/path_editor_plugin.cpp
-msgid "Set Curve In Pos"
+msgid "Set Curve In Position"
msgstr "Definir Pos da Entrada da Curva"
#: editor/plugins/path_editor_plugin.cpp
-msgid "Set Curve Out Pos"
+msgid "Set Curve Out Position"
msgstr "Definir Pos da Saída da Curva"
#: editor/plugins/path_editor_plugin.cpp
diff --git a/editor/translations/pt_PT.po b/editor/translations/pt_PT.po
index 527bff68fd..7a178acdd5 100644
--- a/editor/translations/pt_PT.po
+++ b/editor/translations/pt_PT.po
@@ -4451,15 +4451,15 @@ msgid "Curve Point #"
msgstr ""
#: editor/plugins/path_editor_plugin.cpp
-msgid "Set Curve Point Pos"
+msgid "Set Curve Point Position"
msgstr ""
#: editor/plugins/path_editor_plugin.cpp
-msgid "Set Curve In Pos"
+msgid "Set Curve In Position"
msgstr ""
#: editor/plugins/path_editor_plugin.cpp
-msgid "Set Curve Out Pos"
+msgid "Set Curve Out Position"
msgstr ""
#: editor/plugins/path_editor_plugin.cpp
diff --git a/editor/translations/ru.po b/editor/translations/ru.po
index 92755d427b..61d7ae7dae 100644
--- a/editor/translations/ru.po
+++ b/editor/translations/ru.po
@@ -4571,15 +4571,15 @@ msgid "Curve Point #"
msgstr "Точка Кривой #"
#: editor/plugins/path_editor_plugin.cpp
-msgid "Set Curve Point Pos"
+msgid "Set Curve Point Position"
msgstr "Установить позицию точки кривой"
#: editor/plugins/path_editor_plugin.cpp
-msgid "Set Curve In Pos"
+msgid "Set Curve In Position"
msgstr "Установить позицию входа кривой"
#: editor/plugins/path_editor_plugin.cpp
-msgid "Set Curve Out Pos"
+msgid "Set Curve Out Position"
msgstr "Установить позицию выхода кривой"
#: editor/plugins/path_editor_plugin.cpp
diff --git a/editor/translations/sk.po b/editor/translations/sk.po
index b7ac0a7864..381e5c53d1 100644
--- a/editor/translations/sk.po
+++ b/editor/translations/sk.po
@@ -4462,15 +4462,15 @@ msgid "Curve Point #"
msgstr ""
#: editor/plugins/path_editor_plugin.cpp
-msgid "Set Curve Point Pos"
+msgid "Set Curve Point Position"
msgstr ""
#: editor/plugins/path_editor_plugin.cpp
-msgid "Set Curve In Pos"
+msgid "Set Curve In Position"
msgstr ""
#: editor/plugins/path_editor_plugin.cpp
-msgid "Set Curve Out Pos"
+msgid "Set Curve Out Position"
msgstr ""
#: editor/plugins/path_editor_plugin.cpp
diff --git a/editor/translations/sl.po b/editor/translations/sl.po
index daa7533a8c..ff62db99ae 100644
--- a/editor/translations/sl.po
+++ b/editor/translations/sl.po
@@ -4452,15 +4452,15 @@ msgid "Curve Point #"
msgstr ""
#: editor/plugins/path_editor_plugin.cpp
-msgid "Set Curve Point Pos"
+msgid "Set Curve Point Position"
msgstr ""
#: editor/plugins/path_editor_plugin.cpp
-msgid "Set Curve In Pos"
+msgid "Set Curve In Position"
msgstr ""
#: editor/plugins/path_editor_plugin.cpp
-msgid "Set Curve Out Pos"
+msgid "Set Curve Out Position"
msgstr ""
#: editor/plugins/path_editor_plugin.cpp
diff --git a/editor/translations/th.po b/editor/translations/th.po
index e89bbf043a..0ccaf81e71 100644
--- a/editor/translations/th.po
+++ b/editor/translations/th.po
@@ -4531,15 +4531,15 @@ msgid "Curve Point #"
msgstr "จุดเส้นโค้ง #"
#: editor/plugins/path_editor_plugin.cpp
-msgid "Set Curve Point Pos"
+msgid "Set Curve Point Position"
msgstr "กำหนดพิกัดจุดเส้นโค้ง"
#: editor/plugins/path_editor_plugin.cpp
-msgid "Set Curve In Pos"
+msgid "Set Curve In Position"
msgstr "กำหนดเส้นโค้งขาเข้า"
#: editor/plugins/path_editor_plugin.cpp
-msgid "Set Curve Out Pos"
+msgid "Set Curve Out Position"
msgstr "กำหนดเส้นโค้งขาออก"
#: editor/plugins/path_editor_plugin.cpp
diff --git a/editor/translations/tr.po b/editor/translations/tr.po
index df749f5c9b..dd10336bca 100644
--- a/editor/translations/tr.po
+++ b/editor/translations/tr.po
@@ -4610,15 +4610,15 @@ msgid "Curve Point #"
msgstr "Eğrisel Nokta #"
#: editor/plugins/path_editor_plugin.cpp
-msgid "Set Curve Point Pos"
+msgid "Set Curve Point Position"
msgstr "Eğri Noktası Konumu Ayarla"
#: editor/plugins/path_editor_plugin.cpp
-msgid "Set Curve In Pos"
+msgid "Set Curve In Position"
msgstr "Eğriyi Konumda Ayarla"
#: editor/plugins/path_editor_plugin.cpp
-msgid "Set Curve Out Pos"
+msgid "Set Curve Out Position"
msgstr "Eğri Çıkış Konumunu Ayarla"
#: editor/plugins/path_editor_plugin.cpp
diff --git a/editor/translations/ur_PK.po b/editor/translations/ur_PK.po
index 24796e1f32..41384a79da 100644
--- a/editor/translations/ur_PK.po
+++ b/editor/translations/ur_PK.po
@@ -4455,15 +4455,15 @@ msgid "Curve Point #"
msgstr ""
#: editor/plugins/path_editor_plugin.cpp
-msgid "Set Curve Point Pos"
+msgid "Set Curve Point Position"
msgstr ""
#: editor/plugins/path_editor_plugin.cpp
-msgid "Set Curve In Pos"
+msgid "Set Curve In Position"
msgstr ""
#: editor/plugins/path_editor_plugin.cpp
-msgid "Set Curve Out Pos"
+msgid "Set Curve Out Position"
msgstr ""
#: editor/plugins/path_editor_plugin.cpp
diff --git a/editor/translations/zh_CN.po b/editor/translations/zh_CN.po
index cf9013091a..f725bf6a5e 100644
--- a/editor/translations/zh_CN.po
+++ b/editor/translations/zh_CN.po
@@ -4525,15 +4525,15 @@ msgid "Curve Point #"
msgstr "曲线定点 #"
#: editor/plugins/path_editor_plugin.cpp
-msgid "Set Curve Point Pos"
+msgid "Set Curve Point Position"
msgstr "设置曲线顶点坐标"
#: editor/plugins/path_editor_plugin.cpp
-msgid "Set Curve In Pos"
+msgid "Set Curve In Position"
msgstr "设置的曲线输入位置(Pos)"
#: editor/plugins/path_editor_plugin.cpp
-msgid "Set Curve Out Pos"
+msgid "Set Curve Out Position"
msgstr "设置曲线输出位置(Pos)"
#: editor/plugins/path_editor_plugin.cpp
diff --git a/editor/translations/zh_HK.po b/editor/translations/zh_HK.po
index f04322ff3c..ceb21d7b85 100644
--- a/editor/translations/zh_HK.po
+++ b/editor/translations/zh_HK.po
@@ -4515,15 +4515,15 @@ msgid "Curve Point #"
msgstr ""
#: editor/plugins/path_editor_plugin.cpp
-msgid "Set Curve Point Pos"
+msgid "Set Curve Point Position"
msgstr ""
#: editor/plugins/path_editor_plugin.cpp
-msgid "Set Curve In Pos"
+msgid "Set Curve In Position"
msgstr ""
#: editor/plugins/path_editor_plugin.cpp
-msgid "Set Curve Out Pos"
+msgid "Set Curve Out Position"
msgstr ""
#: editor/plugins/path_editor_plugin.cpp
diff --git a/editor/translations/zh_TW.po b/editor/translations/zh_TW.po
index 8ed54a0798..f845efea17 100644
--- a/editor/translations/zh_TW.po
+++ b/editor/translations/zh_TW.po
@@ -4474,15 +4474,15 @@ msgid "Curve Point #"
msgstr ""
#: editor/plugins/path_editor_plugin.cpp
-msgid "Set Curve Point Pos"
+msgid "Set Curve Point Position"
msgstr ""
#: editor/plugins/path_editor_plugin.cpp
-msgid "Set Curve In Pos"
+msgid "Set Curve In Position"
msgstr ""
#: editor/plugins/path_editor_plugin.cpp
-msgid "Set Curve Out Pos"
+msgid "Set Curve Out Position"
msgstr ""
#: editor/plugins/path_editor_plugin.cpp
diff --git a/main/input_default.cpp b/main/input_default.cpp
index b4c9a6207f..18979c844a 100644
--- a/main/input_default.cpp
+++ b/main/input_default.cpp
@@ -80,7 +80,7 @@ bool InputDefault::is_key_pressed(int p_scancode) const {
bool InputDefault::is_mouse_button_pressed(int p_button) const {
_THREAD_SAFE_METHOD_
- return (mouse_button_mask & (1 << p_button)) != 0;
+ return (mouse_button_mask & (1 << (p_button - 1))) != 0;
}
static int _combine_device(int p_value, int p_device) {
@@ -265,10 +265,11 @@ void InputDefault::parse_input_event(const Ref<InputEvent> &p_event) {
if (mb.is_valid() && !mb->is_doubleclick()) {
- if (mb->is_pressed())
- mouse_button_mask |= (1 << mb->get_button_index());
- else
- mouse_button_mask &= ~(1 << mb->get_button_index());
+ if (mb->is_pressed()) {
+ mouse_button_mask |= (1 << (mb->get_button_index() - 1));
+ } else {
+ mouse_button_mask &= ~(1 << (mb->get_button_index() - 1));
+ }
if (main_loop && emulate_touch && mb->get_button_index() == 1) {
Ref<InputEventScreenTouch> touch_event;
@@ -421,9 +422,9 @@ int InputDefault::get_mouse_button_mask() const {
return mouse_button_mask; // do not trust OS implementaiton, should remove it - OS::get_singleton()->get_mouse_button_state();
}
-void InputDefault::warp_mouse_pos(const Vector2 &p_to) {
+void InputDefault::warp_mouse_position(const Vector2 &p_to) {
- OS::get_singleton()->warp_mouse_pos(p_to);
+ OS::get_singleton()->warp_mouse_position(p_to);
}
Point2i InputDefault::warp_mouse_motion(const Ref<InputEventMouseMotion> &p_motion, const Rect2 &p_rect) {
@@ -446,7 +447,7 @@ Point2i InputDefault::warp_mouse_motion(const Ref<InputEventMouseMotion> &p_moti
const Point2i pos_local = p_motion->get_global_position() - p_rect.position;
const Point2i pos_warped(Math::fposmod(pos_local.x, p_rect.size.x), Math::fposmod(pos_local.y, p_rect.size.y));
if (pos_warped != pos_local) {
- OS::get_singleton()->warp_mouse_pos(pos_warped + p_rect.position);
+ OS::get_singleton()->warp_mouse_position(pos_warped + p_rect.position);
}
return rel_warped;
diff --git a/main/input_default.h b/main/input_default.h
index 345c34c55e..480e78e971 100644
--- a/main/input_default.h
+++ b/main/input_default.h
@@ -200,7 +200,7 @@ public:
virtual Point2 get_last_mouse_speed() const;
virtual int get_mouse_button_mask() const;
- virtual void warp_mouse_pos(const Vector2 &p_to);
+ virtual void warp_mouse_position(const Vector2 &p_to);
virtual Point2i warp_mouse_motion(const Ref<InputEventMouseMotion> &p_motion, const Rect2 &p_rect);
virtual void parse_input_event(const Ref<InputEvent> &p_event);
diff --git a/main/main.cpp b/main/main.cpp
index bb601198db..9096b935c2 100644
--- a/main/main.cpp
+++ b/main/main.cpp
@@ -74,6 +74,7 @@
#include "performance.h"
#include "translation.h"
#include "version.h"
+#include "version_hash.gen.h"
static ProjectSettings *globals = NULL;
static Engine *engine = NULL;
@@ -122,6 +123,14 @@ static String unescape_cmdline(const String &p_str) {
return p_str.replace("%20", " ");
}
+static String get_full_version_string() {
+
+ String hash = String(VERSION_HASH);
+ if (hash.length() != 0)
+ hash = "." + hash.left(7);
+ return String(VERSION_MKSTRING) + hash;
+}
+
//#define DEBUG_INIT
#ifdef DEBUG_INIT
@@ -132,7 +141,7 @@ static String unescape_cmdline(const String &p_str) {
void Main::print_help(const char *p_binary) {
- OS::get_singleton()->print(VERSION_FULL_NAME " - https://godotengine.org\n");
+ print_line(String(_MKSTR(VERSION_NAME)) + " v" + get_full_version_string() + " - https://godotengine.org");
OS::get_singleton()->print("(c) 2007-2017 Juan Linietsky, Ariel Manzur.\n");
OS::get_singleton()->print("(c) 2014-2017 Godot Engine contributors.\n");
OS::get_singleton()->print("\n");
@@ -141,6 +150,7 @@ void Main::print_help(const char *p_binary) {
OS::get_singleton()->print("General options:\n");
OS::get_singleton()->print(" -h, --help Display this help message.\n");
+ OS::get_singleton()->print(" --version Display the version string.\n");
OS::get_singleton()->print(" -v, --verbose Use verbose stdout mode.\n");
OS::get_singleton()->print(" --quiet Quiet mode, silences stdout messages. Errors are still displayed.\n");
OS::get_singleton()->print("\n");
@@ -195,7 +205,7 @@ void Main::print_help(const char *p_binary) {
OS::get_singleton()->print(" --time-scale <scale> Force time scale (higher values are faster, 1.0 is normal speed).\n");
OS::get_singleton()->print(" --disable-render-loop Disable render loop so rendering only occurs when called explicitly from script.\n");
OS::get_singleton()->print(" --disable-crash-handler Disable crash handler when supported by the platform code.\n");
- OS::get_singleton()->print(" --fixed-fps <fps> Forces a fixed ratio between process and fixed_process timing, for use when precision is required, or when rendering to video files. Setting this will disable real-time syncronization, so that run speed is only capped by performance\n");
+ OS::get_singleton()->print(" --fixed-fps <fps> Force a fixed number of frames per second. This setting disables real-time synchronization.\n");
OS::get_singleton()->print("\n");
OS::get_singleton()->print("Standalone tools:\n");
@@ -203,7 +213,7 @@ void Main::print_help(const char *p_binary) {
#ifdef TOOLS_ENABLED
OS::get_singleton()->print(" --export <target> Export the project using the given export target.\n");
OS::get_singleton()->print(" --export-debug Use together with --export, enables debug mode for the template.\n");
- OS::get_singleton()->print(" --doctool <file> Dump the whole engine API to <file> in XML format. If <file> exists, it will be merged.\n");
+ OS::get_singleton()->print(" --doctool <path> Dump the engine API reference to the given <path> in XML format, merging if existing files are found.\n");
OS::get_singleton()->print(" --no-docbase Disallow dumping the base types (used with --doctool).\n");
#ifdef DEBUG_METHODS_ENABLED
OS::get_singleton()->print(" --gdnative-generate-json-api Generate JSON dump of the Godot API for GDNative bindings.\n");
@@ -248,7 +258,7 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph
performance = memnew(Performance);
globals->add_singleton(ProjectSettings::Singleton("Performance", performance));
- GLOBAL_DEF("debug/settings/backtrace/message", String("Please include this when reporting the bug on https://github.com/godotengine/godot/issues"));
+ GLOBAL_DEF("debug/settings/crash_handler/message", String("Please include this when reporting the bug on https://github.com/godotengine/godot/issues"));
MAIN_PRINT("Main: Parse CMDLine");
@@ -268,7 +278,6 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph
while (I) {
I->get() = unescape_cmdline(I->get().strip_escapes());
- //print_line("CMD: "+I->get());
I = I->next();
}
@@ -318,6 +327,11 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph
show_help = true;
goto error;
+ } else if (I->get() == "--version") {
+
+ print_line(get_full_version_string());
+ goto error;
+
} else if (I->get() == "--resolution") { // force resolution
if (I->next()) {
@@ -990,8 +1004,10 @@ Error Main::setup2(Thread::ID p_main_tid_override) {
#endif
}
+#ifdef TOOLS_ENABLED
Ref<Image> icon = memnew(Image(app_icon_png));
OS::get_singleton()->set_icon(icon);
+#endif
}
MAIN_PRINT("Main: DCC");
@@ -1082,6 +1098,7 @@ bool Main::start() {
ERR_FAIL_COND_V(!_start_success, false);
+ bool hasicon = false;
bool editor = false;
String doc_tool;
List<String> removal_docs;
@@ -1519,8 +1536,10 @@ bool Main::start() {
if (iconpath != "") {
Ref<Image> icon;
icon.instance();
- if (icon->load(iconpath) == OK)
+ if (icon->load(iconpath) == OK) {
OS::get_singleton()->set_icon(icon);
+ hasicon = true;
+ }
}
}
}
@@ -1537,6 +1556,11 @@ bool Main::start() {
#endif
}
+ if (!hasicon) {
+ Ref<Image> icon = memnew(Image(app_icon_png));
+ OS::get_singleton()->set_icon(icon);
+ }
+
OS::get_singleton()->set_main_loop(main_loop);
return true;
diff --git a/main/performance.cpp b/main/performance.cpp
index e85d2bf736..4dac6c119e 100644
--- a/main/performance.cpp
+++ b/main/performance.cpp
@@ -94,7 +94,7 @@ String Performance::get_monitor_name(Monitor p_monitor) const {
"raster/surface_changes",
"raster/draw_calls",
"video/video_mem",
- "video/texure_mem",
+ "video/texture_mem",
"video/vertex_mem",
"video/video_mem_max",
"physics_2d/active_objects",
diff --git a/main/tests/test_main.cpp b/main/tests/test_main.cpp
index 645db2826e..d9b20254a8 100644
--- a/main/tests/test_main.cpp
+++ b/main/tests/test_main.cpp
@@ -37,6 +37,7 @@
#include "test_image.h"
#include "test_io.h"
#include "test_math.h"
+#include "test_oa_hash_map.h"
#include "test_ordered_hash_map.h"
#include "test_physics.h"
#include "test_physics_2d.h"
@@ -56,6 +57,7 @@ const char **tests_get_names() {
"io",
"shaderlang",
"physics",
+ "oa_hash_map",
NULL
};
@@ -89,6 +91,11 @@ MainLoop *test_main(String p_test, const List<String> &p_args) {
return TestRender::test();
}
+ if (p_test == "oa_hash_map") {
+
+ return TestOAHashMap::test();
+ }
+
#ifndef _3D_DISABLED
if (p_test == "gui") {
diff --git a/main/tests/test_oa_hash_map.cpp b/main/tests/test_oa_hash_map.cpp
new file mode 100644
index 0000000000..302c259262
--- /dev/null
+++ b/main/tests/test_oa_hash_map.cpp
@@ -0,0 +1,97 @@
+/*************************************************************************/
+/* test_oa_hash_map.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "test_oa_hash_map.h"
+
+#include "core/os/os.h"
+
+#include "core/oa_hash_map.h"
+
+namespace TestOAHashMap {
+
+MainLoop *test() {
+
+ OS::get_singleton()->print("\n\n\nHello from test\n");
+
+ // test element tracking.
+ {
+ OAHashMap<int, int> map;
+
+ map.set(42, 1337);
+ map.set(1337, 21);
+ map.set(42, 11880);
+
+ int value;
+ map.lookup(42, &value);
+
+ OS::get_singleton()->print("capacity %d\n", map.get_capacity());
+ OS::get_singleton()->print("elements %d\n", map.get_num_elements());
+
+ OS::get_singleton()->print("map[42] = %d\n", value);
+ }
+
+ // rehashing and deletion
+ {
+ OAHashMap<int, int> map;
+
+ for (int i = 0; i < 500; i++) {
+ map.set(i, i * 2);
+ }
+
+ for (int i = 0; i < 500; i += 2) {
+ map.remove(i);
+ }
+
+ uint32_t num_elems = 0;
+ for (int i = 0; i < 500; i++) {
+ int tmp;
+ if (map.lookup(i, &tmp))
+ num_elems++;
+ }
+
+ OS::get_singleton()->print("elements %d == %d.\n", map.get_num_elements(), num_elems);
+ }
+
+ // iteration
+ {
+ OAHashMap<String, int> map;
+
+ map.set("Hello", 1);
+ map.set("World", 2);
+ map.set("Godot rocks", 42);
+
+ for (OAHashMap<String, int>::Iterator it = map.iter(); it.valid; it = map.next_iter(it)) {
+ OS::get_singleton()->print("map[\"%s\"] = %d\n", it.key->utf8().get_data(), *it.data);
+ }
+ }
+
+ return NULL;
+}
+} // namespace TestOAHashMap
diff --git a/main/tests/test_oa_hash_map.h b/main/tests/test_oa_hash_map.h
new file mode 100644
index 0000000000..92b4bc5e5a
--- /dev/null
+++ b/main/tests/test_oa_hash_map.h
@@ -0,0 +1,39 @@
+/*************************************************************************/
+/* test_oa_hash_map.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+#ifndef TEST_OA_HASH_MAP_H
+#define TEST_OA_HASH_MAP_H
+
+#include "os/main_loop.h"
+
+namespace TestOAHashMap {
+
+MainLoop *test();
+}
+#endif // TEST_OA_HASH_MAP_H
diff --git a/misc/dist/ios_xcode/export_options.plist b/misc/dist/ios_xcode/export_options.plist
new file mode 100644
index 0000000000..86d89a6e42
--- /dev/null
+++ b/misc/dist/ios_xcode/export_options.plist
@@ -0,0 +1,10 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
+<plist version="1.0">
+<dict>
+ <key>method</key>
+ <string>$export_method</string>
+ <key>teamID</key>
+ <string>$team_id</string>
+</dict>
+</plist> \ No newline at end of file
diff --git a/misc/dist/ios_xcode/godot_debug.iphone b/misc/dist/ios_xcode/godot.iphone.debug.arm
index e69de29bb2..e69de29bb2 100755
--- a/misc/dist/ios_xcode/godot_debug.iphone
+++ b/misc/dist/ios_xcode/godot.iphone.debug.arm
diff --git a/misc/dist/ios_xcode/godot_opt.iphone b/misc/dist/ios_xcode/godot.iphone.debug.arm64
index e69de29bb2..e69de29bb2 100755
--- a/misc/dist/ios_xcode/godot_opt.iphone
+++ b/misc/dist/ios_xcode/godot.iphone.debug.arm64
diff --git a/misc/dist/ios_xcode/godot.iphone.debug.fat b/misc/dist/ios_xcode/godot.iphone.debug.fat
new file mode 100755
index 0000000000..e69de29bb2
--- /dev/null
+++ b/misc/dist/ios_xcode/godot.iphone.debug.fat
diff --git a/misc/dist/ios_xcode/godot.iphone.release.arm b/misc/dist/ios_xcode/godot.iphone.release.arm
new file mode 100755
index 0000000000..e69de29bb2
--- /dev/null
+++ b/misc/dist/ios_xcode/godot.iphone.release.arm
diff --git a/misc/dist/ios_xcode/godot.iphone.release.arm64 b/misc/dist/ios_xcode/godot.iphone.release.arm64
new file mode 100755
index 0000000000..e69de29bb2
--- /dev/null
+++ b/misc/dist/ios_xcode/godot.iphone.release.arm64
diff --git a/misc/dist/ios_xcode/godot.iphone.release.fat b/misc/dist/ios_xcode/godot.iphone.release.fat
new file mode 100755
index 0000000000..e69de29bb2
--- /dev/null
+++ b/misc/dist/ios_xcode/godot.iphone.release.fat
diff --git a/misc/dist/ios_xcode/godot_ios.xcodeproj/project.pbxproj b/misc/dist/ios_xcode/godot_ios.xcodeproj/project.pbxproj
index bdba8488c8..3f2db94193 100644
--- a/misc/dist/ios_xcode/godot_ios.xcodeproj/project.pbxproj
+++ b/misc/dist/ios_xcode/godot_ios.xcodeproj/project.pbxproj
@@ -7,18 +7,17 @@
objects = {
/* Begin PBXBuildFile section */
- D07CD43F1C5D573600B7FB28 /* Default-568h@2x~iphone.png in Resources */ = {isa = PBXBuildFile; fileRef = D07CD4331C5D573600B7FB28 /* Default-568h@2x~iphone.png */; };
- D07CD4401C5D573600B7FB28 /* Default-667h.png in Resources */ = {isa = PBXBuildFile; fileRef = D07CD4341C5D573600B7FB28 /* Default-667h.png */; };
+ 1F1575721F582BE20003B888 /* dylibs in Resources */ = {isa = PBXBuildFile; fileRef = 1F1575711F582BE20003B888 /* dylibs */; };
+ 1FF4C1851F584E3F00A41E41 /* GameKit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 1FF4C1841F584E3F00A41E41 /* GameKit.framework */; };
+ 1FF4C1871F584E5600A41E41 /* StoreKit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 1FF4C1861F584E5600A41E41 /* StoreKit.framework */; };
+ D07CD43F1C5D573600B7FB28 /* Default-568h@2x.png in Resources */ = {isa = PBXBuildFile; fileRef = D07CD4331C5D573600B7FB28 /* Default-568h@2x.png */; };
D07CD4411C5D573600B7FB28 /* Default-667h@2x.png in Resources */ = {isa = PBXBuildFile; fileRef = D07CD4351C5D573600B7FB28 /* Default-667h@2x.png */; };
- D07CD4421C5D573600B7FB28 /* Default-736h.png in Resources */ = {isa = PBXBuildFile; fileRef = D07CD4361C5D573600B7FB28 /* Default-736h.png */; };
- D07CD4431C5D573600B7FB28 /* Default-736h@3x.png in Resources */ = {isa = PBXBuildFile; fileRef = D07CD4371C5D573600B7FB28 /* Default-736h@3x.png */; };
- D07CD4441C5D573600B7FB28 /* Default-Landscape-736h.png in Resources */ = {isa = PBXBuildFile; fileRef = D07CD4381C5D573600B7FB28 /* Default-Landscape-736h.png */; };
- D07CD4451C5D573600B7FB28 /* Default-Landscape@2x~ipad.png in Resources */ = {isa = PBXBuildFile; fileRef = D07CD4391C5D573600B7FB28 /* Default-Landscape@2x~ipad.png */; };
- D07CD4461C5D573600B7FB28 /* Default-Landscape~ipad.png in Resources */ = {isa = PBXBuildFile; fileRef = D07CD43A1C5D573600B7FB28 /* Default-Landscape~ipad.png */; };
- D07CD4471C5D573600B7FB28 /* Default-Portrait@2x~ipad.png in Resources */ = {isa = PBXBuildFile; fileRef = D07CD43B1C5D573600B7FB28 /* Default-Portrait@2x~ipad.png */; };
- D07CD4481C5D573600B7FB28 /* Default-Portrait~ipad.png in Resources */ = {isa = PBXBuildFile; fileRef = D07CD43C1C5D573600B7FB28 /* Default-Portrait~ipad.png */; };
- D07CD4491C5D573600B7FB28 /* Default@2x~iphone.png in Resources */ = {isa = PBXBuildFile; fileRef = D07CD43D1C5D573600B7FB28 /* Default@2x~iphone.png */; };
- D07CD44A1C5D573600B7FB28 /* Default~iphone.png in Resources */ = {isa = PBXBuildFile; fileRef = D07CD43E1C5D573600B7FB28 /* Default~iphone.png */; };
+ D07CD4421C5D573600B7FB28 /* Default-Portrait-736h@3x.png in Resources */ = {isa = PBXBuildFile; fileRef = D07CD4361C5D573600B7FB28 /* Default-Portrait-736h@3x.png */; };
+ D07CD4441C5D573600B7FB28 /* Default-Landscape-736h@3x.png in Resources */ = {isa = PBXBuildFile; fileRef = D07CD4381C5D573600B7FB28 /* Default-Landscape-736h@3x.png */; };
+ D07CD4451C5D573600B7FB28 /* Default-Landscape@2x.png in Resources */ = {isa = PBXBuildFile; fileRef = D07CD4391C5D573600B7FB28 /* Default-Landscape@2x.png */; };
+ D07CD4461C5D573600B7FB28 /* Default-Landscape-1366h@2x.png in Resources */ = {isa = PBXBuildFile; fileRef = D07CD43A1C5D573600B7FB28 /* Default-Landscape-1366h@2x.png */; };
+ D07CD4471C5D573600B7FB28 /* Default-Portrait@2x.png in Resources */ = {isa = PBXBuildFile; fileRef = D07CD43B1C5D573600B7FB28 /* Default-Portrait@2x.png */; };
+ D07CD4481C5D573600B7FB28 /* Default-Portrait-1366h@2x.png in Resources */ = {isa = PBXBuildFile; fileRef = D07CD43C1C5D573600B7FB28 /* Default-Portrait-1366h@2x.png */; };
D07CD44E1C5D589C00B7FB28 /* Images.xcassets in Resources */ = {isa = PBXBuildFile; fileRef = D07CD44D1C5D589C00B7FB28 /* Images.xcassets */; };
D0BCFE3818AEBDA2004A7AAE /* Foundation.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = D0BCFE3718AEBDA2004A7AAE /* Foundation.framework */; };
D0BCFE3A18AEBDA2004A7AAE /* CoreGraphics.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = D0BCFE3918AEBDA2004A7AAE /* CoreGraphics.framework */; };
@@ -26,36 +25,36 @@
D0BCFE3E18AEBDA2004A7AAE /* GLKit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = D0BCFE3D18AEBDA2004A7AAE /* GLKit.framework */; };
D0BCFE4018AEBDA2004A7AAE /* OpenGLES.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = D0BCFE3F18AEBDA2004A7AAE /* OpenGLES.framework */; };
D0BCFE4618AEBDA2004A7AAE /* InfoPlist.strings in Resources */ = {isa = PBXBuildFile; fileRef = D0BCFE4418AEBDA2004A7AAE /* InfoPlist.strings */; };
- D0BCFE7818AEBFEB004A7AAE /* data.pck in Resources */ = {isa = PBXBuildFile; fileRef = D0BCFE7718AEBFEB004A7AAE /* data.pck */; };
- D0BCFE7A18AEC06A004A7AAE /* godot_opt.iphone in Resources */ = {isa = PBXBuildFile; fileRef = D0BCFE7918AEC06A004A7AAE /* godot_opt.iphone */; };
+ D0BCFE7818AEBFEB004A7AAE /* $binary.pck in Resources */ = {isa = PBXBuildFile; fileRef = D0BCFE7718AEBFEB004A7AAE /* $binary.pck */; };
+ D0BCFE7A18AEC06A004A7AAE /* $binary.iphone in Resources */ = {isa = PBXBuildFile; fileRef = D0BCFE7918AEC06A004A7AAE /* $binary.iphone */; };
/* End PBXBuildFile section */
/* Begin PBXFileReference section */
- D07CD4331C5D573600B7FB28 /* Default-568h@2x~iphone.png */ = {isa = PBXFileReference; lastKnownFileType = image.png; path = "Default-568h@2x~iphone.png"; sourceTree = "<group>"; };
- D07CD4341C5D573600B7FB28 /* Default-667h.png */ = {isa = PBXFileReference; lastKnownFileType = image.png; path = "Default-667h.png"; sourceTree = "<group>"; };
+ 1F1575711F582BE20003B888 /* dylibs */ = {isa = PBXFileReference; lastKnownFileType = folder; name = dylibs; path = dylibs; sourceTree = "<group>"; };
+ 1FF4C1841F584E3F00A41E41 /* GameKit.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = GameKit.framework; path = System/Library/Frameworks/GameKit.framework; sourceTree = SDKROOT; };
+ 1FF4C1861F584E5600A41E41 /* StoreKit.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = StoreKit.framework; path = System/Library/Frameworks/StoreKit.framework; sourceTree = SDKROOT; };
+ 1FF4C1881F584E6300A41E41 /* $binary.entitlements */ = {isa = PBXFileReference; lastKnownFileType = text.plist.entitlements; path = $binary.entitlements; sourceTree = "<group>"; };
+ D07CD4331C5D573600B7FB28 /* Default-568h@2x.png */ = {isa = PBXFileReference; lastKnownFileType = image.png; path = "Default-568h@2x.png"; sourceTree = "<group>"; };
D07CD4351C5D573600B7FB28 /* Default-667h@2x.png */ = {isa = PBXFileReference; lastKnownFileType = image.png; path = "Default-667h@2x.png"; sourceTree = "<group>"; };
- D07CD4361C5D573600B7FB28 /* Default-736h.png */ = {isa = PBXFileReference; lastKnownFileType = image.png; path = "Default-736h.png"; sourceTree = "<group>"; };
- D07CD4371C5D573600B7FB28 /* Default-736h@3x.png */ = {isa = PBXFileReference; lastKnownFileType = image.png; path = "Default-736h@3x.png"; sourceTree = "<group>"; };
- D07CD4381C5D573600B7FB28 /* Default-Landscape-736h.png */ = {isa = PBXFileReference; lastKnownFileType = image.png; path = "Default-Landscape-736h.png"; sourceTree = "<group>"; };
- D07CD4391C5D573600B7FB28 /* Default-Landscape@2x~ipad.png */ = {isa = PBXFileReference; lastKnownFileType = image.png; path = "Default-Landscape@2x~ipad.png"; sourceTree = "<group>"; };
- D07CD43A1C5D573600B7FB28 /* Default-Landscape~ipad.png */ = {isa = PBXFileReference; lastKnownFileType = image.png; path = "Default-Landscape~ipad.png"; sourceTree = "<group>"; };
- D07CD43B1C5D573600B7FB28 /* Default-Portrait@2x~ipad.png */ = {isa = PBXFileReference; lastKnownFileType = image.png; path = "Default-Portrait@2x~ipad.png"; sourceTree = "<group>"; };
- D07CD43C1C5D573600B7FB28 /* Default-Portrait~ipad.png */ = {isa = PBXFileReference; lastKnownFileType = image.png; path = "Default-Portrait~ipad.png"; sourceTree = "<group>"; };
- D07CD43D1C5D573600B7FB28 /* Default@2x~iphone.png */ = {isa = PBXFileReference; lastKnownFileType = image.png; path = "Default@2x~iphone.png"; sourceTree = "<group>"; };
- D07CD43E1C5D573600B7FB28 /* Default~iphone.png */ = {isa = PBXFileReference; lastKnownFileType = image.png; path = "Default~iphone.png"; sourceTree = "<group>"; };
+ D07CD4361C5D573600B7FB28 /* Default-Portrait-736h@3x.png */ = {isa = PBXFileReference; lastKnownFileType = image.png; path = "Default-Portrait-736h@3x.png"; sourceTree = "<group>"; };
+ D07CD4381C5D573600B7FB28 /* Default-Landscape-736h@3x.png */ = {isa = PBXFileReference; lastKnownFileType = image.png; path = "Default-Landscape-736h@3x.png"; sourceTree = "<group>"; };
+ D07CD4391C5D573600B7FB28 /* Default-Landscape@2x.png */ = {isa = PBXFileReference; lastKnownFileType = image.png; path = "Default-Landscape@2x.png"; sourceTree = "<group>"; };
+ D07CD43A1C5D573600B7FB28 /* Default-Landscape-1366h@2x.png */ = {isa = PBXFileReference; lastKnownFileType = image.png; path = "Default-Landscape-1366h@2x.png"; sourceTree = "<group>"; };
+ D07CD43B1C5D573600B7FB28 /* Default-Portrait@2x.png */ = {isa = PBXFileReference; lastKnownFileType = image.png; path = "Default-Portrait@2x.png"; sourceTree = "<group>"; };
+ D07CD43C1C5D573600B7FB28 /* Default-Portrait-1366h@2x.png */ = {isa = PBXFileReference; lastKnownFileType = image.png; path = "Default-Portrait-1366h@2x.png"; sourceTree = "<group>"; };
D07CD44D1C5D589C00B7FB28 /* Images.xcassets */ = {isa = PBXFileReference; lastKnownFileType = folder.assetcatalog; path = Images.xcassets; sourceTree = "<group>"; };
- D0BCFE3418AEBDA2004A7AAE /* godot_ios.app */ = {isa = PBXFileReference; explicitFileType = wrapper.application; includeInIndex = 0; path = godot_ios.app; sourceTree = BUILT_PRODUCTS_DIR; };
+ D0BCFE3418AEBDA2004A7AAE /* $binary.app */ = {isa = PBXFileReference; explicitFileType = wrapper.application; includeInIndex = 0; path = $binary.app; sourceTree = BUILT_PRODUCTS_DIR; };
D0BCFE3718AEBDA2004A7AAE /* Foundation.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = Foundation.framework; path = System/Library/Frameworks/Foundation.framework; sourceTree = SDKROOT; };
D0BCFE3918AEBDA2004A7AAE /* CoreGraphics.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = CoreGraphics.framework; path = System/Library/Frameworks/CoreGraphics.framework; sourceTree = SDKROOT; };
D0BCFE3B18AEBDA2004A7AAE /* UIKit.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = UIKit.framework; path = System/Library/Frameworks/UIKit.framework; sourceTree = SDKROOT; };
D0BCFE3D18AEBDA2004A7AAE /* GLKit.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = GLKit.framework; path = System/Library/Frameworks/GLKit.framework; sourceTree = SDKROOT; };
D0BCFE3F18AEBDA2004A7AAE /* OpenGLES.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = OpenGLES.framework; path = System/Library/Frameworks/OpenGLES.framework; sourceTree = SDKROOT; };
- D0BCFE4318AEBDA2004A7AAE /* godot_ios-Info.plist */ = {isa = PBXFileReference; lastKnownFileType = text.plist.xml; path = "godot_ios-Info.plist"; sourceTree = "<group>"; };
+ D0BCFE4318AEBDA2004A7AAE /* $binary-Info.plist */ = {isa = PBXFileReference; lastKnownFileType = text.plist.xml; path = "$binary-Info.plist"; sourceTree = "<group>"; };
D0BCFE4518AEBDA2004A7AAE /* en */ = {isa = PBXFileReference; lastKnownFileType = text.plist.strings; name = en; path = en.lproj/InfoPlist.strings; sourceTree = "<group>"; };
- D0BCFE4918AEBDA2004A7AAE /* godot_ios-Prefix.pch */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = "godot_ios-Prefix.pch"; sourceTree = "<group>"; };
+ D0BCFE4918AEBDA2004A7AAE /* $binary-Prefix.pch */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = "$binary-Prefix.pch"; sourceTree = "<group>"; };
D0BCFE6118AEBDA3004A7AAE /* XCTest.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = XCTest.framework; path = Library/Frameworks/XCTest.framework; sourceTree = DEVELOPER_DIR; };
- D0BCFE7718AEBFEB004A7AAE /* data.pck */ = {isa = PBXFileReference; lastKnownFileType = text; path = data.pck; sourceTree = "<group>"; };
- D0BCFE7918AEC06A004A7AAE /* godot_opt.iphone */ = {isa = PBXFileReference; lastKnownFileType = "compiled.mach-o.executable"; path = godot_opt.iphone; sourceTree = "<group>"; };
+ D0BCFE7718AEBFEB004A7AAE /* $binary.pck */ = {isa = PBXFileReference; lastKnownFileType = file; path = $binary.pck; sourceTree = "<group>"; };
+ D0BCFE7918AEC06A004A7AAE /* $binary.iphone */ = {isa = PBXFileReference; lastKnownFileType = "compiled.mach-o.executable"; path = $binary.iphone; sourceTree = "<group>"; };
/* End PBXFileReference section */
/* Begin PBXFrameworksBuildPhase section */
@@ -64,8 +63,10 @@
buildActionMask = 2147483647;
files = (
D0BCFE4018AEBDA2004A7AAE /* OpenGLES.framework in Frameworks */,
+ 1FF4C1871F584E5600A41E41 /* StoreKit.framework in Frameworks */,
D0BCFE3A18AEBDA2004A7AAE /* CoreGraphics.framework in Frameworks */,
D0BCFE3C18AEBDA2004A7AAE /* UIKit.framework in Frameworks */,
+ 1FF4C1851F584E3F00A41E41 /* GameKit.framework in Frameworks */,
D0BCFE3E18AEBDA2004A7AAE /* GLKit.framework in Frameworks */,
D0BCFE3818AEBDA2004A7AAE /* Foundation.framework in Frameworks */,
);
@@ -77,9 +78,10 @@
D0BCFE2B18AEBDA2004A7AAE = {
isa = PBXGroup;
children = (
- D0BCFE7918AEC06A004A7AAE /* godot_opt.iphone */,
- D0BCFE7718AEBFEB004A7AAE /* data.pck */,
- D0BCFE4118AEBDA2004A7AAE /* godot_ios */,
+ 1F1575711F582BE20003B888 /* dylibs */,
+ D0BCFE7918AEC06A004A7AAE /* $binary.iphone */,
+ D0BCFE7718AEBFEB004A7AAE /* $binary.pck */,
+ D0BCFE4118AEBDA2004A7AAE /* $binary */,
D0BCFE3618AEBDA2004A7AAE /* Frameworks */,
D0BCFE3518AEBDA2004A7AAE /* Products */,
);
@@ -88,7 +90,7 @@
D0BCFE3518AEBDA2004A7AAE /* Products */ = {
isa = PBXGroup;
children = (
- D0BCFE3418AEBDA2004A7AAE /* godot_ios.app */,
+ D0BCFE3418AEBDA2004A7AAE /* $binary.app */,
);
name = Products;
sourceTree = "<group>";
@@ -96,6 +98,8 @@
D0BCFE3618AEBDA2004A7AAE /* Frameworks */ = {
isa = PBXGroup;
children = (
+ 1FF4C1861F584E5600A41E41 /* StoreKit.framework */,
+ 1FF4C1841F584E3F00A41E41 /* GameKit.framework */,
D0BCFE3718AEBDA2004A7AAE /* Foundation.framework */,
D0BCFE3918AEBDA2004A7AAE /* CoreGraphics.framework */,
D0BCFE3B18AEBDA2004A7AAE /* UIKit.framework */,
@@ -106,33 +110,30 @@
name = Frameworks;
sourceTree = "<group>";
};
- D0BCFE4118AEBDA2004A7AAE /* godot_ios */ = {
+ D0BCFE4118AEBDA2004A7AAE /* $binary */ = {
isa = PBXGroup;
children = (
- D07CD4331C5D573600B7FB28 /* Default-568h@2x~iphone.png */,
- D07CD4341C5D573600B7FB28 /* Default-667h.png */,
+ 1FF4C1881F584E6300A41E41 /* $binary.entitlements */,
+ D07CD4331C5D573600B7FB28 /* Default-568h@2x.png */,
D07CD4351C5D573600B7FB28 /* Default-667h@2x.png */,
- D07CD4361C5D573600B7FB28 /* Default-736h.png */,
- D07CD4371C5D573600B7FB28 /* Default-736h@3x.png */,
- D07CD4381C5D573600B7FB28 /* Default-Landscape-736h.png */,
- D07CD4391C5D573600B7FB28 /* Default-Landscape@2x~ipad.png */,
- D07CD43A1C5D573600B7FB28 /* Default-Landscape~ipad.png */,
- D07CD43B1C5D573600B7FB28 /* Default-Portrait@2x~ipad.png */,
- D07CD43C1C5D573600B7FB28 /* Default-Portrait~ipad.png */,
- D07CD43D1C5D573600B7FB28 /* Default@2x~iphone.png */,
- D07CD43E1C5D573600B7FB28 /* Default~iphone.png */,
+ D07CD4361C5D573600B7FB28 /* Default-Portrait-736h@3x.png */,
+ D07CD4381C5D573600B7FB28 /* Default-Landscape-736h@3x.png */,
+ D07CD4391C5D573600B7FB28 /* Default-Landscape@2x.png */,
+ D07CD43A1C5D573600B7FB28 /* Default-Landscape-1366h@2x.png */,
+ D07CD43B1C5D573600B7FB28 /* Default-Portrait@2x.png */,
+ D07CD43C1C5D573600B7FB28 /* Default-Portrait-1366h@2x.png */,
D07CD44D1C5D589C00B7FB28 /* Images.xcassets */,
D0BCFE4218AEBDA2004A7AAE /* Supporting Files */,
);
- path = godot_ios;
+ path = $binary;
sourceTree = "<group>";
};
D0BCFE4218AEBDA2004A7AAE /* Supporting Files */ = {
isa = PBXGroup;
children = (
- D0BCFE4318AEBDA2004A7AAE /* godot_ios-Info.plist */,
+ D0BCFE4318AEBDA2004A7AAE /* $binary-Info.plist */,
D0BCFE4418AEBDA2004A7AAE /* InfoPlist.strings */,
- D0BCFE4918AEBDA2004A7AAE /* godot_ios-Prefix.pch */,
+ D0BCFE4918AEBDA2004A7AAE /* $binary-Prefix.pch */,
);
name = "Supporting Files";
sourceTree = "<group>";
@@ -140,9 +141,9 @@
/* End PBXGroup section */
/* Begin PBXNativeTarget section */
- D0BCFE3318AEBDA2004A7AAE /* godot_ios */ = {
+ D0BCFE3318AEBDA2004A7AAE /* $binary */ = {
isa = PBXNativeTarget;
- buildConfigurationList = D0BCFE7118AEBDA3004A7AAE /* Build configuration list for PBXNativeTarget "godot_ios" */;
+ buildConfigurationList = D0BCFE7118AEBDA3004A7AAE /* Build configuration list for PBXNativeTarget "$binary" */;
buildPhases = (
D0BCFE3018AEBDA2004A7AAE /* Sources */,
D0BCFE3118AEBDA2004A7AAE /* Frameworks */,
@@ -152,9 +153,9 @@
);
dependencies = (
);
- name = godot_ios;
- productName = godot_ios;
- productReference = D0BCFE3418AEBDA2004A7AAE /* godot_ios.app */;
+ name = "$binary";
+ productName = "$name";
+ productReference = D0BCFE3418AEBDA2004A7AAE /* $binary.app */;
productType = "com.apple.product-type.application";
};
/* End PBXNativeTarget section */
@@ -165,8 +166,24 @@
attributes = {
LastUpgradeCheck = 0500;
ORGANIZATIONNAME = GodotEngine;
+ TargetAttributes = {
+ D0BCFE3318AEBDA2004A7AAE = {
+ DevelopmentTeam = $team_id;
+ SystemCapabilities = {
+ com.apple.GameCenter = {
+ enabled = 1;
+ };
+ com.apple.InAppPurchase = {
+ enabled = 1;
+ };
+ com.apple.Push = {
+ enabled = 1;
+ };
+ };
+ };
+ };
};
- buildConfigurationList = D0BCFE2F18AEBDA2004A7AAE /* Build configuration list for PBXProject "godot_ios" */;
+ buildConfigurationList = D0BCFE2F18AEBDA2004A7AAE /* Build configuration list for PBXProject "$binary" */;
compatibilityVersion = "Xcode 3.2";
developmentRegion = English;
hasScannedForEncodings = 0;
@@ -179,7 +196,7 @@
projectDirPath = "";
projectRoot = "";
targets = (
- D0BCFE3318AEBDA2004A7AAE /* godot_ios */,
+ D0BCFE3318AEBDA2004A7AAE /* $binary */,
);
};
/* End PBXProject section */
@@ -189,22 +206,19 @@
isa = PBXResourcesBuildPhase;
buildActionMask = 2147483647;
files = (
- D07CD4471C5D573600B7FB28 /* Default-Portrait@2x~ipad.png in Resources */,
+ 1F1575721F582BE20003B888 /* dylibs in Resources */,
D07CD44E1C5D589C00B7FB28 /* Images.xcassets in Resources */,
- D0BCFE7818AEBFEB004A7AAE /* data.pck in Resources */,
- D07CD4461C5D573600B7FB28 /* Default-Landscape~ipad.png in Resources */,
+ D0BCFE7818AEBFEB004A7AAE /* $binary.pck in Resources */,
+ D07CD4471C5D573600B7FB28 /* Default-Portrait@2x.png in Resources */,
+ D07CD4461C5D573600B7FB28 /* Default-Landscape-1366h@2x.png in Resources */,
D07CD4411C5D573600B7FB28 /* Default-667h@2x.png in Resources */,
- D07CD4401C5D573600B7FB28 /* Default-667h.png in Resources */,
- D07CD4431C5D573600B7FB28 /* Default-736h@3x.png in Resources */,
- D07CD43F1C5D573600B7FB28 /* Default-568h@2x~iphone.png in Resources */,
- D07CD4451C5D573600B7FB28 /* Default-Landscape@2x~ipad.png in Resources */,
- D07CD44A1C5D573600B7FB28 /* Default~iphone.png in Resources */,
- D07CD4491C5D573600B7FB28 /* Default@2x~iphone.png in Resources */,
- D07CD4441C5D573600B7FB28 /* Default-Landscape-736h.png in Resources */,
- D07CD4421C5D573600B7FB28 /* Default-736h.png in Resources */,
+ D07CD43F1C5D573600B7FB28 /* Default-568h@2x.png in Resources */,
+ D07CD4451C5D573600B7FB28 /* Default-Landscape@2x.png in Resources */,
+ D07CD4441C5D573600B7FB28 /* Default-Landscape-736h@3x.png in Resources */,
+ D07CD4421C5D573600B7FB28 /* Default-Portrait-736h@3x.png in Resources */,
+ D07CD4481C5D573600B7FB28 /* Default-Portrait-1366h@2x.png in Resources */,
D0BCFE4618AEBDA2004A7AAE /* InfoPlist.strings in Resources */,
- D0BCFE7A18AEC06A004A7AAE /* godot_opt.iphone in Resources */,
- D07CD4481C5D573600B7FB28 /* Default-Portrait~ipad.png in Resources */,
+ D0BCFE7A18AEC06A004A7AAE /* $binary.iphone in Resources */,
);
runOnlyForDeploymentPostprocessing = 0;
};
@@ -249,7 +263,7 @@
CLANG_WARN_INT_CONVERSION = YES;
CLANG_WARN_OBJC_ROOT_CLASS = YES_ERROR;
CLANG_WARN__DUPLICATE_METHOD_MATCH = YES;
- "CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "iPhone Developer";
+ "CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "$code_sign_identity_debug";
COPY_PHASE_STRIP = NO;
GCC_C_LANGUAGE_STANDARD = gnu99;
GCC_DYNAMIC_NO_PIC = NO;
@@ -265,7 +279,7 @@
GCC_WARN_UNINITIALIZED_AUTOS = YES;
GCC_WARN_UNUSED_FUNCTION = YES;
GCC_WARN_UNUSED_VARIABLE = YES;
- IPHONEOS_DEPLOYMENT_TARGET = 7.0;
+ IPHONEOS_DEPLOYMENT_TARGET = 9.0;
ONLY_ACTIVE_ARCH = YES;
SDKROOT = iphoneos;
TARGETED_DEVICE_FAMILY = "1,2";
@@ -289,7 +303,8 @@
CLANG_WARN_INT_CONVERSION = YES;
CLANG_WARN_OBJC_ROOT_CLASS = YES_ERROR;
CLANG_WARN__DUPLICATE_METHOD_MATCH = YES;
- "CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "iPhone Developer";
+ CODE_SIGN_IDENTITY = "$code_sign_identity_release";
+ "CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "$code_sign_identity_release";
COPY_PHASE_STRIP = YES;
ENABLE_NS_ASSERTIONS = NO;
GCC_C_LANGUAGE_STANDARD = gnu99;
@@ -299,7 +314,7 @@
GCC_WARN_UNINITIALIZED_AUTOS = YES;
GCC_WARN_UNUSED_FUNCTION = YES;
GCC_WARN_UNUSED_VARIABLE = YES;
- IPHONEOS_DEPLOYMENT_TARGET = 7.0;
+ IPHONEOS_DEPLOYMENT_TARGET = 9.0;
SDKROOT = iphoneos;
TARGETED_DEVICE_FAMILY = "1,2";
VALIDATE_PRODUCT = YES;
@@ -311,13 +326,22 @@
buildSettings = {
ARCHS = "$(ARCHS_STANDARD)";
ASSETCATALOG_COMPILER_APPICON_NAME = AppIcon;
+ CODE_SIGN_ENTITLEMENTS = $binary/$binary.entitlements;
+ CODE_SIGN_IDENTITY = "$code_sign_identity_debug";
+ "CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "$code_sign_identity_debug";
CONFIGURATION_BUILD_DIR = "$(BUILD_DIR)/$(CONFIGURATION)$(EFFECTIVE_PLATFORM_NAME)";
+ DEVELOPMENT_TEAM = $team_id;
GCC_PRECOMPILE_PREFIX_HEADER = YES;
- GCC_PREFIX_HEADER = "godot_ios/godot_ios-Prefix.pch";
- INFOPLIST_FILE = "godot_ios/godot_ios-Info.plist";
- IPHONEOS_DEPLOYMENT_TARGET = 6.0;
- PRODUCT_BUNDLE_IDENTIFIER = org.godotengine.game.ios;
+ GCC_PREFIX_HEADER = "$binary/$binary-Prefix.pch";
+ INFOPLIST_FILE = "$binary/$binary-Info.plist";
+ IPHONEOS_DEPLOYMENT_TARGET = 9.0;
+ LIBRARY_SEARCH_PATHS = (
+ "$(inherited)",
+ "$(PROJECT_DIR)/dylibs",
+ );
+ PRODUCT_BUNDLE_IDENTIFIER = $identifier;
PRODUCT_NAME = "$(TARGET_NAME)";
+ PROVISIONING_PROFILE = "$provisioning_profile_uuid_debug";
TARGETED_DEVICE_FAMILY = "1,2";
VALID_ARCHS = "armv7 armv7s";
WRAPPER_EXTENSION = app;
@@ -329,14 +353,22 @@
buildSettings = {
ARCHS = "$(ARCHS_STANDARD)";
ASSETCATALOG_COMPILER_APPICON_NAME = AppIcon;
- CODE_SIGN_IDENTITY = "iPhone Distribution: Ariel Manzur (BYC57PA2Q5)";
+ CODE_SIGN_ENTITLEMENTS = $binary/$binary.entitlements;
+ CODE_SIGN_IDENTITY = "$code_sign_identity_release";
+ "CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "$code_sign_identity_release";
CONFIGURATION_BUILD_DIR = "$(BUILD_DIR)/$(CONFIGURATION)$(EFFECTIVE_PLATFORM_NAME)";
+ DEVELOPMENT_TEAM = $team_id;
GCC_PRECOMPILE_PREFIX_HEADER = YES;
- GCC_PREFIX_HEADER = "godot_ios/godot_ios-Prefix.pch";
- INFOPLIST_FILE = "godot_ios/godot_ios-Info.plist";
- IPHONEOS_DEPLOYMENT_TARGET = 6.0;
- PRODUCT_BUNDLE_IDENTIFIER = org.godotengine.game.ios;
+ GCC_PREFIX_HEADER = "$binary/$binary-Prefix.pch";
+ INFOPLIST_FILE = "$binary/$binary-Info.plist";
+ IPHONEOS_DEPLOYMENT_TARGET = 9.0;
+ LIBRARY_SEARCH_PATHS = (
+ "$(inherited)",
+ "$(PROJECT_DIR)/dylibs",
+ );
+ PRODUCT_BUNDLE_IDENTIFIER = $identifier;
PRODUCT_NAME = "$(TARGET_NAME)";
+ PROVISIONING_PROFILE = "$provisioning_profile_uuid_release";
TARGETED_DEVICE_FAMILY = "1,2";
VALID_ARCHS = "armv7 armv7s";
WRAPPER_EXTENSION = app;
@@ -346,7 +378,7 @@
/* End XCBuildConfiguration section */
/* Begin XCConfigurationList section */
- D0BCFE2F18AEBDA2004A7AAE /* Build configuration list for PBXProject "godot_ios" */ = {
+ D0BCFE2F18AEBDA2004A7AAE /* Build configuration list for PBXProject "$binary" */ = {
isa = XCConfigurationList;
buildConfigurations = (
D0BCFE6F18AEBDA3004A7AAE /* Debug */,
@@ -355,7 +387,7 @@
defaultConfigurationIsVisible = 0;
defaultConfigurationName = Release;
};
- D0BCFE7118AEBDA3004A7AAE /* Build configuration list for PBXNativeTarget "godot_ios" */ = {
+ D0BCFE7118AEBDA3004A7AAE /* Build configuration list for PBXNativeTarget "$binary" */ = {
isa = XCConfigurationList;
buildConfigurations = (
D0BCFE7218AEBDA3004A7AAE /* Debug */,
diff --git a/misc/dist/ios_xcode/godot_ios.xcodeproj/project.xcworkspace/contents.xcworkspacedata b/misc/dist/ios_xcode/godot_ios.xcodeproj/project.xcworkspace/contents.xcworkspacedata
index 3c9ba38bbe..c9c19829f4 100644
--- a/misc/dist/ios_xcode/godot_ios.xcodeproj/project.xcworkspace/contents.xcworkspacedata
+++ b/misc/dist/ios_xcode/godot_ios.xcodeproj/project.xcworkspace/contents.xcworkspacedata
@@ -2,6 +2,6 @@
<Workspace
version = "1.0">
<FileRef
- location = "self:godot_ios.xcodeproj">
+ location = "self:$binary.xcodeproj">
</FileRef>
</Workspace>
diff --git a/misc/dist/ios_xcode/godot_ios.xcodeproj/xcshareddata/xcschemes/godot_ios.xcscheme b/misc/dist/ios_xcode/godot_ios.xcodeproj/xcshareddata/xcschemes/godot_ios.xcscheme
new file mode 100644
index 0000000000..3f0df5c437
--- /dev/null
+++ b/misc/dist/ios_xcode/godot_ios.xcodeproj/xcshareddata/xcschemes/godot_ios.xcscheme
@@ -0,0 +1,93 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<Scheme
+ LastUpgradeVersion = "0710"
+ version = "1.3">
+ <BuildAction
+ parallelizeBuildables = "YES"
+ buildImplicitDependencies = "YES">
+ <BuildActionEntries>
+ <BuildActionEntry
+ buildForTesting = "YES"
+ buildForRunning = "YES"
+ buildForProfiling = "YES"
+ buildForArchiving = "YES"
+ buildForAnalyzing = "YES">
+ <BuildableReference
+ BuildableIdentifier = "primary"
+ BlueprintIdentifier = "A340BDFEBCA49239A941883D"
+ BuildableName = "$binary.app"
+ BlueprintName = "$binary"
+ ReferencedContainer = "container:$binary.xcodeproj">
+ </BuildableReference>
+ </BuildActionEntry>
+ </BuildActionEntries>
+ </BuildAction>
+ <TestAction
+ buildConfiguration = "Development"
+ selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
+ selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
+ shouldUseLaunchSchemeArgsEnv = "YES">
+ <Testables>
+ </Testables>
+ <MacroExpansion>
+ <BuildableReference
+ BuildableIdentifier = "primary"
+ BlueprintIdentifier = "A340BDFEBCA49239A941883D"
+ BuildableName = "$binary.app"
+ BlueprintName = "$binary"
+ ReferencedContainer = "container:$binary.xcodeproj">
+ </BuildableReference>
+ </MacroExpansion>
+ <AdditionalOptions>
+ </AdditionalOptions>
+ </TestAction>
+ <LaunchAction
+ buildConfiguration = "Development"
+ selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
+ selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
+ launchStyle = "0"
+ useCustomWorkingDirectory = "NO"
+ ignoresPersistentStateOnLaunch = "NO"
+ debugDocumentVersioning = "YES"
+ debugServiceExtension = "internal"
+ allowLocationSimulation = "YES">
+ <BuildableProductRunnable
+ runnableDebuggingMode = "0">
+ <BuildableReference
+ BuildableIdentifier = "primary"
+ BlueprintIdentifier = "A340BDFEBCA49239A941883D"
+ BuildableName = "$binary.app"
+ BlueprintName = "$binary"
+ ReferencedContainer = "container:$binary.xcodeproj">
+ </BuildableReference>
+ </BuildableProductRunnable>
+ <CommandLineArguments>
+ </CommandLineArguments>
+ <AdditionalOptions>
+ </AdditionalOptions>
+ </LaunchAction>
+ <ProfileAction
+ buildConfiguration = "Development"
+ shouldUseLaunchSchemeArgsEnv = "YES"
+ savedToolIdentifier = ""
+ useCustomWorkingDirectory = "NO"
+ debugDocumentVersioning = "YES">
+ <BuildableProductRunnable
+ runnableDebuggingMode = "0">
+ <BuildableReference
+ BuildableIdentifier = "primary"
+ BlueprintIdentifier = "A340BDFEBCA49239A941883D"
+ BuildableName = "$binary.app"
+ BlueprintName = "$binary"
+ ReferencedContainer = "container:$binary.xcodeproj">
+ </BuildableReference>
+ </BuildableProductRunnable>
+ </ProfileAction>
+ <AnalyzeAction
+ buildConfiguration = "Development">
+ </AnalyzeAction>
+ <ArchiveAction
+ buildConfiguration = "Development"
+ revealArchiveInOrganizer = "YES">
+ </ArchiveAction>
+</Scheme>
diff --git a/misc/dist/ios_xcode/godot_ios/Default-568h@2x~iphone.png b/misc/dist/ios_xcode/godot_ios/Default-568h@2x.png
index 1d5e472665..1d5e472665 100644
--- a/misc/dist/ios_xcode/godot_ios/Default-568h@2x~iphone.png
+++ b/misc/dist/ios_xcode/godot_ios/Default-568h@2x.png
Binary files differ
diff --git a/misc/dist/ios_xcode/godot_ios/Default-667h.png b/misc/dist/ios_xcode/godot_ios/Default-667h.png
deleted file mode 100644
index b13a399c83..0000000000
--- a/misc/dist/ios_xcode/godot_ios/Default-667h.png
+++ /dev/null
Binary files differ
diff --git a/misc/dist/ios_xcode/godot_ios/Default-736h@3x.png b/misc/dist/ios_xcode/godot_ios/Default-736h@3x.png
deleted file mode 100644
index 33847ac136..0000000000
--- a/misc/dist/ios_xcode/godot_ios/Default-736h@3x.png
+++ /dev/null
Binary files differ
diff --git a/misc/dist/ios_xcode/godot_ios/Default-Landscape-1366h@2x.png b/misc/dist/ios_xcode/godot_ios/Default-Landscape-1366h@2x.png
new file mode 100644
index 0000000000..ec5b4f7888
--- /dev/null
+++ b/misc/dist/ios_xcode/godot_ios/Default-Landscape-1366h@2x.png
Binary files differ
diff --git a/misc/dist/ios_xcode/godot_ios/Default-Landscape-736h.png b/misc/dist/ios_xcode/godot_ios/Default-Landscape-736h@3x.png
index 2a025b745b..2a025b745b 100644
--- a/misc/dist/ios_xcode/godot_ios/Default-Landscape-736h.png
+++ b/misc/dist/ios_xcode/godot_ios/Default-Landscape-736h@3x.png
Binary files differ
diff --git a/misc/dist/ios_xcode/godot_ios/Default-Landscape@2x~ipad.png b/misc/dist/ios_xcode/godot_ios/Default-Landscape@2x.png
index 7099f3e18d..7099f3e18d 100644
--- a/misc/dist/ios_xcode/godot_ios/Default-Landscape@2x~ipad.png
+++ b/misc/dist/ios_xcode/godot_ios/Default-Landscape@2x.png
Binary files differ
diff --git a/misc/dist/ios_xcode/godot_ios/Default-Landscape~ipad.png b/misc/dist/ios_xcode/godot_ios/Default-Landscape~ipad.png
deleted file mode 100644
index 4a761c339a..0000000000
--- a/misc/dist/ios_xcode/godot_ios/Default-Landscape~ipad.png
+++ /dev/null
Binary files differ
diff --git a/misc/dist/ios_xcode/godot_ios/Default-Portrait-1366h@2x.png b/misc/dist/ios_xcode/godot_ios/Default-Portrait-1366h@2x.png
new file mode 100644
index 0000000000..a6d054ba2a
--- /dev/null
+++ b/misc/dist/ios_xcode/godot_ios/Default-Portrait-1366h@2x.png
Binary files differ
diff --git a/misc/dist/ios_xcode/godot_ios/Default-736h.png b/misc/dist/ios_xcode/godot_ios/Default-Portrait-736h@3x.png
index 8c44edbccd..8c44edbccd 100644
--- a/misc/dist/ios_xcode/godot_ios/Default-736h.png
+++ b/misc/dist/ios_xcode/godot_ios/Default-Portrait-736h@3x.png
Binary files differ
diff --git a/misc/dist/ios_xcode/godot_ios/Default-Portrait@2x.png b/misc/dist/ios_xcode/godot_ios/Default-Portrait@2x.png
new file mode 100644
index 0000000000..a6d054ba2a
--- /dev/null
+++ b/misc/dist/ios_xcode/godot_ios/Default-Portrait@2x.png
Binary files differ
diff --git a/misc/dist/ios_xcode/godot_ios/Default-Portrait@2x~ipad.png b/misc/dist/ios_xcode/godot_ios/Default-Portrait@2x~ipad.png
deleted file mode 100644
index b09cf21186..0000000000
--- a/misc/dist/ios_xcode/godot_ios/Default-Portrait@2x~ipad.png
+++ /dev/null
Binary files differ
diff --git a/misc/dist/ios_xcode/godot_ios/Default-Portrait~ipad.png b/misc/dist/ios_xcode/godot_ios/Default-Portrait~ipad.png
deleted file mode 100644
index fa698eb70c..0000000000
--- a/misc/dist/ios_xcode/godot_ios/Default-Portrait~ipad.png
+++ /dev/null
Binary files differ
diff --git a/misc/dist/ios_xcode/godot_ios/Default@2x~iphone.png b/misc/dist/ios_xcode/godot_ios/Default@2x~iphone.png
deleted file mode 100644
index ddf2861f4d..0000000000
--- a/misc/dist/ios_xcode/godot_ios/Default@2x~iphone.png
+++ /dev/null
Binary files differ
diff --git a/misc/dist/ios_xcode/godot_ios/Default~iphone.png b/misc/dist/ios_xcode/godot_ios/Default~iphone.png
deleted file mode 100644
index c485a33b03..0000000000
--- a/misc/dist/ios_xcode/godot_ios/Default~iphone.png
+++ /dev/null
Binary files differ
diff --git a/misc/dist/ios_xcode/godot_ios/Images.xcassets/AppIcon.appiconset/Contents.json b/misc/dist/ios_xcode/godot_ios/Images.xcassets/AppIcon.appiconset/Contents.json
deleted file mode 100644
index a458b67873..0000000000
--- a/misc/dist/ios_xcode/godot_ios/Images.xcassets/AppIcon.appiconset/Contents.json
+++ /dev/null
@@ -1,128 +0,0 @@
-{
- "images" : [
- {
- "idiom" : "iphone",
- "size" : "29x29",
- "scale" : "1x",
- "filename": "Icon-29.png",
- },
- {
- "idiom" : "iphone",
- "size" : "29x29",
- "scale" : "2x",
- "filename": "Icon-58.png",
- },
- {
- "idiom" : "iphone",
- "size" : "29x29",
- "scale" : "3x",
- "filename": "icon-87.png",
- },
- {
- "idiom" : "iphone",
- "size" : "40x40",
- "scale" : "2x",
- "filename": "Icon-80.png",
- },
- {
- "idiom" : "iphone",
- "size" : "40x40",
- "scale" : "3x",
- "filename": "Icon-120.png",
- },
- {
- "idiom" : "iphone",
- "size" : "57x57",
- "scale" : "1x",
- "filename": "Icon-57.png",
- },
- {
- "idiom" : "iphone",
- "size" : "57x57",
- "scale" : "2x",
- "filename": "Icon-114.png",
- },
- {
- "idiom" : "iphone",
- "size" : "60x60",
- "scale" : "2x",
- "filename": "Icon-120.png",
- },
- {
- "idiom" : "iphone",
- "size" : "60x60",
- "scale" : "3x",
- "filename": "Icon-180.png",
- },
- {
- "idiom" : "ipad",
- "size" : "29x29",
- "scale" : "1x",
- "filename": "Icon-29.png",
- },
- {
- "idiom" : "ipad",
- "size" : "29x29",
- "scale" : "2x",
- "filename": "Icon-58.png",
- },
- {
- "idiom" : "ipad",
- "size" : "40x40",
- "scale" : "1x",
- "filename": "Icon-40.png",
- },
- {
- "idiom" : "ipad",
- "size" : "40x40",
- "scale" : "2x",
- "filename": "Icon-80.png",
- },
- {
- "idiom" : "ipad",
- "size" : "50x50",
- "scale" : "1x",
- "filename": "Icon-50.png",
- },
- {
- "idiom" : "ipad",
- "size" : "50x50",
- "scale" : "2x",
- "filename": "Icon-100.png",
- },
- {
- "idiom" : "ipad",
- "size" : "72x72",
- "scale" : "1x",
- "filename": "Icon-72.png",
- },
- {
- "idiom" : "ipad",
- "size" : "72x72",
- "scale" : "2x",
- "filename": "Icon-144.png",
- },
- {
- "size" : "76x76",
- "idiom" : "ipad",
- "filename" : "Icon-76.png",
- "scale" : "1x",
- },
- {
- "idiom" : "ipad",
- "size" : "76x76",
- "scale" : "2x",
- "filename": "Icon-152.png",
- },
- {
- "idiom" : "ipad",
- "size" : "83.5x83.5",
- "scale" : "2x",
- "filename": "icon-167.png",
- }
- ],
- "info" : {
- "version" : 1,
- "author" : "xcode"
- }
-}
diff --git a/misc/dist/ios_xcode/godot_ios/Images.xcassets/AppIcon.appiconset/Icon-100.png b/misc/dist/ios_xcode/godot_ios/Images.xcassets/AppIcon.appiconset/Icon-100.png
deleted file mode 100644
index 165f4423b3..0000000000
--- a/misc/dist/ios_xcode/godot_ios/Images.xcassets/AppIcon.appiconset/Icon-100.png
+++ /dev/null
Binary files differ
diff --git a/misc/dist/ios_xcode/godot_ios/Images.xcassets/AppIcon.appiconset/Icon-114.png b/misc/dist/ios_xcode/godot_ios/Images.xcassets/AppIcon.appiconset/Icon-114.png
deleted file mode 100644
index 2e205e920c..0000000000
--- a/misc/dist/ios_xcode/godot_ios/Images.xcassets/AppIcon.appiconset/Icon-114.png
+++ /dev/null
Binary files differ
diff --git a/misc/dist/ios_xcode/godot_ios/Images.xcassets/AppIcon.appiconset/Icon-120.png b/misc/dist/ios_xcode/godot_ios/Images.xcassets/AppIcon.appiconset/Icon-120.png
deleted file mode 100644
index 6245f83f48..0000000000
--- a/misc/dist/ios_xcode/godot_ios/Images.xcassets/AppIcon.appiconset/Icon-120.png
+++ /dev/null
Binary files differ
diff --git a/misc/dist/ios_xcode/godot_ios/Images.xcassets/AppIcon.appiconset/Icon-144.png b/misc/dist/ios_xcode/godot_ios/Images.xcassets/AppIcon.appiconset/Icon-144.png
deleted file mode 100644
index 7b24e01bc6..0000000000
--- a/misc/dist/ios_xcode/godot_ios/Images.xcassets/AppIcon.appiconset/Icon-144.png
+++ /dev/null
Binary files differ
diff --git a/misc/dist/ios_xcode/godot_ios/Images.xcassets/AppIcon.appiconset/Icon-152.png b/misc/dist/ios_xcode/godot_ios/Images.xcassets/AppIcon.appiconset/Icon-152.png
deleted file mode 100644
index 344b470fa3..0000000000
--- a/misc/dist/ios_xcode/godot_ios/Images.xcassets/AppIcon.appiconset/Icon-152.png
+++ /dev/null
Binary files differ
diff --git a/misc/dist/ios_xcode/godot_ios/Images.xcassets/AppIcon.appiconset/Icon-180.png b/misc/dist/ios_xcode/godot_ios/Images.xcassets/AppIcon.appiconset/Icon-180.png
deleted file mode 100644
index 0dcebbc3f2..0000000000
--- a/misc/dist/ios_xcode/godot_ios/Images.xcassets/AppIcon.appiconset/Icon-180.png
+++ /dev/null
Binary files differ
diff --git a/misc/dist/ios_xcode/godot_ios/Images.xcassets/AppIcon.appiconset/Icon-29.png b/misc/dist/ios_xcode/godot_ios/Images.xcassets/AppIcon.appiconset/Icon-29.png
deleted file mode 100644
index 9ae94e9aaf..0000000000
--- a/misc/dist/ios_xcode/godot_ios/Images.xcassets/AppIcon.appiconset/Icon-29.png
+++ /dev/null
Binary files differ
diff --git a/misc/dist/ios_xcode/godot_ios/Images.xcassets/AppIcon.appiconset/Icon-40.png b/misc/dist/ios_xcode/godot_ios/Images.xcassets/AppIcon.appiconset/Icon-40.png
deleted file mode 100644
index 569f24df91..0000000000
--- a/misc/dist/ios_xcode/godot_ios/Images.xcassets/AppIcon.appiconset/Icon-40.png
+++ /dev/null
Binary files differ
diff --git a/misc/dist/ios_xcode/godot_ios/Images.xcassets/AppIcon.appiconset/Icon-50.png b/misc/dist/ios_xcode/godot_ios/Images.xcassets/AppIcon.appiconset/Icon-50.png
deleted file mode 100644
index 9e69ed3121..0000000000
--- a/misc/dist/ios_xcode/godot_ios/Images.xcassets/AppIcon.appiconset/Icon-50.png
+++ /dev/null
Binary files differ
diff --git a/misc/dist/ios_xcode/godot_ios/Images.xcassets/AppIcon.appiconset/Icon-57.png b/misc/dist/ios_xcode/godot_ios/Images.xcassets/AppIcon.appiconset/Icon-57.png
deleted file mode 100644
index b970fa3067..0000000000
--- a/misc/dist/ios_xcode/godot_ios/Images.xcassets/AppIcon.appiconset/Icon-57.png
+++ /dev/null
Binary files differ
diff --git a/misc/dist/ios_xcode/godot_ios/Images.xcassets/AppIcon.appiconset/Icon-58.png b/misc/dist/ios_xcode/godot_ios/Images.xcassets/AppIcon.appiconset/Icon-58.png
deleted file mode 100644
index 6097a6c73b..0000000000
--- a/misc/dist/ios_xcode/godot_ios/Images.xcassets/AppIcon.appiconset/Icon-58.png
+++ /dev/null
Binary files differ
diff --git a/misc/dist/ios_xcode/godot_ios/Images.xcassets/AppIcon.appiconset/Icon-60.png b/misc/dist/ios_xcode/godot_ios/Images.xcassets/AppIcon.appiconset/Icon-60.png
deleted file mode 100644
index 21b9622eb6..0000000000
--- a/misc/dist/ios_xcode/godot_ios/Images.xcassets/AppIcon.appiconset/Icon-60.png
+++ /dev/null
Binary files differ
diff --git a/misc/dist/ios_xcode/godot_ios/Images.xcassets/AppIcon.appiconset/Icon-72.png b/misc/dist/ios_xcode/godot_ios/Images.xcassets/AppIcon.appiconset/Icon-72.png
deleted file mode 100644
index 34dea8e6ad..0000000000
--- a/misc/dist/ios_xcode/godot_ios/Images.xcassets/AppIcon.appiconset/Icon-72.png
+++ /dev/null
Binary files differ
diff --git a/misc/dist/ios_xcode/godot_ios/Images.xcassets/AppIcon.appiconset/Icon-76.png b/misc/dist/ios_xcode/godot_ios/Images.xcassets/AppIcon.appiconset/Icon-76.png
deleted file mode 100644
index f72eb0b345..0000000000
--- a/misc/dist/ios_xcode/godot_ios/Images.xcassets/AppIcon.appiconset/Icon-76.png
+++ /dev/null
Binary files differ
diff --git a/misc/dist/ios_xcode/godot_ios/Images.xcassets/AppIcon.appiconset/Icon-80.png b/misc/dist/ios_xcode/godot_ios/Images.xcassets/AppIcon.appiconset/Icon-80.png
deleted file mode 100644
index 793c9b1f5f..0000000000
--- a/misc/dist/ios_xcode/godot_ios/Images.xcassets/AppIcon.appiconset/Icon-80.png
+++ /dev/null
Binary files differ
diff --git a/misc/dist/ios_xcode/godot_ios/Images.xcassets/AppIcon.appiconset/icon-167.png b/misc/dist/ios_xcode/godot_ios/Images.xcassets/AppIcon.appiconset/icon-167.png
deleted file mode 100644
index 7cd0e054ab..0000000000
--- a/misc/dist/ios_xcode/godot_ios/Images.xcassets/AppIcon.appiconset/icon-167.png
+++ /dev/null
Binary files differ
diff --git a/misc/dist/ios_xcode/godot_ios/Images.xcassets/AppIcon.appiconset/icon-87.png b/misc/dist/ios_xcode/godot_ios/Images.xcassets/AppIcon.appiconset/icon-87.png
deleted file mode 100644
index e9b2429754..0000000000
--- a/misc/dist/ios_xcode/godot_ios/Images.xcassets/AppIcon.appiconset/icon-87.png
+++ /dev/null
Binary files differ
diff --git a/misc/dist/ios_xcode/godot_ios/Images.xcassets/AppIcon.appiconset/sizes b/misc/dist/ios_xcode/godot_ios/Images.xcassets/AppIcon.appiconset/sizes
deleted file mode 100644
index e328a62cb6..0000000000
--- a/misc/dist/ios_xcode/godot_ios/Images.xcassets/AppIcon.appiconset/sizes
+++ /dev/null
@@ -1,17 +0,0 @@
-100
-114
-120
-144
-152
-167
-180
-29
-40
-50
-57
-58
-60
-72
-76
-80
-87
diff --git a/misc/dist/ios_xcode/godot_ios/godot_ios-Info.plist b/misc/dist/ios_xcode/godot_ios/godot_ios-Info.plist
index f97b0fca36..1531a41bd0 100644
--- a/misc/dist/ios_xcode/godot_ios/godot_ios-Info.plist
+++ b/misc/dist/ios_xcode/godot_ios/godot_ios-Info.plist
@@ -5,32 +5,33 @@
<key>CFBundleDevelopmentRegion</key>
<string>en</string>
<key>CFBundleDisplayName</key>
- <string>Insert Name Here</string>
+ <string>$name</string>
<key>CFBundleExecutable</key>
- <string>godot_opt.iphone</string>
+ <string>$binary.iphone</string>
<key>CFBundleIcons</key>
<dict/>
<key>CFBundleIcons~ipad</key>
<dict/>
<key>CFBundleIdentifier</key>
- <string>$(PRODUCT_BUNDLE_IDENTIFIER)</string>
+ <string>$identifier</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleName</key>
- <string>${PRODUCT_NAME}</string>
+ <string>$name</string>
<key>CFBundlePackageType</key>
<string>APPL</string>
<key>CFBundleShortVersionString</key>
- <string>1.0</string>
+ <string>$short_version</string>
<key>CFBundleSignature</key>
- <string>????</string>
+ <string>$signature</string>
<key>CFBundleVersion</key>
- <string>1.0</string>
+ <string>$version</string>
<key>LSRequiresIPhoneOS</key>
<true/>
<key>UIRequiredDeviceCapabilities</key>
<array>
<string>armv7</string>
+ <string>gamekit</string>
</array>
<key>UIRequiresFullScreen</key>
<true/>
diff --git a/misc/dist/ios_xcode/godot_ios/godot_ios.entitlements b/misc/dist/ios_xcode/godot_ios/godot_ios.entitlements
new file mode 100644
index 0000000000..903def2af5
--- /dev/null
+++ b/misc/dist/ios_xcode/godot_ios/godot_ios.entitlements
@@ -0,0 +1,8 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
+<plist version="1.0">
+<dict>
+ <key>aps-environment</key>
+ <string>development</string>
+</dict>
+</plist>
diff --git a/misc/dist/linux/godot.6 b/misc/dist/linux/godot.6
new file mode 100644
index 0000000000..946fa6c913
--- /dev/null
+++ b/misc/dist/linux/godot.6
@@ -0,0 +1,165 @@
+.TH GODOT "6" "September 2017" "godot 3.0-alpha" "Games"
+.SH NAME
+godot \- multi\-platform 2D and 3D game engine with a feature\-rich editor
+.SH SYNOPSIS
+.B godot
+[\fI\,options\/\fR] [path to scene or 'project.godot' file]
+.SH DESCRIPTION
+Godot Engine is an advanced, feature\-packed, multi\-platform 2D and 3D game
+engine.
+.br
+It provides a huge set of common tools, so you can just focus on making
+your game without reinventing the wheel.
+.SS "General options:"
+.TP
+\fB\-h\fR, \fB\-\-help\fR
+Display this help message.
+.TP
+\fB\-\-version\fR
+Display the version string.
+.TP
+\fB\-v\fR, \fB\-\-verbose\fR
+Use verbose stdout mode.
+.TP
+\fB\-\-quiet\fR
+Quiet mode, silences stdout messages. Errors are still displayed.
+.SS "Run options:"
+.TP
+\fB\-e\fR, \fB\-\-editor\fR
+Start the editor instead of running the scene.
+.TP
+\fB\-p\fR, \fB\-\-project\-manager\fR
+Start the project manager, even if a project is auto\-detected.
+.TP
+\fB\-l\fR, \fB\-\-language\fR <locale>
+Use a specific locale (<locale> being a two\-letter code).
+.TP
+\fB\-\-path\fR <directory>
+Path to a project (<directory> must contain a 'project.godot' file).
+.TP
+\fB\-\-main\-pack\fR <file>
+Path to a pack (.pck) file to load.
+.TP
+\fB\-\-render\-thread\fR <mode>
+Render thread mode ('unsafe', 'safe', 'separate').
+.TP
+\fB\-\-remote\-fs\fR <address>
+Remote filesystem (<host/IP>[:<port>] address).
+.TP
+\fB\-\-remote\-fs\-password\fR <password>
+Password for remote filesystem.
+.TP
+\fB\-\-audio\-driver\fR <driver>
+Audio driver ('PulseAudio', 'ALSA').
+.TP
+\fB\-\-video\-driver\fR <driver>
+Video driver ('GLES3').
+.SS "Display options:"
+.TP
+\fB\-f\fR, \fB\-\-fullscreen\fR
+Request fullscreen mode.
+.TP
+\fB\-m\fR, \fB\-\-maximized\fR
+Request a maximized window.
+.TP
+\fB\-w\fR, \fB\-\-windowed\fR
+Request windowed mode.
+.TP
+\fB\-\-resolution\fR <W>x<H>
+Request window resolution.
+.TP
+\fB\-\-position\fR <X>,<Y>
+Request window position.
+.TP
+\fB\-\-low\-dpi\fR
+Force low\-DPI mode (macOS and Windows only).
+.TP
+\fB\-\-no\-window\fR
+Disable window creation (Windows only). Useful together with \fB\-\-script\fR.
+.SS "Debug options:"
+.TP
+\fB\-d\fR, \fB\-\-debug\fR
+Debug (local stdout debugger).
+.TP
+\fB\-b\fR, \fB\-\-breakpoints\fR
+Breakpoint list as source::line comma\-separated pairs, no spaces (use %20 instead).
+.TP
+\fB\-\-profiling\fR
+Enable profiling in the script debugger.
+.TP
+\fB\-\-remote\-debug\fR <address>
+Remote debug (<host/IP>:<port> address).
+.TP
+\fB\-\-debug\-collisions\fR
+Show collisions shapes when running the scene.
+.TP
+\fB\-\-debug\-navigation\fR
+Show navigation polygons when running the scene.
+.TP
+\fB\-\-frame\-delay\fR <ms>
+Simulate high CPU load (delay each frame by <ms> milliseconds).
+.TP
+\fB\-\-time\-scale\fR <scale>
+Force time scale (higher values are faster, 1.0 is normal speed).
+.TP
+\fB\-\-disable\-render\-loop\fR
+Disable render loop so rendering only occurs when called explicitly from script.
+.TP
+\fB\-\-disable\-crash\-handler\fR
+Disable crash handler when supported by the platform code.
+.TP
+\fB\-\-fixed\-fps\fR <fps>
+Force a fixed number of frames per second. This setting disables real\-time synchronization.
+.SS "Standalone tools:"
+.TP
+\fB\-s\fR, \fB\-\-script\fR <script>
+Run a script.
+.TP
+\fB\-\-export\fR <target>
+Export the project using the given export target.
+.TP
+\fB\-\-export\-debug\fR
+Use together with \fB\-\-export\fR, enables debug mode for the template.
+.TP
+\fB\-\-doctool\fR <path>
+Dump the engine API reference to the given <path> in XML format, merging if existing files are found.
+.TP
+\fB\-\-no\-docbase\fR
+Disallow dumping the base types (used with \fB\-\-doctool\fR).
+.TP
+\fB\-\-gdnative\-generate\-json\-api\fR
+Generate JSON dump of the Godot API for GDNative bindings.
+.TP
+\fB\-\-test\fR <test>
+Run a unit test ('string', 'containers', 'math', 'render', 'multimesh', 'gui', 'io', 'shaderlang', 'physics', 'oa_hash_map').
+.SH FILES
+~/.godot/
+.RS
+User\-specific configuration and cache folder, contains persistent editor and game configuration and saved files, temporary metadata, etc.
+.RE
+~/.godot/app_userdata/
+.RS
+Contains the default configuration and user data folders for Godot\-made games (\fIuser://\fR path).
+.RE
+~/.godot/templates/
+.RS
+Installation folder for "export templates", compiled binaries of the engine to deploy on the many supported platforms.
+.RE
+/usr/share/doc/godot/
+.RS
+Additional documentation files.
+.RE
+/usr/share/licenses/godot/
+.RS
+Detailed licensing information.
+.RE
+.SH "SEE ALSO"
+See the project website at \fIhttps://godotengine.org\fR and the source
+code repository at \fIhttps://github.com/godotengine/godot\fR for more details.
+.SH BUGS
+Godot Engine is a free and open source project and welcomes any kind of
+contributions. In particular, you can report issues or make suggestions on
+Godot's issue tracker at \fIhttps://github.com/godotengine/godot/issues\fR.
+.SH AUTHOR
+Man page written by Rémi Verschelde <akien@godotengine.org> on behalf of the
+Godot Engine development team.
diff --git a/misc/dist/linux/godot.appdata.xml b/misc/dist/linux/godot.appdata.xml
new file mode 100644
index 0000000000..907fe1f3be
--- /dev/null
+++ b/misc/dist/linux/godot.appdata.xml
@@ -0,0 +1,34 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<!-- Copyright 2017 Rémi Verschelde <akien@godotengine.org> -->
+<component type="desktop">
+ <id>godot.desktop</id>
+ <metadata_license>CC0-1.0</metadata_license>
+ <project_license>MIT</project_license>
+ <name>Godot Engine</name>
+ <summary>Multi-platform 2D and 3D game engine with a feature-rich editor</summary>
+ <description>
+ <p>
+ Godot is an advanced, feature-packed, multi-platform 2D and 3D game
+ engine. It provides a huge set of common tools, so you can just focus on
+ making your game without reinventing the wheel.
+ </p>
+ <p>
+ Godot is completely free and open source under the very permissive MIT
+ license. No strings attached, no royalties, nothing. Your game is yours,
+ down to the last line of engine code.
+ </p>
+ </description>
+ <screenshots>
+ <screenshot type="default" width="1330" height="720">
+ <caption>3D project loaded in the Godot Engine editor</caption>
+ <image>https://download.tuxfamily.org/godotengine/media/screenshots/editor_3d_fracteed-720p.jpg</image>
+ </screenshot>
+ </screenshots>
+ <url type="homepage">https://godotengine.org</url>
+ <url type="bugtracker">https://github.com/godotengine/godot/issues</url>
+ <url type="help">http://docs.godotengine.org</url>
+ <url type="donation">https://godotengine.org/donate</url>
+ <url type="translate">https://hosted.weblate.org/projects/godot-engine/godot</url>
+ <developer_name>The Godot Engine Community</developer_name>
+ <update_contact>akien_at_godotengine_dot_org</update_contact>
+</component>
diff --git a/misc/dist/linux/godot.desktop b/misc/dist/linux/godot.desktop
new file mode 100644
index 0000000000..545c491256
--- /dev/null
+++ b/misc/dist/linux/godot.desktop
@@ -0,0 +1,9 @@
+[Desktop Entry]
+Name=Godot Engine
+GenericName=Libre game engine
+Comment=Multi-platform 2D and 3D game engine with a feature rich editor
+Exec=godot -pm
+Icon=godot
+Terminal=false
+Type=Application
+Categories=Development;IDE;
diff --git a/misc/dist/osx_tools.app/Contents/Info.plist b/misc/dist/osx_tools.app/Contents/Info.plist
index 4d88e97503..5012d17c37 100755
--- a/misc/dist/osx_tools.app/Contents/Info.plist
+++ b/misc/dist/osx_tools.app/Contents/Info.plist
@@ -19,11 +19,11 @@
<key>CFBundlePackageType</key>
<string>APPL</string>
<key>CFBundleShortVersionString</key>
- <string>2.2-dev</string>
+ <string>3.0-dev</string>
<key>CFBundleSignature</key>
<string>godot</string>
<key>CFBundleVersion</key>
- <string>2.2-dev</string>
+ <string>3.0-dev</string>
<key>NSHumanReadableCopyright</key>
<string>© 2007-2017 Juan Linietsky, Ariel Manzur</string>
<key>LSMinimumSystemVersion</key>
diff --git a/modules/dds/texture_loader_dds.cpp b/modules/dds/texture_loader_dds.cpp
index 95d93e6af6..ae9daa802f 100644
--- a/modules/dds/texture_loader_dds.cpp
+++ b/modules/dds/texture_loader_dds.cpp
@@ -152,7 +152,7 @@ RES ResourceFormatDDS::load(const String &p_path, const String &p_original_path,
*/
//must avoid this later
- while (f->get_pos() < 128)
+ while (f->get_position() < 128)
f->get_8();
DDSFormat dds_format;
diff --git a/modules/enet/SCsub b/modules/enet/SCsub
index 42a933a66d..4790c5099f 100644
--- a/modules/enet/SCsub
+++ b/modules/enet/SCsub
@@ -7,7 +7,7 @@ Import('env_modules')
env_enet = env_modules.Clone()
-if (env['builtin_enet'] != 'no'):
+if env['builtin_enet']:
thirdparty_dir = "#thirdparty/enet/"
thirdparty_sources = [
"godot.cpp",
diff --git a/modules/etc/config.py b/modules/etc/config.py
index 4b0b01b78e..7dc2cb59c1 100644
--- a/modules/etc/config.py
+++ b/modules/etc/config.py
@@ -6,6 +6,6 @@ def can_build(platform):
def configure(env):
# Tools only, disabled for non-tools
# TODO: Find a cleaner way to achieve that
- if (env["tools"] == "no"):
- env["module_etc_enabled"] = "no"
+ if not env['tools']:
+ env['module_etc_enabled'] = False
env.disabled_modules.append("etc")
diff --git a/modules/freetype/SCsub b/modules/freetype/SCsub
index f22df4407c..19e384af73 100644
--- a/modules/freetype/SCsub
+++ b/modules/freetype/SCsub
@@ -6,7 +6,7 @@ from compat import isbasestring
# Not building in a separate env as scene needs it
# Thirdparty source files
-if (env['builtin_freetype'] != 'no'):
+if env['builtin_freetype']:
thirdparty_dir = "#thirdparty/freetype/"
thirdparty_sources = [
"src/autofit/autofit.c",
@@ -65,7 +65,7 @@ if (env['builtin_freetype'] != 'no'):
env.Append(CPPPATH=[thirdparty_dir, thirdparty_dir + "/include"])
# also requires libpng headers
- if (env['builtin_libpng'] != 'no'):
+ if env['builtin_libpng']:
env.Append(CPPPATH=["#thirdparty/libpng"])
lib = env.Library("freetype_builtin", thirdparty_sources)
diff --git a/modules/gdnative/SCsub b/modules/gdnative/SCsub
index f386f2b542..39f5ec5378 100644
--- a/modules/gdnative/SCsub
+++ b/modules/gdnative/SCsub
@@ -11,7 +11,7 @@ gdn_env.add_source_files(env.modules_sources, "nativescript/*.cpp")
gdn_env.Append(CPPFLAGS=['-DGDAPI_BUILT_IN'])
gdn_env.Append(CPPPATH=['#modules/gdnative/include/'])
-if "platform" in env and env["platform"] == "x11": # there has to be a better solution?
+if "platform" in env and env["platform"] in ["x11", "iphone"]:
env.Append(LINKFLAGS=["-rdynamic"])
env.use_ptrcall = True
diff --git a/modules/gdnative/gd_native_library_editor.cpp b/modules/gdnative/gd_native_library_editor.cpp
index 8aa931d6c9..cc2c2b69a6 100644
--- a/modules/gdnative/gd_native_library_editor.cpp
+++ b/modules/gdnative/gd_native_library_editor.cpp
@@ -1,9 +1,39 @@
+/*************************************************************************/
+/* gd_native_library_editor.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+#ifdef TOOLS_ENABLED
#include "gd_native_library_editor.h"
+
#include "gdnative.h"
void GDNativeLibraryEditor::_find_gdnative_singletons(EditorFileSystemDirectory *p_dir, const Set<String> &enabled_list) {
-
// check children
for (int i = 0; i < p_dir->get_file_count(); i++) {
@@ -17,48 +47,45 @@ void GDNativeLibraryEditor::_find_gdnative_singletons(EditorFileSystemDirectory
if (lib.is_valid() && lib->is_singleton_gdnative()) {
String path = p_dir->get_file_path(i);
TreeItem *ti = libraries->create_item(libraries->get_root());
- ti->set_text(0,path.get_file());
- ti->set_tooltip(0,path);
- ti->set_metadata(0,path);
- ti->set_cell_mode(1,TreeItem::CELL_MODE_RANGE);
- ti->set_text(1,"Disabled,Enabled");
- bool enabled = enabled_list.has(path)?true:false;
-
- ti->set_range(1,enabled?1:0);
- ti->set_custom_color(1,enabled?Color(0,1,0):Color(1,0,0));
+ ti->set_text(0, path.get_file());
+ ti->set_tooltip(0, path);
+ ti->set_metadata(0, path);
+ ti->set_cell_mode(1, TreeItem::CELL_MODE_RANGE);
+ ti->set_text(1, "Disabled,Enabled");
+ bool enabled = enabled_list.has(path) ? true : false;
+
+ ti->set_range(1, enabled ? 1 : 0);
+ ti->set_custom_color(1, enabled ? Color(0, 1, 0) : Color(1, 0, 0));
}
}
// check subdirectories
for (int i = 0; i < p_dir->get_subdir_count(); i++) {
- _find_gdnative_singletons(p_dir->get_subdir(i),enabled_list);
+ _find_gdnative_singletons(p_dir->get_subdir(i), enabled_list);
}
-
-
}
void GDNativeLibraryEditor::_update_libraries() {
- updating=true;
+ updating = true;
libraries->clear();
libraries->create_item(); //rppt
Vector<String> enabled_paths;
if (ProjectSettings::get_singleton()->has("gdnative/singletons")) {
- enabled_paths=ProjectSettings::get_singleton()->get("gdnative/singletons");
+ enabled_paths = ProjectSettings::get_singleton()->get("gdnative/singletons");
}
Set<String> enabled_list;
- for(int i=0;i<enabled_paths.size();i++) {
+ for (int i = 0; i < enabled_paths.size(); i++) {
enabled_list.insert(enabled_paths[i]);
}
EditorFileSystemDirectory *fs = EditorFileSystem::get_singleton()->get_filesystem();
if (fs) {
- _find_gdnative_singletons(fs,enabled_list);
+ _find_gdnative_singletons(fs, enabled_list);
}
- updating=false;
-
+ updating = false;
}
void GDNativeLibraryEditor::_item_edited() {
@@ -74,11 +101,11 @@ void GDNativeLibraryEditor::_item_edited() {
Vector<String> enabled_paths;
if (ProjectSettings::get_singleton()->has("gdnative/singletons")) {
- enabled_paths=ProjectSettings::get_singleton()->get("gdnative/singletons");
+ enabled_paths = ProjectSettings::get_singleton()->get("gdnative/singletons");
}
if (enabled) {
- if (enabled_paths.find(path)==-1) {
+ if (enabled_paths.find(path) == -1) {
enabled_paths.push_back(path);
}
} else {
@@ -86,15 +113,15 @@ void GDNativeLibraryEditor::_item_edited() {
}
if (enabled_paths.size()) {
- ProjectSettings::get_singleton()->set("gdnative/singletons",enabled_paths);
+ ProjectSettings::get_singleton()->set("gdnative/singletons", enabled_paths);
} else {
- ProjectSettings::get_singleton()->set("gdnative/singletons",Variant());
+ ProjectSettings::get_singleton()->set("gdnative/singletons", Variant());
}
}
void GDNativeLibraryEditor::_notification(int p_what) {
- if (p_what==NOTIFICATION_VISIBILITY_CHANGED) {
+ if (p_what == NOTIFICATION_VISIBILITY_CHANGED) {
if (is_visible_in_tree()) {
_update_libraries();
}
@@ -103,18 +130,19 @@ void GDNativeLibraryEditor::_notification(int p_what) {
void GDNativeLibraryEditor::_bind_methods() {
- ClassDB::bind_method(D_METHOD("_item_edited"),&GDNativeLibraryEditor::_item_edited);
+ ClassDB::bind_method(D_METHOD("_item_edited"), &GDNativeLibraryEditor::_item_edited);
}
-GDNativeLibraryEditor::GDNativeLibraryEditor()
-{
- libraries = memnew( Tree );
+GDNativeLibraryEditor::GDNativeLibraryEditor() {
+ libraries = memnew(Tree);
libraries->set_columns(2);
libraries->set_column_titles_visible(true);
- libraries->set_column_title(0,TTR("Library"));
- libraries->set_column_title(1,TTR("Status"));
+ libraries->set_column_title(0, TTR("Library"));
+ libraries->set_column_title(1, TTR("Status"));
libraries->set_hide_root(true);
- add_margin_child(TTR("Libraries: "),libraries,true);
- updating=false;
- libraries->connect("item_edited",this,"_item_edited");
+ add_margin_child(TTR("Libraries: "), libraries, true);
+ updating = false;
+ libraries->connect("item_edited", this, "_item_edited");
}
+
+#endif // TOOLS_ENABLED
diff --git a/modules/gdnative/gd_native_library_editor.h b/modules/gdnative/gd_native_library_editor.h
index a6c8f31790..a11c4620dd 100644
--- a/modules/gdnative/gd_native_library_editor.h
+++ b/modules/gdnative/gd_native_library_editor.h
@@ -1,23 +1,52 @@
+/*************************************************************************/
+/* gd_native_library_editor.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
#ifndef GD_NATIVE_LIBRARY_EDITOR_H
#define GD_NATIVE_LIBRARY_EDITOR_H
#ifdef TOOLS_ENABLED
-#include "editor/project_settings_editor.h"
#include "editor/editor_file_system.h"
+#include "editor/project_settings_editor.h"
-class GDNativeLibraryEditor : public VBoxContainer
-{
+class GDNativeLibraryEditor : public VBoxContainer {
Tree *libraries;
bool updating;
void _update_libraries();
- void _find_gdnative_singletons(EditorFileSystemDirectory *p_dir,const Set<String>& enabled_list);
+ void _find_gdnative_singletons(EditorFileSystemDirectory *p_dir, const Set<String> &enabled_list);
void _item_edited();
-protected:
+protected:
void _notification(int p_what);
static void _bind_methods();
+
public:
GDNativeLibraryEditor();
};
diff --git a/modules/gdnative/gdnative.cpp b/modules/gdnative/gdnative.cpp
index 6da538844a..f0c09a3370 100644
--- a/modules/gdnative/gdnative.cpp
+++ b/modules/gdnative/gdnative.cpp
@@ -40,6 +40,16 @@
const String init_symbol = "godot_gdnative_init";
const String terminate_symbol = "godot_gdnative_terminate";
+#define GDAPI_FUNC(name, ret_type, ...) name,
+#define GDAPI_FUNC_VOID(name, ...) name,
+
+const godot_gdnative_api_struct api_struct = {
+ GODOT_GDNATIVE_API_FUNCTIONS
+};
+
+#undef GDAPI_FUNC
+#undef GDAPI_FUNC_VOID
+
String GDNativeLibrary::platform_names[NUM_PLATFORMS + 1] = {
"X11_32bit",
"X11_64bit",
@@ -91,7 +101,7 @@ GDNativeLibrary::Platform GDNativeLibrary::current_platform =
#endif
GDNativeLibrary::GDNativeLibrary()
- : library_paths() {
+ : library_paths(), singleton_gdnative(false) {
}
GDNativeLibrary::~GDNativeLibrary() {
@@ -100,6 +110,7 @@ GDNativeLibrary::~GDNativeLibrary() {
void GDNativeLibrary::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_library_path", "platform", "path"), &GDNativeLibrary::set_library_path);
ClassDB::bind_method(D_METHOD("get_library_path", "platform"), &GDNativeLibrary::get_library_path);
+ ClassDB::bind_method(D_METHOD("get_active_library_path"), &GDNativeLibrary::get_active_library_path);
ClassDB::bind_method(D_METHOD("is_singleton_gdnative"), &GDNativeLibrary::is_singleton_gdnative);
ClassDB::bind_method(D_METHOD("set_singleton_gdnative", "singleton"), &GDNativeLibrary::set_singleton_gdnative);
@@ -224,8 +235,11 @@ bool GDNative::initialize() {
ERR_PRINT("No library set for this platform");
return false;
}
-
+#ifdef IPHONE_ENABLED
+ String path = lib_path.replace("res://", "dylibs/");
+#else
String path = ProjectSettings::get_singleton()->globalize_path(lib_path);
+#endif
Error err = OS::get_singleton()->open_dynamic_library(path, native_handle);
if (err != OK) {
return false;
@@ -249,11 +263,13 @@ bool GDNative::initialize() {
godot_gdnative_init_options options;
+ options.api_struct = &api_struct;
options.in_editor = Engine::get_singleton()->is_editor_hint();
options.core_api_hash = ClassDB::get_api_hash(ClassDB::API_CORE);
options.editor_api_hash = ClassDB::get_api_hash(ClassDB::API_EDITOR);
options.no_api_hash = ClassDB::get_api_hash(ClassDB::API_NONE);
options.gd_native_library = (godot_object *)(get_library().ptr());
+ options.active_library_path = (godot_string *)&path;
library_init_fpointer(&options);
diff --git a/modules/gdnative/gdnative.h b/modules/gdnative/gdnative.h
index 4753c7efe5..29c6201641 100644
--- a/modules/gdnative/gdnative.h
+++ b/modules/gdnative/gdnative.h
@@ -36,6 +36,7 @@
#include "resource.h"
#include "gdnative/gdnative.h"
+#include "gdnative_api_struct.h"
class GDNativeLibrary : public Resource {
GDCLASS(GDNativeLibrary, Resource)
@@ -77,7 +78,7 @@ class GDNativeLibrary : public Resource {
String library_paths[NUM_PLATFORMS];
- bool singleton_gdnative = false;
+ bool singleton_gdnative;
protected:
bool _set(const StringName &p_name, const Variant &p_value);
diff --git a/modules/gdnative/gdnative/variant.cpp b/modules/gdnative/gdnative/variant.cpp
index 1b2aae607f..9ba4166c1d 100644
--- a/modules/gdnative/gdnative/variant.cpp
+++ b/modules/gdnative/gdnative/variant.cpp
@@ -480,10 +480,9 @@ godot_bool GDAPI godot_variant_hash_compare(const godot_variant *p_self, const g
return self->hash_compare(*other);
}
-godot_bool GDAPI godot_variant_booleanize(const godot_variant *p_self, godot_bool *r_valid) {
+godot_bool GDAPI godot_variant_booleanize(const godot_variant *p_self) {
const Variant *self = (const Variant *)p_self;
- bool &valid = *r_valid;
- return self->booleanize(valid);
+ return self->booleanize();
}
void GDAPI godot_variant_destroy(godot_variant *p_self) {
diff --git a/modules/gdnative/include/gdnative/gdnative.h b/modules/gdnative/include/gdnative/gdnative.h
index c574c56d5a..9134f1c581 100644
--- a/modules/gdnative/include/gdnative/gdnative.h
+++ b/modules/gdnative/include/gdnative/gdnative.h
@@ -49,8 +49,8 @@ extern "C" {
#elif defined(__APPLE__)
#include "TargetConditionals.h"
#if TARGET_OS_IPHONE
-#define GDCALLINGCONV
-#define GDAPI
+#define GDCALLINGCONV __attribute__((visibility("default")))
+#define GDAPI GDCALLINGCONV
#elif TARGET_OS_MAC
#define GDCALLINGCONV __attribute__((sysv_abi))
#define GDAPI GDCALLINGCONV
@@ -103,7 +103,7 @@ typedef enum {
GODOT_ERR_CANT_CONNECT, // (25)
GODOT_ERR_CANT_RESOLVE,
GODOT_ERR_CONNECTION_ERROR,
- GODOT_ERR_CANT_AQUIRE_RESOURCE,
+ GODOT_ERR_CANT_ACQUIRE_RESOURCE,
GODOT_ERR_CANT_FORK,
GODOT_ERR_INVALID_DATA, ///< Data passed is invalid (30)
GODOT_ERR_INVALID_PARAMETER, ///< Parameter passed is invalid
@@ -234,12 +234,16 @@ void GDAPI godot_method_bind_ptrcall(godot_method_bind *p_method_bind, godot_obj
godot_variant GDAPI godot_method_bind_call(godot_method_bind *p_method_bind, godot_object *p_instance, const godot_variant **p_args, const int p_arg_count, godot_variant_call_error *p_call_error);
////// Script API
+struct godot_gdnative_api_struct; // Forward declaration
+
typedef struct {
godot_bool in_editor;
uint64_t core_api_hash;
uint64_t editor_api_hash;
uint64_t no_api_hash;
godot_object *gd_native_library; // pointer to GDNativeLibrary that is being initialized
+ const struct godot_gdnative_api_struct *api_struct;
+ const godot_string *active_library_path;
} godot_gdnative_init_options;
typedef struct {
diff --git a/modules/gdnative/include/gdnative/variant.h b/modules/gdnative/include/gdnative/variant.h
index 969506585d..7b804c1eaf 100644
--- a/modules/gdnative/include/gdnative/variant.h
+++ b/modules/gdnative/include/gdnative/variant.h
@@ -190,7 +190,7 @@ godot_bool GDAPI godot_variant_operator_less(const godot_variant *p_self, const
godot_bool GDAPI godot_variant_hash_compare(const godot_variant *p_self, const godot_variant *p_other);
-godot_bool GDAPI godot_variant_booleanize(const godot_variant *p_self, godot_bool *r_valid);
+godot_bool GDAPI godot_variant_booleanize(const godot_variant *p_self);
void GDAPI godot_variant_destroy(godot_variant *p_self);
diff --git a/modules/gdnative/include/gdnative_api_struct.h b/modules/gdnative/include/gdnative_api_struct.h
new file mode 100644
index 0000000000..c345e27227
--- /dev/null
+++ b/modules/gdnative/include/gdnative_api_struct.h
@@ -0,0 +1,723 @@
+/*************************************************************************/
+/* gdnative_api_struct.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+#ifndef GODOT_GDNATIVE_API_STRUCT_H
+#define GODOT_GDNATIVE_API_STRUCT_H
+
+#include <gdnative/gdnative.h>
+#include <nativescript/godot_nativescript.h>
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+// Using X_MACRO to keep api function signatures in a single list
+#define GODOT_GDNATIVE_API_FUNCTIONS \
+ GDAPI_FUNC_VOID(godot_color_new_rgba, godot_color *r_dest, const godot_real p_r, const godot_real p_g, const godot_real p_b, const godot_real p_a) \
+ GDAPI_FUNC_VOID(godot_color_new_rgb, godot_color *r_dest, const godot_real p_r, const godot_real p_g, const godot_real p_b) \
+ GDAPI_FUNC(godot_color_get_r, godot_real, const godot_color *p_self) \
+ GDAPI_FUNC_VOID(godot_color_set_r, godot_color *p_self, const godot_real r) \
+ GDAPI_FUNC(godot_color_get_g, godot_real, const godot_color *p_self) \
+ GDAPI_FUNC_VOID(godot_color_set_g, godot_color *p_self, const godot_real g) \
+ GDAPI_FUNC(godot_color_get_b, godot_real, const godot_color *p_self) \
+ GDAPI_FUNC_VOID(godot_color_set_b, godot_color *p_self, const godot_real b) \
+ GDAPI_FUNC(godot_color_get_a, godot_real, const godot_color *p_self) \
+ GDAPI_FUNC_VOID(godot_color_set_a, godot_color *p_self, const godot_real a) \
+ GDAPI_FUNC(godot_color_get_h, godot_real, const godot_color *p_self) \
+ GDAPI_FUNC(godot_color_get_s, godot_real, const godot_color *p_self) \
+ GDAPI_FUNC(godot_color_get_v, godot_real, const godot_color *p_self) \
+ GDAPI_FUNC(godot_color_as_string, godot_string, const godot_color *p_self) \
+ GDAPI_FUNC(godot_color_to_rgba32, godot_int, const godot_color *p_self) \
+ GDAPI_FUNC(godot_color_to_argb32, godot_int, const godot_color *p_self) \
+ GDAPI_FUNC(godot_color_gray, godot_real, const godot_color *p_self) \
+ GDAPI_FUNC(godot_color_inverted, godot_color, const godot_color *p_self) \
+ GDAPI_FUNC(godot_color_contrasted, godot_color, const godot_color *p_self) \
+ GDAPI_FUNC(godot_color_linear_interpolate, godot_color, const godot_color *p_self, const godot_color *p_b, const godot_real p_t) \
+ GDAPI_FUNC(godot_color_blend, godot_color, const godot_color *p_self, const godot_color *p_over) \
+ GDAPI_FUNC(godot_color_to_html, godot_string, const godot_color *p_self, const godot_bool p_with_alpha) \
+ GDAPI_FUNC(godot_color_operator_equal, godot_bool, const godot_color *p_self, const godot_color *p_b) \
+ GDAPI_FUNC(godot_color_operator_less, godot_bool, const godot_color *p_self, const godot_color *p_b) \
+ GDAPI_FUNC_VOID(godot_vector2_new, godot_vector2 *r_dest, const godot_real p_x, const godot_real p_y) \
+ GDAPI_FUNC(godot_vector2_as_string, godot_string, const godot_vector2 *p_self) \
+ GDAPI_FUNC(godot_vector2_normalized, godot_vector2, const godot_vector2 *p_self) \
+ GDAPI_FUNC(godot_vector2_length, godot_real, const godot_vector2 *p_self) \
+ GDAPI_FUNC(godot_vector2_angle, godot_real, const godot_vector2 *p_self) \
+ GDAPI_FUNC(godot_vector2_length_squared, godot_real, const godot_vector2 *p_self) \
+ GDAPI_FUNC(godot_vector2_is_normalized, godot_bool, const godot_vector2 *p_self) \
+ GDAPI_FUNC(godot_vector2_distance_to, godot_real, const godot_vector2 *p_self, const godot_vector2 *p_to) \
+ GDAPI_FUNC(godot_vector2_distance_squared_to, godot_real, const godot_vector2 *p_self, const godot_vector2 *p_to) \
+ GDAPI_FUNC(godot_vector2_angle_to, godot_real, const godot_vector2 *p_self, const godot_vector2 *p_to) \
+ GDAPI_FUNC(godot_vector2_angle_to_point, godot_real, const godot_vector2 *p_self, const godot_vector2 *p_to) \
+ GDAPI_FUNC(godot_vector2_linear_interpolate, godot_vector2, const godot_vector2 *p_self, const godot_vector2 *p_b, const godot_real p_t) \
+ GDAPI_FUNC(godot_vector2_cubic_interpolate, godot_vector2, const godot_vector2 *p_self, const godot_vector2 *p_b, const godot_vector2 *p_pre_a, const godot_vector2 *p_post_b, const godot_real p_t) \
+ GDAPI_FUNC(godot_vector2_rotated, godot_vector2, const godot_vector2 *p_self, const godot_real p_phi) \
+ GDAPI_FUNC(godot_vector2_tangent, godot_vector2, const godot_vector2 *p_self) \
+ GDAPI_FUNC(godot_vector2_floor, godot_vector2, const godot_vector2 *p_self) \
+ GDAPI_FUNC(godot_vector2_snapped, godot_vector2, const godot_vector2 *p_self, const godot_vector2 *p_by) \
+ GDAPI_FUNC(godot_vector2_aspect, godot_real, const godot_vector2 *p_self) \
+ GDAPI_FUNC(godot_vector2_dot, godot_real, const godot_vector2 *p_self, const godot_vector2 *p_with) \
+ GDAPI_FUNC(godot_vector2_slide, godot_vector2, const godot_vector2 *p_self, const godot_vector2 *p_n) \
+ GDAPI_FUNC(godot_vector2_bounce, godot_vector2, const godot_vector2 *p_self, const godot_vector2 *p_n) \
+ GDAPI_FUNC(godot_vector2_reflect, godot_vector2, const godot_vector2 *p_self, const godot_vector2 *p_n) \
+ GDAPI_FUNC(godot_vector2_abs, godot_vector2, const godot_vector2 *p_self) \
+ GDAPI_FUNC(godot_vector2_clamped, godot_vector2, const godot_vector2 *p_self, const godot_real p_length) \
+ GDAPI_FUNC(godot_vector2_operator_add, godot_vector2, const godot_vector2 *p_self, const godot_vector2 *p_b) \
+ GDAPI_FUNC(godot_vector2_operator_substract, godot_vector2, const godot_vector2 *p_self, const godot_vector2 *p_b) \
+ GDAPI_FUNC(godot_vector2_operator_multiply_vector, godot_vector2, const godot_vector2 *p_self, const godot_vector2 *p_b) \
+ GDAPI_FUNC(godot_vector2_operator_multiply_scalar, godot_vector2, const godot_vector2 *p_self, const godot_real p_b) \
+ GDAPI_FUNC(godot_vector2_operator_divide_vector, godot_vector2, const godot_vector2 *p_self, const godot_vector2 *p_b) \
+ GDAPI_FUNC(godot_vector2_operator_divide_scalar, godot_vector2, const godot_vector2 *p_self, const godot_real p_b) \
+ GDAPI_FUNC(godot_vector2_operator_equal, godot_bool, const godot_vector2 *p_self, const godot_vector2 *p_b) \
+ GDAPI_FUNC(godot_vector2_operator_less, godot_bool, const godot_vector2 *p_self, const godot_vector2 *p_b) \
+ GDAPI_FUNC(godot_vector2_operator_neg, godot_vector2, const godot_vector2 *p_self) \
+ GDAPI_FUNC_VOID(godot_vector2_set_x, godot_vector2 *p_self, const godot_real p_x) \
+ GDAPI_FUNC_VOID(godot_vector2_set_y, godot_vector2 *p_self, const godot_real p_y) \
+ GDAPI_FUNC(godot_vector2_get_x, godot_real, const godot_vector2 *p_self) \
+ GDAPI_FUNC(godot_vector2_get_y, godot_real, const godot_vector2 *p_self) \
+ GDAPI_FUNC_VOID(godot_quat_new, godot_quat *r_dest, const godot_real p_x, const godot_real p_y, const godot_real p_z, const godot_real p_w) \
+ GDAPI_FUNC_VOID(godot_quat_new_with_axis_angle, godot_quat *r_dest, const godot_vector3 *p_axis, const godot_real p_angle) \
+ GDAPI_FUNC(godot_quat_get_x, godot_real, const godot_quat *p_self) \
+ GDAPI_FUNC_VOID(godot_quat_set_x, godot_quat *p_self, const godot_real val) \
+ GDAPI_FUNC(godot_quat_get_y, godot_real, const godot_quat *p_self) \
+ GDAPI_FUNC_VOID(godot_quat_set_y, godot_quat *p_self, const godot_real val) \
+ GDAPI_FUNC(godot_quat_get_z, godot_real, const godot_quat *p_self) \
+ GDAPI_FUNC_VOID(godot_quat_set_z, godot_quat *p_self, const godot_real val) \
+ GDAPI_FUNC(godot_quat_get_w, godot_real, const godot_quat *p_self) \
+ GDAPI_FUNC_VOID(godot_quat_set_w, godot_quat *p_self, const godot_real val) \
+ GDAPI_FUNC(godot_quat_as_string, godot_string, const godot_quat *p_self) \
+ GDAPI_FUNC(godot_quat_length, godot_real, const godot_quat *p_self) \
+ GDAPI_FUNC(godot_quat_length_squared, godot_real, const godot_quat *p_self) \
+ GDAPI_FUNC(godot_quat_normalized, godot_quat, const godot_quat *p_self) \
+ GDAPI_FUNC(godot_quat_is_normalized, godot_bool, const godot_quat *p_self) \
+ GDAPI_FUNC(godot_quat_inverse, godot_quat, const godot_quat *p_self) \
+ GDAPI_FUNC(godot_quat_dot, godot_real, const godot_quat *p_self, const godot_quat *p_b) \
+ GDAPI_FUNC(godot_quat_xform, godot_vector3, const godot_quat *p_self, const godot_vector3 *p_v) \
+ GDAPI_FUNC(godot_quat_slerp, godot_quat, const godot_quat *p_self, const godot_quat *p_b, const godot_real p_t) \
+ GDAPI_FUNC(godot_quat_slerpni, godot_quat, const godot_quat *p_self, const godot_quat *p_b, const godot_real p_t) \
+ GDAPI_FUNC(godot_quat_cubic_slerp, godot_quat, const godot_quat *p_self, const godot_quat *p_b, const godot_quat *p_pre_a, const godot_quat *p_post_b, const godot_real p_t) \
+ GDAPI_FUNC(godot_quat_operator_multiply, godot_quat, const godot_quat *p_self, const godot_real p_b) \
+ GDAPI_FUNC(godot_quat_operator_add, godot_quat, const godot_quat *p_self, const godot_quat *p_b) \
+ GDAPI_FUNC(godot_quat_operator_substract, godot_quat, const godot_quat *p_self, const godot_quat *p_b) \
+ GDAPI_FUNC(godot_quat_operator_divide, godot_quat, const godot_quat *p_self, const godot_real p_b) \
+ GDAPI_FUNC(godot_quat_operator_equal, godot_bool, const godot_quat *p_self, const godot_quat *p_b) \
+ GDAPI_FUNC(godot_quat_operator_neg, godot_quat, const godot_quat *p_self) \
+ GDAPI_FUNC_VOID(godot_basis_new_with_rows, godot_basis *r_dest, const godot_vector3 *p_x_axis, const godot_vector3 *p_y_axis, const godot_vector3 *p_z_axis) \
+ GDAPI_FUNC_VOID(godot_basis_new_with_axis_and_angle, godot_basis *r_dest, const godot_vector3 *p_axis, const godot_real p_phi) \
+ GDAPI_FUNC_VOID(godot_basis_new_with_euler, godot_basis *r_dest, const godot_vector3 *p_euler) \
+ GDAPI_FUNC(godot_basis_as_string, godot_string, const godot_basis *p_self) \
+ GDAPI_FUNC(godot_basis_inverse, godot_basis, const godot_basis *p_self) \
+ GDAPI_FUNC(godot_basis_transposed, godot_basis, const godot_basis *p_self) \
+ GDAPI_FUNC(godot_basis_orthonormalized, godot_basis, const godot_basis *p_self) \
+ GDAPI_FUNC(godot_basis_determinant, godot_real, const godot_basis *p_self) \
+ GDAPI_FUNC(godot_basis_rotated, godot_basis, const godot_basis *p_self, const godot_vector3 *p_axis, const godot_real p_phi) \
+ GDAPI_FUNC(godot_basis_scaled, godot_basis, const godot_basis *p_self, const godot_vector3 *p_scale) \
+ GDAPI_FUNC(godot_basis_get_scale, godot_vector3, const godot_basis *p_self) \
+ GDAPI_FUNC(godot_basis_get_euler, godot_vector3, const godot_basis *p_self) \
+ GDAPI_FUNC(godot_basis_tdotx, godot_real, const godot_basis *p_self, const godot_vector3 *p_with) \
+ GDAPI_FUNC(godot_basis_tdoty, godot_real, const godot_basis *p_self, const godot_vector3 *p_with) \
+ GDAPI_FUNC(godot_basis_tdotz, godot_real, const godot_basis *p_self, const godot_vector3 *p_with) \
+ GDAPI_FUNC(godot_basis_xform, godot_vector3, const godot_basis *p_self, const godot_vector3 *p_v) \
+ GDAPI_FUNC(godot_basis_xform_inv, godot_vector3, const godot_basis *p_self, const godot_vector3 *p_v) \
+ GDAPI_FUNC(godot_basis_get_orthogonal_index, godot_int, const godot_basis *p_self) \
+ GDAPI_FUNC_VOID(godot_basis_new, godot_basis *r_dest) \
+ GDAPI_FUNC_VOID(godot_basis_new_with_euler_quat, godot_basis *r_dest, const godot_quat *p_euler) \
+ GDAPI_FUNC_VOID(godot_basis_get_elements, godot_basis *p_self, godot_vector3 *p_elements) \
+ GDAPI_FUNC(godot_basis_get_axis, godot_vector3, const godot_basis *p_self, const godot_int p_axis) \
+ GDAPI_FUNC_VOID(godot_basis_set_axis, godot_basis *p_self, const godot_int p_axis, const godot_vector3 *p_value) \
+ GDAPI_FUNC(godot_basis_get_row, godot_vector3, const godot_basis *p_self, const godot_int p_row) \
+ GDAPI_FUNC_VOID(godot_basis_set_row, godot_basis *p_self, const godot_int p_row, const godot_vector3 *p_value) \
+ GDAPI_FUNC(godot_basis_operator_equal, godot_bool, const godot_basis *p_self, const godot_basis *p_b) \
+ GDAPI_FUNC(godot_basis_operator_add, godot_basis, const godot_basis *p_self, const godot_basis *p_b) \
+ GDAPI_FUNC(godot_basis_operator_substract, godot_basis, const godot_basis *p_self, const godot_basis *p_b) \
+ GDAPI_FUNC(godot_basis_operator_multiply_vector, godot_basis, const godot_basis *p_self, const godot_basis *p_b) \
+ GDAPI_FUNC(godot_basis_operator_multiply_scalar, godot_basis, const godot_basis *p_self, const godot_real p_b) \
+ GDAPI_FUNC_VOID(godot_vector3_new, godot_vector3 *r_dest, const godot_real p_x, const godot_real p_y, const godot_real p_z) \
+ GDAPI_FUNC(godot_vector3_as_string, godot_string, const godot_vector3 *p_self) \
+ GDAPI_FUNC(godot_vector3_min_axis, godot_int, const godot_vector3 *p_self) \
+ GDAPI_FUNC(godot_vector3_max_axis, godot_int, const godot_vector3 *p_self) \
+ GDAPI_FUNC(godot_vector3_length, godot_real, const godot_vector3 *p_self) \
+ GDAPI_FUNC(godot_vector3_length_squared, godot_real, const godot_vector3 *p_self) \
+ GDAPI_FUNC(godot_vector3_is_normalized, godot_bool, const godot_vector3 *p_self) \
+ GDAPI_FUNC(godot_vector3_normalized, godot_vector3, const godot_vector3 *p_self) \
+ GDAPI_FUNC(godot_vector3_inverse, godot_vector3, const godot_vector3 *p_self) \
+ GDAPI_FUNC(godot_vector3_snapped, godot_vector3, const godot_vector3 *p_self, const godot_vector3 *p_by) \
+ GDAPI_FUNC(godot_vector3_rotated, godot_vector3, const godot_vector3 *p_self, const godot_vector3 *p_axis, const godot_real p_phi) \
+ GDAPI_FUNC(godot_vector3_linear_interpolate, godot_vector3, const godot_vector3 *p_self, const godot_vector3 *p_b, const godot_real p_t) \
+ GDAPI_FUNC(godot_vector3_cubic_interpolate, godot_vector3, const godot_vector3 *p_self, const godot_vector3 *p_b, const godot_vector3 *p_pre_a, const godot_vector3 *p_post_b, const godot_real p_t) \
+ GDAPI_FUNC(godot_vector3_dot, godot_real, const godot_vector3 *p_self, const godot_vector3 *p_b) \
+ GDAPI_FUNC(godot_vector3_cross, godot_vector3, const godot_vector3 *p_self, const godot_vector3 *p_b) \
+ GDAPI_FUNC(godot_vector3_outer, godot_basis, const godot_vector3 *p_self, const godot_vector3 *p_b) \
+ GDAPI_FUNC(godot_vector3_to_diagonal_matrix, godot_basis, const godot_vector3 *p_self) \
+ GDAPI_FUNC(godot_vector3_abs, godot_vector3, const godot_vector3 *p_self) \
+ GDAPI_FUNC(godot_vector3_floor, godot_vector3, const godot_vector3 *p_self) \
+ GDAPI_FUNC(godot_vector3_ceil, godot_vector3, const godot_vector3 *p_self) \
+ GDAPI_FUNC(godot_vector3_distance_to, godot_real, const godot_vector3 *p_self, const godot_vector3 *p_b) \
+ GDAPI_FUNC(godot_vector3_distance_squared_to, godot_real, const godot_vector3 *p_self, const godot_vector3 *p_b) \
+ GDAPI_FUNC(godot_vector3_angle_to, godot_real, const godot_vector3 *p_self, const godot_vector3 *p_to) \
+ GDAPI_FUNC(godot_vector3_slide, godot_vector3, const godot_vector3 *p_self, const godot_vector3 *p_n) \
+ GDAPI_FUNC(godot_vector3_bounce, godot_vector3, const godot_vector3 *p_self, const godot_vector3 *p_n) \
+ GDAPI_FUNC(godot_vector3_reflect, godot_vector3, const godot_vector3 *p_self, const godot_vector3 *p_n) \
+ GDAPI_FUNC(godot_vector3_operator_add, godot_vector3, const godot_vector3 *p_self, const godot_vector3 *p_b) \
+ GDAPI_FUNC(godot_vector3_operator_substract, godot_vector3, const godot_vector3 *p_self, const godot_vector3 *p_b) \
+ GDAPI_FUNC(godot_vector3_operator_multiply_vector, godot_vector3, const godot_vector3 *p_self, const godot_vector3 *p_b) \
+ GDAPI_FUNC(godot_vector3_operator_multiply_scalar, godot_vector3, const godot_vector3 *p_self, const godot_real p_b) \
+ GDAPI_FUNC(godot_vector3_operator_divide_vector, godot_vector3, const godot_vector3 *p_self, const godot_vector3 *p_b) \
+ GDAPI_FUNC(godot_vector3_operator_divide_scalar, godot_vector3, const godot_vector3 *p_self, const godot_real p_b) \
+ GDAPI_FUNC(godot_vector3_operator_equal, godot_bool, const godot_vector3 *p_self, const godot_vector3 *p_b) \
+ GDAPI_FUNC(godot_vector3_operator_less, godot_bool, const godot_vector3 *p_self, const godot_vector3 *p_b) \
+ GDAPI_FUNC(godot_vector3_operator_neg, godot_vector3, const godot_vector3 *p_self) \
+ GDAPI_FUNC_VOID(godot_vector3_set_axis, godot_vector3 *p_self, const godot_vector3_axis p_axis, const godot_real p_val) \
+ GDAPI_FUNC(godot_vector3_get_axis, godot_real, const godot_vector3 *p_self, const godot_vector3_axis p_axis) \
+ GDAPI_FUNC_VOID(godot_pool_byte_array_new, godot_pool_byte_array *r_dest) \
+ GDAPI_FUNC_VOID(godot_pool_byte_array_new_copy, godot_pool_byte_array *r_dest, const godot_pool_byte_array *p_src) \
+ GDAPI_FUNC_VOID(godot_pool_byte_array_new_with_array, godot_pool_byte_array *r_dest, const godot_array *p_a) \
+ GDAPI_FUNC_VOID(godot_pool_byte_array_append, godot_pool_byte_array *p_self, const uint8_t p_data) \
+ GDAPI_FUNC_VOID(godot_pool_byte_array_append_array, godot_pool_byte_array *p_self, const godot_pool_byte_array *p_array) \
+ GDAPI_FUNC(godot_pool_byte_array_insert, godot_error, godot_pool_byte_array *p_self, const godot_int p_idx, const uint8_t p_data) \
+ GDAPI_FUNC_VOID(godot_pool_byte_array_invert, godot_pool_byte_array *p_self) \
+ GDAPI_FUNC_VOID(godot_pool_byte_array_push_back, godot_pool_byte_array *p_self, const uint8_t p_data) \
+ GDAPI_FUNC_VOID(godot_pool_byte_array_remove, godot_pool_byte_array *p_self, const godot_int p_idx) \
+ GDAPI_FUNC_VOID(godot_pool_byte_array_resize, godot_pool_byte_array *p_self, const godot_int p_size) \
+ GDAPI_FUNC_VOID(godot_pool_byte_array_set, godot_pool_byte_array *p_self, const godot_int p_idx, const uint8_t p_data) \
+ GDAPI_FUNC(godot_pool_byte_array_get, uint8_t, const godot_pool_byte_array *p_self, const godot_int p_idx) \
+ GDAPI_FUNC(godot_pool_byte_array_size, godot_int, const godot_pool_byte_array *p_self) \
+ GDAPI_FUNC_VOID(godot_pool_byte_array_destroy, godot_pool_byte_array *p_self) \
+ GDAPI_FUNC_VOID(godot_pool_int_array_new, godot_pool_int_array *r_dest) \
+ GDAPI_FUNC_VOID(godot_pool_int_array_new_copy, godot_pool_int_array *r_dest, const godot_pool_int_array *p_src) \
+ GDAPI_FUNC_VOID(godot_pool_int_array_new_with_array, godot_pool_int_array *r_dest, const godot_array *p_a) \
+ GDAPI_FUNC_VOID(godot_pool_int_array_append, godot_pool_int_array *p_self, const godot_int p_data) \
+ GDAPI_FUNC_VOID(godot_pool_int_array_append_array, godot_pool_int_array *p_self, const godot_pool_int_array *p_array) \
+ GDAPI_FUNC(godot_pool_int_array_insert, godot_error, godot_pool_int_array *p_self, const godot_int p_idx, const godot_int p_data) \
+ GDAPI_FUNC_VOID(godot_pool_int_array_invert, godot_pool_int_array *p_self) \
+ GDAPI_FUNC_VOID(godot_pool_int_array_push_back, godot_pool_int_array *p_self, const godot_int p_data) \
+ GDAPI_FUNC_VOID(godot_pool_int_array_remove, godot_pool_int_array *p_self, const godot_int p_idx) \
+ GDAPI_FUNC_VOID(godot_pool_int_array_resize, godot_pool_int_array *p_self, const godot_int p_size) \
+ GDAPI_FUNC_VOID(godot_pool_int_array_set, godot_pool_int_array *p_self, const godot_int p_idx, const godot_int p_data) \
+ GDAPI_FUNC(godot_pool_int_array_get, godot_int, const godot_pool_int_array *p_self, const godot_int p_idx) \
+ GDAPI_FUNC(godot_pool_int_array_size, godot_int, const godot_pool_int_array *p_self) \
+ GDAPI_FUNC_VOID(godot_pool_int_array_destroy, godot_pool_int_array *p_self) \
+ GDAPI_FUNC_VOID(godot_pool_real_array_new, godot_pool_real_array *r_dest) \
+ GDAPI_FUNC_VOID(godot_pool_real_array_new_copy, godot_pool_real_array *r_dest, const godot_pool_real_array *p_src) \
+ GDAPI_FUNC_VOID(godot_pool_real_array_new_with_array, godot_pool_real_array *r_dest, const godot_array *p_a) \
+ GDAPI_FUNC_VOID(godot_pool_real_array_append, godot_pool_real_array *p_self, const godot_real p_data) \
+ GDAPI_FUNC_VOID(godot_pool_real_array_append_array, godot_pool_real_array *p_self, const godot_pool_real_array *p_array) \
+ GDAPI_FUNC(godot_pool_real_array_insert, godot_error, godot_pool_real_array *p_self, const godot_int p_idx, const godot_real p_data) \
+ GDAPI_FUNC_VOID(godot_pool_real_array_invert, godot_pool_real_array *p_self) \
+ GDAPI_FUNC_VOID(godot_pool_real_array_push_back, godot_pool_real_array *p_self, const godot_real p_data) \
+ GDAPI_FUNC_VOID(godot_pool_real_array_remove, godot_pool_real_array *p_self, const godot_int p_idx) \
+ GDAPI_FUNC_VOID(godot_pool_real_array_resize, godot_pool_real_array *p_self, const godot_int p_size) \
+ GDAPI_FUNC_VOID(godot_pool_real_array_set, godot_pool_real_array *p_self, const godot_int p_idx, const godot_real p_data) \
+ GDAPI_FUNC(godot_pool_real_array_get, godot_real, const godot_pool_real_array *p_self, const godot_int p_idx) \
+ GDAPI_FUNC(godot_pool_real_array_size, godot_int, const godot_pool_real_array *p_self) \
+ GDAPI_FUNC_VOID(godot_pool_real_array_destroy, godot_pool_real_array *p_self) \
+ GDAPI_FUNC_VOID(godot_pool_string_array_new, godot_pool_string_array *r_dest) \
+ GDAPI_FUNC_VOID(godot_pool_string_array_new_copy, godot_pool_string_array *r_dest, const godot_pool_string_array *p_src) \
+ GDAPI_FUNC_VOID(godot_pool_string_array_new_with_array, godot_pool_string_array *r_dest, const godot_array *p_a) \
+ GDAPI_FUNC_VOID(godot_pool_string_array_append, godot_pool_string_array *p_self, const godot_string *p_data) \
+ GDAPI_FUNC_VOID(godot_pool_string_array_append_array, godot_pool_string_array *p_self, const godot_pool_string_array *p_array) \
+ GDAPI_FUNC(godot_pool_string_array_insert, godot_error, godot_pool_string_array *p_self, const godot_int p_idx, const godot_string *p_data) \
+ GDAPI_FUNC_VOID(godot_pool_string_array_invert, godot_pool_string_array *p_self) \
+ GDAPI_FUNC_VOID(godot_pool_string_array_push_back, godot_pool_string_array *p_self, const godot_string *p_data) \
+ GDAPI_FUNC_VOID(godot_pool_string_array_remove, godot_pool_string_array *p_self, const godot_int p_idx) \
+ GDAPI_FUNC_VOID(godot_pool_string_array_resize, godot_pool_string_array *p_self, const godot_int p_size) \
+ GDAPI_FUNC_VOID(godot_pool_string_array_set, godot_pool_string_array *p_self, const godot_int p_idx, const godot_string *p_data) \
+ GDAPI_FUNC(godot_pool_string_array_get, godot_string, const godot_pool_string_array *p_self, const godot_int p_idx) \
+ GDAPI_FUNC(godot_pool_string_array_size, godot_int, const godot_pool_string_array *p_self) \
+ GDAPI_FUNC_VOID(godot_pool_string_array_destroy, godot_pool_string_array *p_self) \
+ GDAPI_FUNC_VOID(godot_pool_vector2_array_new, godot_pool_vector2_array *r_dest) \
+ GDAPI_FUNC_VOID(godot_pool_vector2_array_new_copy, godot_pool_vector2_array *r_dest, const godot_pool_vector2_array *p_src) \
+ GDAPI_FUNC_VOID(godot_pool_vector2_array_new_with_array, godot_pool_vector2_array *r_dest, const godot_array *p_a) \
+ GDAPI_FUNC_VOID(godot_pool_vector2_array_append, godot_pool_vector2_array *p_self, const godot_vector2 *p_data) \
+ GDAPI_FUNC_VOID(godot_pool_vector2_array_append_array, godot_pool_vector2_array *p_self, const godot_pool_vector2_array *p_array) \
+ GDAPI_FUNC(godot_pool_vector2_array_insert, godot_error, godot_pool_vector2_array *p_self, const godot_int p_idx, const godot_vector2 *p_data) \
+ GDAPI_FUNC_VOID(godot_pool_vector2_array_invert, godot_pool_vector2_array *p_self) \
+ GDAPI_FUNC_VOID(godot_pool_vector2_array_push_back, godot_pool_vector2_array *p_self, const godot_vector2 *p_data) \
+ GDAPI_FUNC_VOID(godot_pool_vector2_array_remove, godot_pool_vector2_array *p_self, const godot_int p_idx) \
+ GDAPI_FUNC_VOID(godot_pool_vector2_array_resize, godot_pool_vector2_array *p_self, const godot_int p_size) \
+ GDAPI_FUNC_VOID(godot_pool_vector2_array_set, godot_pool_vector2_array *p_self, const godot_int p_idx, const godot_vector2 *p_data) \
+ GDAPI_FUNC(godot_pool_vector2_array_get, godot_vector2, const godot_pool_vector2_array *p_self, const godot_int p_idx) \
+ GDAPI_FUNC(godot_pool_vector2_array_size, godot_int, const godot_pool_vector2_array *p_self) \
+ GDAPI_FUNC_VOID(godot_pool_vector2_array_destroy, godot_pool_vector2_array *p_self) \
+ GDAPI_FUNC_VOID(godot_pool_vector3_array_new, godot_pool_vector3_array *r_dest) \
+ GDAPI_FUNC_VOID(godot_pool_vector3_array_new_copy, godot_pool_vector3_array *r_dest, const godot_pool_vector3_array *p_src) \
+ GDAPI_FUNC_VOID(godot_pool_vector3_array_new_with_array, godot_pool_vector3_array *r_dest, const godot_array *p_a) \
+ GDAPI_FUNC_VOID(godot_pool_vector3_array_append, godot_pool_vector3_array *p_self, const godot_vector3 *p_data) \
+ GDAPI_FUNC_VOID(godot_pool_vector3_array_append_array, godot_pool_vector3_array *p_self, const godot_pool_vector3_array *p_array) \
+ GDAPI_FUNC(godot_pool_vector3_array_insert, godot_error, godot_pool_vector3_array *p_self, const godot_int p_idx, const godot_vector3 *p_data) \
+ GDAPI_FUNC_VOID(godot_pool_vector3_array_invert, godot_pool_vector3_array *p_self) \
+ GDAPI_FUNC_VOID(godot_pool_vector3_array_push_back, godot_pool_vector3_array *p_self, const godot_vector3 *p_data) \
+ GDAPI_FUNC_VOID(godot_pool_vector3_array_remove, godot_pool_vector3_array *p_self, const godot_int p_idx) \
+ GDAPI_FUNC_VOID(godot_pool_vector3_array_resize, godot_pool_vector3_array *p_self, const godot_int p_size) \
+ GDAPI_FUNC_VOID(godot_pool_vector3_array_set, godot_pool_vector3_array *p_self, const godot_int p_idx, const godot_vector3 *p_data) \
+ GDAPI_FUNC(godot_pool_vector3_array_get, godot_vector3, const godot_pool_vector3_array *p_self, const godot_int p_idx) \
+ GDAPI_FUNC(godot_pool_vector3_array_size, godot_int, const godot_pool_vector3_array *p_self) \
+ GDAPI_FUNC_VOID(godot_pool_vector3_array_destroy, godot_pool_vector3_array *p_self) \
+ GDAPI_FUNC_VOID(godot_pool_color_array_new, godot_pool_color_array *r_dest) \
+ GDAPI_FUNC_VOID(godot_pool_color_array_new_copy, godot_pool_color_array *r_dest, const godot_pool_color_array *p_src) \
+ GDAPI_FUNC_VOID(godot_pool_color_array_new_with_array, godot_pool_color_array *r_dest, const godot_array *p_a) \
+ GDAPI_FUNC_VOID(godot_pool_color_array_append, godot_pool_color_array *p_self, const godot_color *p_data) \
+ GDAPI_FUNC_VOID(godot_pool_color_array_append_array, godot_pool_color_array *p_self, const godot_pool_color_array *p_array) \
+ GDAPI_FUNC(godot_pool_color_array_insert, godot_error, godot_pool_color_array *p_self, const godot_int p_idx, const godot_color *p_data) \
+ GDAPI_FUNC_VOID(godot_pool_color_array_invert, godot_pool_color_array *p_self) \
+ GDAPI_FUNC_VOID(godot_pool_color_array_push_back, godot_pool_color_array *p_self, const godot_color *p_data) \
+ GDAPI_FUNC_VOID(godot_pool_color_array_remove, godot_pool_color_array *p_self, const godot_int p_idx) \
+ GDAPI_FUNC_VOID(godot_pool_color_array_resize, godot_pool_color_array *p_self, const godot_int p_size) \
+ GDAPI_FUNC_VOID(godot_pool_color_array_set, godot_pool_color_array *p_self, const godot_int p_idx, const godot_color *p_data) \
+ GDAPI_FUNC(godot_pool_color_array_get, godot_color, const godot_pool_color_array *p_self, const godot_int p_idx) \
+ GDAPI_FUNC(godot_pool_color_array_size, godot_int, const godot_pool_color_array *p_self) \
+ GDAPI_FUNC_VOID(godot_pool_color_array_destroy, godot_pool_color_array *p_self) \
+ GDAPI_FUNC_VOID(godot_array_new, godot_array *r_dest) \
+ GDAPI_FUNC_VOID(godot_array_new_copy, godot_array *r_dest, const godot_array *p_src) \
+ GDAPI_FUNC_VOID(godot_array_new_pool_color_array, godot_array *r_dest, const godot_pool_color_array *p_pca) \
+ GDAPI_FUNC_VOID(godot_array_new_pool_vector3_array, godot_array *r_dest, const godot_pool_vector3_array *p_pv3a) \
+ GDAPI_FUNC_VOID(godot_array_new_pool_vector2_array, godot_array *r_dest, const godot_pool_vector2_array *p_pv2a) \
+ GDAPI_FUNC_VOID(godot_array_new_pool_string_array, godot_array *r_dest, const godot_pool_string_array *p_psa) \
+ GDAPI_FUNC_VOID(godot_array_new_pool_real_array, godot_array *r_dest, const godot_pool_real_array *p_pra) \
+ GDAPI_FUNC_VOID(godot_array_new_pool_int_array, godot_array *r_dest, const godot_pool_int_array *p_pia) \
+ GDAPI_FUNC_VOID(godot_array_new_pool_byte_array, godot_array *r_dest, const godot_pool_byte_array *p_pba) \
+ GDAPI_FUNC_VOID(godot_array_set, godot_array *p_self, const godot_int p_idx, const godot_variant *p_value) \
+ GDAPI_FUNC(godot_array_get, godot_variant, const godot_array *p_self, const godot_int p_idx) \
+ GDAPI_FUNC(godot_array_operator_index, godot_variant *, godot_array *p_self, const godot_int p_idx) \
+ GDAPI_FUNC_VOID(godot_array_append, godot_array *p_self, const godot_variant *p_value) \
+ GDAPI_FUNC_VOID(godot_array_clear, godot_array *p_self) \
+ GDAPI_FUNC(godot_array_count, godot_int, const godot_array *p_self, const godot_variant *p_value) \
+ GDAPI_FUNC(godot_array_empty, godot_bool, const godot_array *p_self) \
+ GDAPI_FUNC_VOID(godot_array_erase, godot_array *p_self, const godot_variant *p_value) \
+ GDAPI_FUNC(godot_array_front, godot_variant, const godot_array *p_self) \
+ GDAPI_FUNC(godot_array_back, godot_variant, const godot_array *p_self) \
+ GDAPI_FUNC(godot_array_find, godot_int, const godot_array *p_self, const godot_variant *p_what, const godot_int p_from) \
+ GDAPI_FUNC(godot_array_find_last, godot_int, const godot_array *p_self, const godot_variant *p_what) \
+ GDAPI_FUNC(godot_array_has, godot_bool, const godot_array *p_self, const godot_variant *p_value) \
+ GDAPI_FUNC(godot_array_hash, godot_int, const godot_array *p_self) \
+ GDAPI_FUNC_VOID(godot_array_insert, godot_array *p_self, const godot_int p_pos, const godot_variant *p_value) \
+ GDAPI_FUNC_VOID(godot_array_invert, godot_array *p_self) \
+ GDAPI_FUNC(godot_array_pop_back, godot_variant, godot_array *p_self) \
+ GDAPI_FUNC(godot_array_pop_front, godot_variant, godot_array *p_self) \
+ GDAPI_FUNC_VOID(godot_array_push_back, godot_array *p_self, const godot_variant *p_value) \
+ GDAPI_FUNC_VOID(godot_array_push_front, godot_array *p_self, const godot_variant *p_value) \
+ GDAPI_FUNC_VOID(godot_array_remove, godot_array *p_self, const godot_int p_idx) \
+ GDAPI_FUNC_VOID(godot_array_resize, godot_array *p_self, const godot_int p_size) \
+ GDAPI_FUNC(godot_array_rfind, godot_int, const godot_array *p_self, const godot_variant *p_what, const godot_int p_from) \
+ GDAPI_FUNC(godot_array_size, godot_int, const godot_array *p_self) \
+ GDAPI_FUNC_VOID(godot_array_sort, godot_array *p_self) \
+ GDAPI_FUNC_VOID(godot_array_sort_custom, godot_array *p_self, godot_object *p_obj, const godot_string *p_func) \
+ GDAPI_FUNC_VOID(godot_array_destroy, godot_array *p_self) \
+ GDAPI_FUNC_VOID(godot_dictionary_new, godot_dictionary *r_dest) \
+ GDAPI_FUNC_VOID(godot_dictionary_new_copy, godot_dictionary *r_dest, const godot_dictionary *p_src) \
+ GDAPI_FUNC_VOID(godot_dictionary_destroy, godot_dictionary *p_self) \
+ GDAPI_FUNC(godot_dictionary_size, godot_int, const godot_dictionary *p_self) \
+ GDAPI_FUNC(godot_dictionary_empty, godot_bool, const godot_dictionary *p_self) \
+ GDAPI_FUNC_VOID(godot_dictionary_clear, godot_dictionary *p_self) \
+ GDAPI_FUNC(godot_dictionary_has, godot_bool, const godot_dictionary *p_self, const godot_variant *p_key) \
+ GDAPI_FUNC(godot_dictionary_has_all, godot_bool, const godot_dictionary *p_self, const godot_array *p_keys) \
+ GDAPI_FUNC_VOID(godot_dictionary_erase, godot_dictionary *p_self, const godot_variant *p_key) \
+ GDAPI_FUNC(godot_dictionary_hash, godot_int, const godot_dictionary *p_self) \
+ GDAPI_FUNC(godot_dictionary_keys, godot_array, const godot_dictionary *p_self) \
+ GDAPI_FUNC(godot_dictionary_values, godot_array, const godot_dictionary *p_self) \
+ GDAPI_FUNC(godot_dictionary_get, godot_variant, const godot_dictionary *p_self, const godot_variant *p_key) \
+ GDAPI_FUNC_VOID(godot_dictionary_set, godot_dictionary *p_self, const godot_variant *p_key, const godot_variant *p_value) \
+ GDAPI_FUNC(godot_dictionary_operator_index, godot_variant *, godot_dictionary *p_self, const godot_variant *p_key) \
+ GDAPI_FUNC(godot_dictionary_next, godot_variant *, const godot_dictionary *p_self, const godot_variant *p_key) \
+ GDAPI_FUNC(godot_dictionary_operator_equal, godot_bool, const godot_dictionary *p_self, const godot_dictionary *p_b) \
+ GDAPI_FUNC(godot_dictionary_to_json, godot_string, const godot_dictionary *p_self) \
+ GDAPI_FUNC_VOID(godot_node_path_new, godot_node_path *r_dest, const godot_string *p_from) \
+ GDAPI_FUNC_VOID(godot_node_path_new_copy, godot_node_path *r_dest, const godot_node_path *p_src) \
+ GDAPI_FUNC_VOID(godot_node_path_destroy, godot_node_path *p_self) \
+ GDAPI_FUNC(godot_node_path_as_string, godot_string, const godot_node_path *p_self) \
+ GDAPI_FUNC(godot_node_path_is_absolute, godot_bool, const godot_node_path *p_self) \
+ GDAPI_FUNC(godot_node_path_get_name_count, godot_int, const godot_node_path *p_self) \
+ GDAPI_FUNC(godot_node_path_get_name, godot_string, const godot_node_path *p_self, const godot_int p_idx) \
+ GDAPI_FUNC(godot_node_path_get_subname_count, godot_int, const godot_node_path *p_self) \
+ GDAPI_FUNC(godot_node_path_get_subname, godot_string, const godot_node_path *p_self, const godot_int p_idx) \
+ GDAPI_FUNC(godot_node_path_get_property, godot_string, const godot_node_path *p_self) \
+ GDAPI_FUNC(godot_node_path_is_empty, godot_bool, const godot_node_path *p_self) \
+ GDAPI_FUNC(godot_node_path_operator_equal, godot_bool, const godot_node_path *p_self, const godot_node_path *p_b) \
+ GDAPI_FUNC_VOID(godot_plane_new_with_reals, godot_plane *r_dest, const godot_real p_a, const godot_real p_b, const godot_real p_c, const godot_real p_d) \
+ GDAPI_FUNC_VOID(godot_plane_new_with_vectors, godot_plane *r_dest, const godot_vector3 *p_v1, const godot_vector3 *p_v2, const godot_vector3 *p_v3) \
+ GDAPI_FUNC_VOID(godot_plane_new_with_normal, godot_plane *r_dest, const godot_vector3 *p_normal, const godot_real p_d) \
+ GDAPI_FUNC(godot_plane_as_string, godot_string, const godot_plane *p_self) \
+ GDAPI_FUNC(godot_plane_normalized, godot_plane, const godot_plane *p_self) \
+ GDAPI_FUNC(godot_plane_center, godot_vector3, const godot_plane *p_self) \
+ GDAPI_FUNC(godot_plane_get_any_point, godot_vector3, const godot_plane *p_self) \
+ GDAPI_FUNC(godot_plane_is_point_over, godot_bool, const godot_plane *p_self, const godot_vector3 *p_point) \
+ GDAPI_FUNC(godot_plane_distance_to, godot_real, const godot_plane *p_self, const godot_vector3 *p_point) \
+ GDAPI_FUNC(godot_plane_has_point, godot_bool, const godot_plane *p_self, const godot_vector3 *p_point, const godot_real p_epsilon) \
+ GDAPI_FUNC(godot_plane_project, godot_vector3, const godot_plane *p_self, const godot_vector3 *p_point) \
+ GDAPI_FUNC(godot_plane_intersect_3, godot_bool, const godot_plane *p_self, godot_vector3 *r_dest, const godot_plane *p_b, const godot_plane *p_c) \
+ GDAPI_FUNC(godot_plane_intersects_ray, godot_bool, const godot_plane *p_self, godot_vector3 *r_dest, const godot_vector3 *p_from, const godot_vector3 *p_dir) \
+ GDAPI_FUNC(godot_plane_intersects_segment, godot_bool, const godot_plane *p_self, godot_vector3 *r_dest, const godot_vector3 *p_begin, const godot_vector3 *p_end) \
+ GDAPI_FUNC(godot_plane_operator_neg, godot_plane, const godot_plane *p_self) \
+ GDAPI_FUNC(godot_plane_operator_equal, godot_bool, const godot_plane *p_self, const godot_plane *p_b) \
+ GDAPI_FUNC_VOID(godot_plane_set_normal, godot_plane *p_self, const godot_vector3 *p_normal) \
+ GDAPI_FUNC(godot_plane_get_normal, godot_vector3, const godot_plane *p_self) \
+ GDAPI_FUNC(godot_plane_get_d, godot_real, const godot_plane *p_self) \
+ GDAPI_FUNC_VOID(godot_plane_set_d, godot_plane *p_self, const godot_real p_d) \
+ GDAPI_FUNC_VOID(godot_rect2_new_with_position_and_size, godot_rect2 *r_dest, const godot_vector2 *p_pos, const godot_vector2 *p_size) \
+ GDAPI_FUNC_VOID(godot_rect2_new, godot_rect2 *r_dest, const godot_real p_x, const godot_real p_y, const godot_real p_width, const godot_real p_height) \
+ GDAPI_FUNC(godot_rect2_as_string, godot_string, const godot_rect2 *p_self) \
+ GDAPI_FUNC(godot_rect2_get_area, godot_real, const godot_rect2 *p_self) \
+ GDAPI_FUNC(godot_rect2_intersects, godot_bool, const godot_rect2 *p_self, const godot_rect2 *p_b) \
+ GDAPI_FUNC(godot_rect2_encloses, godot_bool, const godot_rect2 *p_self, const godot_rect2 *p_b) \
+ GDAPI_FUNC(godot_rect2_has_no_area, godot_bool, const godot_rect2 *p_self) \
+ GDAPI_FUNC(godot_rect2_clip, godot_rect2, const godot_rect2 *p_self, const godot_rect2 *p_b) \
+ GDAPI_FUNC(godot_rect2_merge, godot_rect2, const godot_rect2 *p_self, const godot_rect2 *p_b) \
+ GDAPI_FUNC(godot_rect2_has_point, godot_bool, const godot_rect2 *p_self, const godot_vector2 *p_point) \
+ GDAPI_FUNC(godot_rect2_grow, godot_rect2, const godot_rect2 *p_self, const godot_real p_by) \
+ GDAPI_FUNC(godot_rect2_expand, godot_rect2, const godot_rect2 *p_self, const godot_vector2 *p_to) \
+ GDAPI_FUNC(godot_rect2_operator_equal, godot_bool, const godot_rect2 *p_self, const godot_rect2 *p_b) \
+ GDAPI_FUNC(godot_rect2_get_position, godot_vector2, const godot_rect2 *p_self) \
+ GDAPI_FUNC(godot_rect2_get_size, godot_vector2, const godot_rect2 *p_self) \
+ GDAPI_FUNC_VOID(godot_rect2_set_position, godot_rect2 *p_self, const godot_vector2 *p_pos) \
+ GDAPI_FUNC_VOID(godot_rect2_set_size, godot_rect2 *p_self, const godot_vector2 *p_size) \
+ GDAPI_FUNC_VOID(godot_rect3_new, godot_rect3 *r_dest, const godot_vector3 *p_pos, const godot_vector3 *p_size) \
+ GDAPI_FUNC(godot_rect3_get_position, godot_vector3, const godot_rect3 *p_self) \
+ GDAPI_FUNC_VOID(godot_rect3_set_position, const godot_rect3 *p_self, const godot_vector3 *p_v) \
+ GDAPI_FUNC(godot_rect3_get_size, godot_vector3, const godot_rect3 *p_self) \
+ GDAPI_FUNC_VOID(godot_rect3_set_size, const godot_rect3 *p_self, const godot_vector3 *p_v) \
+ GDAPI_FUNC(godot_rect3_as_string, godot_string, const godot_rect3 *p_self) \
+ GDAPI_FUNC(godot_rect3_get_area, godot_real, const godot_rect3 *p_self) \
+ GDAPI_FUNC(godot_rect3_has_no_area, godot_bool, const godot_rect3 *p_self) \
+ GDAPI_FUNC(godot_rect3_has_no_surface, godot_bool, const godot_rect3 *p_self) \
+ GDAPI_FUNC(godot_rect3_intersects, godot_bool, const godot_rect3 *p_self, const godot_rect3 *p_with) \
+ GDAPI_FUNC(godot_rect3_encloses, godot_bool, const godot_rect3 *p_self, const godot_rect3 *p_with) \
+ GDAPI_FUNC(godot_rect3_merge, godot_rect3, const godot_rect3 *p_self, const godot_rect3 *p_with) \
+ GDAPI_FUNC(godot_rect3_intersection, godot_rect3, const godot_rect3 *p_self, const godot_rect3 *p_with) \
+ GDAPI_FUNC(godot_rect3_intersects_plane, godot_bool, const godot_rect3 *p_self, const godot_plane *p_plane) \
+ GDAPI_FUNC(godot_rect3_intersects_segment, godot_bool, const godot_rect3 *p_self, const godot_vector3 *p_from, const godot_vector3 *p_to) \
+ GDAPI_FUNC(godot_rect3_has_point, godot_bool, const godot_rect3 *p_self, const godot_vector3 *p_point) \
+ GDAPI_FUNC(godot_rect3_get_support, godot_vector3, const godot_rect3 *p_self, const godot_vector3 *p_dir) \
+ GDAPI_FUNC(godot_rect3_get_longest_axis, godot_vector3, const godot_rect3 *p_self) \
+ GDAPI_FUNC(godot_rect3_get_longest_axis_index, godot_int, const godot_rect3 *p_self) \
+ GDAPI_FUNC(godot_rect3_get_longest_axis_size, godot_real, const godot_rect3 *p_self) \
+ GDAPI_FUNC(godot_rect3_get_shortest_axis, godot_vector3, const godot_rect3 *p_self) \
+ GDAPI_FUNC(godot_rect3_get_shortest_axis_index, godot_int, const godot_rect3 *p_self) \
+ GDAPI_FUNC(godot_rect3_get_shortest_axis_size, godot_real, const godot_rect3 *p_self) \
+ GDAPI_FUNC(godot_rect3_expand, godot_rect3, const godot_rect3 *p_self, const godot_vector3 *p_to_point) \
+ GDAPI_FUNC(godot_rect3_grow, godot_rect3, const godot_rect3 *p_self, const godot_real p_by) \
+ GDAPI_FUNC(godot_rect3_get_endpoint, godot_vector3, const godot_rect3 *p_self, const godot_int p_idx) \
+ GDAPI_FUNC(godot_rect3_operator_equal, godot_bool, const godot_rect3 *p_self, const godot_rect3 *p_b) \
+ GDAPI_FUNC_VOID(godot_rid_new, godot_rid *r_dest) \
+ GDAPI_FUNC(godot_rid_get_id, godot_int, const godot_rid *p_self) \
+ GDAPI_FUNC_VOID(godot_rid_new_with_resource, godot_rid *r_dest, const godot_object *p_from) \
+ GDAPI_FUNC(godot_rid_operator_equal, godot_bool, const godot_rid *p_self, const godot_rid *p_b) \
+ GDAPI_FUNC(godot_rid_operator_less, godot_bool, const godot_rid *p_self, const godot_rid *p_b) \
+ GDAPI_FUNC_VOID(godot_transform_new_with_axis_origin, godot_transform *r_dest, const godot_vector3 *p_x_axis, const godot_vector3 *p_y_axis, const godot_vector3 *p_z_axis, const godot_vector3 *p_origin) \
+ GDAPI_FUNC_VOID(godot_transform_new, godot_transform *r_dest, const godot_basis *p_basis, const godot_vector3 *p_origin) \
+ GDAPI_FUNC(godot_transform_get_basis, godot_basis, const godot_transform *p_self) \
+ GDAPI_FUNC_VOID(godot_transform_set_basis, godot_transform *p_self, godot_basis *p_v) \
+ GDAPI_FUNC(godot_transform_get_origin, godot_vector3, const godot_transform *p_self) \
+ GDAPI_FUNC_VOID(godot_transform_set_origin, godot_transform *p_self, godot_vector3 *p_v) \
+ GDAPI_FUNC(godot_transform_as_string, godot_string, const godot_transform *p_self) \
+ GDAPI_FUNC(godot_transform_inverse, godot_transform, const godot_transform *p_self) \
+ GDAPI_FUNC(godot_transform_affine_inverse, godot_transform, const godot_transform *p_self) \
+ GDAPI_FUNC(godot_transform_orthonormalized, godot_transform, const godot_transform *p_self) \
+ GDAPI_FUNC(godot_transform_rotated, godot_transform, const godot_transform *p_self, const godot_vector3 *p_axis, const godot_real p_phi) \
+ GDAPI_FUNC(godot_transform_scaled, godot_transform, const godot_transform *p_self, const godot_vector3 *p_scale) \
+ GDAPI_FUNC(godot_transform_translated, godot_transform, const godot_transform *p_self, const godot_vector3 *p_ofs) \
+ GDAPI_FUNC(godot_transform_looking_at, godot_transform, const godot_transform *p_self, const godot_vector3 *p_target, const godot_vector3 *p_up) \
+ GDAPI_FUNC(godot_transform_xform_plane, godot_plane, const godot_transform *p_self, const godot_plane *p_v) \
+ GDAPI_FUNC(godot_transform_xform_inv_plane, godot_plane, const godot_transform *p_self, const godot_plane *p_v) \
+ GDAPI_FUNC_VOID(godot_transform_new_identity, godot_transform *r_dest) \
+ GDAPI_FUNC(godot_transform_operator_equal, godot_bool, const godot_transform *p_self, const godot_transform *p_b) \
+ GDAPI_FUNC(godot_transform_operator_multiply, godot_transform, const godot_transform *p_self, const godot_transform *p_b) \
+ GDAPI_FUNC(godot_transform_xform_vector3, godot_vector3, const godot_transform *p_self, const godot_vector3 *p_v) \
+ GDAPI_FUNC(godot_transform_xform_inv_vector3, godot_vector3, const godot_transform *p_self, const godot_vector3 *p_v) \
+ GDAPI_FUNC(godot_transform_xform_rect3, godot_rect3, const godot_transform *p_self, const godot_rect3 *p_v) \
+ GDAPI_FUNC(godot_transform_xform_inv_rect3, godot_rect3, const godot_transform *p_self, const godot_rect3 *p_v) \
+ GDAPI_FUNC_VOID(godot_transform2d_new, godot_transform2d *r_dest, const godot_real p_rot, const godot_vector2 *p_pos) \
+ GDAPI_FUNC_VOID(godot_transform2d_new_axis_origin, godot_transform2d *r_dest, const godot_vector2 *p_x_axis, const godot_vector2 *p_y_axis, const godot_vector2 *p_origin) \
+ GDAPI_FUNC(godot_transform2d_as_string, godot_string, const godot_transform2d *p_self) \
+ GDAPI_FUNC(godot_transform2d_inverse, godot_transform2d, const godot_transform2d *p_self) \
+ GDAPI_FUNC(godot_transform2d_affine_inverse, godot_transform2d, const godot_transform2d *p_self) \
+ GDAPI_FUNC(godot_transform2d_get_rotation, godot_real, const godot_transform2d *p_self) \
+ GDAPI_FUNC(godot_transform2d_get_origin, godot_vector2, const godot_transform2d *p_self) \
+ GDAPI_FUNC(godot_transform2d_get_scale, godot_vector2, const godot_transform2d *p_self) \
+ GDAPI_FUNC(godot_transform2d_orthonormalized, godot_transform2d, const godot_transform2d *p_self) \
+ GDAPI_FUNC(godot_transform2d_rotated, godot_transform2d, const godot_transform2d *p_self, const godot_real p_phi) \
+ GDAPI_FUNC(godot_transform2d_scaled, godot_transform2d, const godot_transform2d *p_self, const godot_vector2 *p_scale) \
+ GDAPI_FUNC(godot_transform2d_translated, godot_transform2d, const godot_transform2d *p_self, const godot_vector2 *p_offset) \
+ GDAPI_FUNC(godot_transform2d_xform_vector2, godot_vector2, const godot_transform2d *p_self, const godot_vector2 *p_v) \
+ GDAPI_FUNC(godot_transform2d_xform_inv_vector2, godot_vector2, const godot_transform2d *p_self, const godot_vector2 *p_v) \
+ GDAPI_FUNC(godot_transform2d_basis_xform_vector2, godot_vector2, const godot_transform2d *p_self, const godot_vector2 *p_v) \
+ GDAPI_FUNC(godot_transform2d_basis_xform_inv_vector2, godot_vector2, const godot_transform2d *p_self, const godot_vector2 *p_v) \
+ GDAPI_FUNC(godot_transform2d_interpolate_with, godot_transform2d, const godot_transform2d *p_self, const godot_transform2d *p_m, const godot_real p_c) \
+ GDAPI_FUNC(godot_transform2d_operator_equal, godot_bool, const godot_transform2d *p_self, const godot_transform2d *p_b) \
+ GDAPI_FUNC(godot_transform2d_operator_multiply, godot_transform2d, const godot_transform2d *p_self, const godot_transform2d *p_b) \
+ GDAPI_FUNC_VOID(godot_transform2d_new_identity, godot_transform2d *r_dest) \
+ GDAPI_FUNC(godot_transform2d_xform_rect2, godot_rect2, const godot_transform2d *p_self, const godot_rect2 *p_v) \
+ GDAPI_FUNC(godot_transform2d_xform_inv_rect2, godot_rect2, const godot_transform2d *p_self, const godot_rect2 *p_v) \
+ GDAPI_FUNC(godot_variant_get_type, godot_variant_type, const godot_variant *p_v) \
+ GDAPI_FUNC_VOID(godot_variant_new_copy, godot_variant *r_dest, const godot_variant *p_src) \
+ GDAPI_FUNC_VOID(godot_variant_new_nil, godot_variant *r_dest) \
+ GDAPI_FUNC_VOID(godot_variant_new_bool, godot_variant *p_v, const godot_bool p_b) \
+ GDAPI_FUNC_VOID(godot_variant_new_uint, godot_variant *r_dest, const uint64_t p_i) \
+ GDAPI_FUNC_VOID(godot_variant_new_int, godot_variant *r_dest, const int64_t p_i) \
+ GDAPI_FUNC_VOID(godot_variant_new_real, godot_variant *r_dest, const double p_r) \
+ GDAPI_FUNC_VOID(godot_variant_new_string, godot_variant *r_dest, const godot_string *p_s) \
+ GDAPI_FUNC_VOID(godot_variant_new_vector2, godot_variant *r_dest, const godot_vector2 *p_v2) \
+ GDAPI_FUNC_VOID(godot_variant_new_rect2, godot_variant *r_dest, const godot_rect2 *p_rect2) \
+ GDAPI_FUNC_VOID(godot_variant_new_vector3, godot_variant *r_dest, const godot_vector3 *p_v3) \
+ GDAPI_FUNC_VOID(godot_variant_new_transform2d, godot_variant *r_dest, const godot_transform2d *p_t2d) \
+ GDAPI_FUNC_VOID(godot_variant_new_plane, godot_variant *r_dest, const godot_plane *p_plane) \
+ GDAPI_FUNC_VOID(godot_variant_new_quat, godot_variant *r_dest, const godot_quat *p_quat) \
+ GDAPI_FUNC_VOID(godot_variant_new_rect3, godot_variant *r_dest, const godot_rect3 *p_rect3) \
+ GDAPI_FUNC_VOID(godot_variant_new_basis, godot_variant *r_dest, const godot_basis *p_basis) \
+ GDAPI_FUNC_VOID(godot_variant_new_transform, godot_variant *r_dest, const godot_transform *p_trans) \
+ GDAPI_FUNC_VOID(godot_variant_new_color, godot_variant *r_dest, const godot_color *p_color) \
+ GDAPI_FUNC_VOID(godot_variant_new_node_path, godot_variant *r_dest, const godot_node_path *p_np) \
+ GDAPI_FUNC_VOID(godot_variant_new_rid, godot_variant *r_dest, const godot_rid *p_rid) \
+ GDAPI_FUNC_VOID(godot_variant_new_object, godot_variant *r_dest, const godot_object *p_obj) \
+ GDAPI_FUNC_VOID(godot_variant_new_dictionary, godot_variant *r_dest, const godot_dictionary *p_dict) \
+ GDAPI_FUNC_VOID(godot_variant_new_array, godot_variant *r_dest, const godot_array *p_arr) \
+ GDAPI_FUNC_VOID(godot_variant_new_pool_byte_array, godot_variant *r_dest, const godot_pool_byte_array *p_pba) \
+ GDAPI_FUNC_VOID(godot_variant_new_pool_int_array, godot_variant *r_dest, const godot_pool_int_array *p_pia) \
+ GDAPI_FUNC_VOID(godot_variant_new_pool_real_array, godot_variant *r_dest, const godot_pool_real_array *p_pra) \
+ GDAPI_FUNC_VOID(godot_variant_new_pool_string_array, godot_variant *r_dest, const godot_pool_string_array *p_psa) \
+ GDAPI_FUNC_VOID(godot_variant_new_pool_vector2_array, godot_variant *r_dest, const godot_pool_vector2_array *p_pv2a) \
+ GDAPI_FUNC_VOID(godot_variant_new_pool_vector3_array, godot_variant *r_dest, const godot_pool_vector3_array *p_pv3a) \
+ GDAPI_FUNC_VOID(godot_variant_new_pool_color_array, godot_variant *r_dest, const godot_pool_color_array *p_pca) \
+ GDAPI_FUNC(godot_variant_as_bool, godot_bool, const godot_variant *p_self) \
+ GDAPI_FUNC(godot_variant_as_uint, uint64_t, const godot_variant *p_self) \
+ GDAPI_FUNC(godot_variant_as_int, int64_t, const godot_variant *p_self) \
+ GDAPI_FUNC(godot_variant_as_real, double, const godot_variant *p_self) \
+ GDAPI_FUNC(godot_variant_as_string, godot_string, const godot_variant *p_self) \
+ GDAPI_FUNC(godot_variant_as_vector2, godot_vector2, const godot_variant *p_self) \
+ GDAPI_FUNC(godot_variant_as_rect2, godot_rect2, const godot_variant *p_self) \
+ GDAPI_FUNC(godot_variant_as_vector3, godot_vector3, const godot_variant *p_self) \
+ GDAPI_FUNC(godot_variant_as_transform2d, godot_transform2d, const godot_variant *p_self) \
+ GDAPI_FUNC(godot_variant_as_plane, godot_plane, const godot_variant *p_self) \
+ GDAPI_FUNC(godot_variant_as_quat, godot_quat, const godot_variant *p_self) \
+ GDAPI_FUNC(godot_variant_as_rect3, godot_rect3, const godot_variant *p_self) \
+ GDAPI_FUNC(godot_variant_as_basis, godot_basis, const godot_variant *p_self) \
+ GDAPI_FUNC(godot_variant_as_transform, godot_transform, const godot_variant *p_self) \
+ GDAPI_FUNC(godot_variant_as_color, godot_color, const godot_variant *p_self) \
+ GDAPI_FUNC(godot_variant_as_node_path, godot_node_path, const godot_variant *p_self) \
+ GDAPI_FUNC(godot_variant_as_rid, godot_rid, const godot_variant *p_self) \
+ GDAPI_FUNC(godot_variant_as_object, godot_object *, const godot_variant *p_self) \
+ GDAPI_FUNC(godot_variant_as_dictionary, godot_dictionary, const godot_variant *p_self) \
+ GDAPI_FUNC(godot_variant_as_array, godot_array, const godot_variant *p_self) \
+ GDAPI_FUNC(godot_variant_as_pool_byte_array, godot_pool_byte_array, const godot_variant *p_self) \
+ GDAPI_FUNC(godot_variant_as_pool_int_array, godot_pool_int_array, const godot_variant *p_self) \
+ GDAPI_FUNC(godot_variant_as_pool_real_array, godot_pool_real_array, const godot_variant *p_self) \
+ GDAPI_FUNC(godot_variant_as_pool_string_array, godot_pool_string_array, const godot_variant *p_self) \
+ GDAPI_FUNC(godot_variant_as_pool_vector2_array, godot_pool_vector2_array, const godot_variant *p_self) \
+ GDAPI_FUNC(godot_variant_as_pool_vector3_array, godot_pool_vector3_array, const godot_variant *p_self) \
+ GDAPI_FUNC(godot_variant_as_pool_color_array, godot_pool_color_array, const godot_variant *p_self) \
+ GDAPI_FUNC(godot_variant_call, godot_variant, godot_variant *p_self, const godot_string *p_method, const godot_variant **p_args, const godot_int p_argcount, godot_variant_call_error *r_error) \
+ GDAPI_FUNC(godot_variant_has_method, godot_bool, const godot_variant *p_self, const godot_string *p_method) \
+ GDAPI_FUNC(godot_variant_operator_equal, godot_bool, const godot_variant *p_self, const godot_variant *p_other) \
+ GDAPI_FUNC(godot_variant_operator_less, godot_bool, const godot_variant *p_self, const godot_variant *p_other) \
+ GDAPI_FUNC(godot_variant_hash_compare, godot_bool, const godot_variant *p_self, const godot_variant *p_other) \
+ GDAPI_FUNC(godot_variant_booleanize, godot_bool, const godot_variant *p_self) \
+ GDAPI_FUNC_VOID(godot_variant_destroy, godot_variant *p_self) \
+ GDAPI_FUNC_VOID(godot_string_new, godot_string *r_dest) \
+ GDAPI_FUNC_VOID(godot_string_new_copy, godot_string *r_dest, const godot_string *p_src) \
+ GDAPI_FUNC_VOID(godot_string_new_data, godot_string *r_dest, const char *p_contents, const int p_size) \
+ GDAPI_FUNC_VOID(godot_string_new_unicode_data, godot_string *r_dest, const wchar_t *p_contents, const int p_size) \
+ GDAPI_FUNC_VOID(godot_string_get_data, const godot_string *p_self, char *p_dest, int *p_size) \
+ GDAPI_FUNC(godot_string_operator_index, wchar_t *, godot_string *p_self, const godot_int p_idx) \
+ GDAPI_FUNC(godot_string_c_str, const char *, const godot_string *p_self) \
+ GDAPI_FUNC(godot_string_unicode_str, const wchar_t *, const godot_string *p_self) \
+ GDAPI_FUNC(godot_string_operator_equal, godot_bool, const godot_string *p_self, const godot_string *p_b) \
+ GDAPI_FUNC(godot_string_operator_less, godot_bool, const godot_string *p_self, const godot_string *p_b) \
+ GDAPI_FUNC(godot_string_operator_plus, godot_string, const godot_string *p_self, const godot_string *p_b) \
+ GDAPI_FUNC(godot_string_length, godot_int, const godot_string *p_self) \
+ GDAPI_FUNC(godot_string_begins_with, godot_bool, const godot_string *p_self, const godot_string *p_string) \
+ GDAPI_FUNC(godot_string_begins_with_char_array, godot_bool, const godot_string *p_self, const char *p_char_array) \
+ GDAPI_FUNC(godot_string_bigrams, godot_array, const godot_string *p_self) \
+ GDAPI_FUNC(godot_string_chr, godot_string, wchar_t p_character) \
+ GDAPI_FUNC(godot_string_ends_with, godot_bool, const godot_string *p_self, const godot_string *p_string) \
+ GDAPI_FUNC(godot_string_find, godot_int, const godot_string *p_self, godot_string p_what) \
+ GDAPI_FUNC(godot_string_find_from, godot_int, const godot_string *p_self, godot_string p_what, godot_int p_from) \
+ GDAPI_FUNC(godot_string_findmk, godot_int, const godot_string *p_self, const godot_array *p_keys) \
+ GDAPI_FUNC(godot_string_findmk_from, godot_int, const godot_string *p_self, const godot_array *p_keys, godot_int p_from) \
+ GDAPI_FUNC(godot_string_findmk_from_in_place, godot_int, const godot_string *p_self, const godot_array *p_keys, godot_int p_from, godot_int *r_key) \
+ GDAPI_FUNC(godot_string_findn, godot_int, const godot_string *p_self, godot_string p_what) \
+ GDAPI_FUNC(godot_string_findn_from, godot_int, const godot_string *p_self, godot_string p_what, godot_int p_from) \
+ GDAPI_FUNC(godot_string_find_last, godot_int, const godot_string *p_self, godot_string p_what) \
+ GDAPI_FUNC(godot_string_format, godot_string, const godot_string *p_self, const godot_variant *p_values) \
+ GDAPI_FUNC(godot_string_format_with_custom_placeholder, godot_string, const godot_string *p_self, const godot_variant *p_values, const char *p_placeholder) \
+ GDAPI_FUNC(godot_string_hex_encode_buffer, godot_string, const uint8_t *p_buffer, godot_int p_len) \
+ GDAPI_FUNC(godot_string_hex_to_int, godot_int, const godot_string *p_self) \
+ GDAPI_FUNC(godot_string_hex_to_int_without_prefix, godot_int, const godot_string *p_self) \
+ GDAPI_FUNC(godot_string_insert, godot_string, const godot_string *p_self, godot_int p_at_pos, godot_string p_string) \
+ GDAPI_FUNC(godot_string_is_numeric, godot_bool, const godot_string *p_self) \
+ GDAPI_FUNC(godot_string_is_subsequence_of, godot_bool, const godot_string *p_self, const godot_string *p_string) \
+ GDAPI_FUNC(godot_string_is_subsequence_ofi, godot_bool, const godot_string *p_self, const godot_string *p_string) \
+ GDAPI_FUNC(godot_string_lpad, godot_string, const godot_string *p_self, godot_int p_min_length) \
+ GDAPI_FUNC(godot_string_lpad_with_custom_character, godot_string, const godot_string *p_self, godot_int p_min_length, const godot_string *p_character) \
+ GDAPI_FUNC(godot_string_match, godot_bool, const godot_string *p_self, const godot_string *p_wildcard) \
+ GDAPI_FUNC(godot_string_matchn, godot_bool, const godot_string *p_self, const godot_string *p_wildcard) \
+ GDAPI_FUNC(godot_string_md5, godot_string, const uint8_t *p_md5) \
+ GDAPI_FUNC(godot_string_num, godot_string, double p_num) \
+ GDAPI_FUNC(godot_string_num_int64, godot_string, int64_t p_num, godot_int p_base) \
+ GDAPI_FUNC(godot_string_num_int64_capitalized, godot_string, int64_t p_num, godot_int p_base, godot_bool p_capitalize_hex) \
+ GDAPI_FUNC(godot_string_num_real, godot_string, double p_num) \
+ GDAPI_FUNC(godot_string_num_scientific, godot_string, double p_num) \
+ GDAPI_FUNC(godot_string_num_with_decimals, godot_string, double p_num, godot_int p_decimals) \
+ GDAPI_FUNC(godot_string_pad_decimals, godot_string, const godot_string *p_self, godot_int p_digits) \
+ GDAPI_FUNC(godot_string_pad_zeros, godot_string, const godot_string *p_self, godot_int p_digits) \
+ GDAPI_FUNC(godot_string_replace_first, godot_string, const godot_string *p_self, godot_string p_key, godot_string p_with) \
+ GDAPI_FUNC(godot_string_replace, godot_string, const godot_string *p_self, godot_string p_key, godot_string p_with) \
+ GDAPI_FUNC(godot_string_replacen, godot_string, const godot_string *p_self, godot_string p_key, godot_string p_with) \
+ GDAPI_FUNC(godot_string_rfind, godot_int, const godot_string *p_self, godot_string p_what) \
+ GDAPI_FUNC(godot_string_rfindn, godot_int, const godot_string *p_self, godot_string p_what) \
+ GDAPI_FUNC(godot_string_rfind_from, godot_int, const godot_string *p_self, godot_string p_what, godot_int p_from) \
+ GDAPI_FUNC(godot_string_rfindn_from, godot_int, const godot_string *p_self, godot_string p_what, godot_int p_from) \
+ GDAPI_FUNC(godot_string_rpad, godot_string, const godot_string *p_self, godot_int p_min_length) \
+ GDAPI_FUNC(godot_string_rpad_with_custom_character, godot_string, const godot_string *p_self, godot_int p_min_length, const godot_string *p_character) \
+ GDAPI_FUNC(godot_string_similarity, godot_real, const godot_string *p_self, const godot_string *p_string) \
+ GDAPI_FUNC(godot_string_sprintf, godot_string, const godot_string *p_self, const godot_array *p_values, godot_bool *p_error) \
+ GDAPI_FUNC(godot_string_substr, godot_string, const godot_string *p_self, godot_int p_from, godot_int p_chars) \
+ GDAPI_FUNC(godot_string_to_double, double, const godot_string *p_self) \
+ GDAPI_FUNC(godot_string_to_float, godot_real, const godot_string *p_self) \
+ GDAPI_FUNC(godot_string_to_int, godot_int, const godot_string *p_self) \
+ GDAPI_FUNC(godot_string_camelcase_to_underscore, godot_string, const godot_string *p_self) \
+ GDAPI_FUNC(godot_string_camelcase_to_underscore_lowercased, godot_string, const godot_string *p_self) \
+ GDAPI_FUNC(godot_string_capitalize, godot_string, const godot_string *p_self) \
+ GDAPI_FUNC(godot_string_char_to_double, double, const char *p_what) \
+ GDAPI_FUNC(godot_string_char_to_int, godot_int, const char *p_what) \
+ GDAPI_FUNC(godot_string_wchar_to_int, int64_t, const wchar_t *p_str) \
+ GDAPI_FUNC(godot_string_char_to_int_with_len, godot_int, const char *p_what, godot_int p_len) \
+ GDAPI_FUNC(godot_string_char_to_int64_with_len, int64_t, const wchar_t *p_str, int p_len) \
+ GDAPI_FUNC(godot_string_hex_to_int64, int64_t, const godot_string *p_self) \
+ GDAPI_FUNC(godot_string_hex_to_int64_with_prefix, int64_t, const godot_string *p_self) \
+ GDAPI_FUNC(godot_string_to_int64, int64_t, const godot_string *p_self) \
+ GDAPI_FUNC(godot_string_unicode_char_to_double, double, const wchar_t *p_str, const wchar_t **r_end) \
+ GDAPI_FUNC(godot_string_get_slice_count, godot_int, const godot_string *p_self, godot_string p_splitter) \
+ GDAPI_FUNC(godot_string_get_slice, godot_string, const godot_string *p_self, godot_string p_splitter, godot_int p_slice) \
+ GDAPI_FUNC(godot_string_get_slicec, godot_string, const godot_string *p_self, wchar_t p_splitter, godot_int p_slice) \
+ GDAPI_FUNC(godot_string_split, godot_array, const godot_string *p_self, const godot_string *p_splitter) \
+ GDAPI_FUNC(godot_string_split_allow_empty, godot_array, const godot_string *p_self, const godot_string *p_splitter) \
+ GDAPI_FUNC(godot_string_split_floats, godot_array, const godot_string *p_self, const godot_string *p_splitter) \
+ GDAPI_FUNC(godot_string_split_floats_allows_empty, godot_array, const godot_string *p_self, const godot_string *p_splitter) \
+ GDAPI_FUNC(godot_string_split_floats_mk, godot_array, const godot_string *p_self, const godot_array *p_splitters) \
+ GDAPI_FUNC(godot_string_split_floats_mk_allows_empty, godot_array, const godot_string *p_self, const godot_array *p_splitters) \
+ GDAPI_FUNC(godot_string_split_ints, godot_array, const godot_string *p_self, const godot_string *p_splitter) \
+ GDAPI_FUNC(godot_string_split_ints_allows_empty, godot_array, const godot_string *p_self, const godot_string *p_splitter) \
+ GDAPI_FUNC(godot_string_split_ints_mk, godot_array, const godot_string *p_self, const godot_array *p_splitters) \
+ GDAPI_FUNC(godot_string_split_ints_mk_allows_empty, godot_array, const godot_string *p_self, const godot_array *p_splitters) \
+ GDAPI_FUNC(godot_string_split_spaces, godot_array, const godot_string *p_self) \
+ GDAPI_FUNC(godot_string_char_lowercase, wchar_t, wchar_t p_char) \
+ GDAPI_FUNC(godot_string_char_uppercase, wchar_t, wchar_t p_char) \
+ GDAPI_FUNC(godot_string_to_lower, godot_string, const godot_string *p_self) \
+ GDAPI_FUNC(godot_string_to_upper, godot_string, const godot_string *p_self) \
+ GDAPI_FUNC(godot_string_get_basename, godot_string, const godot_string *p_self) \
+ GDAPI_FUNC(godot_string_get_extension, godot_string, const godot_string *p_self) \
+ GDAPI_FUNC(godot_string_left, godot_string, const godot_string *p_self, godot_int p_pos) \
+ GDAPI_FUNC(godot_string_ord_at, wchar_t, const godot_string *p_self, godot_int p_idx) \
+ GDAPI_FUNC(godot_string_plus_file, godot_string, const godot_string *p_self, const godot_string *p_file) \
+ GDAPI_FUNC(godot_string_right, godot_string, const godot_string *p_self, godot_int p_pos) \
+ GDAPI_FUNC(godot_string_strip_edges, godot_string, const godot_string *p_self, godot_bool p_left, godot_bool p_right) \
+ GDAPI_FUNC(godot_string_strip_escapes, godot_string, const godot_string *p_self) \
+ GDAPI_FUNC_VOID(godot_string_erase, godot_string *p_self, godot_int p_pos, godot_int p_chars) \
+ GDAPI_FUNC_VOID(godot_string_ascii, godot_string *p_self, char *result) \
+ GDAPI_FUNC_VOID(godot_string_ascii_extended, godot_string *p_self, char *result) \
+ GDAPI_FUNC_VOID(godot_string_utf8, godot_string *p_self, char *result) \
+ GDAPI_FUNC(godot_string_parse_utf8, godot_bool, godot_string *p_self, const char *p_utf8) \
+ GDAPI_FUNC(godot_string_parse_utf8_with_len, godot_bool, godot_string *p_self, const char *p_utf8, godot_int p_len) \
+ GDAPI_FUNC(godot_string_chars_to_utf8, godot_string, const char *p_utf8) \
+ GDAPI_FUNC(godot_string_chars_to_utf8_with_len, godot_string, const char *p_utf8, godot_int p_len) \
+ GDAPI_FUNC(godot_string_hash, uint32_t, const godot_string *p_self) \
+ GDAPI_FUNC(godot_string_hash64, uint64_t, const godot_string *p_self) \
+ GDAPI_FUNC(godot_string_hash_chars, uint32_t, const char *p_cstr) \
+ GDAPI_FUNC(godot_string_hash_chars_with_len, uint32_t, const char *p_cstr, godot_int p_len) \
+ GDAPI_FUNC(godot_string_hash_utf8_chars, uint32_t, const wchar_t *p_str) \
+ GDAPI_FUNC(godot_string_hash_utf8_chars_with_len, uint32_t, const wchar_t *p_str, godot_int p_len) \
+ GDAPI_FUNC(godot_string_md5_buffer, godot_pool_byte_array, const godot_string *p_self) \
+ GDAPI_FUNC(godot_string_md5_text, godot_string, const godot_string *p_self) \
+ GDAPI_FUNC(godot_string_sha256_buffer, godot_pool_byte_array, const godot_string *p_self) \
+ GDAPI_FUNC(godot_string_sha256_text, godot_string, const godot_string *p_self) \
+ GDAPI_FUNC(godot_string_empty, godot_bool, const godot_string *p_self) \
+ GDAPI_FUNC(godot_string_get_base_dir, godot_string, const godot_string *p_self) \
+ GDAPI_FUNC(godot_string_get_file, godot_string, const godot_string *p_self) \
+ GDAPI_FUNC(godot_string_humanize_size, godot_string, size_t p_size) \
+ GDAPI_FUNC(godot_string_is_abs_path, godot_bool, const godot_string *p_self) \
+ GDAPI_FUNC(godot_string_is_rel_path, godot_bool, const godot_string *p_self) \
+ GDAPI_FUNC(godot_string_is_resource_file, godot_bool, const godot_string *p_self) \
+ GDAPI_FUNC(godot_string_path_to, godot_string, const godot_string *p_self, const godot_string *p_path) \
+ GDAPI_FUNC(godot_string_path_to_file, godot_string, const godot_string *p_self, const godot_string *p_path) \
+ GDAPI_FUNC(godot_string_simplify_path, godot_string, const godot_string *p_self) \
+ GDAPI_FUNC(godot_string_c_escape, godot_string, const godot_string *p_self) \
+ GDAPI_FUNC(godot_string_c_escape_multiline, godot_string, const godot_string *p_self) \
+ GDAPI_FUNC(godot_string_c_unescape, godot_string, const godot_string *p_self) \
+ GDAPI_FUNC(godot_string_http_escape, godot_string, const godot_string *p_self) \
+ GDAPI_FUNC(godot_string_http_unescape, godot_string, const godot_string *p_self) \
+ GDAPI_FUNC(godot_string_json_escape, godot_string, const godot_string *p_self) \
+ GDAPI_FUNC(godot_string_word_wrap, godot_string, const godot_string *p_self, godot_int p_chars_per_line) \
+ GDAPI_FUNC(godot_string_xml_escape, godot_string, const godot_string *p_self) \
+ GDAPI_FUNC(godot_string_xml_escape_with_quotes, godot_string, const godot_string *p_self) \
+ GDAPI_FUNC(godot_string_xml_unescape, godot_string, const godot_string *p_self) \
+ GDAPI_FUNC(godot_string_percent_decode, godot_string, const godot_string *p_self) \
+ GDAPI_FUNC(godot_string_percent_encode, godot_string, const godot_string *p_self) \
+ GDAPI_FUNC(godot_string_is_valid_float, godot_bool, const godot_string *p_self) \
+ GDAPI_FUNC(godot_string_is_valid_hex_number, godot_bool, const godot_string *p_self, godot_bool p_with_prefix) \
+ GDAPI_FUNC(godot_string_is_valid_html_color, godot_bool, const godot_string *p_self) \
+ GDAPI_FUNC(godot_string_is_valid_identifier, godot_bool, const godot_string *p_self) \
+ GDAPI_FUNC(godot_string_is_valid_integer, godot_bool, const godot_string *p_self) \
+ GDAPI_FUNC(godot_string_is_valid_ip_address, godot_bool, const godot_string *p_self) \
+ GDAPI_FUNC_VOID(godot_string_destroy, godot_string *p_self) \
+ GDAPI_FUNC_VOID(godot_object_destroy, godot_object *p_o) \
+ GDAPI_FUNC(godot_global_get_singleton, godot_object *, char *p_name) \
+ GDAPI_FUNC(godot_get_stack_bottom, void *) \
+ GDAPI_FUNC(godot_method_bind_get_method, godot_method_bind *, const char *p_classname, const char *p_methodname) \
+ GDAPI_FUNC_VOID(godot_method_bind_ptrcall, godot_method_bind *p_method_bind, godot_object *p_instance, const void **p_args, void *p_ret) \
+ GDAPI_FUNC(godot_method_bind_call, godot_variant, godot_method_bind *p_method_bind, godot_object *p_instance, const godot_variant **p_args, const int p_arg_count, godot_variant_call_error *p_call_error) \
+ GDAPI_FUNC(godot_get_class_constructor, godot_class_constructor, const char *p_classname) \
+ GDAPI_FUNC(godot_get_global_constants, godot_dictionary) \
+ GDAPI_FUNC(godot_alloc, void *, int p_bytes) \
+ GDAPI_FUNC(godot_realloc, void *, void *p_ptr, int p_bytes) \
+ GDAPI_FUNC_VOID(godot_free, void *p_ptr) \
+ GDAPI_FUNC_VOID(godot_print_error, const char *p_description, const char *p_function, const char *p_file, int p_line) \
+ GDAPI_FUNC_VOID(godot_print_warning, const char *p_description, const char *p_function, const char *p_file, int p_line) \
+ GDAPI_FUNC_VOID(godot_print, const godot_string *p_message) \
+ GDAPI_FUNC_VOID(godot_nativescript_register_class, void *p_gdnative_handle, const char *p_name, const char *p_base, godot_instance_create_func p_create_func, godot_instance_destroy_func p_destroy_func) \
+ GDAPI_FUNC_VOID(godot_nativescript_register_tool_class, void *p_gdnative_handle, const char *p_name, const char *p_base, godot_instance_create_func p_create_func, godot_instance_destroy_func p_destroy_func) \
+ GDAPI_FUNC_VOID(godot_nativescript_register_method, void *p_gdnative_handle, const char *p_name, const char *p_function_name, godot_method_attributes p_attr, godot_instance_method p_method) \
+ GDAPI_FUNC_VOID(godot_nativescript_register_property, void *p_gdnative_handle, const char *p_name, const char *p_path, godot_property_attributes *p_attr, godot_property_set_func p_set_func, godot_property_get_func p_get_func) \
+ GDAPI_FUNC_VOID(godot_nativescript_register_signal, void *p_gdnative_handle, const char *p_name, const godot_signal *p_signal) \
+ GDAPI_FUNC(godot_nativescript_get_userdata, void *, godot_object *p_instance)
+
+#define GDAPI_FUNC(name, ret_type, ...) \
+ ret_type (*name)(__VA_ARGS__);
+#define GDAPI_FUNC_VOID(name, ...) \
+ void (*name)(__VA_ARGS__);
+
+typedef struct godot_gdnative_api_struct {
+ GODOT_GDNATIVE_API_FUNCTIONS
+} godot_gdnative_api_struct;
+
+#undef GDAPI_FUNC
+#undef GDAPI_FUNC_VOID
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif // GODOT_GDNATIVE_API_STRUCT_H
diff --git a/modules/gdnative/include/nativescript/godot_nativescript.h b/modules/gdnative/include/nativescript/godot_nativescript.h
index 96f213ead7..5095b7a83e 100644
--- a/modules/gdnative/include/nativescript/godot_nativescript.h
+++ b/modules/gdnative/include/nativescript/godot_nativescript.h
@@ -51,8 +51,8 @@ extern "C" {
#elif defined(__APPLE__)
#include "TargetConditionals.h"
#if TARGET_OS_IPHONE
-#define GDCALLINGCONV
-#define GDAPI
+#define GDCALLINGCONV __attribute__((visibility("default")))
+#define GDAPI GDCALLINGCONV
#elif TARGET_OS_MAC
#define GDCALLINGCONV __attribute__((sysv_abi))
#define GDAPI GDCALLINGCONV
diff --git a/modules/gdnative/nativescript/SCsub b/modules/gdnative/nativescript/SCsub
index e980e40e8e..178afec64a 100644
--- a/modules/gdnative/nativescript/SCsub
+++ b/modules/gdnative/nativescript/SCsub
@@ -7,4 +7,7 @@ mod_env.add_source_files(env.modules_sources, "*.cpp")
mod_env.Append(CPPPATH='#modules/gdnative')
mod_env.Append(CPPFLAGS=['-DGDAPI_BUILT_IN'])
+if "platform" in env and env["platform"] in ["x11", "iphone"]:
+ env.Append(LINKFLAGS=["-rdynamic"])
+
Export('mod_env')
diff --git a/modules/gdnative/register_types.cpp b/modules/gdnative/register_types.cpp
index dc0da5021d..997c342045 100644
--- a/modules/gdnative/register_types.cpp
+++ b/modules/gdnative/register_types.cpp
@@ -99,7 +99,6 @@ Set<String> get_gdnative_singletons(EditorFileSystemDirectory *p_dir) {
void actual_discoverer_handler() {
EditorFileSystemDirectory *dir = EditorFileSystem::get_singleton()->get_filesystem();
-
Set<String> file_paths = get_gdnative_singletons(dir);
Array files;
@@ -118,11 +117,10 @@ GDNativeSingletonDiscover *discoverer = NULL;
static void editor_init_callback() {
- GDNativeLibraryEditor *library_editor = memnew( GDNativeLibraryEditor );
+ GDNativeLibraryEditor *library_editor = memnew(GDNativeLibraryEditor);
library_editor->set_name(TTR("GDNative"));
ProjectSettingsEditor::get_singleton()->get_tabs()->add_child(library_editor);
-
discoverer = memnew(GDNativeSingletonDiscover);
EditorFileSystem::get_singleton()->connect("filesystem_changed", discoverer, "get_class");
}
diff --git a/modules/gdscript/gd_compiler.cpp b/modules/gdscript/gd_compiler.cpp
index 4803781c67..7036a708e5 100644
--- a/modules/gdscript/gd_compiler.cpp
+++ b/modules/gdscript/gd_compiler.cpp
@@ -131,7 +131,7 @@ int GDCompiler::_parse_assign_right_expression(CodeGen &codegen, const GDParser:
switch (p_expression->op) {
case GDParser::OperatorNode::OP_ASSIGN_ADD: var_op = Variant::OP_ADD; break;
- case GDParser::OperatorNode::OP_ASSIGN_SUB: var_op = Variant::OP_SUBSTRACT; break;
+ case GDParser::OperatorNode::OP_ASSIGN_SUB: var_op = Variant::OP_SUBTRACT; break;
case GDParser::OperatorNode::OP_ASSIGN_MUL: var_op = Variant::OP_MULTIPLY; break;
case GDParser::OperatorNode::OP_ASSIGN_DIV: var_op = Variant::OP_DIVIDE; break;
case GDParser::OperatorNode::OP_ASSIGN_MOD: var_op = Variant::OP_MODULE; break;
@@ -759,7 +759,7 @@ int GDCompiler::_parse_expression(CodeGen &codegen, const GDParser::Node *p_expr
if (!_create_binary_operator(codegen, on, Variant::OP_ADD, p_stack_level)) return -1;
} break;
case GDParser::OperatorNode::OP_SUB: {
- if (!_create_binary_operator(codegen, on, Variant::OP_SUBSTRACT, p_stack_level)) return -1;
+ if (!_create_binary_operator(codegen, on, Variant::OP_SUBTRACT, p_stack_level)) return -1;
} break;
case GDParser::OperatorNode::OP_MUL: {
if (!_create_binary_operator(codegen, on, Variant::OP_MULTIPLY, p_stack_level)) return -1;
diff --git a/modules/gdscript/gd_editor.cpp b/modules/gdscript/gd_editor.cpp
index bc51b84047..b0408917a4 100644
--- a/modules/gdscript/gd_editor.cpp
+++ b/modules/gdscript/gd_editor.cpp
@@ -908,7 +908,7 @@ static bool _guess_expression_type(GDCompletionContext &context, const GDParser:
Variant::Operator vop = Variant::OP_MAX;
switch (op->op) {
case GDParser::OperatorNode::OP_ADD: vop = Variant::OP_ADD; break;
- case GDParser::OperatorNode::OP_SUB: vop = Variant::OP_SUBSTRACT; break;
+ case GDParser::OperatorNode::OP_SUB: vop = Variant::OP_SUBTRACT; break;
case GDParser::OperatorNode::OP_MUL: vop = Variant::OP_MULTIPLY; break;
case GDParser::OperatorNode::OP_DIV: vop = Variant::OP_DIVIDE; break;
case GDParser::OperatorNode::OP_MOD: vop = Variant::OP_MODULE; break;
@@ -1952,7 +1952,6 @@ static void _find_call_arguments(GDCompletionContext &context, const GDParser::N
//make sure identifier exists...
const GDParser::IdentifierNode *id = static_cast<const GDParser::IdentifierNode *>(op->arguments[1]);
-
if (op->arguments[0]->type == GDParser::Node::TYPE_SELF) {
//self, look up
@@ -2021,7 +2020,7 @@ static void _find_call_arguments(GDCompletionContext &context, const GDParser::N
base = script->get_native();
} else if (nc.is_valid()) {
- if (context.function && !context.function->_static) {
+ if (!(context.function && context.function->_static)) {
GDCompletionIdentifier ci;
ci.type = Variant::OBJECT;
diff --git a/modules/gdscript/gd_function.cpp b/modules/gdscript/gd_function.cpp
index ddee7b2521..9df2823c35 100644
--- a/modules/gdscript/gd_function.cpp
+++ b/modules/gdscript/gd_function.cpp
@@ -41,11 +41,12 @@ Variant *GDFunction::_get_variant(int p_address, GDInstance *p_instance, GDScrip
switch ((p_address & ADDR_TYPE_MASK) >> ADDR_BITS) {
case ADDR_TYPE_SELF: {
-
- if (!p_instance) {
+#ifdef DEBUG_ENABLED
+ if (unlikely(!p_instance)) {
r_error = "Cannot access self without instance.";
return NULL;
}
+#endif
return &self;
} break;
case ADDR_TYPE_CLASS: {
@@ -53,18 +54,22 @@ Variant *GDFunction::_get_variant(int p_address, GDInstance *p_instance, GDScrip
return &p_script->_static_ref;
} break;
case ADDR_TYPE_MEMBER: {
- //member indexing is O(1)
- if (!p_instance) {
+#ifdef DEBUG_ENABLED
+ if (unlikely(!p_instance)) {
r_error = "Cannot access member without instance.";
return NULL;
}
+#endif
+ //member indexing is O(1)
return &p_instance->members[address];
} break;
case ADDR_TYPE_CLASS_CONSTANT: {
//todo change to index!
GDScript *o = p_script;
+#ifdef DEBUG_ENABLED
ERR_FAIL_INDEX_V(address, _global_names_count, NULL);
+#endif
const StringName *sn = &_global_names_ptr[address];
while (o) {
@@ -84,18 +89,22 @@ Variant *GDFunction::_get_variant(int p_address, GDInstance *p_instance, GDScrip
ERR_FAIL_V(NULL);
} break;
case ADDR_TYPE_LOCAL_CONSTANT: {
+#ifdef DEBUG_ENABLED
ERR_FAIL_INDEX_V(address, _constant_count, NULL);
+#endif
return &_constants_ptr[address];
} break;
case ADDR_TYPE_STACK:
case ADDR_TYPE_STACK_VARIABLE: {
+#ifdef DEBUG_ENABLED
ERR_FAIL_INDEX_V(address, _stack_size, NULL);
+#endif
return &p_stack[address];
} break;
case ADDR_TYPE_GLOBAL: {
-
+#ifdef DEBUG_ENABLED
ERR_FAIL_INDEX_V(address, GDScriptLanguage::get_singleton()->get_global_array_size(), NULL);
-
+#endif
return &GDScriptLanguage::get_singleton()->get_global_array()[address];
} break;
case ADDR_TYPE_NIL: {
@@ -161,8 +170,71 @@ static String _get_var_type(const Variant *p_type) {
return basestr;
}
+#if defined(__GNUC__) && !defined(__clang__)
+#define OPCODES_TABLE \
+ static const void *switch_table_ops[] = { \
+ &&OPCODE_OPERATOR, \
+ &&OPCODE_EXTENDS_TEST, \
+ &&OPCODE_SET, \
+ &&OPCODE_GET, \
+ &&OPCODE_SET_NAMED, \
+ &&OPCODE_GET_NAMED, \
+ &&OPCODE_SET_MEMBER, \
+ &&OPCODE_GET_MEMBER, \
+ &&OPCODE_ASSIGN, \
+ &&OPCODE_ASSIGN_TRUE, \
+ &&OPCODE_ASSIGN_FALSE, \
+ &&OPCODE_CONSTRUCT, \
+ &&OPCODE_CONSTRUCT_ARRAY, \
+ &&OPCODE_CONSTRUCT_DICTIONARY, \
+ &&OPCODE_CALL, \
+ &&OPCODE_CALL_RETURN, \
+ &&OPCODE_CALL_BUILT_IN, \
+ &&OPCODE_CALL_SELF, \
+ &&OPCODE_CALL_SELF_BASE, \
+ &&OPCODE_YIELD, \
+ &&OPCODE_YIELD_SIGNAL, \
+ &&OPCODE_YIELD_RESUME, \
+ &&OPCODE_JUMP, \
+ &&OPCODE_JUMP_IF, \
+ &&OPCODE_JUMP_IF_NOT, \
+ &&OPCODE_JUMP_TO_DEF_ARGUMENT, \
+ &&OPCODE_RETURN, \
+ &&OPCODE_ITERATE_BEGIN, \
+ &&OPCODE_ITERATE, \
+ &&OPCODE_ASSERT, \
+ &&OPCODE_BREAKPOINT, \
+ &&OPCODE_LINE, \
+ &&OPCODE_END \
+ };
+
+#define OPCODE(m_op) \
+ m_op:
+#define OPCODE_WHILE(m_test)
+#define OPCODES_END \
+ OPSEXIT:
+#define OPCODES_OUT \
+ OPSOUT:
+#define DISPATCH_OPCODE goto *switch_table_ops[_code_ptr[ip]]
+#define OPCODE_SWITCH(m_test) DISPATCH_OPCODE;
+#define OPCODE_BREAK goto OPSEXIT
+#define OPCODE_OUT goto OPSOUT
+#else
+#define OPCODES_TABLE
+#define OPCODE(m_op) case m_op:
+#define OPCODE_WHILE(m_test) while (m_test)
+#define OPCODES_END
+#define OPCODES_OUT
+#define DISPATCH_OPCODE continue
+#define OPCODE_SWITCH(m_test) switch (m_test)
+#define OPCODE_BREAK break
+#define OPCODE_OUT break
+#endif
+
Variant GDFunction::call(GDInstance *p_instance, const Variant **p_args, int p_argcount, Variant::CallError &r_err, CallState *p_state) {
+ OPCODES_TABLE;
+
if (!_code_ptr) {
return Variant();
@@ -271,16 +343,26 @@ Variant GDFunction::call(GDInstance *p_instance, const Variant **p_args, int p_a
if (ScriptDebugger::get_singleton())
GDScriptLanguage::get_singleton()->enter_function(p_instance, this, stack, &ip, &line);
+#define GD_ERR_BREAK(m_cond) \
+ { \
+ if (unlikely(m_cond)) { \
+ _err_print_error(FUNCTION_STR, __FILE__, __LINE__, "Condition ' " _STR(m_cond) " ' is true. Breaking..:"); \
+ OPCODE_BREAK; \
+ } else \
+ _err_error_exists = false; \
+ }
+
#define CHECK_SPACE(m_space) \
- ERR_BREAK((ip + m_space) > _code_size)
+ GD_ERR_BREAK((ip + m_space) > _code_size)
#define GET_VARIANT_PTR(m_v, m_code_ofs) \
Variant *m_v; \
m_v = _get_variant(_code_ptr[ip + m_code_ofs], p_instance, _class, self, stack, err_text); \
- if (!m_v) \
- break;
+ if (unlikely(!m_v)) \
+ OPCODE_BREAK;
#else
+#define GD_ERR_BREAK(m_cond)
#define CHECK_SPACE(m_space)
#define GET_VARIANT_PTR(m_v, m_code_ofs) \
Variant *m_v; \
@@ -302,32 +384,36 @@ Variant GDFunction::call(GDInstance *p_instance, const Variant **p_args, int p_a
#endif
bool exit_ok = false;
- while (ip < _code_size) {
-
+#ifdef DEBUG_ENABLED
+ OPCODE_WHILE(ip < _code_size) {
int last_opcode = _code_ptr[ip];
- switch (_code_ptr[ip]) {
+#else
+ OPCODE_WHILE(true) {
+#endif
- case OPCODE_OPERATOR: {
+ OPCODE_SWITCH(_code_ptr[ip]) {
+
+ OPCODE(OPCODE_OPERATOR) {
CHECK_SPACE(5);
bool valid;
Variant::Operator op = (Variant::Operator)_code_ptr[ip + 1];
- ERR_BREAK(op >= Variant::OP_MAX);
+ GD_ERR_BREAK(op >= Variant::OP_MAX);
GET_VARIANT_PTR(a, 2);
GET_VARIANT_PTR(b, 3);
GET_VARIANT_PTR(dst, 4);
#ifdef DEBUG_ENABLED
+
Variant ret;
Variant::evaluate(op, *a, *b, ret, valid);
#else
Variant::evaluate(op, *a, *b, *dst, valid);
#endif
-
- if (!valid) {
#ifdef DEBUG_ENABLED
+ if (!valid) {
if (ret.get_type() == Variant::STRING) {
//return a string when invalid with the error
@@ -336,17 +422,14 @@ Variant GDFunction::call(GDInstance *p_instance, const Variant **p_args, int p_a
} else {
err_text = "Invalid operands '" + Variant::get_type_name(a->get_type()) + "' and '" + Variant::get_type_name(b->get_type()) + "' in operator '" + Variant::get_operator_name(op) + "'.";
}
-#endif
- break;
+ OPCODE_BREAK;
}
-#ifdef DEBUG_ENABLED
*dst = ret;
#endif
-
ip += 5;
- continue;
+ DISPATCH_OPCODE;
}
- case OPCODE_EXTENDS_TEST: {
+ OPCODE(OPCODE_EXTENDS_TEST) {
CHECK_SPACE(4);
@@ -355,19 +438,17 @@ Variant GDFunction::call(GDInstance *p_instance, const Variant **p_args, int p_a
GET_VARIANT_PTR(dst, 3);
#ifdef DEBUG_ENABLED
-
if (a->get_type() != Variant::OBJECT || a->operator Object *() == NULL) {
err_text = "Left operand of 'is' is not an instance of anything.";
- break;
+ OPCODE_BREAK;
}
if (b->get_type() != Variant::OBJECT || b->operator Object *() == NULL) {
err_text = "Right operand of 'is' is not a class.";
- break;
+ OPCODE_BREAK;
}
#endif
-
Object *obj_A = *a;
Object *obj_B = *b;
@@ -399,20 +480,21 @@ Variant GDFunction::call(GDInstance *p_instance, const Variant **p_args, int p_a
GDNativeClass *nc = Object::cast_to<GDNativeClass>(obj_B);
+#ifdef DEBUG_ENABLED
if (!nc) {
err_text = "Right operand of 'is' is not a class (type: '" + obj_B->get_class() + "').";
- break;
+ OPCODE_BREAK;
}
-
+#endif
extends_ok = ClassDB::is_parent_class(obj_A->get_class_name(), nc->get_name());
}
*dst = extends_ok;
ip += 4;
- continue;
+ DISPATCH_OPCODE;
}
- case OPCODE_SET: {
+ OPCODE(OPCODE_SET) {
CHECK_SPACE(3);
@@ -423,6 +505,7 @@ Variant GDFunction::call(GDInstance *p_instance, const Variant **p_args, int p_a
bool valid;
dst->set(*index, *value, &valid);
+#ifdef DEBUG_ENABLED
if (!valid) {
String v = index->operator String();
if (v != "") {
@@ -431,13 +514,13 @@ Variant GDFunction::call(GDInstance *p_instance, const Variant **p_args, int p_a
v = "of type '" + _get_var_type(index) + "'";
}
err_text = "Invalid set index " + v + " (on base: '" + _get_var_type(dst) + "').";
- break;
+ OPCODE_BREAK;
}
-
+#endif
ip += 4;
- continue;
+ DISPATCH_OPCODE;
}
- case OPCODE_GET: {
+ OPCODE(OPCODE_GET) {
CHECK_SPACE(3);
@@ -453,6 +536,7 @@ Variant GDFunction::call(GDInstance *p_instance, const Variant **p_args, int p_a
*dst = src->get(*index, &valid);
#endif
+#ifdef DEBUG_ENABLED
if (!valid) {
String v = index->operator String();
if (v != "") {
@@ -461,15 +545,14 @@ Variant GDFunction::call(GDInstance *p_instance, const Variant **p_args, int p_a
v = "of type '" + _get_var_type(index) + "'";
}
err_text = "Invalid get index " + v + " (on base: '" + _get_var_type(src) + "').";
- break;
+ OPCODE_BREAK;
}
-#ifdef DEBUG_ENABLED
*dst = ret;
#endif
ip += 4;
- continue;
+ DISPATCH_OPCODE;
}
- case OPCODE_SET_NAMED: {
+ OPCODE(OPCODE_SET_NAMED) {
CHECK_SPACE(3);
@@ -478,22 +561,23 @@ Variant GDFunction::call(GDInstance *p_instance, const Variant **p_args, int p_a
int indexname = _code_ptr[ip + 2];
- ERR_BREAK(indexname < 0 || indexname >= _global_names_count);
+ GD_ERR_BREAK(indexname < 0 || indexname >= _global_names_count);
const StringName *index = &_global_names_ptr[indexname];
bool valid;
dst->set_named(*index, *value, &valid);
+#ifdef DEBUG_ENABLED
if (!valid) {
String err_type;
err_text = "Invalid set index '" + String(*index) + "' (on base: '" + _get_var_type(dst) + "').";
- break;
+ OPCODE_BREAK;
}
-
+#endif
ip += 4;
- continue;
+ DISPATCH_OPCODE;
}
- case OPCODE_GET_NAMED: {
+ OPCODE(OPCODE_GET_NAMED) {
CHECK_SPACE(4);
@@ -502,7 +586,7 @@ Variant GDFunction::call(GDInstance *p_instance, const Variant **p_args, int p_a
int indexname = _code_ptr[ip + 2];
- ERR_BREAK(indexname < 0 || indexname >= _global_names_count);
+ GD_ERR_BREAK(indexname < 0 || indexname >= _global_names_count);
const StringName *index = &_global_names_ptr[indexname];
bool valid;
@@ -513,26 +597,25 @@ Variant GDFunction::call(GDInstance *p_instance, const Variant **p_args, int p_a
#else
*dst = src->get_named(*index, &valid);
#endif
-
+#ifdef DEBUG_ENABLED
if (!valid) {
if (src->has_method(*index)) {
err_text = "Invalid get index '" + index->operator String() + "' (on base: '" + _get_var_type(src) + "'). Did you mean '." + index->operator String() + "()' ?";
} else {
err_text = "Invalid get index '" + index->operator String() + "' (on base: '" + _get_var_type(src) + "').";
}
- break;
+ OPCODE_BREAK;
}
-#ifdef DEBUG_ENABLED
*dst = ret;
#endif
ip += 4;
- continue;
+ DISPATCH_OPCODE;
}
- case OPCODE_SET_MEMBER: {
+ OPCODE(OPCODE_SET_MEMBER) {
CHECK_SPACE(3);
int indexname = _code_ptr[ip + 1];
- ERR_BREAK(indexname < 0 || indexname >= _global_names_count);
+ GD_ERR_BREAK(indexname < 0 || indexname >= _global_names_count);
const StringName *index = &_global_names_ptr[indexname];
GET_VARIANT_PTR(src, 2);
@@ -541,20 +624,20 @@ Variant GDFunction::call(GDInstance *p_instance, const Variant **p_args, int p_a
#ifdef DEBUG_ENABLED
if (!ok) {
err_text = "Internal error setting property: " + String(*index);
- break;
+ OPCODE_BREAK;
} else if (!valid) {
err_text = "Error setting property '" + String(*index) + "' with value of type " + Variant::get_type_name(src->get_type()) + ".";
- break;
+ OPCODE_BREAK;
}
#endif
ip += 3;
- continue;
+ DISPATCH_OPCODE;
}
- case OPCODE_GET_MEMBER: {
+ OPCODE(OPCODE_GET_MEMBER) {
CHECK_SPACE(3);
int indexname = _code_ptr[ip + 1];
- ERR_BREAK(indexname < 0 || indexname >= _global_names_count);
+ GD_ERR_BREAK(indexname < 0 || indexname >= _global_names_count);
const StringName *index = &_global_names_ptr[indexname];
GET_VARIANT_PTR(dst, 2);
bool ok = ClassDB::get_property(p_instance->owner, *index, *dst);
@@ -562,13 +645,13 @@ Variant GDFunction::call(GDInstance *p_instance, const Variant **p_args, int p_a
#ifdef DEBUG_ENABLED
if (!ok) {
err_text = "Internal error getting property: " + String(*index);
- break;
+ OPCODE_BREAK;
}
#endif
ip += 3;
- continue;
+ DISPATCH_OPCODE;
}
- case OPCODE_ASSIGN: {
+ OPCODE(OPCODE_ASSIGN) {
CHECK_SPACE(3);
GET_VARIANT_PTR(dst, 1);
@@ -577,9 +660,9 @@ Variant GDFunction::call(GDInstance *p_instance, const Variant **p_args, int p_a
*dst = *src;
ip += 3;
- continue;
+ DISPATCH_OPCODE;
}
- case OPCODE_ASSIGN_TRUE: {
+ OPCODE(OPCODE_ASSIGN_TRUE) {
CHECK_SPACE(2);
GET_VARIANT_PTR(dst, 1);
@@ -587,9 +670,9 @@ Variant GDFunction::call(GDInstance *p_instance, const Variant **p_args, int p_a
*dst = true;
ip += 2;
- continue;
+ DISPATCH_OPCODE;
}
- case OPCODE_ASSIGN_FALSE: {
+ OPCODE(OPCODE_ASSIGN_FALSE) {
CHECK_SPACE(2);
GET_VARIANT_PTR(dst, 1);
@@ -597,9 +680,9 @@ Variant GDFunction::call(GDInstance *p_instance, const Variant **p_args, int p_a
*dst = false;
ip += 2;
- continue;
+ DISPATCH_OPCODE;
}
- case OPCODE_CONSTRUCT: {
+ OPCODE(OPCODE_CONSTRUCT) {
CHECK_SPACE(2);
Variant::Type t = Variant::Type(_code_ptr[ip + 1]);
@@ -615,17 +698,19 @@ Variant GDFunction::call(GDInstance *p_instance, const Variant **p_args, int p_a
Variant::CallError err;
*dst = Variant::construct(t, (const Variant **)argptrs, argc, err);
+#ifdef DEBUG_ENABLED
if (err.error != Variant::CallError::CALL_OK) {
err_text = _get_call_error(err, "'" + Variant::get_type_name(t) + "' constructor", (const Variant **)argptrs);
- break;
+ OPCODE_BREAK;
}
+#endif
ip += 4 + argc;
//construct a basic type
- continue;
+ DISPATCH_OPCODE;
}
- case OPCODE_CONSTRUCT_ARRAY: {
+ OPCODE(OPCODE_CONSTRUCT_ARRAY) {
CHECK_SPACE(1);
int argc = _code_ptr[ip + 1];
@@ -643,9 +728,9 @@ Variant GDFunction::call(GDInstance *p_instance, const Variant **p_args, int p_a
*dst = array;
ip += 3 + argc;
- continue;
+ DISPATCH_OPCODE;
}
- case OPCODE_CONSTRUCT_DICTIONARY: {
+ OPCODE(OPCODE_CONSTRUCT_DICTIONARY) {
CHECK_SPACE(1);
int argc = _code_ptr[ip + 1];
@@ -665,10 +750,10 @@ Variant GDFunction::call(GDInstance *p_instance, const Variant **p_args, int p_a
*dst = dict;
ip += 3 + argc * 2;
- continue;
+ DISPATCH_OPCODE;
}
- case OPCODE_CALL_RETURN:
- case OPCODE_CALL: {
+ OPCODE(OPCODE_CALL_RETURN)
+ OPCODE(OPCODE_CALL) {
CHECK_SPACE(4);
bool call_ret = _code_ptr[ip] == OPCODE_CALL_RETURN;
@@ -677,10 +762,10 @@ Variant GDFunction::call(GDInstance *p_instance, const Variant **p_args, int p_a
GET_VARIANT_PTR(base, 2);
int nameg = _code_ptr[ip + 3];
- ERR_BREAK(nameg < 0 || nameg >= _global_names_count);
+ GD_ERR_BREAK(nameg < 0 || nameg >= _global_names_count);
const StringName *methodname = &_global_names_ptr[nameg];
- ERR_BREAK(argc < 0);
+ GD_ERR_BREAK(argc < 0);
ip += 4;
CHECK_SPACE(argc + 1);
Variant **argptrs = call_args;
@@ -711,7 +796,6 @@ Variant GDFunction::call(GDInstance *p_instance, const Variant **p_args, int p_a
if (GDScriptLanguage::get_singleton()->profiling) {
function_call_time += OS::get_singleton()->get_ticks_usec() - call_time;
}
-#endif
if (err.error != Variant::CallError::CALL_OK) {
@@ -731,29 +815,30 @@ Variant GDFunction::call(GDInstance *p_instance, const Variant **p_args, int p_a
if (base->is_ref()) {
err_text = "Attempted to free a reference.";
- break;
+ OPCODE_BREAK;
} else if (base->get_type() == Variant::OBJECT) {
err_text = "Attempted to free a locked object (calling or emitting).";
- break;
+ OPCODE_BREAK;
}
}
}
err_text = _get_call_error(err, "function '" + methodstr + "' in base '" + basestr + "'", (const Variant **)argptrs);
- break;
+ OPCODE_BREAK;
}
+#endif
//_call_func(NULL,base,*methodname,ip,argc,p_instance,stack);
ip += argc + 1;
- continue;
+ DISPATCH_OPCODE;
}
- case OPCODE_CALL_BUILT_IN: {
+ OPCODE(OPCODE_CALL_BUILT_IN) {
CHECK_SPACE(4);
GDFunctions::Function func = GDFunctions::Function(_code_ptr[ip + 1]);
int argc = _code_ptr[ip + 2];
- ERR_BREAK(argc < 0);
+ GD_ERR_BREAK(argc < 0);
ip += 3;
CHECK_SPACE(argc + 1);
@@ -770,6 +855,7 @@ Variant GDFunction::call(GDInstance *p_instance, const Variant **p_args, int p_a
GDFunctions::call(func, (const Variant **)argptrs, argc, *dst, err);
+#ifdef DEBUG_ENABLED
if (err.error != Variant::CallError::CALL_OK) {
String methodstr = GDFunctions::get_func_name(func);
@@ -779,25 +865,26 @@ Variant GDFunction::call(GDInstance *p_instance, const Variant **p_args, int p_a
} else {
err_text = _get_call_error(err, "built-in function '" + methodstr + "'", (const Variant **)argptrs);
}
- break;
+ OPCODE_BREAK;
}
+#endif
ip += argc + 1;
- continue;
+ DISPATCH_OPCODE;
}
- case OPCODE_CALL_SELF: {
+ OPCODE(OPCODE_CALL_SELF) {
- break;
+ OPCODE_BREAK;
}
- case OPCODE_CALL_SELF_BASE: {
+ OPCODE(OPCODE_CALL_SELF_BASE) {
CHECK_SPACE(2);
int self_fun = _code_ptr[ip + 1];
-#ifdef DEBUG_ENABLED
+#ifdef DEBUG_ENABLED
if (self_fun < 0 || self_fun >= _global_names_count) {
err_text = "compiler bug, function name not found";
- break;
+ OPCODE_BREAK;
}
#endif
const StringName *methodname = &_global_names_ptr[self_fun];
@@ -857,14 +944,14 @@ Variant GDFunction::call(GDInstance *p_instance, const Variant **p_args, int p_a
String methodstr = *methodname;
err_text = _get_call_error(err, "function '" + methodstr + "'", (const Variant **)argptrs);
- break;
+ OPCODE_BREAK;
}
ip += 4 + argc;
- continue;
+ DISPATCH_OPCODE;
}
- case OPCODE_YIELD:
- case OPCODE_YIELD_SIGNAL: {
+ OPCODE(OPCODE_YIELD)
+ OPCODE(OPCODE_YIELD_SIGNAL) {
int ipofs = 1;
if (_code_ptr[ip] == OPCODE_YIELD_SIGNAL) {
@@ -898,133 +985,125 @@ Variant GDFunction::call(GDInstance *p_instance, const Variant **p_args, int p_a
retvalue = gdfs;
if (_code_ptr[ip] == OPCODE_YIELD_SIGNAL) {
+ //do the oneshot connect
GET_VARIANT_PTR(argobj, 1);
GET_VARIANT_PTR(argname, 2);
- //do the oneshot connect
+#ifdef DEBUG_ENABLED
if (argobj->get_type() != Variant::OBJECT) {
err_text = "First argument of yield() not of type object.";
- break;
+ OPCODE_BREAK;
}
if (argname->get_type() != Variant::STRING) {
err_text = "Second argument of yield() not a string (for signal name).";
- break;
+ OPCODE_BREAK;
}
+#endif
Object *obj = argobj->operator Object *();
String signal = argname->operator String();
#ifdef DEBUG_ENABLED
if (!obj) {
err_text = "First argument of yield() is null.";
- break;
+ OPCODE_BREAK;
}
if (ScriptDebugger::get_singleton()) {
if (!ObjectDB::instance_validate(obj)) {
err_text = "First argument of yield() is a previously freed instance.";
- break;
+ OPCODE_BREAK;
}
}
if (signal.length() == 0) {
err_text = "Second argument of yield() is an empty string (for signal name).";
- break;
+ OPCODE_BREAK;
}
#endif
Error err = obj->connect(signal, gdfs.ptr(), "_signal_callback", varray(gdfs), Object::CONNECT_ONESHOT);
+#ifdef DEBUG_ENABLED
if (err != OK) {
err_text = "Error connecting to signal: " + signal + " during yield().";
- break;
+ OPCODE_BREAK;
}
+#endif
}
exit_ok = true;
- break;
+ OPCODE_BREAK;
}
- case OPCODE_YIELD_RESUME: {
+ OPCODE(OPCODE_YIELD_RESUME) {
CHECK_SPACE(2);
+#ifdef DEBUG_ENABLED
if (!p_state) {
err_text = ("Invalid Resume (bug?)");
- break;
+ OPCODE_BREAK;
}
+#endif
GET_VARIANT_PTR(result, 1);
*result = p_state->result;
ip += 2;
- continue;
+ DISPATCH_OPCODE;
}
- case OPCODE_JUMP: {
+ OPCODE(OPCODE_JUMP) {
CHECK_SPACE(2);
int to = _code_ptr[ip + 1];
- ERR_BREAK(to < 0 || to > _code_size);
+ GD_ERR_BREAK(to < 0 || to > _code_size);
ip = to;
- continue;
+ DISPATCH_OPCODE;
}
- case OPCODE_JUMP_IF: {
+ OPCODE(OPCODE_JUMP_IF) {
CHECK_SPACE(3);
GET_VARIANT_PTR(test, 1);
- bool valid;
- bool result = test->booleanize(valid);
-#ifdef DEBUG_ENABLED
- if (!valid) {
+ bool result = test->booleanize();
- err_text = "cannot evaluate conditional expression of type: " + Variant::get_type_name(test->get_type());
- break;
- }
-#endif
if (result) {
int to = _code_ptr[ip + 2];
- ERR_BREAK(to < 0 || to > _code_size);
+ GD_ERR_BREAK(to < 0 || to > _code_size);
ip = to;
- continue;
+ DISPATCH_OPCODE;
}
ip += 3;
- continue;
+ DISPATCH_OPCODE;
}
- case OPCODE_JUMP_IF_NOT: {
+ OPCODE(OPCODE_JUMP_IF_NOT) {
CHECK_SPACE(3);
GET_VARIANT_PTR(test, 1);
- bool valid;
- bool result = test->booleanize(valid);
-#ifdef DEBUG_ENABLED
- if (!valid) {
+ bool result = test->booleanize();
- err_text = "cannot evaluate conditional expression of type: " + Variant::get_type_name(test->get_type());
- break;
- }
-#endif
if (!result) {
int to = _code_ptr[ip + 2];
- ERR_BREAK(to < 0 || to > _code_size);
+ GD_ERR_BREAK(to < 0 || to > _code_size);
ip = to;
- continue;
+ DISPATCH_OPCODE;
}
ip += 3;
- continue;
+ DISPATCH_OPCODE;
}
- case OPCODE_JUMP_TO_DEF_ARGUMENT: {
+ OPCODE(OPCODE_JUMP_TO_DEF_ARGUMENT) {
CHECK_SPACE(2);
ip = _default_arg_ptr[defarg];
- continue;
+ DISPATCH_OPCODE;
}
- case OPCODE_RETURN: {
+ OPCODE(OPCODE_RETURN) {
CHECK_SPACE(2);
GET_VARIANT_PTR(r, 1);
retvalue = *r;
exit_ok = true;
- break;
+ OPCODE_BREAK;
}
- case OPCODE_ITERATE_BEGIN: {
+ OPCODE(OPCODE_ITERATE_BEGIN) {
CHECK_SPACE(8); //space for this a regular iterate
@@ -1033,27 +1112,30 @@ Variant GDFunction::call(GDInstance *p_instance, const Variant **p_args, int p_a
bool valid;
if (!container->iter_init(*counter, valid)) {
+#ifdef DEBUG_ENABLED
if (!valid) {
err_text = "Unable to iterate on object of type " + Variant::get_type_name(container->get_type()) + "'.";
- break;
+ OPCODE_BREAK;
}
+#endif
int jumpto = _code_ptr[ip + 3];
- ERR_BREAK(jumpto < 0 || jumpto > _code_size);
+ GD_ERR_BREAK(jumpto < 0 || jumpto > _code_size);
ip = jumpto;
- continue;
+ DISPATCH_OPCODE;
}
GET_VARIANT_PTR(iterator, 4);
*iterator = container->iter_get(*counter, valid);
+#ifdef DEBUG_ENABLED
if (!valid) {
err_text = "Unable to obtain iterator object of type " + Variant::get_type_name(container->get_type()) + "'.";
- break;
+ OPCODE_BREAK;
}
-
+#endif
ip += 5; //skip regular iterate which is always next
- continue;
+ DISPATCH_OPCODE;
}
- case OPCODE_ITERATE: {
+ OPCODE(OPCODE_ITERATE) {
CHECK_SPACE(4);
@@ -1062,61 +1144,56 @@ Variant GDFunction::call(GDInstance *p_instance, const Variant **p_args, int p_a
bool valid;
if (!container->iter_next(*counter, valid)) {
+#ifdef DEBUG_ENABLED
if (!valid) {
err_text = "Unable to iterate on object of type " + Variant::get_type_name(container->get_type()) + "' (type changed since first iteration?).";
- break;
+ OPCODE_BREAK;
}
+#endif
int jumpto = _code_ptr[ip + 3];
- ERR_BREAK(jumpto < 0 || jumpto > _code_size);
+ GD_ERR_BREAK(jumpto < 0 || jumpto > _code_size);
ip = jumpto;
- continue;
+ DISPATCH_OPCODE;
}
GET_VARIANT_PTR(iterator, 4);
*iterator = container->iter_get(*counter, valid);
+#ifdef DEBUG_ENABLED
if (!valid) {
err_text = "Unable to obtain iterator object of type " + Variant::get_type_name(container->get_type()) + "' (but was obtained on first iteration?).";
- break;
+ OPCODE_BREAK;
}
-
+#endif
ip += 5; //loop again
- continue;
+ DISPATCH_OPCODE;
}
- case OPCODE_ASSERT: {
+ OPCODE(OPCODE_ASSERT) {
CHECK_SPACE(2);
GET_VARIANT_PTR(test, 1);
#ifdef DEBUG_ENABLED
- bool valid;
- bool result = test->booleanize(valid);
-
- if (!valid) {
-
- err_text = "cannot evaluate conditional expression of type: " + Variant::get_type_name(test->get_type());
- break;
- }
+ bool result = test->booleanize();
if (!result) {
err_text = "Assertion failed.";
- break;
+ OPCODE_BREAK;
}
#endif
-
ip += 2;
- continue;
+ DISPATCH_OPCODE;
}
- case OPCODE_BREAKPOINT: {
+ OPCODE(OPCODE_BREAKPOINT) {
#ifdef DEBUG_ENABLED
if (ScriptDebugger::get_singleton()) {
GDScriptLanguage::get_singleton()->debug_break("Breakpoint Statement", true);
}
#endif
ip += 1;
- continue;
+ DISPATCH_OPCODE;
}
- case OPCODE_LINE: {
+ OPCODE(OPCODE_LINE) {
CHECK_SPACE(2);
line = _code_ptr[ip + 1];
@@ -1143,22 +1220,26 @@ Variant GDFunction::call(GDInstance *p_instance, const Variant **p_args, int p_a
ScriptDebugger::get_singleton()->line_poll();
}
- continue;
+ DISPATCH_OPCODE;
}
- case OPCODE_END: {
+ OPCODE(OPCODE_END) {
exit_ok = true;
- break;
+ OPCODE_BREAK;
}
+#if 0
default: {
err_text = "Illegal opcode " + itos(_code_ptr[ip]) + " at address " + itos(ip);
- break;
+ OPCODE_BREAK;
}
+#endif
}
+ OPCODES_END
+#ifdef DEBUG_ENABLED
if (exit_ok)
- break;
+ OPCODE_OUT;
//error
// function, file, line, error, explanation
String err_file;
@@ -1182,9 +1263,11 @@ Variant GDFunction::call(GDInstance *p_instance, const Variant **p_args, int p_a
_err_print_error(err_func.utf8().get_data(), err_file.utf8().get_data(), err_line, err_text.utf8().get_data(), ERR_HANDLER_SCRIPT);
}
- break;
+#endif
+ OPCODE_OUT;
}
+ OPCODES_OUT
#ifdef DEBUG_ENABLED
if (GDScriptLanguage::get_singleton()->profiling) {
uint64_t time_taken = OS::get_singleton()->get_ticks_usec() - function_start_time;
diff --git a/modules/gdscript/gd_parser.cpp b/modules/gdscript/gd_parser.cpp
index 72c3f9612a..36aaa1f807 100644
--- a/modules/gdscript/gd_parser.cpp
+++ b/modules/gdscript/gd_parser.cpp
@@ -1699,7 +1699,7 @@ GDParser::Node *GDParser::_reduce_expression(Node *p_node, bool p_to_const) {
_REDUCE_BINARY(Variant::OP_ADD);
} break;
case OperatorNode::OP_SUB: {
- _REDUCE_BINARY(Variant::OP_SUBSTRACT);
+ _REDUCE_BINARY(Variant::OP_SUBTRACT);
} break;
case OperatorNode::OP_MUL: {
_REDUCE_BINARY(Variant::OP_MULTIPLY);
diff --git a/modules/ogg/SCsub b/modules/ogg/SCsub
index 5eabaf6f2b..5e559bd4db 100644
--- a/modules/ogg/SCsub
+++ b/modules/ogg/SCsub
@@ -6,7 +6,7 @@ Import('env_modules')
env_ogg = env_modules.Clone()
# Thirdparty source files
-if (env['builtin_libogg'] != 'no'):
+if env['builtin_libogg']:
thirdparty_dir = "#thirdparty/libogg/"
thirdparty_sources = [
"bitwise.c",
diff --git a/modules/openssl/SCsub b/modules/openssl/SCsub
index eb3c0e64d8..84c5e68439 100644
--- a/modules/openssl/SCsub
+++ b/modules/openssl/SCsub
@@ -6,7 +6,7 @@ Import('env_modules')
env_openssl = env_modules.Clone()
# Thirdparty source files
-if (env['builtin_openssl'] != 'no'):
+if env['builtin_openssl']:
thirdparty_dir = "#thirdparty/openssl/"
thirdparty_sources = [
diff --git a/modules/openssl/stream_peer_openssl.cpp b/modules/openssl/stream_peer_openssl.cpp
index d40bf73883..c19bdc4214 100644
--- a/modules/openssl/stream_peer_openssl.cpp
+++ b/modules/openssl/stream_peer_openssl.cpp
@@ -29,6 +29,17 @@
/*************************************************************************/
#include "stream_peer_openssl.h"
+// Compatibility with OpenSSL 1.1.0.
+#if OPENSSL_VERSION_NUMBER >= 0x10100000L
+#define BIO_set_num(b, n)
+#else
+#define BIO_set_num(b, n) ((b)->num = (n))
+
+#define BIO_set_init(b, i) ((b)->init = (i))
+#define BIO_set_data(b, p) ((b)->ptr = (p))
+#define BIO_get_data(b) ((b)->ptr)
+#endif
+
//hostname matching code from curl
bool StreamPeerOpenSSL::_match_host_name(const char *name, const char *hostname) {
@@ -157,10 +168,10 @@ int StreamPeerOpenSSL::_cert_verify_callback(X509_STORE_CTX *x509_ctx, void *arg
}
int StreamPeerOpenSSL::_bio_create(BIO *b) {
- b->init = 1;
- b->num = 0;
- b->ptr = NULL;
- b->flags = 0;
+ BIO_set_init(b, 1);
+ BIO_set_num(b, 0);
+ BIO_set_data(b, NULL);
+ BIO_clear_flags(b, ~0);
return 1;
}
@@ -168,9 +179,9 @@ int StreamPeerOpenSSL::_bio_destroy(BIO *b) {
if (b == NULL)
return 0;
- b->ptr = NULL; /* sb_tls_remove() will free it */
- b->init = 0;
- b->flags = 0;
+ BIO_set_data(b, NULL); /* sb_tls_remove() will free it */
+ BIO_set_init(b, 0);
+ BIO_clear_flags(b, ~0);
return 1;
}
@@ -178,7 +189,7 @@ int StreamPeerOpenSSL::_bio_read(BIO *b, char *buf, int len) {
if (buf == NULL || len <= 0) return 0;
- StreamPeerOpenSSL *sp = (StreamPeerOpenSSL *)b->ptr;
+ StreamPeerOpenSSL *sp = (StreamPeerOpenSSL *)BIO_get_data(b);
ERR_FAIL_COND_V(sp == NULL, 0);
@@ -212,7 +223,7 @@ int StreamPeerOpenSSL::_bio_write(BIO *b, const char *buf, int len) {
if (buf == NULL || len <= 0) return 0;
- StreamPeerOpenSSL *sp = (StreamPeerOpenSSL *)b->ptr;
+ StreamPeerOpenSSL *sp = (StreamPeerOpenSSL *)BIO_get_data(b);
ERR_FAIL_COND_V(sp == NULL, 0);
@@ -258,6 +269,26 @@ int StreamPeerOpenSSL::_bio_puts(BIO *b, const char *str) {
return _bio_write(b, str, strlen(str));
}
+#if OPENSSL_VERSION_NUMBER >= 0x10100000L
+BIO_METHOD *StreamPeerOpenSSL::_bio_method = NULL;
+
+BIO_METHOD *StreamPeerOpenSSL::_get_bio_method() {
+ if (_bio_method) // already initialized.
+ return _bio_method;
+
+ /* it's a source/sink BIO */
+ _bio_method = BIO_meth_new(100 | 0x400, "streampeer glue");
+ BIO_meth_set_write(_bio_method, _bio_write);
+ BIO_meth_set_read(_bio_method, _bio_read);
+ BIO_meth_set_puts(_bio_method, _bio_puts);
+ BIO_meth_set_gets(_bio_method, _bio_gets);
+ BIO_meth_set_ctrl(_bio_method, _bio_ctrl);
+ BIO_meth_set_create(_bio_method, _bio_create);
+ BIO_meth_set_destroy(_bio_method, _bio_destroy);
+
+ return _bio_method;
+}
+#else
BIO_METHOD StreamPeerOpenSSL::_bio_method = {
/* it's a source/sink BIO */
(100 | 0x400),
@@ -271,6 +302,11 @@ BIO_METHOD StreamPeerOpenSSL::_bio_method = {
_bio_destroy
};
+BIO_METHOD *StreamPeerOpenSSL::_get_bio_method() {
+ return &_bio_method;
+}
+#endif
+
Error StreamPeerOpenSSL::connect_to_stream(Ref<StreamPeer> p_base, bool p_validate_certs, const String &p_for_hostname) {
if (connected)
@@ -330,8 +366,8 @@ Error StreamPeerOpenSSL::connect_to_stream(Ref<StreamPeer> p_base, bool p_valida
}
ssl = SSL_new(ctx);
- bio = BIO_new(&_bio_method);
- bio->ptr = this;
+ bio = BIO_new(_get_bio_method());
+ BIO_set_data(bio, this);
SSL_set_bio(ssl, bio, bio);
if (p_for_hostname != String()) {
@@ -532,7 +568,9 @@ void StreamPeerOpenSSL::initialize_ssl() {
load_certs_func = _load_certs;
_create = _create_func;
+#if OPENSSL_VERSION_NUMBER < 0x10100000L
CRYPTO_malloc_init(); // Initialize malloc, free, etc for OpenSSL's use
+#endif
SSL_library_init(); // Initialize OpenSSL's SSL libraries
SSL_load_error_strings(); // Load SSL error strings
ERR_load_BIO_strings(); // Load BIO error strings
diff --git a/modules/openssl/stream_peer_openssl.h b/modules/openssl/stream_peer_openssl.h
index 1e445ef681..535114058d 100644
--- a/modules/openssl/stream_peer_openssl.h
+++ b/modules/openssl/stream_peer_openssl.h
@@ -53,7 +53,12 @@ private:
static int _bio_gets(BIO *b, char *buf, int len);
static int _bio_puts(BIO *b, const char *str);
+#if OPENSSL_VERSION_NUMBER >= 0x10100000L
+ static BIO_METHOD *_bio_method;
+#else
static BIO_METHOD _bio_method;
+#endif
+ static BIO_METHOD *_get_bio_method();
static bool _match_host_name(const char *name, const char *hostname);
static Error _match_common_name(const char *hostname, const X509 *server_cert);
diff --git a/modules/opus/SCsub b/modules/opus/SCsub
index 4d3053c7ec..fee06bd267 100644
--- a/modules/opus/SCsub
+++ b/modules/opus/SCsub
@@ -6,7 +6,7 @@ Import('env_modules')
env_opus = env_modules.Clone()
# Thirdparty source files
-if (env['builtin_opus'] != 'no'):
+if env['builtin_opus']:
thirdparty_dir = "#thirdparty/opus/"
thirdparty_sources = [
@@ -209,7 +209,7 @@ if (env['builtin_opus'] != 'no'):
env_opus.Append(CPPPATH=[thirdparty_dir + "/" + dir for dir in thirdparty_include_paths])
# also requires libogg
- if (env['builtin_libogg'] != 'no'):
+ if env['builtin_libogg']:
env_opus.Append(CPPPATH=["#thirdparty/libogg"])
# Module files
diff --git a/modules/opus/audio_stream_opus.cpp b/modules/opus/audio_stream_opus.cpp
index 1dac890eb8..c7748b9b21 100644
--- a/modules/opus/audio_stream_opus.cpp
+++ b/modules/opus/audio_stream_opus.cpp
@@ -56,7 +56,7 @@ int AudioStreamPlaybackOpus::_op_seek_func(void *_stream, opus_int64 _offset, in
fa->seek(_offset);
} break;
case SEEK_CUR: {
- fa->seek(fa->get_pos() + _offset);
+ fa->seek(fa->get_position() + _offset);
} break;
case SEEK_END: {
fa->seek_end(_offset);
@@ -83,7 +83,7 @@ int AudioStreamPlaybackOpus::_op_close_func(void *_stream) {
opus_int64 AudioStreamPlaybackOpus::_op_tell_func(void *_stream) {
FileAccess *_fa = (FileAccess *)_stream;
- return (opus_int64)_fa->get_pos();
+ return (opus_int64)_fa->get_position();
}
void AudioStreamPlaybackOpus::_clear_stream() {
@@ -247,7 +247,7 @@ void AudioStreamPlaybackOpus::play(float p_from) {
frames_mixed = pre_skip;
playing = true;
if (p_from > 0) {
- seek_pos(p_from);
+ seek(p_from);
}
}
@@ -256,7 +256,7 @@ void AudioStreamPlaybackOpus::stop() {
playing = false;
}
-void AudioStreamPlaybackOpus::seek_pos(float p_time) {
+void AudioStreamPlaybackOpus::seek(float p_time) {
if (!playing) return;
ogg_int64_t pcm_offset = (ogg_int64_t)(p_time * osrate);
bool ok = op_pcm_seek(opus_file, pcm_offset) == 0;
@@ -340,7 +340,7 @@ float AudioStreamPlaybackOpus::get_length() const {
return length;
}
-float AudioStreamPlaybackOpus::get_pos() const {
+float AudioStreamPlaybackOpus::get_playback_position() const {
int32_t frames = int32_t(frames_mixed);
if (frames < 0)
diff --git a/modules/opus/audio_stream_opus.h b/modules/opus/audio_stream_opus.h
index ccfe04e84e..7b7740a804 100644
--- a/modules/opus/audio_stream_opus.h
+++ b/modules/opus/audio_stream_opus.h
@@ -99,8 +99,8 @@ public:
virtual int get_loop_count() const { return repeats; }
- virtual float get_pos() const;
- virtual void seek_pos(float p_time);
+ virtual float get_playback_position() const;
+ virtual void seek(float p_time);
virtual int get_channels() const { return stream_channels; }
virtual int get_mix_rate() const { return osrate; }
diff --git a/modules/pvr/texture_loader_pvr.cpp b/modules/pvr/texture_loader_pvr.cpp
index 90ee164b6f..03592047ad 100644
--- a/modules/pvr/texture_loader_pvr.cpp
+++ b/modules/pvr/texture_loader_pvr.cpp
@@ -74,7 +74,7 @@ RES ResourceFormatPVR::load(const String &p_path, const String &p_original_path,
uint32_t mipmaps = f->get_32();
uint32_t flags = f->get_32();
uint32_t surfsize = f->get_32();
- f->seek(f->get_pos() + 20); // bpp, rmask, gmask, bmask, amask
+ f->seek(f->get_position() + 20); // bpp, rmask, gmask, bmask, amask
uint8_t pvrid[5] = { 0, 0, 0, 0, 0 };
f->get_buffer(pvrid, 4);
ERR_FAIL_COND_V(String((char *)pvrid) != "PVR!", RES());
diff --git a/modules/recast/SCsub b/modules/recast/SCsub
index 349bd22efb..500c0ec055 100644
--- a/modules/recast/SCsub
+++ b/modules/recast/SCsub
@@ -5,7 +5,7 @@ Import('env')
# Not building in a separate env as core needs it
# Thirdparty source files
-if (env['builtin_recast'] != 'no'):
+if env['builtin_recast']:
thirdparty_dir = "#thirdparty/recastnavigation/Recast/"
thirdparty_sources = [
"Source/Recast.cpp",
@@ -24,10 +24,6 @@ if (env['builtin_recast'] != 'no'):
env.Append(CPPPATH=[thirdparty_dir, thirdparty_dir + "/Include"])
- # also requires recast headers
- if (env['builtin_recast'] != 'no'):
- env.Append(CPPPATH=["#thirdparty/recastnavigation/Recast"])
-
lib = env.Library("recast_builtin", thirdparty_sources)
env.Append(LIBS=[lib])
diff --git a/modules/recast/config.py b/modules/recast/config.py
index fb920482f5..d42f07b2a9 100644
--- a/modules/recast/config.py
+++ b/modules/recast/config.py
@@ -1,6 +1,6 @@
def can_build(platform):
- return True
+ return platform != "android"
def configure(env):
diff --git a/modules/regex/SCsub b/modules/regex/SCsub
index 2dfc2739e9..2bab144a28 100644
--- a/modules/regex/SCsub
+++ b/modules/regex/SCsub
@@ -7,7 +7,7 @@ env_regex = env_modules.Clone()
env_regex.Append(CPPFLAGS=["-DPCRE2_CODE_UNIT_WIDTH=0"])
env_regex.add_source_files(env.modules_sources, "*.cpp")
-if (env['builtin_pcre2'] != 'no'):
+if env['builtin_pcre2']:
jit_blacklist = ['javascript']
thirdparty_dir = '#thirdparty/pcre2/src/'
thirdparty_flags = ['-DPCRE2_STATIC', '-DHAVE_CONFIG_H']
diff --git a/modules/regex/regex.h b/modules/regex/regex.h
index 0d97bcce54..bfa9c84042 100644
--- a/modules/regex/regex.h
+++ b/modules/regex/regex.h
@@ -87,8 +87,8 @@ public:
Error compile(const String &p_pattern);
void _init(const String &p_pattern = "");
- Ref<RegExMatch> search(const String &p_subject, int offset = 0, int end = -1) const;
- String sub(const String &p_subject, const String &p_replacement, bool p_all = false, int p_start = 0, int p_end = -1) const;
+ Ref<RegExMatch> search(const String &p_subject, int p_offset = 0, int p_end = -1) const;
+ String sub(const String &p_subject, const String &p_replacement, bool p_all = false, int p_offset = 0, int p_end = -1) const;
bool is_valid() const;
String get_pattern() const;
diff --git a/modules/squish/SCsub b/modules/squish/SCsub
index cca7c038f1..127f22d798 100644
--- a/modules/squish/SCsub
+++ b/modules/squish/SCsub
@@ -6,7 +6,7 @@ Import('env_modules')
env_squish = env_modules.Clone()
# Thirdparty source files
-if (env['builtin_squish'] != 'no'):
+if env['builtin_squish']:
thirdparty_dir = "#thirdparty/squish/"
thirdparty_sources = [
"alpha.cpp",
diff --git a/modules/squish/config.py b/modules/squish/config.py
index cc8f098010..9b7729bda4 100644
--- a/modules/squish/config.py
+++ b/modules/squish/config.py
@@ -6,6 +6,6 @@ def can_build(platform):
def configure(env):
# Tools only, disabled for non-tools
# TODO: Find a cleaner way to achieve that
- if (env["tools"] == "no"):
- env["module_squish_enabled"] = "no"
+ if not env['tools']:
+ env['module_squish_enabled'] = False
env.disabled_modules.append("squish")
diff --git a/modules/stb_vorbis/audio_stream_ogg_vorbis.cpp b/modules/stb_vorbis/audio_stream_ogg_vorbis.cpp
index 9457fbfaf6..27ea310780 100644
--- a/modules/stb_vorbis/audio_stream_ogg_vorbis.cpp
+++ b/modules/stb_vorbis/audio_stream_ogg_vorbis.cpp
@@ -58,7 +58,7 @@ void AudioStreamPlaybackOGGVorbis::_mix_internal(AudioFrame *p_buffer, int p_fra
//end of file!
if (vorbis_stream->loop) {
//loop
- seek_pos(vorbis_stream->loop_offset);
+ seek(vorbis_stream->loop_offset);
loops++;
} else {
for (int i = mixed; i < p_frames; i++) {
@@ -78,7 +78,7 @@ float AudioStreamPlaybackOGGVorbis::get_stream_sampling_rate() {
void AudioStreamPlaybackOGGVorbis::start(float p_from_pos) {
active = true;
- seek_pos(p_from_pos);
+ seek(p_from_pos);
loops = 0;
_begin_resample();
}
@@ -97,11 +97,11 @@ int AudioStreamPlaybackOGGVorbis::get_loop_count() const {
return loops;
}
-float AudioStreamPlaybackOGGVorbis::get_pos() const {
+float AudioStreamPlaybackOGGVorbis::get_playback_position() const {
return float(frames_mixed) / vorbis_stream->sample_rate;
}
-void AudioStreamPlaybackOGGVorbis::seek_pos(float p_time) {
+void AudioStreamPlaybackOGGVorbis::seek(float p_time) {
if (!active)
return;
diff --git a/modules/stb_vorbis/audio_stream_ogg_vorbis.h b/modules/stb_vorbis/audio_stream_ogg_vorbis.h
index bcd829a56a..f4d381897b 100644
--- a/modules/stb_vorbis/audio_stream_ogg_vorbis.h
+++ b/modules/stb_vorbis/audio_stream_ogg_vorbis.h
@@ -67,8 +67,8 @@ public:
virtual int get_loop_count() const; //times it looped
- virtual float get_pos() const;
- virtual void seek_pos(float p_time);
+ virtual float get_playback_position() const;
+ virtual void seek(float p_time);
virtual float get_length() const; //if supported, otherwise return 0
diff --git a/modules/svg/image_loader_svg.cpp b/modules/svg/image_loader_svg.cpp
index c575edbba3..9c198ea98e 100644
--- a/modules/svg/image_loader_svg.cpp
+++ b/modules/svg/image_loader_svg.cpp
@@ -51,7 +51,7 @@ inline void change_nsvg_paint_color(NSVGpaint *p_paint, const uint32_t p_old, co
if (p_paint->type == NSVG_PAINT_COLOR) {
if (p_paint->color << 8 == p_old << 8) {
- p_paint->color = p_new;
+ p_paint->color = (p_paint->color & 0xFF000000) | (p_new & 0x00FFFFFF);
}
}
@@ -128,13 +128,13 @@ Error ImageLoaderSVG::_create_image(Ref<Image> p_image, const PoolVector<uint8_t
return OK;
}
-Error ImageLoaderSVG::create_image_from_string(Ref<Image> p_image, const char *svg_str, float p_scale, bool upsample, bool convert_colors) {
+Error ImageLoaderSVG::create_image_from_string(Ref<Image> p_image, const char *p_svg_str, float p_scale, bool upsample, bool convert_colors) {
- size_t str_len = strlen(svg_str);
+ size_t str_len = strlen(p_svg_str);
PoolVector<uint8_t> src_data;
src_data.resize(str_len + 1);
PoolVector<uint8_t>::Write src_w = src_data.write();
- memcpy(src_w.ptr(), svg_str, str_len + 1);
+ memcpy(src_w.ptr(), p_svg_str, str_len + 1);
return _create_image(p_image, &src_data, p_scale, upsample, convert_colors);
}
@@ -160,4 +160,4 @@ void ImageLoaderSVG::get_recognized_extensions(List<String> *p_extensions) const
ImageLoaderSVG::ImageLoaderSVG() {
}
-ImageLoaderSVG::ReplaceColors ImageLoaderSVG::replace_colors; \ No newline at end of file
+ImageLoaderSVG::ReplaceColors ImageLoaderSVG::replace_colors;
diff --git a/modules/svg/image_loader_svg.h b/modules/svg/image_loader_svg.h
index 332ac214a5..cf44cd8c50 100644
--- a/modules/svg/image_loader_svg.h
+++ b/modules/svg/image_loader_svg.h
@@ -57,7 +57,7 @@ class ImageLoaderSVG : public ImageFormatLoader {
List<uint32_t> new_colors;
} replace_colors;
static SVGRasterizer rasterizer;
- static void _convert_colors(NSVGimage *p_svg_imge);
+ static void _convert_colors(NSVGimage *p_svg_image);
static Error _create_image(Ref<Image> p_image, const PoolVector<uint8_t> *p_data, float p_scale, bool upsample, bool convert_colors = false);
public:
diff --git a/modules/tga/image_loader_tga.cpp b/modules/tga/image_loader_tga.cpp
index 7c7cf5bcbe..d7a1ce7308 100644
--- a/modules/tga/image_loader_tga.cpp
+++ b/modules/tga/image_loader_tga.cpp
@@ -253,7 +253,7 @@ Error ImageLoaderTGA::load_image(Ref<Image> p_image, FileAccess *f, bool p_force
err = FAILED;
if (err == OK) {
- f->seek(f->get_pos() + tga_header.id_length);
+ f->seek(f->get_position() + tga_header.id_length);
PoolVector<uint8_t> palette;
@@ -269,7 +269,7 @@ Error ImageLoaderTGA::load_image(Ref<Image> p_image, FileAccess *f, bool p_force
}
PoolVector<uint8_t>::Write src_image_w = src_image.write();
- f->get_buffer(&src_image_w[0], src_image_len - f->get_pos());
+ f->get_buffer(&src_image_w[0], src_image_len - f->get_position());
PoolVector<uint8_t>::Read src_image_r = src_image.read();
diff --git a/modules/theora/SCsub b/modules/theora/SCsub
index 2de4d29640..9015c2c354 100644
--- a/modules/theora/SCsub
+++ b/modules/theora/SCsub
@@ -6,7 +6,7 @@ Import('env_modules')
env_theora = env_modules.Clone()
# Thirdparty source files
-if (env['builtin_libtheora'] != 'no'):
+if env['builtin_libtheora']:
thirdparty_dir = "#thirdparty/libtheora/"
thirdparty_sources = [
#"analyze.c",
@@ -74,9 +74,9 @@ if (env['builtin_libtheora'] != 'no'):
env_theora.Append(CPPPATH=[thirdparty_dir])
# also requires libogg and libvorbis
- if (env['builtin_libogg'] != 'no'):
+ if env['builtin_libogg']:
env_theora.Append(CPPPATH=["#thirdparty/libogg"])
- if (env['builtin_libvorbis'] != 'no'):
+ if env['builtin_libvorbis']:
env_theora.Append(CPPPATH=["#thirdparty/libvorbis"])
# Godot source files
diff --git a/modules/theora/video_stream_theora.cpp b/modules/theora/video_stream_theora.cpp
index 02b994f8db..c75bec31df 100644
--- a/modules/theora/video_stream_theora.cpp
+++ b/modules/theora/video_stream_theora.cpp
@@ -634,12 +634,12 @@ int VideoStreamPlaybackTheora::get_loop_count() const {
return 0;
};
-float VideoStreamPlaybackTheora::get_pos() const {
+float VideoStreamPlaybackTheora::get_playback_position() const {
return get_time();
};
-void VideoStreamPlaybackTheora::seek_pos(float p_time){
+void VideoStreamPlaybackTheora::seek(float p_time){
// no
};
diff --git a/modules/theora/video_stream_theora.h b/modules/theora/video_stream_theora.h
index f04e49c662..484a1a7fb9 100644
--- a/modules/theora/video_stream_theora.h
+++ b/modules/theora/video_stream_theora.h
@@ -140,8 +140,8 @@ public:
virtual int get_loop_count() const;
- virtual float get_pos() const;
- virtual void seek_pos(float p_time);
+ virtual float get_playback_position() const;
+ virtual void seek(float p_time);
void set_file(const String &p_file);
diff --git a/modules/tinyexr/config.py b/modules/tinyexr/config.py
index 2e4b96a6b0..3e16fd725e 100644
--- a/modules/tinyexr/config.py
+++ b/modules/tinyexr/config.py
@@ -6,6 +6,6 @@ def can_build(platform):
def configure(env):
# Tools only, disabled for non-tools
# TODO: Find a cleaner way to achieve that
- if (env["tools"] == "no"):
- env["module_tinyexr_enabled"] = "no"
+ if not env['tools']:
+ env['module_tinyexr_enabled'] = False
env.disabled_modules.append("tinyexr")
diff --git a/modules/visual_script/visual_script.cpp b/modules/visual_script/visual_script.cpp
index 88012d2031..c665fa12cf 100644
--- a/modules/visual_script/visual_script.cpp
+++ b/modules/visual_script/visual_script.cpp
@@ -423,7 +423,7 @@ Ref<VisualScriptNode> VisualScript::get_node(const StringName &p_func, int p_id)
return func.nodes[p_id].node;
}
-void VisualScript::set_node_pos(const StringName &p_func, int p_id, const Point2 &p_pos) {
+void VisualScript::set_node_position(const StringName &p_func, int p_id, const Point2 &p_pos) {
ERR_FAIL_COND(instances.size());
ERR_FAIL_COND(!functions.has(p_func));
@@ -433,7 +433,7 @@ void VisualScript::set_node_pos(const StringName &p_func, int p_id, const Point2
func.nodes[p_id].pos = p_pos;
}
-Point2 VisualScript::get_node_pos(const StringName &p_func, int p_id) const {
+Point2 VisualScript::get_node_position(const StringName &p_func, int p_id) const {
ERR_FAIL_COND_V(!functions.has(p_func), Point2());
const Function &func = functions[p_func];
@@ -1273,14 +1273,14 @@ void VisualScript::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_function_scroll", "name", "ofs"), &VisualScript::set_function_scroll);
ClassDB::bind_method(D_METHOD("get_function_scroll", "name"), &VisualScript::get_function_scroll);
- ClassDB::bind_method(D_METHOD("add_node", "func", "id", "node", "pos"), &VisualScript::add_node, DEFVAL(Point2()));
+ ClassDB::bind_method(D_METHOD("add_node", "func", "id", "node", "position"), &VisualScript::add_node, DEFVAL(Point2()));
ClassDB::bind_method(D_METHOD("remove_node", "func", "id"), &VisualScript::remove_node);
ClassDB::bind_method(D_METHOD("get_function_node_id", "name"), &VisualScript::get_function_node_id);
ClassDB::bind_method(D_METHOD("get_node", "func", "id"), &VisualScript::get_node);
ClassDB::bind_method(D_METHOD("has_node", "func", "id"), &VisualScript::has_node);
- ClassDB::bind_method(D_METHOD("set_node_pos", "func", "id", "pos"), &VisualScript::set_node_pos);
- ClassDB::bind_method(D_METHOD("get_node_pos", "func", "id"), &VisualScript::get_node_pos);
+ ClassDB::bind_method(D_METHOD("set_node_position", "func", "id", "position"), &VisualScript::set_node_position);
+ ClassDB::bind_method(D_METHOD("get_node_position", "func", "id"), &VisualScript::get_node_position);
ClassDB::bind_method(D_METHOD("sequence_connect", "func", "from_node", "from_output", "to_node"), &VisualScript::sequence_connect);
ClassDB::bind_method(D_METHOD("sequence_disconnect", "func", "from_node", "from_output", "to_node"), &VisualScript::sequence_disconnect);
diff --git a/modules/visual_script/visual_script.h b/modules/visual_script/visual_script.h
index 297e9e510f..4ae50ee829 100644
--- a/modules/visual_script/visual_script.h
+++ b/modules/visual_script/visual_script.h
@@ -278,8 +278,8 @@ public:
void remove_node(const StringName &p_func, int p_id);
bool has_node(const StringName &p_func, int p_id) const;
Ref<VisualScriptNode> get_node(const StringName &p_func, int p_id) const;
- void set_node_pos(const StringName &p_func, int p_id, const Point2 &p_pos);
- Point2 get_node_pos(const StringName &p_func, int p_id) const;
+ void set_node_position(const StringName &p_func, int p_id, const Point2 &p_pos);
+ Point2 get_node_position(const StringName &p_func, int p_id) const;
void get_node_list(const StringName &p_func, List<int> *r_nodes) const;
void sequence_connect(const StringName &p_func, int p_from_node, int p_from_output, int p_to_node);
diff --git a/modules/visual_script/visual_script_editor.cpp b/modules/visual_script/visual_script_editor.cpp
index 671a507377..985f8a8d0e 100644
--- a/modules/visual_script/visual_script_editor.cpp
+++ b/modules/visual_script/visual_script_editor.cpp
@@ -481,7 +481,7 @@ void VisualScriptEditor::_update_graph(int p_only_id) {
continue;
Ref<VisualScriptNode> node = script->get_node(edited_func, E->get());
- Vector2 pos = script->get_node_pos(edited_func, E->get());
+ Vector2 pos = script->get_node_position(edited_func, E->get());
GraphNode *gnode = memnew(GraphNode);
gnode->set_title(node->get_caption());
@@ -491,10 +491,6 @@ void VisualScriptEditor::_update_graph(int p_only_id) {
gnode->set_overlay(GraphNode::OVERLAY_BREAKPOINT);
}
- if (node_styles.has(node->get_category())) {
- gnode->add_style_override("frame", node_styles[node->get_category()]);
- }
-
gnode->set_meta("__vnode", node);
gnode->set_name(itos(E->get()));
gnode->connect("dragged", this, "_node_moved", varray(E->get()));
@@ -527,6 +523,25 @@ void VisualScriptEditor::_update_graph(int p_only_id) {
gnode->connect("resize_request", this, "_comment_node_resized", varray(E->get()));
}
+ if (node_styles.has(node->get_category())) {
+ Ref<StyleBoxFlat> sbf = node_styles[node->get_category()];
+ if (gnode->is_comment())
+ sbf = EditorNode::get_singleton()->get_theme_base()->get_theme()->get_stylebox("comment", "GraphNode");
+
+ Color c = sbf->get_border_color(MARGIN_TOP);
+ c.a = 1;
+ if (EditorSettings::get_singleton()->get("interface/theme/use_graph_node_headers")) {
+ Color mono_color = ((c.r + c.g + c.b) / 3) < 0.5 ? Color(1.0, 1.0, 1.0) : Color(0, 0, 0);
+ mono_color.a = 0.85;
+ c = mono_color;
+ }
+
+ gnode->add_color_override("title_color", c);
+ c.a = 0.7;
+ gnode->add_color_override("close_color", c);
+ gnode->add_style_override("frame", sbf);
+ }
+
int slot_idx = 0;
bool single_seq_output = node->get_output_sequence_port_count() == 1 && node->get_output_sequence_port_text(0) == String();
@@ -1050,7 +1065,7 @@ void VisualScriptEditor::_available_node_doubleclicked() {
List<int> existing;
script->get_node_list(edited_func, &existing);
for (List<int>::Element *E = existing.front(); E; E = E->next()) {
- Point2 pos = script->get_node_pos(edited_func, E->get());
+ Point2 pos = script->get_node_position(edited_func, E->get());
if (pos.distance_to(ofs) < 15) {
ofs += Vector2(graph->get_snap(), graph->get_snap());
exists = true;
@@ -1171,7 +1186,7 @@ void VisualScriptEditor::_on_nodes_delete() {
for (List<int>::Element *F = to_erase.front(); F; F = F->next()) {
undo_redo->add_do_method(script.ptr(), "remove_node", edited_func, F->get());
- undo_redo->add_undo_method(script.ptr(), "add_node", edited_func, F->get(), script->get_node(edited_func, F->get()), script->get_node_pos(edited_func, F->get()));
+ undo_redo->add_undo_method(script.ptr(), "add_node", edited_func, F->get(), script->get_node(edited_func, F->get()), script->get_node_position(edited_func, F->get()));
List<VisualScript::SequenceConnection> sequence_conns;
script->get_sequence_connection_list(edited_func, &sequence_conns);
@@ -1228,7 +1243,7 @@ void VisualScriptEditor::_on_nodes_duplicate() {
int new_id = idc++;
to_select.insert(new_id);
- undo_redo->add_do_method(script.ptr(), "add_node", edited_func, new_id, dupe, script->get_node_pos(edited_func, F->get()) + Vector2(20, 20));
+ undo_redo->add_do_method(script.ptr(), "add_node", edited_func, new_id, dupe, script->get_node_position(edited_func, F->get()) + Vector2(20, 20));
undo_redo->add_undo_method(script.ptr(), "remove_node", edited_func, new_id);
}
undo_redo->add_do_method(this, "_update_graph");
@@ -1262,7 +1277,7 @@ Variant VisualScriptEditor::get_drag_data_fw(const Point2 &p_point, Control *p_f
if (p_from == nodes) {
- TreeItem *it = nodes->get_item_at_pos(p_point);
+ TreeItem *it = nodes->get_item_at_position(p_point);
if (!it)
return Variant();
String type = it->get_metadata(0);
@@ -1281,7 +1296,7 @@ Variant VisualScriptEditor::get_drag_data_fw(const Point2 &p_point, Control *p_f
if (p_from == members) {
- TreeItem *it = members->get_item_at_pos(p_point);
+ TreeItem *it = members->get_item_at_position(p_point);
if (!it)
return Variant();
@@ -2182,7 +2197,7 @@ void VisualScriptEditor::_move_node(String func, int p_id, const Vector2 &p_to)
if (Object::cast_to<GraphNode>(node))
Object::cast_to<GraphNode>(node)->set_offset(p_to);
}
- script->set_node_pos(edited_func, p_id, p_to / EDSCALE);
+ script->set_node_position(edited_func, p_id, p_to / EDSCALE);
}
void VisualScriptEditor::_node_moved(Vector2 p_from, Vector2 p_to, int p_id) {
@@ -2196,7 +2211,7 @@ void VisualScriptEditor::_remove_node(int p_id) {
undo_redo->create_action(TTR("Remove VisualScript Node"));
undo_redo->add_do_method(script.ptr(), "remove_node", edited_func, p_id);
- undo_redo->add_undo_method(script.ptr(), "add_node", edited_func, p_id, script->get_node(edited_func, p_id), script->get_node_pos(edited_func, p_id));
+ undo_redo->add_undo_method(script.ptr(), "add_node", edited_func, p_id, script->get_node(edited_func, p_id), script->get_node_position(edited_func, p_id));
List<VisualScript::SequenceConnection> sequence_conns;
script->get_sequence_connection_list(edited_func, &sequence_conns);
@@ -2753,12 +2768,12 @@ void VisualScriptEditor::_notification(int p_what) {
signal_editor->connect("changed", this, "_update_members");
List<Pair<String, Color> > colors;
- colors.push_back(Pair<String, Color>("functions", Color(1, 0.9, 0.9)));
- colors.push_back(Pair<String, Color>("data", Color(0.9, 1.0, 0.9)));
- colors.push_back(Pair<String, Color>("operators", Color(0.9, 0.9, 1.0)));
- colors.push_back(Pair<String, Color>("flow_control", Color(1.0, 1.0, 1.0)));
- colors.push_back(Pair<String, Color>("custom", Color(0.8, 1.0, 1.0)));
- colors.push_back(Pair<String, Color>("constants", Color(1.0, 0.8, 1.0)));
+ colors.push_back(Pair<String, Color>("flow_control", Color::html("#f4f4f4")));
+ colors.push_back(Pair<String, Color>("functions", Color::html("#f58581")));
+ colors.push_back(Pair<String, Color>("data", Color::html("#80f6cf")));
+ colors.push_back(Pair<String, Color>("operators", Color::html("#ab97df")));
+ colors.push_back(Pair<String, Color>("custom", Color::html("#80bbf6")));
+ colors.push_back(Pair<String, Color>("constants", Color::html("#f680b0")));
for (List<Pair<String, Color> >::Element *E = colors.front(); E; E = E->next()) {
print_line(E->get().first);
@@ -2880,7 +2895,7 @@ void VisualScriptEditor::_menu_option(int p_what) {
}
if (node.is_valid()) {
clipboard->nodes[id] = node->duplicate();
- clipboard->nodes_positions[id] = script->get_node_pos(edited_func, id);
+ clipboard->nodes_positions[id] = script->get_node_position(edited_func, id);
}
}
}
@@ -2940,7 +2955,7 @@ void VisualScriptEditor::_menu_option(int p_what) {
List<int> nodes;
script->get_node_list(edited_func, &nodes);
for (List<int>::Element *E = nodes.front(); E; E = E->next()) {
- Vector2 pos = script->get_node_pos(edited_func, E->get()).snapped(Vector2(2, 2));
+ Vector2 pos = script->get_node_position(edited_func, E->get()).snapped(Vector2(2, 2));
existing_positions.insert(pos);
}
}
@@ -3054,7 +3069,7 @@ void VisualScriptEditor::_member_option(int p_option) {
List<int> nodes;
script->get_node_list(name, &nodes);
for (List<int>::Element *E = nodes.front(); E; E = E->next()) {
- undo_redo->add_undo_method(script.ptr(), "add_node", name, E->get(), script->get_node(name, E->get()), script->get_node_pos(name, E->get()));
+ undo_redo->add_undo_method(script.ptr(), "add_node", name, E->get(), script->get_node(name, E->get()), script->get_node_position(name, E->get()));
}
List<VisualScript::SequenceConnection> seq_connections;
@@ -3252,8 +3267,7 @@ VisualScriptEditor::VisualScriptEditor() {
graph = memnew(GraphEdit);
add_child(graph);
- graph->set_area_as_parent_rect();
- graph->set_h_size_flags(SIZE_EXPAND_FILL);
+ graph->set_anchors_and_margins_preset(Control::PRESET_WIDE);
graph->connect("node_selected", this, "_node_selected");
graph->connect("_begin_node_move", this, "_begin_node_move");
graph->connect("_end_node_move", this, "_end_node_move");
diff --git a/modules/visual_script/visual_script_expression.cpp b/modules/visual_script/visual_script_expression.cpp
index eae866d167..897e910f20 100644
--- a/modules/visual_script/visual_script_expression.cpp
+++ b/modules/visual_script/visual_script_expression.cpp
@@ -1023,7 +1023,7 @@ VisualScriptExpression::ENode *VisualScriptExpression::_parse_expression() {
case TK_OP_OR: op = Variant::OP_OR; break;
case TK_OP_NOT: op = Variant::OP_NOT; break;
case TK_OP_ADD: op = Variant::OP_ADD; break;
- case TK_OP_SUB: op = Variant::OP_SUBSTRACT; break;
+ case TK_OP_SUB: op = Variant::OP_SUBTRACT; break;
case TK_OP_MUL: op = Variant::OP_MULTIPLY; break;
case TK_OP_DIV: op = Variant::OP_DIVIDE; break;
case TK_OP_MOD: op = Variant::OP_MODULE; break;
@@ -1085,7 +1085,7 @@ VisualScriptExpression::ENode *VisualScriptExpression::_parse_expression() {
case Variant::OP_MODULE: priority = 2; break;
case Variant::OP_ADD: priority = 3; break;
- case Variant::OP_SUBSTRACT: priority = 3; break;
+ case Variant::OP_SUBTRACT: priority = 3; break;
case Variant::OP_SHIFT_LEFT: priority = 4; break;
case Variant::OP_SHIFT_RIGHT: priority = 4; break;
diff --git a/modules/visual_script/visual_script_func_nodes.cpp b/modules/visual_script/visual_script_func_nodes.cpp
index 267946750f..c17265d275 100644
--- a/modules/visual_script/visual_script_func_nodes.cpp
+++ b/modules/visual_script/visual_script_func_nodes.cpp
@@ -42,7 +42,7 @@
int VisualScriptFunctionCall::get_output_sequence_port_count() const {
- if (method_cache.flags & METHOD_FLAG_CONST || call_mode == CALL_MODE_BASIC_TYPE)
+ if (method_cache.flags & METHOD_FLAG_CONST || (call_mode == CALL_MODE_BASIC_TYPE && Variant::is_method_const(basic_type, function)))
return 0;
else
return 1;
@@ -50,7 +50,7 @@ int VisualScriptFunctionCall::get_output_sequence_port_count() const {
bool VisualScriptFunctionCall::has_input_sequence_port() const {
- if (method_cache.flags & METHOD_FLAG_CONST || call_mode == CALL_MODE_BASIC_TYPE)
+ if (method_cache.flags & METHOD_FLAG_CONST || (call_mode == CALL_MODE_BASIC_TYPE && Variant::is_method_const(basic_type, function)))
return false;
else
return true;
@@ -1546,7 +1546,7 @@ public:
value = Variant::evaluate(Variant::OP_ADD, value, p_argument);
} break;
case VisualScriptPropertySet::ASSIGN_OP_SUB: {
- value = Variant::evaluate(Variant::OP_SUBSTRACT, value, p_argument);
+ value = Variant::evaluate(Variant::OP_SUBTRACT, value, p_argument);
} break;
case VisualScriptPropertySet::ASSIGN_OP_MUL: {
value = Variant::evaluate(Variant::OP_MULTIPLY, value, p_argument);
diff --git a/modules/visual_script/visual_script_nodes.cpp b/modules/visual_script/visual_script_nodes.cpp
index b617c11bab..16aec76e57 100644
--- a/modules/visual_script/visual_script_nodes.cpp
+++ b/modules/visual_script/visual_script_nodes.cpp
@@ -3762,7 +3762,7 @@ void register_visual_script_nodes() {
VisualScriptLanguage::singleton->add_register_func("operators/compare/greater_equal", create_op_node<Variant::OP_GREATER_EQUAL>);
//mathematic
VisualScriptLanguage::singleton->add_register_func("operators/math/add", create_op_node<Variant::OP_ADD>);
- VisualScriptLanguage::singleton->add_register_func("operators/math/subtract", create_op_node<Variant::OP_SUBSTRACT>);
+ VisualScriptLanguage::singleton->add_register_func("operators/math/subtract", create_op_node<Variant::OP_SUBTRACT>);
VisualScriptLanguage::singleton->add_register_func("operators/math/multiply", create_op_node<Variant::OP_MULTIPLY>);
VisualScriptLanguage::singleton->add_register_func("operators/math/divide", create_op_node<Variant::OP_DIVIDE>);
VisualScriptLanguage::singleton->add_register_func("operators/math/negate", create_op_node<Variant::OP_NEGATE>);
diff --git a/modules/vorbis/SCsub b/modules/vorbis/SCsub
index d3e4f7e15a..9d2d0feb92 100644
--- a/modules/vorbis/SCsub
+++ b/modules/vorbis/SCsub
@@ -6,7 +6,7 @@ Import('env_modules')
env_vorbis = env_modules.Clone()
# Thirdparty source files
-if (env['builtin_libvorbis'] != 'no'):
+if env['builtin_libvorbis']:
thirdparty_dir = "#thirdparty/libvorbis/"
thirdparty_sources = [
#"analysis.c",
@@ -42,7 +42,7 @@ if (env['builtin_libvorbis'] != 'no'):
env_vorbis.Append(CPPPATH=[thirdparty_dir])
# also requires libogg
- if (env['builtin_libogg'] != 'no'):
+ if env['builtin_libogg']:
env_vorbis.Append(CPPPATH=["#thirdparty/libogg"])
# Godot source files
diff --git a/modules/vorbis/audio_stream_ogg_vorbis.cpp b/modules/vorbis/audio_stream_ogg_vorbis.cpp
index 6389c286c2..0afb889199 100644
--- a/modules/vorbis/audio_stream_ogg_vorbis.cpp
+++ b/modules/vorbis/audio_stream_ogg_vorbis.cpp
@@ -58,7 +58,7 @@ int AudioStreamPlaybackOGGVorbis::_ov_seek_func(void *_f, ogg_int64_t offs, int
fa->seek(offs);
} else if (whence == SEEK_CUR) {
- fa->seek(fa->get_pos() + offs);
+ fa->seek(fa->get_position() + offs);
} else if (whence == SEEK_END) {
fa->seek_end(offs);
@@ -89,7 +89,7 @@ long AudioStreamPlaybackOGGVorbis::_ov_tell_func(void *_f) {
//printf("close %p\n",_f);
FileAccess *fa = (FileAccess *)_f;
- return fa->get_pos();
+ return fa->get_position();
}
int AudioStreamPlaybackOGGVorbis::mix(int16_t *p_bufer, int p_frames) {
@@ -180,7 +180,7 @@ void AudioStreamPlaybackOGGVorbis::play(float p_from) {
frames_mixed = 0;
playing = true;
if (p_from > 0) {
- seek_pos(p_from);
+ seek(p_from);
}
}
@@ -203,7 +203,7 @@ void AudioStreamPlaybackOGGVorbis::stop() {
//_clear();
}
-float AudioStreamPlaybackOGGVorbis::get_pos() const {
+float AudioStreamPlaybackOGGVorbis::get_playback_position() const {
int32_t frames = int32_t(frames_mixed);
if (frames < 0)
@@ -211,7 +211,7 @@ float AudioStreamPlaybackOGGVorbis::get_pos() const {
return double(frames) / stream_srate;
}
-void AudioStreamPlaybackOGGVorbis::seek_pos(float p_time) {
+void AudioStreamPlaybackOGGVorbis::seek(float p_time) {
if (!playing)
return;
diff --git a/modules/vorbis/audio_stream_ogg_vorbis.h b/modules/vorbis/audio_stream_ogg_vorbis.h
index 03b3726b52..929b2651e9 100644
--- a/modules/vorbis/audio_stream_ogg_vorbis.h
+++ b/modules/vorbis/audio_stream_ogg_vorbis.h
@@ -96,8 +96,8 @@ public:
virtual int get_loop_count() const;
- virtual float get_pos() const;
- virtual void seek_pos(float p_time);
+ virtual float get_playback_position() const;
+ virtual void seek(float p_time);
virtual int get_channels() const { return stream_channels; }
virtual int get_mix_rate() const { return stream_srate; }
diff --git a/modules/webm/SCsub b/modules/webm/SCsub
index 889f5e83aa..2f1a28a54c 100644
--- a/modules/webm/SCsub
+++ b/modules/webm/SCsub
@@ -19,14 +19,14 @@ env_webm.add_source_files(env.modules_sources, thirdparty_libsimplewebm_sources)
env_webm.Append(CPPPATH=[thirdparty_libsimplewebm_dir, thirdparty_libsimplewebm_dir + "libwebm/"])
# also requires libogg, libvorbis and libopus
-if (env['builtin_libogg'] != 'no'):
+if env['builtin_libogg']:
env_webm.Append(CPPPATH=["#thirdparty/libogg"])
-if (env['builtin_libvorbis'] != 'no'):
+if env['builtin_libvorbis']:
env_webm.Append(CPPPATH=["#thirdparty/libvorbis"])
-if (env['builtin_opus'] != 'no'):
+if env['builtin_opus']:
env_webm.Append(CPPPATH=["#thirdparty/opus"])
-if (env['builtin_libvpx'] != 'no'):
+if env['builtin_libvpx']:
Export('env_webm')
SConscript("libvpx/SCsub")
diff --git a/modules/webm/libvpx/SCsub b/modules/webm/libvpx/SCsub
index 0ee2ed45b8..fd8d762a5e 100644
--- a/modules/webm/libvpx/SCsub
+++ b/modules/webm/libvpx/SCsub
@@ -265,7 +265,7 @@ if env["platform"] == 'uwp':
else:
import platform
is_x11_or_server_arm = ((env["platform"] == 'x11' or env["platform"] == 'server') and platform.machine().startswith('arm'))
- is_ios_x86 = (env["platform"] == 'iphone' and env["ios_sim"] == "yes")
+ is_ios_x86 = (env["platform"] == 'iphone' and env["ios_sim"])
is_android_x86 = (env["platform"] == 'android' and env["android_arch"] == 'x86')
if is_android_x86:
cpu_bits = '32'
diff --git a/modules/webm/video_stream_webm.cpp b/modules/webm/video_stream_webm.cpp
index 0178ebab84..2ec6b27471 100644
--- a/modules/webm/video_stream_webm.cpp
+++ b/modules/webm/video_stream_webm.cpp
@@ -59,7 +59,7 @@ public:
if (file) {
- if (file->get_pos() != (size_t)pos)
+ if (file->get_position() != (size_t)pos)
file->seek(pos);
if (file->get_buffer(buf, len) == len)
return 0;
@@ -204,11 +204,11 @@ float VideoStreamPlaybackWebm::get_length() const {
return 0.0f;
}
-float VideoStreamPlaybackWebm::get_pos() const {
+float VideoStreamPlaybackWebm::get_playback_position() const {
return video_pos;
}
-void VideoStreamPlaybackWebm::seek_pos(float p_time) {
+void VideoStreamPlaybackWebm::seek(float p_time) {
//Not implemented
}
diff --git a/modules/webm/video_stream_webm.h b/modules/webm/video_stream_webm.h
index 9a331849be..fc0720967a 100644
--- a/modules/webm/video_stream_webm.h
+++ b/modules/webm/video_stream_webm.h
@@ -81,8 +81,8 @@ public:
virtual float get_length() const;
- virtual float get_pos() const;
- virtual void seek_pos(float p_time);
+ virtual float get_playback_position() const;
+ virtual void seek(float p_time);
virtual void set_audio_track(int p_idx);
diff --git a/modules/webp/SCsub b/modules/webp/SCsub
index aa3486a2c5..f9295fed47 100644
--- a/modules/webp/SCsub
+++ b/modules/webp/SCsub
@@ -6,7 +6,7 @@ Import('env_modules')
env_webp = env_modules.Clone()
# Thirdparty source files
-if (env['builtin_libwebp'] != 'no'):
+if env['builtin_libwebp']:
thirdparty_dir = "#thirdparty/libwebp/"
thirdparty_sources = [
"dec/alpha_dec.c",
diff --git a/platform/android/AndroidManifest.xml.template b/platform/android/AndroidManifest.xml.template
index be5afb406a..9d8eb951c4 100644
--- a/platform/android/AndroidManifest.xml.template
+++ b/platform/android/AndroidManifest.xml.template
@@ -17,7 +17,7 @@
android:launchMode="singleTask"
android:screenOrientation="landscape"
android:configChanges="orientation|keyboardHidden|screenSize|smallestScreenSize">
-
+
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
@@ -26,7 +26,7 @@
<service android:name="org.godotengine.godot.GodotDownloaderService" />
-
+
$$ADD_APPLICATION_CHUNKS$$
@@ -200,6 +200,6 @@ $$ADD_PERMISSION_CHUNKS$$
<uses-permission android:name="godot.custom.18"/>
<uses-permission android:name="godot.custom.19"/>
-<uses-sdk android:minSdkVersion="10" android:targetSdkVersion="23"/>
-
-</manifest>
+<uses-sdk android:minSdkVersion="18" android:targetSdkVersion="23"/>
+
+</manifest>
diff --git a/platform/android/SCsub b/platform/android/SCsub
index 87e7ee4747..e9a370869f 100644
--- a/platform/android/SCsub
+++ b/platform/android/SCsub
@@ -73,7 +73,7 @@ for x in env.android_gradle_plugins:
gradle_classpath = ""
for x in env.android_gradle_classpath:
gradle_classpath += "\t\tclasspath \"" + x + "\"\n"
-
+
gradle_res_dirs_text = ""
for x in env.android_res_dirs:
@@ -93,13 +93,13 @@ gradle_asset_dirs_text = ""
gradle_default_config_text = ""
-minSdk = 14
+minSdk = 18
targetSdk = 23
for x in env.android_default_config:
- if x.startswith("minSdkVersion") and int(x.split(" ")[-1]) < minSdk:
+ if x.startswith("minSdkVersion") and int(x.split(" ")[-1]) < minSdk:
x = "minSdkVersion " + str(minSdk)
- if x.startswith("targetSdkVersion") and int(x.split(" ")[-1]) > targetSdk:
+ if x.startswith("targetSdkVersion") and int(x.split(" ")[-1]) > targetSdk:
x = "targetSdkVersion " + str(targetSdk)
gradle_default_config_text += x + "\n\t\t"
diff --git a/platform/android/detect.py b/platform/android/detect.py
index c1ac54c587..13fc4ee810 100644
--- a/platform/android/detect.py
+++ b/platform/android/detect.py
@@ -18,20 +18,21 @@ def can_build():
def get_opts():
+ from SCons.Variables import BoolVariable, EnumVariable
return [
('ANDROID_NDK_ROOT', 'Path to the Android NDK', os.environ.get("ANDROID_NDK_ROOT", 0)),
('ndk_platform', 'Target platform (android-<api>, e.g. "android-18")', "android-18"),
- ('android_arch', 'Target architecture (armv7/armv6/arm64v8/x86)', "armv7"),
- ('android_neon', 'Enable NEON support (armv7 only)', "yes"),
- ('android_stl', 'Enable Android STL support (for modules)', "no")
+ EnumVariable('android_arch', 'Target architecture', "armv7", ('armv7', 'armv6', 'arm64v8', 'x86')),
+ BoolVariable('android_neon', 'Enable NEON support (armv7 only)', True),
+ BoolVariable('android_stl', 'Enable Android STL support (for modules)', False),
]
def get_flags():
return [
- ('tools', 'no'),
+ ('tools', False),
]
@@ -93,7 +94,7 @@ def configure(env):
env['android_arch'] = 'armv7'
neon_text = ""
- if env["android_arch"] == "armv7" and env['android_neon'] == 'yes':
+ if env["android_arch"] == "armv7" and env['android_neon']:
neon_text = " (with NEON)"
print("Building for Android (" + env['android_arch'] + ")" + neon_text)
@@ -117,7 +118,7 @@ def configure(env):
target_subpath = "arm-linux-androideabi-4.9"
abi_subpath = "arm-linux-androideabi"
arch_subpath = "armeabi-v7a"
- if env['android_neon'] == 'yes':
+ if env['android_neon']:
env.extra_suffix = ".armv7.neon" + env.extra_suffix
else:
env.extra_suffix = ".armv7" + env.extra_suffix
@@ -199,7 +200,7 @@ def configure(env):
elif env["android_arch"] == "armv7":
target_opts = ['-target', 'armv7-none-linux-androideabi']
env.Append(CPPFLAGS='-D__ARM_ARCH_7__ -D__ARM_ARCH_7A__ -march=armv7-a -mfloat-abi=softfp'.split())
- if env['android_neon'] == 'yes':
+ if env['android_neon']:
env['neon_enabled'] = True
env.Append(CPPFLAGS=['-mfpu=neon', '-D__ARM_NEON__'])
else:
@@ -213,7 +214,7 @@ def configure(env):
env.Append(CPPFLAGS=target_opts)
env.Append(CPPFLAGS=common_opts)
- if (env['android_stl'] == 'yes'):
+ if env['android_stl']:
env.Append(CPPPATH=[env["ANDROID_NDK_ROOT"] + "/sources/cxx-stl/gnu-libstdc++/4.9/include"])
env.Append(CPPPATH=[env["ANDROID_NDK_ROOT"] + "/sources/cxx-stl/gnu-libstdc++/4.9/libs/" + arch_subpath + "/include"])
env.Append(LIBPATH=[env["ANDROID_NDK_ROOT"] + "/sources/cxx-stl/gnu-libstdc++/4.9/libs/" + arch_subpath])
@@ -243,7 +244,7 @@ def configure(env):
env.Append(LIBS=['OpenSLES', 'EGL', 'GLESv3', 'android', 'log', 'z', 'dl'])
# TODO: Move that to opus module's config
- if("module_opus_enabled" in env and env["module_opus_enabled"] != "no"):
+ if 'module_opus_enabled' in env and env['module_opus_enabled']:
if (env["android_arch"] == "armv6" or env["android_arch"] == "armv7"):
env.Append(CFLAGS=["-DOPUS_ARM_OPT"])
env.opus_fixed_point = "yes"
diff --git a/platform/android/file_access_android.cpp b/platform/android/file_access_android.cpp
index f207b81b4b..c7b0d9afcd 100644
--- a/platform/android/file_access_android.cpp
+++ b/platform/android/file_access_android.cpp
@@ -95,7 +95,7 @@ void FileAccessAndroid::seek_end(int64_t p_position) {
pos = len + p_position;
}
-size_t FileAccessAndroid::get_pos() const {
+size_t FileAccessAndroid::get_position() const {
return pos;
}
diff --git a/platform/android/file_access_android.h b/platform/android/file_access_android.h
index c2ce2b0bfe..beccf494dd 100644
--- a/platform/android/file_access_android.h
+++ b/platform/android/file_access_android.h
@@ -53,7 +53,7 @@ public:
virtual void seek(size_t p_position); ///< seek to a given position
virtual void seek_end(int64_t p_position = 0); ///< seek from the end of file
- virtual size_t get_pos() const; ///< get position in the file
+ virtual size_t get_position() const; ///< get position in the file
virtual size_t get_len() const; ///< get size of the file
virtual bool eof_reached() const; ///< reading passed EOF
diff --git a/platform/android/file_access_jandroid.cpp b/platform/android/file_access_jandroid.cpp
index ad855c790d..fe934c89fb 100644
--- a/platform/android/file_access_jandroid.cpp
+++ b/platform/android/file_access_jandroid.cpp
@@ -106,7 +106,7 @@ void FileAccessJAndroid::seek_end(int64_t p_position) {
seek(get_len());
}
-size_t FileAccessJAndroid::get_pos() const {
+size_t FileAccessJAndroid::get_position() const {
JNIEnv *env = ThreadAndroid::get_env();
ERR_FAIL_COND_V(!is_open(), 0);
diff --git a/platform/android/file_access_jandroid.h b/platform/android/file_access_jandroid.h
index 8060312182..75a6a21335 100644
--- a/platform/android/file_access_jandroid.h
+++ b/platform/android/file_access_jandroid.h
@@ -57,7 +57,7 @@ public:
virtual void seek(size_t p_position); ///< seek to a given position
virtual void seek_end(int64_t p_position = 0); ///< seek from the end of file
- virtual size_t get_pos() const; ///< get position in the file
+ virtual size_t get_position() const; ///< get position in the file
virtual size_t get_len() const; ///< get size of the file
virtual bool eof_reached() const; ///< reading passed EOF
diff --git a/platform/android/java/src/org/godotengine/godot/utils/CustomSSLSocketFactory.java b/platform/android/java/src/org/godotengine/godot/utils/CustomSSLSocketFactory.java
index c9532a5d01..3fc8c48397 100644
--- a/platform/android/java/src/org/godotengine/godot/utils/CustomSSLSocketFactory.java
+++ b/platform/android/java/src/org/godotengine/godot/utils/CustomSSLSocketFactory.java
@@ -36,12 +36,9 @@ import java.security.KeyStore;
import java.security.KeyStoreException;
import java.security.NoSuchAlgorithmException;
import java.security.UnrecoverableKeyException;
-import java.security.cert.CertificateException;
-import java.security.cert.X509Certificate;
import javax.net.ssl.SSLContext;
-import javax.net.ssl.TrustManager;
-import javax.net.ssl.X509TrustManager;
+import javax.net.ssl.TrustManagerFactory;
import org.apache.http.conn.ssl.SSLSocketFactory;
@@ -56,19 +53,10 @@ public class CustomSSLSocketFactory extends SSLSocketFactory {
public CustomSSLSocketFactory(KeyStore truststore) throws NoSuchAlgorithmException, KeyManagementException, KeyStoreException, UnrecoverableKeyException {
super(truststore);
- TrustManager tm = new X509TrustManager() {
- public void checkClientTrusted(X509Certificate[] chain, String authType) throws CertificateException {
- }
+ TrustManagerFactory tmf = TrustManagerFactory.getInstance("X509");
+ tmf.init(truststore);
- public void checkServerTrusted(X509Certificate[] chain, String authType) throws CertificateException {
- }
-
- public X509Certificate[] getAcceptedIssuers() {
- return null;
- }
- };
-
- sslContext.init(null, new TrustManager[] { tm }, null);
+ sslContext.init(null, tmf.getTrustManagers(), null);
}
@Override
diff --git a/platform/android/os_android.cpp b/platform/android/os_android.cpp
index 1de2608b9e..dbea2d7531 100644
--- a/platform/android/os_android.cpp
+++ b/platform/android/os_android.cpp
@@ -137,12 +137,7 @@ void OS_Android::initialize(const VideoMode &p_desired, int p_video_driver, int
visual_server->init();
// visual_server->cursor_set_visible(false, 0);
- AudioDriverManager::get_driver(p_audio_driver)->set_singleton();
-
- if (AudioDriverManager::get_driver(p_audio_driver)->init() != OK) {
-
- ERR_PRINT("Initializing audio failed.");
- }
+ AudioDriverManager::initialize(p_audio_driver);
physics_server = memnew(PhysicsServerSW);
physics_server->init();
diff --git a/platform/haiku/detect.py b/platform/haiku/detect.py
index c0e003a3d2..50f9783dd2 100644
--- a/platform/haiku/detect.py
+++ b/platform/haiku/detect.py
@@ -19,9 +19,10 @@ def can_build():
def get_opts():
+ from SCons.Variables import EnumVariable
return [
- ('debug_release', 'Add debug symbols to release version', 'no')
+ EnumVariable('debug_symbols', 'Add debug symbols to release version', 'yes', ('yes', 'no', 'full')),
]
@@ -36,16 +37,21 @@ def configure(env):
## Build type
if (env["target"] == "release"):
- if (env["debug_release"] == "yes"):
+ env.Prepend(CCFLAGS=['-O3', '-ffast-math'])
+ if (env["debug_symbols"] == "yes"):
+ env.Prepend(CCFLAGS=['-g1'])
+ if (env["debug_symbols"] == "full"):
env.Prepend(CCFLAGS=['-g2'])
- else:
- env.Prepend(CCFLAGS=['-O3', '-ffast-math'])
elif (env["target"] == "release_debug"):
env.Prepend(CCFLAGS=['-O2', '-ffast-math', '-DDEBUG_ENABLED'])
+ if (env["debug_symbols"] == "yes"):
+ env.Prepend(CCFLAGS=['-g1'])
+ if (env["debug_symbols"] == "full"):
+ env.Prepend(CCFLAGS=['-g2'])
elif (env["target"] == "debug"):
- env.Prepend(CCFLAGS=['-g2', '-DDEBUG_ENABLED', '-DDEBUG_MEMORY_ENABLED'])
+ env.Prepend(CCFLAGS=['-g3', '-DDEBUG_ENABLED', '-DDEBUG_MEMORY_ENABLED'])
## Architecture
diff --git a/platform/haiku/haiku_direct_window.cpp b/platform/haiku/haiku_direct_window.cpp
index 572df493ff..24a8a4b17b 100644
--- a/platform/haiku/haiku_direct_window.cpp
+++ b/platform/haiku/haiku_direct_window.cpp
@@ -157,8 +157,8 @@ void HaikuDirectWindow::HandleMouseButton(BMessage *message) {
mouse_event.mouse_button.mod = GetKeyModifierState(modifiers);
mouse_event->get_button_mask() = GetMouseButtonState(buttons);
- mouse_event->get_pos().x = where.x;
- mouse_event->get_pos().y = where.y;
+ mouse_event->get_position().x = where.x;
+ mouse_event->get_position().y = where.y;
mouse_event.mouse_button.global_x = where.x;
mouse_event.mouse_button.global_y = where.y;
@@ -242,8 +242,8 @@ void HaikuDirectWindow::HandleMouseWheelChanged(BMessage *message) {
mouse_event->get_button_index() = wheel_delta_y < 0 ? 4 : 5;
mouse_event.mouse_button.mod = GetKeyModifierState(last_key_modifier_state);
mouse_event->get_button_mask() = last_button_mask;
- mouse_event->get_pos().x = last_mouse_position.x;
- mouse_event->get_pos().y = last_mouse_position.y;
+ mouse_event->get_position().x = last_mouse_position.x;
+ mouse_event->get_position().y = last_mouse_position.y;
mouse_event.mouse_button.global_x = last_mouse_position.x;
mouse_event.mouse_button.global_y = last_mouse_position.y;
diff --git a/platform/haiku/os_haiku.cpp b/platform/haiku/os_haiku.cpp
index de2f79a0ac..9f2f88bb4e 100644
--- a/platform/haiku/os_haiku.cpp
+++ b/platform/haiku/os_haiku.cpp
@@ -137,11 +137,7 @@ void OS_Haiku::initialize(const VideoMode &p_desired, int p_video_driver, int p_
//physics_2d_server = Physics2DServerWrapMT::init_server<Physics2DServerSW>();
physics_2d_server->init();
- AudioDriverManager::get_driver(p_audio_driver)->set_singleton();
-
- if (AudioDriverManager::get_driver(p_audio_driver)->init() != OK) {
- ERR_PRINT("Initializing audio failed.");
- }
+ AudioDriverManager::initialize(p_audio_driver);
power_manager = memnew(PowerHaiku);
}
diff --git a/platform/iphone/detect.py b/platform/iphone/detect.py
index 0b81422fa3..dd4db0b1cd 100644
--- a/platform/iphone/detect.py
+++ b/platform/iphone/detect.py
@@ -20,24 +20,24 @@ def can_build():
def get_opts():
-
+ from SCons.Variables import BoolVariable
return [
('IPHONEPLATFORM', 'Name of the iPhone platform', 'iPhoneOS'),
('IPHONEPATH', 'Path to iPhone toolchain', '/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain'),
('IPHONESDK', 'Path to the iPhone SDK', '/Applications/Xcode.app/Contents/Developer/Platforms/${IPHONEPLATFORM}.platform/Developer/SDKs/${IPHONEPLATFORM}.sdk/'),
- ('game_center', 'Support for game center', 'yes'),
- ('store_kit', 'Support for in-app store', 'yes'),
- ('icloud', 'Support for iCloud', 'yes'),
- ('ios_exceptions', 'Enable exceptions', 'no'),
+ BoolVariable('game_center', 'Support for game center', True),
+ BoolVariable('store_kit', 'Support for in-app store', True),
+ BoolVariable('icloud', 'Support for iCloud', True),
+ BoolVariable('ios_exceptions', 'Enable exceptions', False),
('ios_triple', 'Triple for ios toolchain', ''),
- ('ios_sim', 'Build simulator binary', 'no'),
+ BoolVariable('ios_sim', 'Build simulator binary', False),
]
def get_flags():
return [
- ('tools', 'no'),
+ ('tools', False),
]
@@ -58,7 +58,7 @@ def configure(env):
## Architecture
- if (env["ios_sim"] == "yes" or env["arch"] == "x86"): # i386, simulator
+ if env["ios_sim"] or env["arch"] == "x86": # i386, simulator
env["arch"] = "x86"
env["bits"] = "32"
elif (env["arch"] == "arm" or env["arch"] == "arm32" or env["arch"] == "armv7" or env["bits"] == "32"): # arm
@@ -91,7 +91,7 @@ def configure(env):
env.Append(CPPFLAGS=['-DNEED_LONG_INT'])
env.Append(CPPFLAGS=['-DLIBYUV_DISABLE_NEON'])
- if env['ios_exceptions'] == 'yes':
+ if env['ios_exceptions']:
env.Append(CPPFLAGS=['-fexceptions'])
else:
env.Append(CPPFLAGS=['-fno-exceptions'])
@@ -129,15 +129,15 @@ def configure(env):
])
# Feature options
- if env['game_center'] == 'yes':
+ if env['game_center']:
env.Append(CPPFLAGS=['-DGAME_CENTER_ENABLED'])
env.Append(LINKFLAGS=['-framework', 'GameKit'])
- if env['store_kit'] == 'yes':
+ if env['store_kit']:
env.Append(CPPFLAGS=['-DSTOREKIT_ENABLED'])
env.Append(LINKFLAGS=['-framework', 'StoreKit'])
- if env['icloud'] == 'yes':
+ if env['icloud']:
env.Append(CPPFLAGS=['-DICLOUD_ENABLED'])
env.Append(CPPPATH=['$IPHONESDK/usr/include',
@@ -151,7 +151,7 @@ def configure(env):
env.Append(CPPFLAGS=['-DIPHONE_ENABLED', '-DUNIX_ENABLED', '-DGLES2_ENABLED', '-DMPC_FIXED_POINT'])
# TODO: Move that to opus module's config
- if("module_opus_enabled" in env and env["module_opus_enabled"] != "no"):
+ if 'module_opus_enabled' in env and env['module_opus_enabled']:
env.opus_fixed_point = "yes"
if (env["arch"] == "arm"):
env.Append(CFLAGS=["-DOPUS_ARM_OPT"])
diff --git a/platform/iphone/export/export.cpp b/platform/iphone/export/export.cpp
index 8bb7f23ead..c91781ce1d 100644
--- a/platform/iphone/export/export.cpp
+++ b/platform/iphone/export/export.cpp
@@ -52,7 +52,14 @@ class EditorExportPlatformIOS : public EditorExportPlatform {
Ref<ImageTexture> logo;
- void _fix_config_file(const Ref<EditorExportPreset> &p_preset, Vector<uint8_t> &pfile, const String &p_name, const String &p_binary);
+ typedef Error (*FileHandler)(String p_file, void *p_userdata);
+ static Error _walk_dir_recursive(DirAccess *p_da, FileHandler p_handler, void *p_userdata);
+ static Error _codesign(String p_file, void *p_userdata);
+
+ void _fix_config_file(const Ref<EditorExportPreset> &p_preset, Vector<uint8_t> &pfile, const String &p_name, const String &p_binary, bool p_debug);
+ static Error _export_dylibs(void *p_userdata, const String &p_path, const Vector<uint8_t> &p_data, int p_file, int p_total);
+ Error _export_loading_screens(const Ref<EditorExportPreset> &p_preset, const String &p_dest_dir);
+ Error _export_icons(const Ref<EditorExportPreset> &p_preset, const String &p_iconset_dir);
protected:
virtual void get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features);
@@ -63,7 +70,7 @@ public:
virtual String get_os_name() const { return "iOS"; }
virtual Ref<Texture> get_logo() const { return logo; }
- virtual String get_binary_extension() const { return "xcodeproj"; }
+ virtual String get_binary_extension() const { return "ipa"; }
virtual Error export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags = 0);
virtual bool can_export(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const;
@@ -96,16 +103,44 @@ void EditorExportPlatformIOS::get_export_options(List<ExportOption> *r_options)
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_package/debug", PROPERTY_HINT_GLOBAL_FILE, "zip"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_package/release", PROPERTY_HINT_GLOBAL_FILE, "zip"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/app_store_team_id"), ""));
+
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/provisioning_profile_uuid_debug"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/code_sign_identity_debug"), "iPhone Developer"));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "application/export_method_debug", PROPERTY_HINT_ENUM, "App Store,Development,Ad-Hoc,Enterprise"), 1));
+
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/provisioning_profile_uuid_release"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/code_sign_identity_release"), "iPhone Distribution"));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "application/export_method_release", PROPERTY_HINT_ENUM, "App Store,Development,Ad-Hoc,Enterprise"), 0));
+
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/name"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/info"), "Made with Godot Engine"));
- // r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/icon", PROPERTY_HINT_FILE, "png"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/identifier"), "org.godotengine.iosgame"));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/signature"), "godotiosgame"));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/signature"), "????"));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/short_version"), "1.0"));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/version"), "1.0"));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/copyright"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "application/bits_mode", PROPERTY_HINT_ENUM, "Fat (32 & 64 bits),64 bits,32 bits"), 1));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "required_icons/iphone_120x120", PROPERTY_HINT_FILE, "png"), "")); // Home screen on iPhone/iPod Touch with retina display
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "required_icons/ipad_76x76", PROPERTY_HINT_FILE, "png"), "")); // Home screen on iPad
+
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "optional_icons/iphone_180x180", PROPERTY_HINT_FILE, "png"), "")); // Home screen on iPhone with retina HD display
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "optional_icons/ipad_152x152", PROPERTY_HINT_FILE, "png"), "")); // Home screen on iPad with retina display
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "optional_icons/ipad_167x167", PROPERTY_HINT_FILE, "png"), "")); // Home screen on iPad Pro
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "optional_icons/spotlight_40x40", PROPERTY_HINT_FILE, "png"), "")); // Spotlight
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "optional_icons/spotlight_80x80", PROPERTY_HINT_FILE, "png"), "")); // Spotlight on devices with retina display
+
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "landscape_launch_screens/iphone_2208x1242", PROPERTY_HINT_FILE, "png"), "")); // iPhone 6 Plus, 6s Plus, 7 Plus
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "landscape_launch_screens/ipad_2732x2048", PROPERTY_HINT_FILE, "png"), "")); // 12.9-inch iPad Pro
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "landscape_launch_screens/ipad_2048x1536", PROPERTY_HINT_FILE, "png"), "")); // Other iPads
+
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "portrait_launch_screens/iphone_640x1136", PROPERTY_HINT_FILE, "png"), "")); // iPhone 5, 5s, SE
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "portrait_launch_screens/iphone_750x1334", PROPERTY_HINT_FILE, "png"), "")); // iPhone 6, 6s, 7
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "portrait_launch_screens/iphone_1242x2208", PROPERTY_HINT_FILE, "png"), "")); // iPhone 6 Plus, 6s Plus, 7 Plus
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "portrait_launch_screens/ipad_2048x2732", PROPERTY_HINT_FILE, "png"), "")); // 12.9-inch iPad Pro
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "portrait_launch_screens/ipad_1536x2048", PROPERTY_HINT_FILE, "png"), "")); // Other iPads
+
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "texture_format/s3tc"), false));
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "texture_format/etc"), false));
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "texture_format/etc2"), true));
@@ -113,11 +148,17 @@ void EditorExportPlatformIOS::get_export_options(List<ExportOption> *r_options)
/* probably need some more info */
}
-void EditorExportPlatformIOS::_fix_config_file(const Ref<EditorExportPreset> &p_preset, Vector<uint8_t> &pfile, const String &p_name, const String &p_binary) {
-
+void EditorExportPlatformIOS::_fix_config_file(const Ref<EditorExportPreset> &p_preset, Vector<uint8_t> &pfile, const String &p_name, const String &p_binary, bool p_debug) {
+ static const String export_method_string[] = {
+ "app-store",
+ "development",
+ "ad-hoc",
+ "enterprise"
+ };
String str;
String strnew;
str.parse_utf8((const char *)pfile.ptr(), pfile.size());
+ print_line(str);
Vector<String> lines = str.split("\n");
for (int i = 0; i < lines.size(); i++) {
if (lines[i].find("$binary") != -1) {
@@ -136,6 +177,19 @@ void EditorExportPlatformIOS::_fix_config_file(const Ref<EditorExportPreset> &p_
strnew += lines[i].replace("$signature", p_preset->get("application/signature")) + "\n";
} else if (lines[i].find("$copyright") != -1) {
strnew += lines[i].replace("$copyright", p_preset->get("application/copyright")) + "\n";
+ } else if (lines[i].find("$team_id") != -1) {
+ strnew += lines[i].replace("$team_id", p_preset->get("application/app_store_team_id")) + "\n";
+ } else if (lines[i].find("$export_method") != -1) {
+ int export_method = p_preset->get(p_debug ? "application/export_method_debug" : "application/export_method_release");
+ strnew += lines[i].replace("$export_method", export_method_string[export_method]) + "\n";
+ } else if (lines[i].find("$provisioning_profile_uuid_release") != -1) {
+ strnew += lines[i].replace("$provisioning_profile_uuid_release", p_preset->get("application/provisioning_profile_uuid_release")) + "\n";
+ } else if (lines[i].find("$provisioning_profile_uuid_debug") != -1) {
+ strnew += lines[i].replace("$provisioning_profile_uuid_debug", p_preset->get("application/provisioning_profile_uuid_debug")) + "\n";
+ } else if (lines[i].find("$code_sign_identity_debug") != -1) {
+ strnew += lines[i].replace("$code_sign_identity_debug", p_preset->get("application/code_sign_identity_debug")) + "\n";
+ } else if (lines[i].find("$code_sign_identity_release") != -1) {
+ strnew += lines[i].replace("$code_sign_identity_release", p_preset->get("application/code_sign_identity_release")) + "\n";
} else {
strnew += lines[i] + "\n";
}
@@ -150,12 +204,214 @@ void EditorExportPlatformIOS::_fix_config_file(const Ref<EditorExportPreset> &p_
}
}
+Error EditorExportPlatformIOS::_export_dylibs(void *p_userdata, const String &p_path, const Vector<uint8_t> &p_data, int p_file, int p_total) {
+ if (!p_path.ends_with(".dylib")) return OK;
+ const String &dest_dir = *(String *)p_userdata;
+ String rel_path = p_path.replace_first("res://", "dylibs/");
+ DirAccess *dest_dir_access = DirAccess::open(dest_dir);
+ ERR_FAIL_COND_V(!dest_dir_access, ERR_CANT_OPEN);
+
+ String base_dir = rel_path.get_base_dir();
+ Error make_dir_err = OK;
+ if (!dest_dir_access->dir_exists(base_dir)) {
+ make_dir_err = dest_dir_access->make_dir_recursive(base_dir);
+ }
+ if (make_dir_err != OK) {
+ memdelete(dest_dir_access);
+ return make_dir_err;
+ }
+
+ Error copy_err = dest_dir_access->copy(p_path, dest_dir + rel_path);
+ memdelete(dest_dir_access);
+
+ return copy_err;
+}
+
+struct IconInfo {
+ const char *preset_key;
+ const char *idiom;
+ const char *export_name;
+ const char *actual_size_side;
+ const char *scale;
+ const char *unscaled_size;
+ bool is_required;
+};
+
+static const IconInfo icon_infos[] = {
+ { "required_icons/iphone_120x120", "iphone", "Icon-120.png", "120", "2x", "60x60", true },
+ { "required_icons/iphone_120x120", "iphone", "Icon-120.png", "120", "3x", "40x40", true },
+
+ { "required_icons/ipad_76x76", "ipad", "Icon-76.png", "76", "1x", "76x76", false },
+
+ { "optional_icons/iphone_180x180", "iphone", "Icon-180.png", "180", "3x", "60x60", false },
+
+ { "optional_icons/ipad_152x152", "ipad", "Icon-152.png", "152", "2x", "76x76", false },
+
+ { "optional_icons/ipad_167x167", "ipad", "Icon-167.png", "167", "2x", "83.5x83.5", false },
+
+ { "optional_icons/spotlight_40x40", "ipad", "Icon-40.png", "40", "1x", "40x40", false },
+
+ { "optional_icons/spotlight_80x80", "iphone", "Icon-80.png", "80", "2x", "40x40", false },
+ { "optional_icons/spotlight_80x80", "ipad", "Icon-80.png", "80", "2x", "40x40", false }
+
+};
+
+Error EditorExportPlatformIOS::_export_icons(const Ref<EditorExportPreset> &p_preset, const String &p_iconset_dir) {
+ String json_description = "{\"images\":[";
+ String sizes;
+
+ DirAccess *da = DirAccess::open(p_iconset_dir);
+ ERR_FAIL_COND_V(!da, ERR_CANT_OPEN);
+
+ for (int i = 0; i < (sizeof(icon_infos) / sizeof(icon_infos[0])); ++i) {
+ IconInfo info = icon_infos[i];
+ String icon_path = p_preset->get(info.preset_key);
+ if (icon_path.length() == 0) {
+ if (info.is_required) {
+ ERR_PRINT("Required icon is not specified in the preset");
+ return ERR_UNCONFIGURED;
+ }
+ continue;
+ }
+ Error err = da->copy(icon_path, p_iconset_dir + info.export_name);
+ if (err) {
+ memdelete(da);
+ String err_str = String("Failed to export icon: ") + icon_path;
+ ERR_PRINT(err_str.utf8().get_data());
+ return err;
+ }
+ sizes += String(info.actual_size_side) + "\n";
+ if (i > 0) {
+ json_description += ",";
+ }
+ json_description += String("{");
+ json_description += String("\"idiom\":") + "\"" + info.idiom + "\",";
+ json_description += String("\"size\":") + "\"" + info.unscaled_size + "\",";
+ json_description += String("\"scale\":") + "\"" + info.scale + "\",";
+ json_description += String("\"filename\":") + "\"" + info.export_name + "\"";
+ json_description += String("}");
+ }
+ json_description += "]}";
+ memdelete(da);
+
+ FileAccess *json_file = FileAccess::open(p_iconset_dir + "Contents.json", FileAccess::WRITE);
+ ERR_FAIL_COND_V(!json_file, ERR_CANT_CREATE);
+ CharString json_utf8 = json_description.utf8();
+ json_file->store_buffer((const uint8_t *)json_utf8.get_data(), json_utf8.length());
+ memdelete(json_file);
+
+ FileAccess *sizes_file = FileAccess::open(p_iconset_dir + "sizes", FileAccess::WRITE);
+ ERR_FAIL_COND_V(!sizes_file, ERR_CANT_CREATE);
+ CharString sizes_utf8 = sizes.utf8();
+ sizes_file->store_buffer((const uint8_t *)sizes_utf8.get_data(), sizes_utf8.length());
+ memdelete(sizes_file);
+
+ return OK;
+}
+
+struct LoadingScreenInfo {
+ const char *preset_key;
+ const char *export_name;
+};
+
+static const LoadingScreenInfo loading_screen_infos[] = {
+ { "landscape_launch_screens/iphone_2208x1242", "Default-Landscape-736h@3x.png" },
+ { "landscape_launch_screens/ipad_2732x2048", "Default-Landscape-1366h@2x.png" },
+ { "landscape_launch_screens/ipad_2048x1536", "Default-Landscape@2x.png" },
+
+ { "portrait_launch_screens/iphone_640x1136", "Default-568h@2x.png" },
+ { "portrait_launch_screens/iphone_750x1334", "Default-667h@2x.png" },
+ { "portrait_launch_screens/iphone_1242x2208", "Default-Portrait-736h@3x.png" },
+ { "portrait_launch_screens/ipad_2048x2732", "Default-Portrait-1366h@2x.png" },
+ { "portrait_launch_screens/ipad_1536x2048", "Default-Portrait@2x.png" }
+};
+
+Error EditorExportPlatformIOS::_export_loading_screens(const Ref<EditorExportPreset> &p_preset, const String &p_dest_dir) {
+ DirAccess *da = DirAccess::open(p_dest_dir);
+ ERR_FAIL_COND_V(!da, ERR_CANT_OPEN);
+
+ for (int i = 0; i < sizeof(loading_screen_infos) / sizeof(loading_screen_infos[0]); ++i) {
+ LoadingScreenInfo info = loading_screen_infos[i];
+ String loading_screen_file = p_preset->get(info.preset_key);
+ Error err = da->copy(loading_screen_file, p_dest_dir + info.export_name);
+ if (err) {
+ memdelete(da);
+ String err_str = String("Failed to export loading screen: ") + loading_screen_file;
+ ERR_PRINT(err_str.utf8().get_data());
+ return err;
+ }
+ }
+ memdelete(da);
+
+ return OK;
+}
+
+Error EditorExportPlatformIOS::_walk_dir_recursive(DirAccess *p_da, FileHandler p_handler, void *p_userdata) {
+ Vector<String> dirs;
+ String path;
+ String current_dir = p_da->get_current_dir();
+ p_da->list_dir_begin();
+ while ((path = p_da->get_next()).length() != 0) {
+ if (p_da->current_is_dir()) {
+ if (path != "." && path != "..") {
+ dirs.push_back(path);
+ }
+ } else {
+ Error err = p_handler(current_dir + "/" + path, p_userdata);
+ if (err) {
+ p_da->list_dir_end();
+ return err;
+ }
+ }
+ }
+ p_da->list_dir_end();
+
+ for (int i = 0; i < dirs.size(); ++i) {
+ String dir = dirs[i];
+ p_da->change_dir(dir);
+ Error err = _walk_dir_recursive(p_da, p_handler, p_userdata);
+ p_da->change_dir("..");
+ if (err) {
+ return err;
+ }
+ }
+
+ return OK;
+}
+
+struct CodesignData {
+ const Ref<EditorExportPreset> &preset;
+ bool debug;
+
+ CodesignData(const Ref<EditorExportPreset> &p_preset, bool p_debug)
+ : preset(p_preset), debug(p_debug) {
+ }
+};
+
+Error EditorExportPlatformIOS::_codesign(String p_file, void *p_userdata) {
+ if (p_file.ends_with(".dylib")) {
+ CodesignData *data = (CodesignData *)p_userdata;
+ print_line(String("Signing ") + p_file);
+ List<String> codesign_args;
+ codesign_args.push_back("-f");
+ codesign_args.push_back("-s");
+ codesign_args.push_back(data->preset->get(data->debug ? "application/code_sign_identity_debug" : "application/code_sign_identity_release"));
+ codesign_args.push_back(p_file);
+ return OS::get_singleton()->execute("/usr/bin/codesign", codesign_args, true);
+ }
+ return OK;
+}
+
Error EditorExportPlatformIOS::export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags) {
String src_pkg_name;
String dest_dir = p_path.get_base_dir() + "/";
String binary_name = p_path.get_file().get_basename();
- EditorProgress ep("export", "Exporting for iOS", 3);
+ EditorProgress ep("export", "Exporting for iOS", 5);
+
+ String team_id = p_preset->get("application/app_store_team_id");
+ ERR_EXPLAIN("App Store Team ID not specified - cannot configure the project.");
+ ERR_FAIL_COND_V(team_id.length() == 0, ERR_CANT_OPEN);
if (p_debug)
src_pkg_name = p_preset->get("custom_package/debug");
@@ -206,6 +462,15 @@ Error EditorExportPlatformIOS::export_project(const Ref<EditorExportPreset> &p_p
bool found_binary = false;
int total_size = 0;
+ Set<String> files_to_parse;
+ files_to_parse.insert("godot_ios/godot_ios-Info.plist");
+ files_to_parse.insert("godot_ios.xcodeproj/project.pbxproj");
+ files_to_parse.insert("export_options.plist");
+ files_to_parse.insert("godot_ios.xcodeproj/project.xcworkspace/contents.xcworkspacedata");
+ files_to_parse.insert("godot_ios.xcodeproj/xcshareddata/xcschemes/godot_ios.xcscheme");
+
+ print_line("Unzipping...");
+
while (ret == UNZ_OK) {
bool is_execute = false;
@@ -229,12 +494,9 @@ Error EditorExportPlatformIOS::export_project(const Ref<EditorExportPreset> &p_p
file = file.replace_first("iphone/", "");
- if (file == "godot_ios.xcodeproj/project.pbxproj") {
- print_line("parse pbxproj");
- _fix_config_file(p_preset, data, pkg_name, binary_name);
- } else if (file == "godot_ios/godot_ios-Info.plist") {
- print_line("parse plist");
- _fix_config_file(p_preset, data, pkg_name, binary_name);
+ if (files_to_parse.has(file)) {
+ print_line(String("parse ") + file);
+ _fix_config_file(p_preset, data, pkg_name, binary_name, p_debug);
} else if (file.begins_with("godot.iphone")) {
if (file != binary_to_use) {
ret = unzGoToNextFile(src_pkg_zip);
@@ -264,6 +526,7 @@ Error EditorExportPlatformIOS::export_project(const Ref<EditorExportPreset> &p_p
if (dir_err) {
ERR_PRINTS("Can't create '" + dir_name + "'.");
unzClose(src_pkg_zip);
+ memdelete(tmp_app_path);
return ERR_CANT_CREATE;
}
}
@@ -273,6 +536,7 @@ Error EditorExportPlatformIOS::export_project(const Ref<EditorExportPreset> &p_p
if (!f) {
ERR_PRINTS("Can't write '" + file + "'.");
unzClose(src_pkg_zip);
+ memdelete(tmp_app_path);
return ERR_CANT_CREATE;
};
f->store_buffer(data.ptr(), data.size());
@@ -295,26 +559,79 @@ Error EditorExportPlatformIOS::export_project(const Ref<EditorExportPreset> &p_p
if (!found_binary) {
ERR_PRINTS("Requested template binary '" + binary_to_use + "' not found. It might be missing from your template archive.");
- unzClose(src_pkg_zip);
+ memdelete(tmp_app_path);
return ERR_FILE_NOT_FOUND;
}
- ep.step("Making PKG", 1);
+ String iconset_dir = dest_dir + binary_name + "/Images.xcassets/AppIcon.appiconset/";
+ Error err = OK;
+ if (!tmp_app_path->dir_exists(iconset_dir)) {
+ Error err = tmp_app_path->make_dir_recursive(iconset_dir);
+ }
+ memdelete(tmp_app_path);
+ if (err)
+ return err;
+
+ err = _export_icons(p_preset, iconset_dir);
+ if (err)
+ return err;
+
+ err = _export_loading_screens(p_preset, dest_dir + binary_name + "/");
+ if (err)
+ return err;
+
+ ep.step("Making .pck", 1);
String pack_path = dest_dir + binary_name + ".pck";
- Error err = save_pack(p_preset, pack_path);
+ err = save_pack(p_preset, pack_path);
+ if (err)
+ return err;
- if (err) {
+ err = export_project_files(p_preset, _export_dylibs, &dest_dir);
+ if (err)
return err;
- }
#ifdef OSX_ENABLED
- /* and open up xcode with our new project.... */
- List<String> args;
- args.push_back(p_path);
- err = OS::get_singleton()->execute("/usr/bin/open", args, false);
+ ep.step("Making .xcarchive", 2);
+ String archive_path = p_path.get_basename() + ".xcarchive";
+ List<String> archive_args;
+ archive_args.push_back("-project");
+ archive_args.push_back(dest_dir + binary_name + ".xcodeproj");
+ archive_args.push_back("-scheme");
+ archive_args.push_back(binary_name);
+ archive_args.push_back("-sdk");
+ archive_args.push_back("iphoneos");
+ archive_args.push_back("-configuration");
+ archive_args.push_back(p_debug ? "Debug" : "Release");
+ archive_args.push_back("-destination");
+ archive_args.push_back("generic/platform=iOS");
+ archive_args.push_back("archive");
+ archive_args.push_back("-archivePath");
+ archive_args.push_back(archive_path);
+ err = OS::get_singleton()->execute("/usr/bin/xcodebuild", archive_args, true);
ERR_FAIL_COND_V(err, err);
+ ep.step("Code-signing dylibs", 3);
+ DirAccess *dylibs_dir = DirAccess::open(archive_path + "/Products/Applications/" + binary_name + ".app/dylibs");
+ ERR_FAIL_COND_V(!dylibs_dir, ERR_CANT_OPEN);
+ CodesignData codesign_data(p_preset, p_debug);
+ err = _walk_dir_recursive(dylibs_dir, _codesign, &codesign_data);
+ memdelete(dylibs_dir);
+ ERR_FAIL_COND_V(err, err);
+
+ ep.step("Making .ipa", 4);
+ List<String> export_args;
+ export_args.push_back("-exportArchive");
+ export_args.push_back("-archivePath");
+ export_args.push_back(archive_path);
+ export_args.push_back("-exportOptionsPlist");
+ export_args.push_back(dest_dir + "export_options.plist");
+ export_args.push_back("-exportPath");
+ export_args.push_back(dest_dir);
+ err = OS::get_singleton()->execute("/usr/bin/xcodebuild", export_args, true);
+ ERR_FAIL_COND_V(err, err);
+#else
+ print_line(".ipa can only be built on macOS. Leaving XCode project without building the package.");
#endif
return OK;
diff --git a/platform/iphone/game_center.mm b/platform/iphone/game_center.mm
index c05bdea005..821ef2a3ab 100644
--- a/platform/iphone/game_center.mm
+++ b/platform/iphone/game_center.mm
@@ -89,6 +89,7 @@ Error GameCenter::connect() {
ret["type"] = "authentication";
if (player.isAuthenticated) {
ret["result"] = "ok";
+ ret["player_id"] = player.playerID;
GameCenter::get_singleton()->connected = true;
} else {
ret["result"] = "error";
diff --git a/platform/javascript/SCsub b/platform/javascript/SCsub
index e282041745..f01d9367d2 100644
--- a/platform/javascript/SCsub
+++ b/platform/javascript/SCsub
@@ -29,7 +29,7 @@ zip_dir = target_dir.Dir('.javascript_zip')
zip_files = env.InstallAs(zip_dir.File('godot.html'), '#misc/dist/html/default.html')
implicit_targets = []
-if env['wasm'] == 'yes':
+if env['wasm']:
wasm = target_dir.File(basename + '.wasm')
implicit_targets.append(wasm)
zip_files.append(InstallAs(zip_dir.File('godot.wasm'), wasm))
diff --git a/platform/javascript/detect.py b/platform/javascript/detect.py
index bea8f156af..cc29ad8956 100644
--- a/platform/javascript/detect.py
+++ b/platform/javascript/detect.py
@@ -17,18 +17,18 @@ def can_build():
def get_opts():
-
+ from SCons.Variables import BoolVariable
return [
- ['wasm', 'Compile to WebAssembly', 'no'],
- ['javascript_eval', 'Enable JavaScript eval interface', 'yes'],
+ BoolVariable('wasm', 'Compile to WebAssembly', False),
+ BoolVariable('javascript_eval', 'Enable JavaScript eval interface', True),
]
def get_flags():
return [
- ('tools', 'no'),
- ('module_theora_enabled', 'no'),
+ ('tools', False),
+ ('module_theora_enabled', False),
]
@@ -95,7 +95,7 @@ def configure(env):
# These flags help keep the file size down
env.Append(CPPFLAGS=["-fno-exceptions", '-DNO_SAFE_CAST', '-fno-rtti'])
- if env['javascript_eval'] == 'yes':
+ if env['javascript_eval']:
env.Append(CPPFLAGS=['-DJAVASCRIPT_EVAL_ENABLED'])
## Link flags
@@ -103,7 +103,7 @@ def configure(env):
env.Append(LINKFLAGS=['-s', 'EXTRA_EXPORTED_RUNTIME_METHODS="[\'FS\']"'])
env.Append(LINKFLAGS=['-s', 'USE_WEBGL2=1'])
- if (env['wasm'] == 'yes'):
+ if env['wasm']:
env.Append(LINKFLAGS=['-s', 'BINARYEN=1'])
# In contrast to asm.js, enabling memory growth on WebAssembly has no
# major performance impact, and causes only a negligible increase in
@@ -116,5 +116,5 @@ def configure(env):
env.Append(LINKFLAGS=['--memory-init-file', '1'])
# TODO: Move that to opus module's config
- if("module_opus_enabled" in env and env["module_opus_enabled"] != "no"):
+ if 'module_opus_enabled' in env and env['module_opus_enabled']:
env.opus_fixed_point = "yes"
diff --git a/platform/javascript/engine.js b/platform/javascript/engine.js
index 552f5a7e02..99d1c20bbd 100644
--- a/platform/javascript/engine.js
+++ b/platform/javascript/engine.js
@@ -84,10 +84,10 @@
rtenvOpts.print = stdout;
if (typeof stderr === 'function')
rtenvOpts.printErr = stderr;
- if (typeof WebAssembly === 'object' && initializer instanceof WebAssembly.Module) {
+ if (typeof WebAssembly === 'object' && initializer instanceof ArrayBuffer) {
rtenvOpts.instantiateWasm = function(imports, onSuccess) {
WebAssembly.instantiate(initializer, imports).then(function(result) {
- onSuccess(result);
+ onSuccess(result.instance);
});
return {};
};
@@ -241,7 +241,7 @@
return Promise.reject(new Error("Browser doesn't support WebAssembly"));
// TODO cache/retrieve module to/from idb
engineLoadPromise = loadPromise(basePath + '.wasm').then(function(xhr) {
- return WebAssembly.compile(xhr.response);
+ return xhr.response;
});
} else {
var asmjsPromise = loadPromise(basePath + '.asm.js').then(function(xhr) {
diff --git a/platform/javascript/os_javascript.cpp b/platform/javascript/os_javascript.cpp
index 543d028576..f103035b27 100644
--- a/platform/javascript/os_javascript.cpp
+++ b/platform/javascript/os_javascript.cpp
@@ -172,14 +172,14 @@ static EM_BOOL _mousebutton_callback(int event_type, const EmscriptenMouseEvent
if (!is_canvas_focused()) {
focus_canvas();
}
- mask |= 1 << ev->get_button_index();
- } else if (mask & (1 << ev->get_button_index())) {
- mask &= ~(1 << ev->get_button_index());
+ mask |= ev->get_button_index();
+ } else if (mask & ev->get_button_index()) {
+ mask &= ~ev->get_button_index();
} else {
// release event, but press was outside the canvas, so ignore
return false;
}
- ev->set_button_mask(mask >> 1);
+ ev->set_button_mask(mask);
_input->parse_input_event(ev);
// prevent selection dragging
@@ -200,7 +200,7 @@ static EM_BOOL _mousemove_callback(int event_type, const EmscriptenMouseEvent *m
Ref<InputEventMouseMotion> ev;
ev.instance();
dom2godot_mod(mouse_event, ev);
- ev->set_button_mask(input_mask >> 1);
+ ev->set_button_mask(input_mask);
ev->set_position(pos);
ev->set_global_position(ev->get_position());
@@ -227,7 +227,7 @@ static EM_BOOL _wheel_callback(int event_type, const EmscriptenWheelEvent *wheel
Ref<InputEventMouseButton> ev;
ev.instance();
- ev->set_button_mask(_input->get_mouse_button_mask() >> 1);
+ ev->set_button_mask(_input->get_mouse_button_mask());
ev->set_position(_input->get_mouse_position());
ev->set_global_position(ev->get_position());
@@ -291,7 +291,7 @@ static EM_BOOL _touchpress_callback(int event_type, const EmscriptenTouchEvent *
Ref<InputEventMouseButton> ev_mouse;
ev_mouse.instance();
- ev_mouse->set_button_mask(_input->get_mouse_button_mask() >> 1);
+ ev_mouse->set_button_mask(_input->get_mouse_button_mask());
dom2godot_mod(touch_event, ev_mouse);
const EmscriptenTouchPoint &first_touch = touch_event->touches[lowest_id_index];
@@ -334,7 +334,7 @@ static EM_BOOL _touchmove_callback(int event_type, const EmscriptenTouchEvent *t
Ref<InputEventMouseMotion> ev_mouse;
ev_mouse.instance();
dom2godot_mod(touch_event, ev_mouse);
- ev_mouse->set_button_mask(_input->get_mouse_button_mask() >> 1);
+ ev_mouse->set_button_mask(_input->get_mouse_button_mask());
const EmscriptenTouchPoint &first_touch = touch_event->touches[lowest_id_index];
ev_mouse->set_position(Point2(first_touch.canvasX, first_touch.canvasY));
@@ -464,11 +464,7 @@ void OS_JavaScript::initialize(const VideoMode &p_desired, int p_video_driver, i
print_line("Init Audio");
AudioDriverManager::add_driver(&audio_driver_javascript);
- audio_driver_javascript.set_singleton();
- if (audio_driver_javascript.init() != OK) {
-
- ERR_PRINT("Initializing audio failed.");
- }
+ AudioDriverManager::initialize(p_audio_driver);
RasterizerGLES3::register_config();
RasterizerGLES3::make_current();
diff --git a/platform/osx/SCsub b/platform/osx/SCsub
index 5b2de54535..27bffbe80e 100644
--- a/platform/osx/SCsub
+++ b/platform/osx/SCsub
@@ -1,7 +1,11 @@
#!/usr/bin/env python
+import os
Import('env')
+def make_debug(target, source, env):
+ os.system('dsymutil %s -o %s.dSYM' % (target[0], target[0]))
+
files = [
'crash_handler_osx.mm',
'os_osx.mm',
@@ -13,8 +17,7 @@ files = [
'power_osx.cpp',
]
-prog = env.Program('#bin/godot', files)
-if (env['target'] == "debug" or env['target'] == "release_debug"):
- # Build the .dSYM file for atos
- action = "dsymutil " + File(prog)[0].path + " -o " + File(prog)[0].path + ".dSYM"
- env.AddPostAction(prog, action)
+binary = env.Program('#bin/godot', files)
+if env["debug_symbols"] == "full" or env["debug_symbols"] == "yes":
+ env.AddPostAction(binary, make_debug)
+
diff --git a/platform/osx/crash_handler_osx.mm b/platform/osx/crash_handler_osx.mm
index 9239573734..2ed88db309 100644
--- a/platform/osx/crash_handler_osx.mm
+++ b/platform/osx/crash_handler_osx.mm
@@ -43,6 +43,7 @@
#include <dlfcn.h>
#include <execinfo.h>
#include <signal.h>
+#include <stdlib.h>
#include <mach-o/dyld.h>
#include <mach-o/getsect.h>
@@ -77,7 +78,7 @@ static void handle_crash(int sig) {
void *bt_buffer[256];
size_t size = backtrace(bt_buffer, 256);
String _execpath = OS::get_singleton()->get_executable_path();
- String msg = GLOBAL_GET("debug/settings/backtrace/message");
+ String msg = GLOBAL_GET("debug/settings/crash_handler/message");
// Dump the backtrace to stderr with a message to the user
fprintf(stderr, "%s: Program crashed with signal %d\n", __FUNCTION__, sig);
diff --git a/platform/osx/detect.py b/platform/osx/detect.py
index d3ebdfe992..51da000712 100644
--- a/platform/osx/detect.py
+++ b/platform/osx/detect.py
@@ -19,9 +19,11 @@ def can_build():
def get_opts():
+ from SCons.Variables import EnumVariable
return [
('osxcross_sdk', 'OSXCross SDK version', 'darwin14'),
+ EnumVariable('debug_symbols', 'Add debug symbols to release version', 'yes', ('yes', 'no', 'full')),
]
@@ -36,10 +38,18 @@ def configure(env):
## Build type
if (env["target"] == "release"):
- env.Prepend(CCFLAGS=['-O2', '-ffast-math', '-fomit-frame-pointer', '-ftree-vectorize', '-msse2'])
+ env.Prepend(CCFLAGS=['-O3', '-ffast-math', '-fomit-frame-pointer', '-ftree-vectorize', '-msse2'])
+ if (env["debug_symbols"] == "yes"):
+ env.Prepend(CCFLAGS=['-g1'])
+ if (env["debug_symbols"] == "full"):
+ env.Prepend(CCFLAGS=['-g2'])
elif (env["target"] == "release_debug"):
env.Prepend(CCFLAGS=['-O2', '-DDEBUG_ENABLED'])
+ if (env["debug_symbols"] == "yes"):
+ env.Prepend(CCFLAGS=['-g1'])
+ if (env["debug_symbols"] == "full"):
+ env.Prepend(CCFLAGS=['-g2'])
elif (env["target"] == "debug"):
env.Prepend(CCFLAGS=['-g3', '-DDEBUG_ENABLED', '-DDEBUG_MEMORY_ENABLED'])
@@ -87,7 +97,7 @@ def configure(env):
## Dependencies
- if (env['builtin_libtheora'] != 'no'):
+ if env['builtin_libtheora']:
env["x86_libtheora_opt_gcc"] = True
## Flags
diff --git a/platform/osx/os_osx.h b/platform/osx/os_osx.h
index 059dd5afd0..6c81da04f5 100644
--- a/platform/osx/os_osx.h
+++ b/platform/osx/os_osx.h
@@ -152,7 +152,7 @@ public:
virtual void set_mouse_show(bool p_show);
virtual void set_mouse_grab(bool p_grab);
virtual bool is_mouse_grab_enabled() const;
- virtual void warp_mouse_pos(const Point2 &p_to);
+ virtual void warp_mouse_position(const Point2 &p_to);
virtual Point2 get_mouse_position() const;
virtual int get_mouse_button_state() const;
virtual void set_window_title(const String &p_title);
@@ -184,7 +184,6 @@ public:
virtual void get_fullscreen_mode_list(List<VideoMode> *p_list, int p_screen = 0) const;
virtual String get_executable_path() const;
- virtual String get_resource_dir() const;
virtual LatinKeyboardVariant get_latin_keyboard_variant() const;
diff --git a/platform/osx/os_osx.mm b/platform/osx/os_osx.mm
index 5a23d76755..9a26adc155 100644
--- a/platform/osx/os_osx.mm
+++ b/platform/osx/os_osx.mm
@@ -1088,12 +1088,7 @@ void OS_OSX::initialize(const VideoMode &p_desired, int p_video_driver, int p_au
visual_server->init();
// visual_server->cursor_set_visible(false, 0);
- AudioDriverManager::get_driver(p_audio_driver)->set_singleton();
-
- if (AudioDriverManager::get_driver(p_audio_driver)->init() != OK) {
-
- ERR_PRINT("Initializing audio failed.");
- }
+ AudioDriverManager::initialize(p_audio_driver);
//
physics_server = memnew(PhysicsServerSW);
@@ -1245,7 +1240,7 @@ bool OS_OSX::is_mouse_grab_enabled() const {
return mouse_grab;
}
-void OS_OSX::warp_mouse_pos(const Point2 &p_to) {
+void OS_OSX::warp_mouse_position(const Point2 &p_to) {
//copied from windows impl with osx native calls
if (mouse_mode == MOUSE_MODE_CAPTURED) {
@@ -1738,17 +1733,6 @@ String OS_OSX::get_executable_path() const {
}
}
-String OS_OSX::get_resource_dir() const {
- // start with our executable path
- String path = get_executable_path();
-
- int pos = path.find_last("/Contents/MacOS/");
- if (pos < 0)
- return OS::get_resource_dir();
-
- return path.substr(0, pos) + "/Contents/Resources/";
-}
-
// Returns string representation of keys, if they are printable.
//
static NSString *createStringForKeys(const CGKeyCode *keyCode, int length) {
diff --git a/platform/server/detect.py b/platform/server/detect.py
index 2bb4b59e94..04b38f280d 100644
--- a/platform/server/detect.py
+++ b/platform/server/detect.py
@@ -19,9 +19,9 @@ def can_build():
def get_opts():
-
+ from SCons.Variables import BoolVariable
return [
- ('use_llvm', 'Use the LLVM compiler', 'no'),
+ BoolVariable('use_llvm', 'Use the LLVM compiler', False),
]
@@ -52,7 +52,7 @@ def configure(env):
## Compiler configuration
- if (env["use_llvm"] == "yes"):
+ if env['use_llvm']:
if ('clang++' not in env['CXX']):
env["CC"] = "clang"
env["CXX"] = "clang++"
@@ -64,66 +64,60 @@ def configure(env):
# FIXME: Check for existence of the libs before parsing their flags with pkg-config
- if (env['builtin_openssl'] == 'no'):
- # Currently not compatible with OpenSSL 1.1.0+
- # https://github.com/godotengine/godot/issues/8624
- import subprocess
- openssl_version = subprocess.check_output(['pkg-config', 'openssl', '--modversion']).strip('\n')
- if (openssl_version >= "1.1.0"):
- print("Error: Found system-installed OpenSSL %s, currently only supporting version 1.0.x." % openssl_version)
- print("Aborting.. You can compile with 'builtin_openssl=yes' to use the bundled version.\n")
- sys.exit(255)
-
+ if not env['builtin_openssl']:
env.ParseConfig('pkg-config openssl --cflags --libs')
- if (env['builtin_libwebp'] == 'no'):
+ if not env['builtin_libwebp']:
env.ParseConfig('pkg-config libwebp --cflags --libs')
# freetype depends on libpng and zlib, so bundling one of them while keeping others
# as shared libraries leads to weird issues
- if (env['builtin_freetype'] == 'yes' or env['builtin_libpng'] == 'yes' or env['builtin_zlib'] == 'yes'):
- env['builtin_freetype'] = 'yes'
- env['builtin_libpng'] = 'yes'
- env['builtin_zlib'] = 'yes'
+ if env['builtin_freetype'] or env['builtin_libpng'] or env['builtin_zlib']:
+ env['builtin_freetype'] = True
+ env['builtin_libpng'] = True
+ env['builtin_zlib'] = True
- if (env['builtin_freetype'] == 'no'):
+ if not env['builtin_freetype']:
env.ParseConfig('pkg-config freetype2 --cflags --libs')
- if (env['builtin_libpng'] == 'no'):
+ if not env['builtin_libpng']:
env.ParseConfig('pkg-config libpng --cflags --libs')
- if (env['builtin_enet'] == 'no'):
+ if not env['builtin_enet']:
env.ParseConfig('pkg-config libenet --cflags --libs')
- if (env['builtin_squish'] == 'no' and env["tools"] == "yes"):
+ if not env['builtin_squish'] and env['tools']:
env.ParseConfig('pkg-config libsquish --cflags --libs')
+ if not env['builtin_zstd']:
+ env.ParseConfig('pkg-config libzstd --cflags --libs')
+
# Sound and video libraries
# Keep the order as it triggers chained dependencies (ogg needed by others, etc.)
- if (env['builtin_libtheora'] == 'no'):
- env['builtin_libogg'] = 'no' # Needed to link against system libtheora
- env['builtin_libvorbis'] = 'no' # Needed to link against system libtheora
+ if not env['builtin_libtheora']:
+ env['builtin_libogg'] = False # Needed to link against system libtheora
+ env['builtin_libvorbis'] = False # Needed to link against system libtheora
env.ParseConfig('pkg-config theora theoradec --cflags --libs')
- if (env['builtin_libvpx'] == 'no'):
+ if not env['builtin_libvpx']:
env.ParseConfig('pkg-config vpx --cflags --libs')
- if (env['builtin_libvorbis'] == 'no'):
- env['builtin_libogg'] = 'no' # Needed to link against system libvorbis
+ if not env['builtin_libvorbis']:
+ env['builtin_libogg'] = False # Needed to link against system libvorbis
env.ParseConfig('pkg-config vorbis vorbisfile --cflags --libs')
- if (env['builtin_opus'] == 'no'):
- env['builtin_libogg'] = 'no' # Needed to link against system opus
+ if not env['builtin_opus']:
+ env['builtin_libogg'] = False # Needed to link against system opus
env.ParseConfig('pkg-config opus opusfile --cflags --libs')
- if (env['builtin_libogg'] == 'no'):
+ if not env['builtin_libogg']:
env.ParseConfig('pkg-config ogg --cflags --libs')
## Flags
# Linkflags below this line should typically stay the last ones
- if (env['builtin_zlib'] == 'no'):
+ if not env['builtin_zlib']:
env.ParseConfig('pkg-config zlib --cflags --libs')
env.Append(CPPPATH=['#platform/server'])
diff --git a/platform/server/os_server.cpp b/platform/server/os_server.cpp
index e2bb464e76..300c5cffcc 100644
--- a/platform/server/os_server.cpp
+++ b/platform/server/os_server.cpp
@@ -62,12 +62,7 @@ void OS_Server::initialize(const VideoMode &p_desired, int p_video_driver, int p
//visual_server = memnew( VisualServerRaster(rasterizer) );
- AudioDriverManager::get_driver(p_audio_driver)->set_singleton();
-
- if (AudioDriverManager::get_driver(p_audio_driver)->init() != OK) {
-
- ERR_PRINT("Initializing audio failed.");
- }
+ AudioDriverManager::initialize(p_audio_driver);
sample_manager = memnew(SampleManagerMallocSW);
audio_server = memnew(AudioServerSW(sample_manager));
@@ -232,7 +227,6 @@ void OS_Server::run() {
OS_Server::OS_Server() {
- AudioDriverManager::add_driver(&driver_dummy);
//adriver here
grab = false;
};
diff --git a/platform/server/os_server.h b/platform/server/os_server.h
index 8c0ca1a58d..ba12f649be 100644
--- a/platform/server/os_server.h
+++ b/platform/server/os_server.h
@@ -34,7 +34,6 @@
#include "drivers/rtaudio/audio_driver_rtaudio.h"
#include "drivers/unix/os_unix.h"
#include "main/input_default.h"
-#include "servers/audio/audio_driver_dummy.h"
#include "servers/audio_server.h"
#include "servers/physics_2d/physics_2d_server_sw.h"
#include "servers/physics_server.h"
@@ -55,7 +54,6 @@ class OS_Server : public OS_Unix {
List<String> args;
MainLoop *main_loop;
- AudioDriverDummy driver_dummy;
bool grab;
PhysicsServer *physics_server;
diff --git a/platform/uwp/detect.py b/platform/uwp/detect.py
index 23929dd804..af53f97446 100644
--- a/platform/uwp/detect.py
+++ b/platform/uwp/detect.py
@@ -33,8 +33,8 @@ def get_opts():
def get_flags():
return [
- ('tools', 'no'),
- ('xaudio2', 'yes'),
+ ('tools', False),
+ ('xaudio2', True),
]
diff --git a/platform/uwp/export/export.cpp b/platform/uwp/export/export.cpp
index 25d44c24b5..d66bcaa91c 100644
--- a/platform/uwp/export/export.cpp
+++ b/platform/uwp/export/export.cpp
@@ -471,7 +471,7 @@ void AppxPackager::add_file(String p_file_name, const uint8_t *p_buffer, size_t
meta.uncompressed_size = p_len;
meta.compressed_size = p_len;
meta.compressed = p_compress;
- meta.zip_offset = package->get_pos();
+ meta.zip_offset = package->get_position();
Vector<uint8_t> file_buffer;
@@ -619,11 +619,11 @@ void AppxPackager::finish() {
// Write central directory
EditorNode::progress_task_step("export", "Finishing package...", 6);
- central_dir_offset = package->get_pos();
+ central_dir_offset = package->get_position();
package->store_buffer(central_dir_data.ptr(), central_dir_data.size());
// End record
- end_of_central_dir_offset = package->get_pos();
+ end_of_central_dir_offset = package->get_position();
Vector<uint8_t> end_record = make_end_of_central_record();
package->store_buffer(end_record.ptr(), end_record.size());
diff --git a/platform/uwp/gl_context_egl.cpp b/platform/uwp/gl_context_egl.cpp
index dd186c97d6..ed3db65cdf 100644
--- a/platform/uwp/gl_context_egl.cpp
+++ b/platform/uwp/gl_context_egl.cpp
@@ -31,7 +31,7 @@
#include "EGL/eglext.h"
-using namespace Platform;
+using Platform::Exception;
void ContextEGL::release_current() {
@@ -103,23 +103,23 @@ Error ContextEGL::initialize() {
const EGLint displayAttributes[] =
{
- /*EGL_PLATFORM_ANGLE_TYPE_ANGLE, EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE,
- EGL_PLATFORM_ANGLE_MAX_VERSION_MAJOR_ANGLE, 9,
- EGL_PLATFORM_ANGLE_MAX_VERSION_MINOR_ANGLE, 3,
- EGL_NONE,*/
- // These are the default display attributes, used to request ANGLE's D3D11 renderer.
- // eglInitialize will only succeed with these attributes if the hardware supports D3D11 Feature Level 10_0+.
- EGL_PLATFORM_ANGLE_TYPE_ANGLE, EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE,
-
- // EGL_ANGLE_DISPLAY_ALLOW_RENDER_TO_BACK_BUFFER is an optimization that can have large performance benefits on mobile devices.
- // Its syntax is subject to change, though. Please update your Visual Studio templates if you experience compilation issues with it.
- //EGL_ANGLE_DISPLAY_ALLOW_RENDER_TO_BACK_BUFFER, EGL_TRUE,
-
- // EGL_PLATFORM_ANGLE_ENABLE_AUTOMATIC_TRIM_ANGLE is an option that enables ANGLE to automatically call
- // the IDXGIDevice3::Trim method on behalf of the application when it gets suspended.
- // Calling IDXGIDevice3::Trim when an application is suspended is a Windows Store application certification requirement.
- EGL_PLATFORM_ANGLE_ENABLE_AUTOMATIC_TRIM_ANGLE, EGL_TRUE,
- EGL_NONE,
+ /*EGL_PLATFORM_ANGLE_TYPE_ANGLE, EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE,
+ EGL_PLATFORM_ANGLE_MAX_VERSION_MAJOR_ANGLE, 9,
+ EGL_PLATFORM_ANGLE_MAX_VERSION_MINOR_ANGLE, 3,
+ EGL_NONE,*/
+ // These are the default display attributes, used to request ANGLE's D3D11 renderer.
+ // eglInitialize will only succeed with these attributes if the hardware supports D3D11 Feature Level 10_0+.
+ EGL_PLATFORM_ANGLE_TYPE_ANGLE, EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE,
+
+ // EGL_ANGLE_DISPLAY_ALLOW_RENDER_TO_BACK_BUFFER is an optimization that can have large performance benefits on mobile devices.
+ // Its syntax is subject to change, though. Please update your Visual Studio templates if you experience compilation issues with it.
+ //EGL_ANGLE_DISPLAY_ALLOW_RENDER_TO_BACK_BUFFER, EGL_TRUE,
+
+ // EGL_PLATFORM_ANGLE_ENABLE_AUTOMATIC_TRIM_ANGLE is an option that enables ANGLE to automatically call
+ // the IDXGIDevice3::Trim method on behalf of the application when it gets suspended.
+ // Calling IDXGIDevice3::Trim when an application is suspended is a Windows Store application certification requirement.
+ EGL_PLATFORM_ANGLE_ENABLE_AUTOMATIC_TRIM_ANGLE, EGL_TRUE,
+ EGL_NONE,
};
PFNEGLGETPLATFORMDISPLAYEXTPROC eglGetPlatformDisplayEXT = reinterpret_cast<PFNEGLGETPLATFORMDISPLAYEXTPROC>(eglGetProcAddress("eglGetPlatformDisplayEXT"));
diff --git a/platform/uwp/os_uwp.cpp b/platform/uwp/os_uwp.cpp
index fd8904fa0a..b909ccccd6 100644
--- a/platform/uwp/os_uwp.cpp
+++ b/platform/uwp/os_uwp.cpp
@@ -268,12 +268,7 @@ void OSUWP::initialize(const VideoMode &p_desired, int p_video_driver, int p_aud
joypad = ref new JoypadUWP(input);
joypad->register_events();
- AudioDriverManager::get_driver(p_audio_driver)->set_singleton();
-
- if (AudioDriverManager::get_driver(p_audio_driver)->init() != OK) {
-
- ERR_PRINT("Initializing audio failed.");
- }
+ AudioDriverManager::initialize(p_audio_driver);
power_manager = memnew(PowerUWP);
diff --git a/platform/windows/SCsub b/platform/windows/SCsub
index b56a5c6a80..d3c160f052 100644
--- a/platform/windows/SCsub
+++ b/platform/windows/SCsub
@@ -1,7 +1,12 @@
#!/usr/bin/env python
+import os
Import('env')
+def make_debug_mingw(target, source, env):
+ os.system('objcopy --only-keep-debug %s %s.debug' % (target[0], target[0]))
+ os.system('strip --strip-debug --strip-unneeded %s' % (target[0]))
+ os.system('objcopy --add-gnu-debuglink=%s.debug %s' % (target[0], target[0]))
common_win = [
"context_gl_win.cpp",
@@ -22,10 +27,14 @@ obj = env.RES(restarget, 'godot_res.rc')
common_win.append(obj)
-env.Program('#bin/godot', ['godot_win.cpp'] + common_win, PROGSUFFIX=env["PROGSUFFIX"])
+binary = env.Program('#bin/godot', ['godot_win.cpp'] + common_win, PROGSUFFIX=env["PROGSUFFIX"])
# Microsoft Visual Studio Project Generation
-if (env['vsproj']) == "yes":
+if env['vsproj']:
env.vs_srcs = env.vs_srcs + ["platform/windows/godot_win.cpp"]
for x in common_win:
env.vs_srcs = env.vs_srcs + ["platform/windows/" + str(x)]
+
+if not os.getenv("VCINSTALLDIR"):
+ if env["debug_symbols"] == "full" or env["debug_symbols"] == "yes":
+ env.AddPostAction(binary, make_debug_mingw)
diff --git a/platform/windows/crash_handler_win.cpp b/platform/windows/crash_handler_win.cpp
index c9385f36d6..2f5ee7956e 100644
--- a/platform/windows/crash_handler_win.cpp
+++ b/platform/windows/crash_handler_win.cpp
@@ -116,7 +116,7 @@ DWORD CrashHandlerException(EXCEPTION_POINTERS *ep) {
DWORD cbNeeded;
std::vector<HMODULE> module_handles(1);
- if (OS::get_singleton() == NULL || OS::get_singleton()->is_disable_crash_handler()) {
+ if (OS::get_singleton() == NULL || OS::get_singleton()->is_disable_crash_handler() || IsDebuggerPresent()) {
return EXCEPTION_CONTINUE_SEARCH;
}
@@ -159,7 +159,7 @@ DWORD CrashHandlerException(EXCEPTION_POINTERS *ep) {
IMAGE_NT_HEADERS *h = ImageNtHeader(base);
DWORD image_type = h->FileHeader.Machine;
int n = 0;
- String msg = GLOBAL_GET("debug/settings/backtrace/message");
+ String msg = GLOBAL_GET("debug/settings/crash_handler/message");
fprintf(stderr, "Dumping the backtrace. %ls\n", msg.c_str());
diff --git a/platform/windows/detect.py b/platform/windows/detect.py
index 5bd9a78f49..031b397988 100644
--- a/platform/windows/detect.py
+++ b/platform/windows/detect.py
@@ -49,6 +49,7 @@ def can_build():
def get_opts():
+ from SCons.Variables import BoolVariable, EnumVariable
mingw32 = ""
mingw64 = ""
@@ -64,6 +65,8 @@ def get_opts():
return [
('mingw_prefix_32', 'MinGW prefix (Win32)', mingw32),
('mingw_prefix_64', 'MinGW prefix (Win64)', mingw64),
+ BoolVariable('use_lto', 'Use link time optimization (when using MingW)', False),
+ EnumVariable('debug_symbols', 'Add debug symbols to release version', 'yes', ('yes', 'no', 'full')),
]
@@ -213,11 +216,20 @@ def configure(env):
env.Append(LINKFLAGS=['-Wl,--subsystem,windows'])
+ if (env["debug_symbols"] == "yes"):
+ env.Prepend(CCFLAGS=['-g1'])
+ if (env["debug_symbols"] == "full"):
+ env.Prepend(CCFLAGS=['-g2'])
+
elif (env["target"] == "release_debug"):
env.Append(CCFLAGS=['-O2', '-DDEBUG_ENABLED'])
+ if (env["debug_symbols"] == "yes"):
+ env.Prepend(CCFLAGS=['-g1'])
+ if (env["debug_symbols"] == "full"):
+ env.Prepend(CCFLAGS=['-g2'])
elif (env["target"] == "debug"):
- env.Append(CCFLAGS=['-g', '-DDEBUG_ENABLED', '-DDEBUG_MEMORY_ENABLED'])
+ env.Append(CCFLAGS=['-g3', '-DDEBUG_ENABLED', '-DDEBUG_MEMORY_ENABLED'])
## Compiler configuration
@@ -246,11 +258,18 @@ def configure(env):
env["CC"] = mingw_prefix + "gcc"
env['AS'] = mingw_prefix + "as"
env['CXX'] = mingw_prefix + "g++"
- env['AR'] = mingw_prefix + "ar"
- env['RANLIB'] = mingw_prefix + "ranlib"
+ env['AR'] = mingw_prefix + "gcc-ar"
+ env['RANLIB'] = mingw_prefix + "gcc-ranlib"
env['LD'] = mingw_prefix + "g++"
env["x86_libtheora_opt_gcc"] = True
+ if env['use_lto']:
+ env.Append(CCFLAGS=['-flto'])
+ if not env['use_llvm'] and env.GetOption("num_jobs") > 1:
+ env.Append(LINKFLAGS=['-flto=' + str(env.GetOption("num_jobs"))])
+ else:
+ env.Append(LINKFLAGS=['-flto'])
+
## Compile flags
env.Append(CCFLAGS=['-DWINDOWS_ENABLED', '-mwindows'])
diff --git a/platform/windows/godot_win.cpp b/platform/windows/godot_win.cpp
index 4450cb3670..cff2cbad42 100644
--- a/platform/windows/godot_win.cpp
+++ b/platform/windows/godot_win.cpp
@@ -156,32 +156,36 @@ int widechar_main(int argc, wchar_t **argv) {
return os.get_exit_code();
};
-int main(int _argc, char **_argv) {
-// _argc and _argv are ignored
-// we are going to use the WideChar version of them instead
+int _main() {
+ LPWSTR *wc_argv;
+ int argc;
+ int result;
-#ifdef CRASH_HANDLER_EXCEPTION
- __try {
-#endif
- LPWSTR *wc_argv;
- int argc;
- int result;
+ wc_argv = CommandLineToArgvW(GetCommandLineW(), &argc);
+
+ if (NULL == wc_argv) {
+ wprintf(L"CommandLineToArgvW failed\n");
+ return 0;
+ }
- wc_argv = CommandLineToArgvW(GetCommandLineW(), &argc);
+ result = widechar_main(argc, wc_argv);
- if (NULL == wc_argv) {
- wprintf(L"CommandLineToArgvW failed\n");
- return 0;
- }
+ LocalFree(wc_argv);
+ return result;
+}
- result = widechar_main(argc, wc_argv);
+int main(int _argc, char **_argv) {
+// _argc and _argv are ignored
+// we are going to use the WideChar version of them instead
- LocalFree(wc_argv);
- return result;
#ifdef CRASH_HANDLER_EXCEPTION
+ __try {
+ return _main();
} __except (CrashHandlerException(GetExceptionInformation())) {
return 1;
}
+#else
+ return _main();
#endif
}
diff --git a/platform/windows/os_windows.cpp b/platform/windows/os_windows.cpp
index 62954e1a56..db7cd0b938 100644
--- a/platform/windows/os_windows.cpp
+++ b/platform/windows/os_windows.cpp
@@ -1081,12 +1081,7 @@ void OS_Windows::initialize(const VideoMode &p_desired, int p_video_driver, int
power_manager = memnew(PowerWindows);
- AudioDriverManager::get_driver(p_audio_driver)->set_singleton();
-
- if (AudioDriverManager::get_driver(p_audio_driver)->init() != OK) {
-
- ERR_PRINT("Initializing audio failed.");
- }
+ AudioDriverManager::initialize(p_audio_driver);
TRACKMOUSEEVENT tme;
tme.cbSize = sizeof(TRACKMOUSEEVENT);
@@ -1309,7 +1304,7 @@ OS_Windows::MouseMode OS_Windows::get_mouse_mode() const {
return mouse_mode;
}
-void OS_Windows::warp_mouse_pos(const Point2 &p_to) {
+void OS_Windows::warp_mouse_position(const Point2 &p_to) {
if (mouse_mode == MOUSE_MODE_CAPTURED) {
diff --git a/platform/windows/os_windows.h b/platform/windows/os_windows.h
index 1a01ac950d..8a955aa224 100644
--- a/platform/windows/os_windows.h
+++ b/platform/windows/os_windows.h
@@ -189,7 +189,7 @@ public:
void set_mouse_mode(MouseMode p_mode);
MouseMode get_mouse_mode() const;
- virtual void warp_mouse_pos(const Point2 &p_to);
+ virtual void warp_mouse_position(const Point2 &p_to);
virtual Point2 get_mouse_position() const;
virtual int get_mouse_button_state() const;
virtual void set_window_title(const String &p_title);
diff --git a/platform/x11/SCsub b/platform/x11/SCsub
index 62717f3221..aabc49149f 100644
--- a/platform/x11/SCsub
+++ b/platform/x11/SCsub
@@ -1,7 +1,12 @@
#!/usr/bin/env python
+import os
Import('env')
+def make_debug(target, source, env):
+ os.system('objcopy --only-keep-debug %s %s.debug' % (target[0], target[0]))
+ os.system('strip --strip-debug --strip-unneeded %s' % (target[0]))
+ os.system('objcopy --add-gnu-debuglink=%s.debug %s' % (target[0], target[0]))
common_x11 = [
"context_gl_x11.cpp",
@@ -12,4 +17,6 @@ common_x11 = [
"power_x11.cpp",
]
-env.Program('#bin/godot', ['godot_x11.cpp'] + common_x11)
+binary = env.Program('#bin/godot', ['godot_x11.cpp'] + common_x11)
+if env["debug_symbols"] == "full" or env["debug_symbols"] == "yes":
+ env.AddPostAction(binary, make_debug)
diff --git a/platform/x11/crash_handler_x11.cpp b/platform/x11/crash_handler_x11.cpp
index c926b7799d..3c54d5cbc2 100644
--- a/platform/x11/crash_handler_x11.cpp
+++ b/platform/x11/crash_handler_x11.cpp
@@ -39,6 +39,7 @@
#include <dlfcn.h>
#include <execinfo.h>
#include <signal.h>
+#include <stdlib.h>
static void handle_crash(int sig) {
if (OS::get_singleton() == NULL)
@@ -47,7 +48,7 @@ static void handle_crash(int sig) {
void *bt_buffer[256];
size_t size = backtrace(bt_buffer, 256);
String _execpath = OS::get_singleton()->get_executable_path();
- String msg = GLOBAL_GET("debug/settings/backtrace/message");
+ String msg = GLOBAL_GET("debug/settings/crash_handler/message");
// Dump the backtrace to stderr with a message to the user
fprintf(stderr, "%s: Program crashed with signal %d\n", __FUNCTION__, sig);
diff --git a/platform/x11/detect.py b/platform/x11/detect.py
index d61175da60..1f7f67fe10 100644
--- a/platform/x11/detect.py
+++ b/platform/x11/detect.py
@@ -44,28 +44,28 @@ def can_build():
return True
-
def get_opts():
+ from SCons.Variables import BoolVariable, EnumVariable
return [
- ('use_llvm', 'Use the LLVM compiler', 'no'),
- ('use_static_cpp', 'Link stdc++ statically', 'no'),
- ('use_sanitizer', 'Use LLVM compiler address sanitizer', 'no'),
- ('use_leak_sanitizer', 'Use LLVM compiler memory leaks sanitizer (implies use_sanitizer)', 'no'),
- ('use_lto', 'Use link time optimization', 'no'),
- ('pulseaudio', 'Detect & use pulseaudio', 'yes'),
- ('udev', 'Use udev for gamepad connection callbacks', 'no'),
- ('debug_release', 'Add debug symbols to release version', 'no'),
+ BoolVariable('use_llvm', 'Use the LLVM compiler', False),
+ BoolVariable('use_static_cpp', 'Link stdc++ statically', False),
+ BoolVariable('use_sanitizer', 'Use LLVM compiler address sanitizer', False),
+ BoolVariable('use_leak_sanitizer', 'Use LLVM compiler memory leaks sanitizer (implies use_sanitizer)', False),
+ BoolVariable('use_lto', 'Use link time optimization', False),
+ BoolVariable('pulseaudio', 'Detect & use pulseaudio', True),
+ BoolVariable('udev', 'Use udev for gamepad connection callbacks', False),
+ EnumVariable('debug_symbols', 'Add debug symbols to release version', 'yes', ('yes', 'no', 'full')),
]
def get_flags():
return [
- ('builtin_freetype', 'no'),
- ('builtin_libpng', 'no'),
- ('builtin_openssl', 'no'),
- ('builtin_zlib', 'no'),
+ ('builtin_freetype', False),
+ ('builtin_libpng', False),
+ ('builtin_openssl', False),
+ ('builtin_zlib', False),
]
@@ -77,16 +77,20 @@ def configure(env):
# -O3 -ffast-math is identical to -Ofast. We need to split it out so we can selectively disable
# -ffast-math in code for which it generates wrong results.
env.Prepend(CCFLAGS=['-O3', '-ffast-math'])
- if (env["debug_release"] == "yes"):
+ if (env["debug_symbols"] == "yes"):
+ env.Prepend(CCFLAGS=['-g1'])
+ if (env["debug_symbols"] == "full"):
env.Prepend(CCFLAGS=['-g2'])
elif (env["target"] == "release_debug"):
env.Prepend(CCFLAGS=['-O2', '-ffast-math', '-DDEBUG_ENABLED'])
- if (env["debug_release"] == "yes"):
+ if (env["debug_symbols"] == "yes"):
+ env.Prepend(CCFLAGS=['-g1'])
+ if (env["debug_symbols"] == "full"):
env.Prepend(CCFLAGS=['-g2'])
elif (env["target"] == "debug"):
- env.Prepend(CCFLAGS=['-g2', '-DDEBUG_ENABLED', '-DDEBUG_MEMORY_ENABLED'])
+ env.Prepend(CCFLAGS=['-g3', '-DDEBUG_ENABLED', '-DDEBUG_MEMORY_ENABLED'])
env.Append(LINKFLAGS=['-rdynamic'])
## Architecture
@@ -97,7 +101,7 @@ def configure(env):
## Compiler configuration
- if (env["use_llvm"] == "yes"):
+ if env['use_llvm']:
if ('clang++' not in env['CXX']):
env["CC"] = "clang"
env["CXX"] = "clang++"
@@ -106,17 +110,23 @@ def configure(env):
env.extra_suffix = ".llvm" + env.extra_suffix
# leak sanitizer requires (address) sanitizer
- if (env["use_sanitizer"] == "yes" or env["use_leak_sanitizer"] == "yes"):
+ if env['use_sanitizer'] or env['use_leak_sanitizer']:
env.Append(CCFLAGS=['-fsanitize=address', '-fno-omit-frame-pointer'])
env.Append(LINKFLAGS=['-fsanitize=address'])
env.extra_suffix += "s"
- if (env["use_leak_sanitizer"] == "yes"):
+ if env['use_leak_sanitizer']:
env.Append(CCFLAGS=['-fsanitize=leak'])
env.Append(LINKFLAGS=['-fsanitize=leak'])
- if (env["use_lto"] == "yes"):
+ if env['use_lto']:
env.Append(CCFLAGS=['-flto'])
- env.Append(LINKFLAGS=['-flto'])
+ if not env['use_llvm'] and env.GetOption("num_jobs") > 1:
+ env.Append(LINKFLAGS=['-flto=' + str(env.GetOption("num_jobs"))])
+ else:
+ env.Append(LINKFLAGS=['-flto'])
+ if not env['use_llvm']:
+ env['RANLIB'] = 'gcc-ranlib'
+ env['AR'] = 'gcc-ar'
env.Append(CCFLAGS=['-pipe'])
env.Append(LINKFLAGS=['-pipe'])
@@ -130,70 +140,64 @@ def configure(env):
# FIXME: Check for existence of the libs before parsing their flags with pkg-config
- if (env['builtin_openssl'] == 'no'):
- # Currently not compatible with OpenSSL 1.1.0+
- # https://github.com/godotengine/godot/issues/8624
- import subprocess
- openssl_version = subprocess.check_output(['pkg-config', 'openssl', '--modversion']).strip('\n')
- if (openssl_version >= "1.1.0"):
- print("Error: Found system-installed OpenSSL %s, currently only supporting version 1.0.x." % openssl_version)
- print("Aborting.. You can compile with 'builtin_openssl=yes' to use the bundled version.\n")
- sys.exit(255)
-
+ if not env['builtin_openssl']:
env.ParseConfig('pkg-config openssl --cflags --libs')
- if (env['builtin_libwebp'] == 'no'):
+ if not env['builtin_libwebp']:
env.ParseConfig('pkg-config libwebp --cflags --libs')
# freetype depends on libpng and zlib, so bundling one of them while keeping others
# as shared libraries leads to weird issues
- if (env['builtin_freetype'] == 'yes' or env['builtin_libpng'] == 'yes' or env['builtin_zlib'] == 'yes'):
- env['builtin_freetype'] = 'yes'
- env['builtin_libpng'] = 'yes'
- env['builtin_zlib'] = 'yes'
+ if env['builtin_freetype'] or env['builtin_libpng'] or env['builtin_zlib']:
+ env['builtin_freetype'] = True
+ env['builtin_libpng'] = True
+ env['builtin_zlib'] = True
- if (env['builtin_freetype'] == 'no'):
+ if not env['builtin_freetype']:
env.ParseConfig('pkg-config freetype2 --cflags --libs')
- if (env['builtin_libpng'] == 'no'):
+ if not env['builtin_libpng']:
env.ParseConfig('pkg-config libpng --cflags --libs')
- if (env['builtin_enet'] == 'no'):
+ if not env['builtin_enet']:
env.ParseConfig('pkg-config libenet --cflags --libs')
- if (env['builtin_squish'] == 'no' and env["tools"] == "yes"):
+ if not env['builtin_squish'] and env['tools']:
env.ParseConfig('pkg-config libsquish --cflags --libs')
+ if not env['builtin_zstd']:
+ env.ParseConfig('pkg-config libzstd --cflags --libs')
+
# Sound and video libraries
# Keep the order as it triggers chained dependencies (ogg needed by others, etc.)
- if (env['builtin_libtheora'] == 'no'):
- env['builtin_libogg'] = 'no' # Needed to link against system libtheora
- env['builtin_libvorbis'] = 'no' # Needed to link against system libtheora
+ if not env['builtin_libtheora']:
+ env['builtin_libogg'] = False # Needed to link against system libtheora
+ env['builtin_libvorbis'] = False # Needed to link against system libtheora
env.ParseConfig('pkg-config theora theoradec --cflags --libs')
- if (env['builtin_libvpx'] == 'no'):
+ if not env['builtin_libvpx']:
env.ParseConfig('pkg-config vpx --cflags --libs')
- if (env['builtin_libvorbis'] == 'no'):
- env['builtin_libogg'] = 'no' # Needed to link against system libvorbis
+ if not env['builtin_libvorbis']:
+ env['builtin_libogg'] = False # Needed to link against system libvorbis
env.ParseConfig('pkg-config vorbis vorbisfile --cflags --libs')
- if (env['builtin_opus'] == 'no'):
- env['builtin_libogg'] = 'no' # Needed to link against system opus
+ if not env['builtin_opus']:
+ env['builtin_libogg'] = False # Needed to link against system opus
env.ParseConfig('pkg-config opus opusfile --cflags --libs')
- if (env['builtin_libogg'] == 'no'):
+ if not env['builtin_libogg']:
env.ParseConfig('pkg-config ogg --cflags --libs')
- if (env['builtin_libtheora'] != 'no'):
+ if env['builtin_libtheora']:
list_of_x86 = ['x86_64', 'x86', 'i386', 'i586']
if any(platform.machine() in s for s in list_of_x86):
env["x86_libtheora_opt_gcc"] = True
# On Linux wchar_t should be 32-bits
# 16-bit library shouldn't be required due to compiler optimisations
- if (env['builtin_pcre2'] == 'no'):
+ if not env['builtin_pcre2']:
env.ParseConfig('pkg-config libpcre2-32 --cflags --libs')
## Flags
@@ -205,7 +209,7 @@ def configure(env):
else:
print("ALSA libraries not found, disabling driver")
- if (env["pulseaudio"] == "yes"):
+ if env['pulseaudio']:
if (os.system("pkg-config --exists libpulse-simple") == 0): # 0 means found
print("Enabling PulseAudio")
env.Append(CPPFLAGS=["-DPULSEAUDIO_ENABLED"])
@@ -216,7 +220,7 @@ def configure(env):
if (platform.system() == "Linux"):
env.Append(CPPFLAGS=["-DJOYDEV_ENABLED"])
- if (env["udev"] == "yes"):
+ if env['udev']:
if (os.system("pkg-config --exists libudev") == 0): # 0 means found
print("Enabling udev support")
env.Append(CPPFLAGS=["-DUDEV_ENABLED"])
@@ -225,7 +229,7 @@ def configure(env):
print("libudev development libraries not found, disabling udev support")
# Linkflags below this line should typically stay the last ones
- if (env['builtin_zlib'] == 'no'):
+ if not env['builtin_zlib']:
env.ParseConfig('pkg-config zlib --cflags --libs')
env.Append(CPPPATH=['#platform/x11'])
@@ -244,5 +248,5 @@ def configure(env):
env.Append(CPPFLAGS=['-m64'])
env.Append(LINKFLAGS=['-m64', '-L/usr/lib/i686-linux-gnu'])
- if (env["use_static_cpp"] == "yes"):
+ if env['use_static_cpp']:
env.Append(LINKFLAGS=['-static-libstdc++'])
diff --git a/platform/x11/export/export.cpp b/platform/x11/export/export.cpp
index 59b1a44247..fdb43c9ae0 100644
--- a/platform/x11/export/export.cpp
+++ b/platform/x11/export/export.cpp
@@ -50,6 +50,7 @@ void register_x11_exporter() {
platform->set_release_64("linux_x11_64_release");
platform->set_debug_64("linux_x11_64_debug");
platform->set_os_name("X11");
+ platform->set_chmod_flags(0755);
EditorExport::get_singleton()->add_export_platform(platform);
}
diff --git a/platform/x11/os_x11.cpp b/platform/x11/os_x11.cpp
index 4e78e0318c..599c0d2278 100644
--- a/platform/x11/os_x11.cpp
+++ b/platform/x11/os_x11.cpp
@@ -313,29 +313,7 @@ void OS_X11::initialize(const VideoMode &p_desired, int p_video_driver, int p_au
XFree(xsh);
}
- AudioDriverManager::get_driver(p_audio_driver)->set_singleton();
-
- audio_driver_index = p_audio_driver;
- if (AudioDriverManager::get_driver(p_audio_driver)->init() != OK) {
-
- bool success = false;
- audio_driver_index = -1;
- for (int i = 0; i < AudioDriverManager::get_driver_count(); i++) {
- if (i == p_audio_driver)
- continue;
- AudioDriverManager::get_driver(i)->set_singleton();
- if (AudioDriverManager::get_driver(i)->init() == OK) {
- success = true;
- print_line("Audio Driver Failed: " + String(AudioDriverManager::get_driver(p_audio_driver)->get_name()));
- print_line("Using alternate audio driver: " + String(AudioDriverManager::get_driver(i)->get_name()));
- audio_driver_index = i;
- break;
- }
- }
- if (!success) {
- ERR_PRINT("Initializing audio failed.");
- }
- }
+ AudioDriverManager::initialize(p_audio_driver);
ERR_FAIL_COND(!visual_server);
ERR_FAIL_COND(x11_window == 0);
@@ -635,7 +613,7 @@ void OS_X11::set_mouse_mode(MouseMode p_mode) {
XFlush(x11_display);
}
-void OS_X11::warp_mouse_pos(const Point2 &p_to) {
+void OS_X11::warp_mouse_position(const Point2 &p_to) {
if (mouse_mode == MOUSE_MODE_CAPTURED) {
@@ -730,6 +708,16 @@ void OS_X11::set_wm_fullscreen(bool p_enabled) {
XSetWMNormalHints(x11_display, x11_window, xsh);
XFree(xsh);
}
+
+ if (!p_enabled && !get_borderless_window()) {
+ // put decorations back if the window wasn't suppoesed to be borderless
+ Hints hints;
+ Atom property;
+ hints.flags = 2;
+ hints.decorations = 1;
+ property = XInternAtom(x11_display, "_MOTIF_WM_HINTS", True);
+ XChangeProperty(x11_display, x11_window, property, property, 32, PropModeReplace, (unsigned char *)&hints, 5);
+ }
}
int OS_X11::get_screen_count() const {
@@ -2189,10 +2177,6 @@ bool OS_X11::is_disable_crash_handler() const {
OS_X11::OS_X11() {
-#ifdef RTAUDIO_ENABLED
- AudioDriverManager::add_driver(&driver_rtaudio);
-#endif
-
#ifdef PULSEAUDIO_ENABLED
AudioDriverManager::add_driver(&driver_pulseaudio);
#endif
@@ -2201,11 +2185,6 @@ OS_X11::OS_X11() {
AudioDriverManager::add_driver(&driver_alsa);
#endif
- if (AudioDriverManager::get_driver_count() == 0) {
- WARN_PRINT("No sound driver found... Defaulting to dummy driver");
- AudioDriverManager::add_driver(&driver_dummy);
- }
-
minimized = false;
xim_style = 0L;
mouse_mode = MOUSE_MODE_VISIBLE;
diff --git a/platform/x11/os_x11.h b/platform/x11/os_x11.h
index 2ba7f07cef..a0338dacf1 100644
--- a/platform/x11/os_x11.h
+++ b/platform/x11/os_x11.h
@@ -38,11 +38,9 @@
//#include "servers/visual/visual_server_wrap_mt.h"
#include "drivers/alsa/audio_driver_alsa.h"
#include "drivers/pulseaudio/audio_driver_pulseaudio.h"
-#include "drivers/rtaudio/audio_driver_rtaudio.h"
#include "joypad_linux.h"
#include "main/input_default.h"
#include "power_x11.h"
-#include "servers/audio/audio_driver_dummy.h"
#include "servers/audio_server.h"
#include "servers/physics_2d/physics_2d_server_sw.h"
#include "servers/physics_2d/physics_2d_server_wrap_mt.h"
@@ -154,10 +152,6 @@ class OS_X11 : public OS_Unix {
JoypadLinux *joypad;
#endif
-#ifdef RTAUDIO_ENABLED
- AudioDriverRtAudio driver_rtaudio;
-#endif
-
#ifdef ALSA_ENABLED
AudioDriverALSA driver_alsa;
#endif
@@ -165,7 +159,6 @@ class OS_X11 : public OS_Unix {
#ifdef PULSEAUDIO_ENABLED
AudioDriverPulseAudio driver_pulseaudio;
#endif
- AudioDriverDummy driver_dummy;
Atom net_wm_icon;
@@ -208,7 +201,7 @@ public:
void set_mouse_mode(MouseMode p_mode);
MouseMode get_mouse_mode() const;
- virtual void warp_mouse_pos(const Point2 &p_to);
+ virtual void warp_mouse_position(const Point2 &p_to);
virtual Point2 get_mouse_position() const;
virtual int get_mouse_button_state() const;
virtual void set_window_title(const String &p_title);
diff --git a/scene/2d/animated_sprite.cpp b/scene/2d/animated_sprite.cpp
index 26241df660..c2edb173d7 100644
--- a/scene/2d/animated_sprite.cpp
+++ b/scene/2d/animated_sprite.cpp
@@ -223,7 +223,7 @@ void SpriteFrames::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_animation_loop", "anim", "loop"), &SpriteFrames::set_animation_loop);
ClassDB::bind_method(D_METHOD("get_animation_loop", "anim"), &SpriteFrames::get_animation_loop);
- ClassDB::bind_method(D_METHOD("add_frame", "anim", "frame", "atpos"), &SpriteFrames::add_frame, DEFVAL(-1));
+ ClassDB::bind_method(D_METHOD("add_frame", "anim", "frame", "at_position"), &SpriteFrames::add_frame, DEFVAL(-1));
ClassDB::bind_method(D_METHOD("get_frame_count", "anim"), &SpriteFrames::get_frame_count);
ClassDB::bind_method(D_METHOD("get_frame", "anim", "idx"), &SpriteFrames::get_frame);
ClassDB::bind_method(D_METHOD("set_frame", "anim", "idx", "txt"), &SpriteFrames::set_frame);
diff --git a/scene/2d/area_2d.cpp b/scene/2d/area_2d.cpp
index 9fc6c8d23a..9ee77a710c 100644
--- a/scene/2d/area_2d.cpp
+++ b/scene/2d/area_2d.cpp
@@ -557,12 +557,12 @@ bool Area2D::is_overriding_audio_bus() const {
return audio_bus_override;
}
-void Area2D::set_audio_bus(const StringName &p_audio_bus) {
+void Area2D::set_audio_bus_name(const StringName &p_audio_bus) {
audio_bus = p_audio_bus;
}
-StringName Area2D::get_audio_bus() const {
+StringName Area2D::get_audio_bus_name() const {
for (int i = 0; i < AudioServer::get_singleton()->get_bus_count(); i++) {
if (AudioServer::get_singleton()->get_bus_name(i) == audio_bus) {
@@ -644,8 +644,8 @@ void Area2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("overlaps_body", "body"), &Area2D::overlaps_body);
ClassDB::bind_method(D_METHOD("overlaps_area", "area"), &Area2D::overlaps_area);
- ClassDB::bind_method(D_METHOD("set_audio_bus", "name"), &Area2D::set_audio_bus);
- ClassDB::bind_method(D_METHOD("get_audio_bus"), &Area2D::get_audio_bus);
+ ClassDB::bind_method(D_METHOD("set_audio_bus_name", "name"), &Area2D::set_audio_bus_name);
+ ClassDB::bind_method(D_METHOD("get_audio_bus_name"), &Area2D::get_audio_bus_name);
ClassDB::bind_method(D_METHOD("set_audio_bus_override", "enable"), &Area2D::set_audio_bus_override);
ClassDB::bind_method(D_METHOD("is_overriding_audio_bus"), &Area2D::is_overriding_audio_bus);
@@ -679,7 +679,7 @@ void Area2D::_bind_methods() {
ADD_GROUP("Audio Bus", "audio_bus_");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "audio_bus_override"), "set_audio_bus_override", "is_overriding_audio_bus");
- ADD_PROPERTY(PropertyInfo(Variant::STRING, "audio_bus_name", PROPERTY_HINT_ENUM, ""), "set_audio_bus", "get_audio_bus");
+ ADD_PROPERTY(PropertyInfo(Variant::STRING, "audio_bus_name", PROPERTY_HINT_ENUM, ""), "set_audio_bus_name", "get_audio_bus_name");
BIND_ENUM_CONSTANT(SPACE_OVERRIDE_DISABLED);
BIND_ENUM_CONSTANT(SPACE_OVERRIDE_COMBINE);
diff --git a/scene/2d/area_2d.h b/scene/2d/area_2d.h
index c56cf651a1..09ccb364e6 100644
--- a/scene/2d/area_2d.h
+++ b/scene/2d/area_2d.h
@@ -186,8 +186,8 @@ public:
void set_audio_bus_override(bool p_override);
bool is_overriding_audio_bus() const;
- void set_audio_bus(const StringName &p_audio_bus);
- StringName get_audio_bus() const;
+ void set_audio_bus_name(const StringName &p_audio_bus);
+ StringName get_audio_bus_name() const;
Area2D();
~Area2D();
diff --git a/scene/2d/audio_stream_player_2d.cpp b/scene/2d/audio_stream_player_2d.cpp
index b6abe90035..c40aeb764e 100644
--- a/scene/2d/audio_stream_player_2d.cpp
+++ b/scene/2d/audio_stream_player_2d.cpp
@@ -145,7 +145,7 @@ void AudioStreamPlayer2D::_notification(int p_what) {
if (!area2d->is_overriding_audio_bus())
continue;
- StringName bus_name = area2d->get_audio_bus();
+ StringName bus_name = area2d->get_audio_bus_name();
bus_index = AudioServer::get_singleton()->thread_find_bus_index(bus_name);
break;
}
@@ -284,10 +284,10 @@ bool AudioStreamPlayer2D::is_playing() const {
return false;
}
-float AudioStreamPlayer2D::get_pos() {
+float AudioStreamPlayer2D::get_playback_position() {
if (stream_playback.is_valid()) {
- return stream_playback->get_pos();
+ return stream_playback->get_playback_position();
}
return 0;
@@ -390,12 +390,12 @@ void AudioStreamPlayer2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_volume_db", "volume_db"), &AudioStreamPlayer2D::set_volume_db);
ClassDB::bind_method(D_METHOD("get_volume_db"), &AudioStreamPlayer2D::get_volume_db);
- ClassDB::bind_method(D_METHOD("play", "from_pos"), &AudioStreamPlayer2D::play, DEFVAL(0.0));
- ClassDB::bind_method(D_METHOD("seek", "to_pos"), &AudioStreamPlayer2D::seek);
+ ClassDB::bind_method(D_METHOD("play", "from_position"), &AudioStreamPlayer2D::play, DEFVAL(0.0));
+ ClassDB::bind_method(D_METHOD("seek", "to_position"), &AudioStreamPlayer2D::seek);
ClassDB::bind_method(D_METHOD("stop"), &AudioStreamPlayer2D::stop);
ClassDB::bind_method(D_METHOD("is_playing"), &AudioStreamPlayer2D::is_playing);
- ClassDB::bind_method(D_METHOD("get_pos"), &AudioStreamPlayer2D::get_pos);
+ ClassDB::bind_method(D_METHOD("get_playback_position"), &AudioStreamPlayer2D::get_playback_position);
ClassDB::bind_method(D_METHOD("set_bus", "bus"), &AudioStreamPlayer2D::set_bus);
ClassDB::bind_method(D_METHOD("get_bus"), &AudioStreamPlayer2D::get_bus);
diff --git a/scene/2d/audio_stream_player_2d.h b/scene/2d/audio_stream_player_2d.h
index 25eff61b76..85104fce21 100644
--- a/scene/2d/audio_stream_player_2d.h
+++ b/scene/2d/audio_stream_player_2d.h
@@ -72,7 +72,7 @@ public:
void seek(float p_seconds);
void stop();
bool is_playing() const;
- float get_pos();
+ float get_playback_position();
void set_bus(const StringName &p_bus);
StringName get_bus() const;
diff --git a/scene/2d/camera_2d.cpp b/scene/2d/camera_2d.cpp
index e39e6fc6da..0d04967f1c 100644
--- a/scene/2d/camera_2d.cpp
+++ b/scene/2d/camera_2d.cpp
@@ -452,7 +452,7 @@ float Camera2D::get_drag_margin(Margin p_margin) const {
return drag_margin[p_margin];
}
-Vector2 Camera2D::get_camera_pos() const {
+Vector2 Camera2D::get_camera_position() const {
return camera_pos;
}
@@ -673,7 +673,7 @@ void Camera2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_drag_margin", "margin", "drag_margin"), &Camera2D::set_drag_margin);
ClassDB::bind_method(D_METHOD("get_drag_margin", "margin"), &Camera2D::get_drag_margin);
- ClassDB::bind_method(D_METHOD("get_camera_pos"), &Camera2D::get_camera_pos);
+ ClassDB::bind_method(D_METHOD("get_camera_position"), &Camera2D::get_camera_position);
ClassDB::bind_method(D_METHOD("get_camera_screen_center"), &Camera2D::get_camera_screen_center);
ClassDB::bind_method(D_METHOD("set_zoom", "zoom"), &Camera2D::set_zoom);
diff --git a/scene/2d/camera_2d.h b/scene/2d/camera_2d.h
index dfcadf65a6..13b6be3978 100644
--- a/scene/2d/camera_2d.h
+++ b/scene/2d/camera_2d.h
@@ -137,7 +137,7 @@ public:
void set_custom_viewport(Node *p_viewport);
Node *get_custom_viewport() const;
- Vector2 get_camera_pos() const;
+ Vector2 get_camera_position() const;
void force_update_scroll();
void reset_smoothing();
void align();
diff --git a/scene/2d/canvas_item.cpp b/scene/2d/canvas_item.cpp
index ec1ea7df38..d9bb6576d9 100644
--- a/scene/2d/canvas_item.cpp
+++ b/scene/2d/canvas_item.cpp
@@ -902,7 +902,7 @@ Ref<Material> CanvasItem::get_material() const {
return material;
}
-Vector2 CanvasItem::make_canvas_pos_local(const Vector2 &screen_point) const {
+Vector2 CanvasItem::make_canvas_position_local(const Vector2 &screen_point) const {
ERR_FAIL_COND_V(!is_inside_tree(), screen_point);
@@ -923,7 +923,8 @@ Vector2 CanvasItem::get_global_mouse_position() const {
ERR_FAIL_COND_V(!get_viewport(), Vector2());
return get_canvas_transform().affine_inverse().xform(get_viewport()->get_mouse_position());
}
-Vector2 CanvasItem::get_local_mouse_pos() const {
+
+Vector2 CanvasItem::get_local_mouse_position() const {
ERR_FAIL_COND_V(!get_viewport(), Vector2());
@@ -976,18 +977,18 @@ void CanvasItem::_bind_methods() {
ClassDB::bind_method(D_METHOD("draw_polyline", "points", "color", "width", "antialiased"), &CanvasItem::draw_polyline, DEFVAL(1.0), DEFVAL(false));
ClassDB::bind_method(D_METHOD("draw_polyline_colors", "points", "colors", "width", "antialiased"), &CanvasItem::draw_polyline_colors, DEFVAL(1.0), DEFVAL(false));
ClassDB::bind_method(D_METHOD("draw_rect", "rect", "color", "filled"), &CanvasItem::draw_rect, DEFVAL(true));
- ClassDB::bind_method(D_METHOD("draw_circle", "pos", "radius", "color"), &CanvasItem::draw_circle);
- ClassDB::bind_method(D_METHOD("draw_texture", "texture", "pos", "modulate", "normal_map"), &CanvasItem::draw_texture, DEFVAL(Color(1, 1, 1, 1)), DEFVAL(Variant()));
+ ClassDB::bind_method(D_METHOD("draw_circle", "position", "radius", "color"), &CanvasItem::draw_circle);
+ ClassDB::bind_method(D_METHOD("draw_texture", "texture", "position", "modulate", "normal_map"), &CanvasItem::draw_texture, DEFVAL(Color(1, 1, 1, 1)), DEFVAL(Variant()));
ClassDB::bind_method(D_METHOD("draw_texture_rect", "texture", "rect", "tile", "modulate", "transpose", "normal_map"), &CanvasItem::draw_texture_rect, DEFVAL(Color(1, 1, 1)), DEFVAL(false), DEFVAL(Variant()));
ClassDB::bind_method(D_METHOD("draw_texture_rect_region", "texture", "rect", "src_rect", "modulate", "transpose", "normal_map", "clip_uv"), &CanvasItem::draw_texture_rect_region, DEFVAL(Color(1, 1, 1)), DEFVAL(false), DEFVAL(Variant()), DEFVAL(true));
ClassDB::bind_method(D_METHOD("draw_style_box", "style_box", "rect"), &CanvasItem::draw_style_box);
ClassDB::bind_method(D_METHOD("draw_primitive", "points", "colors", "uvs", "texture", "width", "normal_map"), &CanvasItem::draw_primitive, DEFVAL(Variant()), DEFVAL(1.0), DEFVAL(Variant()));
ClassDB::bind_method(D_METHOD("draw_polygon", "points", "colors", "uvs", "texture", "normal_map", "antialiased"), &CanvasItem::draw_polygon, DEFVAL(PoolVector2Array()), DEFVAL(Variant()), DEFVAL(Variant()), DEFVAL(false));
ClassDB::bind_method(D_METHOD("draw_colored_polygon", "points", "color", "uvs", "texture", "normal_map", "antialiased"), &CanvasItem::draw_colored_polygon, DEFVAL(PoolVector2Array()), DEFVAL(Variant()), DEFVAL(Variant()), DEFVAL(false));
- ClassDB::bind_method(D_METHOD("draw_string", "font", "pos", "text", "modulate", "clip_w"), &CanvasItem::draw_string, DEFVAL(Color(1, 1, 1)), DEFVAL(-1));
- ClassDB::bind_method(D_METHOD("draw_char", "font", "pos", "char", "next", "modulate"), &CanvasItem::draw_char, DEFVAL(Color(1, 1, 1)));
+ ClassDB::bind_method(D_METHOD("draw_string", "font", "position", "text", "modulate", "clip_w"), &CanvasItem::draw_string, DEFVAL(Color(1, 1, 1)), DEFVAL(-1));
+ ClassDB::bind_method(D_METHOD("draw_char", "font", "position", "char", "next", "modulate"), &CanvasItem::draw_char, DEFVAL(Color(1, 1, 1)));
- ClassDB::bind_method(D_METHOD("draw_set_transform", "pos", "rot", "scale"), &CanvasItem::draw_set_transform);
+ ClassDB::bind_method(D_METHOD("draw_set_transform", "position", "rotation", "scale"), &CanvasItem::draw_set_transform);
ClassDB::bind_method(D_METHOD("draw_set_transform_matrix", "xform"), &CanvasItem::draw_set_transform_matrix);
ClassDB::bind_method(D_METHOD("get_transform"), &CanvasItem::get_transform);
ClassDB::bind_method(D_METHOD("get_global_transform"), &CanvasItem::get_global_transform);
@@ -995,7 +996,7 @@ void CanvasItem::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_viewport_transform"), &CanvasItem::get_viewport_transform);
ClassDB::bind_method(D_METHOD("get_viewport_rect"), &CanvasItem::get_viewport_rect);
ClassDB::bind_method(D_METHOD("get_canvas_transform"), &CanvasItem::get_canvas_transform);
- ClassDB::bind_method(D_METHOD("get_local_mouse_pos"), &CanvasItem::get_local_mouse_pos);
+ ClassDB::bind_method(D_METHOD("get_local_mouse_position"), &CanvasItem::get_local_mouse_position);
ClassDB::bind_method(D_METHOD("get_global_mouse_position"), &CanvasItem::get_global_mouse_position);
ClassDB::bind_method(D_METHOD("get_canvas"), &CanvasItem::get_canvas);
ClassDB::bind_method(D_METHOD("get_world_2d"), &CanvasItem::get_world_2d);
@@ -1013,8 +1014,7 @@ void CanvasItem::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_notify_transform", "enable"), &CanvasItem::set_notify_transform);
ClassDB::bind_method(D_METHOD("is_transform_notification_enabled"), &CanvasItem::is_transform_notification_enabled);
- ClassDB::bind_method(D_METHOD("make_canvas_pos_local", "screen_point"),
- &CanvasItem::make_canvas_pos_local);
+ ClassDB::bind_method(D_METHOD("make_canvas_position_local", "screen_point"), &CanvasItem::make_canvas_position_local);
ClassDB::bind_method(D_METHOD("make_input_local", "event"), &CanvasItem::make_input_local);
BIND_VMETHOD(MethodInfo("_draw"));
diff --git a/scene/2d/canvas_item.h b/scene/2d/canvas_item.h
index 5a0a9c6e6a..1afbd150a2 100644
--- a/scene/2d/canvas_item.h
+++ b/scene/2d/canvas_item.h
@@ -298,10 +298,10 @@ public:
bool get_use_parent_material() const;
Ref<InputEvent> make_input_local(const Ref<InputEvent> &p_event) const;
- Vector2 make_canvas_pos_local(const Vector2 &screen_point) const;
+ Vector2 make_canvas_position_local(const Vector2 &screen_point) const;
Vector2 get_global_mouse_position() const;
- Vector2 get_local_mouse_pos() const;
+ Vector2 get_local_mouse_position() const;
void set_notify_local_transform(bool p_enable);
bool is_local_transform_notification_enabled() const;
diff --git a/scene/2d/collision_object_2d.cpp b/scene/2d/collision_object_2d.cpp
index ce56b85a9e..73e5dc6021 100644
--- a/scene/2d/collision_object_2d.cpp
+++ b/scene/2d/collision_object_2d.cpp
@@ -82,7 +82,7 @@ uint32_t CollisionObject2D::create_shape_owner(Object *p_owner) {
uint32_t id;
if (shapes.size() == 0) {
- id = 1;
+ id = 0;
} else {
id = shapes.back()->key() + 1;
}
diff --git a/scene/2d/line_2d.cpp b/scene/2d/line_2d.cpp
index d8cef5b937..9131223ff3 100644
--- a/scene/2d/line_2d.cpp
+++ b/scene/2d/line_2d.cpp
@@ -68,12 +68,12 @@ PoolVector<Vector2> Line2D::get_points() const {
return _points;
}
-void Line2D::set_point_pos(int i, Vector2 pos) {
+void Line2D::set_point_position(int i, Vector2 pos) {
_points.set(i, pos);
update();
}
-Vector2 Line2D::get_point_pos(int i) const {
+Vector2 Line2D::get_point_position(int i) const {
return _points.get(i);
}
@@ -270,12 +270,12 @@ void Line2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_points", "points"), &Line2D::set_points);
ClassDB::bind_method(D_METHOD("get_points"), &Line2D::get_points);
- ClassDB::bind_method(D_METHOD("set_point_pos", "i", "pos"), &Line2D::set_point_pos);
- ClassDB::bind_method(D_METHOD("get_point_pos", "i"), &Line2D::get_point_pos);
+ ClassDB::bind_method(D_METHOD("set_point_position", "i", "position"), &Line2D::set_point_position);
+ ClassDB::bind_method(D_METHOD("get_point_position", "i"), &Line2D::get_point_position);
ClassDB::bind_method(D_METHOD("get_point_count"), &Line2D::get_point_count);
- ClassDB::bind_method(D_METHOD("add_point", "pos"), &Line2D::add_point);
+ ClassDB::bind_method(D_METHOD("add_point", "position"), &Line2D::add_point);
ClassDB::bind_method(D_METHOD("remove_point", "i"), &Line2D::remove_point);
ClassDB::bind_method(D_METHOD("set_width", "width"), &Line2D::set_width);
diff --git a/scene/2d/line_2d.h b/scene/2d/line_2d.h
index 36aadfd265..6426484f02 100644
--- a/scene/2d/line_2d.h
+++ b/scene/2d/line_2d.h
@@ -60,8 +60,8 @@ public:
void set_points(const PoolVector<Vector2> &p_points);
PoolVector<Vector2> get_points() const;
- void set_point_pos(int i, Vector2 pos);
- Vector2 get_point_pos(int i) const;
+ void set_point_position(int i, Vector2 pos);
+ Vector2 get_point_position(int i) const;
int get_point_count() const;
diff --git a/scene/2d/node_2d.cpp b/scene/2d/node_2d.cpp
index 0c7685a858..e62b59dd4d 100644
--- a/scene/2d/node_2d.cpp
+++ b/scene/2d/node_2d.cpp
@@ -414,7 +414,7 @@ void Node2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("_get_rotd"), &Node2D::_get_rotd);
ClassDB::bind_method(D_METHOD("_set_rotd", "degrees"), &Node2D::_set_rotd);
- ClassDB::bind_method(D_METHOD("set_position", "pos"), &Node2D::set_position);
+ ClassDB::bind_method(D_METHOD("set_position", "position"), &Node2D::set_position);
ClassDB::bind_method(D_METHOD("set_rotation", "radians"), &Node2D::set_rotation);
ClassDB::bind_method(D_METHOD("set_rotation_in_degrees", "degrees"), &Node2D::set_rotation_in_degrees);
ClassDB::bind_method(D_METHOD("set_scale", "scale"), &Node2D::set_scale);
@@ -431,7 +431,7 @@ void Node2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("global_translate", "offset"), &Node2D::global_translate);
ClassDB::bind_method(D_METHOD("apply_scale", "ratio"), &Node2D::apply_scale);
- ClassDB::bind_method(D_METHOD("set_global_position", "pos"), &Node2D::set_global_position);
+ ClassDB::bind_method(D_METHOD("set_global_position", "position"), &Node2D::set_global_position);
ClassDB::bind_method(D_METHOD("get_global_position"), &Node2D::get_global_position);
ClassDB::bind_method(D_METHOD("set_global_rotation", "radians"), &Node2D::set_global_rotation);
ClassDB::bind_method(D_METHOD("get_global_rotation"), &Node2D::get_global_rotation);
diff --git a/scene/2d/path_2d.cpp b/scene/2d/path_2d.cpp
index 9bd5576d91..8413be1ca9 100644
--- a/scene/2d/path_2d.cpp
+++ b/scene/2d/path_2d.cpp
@@ -43,7 +43,7 @@ void Path2D::_notification(int p_what) {
for (int i = 0; i < curve->get_point_count(); i++) {
- Vector2 prev_p = curve->get_point_pos(i);
+ Vector2 prev_p = curve->get_point_position(i);
for (int j = 1; j <= 8; j++) {
diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp
index b1cc8c226a..4286d88ab1 100644
--- a/scene/2d/tile_map.cpp
+++ b/scene/2d/tile_map.cpp
@@ -1294,9 +1294,9 @@ void TileMap::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_occluder_light_mask"), &TileMap::get_occluder_light_mask);
ClassDB::bind_method(D_METHOD("set_cell", "x", "y", "tile", "flip_x", "flip_y", "transpose"), &TileMap::set_cell, DEFVAL(false), DEFVAL(false), DEFVAL(false));
- ClassDB::bind_method(D_METHOD("set_cellv", "pos", "tile", "flip_x", "flip_y", "transpose"), &TileMap::set_cellv, DEFVAL(false), DEFVAL(false), DEFVAL(false));
+ ClassDB::bind_method(D_METHOD("set_cellv", "position", "tile", "flip_x", "flip_y", "transpose"), &TileMap::set_cellv, DEFVAL(false), DEFVAL(false), DEFVAL(false));
ClassDB::bind_method(D_METHOD("get_cell", "x", "y"), &TileMap::get_cell);
- ClassDB::bind_method(D_METHOD("get_cellv", "pos"), &TileMap::get_cellv);
+ ClassDB::bind_method(D_METHOD("get_cellv", "position"), &TileMap::get_cellv);
ClassDB::bind_method(D_METHOD("is_cell_x_flipped", "x", "y"), &TileMap::is_cell_x_flipped);
ClassDB::bind_method(D_METHOD("is_cell_y_flipped", "x", "y"), &TileMap::is_cell_y_flipped);
ClassDB::bind_method(D_METHOD("is_cell_transposed", "x", "y"), &TileMap::is_cell_transposed);
@@ -1307,8 +1307,8 @@ void TileMap::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_used_cells_by_id", "id"), &TileMap::get_used_cells_by_id);
ClassDB::bind_method(D_METHOD("get_used_rect"), &TileMap::get_used_rect);
- ClassDB::bind_method(D_METHOD("map_to_world", "mappos", "ignore_half_ofs"), &TileMap::map_to_world, DEFVAL(false));
- ClassDB::bind_method(D_METHOD("world_to_map", "worldpos"), &TileMap::world_to_map);
+ ClassDB::bind_method(D_METHOD("map_to_world", "map_position", "ignore_half_ofs"), &TileMap::map_to_world, DEFVAL(false));
+ ClassDB::bind_method(D_METHOD("world_to_map", "world_position"), &TileMap::world_to_map);
ClassDB::bind_method(D_METHOD("_clear_quadrants"), &TileMap::_clear_quadrants);
ClassDB::bind_method(D_METHOD("_recreate_quadrants"), &TileMap::_recreate_quadrants);
diff --git a/scene/3d/SCsub b/scene/3d/SCsub
index 90e78ba8d3..72739b527e 100644
--- a/scene/3d/SCsub
+++ b/scene/3d/SCsub
@@ -3,7 +3,7 @@
Import('env')
-if (env["disable_3d"] == "yes"):
+if env['disable_3d']:
env.scene_sources.append("3d/spatial.cpp")
env.scene_sources.append("3d/skeleton.cpp")
diff --git a/scene/3d/audio_stream_player_3d.cpp b/scene/3d/audio_stream_player_3d.cpp
index b8c6a86f55..7bc8c9e89e 100644
--- a/scene/3d/audio_stream_player_3d.cpp
+++ b/scene/3d/audio_stream_player_3d.cpp
@@ -611,10 +611,10 @@ bool AudioStreamPlayer3D::is_playing() const {
return false;
}
-float AudioStreamPlayer3D::get_pos() {
+float AudioStreamPlayer3D::get_playback_position() {
if (stream_playback.is_valid()) {
- return stream_playback->get_pos();
+ return stream_playback->get_playback_position();
}
return 0;
@@ -802,12 +802,12 @@ void AudioStreamPlayer3D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_max_db", "max_db"), &AudioStreamPlayer3D::set_max_db);
ClassDB::bind_method(D_METHOD("get_max_db"), &AudioStreamPlayer3D::get_max_db);
- ClassDB::bind_method(D_METHOD("play", "from_pos"), &AudioStreamPlayer3D::play, DEFVAL(0.0));
- ClassDB::bind_method(D_METHOD("seek", "to_pos"), &AudioStreamPlayer3D::seek);
+ ClassDB::bind_method(D_METHOD("play", "from_position"), &AudioStreamPlayer3D::play, DEFVAL(0.0));
+ ClassDB::bind_method(D_METHOD("seek", "to_position"), &AudioStreamPlayer3D::seek);
ClassDB::bind_method(D_METHOD("stop"), &AudioStreamPlayer3D::stop);
ClassDB::bind_method(D_METHOD("is_playing"), &AudioStreamPlayer3D::is_playing);
- ClassDB::bind_method(D_METHOD("get_pos"), &AudioStreamPlayer3D::get_pos);
+ ClassDB::bind_method(D_METHOD("get_playback_position"), &AudioStreamPlayer3D::get_playback_position);
ClassDB::bind_method(D_METHOD("set_bus", "bus"), &AudioStreamPlayer3D::set_bus);
ClassDB::bind_method(D_METHOD("get_bus"), &AudioStreamPlayer3D::get_bus);
diff --git a/scene/3d/audio_stream_player_3d.h b/scene/3d/audio_stream_player_3d.h
index b729b55f7e..2c2d4610c8 100644
--- a/scene/3d/audio_stream_player_3d.h
+++ b/scene/3d/audio_stream_player_3d.h
@@ -127,7 +127,7 @@ public:
void seek(float p_seconds);
void stop();
bool is_playing() const;
- float get_pos();
+ float get_playback_position();
void set_bus(const StringName &p_bus);
StringName get_bus() const;
diff --git a/scene/3d/collision_object.cpp b/scene/3d/collision_object.cpp
index c121ef4566..7b4770e435 100644
--- a/scene/3d/collision_object.cpp
+++ b/scene/3d/collision_object.cpp
@@ -145,9 +145,9 @@ void CollisionObject::_bind_methods() {
ClassDB::bind_method(D_METHOD("shape_owner_clear_shapes", "owner_id"), &CollisionObject::shape_owner_clear_shapes);
ClassDB::bind_method(D_METHOD("shape_find_owner", "shape_index"), &CollisionObject::shape_find_owner);
- BIND_VMETHOD(MethodInfo("_input_event", PropertyInfo(Variant::OBJECT, "camera"), PropertyInfo(Variant::OBJECT, "event", PROPERTY_HINT_RESOURCE_TYPE, "InputEvent"), PropertyInfo(Variant::VECTOR3, "click_pos"), PropertyInfo(Variant::VECTOR3, "click_normal"), PropertyInfo(Variant::INT, "shape_idx")));
+ BIND_VMETHOD(MethodInfo("_input_event", PropertyInfo(Variant::OBJECT, "camera"), PropertyInfo(Variant::OBJECT, "event", PROPERTY_HINT_RESOURCE_TYPE, "InputEvent"), PropertyInfo(Variant::VECTOR3, "click_position"), PropertyInfo(Variant::VECTOR3, "click_normal"), PropertyInfo(Variant::INT, "shape_idx")));
- ADD_SIGNAL(MethodInfo("input_event", PropertyInfo(Variant::OBJECT, "camera"), PropertyInfo(Variant::OBJECT, "event", PROPERTY_HINT_RESOURCE_TYPE, "InputEvent"), PropertyInfo(Variant::VECTOR3, "click_pos"), PropertyInfo(Variant::VECTOR3, "click_normal"), PropertyInfo(Variant::INT, "shape_idx")));
+ ADD_SIGNAL(MethodInfo("input_event", PropertyInfo(Variant::OBJECT, "camera"), PropertyInfo(Variant::OBJECT, "event", PROPERTY_HINT_RESOURCE_TYPE, "InputEvent"), PropertyInfo(Variant::VECTOR3, "click_position"), PropertyInfo(Variant::VECTOR3, "click_normal"), PropertyInfo(Variant::INT, "shape_idx")));
ADD_SIGNAL(MethodInfo("mouse_entered"));
ADD_SIGNAL(MethodInfo("mouse_exited"));
@@ -161,7 +161,7 @@ uint32_t CollisionObject::create_shape_owner(Object *p_owner) {
uint32_t id;
if (shapes.size() == 0) {
- id = 1;
+ id = 0;
} else {
id = shapes.back()->key() + 1;
}
diff --git a/scene/3d/immediate_geometry.cpp b/scene/3d/immediate_geometry.cpp
index 64d3f4fcab..11f7efe066 100644
--- a/scene/3d/immediate_geometry.cpp
+++ b/scene/3d/immediate_geometry.cpp
@@ -149,7 +149,7 @@ void ImmediateGeometry::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_color", "color"), &ImmediateGeometry::set_color);
ClassDB::bind_method(D_METHOD("set_uv", "uv"), &ImmediateGeometry::set_uv);
ClassDB::bind_method(D_METHOD("set_uv2", "uv"), &ImmediateGeometry::set_uv2);
- ClassDB::bind_method(D_METHOD("add_vertex", "pos"), &ImmediateGeometry::add_vertex);
+ ClassDB::bind_method(D_METHOD("add_vertex", "position"), &ImmediateGeometry::add_vertex);
ClassDB::bind_method(D_METHOD("add_sphere", "lats", "lons", "radius", "add_uv"), &ImmediateGeometry::add_sphere, DEFVAL(true));
ClassDB::bind_method(D_METHOD("end"), &ImmediateGeometry::end);
ClassDB::bind_method(D_METHOD("clear"), &ImmediateGeometry::clear);
diff --git a/scene/3d/immediate_geometry.h b/scene/3d/immediate_geometry.h
index 6db825bf54..93ef726c6d 100644
--- a/scene/3d/immediate_geometry.h
+++ b/scene/3d/immediate_geometry.h
@@ -38,7 +38,7 @@ class ImmediateGeometry : public GeometryInstance {
GDCLASS(ImmediateGeometry, GeometryInstance);
RID im;
- //a list of texures drawn need to be kept, to avoid references
+ //a list of textures drawn need to be kept, to avoid references
// in VisualServer from becoming invalid if the texture is no longer used
List<Ref<Texture> > cached_textures;
bool empty;
diff --git a/scene/3d/light.cpp b/scene/3d/light.cpp
index 7402e664d9..b7cd9bd2dc 100644
--- a/scene/3d/light.cpp
+++ b/scene/3d/light.cpp
@@ -369,6 +369,12 @@ DirectionalLight::DirectionalLight()
set_shadow_depth_range(SHADOW_DEPTH_RANGE_STABLE);
blend_splits = false;
+
+#ifdef TOOLS_ENABLED
+ if (Engine::get_singleton()->is_editor_hint())
+ // Create light with a default natural "sun" orientation in editor, instead of looking horizontally on X
+ set_rotation_in_degrees(Vector3(-50, 25, 30));
+#endif
}
void OmniLight::set_shadow_mode(ShadowMode p_mode) {
diff --git a/scene/3d/light.h b/scene/3d/light.h
index 6aa0220265..2f3ac8a5e7 100644
--- a/scene/3d/light.h
+++ b/scene/3d/light.h
@@ -150,7 +150,7 @@ public:
void set_shadow_mode(ShadowMode p_mode);
ShadowMode get_shadow_mode() const;
- void set_shadow_depth_range(ShadowDepthRange p_mode);
+ void set_shadow_depth_range(ShadowDepthRange p_range);
ShadowDepthRange get_shadow_depth_range() const;
void set_blend_splits(bool p_enable);
diff --git a/scene/3d/physics_body.cpp b/scene/3d/physics_body.cpp
index 6551deabf2..005ea1f8d1 100644
--- a/scene/3d/physics_body.cpp
+++ b/scene/3d/physics_body.cpp
@@ -825,7 +825,7 @@ void RigidBody::_bind_methods() {
ClassDB::bind_method(D_METHOD("is_using_continuous_collision_detection"), &RigidBody::is_using_continuous_collision_detection);
ClassDB::bind_method(D_METHOD("set_axis_velocity", "axis_velocity"), &RigidBody::set_axis_velocity);
- ClassDB::bind_method(D_METHOD("apply_impulse", "pos", "impulse"), &RigidBody::apply_impulse);
+ ClassDB::bind_method(D_METHOD("apply_impulse", "position", "impulse"), &RigidBody::apply_impulse);
ClassDB::bind_method(D_METHOD("set_sleeping", "sleeping"), &RigidBody::set_sleeping);
ClassDB::bind_method(D_METHOD("is_sleeping"), &RigidBody::is_sleeping);
diff --git a/scene/3d/spatial.cpp b/scene/3d/spatial.cpp
index 91fe426b99..0dfd80ca90 100644
--- a/scene/3d/spatial.cpp
+++ b/scene/3d/spatial.cpp
@@ -651,7 +651,7 @@ void Spatial::look_at(const Vector3 &p_target, const Vector3 &p_up_normal) {
set_global_transform(lookat);
}
-void Spatial::look_at_from_pos(const Vector3 &p_pos, const Vector3 &p_target, const Vector3 &p_up_normal) {
+void Spatial::look_at_from_position(const Vector3 &p_pos, const Vector3 &p_target, const Vector3 &p_up_normal) {
Transform lookat;
lookat.origin = p_pos;
@@ -749,7 +749,7 @@ void Spatial::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_identity"), &Spatial::set_identity);
ClassDB::bind_method(D_METHOD("look_at", "target", "up"), &Spatial::look_at);
- ClassDB::bind_method(D_METHOD("look_at_from_pos", "pos", "target", "up"), &Spatial::look_at_from_pos);
+ ClassDB::bind_method(D_METHOD("look_at_from_position", "position", "target", "up"), &Spatial::look_at_from_position);
ClassDB::bind_method(D_METHOD("to_local", "global_point"), &Spatial::to_local);
ClassDB::bind_method(D_METHOD("to_global", "local_point"), &Spatial::to_global);
diff --git a/scene/3d/spatial.h b/scene/3d/spatial.h
index 3f205ea86b..b912d1f906 100644
--- a/scene/3d/spatial.h
+++ b/scene/3d/spatial.h
@@ -172,7 +172,7 @@ public:
void global_translate(const Vector3 &p_offset);
void look_at(const Vector3 &p_target, const Vector3 &p_up_normal);
- void look_at_from_pos(const Vector3 &p_pos, const Vector3 &p_target, const Vector3 &p_up_normal);
+ void look_at_from_position(const Vector3 &p_pos, const Vector3 &p_target, const Vector3 &p_up_normal);
Vector3 to_local(Vector3 p_global) const;
Vector3 to_global(Vector3 p_local) const;
diff --git a/scene/animation/animation_player.cpp b/scene/animation/animation_player.cpp
index be0b652276..cadbd086bc 100644
--- a/scene/animation/animation_player.cpp
+++ b/scene/animation/animation_player.cpp
@@ -1045,7 +1045,7 @@ bool AnimationPlayer::is_valid() const {
return (playback.current.from);
}
-float AnimationPlayer::get_current_animation_pos() const {
+float AnimationPlayer::get_current_animation_position() const {
ERR_FAIL_COND_V(!playback.current.from, 0);
return playback.current.pos;
@@ -1238,8 +1238,8 @@ void AnimationPlayer::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_root", "path"), &AnimationPlayer::set_root);
ClassDB::bind_method(D_METHOD("get_root"), &AnimationPlayer::get_root);
- ClassDB::bind_method(D_METHOD("seek", "pos_sec", "update"), &AnimationPlayer::seek, DEFVAL(false));
- ClassDB::bind_method(D_METHOD("get_pos"), &AnimationPlayer::get_current_animation_pos);
+ ClassDB::bind_method(D_METHOD("seek", "seconds", "update"), &AnimationPlayer::seek, DEFVAL(false));
+ ClassDB::bind_method(D_METHOD("get_position"), &AnimationPlayer::get_current_animation_position);
ClassDB::bind_method(D_METHOD("find_animation", "animation"), &AnimationPlayer::find_animation);
@@ -1248,7 +1248,7 @@ void AnimationPlayer::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_animation_process_mode", "mode"), &AnimationPlayer::set_animation_process_mode);
ClassDB::bind_method(D_METHOD("get_animation_process_mode"), &AnimationPlayer::get_animation_process_mode);
- ClassDB::bind_method(D_METHOD("get_current_animation_pos"), &AnimationPlayer::get_current_animation_pos);
+ ClassDB::bind_method(D_METHOD("get_current_animation_position"), &AnimationPlayer::get_current_animation_position);
ClassDB::bind_method(D_METHOD("get_current_animation_length"), &AnimationPlayer::get_current_animation_length);
ClassDB::bind_method(D_METHOD("advance", "delta"), &AnimationPlayer::advance);
diff --git a/scene/animation/animation_player.h b/scene/animation/animation_player.h
index c6e52145a8..bface7aabb 100644
--- a/scene/animation/animation_player.h
+++ b/scene/animation/animation_player.h
@@ -279,7 +279,7 @@ public:
void seek(float p_time, bool p_update = false);
void seek_delta(float p_time, float p_delta);
- float get_current_animation_pos() const;
+ float get_current_animation_position() const;
float get_current_animation_length() const;
void advance(float p_time);
diff --git a/scene/animation/animation_tree_player.cpp b/scene/animation/animation_tree_player.cpp
index 38d0527288..a2a8adb653 100644
--- a/scene/animation/animation_tree_player.cpp
+++ b/scene/animation/animation_tree_player.cpp
@@ -92,7 +92,7 @@ bool AnimationTreePlayer::_set(const StringName &p_name, const Variant &p_value)
Dictionary node = nodes[i];
StringName id = node.get_valid("id");
- Point2 pos = node.get_valid("pos");
+ Point2 pos = node.get_valid("position");
NodeType nt = NODE_MAX;
String type = node.get_valid("type");
@@ -122,7 +122,7 @@ bool AnimationTreePlayer::_set(const StringName &p_name, const Variant &p_value)
if (nt != NODE_OUTPUT)
add_node(nt, id);
- node_set_pos(id, pos);
+ node_set_position(id, pos);
switch (nt) {
case NODE_OUTPUT: {
@@ -245,7 +245,7 @@ bool AnimationTreePlayer::_get(const StringName &p_name, Variant &r_ret) const {
Dictionary node;
node["id"] = E->key();
- node["pos"] = n->pos;
+ node["position"] = n->pos;
switch (n->type) {
case NODE_OUTPUT: node["type"] = "output"; break;
@@ -1176,7 +1176,7 @@ void AnimationTreePlayer::transition_node_set_current(const StringName &p_node,
n->set_current(p_current);
}
-void AnimationTreePlayer::node_set_pos(const StringName &p_node, const Vector2 &p_pos) {
+void AnimationTreePlayer::node_set_position(const StringName &p_node, const Vector2 &p_pos) {
ERR_FAIL_COND(!node_map.has(p_node));
node_map[p_node]->pos = p_pos;
@@ -1187,7 +1187,7 @@ AnimationTreePlayer::NodeType AnimationTreePlayer::node_get_type(const StringNam
ERR_FAIL_COND_V(!node_map.has(p_node), NODE_OUTPUT);
return node_map[p_node]->type;
}
-Point2 AnimationTreePlayer::node_get_pos(const StringName &p_node) const {
+Point2 AnimationTreePlayer::node_get_position(const StringName &p_node) const {
ERR_FAIL_COND_V(!node_map.has(p_node), Point2());
return node_map[p_node]->pos;
@@ -1752,7 +1752,7 @@ void AnimationTreePlayer::_bind_methods() {
ClassDB::bind_method(D_METHOD("timescale_node_set_scale", "id", "scale"), &AnimationTreePlayer::timescale_node_set_scale);
ClassDB::bind_method(D_METHOD("timescale_node_get_scale", "id"), &AnimationTreePlayer::timescale_node_get_scale);
- ClassDB::bind_method(D_METHOD("timeseek_node_seek", "id", "pos_sec"), &AnimationTreePlayer::timeseek_node_seek);
+ ClassDB::bind_method(D_METHOD("timeseek_node_seek", "id", "seconds"), &AnimationTreePlayer::timeseek_node_seek);
ClassDB::bind_method(D_METHOD("transition_node_set_input_count", "id", "count"), &AnimationTreePlayer::transition_node_set_input_count);
ClassDB::bind_method(D_METHOD("transition_node_get_input_count", "id"), &AnimationTreePlayer::transition_node_get_input_count);
@@ -1767,8 +1767,8 @@ void AnimationTreePlayer::_bind_methods() {
ClassDB::bind_method(D_METHOD("transition_node_set_current", "id", "input_idx"), &AnimationTreePlayer::transition_node_set_current);
ClassDB::bind_method(D_METHOD("transition_node_get_current", "id"), &AnimationTreePlayer::transition_node_get_current);
- ClassDB::bind_method(D_METHOD("node_set_pos", "id", "screen_pos"), &AnimationTreePlayer::node_set_pos);
- ClassDB::bind_method(D_METHOD("node_get_pos", "id"), &AnimationTreePlayer::node_get_pos);
+ ClassDB::bind_method(D_METHOD("node_set_position", "id", "screen_position"), &AnimationTreePlayer::node_set_position);
+ ClassDB::bind_method(D_METHOD("node_get_position", "id"), &AnimationTreePlayer::node_get_position);
ClassDB::bind_method(D_METHOD("remove_node", "id"), &AnimationTreePlayer::remove_node);
ClassDB::bind_method(D_METHOD("connect_nodes", "id", "dst_id", "dst_input_idx"), &AnimationTreePlayer::connect_nodes);
diff --git a/scene/animation/animation_tree_player.h b/scene/animation/animation_tree_player.h
index 609430340b..806a4f6604 100644
--- a/scene/animation/animation_tree_player.h
+++ b/scene/animation/animation_tree_player.h
@@ -417,10 +417,10 @@ public:
void transition_node_set_current(const StringName &p_node, int p_current);
int transition_node_get_current(const StringName &p_node) const;
- void node_set_pos(const StringName &p_node, const Vector2 &p_pos); //for display
+ void node_set_position(const StringName &p_node, const Vector2 &p_pos); //for display
/* GETS */
- Point2 node_get_pos(const StringName &p_node) const; //for display
+ Point2 node_get_position(const StringName &p_node) const; //for display
NodeType node_get_type(const StringName &p_node) const;
diff --git a/scene/audio/audio_player.cpp b/scene/audio/audio_player.cpp
index 661d085dfd..058b162e83 100644
--- a/scene/audio/audio_player.cpp
+++ b/scene/audio/audio_player.cpp
@@ -122,7 +122,6 @@ void AudioStreamPlayer::_notification(int p_what) {
void AudioStreamPlayer::set_stream(Ref<AudioStream> p_stream) {
- ERR_FAIL_COND(!p_stream.is_valid());
AudioServer::get_singleton()->lock();
mix_buffer.resize(AudioServer::get_singleton()->thread_get_mix_buffer_size());
@@ -134,12 +133,14 @@ void AudioStreamPlayer::set_stream(Ref<AudioStream> p_stream) {
setseek = -1;
}
- stream = p_stream;
- stream_playback = p_stream->instance_playback();
+ if (p_stream.is_valid()) {
+ stream = p_stream;
+ stream_playback = p_stream->instance_playback();
+ }
AudioServer::get_singleton()->unlock();
- if (stream_playback.is_null()) {
+ if (p_stream.is_valid() && stream_playback.is_null()) {
stream.unref();
ERR_FAIL_COND(stream_playback.is_null());
}
@@ -193,10 +194,10 @@ bool AudioStreamPlayer::is_playing() const {
return false;
}
-float AudioStreamPlayer::get_pos() {
+float AudioStreamPlayer::get_playback_position() {
if (stream_playback.is_valid()) {
- return stream_playback->get_pos();
+ return stream_playback->get_playback_position();
}
return 0;
@@ -279,12 +280,12 @@ void AudioStreamPlayer::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_volume_db", "volume_db"), &AudioStreamPlayer::set_volume_db);
ClassDB::bind_method(D_METHOD("get_volume_db"), &AudioStreamPlayer::get_volume_db);
- ClassDB::bind_method(D_METHOD("play", "from_pos"), &AudioStreamPlayer::play, DEFVAL(0.0));
- ClassDB::bind_method(D_METHOD("seek", "to_pos"), &AudioStreamPlayer::seek);
+ ClassDB::bind_method(D_METHOD("play", "from_position"), &AudioStreamPlayer::play, DEFVAL(0.0));
+ ClassDB::bind_method(D_METHOD("seek", "to_position"), &AudioStreamPlayer::seek);
ClassDB::bind_method(D_METHOD("stop"), &AudioStreamPlayer::stop);
ClassDB::bind_method(D_METHOD("is_playing"), &AudioStreamPlayer::is_playing);
- ClassDB::bind_method(D_METHOD("get_pos"), &AudioStreamPlayer::get_pos);
+ ClassDB::bind_method(D_METHOD("get_playback_position"), &AudioStreamPlayer::get_playback_position);
ClassDB::bind_method(D_METHOD("set_bus", "bus"), &AudioStreamPlayer::set_bus);
ClassDB::bind_method(D_METHOD("get_bus"), &AudioStreamPlayer::get_bus);
diff --git a/scene/audio/audio_player.h b/scene/audio/audio_player.h
index 4bfa84f766..4bfc44730d 100644
--- a/scene/audio/audio_player.h
+++ b/scene/audio/audio_player.h
@@ -83,7 +83,7 @@ public:
void seek(float p_seconds);
void stop();
bool is_playing() const;
- float get_pos();
+ float get_playback_position();
void set_bus(const StringName &p_bus);
StringName get_bus() const;
diff --git a/scene/gui/base_button.cpp b/scene/gui/base_button.cpp
index 5713a35b7a..148277f2dd 100644
--- a/scene/gui/base_button.cpp
+++ b/scene/gui/base_button.cpp
@@ -39,7 +39,9 @@ void BaseButton::_unpress_group() {
if (!button_group.is_valid())
return;
- status.pressed = true;
+ if (toggle_mode) {
+ status.pressed = true;
+ }
for (Set<BaseButton *>::Element *E = button_group->buttons.front(); E; E = E->next()) {
if (E->get() == this)
diff --git a/scene/gui/color_picker.cpp b/scene/gui/color_picker.cpp
index 704c00b1d6..62a48ad496 100644
--- a/scene/gui/color_picker.cpp
+++ b/scene/gui/color_picker.cpp
@@ -461,7 +461,7 @@ void ColorPicker::_screen_pick_pressed() {
screen = memnew(Control);
r->add_child(screen);
screen->set_as_toplevel(true);
- screen->set_area_as_parent_rect();
+ screen->set_anchors_and_margins_preset(Control::PRESET_WIDE);
screen->set_default_cursor_shape(CURSOR_POINTING_HAND);
screen->connect("gui_input", this, "_screen_input");
}
diff --git a/scene/gui/control.cpp b/scene/gui/control.cpp
index 87dfd95724..91c5263bf5 100644
--- a/scene/gui/control.cpp
+++ b/scene/gui/control.cpp
@@ -49,7 +49,7 @@ Variant Control::edit_get_state() const {
Dictionary s;
s["rect"] = get_rect();
- s["rot"] = get_rotation();
+ s["rotation"] = get_rotation();
s["scale"] = get_scale();
Array anchors;
anchors.push_back(get_anchor(MARGIN_LEFT));
@@ -66,7 +66,7 @@ void Control::edit_set_state(const Variant &p_state) {
Rect2 state = s["rect"];
set_position(state.position);
set_size(state.size);
- set_rotation(s["rot"]);
+ set_rotation(s["rotation"]);
set_scale(s["scale"]);
Array anchors = s["anchors"];
set_anchor(MARGIN_LEFT, anchors[0]);
@@ -809,9 +809,9 @@ Ref<StyleBox> Control::get_stylebox(const StringName &p_name, const StringName &
// try with custom themes
Control *theme_owner = data.theme_owner;
- while (theme_owner) {
+ StringName class_name = type;
- StringName class_name = type;
+ while (theme_owner) {
while (class_name != StringName()) {
if (theme_owner->data.theme->has_stylebox(p_name, class_name)) {
@@ -829,6 +829,14 @@ Ref<StyleBox> Control::get_stylebox(const StringName &p_name, const StringName &
theme_owner = NULL;
}
+ class_name = type;
+
+ while (class_name != StringName()) {
+ if (Theme::get_default()->has_stylebox(p_name, class_name))
+ return Theme::get_default()->get_stylebox(p_name, class_name);
+
+ class_name = ClassDB::get_parent_class_nocheck(class_name);
+ }
return Theme::get_default()->get_stylebox(p_name, type);
}
Ref<Font> Control::get_font(const StringName &p_name, const StringName &p_type) const {
@@ -1463,6 +1471,140 @@ void Control::set_anchors_preset(LayoutPreset p_preset, bool p_keep_margin) {
}
}
+void Control::set_margins_preset(LayoutPreset p_preset, LayoutPresetMode p_resize_mode, int p_margin) {
+ // Calculate the size if the node is not resized
+ Size2 min_size = get_minimum_size();
+ Size2 new_size = get_size();
+ if (p_resize_mode == PRESET_MODE_MINSIZE || p_resize_mode == PRESET_MODE_KEEP_HEIGHT) {
+ new_size.x = min_size.x;
+ }
+ if (p_resize_mode == PRESET_MODE_MINSIZE || p_resize_mode == PRESET_MODE_KEEP_WIDTH) {
+ new_size.y = min_size.y;
+ }
+
+ float pw = _get_parent_range(0);
+ float ph = _get_parent_range(1);
+
+ //Left
+ switch (p_preset) {
+ case PRESET_TOP_LEFT:
+ case PRESET_BOTTOM_LEFT:
+ case PRESET_CENTER_LEFT:
+ case PRESET_TOP_WIDE:
+ case PRESET_BOTTOM_WIDE:
+ case PRESET_LEFT_WIDE:
+ case PRESET_HCENTER_WIDE:
+ case PRESET_WIDE:
+ data.margin[0] = pw * (0.0 - data.anchor[0]) + p_margin;
+ break;
+
+ case PRESET_CENTER_TOP:
+ case PRESET_CENTER_BOTTOM:
+ case PRESET_CENTER:
+ case PRESET_VCENTER_WIDE:
+ data.margin[0] = pw * (0.5 - data.anchor[0]) - new_size.x / 2;
+ break;
+
+ case PRESET_TOP_RIGHT:
+ case PRESET_BOTTOM_RIGHT:
+ case PRESET_CENTER_RIGHT:
+ case PRESET_RIGHT_WIDE:
+ data.margin[0] = pw * (1.0 - data.anchor[0]) - new_size.x - p_margin;
+ break;
+ }
+
+ // Top
+ switch (p_preset) {
+ case PRESET_TOP_LEFT:
+ case PRESET_TOP_RIGHT:
+ case PRESET_CENTER_TOP:
+ case PRESET_LEFT_WIDE:
+ case PRESET_RIGHT_WIDE:
+ case PRESET_TOP_WIDE:
+ case PRESET_VCENTER_WIDE:
+ case PRESET_WIDE:
+ data.margin[1] = ph * (0.0 - data.anchor[1]) + p_margin;
+ break;
+
+ case PRESET_CENTER_LEFT:
+ case PRESET_CENTER_RIGHT:
+ case PRESET_CENTER:
+ case PRESET_HCENTER_WIDE:
+ data.margin[1] = ph * (0.5 - data.anchor[1]) - new_size.y / 2;
+ break;
+
+ case PRESET_BOTTOM_LEFT:
+ case PRESET_BOTTOM_RIGHT:
+ case PRESET_CENTER_BOTTOM:
+ case PRESET_BOTTOM_WIDE:
+ data.margin[1] = ph * (1.0 - data.anchor[1]) - new_size.y - p_margin;
+ break;
+ }
+
+ // Right
+ switch (p_preset) {
+ case PRESET_TOP_LEFT:
+ case PRESET_BOTTOM_LEFT:
+ case PRESET_CENTER_LEFT:
+ case PRESET_LEFT_WIDE:
+ data.margin[2] = pw * (0.0 - data.anchor[2]) + new_size.x + p_margin;
+ break;
+
+ case PRESET_CENTER_TOP:
+ case PRESET_CENTER_BOTTOM:
+ case PRESET_CENTER:
+ case PRESET_VCENTER_WIDE:
+ data.margin[2] = pw * (0.5 - data.anchor[2]) + new_size.x / 2;
+ break;
+
+ case PRESET_TOP_RIGHT:
+ case PRESET_BOTTOM_RIGHT:
+ case PRESET_CENTER_RIGHT:
+ case PRESET_TOP_WIDE:
+ case PRESET_RIGHT_WIDE:
+ case PRESET_BOTTOM_WIDE:
+ case PRESET_HCENTER_WIDE:
+ case PRESET_WIDE:
+ data.margin[2] = pw * (1.0 - data.anchor[2]) - p_margin;
+ break;
+ }
+
+ // Bottom
+ switch (p_preset) {
+ case PRESET_TOP_LEFT:
+ case PRESET_TOP_RIGHT:
+ case PRESET_CENTER_TOP:
+ case PRESET_TOP_WIDE:
+ data.margin[3] = ph * (0.0 - data.anchor[3]) + new_size.y + p_margin;
+ break;
+
+ case PRESET_CENTER_LEFT:
+ case PRESET_CENTER_RIGHT:
+ case PRESET_CENTER:
+ case PRESET_HCENTER_WIDE:
+ data.margin[3] = ph * (0.5 - data.anchor[3]) + new_size.y / 2;
+ break;
+
+ case PRESET_BOTTOM_LEFT:
+ case PRESET_BOTTOM_RIGHT:
+ case PRESET_CENTER_BOTTOM:
+ case PRESET_LEFT_WIDE:
+ case PRESET_RIGHT_WIDE:
+ case PRESET_BOTTOM_WIDE:
+ case PRESET_VCENTER_WIDE:
+ case PRESET_WIDE:
+ data.margin[3] = ph * (1.0 - data.anchor[3]) - p_margin;
+ break;
+ }
+
+ _size_changed();
+}
+
+void Control::set_anchors_and_margins_preset(LayoutPreset p_preset, LayoutPresetMode p_resize_mode, int p_margin) {
+ set_anchors_preset(p_preset);
+ set_margins_preset(p_preset, p_resize_mode, p_margin);
+}
+
float Control::get_anchor(Margin p_margin) const {
return data.anchor[p_margin];
@@ -1614,20 +1756,6 @@ Rect2 Control::get_item_rect() const {
return Rect2(Point2(), get_size());
}
-void Control::set_area_as_parent_rect(int p_margin) {
-
- data.anchor[MARGIN_LEFT] = ANCHOR_BEGIN;
- data.margin[MARGIN_LEFT] = p_margin;
- data.anchor[MARGIN_TOP] = ANCHOR_BEGIN;
- data.margin[MARGIN_TOP] = p_margin;
- data.anchor[MARGIN_RIGHT] = ANCHOR_END;
- data.margin[MARGIN_RIGHT] = -p_margin;
- data.anchor[MARGIN_BOTTOM] = ANCHOR_END;
- data.margin[MARGIN_BOTTOM] = -p_margin;
-
- _size_changed();
-}
-
void Control::add_icon_override(const StringName &p_name, const Ref<Texture> &p_icon) {
ERR_FAIL_COND(p_icon.is_null());
@@ -2463,18 +2591,20 @@ void Control::_bind_methods() {
ClassDB::bind_method(D_METHOD("accept_event"), &Control::accept_event);
ClassDB::bind_method(D_METHOD("get_minimum_size"), &Control::get_minimum_size);
ClassDB::bind_method(D_METHOD("get_combined_minimum_size"), &Control::get_combined_minimum_size);
+ ClassDB::bind_method(D_METHOD("set_anchors_preset", "preset", "keep_margin"), &Control::set_anchors_preset, DEFVAL(false));
+ ClassDB::bind_method(D_METHOD("set_margins_preset", "preset", "resize_mode", "margin"), &Control::set_margins_preset, DEFVAL(PRESET_MODE_MINSIZE), DEFVAL(0));
+ ClassDB::bind_method(D_METHOD("set_anchors_and_margins_preset", "preset", "resize_mode", "margin"), &Control::set_anchors_and_margins_preset, DEFVAL(PRESET_MODE_MINSIZE), DEFVAL(0));
ClassDB::bind_method(D_METHOD("set_anchor", "margin", "anchor", "keep_margin", "push_opposite_anchor"), &Control::set_anchor, DEFVAL(false), DEFVAL(true));
ClassDB::bind_method(D_METHOD("_set_anchor", "margin", "anchor"), &Control::_set_anchor);
- ClassDB::bind_method(D_METHOD("set_anchors_preset", "preset", "keep_margin"), &Control::set_anchors_preset, DEFVAL(false));
ClassDB::bind_method(D_METHOD("get_anchor", "margin"), &Control::get_anchor);
ClassDB::bind_method(D_METHOD("set_margin", "margin", "offset"), &Control::set_margin);
ClassDB::bind_method(D_METHOD("set_anchor_and_margin", "margin", "anchor", "offset", "push_opposite_anchor"), &Control::set_anchor_and_margin, DEFVAL(false));
- ClassDB::bind_method(D_METHOD("set_begin", "pos"), &Control::set_begin);
- ClassDB::bind_method(D_METHOD("set_end", "pos"), &Control::set_end);
- ClassDB::bind_method(D_METHOD("set_position", "pos"), &Control::set_position);
+ ClassDB::bind_method(D_METHOD("set_begin", "position"), &Control::set_begin);
+ ClassDB::bind_method(D_METHOD("set_end", "position"), &Control::set_end);
+ ClassDB::bind_method(D_METHOD("set_position", "position"), &Control::set_position);
ClassDB::bind_method(D_METHOD("set_size", "size"), &Control::set_size);
ClassDB::bind_method(D_METHOD("set_custom_minimum_size", "size"), &Control::set_custom_minimum_size);
- ClassDB::bind_method(D_METHOD("set_global_position", "pos"), &Control::set_global_position);
+ ClassDB::bind_method(D_METHOD("set_global_position", "position"), &Control::set_global_position);
ClassDB::bind_method(D_METHOD("set_rotation", "radians"), &Control::set_rotation);
ClassDB::bind_method(D_METHOD("set_rotation_deg", "degrees"), &Control::set_rotation_deg);
// TODO: Obsolete this method (old name) properly (GH-4397)
@@ -2497,7 +2627,6 @@ void Control::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_global_position"), &Control::get_global_position);
ClassDB::bind_method(D_METHOD("get_rect"), &Control::get_rect);
ClassDB::bind_method(D_METHOD("get_global_rect"), &Control::get_global_rect);
- ClassDB::bind_method(D_METHOD("set_area_as_parent_rect", "margin"), &Control::set_area_as_parent_rect, DEFVAL(0));
ClassDB::bind_method(D_METHOD("show_modal", "exclusive"), &Control::show_modal, DEFVAL(false));
ClassDB::bind_method(D_METHOD("set_focus_mode", "mode"), &Control::set_focus_mode);
ClassDB::bind_method(D_METHOD("get_focus_mode"), &Control::get_focus_mode);
@@ -2552,12 +2681,12 @@ void Control::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_v_grow_direction"), &Control::get_v_grow_direction);
ClassDB::bind_method(D_METHOD("set_tooltip", "tooltip"), &Control::set_tooltip);
- ClassDB::bind_method(D_METHOD("get_tooltip", "atpos"), &Control::get_tooltip, DEFVAL(Point2()));
+ ClassDB::bind_method(D_METHOD("get_tooltip", "at_position"), &Control::get_tooltip, DEFVAL(Point2()));
ClassDB::bind_method(D_METHOD("_get_tooltip"), &Control::_get_tooltip);
ClassDB::bind_method(D_METHOD("set_default_cursor_shape", "shape"), &Control::set_default_cursor_shape);
ClassDB::bind_method(D_METHOD("get_default_cursor_shape"), &Control::get_default_cursor_shape);
- ClassDB::bind_method(D_METHOD("get_cursor_shape", "pos"), &Control::get_cursor_shape, DEFVAL(Point2()));
+ ClassDB::bind_method(D_METHOD("get_cursor_shape", "position"), &Control::get_cursor_shape, DEFVAL(Point2()));
ClassDB::bind_method(D_METHOD("set_focus_neighbour", "margin", "neighbour"), &Control::set_focus_neighbour);
ClassDB::bind_method(D_METHOD("get_focus_neighbour", "margin"), &Control::get_focus_neighbour);
@@ -2575,7 +2704,7 @@ void Control::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_drag_forwarding", "target"), &Control::set_drag_forwarding);
ClassDB::bind_method(D_METHOD("set_drag_preview", "control"), &Control::set_drag_preview);
- ClassDB::bind_method(D_METHOD("warp_mouse", "to_pos"), &Control::warp_mouse);
+ ClassDB::bind_method(D_METHOD("warp_mouse", "to_position"), &Control::warp_mouse);
ClassDB::bind_method(D_METHOD("minimum_size_changed"), &Control::minimum_size_changed);
@@ -2585,9 +2714,9 @@ void Control::_bind_methods() {
BIND_VMETHOD(MethodInfo("_gui_input", PropertyInfo(Variant::OBJECT, "event", PROPERTY_HINT_RESOURCE_TYPE, "InputEvent")));
BIND_VMETHOD(MethodInfo(Variant::VECTOR2, "_get_minimum_size"));
- BIND_VMETHOD(MethodInfo(Variant::OBJECT, "get_drag_data", PropertyInfo(Variant::VECTOR2, "pos")));
- BIND_VMETHOD(MethodInfo(Variant::BOOL, "can_drop_data", PropertyInfo(Variant::VECTOR2, "pos"), PropertyInfo(Variant::NIL, "data")));
- BIND_VMETHOD(MethodInfo("drop_data", PropertyInfo(Variant::VECTOR2, "pos"), PropertyInfo(Variant::NIL, "data")));
+ BIND_VMETHOD(MethodInfo(Variant::OBJECT, "get_drag_data", PropertyInfo(Variant::VECTOR2, "position")));
+ BIND_VMETHOD(MethodInfo(Variant::BOOL, "can_drop_data", PropertyInfo(Variant::VECTOR2, "position"), PropertyInfo(Variant::NIL, "data")));
+ BIND_VMETHOD(MethodInfo("drop_data", PropertyInfo(Variant::VECTOR2, "position"), PropertyInfo(Variant::NIL, "data")));
ADD_GROUP("Anchor", "anchor_");
ADD_PROPERTYI(PropertyInfo(Variant::REAL, "anchor_left", PROPERTY_HINT_RANGE, "0,1,0.01"), "_set_anchor", "get_anchor", MARGIN_LEFT);
@@ -2681,6 +2810,11 @@ void Control::_bind_methods() {
BIND_ENUM_CONSTANT(PRESET_HCENTER_WIDE);
BIND_ENUM_CONSTANT(PRESET_WIDE);
+ BIND_ENUM_CONSTANT(PRESET_MODE_MINSIZE);
+ BIND_ENUM_CONSTANT(PRESET_MODE_KEEP_HEIGHT);
+ BIND_ENUM_CONSTANT(PRESET_MODE_KEEP_WIDTH);
+ BIND_ENUM_CONSTANT(PRESET_MODE_KEEP_SIZE);
+
BIND_ENUM_CONSTANT(SIZE_EXPAND);
BIND_ENUM_CONSTANT(SIZE_FILL);
BIND_ENUM_CONSTANT(SIZE_EXPAND_FILL);
diff --git a/scene/gui/control.h b/scene/gui/control.h
index da5c4d0908..5b146b4454 100644
--- a/scene/gui/control.h
+++ b/scene/gui/control.h
@@ -124,6 +124,13 @@ public:
PRESET_WIDE
};
+ enum LayoutPresetMode {
+ PRESET_MODE_MINSIZE,
+ PRESET_MODE_KEEP_WIDTH,
+ PRESET_MODE_KEEP_HEIGHT,
+ PRESET_MODE_KEEP_SIZE
+ };
+
private:
struct CComparator {
@@ -294,34 +301,32 @@ public:
/* POSITIONING */
- void set_anchor(Margin p_margin, float p_anchor, bool p_keep_margin = false, bool p_push_opposite_anchor = true);
- void set_anchor_and_margin(Margin p_margin, float p_anchor, float p_pos, bool p_push_opposite_anchor = true);
void set_anchors_preset(LayoutPreset p_preset, bool p_keep_margin = false);
+ void set_margins_preset(LayoutPreset p_preset, LayoutPresetMode p_resize_mode = PRESET_MODE_MINSIZE, int p_margin = 0);
+ void set_anchors_and_margins_preset(LayoutPreset p_preset, LayoutPresetMode p_resize_mode = PRESET_MODE_MINSIZE, int p_margin = 0);
+ void set_anchor(Margin p_margin, float p_anchor, bool p_keep_margin = false, bool p_push_opposite_anchor = true);
float get_anchor(Margin p_margin) const;
void set_margin(Margin p_margin, float p_value);
+ float get_margin(Margin p_margin) const;
+
+ void set_anchor_and_margin(Margin p_margin, float p_anchor, float p_pos, bool p_push_opposite_anchor = true);
void set_begin(const Point2 &p_point); // helper
void set_end(const Point2 &p_point); // helper
- void set_h_grow_direction(GrowDirection p_direction);
- GrowDirection get_h_grow_direction() const;
-
- void set_v_grow_direction(GrowDirection p_direction);
- GrowDirection get_v_grow_direction() const;
-
- float get_margin(Margin p_margin) const;
Point2 get_begin() const;
Point2 get_end() const;
void set_position(const Point2 &p_point);
- void set_size(const Size2 &p_size);
void set_global_position(const Point2 &p_point);
-
Point2 get_position() const;
Point2 get_global_position() const;
+
+ void set_size(const Size2 &p_size);
Size2 get_size() const;
+
Rect2 get_rect() const;
Rect2 get_global_rect() const;
Rect2 get_window_rect() const; ///< use with care, as it blocks waiting for the visual server
@@ -331,14 +336,18 @@ public:
float get_rotation() const;
float get_rotation_deg() const;
+ void set_h_grow_direction(GrowDirection p_direction);
+ GrowDirection get_h_grow_direction() const;
+
+ void set_v_grow_direction(GrowDirection p_direction);
+ GrowDirection get_v_grow_direction() const;
+
void set_pivot_offset(const Vector2 &p_pivot);
Vector2 get_pivot_offset() const;
void set_scale(const Vector2 &p_scale);
Vector2 get_scale() const;
- void set_area_as_parent_rect(int p_margin = 0);
-
void show_modal(bool p_exclusive = false);
void set_theme(const Ref<Theme> &p_theme);
@@ -449,6 +458,7 @@ VARIANT_ENUM_CAST(Control::FocusMode);
VARIANT_ENUM_CAST(Control::SizeFlags);
VARIANT_ENUM_CAST(Control::CursorShape);
VARIANT_ENUM_CAST(Control::LayoutPreset);
+VARIANT_ENUM_CAST(Control::LayoutPresetMode);
VARIANT_ENUM_CAST(Control::MouseFilter);
VARIANT_ENUM_CAST(Control::GrowDirection);
VARIANT_ENUM_CAST(Control::Anchor);
diff --git a/scene/gui/graph_edit.cpp b/scene/gui/graph_edit.cpp
index 5b00aab2ef..0d3cccc2b5 100644
--- a/scene/gui/graph_edit.cpp
+++ b/scene/gui/graph_edit.cpp
@@ -352,14 +352,14 @@ bool GraphEdit::_filter_input(const Point2 &p_point) {
for (int j = 0; j < gn->get_connection_output_count(); j++) {
- Vector2 pos = gn->get_connection_output_pos(j) + gn->get_position();
+ Vector2 pos = gn->get_connection_output_position(j) + gn->get_position();
if (pos.distance_to(p_point) < grab_r)
return true;
}
for (int j = 0; j < gn->get_connection_input_count(); j++) {
- Vector2 pos = gn->get_connection_input_pos(j) + gn->get_position();
+ Vector2 pos = gn->get_connection_input_position(j) + gn->get_position();
if (pos.distance_to(p_point) < grab_r) {
return true;
}
@@ -386,7 +386,7 @@ void GraphEdit::_top_layer_input(const Ref<InputEvent> &p_ev) {
for (int j = 0; j < gn->get_connection_output_count(); j++) {
- Vector2 pos = gn->get_connection_output_pos(j) + gn->get_position();
+ Vector2 pos = gn->get_connection_output_position(j) + gn->get_position();
if (pos.distance_to(mpos) < grab_r) {
if (valid_left_disconnect_types.has(gn->get_connection_output_type(j))) {
@@ -433,7 +433,7 @@ void GraphEdit::_top_layer_input(const Ref<InputEvent> &p_ev) {
for (int j = 0; j < gn->get_connection_input_count(); j++) {
- Vector2 pos = gn->get_connection_input_pos(j) + gn->get_position();
+ Vector2 pos = gn->get_connection_input_position(j) + gn->get_position();
if (pos.distance_to(mpos) < grab_r) {
@@ -501,7 +501,7 @@ void GraphEdit::_top_layer_input(const Ref<InputEvent> &p_ev) {
if (!connecting_out) {
for (int j = 0; j < gn->get_connection_output_count(); j++) {
- Vector2 pos = gn->get_connection_output_pos(j) + gn->get_position();
+ Vector2 pos = gn->get_connection_output_position(j) + gn->get_position();
int type = gn->get_connection_output_type(j);
if ((type == connecting_type || valid_connection_types.has(ConnType(type, connecting_type))) && pos.distance_to(mpos) < grab_r) {
@@ -516,7 +516,7 @@ void GraphEdit::_top_layer_input(const Ref<InputEvent> &p_ev) {
for (int j = 0; j < gn->get_connection_input_count(); j++) {
- Vector2 pos = gn->get_connection_input_pos(j) + gn->get_position();
+ Vector2 pos = gn->get_connection_input_position(j) + gn->get_position();
int type = gn->get_connection_input_type(j);
if ((type == connecting_type || valid_connection_types.has(ConnType(type, connecting_type))) && pos.distance_to(mpos) < grab_r) {
connecting_target = true;
@@ -657,9 +657,9 @@ void GraphEdit::_connections_layer_draw() {
continue;
}
- Vector2 frompos = gfrom->get_connection_output_pos(E->get().from_port) + gfrom->get_offset() * zoom;
+ Vector2 frompos = gfrom->get_connection_output_position(E->get().from_port) + gfrom->get_offset() * zoom;
Color color = gfrom->get_connection_output_color(E->get().from_port);
- Vector2 topos = gto->get_connection_input_pos(E->get().to_port) + gto->get_offset() * zoom;
+ Vector2 topos = gto->get_connection_input_position(E->get().to_port) + gto->get_offset() * zoom;
Color tocolor = gto->get_connection_input_color(E->get().to_port);
_draw_cos_line(connections_layer, frompos, topos, color, tocolor);
}
@@ -682,9 +682,9 @@ void GraphEdit::_top_layer_draw() {
ERR_FAIL_COND(!from);
Vector2 pos;
if (connecting_out)
- pos = from->get_connection_output_pos(connecting_index);
+ pos = from->get_connection_output_position(connecting_index);
else
- pos = from->get_connection_input_pos(connecting_index);
+ pos = from->get_connection_input_position(connecting_index);
pos += from->get_position();
Vector2 topos;
@@ -733,7 +733,7 @@ void GraphEdit::_gui_input(const Ref<InputEvent> &p_ev) {
just_selected = true;
// TODO: Remove local mouse pos hack if/when InputEventMouseMotion is fixed to support floats
//drag_accum+=Vector2(mm->get_relative().x,mm->get_relative().y);
- drag_accum = get_local_mouse_pos() - drag_origin;
+ drag_accum = get_local_mouse_position() - drag_origin;
for (int i = get_child_count() - 1; i >= 0; i--) {
GraphNode *gn = Object::cast_to<GraphNode>(get_child(i));
if (gn && gn->is_selected()) {
@@ -750,7 +750,7 @@ void GraphEdit::_gui_input(const Ref<InputEvent> &p_ev) {
}
if (mm.is_valid() && box_selecting) {
- box_selecting_to = get_local_mouse_pos();
+ box_selecting_to = get_local_mouse_position();
box_selecting_rect = Rect2(MIN(box_selecting_from.x, box_selecting_to.x),
MIN(box_selecting_from.y, box_selecting_to.y),
@@ -810,7 +810,7 @@ void GraphEdit::_gui_input(const Ref<InputEvent> &p_ev) {
if (gn) {
Rect2 r = gn->get_rect();
r.size *= zoom;
- if (r.has_point(get_local_mouse_pos()))
+ if (r.has_point(get_local_mouse_position()))
gn->set_selected(false);
}
}
@@ -848,7 +848,7 @@ void GraphEdit::_gui_input(const Ref<InputEvent> &p_ev) {
if (gn_selected->is_resizing())
continue;
- if (gn_selected->has_point(gn_selected->get_local_mouse_pos())) {
+ if (gn_selected->has_point(gn_selected->get_local_mouse_position())) {
gn = gn_selected;
break;
}
@@ -862,7 +862,7 @@ void GraphEdit::_gui_input(const Ref<InputEvent> &p_ev) {
dragging = true;
drag_accum = Vector2();
- drag_origin = get_local_mouse_pos();
+ drag_origin = get_local_mouse_position();
just_selected = !gn->is_selected();
if (!gn->is_selected() && !Input::get_singleton()->is_key_pressed(KEY_CONTROL)) {
for (int i = 0; i < get_child_count(); i++) {
@@ -888,7 +888,7 @@ void GraphEdit::_gui_input(const Ref<InputEvent> &p_ev) {
return;
box_selecting = true;
- box_selecting_from = get_local_mouse_pos();
+ box_selecting_from = get_local_mouse_position();
if (b->get_control()) {
box_selection_mode_aditive = true;
previus_selected.clear();
@@ -941,17 +941,17 @@ void GraphEdit::_gui_input(const Ref<InputEvent> &p_ev) {
//too difficult to get right
//set_zoom(zoom/ZOOM_SCALE);
}
- if (b->get_button_index() == BUTTON_WHEEL_UP) {
- h_scroll->set_value(h_scroll->get_value() - h_scroll->get_page() * b->get_factor() / 8);
- }
- if (b->get_button_index() == BUTTON_WHEEL_DOWN) {
- h_scroll->set_value(h_scroll->get_value() + h_scroll->get_page() * b->get_factor() / 8);
+ if (b->get_button_index() == BUTTON_WHEEL_UP && !Input::get_singleton()->is_key_pressed(KEY_SHIFT)) {
+ v_scroll->set_value(v_scroll->get_value() - v_scroll->get_page() * b->get_factor() / 8);
}
- if (b->get_button_index() == BUTTON_WHEEL_RIGHT) {
+ if (b->get_button_index() == BUTTON_WHEEL_DOWN && !Input::get_singleton()->is_key_pressed(KEY_SHIFT)) {
v_scroll->set_value(v_scroll->get_value() + v_scroll->get_page() * b->get_factor() / 8);
}
- if (b->get_button_index() == BUTTON_WHEEL_LEFT) {
- v_scroll->set_value(v_scroll->get_value() - v_scroll->get_page() * b->get_factor() / 8);
+ if (b->get_button_index() == BUTTON_WHEEL_RIGHT || (b->get_button_index() == BUTTON_WHEEL_DOWN && Input::get_singleton()->is_key_pressed(KEY_SHIFT))) {
+ h_scroll->set_value(h_scroll->get_value() + h_scroll->get_page() * b->get_factor() / 8);
+ }
+ if (b->get_button_index() == BUTTON_WHEEL_LEFT || (b->get_button_index() == BUTTON_WHEEL_UP && Input::get_singleton()->is_key_pressed(KEY_SHIFT))) {
+ h_scroll->set_value(h_scroll->get_value() - h_scroll->get_page() * b->get_factor() / 8);
}
}
@@ -1167,7 +1167,7 @@ void GraphEdit::_bind_methods() {
ADD_SIGNAL(MethodInfo("popup_request", PropertyInfo(Variant::VECTOR2, "p_position")));
ADD_SIGNAL(MethodInfo("duplicate_nodes_request"));
ADD_SIGNAL(MethodInfo("node_selected", PropertyInfo(Variant::OBJECT, "node")));
- ADD_SIGNAL(MethodInfo("connection_to_empty", PropertyInfo(Variant::STRING, "from"), PropertyInfo(Variant::INT, "from_slot"), PropertyInfo(Variant::VECTOR2, "release_pos")));
+ ADD_SIGNAL(MethodInfo("connection_to_empty", PropertyInfo(Variant::STRING, "from"), PropertyInfo(Variant::INT, "from_slot"), PropertyInfo(Variant::VECTOR2, "release_position")));
ADD_SIGNAL(MethodInfo("delete_nodes_request"));
ADD_SIGNAL(MethodInfo("_begin_node_move"));
ADD_SIGNAL(MethodInfo("_end_node_move"));
@@ -1182,7 +1182,7 @@ GraphEdit::GraphEdit() {
top_layer = memnew(GraphEditFilter(this));
add_child(top_layer);
top_layer->set_mouse_filter(MOUSE_FILTER_PASS);
- top_layer->set_area_as_parent_rect();
+ top_layer->set_anchors_and_margins_preset(Control::PRESET_WIDE);
top_layer->connect("draw", this, "_top_layer_draw");
top_layer->set_mouse_filter(MOUSE_FILTER_PASS);
top_layer->connect("gui_input", this, "_top_layer_input");
diff --git a/scene/gui/graph_node.cpp b/scene/gui/graph_node.cpp
index bef0808fd0..7655363631 100644
--- a/scene/gui/graph_node.cpp
+++ b/scene/gui/graph_node.cpp
@@ -208,8 +208,11 @@ void GraphNode::_notification(int p_what) {
Ref<Texture> close = get_icon("close");
Ref<Texture> resizer = get_icon("resizer");
int close_offset = get_constant("close_offset");
+ int close_h_offset = get_constant("close_h_offset");
+ Color close_color = get_color("close_color");
Ref<Font> title_font = get_font("title_font");
int title_offset = get_constant("title_offset");
+ int title_h_offset = get_constant("title_h_offset");
Color title_color = get_color("title_color");
Point2i icofs = -port->get_size() * 0.5;
int edgeofs = get_constant("port_offset");
@@ -236,10 +239,10 @@ void GraphNode::_notification(int p_what) {
if (show_close)
w -= close->get_width();
- draw_string(title_font, Point2(sb->get_margin(MARGIN_LEFT), -title_font->get_height() + title_font->get_ascent() + title_offset), title, title_color, w);
+ draw_string(title_font, Point2(sb->get_margin(MARGIN_LEFT) + title_h_offset, -title_font->get_height() + title_font->get_ascent() + title_offset), title, title_color, w);
if (show_close) {
- Vector2 cpos = Point2(w + sb->get_margin(MARGIN_LEFT), -close->get_height() + close_offset);
- draw_texture(close, cpos);
+ Vector2 cpos = Point2(w + sb->get_margin(MARGIN_LEFT) + close_h_offset, -close->get_height() + close_offset);
+ draw_texture(close, cpos, close_color);
close_rect.position = cpos;
close_rect.size = close->get_size();
} else {
@@ -515,7 +518,7 @@ int GraphNode::get_connection_output_count() {
return conn_output_cache.size();
}
-Vector2 GraphNode::get_connection_input_pos(int p_idx) {
+Vector2 GraphNode::get_connection_input_position(int p_idx) {
if (connpos_dirty)
_connpos_update();
@@ -545,7 +548,7 @@ Color GraphNode::get_connection_input_color(int p_idx) {
return conn_input_cache[p_idx].color;
}
-Vector2 GraphNode::get_connection_output_pos(int p_idx) {
+Vector2 GraphNode::get_connection_output_position(int p_idx) {
if (connpos_dirty)
_connpos_update();
@@ -687,10 +690,10 @@ void GraphNode::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_connection_output_count"), &GraphNode::get_connection_output_count);
ClassDB::bind_method(D_METHOD("get_connection_input_count"), &GraphNode::get_connection_input_count);
- ClassDB::bind_method(D_METHOD("get_connection_output_pos", "idx"), &GraphNode::get_connection_output_pos);
+ ClassDB::bind_method(D_METHOD("get_connection_output_position", "idx"), &GraphNode::get_connection_output_position);
ClassDB::bind_method(D_METHOD("get_connection_output_type", "idx"), &GraphNode::get_connection_output_type);
ClassDB::bind_method(D_METHOD("get_connection_output_color", "idx"), &GraphNode::get_connection_output_color);
- ClassDB::bind_method(D_METHOD("get_connection_input_pos", "idx"), &GraphNode::get_connection_input_pos);
+ ClassDB::bind_method(D_METHOD("get_connection_input_position", "idx"), &GraphNode::get_connection_input_position);
ClassDB::bind_method(D_METHOD("get_connection_input_type", "idx"), &GraphNode::get_connection_input_type);
ClassDB::bind_method(D_METHOD("get_connection_input_color", "idx"), &GraphNode::get_connection_input_color);
diff --git a/scene/gui/graph_node.h b/scene/gui/graph_node.h
index a606e47acd..a0840544dd 100644
--- a/scene/gui/graph_node.h
+++ b/scene/gui/graph_node.h
@@ -138,10 +138,10 @@ public:
int get_connection_input_count();
int get_connection_output_count();
- Vector2 get_connection_input_pos(int p_idx);
+ Vector2 get_connection_input_position(int p_idx);
int get_connection_input_type(int p_idx);
Color get_connection_input_color(int p_idx);
- Vector2 get_connection_output_pos(int p_idx);
+ Vector2 get_connection_output_position(int p_idx);
int get_connection_output_type(int p_idx);
Color get_connection_output_color(int p_idx);
diff --git a/scene/gui/item_list.cpp b/scene/gui/item_list.cpp
index 9a605c98f3..74cc09d0a6 100644
--- a/scene/gui/item_list.cpp
+++ b/scene/gui/item_list.cpp
@@ -1117,7 +1117,7 @@ void ItemList::_scroll_changed(double) {
update();
}
-int ItemList::get_item_at_pos(const Point2 &p_pos, bool p_exact) const {
+int ItemList::get_item_at_position(const Point2 &p_pos, bool p_exact) const {
Vector2 pos = p_pos;
Ref<StyleBox> bg = get_stylebox("bg");
@@ -1165,7 +1165,7 @@ bool ItemList::is_pos_at_end_of_items(const Point2 &p_pos) const {
String ItemList::get_tooltip(const Point2 &p_pos) const {
- int closest = get_item_at_pos(p_pos);
+ int closest = get_item_at_position(p_pos);
if (closest != -1) {
if (!items[closest].tooltip_enabled) {
@@ -1362,7 +1362,7 @@ void ItemList::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_auto_height", "enable"), &ItemList::set_auto_height);
ClassDB::bind_method(D_METHOD("has_auto_height"), &ItemList::has_auto_height);
- ClassDB::bind_method(D_METHOD("get_item_at_pos", "pos", "exact"), &ItemList::get_item_at_pos, DEFVAL(false));
+ ClassDB::bind_method(D_METHOD("get_item_at_position", "position", "exact"), &ItemList::get_item_at_position, DEFVAL(false));
ClassDB::bind_method(D_METHOD("ensure_current_is_visible"), &ItemList::ensure_current_is_visible);
@@ -1395,7 +1395,7 @@ void ItemList::_bind_methods() {
BIND_ENUM_CONSTANT(SELECT_MULTI);
ADD_SIGNAL(MethodInfo("item_selected", PropertyInfo(Variant::INT, "index")));
- ADD_SIGNAL(MethodInfo("item_rmb_selected", PropertyInfo(Variant::INT, "index"), PropertyInfo(Variant::VECTOR2, "atpos")));
+ ADD_SIGNAL(MethodInfo("item_rmb_selected", PropertyInfo(Variant::INT, "index"), PropertyInfo(Variant::VECTOR2, "at_position")));
ADD_SIGNAL(MethodInfo("multi_selected", PropertyInfo(Variant::INT, "index"), PropertyInfo(Variant::BOOL, "selected")));
ADD_SIGNAL(MethodInfo("item_activated", PropertyInfo(Variant::INT, "index")));
diff --git a/scene/gui/item_list.h b/scene/gui/item_list.h
index 673b7d8956..ccdd705325 100644
--- a/scene/gui/item_list.h
+++ b/scene/gui/item_list.h
@@ -199,7 +199,7 @@ public:
int find_metadata(const Variant &p_metadata) const;
virtual String get_tooltip(const Point2 &p_pos) const;
- int get_item_at_pos(const Point2 &p_pos, bool p_exact = false) const;
+ int get_item_at_position(const Point2 &p_pos, bool p_exact = false) const;
bool is_pos_at_end_of_items(const Point2 &p_pos) const;
void set_icon_scale(real_t p_scale);
diff --git a/scene/gui/line_edit.cpp b/scene/gui/line_edit.cpp
index 6a5f56c78c..8ca487f2bd 100644
--- a/scene/gui/line_edit.cpp
+++ b/scene/gui/line_edit.cpp
@@ -49,7 +49,7 @@ void LineEdit::_gui_input(Ref<InputEvent> p_event) {
if (b.is_valid()) {
if (b->is_pressed() && b->get_button_index() == BUTTON_RIGHT) {
- menu->set_position(get_global_transform().xform(get_local_mouse_pos()));
+ menu->set_position(get_global_transform().xform(get_local_mouse_position()));
menu->set_size(Vector2(1, 1));
menu->popup();
grab_focus();
@@ -186,7 +186,7 @@ void LineEdit::_gui_input(Ref<InputEvent> p_event) {
cached_width += font->get_char_size(text[i]).width;
}
- set_cursor_pos(0);
+ set_cursor_position(0);
_text_changed();
}
@@ -273,7 +273,7 @@ void LineEdit::_gui_input(Ref<InputEvent> p_event) {
delete_text(cc, cursor_pos);
- set_cursor_pos(cc);
+ set_cursor_position(cc);
} else {
undo_text = text;
@@ -297,7 +297,7 @@ void LineEdit::_gui_input(Ref<InputEvent> p_event) {
#ifdef APPLE_STYLE_KEYS
if (k->get_command()) {
- set_cursor_pos(0);
+ set_cursor_position(0);
} else if (k->get_alt()) {
#else
@@ -319,10 +319,10 @@ void LineEdit::_gui_input(Ref<InputEvent> p_event) {
cc--;
}
- set_cursor_pos(cc);
+ set_cursor_position(cc);
} else {
- set_cursor_pos(get_cursor_pos() - 1);
+ set_cursor_position(get_cursor_position() - 1);
}
shift_selection_check_post(k->get_shift());
@@ -341,7 +341,7 @@ void LineEdit::_gui_input(Ref<InputEvent> p_event) {
#ifdef APPLE_STYLE_KEYS
if (k->get_command()) {
- set_cursor_pos(text.length());
+ set_cursor_position(text.length());
} else if (k->get_alt()) {
#else
if (k->get_alt()) {
@@ -362,10 +362,10 @@ void LineEdit::_gui_input(Ref<InputEvent> p_event) {
cc++;
}
- set_cursor_pos(cc);
+ set_cursor_position(cc);
} else {
- set_cursor_pos(get_cursor_pos() + 1);
+ set_cursor_position(get_cursor_position() + 1);
}
shift_selection_check_post(k->get_shift());
@@ -418,7 +418,7 @@ void LineEdit::_gui_input(Ref<InputEvent> p_event) {
} else {
undo_text = text;
- set_cursor_pos(cursor_pos + 1);
+ set_cursor_position(cursor_pos + 1);
delete_char();
}
@@ -433,7 +433,7 @@ void LineEdit::_gui_input(Ref<InputEvent> p_event) {
case KEY_HOME: {
shift_selection_check_pre(k->get_shift());
- set_cursor_pos(0);
+ set_cursor_position(0);
shift_selection_check_post(k->get_shift());
} break;
case KEY_KP_1: {
@@ -446,7 +446,7 @@ void LineEdit::_gui_input(Ref<InputEvent> p_event) {
case KEY_END: {
shift_selection_check_pre(k->get_shift());
- set_cursor_pos(text.length());
+ set_cursor_position(text.length());
shift_selection_check_post(k->get_shift());
} break;
@@ -534,7 +534,7 @@ void LineEdit::_notification(int p_what) {
switch (p_what) {
#ifdef TOOLS_ENABLED
case NOTIFICATION_ENTER_TREE: {
- if (Engine::get_singleton()->is_editor_hint()) {
+ if (Engine::get_singleton()->is_editor_hint() && !get_tree()->is_node_being_edited(this)) {
cursor_set_blink_enabled(EDITOR_DEF("text_editor/cursor/caret_blink", false));
cursor_set_blink_speed(EDITOR_DEF("text_editor/cursor/caret_blink_speed", 0.65));
@@ -546,7 +546,7 @@ void LineEdit::_notification(int p_what) {
#endif
case NOTIFICATION_RESIZED: {
- set_cursor_pos(get_cursor_pos());
+ set_cursor_position(get_cursor_position());
} break;
case MainLoop::NOTIFICATION_WM_FOCUS_IN: {
@@ -742,7 +742,7 @@ void LineEdit::_notification(int p_what) {
draw_caret = true;
}
- Point2 cursor_pos = Point2(get_cursor_pos(), 1) * get_minimum_size().height;
+ Point2 cursor_pos = Point2(get_cursor_position(), 1) * get_minimum_size().height;
OS::get_singleton()->set_ime_position(get_global_position() + cursor_pos);
OS::get_singleton()->set_ime_intermediate_text_callback(_ime_text_callback, this);
@@ -806,9 +806,9 @@ void LineEdit::undo() {
cached_width += font->get_char_size(text[i]).width;
if (old_cursor_pos > text.length()) {
- set_cursor_pos(text.length());
+ set_cursor_position(text.length());
} else {
- set_cursor_pos(old_cursor_pos);
+ set_cursor_position(old_cursor_pos);
}
_text_changed();
@@ -869,14 +869,14 @@ void LineEdit::set_cursor_at_pixel_pos(int p_x) {
ofs++;
}
- set_cursor_pos(ofs);
+ set_cursor_position(ofs);
/*
int new_cursor_pos=p_x;
int charwidth=draw_area->get_font_char_width(' ',0);
new_cursor_pos=( ( (new_cursor_pos-2)+ (charwidth/2) ) /charwidth );
if (new_cursor_pos>(int)text.length()) new_cursor_pos=text.length();
- set_cursor_pos(window_pos+new_cursor_pos); */
+ set_cursor_position(window_pos+new_cursor_pos); */
}
bool LineEdit::cursor_get_blink_enabled() const {
@@ -929,7 +929,7 @@ void LineEdit::delete_char() {
text.erase(cursor_pos - 1, 1);
- set_cursor_pos(get_cursor_pos() - 1);
+ set_cursor_position(get_cursor_position() - 1);
if (cursor_pos == window_pos) {
@@ -1011,7 +1011,7 @@ float LineEdit::get_placeholder_alpha() const {
return placeholder_alpha;
}
-void LineEdit::set_cursor_pos(int p_pos) {
+void LineEdit::set_cursor_position(int p_pos) {
if (p_pos > (int)text.length())
p_pos = text.length();
@@ -1065,7 +1065,7 @@ void LineEdit::set_cursor_pos(int p_pos) {
update();
}
-int LineEdit::get_cursor_pos() const {
+int LineEdit::get_cursor_position() const {
return cursor_pos;
}
@@ -1093,7 +1093,7 @@ void LineEdit::append_at_cursor(String p_text) {
String pre = text.substr(0, cursor_pos);
String post = text.substr(cursor_pos, text.length() - cursor_pos);
text = pre + p_text + post;
- set_cursor_pos(cursor_pos + p_text.length());
+ set_cursor_position(cursor_pos + p_text.length());
}
}
@@ -1330,8 +1330,8 @@ void LineEdit::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_placeholder"), &LineEdit::get_placeholder);
ClassDB::bind_method(D_METHOD("set_placeholder_alpha", "alpha"), &LineEdit::set_placeholder_alpha);
ClassDB::bind_method(D_METHOD("get_placeholder_alpha"), &LineEdit::get_placeholder_alpha);
- ClassDB::bind_method(D_METHOD("set_cursor_pos", "pos"), &LineEdit::set_cursor_pos);
- ClassDB::bind_method(D_METHOD("get_cursor_pos"), &LineEdit::get_cursor_pos);
+ ClassDB::bind_method(D_METHOD("set_cursor_position", "position"), &LineEdit::set_cursor_position);
+ ClassDB::bind_method(D_METHOD("get_cursor_position"), &LineEdit::get_cursor_position);
ClassDB::bind_method(D_METHOD("set_expand_to_text_length", "enabled"), &LineEdit::set_expand_to_text_length);
ClassDB::bind_method(D_METHOD("get_expand_to_text_length"), &LineEdit::get_expand_to_text_length);
ClassDB::bind_method(D_METHOD("cursor_set_blink_enabled", "enabled"), &LineEdit::cursor_set_blink_enabled);
diff --git a/scene/gui/line_edit.h b/scene/gui/line_edit.h
index 52a4a29a33..661f9b60b9 100644
--- a/scene/gui/line_edit.h
+++ b/scene/gui/line_edit.h
@@ -149,8 +149,8 @@ public:
String get_placeholder() const;
void set_placeholder_alpha(float p_alpha);
float get_placeholder_alpha() const;
- void set_cursor_pos(int p_pos);
- int get_cursor_pos() const;
+ void set_cursor_position(int p_pos);
+ int get_cursor_position() const;
void set_max_length(int p_max_length);
int get_max_length() const;
void append_at_cursor(String p_text);
diff --git a/scene/gui/popup.cpp b/scene/gui/popup.cpp
index 5a2a552943..2110298950 100644
--- a/scene/gui/popup.cpp
+++ b/scene/gui/popup.cpp
@@ -265,7 +265,7 @@ void PopupPanel::set_child_rect(Control *p_child) {
ERR_FAIL_NULL(p_child);
Ref<StyleBox> p = get_stylebox("panel");
- p_child->set_area_as_parent_rect();
+ p_child->set_anchors_preset(Control::PRESET_WIDE);
p_child->set_margin(MARGIN_LEFT, p->get_margin(MARGIN_LEFT));
p_child->set_margin(MARGIN_RIGHT, -p->get_margin(MARGIN_RIGHT));
p_child->set_margin(MARGIN_TOP, p->get_margin(MARGIN_TOP));
diff --git a/scene/gui/rich_text_label.cpp b/scene/gui/rich_text_label.cpp
index ab2c2f445f..d9287e6f63 100644
--- a/scene/gui/rich_text_label.cpp
+++ b/scene/gui/rich_text_label.cpp
@@ -84,7 +84,7 @@ Rect2 RichTextLabel::_get_text_rect() {
Ref<StyleBox> style = get_stylebox("normal");
return Rect2(style->get_offset(), get_size() - style->get_minimum_size());
}
-void RichTextLabel::_process_line(ItemFrame *p_frame, const Vector2 &p_ofs, int &y, int p_width, int p_line, ProcessMode p_mode, const Ref<Font> &p_base_font, const Color &p_base_color, const Point2i &p_click_pos, Item **r_click_item, int *r_click_char, bool *r_outside, int p_char_count) {
+int RichTextLabel::_process_line(ItemFrame *p_frame, const Vector2 &p_ofs, int &y, int p_width, int p_line, ProcessMode p_mode, const Ref<Font> &p_base_font, const Color &p_base_color, const Point2i &p_click_pos, Item **r_click_item, int *r_click_char, bool *r_outside, int p_char_count) {
RID ci;
if (r_outside)
@@ -104,9 +104,11 @@ void RichTextLabel::_process_line(ItemFrame *p_frame, const Vector2 &p_ofs, int
int line = 0;
int spaces = 0;
+ int height = get_size().y;
+
if (p_mode != PROCESS_CACHE) {
- ERR_FAIL_INDEX(line, l.offset_caches.size());
+ ERR_FAIL_INDEX_V(line, l.offset_caches.size(), 0);
line_ofs = l.offset_caches[line];
}
@@ -133,12 +135,20 @@ void RichTextLabel::_process_line(ItemFrame *p_frame, const Vector2 &p_ofs, int
//line height should be the font height for the first time, this ensures that an empty line will never have zero height and successive newlines are displayed
int line_height = cfont->get_height();
+ int nonblank_line_count = 0; //number of nonblank lines as counted during PROCESS_DRAW
+
Variant meta;
+#define RETURN return nonblank_line_count
+
#define NEW_LINE \
{ \
if (p_mode != PROCESS_CACHE) { \
line++; \
+ if (!line_is_blank) { \
+ nonblank_line_count++; \
+ } \
+ line_is_blank = true; \
if (line < l.offset_caches.size()) \
line_ofs = l.offset_caches[line]; \
wofs = margin; \
@@ -168,7 +178,7 @@ void RichTextLabel::_process_line(ItemFrame *p_frame, const Vector2 &p_ofs, int
if (r_outside) *r_outside = true; \
*r_click_item = it; \
*r_click_char = rchar; \
- return; \
+ RETURN; \
} \
}
@@ -185,7 +195,7 @@ void RichTextLabel::_process_line(ItemFrame *p_frame, const Vector2 &p_ofs, int
if (r_outside) *r_outside = true; \
*r_click_item = it; \
*r_click_char = rchar; \
- return; \
+ RETURN; \
} \
NEW_LINE \
}
@@ -196,7 +206,7 @@ void RichTextLabel::_process_line(ItemFrame *p_frame, const Vector2 &p_ofs, int
if (r_outside) *r_outside = false; \
*r_click_item = it; \
*r_click_char = rchar; \
- return; \
+ RETURN; \
} \
wofs += m_width; \
}
@@ -206,6 +216,9 @@ void RichTextLabel::_process_line(ItemFrame *p_frame, const Vector2 &p_ofs, int
line_height = m_height; \
}
+#define YRANGE_VISIBLE(m_top, m_height) \
+ (m_height > 0 && ((m_top >= 0 && m_top < height) || ((m_top + m_height - 1) >= 0 && (m_top + m_height - 1) < height)))
+
Color selection_fg;
Color selection_bg;
@@ -214,8 +227,10 @@ void RichTextLabel::_process_line(ItemFrame *p_frame, const Vector2 &p_ofs, int
selection_fg = get_color("font_color_selected");
selection_bg = get_color("selection_color");
}
+
int rchar = 0;
int lh = 0;
+ bool line_is_blank = true;
while (it) {
@@ -327,7 +342,10 @@ void RichTextLabel::_process_line(ItemFrame *p_frame, const Vector2 &p_ofs, int
int cw = 0;
- bool visible = visible_characters < 0 || p_char_count < visible_characters;
+ bool visible = visible_characters < 0 || p_char_count < visible_characters && YRANGE_VISIBLE(y + lh - (fh - 0 * ascent), fh); //getting rid of ascent seems to work??
+ if (visible)
+ line_is_blank = false;
+
if (c[i] == '\t')
visible = false;
@@ -384,7 +402,9 @@ void RichTextLabel::_process_line(ItemFrame *p_frame, const Vector2 &p_ofs, int
ENSURE_WIDTH(img->image->get_width());
- bool visible = visible_characters < 0 || p_char_count < visible_characters;
+ bool visible = visible_characters < 0 || p_char_count < visible_characters && YRANGE_VISIBLE(y + lh - font->get_descent() - img->image->get_height(), img->image->get_height());
+ if (visible)
+ line_is_blank = false;
if (p_mode == PROCESS_DRAW && visible) {
img->image->draw(ci, p_ofs + Point2(align_ofs + wofs, y + lh - font->get_descent() - img->image->get_height()));
@@ -398,8 +418,10 @@ void RichTextLabel::_process_line(ItemFrame *p_frame, const Vector2 &p_ofs, int
case ITEM_NEWLINE: {
lh = 0;
- if (p_mode != PROCESS_CACHE)
+ if (p_mode != PROCESS_CACHE) {
lh = line < l.height_caches.size() ? l.height_caches[line] : 1;
+ line_is_blank = true;
+ }
} break;
case ITEM_TABLE: {
@@ -436,7 +458,7 @@ void RichTextLabel::_process_line(ItemFrame *p_frame, const Vector2 &p_ofs, int
idx++;
}
- //compute available width and total radio (for expanders)
+ //compute available width and total ratio (for expanders)
int total_ratio = 0;
int available_width = p_width - hseparation * (table->columns.size() - 1);
@@ -494,12 +516,14 @@ void RichTextLabel::_process_line(ItemFrame *p_frame, const Vector2 &p_ofs, int
int lines_ofs = p_ofs.y + offset.y + draw_ofs.y;
bool visible = lines_ofs < get_size().height && lines_ofs + lines_h >= 0;
+ if (visible)
+ line_is_blank = false;
for (int i = 0; i < frame->lines.size(); i++) {
if (visible) {
if (p_mode == PROCESS_DRAW) {
- _process_line(frame, p_ofs + offset + draw_ofs + Vector2(0, yofs), ly, table->columns[column].width, i, PROCESS_DRAW, cfont, ccolor);
+ nonblank_line_count += _process_line(frame, p_ofs + offset + draw_ofs + Vector2(0, yofs), ly, table->columns[column].width, i, PROCESS_DRAW, cfont, ccolor);
} else if (p_mode == PROCESS_POINTER) {
_process_line(frame, p_ofs + offset + draw_ofs + Vector2(0, yofs), ly, table->columns[column].width, i, PROCESS_POINTER, cfont, ccolor, p_click_pos, r_click_item, r_click_char, r_outside);
}
@@ -540,14 +564,6 @@ void RichTextLabel::_process_line(ItemFrame *p_frame, const Vector2 &p_ofs, int
it = _get_next_item(it);
- if (p_mode == PROCESS_POINTER && r_click_item && itp && !it && p_click_pos.y > p_ofs.y + y + lh) {
- //at the end of all, return this
- if (r_outside) *r_outside = true;
- *r_click_item = itp;
- *r_click_char = rchar;
- return;
- }
-
if (it && (p_line + 1 < p_frame->lines.size()) && p_frame->lines[p_line + 1].from == it) {
if (p_mode == PROCESS_POINTER && r_click_item && p_click_pos.y >= p_ofs.y + y && p_click_pos.y <= p_ofs.y + y + lh) {
@@ -555,15 +571,17 @@ void RichTextLabel::_process_line(ItemFrame *p_frame, const Vector2 &p_ofs, int
if (r_outside) *r_outside = true;
*r_click_item = itp;
*r_click_char = rchar;
- return;
+ RETURN;
}
break;
}
}
-
NEW_LINE;
+ RETURN;
+
+#undef RETURN
#undef NEW_LINE
#undef ENSURE_WIDTH
#undef ADVANCE
@@ -673,14 +691,14 @@ void RichTextLabel::_notification(int p_what) {
if (from_line >= main->lines.size())
break; //nothing to draw
-
int y = (main->lines[from_line].height_accum_cache - main->lines[from_line].height_cache) - ofs;
Ref<Font> base_font = get_font("normal_font");
Color base_color = get_color("default_color");
+ visible_line_count = 0;
while (y < size.height && from_line < main->lines.size()) {
- _process_line(main, text_rect.get_position(), y, text_rect.get_size().width - scroll_w, from_line, PROCESS_DRAW, base_font, base_color, Point2i(), NULL, NULL, NULL, total_chars);
+ visible_line_count += _process_line(main, text_rect.get_position(), y, text_rect.get_size().width - scroll_w, from_line, PROCESS_DRAW, base_font, base_color, Point2i(), NULL, NULL, NULL, total_chars);
total_chars += main->lines[from_line].char_count;
from_line++;
}
@@ -1021,7 +1039,7 @@ void RichTextLabel::_validate_line_caches(ItemFrame *p_frame) {
if (p_frame->first_invalid_line == p_frame->lines.size())
return;
- //validate invalid lines!s
+ //validate invalid lines
Size2 size = get_size();
Rect2 text_rect = _get_text_rect();
@@ -1673,6 +1691,12 @@ int RichTextLabel::get_line_count() const {
return current_frame->lines.size();
}
+int RichTextLabel::get_visible_line_count() const {
+ if (!is_visible())
+ return 0;
+ return visible_line_count;
+}
+
void RichTextLabel::set_selection_enabled(bool p_enabled) {
selection.enabled = p_enabled;
@@ -1915,6 +1939,9 @@ void RichTextLabel::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_use_bbcode", "enable"), &RichTextLabel::set_use_bbcode);
ClassDB::bind_method(D_METHOD("is_using_bbcode"), &RichTextLabel::is_using_bbcode);
+ ClassDB::bind_method(D_METHOD("get_line_count"), &RichTextLabel::get_line_count);
+ ClassDB::bind_method(D_METHOD("get_visible_line_count"), &RichTextLabel::get_visible_line_count);
+
ADD_GROUP("BBCode", "bbcode_");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "bbcode_enabled"), "set_use_bbcode", "is_using_bbcode");
ADD_PROPERTY(PropertyInfo(Variant::STRING, "bbcode_text", PROPERTY_HINT_MULTILINE_TEXT), "set_bbcode", "get_bbcode");
@@ -2003,6 +2030,7 @@ RichTextLabel::RichTextLabel() {
visible_characters = -1;
percent_visible = 1;
+ visible_line_count = 0;
set_clip_contents(true);
}
diff --git a/scene/gui/rich_text_label.h b/scene/gui/rich_text_label.h
index 4db2c3a8e9..24c1e5eb59 100644
--- a/scene/gui/rich_text_label.h
+++ b/scene/gui/rich_text_label.h
@@ -217,6 +217,7 @@ private:
int scroll_w;
bool updating_scroll;
int current_idx;
+ int visible_line_count;
int tab_size;
bool underline_meta;
@@ -260,7 +261,7 @@ private:
int visible_characters;
float percent_visible;
- void _process_line(ItemFrame *p_frame, const Vector2 &p_ofs, int &y, int p_width, int p_line, ProcessMode p_mode, const Ref<Font> &p_base_font, const Color &p_base_color, const Point2i &p_click_pos = Point2i(), Item **r_click_item = NULL, int *r_click_char = NULL, bool *r_outside = NULL, int p_char_count = 0);
+ int _process_line(ItemFrame *p_frame, const Vector2 &p_ofs, int &y, int p_width, int p_line, ProcessMode p_mode, const Ref<Font> &p_base_font, const Color &p_base_color, const Point2i &p_click_pos = Point2i(), Item **r_click_item = NULL, int *r_click_char = NULL, bool *r_outside = NULL, int p_char_count = 0);
void _find_click(ItemFrame *p_frame, const Point2i &p_click, Item **r_click_item = NULL, int *r_click_char = NULL, bool *r_outside = NULL);
Ref<Font> _find_font(Item *p_item);
@@ -325,6 +326,7 @@ public:
void scroll_to_line(int p_line);
int get_line_count() const;
+ int get_visible_line_count() const;
VScrollBar *get_v_scroll() { return vscroll; }
diff --git a/scene/gui/scroll_bar.cpp b/scene/gui/scroll_bar.cpp
index 16d1b320b7..6044b86ef5 100644
--- a/scene/gui/scroll_bar.cpp
+++ b/scene/gui/scroll_bar.cpp
@@ -106,9 +106,9 @@ void ScrollBar::_gui_input(Ref<InputEvent> p_event) {
if (ofs < grabber_ofs) {
if (scrolling) {
- target_scroll = target_scroll - get_page();
+ target_scroll = CLAMP(target_scroll - get_page(), get_min(), get_max() - get_page());
} else {
- target_scroll = get_value() - get_page();
+ target_scroll = CLAMP(get_value() - get_page(), get_min(), get_max() - get_page());
}
if (smooth_scroll_enabled) {
@@ -130,9 +130,9 @@ void ScrollBar::_gui_input(Ref<InputEvent> p_event) {
update();
} else {
if (scrolling) {
- target_scroll = target_scroll + get_page();
+ target_scroll = CLAMP(target_scroll + get_page(), get_min(), get_max() - get_page());
} else {
- target_scroll = get_value() + get_page();
+ target_scroll = CLAMP(get_value() + get_page(), get_min(), get_max() - get_page());
}
if (smooth_scroll_enabled) {
@@ -343,7 +343,7 @@ void ScrollBar::_notification(int p_what) {
double dist = sqrt(target * target);
double vel = ((target / dist) * 500) * get_fixed_process_delta_time();
- if (vel >= dist) {
+ if (Math::abs(vel) >= dist) {
set_value(target_scroll);
} else {
set_value(get_value() + vel);
diff --git a/scene/gui/scroll_container.cpp b/scene/gui/scroll_container.cpp
index e182e491d3..c71093b947 100644
--- a/scene/gui/scroll_container.cpp
+++ b/scene/gui/scroll_container.cpp
@@ -182,7 +182,7 @@ void ScrollContainer::_gui_input(const Ref<InputEvent> &p_gui_input) {
}
}
-void ScrollContainer::_update_scrollbar_pos() {
+void ScrollContainer::_update_scrollbar_position() {
Size2 hmin = h_scroll->get_combined_minimum_size();
Size2 vmin = v_scroll->get_combined_minimum_size();
@@ -205,7 +205,7 @@ void ScrollContainer::_notification(int p_what) {
if (p_what == NOTIFICATION_ENTER_TREE || p_what == NOTIFICATION_THEME_CHANGED) {
- call_deferred("_update_scrollbar_pos");
+ call_deferred("_update_scrollbar_position");
};
if (p_what == NOTIFICATION_SORT_CHILDREN) {
@@ -448,7 +448,7 @@ void ScrollContainer::_bind_methods() {
ClassDB::bind_method(D_METHOD("is_h_scroll_enabled"), &ScrollContainer::is_h_scroll_enabled);
ClassDB::bind_method(D_METHOD("set_enable_v_scroll", "enable"), &ScrollContainer::set_enable_v_scroll);
ClassDB::bind_method(D_METHOD("is_v_scroll_enabled"), &ScrollContainer::is_v_scroll_enabled);
- ClassDB::bind_method(D_METHOD("_update_scrollbar_pos"), &ScrollContainer::_update_scrollbar_pos);
+ ClassDB::bind_method(D_METHOD("_update_scrollbar_position"), &ScrollContainer::_update_scrollbar_position);
ClassDB::bind_method(D_METHOD("set_h_scroll", "val"), &ScrollContainer::set_h_scroll);
ClassDB::bind_method(D_METHOD("get_h_scroll"), &ScrollContainer::get_h_scroll);
ClassDB::bind_method(D_METHOD("set_v_scroll", "val"), &ScrollContainer::set_v_scroll);
diff --git a/scene/gui/scroll_container.h b/scene/gui/scroll_container.h
index 9076be0d72..2c5d60de6c 100644
--- a/scene/gui/scroll_container.h
+++ b/scene/gui/scroll_container.h
@@ -70,7 +70,7 @@ protected:
void _scroll_moved(float);
static void _bind_methods();
- void _update_scrollbar_pos();
+ void _update_scrollbar_position();
public:
int get_v_scroll() const;
diff --git a/scene/gui/spin_box.cpp b/scene/gui/spin_box.cpp
index f462989f53..05f2809bfc 100644
--- a/scene/gui/spin_box.cpp
+++ b/scene/gui/spin_box.cpp
@@ -72,7 +72,7 @@ void SpinBox::_range_click_timeout() {
if (!drag.enabled && Input::get_singleton()->is_mouse_button_pressed(BUTTON_LEFT)) {
- bool up = get_local_mouse_pos().y < (get_size().height / 2);
+ bool up = get_local_mouse_position().y < (get_size().height / 2);
set_value(get_value() + (up ? get_step() : -get_step()));
if (range_click_timer->is_one_shot()) {
@@ -268,7 +268,7 @@ SpinBox::SpinBox() {
line_edit = memnew(LineEdit);
add_child(line_edit);
- line_edit->set_area_as_parent_rect();
+ line_edit->set_anchors_and_margins_preset(Control::PRESET_WIDE);
//connect("value_changed",this,"_value_changed");
line_edit->connect("text_entered", this, "_text_entered", Vector<Variant>(), CONNECT_DEFERRED);
line_edit->connect("focus_exited", this, "_line_edit_focus_exit", Vector<Variant>(), CONNECT_DEFERRED);
diff --git a/scene/gui/tab_container.cpp b/scene/gui/tab_container.cpp
index 657e8590d4..6e50614e8f 100644
--- a/scene/gui/tab_container.cpp
+++ b/scene/gui/tab_container.cpp
@@ -208,6 +208,9 @@ void TabContainer::_notification(int p_what) {
break;
}
+ // Draw the tab area.
+ panel->draw(canvas, Rect2(0, header_height, size.width, size.height - header_height));
+
// Draw all visible tabs.
int x = 0;
for (int i = 0; i < tab_widths.size(); i++) {
@@ -261,9 +264,9 @@ void TabContainer::_notification(int p_what) {
if (popup) {
x -= menu->get_width();
if (mouse_x_cache > x)
- menu_hl->draw(get_canvas_item(), Size2(x, 0));
+ menu_hl->draw(get_canvas_item(), Size2(x, (header_height - menu_hl->get_height()) / 2));
else
- menu->draw(get_canvas_item(), Size2(x, 0));
+ menu->draw(get_canvas_item(), Size2(x, (header_height - menu->get_height()) / 2));
}
// Draw the navigation buttons.
@@ -280,9 +283,6 @@ void TabContainer::_notification(int p_what) {
Point2(x, y_center - (decrement->get_height() / 2)),
Color(1, 1, 1, first_tab_cache > 0 ? 1.0 : 0.5));
}
-
- // Draw the tab area.
- panel->draw(canvas, Rect2(0, header_height, size.width, size.height - header_height));
} break;
case NOTIFICATION_THEME_CHANGED: {
if (get_tab_count() > 0) {
@@ -367,7 +367,7 @@ void TabContainer::add_child_notify(Node *p_child) {
current = 0;
previous = 0;
}
- c->set_area_as_parent_rect();
+ c->set_anchors_and_margins_preset(Control::PRESET_WIDE);
if (tabs_visible)
c->set_margin(MARGIN_TOP, _get_top_margin());
Ref<StyleBox> sb = get_stylebox("panel");
@@ -401,7 +401,7 @@ void TabContainer::set_current_tab(int p_current) {
Control *c = tabs[i];
if (i == current) {
c->show();
- c->set_area_as_parent_rect();
+ c->set_anchors_and_margins_preset(Control::PRESET_WIDE);
if (tabs_visible)
c->set_margin(MARGIN_TOP, _get_top_margin());
c->set_margin(Margin(MARGIN_TOP), c->get_margin(Margin(MARGIN_TOP)) + sb->get_margin(Margin(MARGIN_TOP)));
diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp
index 1738e303aa..11bdbfc3e8 100644
--- a/scene/gui/text_edit.cpp
+++ b/scene/gui/text_edit.cpp
@@ -36,6 +36,10 @@
#include "project_settings.h"
#include "scene/main/viewport.h"
+#ifdef TOOLS_ENABLED
+#include "editor/editor_scale.h"
+#endif
+
#define TAB_PIXELS
static bool _is_text_char(CharType c) {
@@ -497,8 +501,7 @@ void TextEdit::_notification(int p_what) {
if (cache.background_color.a > 0.01) {
- Point2i ofs = Point2i(cache.style_normal->get_offset()) / 2.0;
- VisualServer::get_singleton()->canvas_item_add_rect(ci, Rect2(ofs, get_size() - cache.style_normal->get_minimum_size() + ofs), cache.background_color);
+ VisualServer::get_singleton()->canvas_item_add_rect(ci, Rect2(Point2i(), get_size()), cache.background_color);
}
//compute actual region to start (may be inside say, a comment).
//slow in very large documments :( but ok for source!
@@ -729,15 +732,18 @@ void TextEdit::_notification(int p_what) {
VisualServer::get_singleton()->canvas_item_add_rect(ci, Rect2(xmargin_beg, ofs_y, xmargin_end - xmargin_beg, get_row_height()), cache.mark_color);
}
- if (text.is_breakpoint(line)) {
-
- VisualServer::get_singleton()->canvas_item_add_rect(ci, Rect2(xmargin_beg, ofs_y, xmargin_end - xmargin_beg, get_row_height()), cache.breakpoint_color);
- }
-
if (line == cursor.line) {
VisualServer::get_singleton()->canvas_item_add_rect(ci, Rect2(0, ofs_y, xmargin_end, get_row_height()), cache.current_line_color);
}
+ if (text.is_breakpoint(line) && !draw_breakpoint_gutter) {
+#ifdef TOOLS_ENABLED
+ VisualServer::get_singleton()->canvas_item_add_rect(ci, Rect2(xmargin_beg, ofs_y + get_row_height() - EDSCALE, xmargin_end - xmargin_beg, EDSCALE), cache.breakpoint_color);
+#else
+ VisualServer::get_singleton()->canvas_item_add_rect(ci, Rect2(xmargin_beg, ofs_y, xmargin_end - xmargin_beg, get_row_height()), cache.breakpoint_color);
+#endif
+ }
+
// draw breakpoint marker
if (text.is_breakpoint(line)) {
if (draw_breakpoint_gutter) {
@@ -1766,7 +1772,7 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
if (mb->get_button_index() == BUTTON_RIGHT && context_menu_enabled) {
- menu->set_position(get_global_transform().xform(get_local_mouse_pos()));
+ menu->set_position(get_global_transform().xform(get_local_mouse_position()));
menu->set_size(Vector2(1, 1));
menu->popup();
grab_focus();
@@ -1837,7 +1843,7 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
if (k->is_pressed()) {
- highlighted_word = get_word_at_pos(get_local_mouse_pos());
+ highlighted_word = get_word_at_pos(get_local_mouse_position());
update();
} else {
@@ -2793,12 +2799,16 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
int ini = selection.from_line;
int end = selection.to_line;
for (int i = ini; i <= end; i++) {
- if (text[i][0] == '#')
+ if (get_line(i).begins_with("#"))
_remove_text(i, 0, i, 1);
}
} else {
- if (text[cursor.line][0] == '#')
+ if (get_line(cursor.line).begins_with("#")) {
_remove_text(cursor.line, 0, cursor.line, 1);
+ if (cursor.column >= get_line(cursor.line).length()) {
+ cursor.column = MAX(0, get_line(cursor.line).length() - 1);
+ }
+ }
}
update();
}
@@ -3488,7 +3498,7 @@ String TextEdit::get_text() {
String TextEdit::get_text_for_lookup_completion() {
int row, col;
- _get_mouse_pos(get_local_mouse_pos(), row, col);
+ _get_mouse_pos(get_local_mouse_position(), row, col);
String longthing;
int len = text.size();
@@ -4255,6 +4265,10 @@ bool TextEdit::is_insert_mode() const {
return insert_mode;
}
+bool TextEdit::is_insert_text_operation() {
+ return (current_op.type == TextOperation::TYPE_INSERT);
+}
+
uint32_t TextEdit::get_version() const {
return current_op.version;
}
diff --git a/scene/gui/text_edit.h b/scene/gui/text_edit.h
index 68ef559f46..7e61c4e8b1 100644
--- a/scene/gui/text_edit.h
+++ b/scene/gui/text_edit.h
@@ -386,6 +386,8 @@ public:
void begin_complex_operation();
void end_complex_operation();
+ bool is_insert_text_operation();
+
void set_text(String p_text);
void insert_text_at_cursor(const String &p_text);
void insert_at(const String &p_text, int at);
diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp
index 7fa29d312e..822136820e 100644
--- a/scene/gui/tree.cpp
+++ b/scene/gui/tree.cpp
@@ -1528,7 +1528,7 @@ void Tree::_range_click_timeout() {
if (range_item_last && !range_drag_enabled && Input::get_singleton()->is_mouse_button_pressed(BUTTON_LEFT)) {
- Point2 pos = get_local_mouse_pos() - cache.bg->get_offset();
+ Point2 pos = get_local_mouse_position() - cache.bg->get_offset();
if (show_column_titles) {
pos.y -= _get_title_button_height();
@@ -1676,7 +1676,7 @@ int Tree::propagate_mouse_event(const Point2i &p_pos, int x_ofs, int y_ofs, bool
p_item->select(col);
emit_signal("multi_selected", p_item, col, true);
if (p_button == BUTTON_RIGHT) {
- emit_signal("item_rmb_selected", get_local_mouse_pos());
+ emit_signal("item_rmb_selected", get_local_mouse_position());
}
//p_item->selected_signal.call(col);
@@ -1697,7 +1697,7 @@ int Tree::propagate_mouse_event(const Point2i &p_pos, int x_ofs, int y_ofs, bool
select_single_item(p_item, root, col, selected_item, &inrange);
if (p_button == BUTTON_RIGHT) {
- emit_signal("item_rmb_selected", get_local_mouse_pos());
+ emit_signal("item_rmb_selected", get_local_mouse_position());
}
} else {
@@ -1713,7 +1713,7 @@ int Tree::propagate_mouse_event(const Point2i &p_pos, int x_ofs, int y_ofs, bool
}
if (p_button == BUTTON_RIGHT) {
- emit_signal("item_rmb_selected", get_local_mouse_pos());
+ emit_signal("item_rmb_selected", get_local_mouse_position());
}
}
}
@@ -1914,7 +1914,7 @@ void Tree::_text_editor_modal_close() {
return;
}
- if (value_editor->has_point(value_editor->get_local_mouse_pos()))
+ if (value_editor->has_point(value_editor->get_local_mouse_position()))
return;
text_editor_enter(text_editor->get_text());
@@ -2010,7 +2010,7 @@ void Tree::_gui_input(Ref<InputEvent> p_event) {
if (!k->is_pressed())
return;
- if (k->get_alt() || k->get_command() || (k->get_shift() && k->get_unicode() == 0) || k->get_metakey())
+ if (k->get_command() || (k->get_shift() && k->get_unicode() == 0) || k->get_metakey())
return;
if (!root)
return;
@@ -2025,48 +2025,47 @@ void Tree::_gui_input(Ref<InputEvent> p_event) {
break; \
}
case KEY_RIGHT: {
+ bool dobreak = true;
//TreeItem *next = NULL;
if (!selected_item)
break;
- if (select_mode == SELECT_ROW)
+ if (select_mode == SELECT_ROW) {
EXIT_BREAK;
- if (selected_col >= (columns.size() - 1))
+ }
+ if (selected_col > (columns.size() - 1)) {
EXIT_BREAK;
- if (select_mode == SELECT_MULTI) {
- selected_col++;
- emit_signal("cell_selected");
+ }
+ if (k->get_alt()) {
+ selected_item->set_collapsed(false);
+ TreeItem *next = selected_item->get_children();
+ while (next && next != selected_item->next) {
+ next->set_collapsed(false);
+ next = next->get_next_visible();
+ }
+ } else if (selected_col == (columns.size() - 1)) {
+ if (selected_item->get_children() != NULL && selected_item->is_collapsed()) {
+ selected_item->set_collapsed(false);
+ } else {
+ selected_col = 0;
+ dobreak = false; // fall through to key_down
+ }
} else {
+ if (select_mode == SELECT_MULTI) {
+ selected_col++;
+ emit_signal("cell_selected");
+ } else {
- selected_item->select(selected_col + 1);
+ selected_item->select(selected_col + 1);
+ }
}
-
update();
ensure_cursor_is_visible();
accept_event();
-
- } break;
- case KEY_LEFT: {
-
- //TreeItem *next = NULL;
- if (!selected_item)
+ if (dobreak) {
break;
- if (select_mode == SELECT_ROW)
- EXIT_BREAK;
- if (selected_col <= 0)
- EXIT_BREAK;
- if (select_mode == SELECT_MULTI) {
- selected_col--;
- emit_signal("cell_selected");
- } else {
-
- selected_item->select(selected_col - 1);
}
-
- update();
- accept_event();
-
- } break;
+ }
case KEY_DOWN: {
TreeItem *next = NULL;
@@ -2113,6 +2112,56 @@ void Tree::_gui_input(Ref<InputEvent> p_event) {
accept_event();
} break;
+ case KEY_LEFT: {
+ bool dobreak = true;
+
+ //TreeItem *next = NULL;
+ if (!selected_item)
+ break;
+ if (select_mode == SELECT_ROW) {
+ EXIT_BREAK;
+ }
+ if (selected_col < 0) {
+ EXIT_BREAK;
+ }
+ if (k->get_alt()) {
+ selected_item->set_collapsed(true);
+ TreeItem *next = selected_item->get_children();
+ while (next && next != selected_item->next) {
+ next->set_collapsed(true);
+ next = next->get_next_visible();
+ }
+ } else if (selected_col == 0) {
+ if (selected_item->get_children() != NULL && !selected_item->is_collapsed()) {
+ selected_item->set_collapsed(true);
+ } else {
+ if (columns.size() == 1) { // goto parent with one column
+ TreeItem *parent = selected_item->get_parent();
+ if (selected_item != get_root() && parent && parent->is_selectable(selected_col) && !(hide_root && parent == get_root())) {
+ select_single_item(parent, get_root(), selected_col);
+ }
+ } else {
+ selected_col = columns.size() - 1;
+ dobreak = false; // fall through to key_up
+ }
+ }
+ } else {
+ if (select_mode == SELECT_MULTI) {
+ selected_col--;
+ emit_signal("cell_selected");
+ } else {
+
+ selected_item->select(selected_col - 1);
+ }
+ }
+ update();
+ accept_event();
+ ensure_cursor_is_visible();
+
+ if (dobreak) {
+ break;
+ }
+ }
case KEY_UP: {
TreeItem *prev = NULL;
@@ -2429,7 +2478,7 @@ void Tree::_gui_input(Ref<InputEvent> p_event) {
if (cache.click_type == Cache::CLICK_BUTTON) {
// make sure in case of wrong reference after reconstructing whole TreeItems
- cache.click_item = get_item_at_pos(cache.click_pos);
+ cache.click_item = get_item_at_position(cache.click_pos);
emit_signal("button_pressed", cache.click_item, cache.click_column, cache.click_id);
}
cache.click_type = Cache::CLICK_NONE;
@@ -2489,7 +2538,7 @@ void Tree::_gui_input(Ref<InputEvent> p_event) {
}
if (!root || (!root->get_children() && hide_root)) {
if (b->get_button_index() == BUTTON_RIGHT && allow_rmb_select) {
- emit_signal("empty_tree_rmb_selected", get_local_mouse_pos());
+ emit_signal("empty_tree_rmb_selected", get_local_mouse_position());
}
break;
}
@@ -3387,7 +3436,7 @@ TreeItem *Tree::_find_item_at_pos(TreeItem *p_item, const Point2 &p_pos, int &r_
return NULL;
}
-int Tree::get_column_at_pos(const Point2 &p_pos) const {
+int Tree::get_column_at_position(const Point2 &p_pos) const {
if (root) {
@@ -3413,7 +3462,7 @@ int Tree::get_column_at_pos(const Point2 &p_pos) const {
return -1;
}
-int Tree::get_drop_section_at_pos(const Point2 &p_pos) const {
+int Tree::get_drop_section_at_position(const Point2 &p_pos) const {
if (root) {
@@ -3438,7 +3487,7 @@ int Tree::get_drop_section_at_pos(const Point2 &p_pos) const {
return -100;
}
-TreeItem *Tree::get_item_at_pos(const Point2 &p_pos) const {
+TreeItem *Tree::get_item_at_position(const Point2 &p_pos) const {
if (root) {
@@ -3611,9 +3660,9 @@ void Tree::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_edited_column"), &Tree::get_edited_column);
ClassDB::bind_method(D_METHOD("get_custom_popup_rect"), &Tree::get_custom_popup_rect);
ClassDB::bind_method(D_METHOD("get_item_area_rect", "item", "column"), &Tree::_get_item_rect, DEFVAL(-1));
- ClassDB::bind_method(D_METHOD("get_item_at_pos", "pos"), &Tree::get_item_at_pos);
- ClassDB::bind_method(D_METHOD("get_column_at_pos", "pos"), &Tree::get_column_at_pos);
- ClassDB::bind_method(D_METHOD("get_drop_section_at_pos", "pos"), &Tree::get_drop_section_at_pos);
+ ClassDB::bind_method(D_METHOD("get_item_at_position", "position"), &Tree::get_item_at_position);
+ ClassDB::bind_method(D_METHOD("get_column_at_position", "position"), &Tree::get_column_at_position);
+ ClassDB::bind_method(D_METHOD("get_drop_section_at_position", "position"), &Tree::get_drop_section_at_position);
ClassDB::bind_method(D_METHOD("ensure_cursor_is_visible"), &Tree::ensure_cursor_is_visible);
@@ -3639,8 +3688,8 @@ void Tree::_bind_methods() {
ADD_SIGNAL(MethodInfo("item_selected"));
ADD_SIGNAL(MethodInfo("cell_selected"));
ADD_SIGNAL(MethodInfo("multi_selected", PropertyInfo(Variant::OBJECT, "item"), PropertyInfo(Variant::INT, "column"), PropertyInfo(Variant::BOOL, "selected")));
- ADD_SIGNAL(MethodInfo("item_rmb_selected", PropertyInfo(Variant::VECTOR2, "pos")));
- ADD_SIGNAL(MethodInfo("empty_tree_rmb_selected", PropertyInfo(Variant::VECTOR2, "pos")));
+ ADD_SIGNAL(MethodInfo("item_rmb_selected", PropertyInfo(Variant::VECTOR2, "position")));
+ ADD_SIGNAL(MethodInfo("empty_tree_rmb_selected", PropertyInfo(Variant::VECTOR2, "position")));
ADD_SIGNAL(MethodInfo("item_edited"));
ADD_SIGNAL(MethodInfo("item_rmb_edited"));
ADD_SIGNAL(MethodInfo("item_custom_button_pressed"));
diff --git a/scene/gui/tree.h b/scene/gui/tree.h
index 5f19558597..e723fa227b 100644
--- a/scene/gui/tree.h
+++ b/scene/gui/tree.h
@@ -525,9 +525,9 @@ protected:
public:
virtual String get_tooltip(const Point2 &p_pos) const;
- TreeItem *get_item_at_pos(const Point2 &p_pos) const;
- int get_column_at_pos(const Point2 &p_pos) const;
- int get_drop_section_at_pos(const Point2 &p_pos) const;
+ TreeItem *get_item_at_position(const Point2 &p_pos) const;
+ int get_column_at_position(const Point2 &p_pos) const;
+ int get_drop_section_at_position(const Point2 &p_pos) const;
void clear();
diff --git a/scene/gui/video_player.cpp b/scene/gui/video_player.cpp
index a92155cc4f..816556af30 100644
--- a/scene/gui/video_player.cpp
+++ b/scene/gui/video_player.cpp
@@ -278,11 +278,11 @@ String VideoPlayer::get_stream_name() const {
return stream->get_name();
};
-float VideoPlayer::get_stream_pos() const {
+float VideoPlayer::get_stream_position() const {
if (playback.is_null())
return 0;
- return playback->get_pos();
+ return playback->get_playback_position();
};
Ref<Texture> VideoPlayer::get_video_texture() {
@@ -327,7 +327,7 @@ void VideoPlayer::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_stream_name"), &VideoPlayer::get_stream_name);
- ClassDB::bind_method(D_METHOD("get_stream_pos"), &VideoPlayer::get_stream_pos);
+ ClassDB::bind_method(D_METHOD("get_stream_position"), &VideoPlayer::get_stream_position);
ClassDB::bind_method(D_METHOD("set_autoplay", "enabled"), &VideoPlayer::set_autoplay);
ClassDB::bind_method(D_METHOD("has_autoplay"), &VideoPlayer::has_autoplay);
diff --git a/scene/gui/video_player.h b/scene/gui/video_player.h
index b78f3aabe7..bea10907bb 100644
--- a/scene/gui/video_player.h
+++ b/scene/gui/video_player.h
@@ -92,7 +92,7 @@ public:
float get_volume_db() const;
String get_stream_name() const;
- float get_stream_pos() const;
+ float get_stream_position() const;
void set_autoplay(bool p_enable);
bool has_autoplay() const;
diff --git a/scene/main/node.cpp b/scene/main/node.cpp
index a30fc03aa9..658701dcc7 100755
--- a/scene/main/node.cpp
+++ b/scene/main/node.cpp
@@ -29,6 +29,7 @@
/*************************************************************************/
#include "node.h"
+#include "core/core_string_names.h"
#include "instance_placeholder.h"
#include "io/resource_loader.h"
#include "message_queue.h"
@@ -2104,12 +2105,22 @@ Node *Node::_duplicate(int p_flags) const {
get_property_list(&plist);
+ StringName script_property_name = CoreStringNames::get_singleton()->_script;
+
+ if (p_flags & DUPLICATE_SCRIPTS) {
+ bool is_valid = false;
+ Variant script = get(script_property_name, &is_valid);
+ if (is_valid) {
+ node->set(script_property_name, script);
+ }
+ }
+
for (List<PropertyInfo>::Element *E = plist.front(); E; E = E->next()) {
if (!(E->get().usage & PROPERTY_USAGE_STORAGE))
continue;
String name = E->get().name;
- if (!(p_flags & DUPLICATE_SCRIPTS) && name == "script/script")
+ if (name == script_property_name)
continue;
Variant value = get(name);
@@ -2572,8 +2583,11 @@ void Node::print_stray_nodes() {
void Node::queue_delete() {
- ERR_FAIL_COND(!is_inside_tree());
- get_tree()->queue_delete(this);
+ if (is_inside_tree()) {
+ get_tree()->queue_delete(this);
+ } else {
+ SceneTree::get_singleton()->queue_delete(this);
+ }
}
Array Node::_get_children() const {
@@ -2693,7 +2707,7 @@ void Node::_bind_methods() {
ClassDB::bind_method(D_METHOD("add_to_group", "group", "persistent"), &Node::add_to_group, DEFVAL(false));
ClassDB::bind_method(D_METHOD("remove_from_group", "group"), &Node::remove_from_group);
ClassDB::bind_method(D_METHOD("is_in_group", "group"), &Node::is_in_group);
- ClassDB::bind_method(D_METHOD("move_child", "child_node", "to_pos"), &Node::move_child);
+ ClassDB::bind_method(D_METHOD("move_child", "child_node", "to_position"), &Node::move_child);
ClassDB::bind_method(D_METHOD("get_groups"), &Node::_get_groups);
ClassDB::bind_method(D_METHOD("raise"), &Node::raise);
ClassDB::bind_method(D_METHOD("set_owner", "owner"), &Node::set_owner);
diff --git a/scene/main/scene_tree.cpp b/scene/main/scene_tree.cpp
index 4f62d88934..5a1388458b 100644
--- a/scene/main/scene_tree.cpp
+++ b/scene/main/scene_tree.cpp
@@ -650,7 +650,7 @@ void SceneTree::set_quit_on_go_back(bool p_enable) {
bool SceneTree::is_node_being_edited(const Node *p_node) const {
- return Engine::get_singleton()->is_editor_hint() && edited_scene_root && edited_scene_root->is_a_parent_of(p_node);
+ return Engine::get_singleton()->is_editor_hint() && edited_scene_root && (edited_scene_root->is_a_parent_of(p_node) || edited_scene_root == p_node);
}
#endif
@@ -2216,6 +2216,7 @@ void SceneTree::_bind_methods() {
BIND_ENUM_CONSTANT(STRETCH_ASPECT_KEEP);
BIND_ENUM_CONSTANT(STRETCH_ASPECT_KEEP_WIDTH);
BIND_ENUM_CONSTANT(STRETCH_ASPECT_KEEP_HEIGHT);
+ BIND_ENUM_CONSTANT(STRETCH_ASPECT_EXPAND);
}
SceneTree *SceneTree::singleton = NULL;
diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp
index d27a1a5641..e19f2031dd 100644
--- a/scene/main/viewport.cpp
+++ b/scene/main/viewport.cpp
@@ -1339,7 +1339,7 @@ Vector2 Viewport::get_mouse_position() const {
void Viewport::warp_mouse(const Vector2 &p_pos) {
Vector2 gpos = (get_final_transform().affine_inverse() * _get_input_pre_xform()).affine_inverse().xform(p_pos);
- Input::get_singleton()->warp_mouse_pos(gpos);
+ Input::get_singleton()->warp_mouse_position(gpos);
}
void Viewport::_gui_sort_subwindows() {
@@ -2673,7 +2673,7 @@ void Viewport::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_attach_to_screen_rect", "rect"), &Viewport::set_attach_to_screen_rect);
ClassDB::bind_method(D_METHOD("get_mouse_position"), &Viewport::get_mouse_position);
- ClassDB::bind_method(D_METHOD("warp_mouse", "to_pos"), &Viewport::warp_mouse);
+ ClassDB::bind_method(D_METHOD("warp_mouse", "to_position"), &Viewport::warp_mouse);
ClassDB::bind_method(D_METHOD("gui_has_modal_stack"), &Viewport::gui_has_modal_stack);
ClassDB::bind_method(D_METHOD("gui_get_drag_data"), &Viewport::gui_get_drag_data);
diff --git a/scene/resources/animation.cpp b/scene/resources/animation.cpp
index eae95d9247..8dcc8d4e14 100644
--- a/scene/resources/animation.cpp
+++ b/scene/resources/animation.cpp
@@ -613,7 +613,7 @@ int Animation::transform_track_insert_key(int p_track, float p_time, const Vecto
return ret;
}
-void Animation::track_remove_key_at_pos(int p_track, float p_pos) {
+void Animation::track_remove_key_at_position(int p_track, float p_pos) {
int idx = track_find_key(p_track, p_pos, true);
ERR_FAIL_COND(idx < 0);
@@ -707,12 +707,12 @@ void Animation::track_insert_key(int p_track, float p_time, const Variant &p_key
Dictionary d = p_key;
Vector3 loc;
- if (d.has("loc"))
- loc = d["loc"];
+ if (d.has("location"))
+ loc = d["location"];
Quat rot;
- if (d.has("rot"))
- rot = d["rot"];
+ if (d.has("rotation"))
+ rot = d["rotation"];
Vector3 scale;
if (d.has("scale"))
@@ -799,8 +799,8 @@ Variant Animation::track_get_key_value(int p_track, int p_key_idx) const {
ERR_FAIL_INDEX_V(p_key_idx, tt->transforms.size(), Variant());
Dictionary d;
- d["loc"] = tt->transforms[p_key_idx].value.loc;
- d["rot"] = tt->transforms[p_key_idx].value.rot;
+ d["location"] = tt->transforms[p_key_idx].value.loc;
+ d["rotation"] = tt->transforms[p_key_idx].value.rot;
d["scale"] = tt->transforms[p_key_idx].value.scale;
return d;
@@ -903,10 +903,10 @@ void Animation::track_set_key_value(int p_track, int p_key_idx, const Variant &p
TransformTrack *tt = static_cast<TransformTrack *>(t);
ERR_FAIL_INDEX(p_key_idx, tt->transforms.size());
Dictionary d = p_value;
- if (d.has("loc"))
- tt->transforms[p_key_idx].value.loc = d["loc"];
- if (d.has("rot"))
- tt->transforms[p_key_idx].value.rot = d["rot"];
+ if (d.has("location"))
+ tt->transforms[p_key_idx].value.loc = d["location"];
+ if (d.has("rotation"))
+ tt->transforms[p_key_idx].value.rot = d["rotation"];
if (d.has("scale"))
tt->transforms[p_key_idx].value.scale = d["scale"];
@@ -1590,7 +1590,7 @@ float Animation::get_step() const {
void Animation::_bind_methods() {
- ClassDB::bind_method(D_METHOD("add_track", "type", "at_pos"), &Animation::add_track, DEFVAL(-1));
+ ClassDB::bind_method(D_METHOD("add_track", "type", "at_position"), &Animation::add_track, DEFVAL(-1));
ClassDB::bind_method(D_METHOD("remove_track", "idx"), &Animation::remove_track);
ClassDB::bind_method(D_METHOD("get_track_count"), &Animation::get_track_count);
ClassDB::bind_method(D_METHOD("track_get_type", "idx"), &Animation::track_get_type);
@@ -1604,10 +1604,10 @@ void Animation::_bind_methods() {
ClassDB::bind_method(D_METHOD("track_set_imported", "idx", "imported"), &Animation::track_set_imported);
ClassDB::bind_method(D_METHOD("track_is_imported", "idx"), &Animation::track_is_imported);
- ClassDB::bind_method(D_METHOD("transform_track_insert_key", "idx", "time", "loc", "rot", "scale"), &Animation::transform_track_insert_key);
+ ClassDB::bind_method(D_METHOD("transform_track_insert_key", "idx", "time", "location", "rotation", "scale"), &Animation::transform_track_insert_key);
ClassDB::bind_method(D_METHOD("track_insert_key", "idx", "time", "key", "transition"), &Animation::track_insert_key, DEFVAL(1));
ClassDB::bind_method(D_METHOD("track_remove_key", "idx", "key_idx"), &Animation::track_remove_key);
- ClassDB::bind_method(D_METHOD("track_remove_key_at_pos", "idx", "pos"), &Animation::track_remove_key_at_pos);
+ ClassDB::bind_method(D_METHOD("track_remove_key_at_position", "idx", "position"), &Animation::track_remove_key_at_position);
ClassDB::bind_method(D_METHOD("track_set_key_value", "idx", "key", "value"), &Animation::track_set_key_value);
ClassDB::bind_method(D_METHOD("track_set_key_transition", "idx", "key_idx", "transition"), &Animation::track_set_key_transition);
ClassDB::bind_method(D_METHOD("track_get_key_transition", "idx", "key_idx"), &Animation::track_get_key_transition);
diff --git a/scene/resources/animation.h b/scene/resources/animation.h
index e653f6b124..6235e161a3 100644
--- a/scene/resources/animation.h
+++ b/scene/resources/animation.h
@@ -245,7 +245,7 @@ public:
void track_set_key_value(int p_track, int p_key_idx, const Variant &p_value);
int track_find_key(int p_track, float p_time, bool p_exact = false) const;
void track_remove_key(int p_track, int p_idx);
- void track_remove_key_at_pos(int p_track, float p_pos);
+ void track_remove_key_at_position(int p_track, float p_pos);
int track_get_key_count(int p_track) const;
Variant track_get_key_value(int p_track, int p_key_idx) const;
float track_get_key_time(int p_track, int p_key_idx) const;
diff --git a/scene/resources/audio_stream_sample.cpp b/scene/resources/audio_stream_sample.cpp
index dff0fb8588..1fd84a860e 100644
--- a/scene/resources/audio_stream_sample.cpp
+++ b/scene/resources/audio_stream_sample.cpp
@@ -41,7 +41,7 @@ void AudioStreamPlaybackSample::start(float p_from_pos) {
ima_adpcm[i].window_ofs = 0;
}
- seek_pos(p_from_pos);
+ seek(p_from_pos);
sign = 1;
active = true;
}
@@ -61,11 +61,11 @@ int AudioStreamPlaybackSample::get_loop_count() const {
return 0;
}
-float AudioStreamPlaybackSample::get_pos() const {
+float AudioStreamPlaybackSample::get_playback_position() const {
return float(offset >> MIX_FRAC_BITS) / base->mix_rate;
}
-void AudioStreamPlaybackSample::seek_pos(float p_time) {
+void AudioStreamPlaybackSample::seek(float p_time) {
if (base->format == AudioStreamSample::FORMAT_IMA_ADPCM)
return; //no seeking in ima-adpcm
diff --git a/scene/resources/audio_stream_sample.h b/scene/resources/audio_stream_sample.h
index 6cb255fedf..fbb8010a9c 100644
--- a/scene/resources/audio_stream_sample.h
+++ b/scene/resources/audio_stream_sample.h
@@ -71,8 +71,8 @@ public:
virtual int get_loop_count() const; //times it looped
- virtual float get_pos() const;
- virtual void seek_pos(float p_time);
+ virtual float get_playback_position() const;
+ virtual void seek(float p_time);
virtual void mix(AudioFrame *p_buffer, float p_rate_scale, int p_frames);
diff --git a/scene/resources/bit_mask.cpp b/scene/resources/bit_mask.cpp
index be994e3b33..029a9ef0e8 100644
--- a/scene/resources/bit_mask.cpp
+++ b/scene/resources/bit_mask.cpp
@@ -172,8 +172,8 @@ void BitMap::_bind_methods() {
ClassDB::bind_method(D_METHOD("create", "size"), &BitMap::create);
ClassDB::bind_method(D_METHOD("create_from_image_alpha", "image"), &BitMap::create_from_image_alpha);
- ClassDB::bind_method(D_METHOD("set_bit", "pos", "bit"), &BitMap::set_bit);
- ClassDB::bind_method(D_METHOD("get_bit", "pos"), &BitMap::get_bit);
+ ClassDB::bind_method(D_METHOD("set_bit", "position", "bit"), &BitMap::set_bit);
+ ClassDB::bind_method(D_METHOD("get_bit", "position"), &BitMap::get_bit);
ClassDB::bind_method(D_METHOD("set_bit_rect", "p_rect", "bit"), &BitMap::set_bit_rect);
ClassDB::bind_method(D_METHOD("get_true_bit_count"), &BitMap::get_true_bit_count);
diff --git a/scene/resources/curve.cpp b/scene/resources/curve.cpp
index 1066848dd1..daa8fc1874 100644
--- a/scene/resources/curve.cpp
+++ b/scene/resources/curve.cpp
@@ -241,7 +241,7 @@ int Curve::set_point_offset(int p_index, float offset) {
return i;
}
-Vector2 Curve::get_point_pos(int p_index) const {
+Vector2 Curve::get_point_position(int p_index) const {
ERR_FAIL_INDEX_V(p_index, _points.size(), Vector2(0, 0));
return _points[p_index].pos;
}
@@ -480,11 +480,10 @@ real_t Curve::interpolate_baked(real_t offset) {
void Curve::_bind_methods() {
- ClassDB::bind_method(D_METHOD("add_point", "pos", "left_tangent", "right_tangent", "left_mode", "right_mode"),
- &Curve::add_point, DEFVAL(0), DEFVAL(0), DEFVAL(TANGENT_FREE), DEFVAL(TANGENT_FREE));
+ ClassDB::bind_method(D_METHOD("add_point", "position", "left_tangent", "right_tangent", "left_mode", "right_mode"), &Curve::add_point, DEFVAL(0), DEFVAL(0), DEFVAL(TANGENT_FREE), DEFVAL(TANGENT_FREE));
ClassDB::bind_method(D_METHOD("remove_point", "index"), &Curve::remove_point);
ClassDB::bind_method(D_METHOD("clear_points"), &Curve::clear_points);
- ClassDB::bind_method(D_METHOD("get_point_pos", "index"), &Curve::get_point_pos);
+ ClassDB::bind_method(D_METHOD("get_point_position", "index"), &Curve::get_point_position);
ClassDB::bind_method(D_METHOD("set_point_value", "index", "y"), &Curve::set_point_value);
ClassDB::bind_method(D_METHOD("set_point_offset", "index", "offset"), &Curve::set_point_value);
ClassDB::bind_method(D_METHOD("interpolate", "offset"), &Curve::interpolate);
@@ -539,7 +538,7 @@ void Curve2D::add_point(const Vector2 &p_pos, const Vector2 &p_in, const Vector2
emit_signal(CoreStringNames::get_singleton()->changed);
}
-void Curve2D::set_point_pos(int p_index, const Vector2 &p_pos) {
+void Curve2D::set_point_position(int p_index, const Vector2 &p_pos) {
ERR_FAIL_INDEX(p_index, points.size());
@@ -547,7 +546,7 @@ void Curve2D::set_point_pos(int p_index, const Vector2 &p_pos) {
baked_cache_dirty = true;
emit_signal(CoreStringNames::get_singleton()->changed);
}
-Vector2 Curve2D::get_point_pos(int p_index) const {
+Vector2 Curve2D::get_point_position(int p_index) const {
ERR_FAIL_INDEX_V(p_index, points.size(), Vector2());
return points[p_index].pos;
@@ -891,12 +890,12 @@ PoolVector2Array Curve2D::tessellate(int p_max_stages, float p_tolerance) const
void Curve2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_point_count"), &Curve2D::get_point_count);
- ClassDB::bind_method(D_METHOD("add_point", "pos", "in", "out", "atpos"), &Curve2D::add_point, DEFVAL(Vector2()), DEFVAL(Vector2()), DEFVAL(-1));
- ClassDB::bind_method(D_METHOD("set_point_pos", "idx", "pos"), &Curve2D::set_point_pos);
- ClassDB::bind_method(D_METHOD("get_point_pos", "idx"), &Curve2D::get_point_pos);
- ClassDB::bind_method(D_METHOD("set_point_in", "idx", "pos"), &Curve2D::set_point_in);
+ ClassDB::bind_method(D_METHOD("add_point", "position", "in", "out", "at_position"), &Curve2D::add_point, DEFVAL(Vector2()), DEFVAL(Vector2()), DEFVAL(-1));
+ ClassDB::bind_method(D_METHOD("set_point_position", "idx", "position"), &Curve2D::set_point_position);
+ ClassDB::bind_method(D_METHOD("get_point_position", "idx"), &Curve2D::get_point_position);
+ ClassDB::bind_method(D_METHOD("set_point_in", "idx", "position"), &Curve2D::set_point_in);
ClassDB::bind_method(D_METHOD("get_point_in", "idx"), &Curve2D::get_point_in);
- ClassDB::bind_method(D_METHOD("set_point_out", "idx", "pos"), &Curve2D::set_point_out);
+ ClassDB::bind_method(D_METHOD("set_point_out", "idx", "position"), &Curve2D::set_point_out);
ClassDB::bind_method(D_METHOD("get_point_out", "idx"), &Curve2D::get_point_out);
ClassDB::bind_method(D_METHOD("remove_point", "idx"), &Curve2D::remove_point);
ClassDB::bind_method(D_METHOD("clear_points"), &Curve2D::clear_points);
@@ -916,9 +915,6 @@ void Curve2D::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::REAL, "bake_interval", PROPERTY_HINT_RANGE, "0.01,512,0.01"), "set_bake_interval", "get_bake_interval");
ADD_PROPERTY(PropertyInfo(Variant::INT, "_data", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "_set_data", "_get_data");
- /*ADD_PROPERTY( PropertyInfo( Variant::VECTOR3_ARRAY, "points_out"), "set_points_out","get_points_out");
- ADD_PROPERTY( PropertyInfo( Variant::VECTOR3_ARRAY, "points_pos"), "set_points_pos","get_points_pos");
-*/
}
Curve2D::Curve2D() {
@@ -955,7 +951,7 @@ void Curve3D::add_point(const Vector3 &p_pos, const Vector3 &p_in, const Vector3
baked_cache_dirty = true;
emit_signal(CoreStringNames::get_singleton()->changed);
}
-void Curve3D::set_point_pos(int p_index, const Vector3 &p_pos) {
+void Curve3D::set_point_position(int p_index, const Vector3 &p_pos) {
ERR_FAIL_INDEX(p_index, points.size());
@@ -963,7 +959,7 @@ void Curve3D::set_point_pos(int p_index, const Vector3 &p_pos) {
baked_cache_dirty = true;
emit_signal(CoreStringNames::get_singleton()->changed);
}
-Vector3 Curve3D::get_point_pos(int p_index) const {
+Vector3 Curve3D::get_point_position(int p_index) const {
ERR_FAIL_INDEX_V(p_index, points.size(), Vector3());
return points[p_index].pos;
@@ -1386,14 +1382,14 @@ PoolVector3Array Curve3D::tessellate(int p_max_stages, float p_tolerance) const
void Curve3D::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_point_count"), &Curve3D::get_point_count);
- ClassDB::bind_method(D_METHOD("add_point", "pos", "in", "out", "atpos"), &Curve3D::add_point, DEFVAL(Vector3()), DEFVAL(Vector3()), DEFVAL(-1));
- ClassDB::bind_method(D_METHOD("set_point_pos", "idx", "pos"), &Curve3D::set_point_pos);
- ClassDB::bind_method(D_METHOD("get_point_pos", "idx"), &Curve3D::get_point_pos);
+ ClassDB::bind_method(D_METHOD("add_point", "position", "in", "out", "at_position"), &Curve3D::add_point, DEFVAL(Vector3()), DEFVAL(Vector3()), DEFVAL(-1));
+ ClassDB::bind_method(D_METHOD("set_point_position", "idx", "position"), &Curve3D::set_point_position);
+ ClassDB::bind_method(D_METHOD("get_point_position", "idx"), &Curve3D::get_point_position);
ClassDB::bind_method(D_METHOD("set_point_tilt", "idx", "tilt"), &Curve3D::set_point_tilt);
ClassDB::bind_method(D_METHOD("get_point_tilt", "idx"), &Curve3D::get_point_tilt);
- ClassDB::bind_method(D_METHOD("set_point_in", "idx", "pos"), &Curve3D::set_point_in);
+ ClassDB::bind_method(D_METHOD("set_point_in", "idx", "position"), &Curve3D::set_point_in);
ClassDB::bind_method(D_METHOD("get_point_in", "idx"), &Curve3D::get_point_in);
- ClassDB::bind_method(D_METHOD("set_point_out", "idx", "pos"), &Curve3D::set_point_out);
+ ClassDB::bind_method(D_METHOD("set_point_out", "idx", "position"), &Curve3D::set_point_out);
ClassDB::bind_method(D_METHOD("get_point_out", "idx"), &Curve3D::get_point_out);
ClassDB::bind_method(D_METHOD("remove_point", "idx"), &Curve3D::remove_point);
ClassDB::bind_method(D_METHOD("clear_points"), &Curve3D::clear_points);
@@ -1414,9 +1410,6 @@ void Curve3D::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::REAL, "bake_interval", PROPERTY_HINT_RANGE, "0.01,512,0.01"), "set_bake_interval", "get_bake_interval");
ADD_PROPERTY(PropertyInfo(Variant::INT, "_data", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "_set_data", "_get_data");
- /*ADD_PROPERTY( PropertyInfo( Variant::VECTOR3_ARRAY, "points_out"), "set_points_out","get_points_out");
- ADD_PROPERTY( PropertyInfo( Variant::VECTOR3_ARRAY, "points_pos"), "set_points_pos","get_points_pos");
-*/
}
Curve3D::Curve3D() {
diff --git a/scene/resources/curve.h b/scene/resources/curve.h
index 3071aee5de..e7d47f4056 100644
--- a/scene/resources/curve.h
+++ b/scene/resources/curve.h
@@ -92,7 +92,7 @@ public:
void set_point_value(int p_index, real_t pos);
int set_point_offset(int p_index, float offset);
- Vector2 get_point_pos(int p_index) const;
+ Vector2 get_point_position(int p_index) const;
Point get_point(int p_index) const;
@@ -180,8 +180,8 @@ protected:
public:
int get_point_count() const;
void add_point(const Vector2 &p_pos, const Vector2 &p_in = Vector2(), const Vector2 &p_out = Vector2(), int p_atpos = -1);
- void set_point_pos(int p_index, const Vector2 &p_pos);
- Vector2 get_point_pos(int p_index) const;
+ void set_point_position(int p_index, const Vector2 &p_pos);
+ Vector2 get_point_position(int p_index) const;
void set_point_in(int p_index, const Vector2 &p_in);
Vector2 get_point_in(int p_index) const;
void set_point_out(int p_index, const Vector2 &p_out);
@@ -245,8 +245,8 @@ protected:
public:
int get_point_count() const;
void add_point(const Vector3 &p_pos, const Vector3 &p_in = Vector3(), const Vector3 &p_out = Vector3(), int p_atpos = -1);
- void set_point_pos(int p_index, const Vector3 &p_pos);
- Vector3 get_point_pos(int p_index) const;
+ void set_point_position(int p_index, const Vector3 &p_pos);
+ Vector3 get_point_position(int p_index) const;
void set_point_tilt(int p_index, float p_tilt);
float get_point_tilt(int p_index) const;
void set_point_in(int p_index, const Vector3 &p_in);
diff --git a/scene/resources/default_theme/default_theme.cpp b/scene/resources/default_theme/default_theme.cpp
index 1272e5a946..2fbd5ebdd3 100644
--- a/scene/resources/default_theme/default_theme.cpp
+++ b/scene/resources/default_theme/default_theme.cpp
@@ -879,7 +879,7 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const
theme->set_icon("minus", "GraphEdit", make_icon(icon_zoom_less_png));
theme->set_icon("reset", "GraphEdit", make_icon(icon_zoom_reset_png));
theme->set_icon("more", "GraphEdit", make_icon(icon_zoom_more_png));
- theme->set_icon("snap", "GraphEdit", make_icon(icon_snap_png));
+ theme->set_icon("SnapGrid", "GraphEdit", make_icon(icon_snap_grid_png));
theme->set_stylebox("bg", "GraphEdit", make_stylebox(tree_bg_png, 4, 4, 4, 5));
theme->set_color("grid_minor", "GraphEdit", Color(1, 1, 1, 0.05));
theme->set_color("grid_major", "GraphEdit", Color(1, 1, 1, 0.2));
diff --git a/scene/resources/default_theme/icon_snap.png b/scene/resources/default_theme/icon_snap_grid.png
index 93194d34e7..44db9bdfdc 100644
--- a/scene/resources/default_theme/icon_snap.png
+++ b/scene/resources/default_theme/icon_snap_grid.png
Binary files differ
diff --git a/scene/resources/default_theme/theme_data.h b/scene/resources/default_theme/theme_data.h
index bed4bdb760..6643b4ccc1 100644
--- a/scene/resources/default_theme/theme_data.h
+++ b/scene/resources/default_theme/theme_data.h
@@ -182,8 +182,8 @@ static const unsigned char icon_reload_png[] = {
0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x6, 0x0, 0x0, 0x0, 0x1f, 0xf3, 0xff, 0x61, 0x0, 0x0, 0x0, 0x6, 0x62, 0x4b, 0x47, 0x44, 0x0, 0xff, 0x0, 0xff, 0x0, 0xff, 0xa0, 0xbd, 0xa7, 0x93, 0x0, 0x0, 0x1, 0x59, 0x49, 0x44, 0x41, 0x54, 0x38, 0x8d, 0xcd, 0x92, 0x31, 0x4b, 0x3, 0x31, 0x18, 0x86, 0x9f, 0x5c, 0xe, 0xec, 0x20, 0x76, 0x70, 0x39, 0xd0, 0xe3, 0xba, 0x74, 0x51, 0x41, 0xdd, 0xfc, 0x7, 0xba, 0xb8, 0x8, 0x52, 0xec, 0x2e, 0x4e, 0x3a, 0x88, 0x3f, 0xa3, 0xa3, 0x53, 0x7, 0x47, 0x67, 0x41, 0x17, 0xdd, 0x9c, 0x5c, 0x3b, 0xd8, 0x82, 0x64, 0x68, 0xca, 0xd5, 0x55, 0x11, 0x3c, 0x1a, 0x87, 0x24, 0x2e, 0xd7, 0x72, 0x9e, 0x9e, 0xab, 0xbe, 0xd3, 0xc7, 0x1b, 0x9e, 0x37, 0xf9, 0xbe, 0x7c, 0xf0, 0xd7, 0x12, 0x3f, 0x99, 0x4a, 0xa9, 0xb9, 0x30, 0xc, 0x8f, 0x84, 0x10, 0x7, 0xc0, 0x5a, 0x6e, 0x3f, 0x3a, 0xe7, 0x2e, 0xad, 0xb5, 0xdd, 0x66, 0xb3, 0xf9, 0x51, 0x19, 0x90, 0xa6, 0xe9, 0x92, 0xb5, 0xf6, 0x6, 0x58, 0xaf, 0xb8, 0xb4, 0x27, 0xa5, 0xdc, 0x8d, 0xe3, 0xf8, 0x19, 0x20, 0x28, 0xdf, 0x5c, 0x80, 0x53, 0x60, 0xdf, 0x18, 0x53, 0x37, 0xc6, 0xd4, 0xbd, 0xf7, 0x7b, 0xc0, 0x13, 0xb0, 0x61, 0xad, 0xbd, 0x56, 0x4a, 0xcd, 0x1, 0x84, 0xc5, 0x80, 0x30, 0xc, 0x8f, 0xa6, 0xb0, 0x94, 0x72, 0x33, 0x8e, 0xe3, 0x97, 0xc2, 0xf1, 0xd5, 0x68, 0x34, 0xba, 0xf7, 0xde, 0xf7, 0x80, 0xd, 0x29, 0xe5, 0x21, 0x70, 0xfe, 0xe5, 0x5, 0x42, 0x88, 0x76, 0x5e, 0x9e, 0x96, 0x60, 0x0, 0x92, 0x24, 0x79, 0x75, 0xce, 0x9d, 0x1, 0x4, 0x41, 0xd0, 0xfe, 0xd6, 0x2, 0xb0, 0x2, 0x60, 0x8c, 0xb9, 0xab, 0xe8, 0x1f, 0x6b, 0xed, 0x6d, 0x5e, 0xae, 0xce, 0x2, 0xb4, 0xd6, 0x17, 0x5a, 0x6b, 0x7, 0xcc, 0x3, 0xd4, 0x6a, 0xb5, 0x37, 0xad, 0xf5, 0xc5, 0x4f, 0x1, 0x41, 0x10, 0x7c, 0x19, 0x7c, 0x90, 0x3, 0xc7, 0xc0, 0xa0, 0xe0, 0xf, 0x72, 0xef, 0x9b, 0x84, 0x10, 0xdb, 0x79, 0xd9, 0x9f, 0x5, 0x44, 0x51, 0x94, 0x9, 0x21, 0x5a, 0x40, 0x6, 0x64, 0x42, 0x88, 0x56, 0x14, 0x45, 0x59, 0x19, 0x1e, 0x8f, 0xc7, 0x8b, 0x52, 0xca, 0xe, 0x80, 0x73, 0xee, 0x12, 0xa, 0xbf, 0x90, 0x24, 0x49, 0x7f, 0x38, 0x1c, 0x1e, 0x3, 0x34, 0x1a, 0x8d, 0x7e, 0x11, 0x54, 0x4a, 0x2d, 0x48, 0x29, 0x77, 0xac, 0xb5, 0x1d, 0xef, 0xfd, 0x32, 0xd0, 0x9b, 0x4c, 0x26, 0x5d, 0xa8, 0xd8, 0xc4, 0xb2, 0xf2, 0xf9, 0x4c, 0x55, 0xbd, 0x48, 0xbf, 0xe8, 0x1d, 0x78, 0x70, 0xce, 0x9d, 0x64, 0x59, 0xb6, 0x35, 0x85, 0xff, 0x87, 0x3e, 0x1, 0x53, 0x7, 0x87, 0x11, 0xd3, 0x3a, 0x9b, 0x9e, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
};
-static const unsigned char icon_snap_png[] = {
- 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x6, 0x0, 0x0, 0x0, 0x1f, 0xf3, 0xff, 0x61, 0x0, 0x0, 0x0, 0x6, 0x62, 0x4b, 0x47, 0x44, 0x0, 0xff, 0x0, 0xff, 0x0, 0xff, 0xa0, 0xbd, 0xa7, 0x93, 0x0, 0x0, 0x0, 0xc2, 0x49, 0x44, 0x41, 0x54, 0x38, 0x8d, 0xad, 0x90, 0xbd, 0xa, 0xc2, 0x30, 0x14, 0x85, 0xbf, 0x5b, 0x5c, 0x23, 0xe8, 0x6c, 0x9f, 0xc1, 0xb7, 0xd0, 0x47, 0xd1, 0x47, 0x70, 0x48, 0xa1, 0x43, 0x57, 0xe9, 0xd3, 0x88, 0x93, 0xef, 0xe0, 0xea, 0x5c, 0x9d, 0x1d, 0xb2, 0x96, 0xc6, 0xa1, 0x9, 0xd4, 0xd8, 0xd8, 0x4a, 0xfd, 0x20, 0x10, 0xee, 0xcf, 0xe1, 0xdc, 0x3, 0x1d, 0x8c, 0x31, 0xd6, 0x18, 0x63, 0x9, 0x88, 0xd5, 0x1, 0x92, 0xbe, 0xe2, 0x2f, 0x4c, 0x16, 0x90, 0x98, 0xb5, 0x21, 0x94, 0x52, 0xf2, 0x17, 0x7, 0x6f, 0x7c, 0xb, 0x2b, 0xc6, 0x64, 0x7, 0xb3, 0xa1, 0x1, 0x5b, 0x14, 0x29, 0x50, 0x2, 0x1b, 0x0, 0x44, 0x2e, 0x34, 0xcd, 0x41, 0xb2, 0xec, 0x6, 0x20, 0xdd, 0x61, 0x6f, 0xdf, 0x7, 0xe4, 0x96, 0xaf, 0xc0, 0x32, 0xd0, 0x7d, 0x2, 0x6b, 0xd1, 0xba, 0x4a, 0xfc, 0xdd, 0x91, 0xdb, 0x4b, 0xb7, 0x7c, 0x2, 0x56, 0xd4, 0x75, 0xa, 0x9c, 0x81, 0x5, 0x70, 0x84, 0xe1, 0xc, 0x5a, 0xdb, 0x75, 0xbd, 0x17, 0xad, 0x1f, 0x92, 0xe7, 0x77, 0x60, 0xe7, 0x7a, 0x5b, 0x80, 0x44, 0x29, 0x25, 0xfe, 0xf5, 0x8, 0x28, 0x0, 0xb7, 0xd8, 0x46, 0xa0, 0x75, 0xe5, 0xbe, 0xf3, 0x31, 0xe, 0x7e, 0x23, 0xcc, 0xc2, 0x3a, 0xc2, 0xb9, 0x58, 0xfd, 0x83, 0xc9, 0x2, 0x63, 0x78, 0x1, 0x4a, 0x50, 0x70, 0x86, 0xcc, 0x86, 0x2, 0x4, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
+static const unsigned char icon_snap_grid_png[] = {
+ 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x6, 0x0, 0x0, 0x0, 0x1f, 0xf3, 0xff, 0x61, 0x0, 0x0, 0x0, 0x4, 0x73, 0x42, 0x49, 0x54, 0x8, 0x8, 0x8, 0x8, 0x7c, 0x8, 0x64, 0x88, 0x0, 0x0, 0x0, 0x9, 0x70, 0x48, 0x59, 0x73, 0x0, 0x0, 0xe, 0xc4, 0x0, 0x0, 0xe, 0xc4, 0x1, 0x95, 0x2b, 0xe, 0x1b, 0x0, 0x0, 0x0, 0x19, 0x74, 0x45, 0x58, 0x74, 0x53, 0x6f, 0x66, 0x74, 0x77, 0x61, 0x72, 0x65, 0x0, 0x77, 0x77, 0x77, 0x2e, 0x69, 0x6e, 0x6b, 0x73, 0x63, 0x61, 0x70, 0x65, 0x2e, 0x6f, 0x72, 0x67, 0x9b, 0xee, 0x3c, 0x1a, 0x0, 0x0, 0x0, 0xc2, 0x49, 0x44, 0x41, 0x54, 0x38, 0x8d, 0xad, 0x90, 0xbd, 0xa, 0xc2, 0x30, 0x14, 0x85, 0xbf, 0x5b, 0x5c, 0x23, 0xe8, 0x6c, 0x9f, 0xc1, 0xb7, 0xd0, 0x47, 0xd1, 0x47, 0x70, 0x48, 0xa1, 0x43, 0x57, 0xe9, 0xd3, 0x88, 0x93, 0xef, 0xe0, 0xea, 0x5c, 0x9d, 0x1d, 0xb2, 0x96, 0xc6, 0xa1, 0x9, 0xd4, 0xd8, 0xd8, 0x4a, 0xfd, 0x20, 0x10, 0xee, 0xcf, 0xe1, 0xdc, 0x3, 0x1d, 0x8c, 0x31, 0xd6, 0x18, 0x63, 0x9, 0x88, 0xd5, 0x1, 0x92, 0xbe, 0xe2, 0x2f, 0x4c, 0x16, 0x90, 0x98, 0xb5, 0x21, 0x94, 0x52, 0xf2, 0x17, 0x7, 0x6f, 0x7c, 0xb, 0x2b, 0xc6, 0x64, 0x7, 0xb3, 0xa1, 0x1, 0x5b, 0x14, 0x29, 0x50, 0x2, 0x1b, 0x0, 0x44, 0x2e, 0x34, 0xcd, 0x41, 0xb2, 0xec, 0x6, 0x20, 0xdd, 0x61, 0x6f, 0xdf, 0x7, 0xe4, 0x96, 0xaf, 0xc0, 0x32, 0xd0, 0x7d, 0x2, 0x6b, 0xd1, 0xba, 0x4a, 0xfc, 0xdd, 0x91, 0xdb, 0x4b, 0xb7, 0x7c, 0x2, 0x56, 0xd4, 0x75, 0xa, 0x9c, 0x81, 0x5, 0x70, 0x84, 0xe1, 0xc, 0x5a, 0xdb, 0x75, 0xbd, 0x17, 0xad, 0x1f, 0x92, 0xe7, 0x77, 0x60, 0xe7, 0x7a, 0x5b, 0x80, 0x44, 0x29, 0x25, 0xfe, 0xf5, 0x8, 0x28, 0x0, 0xb7, 0xd8, 0x46, 0xa0, 0x75, 0xe5, 0xbe, 0xf3, 0x31, 0xe, 0x7e, 0x23, 0xcc, 0xc2, 0x3a, 0xc2, 0xb9, 0x58, 0xfd, 0x83, 0xc9, 0x2, 0x63, 0x78, 0x1, 0x4a, 0x50, 0x70, 0x86, 0xcc, 0x86, 0x2, 0x4, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
};
static const unsigned char icon_stop_png[] = {
diff --git a/scene/resources/dynamic_font.cpp b/scene/resources/dynamic_font.cpp
index 82739b58a0..1ee76a4216 100644
--- a/scene/resources/dynamic_font.cpp
+++ b/scene/resources/dynamic_font.cpp
@@ -397,7 +397,7 @@ unsigned long DynamicFontAtSize::_ft_stream_io(FT_Stream stream, unsigned long o
FileAccess *f = (FileAccess *)stream->descriptor.pointer;
- if (f->get_pos() != offset) {
+ if (f->get_position() != offset) {
f->seek(offset);
}
@@ -560,8 +560,23 @@ void DynamicFontAtSize::_update_char(CharType p_char) {
int ofs = ((i + tex_y + rect_margin) * tex.texture_size + j + tex_x + rect_margin) * 2;
ERR_FAIL_COND(ofs >= tex.imgdata.size());
- wr[ofs + 0] = 255; //grayscale as 1
- wr[ofs + 1] = slot->bitmap.buffer[i * slot->bitmap.width + j];
+ switch (slot->bitmap.pixel_mode) {
+ case FT_PIXEL_MODE_MONO: {
+ int byte = i * slot->bitmap.pitch + (j >> 3);
+ int bit = 1 << (7 - (j % 8));
+ wr[ofs + 0] = 255; //grayscale as 1
+ wr[ofs + 1] = slot->bitmap.buffer[byte] & bit ? 255 : 0;
+ } break;
+ case FT_PIXEL_MODE_GRAY:
+ wr[ofs + 0] = 255; //grayscale as 1
+ wr[ofs + 1] = slot->bitmap.buffer[i * slot->bitmap.pitch + j];
+ break;
+ // TODO: FT_PIXEL_MODE_LCD, FT_PIXEL_MODE_BGRA
+ default:
+ ERR_EXPLAIN("Font uses unsupported pixel format: " + itos(slot->bitmap.pixel_mode));
+ ERR_FAIL();
+ break;
+ }
}
}
}
diff --git a/scene/resources/environment.cpp b/scene/resources/environment.cpp
index da3bc6a95b..4c6fa7c8a1 100644
--- a/scene/resources/environment.cpp
+++ b/scene/resources/environment.cpp
@@ -55,12 +55,11 @@ void Environment::set_sky(const Ref<Sky> &p_sky) {
VS::get_singleton()->environment_set_sky(environment, sb_rid);
}
-void Environment::set_sky_scale(float p_scale) {
+void Environment::set_sky_custom_fov(float p_scale) {
- bg_sky_scale = p_scale;
- VS::get_singleton()->environment_set_sky_scale(environment, p_scale);
+ bg_sky_custom_fov = p_scale;
+ VS::get_singleton()->environment_set_sky_custom_fov(environment, p_scale);
}
-
void Environment::set_bg_color(const Color &p_color) {
bg_color = p_color;
@@ -101,9 +100,9 @@ Ref<Sky> Environment::get_sky() const {
return bg_sky;
}
-float Environment::get_sky_scale() const {
+float Environment::get_sky_custom_fov() const {
- return bg_sky_scale;
+ return bg_sky_custom_fov;
}
Color Environment::get_bg_color() const {
@@ -268,7 +267,7 @@ Ref<Texture> Environment::get_adjustment_color_correction() const {
void Environment::_validate_property(PropertyInfo &property) const {
- if (property.name == "background_sky" || property.name == "background_sky_scale" || property.name == "ambient_light/sky_contribution") {
+ if (property.name == "background_sky" || property.name == "background_sky_custom_fov" || property.name == "ambient_light/sky_contribution") {
if (bg_mode != BG_SKY && bg_mode != BG_COLOR_SKY) {
property.usage = PROPERTY_USAGE_NOEDITOR;
}
@@ -820,7 +819,7 @@ void Environment::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_background", "mode"), &Environment::set_background);
ClassDB::bind_method(D_METHOD("set_sky", "sky"), &Environment::set_sky);
- ClassDB::bind_method(D_METHOD("set_sky_scale", "scale"), &Environment::set_sky_scale);
+ ClassDB::bind_method(D_METHOD("set_sky_custom_fov", "scale"), &Environment::set_sky_custom_fov);
ClassDB::bind_method(D_METHOD("set_bg_color", "color"), &Environment::set_bg_color);
ClassDB::bind_method(D_METHOD("set_bg_energy", "energy"), &Environment::set_bg_energy);
ClassDB::bind_method(D_METHOD("set_canvas_max_layer", "layer"), &Environment::set_canvas_max_layer);
@@ -830,7 +829,7 @@ void Environment::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_background"), &Environment::get_background);
ClassDB::bind_method(D_METHOD("get_sky"), &Environment::get_sky);
- ClassDB::bind_method(D_METHOD("get_sky_scale"), &Environment::get_sky_scale);
+ ClassDB::bind_method(D_METHOD("get_sky_custom_fov"), &Environment::get_sky_custom_fov);
ClassDB::bind_method(D_METHOD("get_bg_color"), &Environment::get_bg_color);
ClassDB::bind_method(D_METHOD("get_bg_energy"), &Environment::get_bg_energy);
ClassDB::bind_method(D_METHOD("get_canvas_max_layer"), &Environment::get_canvas_max_layer);
@@ -841,7 +840,7 @@ void Environment::_bind_methods() {
ADD_GROUP("Background", "background_");
ADD_PROPERTY(PropertyInfo(Variant::INT, "background_mode", PROPERTY_HINT_ENUM, "Clear Color,Custom Color,Sky,Color+Sky,Canvas,Keep"), "set_background", "get_background");
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "background_sky", PROPERTY_HINT_RESOURCE_TYPE, "Sky"), "set_sky", "get_sky");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "background_sky_scale", PROPERTY_HINT_RANGE, "0,32,0.01"), "set_sky_scale", "get_sky_scale");
+ ADD_PROPERTY(PropertyInfo(Variant::REAL, "background_sky_custom_fov", PROPERTY_HINT_RANGE, "0,180,0.1"), "set_sky_custom_fov", "get_sky_custom_fov");
ADD_PROPERTY(PropertyInfo(Variant::COLOR, "background_color"), "set_bg_color", "get_bg_color");
ADD_PROPERTY(PropertyInfo(Variant::REAL, "background_energy", PROPERTY_HINT_RANGE, "0,16,0.01"), "set_bg_energy", "get_bg_energy");
ADD_PROPERTY(PropertyInfo(Variant::INT, "background_canvas_max_layer", PROPERTY_HINT_RANGE, "-1000,1000,1"), "set_canvas_max_layer", "get_canvas_max_layer");
@@ -1142,7 +1141,7 @@ Environment::Environment() {
environment = VS::get_singleton()->environment_create();
bg_mode = BG_CLEAR_COLOR;
- bg_sky_scale = 1.0;
+ bg_sky_custom_fov = 0;
bg_energy = 1.0;
bg_canvas_max_layer = 0;
ambient_energy = 1.0;
diff --git a/scene/resources/environment.h b/scene/resources/environment.h
index 9046ec1e49..5909846074 100644
--- a/scene/resources/environment.h
+++ b/scene/resources/environment.h
@@ -76,7 +76,7 @@ private:
BGMode bg_mode;
Ref<Sky> bg_sky;
- float bg_sky_scale;
+ float bg_sky_custom_fov;
Color bg_color;
float bg_energy;
int bg_canvas_max_layer;
@@ -162,7 +162,7 @@ protected:
public:
void set_background(BGMode p_bg);
void set_sky(const Ref<Sky> &p_sky);
- void set_sky_scale(float p_scale);
+ void set_sky_custom_fov(float p_scale);
void set_bg_color(const Color &p_color);
void set_bg_energy(float p_energy);
void set_canvas_max_layer(int p_max_layer);
@@ -172,7 +172,7 @@ public:
BGMode get_background() const;
Ref<Sky> get_sky() const;
- float get_sky_scale() const;
+ float get_sky_custom_fov() const;
Color get_bg_color() const;
float get_bg_energy() const;
int get_canvas_max_layer() const;
diff --git a/scene/resources/font.cpp b/scene/resources/font.cpp
index ea75748b3d..2b44ea4554 100644
--- a/scene/resources/font.cpp
+++ b/scene/resources/font.cpp
@@ -80,13 +80,13 @@ void Font::update_changes() {
void Font::_bind_methods() {
- ClassDB::bind_method(D_METHOD("draw", "canvas_item", "pos", "string", "modulate", "clip_w"), &Font::draw, DEFVAL(Color(1, 1, 1)), DEFVAL(-1));
+ ClassDB::bind_method(D_METHOD("draw", "canvas_item", "position", "string", "modulate", "clip_w"), &Font::draw, DEFVAL(Color(1, 1, 1)), DEFVAL(-1));
ClassDB::bind_method(D_METHOD("get_ascent"), &Font::get_ascent);
ClassDB::bind_method(D_METHOD("get_descent"), &Font::get_descent);
ClassDB::bind_method(D_METHOD("get_height"), &Font::get_height);
ClassDB::bind_method(D_METHOD("is_distance_field_hint"), &Font::is_distance_field_hint);
ClassDB::bind_method(D_METHOD("get_string_size", "string"), &Font::get_string_size);
- ClassDB::bind_method(D_METHOD("draw_char", "canvas_item", "pos", "char", "next", "modulate"), &Font::draw_char, DEFVAL(-1), DEFVAL(Color(1, 1, 1)));
+ ClassDB::bind_method(D_METHOD("draw_char", "canvas_item", "position", "char", "next", "modulate"), &Font::draw_char, DEFVAL(-1), DEFVAL(Color(1, 1, 1)));
ClassDB::bind_method(D_METHOD("update_changes"), &Font::update_changes);
}
diff --git a/scene/resources/material.cpp b/scene/resources/material.cpp
index abe9a00c3f..2936df7a51 100644
--- a/scene/resources/material.cpp
+++ b/scene/resources/material.cpp
@@ -268,6 +268,12 @@ void SpatialMaterial::init_shaders() {
shader_names->grow = "grow";
+ shader_names->ao_light_affect = "ao_light_affect";
+
+ shader_names->proximity_fade_distance = "proximity_fade_distance";
+ shader_names->distance_fade_min = "distance_fade_min";
+ shader_names->distance_fade_max = "distance_fade_max";
+
shader_names->metallic_texture_channel = "metallic_texture_channel";
shader_names->roughness_texture_channel = "roughness_texture_channel";
shader_names->ao_texture_channel = "ao_texture_channel";
@@ -364,10 +370,10 @@ void SpatialMaterial::_update_shader() {
case CULL_DISABLED: code += ",cull_disabled"; break;
}
switch (diffuse_mode) {
+ case DIFFUSE_BURLEY: code += ",diffuse_burley"; break;
case DIFFUSE_LAMBERT: code += ",diffuse_lambert"; break;
case DIFFUSE_LAMBERT_WRAP: code += ",diffuse_lambert_wrap"; break;
case DIFFUSE_OREN_NAYAR: code += ",diffuse_oren_nayar"; break;
- case DIFFUSE_BURLEY: code += ",diffuse_burley"; break;
case DIFFUSE_TOON: code += ",diffuse_toon"; break;
}
switch (specular_mode) {
@@ -401,6 +407,14 @@ void SpatialMaterial::_update_shader() {
code += "uniform float grow;\n";
}
+ if (proximity_fade_enabled) {
+ code += "uniform float proximity_fade_distance;\n";
+ }
+ if (distance_fade_enabled) {
+ code += "uniform float distance_fade_min;\n";
+ code += "uniform float distance_fade_max;\n";
+ }
+
if (flags[FLAG_USE_ALPHA_SCISSOR]) {
code += "uniform float alpha_scissor_threshold;\n";
}
@@ -450,6 +464,7 @@ void SpatialMaterial::_update_shader() {
if (features[FEATURE_AMBIENT_OCCLUSION]) {
code += "uniform sampler2D texture_ambient_occlusion : hint_white;\n";
code += "uniform vec4 ao_texture_channel;\n";
+ code += "uniform float ao_light_affect;\n";
}
if (features[FEATURE_DETAIL]) {
@@ -725,10 +740,21 @@ void SpatialMaterial::_update_shader() {
code += "\tALBEDO *= 1.0 - ref_amount;\n";
code += "\tALPHA = 1.0;\n";
- } else if (features[FEATURE_TRANSPARENT] || features[FLAG_USE_ALPHA_SCISSOR]) {
+ } else if (features[FEATURE_TRANSPARENT] || flags[FLAG_USE_ALPHA_SCISSOR] || distance_fade_enabled || proximity_fade_enabled) {
code += "\tALPHA = albedo.a * albedo_tex.a;\n";
}
+ if (proximity_fade_enabled) {
+ code += "\tfloat depth_tex = textureLod(DEPTH_TEXTURE,SCREEN_UV,0.0).r;\n";
+ code += "\tvec4 world_pos = INV_PROJECTION_MATRIX * vec4(SCREEN_UV*2.0-1.0,depth_tex*2.0-1.0,1.0);\n";
+ code += "\tworld_pos.xyz/=world_pos.w;\n";
+ code += "\tALPHA*=clamp(1.0-smoothstep(world_pos.z+proximity_fade_distance,world_pos.z,VERTEX.z),0.0,1.0);\n";
+ }
+
+ if (distance_fade_enabled) {
+ code += "\tALPHA*=clamp(smoothstep(distance_fade_min,distance_fade_max,-VERTEX.z),0.0,1.0);\n";
+ }
+
if (features[FEATURE_RIM]) {
if (flags[FLAG_UV1_USE_TRIPLANAR]) {
code += "\tvec2 rim_tex = triplanar_texture(texture_rim,uv1_power_normal,uv1_triplanar_pos).xy;\n";
@@ -773,6 +799,8 @@ void SpatialMaterial::_update_shader() {
code += "\tAO = dot(texture(texture_ambient_occlusion,base_uv),ao_texture_channel);\n";
}
}
+
+ code += "\tAO_LIGHT_AFFECT = ao_light_affect;\n";
}
if (features[FEATURE_SUBSURACE_SCATTERING]) {
@@ -834,10 +862,10 @@ void SpatialMaterial::_update_shader() {
code += "\tvec3 detail_norm = mix(NORMALMAP,detail_norm_tex.rgb,detail_tex.a);\n";
code += "\tNORMALMAP = mix(NORMALMAP,detail_norm,detail_mask_tex.r);\n";
code += "\tALBEDO.rgb = mix(ALBEDO.rgb,detail,detail_mask_tex.r);\n";
+ }
- if (flags[FLAG_USE_ALPHA_SCISSOR]) {
- code += "\tALPHA_SCISSOR=alpha_scissor_threshold;\n";
- }
+ if (flags[FLAG_USE_ALPHA_SCISSOR]) {
+ code += "\tALPHA_SCISSOR=alpha_scissor_threshold;\n";
}
code += "}\n";
@@ -989,6 +1017,16 @@ float SpatialMaterial::get_rim_tint() const {
return rim_tint;
}
+void SpatialMaterial::set_ao_light_affect(float p_ao_light_affect) {
+
+ ao_light_affect = p_ao_light_affect;
+ VS::get_singleton()->material_set_param(_get_material(), shader_names->ao_light_affect, p_ao_light_affect);
+}
+float SpatialMaterial::get_ao_light_affect() const {
+
+ return ao_light_affect;
+}
+
void SpatialMaterial::set_clearcoat(float p_clearcoat) {
clearcoat = p_clearcoat;
@@ -1231,6 +1269,14 @@ void SpatialMaterial::_validate_property(PropertyInfo &property) const {
property.usage = 0;
}
+ if (property.name == "proximity_fade_distacne" && !proximity_fade_enabled) {
+ property.usage = 0;
+ }
+
+ if ((property.name == "distance_fade_max_distance" || property.name == "distance_fade_min_distance") && !distance_fade_enabled) {
+ property.usage = 0;
+ }
+
if (property.name == "params_alpha_scissor_threshold" && !flags[FLAG_USE_ALPHA_SCISSOR]) {
property.usage = 0;
}
@@ -1526,6 +1572,66 @@ void SpatialMaterial::set_on_top_of_alpha() {
set_flag(FLAG_DISABLE_DEPTH_TEST, true);
}
+void SpatialMaterial::set_proximity_fade(bool p_enable) {
+
+ proximity_fade_enabled = p_enable;
+ _queue_shader_change();
+ _change_notify();
+}
+
+bool SpatialMaterial::is_proximity_fade_enabled() const {
+
+ return proximity_fade_enabled;
+}
+
+void SpatialMaterial::set_proximity_fade_distance(float p_distance) {
+
+ proximity_fade_distance = p_distance;
+ VS::get_singleton()->material_set_param(_get_material(), shader_names->proximity_fade_distance, p_distance);
+}
+float SpatialMaterial::get_proximity_fade_distance() const {
+
+ return proximity_fade_distance;
+}
+
+void SpatialMaterial::set_distance_fade(bool p_enable) {
+
+ distance_fade_enabled = p_enable;
+ _queue_shader_change();
+ _change_notify();
+}
+bool SpatialMaterial::is_distance_fade_enabled() const {
+
+ return distance_fade_enabled;
+}
+
+void SpatialMaterial::set_distance_fade_max_distance(float p_distance) {
+
+ distance_fade_max_distance = p_distance;
+ VS::get_singleton()->material_set_param(_get_material(), shader_names->distance_fade_max, distance_fade_max_distance);
+}
+float SpatialMaterial::get_distance_fade_max_distance() const {
+
+ return distance_fade_max_distance;
+}
+
+void SpatialMaterial::set_distance_fade_min_distance(float p_distance) {
+
+ distance_fade_min_distance = p_distance;
+ VS::get_singleton()->material_set_param(_get_material(), shader_names->distance_fade_min, distance_fade_min_distance);
+}
+
+float SpatialMaterial::get_distance_fade_min_distance() const {
+
+ return distance_fade_min_distance;
+}
+
+RID SpatialMaterial::get_shader_rid() const {
+
+ ERR_FAIL_COND_V(!shader_map.has(current_key), RID());
+ return shader_map[current_key].shader;
+}
+
void SpatialMaterial::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_albedo", "albedo"), &SpatialMaterial::set_albedo);
@@ -1654,6 +1760,9 @@ void SpatialMaterial::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_grow", "amount"), &SpatialMaterial::set_grow);
ClassDB::bind_method(D_METHOD("get_grow"), &SpatialMaterial::get_grow);
+ ClassDB::bind_method(D_METHOD("set_ao_light_affect", "amount"), &SpatialMaterial::set_ao_light_affect);
+ ClassDB::bind_method(D_METHOD("get_ao_light_affect"), &SpatialMaterial::get_ao_light_affect);
+
ClassDB::bind_method(D_METHOD("set_alpha_scissor_threshold", "threshold"), &SpatialMaterial::set_alpha_scissor_threshold);
ClassDB::bind_method(D_METHOD("get_alpha_scissor_threshold"), &SpatialMaterial::get_alpha_scissor_threshold);
@@ -1672,6 +1781,21 @@ void SpatialMaterial::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_refraction_texture_channel", "channel"), &SpatialMaterial::set_refraction_texture_channel);
ClassDB::bind_method(D_METHOD("get_refraction_texture_channel"), &SpatialMaterial::get_refraction_texture_channel);
+ ClassDB::bind_method(D_METHOD("set_proximity_fade", "enabled"), &SpatialMaterial::set_proximity_fade);
+ ClassDB::bind_method(D_METHOD("is_proximity_fade_enabled"), &SpatialMaterial::is_proximity_fade_enabled);
+
+ ClassDB::bind_method(D_METHOD("set_proximity_fade_distance", "distance"), &SpatialMaterial::set_proximity_fade_distance);
+ ClassDB::bind_method(D_METHOD("get_proximity_fade_distance"), &SpatialMaterial::get_proximity_fade_distance);
+
+ ClassDB::bind_method(D_METHOD("set_distance_fade", "enabled"), &SpatialMaterial::set_distance_fade);
+ ClassDB::bind_method(D_METHOD("is_distance_fade_enabled"), &SpatialMaterial::is_distance_fade_enabled);
+
+ ClassDB::bind_method(D_METHOD("set_distance_fade_max_distance", "distance"), &SpatialMaterial::set_distance_fade_max_distance);
+ ClassDB::bind_method(D_METHOD("get_distance_fade_max_distance"), &SpatialMaterial::get_distance_fade_max_distance);
+
+ ClassDB::bind_method(D_METHOD("set_distance_fade_min_distance", "distance"), &SpatialMaterial::set_distance_fade_min_distance);
+ ClassDB::bind_method(D_METHOD("get_distance_fade_min_distance"), &SpatialMaterial::get_distance_fade_min_distance);
+
ADD_GROUP("Flags", "flags_");
ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "flags_transparent"), "set_feature", "get_feature", FEATURE_TRANSPARENT);
ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "flags_unshaded"), "set_flag", "get_flag", FLAG_UNSHADED);
@@ -1685,7 +1809,7 @@ void SpatialMaterial::_bind_methods() {
ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "vertex_color_is_srgb"), "set_flag", "get_flag", FLAG_SRGB_VERTEX_COLOR);
ADD_GROUP("Parameters", "params_");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "params_diffuse_mode", PROPERTY_HINT_ENUM, "Lambert,Lambert Wrap,Oren Nayar,Burley,Toon"), "set_diffuse_mode", "get_diffuse_mode");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "params_diffuse_mode", PROPERTY_HINT_ENUM, "Burley,Lambert,Lambert Wrap,Oren Nayar,Toon"), "set_diffuse_mode", "get_diffuse_mode");
ADD_PROPERTY(PropertyInfo(Variant::INT, "params_specular_mode", PROPERTY_HINT_ENUM, "SchlickGGX,Blinn,Phong,Toon,Disabled"), "set_specular_mode", "get_specular_mode");
ADD_PROPERTY(PropertyInfo(Variant::INT, "params_blend_mode", PROPERTY_HINT_ENUM, "Mix,Add,Sub,Mul"), "set_blend_mode", "get_blend_mode");
ADD_PROPERTY(PropertyInfo(Variant::INT, "params_cull_mode", PROPERTY_HINT_ENUM, "Back,Front,Disabled"), "set_cull_mode", "get_cull_mode");
@@ -1747,6 +1871,7 @@ void SpatialMaterial::_bind_methods() {
ADD_GROUP("Ambient Occlusion", "ao_");
ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "ao_enabled"), "set_feature", "get_feature", FEATURE_AMBIENT_OCCLUSION);
+ ADD_PROPERTY(PropertyInfo(Variant::REAL, "ao_light_affect", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_ao_light_affect", "get_ao_light_affect");
ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "ao_texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), "set_texture", "get_texture", TEXTURE_AMBIENT_OCCLUSION);
ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "ao_on_uv2"), "set_flag", "get_flag", FLAG_AO_ON_UV2);
ADD_PROPERTY(PropertyInfo(Variant::INT, "ao_texture_channel", PROPERTY_HINT_ENUM, "Red,Green,Blue,Alpha,Gray"), "set_ao_texture_channel", "get_ao_texture_channel");
@@ -1795,6 +1920,14 @@ void SpatialMaterial::_bind_methods() {
ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "uv2_triplanar"), "set_flag", "get_flag", FLAG_UV2_USE_TRIPLANAR);
ADD_PROPERTY(PropertyInfo(Variant::REAL, "uv2_triplanar_sharpness", PROPERTY_HINT_EXP_EASING), "set_uv2_triplanar_blend_sharpness", "get_uv2_triplanar_blend_sharpness");
+ ADD_GROUP("Proximity Fade", "proximity_fade_");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "proximity_fade_enable"), "set_proximity_fade", "is_proximity_fade_enabled");
+ ADD_PROPERTY(PropertyInfo(Variant::REAL, "proximity_fade_distance", PROPERTY_HINT_RANGE, "0,4096,0.1"), "set_proximity_fade_distance", "get_proximity_fade_distance");
+ ADD_GROUP("Distance Fade", "distance_fade_");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "distance_fade_enable"), "set_distance_fade", "is_distance_fade_enabled");
+ ADD_PROPERTY(PropertyInfo(Variant::REAL, "distance_fade_min_distance", PROPERTY_HINT_RANGE, "0,4096,0.1"), "set_distance_fade_min_distance", "get_distance_fade_min_distance");
+ ADD_PROPERTY(PropertyInfo(Variant::REAL, "distance_fade_max_distance", PROPERTY_HINT_RANGE, "0,4096,0.1"), "set_distance_fade_max_distance", "get_distance_fade_max_distance");
+
BIND_ENUM_CONSTANT(TEXTURE_ALBEDO);
BIND_ENUM_CONSTANT(TEXTURE_METALLIC);
BIND_ENUM_CONSTANT(TEXTURE_ROUGHNESS);
@@ -1858,10 +1991,10 @@ void SpatialMaterial::_bind_methods() {
BIND_ENUM_CONSTANT(FLAG_TRIPLANAR_USE_WORLD);
BIND_ENUM_CONSTANT(FLAG_MAX);
+ BIND_ENUM_CONSTANT(DIFFUSE_BURLEY);
BIND_ENUM_CONSTANT(DIFFUSE_LAMBERT);
BIND_ENUM_CONSTANT(DIFFUSE_LAMBERT_WRAP);
BIND_ENUM_CONSTANT(DIFFUSE_OREN_NAYAR);
- BIND_ENUM_CONSTANT(DIFFUSE_BURLEY);
BIND_ENUM_CONSTANT(DIFFUSE_TOON);
BIND_ENUM_CONSTANT(SPECULAR_SCHLICK_GGX);
@@ -1916,6 +2049,14 @@ SpatialMaterial::SpatialMaterial()
set_particles_anim_loop(false);
set_alpha_scissor_threshold(0.98);
+ proximity_fade_enabled = false;
+ distance_fade_enabled = false;
+ set_proximity_fade_distance(1);
+ set_distance_fade_min_distance(0);
+ set_distance_fade_max_distance(10);
+
+ set_ao_light_affect(0.0);
+
set_metallic_texture_channel(TEXTURE_CHANNEL_RED);
set_roughness_texture_channel(TEXTURE_CHANNEL_RED);
set_ao_texture_channel(TEXTURE_CHANNEL_RED);
diff --git a/scene/resources/material.h b/scene/resources/material.h
index fdb11982a8..c0e007ac5f 100644
--- a/scene/resources/material.h
+++ b/scene/resources/material.h
@@ -185,10 +185,10 @@ public:
};
enum DiffuseMode {
+ DIFFUSE_BURLEY,
DIFFUSE_LAMBERT,
DIFFUSE_LAMBERT_WRAP,
DIFFUSE_OREN_NAYAR,
- DIFFUSE_BURLEY,
DIFFUSE_TOON,
};
@@ -232,6 +232,8 @@ private:
uint64_t deep_parallax : 1;
uint64_t billboard_mode : 2;
uint64_t grow : 1;
+ uint64_t proximity_fade : 1;
+ uint64_t distance_fade : 1;
};
uint64_t key;
@@ -274,6 +276,8 @@ private:
mk.billboard_mode = billboard_mode;
mk.deep_parallax = deep_parallax ? 1 : 0;
mk.grow = grow_enabled;
+ mk.proximity_fade = proximity_fade_enabled;
+ mk.distance_fade = distance_fade_enabled;
return mk;
}
@@ -308,6 +312,10 @@ private:
StringName uv1_blend_sharpness;
StringName uv2_blend_sharpness;
StringName grow;
+ StringName proximity_fade_distance;
+ StringName distance_fade_min;
+ StringName distance_fade_max;
+ StringName ao_light_affect;
StringName metallic_texture_channel;
StringName roughness_texture_channel;
@@ -351,6 +359,7 @@ private:
float point_size;
float alpha_scissor_threshold;
bool grow_enabled;
+ float ao_light_affect;
float grow;
int particles_anim_h_frames;
int particles_anim_v_frames;
@@ -370,6 +379,13 @@ private:
int deep_parallax_min_layers;
int deep_parallax_max_layers;
+ bool proximity_fade_enabled;
+ float proximity_fade_distance;
+
+ bool distance_fade_enabled;
+ float distance_fade_max_distance;
+ float distance_fade_min_distance;
+
BlendMode blend_mode;
BlendMode detail_blend_mode;
DepthDrawMode depth_draw_mode;
@@ -429,6 +445,9 @@ public:
void set_rim_tint(float p_rim_tint);
float get_rim_tint() const;
+ void set_ao_light_affect(float p_ao_light_affect);
+ float get_ao_light_affect() const;
+
void set_clearcoat(float p_clearcoat);
float get_clearcoat() const;
@@ -535,6 +554,21 @@ public:
void set_on_top_of_alpha();
+ void set_proximity_fade(bool p_enable);
+ bool is_proximity_fade_enabled() const;
+
+ void set_proximity_fade_distance(float p_distance);
+ float get_proximity_fade_distance() const;
+
+ void set_distance_fade(bool p_enable);
+ bool is_distance_fade_enabled() const;
+
+ void set_distance_fade_max_distance(float p_distance);
+ float get_distance_fade_max_distance() const;
+
+ void set_distance_fade_min_distance(float p_distance);
+ float get_distance_fade_min_distance() const;
+
void set_metallic_texture_channel(TextureChannel p_channel);
TextureChannel get_metallic_texture_channel() const;
void set_roughness_texture_channel(TextureChannel p_channel);
@@ -550,6 +584,8 @@ public:
static RID get_material_rid_for_2d(bool p_shaded, bool p_transparent, bool p_double_sided, bool p_cut_alpha, bool p_opaque_prepass);
+ RID get_shader_rid() const;
+
SpatialMaterial();
virtual ~SpatialMaterial();
};
diff --git a/scene/resources/scene_format_text.cpp b/scene/resources/scene_format_text.cpp
index 14e2ef83f8..f0304bfaa5 100644
--- a/scene/resources/scene_format_text.cpp
+++ b/scene/resources/scene_format_text.cpp
@@ -679,7 +679,7 @@ Error ResourceInteractiveLoaderText::rename_dependencies(FileAccess *p_f, const
String base_path = local_path.get_base_dir();
- uint64_t tag_end = f->get_pos();
+ uint64_t tag_end = f->get_position();
while (true) {
@@ -741,7 +741,7 @@ Error ResourceInteractiveLoaderText::rename_dependencies(FileAccess *p_f, const
fw->store_line("[ext_resource path=\"" + path + "\" type=\"" + type + "\" id=" + itos(index) + "]");
- tag_end = f->get_pos();
+ tag_end = f->get_position();
}
}
diff --git a/scene/resources/shader_graph.cpp b/scene/resources/shader_graph.cpp
index 2ca9a14562..3813854922 100644
--- a/scene/resources/shader_graph.cpp
+++ b/scene/resources/shader_graph.cpp
@@ -172,8 +172,8 @@ void ShaderGraph::_bind_methods() {
ClassDB::bind_method(D_METHOD("node_add","shader_type","node_type","id"),&ShaderGraph::node_add);
ClassDB::bind_method(D_METHOD("node_remove","shader_type","id"),&ShaderGraph::node_remove);
- ClassDB::bind_method(D_METHOD("node_set_pos","shader_type","id","pos"),&ShaderGraph::node_set_pos);
- ClassDB::bind_method(D_METHOD("node_get_pos","shader_type","id"),&ShaderGraph::node_get_pos);
+ ClassDB::bind_method(D_METHOD("node_set_position","shader_type","id","position"),&ShaderGraph::node_set_position);
+ ClassDB::bind_method(D_METHOD("node_get_position","shader_type","id"),&ShaderGraph::node_get_position);
ClassDB::bind_method(D_METHOD("node_get_type","shader_type","id"),&ShaderGraph::node_get_type);
@@ -501,7 +501,7 @@ void ShaderGraph::node_add(ShaderType p_type, NodeType p_node_type,int p_id) {
_request_update();
}
-void ShaderGraph::node_set_pos(ShaderType p_type,int p_id, const Vector2& p_pos) {
+void ShaderGraph::node_set_position(ShaderType p_type,int p_id, const Vector2& p_pos) {
ERR_FAIL_INDEX(p_type,3);
ERR_FAIL_COND(!shader[p_type].node_map.has(p_id));
@@ -509,7 +509,7 @@ void ShaderGraph::node_set_pos(ShaderType p_type,int p_id, const Vector2& p_pos)
_request_update();
}
-Vector2 ShaderGraph::node_get_pos(ShaderType p_type,int p_id) const {
+Vector2 ShaderGraph::node_get_position(ShaderType p_type,int p_id) const {
ERR_FAIL_INDEX_V(p_type,3,Vector2());
ERR_FAIL_COND_V(!shader[p_type].node_map.has(p_id),Vector2());
@@ -1245,7 +1245,7 @@ Variant ShaderGraph::node_get_state(ShaderType p_type,int p_id) const {
ERR_FAIL_COND_V(!shader[p_type].node_map.has(p_id),Variant());
const Node& n = shader[p_type].node_map[p_id];
Dictionary s;
- s["pos"]=n.pos;
+ s["position"]=n.pos;
s["param1"]=n.param1;
s["param2"]=n.param2;
Array keys;
@@ -1263,12 +1263,12 @@ void ShaderGraph::node_set_state(ShaderType p_type,int p_id,const Variant& p_sta
ERR_FAIL_COND(!shader[p_type].node_map.has(p_id));
Node& n = shader[p_type].node_map[p_id];
Dictionary d = p_state;
- ERR_FAIL_COND(!d.has("pos"));
+ ERR_FAIL_COND(!d.has("position"));
ERR_FAIL_COND(!d.has("param1"));
ERR_FAIL_COND(!d.has("param2"));
ERR_FAIL_COND(!d.has("default_keys"));
- n.pos=d["pos"];
+ n.pos=d["position"];
n.param1=d["param1"];
n.param2=d["param2"];
Array keys = d["default_keys"];
diff --git a/scene/resources/shader_graph.h b/scene/resources/shader_graph.h
index 9a74b6c53a..5d9dd7054f 100644
--- a/scene/resources/shader_graph.h
+++ b/scene/resources/shader_graph.h
@@ -195,8 +195,8 @@ public:
void node_add(ShaderType p_type, NodeType p_node_type, int p_id);
void node_remove(ShaderType p_which,int p_id);
- void node_set_pos(ShaderType p_which,int p_id,const Point2& p_pos);
- Point2 node_get_pos(ShaderType p_which,int p_id) const;
+ void node_set_position(ShaderType p_which,int p_id,const Point2& p_pos);
+ Point2 node_get_position(ShaderType p_which,int p_id) const;
void get_node_list(ShaderType p_which,List<int> *p_node_list) const;
NodeType node_get_type(ShaderType p_which,int p_id) const;
diff --git a/scene/resources/sky_box.cpp b/scene/resources/sky_box.cpp
index 9af8c42110..2ef20f67f5 100644
--- a/scene/resources/sky_box.cpp
+++ b/scene/resources/sky_box.cpp
@@ -419,10 +419,10 @@ void ProceduralSky::_queue_update() {
call_deferred("_update_sky");
}
-void ProceduralSky::_thread_done(const Ref<Image> &image) {
+void ProceduralSky::_thread_done(const Ref<Image> &p_image) {
- VS::get_singleton()->texture_allocate(texture, image->get_width(), image->get_height(), Image::FORMAT_RGBE9995, VS::TEXTURE_FLAG_FILTER | VS::TEXTURE_FLAG_REPEAT);
- VS::get_singleton()->texture_set_data(texture, image);
+ VS::get_singleton()->texture_allocate(texture, p_image->get_width(), p_image->get_height(), Image::FORMAT_RGBE9995, VS::TEXTURE_FLAG_FILTER | VS::TEXTURE_FLAG_REPEAT);
+ VS::get_singleton()->texture_set_data(texture, p_image);
_radiance_changed();
Thread::wait_to_finish(sky_thread);
memdelete(sky_thread);
diff --git a/scene/resources/style_box.h b/scene/resources/style_box.h
index 3d085f7166..4627c900ff 100644
--- a/scene/resources/style_box.h
+++ b/scene/resources/style_box.h
@@ -178,7 +178,7 @@ public:
void set_border_width_all(int p_size);
int get_border_width_min() const;
- void set_border_width(Margin p_margin, int p_size);
+ void set_border_width(Margin p_margin, int p_width);
int get_border_width(Margin p_margin) const;
//blend
@@ -214,7 +214,7 @@ public:
int get_shadow_size() const;
//ANTI_ALIASING
- void set_anti_aliased(const bool &p_anit_aliasing);
+ void set_anti_aliased(const bool &p_anti_aliased);
bool is_anti_aliased() const;
//tempAA
void set_aa_size(const int &p_aa_size);
diff --git a/scene/resources/texture.cpp b/scene/resources/texture.cpp
index 6a9ded9ea3..c202fad1a4 100644
--- a/scene/resources/texture.cpp
+++ b/scene/resources/texture.cpp
@@ -70,7 +70,7 @@ void Texture::_bind_methods() {
ClassDB::bind_method(D_METHOD("has_alpha"), &Texture::has_alpha);
ClassDB::bind_method(D_METHOD("set_flags", "flags"), &Texture::set_flags);
ClassDB::bind_method(D_METHOD("get_flags"), &Texture::get_flags);
- ClassDB::bind_method(D_METHOD("draw", "canvas_item", "pos", "modulate", "transpose", "normal_map"), &Texture::draw, DEFVAL(Color(1, 1, 1)), DEFVAL(false), DEFVAL(Variant()));
+ ClassDB::bind_method(D_METHOD("draw", "canvas_item", "position", "modulate", "transpose", "normal_map"), &Texture::draw, DEFVAL(Color(1, 1, 1)), DEFVAL(false), DEFVAL(Variant()));
ClassDB::bind_method(D_METHOD("draw_rect", "canvas_item", "rect", "tile", "modulate", "transpose", "normal_map"), &Texture::draw_rect, DEFVAL(Color(1, 1, 1)), DEFVAL(false), DEFVAL(Variant()));
ClassDB::bind_method(D_METHOD("draw_rect_region", "canvas_item", "rect", "src_rect", "modulate", "transpose", "normal_map", "clip_uv"), &Texture::draw_rect_region, DEFVAL(Color(1, 1, 1)), DEFVAL(false), DEFVAL(Variant()), DEFVAL(true));
ClassDB::bind_method(D_METHOD("get_data"), &Texture::get_data);
@@ -488,7 +488,7 @@ Error StreamTexture::_load_data(const String &p_path, int &tw, int &th, int &fla
while (mipmaps > 1 && p_size_limit > 0 && (sw > p_size_limit || sh > p_size_limit)) {
- f->seek(f->get_pos() + size);
+ f->seek(f->get_position() + size);
mipmaps = f->get_32();
size = f->get_32();
@@ -610,7 +610,7 @@ Error StreamTexture::_load_data(const String &p_path, int &tw, int &th, int &fla
ERR_FAIL_V(ERR_FILE_CORRUPT);
}
- f->seek(f->get_pos() + ofs);
+ f->seek(f->get_position() + ofs);
PoolVector<uint8_t> img_data;
img_data.resize(total_size - ofs);
diff --git a/scene/resources/video_stream.h b/scene/resources/video_stream.h
index e08be02a07..0f07233185 100644
--- a/scene/resources/video_stream.h
+++ b/scene/resources/video_stream.h
@@ -55,8 +55,8 @@ public:
virtual float get_length() const = 0;
- virtual float get_pos() const = 0;
- virtual void seek_pos(float p_time) = 0;
+ virtual float get_playback_position() const = 0;
+ virtual void seek(float p_time) = 0;
virtual void set_audio_track(int p_idx) = 0;
diff --git a/servers/audio/audio_stream.cpp b/servers/audio/audio_stream.cpp
index dd4240f028..0e3d5824d9 100644
--- a/servers/audio/audio_stream.cpp
+++ b/servers/audio/audio_stream.cpp
@@ -178,16 +178,16 @@ int AudioStreamPlaybackRandomPitch::get_loop_count() const {
return 0;
}
-float AudioStreamPlaybackRandomPitch::get_pos() const {
+float AudioStreamPlaybackRandomPitch::get_playback_position() const {
if (playing.is_valid()) {
- return playing->get_pos();
+ return playing->get_playback_position();
}
return 0;
}
-void AudioStreamPlaybackRandomPitch::seek_pos(float p_time) {
+void AudioStreamPlaybackRandomPitch::seek(float p_time) {
if (playing.is_valid()) {
- playing->seek_pos(p_time);
+ playing->seek(p_time);
}
}
diff --git a/servers/audio/audio_stream.h b/servers/audio/audio_stream.h
index c7cb63ef2c..3324597b41 100644
--- a/servers/audio/audio_stream.h
+++ b/servers/audio/audio_stream.h
@@ -45,8 +45,8 @@ public:
virtual int get_loop_count() const = 0; //times it looped
- virtual float get_pos() const = 0;
- virtual void seek_pos(float p_time) = 0;
+ virtual float get_playback_position() const = 0;
+ virtual void seek(float p_time) = 0;
virtual void mix(AudioFrame *p_bufer, float p_rate_scale, int p_frames) = 0;
@@ -133,8 +133,8 @@ public:
virtual int get_loop_count() const; //times it looped
- virtual float get_pos() const;
- virtual void seek_pos(float p_time);
+ virtual float get_playback_position() const;
+ virtual void seek(float p_time);
virtual void mix(AudioFrame *p_bufer, float p_rate_scale, int p_frames);
diff --git a/servers/audio/effects/audio_effect_chorus.cpp b/servers/audio/effects/audio_effect_chorus.cpp
index 76dd585ffa..32631beb2c 100644
--- a/servers/audio/effects/audio_effect_chorus.cpp
+++ b/servers/audio/effects/audio_effect_chorus.cpp
@@ -182,9 +182,8 @@ Ref<AudioEffectInstance> AudioEffectChorus::instance() {
void AudioEffectChorus::set_voice_count(int p_voices) {
- ERR_FAIL_COND(p_voices < 1 || p_voices >= MAX_VOICES);
+ ERR_FAIL_COND(p_voices < 1 || p_voices > MAX_VOICES);
voice_count = p_voices;
- _change_notify();
}
int AudioEffectChorus::get_voice_count() const {
diff --git a/servers/audio/effects/audio_effect_limiter.cpp b/servers/audio/effects/audio_effect_limiter.cpp
index 9787ba8109..c50dd804f2 100644
--- a/servers/audio/effects/audio_effect_limiter.cpp
+++ b/servers/audio/effects/audio_effect_limiter.cpp
@@ -110,7 +110,7 @@ void AudioEffectLimiter::set_soft_clip_ratio(float p_soft_clip) {
}
float AudioEffectLimiter::get_soft_clip_ratio() const {
- return soft_clip;
+ return soft_clip_ratio;
}
void AudioEffectLimiter::_bind_methods() {
diff --git a/servers/audio_server.cpp b/servers/audio_server.cpp
index 4b728f821a..18b7014595 100644
--- a/servers/audio_server.cpp
+++ b/servers/audio_server.cpp
@@ -32,6 +32,7 @@
#include "os/file_access.h"
#include "os/os.h"
#include "project_settings.h"
+#include "servers/audio/audio_driver_dummy.h"
#include "servers/audio/effects/audio_effect_compressor.h"
#ifdef TOOLS_ENABLED
@@ -107,6 +108,7 @@ AudioDriver::AudioDriver() {
AudioDriver *AudioDriverManager::drivers[MAX_DRIVERS];
int AudioDriverManager::driver_count = 0;
+AudioDriverDummy AudioDriverManager::dummy_driver;
void AudioDriverManager::add_driver(AudioDriver *p_driver) {
@@ -118,6 +120,43 @@ int AudioDriverManager::get_driver_count() {
return driver_count;
}
+
+void AudioDriverManager::initialize(int p_driver) {
+ AudioDriver *driver;
+ int failed_driver = -1;
+
+ // Check if there is a selected driver
+ if (p_driver >= 0 && p_driver < driver_count) {
+ if (drivers[p_driver]->init() == OK) {
+ drivers[p_driver]->set_singleton();
+ return;
+ } else {
+ failed_driver = p_driver;
+ }
+ }
+
+ // No selected driver, try them all in order
+ for (int i = 0; i < driver_count; i++) {
+ // Don't re-init the driver if it failed above
+ if (i == failed_driver) {
+ continue;
+ }
+
+ if (drivers[i]->init() == OK) {
+ drivers[i]->set_singleton();
+ return;
+ }
+ }
+
+ // Fallback to our dummy driver
+ if (dummy_driver.init() == OK) {
+ ERR_PRINT("AudioDriverManager: all drivers failed, falling back to dummy driver");
+ dummy_driver.set_singleton();
+ } else {
+ ERR_PRINT("AudioDriverManager: dummy driver faild to init()");
+ }
+}
+
AudioDriver *AudioDriverManager::get_driver(int p_driver) {
ERR_FAIL_INDEX_V(p_driver, driver_count, NULL);
@@ -1049,7 +1088,7 @@ void AudioServer::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_bus_count"), &AudioServer::get_bus_count);
ClassDB::bind_method(D_METHOD("remove_bus", "index"), &AudioServer::remove_bus);
- ClassDB::bind_method(D_METHOD("add_bus", "at_pos"), &AudioServer::add_bus, DEFVAL(-1));
+ ClassDB::bind_method(D_METHOD("add_bus", "at_position"), &AudioServer::add_bus, DEFVAL(-1));
ClassDB::bind_method(D_METHOD("move_bus", "index", "to_index"), &AudioServer::move_bus);
ClassDB::bind_method(D_METHOD("set_bus_name", "bus_idx", "name"), &AudioServer::set_bus_name);
@@ -1071,7 +1110,7 @@ void AudioServer::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_bus_bypass_effects", "bus_idx", "enable"), &AudioServer::set_bus_bypass_effects);
ClassDB::bind_method(D_METHOD("is_bus_bypassing_effects", "bus_idx"), &AudioServer::is_bus_bypassing_effects);
- ClassDB::bind_method(D_METHOD("add_bus_effect", "bus_idx", "effect", "at_pos"), &AudioServer::add_bus_effect, DEFVAL(-1));
+ ClassDB::bind_method(D_METHOD("add_bus_effect", "bus_idx", "effect", "at_position"), &AudioServer::add_bus_effect, DEFVAL(-1));
ClassDB::bind_method(D_METHOD("remove_bus_effect", "bus_idx", "effect_idx"), &AudioServer::remove_bus_effect);
ClassDB::bind_method(D_METHOD("get_bus_effect_count", "bus_idx"), &AudioServer::get_bus_effect_count);
diff --git a/servers/audio_server.h b/servers/audio_server.h
index c479d09a3c..55e9367308 100644
--- a/servers/audio_server.h
+++ b/servers/audio_server.h
@@ -35,6 +35,8 @@
#include "servers/audio/audio_effect.h"
#include "variant.h"
+class AudioDriverDummy;
+
class AudioDriver {
static AudioDriver *singleton;
@@ -90,8 +92,11 @@ class AudioDriverManager {
static AudioDriver *drivers[MAX_DRIVERS];
static int driver_count;
+ static AudioDriverDummy dummy_driver;
+
public:
static void add_driver(AudioDriver *p_driver);
+ static void initialize(int p_driver);
static int get_driver_count();
static AudioDriver *get_driver(int p_driver);
};
diff --git a/servers/physics/body_sw.h b/servers/physics/body_sw.h
index 7e8d31f8eb..782bf14a4b 100644
--- a/servers/physics/body_sw.h
+++ b/servers/physics/body_sw.h
@@ -399,7 +399,7 @@ public:
virtual int get_contact_count() const { return body->contact_count; }
- virtual Vector3 get_contact_local_pos(int p_contact_idx) const {
+ virtual Vector3 get_contact_local_position(int p_contact_idx) const {
ERR_FAIL_INDEX_V(p_contact_idx, body->contact_count, Vector3());
return body->contacts[p_contact_idx].local_pos;
}
@@ -416,7 +416,7 @@ public:
ERR_FAIL_INDEX_V(p_contact_idx, body->contact_count, RID());
return body->contacts[p_contact_idx].collider;
}
- virtual Vector3 get_contact_collider_pos(int p_contact_idx) const {
+ virtual Vector3 get_contact_collider_position(int p_contact_idx) const {
ERR_FAIL_INDEX_V(p_contact_idx, body->contact_count, Vector3());
return body->contacts[p_contact_idx].collider_pos;
}
@@ -428,7 +428,7 @@ public:
ERR_FAIL_INDEX_V(p_contact_idx, body->contact_count, 0);
return body->contacts[p_contact_idx].collider_shape;
}
- virtual Vector3 get_contact_collider_velocity_at_pos(int p_contact_idx) const {
+ virtual Vector3 get_contact_collider_velocity_at_position(int p_contact_idx) const {
ERR_FAIL_INDEX_V(p_contact_idx, body->contact_count, Vector3());
return body->contacts[p_contact_idx].collider_velocity_at_pos;
}
diff --git a/servers/physics/broad_phase_basic.h b/servers/physics/broad_phase_basic.h
index 51a24f4678..5c124c1792 100644
--- a/servers/physics/broad_phase_basic.h
+++ b/servers/physics/broad_phase_basic.h
@@ -82,7 +82,7 @@ class BroadPhaseBasic : public BroadPhaseSW {
public:
// 0 is an invalid ID
- virtual ID create(CollisionObjectSW *p_object_, int p_subindex = 0);
+ virtual ID create(CollisionObjectSW *p_object, int p_subindex = 0);
virtual void move(ID p_id, const Rect3 &p_aabb);
virtual void set_static(ID p_id, bool p_static);
virtual void remove(ID p_id);
diff --git a/servers/physics/joints/pin_joint_sw.h b/servers/physics/joints/pin_joint_sw.h
index 670c1ab61f..ee9272ce06 100644
--- a/servers/physics/joints/pin_joint_sw.h
+++ b/servers/physics/joints/pin_joint_sw.h
@@ -86,8 +86,8 @@ public:
void set_pos_a(const Vector3 &p_pos) { m_pivotInA = p_pos; }
void set_pos_b(const Vector3 &p_pos) { m_pivotInB = p_pos; }
- Vector3 get_pos_a() { return m_pivotInB; }
- Vector3 get_pos_b() { return m_pivotInA; }
+ Vector3 get_position_a() { return m_pivotInB; }
+ Vector3 get_position_b() { return m_pivotInA; }
PinJointSW(BodySW *p_body_a, const Vector3 &p_pos_a, BodySW *p_body_b, const Vector3 &p_pos_b);
~PinJointSW();
diff --git a/servers/physics/physics_server_sw.cpp b/servers/physics/physics_server_sw.cpp
index 2d46770924..a0c9f9cd42 100644
--- a/servers/physics/physics_server_sw.cpp
+++ b/servers/physics/physics_server_sw.cpp
@@ -968,7 +968,7 @@ Vector3 PhysicsServerSW::pin_joint_get_local_a(RID p_joint) const {
ERR_FAIL_COND_V(!joint, Vector3());
ERR_FAIL_COND_V(joint->get_type() != JOINT_PIN, Vector3());
PinJointSW *pin_joint = static_cast<PinJointSW *>(joint);
- return pin_joint->get_pos_a();
+ return pin_joint->get_position_a();
}
void PhysicsServerSW::pin_joint_set_local_b(RID p_joint, const Vector3 &p_B) {
@@ -985,7 +985,7 @@ Vector3 PhysicsServerSW::pin_joint_get_local_b(RID p_joint) const {
ERR_FAIL_COND_V(!joint, Vector3());
ERR_FAIL_COND_V(joint->get_type() != JOINT_PIN, Vector3());
PinJointSW *pin_joint = static_cast<PinJointSW *>(joint);
- return pin_joint->get_pos_b();
+ return pin_joint->get_position_b();
}
RID PhysicsServerSW::joint_create_hinge(RID p_body_A, const Transform &p_frame_A, RID p_body_B, const Transform &p_frame_B) {
diff --git a/servers/physics_2d/body_2d_sw.h b/servers/physics_2d/body_2d_sw.h
index 0ffad62f45..f7c717a5c6 100644
--- a/servers/physics_2d/body_2d_sw.h
+++ b/servers/physics_2d/body_2d_sw.h
@@ -353,7 +353,7 @@ public:
virtual int get_contact_count() const { return body->contact_count; }
- virtual Vector2 get_contact_local_pos(int p_contact_idx) const {
+ virtual Vector2 get_contact_local_position(int p_contact_idx) const {
ERR_FAIL_INDEX_V(p_contact_idx, body->contact_count, Vector2());
return body->contacts[p_contact_idx].local_pos;
}
@@ -370,7 +370,7 @@ public:
ERR_FAIL_INDEX_V(p_contact_idx, body->contact_count, RID());
return body->contacts[p_contact_idx].collider;
}
- virtual Vector2 get_contact_collider_pos(int p_contact_idx) const {
+ virtual Vector2 get_contact_collider_position(int p_contact_idx) const {
ERR_FAIL_INDEX_V(p_contact_idx, body->contact_count, Vector2());
return body->contacts[p_contact_idx].collider_pos;
}
@@ -384,7 +384,7 @@ public:
}
virtual Variant get_contact_collider_shape_metadata(int p_contact_idx) const;
- virtual Vector2 get_contact_collider_velocity_at_pos(int p_contact_idx) const {
+ virtual Vector2 get_contact_collider_velocity_at_position(int p_contact_idx) const {
ERR_FAIL_INDEX_V(p_contact_idx, body->contact_count, Vector2());
return body->contacts[p_contact_idx].collider_velocity_at_pos;
}
diff --git a/servers/physics_2d/physics_2d_server_wrap_mt.cpp b/servers/physics_2d/physics_2d_server_wrap_mt.cpp
index a4e6abfd45..f8f3b620d4 100644
--- a/servers/physics_2d/physics_2d_server_wrap_mt.cpp
+++ b/servers/physics_2d/physics_2d_server_wrap_mt.cpp
@@ -109,16 +109,13 @@ void Physics2DServerWrapMT::init() {
if (create_thread) {
step_sem = Semaphore::create();
- print_line("CREATING PHYSICS 2D THREAD");
//OS::get_singleton()->release_rendering_thread();
if (create_thread) {
thread = Thread::create(_thread_callback, this);
- print_line("STARTING PHYISICS 2D THREAD");
}
while (!step_thread_up) {
OS::get_singleton()->delay_usec(1000);
}
- print_line("DONE PHYSICS 2D THREAD");
} else {
physics_2d_server->init();
diff --git a/servers/physics_2d/space_2d_sw.cpp b/servers/physics_2d/space_2d_sw.cpp
index 779f0d54ac..8f22d1cd44 100644
--- a/servers/physics_2d/space_2d_sw.cpp
+++ b/servers/physics_2d/space_2d_sw.cpp
@@ -518,7 +518,7 @@ bool Space2DSW::test_body_motion(Body2DSW *p_body, const Transform2D &p_from, co
body_aabb = body_aabb.grow(p_margin);
static const int max_excluded_shape_pairs = 32;
- Pair<Shape2DSW *, Shape2DSW *> excluded_shape_pairs[max_excluded_shape_pairs];
+ ExcludedShapeSW excluded_shape_pairs[max_excluded_shape_pairs];
int excluded_shape_pair_count = 0;
Transform2D body_transform = p_from;
@@ -577,7 +577,11 @@ bool Space2DSW::test_body_motion(Body2DSW *p_body, const Transform2D &p_from, co
if (!collided && cbk.invalid_by_dir > 0) {
//this shape must be excluded
if (excluded_shape_pair_count < max_excluded_shape_pairs) {
- excluded_shape_pairs[excluded_shape_pair_count++] = Pair<Shape2DSW *, Shape2DSW *>(body_shape, against_shape);
+ ExcludedShapeSW esp;
+ esp.local_shape = body_shape;
+ esp.against_object = col_obj;
+ esp.against_shape_index = shape_idx;
+ excluded_shape_pairs[excluded_shape_pair_count++] = esp;
}
}
}
@@ -645,7 +649,7 @@ bool Space2DSW::test_body_motion(Body2DSW *p_body, const Transform2D &p_from, co
for (int k = 0; k < excluded_shape_pair_count; k++) {
- if (excluded_shape_pairs[k].first == body_shape && excluded_shape_pairs[k].second == against_shape) {
+ if (excluded_shape_pairs[k].local_shape == body_shape && excluded_shape_pairs[k].against_object == col_obj && excluded_shape_pairs[k].against_shape_index == shape_idx) {
excluded = true;
break;
}
@@ -776,7 +780,7 @@ bool Space2DSW::test_body_motion(Body2DSW *p_body, const Transform2D &p_from, co
bool excluded = false;
for (int k = 0; k < excluded_shape_pair_count; k++) {
- if (excluded_shape_pairs[k].first == body_shape && excluded_shape_pairs[k].second == against_shape) {
+ if (excluded_shape_pairs[k].local_shape == body_shape && excluded_shape_pairs[k].against_object == col_obj && excluded_shape_pairs[k].against_shape_index == shape_idx) {
excluded = true;
break;
}
diff --git a/servers/physics_2d/space_2d_sw.h b/servers/physics_2d/space_2d_sw.h
index ed6136e372..c7e7497397 100644
--- a/servers/physics_2d/space_2d_sw.h
+++ b/servers/physics_2d/space_2d_sw.h
@@ -71,6 +71,12 @@ public:
};
private:
+ struct ExcludedShapeSW {
+ Shape2DSW *local_shape;
+ const CollisionObject2DSW *against_object;
+ int against_shape_index;
+ };
+
uint64_t elapsed_time[ELAPSED_TIME_MAX];
Physics2DDirectSpaceStateSW *direct_access;
diff --git a/servers/physics_2d_server.cpp b/servers/physics_2d_server.cpp
index 06966e2452..b42b85b1be 100644
--- a/servers/physics_2d_server.cpp
+++ b/servers/physics_2d_server.cpp
@@ -92,16 +92,16 @@ void Physics2DDirectBodyState::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_contact_count"), &Physics2DDirectBodyState::get_contact_count);
- ClassDB::bind_method(D_METHOD("get_contact_local_pos", "contact_idx"), &Physics2DDirectBodyState::get_contact_local_pos);
+ ClassDB::bind_method(D_METHOD("get_contact_local_position", "contact_idx"), &Physics2DDirectBodyState::get_contact_local_position);
ClassDB::bind_method(D_METHOD("get_contact_local_normal", "contact_idx"), &Physics2DDirectBodyState::get_contact_local_normal);
ClassDB::bind_method(D_METHOD("get_contact_local_shape", "contact_idx"), &Physics2DDirectBodyState::get_contact_local_shape);
ClassDB::bind_method(D_METHOD("get_contact_collider", "contact_idx"), &Physics2DDirectBodyState::get_contact_collider);
- ClassDB::bind_method(D_METHOD("get_contact_collider_pos", "contact_idx"), &Physics2DDirectBodyState::get_contact_collider_pos);
+ ClassDB::bind_method(D_METHOD("get_contact_collider_position", "contact_idx"), &Physics2DDirectBodyState::get_contact_collider_position);
ClassDB::bind_method(D_METHOD("get_contact_collider_id", "contact_idx"), &Physics2DDirectBodyState::get_contact_collider_id);
ClassDB::bind_method(D_METHOD("get_contact_collider_object", "contact_idx"), &Physics2DDirectBodyState::get_contact_collider_object);
ClassDB::bind_method(D_METHOD("get_contact_collider_shape", "contact_idx"), &Physics2DDirectBodyState::get_contact_collider_shape);
ClassDB::bind_method(D_METHOD("get_contact_collider_shape_metadata", "contact_idx"), &Physics2DDirectBodyState::get_contact_collider_shape_metadata);
- ClassDB::bind_method(D_METHOD("get_contact_collider_velocity_at_pos", "contact_idx"), &Physics2DDirectBodyState::get_contact_collider_velocity_at_pos);
+ ClassDB::bind_method(D_METHOD("get_contact_collider_velocity_at_position", "contact_idx"), &Physics2DDirectBodyState::get_contact_collider_velocity_at_position);
ClassDB::bind_method(D_METHOD("get_step"), &Physics2DDirectBodyState::get_step);
ClassDB::bind_method(D_METHOD("integrate_forces"), &Physics2DDirectBodyState::integrate_forces);
ClassDB::bind_method(D_METHOD("get_space_state"), &Physics2DDirectBodyState::get_space_state);
@@ -561,7 +561,7 @@ void Physics2DServer::_bind_methods() {
ClassDB::bind_method(D_METHOD("body_set_state", "body", "state", "value"), &Physics2DServer::body_set_state);
ClassDB::bind_method(D_METHOD("body_get_state", "body", "state"), &Physics2DServer::body_get_state);
- ClassDB::bind_method(D_METHOD("body_apply_impulse", "body", "pos", "impulse"), &Physics2DServer::body_apply_impulse);
+ ClassDB::bind_method(D_METHOD("body_apply_impulse", "body", "position", "impulse"), &Physics2DServer::body_apply_impulse);
ClassDB::bind_method(D_METHOD("body_add_force", "body", "offset", "force"), &Physics2DServer::body_add_force);
ClassDB::bind_method(D_METHOD("body_set_axis_velocity", "body", "axis_velocity"), &Physics2DServer::body_set_axis_velocity);
diff --git a/servers/physics_2d_server.h b/servers/physics_2d_server.h
index cd6a20e6b8..ddf89663c0 100644
--- a/servers/physics_2d_server.h
+++ b/servers/physics_2d_server.h
@@ -65,17 +65,17 @@ public:
virtual int get_contact_count() const = 0;
- virtual Vector2 get_contact_local_pos(int p_contact_idx) const = 0;
+ virtual Vector2 get_contact_local_position(int p_contact_idx) const = 0;
virtual Vector2 get_contact_local_normal(int p_contact_idx) const = 0;
virtual int get_contact_local_shape(int p_contact_idx) const = 0;
virtual RID get_contact_collider(int p_contact_idx) const = 0;
- virtual Vector2 get_contact_collider_pos(int p_contact_idx) const = 0;
+ virtual Vector2 get_contact_collider_position(int p_contact_idx) const = 0;
virtual ObjectID get_contact_collider_id(int p_contact_idx) const = 0;
virtual Object *get_contact_collider_object(int p_contact_idx) const;
virtual int get_contact_collider_shape(int p_contact_idx) const = 0;
virtual Variant get_contact_collider_shape_metadata(int p_contact_idx) const = 0;
- virtual Vector2 get_contact_collider_velocity_at_pos(int p_contact_idx) const = 0;
+ virtual Vector2 get_contact_collider_velocity_at_position(int p_contact_idx) const = 0;
virtual real_t get_step() const = 0;
virtual void integrate_forces();
diff --git a/servers/physics_server.cpp b/servers/physics_server.cpp
index 28ab31b8f6..0e54867ee1 100644
--- a/servers/physics_server.cpp
+++ b/servers/physics_server.cpp
@@ -89,8 +89,8 @@ void PhysicsDirectBodyState::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_transform", "transform"), &PhysicsDirectBodyState::set_transform);
ClassDB::bind_method(D_METHOD("get_transform"), &PhysicsDirectBodyState::get_transform);
- ClassDB::bind_method(D_METHOD("add_force", "force", "pos"), &PhysicsDirectBodyState::add_force);
- ClassDB::bind_method(D_METHOD("apply_impulse", "pos", "j"), &PhysicsDirectBodyState::apply_impulse);
+ ClassDB::bind_method(D_METHOD("add_force", "force", "position"), &PhysicsDirectBodyState::add_force);
+ ClassDB::bind_method(D_METHOD("apply_impulse", "position", "j"), &PhysicsDirectBodyState::apply_impulse);
ClassDB::bind_method(D_METHOD("apply_torqe_impulse", "j"), &PhysicsDirectBodyState::apply_torque_impulse);
ClassDB::bind_method(D_METHOD("set_sleep_state", "enabled"), &PhysicsDirectBodyState::set_sleep_state);
@@ -98,15 +98,15 @@ void PhysicsDirectBodyState::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_contact_count"), &PhysicsDirectBodyState::get_contact_count);
- ClassDB::bind_method(D_METHOD("get_contact_local_pos", "contact_idx"), &PhysicsDirectBodyState::get_contact_local_pos);
+ ClassDB::bind_method(D_METHOD("get_contact_local_position", "contact_idx"), &PhysicsDirectBodyState::get_contact_local_position);
ClassDB::bind_method(D_METHOD("get_contact_local_normal", "contact_idx"), &PhysicsDirectBodyState::get_contact_local_normal);
ClassDB::bind_method(D_METHOD("get_contact_local_shape", "contact_idx"), &PhysicsDirectBodyState::get_contact_local_shape);
ClassDB::bind_method(D_METHOD("get_contact_collider", "contact_idx"), &PhysicsDirectBodyState::get_contact_collider);
- ClassDB::bind_method(D_METHOD("get_contact_collider_pos", "contact_idx"), &PhysicsDirectBodyState::get_contact_collider_pos);
+ ClassDB::bind_method(D_METHOD("get_contact_collider_position", "contact_idx"), &PhysicsDirectBodyState::get_contact_collider_position);
ClassDB::bind_method(D_METHOD("get_contact_collider_id", "contact_idx"), &PhysicsDirectBodyState::get_contact_collider_id);
ClassDB::bind_method(D_METHOD("get_contact_collider_object", "contact_idx"), &PhysicsDirectBodyState::get_contact_collider_object);
ClassDB::bind_method(D_METHOD("get_contact_collider_shape", "contact_idx"), &PhysicsDirectBodyState::get_contact_collider_shape);
- ClassDB::bind_method(D_METHOD("get_contact_collider_velocity_at_pos", "contact_idx"), &PhysicsDirectBodyState::get_contact_collider_velocity_at_pos);
+ ClassDB::bind_method(D_METHOD("get_contact_collider_velocity_at_position", "contact_idx"), &PhysicsDirectBodyState::get_contact_collider_velocity_at_position);
ClassDB::bind_method(D_METHOD("get_step"), &PhysicsDirectBodyState::get_step);
ClassDB::bind_method(D_METHOD("integrate_forces"), &PhysicsDirectBodyState::integrate_forces);
ClassDB::bind_method(D_METHOD("get_space_state"), &PhysicsDirectBodyState::get_space_state);
@@ -482,7 +482,7 @@ void PhysicsServer::_bind_methods() {
ClassDB::bind_method(D_METHOD("body_set_state", "body", "state", "value"), &PhysicsServer::body_set_state);
ClassDB::bind_method(D_METHOD("body_get_state", "body", "state"), &PhysicsServer::body_get_state);
- ClassDB::bind_method(D_METHOD("body_apply_impulse", "body", "pos", "impulse"), &PhysicsServer::body_apply_impulse);
+ ClassDB::bind_method(D_METHOD("body_apply_impulse", "body", "position", "impulse"), &PhysicsServer::body_apply_impulse);
ClassDB::bind_method(D_METHOD("body_apply_torque_impulse", "body", "impulse"), &PhysicsServer::body_apply_torque_impulse);
ClassDB::bind_method(D_METHOD("body_set_axis_velocity", "body", "axis_velocity"), &PhysicsServer::body_set_axis_velocity);
diff --git a/servers/physics_server.h b/servers/physics_server.h
index c6d312e0fe..32aaafa28c 100644
--- a/servers/physics_server.h
+++ b/servers/physics_server.h
@@ -71,16 +71,16 @@ public:
virtual int get_contact_count() const = 0;
- virtual Vector3 get_contact_local_pos(int p_contact_idx) const = 0;
+ virtual Vector3 get_contact_local_position(int p_contact_idx) const = 0;
virtual Vector3 get_contact_local_normal(int p_contact_idx) const = 0;
virtual int get_contact_local_shape(int p_contact_idx) const = 0;
virtual RID get_contact_collider(int p_contact_idx) const = 0;
- virtual Vector3 get_contact_collider_pos(int p_contact_idx) const = 0;
+ virtual Vector3 get_contact_collider_position(int p_contact_idx) const = 0;
virtual ObjectID get_contact_collider_id(int p_contact_idx) const = 0;
virtual Object *get_contact_collider_object(int p_contact_idx) const;
virtual int get_contact_collider_shape(int p_contact_idx) const = 0;
- virtual Vector3 get_contact_collider_velocity_at_pos(int p_contact_idx) const = 0;
+ virtual Vector3 get_contact_collider_velocity_at_position(int p_contact_idx) const = 0;
virtual real_t get_step() const = 0;
virtual void integrate_forces();
diff --git a/servers/visual/rasterizer.h b/servers/visual/rasterizer.h
index 344c10089a..b3f6b243de 100644
--- a/servers/visual/rasterizer.h
+++ b/servers/visual/rasterizer.h
@@ -53,7 +53,7 @@ public:
virtual void environment_set_background(RID p_env, VS::EnvironmentBG p_bg) = 0;
virtual void environment_set_sky(RID p_env, RID p_sky) = 0;
- virtual void environment_set_sky_scale(RID p_env, float p_scale) = 0;
+ virtual void environment_set_sky_custom_fov(RID p_env, float p_scale) = 0;
virtual void environment_set_bg_color(RID p_env, const Color &p_color) = 0;
virtual void environment_set_bg_energy(RID p_env, float p_energy) = 0;
virtual void environment_set_canvas_max_layer(RID p_env, int p_max_layer) = 0;
diff --git a/servers/visual/shader_language.cpp b/servers/visual/shader_language.cpp
index 6ad433268f..b2a11deea1 100644
--- a/servers/visual/shader_language.cpp
+++ b/servers/visual/shader_language.cpp
@@ -267,6 +267,7 @@ const ShaderLanguage::KeyWord ShaderLanguage::keyword_list[] = {
{ TK_CF_BREAK, "break" },
{ TK_CF_CONTINUE, "continue" },
{ TK_CF_RETURN, "return" },
+ { TK_CF_DISCARD, "discard" },
{ TK_UNIFORM, "uniform" },
{ TK_VARYING, "varying" },
{ TK_ARG_IN, "in" },
@@ -1377,6 +1378,10 @@ const ShaderLanguage::BuiltinFuncDef ShaderLanguage::builtin_func_defs[] = {
{ "sqrt", TYPE_VEC2, { TYPE_VEC2, TYPE_VOID } },
{ "sqrt", TYPE_VEC3, { TYPE_VEC3, TYPE_VOID } },
{ "sqrt", TYPE_VEC4, { TYPE_VEC4, TYPE_VOID } },
+ { "inversesqrt", TYPE_FLOAT, { TYPE_FLOAT, TYPE_VOID } },
+ { "inversesqrt", TYPE_VEC2, { TYPE_VEC2, TYPE_VOID } },
+ { "inversesqrt", TYPE_VEC3, { TYPE_VEC3, TYPE_VOID } },
+ { "inversesqrt", TYPE_VEC4, { TYPE_VEC4, TYPE_VOID } },
//builtins - common
{ "abs", TYPE_FLOAT, { TYPE_FLOAT, TYPE_VOID } },
{ "abs", TYPE_VEC2, { TYPE_VEC2, TYPE_VOID } },
@@ -1740,8 +1745,6 @@ const ShaderLanguage::BuiltinFuncDef ShaderLanguage::builtin_func_defs[] = {
{ "textureGrad", TYPE_UVEC4, { TYPE_USAMPLER2D, TYPE_VEC2, TYPE_VEC2, TYPE_VEC2, TYPE_VOID } },
{ "textureGrad", TYPE_VEC4, { TYPE_SAMPLERCUBE, TYPE_VEC3, TYPE_VEC3, TYPE_VEC3, TYPE_VOID } },
- { "textureScreen", TYPE_VEC4, { TYPE_VEC2, TYPE_VOID } },
-
{ "dFdx", TYPE_FLOAT, { TYPE_FLOAT, TYPE_VOID } },
{ "dFdx", TYPE_VEC2, { TYPE_VEC2, TYPE_VOID } },
{ "dFdx", TYPE_VEC3, { TYPE_VEC3, TYPE_VOID } },
@@ -3800,6 +3803,10 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
func_node->return_type = type;
func_node->return_precision = precision;
+ if (p_functions.has(name)) {
+ func_node->can_discard = p_functions[name].can_discard;
+ }
+
func_node->body = alloc_node<BlockNode>();
func_node->body->parent_function = func_node;
diff --git a/servers/visual/shader_types.cpp b/servers/visual/shader_types.cpp
index 91c5d430f5..7489ca7e3e 100644
--- a/servers/visual/shader_types.cpp
+++ b/servers/visual/shader_types.cpp
@@ -50,12 +50,6 @@ ShaderTypes::ShaderTypes() {
/*************** SPATIAL ***********************/
- shader_modes[VS::SHADER_SPATIAL].functions["vertex"].built_ins["SRC_VERTEX"] = ShaderLanguage::TYPE_VEC3;
- shader_modes[VS::SHADER_SPATIAL].functions["vertex"].built_ins["SRC_NORMAL"] = ShaderLanguage::TYPE_VEC3;
- shader_modes[VS::SHADER_SPATIAL].functions["vertex"].built_ins["SRC_BONES"] = ShaderLanguage::TYPE_IVEC4;
- shader_modes[VS::SHADER_SPATIAL].functions["vertex"].built_ins["SRC_WEIGHTS"] = ShaderLanguage::TYPE_VEC4;
-
- shader_modes[VS::SHADER_SPATIAL].functions["vertex"].built_ins["POSITION"] = ShaderLanguage::TYPE_VEC4;
shader_modes[VS::SHADER_SPATIAL].functions["vertex"].built_ins["VERTEX"] = ShaderLanguage::TYPE_VEC3;
shader_modes[VS::SHADER_SPATIAL].functions["vertex"].built_ins["NORMAL"] = ShaderLanguage::TYPE_VEC3;
shader_modes[VS::SHADER_SPATIAL].functions["vertex"].built_ins["TANGENT"] = ShaderLanguage::TYPE_VEC3;
@@ -75,6 +69,7 @@ ShaderTypes::ShaderTypes() {
shader_modes[VS::SHADER_SPATIAL].functions["vertex"].built_ins["CAMERA_MATRIX"] = ShaderLanguage::TYPE_MAT4;
shader_modes[VS::SHADER_SPATIAL].functions["vertex"].built_ins["PROJECTION_MATRIX"] = ShaderLanguage::TYPE_MAT4;
shader_modes[VS::SHADER_SPATIAL].functions["vertex"].built_ins["MODELVIEW_MATRIX"] = ShaderLanguage::TYPE_MAT4;
+ shader_modes[VS::SHADER_SPATIAL].functions["vertex"].built_ins["INV_PROJECTION_MATRIX"] = ShaderLanguage::TYPE_MAT4;
shader_modes[VS::SHADER_SPATIAL].functions["vertex"].built_ins["TIME"] = ShaderLanguage::TYPE_FLOAT;
shader_modes[VS::SHADER_SPATIAL].functions["vertex"].built_ins["VIEWPORT_SIZE"] = ShaderLanguage::TYPE_VEC2;
@@ -89,7 +84,6 @@ ShaderTypes::ShaderTypes() {
shader_modes[VS::SHADER_SPATIAL].functions["fragment"].built_ins["UV"] = ShaderLanguage::TYPE_VEC2;
shader_modes[VS::SHADER_SPATIAL].functions["fragment"].built_ins["UV2"] = ShaderLanguage::TYPE_VEC2;
shader_modes[VS::SHADER_SPATIAL].functions["fragment"].built_ins["COLOR"] = ShaderLanguage::TYPE_VEC4;
- shader_modes[VS::SHADER_SPATIAL].functions["fragment"].built_ins["NORMAL"] = ShaderLanguage::TYPE_VEC3;
shader_modes[VS::SHADER_SPATIAL].functions["fragment"].built_ins["ALBEDO"] = ShaderLanguage::TYPE_VEC3;
shader_modes[VS::SHADER_SPATIAL].functions["fragment"].built_ins["ALPHA"] = ShaderLanguage::TYPE_FLOAT;
shader_modes[VS::SHADER_SPATIAL].functions["fragment"].built_ins["METALLIC"] = ShaderLanguage::TYPE_FLOAT;
@@ -104,6 +98,7 @@ ShaderTypes::ShaderTypes() {
shader_modes[VS::SHADER_SPATIAL].functions["fragment"].built_ins["SSS_STRENGTH"] = ShaderLanguage::TYPE_FLOAT;
shader_modes[VS::SHADER_SPATIAL].functions["fragment"].built_ins["TRANSMISSION"] = ShaderLanguage::TYPE_VEC3;
shader_modes[VS::SHADER_SPATIAL].functions["fragment"].built_ins["AO"] = ShaderLanguage::TYPE_FLOAT;
+ shader_modes[VS::SHADER_SPATIAL].functions["fragment"].built_ins["AO_LIGHT_AFFECT"] = ShaderLanguage::TYPE_FLOAT;
shader_modes[VS::SHADER_SPATIAL].functions["fragment"].built_ins["EMISSION"] = ShaderLanguage::TYPE_VEC3;
shader_modes[VS::SHADER_SPATIAL].functions["fragment"].built_ins["SCREEN_TEXTURE"] = ShaderLanguage::TYPE_SAMPLER2D;
shader_modes[VS::SHADER_SPATIAL].functions["fragment"].built_ins["DEPTH_TEXTURE"] = ShaderLanguage::TYPE_SAMPLER2D;
@@ -115,10 +110,31 @@ ShaderTypes::ShaderTypes() {
shader_modes[VS::SHADER_SPATIAL].functions["fragment"].built_ins["WORLD_MATRIX"] = ShaderLanguage::TYPE_MAT4;
shader_modes[VS::SHADER_SPATIAL].functions["fragment"].built_ins["INV_CAMERA_MATRIX"] = ShaderLanguage::TYPE_MAT4;
shader_modes[VS::SHADER_SPATIAL].functions["fragment"].built_ins["PROJECTION_MATRIX"] = ShaderLanguage::TYPE_MAT4;
+ shader_modes[VS::SHADER_SPATIAL].functions["fragment"].built_ins["INV_PROJECTION_MATRIX"] = ShaderLanguage::TYPE_MAT4;
shader_modes[VS::SHADER_SPATIAL].functions["fragment"].built_ins["TIME"] = ShaderLanguage::TYPE_FLOAT;
shader_modes[VS::SHADER_SPATIAL].functions["fragment"].built_ins["VIEWPORT_SIZE"] = ShaderLanguage::TYPE_VEC2;
shader_modes[VS::SHADER_SPATIAL].functions["fragment"].can_discard = true;
+ shader_modes[VS::SHADER_SPATIAL].functions["light"].built_ins["WORLD_MATRIX"] = ShaderLanguage::TYPE_MAT4;
+ shader_modes[VS::SHADER_SPATIAL].functions["light"].built_ins["INV_CAMERA_MATRIX"] = ShaderLanguage::TYPE_MAT4;
+ shader_modes[VS::SHADER_SPATIAL].functions["light"].built_ins["PROJECTION_MATRIX"] = ShaderLanguage::TYPE_MAT4;
+ shader_modes[VS::SHADER_SPATIAL].functions["light"].built_ins["INV_PROJECTION_MATRIX"] = ShaderLanguage::TYPE_MAT4;
+ shader_modes[VS::SHADER_SPATIAL].functions["light"].built_ins["TIME"] = ShaderLanguage::TYPE_FLOAT;
+ shader_modes[VS::SHADER_SPATIAL].functions["light"].built_ins["VIEWPORT_SIZE"] = ShaderLanguage::TYPE_VEC2;
+
+ shader_modes[VS::SHADER_SPATIAL].functions["light"].built_ins["NORMAL"] = ShaderLanguage::TYPE_VEC3;
+ shader_modes[VS::SHADER_SPATIAL].functions["light"].built_ins["VIEW"] = ShaderLanguage::TYPE_VEC3;
+ shader_modes[VS::SHADER_SPATIAL].functions["light"].built_ins["LIGHT"] = ShaderLanguage::TYPE_VEC3;
+ shader_modes[VS::SHADER_SPATIAL].functions["light"].built_ins["LIGHT_COLOR"] = ShaderLanguage::TYPE_VEC3;
+ shader_modes[VS::SHADER_SPATIAL].functions["light"].built_ins["ATTENUATION"] = ShaderLanguage::TYPE_VEC3;
+ shader_modes[VS::SHADER_SPATIAL].functions["light"].built_ins["ALBEDO"] = ShaderLanguage::TYPE_VEC3;
+ shader_modes[VS::SHADER_SPATIAL].functions["light"].built_ins["TRANSMISSION"] = ShaderLanguage::TYPE_VEC3;
+ shader_modes[VS::SHADER_SPATIAL].functions["light"].built_ins["ROUGHNESS"] = ShaderLanguage::TYPE_FLOAT;
+ shader_modes[VS::SHADER_SPATIAL].functions["light"].built_ins["DIFFUSE_LIGHT"] = ShaderLanguage::TYPE_VEC3;
+ shader_modes[VS::SHADER_SPATIAL].functions["light"].built_ins["SPECULAR_LIGHT"] = ShaderLanguage::TYPE_VEC3;
+
+ shader_modes[VS::SHADER_SPATIAL].functions["light"].can_discard = true;
+
shader_modes[VS::SHADER_SPATIAL].modes.insert("blend_mix");
shader_modes[VS::SHADER_SPATIAL].modes.insert("blend_add");
shader_modes[VS::SHADER_SPATIAL].modes.insert("blend_sub");
@@ -156,21 +172,19 @@ ShaderTypes::ShaderTypes() {
/************ CANVAS ITEM **************************/
- shader_modes[VS::SHADER_CANVAS_ITEM].functions["vertex"].built_ins["SRC_VERTEX"] = ShaderLanguage::TYPE_VEC2;
shader_modes[VS::SHADER_CANVAS_ITEM].functions["vertex"].built_ins["VERTEX"] = ShaderLanguage::TYPE_VEC2;
shader_modes[VS::SHADER_CANVAS_ITEM].functions["vertex"].built_ins["UV"] = ShaderLanguage::TYPE_VEC2;
- shader_modes[VS::SHADER_CANVAS_ITEM].functions["vertex"].built_ins["VERTEX_COLOR"] = ShaderLanguage::TYPE_VEC4;
+ shader_modes[VS::SHADER_CANVAS_ITEM].functions["vertex"].built_ins["COLOR"] = ShaderLanguage::TYPE_VEC4;
shader_modes[VS::SHADER_CANVAS_ITEM].functions["vertex"].built_ins["POINT_SIZE"] = ShaderLanguage::TYPE_FLOAT;
shader_modes[VS::SHADER_CANVAS_ITEM].functions["vertex"].built_ins["WORLD_MATRIX"] = ShaderLanguage::TYPE_MAT4;
shader_modes[VS::SHADER_CANVAS_ITEM].functions["vertex"].built_ins["PROJECTION_MATRIX"] = ShaderLanguage::TYPE_MAT4;
shader_modes[VS::SHADER_CANVAS_ITEM].functions["vertex"].built_ins["EXTRA_MATRIX"] = ShaderLanguage::TYPE_MAT4;
shader_modes[VS::SHADER_CANVAS_ITEM].functions["vertex"].built_ins["TIME"] = ShaderLanguage::TYPE_FLOAT;
- shader_modes[VS::SHADER_CANVAS_ITEM].functions["vertex"].built_ins["PARTICLE_CUSTOM"] = ShaderLanguage::TYPE_VEC4;
+ shader_modes[VS::SHADER_CANVAS_ITEM].functions["vertex"].built_ins["INSTANCE_CUSTOM"] = ShaderLanguage::TYPE_VEC4;
shader_modes[VS::SHADER_CANVAS_ITEM].functions["vertex"].built_ins["AT_LIGHT_PASS"] = ShaderLanguage::TYPE_BOOL;
shader_modes[VS::SHADER_CANVAS_ITEM].functions["vertex"].can_discard = false;
- shader_modes[VS::SHADER_CANVAS_ITEM].functions["fragment"].built_ins["SRC_COLOR"] = ShaderLanguage::TYPE_VEC4;
shader_modes[VS::SHADER_CANVAS_ITEM].functions["fragment"].built_ins["FRAGCOORD"] = ShaderLanguage::TYPE_VEC4;
shader_modes[VS::SHADER_CANVAS_ITEM].functions["fragment"].built_ins["NORMAL"] = ShaderLanguage::TYPE_VEC3;
shader_modes[VS::SHADER_CANVAS_ITEM].functions["fragment"].built_ins["NORMALMAP"] = ShaderLanguage::TYPE_VEC3;
@@ -179,13 +193,13 @@ ShaderTypes::ShaderTypes() {
shader_modes[VS::SHADER_CANVAS_ITEM].functions["fragment"].built_ins["COLOR"] = ShaderLanguage::TYPE_VEC4;
shader_modes[VS::SHADER_CANVAS_ITEM].functions["fragment"].built_ins["TEXTURE"] = ShaderLanguage::TYPE_SAMPLER2D;
shader_modes[VS::SHADER_CANVAS_ITEM].functions["fragment"].built_ins["TEXTURE_PIXEL_SIZE"] = ShaderLanguage::TYPE_VEC2;
+ shader_modes[VS::SHADER_CANVAS_ITEM].functions["fragment"].built_ins["NORMAL_TEXTURE"] = ShaderLanguage::TYPE_SAMPLER2D;
shader_modes[VS::SHADER_CANVAS_ITEM].functions["fragment"].built_ins["SCREEN_UV"] = ShaderLanguage::TYPE_VEC2;
shader_modes[VS::SHADER_CANVAS_ITEM].functions["fragment"].built_ins["SCREEN_PIXEL_SIZE"] = ShaderLanguage::TYPE_VEC2;
shader_modes[VS::SHADER_CANVAS_ITEM].functions["fragment"].built_ins["POINT_COORD"] = ShaderLanguage::TYPE_VEC2;
shader_modes[VS::SHADER_CANVAS_ITEM].functions["fragment"].built_ins["TIME"] = ShaderLanguage::TYPE_FLOAT;
shader_modes[VS::SHADER_CANVAS_ITEM].functions["fragment"].built_ins["AT_LIGHT_PASS"] = ShaderLanguage::TYPE_BOOL;
shader_modes[VS::SHADER_CANVAS_ITEM].functions["fragment"].built_ins["SCREEN_TEXTURE"] = ShaderLanguage::TYPE_SAMPLER2D;
- shader_modes[VS::SHADER_CANVAS_ITEM].functions["fragment"].built_ins["SCREEN_UV"] = ShaderLanguage::TYPE_VEC2;
shader_modes[VS::SHADER_CANVAS_ITEM].functions["fragment"].can_discard = true;
shader_modes[VS::SHADER_CANVAS_ITEM].functions["light"].built_ins["POSITION"] = ShaderLanguage::TYPE_VEC2;
diff --git a/servers/visual/visual_server_raster.h b/servers/visual/visual_server_raster.h
index 7c7ce46268..888fb29f93 100644
--- a/servers/visual/visual_server_raster.h
+++ b/servers/visual/visual_server_raster.h
@@ -589,11 +589,29 @@ class VisualServerRaster : public VisualServer {
#endif
void _draw_margins();
+ static void _changes_changed() {}
public:
+//if editor is redrawing when it shouldn't, enable this and put a breakpoint in _changes_changed()
+//#define DEBUG_CHANGES
+
+#ifdef DEBUG_CHANGES
+ _FORCE_INLINE_ static void redraw_request() {
+ changes++;
+ _changes_changed();
+ }
+
+#define DISPLAY_CHANGED \
+ changes++; \
+ _changes_changed();
+
+#else
_FORCE_INLINE_ static void redraw_request() { changes++; }
-#define DISPLAY_CHANGED changes++;
+#define DISPLAY_CHANGED \
+ changes++;
+#endif
+// print_line(String("CHANGED: ") + __FUNCTION__);
#define BIND0R(m_r, m_name) \
m_r m_name() { return BINDBASE->m_name(); }
@@ -950,7 +968,7 @@ public:
BIND2(environment_set_background, RID, EnvironmentBG)
BIND2(environment_set_sky, RID, RID)
- BIND2(environment_set_sky_scale, RID, float)
+ BIND2(environment_set_sky_custom_fov, RID, float)
BIND2(environment_set_bg_color, RID, const Color &)
BIND2(environment_set_bg_energy, RID, float)
BIND2(environment_set_canvas_max_layer, RID, int)
diff --git a/servers/visual/visual_server_wrap_mt.h b/servers/visual/visual_server_wrap_mt.h
index 5cf941b93d..caec890217 100644
--- a/servers/visual/visual_server_wrap_mt.h
+++ b/servers/visual/visual_server_wrap_mt.h
@@ -381,7 +381,7 @@ public:
FUNC2(environment_set_background, RID, EnvironmentBG)
FUNC2(environment_set_sky, RID, RID)
- FUNC2(environment_set_sky_scale, RID, float)
+ FUNC2(environment_set_sky_custom_fov, RID, float)
FUNC2(environment_set_bg_color, RID, const Color &)
FUNC2(environment_set_bg_energy, RID, float)
FUNC2(environment_set_canvas_max_layer, RID, int)
diff --git a/servers/visual_server.h b/servers/visual_server.h
index 72f36f6b65..1cc097f50e 100644
--- a/servers/visual_server.h
+++ b/servers/visual_server.h
@@ -85,7 +85,7 @@ public:
enum TextureFlags {
TEXTURE_FLAG_MIPMAPS = 1, /// Enable automatic mipmap generation - when available
TEXTURE_FLAG_REPEAT = 2, /// Repeat texture (Tiling), otherwise Clamping
- TEXTURE_FLAG_FILTER = 4, /// Create texure with linear (or available) filter
+ TEXTURE_FLAG_FILTER = 4, /// Create texture with linear (or available) filter
TEXTURE_FLAG_ANISOTROPIC_FILTER = 8,
TEXTURE_FLAG_CONVERT_TO_LINEAR = 16,
TEXTURE_FLAG_MIRRORED_REPEAT = 32, /// Repeat texture, with alternate sections mirrored
@@ -637,7 +637,7 @@ public:
virtual void environment_set_background(RID p_env, EnvironmentBG p_bg) = 0;
virtual void environment_set_sky(RID p_env, RID p_sky) = 0;
- virtual void environment_set_sky_scale(RID p_env, float p_scale) = 0;
+ virtual void environment_set_sky_custom_fov(RID p_env, float p_scale) = 0;
virtual void environment_set_bg_color(RID p_env, const Color &p_color) = 0;
virtual void environment_set_bg_energy(RID p_env, float p_energy) = 0;
virtual void environment_set_canvas_max_layer(RID p_env, int p_max_layer) = 0;
diff --git a/thirdparty/README.md b/thirdparty/README.md
index 80fab9442b..c081ad29b6 100644
--- a/thirdparty/README.md
+++ b/thirdparty/README.md
@@ -59,11 +59,11 @@ Files extracted from upstream source:
Use UI font if exists, because it has tight vertial metrix and good for UI.
-### Mononoki Regular
+### Hack Regular
-- Upstream: https://github.com/madmalik/mononoki
-- Version: 1.2
-- License: OFL-1.1
+- Upstream: https://github.com/source-foundry/Hack
+- Version: 2.020
+- License: Hack Open Font License v2.0
### DroidSans*.ttf
diff --git a/thirdparty/fonts/Hack_Regular.ttf b/thirdparty/fonts/Hack_Regular.ttf
new file mode 100644
index 0000000000..a35ea2e4f4
--- /dev/null
+++ b/thirdparty/fonts/Hack_Regular.ttf
Binary files differ
diff --git a/thirdparty/fonts/LICENSE_Hack.md b/thirdparty/fonts/LICENSE_Hack.md
new file mode 100644
index 0000000000..e9fc8a1f87
--- /dev/null
+++ b/thirdparty/fonts/LICENSE_Hack.md
@@ -0,0 +1,64 @@
+## License
+
+Hack Copyright 2015, Christopher Simpkins with Reserved Font Name "Hack".
+
+Bitstream Vera Sans Mono Copyright 2003 Bitstream Inc. and licensed under the Bitstream Vera License with Reserved Font Names "Bitstream" and "Vera"
+
+DejaVu modifications of the original Bitstream Vera Sans Mono typeface have been committed to the public domain.
+
+
+
+This Font Software is licensed under the Hack Open Font License v2.0 and the Bitstream Vera License.
+
+These licenses are copied below.
+
+
+### Hack Open Font License v2.0
+
+(Version 1.0 - 06 September 2015)
+
+(Version 2.0 - 27 September 2015)
+
+Copyright 2015 by Christopher Simpkins. All Rights Reserved.
+
+DEFINITIONS
+
+"Author" refers to any designer, engineer, programmer, technical writer or other person who contributed to the Font Software.
+
+PERMISSION AND CONDITIONS
+
+Permission is hereby granted, free of charge, to any person obtaining a copy of the fonts accompanying this license ("Fonts") and associated source code, documentation, and binary files (the "Font Software"), to reproduce and distribute the modifications to the Bitstream Vera Font Software, including without limitation the rights to use, study, copy, merge, embed, modify, redistribute, and/or sell modified or unmodified copies of the Font Software, and to permit persons to whom the Font Software is furnished to do so, subject to the following conditions:
+
+(1) The above copyright notice and this permission notice shall be included in all modified and unmodified copies of the Font Software typefaces. These notices can be included either as stand-alone text files, human-readable headers or in the appropriate machine-readable metadata fields within text or binary files as long as those fields can be easily viewed by the user.
+
+(2) The Font Software may be modified, altered, or added to, and in particular the designs of glyphs or characters in the Fonts may be modified and additional glyphs or characters may be added to the Fonts, only if the fonts are renamed to names not containing the word "Hack".
+
+(3) Neither the Font Software nor any of its individual components, in original or modified versions, may be sold by itself.
+
+TERMINATION
+
+This license becomes null and void if any of the above conditions are not met.
+
+THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL THE COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM OTHER DEALINGS IN THE FONT SOFTWARE.
+
+Except as contained in this notice, the names of Christopher Simpkins and the Author(s) of the Font Software shall not be used to promote, endorse or advertise any modified version, except to acknowledge the contribution(s) of Christopher Simpkins and the Author(s) or with their explicit written permission. For further information, contact: chris at sourcefoundry dot org.
+
+
+
+### BITSTREAM VERA LICENSE
+
+Copyright (c) 2003 by Bitstream, Inc. All Rights Reserved. Bitstream Vera is a trademark of Bitstream, Inc.
+
+Permission is hereby granted, free of charge, to any person obtaining a copy of the fonts accompanying this license ("Fonts") and associated documentation files (the "Font Software"), to reproduce and distribute the Font Software, including without limitation the rights to use, copy, merge, publish, distribute, and/or sell copies of the Font Software, and to permit persons to whom the Font Software is furnished to do so, subject to the following conditions:
+
+The above copyright and trademark notices and this permission notice shall be included in all copies of one or more of the Font Software typefaces.
+
+The Font Software may be modified, altered, or added to, and in particular the designs of glyphs or characters in the Fonts may be modified and additional glyphs or characters may be added to the Fonts, only if the fonts are renamed to names not containing either the words "Bitstream" or the word "Vera".
+
+This License becomes null and void to the extent applicable to Fonts or Font Software that has been modified and is distributed under the "Bitstream Vera" names.
+
+The Font Software may be sold as part of a larger software package but no copy of one or more of the Font Software typefaces may be sold by itself.
+
+THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL BITSTREAM OR THE GNOME FOUNDATION BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM OTHER DEALINGS IN THE FONT SOFTWARE.
+
+Except as contained in this notice, the names of Gnome, the Gnome Foundation, and Bitstream Inc., shall not be used in advertising or otherwise to promote the sale, use or other dealings in this Font Software without prior written authorization from the Gnome Foundation or Bitstream Inc., respectively. For further information, contact: fonts at gnome dot org.
diff --git a/thirdparty/fonts/LICENSE_Mononoki b/thirdparty/fonts/LICENSE_Mononoki
deleted file mode 100644
index 6ef130c5ef..0000000000
--- a/thirdparty/fonts/LICENSE_Mononoki
+++ /dev/null
@@ -1,94 +0,0 @@
-Copyright (c) 2013, Matthias Tellen matthias.tellen@googlemail.com,
-with Reserved Font Name monoOne.
-
-This Font Software is licensed under the SIL Open Font License, Version 1.1.
-This license is copied below, and is also available with a FAQ at:
-http://scripts.sil.org/OFL
-
-
------------------------------------------------------------
-SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007
------------------------------------------------------------
-
-PREAMBLE
-The goals of the Open Font License (OFL) are to stimulate worldwide
-development of collaborative font projects, to support the font creation
-efforts of academic and linguistic communities, and to provide a free and
-open framework in which fonts may be shared and improved in partnership
-with others.
-
-The OFL allows the licensed fonts to be used, studied, modified and
-redistributed freely as long as they are not sold by themselves. The
-fonts, including any derivative works, can be bundled, embedded,
-redistributed and/or sold with any software provided that any reserved
-names are not used by derivative works. The fonts and derivatives,
-however, cannot be released under any other type of license. The
-requirement for fonts to remain under this license does not apply
-to any document created using the fonts or their derivatives.
-
-DEFINITIONS
-"Font Software" refers to the set of files released by the Copyright
-Holder(s) under this license and clearly marked as such. This may
-include source files, build scripts and documentation.
-
-"Reserved Font Name" refers to any names specified as such after the
-copyright statement(s).
-
-"Original Version" refers to the collection of Font Software components as
-distributed by the Copyright Holder(s).
-
-"Modified Version" refers to any derivative made by adding to, deleting,
-or substituting -- in part or in whole -- any of the components of the
-Original Version, by changing formats or by porting the Font Software to a
-new environment.
-
-"Author" refers to any designer, engineer, programmer, technical
-writer or other person who contributed to the Font Software.
-
-PERMISSION & CONDITIONS
-Permission is hereby granted, free of charge, to any person obtaining
-a copy of the Font Software, to use, study, copy, merge, embed, modify,
-redistribute, and sell modified and unmodified copies of the Font
-Software, subject to the following conditions:
-
-1) Neither the Font Software nor any of its individual components,
-in Original or Modified Versions, may be sold by itself.
-
-2) Original or Modified Versions of the Font Software may be bundled,
-redistributed and/or sold with any software, provided that each copy
-contains the above copyright notice and this license. These can be
-included either as stand-alone text files, human-readable headers or
-in the appropriate machine-readable metadata fields within text or
-binary files as long as those fields can be easily viewed by the user.
-
-3) No Modified Version of the Font Software may use the Reserved Font
-Name(s) unless explicit written permission is granted by the corresponding
-Copyright Holder. This restriction only applies to the primary font name as
-presented to the users.
-
-4) The name(s) of the Copyright Holder(s) or the Author(s) of the Font
-Software shall not be used to promote, endorse or advertise any
-Modified Version, except to acknowledge the contribution(s) of the
-Copyright Holder(s) and the Author(s) or with their explicit written
-permission.
-
-5) The Font Software, modified or unmodified, in part or in whole,
-must be distributed entirely under this license, and must not be
-distributed under any other license. The requirement for fonts to
-remain under this license does not apply to any document created
-using the Font Software.
-
-TERMINATION
-This license becomes null and void if any of the above conditions are
-not met.
-
-DISCLAIMER
-THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
-EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF
-MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT
-OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL THE
-COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
-INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL
-DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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-OTHER DEALINGS IN THE FONT SOFTWARE.
diff --git a/thirdparty/fonts/mononoki_Regular.ttf b/thirdparty/fonts/mononoki_Regular.ttf
deleted file mode 100644
index 9510ac85d1..0000000000
--- a/thirdparty/fonts/mononoki_Regular.ttf
+++ /dev/null
Binary files differ
diff --git a/thirdparty/zstd/SCsub b/thirdparty/zstd/SCsub
new file mode 100644
index 0000000000..e8be1aaf44
--- /dev/null
+++ b/thirdparty/zstd/SCsub
@@ -0,0 +1,23 @@
+#!/usr/bin/env python
+
+Import('env')
+
+thirdparty_zstd_dir = "#thirdparty/zstd/"
+thirdparty_zstd_sources = [
+ "common/entropy_common.c",
+ "common/error_private.c",
+ "common/fse_decompress.c",
+ "common/pool.c",
+ "common/threading.c",
+ "common/xxhash.c",
+ "common/zstd_common.c",
+ "compress/fse_compress.c",
+ "compress/huf_compress.c",
+ "compress/zstd_compress.c",
+ "compress/zstdmt_compress.c",
+ "decompress/huf_decompress.c",
+ "decompress/zstd_decompress.c",
+]
+thirdparty_zstd_sources = [thirdparty_zstd_dir + file for file in thirdparty_zstd_sources]
+env.add_source_files(env.core_sources, thirdparty_zstd_sources)
+env.Append(CPPPATH=["#thirdparty/zstd", "#thirdparty/zstd/common"])