diff options
33 files changed, 81 insertions, 73 deletions
diff --git a/core/dictionary.cpp b/core/dictionary.cpp index ba32606819..ccbdff3816 100644 --- a/core/dictionary.cpp +++ b/core/dictionary.cpp @@ -145,6 +145,11 @@ bool Dictionary::operator==(const Dictionary &p_dictionary) const { return _p == p_dictionary._p; } +bool Dictionary::operator!=(const Dictionary &p_dictionary) const { + + return _p != p_dictionary._p; +} + void Dictionary::_ref(const Dictionary &p_from) const { //make a copy first (thread safe) diff --git a/core/dictionary.h b/core/dictionary.h index 9950fb6361..d3b98c2f63 100644 --- a/core/dictionary.h +++ b/core/dictionary.h @@ -69,6 +69,7 @@ public: bool erase(const Variant &p_key); bool operator==(const Dictionary &p_dictionary) const; + bool operator!=(const Dictionary &p_dictionary) const; uint32_t hash() const; void operator=(const Dictionary &p_dictionary); diff --git a/core/dvector.h b/core/dvector.h index f6e311f04f..2830c57ec0 100644 --- a/core/dvector.h +++ b/core/dvector.h @@ -209,7 +209,7 @@ class PoolVector { if (!alloc) return; - if (alloc->refcount.unref() == false) { + if (!alloc->refcount.unref()) { alloc = NULL; return; } diff --git a/core/io/multiplayer_api.cpp b/core/io/multiplayer_api.cpp index d2351c8149..b3f0a76a80 100644 --- a/core/io/multiplayer_api.cpp +++ b/core/io/multiplayer_api.cpp @@ -416,7 +416,7 @@ bool MultiplayerAPI::_send_confirm_path(NodePath p_path, PathSentCache *psc, int Map<int, bool>::Element *F = psc->confirmed_peers.find(E->get()); - if (!F || F->get() == false) { + if (!F || !F->get()) { // Path was not cached, or was cached but is unconfirmed. if (!F) { // Not cached at all, take note. diff --git a/core/math/matrix3.cpp b/core/math/matrix3.cpp index fca54b1556..925a7b3f1e 100644 --- a/core/math/matrix3.cpp +++ b/core/math/matrix3.cpp @@ -299,14 +299,14 @@ Vector3 Basis::rotref_posscale_decomposition(Basis &rotref) const { ERR_FAIL_COND_V(determinant() == 0, Vector3()); Basis m = transposed() * (*this); - ERR_FAIL_COND_V(m.is_diagonal() == false, Vector3()); + ERR_FAIL_COND_V(!m.is_diagonal(), Vector3()); #endif Vector3 scale = get_scale(); Basis inv_scale = Basis().scaled(scale.inverse()); // this will also absorb the sign of scale rotref = (*this) * inv_scale; #ifdef MATH_CHECKS - ERR_FAIL_COND_V(rotref.is_orthogonal() == false, Vector3()); + ERR_FAIL_COND_V(!rotref.is_orthogonal(), Vector3()); #endif return scale.abs(); } @@ -430,7 +430,7 @@ Vector3 Basis::get_euler_xyz() const { Vector3 euler; #ifdef MATH_CHECKS - ERR_FAIL_COND_V(is_rotation() == false, euler); + ERR_FAIL_COND_V(!is_rotation(), euler); #endif real_t sy = elements[0][2]; if (sy < 1.0) { @@ -497,7 +497,7 @@ Vector3 Basis::get_euler_yxz() const { Vector3 euler; #ifdef MATH_CHECKS - ERR_FAIL_COND_V(is_rotation() == false, euler); + ERR_FAIL_COND_V(!is_rotation(), euler); #endif real_t m12 = elements[1][2]; @@ -556,7 +556,7 @@ bool Basis::is_equal_approx(const Basis &a, const Basis &b) const { for (int i = 0; i < 3; i++) { for (int j = 0; j < 3; j++) { - if (Math::is_equal_approx(a.elements[i][j], b.elements[i][j]) == false) + if (!Math::is_equal_approx(a.elements[i][j], b.elements[i][j])) return false; } } @@ -600,7 +600,7 @@ Basis::operator String() const { Quat Basis::get_quat() const { #ifdef MATH_CHECKS - ERR_FAIL_COND_V(is_rotation() == false, Quat()); + ERR_FAIL_COND_V(!is_rotation(), Quat()); #endif real_t trace = elements[0][0] + elements[1][1] + elements[2][2]; real_t temp[4]; @@ -697,7 +697,7 @@ void Basis::set_orthogonal_index(int p_index) { void Basis::get_axis_angle(Vector3 &r_axis, real_t &r_angle) const { #ifdef MATH_CHECKS - ERR_FAIL_COND(is_rotation() == false); + ERR_FAIL_COND(!is_rotation()); #endif real_t angle, x, y, z; // variables for result real_t epsilon = 0.01; // margin to allow for rounding errors @@ -785,7 +785,7 @@ void Basis::set_quat(const Quat &p_quat) { void Basis::set_axis_angle(const Vector3 &p_axis, real_t p_phi) { // Rotation matrix from axis and angle, see https://en.wikipedia.org/wiki/Rotation_matrix#Rotation_matrix_from_axis_angle #ifdef MATH_CHECKS - ERR_FAIL_COND(p_axis.is_normalized() == false); + ERR_FAIL_COND(!p_axis.is_normalized()); #endif Vector3 axis_sq(p_axis.x * p_axis.x, p_axis.y * p_axis.y, p_axis.z * p_axis.z); @@ -837,8 +837,8 @@ void Basis::set_diagonal(const Vector3 p_diag) { Basis Basis::slerp(const Basis &target, const real_t &t) const { // TODO: implement this directly without using quaternions to make it more efficient #ifdef MATH_CHECKS - ERR_FAIL_COND_V(is_rotation() == false, Basis()); - ERR_FAIL_COND_V(target.is_rotation() == false, Basis()); + ERR_FAIL_COND_V(!is_rotation(), Basis()); + ERR_FAIL_COND_V(!target.is_rotation(), Basis()); #endif Quat from(*this); diff --git a/core/math/quat.cpp b/core/math/quat.cpp index d660ce4553..791e84f089 100644 --- a/core/math/quat.cpp +++ b/core/math/quat.cpp @@ -100,7 +100,7 @@ void Quat::set_euler_yxz(const Vector3 &p_euler) { // This implementation uses YXZ convention (Z is the first rotation). Vector3 Quat::get_euler_yxz() const { #ifdef MATH_CHECKS - ERR_FAIL_COND_V(is_normalized() == false, Vector3(0, 0, 0)); + ERR_FAIL_COND_V(!is_normalized(), Vector3(0, 0, 0)); #endif Basis m(*this); return m.get_euler_yxz(); @@ -140,15 +140,15 @@ bool Quat::is_normalized() const { Quat Quat::inverse() const { #ifdef MATH_CHECKS - ERR_FAIL_COND_V(is_normalized() == false, Quat()); + ERR_FAIL_COND_V(!is_normalized(), Quat()); #endif return Quat(-x, -y, -z, w); } Quat Quat::slerp(const Quat &q, const real_t &t) const { #ifdef MATH_CHECKS - ERR_FAIL_COND_V(is_normalized() == false, Quat()); - ERR_FAIL_COND_V(q.is_normalized() == false, Quat()); + ERR_FAIL_COND_V(!is_normalized(), Quat()); + ERR_FAIL_COND_V(!q.is_normalized(), Quat()); #endif Quat to1; real_t omega, cosom, sinom, scale0, scale1; @@ -194,8 +194,8 @@ Quat Quat::slerp(const Quat &q, const real_t &t) const { Quat Quat::slerpni(const Quat &q, const real_t &t) const { #ifdef MATH_CHECKS - ERR_FAIL_COND_V(is_normalized() == false, Quat()); - ERR_FAIL_COND_V(q.is_normalized() == false, Quat()); + ERR_FAIL_COND_V(!is_normalized(), Quat()); + ERR_FAIL_COND_V(!q.is_normalized(), Quat()); #endif const Quat &from = *this; @@ -216,8 +216,8 @@ Quat Quat::slerpni(const Quat &q, const real_t &t) const { Quat Quat::cubic_slerp(const Quat &q, const Quat &prep, const Quat &postq, const real_t &t) const { #ifdef MATH_CHECKS - ERR_FAIL_COND_V(is_normalized() == false, Quat()); - ERR_FAIL_COND_V(q.is_normalized() == false, Quat()); + ERR_FAIL_COND_V(!is_normalized(), Quat()); + ERR_FAIL_COND_V(!q.is_normalized(), Quat()); #endif //the only way to do slerp :| real_t t2 = (1.0 - t) * t * 2; @@ -233,7 +233,7 @@ Quat::operator String() const { void Quat::set_axis_angle(const Vector3 &axis, const real_t &angle) { #ifdef MATH_CHECKS - ERR_FAIL_COND(axis.is_normalized() == false); + ERR_FAIL_COND(!axis.is_normalized()); #endif real_t d = axis.length(); if (d == 0) diff --git a/core/math/quat.h b/core/math/quat.h index 10d3846c87..c4f9b3a732 100644 --- a/core/math/quat.h +++ b/core/math/quat.h @@ -87,7 +87,7 @@ public: _FORCE_INLINE_ Vector3 xform(const Vector3 &v) const { #ifdef MATH_CHECKS - ERR_FAIL_COND_V(is_normalized() == false, v); + ERR_FAIL_COND_V(!is_normalized(), v); #endif Vector3 u(x, y, z); Vector3 uv = u.cross(v); diff --git a/core/math/vector2.cpp b/core/math/vector2.cpp index 84c9f0fca6..7c6f056f09 100644 --- a/core/math/vector2.cpp +++ b/core/math/vector2.cpp @@ -167,7 +167,7 @@ Vector2 Vector2::cubic_interpolate(const Vector2 &p_b, const Vector2 &p_pre_a, c // slide returns the component of the vector along the given plane, specified by its normal vector. Vector2 Vector2::slide(const Vector2 &p_normal) const { #ifdef MATH_CHECKS - ERR_FAIL_COND_V(p_normal.is_normalized() == false, Vector2()); + ERR_FAIL_COND_V(!p_normal.is_normalized(), Vector2()); #endif return *this - p_normal * this->dot(p_normal); } @@ -178,7 +178,7 @@ Vector2 Vector2::bounce(const Vector2 &p_normal) const { Vector2 Vector2::reflect(const Vector2 &p_normal) const { #ifdef MATH_CHECKS - ERR_FAIL_COND_V(p_normal.is_normalized() == false, Vector2()); + ERR_FAIL_COND_V(!p_normal.is_normalized(), Vector2()); #endif return 2.0 * p_normal * this->dot(p_normal) - *this; } diff --git a/core/math/vector2.h b/core/math/vector2.h index df49484aaf..e5e555597d 100644 --- a/core/math/vector2.h +++ b/core/math/vector2.h @@ -230,7 +230,7 @@ Vector2 Vector2::linear_interpolate(const Vector2 &p_b, real_t p_t) const { Vector2 Vector2::slerp(const Vector2 &p_b, real_t p_t) const { #ifdef MATH_CHECKS - ERR_FAIL_COND_V(is_normalized() == false, Vector2()); + ERR_FAIL_COND_V(!is_normalized(), Vector2()); #endif real_t theta = angle_to(p_b); return rotated(theta * p_t); diff --git a/core/math/vector3.h b/core/math/vector3.h index 5302832eeb..16feba6a0c 100644 --- a/core/math/vector3.h +++ b/core/math/vector3.h @@ -218,7 +218,7 @@ Vector3 Vector3::linear_interpolate(const Vector3 &p_b, real_t p_t) const { Vector3 Vector3::slerp(const Vector3 &p_b, real_t p_t) const { #ifdef MATH_CHECKS - ERR_FAIL_COND_V(is_normalized() == false, Vector3()); + ERR_FAIL_COND_V(!is_normalized(), Vector3()); #endif real_t theta = angle_to(p_b); @@ -430,7 +430,7 @@ void Vector3::zero() { // slide returns the component of the vector along the given plane, specified by its normal vector. Vector3 Vector3::slide(const Vector3 &p_normal) const { #ifdef MATH_CHECKS - ERR_FAIL_COND_V(p_normal.is_normalized() == false, Vector3()); + ERR_FAIL_COND_V(!p_normal.is_normalized(), Vector3()); #endif return *this - p_normal * this->dot(p_normal); } @@ -441,7 +441,7 @@ Vector3 Vector3::bounce(const Vector3 &p_normal) const { Vector3 Vector3::reflect(const Vector3 &p_normal) const { #ifdef MATH_CHECKS - ERR_FAIL_COND_V(p_normal.is_normalized() == false, Vector3()); + ERR_FAIL_COND_V(!p_normal.is_normalized(), Vector3()); #endif return 2.0 * p_normal * this->dot(p_normal) - *this; } diff --git a/core/variant_op.cpp b/core/variant_op.cpp index 9afc31a772..493f77bd07 100644 --- a/core/variant_op.cpp +++ b/core/variant_op.cpp @@ -521,7 +521,7 @@ void Variant::evaluate(const Operator &p_op, const Variant &p_a, const Dictionary *arr_a = reinterpret_cast<const Dictionary *>(p_a._data._mem); const Dictionary *arr_b = reinterpret_cast<const Dictionary *>(p_b._data._mem); - _RETURN((*arr_a == *arr_b) == false); + _RETURN(*arr_a != *arr_b); } CASE_TYPE(math, OP_NOT_EQUAL, ARRAY) { diff --git a/drivers/gles3/rasterizer_storage_gles3.cpp b/drivers/gles3/rasterizer_storage_gles3.cpp index 58c0a104c1..91e4dbcab9 100644 --- a/drivers/gles3/rasterizer_storage_gles3.cpp +++ b/drivers/gles3/rasterizer_storage_gles3.cpp @@ -6841,7 +6841,7 @@ void RasterizerStorageGLES3::_render_target_allocate(RenderTarget *rt) { glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, level); glDisable(GL_SCISSOR_TEST); glColorMask(1, 1, 1, 1); - if (rt->buffers.active == false) { + if (!rt->buffers.active) { glDepthMask(GL_TRUE); } diff --git a/drivers/wasapi/audio_driver_wasapi.cpp b/drivers/wasapi/audio_driver_wasapi.cpp index 566940b872..a91e41b008 100644 --- a/drivers/wasapi/audio_driver_wasapi.cpp +++ b/drivers/wasapi/audio_driver_wasapi.cpp @@ -796,14 +796,13 @@ Error AudioDriverWASAPI::capture_start() { return err; } - if (audio_input.active == false) { - audio_input.audio_client->Start(); - audio_input.active = true; - - return OK; + if (audio_input.active) { + return FAILED; } - return FAILED; + audio_input.audio_client->Start(); + audio_input.active = true; + return OK; } Error AudioDriverWASAPI::capture_stop() { diff --git a/editor/editor_file_dialog.cpp b/editor/editor_file_dialog.cpp index 38bdba31ea..f425d0a995 100644 --- a/editor/editor_file_dialog.cpp +++ b/editor/editor_file_dialog.cpp @@ -501,7 +501,7 @@ void EditorFileDialog::_items_clear_selection() { case MODE_OPEN_FILE: case MODE_OPEN_FILES: get_ok()->set_text(TTR("Open")); - get_ok()->set_disabled(item_list->is_anything_selected() == false); + get_ok()->set_disabled(!item_list->is_anything_selected()); break; case MODE_OPEN_DIR: diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp index 790e38afca..fda6457e26 100644 --- a/editor/editor_node.cpp +++ b/editor/editor_node.cpp @@ -3889,7 +3889,7 @@ void EditorNode::_scene_tab_closed(int p_tab) { } void EditorNode::_scene_tab_hover(int p_tab) { - if (bool(EDITOR_GET("interface/scene_tabs/show_thumbnail_on_hover")) == false) { + if (!bool(EDITOR_GET("interface/scene_tabs/show_thumbnail_on_hover"))) { return; } int current_tab = scene_tabs->get_current_tab(); diff --git a/editor/editor_profiler.cpp b/editor/editor_profiler.cpp index b57e3826c6..d3978749c0 100644 --- a/editor/editor_profiler.cpp +++ b/editor/editor_profiler.cpp @@ -257,7 +257,7 @@ void EditorProfiler::_update_plot() { //get const Metric &m = frame_metrics[idx]; - if (m.valid == false) + if (!m.valid) continue; //skip because invalid float value = 0; diff --git a/editor/import/editor_scene_importer_gltf.cpp b/editor/import/editor_scene_importer_gltf.cpp index a6b754de3b..cb15be35f2 100644 --- a/editor/import/editor_scene_importer_gltf.cpp +++ b/editor/import/editor_scene_importer_gltf.cpp @@ -1793,22 +1793,22 @@ template <> struct EditorSceneImporterGLTFInterpolate<Quat> { Quat lerp(const Quat &a, const Quat &b, float c) const { - ERR_FAIL_COND_V(a.is_normalized() == false, Quat()); - ERR_FAIL_COND_V(b.is_normalized() == false, Quat()); + ERR_FAIL_COND_V(!a.is_normalized(), Quat()); + ERR_FAIL_COND_V(!b.is_normalized(), Quat()); return a.slerp(b, c).normalized(); } Quat catmull_rom(const Quat &p0, const Quat &p1, const Quat &p2, const Quat &p3, float c) { - ERR_FAIL_COND_V(p1.is_normalized() == false, Quat()); - ERR_FAIL_COND_V(p2.is_normalized() == false, Quat()); + ERR_FAIL_COND_V(!p1.is_normalized(), Quat()); + ERR_FAIL_COND_V(!p2.is_normalized(), Quat()); return p1.slerp(p2, c).normalized(); } Quat bezier(Quat start, Quat control_1, Quat control_2, Quat end, float t) { - ERR_FAIL_COND_V(start.is_normalized() == false, Quat()); - ERR_FAIL_COND_V(end.is_normalized() == false, Quat()); + ERR_FAIL_COND_V(!start.is_normalized(), Quat()); + ERR_FAIL_COND_V(!end.is_normalized(), Quat()); return start.slerp(end, t).normalized(); } diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp index e8f00ce0ba..a9bc5e77ac 100644 --- a/editor/plugins/canvas_item_editor_plugin.cpp +++ b/editor/plugins/canvas_item_editor_plugin.cpp @@ -5113,7 +5113,7 @@ bool CanvasItemEditorViewport::can_drop_data(const Point2 &p_point, const Varian type == "AtlasTexture" || type == "LargeTexture") { Ref<Texture> texture = Ref<Texture>(Object::cast_to<Texture>(*res)); - if (texture.is_valid() == false) { + if (!texture.is_valid()) { continue; } } else { diff --git a/editor/project_export.cpp b/editor/project_export.cpp index fa6dce1771..3ec49e187f 100644 --- a/editor/project_export.cpp +++ b/editor/project_export.cpp @@ -638,10 +638,10 @@ bool ProjectExportDialog::_fill_tree(EditorFileSystemDirectory *p_dir, TreeItem for (int i = 0; i < p_dir->get_subdir_count(); i++) { TreeItem *subdir = include_files->create_item(p_item); - if (_fill_tree(p_dir->get_subdir(i), subdir, current, p_only_scenes) == false) { - memdelete(subdir); - } else { + if (_fill_tree(p_dir->get_subdir(i), subdir, current, p_only_scenes)) { used = true; + } else { + memdelete(subdir); } } diff --git a/modules/gdscript/gdscript_parser.cpp b/modules/gdscript/gdscript_parser.cpp index a79fcccaeb..5f2655eb92 100644 --- a/modules/gdscript/gdscript_parser.cpp +++ b/modules/gdscript/gdscript_parser.cpp @@ -679,7 +679,7 @@ GDScriptParser::Node *GDScriptParser::_parse_expression(Node *p_parent, bool p_s if (tokenizer->get_token() == GDScriptTokenizer::TK_BUILT_IN_TYPE) { Variant::Type ct = tokenizer->get_token_type(); - if (p_parsing_constant == false) { + if (!p_parsing_constant) { if (ct == Variant::ARRAY) { if (tokenizer->get_token(2) == GDScriptTokenizer::TK_PARENTHESIS_CLOSE) { ArrayNode *arr = alloc_node<ArrayNode>(); diff --git a/modules/mono/csharp_script.cpp b/modules/mono/csharp_script.cpp index 9392f2eaff..5160d42367 100644 --- a/modules/mono/csharp_script.cpp +++ b/modules/mono/csharp_script.cpp @@ -1468,7 +1468,7 @@ void CSharpInstance::mono_object_disposed(MonoObject *p_obj) { void CSharpInstance::mono_object_disposed_baseref(MonoObject *p_obj, bool p_is_finalizer, bool &r_owner_deleted) { #ifdef DEBUG_ENABLED - CRASH_COND(base_ref == false); + CRASH_COND(!base_ref); CRASH_COND(gchandle.is_null()); #endif if (_unreference_owner_unsafe()) { diff --git a/modules/mono/editor/mono_bottom_panel.cpp b/modules/mono/editor/mono_bottom_panel.cpp index 8d9b345a92..0ac59a1be8 100644 --- a/modules/mono/editor/mono_bottom_panel.cpp +++ b/modules/mono/editor/mono_bottom_panel.cpp @@ -63,7 +63,7 @@ void MonoBottomPanel::_update_build_tabs_list() { item_tooltip += "Running"; } - if (!tab->build_exited || !tab->build_result == MonoBuildTab::RESULT_SUCCESS) { + if (!tab->build_exited || tab->build_result == MonoBuildTab::RESULT_ERROR) { item_tooltip += "\nErrors: " + itos(tab->error_count); } diff --git a/modules/visual_script/visual_script_editor.cpp b/modules/visual_script/visual_script_editor.cpp index 5408373ddf..25cd4ab54e 100644 --- a/modules/visual_script/visual_script_editor.cpp +++ b/modules/visual_script/visual_script_editor.cpp @@ -2816,7 +2816,7 @@ void VisualScriptEditor::_selected_connect_node(const String &p_text, const Stri void VisualScriptEditor::connect_seq(Ref<VisualScriptNode> vnode_old, Ref<VisualScriptNode> vnode_new, int new_id) { VisualScriptOperator *vnode_operator = Object::cast_to<VisualScriptOperator>(vnode_new.ptr()); - if (vnode_operator != NULL && vnode_operator->has_input_sequence_port() == false) { + if (vnode_operator != NULL && !vnode_operator->has_input_sequence_port()) { return; } VisualScriptConstructor *vnode_constructor = Object::cast_to<VisualScriptConstructor>(vnode_new.ptr()); @@ -2826,7 +2826,7 @@ void VisualScriptEditor::connect_seq(Ref<VisualScriptNode> vnode_old, Ref<Visual if (vnode_old->get_output_sequence_port_count() <= 0) { return; } - if (vnode_new->has_input_sequence_port() == false) { + if (!vnode_new->has_input_sequence_port()) { return; } diff --git a/modules/visual_script/visual_script_nodes.cpp b/modules/visual_script/visual_script_nodes.cpp index 5c880f48d1..865f93a148 100644 --- a/modules/visual_script/visual_script_nodes.cpp +++ b/modules/visual_script/visual_script_nodes.cpp @@ -853,7 +853,7 @@ public: virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Variant::CallError &r_error, String &r_error_str) { - if (instance->get_variable(variable, p_outputs[0]) == false) { + if (!instance->get_variable(variable, p_outputs[0])) { r_error.error = Variant::CallError::CALL_ERROR_INVALID_METHOD; r_error_str = RTR("VariableGet not found in script: ") + "'" + String(variable) + "'"; return false; @@ -975,7 +975,7 @@ public: virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Variant::CallError &r_error, String &r_error_str) { - if (instance->set_variable(variable, *p_inputs[0]) == false) { + if (!instance->set_variable(variable, *p_inputs[0])) { r_error.error = Variant::CallError::CALL_ERROR_INVALID_METHOD; r_error_str = RTR("VariableSet not found in script: ") + "'" + String(variable) + "'"; diff --git a/modules/visual_script/visual_script_property_selector.cpp b/modules/visual_script/visual_script_property_selector.cpp index 8a39547098..d3637939c9 100644 --- a/modules/visual_script/visual_script_property_selector.cpp +++ b/modules/visual_script/visual_script_property_selector.cpp @@ -149,7 +149,7 @@ void VisualScriptPropertySelector::_update_search() { Control::get_icon("PoolColorArray", "EditorIcons") }; - if (!seq_connect && visual_script_generic == false) { + if (!seq_connect && !visual_script_generic) { get_visual_node_names("flow_control/type_cast", Set<String>(), found, root, search_box); get_visual_node_names("functions/built_in/print", Set<String>(), found, root, search_box); get_visual_node_names("functions/by_type/" + Variant::get_type_name(type), Set<String>(), found, root, search_box); @@ -228,7 +228,7 @@ void VisualScriptPropertySelector::_update_search() { } } - if (seq_connect && visual_script_generic == false) { + if (seq_connect && !visual_script_generic) { String text = search_box->get_text(); create_visualscript_item(String("VisualScriptCondition"), root, text, String("Condition")); create_visualscript_item(String("VisualScriptSwitch"), root, text, String("Switch")); diff --git a/platform/windows/os_windows.cpp b/platform/windows/os_windows.cpp index a2dddf172f..739fcbacda 100644 --- a/platform/windows/os_windows.cpp +++ b/platform/windows/os_windows.cpp @@ -1744,7 +1744,7 @@ void OS_Windows::set_window_size(const Size2 p_size) { RECT rect; GetWindowRect(hWnd, &rect); - if (video_mode.borderless_window == false) { + if (!video_mode.borderless_window) { RECT crect; GetClientRect(hWnd, &crect); diff --git a/platform/x11/os_x11.cpp b/platform/x11/os_x11.cpp index e20c1d0e1e..7c4c8f0eff 100644 --- a/platform/x11/os_x11.cpp +++ b/platform/x11/os_x11.cpp @@ -1096,7 +1096,7 @@ void OS_X11::set_window_size(const Size2 p_size) { int old_h = xwa.height; // If window resizable is disabled we need to update the attributes first - if (is_window_resizable() == false) { + if (!is_window_resizable()) { XSizeHints *xsh; xsh = XAllocSizeHints(); xsh->flags = PMinSize | PMaxSize; @@ -1688,7 +1688,7 @@ void OS_X11::handle_key_event(XKeyEvent *p_event, bool p_echo) { } } else { //ignore - if (last_is_pressed == false) { + if (!last_is_pressed) { return; } } diff --git a/scene/gui/base_button.cpp b/scene/gui/base_button.cpp index 71fb97c2c6..6dfaacc776 100644 --- a/scene/gui/base_button.cpp +++ b/scene/gui/base_button.cpp @@ -368,7 +368,7 @@ BaseButton::DrawMode BaseButton::get_draw_mode() const { return DRAW_DISABLED; }; - if (status.press_attempt == false && status.hovering) { + if (!status.press_attempt && status.hovering) { if (status.pressed) return DRAW_HOVER_PRESSED; diff --git a/servers/physics/joints/generic_6dof_joint_sw.cpp b/servers/physics/joints/generic_6dof_joint_sw.cpp index 9b1a41e80d..60505c08c5 100644 --- a/servers/physics/joints/generic_6dof_joint_sw.cpp +++ b/servers/physics/joints/generic_6dof_joint_sw.cpp @@ -83,7 +83,7 @@ int G6DOFRotationalLimitMotorSW::testLimitValue(real_t test_value) { real_t G6DOFRotationalLimitMotorSW::solveAngularLimits( real_t timeStep, Vector3 &axis, real_t jacDiagABInv, BodySW *body0, BodySW *body1) { - if (needApplyTorques() == false) return 0.0f; + if (!needApplyTorques()) return 0.0f; real_t target_velocity = m_targetVelocity; real_t maxMotorForce = m_maxMotorForce; diff --git a/servers/physics/joints/generic_6dof_joint_sw.h b/servers/physics/joints/generic_6dof_joint_sw.h index b350546c5d..035525c9e6 100644 --- a/servers/physics/joints/generic_6dof_joint_sw.h +++ b/servers/physics/joints/generic_6dof_joint_sw.h @@ -118,14 +118,12 @@ public: //! Is limited bool isLimited() { - if (m_loLimit >= m_hiLimit) return false; - return true; + return (m_loLimit < m_hiLimit); } //! Need apply correction bool needApplyTorques() { - if (m_currentLimit == 0 && m_enableMotor == false) return false; - return true; + return (m_enableMotor || m_currentLimit != 0); } //! calculates error diff --git a/servers/physics_2d/body_pair_2d_sw.cpp b/servers/physics_2d/body_pair_2d_sw.cpp index 2633edf7bb..93a05b74ef 100644 --- a/servers/physics_2d/body_pair_2d_sw.cpp +++ b/servers/physics_2d/body_pair_2d_sw.cpp @@ -138,7 +138,7 @@ void BodyPair2DSW::_validate_contacts() { Contact &c = contacts[i]; bool erase = false; - if (c.reused == false) { + if (!c.reused) { //was left behind in previous frame erase = true; } else { diff --git a/servers/visual/visual_server_scene.cpp b/servers/visual/visual_server_scene.cpp index cd0702d20b..654994b83f 100644 --- a/servers/visual/visual_server_scene.cpp +++ b/servers/visual/visual_server_scene.cpp @@ -2831,7 +2831,7 @@ void VisualServerScene::_bake_gi_probe(Instance *p_gi_probe) { RID rid = E->key(); const InstanceGIProbeData::LightCache &lc = E->get(); - if ((!probe_data->dynamic.light_cache_changes.has(rid) || !(probe_data->dynamic.light_cache_changes[rid] == lc)) && lc.visible) { + if ((!probe_data->dynamic.light_cache_changes.has(rid) || probe_data->dynamic.light_cache_changes[rid] != lc) && lc.visible) { //erase light data _bake_gi_probe_light(header, cells, local_data, leaves, leaf_count, lc, -1); @@ -2844,7 +2844,7 @@ void VisualServerScene::_bake_gi_probe(Instance *p_gi_probe) { RID rid = E->key(); const InstanceGIProbeData::LightCache &lc = E->get(); - if ((!probe_data->dynamic.light_cache.has(rid) || !(probe_data->dynamic.light_cache[rid] == lc)) && lc.visible) { + if ((!probe_data->dynamic.light_cache.has(rid) || probe_data->dynamic.light_cache[rid] != lc) && lc.visible) { //add light data _bake_gi_probe_light(header, cells, local_data, leaves, leaf_count, lc, 1); @@ -3061,7 +3061,7 @@ bool VisualServerScene::_check_gi_probe(Instance *p_gi_probe) { lc.transform = probe_data->dynamic.light_to_cell_xform * E->get()->transform; lc.visible = E->get()->visible; - if (!probe_data->dynamic.light_cache.has(E->get()->self) || !(probe_data->dynamic.light_cache[E->get()->self] == lc)) { + if (!probe_data->dynamic.light_cache.has(E->get()->self) || probe_data->dynamic.light_cache[E->get()->self] != lc) { all_equal = false; } @@ -3081,7 +3081,7 @@ bool VisualServerScene::_check_gi_probe(Instance *p_gi_probe) { lc.transform = probe_data->dynamic.light_to_cell_xform * E->get()->transform; lc.visible = E->get()->visible; - if (!probe_data->dynamic.light_cache.has(E->get()->self) || !(probe_data->dynamic.light_cache[E->get()->self] == lc)) { + if (!probe_data->dynamic.light_cache.has(E->get()->self) || probe_data->dynamic.light_cache[E->get()->self] != lc) { all_equal = false; } @@ -3164,7 +3164,7 @@ void VisualServerScene::render_probes() { force_lighting = true; } - if (probe->invalid == false && probe->dynamic.enabled) { + if (!probe->invalid && probe->dynamic.enabled) { switch (probe->dynamic.updating_stage) { case GI_UPDATE_STAGE_CHECK: { diff --git a/servers/visual/visual_server_scene.h b/servers/visual/visual_server_scene.h index bcd6d1d972..0d4737f268 100644 --- a/servers/visual/visual_server_scene.h +++ b/servers/visual/visual_server_scene.h @@ -355,6 +355,11 @@ public: visible == p_cache.visible); } + bool operator!=(const LightCache &p_cache) { + + return !operator==(p_cache); + } + LightCache() { type = VS::LIGHT_DIRECTIONAL; |