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-rw-r--r--core/math/math_funcs.h12
-rw-r--r--doc/classes/GraphEdit.xml8
-rw-r--r--drivers/gles2/rasterizer_canvas_gles2.h2
-rw-r--r--editor/plugins/spatial_editor_plugin.cpp10
-rw-r--r--editor/plugins/tile_map_editor_plugin.cpp8
-rw-r--r--editor/plugins/tile_set_editor_plugin.cpp21
-rw-r--r--editor/plugins/visual_shader_editor_plugin.cpp51
-rw-r--r--editor/plugins/visual_shader_editor_plugin.h4
-rw-r--r--modules/gdscript/gdscript_parser.cpp1
-rw-r--r--modules/mono/glue/Managed/Files/Mathf.cs8
-rw-r--r--scene/gui/line_edit.cpp1
-rw-r--r--scene/gui/rich_text_label.cpp6
12 files changed, 92 insertions, 40 deletions
diff --git a/core/math/math_funcs.h b/core/math/math_funcs.h
index a712356ddc..af845ca01e 100644
--- a/core/math/math_funcs.h
+++ b/core/math/math_funcs.h
@@ -255,16 +255,16 @@ public:
static _ALWAYS_INLINE_ float round(float p_val) { return (p_val >= 0) ? Math::floor(p_val + 0.5) : -Math::floor(-p_val + 0.5); }
static _ALWAYS_INLINE_ int64_t wrapi(int64_t value, int64_t min, int64_t max) {
- int64_t rng = max - min;
- return (rng != 0) ? min + ((((value - min) % rng) + rng) % rng) : min;
+ int64_t range = max - min;
+ return range == 0 ? min : min + ((((value - min) % range) + range) % range);
}
static _ALWAYS_INLINE_ double wrapf(double value, double min, double max) {
- double rng = max - min;
- return (!is_equal_approx(rng, 0.0)) ? value - (rng * Math::floor((value - min) / rng)) : min;
+ double range = max - min;
+ return is_zero_approx(range) ? min : value - (range * Math::floor((value - min) / range));
}
static _ALWAYS_INLINE_ float wrapf(float value, float min, float max) {
- float rng = max - min;
- return (!is_equal_approx(rng, 0.0f)) ? value - (rng * Math::floor((value - min) / rng)) : min;
+ float range = max - min;
+ return is_zero_approx(range) ? min : value - (range * Math::floor((value - min) / range));
}
// double only, as these functions are mainly used by the editor and not performance-critical,
diff --git a/doc/classes/GraphEdit.xml b/doc/classes/GraphEdit.xml
index 62f247a941..3cc40b7cef 100644
--- a/doc/classes/GraphEdit.xml
+++ b/doc/classes/GraphEdit.xml
@@ -234,7 +234,9 @@
</description>
</signal>
<signal name="copy_nodes_request">
- Signal sent when the user presses [code]Ctrl + C[/code].
+ <description>
+ Signal sent when the user presses [code]Ctrl + C[/code].
+ </description>
</signal>
<signal name="delete_nodes_request">
<description>
@@ -267,7 +269,9 @@
</description>
</signal>
<signal name="paste_nodes_request">
- Signal sent when the user presses [code]Ctrl + V[/code].
+ <description>
+ Signal sent when the user presses [code]Ctrl + V[/code].
+ </description>
</signal>
<signal name="popup_request">
<argument index="0" name="position" type="Vector2">
diff --git a/drivers/gles2/rasterizer_canvas_gles2.h b/drivers/gles2/rasterizer_canvas_gles2.h
index af41e91e0c..ab636dca71 100644
--- a/drivers/gles2/rasterizer_canvas_gles2.h
+++ b/drivers/gles2/rasterizer_canvas_gles2.h
@@ -84,7 +84,7 @@ public:
Transform2D skeleton_transform;
Transform2D skeleton_transform_inverse;
- Vector2i skeleton_texture_size;
+ Size2i skeleton_texture_size;
RID current_tex;
RID current_normal;
diff --git a/editor/plugins/spatial_editor_plugin.cpp b/editor/plugins/spatial_editor_plugin.cpp
index 6af6d48618..d2b1cfc5af 100644
--- a/editor/plugins/spatial_editor_plugin.cpp
+++ b/editor/plugins/spatial_editor_plugin.cpp
@@ -2922,8 +2922,14 @@ void SpatialEditorViewport::update_transform_gizmo_view() {
if (dd == 0)
dd = 0.0001;
- float gsize = EditorSettings::get_singleton()->get("editors/3d/manipulator_gizmo_size");
- gizmo_scale = (gsize / Math::abs(dd)) * MAX(1, EDSCALE) / viewport_container->get_stretch_shrink();
+ float gizmo_size = EditorSettings::get_singleton()->get("editors/3d/manipulator_gizmo_size");
+ // At low viewport heights, multiply the gizmo scale based on the viewport height.
+ // This prevents the gizmo from growing very large and going outside the viewport.
+ const int viewport_base_height = 400 * MAX(1, EDSCALE);
+ gizmo_scale =
+ (gizmo_size / Math::abs(dd)) * MAX(1, EDSCALE) *
+ MIN(viewport_base_height, viewport_container->get_size().height) / viewport_base_height /
+ viewport_container->get_stretch_shrink();
Vector3 scale = Vector3(1, 1, 1) * gizmo_scale;
xform.basis.scale(scale);
diff --git a/editor/plugins/tile_map_editor_plugin.cpp b/editor/plugins/tile_map_editor_plugin.cpp
index 766890242f..b2f06ca41f 100644
--- a/editor/plugins/tile_map_editor_plugin.cpp
+++ b/editor/plugins/tile_map_editor_plugin.cpp
@@ -521,7 +521,13 @@ void TileMapEditor::_update_palette() {
for (const Map<Vector2, uint32_t>::Element *E = tiles2.front(); E; E = E->next()) {
entries2.push_back(E->key());
}
- entries2.sort();
+ // Sort tiles in row-major order
+ struct SwapComparator {
+ _FORCE_INLINE_ bool operator()(const Vector2 &v_l, const Vector2 &v_r) const {
+ return v_l.y != v_r.y ? v_l.y < v_r.y : v_l.x < v_r.x;
+ }
+ };
+ entries2.sort_custom<SwapComparator>();
Ref<Texture> tex = tileset->tile_get_texture(sel_tile);
diff --git a/editor/plugins/tile_set_editor_plugin.cpp b/editor/plugins/tile_set_editor_plugin.cpp
index f135becf5f..1a27e749e2 100644
--- a/editor/plugins/tile_set_editor_plugin.cpp
+++ b/editor/plugins/tile_set_editor_plugin.cpp
@@ -924,8 +924,7 @@ void TileSetEditor::_on_workspace_draw() {
case EDITMODE_OCCLUSION:
case EDITMODE_NAVIGATION: {
if (tileset->tile_get_tile_mode(get_current_tile()) == TileSet::AUTO_TILE || tileset->tile_get_tile_mode(get_current_tile()) == TileSet::ATLAS_TILE) {
- Vector2 coord = edited_shape_coord;
- draw_highlight_subtile(coord);
+ draw_highlight_subtile(edited_shape_coord);
}
draw_polygon_shapes();
draw_grid_snap();
@@ -1519,6 +1518,8 @@ void TileSetEditor::_on_workspace_input(const Ref<InputEvent> &p_ie) {
undo_redo->create_action(TTR("Edit Navigation Polygon"));
undo_redo->add_do_method(edited_navigation_shape.ptr(), "set_vertices", polygon);
undo_redo->add_undo_method(edited_navigation_shape.ptr(), "set_vertices", edited_navigation_shape->get_vertices());
+ undo_redo->add_do_method(edited_navigation_shape.ptr(), "clear_polygons");
+ undo_redo->add_undo_method(edited_navigation_shape.ptr(), "clear_polygons");
undo_redo->add_do_method(edited_navigation_shape.ptr(), "add_polygon", indices);
undo_redo->add_undo_method(edited_navigation_shape.ptr(), "add_polygon", edited_navigation_shape->get_polygon(0));
undo_redo->add_do_method(this, "_select_edited_shape_coord");
@@ -1872,7 +1873,7 @@ void TileSetEditor::_update_tile_data() {
} else {
int spacing = tileset->autotile_get_spacing(get_current_tile());
Vector2 size = tileset->tile_get_region(get_current_tile()).size;
- Vector2i cell_count = size / (tileset->autotile_get_size(get_current_tile()) + Vector2(spacing, spacing));
+ Vector2 cell_count = (size / (tileset->autotile_get_size(get_current_tile()) + Vector2(spacing, spacing))).floor();
for (int y = 0; y < cell_count.y; y++) {
for (int x = 0; x < cell_count.x; x++) {
SubtileData data;
@@ -1974,7 +1975,7 @@ void TileSetEditor::_select_previous_tile() {
case EDITMODE_Z_INDEX: {
int spacing = tileset->autotile_get_spacing(get_current_tile());
Vector2 size = tileset->tile_get_region(get_current_tile()).size;
- Vector2i cell_count = size / (tileset->autotile_get_size(get_current_tile()) + Vector2(spacing, spacing));
+ Vector2 cell_count = (size / (tileset->autotile_get_size(get_current_tile()) + Vector2(spacing, spacing))).floor();
cell_count -= Vector2(1, 1);
edited_shape_coord = cell_count;
_select_edited_shape_coord();
@@ -2031,7 +2032,7 @@ void TileSetEditor::_select_next_subtile() {
} else {
int spacing = tileset->autotile_get_spacing(get_current_tile());
Vector2 size = tileset->tile_get_region(get_current_tile()).size;
- Vector2i cell_count = size / (tileset->autotile_get_size(get_current_tile()) + Vector2(spacing, spacing));
+ Vector2 cell_count = (size / (tileset->autotile_get_size(get_current_tile()) + Vector2(spacing, spacing))).floor();
if (edited_shape_coord.x >= cell_count.x - 1 && edited_shape_coord.y >= cell_count.y - 1) {
_select_next_tile();
} else {
@@ -2057,7 +2058,7 @@ void TileSetEditor::_select_previous_subtile() {
} else {
int spacing = tileset->autotile_get_spacing(get_current_tile());
Vector2 size = tileset->tile_get_region(get_current_tile()).size;
- Vector2i cell_count = size / (tileset->autotile_get_size(get_current_tile()) + Vector2(spacing, spacing));
+ Vector2 cell_count = (size / (tileset->autotile_get_size(get_current_tile()) + Vector2(spacing, spacing))).floor();
if (edited_shape_coord.x <= 0 && edited_shape_coord.y <= 0) {
_select_previous_tile();
} else {
@@ -2077,9 +2078,9 @@ void TileSetEditor::_select_next_shape() {
} else if (edit_mode != EDITMODE_COLLISION) {
_select_next_subtile();
} else {
- Vector2i edited_coord = Vector2();
+ Vector2i edited_coord = Vector2i();
if (tileset->tile_get_tile_mode(get_current_tile()) != TileSet::SINGLE_TILE) {
- edited_coord = edited_shape_coord;
+ edited_coord = Vector2i(edited_shape_coord);
}
SubtileData data = current_tile_data[edited_coord];
if (data.collisions.size() == 0) {
@@ -2130,9 +2131,9 @@ void TileSetEditor::_select_previous_shape() {
} else if (edit_mode != EDITMODE_COLLISION) {
_select_previous_subtile();
} else {
- Vector2i edited_coord = Vector2();
+ Vector2i edited_coord = Vector2i();
if (tileset->tile_get_tile_mode(get_current_tile()) != TileSet::SINGLE_TILE) {
- edited_coord = edited_shape_coord;
+ edited_coord = Vector2i(edited_shape_coord);
}
SubtileData data = current_tile_data[edited_coord];
if (data.collisions.size() == 0) {
diff --git a/editor/plugins/visual_shader_editor_plugin.cpp b/editor/plugins/visual_shader_editor_plugin.cpp
index 4f7b9f9815..c956409966 100644
--- a/editor/plugins/visual_shader_editor_plugin.cpp
+++ b/editor/plugins/visual_shader_editor_plugin.cpp
@@ -42,17 +42,17 @@
#include "scene/main/viewport.h"
#include "scene/resources/visual_shader_nodes.h"
-Control *VisualShaderNodePlugin::create_editor(const Ref<VisualShaderNode> &p_node) {
+Control *VisualShaderNodePlugin::create_editor(const Ref<Resource> &p_parent_resource, const Ref<VisualShaderNode> &p_node) {
if (get_script_instance()) {
- return get_script_instance()->call("create_editor", p_node);
+ return get_script_instance()->call("create_editor", p_parent_resource, p_node);
}
return NULL;
}
void VisualShaderNodePlugin::_bind_methods() {
- BIND_VMETHOD(MethodInfo(Variant::OBJECT, "create_editor", PropertyInfo(Variant::OBJECT, "for_node", PROPERTY_HINT_RESOURCE_TYPE, "VisualShaderNode")));
+ BIND_VMETHOD(MethodInfo(Variant::OBJECT, "create_editor", PropertyInfo(Variant::OBJECT, "parent_resource", PROPERTY_HINT_RESOURCE_TYPE, "Resource"), PropertyInfo(Variant::OBJECT, "for_node", PROPERTY_HINT_RESOURCE_TYPE, "VisualShaderNode")));
}
///////////////////
@@ -462,7 +462,7 @@ void VisualShaderEditor::_update_graph() {
}
for (int i = 0; i < plugins.size(); i++) {
- custom_editor = plugins.write[i]->create_editor(vsnode);
+ custom_editor = plugins.write[i]->create_editor(visual_shader, vsnode);
if (custom_editor) {
break;
}
@@ -2590,6 +2590,7 @@ public:
class VisualShaderNodePluginDefaultEditor : public VBoxContainer {
GDCLASS(VisualShaderNodePluginDefaultEditor, VBoxContainer);
+ Ref<Resource> parent_resource;
public:
void _property_changed(const String &prop, const Variant &p_value, const String &p_field, bool p_changing = false) {
@@ -2603,7 +2604,27 @@ public:
undo_redo->create_action(TTR("Edit Visual Property") + ": " + prop, UndoRedo::MERGE_ENDS);
undo_redo->add_do_property(node.ptr(), prop, p_value);
undo_redo->add_undo_property(node.ptr(), prop, node->get(prop));
+
+ if (p_value.get_type() == Variant::OBJECT) {
+
+ RES prev_res = node->get(prop);
+ RES curr_res = p_value;
+
+ if (curr_res.is_null()) {
+ undo_redo->add_do_method(this, "_open_inspector", (RES)parent_resource.ptr());
+ } else {
+ undo_redo->add_do_method(this, "_open_inspector", (RES)curr_res.ptr());
+ }
+ if (!prev_res.is_null()) {
+ undo_redo->add_undo_method(this, "_open_inspector", (RES)prev_res.ptr());
+ } else {
+ undo_redo->add_undo_method(this, "_open_inspector", (RES)parent_resource.ptr());
+ }
+ undo_redo->add_do_method(this, "_refresh_request");
+ undo_redo->add_undo_method(this, "_refresh_request");
+ }
undo_redo->commit_action();
+
updating = false;
}
@@ -2619,11 +2640,20 @@ public:
VisualShaderEditor::get_singleton()->call_deferred("_update_graph");
}
+ void _resource_selected(const String &p_path, RES p_resource) {
+ _open_inspector(p_resource);
+ }
+
+ void _open_inspector(RES p_resource) {
+ EditorNode::get_singleton()->get_inspector()->edit(p_resource.ptr());
+ }
+
bool updating;
Ref<VisualShaderNode> node;
Vector<EditorProperty *> properties;
- void setup(Vector<EditorProperty *> p_properties, const Vector<StringName> &p_names, Ref<VisualShaderNode> p_node) {
+ void setup(Ref<Resource> p_parent_resource, Vector<EditorProperty *> p_properties, const Vector<StringName> &p_names, Ref<VisualShaderNode> p_node) {
+ parent_resource = p_parent_resource;
updating = false;
node = p_node;
properties = p_properties;
@@ -2632,6 +2662,11 @@ public:
add_child(p_properties[i]);
+ bool res_prop = Object::cast_to<EditorPropertyResource>(p_properties[i]);
+ if (res_prop) {
+ p_properties[i]->connect("resource_selected", this, "_resource_selected");
+ }
+
properties[i]->connect("property_changed", this, "_property_changed");
properties[i]->set_object_and_property(node.ptr(), p_names[i]);
properties[i]->update_property();
@@ -2645,10 +2680,12 @@ public:
ClassDB::bind_method("_property_changed", &VisualShaderNodePluginDefaultEditor::_property_changed, DEFVAL(String()), DEFVAL(false));
ClassDB::bind_method("_node_changed", &VisualShaderNodePluginDefaultEditor::_node_changed);
ClassDB::bind_method("_refresh_request", &VisualShaderNodePluginDefaultEditor::_refresh_request);
+ ClassDB::bind_method("_resource_selected", &VisualShaderNodePluginDefaultEditor::_resource_selected);
+ ClassDB::bind_method("_open_inspector", &VisualShaderNodePluginDefaultEditor::_open_inspector);
}
};
-Control *VisualShaderNodePluginDefault::create_editor(const Ref<VisualShaderNode> &p_node) {
+Control *VisualShaderNodePluginDefault::create_editor(const Ref<Resource> &p_parent_resource, const Ref<VisualShaderNode> &p_node) {
if (p_node->is_class("VisualShaderNodeInput")) {
//create input
@@ -2706,7 +2743,7 @@ Control *VisualShaderNodePluginDefault::create_editor(const Ref<VisualShaderNode
properties.push_back(pinfo[i].name);
}
VisualShaderNodePluginDefaultEditor *editor = memnew(VisualShaderNodePluginDefaultEditor);
- editor->setup(editors, properties, p_node);
+ editor->setup(p_parent_resource, editors, properties, p_node);
return editor;
}
diff --git a/editor/plugins/visual_shader_editor_plugin.h b/editor/plugins/visual_shader_editor_plugin.h
index d396243bf3..315ef1788e 100644
--- a/editor/plugins/visual_shader_editor_plugin.h
+++ b/editor/plugins/visual_shader_editor_plugin.h
@@ -48,7 +48,7 @@ protected:
static void _bind_methods();
public:
- virtual Control *create_editor(const Ref<VisualShaderNode> &p_node);
+ virtual Control *create_editor(const Ref<Resource> &p_parent_resource, const Ref<VisualShaderNode> &p_node);
};
class VisualShaderEditor : public VBoxContainer {
@@ -272,7 +272,7 @@ class VisualShaderNodePluginDefault : public VisualShaderNodePlugin {
GDCLASS(VisualShaderNodePluginDefault, VisualShaderNodePlugin);
public:
- virtual Control *create_editor(const Ref<VisualShaderNode> &p_node);
+ virtual Control *create_editor(const Ref<Resource> &p_parent_resource, const Ref<VisualShaderNode> &p_node);
};
class EditorPropertyShaderMode : public EditorProperty {
diff --git a/modules/gdscript/gdscript_parser.cpp b/modules/gdscript/gdscript_parser.cpp
index f006d50a83..357e9c9615 100644
--- a/modules/gdscript/gdscript_parser.cpp
+++ b/modules/gdscript/gdscript_parser.cpp
@@ -3487,6 +3487,7 @@ void GDScriptParser::_parse_class(ClassNode *p_class) {
} break;
case GDScriptTokenizer::TK_PR_CLASS_NAME: {
+ _mark_line_as_safe(tokenizer->get_token_line());
if (p_class->owner) {
_set_error("'class_name' is only valid for the main class namespace.");
return;
diff --git a/modules/mono/glue/Managed/Files/Mathf.cs b/modules/mono/glue/Managed/Files/Mathf.cs
index 6c1a51fcf9..15adf0a13b 100644
--- a/modules/mono/glue/Managed/Files/Mathf.cs
+++ b/modules/mono/glue/Managed/Files/Mathf.cs
@@ -336,14 +336,14 @@ namespace Godot
public static int Wrap(int value, int min, int max)
{
- int rng = max - min;
- return rng != 0 ? min + ((value - min) % rng + rng) % rng : min;
+ int range = max - min;
+ return range == 0 ? min : min + ((value - min) % range + range) % range;
}
public static real_t Wrap(real_t value, real_t min, real_t max)
{
- real_t rng = max - min;
- return !IsEqualApprox(rng, default(real_t)) ? min + ((value - min) % rng + rng) % rng : min;
+ real_t range = max - min;
+ return IsZeroApprox(range) ? min : min + ((value - min) % range + range) % range;
}
}
}
diff --git a/scene/gui/line_edit.cpp b/scene/gui/line_edit.cpp
index d5347edb87..ccdc95696c 100644
--- a/scene/gui/line_edit.cpp
+++ b/scene/gui/line_edit.cpp
@@ -59,6 +59,7 @@ void LineEdit::_gui_input(Ref<InputEvent> p_event) {
menu->set_scale(get_global_transform().get_scale());
menu->popup();
grab_focus();
+ accept_event();
return;
}
diff --git a/scene/gui/rich_text_label.cpp b/scene/gui/rich_text_label.cpp
index d6c0981ebc..8223ea6d1e 100644
--- a/scene/gui/rich_text_label.cpp
+++ b/scene/gui/rich_text_label.cpp
@@ -821,11 +821,7 @@ void RichTextLabel::_notification(int p_what) {
} break;
case NOTIFICATION_THEME_CHANGED: {
- if (is_inside_tree() && use_bbcode) {
- parse_bbcode(bbcode);
- //first_invalid_line=0; //invalidate ALL
- //update();
- }
+ update();
} break;
case NOTIFICATION_DRAW: {