diff options
80 files changed, 184 insertions, 366 deletions
diff --git a/SConstruct b/SConstruct index 1c55e0be93..17518706aa 100644 --- a/SConstruct +++ b/SConstruct @@ -333,12 +333,13 @@ if selected_platform in platform_list: # Set exception handling model to avoid warnings caused by Windows system headers. env.Append(CCFLAGS=['/EHsc']) else: # Rest of the world + disable_nonessential_warnings = ['-Wno-sign-compare'] if (env["warnings"] == 'extra'): env.Append(CCFLAGS=['-Wall', '-Wextra']) elif (env["warnings"] == 'all' or env["warnings"] == 'yes'): - env.Append(CCFLAGS=['-Wall']) + env.Append(CCFLAGS=['-Wall'] + disable_nonessential_warnings) elif (env["warnings"] == 'moderate'): - env.Append(CCFLAGS=['-Wall', '-Wno-unused']) + env.Append(CCFLAGS=['-Wall', '-Wno-unused'] + disable_nonessential_warnings) else: # 'no' env.Append(CCFLAGS=['-w']) env.Append(CCFLAGS=['-Werror=return-type']) diff --git a/core/io/resource_format_binary.cpp b/core/io/resource_format_binary.cpp index 02c2c6ce1a..e5741014a4 100644 --- a/core/io/resource_format_binary.cpp +++ b/core/io/resource_format_binary.cpp @@ -1718,7 +1718,7 @@ void ResourceFormatSaverBinaryInstance::save_unicode_string(FileAccess *f, const CharString utf8 = p_string.utf8(); if (p_bit_on_len) { - f->store_32(utf8.length() + 1 | 0x80000000); + f->store_32((utf8.length() + 1) | 0x80000000); } else { f->store_32(utf8.length() + 1); } diff --git a/core/node_path.cpp b/core/node_path.cpp index 35d6fdcf10..91e2aa5f4e 100644 --- a/core/node_path.cpp +++ b/core/node_path.cpp @@ -276,7 +276,7 @@ NodePath NodePath::get_as_property_path() const { String initial_subname = data->path[0]; - for (size_t i = 1; i < data->path.size(); i++) { + for (int i = 1; i < data->path.size(); i++) { initial_subname += "/" + data->path[i]; } new_path.insert(0, initial_subname); diff --git a/core/oa_hash_map.h b/core/oa_hash_map.h index a2d76381ca..3705762d6c 100644 --- a/core/oa_hash_map.h +++ b/core/oa_hash_map.h @@ -166,7 +166,7 @@ private: values = memnew_arr(TValue, capacity); hashes = memnew_arr(uint32_t, capacity); - for (int i = 0; i < capacity; i++) { + for (uint32_t i = 0; i < capacity; i++) { hashes[i] = 0; } @@ -311,7 +311,7 @@ public: values = memnew_arr(TValue, p_initial_capacity); hashes = memnew_arr(uint32_t, p_initial_capacity); - for (int i = 0; i < p_initial_capacity; i++) { + for (uint32_t i = 0; i < p_initial_capacity; i++) { hashes[i] = 0; } } diff --git a/core/os/file_access.cpp b/core/os/file_access.cpp index 224dea3343..7749d45d4a 100644 --- a/core/os/file_access.cpp +++ b/core/os/file_access.cpp @@ -46,7 +46,6 @@ bool FileAccess::backup_save = false; FileAccess *FileAccess::create(AccessType p_access) { - ERR_FAIL_COND_V(!create_func, 0); ERR_FAIL_INDEX_V(p_access, ACCESS_MAX, 0); FileAccess *ret = create_func[p_access](); diff --git a/core/typedefs.h b/core/typedefs.h index 76778429b0..2b26bf08f7 100644 --- a/core/typedefs.h +++ b/core/typedefs.h @@ -105,11 +105,11 @@ T *_nullptr() { /** Generic ABS function, for math uses please use Math::abs */ #ifndef ABS -#define ABS(m_v) ((m_v < 0) ? (-(m_v)) : (m_v)) +#define ABS(m_v) (((m_v) < 0) ? (-(m_v)) : (m_v)) #endif #ifndef SGN -#define SGN(m_v) ((m_v < 0) ? (-1.0) : (+1.0)) +#define SGN(m_v) (((m_v) < 0) ? (-1.0) : (+1.0)) #endif #ifndef MIN diff --git a/drivers/gles2/rasterizer_canvas_gles2.cpp b/drivers/gles2/rasterizer_canvas_gles2.cpp index 4ae4441462..263f210fa2 100644 --- a/drivers/gles2/rasterizer_canvas_gles2.cpp +++ b/drivers/gles2/rasterizer_canvas_gles2.cpp @@ -811,8 +811,6 @@ void RasterizerCanvasGLES2::canvas_render_items(Item *p_item_list, int p_z, cons bool rebind_shader = true; - Size2 rt_size = Size2(storage->frame.current_rt->width, storage->frame.current_rt->height); - state.current_tex = RID(); state.current_tex_ptr = NULL; state.current_normal = RID(); diff --git a/drivers/gles2/rasterizer_scene_gles2.cpp b/drivers/gles2/rasterizer_scene_gles2.cpp index 56605a9fe5..9d78c4c097 100644 --- a/drivers/gles2/rasterizer_scene_gles2.cpp +++ b/drivers/gles2/rasterizer_scene_gles2.cpp @@ -712,10 +712,8 @@ void RasterizerSceneGLES2::_add_geometry_with_material(RasterizerStorageGLES2::G bool has_alpha = has_base_alpha || has_blend_alpha; bool mirror = p_instance->mirror; - bool no_cull = false; if (p_material->shader->spatial.cull_mode == RasterizerStorageGLES2::Shader::Spatial::CULL_MODE_DISABLED) { - no_cull = true; mirror = false; } else if (p_material->shader->spatial.cull_mode == RasterizerStorageGLES2::Shader::Spatial::CULL_MODE_FRONT) { mirror = !mirror; @@ -738,7 +736,6 @@ void RasterizerSceneGLES2::_add_geometry_with_material(RasterizerStorageGLES2::G //shader does not use discard and does not write a vertex position, use generic material if (p_instance->cast_shadows == VS::SHADOW_CASTING_SETTING_DOUBLE_SIDED) { p_material = storage->material_owner.getptr(!p_shadow_pass && p_material->shader->spatial.uses_world_coordinates ? default_worldcoord_material_twosided : default_material_twosided); - no_cull = true; mirror = false; } else { p_material = storage->material_owner.getptr(!p_shadow_pass && p_material->shader->spatial.uses_world_coordinates ? default_worldcoord_material : default_material); @@ -1136,8 +1133,6 @@ void RasterizerSceneGLES2::_setup_geometry(RenderList::Element *p_element, Raste bone_weight[3] = (weight_ptr[3] / (float)0xFFFF); } - size_t offset = i * 12; - Transform transform; Transform bone_transforms[4] = { @@ -1202,7 +1197,6 @@ void RasterizerSceneGLES2::_setup_geometry(RenderList::Element *p_element, Raste } break; case VS::INSTANCE_MULTIMESH: { - RasterizerStorageGLES2::MultiMesh *multi_mesh = static_cast<RasterizerStorageGLES2::MultiMesh *>(p_element->owner); RasterizerStorageGLES2::Surface *s = static_cast<RasterizerStorageGLES2::Surface *>(p_element->geometry); glBindBuffer(GL_ARRAY_BUFFER, s->vertex_id); @@ -2267,7 +2261,6 @@ void RasterizerSceneGLES2::render_shadow(RID p_light, RID p_shadow_atlas, int p_ uint32_t y; uint32_t width; uint32_t height; - uint32_t vp_height; float zfar = 0; bool flip_facing = false; @@ -2353,14 +2346,12 @@ void RasterizerSceneGLES2::render_shadow(RID p_light, RID p_shadow_atlas, int p_ normal_bias = light->param[VS::LIGHT_PARAM_SHADOW_NORMAL_BIAS] * bias_mult; fbo = directional_shadow.fbo; - vp_height = directional_shadow.size; } else { ShadowAtlas *shadow_atlas = shadow_atlas_owner.getornull(p_shadow_atlas); ERR_FAIL_COND(!shadow_atlas); ERR_FAIL_COND(!shadow_atlas->shadow_owners.has(p_light)); fbo = shadow_atlas->fbo; - vp_height = shadow_atlas->size; uint32_t key = shadow_atlas->shadow_owners[p_light]; @@ -2669,10 +2660,6 @@ void RasterizerSceneGLES2::initialize() { } shadow_filter_mode = SHADOW_FILTER_NEAREST; - - RenderList::Element e; - e.sort_key = 0; - e.light_type1 = 1; } void RasterizerSceneGLES2::iteration() { diff --git a/drivers/gles2/rasterizer_storage_gles2.cpp b/drivers/gles2/rasterizer_storage_gles2.cpp index adf07c2e4f..21dd0faa85 100644 --- a/drivers/gles2/rasterizer_storage_gles2.cpp +++ b/drivers/gles2/rasterizer_storage_gles2.cpp @@ -356,7 +356,6 @@ void RasterizerStorageGLES2::texture_allocate(RID p_texture, int p_width, int p_ GLenum type; bool compressed = false; - bool srgb = false; if (p_flags & VS::TEXTURE_FLAG_USED_FOR_STREAMING) { p_flags &= ~VS::TEXTURE_FLAG_MIPMAPS; // no mipies for video @@ -4090,15 +4089,14 @@ void RasterizerStorageGLES2::initialize() { } config.shrink_textures_x2 = false; - config.float_texture_supported = config.extensions.find("GL_ARB_texture_float") != NULL || config.extensions.find("GL_OES_texture_float") != NULL; - config.s3tc_supported = config.extensions.find("GL_EXT_texture_compression_s3tc") != NULL; - config.etc1_supported = config.extensions.has("GL_OES_compressed_ETC1_RGB8_texture") != NULL; + config.float_texture_supported = config.extensions.has("GL_ARB_texture_float") || config.extensions.has("GL_OES_texture_float"); + config.s3tc_supported = config.extensions.has("GL_EXT_texture_compression_s3tc"); + config.etc1_supported = config.extensions.has("GL_OES_compressed_ETC1_RGB8_texture"); frame.count = 0; frame.delta = 0; frame.current_rt = NULL; frame.clear_request = false; - // config.keep_original_textures = false; glGetIntegerv(GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, &config.max_texture_image_units); glGetIntegerv(GL_MAX_TEXTURE_SIZE, &config.max_texture_size); diff --git a/drivers/gles2/shader_gles2.cpp b/drivers/gles2/shader_gles2.cpp index 650e8f7c42..628a57c06d 100644 --- a/drivers/gles2/shader_gles2.cpp +++ b/drivers/gles2/shader_gles2.cpp @@ -690,11 +690,6 @@ void ShaderGLES2::use_material(void *p_material) { Version *v = version_map.getptr(conditional_version); - CustomCode *cc = NULL; - if (v) { - cc = custom_code_map.getptr(v->code_version); - } - // bind uniforms for (Map<StringName, ShaderLanguage::ShaderNode::Uniform>::Element *E = material->shader->uniforms.front(); E; E = E->next()) { @@ -982,7 +977,7 @@ void ShaderGLES2::use_material(void *p_material) { value.second.resize(default_arg_size); - for (int i = 0; i < default_arg_size; i++) { + for (size_t i = 0; i < default_arg_size; i++) { if (is_float) { value.second.write[i].real = 0.0; } else { @@ -992,8 +987,6 @@ void ShaderGLES2::use_material(void *p_material) { } } - // GLint location = get_uniform_location(E->key()); - GLint location; if (v->custom_uniform_locations.has(E->key())) { location = v->custom_uniform_locations[E->key()]; @@ -1013,8 +1006,6 @@ void ShaderGLES2::use_material(void *p_material) { int tc = material->textures.size(); Pair<StringName, RID> *textures = material->textures.ptrw(); - ShaderLanguage::ShaderNode::Uniform::Hint *texture_hints = material->shader->texture_hints.ptrw(); - for (int i = 0; i < tc; i++) { Pair<ShaderLanguage::DataType, Vector<ShaderLanguage::ConstantNode::Value> > value; diff --git a/drivers/gles3/rasterizer_canvas_gles3.cpp b/drivers/gles3/rasterizer_canvas_gles3.cpp index c9bdc6f5c3..856c83e297 100644 --- a/drivers/gles3/rasterizer_canvas_gles3.cpp +++ b/drivers/gles3/rasterizer_canvas_gles3.cpp @@ -1223,8 +1223,6 @@ void RasterizerCanvasGLES3::canvas_render_items(Item *p_item_list, int p_z, cons bool rebind_shader = true; - Size2 rt_size = Size2(storage->frame.current_rt->width, storage->frame.current_rt->height); - state.canvas_shader.set_conditional(CanvasShaderGLES3::USE_DISTANCE_FIELD, false); glBindBuffer(GL_UNIFORM_BUFFER, state.canvas_item_ubo); diff --git a/drivers/gles3/rasterizer_scene_gles3.cpp b/drivers/gles3/rasterizer_scene_gles3.cpp index 086829f9ba..e74fe113c0 100644 --- a/drivers/gles3/rasterizer_scene_gles3.cpp +++ b/drivers/gles3/rasterizer_scene_gles3.cpp @@ -3036,13 +3036,14 @@ void RasterizerSceneGLES3::_setup_reflections(RID *p_reflection_probe_cull_resul reflection_ubo.ambient[3] = rpi->probe_ptr->interior_ambient_probe_contrib; } else { Color ambient_linear; - float contrib = 0; + // FIXME: contrib was retrieved but never used, is it meant to be set as ambient[3]? (GH-20361) + //float contrib = 0; if (p_env) { ambient_linear = p_env->ambient_color.to_linear(); ambient_linear.r *= p_env->ambient_energy; ambient_linear.g *= p_env->ambient_energy; ambient_linear.b *= p_env->ambient_energy; - contrib = p_env->ambient_sky_contribution; + //contrib = p_env->ambient_sky_contribution; } reflection_ubo.ambient[0] = ambient_linear.r; @@ -4501,7 +4502,7 @@ void RasterizerSceneGLES3::render_shadow(RID p_light, RID p_shadow_atlas, int p_ RasterizerStorageGLES3::Light *light = storage->light_owner.getornull(light_instance->light); ERR_FAIL_COND(!light); - uint32_t x, y, width, height, vp_height; + uint32_t x, y, width, height; float dp_direction = 0.0; float zfar = 0; @@ -4583,7 +4584,6 @@ void RasterizerSceneGLES3::render_shadow(RID p_light, RID p_shadow_atlas, int p_ bias = light->param[VS::LIGHT_PARAM_SHADOW_BIAS] * bias_mult; normal_bias = light->param[VS::LIGHT_PARAM_SHADOW_NORMAL_BIAS] * bias_mult; fbo = directional_shadow.fbo; - vp_height = directional_shadow.size; } else { //set from shadow atlas @@ -4593,7 +4593,6 @@ void RasterizerSceneGLES3::render_shadow(RID p_light, RID p_shadow_atlas, int p_ ERR_FAIL_COND(!shadow_atlas->shadow_owners.has(p_light)); fbo = shadow_atlas->fbo; - vp_height = shadow_atlas->size; uint32_t key = shadow_atlas->shadow_owners[p_light]; diff --git a/drivers/gles3/rasterizer_storage_gles3.cpp b/drivers/gles3/rasterizer_storage_gles3.cpp index 25e7bd0424..67863ac63e 100644 --- a/drivers/gles3/rasterizer_storage_gles3.cpp +++ b/drivers/gles3/rasterizer_storage_gles3.cpp @@ -1072,7 +1072,7 @@ Ref<Image> RasterizerStorageGLES3::texture_get_data(RID p_texture, int p_layer) uint32_t *ptr = (uint32_t *)wb.ptr(); uint32_t num_pixels = data_size / 4; - for (int ofs = 0; ofs < num_pixels; ofs++) { + for (uint32_t ofs = 0; ofs < num_pixels; ofs++) { uint32_t px = ptr[ofs]; uint32_t a = px >> 30 & 0xFF; diff --git a/drivers/pulseaudio/audio_driver_pulseaudio.cpp b/drivers/pulseaudio/audio_driver_pulseaudio.cpp index 7578fbc0a0..5ca9e79ab9 100644 --- a/drivers/pulseaudio/audio_driver_pulseaudio.cpp +++ b/drivers/pulseaudio/audio_driver_pulseaudio.cpp @@ -340,7 +340,7 @@ void AudioDriverPulseAudio::thread_func(void *p_udata) { unsigned int out_idx = 0; for (unsigned int i = 0; i < ad->buffer_frames; i++) { - for (unsigned int j = 0; j < ad->pa_map.channels - 1; j++) { + for (int j = 0; j < ad->pa_map.channels - 1; j++) { ad->samples_out.write[out_idx++] = ad->samples_in[in_idx++] >> 16; } uint32_t l = ad->samples_in[in_idx++]; diff --git a/drivers/unix/net_socket_posix.cpp b/drivers/unix/net_socket_posix.cpp index 6e0bf97711..e433efcc65 100644 --- a/drivers/unix/net_socket_posix.cpp +++ b/drivers/unix/net_socket_posix.cpp @@ -559,7 +559,7 @@ void NetSocketPosix::set_ipv6_only_enabled(bool p_enabled) { void NetSocketPosix::set_tcp_no_delay_enabled(bool p_enabled) { ERR_FAIL_COND(!is_open()); - ERR_FAIL_COND(_ip_type != TYPE_TCP); + ERR_FAIL_COND(!_is_stream); // Not TCP int par = p_enabled ? 1 : 0; if (setsockopt(_sock, IPPROTO_TCP, TCP_NODELAY, SOCK_CBUF(&par), sizeof(int)) < 0) { diff --git a/editor/animation_track_editor.cpp b/editor/animation_track_editor.cpp index 6c68648bc0..77be561477 100644 --- a/editor/animation_track_editor.cpp +++ b/editor/animation_track_editor.cpp @@ -29,6 +29,7 @@ /*************************************************************************/ #include "animation_track_editor.h" + #include "animation_track_editor_plugins.h" #include "core/os/keyboard.h" #include "editor/animation_bezier_editor.h" @@ -772,9 +773,6 @@ void AnimationTimelineEdit::_notification(int p_what) { hsize_rect = Rect2(get_name_limit() - hsize_icon->get_width() - 2 * EDSCALE, (get_size().height - hsize_icon->get_height()) / 2, hsize_icon->get_width(), hsize_icon->get_height()); draw_texture(hsize_icon, hsize_rect.position); - float keys_from = get_value(); - float keys_to = keys_from + zoomw / scale; - { float time_min = 0; float time_max = animation->get_length(); diff --git a/editor/editor_inspector.cpp b/editor/editor_inspector.cpp index 36c3102840..49d9dca701 100644 --- a/editor/editor_inspector.cpp +++ b/editor/editor_inspector.cpp @@ -267,11 +267,6 @@ void EditorProperty::_notification(int p_what) { } else { keying_rect = Rect2(); } - - //int vs = get_constant("vseparation", "Tree"); - Color guide_color = get_color("guide_color", "Tree"); - int vs_height = get_size().height; // vs / 2; - // draw_line(Point2(0, vs_height), Point2(get_size().width, vs_height), guide_color); } } diff --git a/editor/editor_plugin.cpp b/editor/editor_plugin.cpp index 1ad23963a9..dd3a8aa307 100644 --- a/editor/editor_plugin.cpp +++ b/editor/editor_plugin.cpp @@ -39,6 +39,7 @@ #include "scene/3d/camera.h" #include "scene/gui/popup_menu.h" #include "servers/visual_server.h" + Array EditorInterface::_make_mesh_previews(const Array &p_meshes, int p_preview_size) { Vector<Ref<Mesh> > meshes; @@ -522,7 +523,7 @@ int EditorPlugin::update_overlays() const { if (SpatialEditor::get_singleton()->is_visible()) { int count = 0; - for (int i = 0; i < SpatialEditor::VIEWPORTS_COUNT; i++) { + for (uint32_t i = 0; i < SpatialEditor::VIEWPORTS_COUNT; i++) { SpatialEditorViewport *vp = SpatialEditor::get_singleton()->get_editor_viewport(i); if (vp->is_visible()) { vp->update_surface(); diff --git a/editor/editor_properties_array_dict.cpp b/editor/editor_properties_array_dict.cpp index 808a8ac2f8..20c34e9092 100644 --- a/editor/editor_properties_array_dict.cpp +++ b/editor/editor_properties_array_dict.cpp @@ -744,7 +744,7 @@ void EditorPropertyDictionary::update_property() { page->connect("value_changed", this, "_page_changed"); } else { // Queue childs for deletion, delete immediately might cause errors. - for (size_t i = 1; i < vbox->get_child_count(); i++) { + for (int i = 1; i < vbox->get_child_count(); i++) { vbox->get_child(i)->queue_delete(); } } diff --git a/editor/editor_themes.cpp b/editor/editor_themes.cpp index 6dfd5ef573..8575d7be96 100644 --- a/editor/editor_themes.cpp +++ b/editor/editor_themes.cpp @@ -36,7 +36,6 @@ #include "editor_scale.h" #include "editor_settings.h" #include "modules/svg/image_loader_svg.h" -#include "time.h" static Ref<StyleBoxTexture> make_stylebox(Ref<Texture> p_texture, float p_left, float p_top, float p_right, float p_botton, float p_margin_left = -1, float p_margin_top = -1, float p_margin_right = -1, float p_margin_botton = -1, bool p_draw_center = true) { Ref<StyleBoxTexture> style(memnew(StyleBoxTexture)); @@ -199,8 +198,6 @@ void editor_register_and_generate_icons(Ref<Theme> p_theme, bool p_dark_theme = exceptions.push_back("StatusWarning"); exceptions.push_back("NodeWarning"); - clock_t begin_time = clock(); - ImageLoaderSVG::set_convert_colors(&dark_icon_color_dictionary); // generate icons @@ -235,8 +232,6 @@ void editor_register_and_generate_icons(Ref<Theme> p_theme, bool p_dark_theme = } ImageLoaderSVG::set_convert_colors(NULL); - - clock_t end_time = clock(); #else print_line("SVG support disabled, editor icons won't be rendered."); #endif @@ -260,8 +255,6 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) { bool use_gn_headers = EDITOR_DEF("interface/theme/use_graph_node_headers", false); - Color script_bg_color = EDITOR_DEF("text_editor/highlighting/background_color", Color(0, 0, 0, 0)); - Color preset_accent_color; Color preset_base_color; float preset_contrast; @@ -1069,8 +1062,7 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) { const float mono_value = mono_color.r; const Color alpha1 = Color(mono_value, mono_value, mono_value, 0.07); const Color alpha2 = Color(mono_value, mono_value, mono_value, 0.14); - const Color alpha3 = Color(mono_value, mono_value, mono_value, 0.5); - const Color alpha4 = Color(mono_value, mono_value, mono_value, 0.7); + const Color alpha3 = Color(mono_value, mono_value, mono_value, 0.7); // editor main color const Color main_color = Color::html(dark_theme ? "#57b3ff" : "#0480ff"); @@ -1104,9 +1096,9 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) { const Color member_variable_color = main_color.linear_interpolate(mono_color, 0.6); const Color mark_color = Color(error_color.r, error_color.g, error_color.b, 0.3); const Color breakpoint_color = error_color; - const Color code_folding_color = alpha4; + const Color code_folding_color = alpha3; const Color search_result_color = alpha1; - const Color search_result_border_color = alpha4; + const Color search_result_border_color = alpha3; EditorSettings *setting = EditorSettings::get_singleton(); String text_editor_color_theme = setting->get("text_editor/theme/color_theme"); diff --git a/editor/import/editor_scene_importer_gltf.cpp b/editor/import/editor_scene_importer_gltf.cpp index 85383fd69d..a6b754de3b 100644 --- a/editor/import/editor_scene_importer_gltf.cpp +++ b/editor/import/editor_scene_importer_gltf.cpp @@ -1910,15 +1910,15 @@ void EditorSceneImporterGLTF::_import_animation(GLTFState &state, AnimationPlaye NodePath node_path; GLTFNode *node = state.nodes[E->key()]; - for (int i = 0; i < node->godot_nodes.size(); i++) { + for (int n = 0; n < node->godot_nodes.size(); n++) { if (node->joints.size()) { - Skeleton *sk = (Skeleton *)node->godot_nodes[i]; + Skeleton *sk = (Skeleton *)node->godot_nodes[n]; String path = ap->get_parent()->get_path_to(sk); - String bone = sk->get_bone_name(node->joints[i].godot_bone_index); + String bone = sk->get_bone_name(node->joints[n].godot_bone_index); node_path = path + ":" + bone; } else { - node_path = ap->get_parent()->get_path_to(node->godot_nodes[i]); + node_path = ap->get_parent()->get_path_to(node->godot_nodes[n]); } for (int i = 0; i < track.rotation_track.times.size(); i++) { @@ -1993,8 +1993,8 @@ void EditorSceneImporterGLTF::_import_animation(GLTFState &state, AnimationPlaye xform.basis.set_quat_scale(rot, scale); xform.origin = pos; - Skeleton *skeleton = skeletons[node->joints[i].skin]; - int bone = node->joints[i].godot_bone_index; + Skeleton *skeleton = skeletons[node->joints[n].skin]; + int bone = node->joints[n].godot_bone_index; xform = skeleton->get_bone_rest(bone).affine_inverse() * xform; rot = xform.basis.get_rotation_quat(); diff --git a/editor/plugins/animation_blend_tree_editor_plugin.cpp b/editor/plugins/animation_blend_tree_editor_plugin.cpp index 19d5243776..205458fb1d 100644 --- a/editor/plugins/animation_blend_tree_editor_plugin.cpp +++ b/editor/plugins/animation_blend_tree_editor_plugin.cpp @@ -131,10 +131,6 @@ void AnimationNodeBlendTreeEditor::_update_graph() { Ref<AnimationNode> agnode = blend_tree->get_node(E->get()); - if (!agnode->is_connected("changed", this, "_node_changed")) { - agnode->connect("changed", this, "_node_changed", varray(agnode->get_instance_id()), CONNECT_DEFERRED); - } - node->set_offset(blend_tree->get_node_position(E->get()) * EDSCALE); node->set_title(agnode->get_caption()); @@ -721,14 +717,6 @@ void AnimationNodeBlendTreeEditor::_scroll_changed(const Vector2 &p_scroll) { updating = false; } -void AnimationNodeBlendTreeEditor::_node_changed(ObjectID p_node) { - - AnimationNode *an = Object::cast_to<AnimationNode>(ObjectDB::get_instance(p_node)); - //if (an && an->get_parent() == blend_tree) { - _update_graph(); - //} -} - void AnimationNodeBlendTreeEditor::_bind_methods() { ClassDB::bind_method("_update_graph", &AnimationNodeBlendTreeEditor::_update_graph); @@ -746,7 +734,6 @@ void AnimationNodeBlendTreeEditor::_bind_methods() { ClassDB::bind_method("_update_filters", &AnimationNodeBlendTreeEditor::_update_filters); ClassDB::bind_method("_filter_edited", &AnimationNodeBlendTreeEditor::_filter_edited); ClassDB::bind_method("_filter_toggled", &AnimationNodeBlendTreeEditor::_filter_toggled); - ClassDB::bind_method("_node_changed", &AnimationNodeBlendTreeEditor::_node_changed); ClassDB::bind_method("_removed_from_graph", &AnimationNodeBlendTreeEditor::_removed_from_graph); ClassDB::bind_method("_property_changed", &AnimationNodeBlendTreeEditor::_property_changed); ClassDB::bind_method("_file_opened", &AnimationNodeBlendTreeEditor::_file_opened); diff --git a/editor/plugins/animation_blend_tree_editor_plugin.h b/editor/plugins/animation_blend_tree_editor_plugin.h index 9616e8b5da..e2daefdec6 100644 --- a/editor/plugins/animation_blend_tree_editor_plugin.h +++ b/editor/plugins/animation_blend_tree_editor_plugin.h @@ -104,8 +104,6 @@ class AnimationNodeBlendTreeEditor : public AnimationTreeNodeEditorPlugin { void _filter_toggled(); Ref<AnimationNode> _filter_edit; - void _node_changed(ObjectID p_node); - void _property_changed(const StringName &p_property, const Variant &p_value); void _removed_from_graph(); diff --git a/editor/plugins/collision_shape_2d_editor_plugin.cpp b/editor/plugins/collision_shape_2d_editor_plugin.cpp index e3f364790a..d1a94f5b49 100644 --- a/editor/plugins/collision_shape_2d_editor_plugin.cpp +++ b/editor/plugins/collision_shape_2d_editor_plugin.cpp @@ -323,7 +323,6 @@ bool CollisionShape2DEditor::forward_canvas_gui_input(const Ref<InputEvent> &p_e if (mb.is_valid()) { Vector2 gpoint = mb->get_position(); - Vector2 cpoint = node->get_global_transform().affine_inverse().xform(canvas_item_editor->snap_point(canvas_item_editor->get_canvas_transform().affine_inverse().xform(mb->get_position()))); if (mb->get_button_index() == BUTTON_LEFT) { if (mb->is_pressed()) { diff --git a/editor/plugins/mesh_editor_plugin.cpp b/editor/plugins/mesh_editor_plugin.cpp index 7b7e23531a..73a216e96f 100644 --- a/editor/plugins/mesh_editor_plugin.cpp +++ b/editor/plugins/mesh_editor_plugin.cpp @@ -65,14 +65,6 @@ void MeshEditor::_notification(int p_what) { first_enter = false; } } - - if (p_what == NOTIFICATION_DRAW) { - - Ref<Texture> checkerboard = get_icon("Checkerboard", "EditorIcons"); - Size2 size = get_size(); - - //draw_texture_rect(checkerboard, Rect2(Point2(), size), true); - } } void MeshEditor::_update_rotation() { diff --git a/editor/plugins/script_text_editor.cpp b/editor/plugins/script_text_editor.cpp index 46a6b85131..23babdf07b 100644 --- a/editor/plugins/script_text_editor.cpp +++ b/editor/plugins/script_text_editor.cpp @@ -1276,7 +1276,6 @@ void ScriptTextEditor::_text_edit_gui_input(const Ref<InputEvent> &ev) { word_at_mouse = tx->get_selection_text(); bool has_color = (word_at_mouse == "Color"); - int fold_state = 0; bool foldable = tx->can_fold(row) || tx->is_folded(row); bool open_docs = false; bool goto_definition = false; diff --git a/editor/plugins/shader_editor_plugin.cpp b/editor/plugins/shader_editor_plugin.cpp index 361271af89..775fca308e 100644 --- a/editor/plugins/shader_editor_plugin.cpp +++ b/editor/plugins/shader_editor_plugin.cpp @@ -86,10 +86,7 @@ void ShaderTextEditor::_load_theme_settings() { Color search_result_border_color = EDITOR_GET("text_editor/highlighting/search_result_border_color"); Color symbol_color = EDITOR_GET("text_editor/highlighting/symbol_color"); Color keyword_color = EDITOR_GET("text_editor/highlighting/keyword_color"); - Color basetype_color = EDITOR_GET("text_editor/highlighting/base_type_color"); - Color type_color = EDITOR_GET("text_editor/highlighting/engine_type_color"); Color comment_color = EDITOR_GET("text_editor/highlighting/comment_color"); - Color string_color = EDITOR_GET("text_editor/highlighting/string_color"); get_text_edit()->add_color_override("background_color", background_color); get_text_edit()->add_color_override("completion_background_color", completion_background_color); @@ -140,26 +137,9 @@ void ShaderTextEditor::_load_theme_settings() { get_text_edit()->add_keyword_color(E->get(), keyword_color); } - //colorize core types - //Color basetype_color= EDITOR_DEF("text_editor/base_type_color",Color(0.3,0.3,0.0)); - //colorize comments get_text_edit()->add_color_region("/*", "*/", comment_color, false); get_text_edit()->add_color_region("//", "", comment_color, false); - - /*//colorize strings - Color string_color = EDITOR_DEF("text_editor/string_color",Color::hex(0x6b6f00ff)); - - List<String> strings; - shader->get_shader_mode()->get_string_delimiters(&strings); - - for (List<String>::Element *E=strings.front();E;E=E->next()) { - - String string = E->get(); - String beg = string.get_slice(" ",0); - String end = string.get_slice_count(" ")>1?string.get_slice(" ",1):String(); - get_text_edit()->add_color_region(beg,end,string_color,end==""); - }*/ } void ShaderTextEditor::_check_shader_mode() { diff --git a/editor/plugins/skeleton_editor_plugin.cpp b/editor/plugins/skeleton_editor_plugin.cpp index 50deb80668..e7d9f1b702 100644 --- a/editor/plugins/skeleton_editor_plugin.cpp +++ b/editor/plugins/skeleton_editor_plugin.cpp @@ -29,9 +29,10 @@ /*************************************************************************/ #include "skeleton_editor_plugin.h" + #include "scene/3d/collision_shape.h" #include "scene/3d/physics_body.h" -#include "scene/3d/physics_joint.h"; +#include "scene/3d/physics_joint.h" #include "scene/resources/capsule_shape.h" #include "scene/resources/sphere_shape.h" #include "spatial_editor_plugin.h" diff --git a/editor/plugins/spatial_editor_plugin.cpp b/editor/plugins/spatial_editor_plugin.cpp index 3e6a0ae81a..356bfbe2b2 100644 --- a/editor/plugins/spatial_editor_plugin.cpp +++ b/editor/plugins/spatial_editor_plugin.cpp @@ -2075,7 +2075,7 @@ void SpatialEditorViewport::set_message(String p_message, float p_time) { } void SpatialEditorPlugin::edited_scene_changed() { - for (int i = 0; i < SpatialEditor::VIEWPORTS_COUNT; i++) { + for (uint32_t i = 0; i < SpatialEditor::VIEWPORTS_COUNT; i++) { SpatialEditorViewport *viewport = SpatialEditor::get_singleton()->get_editor_viewport(i); if (viewport->is_visible()) { viewport->notification(Control::NOTIFICATION_VISIBILITY_CHANGED); @@ -2199,7 +2199,7 @@ void SpatialEditorViewport::_notification(int p_what) { bool shrink = view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(VIEW_HALF_RESOLUTION)); - if (shrink != viewport_container->get_stretch_shrink() > 1) { + if (shrink != (viewport_container->get_stretch_shrink() > 1)) { viewport_container->set_stretch_shrink(shrink ? 2 : 1); } @@ -4093,7 +4093,7 @@ void SpatialEditor::set_state(const Dictionary &p_state) { for (int j = 0; j < gizmo_plugins.size(); ++j) { if (!gizmo_plugins[j]->can_be_hidden()) continue; int state = EditorSpatialGizmoPlugin::ON_TOP; - for (uint32_t i = 0; i < keys.size(); i++) { + for (int i = 0; i < keys.size(); i++) { if (gizmo_plugins.write[j]->get_name() == keys[i]) { state = gizmos_status[keys[i]]; } @@ -4979,32 +4979,29 @@ void SpatialEditor::_unhandled_key_input(Ref<InputEvent> p_event) { if (!k->is_pressed()) return; - if (ED_IS_SHORTCUT("spatial_editor/tool_select", p_event)) + if (ED_IS_SHORTCUT("spatial_editor/tool_select", p_event)) { _menu_item_pressed(MENU_TOOL_SELECT); - - else if (ED_IS_SHORTCUT("spatial_editor/tool_move", p_event)) + } else if (ED_IS_SHORTCUT("spatial_editor/tool_move", p_event)) { _menu_item_pressed(MENU_TOOL_MOVE); - - else if (ED_IS_SHORTCUT("spatial_editor/tool_rotate", p_event)) + } else if (ED_IS_SHORTCUT("spatial_editor/tool_rotate", p_event)) { _menu_item_pressed(MENU_TOOL_ROTATE); - - else if (ED_IS_SHORTCUT("spatial_editor/tool_scale", p_event)) + } else if (ED_IS_SHORTCUT("spatial_editor/tool_scale", p_event)) { _menu_item_pressed(MENU_TOOL_SCALE); - else if (ED_IS_SHORTCUT("spatial_editor/snap_to_floor", p_event)) + } else if (ED_IS_SHORTCUT("spatial_editor/snap_to_floor", p_event)) { snap_selected_nodes_to_floor(); - - else if (ED_IS_SHORTCUT("spatial_editor/local_coords", p_event)) + } else if (ED_IS_SHORTCUT("spatial_editor/local_coords", p_event)) { if (are_local_coords_enabled()) { _menu_item_toggled(false, MENU_TOOL_LOCAL_COORDS); } else { _menu_item_toggled(true, MENU_TOOL_LOCAL_COORDS); } - else if (ED_IS_SHORTCUT("spatial_editor/snap", p_event)) + } else if (ED_IS_SHORTCUT("spatial_editor/snap", p_event)) { if (is_snap_enabled()) { _menu_item_toggled(false, MENU_TOOL_USE_SNAP); } else { _menu_item_toggled(true, MENU_TOOL_USE_SNAP); } + } } } } diff --git a/editor/plugins/spatial_editor_plugin.h b/editor/plugins/spatial_editor_plugin.h index b7317cd593..773739d6e0 100644 --- a/editor/plugins/spatial_editor_plugin.h +++ b/editor/plugins/spatial_editor_plugin.h @@ -86,7 +86,7 @@ public: Vector<Vector3> handles; Vector<Vector3> secondary_handles; - float selectable_icon_size = -1.0f; + float selectable_icon_size; bool billboard_handle; bool valid; diff --git a/editor/plugins/sprite_editor_plugin.cpp b/editor/plugins/sprite_editor_plugin.cpp index 58a1835e68..c574b5e8ba 100644 --- a/editor/plugins/sprite_editor_plugin.cpp +++ b/editor/plugins/sprite_editor_plugin.cpp @@ -97,7 +97,7 @@ Vector<Vector2> expand(const Vector<Vector2> &points, const Rect2i &rect, float int lasti = p2->Contour.size() - 1; Vector2 prev = Vector2(p2->Contour[lasti].X / PRECISION, p2->Contour[lasti].Y / PRECISION); - for (int i = 0; i < p2->Contour.size(); i++) { + for (unsigned int i = 0; i < p2->Contour.size(); i++) { Vector2 cur = Vector2(p2->Contour[i].X / PRECISION, p2->Contour[i].Y / PRECISION); if (cur.distance_to(prev) > 0.5) { diff --git a/editor/spatial_editor_gizmos.cpp b/editor/spatial_editor_gizmos.cpp index 3097f0d0b9..96bca86f83 100644 --- a/editor/spatial_editor_gizmos.cpp +++ b/editor/spatial_editor_gizmos.cpp @@ -715,6 +715,7 @@ EditorSpatialGizmo::EditorSpatialGizmo() { instanced = false; spatial_node = NULL; gizmo_plugin = NULL; + selectable_icon_size = -1.0f; } EditorSpatialGizmo::~EditorSpatialGizmo() { diff --git a/main/input_default.cpp b/main/input_default.cpp index 10be291b8d..913c143025 100644 --- a/main/input_default.cpp +++ b/main/input_default.cpp @@ -343,9 +343,9 @@ void InputDefault::_parse_input_event_impl(const Ref<InputEvent> &p_event, bool button_event->set_pressed(st->is_pressed()); button_event->set_button_index(BUTTON_LEFT); if (st->is_pressed()) { - button_event->set_button_mask(mouse_button_mask | (1 << BUTTON_LEFT - 1)); + button_event->set_button_mask(mouse_button_mask | (1 << (BUTTON_LEFT - 1))); } else { - button_event->set_button_mask(mouse_button_mask & ~(1 << BUTTON_LEFT - 1)); + button_event->set_button_mask(mouse_button_mask & ~(1 << (BUTTON_LEFT - 1))); } _parse_input_event_impl(button_event, true); @@ -576,7 +576,7 @@ void InputDefault::ensure_touch_mouse_raised() { button_event->set_global_position(mouse_pos); button_event->set_pressed(false); button_event->set_button_index(BUTTON_LEFT); - button_event->set_button_mask(mouse_button_mask & ~(1 << BUTTON_LEFT - 1)); + button_event->set_button_mask(mouse_button_mask & ~(1 << (BUTTON_LEFT - 1))); _parse_input_event_impl(button_event, true); } @@ -636,6 +636,7 @@ InputDefault::InputDefault() { emulate_mouse_from_touch = false; mouse_from_touch_index = -1; main_loop = NULL; + default_shape = CURSOR_ARROW; hat_map_default[HAT_UP].type = TYPE_BUTTON; hat_map_default[HAT_UP].index = JOY_DPAD_UP; diff --git a/main/input_default.h b/main/input_default.h index 4441ade04e..b420ec124b 100644 --- a/main/input_default.h +++ b/main/input_default.h @@ -119,7 +119,8 @@ class InputDefault : public Input { SpeedTrack mouse_speed_track; Map<int, Joypad> joy_names; int fallback_mapping; - CursorShape default_shape = CURSOR_ARROW; + + CursorShape default_shape; public: enum HatMask { diff --git a/main/main.cpp b/main/main.cpp index dac646ba70..5320d73c7f 100644 --- a/main/main.cpp +++ b/main/main.cpp @@ -129,7 +129,6 @@ static bool init_always_on_top = false; static bool init_use_custom_pos = false; static Vector2 init_custom_pos; static bool force_lowdpi = false; -static bool use_vsync = true; // Debug diff --git a/modules/bullet/bullet_types_converter.cpp b/modules/bullet/bullet_types_converter.cpp index a0fe598227..f9b7126173 100644 --- a/modules/bullet/bullet_types_converter.cpp +++ b/modules/bullet/bullet_types_converter.cpp @@ -28,8 +28,6 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#pragma once - #include "bullet_types_converter.h" /** diff --git a/modules/cvtt/image_compress_cvtt.cpp b/modules/cvtt/image_compress_cvtt.cpp index 17af6bff09..732b9cf733 100644 --- a/modules/cvtt/image_compress_cvtt.cpp +++ b/modules/cvtt/image_compress_cvtt.cpp @@ -118,7 +118,7 @@ static void _digest_row_task(const CVTTCompressionJobParams &p_job_params, const cvtt::Kernels::EncodeBC7(output_blocks, input_blocks_ldr, p_job_params.options); } - int num_real_blocks = ((w - x_start) + 3) / 4; + unsigned int num_real_blocks = ((w - x_start) + 3) / 4; if (num_real_blocks > cvtt::NumParallelBlocks) { num_real_blocks = cvtt::NumParallelBlocks; } @@ -131,7 +131,7 @@ static void _digest_row_task(const CVTTCompressionJobParams &p_job_params, const static void _digest_job_queue(void *p_job_queue) { CVTTCompressionJobQueue *job_queue = static_cast<CVTTCompressionJobQueue *>(p_job_queue); - for (int next_task = atomic_increment(&job_queue->current_task); next_task <= job_queue->num_tasks; next_task = atomic_increment(&job_queue->current_task)) { + for (uint32_t next_task = atomic_increment(&job_queue->current_task); next_task <= job_queue->num_tasks; next_task = atomic_increment(&job_queue->current_task)) { _digest_row_task(job_queue->job_params, job_queue->job_tasks[next_task - 1]); } } @@ -228,8 +228,6 @@ void image_compress_cvtt(Image *p_image, float p_lossy_quality, Image::CompressS uint8_t *out_bytes = &wb[dst_ofs]; for (int y_start = 0; y_start < h; y_start += 4) { - int y_end = y_start + 4; - CVTTCompressionRowTask row_task; row_task.width = w; row_task.height = h; @@ -308,7 +306,6 @@ void image_decompress_cvtt(Image *p_image) { int target_size = Image::get_image_data_size(w, h, target_format, p_image->has_mipmaps()); int mm_count = p_image->get_mipmap_count(); data.resize(target_size); - int shift = Image::get_format_pixel_rshift(target_format); PoolVector<uint8_t>::Write wb = data.write(); @@ -335,7 +332,7 @@ void image_decompress_cvtt(Image *p_image) { uint8_t input_blocks[16 * cvtt::NumParallelBlocks]; memset(input_blocks, 0, sizeof(input_blocks)); - int num_real_blocks = ((w - x_start) + 3) / 4; + unsigned int num_real_blocks = ((w - x_start) + 3) / 4; if (num_real_blocks > cvtt::NumParallelBlocks) { num_real_blocks = cvtt::NumParallelBlocks; } diff --git a/modules/etc/image_etc.cpp b/modules/etc/image_etc.cpp index a534aec11b..fd17c7b81f 100644 --- a/modules/etc/image_etc.cpp +++ b/modules/etc/image_etc.cpp @@ -174,7 +174,7 @@ static void _compress_etc(Image *p_img, float p_lossy_quality, bool force_etc1_f PoolVector<uint8_t>::Read r = img->get_data().read(); - int target_size = Image::get_image_data_size(imgw, imgh, etc_format, p_img->has_mipmaps()); + unsigned int target_size = Image::get_image_data_size(imgw, imgh, etc_format, p_img->has_mipmaps()); int mmc = 1 + (p_img->has_mipmaps() ? Image::get_image_required_mipmaps(imgw, imgh, etc_format) : 0); PoolVector<uint8_t> dst_data; diff --git a/modules/gdnative/register_types.cpp b/modules/gdnative/register_types.cpp index 48c0fc8aef..62e87c3651 100644 --- a/modules/gdnative/register_types.cpp +++ b/modules/gdnative/register_types.cpp @@ -29,19 +29,19 @@ /*************************************************************************/ #include "register_types.h" + #include "gdnative/gdnative.h" #include "gdnative.h" -#include "core/io/resource_loader.h" -#include "core/io/resource_saver.h" - #include "arvr/register_types.h" #include "nativescript/register_types.h" #include "net/register_types.h" #include "pluginscript/register_types.h" #include "core/engine.h" +#include "core/io/resource_loader.h" +#include "core/io/resource_saver.h" #include "core/os/os.h" #include "core/project_settings.h" @@ -148,7 +148,7 @@ protected: }; struct LibrarySymbol { - char *name; + const char *name; bool is_required; }; @@ -239,7 +239,7 @@ void GDNativeExportPlugin::_export_file(const String &p_path, const String &p_ty String additional_code = "extern void register_dynamic_symbol(char *name, void *address);\n" "extern void add_ios_init_callback(void (*cb)());\n"; String linker_flags = ""; - for (int i = 0; i < sizeof(expected_symbols) / sizeof(expected_symbols[0]); ++i) { + for (unsigned int i = 0; i < sizeof(expected_symbols) / sizeof(expected_symbols[0]); ++i) { String full_name = lib->get_symbol_prefix() + expected_symbols[i].name; String code = declare_pattern.replace("$name", full_name); code = code.replace("$weak", expected_symbols[i].is_required ? "" : " __attribute__((weak))"); @@ -255,7 +255,7 @@ void GDNativeExportPlugin::_export_file(const String &p_path, const String &p_ty additional_code += String("void $prefixinit() {\n").replace("$prefix", lib->get_symbol_prefix()); String register_pattern = " if (&$name) register_dynamic_symbol((char *)\"$name\", (void *)$name);\n"; - for (int i = 0; i < sizeof(expected_symbols) / sizeof(expected_symbols[0]); ++i) { + for (unsigned int i = 0; i < sizeof(expected_symbols) / sizeof(expected_symbols[0]); ++i) { String full_name = lib->get_symbol_prefix() + expected_symbols[i].name; additional_code += register_pattern.replace("$name", full_name); } diff --git a/modules/gdscript/gdscript.h b/modules/gdscript/gdscript.h index d795500265..4a74b0712a 100644 --- a/modules/gdscript/gdscript.h +++ b/modules/gdscript/gdscript.h @@ -147,7 +147,7 @@ public: const Map<StringName, Variant> &get_constants() const { return constants; } const Set<StringName> &get_members() const { return members; } const GDScriptDataType &get_member_type(const StringName &p_member) const { - ERR_FAIL_COND_V(!member_indices.has(p_member), GDScriptDataType()); + CRASH_COND(!member_indices.has(p_member)); return member_indices[p_member].data_type; } const Map<StringName, GDScriptFunction *> &get_member_functions() const { return member_functions; } diff --git a/modules/gdscript/gdscript_editor.cpp b/modules/gdscript/gdscript_editor.cpp index a9b641de50..3194f19aa9 100644 --- a/modules/gdscript/gdscript_editor.cpp +++ b/modules/gdscript/gdscript_editor.cpp @@ -33,12 +33,9 @@ #include "core/engine.h" #include "core/global_constants.h" #include "core/os/file_access.h" -#include "editor/editor_settings.h" #include "gdscript_compiler.h" #ifdef TOOLS_ENABLED -#include "core/engine.h" -#include "core/reference.h" #include "editor/editor_file_system.h" #include "editor/editor_settings.h" #endif diff --git a/modules/gdscript/gdscript_function.cpp b/modules/gdscript/gdscript_function.cpp index abd08d13ff..b935861652 100644 --- a/modules/gdscript/gdscript_function.cpp +++ b/modules/gdscript/gdscript_function.cpp @@ -789,7 +789,7 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a #ifdef DEBUG_ENABLED GDScriptNativeClass *nc = Object::cast_to<GDScriptNativeClass>(type->operator Object *()); GD_ERR_BREAK(!nc); - if (!src->get_type() != Variant::OBJECT && !src->get_type() != Variant::NIL) { + if (src->get_type() != Variant::OBJECT && src->get_type() != Variant::NIL) { err_text = "Trying to assign value of type '" + Variant::get_type_name(src->get_type()) + "' to a variable of type '" + nc->get_name() + "'."; OPCODE_BREAK; diff --git a/modules/gdscript/gdscript_parser.cpp b/modules/gdscript/gdscript_parser.cpp index ea1287374b..bff608e56b 100644 --- a/modules/gdscript/gdscript_parser.cpp +++ b/modules/gdscript/gdscript_parser.cpp @@ -5079,7 +5079,7 @@ void GDScriptParser::_determine_inheritance(ClassNode *p_class) { if (found) continue; if (p->constant_expressions.has(base)) { - if (!p->constant_expressions[base].expression->type == Node::TYPE_CONSTANT) { + if (p->constant_expressions[base].expression->type != Node::TYPE_CONSTANT) { _set_error("Could not resolve constant '" + base + "'.", p_class->line); return; } diff --git a/modules/gridmap/grid_map.cpp b/modules/gridmap/grid_map.cpp index a480c4183e..a8fdf8cf1f 100644 --- a/modules/gridmap/grid_map.cpp +++ b/modules/gridmap/grid_map.cpp @@ -29,37 +29,19 @@ /*************************************************************************/ #include "grid_map.h" -#include "core/message_queue.h" -#include "scene/3d/light.h" -#include "scene/resources/surface_tool.h" -#include "servers/visual_server.h" #include "core/io/marshalls.h" -#include "core/os/os.h" +#include "core/message_queue.h" +#include "scene/3d/light.h" #include "scene/resources/mesh_library.h" +#include "scene/resources/surface_tool.h" #include "scene/scene_string_names.h" +#include "servers/visual_server.h" bool GridMap::_set(const StringName &p_name, const Variant &p_value) { String name = p_name; - /* } else if (name=="cells") { - PoolVector<int> cells = p_value; - int amount=cells.size(); - PoolVector<int>::Read r = cells.read(); - ERR_FAIL_COND_V(amount&1,false); // not even - cell_map.clear(); - for(int i=0;i<amount/3;i++) { - - - IndexKey ik; - ik.key=decode_uint64(&r[i*3]); - Cell cell; - cell.cell=uint32_t(r[i*+1]); - cell_map[ik]=cell; - - } - _recreate_octant_data();*/ if (name == "data") { Dictionary d = p_value; @@ -80,7 +62,9 @@ bool GridMap::_set(const StringName &p_name, const Variant &p_value) { cell_map[ik] = cell; } } + _recreate_octant_data(); + } else if (name == "baked_meshes") { clear_baked_meshes(); @@ -103,8 +87,9 @@ bool GridMap::_set(const StringName &p_name, const Variant &p_value) { _recreate_octant_data(); - } else + } else { return false; + } return true; } @@ -1081,8 +1066,6 @@ void GridMap::make_baked_meshes(bool p_gen_lightmap_uv, float p_lightmap_uv_texe } } - int ofs = 0; - for (Map<OctantKey, Map<Ref<Material>, Ref<SurfaceTool> > >::Element *E = surface_map.front(); E; E = E->next()) { Ref<ArrayMesh> mesh; diff --git a/modules/gridmap/grid_map_editor_plugin.cpp b/modules/gridmap/grid_map_editor_plugin.cpp index 5fdb6a5196..fae88042af 100644 --- a/modules/gridmap/grid_map_editor_plugin.cpp +++ b/modules/gridmap/grid_map_editor_plugin.cpp @@ -597,29 +597,31 @@ bool GridMapEditor::forward_spatial_input_event(Camera *p_camera, const Ref<Inpu if (mb->get_button_index() == BUTTON_LEFT) { if (input_action == INPUT_DUPLICATE) { - //paste _duplicate_paste(); input_action = INPUT_NONE; _update_duplicate_indicator(); } else if (mb->get_shift()) { input_action = INPUT_SELECT; - } else if (mb->get_command()) + } else if (mb->get_command()) { input_action = INPUT_COPY; - else { + } else { input_action = INPUT_PAINT; set_items.clear(); } - } else if (mb->get_button_index() == BUTTON_RIGHT) + } else if (mb->get_button_index() == BUTTON_RIGHT) { if (input_action == INPUT_DUPLICATE) { - input_action = INPUT_NONE; _update_duplicate_indicator(); } else if (mb->get_shift()) { input_action = INPUT_ERASE; set_items.clear(); - } else + } else { return false; + } + } else { + return false; + } return do_input_action(p_camera, Point2(mb->get_position().x, mb->get_position().y), true); } else { diff --git a/modules/mbedtls/stream_peer_mbed_tls.cpp b/modules/mbedtls/stream_peer_mbed_tls.cpp index e0cd67a810..5c81f32e9e 100755 --- a/modules/mbedtls/stream_peer_mbed_tls.cpp +++ b/modules/mbedtls/stream_peer_mbed_tls.cpp @@ -29,9 +29,11 @@ /*************************************************************************/ #include "stream_peer_mbed_tls.h" + #include "core/io/stream_peer_tcp.h" #include "core/os/file_access.h" -#include "mbedtls/platform_util.h" + +#include <mbedtls/platform_util.h> static void my_debug(void *ctx, int level, const char *file, int line, @@ -283,7 +285,7 @@ void StreamPeerMbedTLS::poll() { } Ref<StreamPeerTCP> tcp = base; - if (tcp.is_valid() && tcp->get_status() != STATUS_CONNECTED) { + if (tcp.is_valid() && tcp->get_status() != StreamPeerTCP::STATUS_CONNECTED) { disconnect_from_stream(); return; } @@ -310,7 +312,7 @@ void StreamPeerMbedTLS::disconnect_from_stream() { return; Ref<StreamPeerTCP> tcp = base; - if (tcp.is_valid() && tcp->get_status() == STATUS_CONNECTED) { + if (tcp.is_valid() && tcp->get_status() == StreamPeerTCP::STATUS_CONNECTED) { // We are still connected on the socket, try to send close notity. mbedtls_ssl_close_notify(&ssl); } diff --git a/modules/mbedtls/stream_peer_mbed_tls.h b/modules/mbedtls/stream_peer_mbed_tls.h index 0cf893eacf..abf87b79cc 100755 --- a/modules/mbedtls/stream_peer_mbed_tls.h +++ b/modules/mbedtls/stream_peer_mbed_tls.h @@ -33,12 +33,12 @@ #include "core/io/stream_peer_ssl.h" -#include "mbedtls/config.h" -#include "mbedtls/ctr_drbg.h" -#include "mbedtls/debug.h" -#include "mbedtls/entropy.h" -#include "mbedtls/net.h" -#include "mbedtls/ssl.h" +#include <mbedtls/config.h> +#include <mbedtls/ctr_drbg.h> +#include <mbedtls/debug.h> +#include <mbedtls/entropy.h> +#include <mbedtls/net.h> +#include <mbedtls/ssl.h> #include <stdio.h> #include <stdlib.h> diff --git a/modules/opensimplex/simplex_noise.cpp b/modules/opensimplex/simplex_noise.cpp index e489b7f6f0..c99fd7b123 100644 --- a/modules/opensimplex/simplex_noise.cpp +++ b/modules/opensimplex/simplex_noise.cpp @@ -196,7 +196,7 @@ float SimplexNoise::get_noise_2d(float x, float y) { float max = 1.0; float sum = _get_octave_noise_2d(0, x, y); - unsigned int i = 0; + int i = 0; while (++i < octaves) { x *= lacunarity; y *= lacunarity; @@ -218,7 +218,7 @@ float SimplexNoise::get_noise_3d(float x, float y, float z) { float max = 1.0; float sum = _get_octave_noise_3d(0, x, y, z); - unsigned int i = 0; + int i = 0; while (++i < octaves) { x *= lacunarity; y *= lacunarity; @@ -242,7 +242,7 @@ float SimplexNoise::get_noise_4d(float x, float y, float z, float w) { float max = 1.0; float sum = _get_octave_noise_4d(0, x, y, z, w); - unsigned int i = 0; + int i = 0; while (++i < octaves) { x *= lacunarity; y *= lacunarity; diff --git a/modules/theora/video_stream_theora.cpp b/modules/theora/video_stream_theora.cpp index 44052d473f..d72d74cf79 100644 --- a/modules/theora/video_stream_theora.cpp +++ b/modules/theora/video_stream_theora.cpp @@ -332,8 +332,8 @@ void VideoStreamPlaybackTheora::set_file(const String &p_file) { int w; int h; - w = (ti.pic_x + ti.frame_width + 1 & ~1) - (ti.pic_x & ~1); - h = (ti.pic_y + ti.frame_height + 1 & ~1) - (ti.pic_y & ~1); + w = ((ti.pic_x + ti.frame_width + 1) & ~1) - (ti.pic_x & ~1); + h = ((ti.pic_y + ti.frame_height + 1) & ~1) - (ti.pic_y & ~1); size.x = w; size.y = h; @@ -439,7 +439,7 @@ void VideoStreamPlaybackTheora::update(float p_delta) { } } - int tr = vorbis_synthesis_read(&vd, ret - to_read); + vorbis_synthesis_read(&vd, ret - to_read); audio_frames_wrote += ret - to_read; diff --git a/modules/visual_script/visual_script_editor.cpp b/modules/visual_script/visual_script_editor.cpp index 1027c74f34..79f71535ad 100644 --- a/modules/visual_script/visual_script_editor.cpp +++ b/modules/visual_script/visual_script_editor.cpp @@ -2518,8 +2518,6 @@ void VisualScriptEditor::_port_action_menu(int p_option) { } ofs /= EDSCALE; - bool seq_connect = false; - Set<int> vn; switch (p_option) { @@ -2552,7 +2550,6 @@ void VisualScriptEditor::_port_action_menu(int p_option) { } } break; case CREATE_ACTION: { - seq_connect = true; VisualScriptNode::TypeGuess tg = _guess_output_type(port_action_node, port_action_output, vn); PropertyInfo property_info = script->get_node(edited_func, port_action_node)->get_output_value_port_info(port_action_output); if (tg.type == Variant::OBJECT) { @@ -2603,7 +2600,6 @@ void VisualScriptEditor::connect_data(Ref<VisualScriptNode> vnode_old, Ref<Visua if (port >= value_count) { port = 0; } - int count = vnode_old->get_output_value_port_count() + vnode_old->get_output_sequence_port_count(); undo_redo->add_do_method(script.ptr(), "data_connect", edited_func, port_action_node, port, new_id, 0); undo_redo->add_undo_method(script.ptr(), "data_disconnect", edited_func, port_action_node, port, new_id, 0); undo_redo->commit_action(); @@ -2657,7 +2653,6 @@ void VisualScriptEditor::_selected_connect_node(const String &p_text, const Stri Ref<VisualScriptNode> vnode; - seq_connect = false; if (p_category == String("method")) { Ref<VisualScriptFunctionCall> n; @@ -2683,38 +2678,32 @@ void VisualScriptEditor::_selected_connect_node(const String &p_text, const Stri Ref<VisualScriptCondition> n; n.instance(); vnode = n; - seq_connect = true; } if (p_text == "VisualScriptSwitch") { Ref<VisualScriptSwitch> n; n.instance(); vnode = n; - seq_connect = true; } else if (p_text == "VisualScriptSequence") { Ref<VisualScriptSequence> n; n.instance(); vnode = n; - seq_connect = true; } else if (p_text == "VisualScriptIterator") { Ref<VisualScriptIterator> n; n.instance(); vnode = n; - seq_connect = true; } else if (p_text == "VisualScriptWhile") { Ref<VisualScriptWhile> n; n.instance(); vnode = n; - seq_connect = true; } else if (p_text == "VisualScriptReturn") { Ref<VisualScriptReturn> n; n.instance(); vnode = n; - seq_connect = true; } } @@ -2826,7 +2815,6 @@ void VisualScriptEditor::_selected_connect_node(const String &p_text, const Stri } void VisualScriptEditor::connect_seq(Ref<VisualScriptNode> vnode_old, Ref<VisualScriptNode> vnode_new, int new_id) { - int seq_count = vnode_old->get_output_sequence_port_count(); VisualScriptOperator *vnode_operator = Object::cast_to<VisualScriptOperator>(vnode_new.ptr()); if (vnode_operator != NULL && vnode_operator->has_input_sequence_port() == false) { return; @@ -2841,7 +2829,7 @@ void VisualScriptEditor::connect_seq(Ref<VisualScriptNode> vnode_old, Ref<Visual if (vnode_new->has_input_sequence_port() == false) { return; } - VisualScriptFunction *vnode_function = Object::cast_to<VisualScriptFunction>(vnode_old.ptr()); + undo_redo->create_action(TTR("Connect Node Sequence")); int pass_port = -vnode_old->get_output_sequence_port_count() + 1; int return_port = port_action_output - 1; @@ -3367,11 +3355,6 @@ void VisualScriptEditor::_member_option(int p_option) { undo_redo->add_undo_method(script.ptr(), "data_connect", name, E->get().from_node, E->get().from_port, E->get().to_node, E->get().to_port); } - /* - for(int i=0;i<script->function_get_argument_count(name);i++) { - undo_redo->add_undo_method(script.ptr(),"function_add_argument",name,script->function_get_argument_name(name,i),script->function_get_argument_type(name,i)); - } - */ undo_redo->add_do_method(this, "_update_members"); undo_redo->add_undo_method(this, "_update_members"); undo_redo->add_do_method(this, "_update_graph"); diff --git a/modules/visual_script/visual_script_editor.h b/modules/visual_script/visual_script_editor.h index b0bf971630..fb90e346a4 100644 --- a/modules/visual_script/visual_script_editor.h +++ b/modules/visual_script/visual_script_editor.h @@ -37,6 +37,7 @@ #include "scene/gui/graph_edit.h" #include "visual_script.h" #include "visual_script_property_selector.h" + class VisualScriptEditorSignalEdit; class VisualScriptEditorVariableEdit; @@ -159,8 +160,6 @@ class VisualScriptEditor : public ScriptEditorBase { MemberType member_type; String member_name; - bool seq_connect = false; - PortAction port_action; int port_action_node; int port_action_output; diff --git a/modules/visual_script/visual_script_property_selector.cpp b/modules/visual_script/visual_script_property_selector.cpp index 9942d5baa6..e2e5cc77f5 100644 --- a/modules/visual_script/visual_script_property_selector.cpp +++ b/modules/visual_script/visual_script_property_selector.cpp @@ -190,15 +190,14 @@ void VisualScriptPropertySelector::_update_search() { if (type_filter.size() && type_filter.find(E->get().type) == -1) continue; + // capitalize() also converts underscore to space, we'll match again both possible styles String get_text_raw = String(vformat(TTR("Get %s"), E->get().name)); String get_text = get_text_raw.capitalize(); - String set_text_raw = String(vformat(TTR("Set %s"), E->get().name)); String set_text = set_text_raw.capitalize(); String input = search_box->get_text().capitalize(); - if (input == String() || - get_text_raw.findn(input) != -1 || - get_text.findn(input) != -1) { + + if (input == String() || get_text_raw.findn(input) != -1 || get_text.findn(input) != -1) { TreeItem *item = search_options->create_item(category ? category : root); item->set_text(0, get_text); item->set_metadata(0, E->get().name); @@ -211,9 +210,7 @@ void VisualScriptPropertySelector::_update_search() { item->set_metadata(2, connecting); } - if (input == String() || - set_text_raw.findn(input) != -1 && - set_text.findn(input) != -1) { + if (input == String() || set_text_raw.findn(input) != -1 || set_text.findn(input) != -1) { TreeItem *item = search_options->create_item(category ? category : root); item->set_text(0, set_text); item->set_metadata(0, E->get().name); @@ -389,8 +386,8 @@ void VisualScriptPropertySelector::get_visual_node_names(const String &root_filt } Vector<String> path = E->get().split("/"); bool is_filter = false; - for (Set<String>::Element *E = filter.front(); E; E = E->next()) { - if (path.size() >= 2 && path[1].findn(E->get()) != -1) { + for (Set<String>::Element *F = filter.front(); F; F = F->next()) { + if (path.size() >= 2 && path[1].findn(F->get()) != -1) { is_filter = true; break; } @@ -721,6 +718,7 @@ VisualScriptPropertySelector::VisualScriptPropertySelector() { search_options->set_hide_root(true); search_options->set_hide_folding(true); virtuals_only = false; + seq_connect = false; help_bit = memnew(EditorHelpBit); vbc->add_margin_child(TTR("Description:"), help_bit); help_bit->connect("request_hide", this, "_closed"); diff --git a/modules/visual_script/visual_script_property_selector.h b/modules/visual_script/visual_script_property_selector.h index 917ef9ae6d..f974ee3355 100644 --- a/modules/visual_script/visual_script_property_selector.h +++ b/modules/visual_script/visual_script_property_selector.h @@ -63,8 +63,7 @@ class VisualScriptPropertySelector : public ConfirmationDialog { ObjectID script; Object *instance; bool virtuals_only; - - bool seq_connect = false; + bool seq_connect; void _item_selected(); diff --git a/modules/websocket/lws_peer.cpp b/modules/websocket/lws_peer.cpp index 245b28b608..2f022bcfc9 100644 --- a/modules/websocket/lws_peer.cpp +++ b/modules/websocket/lws_peer.cpp @@ -30,6 +30,7 @@ #ifndef JAVASCRIPT_ENABLED #include "lws_peer.h" + #include "core/io/ip.h" // Needed for socket_helpers on Android at least. UNIXes has it, just include if not windows @@ -60,7 +61,6 @@ Error LWSPeer::read_wsi(void *in, size_t len) { ERR_FAIL_COND_V(!is_connected_to_host(), FAILED); - PeerData *peer_data = (PeerData *)(lws_wsi_user(wsi)); uint32_t size = in_size; uint8_t is_string = lws_frame_is_binary(wsi) ? 0 : 1; @@ -88,7 +88,6 @@ Error LWSPeer::write_wsi() { ERR_FAIL_COND_V(!is_connected_to_host(), FAILED); - PeerData *peer_data = (PeerData *)(lws_wsi_user(wsi)); PoolVector<uint8_t> tmp; int left = rbw.data_left(); uint32_t to_write = 0; @@ -119,7 +118,6 @@ Error LWSPeer::put_packet(const uint8_t *p_buffer, int p_buffer_size) { ERR_FAIL_COND_V(!is_connected_to_host(), FAILED); - PeerData *peer_data = (PeerData *)lws_wsi_user(wsi); rbw.write((uint8_t *)&p_buffer_size, 4); rbw.write(p_buffer, MIN(p_buffer_size, rbw.space_left())); out_count++; @@ -132,8 +130,6 @@ Error LWSPeer::get_packet(const uint8_t **r_buffer, int &r_buffer_size) { ERR_FAIL_COND_V(!is_connected_to_host(), FAILED); - PeerData *peer_data = (PeerData *)lws_wsi_user(wsi); - if (in_count == 0) return ERR_UNAVAILABLE; diff --git a/platform/android/export/export.cpp b/platform/android/export/export.cpp index 6ec7d27464..683dbfdc5a 100644 --- a/platform/android/export/export.cpp +++ b/platform/android/export/export.cpp @@ -194,8 +194,8 @@ static const char *android_perms[] = { }; struct LauncherIcon { - char *option_id; - char *export_path; + const char *option_id; + const char *export_path; }; static const LauncherIcon launcher_icons[] = { @@ -577,11 +577,11 @@ class EditorExportAndroid : public EditorExportPlatform { uint32_t ofs = 8; uint32_t string_count = 0; - uint32_t styles_count = 0; + //uint32_t styles_count = 0; uint32_t string_flags = 0; uint32_t string_data_offset = 0; - uint32_t styles_offset = 0; + //uint32_t styles_offset = 0; uint32_t string_table_begins = 0; uint32_t string_table_ends = 0; Vector<uint8_t> stable_extra; @@ -631,16 +631,16 @@ class EditorExportAndroid : public EditorExportPlatform { int iofs = ofs + 8; string_count = decode_uint32(&p_manifest[iofs]); - styles_count = decode_uint32(&p_manifest[iofs + 4]); + //styles_count = decode_uint32(&p_manifest[iofs + 4]); string_flags = decode_uint32(&p_manifest[iofs + 8]); string_data_offset = decode_uint32(&p_manifest[iofs + 12]); - styles_offset = decode_uint32(&p_manifest[iofs + 16]); + //styles_offset = decode_uint32(&p_manifest[iofs + 16]); /* printf("string count: %i\n",string_count); printf("flags: %i\n",string_flags); printf("sdata ofs: %i\n",string_data_offset); printf("styles ofs: %i\n",styles_offset); - */ + */ uint32_t st_offset = iofs + 20; string_table.resize(string_count); uint32_t string_end = 0; @@ -760,7 +760,6 @@ class EditorExportAndroid : public EditorExportPlatform { // save manifest ending so we can restore it Vector<uint8_t> manifest_end; uint32_t manifest_cur_size = p_manifest.size(); - uint32_t node_size = size; manifest_end.resize(p_manifest.size() - ofs); memcpy(manifest_end.ptrw(), &p_manifest[ofs], manifest_end.size()); @@ -1082,7 +1081,7 @@ public: r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "screen/support_large"), true)); r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "screen/support_xlarge"), true)); - for (int i = 0; i < sizeof(launcher_icons) / sizeof(launcher_icons[0]); ++i) { + for (unsigned int i = 0; i < sizeof(launcher_icons) / sizeof(launcher_icons[0]); ++i) { r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, launcher_icons[i].option_id, PROPERTY_HINT_FILE, "*.png"), "")); } @@ -1486,7 +1485,7 @@ public: if (file == "res/drawable/icon.png") { bool found = false; - for (int i = 0; i < sizeof(launcher_icons) / sizeof(launcher_icons[0]); ++i) { + for (unsigned int i = 0; i < sizeof(launcher_icons) / sizeof(launcher_icons[0]); ++i) { String icon_path = String(p_preset->get(launcher_icons[i].option_id)).strip_edges(); if (icon_path != "" && icon_path.ends_with(".png")) { FileAccess *f = FileAccess::open(icon_path, FileAccess::READ); @@ -1620,7 +1619,7 @@ public: APKExportData ed; ed.ep = &ep; ed.apk = unaligned_apk; - for (int i = 0; i < sizeof(launcher_icons) / sizeof(launcher_icons[0]); ++i) { + for (unsigned int i = 0; i < sizeof(launcher_icons) / sizeof(launcher_icons[0]); ++i) { String icon_path = String(p_preset->get(launcher_icons[i].option_id)).strip_edges(); if (icon_path != "" && icon_path.ends_with(".png") && FileAccess::exists(icon_path)) { Vector<uint8_t> data = FileAccess::get_file_as_array(icon_path); diff --git a/platform/iphone/export/export.cpp b/platform/iphone/export/export.cpp index aae9d97a28..63bc4a519b 100644 --- a/platform/iphone/export/export.cpp +++ b/platform/iphone/export/export.cpp @@ -203,7 +203,7 @@ void EditorExportPlatformIOS::get_export_options(List<ExportOption> *r_options) r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "optional_icons/spotlight_40x40", PROPERTY_HINT_FILE, "*.png"), "")); // Spotlight r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "optional_icons/spotlight_80x80", PROPERTY_HINT_FILE, "*.png"), "")); // Spotlight on devices with retina display - for (int i = 0; i < sizeof(loading_screen_infos) / sizeof(loading_screen_infos[0]); ++i) { + for (unsigned int i = 0; i < sizeof(loading_screen_infos) / sizeof(loading_screen_infos[0]); ++i) { r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, loading_screen_infos[i].preset_key, PROPERTY_HINT_FILE, "*.png"), "")); } @@ -353,7 +353,7 @@ Error EditorExportPlatformIOS::_export_icons(const Ref<EditorExportPreset> &p_pr DirAccess *da = DirAccess::open(p_iconset_dir); ERR_FAIL_COND_V(!da, ERR_CANT_OPEN); - for (int i = 0; i < (sizeof(icon_infos) / sizeof(icon_infos[0])); ++i) { + for (unsigned int i = 0; i < (sizeof(icon_infos) / sizeof(icon_infos[0])); ++i) { IconInfo info = icon_infos[i]; String icon_path = p_preset->get(info.preset_key); if (icon_path.length() == 0) { @@ -403,7 +403,7 @@ Error EditorExportPlatformIOS::_export_loading_screens(const Ref<EditorExportPre DirAccess *da = DirAccess::open(p_dest_dir); ERR_FAIL_COND_V(!da, ERR_CANT_OPEN); - for (int i = 0; i < sizeof(loading_screen_infos) / sizeof(loading_screen_infos[0]); ++i) { + for (unsigned int i = 0; i < sizeof(loading_screen_infos) / sizeof(loading_screen_infos[0]); ++i) { LoadingScreenInfo info = loading_screen_infos[i]; String loading_screen_file = p_preset->get(info.preset_key); if (loading_screen_file.size() > 0) { @@ -490,7 +490,7 @@ private: static String _hex_pad(uint32_t num) { Vector<char> ret; ret.resize(sizeof(num) * 2); - for (int i = 0; i < sizeof(num) * 2; ++i) { + for (unsigned int i = 0; i < sizeof(num) * 2; ++i) { uint8_t four_bits = (num >> (sizeof(num) * 8 - (i + 1) * 4)) & 0xF; ret.write[i] = _hex_char(four_bits); } diff --git a/platform/osx/export/export.cpp b/platform/osx/export/export.cpp index b0232e2990..27b4fdc228 100644 --- a/platform/osx/export/export.cpp +++ b/platform/osx/export/export.cpp @@ -461,7 +461,7 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p fi.internal_fa = info.internal_fa; fi.external_fa = info.external_fa; - int zerr = zipOpenNewFileInZip(dst_pkg_zip, + zipOpenNewFileInZip(dst_pkg_zip, file.utf8().get_data(), &fi, NULL, @@ -472,7 +472,7 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p Z_DEFLATED, Z_DEFAULT_COMPRESSION); - zerr = zipWriteInFileInZip(dst_pkg_zip, data.ptr(), data.size()); + zipWriteInFileInZip(dst_pkg_zip, data.ptr(), data.size()); zipCloseFileInZip(dst_pkg_zip); } } diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp index 71bd51507e..5b8d10ea85 100644 --- a/scene/2d/tile_map.cpp +++ b/scene/2d/tile_map.cpp @@ -257,7 +257,6 @@ void TileMap::update_dirty_quadrants() { VisualServer *vs = VisualServer::get_singleton(); Physics2DServer *ps = Physics2DServer::get_singleton(); Vector2 tofs = get_cell_draw_offset(); - Vector2 tcenter = cell_size / 2; Transform2D nav_rel; if (navigation) nav_rel = get_relative_transform_to_parent(navigation); diff --git a/scene/3d/audio_stream_player_3d.cpp b/scene/3d/audio_stream_player_3d.cpp index 386f2a4348..b1f90b72e7 100644 --- a/scene/3d/audio_stream_player_3d.cpp +++ b/scene/3d/audio_stream_player_3d.cpp @@ -417,7 +417,7 @@ void AudioStreamPlayer3D::_notification(int p_what) { } } - for (int k = 0; k < cc; k++) { + for (unsigned int k = 0; k < cc; k++) { output.vol[k] *= multiplier; } diff --git a/scene/3d/light.cpp b/scene/3d/light.cpp index d674958d33..7e1d60ab8e 100644 --- a/scene/3d/light.cpp +++ b/scene/3d/light.cpp @@ -163,6 +163,11 @@ void Light::_update_visibility() { if (!is_inside_tree()) return; + // FIXME: Since the call to VS::instance_light_set_enabled was disabled below, + // the whole logic became pointless so editor_ok triggers unused variable warnings. + // Commenting out for now but this should be fixed/reimplemented so that editor_only + // works as expected (GH-17989). + /* bool editor_ok = true; #ifdef TOOLS_ENABLED @@ -180,6 +185,7 @@ void Light::_update_visibility() { #endif //VS::get_singleton()->instance_light_set_enabled(get_instance(),is_visible_in_tree() && editor_ok); + */ _change_notify("geometry/visible"); } diff --git a/scene/3d/navigation.cpp b/scene/3d/navigation.cpp index 54f74c2df3..6e7b372647 100644 --- a/scene/3d/navigation.cpp +++ b/scene/3d/navigation.cpp @@ -563,7 +563,6 @@ Vector3 Navigation::get_closest_point_to_segment(const Vector3 &p_from, const Ve bool use_collision = p_use_collision; Vector3 closest_point; float closest_point_d = 1e20; - NavMesh *closest_navmesh = NULL; for (Map<int, NavMesh>::Element *E = navmesh_map.front(); E; E = E->next()) { @@ -582,12 +581,10 @@ Vector3 Navigation::get_closest_point_to_segment(const Vector3 &p_from, const Ve closest_point = inters; use_collision = true; closest_point_d = p_from.distance_to(inters); - closest_navmesh = p.owner; } else if (closest_point_d > inters.distance_to(p_from)) { closest_point = inters; closest_point_d = p_from.distance_to(inters); - closest_navmesh = p.owner; } } } @@ -605,7 +602,6 @@ Vector3 Navigation::get_closest_point_to_segment(const Vector3 &p_from, const Ve closest_point_d = d; closest_point = b; - closest_navmesh = p.owner; } } } diff --git a/scene/gui/rich_text_label.cpp b/scene/gui/rich_text_label.cpp index 81f1ee67c5..bb36852cf9 100644 --- a/scene/gui/rich_text_label.cpp +++ b/scene/gui/rich_text_label.cpp @@ -421,7 +421,7 @@ int RichTextLabel::_process_line(ItemFrame *p_frame, const Vector2 &p_ofs, int & int cw = 0; - bool visible = visible_characters < 0 || p_char_count < visible_characters && YRANGE_VISIBLE(y + lh - line_descent - line_ascent, line_ascent + line_descent); + bool visible = visible_characters < 0 || (p_char_count < visible_characters && YRANGE_VISIBLE(y + lh - line_descent - line_ascent, line_ascent + line_descent)); if (visible) line_is_blank = false; @@ -509,7 +509,7 @@ int RichTextLabel::_process_line(ItemFrame *p_frame, const Vector2 &p_ofs, int & ENSURE_WIDTH(img->image->get_width()); - bool visible = visible_characters < 0 || p_char_count < visible_characters && YRANGE_VISIBLE(y + lh - font->get_descent() - img->image->get_height(), img->image->get_height()); + bool visible = visible_characters < 0 || (p_char_count < visible_characters && YRANGE_VISIBLE(y + lh - font->get_descent() - img->image->get_height(), img->image->get_height())); if (visible) line_is_blank = false; @@ -847,8 +847,6 @@ void RichTextLabel::_notification(int p_what) { bool use_outline = get_constant("shadow_as_outline"); Point2 shadow_ofs(get_constant("shadow_offset_x"), get_constant("shadow_offset_y")); - float x_ofs = 0; - visible_line_count = 0; while (y < size.height && from_line < main->lines.size()) { @@ -866,7 +864,6 @@ void RichTextLabel::_find_click(ItemFrame *p_frame, const Point2i &p_click, Item if (r_click_item) *r_click_item = NULL; - Size2 size = get_size(); Rect2 text_rect = _get_text_rect(); int ofs = vscroll->get_value(); Color font_color_shadow = get_color("font_color_shadow"); diff --git a/scene/gui/scroll_container.cpp b/scene/gui/scroll_container.cpp index e3fb602065..26da16569a 100644 --- a/scene/gui/scroll_container.cpp +++ b/scene/gui/scroll_container.cpp @@ -30,6 +30,7 @@ #include "scroll_container.h" #include "core/os/os.h" + bool ScrollContainer::clips_input() const { return true; @@ -170,7 +171,7 @@ void ScrollContainer::_gui_input(const Ref<InputEvent> &p_gui_input) { Vector2 motion = Vector2(mm->get_relative().x, mm->get_relative().y); drag_accum -= motion; - if (beyond_deadzone || scroll_h && Math::abs(drag_accum.x) > deadzone || scroll_v && Math::abs(drag_accum.y) > deadzone) { + if (beyond_deadzone || (scroll_h && Math::abs(drag_accum.x) > deadzone) || (scroll_v && Math::abs(drag_accum.y) > deadzone)) { if (!beyond_deadzone) { propagate_notification(NOTIFICATION_SCROLL_BEGIN); emit_signal("scroll_started"); diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp index a9566d9387..64567a3d0f 100644 --- a/scene/gui/text_edit.cpp +++ b/scene/gui/text_edit.cpp @@ -650,8 +650,6 @@ void TextEdit::_notification(int p_what) { int visible_rows = get_visible_rows() + 1; - int tab_w = cache.font->get_char_size(' ').width * indent_size; - Color color = cache.font_color; color.a *= readonly_alpha; @@ -4402,7 +4400,7 @@ int TextEdit::_is_line_in_region(int p_line) { // if not find the closest line we have int previous_line = p_line - 1; - for (previous_line; previous_line > -1; previous_line--) { + for (; previous_line > -1; previous_line--) { if (color_region_cache.has(p_line)) { break; } diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp index 23e4c26695..3a540d187b 100644 --- a/scene/gui/tree.cpp +++ b/scene/gui/tree.cpp @@ -1254,13 +1254,13 @@ int Tree::draw_item(const Point2i &p_pos, const Point2 &p_draw_ofs, const Size2 String s = RTR("(Other)"); Vector<String> strings = p_item->cells[i].text.split(","); - for (int i = 0; i < strings.size(); i++) { - int value = i; - if (!strings[i].get_slicec(':', 1).empty()) { - value = strings[i].get_slicec(':', 1).to_int(); + for (int j = 0; j < strings.size(); j++) { + int value = j; + if (!strings[j].get_slicec(':', 1).empty()) { + value = strings[j].get_slicec(':', 1).to_int(); } if (option == value) { - s = strings[i].get_slicec(':', 0); + s = strings[j].get_slicec(':', 0); break; } } @@ -1416,7 +1416,7 @@ int Tree::draw_item(const Point2i &p_pos, const Point2 &p_draw_ofs, const Size2 while (c) { - if (cache.draw_relationship_lines == 1 && (c->get_parent() != root || c->get_parent() == root && !hide_root)) { + if (cache.draw_relationship_lines == 1 && (c->get_parent() != root || !hide_root)) { int root_ofs = children_pos.x + ((p_item->disable_folding || hide_folding) ? cache.hseparation : cache.item_margin); int parent_ofs = p_pos.x + ((p_item->disable_folding || hide_folding) ? cache.hseparation : cache.item_margin); Point2i root_pos = Point2i(root_ofs, children_pos.y + label_h / 2) - cache.offset + p_draw_ofs; diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp index 487ca2b009..bb379ff4af 100644 --- a/scene/main/viewport.cpp +++ b/scene/main/viewport.cpp @@ -701,15 +701,6 @@ void Viewport::set_canvas_transform(const Transform2D &p_transform) { canvas_transform = p_transform; VisualServer::get_singleton()->viewport_set_canvas_transform(viewport, find_world_2d()->get_canvas(), canvas_transform); - - Transform2D xform = (global_canvas_transform * canvas_transform).affine_inverse(); - Size2 ss = get_visible_rect().size; - /*SpatialSound2DServer::get_singleton()->listener_set_transform(internal_listener_2d, Transform2D(0, xform.xform(ss*0.5))); - Vector2 ss2 = ss*xform.get_scale(); - float panrange = MAX(ss2.x,ss2.y); - - SpatialSound2DServer::get_singleton()->listener_set_param(internal_listener_2d, SpatialSound2DServer::LISTENER_PARAM_PAN_RANGE, panrange); -*/ } Transform2D Viewport::get_canvas_transform() const { @@ -722,15 +713,6 @@ void Viewport::_update_global_transform() { Transform2D sxform = stretch_transform * global_canvas_transform; VisualServer::get_singleton()->viewport_set_global_canvas_transform(viewport, sxform); - - Transform2D xform = (sxform * canvas_transform).affine_inverse(); - Size2 ss = get_visible_rect().size; - /*SpatialSound2DServer::get_singleton()->listener_set_transform(internal_listener_2d, Transform2D(0, xform.xform(ss*0.5))); - Vector2 ss2 = ss*xform.get_scale(); - float panrange = MAX(ss2.x,ss2.y); - - SpatialSound2DServer::get_singleton()->listener_set_param(internal_listener_2d, SpatialSound2DServer::LISTENER_PARAM_PAN_RANGE, panrange); -*/ } void Viewport::set_global_canvas_transform(const Transform2D &p_transform) { diff --git a/scene/resources/audio_stream_sample.cpp b/scene/resources/audio_stream_sample.cpp index 57d0deeb78..9ee85b64b6 100644 --- a/scene/resources/audio_stream_sample.cpp +++ b/scene/resources/audio_stream_sample.cpp @@ -562,13 +562,13 @@ void AudioStreamSample::save_to_wav(String p_path) { PoolVector<uint8_t>::Read read_data = get_data().read(); switch (format) { case AudioStreamSample::FORMAT_8_BITS: - for (int i = 0; i < data_bytes; i++) { + for (unsigned int i = 0; i < data_bytes; i++) { uint8_t data_point = (read_data[i] + 128); file->store_8(data_point); } break; case AudioStreamSample::FORMAT_16_BITS: - for (int i = 0; i < data_bytes / 2; i++) { + for (unsigned int i = 0; i < data_bytes / 2; i++) { uint16_t data_point = decode_uint16(&read_data[i * 2]); file->store_16(data_point); } diff --git a/scene/resources/bit_mask.cpp b/scene/resources/bit_mask.cpp index d670161afd..56b236d03b 100644 --- a/scene/resources/bit_mask.cpp +++ b/scene/resources/bit_mask.cpp @@ -183,7 +183,6 @@ Vector<Vector2> BitMap::_march_square(const Rect2i &rect, const Point2i &start) unsigned int count = 0; Set<Point2i> case9s; Set<Point2i> case6s; - int i; Vector<Vector2> _points; do { int sv = 0; diff --git a/scene/resources/material.cpp b/scene/resources/material.cpp index cc8685b952..ce801c8763 100644 --- a/scene/resources/material.cpp +++ b/scene/resources/material.cpp @@ -427,10 +427,8 @@ void SpatialMaterial::_update_shader() { if (flags[FLAG_USE_VERTEX_LIGHTING]) { code += ",vertex_lighting"; } - bool using_world = false; if (flags[FLAG_TRIPLANAR_USE_WORLD] && (flags[FLAG_UV1_USE_TRIPLANAR] || flags[FLAG_UV2_USE_TRIPLANAR])) { code += ",world_vertex_coords"; - using_world = true; } if (flags[FLAG_DONT_RECEIVE_SHADOWS]) { code += ",shadows_disabled"; diff --git a/scene/resources/mesh.cpp b/scene/resources/mesh.cpp index 6426689397..fa87623e38 100644 --- a/scene/resources/mesh.cpp +++ b/scene/resources/mesh.cpp @@ -546,19 +546,6 @@ void Mesh::clear_cache() const { Mesh::Mesh() { } -static const char *_array_name[] = { - "vertex_array", - "normal_array", - "tangent_array", - "color_array", - "tex_uv_array", - "tex_uv2_array", - "bone_array", - "weights_array", - "index_array", - NULL -}; - static const ArrayMesh::ArrayType _array_types[] = { ArrayMesh::ARRAY_VERTEX, diff --git a/scene/resources/visual_shader.cpp b/scene/resources/visual_shader.cpp index f12ea8f2bb..96b9cfa137 100644 --- a/scene/resources/visual_shader.cpp +++ b/scene/resources/visual_shader.cpp @@ -796,10 +796,10 @@ Error VisualShader::_write_node(Type type, StringBuilder &global_code, StringBui val.basis.transpose(); inputs[i] = "n_in" + itos(node) + "p" + itos(i); Array values; - for (int i = 0; i < 3; i++) { - values.push_back(val.basis[i].x); - values.push_back(val.basis[i].y); - values.push_back(val.basis[i].z); + for (int j = 0; j < 3; j++) { + values.push_back(val.basis[j].x); + values.push_back(val.basis[j].y); + values.push_back(val.basis[j].z); } values.push_back(val.origin.x); values.push_back(val.origin.y); diff --git a/servers/audio/audio_rb_resampler.cpp b/servers/audio/audio_rb_resampler.cpp index 3ae897c299..84a87de2e2 100644 --- a/servers/audio/audio_rb_resampler.cpp +++ b/servers/audio/audio_rb_resampler.cpp @@ -82,19 +82,28 @@ uint32_t AudioRBResampler::_resample(AudioFrame *p_dest, int p_todo, int32_t p_i // For now, channels higher than stereo are almost ignored if (C == 4) { + // FIXME: v2 and v3 are not being used (thus were commented out to prevent + // compilation warnings, but they should likely be uncommented *and* used). + // See also C == 6 with similar issues. float v0 = rb[(pos << 2) + 0]; float v1 = rb[(pos << 2) + 1]; + /* float v2 = rb[(pos << 2) + 2]; float v3 = rb[(pos << 2) + 3]; + */ float v0n = rb[(pos_next << 2) + 0]; float v1n = rb[(pos_next << 2) + 1]; + /* float v2n = rb[(pos_next << 2) + 2]; float v3n = rb[(pos_next << 2) + 3]; + */ v0 += (v0n - v0) * frac; v1 += (v1n - v1) * frac; + /* v2 += (v2n - v2) * frac; v3 += (v3n - v3) * frac; + */ p_dest[i] = AudioFrame(v0, v1); } @@ -104,6 +113,7 @@ uint32_t AudioRBResampler::_resample(AudioFrame *p_dest, int p_todo, int32_t p_i // should be done as for C == 2 (C == 4 also has some unused assignments). float v0 = rb[(pos * 6) + 0]; float v1 = rb[(pos * 6) + 1]; + /* float v2 = rb[(pos * 6) + 2]; float v3 = rb[(pos * 6) + 3]; float v4 = rb[(pos * 6) + 4]; @@ -114,6 +124,7 @@ uint32_t AudioRBResampler::_resample(AudioFrame *p_dest, int p_todo, int32_t p_i float v3n = rb[(pos_next * 6) + 3]; float v4n = rb[(pos_next * 6) + 4]; float v5n = rb[(pos_next * 6) + 5]; + */ p_dest[i] = AudioFrame(v0, v1); } @@ -153,7 +164,7 @@ bool AudioRBResampler::mix(AudioFrame *p_dest, int p_frames) { } // Fill zeros (silence) for the rest of frames - for (uint32_t i = target_todo; i < p_frames; i++) { + for (int i = target_todo; i < p_frames; i++) { p_dest[i] = AudioFrame(0, 0); } } diff --git a/servers/audio/audio_stream.h b/servers/audio/audio_stream.h index c7763890fc..2740f86d55 100644 --- a/servers/audio/audio_stream.h +++ b/servers/audio/audio_stream.h @@ -122,7 +122,7 @@ class AudioStreamPlaybackMicrophone : public AudioStreamPlaybackResampled { GDCLASS(AudioStreamPlaybackMicrophone, AudioStreamPlayback) friend class AudioStreamMicrophone; - const int MICROPHONE_PLAYBACK_DELAY = 256; + static const int MICROPHONE_PLAYBACK_DELAY = 256; bool active; unsigned int input_ofs; diff --git a/servers/audio/effects/audio_effect_record.h b/servers/audio/effects/audio_effect_record.h index 5f5c7802b4..edf8565c06 100644 --- a/servers/audio/effects/audio_effect_record.h +++ b/servers/audio/effects/audio_effect_record.h @@ -49,7 +49,7 @@ class AudioEffectRecordInstance : public AudioEffectInstance { bool is_recording; Thread *io_thread; - bool thread_active = false; + bool thread_active; Vector<AudioFrame> ring_buffer; Vector<float> recording_data; @@ -67,6 +67,9 @@ public: void init(); virtual void process(const AudioFrame *p_src_frames, AudioFrame *p_dst_frames, int p_frame_count); virtual bool process_silence(); + + AudioEffectRecordInstance() : + thread_active(false) {} }; class AudioEffectRecord : public AudioEffect { diff --git a/servers/audio_server.cpp b/servers/audio_server.cpp index 070099a3d8..fead2f54da 100644 --- a/servers/audio_server.cpp +++ b/servers/audio_server.cpp @@ -189,7 +189,7 @@ void AudioDriverManager::initialize(int p_driver) { } } - if (driver_count > 1 && AudioDriver::get_singleton()->get_name() == "Dummy") { + if (driver_count > 1 && String(AudioDriver::get_singleton()->get_name()) == "Dummy") { WARN_PRINT("All audio drivers failed, falling back to the dummy driver."); } } diff --git a/servers/physics_2d/collision_object_2d_sw.h b/servers/physics_2d/collision_object_2d_sw.h index c3b9e4b713..f2b2363499 100644 --- a/servers/physics_2d/collision_object_2d_sw.h +++ b/servers/physics_2d/collision_object_2d_sw.h @@ -112,23 +112,23 @@ public: _FORCE_INLINE_ int get_shape_count() const { return shapes.size(); } _FORCE_INLINE_ Shape2DSW *get_shape(int p_index) const { - ERR_FAIL_INDEX_V(p_index, shapes.size(), NULL); + CRASH_BAD_INDEX(p_index, shapes.size()); return shapes[p_index].shape; } _FORCE_INLINE_ const Transform2D &get_shape_transform(int p_index) const { - ERR_FAIL_INDEX_V(p_index, shapes.size(), Transform2D()); + CRASH_BAD_INDEX(p_index, shapes.size()); return shapes[p_index].xform; } _FORCE_INLINE_ const Transform2D &get_shape_inv_transform(int p_index) const { - ERR_FAIL_INDEX_V(p_index, shapes.size(), Transform2D()); + CRASH_BAD_INDEX(p_index, shapes.size()); return shapes[p_index].xform_inv; } _FORCE_INLINE_ const Rect2 &get_shape_aabb(int p_index) const { - ERR_FAIL_INDEX_V(p_index, shapes.size(), Rect2()); + CRASH_BAD_INDEX(p_index, shapes.size()); return shapes[p_index].aabb_cache; } _FORCE_INLINE_ const Variant &get_shape_metadata(int p_index) const { - ERR_FAIL_INDEX_V(p_index, shapes.size(), Variant()); + CRASH_BAD_INDEX(p_index, shapes.size()); return shapes[p_index].metadata; } @@ -138,16 +138,16 @@ public: void set_shape_as_disabled(int p_idx, bool p_disabled); _FORCE_INLINE_ bool is_shape_set_as_disabled(int p_idx) const { - ERR_FAIL_INDEX_V(p_idx, shapes.size(), false); + CRASH_BAD_INDEX(p_idx, shapes.size()); return shapes[p_idx].disabled; } _FORCE_INLINE_ void set_shape_as_one_way_collision(int p_idx, bool p_one_way_collision) { - ERR_FAIL_INDEX(p_idx, shapes.size()); + CRASH_BAD_INDEX(p_idx, shapes.size()); shapes.write[p_idx].one_way_collision = p_one_way_collision; } _FORCE_INLINE_ bool is_shape_set_as_one_way_collision(int p_idx) const { - ERR_FAIL_INDEX_V(p_idx, shapes.size(), false); + CRASH_BAD_INDEX(p_idx, shapes.size()); return shapes[p_idx].one_way_collision; } diff --git a/servers/visual/default_mouse_cursor.xpm b/servers/visual/default_mouse_cursor.xpm deleted file mode 100644 index 37d437dd15..0000000000 --- a/servers/visual/default_mouse_cursor.xpm +++ /dev/null @@ -1,23 +0,0 @@ -/* XPM */ -static const char * default_mouse_cursor_xpm[] = { -"16 16 4 1", -" c None", -". c #000000", -"+ c #FF00FF", -"@ c #FFFFFF", -"...+++++++++++++", -".@...+++++++++++", -".@@@...+++++++++", -".@@@@@....++++++", -".@@@@@@@@...++++", -".@@@@@@@@@@...++", -".@@@@@@@@@@@@..+", -".@@@@@@@@@@@@@..", -".@@@@@@@@@@@@..+", -".@@@@@@@@@@@..++", -".@@@@@@@@@...+++", -".@@@.....@@..+++", -".....+++.@@@..++", -"++++++++..@@@..+", -"+++++++++..@@@.+", -"++++++++++.....+"}; diff --git a/servers/visual/shader_language.cpp b/servers/visual/shader_language.cpp index 417617fa5b..171b66c606 100644 --- a/servers/visual/shader_language.cpp +++ b/servers/visual/shader_language.cpp @@ -2023,10 +2023,7 @@ bool ShaderLanguage::_validate_function_call(BlockNode *p_block, OperatorNode *p StringName name = static_cast<VariableNode *>(p_func->arguments[0])->name.operator String(); - bool all_const = true; for (int i = 1; i < p_func->arguments.size(); i++) { - if (p_func->arguments[i]->type != Node::TYPE_CONSTANT) - all_const = false; args.push_back(p_func->arguments[i]->get_datatype()); } diff --git a/servers/visual/visual_server_raster.cpp b/servers/visual/visual_server_raster.cpp index ea63ae5013..6e41197e21 100644 --- a/servers/visual/visual_server_raster.cpp +++ b/servers/visual/visual_server_raster.cpp @@ -34,7 +34,6 @@ #include "core/os/os.h" #include "core/project_settings.h" #include "core/sort.h" -#include "default_mouse_cursor.xpm" #include "visual_server_canvas.h" #include "visual_server_global.h" #include "visual_server_scene.h" diff --git a/servers/visual/visual_server_scene.cpp b/servers/visual/visual_server_scene.cpp index eacb5f671c..5ac54623f2 100644 --- a/servers/visual/visual_server_scene.cpp +++ b/servers/visual/visual_server_scene.cpp @@ -902,7 +902,7 @@ void VisualServerScene::_update_instance(Instance *p_instance) { _update_instance_lightmap_captures(p_instance); } else { if (!p_instance->lightmap_capture_data.empty()) { - !p_instance->lightmap_capture_data.resize(0); //not in use, clear capture data + p_instance->lightmap_capture_data.resize(0); //not in use, clear capture data } } } @@ -1378,9 +1378,12 @@ void VisualServerScene::_light_instance_update_shadow(Instance *p_instance, cons float y_min = 0.f, y_max = 0.f; float z_min = 0.f, z_max = 0.f; + // FIXME: z_max_cam is defined, computed, but not used below when setting up + // ortho_camera. Commented out for now to fix warnings but should be investigated. float x_min_cam = 0.f, x_max_cam = 0.f; float y_min_cam = 0.f, y_max_cam = 0.f; - float z_min_cam = 0.f, z_max_cam = 0.f; + float z_min_cam = 0.f; + //float z_max_cam = 0.f; float bias_scale = 1.0; @@ -1442,7 +1445,7 @@ void VisualServerScene::_light_instance_update_shadow(Instance *p_instance, cons x_min_cam = x_vec.dot(center) - radius; y_max_cam = y_vec.dot(center) + radius; y_min_cam = y_vec.dot(center) - radius; - z_max_cam = z_vec.dot(center) + radius; + //z_max_cam = z_vec.dot(center) + radius; z_min_cam = z_vec.dot(center) - radius; if (depth_range_mode == VS::LIGHT_DIRECTIONAL_SHADOW_DEPTH_RANGE_STABLE) { |