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-rw-r--r--drivers/gl_context/glew.c4
-rw-r--r--platform/haiku/detect.py5
2 files changed, 3 insertions, 6 deletions
diff --git a/drivers/gl_context/glew.c b/drivers/gl_context/glew.c
index 962e82b657..fc0aa28a72 100644
--- a/drivers/gl_context/glew.c
+++ b/drivers/gl_context/glew.c
@@ -1,7 +1,3 @@
-#ifdef __HAIKU__
- #undef GLEW_ENABLED
-#endif
-
#ifdef GLEW_ENABLED
/*
** The OpenGL Extension Wrangler Library
diff --git a/platform/haiku/detect.py b/platform/haiku/detect.py
index 637b42dc03..2d132641f9 100644
--- a/platform/haiku/detect.py
+++ b/platform/haiku/detect.py
@@ -52,9 +52,10 @@ def configure(env):
#env.Append(CCFLAGS=['-DFREETYPE_ENABLED'])
env.Append(CPPFLAGS = ['-DPTHREAD_NO_RENAME']) # TODO: enable when we have pthread_setname_np
- env.Append(CPPFLAGS = ['-DGLEW_ENABLED', '-DOPENGL_ENABLED', '-DMEDIA_KIT_ENABLED'])
+ #env.Append(CPPFLAGS = ['-DGLEW_ENABLED']) # TODO: investigate the GLEW situation on Haiku
+ env.Append(CPPFLAGS = ['-DOPENGL_ENABLED', '-DMEDIA_KIT_ENABLED'])
env.Append(CPPFLAGS = ['-DUNIX_ENABLED', '-DGLES2_ENABLED', '-DGLES_OVER_GL'])
- env.Append(LIBS = ['be', 'game', 'media', 'network', 'bnetapi', 'z', 'GL', 'GLEW'])
+ env.Append(LIBS = ['be', 'game', 'media', 'network', 'bnetapi', 'z', 'GL'])
import methods
env.Append(BUILDERS = {'GLSL120' : env.Builder(action = methods.build_legacygl_headers, suffix = 'glsl.h',src_suffix = '.glsl')})